main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. window.common = null;
  5. window.MathLight = null;
  6. window.math = null
  7. window.easing = null
  8. window.lerp = null
  9. window.transitions = null
  10. window.browser = null
  11. window.momentTourBlackNewType = 0//true
  12. g_playAudio = null
  13. g_tourAudio = new Audio
  14. g_tourAudio.loop = !1
  15. g_tourAudio.crossOrigin = "anonymous"
  16. g_tourAudio.addEventListener("ended", function() {
  17. var e = document.createEvent("MouseEvent");
  18. e.initEvent("tourAudioEnded", !0, !0),
  19. window.dispatchEvent(e)
  20. })
  21. g_tourAudio.oncanplaythrough = function() {
  22. g_tourAudio.play();
  23. if(g_bgAudio && !g_bgAudio.paused){
  24. manage.switchBgmState(false);
  25. g_bgAudio.pauseByTour = true
  26. }
  27. g_playAudio = g_tourAudio;
  28. }
  29. var menuDiv = {
  30. objects : [
  31. {
  32. visiblePano: ['1c8790272448494b8a3d4148d27af14c' , "352d133162f947088aee83d5ee98a5b9"],
  33. position: {x:21.54208735633664, y:1.1215120888242198, z: -1.84625904360641},
  34. scale: {x:1.297070488891195, y: 0.735567159698789, z:1},
  35. rotation: [-1.9353890374834315, -0.3429842325538349, -2.429687526335148],
  36. id : 'menu',//三大会议
  37. object : null,
  38. visi : false
  39. },
  40. {
  41. visiblePano: ["d0d67470c75840c5980b318ef2ba3346" , "77580aee5111479daf770c55931646ed", "87d3dae0081f409eb4a692772dd547ff","31cdaa34e9d0486f9159810f15d4aff2","723a986a4f3248998c5fa7e8d8ea42f8","618c2ebd6e2c41359c648b37c3529374","3de38e92f25642a49faf8c3e0c6d82d5","e3e039a613fb4738bca841a04840d6e2","982edeab177a43fcb2955f41c3e795a9","7cfd5c99eda545bd96150f42f5c687a4","e856268560a74cc8804db423b7e70467","fa58882d814d4e04810e645e780772b9","199ee6441bbc460287e630a1726b4c1d","ee7721cf2cd84613b7b7b9157248c9c1"],
  42. position: {x:38.849933830486236, y: 1.6133942752804427, z: -5.099291},
  43. scale: {x:2.2889278023187902, y: 0.3, z:1},
  44. rotation: [0, 0.0009926266968507, -0],
  45. id : 'switchImgs',//抗日图片
  46. object : null,
  47. visi : false
  48. }
  49. ]
  50. }
  51. var initMenu = function(){
  52. getCSS3DObject()
  53. var renderer2 = new THREE.CSS3DRenderer();
  54. renderer2.setSize( window.innerWidth, window.innerHeight );
  55. renderer2.domElement.id = 'menudiv'
  56. renderer2.domElement.html = 'tsts'
  57. $("#gui-parent")[0].appendChild(renderer2.domElement)
  58. menuDiv.renderer2 = renderer2
  59. var scene2 = new THREE.Scene();
  60. menuDiv.objects.forEach(info=>{
  61. var element = document.createElement( 'div' );
  62. element.id = info.id
  63. var object = new THREE.CSS3DObject( element );
  64. object.position.copy(info.position)
  65. //object.scale.copy(info.scale)
  66. object.rotation.fromArray(info.rotation)
  67. element.style.width = info.scale.x * 1000 + 'px';
  68. element.style.height = info.scale.y * 1000 + 'px';
  69. scene2.add( object );
  70. info.object = object
  71. })
  72. menuDiv.scene2 = scene2
  73. }
  74. var updateMenuVisi = function(toPano, dur){
  75. menuDiv.objects.forEach(info=>{
  76. var oldVisi = info.visi
  77. info.visi = toPano && (info.visiblePano.includes(toPano.id))
  78. if(!oldVisi && info.visi){
  79. $(info.object.element).fadeIn(dur) //.style.display = 'none'
  80. }else if(oldVisi && !info.visi){
  81. $(info.object.element).fadeOut(dur) //menuDiv.object.element.style.display = 'block'
  82. }
  83. })
  84. }
  85. window.switchVideoSrc = function(src){
  86. player.overlayGroup.children.forEach(e=>{
  87. if(e.sid == '1626674966708' || e.sid == '1626675083157'){
  88. e.plane.material.map.image.src = src
  89. }
  90. })
  91. }
  92. /* var updateMenuPos = function(){
  93. return
  94. if(!menuDiv.visi){
  95. menuDiv.$div.css("display","none");
  96. return
  97. }
  98. var pos = math.getPos2d(menuDiv.position, player.camera, $("#player")[0])
  99. if(pos.inSight && pos.trueSide){
  100. menuDiv.$div.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  101. menuDiv.$div.css("display","block");
  102. }else{
  103. menuDiv.$div.css("display","none");
  104. }
  105. } */
  106. var dom = {//许钟文add
  107. getOffset: function(type, element, parent) {
  108. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  109. if (!parent) parent = $("body")[0];
  110. while (element = element.offsetParent) {
  111. if (element == parent) break;
  112. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  113. }
  114. return left;
  115. }
  116. };
  117. var convertTool = {
  118. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  119. var camera = camera || player.camera;
  120. var dom = dom || player.domElement;
  121. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  122. var x,y;
  123. x = (pos.x + 1) / 2 * dom.clientWidth;
  124. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  125. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  126. && y <= dom.clientHeight && y >= 0
  127. return {
  128. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  129. vector: pos, //(范围 -1 ~ 1)
  130. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  131. inSight : inSight //在屏幕范围内可见
  132. };
  133. },
  134. ifShelter: function(pos3d, pos2d){//检测某点在视线中是否被mesh遮挡
  135. if(!pos2d) pos2d = this.getPos2d(pos3d);
  136. var player = player;
  137. var ori = new THREE.Vector3(pos2d.x, pos2d.y, -1).unproject(player.camera); //找到视线原点
  138. var dir = pos3d.clone().sub(ori).normalize();
  139. ray.set(ori, dir)//由外向里 因为模型从内侧是可见的所以从外侧
  140. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  141. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  142. }else{ */
  143. var o = ray.intersectObjects(player.model.colliders);
  144. //}
  145. var len = pos3d.distanceTo(ori);
  146. if (o && o.length) {
  147. for(var i=0;i<o.length;i++){
  148. if(o[i].distance < len){ return true; }//有遮挡
  149. }
  150. }
  151. },
  152. /*
  153. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  154. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  155. */
  156. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  157. var A = pos;
  158. var player = player;
  159. var mouse = player.mouse;
  160. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  161. if(info.y != void 0){//地面线的
  162. var y = info.y;
  163. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  164. //intersectPlane和地面平行,无交点
  165. var x = pos.x, z = pos.z;
  166. }else{
  167. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  168. if(O.y == A.y){console.log('一样??');return;}
  169. if(A.y == y){console.log('一样2??');return;}
  170. var r = (O.y-y)/(A.y-y);
  171. var x = (r*A.x-O.x)/(r-1);
  172. var z = (r*A.z-O.z)/(r-1);
  173. }
  174. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  175. var N = info.normalVec;
  176. var P = info.pullPos;
  177. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  178. if(O.z==A.z){console.log('O.z==A.z?');return;}
  179. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  180. //console.log('N.z==0 && N.x == 0?');
  181. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  182. if(c == 0){console.log("分母为0?? return;");return;}
  183. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  184. var x = t * (A.x - O.x) + O.x;
  185. var y = t * (A.y - O.y) + O.y;
  186. var z = t * (A.z - O.z) + O.z;
  187. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  188. 求直线L与平面π的交点的坐标。
  189. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  190. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  191. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  192. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  193. 再代入参数方程即得交点的坐标(x,y,z). */
  194. }else if(N.x ==0 ){ //z与pullPos相等
  195. var z = P.z;
  196. if(O.y == A.y){console.log('一样??');return;}
  197. if(A.y == y){console.log('一样2??');return;}
  198. if(A.z == z){console.log('一样3??');return;}
  199. var r = (O.z-z)/(A.z-z);
  200. var x = (r*A.x-O.x)/(r-1);
  201. var y = (r*A.y-O.y)/(r-1);
  202. }else if(N.z == 0){//x与pullPos相等
  203. var x = P.x;
  204. if(O.y == A.y){console.log('一样??');return;}
  205. if(A.y == y){console.log('一样2??');return;}
  206. if(A.x == x){console.log('一样3??');return;}
  207. var r = (O.x-x)/(A.x-x);
  208. var y = (r*A.y-O.y)/(r-1);
  209. var z = (r*A.z-O.z)/(r-1);
  210. }
  211. }
  212. return new THREE.Vector3(x,y,z);
  213. },
  214. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  215. var raycaster = new THREE.Raycaster;
  216. camera.updateMatrixWorld();
  217. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  218. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  219. var dir = end.sub(origin).normalize()
  220. raycaster.set(origin, dir);
  221. var n = raycaster.intersectObjects(meshes);
  222. if (0 === n.length)
  223. return null;
  224. return n[0];
  225. },
  226. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  227. var dir = B.clone().sub(A).normalize();
  228. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  229. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  230. var o = ray.intersectObjects(options.model || player.model.colliders);
  231. if (o && o.length)return o;
  232. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  233. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  234. normal.multiplyScalar(options.throughWidth)
  235. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  236. var A2 = A.clone().add(normalVec3)
  237. ray.set(A2, dir);
  238. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  239. ray.set(A.clone().add(normalVec3.negate()), dir);
  240. if (o2 && o2.length)return o2;
  241. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  242. if (o3 && o3.length)return o3;
  243. }
  244. return null;
  245. },
  246. getPosAtSphere : function(pos3d, toPanoPos){
  247. var dir = pos3d.clone().sub(toPanoPos);
  248. dir.normalize();//然后计算在球中
  249. dir.multiplyScalar(Constants.skyRadius);
  250. dir.add(toPanoPos);
  251. return dir;
  252. }
  253. }
  254. !function() {
  255. "use strict";
  256. function t(t, i) {
  257. return typeof t === i
  258. }
  259. function i(t, i) {
  260. return t instanceof i
  261. }
  262. function n(t) {
  263. return t && t.nodeType
  264. }
  265. function e(t) {
  266. return n(t) ? t : i(t, g) ? t[0] : void 0
  267. }
  268. function o(t, i, n) {
  269. return g.each(t, function(t, e) {
  270. n = i.call(e, n, t, e)
  271. }),
  272. n
  273. }
  274. function r(t, i, n) {
  275. var e, o, r;
  276. if (t === i)
  277. return !0;
  278. if (!t || !i || t.constructor !== i.constructor)
  279. return !1;
  280. for (e = 0,
  281. o = n.length; o > e; e += 1) {
  282. if (r = n[e],
  283. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  284. return !1;
  285. if (t[r] !== i[r])
  286. return !1
  287. }
  288. return !0
  289. }
  290. function s(t, i, n, e) {
  291. this.left = E(t),
  292. this.top = E(i),
  293. this.width = E(n),
  294. this.height = E(e),
  295. this.right = this.left + this.width,
  296. this.bottom = this.top + this.height
  297. }
  298. function h(t, i, n, e) {
  299. this.visible = t || 0,
  300. this.viewport = i || 0,
  301. this.possible = n || 0,
  302. this.rects = e && T({}, e) || null
  303. }
  304. function l(t, i) {
  305. this.els = t,
  306. this.viewport = i
  307. }
  308. function c(t, i, n) {
  309. var e;
  310. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  311. e ? e[n] : 0
  312. }
  313. function u(t, i) {
  314. return t.val - i.val
  315. }
  316. function a(t, i) {
  317. return i.val - t.val
  318. }
  319. function f(t) {
  320. var i = s.ofContent(t, !0)
  321. , n = s.ofViewport(t, !0)
  322. , e = i.width - n.width
  323. , o = i.height - n.height;
  324. this.content = i,
  325. this.viewport = n,
  326. this.width = 0 >= e ? null : n.left / e,
  327. this.height = 0 >= o ? null : n.top / o,
  328. this.left = n.left,
  329. this.top = n.top,
  330. this.right = i.right - n.right,
  331. this.bottom = i.bottom - n.bottom
  332. }
  333. function p(t) {
  334. this.el = t || window
  335. }
  336. function d(t, i) {
  337. this.context = t,
  338. this.viewport = i,
  339. this.init()
  340. }
  341. function v(t, i, n, e) {
  342. this.context = new l(t,i),
  343. this.property = n,
  344. this.descending = e,
  345. this.init()
  346. }
  347. function w(t) {
  348. t && t !== window && t !== document ? (this.context = t,
  349. this.$autoTarget = g(t)) : this.context = window,
  350. this.init()
  351. }
  352. var g = jQuery
  353. , m = g(window)
  354. , b = g(document)
  355. , T = g.extend
  356. , y = g.isFunction
  357. , k = Math.max
  358. , V = Math.min
  359. , E = Math.round
  360. , x = function() {
  361. var t = {}
  362. , i = 1;
  363. return function(n) {
  364. return n ? (t[n] || (t[n] = i,
  365. i += 1),
  366. t[n]) : 0
  367. }
  368. }();
  369. T(s.prototype, {
  370. equals: function(t) {
  371. return r(this, t, ["left", "top", "width", "height"])
  372. },
  373. area: function() {
  374. return this.width * this.height
  375. },
  376. relativeTo: function(t) {
  377. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  378. },
  379. intersection: function(t) {
  380. if (!i(t, s))
  381. return null;
  382. var n = k(this.left, t.left)
  383. , e = V(this.right, t.right)
  384. , o = k(this.top, t.top)
  385. , r = V(this.bottom, t.bottom)
  386. , h = e - n
  387. , l = r - o;
  388. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  389. },
  390. envelope: function(t) {
  391. if (!i(t, s))
  392. return this;
  393. var n = V(this.left, t.left)
  394. , e = k(this.right, t.right)
  395. , o = V(this.top, t.top)
  396. , r = k(this.bottom, t.bottom)
  397. , h = e - n
  398. , l = r - o;
  399. return new s(n,o,h,l)
  400. }
  401. }),
  402. T(s, {
  403. ofContent: function(t, i) {
  404. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  405. },
  406. ofViewport: function(t, i) {
  407. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  408. },
  409. ofElement: function(t) {
  410. var i = g(t);
  411. if (!i.is(":visible"))
  412. return null;
  413. var n = i.offset();
  414. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  415. }
  416. }),
  417. T(h.prototype, {
  418. equals: function(t) {
  419. return this.fracsEqual(t) && this.rectsEqual(t)
  420. },
  421. fracsEqual: function(t) {
  422. return r(this, t, ["visible", "viewport", "possible"])
  423. },
  424. rectsEqual: function(t) {
  425. return r(this.rects, t.rects, ["document", "element", "viewport"])
  426. }
  427. }),
  428. T(h, {
  429. of: function(t, i) {
  430. var e, o, r;
  431. return t = n(t) && s.ofElement(t) || t,
  432. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  433. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  434. r = V(t.width, i.width) * V(t.height, i.height),
  435. new h(o / t.area(),o / i.area(),o / r,{
  436. document: e,
  437. element: e.relativeTo(t),
  438. viewport: e.relativeTo(i)
  439. })) : new h
  440. }
  441. });
  442. var q = ["width", "height", "left", "right", "top", "bottom"]
  443. , S = ["possible", "visible", "viewport"];
  444. T(l.prototype, {
  445. sorted: function(t, i) {
  446. var n = this.viewport;
  447. return g.map(this.els, function(i) {
  448. return {
  449. el: i,
  450. val: c(i, n, t)
  451. }
  452. }).sort(i ? a : u)
  453. },
  454. best: function(t, i) {
  455. return this.els.length ? this.sorted(t, i)[0] : null
  456. }
  457. }),
  458. T(f.prototype, {
  459. equals: function(t) {
  460. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  461. }
  462. }),
  463. T(p.prototype, {
  464. equals: function(t) {
  465. return r(this, t, ["el"])
  466. },
  467. scrollState: function() {
  468. return new f(this.el)
  469. },
  470. scrollTo: function(t, i, n) {
  471. var e = g(this.el === window ? "html,body" : this.el);
  472. t = t || 0,
  473. i = i || 0,
  474. n = isNaN(n) ? 1e3 : n,
  475. e.stop(!0).animate({
  476. scrollLeft: t,
  477. scrollTop: i
  478. }, n)
  479. },
  480. scroll: function(t, i, n) {
  481. var e = this.el === window ? m : g(this.el);
  482. t = t || 0,
  483. i = i || 0,
  484. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  485. },
  486. scrollToRect: function(t, i, n, e) {
  487. i = i || 0,
  488. n = n || 0,
  489. this.scrollTo(t.left - i, t.top - n, e)
  490. },
  491. scrollToElement: function(t, i, n, e) {
  492. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  493. this.scrollToRect(o, i, n, e)
  494. }
  495. });
  496. var C = {
  497. init: function() {
  498. this.callbacks = g.Callbacks("memory unique"),
  499. this.currVal = null,
  500. this.prevVal = null,
  501. this.checkProxy = g.proxy(this.check, this),
  502. this.autoCheck()
  503. },
  504. bind: function(t) {
  505. this.callbacks.add(t)
  506. },
  507. unbind: function(t) {
  508. t ? this.callbacks.remove(t) : this.callbacks.empty()
  509. },
  510. trigger: function() {
  511. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  512. },
  513. check: function(t) {
  514. var i = this.updatedValue(t);
  515. return void 0 !== i && (this.prevVal = this.currVal,
  516. this.currVal = i,
  517. this.trigger(),
  518. !0)
  519. },
  520. $autoTarget: m,
  521. autoEvents: "load resize scroll",
  522. autoCheck: function(t) {
  523. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  524. }
  525. };
  526. T(d.prototype, C, {
  527. updatedValue: function() {
  528. var t = h.of(this.context, this.viewport);
  529. return this.currVal && this.currVal.equals(t) ? void 0 : t
  530. }
  531. }),
  532. T(v.prototype, C, {
  533. updatedValue: function() {
  534. var t = this.context.best(this.property, this.descending);
  535. return t && (t = t.val > 0 ? t.el : null,
  536. this.currVal !== t) ? t : void 0
  537. }
  538. }),
  539. T(w.prototype, C, {
  540. updatedValue: function() {
  541. var t = new f(this.context);
  542. return this.currVal && this.currVal.equals(t) ? void 0 : t
  543. }
  544. });
  545. var L = function(t, i) {
  546. var n = [].slice
  547. , e = jQuery
  548. , o = e.extend
  549. , r = e.isFunction
  550. , s = o({}, i)
  551. , h = function(i, n, o, s) {
  552. return o = r(o) ? o.apply(i, n) : o,
  553. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  554. }
  555. , l = function() {
  556. return h(this, n.call(arguments), s.defaultStatic, l)
  557. }
  558. , c = function(t) {
  559. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  560. }
  561. , u = function(t) {
  562. t && (o(l, t.statics),
  563. o(c, t.methods)),
  564. l.modplug = u
  565. };
  566. u.prev = {
  567. statics: e[t],
  568. methods: e.fn[t]
  569. },
  570. u(i),
  571. e[t] = l,
  572. e.fn[t] = c
  573. }
  574. , M = "fracs";
  575. L(M, {
  576. statics: {
  577. version: "0.15.0",
  578. Rect: s,
  579. Fractions: h,
  580. Group: l,
  581. ScrollState: f,
  582. Viewport: p,
  583. FracsCallbacks: d,
  584. GroupCallbacks: v,
  585. ScrollStateCallbacks: w,
  586. fracs: function(t, i) {
  587. return h.of(t, i)
  588. }
  589. },
  590. methods: {
  591. content: function(t) {
  592. return this.length ? s.ofContent(this[0], t) : null
  593. },
  594. envelope: function() {
  595. return o(this, function(t) {
  596. var i = s.ofElement(this);
  597. return t ? t.envelope(i) : i
  598. })
  599. },
  600. fracs: function(i, n, o) {
  601. t(i, "string") || (o = n,
  602. n = i,
  603. i = null),
  604. y(n) || (o = n,
  605. n = null),
  606. o = e(o);
  607. var r = M + ".fracs." + x(o);
  608. return "unbind" === i ? this.each(function() {
  609. var t = g(this).data(r);
  610. t && t.unbind(n)
  611. }) : "check" === i ? this.each(function() {
  612. var t = g(this).data(r);
  613. t && t.check()
  614. }) : y(n) ? this.each(function() {
  615. var t = g(this)
  616. , i = t.data(r);
  617. i || (i = new d(this,o),
  618. t.data(r, i)),
  619. i.bind(n)
  620. }) : this.length ? h.of(this[0], o) : null
  621. },
  622. intersection: function() {
  623. return o(this, function(t) {
  624. var i = s.ofElement(this);
  625. return t ? t.intersection(i) : i
  626. })
  627. },
  628. max: function(t, i, n) {
  629. return y(i) || (n = i,
  630. i = null),
  631. n = e(n),
  632. i ? (new v(this,n,t,!0).bind(i),
  633. this) : this.pushStack(new l(this,n).best(t, !0).el)
  634. },
  635. min: function(t, i, n) {
  636. return y(i) || (n = i,
  637. i = null),
  638. n = e(n),
  639. i ? (new v(this,n,t).bind(i),
  640. this) : this.pushStack(new l(this,n).best(t).el)
  641. },
  642. rect: function() {
  643. return this.length ? s.ofElement(this[0]) : null
  644. },
  645. scrollState: function(i, n) {
  646. var e = M + ".scrollState";
  647. return t(i, "string") || (n = i,
  648. i = null),
  649. "unbind" === i ? this.each(function() {
  650. var t = g(this).data(e);
  651. t && t.unbind(n)
  652. }) : "check" === i ? this.each(function() {
  653. var t = g(this).data(e);
  654. t && t.check()
  655. }) : y(n) ? this.each(function() {
  656. var t = g(this)
  657. , i = t.data(e);
  658. i || (i = new w(this),
  659. t.data(e, i)),
  660. i.bind(n)
  661. }) : this.length ? new f(this[0]) : null
  662. },
  663. scroll: function(t, i, n) {
  664. return this.each(function() {
  665. new p(this).scroll(t, i, n)
  666. })
  667. },
  668. scrollTo: function(t, i, n, o) {
  669. return g.isNumeric(t) && (o = n,
  670. n = i,
  671. i = t,
  672. t = null),
  673. t = e(t),
  674. this.each(function() {
  675. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  676. })
  677. },
  678. scrollToThis: function(t, i, n, o) {
  679. return o = new p(e(o)),
  680. o.scrollToElement(this[0], t, i, n),
  681. this
  682. },
  683. softLink: function(t, i, n, o) {
  684. return o = new p(e(o)),
  685. this.filter("a[href^=#]").each(function() {
  686. var e = g(this);
  687. e.on("click", function() {
  688. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  689. })
  690. })
  691. },
  692. sort: function(i, n, o) {
  693. return t(n, "boolean") || (o = n,
  694. n = null),
  695. o = e(o),
  696. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  697. return t.el
  698. }))
  699. },
  700. viewport: function(t) {
  701. return this.length ? s.ofViewport(this[0], t) : null
  702. }
  703. },
  704. defaultStatic: "fracs",
  705. defaultMethod: "fracs"
  706. })
  707. }();
  708. if ("undefined" == typeof jQuery)
  709. throw new Error("Bootstrap's JavaScript requires jQuery");
  710. +function(t) {
  711. "use strict";
  712. function e(e) {
  713. return this.each(function() {
  714. var o = t(this)
  715. , s = o.data("bs.tooltip")
  716. , n = "object" == typeof e && e;
  717. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  718. "string" == typeof e && s[e]())
  719. })
  720. }
  721. var i = function(t, e) {
  722. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  723. this.init("tooltip", t, e)
  724. };
  725. i.VERSION = "3.2.0",
  726. i.DEFAULTS = {
  727. animation: !0,
  728. placement: "top",
  729. selector: !1,
  730. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  731. trigger: "hover focus",
  732. title: "",
  733. delay: 0,
  734. html: !1,
  735. container: !1,
  736. viewport: {
  737. selector: "body",
  738. padding: 0
  739. }
  740. },
  741. i.prototype.init = function(e, i, o) {
  742. this.enabled = !0,
  743. this.type = e,
  744. this.$element = t(i),
  745. this.options = this.getOptions(o),
  746. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  747. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  748. var r = s[n];
  749. if ("click" == r)
  750. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  751. else if ("manual" != r) {
  752. var a = "hover" == r ? "mouseenter" : "focusin"
  753. , l = "hover" == r ? "mouseleave" : "focusout";
  754. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  755. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  756. }
  757. }
  758. this.options.selector ? this._options = t.extend({}, this.options, {
  759. trigger: "manual",
  760. selector: ""
  761. }) : this.fixTitle()
  762. }
  763. ,
  764. i.prototype.getDefaults = function() {
  765. return i.DEFAULTS
  766. }
  767. ,
  768. i.prototype.getOptions = function(e) {
  769. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  770. e.delay && "number" == typeof e.delay && (e.delay = {
  771. show: e.delay,
  772. hide: e.delay
  773. }),
  774. e
  775. }
  776. ,
  777. i.prototype.getDelegateOptions = function() {
  778. var e = {}
  779. , i = this.getDefaults();
  780. return this._options && t.each(this._options, function(t, o) {
  781. i[t] != o && (e[t] = o)
  782. }),
  783. e
  784. }
  785. ,
  786. i.prototype.enter = function(e) {
  787. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  788. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  789. t(e.currentTarget).data("bs." + this.type, i)),
  790. clearTimeout(i.timeout),
  791. i.hoverState = "in",
  792. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  793. // "in" == i.hoverState && i.show()
  794. }, i.options.delay.show)) : i.show()
  795. }
  796. ,
  797. i.prototype.leave = function(e) {
  798. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  799. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  800. t(e.currentTarget).data("bs." + this.type, i)),
  801. clearTimeout(i.timeout),
  802. i.hoverState = "out",
  803. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  804. "out" == i.hoverState && i.hide()
  805. }, i.options.delay.hide)) : i.hide()
  806. }
  807. ,
  808. i.prototype.show = function() {
  809. var e = t.Event("show.bs." + this.type);
  810. if (this.hasContent() && this.enabled) {
  811. this.$element.trigger(e);
  812. var i = t.contains(document.documentElement, this.$element[0]);
  813. if (e.isDefaultPrevented() || !i)
  814. return;
  815. var o = this
  816. , s = this.tip()
  817. , n = this.getUID(this.type);
  818. this.setContent(),
  819. s.attr("id", n),
  820. this.$element.attr("aria-describedby", n),
  821. this.options.animation && s.addClass("fade");
  822. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  823. , a = /\s?auto?\s?/i
  824. , l = a.test(r);
  825. l && (r = r.replace(a, "") || "top"),
  826. s.detach().css({
  827. top: 0,
  828. left: 0,
  829. display: "block"
  830. }).addClass(r).data("bs." + this.type, this),
  831. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  832. var p = this.getPosition()
  833. , h = s[0].offsetWidth
  834. , f = s[0].offsetHeight;
  835. if (l) {
  836. var u = r
  837. , c = this.$element.parent()
  838. , d = this.getPosition(c);
  839. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  840. s.removeClass(u).addClass(r)
  841. }
  842. var g = this.getCalculatedOffset(r, p, h, f);
  843. this.applyPlacement(g, r);
  844. var y = function() {
  845. o.$element.trigger("shown.bs." + o.type),
  846. o.hoverState = null
  847. };
  848. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  849. }
  850. }
  851. ,
  852. i.prototype.applyPlacement = function(e, i) {
  853. var o = this.tip()
  854. , s = o[0].offsetWidth
  855. , n = o[0].offsetHeight
  856. , r = parseInt(o.css("margin-top"), 10)
  857. , a = parseInt(o.css("margin-left"), 10);
  858. isNaN(r) && (r = 0),
  859. isNaN(a) && (a = 0),
  860. e.top = e.top + r,
  861. e.left = e.left + a,
  862. t.offset.setOffset(o[0], t.extend({
  863. using: function(t) {
  864. o.css({
  865. top: Math.round(t.top),
  866. left: Math.round(t.left)
  867. })
  868. }
  869. }, e), 0),
  870. o.addClass("in");
  871. var l = o[0].offsetWidth
  872. , p = o[0].offsetHeight;
  873. "top" == i && p != n && (e.top = e.top + n - p);
  874. var h = this.getViewportAdjustedDelta(i, e, l, p);
  875. h.left ? e.left += h.left : e.top += h.top;
  876. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  877. , u = h.left ? "left" : "top"
  878. , c = h.left ? "offsetWidth" : "offsetHeight";
  879. o.offset(e),
  880. this.replaceArrow(f, o[0][c], u)
  881. }
  882. ,
  883. i.prototype.replaceArrow = function(t, e, i) {
  884. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  885. }
  886. ,
  887. i.prototype.setContent = function() {
  888. var t = this.tip()
  889. , e = this.getTitle();
  890. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  891. t.removeClass("fade in top bottom left right")
  892. }
  893. ,
  894. i.prototype.hide = function() {
  895. function e() {
  896. "in" != i.hoverState && o.detach(),
  897. i.$element.trigger("hidden.bs." + i.type)
  898. }
  899. var i = this
  900. , o = this.tip()
  901. , s = t.Event("hide.bs." + this.type);
  902. if (this.$element.removeAttr("aria-describedby"),
  903. this.$element.trigger(s),
  904. !s.isDefaultPrevented())
  905. return o.removeClass("in"),
  906. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  907. this.hoverState = null,
  908. this
  909. }
  910. ,
  911. i.prototype.fixTitle = function() {
  912. var t = this.$element;
  913. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  914. }
  915. ,
  916. i.prototype.hasContent = function() {
  917. return this.getTitle()
  918. }
  919. ,
  920. i.prototype.getPosition = function(e) {
  921. e = e || this.$element;
  922. var i = e[0]
  923. , o = "BODY" == i.tagName;
  924. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  925. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  926. width: o ? t(window).width() : e.outerWidth(),
  927. height: o ? t(window).height() : e.outerHeight()
  928. }, o ? {
  929. top: 0,
  930. left: 0
  931. } : e.offset())
  932. }
  933. ,
  934. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  935. return "bottom" == t ? {
  936. top: e.top + e.height,
  937. left: e.left + e.width / 2 - i / 2
  938. } : "top" == t ? {
  939. top: e.top - o,
  940. left: e.left + e.width / 2 - i / 2
  941. } : "left" == t ? {
  942. top: e.top + e.height / 2 - o / 2,
  943. left: e.left - i
  944. } : {
  945. top: e.top + e.height / 2 - o / 2,
  946. left: e.left + e.width
  947. }
  948. }
  949. ,
  950. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  951. var s = {
  952. top: 0,
  953. left: 0
  954. };
  955. if (!this.$viewport)
  956. return s;
  957. var n = this.options.viewport && this.options.viewport.padding || 0
  958. , r = this.getPosition(this.$viewport);
  959. if (/right|left/.test(t)) {
  960. var a = e.top - n - r.scroll
  961. , l = e.top + n - r.scroll + o;
  962. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  963. } else {
  964. var p = e.left - n
  965. , h = e.left + n + i;
  966. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  967. }
  968. return s
  969. }
  970. ,
  971. i.prototype.getTitle = function() {
  972. var t, e = this.$element, i = this.options;
  973. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  974. }
  975. ,
  976. i.prototype.getUID = function(t) {
  977. do
  978. t += ~~(1e6 * Math.random());
  979. while (document.getElementById(t));return t
  980. }
  981. ,
  982. i.prototype.tip = function() {
  983. return this.$tip = this.$tip || t(this.options.template)
  984. }
  985. ,
  986. i.prototype.arrow = function() {
  987. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  988. }
  989. ,
  990. i.prototype.validate = function() {
  991. this.$element[0].parentNode || (this.hide(),
  992. this.$element = null,
  993. this.options = null)
  994. }
  995. ,
  996. i.prototype.enable = function() {
  997. this.enabled = !0
  998. }
  999. ,
  1000. i.prototype.disable = function() {
  1001. this.enabled = !1
  1002. }
  1003. ,
  1004. i.prototype.toggleEnabled = function() {
  1005. this.enabled = !this.enabled
  1006. }
  1007. ,
  1008. i.prototype.toggle = function(e) {
  1009. var i = this;
  1010. e && (i = t(e.currentTarget).data("bs." + this.type),
  1011. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1012. t(e.currentTarget).data("bs." + this.type, i))),
  1013. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1014. }
  1015. ,
  1016. i.prototype.destroy = function() {
  1017. clearTimeout(this.timeout),
  1018. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1019. }
  1020. ;
  1021. var o = t.fn.tooltip;
  1022. t.fn.tooltip = e,
  1023. t.fn.tooltip.Constructor = i,
  1024. t.fn.tooltip.noConflict = function() {
  1025. return t.fn.tooltip = o,
  1026. this
  1027. }
  1028. }(jQuery);
  1029. !function(e, t, n) {
  1030. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1031. }("Keen", this, function() {
  1032. "use strict";
  1033. function Keen() {
  1034. return _init.apply(this, arguments)
  1035. }
  1036. function _init(e) {
  1037. if (_isUndefined(e))
  1038. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1039. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1040. throw new Error("Please provide a projectId");
  1041. this.configure(e)
  1042. }
  1043. function _extend(e) {
  1044. for (var t = 1; t < arguments.length; t++)
  1045. for (var n in arguments[t])
  1046. e[n] = arguments[t][n];
  1047. return e
  1048. }
  1049. function _isUndefined(e) {
  1050. return void 0 === e
  1051. }
  1052. function _type(e) {
  1053. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1054. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1055. }
  1056. function _each(e, t, n) {
  1057. var r;
  1058. if (!e)
  1059. return 0;
  1060. if (n = n ? n : e,
  1061. "array" === _type(e)) {
  1062. for (r = 0; r < e.length; r++)
  1063. if (t.call(n, e[r], r, e) === !1)
  1064. return 0
  1065. } else
  1066. for (r in e)
  1067. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1068. return 0;
  1069. return 1
  1070. }
  1071. function _parse_params(e) {
  1072. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1073. return decodeURIComponent(e.replace(r, " "))
  1074. }, a = e.split("?")[1]; t = i.exec(a); )
  1075. n[o(t[1])] = o(t[2]);
  1076. return n
  1077. }
  1078. function _set_protocol(e) {
  1079. switch (e) {
  1080. case "http":
  1081. return "http";
  1082. case "auto":
  1083. return location.protocol.replace(/:/g, "");
  1084. case "https":
  1085. case void 0:
  1086. default:
  1087. return "https"
  1088. }
  1089. }
  1090. function _set_request_type(e) {
  1091. var t = e || "jsonp"
  1092. , n = !1;
  1093. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1094. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1095. }
  1096. function _build_url(e) {
  1097. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1098. }
  1099. function _uploadEvent(e, t, n, r, i) {
  1100. var o = _build_url.apply(this, ["/events/" + e])
  1101. , a = {};
  1102. n = n !== !1,
  1103. this.client.globalProperties && (a = this.client.globalProperties(e));
  1104. for (var c in t)
  1105. t.hasOwnProperty(c) && (a[c] = t[c]);
  1106. switch (this.client.requestType) {
  1107. case "xhr":
  1108. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1109. break;
  1110. case "jsonp":
  1111. var s = JSON.stringify(a)
  1112. , l = Keen.Base64.encode(s);
  1113. o = o + "?api_key=" + this.client.writeKey,
  1114. o = o + "&data=" + l,
  1115. o = o + "&modified=" + (new Date).getTime(),
  1116. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1117. break;
  1118. case "beacon":
  1119. var s = JSON.stringify(a)
  1120. , l = Keen.Base64.encode(s);
  1121. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1122. o = o + "&data=" + encodeURIComponent(l),
  1123. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1124. o += "&c=clv1",
  1125. _request.beacon.apply(this, [o, null, r, i])
  1126. }
  1127. }
  1128. Keen.prototype.configure = function(e) {
  1129. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1130. e.protocol = _set_protocol(e.protocol),
  1131. e.requestType = _set_request_type(e.requestType),
  1132. this.client = {
  1133. projectId: e.projectId,
  1134. writeKey: e.writeKey,
  1135. readKey: e.readKey,
  1136. globalProperties: null,
  1137. endpoint: e.protocol + "://" + e.host,
  1138. requestType: e.requestType
  1139. },
  1140. Keen.trigger("client", this, e),
  1141. this.trigger("ready"),
  1142. this
  1143. }
  1144. ;
  1145. var _request = {
  1146. xhr: function(e, t, n, r, i, o, a, c) {
  1147. if (!i)
  1148. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1149. var s = new XMLHttpRequest;
  1150. if (s.onreadystatechange = function() {
  1151. if (4 == s.readyState)
  1152. if (s.status >= 200 && s.status < 300) {
  1153. var e;
  1154. try {
  1155. e = JSON.parse(s.responseText)
  1156. } catch (e) {
  1157. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1158. c && c(s, e)
  1159. }
  1160. a && e && a(e)
  1161. } else
  1162. Keen.log("HTTP request failed."),
  1163. c && c(s, null)
  1164. }
  1165. ,
  1166. s.open(e, t, o),
  1167. i && s.setRequestHeader("Authorization", i),
  1168. r && s.setRequestHeader("Content-Type", "application/json"),
  1169. n)
  1170. for (var l in n)
  1171. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1172. var u = r ? JSON.stringify(r) : null;
  1173. s.send(u)
  1174. },
  1175. jsonp: function(e, t, n, r) {
  1176. if (!t)
  1177. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1178. if (t && e.indexOf("api_key") < 0) {
  1179. var i = e.indexOf("?") > 0 ? "&" : "?";
  1180. e = e + i + "api_key=" + t
  1181. }
  1182. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1183. o += "a";
  1184. var a = !1;
  1185. window[o] = function(e) {
  1186. a = !0,
  1187. n && e && n(e),
  1188. window[o] = void 0
  1189. }
  1190. ,
  1191. e = e + "&jsonp=" + o;
  1192. var c = document.createElement("script");
  1193. c.id = "keen-jsonp",
  1194. c.src = e,
  1195. document.getElementsByTagName("head")[0].appendChild(c),
  1196. c.onreadystatechange = function() {
  1197. a === !1 && "loaded" === this.readyState && (a = !0,
  1198. r && r())
  1199. }
  1200. ,
  1201. c.onerror = function() {
  1202. a === !1 && (a = !0,
  1203. r && r())
  1204. }
  1205. },
  1206. beacon: function(e, t, n, r) {
  1207. if (t && e.indexOf("api_key") < 0) {
  1208. var i = e.indexOf("?") > 0 ? "&" : "?";
  1209. e = e + i + "api_key=" + t
  1210. }
  1211. var o = !1
  1212. , a = document.createElement("img");
  1213. a.onload = function() {
  1214. if (o = !0,
  1215. "naturalHeight"in this) {
  1216. if (this.naturalHeight + this.naturalWidth === 0)
  1217. return void this.onerror()
  1218. } else if (this.width + this.height === 0)
  1219. return void this.onerror();
  1220. n && n({
  1221. created: !0
  1222. })
  1223. }
  1224. ,
  1225. a.onerror = function() {
  1226. o = !0,
  1227. r && r()
  1228. }
  1229. ,
  1230. a.src = e
  1231. }
  1232. }
  1233. , Events = Keen.Events = {
  1234. on: function(e, t) {
  1235. this.listeners || (this.listeners = {});
  1236. var n = this.listeners[e] || (this.listeners[e] = []);
  1237. return n.push({
  1238. callback: t
  1239. }),
  1240. this
  1241. },
  1242. off: function(e, t) {
  1243. if (!e && !t)
  1244. return this.listeners = void 0,
  1245. delete this.listeners,
  1246. this;
  1247. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1248. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1249. t && 0 != n.length || (this.listeners[e] = void 0,
  1250. delete this.listeners[e]);
  1251. return this
  1252. },
  1253. trigger: function(e) {
  1254. if (!this.listeners)
  1255. return this;
  1256. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1257. n[r].callback.apply(this, t);
  1258. return this
  1259. }
  1260. };
  1261. _extend(Keen.prototype, Events),
  1262. _extend(Keen, Events),
  1263. Keen.loaded = !0,
  1264. Keen.utils = {
  1265. each: _each,
  1266. extend: _extend,
  1267. parseParams: _parse_params
  1268. },
  1269. Keen.ready = function(e) {
  1270. Keen.loaded ? e() : Keen.on("ready", e)
  1271. }
  1272. ,
  1273. Keen.log = function(e) {
  1274. "object" == typeof console && console.log("[Keen IO]", e)
  1275. }
  1276. ;
  1277. var Plugins = Keen.Plugins = {};
  1278. Keen.prototype.addEvent = function() {
  1279. _uploadEvent.apply(this, arguments)
  1280. }
  1281. ,
  1282. Keen.prototype.addEventSync = function(e, t, n, r) {
  1283. _uploadEvent.apply(this, [e, t, !1, n, r])
  1284. }
  1285. ,
  1286. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1287. var o = e
  1288. , a = o.metaKey
  1289. , c = o.target
  1290. , s = !1
  1291. , l = function() {};
  1292. return void 0 === r && (r = 500),
  1293. "A" === c.nodeName ? l = function() {
  1294. a || s || (s = !0,
  1295. window.location = c.href)
  1296. }
  1297. : "FORM" === c.nodeName && (l = function() {
  1298. s || (s = !0,
  1299. c.submit())
  1300. }
  1301. ),
  1302. i && (l = function() {
  1303. s || (s = !0,
  1304. i())
  1305. }
  1306. ),
  1307. _uploadEvent.call(this, t, n, l, l),
  1308. setTimeout(function() {
  1309. l()
  1310. }, r),
  1311. !!a && void 0
  1312. }
  1313. ,
  1314. Keen.prototype.setGlobalProperties = function(e) {
  1315. if (!this.client)
  1316. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1317. if (!e || "function" != typeof e)
  1318. throw new Error("Invalid value for global properties: " + e);
  1319. this.client.globalProperties = e
  1320. }
  1321. ,
  1322. Keen.Base64 = {
  1323. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1324. encode: function(e) {
  1325. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1326. for (e = this.utf8.encode(e); l < e.length; )
  1327. t = e.charCodeAt(l++),
  1328. n = e.charCodeAt(l++),
  1329. r = e.charCodeAt(l++),
  1330. i = t >> 2,
  1331. o = (3 & t) << 4 | n >> 4,
  1332. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1333. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1334. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1335. return s
  1336. },
  1337. decode: function(e) {
  1338. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1339. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1340. t = u.indexOf(e.charAt(l++)),
  1341. n = u.indexOf(e.charAt(l++)),
  1342. r = u.indexOf(e.charAt(l++)),
  1343. i = u.indexOf(e.charAt(l++)),
  1344. o = t << 2 | n >> 4,
  1345. a = (15 & n) << 4 | r >> 2,
  1346. c = (3 & r) << 6 | i,
  1347. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1348. return this.utf8.decode(s)
  1349. },
  1350. utf8: {
  1351. encode: function(e) {
  1352. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1353. t = e.charCodeAt(r++),
  1354. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1355. return n
  1356. },
  1357. decode: function(e) {
  1358. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1359. n = e.charCodeAt(i),
  1360. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1361. return r
  1362. }
  1363. }
  1364. },
  1365. "object" != typeof JSON && (JSON = {}),
  1366. function() {
  1367. function f(e) {
  1368. return 10 > e ? "0" + e : e
  1369. }
  1370. function quote(e) {
  1371. return escapable.lastIndex = 0,
  1372. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1373. var t = meta[e];
  1374. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1375. }) + '"' : '"' + e + '"'
  1376. }
  1377. function str(e, t) {
  1378. var n, r, i, o, a, c = gap, s = t[e];
  1379. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1380. "function" == typeof rep && (s = rep.call(t, e, s)),
  1381. typeof s) {
  1382. case "string":
  1383. return quote(s);
  1384. case "number":
  1385. return isFinite(s) ? String(s) : "null";
  1386. case "boolean":
  1387. case "null":
  1388. return String(s);
  1389. case "object":
  1390. if (!s)
  1391. return "null";
  1392. if (gap += indent,
  1393. a = [],
  1394. "[object Array]" === Object.prototype.toString.apply(s)) {
  1395. for (o = s.length,
  1396. n = 0; o > n; n += 1)
  1397. a[n] = str(n, s) || "null";
  1398. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1399. gap = c,
  1400. i
  1401. }
  1402. if (rep && "object" == typeof rep)
  1403. for (o = rep.length,
  1404. n = 0; o > n; n += 1)
  1405. "string" == typeof rep[n] && (r = rep[n],
  1406. i = str(r, s),
  1407. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1408. else
  1409. for (r in s)
  1410. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1411. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1412. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1413. gap = c,
  1414. i
  1415. }
  1416. }
  1417. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1418. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1419. }
  1420. ,
  1421. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1422. return this.valueOf()
  1423. }
  1424. );
  1425. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1426. "\b": "\\b",
  1427. "\t": "\\t",
  1428. "\n": "\\n",
  1429. "\f": "\\f",
  1430. "\r": "\\r",
  1431. '"': '\\"',
  1432. "\\": "\\\\"
  1433. }, rep;
  1434. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1435. var r;
  1436. if (gap = "",
  1437. indent = "",
  1438. "number" == typeof n)
  1439. for (r = 0; n > r; r += 1)
  1440. indent += " ";
  1441. else
  1442. "string" == typeof n && (indent = n);
  1443. if (rep = t,
  1444. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1445. throw new Error("JSON.stringify");
  1446. return str("", {
  1447. "": e
  1448. })
  1449. }
  1450. ),
  1451. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1452. function walk(e, t) {
  1453. var n, r, i = e[t];
  1454. if (i && "object" == typeof i)
  1455. for (n in i)
  1456. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1457. void 0 !== r ? i[n] = r : delete i[n]);
  1458. return reviver.call(e, t, i)
  1459. }
  1460. var j;
  1461. if (text = String(text),
  1462. cx.lastIndex = 0,
  1463. cx.test(text) && (text = text.replace(cx, function(e) {
  1464. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1465. })),
  1466. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1467. return j = eval("(" + text + ")"),
  1468. "function" == typeof reviver ? walk({
  1469. "": j
  1470. }, "") : j;
  1471. throw new SyntaxError("JSON.parse")
  1472. }
  1473. )
  1474. }(),
  1475. !function(e, t, n) {
  1476. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1477. }("domready", Keen.utils, function(e) {
  1478. function t(e) {
  1479. for (d = 1; e = r.shift(); )
  1480. e()
  1481. }
  1482. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1483. return o[l] && o[l](s, n = function() {
  1484. o.removeEventListener(s, n, i),
  1485. t()
  1486. }
  1487. , i),
  1488. c && o.attachEvent(u, n = function() {
  1489. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1490. t())
  1491. }
  1492. ),
  1493. e = c ? function(t) {
  1494. self != top ? d ? t() : r.push(t) : function() {
  1495. try {
  1496. a.doScroll("left")
  1497. } catch (n) {
  1498. return setTimeout(function() {
  1499. e(t)
  1500. }, 50)
  1501. }
  1502. t()
  1503. }()
  1504. }
  1505. : function(e) {
  1506. d ? e() : r.push(e)
  1507. }
  1508. });
  1509. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1510. if (loaded && cached) {
  1511. clients = cached.clients || {},
  1512. ready = cached.ready || [];
  1513. for (var instance in clients)
  1514. if (clients.hasOwnProperty(instance)) {
  1515. var client = clients[instance];
  1516. for (var method in Keen.prototype)
  1517. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1518. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1519. ,
  1520. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1521. ,
  1522. client._config && (client.configure.call(client, client._config),
  1523. delete client._config),
  1524. client._setGlobalProperties) {
  1525. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1526. client.setGlobalProperties.apply(client, globals[i]);
  1527. delete client._setGlobalProperties
  1528. }
  1529. if (client._addEvent) {
  1530. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1531. client.addEvent.apply(client, queue[i]);
  1532. delete client._addEvent
  1533. }
  1534. var callback = client._on || [];
  1535. if (client._on) {
  1536. for (var i = 0; i < callback.length; i++)
  1537. client.on.apply(client, callback[i]);
  1538. client.trigger("ready"),
  1539. delete client._on
  1540. }
  1541. }
  1542. for (var i = 0; i < ready.length; i++) {
  1543. var callback = ready[i];
  1544. Keen.on("ready", function() {
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  1553. }, 0),
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  1559. if (t.invoked)
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  1561. t.invoked = !0,
  1562. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1563. t.factory = function(e) {
  1564. return function() {
  1565. var n = Array.prototype.slice.call(arguments);
  1566. return n.unshift(e),
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  1570. }
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  1584. ,
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  1587. }();
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  1590. var s = ""
  1591. , r = "?"
  1592. , o = "function"
  1593. , a = "undefined"
  1594. , n = "object"
  1595. , t = "major"
  1596. , d = "model"
  1597. , w = "name"
  1598. , l = "type"
  1599. , p = "vendor"
  1600. , m = "version"
  1601. , c = "architecture"
  1602. , u = "console"
  1603. , g = "mobile"
  1604. , f = "tablet"
  1605. , h = "smarttv"
  1606. , b = {
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  1608. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1609. },
  1610. lowerize: function(i) {
  1611. return i.toLowerCase()
  1612. }
  1613. }
  1614. , y = {
  1615. rgx: function() {
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  1628. l = w[++r],
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  1633. if (w)
  1634. break
  1635. }
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  1637. },
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  1640. if (typeof s[o] === n && s[o].length > 0) {
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  1642. if (b.has(s[o][a], i))
  1643. return o === r ? e : o
  1644. } else if (b.has(s[o], i))
  1645. return o === r ? e : o;
  1646. return i
  1647. }
  1648. }
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  1650. browser: {
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  1652. major: {
  1653. 1: ["/8", "/1", "/3"],
  1654. 2: "/4",
  1655. "?": "/"
  1656. },
  1657. version: {
  1658. "1.0": "/8",
  1659. 1.2: "/1",
  1660. 1.3: "/3",
  1661. "2.0": "/412",
  1662. "2.0.2": "/416",
  1663. "2.0.3": "/417",
  1664. "2.0.4": "/419",
  1665. "?": "/"
  1666. }
  1667. }
  1668. },
  1669. device: {
  1670. sprint: {
  1671. model: {
  1672. "Evo Shift 4G": "7373KT"
  1673. },
  1674. vendor: {
  1675. HTC: "APA",
  1676. Sprint: "Sprint"
  1677. }
  1678. }
  1679. },
  1680. os: {
  1681. windows: {
  1682. version: {
  1683. ME: "4.90",
  1684. "NT 3.11": "NT3.51",
  1685. "NT 4.0": "NT4.0",
  1686. 2e3: "NT 5.0",
  1687. XP: ["NT 5.1", "NT 5.2"],
  1688. Vista: "NT 6.0",
  1689. 7: "NT 6.1",
  1690. 8: "NT 6.2",
  1691. 8.1: "NT 6.3",
  1692. RT: "ARM"
  1693. }
  1694. }
  1695. }
  1696. }
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  1701. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
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  1703. }
  1704. , x = function(e) {
  1705. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1706. return this instanceof x ? (this.getBrowser = function() {
  1707. return y.rgx.apply(this, k.browser)
  1708. }
  1709. ,
  1710. this.getCPU = function() {
  1711. return y.rgx.apply(this, k.cpu)
  1712. }
  1713. ,
  1714. this.getDevice = function() {
  1715. return y.rgx.apply(this, k.device)
  1716. }
  1717. ,
  1718. this.getEngine = function() {
  1719. return y.rgx.apply(this, k.engine)
  1720. }
  1721. ,
  1722. this.getOS = function() {
  1723. return y.rgx.apply(this, k.os)
  1724. }
  1725. ,
  1726. this.getResult = function() {
  1727. return {
  1728. ua: this.getUA(),
  1729. browser: this.getBrowser(),
  1730. engine: this.getEngine(),
  1731. os: this.getOS(),
  1732. device: this.getDevice(),
  1733. cpu: this.getCPU()
  1734. }
  1735. }
  1736. ,
  1737. this.getUA = function() {
  1738. return r
  1739. }
  1740. ,
  1741. this.setUA = function(i) {
  1742. return r = i,
  1743. this
  1744. }
  1745. ,
  1746. void this.setUA(r)) : new x(e).getResult()
  1747. };
  1748. if (typeof exports !== a)
  1749. typeof module !== a && module.exports && (exports = module.exports = x),
  1750. exports.UAParser = x;
  1751. else if (i.UAParser = x,
  1752. typeof define === o && define.amd && define(function() {
  1753. return x
  1754. }),
  1755. typeof i.jQuery !== a) {
  1756. var A = i.jQuery
  1757. , _ = new x;
  1758. A.ua = _.getResult(),
  1759. A.ua.get = function() {
  1760. return _.getUA()
  1761. }
  1762. ,
  1763. A.ua.set = function(i) {
  1764. _.setUA(i);
  1765. var e = _.getResult();
  1766. for (var s in e)
  1767. A.ua[s] = e[s]
  1768. }
  1769. }
  1770. }(this);
  1771. window.Modernizr = function(n, e, t) {
  1772. function o(n) {
  1773. d.cssText = n
  1774. }
  1775. function r(n, e) {
  1776. return typeof n === e
  1777. }
  1778. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1779. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1780. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1781. return e in n && r(n.constructor.prototype[e], "undefined")
  1782. }
  1783. : function(n, e) {
  1784. return v.call(n, e)
  1785. }
  1786. ,
  1787. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1788. var e = this;
  1789. if ("function" != typeof e)
  1790. throw new TypeError;
  1791. var t = b.call(arguments, 1)
  1792. , o = function() {
  1793. if (this instanceof o) {
  1794. var r = function() {};
  1795. r.prototype = e.prototype;
  1796. var i = new r
  1797. , c = e.apply(i, t.concat(b.call(arguments)));
  1798. return Object(c) === c ? c : i
  1799. }
  1800. return e.apply(n, t.concat(b.call(arguments)))
  1801. };
  1802. return o
  1803. }
  1804. ),
  1805. y.webgl = function() {
  1806. return !!n.WebGLRenderingContext
  1807. }
  1808. ;
  1809. for (var h in y)
  1810. u(y, h) && (c = h.toLowerCase(),
  1811. f[c] = y[h](),
  1812. w.push((f[c] ? "" : "no-") + c));
  1813. return f.addTest = function(n, e) {
  1814. if ("object" == typeof n)
  1815. for (var o in n)
  1816. u(n, o) && f.addTest(o, n[o]);
  1817. else {
  1818. if (n = n.toLowerCase(),
  1819. f[n] !== t)
  1820. return f;
  1821. e = "function" == typeof e ? e() : e,
  1822. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1823. f[n] = e
  1824. }
  1825. return f
  1826. }
  1827. ,
  1828. o(""),
  1829. p = i = null,
  1830. f._version = a,
  1831. f
  1832. }(this, this.document);
  1833. !function(e, t, a) {
  1834. "use strict";
  1835. function n(t, h, m) {
  1836. function H(a) {
  1837. var n = 0
  1838. , i = Ee.length;
  1839. if (Ce.old = e.extend({}, Ce),
  1840. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1841. ke = Be[ge.horizontal ? "width" : "height"](),
  1842. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1843. Ee.length = 0,
  1844. Ce.start = 0,
  1845. Ce.end = q(ze - Ie, 0),
  1846. Re) {
  1847. n = Ne.length,
  1848. qe = Pe.children(ge.itemSelector),
  1849. Ne.length = 0;
  1850. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1851. ze = 0,
  1852. qe.each(function(t, a) {
  1853. var n = e(a)
  1854. , i = a.getBoundingClientRect()
  1855. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1856. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1857. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1858. , h = l + d + p
  1859. , m = !d || !p
  1860. , g = {};
  1861. g.el = a,
  1862. g.size = m ? l : h,
  1863. g.half = g.size / 2,
  1864. g.start = ze + (m ? d : 0),
  1865. g.center = g.start - E(Ie / 2 - g.size / 2),
  1866. g.end = g.start - Ie + g.size,
  1867. t || (ze += s),
  1868. ze += h,
  1869. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1870. t === v && (g.end += o,
  1871. ze += o,
  1872. f = m ? p : 0),
  1873. Ne.push(g),
  1874. r = g
  1875. }),
  1876. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1877. ze -= f,
  1878. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1879. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1880. }
  1881. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1882. Q(),
  1883. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1884. Te = d(Te, ge.minHandleSize, ke),
  1885. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1886. xe.end = ke - Te,
  1887. it || j()),
  1888. !we && Ie > 0) {
  1889. var p = Ce.start
  1890. , h = "";
  1891. if (Re)
  1892. e.each(Ne, function(e, t) {
  1893. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1894. Ee.push(p),
  1895. p += Ie,
  1896. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1897. });
  1898. else
  1899. for (; p - Ie < Ce.end; )
  1900. Ee.push(p),
  1901. p += Ie;
  1902. if (De[0] && i !== Ee.length) {
  1903. for (var m = 0; m < Ee.length; m++)
  1904. h += ge.pageBuilder.call(ye, m);
  1905. Ae = De.html(h).children(),
  1906. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1907. }
  1908. }
  1909. if (Oe.slideeSize = ze,
  1910. Oe.frameSize = Ie,
  1911. Oe.sbSize = ke,
  1912. Oe.handleSize = Te,
  1913. Re) {
  1914. a && null != ge.startAt && (W(ge.startAt),
  1915. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1916. var g = Ne[Oe.activeItem];
  1917. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1918. } else
  1919. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1920. pe("load")
  1921. }
  1922. function X(e, t, a) {
  1923. if (Re && at.released && !a) {
  1924. var n = $(e)
  1925. , i = e > Ce.start && e < Ce.end;
  1926. Le ? (i && (e = Ne[n.centerItem].center),
  1927. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1928. }
  1929. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1930. et.start = +new Date,
  1931. et.time = 0,
  1932. et.from = Ce.cur,
  1933. et.to = e,
  1934. et.delta = e - Ce.cur,
  1935. et.tweesing = at.tweese || at.init && !at.slidee,
  1936. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1937. at.tweese = 0,
  1938. e !== Ce.dest && (Ce.dest = e,
  1939. pe("change"),
  1940. it || Y()),
  1941. K(),
  1942. Q(),
  1943. Z(),
  1944. F()
  1945. }
  1946. function Y() {
  1947. if (ye.initialized) {
  1948. if (!it)
  1949. return it = w(Y),
  1950. void (at.released && pe("moveStart"));
  1951. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1952. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1953. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1954. et.to === Ce.cur ? (Ce.cur = et.to,
  1955. at.tweese = it = 0) : it = w(Y),
  1956. pe("move"),
  1957. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1958. !it && at.released && pe("moveEnd"),
  1959. j()
  1960. }
  1961. }
  1962. function j() {
  1963. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1964. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1965. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1966. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1967. }
  1968. function F() {
  1969. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1970. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1971. pe("activePage", _e.page))
  1972. }
  1973. function M() {
  1974. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1975. ot = at.init ? w(M) : 0,
  1976. tt.now = +new Date,
  1977. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1978. X(at.init ? tt.pos : E(tt.pos)),
  1979. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1980. tt.lastTime = tt.now
  1981. }
  1982. function L(e, t, n) {
  1983. if ("boolean" === i(t) && (n = t,
  1984. t = a),
  1985. t === a)
  1986. X(Ce[e], n);
  1987. else {
  1988. if (Le && "center" !== e)
  1989. return;
  1990. var r = ye.getPos(t);
  1991. r && X(r[e], n, !Le)
  1992. }
  1993. }
  1994. function R(e) {
  1995. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1996. }
  1997. function U(e) {
  1998. return R(l(e) && 0 > e ? e + Ne.length : e)
  1999. }
  2000. function W(e, t) {
  2001. var a = R(e);
  2002. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2003. qe.eq(a).addClass(ge.activeClass),
  2004. _e.active = Oe.activeItem = a,
  2005. Z(),
  2006. pe("active", a)),
  2007. a)
  2008. }
  2009. function $(e) {
  2010. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2011. var t = {}
  2012. , a = Me ? 0 : Ie / 2;
  2013. if (!we)
  2014. for (var n = 0, i = Ee.length; i > n; n++) {
  2015. if (e >= Ce.end || n === Ee.length - 1) {
  2016. t.activePage = Ee.length - 1;
  2017. break
  2018. }
  2019. if (e <= Ee[n] + a) {
  2020. t.activePage = n;
  2021. break
  2022. }
  2023. }
  2024. if (Re) {
  2025. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2026. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2027. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2028. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2029. s = c;
  2030. break
  2031. }
  2032. t.firstItem = l(r) ? r : 0,
  2033. t.centerItem = l(o) ? o : t.firstItem,
  2034. t.lastItem = l(s) ? s : t.centerItem
  2035. }
  2036. return t
  2037. }
  2038. function Q(t) {
  2039. e.extend(Oe, $(t))
  2040. }
  2041. function Z() {
  2042. var e = Ce.dest <= Ce.start
  2043. , t = Ce.dest >= Ce.end
  2044. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2045. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2046. Je.is("button,input") && Je.prop("disabled", e),
  2047. Ke.is("button,input") && Ke.prop("disabled", t),
  2048. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2049. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2050. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2051. Qe.is("button,input") && Qe.prop("disabled", e),
  2052. $e.is("button,input") && $e.prop("disabled", t)),
  2053. Re && null != Oe.activeItem) {
  2054. var n = 0 === Oe.activeItem
  2055. , i = Oe.activeItem >= Ne.length - 1
  2056. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2057. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2058. Ze.is("button,input") && Ze.prop("disabled", n),
  2059. Ge.is("button,input") && Ge.prop("disabled", i),
  2060. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2061. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2062. }
  2063. }
  2064. function G(e, t, a) {
  2065. if (e = U(e),
  2066. t = U(t),
  2067. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2068. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2069. var n = t > e ? e : a ? t : t - 1
  2070. , i = e > t ? e : a ? t + 1 : t
  2071. , r = e > t;
  2072. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2073. H()
  2074. }
  2075. }
  2076. function J(e, t) {
  2077. for (var a = 0, n = Ve[e].length; n > a; a++)
  2078. if (Ve[e][a] === t)
  2079. return a;
  2080. return -1
  2081. }
  2082. function K() {
  2083. at.released && !ye.isPaused && ye.resume()
  2084. }
  2085. function V(e) {
  2086. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2087. }
  2088. function _() {
  2089. at.history[0] = at.history[1],
  2090. at.history[1] = at.history[2],
  2091. at.history[2] = at.history[3],
  2092. at.history[3] = at.delta
  2093. }
  2094. function ee(e) {
  2095. at.released = 0,
  2096. at.source = e,
  2097. at.slidee = "slidee" === e
  2098. }
  2099. function te(t) {
  2100. var a = "touchstart" === t.type
  2101. , n = t.data.source
  2102. , i = "slidee" === n;
  2103. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2104. ee(n),
  2105. at.init = 0,
  2106. at.$source = e(t.target),
  2107. at.touch = a,
  2108. at.pointer = a ? t.originalEvent.touches[0] : t,
  2109. at.initX = at.pointer.pageX,
  2110. at.initY = at.pointer.pageY,
  2111. at.initPos = i ? Ce.cur : xe.cur,
  2112. at.start = +new Date,
  2113. at.time = 0,
  2114. at.path = 0,
  2115. at.delta = 0,
  2116. at.locked = 0,
  2117. at.history = [0, 0, 0, 0],
  2118. at.pathToLock = i ? a ? 30 : 10 : 0,
  2119. b.on(a ? z : I, ae),
  2120. ye.pause(1),
  2121. (i ? Pe : Se).addClass(ge.draggedClass),
  2122. pe("moveStart"),
  2123. i && (rt = setInterval(_, 10)))
  2124. }
  2125. function ae(e) {
  2126. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2127. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2128. at.pathX = at.pointer.pageX - at.initX,
  2129. at.pathY = at.pointer.pageY - at.initY,
  2130. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2131. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2132. at.released || !(at.path < 1)) {
  2133. if (!at.init) {
  2134. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2135. return ne();
  2136. at.init = 1
  2137. }
  2138. r(e),
  2139. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2140. at.$source.on(B, s)),
  2141. at.released && (ne(),
  2142. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2143. at.delta += at.swing,
  2144. at.tweese = x(at.swing) > 10)),
  2145. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2146. }
  2147. }
  2148. function ne() {
  2149. clearInterval(rt),
  2150. at.released = !0,
  2151. b.off(at.touch ? z : I, ae),
  2152. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2153. setTimeout(function() {
  2154. at.$source.off(B, s)
  2155. }),
  2156. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2157. ye.resume(1),
  2158. at.init = 0
  2159. }
  2160. function ie(t) {
  2161. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2162. }
  2163. function re() {
  2164. ye.stop(),
  2165. b.off("mouseup", re)
  2166. }
  2167. function se(e) {
  2168. switch (r(e),
  2169. this) {
  2170. case $e[0]:
  2171. case Qe[0]:
  2172. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2173. b.on("mouseup", re);
  2174. break;
  2175. case Ze[0]:
  2176. ye.prev();
  2177. break;
  2178. case Ge[0]:
  2179. ye.next();
  2180. break;
  2181. case Je[0]:
  2182. ye.prevPage();
  2183. break;
  2184. case Ke[0]:
  2185. ye.nextPage()
  2186. }
  2187. }
  2188. function oe(e) {
  2189. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2190. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2191. Re ? (p = +new Date,
  2192. nt.last < p - nt.resetTime && (nt.delta = 0),
  2193. nt.last = p,
  2194. nt.delta += nt.curDelta,
  2195. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2196. nt.delta %= 1),
  2197. nt.finalDelta) : nt.curDelta
  2198. }
  2199. function le(e) {
  2200. e.originalEvent[g] = ye;
  2201. var t = +new Date;
  2202. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2203. return void (O = t);
  2204. if (ge.scrollBy && Ce.start !== Ce.end) {
  2205. var a = oe(e.originalEvent);
  2206. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2207. ye.slideBy(ge.scrollBy * a)
  2208. }
  2209. }
  2210. function ce(e) {
  2211. ge.clickBar && e.target === Be[0] && (r(e),
  2212. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2213. }
  2214. function de(e) {
  2215. if (ge.keyboardNavBy)
  2216. switch (e.which) {
  2217. case ge.horizontal ? 37 : 38:
  2218. r(e),
  2219. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2220. break;
  2221. case ge.horizontal ? 39 : 40:
  2222. r(e),
  2223. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2224. }
  2225. }
  2226. function ue(e) {
  2227. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2228. }
  2229. function fe() {
  2230. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2231. }
  2232. function ve(e) {
  2233. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2234. }
  2235. function pe(e, t) {
  2236. if (Ve[e]) {
  2237. for (me = Ve[e].length,
  2238. T.length = 0,
  2239. he = 0; me > he; he++)
  2240. T.push(Ve[e][he]);
  2241. for (he = 0; me > he; he++)
  2242. T[he].call(ye, e, t)
  2243. }
  2244. }
  2245. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2246. start: 0,
  2247. center: 0,
  2248. end: 0,
  2249. cur: 0,
  2250. dest: 0
  2251. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2252. start: 0,
  2253. end: 0,
  2254. cur: 0
  2255. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2256. firstItem: 0,
  2257. lastItem: 0,
  2258. centerItem: 0,
  2259. activeItem: null,
  2260. activePage: 0
  2261. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2262. released: 1
  2263. }, nt = {
  2264. last: 0,
  2265. delta: 0,
  2266. resetTime: 200
  2267. }, it = 0, rt = 0, st = 0, ot = 0;
  2268. we || (t = be[0]),
  2269. ye.initialized = 0,
  2270. ye.frame = t,
  2271. ye.slidee = Pe[0],
  2272. ye.pos = Ce,
  2273. ye.rel = Oe,
  2274. ye.items = Ne,
  2275. ye.pages = Ee,
  2276. ye.isPaused = 0,
  2277. ye.options = ge,
  2278. ye.dragging = at,
  2279. ye.reload = function() {
  2280. H()
  2281. }
  2282. ,
  2283. ye.getPos = function(e) {
  2284. if (Re) {
  2285. var t = R(e);
  2286. return -1 !== t && Ne[t]
  2287. }
  2288. var a = Pe.find(e).eq(0);
  2289. if (a[0]) {
  2290. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2291. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2292. return {
  2293. start: n,
  2294. center: n - Ie / 2 + i / 2,
  2295. end: n - Ie + i,
  2296. size: i
  2297. }
  2298. }
  2299. return !1
  2300. }
  2301. ,
  2302. ye.moveBy = function(e) {
  2303. tt.speed = e,
  2304. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2305. tt.startPos = Ce.cur,
  2306. ee("button"),
  2307. at.init = 1,
  2308. pe("moveStart"),
  2309. y(ot),
  2310. M())
  2311. }
  2312. ,
  2313. ye.stop = function() {
  2314. "button" === at.source && (at.init = 0,
  2315. at.released = 1)
  2316. }
  2317. ,
  2318. ye.prev = function() {
  2319. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2320. }
  2321. ,
  2322. ye.next = function() {
  2323. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2324. }
  2325. ,
  2326. ye.prevPage = function() {
  2327. ye.activatePage(Oe.activePage - 1)
  2328. }
  2329. ,
  2330. ye.nextPage = function() {
  2331. ye.activatePage(Oe.activePage + 1)
  2332. }
  2333. ,
  2334. ye.slideBy = function(e, t) {
  2335. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2336. }
  2337. ,
  2338. ye.slideTo = function(e, t) {
  2339. X(e, t)
  2340. }
  2341. ,
  2342. ye.toStart = function(e, t) {
  2343. L("start", e, t)
  2344. }
  2345. ,
  2346. ye.toEnd = function(e, t) {
  2347. L("end", e, t)
  2348. }
  2349. ,
  2350. ye.toCenter = function(e, t) {
  2351. L("center", e, t)
  2352. }
  2353. ,
  2354. ye.getIndex = R,
  2355. ye.activate = function(e, t) {
  2356. var a = W(e);
  2357. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2358. }
  2359. ,
  2360. ye.activatePage = function(e, t) {
  2361. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2362. }
  2363. ,
  2364. ye.resume = function(e) {
  2365. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2366. st ? st = clearTimeout(st) : pe("resume"),
  2367. st = setTimeout(function() {
  2368. switch (pe("cycle"),
  2369. ge.cycleBy) {
  2370. case "items":
  2371. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2372. break;
  2373. case "pages":
  2374. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2375. }
  2376. }, ge.cycleInterval))
  2377. }
  2378. ,
  2379. ye.pause = function(e) {
  2380. e < ye.isPaused || (ye.isPaused = e || 100,
  2381. st && (st = clearTimeout(st),
  2382. pe("pause")))
  2383. }
  2384. ,
  2385. ye.toggle = function() {
  2386. ye[st ? "pause" : "resume"]()
  2387. }
  2388. ,
  2389. ye.set = function(t, a) {
  2390. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2391. }
  2392. ,
  2393. ye.add = function(t, a) {
  2394. var n = e(t);
  2395. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2396. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2397. H()
  2398. }
  2399. ,
  2400. ye.remove = function(t) {
  2401. if (Re) {
  2402. var a = U(t);
  2403. if (a > -1) {
  2404. qe.eq(a).remove();
  2405. var n = a === Oe.activeItem;
  2406. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2407. H(),
  2408. n && (_e.active = null,
  2409. ye.activate(Oe.activeItem))
  2410. }
  2411. } else
  2412. e(t).remove(),
  2413. H()
  2414. }
  2415. ,
  2416. ye.moveAfter = function(e, t) {
  2417. G(e, t, 1)
  2418. }
  2419. ,
  2420. ye.moveBefore = function(e, t) {
  2421. G(e, t)
  2422. }
  2423. ,
  2424. ye.on = function(e, t) {
  2425. if ("object" === i(e))
  2426. for (var a in e)
  2427. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2428. else if ("function" === i(t))
  2429. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2430. Ve[n[r]] = Ve[n[r]] || [],
  2431. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2432. else if ("array" === i(t))
  2433. for (var o = 0, l = t.length; l > o; o++)
  2434. ye.on(e, t[o])
  2435. }
  2436. ,
  2437. ye.one = function(e, t) {
  2438. function a() {
  2439. t.apply(ye, arguments),
  2440. ye.off(e, a)
  2441. }
  2442. ye.on(e, a)
  2443. }
  2444. ,
  2445. ye.off = function(e, t) {
  2446. if (t instanceof Array)
  2447. for (var a = 0, n = t.length; n > a; a++)
  2448. ye.off(e, t[a]);
  2449. else
  2450. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2451. if (Ve[i[r]] = Ve[i[r]] || [],
  2452. null == t)
  2453. Ve[i[r]].length = 0;
  2454. else {
  2455. var o = J(i[r], t);
  2456. -1 !== o && Ve[i[r]].splice(o, 1)
  2457. }
  2458. }
  2459. ,
  2460. ye.destroy = function() {
  2461. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2462. b.off("keydown", de),
  2463. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2464. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2465. De.empty(),
  2466. we || (be.off("." + g),
  2467. He.restore(),
  2468. Xe.restore(),
  2469. Ye.restore(),
  2470. je.restore(),
  2471. e.removeData(t, g)),
  2472. Ne.length = Ee.length = 0,
  2473. _e = {},
  2474. ye.initialized = 0,
  2475. ye
  2476. }
  2477. ,
  2478. ye.init = function() {
  2479. if (!ye.initialized) {
  2480. ye.on(m);
  2481. var e = ["overflow", "position"]
  2482. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2483. He.save.apply(He, e),
  2484. Ye.save.apply(Ye, e),
  2485. Xe.save.apply(Xe, t),
  2486. je.save.apply(je, t);
  2487. var a = Se;
  2488. return we || (a = a.add(Pe),
  2489. be.css("overflow", "hidden"),
  2490. f || "static" !== be.css("position") || be.css("position", "relative")),
  2491. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2492. a.css({
  2493. position: "absolute"
  2494. })),
  2495. ge.forward && $e.on(S, se),
  2496. ge.backward && Qe.on(S, se),
  2497. ge.prev && Ze.on(B, se),
  2498. ge.next && Ge.on(B, se),
  2499. ge.prevPage && Je.on(B, se),
  2500. ge.nextPage && Ke.on(B, se),
  2501. Ue.on(C, le),
  2502. Be[0] && Be.on(B, ce),
  2503. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2504. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2505. We.on(P, {
  2506. source: "slidee"
  2507. }, te),
  2508. Se && Se.on(P, {
  2509. source: "handle"
  2510. }, te),
  2511. b.on("keydown", de),
  2512. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2513. be.on("scroll." + g, o)),
  2514. ye.initialized = 1,
  2515. H(!0),
  2516. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2517. ye
  2518. }
  2519. }
  2520. }
  2521. function i(e) {
  2522. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2523. }
  2524. function r(e, t) {
  2525. e.preventDefault(),
  2526. t && e.stopPropagation()
  2527. }
  2528. function s(t) {
  2529. r(t, 1),
  2530. e(this).off(t.type, s)
  2531. }
  2532. function o() {
  2533. this.scrollLeft = 0,
  2534. this.scrollTop = 0
  2535. }
  2536. function l(e) {
  2537. return !isNaN(parseFloat(e)) && isFinite(e)
  2538. }
  2539. function c(e, t) {
  2540. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2541. }
  2542. function d(e, t, a) {
  2543. return t > e ? t : e > a ? a : e
  2544. }
  2545. function u(e) {
  2546. var t = {};
  2547. return t.style = {},
  2548. t.save = function() {
  2549. if (e && e.nodeType) {
  2550. for (var a = 0; a < arguments.length; a++)
  2551. t.style[arguments[a]] = e.style[arguments[a]];
  2552. return t
  2553. }
  2554. }
  2555. ,
  2556. t.restore = function() {
  2557. if (e && e.nodeType) {
  2558. for (var a in t.style)
  2559. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2560. return t
  2561. }
  2562. }
  2563. ,
  2564. t
  2565. }
  2566. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2567. b.on(C, function(e) {
  2568. var t = e.originalEvent[g]
  2569. , a = +new Date;
  2570. (!t || t.options.scrollHijack < a - O) && (O = a)
  2571. }),
  2572. function(e) {
  2573. function t(e) {
  2574. var t = (new Date).getTime()
  2575. , n = Math.max(0, 16 - (t - a))
  2576. , i = setTimeout(e, n);
  2577. return a = t,
  2578. i
  2579. }
  2580. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2581. var a = (new Date).getTime()
  2582. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2583. y = function(t) {
  2584. n.call(e, t)
  2585. }
  2586. }(window),
  2587. function() {
  2588. function e(e) {
  2589. for (var n = 0, i = t.length; i > n; n++) {
  2590. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2591. if (null != a.style[r])
  2592. return r
  2593. }
  2594. }
  2595. var t = ["", "webkit", "moz", "ms", "o"]
  2596. , a = document.createElement("div");
  2597. f = e("transform"),
  2598. v = e("perspective") ? "translateZ(0) " : ""
  2599. }(),
  2600. t[m] = n,
  2601. e.fn[h] = function(t, a) {
  2602. var r, s;
  2603. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2604. s = Array.prototype.slice.call(arguments, 1)),
  2605. t = {}),
  2606. this.each(function(i, o) {
  2607. var l = e.data(o, g);
  2608. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2609. })
  2610. }
  2611. ,
  2612. n.defaults = {
  2613. slidee: null,
  2614. horizontal: !1,
  2615. itemNav: null,
  2616. itemSelector: null,
  2617. smart: !1,
  2618. activateOn: null,
  2619. activateMiddle: !1,
  2620. scrollSource: null,
  2621. scrollBy: 0,
  2622. scrollHijack: 300,
  2623. scrollTrap: !1,
  2624. dragSource: null,
  2625. mouseDragging: !1,
  2626. touchDragging: !1,
  2627. releaseSwing: !1,
  2628. swingSpeed: .2,
  2629. elasticBounds: !1,
  2630. interactive: null,
  2631. scrollBar: null,
  2632. dragHandle: !1,
  2633. dynamicHandle: !1,
  2634. minHandleSize: 50,
  2635. clickBar: !1,
  2636. syncSpeed: .5,
  2637. pagesBar: null,
  2638. activatePageOn: null,
  2639. pageBuilder: function(e) {
  2640. return "<li>" + (e + 1) + "</li>"
  2641. },
  2642. forward: null,
  2643. backward: null,
  2644. prev: null,
  2645. next: null,
  2646. prevPage: null,
  2647. nextPage: null,
  2648. cycleBy: null,
  2649. cycleInterval: 5e3,
  2650. pauseOnHover: !1,
  2651. startPaused: !1,
  2652. moveBy: 300,
  2653. speed: 0,
  2654. easing: "swing",
  2655. startAt: null,
  2656. keyboardNavBy: null,
  2657. draggedClass: "dragged",
  2658. activeClass: "active",
  2659. disabledClass: "disabled"
  2660. }
  2661. }(jQuery, window);
  2662. !function e(t, i, n) {
  2663. function r(a, s) {
  2664. if (!i[a]) {
  2665. if (!t[a]) {
  2666. var l = "function" == typeof require && require;
  2667. if (!s && l)
  2668. return l(a, !0);
  2669. if (o)
  2670. return o(a, !0);
  2671. var c = new Error("Cannot find module '" + a + "'");
  2672. throw c.code = "MODULE_NOT_FOUND",
  2673. c
  2674. }
  2675. var h = i[a] = {
  2676. exports: {}
  2677. };
  2678. t[a][0].call(h.exports, function(e) {
  2679. var i = t[a][1][e];
  2680. return r(i ? i : e)
  2681. }, h, h.exports, e, t, i, n)
  2682. }
  2683. return i[a].exports
  2684. }
  2685. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2686. r(n[a]);
  2687. return r
  2688. }({
  2689. 1: [function(e, t, i) {
  2690. (function(i) {
  2691. "use strict";
  2692. function n(e) {
  2693. this.player = null,
  2694. this.director = null,
  2695. this.modelManager = null,
  2696. this.container = null,
  2697. this.tagManager = null,
  2698. this.fadeInSpeed = e,
  2699. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2700. }
  2701. var r = e("three")
  2702. , o = e("./util/logger")
  2703. , a = (e("./util/common"),
  2704. e("./enum/PlayerEvents"))
  2705. , s = e("./enum/DirectorEvents")
  2706. , l = e("./settings")
  2707. , c = e("./enum/Viewmode")
  2708. , h = (e("./enum/WarpStyle"),
  2709. e("./enum/BlackoutStyle"),
  2710. e("./enum/ModelManagerEvents"))
  2711. , u = e("./enum/tagEvents")
  2712. , d = e("./util/transitions")
  2713. , p = e("./util/lerp")
  2714. , f = new o(i);
  2715. window.THREE = r;
  2716. n.prototype.init = function(e, t, i, n, r) {
  2717. window.app = this;
  2718. this.player = t,
  2719. this.director = e,
  2720. this.modelManager = i,
  2721. this.tagManager = n,
  2722. this.container = r,
  2723. this.updateModel(),
  2724. this.bindEvents()
  2725. }
  2726. ,
  2727. n.prototype.bindEvents = function() {
  2728. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2729. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2730. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2731. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2732. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2733. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2734. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2735. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2736. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2737. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2738. }
  2739. ,
  2740. n.prototype.updateModel = function() {
  2741. //模型this.model
  2742. this.model = this.modelManager.getActiveModel()
  2743. }
  2744. ,
  2745. n.prototype.handleWarpStarted = function() {
  2746. this.hidePlayerReticule()
  2747. }
  2748. ,
  2749. n.prototype.ontagActivated = function() {
  2750. this.hidePlayerReticule()
  2751. }
  2752. ,
  2753. n.prototype.onNavigationTotag = function() {
  2754. this.hidePlayerReticule()
  2755. }
  2756. ,
  2757. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2758. var n = this.modelManager.getActiveModel()
  2759. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2760. n.fadePanoMarkers(r),
  2761. n.setMode(t)
  2762. }
  2763. ,
  2764. n.prototype.handlePlayerModeChanged = function(e, t) {
  2765. var i = this.modelManager.getActiveModel()
  2766. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2767. i.setSide(n),
  2768. i.setMode(t)
  2769. }
  2770. ,
  2771. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2772. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2773. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2774. }
  2775. ,
  2776. n.prototype.handleActionInterruption = function() {}
  2777. ,
  2778. n.prototype.handleStartInside = function(e) {
  2779. var t = l[this.player.mode]
  2780. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2781. this.fadeIn(this.fadeInSpeed),
  2782. this.model.alpha = 0,
  2783. this.model.skybox.material.uniforms.opacity.value = 1,
  2784. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2785. var n = this.player.reticule;
  2786. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2787. }
  2788. ,
  2789. n.prototype.handleStartOutside = function(e) {
  2790. this.fadeIn(e)
  2791. }
  2792. ,
  2793. n.prototype.fadeIn = function(e) {
  2794. null !== e && void 0 !== e || (e = 2e3,
  2795. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2796. $(this.container).fadeIn(e)
  2797. }
  2798. ,
  2799. n.prototype.hidePlayerReticule = function() {
  2800. this.player.reticule.hide()
  2801. }
  2802. ,
  2803. t.exports = n
  2804. }
  2805. ).call(this, "/js/DisplayController.js")
  2806. }
  2807. , {
  2808. "./enum/BlackoutStyle": 18,
  2809. "./enum/DirectorEvents": 23,
  2810. "./enum/tagEvents": 32,
  2811. "./enum/ModelManagerEvents": 33,
  2812. "./enum/PlayerEvents": 40,
  2813. "./enum/Viewmode": 51,
  2814. "./enum/WarpStyle": 52,
  2815. "./settings": 166,
  2816. "./util/common": 185,
  2817. "./util/lerp": 188,
  2818. "./util/logger": 189,
  2819. "./util/transitions": 195,
  2820. three: 217
  2821. }],
  2822. 2: [function(e, t, i) {
  2823. "use strict";
  2824. function n() {
  2825. this.baseStartTime = performance.timing.navigationStart,
  2826. this.loadingStartTime = null,
  2827. this.waitingStartTime = null,
  2828. this.appReadyTime = null
  2829. }
  2830. n.prototype.setBaseStartTime = function(e) {
  2831. this.baseStartTime = e || Date.now()
  2832. }
  2833. ,
  2834. n.prototype.setWaitingStartTime = function(e) {
  2835. this.waitingStartTime = e || Date.now()
  2836. }
  2837. ,
  2838. n.prototype.setLoadingStartTime = function(e) {
  2839. this.loadingStartTime = e || Date.now()
  2840. }
  2841. ,
  2842. n.prototype.setAppReadyTime = function(e) {
  2843. this.appReadyTime = e || Date.now()
  2844. }
  2845. ,
  2846. n.prototype.calcFullLoadingTime = function() {
  2847. var e = this.appReadyTime - this.baseStartTime;
  2848. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2849. e
  2850. }
  2851. ,
  2852. t.exports = n
  2853. }
  2854. , {}],
  2855. 3: [function(e, t, i) {
  2856. (function(i) {
  2857. "use strict";
  2858. function n() {
  2859. return 100 * Math.random()
  2860. }
  2861. var r = e("./util/logger")
  2862. , o = e("./util/browser")
  2863. , a = new r(i)
  2864. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2865. initialized: !1,
  2866. init: function(e, t) {
  2867. if (t = t || {},
  2868. !this.initialized) {
  2869. this.initialized = !0,
  2870. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2871. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2872. for (var i in e) {
  2873. var r = i.match("^sc_tilegen_([0-9]+)$");
  2874. r && (s.tilegen = n() < parseInt(r[1]));
  2875. var l = i.match("^sc_imgopt_([0-9]+)$");
  2876. l && (s.imgopt = n() < parseInt(l[1]))
  2877. }
  2878. for (var c in t)
  2879. s[c] = t[c],
  2880. a.debug("A/B override:", c, s[c])
  2881. }
  2882. },
  2883. changeIfTileGenerating: function(e) {
  2884. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2885. e += ""),
  2886. e
  2887. },
  2888. changeIfImageOptimzing: function(e) {
  2889. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2890. e += ""),
  2891. e
  2892. },
  2893. tilegen: !1,
  2894. imgopt: !1
  2895. };
  2896. t.exports = s
  2897. }
  2898. ).call(this, "/js/ab.js")
  2899. }
  2900. , {
  2901. "./util/browser": 182,
  2902. "./util/logger": 189
  2903. }],
  2904. 4: [function(e, t, i) {
  2905. (function(i) {
  2906. "use strict";
  2907. function n() {
  2908. return {
  2909. addons: [{
  2910. name: "keen:ua_parser",
  2911. input: {
  2912. ua_string: "user_agent"
  2913. },
  2914. output: "parsed_user_agent"
  2915. }]
  2916. }
  2917. }
  2918. function r(e, t, i, n) {
  2919. function r(t) {
  2920. l[t.sid] = !0;
  2921. var i = t.billboard.media && t.billboard.media.type
  2922. , n = {
  2923. tag_id: t.sid,
  2924. tags_visited: Object.keys(l).length,
  2925. tag_count: Object.keys(e.tags).length,
  2926. tag_view_count: ++E,
  2927. has_media: !!i
  2928. };
  2929. i && (n.media_type = i),
  2930. u("tag_opened", n)
  2931. }
  2932. var l = {}
  2933. , h = Date.now() - N
  2934. , f = null;
  2935. n && (f = Date.now() - window.navigationStart);
  2936. var g;
  2937. try {
  2938. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2939. } catch (e) {
  2940. g = !1
  2941. }
  2942. var v, A = e.supportsVR;
  2943. A || (v = "VR disabled at the model/account level",
  2944. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2945. u("model_loaded", {
  2946. duration: h,
  2947. duration_from_navigation_start: f,
  2948. has_hlr: g,
  2949. has_vr: A,
  2950. vr_reason: v
  2951. });
  2952. var I = 0;
  2953. e.panos.forEach(function(e) {
  2954. e.on("enter", function() {
  2955. c("pano_viewed", {
  2956. pano_id: e.id,
  2957. pano_view_count: ++I,
  2958. alignment_type: e.alignmentType,
  2959. interaction_source: O,
  2960. navigation_source: p
  2961. })
  2962. })
  2963. });
  2964. var E = 0;
  2965. for (var T in e.tags)
  2966. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2967. t.on("tour_auto", function(e) {
  2968. p = "tour_" + e
  2969. }),
  2970. t.on("tour_manual", function(e) {
  2971. O = "gui-" + e,
  2972. p = "tour_manual"
  2973. }),
  2974. i.on(C.InteractionKey, function() {
  2975. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2976. }),
  2977. i.on(C.InteractionDirect, function() {
  2978. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2979. }),
  2980. o(t),
  2981. a(),
  2982. s()
  2983. }
  2984. function o(e) {
  2985. I.on(T.OPENED, function() {
  2986. c("showcase_share_intent", {
  2987. pano_id: e.currentPano && e.currentPano.id
  2988. })
  2989. }),
  2990. I.on(T.LINK_CLICKED, function(t) {
  2991. c("showcase_share_action", {
  2992. channel: t.channel,
  2993. pano_id: e.currentPano && e.currentPano.id
  2994. })
  2995. }),
  2996. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2997. c("showcase_share_origin_link_clicked")
  2998. })
  2999. }
  3000. function a() {}
  3001. function s() {
  3002. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  3003. gui_action: "click_vr_button"
  3004. })),
  3005. b.on(S.LAUNCH, function(e) {
  3006. c("showcase_gui", {
  3007. gui_action: "launch_vr",
  3008. vr_platform: e.vr_platform,
  3009. vr_app: e.vr_app
  3010. })
  3011. }),
  3012. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3013. gui_action: "vr_modal_prev"
  3014. })),
  3015. b.on(S.NEXT, function(e) {
  3016. c("showcase_gui", {
  3017. gui_action: e.nextAction
  3018. })
  3019. }),
  3020. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3021. gui_action: "vr_modal_close"
  3022. })),
  3023. b.on(S.falseICECHOSEN, function(e) {
  3024. c("showcase_gui", {
  3025. gui_action: e.name + " "
  3026. })
  3027. }),
  3028. b.on(S.STORE, function(e) {
  3029. c("showcase_gui", {
  3030. gui_action: "launch_store",
  3031. store: e
  3032. })
  3033. })
  3034. }
  3035. function l(e, t) {
  3036. if (f)
  3037. try {
  3038. f.addEvent(e, v.extendObject({
  3039. host: window.location.host,
  3040. keen: n(),
  3041. user_agent: "${keen.user_agent}",
  3042. referrer: {
  3043. url: v.normalizeUrl(document.referrer),
  3044. domain: v.domainFromUrl(document.referrer),
  3045. url_original: document.referrer
  3046. },
  3047. embedded: m.inIframe(),
  3048. is_mobile: m.isMobile(),
  3049. version: "2.25.6-0-gd87e5b1"
  3050. }, t))
  3051. } catch (e) {
  3052. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3053. }
  3054. }
  3055. function c(e, t) {
  3056. if (t = t || {},
  3057. L)
  3058. try {
  3059. window.analytics.track(e, v.extendObject(t, B), {
  3060. context: {
  3061. app: {
  3062. name: "showcase",
  3063. version: "2.25.6-0-gd87e5b1"
  3064. },
  3065. screen: {
  3066. width: window.screen.width,
  3067. height: window.screen.height,
  3068. density: window.devicePixelRatio
  3069. }
  3070. }
  3071. })
  3072. } catch (t) {
  3073. console.warn("Failed to send data to segment for " + e)
  3074. }
  3075. }
  3076. function h(e, t) {
  3077. if (t = t || {},
  3078. navigator.sendBeacon && L)
  3079. try {
  3080. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3081. event: e,
  3082. anonymousId: window.analytics.user().anonymousId(),
  3083. properties: v.extendObject(t, B),
  3084. writeKey: L,
  3085. sentAt: Date.now(),
  3086. type: "track",
  3087. context: {
  3088. userAgent: m.userAgent(),
  3089. library: {
  3090. name: "showcase-beacon",
  3091. version: "2.25.6-0-gd87e5b1"
  3092. },
  3093. app: {
  3094. name: "showcase",
  3095. version: "2.25.6-0-gd87e5b1"
  3096. }
  3097. }
  3098. }))
  3099. } catch (e) {
  3100. console.warn("Failed to send async segment request")
  3101. }
  3102. }
  3103. function u(e, t) {
  3104. t = t || {},
  3105. c(e, t)
  3106. }
  3107. function d(e, t) {
  3108. O = e === C.InteractionGui ? "gui-" + t : e,
  3109. p = "self_guided"
  3110. }
  3111. var p, f, g = (e("three"),
  3112. e("./util/ajax"),
  3113. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3114. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3115. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3116. t.exports = {
  3117. report: function(e, t, i, n) {
  3118. l("Session starts", {
  3119. model: e,
  3120. status: t,
  3121. loadtime: Date.now() - (N || Date.now()),
  3122. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3123. autoplay: i,
  3124. quickstart: n,
  3125. ab_tilegen: g.tilegen,
  3126. ab_imgopt: g.imgopt
  3127. })
  3128. },
  3129. impression: function(e) {
  3130. e = e || {};
  3131. var t = void 0 === e.isVisible || e.isVisible
  3132. , i = (void 0 !== e.immediate && e.immediate,
  3133. window.location.search.substr(1).split("&"));
  3134. u("impression", {
  3135. visible: t,
  3136. url_params: i
  3137. })
  3138. },
  3139. initKeen: function(e) {
  3140. return e.token && e.appId ? void (f = new Keen({
  3141. projectId: e.appId,
  3142. writeKey: e.token,
  3143. readKey: "",
  3144. requestType: "xhr"
  3145. })) : void P.warn("no keen token/appId")
  3146. },
  3147. initSegment: function(e) {
  3148. return e.token ? (L = e.token,
  3149. window.analytics.load(e.token),
  3150. B = {
  3151. model_id: e.model,
  3152. start_source: e.startSource,
  3153. autoplay: e.autoplay,
  3154. quickstart: e.quickstart,
  3155. language_tag: A.languageTag,
  3156. is_mobile: m.isMobile(),
  3157. iframe: m.inIframe(),
  3158. aspect_ratio: m.aspectRatio(),
  3159. session_id: F,
  3160. window: {
  3161. width: $("#player").width(),
  3162. height: $("#player").height()
  3163. },
  3164. platform: {
  3165. browser: {
  3166. name: $.ua.browser.name,
  3167. major: $.ua.browser.major,
  3168. version: $.ua.browser.version
  3169. },
  3170. os: {
  3171. name: $.ua.os.name,
  3172. version: $.ua.os.version
  3173. },
  3174. device: {
  3175. vendor: $.ua.device.vendor,
  3176. model: $.ua.device.model,
  3177. type: $.ua.device.type
  3178. }
  3179. }
  3180. },
  3181. D = Math.random() < A.analytics.sessionTrackingRate,
  3182. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3183. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3184. },
  3185. sessionStart: function(e) {
  3186. P.debug("analytics user_session_start"),
  3187. c("session_started"),
  3188. N = Date.now(),
  3189. window.addEventListener("unload", function() {
  3190. h("session_ended", {
  3191. duration: Date.now() - N
  3192. })
  3193. })
  3194. },
  3195. modelLoaded: function(e, t, i, n) {
  3196. r(e, t, i, n)
  3197. },
  3198. loadComplete: function(e) {
  3199. var t = {
  3200. time_to_app_start: e
  3201. };
  3202. c("load_times", t)
  3203. },
  3204. track: function(e, t) {
  3205. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3206. c(e, t))
  3207. },
  3208. trackAlways: function(e, t) {
  3209. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3210. c(e, t)
  3211. },
  3212. getSessionId: function() {
  3213. return F
  3214. },
  3215. updateInteraction: d
  3216. }
  3217. }
  3218. ).call(this, "/js/analytics.js")
  3219. }
  3220. , {
  3221. "./ab": 3,
  3222. "./enum/ControlEvents": 21,
  3223. "./enum/PlayerEvents": 40,
  3224. "./enum/VROption": 47,
  3225. "./enum/VRPlatforms": 49,
  3226. "./enum/Viewmode": 51,
  3227. "./gui/sharing/ShareEvents": 76,
  3228. "./gui/sharing/modal": 77,
  3229. "./gui/title/TitleEvents": 80,
  3230. "./gui/title/titleBar": 82,
  3231. "./gui/vr/vrEvent": 85,
  3232. "./gui/vr/vrModal": 87,
  3233. "./localization/localize": 108,
  3234. "./tag/Billboard/BillboardEvent": 120,
  3235. "./settings": 166,
  3236. "./util/ajax": 181,
  3237. "./util/browser": 182,
  3238. "./util/common": 185,
  3239. "./util/logger": 189,
  3240. three: 217
  3241. }],
  3242. 5: [function(e, t, i) {
  3243. "use strict";
  3244. function n() {
  3245. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3246. this.controls = null
  3247. }
  3248. var r = e("three")
  3249. , o = e("../constants")
  3250. , a = e("../util/cameraLight");
  3251. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3252. n.prototype.updateAspect = function(e) {
  3253. this.aspect = e,
  3254. this.updateProjectionMatrix()
  3255. }
  3256. ,
  3257. t.exports = n
  3258. }
  3259. , {
  3260. "../constants": 8,
  3261. "../util/cameraLight": 184,
  3262. three: 217
  3263. }],
  3264. 6: [function(e, t, i) {
  3265. "use strict";
  3266. function n() {
  3267. var e = $("#player").width() / $("#player").height();
  3268. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3269. this.controls = null,
  3270. this.updateAspect(e)
  3271. }
  3272. var r = e("three")
  3273. , o = e("../constants");
  3274. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3275. n.prototype.updateAspect = function(e) {
  3276. this.aspect = e,
  3277. this.top = o.orthoBase / e,
  3278. this.bottom = -o.orthoBase / e,
  3279. this.updateProjectionMatrix()
  3280. }
  3281. ,
  3282. t.exports = n
  3283. }
  3284. , {
  3285. "../constants": 8,
  3286. three: 217
  3287. }],
  3288. 7: [function(e, t, i) {
  3289. "use strict";
  3290. function n() {
  3291. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3292. this.controls = null
  3293. }
  3294. var r = e("three")
  3295. , o = e("../settings")
  3296. , a = e("../util/cameraLight");
  3297. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3298. n.prototype.updateAspect = function(e) {
  3299. this.aspect = e,
  3300. this.updateProjectionMatrix()
  3301. }
  3302. ,
  3303. t.exports = n
  3304. }
  3305. , {
  3306. "../settings": 166,
  3307. "../util/cameraLight": 184,
  3308. three: 217
  3309. }],
  3310. 8: [function(e, t, i) {
  3311. "use strict";
  3312. t.exports = {
  3313. signedUrlDefaultExpireTime: 24e4,
  3314. signedUrlCheckInterval: 1e4,
  3315. signedUrlRefreshBuffer: 15e3,
  3316. dollhouseFOV: 70,
  3317. dollhouseNear: 1,
  3318. dollhouseFar: 5e3,
  3319. insideFOV: 70,
  3320. insideFOVMax: 120,
  3321. insideNear: .1,
  3322. insideFar: 5e3,
  3323. insideLookSpeed: .12,
  3324. insideLookLimitUp: 40,
  3325. insideLookLimitDown: -40,
  3326. orthoNear: 1,
  3327. orthoFar: 5e3,
  3328. orthoBase: 10,
  3329. narrowLandscapeHeight: 290,
  3330. reallyNarrowLandscapeHeight: 250,
  3331. visionTilingStartDate: new Date("8/26/2016"),
  3332. visionTilingStartVersion: "1.1.407.13667",
  3333. windowHeightHighQualityThreshold: 900,
  3334. tourStepDelayDefault: 3500,
  3335. tourStepDelaySlideShow: 5e3,
  3336. workshopApsect: 9 / 16,
  3337. highQualityMaxZoom: 2,
  3338. ultraHighQualityMaxZoom: 3
  3339. }
  3340. }
  3341. , {}],
  3342. 9: [function(e, t, i) {
  3343. "use strict";
  3344. function n() {
  3345. this.activeControl = null,
  3346. this.controls = {},
  3347. this.cameras = {}
  3348. }
  3349. var r = e("./PanoramaControls")
  3350. , o = e("./DollhouseControls")
  3351. , a = e("./FloorplanControls")
  3352. , s = e("../cameras/PanoramaCamera")
  3353. , l = e("../cameras/DollhouseCamera")
  3354. , c = e("../cameras/FloorplanCamera")
  3355. , h = e("events").EventEmitter
  3356. , u = e("../enum/ControlEvents")
  3357. , d = e("../enum/ModelManagerEvents")
  3358. , p = e("../enum/Viewmode")
  3359. , f = e("../settings");
  3360. n.prototype = Object.create(h.prototype),
  3361. n.prototype.init = function(e, t) {
  3362. this.setUpControls(),
  3363. this.bindEvents(e, t)
  3364. }
  3365. ,
  3366. n.prototype.activateControls = function(e) {
  3367. this.activeControl && (this.activeControl.reset(),
  3368. this.activeControl.enabled = !1),
  3369. this.controls[e] && (this.controls[e].enabled = !0),
  3370. this.activeControl = this.controls[e]
  3371. }
  3372. ,
  3373. n.prototype.setUpControls = function() {
  3374. var e = {}
  3375. , t = {}
  3376. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3377. , n = [s, l, c]
  3378. , h = [r, o, a];
  3379. i.forEach(function(i, r) {
  3380. e[i] = new n[r],
  3381. t[i] = new h[r](e[i]),
  3382. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3383. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3384. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3385. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3386. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3387. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3388. }
  3389. .bind(this)),
  3390. this.controls = t,
  3391. this.cameras = e
  3392. }
  3393. ,
  3394. n.prototype.bindEvents = function(e, t) {
  3395. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3396. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3397. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3398. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3399. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3400. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3401. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3402. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3403. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3404. e.addEventListener("contextmenu", function(e) {
  3405. e.preventDefault()
  3406. }),
  3407. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3408. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3409. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3410. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3411. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3412. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3413. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3414. t.on(d.ActiveModelChanged, function(e) {
  3415. this.setModelForControls(e.model)
  3416. }
  3417. .bind(this))
  3418. }
  3419. ,
  3420. n.prototype.setModelForControls = function(e) {
  3421. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3422. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3423. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3424. this.controls[e].setBounds(t)
  3425. }
  3426. .bind(this))
  3427. }
  3428. ,
  3429. n.prototype.onMouseDown = function(e) {
  3430. e.preventDefault(),
  3431. this.activeControl && this.activeControl.onMouseDown(e)
  3432. }
  3433. ,
  3434. n.prototype.onMouseMove = function(e) {
  3435. e.preventDefault(),
  3436. this.activeControl && this.activeControl.onMouseMove(e)
  3437. }
  3438. ,
  3439. n.prototype.onMouseUp = function(e) {
  3440. e.preventDefault(),
  3441. this.activeControl && this.activeControl.onMouseUp(e)
  3442. }
  3443. ,
  3444. n.prototype.onMouseOver = function(e) {
  3445. e.preventDefault(),
  3446. this.activeControl && this.activeControl.onMouseOver(e)
  3447. }
  3448. ,
  3449. n.prototype.onMouseWheel = function(e) {
  3450. e.preventDefault(),
  3451. this.activeControl && this.activeControl.onMouseWheel(e)
  3452. }
  3453. ,
  3454. n.prototype.onTouchStart = function(e) {
  3455. e.preventDefault(),
  3456. this.activeControl && this.activeControl.onTouchStart(e);
  3457. var hotList = $('#hotListWrap')[0];
  3458. hotList.classList.remove('hotListActive');
  3459. $('#hotListContent ul .active').removeClass('active');
  3460. $('#hotList')[0].classList.remove('active')
  3461. }
  3462. ,
  3463. n.prototype.onTouchMove = function(e) {
  3464. e.preventDefault(),
  3465. this.activeControl && this.activeControl.onTouchMove(e)
  3466. }
  3467. ,
  3468. n.prototype.onTouchEnd = function(e) {
  3469. e.preventDefault(),
  3470. this.activeControl && this.activeControl.onTouchEnd(e)
  3471. }
  3472. ,
  3473. n.prototype.onPointerDown = function(e) {
  3474. if (e.preventDefault(),
  3475. this.activeControl)
  3476. switch (e.pointerType) {
  3477. case "mouse":
  3478. this.activeControl.onMouseDown(e);
  3479. break;
  3480. default:
  3481. this.activeControl.onPointerDown(e)
  3482. }
  3483. }
  3484. ,
  3485. n.prototype.onPointerMove = function(e) {
  3486. if (e.preventDefault(),
  3487. this.activeControl)
  3488. switch (e.pointerType) {
  3489. case "mouse":
  3490. this.activeControl.onMouseMove(e);
  3491. break;
  3492. default:
  3493. this.activeControl.onPointerMove(e)
  3494. }
  3495. }
  3496. ,
  3497. n.prototype.onPointerUp = function(e) {
  3498. if (e.preventDefault(),
  3499. this.activeControl)
  3500. switch (e.pointerType) {
  3501. case "mouse":
  3502. this.activeControl.onMouseUp(e);
  3503. break;
  3504. default:
  3505. this.activeControl.onPointerUp(e)
  3506. }
  3507. }
  3508. ,
  3509. n.prototype.onPointerCancel = function(e) {
  3510. e.preventDefault(),
  3511. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3512. }
  3513. ,
  3514. n.prototype.onKeyDown = function(e) {
  3515. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3516. this.activeControl && this.activeControl.onKeyDown(e))
  3517. }
  3518. ,
  3519. n.prototype.onKeyUp = function(e) {
  3520. e.preventDefault(),
  3521. this.activeControl && this.activeControl.onKeyUp(e)
  3522. }
  3523. ,
  3524. t.exports = n
  3525. }
  3526. , {
  3527. "../cameras/DollhouseCamera": 5,
  3528. "../cameras/FloorplanCamera": 6,
  3529. "../cameras/PanoramaCamera": 7,
  3530. "../enum/ControlEvents": 21,
  3531. "../enum/ModelManagerEvents": 33,
  3532. "../enum/Viewmode": 51,
  3533. "../settings": 166,
  3534. "./DollhouseControls": 10,
  3535. "./FloorplanControls": 11,
  3536. "./PanoramaControls": 13,
  3537. events: 202
  3538. }],
  3539. 10: [function(e, t, i) {
  3540. "use strict";
  3541. function n(e) {
  3542. a.call(this, e),
  3543. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3544. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3545. this.minDistance = o.dollhouseDefault.minDistance,
  3546. this.maxDistance = o.dollhouseDefault.maxDistance,
  3547. this.adjustedMinDistance = this.minDistance,
  3548. this.adjustedMaxDistance = this.maxDistance
  3549. }
  3550. var r = e("three")
  3551. , o = e("../settings")
  3552. , a = e("./OutsideControls");
  3553. n.prototype = Object.create(a.prototype),
  3554. n.prototype.pan = function(e, t) {
  3555. this.camera.updateMatrix();
  3556. var i = this.camera.position.clone().sub(this.target).length();
  3557. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3558. this.panLeft(2 * e * i / $("#player").height()),
  3559. this.panUp(-2 * t * i / $("#player").height())
  3560. }
  3561. ,
  3562. n.prototype.updateZoom = function() {
  3563. var e = this.offset.length();
  3564. return e * this.scale
  3565. }
  3566. ,
  3567. n.prototype.setZoomBounds = function(e) {
  3568. var t = e.min.distanceTo(e.max);
  3569. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3570. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3571. this.minDistance = this.adjustedMinDistance,
  3572. this.maxDistance = this.adjustedMaxDistance
  3573. }
  3574. ,
  3575. n.prototype.resetRanges = function(e, t) {
  3576. e ? (this.minDistance = Math.min(e, this.minDistance),
  3577. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3578. this.maxDistance = this.adjustedMaxDistance),
  3579. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3580. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3581. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3582. }
  3583. ,
  3584. n.prototype.toJSON = function() {
  3585. return a.prototype.toJSON.call(this)
  3586. }
  3587. ,
  3588. t.exports = n
  3589. }
  3590. , {
  3591. "../settings": 166,
  3592. "./OutsideControls": 12,
  3593. three: 217
  3594. }],
  3595. 11: [function(e, t, i) {
  3596. "use strict";
  3597. function n(e) {
  3598. a.call(this, e),
  3599. this.minDistance = 15,
  3600. this.maxDistance = 50,
  3601. this.noRotateUpDown = !0,
  3602. this.minPolarAngle = 0,
  3603. this.maxPolarAngle = 0,
  3604. this.mouseActions[l.LEFT] = s.PAN,
  3605. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3606. this.mouseActions[l.RIGHT] = s.ROTATE,
  3607. this.touchActions[1] = s.PAN,
  3608. this.touchActions[2] = s.ROTATE_DOLLY,
  3609. this.absoluteScale = 1,
  3610. this.currentScale = 1
  3611. }
  3612. var r = e("three")
  3613. , o = e("../settings")
  3614. , a = e("./OutsideControls")
  3615. , s = e("../enum/ControlActions")
  3616. , l = e("../enum/MouseButton")
  3617. , c = e("../util/math")
  3618. , h = e("../util/browser");
  3619. n.prototype = Object.create(a.prototype),
  3620. n.prototype.zoomToContain = function(e) {
  3621. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3622. this.currentScale = this.absoluteScale
  3623. }
  3624. ,
  3625. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3626. var t = Math.max(modelSize.x, modelSize.z)
  3627. , i = Math.min(modelSize.x, modelSize.z)
  3628. , n = Math.max(t, i * this.camera.aspect)
  3629. , r = Math.max(i, t * this.camera.aspect);
  3630. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3631. return absoluteScale
  3632. },
  3633. n.prototype.rotateToView = function(e, t) {
  3634. var i = 0
  3635. , n = h.aspectRatio() < 1
  3636. , r = e.x < e.z;
  3637. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3638. this.rotateLeft(i),
  3639. this.update(0)
  3640. }
  3641. ,
  3642. n.prototype.pan = function(e, t) {
  3643. this.camera.updateMatrix(),
  3644. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3645. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3646. }
  3647. ,
  3648. n.prototype.updateZoom = function() {
  3649. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3650. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3651. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3652. this.camera.left = -o.orthoBase * this.currentScale,
  3653. this.camera.right = o.orthoBase * this.currentScale,
  3654. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3655. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3656. this.camera.updateProjectionMatrix(),
  3657. this.offset.length()
  3658. }
  3659. ,
  3660. n.prototype.toJSON = function() {
  3661. var e = new r.Quaternion
  3662. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3663. , i = new r.Quaternion;
  3664. return function() {
  3665. var n = a.prototype.toJSON.call(this);
  3666. return e.copy(n.camera_quaternion),
  3667. i.copy(t),
  3668. i.multiply(e),
  3669. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3670. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3671. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3672. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3673. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3674. n
  3675. }
  3676. }(),
  3677. t.exports = n
  3678. }
  3679. , {
  3680. "../enum/ControlActions": 20,
  3681. "../enum/MouseButton": 34,
  3682. "../settings": 166,
  3683. "../util/browser": 182,
  3684. "../util/math": 190,
  3685. "./OutsideControls": 12,
  3686. three: 217
  3687. }],
  3688. 12: [function(e, t, i) {
  3689. "use strict";
  3690. function n(e) {
  3691. this.camera = e,
  3692. this.camera.controls = this,
  3693. this.enabled = !1,
  3694. this.target = new r.Vector3,
  3695. this.targetBounds = new r.Box3,
  3696. this.zoomSpeed = 1,
  3697. this.minDistance = 0,
  3698. this.maxDistance = 1 / 0,
  3699. this.noRotateUpDown = !1,
  3700. this.rotateSpeed = 1,
  3701. this.keyboardZoomSpeed = 0,
  3702. this.keyPanSpeed = 7,
  3703. this.autoRotate = !1,
  3704. this.autoRotateSpeed = 2,
  3705. this.autoPan = !1,
  3706. this.autoPanPosition = new r.Vector3,
  3707. this.minPolarAngle = r.Math.degToRad(25),
  3708. this.maxPolarAngle = r.Math.degToRad(65),
  3709. this.rotationAcceleration = new r.Vector2,
  3710. this.rotationSpeed = new r.Vector2,
  3711. this.panAcceleration = new r.Vector2,
  3712. this.panSpeed = new r.Vector2,
  3713. this.rotateStart = new r.Vector2,
  3714. this.rotateEnd = new r.Vector2,
  3715. this.rotateDelta = new r.Vector2,
  3716. this.panStart = new r.Vector2,
  3717. this.panEnd = new r.Vector2,
  3718. this.panDelta = new r.Vector2,
  3719. this.panOffset = new r.Vector3,
  3720. this.offset = new r.Vector3,
  3721. this.dollyStart = new r.Vector2,
  3722. this.dollyEnd = new r.Vector2,
  3723. this.dollyDelta = new r.Vector2,
  3724. this.phiDelta = 0,
  3725. this.thetaDelta = 0,
  3726. this.scale = 1,
  3727. this.panVector = new r.Vector3,
  3728. this.lastPosition = new r.Vector3,
  3729. this.state = c.NONE,
  3730. this.mouseActions = {},
  3731. this.mouseActions[h.LEFT] = c.ROTATE,
  3732. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3733. this.mouseActions[h.RIGHT] = c.PAN,
  3734. this.touchActions = {},
  3735. this.touchActions[1] = c.ROTATE,
  3736. this.touchActions[2] = c.PAN_DOLLY,
  3737. this.lastMoveTime = 0,
  3738. this.pointersLimit = 2,
  3739. this.pointers = []
  3740. }
  3741. var r = e("three")
  3742. , o = e("../settings")
  3743. , a = e("../util/common")
  3744. , s = e("../util/math")
  3745. , l = e("../enum/Vectors")
  3746. , c = e("../enum/ControlActions")
  3747. , h = e("../enum/MouseButton")
  3748. , u = e("../enum/Keys")
  3749. , d = e("../enum/ControlEvents")
  3750. , p = e("events").EventEmitter
  3751. , f = 1e-6;
  3752. n.prototype = Object.create(p.prototype),
  3753. n.prototype.setBounds = function(e) {
  3754. this.targetBounds = e
  3755. }
  3756. ,
  3757. n.prototype.isEngaged = function() {
  3758. return this.state !== c.NONE
  3759. }
  3760. ,
  3761. n.prototype.rotateLeft = function(e) {
  3762. void 0 === e && (e = this.getAutoRotationAngle()),
  3763. this.thetaDelta -= e
  3764. }
  3765. ,
  3766. n.prototype.rotateUp = function(e) {
  3767. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3768. this.phiDelta -= e)
  3769. }
  3770. ,
  3771. n.prototype.panLeft = function(e) {
  3772. var t = this.camera.matrix.elements;
  3773. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3774. this.panOffset.multiplyScalar(-e),
  3775. this.panVector.add(this.panOffset)
  3776. }
  3777. ,
  3778. n.prototype.panUp = function(e) {
  3779. var t = this.camera.matrix.elements;
  3780. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3781. this.panOffset.multiplyScalar(-e),
  3782. this.panVector.add(this.panOffset)
  3783. }
  3784. ,
  3785. n.prototype.startRotating = function(e, t) {
  3786. e && this.navRotationAcc("x", e),
  3787. t && this.navRotationAcc("y", t)
  3788. }
  3789. ,
  3790. n.prototype.stopRotating = function(e) {
  3791. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3792. this.navRotationAcc("x", 0),
  3793. this.navRotationAcc("y", 0)
  3794. }
  3795. ,
  3796. n.prototype.setAutoPanPosition = function(e, t) {
  3797. var i = new r.Vector3
  3798. , n = new r.Vector3;
  3799. return function(e, t) {
  3800. i.copy(this.camera.position),
  3801. void 0 === e && null === e || i.setX(e),
  3802. void 0 === t && null === t || i.setZ(t);
  3803. var r = this.camera.position.distanceTo(this.target)
  3804. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3805. this.targetClamped = !1,
  3806. n.copy(i).addScaledVector(o, r),
  3807. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3808. i.copy(n).addScaledVector(o, -r),
  3809. this.targetClamped = !0),
  3810. this.autoPanPosition.x = i.x,
  3811. this.autoPanPosition.z = i.z,
  3812. this.autoPan && this.stopAutoPanning()
  3813. }
  3814. }(),
  3815. n.prototype.stopAutoPanning = function() {
  3816. var e = this.autoPan;
  3817. this.autoPan = !1,
  3818. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3819. }
  3820. ,
  3821. n.prototype.dollyIn = function(e) {
  3822. void 0 === e && (e = this.getZoomScale()),
  3823. this.scale /= e
  3824. }
  3825. ,
  3826. n.prototype.dollyOut = function(e) {
  3827. void 0 === e && (e = this.getZoomScale()),
  3828. this.scale *= e
  3829. }
  3830. ,
  3831. n.prototype.updatePan = function(e) {
  3832. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3833. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3834. this.autoPan) {
  3835. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3836. t.setY(0).clampLength(0, 50 * e),
  3837. this.target.add(t),
  3838. this.camera.position.add(t),
  3839. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3840. this.stopAutoPanning())
  3841. }
  3842. }
  3843. ,
  3844. n.prototype.update = function(e) {
  3845. e || (e = 1 / 60),
  3846. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3847. this.rotateLeft(-this.rotationSpeed.x),
  3848. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3849. this.updatePan(e);
  3850. var t = this.camera.position;
  3851. this.offset.copy(t).sub(this.target);
  3852. var i = Math.atan2(this.offset.x, this.offset.z)
  3853. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3854. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3855. i += this.thetaDelta,
  3856. n += this.phiDelta,
  3857. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3858. n = Math.max(f, Math.min(Math.PI - f, n));
  3859. var r = this.updateZoom();
  3860. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3861. this.target.add(this.panVector),
  3862. this.targetBounds.clampPoint(this.target, this.target),
  3863. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3864. this.offset.y = r * Math.cos(n),
  3865. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3866. t.copy(this.target).add(this.offset),
  3867. this.camera.lookAt(this.target),
  3868. this.thetaDelta = 0,
  3869. this.phiDelta = 0,
  3870. this.scale = 1,
  3871. this.panVector.set(0, 0, 0),
  3872. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3873. }
  3874. ,
  3875. n.prototype.getAutoRotationAngle = function() {
  3876. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3877. }
  3878. ,
  3879. n.prototype.getZoomScale = function() {
  3880. return Math.pow(.95, this.zoomSpeed)
  3881. }
  3882. ,
  3883. n.prototype.onMouseDown = function(e) {
  3884. if (this.enabled) {
  3885. switch (e.preventDefault(),
  3886. this.stopAutoPanning(),
  3887. this.mouseDown = !0,
  3888. this.state = this.mouseActions[e.button],
  3889. this.state) {
  3890. case c.ROTATE:
  3891. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3892. this.rotationSpeed.set(0, 0);
  3893. break;
  3894. case c.DOLLY:
  3895. this.dollyStart.set(e.clientX, e.clientY);
  3896. break;
  3897. case c.PAN:
  3898. this.panStart.set(e.clientX, e.clientY)
  3899. }
  3900. this.emit(d.InputStart, "mouse")
  3901. }
  3902. }
  3903. ,
  3904. n.prototype.onMouseMove = function(e) {
  3905. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3906. switch (e.preventDefault(),
  3907. this.state) {
  3908. case c.ROTATE:
  3909. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3910. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3911. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3912. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3913. this.rotateStart.copy(this.rotateEnd);
  3914. break;
  3915. case c.DOLLY:
  3916. this.dollyEnd.set(e.clientX, e.clientY),
  3917. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3918. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3919. t.call(this),
  3920. this.dollyStart.copy(this.dollyEnd);
  3921. break;
  3922. case c.PAN:
  3923. this.panEnd.set(e.clientX, e.clientY),
  3924. this.panDelta.subVectors(this.panEnd, this.panStart),
  3925. this.pan(this.panDelta.x, this.panDelta.y),
  3926. this.panStart.copy(this.panEnd)
  3927. }
  3928. this.emit(d.Move, "mouse"),
  3929. this.lastMoveTime = e.timeStamp,
  3930. this.update()
  3931. }
  3932. }
  3933. ,
  3934. n.prototype.onMouseUp = function(e) {
  3935. this.enabled && (this.mouseDown = !1,
  3936. this.state = c.NONE,
  3937. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3938. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3939. this.update(),
  3940. this.rotationAcceleration.set(0, 0),
  3941. this.rotateDelta.set(0, 0)))
  3942. }
  3943. ,
  3944. n.prototype.onMouseOver = function(e) {
  3945. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3946. }
  3947. ,
  3948. n.prototype.onMouseWheel = function(e) {
  3949. if (this.enabled && o.useWheel) {
  3950. this.emit(d.Move, "wheel");
  3951. var t = e.wheelDelta || -e.detail
  3952. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3953. i.call(this),
  3954. this.update()
  3955. }
  3956. }
  3957. ,
  3958. n.prototype.onKeyDown = function(e) {
  3959. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3960. this.handleKeyDown(e.which)))
  3961. }
  3962. ,
  3963. n.prototype.navRotationAcc = function(e, t) {
  3964. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3965. }
  3966. ,
  3967. n.prototype.navPanAcc = function(e, t) {
  3968. this.stopAutoPanning(),
  3969. this.panAcceleration[e] = t
  3970. }
  3971. ,
  3972. n.prototype.handleKeyDown = function(e) {
  3973. var t = !0;
  3974. switch (e) {
  3975. case u.UPARROW:
  3976. case u.I:
  3977. this.navRotationAcc("y", 1);
  3978. break;
  3979. case u.DOWNARROW:
  3980. case u.K:
  3981. this.navRotationAcc("y", -1);
  3982. break;
  3983. case u.LEFTARROW:
  3984. case u.J:
  3985. this.navRotationAcc("x", -1);
  3986. break;
  3987. case u.RIGHTARROW:
  3988. case u.L:
  3989. this.navRotationAcc("x", 1);
  3990. break;
  3991. case u.W:
  3992. this.navPanAcc("y", 1);
  3993. break;
  3994. case u.S:
  3995. this.navPanAcc("y", -1);
  3996. break;
  3997. case u.A:
  3998. this.navPanAcc("x", -1);
  3999. break;
  4000. case u.D:
  4001. this.navPanAcc("x", 1);
  4002. break;
  4003. default:
  4004. t = !1
  4005. }
  4006. t && this.emit(d.Move, "key")
  4007. }
  4008. ,
  4009. n.prototype.onKeyUp = function(e) {
  4010. this.enabled && (e.preventDefault(),
  4011. e.stopPropagation(),
  4012. this.handleKeyUp(e.which))
  4013. }
  4014. ,
  4015. n.prototype.handleKeyUp = function(e) {
  4016. switch (e) {
  4017. case u.I:
  4018. case u.K:
  4019. case u.UPARROW:
  4020. case u.DOWNARROW:
  4021. this.keyboardZoomSpeed = 0,
  4022. this.rotationAcceleration.y = 0;
  4023. break;
  4024. case u.J:
  4025. case u.L:
  4026. case u.LEFTARROW:
  4027. case u.RIGHTARROW:
  4028. this.rotationAcceleration.x = 0;
  4029. break;
  4030. case u.S:
  4031. case u.W:
  4032. this.panAcceleration.y = 0;
  4033. break;
  4034. case u.A:
  4035. case u.D:
  4036. this.panAcceleration.x = 0
  4037. }
  4038. }
  4039. ,
  4040. n.prototype.onTouchStart = function(e) {
  4041. if (this.enabled || this.state === c.NONE) {
  4042. e.preventDefault(),
  4043. e.stopPropagation(),
  4044. this.stopAutoPanning();
  4045. var t = function() {
  4046. if (2 === e.touches.length) {
  4047. var t = e.touches[0].pageX - e.touches[1].pageX
  4048. , i = e.touches[0].pageY - e.touches[1].pageY;
  4049. this.dollyStart.set(t, i)
  4050. }
  4051. }
  4052. .bind(this)
  4053. , i = function() {
  4054. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4055. }
  4056. .bind(this)
  4057. , n = function() {
  4058. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4059. }
  4060. .bind(this);
  4061. switch (this.state = this.touchActions[e.touches.length],
  4062. this.state) {
  4063. case c.PAN_DOLLY:
  4064. t();
  4065. case c.PAN:
  4066. i();
  4067. break;
  4068. case c.ROTATE_DOLLY:
  4069. t();
  4070. case c.ROTATE:
  4071. n()
  4072. }
  4073. this.rotationSpeed.set(0, 0),
  4074. this.emit(d.InputStart, "touch")
  4075. }
  4076. }
  4077. ,
  4078. n.prototype.onTouchMove = function(e) {
  4079. if (this.enabled && this.state !== c.NONE) {
  4080. e.preventDefault(),
  4081. e.stopPropagation();
  4082. var t = function() {
  4083. var t = e.touches[0].pageX - e.touches[1].pageX
  4084. , i = e.touches[0].pageY - e.touches[1].pageY;
  4085. this.dollyEnd.set(t, i);
  4086. var n = this.dollyStart.length() - this.dollyEnd.length();
  4087. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4088. this.dollyStart.copy(this.dollyEnd)
  4089. }
  4090. .bind(this)
  4091. , i = function() {
  4092. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4093. this.panDelta.subVectors(this.panEnd, this.panStart),
  4094. this.pan(this.panDelta.x, this.panDelta.y),
  4095. this.panStart.copy(this.panEnd),
  4096. this.rotateDelta.set(0, 0)
  4097. }
  4098. .bind(this)
  4099. , n = function() {
  4100. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4101. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4102. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4103. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4104. this.rotateStart.copy(this.rotateEnd)
  4105. }
  4106. .bind(this)
  4107. , r = function() {
  4108. if (2 === e.touches.length) {
  4109. var i = window.devicePixelRatio || 1
  4110. , r = e.touches[1].pageX - e.touches[0].pageX
  4111. , s = e.touches[1].pageY - e.touches[0].pageY
  4112. , l = Math.sqrt(r * r + s * s)
  4113. , h = Math.abs(this.dollyStart.length() - l);
  4114. if (h > o.input.touchMoveThreshold * i)
  4115. this.state = c.DOLLY,
  4116. t();
  4117. else {
  4118. var u = a.average(e.touches, "pageX")
  4119. , d = a.average(e.touches, "pageY")
  4120. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4121. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4122. this.rotateStart.set(u, d),
  4123. n())
  4124. }
  4125. }
  4126. }
  4127. .bind(this);
  4128. switch (this.state) {
  4129. case c.PAN_DOLLY:
  4130. t();
  4131. case c.PAN:
  4132. i();
  4133. break;
  4134. case c.ROTATE_DOLLY:
  4135. r();
  4136. break;
  4137. case c.DOLLY:
  4138. t();
  4139. break;
  4140. case c.ROTATE:
  4141. n();
  4142. break;
  4143. default:
  4144. this.state = c.NONE
  4145. }
  4146. this.lastMoveTime = e.timeStamp,
  4147. this.emit(d.Move, "touch")
  4148. }
  4149. }
  4150. ,
  4151. n.prototype.onTouchEnd = function(e) {
  4152. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4153. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4154. this.state = c.NONE,
  4155. this.update(),
  4156. this.rotationAcceleration.set(0, 0),
  4157. this.rotateDelta.set(0, 0))
  4158. }
  4159. ,
  4160. n.prototype.onPointerDown = function(e) {
  4161. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4162. id: e.pointerId,
  4163. pageX: e.pageX,
  4164. pageY: e.pageY
  4165. }),
  4166. e.touches = this.pointers,
  4167. this.onTouchStart(e)),
  4168. this.emit(d.InputStart, "pointer"))
  4169. }
  4170. ,
  4171. n.prototype.onPointerMove = function(e) {
  4172. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4173. e.pointerId === t.id && (t.pageX = e.pageX,
  4174. t.pageY = e.pageY)
  4175. }),
  4176. e.touches = this.pointers,
  4177. this.onTouchMove(e))
  4178. }
  4179. ,
  4180. n.prototype.onPointerUp = function(e) {
  4181. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4182. e.pointerId === t.id && this.pointers.splice(i, 1)
  4183. }
  4184. .bind(this)),
  4185. e.touches = this.pointers,
  4186. this.onTouchEnd(e))
  4187. }
  4188. ,
  4189. n.prototype.reset = function() {
  4190. this.state = c.NONE,
  4191. this.stopAutoPanning(),
  4192. this.rotationSpeed.set(0, 0),
  4193. this.rotationAcceleration.set(0, 0),
  4194. this.panSpeed.set(0, 0),
  4195. this.panAcceleration.set(0, 0)
  4196. }
  4197. ,
  4198. n.prototype.toJSON = function() {
  4199. var e = {
  4200. camera_position: {
  4201. x: s.toPrecision(this.camera.position.x, 4),
  4202. y: s.toPrecision(this.camera.position.y, 4),
  4203. z: s.toPrecision(this.camera.position.z, 4)
  4204. },
  4205. camera_quaternion: {
  4206. x: s.toPrecision(this.camera.quaternion.x, 4),
  4207. y: s.toPrecision(this.camera.quaternion.y, 4),
  4208. z: s.toPrecision(this.camera.quaternion.z, 4),
  4209. w: s.toPrecision(this.camera.quaternion.w, 4)
  4210. }
  4211. };
  4212. return e
  4213. }
  4214. ,
  4215. t.exports = n
  4216. }
  4217. , {
  4218. "../enum/ControlActions": 20,
  4219. "../enum/ControlEvents": 21,
  4220. "../enum/Keys": 30,
  4221. "../enum/MouseButton": 34,
  4222. "../enum/Vectors": 50,
  4223. "../settings": 166,
  4224. "../util/common": 185,
  4225. "../util/math": 190,
  4226. events: 202,
  4227. three: 217
  4228. }],
  4229. 13: [function(e, t, i) {
  4230. (function(i) {
  4231. "use strict";
  4232. function n(e) {
  4233. this.camera = e,
  4234. this.camera.controls = this,
  4235. this.target = new r.Vector3(0,0,0),
  4236. this.lookVector = new r.Vector3,
  4237. this.lookSpeed = .05,
  4238. this.rotationAcc = new r.Vector2,
  4239. this.rotationSpeed = new r.Vector2,
  4240. this.lat = 0,
  4241. this.lon = 0,
  4242. this.phi = 0,
  4243. this.theta = 0,
  4244. this.enabled = !1,
  4245. this.locked = !1,
  4246. this.pointer = new r.Vector2(0,0),
  4247. this.rotationHistory = [],
  4248. this.rotationDifference = new r.Vector2,
  4249. this.pointerDragOn = !1,
  4250. this.pointerDragStart = new r.Vector2(0,0),
  4251. this.pinchDistance = 0,
  4252. this.moveStart = new r.Vector2,
  4253. this.moveTolerance = .01,
  4254. this.pointersLimit = 2,
  4255. this.pointers = []
  4256. }
  4257. var r = e("three")
  4258. , o = e("../util/logger")
  4259. , a = e("../settings")
  4260. , s = e("../util/common")
  4261. , l = e("../util/math")
  4262. , c = (e("../enum/Vectors"),
  4263. e("../enum/MouseButton"))
  4264. , h = e("../enum/Keys")
  4265. , u = e("../enum/ControlEvents")
  4266. , d = e("events").EventEmitter;
  4267. new o(i);
  4268. n.prototype = Object.create(d.prototype),
  4269. n.prototype.usable = function() {
  4270. return this.enabled && !this.locked
  4271. }
  4272. ,
  4273. n.prototype.lookAt = function(e) {
  4274. var t = this.camera.position.clone().sub(e)
  4275. , i = Math.atan(t.z / t.x);
  4276. i += t.x < 0 ? Math.PI : 0,
  4277. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4278. this.lon = r.Math.radToDeg(i) + 180;
  4279. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4280. , o = Math.atan(t.y / n);
  4281. this.lat = -r.Math.radToDeg(o)
  4282. }
  4283. ,
  4284. n.prototype.startRotationFrom = function(e, t) {
  4285. l.convertScreenPositionToNDC(e, t, this.pointer),
  4286. this.pointerDragOn = !0,
  4287. this.pointerDragStart.copy(this.pointer),
  4288. this.moveStart.copy(this.pointer),
  4289. this.rotationHistory = [],
  4290. this.rotationSpeed.set(0, 0)
  4291. }
  4292. ,
  4293. n.prototype.onMouseOver = function(e) {
  4294. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4295. }
  4296. ,
  4297. n.prototype.onTouchStart = function(e) {
  4298. if (this.usable()) {
  4299. switch (e.preventDefault(),
  4300. e.stopPropagation(),
  4301. e.touches.length) {
  4302. case 1:
  4303. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4304. break;
  4305. case 2:
  4306. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4307. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4308. this.pinchDistance = Math.sqrt(t * t + i * i)
  4309. }
  4310. this.emit(u.InputStart, "touch")
  4311. }
  4312. }
  4313. ,
  4314. n.prototype.onPointerDown = function(e) {
  4315. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4316. id: e.pointerId,
  4317. clientX: e.clientX,
  4318. clientY: e.clientY
  4319. }),
  4320. e.touches = this.pointers,
  4321. this.onTouchStart(e),
  4322. this.emit(u.InputStart, "pointer"))
  4323. }
  4324. ,
  4325. n.prototype.onMouseDown = function(e) {
  4326. if (this.usable()) {
  4327. switch (e.preventDefault(),
  4328. e.stopPropagation(),
  4329. e.button) {
  4330. case c.LEFT:
  4331. this.startRotationFrom(e.clientX, e.clientY)
  4332. }
  4333. this.emit(u.InputStart, "mouse")
  4334. }
  4335. }
  4336. ,
  4337. n.prototype.updateRotation = function() {
  4338. if (this.usable() && this.pointerDragOn) {
  4339. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4340. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4341. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4342. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4343. , o = Math.atan2(e.y, i)
  4344. , a = Math.atan2(t.y, n);
  4345. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4346. e.y = 0,
  4347. t.y = 0;
  4348. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4349. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4350. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4351. this.pointerDragStart.copy(this.pointer)
  4352. }
  4353. }
  4354. ,
  4355. n.prototype.onMouseMove = function(e) {
  4356. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4357. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4358. }
  4359. ,
  4360. n.prototype.onTouchMove = function(e) {
  4361. if (this.usable())
  4362. switch (this.emit(u.Move, "touch"),
  4363. e.touches.length) {
  4364. case 1:
  4365. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4366. break;
  4367. case 2:
  4368. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4369. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4370. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4371. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4372. this.emit(u.Pinch, n),
  4373. this.pinchDistance -= n)
  4374. }
  4375. }
  4376. ,
  4377. n.prototype.onPointerMove = function(e) {
  4378. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4379. e.pointerId === t.id && (t.clientX = e.clientX,
  4380. t.clientY = e.clientY)
  4381. }),
  4382. e.touches = this.pointers,
  4383. this.onTouchMove(e))
  4384. }
  4385. ,
  4386. n.prototype.endRotation = function() {
  4387. this.pointerDragOn = !1;
  4388. var e = s.averageVectors(this.rotationHistory);
  4389. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4390. }
  4391. ,
  4392. n.prototype.onTouchEnd = function(e) {
  4393. this.usable() && (e.preventDefault(),
  4394. e.stopPropagation(),
  4395. this.endRotation())
  4396. }
  4397. ,
  4398. n.prototype.onMouseUp = function(e) {
  4399. this.usable() && (e.preventDefault(),
  4400. e.stopPropagation(),
  4401. this.endRotation())
  4402. }
  4403. ,
  4404. n.prototype.onPointerUp = function(e) {
  4405. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4406. e.pointerId === t.id && this.pointers.splice(i, 1)
  4407. }
  4408. .bind(this)),
  4409. e.touches = this.pointers,
  4410. this.onTouchEnd(e))
  4411. }
  4412. ,
  4413. n.prototype.update = function(e) {
  4414. this.lon,
  4415. this.lat;
  4416. for (this.updateRotation(),
  4417. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4418. this.rotationHistory.shift();
  4419. this.lon += this.rotationDifference.x,
  4420. this.lat += this.rotationDifference.y,
  4421. this.rotationDifference.set(0, 0),
  4422. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4423. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4424. this.lon += this.rotationSpeed.x * e,
  4425. this.lat += this.rotationSpeed.y * e
  4426. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4427. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4428. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4429. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4430. this.phi = r.Math.degToRad(90 - this.lat),
  4431. this.theta = r.Math.degToRad(this.lon),
  4432. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4433. this.lookVector.y = Math.cos(this.phi),
  4434. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4435. this.target.copy(this.lookVector).add(this.camera.position),
  4436. this.camera.lookAt(this.target)
  4437. }
  4438. ,
  4439. n.prototype.onMouseWheel = function(e) {
  4440. if (this.usable()) {
  4441. var t = e.wheelDelta || -e.detail;
  4442. this.emit(u.InteractionDirect),
  4443. this.emit(u.Scroll, t)
  4444. }
  4445. }
  4446. ,
  4447. n.prototype.onKeyDown = function(e) {
  4448. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4449. this.handleKeyDown(e.which)))
  4450. }
  4451. ,
  4452. n.prototype.handleKeyDown = function(e) {
  4453. var t = function(e, t) {
  4454. this.rotationAcc[e] = t
  4455. }
  4456. .bind(this);
  4457. this.emit(u.InteractionKey);
  4458. var i = !0;
  4459. switch (e) {
  4460. case h.LEFTARROW:
  4461. case h.J:
  4462. t("x", -1);
  4463. break;
  4464. case h.RIGHTARROW:
  4465. case h.L:
  4466. t("x", 1);
  4467. break;
  4468. case h.I:
  4469. t("y", 1);
  4470. break;
  4471. case h.K:
  4472. t("y", -1);
  4473. break;
  4474. default:
  4475. i = !1
  4476. }
  4477. i && this.emit(u.Move, "key")
  4478. }
  4479. ,
  4480. n.prototype.onKeyUp = function(e) {
  4481. this.usable() && (e.preventDefault(),
  4482. e.stopPropagation(),
  4483. this.handleKeyUp(e.which))
  4484. }
  4485. ,
  4486. n.prototype.handleKeyUp = function(e) {
  4487. switch (e) {
  4488. case h.LEFTARROW:
  4489. case h.J:
  4490. case h.RIGHTARROW:
  4491. case h.L:
  4492. this.rotationAcc.x = 0;
  4493. break;
  4494. case h.I:
  4495. case h.K:
  4496. this.rotationAcc.y = 0
  4497. }
  4498. }
  4499. ,
  4500. n.prototype.startRotating = function(e, t) {
  4501. e && (this.rotationAcc.x = e),
  4502. t && (this.rotationAcc.y = t)
  4503. }
  4504. ,
  4505. n.prototype.stopRotating = function(e) {
  4506. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4507. this.rotationAcc.set(0, 0)
  4508. }
  4509. ,
  4510. n.prototype.reset = function() {
  4511. this.pointerDragOn = !1,
  4512. this.rotationAcc.set(0, 0),
  4513. this.rotationSpeed.set(0, 0),
  4514. this.pointers = []
  4515. }
  4516. ,
  4517. n.prototype.toJSON = function() {
  4518. var e = {
  4519. camera_position: {
  4520. x: l.toPrecision(this.camera.position.x, 4),
  4521. y: l.toPrecision(this.camera.position.y, 4),
  4522. z: l.toPrecision(this.camera.position.z, 4)
  4523. },
  4524. camera_quaternion: {
  4525. x: l.toPrecision(this.camera.quaternion.x, 4),
  4526. y: l.toPrecision(this.camera.quaternion.y, 4),
  4527. z: l.toPrecision(this.camera.quaternion.z, 4),
  4528. w: l.toPrecision(this.camera.quaternion.w, 4)
  4529. }
  4530. };
  4531. return e
  4532. }
  4533. ,
  4534. n.prototype.setStateFromJSON = function(e) {
  4535. this.camera.position.copy(e.camera_position),
  4536. this.camera.quaternion.copy(e.camera_quaternion)
  4537. }
  4538. ,
  4539. t.exports = n
  4540. }
  4541. ).call(this, "/js/controls/PanoramaControls.js")
  4542. }
  4543. , {
  4544. "../enum/ControlEvents": 21,
  4545. "../enum/Keys": 30,
  4546. "../enum/MouseButton": 34,
  4547. "../enum/Vectors": 50,
  4548. "../settings": 166,
  4549. "../util/common": 185,
  4550. "../util/logger": 189,
  4551. "../util/math": 190,
  4552. events: 202,
  4553. three: 217
  4554. }],
  4555. 14: [function(e, t, i) {
  4556. (function(i) {
  4557. "use strict";
  4558. var n = e("three")
  4559. , r = e("../enum/Viewmode")
  4560. , o = e("../util/logger")
  4561. , a = new o(i);
  4562. t.exports = {
  4563. serialize: function(e) {
  4564. return encodeURI(JSON.stringify(e))
  4565. },
  4566. deserialize: function(e) {
  4567. function t(e) {
  4568. function t(e, t) {
  4569. return e && "number" == typeof t && !isNaN(t)
  4570. }
  4571. return e.reduce(t, !0)
  4572. }
  4573. try {
  4574. var i = JSON.parse(decodeURI(e))
  4575. , o = {
  4576. mode: r.fromInt(i.camera_mode),
  4577. panoId: i.scan_id,
  4578. position: (new n.Vector3).copy(i.camera_position),
  4579. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4580. zoom: i.ortho_zoom,
  4581. floorVisibility: i.floor_visibility
  4582. }
  4583. , s = o.position;
  4584. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4585. var l = o.quaternion;
  4586. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4587. o
  4588. } catch (i) {
  4589. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4590. try {
  4591. var c = e.split(",")
  4592. , h = {
  4593. x: parseFloat(c[2]),
  4594. y: parseFloat(c[3]),
  4595. z: parseFloat(c[4])
  4596. }
  4597. , u = {
  4598. x: parseFloat(c[5]),
  4599. y: parseFloat(c[6]),
  4600. z: parseFloat(c[7]),
  4601. w: parseFloat(c[8])
  4602. };
  4603. return t([h.x, h.y, h.z]) || (h.x = 0,
  4604. h.y = 0,
  4605. h.z = 0),
  4606. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4607. u.y = 0,
  4608. u.z = 0,
  4609. u.w = 1),
  4610. {
  4611. mode: r.fromInt(c[0]),
  4612. panoId: c[1],
  4613. position: (new n.Vector3).copy(h),
  4614. quaternion: (new n.Quaternion).copy(u)
  4615. }
  4616. } catch (t) {
  4617. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4618. }
  4619. }
  4620. return null
  4621. }
  4622. }
  4623. }
  4624. ).call(this, "/js/controls/serializer.js")
  4625. }
  4626. , {
  4627. "../enum/Viewmode": 51,
  4628. "../util/logger": 189,
  4629. three: 217
  4630. }],
  4631. 15: [function(e, t, i) {
  4632. (function(i) {
  4633. "use strict";
  4634. function n() {
  4635. this.endlessLoop = a.warp.loop,
  4636. this.clock = new r.Clock(!0),
  4637. this.model = null,
  4638. this.player = null,
  4639. this.currentItem = null,
  4640. this.destinationItem = null,
  4641. this.tourIsPlaying = !1,
  4642. this.transitionStage = y.None,
  4643. this.nextFunc = null,
  4644. this.onTheBus = !1,
  4645. this.tourInProgress = !1,
  4646. this.reachSource = null,
  4647. this.interrupted = !1,
  4648. this.nItems = 0,
  4649. this.walkingSectionPaused = !1
  4650. }
  4651. var r = e("three")
  4652. , o = e("./util/logger")
  4653. , a = e("./settings")
  4654. , s = e("./util/transitions")
  4655. , l = e("events").EventEmitter
  4656. , c = e("./enum/Viewmode")
  4657. , h = e("./analytics")
  4658. , u = e("./enum/WarpStyle")
  4659. , s = e("./util/transitions")
  4660. , d = (e("./model/ModelManager"),
  4661. e("./enum/ModelManagerEvents"))
  4662. , p = e("./enum/DirectorEvents")
  4663. , f = e("./enum/PlayerEvents")
  4664. , g = (e("./enum/ControlEvents"),
  4665. e("./enum/BlackoutStyle"))
  4666. , m = e("./enum/PathDiscardMode")
  4667. , v = e("./enum/PathDisplayMode")
  4668. , A = (e("./player"),
  4669. new o(i))
  4670. , y = Object.freeze({
  4671. None: 0,
  4672. Moving: 1,
  4673. Aiming: 2,
  4674. Interlude: 3
  4675. })
  4676. , C = Object.freeze({
  4677. Forward: 1,
  4678. NoChange: 0,
  4679. Backwards: -1
  4680. })
  4681. , I = s.getUniqueId();
  4682. n.prototype = Object.create(l.prototype),
  4683. n.prototype.init = function(e, t) {
  4684. this.player = e,
  4685. this.modelManager = t,
  4686. this.updateModel(),
  4687. this.resetAll(),
  4688. this.bindEvents()
  4689. }
  4690. ,
  4691. n.prototype.resetAll = function() {
  4692. if (this.currentItem = null,
  4693. this.destinationItem = null,
  4694. this.tourIsPlaying = !1,
  4695. this.bgmReplay(),//xzw
  4696. this.transitionStage = y.None,
  4697. this.nextFunc = null,
  4698. this.onTheBus = !1,
  4699. this.reachSource = null,
  4700. this.interrupted = !1,
  4701. this.model) {
  4702. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4703. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4704. } else
  4705. this.defaultWarpStyle = u.BLACK,
  4706. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4707. this.resetSpecialTransition()
  4708. }
  4709. ,
  4710. n.prototype.updateModel = function() {
  4711. this.model = this.modelManager.getActiveModel(),
  4712. this.nItems = this.model.heroLocations.length
  4713. }
  4714. ,
  4715. n.prototype.bindEvents = function() {
  4716. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4717. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4718. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4719. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4720. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4721. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4722. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4723. this.player.once(f.Move, function() {
  4724. s.cancelById(I)
  4725. })
  4726. }
  4727. ,
  4728. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4729. return e === u.WALK && (this.interrupt(g.NONE),
  4730. this.pauseWalkingSection(),
  4731. this.player.fastForwardActivePanoFlight(),
  4732. !0)
  4733. }
  4734. ,
  4735. n.prototype.handlePlayerMove = function(e) {
  4736. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4737. this.emit("update.controls")
  4738. }
  4739. ,
  4740. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4741. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4742. this.emit("update.controls"))
  4743. }
  4744. ,
  4745. n.prototype.handlePlayerModeChanged = function(e, t) {
  4746. this.intermediateState() || e === t || (this.onTheBus = !1,
  4747. this.emit("update.controls"))
  4748. }
  4749. ,
  4750. n.prototype.handlePlayerInputStart = function(e) {
  4751. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4752. }
  4753. ,
  4754. n.prototype.handlePlayerFlyingStarted = function() {
  4755. this.clearWalkingSectionPaused()
  4756. }
  4757. ,
  4758. n.prototype.describe = function() {
  4759. return {
  4760. nItems: this.nItems,
  4761. currentItem: this.currentItem,
  4762. destinationItem: this.destinationItem,
  4763. tourIsPlaying: this.tourIsPlaying,
  4764. onTheBus: this.onTheBus,
  4765. endlessLoop: this.endlessLoop,
  4766. viewMode: this.player.mode,
  4767. inTransition: this._inTransition(),
  4768. transitionStage: this.transitionStage,
  4769. tourInProgress: this.tourInProgress
  4770. }
  4771. }
  4772. ,
  4773. n.prototype._inTransition = function() {
  4774. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4775. }
  4776. ,
  4777. n.prototype.bounceable = function() {
  4778. var e = this.clock.getDelta();
  4779. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4780. }
  4781. ,
  4782. n.prototype.itemCompare = function(item1, item2, type){//add
  4783. if(type == 'equal'){//==
  4784. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4785. }else if(type == 'less'){//<
  4786. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4787. }
  4788. }
  4789. n.prototype.currentMoveDirection = function() {
  4790. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4791. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4792. }
  4793. ,
  4794. n.prototype.clearPath = function() {
  4795. this._inTransition() || this.player.path.discardPathObject()
  4796. }
  4797. ,
  4798. n.prototype.allFloors = function() {
  4799. this.model.toggleAllFloors()
  4800. }
  4801. ,
  4802. n.prototype.actionComplete = function(e) {
  4803. if (this.interrupted = !1,
  4804. this.transitionStage = y.None,
  4805. this.resetSpecialTransition(),
  4806. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4807. this.tourIsPlaying || (this.player.disablePreRendering(),
  4808. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4809. this.emit("update.controls"),
  4810. this.nextFunc) {
  4811. var t = this.nextFunc;
  4812. this.nextFunc = null,
  4813. t()
  4814. }
  4815. }
  4816. ,
  4817. n.prototype.awaitCompletion = function(e, t) {
  4818. this.nextFunc = t,
  4819. e()
  4820. }
  4821. ,
  4822. n.prototype.updateSuccessFunction = function(e) {
  4823. this.nextFunc = e
  4824. }
  4825. ,
  4826. n.prototype.interrupt = function(e, t) {
  4827. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4828. this.tourIsPlaying = !1,
  4829. this.bgmReplay(),//xzw
  4830. this.interrupted = !0,
  4831. this.nextFunc = null,
  4832. this.emit(p.ActionInterrupted),
  4833. null !== e && void 0 !== e || (e = g.BEGINNING),
  4834. this.player.interruptAndFastForward(e, t),
  4835. !0)
  4836. }
  4837. ,
  4838. n.prototype.wouldInterrupt = function() {
  4839. return this.transitionStage !== y.None
  4840. }
  4841. ,
  4842. n.prototype.intermediateState = function() {
  4843. return this.transitionStage !== y.None
  4844. }
  4845. ,
  4846. n.prototype.isInterrupted = function() {
  4847. return this.interrupted
  4848. }
  4849. ,
  4850. n.prototype.pauseWalkingSection = function() {
  4851. this.walkingSectionPaused = !0
  4852. }
  4853. ,
  4854. n.prototype.clearWalkingSectionPaused = function() {
  4855. this.walkingSectionPaused = !1
  4856. }
  4857. ,
  4858. n.prototype.autoTour = function() {
  4859. var e = Date.now();
  4860. this.model.auxDataPromise.then(function() {
  4861. e = Date.now() - e;
  4862. var t = a.warp.auto
  4863. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4864. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4865. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4866. done: function() {
  4867. this.playTour()
  4868. }
  4869. .bind(this),
  4870. name: "_atr",
  4871. id: I
  4872. })
  4873. }
  4874. .bind(this))
  4875. }
  4876. ,
  4877. n.prototype.atDestinationPano = function() {
  4878. if (!this.player.currentPano || null === this.destinationItem)
  4879. return !1;
  4880. var e = this.player.currentPano.id;
  4881. if (void 0 === e)
  4882. return !1;
  4883. var t = this.model.heroLocations;
  4884. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4885. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4886. return destination && destination.panoId == e
  4887. }
  4888. ,
  4889. n.prototype.redirectToItem = function(e, t) {
  4890. if (null === e || void 0 === e)
  4891. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4892. if (!this.wouldInterrupt())
  4893. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4894. if (this.player.mode === c.TRANSITIONING)
  4895. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4896. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4897. var i = function() {
  4898. s.setTimeout(function() {
  4899. this.setDestinationItem(e),
  4900. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4901. }
  4902. .bind(this), 0)
  4903. }
  4904. .bind(this);
  4905. this.interrupt(g.END, 0),
  4906. this.updateSuccessFunction(i)
  4907. }
  4908. ,
  4909. n.prototype.useSpecialTransition = function(e) {
  4910. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4911. this.nextWarpStyle = u.BLACK
  4912. }
  4913. ,
  4914. n.prototype.resetSpecialTransition = function() {
  4915. this.nextWarpStyle = this.defaultWarpStyle
  4916. }
  4917. ,
  4918. n.prototype.arrivedAtDestination = function(e) {
  4919. if (this.player.flying || this.player.isWarping())
  4920. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4921. else {
  4922. this.transitionStage = y.Aiming;
  4923. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4924. this.player.model.fadePanoMarkers(0),
  4925. this.awaitCompletion(function() {
  4926. this.resetSpecialTransition(),
  4927. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4928. }
  4929. .bind(this), t)
  4930. }
  4931. }
  4932. ,
  4933. n.prototype.goToDestination = function(e, t, i, n) {
  4934. //音频
  4935. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  4936. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4937. if(musicInfo && musicInfo.music){
  4938. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4939. let audioSrc1 = g_tourAudio.src.split('/').pop();
  4940. let audioSrc2 = o.split('/').pop();
  4941. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4942. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4943. g_tourAudio.currentTime = 0; g_tourAudio.play();
  4944. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  4945. g_tourAudio.play()
  4946. }
  4947. }else{//很可能是该folder的起始
  4948. g_tourAudio.src = manage.dealURL(o);
  4949. g_tourAudio.load()
  4950. }
  4951. }
  4952. //}
  4953. if (this.onTheBus = !0,
  4954. this.emit("update.controls"),
  4955. this.player.updateLastView(),
  4956. !n && this.atDestinationPano()){
  4957. /*
  4958. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4959. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4960. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4961. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4962. } */
  4963. return void this.arrivedAtDestination(!0);
  4964. }
  4965. if (this.player.flying || this.player.isWarping())
  4966. A.warn("Cannot go to new destination while player is flying or warping.");
  4967. else {
  4968. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4969. , o = null
  4970. , a1 = null;
  4971. if (r.isPano()) {
  4972. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4973. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  4974. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  4975. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4976. o = this.arrivedAtDestination.bind(this, !0)
  4977. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4978. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4979. }
  4980. } else{
  4981. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4982. o = this.arrivedAtDestination.bind(this, !1);
  4983. }
  4984. this.transitionStage = y.Moving,
  4985. this.model.fadePanoMarkers(0),
  4986. this.awaitCompletion(function() {
  4987. a1();
  4988. }
  4989. .bind(this), o),
  4990. this.emit("update.controls")
  4991. }
  4992. }
  4993. ,
  4994. n.prototype.tourInterlude = function() {
  4995. if (h.trackAlways("reach_highlight", {
  4996. reach_source: this.reachSource
  4997. }),
  4998. this.model.fadePanoMarkers(0),
  4999. this.emit("update.controls"),
  5000. this.tourIsPlaying)
  5001. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5002. this.stopTour(true),
  5003. this.emit(p.TourEnd),
  5004. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  5005. this.transitionStage = y.Interlude,
  5006. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5007. }
  5008. .bind(this), this.goNext.bind(this))
  5009. }
  5010. ,
  5011. n.prototype.playTour = function() {
  5012. if (!this.bounceable())
  5013. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5014. this.tourInProgress = !0,
  5015. this.reachSource = "play",
  5016. this.tourIsPlaying = !0,
  5017. this.wasZoomEnabled = this.player.zoomEnabled,
  5018. this.player.zoomEnabled = !1,
  5019. this.resetSpecialTransition(),
  5020. this.emit("update.controls"),
  5021. this.emit(p.TourStart),
  5022. this.player.enablePreRendering(),
  5023. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5024. this.goToDestination()) : this.goNext()))
  5025. }
  5026. ,
  5027. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  5028. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  5029. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  5030. g_playAudio = g_bgAudio;
  5031. g_tourAudio && g_tourAudio.pause();
  5032. //window.tourAudio && window.tourAudio.pause();
  5033. manage.switchBgmState(true);
  5034. }
  5035. }
  5036. ,
  5037. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5038. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5039. this.tourIsPlaying = !1,
  5040. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  5041. this.interrupt(),
  5042. this.clearWalkingSectionPaused(),
  5043. this.resetSpecialTransition(),
  5044. this.emit("update.controls"))
  5045. //window.tourAudio && window.tourAudio.pause();
  5046. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  5047. {
  5048. g_tourAudio.pause();
  5049. //g_tourAudio.src = ""
  5050. }
  5051. }
  5052. ,
  5053. n.prototype.endTourProgress = function() {
  5054. this.tourInProgress = !1,
  5055. this.emit("update.controls"),
  5056. this.emit(p.TourEnd)
  5057. }
  5058. ,
  5059. n.prototype.goToHighlight = function(e) {
  5060. if (this.wouldInterrupt())
  5061. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5062. else {
  5063. if (A.debug("<tour.goto " + e + ">"),
  5064. this.isInterrupted())
  5065. return;
  5066. this.clearWalkingSectionPaused(),
  5067. this.setDestinationItem(e),
  5068. this.useSpecialTransition("Hilight"),
  5069. this.goToDestination(),
  5070. h.trackAlways("reach_highlight", {
  5071. reach_source: "thumb"
  5072. })
  5073. }
  5074. }
  5075. ,
  5076. n.prototype.prevHighlight = function() {
  5077. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5078. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5079. this.reachSource = "prev",
  5080. this.goPrev()))
  5081. }
  5082. ,
  5083. n.prototype.nextHighlight = function() {
  5084. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5085. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5086. this.reachSource = "next",
  5087. this.goNext()))
  5088. }
  5089. ,
  5090. n.prototype.changeMode = function(e) {
  5091. var t = $.Deferred()
  5092. , i = t.resolve.bind(t)
  5093. , n = t.reject.bind(t);
  5094. this.emit(p.StartModeChange);
  5095. var r = function() {
  5096. return this.clearWalkingSectionPaused(),
  5097. !!this.wouldInterrupt() && (this.interrupt(),
  5098. !0)
  5099. }
  5100. .bind(this);
  5101. if (!r()) {
  5102. switch (e) {
  5103. case c.PANORAMA:
  5104. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5105. break;
  5106. case c.DOLLHOUSE:
  5107. case c.FLOORPLAN:
  5108. this.player.flyToNewMode({
  5109. mode: e
  5110. }).done(i).fail(n);
  5111. break;
  5112. case c.OUTDOOR:
  5113. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5114. }
  5115. return t.promise()
  5116. }
  5117. }
  5118. ,
  5119. n.prototype.atEndOfTour = function() {
  5120. //return this.currentItem >= this.nItems - 1
  5121. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5122. if(end){
  5123. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5124. if(heroLocations){
  5125. end = this.currentItem[1] >= heroLocations.length - 1
  5126. }
  5127. }
  5128. return end;
  5129. }
  5130. ,
  5131. n.prototype.firstDestination = function() {
  5132. //return 0 < this.nItems ? 0 : null
  5133. return 0 < this.nItems ? [0,0]: null
  5134. }
  5135. ,
  5136. n.prototype.finalDestination = function() {
  5137. //return 0 < this.nItems ? this.nItems - 1 : null
  5138. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5139. }
  5140. ,
  5141. n.prototype.goPrev = function() {
  5142. this.tourAdvance(-1)
  5143. }
  5144. ,
  5145. n.prototype.goNext = function() {
  5146. this.tourAdvance(1)
  5147. }
  5148. ,
  5149. n.prototype.setDestinationItem = function(e) {
  5150. this.destinationItem = e,
  5151. this.emit("update.controls")
  5152. }
  5153. ,
  5154. n.prototype.setCurrentItem = function(e) {
  5155. this.currentItem = e,
  5156. this.emit("update.controls")
  5157. }
  5158. ,
  5159. n.prototype.nextItem = function(currentItem) {
  5160. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5161. if(currentItem == void 0)return this.firstDestination()
  5162. var currentLocation = this.model.heroLocations[currentItem[0]];
  5163. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5164. var item;
  5165. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5166. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5167. }else{
  5168. item = [currentItem[0] , currentItem[1]+1]
  5169. }
  5170. if(item[0] >= this.nItems ){
  5171. item = this.firstDestination()
  5172. }
  5173. return item;
  5174. //暂时不理会endlessLoop,默认为false
  5175. }
  5176. ,
  5177. n.prototype.prevItem = function(currentItem) {
  5178. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5179. if(currentItem == void 0)return this.firstDestination()
  5180. var item;
  5181. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5182. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5183. else{
  5184. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5185. if(this.currentItem[1] == 0){//子目录中第一个
  5186. return [currentItem[0] - 1, lastChildNum-1]
  5187. }else{
  5188. return [currentItem[0], currentItem[1]-1]
  5189. }
  5190. }
  5191. }
  5192. ,
  5193. n.prototype.tourAdvance = function(e) {//e是1或-1
  5194. A.debug("tourAdvance(" + e + ")")
  5195. if(null === this.currentItem || void 0 === this.currentItem){
  5196. this.setDestinationItem(this.firstDestination())
  5197. }else{
  5198. var item
  5199. if(e == 1){
  5200. item = this.nextItem(this.currentItem)
  5201. }else if(e == -1){
  5202. item = this.prevItem(this.currentItem)
  5203. }
  5204. this.setDestinationItem(item)
  5205. }
  5206. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5207. this.useSpecialTransition("reverse-looping to end")
  5208. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5209. this.useSpecialTransition("looping back to start")
  5210. }
  5211. /* var momentTour = this.getMomentTour(this.destinationItem);
  5212. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5213. var zoomLevel = this.player.zoomLevel;
  5214. this.player.zoomEnabled = true;
  5215. var zoom = function(e, d) {
  5216. this.player.zoomTo((1-e)*zoomLevel, true)
  5217. }.bind(this)
  5218. s.start(zoom, 1500, function(){
  5219. }, 0, d.easeOutQuad, "zoom")
  5220. } */
  5221. this.goToDestination()
  5222. }
  5223. ,
  5224. n.prototype.getMomentTour = function(destinationItem) {//add
  5225. var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
  5226. if(!destinationItem) return wholeMomentTour
  5227. else{
  5228. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5229. if(currentLocation.momentTour)return currentLocation.momentTour;
  5230. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5231. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5232. }
  5233. }
  5234. ,
  5235. t.exports = n
  5236. }
  5237. ).call(this, "/js/director.js")
  5238. }
  5239. , {
  5240. "./analytics": 4,
  5241. "./enum/BlackoutStyle": 18,
  5242. "./enum/ControlEvents": 21,
  5243. "./enum/DirectorEvents": 23,
  5244. "./enum/ModelManagerEvents": 33,
  5245. "./enum/PathDiscardMode": 38,
  5246. "./enum/PathDisplayMode": 39,
  5247. "./enum/PlayerEvents": 40,
  5248. "./enum/Viewmode": 51,
  5249. "./enum/WarpStyle": 52,
  5250. "./model/ModelManager": 140,
  5251. "./player": 155,
  5252. "./settings": 166,
  5253. "./util/logger": 189,
  5254. "./util/transitions": 195,
  5255. events: 202,
  5256. three: 217
  5257. }],
  5258. 16: [function(e, t, i) {
  5259. "use strict";
  5260. var n = e("three")
  5261. , r = e("./enum/Viewmode")
  5262. , o = (e("./settings"),
  5263. e("./util/transitions"))
  5264. , a = e("./enum/PlayerEvents")
  5265. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5266. , l = new n.ShaderPass(n.VerticalBlurShader);
  5267. l.renderToScreen = !0;
  5268. var c = $("#player").width() / $("#player").height();
  5269. isNaN(c) && (c = 1);
  5270. initTransitionPass(n)
  5271. var h = {
  5272. currentBlur: 0,
  5273. aspect: c,
  5274. blurStrength: 1,
  5275. hblurPass: s,
  5276. vblurPass: l,
  5277. transitionMaskPass : new n.TransitionPass()
  5278. ,
  5279. bindEvents: function(e) {
  5280. e.on(a.ModeChanged, function(e, t) {
  5281. e === r.PANORAMA && (o.cancel(h.blur),
  5282. o.cancel(h.addBlur),
  5283. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5284. })
  5285. },
  5286. blur: function(e) {
  5287. h.currentBlur = e;
  5288. var t = e * h.blurStrength;
  5289. l.uniforms.v.value = t / 512 * h.aspect,
  5290. s.uniforms.h.value = t / 512
  5291. },
  5292. addBlur: function(e) {
  5293. e = Math.max(e, h.currentBlur),
  5294. h.blur(e)
  5295. },
  5296. removeBlur: function(e) {
  5297. e = Math.min(1 - e, h.currentBlur),
  5298. h.blur(e)
  5299. }
  5300. };
  5301. h.blur(0),
  5302. t.exports = h
  5303. }
  5304. , {
  5305. "./enum/PlayerEvents": 40,
  5306. "./enum/Viewmode": 51,
  5307. "./settings": 166,
  5308. "./util/transitions": 195,
  5309. three: 217
  5310. }],
  5311. 17: [function(e, t, i) {
  5312. "use strict";
  5313. t.exports = {
  5314. UNKNOWN: 0,
  5315. ALIGNED: 1,
  5316. UNALIGNED: 2,
  5317. PLACED: 3
  5318. }
  5319. }
  5320. , {}],
  5321. 18: [function(e, t, i) {
  5322. "use strict";
  5323. t.exports = {
  5324. NONE: 0,
  5325. MIDDLE: 1,
  5326. END: 2,
  5327. BEGINNING: 3,
  5328. FADEIN: 4
  5329. }
  5330. }
  5331. , {}],
  5332. 19: [function(e, t, i) {
  5333. "use strict";
  5334. var n = e("three");
  5335. t.exports = {
  5336. newBlue: new n.Color(4967932),
  5337. altBlue: new n.Color(47355),
  5338. tagDefault: new n.Color(223357),
  5339. classicBlue: new n.Color(53759),
  5340. mpYellow: new n.Color(16502016),
  5341. mpOrange: new n.Color(16428055),
  5342. mpBlue: new n.Color(12096),
  5343. mpLtGrey: new n.Color(13751252),
  5344. mpDkGrey: new n.Color(10000019),
  5345. mpRed: new n.Color(12525854),
  5346. mpOrangeDesat: new n.Color(16764529),
  5347. mpBlueDesat: new n.Color(4034734),
  5348. mpRedDesat: new n.Color(14705505),
  5349. white: new n.Color(16777215),
  5350. black: new n.Color(0),
  5351. _desat: function(e, t) {
  5352. var i = t || .3
  5353. , r = (new n.Color).copy(e).getHSL();
  5354. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5355. },
  5356. _darken: function(e, t) {
  5357. var i = t || .2
  5358. , r = e.getHSL();
  5359. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5360. }
  5361. }
  5362. }
  5363. , {
  5364. three: 217
  5365. }],
  5366. 20: [function(e, t, i) {
  5367. "use strict";
  5368. t.exports = {
  5369. NONE: -1,
  5370. ROTATE: 0,
  5371. DOLLY: 1,
  5372. PAN: 2,
  5373. ROTATE_DOLLY: 3,
  5374. PAN_DOLLY: 4
  5375. }
  5376. }
  5377. , {}],
  5378. 21: [function(e, t, i) {
  5379. "use strict";
  5380. t.exports = {
  5381. Move: "move",
  5382. InteractionDirect: "interaction.direct",
  5383. InteractionKey: "interaction.key",
  5384. InteractionGui: "interaction.gui",
  5385. FlyInDirection: "fly.direction",
  5386. InputStart: "input.start",
  5387. Pinch: "input.pinch",
  5388. Scroll: "input.scroll",
  5389. AutoPanInterrupt: "autopan.interrupt",
  5390. AutoPanComplete: "autopan.complete",
  5391. AutoPanClamped: "autopan.clamped",
  5392. LongTap: "longtap"
  5393. }
  5394. }
  5395. , {}],
  5396. 22: [function(e, t, i) {
  5397. "use strict";
  5398. t.exports = Object.freeze({
  5399. FORWARD: "FORWARD",
  5400. LEFT: "LEFT",
  5401. RIGHT: "RIGHT",
  5402. BACK: "BACK",
  5403. UP: "UP",
  5404. DOWN: "DOWN"
  5405. })
  5406. }
  5407. , {}],
  5408. 23: [function(e, t, i) {
  5409. "use strict";
  5410. t.exports = {
  5411. ActionInterrupted: "action.interrupted",
  5412. TourStart: "tour.start",
  5413. TourEnd: "tour.end",
  5414. StartModeChange: "mode.startChange"
  5415. }
  5416. }
  5417. , {}],
  5418. 24: [function(e, t, i) {
  5419. "use strict";
  5420. t.exports = Object.freeze({
  5421. None: 0,
  5422. Queued: 1,
  5423. ForceQueued: 2,
  5424. Downloading: 3,
  5425. Downloaded: 4,
  5426. DownloadFailed: 5
  5427. })
  5428. }
  5429. , {}],
  5430. 25: [function(e, t, i) {
  5431. "use strict";
  5432. t.exports = {
  5433. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5434. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5435. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5436. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5437. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5438. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5439. }
  5440. }
  5441. , {}],
  5442. 26: [function(e, t, i) {
  5443. "use strict";
  5444. t.exports = {
  5445. Texture2D: 0,
  5446. TextureCube: 1
  5447. }
  5448. }
  5449. , {}],
  5450. 27: [function(e, t, i) {
  5451. "use strict";
  5452. t.exports = {
  5453. SMALL: "small",
  5454. LARGE: "large"
  5455. }
  5456. }
  5457. , {}],
  5458. 28: [function(e, t, i) {
  5459. "use strict";
  5460. var n = e("./Viewmode")
  5461. , r = {
  5462. LANDING: {},
  5463. NAVIGATION: "navigation",
  5464. MORE_HELP: "moreHelp",
  5465. TOUR_INTERACTION: {}
  5466. };
  5467. r.LANDING[n.PANORAMA] = "panorama.landing",
  5468. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5469. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5470. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5471. r.TOUR_INTERACTION.standard = "standard.tour",
  5472. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5473. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5474. t.exports = r
  5475. }
  5476. , {
  5477. "./Viewmode": 51
  5478. }],
  5479. 29: [function(e, t, i) {
  5480. "use strict";
  5481. var n = {
  5482. UP: 1,
  5483. DOWN: -1,
  5484. LEFT: "L",
  5485. RIGHT: "R",
  5486. FORWARD: "F",
  5487. BACK: "B",
  5488. reverse: {},
  5489. opposite: function(e) {
  5490. return this.reverse[e.toString()]
  5491. }
  5492. };
  5493. !function() {
  5494. n.reverse[n.UP] = n.DOWN,
  5495. n.reverse[n.DOWN] = n.UP,
  5496. n.reverse[n.LEFT] = n.RIGHT,
  5497. n.reverse[n.RIGHT] = n.LEFT,
  5498. n.reverse[n.FORWARD] = n.BACK,
  5499. n.reverse[n.BACK] = n.FORWARD
  5500. }(),
  5501. t.exports = n
  5502. }
  5503. , {}],
  5504. 30: [function(e, t, i) {
  5505. "use strict";
  5506. var n = e("../util/browser")
  5507. , r = {
  5508. ZERO: 48,
  5509. ONE: 49,
  5510. TWO: 50,
  5511. THREE: 51,
  5512. FOUR: 52,
  5513. FIVE: 53,
  5514. SIX: 54,
  5515. SEVEN: 55,
  5516. EIGHT: 56,
  5517. NINE: 57,
  5518. LEFTARROW: 37,
  5519. UPARROW: 38,
  5520. RIGHTARROW: 39,
  5521. DOWNARROW: 40,
  5522. A: 65,
  5523. B: 66,
  5524. C: 67,
  5525. D: 68,
  5526. E: 69,
  5527. F: 70,
  5528. G: 71,
  5529. H: 72,
  5530. I: 73,
  5531. J: 74,
  5532. K: 75,
  5533. L: 76,
  5534. M: 77,
  5535. N: 78,
  5536. O: 79,
  5537. P: 80,
  5538. Q: 81,
  5539. R: 82,
  5540. S: 83,
  5541. T: 84,
  5542. U: 85,
  5543. V: 86,
  5544. W: 87,
  5545. X: 88,
  5546. Y: 89,
  5547. Z: 90,
  5548. SPACE: 32,
  5549. RETURN: 13,
  5550. SEMICOLON: 186,
  5551. PLUSEQUALS: 187,
  5552. DASHUNDERSCORE: 189,
  5553. OPENBRACKET: 219
  5554. };
  5555. n.detectFirefox() && (r.SEMICOLON = 59,
  5556. r.PLUSEQUALS = 61,
  5557. r.DASHUNDERSCORE = 173),
  5558. t.exports = r
  5559. }
  5560. , {
  5561. "../util/browser": 182
  5562. }],
  5563. 31: [function(e, t, i) {
  5564. "use strict";
  5565. t.exports = {
  5566. EN_US: "en-US",
  5567. ES_MX: "es-MX",
  5568. FR_FR: "fr-FR",
  5569. DE_DE: "de-DE",
  5570. RU_RU: "ru-RU",
  5571. CN_CN: "cn-CN",
  5572. JP_JP: "jp-JP"
  5573. }
  5574. }
  5575. , {}],
  5576. 32: [function(e, t, i) {
  5577. "use strict";
  5578. t.exports = {
  5579. TagActivated: "tag.activated",
  5580. TagDismissed: "tag.dismissed",
  5581. TagNavigation: "tag.navigation"
  5582. }
  5583. }
  5584. , {}],
  5585. 33: [function(e, t, i) {
  5586. "use strict";
  5587. t.exports = {
  5588. ModelAdded: "model-added",
  5589. ActiveModelChanged: "active-model-changed"
  5590. }
  5591. }
  5592. , {}],
  5593. 34: [function(e, t, i) {
  5594. "use strict";
  5595. t.exports = {
  5596. LEFT: 0,
  5597. MIDDLE: 1,
  5598. RIGHT: 2
  5599. }
  5600. }
  5601. , {}],
  5602. 35: [function(e, t, i) {
  5603. "use strict";
  5604. t.exports = {
  5605. PanoRenderComplete: "panorama.render.complete",
  5606. TileRenderFailure: "panorama.tile.render.failed",
  5607. TileRenderSuccess: "panorama.tile.render.success",
  5608. TileUploadAttempted: "panorama.tile.upload.attempted",
  5609. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5610. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5611. }
  5612. }
  5613. , {}],
  5614. 36: [function(e, t, i) {
  5615. "use strict";
  5616. t.exports = {
  5617. BASE: 1,
  5618. STANDARD: 2,
  5619. HIGH: 3,
  5620. ULTRAHIGH: 4
  5621. }
  5622. }
  5623. , {}],
  5624. 37: [function(e, t, i) {
  5625. "use strict";
  5626. t.exports = {
  5627. LoadComplete: "panorama.load.complete",
  5628. LoadFailed: "panorama.load.failed",
  5629. TileLoaded: "panorama.tile.loaded"
  5630. }
  5631. }
  5632. , {}],
  5633. 38: [function(e, t, i) {
  5634. "use strict";
  5635. t.exports = Object.freeze({
  5636. Standard: 0,
  5637. Slow: 1,
  5638. Retain: 2
  5639. })
  5640. }
  5641. , {}],
  5642. 39: [function(e, t, i) {
  5643. "use strict";
  5644. t.exports = Object.freeze({
  5645. Show: 0,
  5646. Hide: 1,
  5647. Retain: 2
  5648. })
  5649. }
  5650. , {}],
  5651. 40: [function(e, t, i) {
  5652. "use strict";
  5653. t.exports = {
  5654. Move: "move",
  5655. MoveComplete: "move.complete",
  5656. ModeChanged: "mode.changed",
  5657. ModeChanging: "mode.changing",
  5658. PanoChosen: "pano.chosen",
  5659. ClosestPanoChanging: "closest.pano.changing",
  5660. WarpStarted: "warp.started",
  5661. WarpInterrupted: "warp.interrupted",
  5662. WarpEnded: "warp.ended",
  5663. FlyinFinished: "flyin.finished",
  5664. FlyingStarted: "flying.started",
  5665. FlyingInterrupted: "flying.interrupted",
  5666. FlyingEnded: "flying.ended",
  5667. Ready: "ready",
  5668. StartInside: "start.inside",
  5669. StartOutside: "start.outside",
  5670. ViewChanged: "view.changed",
  5671. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5672. InputStart: "input.start"
  5673. }
  5674. }
  5675. , {}],
  5676. 41: [function(e, t, i) {
  5677. "use strict";
  5678. t.exports = Object.freeze({
  5679. DEFAULT: 0,
  5680. PANOMARKERS: 1,
  5681. RETICULE: 2,
  5682. TAG: 3
  5683. })
  5684. }
  5685. , {}],
  5686. 42: [function(e, t, i) {
  5687. "use strict";
  5688. t.exports = {
  5689. visibleFloor: 1,
  5690. ghostFloor: 3,
  5691. boundingSkybox: 1,
  5692. panoMarker: 2,
  5693. reticule: 3,
  5694. tagStem: 4,
  5695. tagDisc: 5,
  5696. ribbon: 100
  5697. }
  5698. }
  5699. , {}],
  5700. 43: [function(e, t, i) {
  5701. "use strict";
  5702. t.exports = {
  5703. ContextCreated: "scene-renderer-context-created",
  5704. AfterRender: "after-render",
  5705. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5706. }
  5707. }
  5708. , {}],
  5709. 44: [function(e, t, i) {
  5710. "use strict";
  5711. t.exports = {
  5712. IDLE: "idle",
  5713. BROWSE: "browse",
  5714. EXAMINE: "examine"
  5715. }
  5716. }
  5717. , {}],
  5718. 45: [function(e, t, i) {
  5719. "use strict";
  5720. t.exports = {
  5721. TileDownloadSuccess: "tiledownloader.download.success",
  5722. TileDownloadFailure: "tiledownloader.download.failure",
  5723. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5724. }
  5725. }
  5726. , {}],
  5727. 46: [function(e, t, i) {
  5728. "use strict";
  5729. t.exports = {
  5730. CardboardAndroid: "googlevr",
  5731. GearVR: "gearvr",
  5732. CardboardIOS: "googlevrios",
  5733. Cardboard: "googlevr"
  5734. }
  5735. }
  5736. , {}],
  5737. 47: [function(e, t, i) {
  5738. "use strict";
  5739. t.exports = {
  5740. NONE: 0,
  5741. CONTEXTUAL: 1,
  5742. ANDROID: 2
  5743. }
  5744. }
  5745. , {}],
  5746. 48: [function(e, t, i) {
  5747. "use strict";
  5748. var n = {
  5749. Title: 0,
  5750. Cardboard: 1
  5751. }
  5752. , r = {
  5753. Title: 0,
  5754. Cardboard: 1,
  5755. Gear: 2
  5756. };
  5757. !function() {
  5758. [n, r].forEach(function(e) {
  5759. e.pageCount = Object.keys(e).length
  5760. })
  5761. }(),
  5762. t.exports.ios = n,
  5763. t.exports.standard = r
  5764. }
  5765. , {}],
  5766. 49: [function(e, t, i) {
  5767. "use strict";
  5768. t.exports = {
  5769. Android: "android",
  5770. IOS: "ios",
  5771. Desktop: "desktop",
  5772. UnsupportedAndroid: "android-unsupported"
  5773. }
  5774. }
  5775. , {}],
  5776. 50: [function(e, t, i) {
  5777. "use strict";
  5778. var n = e("three");
  5779. t.exports = {
  5780. UP: new n.Vector3(0,1,0),
  5781. DOWN: new n.Vector3(0,-1,0),
  5782. LEFT: new n.Vector3(-1,0,0),
  5783. RIGHT: new n.Vector3(1,0,0),
  5784. FORWARD: new n.Vector3(0,0,-1),
  5785. BACK: new n.Vector3(0,0,1)
  5786. }
  5787. }
  5788. , {
  5789. three: 217
  5790. }],
  5791. 51: [function(e, t, i) {
  5792. "use strict";
  5793. var n = e("../exception/ViewmodeConvertException")
  5794. , r = e("./coreViewmodes")
  5795. , o = e("../util/common")
  5796. , a = {
  5797. MESH: "mesh",
  5798. OUTDOOR: "outdoor",
  5799. TRANSITIONING: "transitioning",
  5800. toInt: function(e) {
  5801. switch (e) {
  5802. case this.PANORAMA:
  5803. return 1;
  5804. case this.DOLLHOUSE:
  5805. return 2;
  5806. case this.FLOORPLAN:
  5807. return 3;
  5808. case this.OUTDOOR:
  5809. return 4;
  5810. case this.TRANSITIONING:
  5811. return -1
  5812. }
  5813. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5814. },
  5815. fromInt: function(e) {
  5816. switch (e) {
  5817. case "1":
  5818. case 1:
  5819. return this.PANORAMA;
  5820. case "2":
  5821. case 2:
  5822. return this.DOLLHOUSE;
  5823. case "3":
  5824. case 3:
  5825. return this.FLOORPLAN;
  5826. case "4":
  5827. case 4:
  5828. return this.OUTDOOR
  5829. }
  5830. throw new n("No known conversion for int to viewmode for int: " + e)
  5831. },
  5832. convertWorkshopModeInt: function(e) {
  5833. switch (e) {
  5834. case "0":
  5835. case 0:
  5836. case undefined: //xzw add
  5837. return this.PANORAMA;
  5838. case "1":
  5839. case 1:
  5840. return this.FLOORPLAN;
  5841. case "2":
  5842. case 2:
  5843. return this.DOLLHOUSE;
  5844. case "3":
  5845. case 3:
  5846. return this.MESH
  5847. }
  5848. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5849. }
  5850. };
  5851. o.extendObject(a, r),
  5852. t.exports = a
  5853. }
  5854. , {
  5855. "../exception/ViewmodeConvertException": 58,
  5856. "../util/common": 185,
  5857. "./coreViewmodes": 54
  5858. }],
  5859. 52: [function(e, t, i) {
  5860. "use strict";
  5861. t.exports = {
  5862. BLACK: "black",
  5863. STD: "std",
  5864. WALK: "walk"
  5865. }
  5866. }
  5867. , {}],
  5868. 53: [function(e, t, i) {
  5869. "use strict";
  5870. t.exports = {
  5871. ZoomIn: "zoom.in",
  5872. ZoomOut: "zoom.out",
  5873. ZoomMax: "zoom.max",
  5874. ZoomMin: "zoom.min"
  5875. }
  5876. }
  5877. , {}],
  5878. 54: [function(e, t, i) {
  5879. "use strict";
  5880. t.exports = {
  5881. PANORAMA: "panorama",
  5882. DOLLHOUSE: "dollhouse",
  5883. FLOORPLAN: "floorplan"
  5884. }
  5885. }
  5886. , {}],
  5887. 55: [function(e, t, i) {
  5888. "use strict";
  5889. function n(e) {
  5890. this.message = e
  5891. }
  5892. t.exports = n
  5893. }
  5894. , {}],
  5895. 56: [function(e, t, i) {
  5896. "use strict";
  5897. function n(e) {
  5898. r.call(this, e)
  5899. }
  5900. var r = e("./BasicException");
  5901. n.prototype = Object.create(r.prototype),
  5902. t.exports = n
  5903. }
  5904. , {
  5905. "./BasicException": 55
  5906. }],
  5907. 57: [function(e, t, i) {
  5908. "use strict";
  5909. function n(e) {
  5910. r.call(this, e)
  5911. }
  5912. var r = e("./BasicException");
  5913. n.prototype = Object.create(r.prototype),
  5914. t.exports = n
  5915. }
  5916. , {
  5917. "./BasicException": 55
  5918. }],
  5919. 58: [function(e, t, i) {
  5920. "use strict";
  5921. function n(e) {
  5922. r.call(this, e)
  5923. }
  5924. var r = e("./BasicException");
  5925. n.prototype = Object.create(r.prototype),
  5926. t.exports = n
  5927. }
  5928. , {
  5929. "./BasicException": 55
  5930. }],
  5931. 59: [function(e, t, i) {
  5932. (function(i) {
  5933. "use strict";
  5934. function n(e) {
  5935. var t = {};
  5936. if (e) {
  5937. var i = e.flags;
  5938. if (i)
  5939. for (var n in i)
  5940. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5941. return t
  5942. }
  5943. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5944. null
  5945. }
  5946. var r = e("./util/ajax")
  5947. , o = e("./util/showcase")
  5948. , a = e("./util/logger")
  5949. , s = ""
  5950. , l = new a(i)
  5951. , c = {};
  5952. t.exports = {
  5953. loadFeatureFlags: function(e) {
  5954. var t = $.Deferred();
  5955. return r.get(e.urlBase + s, {
  5956. responseType: "json",
  5957. prefetchFrom: "user",
  5958. auth: o.getAuthorizationHeader()
  5959. }).done(function(e) {
  5960. c = n(e),
  5961. c ? t.resolve(c) : t.reject("loading-failed")
  5962. }).fail(function() {
  5963. l.debug("Retrieval of feature flags failed."),
  5964. t.reject("loading-failed")
  5965. }),
  5966. t.promise()
  5967. },
  5968. getFlags: function() {
  5969. return c
  5970. },
  5971. updateDependentSettings: function(e, t) {
  5972. e = e || c,
  5973. e.labels && (t.labels.enabled = !0),
  5974. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5975. e.showcase_sdk && (t.sdkInit = !0),
  5976. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5977. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5978. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5979. e.hide_sc_sharing && (t.share.enabled = !1)
  5980. }
  5981. }
  5982. }
  5983. ).call(this, "/js/featureflags.js")
  5984. }
  5985. , {
  5986. "./util/ajax": 181,
  5987. "./util/logger": 189,
  5988. "./util/showcase": 193
  5989. }],
  5990. 60: [function(e, t, i) {
  5991. "use strict";
  5992. var n = (e("../util/common"),
  5993. {
  5994. status: 0,
  5995. set: function(e) {
  5996. if (isNaN(e))
  5997. return !1;
  5998. var t = $('.progressbar');
  5999. 0 > e && (e = 0);
  6000. e > 100 && (e = 100);
  6001. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  6002. var barperc = e*width;
  6003. var perc = Math.round(e);
  6004. var labelpos = (parseInt(barperc)-15);
  6005. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  6006. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6007. t.find('.perc').text(perc+'%'); //具体数字的百分比
  6008. this.status = e
  6009. },
  6010. done: function(e) {
  6011. return e || this.status ? (this.status = null,
  6012. this.set(100)) : this
  6013. }
  6014. });
  6015. t.exports.circleLoader = n
  6016. }
  6017. , {
  6018. "../util/common": 185
  6019. }],
  6020. 61: [function(e, t, i) {
  6021. "use strict";
  6022. t.exports = Object.freeze({
  6023. CLOSE: "modal.closer.close"
  6024. })
  6025. }
  6026. , {}],
  6027. 62: [function(e, t, i) {
  6028. "use strict";
  6029. function n(e, t) {
  6030. t && (t.stopPropagation(),
  6031. t.preventDefault()),
  6032. e && this.emit(l.CLOSE, e),
  6033. g.reset()
  6034. }
  6035. function r(e, t) {
  6036. function i() {
  6037. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6038. t !== f && (f = t,
  6039. t ? (e.classList.add("closeByFooter"),
  6040. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6041. h.classList.remove("closeByFooter")))
  6042. }
  6043. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6044. }
  6045. var o = e("../../settings")
  6046. , a = (e("../../tag/Media/MediaEvent"),
  6047. e("../../util/browser"))
  6048. , s = e("../../util/common")
  6049. , l = e("./ModalCloserEvent")
  6050. , c = e("events").EventEmitter
  6051. , h = document.getElementsByClassName("footer")[0]
  6052. , u = h.querySelectorAll(".close")[0]
  6053. , d = null
  6054. , p = null
  6055. , f = null
  6056. , g = (a.isMobile(),
  6057. {
  6058. open: function(e) {
  6059. e && (r(e),
  6060. d && u.removeEventListener("click", d, !0),
  6061. d = n.bind(this, e.id),
  6062. u.addEventListener("click", d, !0),
  6063. p && window.removeEventListener("resize", p, !0),
  6064. p = r.bind(this, e),
  6065. window.addEventListener("resize", p, !0))
  6066. },
  6067. reset: function() {
  6068. h.classList.remove("closeByFooter"),
  6069. u.removeEventListener("click", d, !0),
  6070. window.removeEventListener("resize", p, !0),
  6071. d = p = f = null
  6072. }
  6073. });
  6074. s.extendObject(g, c.prototype),
  6075. t.exports = g
  6076. }
  6077. , {
  6078. "../../tag/Media/MediaEvent": 131,
  6079. "../../settings": 166,
  6080. "../../util/browser": 182,
  6081. "../../util/common": 185,
  6082. "./ModalCloserEvent": 61,
  6083. events: 202
  6084. }],
  6085. 63: [function(e, t, i) {
  6086. "use strict";
  6087. function n(e, t, i) {
  6088. var n = new r.GUI({
  6089. width: 400
  6090. })
  6091. , u = n.addFolder("Flydown from Dollhouse");
  6092. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6093. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6094. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6095. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6096. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6097. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6098. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6099. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6100. var d = n.addFolder("Transition between panos");
  6101. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6102. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6103. h.transition.flyTime = 0,
  6104. d.__controllers.forEach(function(e) {
  6105. e.updateDisplay()
  6106. })
  6107. }),
  6108. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6109. h.transition.flySpeed = 0,
  6110. d.__controllers.forEach(function(e) {
  6111. e.updateDisplay()
  6112. })
  6113. }),
  6114. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6115. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6116. d.add(h.transition, "movementEasing", Object.keys(a));
  6117. var p = n.addFolder("Path Display");
  6118. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6119. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6120. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6121. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6122. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6123. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6124. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6125. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6126. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6127. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6128. h.path.color = l[h.path.color],
  6129. h.path.colorUp = l._desat(h.path.color),
  6130. h.path.colorDown = l.darken(h.path.color)
  6131. }),
  6132. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6133. h.reticuleColor = l[h.reticuleColor]
  6134. });
  6135. var f = n.addFolder("Warping")
  6136. , g = f.addFolder("Warp/Teleport");
  6137. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6138. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6139. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6140. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6141. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6142. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6143. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6144. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6145. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6146. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6147. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6148. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6149. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6150. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6151. h.path.typ = c[h.path.typ]
  6152. }),
  6153. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6154. t.endlessLoop = h.warp.loop
  6155. }),
  6156. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6157. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6158. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6159. var m = f.addFolder("Long Warp Only");
  6160. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6161. h.warp.flySpeed = 0,
  6162. m.__controllers.forEach(function(e) {
  6163. e.updateDisplay()
  6164. })
  6165. }),
  6166. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6167. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6168. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6169. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6170. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6171. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6172. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6173. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6174. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6175. var v = n.addFolder("Warp Esoterica");
  6176. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6177. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6178. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6179. h.warp.minWarpTime = 0,
  6180. v.__controllers.forEach(function(e) {
  6181. e.updateDisplay()
  6182. })
  6183. }),
  6184. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6185. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6186. v.add(h.warp, "movementEasing", Object.keys(a));
  6187. var A = n.addFolder("Misc");
  6188. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6189. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6190. }),
  6191. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6192. i.cameras[s.PANORAMA].fov = h.insideFOV
  6193. }),
  6194. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6195. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6196. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6197. var y = n.addFolder("Navigation");
  6198. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6199. h.navigation.panoScores || e.panos.forEach(function(e) {
  6200. e.floor.remove(e.text3d),
  6201. e.text3d = null
  6202. })
  6203. }),
  6204. y.add(h.navigation, "mouseDirection"),
  6205. y.add(h.navigation, "filterStrictness", 0, 1),
  6206. y.add(h.navigation, "angleFactor", -60, 0),
  6207. y.add(h.navigation, "directionFactor", 1, 20),
  6208. y.add(h.navigation, "distanceFactor", -5, 5),
  6209. y.add(h.navigation, "optionalityFactor", .1, 10);
  6210. var C = n.addFolder("tags")
  6211. , I = C.addFolder("Tag Creation");
  6212. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6213. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6214. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6215. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6216. var E = C.addFolder("Visibility");
  6217. E.add(h.tags.visibility, "anyDistance"),
  6218. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6219. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6220. E.add(h.tags.visibility, "hideViaFloor"),
  6221. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6222. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6223. var b = C.addFolder("Disc Parameters");
  6224. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6225. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6226. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6227. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6228. }),
  6229. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6230. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6231. }),
  6232. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6233. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6234. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6235. var w = C.addFolder("Navigate");
  6236. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6237. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6238. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6239. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6240. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6241. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6242. var _ = n.addFolder("Debug");
  6243. _.add(h, "wireframe").onFinishChange(function() {
  6244. e.chunks.forEach(function(t) {
  6245. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6246. t.wireframeTwin.material.depthWrite = !1,
  6247. t.wireframeTwin.material.depthTest = !1,
  6248. t.wireframeTwin.material.opacity = .5,
  6249. t.wireframeTwin.material.transparent = !0),
  6250. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6251. })
  6252. }),
  6253. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6254. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6255. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6256. e.skybox.wireframe = null)
  6257. }),
  6258. _.add(h, "showSweeps").onFinishChange(function() {
  6259. e.setSweepVisibility(h.showSweeps)
  6260. }),
  6261. _.add(h, "showMesh").onFinishChange(function() {
  6262. e.chunks.forEach(function(e) {
  6263. e.visible = h.showMesh
  6264. })
  6265. }),
  6266. _.add(h, "showFloors").onFinishChange(function() {
  6267. e.floors.forEach(function(e) {
  6268. e.collider.children.forEach(function(e) {
  6269. e.material.visible = h.showFloors
  6270. })
  6271. })
  6272. }),
  6273. _.add(h, "showSkyboxes").onFinishChange(function() {
  6274. e.panos.forEach(function(e) {
  6275. e.skyboxMesh.visible = h.showSkyboxes
  6276. })
  6277. }),
  6278. _.add(h, "showNeighbors").onChange(function() {}),
  6279. _.add(e, "alpha", 0, 1)
  6280. }
  6281. var r = e("../lib/dat.gui")
  6282. , o = e("three")
  6283. , a = e("../util/easing")
  6284. , s = e("../enum/Viewmode")
  6285. , l = e("../enum/Colors")
  6286. , c = e("../enum/WarpStyle")
  6287. , h = e("../settings");
  6288. e("../tag/tag");
  6289. r.GUI.prototype.removeFolder = function(e) {
  6290. var t = this.__folders[e];
  6291. t && (t.close(),
  6292. this.__ul.removeChild(t.domElement.parentNode),
  6293. delete this.__folders[e],
  6294. this.onResize())
  6295. }
  6296. ,
  6297. t.exports.toggle = n
  6298. }
  6299. , {
  6300. "../enum/Colors": 19,
  6301. "../enum/Viewmode": 51,
  6302. "../enum/WarpStyle": 52,
  6303. "../lib/dat.gui": 93,
  6304. "../tag/tag": 123,
  6305. "../settings": 166,
  6306. "../util/easing": 186,
  6307. three: 217
  6308. }],
  6309. 64: [function(e, t, i) {
  6310. (function(i) {
  6311. "use strict";
  6312. function n(e, t, i, n) {
  6313. $(".gui-error .error-problem-text").text(e),
  6314. $(".gui-error .error-solution-text").text(t),
  6315. $(".gui-error .error-explanation").text(i),
  6316. $(".gui-error .error-actions").html(n),
  6317. $(window).resize(),
  6318. $(".gui-error").fadeIn(),
  6319. $("#bottom-logo").fadeIn()
  6320. }
  6321. function r(e) {
  6322. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6323. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6324. s.isMobile() || $("[rel=tiletip]").tooltip({
  6325. placement: "bottom",
  6326. delay: {
  6327. show: 50,
  6328. hide: 0
  6329. },
  6330. trigger: "hover",
  6331. viewport: {
  6332. selector: "body",
  6333. padding: 10
  6334. }
  6335. })
  6336. }
  6337. function o() {
  6338. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6339. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6340. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6341. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6342. e.preventDefault(),
  6343. e.stopPropagation(),
  6344. r(" ")
  6345. })
  6346. }
  6347. function a(e) {
  6348. if ($("head title").text(c.pageTitle),
  6349. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6350. $("#gui-loading").fadeOut(250),
  6351. $("#quick-blackout").hide(),
  6352. l.track("showcase_error", {
  6353. error_key: e
  6354. }),
  6355. h.locale || h.init(),
  6356. "webgl-unsupported" === e)
  6357. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6358. else if ("webgl-ios" === e)
  6359. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6360. else if ("webgl-safari" === e)
  6361. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6362. else if ("webgl-generic" === e)
  6363. o();
  6364. else if ("missing-urls" === e)
  6365. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6366. else if ("loading-failed" === e)
  6367. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6368. else {
  6369. if ("loading-failed-maintenance" !== e)
  6370. return void d.error("Unhandled error: " + e);
  6371. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6372. }
  6373. }
  6374. var s = e("./../util/browser")
  6375. , l = e("./../analytics")
  6376. , c = e("./../settings")
  6377. , h = e("../localization/localize")
  6378. , u = e("./../util/logger")
  6379. , d = new u(i)
  6380. , p = '"https://support.port.com/hc/articles/208220058"';
  6381. t.exports.error = a
  6382. }
  6383. ).call(this, "/js/gui/error.js")
  6384. }
  6385. , {
  6386. "../localization/localize": 108,
  6387. "./../analytics": 4,
  6388. "./../settings": 166,
  6389. "./../util/browser": 182,
  6390. "./../util/logger": 189
  6391. }],
  6392. 65: [function(e, t, i) {
  6393. (function(i) {
  6394. "use strict";
  6395. function n() {
  6396. Ue = [],
  6397. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6398. Ue.push(".hideTarget", ".pinTop.right")
  6399. }
  6400. function r() {
  6401. for (var e in je)
  6402. if (je.hasOwnProperty(e)) {
  6403. var t = je[e];
  6404. if (!t.visible)
  6405. for (var i = 0; i < t.elements.length; i++)
  6406. $(t.elements[i]).hide()
  6407. }
  6408. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6409. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6410. n()
  6411. }
  6412. function o(e, t) {
  6413. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6414. $("#gui-zoomin").toggle(i),
  6415. $("#gui-zoomout").toggle(i)
  6416. }
  6417. function a() {
  6418. c(),
  6419. $(".pinBottom").toggleClass("open"),
  6420. $("#drawer").toggleClass("open"),
  6421. $(".footer").toggleClass("open"),
  6422. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6423. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6424. ie.resetDrawer()),
  6425. setTimeout(function() {
  6426. $("#pullTab").toggleClass("opened");
  6427. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6428. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6429. }
  6430. function s(e) {
  6431. var t;
  6432. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6433. t = e.position().top + e.outerHeight(),
  6434. e.attr("style", "display: none"));
  6435. var i = $("#player").outerHeight()
  6436. , n = i - 130;
  6437. return n < t + 25
  6438. }
  6439. function l(e) {
  6440. "touchstart" === e.type && e.preventDefault(),
  6441. e.stopPropagation()
  6442. }
  6443. function c() {
  6444. W && (W.reload(),
  6445. W.init())
  6446. }
  6447. function h(e) {
  6448. ne.show(e),
  6449. r()
  6450. }
  6451. function u(e) {
  6452. ne.progress(e)
  6453. }
  6454. function d(e, t, i) {
  6455. var n = t.player;
  6456. $("#gui-thumb").fadeOut(2500),
  6457. ne.hide(function() {
  6458. Ge = !1
  6459. }),
  6460. me.init(e, i),
  6461. de.finishSetup(Object.keys(e.tags).length),
  6462. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6463. var s = function() {
  6464. i.dismissExaminedTag(),
  6465. i.disableHovering()
  6466. };
  6467. Ae.on(ye.OPENED, s),
  6468. Ce.on(Me.OPENED, s),
  6469. he.on(ue.OPENED, s),
  6470. fe.on(ge.OPENED, s);
  6471. var l = i.enableHovering.bind(i);
  6472. if (Ae.on(ye.CLOSED, l),
  6473. Ce.on(Me.CLOSED, l),
  6474. he.on(ue.CLOSED, l),
  6475. fe.on(ge.CLOSED, l),
  6476. Q.labels.enabled && Object.keys(e.labels).length,
  6477. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6478. C(e.currentFloor, n.mode)),
  6479. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6480. r(),
  6481. o(t, t.player),
  6482. $("#gui").fadeIn(1500),
  6483. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6484. a(),
  6485. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6486. }, 2e3),
  6487. !K.isMobile())
  6488. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6489. $(c[h]).addClass("hasHover");
  6490. O(e),
  6491. de.setupToggling();
  6492. //xzw:
  6493. window.editHotPanel && editHotPanel();
  6494. //czj
  6495. navBorderRadius(e);
  6496. //czj 编辑界面
  6497. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6498. window.EditTools && new EditTools(n.sceneRenderer);
  6499. }
  6500. function navBorderRadius(e){
  6501. var pullTab = $("#pullTab"),
  6502. mobileRadius = {
  6503. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6504. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6505. },
  6506. topRadius = {
  6507. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6508. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6509. };
  6510. function BorderRadius(bottom,top){
  6511. $("#gui-modes-map > div:visible:last").css(bottom);
  6512. if(pullTab.is(':visible')){
  6513. $(".viewContainer > div:visible:first").css(top);
  6514. }else{
  6515. $("#gui-modes-map > div:visible:first").css(top);
  6516. }
  6517. }
  6518. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6519. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6520. }else{
  6521. BorderRadius(topRadius.bottom,topRadius.top);
  6522. }
  6523. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6524. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6525. window.specialScene && specialScene.special().afterImplement();
  6526. }
  6527. }
  6528. function p(e) {
  6529. e || (e = 0),
  6530. We = !1,
  6531. window.setTimeout(function() {
  6532. We || (ze = !0,
  6533. $("#gui-spinner").stop(!0, !0).show())
  6534. }
  6535. .bind(this), e)
  6536. }
  6537. function f() {
  6538. $("#gui-spinner").stop(!0, !0),
  6539. $("#gui-spinner").fadeOut(1e3),
  6540. We = !0,
  6541. ze = !1
  6542. }
  6543. function g(e, t) {
  6544. var i = e.mode
  6545. , n = t || e.currentPano;
  6546. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6547. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6548. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6549. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6550. Q.show360Views.enabled && !n.isAligned() ? (
  6551. $(".gui-floor").addClass("hidden"),
  6552. $("#gui-modes-outside").addClass("desktop-only")) : (
  6553. $(".gui-floor").removeClass("hidden"),
  6554. $("#gui-modes-outside").removeClass("desktop-only")),
  6555. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6556. Be = i,
  6557. $("#gui-modes-outside").addClass("hidden"),
  6558. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6559. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6560. }
  6561. function m(e, t) {
  6562. var i = t.player;
  6563. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6564. l(e),
  6565. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6566. J.track("USER", {
  6567. event_type: "showcase_gui",
  6568. gui_action: "click_inside_mode_button"
  6569. }),
  6570. t.changeMode(_e.PANORAMA);
  6571. }),
  6572. $("#gui-modes-outside").find("a").on("click", function(e) {
  6573. l(e),
  6574. J.track("showcase_gui", {
  6575. gui_action: "click_outside_mode_button"
  6576. }),
  6577. t.changeMode(Be)
  6578. }),
  6579. $("#gui-modes-floorplan").on("click", function(e) {
  6580. l(e),
  6581. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6582. gui_action: "click_floorplan_mode_button"
  6583. }),
  6584. t.changeMode(_e.FLOORPLAN));
  6585. }),
  6586. $("#gui-modes-dollhouse").on("click", function(e) {
  6587. l(e),
  6588. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6589. gui_action: "click_dollhouse_mode_button"
  6590. }),
  6591. t.changeMode(_e.DOLLHOUSE));
  6592. })
  6593. }
  6594. function v(e, t) {
  6595. function i() {
  6596. document.getElementById("vr").classList.remove("hidden"),
  6597. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6598. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6599. $(".improper-embed").toggleClass("hidden", !1),
  6600. r())
  6601. }, function(e) {
  6602. r()
  6603. }) : r()
  6604. }
  6605. function n(i) {
  6606. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6607. Ie.init(e.data, t, i, q),
  6608. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6609. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6610. }
  6611. function r() {
  6612. De.info("WebVR support not found, VR button activates native app VR modal"),
  6613. Ae.init(e.data, q),
  6614. Ae.on(ye.OPENED, function() {
  6615. var e = document.getElementById("vr-modal");
  6616. return function() {
  6617. Ze("vr"),
  6618. le.open(e)
  6619. }
  6620. }()),
  6621. Ae.on(ye.CLOSED, le.reset)
  6622. }
  6623. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6624. /*********************** 方奕卓 VR功能事件监听 ********************/
  6625. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6626. switch (Q.vr.option) {
  6627. case Pe.CONTEXTUAL:
  6628. i();
  6629. break;
  6630. case Pe.ANDROID:
  6631. K.detectAndroid() && i();
  6632. break;
  6633. case Pe.NONE:
  6634. }
  6635. }
  6636. }
  6637. function A(e, t) {
  6638. $("#play").on("mousedown touchstart", function(e) {
  6639. l(e);
  6640. Ze("tour");
  6641. ve.play();
  6642. J.trackAlways("showcase_gui", {
  6643. gui_action: "play_highlights"
  6644. })
  6645. }),
  6646. window.startAndPlay = function(e) {
  6647. // l(e);
  6648. Ze("tour");
  6649. ve.play();
  6650. J.trackAlways("showcase_gui", {
  6651. gui_action: "play_highlights"
  6652. })
  6653. };
  6654. $("#pause").on("mousedown touchstart", function(e) {
  6655. l(e),
  6656. ve.pause(),
  6657. J.trackAlways("showcase_gui", {
  6658. gui_action: "pause_highlights"
  6659. })
  6660. }),
  6661. $("#gui-zoomin").find("a").on("click", function(e) {
  6662. l(e),
  6663. t.player.zoomInIncrementally()
  6664. }),
  6665. $("#gui-zoomout").find("a").on("click", function(e) {
  6666. l(e),
  6667. t.player.zoomOutIncrementally()
  6668. })
  6669. }
  6670. function y(e, t) {
  6671. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6672. if(getQueryVariable('m') === '372') continue;
  6673. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6674. $(".gui-floor").find(".container").prepend(r)
  6675. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6676. }
  6677. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6678. i.on("click", function(e) {
  6679. l(e),
  6680. Ze("floor"),
  6681. i.toggleClass("open")
  6682. }),
  6683. $(".floorChoice").on("click", function(e) {
  6684. l(e);
  6685. var n = $(this).data("index");
  6686. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6687. t.player.gotoFloor(n),
  6688. J.track("showcase_gui", {
  6689. gui_action: "click_floor_select_button",
  6690. interaction_source: "gui"
  6691. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6692. Ze("move"),
  6693. t.allFloors(),
  6694. J.track("showcase_gui", {
  6695. gui_action: "click_toggle_all_floors_button",
  6696. interaction_source: "gui"
  6697. })),
  6698. i.removeClass("open")
  6699. })
  6700. }
  6701. function C(e, t) {
  6702. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6703. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6704. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6705. $(".floorChoice").removeClass("active"),
  6706. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6707. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6708. $(".floorChoice").removeClass("active"),
  6709. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6710. }
  6711. function I(e) {
  6712. return e.describe().inTransition
  6713. }
  6714. function b(e, t, i) {
  6715. Fe = e.heroLocations.length;
  6716. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6717. , r = 100 / Fe + "%"
  6718. , o = $("#thumb-container")
  6719. , a = $("#progressBar");
  6720. $("#status").find(".totalSteps").text(Fe);
  6721. for (var s = 0; s < Fe; s++) {
  6722. var c = e.heroLocations[s]
  6723. , h = $(n);
  6724. var thumbUrl
  6725. if(c.heroLocations){//有子项,选第一张截图
  6726. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6727. }else{
  6728. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6729. }
  6730. h.attr("data-index", s)
  6731. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6732. if (c.name) {
  6733. var u = $('<div class="overlay"></div>').text(c.name);
  6734. h.prepend(u)
  6735. }
  6736. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6737. var d = e.panos.get(c.panoId)
  6738. , p = d && !d.isAligned()
  6739. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6740. h.prepend(f)
  6741. }
  6742. o.append(h),
  6743. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6744. }
  6745. j = 144 * Fe,
  6746. Y = 111 * Fe,
  6747. $(".thumbImg").on("mouseover", function() {
  6748. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6749. }),
  6750. $(".thumbImg").on("mouseout", function() {
  6751. t.clearPath()
  6752. }),
  6753. $(".thumbImg").on("click", function(e) {
  6754. l(e);
  6755. var i = $(this);
  6756. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6757. J.trackAlways("showcase_gui", {
  6758. gui_action: "click_highlight"
  6759. }),
  6760. t.goToHighlight([i.data("index"),0])//改
  6761. }),
  6762. $(".previous").find("a").on("click", function(e) {
  6763. l(e),
  6764. J.trackAlways("showcase_gui", {
  6765. gui_action: "prev_highlight"
  6766. }),
  6767. t.prevHighlight()
  6768. }),
  6769. $(".next").find("a").on("click", function(e) {
  6770. l(e),
  6771. J.trackAlways("showcase_gui", {
  6772. gui_action: "next_highlight"
  6773. }),
  6774. t.nextHighlight()
  6775. }),
  6776. $("#drawer").on("mouseleave", function(e) {
  6777. l(e);
  6778. var t;
  6779. try {
  6780. t = new MouseEvent("mouseup",{
  6781. clientX: e.clientX,
  6782. clientY: e.clientY,
  6783. screenX: e.screenX,
  6784. screenY: e.screenY
  6785. })
  6786. } catch (i) {
  6787. t = document.createEvent("MouseEvents"),
  6788. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6789. }
  6790. document.dispatchEvent(t)
  6791. }),
  6792. W = new Sly($("#scrollFrame"),{
  6793. horizontal: !0,
  6794. itemNav: "centered",
  6795. smart: !0,
  6796. scrollTrap: !0,
  6797. scrollBy: 1,
  6798. mouseDragging: !0,
  6799. touchDragging: !0,
  6800. speed: 300,
  6801. dragHandle: !0,
  6802. dynamicHandle: !0,
  6803. clickBar: !0,
  6804. scrollBar: $("#scroller"),
  6805. activateOn: null
  6806. }).init(),
  6807. W.on("active", function(e, t) {
  6808. Ve = t,
  6809. Ze("tour"),
  6810. $(".step").removeClass("active"),
  6811. $("#status").find(".curIdx").text(t + 1);
  6812. for (var i = 0; i <= t; i++)
  6813. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6814. }),
  6815. w()
  6816. }
  6817. function w() {
  6818. var e = $("#player").width() - 20
  6819. , t = $("#scroller")
  6820. , i = $("#drawer")
  6821. , n = $(".pinBottom");
  6822. if ($("#player").width() < 488 || $("#player").height() < 488)
  6823. t.addClass("hidden"),
  6824. i.addClass("noScroll"),
  6825. n.addClass("noScroll");
  6826. else {
  6827. var r = j > e
  6828. , o = !i.hasClass("noScroll")
  6829. , a = r !== o;
  6830. a && (t.toggleClass("hidden"),
  6831. i.toggleClass("noScroll"),
  6832. n.toggleClass("noScroll"))
  6833. }
  6834. }
  6835. function _(e) {
  6836. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6837. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6838. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6839. }
  6840. function T(e) {
  6841. function t(t, i) {
  6842. return !!e.player_options[t] && e[i || t]
  6843. }
  6844. $(".model-title").text(e.name);
  6845. var i = Q.pageTitle;
  6846. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6847. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6848. document.title = i ,
  6849. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6850. delay: {
  6851. show: 50,
  6852. hide: 0
  6853. },
  6854. trigger: "hover",
  6855. html: !1,
  6856. viewport: {
  6857. selector: "body",
  6858. padding: 10
  6859. }
  6860. }),
  6861. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6862. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6863. de.populate({
  6864. name: t("model_name", "name"),
  6865. coBrand: t("presented_by"),
  6866. description: t("model_summary", "summary") || "暂无内容",
  6867. contactName: t("contact_name"),
  6868. address: t("address"),
  6869. phone: t("contact_phone"),
  6870. formattedPhone: e.formatted_contact_phone,
  6871. email: t("contact_email"),
  6872. url: t("external_url"),
  6873. socialSharing: e.enable_social_sharing && e.is_public
  6874. })
  6875. }
  6876. function x(e, t, i, n, r, o) {
  6877. function a() {
  6878. o.setLoadingStartTime(),
  6879. H(),
  6880. r ? (re.showMessage(t, i, je.coBrand.visible),
  6881. l()) : h(l)
  6882. }
  6883. var s = $.Deferred()
  6884. , l = s.resolve.bind(s);
  6885. return Ge = !0,
  6886. O(e),
  6887. e.data.player_options && _(e.data.player_options),
  6888. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6889. Re.localizeGUI(),
  6890. T(e.data),
  6891. r || $(".quick").addClass("hidden"),
  6892. //e.data.image && !r && E(e.data.image),
  6893. n ? (J.impression(),
  6894. a()) : (o.setWaitingStartTime(),
  6895. oe.show(r, a)),
  6896. s
  6897. }
  6898. function S(e, t, i, n, r, a, s) {
  6899. q = s,
  6900. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6901. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6902. ae.init(),
  6903. re.init(e, a),
  6904. Oe.init(e, t, n),
  6905. $(".icon").on("mouseover", function() {
  6906. t.player && t.player.reticule.hide()
  6907. }),
  6908. m(e, t),
  6909. A(e, t),
  6910. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  6911. Ce.on(Me.OPENED, function() {
  6912. var e = document.getElementById("share-modal");
  6913. return function() {
  6914. Ze("share"),
  6915. le.open(e)
  6916. }
  6917. }()),
  6918. Ce.on(Me.CLOSED, le.reset)),
  6919. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6920. je.tourControls.visible = !1),
  6921. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6922. z(),
  6923. g(i),
  6924. v(e, r),
  6925. e.on("floor.changed", C),
  6926. e.on("waiting", R.bind(this, e)),
  6927. e.on("waiting-done", P.bind(this, e)),
  6928. i.on(xe.ModeChanged, function(e, n) {
  6929. g(i),
  6930. o(t, i),
  6931. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6932. he.updateMode(n)
  6933. }),
  6934. n.on(Se.Move, Ze.bind(this, "move")),
  6935. i.on(xe.Ready, function() {
  6936. ie.init(n, i, i.tagManager, t),
  6937. i.on(xe.ModeChanged, function(e, t) {
  6938. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6939. })
  6940. }),
  6941. i.on(xe.PanoChosen, function(e, t) {
  6942. g(i, t),
  6943. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6944. }),
  6945. le.on(ce.CLOSE, function(e) {
  6946. switch (e) {
  6947. case "vr-modal":
  6948. Ae.dismiss();
  6949. break;
  6950. case "share-modal":
  6951. Ce.hide();
  6952. break;
  6953. case "terms-modal":
  6954. fe.hide()
  6955. }
  6956. });
  6957. var l = $("#play").eq(0)
  6958. , c = $("#pause").eq(0)
  6959. , h = $(".pinBottom").toArray()
  6960. , u = $("#drawer").eq(0)
  6961. , d = $("#playHead").eq(0)
  6962. , p = $("#progressBar").eq(0)
  6963. , f = $("#thumb-container").eq(0)
  6964. , y = f.children()
  6965. , I = p.children();
  6966. t.on("update.controls", function() {
  6967. var n = t.describe();
  6968. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6969. c.show()),
  6970. n.tourInProgress && (h.forEach(function(e) {
  6971. e.classList.add("playing")
  6972. }),
  6973. u.addClass("playing"),
  6974. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6975. c.hide()),
  6976. n.tourInProgress || (ve.stopTour(),
  6977. h.forEach(function(e) {
  6978. e.classList.remove("playing")
  6979. }),
  6980. u.removeClass("playing"),
  6981. d.removeClass("playing")));
  6982. var r, a, s;
  6983. if (null !== n.currentItem) {
  6984. var p, f;
  6985. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6986. n.onTheBus ? (p = "active",
  6987. f = "recent") : (f = "active",
  6988. p = "recent");
  6989. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6990. for (r = 0; r < e.heroLocations.length; r += 1)
  6991. s = y.eq(r),
  6992. a = I.eq(r),
  6993. s.removeClass(f),
  6994. a.removeClass(f),
  6995. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6996. a.addClass(p),
  6997. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6998. a.addClass(p)) : (s.removeClass(p),
  6999. a.removeClass(p))
  7000. } else
  7001. for (r = 0; r < e.heroLocations.length; r += 1)
  7002. s = y.eq(r),
  7003. a = I.eq(r),
  7004. s.removeClass("active recent"),
  7005. a.removeClass("active recent");
  7006. o(t, i)
  7007. }),
  7008. document.addEventListener("keydown", function(n) {
  7009. switch (J.updateInteraction(Se.InteractionKey),
  7010. n.which) {
  7011. case we.ZERO:
  7012. Q.debug && e.toggleAlpha();
  7013. break;
  7014. case we.NINE:
  7015. Q.debug && se.toggle();
  7016. break;
  7017. case we.ONE:
  7018. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7019. break;
  7020. case we.TWO:
  7021. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7022. break;
  7023. case we.THREE:
  7024. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7025. break;
  7026. case we.FOUR:
  7027. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7028. break;
  7029. case we.SPACE:
  7030. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7031. break;
  7032. case we.RETURN:
  7033. Q.debug && e.toggleExplodeUp();
  7034. break;
  7035. case we.P:
  7036. k();
  7037. break;
  7038. case we.U:
  7039. B();
  7040. break;
  7041. case we.X:
  7042. Q.debug && e.toggleExplode();
  7043. break;
  7044. case we.PLUSEQUALS:
  7045. t.player.activatePersistentZooming(!0),
  7046. ie.hideUi();
  7047. break;
  7048. case we.DASHUNDERSCORE:
  7049. t.player.activatePersistentZooming(!1),
  7050. ie.hideUi();
  7051. break;
  7052. case we.SEVEN:
  7053. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7054. break;
  7055. case we.EIGHT:
  7056. t.player.decreaseZoomSpeed();
  7057. break;
  7058. case we.NINE:
  7059. t.player.increaseZoomSpeed()
  7060. }
  7061. return i && i.reticule.hide(),
  7062. !0
  7063. }
  7064. .bind(this)),
  7065. document.addEventListener("keyup", function(e) {
  7066. switch (e.which) {
  7067. case we.PLUSEQUALS:
  7068. t.player.deactivatePersistentZooming();
  7069. break;
  7070. case we.DASHUNDERSCORE:
  7071. t.player.deactivatePersistentZooming()
  7072. }
  7073. }
  7074. .bind(this)),
  7075. F(e),
  7076. L(e, t.player),
  7077. M(i),
  7078. te.setAutoPlay(e.heroCount()),
  7079. he.init(i, a.mode),
  7080. he.on(ue.OPENED, Ze.bind(this, "help")),
  7081. fe.init(),
  7082. fe.on(ge.OPENED, function() {
  7083. var e = document.getElementById("terms-modal");
  7084. return function() {
  7085. Ze("terms"),
  7086. le.open(e)
  7087. }
  7088. }()),
  7089. fe.on(ge.CLOSED, le.reset),
  7090. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7091. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7092. Q.profiling.enabled && se.show(),
  7093. ve.init(t)
  7094. }
  7095. function M(e) {
  7096. var t = function(e, t) {
  7097. $(e).find("a").each(function(e, i) {
  7098. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7099. i.style.pointerEvents = t ? "auto" : "none"
  7100. })
  7101. }
  7102. , i = function() {
  7103. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7104. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7105. };
  7106. e.on(Ne.ZoomMax, function() {
  7107. t("#gui-zoomin", !1),
  7108. t("#gui-zoomout", !0)
  7109. }),
  7110. e.on(Ne.ZoomMin, function() {
  7111. t("#gui-zoomin", !0),
  7112. t("#gui-zoomout", !1)
  7113. }),
  7114. e.on(Ne.ZoomIn, function() {
  7115. t("#gui-zoomout", !0)
  7116. }),
  7117. e.on(Ne.ZoomOut, function() {
  7118. t("#gui-zoomin", !0)
  7119. }),
  7120. i()
  7121. }
  7122. function R(e) {
  7123. O(e)
  7124. }
  7125. function P(e) {
  7126. O(e)
  7127. }
  7128. function O(e) {
  7129. var t = e.waitQueue.length;
  7130. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7131. }
  7132. function L(e, t) {
  7133. He = {
  7134. gui: null,
  7135. visible: !1,
  7136. model: e,
  7137. player: t
  7138. }
  7139. }
  7140. function D(e, t) {
  7141. function i() {
  7142. var i = t.toJSON();
  7143. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7144. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7145. }
  7146. var n = {}
  7147. , r = new Le.GUI({
  7148. autoPlace: !0,
  7149. width: "60%"
  7150. });
  7151. i(),
  7152. t.on(xe.ViewChanged, i),
  7153. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7154. r.domElement.id = "datLinks";
  7155. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7156. return o.forEach(function(e) {
  7157. if (!K.detectSafari()) {
  7158. var t = document.createElement("button");
  7159. t.classList.add("btn-deep-link"),
  7160. t.innerText = Re.MENU_COPY,
  7161. e.nextSibling.appendChild(t);
  7162. var i = function() {
  7163. alert(Re.LINK_ALERT_COPY),
  7164. t.hide()
  7165. };
  7166. t.addEventListener("click", function(e) {
  7167. try {
  7168. var t = e.target.parentNode.childNodes[0];
  7169. t.select();
  7170. var n = document.execCommand("copy");
  7171. t.blur(),
  7172. n || i()
  7173. } catch (e) {
  7174. i()
  7175. }
  7176. })
  7177. }
  7178. }),
  7179. $(r.__closeButton).hide(),
  7180. r
  7181. }
  7182. function N(e) {
  7183. He.gui || (He.gui = D(He.model, He.player)),
  7184. He.visible = e,
  7185. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7186. }
  7187. function B() {
  7188. N(!He.visible)
  7189. }
  7190. function F(e) {
  7191. ke = {
  7192. gui: null,
  7193. visible: !1,
  7194. model: e
  7195. }
  7196. }
  7197. function V(e) {
  7198. var t = new Le.GUI;
  7199. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7200. e.setSweepVisibility(Q.showSweeps)
  7201. }),
  7202. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7203. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7204. Q.transition.flySpeed = 0,
  7205. t.__controllers.forEach(function(e) {
  7206. e.updateDisplay()
  7207. })
  7208. }),
  7209. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7210. $(t.__closeButton).hide(),
  7211. t
  7212. }
  7213. function U(e) {
  7214. ke.gui || (ke.gui = V(ke.model)),
  7215. ke.visible = e,
  7216. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7217. }
  7218. function k() {
  7219. U(!ke.visible)
  7220. }
  7221. function H() {
  7222. function e(e) {
  7223. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7224. }
  7225. $("body").css("touch-action", "none"),
  7226. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7227. // e.preventDefault()
  7228. });
  7229. var t = document.getElementById("terms-text")
  7230. , i = document.getElementById("more-help-wrapper")
  7231. , n = (document.getElementById("navigation-help-wrapper"),
  7232. document.getElementById("help-dialog"),
  7233. document.getElementById("tag-billboards"));
  7234. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7235. document.body.addEventListener("DOMMouseScroll", e)),
  7236. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7237. e.stopPropagation()
  7238. })
  7239. }
  7240. function G(e, t) {
  7241. for (var i = []; e; )
  7242. i.push(e),
  7243. e = e.parentNode;
  7244. for (; t && i.indexOf(t) === -1; )
  7245. t = t.parentNode;
  7246. return t
  7247. }
  7248. function z() {
  7249. var e, t = function(t) {
  7250. e = 0 === t.button || 1 === t.which ? t.target : null
  7251. }, i = function(t) {
  7252. e !== t.target && (e = G(e, t.target));
  7253. var i = document.getElementById("gui-parent");
  7254. if (G(i, e) !== i && (e = null),
  7255. e) {
  7256. var n;
  7257. try {
  7258. n = new MouseEvent("click",t)
  7259. } catch (e) {
  7260. n = document.createEvent("MouseEvents"),
  7261. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7262. }
  7263. n.syntheticClick = !0,
  7264. e.dispatchEvent(n),
  7265. e = null
  7266. }
  7267. };
  7268. document.body.addEventListener("mousedown", t, !0),
  7269. document.body.addEventListener("mouseup", i, !0),
  7270. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7271. e.syntheticClick || (e.stopPropagation(),
  7272. "A" === e.target.nodeName && e.preventDefault())
  7273. }, !0)
  7274. }
  7275. var W, j, Y, X, Z, q, K = (e("three"),
  7276. e("../util/ajax"),
  7277. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7278. e("../util/camera"),
  7279. e("../util/logger")), te = (e("../objects/Snapshot"),
  7280. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7281. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7282. e("../enum/PathDisplayMode"),
  7283. e("../enum/DirectorEvents"),
  7284. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7285. e("../enum/WarpStyle"),
  7286. e("../enum/AlignmentType"),
  7287. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7288. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7289. coBrand: {
  7290. visible: !0,
  7291. elements: [".co-brand", "#loaderCoBrand"]
  7292. },
  7293. help: {
  7294. visible: !0,
  7295. elements: [".nav-help", "#nav-help"]
  7296. },
  7297. tourControls: {
  7298. visible: !0,
  7299. elements: [".next", ".previous", "#play"]
  7300. },
  7301. highlight: {
  7302. visible: !0,
  7303. elements: ["#drawer", "#pullTab"]
  7304. },
  7305. share: {
  7306. visible: !0,
  7307. elements: [".socialButton", "#share"]
  7308. },
  7309. fullScreen: {
  7310. visible: !0,
  7311. elements: ["#gui-fullscreen"]
  7312. },
  7313. floors: {
  7314. visible: !0,
  7315. elements: [".gui-floor"]
  7316. }
  7317. }, Ye = function() {
  7318. var e = document.getElementById("drawer");
  7319. return function() {
  7320. $("#player").height() < 400 && e.classList.contains("open") && a()
  7321. }
  7322. }(), Xe = function() {
  7323. var e = document.getElementById("meta-info");
  7324. return function() {
  7325. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7326. }
  7327. }(), Ze = function(e) {
  7328. function t() {
  7329. u.classList.contains("expand") && de.toggleMeta(!0)
  7330. }
  7331. function i() {
  7332. fe.hide()
  7333. }
  7334. function n() {
  7335. he.close()
  7336. }
  7337. function r() {
  7338. Ae.dismiss()
  7339. }
  7340. function o() {
  7341. p.hasClass("open") && a(!0)
  7342. }
  7343. function l() {
  7344. Ce.hide()
  7345. }
  7346. function c() {
  7347. f.hasClass("open") && f.removeClass("open")
  7348. }
  7349. function h() {
  7350. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7351. }
  7352. var u = document.getElementById("meta-info")
  7353. , d = document.getElementById("interaction-modal")
  7354. , p = $("#drawer").eq(0)
  7355. , f = $(".gui-floor").eq(0)
  7356. , g = $(".vr-popup").eq(0);
  7357. return function(e) {
  7358. switch (e) {
  7359. case "info":
  7360. i(),
  7361. n(),
  7362. Ye(),
  7363. l(),
  7364. c(),
  7365. r(),
  7366. h();
  7367. break;
  7368. case "terms":
  7369. t(),
  7370. n(),
  7371. o(),
  7372. l(),
  7373. c(),
  7374. r(),
  7375. h();
  7376. break;
  7377. case "help":
  7378. t(),
  7379. i(),
  7380. l(),
  7381. c(),
  7382. r(),
  7383. h();
  7384. break;
  7385. case "vr":
  7386. t(),
  7387. i(),
  7388. l(),
  7389. c(),
  7390. n(),
  7391. h(),
  7392. s(g) && o();
  7393. break;
  7394. case "highlights":
  7395. Xe(),
  7396. i(),
  7397. l(),
  7398. c();
  7399. break;
  7400. case "share":
  7401. t(),
  7402. i(),
  7403. n(),
  7404. c(),
  7405. r(),
  7406. h();
  7407. break;
  7408. case "floor":
  7409. i(),
  7410. l(),
  7411. r();
  7412. break;
  7413. case "view":
  7414. c(),
  7415. l(),
  7416. i(),
  7417. r();
  7418. break;
  7419. case "tour":
  7420. i(),
  7421. l(),
  7422. c(),
  7423. r();
  7424. break;
  7425. case "move":
  7426. i(),
  7427. l(),
  7428. c(),
  7429. r();
  7430. break;
  7431. case "resize":
  7432. t(),
  7433. Ye(),
  7434. c();
  7435. break;
  7436. case "tag":
  7437. i(),
  7438. n(),
  7439. l(),
  7440. c(),
  7441. r()
  7442. }
  7443. }
  7444. }();
  7445. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7446. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7447. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7448. setTimeout(function() {
  7449. $(".icon:visible").hide().show(0)
  7450. }, 100)
  7451. }),
  7452. $("#gui-fullscreen").find("a").on("click", function(e) {
  7453. l(e),
  7454. K.requestFullscreen($("body")[0]),
  7455. J.track("showcase_gui", {
  7456. gui_action: "click_enter_fullscreen",
  7457. interaction_source: "gui"
  7458. })
  7459. //czj
  7460. //W.reload()
  7461. }),
  7462. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7463. l(e),
  7464. K.exitFullscreen(),
  7465. J.track("showcase_gui", {
  7466. gui_action: "click_exit_fullscreen",
  7467. interaction_source: "gui"
  7468. })
  7469. })
  7470. $(window).on("resize", function(e) {
  7471. var t = e.target.innerHeight
  7472. , i = e.target.innerWidth;
  7473. t === X && i === Z || (je.highlight.visible && w(),
  7474. Ze("resize"),
  7475. $(".pinTop.right").removeClass("hideUnderMeta"),
  7476. c(),
  7477. X = t,
  7478. Z = i)
  7479. }).resize(),
  7480. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7481. $("#pullTab").on("click", function(e) {
  7482. l(e),
  7483. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7484. gui_action: "hide_highlight_reel"
  7485. }),
  7486. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7487. gui_action: "show_highlight_reel"
  7488. }),
  7489. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7490. a()
  7491. });
  7492. /***********************方奕卓 热点列表事件监听 ************************/
  7493. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7494. $('#hotList').css('display', '');
  7495. $('#hotList').on('click',function(e){
  7496. l(e);
  7497. var hotList = $('#hotListWrap')[0];
  7498. var isActive = hotList.classList.contains('hotListActive');
  7499. if(isActive){
  7500. hotList.classList.remove('hotListActive');
  7501. this.classList.remove('active')
  7502. }else{
  7503. hotList.classList.add('hotListActive');
  7504. this.classList.add('active')
  7505. }
  7506. }),
  7507. $('#hotListContent ul').on('mouseover', function(e){
  7508. l(e);
  7509. var target = e.target;
  7510. var hotList = document.getElementById('hotListWrap');
  7511. if(target.tagName === 'SPAN'){
  7512. var targetParent = target.parentElement.parentElement;
  7513. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7514. hotList.style.width = target.offsetWidth + 116 + 'px';
  7515. }else{
  7516. hotList.style.width = '';
  7517. }
  7518. }else if(target.tagName === 'LI'){
  7519. var targetParent = target.parentElement;
  7520. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7521. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7522. }else{
  7523. hotList.style.width = ''
  7524. }
  7525. }else {
  7526. hotList.style.width = '';
  7527. }
  7528. });
  7529. $('#hotListContent ul').on('click', function(e){
  7530. l(e);
  7531. this.preElem && this.preElem.classList.remove('active');
  7532. if(e.target.tagName === 'SPAN'){
  7533. e.target.parentElement.classList.add('active');
  7534. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7535. this.preElem = e.target.parentElement;
  7536. }else{
  7537. e.target.classList.add('active');
  7538. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7539. this.preElem = e.target;
  7540. }
  7541. })
  7542. $('#hotListClose').on('click', function(e){
  7543. l(e);
  7544. var hotList = $('#hotListWrap')[0];
  7545. hotList.classList.remove('hotListActive');
  7546. $('#hotListContent ul .active').removeClass('active');
  7547. $('#hotList')[0].classList.remove('active')
  7548. })
  7549. }
  7550. /*****************************************************************/
  7551. $("#more-menu-button").on("click", function(e) {
  7552. l(e);
  7553. var t = $("#more-menu");
  7554. t.toggleClass("open")
  7555. }),
  7556. t.exports.init = S,
  7557. t.exports.startLoading = x,
  7558. t.exports.endLoading = d,
  7559. t.exports.onProgress = u
  7560. }
  7561. ).call(this, "/js/gui/gui.js")
  7562. }
  7563. , {
  7564. "../analytics": 4,
  7565. "../controls/serializer": 14,
  7566. "../enum/AlignmentType": 17,
  7567. "../enum/BlackoutStyle": 18,
  7568. "../enum/ControlEvents": 21,
  7569. "../enum/DirectorEvents": 23,
  7570. "../enum/Keys": 30,
  7571. "../enum/PathDiscardMode": 38,
  7572. "../enum/PathDisplayMode": 39,
  7573. "../enum/PlayerEvents": 40,
  7574. "../enum/VROption": 47,
  7575. "../enum/Vectors": 50,
  7576. "../enum/Viewmode": 51,
  7577. "../enum/WarpStyle": 52,
  7578. "../enum/ZoomEvents": 53,
  7579. "../lib/dat.gui": 93,
  7580. "../localization/localize": 108,
  7581. "../tag/Media/MediaEvent": 131,
  7582. "../objects/Snapshot": 153,
  7583. "../settings": 166,
  7584. "../util/ajax": 181,
  7585. "../util/browser": 182,
  7586. "../util/camera": 183,
  7587. "../util/logger": 189,
  7588. "../util/showcase": 193,
  7589. "../util/transitions": 195,
  7590. "./closer/ModalCloserEvent": 61,
  7591. "./closer/modalCloser": 62,
  7592. "./help/HelpEvent": 66,
  7593. "./help/help": 67,
  7594. "./helpManager": 68,
  7595. "./immersiveMode": 69,
  7596. "./konami": 70,
  7597. "./landingScreen": 71,
  7598. "./loadingScreen": 72,
  7599. "./memoryUsage": 73,
  7600. "./playButton": 74,
  7601. "./populateModal": 75,
  7602. "./sharing/ShareEvents": 76,
  7603. "./sharing/modal": 77,
  7604. "./terms/TermsEvent": 78,
  7605. "./terms/terms": 79,
  7606. "./title/TitleEvents": 80,
  7607. "./title/tagToggle": 81,
  7608. "./title/titleBar": 82,
  7609. "./tourInteraction": 84,
  7610. "./vr/vrEvent": 85,
  7611. "./vr/vrModal": 87,
  7612. "./webvr/WebVrEvent": 88,
  7613. "./webvr/webVRgui": 89,
  7614. three: 217
  7615. }],
  7616. 66: [function(e, t, i) {
  7617. "use strict";
  7618. t.exports = Object.freeze({
  7619. OPENED: "help.opened",
  7620. CLOSED: "help.closed"
  7621. })
  7622. }
  7623. , {}],
  7624. 67: [function(e, t, i) {
  7625. "use strict";
  7626. function n() {
  7627. g.on("click", function(e) {
  7628. if (S && S !== l.TRANSITIONING) {
  7629. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7630. t && !M ? R.close() : r()
  7631. }
  7632. }),
  7633. w.on("click", function(e) {
  7634. R.close()
  7635. }),
  7636. E.on("click", function(e) {
  7637. S && S !== l.TRANSITIONING && (s(),
  7638. o())
  7639. }),
  7640. b.on("click", function(e) {
  7641. s(),
  7642. a()
  7643. })
  7644. }
  7645. function r() {
  7646. S && S !== l.TRANSITIONING && (M = !0,
  7647. setTimeout(function() {
  7648. M = !1
  7649. }, d.help.modalStayDuration),
  7650. R.emit(h.OPENED),
  7651. m.addClass("open " + S),
  7652. g.addClass("open"),
  7653. s(),
  7654. o(),
  7655. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7656. y.classList.add("fadeIn"))
  7657. }
  7658. function o() {
  7659. E.addClass("underline-tab"),
  7660. u.fill(_, c.NAVIGATION, S),
  7661. m.addClass(S)
  7662. }
  7663. function a() {
  7664. b.addClass("underline-tab"),
  7665. u.fill(T, c.MORE_HELP),
  7666. m.addClass("more-help")
  7667. }
  7668. function s(e, t) {
  7669. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7670. I.forEach(function(e) {
  7671. e.classList.remove("underline-tab")
  7672. })
  7673. }
  7674. var l = e("../../enum/Viewmode")
  7675. , c = e("../../enum/HelpModalType")
  7676. , h = e("./HelpEvent")
  7677. , u = (e("../helpManager"),
  7678. e("./../populateModal"))
  7679. , d = e("../../settings")
  7680. , p = e("../../util/common")
  7681. , f = e("events").EventEmitter
  7682. , g = $(".footer-help").eq(0)
  7683. , m = $("#help-dialog").eq(0)
  7684. , v = document.querySelector("#quick-logo")
  7685. , A = document.querySelector("#loaderCoBrand")
  7686. , y = document.querySelector("#help-dialog")
  7687. , C = document.querySelector(".footer")
  7688. , I = $(".help-tabs").children().toArray()
  7689. , E = $(".navigation-tab").eq(0)
  7690. , b = $(".more-help-tab").eq(0)
  7691. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7692. m.find(".close").eq(0))
  7693. , _ = m.find(".interactions").toArray()
  7694. , T = m.find(".ui-instructions").toArray()
  7695. , x = l.PANORAMA
  7696. , S = l.PANORAMA
  7697. , M = !1
  7698. , R = {
  7699. init: function(e, t) {
  7700. S = t,
  7701. x = t,
  7702. [y, A, v, C].forEach(function(e) {
  7703. e.classList.add(u.deviceType)
  7704. }),
  7705. n()
  7706. },
  7707. close: function() {
  7708. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7709. g.removeClass("open"),
  7710. m.removeClass("open"),
  7711. y.classList.contains("fadeIn"))) {
  7712. y.classList.remove("fadeIn");
  7713. var e = S === l.TRANSITIONING ? x : S;
  7714. u.clear(_, c.NAVIGATION, e)
  7715. }
  7716. },
  7717. updateMode: function(e) {
  7718. x = S,
  7719. S = e
  7720. }
  7721. };
  7722. p.extendObject(R, f.prototype),
  7723. t.exports = R
  7724. }
  7725. , {
  7726. "../../enum/HelpModalType": 28,
  7727. "../../enum/Viewmode": 51,
  7728. "../../settings": 166,
  7729. "../../util/common": 185,
  7730. "../helpManager": 68,
  7731. "./../populateModal": 75,
  7732. "./HelpEvent": 66,
  7733. events: 202
  7734. }],
  7735. 68: [function(e, t, i) {
  7736. (function(i) {
  7737. "use strict";
  7738. var n = e("../util/browser")
  7739. , r = e("./../util/logger")
  7740. , o = e("./../settings")
  7741. , a = new r(i)
  7742. , s = function() {
  7743. var e;
  7744. try {
  7745. return e = window.localStorage.getItem("visitCount") || "0",
  7746. e = (parseFloat(e) + 1).toString(),
  7747. window.localStorage.setItem("visitCount", e),
  7748. a.debug("visitCount = " + e),
  7749. e
  7750. } catch (t) {
  7751. e = "1",
  7752. a.debug("couldn't set local storage")
  7753. }
  7754. }()
  7755. , l = !1;
  7756. t.exports = {
  7757. isHelpDisabled: function() {
  7758. return "0" === n.valueFromHash("help", null) || l
  7759. },
  7760. isLargeHelpEnabled: function() {
  7761. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7762. },
  7763. isSmallHelpEnabled: function() {
  7764. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7765. },
  7766. isHelpEnabled: function() {
  7767. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7768. },
  7769. setAutoPlay: function(e) {
  7770. l = o.warp.auto >= 0 && e > 1
  7771. }
  7772. }
  7773. }
  7774. ).call(this, "/js/gui/helpManager.js")
  7775. }
  7776. , {
  7777. "../util/browser": 182,
  7778. "./../settings": 166,
  7779. "./../util/logger": 189
  7780. }],
  7781. 69: [function(e, t, i) {
  7782. "use strict";
  7783. function n(e, t, i, n) {
  7784. F = n,
  7785. r(e, t, i, F),
  7786. o(),
  7787. N = t.mode
  7788. }
  7789. function r(e, t, i, n) {
  7790. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7791. e.controls[t].on(v.Move, a),
  7792. e.controls[t].on(v.LongTap, c)
  7793. }),
  7794. M.on("mousewheel DOMMouseScroll", a),
  7795. i.on(m.TagActivated, a),
  7796. i.on(m.TagNavigation, a),
  7797. t.on(A.FlyingEnded, s),
  7798. t.on(A.ModeChanging, function(e, t) {
  7799. B = t !== C.PANORAMA && e !== C.PANORAMA
  7800. }),
  7801. t.on(A.ModeChanged, function(e, i) {
  7802. N = t.mode,
  7803. i !== C.TRANSITIONING ? l() : a("modeChange")
  7804. }),
  7805. n.on(y.TourStart, function() {
  7806. L = !0,
  7807. a()
  7808. }),
  7809. n.on(y.TourEnd, function() {
  7810. L = !1,
  7811. l()
  7812. }),
  7813. n.on(y.ActionInterrupted, function() {
  7814. L = !1
  7815. }),
  7816. R.addEventListener("touchend", function() {
  7817. $("#pullTab").hasClass("opened") && !L && l()
  7818. }, !0)
  7819. }
  7820. function o() {
  7821. p.isMobile() ? (b.forEach(function(e) {
  7822. e.classList.add("mobile")
  7823. }),
  7824. w.click(l)) : (b.forEach(function(e) {
  7825. e.addEventListener("mouseleave", function() {
  7826. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7827. }, !0)
  7828. }),
  7829. M.mouseleave(function() {
  7830. b[0].classList.contains("detectHover") && l()
  7831. }))
  7832. }
  7833. function a(e) {
  7834. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7835. P = !0,
  7836. g.close(),
  7837. h(e),
  7838. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7839. _.hasClass("playing") || (b.forEach(function(e) {
  7840. e.classList.add("detectHover")
  7841. }),
  7842. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7843. }
  7844. function s() {
  7845. _.hasClass("playing") || (clearTimeout(O),
  7846. O = setTimeout(l, f.immersive.timeToShowAgain))
  7847. }
  7848. function l() {
  7849. clearTimeout(O),
  7850. P = !1,
  7851. I.forEach(function(e) {
  7852. e.classList.remove("drawerOpen")
  7853. }),
  7854. L || E.forEach(function(e) {
  7855. e.classList.remove("duringTour")
  7856. }),
  7857. b.forEach(function(e) {
  7858. e.classList.remove("detectHover")
  7859. })
  7860. }
  7861. function c() {
  7862. P ? l() : a(),
  7863. D = !0,
  7864. setTimeout(function() {
  7865. D = !1
  7866. }, f.immersive.uiStayDuration)
  7867. }
  7868. function h(e) {
  7869. !d(e) && L ? E.forEach(function(e) {
  7870. e.classList.remove("drawerOpen"),
  7871. e.classList.add("duringTour")
  7872. }) : _.hasClass("open") ? E.forEach(function(e) {
  7873. e.classList.remove("duringTour"),
  7874. e.classList.add("drawerOpen")
  7875. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7876. e.classList.add("fadeOut")
  7877. })
  7878. }
  7879. function u() {
  7880. T.hasClass("duringTour") || (L = !1,
  7881. a("gui"),
  7882. l())
  7883. }
  7884. function d(e) {
  7885. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7886. }
  7887. var p = e("../util/browser")
  7888. , f = e("../settings")
  7889. , g = e("./help/help")
  7890. , m = e("../enum/tagEvents")
  7891. , v = e("../enum/ControlEvents")
  7892. , A = e("../enum/PlayerEvents")
  7893. , y = e("../enum/DirectorEvents")
  7894. , A = e("../enum/PlayerEvents")
  7895. , C = e("../enum/Viewmode")
  7896. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7897. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7898. , b = $("#hover-bottom, #hover-top").toArray()
  7899. , w = ($("#pullTab").eq(0),
  7900. $("#playHead").eq(0),
  7901. $(".pinBottom-container").eq(0))
  7902. , _ = $("#drawer").eq(0)
  7903. , T = $("#drawer-container").eq(0)
  7904. , x = $("#meta-info").eq(0)
  7905. , S = $(".pinTop.left").eq(0)
  7906. , M = $("#player").eq(0)
  7907. , R = document.getElementById("pullTab")
  7908. , P = !1
  7909. , O = null
  7910. , L = !1
  7911. , D = !1
  7912. , N = null
  7913. , B = !1
  7914. , F = null;
  7915. t.exports.init = n,
  7916. t.exports.hideUi = a,
  7917. t.exports.resetDrawer = u
  7918. }
  7919. , {
  7920. "../enum/ControlEvents": 21,
  7921. "../enum/DirectorEvents": 23,
  7922. "../enum/tagEvents": 32,
  7923. "../enum/PlayerEvents": 40,
  7924. "../enum/Viewmode": 51,
  7925. "../settings": 166,
  7926. "../util/browser": 182,
  7927. "./help/help": 67
  7928. }],
  7929. 70: [function(e, t, i) {
  7930. (function(i) {
  7931. "use strict";
  7932. function n(e, t, i) {
  7933. l.debug("konami has the modelInstance");
  7934. var n = [];
  7935. $(window).on("keydown", function(e) {
  7936. n.push(e.which),
  7937. n.length > o.secretPanelWord.length && n.shift(),
  7938. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7939. o.debug = !0)
  7940. }),
  7941. $(window).on("keydown", function n(r) {
  7942. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7943. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7944. })
  7945. }
  7946. var r = e("./../util/logger")
  7947. , o = e("./../settings")
  7948. , a = e("./debug")
  7949. , s = e("./../util/common")
  7950. , l = (e("./gui"),
  7951. new r(i));
  7952. o.console && $("body").append('<div id="debug-console"></div>'),
  7953. t.exports.init = n
  7954. }
  7955. ).call(this, "/js/gui/konami.js")
  7956. }
  7957. , {
  7958. "./../settings": 166,
  7959. "./../util/common": 185,
  7960. "./../util/logger": 189,
  7961. "./debug": 63,
  7962. "./gui": 65
  7963. }],
  7964. 71: [function(e, t, i) {
  7965. "use strict";
  7966. function n(e, t) {
  7967. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7968. }
  7969. function r(e) {
  7970. var t = $.Deferred();
  7971. e || t.resolve();
  7972. var i = c.startupFlyinDelay;
  7973. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7974. setTimeout(t.resolve.bind(t), i),
  7975. t
  7976. }
  7977. function o(e, t, i) {
  7978. var n = 0;
  7979. c.quickstart.enabled && (a(i),
  7980. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7981. var r = function() {
  7982. e.once(g.Move, l),
  7983. t.once(f.TourStart, l)
  7984. };
  7985. s(n, r)
  7986. }
  7987. function a(e) {
  7988. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7989. v.before(y),
  7990. A = $(".quick-brand").toArray()),*/
  7991. m.addClass("fadeOut"),
  7992. setTimeout(function() {
  7993. A.forEach(function(e) {
  7994. e.classList.add("fadeIn")
  7995. })
  7996. }, c.quickstart.showTextDelay),
  7997. setTimeout(function() {
  7998. A.forEach(function(e) {
  7999. e.classList.add("fadeOut")
  8000. })
  8001. }, c.quickstart.fadeOutDelay),
  8002. !0
  8003. }
  8004. function s(e, t) {
  8005. setTimeout(function() {
  8006. if (h.isHelpEnabled()) {
  8007. if (t(),
  8008. u.init(),
  8009. C.addClass("fadeIn landing " + u.deviceType),
  8010. h.isSmallHelpEnabled())
  8011. return void C.addClass("small");
  8012. u.fill(I, d.LANDING[E]),
  8013. C.addClass(E)
  8014. }
  8015. }, e)
  8016. //csz 用户引导界面
  8017. var helpData = {
  8018. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  8019. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  8020. }
  8021. var navIcon = $(".nav-icon .icon");
  8022. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8023. function paging(id){
  8024. id.on("click",function(){
  8025. var navPage = null;
  8026. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8027. if(navPage > helpData.length || navPage < 1) return false
  8028. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8029. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8030. }else{
  8031. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8032. }
  8033. })
  8034. };
  8035. paging($(".next-button"));
  8036. paging($(".prev-button"));
  8037. }
  8038. function l() {
  8039. u.clear(I, d.LANDING[E]),
  8040. C.removeClass("fadeIn")
  8041. }
  8042. var c = e("../settings")
  8043. , h = (e("./help/help"),
  8044. e("./helpManager"))
  8045. , u = e("./populateModal")
  8046. , d = e("../enum/HelpModalType")
  8047. , p = e("../enum/Viewmode")
  8048. , f = e("../enum/DirectorEvents")
  8049. , g = e("../enum/PlayerEvents")
  8050. , m = $("#quick-blackout").eq(0)
  8051. , v = $("#quick-logo").eq(0)
  8052. , A = $(".quick-brand").toArray()
  8053. , y = $("#loaderCoBrand").eq(0)
  8054. , C = $("#interaction-modal").eq(0)
  8055. , I = C.find(".interaction").toArray()
  8056. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8057. "");
  8058. t.exports.delayLanding = r,
  8059. t.exports.showMessage = o,
  8060. t.exports.init = n,
  8061. t.exports.dismissModal = l
  8062. }
  8063. , {
  8064. "../enum/DirectorEvents": 23,
  8065. "../enum/HelpModalType": 28,
  8066. "../enum/PlayerEvents": 40,
  8067. "../enum/Viewmode": 51,
  8068. "../settings": 166,
  8069. "./help/help": 67,
  8070. "./helpManager": 68,
  8071. "./populateModal": 75
  8072. }],
  8073. 72: [function(e, t, i) {
  8074. "use strict";
  8075. var n = e("./circleLoader").circleLoader;
  8076. t.exports = {
  8077. element: $("#gui-loading"),
  8078. hide: function(e) {
  8079. n.done(),
  8080. this.element.fadeOut(1500, e)
  8081. },
  8082. show: function(e) {
  8083. this.element.fadeIn(500, function() {
  8084. this.element.css("display", "table"),
  8085. e && e()
  8086. }
  8087. .bind(this))
  8088. },
  8089. progress: function(e) {
  8090. n.set(e)
  8091. }
  8092. }
  8093. }
  8094. , {
  8095. "./circleLoader": 60
  8096. }],
  8097. 73: [function(e, t, i) {
  8098. "use strict";
  8099. var n = e("../settings")
  8100. , r = $("#memory-info")
  8101. , o = r.find("#memory-gpu")
  8102. , a = !1;
  8103. t.exports = {
  8104. show: function() {
  8105. n.profiling.enabled && (r.show(),
  8106. a = !0)
  8107. },
  8108. hide: function() {
  8109. r.hide(),
  8110. a = !1
  8111. },
  8112. toggle: function() {
  8113. a ? this.hide() : this.show()
  8114. },
  8115. update: function(e) {
  8116. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8117. }
  8118. }
  8119. }
  8120. , {
  8121. "../settings": 166
  8122. }],
  8123. 74: [function(e, t, i) {
  8124. "use strict";
  8125. var n = e("../util/browser")
  8126. , r = e("../analytics");
  8127. e("../settings");
  8128. t.exports = {
  8129. show: function(e, t) {
  8130. $("#gui-message").fadeOut(500, function() {
  8131. t()
  8132. })
  8133. }
  8134. }
  8135. }
  8136. , {
  8137. "../analytics": 4,
  8138. "../settings": 166,
  8139. "../util/browser": 182
  8140. }],
  8141. 75: [function(e, t, i) {
  8142. "use strict";
  8143. function n(e, t, i, n) {
  8144. function r(e) {
  8145. return e.classList.contains(a)
  8146. }
  8147. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8148. //for (var a in o) {
  8149. //var s = e.find(r);
  8150. //for (var l in o[a]) {
  8151. //var c = o[a][l];
  8152. //if ("top-info" === l || "bottom-info" === l) {
  8153. //var h = n ? c : "";
  8154. //czj 注释掉第一次打开的用户引导
  8155. //s.querySelector("." + l).textContent = h
  8156. //} else {
  8157. //var u = n ? c : "";
  8158. //, d = s.querySelector("." + l);
  8159. //d.src = u,
  8160. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8161. //}
  8162. //}
  8163. //}
  8164. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8165. // p.forEach(function(e) {
  8166. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8167. // })
  8168. }
  8169. var r = e("../util/browser")
  8170. , o = e("../localization/localize")
  8171. , a = e("../enum/HelpModalType")
  8172. , s = (e("../enum/HelpModalSize"),
  8173. e("../enum/Viewmode"));
  8174. t.exports = {
  8175. init: function() {
  8176. if (!this.hasInitialized) {
  8177. this.hasInitialized = !0,
  8178. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8179. this.assets = {},
  8180. this.assets[a.LANDING[s.PANORAMA]] = {
  8181. desktop: {
  8182. left: {
  8183. "top-info": o.ROTATE,
  8184. "big-image": "images/nav_help_mouse_drag_left.png",
  8185. keyboard: "images/nav_help_keyboard_left_right.png"
  8186. },
  8187. middle: {
  8188. "top-info": o.MOVE,
  8189. "big-image": "images/nav_help_mouse_click.png",
  8190. keyboard: "images/nav_help_keyboard_up_down.png"
  8191. },
  8192. right: {
  8193. "top-info": o.ZOOM,
  8194. "big-image": "images/nav_help_mouse_zoom.png",
  8195. keyboard: "images/nav_help_zoom_keys.png"
  8196. }
  8197. },
  8198. mobile: {
  8199. left: {
  8200. "top-info": o.ROTATE,
  8201. "big-image": "images/nav_help_gesture_drag.png"
  8202. },
  8203. middle: {
  8204. "top-info": o.MOVE,
  8205. "big-image": "images/nav_help_gesture_tap.png"
  8206. },
  8207. right: {
  8208. "top-info": o.ZOOM,
  8209. "big-image": "images/nav_help_gesture_pinch.png"
  8210. }
  8211. }
  8212. },
  8213. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8214. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8215. desktop: {
  8216. left: {
  8217. "top-info": o.ROTATE,
  8218. "big-image": "images/nav_help_mouse_drag_left.png",
  8219. keyboard: "images/nav_help_keyboard_left_right.png"
  8220. },
  8221. middle: {
  8222. "top-info": o.MOVE,
  8223. "big-image": "images/nav_help_mouse_position_right.png"
  8224. }
  8225. },
  8226. mobile: {
  8227. left: {
  8228. "top-info": o.ROTATE,
  8229. "big-image": "images/nav_help_gesture_drag.png"
  8230. },
  8231. middle: {
  8232. "top-info": o.MOVE,
  8233. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8234. }
  8235. }
  8236. },
  8237. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8238. desktop: {
  8239. left: {
  8240. "top-info": o.MOVE,
  8241. "big-image": "images/nav_help_mouse_position_left.png"
  8242. },
  8243. middle: {
  8244. "top-info": o.ROTATE,
  8245. "big-image": "images/nav_help_mouse_drag_right.png",
  8246. keyboard: "images/nav_help_keyboard_left_right.png"
  8247. }
  8248. },
  8249. mobile: {
  8250. left: {
  8251. "top-info": o.MOVE,
  8252. "big-image": "images/nav_help_gesture_position.png"
  8253. },
  8254. middle: {
  8255. "top-info": o.ROTATE,
  8256. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8257. }
  8258. }
  8259. };
  8260. var e = {
  8261. "top-info": o.INSIDE,
  8262. "big-image": "images/nav_help_click_inside.png",
  8263. keyboard: "images/nav_help_inside_key.png"
  8264. };
  8265. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8266. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8267. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8268. var t = {
  8269. "top-info": o.INSIDE,
  8270. "big-image": "images/nav_help_tap_inside.png"
  8271. };
  8272. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8273. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8274. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8275. this.assets[a.NAVIGATION] = {},
  8276. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8277. desktop: {
  8278. left: {
  8279. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8280. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8281. "big-image": "images/nav_help_mouse_drag_left.png",
  8282. keyboard: "images/nav_help_keyboard_left_right.png"
  8283. },
  8284. middle: {
  8285. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8286. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8287. "big-image": "images/nav_help_mouse_click.png",
  8288. keyboard: "images/nav_help_keyboard_up_down.png"
  8289. },
  8290. right: {
  8291. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8292. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8293. "big-image": "images/nav_help_mouse_zoom.png",
  8294. keyboard: "images/nav_help_zoom_keys.png"
  8295. }
  8296. },
  8297. mobile: {
  8298. left: {
  8299. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8300. "big-image": "images/nav_help_gesture_drag.png"
  8301. },
  8302. middle: {
  8303. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8304. "big-image": "images/nav_help_gesture_tap.png"
  8305. },
  8306. right: {
  8307. "top-info": o.HELP_MOBILE_3,
  8308. "big-image": "images/nav_help_gesture_pinch.png"
  8309. }
  8310. }
  8311. },
  8312. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8313. desktop: {
  8314. left: {
  8315. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8316. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8317. "big-image": "images/nav_help_mouse_drag_left.png",
  8318. keyboard: "images/nav_help_keyboard_all.png"
  8319. },
  8320. middle: {
  8321. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8322. "big-image": "images/nav_help_mouse_position_right.png"
  8323. },
  8324. right: {
  8325. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8326. "big-image": "images/nav_help_mouse_zoom.png"
  8327. }
  8328. },
  8329. mobile: {
  8330. left: {
  8331. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8332. "big-image": "images/nav_help_gesture_drag.png"
  8333. },
  8334. middle: {
  8335. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8336. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8337. },
  8338. right: {
  8339. "top-info": o.HELP_MOBILE_3,
  8340. "big-image": "images/nav_help_gesture_pinch.png"
  8341. }
  8342. }
  8343. },
  8344. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8345. desktop: {
  8346. left: {
  8347. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8348. "big-image": "images/nav_help_mouse_position_left.png"
  8349. },
  8350. middle: {
  8351. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8352. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8353. "big-image": "images/nav_help_mouse_drag_right.png",
  8354. keyboard: "images/nav_help_keyboard_left_right.png"
  8355. },
  8356. right: {
  8357. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8358. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8359. "big-image": "images/nav_help_mouse_zoom.png",
  8360. keyboard: "images/nav_help_keyboard_up_down.png"
  8361. }
  8362. },
  8363. mobile: {
  8364. left: {
  8365. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8366. "big-image": "images/nav_help_gesture_position.png"
  8367. },
  8368. middle: {
  8369. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8370. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8371. },
  8372. right: {
  8373. "top-info": o.HELP_MOBILE_3,
  8374. "big-image": "images/nav_help_gesture_pinch.png"
  8375. }
  8376. }
  8377. },
  8378. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8379. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8380. "top-info": o.HELP_DESKTOP_360_2A,
  8381. "bottom-info": o.HELP_DESKTOP_360_2B,
  8382. "big-image": "images/nav_help_click_inside.png",
  8383. keyboard: "images/nav_help_inside_key.png"
  8384. },
  8385. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8386. "top-info": o.HELP_MOBILE_360_2,
  8387. "big-image": "images/nav_help_tap_inside.png"
  8388. },
  8389. this.assets[a.MORE_HELP] = {
  8390. desktop: {
  8391. "more-help-hlr": {
  8392. "top-info": o.HELP_MORE_HLR_A,
  8393. "big-image": "images/nav_help_expand.svg",
  8394. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8395. },
  8396. "more-help-dollhouse": {
  8397. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8398. "big-image": "images/nav_help_dollhouse.svg",
  8399. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8400. },
  8401. "more-help-floors": {
  8402. "top-info": o.HELP_MORE_FLOORS_A,
  8403. "big-image": "images/nav_help_floor picker.svg",
  8404. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8405. },
  8406. "more-help-tag": {
  8407. "top-info": o.HELP_MORE_TAG_A,
  8408. "big-image": "images/nav_help_tag.svg",
  8409. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8410. },
  8411. "more-help-zoom": {
  8412. "top-info": o.HELP_MORE_ZOOM_A,
  8413. "big-image": "images/nav_help_zoom.svg",
  8414. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8415. },
  8416. "more-help-tour": {
  8417. "top-info": o.HELP_MORE_TOUR_A,
  8418. "big-image": "images/nav_help_play.png",
  8419. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8420. },
  8421. "more-help-inside": {
  8422. "top-info": o.HELP_MORE_INSIDE_A,
  8423. "big-image": "images/nav_help_inside.svg",
  8424. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8425. },
  8426. "more-help-vr": {
  8427. "top-info": o.HELP_MORE_VR_A,
  8428. "big-image": "images/nav_help_vr.svg",
  8429. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8430. },
  8431. "more-help-360": {
  8432. "top-info": o.HELP_MORE_360_A,
  8433. "big-image": "images/nav_help_360.svg",
  8434. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8435. },
  8436. "more-help-fullscreen": {
  8437. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8438. "big-image": "images/nav_help_fullscreen.svg",
  8439. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8440. }
  8441. },
  8442. mobile: {
  8443. "more-help-hlr": {
  8444. "top-info": o.HELP_MORE_HLR_A,
  8445. "big-image": "images/nav_help_expand.svg",
  8446. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8447. },
  8448. "more-help-dollhouse": {
  8449. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8450. "big-image": "images/nav_help_dollhouse.svg",
  8451. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8452. },
  8453. "more-help-floors": {
  8454. "top-info": o.HELP_MORE_FLOORS_A,
  8455. "big-image": "images/nav_help_floor picker.svg",
  8456. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8457. },
  8458. "more-help-tag": {
  8459. "top-info": o.HELP_MORE_TAG_A,
  8460. "big-image": "images/nav_help_tag.svg",
  8461. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8462. },
  8463. "more-help-tour": {
  8464. "top-info": o.HELP_MORE_TOUR_A,
  8465. "big-image": "images/nav_help_play.png",
  8466. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8467. },
  8468. "more-help-inside": {
  8469. "top-info": o.HELP_MORE_INSIDE_A,
  8470. "big-image": "images/nav_help_inside.svg",
  8471. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8472. },
  8473. "more-help-vr": {
  8474. "top-info": o.HELP_MORE_VR_A,
  8475. "big-image": "images/webvr.svg",
  8476. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8477. },
  8478. "more-help-360": {
  8479. "top-info": o.HELP_MORE_360_A,
  8480. "big-image": "images/nav_help_360.svg",
  8481. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8482. }
  8483. }
  8484. },
  8485. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8486. desktop: {
  8487. left: {
  8488. "top-info": o.ROTATE,
  8489. "big-image": "images/nav_help_mouse_drag_left.png",
  8490. keyboard: "images/nav_help_keyboard_left_right.png"
  8491. },
  8492. middle: {
  8493. "top-info": o.MOVE,
  8494. "big-image": "images/nav_help_mouse_click.png",
  8495. keyboard: "images/nav_help_keyboard_up_down.png"
  8496. },
  8497. right: {
  8498. "top-info": o.PLAY,
  8499. "big-image": "images/Desktop-help-play-button.svg",
  8500. keyboard: "images/Desktop-help-spacebar-2.svg"
  8501. }
  8502. },
  8503. mobile: {
  8504. left: {
  8505. "top-info": o.ROTATE,
  8506. "big-image": "images/nav_help_gesture_drag.png"
  8507. },
  8508. middle: {
  8509. "top-info": o.MOVE,
  8510. "big-image": "images/nav_help_gesture_tap.png"
  8511. },
  8512. right: {
  8513. "top-info": o.PLAY,
  8514. "big-image": "images/mobile-help-play-button.svg"
  8515. }
  8516. }
  8517. },
  8518. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8519. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8520. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8521. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8522. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8523. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8524. }
  8525. },
  8526. fill: function(e, t, i) {
  8527. n.call(this, e, t, i, !0)
  8528. },
  8529. clear: function(e, t, i) {
  8530. n.call(this, e, t, i, !1)
  8531. }
  8532. }
  8533. }
  8534. , {
  8535. "../enum/HelpModalSize": 27,
  8536. "../enum/HelpModalType": 28,
  8537. "../enum/Viewmode": 51,
  8538. "../localization/localize": 108,
  8539. "../util/browser": 182
  8540. }],
  8541. 76: [function(e, t, i) {
  8542. "use strict";
  8543. t.exports = Object.freeze({
  8544. OPENED: "share.open",
  8545. CLOSED: "share.closed",
  8546. LINK_CLICKED: "share.linked"
  8547. })
  8548. }
  8549. , {}],
  8550. 77: [function(e, t, i) {
  8551. "use strict";
  8552. function n(e) {
  8553. function t(t, i) {
  8554. var n = window.screenY + ($("#player").height() - i) / 2
  8555. , r = window.screenX + ($("#player").width() - t) / 2
  8556. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8557. I.emit(l.LINK_CLICKED, {
  8558. channel: e
  8559. }),
  8560. window.open(C[e], "shareWindow", o)
  8561. }
  8562. switch (e) {
  8563. case y.FACEBOOK:
  8564. t(580, 420);
  8565. break;
  8566. case y.TWITTER:
  8567. t(550, 440);
  8568. break;
  8569. case y.MAIL:
  8570. I.emit(l.LINK_CLICKED, {
  8571. channel: "email"
  8572. }),
  8573. window.open(C[e], "_blank");
  8574. break;
  8575. case y.LINKEDIN:
  8576. }
  8577. }
  8578. function r(e) {
  8579. I.emit(l.LINK_CLICKED, {
  8580. channel: "copylink"
  8581. });
  8582. var t = document.createRange();
  8583. t.selectNodeContents(v);
  8584. var i = window.getSelection();
  8585. i.removeAllRanges(),
  8586. i.addRange(t),
  8587. document.execCommand("copy"),
  8588. A.classList.remove("hidden"),
  8589. v.classList.add("highlighted")
  8590. }
  8591. function o(e) {
  8592. e && (e.stopPropagation(),
  8593. e.target === v) || (window.getSelection().removeAllRanges(),
  8594. v.classList.remove("highlighted"),
  8595. A.classList.add("hidden"))
  8596. }
  8597. var a = e("../../util/browser")
  8598. , s = e("../../localization/localize")
  8599. , l = e("./ShareEvents")
  8600. , c = e("../../util/common")
  8601. , h = e("events").EventEmitter
  8602. , u = document.getElementById("sharing")
  8603. , d = document.getElementById("share-modal")
  8604. , p = document.getElementById("share-close")
  8605. , f = document.getElementById("facebook-share")
  8606. , g = document.getElementById("twitter-share")
  8607. , m = document.getElementById("mail-share")
  8608. , v = document.getElementById("share-url-text")
  8609. , A = document.getElementById("copy-success")
  8610. , y = Object.freeze({
  8611. FACEBOOK: "facebook",
  8612. TWITTER: "twitter",
  8613. MAIL: "mail",
  8614. LINKEDIN: "linkedin"
  8615. })
  8616. , C = {};
  8617. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8618. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8619. C[y.MAIL] = "mailto:?subject=";
  8620. var I = {
  8621. init: function(e) {
  8622. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8623. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8624. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8625. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8626. u.addEventListener("click", this.toggle.bind(this)),
  8627. p.addEventListener("click", this.hide.bind(this)),
  8628. v.addEventListener("click", r),
  8629. d.addEventListener("click", o),
  8630. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8631. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8632. m.addEventListener("click", n.bind(this, y.MAIL)),
  8633. v.textContent = window.location.href + "&utm_source=4",
  8634. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8635. u.classList.remove("hidden")
  8636. },
  8637. show: function() {
  8638. this.emit(l.OPENED),
  8639. d.classList.add("fadeIn")
  8640. },
  8641. hide: function() {
  8642. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8643. document.selection && document.selection.empty(),
  8644. window.getSelection().removeAllRanges(),
  8645. o(),
  8646. d.classList.remove("fadeIn"))
  8647. },
  8648. toggle: function() {
  8649. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8650. }
  8651. };
  8652. c.extendObject(I, h.prototype),
  8653. t.exports = I
  8654. }
  8655. , {
  8656. "../../localization/localize": 108,
  8657. "../../util/browser": 182,
  8658. "../../util/common": 185,
  8659. "./ShareEvents": 76,
  8660. events: 202
  8661. }],
  8662. 78: [function(e, t, i) {
  8663. "use strict";
  8664. t.exports = Object.freeze({
  8665. OPENED: "terms.opened",
  8666. CLOSED: "terms.closed"
  8667. })
  8668. }
  8669. , {}],
  8670. 79: [function(e, t, i) {
  8671. "use strict";
  8672. var n = e("./TermsEvent")
  8673. , r = e("../../localization/localize")
  8674. , o = e("../../analytics")
  8675. , a = e("../../util/ajax")
  8676. , s = e("../../util/common")
  8677. , l = e("events").EventEmitter
  8678. , c = document.getElementById("terms-modal")
  8679. , h = {
  8680. init: function() {
  8681. $(".footer-terms").on("click", function(e) {
  8682. e.preventDefault(),
  8683. this.show()
  8684. }
  8685. .bind(this)),
  8686. $("#terms-modal .close").on("click", this.hide.bind(this))
  8687. },
  8688. show: function() {
  8689. this.emit(n.OPENED),
  8690. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8691. var t = $("#terms-text").html(e);
  8692. o.track("showcase_gui", {
  8693. gui_action: "click_terms_button",
  8694. interaction_source: "gui"
  8695. }),
  8696. t.find("a").attr("target", "_blank")
  8697. }).fail(function() {
  8698. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8699. }),
  8700. c.classList.add("fadeIn")
  8701. },
  8702. hide: function(e) {
  8703. e && e.preventDefault(),
  8704. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8705. c.classList.remove("fadeIn")
  8706. }
  8707. };
  8708. s.extendObject(h, l.prototype),
  8709. t.exports = h
  8710. }
  8711. , {
  8712. "../../analytics": 4,
  8713. "../../localization/localize": 108,
  8714. "../../util/ajax": 181,
  8715. "../../util/common": 185,
  8716. "./TermsEvent": 78,
  8717. events: 202
  8718. }],
  8719. 80: [function(e, t, i) {
  8720. "use strict";
  8721. t.exports = Object.freeze({
  8722. OPEN_INFO: "title.open.info",
  8723. CLOSE_INFO: "title.close.info",
  8724. SHOW_INFO: "title.show.info",
  8725. HIDE_INFO: "title.hide.info",
  8726. LINK_CLICKED: "title.link.click",
  8727. CONTACT_LINK_CLICKED: "title.contact.click",
  8728. ORIGIN_LINK_CLICKED: "title.origin.click"
  8729. })
  8730. }
  8731. , {}],
  8732. 81: [function(e, t, i) {
  8733. "use strict";
  8734. function n(e, t) {
  8735. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8736. }
  8737. function r(e, t) {
  8738. function i(i) {
  8739. e.shouldShowtags = "show" === this.value,
  8740. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8741. }
  8742. document.getElementById("tag-toggles").classList.remove("hidden"),
  8743. document.getElementById("radio-tag-show").checked = !0;
  8744. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8745. n[r].addEventListener("change", i)
  8746. }
  8747. var o = e("../../settings");
  8748. t.exports.init = n
  8749. }
  8750. , {
  8751. "../../settings": 166
  8752. }],
  8753. 82: [function(e, t, i) {
  8754. (function(i) {
  8755. "use strict";
  8756. function n(e, t) {
  8757. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8758. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8759. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8760. document.getElementById("gui-name").classList.add("noCoBrand"),
  8761. document.getElementById("cobrandTitle").classList.add("hidden")),
  8762. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8763. !1)
  8764. }
  8765. function r(e) {
  8766. return e ? (L = !0,
  8767. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8768. }
  8769. function o(e, t, i, n) {
  8770. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8771. return void T.classList.add("hidden");
  8772. L = !0;
  8773. var r = []
  8774. , o = c(r, "<br>");
  8775. if (e && o('<span id="contactName">' + e + "</span>"),
  8776. t) {
  8777. var a = n || t
  8778. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8779. o(s)
  8780. }
  8781. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8782. r[0] = "",
  8783. x.innerHTML = r.join("")
  8784. }
  8785. function a(e) {
  8786. if ("string" == typeof e)
  8787. try {
  8788. e = JSON.parse(e)
  8789. } catch (e) {
  8790. return y.warn("Unable to parse address data"),
  8791. void S.parentElement.classList.add("hidden")
  8792. }
  8793. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8794. return void S.parentElement.classList.add("hidden");
  8795. L = !0;
  8796. var t = []
  8797. , i = c(t, " ");
  8798. e.address_1 && i(e.address_1),
  8799. e.address_2 && i(e.address_2),
  8800. e.city && i(e.city, ", "),
  8801. e.state && i(e.state, ", "),
  8802. e.zip && i(e.zip, e.state ? " " : ", "),
  8803. t[0] = "",
  8804. S.innerText = t.join("")
  8805. }
  8806. function s(e) {
  8807. var t = document.createElement("a");
  8808. return t.id = "url",
  8809. t.target = "_blank",
  8810. t.href = e,
  8811. t.innerText = e,
  8812. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8813. t
  8814. }
  8815. function l(e) {
  8816. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8817. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8818. P.appendChild(s(e)),
  8819. O.forEach(function(e) {
  8820. e.classList.add("share-link")
  8821. }),
  8822. !0)
  8823. }
  8824. function c(e, t) {
  8825. var i = e
  8826. , n = t;
  8827. return function(e, t) {
  8828. i.push(t || n, e)
  8829. }
  8830. }
  8831. function h() {
  8832. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8833. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8834. var e = [].slice.call(_.querySelectorAll("a"));
  8835. e.forEach(function(e) {
  8836. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8837. });
  8838. var t = [].slice.call(T.querySelectorAll("a"));
  8839. t.forEach(function(e) {
  8840. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8841. contact_type: e.getAttribute("id")
  8842. }))
  8843. })
  8844. }
  8845. var u = e("../../util/browser")
  8846. , d = e("../../util/common")
  8847. , p = e("../../util/logger")
  8848. , f = e("../../localization/localize")
  8849. , g = e("./titleBarSettings")
  8850. , m = e("../../settings")
  8851. , v = e("./TitleEvents")
  8852. , A = e("events").EventEmitter
  8853. , y = new p(i)
  8854. , C = document.querySelector(".pinTop.left")
  8855. , I = document.getElementsByClassName("title-container")[0]
  8856. , E = document.getElementById("title-toggle").querySelector("i")
  8857. , b = document.getElementById("meta-info-wrapper")
  8858. , w = document.getElementById("meta-info")
  8859. , _ = document.getElementById("meta-description")
  8860. , T = document.getElementsByClassName("contact-info")[0]
  8861. , x = document.getElementById("contact-data")
  8862. , S = document.getElementById("addressTxt")
  8863. , M = document.getElementById("tag-toggles")
  8864. , R = document.getElementById("share-origin")
  8865. , P = document.getElementById("share-link-wrapper")
  8866. , O = [w, b, I]
  8867. , L = !1
  8868. , D = !1
  8869. , N = {
  8870. populate: function(e) {
  8871. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  8872. if (r(e.description),
  8873. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8874. a(e.address),
  8875. L) {
  8876. var t = document.createElement("br");
  8877. M.insertBefore(t, M.firstElementChild)
  8878. }
  8879. e.socialSharing && m.share.enabled && (D = l(e.url))
  8880. }
  8881. },
  8882. finishSetup: function(e) {
  8883. L = L || !!e,
  8884. h(),
  8885. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8886. },
  8887. toggleMeta: function(e, t) {
  8888. var title = document.getElementById("model-title");
  8889. t && t.preventDefault();
  8890. var i = w.classList.contains("expand");
  8891. e && !i || (i ? (O.forEach(function(e) {
  8892. e.classList.remove("expand")
  8893. }),
  8894. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8895. e.classList.add("expand");
  8896. }),
  8897. title.classList.add("expand"),
  8898. this.emit(v.OPEN_INFO)))
  8899. },
  8900. setupToggling: function() {
  8901. b.style.height = w.offsetHeight + "px",
  8902. w.addEventListener("transitionend", function() {
  8903. b.style.height = w.offsetHeight + "px"
  8904. })
  8905. },
  8906. toggleTitle: function(e) {
  8907. e && e.preventDefault(),
  8908. C.classList.contains("closed") ? (C.classList.add("open"),
  8909. E.classList.remove("icon-dpad-right"),
  8910. E.classList.add("icon-dpad-left"),
  8911. this.emit(v.SHOW_INFO),
  8912. setTimeout(function() {
  8913. C.classList.remove("closed"),
  8914. C.classList.remove("open")
  8915. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8916. E.classList.remove("icon-dpad-left"),
  8917. E.classList.add("icon-dpad-right"),
  8918. this.emit(v.HIDE_INFO))
  8919. }
  8920. };
  8921. d.extendObject(N, A.prototype),
  8922. t.exports = N
  8923. }
  8924. ).call(this, "/js/gui/title/titleBar.js")
  8925. }
  8926. , {
  8927. "../../localization/localize": 108,
  8928. "../../settings": 166,
  8929. "../../util/browser": 182,
  8930. "../../util/common": 185,
  8931. "../../util/logger": 189,
  8932. "./TitleEvents": 80,
  8933. "./titleBarSettings": 83,
  8934. events: 202
  8935. }],
  8936. 83: [function(e, t, i) {
  8937. "use strict";
  8938. t.exports = Object.freeze({
  8939. minTooltipCharacters: 19,
  8940. removeAnimationClasses: 500
  8941. })
  8942. }
  8943. , {}],
  8944. 84: [function(e, t, i) {
  8945. "use strict";
  8946. function n(e) {
  8947. C = e,
  8948. P.forEach(function(e) {
  8949. b.addEventListener(e, u.bind(this, !1), !0),
  8950. w.addEventListener(e, u.bind(this, !0), !0),
  8951. E.addEventListener(e, o, !0),
  8952. S.forEach(function(t) {
  8953. t.addEventListener(e, a, !0)
  8954. }),
  8955. $("#drawer img").on(e, a)
  8956. }),
  8957. document.addEventListener("keydown", u.bind(this, !1), !0),
  8958. C.on(v.TourStart, function() {
  8959. E.classList.add("playing")
  8960. })
  8961. }
  8962. function r() {
  8963. C.playTour(),
  8964. I && clearTimeout(I),
  8965. d(),
  8966. _.removeClass("fadeIn")
  8967. }
  8968. function o() {
  8969. E.classList.contains("playing") && (C.stopTour(),
  8970. _.addClass("fadeIn"),
  8971. setTimeout(function() {
  8972. _.removeClass("fadeIn")
  8973. }, p.tourInteraction.showPauseButton),
  8974. O || (clearTimeout(I),
  8975. I = setTimeout(h, p.tourInteraction.showModal)),
  8976. setTimeout(function() {
  8977. E.classList.remove("playing")
  8978. }, p.tourInteraction.allowNextClick))
  8979. }
  8980. function a() {
  8981. C.tourInProgress && (C.stopTour(),
  8982. C.endTourProgress(),
  8983. E.classList.remove("playing"))
  8984. }
  8985. function s() {
  8986. T.is(":visible") ? r() : o()
  8987. }
  8988. function l() {
  8989. x.hasClass("playing") && (clearTimeout(I),
  8990. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8991. }
  8992. function c() {
  8993. E.classList.remove("playing"),
  8994. h()
  8995. }
  8996. function h() {//去掉导览结束时的提示
  8997. /* if (!p.tourInteraction.disabled) {
  8998. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8999. M.addClass("fadeIn tour " + m.deviceType);
  9000. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9001. if (!p.tourInteraction.smallModal) {
  9002. var t;
  9003. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9004. m.fill(R, A.TOUR_INTERACTION[t]),
  9005. M.addClass(t)
  9006. }
  9007. M.addClass(e)
  9008. } */
  9009. }
  9010. function u(e, t) {
  9011. if (t) {
  9012. var i = "keydown" === t.type
  9013. , n = t.which === f.SPACE || C.tourIsPlaying;
  9014. i && n || e || (O = !0),
  9015. C.atEndOfTour() && d(),
  9016. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9017. d(),
  9018. t.which !== f.SPACE && a()),
  9019. i && n && s()
  9020. }
  9021. }
  9022. function d() {
  9023. M.removeClass("fadeIn")
  9024. }
  9025. var p = (e("../util/browser"),
  9026. e("../settings"))
  9027. , f = e("../enum/Keys")
  9028. , g = e("../enum/Viewmode")
  9029. , m = (e("./helpManager"),
  9030. e("./populateModal"))
  9031. , v = e("../enum/DirectorEvents")
  9032. , A = e("../enum/HelpModalType")
  9033. , y = e("../enum/HelpModalSize")
  9034. , C = null
  9035. , I = null
  9036. , E = document.getElementById("pause-overlay")
  9037. , b = document.getElementById("player")
  9038. , w = document.getElementById("gui")
  9039. , _ = $("#pause-icon").eq(0)
  9040. , T = $("#play").eq(0)
  9041. , x = $("#playHead").eq(0)
  9042. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9043. , M = $("#interaction-modal").eq(0)
  9044. , R = $("#interaction-modal .interaction").toArray()
  9045. , P = ["touchstart", "mousedown", "pointerdown"]
  9046. , O = !1;
  9047. t.exports.init = n,
  9048. t.exports.play = r,
  9049. t.exports.pause = o,
  9050. t.exports.pauseWithoutCTA = a,
  9051. t.exports.togglePlay = s,
  9052. t.exports.stopTour = l,
  9053. t.exports.dismissModal = d
  9054. }
  9055. , {
  9056. "../enum/DirectorEvents": 23,
  9057. "../enum/HelpModalSize": 27,
  9058. "../enum/HelpModalType": 28,
  9059. "../enum/Keys": 30,
  9060. "../enum/Viewmode": 51,
  9061. "../settings": 166,
  9062. "../util/browser": 182,
  9063. "./helpManager": 68,
  9064. "./populateModal": 75
  9065. }],
  9066. 85: [function(e, t, i) {
  9067. "use strict";
  9068. t.exports = Object.freeze({
  9069. OPENED: "vr.modal.opened",
  9070. LAUNCH: "vr.modal.launch",
  9071. CLOSED: "vr.modal.closed",
  9072. NEXT: "vr.modal.next",
  9073. PREV: "vr.modal.prev",
  9074. STORE: "vr.modal.store",
  9075. falseICECHOSEN: "vr.modal.device"
  9076. })
  9077. }
  9078. , {}],
  9079. 86: [function(e, t, i) {
  9080. "use strict";
  9081. function n(e, t, i) {
  9082. function n(e, t, n, r) {
  9083. function o() {
  9084. return p + "&m=" + t + "&display=" + e
  9085. }
  9086. function s() {
  9087. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9088. , t = "&utm_source=" + u
  9089. , n = "&utm_showcase_session_id=" + i;
  9090. return e + t + n
  9091. }
  9092. function l() {
  9093. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9094. }
  9095. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9096. }
  9097. function r(e, t, i, r) {
  9098. var o = "https://api.branch.io/v1/url"
  9099. , a = n(e, t, i, r)
  9100. , s = {
  9101. responseType: "json",
  9102. data: {
  9103. branch_key: h.appConfig.branch_key,
  9104. data: {
  9105. m: t,
  9106. full_url: a,
  9107. $desktop_url: m,
  9108. $og_app_id: "331853976762864119",
  9109. $og_title: i,
  9110. $og_description: r,
  9111. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9112. $canonical_url: window.location.href
  9113. }
  9114. }
  9115. };
  9116. c.post(o, s).done(function(t) {
  9117. f[e] = t.url
  9118. }).fail(function(t) {
  9119. f[e] = t
  9120. }
  9121. .bind(this, a))
  9122. }
  9123. function o(e, t, i) {
  9124. for (var r in s) {
  9125. var o = s[r]
  9126. , a = n(o, e, t, i);
  9127. f[o] = a
  9128. }
  9129. }
  9130. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9131. , d = g + "/vr/dlist/?ret=" + u
  9132. , p = g + "/vr/show/?ret=" + u
  9133. , m = "";
  9134. switch (e) {
  9135. case l.IOS:
  9136. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9137. break;
  9138. default:
  9139. o(t.sid, t.name, t.summary)
  9140. }
  9141. }
  9142. function r(e) {
  9143. var t = f[e];
  9144. window.open(t, "_blank")
  9145. }
  9146. function o(e) {
  9147. var t = u[e];
  9148. window.open(t, "_blank")
  9149. }
  9150. var a = e("../../util/browser")
  9151. , s = e("../../enum/VRApps")
  9152. , l = e("../../enum/VRPlatforms")
  9153. , c = e("../../util/ajax")
  9154. , h = e("../../settings")
  9155. , u = {};
  9156. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9157. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9158. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9159. for (var d in s) {
  9160. var p = s[d];
  9161. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9162. }
  9163. var f = {}
  9164. , g = function() {
  9165. var e = window.location.host;
  9166. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9167. "https://" + e
  9168. }();
  9169. t.exports.init = n,
  9170. t.exports.launch = r,
  9171. t.exports.launchStore = o
  9172. }
  9173. , {
  9174. "../../enum/VRApps": 46,
  9175. "../../enum/VRPlatforms": 49,
  9176. "../../settings": 166,
  9177. "../../util/ajax": 181,
  9178. "../../util/browser": 182
  9179. }],
  9180. 87: [function(e, t, i) {
  9181. "use strict";
  9182. function n(e) {
  9183. var t;
  9184. switch (e) {
  9185. case m.IOS:
  9186. return t = p.iosVersion(),
  9187. t.major > 9 || 9 === t.major && t.minor >= 1;
  9188. case m.Android:
  9189. return t = p.androidVersion(),
  9190. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9191. }
  9192. return !1
  9193. }
  9194. function r(e, t) {
  9195. function i(e) {
  9196. K.emit(A.STORE, {
  9197. type: e
  9198. }),
  9199. f.launchStore(e)
  9200. }
  9201. function r(e) {
  9202. switch (e !== _.pageCount && (a(e),
  9203. N.text(e + 1 + " / " + _.pageCount)),
  9204. e) {
  9205. case _.Title:
  9206. O.css("display", "none"),
  9207. L.text(u[e]),
  9208. o(s);
  9209. break;
  9210. case _.Cardboard:
  9211. O.css("display", "block"),
  9212. L.text(u[e]),
  9213. M.filter(".cardboard").off(),
  9214. M.filter(".gearvr").off(),
  9215. c(e, s),
  9216. h(H, X, Z);
  9217. break;
  9218. case _.Gear:
  9219. L.text(u[e]),
  9220. c(e, s),
  9221. T.addClass("lastPage"),
  9222. h(G, X, Z);
  9223. break;
  9224. case _.pageCount:
  9225. T.removeClass("fadeIn"),
  9226. K.emit(A.CLOSED)
  9227. }
  9228. B.filter("[src='']").hide()
  9229. }
  9230. var s = function() {
  9231. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9232. w = ".show-supported",
  9233. m.Android) : (T.addClass("unsupported"),
  9234. w = ".show-unsupported",
  9235. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9236. w = ".show-ios",
  9237. _ = v.ios,
  9238. m.IOS) : (T.addClass("desktop"),
  9239. w = ".show-desktop",
  9240. m.Desktop)
  9241. }();
  9242. f.init(s, e, t),
  9243. s !== m.Desktop && T.addClass("mobile");
  9244. var l = function(e) {
  9245. K.emit(A.LAUNCH, {
  9246. vr_platform: s,
  9247. vr_app: e
  9248. }),
  9249. f.launch(e)
  9250. };
  9251. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9252. q.gear = l.bind(this, g.GearVR),
  9253. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9254. d(),
  9255. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9256. $(w).show();
  9257. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9258. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9259. s === m.IOS && (u.splice(1, 1),
  9260. y.splice(1, 1)),
  9261. $("#vr").on("click", function(e) {
  9262. e.preventDefault();
  9263. if(!window.vrEnabled) { // 开启VR
  9264. window.vrEnabled = true;
  9265. this.classList.add('active');
  9266. $('#gui div').not('#vrOff').addClass('vrHide');
  9267. $('#vrOffImg').css({'display':'inline-block'});
  9268. }else{
  9269. }
  9270. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9271. // r(b),
  9272. // T.addClass("fadeIn"),
  9273. // K.emit(A.OPENED))
  9274. });
  9275. $('#vrOff').on('click', function(){
  9276. window.vrEnabled = false;
  9277. $('#gui div').not('#vrOff').removeClass('vrHide');
  9278. $('#vrOffImg').css({'display':'none'});
  9279. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9280. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9281. })
  9282. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9283. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9284. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9285. $("span.modelLink").text(I),
  9286. O.on("click", function(e) {
  9287. K.emit(A.PREV),
  9288. b--,
  9289. r(b)
  9290. }),
  9291. L.on("click", function(e) {
  9292. L.text();
  9293. K.emit(A.NEXT, {
  9294. nextAction: y[b]
  9295. }),
  9296. b++,
  9297. r(b)
  9298. }),
  9299. T.find(".close").on("click", K.dismiss)
  9300. }
  9301. function o(e) {
  9302. switch (e) {
  9303. case m.Android:
  9304. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9305. M.filter(".gearvr").off().on("click", q.gear),
  9306. s(H, G, "logo-button", "same-line");
  9307. break;
  9308. case m.UnsupportedAndroid:
  9309. s("", z, "", "");
  9310. break;
  9311. case m.IOS:
  9312. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9313. s(H, "", "logo-button", "");
  9314. break;
  9315. case m.Desktop:
  9316. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9317. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9318. s(H, G, "logo-button", "same-line"),
  9319. Q.cardboard()
  9320. }
  9321. }
  9322. function a(e) {
  9323. $(".p1, .p2, .p3").hide(),
  9324. x.insertAfter(S),
  9325. T.removeClass("front-page"),
  9326. T.removeClass("details-page"),
  9327. T.removeClass("lastPage"),
  9328. M.removeClass("logo-button"),
  9329. M.removeClass("same-line"),
  9330. S.removeClass("headsetOptions"),
  9331. R.attr("src", ""),
  9332. R.filter(".second").removeClass("gear"),
  9333. R.css("display", "inline-block"),
  9334. R.off(),
  9335. P.filter(".second").css("display", ""),
  9336. D.css("display", "none"),
  9337. $(".p" + (e + 1) + w).show(),
  9338. R.filter(".third").insertBefore(P.filter(".third"))
  9339. }
  9340. function s(e, t, i, n) {
  9341. T.addClass("front-page"),
  9342. R.filter(".first").attr("src", e),
  9343. R.filter(".second").attr("src", t),
  9344. M.filter(".first").addClass(i),
  9345. M.filter(".second").addClass(i),
  9346. M.addClass(n),
  9347. ".show-desktop" === w && S.insertAfter(x)
  9348. }
  9349. function l(e, t, i) {
  9350. S.addClass("headsetOptions"),
  9351. M.off(),
  9352. R.filter(".second").attr("src", t),
  9353. D.css("display", "block"),
  9354. P.filter(".second").css("display", "none"),
  9355. D.on("click", function() {
  9356. a(_.Title),
  9357. o(m.Desktop)
  9358. }),
  9359. e && (K.emit(A.falseICECHOSEN, {
  9360. name: g.GearVR
  9361. }),
  9362. R.filter(".first").attr("src", e),
  9363. R.filter(".second").addClass("gear"),
  9364. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9365. Q.gearvr()),
  9366. i && (K.emit(A.falseICECHOSEN, {
  9367. name: g.Cardboard
  9368. }),
  9369. R.filter(".third").attr("src", i),
  9370. R.filter(".third").show(),
  9371. R.filter(".third").insertAfter(R.filter(".second")),
  9372. R.filter(".third").addClass("link"),
  9373. R.filter(".second").addClass("link"),
  9374. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9375. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9376. Q.cardboard())
  9377. }
  9378. function c(e, t) {
  9379. switch (t) {
  9380. case m.IOS:
  9381. X = Y,
  9382. Z = j;
  9383. break;
  9384. case m.Desktop:
  9385. e === _.Cardboard ? (X = F,
  9386. Z = U,
  9387. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9388. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9389. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9390. Z = "");
  9391. break;
  9392. default:
  9393. e === _.Cardboard ? (X = z,
  9394. Z = j) : (X = k,
  9395. Z = W)
  9396. }
  9397. }
  9398. function h(e, t, i) {
  9399. T.find(".inner").addClass("details-page"),
  9400. T.addClass("details-page"),
  9401. R.filter(".first").attr("src", e),
  9402. R.filter(".second").attr("src", t),
  9403. R.filter(".third").attr("src", i)
  9404. }
  9405. function u() {
  9406. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9407. K.emit(A.CLOSED))
  9408. }
  9409. function d() {
  9410. var e = p.aspectRatio() > 1 && p.isMobile();
  9411. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9412. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9413. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9414. }
  9415. var p = e("../../util/browser")
  9416. , f = e("./vrLink")
  9417. , g = e("../../enum/VRApps")
  9418. , m = e("../../enum/VRPlatforms")
  9419. , v = e("../../enum/VRPages")
  9420. , A = e("./vrEvent")
  9421. , y = (e("../../settings"),
  9422. e("../../constants"))
  9423. , C = e("../../localization/localize")
  9424. , I = e("../../util/common")
  9425. , E = e("events").EventEmitter
  9426. , b = 0
  9427. , w = null
  9428. , _ = v.standard
  9429. , T = $(".vr-popup")
  9430. , x = T.find(".vr-popup-body")
  9431. , S = T.find(".vr-images")
  9432. , M = T.find(".img-container")
  9433. , R = T.find(".vr-sm-image")
  9434. , P = M.find(".vr-img-caption")
  9435. , O = $(".vr-buttons").find(".prev-button")
  9436. , L = $(".vr-buttons").find(".next-button")
  9437. , D = S.find(".front-close")
  9438. , N = $(".vr-page")
  9439. , B = T.find("img")
  9440. , F = "images/apple-store.png"
  9441. , V = "images/badge-oculus.png"
  9442. , U = "images/badge-cardboard.png"
  9443. , k = "images/logo-samsung.png"
  9444. , H = "images/headset-cardboard.png"
  9445. , G = "images/headset-gearvr.png"
  9446. , z = "images/ico-android-robot.png"
  9447. , W = "images/ico-gearvr.png"
  9448. , j = "images/ico-vr.png"
  9449. , Y = "images/apple-logo-white.svg"
  9450. , X = null
  9451. , Z = null
  9452. , q = {}
  9453. , K = {
  9454. init: r,
  9455. dismiss: u,
  9456. isDeviceSupported: n
  9457. };
  9458. I.extendObject(K, E.prototype),
  9459. $(window).resize(d);
  9460. var Q = function() {
  9461. var e = P.filter(".first").find(".cardboard")
  9462. , t = P.filter(".first").find(".gearvr");
  9463. return {
  9464. cardboard: function() {
  9465. t.addClass("hidden"),
  9466. e.removeClass("hidden")
  9467. },
  9468. gearvr: function() {
  9469. e.addClass("hidden"),
  9470. t.removeClass("hidden")
  9471. }
  9472. }
  9473. }();
  9474. t.exports = K
  9475. }
  9476. , {
  9477. "../../constants": 8,
  9478. "../../enum/VRApps": 46,
  9479. "../../enum/VRPages": 48,
  9480. "../../enum/VRPlatforms": 49,
  9481. "../../localization/localize": 108,
  9482. "../../settings": 166,
  9483. "../../util/browser": 182,
  9484. "../../util/common": 185,
  9485. "./vrEvent": 85,
  9486. "./vrLink": 86,
  9487. events: 202
  9488. }],
  9489. 88: [function(e, t, i) {
  9490. "use strict";
  9491. t.exports = Object.freeze({
  9492. OPENED: "webvr.modal.opened",
  9493. SHOW_TERMS: "webvr.footer.show.terms"
  9494. })
  9495. }
  9496. , {}],
  9497. 89: [function(e, t, i) {
  9498. (function(i) {
  9499. "use strict";
  9500. function n(e, t, i, n) {
  9501. function r(e) {
  9502. e.preventDefault(),
  9503. a(e.currentTarget.id)
  9504. }
  9505. function a(e) {
  9506. ne[e](),
  9507. Object.keys(ne).map(function(t, i) {
  9508. $("#" + t).toggleClass("tabs-underlined", t === e)
  9509. })
  9510. }
  9511. y = i,
  9512. v = t,
  9513. w.init(E.Android, e, n),
  9514. m();
  9515. var l = new RegExp("daydream","i")
  9516. , c = l.test(y.displayName);
  9517. c ? (a("tabdaydream"),
  9518. B.filter(".device-headset-side").attr("src", H),
  9519. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9520. B.filter(".device-headset-side").attr("src", Y),
  9521. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9522. $("#vr").on("click", function(e) {
  9523. e.preventDefault(),
  9524. g("click_webvr_button"),
  9525. L.is(":hidden") && (ie.emit(_.OPENED),
  9526. o())
  9527. }),
  9528. $(".webvr-popup .close").on("click", function(e) {
  9529. e.preventDefault(),
  9530. D.hasClass("hidden") ? (g("webvr_help_close"),
  9531. p()) : s()
  9532. }),
  9533. $("#tabcardboard").on("click", r),
  9534. $("#tabdaydream").on("click", r),
  9535. $("#tabnative").on("click", r),
  9536. $(".webvr-popup .open-with-app").on("click", function(e) {
  9537. e.preventDefault(),
  9538. g("webvr_learn_more"),
  9539. a("tabnative"),
  9540. p()
  9541. }),
  9542. $(".webvr-popup .help").on("click", function(e) {
  9543. e.preventDefault(),
  9544. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9545. p()
  9546. }),
  9547. $(".webvr-popup .terms").on("click", function(e) {
  9548. e.preventDefault(),
  9549. g("webvr_click_terms"),
  9550. s(),
  9551. ie.emit(_.SHOW_TERMS)
  9552. }),
  9553. F.on("click", function(e) {
  9554. e.preventDefault(),
  9555. g(ee),
  9556. window.open(J, "_blank")
  9557. }),
  9558. V.on("click", function(e) {
  9559. e.preventDefault(),
  9560. g("webvr_phone_link"),
  9561. window.open(te, "_blank")
  9562. }),
  9563. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9564. e.preventDefault(),
  9565. g("webvr_cardboard_link"),
  9566. w.launch(b.CardboardAndroid)
  9567. }),
  9568. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9569. e.preventDefault(),
  9570. g("webvr_oculus_link"),
  9571. w.launch(b.GearVR)
  9572. })
  9573. }
  9574. function r() {
  9575. function e() {
  9576. y.isPresenting || (f(),
  9577. window.removeEventListener("vrdisplaypresentchange", e))
  9578. }
  9579. R.info("Headset mounted"),
  9580. v.suspend();
  9581. var t = document.createElement("canvas");
  9582. for (t.getContext("webgl"),
  9583. t.className = "webvr-canvas",
  9584. document.bgColor = "#000",
  9585. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9586. document.body.removeChild(document.body.firstChild);
  9587. document.body.appendChild(t),
  9588. g("webvr_enter_app"),
  9589. y.requestPresent([{
  9590. source: t,
  9591. predistorted: !0
  9592. }]).catch(function(t) {
  9593. R.error("Failed to present: " + t),
  9594. g("webvr_exit_calibrate"),
  9595. e()
  9596. }),
  9597. A.then(function() {
  9598. window.dispatchEvent(new Event("vrapp-start"))
  9599. }),
  9600. window.addEventListener("vrdisplaypresentchange", e)
  9601. }
  9602. function o() {
  9603. O.fadeOut(I.guiAnimationSpeed),
  9604. L.fadeIn(I.guiAnimationSpeed),
  9605. a()
  9606. }
  9607. function a() {
  9608. if (!A) {
  9609. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9610. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9611. A = new Promise(function(e, i) {
  9612. var n = document.createElement("script");
  9613. n.type = "text/javascript",
  9614. n.src = t,
  9615. n.onload = e,
  9616. document.head.appendChild(n)
  9617. }
  9618. )
  9619. }
  9620. D.find(".enter-button").on("click", r)
  9621. }
  9622. function s() {
  9623. g("webvr_modal_close"),
  9624. D.find(".enter-button").off("click", r),
  9625. L.fadeOut(I.guiAnimationSpeed, function() {
  9626. D.toggleClass("hidden", !1),
  9627. N.toggleClass("hidden", !0),
  9628. C.exitFullscreen()
  9629. }),
  9630. O.fadeIn(I.guiAnimationSpeed)
  9631. }
  9632. function l() {
  9633. k.toggleClass("hidden", !1),
  9634. U.toggleClass("hidden", !0)
  9635. }
  9636. function c() {
  9637. k.toggleClass("hidden", !0),
  9638. U.toggleClass("hidden", !1)
  9639. }
  9640. function h() {
  9641. B.filter(".device-headset").attr("src", G),
  9642. B.filter(".device-phone").attr("src", z),
  9643. J = Z,
  9644. ee = K,
  9645. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9646. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9647. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9648. c()
  9649. }
  9650. function u() {
  9651. B.filter(".badge-cardboard").attr("src", j),
  9652. B.filter(".badge-oculus").attr("src", X),
  9653. l()
  9654. }
  9655. function d() {
  9656. B.filter(".device-headset").attr("src", Y),
  9657. B.filter(".device-phone").attr("src", W),
  9658. J = q,
  9659. ee = Q,
  9660. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9661. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9662. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9663. c()
  9664. }
  9665. function p() {
  9666. D.toggleClass("hidden"),
  9667. N.toggleClass("hidden")
  9668. }
  9669. function f() {
  9670. R.info("exiting webVR"),
  9671. g("webvr_exit_app"),
  9672. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9673. }
  9674. function g(e) {
  9675. var t = C.isLandscape() ? "landscape" : "portrait";
  9676. T.trackAlways("showcase_gui", {
  9677. gui_action: e,
  9678. orientation: t
  9679. })
  9680. }
  9681. function m() {
  9682. var e = C.isLandscape();
  9683. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9684. }
  9685. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9686. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9687. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9688. init: n
  9689. }, ne = {
  9690. tabcardboard: d,
  9691. tabdaydream: h,
  9692. tabnative: u
  9693. };
  9694. S.extendObject(ie, P.prototype),
  9695. $(window).resize(m),
  9696. t.exports = ie
  9697. }
  9698. ).call(this, "/js/gui/webvr/webVRgui.js")
  9699. }
  9700. , {
  9701. "../../analytics": 4,
  9702. "../../constants": 8,
  9703. "../../enum/VRApps": 46,
  9704. "../../enum/VRPlatforms": 49,
  9705. "../../localization/localize": 108,
  9706. "../../settings": 166,
  9707. "../../util/browser": 182,
  9708. "../../util/common": 185,
  9709. "../../util/logger": 189,
  9710. "./../gui": 65,
  9711. "./../vr/vrLink": 86,
  9712. "./WebVrEvent": 88,
  9713. events: 202
  9714. }],
  9715. 90: [function(e, t, i) {
  9716. "use strict";
  9717. function n(e, t, i, n, o) {
  9718. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9719. this.roomId = o || "",
  9720. this.labelId = e,
  9721. this.position = (new r.Vector3).copy(t),
  9722. this.text = i
  9723. }
  9724. var r = e("three")
  9725. , o = e("../util/browser");
  9726. n.prototype.build = function() {
  9727. var e = window.document.createElement("div");
  9728. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9729. var t = window.document.createElement("div");
  9730. t.setAttribute("class", "gui-floorplan-label-text");
  9731. var i = window.document.createTextNode(this.text);
  9732. t.appendChild(i),
  9733. e.appendChild(t),
  9734. window.document.body.appendChild(e),
  9735. this.labelGui = e,
  9736. this.textBlock = t,
  9737. $(this.labelGui).hide();
  9738. var n = window.getComputedStyle(this.labelGui);
  9739. this.initialTransform = n.transform || n.webkitTransform
  9740. }
  9741. ,
  9742. t.exports = n
  9743. }
  9744. , {
  9745. "../util/browser": 182,
  9746. three: 217
  9747. }],
  9748. 91: [function(e, t, i) {
  9749. "use strict";
  9750. function n() {
  9751. this.player = null,
  9752. this.modelManager = null,
  9753. this.container = null
  9754. }
  9755. var r = e("three")
  9756. , o = (e("../util/common"),
  9757. e("../enum/PlayerEvents"))
  9758. , a = (e("../enum/DirectorEvents"),
  9759. e("../enum/ModelManagerEvents"))
  9760. , s = e("../settings")
  9761. , l = e("../enum/Viewmode")
  9762. , c = (e("../enum/WarpStyle"),
  9763. e("../util/transitions"),
  9764. e("../util/lerp"),
  9765. e("../util/browser"));
  9766. //场景初始化
  9767. n.prototype.init = function(e, t, i) {
  9768. this.player = e,
  9769. this.modelManager = t,
  9770. this.container = i,
  9771. this.updateModel(),
  9772. this.bindEvents()
  9773. }
  9774. ,
  9775. n.prototype.bindEvents = function() {
  9776. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9777. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9778. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9779. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9780. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9781. }
  9782. ,
  9783. n.prototype.updateModel = function() {
  9784. this.model = this.modelManager.getActiveModel()
  9785. }
  9786. ,
  9787. n.prototype.handlePlayerViewChanged = function() {
  9788. this.updateLabelVisibility(),
  9789. this.updateLabelDisplay()
  9790. }
  9791. ,
  9792. n.prototype.getLabelsForFloor = function(e, t) {
  9793. return t = t || [],
  9794. t.length = 0,
  9795. this.model.labels.forEach(function(i) {
  9796. this.labelVisibleForFloor(i, e) && t.push(i)
  9797. }
  9798. .bind(this)),
  9799. t
  9800. }
  9801. ,
  9802. n.prototype.getLabelsForCurrentFloor = function(e) {
  9803. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9804. }
  9805. ,
  9806. n.prototype.labelVisibleForFloor = function(e, t) {
  9807. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9808. if (!this.model.showingLabels || !e.labelGui || !i)
  9809. return !1;
  9810. var n = e.floorId === this.model.floors.size() - 1;
  9811. return this.model.allFloorsVisible ? n : e.floorId === t
  9812. }
  9813. ,
  9814. n.prototype.updateLabelVisibility = function(e) {
  9815. this.model.labels.forEach(function(e) {
  9816. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9817. }
  9818. .bind(this))
  9819. }
  9820. ,
  9821. n.prototype.showAllLabels = function(e, t) {
  9822. this.model.labels.forEach(function(i) {
  9823. this.showLabel(i, e, t)
  9824. }
  9825. .bind(this))
  9826. }
  9827. ,
  9828. n.prototype.hideAllLabels = function(e, t) {
  9829. this.model.labels.forEach(function(i) {
  9830. this.hideLabel(i, e, t)
  9831. }
  9832. .bind(this))
  9833. }
  9834. ,
  9835. n.prototype.showLabel = function(e, t, i) {
  9836. this.model.showingLabels && (e.visible || (e.visible = !0,
  9837. e.labelGui.style.display = "block",
  9838. e.labelGui.style.opacity = 0,
  9839. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9840. }
  9841. ,
  9842. n.prototype.hideLabel = function(e, t, i) {
  9843. e.visible && (e.visible = !1,
  9844. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9845. }
  9846. ,
  9847. n.prototype.supportedMode = function() {
  9848. return this.player.mode === l.FLOORPLAN
  9849. }
  9850. ,
  9851. n.prototype.updateLabelDisplay = function() {
  9852. var e = (new r.Vector3,
  9853. new r.Vector3,
  9854. []);
  9855. return function() {
  9856. var t = this.player.getLabelScaleFactor()
  9857. , i = .6
  9858. , n = 1.2
  9859. , r = (1 - t) * n + i
  9860. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9861. this.getLabelsForCurrentFloor(e);
  9862. for (var a = 0; a < e.length; a++) {
  9863. var l = e[a];
  9864. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9865. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9866. }
  9867. }
  9868. }(),
  9869. n.prototype.updateProjectedGuiElement = function() {
  9870. var e = new r.Vector3;
  9871. new r.Vector3;
  9872. return function(t, i, n, r, o) {
  9873. i.style.fontSize = 100 * o + "%";
  9874. var a = $("#player").width()
  9875. , s = $("#player").height()
  9876. , l = .5 * a
  9877. , c = .5 * s;
  9878. e.copy(n),
  9879. e.project(this.player.camera);
  9880. var h = e.x * l + l
  9881. , u = -(e.y * c) + c;
  9882. h -= t.offsetWidth / 2,
  9883. u -= t.offsetHeight / 2,
  9884. t.style.left = h + "px",
  9885. t.style.top = u + "px"
  9886. }
  9887. }(),
  9888. n.prototype.handleStartInside = function(e) {
  9889. this.updateLabelVisibility()
  9890. }
  9891. ,
  9892. n.prototype.handleStartOutside = function() {
  9893. this.updateLabelVisibility()
  9894. }
  9895. ,
  9896. t.exports = n
  9897. }
  9898. , {
  9899. "../enum/DirectorEvents": 23,
  9900. "../enum/ModelManagerEvents": 33,
  9901. "../enum/PlayerEvents": 40,
  9902. "../enum/Viewmode": 51,
  9903. "../enum/WarpStyle": 52,
  9904. "../settings": 166,
  9905. "../util/browser": 182,
  9906. "../util/common": 185,
  9907. "../util/lerp": 188,
  9908. "../util/transitions": 195,
  9909. three: 217
  9910. }],
  9911. 92: [function(e, t, i) {
  9912. "use strict";
  9913. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9914. if (null == this)
  9915. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9916. if ("function" != typeof e)
  9917. throw new TypeError("predicate must be a function");
  9918. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9919. if (t = i[o],
  9920. e.call(r, t, o, i))
  9921. return o;
  9922. return -1
  9923. }
  9924. ),
  9925. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9926. value: function(e) {
  9927. if (null == this)
  9928. throw new TypeError('"this" is null or not defined');
  9929. var t = Object(this)
  9930. , i = t.length >>> 0;
  9931. if ("function" != typeof e)
  9932. throw new TypeError("predicate must be a function");
  9933. for (var n = arguments[1], r = 0; r < i; ) {
  9934. var o = t[r];
  9935. if (e.call(n, o, r, t))
  9936. return o;
  9937. r++
  9938. }
  9939. }
  9940. })
  9941. }
  9942. , {}],
  9943. 93: [function(e, t, i) {
  9944. "use strict";
  9945. var n = n || {};
  9946. t.exports = n,
  9947. n.gui = n.gui || {},
  9948. n.utils = n.utils || {},
  9949. n.controllers = n.controllers || {},
  9950. n.dom = n.dom || {},
  9951. n.color = n.color || {},
  9952. n.utils.css = function() {
  9953. return {
  9954. load: function(e, t) {
  9955. t = t || document;
  9956. var i = t.createElement("link");
  9957. i.type = "text/css",
  9958. i.rel = "stylesheet",
  9959. i.href = e,
  9960. t.getElementsByTagName("head")[0].appendChild(i)
  9961. },
  9962. inject: function(e, t) {
  9963. t = t || document;
  9964. var i = document.createElement("style");
  9965. i.type = "text/css",
  9966. i.innerHTML = e,
  9967. t.getElementsByTagName("head")[0].appendChild(i)
  9968. }
  9969. }
  9970. }(),
  9971. n.utils.common = function() {
  9972. var e = Array.prototype.forEach
  9973. , t = Array.prototype.slice;
  9974. return {
  9975. BREAK: {},
  9976. extend: function(e) {
  9977. return this.each(t.call(arguments, 1), function(t) {
  9978. for (var i in t)
  9979. this.isUndefined(t[i]) || (e[i] = t[i])
  9980. }, this),
  9981. e
  9982. },
  9983. defaults: function(e) {
  9984. return this.each(t.call(arguments, 1), function(t) {
  9985. for (var i in t)
  9986. this.isUndefined(e[i]) && (e[i] = t[i])
  9987. }, this),
  9988. e
  9989. },
  9990. compose: function() {
  9991. var e = t.call(arguments);
  9992. return function() {
  9993. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9994. i = [e[n].apply(this, i)];
  9995. return i[0]
  9996. }
  9997. },
  9998. each: function(t, i, n) {
  9999. if (t)
  10000. if (e && t.forEach && t.forEach === e)
  10001. t.forEach(i, n);
  10002. else if (t.length === t.length + 0) {
  10003. for (var r = 0, o = t.length; r < o; r++)
  10004. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10005. return
  10006. } else
  10007. for (var r in t)
  10008. if (i.call(n, t[r], r) === this.BREAK)
  10009. return
  10010. },
  10011. defer: function(e) {
  10012. setTimeout(e, 0)
  10013. },
  10014. toArray: function(e) {
  10015. return e.toArray ? e.toArray() : t.call(e)
  10016. },
  10017. isUndefined: function(e) {
  10018. return void 0 === e
  10019. },
  10020. isNull: function(e) {
  10021. return null === e
  10022. },
  10023. isNaN: function(e) {
  10024. return e !== e
  10025. },
  10026. isArray: Array.isArray || function(e) {
  10027. return e.constructor === Array
  10028. }
  10029. ,
  10030. isObject: function(e) {
  10031. return e === Object(e)
  10032. },
  10033. isNumber: function(e) {
  10034. return e === e + 0
  10035. },
  10036. isString: function(e) {
  10037. return e === e + ""
  10038. },
  10039. isBoolean: function(e) {
  10040. return e === !1 || e === !0
  10041. },
  10042. isFunction: function(e) {
  10043. return "[object Function]" === Object.prototype.toString.call(e)
  10044. }
  10045. }
  10046. }(),
  10047. n.controllers.Controller = function(e) {
  10048. var t = function(e, t) {
  10049. this.initialValue = e[t],
  10050. this.domElement = document.createElement("div"),
  10051. this.object = e,
  10052. this.property = t,
  10053. this.__onChange = void 0,
  10054. this.__onFinishChange = void 0
  10055. };
  10056. return e.extend(t.prototype, {
  10057. onChange: function(e) {
  10058. return this.__onChange = e,
  10059. this
  10060. },
  10061. onFinishChange: function(e) {
  10062. return this.__onFinishChange = e,
  10063. this
  10064. },
  10065. setValue: function(e) {
  10066. return this.object[this.property] = e,
  10067. this.__onChange && this.__onChange.call(this, e),
  10068. this.updateDisplay(),
  10069. this
  10070. },
  10071. getValue: function() {
  10072. return this.object[this.property]
  10073. },
  10074. updateDisplay: function() {
  10075. return this
  10076. },
  10077. isModified: function() {
  10078. return this.initialValue !== this.getValue()
  10079. }
  10080. }),
  10081. t
  10082. }(n.utils.common),
  10083. n.dom.dom = function(e) {
  10084. function t(t) {
  10085. if ("0" === t || e.isUndefined(t))
  10086. return 0;
  10087. var i = t.match(r);
  10088. return e.isNull(i) ? 0 : parseFloat(i[1])
  10089. }
  10090. var i = {
  10091. HTMLEvents: ["change"],
  10092. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10093. KeyboardEvents: ["keydown"]
  10094. }
  10095. , n = {};
  10096. e.each(i, function(t, i) {
  10097. e.each(t, function(e) {
  10098. n[e] = i
  10099. })
  10100. });
  10101. var r = /(\d+(\.\d+)?)px/
  10102. , o = {
  10103. makeSelectable: function(e, t) {
  10104. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10105. return !1
  10106. }
  10107. : function() {}
  10108. ,
  10109. e.style.MozUserSelect = t ? "auto" : "none",
  10110. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10111. e.unselectable = t ? "on" : "off")
  10112. },
  10113. makeFullscreen: function(t, i, n) {
  10114. e.isUndefined(i) && (i = !0),
  10115. e.isUndefined(n) && (n = !0),
  10116. t.style.position = "absolute",
  10117. i && (t.style.left = 0,
  10118. t.style.right = 0),
  10119. n && (t.style.top = 0,
  10120. t.style.bottom = 0)
  10121. },
  10122. fakeEvent: function(t, i, r, o) {
  10123. r = r || {};
  10124. var a = n[i];
  10125. if (!a)
  10126. throw new Error("Event type " + i + " not supported.");
  10127. var s = document.createEvent(a);
  10128. switch (a) {
  10129. case "MouseEvents":
  10130. var l = r.x || r.clientX || 0
  10131. , c = r.y || r.clientY || 0;
  10132. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10133. break;
  10134. case "KeyboardEvents":
  10135. var h = s.initKeyboardEvent || s.initKeyEvent;
  10136. e.defaults(r, {
  10137. cancelable: !0,
  10138. ctrlKey: !1,
  10139. altKey: !1,
  10140. shiftKey: !1,
  10141. metaKey: !1,
  10142. keyCode: void 0,
  10143. charCode: void 0
  10144. }),
  10145. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10146. break;
  10147. default:
  10148. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10149. }
  10150. e.defaults(s, o),
  10151. t.dispatchEvent(s)
  10152. },
  10153. bind: function(e, t, i, n) {
  10154. return n = n || !1,
  10155. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10156. o
  10157. },
  10158. unbind: function(e, t, i, n) {
  10159. return n = n || !1,
  10160. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10161. o
  10162. },
  10163. addClass: function(e, t) {
  10164. if (void 0 === e.className)
  10165. e.className = t;
  10166. else if (e.className !== t) {
  10167. var i = e.className.split(/ +/);
  10168. i.indexOf(t) == -1 && (i.push(t),
  10169. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10170. }
  10171. return o
  10172. },
  10173. removeClass: function(e, t) {
  10174. if (t)
  10175. if (void 0 === e.className)
  10176. ;
  10177. else if (e.className === t)
  10178. e.removeAttribute("class");
  10179. else {
  10180. var i = e.className.split(/ +/)
  10181. , n = i.indexOf(t);
  10182. n != -1 && (i.splice(n, 1),
  10183. e.className = i.join(" "))
  10184. }
  10185. else
  10186. e.className = void 0;
  10187. return o
  10188. },
  10189. hasClass: function(e, t) {
  10190. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10191. },
  10192. getWidth: function(e) {
  10193. var i = getComputedStyle(e);
  10194. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10195. },
  10196. getHeight: function(e) {
  10197. var i = getComputedStyle(e);
  10198. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10199. },
  10200. getOffset: function(e) {
  10201. var t = {
  10202. left: 0,
  10203. top: 0
  10204. };
  10205. if (e.offsetParent)
  10206. do
  10207. t.left += e.offsetLeft,
  10208. t.top += e.offsetTop;
  10209. while (e = e.offsetParent);return t
  10210. },
  10211. isActive: function(e) {
  10212. return e === document.activeElement && (e.type || e.href)
  10213. }
  10214. };
  10215. return o
  10216. }(n.utils.common),
  10217. n.controllers.OptionController = function(e, t, i) {
  10218. var n = function(e, r, o) {
  10219. n.superclass.call(this, e, r);
  10220. var a = this;
  10221. if (this.__select = document.createElement("select"),
  10222. i.isArray(o)) {
  10223. var s = {};
  10224. i.each(o, function(e) {
  10225. s[e] = e
  10226. }),
  10227. o = s
  10228. }
  10229. i.each(o, function(e, t) {
  10230. var i = document.createElement("option");
  10231. i.innerHTML = t,
  10232. i.setAttribute("value", e),
  10233. a.__select.appendChild(i)
  10234. }),
  10235. this.updateDisplay(),
  10236. t.bind(this.__select, "change", function() {
  10237. var e = this.options[this.selectedIndex].value;
  10238. a.setValue(e)
  10239. }),
  10240. this.domElement.appendChild(this.__select)
  10241. };
  10242. return n.superclass = e,
  10243. i.extend(n.prototype, e.prototype, {
  10244. setValue: function(e) {
  10245. var t = n.superclass.prototype.setValue.call(this, e);
  10246. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10247. t
  10248. },
  10249. updateDisplay: function() {
  10250. return this.__select.value = this.getValue(),
  10251. n.superclass.prototype.updateDisplay.call(this)
  10252. }
  10253. }),
  10254. n
  10255. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10256. n.controllers.NumberController = function(e, t) {
  10257. function i(e) {
  10258. return e = e.toString(),
  10259. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10260. }
  10261. var n = function(e, r, o) {
  10262. n.superclass.call(this, e, r),
  10263. o = o || {},
  10264. this.__min = o.min,
  10265. this.__max = o.max,
  10266. this.__step = o.step,
  10267. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10268. this.__precision = i(this.__impliedStep)
  10269. };
  10270. return n.superclass = e,
  10271. t.extend(n.prototype, e.prototype, {
  10272. setValue: function(e) {
  10273. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10274. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10275. n.superclass.prototype.setValue.call(this, e)
  10276. },
  10277. min: function(e) {
  10278. return this.__min = e,
  10279. this
  10280. },
  10281. max: function(e) {
  10282. return this.__max = e,
  10283. this
  10284. },
  10285. step: function(e) {
  10286. return this.__step = e,
  10287. this.__impliedStep = e,
  10288. this.__precision = i(e),
  10289. this
  10290. }
  10291. }),
  10292. n
  10293. }(n.controllers.Controller, n.utils.common),
  10294. n.controllers.NumberControllerBox = function(e, t, i) {
  10295. function n(e, t) {
  10296. var i = Math.pow(10, t);
  10297. return Math.round(e * i) / i
  10298. }
  10299. var r = function(e, n, o) {
  10300. function a() {
  10301. var e = parseFloat(d.__input.value);
  10302. i.isNaN(e) || d.setValue(e)
  10303. }
  10304. function s() {
  10305. a(),
  10306. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10307. }
  10308. function l(e) {
  10309. t.bind(window, "mousemove", c),
  10310. t.bind(window, "mouseup", h),
  10311. u = e.clientY
  10312. }
  10313. function c(e) {
  10314. var t = u - e.clientY;
  10315. d.setValue(d.getValue() + t * d.__impliedStep),
  10316. u = e.clientY
  10317. }
  10318. function h() {
  10319. t.unbind(window, "mousemove", c),
  10320. t.unbind(window, "mouseup", h)
  10321. }
  10322. this.__truncationSuspended = !1,
  10323. r.superclass.call(this, e, n, o);
  10324. var u, d = this;
  10325. this.__input = document.createElement("input"),
  10326. this.__input.setAttribute("type", "text"),
  10327. t.bind(this.__input, "change", a),
  10328. t.bind(this.__input, "blur", s),
  10329. t.bind(this.__input, "mousedown", l),
  10330. t.bind(this.__input, "keydown", function(e) {
  10331. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10332. this.blur(),
  10333. d.__truncationSuspended = !1)
  10334. }),
  10335. this.updateDisplay(),
  10336. this.domElement.appendChild(this.__input)
  10337. };
  10338. return r.superclass = e,
  10339. i.extend(r.prototype, e.prototype, {
  10340. updateDisplay: function() {
  10341. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10342. r.superclass.prototype.updateDisplay.call(this)
  10343. }
  10344. }),
  10345. r
  10346. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10347. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10348. function o(e, t, i, n, r) {
  10349. return n + (r - n) * ((e - t) / (i - t))
  10350. }
  10351. var a = function(e, i, n, r, s) {
  10352. function l(e) {
  10353. t.bind(window, "mousemove", c),
  10354. t.bind(window, "mouseup", h),
  10355. c(e)
  10356. }
  10357. function c(e) {
  10358. e.preventDefault();
  10359. var i = t.getOffset(u.__background)
  10360. , n = t.getWidth(u.__background);
  10361. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10362. !1
  10363. }
  10364. function h() {
  10365. t.unbind(window, "mousemove", c),
  10366. t.unbind(window, "mouseup", h),
  10367. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10368. }
  10369. a.superclass.call(this, e, i, {
  10370. min: n,
  10371. max: r,
  10372. step: s
  10373. });
  10374. var u = this;
  10375. this.__background = document.createElement("div"),
  10376. this.__foreground = document.createElement("div"),
  10377. t.bind(this.__background, "mousedown", l),
  10378. t.addClass(this.__background, "slider"),
  10379. t.addClass(this.__foreground, "slider-fg"),
  10380. this.updateDisplay(),
  10381. this.__background.appendChild(this.__foreground),
  10382. this.domElement.appendChild(this.__background)
  10383. };
  10384. return a.superclass = e,
  10385. a.useDefaultStyles = function() {
  10386. i.inject(r)
  10387. }
  10388. ,
  10389. n.extend(a.prototype, e.prototype, {
  10390. updateDisplay: function() {
  10391. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10392. return this.__foreground.style.width = 100 * e + "%",
  10393. a.superclass.prototype.updateDisplay.call(this)
  10394. }
  10395. }),
  10396. a
  10397. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10398. n.controllers.FunctionController = function(e, t, i) {
  10399. var n = function(e, i, r) {
  10400. n.superclass.call(this, e, i);
  10401. var o = this;
  10402. this.__button = document.createElement("div"),
  10403. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10404. t.bind(this.__button, "click", function(e) {
  10405. return e.preventDefault(),
  10406. o.fire(),
  10407. !1
  10408. }),
  10409. t.addClass(this.__button, "button"),
  10410. this.domElement.appendChild(this.__button)
  10411. };
  10412. return n.superclass = e,
  10413. i.extend(n.prototype, e.prototype, {
  10414. fire: function() {
  10415. this.__onChange && this.__onChange.call(this),
  10416. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10417. this.getValue().call(this.object)
  10418. }
  10419. }),
  10420. n
  10421. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10422. n.controllers.BooleanController = function(e, t, i) {
  10423. var n = function(e, i) {
  10424. function r() {
  10425. o.setValue(!o.__prev)
  10426. }
  10427. n.superclass.call(this, e, i);
  10428. var o = this;
  10429. this.__prev = this.getValue(),
  10430. this.__checkbox = document.createElement("input"),
  10431. this.__checkbox.setAttribute("type", "checkbox"),
  10432. t.bind(this.__checkbox, "change", r, !1),
  10433. this.domElement.appendChild(this.__checkbox),
  10434. this.updateDisplay()
  10435. };
  10436. return n.superclass = e,
  10437. i.extend(n.prototype, e.prototype, {
  10438. setValue: function(e) {
  10439. var t = n.superclass.prototype.setValue.call(this, e);
  10440. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10441. this.__prev = this.getValue(),
  10442. t
  10443. },
  10444. updateDisplay: function() {
  10445. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10446. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10447. n.superclass.prototype.updateDisplay.call(this)
  10448. }
  10449. }),
  10450. n
  10451. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10452. n.color.toString = function(e) {
  10453. return function(t) {
  10454. if (1 == t.a || e.isUndefined(t.a)) {
  10455. for (var i = t.hex.toString(16); i.length < 6; )
  10456. i = "0" + i;
  10457. return "#" + i
  10458. }
  10459. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10460. }
  10461. }(n.utils.common),
  10462. n.color.interpret = function(e, t) {
  10463. var i, n, r = function() {
  10464. n = !1;
  10465. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10466. return t.each(o, function(r) {
  10467. if (r.litmus(e))
  10468. return t.each(r.conversions, function(r, o) {
  10469. if (i = r.read(e),
  10470. n === !1 && i !== !1)
  10471. return n = i,
  10472. i.conversionName = o,
  10473. i.conversion = r,
  10474. t.BREAK
  10475. }),
  10476. t.BREAK
  10477. }),
  10478. n
  10479. }, o = [{
  10480. litmus: t.isString,
  10481. conversions: {
  10482. THREE_CHAR_HEX: {
  10483. read: function(e) {
  10484. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10485. return null !== t && {
  10486. space: "HEX",
  10487. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10488. }
  10489. },
  10490. write: e
  10491. },
  10492. SIX_CHAR_HEX: {
  10493. read: function(e) {
  10494. var t = e.match(/^#([A-F0-9]{6})$/i);
  10495. return null !== t && {
  10496. space: "HEX",
  10497. hex: parseInt("0x" + t[1].toString())
  10498. }
  10499. },
  10500. write: e
  10501. },
  10502. CSS_RGB: {
  10503. read: function(e) {
  10504. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10505. return null !== t && {
  10506. space: "RGB",
  10507. r: parseFloat(t[1]),
  10508. g: parseFloat(t[2]),
  10509. b: parseFloat(t[3])
  10510. }
  10511. },
  10512. write: e
  10513. },
  10514. CSS_RGBA: {
  10515. read: function(e) {
  10516. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10517. return null !== t && {
  10518. space: "RGB",
  10519. r: parseFloat(t[1]),
  10520. g: parseFloat(t[2]),
  10521. b: parseFloat(t[3]),
  10522. a: parseFloat(t[4])
  10523. }
  10524. },
  10525. write: e
  10526. }
  10527. }
  10528. }, {
  10529. litmus: t.isNumber,
  10530. conversions: {
  10531. HEX: {
  10532. read: function(e) {
  10533. return {
  10534. space: "HEX",
  10535. hex: e,
  10536. conversionName: "HEX"
  10537. }
  10538. },
  10539. write: function(e) {
  10540. return e.hex
  10541. }
  10542. }
  10543. }
  10544. }, {
  10545. litmus: t.isArray,
  10546. conversions: {
  10547. RGB_ARRAY: {
  10548. read: function(e) {
  10549. return 3 == e.length && {
  10550. space: "RGB",
  10551. r: e[0],
  10552. g: e[1],
  10553. b: e[2]
  10554. }
  10555. },
  10556. write: function(e) {
  10557. return [e.r, e.g, e.b]
  10558. }
  10559. },
  10560. RGBA_ARRAY: {
  10561. read: function(e) {
  10562. return 4 == e.length && {
  10563. space: "RGB",
  10564. r: e[0],
  10565. g: e[1],
  10566. b: e[2],
  10567. a: e[3]
  10568. }
  10569. },
  10570. write: function(e) {
  10571. return [e.r, e.g, e.b, e.a]
  10572. }
  10573. }
  10574. }
  10575. }, {
  10576. litmus: t.isObject,
  10577. conversions: {
  10578. RGBA_OBJ: {
  10579. read: function(e) {
  10580. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10581. space: "RGB",
  10582. r: e.r,
  10583. g: e.g,
  10584. b: e.b,
  10585. a: e.a
  10586. }
  10587. },
  10588. write: function(e) {
  10589. return {
  10590. r: e.r,
  10591. g: e.g,
  10592. b: e.b,
  10593. a: e.a
  10594. }
  10595. }
  10596. },
  10597. RGB_OBJ: {
  10598. read: function(e) {
  10599. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10600. space: "RGB",
  10601. r: e.r,
  10602. g: e.g,
  10603. b: e.b
  10604. }
  10605. },
  10606. write: function(e) {
  10607. return {
  10608. r: e.r,
  10609. g: e.g,
  10610. b: e.b
  10611. }
  10612. }
  10613. },
  10614. HSVA_OBJ: {
  10615. read: function(e) {
  10616. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10617. space: "HSV",
  10618. h: e.h,
  10619. s: e.s,
  10620. v: e.v,
  10621. a: e.a
  10622. }
  10623. },
  10624. write: function(e) {
  10625. return {
  10626. h: e.h,
  10627. s: e.s,
  10628. v: e.v,
  10629. a: e.a
  10630. }
  10631. }
  10632. },
  10633. HSV_OBJ: {
  10634. read: function(e) {
  10635. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10636. space: "HSV",
  10637. h: e.h,
  10638. s: e.s,
  10639. v: e.v
  10640. }
  10641. },
  10642. write: function(e) {
  10643. return {
  10644. h: e.h,
  10645. s: e.s,
  10646. v: e.v
  10647. }
  10648. }
  10649. }
  10650. }
  10651. }];
  10652. return r
  10653. }(n.color.toString, n.utils.common),
  10654. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10655. function g(e, t, i, o) {
  10656. if (void 0 === t[i])
  10657. throw new Error("Object " + t + ' has no property "' + i + '"');
  10658. var a;
  10659. if (o.color)
  10660. a = new h(t,i);
  10661. else {
  10662. var s = [t, i].concat(o.factoryArgs);
  10663. a = n.apply(e, s)
  10664. }
  10665. o.before instanceof r && (o.before = o.before.__li),
  10666. A(e, a),
  10667. p.addClass(a.domElement, "c");
  10668. var l = document.createElement("span");
  10669. p.addClass(l, "property-name"),
  10670. l.innerHTML = a.property;
  10671. var c = document.createElement("div");
  10672. c.appendChild(l),
  10673. c.appendChild(a.domElement);
  10674. var u = m(e, c, o.before);
  10675. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10676. p.addClass(u, typeof a.getValue()),
  10677. v(e, u, a),
  10678. e.__controllers.push(a),
  10679. a
  10680. }
  10681. function m(e, t, i) {
  10682. var n = document.createElement("li");
  10683. return t && n.appendChild(t),
  10684. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10685. e.onResize(),
  10686. n
  10687. }
  10688. function v(e, t, i) {
  10689. if (i.__li = t,
  10690. i.__gui = e,
  10691. f.extend(i, {
  10692. options: function(t) {
  10693. return arguments.length > 1 ? (i.remove(),
  10694. g(e, i.object, i.property, {
  10695. before: i.__li.nextElementSibling,
  10696. factoryArgs: [f.toArray(arguments)]
  10697. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10698. g(e, i.object, i.property, {
  10699. before: i.__li.nextElementSibling,
  10700. factoryArgs: [t]
  10701. })) : void 0
  10702. },
  10703. name: function(e) {
  10704. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10705. i
  10706. },
  10707. listen: function() {
  10708. return i.__gui.listen(i),
  10709. i
  10710. },
  10711. remove: function() {
  10712. return i.__gui.remove(i),
  10713. i
  10714. }
  10715. }),
  10716. i instanceof l) {
  10717. var n = new s(i.object,i.property,{
  10718. min: i.__min,
  10719. max: i.__max,
  10720. step: i.__step
  10721. });
  10722. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10723. var t = i[e]
  10724. , r = n[e];
  10725. i[e] = n[e] = function() {
  10726. var e = Array.prototype.slice.call(arguments);
  10727. return t.apply(i, e),
  10728. r.apply(n, e)
  10729. }
  10730. }),
  10731. p.addClass(t, "has-slider"),
  10732. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10733. } else if (i instanceof s) {
  10734. var r = function(t) {
  10735. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10736. g(e, i.object, i.property, {
  10737. before: i.__li.nextElementSibling,
  10738. factoryArgs: [i.__min, i.__max, i.__step]
  10739. })) : t
  10740. };
  10741. i.min = f.compose(r, i.min),
  10742. i.max = f.compose(r, i.max)
  10743. } else
  10744. i instanceof o ? (p.bind(t, "click", function() {
  10745. p.fakeEvent(i.__checkbox, "click")
  10746. }),
  10747. p.bind(i.__checkbox, "click", function(e) {
  10748. e.stopPropagation()
  10749. })) : i instanceof a ? (p.bind(t, "click", function() {
  10750. p.fakeEvent(i.__button, "click")
  10751. }),
  10752. p.bind(t, "mouseover", function() {
  10753. p.addClass(i.__button, "hover")
  10754. }),
  10755. p.bind(t, "mouseout", function() {
  10756. p.removeClass(i.__button, "hover")
  10757. })) : i instanceof h && (p.addClass(t, "color"),
  10758. i.updateDisplay = f.compose(function(e) {
  10759. return t.style.borderLeftColor = i.__color.toString(),
  10760. e
  10761. }, i.updateDisplay),
  10762. i.updateDisplay());
  10763. i.setValue = f.compose(function(t) {
  10764. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10765. t
  10766. }, i.setValue)
  10767. }
  10768. function A(e, t) {
  10769. var i = e.getRoot()
  10770. , n = i.__rememberedObjects.indexOf(t.object);
  10771. if (n != -1) {
  10772. var r = i.__rememberedObjectIndecesToControllers[n];
  10773. if (void 0 === r && (r = {},
  10774. i.__rememberedObjectIndecesToControllers[n] = r),
  10775. r[t.property] = t,
  10776. i.load && i.load.remembered) {
  10777. var o, a = i.load.remembered;
  10778. if (a[e.preset])
  10779. o = a[e.preset];
  10780. else {
  10781. if (!a[L])
  10782. return;
  10783. o = a[L]
  10784. }
  10785. if (o[n] && void 0 !== o[n][t.property]) {
  10786. var s = o[n][t.property];
  10787. t.initialValue = s,
  10788. t.setValue(s)
  10789. }
  10790. }
  10791. }
  10792. }
  10793. function y(e, t) {
  10794. return document.location.href + "." + t
  10795. }
  10796. function C(e) {
  10797. var t = e.__save_row = document.createElement("li");
  10798. p.addClass(e.domElement, "has-save"),
  10799. e.__ul.insertBefore(t, e.__ul.firstChild),
  10800. p.addClass(t, "save-row");
  10801. var i = document.createElement("span");
  10802. i.innerHTML = "&nbsp;",
  10803. p.addClass(i, "button gears");
  10804. var n = document.createElement("span");
  10805. n.innerHTML = "Save",
  10806. p.addClass(n, "button"),
  10807. p.addClass(n, "save");
  10808. var r = document.createElement("span");
  10809. r.innerHTML = "New",
  10810. p.addClass(r, "button"),
  10811. p.addClass(r, "save-as");
  10812. var o = document.createElement("span");
  10813. o.innerHTML = "Revert",
  10814. p.addClass(o, "button"),
  10815. p.addClass(o, "revert");
  10816. var a = e.__preset_select = document.createElement("select");
  10817. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10818. w(e, i, i == e.preset)
  10819. }) : w(e, L, !1),
  10820. p.bind(a, "change", function() {
  10821. for (var t = 0; t < e.__preset_select.length; t++)
  10822. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10823. e.preset = this.value
  10824. }),
  10825. t.appendChild(a),
  10826. t.appendChild(i),
  10827. t.appendChild(n),
  10828. t.appendChild(r),
  10829. t.appendChild(o),
  10830. D) {
  10831. var s = document.getElementById("dg-save-locally")
  10832. , l = document.getElementById("dg-local-explain");
  10833. s.style.display = "block";
  10834. var c = document.getElementById("dg-local-storage");
  10835. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10836. var h = function() {
  10837. l.style.display = e.useLocalStorage ? "block" : "none"
  10838. };
  10839. h(),
  10840. p.bind(c, "change", function() {
  10841. e.useLocalStorage = !e.useLocalStorage,
  10842. h()
  10843. })
  10844. }
  10845. var u = document.getElementById("dg-new-constructor");
  10846. p.bind(u, "keydown", function(e) {
  10847. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10848. }),
  10849. p.bind(i, "click", function() {
  10850. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10851. S.show(),
  10852. u.focus(),
  10853. u.select()
  10854. }),
  10855. p.bind(n, "click", function() {
  10856. e.save()
  10857. }),
  10858. p.bind(r, "click", function() {
  10859. var t = prompt("Enter a new preset name.");
  10860. t && e.saveAs(t)
  10861. }),
  10862. p.bind(o, "click", function() {
  10863. e.revert()
  10864. })
  10865. }
  10866. function I(e) {
  10867. function t(t) {
  10868. return t.preventDefault(),
  10869. r = t.clientX,
  10870. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10871. p.bind(window, "mousemove", i),
  10872. p.bind(window, "mouseup", n),
  10873. !1
  10874. }
  10875. function i(t) {
  10876. return t.preventDefault(),
  10877. e.width += r - t.clientX,
  10878. e.onResize(),
  10879. r = t.clientX,
  10880. !1
  10881. }
  10882. function n() {
  10883. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10884. p.unbind(window, "mousemove", i),
  10885. p.unbind(window, "mouseup", n)
  10886. }
  10887. e.__resize_handle = document.createElement("div"),
  10888. f.extend(e.__resize_handle.style, {
  10889. width: "6px",
  10890. marginLeft: "-3px",
  10891. height: "200px",
  10892. cursor: "ew-resize",
  10893. position: "absolute"
  10894. });
  10895. var r;
  10896. p.bind(e.__resize_handle, "mousedown", t),
  10897. p.bind(e.__closeButton, "mousedown", t),
  10898. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10899. }
  10900. function E(e, t) {
  10901. e.domElement.style.width = t + "px",
  10902. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10903. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10904. }
  10905. function b(e, t) {
  10906. var i = {};
  10907. return f.each(e.__rememberedObjects, function(n, r) {
  10908. var o = {}
  10909. , a = e.__rememberedObjectIndecesToControllers[r];
  10910. f.each(a, function(e, i) {
  10911. o[i] = t ? e.initialValue : e.getValue()
  10912. }),
  10913. i[r] = o
  10914. }),
  10915. i
  10916. }
  10917. function w(e, t, i) {
  10918. var n = document.createElement("option");
  10919. n.innerHTML = t,
  10920. n.value = t,
  10921. e.__preset_select.appendChild(n),
  10922. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10923. }
  10924. function _(e) {
  10925. for (var t = 0; t < e.__preset_select.length; t++)
  10926. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10927. }
  10928. function T(e, t) {
  10929. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10930. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10931. }
  10932. function x(e) {
  10933. 0 != e.length && u(function() {
  10934. x(e)
  10935. }),
  10936. f.each(e, function(e) {
  10937. e.updateDisplay()
  10938. })
  10939. }
  10940. e.inject(i);
  10941. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10942. try {
  10943. return "localStorage"in window && null !== window.localStorage
  10944. } catch (e) {
  10945. return !1
  10946. }
  10947. }(), N = !0, B = !1, F = [], V = function(e) {
  10948. function t() {
  10949. var e = i.getRoot();
  10950. e.width += 1,
  10951. f.defer(function() {
  10952. e.width -= 1
  10953. })
  10954. }
  10955. var i = this;
  10956. this.domElement = document.createElement("div"),
  10957. this.__ul = document.createElement("ul"),
  10958. this.domElement.appendChild(this.__ul),
  10959. p.addClass(this.domElement, R),
  10960. this.__folders = {},
  10961. this.__controllers = [],
  10962. this.__rememberedObjects = [],
  10963. this.__rememberedObjectIndecesToControllers = [],
  10964. this.__listening = [],
  10965. e = e || {},
  10966. e = f.defaults(e, {
  10967. autoPlace: !0,
  10968. width: V.DEFAULT_WIDTH
  10969. }),
  10970. e = f.defaults(e, {
  10971. resizable: e.autoPlace,
  10972. hideable: e.autoPlace
  10973. }),
  10974. f.isUndefined(e.load) ? e.load = {
  10975. preset: L
  10976. } : e.preset && (e.load.preset = e.preset),
  10977. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10978. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10979. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10980. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10981. if (Object.defineProperties(this, {
  10982. parent: {
  10983. get: function() {
  10984. return e.parent
  10985. }
  10986. },
  10987. scrollable: {
  10988. get: function() {
  10989. return e.scrollable
  10990. }
  10991. },
  10992. autoPlace: {
  10993. get: function() {
  10994. return e.autoPlace
  10995. }
  10996. },
  10997. preset: {
  10998. get: function() {
  10999. return i.parent ? i.getRoot().preset : e.load.preset
  11000. },
  11001. set: function(t) {
  11002. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11003. _(this),
  11004. i.revert()
  11005. }
  11006. },
  11007. width: {
  11008. get: function() {
  11009. return e.width
  11010. },
  11011. set: function(t) {
  11012. e.width = t,
  11013. E(i, t)
  11014. }
  11015. },
  11016. name: {
  11017. get: function() {
  11018. return e.name
  11019. },
  11020. set: function(t) {
  11021. e.name = t,
  11022. a && (a.innerHTML = e.name)
  11023. }
  11024. },
  11025. closed: {
  11026. get: function() {
  11027. return e.closed
  11028. },
  11029. set: function(t) {
  11030. e.closed = t,
  11031. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11032. this.onResize(),
  11033. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11034. }
  11035. },
  11036. load: {
  11037. get: function() {
  11038. return e.load
  11039. }
  11040. },
  11041. useLocalStorage: {
  11042. get: function() {
  11043. return r
  11044. },
  11045. set: function(e) {
  11046. D && (r = e,
  11047. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11048. localStorage.setItem(y(i, "isLocal"), e))
  11049. }
  11050. }
  11051. }),
  11052. f.isUndefined(e.parent)) {
  11053. if (e.closed = !1,
  11054. p.addClass(this.domElement, V.CLASS_MAIN),
  11055. p.makeSelectable(this.domElement, !1),
  11056. D && r) {
  11057. i.useLocalStorage = !0;
  11058. var o = localStorage.getItem(y(this, "gui"));
  11059. o && (e.load = JSON.parse(o))
  11060. }
  11061. this.__closeButton = document.createElement("div"),
  11062. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11063. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11064. this.domElement.appendChild(this.__closeButton),
  11065. p.bind(this.__closeButton, "click", function() {
  11066. i.closed = !i.closed
  11067. })
  11068. } else {
  11069. void 0 === e.closed && (e.closed = !0);
  11070. var a = document.createTextNode(e.name);
  11071. p.addClass(a, "controller-name");
  11072. var s = m(i, a)
  11073. , l = function(e) {
  11074. return e.preventDefault(),
  11075. i.closed = !i.closed,
  11076. !1
  11077. };
  11078. p.addClass(this.__ul, V.CLASS_CLOSED),
  11079. p.addClass(s, "title"),
  11080. p.bind(s, "click", l),
  11081. e.closed || (this.closed = !1)
  11082. }
  11083. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11084. p.addClass(M, R),
  11085. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11086. document.body.appendChild(M),
  11087. N = !1),
  11088. M.appendChild(this.domElement),
  11089. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11090. this.parent || E(i, e.width)),
  11091. p.bind(window, "resize", function() {
  11092. i.onResize()
  11093. }),
  11094. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11095. i.onResize()
  11096. }),
  11097. p.bind(this.__ul, "transitionend", function() {
  11098. i.onResize()
  11099. }),
  11100. p.bind(this.__ul, "oTransitionEnd", function() {
  11101. i.onResize()
  11102. }),
  11103. this.onResize(),
  11104. e.resizable && I(this),
  11105. n = function() {
  11106. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11107. }
  11108. ,
  11109. this.saveToLocalStorageIfPossible = n;
  11110. i.getRoot();
  11111. e.parent || t()
  11112. };
  11113. return V.toggleHide = function() {
  11114. B = !B,
  11115. f.each(F, function(e) {
  11116. e.domElement.style.zIndex = B ? -999 : 999,
  11117. e.domElement.style.opacity = B ? 0 : 1
  11118. })
  11119. }
  11120. ,
  11121. V.CLASS_AUTO_PLACE = "a",
  11122. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11123. V.CLASS_MAIN = "main",
  11124. V.CLASS_CONTROLLER_ROW = "cr",
  11125. V.CLASS_TOO_TALL = "taller-than-window",
  11126. V.CLASS_CLOSED = "closed",
  11127. V.CLASS_CLOSE_BUTTON = "close-button",
  11128. V.CLASS_DRAG = "drag",
  11129. V.DEFAULT_WIDTH = 245,
  11130. V.TEXT_CLOSED = "Close Controls",
  11131. V.TEXT_OPEN = "Open Controls",
  11132. p.bind(window, "keydown", function(e) {
  11133. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11134. }, !1),
  11135. f.extend(V.prototype, {
  11136. add: function(e, t) {
  11137. return g(this, e, t, {
  11138. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11139. })
  11140. },
  11141. addColor: function(e, t) {
  11142. return g(this, e, t, {
  11143. color: !0
  11144. })
  11145. },
  11146. remove: function(e) {
  11147. this.__ul.removeChild(e.__li),
  11148. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11149. var t = this;
  11150. f.defer(function() {
  11151. t.onResize()
  11152. })
  11153. },
  11154. destroy: function() {
  11155. this.autoPlace && M.removeChild(this.domElement)
  11156. },
  11157. addFolder: function(e) {
  11158. if (void 0 !== this.__folders[e])
  11159. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11160. var t = {
  11161. name: e,
  11162. parent: this
  11163. };
  11164. t.autoPlace = this.autoPlace,
  11165. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11166. t.load = this.load.folders[e]);
  11167. var i = new V(t);
  11168. this.__folders[e] = i;
  11169. var n = m(this, i.domElement);
  11170. return p.addClass(n, "folder"),
  11171. i
  11172. },
  11173. open: function() {
  11174. this.closed = !1
  11175. },
  11176. close: function() {
  11177. this.closed = !0
  11178. },
  11179. onResize: function() {
  11180. var e = this.getRoot();
  11181. if (e.scrollable) {
  11182. var t = p.getOffset(e.__ul).top
  11183. , i = 0;
  11184. f.each(e.__ul.childNodes, function(t) {
  11185. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11186. }),
  11187. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11188. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11189. e.__ul.style.height = "auto")
  11190. }
  11191. e.__resize_handle && f.defer(function() {
  11192. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11193. }),
  11194. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11195. },
  11196. remember: function() {
  11197. if (f.isUndefined(S) && (S = new d,
  11198. S.domElement.innerHTML = t),
  11199. this.parent)
  11200. throw new Error("You can only call remember on a top level GUI.");
  11201. var e = this;
  11202. f.each(Array.prototype.slice.call(arguments), function(t) {
  11203. 0 == e.__rememberedObjects.length && C(e),
  11204. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11205. }),
  11206. this.autoPlace && E(this, this.width)
  11207. },
  11208. getRoot: function() {
  11209. for (var e = this; e.parent; )
  11210. e = e.parent;
  11211. return e
  11212. },
  11213. getSaveObject: function() {
  11214. var e = this.load;
  11215. return e.closed = this.closed,
  11216. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11217. e.remembered || (e.remembered = {}),
  11218. e.remembered[this.preset] = b(this)),
  11219. e.folders = {},
  11220. f.each(this.__folders, function(t, i) {
  11221. e.folders[i] = t.getSaveObject()
  11222. }),
  11223. e
  11224. },
  11225. save: function() {
  11226. this.load.remembered || (this.load.remembered = {}),
  11227. this.load.remembered[this.preset] = b(this),
  11228. T(this, !1),
  11229. this.saveToLocalStorageIfPossible()
  11230. },
  11231. saveAs: function(e) {
  11232. this.load.remembered || (this.load.remembered = {},
  11233. this.load.remembered[L] = b(this, !0)),
  11234. this.load.remembered[e] = b(this),
  11235. this.preset = e,
  11236. w(this, e, !0),
  11237. this.saveToLocalStorageIfPossible()
  11238. },
  11239. revert: function(e) {
  11240. f.each(this.__controllers, function(t) {
  11241. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11242. }, this),
  11243. f.each(this.__folders, function(e) {
  11244. e.revert(e)
  11245. }),
  11246. e || T(this.getRoot(), !1)
  11247. },
  11248. listen: function(e) {
  11249. var t = 0 == this.__listening.length;
  11250. this.__listening.push(e),
  11251. t && x(this.__listening)
  11252. }
  11253. }),
  11254. V
  11255. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11256. return function(s, l) {
  11257. var c = s[l];
  11258. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11259. min: arguments[2],
  11260. max: arguments[3]
  11261. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11262. }
  11263. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11264. var n = function(e, i) {
  11265. function r() {
  11266. a.setValue(a.__input.value)
  11267. }
  11268. function o() {
  11269. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11270. }
  11271. n.superclass.call(this, e, i);
  11272. var a = this;
  11273. this.__input = document.createElement("input"),
  11274. this.__input.setAttribute("type", "text"),
  11275. t.bind(this.__input, "keyup", r),
  11276. t.bind(this.__input, "change", r),
  11277. t.bind(this.__input, "blur", o),
  11278. t.bind(this.__input, "keydown", function(e) {
  11279. 13 === e.keyCode && this.blur()
  11280. }),
  11281. this.updateDisplay(),
  11282. this.domElement.appendChild(this.__input)
  11283. };
  11284. return n.superclass = e,
  11285. i.extend(n.prototype, e.prototype, {
  11286. updateDisplay: function() {
  11287. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11288. n.superclass.prototype.updateDisplay.call(this)
  11289. }
  11290. }),
  11291. n
  11292. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11293. function o(e, t, i, n) {
  11294. e.style.background = "",
  11295. r.each(l, function(r) {
  11296. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11297. })
  11298. }
  11299. function a(e) {
  11300. e.style.background = "",
  11301. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11302. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11303. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11304. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11305. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11306. }
  11307. var s = function(e, l) {
  11308. function c(e) {
  11309. p(e),
  11310. t.bind(window, "mousemove", p),
  11311. t.bind(window, "mouseup", h)
  11312. }
  11313. function h() {
  11314. t.unbind(window, "mousemove", p),
  11315. t.unbind(window, "mouseup", h)
  11316. }
  11317. function u() {
  11318. var e = n(this.value);
  11319. e !== !1 ? (g.__color.__state = e,
  11320. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11321. }
  11322. function d() {
  11323. t.unbind(window, "mousemove", f),
  11324. t.unbind(window, "mouseup", d)
  11325. }
  11326. function p(e) {
  11327. e.preventDefault();
  11328. var i = t.getWidth(g.__saturation_field)
  11329. , n = t.getOffset(g.__saturation_field)
  11330. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11331. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11332. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11333. r > 1 ? r = 1 : r < 0 && (r = 0),
  11334. g.__color.v = o,
  11335. g.__color.s = r,
  11336. g.setValue(g.__color.toOriginal()),
  11337. !1
  11338. }
  11339. function f(e) {
  11340. e.preventDefault();
  11341. var i = t.getHeight(g.__hue_field)
  11342. , n = t.getOffset(g.__hue_field)
  11343. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11344. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11345. g.__color.h = 360 * r,
  11346. g.setValue(g.__color.toOriginal()),
  11347. !1
  11348. }
  11349. s.superclass.call(this, e, l),
  11350. this.__color = new i(this.getValue()),
  11351. this.__temp = new i(0);
  11352. var g = this;
  11353. this.domElement = document.createElement("div"),
  11354. t.makeSelectable(this.domElement, !1),
  11355. this.__selector = document.createElement("div"),
  11356. this.__selector.className = "selector",
  11357. this.__saturation_field = document.createElement("div"),
  11358. this.__saturation_field.className = "saturation-field",
  11359. this.__field_knob = document.createElement("div"),
  11360. this.__field_knob.className = "field-knob",
  11361. this.__field_knob_border = "2px solid ",
  11362. this.__hue_knob = document.createElement("div"),
  11363. this.__hue_knob.className = "hue-knob",
  11364. this.__hue_field = document.createElement("div"),
  11365. this.__hue_field.className = "hue-field",
  11366. this.__input = document.createElement("input"),
  11367. this.__input.type = "text",
  11368. this.__input_textShadow = "0 1px 1px ",
  11369. t.bind(this.__input, "keydown", function(e) {
  11370. 13 === e.keyCode && u.call(this)
  11371. }),
  11372. t.bind(this.__input, "blur", u),
  11373. t.bind(this.__selector, "mousedown", function(e) {
  11374. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11375. t.removeClass(g.__selector, "drag")
  11376. })
  11377. });
  11378. var m = document.createElement("div");
  11379. r.extend(this.__selector.style, {
  11380. width: "122px",
  11381. height: "102px",
  11382. padding: "3px",
  11383. backgroundColor: "#222",
  11384. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11385. }),
  11386. r.extend(this.__field_knob.style, {
  11387. position: "absolute",
  11388. width: "12px",
  11389. height: "12px",
  11390. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11391. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11392. borderRadius: "12px",
  11393. zIndex: 1
  11394. }),
  11395. r.extend(this.__hue_knob.style, {
  11396. position: "absolute",
  11397. width: "15px",
  11398. height: "2px",
  11399. borderRight: "4px solid #fff",
  11400. zIndex: 1
  11401. }),
  11402. r.extend(this.__saturation_field.style, {
  11403. width: "100px",
  11404. height: "100px",
  11405. border: "1px solid #555",
  11406. marginRight: "3px",
  11407. display: "inline-block",
  11408. cursor: "pointer"
  11409. }),
  11410. r.extend(m.style, {
  11411. width: "100%",
  11412. height: "100%",
  11413. background: "none"
  11414. }),
  11415. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11416. r.extend(this.__hue_field.style, {
  11417. width: "15px",
  11418. height: "100px",
  11419. display: "inline-block",
  11420. border: "1px solid #555",
  11421. cursor: "ns-resize"
  11422. }),
  11423. a(this.__hue_field),
  11424. r.extend(this.__input.style, {
  11425. outline: "none",
  11426. textAlign: "center",
  11427. color: "#fff",
  11428. border: 0,
  11429. fontWeight: "bold",
  11430. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11431. }),
  11432. t.bind(this.__saturation_field, "mousedown", c),
  11433. t.bind(this.__field_knob, "mousedown", c),
  11434. t.bind(this.__hue_field, "mousedown", function(e) {
  11435. f(e),
  11436. t.bind(window, "mousemove", f),
  11437. t.bind(window, "mouseup", d)
  11438. }),
  11439. this.__saturation_field.appendChild(m),
  11440. this.__selector.appendChild(this.__field_knob),
  11441. this.__selector.appendChild(this.__saturation_field),
  11442. this.__selector.appendChild(this.__hue_field),
  11443. this.__hue_field.appendChild(this.__hue_knob),
  11444. this.domElement.appendChild(this.__input),
  11445. this.domElement.appendChild(this.__selector),
  11446. this.updateDisplay()
  11447. };
  11448. s.superclass = e,
  11449. r.extend(s.prototype, e.prototype, {
  11450. updateDisplay: function() {
  11451. var e = n(this.getValue());
  11452. if (e !== !1) {
  11453. var t = !1;
  11454. r.each(i.COMPONENTS, function(i) {
  11455. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11456. return t = !0,
  11457. {}
  11458. }, this),
  11459. t && r.extend(this.__color.__state, e)
  11460. }
  11461. r.extend(this.__temp.__state, this.__color.__state),
  11462. this.__temp.a = 1;
  11463. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11464. , s = 255 - a;
  11465. r.extend(this.__field_knob.style, {
  11466. marginLeft: 100 * this.__color.s - 7 + "px",
  11467. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11468. backgroundColor: this.__temp.toString(),
  11469. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11470. }),
  11471. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11472. this.__temp.s = 1,
  11473. this.__temp.v = 1,
  11474. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11475. r.extend(this.__input.style, {
  11476. backgroundColor: this.__input.value = this.__color.toString(),
  11477. color: "rgb(" + a + "," + a + "," + a + ")",
  11478. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11479. })
  11480. }
  11481. });
  11482. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11483. return s
  11484. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11485. function r(e, t, i) {
  11486. Object.defineProperty(e, t, {
  11487. get: function() {
  11488. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11489. this.__state[t])
  11490. },
  11491. set: function(e) {
  11492. "RGB" !== this.__state.space && (a(this, t, i),
  11493. this.__state.space = "RGB"),
  11494. this.__state[t] = e
  11495. }
  11496. })
  11497. }
  11498. function o(e, t) {
  11499. Object.defineProperty(e, t, {
  11500. get: function() {
  11501. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11502. this.__state[t])
  11503. },
  11504. set: function(e) {
  11505. "HSV" !== this.__state.space && (s(this),
  11506. this.__state.space = "HSV"),
  11507. this.__state[t] = e
  11508. }
  11509. })
  11510. }
  11511. function a(e, i, r) {
  11512. if ("HEX" === e.__state.space)
  11513. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11514. else {
  11515. if ("HSV" !== e.__state.space)
  11516. throw "Corrupted color state";
  11517. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11518. }
  11519. }
  11520. function s(e) {
  11521. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11522. n.extend(e.__state, {
  11523. s: i.s,
  11524. v: i.v
  11525. }),
  11526. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11527. }
  11528. var l = function() {
  11529. if (this.__state = e.apply(this, arguments),
  11530. this.__state === !1)
  11531. throw "Failed to interpret color arguments";
  11532. this.__state.a = this.__state.a || 1
  11533. };
  11534. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11535. n.extend(l.prototype, {
  11536. toString: function() {
  11537. return i(this)
  11538. },
  11539. toOriginal: function() {
  11540. return this.__state.conversion.write(this)
  11541. }
  11542. }),
  11543. r(l.prototype, "r", 2),
  11544. r(l.prototype, "g", 1),
  11545. r(l.prototype, "b", 0),
  11546. o(l.prototype, "h"),
  11547. o(l.prototype, "s"),
  11548. o(l.prototype, "v"),
  11549. Object.defineProperty(l.prototype, "a", {
  11550. get: function() {
  11551. return this.__state.a
  11552. },
  11553. set: function(e) {
  11554. this.__state.a = e
  11555. }
  11556. }),
  11557. Object.defineProperty(l.prototype, "hex", {
  11558. get: function() {
  11559. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11560. this.__state.hex
  11561. },
  11562. set: function(e) {
  11563. this.__state.space = "HEX",
  11564. this.__state.hex = e
  11565. }
  11566. }),
  11567. l
  11568. }(n.color.interpret, n.color.math = function() {
  11569. var e;
  11570. return {
  11571. hsv_to_rgb: function(e, t, i) {
  11572. var n = Math.floor(e / 60) % 6
  11573. , r = e / 60 - Math.floor(e / 60)
  11574. , o = i * (1 - t)
  11575. , a = i * (1 - r * t)
  11576. , s = i * (1 - (1 - r) * t)
  11577. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11578. return {
  11579. r: 255 * l[0],
  11580. g: 255 * l[1],
  11581. b: 255 * l[2]
  11582. }
  11583. },
  11584. rgb_to_hsv: function(e, t, i) {
  11585. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11586. return 0 == a ? {
  11587. h: NaN,
  11588. s: 0,
  11589. v: 0
  11590. } : (r = s / a,
  11591. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11592. n /= 6,
  11593. n < 0 && (n += 1),
  11594. {
  11595. h: 360 * n,
  11596. s: r,
  11597. v: a / 255
  11598. })
  11599. },
  11600. rgb_to_hex: function(e, t, i) {
  11601. var n = this.hex_with_component(0, 2, e);
  11602. return n = this.hex_with_component(n, 1, t),
  11603. n = this.hex_with_component(n, 0, i)
  11604. },
  11605. component_from_hex: function(e, t) {
  11606. return e >> 8 * t & 255
  11607. },
  11608. hex_with_component: function(t, i, n) {
  11609. return n << (e = 8 * i) | t & ~(255 << e)
  11610. }
  11611. }
  11612. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11613. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11614. window.setTimeout(e, 1e3 / 60)
  11615. }
  11616. }(), n.dom.CenteredDiv = function(e, t) {
  11617. var i = function() {
  11618. this.backgroundElement = document.createElement("div"),
  11619. t.extend(this.backgroundElement.style, {
  11620. backgroundColor: "rgba(0,0,0,0.8)",
  11621. top: 0,
  11622. left: 0,
  11623. display: "none",
  11624. zIndex: "1000",
  11625. opacity: 0,
  11626. WebkitTransition: "opacity 0.2s linear"
  11627. }),
  11628. e.makeFullscreen(this.backgroundElement),
  11629. this.backgroundElement.style.position = "fixed",
  11630. this.domElement = document.createElement("div"),
  11631. t.extend(this.domElement.style, {
  11632. position: "fixed",
  11633. display: "none",
  11634. zIndex: "1001",
  11635. opacity: 0,
  11636. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11637. }),
  11638. document.body.appendChild(this.backgroundElement),
  11639. document.body.appendChild(this.domElement);
  11640. var i = this;
  11641. e.bind(this.backgroundElement, "click", function() {
  11642. i.hide()
  11643. })
  11644. };
  11645. return i.prototype.show = function() {
  11646. var e = this;
  11647. this.backgroundElement.style.display = "block",
  11648. this.domElement.style.display = "block",
  11649. this.domElement.style.opacity = 0,
  11650. this.domElement.style.webkitTransform = "scale(1.1)",
  11651. this.layout(),
  11652. t.defer(function() {
  11653. e.backgroundElement.style.opacity = 1,
  11654. e.domElement.style.opacity = 1,
  11655. e.domElement.style.webkitTransform = "scale(1)"
  11656. })
  11657. }
  11658. ,
  11659. i.prototype.hide = function() {
  11660. var t = this
  11661. , i = function() {
  11662. t.domElement.style.display = "none",
  11663. t.backgroundElement.style.display = "none",
  11664. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11665. e.unbind(t.domElement, "transitionend", i),
  11666. e.unbind(t.domElement, "oTransitionEnd", i)
  11667. };
  11668. e.bind(this.domElement, "webkitTransitionEnd", i),
  11669. e.bind(this.domElement, "transitionend", i),
  11670. e.bind(this.domElement, "oTransitionEnd", i),
  11671. this.backgroundElement.style.opacity = 0,
  11672. this.domElement.style.opacity = 0,
  11673. this.domElement.style.webkitTransform = "scale(1.1)"
  11674. }
  11675. ,
  11676. i.prototype.layout = function() {
  11677. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11678. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11679. }
  11680. ,
  11681. i
  11682. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11683. }
  11684. , {}],
  11685. 94: [function(e, t, i) {
  11686. (function(e) {
  11687. "use strict";
  11688. function i(t) {
  11689. function i(e) {
  11690. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11691. var n = _((t[i] * e + 50) / 100);
  11692. n < 1 ? n = 1 : n > 255 && (n = 255),
  11693. T[G[i]] = n
  11694. }
  11695. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11696. var a = _((r[o] * e + 50) / 100);
  11697. a < 1 ? a = 1 : a > 255 && (a = 255),
  11698. x[G[o]] = a
  11699. }
  11700. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11701. for (var h = 0; h < 8; h++)
  11702. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11703. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11704. l++
  11705. }
  11706. function n(e, t) {
  11707. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11708. for (var a = 1; a <= e[o]; a++)
  11709. r[t[n]] = [],
  11710. r[t[n]][0] = i,
  11711. r[t[n]][1] = o,
  11712. n++,
  11713. i++;
  11714. i *= 2
  11715. }
  11716. return r
  11717. }
  11718. function r() {
  11719. C = n(z, W),
  11720. I = n(X, Z),
  11721. E = n(j, Y),
  11722. b = n(q, K)
  11723. }
  11724. function o() {
  11725. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11726. for (var n = e; n < t; n++)
  11727. P[32767 + n] = i,
  11728. R[32767 + n] = [],
  11729. R[32767 + n][1] = i,
  11730. R[32767 + n][0] = n;
  11731. for (var r = -(t - 1); r <= -e; r++)
  11732. P[32767 + r] = i,
  11733. R[32767 + r] = [],
  11734. R[32767 + r][1] = i,
  11735. R[32767 + r][0] = t - 1 + r;
  11736. e <<= 1,
  11737. t <<= 1
  11738. }
  11739. }
  11740. function a() {
  11741. for (var e = 0; e < 256; e++)
  11742. H[e] = 19595 * e,
  11743. H[e + 256 >> 0] = 38470 * e,
  11744. H[e + 512 >> 0] = 7471 * e + 32768,
  11745. H[e + 768 >> 0] = -11059 * e,
  11746. H[e + 1024 >> 0] = -21709 * e,
  11747. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11748. H[e + 1536 >> 0] = -27439 * e,
  11749. H[e + 1792 >> 0] = -5329 * e
  11750. }
  11751. function s(e) {
  11752. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11753. t & 1 << i && (N |= 1 << B),
  11754. i--,
  11755. B--,
  11756. B < 0 && (255 == N ? (l(255),
  11757. l(0)) : l(N),
  11758. B = 7,
  11759. N = 0)
  11760. }
  11761. function l(e) {
  11762. D.push(e)
  11763. }
  11764. function c(e) {
  11765. l(e >> 8 & 255),
  11766. l(255 & e)
  11767. }
  11768. function h(e, t) {
  11769. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11770. for (h = 0; h < d; ++h) {
  11771. i = e[u],
  11772. n = e[u + 1],
  11773. r = e[u + 2],
  11774. o = e[u + 3],
  11775. a = e[u + 4],
  11776. s = e[u + 5],
  11777. l = e[u + 6],
  11778. c = e[u + 7];
  11779. var f = i + c
  11780. , g = i - c
  11781. , m = n + l
  11782. , v = n - l
  11783. , A = r + s
  11784. , y = r - s
  11785. , C = o + a
  11786. , I = o - a
  11787. , E = f + C
  11788. , b = f - C
  11789. , w = m + A
  11790. , _ = m - A;
  11791. e[u] = E + w,
  11792. e[u + 4] = E - w;
  11793. var T = .707106781 * (_ + b);
  11794. e[u + 2] = b + T,
  11795. e[u + 6] = b - T,
  11796. E = I + y,
  11797. w = y + v,
  11798. _ = v + g;
  11799. var x = .382683433 * (E - _)
  11800. , S = .5411961 * E + x
  11801. , M = 1.306562965 * _ + x
  11802. , R = .707106781 * w
  11803. , P = g + R
  11804. , L = g - R;
  11805. e[u + 5] = L + S,
  11806. e[u + 3] = L - S,
  11807. e[u + 1] = P + M,
  11808. e[u + 7] = P - M,
  11809. u += 8
  11810. }
  11811. for (u = 0,
  11812. h = 0; h < d; ++h) {
  11813. i = e[u],
  11814. n = e[u + 8],
  11815. r = e[u + 16],
  11816. o = e[u + 24],
  11817. a = e[u + 32],
  11818. s = e[u + 40],
  11819. l = e[u + 48],
  11820. c = e[u + 56];
  11821. var D = i + c
  11822. , N = i - c
  11823. , B = n + l
  11824. , F = n - l
  11825. , V = r + s
  11826. , U = r - s
  11827. , k = o + a
  11828. , H = o - a
  11829. , G = D + k
  11830. , z = D - k
  11831. , W = B + V
  11832. , j = B - V;
  11833. e[u] = G + W,
  11834. e[u + 32] = G - W;
  11835. var Y = .707106781 * (j + z);
  11836. e[u + 16] = z + Y,
  11837. e[u + 48] = z - Y,
  11838. G = H + U,
  11839. W = U + F,
  11840. j = F + N;
  11841. var X = .382683433 * (G - j)
  11842. , Z = .5411961 * G + X
  11843. , q = 1.306562965 * j + X
  11844. , K = .707106781 * W
  11845. , Q = N + K
  11846. , J = N - K;
  11847. e[u + 40] = J + Z,
  11848. e[u + 24] = J - Z,
  11849. e[u + 8] = Q + q,
  11850. e[u + 56] = Q - q,
  11851. u++
  11852. }
  11853. var $;
  11854. for (h = 0; h < p; ++h)
  11855. $ = e[h] * t[h],
  11856. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11857. return O
  11858. }
  11859. function u() {
  11860. c(65504),
  11861. c(16),
  11862. l(74),
  11863. l(70),
  11864. l(73),
  11865. l(70),
  11866. l(0),
  11867. l(1),
  11868. l(1),
  11869. l(0),
  11870. c(1),
  11871. c(1),
  11872. l(0),
  11873. l(0)
  11874. }
  11875. function d(e, t) {
  11876. c(65472),
  11877. c(17),
  11878. l(8),
  11879. c(t),
  11880. c(e),
  11881. l(3),
  11882. l(1),
  11883. l(17),
  11884. l(0),
  11885. l(2),
  11886. l(17),
  11887. l(1),
  11888. l(3),
  11889. l(17),
  11890. l(1)
  11891. }
  11892. function p() {
  11893. c(65499),
  11894. c(132),
  11895. l(0);
  11896. for (var e = 0; e < 64; e++)
  11897. l(T[e]);
  11898. l(1);
  11899. for (var t = 0; t < 64; t++)
  11900. l(x[t])
  11901. }
  11902. function f() {
  11903. c(65476),
  11904. c(418),
  11905. l(0);
  11906. for (var e = 0; e < 16; e++)
  11907. l(z[e + 1]);
  11908. for (var t = 0; t <= 11; t++)
  11909. l(W[t]);
  11910. l(16);
  11911. for (var i = 0; i < 16; i++)
  11912. l(j[i + 1]);
  11913. for (var n = 0; n <= 161; n++)
  11914. l(Y[n]);
  11915. l(1);
  11916. for (var r = 0; r < 16; r++)
  11917. l(X[r + 1]);
  11918. for (var o = 0; o <= 11; o++)
  11919. l(Z[o]);
  11920. l(17);
  11921. for (var a = 0; a < 16; a++)
  11922. l(q[a + 1]);
  11923. for (var s = 0; s <= 161; s++)
  11924. l(K[s])
  11925. }
  11926. function g() {
  11927. c(65498),
  11928. c(12),
  11929. l(3),
  11930. l(1),
  11931. l(0),
  11932. l(2),
  11933. l(17),
  11934. l(3),
  11935. l(17),
  11936. l(0),
  11937. l(63),
  11938. l(0)
  11939. }
  11940. function m(e, t, i, n, r) {
  11941. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11942. L[G[f]] = p[f];
  11943. var g = L[0] - i;
  11944. i = L[0],
  11945. 0 == g ? s(n[0]) : (o = 32767 + g,
  11946. s(n[P[o]]),
  11947. s(R[o]));
  11948. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11949. ;
  11950. if (0 == m)
  11951. return s(a),
  11952. i;
  11953. for (var v, A = 1; A <= m; ) {
  11954. for (var y = A; 0 == L[A] && A <= m; ++A)
  11955. ;
  11956. var C = A - y;
  11957. if (C >= c) {
  11958. v = C >> 4;
  11959. for (var I = 1; I <= v; ++I)
  11960. s(l);
  11961. C &= 15
  11962. }
  11963. o = 32767 + L[A],
  11964. s(r[(C << 4) + P[o]]),
  11965. s(R[o]),
  11966. A++
  11967. }
  11968. return m != u && s(a),
  11969. i
  11970. }
  11971. function v() {
  11972. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11973. k[t] = e(t)
  11974. }
  11975. function A(e) {
  11976. if (e <= 0 && (e = 1),
  11977. e > 100 && (e = 100),
  11978. w != e) {
  11979. var t = 0;
  11980. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11981. i(t),
  11982. w = e
  11983. }
  11984. }
  11985. function y() {
  11986. var e = (new Date).getTime();
  11987. t || (t = 50),
  11988. v(),
  11989. r(),
  11990. o(),
  11991. a(),
  11992. A(t);
  11993. (new Date).getTime() - e
  11994. }
  11995. var C, I, E, b, w, _ = (Math.round,
  11996. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11997. this.encode = function(t, i) {
  11998. var n = ((new Date).getTime(),
  11999. i.quality);
  12000. n && A(n),
  12001. D = new Array,
  12002. N = 0,
  12003. B = 7,
  12004. c(65496),
  12005. u(),
  12006. p(),
  12007. d(t.width, t.height),
  12008. f(),
  12009. g();
  12010. var r = 0
  12011. , o = 0
  12012. , a = 0;
  12013. N = 0,
  12014. B = 7,
  12015. this.encode.displayName = "_encode_";
  12016. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12017. for (l = 0; l < G; ) {
  12018. for (w = G * z + l,
  12019. _ = w,
  12020. T = -1,
  12021. x = 0,
  12022. R = 0; R < 64; R++)
  12023. x = (k ? 63 - R : R) >> 3,
  12024. T = 4 * (7 & R),
  12025. _ = w + x * G + T,
  12026. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12027. l + T >= G && (_ -= l + T - G + 4),
  12028. h = P[_++],
  12029. v = P[_++],
  12030. y = P[_++],
  12031. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12032. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12033. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12034. r = m(F, S, r, C, E),
  12035. o = m(V, M, o, I, b),
  12036. a = m(U, M, a, I, b),
  12037. l += 32
  12038. }
  12039. z += W
  12040. }
  12041. if (B >= 0) {
  12042. var j = [];
  12043. j[1] = B + 1,
  12044. j[0] = (1 << B + 1) - 1,
  12045. s(j)
  12046. }
  12047. return c(65497),
  12048. new e(D)
  12049. }
  12050. ,
  12051. y()
  12052. }
  12053. function n(e, t) {
  12054. t = t || {},
  12055. t.quality = t.quality || 50;
  12056. var n = t.quality
  12057. , r = new i(n)
  12058. , o = r.encode(e, t);
  12059. return {
  12060. data: o,
  12061. width: e.width,
  12062. height: e.height
  12063. }
  12064. }
  12065. t.exports.encode = n
  12066. }
  12067. ).call(this, e("buffer").Buffer)
  12068. }
  12069. , {
  12070. buffer: 198
  12071. }],
  12072. 95: [function(e, t, i) {
  12073. "use strict";
  12074. !function() {
  12075. if ("performance"in window == !1 && (window.performance = {}),
  12076. Date.now = Date.now || function() {
  12077. return (new Date).getTime()
  12078. }
  12079. ,
  12080. "now"in window.performance == !1) {
  12081. var e = Date.now();
  12082. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12083. window.performance.now = function() {
  12084. return Date.now() - e
  12085. }
  12086. }
  12087. }()
  12088. }
  12089. , {}],
  12090. 96: [function(e, t, i) {
  12091. "use strict";
  12092. var n = e("three");
  12093. n.EffectComposer = function(e, t) {
  12094. if (this.renderer = e,
  12095. void 0 === t) {
  12096. var i = {
  12097. minFilter: n.LinearFilter,
  12098. magFilter: n.LinearFilter,
  12099. format: n.RGBAFormat,
  12100. stencilBuffer: !1
  12101. }
  12102. , r = e.getSize();
  12103. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12104. }
  12105. this.renderTarget1 = t,
  12106. this.renderTarget2 = t.clone(),
  12107. this.writeBuffer = this.renderTarget1,
  12108. this.readBuffer = this.renderTarget2,
  12109. this.passes = [],
  12110. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12111. this.copyPass = new n.ShaderPass(n.CopyShader)
  12112. }
  12113. ,
  12114. n.EffectComposer.prototype = {
  12115. swapBuffers: function() {
  12116. var e = this.readBuffer;
  12117. this.readBuffer = this.writeBuffer,
  12118. this.writeBuffer = e
  12119. },
  12120. addPass: function(e) {
  12121. this.passes.push(e)
  12122. },
  12123. insertPass: function(e, t) {
  12124. this.passes.splice(t, 0, e)
  12125. },
  12126. render: function(e) {
  12127. this.writeBuffer = this.renderTarget1,
  12128. this.readBuffer = this.renderTarget2;
  12129. var t, i, r = !1, o = this.passes.length;
  12130. for (i = 0; i < o; i++)
  12131. if (t = this.passes[i],
  12132. t.enabled) {
  12133. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12134. t.needsSwap) {
  12135. if (r) {
  12136. var a = this.renderer.context;
  12137. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12138. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12139. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12140. }
  12141. this.swapBuffers()
  12142. }
  12143. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12144. }
  12145. },
  12146. reset: function(e) {
  12147. if (void 0 === e) {
  12148. var t = this.renderer.getSize();
  12149. e = this.renderTarget1.clone(),
  12150. e.setSize(t.width, t.height)
  12151. }
  12152. this.renderTarget1.dispose(),
  12153. this.renderTarget2.dispose(),
  12154. this.renderTarget1 = e,
  12155. this.renderTarget2 = e.clone(),
  12156. this.writeBuffer = this.renderTarget1,
  12157. this.readBuffer = this.renderTarget2
  12158. },
  12159. setSize: function(e, t) {
  12160. this.renderTarget1.setSize(e, t),
  12161. this.renderTarget2.setSize(e, t)
  12162. this.passes.forEach(a=>{//add
  12163. a.setSize && a.setSize(e, t)
  12164. })
  12165. }
  12166. }
  12167. }
  12168. , {
  12169. three: 217
  12170. }],
  12171. 97: [function(e, t, i) {
  12172. "use strict";
  12173. var n = e("three");
  12174. n.MaskPass = function(e, t) {
  12175. this.scene = e,
  12176. this.camera = t,
  12177. this.enabled = !0,
  12178. this.clear = !0,
  12179. this.needsSwap = !1,
  12180. this.inverse = !1
  12181. }
  12182. ,
  12183. n.MaskPass.prototype = {
  12184. render: function(e, t, i, n) {
  12185. var r = e.context;
  12186. r.colorMask(!1, !1, !1, !1),
  12187. r.depthMask(!1);
  12188. var o, a;
  12189. this.inverse ? (o = 0,
  12190. a = 1) : (o = 1,
  12191. a = 0),
  12192. r.enable(r.STENCIL_TEST),
  12193. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12194. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12195. r.clearStencil(a),
  12196. e.render(this.scene, this.camera, i, this.clear),
  12197. e.render(this.scene, this.camera, t, this.clear),
  12198. r.colorMask(!0, !0, !0, !0),
  12199. r.depthMask(!0),
  12200. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12201. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12202. }
  12203. },
  12204. n.ClearMaskPass = function() {
  12205. this.enabled = !0
  12206. }
  12207. ,
  12208. n.ClearMaskPass.prototype = {
  12209. render: function(e, t, i, n) {
  12210. var r = e.context;
  12211. r.disable(r.STENCIL_TEST)
  12212. }
  12213. }
  12214. }
  12215. , {
  12216. three: 217
  12217. }],
  12218. 98: [function(e, t, i) {
  12219. "use strict";
  12220. var n = e("three");
  12221. n.RenderPass = function(e, t, i, r, o) {
  12222. this.scene = e,
  12223. this.camera = t,
  12224. this.overrideMaterial = i,
  12225. this.clearColor = r,
  12226. this.clearAlpha = void 0 !== o ? o : 1,
  12227. this.oldClearColor = new n.Color,
  12228. this.oldClearAlpha = 1,
  12229. this.enabled = !0,
  12230. this.clear = !0,
  12231. this.needsSwap = !1
  12232. }
  12233. ,
  12234. n.RenderPass.prototype = {
  12235. render: function(e, t, i, n) {
  12236. this.scene.overrideMaterial = this.overrideMaterial,
  12237. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12238. this.oldClearAlpha = e.getClearAlpha(),
  12239. e.setClearColor(this.clearColor, this.clearAlpha)),
  12240. e.render(this.scene, this.camera, i, this.clear),
  12241. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12242. this.scene.overrideMaterial = null
  12243. }
  12244. }
  12245. }
  12246. , {
  12247. three: 217
  12248. }],
  12249. 99: [function(e, t, i) {
  12250. "use strict";
  12251. var n = e("three");
  12252. n.ShaderPass = function(e, t) {
  12253. this.textureID = void 0 !== t ? t : "tDiffuse",
  12254. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12255. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12256. this.material = new n.ShaderMaterial({
  12257. defines: e.defines || {},
  12258. uniforms: this.uniforms,
  12259. vertexShader: e.vertexShader,
  12260. fragmentShader: e.fragmentShader
  12261. })),
  12262. this.renderToScreen = !1,
  12263. this.enabled = !0,
  12264. this.needsSwap = !0,
  12265. this.clear = !1,
  12266. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12267. this.scene = new n.Scene,
  12268. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12269. this.scene.add(this.quad)
  12270. }
  12271. ,
  12272. n.ShaderPass.prototype = {
  12273. render: function(e, t, i, n) {
  12274. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12275. this.quad.material = this.material,
  12276. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12277. }
  12278. }
  12279. }
  12280. , {
  12281. three: 217
  12282. }],
  12283. 100: [function(e, t, i) {
  12284. "use strict";
  12285. var n = e("three");
  12286. n.CopyShader = {
  12287. uniforms: {
  12288. tDiffuse: {
  12289. type: "t",
  12290. value: null
  12291. },
  12292. opacity: {
  12293. type: "f",
  12294. value: 1
  12295. }
  12296. },
  12297. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12298. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12299. }
  12300. }
  12301. , {
  12302. three: 217
  12303. }],
  12304. 101: [function(e, t, i) {
  12305. "use strict";
  12306. var n = e("three");
  12307. n.HorizontalBlurShader = {
  12308. uniforms: {
  12309. tDiffuse: {
  12310. type: "t",
  12311. value: null
  12312. },
  12313. h: {
  12314. type: "f",
  12315. value: 1 / 512
  12316. }
  12317. },
  12318. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12319. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12320. }
  12321. }
  12322. , {
  12323. three: 217
  12324. }],
  12325. 102: [function(e, t, i) {
  12326. "use strict";
  12327. var n = e("three");
  12328. n.VerticalBlurShader = {
  12329. uniforms: {
  12330. tDiffuse: {
  12331. type: "t",
  12332. value: null
  12333. },
  12334. v: {
  12335. type: "f",
  12336. value: 1 / 512
  12337. }
  12338. },
  12339. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12340. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12341. }
  12342. }
  12343. , {
  12344. three: 217
  12345. }],
  12346. 103: [function(e, t, i) {
  12347. "use strict";
  12348. var n = e("three");
  12349. !function() {
  12350. if ("performance"in window == 0 && (window.performance = {}),
  12351. "now"in window.performance == 0) {
  12352. var e = Date.now();
  12353. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12354. window.performance.now = function() {
  12355. return Date.now() - e
  12356. }
  12357. }
  12358. }(),
  12359. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12360. var t, i = this.extensions, r = this.context;
  12361. if (e === n.RepeatWrapping)
  12362. return r.REPEAT;
  12363. if (e === n.ClampToEdgeWrapping)
  12364. return r.CLAMP_TO_EDGE;
  12365. if (e === n.MirroredRepeatWrapping)
  12366. return r.MIRRORED_REPEAT;
  12367. if (e === n.NearestFilter)
  12368. return r.NEAREST;
  12369. if (e === n.NearestMipMapNearestFilter)
  12370. return r.NEAREST_MIPMAP_NEAREST;
  12371. if (e === n.NearestMipMapLinearFilter)
  12372. return r.NEAREST_MIPMAP_LINEAR;
  12373. if (e === n.LinearFilter)
  12374. return r.LINEAR;
  12375. if (e === n.LinearMipMapNearestFilter)
  12376. return r.LINEAR_MIPMAP_NEAREST;
  12377. if (e === n.LinearMipMapLinearFilter)
  12378. return r.LINEAR_MIPMAP_LINEAR;
  12379. if (e === n.UnsignedByteType)
  12380. return r.UNSIGNED_BYTE;
  12381. if (e === n.UnsignedShort4444Type)
  12382. return r.UNSIGNED_SHORT_4_4_4_4;
  12383. if (e === n.UnsignedShort5551Type)
  12384. return r.UNSIGNED_SHORT_5_5_5_1;
  12385. if (e === n.UnsignedShort565Type)
  12386. return r.UNSIGNED_SHORT_5_6_5;
  12387. if (e === n.ByteType)
  12388. return r.BYTE;
  12389. if (e === n.ShortType)
  12390. return r.SHORT;
  12391. if (e === n.UnsignedShortType)
  12392. return r.UNSIGNED_SHORT;
  12393. if (e === n.IntType)
  12394. return r.INT;
  12395. if (e === n.UnsignedIntType)
  12396. return r.UNSIGNED_INT;
  12397. if (e === n.FloatType)
  12398. return r.FLOAT;
  12399. if (t = i.get("OES_texture_half_float"),
  12400. null !== t && e === n.HalfFloatType)
  12401. return t.HALF_FLOAT_OES;
  12402. if (e === n.AlphaFormat)
  12403. return r.ALPHA;
  12404. if (e === n.RGBFormat)
  12405. return r.RGB;
  12406. if (e === n.RGBAFormat)
  12407. return r.RGBA;
  12408. if (e === n.LuminanceFormat)
  12409. return r.LUMINANCE;
  12410. if (e === n.LuminanceAlphaFormat)
  12411. return r.LUMINANCE_ALPHA;
  12412. if (e === n.AddEquation)
  12413. return r.FUNC_ADD;
  12414. if (e === n.SubtractEquation)
  12415. return r.FUNC_SUBTRACT;
  12416. if (e === n.ReverseSubtractEquation)
  12417. return r.FUNC_REVERSE_SUBTRACT;
  12418. if (e === n.ZeroFactor)
  12419. return r.ZERO;
  12420. if (e === n.OneFactor)
  12421. return r.ONE;
  12422. if (e === n.SrcColorFactor)
  12423. return r.SRC_COLOR;
  12424. if (e === n.OneMinusSrcColorFactor)
  12425. return r.ONE_MINUS_SRC_COLOR;
  12426. if (e === n.SrcAlphaFactor)
  12427. return r.SRC_ALPHA;
  12428. if (e === n.OneMinusSrcAlphaFactor)
  12429. return r.ONE_MINUS_SRC_ALPHA;
  12430. if (e === n.DstAlphaFactor)
  12431. return r.DST_ALPHA;
  12432. if (e === n.OneMinusDstAlphaFactor)
  12433. return r.ONE_MINUS_DST_ALPHA;
  12434. if (e === n.DstColorFactor)
  12435. return r.DST_COLOR;
  12436. if (e === n.OneMinusDstColorFactor)
  12437. return r.ONE_MINUS_DST_COLOR;
  12438. if (e === n.SrcAlphaSaturateFactor)
  12439. return r.SRC_ALPHA_SATURATE;
  12440. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12441. null !== t) {
  12442. if (e === n.RGB_S3TC_DXT1_Format)
  12443. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12444. if (e === n.RGBA_S3TC_DXT1_Format)
  12445. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12446. if (e === n.RGBA_S3TC_DXT3_Format)
  12447. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12448. if (e === n.RGBA_S3TC_DXT5_Format)
  12449. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12450. }
  12451. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12452. null !== t) {
  12453. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12454. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12455. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12456. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12457. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12458. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12459. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12460. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12461. }
  12462. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12463. null !== t && e === n.RGB_ETC1_Format)
  12464. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12465. if (t = i.get("EXT_blend_minmax"),
  12466. null !== t) {
  12467. if (e === n.MinEquation)
  12468. return t.MIN_EXT;
  12469. if (e === n.MaxEquation)
  12470. return t.MAX_EXT
  12471. }
  12472. return 0
  12473. }
  12474. ,
  12475. n.WebGLState = function(e, t, i) {
  12476. var r = this
  12477. , o = new n.Vector4
  12478. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12479. , s = new Uint8Array(a)
  12480. , l = new Uint8Array(a)
  12481. , c = new Uint8Array(a)
  12482. , h = {}
  12483. , u = null
  12484. , d = null
  12485. , p = null
  12486. , f = null
  12487. , g = null
  12488. , m = null
  12489. , v = null
  12490. , A = null
  12491. , y = !1
  12492. , C = null
  12493. , I = null
  12494. , E = null
  12495. , b = null
  12496. , w = null
  12497. , _ = null
  12498. , T = null
  12499. , x = null
  12500. , S = null
  12501. , M = null
  12502. , R = null
  12503. , P = null
  12504. , O = null
  12505. , L = null
  12506. , D = null
  12507. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12508. , B = void 0
  12509. , F = {}
  12510. , V = new n.Vector4
  12511. , U = null
  12512. , k = null
  12513. , H = new n.Vector4
  12514. , G = new n.Vector4;
  12515. this.init = function() {
  12516. this.clearColor(0, 0, 0, 1),
  12517. this.clearDepth(1),
  12518. this.clearStencil(0),
  12519. this.enable(e.DEPTH_TEST),
  12520. e.depthFunc(e.LEQUAL),
  12521. e.frontFace(e.CCW),
  12522. e.cullFace(e.BACK),
  12523. this.enable(e.CULL_FACE),
  12524. this.enable(e.BLEND),
  12525. e.blendEquation(e.FUNC_ADD),
  12526. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12527. }
  12528. ,
  12529. this.initAttributes = function() {
  12530. for (var e = 0, t = s.length; e < t; e++)
  12531. s[e] = 0
  12532. }
  12533. ,
  12534. this.enableAttribute = function(i) {
  12535. if (s[i] = 1,
  12536. 0 === l[i] && (e.enableVertexAttribArray(i),
  12537. l[i] = 1),
  12538. 0 !== c[i]) {
  12539. var n = t.get("ANGLE_instanced_arrays");
  12540. n.vertexAttribDivisorANGLE(i, 0),
  12541. c[i] = 0
  12542. }
  12543. }
  12544. ,
  12545. this.enableAttributeAndDivisor = function(t, i, n) {
  12546. s[t] = 1,
  12547. 0 === l[t] && (e.enableVertexAttribArray(t),
  12548. l[t] = 1),
  12549. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12550. c[t] = i)
  12551. }
  12552. ,
  12553. this.disableUnusedAttributes = function() {
  12554. for (var t = 0, i = l.length; t < i; t++)
  12555. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12556. l[t] = 0)
  12557. }
  12558. ,
  12559. this.enable = function(t) {
  12560. h[t] !== !0 && (e.enable(t),
  12561. h[t] = !0)
  12562. }
  12563. ,
  12564. this.disable = function(t) {
  12565. h[t] !== !1 && (e.disable(t),
  12566. h[t] = !1)
  12567. }
  12568. ,
  12569. this.getCompressedTextureFormats = function() {
  12570. if (null === u && (u = [],
  12571. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12572. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12573. u.push(i[n]);
  12574. return u
  12575. }
  12576. ,
  12577. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12578. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12579. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12580. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12581. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12582. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12583. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12584. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12585. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12586. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12587. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12588. d = t,
  12589. y = h),
  12590. t === n.CustomBlending ? (s = s || r,
  12591. l = l || o,
  12592. c = c || a,
  12593. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12594. p = r,
  12595. m = s),
  12596. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12597. f = o,
  12598. g = a,
  12599. v = l,
  12600. A = c)) : (p = null,
  12601. f = null,
  12602. g = null,
  12603. m = null,
  12604. v = null,
  12605. A = null)
  12606. }
  12607. ,
  12608. this.setDepthFunc = function(t) {
  12609. if (C !== t) {
  12610. if (t)
  12611. switch (t) {
  12612. case n.NeverDepth:
  12613. e.depthFunc(e.NEVER);
  12614. break;
  12615. case n.AlwaysDepth:
  12616. e.depthFunc(e.ALWAYS);
  12617. break;
  12618. case n.LessDepth:
  12619. e.depthFunc(e.LESS);
  12620. break;
  12621. case n.LessEqualDepth:
  12622. e.depthFunc(e.LEQUAL);
  12623. break;
  12624. case n.EqualDepth:
  12625. e.depthFunc(e.EQUAL);
  12626. break;
  12627. case n.GreaterEqualDepth:
  12628. e.depthFunc(e.GEQUAL);
  12629. break;
  12630. case n.GreaterDepth:
  12631. e.depthFunc(e.GREATER);
  12632. break;
  12633. case n.NotEqualDepth:
  12634. e.depthFunc(e.NOTEQUAL);
  12635. break;
  12636. default:
  12637. e.depthFunc(e.LEQUAL)
  12638. }
  12639. else
  12640. e.depthFunc(e.LEQUAL);
  12641. C = t
  12642. }
  12643. }
  12644. ,
  12645. this.setDepthTest = function(t) {
  12646. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12647. }
  12648. ,
  12649. this.setDepthWrite = function(t) {
  12650. I !== t && (e.depthMask(t),
  12651. I = t)
  12652. }
  12653. ,
  12654. this.setColorWrite = function(t) {
  12655. E !== t && (e.colorMask(t, t, t, t),
  12656. E = t)
  12657. }
  12658. ,
  12659. this.setStencilFunc = function(t, i, n) {
  12660. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12661. w = t,
  12662. _ = i,
  12663. T = n)
  12664. }
  12665. ,
  12666. this.setStencilOp = function(t, i, n) {
  12667. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12668. x = t,
  12669. S = i,
  12670. M = n)
  12671. }
  12672. ,
  12673. this.setStencilTest = function(t) {
  12674. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12675. }
  12676. ,
  12677. this.setStencilWrite = function(t) {
  12678. b !== t && (e.stencilMask(t),
  12679. b = t)
  12680. }
  12681. ,
  12682. this.setFlipSided = function(t) {
  12683. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12684. R = t)
  12685. }
  12686. ,
  12687. this.setLineWidth = function(t) {
  12688. t !== P && (e.lineWidth(t),
  12689. P = t)
  12690. }
  12691. ,
  12692. this.setPolygonOffset = function(t, i, n) {
  12693. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12694. !t || O === i && L === n || (e.polygonOffset(i, n),
  12695. O = i,
  12696. L = n)
  12697. }
  12698. ,
  12699. this.getScissorTest = function() {
  12700. return D
  12701. }
  12702. ,
  12703. this.setScissorTest = function(t) {
  12704. D = t,
  12705. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12706. }
  12707. ,
  12708. this.activeTexture = function(t) {
  12709. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12710. B !== t && (e.activeTexture(t),
  12711. B = t)
  12712. }
  12713. ,
  12714. this.bindTexture = function(t, i) {
  12715. void 0 === B && r.activeTexture();
  12716. var n = F[B];
  12717. void 0 === n && (n = {
  12718. type: void 0,
  12719. texture: void 0
  12720. },
  12721. F[B] = n),
  12722. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12723. n.type = t,
  12724. n.texture = i)
  12725. }
  12726. ,
  12727. this.compressedTexImage2D = function() {
  12728. try {
  12729. e.compressedTexImage2D.apply(e, arguments)
  12730. } catch (e) {
  12731. console.error(e)
  12732. }
  12733. }
  12734. ,
  12735. this.texImage2D = function() {
  12736. try {
  12737. e.texImage2D.apply(e, arguments)
  12738. } catch (e) {
  12739. console.error(e)
  12740. }
  12741. }
  12742. ,
  12743. this.clearColor = function(t, i, n, r) {
  12744. o.set(t, i, n, r),
  12745. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12746. V.copy(o))
  12747. }
  12748. ,
  12749. this.clearDepth = function(t) {
  12750. U !== t && (e.clearDepth(t),
  12751. U = t)
  12752. }
  12753. ,
  12754. this.clearStencil = function(t) {
  12755. k !== t && (e.clearStencil(t),
  12756. k = t)
  12757. }
  12758. ,
  12759. this.scissor = function(t) {
  12760. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12761. H.copy(t))
  12762. }
  12763. ,
  12764. this.viewport = function(t) {
  12765. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12766. G.copy(t))
  12767. }
  12768. ,
  12769. this.reset = function() {
  12770. for (var t = 0; t < l.length; t++)
  12771. 1 === l[t] && (e.disableVertexAttribArray(t),
  12772. l[t] = 0);
  12773. h = {},
  12774. u = null,
  12775. B = void 0,
  12776. F = {},
  12777. d = null,
  12778. E = null,
  12779. I = null,
  12780. b = null,
  12781. R = null
  12782. }
  12783. }
  12784. }
  12785. , {
  12786. three: 217
  12787. }],
  12788. 104: [function(e, t, i) {
  12789. (function(i, n) {
  12790. "use strict";
  12791. function r(e) {
  12792. this.urls = e;
  12793. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12794. this.builder = a.loadProto(t),
  12795. this.decoder = this.builder.build("binary_mesh")
  12796. }
  12797. var o = e("three")
  12798. , a = e("protobufjs")
  12799. , s = e("../util/logger")
  12800. , l = (e("../util/common"),
  12801. e("../util/ajax"))
  12802. , c = e("../objects/Chunk")
  12803. , h = new s(n);
  12804. r.prototype = {
  12805. constructor: r,
  12806. load: function(e, t, i, n) {
  12807. return h.time("download"),
  12808. l.get(e, {
  12809. responseType: "arraybuffer"
  12810. }).done(function(r) {
  12811. h.timeEnd("download"),
  12812. this.parse(r, e, t, i, n)
  12813. }
  12814. .bind(this)).fail(n)
  12815. },
  12816. parse: function(e, t, i, n, r) {
  12817. var o = this.readProtobuf(e);
  12818. if (!o)
  12819. return r();
  12820. try {
  12821. h.time("convert to webgl"),
  12822. this.convertProtobufToSceneObject(o, t, i, n, r),
  12823. h.timeEnd("convert to webgl")
  12824. } catch (e) {
  12825. return h.error("failed parsing .dam"),
  12826. h.error(e.message),
  12827. r()
  12828. }
  12829. },
  12830. readProtobuf: function(e) {
  12831. var t;
  12832. try {
  12833. h.time("parse proto"),
  12834. t = this.decoder.decode(e),
  12835. h.timeEnd("parse proto")
  12836. } catch (e) {
  12837. return h.error("failed parsing proto for .dam"),
  12838. h.error(e.message),
  12839. null
  12840. }
  12841. return t
  12842. },
  12843. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12844. function a(e) {
  12845. var i = new o.BufferGeometry;
  12846. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12847. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12848. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12849. i.applyMatrix(s),
  12850. i.computeBoundingBox(),
  12851. new c({
  12852. geometry: i,
  12853. textureName: e.material_name,
  12854. name: e.chunk_name,
  12855. meshUrl: t
  12856. })
  12857. }
  12858. if (0 === e.chunk.length)
  12859. return h.warn("No chunks in damfile..."),
  12860. i([]);
  12861. var s = new o.Matrix4;
  12862. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12863. var l = e.chunk.map(a);
  12864. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12865. r())
  12866. }
  12867. },
  12868. t.exports = r
  12869. }
  12870. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12871. }
  12872. , {
  12873. "../objects/Chunk": 144,
  12874. "../util/ajax": 181,
  12875. "../util/common": 185,
  12876. "../util/logger": 189,
  12877. buffer: 198,
  12878. protobufjs: 214,
  12879. three: 217
  12880. }],
  12881. 105: [function(e, t, i) {
  12882. (function(i) {
  12883. "use strict";
  12884. var n = (e("three"),
  12885. e("../settings"),
  12886. e("../util/browser"),
  12887. e("./DamLoader"))
  12888. , r = e("../util/logger")
  12889. , o = (e("../ab"),
  12890. new r(i));
  12891. t.exports = {
  12892. getLoaders: function() {
  12893. return [["_50k", ".dam", n], ["", ".dam", n]]
  12894. },
  12895. load: function(e, t, i, n, r, a) {
  12896. var s = this.getLoaders();
  12897. a = a || 0;
  12898. var l = s[a];
  12899. if (!l)
  12900. return void (r && r("No suitable model file found..."));
  12901. var c = l[0]
  12902. , h = l[1]
  12903. , u = new l[2](t)
  12904. , d = t.get(e + c + h);
  12905. d ? (o.debug("Trying " + c + h),
  12906. u.load(d, i, n, function() {
  12907. this.load(e, t, i, n, r, ++a)
  12908. }
  12909. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12910. this.load(e, t, i, n, r, ++a))
  12911. }
  12912. }
  12913. }
  12914. ).call(this, "/js/loaders/ModelLoader.js")
  12915. }
  12916. , {
  12917. "../ab": 3,
  12918. "../settings": 166,
  12919. "../util/browser": 182,
  12920. "../util/logger": 189,
  12921. "./DamLoader": 104,
  12922. three: 217
  12923. }],
  12924. 106: [function(e, t, i) {
  12925. (function(i) {
  12926. "use strict";
  12927. var n = e("../util/common")
  12928. , r = e("../util/texture")
  12929. , o = e("../util/browser")
  12930. , a = e("../util/logger")
  12931. , s = e("../settings")
  12932. , l = new a(i);
  12933. t.exports = {
  12934. load: function(e, t) {
  12935. function i(e, i) {
  12936. e || (t.push(i),
  12937. p++,
  12938. d.notify(p, a),
  12939. p === a && d.resolve())
  12940. }
  12941. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12942. return $.when();
  12943. var a = n.countUnique(e.chunks.map(function(e) {
  12944. return e.textureName
  12945. }))
  12946. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12947. , h = "_50k" === c ? "high" : "low";
  12948. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12949. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12950. h = "low"));
  12951. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12952. , d = $.Deferred()
  12953. , p = 0;
  12954. return e.chunks.forEach(function(t) {
  12955. if (!t.material.map && t.textureName) {
  12956. var n = e.urls.get(u + t.textureName);
  12957. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12958. }
  12959. }),
  12960. d.promise()
  12961. }
  12962. }
  12963. }
  12964. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12965. }
  12966. , {
  12967. "../settings": 166,
  12968. "../util/browser": 182,
  12969. "../util/common": 185,
  12970. "../util/logger": 189,
  12971. "../util/texture": 194
  12972. }],
  12973. 107: [function(e, t, i) {
  12974. (function(i, n) {
  12975. "use strict";
  12976. function r(e) {
  12977. this.model = e,
  12978. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12979. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12980. var t = i("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", "base64")
  12981. , n = o.loadProto(t);
  12982. this.decoder = n.build("VisionModeldata")
  12983. }
  12984. var o = e("protobufjs")
  12985. , a = e("../util/ajax")
  12986. , s = (e("../util/common"),
  12987. e("../util/math"))
  12988. , l = e("../util/logger")
  12989. , c = new l(n);
  12990. r.prototype.load = function() {
  12991. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12992. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12993. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12994. $.when([]))
  12995. }
  12996. ,
  12997. r.prototype.loadVisionModelData = function() {
  12998. return a.get(this.modelDataPath, {
  12999. responseType: "arraybuffer"
  13000. }).then(function(e) {
  13001. var t;
  13002. try {
  13003. t = this.decoder.decode(e)
  13004. } catch (e) {
  13005. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13006. this.loadSweepLocationsCSV()
  13007. }
  13008. var i = t.sweepLocations.map(function(e) {
  13009. return {
  13010. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13011. position: {
  13012. x: e.pose.translation.x,
  13013. y: e.pose.translation.y,
  13014. z: e.pose.translation.z
  13015. },
  13016. quaternion: {
  13017. x: e.pose.rotation.x,
  13018. y: e.pose.rotation.y,
  13019. z: e.pose.rotation.z,
  13020. w: e.pose.rotation.w
  13021. },
  13022. puck: {
  13023. x: e.puck.x,
  13024. y: e.puck.y,
  13025. z: e.puck.z
  13026. },
  13027. floor: e.group,
  13028. neighbours: e.visibles,
  13029. alignmentType: e.alignment_type
  13030. }
  13031. }).map(function(e) {
  13032. return e.position = s.convertVisionVector(e.position),
  13033. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13034. e.puck = s.convertVisionVector(e.puck),
  13035. e
  13036. });
  13037. return i.forEach(function(e) {
  13038. e.neighbours = e.neighbours.map(function(e) {
  13039. return i[e].uuid
  13040. })
  13041. }),
  13042. i
  13043. }
  13044. .bind(this), function() {
  13045. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13046. this.loadSweepLocationsCSV()
  13047. }
  13048. .bind(this))
  13049. }
  13050. ,
  13051. r.prototype.loadSweepLocationsCSV = function() {
  13052. return a.get(this.sweepLocationsPath).then(function(e) {
  13053. var t = e.split("\n").map(function(e) {
  13054. return e.split(", ")
  13055. }).filter(function(e) {
  13056. return e.length > 1
  13057. }).map(function(e) {
  13058. return {
  13059. uuid: e[0],
  13060. position: {
  13061. x: parseFloat(e[1]),
  13062. y: parseFloat(e[2]),
  13063. z: parseFloat(e[3])
  13064. },
  13065. quaternion: {
  13066. x: parseFloat(e[4]),
  13067. y: parseFloat(e[5]),
  13068. z: parseFloat(e[6]),
  13069. w: parseFloat(e[7])
  13070. }
  13071. }
  13072. }).map(function(e) {
  13073. return e.position = s.convertVisionVector(e.position),
  13074. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13075. e
  13076. });
  13077. return t
  13078. }).fail(function() {
  13079. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13080. })
  13081. }
  13082. ,
  13083. t.exports = r
  13084. }
  13085. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13086. }
  13087. , {
  13088. "../util/ajax": 181,
  13089. "../util/common": 185,
  13090. "../util/logger": 189,
  13091. "../util/math": 190,
  13092. buffer: 198,
  13093. protobufjs: 214
  13094. }],
  13095. 108: [function(e, t, i) {
  13096. (function(i) {
  13097. "use strict";
  13098. function n() {
  13099. this.locale = null
  13100. }
  13101. var r = e("../settings")
  13102. , o = e("../util/common")
  13103. , a = e("../util/logger")
  13104. , s = e("../enum/Locale")
  13105. , l = new a(i);
  13106. n.prototype.init = function() {
  13107. var t;
  13108. switch (r.languageTag) {
  13109. case null:
  13110. case "en":
  13111. case s.EN_US:
  13112. this.locale = s.EN_US,
  13113. t = e("./strings-en-US");
  13114. break;
  13115. case "es":
  13116. case s.ES_MX:
  13117. this.locale = s.ES_MX,
  13118. t = e("./strings-es-MX");
  13119. break;
  13120. case "fr":
  13121. case s.FR_FR:
  13122. this.locale = s.FR_FR,
  13123. t = e("./strings-fr-FR");
  13124. break;
  13125. case "de":
  13126. case s.DE_DE:
  13127. this.locale = s.DE_DE,
  13128. t = e("./strings-de-DE");
  13129. break;
  13130. case "ru":
  13131. case s.RU_RU:
  13132. this.locale = s.RU_RU,
  13133. t = e("./strings-ru-RU");
  13134. break;
  13135. case "cn":
  13136. case s.CN_CN:
  13137. this.locale = s.CN_CN,
  13138. t = e("./strings-cn-CN");
  13139. break;
  13140. case "jp":
  13141. case s.JP_JP:
  13142. this.locale = s.JP_JP,
  13143. t = e("./strings-jp-JP");
  13144. break;
  13145. default:
  13146. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13147. this.locale = s.EN_US,
  13148. t = e("./strings-en-US")
  13149. }
  13150. l.info("Using locale '" + this.locale + "'"),
  13151. o.extendObject(this, t)
  13152. }
  13153. ,
  13154. n.prototype.localizeGUI = function() {
  13155. var e = document.querySelector("#gui-parent");
  13156. this.localizeTree(e),
  13157. this.localizeLoadingText()
  13158. }
  13159. ,
  13160. n.prototype.localizeLoadingText = function() {
  13161. // var e = document.querySelector("#loader-cont")
  13162. // , t = e.getAttribute("title");
  13163. // e.removeAttribute("title"),
  13164. // e.setAttribute("data-status", t),
  13165. // e.classList.add(this.locale),
  13166. document.querySelector("#help-dialog").classList.add(this.locale),
  13167. document.querySelector("#interaction-modal").classList.add(this.locale),
  13168. document.querySelector("#gui").classList.add(this.locale);
  13169. }
  13170. ,
  13171. n.prototype.localizeTree = function(e) {
  13172. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13173. if (e.nodeType === Node.TEXT_NODE)
  13174. t = e.data.match(n),
  13175. t && (i = t[1],
  13176. e.data = this.localizeText(i) || i);
  13177. else if (e.nodeType === Node.ELEMENT_NODE) {
  13178. var r = e.getAttribute("title");
  13179. r && (t = r.match(n),
  13180. t && (i = t[1],
  13181. e.setAttribute("title", this.localizeText(i) || i)))
  13182. }
  13183. for (e = e.firstChild; e; )
  13184. this.localizeTree(e),
  13185. e = e.nextSibling
  13186. }
  13187. ,
  13188. n.prototype.localizeText = function(t) {
  13189. var i = this[t];
  13190. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13191. i = e("./strings-en-US")[t]),
  13192. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13193. i
  13194. }
  13195. ,
  13196. t.exports = new n
  13197. }
  13198. ).call(this, "/js/localization/localize.js")
  13199. }
  13200. , {
  13201. "../enum/Locale": 31,
  13202. "../settings": 166,
  13203. "../util/common": 185,
  13204. "../util/logger": 189,
  13205. "./strings-cn-CN": 109,
  13206. "./strings-de-DE": 110,
  13207. "./strings-en-US": 111,
  13208. "./strings-es-MX": 112,
  13209. "./strings-fr-FR": 113,
  13210. "./strings-jp-JP": 114,
  13211. "./strings-ru-RU": 115
  13212. }],
  13213. 109: [function(e, t, i) {
  13214. "use strict";
  13215. t.exports = {
  13216. PAGE_TITLE: "",
  13217. LOADING: "正在加载",
  13218. PRESENTED_BY_CAPS: "呈现者:",
  13219. POWERED_BY: "技术支持:",
  13220. POWERED_BY_CAPS: "技术支持:",
  13221. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13222. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13223. PRESENTED_BY: "呈现者:",
  13224. MORE: "更多 ",
  13225. LESS: "更少 ",
  13226. TAG_CONTENT: "tag™ 内容",
  13227. SHOW: "显示",
  13228. HIDE: "隐藏",
  13229. DOLLHOUSE: "场景屋",
  13230. FLOOR_PLAN: "楼层平面图",
  13231. OPEN_HIGHLIGHTS: "打开精彩片段",
  13232. CLOSE_HIGHLIGHTS: "关闭",
  13233. PREVIOUS: "上一个",
  13234. PLAY: "播放",
  13235. PAUSE: "暂停",
  13236. NEXT: "下一个",
  13237. EXPLORE_3D_SPACE: "探索 3D 空间",
  13238. VIEW_DOLLHOUSE: "观看场景屋",
  13239. SOCIAL_SHARING: "分享这个空间",
  13240. VIEW_IN_VR: "以 VR 观看",
  13241. VIEW_FULLSCREEN: "全屏观看",
  13242. EXIT_FULLSCREEN: " 退出全屏",
  13243. ZOOM_IN: "放大",
  13244. ZOOM_OUT: "缩小",
  13245. FLOOR_NAME: "楼层",
  13246. FLOOR_ALL: "ALL",
  13247. FLOOR_Lang: ["Floor",""],
  13248. TERMS: "条款",
  13249. PORT_TERMS: "port 条款",
  13250. TERMS_OF_USE: "使用条款",
  13251. CLOSE_TERMS: "关闭",
  13252. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13253. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13254. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13255. WEBVR_ENTER_WEBVR: "进入 VR",
  13256. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13257. WEBVR_LEARN_MORE: "了解更多",
  13258. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13259. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13260. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13261. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13262. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13263. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13264. VR_LEARN_MORE_CAPS: "了解更多",
  13265. VR_PREVIOUS_CAPS: "上一个’,",
  13266. VR_NEXT_CAPS: "下一个",
  13267. VR_GOT_IT_CAPS: "明白了",
  13268. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13269. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13270. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13271. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13272. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13273. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13274. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13275. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13276. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13277. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13278. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13279. VR_APP: "port VR 应用程序",
  13280. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13281. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13282. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13283. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13284. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13285. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13286. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13287. VR_ANDROID_DVICES: "Android 设备",
  13288. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13289. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13290. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13291. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13292. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13293. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13294. VR_DOWNLOAD_HERE: "在此下载",
  13295. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13296. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13297. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13298. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13299. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13300. SHARE_TO: "分享到",
  13301. SHARE_LINK: "直接链接",
  13302. SHARE_EXPLORE: "探索",
  13303. SHARE_AT: "在",
  13304. SHARE_WITH: "使用",
  13305. SHARE_3D: "以 3D",
  13306. SHARE_COPIED: "已复制!",
  13307. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13308. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13309. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13310. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13311. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13312. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13313. ERROR_GENERIC_ACTIONS_3: " 或",
  13314. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13315. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13316. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13317. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13318. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13319. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13320. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13321. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13322. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13323. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13324. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13325. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13326. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13327. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13328. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13329. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13330. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13331. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13332. LINK_TO_LOCATION: "地点链接",
  13333. MENU_COPY: "复制",
  13334. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13335. ROTATE: "旋转",
  13336. MOVE: "移动",
  13337. INSIDE: "内部",
  13338. ZOOM: "缩放",
  13339. HELP: "小帮手",
  13340. HELP_NAVIGATION_TAB: "导航",
  13341. HELP_MORE_HELP_TAB: "更多帮助",
  13342. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13343. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13344. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13345. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13346. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13347. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13348. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13349. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13350. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13351. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13352. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13353. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13354. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13355. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13356. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13357. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13358. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13359. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13360. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13361. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13362. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13363. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13364. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13365. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13366. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13367. HELP_MORE_HLR_A: "精彩片段集锦",
  13368. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13369. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13370. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13371. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13372. HELP_MORE_FLOORS_A: "楼层选择器",
  13373. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13374. HELP_MORE_TAG_A: "tag™ 贴文",
  13375. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13376. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13377. HELP_MORE_ZOOM_A: "缩放控件",
  13378. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13379. HELP_MORE_TOUR_A: "导览控件",
  13380. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13381. HELP_MORE_INSIDE_A: "内部视图",
  13382. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13383. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13384. HELP_MORE_VR_A: "VR 模式",
  13385. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13386. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13387. HELP_MORE_360_A: "360° 视图",
  13388. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13389. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13390. HELP_MORE_FULLSCREEN_A: "全屏",
  13391. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13392. CLOSE: "关闭"
  13393. }
  13394. }
  13395. , {}],
  13396. 110: [function(e, t, i) {
  13397. "use strict";
  13398. t.exports = {
  13399. PAGE_TITLE: "",
  13400. LOADING: "Lädt",
  13401. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13402. POWERED_BY: "Angetrieben von",
  13403. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13404. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13405. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13406. PRESENTED_BY: "Präsentiert von ",
  13407. MORE: "Mehr ",
  13408. LESS: "Weniger ",
  13409. TAG_CONTENT: "tag™ Inhalt",
  13410. SHOW: "Anzeigen",
  13411. HIDE: "Verbergen",
  13412. DOLLHOUSE: "Puppenhaus",
  13413. FLOOR_PLAN: "Grundriss",
  13414. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13415. CLOSE_HIGHLIGHTS: "Schließen",
  13416. PREVIOUS: "Vorheriges",
  13417. PLAY: "Abspielen",
  13418. PAUSE: "Pausieren",
  13419. NEXT: "Nächstes",
  13420. EXPLORE_3D_SPACE: "Innenraum betreten",
  13421. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13422. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13423. VIEW_IN_VR: "In VR ansehen",
  13424. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13425. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13426. ZOOM_IN: "Vergrößern",
  13427. ZOOM_OUT: "Verkleinern",
  13428. FLOOR_NAME: "Etage ",
  13429. FLOOR_ALL: "Alle",
  13430. TERMS: "Bedingungen",
  13431. PORT_TERMS: "port Bedingungen",
  13432. TERMS_OF_USE: "Nutzungsbedingungen",
  13433. TERMS_TEXT_FILE: "terms-de-DE.html",
  13434. CLOSE_TERMS: "Schließen",
  13435. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13436. HELP: "Hilfe",
  13437. HELP_NAVIGATION_TAB: "Navigation",
  13438. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13439. CLOSE: "Schließen",
  13440. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13441. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13442. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13443. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13444. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13445. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13446. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13447. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13448. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13449. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13450. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13451. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13452. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13453. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13454. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13455. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13456. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13457. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13458. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13459. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13460. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13461. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13462. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13463. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13464. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13465. HELP_MORE_HLR_A: "Liste das Highlight",
  13466. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13467. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13468. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13469. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13470. HELP_MORE_FLOORS_A: "Etage auswählen",
  13471. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13472. HELP_MORE_TAG_A: "tag™ Posts",
  13473. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13474. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13475. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13476. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13477. HELP_MORE_TOUR_A: "Tour Steuerung",
  13478. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13479. HELP_MORE_INSIDE_A: "Innenansicht",
  13480. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13481. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13482. HELP_MORE_VR_A: "VR Modus",
  13483. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13484. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13485. HELP_MORE_360_A: "360° Views Ansicht ",
  13486. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13487. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13488. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13489. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13490. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13491. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13492. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13493. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13494. WEBVR_LEARN_MORE: "Mehr Infos",
  13495. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13496. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13497. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13498. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13499. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13500. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13501. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13502. VR_APP: "port VR App",
  13503. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13504. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13505. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13506. VR_APP_FOR_ANDROID: "port VR app für Android",
  13507. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13508. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13509. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13510. VR_PREVIOUS_CAPS: "ZURÜCK",
  13511. VR_NEXT_CAPS: "WEITER",
  13512. VR_GOT_IT_CAPS: "VERSTANDEN",
  13513. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13514. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13515. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13516. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13517. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13518. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13519. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13520. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13521. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13522. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13523. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13524. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13525. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13526. VR_ANDROID_DVICES: "Android Geräte",
  13527. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13528. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13529. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13530. VR_DOWNLOAD_HERE: "Hier runterladen",
  13531. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13532. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13533. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13534. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13535. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13536. SHARE_TO: "Teilen auf",
  13537. SHARE_LINK: "Direkter Link",
  13538. SHARE_EXPLORE: "Umsehen",
  13539. SHARE_AT: "auf",
  13540. SHARE_WITH: "mit",
  13541. SHARE_3D: "in 3D",
  13542. SHARE_COPIED: "Kopiert!",
  13543. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13544. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13545. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13546. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13547. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13548. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13549. ERROR_GENERIC_ACTIONS_3: " oder ",
  13550. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13551. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13552. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13553. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13554. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13555. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13556. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13557. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13558. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13559. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13560. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13561. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13562. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13563. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13564. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13565. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13566. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13567. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13568. LINK_TO_LOCATION: "Link zu",
  13569. MENU_COPY: "Kopieren",
  13570. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13571. ROTATE: "Drehen",
  13572. INSIDE: "Drinnen",
  13573. MOVE: "Bewegen",
  13574. ZOOM: "Vergrößern"
  13575. }
  13576. }
  13577. , {}],
  13578. 111: [function(e, t, i) {
  13579. "use strict";
  13580. t.exports = {
  13581. PAGE_TITLE: "",
  13582. LOADING: "Loading",
  13583. PRESENTED_BY_CAPS: "PRESENTED BY",
  13584. POWERED_BY: "powered by ",
  13585. POWERED_BY_CAPS: "POWERED BY",
  13586. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13587. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13588. PRESENTED_BY: "Presented by ",
  13589. MORE: "More ",
  13590. LESS: "Less ",
  13591. TAG_CONTENT: "tag™ Content",
  13592. SHOW: "Show",
  13593. HIDE: "Hide",
  13594. DOLLHOUSE: "Dollhouse",
  13595. FLOOR_PLAN: "Floor plan",
  13596. OPEN_HIGHLIGHTS: "Open Highlights",
  13597. CLOSE_HIGHLIGHTS: "Close",
  13598. PREVIOUS: "Previous",
  13599. PLAY: "Play",
  13600. PAUSE: "Pause",
  13601. NEXT: "Next",
  13602. EXPLORE_3D_SPACE: "Explore 3D Space",
  13603. VIEW_DOLLHOUSE: "View dollhouse",
  13604. SOCIAL_SHARING: "Share this Space",
  13605. VIEW_IN_VR: "View in VR",
  13606. VIEW_FULLSCREEN: "全屏",
  13607. EXIT_FULLSCREEN: "退出全屏",
  13608. ZOOM_IN: "Zoom in",
  13609. ZOOM_OUT: "Zoom out",
  13610. FLOOR_NAME: "Floor ",
  13611. FLOOR_ALL: "全部",
  13612. TERMS: "Terms",
  13613. PORT_TERMS: "port terms",
  13614. TERMS_OF_USE: "Terms of Use",
  13615. TERMS_TEXT_FILE: "terms-en-US.html",
  13616. CLOSE_TERMS: "Close",
  13617. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13618. HELP: "Help",
  13619. HELP_NAVIGATION_TAB: "Navigation",
  13620. HELP_MORE_HELP_TAB: "More Help",
  13621. CLOSE: "Close",
  13622. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13623. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13624. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13625. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13626. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13627. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13628. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13629. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13630. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13631. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13632. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13633. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13634. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13635. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13636. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13637. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13638. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13639. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13640. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13641. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13642. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13643. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13644. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13645. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13646. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13647. HELP_MORE_HLR_A: "Highlight Reel",
  13648. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13649. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13650. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13651. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13652. HELP_MORE_FLOORS_A: "Floor Selector",
  13653. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13654. HELP_MORE_TAG_A: "tag™ Posts",
  13655. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13656. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13657. HELP_MORE_ZOOM_A: "Zoom Controls",
  13658. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13659. HELP_MORE_TOUR_A: "Tour Controls",
  13660. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13661. HELP_MORE_INSIDE_A: "Inside View",
  13662. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13663. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13664. HELP_MORE_VR_A: "VR Mode",
  13665. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13666. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13667. HELP_MORE_360_A: "360° Views",
  13668. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13669. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13670. HELP_MORE_FULLSCREEN_A: "Full screen",
  13671. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13672. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13673. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13674. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13675. WEBVR_ENTER_WEBVR: "ENTER VR",
  13676. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13677. WEBVR_LEARN_MORE: "Learn more",
  13678. WEBVR_VIEW_SPACE: "View Space in VR",
  13679. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13680. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13681. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13682. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13683. VR_PREVIOUS_CAPS: "PREVIOUS",
  13684. VR_NEXT_CAPS: "NEXT",
  13685. VR_GOT_IT_CAPS: "GOT IT",
  13686. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13687. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13688. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13689. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13690. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13691. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13692. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13693. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13694. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13695. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13696. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13697. VR_APP: "port VR App",
  13698. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13699. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13700. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13701. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13702. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13703. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13704. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13705. VR_ANDROID_DVICES: "Android Devices",
  13706. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13707. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13708. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13709. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13710. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13711. VR_APP_OPEN: "Open with the port VR app instead",
  13712. VR_DOWNLOAD_HERE: "Download here",
  13713. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13714. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13715. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13716. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13717. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13718. SHARE_TO: "Share to",
  13719. SHARE_LINK: "Direct Link",
  13720. SHARE_EXPLORE: "Explore ",
  13721. SHARE_AT: "at",
  13722. SHARE_WITH: "with",
  13723. SHARE_3D: " in 3D",
  13724. SHARE_COPIED: "Copied!",
  13725. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13726. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13727. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13728. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13729. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13730. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13731. ERROR_GENERIC_ACTIONS_3: " or ",
  13732. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13733. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13734. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13735. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13736. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13737. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13738. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13739. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13740. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13741. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13742. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13743. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13744. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13745. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13746. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13747. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13748. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13749. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13750. LINK_TO_LOCATION: "Link to location",
  13751. MENU_COPY: "Copy",
  13752. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13753. ROTATE: "Rotate",
  13754. INSIDE: "Inside",
  13755. MOVE: "Move",
  13756. ZOOM: "Zoom"
  13757. }
  13758. }
  13759. , {}],
  13760. 112: [function(e, t, i) {
  13761. "use strict";
  13762. t.exports = {
  13763. PAGE_TITLE: "",
  13764. LOADING: "Cargando",
  13765. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13766. POWERED_BY: "potenciando por ",
  13767. POWERED_BY_CAPS: "POTENCIADO POR ",
  13768. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13769. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13770. PRESENTED_BY: "Presentado por ",
  13771. MORE: "Más ",
  13772. LESS: "Menos ",
  13773. TAG_CONTENT: "Contenido de tag™",
  13774. SHOW: "Mostrar",
  13775. HIDE: "Ocultar",
  13776. DOLLHOUSE: "Dollhouse",
  13777. FLOOR_PLAN: "Planos",
  13778. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13779. CLOSE_HIGHLIGHTS: "Cerrar",
  13780. PREVIOUS: "Anterior",
  13781. PLAY: "Play",
  13782. PAUSE: "Pausa",
  13783. NEXT: "Siguiente",
  13784. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13785. VIEW_DOLLHOUSE: "Ver dollhouse",
  13786. SOCIAL_SHARING: "Compartir este espacio",
  13787. VIEW_IN_VR: "Ver en realidad virtual",
  13788. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13789. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13790. ZOOM_IN: "Acercar",
  13791. ZOOM_OUT: "Alejar",
  13792. FLOOR_NAME: "Piso ",
  13793. FLOOR_ALL: "Todas",
  13794. TERMS: "Condiciones",
  13795. PORT_TERMS: "port términos de uso",
  13796. TERMS_OF_USE: "Términos de uso",
  13797. TERMS_TEXT_FILE: "terms-es-MX.html",
  13798. CLOSE_TERMS: "Cerrar",
  13799. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13800. HELP: "Ayuda",
  13801. HELP_NAVIGATION_TAB: "Navegación",
  13802. HELP_MORE_HELP_TAB: "Más Ayuda",
  13803. CLOSE: "Cerrar",
  13804. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13805. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13806. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13807. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13808. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13809. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13810. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13811. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13812. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13813. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13814. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13815. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13816. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13817. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13818. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13819. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13820. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13821. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13822. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13823. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13824. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13825. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13826. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13827. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13828. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13829. HELP_MORE_HLR_A: "Galería destacada",
  13830. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13831. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13832. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13833. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13834. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13835. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13836. HELP_MORE_TAG_A: "tag™ Posts",
  13837. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13838. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13839. HELP_MORE_ZOOM_A: "Controles de zoom",
  13840. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13841. HELP_MORE_TOUR_A: "Controles de recorrido",
  13842. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13843. HELP_MORE_INSIDE_A: "Vista interior",
  13844. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13845. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13846. HELP_MORE_VR_A: "Modo de realidad virtual",
  13847. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13848. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13849. HELP_MORE_360_A: "360° Views",
  13850. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13851. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13852. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13853. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13854. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13855. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13856. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13857. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13858. WEBVR_LEARN_MORE: "Más información",
  13859. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13860. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13861. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13862. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13863. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13864. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13865. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13866. VR_APP: "port VR App",
  13867. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13868. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13869. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13870. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13871. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13872. VR_PREVIOUS_CAPS: "ANTERIOR",
  13873. VR_NEXT_CAPS: "SIGUIENTE",
  13874. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13875. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13876. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13877. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13878. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13879. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13880. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13881. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13882. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13883. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13884. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13885. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13886. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13887. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13888. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13889. VR_ANDROID_DVICES: "Dispositivos Android",
  13890. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13891. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13892. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13893. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13894. VR_DOWNLOAD_HERE: "Descargar aquí",
  13895. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13896. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13897. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13898. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13899. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13900. SHARE_TO: "Compartir en",
  13901. SHARE_LINK: "Enlace directo",
  13902. SHARE_EXPLORE: "Explorar ",
  13903. SHARE_AT: "en",
  13904. SHARE_WITH: "con",
  13905. SHARE_3D: " en 3D",
  13906. SHARE_COPIED: "¡Copiado!",
  13907. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13908. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13909. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13910. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13911. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13912. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13913. ERROR_GENERIC_ACTIONS_3: " o ",
  13914. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13915. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13916. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13917. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13918. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13919. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13920. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13921. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13922. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13923. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13924. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13925. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13926. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13927. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13928. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13929. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13930. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13931. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13932. LINK_TO_LOCATION: "Enlace a la ubicación",
  13933. MENU_COPY: "Copiar",
  13934. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13935. ROTATE: "Girar",
  13936. INSIDE: "Interior",
  13937. MOVE: "Moverse",
  13938. ZOOM: "Acercar o alejar"
  13939. }
  13940. }
  13941. , {}],
  13942. 113: [function(e, t, i) {
  13943. "use strict";
  13944. t.exports = {
  13945. PAGE_TITLE: "",
  13946. LOADING: "Chargement",
  13947. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13948. POWERED_BY: "alimenté par ",
  13949. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13950. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13951. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13952. PRESENTED_BY: "Présenté par ",
  13953. MORE: "Plus ",
  13954. LESS: "Moins ",
  13955. TAG_CONTENT: "Contenu tag™",
  13956. SHOW: "Montrer",
  13957. HIDE: "Cacher",
  13958. DOLLHOUSE: "Dollhouse",
  13959. FLOOR_PLAN: "Plan de sol",
  13960. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13961. CLOSE_HIGHLIGHTS: "Fermer",
  13962. PREVIOUS: "Précédent",
  13963. PLAY: "Lecture",
  13964. PAUSE: "Pause",
  13965. NEXT: "Suivant",
  13966. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13967. VIEW_DOLLHOUSE: "Voir dollhouse",
  13968. SOCIAL_SHARING: "Partager cet espace",
  13969. VIEW_IN_VR: "Voir en VR",
  13970. VIEW_FULLSCREEN: "Plein écran",
  13971. EXIT_FULLSCREEN: "Fermer plein écran",
  13972. ZOOM_IN: "Zoom avant",
  13973. ZOOM_OUT: "Zoom arrière",
  13974. FLOOR_NAME: "Étage ",
  13975. FLOOR_ALL: "Tous",
  13976. TERMS: "Mentions légales",
  13977. PORT_TERMS: "port mentions légales",
  13978. TERMS_OF_USE: "Conditions d'utilisation",
  13979. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13980. CLOSE_TERMS: "Fermer",
  13981. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13982. HELP: "Aide",
  13983. HELP_NAVIGATION_TAB: "Navigation",
  13984. HELP_MORE_HELP_TAB: "Aide",
  13985. CLOSE: "Fermer",
  13986. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13987. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13988. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13989. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13990. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13991. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13992. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13993. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13994. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13995. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13996. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13997. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13998. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13999. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14000. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14001. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14002. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14003. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14004. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14005. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14006. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14007. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14008. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14009. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14010. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14011. HELP_MORE_HLR_A: "Carrousel",
  14012. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14013. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14014. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14015. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14016. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14017. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14018. HELP_MORE_TAG_A: "tag™ Posts",
  14019. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14020. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14021. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14022. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14023. HELP_MORE_TOUR_A: "Commandes de la visite",
  14024. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14025. HELP_MORE_INSIDE_A: "Vue intérieure",
  14026. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14027. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14028. HELP_MORE_VR_A: "Mode RV",
  14029. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14030. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14031. HELP_MORE_360_A: "Vues 360°",
  14032. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14033. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14034. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14035. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14036. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14037. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14038. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14039. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14040. WEBVR_LEARN_MORE: "En savoir plus",
  14041. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14042. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14043. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14044. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14045. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14046. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14047. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14048. VR_NEXT_CAPS: "SUIVANT",
  14049. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14050. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14051. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14052. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14053. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14054. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14055. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14056. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14057. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14058. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14059. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14060. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14061. VR_APP: "port VR App",
  14062. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14063. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14064. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14065. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14066. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14067. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14068. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14069. VR_ANDROID_DVICES: "Appareils Android",
  14070. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14071. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14072. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14073. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14074. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14075. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14076. VR_DOWNLOAD_HERE: "Télécharger ici",
  14077. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14078. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14079. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14080. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14081. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14082. SHARE_TO: "Partager sur",
  14083. SHARE_LINK: "Lien direct",
  14084. SHARE_EXPLORE: "Explorer ",
  14085. SHARE_AT: "à",
  14086. SHARE_WITH: "avec",
  14087. SHARE_3D: " en 3D",
  14088. SHARE_COPIED: "Copié!",
  14089. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14090. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14091. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14092. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14093. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14094. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14095. ERROR_GENERIC_ACTIONS_3: " ou ",
  14096. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14097. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14098. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14099. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14100. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14101. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14102. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14103. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14104. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14105. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14106. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14107. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14108. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14109. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14110. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14111. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14112. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14113. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14114. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14115. MENU_COPY: "Copie",
  14116. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14117. ROTATE: "Faire pivoter",
  14118. INSIDE: "Intérieure",
  14119. MOVE: "Se déplacer",
  14120. ZOOM: "Zoom"
  14121. }
  14122. }
  14123. , {}],
  14124. 114: [function(e, t, i) {
  14125. "use strict";
  14126. t.exports = {
  14127. PAGE_TITLE: "",
  14128. LOADING: "読み込み中",
  14129. PRESENTED_BY_CAPS: "PRESENTED BY",
  14130. POWERED_BY: "powered by",
  14131. POWERED_BY_CAPS: "POWERED BY",
  14132. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14133. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14134. PRESENTED_BY: "Presented by ",
  14135. MORE: "全て表示 ",
  14136. LESS: "閉じる ",
  14137. TAG_CONTENT: "tag™コンテンツ ",
  14138. SHOW: "表示",
  14139. HIDE: "非表示",
  14140. DOLLHOUSE: "ドールハウス",
  14141. FLOOR_PLAN: "フロアプラン",
  14142. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14143. CLOSE_HIGHLIGHTS: "閉じる",
  14144. PREVIOUS: "前へ",
  14145. PLAY: "再生",
  14146. PAUSE: "一時停止",
  14147. NEXT: "次へ",
  14148. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14149. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14150. SOCIAL_SHARING: "このSpaceを共有する",
  14151. VIEW_IN_VR: "VRで表示",
  14152. VIEW_FULLSCREEN: "フルスクリーン表示",
  14153. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14154. ZOOM_IN: "ズームイン",
  14155. ZOOM_OUT: "ズームアウト",
  14156. FLOOR_NAME: "フロア ",
  14157. FLOOR_ALL: "すべて",
  14158. TERMS: "規約",
  14159. PORT_TERMS: "port規約",
  14160. TERMS_OF_USE: "利用規約",
  14161. CLOSE_TERMS: "閉じる",
  14162. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14163. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14164. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14165. WEBVR_ENTER_WEBVR: "VRに入る",
  14166. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14167. WEBVR_LEARN_MORE: "もっと詳しく",
  14168. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14169. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14170. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14171. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14172. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14173. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14174. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14175. VR_PREVIOUS_CAPS: "前へ",
  14176. VR_NEXT_CAPS: "次へ",
  14177. VR_GOT_IT_CAPS: "了解",
  14178. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14179. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14180. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14181. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14182. VR_WHAT_YOU_NEED: "必要なもの",
  14183. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14184. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14185. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14186. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14187. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14188. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14189. VR_APP: "port VRアプリ",
  14190. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14191. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14192. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14193. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14194. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14195. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14196. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14197. VR_ANDROID_DVICES: "Androidデバイス",
  14198. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14199. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14200. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14201. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14202. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14203. VR_APP_OPEN: "port VRアプリで開く",
  14204. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14205. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14206. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14207. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14208. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14209. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14210. SHARE_TO: "共有先",
  14211. SHARE_LINK: "ダイレクトリンク",
  14212. SHARE_EXPLORE: "探索",
  14213. SHARE_AT: "場所",
  14214. SHARE_WITH: "使用アプリ",
  14215. SHARE_3D: "3Dで",
  14216. SHARE_COPIED: "コピーされました!",
  14217. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14218. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14219. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14220. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14221. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14222. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14223. ERROR_GENERIC_ACTIONS_3: "または",
  14224. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14225. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14226. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14227. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14228. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14229. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14230. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14231. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14232. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14233. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14234. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14235. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14236. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14237. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14238. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14239. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14240. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14241. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14242. LINK_TO_LOCATION: "ロケーションへのリンク",
  14243. MENU_COPY: "コピー",
  14244. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14245. ROTATE: "回転",
  14246. MOVE: "移動",
  14247. INSIDE: "内側",
  14248. ZOOM: "ズーム",
  14249. HELP: "ヘルプ",
  14250. HELP_NAVIGATION_TAB: "ナビゲーション",
  14251. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14252. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14253. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14254. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14255. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14256. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14257. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14258. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14259. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14260. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14261. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14262. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14263. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14264. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14265. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14266. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14267. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14268. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14269. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14270. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14271. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14272. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14273. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14274. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14275. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14276. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14277. HELP_MORE_HLR_A: "ハイライト",
  14278. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14279. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14280. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14281. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14282. HELP_MORE_FLOORS_A: "フロアセレクター",
  14283. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14284. HELP_MORE_TAG_A: "tag™ Posts",
  14285. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14286. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14287. HELP_MORE_ZOOM_A: "ズームコントロール",
  14288. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14289. HELP_MORE_TOUR_A: "ツアーコントロール",
  14290. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14291. HELP_MORE_INSIDE_A: "内側ビュー",
  14292. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14293. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14294. HELP_MORE_VR_A: "VRモード",
  14295. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14296. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14297. HELP_MORE_360_A: "360° Views",
  14298. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14299. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14300. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14301. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14302. CLOSE: "閉じる"
  14303. }
  14304. }
  14305. , {}],
  14306. 115: [function(e, t, i) {
  14307. "use strict";
  14308. t.exports = {
  14309. PAGE_TITLE: "",
  14310. LOADING: "Загрузка",
  14311. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14312. POWERED_BY: "разработано на платформе ",
  14313. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14314. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14315. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14316. PRESENTED_BY: "Представлено ",
  14317. MORE: "Больше ",
  14318. LESS: "Меньше ",
  14319. TAG_CONTENT: "tag™ Контент",
  14320. SHOW: "Показать",
  14321. HIDE: "Скрыть",
  14322. DOLLHOUSE: "Dollhouse",
  14323. FLOOR_PLAN: "Планировка",
  14324. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14325. CLOSE_HIGHLIGHTS: "Закрыть",
  14326. PREVIOUS: "Предыдущий",
  14327. PLAY: "Воспроизвести",
  14328. PAUSE: "Пауза",
  14329. NEXT: "Следующий",
  14330. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14331. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14332. SOCIAL_SHARING: "Поделиться этой моделью",
  14333. VIEW_IN_VR: "Посмотреть в VR",
  14334. VIEW_FULLSCREEN: "Полный экран",
  14335. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14336. ZOOM_IN: "Увеличить",
  14337. ZOOM_OUT: "Уменьшить",
  14338. FLOOR_NAME: "Этаж ",
  14339. FLOOR_ALL: "Все",
  14340. TERMS: "Условия",
  14341. PORT_TERMS: "Правила пользования",
  14342. TERMS_OF_USE: "Условия использования",
  14343. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14344. CLOSE_TERMS: "Закрыть",
  14345. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14346. HELP: "Помощь",
  14347. HELP_NAVIGATION_TAB: "Навигация",
  14348. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14349. CLOSE: "Закрыть",
  14350. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14351. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14352. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14353. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14354. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14355. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14356. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14357. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14358. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14359. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14360. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14361. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14362. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14363. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14364. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14365. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14366. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14367. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14368. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14369. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14370. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14371. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14372. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14373. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14374. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14375. HELP_MORE_HLR_A: "Фотоколлаж",
  14376. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14377. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14378. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14379. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14380. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14381. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14382. HELP_MORE_TAG_A: "tag™ Posts",
  14383. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14384. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14385. HELP_MORE_ZOOM_A: "Масштаб",
  14386. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14387. HELP_MORE_TOUR_A: "Управление Туром",
  14388. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14389. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14390. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14391. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14392. HELP_MORE_VR_A: "Режим VR",
  14393. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14394. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14395. HELP_MORE_360_A: "360° Views",
  14396. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14397. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14398. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14399. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14400. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14401. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14402. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14403. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14404. WEBVR_LEARN_MORE: "Узнать больше",
  14405. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14406. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14407. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14408. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14409. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14410. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14411. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14412. VR_APP: "port VR App",
  14413. VR_APP_OPEN: "Или открыть через приложение port VR",
  14414. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14415. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14416. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14417. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14418. VR_VIEW_SPACE: "Запустить модель в VR",
  14419. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14420. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14421. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14422. VR_GOT_IT_CAPS: "ЯСНО",
  14423. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14424. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14425. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14426. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14427. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14428. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14429. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14430. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14431. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14432. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14433. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14434. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14435. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14436. VR_ANDROID_DVICES: "Android устройства",
  14437. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14438. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14439. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14440. VR_DOWNLOAD_HERE: "Скачать здесь",
  14441. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14442. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14443. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14444. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14445. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14446. SHARE_TO: "Поделиться",
  14447. SHARE_LINK: "Прямая ссылка",
  14448. SHARE_EXPLORE: "просмотреть",
  14449. SHARE_AT: "на",
  14450. SHARE_WITH: "с",
  14451. SHARE_3D: "в 3D",
  14452. SHARE_COPIED: "Скопировано!",
  14453. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14454. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14455. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14456. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14457. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14458. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14459. ERROR_GENERIC_ACTIONS_3: " или ",
  14460. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14461. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14462. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14463. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14464. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14465. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14466. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14467. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14468. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14469. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14470. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14471. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14472. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14473. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14474. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14475. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14476. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14477. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14478. LINK_TO_LOCATION: "Ссылка на местоположение",
  14479. MENU_COPY: "Копировать",
  14480. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14481. ROTATE: "Вращать",
  14482. MOVE: "Передвигаться",
  14483. INSIDE: "Вид изнутри",
  14484. ZOOM: "Масштаб"
  14485. }
  14486. }
  14487. , {}],
  14488. 116: [function(e, t, i) {//main.js
  14489. (function(t) {
  14490. "use strict";
  14491. var modelProgressBase = 0.4;
  14492. var progressUpdate = function(e){ // 0 <= e <= 1
  14493. console.log('e1:'+e)
  14494. e = Math.round(modelProgressBase * e * 100);
  14495. console.log('e2:'+e)
  14496. var t = $('.progressbar');
  14497. t.find('.bar').css('width',e+'%');
  14498. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14499. t.find('.perc').text(e +'%'); //具体数字的百分比
  14500. }
  14501. $('#gui-loading').fadeIn(200);
  14502. progressUpdate(0.1)
  14503. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14504. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14505. var data = matcher(e);
  14506. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14507. data.user = {
  14508. "is_authenticated": false,
  14509. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14510. }
  14511. try{//处理一下导览数据
  14512. data.model.images = data.model.images.filter(e=>{
  14513. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14514. if(e.locations && e.locations.length == 0)return;
  14515. return e
  14516. })
  14517. }catch(e){console.log(e) }
  14518. window.MP_PREFETCHED_MODELDATA = data;
  14519. data.model.summary = data.summary
  14520. data.model.name = data.name
  14521. for(let i in data){
  14522. data[i] == "false" && (data[i] = false)
  14523. }
  14524. progressUpdate(0.7);
  14525. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14526. if(data.weixinDesc){
  14527. g_weixinObj.desc = data.weixinDesc;
  14528. }
  14529. if(data.shareImgUrl){
  14530. g_weixinObj.imgUrl = data.shareImgUrl
  14531. }
  14532. window.wx && manage.weixinShare();
  14533. //初始画面
  14534. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14535. function E(e) {
  14536. $("<img/>").attr("src", e).on("load", function() {
  14537. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14538. $(this).remove()
  14539. })
  14540. }
  14541. })
  14542. function StartLoad(){//当加载完data后
  14543. function i() {
  14544. var e = Y.getModelIDFromQueryString();
  14545. if (!e)
  14546. return b(null, "loading-failed");
  14547. var t = Y.parseSidUrl(e)
  14548. , i = l()
  14549. , a = c()
  14550. , s = o()
  14551. , u = V.quickstart.enabled
  14552. , g = null
  14553. , m = null
  14554. , v = null
  14555. , w = null
  14556. , T = null
  14557. , x = null
  14558. , S = null
  14559. , M = null
  14560. , R = null
  14561. , P = null
  14562. , O = null
  14563. , L = null
  14564. , N = new ue;
  14565. r(s);
  14566. h({ //MP开头写法
  14567. urlBase: t.urlBase
  14568. }).then(function() {
  14569. return re.init(),
  14570. d(t, e) //getModel and load
  14571. }).then(function(e) {
  14572. progressUpdate(0.9)
  14573. return P = e,
  14574. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14575. startSource: i,
  14576. autoplay: V.autoplay,
  14577. quickstart: u
  14578. }),
  14579. P.urls.init()
  14580. }).then(function() {
  14581. return P.loadPanos()
  14582. }).then(function() {
  14583. m = X.getStartCameraOptions(P, P.panos),
  14584. S = A(P),
  14585. O = y(u, m.mode),
  14586. v = O.controls,
  14587. w = O.player,
  14588. T = O.director,
  14589. x = O.tagManager,
  14590. M = O.tileDownloader,
  14591. R = O.qualityManager,
  14592. L = O.panoRenderer,
  14593. C(P, S, O, s),
  14594. w.director = T,//xzw add
  14595. P.supportsTiles && M.start(),
  14596. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14597. u = !1);
  14598. var e = null;
  14599. if (u) {
  14600. de.warn("Quickstart engaged. Hold on to your knickers.");
  14601. var t = v.controls[D.PANORAMA];
  14602. g = new ie(R,S.scene,S.camera,t,s),
  14603. _(S, s, P),
  14604. e = g.load(m).then(function() {
  14605. S.addComponent(g),
  14606. S.once(le.AfterRender, function() {
  14607. de.warn("First render after quickstart load finished.")
  14608. })
  14609. })
  14610. }
  14611. window.flyToFirst = function(){//xzw add
  14612. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14613. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14614. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14615. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14616. };
  14617. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14618. }).then(function() {
  14619. return f(P, U.onProgress, i, !u, a)
  14620. }).then(function() {
  14621. if (m.quickstart = u,
  14622. I(P, S, O, s),
  14623. S.started || _(S, s, P),
  14624. H.modelLoaded(P, w, v, V.autoplay),
  14625. E(w, P, m, V.autoplay).done(function() {
  14626. T.autoTour()
  14627. }),
  14628. !P.supportsTiles) {
  14629. var e = new Z(P,w);
  14630. e.start()
  14631. }
  14632. u && (S.removeComponent(g),
  14633. g.destroy(),
  14634. m.pano.enter()),
  14635. U.init(P, T, w, v, S, m, H.getSessionId()),
  14636. U.endLoading(P, T, x),
  14637. S.once(le.AfterRender, function() {
  14638. N.setAppReadyTime();
  14639. var e = N.calcFullLoadingTime();
  14640. de.warn("Total load time: " + e / 1e3),
  14641. H.loadComplete(e),
  14642. window.dispatchEvent(window.evt);
  14643. de.warn("First render after model load finished.")
  14644. }),
  14645. S.on(le.MemoryUsageUpdated, n)
  14646. }).fail(b.bind(this, e))
  14647. }
  14648. function n(e) {
  14649. ce.update(e)
  14650. }
  14651. function r(e) {
  14652. de.info("Version", "2.25.6-0-gd87e5b1"),
  14653. q.defaultMaxListeners = 1e3,
  14654. a(e),
  14655. s()
  14656. }
  14657. function o() {
  14658. return document.getElementById("player")
  14659. }
  14660. function a(e) {
  14661. e.addEventListener("dragenter", T, !1),
  14662. e.addEventListener("dragover", T, !1)
  14663. }
  14664. function s() {
  14665. F.valueFromHash("title", !0) || $(document).ready(function() {
  14666. var e = $(".model-title");
  14667. e.hide()
  14668. })
  14669. }
  14670. function l() {
  14671. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14672. }
  14673. function c() {
  14674. return {
  14675. panoElementsToLoad: 6,
  14676. modelElementsToLoad: 0,
  14677. totalElementsLoaded: 0,
  14678. totalElementsToLoad: 0,
  14679. totalPercentageLoaded: 0,
  14680. progressCallback: null
  14681. }
  14682. }
  14683. function h(e) {
  14684. return K.loadFeatureFlags(e).done(function(e) {
  14685. K.updateDependentSettings(e, V)
  14686. })
  14687. }
  14688. // function u(e) {
  14689. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14690. // responseType: "json",
  14691. // prefetchFrom: "config"
  14692. // }).then(function(e) {
  14693. // return e ? void j.extendObject(V.appConfig, e) : {}
  14694. // }, function(e) {
  14695. // return de.warn("Failed loading runtime config, using defaults."),
  14696. // $.when({})
  14697. // })
  14698. // }
  14699. function d(e, t) {
  14700. var i = B.getModel({
  14701. url: t,
  14702. floors: F.valueFromHash("f", !0),
  14703. autoload: !1
  14704. })
  14705. ;
  14706. return $.when(i, n).then(null, function(e) {
  14707. return this
  14708. })
  14709. }
  14710. function p(e, t, i, n, r) {
  14711. de.info("Model data loaded"),
  14712. de.debug("UUID: " + e.data.job.uuid),
  14713. J.init(K.getFlags()),
  14714. i && H.initKeen({
  14715. token: i,
  14716. appId: n
  14717. }),
  14718. H.initSegment({
  14719. model: e.sid,
  14720. version: "2.25.6-0-gd87e5b1",
  14721. startSource: r.startSource,
  14722. token: t,
  14723. autoplay: r.autoplay,
  14724. quickstart: r.quickstart
  14725. })
  14726. }
  14727. function f(e, t, i, n, r) {
  14728. return r.progressCallback = t,
  14729. H.sessionStart(),
  14730. e.load(n).progress(g.bind(this, r))
  14731. }
  14732. function g(e, t) {
  14733. e.modelElementsToLoad = t[1],
  14734. v(e),
  14735. m(e)
  14736. }
  14737. function m(e) {
  14738. e.totalElementsLoaded++,
  14739. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14740. //----许钟文-----------------模型进度条向后调整
  14741. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14742. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14743. console.log('pro:'+e.totalPercentageLoaded)
  14744. //---------------------------
  14745. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14746. }
  14747. function v(e) {
  14748. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14749. }
  14750. function A(e) {
  14751. var t = new x.PerspectiveCamera;
  14752. t.layers.enable(he.PANOMARKERS),
  14753. t.layers.enable(he.RETICULE),
  14754. t.layers.enable(he.TAG);
  14755. var i = new x.Scene
  14756. , n = new x.AmbientLight(16777215);
  14757. i.add(n),
  14758. //i.skybox = new W,
  14759. //i.add(i.skybox),
  14760. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14761. side: x.DoubleSide
  14762. })),
  14763. i.plane.position.y = 0,
  14764. i.plane.rotateX(-Math.PI / 2),
  14765. i.plane.material.visible = !1,
  14766. i.add(i.plane),
  14767. i.updateMatrixWorld(),
  14768. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14769. if (e.metadata && e.metadata.camera_position) {
  14770. var t = e.metadata.camera_position
  14771. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14772. n.position = t.clone(),
  14773. i.add(n);
  14774. var r = e.metadata.camera_quaternion
  14775. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14776. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14777. }
  14778. }),
  14779. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14780. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14781. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14782. var r = new te(i,t,z);
  14783. return r
  14784. }
  14785. function y(e, t) {
  14786. var i = e ? 1 : 1e3
  14787. , n = J.tilegen || J.imgopt ? 6 : 2;
  14788. n = F.valueFromHash("tileconc", n);
  14789. var r = new ne
  14790. , o = new ae({
  14791. concurrentDownloads: n
  14792. })
  14793. , a = new se
  14794. , s = new P
  14795. , l = new M
  14796. , c = new S(t)
  14797. , h = new R
  14798. , u = new O(i)
  14799. , d = new L
  14800. , p = new oe;
  14801. return {
  14802. qualityManager: r,
  14803. panoRenderer: a,
  14804. tileDownloader: o,
  14805. player: c,
  14806. director: l,
  14807. modelManager: s,
  14808. tagManager: p,
  14809. displayController: u,
  14810. labelDisplayController: d,
  14811. controls: h
  14812. }
  14813. }
  14814. function C(e, t, i, n) {
  14815. var r = i.controls
  14816. , o = i.qualityManager
  14817. , a = i.panoRenderer
  14818. , s = i.tileDownloader
  14819. , l = i.modelManager;
  14820. r.init(n, l),
  14821. ee.init(i.director, r, i.player, l, t),
  14822. o.init(l),
  14823. s.init(o),
  14824. a.init(t, s, o),
  14825. l.init(s, a, o),
  14826. l.addModel(e),
  14827. t.addComponent(G)
  14828. }
  14829. function I(e, t, i, n) {
  14830. var r = i.qualityManager
  14831. , o = i.panoRenderer
  14832. , a = i.tileDownloader
  14833. , s = i.modelManager
  14834. , l = i.player
  14835. , c = i.director
  14836. , h = i.tagManager
  14837. , u = i.displayController
  14838. , d = i.labelDisplayController
  14839. , p = i.controls;
  14840. t.scene.add(e),
  14841. t.qualityManager = r;
  14842. var f = {
  14843. camera: t.camera,
  14844. director: c,
  14845. modelManager: s,
  14846. tileDownloader: a,
  14847. panoRenderer: o,
  14848. qualityManager: r,
  14849. tagManager: h,
  14850. container: n,
  14851. controls: p
  14852. };
  14853. l.init(f),
  14854. l.setScene(t.scene),
  14855. h.init(s, l),
  14856. c.init(l, s),
  14857. u.init(c, l, s, h, n),
  14858. d.init(l, s, n),
  14859. z.bindEvents(l),
  14860. t.addComponent(h),
  14861. t.addComponent(l),
  14862. t.addComponent(o),
  14863. l.sceneRenderer = t; //xzw add 方便resize
  14864. }
  14865. function E(e, t, i, n) {
  14866. return de.info("Starting player in " + i.mode),
  14867. H.report(t.sid, "started-playing", n, i.quickstart),
  14868. e.start(i)
  14869. }
  14870. function b(e, t) {
  14871. de.error(t),
  14872. k.error(t),
  14873. H.report(e, "error-" + t)
  14874. }
  14875. function w(e) {
  14876. var t = F.details();
  14877. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14878. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14879. H.report(e, "error-webgl-generic"))
  14880. }
  14881. function _(e, t, i) {
  14882. try {
  14883. e.start(t)
  14884. } catch (e) {
  14885. throw de.warn(e.message),
  14886. w(i.sid),
  14887. e
  14888. }
  14889. }
  14890. function T(e) {
  14891. e.stopPropagation(),
  14892. e.preventDefault()
  14893. }
  14894. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14895. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  14896. g_HotImage = {
  14897. point: ("static/"+window.MP_PREFETCHED_MODELDATA.hoticon.default) || "https://super.4dage.com/images/4dagePoint2.png",
  14898. point2: ("static/"+window.MP_PREFETCHED_MODELDATA.hoticon.higt) || "https://super.4dage.com/images/4dagePoint.png"
  14899. } ;
  14900. }
  14901. //czj 判断someData 有没有backgroundMusic 添加音乐
  14902. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  14903. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  14904. //else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  14905. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
  14906. $("#volume").show();
  14907. }else if (g_version === "one"){
  14908. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14909. //g_bgAudio.src = manage.dealURL(src) ;
  14910. }
  14911. //隐藏公司logo
  14912. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  14913. showLogo();
  14914. }
  14915. e("./lib/three75-shim"),
  14916. e("./lib/array-polyfill"),
  14917. e("./lib/performance-polyfill"),
  14918. e("./lib/shaders/CopyShader.js"),
  14919. e("./lib/shaders/HorizontalBlurShader.js"),
  14920. e("./lib/shaders/VerticalBlurShader.js"),
  14921. e("./lib/postprocessing/EffectComposer.js"),
  14922. e("./lib/postprocessing/RenderPass.js"),
  14923. e("./lib/postprocessing/MaskPass.js"),
  14924. e("./lib/postprocessing/ShaderPass.js"),
  14925. window.Promise || (window.Promise = e("promise-polyfill"));
  14926. var x = e("three")
  14927. , _x = e("three")
  14928. , S = (e("./util/sentry"),
  14929. e("./player"))
  14930. , M = e("./director")
  14931. , R = e("./controls/CameraControls")
  14932. , P = e("./model/ModelManager")
  14933. , O = e("./DisplayController")
  14934. , L = e("./label/LabelDisplayController")
  14935. , D = e("./enum/Viewmode")
  14936. , N = e("./util/logger")
  14937. , B = e("./showcase")
  14938. , F = e("./util/browser")
  14939. , V = e("./settings")
  14940. , U = e("./gui/gui")
  14941. , k = e("./gui/error")
  14942. , H = e("./analytics")
  14943. , G = e("./util/transitions")
  14944. , z = e("./effects")
  14945. , W = e("./objects/Skybox")
  14946. , j = e("./util/common")
  14947. , Y = (e("./util/PanoramaCollection"),
  14948. e("./util/math"),
  14949. e("./util/showcase"))
  14950. , X = e("./util/camera")
  14951. , Z = (e("./objects/Panorama"),
  14952. e("./cameras/PanoramaCamera"),
  14953. e("./preloaders"))
  14954. , q = e("events").EventEmitter
  14955. , K = e("./featureflags")
  14956. , Q = (e("./util/lerp"),
  14957. e("./util/ajax"))
  14958. , J = e("./ab")
  14959. , ee = e("./sdk/automation.js")
  14960. , te = e("./scene/SceneRenderer")
  14961. , ie = e("./scene/QuickstartManager")
  14962. , ne = e("./tile/QualityManager.js")
  14963. , re = e("./localization/localize")
  14964. , oe = e("./tag/tagManager")
  14965. , ae = e("./tile/TileDownloader")
  14966. , se = e("./tile/PanoRenderer")
  14967. , le = (e("./enum/PanoSizeClass"),
  14968. e("./enum/PanoramaEvents"),
  14969. e("./enum/SceneRendererEvents"))
  14970. , ce = e("./gui/memoryUsage")
  14971. , he = e("./enum/RenderLayers")
  14972. , ue = e("./TimingData")
  14973. , de = new N(t);
  14974. N.level = V.logLevel,
  14975. N.consoleEnabled = V.console,
  14976. i()
  14977. }
  14978. }
  14979. ).call(this, "/js/main.js")
  14980. }
  14981. , {
  14982. "./DisplayController": 1,
  14983. "./TimingData": 2,
  14984. "./ab": 3,
  14985. "./analytics": 4,
  14986. "./cameras/PanoramaCamera": 7,
  14987. "./controls/CameraControls": 9,
  14988. "./director": 15,
  14989. "./effects": 16,
  14990. "./enum/PanoSizeClass": 36,
  14991. "./enum/PanoramaEvents": 37,
  14992. "./enum/RenderLayers": 41,
  14993. "./enum/SceneRendererEvents": 43,
  14994. "./enum/Viewmode": 51,
  14995. "./featureflags": 59,
  14996. "./gui/error": 64,
  14997. "./gui/gui": 65,
  14998. "./gui/memoryUsage": 73,
  14999. "./label/LabelDisplayController": 91,
  15000. "./lib/array-polyfill": 92,
  15001. "./lib/performance-polyfill": 95,
  15002. "./lib/postprocessing/EffectComposer.js": 96,
  15003. "./lib/postprocessing/MaskPass.js": 97,
  15004. "./lib/postprocessing/RenderPass.js": 98,
  15005. "./lib/postprocessing/ShaderPass.js": 99,
  15006. "./lib/shaders/CopyShader.js": 100,
  15007. "./lib/shaders/HorizontalBlurShader.js": 101,
  15008. "./lib/shaders/VerticalBlurShader.js": 102,
  15009. "./lib/three75-shim": 103,
  15010. "./localization/localize": 108,
  15011. "./tag/tagManager": 124,
  15012. "./model/ModelManager": 140,
  15013. "./objects/Panorama": 148,
  15014. "./objects/Skybox": 152,
  15015. "./player": 155,
  15016. "./preloaders": 156,
  15017. "./scene/QuickstartManager": 157,
  15018. "./scene/SceneRenderer": 158,
  15019. "./sdk/automation.js": 164,
  15020. "./settings": 166,
  15021. "./showcase": 168,
  15022. "./tile/PanoRenderer": 169,
  15023. "./tile/QualityManager.js": 170,
  15024. "./tile/TileDownloader": 171,
  15025. "./util/PanoramaCollection": 178,
  15026. "./util/ajax": 181,
  15027. "./util/browser": 182,
  15028. "./util/camera": 183,
  15029. "./util/common": 185,
  15030. "./util/lerp": 188,
  15031. "./util/logger": 189,
  15032. "./util/math": 190,
  15033. "./util/sentry": 192,
  15034. "./util/showcase": 193,
  15035. "./util/transitions": 195,
  15036. events: 202,
  15037. "promise-polyfill": 213,
  15038. three: 217
  15039. }],
  15040. 117: [function(e, t, i) {
  15041. "use strict";
  15042. function n(e) {
  15043. e = e || {}
  15044. r.RawShaderMaterial.call(this, a.extendObject({
  15045. fragmentShader: o.cube.fragmentShader,
  15046. vertexShader: o.cube.vertexShader,
  15047. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15048. name: "CubemapMaterial",
  15049. }, e))
  15050. }
  15051. var r = e("three")
  15052. , o = e("../shaders")
  15053. , a = e("../util/common");
  15054. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15055. n.prototype.constructor = n,
  15056. t.exports = n
  15057. }
  15058. , {
  15059. "../shaders": 167,
  15060. "../util/common": 185,
  15061. three: 217
  15062. }],
  15063. 118: [function(e, t, i) {
  15064. "use strict";
  15065. function n(e) {
  15066. e = e || {}
  15067. r.RawShaderMaterial.call(this, a.extendObject({
  15068. fragmentShader: o.model.fragmentShader,
  15069. vertexShader: o.model.vertexShader,
  15070. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15071. name: "ModelTextureMaterial",
  15072. }, e))
  15073. }
  15074. var r = e("three")
  15075. , o = e("../shaders")
  15076. , a = e("../util/common");
  15077. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15078. n.prototype.constructor = n,
  15079. n.prototype.setProjectedPanos = function(e, t, i) {
  15080. i && (this.uniforms.progress.value = 0),
  15081. e.ensureSkyboxReadyForRender(),
  15082. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15083. this.uniforms.pano0Position.value.copy(e.position),
  15084. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15085. t.ensureSkyboxReadyForRender(),
  15086. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15087. this.uniforms.pano1Position.value.copy(t.position),
  15088. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15089. }
  15090. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15091. this.uniforms.eyeDir.value.copy(dir)
  15092. this.uniforms.eyePos.value.copy(pos)
  15093. }
  15094. n.prototype.setBendCameraQua = function(matrix) {//加
  15095. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15096. } */
  15097. ,
  15098. t.exports = n
  15099. }
  15100. , {
  15101. "../shaders": 167,
  15102. "../util/common": 185,
  15103. three: 217
  15104. }],
  15105. 119: [function(e, t, i) {
  15106. (function(i) {
  15107. "use strict";
  15108. function n(e, t, i, n) {
  15109. this.div = null,
  15110. this.body = null,
  15111. this.label = e,
  15112. this.description = t,
  15113. this.parsedDescription = [],
  15114. this.media = i || {
  15115. type: null
  15116. },
  15117. this.loadingSpinner = null,
  15118. this.parser = new r({
  15119. supportLinks: !u.valueFromHash("mls"),
  15120. keepLinkLabels: !0
  15121. }),
  15122. this.state = I.CLOSED,
  15123. this.orientation = "",
  15124. this.initialTransform = "",
  15125. this.hovering = !1,
  15126. this.openTransition = null,
  15127. this.closeTransition = null,
  15128. this.openPromise = null,
  15129. this.closePromise = null,
  15130. this.animationTransition = null,
  15131. this.animationScale = 0
  15132. }
  15133. var r = e("../Parser/DescriptionParser")
  15134. , o = e("../Media/Link")
  15135. , a = e("../Media/Image")
  15136. , s = e("../Media/EmbedlyPlayer")
  15137. , l = e("../Media/EmbedlyEmbed")
  15138. , c = e("../../util/transitions")
  15139. , h = e("../../util/lerp")
  15140. , u = e("../../util/browser")
  15141. , d = e("./BillboardEvent")
  15142. , p = e("../Media/MediaEvent")
  15143. , f = e("../Parser/DescriptionChunkType")
  15144. , g = e("events").EventEmitter
  15145. , m = e("./billboardSettings")
  15146. , v = e("./overlaySettings")
  15147. , A = e("../../util/logger")
  15148. , y = new A(i)
  15149. , C = document.getElementById("tag-billboards");
  15150. C.addEventListener("touchend", function(e) {
  15151. C.style.pointerEvents = "none"
  15152. }),
  15153. C.addEventListener("touchcancel", function(e) {
  15154. C.style.pointerEvents = "none"
  15155. });
  15156. var I = {
  15157. CLOSED: "closed",
  15158. OPENING: "opening",
  15159. OPEN: "open",
  15160. CLOSING: "closing",
  15161. ACTIVE: "active"
  15162. };
  15163. n.prototype = Object.create(g.prototype),
  15164. n.prototype.build = function(e) {
  15165. this.parsedDescription = this.parser.parse(this.description);
  15166. var t = document.createElement("div");
  15167. t.className = "tag-container has-hotzone",
  15168. this.div = t,
  15169. this.body = document.createElement("div"),
  15170. this.body.className = "tag-body";
  15171. var i = document.createElement("div");
  15172. i.classList.add("tag-content");
  15173. var n = document.createElement("div");
  15174. n.classList.add("tag-text-content");
  15175. var r = document.createElement("div");
  15176. r.className = "tag-label",
  15177. r.textContent = this.label,
  15178. n.appendChild(r);
  15179. var o = document.createElement("div");
  15180. o.className = "tag-desc",
  15181. n.appendChild(o),
  15182. i.appendChild(n),
  15183. this.body.appendChild(i),
  15184. this.appendDescriptionElements(this.parsedDescription, o),
  15185. this.appendMedia(),
  15186. t.appendChild(this.body),
  15187. C.appendChild(t),
  15188. this.bindEvents(t, this.body)
  15189. }
  15190. ,
  15191. n.prototype.bindEvents = function(e, t) {
  15192. var i = function(e) {
  15193. return function(t) {
  15194. if (!this.div.classList.contains("overlay")) {
  15195. var i, n = document.getElementById("player");
  15196. try {
  15197. i = new MouseEvent(e,t)
  15198. } catch (n) {
  15199. i = document.createEvent("MouseEvents"),
  15200. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15201. }
  15202. n.dispatchEvent(i)
  15203. }
  15204. }
  15205. };
  15206. t.addEventListener("mousedown", function(e) {
  15207. e.stopPropagation()
  15208. }),
  15209. t.addEventListener("mouseup", function(e) {
  15210. e.stopPropagation()
  15211. }),
  15212. e.addEventListener("touchstart", function(e) {
  15213. C.style.pointerEvents = "auto"
  15214. }),
  15215. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15216. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15217. t.addEventListener("mouseover", function(t) {
  15218. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15219. }
  15220. .bind(this)),
  15221. e.addEventListener("mouseenter", function(e) {
  15222. this.state !== I.CLOSING && (this.hovering = !0,
  15223. this.emit(d.ENTER))
  15224. }
  15225. .bind(this)),
  15226. e.addEventListener("mouseleave", function(e) {
  15227. this.hovering = !1,
  15228. this.emit(d.LEAVE)
  15229. }
  15230. .bind(this)),
  15231. e.addEventListener("gesturestart", function(e) {
  15232. e.preventDefault()
  15233. });
  15234. var n = e.querySelector(".tag-text-content")
  15235. , r = 0;
  15236. n.addEventListener("touchstart", function(e) {
  15237. r = e.changedTouches[0].clientY
  15238. }),
  15239. n.addEventListener("touchmove", function(t) {
  15240. function i(e) {
  15241. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15242. }
  15243. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15244. }),
  15245. e.addEventListener("touchmove", function(e) {
  15246. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15247. })
  15248. }
  15249. ,
  15250. n.prototype.appendDescriptionElements = function(e, t) {
  15251. e.length > 0 && this.div.classList.add("has-text"),
  15252. e.forEach(function(e, i) {
  15253. switch (e.type) {
  15254. case f.TEXT:
  15255. t.appendChild(this.createTextElement(e.text));
  15256. break;
  15257. case f.LINK:
  15258. t.appendChild(this.createLinkElement(e.link))
  15259. }
  15260. }
  15261. .bind(this))
  15262. }
  15263. ,
  15264. n.prototype.appendLoadingSpinner = function() {
  15265. this.loadingSpinner = document.createElement("div"),
  15266. this.loadingSpinner.classList.add("loading-spinner");
  15267. var e = document.createElement("div");
  15268. e.classList.add("gui-spinner-icon"),
  15269. this.loadingSpinner.appendChild(e),
  15270. this.body.appendChild(this.loadingSpinner)
  15271. }
  15272. ,
  15273. n.prototype.onMediaLoadFinished = function() {
  15274. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15275. this.applyOrientation(this.orientation),
  15276. this.loadingSpinner = null)
  15277. }
  15278. ,
  15279. n.prototype.appendMedia = function() {
  15280. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15281. this.appendLoadingSpinner();
  15282. var e = document.createElement("div");
  15283. e.classList.add("tag-media-content");
  15284. var t = document.createElement("i");
  15285. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15286. t.classList.add(e)
  15287. }),
  15288. this.body.appendChild(t),
  15289. this.body.appendChild(e),
  15290. this.media.type) {
  15291. case f.IMAGE:
  15292. e.appendChild(this.createImageElement(this.media, this.body));
  15293. break;
  15294. case f.VIDEO:
  15295. e.appendChild(this.createVideoElement(this.media, this.body));
  15296. break;
  15297. case f.RICH:
  15298. e.appendChild(this.createEmbedElement(this.media, this.body))
  15299. }
  15300. }
  15301. }
  15302. ,
  15303. n.prototype.createTextElement = function(e) {
  15304. var t = document.createElement("span");
  15305. return t.textContent = e,
  15306. t
  15307. }
  15308. ;
  15309. n.prototype.createLinkElement = function(e) {
  15310. var t = new o(e);
  15311. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15312. t.createDomElement()
  15313. }
  15314. ,
  15315. n.prototype.createImageElement = function(e, t) {
  15316. function i() {
  15317. function e() {
  15318. m || (r.classList.remove("view-image"),
  15319. c.classList.add("overlay"),
  15320. i(),
  15321. window.addEventListener("resize", b),
  15322. c.addEventListener("click", a),
  15323. g.addEventListener("click", l),
  15324. f.addEventListener("click", s),
  15325. m = !0,
  15326. o.emit(p.IMAGE_OPENED))
  15327. }
  15328. function i() {
  15329. t.classList.add("show-info"),
  15330. h.classList.remove("collapsible"),
  15331. h.style.height = "";
  15332. var e = parseFloat(getComputedStyle(I).lineHeight)
  15333. , i = y + e
  15334. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15335. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15336. , s = a
  15337. , l = s * n.aspect;
  15338. l > r && (l = r,
  15339. s = l / n.aspect),
  15340. s > a && (s = a,
  15341. l = s * n.aspect),
  15342. l += C,
  15343. s += C + i,
  15344. t.style.width = l + "px",
  15345. t.style.height = s + "px",
  15346. u.style.paddingTop = e + C + "px",
  15347. o.description.length > 0 && (h.classList.add("collapsible"),
  15348. h.style.height = h.clientHeight + 12 + "px",
  15349. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15350. }
  15351. function a(e) {
  15352. e.target === c && s()
  15353. }
  15354. function s() {
  15355. m && (m = !1,
  15356. r.classList.add("view-image"),
  15357. c.classList.remove("overlay"),
  15358. h.style.height = "",
  15359. u.style.paddingTop = "",
  15360. t.style.width = "",
  15361. t.style.height = "",
  15362. window.removeEventListener("resize", b),
  15363. c.removeEventListener("click", a),
  15364. g.removeEventListener("click", l),
  15365. f.removeEventListener("click", s),
  15366. o.emit(p.IMAGE_CLOSED),
  15367. o.close(!0))
  15368. }
  15369. function l(e) {
  15370. t.classList.toggle("show-info")
  15371. }
  15372. var c = o.div
  15373. , h = c.getElementsByClassName("tag-content")[0]
  15374. , u = c.getElementsByClassName("tag-media-content")[0]
  15375. , f = t.getElementsByClassName("close")[0]
  15376. , g = h.getElementsByClassName("tag-label")[0];
  15377. c.classList.add("has-image"),
  15378. r.classList.add("view-image"),
  15379. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15380. o.applyOrientation(o.orientation);
  15381. var m = !1
  15382. , A = getComputedStyle(h)
  15383. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15384. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15385. , I = h.querySelector(".tag-label")
  15386. , E = h.querySelector(".tag-desc")
  15387. , b = function() {
  15388. var e, t, n = 0;
  15389. return function() {
  15390. clearInterval(e),
  15391. clearTimeout(t),
  15392. e = setInterval(function() {
  15393. var e = c.clientHeight;
  15394. n !== e && (i(),
  15395. n = e)
  15396. }, 100),
  15397. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15398. }
  15399. }();
  15400. n.on(p.IMAGE_OPENING, e),
  15401. o.on(d.ACTIVATE, e),
  15402. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15403. o.on(d.CLOSING, s)
  15404. }
  15405. var n = new a
  15406. , r = n.createDomElement();
  15407. this.once(d.OPENED, function() {
  15408. n.load(e.src).then(i).catch(function(t) {
  15409. y.warn("Failed to load image:", e.src),
  15410. y.warn("with error:", t)
  15411. }).then(this.onMediaLoadFinished.bind(this))
  15412. });
  15413. var o = this;
  15414. return r
  15415. }
  15416. ,
  15417. n.prototype.createVideoElement = function(e, t) {
  15418. var i = new s({
  15419. autoPlay: !0,
  15420. autoResume: !0,
  15421. startMuted: !1,
  15422. loop: !1
  15423. })
  15424. , n = i.createDomElement();
  15425. return this.once(d.OPENED, function() {
  15426. i.load(e.src).then(function() {
  15427. this.div.classList.add("has-video"),
  15428. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15429. i.play()),
  15430. this.on(d.OPENING, i.show.bind(i)),
  15431. this.on(d.OPENED, i.play.bind(i)),
  15432. this.on(d.CLOSING, i.pause.bind(i)),
  15433. this.on(d.CLOSED, i.hide.bind(i))
  15434. }
  15435. .bind(this)).catch(function(t) {
  15436. y.warn("Failed to embed video:", e.src),
  15437. y.warn("with error:", t)
  15438. }).then(this.onMediaLoadFinished.bind(this))
  15439. }
  15440. .bind(this)),
  15441. n
  15442. }
  15443. ,
  15444. n.prototype.createEmbedElement = function(e, t) {
  15445. var i = new l
  15446. , n = i.createDomElement();
  15447. return this.once(d.OPENED, function() {
  15448. i.load(e.src).then(function() {
  15449. this.div.classList.add("has-embed"),
  15450. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15451. this.applyOrientation(this.orientation),
  15452. this.on(d.OPENING, i.show.bind(i)),
  15453. this.on(d.CLOSED, i.hide.bind(i))
  15454. }
  15455. .bind(this)).catch(function(t) {
  15456. y.warn("Failed to embed:", e.src),
  15457. y.warn("with error:", t)
  15458. }).then(this.onMediaLoadFinished.bind(this))
  15459. }
  15460. .bind(this)),
  15461. n
  15462. }
  15463. ,
  15464. n.prototype.open = function(e) {
  15465. return this.openPromise = $.Deferred(),
  15466. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15467. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15468. this.state !== I.OPEN && (this.emit(d.OPENING),
  15469. e && this.emit(d.ACTIVATING),
  15470. this.state = I.OPENING,
  15471. this.animateOpen(function() {
  15472. e && this.setActiveState(),
  15473. this.openPromise.resolve()
  15474. }
  15475. .bind(this)))
  15476. }
  15477. .bind(this), m.animation.openDelay),
  15478. c.cancel(this.closeTransition),
  15479. this.closePromise && this.closePromise.reject(),
  15480. this.closeTransition = void 0,
  15481. this.openPromise.promise())
  15482. }
  15483. ,
  15484. n.prototype.close = function(e) {
  15485. return this.closePromise = $.Deferred(),
  15486. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15487. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15488. this.state = I.CLOSING,
  15489. this.animateClose())
  15490. }
  15491. .bind(this), m.animation.closeDelay)),
  15492. c.cancel(this.openTransition),
  15493. this.openPromise && this.openPromise.reject(),
  15494. this.openTransition = void 0,
  15495. this.closePromise.resolve(),
  15496. this.closePromise.promise())
  15497. }
  15498. ,
  15499. n.prototype.setActiveState = function() {
  15500. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15501. this.emit(d.ACTIVATE),
  15502. this.div.classList.remove("has-hotzone"))
  15503. }
  15504. ,
  15505. n.prototype.animateOpen = function(e) {
  15506. if (this.state === I.OPENING) {
  15507. if (c.cancel(this.animationTransition),
  15508. u.detectSamsungNative())
  15509. return this.boardOrientation = null,
  15510. this.div.style.visibility = "visible",
  15511. this.emit(d.OPENED),
  15512. this.state = I.OPEN,
  15513. void (e && e());
  15514. this.div.style.webkitTransform = "scale(0)",
  15515. this.div.style.transform = "scale(0)",
  15516. this.div.style.visibility = "visible",
  15517. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15518. this.emit(d.OPENED),
  15519. this.state = I.OPEN,
  15520. e && e()
  15521. }
  15522. .bind(this))
  15523. }
  15524. }
  15525. ,
  15526. n.prototype.animateClose = function(e) {
  15527. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15528. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15529. this.emit(d.CLOSED),
  15530. this.state = I.CLOSED,
  15531. this.div.style.visibility = "hidden",
  15532. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15533. e && e()
  15534. }
  15535. .bind(this)))
  15536. }
  15537. ,
  15538. n.prototype.needsUpdate = function() {
  15539. return this.state !== I.CLOSED
  15540. }
  15541. ,
  15542. n.prototype.update = function(e, t) {
  15543. if (this.needsUpdate()) {
  15544. var i = (this.updateOrientation(e),
  15545. this.calcScale(t))
  15546. , n = {
  15547. x: (e.x + 1) * $("#player").width() / 2,
  15548. y: (e.y + 1) * $("#player").height() / 2
  15549. };
  15550. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15551. this.div.style.webkitTransform = this.div.screenTransform,
  15552. this.div.style.transform = this.div.screenTransform
  15553. }
  15554. }
  15555. ,
  15556. n.prototype.getDimensions = function() {
  15557. return this.div.getBoundingClientRect()
  15558. }
  15559. ,
  15560. n.prototype.calcScale = function(e) {
  15561. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15562. }
  15563. ,
  15564. n.prototype.updateOrientation = function(e) {
  15565. if (this.state !== I.ACTIVE) {
  15566. var t = 1 / 3
  15567. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15568. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15569. , r = "";
  15570. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15571. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15572. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15573. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15574. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15575. }
  15576. }
  15577. ,
  15578. n.prototype.applyOrientation = function(e) {
  15579. this.div.style.transform = this.div.style.webkitTransform = "",
  15580. this.div.classList.remove("tag-container-" + this.orientation),
  15581. this.div.classList.add("tag-container-" + e);
  15582. var t = window.getComputedStyle(this.div);
  15583. this.initialTransform = t.transform || t.webkitTransform,
  15584. "none" === this.initialTransform && (this.initialTransform = "");
  15585. var i = t.transform.slice(7, -1).split(",")
  15586. , n = -i[4]
  15587. , r = -i[5];
  15588. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15589. this.div.style.transformOrigin = n + "px " + r + "px",
  15590. this.orientation = e
  15591. }
  15592. ,
  15593. t.exports = n
  15594. }
  15595. ).call(this, "/js/tag/Billboard/Billboard.js")
  15596. }
  15597. , {
  15598. "../../util/browser": 182,
  15599. "../../util/lerp": 188,
  15600. "../../util/logger": 189,
  15601. "../../util/transitions": 195,
  15602. "../Media/EmbedlyEmbed": 125,
  15603. "../Media/EmbedlyPlayer": 126,
  15604. "../Media/Image": 128,
  15605. "../Media/Link": 129,
  15606. "../Media/MediaEvent": 131,
  15607. "../Parser/DescriptionChunkType": 133,
  15608. "../Parser/DescriptionParser": 134,
  15609. "./BillboardEvent": 120,
  15610. "./billboardSettings": 121,
  15611. "./overlaySettings": 122,
  15612. events: 202
  15613. }],
  15614. 120: [function(e, t, i) {
  15615. "use strict";
  15616. t.exports = Object.freeze({
  15617. ENTER: "billboard.enter",
  15618. LEAVE: "billboard.leave",
  15619. OPENING: "billboard.opening",
  15620. OPENED: "billboard.open",
  15621. CLOSING: "billboard.closing",
  15622. CLOSED: "billboard.closed",
  15623. ACTIVATING: "billboard.activating",
  15624. ACTIVATE: "billboard.activate"
  15625. })
  15626. }
  15627. , {}],
  15628. 121: [function(e, t, i) {
  15629. "use strict";
  15630. t.exports = Object.freeze({
  15631. animation: Object.freeze({
  15632. hoverOnClosing: !1,
  15633. openDelay: 100,
  15634. closeDelay: 50,
  15635. openDuration: 200,
  15636. closeDuration: 100
  15637. }),
  15638. boardToDiscRatio: 1.2
  15639. })
  15640. }
  15641. , {}],
  15642. 122: [function(e, t, i) {
  15643. "use strict";
  15644. t.exports = Object.freeze({
  15645. boundaryWidth: 30,
  15646. boundaryHeight: 0
  15647. })
  15648. }
  15649. , {}],
  15650. /*********************************创建热点模型************************************************** */
  15651. "hot": [function(e, t, i) {//热点
  15652. "use strict";
  15653. function hot(sid,d,model){
  15654. this.sid = sid;
  15655. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15656. if(d.quaternion){
  15657. this.quaternion = d.quaternion;
  15658. }else{
  15659. this.rotation = this.conversionArray(d.rotation)
  15660. } */
  15661. this.position = this.convertValue(d.position, r.Vector3)
  15662. if(d.quaternion){
  15663. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15664. }else{
  15665. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15666. }
  15667. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15668. this.isSprite = d.isSprite
  15669. this.noAction = d.noAction
  15670. this.linkType = d.linkType || "common"
  15671. this.link = d.link;
  15672. this.model = model;
  15673. this.size = d.size;
  15674. this.styleTex = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15675. this.build();
  15676. d.infoAttribute && d.infoAttribute.title && this.createTitleElem(d.infoAttribute.title)
  15677. this.changeTex()
  15678. this.setVisiblePanos(d.visiblePanos);
  15679. this.infoAttribute = d.infoAttribute;
  15680. }
  15681. var r = e("three")
  15682. , f = e("../shaders")
  15683. , a = e("../settings")
  15684. , s = e("../enum/Viewmode")
  15685. , p = e("../objects/Panorama")
  15686. , math = e("../util/math")
  15687. , te = e("../util/texture");
  15688. var raycaster = new r.Raycaster;
  15689. //热点大小
  15690. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15691. var defaultTex1 = te.load(g_HotImage.point);
  15692. var defaultTex2 = te.load(g_HotImage.point2);
  15693. hot.prototype.changeTex = function(){
  15694. var u = this.mesh.material.uniforms
  15695. if(this.styleTex.length){
  15696. u.texture1.value = te.load(this.styleTex[0].src);
  15697. u.texture2.value = te.load(this.styleTex[1]&&this.styleTex[1].src || this.styleTex[0].src);
  15698. }else{
  15699. u.texture1.value = defaultTex1;
  15700. u.texture2.value = defaultTex2;
  15701. console.log(this.sid)
  15702. }
  15703. }
  15704. hot.prototype.initStyleImg = function(t){
  15705. this.styleTex = []
  15706. t.styleImg = t.styleImg || [];
  15707. t.styleImg.forEach((src)=>{
  15708. this.styleTex.push({src:manage.dealURL(src)})
  15709. })
  15710. this.changeTex()
  15711. }
  15712. hot.prototype.update = function(camera) {
  15713. if(this.isSprite){
  15714. this.mesh.quaternion.copy(camera.quaternion)
  15715. }
  15716. }
  15717. hot.prototype.setVisiblePanos = function(visibleData){
  15718. if (visibleData) {
  15719. this.visiblePanos = visibleData;
  15720. }
  15721. }
  15722. //绘制热点
  15723. hot.prototype.build = function(){
  15724. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15725. var shaderMaterial = new r.ShaderMaterial({
  15726. uniforms: t,
  15727. vertexShader: f.hot.vertexShader,
  15728. fragmentShader: f.hot.fragmentShader,
  15729. transparent: !0
  15730. })
  15731. var sprite = new r.Mesh( geometry, shaderMaterial );
  15732. var hotIconScale = parseFloat(window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15733. sprite.dynamic = true;
  15734. sprite.position.copy(this.position);
  15735. sprite.quaternion.copy(this.quaternion)
  15736. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15737. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15738. sprite.name = this.sid;
  15739. sprite.type = "hotSprite";
  15740. sprite.belongHot = this;
  15741. if(this.link) sprite.hotLink = this.link;
  15742. this.mesh = sprite;
  15743. this.model.add(sprite);
  15744. g_HotMeshes.push(sprite);
  15745. }
  15746. hot.prototype.createTitleElem = function(title){
  15747. var root = $("#hot");
  15748. var elem = $(`<div> ${title}</div>`)
  15749. root.append(elem);
  15750. this.titleElem = elem;
  15751. }
  15752. hot.prototype.showTitle = function(){
  15753. if(!this.titleElem)return;
  15754. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15755. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15756. this.titleElem.css("display","block");
  15757. }
  15758. hot.prototype.hideTitle = function(){
  15759. if(!this.titleElem)return;
  15760. this.titleElem.css("display","none");
  15761. }
  15762. hot.prototype.closestPanoTowardTag = function(e, t) {
  15763. var i = []
  15764. , o = []
  15765. , l = this.mesh.position;
  15766. if (e === s.PANORAMA) {
  15767. var c = .5
  15768. , h = t.position.clone().sub(l).normalize();
  15769. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15770. // i.push(p.filters.isPanoAligned()),
  15771. // i.push(p.filters.inPanoDirection(l, h, c)),
  15772. // i.push(p.filters.isNeighbourPanoTo(t)),
  15773. o.push(p.scoreFunctions.direction(l, h))
  15774. }
  15775. var u = new r.Vector3
  15776. , d = function(e) {
  15777. u.copy(l).sub(e.position);
  15778. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15779. , i = a.tags.navigate.tiltTolerance;
  15780. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15781. }
  15782. , f = function(e) {
  15783. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15784. };
  15785. i.push(f, d, (pano)=>{ // add
  15786. return player.checkHasNeighbor(pano)
  15787. }),
  15788. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15789. var g = t.model.panos.sortByScore(i, o);
  15790. if (g && a.tags.navigate.lineOfSight) {
  15791. for (var m = 0; m < g.length; m++) {
  15792. var v = g[m].pano
  15793. , A = v.position.distanceTo(l);
  15794. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15795. var y = raycaster.intersectObjects(t.model.colliders);
  15796. // return g[0].pano;
  15797. if (0 === y.length || y[0].distance > A) {
  15798. console.log(m);
  15799. return v
  15800. }
  15801. }
  15802. return null
  15803. }
  15804. return g && g.length > 0 && g[0].pano
  15805. }
  15806. var getLink = function(link){
  15807. var src = '';
  15808. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15809. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15810. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15811. return src
  15812. }
  15813. hot.prototype.examine = function(e, options) {
  15814. options = options || {}
  15815. if(!player.currentPano)return;
  15816. var hotPop = document.getElementById('popup');
  15817. //获取那个热点的链接
  15818. if(this.link){
  15819. g_currentHot = this;
  15820. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15821. //g_bgAudio && g_bgAudio.pause();
  15822. if(g_bgAudio && !g_bgAudio.paused){
  15823. manage.switchBgmState(false);
  15824. g_bgAudio.pauseByHot = true
  15825. }
  15826. if(g_tourAudio)g_tourAudio.pause()
  15827. }
  15828. // if(hotListSta) {
  15829. // hotPop.classList.remove("wait");
  15830. // return;
  15831. // }
  15832. var t = e.mode
  15833. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15834. , n = this.mesh.position;
  15835. e.flyingToTag = true;
  15836. var o = function() {
  15837. e.flyingToTag = false;
  15838. if(this.link){
  15839. window.player.emit('openHotspot', this.sid)
  15840. }
  15841. }.bind(this);
  15842. if(settings.dontExamHot){
  15843. o();
  15844. return;
  15845. }
  15846. if (t === s.PANORAMA){
  15847. var l = {
  15848. pano: i,
  15849. lookAtPoint: n,
  15850. duration: null,
  15851. maxDistanceOverride: null,
  15852. skipWarpingCheck: !1
  15853. };
  15854. e.flyToPano(l, o)
  15855. }else {
  15856. var c = {
  15857. pano: i
  15858. };
  15859. if (n) {
  15860. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15861. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15862. }
  15863. c.callback = o,
  15864. c.duration = 1500,
  15865. c.mode = s.PANORAMA,
  15866. e.flyToNewMode(c)
  15867. }
  15868. },
  15869. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  15870. // if(window.MP_PREFETCHED_MODELDATA.special){
  15871. // specialScene.special().beforeImplement();
  15872. // }
  15873. //czj 判断是否是数组 如果不是将对象转换为数组
  15874. /* hot.prototype.conversionArray = function(obj){
  15875. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  15876. var arr = []
  15877. for (var i in obj) {
  15878. arr.push(obj[i]); //属性
  15879. }
  15880. return arr
  15881. } */
  15882. hot.prototype.convertValue = function(v ,Type){
  15883. var value;
  15884. if(v instanceof Array){
  15885. v.forEach((v1)=>{v1 = parseFloat(v1)})
  15886. value = new Type().fromArray(v);
  15887. }else{
  15888. for(let i in v){v[i] = parseFloat(v[i])}
  15889. value = new Type().copy(v);
  15890. }
  15891. return value
  15892. }
  15893. t.exports = hot;
  15894. }
  15895. , {
  15896. three: 217,
  15897. "../shaders":167,
  15898. "../enum/Viewmode":51,
  15899. "../objects/Panorama":148,
  15900. "../util/texture":194,
  15901. "../settings":166,
  15902. "../util/math": 190,
  15903. }],
  15904. /************************************创建热点模型************************************ */
  15905. 123: [function(e, t, i) {//tag
  15906. (function(i) {
  15907. "use strict";
  15908. function n(e, t, i) {
  15909. var n = i.version || "0";
  15910. "0" !== n && I.info("tag defined using version " + n),
  15911. this.model = e,
  15912. this.sid = t,
  15913. this.color = (new r.Color).set(i.color || l.tagDefault),
  15914. this.hoverColor = l._darken(this.color, .2),
  15915. this.floor = null,
  15916. this.floorIndex = i.floor,
  15917. this.mode = s.PANORAMA,
  15918. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15919. this.obj3d = null,
  15920. this.disc = null,
  15921. this.materials = {
  15922. disc: null,
  15923. pole: null
  15924. },
  15925. this.position = (new r.Vector3).copy(i.position),
  15926. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15927. this.discWorldPosition = null,
  15928. this.discScale = .05,
  15929. this.poleEnabled = i.stem.enabled,
  15930. this.billboard = new o(i.label,i.description,i.media,this),
  15931. this.visibleTransition = null,
  15932. this.hoveringDisc = !1
  15933. }
  15934. var r = e("three")
  15935. , o = e("./Billboard/Billboard")
  15936. , a = e("../settings")
  15937. , s = e("../enum/Viewmode")
  15938. , l = e("../enum/Colors")
  15939. , c = e("../enum/RenderLayers")
  15940. , h = e("../enum/RenderOrder")
  15941. , u = (e("../util/common"),
  15942. e("../util/math"))
  15943. , d = e("../util/texture")
  15944. , p = e("../objects/Panorama")
  15945. , f = e("../shaders")
  15946. , g = e("../util/transitions")
  15947. , m = e("../util/lerp")
  15948. , v = e("../util/easing")
  15949. , A = e("./Billboard/BillboardEvent")
  15950. , y = e("events").EventEmitter
  15951. , C = e("../util/logger")
  15952. , I = new C(i)
  15953. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15954. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15955. , w = new r.PlaneBufferGeometry(1,1);
  15956. n.prototype = Object.create(y.prototype),
  15957. n.raycaster = new r.Raycaster,
  15958. n.prototype.bindEvents = function() {
  15959. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15960. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15961. }
  15962. ,
  15963. n.prototype.build = function() {
  15964. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15965. this.floor && (this.billboard.build(this.model.sid),
  15966. this.obj3d = this.buildObject3D(),
  15967. this.floor.add(this.obj3d)),
  15968. this
  15969. }
  15970. ,
  15971. n.prototype.buildObject3D = function() {
  15972. var e = new r.Object3D;
  15973. e.position.copy(this.position);
  15974. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15975. t.bg.value = b,
  15976. t.mask.value = E,
  15977. t.color.value.copy(this.color),
  15978. this.materials.disc = new r.RawShaderMaterial({
  15979. transparent: !0,
  15980. vertexShader: f.tagDisc.vertexShader,
  15981. fragmentShader: f.tagDisc.fragmentShader,
  15982. uniforms: t
  15983. }),
  15984. this.disc = new r.Mesh(w,this.materials.disc),
  15985. this.disc.layers.set(c.TAG),
  15986. this.disc.position.copy(this.discPosition),
  15987. this.disc.renderOrder = h.tagDisc,
  15988. this.disc.tag = this;
  15989. var i = this.buildPole();
  15990. return i.layers.set(c.TAG),
  15991. i.renderOrder = h.tagStem,
  15992. e.add(i),
  15993. e.layers.set(c.TAG),
  15994. e.add(this.disc)
  15995. }
  15996. ,
  15997. n.prototype.buildPole = function() {
  15998. var e = new r.BufferGeometry
  15999. , t = new Float32Array(6);
  16000. return t[0] = t[1] = t[2] = 0,
  16001. t[3] = this.discPosition.x,
  16002. t[4] = this.discPosition.y,
  16003. t[5] = this.discPosition.z,
  16004. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16005. this.materials.pole = new r.LineBasicMaterial({
  16006. linewidth: a.tags.pole.width,
  16007. color: a.tags.pole.color,
  16008. opacity: 0,
  16009. visible: this.poleEnabled,
  16010. transparent: !0,
  16011. depthWrite: !1
  16012. }),
  16013. new r.Line(e,this.materials.pole)
  16014. }
  16015. ,
  16016. n.prototype.setFreeState = function(e) {
  16017. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16018. this.materials.disc.uniforms.color.value = this.color
  16019. }
  16020. .bind(this))
  16021. }
  16022. ,
  16023. n.prototype.setHoverState = function(e) {
  16024. this.billboard.open(e),
  16025. this.materials.disc.uniforms.color.value = this.hoverColor
  16026. }
  16027. ,
  16028. n.prototype.hide = function(e, t) {
  16029. var i = $.Deferred();
  16030. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16031. return i.resolve().promise();
  16032. e = e || 0,
  16033. t = t || 0,
  16034. g.cancel(this.visibleTransition);
  16035. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16036. , r = t + e
  16037. , o = t / r;
  16038. return this.visibleTransition = g.start(function(e) {
  16039. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16040. , i = m.property(e.materials.pole, "opacity", 0);
  16041. return function(n) {
  16042. t(n),
  16043. e.materials.pole && i(n)
  16044. }
  16045. }(this), r * n, function() {
  16046. i.resolve()
  16047. }, o, v[a.warp.blendEasing]),
  16048. i.promise()
  16049. }
  16050. ,
  16051. n.prototype.show = function(e, t) {
  16052. var i = $.Deferred();
  16053. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16054. return i.resolve().promise();
  16055. e = e || 0,
  16056. t = t || 0,
  16057. g.cancel(this.visibleTransition);
  16058. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16059. , r = t + e
  16060. , o = t / r;
  16061. return this.visibleTransition = g.start(function(e) {
  16062. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16063. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16064. return function(n) {
  16065. t(n),
  16066. e.materials.pole && i(n)
  16067. }
  16068. }(this), r * n, function() {
  16069. i.resolve()
  16070. }, o, v[a.warp.blendEasing]),
  16071. i.promise()
  16072. }
  16073. ,
  16074. n.prototype.closestPanoTowardTag = function(e, t) {
  16075. var i = []
  16076. , o = []
  16077. , l = this.disc.getWorldPosition();
  16078. if (e === s.PANORAMA) {
  16079. var c = .5
  16080. , h = t.position.clone().sub(l).normalize();
  16081. i.push(p.filters.isPanoAligned()),
  16082. i.push(p.filters.inPanoDirection(l, h, c)),
  16083. i.push(p.filters.isNeighbourPanoTo(t)),
  16084. o.push(p.scoreFunctions.direction(l, h))
  16085. }
  16086. var u = new r.Vector3
  16087. , d = function(e) {
  16088. u.copy(l).sub(e.position);
  16089. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16090. , i = a.tags.navigate.tiltTolerance;
  16091. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16092. }
  16093. , f = function(e) {
  16094. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16095. };
  16096. i.push(f, d),
  16097. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16098. var g = this.model.panos.sortByScore(i, o);
  16099. if (a.tags.navigate.lineOfSight) {
  16100. for (var m = 0; m < g.length; m++) {
  16101. var v = g[m].pano
  16102. , A = v.position.distanceTo(l);
  16103. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16104. return null;
  16105. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16106. var y = n.raycaster.intersectObjects(this.model.colliders);
  16107. if (0 === y.length || y[0].distance > A)
  16108. return v
  16109. }
  16110. return null
  16111. }
  16112. return g.length > 0 && g[0].pano
  16113. }
  16114. ,
  16115. n.prototype.examine = function(e) {
  16116. var t = e.mode
  16117. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16118. , n = this.disc.getWorldPosition();
  16119. this.billboard.setActiveState();
  16120. var o = function() {
  16121. var t = this.billboard.getDimensions()
  16122. , n = new r.Vector3;
  16123. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16124. n.unproject(e.camera),
  16125. e.flyToPano({
  16126. pano: i,
  16127. lookAtPoint: n
  16128. })
  16129. }
  16130. .bind(this);
  16131. if (t === s.PANORAMA)
  16132. if (i !== e.currentPano) {
  16133. var l = {
  16134. pano: i,
  16135. lookAtPoint: n,
  16136. duration: null,
  16137. maxDistanceOverride: null,
  16138. skipWarpingCheck: !1
  16139. };
  16140. e.flyToPano(l, o)
  16141. } else
  16142. setTimeout(function() {
  16143. this.billboard.open().then(function() {
  16144. o()
  16145. })
  16146. }
  16147. .bind(this), 0);
  16148. else {
  16149. var c = {
  16150. pano: i
  16151. };
  16152. if (n) {
  16153. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16154. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16155. }
  16156. c.callback = o,
  16157. c.duration = 1500,
  16158. c.mode = s.PANORAMA,
  16159. e.flyToNewMode(c)
  16160. }
  16161. }
  16162. ,
  16163. n.prototype.update = function(e, t) {
  16164. var i = new r.Vector3;
  16165. return function(e, t) {
  16166. this.discWorldPosition = this.disc.getWorldPosition(),
  16167. this.updateDisc(e, t),
  16168. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16169. i.z < 1 && (i.y *= -1,
  16170. this.billboard.update(i, this.getDiscRadius(i, t))))
  16171. }
  16172. }(),
  16173. n.prototype.updateDisc = function(e, t) {
  16174. var i = new r.Vector3
  16175. , o = new r.Vector3
  16176. , l = new r.Vector3
  16177. , c = new r.Vector3
  16178. , h = new r.Vector3;
  16179. return function(e, t) {
  16180. var u = a.tags.visibility
  16181. , d = a.tags.disc.scale
  16182. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16183. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16184. this.obj3d.visible) {
  16185. this.disc.quaternion.copy(t.quaternion);
  16186. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16187. i.copy(this.discWorldPosition).project(t),
  16188. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16189. l.set(f / 2, 0, 0).add(o),
  16190. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16191. h.copy(c).unproject(t);
  16192. var g = h.distanceTo(this.discWorldPosition)
  16193. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16194. this.discScale = g * m,
  16195. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16196. }
  16197. }
  16198. }(),
  16199. n.prototype.getDiscRadius = function(e, t) {
  16200. var i = new r.Vector3;
  16201. return function(e, t) {
  16202. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16203. Math.abs(e.x - i.x) * $("#player").width()
  16204. }
  16205. }(),
  16206. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16207. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16208. }
  16209. ,
  16210. n.prototype.offScreen = function(e, t) {
  16211. var i = e.getWorldPosition().project(t);
  16212. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16213. }
  16214. ,
  16215. n.viewportScale = function() {
  16216. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16217. n.viewportHeight = $("#player").height(),
  16218. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16219. n.currentViewportScale
  16220. }
  16221. ,
  16222. t.exports = n
  16223. }
  16224. ).call(this, "/js/tag/tag.js")
  16225. }
  16226. , {
  16227. "../enum/Colors": 19,
  16228. "../enum/RenderLayers": 41,
  16229. "../enum/RenderOrder": 42,
  16230. "../enum/Viewmode": 51,
  16231. "../objects/Panorama": 148,
  16232. "../settings": 166,
  16233. "../shaders": 167,
  16234. "../util/common": 185,
  16235. "../util/easing": 186,
  16236. "../util/lerp": 188,
  16237. "../util/logger": 189,
  16238. "../util/math": 190,
  16239. "../util/texture": 194,
  16240. "../util/transitions": 195,
  16241. "./Billboard/Billboard": 119,
  16242. "./Billboard/BillboardEvent": 120,
  16243. events: 202,
  16244. three: 217
  16245. }],
  16246. 124: [function(e, t, i) {
  16247. (function(i) {
  16248. "use strict";
  16249. function n() {
  16250. this.tagState = y.IDLE,
  16251. this.intersectTag = null,
  16252. this.hoveredTag = null,
  16253. this.activeTag = null,
  16254. this.tagDiscs = [],
  16255. this.raycaster = new r.Raycaster,
  16256. this.modelManager = null,
  16257. this.player = null,
  16258. this.totaltags = 0,
  16259. this.navigatingViaTag = !1,
  16260. this.enabled = !1
  16261. }
  16262. var r = e("three")
  16263. , o = e("../util/logger")
  16264. , a = e("../util/common")
  16265. , s = e("../controls/serializer")
  16266. , l = e("../objects/Snapshot")
  16267. , c = e("../settings")
  16268. , h = e("./Billboard/BillboardEvent")
  16269. , u = e("./Media/MediaEvent")
  16270. , d = e("./Media/LinkType")
  16271. , p = e("../enum/Viewmode")
  16272. , f = e("../enum/WarpStyle")
  16273. , g = e("../enum/BlackoutStyle")
  16274. , m = e("../enum/ModelManagerEvents")
  16275. , v = e("../enum/tagEvents")
  16276. , A = e("../enum/PlayerEvents")
  16277. , y = (e("../util/lerp"),
  16278. e("../enum/TagStates"))
  16279. , C = e("events").EventEmitter
  16280. , I = new o(i);
  16281. a.extend(n, C),
  16282. n.prototype.init = function(e, t) {
  16283. this.modelManager = e,
  16284. this.player = t,
  16285. this.updateModel(),
  16286. this.bindEvents()
  16287. }
  16288. ,
  16289. n.prototype.update = function(e) {
  16290. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16291. }
  16292. ,
  16293. n.prototype.updateTags = function(e, t, i, n) {
  16294. for (var r in this.model.tags)
  16295. this.model.tags[r].update(e, t, i, n)
  16296. }
  16297. ,
  16298. n.prototype.updateModel = function() {
  16299. this.model = this.modelManager.getActiveModel(),
  16300. this.gettagsFromModel(),
  16301. this.totaltags = Object.keys(this.model.tags).length
  16302. }
  16303. ,
  16304. n.prototype.gettagsFromModel = function() {
  16305. this.tagDiscs = [];
  16306. for (var e in this.model.tags) {
  16307. var t = this.model.tags[e].disc;
  16308. t && this.tagDiscs.push(t)
  16309. }
  16310. }
  16311. ,
  16312. n.prototype.bindEvents = function() {
  16313. function e() {
  16314. Object.keys(this.model.tags).forEach(function(e) {
  16315. var t = this.model.tags[e];
  16316. t.bindEvents(),
  16317. t.billboard.on(u.LINK_CLICK, function(e) {
  16318. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16319. }
  16320. .bind(this)),
  16321. t.billboard.on(u.IMAGE_OPENED, function() {
  16322. this.tagState = y.EXAMINE,
  16323. this.emit(u.IMAGE_OPENED)
  16324. }
  16325. .bind(this)),
  16326. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16327. }
  16328. .bind(this))
  16329. }
  16330. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16331. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16332. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16333. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16334. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16335. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16336. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16337. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16338. e.call(this)
  16339. }
  16340. ,
  16341. n.prototype.navigateViaLink = function(e) {
  16342. var t = s.deserialize(e);
  16343. if (t)
  16344. if (t.mode === p.PANORAMA) {
  16345. try {
  16346. this.player.model.panos.get(t.panoId)
  16347. } catch (e) {
  16348. return void I.warn("Unable to find panorama location", t.panoId)
  16349. }
  16350. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16351. } else {
  16352. var i = {
  16353. cameraMode: t.mode,
  16354. position: t.position,
  16355. quaternion: t.quaternion,
  16356. scanId: t.panoId,
  16357. orthoZoom: t.zoom,
  16358. floorVisibility: t.floorVisibility,
  16359. thumbUrl: null,
  16360. name: null
  16361. };
  16362. this.player.flyToNewMode({
  16363. mode: t.mode,
  16364. duration: c.warp.outsideTime,
  16365. warpDest: new l(i),
  16366. force: !0
  16367. })
  16368. }
  16369. }
  16370. ,
  16371. n.prototype.handleWarpStart = function(e, t, i, n) {
  16372. this.dismissExaminedTag(),
  16373. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16374. e && (i = g.END),
  16375. this.hideShowTagsForBlackoutStyle(i, n))
  16376. }
  16377. ,
  16378. n.prototype.handleWarpInterruption = function(e, t, i) {
  16379. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16380. this.hideShowTagsForBlackoutStyle(t, i)
  16381. }
  16382. ,
  16383. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16384. var i = 0
  16385. , n = 0
  16386. , r = t / 2;
  16387. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16388. e) {
  16389. case g.END:
  16390. this.hideAlltags(r);
  16391. break;
  16392. case g.BEGINNING:
  16393. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16394. break;
  16395. case g.NONE:
  16396. break;
  16397. case g.MIDDLE:
  16398. i = r,
  16399. n = r,
  16400. this.hideAlltags(n),
  16401. setTimeout(function() {
  16402. this.showAlltags(i)
  16403. }
  16404. .bind(this), n);
  16405. break;
  16406. case g.FADEIN:
  16407. setTimeout(function() {
  16408. this.showAlltags(r)
  16409. }
  16410. .bind(this), r)
  16411. }
  16412. }
  16413. ,
  16414. n.prototype.onPlayerModeChanging = function(e, t) {
  16415. t !== p.PANORAMA && this.dismissExaminedTag(),
  16416. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16417. var i = t !== p.OUTDOOR;
  16418. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16419. }
  16420. ,
  16421. n.prototype.onPanoChange = function(e, t) {
  16422. var i = this.navigatingViaTag;
  16423. if (this.navigatingViaTag = !1,
  16424. !i) {
  16425. this.dismissExaminedTag();
  16426. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16427. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16428. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16429. }
  16430. }
  16431. ,
  16432. n.prototype.onPlayerReady = function(e, t, i) {
  16433. this.startAlltags(e, t ? i : null)
  16434. }
  16435. ,
  16436. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16437. this.updateClosestTags(e)
  16438. }
  16439. ,
  16440. n.prototype.dismissExaminedTag = function() {
  16441. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16442. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16443. this.hoveredTag = null)
  16444. }
  16445. ,
  16446. n.prototype.startAlltags = function(e, t) {
  16447. this.model.shouldShowtags = c.tags.enabled,
  16448. this.enabled = !0,
  16449. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16450. t && setTimeout(function() {
  16451. this.activateTag(this.model.getTagBySid(t))
  16452. }
  16453. .bind(this), c.tags.startup.fadeInDuration / 2))
  16454. }
  16455. ,
  16456. n.prototype.showAlltags = function(e, t, i) {
  16457. function n() {
  16458. o++,
  16459. o === this.totaltags && (this.model.tagsShown = !0,
  16460. r.resolve())
  16461. }
  16462. var r = $.Deferred();
  16463. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16464. return r.resolve().promise();
  16465. var o = 0;
  16466. for (var a in this.model.tags) {
  16467. var s = this.model.tags[a];
  16468. s.show(e, t).done(n.bind(this))
  16469. }
  16470. return r.promise()
  16471. }
  16472. ,
  16473. n.prototype.hideAlltags = function(e, t) {
  16474. function i() {
  16475. r++,
  16476. r === this.totaltags && (this.model.tagsShown = !1,
  16477. n.resolve())
  16478. }
  16479. var n = $.Deferred()
  16480. , r = 0;
  16481. for (var o in this.model.tags) {
  16482. var a = this.model.tags[o];
  16483. a.hide(e, t).done(i.bind(this)),
  16484. a === this.activeTag && this.dismissActiveTag()
  16485. }
  16486. return n.promise()
  16487. }
  16488. ,
  16489. n.prototype.enableHovering = function() {
  16490. this.enabled = !0
  16491. }
  16492. ,
  16493. n.prototype.disableHovering = function() {
  16494. this.enabled = !1
  16495. }
  16496. ,
  16497. n.prototype.activateTag = function(e, t) {
  16498. t = t || y.EXAMINE,
  16499. this.activeTag = e,
  16500. this.activeTag.hoveringDisc = !0,
  16501. this.activeTag.setHoverState(t === y.EXAMINE),
  16502. this.tagState = t,
  16503. this.emit(v.TagActivated, e)
  16504. }
  16505. ,
  16506. n.prototype.dismissActiveTag = function() {
  16507. this.activeTag.hoveringDisc = !1,
  16508. this.activeTag.setFreeState(!0);
  16509. var e = this.activeTag;
  16510. this.activeTag = null,
  16511. this.tagState = y.IDLE,
  16512. this.emit(v.TagDismissed, e)
  16513. }
  16514. ,
  16515. n.prototype.clickedOnTag = function(e) {
  16516. var t = function() {
  16517. this.navigatingViaTag = !0,
  16518. this.activeTag.examine(this.player),
  16519. this.emit(v.TagNavigation, this.activeTag)
  16520. }
  16521. .bind(this);
  16522. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16523. this.activeTag = this.intersectTag,
  16524. t(),
  16525. !0) : (this.dismissActiveTag(),
  16526. !1)
  16527. }
  16528. ,
  16529. n.prototype.intersecttag = function() {
  16530. var e = new r.Vector3
  16531. , t = new r.Vector3
  16532. , i = new r.Vector3;
  16533. return function(n, r, o) {
  16534. if (!this.enabled)
  16535. return null;
  16536. var a = null
  16537. , s = this.tagDiscs.filter(function(e) {
  16538. return e.parent.visible
  16539. });
  16540. if (s.length > 0) {
  16541. var l = this.model.floors.reduce(function(e, t) {
  16542. return t.hidden ? e : e.concat(t.collider.children)
  16543. }, s);
  16544. e.set(n.x, n.y, -1).unproject(o),
  16545. t.set(n.x, n.y, 1).unproject(o),
  16546. i.copy(t).sub(e).normalize(),
  16547. this.raycaster.set(e, i);
  16548. var c = this.raycaster.intersectObjects(l);
  16549. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16550. }
  16551. return this.intersectTag = a,
  16552. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16553. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16554. this.hoveredTag = a
  16555. }
  16556. .bind(this)),
  16557. a.billboard.on(h.LEAVE, function() {
  16558. this.hoveredTag = null
  16559. }
  16560. .bind(this))),
  16561. this.activateTag(a, y.BROWSE))),
  16562. a
  16563. }
  16564. }(),
  16565. n.prototype.rankedtagInDirection = function() {
  16566. var e = []
  16567. , t = []
  16568. , i = new r.Vector3
  16569. , n = new r.Vector3
  16570. , o = new r.Vector3;
  16571. return function(r, a, s, l) {
  16572. var c = 0;
  16573. t.length = 0;
  16574. for (var h = 0; h < this.closesttags.length; h++) {
  16575. var u = this.closesttags[h];
  16576. n.copy(u.position),
  16577. n.add(u.discPosition),
  16578. i.copy(a),
  16579. i.sub(n).negate(),
  16580. i.normalize();
  16581. var d = i.dot(l);
  16582. if (d >= 0) {
  16583. o.copy(n),
  16584. o.project(s);
  16585. var p = this.intersecttag(o, !1, s);
  16586. if (p) {
  16587. if (c >= e.length)
  16588. for (var f = 0; f < 64; f++)
  16589. e.push({
  16590. tag: u,
  16591. dot: d
  16592. });
  16593. var g = e[c];
  16594. g.tag = u,
  16595. g.dot = d,
  16596. g.position = math.projectPositionToCanvas(n, s),
  16597. t.push(g),
  16598. c++
  16599. }
  16600. }
  16601. }
  16602. return t.sort(function(e, t) {
  16603. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16604. }),
  16605. r < t.length ? t[r].tag : null
  16606. }
  16607. }(),
  16608. n.prototype.updateClosestTags = function() {
  16609. var e = new r.Vector3
  16610. , t = 30;
  16611. return function(i) {
  16612. this.closesttags || (this.closesttags = []),
  16613. this.closesttags.length = 0;
  16614. var n = this.model.tags;
  16615. if (n)
  16616. for (var r in n)
  16617. if (n.hasOwnProperty(r)) {
  16618. var o = n[r]
  16619. , a = o.position;
  16620. e.copy(i),
  16621. e.sub(a).negate();
  16622. var s = e.lengthSq();
  16623. s < t && this.closesttags.push(o)
  16624. }
  16625. }
  16626. }(),
  16627. t.exports = n
  16628. }
  16629. ).call(this, "/js/tag/tagManager.js")
  16630. }
  16631. , {
  16632. "../controls/serializer": 14,
  16633. "../enum/BlackoutStyle": 18,
  16634. "../enum/tagEvents": 32,
  16635. "../enum/ModelManagerEvents": 33,
  16636. "../enum/PlayerEvents": 40,
  16637. "../enum/TagStates": 44,
  16638. "../enum/Viewmode": 51,
  16639. "../enum/WarpStyle": 52,
  16640. "../objects/Snapshot": 153,
  16641. "../settings": 166,
  16642. "../util/common": 185,
  16643. "../util/lerp": 188,
  16644. "../util/logger": 189,
  16645. "./Billboard/BillboardEvent": 120,
  16646. "./Media/LinkType": 130,
  16647. "./Media/MediaEvent": 131,
  16648. events: 202,
  16649. three: 217
  16650. }],
  16651. 125: [function(e, t, i) {
  16652. (function(i) {
  16653. "use strict";
  16654. function n() {
  16655. this.embedWrapper = null,
  16656. this.embedElement = null
  16657. }
  16658. var r = e("../../util/ajax")
  16659. , o = e("./mediaSettings")
  16660. , a = e("../../settings")
  16661. , s = e("../../util/logger")
  16662. , l = new s(i);
  16663. n.prototype.createDomElement = function() {
  16664. return this.embedWrapper = document.createElement("div"),
  16665. this.embedWrapper.classList.add("tag-embed"),
  16666. this.embedWrapper.classList.add("hidden"),
  16667. this.embedWrapper
  16668. }
  16669. ,
  16670. n.prototype.load = function(e) {
  16671. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16672. return new Promise(function(e, i) {
  16673. r.get(t).then(function(t) {
  16674. if (t = JSON.parse(t),
  16675. t.html && t.html.indexOf("<script") === -1) {
  16676. this.embedWrapper.innerHTML = t.html;
  16677. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16678. if (this.embedWrapper.style.width = n + "px",
  16679. t.height) {
  16680. var r = t.height / t.width;
  16681. this.embedWrapper.style.height = n * r + "px"
  16682. }
  16683. this.embedElement = this.embedWrapper.firstChild;
  16684. var a = [];
  16685. try {
  16686. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16687. } catch (e) {
  16688. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16689. }
  16690. a.forEach(function(e) {
  16691. e.setAttribute("target", "_blank")
  16692. }),
  16693. this.embedElement.classList.add("hidden"),
  16694. this.embedWrapper.classList.remove("hidden"),
  16695. e()
  16696. } else
  16697. i("Not a valid embed")
  16698. }
  16699. .bind(this), function(e) {
  16700. i(e.response)
  16701. })
  16702. }
  16703. .bind(this))
  16704. }
  16705. ,
  16706. n.prototype.show = function() {
  16707. this.embedElement && this.embedElement.classList.remove("hidden")
  16708. }
  16709. ,
  16710. n.prototype.hide = function() {
  16711. this.embedElement && this.embedElement.classList.add("hidden")
  16712. }
  16713. ,
  16714. t.exports = n
  16715. }
  16716. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16717. }
  16718. , {
  16719. "../../settings": 166,
  16720. "../../util/ajax": 181,
  16721. "../../util/logger": 189,
  16722. "./mediaSettings": 132
  16723. }],
  16724. 126: [function(e, t, i) {
  16725. (function(i) {
  16726. "use strict";
  16727. function n(e) {
  16728. o.call(this),
  16729. this.options = e,
  16730. this.playerControls = null,
  16731. this.state = s.NOT_READY
  16732. }
  16733. var r = e("../../util/browser")
  16734. , o = e("./EmbedlyEmbed")
  16735. , a = e("../../util/logger")
  16736. , s = (new a(i),
  16737. Object.freeze({
  16738. NOT_READY: "player.not.ready",
  16739. CUED: "player.cued",
  16740. PLAYING: "player.playing",
  16741. PAUSED: "player.paused"
  16742. }));
  16743. n.prototype = Object.create(o.prototype),
  16744. n.prototype.createDomElement = function() {
  16745. return this.embedWrapper = document.createElement("div"),
  16746. this.embedWrapper.classList.add("tag-video"),
  16747. this.embedWrapper.classList.add("hidden"),
  16748. this.embedWrapper
  16749. }
  16750. ,
  16751. n.prototype.load = function(e) {
  16752. var t = function() {
  16753. function e(e) {
  16754. this.playerState = s.CUED,
  16755. this.options.startMuted && this.playerControls.mute()
  16756. }
  16757. function t(e) {
  16758. this.playerState = e
  16759. }
  16760. function i(e) {
  16761. this.playerControls.setCurrentTime(0),
  16762. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16763. }
  16764. this.playerControls = new playerjs.Player(this.embedElement),
  16765. this.playerControls.on("ready", e.bind(this)),
  16766. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16767. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16768. this.playerControls.on("ended", i.bind(this))
  16769. }
  16770. .bind(this);
  16771. return o.prototype.load.call(this, e).then(t.bind(this))
  16772. }
  16773. ,
  16774. n.prototype.play = function() {
  16775. var e = r.isMobile();
  16776. return function() {
  16777. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16778. }
  16779. }(),
  16780. n.prototype.pause = function() {
  16781. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16782. }
  16783. ,
  16784. t.exports = n
  16785. }
  16786. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16787. }
  16788. , {
  16789. "../../util/browser": 182,
  16790. "../../util/logger": 189,
  16791. "./EmbedlyEmbed": 125
  16792. }],
  16793. 127: [function(e, t, i) {
  16794. (function(i) {
  16795. "use strict";
  16796. function n(e) {
  16797. function t() {
  16798. return a.debug("requesting file from embedly:", e.href),
  16799. r.get(e.href, {
  16800. responseType: e.responseType
  16801. }).then(function(t) {
  16802. return a.debug("requesting file finished:", e.href),
  16803. t
  16804. })
  16805. }
  16806. function i() {}
  16807. return s = new Promise(function(e, n) {
  16808. s.catch(i).then(function() {
  16809. t().then(e, n)
  16810. })
  16811. }
  16812. )
  16813. }
  16814. var r = e("../../util/ajax")
  16815. , o = (e("./mediaSettings"),
  16816. e("../../util/logger"))
  16817. , a = new o(i)
  16818. , s = Promise.resolve();
  16819. t.exports.enqueue = n
  16820. }
  16821. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16822. }
  16823. , {
  16824. "../../util/ajax": 181,
  16825. "../../util/logger": 189,
  16826. "./mediaSettings": 132
  16827. }],
  16828. 128: [function(e, t, i) {
  16829. (function(i) {
  16830. "use strict";
  16831. function n() {
  16832. this.imageWrapper = null,
  16833. this.width = 0,
  16834. this.height = 0,
  16835. this.aspect = 1
  16836. }
  16837. var r = e("./MediaEvent")
  16838. , o = e("./EmbedlyQueue")
  16839. , a = e("events").EventEmitter
  16840. , s = e("../../util/logger")
  16841. , l = e("../../settings");
  16842. new s(i);
  16843. n.prototype = Object.create(a.prototype),
  16844. n.prototype.createDomElement = function() {
  16845. return this.imageWrapper = document.createElement("div"),
  16846. this.imageWrapper.classList.add("tag-image"),
  16847. this.imageWrapper.classList.add("hidden"),
  16848. this.imageWrapper.addEventListener("click", function(e) {
  16849. e.stopPropagation(),
  16850. this.emit(r.IMAGE_OPENING),
  16851. this.imageWrapper.style.pointerEvents = "none"
  16852. }
  16853. .bind(this)),
  16854. this.imageWrapper
  16855. }
  16856. ,
  16857. n.prototype.onClosed = function() {
  16858. this.imageWrapper.style.pointerEvents = "auto"
  16859. }
  16860. ,
  16861. n.prototype.load = function(e) {
  16862. var t = Math.max(window.screen.height, window.screen.width)
  16863. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16864. return new Promise(function(e, t) {
  16865. function n(t) {
  16866. var i = t.target;
  16867. this.width = i.naturalWidth,
  16868. this.height = i.naturalHeight,
  16869. this.aspect = this.width / this.height;
  16870. var n = t.target.src;
  16871. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16872. this.imageWrapper.style.width = this.width + "px",
  16873. this.imageWrapper.style.height = this.height + "px",
  16874. this.imageWrapper.classList.remove("hidden"),
  16875. e()
  16876. }
  16877. o.enqueue({
  16878. href: i,
  16879. responseType: "arraybuffer"
  16880. }).then(function(e) {
  16881. var t = new Uint8Array(e)
  16882. , i = new Blob([t])
  16883. , r = new window.Image;
  16884. r.addEventListener("load", n.bind(this));
  16885. var o = URL.createObjectURL(i);
  16886. r.src = o
  16887. }
  16888. .bind(this), t)
  16889. }
  16890. .bind(this))
  16891. }
  16892. ,
  16893. t.exports = n
  16894. }
  16895. ).call(this, "/js/tag/Media/Image.js")
  16896. }
  16897. , {
  16898. "../../settings": 166,
  16899. "../../util/logger": 189,
  16900. "./EmbedlyQueue": 127,
  16901. "./MediaEvent": 131,
  16902. events: 202
  16903. }],
  16904. 129: [function(e, t, i) {
  16905. "use strict";
  16906. function n(e) {
  16907. this.label = e.label,
  16908. this.href = e.url,
  16909. this.type = this.updateLinkForType(),
  16910. this.domElement = null,
  16911. this.id = c++
  16912. }
  16913. var r = e("./LinkType")
  16914. , o = e("./MediaEvent")
  16915. , a = e("../../util/browser")
  16916. , s = e("../../analytics")
  16917. , l = e("events").EventEmitter
  16918. , c = 0;
  16919. n.prototype = Object.create(l.prototype),
  16920. n.prototype.updateLinkForType = function() {
  16921. function e(e) {
  16922. var t = new RegExp("[#&?]start=([^#&?]*)")
  16923. , i = t.exec(e);
  16924. return i[1]
  16925. }
  16926. function t(e) {
  16927. return e + "&play=1"
  16928. }
  16929. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16930. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16931. r.NAVIGATION) : (this.href = t(this.href),
  16932. r.MODEL) : r.EXT_LINK
  16933. }
  16934. ;
  16935. var h = {};
  16936. n.prototype.createDomElement = function() {
  16937. function e(e) {
  16938. switch (e.stopPropagation(),
  16939. h[this.id] = !0,
  16940. s.trackAlways("click_tag_link", {
  16941. link_type: this.type,
  16942. link_count: c,
  16943. links_clicked: Object.keys(h).length
  16944. }),
  16945. this.type) {
  16946. case r.MODEL:
  16947. window.location.replace(this.href);
  16948. break;
  16949. case r.EXT_LINK:
  16950. window.open(this.href, "_blank")
  16951. }
  16952. this.emit(o.LINK_CLICK, {
  16953. type: this.type,
  16954. url: this.href
  16955. })
  16956. }
  16957. if (this.domElement = document.createElement("a"),
  16958. this.domElement.classList.add("tag-link"),
  16959. this.domElement.textContent = this.label,
  16960. this.type === r.EXT_LINK) {
  16961. this.domElement.textContent += " ";
  16962. var t = document.createElement("i");
  16963. t.classList.add("icon-ext-link"),
  16964. t.title = "Link to external web site",
  16965. this.domElement.appendChild(t)
  16966. }
  16967. return this.domElement.addEventListener("click", e.bind(this)),
  16968. this.domElement
  16969. }
  16970. ,
  16971. t.exports = n
  16972. }
  16973. , {
  16974. "../../analytics": 4,
  16975. "../../util/browser": 182,
  16976. "./LinkType": 130,
  16977. "./MediaEvent": 131,
  16978. events: 202
  16979. }],
  16980. 130: [function(e, t, i) {
  16981. "use strict";
  16982. t.exports = {
  16983. NAVIGATION: "navigation",
  16984. MODEL: "model",
  16985. EXT_LINK: "ext-link"
  16986. }
  16987. }
  16988. , {}],
  16989. 131: [function(e, t, i) {
  16990. "use strict";
  16991. t.exports = Object.freeze({
  16992. LINK_CLICK: "mtmedia.link",
  16993. IMAGE_LOADED: "mtmedia.image.loaded",
  16994. IMAGE_OPENING: "mtmedia.image.opening",
  16995. IMAGE_OPENED: "mtmedia.image.opened",
  16996. IMAGE_CLOSING: "mtmedia.image.closing",
  16997. IMAGE_CLOSED: "mtmedia.image.closed",
  16998. VIDEO_START: "mtmedia.video.start",
  16999. VIDEO_PAUSE: "mtmedia.video.pause",
  17000. VIDEO_ENDED: "mtmedia.video.end"
  17001. })
  17002. }
  17003. , {}],
  17004. 132: [function(e, t, i) {
  17005. "use strict";
  17006. t.exports = Object.freeze({
  17007. maxEmbedWidth: 350,
  17008. defaultAspectRatio: .75
  17009. })
  17010. }
  17011. , {}],
  17012. 133: [function(e, t, i) {
  17013. "use strict";
  17014. t.exports = Object.freeze({
  17015. TEXT: "text",
  17016. LINK: "link",
  17017. IMAGE: "photo",
  17018. VIDEO: "video",
  17019. RICH: "rich"
  17020. })
  17021. }
  17022. , {}],
  17023. 134: [function(e, t, i) {
  17024. "use strict";
  17025. function n(e) {
  17026. this.capabilities = {
  17027. links: {
  17028. enable: e.supportLinks,
  17029. keepLabels: e.keepLinkLabels
  17030. }
  17031. }
  17032. }
  17033. var r = e("./DescriptionChunkType");
  17034. n.prototype.parse = function(e, t) {
  17035. var i = []
  17036. , n = e.split("[").map(function(e, t) {
  17037. return 0 === t ? e : "[" + e
  17038. });
  17039. return n.forEach(function(e) {
  17040. var n = this.findMarkdown(e);
  17041. if (n) {
  17042. if (n.url.indexOf("javascript:") !== -1)
  17043. return;
  17044. this.addLinkChunk(i, n, t),
  17045. this.addTextChunk(i, e.slice(n.markdown.length))
  17046. } else
  17047. this.addTextChunk(i, e)
  17048. }
  17049. .bind(this)),
  17050. i
  17051. }
  17052. ,
  17053. n.prototype.findMarkdown = function(e) {
  17054. var t = /\[([^\]]*)\]\((.*)\)/
  17055. , i = e.match(t);
  17056. if (i) {
  17057. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17058. 0 !== r); )
  17059. o++;
  17060. var a = n.length - o;
  17061. return {
  17062. markdown: i[0].substring(0, i[0].length - a),
  17063. label: i[1],
  17064. url: i[2].substring(0, o)
  17065. }
  17066. }
  17067. }
  17068. ,
  17069. n.prototype.addTextChunk = function(e, t) {
  17070. 0 !== t.length && e.push({
  17071. type: r.TEXT,
  17072. text: t
  17073. })
  17074. }
  17075. ,
  17076. n.prototype.addLinkChunk = function(e, t) {
  17077. if (!this.capabilities.links.enable)
  17078. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17079. var i = {
  17080. label: t.label,
  17081. url: t.url
  17082. };
  17083. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17084. e.push({
  17085. type: r.LINK,
  17086. link: i
  17087. })
  17088. }
  17089. ,
  17090. t.exports = n
  17091. }
  17092. , {
  17093. "./DescriptionChunkType": 133
  17094. }],
  17095. 135: [function(e, t, i) {
  17096. (function(i) {
  17097. "use strict";
  17098. var n = e("../util/logger")
  17099. , r = new n(i)
  17100. , o = {
  17101. parseIdsFromChunkName: function(e, t) {
  17102. t.floorId = o.parseFloor(e),
  17103. t.roomId = o.parseRoom(e)
  17104. },
  17105. parseFloor: function(e) {
  17106. var t = e.match(/_group([0-9]+)/);
  17107. if (!t)
  17108. return 0;
  17109. try {
  17110. return parseInt(t[1], 10)
  17111. } catch (e) {
  17112. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17113. 0
  17114. }
  17115. },
  17116. parseRoom: function(e) {
  17117. var t = e.match(/_sub([0-9]+)/);
  17118. if (!t)
  17119. return -1;
  17120. try {
  17121. return parseInt(t[1], 10)
  17122. } catch (e) {
  17123. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17124. 0
  17125. }
  17126. }
  17127. };
  17128. t.exports = o
  17129. }
  17130. ).call(this, "/js/model/Chunks.js")
  17131. }
  17132. , {
  17133. "../util/logger": 189
  17134. }],
  17135. 136: [function(e, t, i) {
  17136. (function(i) {
  17137. "use strict";
  17138. function n(e) {
  17139. s.call(this),
  17140. this.model = e,
  17141. this.exploded = !1
  17142. }
  17143. var r = e("../objects/Floor")
  17144. , o = (e("../settings"),
  17145. e("../util/logger"))
  17146. , a = e("../util/transitions")
  17147. , s = e("../util/IndexedCollection")
  17148. , l = e("../util/common")
  17149. , c = e("../util/easing");
  17150. new o(i);
  17151. l.inherit(n, s),
  17152. n.prototype.add = function(e) {
  17153. s.prototype.add.call(this, e),
  17154. this.model.add(e)
  17155. }
  17156. ,
  17157. n.prototype.getIndex = function(e) {
  17158. return e.floorIndex
  17159. }
  17160. ,
  17161. n.prototype.build = function() {
  17162. this.list.forEach(function(e) {
  17163. e.build()
  17164. })
  17165. }
  17166. ,
  17167. n.prototype.size = function() {
  17168. return this.length
  17169. }
  17170. ,
  17171. n.prototype.sort = function() {
  17172. s.prototype.sort.call(this, function(e, t) {
  17173. return e.floorIndex - t.floorIndex
  17174. })
  17175. }
  17176. ,
  17177. n.prototype.nextFloor = function(e, t) {
  17178. return this.index[e.floorIndex + t] || null
  17179. }
  17180. ,
  17181. n.prototype.getFloorAtPoint = function(e) {
  17182. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17183. var r = this.list[n]
  17184. , o = r.distanceToPoint(e);
  17185. (!t || i > o) && (i = o,
  17186. t = r)
  17187. }
  17188. return t
  17189. }
  17190. ,
  17191. n.prototype.getOrMakeFloor = function(e) {
  17192. var t = this.index[e];
  17193. return t || (t = new r(this.model,e),
  17194. this.add(t)),
  17195. t
  17196. }
  17197. ,
  17198. n.prototype.hide = function() {
  17199. this.list.forEach(function(e) {
  17200. e.hide()
  17201. })
  17202. }
  17203. ,
  17204. n.prototype.show = function() {
  17205. this.list.forEach(function(e) {
  17206. e.show()
  17207. })
  17208. }
  17209. ,
  17210. n.prototype.names = function() {
  17211. return this.list.reduce(function(e, t) {
  17212. return e.concat(t.name)
  17213. }, [])
  17214. }
  17215. ,
  17216. n.prototype.toggleExplodeHorizontal = function() {
  17217. function e(e, t) {
  17218. r.copy(e.position),
  17219. e.position.x = i[e.floorIndex] * t,
  17220. e.position.y = 1 * e.floorIndex * t,
  17221. r.sub(e.position).multiplyScalar(-1),
  17222. e.panos.forEach(function(e) {
  17223. e.translate(r)
  17224. })
  17225. }
  17226. var t, i = [], n = 0;
  17227. this.list.forEach(function(e, r, o) {
  17228. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17229. n += t,
  17230. i[r] = n
  17231. }),
  17232. i = i.map(function(e) {
  17233. return e - n / 2
  17234. });
  17235. var r = this.list[0].position.clone();
  17236. this.exploded ? this.list.forEach(function(t) {
  17237. a.start(function(i) {
  17238. e(t, 1 - i)
  17239. }, 1500, null, 0, c.easeOutExpo)
  17240. }) : this.list.forEach(function(t) {
  17241. a.start(function(i) {
  17242. e(t, i)
  17243. }, 1500, null, 0, c.easeOutExpo)
  17244. }),
  17245. this.exploded = !this.exploded
  17246. }
  17247. ,
  17248. n.prototype.toggleExplodeVertical = function() {
  17249. function e(e, i) {
  17250. var n = n.copy(e.position);
  17251. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17252. n.sub(e.position).multiplyScalar(-1),
  17253. e.panos.forEach(function(e) {
  17254. e.translate(n)
  17255. })
  17256. }
  17257. var t = this.model.size;
  17258. this.list[0].position.clone();
  17259. this.exploded ? this.list.forEach(function(t) {
  17260. a.start(function(i) {
  17261. e(t, 1 - i)
  17262. }, 1500, null, 0, c.easeOutExpo)
  17263. }) : this.list.forEach(function(t) {
  17264. a.start(function(i) {
  17265. e(t, i)
  17266. }, 1500, null, 0, c.easeOutExpo)
  17267. }),
  17268. this.exploded = !this.exploded
  17269. }
  17270. ,
  17271. t.exports = n
  17272. }
  17273. ).call(this, "/js/model/FloorCollection.js")
  17274. }
  17275. , {
  17276. "../objects/Floor": 146,
  17277. "../settings": 166,
  17278. "../util/IndexedCollection": 175,
  17279. "../util/common": 185,
  17280. "../util/easing": 186,
  17281. "../util/logger": 189,
  17282. "../util/transitions": 195
  17283. }],
  17284. 137: [function(e, t, i) {
  17285. (function(i) {
  17286. "use strict";
  17287. function n() {
  17288. c.call(this)
  17289. }
  17290. var r = e("../settings")
  17291. , o = e("../util/logger")
  17292. , a = e("../enum/Viewmode")
  17293. , s = e("../objects/Snapshot")
  17294. , l = (e("../util/math"),
  17295. e("../util/common"))
  17296. , c = e("../util/IndexedCollection")
  17297. , h = new o(i);
  17298. l.inherit(n, c),
  17299. n.prototype.getImage = function(e) {
  17300. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17301. }
  17302. ,
  17303. n.prototype.filterByModesAndReel = function(e, t) {
  17304. for (var i = [], n = 0; n < t.length; n += 1) {
  17305. var r = t[n]
  17306. , o = this.index[r.sid];
  17307. o && i.push(o)
  17308. }
  17309. var s = e[a.DOLLHOUSE]
  17310. , l = e[a.FLOORPLAN];
  17311. i = i.filter(function(e) {
  17312. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17313. return !0;
  17314. var t;
  17315. try {
  17316. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17317. } catch (e) {
  17318. return h.debug(e.message),
  17319. !1
  17320. }
  17321. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17322. }),
  17323. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17324. this.list = i,
  17325. this.reIndex()
  17326. }
  17327. ,
  17328. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17329. if (0 === this.list.length)
  17330. return [];
  17331. var locations = [];
  17332. var deal = (info, container)=>{
  17333. var src = info.thumbnail_signed_src,
  17334. o = info.name || "";
  17335. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17336. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17337. let a = panos.get(info.metadata.scan_id);
  17338. if (a && !a.isAligned()) return
  17339. }
  17340. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17341. if (cameraMode === a.MESH) return
  17342. if(window.isLocal)src = manage.dealURL(src)
  17343. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17344. var l = {
  17345. cameraMode: cameraMode,
  17346. position: info.metadata.camera_position,
  17347. quaternion: info.metadata.camera_quaternion,
  17348. zoom: info.metadata.zoom,
  17349. panoId: info.metadata.scan_id,
  17350. orthoZoom: info.metadata.ortho_zoom,
  17351. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17352. thumbUrl: src,
  17353. name: n.filterImageName(o),
  17354. sid: info.sid
  17355. }
  17356. var item = new s(l);
  17357. item.momentTour = info.momentTour
  17358. container.push(item)
  17359. return item
  17360. }
  17361. }
  17362. this.list.forEach(image=>{
  17363. if(image.images){
  17364. var folder = $.extend({}, image )
  17365. folder.heroLocations = [];
  17366. image.images.list.forEach(child=>{
  17367. deal(child, folder.heroLocations);
  17368. })
  17369. folder.musicInfo = folder.musicInfo || {}
  17370. locations.push(folder)
  17371. delete folder.images;
  17372. delete folder.locations;
  17373. }else{
  17374. var item = deal(image, locations);
  17375. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17376. }
  17377. })
  17378. return locations
  17379. }
  17380. ,
  17381. n.prototype.getIndex = function(e) {
  17382. return e.sid
  17383. }
  17384. ,
  17385. n.filterImageName = function(e) {
  17386. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17387. }
  17388. ,
  17389. t.exports = n
  17390. }
  17391. ).call(this, "/js/model/ImageCollection.js")
  17392. }
  17393. , {
  17394. "../enum/Viewmode": 51,
  17395. "../objects/Snapshot": 153,
  17396. "../settings": 166,
  17397. "../util/IndexedCollection": 175,
  17398. "../util/common": 185,
  17399. "../util/logger": 189,
  17400. "../util/math": 190
  17401. }],
  17402. 138: [function(e, t, i) {
  17403. (function(i) {
  17404. "use strict";
  17405. function n() {
  17406. u.call(this)
  17407. }
  17408. var r = e("../label/Label")
  17409. , o = e("../settings")
  17410. , a = e("../util/logger")
  17411. , s = e("../util/math")
  17412. , l = e("../util/ajax")
  17413. , c = e("./RoomCollection")
  17414. , h = e("../util/common")
  17415. , u = e("../util/IndexedCollection");
  17416. new a(i);
  17417. h.inherit(n, u),
  17418. n.prototype.getIndex = function(e) {
  17419. return e.labelId
  17420. }
  17421. ,
  17422. n.prototype.associateWithRooms = function(e) {
  17423. this.forEach(function(t) {
  17424. e.forEach(function(e) {
  17425. e.roomId === t.roomId && (t.room = e)
  17426. })
  17427. })
  17428. }
  17429. ,
  17430. n.prototype.createFromLabelData = function(e) {
  17431. e.forEach(function(e) {
  17432. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17433. t = c.generateRoomId(e.floorId, t);
  17434. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17435. i.position = s.convertWorkshopVector(i.position),
  17436. this.add(i),
  17437. i.build()
  17438. }
  17439. .bind(this))
  17440. }
  17441. ,
  17442. n.prototype.load = function(e, t) {
  17443. return l.get(e, {
  17444. responseType: "json",
  17445. auth: t ? o.authorizationHeader : null
  17446. }).done(function(e) {
  17447. var t = [];
  17448. for (var i in e) {
  17449. var n = e[i];
  17450. t.push(n)
  17451. }
  17452. this.createFromLabelData(t)
  17453. }
  17454. .bind(this))
  17455. }
  17456. ,
  17457. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17458. var t = -1;
  17459. if (e) {
  17460. var i = e.split("_");
  17461. t = parseInt(i[0])
  17462. }
  17463. return t
  17464. }
  17465. ,
  17466. t.exports = n
  17467. }
  17468. ).call(this, "/js/model/LabelCollection.js")
  17469. }
  17470. , {
  17471. "../label/Label": 90,
  17472. "../settings": 166,
  17473. "../util/IndexedCollection": 175,
  17474. "../util/ajax": 181,
  17475. "../util/common": 185,
  17476. "../util/logger": 189,
  17477. "../util/math": 190,
  17478. "./RoomCollection": 141
  17479. }],
  17480. 139: [function(e, t, i) {
  17481. (function(i) {
  17482. "use strict";
  17483. function n(e, t) {
  17484. o.Object3D.call(this)
  17485. this.sid = window.number;//t.sid,
  17486. this.data = t,
  17487. this.options = e,
  17488. this.urls = new s(e.urlFiles),
  17489. this.isPublic = void 0 !== t.is_public && t.is_public,
  17490. //创建heroLocations
  17491. this.images = new _(this),
  17492. this.images.extend(t.images),
  17493. this.images.forEach((info)=>{
  17494. if(info.locations){
  17495. info.images = new _(this);
  17496. info.images.extend(info.locations)
  17497. }
  17498. })
  17499. this.heroLocations = []
  17500. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17501. this.outdoorPanoLocations = [],
  17502. this.floors = new d(this),
  17503. this.floorsEnabled = void 0 === e.floors || e.floors,
  17504. this.changingFloor = !1,
  17505. this.chunks = [],
  17506. this.panos = new A,
  17507. this.colliders = [],
  17508. this.loadPanosPromise = null,
  17509. this.loadMeshTexturesPromise = null,
  17510. this.auxDataPromise = null,
  17511. this.meshTexturesLoaded = !1,
  17512. this.meshTextures = [],
  17513. this.tags = {},
  17514. this.tagsShown = !1,
  17515. this.shouldShowtags = !1,
  17516. this.has360Views = !1,
  17517. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17518. this.supportedModes = {},
  17519. this.supportedModes[c.PANORAMA] = !0,
  17520. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17521. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17522. this.supportedModes[c.TRANSITIONING] = !0,
  17523. this.supportsTiles = this.configureTiling(),
  17524. // this.supportsVR = t.is_vr,
  17525. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17526. this.mode = c.DOLLHOUSE,
  17527. this.size = null,
  17528. this.center = null,
  17529. this.boundingBox = new o.Box3,
  17530. this.currentFloor = null,
  17531. this.allFloorsVisible = !0,
  17532. this.projectedPano0 = null,
  17533. this.projectedPano1 = null,
  17534. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17535. this.addFloor(new u(this,t,e.trim()))
  17536. }
  17537. .bind(this)),
  17538. this.waitQueue = [],
  17539. this.on("load", function(e) {
  17540. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17541. return !e.isLoadedCallback()
  17542. }),
  17543. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17544. }
  17545. .bind(this)),
  17546. this.setupCustomProperties()
  17547. this.hots = {};
  17548. }
  17549. function r() {
  17550. try {
  17551. var e = document.createElement("canvas")
  17552. , t = e.getContext("webgl");
  17553. t || (t = e.getContext("experimental-webgl"));
  17554. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17555. return i
  17556. } catch (e) {
  17557. return 0
  17558. }
  17559. }
  17560. var o = e("three")
  17561. , a = e("../util/ajax")
  17562. , s = e("../util/ModelUrls")
  17563. , l = e("../objects/BoundingTextureSkybox")
  17564. , c = e("../enum/Viewmode")
  17565. , h = e("../enum/RenderOrder")
  17566. , u = (e("../enum/AlignmentType"),
  17567. e("../objects/Floor"))
  17568. , d = e("./FloorCollection")
  17569. , p = e("../objects/Chunk")
  17570. , f = (e("../objects/Room"),
  17571. e("../objects/Snapshot"),
  17572. e("../label/Label"),
  17573. e("../util/math"),
  17574. e("../settings"))
  17575. ,ss = e("../shaders")
  17576. , g = e("../util/logger")
  17577. , m = e("../tag/tag")
  17578. , v = (e("../tag/tagManager"),
  17579. e("../objects/Panorama"))
  17580. , A = e("../util/PanoramaCollection")
  17581. , y = e("../loaders/ModelLoader")
  17582. , C = e("../loaders/ModelTextureLoader")
  17583. , I = e("../loaders/SweepDataLoader")
  17584. , E = e("../util/transitions")
  17585. , b = e("../util/common")
  17586. , es = e("../util/easing")
  17587. ,lerp = e("../util/lerp")
  17588. ,tex = e("../util/texture")
  17589. , w = e("./../util/browser")
  17590. , _ = e("./ImageCollection")
  17591. , T = e("./RoomCollection")
  17592. , x = e("./LabelCollection")
  17593. , S = e("./Chunks")
  17594. , M = e("./../util/showcase")
  17595. , R = e("../exception/BasicException")
  17596. , P = (e("../constants")
  17597. ,e("events").EventEmitter)
  17598. ,Hot = e("hot")
  17599. , O = new g(i);
  17600. n.prototype = Object.create(o.Object3D.prototype),
  17601. b.extend(n, P),
  17602. n.prototype.setupCustomProperties = function() {
  17603. var e = f.modelAlpha;
  17604. Object.defineProperty(this, "alpha", {
  17605. get: function() {
  17606. return e
  17607. },
  17608. set: function(t) {
  17609. e = t,
  17610. this.chunks.forEach(function(t) {
  17611. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17612. })
  17613. }
  17614. })
  17615. }
  17616. ,
  17617. n.prototype.configureTiling = function() {
  17618. var e = r();
  17619. if (e < 2048)
  17620. return !1;
  17621. O.warn("Max cube texture size: " + e);
  17622. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17623. var i = f.tiling.tilingFlagNames[t];
  17624. if ("1" === w.valueFromHash(i, null))
  17625. return !0;
  17626. if ("0" === w.valueFromHash(i, null))
  17627. return !1
  17628. }
  17629. //--------------------------------------------许钟文-------------------------------------------
  17630. //return true;
  17631. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17632. //--------------------------------------------e n d -------------------------------------------
  17633. }
  17634. ,
  17635. n.prototype.toggleAlpha = function() {
  17636. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17637. }
  17638. ,
  17639. n.prototype.load = function(e) {
  17640. var t = function() {
  17641. return $.when(this.loadPanos(), this.loadMesh())
  17642. }
  17643. , i = this.urls.init().then(t.bind(this));
  17644. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17645. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17646. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17647. }
  17648. ,
  17649. n.prototype.loadMesh = function() {
  17650. function e(e) {
  17651. O.error(e),
  17652. n.reject("loading-failed")
  17653. }
  17654. function t(e, t) {
  17655. n.notify(e, t)
  17656. }
  17657. function i(e, t) {
  17658. if (0 === e.length) {
  17659. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17660. r.supportedModes[c.DOLLHOUSE] = !1,
  17661. r.supportedModes[c.FLOORPLAN] = !1;
  17662. var i = new p({
  17663. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17664. });
  17665. i.material.visible = !1,
  17666. i.rotateX(-Math.PI / 2),
  17667. i.geometry.computeBoundingBox(),
  17668. e = [i]
  17669. }
  17670. e.forEach(function(e) {
  17671. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17672. r.addChunk(t, e)
  17673. }),
  17674. r.floors.sort(),
  17675. n.resolve(r)
  17676. }
  17677. var n = $.Deferred()
  17678. , r = this;
  17679. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17680. n.promise()
  17681. }
  17682. ,
  17683. n.prototype.loadMeshTextures = function() {
  17684. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17685. this.meshTexturesLoaded = !0
  17686. }
  17687. .bind(this)),
  17688. this.loadTexturesPromise)
  17689. }
  17690. ,
  17691. /* n.prototype.loadtags = function() {//xzw改
  17692. var e = $.Deferred();
  17693. if (!f.tags.enabled)
  17694. return e.resolve();
  17695. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17696. t = "data/" + this.sid + "/tags.json"
  17697. return a.get(t, {
  17698. responseType: "json",
  17699. auth: this.isPublic ? null : f.authorizationHeader
  17700. }).done(function(t) {
  17701. var i = 0
  17702. , n = 0;
  17703. for (var r in t) {
  17704. var o = t[r];
  17705. o.enabled && (n++,
  17706. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17707. i++))
  17708. }
  17709. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17710. e.resolve()
  17711. }
  17712. .bind(this)).fail(function() {
  17713. O.warn("Getting tags failed, not displaying tags."),
  17714. e.resolve()
  17715. }),
  17716. e
  17717. } */
  17718. n.prototype.shineHots = function(){ //xzw
  17719. E.trigger({
  17720. func: function(e) {
  17721. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17722. for(var i in this.hots){
  17723. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17724. }
  17725. }.bind(this),
  17726. cycling: true,
  17727. duration: 3000,
  17728. //easing: "easeInOutQuad",
  17729. name: "hotShine"
  17730. })
  17731. },
  17732. n.prototype.createHotItem = function(data, hots) {
  17733. var docFragment = document.createDocumentFragment();
  17734. var keyAry = Object.keys(data);
  17735. for(var i = 0; i < keyAry.length; i++){
  17736. var li = document.createElement('li');
  17737. var span = document.createElement('span');
  17738. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17739. // console.log(span.innerHTML);
  17740. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17741. li.appendChild(span);
  17742. docFragment.appendChild(li);
  17743. }
  17744. var ul = document.querySelector('#hotListContent ul');
  17745. ul.appendChild(docFragment);
  17746. console.log(docFragment);
  17747. }
  17748. n.prototype.loadOverlays = function(overlays){
  17749. var overlays = window.data2 && window.data2.overlays
  17750. overlays && overlays.forEach((info)=>{
  17751. /* if(info.sid == '1626674966708' || info.sid == '1626675083157'){
  17752. info.file = '';//共同src
  17753. } */
  17754. new Overlay(info)
  17755. })
  17756. Overlay.load()
  17757. }
  17758. n.prototype.loadhots = function() {//xzw
  17759. var e = $.Deferred();
  17760. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17761. return a.get(t, {
  17762. responseType: "json",
  17763. auth: this.isPublic ? null : f.authorizationHeader
  17764. }).done(function(t) {
  17765. window.data2 = t;
  17766. if(!t){
  17767. console.error("data2 is null")
  17768. }else{
  17769. g_data2 = hotMatcher(t);
  17770. this.hotsCount = 0;
  17771. /* for(var i in t.hots){
  17772. this.hotsCount ++;
  17773. this.hots[i] = new Hot(i, t.hots[i], this);
  17774. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  17775. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  17776. };
  17777. window.hotData = t.hots
  17778. t.hots && this.createHotItem(t.hots, this.hots); */
  17779. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17780. window.hotData = {}
  17781. if(t.hots){
  17782. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  17783. sids.forEach((sid)=>{
  17784. this.hotsCount++,
  17785. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  17786. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  17787. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  17788. window.hotData[sid] = t.hots[sid];
  17789. })
  17790. }
  17791. this.createHotItem(window.hotData, this.hots);
  17792. g_index = w.valueFromHash("m");
  17793. /* if(t.tourAudio){
  17794. g_tourAudio = new Audio;
  17795. g_tourAudio.loop = false;
  17796. g_tourAudio.addEventListener('ended', function () {
  17797. var ev = document.createEvent("MouseEvent");
  17798. ev.initEvent("tourAudioEnded",true,true);
  17799. window.dispatchEvent(ev);
  17800. });
  17801. }; */
  17802. }
  17803. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17804. /* var dataJsPromise = $.Deferred();
  17805. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17806. a.get(dataJsUrl,{
  17807. responseType: "json",
  17808. auth: this.isPublic ? null : f.authorizationHeader
  17809. }).done(function(data) {
  17810. window.hotData = data;
  17811. this.createHotItem(data, this.hots);
  17812. for(let i in this.hots){//add
  17813. data[i] && this.hots[i].initStyleImg(data[i]);
  17814. }
  17815. dataJsPromise.resolve();
  17816. }.bind(this)).fail(function(){
  17817. console.log('Data.js is empty');
  17818. dataJsPromise.resolve();
  17819. }) */
  17820. e.resolve();
  17821. }.bind(this)).fail(function() {
  17822. console.log('没有热点');
  17823. e.resolve()
  17824. }),
  17825. e
  17826. }
  17827. ,
  17828. n.prototype.loadPanos = function() {
  17829. if (this.loadPanosPromise)
  17830. return this.loadPanosPromise;
  17831. var e = new I(this);
  17832. return this.loadPanosPromise = e.load().then(function(e) {
  17833. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17834. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17835. else console.log(e.uuid)
  17836. }
  17837. .bind(this))),
  17838. this.panos.extend(e.map(function(e) {
  17839. return new v(this,e.uuid,e,this.supportsTiles)
  17840. }
  17841. .bind(this))),
  17842. this.panos.forEach(function(e) {
  17843. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17844. var i = this.panos.get(t);
  17845. i && this.panos.setNeighbour(e, i, !0)
  17846. }
  17847. .bind(this)),
  17848. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17849. }
  17850. .bind(this)),
  17851. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17852. this.supportedModes[c.PANORAMA] = !1),
  17853. $.when(this)
  17854. }
  17855. .bind(this)),
  17856. this.loadPanosPromise
  17857. }
  17858. ,
  17859. n.prototype.loadHighlightReel = function() {//xzw
  17860. var e = $.Deferred()
  17861. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17862. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17863. return a.get(t, {
  17864. responseType: "json",
  17865. auth: this.isPublic ? null : f.authorizationHeader
  17866. }).done(function(t) {
  17867. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17868. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17869. e.resolve()
  17870. }
  17871. .bind(this)).fail(function() {
  17872. O.warn("Getting highlight reel failed, no highlights available"),
  17873. e.resolve()
  17874. }),
  17875. e
  17876. }
  17877. ,
  17878. n.prototype.waitForLoad = function(e, t) {
  17879. t() || (this.waitQueue.push({
  17880. object: e,
  17881. isLoadedCallback: t
  17882. }),
  17883. 1 === this.waitQueue.length && this.emit("waiting"))
  17884. }
  17885. ,
  17886. n.prototype.hide = function() {
  17887. this.floors.hide()
  17888. }
  17889. ,
  17890. n.prototype.show = function() {
  17891. this.floors.show()
  17892. }
  17893. ,
  17894. n.prototype.floorNames = function() {
  17895. return this.floors.names()
  17896. }
  17897. ,
  17898. n.prototype.warpDestFloors = function(e, t) {
  17899. if (!e || this.floors.length !== e.length)
  17900. return void this.toggleAllFloors(!0);
  17901. var i = e.findIndex(function(e) {
  17902. return e
  17903. }
  17904. .bind(this));
  17905. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17906. }
  17907. ,
  17908. n.prototype.setFloor = function(e, t, i) {
  17909. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17910. this.allFloorsVisible = !1,
  17911. this._setFloor(e, t, i)
  17912. }
  17913. ,
  17914. n.prototype.toggleAllFloors = function(e) {
  17915. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17916. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17917. this._setFloor(this.currentFloor)
  17918. }
  17919. ,
  17920. n.prototype._setFloor = function(e, t, i) {
  17921. t = t || this.mode,
  17922. this.emit("floor.changed", e, t, this.currentFloor),
  17923. this.currentFloor = e;
  17924. var n;
  17925. if (t === c.PANORAMA) {
  17926. if (this.show(),
  17927. this.shouldShowtags && this.tagsShown)
  17928. for (n in this.tags)
  17929. this.tags[n].show(f.showFloorDuration)
  17930. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17931. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17932. }
  17933. .bind(this)),
  17934. this.shouldShowtags && this.tagsShown))
  17935. for (n in this.tags) {
  17936. var r = this.tags[n];
  17937. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17938. }
  17939. var o = this
  17940. , a = e;
  17941. E.start(function() {}, f.showFloorDelay, function() {
  17942. o.floors.forEach(function(e) {
  17943. e.chunks.forEach(function(t) {
  17944. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17945. })
  17946. })
  17947. }
  17948. .bind(this))
  17949. }
  17950. ,
  17951. n.prototype.toggleExplode = function() {
  17952. this.floors.toggleExplodeHorizontal()
  17953. }
  17954. ,
  17955. n.prototype.toggleExplodeUp = function() {
  17956. this.floors.toggleExplodeVertical()
  17957. }
  17958. ,
  17959. n.prototype.nextFloor = function(e) {
  17960. return this.floors.nextFloor(this.currentFloor, e)
  17961. }
  17962. ,
  17963. n.prototype.addFloor = function(e) {
  17964. this.floors.add(e)
  17965. }
  17966. ,
  17967. n.prototype.getFloorAtPoint = function(e) {
  17968. return this.floors.getFloorAtPoint(e)
  17969. }
  17970. ,
  17971. n.prototype.getTagBySid = function(e) {
  17972. return this.tags[e]
  17973. }
  17974. ,
  17975. n.prototype.addChunk = function(e, t) {
  17976. this.floors.getOrMakeFloor(e).addChunk(t),
  17977. this.chunks.push(t)
  17978. }
  17979. ,
  17980. n.prototype.setMode = function(e) {
  17981. if (!this.supportedModes[e])
  17982. throw new R("Mode not supported for this model: " + e);
  17983. this.mode = e;
  17984. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17985. this.chunks.forEach(function(t) {
  17986. t.setMode(e)
  17987. })
  17988. }
  17989. ,
  17990. n.prototype.build = function() {
  17991. this.heroLocations = this.images.getHeroLocations(this.panos);
  17992. var e = function() {
  17993. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17994. }
  17995. .bind(this)();
  17996. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17997. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17998. }
  17999. .bind(this)) || e,
  18000. null === this.heroImage && O.warn("No hero image defined."),
  18001. this.currentFloor = this.floors.last(),
  18002. this.floors.build(),
  18003. this.colliders = this.floors.reduce(function(e, t) {
  18004. return e.concat(t.collider.children)
  18005. }, []),
  18006. this.panos.forEach(function(e) {
  18007. e.build1(),
  18008. e.on("enter", function() {
  18009. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18010. }
  18011. .bind(this))
  18012. }
  18013. .bind(this)),
  18014. this.panos.forEach(function(e) {
  18015. e.build2()
  18016. }),
  18017. this.floors.forEach(function(e) {
  18018. this.boundingBox.union(e.boundingBox)
  18019. }
  18020. .bind(this)),
  18021. this.size = this.boundingBox.size(),
  18022. this.center = this.boundingBox.center(),
  18023. this.floors.forEach(function(e) {
  18024. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18025. }
  18026. .bind(this)),
  18027. this.panos.populate_path_graph(),
  18028. this.skybox = new l(this.boundingBox),
  18029. this.skybox.matrixWorldNeedsUpdate = !0,
  18030. this.add(this.skybox);
  18031. setTimeout(function(){
  18032. this.hotsCount && this.shineHots();
  18033. }.bind(this),1300);//xzw 热点开始闪烁
  18034. for (var t in this.tags)
  18035. this.tags[t].build();
  18036. this.createFloorLogo()
  18037. return O.debug("Done building model"),
  18038. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18039. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18040. this.buildRooms(),
  18041. this.labels.associateWithRooms(this.rooms),
  18042. $.when(this)
  18043. }
  18044. ,
  18045. n.prototype.createFloorLogo = function(){
  18046. console.log('createFloorLogo')
  18047. if(this.floorLogos || !settings.floorlogoURL)return;
  18048. var url = settings.floorlogoURL
  18049. var map = tex.load(url);//可以追加done
  18050. this.floorLogos = [];
  18051. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18052. var material = new o.MeshBasicMaterial({
  18053. opacity:0,
  18054. map:map,
  18055. side: o.DoubleSide,
  18056. transparent: !0,
  18057. depthWrite: !1,
  18058. depthTest:false//改 在chunk\skybox外也可看到
  18059. });
  18060. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18061. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18062. //logo.scale.set(s,s,s);
  18063. logo.position.set(0,-1.5,0);
  18064. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18065. logo.renderOrder = 100;//cover the videoSkybox
  18066. //logo.layers.set(0)
  18067. this.add(logo);
  18068. this.floorLogos.push(logo);
  18069. }
  18070. this.floorLogos[1].visible = false;
  18071. }
  18072. n.prototype.adjustfloorLogoHeight = function(o){
  18073. var h = player.currentPano.floorPosition.y + 0.01;
  18074. this.floorLogos[1].position.setY(h);
  18075. this.floorLogos[0].position.setY(h);
  18076. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18077. },
  18078. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18079. if(!this.floorLogos) return;
  18080. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18081. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18082. if(!o.dur){//立刻
  18083. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18084. this.floorLogos[o.index].material.opacity = o.opa;
  18085. }else{
  18086. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18087. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18088. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18089. }
  18090. },
  18091. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18092. var lastQ, lastP;
  18093. var equals = function(v1, v2, min){
  18094. return Math.abs(v1-v2) < min
  18095. }
  18096. var isSame = function(now, last, k){//如果和上次相同就不改变
  18097. if(!last)return false;
  18098. var R = k.sceneRenderer;
  18099. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18100. //暂时:
  18101. var min = 0.0008
  18102. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18103. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18104. return same;
  18105. }
  18106. return function(Q, k){
  18107. if(!Q)return;
  18108. /* if(Config.ifFish && window.lowFPS){
  18109. this.fLCompute++;
  18110. if(R.AFPS < 38){
  18111. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18112. else if(k.flying && k.fLCompute%2 !=1) return;
  18113. k.fLCompute %= 4;
  18114. }else if(R.AFPS < 45){
  18115. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18116. else if(k.flying && k.fLCompute%2 !=1) return;
  18117. k.fLCompute %= 6;
  18118. }else{
  18119. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18120. //else if(k.flying && k.fLCompute%2 !=1) return;
  18121. k.fLCompute %= 2;
  18122. }
  18123. } */
  18124. var sameQ, sameP, quaternion, visible;
  18125. for(var i=0;i<2;i++){
  18126. var logo = this.floorLogos[i];
  18127. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18128. visible = true;
  18129. }
  18130. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18131. var c = k.cameraControls.activeControl;
  18132. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18133. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18134. for(var i=0;i<2;i++){
  18135. var logo = this.floorLogos[i];
  18136. if(!sameQ){
  18137. if(!quaternion){
  18138. var a = new THREE.Vector3(0,0,-1);
  18139. a.applyQuaternion(Q);
  18140. a.setY(0);
  18141. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18142. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18143. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18144. quaternion.multiply(a);
  18145. }
  18146. logo.quaternion.copy(quaternion);
  18147. }
  18148. }
  18149. }
  18150. }()
  18151. n.prototype.loadLabels = function() {//xzw
  18152. this.labels = new x(this);
  18153. var e = $.Deferred();
  18154. //加载俯视图的标签 注释这个备注就会加载
  18155. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18156. window.MP_PREFETCHED_MODELDATA.model.player_options.showLabels ? this.showingLabels = true : '';
  18157. if (!this.showingLabels)
  18158. return e.resolve();
  18159. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18160. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18161. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18162. O.warn("Getting labels failed, not displaying labels."),
  18163. e.resolve()
  18164. }),
  18165. e
  18166. }
  18167. ,
  18168. n.prototype.buildRooms = function() {
  18169. this.rooms = new T(this),
  18170. this.rooms.createFromChunks(this.chunks),
  18171. this.rooms.calcRoomBoundaries()
  18172. }
  18173. ,
  18174. n.prototype.updateProjectedPanos = function() {
  18175. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18176. }
  18177. ,
  18178. n.prototype.setProjectedPanos = function(e, t, i) {
  18179. void 0 !== i && null !== i || (i = !0),
  18180. i = !!i,
  18181. this.projectedPano0 = e,
  18182. this.projectedPano1 = t,
  18183. this.skybox.material.setProjectedPanos(e, t, i),
  18184. this.chunks.forEach(function(n) {
  18185. n.materialInside.setProjectedPanos(e, t, i)
  18186. })
  18187. }
  18188. ,
  18189. n.prototype.setSide = function(e) {
  18190. this.floors.forEach(function(t) {
  18191. t.collider.material.side = e
  18192. })
  18193. }
  18194. ,
  18195. n.prototype.heroCount = function() {
  18196. return this.heroLocations ? this.heroLocations.length : 0
  18197. }
  18198. ,
  18199. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18200. if (e[0] < 0)
  18201. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18202. null;
  18203. if (this.heroCount() < 1)
  18204. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18205. null;
  18206. var t = this.heroLocations[e[0]];
  18207. if(t.heroLocations && e[1]!=void 0){
  18208. t = t.heroLocations[e[1]];
  18209. }
  18210. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18211. null) : t
  18212. }
  18213. ,
  18214. n.prototype.findPanoramicHero = function() {
  18215. for (var e in this.heroLocations)
  18216. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18217. return this.heroLocations[e];
  18218. return null
  18219. }
  18220. ,
  18221. n.prototype.listImagePanos = function() {
  18222. var e = []
  18223. , t = this;
  18224. return this.images.forEach(function(i) {
  18225. if (i.metadata && i.metadata.scan_id) {
  18226. var n = t.panos.get(i.metadata.scan_id);
  18227. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18228. }
  18229. }),
  18230. e
  18231. }
  18232. ,
  18233. n.prototype.fadePanoMarkers = function(e, t) {
  18234. this.panos.fadeMarkerOpacity(e, t)
  18235. }
  18236. ,
  18237. n.prototype.setSweepVisibility = function(e) {
  18238. this.panos.forEach(function(t) {
  18239. t.marker && (t.marker.visible = e)
  18240. })
  18241. }
  18242. ,
  18243. n.prototype.outsideAllowed = function() {
  18244. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18245. }
  18246. ,
  18247. t.exports = n
  18248. }
  18249. ).call(this, "/js/model/Model.js")
  18250. }
  18251. , {
  18252. "../constants": 8,
  18253. "../enum/AlignmentType": 17,
  18254. "../enum/RenderOrder": 42,
  18255. "../enum/Viewmode": 51,
  18256. "../exception/BasicException": 55,
  18257. "../label/Label": 90,
  18258. "../loaders/ModelLoader": 105,
  18259. "../loaders/ModelTextureLoader": 106,
  18260. "../loaders/SweepDataLoader": 107,
  18261. "../tag/tag": 123,
  18262. "../tag/tagManager": 124,
  18263. "../objects/BoundingTextureSkybox": 143,
  18264. "../objects/Chunk": 144,
  18265. "../objects/Floor": 146,
  18266. "../objects/Panorama": 148,
  18267. "../objects/Room": 150,
  18268. "../objects/Snapshot": 153,
  18269. "../settings": 166,
  18270. "../shaders": 167,
  18271. "../util/ModelUrls": 177,
  18272. "../util/PanoramaCollection": 178,
  18273. "../util/ajax": 181,
  18274. "../util/common": 185,
  18275. "../util/easing": 186,
  18276. "../util/lerp": 188,
  18277. "../util/logger": 189,
  18278. "../util/math": 190,
  18279. "../util/texture": 194,
  18280. "../util/transitions": 195,
  18281. "./../util/browser": 182,
  18282. "./../util/showcase": 193,
  18283. "./Chunks": 135,
  18284. "./FloorCollection": 136,
  18285. "./ImageCollection": 137,
  18286. "./LabelCollection": 138,
  18287. "./RoomCollection": 141,
  18288. events: 202,
  18289. three: 217,
  18290. "hot": "hot"
  18291. }],
  18292. 140: [function(e, t, i) {
  18293. "use strict";
  18294. function n() {
  18295. this.modelMap = {},
  18296. this.activeModel = null,
  18297. this.modelCount = 0,
  18298. this.tileDownloader = null,
  18299. this.panoRenderer = null
  18300. }
  18301. var r = (e("three"),
  18302. e("../util/common"))
  18303. , o = e("../exception/BasicException")
  18304. , a = e("../enum/ModelManagerEvents")
  18305. , s = e("../enum/PanoRendererEvents")
  18306. , l = e("events").EventEmitter;
  18307. n.prototype.init = function(e, t, i) {
  18308. this.tileDownloader = e,
  18309. this.panoRenderer = t,
  18310. this.qualityManager = i,
  18311. this.bindEvents()
  18312. }
  18313. ,
  18314. n.prototype.bindEvents = function() {
  18315. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18316. }
  18317. ,
  18318. n.prototype.onTileRendered = function(e, t, i, n) {}
  18319. ,
  18320. n.prototype.addModel = function(e) {
  18321. this.modelMap[e.sid] = e,
  18322. 0 === this.modelCount && this.activateModel(e.sid),
  18323. this.modelCount++,
  18324. this.emit(a.ModelAdded)
  18325. }
  18326. ,
  18327. n.prototype.getModel = function(e) {
  18328. return this.modelMap[e]
  18329. }
  18330. ,
  18331. n.prototype.activateModel = function(e) {
  18332. var t = this.modelMap[e];
  18333. if (!t)
  18334. throw new o("Tried to activate invalid model!");
  18335. var i = this.activeModel;
  18336. this.activeModel = t,
  18337. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18338. this.tileDownloader.setUrls(t.urls),
  18339. t.panos.forEach(function(e) {
  18340. e.attachToPanoRenderer(this.panoRenderer),
  18341. e.tileDownloader = this.tileDownloader,
  18342. e.qualityManager = this.qualityManager
  18343. }
  18344. .bind(this)),
  18345. this.emit(a.ActiveModelChanged, {
  18346. oldModel: i,
  18347. model: t
  18348. })
  18349. }
  18350. ,
  18351. n.prototype.getActiveModel = function() {
  18352. return this.activeModel
  18353. }
  18354. ,
  18355. r.extend(n, l),
  18356. t.exports = n
  18357. }
  18358. , {
  18359. "../enum/ModelManagerEvents": 33,
  18360. "../enum/PanoRendererEvents": 35,
  18361. "../exception/BasicException": 55,
  18362. "../util/common": 185,
  18363. events: 202,
  18364. three: 217
  18365. }],
  18366. 141: [function(e, t, i) {
  18367. (function(i) {
  18368. "use strict";
  18369. function n() {
  18370. s.call(this)
  18371. }
  18372. var r = e("../objects/Room")
  18373. , o = (e("../settings"),
  18374. e("../util/logger"))
  18375. , a = (e("../util/transitions"),
  18376. e("../util/easing"),
  18377. e("../util/common"))
  18378. , s = e("../util/IndexedCollection")
  18379. , l = e("./Chunks");
  18380. new o(i);
  18381. a.inherit(n, s),
  18382. n.prototype.getIndex = function(e) {
  18383. return e.roomId
  18384. }
  18385. ,
  18386. n.prototype.calcRoomBoundaries = function() {
  18387. this.forEach(function(e) {
  18388. e.calcBoundaries()
  18389. })
  18390. }
  18391. ,
  18392. n.prototype.createFromChunks = function(e) {
  18393. var t = {
  18394. floorId: -1,
  18395. roomId: -1
  18396. }
  18397. , i = {};
  18398. e.forEach(function(e) {
  18399. l.parseIdsFromChunkName(e.name, t);
  18400. var o = i[t.roomId];
  18401. if (!o) {
  18402. var a = n.generateRoomId(t.floorId, t.roomId);
  18403. o = new r(t.floorId,a),
  18404. this.add(o),
  18405. i[t.roomId] = o
  18406. }
  18407. o.addChunk(e)
  18408. }
  18409. .bind(this)),
  18410. this.calcRoomBoundaries()
  18411. }
  18412. ,
  18413. n.generateRoomId = function(e, t) {
  18414. return e + "_" + t
  18415. }
  18416. ,
  18417. t.exports = n
  18418. }
  18419. ).call(this, "/js/model/RoomCollection.js")
  18420. }
  18421. , {
  18422. "../objects/Room": 150,
  18423. "../settings": 166,
  18424. "../util/IndexedCollection": 175,
  18425. "../util/common": 185,
  18426. "../util/easing": 186,
  18427. "../util/logger": 189,
  18428. "../util/transitions": 195,
  18429. "./Chunks": 135
  18430. }],
  18431. 142: [function(e, t, i) {
  18432. "use strict";
  18433. function n(e, t, i) {
  18434. e = e.clone().expandByScalar(0.01);//改
  18435. var n = e.size()
  18436. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18437. o.boundingBox = e,
  18438. r.Mesh.call(this, o, t),
  18439. this.position.copy(e.center()),
  18440. this.frustumCulled = !1,
  18441. i && this.add(new r.WireframeHelper(this))
  18442. }
  18443. var r = e("three");
  18444. n.prototype = Object.create(r.Mesh.prototype),
  18445. n.prototype.constructor = n,
  18446. t.exports = n
  18447. }
  18448. , {
  18449. three: 217
  18450. }],
  18451. 143: [function(e, t, i) {
  18452. (function(i) {
  18453. "use strict";
  18454. function n(e) {
  18455. h.time("Computing a nice bounding cubemap");
  18456. var t = new a({
  18457. side: r.BackSide,
  18458. transparent: !0
  18459. });
  18460. t.uniforms.modelAlpha.value = 0,
  18461. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18462. this.renderOrder = l.boundingSkybox,
  18463. o.call(this, e, t),
  18464. h.timeEnd("Computing a nice bounding cubemap")
  18465. }
  18466. var r = e("three")
  18467. , o = (e("../enum/Viewmode"),
  18468. e("../shaders"),
  18469. e("./BoundingMesh"))
  18470. , a = e("../materials/ModelTextureMaterial")
  18471. , s = e("../settings")
  18472. , l = e("../enum/RenderOrder")
  18473. , c = e("../util/logger")
  18474. , h = new c(i);
  18475. n.prototype = Object.create(o.prototype),
  18476. n.prototype.constructor = n,
  18477. t.exports = n
  18478. }
  18479. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18480. }
  18481. , {
  18482. "../enum/RenderOrder": 42,
  18483. "../enum/Viewmode": 51,
  18484. "../materials/ModelTextureMaterial": 118,
  18485. "../settings": 166,
  18486. "../shaders": 167,
  18487. "../util/logger": 189,
  18488. "./BoundingMesh": 142,
  18489. three: 217
  18490. }],
  18491. 144: [function(e, t, i) {
  18492. "use strict";
  18493. function n(e) {
  18494. this.materialInside = new s({
  18495. side: r.DoubleSide
  18496. });
  18497. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18498. this.materialOutside = new r.RawShaderMaterial({
  18499. fragmentShader: o.modelOutside.fragmentShader,
  18500. vertexShader: o.modelOutside.vertexShader,
  18501. uniforms: t,
  18502. side: r.FrontSide,
  18503. name: "chunkOut"
  18504. }),
  18505. r.Mesh.call(this, e.geometry, this.materialInside),
  18506. this.name = e.name || "",
  18507. this.textureName = e.textureName,
  18508. this.meshUrl = e.meshUrl
  18509. }
  18510. var r = e("three")
  18511. , o = e("../shaders")
  18512. , a = e("../enum/Viewmode")
  18513. , s = e("../materials/ModelTextureMaterial");
  18514. n.prototype = Object.create(r.Mesh.prototype),
  18515. n.prototype.setTextureMap = function(e) {
  18516. this.materialInside.uniforms.map.value = e,
  18517. this.materialOutside.uniforms.map.value = e
  18518. }
  18519. ,
  18520. n.prototype.setMode = function(e) {
  18521. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18522. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18523. t.transparent = this.material.transparent,
  18524. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18525. this.material = t
  18526. }
  18527. ,
  18528. t.exports = n
  18529. }
  18530. , {
  18531. "../enum/Viewmode": 51,
  18532. "../materials/ModelTextureMaterial": 118,
  18533. "../shaders": 167,
  18534. three: 217
  18535. }],
  18536. 145: [function(e, t, i) {
  18537. "use strict";
  18538. function n(e) {
  18539. this.chunksize = e || 10,
  18540. this.chunks = {},
  18541. this.boundingBoxes = {},
  18542. this.children = [],
  18543. this.offset = new r.Vector3(0,.5,0),
  18544. this.material = new r.MeshBasicMaterial({
  18545. color: 16777215 * Math.random(),
  18546. side: r.DoubleSide
  18547. })
  18548. }
  18549. var r = e("three");
  18550. e("../enum/Viewmode");
  18551. n.prototype.add = function(e) {
  18552. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18553. m ? (t = m.position.array,
  18554. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18555. n = e.faces);
  18556. var v = new r.Vector3;
  18557. if (i)
  18558. for (o = 0,
  18559. a = i.length; o < a; o += 3) {
  18560. var A = 3 * i[o]
  18561. , y = 3 * i[o + 1]
  18562. , C = 3 * i[o + 2];
  18563. s = (t[A] + t[y] + t[C]) / 3,
  18564. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18565. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18566. h = Math.floor(s / this.chunksize),
  18567. u = Math.floor(l / this.chunksize),
  18568. d = Math.floor(c / this.chunksize),
  18569. p = h + "." + u + "." + d,
  18570. p in this.chunks ? (g = this.chunks[p],
  18571. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18572. f = this.boundingBoxes[p] = new r.Box3),
  18573. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18574. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18575. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18576. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18577. }
  18578. else
  18579. for (o = 0,
  18580. a = t.length; o < a; o += 9)
  18581. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18582. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18583. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18584. h = Math.floor(s / this.chunksize),
  18585. u = Math.floor(l / this.chunksize),
  18586. d = Math.floor(c / this.chunksize),
  18587. p = h + "." + u + "." + d,
  18588. p in this.chunks ? (g = this.chunks[p],
  18589. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18590. f = this.boundingBoxes[p] = new r.Box3),
  18591. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18592. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18593. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18594. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18595. }
  18596. ,
  18597. n.prototype.build = function() {
  18598. var e = new r.Object3D;
  18599. e.material = this.material;
  18600. for (var t in this.chunks) {
  18601. var i = this.chunks[t]
  18602. , n = new r.BufferGeometry;
  18603. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18604. n.boundingBox = this.boundingBoxes[t];
  18605. var o = new r.Mesh(n,this.material);
  18606. o.material.visible = !1,
  18607. e.add(o),
  18608. this.chunks[t] = []
  18609. }
  18610. return e
  18611. }
  18612. ,
  18613. t.exports = n
  18614. }
  18615. , {
  18616. "../enum/Viewmode": 51,
  18617. three: 217
  18618. }],
  18619. 146: [function(e, t, i) {
  18620. "use strict";
  18621. var r = e("three")
  18622. , o = e("../settings")
  18623. , a = e("../util/common")
  18624. , s = e("../util/lerp")
  18625. , l = e("./ChunkedCollider")
  18626. , c = e("../util/transitions")
  18627. , h = e("../util/easing")
  18628. , u = (e("../objects/Panorama"),
  18629. e("../enum/RenderOrder"))
  18630. , d = e("../localization/localize");
  18631. function n(e, t, i) {
  18632. r.Object3D.call(this),
  18633. this.model = e,
  18634. this.floorIndex = t,
  18635. this.lang = o.languageTag,
  18636. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18637. this.panos = [],
  18638. this.chunks = [],
  18639. this.colliderBuilder = new l(3),
  18640. this.collider = null,
  18641. this.center = null,
  18642. this.boundingBox = new r.Box3,
  18643. this.size = null,
  18644. this.hidden = !1,
  18645. this.conservativeBoundingBox = new r.Box3,
  18646. this.debugColor = 16777215 * Math.random(),
  18647. this.transition = null
  18648. }
  18649. n.prototype = Object.create(r.Object3D.prototype),
  18650. n.prototype.enter = function(e) {
  18651. this.model.setFloor(this, e)
  18652. }
  18653. ,
  18654. n.prototype.hide = function(e) {
  18655. if (!this.hidden || this.transition) {
  18656. this.chunks.forEach(function(e) {
  18657. e.material.transparent = !0
  18658. }),
  18659. c.cancel(this.transition);
  18660. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18661. , i = e ? 0 : o.hideFloorDelay / t;
  18662. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18663. this.hidden = !0
  18664. }
  18665. .bind(this), i, h.easeInOutQuad)
  18666. }
  18667. }
  18668. ,
  18669. n.prototype.show = function(e) {
  18670. if (this.hidden || this.transition) {
  18671. this.hidden = !1,
  18672. c.cancel(this.transition);
  18673. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18674. , i = e ? 0 : o.showFloorDelay / t;
  18675. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18676. this.hidden || this.chunks.forEach(function(e) {
  18677. e.material.transparent = !1
  18678. })
  18679. }
  18680. .bind(this), i, h.easeInOutQuad)
  18681. }
  18682. }
  18683. ,
  18684. n.prototype.toggle = function(e, t) {
  18685. e = void 0 === e ? this.hidden : e,
  18686. e ? this.show(t) : this.hide(t)
  18687. }
  18688. ,
  18689. n.prototype.containsPoint = function(e) {
  18690. return this.collider.children.some(function(t) {
  18691. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18692. t.geometry.boundingBox.containsPoint(e)
  18693. })
  18694. }
  18695. ,
  18696. n.prototype.distanceToPoint = function(e) {
  18697. var t = null
  18698. , i = 1 / 0;
  18699. return this.collider.children.forEach(function(n) {
  18700. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18701. var r = n.geometry.boundingBox.distanceToPoint(e);
  18702. (!t || i > r) && (i = r,
  18703. t = n)
  18704. }),
  18705. i
  18706. }
  18707. ,
  18708. n.prototype.addChunk = function(e) {
  18709. e.renderOrder = u.ghostFloor,
  18710. this.add(e),
  18711. this.chunks.push(e),
  18712. this.boundingBox.union(e.geometry.boundingBox),
  18713. this.size = this.boundingBox.size(),
  18714. this.colliderBuilder.add(e.geometry)
  18715. }
  18716. ,
  18717. n.prototype.addPano = function(e) {
  18718. this.panos.push(e),
  18719. this.add(e.skyboxMesh),
  18720. e.marker && this.add(e.marker);
  18721. var t = new r.Vector3(1,1,1)
  18722. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18723. this.boundingBox.union(i)
  18724. }
  18725. ,
  18726. n.prototype.build = function() {
  18727. this.collider = this.colliderBuilder.build(!0),
  18728. this.add(this.collider),
  18729. this.center = this.boundingBox.center(),
  18730. this.conservativeBoundingBox.copy(this.boundingBox),
  18731. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18732. return e.geometry.boundingBox.min.y
  18733. }), 5),
  18734. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18735. return e.geometry.boundingBox.max.y
  18736. }), 5),
  18737. this.colliderBuilder = null
  18738. }
  18739. ,
  18740. n.prototype.toShortString = function() {
  18741. return a.nth(this.floorIndex + 1)
  18742. }
  18743. ,
  18744. n.prototype.toString = function() {
  18745. return this.name
  18746. }
  18747. ,
  18748. t.exports = n
  18749. }
  18750. , {
  18751. "../enum/RenderOrder": 42,
  18752. "../localization/localize": 108,
  18753. "./strings-cn-CN": 109,
  18754. "../objects/Panorama": 148,
  18755. "../settings": 166,
  18756. "../util/common": 185,
  18757. "../util/easing": 186,
  18758. "../util/lerp": 188,
  18759. "../util/transitions": 195,
  18760. "./ChunkedCollider": 145,
  18761. three: 217
  18762. }],
  18763. 147: [function(e, t, i) {
  18764. "use strict";
  18765. function n(e) {
  18766. this.player = e,
  18767. this.obj3d = null,
  18768. this.UP = new r.Vector3(0,1,0)
  18769. }
  18770. var r = e("three")
  18771. , o = e("../settings");
  18772. n.prototype.prefs = {
  18773. linewidth: 3,
  18774. height: .07,
  18775. opacity: .45,
  18776. endScale: .05
  18777. },
  18778. n.prototype.discard = function() {
  18779. if (this.obj3d) {
  18780. var e = this.obj3d.parent;
  18781. e && e.remove(this.obj3d)
  18782. }
  18783. this.obj3d = null
  18784. }
  18785. ,
  18786. n.prototype.draw = function() {
  18787. if (this.discard(),
  18788. o.showNeighbors) {
  18789. var e = this.player.currentPano.floor;
  18790. this.obj3d = new r.Object3D;
  18791. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18792. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18793. i.y += this.prefs.height;
  18794. var n = .1525
  18795. , a = .127
  18796. , s = .0127
  18797. , l = .1
  18798. , c = .19
  18799. , h = .2032
  18800. , u = .2286
  18801. , d = .255
  18802. , p = new r.Matrix4;
  18803. for (var f in t)
  18804. if (t[f]) {
  18805. var g = this.player.model.panos.get(f)
  18806. , m = (g.position.clone().sub(this.player.model.position),
  18807. g.position.clone().sub(g.floorPosition))
  18808. , v = g.floorPosition.clone().sub(this.player.model.position);
  18809. v.y += this.prefs.height;
  18810. var A = new r.Geometry;
  18811. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18812. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18813. p.identity().setPosition(m),
  18814. A.applyMatrix(p),
  18815. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18816. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18817. p.lookAt(v, i, this.UP).setPosition(v),
  18818. A.applyMatrix(p),
  18819. A.vertices.push(v, i);
  18820. var y = new r.Line(A,new r.LineBasicMaterial({
  18821. color: g.debugColor.getHex(),
  18822. transparent: !0,
  18823. opacity: this.prefs.opacity,
  18824. depthWrite: !1,
  18825. name: "sLine" + f,
  18826. linewidth: this.prefs.linewidth
  18827. }));
  18828. this.obj3d.add(y)
  18829. }
  18830. e.add(this.obj3d)
  18831. }
  18832. }
  18833. ,
  18834. n.prototype.update = function() {
  18835. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18836. }
  18837. ,
  18838. t.exports = n
  18839. }
  18840. , {
  18841. "../settings": 166,
  18842. three: 217
  18843. }],
  18844. 148: [function(e, t, i) {
  18845. (function(i) {
  18846. "use strict";
  18847. function n(e, t, i, n) {
  18848. this.model = e,
  18849. this.id = t,
  18850. this.alignmentType = i.alignmentType || l.ALIGNED,
  18851. this.neighbourUUIDs = i.neighbours || null,
  18852. this.neighbourPanos = null,
  18853. this.floor = null,
  18854. this.floorIndex = i.floor,
  18855. this.failedLoadingAt = 0,
  18856. this.maxLoadRetries = 4,
  18857. this.origin = i.position.clone(),
  18858. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18859. this.quaternion = i.quaternion.clone(),
  18860. this.skyboxMesh = new r.Mesh(E),
  18861. this.skyboxMesh.position.copy(this.position),
  18862. this.skyboxMesh.quaternion.copy(this.quaternion),
  18863. this.skyboxMesh.name = "skybox",
  18864. this.skyboxMesh.visible = !1,
  18865. this.skyboxMesh.updateMatrix(),
  18866. this.skyboxMesh.updateMatrixWorld(),
  18867. this.marker = null,
  18868. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  18869. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18870. map: w,
  18871. side: r.DoubleSide,
  18872. opacity: 0,
  18873. transparent: !0,
  18874. depthWrite: !1
  18875. })),
  18876. this.marker.visible = this.showFloorMarker,
  18877. this.marker.renderOrder = s.panoMarker,
  18878. this.marker.name = "marker",
  18879. this.marker.pano = this,
  18880. this.marker.layers.set(v.PANOMARKERS),
  18881. this.marker.updateMatrixWorld(),
  18882. a.colorMarkerOnLoad && this.on("load", function() {
  18883. this.marker.material.color.set(65280)
  18884. })),
  18885. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18886. this.floorPosition = i.puck ? i.puck.clone() : null,
  18887. this.tiled = n,
  18888. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18889. this.solidSkybox.flipY = !1,
  18890. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18891. this.solidSkybox.magFilter = r.LinearFilter,
  18892. this.solidSkybox.generateMipmaps = !1)),
  18893. this.zoomed = !1,
  18894. this.panoRenderer = null,
  18895. this.qualityManager = null,
  18896. this.tileDownloader = null,
  18897. this.tiledPanoRenderTarget = null,
  18898. this.minimumTiledPanoLoaded = !1,
  18899. this.highestPartialTileRenderOpCompleted = 0,
  18900. this.highestFullTileRenderOpCompleted = 0,
  18901. this.shouldRedrawOnBaseLoaded = !1,
  18902. this.lockUntilRenderingComplete = !1,
  18903. a.colorMarkerOnLoad && this.on("load", function() {
  18904. this.marker.material.color.set(65280)
  18905. });
  18906. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18907. var e = new r.TextureLoader;
  18908. e.setCrossOrigin(!0);
  18909. var g = e.load("images/texture.jpg");
  18910. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18911. color: 16777215,
  18912. transparent: !0,
  18913. opacity: .75,
  18914. map: g
  18915. })),
  18916. this.vrMarker.boluoType = "vr",
  18917. this.vrMarker.position.z = 1,
  18918. this.vrMarker.enabled = !0,
  18919. this.vrMarker.visible = !1,
  18920. window.vrMarkers = window.vrMarkers || [],
  18921. window.vrMarkers.push(this.vrMarker),
  18922. this.marker && this.marker.add(this.vrMarker),
  18923. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18924. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18925. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18926. this.adjustAngleEnable) {
  18927. var i = new r.Quaternion;
  18928. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18929. this.skyboxMesh.quaternion.multiply(i);
  18930. var m = new r.Quaternion;
  18931. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18932. this.skyboxMesh.quaternion.multiply(m);
  18933. var n = new r.Quaternion;
  18934. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18935. this.skyboxMesh.quaternion.multiply(n),
  18936. this.skyboxMesh.updateMatrix(),
  18937. this.skyboxMesh.updateMatrixWorld(),
  18938. this.model.updateProjectedPanos()
  18939. }
  18940. /**************************************************************************************************************************************/
  18941. }
  18942. var r = e("three")
  18943. , o = e("../util/logger")
  18944. , a = e("../settings")
  18945. , s = (e("../enum/Viewmode"),
  18946. e("../enum/RenderOrder"))
  18947. , l = e("../enum/AlignmentType")
  18948. , c = (e("../util/common"),
  18949. e("../util/transitions"))
  18950. , h = e("../util/lerp")
  18951. , u = e("../util/ajax")
  18952. , d = e("../util/texture")
  18953. , p = e("../util/panorama")
  18954. , f = (e("../enum/TileDownloaderEvents"),
  18955. e("../enum/PanoramaEvents"))
  18956. , g = e("../enum/PanoRendererEvents")
  18957. , m = e("../enum/PanoSizeClass")
  18958. , v = e("../enum/RenderLayers")
  18959. , A = (e("../scene/SceneRenderer"),
  18960. e("../enum/GLCubeFaces"),
  18961. e("../exception/BasicException"))
  18962. , y = e("../tile/TileUtils")
  18963. , C = e("events").EventEmitter
  18964. , I = new o(i)
  18965. , E = new r.SphereBufferGeometry(.1)
  18966. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18967. , w = d.load("./static/images/marker-256x256.png");
  18968. n.prototype = Object.create(C.prototype),
  18969. n.prototype.enter = function() {
  18970. var e = null;
  18971. return function() {
  18972. this.setZoomed(!1),
  18973. this.emit("enter", {
  18974. oldPano: e,
  18975. newPano: this
  18976. }),
  18977. e = this
  18978. }
  18979. }(),
  18980. n.prototype.exit = function() {
  18981. this.tiled ? (this.clearWaitDeferreds(),
  18982. this.minimumTiledPanoLoaded = !1,
  18983. this.tiledPanoRenderTarget = null,
  18984. this.setZoomed(!1),
  18985. this.panoRenderer.deactivateTiledPano(this),
  18986. this.highestPartialTileRenderOpCompleted = 0,
  18987. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18988. this.solidSkybox.loaded = !1,
  18989. this.solidSkybox.version = 0),
  18990. this.emit("exit")
  18991. }
  18992. ,
  18993. n.prototype.hoverOn = function(e) {
  18994. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18995. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18996. }
  18997. ,
  18998. n.prototype.hoverOff = function(e) {
  18999. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19000. }
  19001. ,
  19002. n.prototype.build1 = function() {
  19003. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19004. this.floor.addPano(this),
  19005. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19006. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19007. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19008. }
  19009. ,
  19010. n.prototype.build2 = function() {
  19011. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19012. this.height = this.position.distanceTo(this.floorPosition),
  19013. this.placeMarker()
  19014. }
  19015. ,
  19016. n.prototype.interpolateFloorPosition = function() {
  19017. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19018. return !!e.floorPosition
  19019. }).sort(function(e, t) {
  19020. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19021. }
  19022. .bind(this))
  19023. , t = this.position.clone();
  19024. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19025. t
  19026. }
  19027. ,
  19028. n.prototype.raycastFloorPosition = function() {
  19029. I.warn("Performance warning: Raycasting to find floor position");
  19030. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19031. , t = e.intersectObjects(this.model.colliders);
  19032. return t.length ? t[0].point : null
  19033. }
  19034. ,
  19035. n.prototype.raycastToFindFloor = function() {
  19036. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19037. return function() {
  19038. I.warn("Performance warning: Raycasting to find floor index");
  19039. for (var t = 0; t < e.length; t++) {
  19040. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19041. , n = i.intersectObjects(this.model.colliders);
  19042. if (n.length)
  19043. return n[0].object.parent.parent
  19044. }
  19045. return null
  19046. }
  19047. }(),
  19048. n.prototype.placeMarker = function() {
  19049. this.marker && (this.marker.position.copy(this.floorPosition),
  19050. this.marker.position.y += .05,
  19051. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19052. }
  19053. ,
  19054. n.prototype.translate = function(e) {
  19055. this.position.add(e),
  19056. this.floorPosition.add(e)
  19057. }
  19058. ,
  19059. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19060. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19061. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19062. }
  19063. ,
  19064. n.prototype.attachToPanoRenderer = function(e) {
  19065. this.panoRenderer = e,
  19066. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19067. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19068. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19069. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19070. }
  19071. ;
  19072. var _ = {};
  19073. n.prototype.getWaitDeferred = function(e) {
  19074. var t = _[this.id];
  19075. t || (t = {},
  19076. _[this.id] = t);
  19077. var i = t[e];
  19078. return i || (i = {
  19079. deferred: $.Deferred(),
  19080. active: !1
  19081. },
  19082. t[e] = i),
  19083. i
  19084. }
  19085. ,
  19086. n.prototype.resetWaitDeferred = function(e) {
  19087. var t = this.getWaitDeferred(e);
  19088. t.active = !1,
  19089. t.deferred = $.Deferred()
  19090. }
  19091. ,
  19092. n.prototype.clearWaitDeferreds = function() {
  19093. var e = _[this.id];
  19094. e || (e = {},
  19095. _[this.id] = e);
  19096. for (var t in e)
  19097. if (e.hasOwnProperty(t)) {
  19098. var i = e[t];
  19099. i.active = !1,
  19100. i.deferred = $.Deferred()
  19101. }
  19102. }
  19103. ,
  19104. n.prototype.loadTiledPano = function() {
  19105. var e = (new r.Vector3,
  19106. [])
  19107. , t = [];
  19108. return function(i, n, r, o, a, s) {
  19109. null !== o && void 0 !== o || (o = !0),
  19110. null !== a && void 0 !== a || (a = !0);
  19111. var l = this.getWaitDeferred(i)
  19112. , c = l.deferred
  19113. , h = null
  19114. , u = null;
  19115. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19116. u = r.vFov)),
  19117. !this.isLoaded(i)) {
  19118. if (!l.active) {
  19119. if (l.active = !0,
  19120. r) {
  19121. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19122. e[this.id + ":" + i] = {
  19123. tileCount: 0,
  19124. targetTileCount: d
  19125. },
  19126. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19127. }
  19128. t[this.id] || (t[this.id] = !0,
  19129. this.on(f.LoadComplete, function(e, t) {
  19130. var i = this.getWaitDeferred(e).deferred;
  19131. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19132. this.resetWaitDeferred(e))
  19133. }
  19134. .bind(this)),
  19135. this.on(f.LoadFailed, function(e) {
  19136. var t = this.getWaitDeferred(e).deferred;
  19137. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19138. this.resetWaitDeferred(e))
  19139. }
  19140. .bind(this)),
  19141. this.on(f.TileLoaded, function(t, i, n) {
  19142. var r = this.getWaitDeferred(t).deferred;
  19143. if (r && "pending" === r.state()) {
  19144. r.notify(t, i, n);
  19145. var o = e[this.id + ":" + t];
  19146. o && (o.tileCount++,
  19147. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19148. r.resolve(t, n),
  19149. this.resetWaitDeferred(t)))
  19150. }
  19151. }
  19152. .bind(this)))
  19153. }
  19154. this.tileDownloader.clearForceQueue(),
  19155. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19156. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19157. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19158. }
  19159. return c.promise()
  19160. }
  19161. }(),
  19162. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19163. if (e === this.id) {
  19164. var n = this.qualityManager.getPanoSize(m.BASE);
  19165. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19166. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19167. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19168. }
  19169. }
  19170. ,
  19171. n.prototype.onTileRendered = function(e, t, i, n) {
  19172. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19173. }
  19174. ,
  19175. n.prototype.onPanoRendered = function(e, t, i, n) {
  19176. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19177. this.updateSkyboxForZoomLevel(),
  19178. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19179. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19180. this.emit("load", t),
  19181. this.model.emit("load", this),
  19182. this.emit(f.LoadComplete, t, i))
  19183. }
  19184. ,
  19185. n.prototype.setZoomed = function(e) {
  19186. this.zoomed = e,
  19187. this.updateSkyboxForZoomLevel()
  19188. }
  19189. ,
  19190. n.prototype.ensureSkyboxReadyForRender = function() {
  19191. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19192. this.solidSkybox.loaded = !0)
  19193. }
  19194. ,
  19195. n.prototype.updateSkyboxForZoomLevel = function() {
  19196. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19197. }
  19198. ,
  19199. n.prototype.getSkyboxTexture = function() {
  19200. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19201. }
  19202. ,
  19203. n.prototype.onTileRenderFail = function(e, t, i) {
  19204. e === this.id && this.emit(f.LoadFailed, t)
  19205. }
  19206. ,
  19207. n.prototype.isLoaded = function(e) {
  19208. if (this.tiled) {
  19209. if (e && "string" == typeof e)
  19210. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19211. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19212. }
  19213. if (e && "number" == typeof e)
  19214. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19215. return !!this.solidSkybox.high || e in this.solidSkybox
  19216. }
  19217. ,
  19218. n.prototype.loadCube = function(e) {
  19219. if (this.isLoaded(e))
  19220. return I.info("Skipping load of pano, already loaded"),
  19221. $.when();
  19222. this.emit("loading", e),
  19223. this.model.emit("loading", this);
  19224. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19225. , i = t.filter(function(e) {
  19226. return !e
  19227. });
  19228. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19229. e = "high",
  19230. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19231. var n = 0
  19232. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19233. return u.getImage(t[i])
  19234. }
  19235. .bind(this));
  19236. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19237. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19238. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19239. this.solidSkybox.low = null),
  19240. this.solidSkybox.needsUpdate = !0,
  19241. this.emit("load", e),
  19242. this.model.emit("load", this),
  19243. this
  19244. }
  19245. .bind(this), function() {
  19246. I.error("Downloading cubemap for pano", this.id, "failed"),
  19247. this.failedLoadingAt = Date.now()
  19248. }
  19249. .bind(this), function() {
  19250. return $.when(++n, 6)
  19251. })
  19252. }
  19253. ,
  19254. n.raycastsSkipped = 0,
  19255. n.raycastsDone = 0,
  19256. n.prototype.findNeighourPanos = function() {
  19257. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19258. this.model.panos.forEach(function(e) {
  19259. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19260. var t = this.position.distanceTo(e.position);
  19261. if (t > a.panoramaNeighbourMaxDistance)
  19262. return this.model.panos.setNeighbour(this, e, !1),
  19263. void n.raycastsSkipped++;
  19264. var i = e.position.clone().sub(this.position).normalize()
  19265. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19266. , s = o.intersectObjects(this.model.colliders);
  19267. n.raycastsDone++,
  19268. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19269. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19270. }
  19271. }
  19272. .bind(this)),
  19273. this.model.panos.neighbourMap[this.id]
  19274. }
  19275. ,
  19276. n.prototype.worldPosition = function() {
  19277. return this.position
  19278. }
  19279. ,
  19280. n.prototype.addTextSprite = function(e, t) {
  19281. this.removeTextSprite();
  19282. var i = document.createElement("canvas")
  19283. , n = i.getContext("2d");
  19284. i.width = 256,
  19285. i.height = 256;
  19286. var o = "Arial"
  19287. , a = 60;
  19288. n.font = "bold " + a + "px " + o,
  19289. n.fillStyle = "white";
  19290. var s = n.measureText(e).width;
  19291. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19292. var l = new r.Texture(i);
  19293. l.needsUpdate = !0;
  19294. var c = new r.SpriteMaterial({
  19295. map: l,
  19296. color: t || 16428055
  19297. });
  19298. this.text3d = new r.Sprite(c),
  19299. this.text3d.position.copy(this.skyboxMesh.position),
  19300. this.floor.add(this.text3d)
  19301. }
  19302. ,
  19303. n.prototype.removeTextSprite = function() {
  19304. this.text3d && (this.floor.remove(this.text3d),
  19305. this.text3d = null)
  19306. }
  19307. ,
  19308. n.prototype.isAligned = function() {
  19309. return this.alignmentType === l.ALIGNED
  19310. }
  19311. ,
  19312. n.filters = {
  19313. inDirection: function(e, t, i) {
  19314. return function(n) {
  19315. var r = n.position.clone().sub(e).normalize();
  19316. return r.dot(t) > i
  19317. }
  19318. },
  19319. inFloorDirection: function(e, t, i) {
  19320. return function(n) {
  19321. var r = n.floorPosition.clone().sub(e).normalize();
  19322. return r.dot(t) > i
  19323. }
  19324. },
  19325. inPanoDirection: function(e, t, i) {
  19326. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19327. function(n) {
  19328. var r = n.floorPosition.clone().sub(e).normalize()
  19329. , o = n.position.clone().sub(e).normalize();
  19330. return r.dot(t) > i || o.dot(t) > i
  19331. }
  19332. },
  19333. atFloor: function(e) {
  19334. return function(t) {
  19335. return !e || t.floor === e
  19336. }
  19337. },
  19338. not: function(e) {
  19339. return function(t) {
  19340. return t !== e
  19341. }
  19342. },
  19343. notIn: function(e) {
  19344. return function(t) {
  19345. return e.indexOf(t) === -1
  19346. }
  19347. },
  19348. isLoaded: function() {
  19349. return function(e) {
  19350. return e.isLoaded()
  19351. }
  19352. },
  19353. isNotLoaded: function() {
  19354. return function(e) {
  19355. return !e.isLoaded()
  19356. }
  19357. },
  19358. isCloseEnoughTo: function(e, t) {
  19359. return function(i) {
  19360. return e.distanceTo(i.floorPosition) < t
  19361. }
  19362. },
  19363. hasMinimumHeightDifferenceTo: function(e, t) {
  19364. return function(i) {
  19365. return Math.abs(i.position.y - e.y) > t
  19366. }
  19367. },
  19368. isNotBehindNormal: function(e, t) {
  19369. var i = new r.Vector3;
  19370. return t = t.clone(),
  19371. function(n) {
  19372. var r = i.copy(n.position).sub(e).normalize();
  19373. return r.dot(t) > 0
  19374. }
  19375. },
  19376. isNeighbourPanoTo: function(e) {
  19377. return function(t) {
  19378. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19379. }
  19380. },
  19381. isNeighbourOfNeighbourTo: function(e) {
  19382. return function(t) {
  19383. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19384. var n = e.model.panos.get(i);
  19385. return !!n && n.neighbourPanos[t.id]
  19386. })
  19387. }
  19388. },
  19389. isNotRecentlyFailed: function(e) {
  19390. return function(t) {
  19391. return Date.now() - t.failedLoadingAt > e
  19392. }
  19393. },
  19394. isOnVisibleFloor: function() {
  19395. return function(e) {
  19396. return !e.floor.hidden
  19397. }
  19398. },
  19399. isPanoAligned: function() {
  19400. return function(e) {
  19401. return e.isAligned()
  19402. }
  19403. }
  19404. },
  19405. n.sortFunctions = {
  19406. distanceToPoint: function(e) {
  19407. return function(t, i) {
  19408. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19409. }
  19410. },
  19411. floorDistanceToPoint: function(e) {
  19412. return function(t, i) {
  19413. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19414. }
  19415. },
  19416. choose: function(e) {
  19417. return function(t, i) {
  19418. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19419. }
  19420. }
  19421. },
  19422. n.scoreFunctions = {
  19423. distance: function(e, t) {
  19424. return t = t || a.navigation.distanceFactor,
  19425. function(i) {
  19426. return e ? e.position.distanceTo(i.position) * t : 0
  19427. }
  19428. },
  19429. distanceSquared: function(e, t) {
  19430. return t = t || a.navigation.distanceFactor,
  19431. function(i) {
  19432. return e ? e.position.distanceToSquared(i.position) * t : 0
  19433. }
  19434. },
  19435. direction: function(e, t) {
  19436. return function(i) {
  19437. var n = i.position.clone().sub(e).normalize();
  19438. return n.dot(t) * a.navigation.directionFactor
  19439. }
  19440. },
  19441. angle: function(e, t) {
  19442. return function(i) {
  19443. var n = i.position.clone().sub(e).normalize();
  19444. return n.angleTo(t) * a.navigation.angleFactor
  19445. }
  19446. },
  19447. inFieldOfView: function(e, t) {
  19448. return function(i) {
  19449. var n = i.position.clone().sub(e).normalize();
  19450. return n.dot(t) > .75 ? 10 : -1
  19451. }
  19452. },
  19453. optionality: function(e) {
  19454. return function(t) {
  19455. var i = t.neighbourUUIDs.filter(function(t) {
  19456. return !(t in e.neighbourUUIDs) && t !== e.id
  19457. });
  19458. return i.length * a.navigation.optionalityFactor
  19459. }
  19460. },
  19461. penalizeHeightDifferenceUnder: function(e, t) {
  19462. return function(i) {
  19463. return e.y - i.position.y < t ? -20 : 0
  19464. }
  19465. }
  19466. },
  19467. t.exports = n
  19468. }
  19469. ).call(this, "/js/objects/Panorama.js")
  19470. }
  19471. , {
  19472. "../enum/AlignmentType": 17,
  19473. "../enum/GLCubeFaces": 25,
  19474. "../enum/PanoRendererEvents": 35,
  19475. "../enum/PanoSizeClass": 36,
  19476. "../enum/PanoramaEvents": 37,
  19477. "../enum/RenderLayers": 41,
  19478. "../enum/RenderOrder": 42,
  19479. "../enum/TileDownloaderEvents": 45,
  19480. "../enum/Viewmode": 51,
  19481. "../exception/BasicException": 55,
  19482. "../scene/SceneRenderer": 158,
  19483. "../settings": 166,
  19484. "../tile/TileUtils": 174,
  19485. "../util/ajax": 181,
  19486. "../util/common": 185,
  19487. "../util/lerp": 188,
  19488. "../util/logger": 189,
  19489. "../util/panorama": 191,
  19490. "../util/texture": 194,
  19491. "../util/transitions": 195,
  19492. events: 202,
  19493. three: 217
  19494. }],
  19495. 149: [function(e, t, i) {
  19496. "use strict";
  19497. function n(e) {
  19498. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19499. t.map.value = d,
  19500. t.opacity.value = 0,
  19501. t.color.value.set(o.reticuleColor),
  19502. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19503. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19504. side: r.DoubleSide,
  19505. depthWrite: !1,
  19506. depthTest: !1,
  19507. transparent: !0,
  19508. vertexShader: c.waypoint.vertexShader,
  19509. fragmentShader: c.waypoint.fragmentShader,
  19510. uniforms: t,
  19511. name: "waypoint",
  19512. opacity: 0,
  19513. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19514. })),
  19515. this.layers.set(h.RETICULE),
  19516. this.renderOrder = u.reticule,
  19517. this.player = e,
  19518. this.direction = new r.Vector3,
  19519. this.hidden = !0,
  19520. this.mouseLastMoveTime = Date.now()
  19521. }
  19522. var r = e("three")
  19523. , o = e("../settings")
  19524. , a = e("../util/transitions")
  19525. , s = e("../util/texture")
  19526. , l = e("../util/lerp")
  19527. , c = e("../shaders")
  19528. , h = e("../enum/RenderLayers")
  19529. , u = e("../enum/RenderOrder")
  19530. , d = s.load("./static/images/reticule-256x256.png");
  19531. n.prototype = Object.create(r.Mesh.prototype),
  19532. n.prototype.move = function(e, t, i) {
  19533. this.hidden = i,
  19534. this.mouseLastMoveTime = Date.now()
  19535. }
  19536. ,
  19537. n.prototype.hide = function() {
  19538. this.hidden || (this.hidden = !0,
  19539. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19540. }
  19541. ,
  19542. n.prototype.show = function() {
  19543. this.hidden = !1,
  19544. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19545. }
  19546. ,
  19547. n.prototype.update = function() {
  19548. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19549. }
  19550. ,
  19551. n.prototype.updatePosition = function(e, t) {
  19552. if (!this.hidden) {
  19553. if (!t)
  19554. return this.hide();
  19555. var i = t.point
  19556. , n = e.distanceTo(i)
  19557. , r = 1 + .01 * n;
  19558. n < 1 && (r -= 1 - n),
  19559. this.show(),
  19560. this.scale.set(r, r, r),
  19561. this.direction = this.direction.multiplyScalar(.8),
  19562. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19563. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19564. this.lookAt(this.position.clone().add(this.direction))
  19565. }
  19566. }
  19567. ,
  19568. n.prototype.writeAstag = function() {
  19569. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19570. , t = new Date;
  19571. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19572. var i = {
  19573. enabled: !0,
  19574. version: "0",
  19575. created: t.toISOString(),
  19576. created_by: "APITest",
  19577. position: this.position.clone(),
  19578. stem: {
  19579. enabled: o.tags.pole.enabled,
  19580. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19581. },
  19582. label: "tag " + this.tagCount,
  19583. description: "Description " + e,
  19584. floor: function(e) {
  19585. if (e.currentFloor) {
  19586. var t = e.floors.indexOf(e.currentFloor);
  19587. return t > -1 ? t : void 0
  19588. }
  19589. }(this.player.model),
  19590. type: "info",
  19591. metadata: {
  19592. preferred_camera: {
  19593. mode: this.player.mode
  19594. }
  19595. }
  19596. };
  19597. console.log("--------------------------"),
  19598. console.log(JSON.stringify(i));
  19599. var n = this.player.model.addtag(e, i).build();
  19600. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19601. n.visible || n.show(o.tags.startup.fadeInDuration))
  19602. }
  19603. ,
  19604. t.exports = n
  19605. }
  19606. , {
  19607. "../enum/RenderLayers": 41,
  19608. "../enum/RenderOrder": 42,
  19609. "../settings": 166,
  19610. "../shaders": 167,
  19611. "../util/lerp": 188,
  19612. "../util/texture": 194,
  19613. "../util/transitions": 195,
  19614. three: 217
  19615. }],
  19616. 150: [function(e, t, i) {
  19617. "use strict";
  19618. function n(e, t) {
  19619. this.chunks = [],
  19620. this.floorId = e,
  19621. this.roomId = t,
  19622. this.position = new r.Vector3
  19623. }
  19624. var r = e("three");
  19625. n.prototype.addChunk = function(e) {
  19626. this.chunks.push(e)
  19627. }
  19628. ,
  19629. n.prototype.calcBoundaries = function() {
  19630. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19631. var s = this.chunks[a]
  19632. , l = s.geometry.attributes.position;
  19633. if (l)
  19634. for (var c = 0; c < l.array.length; c += 3)
  19635. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19636. t.add(e),
  19637. 0 === c ? (i.copy(e),
  19638. n.copy(e)) : (i.max(e),
  19639. n.min(e)),
  19640. o++
  19641. }
  19642. o > 0 ? (t.multiplyScalar(1 / o),
  19643. this.average = t) : this.average = null,
  19644. this.boundsMax = i,
  19645. this.boundsMin = n,
  19646. this.center = new r.Vector3,
  19647. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19648. }
  19649. ,
  19650. t.exports = n
  19651. }
  19652. , {
  19653. three: 217
  19654. }],
  19655. 151: [function(e, t, i) {
  19656. (function(i) {
  19657. "use strict";
  19658. function n(e, t, i) {
  19659. this.obj3d = null,
  19660. this.nodes = [],
  19661. this.colorHull = [],
  19662. this.shortPaths = {},
  19663. this.floorHull = null,
  19664. this.cameraHull = null,
  19665. this.floorPathDistance = 0,
  19666. this.floorCurvePoints = null,
  19667. this.floorCurveColors = null,
  19668. this.camCurvePoints = null,
  19669. this.warpDestHeroLoc = null,
  19670. this.warpDestPano = null,
  19671. this.warpPathPoints = null,
  19672. this.warpPathLengths = [0],
  19673. this.warpLength = 0,
  19674. this.closeWarpDistance = 4,
  19675. this.UP = A.UP.clone(),
  19676. this.longestStep = 0,
  19677. this.upcomingTransType = null,
  19678. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19679. this.prevNextDist = 0,
  19680. this.nextI = 0,
  19681. this.activeTransType = null,
  19682. this.lastTransType = null,
  19683. this.bunnyObj = null,
  19684. this.director = e,
  19685. this.player = t,
  19686. this.playerControls = i,
  19687. this.modelManager = t.modelManager,
  19688. this.updateModel(),
  19689. this.updateDefaultsFromModelData(),
  19690. this.bindEvents(),
  19691. this.warping = !1,
  19692. this.waitingToWarp = !1,
  19693. this.warpInterrupted = !1,
  19694. this.warpInterruptionBlackoutStyle = null,
  19695. this.warpInterruptionTravelTime = null
  19696. }
  19697. var r = e("three")
  19698. , o = e("../util/logger")
  19699. , a = e("../enum/Viewmode")
  19700. , s = e("../enum/RenderOrder")
  19701. , l = e("../enum/WarpStyle")
  19702. , c = e("../settings")
  19703. , h = e("../util/math")
  19704. , u = e("../util/lerp")
  19705. , d = e("../util/easing")
  19706. , p = e("../util/transitions")
  19707. , f = e("../objects/Snapshot")
  19708. , g = e("../effects")
  19709. , m = e("../shaders")
  19710. , v = (e("../gui/gui"),
  19711. e("../util/texture"))
  19712. , A = e("../enum/Vectors")
  19713. , y = (e("../model/ModelManager"),
  19714. new o(i))
  19715. , C = e("../enum/PlayerEvents")
  19716. , I = e("../enum/BlackoutStyle")
  19717. , E = e("../enum/ModelManagerEvents")
  19718. , b = e("../constants")
  19719. , w = {
  19720. path: v.loadBase64("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  19722. pathStart: 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")
  19723. };
  19724. n.prototype.setScene = function(e) {
  19725. this.createCpm(e),
  19726. this.createBunnyObj(e)
  19727. }
  19728. ,
  19729. n.prototype.updateModel = function() {
  19730. this.model = this.modelManager.getActiveModel()
  19731. }
  19732. ,
  19733. n.prototype.bindEvents = function() {
  19734. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19735. }
  19736. ,
  19737. n.prototype.updateDefaultsFromModelData = function() {
  19738. this.model.data
  19739. }
  19740. ,
  19741. n.prototype.pointPathDistance = function(e) {
  19742. for (var t = 0, i = 1; i < e.length; i += 1)
  19743. t += e[i - 1].distanceTo(e[i]);
  19744. return t
  19745. }
  19746. ,
  19747. n.prototype.pointPathLengths = function(e) {
  19748. for (var t = [0], i = 1; i < e.length; i += 1)
  19749. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19750. return t
  19751. }
  19752. ,
  19753. n.prototype.interpAlongPath = function(e, t, i) {
  19754. var n, o = new r.Vector3, a = t[t.length - 1];
  19755. if (i < 1) {
  19756. n = i * a;
  19757. for (var s = 1; s < t.length; s += 1)
  19758. if (t[s] > n) {
  19759. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19760. return o.copy(e[s]),
  19761. o.sub(e[s - 1]),
  19762. o.multiplyScalar(l),
  19763. o.add(e[s - 1]),
  19764. o
  19765. }
  19766. } else
  19767. o.copy(e[e.length - 1]);
  19768. return o
  19769. }
  19770. ,
  19771. n.prototype.pathHeight = function() {
  19772. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19773. }
  19774. ,
  19775. n.prototype.createBunnyObj = function(e) {
  19776. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19777. this.bunnyObj.visible = c.warp.showBunny),
  19778. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19779. e.add(this.bunnyObj)
  19780. }
  19781. ,
  19782. n.prototype.createCpm = function(e) {
  19783. if (!this.currentPanoMarker) {
  19784. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19785. t.material.uniforms.opacity.value = 0,
  19786. this.currentPanoMarker = {
  19787. mesh: t,
  19788. placed: !1
  19789. }
  19790. }
  19791. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19792. this.placeCpm(),
  19793. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19794. }
  19795. ,
  19796. n.prototype.placeCpm = function() {
  19797. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19798. var e = this.player.currentPano.floor;
  19799. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19800. e.add(this.currentPanoMarker.mesh)),
  19801. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19802. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19803. this.currentPanoMarker.placed = !0
  19804. } else
  19805. this.popOutCpm()
  19806. }
  19807. ,
  19808. n.prototype.fadeInCpm = function(e) {
  19809. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19810. }
  19811. ,
  19812. n.prototype.fadeOutCpm = function(e) {
  19813. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19814. }
  19815. ,
  19816. n.prototype.popInCpm = function() {
  19817. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19818. }
  19819. ,
  19820. n.prototype.popOutCpm = function() {
  19821. this.fadeOutCpm(2)
  19822. }
  19823. ,
  19824. n.prototype.brushPrefs = {
  19825. linewidth: 7,
  19826. strokeWidth: 15,
  19827. cvSegments: 48,
  19828. paveStep: .1,
  19829. paveWidth: .2,
  19830. lookBlendDist: 3,
  19831. maxTurn: r.Math.degToRad(2)
  19832. },
  19833. n.prototype.panoPathDistance = function(e) {
  19834. var t = this.model.panos;
  19835. if (!e || e.length < 2)
  19836. return 0;
  19837. for (var i = [], n = 0; n < e.length; n += 1)
  19838. i.push(t.get(e[n]).floorPosition);
  19839. return this.pointPathDistance(i)
  19840. }
  19841. ,
  19842. n.prototype.loadTileTexture = function(e) {
  19843. var t = v.load(e, function(t) {
  19844. t.wrapS = r.RepeatWrapping,
  19845. t.wrapT = r.RepeatWrapping,
  19846. t.needsUpdate = !0,
  19847. y.debug('path texture "' + e + '" is ready')
  19848. }, function() {
  19849. y.error('path texture "' + e + '" failed')
  19850. });
  19851. return t.mapping = r.UVMapping,
  19852. t
  19853. }
  19854. ,
  19855. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19856. var a = {
  19857. cameraMode: n,
  19858. position: e,
  19859. quaternion: t,
  19860. panoId: i,
  19861. orthoZoom: o,
  19862. floorVisibility: r,
  19863. thumbUrl: null,
  19864. name: null
  19865. };
  19866. return new f(a)
  19867. }
  19868. ,
  19869. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19870. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19871. }
  19872. ,
  19873. n.prototype.setWarpDestination = function(e) {
  19874. this.warpDestHeroLoc = e
  19875. }
  19876. ,
  19877. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19878. var t = this.getHeroDescriptorByHeroIndex(e);
  19879. return null !== t && (this.setWarpDestination(t),
  19880. !0)
  19881. }
  19882. ,
  19883. n.prototype.setWarpDestinationByPano = function(e, t) {
  19884. var i = this.model.panos.get(e.id);
  19885. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19886. }
  19887. ,
  19888. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19889. var i = this.model.panos.get(e);
  19890. if (i) {
  19891. t = t || new r.Quaternion;
  19892. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19893. return this.setWarpDestination(n),
  19894. !0
  19895. }
  19896. return !1
  19897. }
  19898. ,
  19899. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19900. var t = this.model.heroCount();
  19901. /* if (null !== this.warpDestHeroLoc && t < 2)
  19902. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19903. this.model.getHeroDescriptorByIndex(0); */
  19904. var i = this.model.getHeroDescriptorByIndex(e);
  19905. if (i) {
  19906. var n = i.isPano() ? i.panoId : i.cameraMode;
  19907. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19908. }
  19909. return i
  19910. }
  19911. ,
  19912. n.prototype.getHeroDescriptorByPano = function(e) {
  19913. var t = this.model.panos.get(e.id);
  19914. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19915. }
  19916. ,
  19917. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19918. var t = this.getHeroIndexFromPanoId(e);
  19919. return this.getHeroDescriptorByHeroIndex(t)
  19920. }
  19921. ,
  19922. n.prototype.getHeroIndexFromPanoId = function(e) {
  19923. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19924. var i = this.model.heroLocations[t]
  19925. , n = this.getHeroId(i);
  19926. if (n && n === e)
  19927. return t
  19928. }
  19929. return -1
  19930. }
  19931. ,
  19932. n.prototype.getHeroPano = function(e) {
  19933. if (null === e)
  19934. return y.warn("getHeroPano(): no destination"),
  19935. null;
  19936. var t = this.getHeroId(e)
  19937. , i = this.model.panos.get(t);
  19938. return void 0 === i && (i = null,
  19939. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19940. i
  19941. }
  19942. ,
  19943. n.prototype.getHeroId = function(e) {
  19944. return e.panoId
  19945. }
  19946. ,
  19947. n.prototype.setWarpDestPano = function() {
  19948. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19949. this.warpDestPano
  19950. }
  19951. ,
  19952. n.prototype.brushToWarpPano = function(e, t) {
  19953. if (this.discardPathObject(),
  19954. !this.setWarpDestPano())
  19955. return !1;
  19956. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19957. !this.warpDestPano)
  19958. return y.info("No brush"),
  19959. !1;
  19960. if (!this.player.currentPano)
  19961. return y.debug("No current pano, visibility undefined"),
  19962. !1;
  19963. if (!this.warpDestPano)
  19964. return y.info("No wPano, visibility undefined"),
  19965. !1;
  19966. if (!this.warpDestPano.isAligned())
  19967. return y.debug("Cannot brush to unaligned pano"),
  19968. !1;
  19969. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19970. , n = !0;
  19971. if (this.player.currentPano.id === this.warpDestPano.id)
  19972. y.debug("Already at destination pano");
  19973. else {
  19974. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19975. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19976. this.obj3d = new r.Object3D,
  19977. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19978. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19979. e = t) : (this.setPathHulls(this.nodes),
  19980. this.setFloorCurves(),
  19981. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19982. this.player.currentPano.floor.add(this.obj3d);
  19983. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19984. , s = e === l.STD;
  19985. if (!n && (i || s)) {
  19986. if (o) {
  19987. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19988. this.obj3d.add(h)
  19989. }
  19990. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19991. this.obj3d.add(u)
  19992. }
  19993. this.appearSlow()
  19994. }
  19995. return this.upcomingTransType = e,
  19996. !n
  19997. }
  19998. ,
  19999. n.prototype.findShortestPath = function(e, t) {
  20000. if (!e || !t)
  20001. return null;
  20002. var i = c.warp.walkExtraPanosDistance
  20003. , n = e.id + ":" + t.id + ":" + i;
  20004. if (this.shortPaths.hasOwnProperty(n))
  20005. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20006. var r = t.id + ":" + e.id + ":" + i;
  20007. if (this.shortPaths.hasOwnProperty(r))
  20008. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20009. var o = this.model.panos.aStarSearch(e, t);
  20010. return this.model.panos.includeNodesNearPath(o, i),
  20011. this.shortPaths[n] = o ? o.slice() : null,
  20012. o
  20013. }
  20014. ,
  20015. n.prototype.makePathHulls = function(e) {
  20016. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20017. t = u.get(e[0]),
  20018. r = t.floor.floorIndex;
  20019. for (var d = 0; d < e.length; d += 1)
  20020. t = u.get(e[d]),
  20021. i = t.floorPosition.clone().sub(this.model.position),
  20022. i.y += this.pathHeight(),
  20023. s.push(i),
  20024. l.push(t.position.clone()),
  20025. n = t.floor.floorIndex,
  20026. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20027. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20028. o > a && (a = o));
  20029. return a > this.longestStep && (this.longestStep = a,
  20030. y.debug("path contains " + a + " meter segment")),
  20031. {
  20032. floor: s,
  20033. camera: l,
  20034. color: h
  20035. }
  20036. }
  20037. ,
  20038. n.prototype.makeFloorCurves = function(e, t, i) {
  20039. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20040. , o = this.pointPathDistance(e) - 2 * n
  20041. , s = e.slice(0)
  20042. , l = s[1].clone().sub(s[0]);
  20043. l.y = 0,
  20044. l.normalize().multiplyScalar(n),
  20045. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20046. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20047. l.y = 0,
  20048. l.normalize().multiplyScalar(n),
  20049. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20050. var h = new r.CatmullRomCurve3(s)
  20051. , u = Math.floor(o / i);
  20052. u = 4 * Math.floor(u / 4),
  20053. u = Math.max(4, u);
  20054. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20055. f = 0,
  20056. d = g[A].distanceTo(e[0]);
  20057. for (var y = 1; y < e.length; y += 1)
  20058. v.copy(g[A]).sub(e[y]),
  20059. v.y *= 4,
  20060. p = v.length(),
  20061. p < d && (f = y);
  20062. m.push(t[f])
  20063. }
  20064. return {
  20065. distance: o,
  20066. points: g,
  20067. colors: m
  20068. }
  20069. }
  20070. ,
  20071. n.prototype.makeCameraCurvePoints = function(e, t) {
  20072. var i = this.pointPathDistance(e)
  20073. , n = new r.CatmullRomCurve3(e);
  20074. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20075. }
  20076. ,
  20077. n.prototype.makeCameraCurveTangents = function(e, t) {
  20078. var i = this.pointPathDistance(e)
  20079. , n = new r.CatmullRomCurve3(e)
  20080. , o = Math.max(2, Math.floor(i / t));
  20081. o || (o = 5);
  20082. for (var a = [], s = 0; s <= o; s++)
  20083. a.push(n.getTangentAt(s / o));
  20084. return a
  20085. }
  20086. ,
  20087. n.prototype.setPathHulls = function(e) {
  20088. var t = this.makePathHulls(e);
  20089. this.floorHull = t.floor,
  20090. this.cameraHull = t.camera,
  20091. this.colorHull = t.color
  20092. }
  20093. ,
  20094. n.prototype.setFloorCurves = function() {
  20095. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20096. this.floorPathDistance = e.distance,
  20097. this.floorCurvePoints = e.points,
  20098. this.floorCurveColors = e.colors
  20099. }
  20100. ,
  20101. n.prototype.setCameraCurvePoints = function() {
  20102. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20103. }
  20104. ,
  20105. n.prototype.chooseWarpPath = function(e) {
  20106. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20107. if (this.player.currentPano === this.warpDestPano || !e)
  20108. return this.warpPathPoints = null,
  20109. this.warpLength = 0,
  20110. !1;
  20111. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20112. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20113. t = this.warpDestPano.position.clone().sub(o.position),
  20114. i = t.clone().negate(),
  20115. t.multiplyScalar(.15).add(o.position),
  20116. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20117. t.y = o.position.y,
  20118. i.y = this.warpDestPano.position.y,
  20119. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20120. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20121. this.setCameraCurvePoints(),
  20122. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20123. this.warpLength = 0,
  20124. this.warpPathLengths = [0];
  20125. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20126. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20127. var p = s.length();
  20128. s.y *= c.warp.climbEffort;
  20129. var f = s.length() / p;
  20130. if (d > 1) {
  20131. s.setY(0).normalize(),
  20132. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20133. var g = Math.min(1, s.dot(l))
  20134. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20135. f = Math.max(m, f)
  20136. }
  20137. this.warpLength += p * f,
  20138. this.warpPathLengths[d] = this.warpLength
  20139. }
  20140. return !0
  20141. }
  20142. ,
  20143. n.prototype.drawPathRibbon = function(e, t) {
  20144. this.bunnyObj.visible = c.warp.showBunny;
  20145. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20146. h.copy(e[u]),
  20147. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20148. h.normalize(),
  20149. n.crossVectors(h, A.UP),
  20150. n.multiplyScalar(i);
  20151. var d = (new r.Vector3).copy(e[u]).add(o);
  20152. d.sub(n),
  20153. l.vertices.push(d),
  20154. d = (new r.Vector3).copy(e[u]).add(o),
  20155. d.add(n),
  20156. l.vertices.push(d)
  20157. }
  20158. var p, f = 0;
  20159. for (u = 0; u < e.length - 1; u += 1) {
  20160. var g = 2 * u
  20161. , v = f;
  20162. f += e[u + 1].distanceTo(e[u]);
  20163. var y = f
  20164. , C = t[u]
  20165. , I = t[u + 1];
  20166. p = new r.Face3(g,g + 1,g + 2),
  20167. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20168. l.faces.push(p),
  20169. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20170. p = new r.Face3(g + 2,g + 1,g + 3),
  20171. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20172. l.faces.push(p),
  20173. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20174. }
  20175. l.computeFaceNormals(),
  20176. l.computeVertexNormals();
  20177. var E, b;
  20178. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20179. b.map.value = w.path,
  20180. b.opacity.value = 0,
  20181. b.color.value.set(c.path.color),
  20182. E = new r.RawShaderMaterial({
  20183. side: r.DoubleSide,
  20184. depthWrite: !1,
  20185. transparent: !0,
  20186. vertexShader: m.ribbon.vertexShader,
  20187. fragmentShader: m.ribbon.fragmentShader,
  20188. uniforms: b,
  20189. name: "ribbonT",
  20190. opacity: 0
  20191. })) : E = new r.MeshBasicMaterial({
  20192. color: 16777215,
  20193. side: r.DoubleSide,
  20194. name: "ribbonOut",
  20195. vertexColors: r.VertexColors
  20196. });
  20197. var _ = new r.Mesh(l,E);
  20198. return _.name = "ribbon",
  20199. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20200. _
  20201. }
  20202. ,
  20203. n.prototype.drawPathPavement = function(e) {
  20204. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20205. s.copy(e[l]),
  20206. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20207. s.normalize(),
  20208. n.crossVectors(s, A.UP),
  20209. n.multiplyScalar(this.brushPrefs.paveWidth),
  20210. t = (new r.Vector3).copy(e[l]),
  20211. t.sub(n),
  20212. o.vertices.push(t),
  20213. o.vertices.push((new r.Vector3).copy(e[l])),
  20214. t = (new r.Vector3).copy(e[l]),
  20215. t.add(n),
  20216. o.vertices.push(t);
  20217. var h, u, d;
  20218. for (l = 0; l < e.length - 1; l += 1)
  20219. h = 3 * l + 1,
  20220. u = l * i,
  20221. d = u + i,
  20222. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20223. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20224. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20225. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20226. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20227. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20228. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20229. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20230. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20231. color: c.path.color,
  20232. side: r.DoubleSide,
  20233. transparent: !0,
  20234. depthWrite: !1,
  20235. opacity: 0,
  20236. name: "paveT",
  20237. map: w.path
  20238. }) : new r.MeshBasicMaterial({
  20239. color: c.path.color,
  20240. side: r.DoubleSide,
  20241. transparent: !0,
  20242. depthWrite: !1,
  20243. opacity: 1,
  20244. name: "paveO",
  20245. map: w.path
  20246. });
  20247. return new r.Mesh(o,p)
  20248. }
  20249. ,
  20250. n.prototype.hintPrefs = {
  20251. rad: .18,
  20252. width: .0125,
  20253. depth: .0625,
  20254. setBack: -.04,
  20255. markRad: .25,
  20256. markInnerRad: .16
  20257. },
  20258. n.prototype.makeWaypointObj = function(e, t) {
  20259. var i = new r.Geometry
  20260. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20261. , o = this.pathHeight();
  20262. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20263. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20264. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20265. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20266. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20267. s.map.value = e,
  20268. s.opacity.value = 0,
  20269. s.color.value.set(c.path.color);
  20270. var l = {
  20271. side: r.DoubleSide,
  20272. depthWrite: !1,
  20273. transparent: !0,
  20274. vertexShader: m.waypoint.vertexShader,
  20275. fragmentShader: m.waypoint.fragmentShader,
  20276. uniforms: s,
  20277. name: "waypoint",
  20278. opacity: 0
  20279. };
  20280. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20281. l.name = "wayPtOut");
  20282. var h = new r.RawShaderMaterial(l)
  20283. , u = new r.Mesh(i,h);
  20284. return u.name = t,
  20285. u
  20286. }
  20287. ,
  20288. n.prototype.makeStartMarker = function(e, t) {
  20289. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20290. i.y = 0,
  20291. i.normalize();
  20292. var n = Math.acos(i.x)
  20293. , o = this.makeWaypointObj(w.pathStart, "Start");
  20294. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20295. o.position.copy(e),
  20296. o
  20297. }
  20298. ,
  20299. n.prototype.makeEndMarker = function(e) {
  20300. var t = this.makeWaypointObj(w.pathEnd, "End")
  20301. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20302. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20303. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20304. t.position.copy(e),
  20305. t
  20306. }
  20307. ,
  20308. n.prototype.pathClean = function(e) {
  20309. if (e) {
  20310. for (var t in e.children)
  20311. this.pathClean(e.children[t]);
  20312. e.geometry && e.geometry.dispose(),
  20313. e.material && e.material.dispose()
  20314. }
  20315. }
  20316. ,
  20317. n.prototype.discardPathObject = function() {
  20318. if (this.obj3d) {
  20319. var e = this.obj3d.parent;
  20320. e && e.remove(this.obj3d),
  20321. this.pathClean(this.obj3d)
  20322. }
  20323. this.obj3d = null,
  20324. this.popInCpm()
  20325. }
  20326. ,
  20327. n.prototype.discardSlow = function() {
  20328. if (this.obj3d) {
  20329. if (this.player.mode !== a.PANORAMA)
  20330. return void this.discardPathObject();
  20331. for (var e, t = this, i = 0, n = function() {
  20332. this.discardPathObject()
  20333. }
  20334. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20335. e = t.obj3d.children[r],
  20336. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20337. i += 1,
  20338. n = null);
  20339. 0 === i && this.discardPathObject(),
  20340. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20341. }
  20342. }
  20343. ,
  20344. n.prototype.appearSlow = function() {
  20345. var e, t = this;
  20346. this.fadeOutCpm(c.path.fadeInTime);
  20347. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20348. e = t.obj3d.children[n],
  20349. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20350. }
  20351. ,
  20352. n.prototype.update = function() {
  20353. this.obj3d && this.obj3d.updateMatrixWorld()
  20354. }
  20355. ,
  20356. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20357. var t = r.Math.degToRad(c.warp.burnsAngle);
  20358. if (this.player.mode === a.PANORAMA) {
  20359. var i = this.burnsDir * t;
  20360. if (this.upcomingTransType === l.BLACK)
  20361. return i;
  20362. var n = e;
  20363. if (null === n)
  20364. return y.warn("Transition request for non-highlight"),
  20365. i;
  20366. var o = this.getHeroDescriptorByHeroIndex(n);
  20367. if (null === o)
  20368. return i;
  20369. if (!o.isPano())
  20370. return i;
  20371. var s = this.getHeroPano(o)
  20372. , h = this.playerControls.cameras[a.PANORAMA]
  20373. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20374. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20375. , p = function(e) {
  20376. var i = Math.acos(Math.min(1, e.dot(u)))
  20377. , n = (new r.Vector3).crossVectors(u, e);
  20378. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20379. };
  20380. if (s === this.player.currentPano)
  20381. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20382. var f = this.findShortestPath(this.player.currentPano, s);
  20383. if (void 0 === f || null === f || f.length < 1)
  20384. return y.debug("Empty path ahead..."),
  20385. i;
  20386. var g = this.makePathHulls(f)
  20387. , m = new r.CatmullRomCurve3(g.camera)
  20388. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20389. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20390. }
  20391. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20392. }
  20393. ,
  20394. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20395. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20396. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20397. var n = new r.Euler
  20398. , o = new r.Vector3;
  20399. y.debug("Starting wait: " + (void 0 !== t));
  20400. var s = this.calcBurnsAmount(e)
  20401. , h = function() {
  20402. this.endWarpState(),
  20403. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20404. t && t()
  20405. }
  20406. .bind(this)
  20407. , u = function(e, t) {
  20408. if (this.warpInterrupted)
  20409. return h(),
  20410. !0;
  20411. var r = t || 1e3 / 60;
  20412. if (c.warp.doBurns)
  20413. if (this.player.mode === a.PANORAMA) {
  20414. var l = this.playerControls.cameras[a.PANORAMA];
  20415. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20416. var u = r * s / i;
  20417. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20418. n.y += u,
  20419. o.set(0, 0, -1),
  20420. o.applyEuler(n),
  20421. o.add(l.position),
  20422. l.controls.lookAt(o),
  20423. l.controls.lookVector.copy(o)
  20424. ,l.lookAt(o)
  20425. } else
  20426. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20427. }
  20428. .bind(this);
  20429. this.startWarpState(),
  20430. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20431. }
  20432. ,
  20433. n.prototype.warpToNonPano = function(e) {
  20434. if (this.discardPathObject(),
  20435. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20436. var t = function() {
  20437. e && e()
  20438. }
  20439. .bind(this);
  20440. this.player.flyToNewMode({
  20441. mode: this.warpDestHeroLoc.cameraMode,
  20442. duration: c.warp.outsideTime,
  20443. warpDest: this.warpDestHeroLoc,
  20444. callback: t,
  20445. force: !0
  20446. })
  20447. } else
  20448. y.warn("no warp destination!!!"),
  20449. e && e()
  20450. }
  20451. ,
  20452. n.prototype._resetWarpShaderParams = function(e) {//
  20453. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20454. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20455. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20456. delete e.material.defines.newBlack;
  20457. e.material.needsUpdate = true
  20458. } */
  20459. }
  20460. ,
  20461. n.prototype._clearWarpShading = function() {
  20462. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20463. this._resetWarpShaderParams(e[t]),
  20464. e[t].visible = !0;
  20465. this._resetWarpShaderParams(this.model.skybox)
  20466. }
  20467. ,
  20468. n.prototype._warpStopFlying = function() {
  20469. this.activeTransType = null,
  20470. this.placeCpm()
  20471. }
  20472. ,
  20473. n.prototype._wrapupTravelOnlyBits = function() {
  20474. this._warpStopFlying(),
  20475. this.warpPathPoints && (this.player.currentPano.exit(),
  20476. this.warpDestPano.enter(),
  20477. this.player.currentPano = this.warpDestPano),
  20478. this.player.spider.draw(),
  20479. this.placeCpm()
  20480. }
  20481. ,
  20482. n.prototype._wrapupTravel = function(e) {
  20483. this._wrapupTravelOnlyBits(),
  20484. this.warpCameraAim(e)
  20485. }
  20486. ,
  20487. n.prototype._wrapupWarpShading = function(e) {
  20488. this._clearWarpShading(),
  20489. this._wrapupTravel(e)
  20490. }
  20491. ,
  20492. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20493. t !== I.END && this._clearWarpShading(),
  20494. this._wrapupTravelOnlyBits(),
  20495. this.upcomingTransType = null,
  20496. e && e()
  20497. }
  20498. ,
  20499. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20500. var i = this.warpDestHeroLoc.quaternion
  20501. , n = this.playerControls.cameras[a.PANORAMA]
  20502. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20503. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20504. , l = s.dot(o)
  20505. , u = r.Math.radToDeg(Math.acos(l))
  20506. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20507. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20508. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20509. m.y = h.constrainedTurn(m.y),
  20510. this.burnsDir = Math.sign(m.y);
  20511. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20512. , A = new r.Vector3
  20513. , C = function(e, t) {
  20514. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20515. v.y = g.y + e * m.y,
  20516. v.z = g.z + e * m.z,
  20517. A.set(0, 0, -1),
  20518. A.applyEuler(v),
  20519. A.add(n.position),
  20520. n.controls.lookAt(A),
  20521. n.controls.lookVector.copy(A),
  20522. void n.lookAt(A))
  20523. }
  20524. .bind(this);
  20525. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20526. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20527. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20528. ):
  20529. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20530. ,void (t && t())
  20531. ) */
  20532. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20533. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20534. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20535. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20536. ,void (t && t())
  20537. )
  20538. }
  20539. ,
  20540. n.prototype._warpBendAim = function(e, t, i, n) {
  20541. var o = n || 0
  20542. , s = this.playerControls.cameras[a.PANORAMA]
  20543. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20544. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20545. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20546. f.y = h.constrainedTurn(f.y);
  20547. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20548. f.x = g * Math.sign(f.x),
  20549. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20550. this.burnsDir = Math.sign(f.y),
  20551. g *= Math.sign(f.y),
  20552. f.y = g;
  20553. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20554. , v = new r.Vector3
  20555. , A = function(e, t) {
  20556. if (e < .5)
  20557. m.x = u.x + e * f.x,
  20558. m.y = u.y + e * f.y,
  20559. m.z = u.z + e * f.z;
  20560. else {
  20561. var i = (1 - e) * c.warp.softBendEnd;
  20562. m.x = l.x - i * f.x,
  20563. m.y = l.y - i * f.y,
  20564. m.z = l.z - i * f.z
  20565. }
  20566. v.set(0, 0, -1),
  20567. v.applyEuler(m),
  20568. v.add(s.position);
  20569. s.controls.lookAt(v),
  20570. s.controls.lookVector.copy(v),
  20571. s.lookAt(v);
  20572. }
  20573. .bind(this);
  20574. if(momentTourBlackNewType){
  20575. A(1)
  20576. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20577. }
  20578. ,
  20579. n.prototype._warpStepCameraAim = function(e, t, i) {
  20580. var n = this.playerControls.cameras[a.PANORAMA]
  20581. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20582. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20583. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20584. l.y = h.constrainedTurn(l.y),
  20585. this.burnsDir = Math.sign(l.y);
  20586. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20587. , f = new r.Vector3
  20588. , g = function(e, t) {
  20589. e < .5 ? u.copy(s) : u.copy(o),
  20590. f.set(0, 0, -1),
  20591. f.applyEuler(u),
  20592. f.add(n.position),
  20593. n.controls.lookAt(f),
  20594. n.controls.lookVector.copy(f),
  20595. n.lookAt(f)
  20596. }
  20597. .bind(this);
  20598. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20599. }
  20600. ,
  20601. n.prototype.setBurnsDir = function() {
  20602. var e = this.playerControls.cameras[a.PANORAMA]
  20603. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20604. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20605. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20606. n.y = h.constrainedTurn(n.y),
  20607. this.burnsDir = Math.sign(n.y)
  20608. }
  20609. ,
  20610. n.prototype.stepWarpPath = function(e, t) {
  20611. var i = this.playerControls.cameras[a.PANORAMA];
  20612. if (!this.warpPathPoints)
  20613. return i.position.copy(this.warpDestPano.position),
  20614. !0;
  20615. var n = this.warpPathPoints[0]
  20616. , o = this.warpDestPano.position;
  20617. if (null !== this.nodes && this.cameraHull.length > 1) {
  20618. var s = new r.Vector3;
  20619. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20620. i.position.copy(s)
  20621. } else
  20622. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20623. }
  20624. ,
  20625. n.prototype.interruptAndFastForward = function(e, t) {
  20626. this.warping && (this.warpInterrupted = !0,
  20627. this.warpInterruptionBlackoutStyle = e,
  20628. this.warpInterruptionTravelTime = t,
  20629. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20630. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20631. }
  20632. ,
  20633. n.prototype.warpCameraAim = function(e) {
  20634. var t = c.warp.minWarpTime;
  20635. if (this.upcomingTransType === l.BLACK)
  20636. t = c.warp.teleportTime;
  20637. else {
  20638. var i = this.playerControls.cameras[a.PANORAMA]
  20639. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20640. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20641. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20642. s.y = h.constrainedTurn(s.y);
  20643. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20644. t = Math.max(t, u)
  20645. }
  20646. var d = function() {
  20647. this._warpStopFlying(),
  20648. this.discardSlow(),
  20649. e && e()
  20650. }
  20651. .bind(this);
  20652. this._warpCameraAim(t, d)
  20653. }
  20654. ,
  20655. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20656. this.model.skybox.material.uniforms.blackout.value = n;
  20657. var r = u.uniform(this.model.skybox, "progress", 1)
  20658. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20659. , a = !1
  20660. , s = function() {
  20661. if (this.warpInterrupted)
  20662. return a = !0,
  20663. !0
  20664. }
  20665. .bind(this)
  20666. , l = function(e, t) {
  20667. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20668. !0) : void r(e, t)
  20669. }
  20670. .bind(this)
  20671. , h = function(e, t) {
  20672. return i && a ? (o(0),
  20673. !0) : void o(e, t)
  20674. }
  20675. .bind(this);
  20676. p.start(s, e, null, t, null, "safeHaltWatch"),
  20677. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20678. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20679. }
  20680. ,
  20681. n.prototype.warpTravel_STD = function(e) {
  20682. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20683. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20684. w += this.warpLength * c.warp.timePerMeter,
  20685. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20686. var _ = !1
  20687. , T = this.warpDestHeroLoc.quaternion
  20688. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20689. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20690. , M = S.dot(x)
  20691. , R = r.Math.radToDeg(Math.acos(M))
  20692. , P = function(e) {
  20693. var t = o
  20694. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20695. return i
  20696. }
  20697. , O = function() {
  20698. return E.lookAt(C, t, A.UP),
  20699. s.setFromRotationMatrix(E, c.warp.eOrder),
  20700. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20701. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20702. h.constrainedTurn(b.y)
  20703. }
  20704. .bind(this)
  20705. , L = function(e, t) {
  20706. if (this.warpInterrupted)
  20707. return _ = !0,
  20708. !0
  20709. }
  20710. .bind(this)
  20711. , D = function(e, t) {
  20712. return _ || !this.warpPathPoints ? (g.blur(0),
  20713. !0) : void g.blur(e)
  20714. }
  20715. .bind(this)
  20716. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20717. , B = function(e, t) {
  20718. return _ || !this.warpPathPoints ? (N(0),
  20719. !0) : void N(e, t)
  20720. }
  20721. .bind(this)
  20722. , F = function(e, t) {
  20723. if (!this.warpPathPoints)
  20724. return n.position.copy(this.warpDestPano.position),
  20725. !0;
  20726. if (_)
  20727. return !0;
  20728. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20729. n.position.copy(i),
  20730. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20731. }
  20732. .bind(this)
  20733. , V = function(e, n) {
  20734. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20735. !0)
  20736. }
  20737. .bind(this)
  20738. , U = function(e, o) {
  20739. if (_)
  20740. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20741. !0;
  20742. if (!this.warpPathPoints)
  20743. return !0;
  20744. var a = this.warpLength * e
  20745. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20746. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20747. c.warp.matchCam && (l *= 1 - u),
  20748. E.lookAt(C, t, A.UP),
  20749. s.setFromRotationMatrix(E, c.warp.eOrder),
  20750. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20751. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20752. b.y = h.constrainedTurn(b.y),
  20753. s.x = m.x + l * b.x,
  20754. s.y = m.y + l * b.y,
  20755. s.z = m.z + l * b.z,
  20756. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20757. b.y = h.constrainedTurn(b.y);
  20758. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20759. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20760. v.x = v.x + b.x * c.warp.turnFriction,
  20761. v.y = v.y + b.y * c.warp.turnFriction,
  20762. v.z = v.z + b.z * c.warp.turnFriction,
  20763. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20764. var p = t.clone().sub(C).normalize();
  20765. if (R < c.warp.maxAimRotation && u > 0) {
  20766. var g = 1 - u;
  20767. p.x = p.x * g + u * S.x,
  20768. p.y = p.y * g + u * S.y,
  20769. p.z = p.z * g + u * S.z,
  20770. p.normalize()
  20771. }
  20772. this.bunnyObj.position.copy(n.position).add(p),
  20773. f.set(0, 0, -1).applyEuler(v).normalize(),
  20774. f.multiplyScalar(8),
  20775. f.add(n.position),
  20776. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20777. n.controls.lookVector.copy(f),
  20778. n.lookAt(f))
  20779. }
  20780. .bind(this)
  20781. , k = function() {
  20782. _ ? (this.discardSlow(),
  20783. this.upcomingTransType = l.BLACK,
  20784. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20785. }
  20786. .bind(this);
  20787. V(0);
  20788. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20789. w += H;
  20790. var G = H / w;
  20791. this.warpCommonParameters(w, G, !0, I.NONE),
  20792. p.start(L, w, null, 0, null, "_haltWatcher"),
  20793. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20794. p.start(D, w, null, G, P, "blurring")),
  20795. p.start(B, w, null, G, P, "modelAlpha"),
  20796. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20797. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20798. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20799. }
  20800. ,
  20801. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20802. var r = e || 0;
  20803. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20804. if(momentTourBlackNewType){
  20805. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20806. var camera = this.playerControls.cameras[a.PANORAMA];
  20807. var end = this.warpDestHeroLoc.position
  20808. camera.position.copy(end)
  20809. setTimeout(()=>{
  20810. player.sceneRenderer.effects.transitionMaskPass.stop()
  20811. this.wrapupWarpShadingOnly(n, i);
  20812. },t)
  20813. }else{
  20814. var o = function() {
  20815. this.wrapupWarpShadingOnly(n, i);
  20816. }
  20817. .bind(this);
  20818. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20819. }
  20820. this.warpCommonParameters(t, r, !1, i)
  20821. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20822. if(window.momentTourBlackNewType){
  20823. e.material.uniforms.blackout.value = 5//i 改
  20824. //e.material.defines.newBlack = ''
  20825. //e.material.needsUpdate = true
  20826. }else{
  20827. e.material.uniforms.blackout.value = i
  20828. }
  20829. }),
  20830. this._warpBendAim(null, t, null, r);
  20831. }
  20832. ,
  20833. n.prototype.flightStepWalk = function(e, t, i) {
  20834. var n = .001
  20835. , o = 1
  20836. , a = 1.2
  20837. , s = new r.Vector3
  20838. , h = new r.Vector3
  20839. , u = function(e, t) {
  20840. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20841. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20842. h.copy(A.FORWARD),
  20843. this.player.getDirection(h),
  20844. s.copy(t).sub(e.position).normalize();
  20845. var l = s.dot(h)
  20846. , u = Math.acos(l)
  20847. , d = u / r;
  20848. return d > n && (r *= d / n,
  20849. u < o && (r *= a)),
  20850. r
  20851. };
  20852. return function(e, t, i) {
  20853. if (this.warpInterrupted)
  20854. i && i();
  20855. else if (this.activeTransType !== l.WALK)
  20856. this._clearWarpShading(),
  20857. this._warpStopFlying(),
  20858. this.player.spider.draw(),
  20859. this.placeCpm(),
  20860. i && i();
  20861. else if (this.player.currentPano !== e) {
  20862. var n = {
  20863. pano: e,
  20864. lookAtPoint: t,
  20865. duration: null,
  20866. maxDistanceOverride: c.warp.walkMaxDist,
  20867. skipWarpingCheck: !1,
  20868. constantMoveSpeed: !0
  20869. };
  20870. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20871. n.zoomLevel = this.warpDestHeroLoc.zoom
  20872. }
  20873. n.duration = u.call(this, e, t),
  20874. this.player.nonInterruptingFlyToPano(n, i)
  20875. } else
  20876. i && i()
  20877. }
  20878. }(),
  20879. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20880. return this.flightStepWalk.bind(this, e, t, i)
  20881. }
  20882. ,
  20883. n.prototype.warpTravel_WALK = function() {
  20884. var e = [];
  20885. return function(t) {
  20886. var i = this.player.model.panos;
  20887. e.length = 0;
  20888. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20889. var s = this.nodes[a]
  20890. , l = i.get(s);
  20891. a === this.nodes.length - 1;
  20892. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20893. n && o || (e.push(s),
  20894. n = l)
  20895. }
  20896. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20897. var h = e.length
  20898. , u = i.get(e[h - 1])
  20899. , d = new Array(h + 1);
  20900. d[d.length - 1] = function() {
  20901. t && t()
  20902. }
  20903. .bind(this);
  20904. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20905. var g = e[p];
  20906. u = i.get(g);
  20907. var m = new r.Vector3;
  20908. this.getLookAtForWalkingTourNode(e, p, m),
  20909. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20910. p--
  20911. }
  20912. d[0]()
  20913. }
  20914. }(),
  20915. n.prototype.getLookAtForWalkingTourNode = function() {
  20916. var e = new r.Vector3
  20917. , t = new r.Vector3
  20918. , i = new r.Vector3
  20919. , n = new r.Vector3
  20920. , o = new r.Vector3
  20921. , a = .65
  20922. , s = .75
  20923. , l = .2
  20924. , c = .4
  20925. , h = .2
  20926. , u = 3;
  20927. return function(r, d, p) {
  20928. var f = r.length;
  20929. if (d >= f)
  20930. return !1;
  20931. var g = 1
  20932. , m = 1;
  20933. t.set(0, 0, 0),
  20934. o.set(0, 0, 0);
  20935. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20936. if (v = this.player.model.panos.get(r[A]),
  20937. this.getOrientationForWalkingTourNode(r, A, i),
  20938. A === d && e.copy(i),
  20939. n.copy(i),
  20940. A > d) {
  20941. var y = n.dot(e) < a;
  20942. g *= y ? l : s,
  20943. m *= y ? h : c
  20944. }
  20945. i.multiplyScalar(g),
  20946. t.add(i),
  20947. o.lerp(v.position, m)
  20948. }
  20949. return t.normalize(),
  20950. p.copy(o),
  20951. p.add(t),
  20952. !0
  20953. }
  20954. }(),
  20955. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20956. var n = e.length;
  20957. if (t >= n)
  20958. return !1;
  20959. if (t === n - 1)
  20960. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20961. else {
  20962. var r = this.player.model.panos.get(e[t])
  20963. , o = this.player.model.panos.get(e[t + 1]);
  20964. i.copy(o.position).sub(r.position)
  20965. }
  20966. return i.normalize(),
  20967. !0
  20968. }
  20969. ,
  20970. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20971. if (this.activeTransType = this.upcomingTransType,
  20972. this.lastTransType = this.activeTransType,
  20973. this.upcomingTransType = null,
  20974. !e) {
  20975. var r = function() {
  20976. this._wrapupTravel(n)
  20977. }
  20978. .bind(this)
  20979. , o = {
  20980. pano: this.warpDestPano,
  20981. lookAtPoint: null,
  20982. duration: null,
  20983. maxDistanceOverride: null,
  20984. skipWarpingCheck: !1
  20985. };
  20986. return void this.player.flyToPano(o, r)
  20987. }
  20988. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20989. this._clearWarpShading(),
  20990. this._warpStopFlying(),
  20991. this.player.spider.draw(),
  20992. this.placeCpm(),
  20993. n && n()
  20994. }
  20995. .bind(this)) : this.warpTravel_STD(n)
  20996. }
  20997. ,
  20998. n.prototype.startWarpState = function() {
  20999. this.warping = !0,
  21000. this.warpInterrupted = !1,
  21001. this.warpInterruptionBlackoutStyle = null,
  21002. this.warpInterruptionTravelTime = null
  21003. }
  21004. ,
  21005. n.prototype.endWarpState = function() {
  21006. this.warping = !1
  21007. }
  21008. ,
  21009. n.prototype.warpToPano = function(e, t, i, n) {
  21010. if (this.warping)
  21011. return void y.warn("Cannot warp when already warping");
  21012. if (this.upcomingTransType = e,
  21013. this.activeTransType = null,
  21014. !this.setWarpDestPano())
  21015. return this.upcomingTransType = null,
  21016. void this.warpToNonPano(n);
  21017. if (this.player.mode !== a.PANORAMA)
  21018. return this.upcomingTransType = null,
  21019. this.discardSlow(),
  21020. void this.player.flyToNewMode({
  21021. mode: a.PANORAMA,
  21022. pano: this.warpDestPano,
  21023. duration: c.warp.outsideTime,
  21024. warpDest: this.warpDestHeroLoc,
  21025. callback: n,
  21026. force: !0
  21027. });
  21028. if (!this.warpDestPano)
  21029. return y.warn("no warp destination, callback dropped"),
  21030. void (this.upcomingTransType = null);
  21031. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21032. , o = this.chooseWarpPath(r);
  21033. if (o && this.upcomingTransType !== l.WALK) {
  21034. var s = function() {
  21035. this.waitingToWarp = !1,
  21036. this.warpToPano(e, t, i, n)
  21037. }
  21038. .bind(this);
  21039. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21040. return void (this.waitingToWarp = !0)
  21041. }
  21042. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21043. this.player.currentPano = this.warpDestPano,
  21044. this.placeCpm(),
  21045. this.fadeOutCpm(c.path.fadeOutTime),
  21046. this.player.spider.draw()),
  21047. y.debug("Warping to pano ", this.warpDestPano.position),
  21048. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21049. this.startWarpState();
  21050. var h = function() {
  21051. this.endWarpState(),
  21052. n && n()
  21053. }
  21054. .bind(this);
  21055. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21056. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21057. }
  21058. ,
  21059. t.exports = n
  21060. }
  21061. ).call(this, "/js/objects/ShowPath.js")
  21062. }
  21063. , {
  21064. "../constants": 8,
  21065. "../effects": 16,
  21066. "../enum/BlackoutStyle": 18,
  21067. "../enum/ModelManagerEvents": 33,
  21068. "../enum/PlayerEvents": 40,
  21069. "../enum/RenderOrder": 42,
  21070. "../enum/Vectors": 50,
  21071. "../enum/Viewmode": 51,
  21072. "../enum/WarpStyle": 52,
  21073. "../gui/gui": 65,
  21074. "../model/ModelManager": 140,
  21075. "../objects/Snapshot": 153,
  21076. "../settings": 166,
  21077. "../shaders": 167,
  21078. "../util/easing": 186,
  21079. "../util/lerp": 188,
  21080. "../util/logger": 189,
  21081. "../util/math": 190,
  21082. "../util/texture": 194,
  21083. "../util/transitions": 195,
  21084. three: 217
  21085. }],
  21086. 152: [function(e, t, i) {
  21087. "use strict";
  21088. function n() {
  21089. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21090. , t = new r.RawShaderMaterial({
  21091. fragmentShader: o.skysphere.fragmentShader,
  21092. vertexShader: o.skysphere.vertexShader,
  21093. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21094. side: r.BackSide,
  21095. name: "skysphere"
  21096. });
  21097. t.uniforms.radius.value = e.parameters.radius,
  21098. r.Mesh.call(this, e, t)
  21099. }
  21100. var r = e("three")
  21101. , o = e("../shaders")
  21102. , a = e("../settings");
  21103. n.prototype = Object.create(r.Mesh.prototype),
  21104. n.prototype.constructor = n,
  21105. t.exports = n
  21106. }
  21107. , {
  21108. "../settings": 166,
  21109. "../shaders": 167,
  21110. three: 217
  21111. }],
  21112. 153: [function(e, t, i) {
  21113. (function(i) {
  21114. "use strict";
  21115. function n(e) {
  21116. o.call(this, e),
  21117. this.sid = e.sid,//xzw add
  21118. this.panoId = e.panoId,
  21119. this.orthoZoom = e.orthoZoom,
  21120. this.floorVisibility = e.floorVisibility,
  21121. this.thumbUrl = e.thumbUrl,
  21122. this.name = e.name,
  21123. this.zoom = e.zoom
  21124. }
  21125. var r = (e("three"),
  21126. e("../util/logger"))
  21127. , o = (e("../settings"),
  21128. e("../enum/Viewmode"),
  21129. e("../util/common"),
  21130. e("../util/transitions"),
  21131. e("../util/lerp"),
  21132. e("../util/ajax"),
  21133. e("../util/texture"),
  21134. e("./View"));
  21135. e("events").EventEmitter,
  21136. new r(i);
  21137. n.prototype = Object.create(o.prototype),
  21138. n.prototype.isPano = function() {
  21139. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21140. }
  21141. ,
  21142. t.exports = n
  21143. }
  21144. ).call(this, "/js/objects/Snapshot.js")
  21145. }
  21146. , {
  21147. "../enum/Viewmode": 51,
  21148. "../settings": 166,
  21149. "../util/ajax": 181,
  21150. "../util/common": 185,
  21151. "../util/lerp": 188,
  21152. "../util/logger": 189,
  21153. "../util/texture": 194,
  21154. "../util/transitions": 195,
  21155. "./View": 154,
  21156. events: 202,
  21157. three: 217
  21158. }],
  21159. 154: [function(e, t, i) {
  21160. (function(i) {
  21161. "use strict";
  21162. function n(e) {
  21163. e = e || {},
  21164. this.position = new r.Vector3,
  21165. this.quaternion = new r.Quaternion,
  21166. this.update(e)
  21167. }
  21168. var r = e("three")
  21169. , o = e("../util/logger")
  21170. , a = (e("../settings"),
  21171. e("../enum/Viewmode"),
  21172. e("../util/common"),
  21173. e("../util/transitions"),
  21174. e("../util/lerp"),
  21175. e("../util/ajax"),
  21176. e("../util/texture"),
  21177. e("events").EventEmitter);
  21178. new o(i);
  21179. n.prototype = Object.create(a.prototype),
  21180. n.prototype.isValid = function() {
  21181. return !!this.cameraMode
  21182. }
  21183. ,
  21184. n.prototype.update = function(e) {
  21185. return this.cameraMode = e.cameraMode || this.cameraMode,
  21186. this.pano = e.pano || this.pano,
  21187. e.position && this.position.copy(e.position),
  21188. e.quaternion && this.quaternion.copy(e.quaternion),
  21189. this
  21190. }
  21191. ,
  21192. t.exports = n
  21193. }
  21194. ).call(this, "/js/objects/View.js")
  21195. }
  21196. , {
  21197. "../enum/Viewmode": 51,
  21198. "../settings": 166,
  21199. "../util/ajax": 181,
  21200. "../util/common": 185,
  21201. "../util/lerp": 188,
  21202. "../util/logger": 189,
  21203. "../util/texture": 194,
  21204. "../util/transitions": 195,
  21205. events: 202,
  21206. three: 217
  21207. }],
  21208. 155: [function(e, t, i) {//player.js
  21209. (function(i) {
  21210. "use strict";
  21211. function n(e) {
  21212. this.currentPano = null,
  21213. this.nextPano = null,
  21214. this.camera = null,
  21215. this.paused = !1,
  21216. this.flying = !1,
  21217. this.sceneIntersectionPlane = null,
  21218. this.target = new r.Vector3,
  21219. this.mouse = new r.Vector3(1.1,1.1,.5),
  21220. this.mouseAtMouseDown = new r.Vector2,
  21221. this.mouseCouldBeClickToMove = !1,
  21222. this.mouseLastMoveTime = Date.now(),
  21223. this.mouseDown = !1,
  21224. this.mouseDownTimer = null,
  21225. this.couldBeLongTap = !1,
  21226. this.containsMouse = !1, //
  21227. this.isTouchEvent = !1,
  21228. this.isPanoHover = !1,
  21229. this.reticule = new a(this),
  21230. this.panoMarkers = [],
  21231. this.spider = new h(this),
  21232. this.quaternion = new r.Quaternion,
  21233. this.position = new r.Vector3(15,10,15),
  21234. this.previousState = null,
  21235. this.lastInsideView = new c,
  21236. this.last360View = new c,
  21237. this.raycaster = new r.Raycaster,
  21238. this.intersect = null,
  21239. this.lastChangeTime = Date.now(),
  21240. this.history = new I,
  21241. this.cameraControls = null,
  21242. this.path = null,
  21243. this.model = null,
  21244. this.domElement = null,
  21245. this.cachedPanoCandidates = null,
  21246. this.basePanoSize = 0,
  21247. this.standardPanoSize = 0,
  21248. this.highPanoSize = 0,
  21249. this.ultraHighPanoSize = 0,
  21250. this.zoomLevel = 1,
  21251. this.zooming = 0,
  21252. this.zoomSpeed = .5,
  21253. this.scrollZoomSpeed = .06,
  21254. this.zoomSpeedAdjust = .05,
  21255. this.defaultZoomIncrement = .2,
  21256. this.baseFov = f.insideFOV,
  21257. this.zoomFov = this.baseFov,
  21258. this.zoomEnabled = !0,
  21259. this.preRenderingEnabled = !1,
  21260. this.setupCustomProperties(e),
  21261. this.zoomStats = new L
  21262. }
  21263. var r = e("three")
  21264. , o = e("./util/logger")
  21265. , a = e("./objects/Reticule")
  21266. , s = e("./objects/Panorama")
  21267. , l = e("./objects/ShowPath")
  21268. , c = e("./objects/View")
  21269. , h = (e("./objects/Snapshot"),
  21270. e("./objects/NSpider"))
  21271. , u = e("./enum/Viewmode")
  21272. , d = (e("./enum/TagStates"),
  21273. e("./enum/Vectors"))
  21274. , p = e("./enum/Keys")
  21275. , f = (e("./enum/AlignmentType"),
  21276. e("./settings"))
  21277. , g = e("./util/common")
  21278. , m = (e("./util/browser"),
  21279. e("./util/math"))
  21280. , v = e("./util/lerp")
  21281. , A = e("./util/easing")
  21282. , y = e("./util/transitions")
  21283. , C = e("events").EventEmitter
  21284. , I = (e("./shaders"),
  21285. e("./util/history"))
  21286. , E = (e("./util/camera"),
  21287. e("./model/ModelManager"),
  21288. e("./enum/PathDiscardMode"))
  21289. , b = e("./enum/PathDisplayMode")
  21290. , w = e("./enum/PlayerEvents")
  21291. , _ = e("./enum/ControlEvents")
  21292. , T = e("./enum/ModelManagerEvents")
  21293. , x = e("./enum/WarpStyle")
  21294. , S = e("./enum/BlackoutStyle")
  21295. , M = e("./exception/BasicException")
  21296. , R = e("./enum/PanoSizeClass")
  21297. , P = (e("./tile/TileDownloader"),
  21298. e("./tile/TilePrioritizer"))
  21299. , O = (e("./enum/PanoramaEvents"),
  21300. e("./enum/ZoomEvents"))
  21301. , L = e("./util/ZoomStats")
  21302. , D = e("./constants")
  21303. , N = e("./util/common")
  21304. , B = e("./util/cameraLight")
  21305. , Hot = e('hot')
  21306. , F = new o(i)
  21307. , V = Object.freeze({
  21308. FlyToPano: y.getUniqueId(),
  21309. FlyToNewMode: y.getUniqueId(),
  21310. FlyToSameMode: y.getUniqueId(),
  21311. FlyToViewFloor: y.getUniqueId(),
  21312. LookTransition: y.getUniqueId(),
  21313. ZoomTransition: y.getUniqueId()
  21314. });
  21315. n.prototype = Object.create(C.prototype),
  21316. n.prototype.init = function(e) {
  21317. window.player = this
  21318. this.modelManager = e.modelManager,
  21319. this.tileDownloader = e.tileDownloader,
  21320. this.panoRenderer = e.panoRenderer,
  21321. this.qualityManager = e.qualityManager,
  21322. this.domElement = e.container,
  21323. this.camera = e.camera,
  21324. this.tagManager = e.tagManager,
  21325. this.cameraControls = e.controls,
  21326. this.path = new l(e.director,this,e.controls),
  21327. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21328. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21329. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21330. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21331. this.tileDownloader.processPriorityQueue = !1,
  21332. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21333. this.bindEvents(e.container),
  21334. this.updateModel()
  21335. }
  21336. //xzw add: 截图
  21337. function dataURLtoBlob(dataurl) {
  21338. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21339. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21340. while(n--){
  21341. u8arr[n] = bstr.charCodeAt(n);
  21342. };
  21343. return new Blob([u8arr], {type:mime});
  21344. }
  21345. n.prototype.screenShot = function(o){
  21346. if(this.flying || this.flyingToTag) return;
  21347. var R = this.sceneRenderer;
  21348. R.updateScreenSize(o);
  21349. for(var i in this.model.panos.index){
  21350. if(!this.model.panos.index[i].marker) continue;
  21351. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21352. this.model.panos.index[i].marker.visible = false;
  21353. }
  21354. for(var i in this.model.hots){
  21355. this.model.hots[i].mesh.visible = false;
  21356. }
  21357. this.reticule.visible = false;
  21358. this.reticule.forceUnvisible = true;
  21359. this.path.currentPanoMarker.mesh.visible = false;
  21360. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21361. R.renderer.clear(true,true,true);
  21362. R.renderer.render(R.scene, R.camera);
  21363. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21364. o.f && o.f(imgData)
  21365. R.updateScreenSize({resize:true});
  21366. this.reticule.visible = true;
  21367. for(var i in this.model.hots){
  21368. this.model.hots[i].mesh.visible = true;
  21369. }
  21370. for(var i in this.model.panos.index){
  21371. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21372. }
  21373. this.path.currentPanoMarker.mesh.visible = true;
  21374. R.renderer.render(R.scene, R.camera);
  21375. }.bind(this),30) //这个数字不能太小
  21376. }
  21377. var scaleImg = e("scaleImg");
  21378. var ResizeImg = function(img, option){
  21379. var img2; //不能直接改img 否则可能触发第二次img.onload
  21380. var compress = function(ratio,type){
  21381. var image = img2 || img;
  21382. var c = document.createElement('canvas');
  21383. c.width = image.width; c.height = image.height;
  21384. var ctx = c.getContext('2d');
  21385. ctx.drawImage(image,0,0,image.width,image.height);
  21386. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21387. }
  21388. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21389. var image = img2 || img;
  21390. var blob = dataURLtoBlob(image.src);
  21391. if(option.maxWeight && blob.size > option.maxWeight){
  21392. compress(option.maxWeight/blob.size, "jpeg")
  21393. blob = dataURLtoBlob(image.src);
  21394. }
  21395. if(!img2){
  21396. img2 = new Image();
  21397. }
  21398. img2.base64Src = image.src;
  21399. img2.src = window.URL.createObjectURL(blob);
  21400. }
  21401. var oldSize = Math.max(img.width, img.height);
  21402. if(option.toType != "png"){//不是非要png的话
  21403. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21404. if(oldSize > option.maxSize){
  21405. compress(option.maxSize/oldSize, "jpeg");
  21406. }
  21407. reCom();
  21408. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21409. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21410. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21411. reCom();
  21412. }
  21413. }
  21414. }else{
  21415. //?貌似png会越压缩越大?
  21416. }
  21417. return img2 || img;
  21418. }
  21419. var _fixType=function(type) {
  21420. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21421. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21422. return 'image/' + r;
  21423. };
  21424. var saveFile=function(data, filename){
  21425. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21426. save_link.href = data;
  21427. save_link.download = filename;
  21428. var event = document.createEvent('MouseEvents');
  21429. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21430. save_link.dispatchEvent(event);
  21431. };
  21432. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21433. var info = this.getSnapAngleInfo();
  21434. var str = ',{\r\t' + info;
  21435. var arg = arguments[0];
  21436. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21437. if (arg && arg.__callback) {
  21438. return arg.__callback(imgData, info)
  21439. }
  21440. var img = new Image();
  21441. img.src = imgData;
  21442. img.onload = function(){
  21443. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21444. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21445. var filename = "snap" + (new Date()).getTime();
  21446. saveFile(img2.src,filename + ".jpg");
  21447. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21448. str +=('\r\t"sid":"'+filename+'",');
  21449. str +=('\r\t"name":"'+filename+'"\r}');
  21450. logData(str)
  21451. }
  21452. }});
  21453. }
  21454. ,
  21455. n.prototype.getSnapAngleInfo = function(){
  21456. var info = {};
  21457. var str = '"metadata":{';
  21458. var q = this.camera.quaternion.clone();
  21459. switch (this.mode) {
  21460. case "panorama":
  21461. info.scan_id = this.currentPano.id;
  21462. str += ('"scan_id":"'+this.currentPano.id+'",');
  21463. break;
  21464. case "floorplan":
  21465. info.camera_mode = 1;
  21466. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21467. q.multiply(this.camera.quaternion);
  21468. str += ('"camera_mode":1,');
  21469. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21470. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21471. break;
  21472. case "dollhouse":
  21473. info.camera_mode = 2;
  21474. str += ('"camera_mode":2,');
  21475. break;
  21476. }
  21477. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21478. console.log(info.camera_position)
  21479. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21480. /**fyz 对相机截屏的角度进行校对 */
  21481. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21482. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21483. out.x *= -1;
  21484. out.w *= -1;
  21485. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21486. }else{
  21487. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21488. }
  21489. info.zoom = this.zoomLevel;
  21490. console.log(info.camera_quaternion)
  21491. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21492. // fyz 扩展编辑页面, 加上导览点缩放值
  21493. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21494. return str;
  21495. }
  21496. //------end
  21497. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21498. if(!g_currentHot) return;
  21499. g_currentHot = null;
  21500. var hotPop = document.getElementById('popup');
  21501. hotPop.style.display = "none";
  21502. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21503. $("#popup iframe:last").remove();
  21504. var _bgaudio = document.getElementById("bgaudio");
  21505. //判断音乐是否暂停或者是否存在
  21506. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21507. {
  21508. //g_bgAudio.play();
  21509. manage.switchBgmState(true)
  21510. }; */
  21511. if(g_bgAudio && g_bgAudio.pauseByHot){
  21512. manage.switchBgmState(true)
  21513. }
  21514. //$('#player').off("click",this.closePopup);
  21515. return false
  21516. }
  21517. n.prototype.setupCustomProperties = function(e) {
  21518. var t = e || u.PANORAMA;
  21519. Object.defineProperty(this, "mode", {
  21520. get: function() {
  21521. return t
  21522. },
  21523. set: function(e) {
  21524. var i = t;
  21525. t = e,
  21526. this.onModeUpdated(i, t)
  21527. }
  21528. })
  21529. }
  21530. ,
  21531. n.prototype.isInMode = function() {
  21532. for (var e = 0; e < arguments.length; e++)
  21533. if (this.mode === arguments[e])
  21534. return !0;
  21535. return !1
  21536. }
  21537. ,
  21538. n.prototype.isOutsideMode = function(e) {
  21539. return e = e || this.mode,
  21540. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21541. }
  21542. ,
  21543. n.prototype.is360View = function(e, t) {
  21544. return e === u.PANORAMA && t && !t.isAligned()
  21545. }
  21546. ,
  21547. n.prototype.setScene = function(e) {
  21548. this.sceneIntersectionPlane = e.plane,
  21549. this.path.setScene(e),
  21550. this.moveReticuleToScene(e)
  21551. }
  21552. ,
  21553. n.prototype.moveReticuleToScene = function(e) {
  21554. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21555. e.add(this.reticule)
  21556. }
  21557. ,
  21558. n.prototype.updateModel = function() {
  21559. function e(e, t, n) {
  21560. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21561. }
  21562. function t(e, t) {
  21563. if (this.mode === u.DOLLHOUSE) {
  21564. var n = e ? this.model.center.y : n = t.center.y;
  21565. i.call(this, n)
  21566. }
  21567. }
  21568. function i(e) {
  21569. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21570. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21571. , n = t.position.y + (e - i.target.y)
  21572. , r = f.showFloorDuration + f.showFloorDelay;
  21573. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21574. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21575. }
  21576. this.model = this.modelManager.getActiveModel(),
  21577. this.model.on("floor.changed", e.bind(this)),
  21578. this.model.on("allfloors.toggled", t.bind(this)),
  21579. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21580. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21581. var e2 = this;
  21582. this.model.panos.list.forEach(function(a) {
  21583. a.vrMarker.addEventListener("click", function() {
  21584. e2.flyToPano({
  21585. pano: a
  21586. })
  21587. })
  21588. })
  21589. /********************************************************************************************************************************************/
  21590. }
  21591. ,
  21592. n.prototype.updateModelDependentData = function() {
  21593. this.cameraControls.setModelForControls(this.model),
  21594. this.getPanoMarkersFromModel(this.model)
  21595. }
  21596. ,
  21597. n.prototype.onModelChanged = function() {
  21598. this.updateModel(),
  21599. this.updateModelDependentData()
  21600. }
  21601. ,
  21602. n.prototype.getPanoMarkersFromModel = function(e) {
  21603. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21604. return t.marker ? e.concat(t.marker) : e
  21605. }, [])
  21606. }
  21607. ,
  21608. n.prototype.handleControlMove = function(e) {
  21609. this.emit(w.Move, e)
  21610. }
  21611. ,
  21612. n.prototype.handleControlInputStart = function(e) {
  21613. this.emit(w.InputStart, e)
  21614. }
  21615. ,
  21616. n.prototype.onModeUpdated = function(e, t) {
  21617. this.cameraControls.activateControls(t),
  21618. this.emit(w.ModeChanged, e, t)
  21619. }
  21620. ,
  21621. n.prototype.isWarping = function() {
  21622. return this.path.warping
  21623. }
  21624. ,
  21625. n.prototype.isWaitingToWarp = function() {
  21626. return this.path.waitingToWarp
  21627. }
  21628. ,
  21629. n.prototype.getLabelScaleFactor = function() {
  21630. if (this.isOutsideMode()) {
  21631. var e = 10
  21632. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21633. return t
  21634. }
  21635. return .5
  21636. }
  21637. ,
  21638. n.prototype.changeMusic = function() {//xzw add
  21639. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21640. g_playAudio = g_bgAudio;
  21641. //g_bgAudio.play();
  21642. manage.switchBgmState(true)
  21643. }else{
  21644. if(!g_play){
  21645. g_playAudio = g_bgAudio;
  21646. }else{//防止再次播放时重播一遍
  21647. g_playAudio = null;
  21648. }
  21649. } */
  21650. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21651. manage.switchBgmState(true)
  21652. } */
  21653. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21654. }
  21655. ,
  21656. n.prototype.bindEvents = function(e) {
  21657. e !== document && e.setAttribute("tabindex", -1),
  21658. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21659. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21660. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21661. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21662. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21663. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21664. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21665. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21666. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21667. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21668. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21669. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21670. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21671. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21672. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21673. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21674. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21675. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21676. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21677. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21678. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21679. // lzb
  21680. window.getSeft && getSeft(this);
  21681. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21682. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21683. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21684. }else{
  21685. $('#closepop').on("click",this.closePopup.bind(this));
  21686. }
  21687. }
  21688. ,
  21689. n.prototype.onMouseDown = function(e) {
  21690. e.currentTarget !== document && e.currentTarget.focus(),
  21691. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21692. this.updateIntersect())
  21693. }
  21694. ,
  21695. n.prototype.onMouseMove = function(e) {
  21696. this.isTouchEvent = !1,
  21697. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21698. }
  21699. ,
  21700. n.prototype.onMouseOver = function(e) {
  21701. this.containsMouse = !0,
  21702. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21703. }
  21704. ,
  21705. n.prototype.onMouseOut = function(e) {
  21706. this.containsMouse = !1
  21707. }
  21708. ,
  21709. n.prototype.onMouseUp = function(e) {
  21710. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21711. }
  21712. ,
  21713. n.prototype.onTouchStart = function(e) {
  21714. if (e.currentTarget !== document && e.currentTarget.focus(),
  21715. !this.mouseDown) {
  21716. this.couldBeLongTap = !0;
  21717. var t = g.average(e.changedTouches, "clientX")
  21718. , i = g.average(e.changedTouches, "clientY");
  21719. this.handleInputStart.call(this, t, i, !0),
  21720. this.mouseDownTimer = setTimeout(function() {
  21721. this.updateIntersect(),
  21722. this.handleInputEnd.call(this, t, i, !0)
  21723. }
  21724. .bind(this), f.input.longTapThreshold)
  21725. }
  21726. }
  21727. ,
  21728. n.prototype.onTouchMove = function(e) {
  21729. var t = g.average(e.changedTouches, "clientX")
  21730. , i = g.average(e.changedTouches, "clientY");
  21731. this.handleInputMove.call(this, t, i, !0)
  21732. }
  21733. ,
  21734. n.prototype.onTouchEnd = function(e) {
  21735. if (clearTimeout(this.mouseDownTimer),
  21736. this.mouseDown) {
  21737. this.couldBeLongTap = !1,
  21738. this.updateIntersect();
  21739. var t = g.average(e.changedTouches, "clientX")
  21740. , i = g.average(e.changedTouches, "clientY");
  21741. this.handleInputEnd.call(this, t, i, !0)
  21742. }
  21743. }
  21744. ,
  21745. n.prototype.onPointerDown = function(e) {
  21746. return e.currentTarget !== document && e.currentTarget.focus(),
  21747. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21748. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21749. void (this.mouseDownTimer = setTimeout(function() {
  21750. this.updateIntersect(),
  21751. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21752. }
  21753. .bind(this), f.input.longTapThreshold)))
  21754. }
  21755. ,
  21756. n.prototype.onPointerMove = function(e) {
  21757. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21758. }
  21759. ,
  21760. n.prototype.onPointerUp = function(e) {
  21761. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21762. this.couldBeLongTap = !1,
  21763. this.updateIntersect(),
  21764. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21765. }
  21766. ,
  21767. n.prototype.onPointerOut = function(e) {
  21768. this.mouseDown = !1
  21769. }
  21770. ,
  21771. n.prototype.onPointerCancel = function(e) {
  21772. this.mouseDown = !1
  21773. }
  21774. ,
  21775. n.prototype.onKeyDown = function(e) {
  21776. var t = function() {
  21777. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21778. }
  21779. .bind(this)
  21780. , i = e.which;
  21781. switch (i) {
  21782. case p.F:
  21783. t(),
  21784. this.changeFloor(-1);
  21785. break;
  21786. case p.R:
  21787. t(),
  21788. this.changeFloor(1)
  21789. }
  21790. if (this.mode === u.PANORAMA)
  21791. switch (i) {
  21792. case p.UPARROW:
  21793. case p.W:
  21794. this.flyLocalDirection(d.FORWARD.clone());
  21795. break;
  21796. case p.DOWNARROW:
  21797. case p.S:
  21798. this.flyLocalDirection(d.BACK.clone());
  21799. break;
  21800. case p.A:
  21801. this.flyLocalDirection(d.LEFT.clone());
  21802. break;
  21803. case p.D:
  21804. this.flyLocalDirection(d.RIGHT.clone())
  21805. }
  21806. }
  21807. ,
  21808. n.prototype.handleScrollPinchZoom = function() {
  21809. return function(e) {
  21810. var t = e
  21811. , i = this.zoomLevel;
  21812. this.zoomBy(t),
  21813. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21814. }
  21815. }(),
  21816. n.prototype.handleControlPinch = function(e) {
  21817. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21818. }
  21819. ,
  21820. n.prototype.handleControlScroll = function(e) {
  21821. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21822. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21823. }
  21824. ,
  21825. n.prototype.handleInputStart = function(e, t, i) {
  21826. //许钟文加
  21827. var pad = this.handelPadding(e, t);
  21828. e = pad.x;
  21829. t = pad.y;
  21830. this.isTouchEvent = i,
  21831. m.convertScreenPositionToNDC(e, t, this.mouse),
  21832. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21833. this.mouseCouldBeClickToMove = !0,
  21834. this.mouseDown = !0;
  21835. if (this.mouseCouldBeClickToMove) {
  21836. //window.DownInterface && new DownInterface().state(this,Hot);
  21837. window.Hotpoint && new Hotpoint().state(this,Hot);
  21838. }
  21839. /* this.overlayGroup.children.forEach((overlay)=>{
  21840. overlay.overlayType == "video" && overlay.visible && overlay.inSight() && overlay.videoControl(true)
  21841. }) */
  21842. }
  21843. ,
  21844. n.prototype.handelPadding = function(x, y) {
  21845. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21846. if (!this.pad)
  21847. this.pad = {
  21848. x: dom.getOffset("left", $("#player")[0]),
  21849. y: dom.getOffset("top", $("#player")[0])
  21850. }
  21851. return {
  21852. x: x - this.pad.x,
  21853. y: y - this.pad.y
  21854. }
  21855. }
  21856. n.prototype.handleInputMove = function(e, t, i) {
  21857. //许钟文加
  21858. var pad = this.handelPadding(e, t);
  21859. e = pad.x;
  21860. t = pad.y;
  21861. this.isTouchEvent = i,
  21862. m.convertScreenPositionToNDC(e, t, this.mouse),
  21863. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21864. this.couldBeLongTap = !1,
  21865. clearTimeout(this.mouseDownTimer)),
  21866. this.mouseLastMoveTime = Date.now(),
  21867. this.reticule.move(e, t, i)
  21868. }
  21869. ,
  21870. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21871. if (this.isTouchEvent = i,
  21872. this.mouseDown = !1,
  21873. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21874. !i && this.couldBeLongTap)
  21875. return !0;
  21876. if (this.handleLongTap())
  21877. return !0;
  21878. if (this.mouseCouldBeClickToMove) {
  21879. if (this.flying)
  21880. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21881. !0;
  21882. //add----
  21883. if(this.checkHotClick())//add
  21884. return !0;
  21885. if(this.hoveringPlane){
  21886. this.clickOverlay(this.hoveringPlane)
  21887. return;
  21888. }
  21889. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21890. this.history.invalidate(),
  21891. this.intersect)
  21892. return this.flyToPanoClosestToMouse();
  21893. if (this.mode === u.PANORAMA) {
  21894. var n = this.closestPanoInDirection(this.getMouseDirection());
  21895. return n ? this.flyToPano({
  21896. pano: n
  21897. }) : this.bump(this.getMouseDirection())
  21898. }
  21899. }
  21900. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21901. }
  21902. ,
  21903. n.prototype.handleLongTap = function() {
  21904. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21905. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21906. !0
  21907. }
  21908. ,
  21909. n.prototype.checktagClick = function() {
  21910. if (this.tagManager.intersectTag) {
  21911. var e = this.isTouchEvent
  21912. , t = this.tagManager.clickedOnTag(e, this);
  21913. return e || t || y.cancelById(V.LookTransition),
  21914. !0
  21915. }
  21916. if (this.tagManager.activeTag)
  21917. return this.tagManager.dismissActiveTag(),
  21918. !1
  21919. }
  21920. ,
  21921. n.prototype.rankedtagInDirection = function(e, t) {
  21922. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21923. }
  21924. ,
  21925. n.prototype.start = function(e) {
  21926. //-------------------
  21927. window.initOverlay(r)
  21928. this.model.loadOverlays()
  21929. initMenu()
  21930. //-------------------
  21931. var t = e.mode
  21932. , i = e.pano
  21933. , n = e.position
  21934. , rr = e.quaternion
  21935. , o = e.tag
  21936. , a = e.quickstart
  21937. , s = $.Deferred();
  21938. this.updateModelDependentData(),
  21939. this.updateFromControls(),
  21940. this.findDefaultViews();
  21941. var l = this.is360View(t, i);
  21942. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21943. s.done(function(e) {
  21944. this.emit(w.Ready, l, e, o)
  21945. }
  21946. .bind(this)),
  21947. s.promise()
  21948. }
  21949. ,
  21950. n.prototype.startOutside = function(e, t) {
  21951. var i = e.mode
  21952. , n = e.pano
  21953. , r = e.position
  21954. , o = e.quaternion
  21955. , a = e.zoom
  21956. , s = e.floorVisibility
  21957. , l = e.tag;
  21958. this.emit(w.StartOutside, f[i].transitionTime),
  21959. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21960. y.cancelById(V.FlyToViewFloor),
  21961. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21962. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21963. }
  21964. ,
  21965. n.prototype.startInside = function(e, t, i, n, r) {
  21966. r = r || $.Deferred(),
  21967. this.currentPano = e;
  21968. var o = e && !e.isAligned();
  21969. if (t = o ? e.position : t || e.position,
  21970. i = i || e.quaternion,
  21971. e) {
  21972. var a = this.startInside.bind(this, e, t, i, n, r);
  21973. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21974. return
  21975. }
  21976. //add
  21977. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21978. return this.mode = u.PANORAMA,
  21979. e.floor.enter(this.mode),
  21980. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21981. this.switchCameraMode(this.mode, i),
  21982. this.emit(w.StartInside, o),
  21983. r.resolve(!0),
  21984. r
  21985. }
  21986. ,
  21987. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21988. if (r = r || $.Deferred(),
  21989. this.dollhouseMode(),
  21990. !e)
  21991. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21992. r.resolve(!1),
  21993. r;
  21994. t = t || e.position;
  21995. var o = i || this.cameraControls.activeControl.camera.quaternion
  21996. , a = e.position;
  21997. return this.fitDollhouse(a, t, o),
  21998. setTimeout(function(t) {
  21999. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22000. var n = {
  22001. mode: u.PANORAMA,
  22002. pano: e,
  22003. quaternion: i,
  22004. callback: function() {
  22005. this.emit(w.FlyinFinished),
  22006. r.resolve(!0)
  22007. }
  22008. .bind(this)
  22009. };
  22010. this.flyToNewMode(n)
  22011. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22012. r
  22013. }
  22014. ,
  22015. n.prototype.checkAndWaitForPanoLoad = function() {
  22016. var e = {}
  22017. , t = {}
  22018. , i = 5e3
  22019. , n = function() {
  22020. for (var n in e)
  22021. if (e.hasOwnProperty(n) && e[n]) {
  22022. var r = performance.now() - t[n];
  22023. if (r < i)
  22024. return !0
  22025. }
  22026. return !1
  22027. };
  22028. return function(r, o, a, s, l, c, h, u, d, p) {
  22029. if (n())
  22030. return !0;
  22031. var f = function(t, i, n) {
  22032. N.delayOneFrame(function() {
  22033. e[t] = !1,
  22034. l && l(i, n)
  22035. }
  22036. .bind(this))
  22037. }
  22038. .bind(this, r.id)
  22039. , g = function(t, i) {
  22040. N.delayOneFrame(function() {
  22041. e[t] = !1,
  22042. c && c(i)
  22043. }
  22044. .bind(this))
  22045. }
  22046. .bind(this, r.id);
  22047. try {
  22048. return null !== u && void 0 !== u || (u = !0),
  22049. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22050. e[r.id] && (t[r.id] = performance.now()),
  22051. e[r.id]
  22052. } catch (n) {
  22053. throw e[r.id] = !1,
  22054. t[r.id] = performance.now() - i,
  22055. n
  22056. }
  22057. }
  22058. }(),
  22059. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22060. if (!e)
  22061. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22062. return r && this.model.waitForLoad(e, function() {
  22063. return e.isLoaded(i)
  22064. }),
  22065. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22066. !0)
  22067. }
  22068. ,
  22069. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22070. var e = new r.Vector3;
  22071. return function(t, i, n, r, o, a, s, l) {
  22072. if (!t)
  22073. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22074. return e.copy(d.FORWARD),
  22075. this.getDirection(e),
  22076. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22077. return t.isLoaded(i)
  22078. }),
  22079. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22080. n && n(e, t)
  22081. }
  22082. .bind(this)).fail(function(e) {
  22083. r && r(e)
  22084. }
  22085. .bind(this)).progress(function(e, t, i) {
  22086. o && o(e, t, i)
  22087. }
  22088. .bind(this)),
  22089. !0)
  22090. }
  22091. }(),
  22092. n.prototype.switchCameraMode = function(e, t) {
  22093. var i = this.cameraControls.controls[e]
  22094. , n = i.camera;
  22095. switch (e) {
  22096. case u.PANORAMA:
  22097. n.position.copy(this.currentPano.position);
  22098. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22099. i.lookAt(o.add(n.position));
  22100. break;
  22101. case u.DOLLHOUSE:
  22102. /* var a = this.position.clone();
  22103. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22104. n.position.copy(a),
  22105. i.target.copy(this.target.clone().setY(this.model.center.y));
  22106. break; */
  22107. //for多楼层 且 让模型刚好适应屏幕
  22108. var box = this.model.boundingBox.clone();
  22109. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22110. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22111. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22112. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22113. console.log(boxSize.x,distance, boxSize.length() / 2)
  22114. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22115. if(this.mode === u.PANORAMA){
  22116. i.target.copy(this.model.center);
  22117. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22118. }else{
  22119. i.target.copy(this.target.clone().setY(this.model.center.y))
  22120. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22121. }
  22122. vec.multiplyScalar(distance )
  22123. n.position.copy(i.target.clone().add(vec))
  22124. break
  22125. case u.FLOORPLAN:
  22126. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22127. i.target.copy(this.model.center).setY(0),
  22128. i.zoomToContain(this.model.size),
  22129. i.rotateToView(this.model.size, this.getDirection())
  22130. }
  22131. i.update(0)
  22132. }
  22133. ,
  22134. n.prototype.update = function() {
  22135. var e = (new r.Vector3,
  22136. {})
  22137. , t = [];
  22138. return function(i) {
  22139. this.updatePersistentZooming(i),
  22140. this.updateFromControls(i),
  22141. this.getCurrentNodePanos(t)
  22142. if(this.hasChanged(e) ) {
  22143. this.lastChangeTime = Date.now(),
  22144. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22145. this.emit(w.ViewChanged),
  22146. this.intersectHot && this.intersectHot.showTitle()
  22147. }
  22148. if(e.cameraChanged){
  22149. //this.controlVideosPlay()
  22150. for(var i in this.model.hots){
  22151. this.model.hots[i].update(this.camera)
  22152. }
  22153. if(this.mode == 'panorama')this.overlayGroup.children.forEach(overlay=>{
  22154. if(overlay.overlayType == "video"){
  22155. if(overlay.visible && overlay.inSight()){
  22156. overlay.videoControl(true)
  22157. }else{
  22158. overlay.videoControl(false)
  22159. }
  22160. }
  22161. })
  22162. //updateMenuPos()
  22163. }
  22164. this.model.supportsTiles && (this.updateTileDownloader(t),
  22165. this.updatePanoRenderer(t)),
  22166. this.updatePreRendering(t),
  22167. this.reticule.update(),
  22168. this.path.update(),
  22169. this.spider.update(),
  22170. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22171. this.updateControlLocks(),
  22172. this.model.supportsTiles && this.updateZoomPano()
  22173. }
  22174. }(),
  22175. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22176. var lastMode, lastPano;
  22177. return function(){
  22178. var mode = this.mode;
  22179. var pano = mode == "panorama" ? this.currentPano : "";
  22180. if(mode != "panorama" || pano != lastPano){
  22181. overlay.noBlock = null
  22182. }
  22183. this.overlayGroup.children.forEach((overlay)=>{
  22184. if(overlay.overlayType == "video" ){
  22185. var matrix = overlay.plane.matrixWorld;
  22186. var inSight = false;
  22187. var cameraDir = this.getDirection();
  22188. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22189. var vertexes = []
  22190. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22191. for(let i=0; i<4; i++){
  22192. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22193. vertexes.push(vertex)
  22194. if(overlay.noBlock == null){
  22195. if(!m.ifShelter(vertex)){
  22196. overlay.noBlock = true
  22197. }
  22198. inSight = true; break;
  22199. }else{
  22200. overlay.noBlock = true
  22201. }
  22202. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22203. inSight = true; break;
  22204. }
  22205. }
  22206. }
  22207. overlay.inSight = inSight
  22208. if(!inSight)overlay.plane.material.map.image.pause()
  22209. else overlay.plane.material.map.image.play()//maybe fail
  22210. }
  22211. })
  22212. lastMode = mode, lastPano = pano
  22213. }
  22214. }() */
  22215. n.prototype.updatePersistentZooming = function(e) {
  22216. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22217. }
  22218. ,
  22219. n.prototype.updateControlLocks = function() {
  22220. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22221. }
  22222. ,
  22223. n.prototype.updatePanoRenderer = function() {
  22224. var e = new r.Vector3;
  22225. return function(t) {
  22226. var i = this.nextPano || this.currentPano;
  22227. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22228. this.getDirection(e),
  22229. this.panoRenderer.updateDirection(e))
  22230. }
  22231. }(),
  22232. n.prototype.cleanupInactivePanos = function() {
  22233. var e = []
  22234. , t = [];
  22235. return function() {
  22236. e.length = 0,
  22237. e.push(this.currentPano),
  22238. this.nextPano && e.push(this.nextPano),
  22239. t.length = 0;
  22240. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22241. t.push(this.panoRenderer.activePanos[i]);
  22242. for (var n = 0; n < t.length; n++) {
  22243. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22244. r.id === e[a].id && (o = !1);
  22245. o && r.exit()
  22246. }
  22247. }
  22248. }(),
  22249. n.prototype.updatePreRendering = function() {
  22250. var e = {};
  22251. return function(t) {
  22252. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22253. var i = this.nextPano || this.currentPano;
  22254. if (i && t && t.length > 1) {
  22255. var n = t.findIndex(function(e) {
  22256. if (e.id === i.id)
  22257. return !0
  22258. });
  22259. if (n >= 0 && n + 1 < t.length) {
  22260. var r = t[n + 1];
  22261. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22262. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22263. window.setTimeout(function(t) {
  22264. e[t.id] = !1
  22265. }
  22266. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22267. }
  22268. .bind(this, r), f.tiling.panoPreRenderDelay),
  22269. e[r.id] = !0)
  22270. }
  22271. }
  22272. }
  22273. }
  22274. }(),
  22275. n.prototype.enablePreRendering = function() {
  22276. this.preRenderingEnabled = !0
  22277. }
  22278. ,
  22279. n.prototype.disablePreRendering = function() {
  22280. this.preRenderingEnabled = !1,
  22281. this.cleanupInactivePanos()
  22282. }
  22283. ,
  22284. n.prototype.updateTileDownloader = function() {
  22285. var e = new r.Vector3;
  22286. return function(t) {
  22287. var i = this.nextPano || this.currentPano;
  22288. i && (e.copy(d.FORWARD),
  22289. this.getDirection(e),
  22290. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22291. this.tileDownloader.processPriorityQueue = !0)
  22292. }
  22293. }(),
  22294. n.prototype.updateFromControls = function(e) {
  22295. null !== e && void 0 !== e || (e = 0),
  22296. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22297. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22298. this.position.copy(this.cameraControls.activeControl.camera.position),
  22299. this.target.copy(this.cameraControls.activeControl.target),
  22300. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22301. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22302. this.camera.position.copy(this.position),
  22303. this.camera.quaternion.copy(this.quaternion),
  22304. this.camera.updateMatrix(),
  22305. this.camera.updateMatrixWorld()
  22306. }
  22307. ,
  22308. n.prototype.hasChanged = function(e) {
  22309. /* if (!this.previousState)
  22310. return this.previousState = {
  22311. allFloorsVisible: this.model.allFloorsVisible,
  22312. position: this.position.clone(),
  22313. quaternion: this.quaternion.clone(),
  22314. mouse: this.mouse.clone(),
  22315. labelScaleFactor: this.getLabelScaleFactor(),
  22316. currentFloor: this.model.currentFloor,
  22317. projectionMatrix: this.camera.projectionMatrix.clone(),
  22318. worldMatrix: this.camera.matrixWorld.clone(),
  22319. mode: this.mode,
  22320. modelPosition: this.model.position.clone(),
  22321. modelCenter: this.model.center.clone(),
  22322. zoomLevel: this.zoomLevel
  22323. },
  22324. !0;
  22325. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22326. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22327. e.moved = !this.position.equals(this.previousState.position),
  22328. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22329. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22330. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22331. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22332. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22333. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22334. e.modeChanged = this.mode !== this.previousState.mode,
  22335. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22336. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22337. e.nextPanoActive = null !== this.nextPano,
  22338. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22339. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22340. this.previousState.position.copy(this.position),
  22341. this.previousState.quaternion.copy(this.quaternion),
  22342. this.previousState.mouse.copy(this.mouse),
  22343. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22344. this.previousState.currentFloor = this.model.currentFloor,
  22345. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22346. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22347. this.previousState.mode = this.mode,
  22348. this.previousState.modelPosition.copy(this.model.position),
  22349. this.previousState.modelCenter.copy(this.model.center),
  22350. this.previousState.zoomLevel = this.zoomLevel,
  22351. !t */
  22352. if (!this.previousState)
  22353. {
  22354. this.previousState = {
  22355. allFloorsVisible: this.model.allFloorsVisible,
  22356. position: this.position.clone(),
  22357. quaternion: this.quaternion.clone(),
  22358. mouse: this.mouse.clone(),
  22359. //labelScaleFactor: this.getLabelScaleFactor(),
  22360. currentFloor: this.model.currentFloor,
  22361. projectionMatrix: this.camera.projectionMatrix.clone(),
  22362. worldMatrix: this.camera.matrixWorld.clone(),
  22363. mode: this.mode,
  22364. modelPosition: this.model.position.clone(),
  22365. modelCenter: this.model.center.clone(),
  22366. zoomLevel: this.zoomLevel
  22367. };
  22368. return !0;
  22369. }
  22370. //许钟文改 分成相机是否改变cameraChanged 和其他
  22371. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22372. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22373. e.cameraChanged = !a;
  22374. /* if(!t){//主要判断相机是否旋转
  22375. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22376. }else e.cameraChanged2 = false */
  22377. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22378. e.moved = !this.position.equals(this.previousState.position),
  22379. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22380. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22381. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22382. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22383. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22384. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22385. e.modeChanged = this.mode !== this.previousState.mode,
  22386. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22387. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22388. e.nextPanoActive = null !== this.nextPano,
  22389. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22390. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22391. this.previousState.position.copy(this.position),
  22392. this.previousState.quaternion.copy(this.quaternion),
  22393. this.previousState.mouse.copy(this.mouse),
  22394. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22395. this.previousState.currentFloor = this.model.currentFloor,
  22396. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22397. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22398. this.previousState.mode = this.mode,
  22399. this.previousState.modelPosition.copy(this.model.position),
  22400. this.previousState.modelCenter.copy(this.model.center),
  22401. this.previousState.zoomLevel = this.zoomLevel;
  22402. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22403. return !t
  22404. }
  22405. ,
  22406. n.prototype.updateIntersect = function() {
  22407. var e = this.flying || this.isWarping()
  22408. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22409. , i = y.getById(V.LookTransition)
  22410. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22411. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22412. this.intersect = this.getMouseIntersect(); //xzw change
  22413. this.intersect && this.updateClosestPano(this.intersect),
  22414. // this.intersect && console.log(this.intersect.point),
  22415. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22416. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22417. }
  22418. ,
  22419. n.prototype.checkHotClick = function() {
  22420. if(this.intersectHot){
  22421. this.intersectHot.noAction || this.intersectHot.examine(this)
  22422. /* g_touraudio.pause();
  22423. g_bgaudio = false;
  22424. document.getElementById("bgaudio").pause();
  22425. var sWidth = document.body.scrollWidth;
  22426. var sHeight = document.body.scrollHeight;
  22427. var pop1 = document.getElementById('popup');
  22428. pop1.style.display = "block";
  22429. var myElement = document.createElement("iframe");
  22430. myElement.src = g_HotMeshes[i].hotLink;
  22431. myElement.id = "id1";
  22432. myElement.allowTransparency = "true";
  22433. myElement.style.width = "100%";
  22434. myElement.style.height = "100%";
  22435. myElement.scrolling = "no";
  22436. var element=document.getElementById("id1");
  22437. if (typeof(element)== "undefined" || element == null){
  22438. document.getElementById("popup").appendChild(myElement);
  22439. }
  22440. var oClose = document.getElementById("closepop");
  22441. oClose.onclick = function() {
  22442. pop1.style.display = "none";
  22443. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22444. $("#popup iframe:last").remove();
  22445. document.getElementById("bgaudio").play();
  22446. } */
  22447. return true;
  22448. }
  22449. },
  22450. n.prototype.getMouseDirection = function(e) {
  22451. e = e || this.mouse;
  22452. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22453. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22454. return i.sub(t).normalize()
  22455. }
  22456. ,
  22457. n.prototype.hoverOverlay = function(mesh){
  22458. if(!mesh){
  22459. this.hoveringPlane = null;
  22460. $("#player").css("cursor",this.currentCursor || "" );
  22461. }else{
  22462. var overlay = mesh.parent;
  22463. $("#player").css("cursor","pointer");
  22464. this.hoveringPlane = overlay;
  22465. return true;
  22466. }
  22467. },
  22468. n.prototype.clickOverlay = function(overlay){
  22469. if(this.openOverlay && !overlay)return;
  22470. var plane = overlay.plane;
  22471. if(overlay.overlayType == "video"){
  22472. if(plane.material.map.image.paused) plane.material.map.image.play()
  22473. else plane.material.map.image.pause()
  22474. }
  22475. /* if(window.EditOverlay &&EditOverlay.editing){
  22476. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22477. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22478. EditOverlay.endAddPlane();
  22479. EditOverlay.updateOverlayPanel(overlay)
  22480. EditOverlay.controlSelectOverlay(overlay)
  22481. return;
  22482. } */
  22483. },
  22484. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22485. e = e || this.mouse.clone(),
  22486. t = t || this.model.floors.reduce(function(e, t) {
  22487. return t.hidden ? e : e.concat(t.collider.children)
  22488. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22489. for(var i in this.model.hots){
  22490. t.push(this.model.hots[i].mesh);
  22491. }
  22492. this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType == "video")));
  22493. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22494. this.raycaster.set(i, this.getMouseDirection(e));
  22495. var n = this.raycaster.intersectObjects(t, true);//add true
  22496. // n[0] && console.log(n[0].point);
  22497. if(g_HotStatus=="add"){
  22498. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22499. console.log(points[0]);
  22500. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22501. }
  22502. this.intersectHot && this.intersectHot.hideTitle()
  22503. if (0 === n.length){
  22504. this.intersectHot = null; //add
  22505. if(g_HotStatus!="add") $("#player").css("cursor","");
  22506. return null;
  22507. }
  22508. var o = n[0];
  22509. if(o.object.type == "hotSprite"){ //add
  22510. this.intersectHot = o.object.belongHot;
  22511. this.intersectHot.showTitle()
  22512. this.intersectHot.noAction || $("#player").css("cursor","pointer");
  22513. return;
  22514. }
  22515. this.intersectHot = null;
  22516. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22517. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22518. if (o.face) {
  22519. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22520. var a = this.position.clone().sub(o.point);
  22521. a.dot(o.normal) < 0 && o.normal.negate(),
  22522. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22523. o.horizontal = o.normal.y > .8
  22524. }
  22525. // console.log(o.point);
  22526. return o
  22527. }
  22528. ,
  22529. n.prototype.updateClosestPano = function(e) {
  22530. var t = [s.filters.isPanoAligned()];
  22531. if (this.mode === u.PANORAMA) {
  22532. if (!this.currentPano)
  22533. return;
  22534. t.push(s.filters.not(this.currentPano)),
  22535. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22536. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22537. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22538. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22539. } else{
  22540. t.push((pano)=>{ // add
  22541. return this.checkHasNeighbor(pano)
  22542. })
  22543. t.push(s.filters.isOnVisibleFloor()),
  22544. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22545. }
  22546. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22547. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22548. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22549. this.closestPano = i) : this.isPanoHover = !1
  22550. }
  22551. ,
  22552. n.prototype.dollhouseMode = function(e, t) {
  22553. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22554. this.mode = u.DOLLHOUSE,
  22555. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22556. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22557. , n = new r.Vector3(15,10,15);
  22558. if (e && t) {
  22559. var o = d.FORWARD.clone().applyQuaternion(t)
  22560. , a = this.model.center.clone().sub(e)
  22561. , s = a.dot(o);
  22562. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22563. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22564. }
  22565. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22566. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22567. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22568. this.updateFromControls(),
  22569. this.model.alpha = 1,
  22570. this.model.skybox.material.uniforms.opacity.value = 0
  22571. }
  22572. ,
  22573. n.prototype.insideMode = function(e, t) {
  22574. var i = $.Deferred()
  22575. , n = t || null;
  22576. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22577. var r = [s.filters.isPanoAligned()];
  22578. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22579. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22580. this.flyToNewMode({
  22581. mode: u.PANORAMA,
  22582. pano: e,
  22583. callback: n
  22584. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22585. } else {
  22586. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22587. i.reject(o)
  22588. }
  22589. return i.promise()
  22590. }
  22591. ,
  22592. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22593. //if(urlHasValue('oldEntry')){
  22594. //搬自一代。
  22595. var maxY = this.model.boundingBox.max.y;
  22596. var n = d.FORWARD.clone().applyQuaternion(i)
  22597. , i = n.clone().add(e);
  22598. this.cameraControls.activeControl.target.copy(i),
  22599. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22600. //return;
  22601. /* //this.camera.position.copy(this.model.center);
  22602. //this.camera.updateMatrixWorld()
  22603. this.switchCameraMode("dollhouse", i) */
  22604. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22605. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22606. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22607. this.cameraControls.activeControl.target.copy(n).add(e);
  22608. var o = d.RIGHT.clone().applyQuaternion(i)
  22609. , a = d.UP.clone()
  22610. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22611. , l = this.model.boundingBox.max.clone()
  22612. , c = this.model.boundingBox.min.clone()
  22613. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22614. , u = 0
  22615. , p = 0
  22616. , g = 0;
  22617. h.forEach(function(e, t, i) {
  22618. var n = Math.abs(e.dot(o))
  22619. , r = e.dot(s);
  22620. n > u && (u = n,
  22621. p = r),
  22622. r > g && (g = r)
  22623. });
  22624. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22625. , v = s.clone().multiplyScalar(p).add(t)
  22626. , A = s.clone().multiplyScalar(g).add(t);
  22627. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22628. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22629. p = Math.max(p, 10),
  22630. g = Math.max(g, 10);
  22631. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22632. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22633. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22634. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22635. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22636. */
  22637. }
  22638. ,
  22639. n.prototype.floorplanMode = function(e, t, i) {
  22640. this.mode = u.FLOORPLAN;
  22641. var n = this.cameraControls.controls[u.FLOORPLAN];
  22642. n.reset();
  22643. var r = e ? e : this.model.center;
  22644. if (n.target.copy(r).setY(0),
  22645. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22646. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22647. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22648. t) {
  22649. var o = d.LEFT.clone().applyQuaternion(t);
  22650. n.rotateLeft(-Math.atan2(o.x, o.z))
  22651. } else
  22652. n.rotateToView(this.model.size, this.getDirection());
  22653. n.update(0)
  22654. }
  22655. ,
  22656. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22657. return e.skipWarpingCheck = !0,
  22658. this.flyToPano(e, t)
  22659. }
  22660. ,
  22661. n.prototype.updateMarkerVisi = function() {//加
  22662. if(this.mode != "panorama")return;
  22663. this.model.panos.list.forEach((pano)=>{
  22664. if(!pano.marker)return;
  22665. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22666. })
  22667. }
  22668. ,
  22669. n.prototype.updateHotVisible = function(pano){
  22670. var hots = this.model.hots;
  22671. pano = pano || this.currentPano;
  22672. for (var index in hots){
  22673. var visible;
  22674. if(this.mode != "panorama"){
  22675. visible = true;
  22676. }else{
  22677. //hots[index].mesh.material.depthTest = false;
  22678. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22679. }
  22680. hots[index].mesh.visible = visible;
  22681. }
  22682. }
  22683. n.prototype.flyToPano = function(e, t) {
  22684. var i = e.pano
  22685. , aim = e.lookAtPoint
  22686. , aimQua = e.quaternion //ADD
  22687. , o = e.duration
  22688. , a = e.aimDuration
  22689. , s = e.maxDistanceOverride
  22690. , l = e.skipWarpingCheck
  22691. , c = e.constantMoveSpeed
  22692. , h = null
  22693. , p = null
  22694. if (aim){
  22695. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22696. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22697. }
  22698. else aimQua = aimQua
  22699. var zoomLevel = e.zoomLevel || 1 //add
  22700. if(this.flying) return t && t(e)
  22701. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22702. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22703. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22704. t && t(),
  22705. !1;
  22706. if (this.updateLastView(),
  22707. this.mode !== u.PANORAMA) {
  22708. var m;
  22709. void this.flyToNewMode({
  22710. mode: u.PANORAMA,
  22711. pano: i,
  22712. duration: o,
  22713. quaternion: aimQua ,
  22714. callback: t
  22715. })
  22716. }
  22717. if (!i || (h = g.deepExtend(e),
  22718. p = function() {
  22719. N.delayOneFrame(function() {
  22720. this.flyToPano(h, t)
  22721. }
  22722. .bind(this))
  22723. }
  22724. .bind(this),
  22725. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22726. var C = function(e) {
  22727. t && t(e)
  22728. }
  22729. .bind(this);
  22730. this.currentPano || (this.currentPano = i,
  22731. this.path.placeCpm(),
  22732. this.path.fadeOutCpm(f.path.fadeOutTime),
  22733. this.spider.draw());
  22734. var I = o;
  22735. if ("number" != typeof o) {
  22736. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22737. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22738. }
  22739. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22740. zoomLevel !== this.zoomLevel)
  22741. switch (f.zoom.transitionStyle) {
  22742. case 1:
  22743. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22744. break;
  22745. case 2:
  22746. return h = g.deepExtend(e),
  22747. p = this.flyToPano.bind(this, h, t),
  22748. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22749. }
  22750. if (aimQua) {
  22751. y.cancelById(V.LookTransition),
  22752. I *= f.transition.aimSlowFactor;
  22753. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22754. , S = b.clone()
  22755. , M = new r.Vector3;
  22756. if (i === this.currentPano) {
  22757. var R = d.FORWARD.clone().applyQuaternion(b)
  22758. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22759. , O = R.angleTo(P);
  22760. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22761. void y.start(function(e) {
  22762. S.copy(b),
  22763. v.quaternion(S, aimQua)(e),
  22764. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22765. this.cameraControls.activeControl.lookAt(M)
  22766. }
  22767. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22768. }
  22769. }
  22770. if (i === this.currentPano )
  22771. return void C();
  22772. this.flying = !0;
  22773. var L = this.position.clone()
  22774. , D = this.currentPano;
  22775. F.debug("Flying to pano ", i.position),
  22776. this.emit(w.PanoChosen, this.currentPano, i),
  22777. this.emit(w.FlyingStarted, i.position, L, i, D)
  22778. //---------before fly--------------- add
  22779. this.updateHotVisible(i); //更新热点显示
  22780. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22781. Overlay.updateVisibles([this.currentPano, i])
  22782. updateMenuVisi(i, I)
  22783. //地标变化
  22784. if(this.model.floorLogos){
  22785. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22786. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22787. //this.model.adjustfloorLogoHeight();
  22788. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22789. this.model.floorLogos[1].visible = true;
  22790. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22791. }
  22792. //=======================================
  22793. aimQua && y.start(function(e) {
  22794. S.copy(b),
  22795. v.quaternion(S, aimQua)(e),
  22796. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22797. this.cameraControls.activeControl.lookAt(M)
  22798. }
  22799. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22800. var B = c ? null : A[f.transition.movementEasing];
  22801. this.nextPano = i,
  22802. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22803. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22804. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22805. this.flying = !1,
  22806. this.currentPano !== i && this.currentPano.exit(),
  22807. i.enter(),
  22808. this.currentPano = i,
  22809. this.nextPano = null,
  22810. this.path.placeCpm(),
  22811. this.path.fadeOutCpm(f.path.fadeOutTime),
  22812. this.spider.draw(),
  22813. this.emit(w.FlyingEnded, i.position, L, i, D),
  22814. this.updateMarkerVisi(),//add
  22815. C(e)
  22816. //add:
  22817. if(this.mode == "panorama" ){
  22818. if(this.model.floorLogos){
  22819. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22820. //this.model.adjustfloorLogoHeight()
  22821. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22822. this.model.floorLogos[1].visible = false;
  22823. }
  22824. //updateMenuVisi(this.currentPano)
  22825. Overlay.updateVisibles([this.currentPano])//add
  22826. }
  22827. }
  22828. .bind(this), 0, B, "camFly", V.FlyToPano)
  22829. }
  22830. }
  22831. ,
  22832. window._transitionPosId = 9999
  22833. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22834. y.cancelById(_transitionPosId)
  22835. var begin = function(object, pos, qua, scale){
  22836. if(pos){
  22837. if(!same(object.position, pos, 0.01)){
  22838. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22839. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22840. }
  22841. if(!same(object.quaternion, qua, 1e-6)){
  22842. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22843. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22844. }
  22845. if(!same(object.scale, scale, 0.001)){
  22846. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22847. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22848. }
  22849. }
  22850. }
  22851. var same = function(vec1, vec2, diff){
  22852. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22853. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22854. return s
  22855. }
  22856. this.overlayGroup.children.forEach(overlay=>{
  22857. var panoData = o.pano != void 0 && overlay.transformAtPanos[o.pano.id]
  22858. var useCustom = o.type == "beforeFlyOut" || !panoData
  22859. var pos = useCustom ? overlay.posCustom : panoData.pos;
  22860. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  22861. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  22862. overlay.getScaleBySize(panoData.width , panoData.height)
  22863. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  22864. begin(overlay, pos, qua, scale )
  22865. })
  22866. }
  22867. window._tranOutsideFocus = 4399
  22868. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22869. console.log("focusPoint")
  22870. if(this.mode == "floorplan"){
  22871. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22872. var control = this.cameraControls.controls.floorplan;
  22873. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22874. var currentScale = control.absoluteScale;
  22875. var currentTarget = control.target.clone()
  22876. y.cancelById(window._tranOutsideFocus, true);
  22877. y.start(function(progress){
  22878. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22879. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22880. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22881. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22882. }else if(player.mode == "dollhouse"){
  22883. var control = player.cameraControls.controls.dollhouse;
  22884. var radius = o.radius || 8;
  22885. var currentTarget = control.target.clone()
  22886. var dir = control.offset.clone().normalize()
  22887. var currentRadius = control.offset.length();
  22888. y.cancelById(window._tranOutsideFocus, true);
  22889. y.start(function(progress){
  22890. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22891. let radius_ = radius*progress+currentRadius*(1-progress)
  22892. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22893. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22894. }else if(this.mode == 'panorama'){
  22895. this.flyToPano({
  22896. lookAtPoint: o.aim.clone() ,
  22897. pano: this.currentPano,
  22898. aimDuration: o.dur || 600
  22899. })
  22900. }
  22901. }
  22902. n.prototype.fastForwardActivePanoFlight = function(e) {
  22903. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  22904. y.adjustSpeed(V.FlyToPano, e),
  22905. y.adjustSpeed(V.LookTransition, e)
  22906. }
  22907. ,
  22908. n.prototype.flyToPanoClosestToMouse = function() {
  22909. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22910. this.intersect && this.updateClosestPano(this.intersect)),
  22911. this.closestPano)
  22912. return this.flyToPano({
  22913. pano: this.closestPano
  22914. });
  22915. var e = this.getMouseDirection();
  22916. this.flyDirection(e) || this.flyToPano({
  22917. pano: this.currentPano
  22918. })
  22919. }
  22920. ,
  22921. n.prototype.flyLocalDirection = function(e) {
  22922. var t = this.getDirection(e)
  22923. , i = 1 === e.z ? .4 : .75
  22924. , n = 1 === Math.abs(e.x);
  22925. return this.flyDirection(t, i, n)
  22926. }
  22927. ,
  22928. n.prototype.flyDirection = function(e, t, i) {
  22929. this.closePopup();//xzw add
  22930. var n = $.Deferred();
  22931. this.history.invalidate();
  22932. var r = this.closestPanoInDirection(e, t, i);
  22933. return r ? this.flyToPano({
  22934. pano: r
  22935. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22936. n.resolve(!1)),
  22937. n.promise()
  22938. }
  22939. ,
  22940. n.prototype.closestPanoInDirection = function(e, t, i) {
  22941. return this.rankedPanoInDirection(0, e, t, i)
  22942. }
  22943. ,
  22944. n.prototype.rankedPanoInDirection = function() {
  22945. var e = {
  22946. pano: null,
  22947. candidates: []
  22948. };
  22949. return function(t, i, n, r) {
  22950. t || (t = 0),
  22951. n = void 0 !== n ? n : .75;
  22952. var o = r ? "angle" : "direction";
  22953. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22954. this.cachedPanoCandidates = e.candidates,
  22955. e.pano
  22956. }
  22957. }(),
  22958. n.prototype.bump = function(e) {
  22959. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22960. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22961. if (s)
  22962. t = function() {
  22963. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22964. }
  22965. .bind(this),
  22966. i = function() {
  22967. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22968. }
  22969. .bind(this);
  22970. else {
  22971. var l = this.camera.position.clone()
  22972. , c = e.clone();
  22973. this.raycaster.set(l, c);
  22974. var h = this.model.floors.reduce(function(e, t) {
  22975. return e.concat(t.collider.children)
  22976. }, [])
  22977. , d = this.raycaster.intersectObjects(h)
  22978. , p = d.length > 0 ? d[0].distance / 25 : .04
  22979. , g = l.clone().add(c.multiplyScalar(p));
  22980. t = function() {
  22981. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22982. }
  22983. .bind(this),
  22984. i = function() {
  22985. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22986. }
  22987. .bind(this)
  22988. }
  22989. n = function() {
  22990. this.flying = !1
  22991. }
  22992. .bind(this),
  22993. this.flying = !0,
  22994. t()
  22995. }
  22996. }
  22997. ,
  22998. n.prototype.changeFloor = function(e) {
  22999. if (!this.is360View(this.mode, this.currentPano))
  23000. if (this.mode === u.PANORAMA) {
  23001. var t = this.history.reversePano(e);
  23002. t && t.isAligned() ? this.flyToPano({
  23003. pano: t
  23004. }) : this.changeFloorByScore(e)
  23005. } else
  23006. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23007. }
  23008. ,
  23009. n.prototype.changeFloorByScore = function() {
  23010. var e = {
  23011. pano: null,
  23012. candidates: []
  23013. };
  23014. return function(t) {
  23015. var i = this.model.nextFloor(t);
  23016. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23017. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23018. this.history.push(t, this.currentPano),
  23019. this.flyToPano({
  23020. pano: e.pano
  23021. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23022. }
  23023. }(),
  23024. n.prototype.gotoFloor = function(e) {
  23025. var t = e - this.model.currentFloor.floorIndex;
  23026. this.changeFloor(t)
  23027. }
  23028. ,
  23029. n.prototype.getDirection = function(e) {
  23030. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23031. e.applyQuaternion(this.camera.quaternion)
  23032. }
  23033. ,
  23034. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23035. if (o = o || $.Deferred(),
  23036. this.mode === u.TRANSITIONING)
  23037. return F.warn("should not be transitioning here"),
  23038. n && n(!1),
  23039. o.reject().promise();
  23040. var a = i || !1
  23041. , s = i ? i.position : this.position
  23042. , l = this.position.clone()
  23043. , c = this.currentPano;
  23044. if (F.debug("New pose in mode " + this.mode),
  23045. !e || (retryCallback = function() {
  23046. N.delayOneFrame(function() {
  23047. this.flyToSameMode(e, t, i, n, o)
  23048. }
  23049. .bind(this))
  23050. }
  23051. .bind(this),
  23052. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23053. var h = function() {
  23054. this.emit(w.FlyingEnded, s, l, e, c),
  23055. n && n(!0)
  23056. }
  23057. .bind(this)
  23058. , d = f[this.mode]
  23059. , p = void 0 !== t ? t : d.transitionTime
  23060. , g = new r.Vector3
  23061. , C = new r.Vector3;
  23062. if (this.emit(w.FlyingStarted, s, l, e, c),
  23063. this.mode === u.PANORAMA)
  23064. F.warn("we should not be here for panorama views");
  23065. else if (this.mode === u.DOLLHOUSE)
  23066. if (a) {
  23067. var I = new r.Vector3(0,1,0);
  23068. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23069. this.model.warpDestFloors(i.floorVisibility),
  23070. C.copy(i.position);
  23071. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23072. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23073. , _ = b.intersectObjects(this.model.colliders)
  23074. , T = 3;
  23075. _.length ? (g.copy(_[0].point),
  23076. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23077. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23078. var x = (new r.Matrix4).lookAt(C, g, I)
  23079. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23080. , M = g.distanceTo(C)
  23081. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23082. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23083. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23084. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23085. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23086. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23087. this.path.burnsDir = Math.sign(L.y);
  23088. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23089. , B = new r.Vector3;
  23090. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23091. y.start(function(e, t) {
  23092. D.x = P.x + e * L.x,
  23093. D.y = P.y + e * L.y,
  23094. D.z = P.z + e * L.z;
  23095. var i = O + e * (M - O);
  23096. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23097. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23098. }
  23099. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23100. y.start(function(e, t) {
  23101. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23102. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23103. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23104. }
  23105. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23106. } else
  23107. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23108. else if (this.path.placeCpm(),
  23109. this.path.fadeInCpm(f.path.fadeInTime),
  23110. i) {
  23111. this.model.warpDestFloors(i.floorVisibility);
  23112. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23113. , k = this.cameraControls.controls[u.FLOORPLAN]
  23114. , H = k.target.clone()
  23115. , G = i.position.clone().sub(H)
  23116. , z = U.position.clone().sub(k.target)
  23117. , W = z.length()
  23118. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23119. , Y = Math.atan2(k.offset.x, k.offset.z)
  23120. , X = Math.atan2(j.x, j.z)
  23121. , Z = k.absoluteScale
  23122. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23123. y.start(function(e, t) {
  23124. k.target.copy(G).multiplyScalar(e).add(H);
  23125. var i = Y + (X - Y) * e;
  23126. k.offset.x = W * Math.sin(i),
  23127. k.offset.z = W * Math.cos(i),
  23128. U.position.copy(k.target).add(k.offset),
  23129. k.absoluteScale = Z + e * (q - Z),
  23130. k.update(),
  23131. this.quaternion.copy(U.quaternion),
  23132. this.position.copy(U.position),
  23133. this.target.copy(k.target),
  23134. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23135. }
  23136. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23137. } else
  23138. F.info("flyToSameMode() funny floorplan view? skipping");
  23139. return y.setTimeout(function(e) {
  23140. this.mode = e,
  23141. h(),
  23142. o.resolve(!0)
  23143. }
  23144. .bind(this, this.mode), p, V.FlyToSameMode),
  23145. this.mode = u.TRANSITIONING,
  23146. o.promise()
  23147. }
  23148. }
  23149. ,
  23150. n.prototype.flyToNewMode = function(e, t) {
  23151. e = e || {};
  23152. var i = e.mode
  23153. , n = e.pano
  23154. , o = e.duration
  23155. , a = e.warpDest
  23156. , s = e.callback
  23157. , l = e.force
  23158. , c = e.quaternion;
  23159. if (t = t || $.Deferred(),
  23160. this.isWarping())
  23161. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23162. s && s(!1),
  23163. t.reject("Cannot change mode during tour transition").promise();
  23164. if (this.mode === u.TRANSITIONING)
  23165. return s && s(!1),
  23166. t.reject("Cannot change mode during mode transition").promise();
  23167. if (i === this.mode)
  23168. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23169. t.promise()) : (s && s(!1),
  23170. t.reject("Already in " + i + " mode").promise());
  23171. var h = a || !1;
  23172. F.debug("Switching mode to " + i);
  23173. var d = function() {
  23174. N.delayOneFrame(function() {
  23175. this.flyToNewMode(e, t)
  23176. }
  23177. .bind(this))
  23178. }
  23179. .bind(this);
  23180. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23181. return t.promise();
  23182. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23183. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23184. this.model.waitForLoad(this.model, function() {
  23185. return this.model.meshTexturesLoaded;
  23186. }
  23187. .bind(this)),
  23188. this.model.loadMeshTextures().done(d),
  23189. t.promise();
  23190. this.history.invalidate(),
  23191. this.updateLastView();
  23192. var p = this.mode
  23193. , C = this.cameraControls.cameras[i];
  23194. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23195. var I = void 0 !== o ? o : e.transitionTime;
  23196. this.emit(w.ModeChanging, p, i, n),
  23197. n && (this.currentPano = n),
  23198. this.switchCameraMode(i, c),
  23199. y.cancelById(V.LookTransition);
  23200. //before fly---------------------
  23201. if(this.mode == "panorama"){
  23202. if(this.model.floorLogos){
  23203. this.model.floorLogos[0].visible = false;
  23204. this.model.floorLogos[1].visible = false;
  23205. }
  23206. updateMenuVisi(false, 400)
  23207. }
  23208. if(i == "panorama"){
  23209. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23210. updateMenuVisi(n, I)
  23211. }else{
  23212. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23213. }
  23214. //------------------------------------
  23215. var _ = (new r.Vector3).copy(this.position);
  23216. if (i === u.PANORAMA){
  23217. this.emit(w.PanoChosen, n, n),
  23218. setTimeout(function() {
  23219. n.floor.enter(i)
  23220. }
  23221. .bind(this), I / 2),
  23222. this.path.fadeOutCpm(f.path.fadeOutTime);
  23223. if(this.model.floorLogos){
  23224. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23225. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23226. }
  23227. }else if (i === u.DOLLHOUSE) {
  23228. if (h && (this.model.stayPut = !0),
  23229. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23230. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23231. this.path.placeCpm(),
  23232. this.path.fadeInCpm(f.path.fadeInTime),
  23233. h) {
  23234. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23235. _.set(15, 10, 15);
  23236. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23237. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23238. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23239. P.length ? (T.copy(P[0].point),
  23240. _.copy(a.position),
  23241. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23242. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23243. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23244. _.add(this.model.position),
  23245. C.position.copy(_),
  23246. this.cameraControls.controls[u.DOLLHOUSE].update()
  23247. }
  23248. } else if (this.path.placeCpm(),
  23249. this.path.fadeInCpm(f.path.fadeInTime),
  23250. a) {
  23251. this.model.warpDestFloors(a.floorVisibility);
  23252. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23253. , L = this.cameraControls.controls[u.FLOORPLAN]
  23254. , D = O.position.clone().sub(L.target)
  23255. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23256. , U = Math.atan2(B.x, B.z);
  23257. L.target.copy(a.position);
  23258. var k = D.length();
  23259. L.offset.x = k * Math.sin(U),
  23260. L.offset.y = 0,
  23261. L.offset.z = k * Math.cos(U),
  23262. O.position.copy(L.target).add(L.offset);
  23263. L.target.clone().sub(C.position);
  23264. C.quaternion.copy(a.quaternion),
  23265. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23266. L.absoluteScale = L.currentScale,
  23267. L.update()
  23268. } else
  23269. this.model.currentFloor.enter(i);
  23270. var H = this.currentPano
  23271. , G = this.position.clone();
  23272. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23273. this.flying = !0,
  23274. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23275. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23276. C.controls.update()),
  23277. e.blackoutStyle = S.FADEIN,
  23278. I = f.show360Views.transitionTime,
  23279. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23280. this.mode = i,
  23281. this.path && this.path.popOutCpm(),
  23282. e.blackoutStyle = S.END,
  23283. I = f.show360Views.transitionTime,
  23284. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23285. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23286. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23287. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23288. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23289. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23290. y.setTimeout(function() {
  23291. this.flying = !1,
  23292. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23293. this.currentPano.enter(),
  23294. this.path.placeCpm(),
  23295. this.path.fadeOutCpm(f.path.fadeOutTime),
  23296. this.spider.draw()),
  23297. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23298. this.mode = i,
  23299. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23300. //add:
  23301. this.updateMarkerVisi(),
  23302. (p === u.PANORAMA || i == u.PANORAMA) && this.updateHotVisible(),
  23303. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23304. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23305. this.model.floorLogos[0].visible = true
  23306. )
  23307. //updateMenuVisi(this.mode == u.PANORAMA && this.currentPano)
  23308. if(this.mode == u.PANORAMA){
  23309. Overlay.updateVisibles([this.currentPano])
  23310. }else{
  23311. Overlay.updateVisibles(true)
  23312. }
  23313. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23314. t.resolve())
  23315. }
  23316. .bind(this), I, V.FlyToNewMode),
  23317. this.mode = u.TRANSITIONING,
  23318. t.promise()
  23319. }
  23320. ,
  23321. n.prototype.fade360View = function(e, t, i) {
  23322. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23323. $(this.domElement).fadeOut(.5 * e, function() {
  23324. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23325. this.model.alpha = i.modelAlpha,
  23326. this.position.copy(t.position),
  23327. this.quaternion.copy(t.quaternion),
  23328. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23329. $(this.domElement).fadeIn(.5 * e)
  23330. }
  23331. .bind(this))
  23332. }
  23333. ,
  23334. n.prototype.findDefaultViews = function() {
  23335. this.findDefaultView(this.lastInsideView, !0),
  23336. this.findDefaultView(this.last360View, !1)
  23337. }
  23338. ,
  23339. n.prototype.findDefaultView = function(e, t) {
  23340. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23341. if (e.cameraMode !== u.PANORAMA)
  23342. return !1;
  23343. var i = r.get(e.panoId);
  23344. return i && i.isAligned() === t
  23345. });
  23346. o >= 0 ? (i = r.get(n[o].panoId),
  23347. e.update({
  23348. cameraMode: u.PANORAMA,
  23349. pano: i,
  23350. position: n[o].position,
  23351. quaternion: n[o].quaternion
  23352. })) : (o = r.list.findIndex(function(e) {
  23353. return e.isAligned() === t
  23354. }),
  23355. o >= 0 ? (i = r.list[o],
  23356. e.update({
  23357. cameraMode: u.PANORAMA,
  23358. pano: i,
  23359. position: i.position
  23360. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23361. }
  23362. ,
  23363. n.prototype.updateLastView = function() {
  23364. if (this.mode === u.PANORAMA) {
  23365. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23366. e.update({
  23367. pano: this.currentPano,
  23368. position: this.position,
  23369. quaternion: this.quaternion
  23370. })
  23371. }
  23372. }
  23373. ,
  23374. n.prototype.goToLastView = function(e, t) {
  23375. var i = $.Deferred()
  23376. , n = i.resolve.bind(i)
  23377. , r = i.reject.bind(i)
  23378. , o = e ? this.lastInsideView : this.last360View;
  23379. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23380. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23381. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23382. mode: o.cameraMode,
  23383. pano: o.pano,
  23384. quaternion: o.quaternion,
  23385. callback: t
  23386. }).done(n).fail(r),
  23387. i.promise()
  23388. }
  23389. ,
  23390. n.prototype.fadeToView = function(e, t, i, n) {
  23391. var r = $.Deferred()
  23392. , o = r.resolve.bind(r)
  23393. , a = r.reject.bind(r);
  23394. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23395. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23396. a("Cannot go to illegal view"),
  23397. r.promise();
  23398. var s = (f[t.cameraMode],
  23399. function() {
  23400. $(this.domElement).fadeIn(.5 * i),
  23401. n && n(),
  23402. o()
  23403. }
  23404. .bind(this))
  23405. , l = e ? S.FADEIN : S.END;
  23406. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23407. $(this.domElement).fadeOut(.5 * i, function() {
  23408. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23409. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23410. pano: t.pano,
  23411. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23412. duration: 0
  23413. }, s) : this.flyToNewMode({
  23414. mode: t.cameraMode,
  23415. quaternion: t.quaternion,
  23416. duration: 0,
  23417. callback: s
  23418. })
  23419. }
  23420. .bind(this)),
  23421. r.promise()
  23422. }
  23423. ,
  23424. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23425. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23426. this.flying)
  23427. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23428. o && o(),
  23429. !1;
  23430. null !== e && void 0 !== e || (e = b.Show),
  23431. this.history.invalidate()
  23432. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23433. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23434. return this.emit(w.WarpStarted, a, i, n, r),
  23435. n = n || S.MIDDLE,
  23436. this.path.warpToPano(i, n, r, function() {
  23437. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23438. this.emit(w.WarpEnded, i),
  23439. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23440. o && o()
  23441. }
  23442. .bind(this)),
  23443. e === b.Hide && this.path.discardPathObject(),
  23444. !0
  23445. }
  23446. ,
  23447. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23448. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23449. s && s(),
  23450. !1)
  23451. }
  23452. ,
  23453. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23454. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23455. a && a(),
  23456. !1)
  23457. }
  23458. ,
  23459. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23460. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23461. }
  23462. ,
  23463. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23464. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23465. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23466. t && t(),
  23467. !1)
  23468. }
  23469. ,
  23470. n.prototype.aimTourCamera = function(e, t, i, n) {
  23471. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23472. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23473. }
  23474. ,
  23475. n.prototype.showPathToHeroLocation = function(e) {
  23476. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23477. }
  23478. ,
  23479. n.prototype.tourInterlude = function(e, t) {
  23480. this.history.invalidate();
  23481. this.path.discardSlow();
  23482. //xzw:
  23483. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23484. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23485. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23486. var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23487. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23488. var timeEachItem = 2000;//假设每个item飞的时间
  23489. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23490. }
  23491. rotTime = Math.max(0, rotTime)
  23492. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23493. this.path.waitNextStep(e, function() {
  23494. t && t()
  23495. }.bind(this), rotTime)
  23496. }
  23497. ,
  23498. n.prototype.stopInterlude = function() {
  23499. this.interruptAndFastForward(null, 0)
  23500. }
  23501. ,
  23502. n.prototype.interruptAndFastForward = function(e, t) {
  23503. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23504. this.flying && this.emit(w.FlyingInterrupted),
  23505. this.path.interruptAndFastForward(e, t)
  23506. }
  23507. ,
  23508. n.prototype.setSize = function(e, t) {
  23509. var i = e / t;
  23510. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23511. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23512. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23513. for (var r in this.cameraControls.cameras) {
  23514. var o = this.cameraControls.cameras[r];
  23515. o.fov = this.baseFov * (1 / this.zoomLevel),
  23516. o.updateAspect(i)
  23517. }
  23518. }
  23519. ,
  23520. n.prototype.toJSON = function() {
  23521. var e = {};
  23522. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23523. e.camera_mode = u.toInt(this.mode),
  23524. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23525. return e.hidden ? 0 : 1
  23526. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23527. e) : e
  23528. }
  23529. ,
  23530. n.prototype.getCurrentNodePanos = function(e) {
  23531. this.model.panos.map;
  23532. if (e.length = 0, this.path.nodes){
  23533. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23534. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23535. if(this.path.nodes.length){
  23536. e.push(this.model.panos.get(this.path.nodes[0]))
  23537. }
  23538. if(this.path.nodes.length>1){
  23539. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23540. }
  23541. }else{
  23542. for (var t = 0; t < this.path.nodes.length; t++) {
  23543. var i = this.path.nodes[t];
  23544. e.push(this.model.panos.get(i))
  23545. }
  23546. }
  23547. }
  23548. }
  23549. ,
  23550. n.prototype.zoomIncrementally = function(e) {
  23551. var t = this.zoomLevel;
  23552. this.zoomTo(this.zoomLevel + e),
  23553. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23554. }
  23555. ,
  23556. n.prototype.zoomInIncrementally = function(e) {
  23557. e = e || this.defaultZoomIncrement,
  23558. this.zoomIncrementally(e)
  23559. }
  23560. ,
  23561. n.prototype.zoomOutIncrementally = function(e) {
  23562. e = e || -this.defaultZoomIncrement,
  23563. this.zoomIncrementally(e)
  23564. }
  23565. ,
  23566. n.prototype.zoomBy = function(e) {
  23567. this.zoomTo(this.zoomLevel * e)
  23568. }
  23569. ,
  23570. n.prototype.zoomIn = function() {
  23571. this.zoomBy(1 + this.zoomSpeed)
  23572. }
  23573. ,
  23574. n.prototype.zoomOut = function() {
  23575. this.zoomBy(1 - this.zoomSpeed)
  23576. }
  23577. ,
  23578. n.prototype.zoomTo = function(e, t) {
  23579. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23580. if (e < f.zoom.min && (e = f.zoom.min),
  23581. e > f.zoom.max && (e = f.zoom.max),
  23582. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23583. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23584. e === f.zoom.min && this.emit(O.ZoomMin)),
  23585. this.cameraControls.activeControl) {
  23586. var i = this.cameraControls.activeControl.camera;
  23587. this.zoomLevel = e,
  23588. i.fov = this.baseFov * (1 / this.zoomLevel),
  23589. i.updateProjectionMatrix(),
  23590. this.zoomFov = i.fov
  23591. }
  23592. }
  23593. }
  23594. ,
  23595. n.prototype.increaseZoomSpeed = function() {
  23596. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23597. }
  23598. ,
  23599. n.prototype.decreaseZoomSpeed = function() {
  23600. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23601. }
  23602. ,
  23603. n.prototype.clampZoomSpeed = function(e) {
  23604. return e < 0 ? 0 : e
  23605. }
  23606. ,
  23607. n.prototype.activatePersistentZooming = function(e) {
  23608. this.zooming = e ? 1 : -1
  23609. }
  23610. ,
  23611. n.prototype.deactivatePersistentZooming = function() {
  23612. this.zooming = 0
  23613. }
  23614. ,
  23615. n.prototype.zoomDefault = function() {
  23616. this.zoomTo(1, !0)
  23617. }
  23618. ,
  23619. window.fovTranId = 333;//add
  23620. n.prototype.smoothZoomToDefault = function(e, t) {
  23621. y.cancelById(window.fovTranId)
  23622. var i, n = this.zoomLevel,
  23623. r = function(e) {
  23624. e > 1 && (e = 1),
  23625. i = n * (1 - e) + e,
  23626. this.zoomTo(i, !0)
  23627. }.bind(this),
  23628. o = function() {
  23629. this.zoomDefault(),
  23630. t && window.setTimeout(t, 50)
  23631. }.bind(this);
  23632. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23633. }
  23634. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23635. y.cancelById(window.fovTranId)
  23636. console.log("smoothZoomFovTo "+zoomLevel)
  23637. var i,
  23638. n = this.zoomLevel,
  23639. aimLevel = zoomLevel || this.baseFov / fov
  23640. if (n == aimLevel) return
  23641. var fun = function (e) {
  23642. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23643. this.zoomTo(i, !0)
  23644. }.bind(this)
  23645. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23646. }
  23647. ,
  23648. n.prototype.updateZoomPano = function() {
  23649. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23650. var e = this.currentPano;
  23651. if (e) {
  23652. var t = this.zoomLevel > f.zoom.activationThreshold
  23653. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23654. , n = !i && !this.isWarping()
  23655. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23656. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23657. this.panoRenderer.setZoomingActive(r, e, !0);
  23658. var o = function(e, t) {
  23659. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23660. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23661. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23662. e.setZoomed(t)
  23663. }
  23664. .bind(this);
  23665. r && !e.zoomed ? (o(e, !0),
  23666. this.panoRenderer.enableUltraHighQualityMode(function() {
  23667. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23668. r && o(e, !0)
  23669. }
  23670. .bind(this))) : !t && e.zoomed && o(e, !1)
  23671. }
  23672. }
  23673. },
  23674. n.prototype.checkHasNeighbor = function(pano){//add
  23675. for(var i in pano.neighbourPanos ){
  23676. if(i == pano.id)continue;
  23677. if(pano.neighbourPanos[i]){
  23678. return true;
  23679. }
  23680. }
  23681. }
  23682. ,
  23683. t.exports = n
  23684. }
  23685. ).call(this, "/js/player.js")
  23686. }
  23687. , {
  23688. "./constants": 8,
  23689. "./enum/AlignmentType": 17,
  23690. "./enum/BlackoutStyle": 18,
  23691. "./enum/ControlEvents": 21,
  23692. "./enum/Keys": 30,
  23693. "./enum/ModelManagerEvents": 33,
  23694. "./enum/PanoSizeClass": 36,
  23695. "./enum/PanoramaEvents": 37,
  23696. "./enum/PathDiscardMode": 38,
  23697. "./enum/PathDisplayMode": 39,
  23698. "./enum/PlayerEvents": 40,
  23699. "./enum/TagStates": 44,
  23700. "./enum/Vectors": 50,
  23701. "./enum/Viewmode": 51,
  23702. "./enum/WarpStyle": 52,
  23703. "./enum/ZoomEvents": 53,
  23704. "./exception/BasicException": 55,
  23705. "./model/ModelManager": 140,
  23706. "./objects/NSpider": 147,
  23707. "./objects/Panorama": 148,
  23708. "./objects/Reticule": 149,
  23709. "./objects/ShowPath": 151,
  23710. "./objects/Snapshot": 153,
  23711. "./objects/View": 154,
  23712. "./settings": 166,
  23713. "./shaders": 167,
  23714. "./tile/TileDownloader": 171,
  23715. "./tile/TilePrioritizer": 172,
  23716. "./util/ZoomStats": 179,
  23717. "./util/browser": 182,
  23718. "./util/camera": 183,
  23719. "./util/cameraLight": 184,
  23720. "./util/common": 185,
  23721. "./util/easing": 186,
  23722. "./util/history": 187,
  23723. "./util/lerp": 188,
  23724. "./util/logger": 189,
  23725. "./util/math": 190,
  23726. "./util/transitions": 195,
  23727. "hot":"hot",
  23728. "scaleImg":"scaleImg",
  23729. events: 202,
  23730. three: 217
  23731. }],
  23732. "scaleImg":[function(t, e){// xzw
  23733. var OUTPUT = e;
  23734. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23735. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23736. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23737. return G.getImageData(0,0,s,f)}
  23738. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23739. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23740. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23741. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23742. else
  23743. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23744. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23745. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23746. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23747. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23748. W=new Float32Array(at);else
  23749. for(W=[],et=0;at>et;++et)
  23750. W[et]=0;for(b=0;w>b;b++)
  23751. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23752. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23753. delete p,h(),J=n(W)}
  23754. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23755. if("png-src"===i||"jpeg-src"===i)
  23756. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23757. return B}
  23758. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23759. OUTPUT.exports = c;
  23760. }, {}
  23761. ],
  23762. 156: [function(e, t, i) {
  23763. (function(i) {
  23764. "use strict";
  23765. function n(e, t) {
  23766. this.model = e,
  23767. this.panos = e.panos,
  23768. this.player = t,
  23769. this.imagePanos = this.listImagePanos(),
  23770. this.retryMinimumTime = 1e4
  23771. }
  23772. var r = (e("three"),
  23773. e("./enum/Viewmode"))
  23774. , o = (e("./settings"),
  23775. e("./objects/Panorama"))
  23776. , a = e("./util/logger")
  23777. , s = new a(i);
  23778. n.prototype.start = function() {
  23779. this.loadNextPano(function(e) {
  23780. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23781. setTimeout(function() {
  23782. this.start()
  23783. }
  23784. .bind(this), 1e3))
  23785. }
  23786. .bind(this))
  23787. }
  23788. ,
  23789. n.prototype.validLoadTarget = function(e) {
  23790. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23791. }
  23792. ,
  23793. n.prototype.listImagePanos = function() {
  23794. var e = []
  23795. , t = this;
  23796. return this.model.images.forEach(function(i) {
  23797. if (i.metadata && i.metadata.scan_id) {
  23798. var n = t.model.panos.get(i.metadata.scan_id);
  23799. n && !n.isLoaded("high") && e.push(n)
  23800. }
  23801. }),
  23802. e
  23803. }
  23804. ,
  23805. n.prototype.nextNotLoadedImage = function() {
  23806. for (; this.imagePanos.length > 0; ) {
  23807. var e = this.imagePanos[0];
  23808. if (!e.isLoaded("high"))
  23809. return e;
  23810. this.imagePanos.shift()
  23811. }
  23812. return null
  23813. }
  23814. ,
  23815. n.prototype.loadNextPano = function(e) {
  23816. var t, i, n = this.model.waitQueue.filter(function(e) {
  23817. return e.object instanceof o
  23818. });
  23819. n.length > 0 ? (t = n[0].object,
  23820. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23821. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23822. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23823. t = this.imagePanos[0],
  23824. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23825. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23826. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23827. s.debug("Preloading " + i + "-res pano " + t.id),
  23828. t.loadCube(i).done(e).fail(function() {
  23829. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23830. e()
  23831. })) : e && e(null)
  23832. }
  23833. ,
  23834. t.exports = n
  23835. }
  23836. ).call(this, "/js/preloaders.js")
  23837. }
  23838. , {
  23839. "./enum/Viewmode": 51,
  23840. "./objects/Panorama": 148,
  23841. "./settings": 166,
  23842. "./util/logger": 189,
  23843. three: 217
  23844. }],
  23845. 157: [function(e, t, i) {
  23846. (function(i) {
  23847. "use strict";
  23848. function n(e, t, i, n, r) {
  23849. this.qualityManager = e,
  23850. this.scene = t,
  23851. this.camera = i,
  23852. this.container = r,
  23853. this.controls = n,
  23854. this.controls.enabled = !0,
  23855. this.controls.locked = !0,
  23856. this.quickstartCamera = n.camera,
  23857. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23858. this.skybox = null
  23859. }
  23860. var r = e("three")
  23861. , o = e("../util/logger")
  23862. , a = e("../constants")
  23863. , s = (e("../util/transitions"),
  23864. e("../util/lerp"),
  23865. e("../util/easing"),
  23866. e("../enum/Vectors"))
  23867. , l = e("../enum/PanoSizeClass")
  23868. , c = (e("../materials/ModelTextureMaterial"),
  23869. e("../materials/CubemapMaterial"))
  23870. , h = (e("../cameras/PanoramaCamera"),
  23871. e("../controls/PanoramaControls"),
  23872. e("../tile/TileUtils"),
  23873. e("../util/camera"),
  23874. e("../util/cameraLight"))
  23875. , u = (e("../util/browser"),
  23876. e("../settings"),
  23877. e("../gui/helpManager"),
  23878. new o(i));
  23879. n.prototype.load = function(e) {
  23880. e.pano.shouldRedrawOnBaseLoaded = !0;
  23881. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23882. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23883. var a = this.qualityManager.getPanoSize(l.BASE)
  23884. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23885. if (e.pano.tiled) {
  23886. u.warn("Loading startPano, TILED", e.pano.id);
  23887. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23888. , p = this.quickstartCamera.fov;
  23889. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23890. t = e.pano.loadTiledPano(c, r, {
  23891. hFov: d,
  23892. vFov: p
  23893. }, !1, !1, !0),
  23894. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23895. } else
  23896. u.warn("Loading startPano", e.pano.id),
  23897. t = e.pano.loadCube("high");
  23898. return $.when(t).then(function() {
  23899. n.init(e.pano, e.quaternion),
  23900. e.pano.tiled ? i.done(function() {
  23901. e.pano.lockUntilRenderingComplete = !1,
  23902. this.controls.locked = !1
  23903. }
  23904. .bind(this)) : this.controls.locked = !1
  23905. }
  23906. .bind(this))
  23907. }
  23908. ,
  23909. n.prototype.init = function(e, t) {
  23910. u.info("Quickstart done loading, adding scene objects"),
  23911. e.lockUntilRenderingComplete = !0,
  23912. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23913. side: r.BackSide
  23914. })),
  23915. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23916. this.skybox.quaternion.copy(e.quaternion),
  23917. this.scene.add(this.skybox),
  23918. $(this.container).show()
  23919. }
  23920. ,
  23921. n.prototype.update = function(e) {
  23922. this.controls.update(e),
  23923. this.camera.copy(this.quickstartCamera)
  23924. }
  23925. ,
  23926. n.prototype.setSize = function(e, t) {
  23927. this.quickstartCamera.updateAspect(e / t)
  23928. }
  23929. ,
  23930. n.prototype.destroy = function() {
  23931. this.scene.remove(this.skybox)
  23932. }
  23933. ,
  23934. t.exports = n
  23935. }
  23936. ).call(this, "/js/scene/QuickstartManager.js")
  23937. }
  23938. , {
  23939. "../cameras/PanoramaCamera": 7,
  23940. "../constants": 8,
  23941. "../controls/PanoramaControls": 13,
  23942. "../enum/PanoSizeClass": 36,
  23943. "../enum/Vectors": 50,
  23944. "../gui/helpManager": 68,
  23945. "../materials/CubemapMaterial": 117,
  23946. "../materials/ModelTextureMaterial": 118,
  23947. "../settings": 166,
  23948. "../tile/TileUtils": 174,
  23949. "../util/browser": 182,
  23950. "../util/camera": 183,
  23951. "../util/cameraLight": 184,
  23952. "../util/easing": 186,
  23953. "../util/lerp": 188,
  23954. "../util/logger": 189,
  23955. "../util/transitions": 195,
  23956. three: 217
  23957. }],
  23958. 158: [function(e, t, i) {
  23959. "use strict";
  23960. function n(e, t, i) {
  23961. this.scene = e,
  23962. this.camera = t,
  23963. this.renderer = null,
  23964. this.effects = i,
  23965. this.animateCallback = null,
  23966. this.composer = null,
  23967. this.qualityManager = null,
  23968. e.renderWidth = 0,
  23969. e.renderHeight = 0,
  23970. this.updateClock = new r.Clock,
  23971. this.components = [],
  23972. this.updateListeners = [],
  23973. this.resizeListeners = [],
  23974. this.forceUpdateSize = !1,
  23975. this.started = !1,
  23976. this.textures = {},
  23977. this.suspendedObjects = []
  23978. }
  23979. var r = e("three")
  23980. , o = e("../shaders")
  23981. , a = e("../enum/SceneRendererEvents")
  23982. , s = e("../enum/GLTextureType")
  23983. , l = e("../enum/GLCubeFaces")
  23984. , c = e("../exception/BasicException")
  23985. , h = e("../exception/RendererCreationException")
  23986. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23987. , m = e("../util/browser")
  23988. /**************************************************************************************************************************************************/
  23989. , u = e("../settings")
  23990. , d = e("events").EventEmitter;
  23991. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23992. n.prototype = Object.create(d.prototype),
  23993. n.prototype.addComponent = function(e) {
  23994. this.components.push(e),
  23995. e.update && this.updateListeners.push(e),
  23996. e.setSize && (this.resizeListeners.push(e),
  23997. this.forceUpdateSize = !0)
  23998. }
  23999. ,
  24000. n.prototype.removeComponent = function(e) {
  24001. var t = function(t) {
  24002. return t !== e
  24003. };
  24004. this.components = this.components.filter(t),
  24005. this.updateListeners = this.updateListeners.filter(t),
  24006. this.resizeListeners = this.resizeListeners.filter(t)
  24007. }
  24008. ,
  24009. n.prototype.start = function(e) {
  24010. if (this.started)
  24011. throw new c("Can't start SceneRenderer, already started");
  24012. this.createContext(e),
  24013. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24014. m.isMobile() && this.boluoVrInit(),
  24015. /*******************************************************************************************************************************/
  24016. this.initComposer(),
  24017. this.started = !0,
  24018. (p = p.bind(this))()
  24019. }
  24020. ,
  24021. n.prototype.createContext = function(e) {
  24022. try {
  24023. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:true}),//透明
  24024. this.renderer.autoClear = !0,
  24025. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24026. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24027. this.renderer.setClearColor( 0x000000, 0 ); //透明
  24028. this.emit(a.ContextCreated)
  24029. } catch (e) {
  24030. throw new h("Unable to create a WebGL rendering context")
  24031. }
  24032. u.profiling.enabled && this.overrideTextures(),
  24033. e.appendChild(this.renderer.domElement)
  24034. /* window.stats = new Stats();
  24035. e.appendChild( stats.dom ); */
  24036. }
  24037. ,
  24038. n.prototype.overrideTextures = function() {
  24039. var e = this.renderer.context
  24040. , t = 0
  24041. , i = e.createTexture;
  24042. e.createTexture = function() {
  24043. var n = i.call(e);
  24044. return n.id = t++,
  24045. this.textures[n.id] = n,
  24046. n
  24047. }
  24048. .bind(this);
  24049. var n = e.texImage2D;
  24050. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24051. var d, p = this.getTextureTypeFromTarget(e, t);
  24052. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24053. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24054. h = a,
  24055. u = l,
  24056. o = u.naturalWidth,
  24057. a = u.naturalHeight,
  24058. n.call(e, t, i, r, c, h, u));
  24059. var f = this.textures[d.id];
  24060. f.width = p === s.TextureCube ? 6 * o : o,
  24061. f.height = a
  24062. }
  24063. .bind(this);
  24064. var r = e.deleteTexture;
  24065. e.deleteTexture = function(t) {
  24066. delete this.textures[t.id],
  24067. r.call(e, t)
  24068. }
  24069. .bind(this)
  24070. }
  24071. ,
  24072. n.prototype.updateTextureMemory = function() {
  24073. var e = null;
  24074. return function() {
  24075. var t = 0;
  24076. for (var i in this.textures) {
  24077. var n = this.textures[i];
  24078. n.width && n.height && (t += n.width * n.height * 4)
  24079. }
  24080. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24081. e = t
  24082. }
  24083. }(),
  24084. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24085. switch (t) {
  24086. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24087. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24088. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24089. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24090. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24091. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24092. return s.TextureCube;
  24093. case e.TEXTURE_2D:
  24094. return s.Texture2D;
  24095. default:
  24096. return null
  24097. }
  24098. }
  24099. ,
  24100. n.prototype.initComposer = function() {
  24101. this.composer = new r.EffectComposer(this.renderer),
  24102. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24103. //this.composer.addPass(this.effects.hblurPass),
  24104. //this.composer.addPass(this.effects.vblurPass)
  24105. this.composer.addPass(this.effects.transitionMaskPass)//add
  24106. }
  24107. ,
  24108. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24109. this.renderWidth = e,
  24110. this.renderHeight = t,
  24111. this.effects.aspect = e / t,
  24112. /* this.renderer.setSize(e, t), -----MP */
  24113. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24114. menuDiv.renderer2 && menuDiv.renderer2.setSize(e, t)
  24115. this.composer.setSize(e, t);
  24116. for (var i = 0; i < this.resizeListeners.length; i++)
  24117. this.resizeListeners[i].setSize(e, t)
  24118. }
  24119. ,
  24120. n.prototype.render = function() {
  24121. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24122. this.renderer.render(this.scene, this.camera)
  24123. if(menuDiv.renderer2 && menuDiv.objects.find(e=>e.object.element.style.display=='block')){
  24124. menuDiv.renderer2.render(menuDiv.scene2, this.camera )
  24125. }
  24126. }
  24127. /******************************************************************************************************徐世廷**********************************************************************/
  24128. var vrPermission = {};
  24129. var vrPermissionCallBack = function(info1,info2){
  24130. if(info1 == "reset"){
  24131. vrPermission = {};
  24132. }else{
  24133. vrPermission[info1] = info2
  24134. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24135. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24136. }
  24137. }
  24138. }
  24139. n.prototype.boluoVrInit = function() {
  24140. console.log("boluoVrInit")
  24141. this.isHuawei5X = m.detectHUAWEI5X(),
  24142. this.oldRenderer = this.renderer,
  24143. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24144. window.panoCamera = this.camera;
  24145. var a = this;
  24146. window._vrEnabled = !1,
  24147. Object.defineProperty(window, "vrEnabled", {
  24148. get: function() {
  24149. return window._vrEnabled
  24150. },
  24151. set: function(b) {
  24152. b = !!b,
  24153. b ? (a.renderer = a.newRenderer,
  24154. window.vrMarkers.forEach(function(a) {
  24155. a.visible = !0
  24156. })) : (a.renderer = a.oldRenderer,
  24157. window.vrMarkers.forEach(function(a) {
  24158. a.visible = !1
  24159. })),
  24160. a.cursor.visible = b,
  24161. a.setSize(window.innerWidth, window.innerHeight),
  24162. window._vrEnabled = b
  24163. if(b){
  24164. setTimeout(function(){
  24165. console.log("orientEnable"+window.orientEnable)
  24166. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24167. if(m.detectIOS()/* && m.detectSafari() */){
  24168. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24169. console.log("开始获取权限 major"+b.major)
  24170. if(b.major == 12 && b.minor>=2){
  24171. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24172. else{//app??
  24173. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24174. }
  24175. }else if(b.major >= 13){
  24176. if(!window.location.href.includes("https://")){
  24177. console.log("需要https");
  24178. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24179. return;
  24180. }
  24181. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24182. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24183. if(!window.vrEnabled || window.orientEnable)return;
  24184. vrPermissionCallBack("reset")
  24185. console.log(window.DeviceMotionEvent)
  24186. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24187. console.log("开始获取权限1")
  24188. ///注意:需要https 本地服务器permissionState会得到denied
  24189. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24190. console.log("permissionState1: "+permissionState)
  24191. vrPermissionCallBack("deviceMotion", permissionState)
  24192. }).catch(function(e){
  24193. vrPermissionCallBack("deviceMotion", false)
  24194. console.log(e)
  24195. })
  24196. }else{
  24197. console.log("window.DeviceMotionEvent undefined")
  24198. vrPermissionCallBack("deviceMotion", false)
  24199. }
  24200. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24201. console.log("开始获取权限2")
  24202. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24203. console.log("permissionState2: "+permissionState)
  24204. vrPermissionCallBack("deviceOrientation", permissionState)
  24205. }).catch(function(e){
  24206. vrPermissionCallBack("deviceOrientation", false)
  24207. console.log(e)
  24208. })
  24209. }else{
  24210. console.log("window.DeviceOrientationEvent undefined")
  24211. vrPermissionCallBack("deviceOrientation", false)
  24212. }
  24213. },hasFailed ? 0 : 150)
  24214. /* /* setTimeout(function(){
  24215. if(settings.vrEnabled && !window.orientEnable){
  24216. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24217. }
  24218. },4000) */
  24219. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24220. }else{
  24221. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24222. }
  24223. }else{
  24224. //已经触发了
  24225. }
  24226. },200);
  24227. }
  24228. }
  24229. }),
  24230. this.createCursor(.5, !1, 1, 16777215, 0);
  24231. var b = {
  24232. setSize: function(b, c) {
  24233. a.camera.aspect = b / c
  24234. }
  24235. };
  24236. this.resizeListeners.push(b),
  24237. this.vrLoadingInit()
  24238. }
  24239. ,
  24240. n.prototype.vrLoadingInit = function() {
  24241. var a = function(camera) {
  24242. var a = this
  24243. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24244. , c = new r.MeshBasicMaterial({
  24245. color: 4967932,
  24246. side: r.DoubleSide
  24247. })
  24248. , d = new r.Mesh(b,c);
  24249. this.mesh = d,
  24250. d.position.z = -2,
  24251. d.scale.set(.08, .08, .08),
  24252. d.visible = !1,
  24253. camera.add(d),
  24254. //window.player.camera.add(d),
  24255. a.enabled = !1,
  24256. this.update = function(b) {
  24257. 1 == a.enabled && (d.rotation.z += 15 * b)
  24258. }
  24259. }
  24260. , a = new a(this.camera);
  24261. window.Loading = a,
  24262. this.updateListeners.push(a)
  24263. }
  24264. ,
  24265. n.prototype.createCursor = function(a, b, c, d, e) {
  24266. var g, h = new r.SpriteMaterial({
  24267. opacity: c,
  24268. color: d,
  24269. transparent: b,
  24270. map: this.boluoGetTexture("images/cursor.png"),
  24271. needsUpdate: !0,
  24272. side: r.DoubleSide
  24273. });
  24274. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24275. h.map.repeat = new r.Vector2(1 / 17,1),
  24276. h.depthTest = !1,
  24277. h.blending = r.AdditiveBlending,
  24278. g = new r.Sprite(h),
  24279. // g.scale.set(a, a, a),
  24280. g.scale.set(.3,.3,.3)
  24281. g.position.z = -2,
  24282. g.visible = !1,
  24283. g.name = "cursor",
  24284. this.camera.add(g),
  24285. this.scene.add(this.camera),
  24286. this.cursor = g;
  24287. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24288. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24289. this.updateListeners.push(i)
  24290. }
  24291. ,
  24292. window.orientEnable = 0; //是否能触发deviceorientation
  24293. n.prototype.CursorAnimation = function(a, b, c) {
  24294. function d() {
  24295. g.orient = r.Math.degToRad(window.orientation || 0)
  24296. }
  24297. function e(a) {
  24298. if(!window.vrEnabled && window.orientEnable) return;
  24299. window.orientEnable || (window.orientEnable = 1);
  24300. var b = r.Math.degToRad(a.alpha)
  24301. , c = r.Math.degToRad(a.beta)
  24302. , d = r.Math.degToRad(a.gamma);
  24303. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24304. -1e3 === g.beta && (g.beta = c),
  24305. -1e3 === g.gamma && (g.gamma = d),
  24306. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24307. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24308. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24309. g.beta = c,
  24310. g.gamma = d),
  24311. n.vrDebug) {
  24312. $("#info-device-orientation").css("display", "block");
  24313. var e = "";
  24314. e += "alpha=(" + g.alpha + ")<BR/>",
  24315. e += "beta=(" + g.beta + ")<BR/>",
  24316. e += "gamma=" + g.gamma + "<BR/>",
  24317. document.getElementById("info-device-orientation").innerHTML = e
  24318. }
  24319. }
  24320. this.cursor = b,
  24321. this.raycaster = new r.Raycaster,
  24322. this.targetEventObj = {},
  24323. this.type = 1,
  24324. this.tweenFlag = !0;
  24325. var g = this;
  24326. this.target = c,
  24327. console.log(c.uuid),
  24328. this.euler = new r.Euler,
  24329. this.q0 = new r.Quaternion,
  24330. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24331. this.zee = new r.Vector3(0,0,1),
  24332. this.alpha = -1e3,
  24333. this.beta = -1e3,
  24334. this.gamma = -1e3,
  24335. this.orient = r.Math.degToRad(window.orientation || 0),
  24336. window.addEventListener("orientationchange", d),
  24337. window.addEventListener("deviceorientation", e),
  24338. this.setObjectQuaternion = function(a, b, d, e, f) {
  24339. g.euler.set(d, b, -e, "YXZ"),
  24340. a.setFromEuler(g.euler),
  24341. a.multiply(g.q1),
  24342. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24343. c.updateMatrixWorld()
  24344. }
  24345. ,
  24346. parent !== window && window.addEventListener("message", function(a) {
  24347. var b = JSON.parse(a.data)
  24348. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24349. b && b.alpha && b.beta && b.gamma && function(a) {
  24350. var c = r.Math.degToRad(b.alpha)
  24351. , d = r.Math.degToRad(b.beta)
  24352. , e = r.Math.degToRad(b.gamma);
  24353. a ? (-1e3 === g.alpha && (g.alpha = c),
  24354. -1e3 === g.beta && (g.beta = d),
  24355. -1e3 === g.gamma && (g.gamma = e),
  24356. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24357. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24358. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24359. g.beta = d,
  24360. g.gamma = e)
  24361. }(c)
  24362. }),
  24363. this.update = function(a) {
  24364. TWEEN.update();
  24365. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24366. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24367. this.triggerTargetEvent())
  24368. }
  24369. ,
  24370. this.triggerTargetEvent = function() {
  24371. var a = this.choseObj()
  24372. , b = a ? a.object : void 0;
  24373. this.targetEventObj.currentObj = b,
  24374. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24375. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24376. b && b.enabled && this.startAnimate(function() {
  24377. this.clickCallback(b)
  24378. }
  24379. .bind(this))) : this.type,
  24380. this.targetEventObj.lastObj = b)
  24381. }
  24382. ,
  24383. this.choseObj = function() {
  24384. this.raycaster.setFromCamera({
  24385. x: 0,
  24386. y: 0
  24387. }, c);
  24388. var a = (this.raycaster.ray,
  24389. window.vrMarkers)
  24390. , b = this.raycaster.intersectObjects(a);
  24391. if (b.length > 0)
  24392. return b[0]
  24393. }
  24394. ,
  24395. this.clickCallback = function(a) {
  24396. this.runTHREEAction(a, "onclick")
  24397. }
  24398. ,
  24399. this.runTHREEAction = function(a, b) {
  24400. switch (b) {
  24401. case "onclick":
  24402. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24403. a()
  24404. });
  24405. break;
  24406. case "onhover":
  24407. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24408. a()
  24409. });
  24410. break;
  24411. case "onout":
  24412. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24413. a()
  24414. })
  24415. }
  24416. }
  24417. ,
  24418. this.startAnimate = function(a) {
  24419. this.tweenFlag && this.initAnimation(a)
  24420. }
  24421. ,
  24422. this.initAnimation = function(a) {
  24423. var b = this
  24424. , c = this.cursor.material.map.offset
  24425. , d = function(a) {
  24426. return Math.floor(17 * a) / 17
  24427. };
  24428. b.tweenFlag = !1,
  24429. this.cursorAnimate = new TWEEN.Tween(c).to({
  24430. x: 1
  24431. }, 1e3).onStart(function() {
  24432. b.tweenFlag = !1
  24433. }).onStop(function() {
  24434. b.tweenFlag = !0,
  24435. this.x = 0,
  24436. c.x = 0
  24437. }).onUpdate(function() {}).onComplete(function() {
  24438. a(),
  24439. c.x = 0,
  24440. setTimeout(function() {
  24441. b.tweenFlag = !0
  24442. }, 1500)
  24443. }),
  24444. this.cursorAnimate.easing(d),
  24445. this.cursorAnimate.start()
  24446. }
  24447. ,
  24448. this.autoCursorPosition = function(a) {
  24449. // var b = Math.abs(a.distance - 10);
  24450. // this.cursor.position.z = -b,
  24451. // b /= 10;
  24452. // alert(b);
  24453. // this.cursor.scale.set(b, b, b)
  24454. this.cursor.scale.set(.3,.3,.3)
  24455. }
  24456. }
  24457. ,
  24458. n.prototype.vrRenderer = function(a, b, c) {
  24459. var d = new b.vrCamera(c);
  24460. d.bananaAspect = .8,
  24461. this.width,
  24462. this.height;
  24463. var b = this;
  24464. this.setSize = function(c, d) {
  24465. a.setSize.call(this, c, d),
  24466. b.width = c,
  24467. b.height = d
  24468. }
  24469. ,
  24470. this.render = function(b, c, e, f) {
  24471. window.cameraQua = c.quaternion.clone();
  24472. var g, h;
  24473. if (c.__RESS__SKIP__STEREO__)
  24474. return a.render(b, c, e, f);
  24475. if ("PerspectiveCamera" === c.type)
  24476. g = d.cameraL,
  24477. h = d.cameraR,
  24478. b.updateMatrixWorld(),
  24479. null === c.parent && c.updateMatrixWorld(),
  24480. d.vrCameraUpdate(c);
  24481. else {
  24482. if ("OrthographicCamera" !== c.type)
  24483. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24484. g = h = c
  24485. }
  24486. a.setScissorTest(!0),
  24487. a.setScissor(0, 0, this.width / 2, this.height),
  24488. a.setViewport(0, 0, this.width / 2, this.height),
  24489. a.render.call(this, b, g, e, f),
  24490. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24491. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24492. a.render.call(this, b, h, e, f),
  24493. a.setScissorTest(!1)
  24494. }
  24495. ,
  24496. this.__proto__ = {
  24497. __proto__: a
  24498. }
  24499. }
  24500. ,
  24501. n.prototype.vrCamera = function(a) {
  24502. this.type = "StereoCamera",
  24503. this._aspect = 1,
  24504. this._overlap = .064,
  24505. this.cameraL = new r.PerspectiveCamera,
  24506. this.cameraL.layers.enable(1),
  24507. this.cameraL.near = 0.01,//xzw add
  24508. this.cameraL.matrixAutoUpdate = !1,
  24509. this.cameraR = new r.PerspectiveCamera,
  24510. this.cameraR.layers.enable(2),
  24511. this.cameraR.near = 0.01,//xzw add
  24512. this.cameraR.matrixAutoUpdate = !1,
  24513. this.eyeRight = new r.Matrix4,
  24514. this.eyeLeft = new r.Matrix4,
  24515. this.vrCameraNeedsUpdate = !0,
  24516. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24517. Object.defineProperty(this, "bananaAspect", {
  24518. get: function() {
  24519. return this._aspect
  24520. },
  24521. set: function(a) {
  24522. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24523. this._aspect = a
  24524. }
  24525. }),
  24526. Object.defineProperty(this, "overlap", {
  24527. get: function() {
  24528. return this._overlap
  24529. },
  24530. set: function(a) {
  24531. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24532. this._overlap = a
  24533. }
  24534. }),
  24535. this.vrCameraUpdate = function(a) {
  24536. this.vrCameraNeedsUpdate = true;
  24537. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24538. this.vrCameraNeedsUpdate) {
  24539. this.vrCameraNeedsUpdate = !1,
  24540. //console.debug("vrCameraUpdate"),
  24541. this.bananaFocus = a.focus,
  24542. this.bananaFov = a.fov,
  24543. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24544. this.bananaNear = a.near,
  24545. this.bananaFar = a.far,
  24546. //console.debug(a.aspect),
  24547. this.bananaFocus = 10;
  24548. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24549. this.eyeLeft.elements[12] = -e,
  24550. this.eyeRight.elements[12] = e,
  24551. b = -g * this.bananaReal_aspect + f,
  24552. c = g * this.bananaReal_aspect + f,
  24553. d.elements[0] = 2 * this.bananaNear / (c - b),
  24554. d.elements[8] = (c + b) / (c - b),
  24555. this.cameraL.projectionMatrix.copy(d),
  24556. b = -g * this.bananaReal_aspect - f,
  24557. c = g * this.bananaReal_aspect - f,
  24558. d.elements[0] = 2 * this.bananaNear / (c - b),
  24559. d.elements[8] = (c + b) / (c - b),
  24560. this.cameraR.projectionMatrix.copy(d)
  24561. }
  24562. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24563. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24564. }
  24565. }
  24566. ,
  24567. n.prototype.boluoGetTexture = function(a) {
  24568. var b = new r.TextureLoader;
  24569. return b.crossOrigin = "anonymous",
  24570. b.load(a)
  24571. }
  24572. ,
  24573. /***********************************************************************************************************************************************************************************/
  24574. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24575. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24576. return function(o){
  24577. var render = false;
  24578. var ratio;
  24579. var w, h; //记录应当render的大小
  24580. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24581. w = o.width, h = o.height, render = true, ratio=1;
  24582. }else{
  24583. w = $('#player').width();
  24584. h = $('#player').height();
  24585. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24586. (w !== W || h !== H || this.forceUpdateSize) &&
  24587. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24588. }
  24589. if(render){
  24590. this.setSize(w, h, ratio);
  24591. this.forceUpdateSize = !1
  24592. }
  24593. }
  24594. }()
  24595. ,
  24596. n.prototype.updateComponents = function() {
  24597. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24598. this.updateListeners[t].update(e)
  24599. }
  24600. ,
  24601. n.prototype.suspend = function() {
  24602. this.started = !1,
  24603. this.suspendedObjects = this.scene.children.map(function(e) {
  24604. return this.scene.remove(e),
  24605. e
  24606. }
  24607. .bind(this)),
  24608. this.render()
  24609. }
  24610. ,
  24611. n.prototype.resume = function() {
  24612. this.suspendedObjects.forEach(function(e) {
  24613. this.scene.add(e)
  24614. }
  24615. .bind(this)),
  24616. this.suspendedObjects = [],
  24617. this.started = !0,
  24618. p()
  24619. }
  24620. ;
  24621. var p = function() {
  24622. this.started && (window.requestAnimationFrame(p),
  24623. this.updateScreenSize(), // fyz resize
  24624. this.updateComponents(),
  24625. this.updateTextureMemory(),
  24626. this.render(),
  24627. window.stats && (window.fps = stats.update()),
  24628. this.emit(a.AfterRender))
  24629. };
  24630. n.prototype.getImageData = function() {
  24631. var e = document.createElement("canvas")
  24632. , t = e.getContext("2d");
  24633. return function(i, n, r) {
  24634. return e.width === n && e.height === r || (e.width = n,
  24635. e.height = r),
  24636. t.drawImage(i, 0, 0, n, r),
  24637. t.getImageData(0, 0, n, r)
  24638. }
  24639. }(),
  24640. n.prototype.initSizedTexture2D = function(e, t, i) {
  24641. var n = this.renderer
  24642. , o = n.context
  24643. , a = n.state
  24644. , s = new r.Texture(null);
  24645. s.flipY = !1,
  24646. i !== !0 && (i = !1),
  24647. s.generateMipmaps = i;
  24648. var l = n.paramThreeToGL(s.format)
  24649. , c = n.paramThreeToGL(s.type)
  24650. , h = n.properties.get(s)
  24651. , u = o.createTexture();
  24652. a.bindTexture(o.TEXTURE_2D, u),
  24653. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24654. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24655. s.wrapS = t,
  24656. s.wrapT = t;
  24657. var d = n.paramThreeToGL(t);
  24658. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24659. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24660. i ? (s.magFilter = r.LinearFilter,
  24661. s.minFilter = r.LinearMipMapLinearFilter,
  24662. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24663. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24664. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24665. s.minFilter = r.LinearFilter,
  24666. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24667. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24668. a.bindTexture(o.TEXTURE_2D, null),
  24669. h.__webglTexture = u,
  24670. s
  24671. }
  24672. ,
  24673. n.prototype.initSizedCubeMap = function(e, t) {
  24674. var i = this.renderer
  24675. , n = i.context
  24676. , o = i.state
  24677. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24678. a.flipY = !1,
  24679. a.generateMipmaps = t;
  24680. var s = i.paramThreeToGL(a.format)
  24681. , l = i.paramThreeToGL(a.type)
  24682. , c = i.properties.get(a)
  24683. , h = n.createTexture();
  24684. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24685. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24686. for (var u = 0; u < 6; u++)
  24687. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24688. return t ? (a.magFilter = r.LinearFilter,
  24689. a.minFilter = r.LinearMipMapLinearFilter,
  24690. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24691. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24692. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24693. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24694. a.minFilter = r.LinearFilter,
  24695. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24696. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24697. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24698. c.__image__webglTextureCube = h,
  24699. a
  24700. }
  24701. ,
  24702. n.prototype.deallocateCubeTexture = function(e) {
  24703. var t = this.renderer
  24704. , i = t.context
  24705. , n = t.properties.get(e);
  24706. i.deleteTexture(n.__image__webglTextureCube)
  24707. }
  24708. ,
  24709. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24710. var a = this.renderer
  24711. , s = a.context
  24712. , l = a.state
  24713. , c = a.properties.get(t);
  24714. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24715. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24716. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24717. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24718. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24719. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24720. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24721. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24722. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24723. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24724. l.bindTexture(s.TEXTURE_2D, null)
  24725. }
  24726. ,
  24727. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24728. var s = this.renderer
  24729. , l = s.context
  24730. , c = s.state
  24731. , h = s.properties.get(t);
  24732. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24733. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24734. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24735. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24736. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24737. }
  24738. ,
  24739. n.prototype.rebuildMipMaps2D = function(e) {
  24740. var t = this.renderer
  24741. , i = t.context
  24742. , n = t.state;
  24743. t.properties.get(e);
  24744. i.generateMipmap(i.TEXTURE_2D),
  24745. n.bindTexture(i.TEXTURE_2D, null)
  24746. }
  24747. ,
  24748. n.prototype.rebuildMipMaps3D = function(e) {
  24749. var t = this.renderer
  24750. , i = t.context
  24751. , n = t.state
  24752. , r = t.properties.get(e);
  24753. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24754. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24755. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24756. }
  24757. ,
  24758. n.prototype.renderToCubeMap = function() {
  24759. var e = !1
  24760. , t = null
  24761. , i = null
  24762. , n = null
  24763. , a = null
  24764. , s = null
  24765. , l = 1;
  24766. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24767. var _ = this.renderer;
  24768. _.context;
  24769. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24770. i.position.z = 150,
  24771. t = new r.Scene,
  24772. t.add(i),
  24773. n = new r.ShaderMaterial({
  24774. uniforms: {
  24775. tDiffuse: {
  24776. type: "t",
  24777. value: null
  24778. },
  24779. alpha: {
  24780. type: "f",
  24781. value: 1
  24782. }
  24783. },
  24784. vertexShader: o.basicTextured.vertexShader,
  24785. fragmentShader: o.basicTextured.fragmentShader,
  24786. depthWrite: !1,
  24787. depthTest: !1,
  24788. side: r.DoubleSide
  24789. }),
  24790. a = new r.PlaneBufferGeometry(l,l),
  24791. s = new r.Mesh(a,n),
  24792. s.position.z = 0,
  24793. t.add(s),
  24794. e = !0);
  24795. var T = a.getAttribute("uv");
  24796. T.setDynamic(!0),
  24797. T.needsUpdate = !0;
  24798. var x = T.array
  24799. , S = p / u
  24800. , M = f / d
  24801. , R = g / u
  24802. , P = m / d;
  24803. x[0] = S,
  24804. x[1] = M + P,
  24805. x[2] = S + R,
  24806. x[3] = M + P,
  24807. x[4] = S,
  24808. x[5] = M,
  24809. x[6] = S + R,
  24810. x[7] = M;
  24811. var O = a.getAttribute("position");
  24812. O.setDynamic(!0),
  24813. O.needsUpdate = !0;
  24814. var L = O.array
  24815. , D = v / h.width - l / 2
  24816. , N = A / h.height - l / 2
  24817. , B = y / h.width
  24818. , F = C / h.height;
  24819. L[0] = D,
  24820. L[1] = N + F,
  24821. L[3] = D + B,
  24822. L[4] = N + F,
  24823. L[6] = D,
  24824. L[7] = N,
  24825. L[9] = D + B,
  24826. L[10] = N;
  24827. this.renderer.properties.get(c);
  24828. n.uniforms.tDiffuse.value = c,
  24829. n.blending = E || r.NoBlending,
  24830. n.transparent = !!b,
  24831. void 0 !== w && null !== w || (w = 1),
  24832. n.uniforms.alpha.value = w,
  24833. n.needUpdate = !0,
  24834. h.activeCubeFace = I,
  24835. h.viewport.set(0, 0, h.width, h.height);
  24836. var V = this.renderer.autoClear;
  24837. this.renderer.autoClear = !1,
  24838. this.renderer.render(t, i, h, !1),
  24839. this.renderer.autoClear = V
  24840. }
  24841. }(),
  24842. n.prototype.copyCubeMap = function() {
  24843. var e = !1
  24844. , t = null
  24845. , i = null
  24846. , a = null
  24847. , s = null
  24848. , l = null
  24849. , c = new r.Euler;
  24850. new r.Vector3;
  24851. return function(h, u, d, p, f, g, m, v, A) {
  24852. this.renderer;
  24853. if (!e) {
  24854. var y = 2;
  24855. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24856. i.position.set(0, 0, 0),
  24857. t = new r.Scene,
  24858. t.add(i),
  24859. a = new r.ShaderMaterial({
  24860. uniforms: {
  24861. tDiffuse: {
  24862. type: "t",
  24863. value: null
  24864. },
  24865. alpha: {
  24866. type: "f",
  24867. value: 1
  24868. }
  24869. },
  24870. vertexShader: o.copyCubeMap.vertexShader,
  24871. fragmentShader: o.copyCubeMap.fragmentShader,
  24872. depthWrite: !1,
  24873. depthTest: !1,
  24874. side: r.DoubleSide
  24875. }),
  24876. s = new r.BoxGeometry(y,y,y),
  24877. l = new r.Mesh(s,a),
  24878. t.add(l),
  24879. e = !0
  24880. }
  24881. for (var C = 0; C < 6; C++)
  24882. n.getCubeOrientationForCubeFace(C, c),
  24883. l.rotation.copy(c),
  24884. l.matrixWorldNeedsUpdate = !0,
  24885. l.updateMatrixWorld(),
  24886. a.uniforms.tDiffuse.value = h,
  24887. a.blending = m || r.NoBlending,
  24888. a.transparent = !!v,
  24889. void 0 !== A && null !== A || (A = 1),
  24890. a.uniforms.alpha.value = A,
  24891. a.needUpdate = !0,
  24892. u.activeCubeFace = C,
  24893. u.viewport.set(0, 0, f, g),
  24894. this.renderer.render(t, i, u, !1)
  24895. }
  24896. }(),
  24897. n.getLookAtForCubeFace = function(e, t) {
  24898. switch (e) {
  24899. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24900. t.set(1, 0, 0);
  24901. break;
  24902. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24903. t.set(-1, 0, 0);
  24904. break;
  24905. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24906. t.set(0, 1, 0);
  24907. break;
  24908. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24909. t.set(0, -1, 0);
  24910. break;
  24911. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24912. t.set(0, 0, 1);
  24913. break;
  24914. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24915. t.set(0, 0, -1)
  24916. }
  24917. }
  24918. ,
  24919. n.getCubeOrientationForCubeFace = function(e, t) {
  24920. switch (e) {
  24921. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24922. t.set(0, -Math.PI / 2, 0);
  24923. break;
  24924. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24925. t.set(0, Math.PI / 2, 0);
  24926. break;
  24927. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24928. t.set(Math.PI / 2, Math.PI, 0);
  24929. break;
  24930. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24931. t.set(-Math.PI / 2, Math.PI, 0);
  24932. break;
  24933. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24934. t.set(0, -Math.PI, 0);
  24935. break;
  24936. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24937. t.set(0, 0, 0)
  24938. }
  24939. }
  24940. ,
  24941. t.exports = n
  24942. }
  24943. , {
  24944. "../enum/GLCubeFaces": 25,
  24945. "../enum/GLTextureType": 26,
  24946. "../enum/SceneRendererEvents": 43,
  24947. "../exception/BasicException": 55,
  24948. "../exception/RendererCreationException": 57,
  24949. "../settings": 166,
  24950. "../shaders": 167,
  24951. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24952. "../util/browser": 182,
  24953. /************************************************************************************************************************************************/
  24954. events: 202,
  24955. three: 217
  24956. }],
  24957. 159: [function(e, t, i) {
  24958. "use strict";
  24959. function n(e) {
  24960. this.messenger = new a(e),
  24961. this.clientKey = null
  24962. }
  24963. var r = e("../util/ajax")
  24964. , o = e("./PostMessageType")
  24965. , a = e("./postmessage")
  24966. , s = e("./VersionInfo")
  24967. , l = e("events").EventEmitter
  24968. , c = window.location.origin + "/api/v1/user/";
  24969. n.prototype = Object.create(l.prototype),
  24970. n.prototype.bindEvents = function() {
  24971. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24972. }
  24973. ,
  24974. n.prototype.waitForConnection = function() {
  24975. var e = new Promise(function(e, t) {
  24976. this.messenger.on(o.CONNECT, function(i) {
  24977. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24978. }
  24979. .bind(this))
  24980. }
  24981. .bind(this));
  24982. return e
  24983. }
  24984. ,
  24985. n.prototype.onConnectionReceived = function(e) {
  24986. return this.messenger.setTarget(e.source, e.origin),
  24987. this.verifyConnection(e).then(function(t, i) {
  24988. this.messenger.send({
  24989. type: o.ACCEPT,
  24990. toId: e.fromId,
  24991. warning: i
  24992. }),
  24993. this.clientKey = t,
  24994. this.messenger.removeAllListeners(o.CONNECT),
  24995. this.bindEvents()
  24996. }
  24997. .bind(this), function(t) {
  24998. this.messenger.send({
  24999. type: o.REJECT,
  25000. toId: e.fromId,
  25001. reason: t
  25002. }),
  25003. this.messenger.setTarget()
  25004. }
  25005. .bind(this))
  25006. }
  25007. ,
  25008. n.prototype.verifyConnection = function(e) {
  25009. return new Promise(function(t, i) {
  25010. var n;
  25011. if (s.isDeprecated(e.sdkVersion))
  25012. n = "这个版本正在被弃用";
  25013. else if (!s.isSupported(e.sdkVersion))
  25014. return i("不支持此版本的SDK");
  25015. var o = {
  25016. cache: !1,
  25017. headers: {
  25018. "X-port-Application-Key": e.applicationKey,
  25019. "X-port-Referrer": e.origin
  25020. }
  25021. };
  25022. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25023. }
  25024. )
  25025. }
  25026. ,
  25027. n.prototype.onMessageReceived = function(e) {
  25028. if (this.validateClientApplicationKey(e.applicationKey)) {
  25029. var t = this;
  25030. e.onDone = function(i) {
  25031. i.toId = e.fromId,
  25032. i.uid = e.uid,
  25033. i.type = o.RESPONSE,
  25034. t.messenger.send(i)
  25035. }
  25036. ,
  25037. this.emit(o.ACTION, e)
  25038. }
  25039. }
  25040. ,
  25041. n.prototype.validateClientApplicationKey = function(e) {
  25042. return this.clientKey === e
  25043. }
  25044. ,
  25045. n.prototype.sendEvent = function(e, t) {
  25046. this.messenger.send({
  25047. type: o.EVENT,
  25048. eventType: e,
  25049. eventData: t
  25050. })
  25051. }
  25052. ,
  25053. t.exports = n
  25054. }
  25055. , {
  25056. "../util/ajax": 181,
  25057. "./PostMessageType": 160,
  25058. "./VersionInfo": 163,
  25059. "./postmessage": 165,
  25060. events: 202
  25061. }],
  25062. 160: [function(e, t, i) {
  25063. "use strict";
  25064. t.exports = Object.freeze({
  25065. CONNECT: "postmessage.connect",
  25066. ACCEPT: "postmessage.accept",
  25067. REJECT: "postmessage.reject",
  25068. ACTION: "postmessage.action",
  25069. RESPONSE: "postmessage.response",
  25070. EVENT: "postmessage.event"
  25071. })
  25072. }
  25073. , {}],
  25074. 161: [function(e, t, i) {
  25075. "use strict";
  25076. t.exports = Object.freeze({
  25077. MOVE: "sdk.move",
  25078. ENTER_PANO: "sdk.enterpano",
  25079. MODEL_LOADED: "sdk.modelloaded"
  25080. })
  25081. }
  25082. , {}],
  25083. 162: [function(e, t, i) {
  25084. "use strict";
  25085. t.exports = Object.freeze({
  25086. FLY: "transition.fly",
  25087. FADEOUT: "transition.fade",
  25088. INSTANT: "transition.instant"
  25089. })
  25090. }
  25091. , {}],
  25092. 163: [function(e, t, i) {
  25093. "use strict";
  25094. t.exports = {
  25095. current: "1.0",
  25096. supported: ["1.0"],
  25097. deprecated: [],
  25098. isSupported: function(e) {
  25099. return this.supported.indexOf(e) !== -1
  25100. },
  25101. isDeprecated: function(e) {
  25102. return this.deprecated.indexOf(e) !== -1
  25103. },
  25104. isValid: function(e) {
  25105. return this.isSupported(e) || this.isDeprecated(e)
  25106. }
  25107. }
  25108. }
  25109. , {}],
  25110. 164: [function(e, t, i) {
  25111. (function(i) {
  25112. "use strict";
  25113. function n(e, t, i) {
  25114. e && (e = e.toLowerCase().trim());
  25115. var n = new I.UP.clone
  25116. , r = Math.PI / 3
  25117. , o = Math.PI / 2;
  25118. switch (e) {
  25119. case "left":
  25120. i.copy(t),
  25121. i.applyAxisAngle(n, o);
  25122. break;
  25123. case "right":
  25124. i.copy(t),
  25125. i.applyAxisAngle(n, -o);
  25126. break;
  25127. case "forwardleft":
  25128. i.copy(t),
  25129. i.applyAxisAngle(n, r);
  25130. break;
  25131. case "forwardright":
  25132. i.copy(t),
  25133. i.applyAxisAngle(n, -r);
  25134. break;
  25135. case "forward":
  25136. default:
  25137. i.copy(t)
  25138. }
  25139. return i
  25140. }
  25141. function r(e, t) {
  25142. if (e) {
  25143. var i = {
  25144. pano: e,
  25145. lookAtPoint: null,
  25146. duration: null,
  25147. maxDistanceOverride: null,
  25148. skipWarpingCheck: !1
  25149. };
  25150. this.player.flyToPano(i, function() {
  25151. t && t({
  25152. success: !0,
  25153. message: "Transition complete."
  25154. })
  25155. })
  25156. } else
  25157. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25158. t && t({
  25159. success: !1,
  25160. error: "Unable to find pano."
  25161. })
  25162. }
  25163. function o(e, t) {
  25164. var i = this.findRankedPano(e, t);
  25165. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25166. null)
  25167. }
  25168. function a(e, t) {
  25169. var i = this.findRankedtag(e, t);
  25170. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25171. null)
  25172. }
  25173. function s(e, t) {
  25174. t.copy(I.FORWARD),
  25175. e.getDirection(t)
  25176. }
  25177. function l(e) {
  25178. function t(e) {
  25179. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25180. return {
  25181. x: c.Math.radToDeg(t._x),
  25182. y: c.Math.radToDeg(t._y),
  25183. z: c.Math.radToDeg(t._z)
  25184. }
  25185. }
  25186. var i = function(e) {
  25187. return e.alignmentType !== m.ALIGNED ? null : {
  25188. x: e.position.x,
  25189. y: e.position.y,
  25190. z: e.position.z
  25191. }
  25192. };
  25193. return {
  25194. panos: e.panos.list.map(function(n) {
  25195. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25196. return {
  25197. uuid: n.id,
  25198. aligned: n.alignmentType === m.ALIGNED,
  25199. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25200. position: i(n),
  25201. rotation: t(n),
  25202. thumbnail: r
  25203. }
  25204. })
  25205. }
  25206. }
  25207. var c = e("three")
  25208. , h = e("./ApiHost")
  25209. , u = e("../util/logger")
  25210. , d = e("../util/common")
  25211. , p = e("../util/math")
  25212. , f = e("../enum/ModelManagerEvents")
  25213. , g = e("./PostMessageType")
  25214. , m = e("../enum/AlignmentType")
  25215. , v = e("../enum/Direction")
  25216. , A = e("./TransitionStyles")
  25217. , y = e("../util/panorama")
  25218. , C = e("../enum/GLCubeFaces")
  25219. , I = e("../enum/Vectors")
  25220. , E = e("../enum/Viewmode")
  25221. , b = e("../enum/WarpStyle")
  25222. , w = (e("../enum/Keys"),
  25223. e("../enum/PlayerEvents"))
  25224. , _ = e("../sdk/SdkEvents")
  25225. , I = e("../enum/Vectors")
  25226. , T = e("../enum/ControlEvents")
  25227. , x = e("../enum/RenderLayers")
  25228. , S = (e("../constants"),
  25229. e("../settings"))
  25230. , M = e("../lib/jpeg_encoder")
  25231. , R = new u(i)
  25232. , P = function() {
  25233. var e = function e() {
  25234. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25235. e.player.getDirection(e.playerDirection),
  25236. e.projectVectors();
  25237. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25238. if (e.angleTravelled += Math.abs(t),
  25239. e.angleTravelled >= Math.abs(e.angle)) {
  25240. if (e.active = !1,
  25241. e.onDone) {
  25242. var i = e.onDone;
  25243. i()
  25244. }
  25245. } else
  25246. e.lastFacingDirection.copy(e.playerDirection),
  25247. window.setTimeout(e, 4)
  25248. };
  25249. return e.active = !1,
  25250. e.angle = 0,
  25251. e.angleTravelled = 0,
  25252. e.playerDirection = new c.Vector3,
  25253. e.lastFacingDirection = new c.Vector3,
  25254. e.onDone = null,
  25255. e.player = null,
  25256. e.start = function(t, i, n, r) {
  25257. e.active = !0,
  25258. t && i && (i = 0),
  25259. e.angle = t || i,
  25260. e.xAngle = t,
  25261. e.yAngle = i,
  25262. e.angleTravelled = 0,
  25263. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25264. n.getDirection(e.playerDirection),
  25265. e.lastFacingDirection.copy(e.playerDirection),
  25266. e.projectVectors(),
  25267. e.onDone = r,
  25268. e.player = n,
  25269. e()
  25270. }
  25271. ,
  25272. e.projectVectors = function() {
  25273. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25274. e.lastFacingDirection.projectOnPlane(I.UP))
  25275. }
  25276. ,
  25277. e
  25278. }()
  25279. , O = function() {
  25280. var e = new c.Vector3;
  25281. return function(t) {
  25282. t ? (e.copy(t.position),
  25283. e.add(t.discPosition),
  25284. p.projectPositionToCanvas(e, this.player.camera, e),
  25285. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25286. }
  25287. }()
  25288. , L = function() {
  25289. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25290. }
  25291. , D = function() {
  25292. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25293. }
  25294. , N = function(e) {
  25295. var t = new c.Vector3;
  25296. return function(e) {
  25297. var i = this.player.getDirection();
  25298. t.copy(i);
  25299. var n = t.y;
  25300. t.y = 0,
  25301. t.normalize();
  25302. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25303. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25304. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25305. 0;
  25306. this.player.mode === E.DOLLHOUSE && (r = -r);
  25307. var o = L.call(this) - .1
  25308. , a = D.call(this) + .1
  25309. , s = r + e;
  25310. s > o ? s = o : s < a && (s = a);
  25311. var l = s - r;
  25312. return e > 0 && l < .01 && (l = 0),
  25313. e < 0 && l > -.01 && (l = 0),
  25314. l
  25315. }
  25316. }()
  25317. , B = function() {
  25318. var e = new c.Euler;
  25319. return function(t) {
  25320. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25321. {
  25322. position: {
  25323. x: t.position.x,
  25324. y: t.position.y,
  25325. z: t.position.z
  25326. },
  25327. rotation: {
  25328. x: c.Math.radToDeg(e.x),
  25329. y: c.Math.radToDeg(e.y),
  25330. z: 0
  25331. },
  25332. pano: t.currentPano ? t.currentPano.id : null,
  25333. mode: t.mode
  25334. }
  25335. }
  25336. }()
  25337. , F = null;
  25338. t.exports = {
  25339. init: function(e, t, i, n, r) {
  25340. V.init(e, t, i, r),
  25341. F = new Promise(function(e, t) {
  25342. i.on(w.Ready, function() {
  25343. e()
  25344. })
  25345. }
  25346. .bind(this));
  25347. var o = new h(window)
  25348. , a = o.waitForConnection();
  25349. a.then(function(e) {
  25350. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25351. });
  25352. var s = function() {
  25353. var e = Date.now();
  25354. return function() {
  25355. if (!(Date.now() - e < 100)) {
  25356. var t = B(i);
  25357. o.sendEvent(_.MOVE, {
  25358. state: t
  25359. }),
  25360. e = Date.now()
  25361. }
  25362. }
  25363. }();
  25364. i.on(w.Move, s),
  25365. i.on(w.ViewChanged, s),
  25366. n.on(f.ActiveModelChanged, function(e) {
  25367. function t(e) {
  25368. var t, i = e.newPano.id;
  25369. e.oldPano && (t = e.oldPano.id),
  25370. i !== t && o.sendEvent(_.ENTER_PANO, {
  25371. oldPano: t,
  25372. newPano: i
  25373. })
  25374. }
  25375. var i = e.model
  25376. , n = e.oldModel;
  25377. V.model = i,
  25378. a.then(function() {
  25379. o.sendEvent(_.MODEL_LOADED, {
  25380. metadata: l(i)
  25381. })
  25382. }),
  25383. n && n.panos.forEach(function(e) {
  25384. e.removeEventListener("enter", t)
  25385. }),
  25386. i.panos.forEach(function(e) {
  25387. e.on("enter", t)
  25388. })
  25389. })
  25390. }
  25391. };
  25392. var V = {
  25393. director: null,
  25394. player: null,
  25395. controls: null,
  25396. sceneRenderer: null,
  25397. model: null,
  25398. init: function(e, t, i, n) {
  25399. this.director = e,
  25400. this.player = i,
  25401. this.controls = t,
  25402. this.sceneRenderer = n
  25403. },
  25404. handleToObject: {},
  25405. objectToHandle: {},
  25406. handleCount: 0,
  25407. onMessageReceive: function(e) {
  25408. if (e) {
  25409. var t = e.targetFunction
  25410. , i = e.params
  25411. , n = e.onDone;
  25412. t && this[t] && this[t](i, n)
  25413. }
  25414. },
  25415. waitForInit: function(e, t) {
  25416. F.then(t.bind({
  25417. success: !0,
  25418. message: "Init complete."
  25419. }))
  25420. },
  25421. moveToPano: function(e, t) {
  25422. var i = new c.Euler(0,0,0,"YXZ")
  25423. , n = new c.Quaternion;
  25424. return function(e, t) {
  25425. var r = e.pano
  25426. , o = e.rotation
  25427. , a = e.transition;
  25428. if (!this.model)
  25429. return t({
  25430. success: !1,
  25431. error: "The model has not been loaded yet"
  25432. });
  25433. var s = this.model.panos.get(r);
  25434. if (!s)
  25435. return t({
  25436. success: !1,
  25437. error: r + " does not exist in this model"
  25438. });
  25439. if (!o)
  25440. return t({
  25441. sucess: !1,
  25442. erorr: o + " is not a valid rotation"
  25443. });
  25444. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25445. console.log(o.z);
  25446. var l = {
  25447. success: !0,
  25448. message: r
  25449. };
  25450. if (a === A.FADEOUT)
  25451. n.setFromEuler(i),
  25452. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25453. else {
  25454. var h, u;
  25455. a === A.INSTANT && (h = 0,
  25456. u = 0);
  25457. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25458. this.player.flyToPano({
  25459. pano: s,
  25460. lookAtPoint: d,
  25461. duration: h,
  25462. aimDuration: u
  25463. }, t.bind(this, l))
  25464. }
  25465. }
  25466. }(),
  25467. moveInDirection: function(e, t) {
  25468. var i = e.direction;
  25469. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25470. void (t && t({
  25471. success: !1,
  25472. error: "Invalid direction."
  25473. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25474. t(e ? {
  25475. success: !0,
  25476. message: "moved " + i
  25477. } : {
  25478. success: !1,
  25479. error: "Cannot move in direction: " + i
  25480. })
  25481. })
  25482. },
  25483. getPose: function(e, t) {
  25484. this.player.camera.position,
  25485. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25486. return t({
  25487. success: !0,
  25488. message: B(this.player)
  25489. })
  25490. },
  25491. takeScreenShot: function() {
  25492. var e = new c.PerspectiveCamera
  25493. , t = new c.WebGLRenderTarget;
  25494. return function(i, n) {
  25495. if (!i.resolution)
  25496. return n({
  25497. success: !1,
  25498. error: "An invalid resolution was specified"
  25499. });
  25500. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25501. var r = this.sceneRenderer.renderer.getSize();
  25502. i.resolution.width = r.width,
  25503. i.resolution.height = r.height
  25504. }
  25505. e.layers.set(x.DEFAULT),
  25506. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25507. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25508. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25509. var o = i.resolution.width
  25510. , a = i.resolution.height
  25511. , s = o / a;
  25512. e.position.copy(this.sceneRenderer.camera.position),
  25513. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25514. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25515. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25516. t.setSize(o, a),
  25517. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25518. var l = new Uint8Array(o * a * 4);
  25519. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25520. var c = M.encode({
  25521. data: l,
  25522. width: o,
  25523. height: a,
  25524. heading: 180,
  25525. pitch: 0
  25526. }, {
  25527. quality: 75,
  25528. flipY: !0
  25529. })
  25530. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25531. n({
  25532. success: !0,
  25533. message: h
  25534. })
  25535. }
  25536. }(),
  25537. findRankedPano: function(e, t) {
  25538. var i = new c.Vector3
  25539. , r = new c.Vector3;
  25540. return function(e, t) {
  25541. s(this.player, r),
  25542. n(t, r, i);
  25543. var o = this.player.rankedPanoInDirection(e, i);
  25544. if (o) {
  25545. var a = this.objectToHandle[o.id];
  25546. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25547. this.handleToObject[a] = o),
  25548. a
  25549. }
  25550. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25551. -1
  25552. }
  25553. }(),
  25554. findRankedtag: function(e, t) {
  25555. var i = new c.Vector3
  25556. , r = new c.Vector3;
  25557. return function(e, t) {
  25558. s(this.player, r),
  25559. n(t, r, i);
  25560. var o = this.player.rankedtagInDirection(e, i);
  25561. if (o) {
  25562. var a = this.objectToHandle[o.sid];
  25563. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25564. this.handleToObject[a] = o),
  25565. a
  25566. }
  25567. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25568. -1
  25569. }
  25570. }(),
  25571. clickNearesttag: function(e) {
  25572. this.clickRankedtag(0, e)
  25573. },
  25574. clickRankedtag: function(e, t) {
  25575. var i = a.call(this, e, t);
  25576. i && O.call(this, i)
  25577. },
  25578. clickNearestPano: function(e, t) {
  25579. this.clickRankedPano(0, e, t)
  25580. },
  25581. clickRankedPano: function(e, t, i) {
  25582. var n = o.call(this, e, t);
  25583. n ? r.call(this, n, i) : i(null)
  25584. },
  25585. clickPano: function(e, t) {
  25586. var i = this.handleTable[e];
  25587. i ? r.call(this, i, t) : t(null)
  25588. },
  25589. rotateDirection: function() {
  25590. return function(e, t) {
  25591. var i = e.direction
  25592. , n = e.angle;
  25593. if (!P.active) {
  25594. var r = 0
  25595. , o = 0
  25596. , a = 0
  25597. , s = 0;
  25598. if (!n || isNaN(n))
  25599. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25600. void (t && t({
  25601. success: !1,
  25602. error: "Invalid rotation angle."
  25603. }));
  25604. if (this.player.mode === E.TRANSITIONING)
  25605. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25606. void (t && t({
  25607. success: !1,
  25608. error: "Cannot rotate while transitioning"
  25609. }));
  25610. if (i === v.RIGHT || i === v.LEFT)
  25611. i === v.RIGHT && (n = -n),
  25612. r = n > 0 ? -1 : 1,
  25613. a = n;
  25614. else {
  25615. if (i !== v.UP && i !== v.DOWN)
  25616. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25617. void (t && t({
  25618. success: !1,
  25619. error: "Invalid direction for rotation."
  25620. }));
  25621. if (this.player.mode === E.FLOORPLAN)
  25622. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25623. void (t && t({
  25624. success: !1,
  25625. error: "Cannot rotate " + i + " in floorplan mode"
  25626. }));
  25627. if (i === v.DOWN && (n = -n),
  25628. n = N.call(this, n),
  25629. 0 === n)
  25630. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25631. void (t && t({
  25632. success: !1,
  25633. error: "Already at maximum rotation in direction: " + i
  25634. }));
  25635. o = n > 0 ? 1 : -1,
  25636. s = n
  25637. }
  25638. var l = n;
  25639. n = c.Math.degToRad(n),
  25640. a = c.Math.degToRad(a),
  25641. s = c.Math.degToRad(s);
  25642. var h = this.controls.activeControl
  25643. , u = function() {
  25644. h.stopRotating(!0),
  25645. t && t({
  25646. success: !0,
  25647. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25648. })
  25649. };
  25650. h.startRotating(r, o),
  25651. P.start(a, s, this.player, u)
  25652. }
  25653. }
  25654. }(),
  25655. rotate: function() {
  25656. var e = new c.Vector3
  25657. , t = new c.Vector3;
  25658. return function(i, n) {
  25659. var r = i.xAngle
  25660. , o = i.yAngle;
  25661. if (!P.active) {
  25662. if (r = r || 0,
  25663. o = o || 0,
  25664. isNaN(r) || isNaN(o))
  25665. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25666. void (n && n({
  25667. success: !1,
  25668. error: "Invalid rotation angle."
  25669. }));
  25670. if (this.player.mode === E.TRANSITIONING)
  25671. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25672. void (n && n({
  25673. success: !1,
  25674. error: "Cannot rotate while transitioning"
  25675. }));
  25676. Math.abs(r) < .01 && (r = 0),
  25677. Math.abs(o) < .01 && (o = 0);
  25678. var a = o;
  25679. o = N.call(this, o),
  25680. r = -r;
  25681. var s = a > 0 ? "UP" : "DOWN";
  25682. if (!r && a && !o)
  25683. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25684. void (n && n({
  25685. success: !1,
  25686. error: "Already at maximum rotation in direction: " + s
  25687. }));
  25688. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25689. var l = o;
  25690. o = c.Math.degToRad(o),
  25691. r = c.Math.degToRad(r),
  25692. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25693. this.player.getDirection(e),
  25694. t.copy(e).applyAxisAngle(I.UP, r),
  25695. t.applyAxisAngle(I.RIGHT, o);
  25696. var h = (e.angleTo(t),
  25697. r > 0 ? -1 : r < 0 ? 1 : 0)
  25698. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25699. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25700. var d = this.controls.activeControl
  25701. , p = function() {
  25702. d.stopRotating(!0),
  25703. n && n({
  25704. success: !0,
  25705. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25706. })
  25707. };
  25708. d.startRotating(h, u),
  25709. P.start(r, o, this.player, p)
  25710. }
  25711. }
  25712. }(),
  25713. panCamera: function(e, t) {
  25714. function i(e) {
  25715. switch (r.removeAllListeners(T.AutoPanComplete),
  25716. r.removeAllListeners(T.AutoPanInterrupt),
  25717. r.removeAllListeners(T.AutoPanClamped),
  25718. e) {
  25719. case T.AutoPanInterrupt:
  25720. t({
  25721. success: !0,
  25722. message: "Camera panning interrupted."
  25723. });
  25724. break;
  25725. case T.AutoPanClamped:
  25726. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25727. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25728. return void t({
  25729. success: !1,
  25730. error: "Already at edge of current model bounds."
  25731. });
  25732. var i = "The view point is outside the bounds for the current model. ";
  25733. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25734. console.warn(i)
  25735. }
  25736. case T.AutoPanComplete:
  25737. t({
  25738. success: !0,
  25739. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25740. })
  25741. }
  25742. }
  25743. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25744. return t({
  25745. success: !1,
  25746. error: "Camera panning is not available in the current mode: " + this.player.mode
  25747. });
  25748. var n = e.position
  25749. , r = this.player.control;
  25750. r.setAutoPanPosition(n.x, n.z),
  25751. r.autoPan = !0;
  25752. var o = function(e, t) {
  25753. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25754. };
  25755. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25756. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25757. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25758. },
  25759. click: function(e, t) {
  25760. var i = e.x
  25761. , n = e.y
  25762. , r = e.percentage;
  25763. r === !0 && (i = i / 100 * $("#player").width(),
  25764. n = n / 100 * $("#player").height()),
  25765. this.player.handleInputStart(i, n),
  25766. this.player.updateIntersect(),
  25767. this.player.handleInputEnd(i, n)
  25768. },
  25769. mouseOver: function(e, t) {
  25770. var i = e.x
  25771. , n = e.y
  25772. , r = e.percentage;
  25773. r === !0 && (i = i / 100 * $("#player").width(),
  25774. n = n / 100 * $("#player").height()),
  25775. this.player.handleInputMove(i, n),
  25776. this.player.updateIntersect()
  25777. },
  25778. moveToMode: function(e, t) {
  25779. function i(e) {
  25780. t(e ? {
  25781. success: !1,
  25782. error: "Failed to load new mode: " + e
  25783. } : {
  25784. success: !0,
  25785. message: "Moved to new mode: " + n
  25786. })
  25787. }
  25788. var n = e.mode;
  25789. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25790. i()
  25791. }, function(e) {
  25792. i(e)
  25793. }) : t({
  25794. success: !1,
  25795. error: "Invalid mode selection"
  25796. })
  25797. }
  25798. }
  25799. }
  25800. ).call(this, "/js/sdk/automation.js")
  25801. }
  25802. , {
  25803. "../constants": 8,
  25804. "../enum/AlignmentType": 17,
  25805. "../enum/ControlEvents": 21,
  25806. "../enum/Direction": 22,
  25807. "../enum/GLCubeFaces": 25,
  25808. "../enum/Keys": 30,
  25809. "../enum/ModelManagerEvents": 33,
  25810. "../enum/PlayerEvents": 40,
  25811. "../enum/RenderLayers": 41,
  25812. "../enum/Vectors": 50,
  25813. "../enum/Viewmode": 51,
  25814. "../enum/WarpStyle": 52,
  25815. "../lib/jpeg_encoder": 94,
  25816. "../sdk/SdkEvents": 161,
  25817. "../settings": 166,
  25818. "../util/common": 185,
  25819. "../util/logger": 189,
  25820. "../util/math": 190,
  25821. "../util/panorama": 191,
  25822. "./ApiHost": 159,
  25823. "./PostMessageType": 160,
  25824. "./TransitionStyles": 162,
  25825. three: 217
  25826. }],
  25827. 165: [function(e, t, i) {
  25828. "use strict";
  25829. function n(e) {
  25830. this.sourceWindow = e,
  25831. this.targetWindow = null,
  25832. this.targetOrigin = null,
  25833. this.id = Math.floor(1e5 * Math.random()),
  25834. this.bindEvents()
  25835. }
  25836. var r = e("./PostMessageType")
  25837. , o = e("events").EventEmitter;
  25838. n.prototype = Object.create(o.prototype),
  25839. n.prototype.bindEvents = function() {
  25840. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25841. }
  25842. ,
  25843. n.prototype.setTarget = function(e, t) {
  25844. this.targetWindow = e,
  25845. this.targetOrigin = t
  25846. }
  25847. ,
  25848. n.prototype.onPostmessageReceived = function(e) {
  25849. var t = e.origin || e.originalEvent.origin
  25850. , i = e.source;
  25851. switch (e.data.type) {
  25852. case r.CONNECT:
  25853. break;
  25854. case r.RESPONSE:
  25855. if (this.id !== e.data.toId)
  25856. return;
  25857. default:
  25858. if (!this.validateMessageOrigin(t))
  25859. return
  25860. }
  25861. var n = e.data;
  25862. n.source = i,
  25863. n.origin = t,
  25864. n.timestamp = Date.now(),
  25865. this.emit(e.data.type, n)
  25866. }
  25867. ,
  25868. n.prototype.validateMessageOrigin = function(e) {
  25869. return "*" === this.targetOrigin || e === this.targetOrigin
  25870. }
  25871. ,
  25872. n.prototype.send = function(e) {
  25873. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25874. this.targetWindow.postMessage(e, this.targetOrigin))
  25875. }
  25876. ,
  25877. t.exports = n
  25878. }
  25879. , {
  25880. "./PostMessageType": 160,
  25881. events: 202
  25882. }],
  25883. 166: [function(e, t, i) {
  25884. "use strict";
  25885. var n = e("three")
  25886. , r = e("./util/browser")
  25887. , o = e("./enum/Viewmode")
  25888. , a = e("./enum/VROption")
  25889. , s = e("./enum/Colors")
  25890. , l = e("./enum/WarpStyle")
  25891. , c = e("./util/easing")
  25892. , h = e("./util/common")
  25893. , u = e("./util/showcase")
  25894. , d = e("./constants")
  25895. , p = {
  25896. debug: !1,
  25897. version: "2.25.6-0-gd87e5b1",
  25898. languageTag: r.valueFromHash("lang", null),
  25899. pageTitle: "四维虚拟漫游",
  25900. authorizationHeader: u.getAuthorizationHeader(),
  25901. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25902. logLevel: r.valueFromHash("log", 2),
  25903. skyboxRadius: 2500,
  25904. modelBoundsPadding: 5,
  25905. showNeighbors: !1,
  25906. brand: r.valueFromHash("brand", !0),
  25907. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25908. startHighlights: r.valueFromHash("hl", -1),
  25909. specialEdition: r.valueFromHash("bn", 0),
  25910. useWheel: r.valueFromHash("wh", !0),
  25911. crossOrigin: "anonymous",
  25912. fancierTransition: !1,
  25913. wireframe: !1,
  25914. skyboxWireframe: !1,
  25915. modelAlpha: 1,
  25916. highlightPanoSelection: !1,
  25917. showSweeps: !0,
  25918. showSkyboxes: !1,
  25919. showMesh: !0,
  25920. showFloors: !1,
  25921. showFloorDuration: 300,
  25922. showFloorDelay: 300,
  25923. hideFloorDuration: 300,
  25924. hideFloorDelay: 0,
  25925. reticuleOpacityTransitionTime: 250,
  25926. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25927. markerOpacityTransitionTime: 500,
  25928. guiAnimationSpeed: 250,
  25929. highlightAnimationDuration: 500,
  25930. modelComponentLoadSpinnerDelay: 150,
  25931. captureErrors: !1,
  25932. maxMobileTextures: 6,
  25933. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25934. startupFlyinDelay: 3e3,
  25935. dollhouseDefault: {
  25936. minDistance: 15,
  25937. maxDistance: 50,
  25938. minPolarAngle: n.Math.degToRad(10),
  25939. maxPolarAngle: n.Math.degToRad(90)
  25940. },
  25941. hideReticuleTimeout: 1e3,
  25942. analytics: {
  25943. inactivityThreshold: 30,
  25944. sessionTrackingRate: .15,
  25945. maxTrackedErrors: 20,
  25946. sessionDurationPingFrequency: 10,
  25947. sessionDurationTimeout: 15
  25948. },
  25949. flydown: {
  25950. movementEasing: "easeInOutQuad",
  25951. movementDelay: .001,
  25952. rotationEasing: "easeInOutQuad",
  25953. rotationDelay: .5,
  25954. modelTextureDelay: .75,
  25955. skyboxDelay: .75
  25956. },
  25957. transition: {
  25958. flySpeed: .001,
  25959. flyTime: 750,
  25960. flytimeMaxDistanceThreshold: 5,
  25961. flytimeDistanceMultiplier: 150,
  25962. aimTime: 1500,
  25963. aimSlowFactor: 1.5,
  25964. blur: 0.8,
  25965. movementEasing: "easeInOutQuad",
  25966. blendEasing: "easeInOutQuad",
  25967. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  25968. },
  25969. show360Views: {
  25970. enabled: !0,
  25971. transitionTime: 1e3
  25972. },
  25973. quickstart: {
  25974. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  25975. animation: 1400,
  25976. showTextDelay: 500,
  25977. fadeOutDelay: 3e3,
  25978. fovChange: 10
  25979. },
  25980. appConfig: {
  25981. webvr_version: null,
  25982. segment_key: null,
  25983. embedly_key: null,
  25984. branch_key: null,
  25985. keen_write_key: null,
  25986. keen_project_id: null
  25987. },
  25988. vr: {
  25989. enabled: !0,
  25990. allowWebVR: !1,
  25991. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25992. },
  25993. share: {
  25994. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25995. },
  25996. input: {
  25997. longTapThreshold: 200,
  25998. moveToleranceNDC: .08,
  25999. touchMoveThreshold: 25
  26000. },
  26001. help: {
  26002. modalStayDuration: 600
  26003. },
  26004. immersive: {
  26005. timeToShowAgain: 1250,
  26006. uiStayDuration: 600
  26007. },
  26008. tourInteraction: {
  26009. disabled: "0" === r.valueFromHash("tourcta", null),
  26010. showPauseButton: 1e3,
  26011. showModal: 1500,
  26012. allowNextClick: 200,
  26013. largeModal: "1" === r.valueFromHash("tourcta", null),
  26014. smallModal: "2" === r.valueFromHash("tourcta", null)
  26015. },
  26016. labels: {
  26017. enabled: !1,
  26018. hideUntilStart: !0,
  26019. fadeInDuration: 250,
  26020. fadeInDelay: 250,
  26021. fadeOutDuration: 250,
  26022. fadeOutDelay: 0,
  26023. zoomHideThreshhold: {
  26024. mobile: r.isSmallScreen() ? .45 : .6,
  26025. desktop: 2
  26026. },
  26027. zoomTruncateThreshhold: {
  26028. mobile: r.isSmallScreen() ? .35 : .45,
  26029. desktop: .85
  26030. },
  26031. minLengthForTruncate: 16,
  26032. truncateLength: 12,
  26033. truncateSuffix: "..."
  26034. },
  26035. tags: {
  26036. enabled: r.valueFromHash("mt", 1),
  26037. startup: {
  26038. hideUntilStart: !0,
  26039. fadeInDuration: 500,
  26040. fadeInDelay: 100
  26041. },
  26042. visibility: {
  26043. anyDistance: !0,
  26044. visibleDistance: 8,
  26045. cameraClearance: .1,
  26046. alphaTestLevel: .05,
  26047. hideViaFloor: !0,
  26048. hideOffScreenDisc: !1,
  26049. hideOffScreenObject: !1
  26050. },
  26051. disc: {
  26052. opacity: 1,
  26053. disabledOpacity: .5,
  26054. scale: {
  26055. nearBound: 1.5,
  26056. farBound: 4.8,
  26057. linkFarBound: !1,
  26058. linkPercent: 40,
  26059. maxSize: 80,
  26060. minSize: 40,
  26061. baseViewportSize: 800,
  26062. responsiveness: 100
  26063. }
  26064. },
  26065. pole: {
  26066. enabled: !0,
  26067. height: .5,
  26068. width: 2,
  26069. opacity: .5,
  26070. color: "white"
  26071. },
  26072. navigate: {
  26073. nearestPano: !0,
  26074. lineOfSight: !0,
  26075. reactivate: !0,
  26076. aimAt: "disc",
  26077. tiltTolerance: 25,
  26078. rotateSpeedFactor: .6
  26079. }
  26080. },
  26081. path: {
  26082. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26083. colorUp: s._desat(s.newBlue, .5),
  26084. colorDown: s._darken(s.newBlue, .35),
  26085. opacity: .5,
  26086. style: "ribbon",
  26087. height: .025,
  26088. ribbonWidth: .24,
  26089. outsideHeight: .5,
  26090. waypointRadius: .5,
  26091. waypointIndoorRadius: .24,
  26092. waypointPulse: 1e3,
  26093. typ: l.BLACK,
  26094. meshFree: r.valueFromHash("mf", 1),
  26095. mapGuides: r.valueFromHash("guides", !0),
  26096. fadeInTime: 400,
  26097. fadeOutTime: 300
  26098. },
  26099. warp: {
  26100. nearPanoDist: .1,
  26101. matchCam: !1,
  26102. blur: .33,
  26103. fastTime: 1500,
  26104. teleportTime: 1500,
  26105. outsideTime: 2e3,
  26106. lookAheadMax: .3,
  26107. lookAheadDist: 2.5,
  26108. softPushDist: .37,
  26109. softPushEnd: .3,
  26110. softBendAngle: 8,
  26111. softBendTilt: 4,
  26112. softBendEnd: .3,
  26113. doBurns: true, //r.valueFromHash("kb", !0),
  26114. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26115. minBurnsAngle: 35,
  26116. minDownAngle: -35,
  26117. maxTurnPerSec: 280,
  26118. maxAimPerSec: 35,
  26119. minRotation: 12,
  26120. maxAimRotation: 33.2,
  26121. turnFriction: .2,
  26122. flySpeed: .01,
  26123. minWarpTime: 1200,
  26124. warpInterruptionRedirectTime: 500,
  26125. tourStepDelay: r.valueFromHash("st", 0),
  26126. walkDelay: 0,
  26127. walkMaxDist: 50,
  26128. walkMinDist: .8,
  26129. walkSlideShowThreshhold: 3000,
  26130. walkExtraPanosDistance: .4,
  26131. timePerMeter: 1200,
  26132. motionLeadTime: 5000,
  26133. movementEasing: "easeInOutQuad",
  26134. blendEasing: "easeInOutQuad",
  26135. showBunny: !1,
  26136. loop: r.valueFromHash("lp", !1),
  26137. auto: r.valueFromHash("ts", -1),
  26138. eOrder: 'YXZ', //"YXZ",
  26139. stepFactor: .25,
  26140. brakeStrength: 2,
  26141. minBrakeAngle: .1,
  26142. maxBrakeAngle: 1.8,
  26143. climbEffort: 4
  26144. },
  26145. rotationFriction: .05,
  26146. rotationAccelerationInside: 4.5,
  26147. rotationAccelerationOutside: .15,
  26148. rotationAfterMoveMultiplier: 40,
  26149. rotationAfterMoveHistoryCount: 5,
  26150. panFriction: .09,
  26151. panAccelerationOutside: 60,
  26152. onload: r.valueFromHash("onload", o.PANORAMA),
  26153. zoomNearLimit: .1,
  26154. zoomFarLimit: 50,
  26155. navigation: {
  26156. panoScores: !1,
  26157. mouseDirection: !0,
  26158. filterStrictness: .75,
  26159. angleFactor: -30,
  26160. directionFactor: 10,
  26161. distanceFactor: -1,
  26162. optionalityFactor: 3
  26163. },
  26164. sdkInit: !1,
  26165. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26166. console: r.valueFromHash("console", !1),
  26167. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26168. panoramaNeighbourMaxDistance: 5,
  26169. panoFloorClickRadius: .35,
  26170. showScreenshotLocations: !1,
  26171. showAxis: !1,
  26172. showNeighbourRaycasts: !1,
  26173. colorMarkerOnLoad: !1,
  26174. colorMarkerByFloor: !1,
  26175. tiling: {
  26176. panoPreRenderRepeatDelay: 2500,
  26177. panoPreRenderDelay: 500,
  26178. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26179. tilingFlagNames: ["usetiles", "tiles"],
  26180. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26181. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26182. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26183. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26184. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26185. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26186. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26187. customCompression: r.valueFromHash("tilecustcomp", 0),
  26188. // mobileHighQualityOverride: !1,
  26189. mobileHighQualityOverride: 1,
  26190. allowUltraHighResolution: true
  26191. },
  26192. zoom: {
  26193. enabled: true,
  26194. forceOff: r.valueFromHash("nozoom", 0),
  26195. overridemax: r.valueFromHash("maxzoom", null),
  26196. overridemin: r.valueFromHash("minzoom", null),
  26197. max: d.highQualityMaxZoom,
  26198. min: 1,
  26199. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26200. activationThreshold: 1.1,
  26201. restoreTime: 500
  26202. },
  26203. profiling: {
  26204. enabled: r.valueFromHash("mem", !1)
  26205. }
  26206. };
  26207. p = h.deepExtend(p, d, {
  26208. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26209. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26210. panorama: {
  26211. transitionTime: 1e3,
  26212. modelAlpha: 0,
  26213. modelAlphaDelay: p.flydown.modelTextureDelay,
  26214. modelAlphaLength: 1,
  26215. skyboxOpacity: 1,
  26216. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26217. skyboxOpacityLength: .9,
  26218. fovLength: 1,
  26219. fovDelay: 0,
  26220. cameraMatrixDuration: .8,
  26221. cameraMatrixDelay: 0,
  26222. cameraMatrixEase: c.easeInCubic,
  26223. reticuleOpacity: 1,
  26224. markerOpacity: .3,
  26225. markerOpacityOnHover: 1
  26226. },
  26227. dollhouse: {
  26228. transitionTime: 1e3,
  26229. modelAlpha: 1,
  26230. modelAlphaDelay: 0,
  26231. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26232. skyboxOpacity: 0,
  26233. skyboxOpacityDelay: 0,
  26234. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26235. fovLength: 1,
  26236. fovDelay: 0,
  26237. cameraMatrixDuration: .8,
  26238. cameraMatrixDelay: .3,
  26239. cameraMatrixEase: c.easeInCubic,
  26240. reticuleOpacity: 1,
  26241. markerOpacity: 0,
  26242. markerOpacityOnHover: 0
  26243. },
  26244. floorplan: {
  26245. transitionTime: 1e3,
  26246. modelAlpha: 1,
  26247. modelAlphaDelay: 0,
  26248. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26249. skyboxOpacity: 0,
  26250. skyboxOpacityDelay: 0,
  26251. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26252. fovLength: 1,
  26253. fovDelay: 0,
  26254. cameraMatrixDuration: .5,
  26255. cameraMatrixDelay: 0,
  26256. cameraMatrixEase: c.easeOutCubic,
  26257. reticuleOpacity: 1,
  26258. markerOpacity: 0,
  26259. markerOpacityOnHover: 0,
  26260. cameraHeight: 50
  26261. },
  26262. transitioning: {
  26263. reticuleOpacity: 0,
  26264. markerOpacity: .3,
  26265. markerOpacityOnHover: 1
  26266. },
  26267. "floorplan-dollhouse": {
  26268. rotationDelay: 0,
  26269. rotationDuration: 1
  26270. },
  26271. "floorplan-panorama": {
  26272. rotationDelay: .5,
  26273. rotationDuration: 1
  26274. },
  26275. "dollhouse-panorama": {
  26276. rotationDelay: .5,
  26277. rotationDuration: 1
  26278. },
  26279. "dollhouse-floorplan": {
  26280. rotationDelay: 0,
  26281. rotationDuration: 1,
  26282. cameraMatrixDuration: 1.05,
  26283. cameraMatrixDelay: .5
  26284. },
  26285. "panorama-dollhouse": {
  26286. rotationDelay: 0,
  26287. rotationDuration: .5
  26288. },
  26289. "panorama-floorplan": {
  26290. transitionTime: 1500,
  26291. rotationDelay: 0,
  26292. rotationDuration: .5
  26293. }
  26294. }),
  26295. p.path.meshFree && (p.path.typ = l.WALK),
  26296. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26297. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26298. t.exports = p
  26299. }
  26300. , {
  26301. "./constants": 8,
  26302. "./enum/Colors": 19,
  26303. "./enum/VROption": 47,
  26304. "./enum/Viewmode": 51,
  26305. "./enum/WarpStyle": 52,
  26306. "./util/browser": 182,
  26307. "./util/common": 185,
  26308. "./util/easing": 186,
  26309. "./util/showcase": 193,
  26310. three: 217
  26311. }],
  26312. 167: [function(e, t, i) {
  26313. "use strict";
  26314. var n = e("three")
  26315. , r = e("./settings")
  26316. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26317. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26318. t.exports = {
  26319. basicTextured: {
  26320. uniforms: {
  26321. tDiffuse: {
  26322. type: "t",
  26323. value: null
  26324. },
  26325. alpha: {
  26326. type: "f",
  26327. value: 1
  26328. }
  26329. },
  26330. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26331. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26332. },
  26333. copyCubeMap: {
  26334. uniforms: {
  26335. tDiffuse: {
  26336. type: "t",
  26337. value: null
  26338. },
  26339. alpha: {
  26340. type: "f",
  26341. value: 1
  26342. }
  26343. },
  26344. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26345. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26346. },
  26347. cube: {
  26348. uniforms: {
  26349. map: {
  26350. type: "t",
  26351. value: null
  26352. },
  26353. opacity: {
  26354. type: "f",
  26355. value: 1
  26356. }
  26357. },
  26358. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26359. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26360. },
  26361. model: {
  26362. uniforms: {
  26363. map: {
  26364. type: "t",
  26365. value: null
  26366. },
  26367. modelAlpha: {
  26368. type: "f",
  26369. value: r.modelAlpha
  26370. },
  26371. opacity: {
  26372. type: "f",
  26373. value: 1
  26374. },
  26375. progress: {
  26376. type: "f",
  26377. value: 0
  26378. },
  26379. blackout: {
  26380. type: "i",
  26381. value: 0
  26382. },
  26383. pano0Map: {
  26384. type: "t",
  26385. value: null
  26386. },
  26387. pano0Position: {
  26388. type: "v3",
  26389. value: new n.Vector3
  26390. },
  26391. pano0Matrix: {
  26392. type: "m4",
  26393. value: new n.Matrix4
  26394. },
  26395. pano1Map: {
  26396. type: "t",
  26397. value: null
  26398. },
  26399. pano1Position: {
  26400. type: "v3",
  26401. value: new n.Vector3
  26402. },
  26403. pano1Matrix: {
  26404. type: "m4",
  26405. value: new n.Matrix4
  26406. }
  26407. },
  26408. vertexShader: o + `uniform vec3 pano0Position;
  26409. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26410. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26411. varying vec3 vWorldPosition0;
  26412. varying vec3 vWorldPosition1;
  26413. uniform int blackout;
  26414. void main() {
  26415. vUv = uv;
  26416. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26417. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26418. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26419. vWorldPosition0.x *= -1.0;
  26420. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26421. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26422. vWorldPosition1.x *= -1.0;
  26423. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26424. }`,
  26425. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26426. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26427. void main() {
  26428. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26429. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26430. vec4 colorFromPanos;
  26431. if (blackout == 5){
  26432. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26433. }else{
  26434. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26435. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26436. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26437. else if (blackout == 1) {
  26438. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26439. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26440. }
  26441. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26442. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26443. }
  26444. vec4 colorFromTexture = texture2D( map, vUv );
  26445. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26446. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26447. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26448. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26449. }`
  26450. },
  26451. hot:{
  26452. uniforms:{
  26453. color:{
  26454. type: "c",
  26455. value: new n.Color( 0xff2200 )
  26456. },
  26457. opac:{
  26458. type: "f",
  26459. value: 0
  26460. },
  26461. texture1:{
  26462. type: "t",
  26463. value: null
  26464. },
  26465. texture2:{
  26466. type: "t",
  26467. value: null
  26468. }
  26469. },
  26470. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26471. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26472. },
  26473. modelOutside: {
  26474. uniforms: {
  26475. map: {
  26476. type: "t",
  26477. value: null
  26478. },
  26479. opacity: {
  26480. type: "f",
  26481. value: 1
  26482. }
  26483. },
  26484. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26485. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26486. },
  26487. ribbon: {
  26488. uniforms: {
  26489. map: {
  26490. type: "t",
  26491. value: null
  26492. },
  26493. opacity: {
  26494. type: "f",
  26495. value: 1
  26496. },
  26497. color: {
  26498. type: "c",
  26499. value: new n.Color(r.path.color)
  26500. }
  26501. },
  26502. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26503. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26504. },
  26505. waypoint: {
  26506. uniforms: {
  26507. map: {
  26508. type: "t",
  26509. value: null
  26510. },
  26511. opacity: {
  26512. type: "f",
  26513. value: 1
  26514. },
  26515. pulse: {
  26516. type: "f",
  26517. value: 1
  26518. },
  26519. nearFade: {
  26520. type: "v2",
  26521. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26522. },
  26523. color: {
  26524. type: "c",
  26525. value: new n.Color(r.reticuleColor)
  26526. }
  26527. },
  26528. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26529. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26530. },
  26531. modelDebug: {
  26532. uniforms: {
  26533. map: {
  26534. type: "t",
  26535. value: null
  26536. },
  26537. modelAlpha: {
  26538. type: "f",
  26539. value: r.modelAlpha
  26540. },
  26541. depthmapRatio: {
  26542. type: "f",
  26543. value: 0
  26544. },
  26545. opacity: {
  26546. type: "f",
  26547. value: 1
  26548. },
  26549. progress: {
  26550. type: "f",
  26551. value: 0
  26552. },
  26553. considerOcclusion: {
  26554. type: "i",
  26555. value: r.fancierTransition
  26556. },
  26557. highlightPanoSelection: {
  26558. type: "i",
  26559. value: 0
  26560. },
  26561. useThirdPano: {
  26562. type: "i",
  26563. value: r.useThirdPano
  26564. },
  26565. pano0Map: {
  26566. type: "t",
  26567. value: null
  26568. },
  26569. pano0Depth: {
  26570. type: "t",
  26571. value: null
  26572. },
  26573. pano0Position: {
  26574. type: "v3",
  26575. value: new n.Vector3
  26576. },
  26577. pano0Matrix: {
  26578. type: "m4",
  26579. value: new n.Matrix4
  26580. },
  26581. pano0Weight: {
  26582. type: "f",
  26583. value: r.transition.pano0Weight
  26584. },
  26585. pano1Map: {
  26586. type: "t",
  26587. value: null
  26588. },
  26589. pano1Depth: {
  26590. type: "t",
  26591. value: null
  26592. },
  26593. pano1Position: {
  26594. type: "v3",
  26595. value: new n.Vector3
  26596. },
  26597. pano1Matrix: {
  26598. type: "m4",
  26599. value: new n.Matrix4
  26600. },
  26601. pano1Weight: {
  26602. type: "f",
  26603. value: r.transition.pano1Weight
  26604. },
  26605. pano2Map: {
  26606. type: "t",
  26607. value: null
  26608. },
  26609. pano2Depth: {
  26610. type: "t",
  26611. value: null
  26612. },
  26613. pano2Position: {
  26614. type: "v3",
  26615. value: new n.Vector3
  26616. },
  26617. pano2Matrix: {
  26618. type: "m4",
  26619. value: new n.Matrix4
  26620. },
  26621. pano2Weight: {
  26622. type: "f",
  26623. value: r.transition.pano2Weight
  26624. }
  26625. },
  26626. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26627. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26628. },
  26629. customDepth: {
  26630. uniforms: {
  26631. panoPosition: {
  26632. type: "v3",
  26633. value: new n.Vector3
  26634. }
  26635. },
  26636. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26637. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26638. },
  26639. skysphere: {
  26640. uniforms: {
  26641. radius: {
  26642. type: "f",
  26643. value: 0
  26644. }
  26645. },
  26646. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26647. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26648. },
  26649. tagDisc: {
  26650. uniforms: {
  26651. opacity: {
  26652. type: "f",
  26653. value: 0
  26654. },
  26655. color: {
  26656. type: "c",
  26657. value: new n.Color
  26658. },
  26659. bg: {
  26660. type: "t",
  26661. value: null
  26662. },
  26663. mask: {
  26664. type: "t",
  26665. value: null
  26666. }
  26667. },
  26668. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26669. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26670. }
  26671. }
  26672. }
  26673. , {
  26674. "./settings": 166,
  26675. three: 217
  26676. }],
  26677. 168: [function(e, t, i) {
  26678. (function(i) {
  26679. "use strict";
  26680. var n = e("three")
  26681. , r = (e("url"),
  26682. e("./util/ajax"))
  26683. , o = e("./settings")
  26684. , a = e("./util/logger")
  26685. , s = e("./util/math")
  26686. , l = e("./util/showcase")
  26687. , c = e("./objects/Panorama")
  26688. , h = new a(i)
  26689. , u = e("./model/Model")
  26690. , d = e("./shaders")
  26691. , p = e("./util/transitions")
  26692. , f = e("./objects/Chunk")
  26693. , g = e("./objects/Reticule")
  26694. , m = e("./objects/Skybox")
  26695. , v = e("./objects/Floor")
  26696. , A = e("./cameras/DollhouseCamera")
  26697. , y = e("./cameras/FloorplanCamera")
  26698. , C = e("./cameras/PanoramaCamera")
  26699. , I = e("./controls/DollhouseControls")
  26700. , E = e("./controls/FloorplanControls")
  26701. , b = e("./controls/PanoramaControls");
  26702. n.ImageUtils.crossOrigin = o.crossOrigin,
  26703. t.exports = {
  26704. shaders: d,
  26705. transitions: p,
  26706. Model: u,
  26707. Chunk: f,
  26708. Floor: v,
  26709. Skybox: m,
  26710. Reticule: g,
  26711. Panorama: c,
  26712. DollhouseCamera: A,
  26713. FloorplanCamera: y,
  26714. PanoramaCamera: C,
  26715. DollhouseControls: I,
  26716. FloorplanControls: E,
  26717. PanoramaControls: b,
  26718. getModel: function(e) {
  26719. if (!e.url)
  26720. throw 'getModel(): missing parameter "url"';
  26721. e.autoload = void 0 === e.autoload || e.autoload;
  26722. var t = l.parseSidUrl(e.url);
  26723. e.urlBase = t.urlBase,
  26724. e.urlModel = t.urlModel,
  26725. e.urlFiles = t.urlFiles;
  26726. var i = this._getPlatformError();
  26727. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26728. this._loadModel().then(this._buildModel.bind(this)))
  26729. },
  26730. _getPlatformError: function() {
  26731. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26732. },
  26733. _loadModel: function() {
  26734. return r.get(this.options.urlModel, {
  26735. responseType: "json",
  26736. prefetchFrom: "model",
  26737. auth: l.getAuthorizationHeader()
  26738. }).then(null, function() {
  26739. return h.warn("Model loading failed at initial metadata load"),
  26740. "loading-failed"
  26741. })
  26742. },
  26743. _buildModel: function(e) {
  26744. e = l.normalizeModeldata(e, s);
  26745. var t = new u(this.options,e);
  26746. return this.options.autoload ? t.load(!0) : $.when(t)
  26747. }
  26748. }
  26749. }
  26750. ).call(this, "/js/showcase.js")
  26751. }
  26752. , {
  26753. "./cameras/DollhouseCamera": 5,
  26754. "./cameras/FloorplanCamera": 6,
  26755. "./cameras/PanoramaCamera": 7,
  26756. "./controls/DollhouseControls": 10,
  26757. "./controls/FloorplanControls": 11,
  26758. "./controls/PanoramaControls": 13,
  26759. "./model/Model": 139,
  26760. "./objects/Chunk": 144,
  26761. "./objects/Floor": 146,
  26762. "./objects/Panorama": 148,
  26763. "./objects/Reticule": 149,
  26764. "./objects/Skybox": 152,
  26765. "./settings": 166,
  26766. "./shaders": 167,
  26767. "./util/ajax": 181,
  26768. "./util/logger": 189,
  26769. "./util/math": 190,
  26770. "./util/showcase": 193,
  26771. "./util/transitions": 195,
  26772. three: 217,
  26773. url: 208
  26774. }],
  26775. 169: [function(e, t, i) {
  26776. "use strict";
  26777. function n() {
  26778. var e = {
  26779. renderTarget: null,
  26780. inUse: !1,
  26781. size: -1,
  26782. pano: null
  26783. };
  26784. return e
  26785. }
  26786. function r(e) {
  26787. M.push(e)
  26788. }
  26789. function o(e) {
  26790. var t = n();
  26791. return t.inUse = !0,
  26792. t.size = e,
  26793. r(t),
  26794. t
  26795. }
  26796. function a(e) {
  26797. for (var t = 0; t < M.length; t++) {
  26798. var i = M[t];
  26799. if (!i.inUse && i.size === e)
  26800. return i.inUse = !0,
  26801. i
  26802. }
  26803. return null
  26804. }
  26805. function s(e) {
  26806. for (var t = 0; t < M.length; t++) {
  26807. var i = M[t];
  26808. if (i.renderTarget === e)
  26809. return i.inUse = !1,
  26810. !0
  26811. }
  26812. return !1
  26813. }
  26814. function l() {
  26815. this.tileDirectory = {},
  26816. this.activeRenderTargetDescriptors = {},
  26817. this.activePanos = [],
  26818. this.panoLODDescriptors = {},
  26819. this.panoDescriptors = {},
  26820. this.tileTrees = {},
  26821. this.sceneRenderer = null,
  26822. this.tileDownloader = null,
  26823. this.forceQueue = [],
  26824. this.uploadQueues = {},
  26825. this.uploadInterval = null,
  26826. this.uploadIntervalCancelled = !1,
  26827. this.usingTileOverlay = !1,
  26828. this.overlayTilesLoaded = !1,
  26829. this.overlayTileBase = null,
  26830. this.overlayTilesBasic = {},
  26831. this.overlayTilesEnhanced = {},
  26832. this.zoomRenderTarget = null,
  26833. this.zoomPano = null,
  26834. this.zoomingActive = !1,
  26835. this.zoomPanoId = null,
  26836. this.zoomPanoRenderingDisabled = !1,
  26837. this.direction = new h.Vector3,
  26838. this.initTime = -1,
  26839. this.maxBaseUploadsPerFrame = x,
  26840. this.maxNonBaseUploadsPerFrame = T
  26841. }
  26842. function c() {
  26843. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26844. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26845. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26846. }
  26847. var h = e("three")
  26848. , u = e("../exception/BasicException")
  26849. , d = e("../settings")
  26850. , p = e("../enum/PanoSizeClass")
  26851. , f = (e("../objects/Panorama"),
  26852. e("../enum/PanoRendererEvents"))
  26853. , g = e("../enum/SceneRendererEvents")
  26854. , m = e("../enum/TileDownloaderEvents")
  26855. , v = e("../enum/Vectors")
  26856. , A = (e("../enum/GLCubeFaces"),
  26857. e("../objects/Panorama"),
  26858. e("./TileTree"))
  26859. , y = (e("./TileDownloader"),
  26860. e("./TilePrioritizer"))
  26861. , C = e("./TileUtils")
  26862. , p = e("../enum/PanoSizeClass")
  26863. , I = (e("../util/browser"),
  26864. e("../util/panorama"))
  26865. , E = e("events").EventEmitter
  26866. , b = !1
  26867. , w = d.tiling.uploadIntervalDelay
  26868. , _ = d.tiling.initialIntervalDelay
  26869. , T = d.tiling.maxNonBaseUploadsPerFrame
  26870. , x = d.tiling.maxBaseUploadsPerFrame
  26871. , S = {
  26872. Base: 0,
  26873. Remaining: 1
  26874. }
  26875. , M = [];
  26876. l.prototype = Object.create(E.prototype),
  26877. l.prototype.init = function(e, t, i) {
  26878. this.sceneRenderer = e,
  26879. this.tileDownloader = t,
  26880. this.qualityManager = i,
  26881. this.bindEvents(),
  26882. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26883. this.initTime = performance.now()
  26884. }
  26885. ,
  26886. l.prototype.getActivePanoTextures = function(e) {
  26887. e = e || [];
  26888. for (var t = 0; t < M.length; t++) {
  26889. var i = M[t];
  26890. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26891. }
  26892. }
  26893. ,
  26894. l.prototype.hasQueuedTiles = function() {
  26895. var e = this.peekNextFromUploadQueue();
  26896. return null !== e && void 0 !== e
  26897. }
  26898. ,
  26899. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26900. return this.activeRenderTargetDescriptors[e]
  26901. }
  26902. ,
  26903. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26904. this.activeRenderTargetDescriptors[e] = t
  26905. }
  26906. ,
  26907. l.prototype.loadOverlayTiles = function() {
  26908. if (0 !== d.tiling.overlayStyle) {
  26909. var e = 0
  26910. , t = function(t, n, r) {
  26911. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26912. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26913. e++,
  26914. e === i.length && (this.overlayTilesLoaded = !0)
  26915. }
  26916. .bind(this)
  26917. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26918. i.forEach(function(e) {
  26919. this.tileDownloader.loadImage(e[0], 0, e[1])
  26920. }
  26921. .bind(this)),
  26922. this.usingTileOverlay = !0
  26923. } else
  26924. this.usingTileOverlay = !1
  26925. }
  26926. ,
  26927. l.prototype.bindEvents = function() {
  26928. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26929. }
  26930. ,
  26931. l.prototype.setupZoomRenderTarget = function() {
  26932. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26933. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26934. return;
  26935. var e = this.zoomRenderTarget;
  26936. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26937. e) {
  26938. var t = e.width
  26939. , i = this.zoomRenderTarget.width;
  26940. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26941. e.texture.dispose(),
  26942. e.texture.loaded = !1,
  26943. e.texture.version = 0,
  26944. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26945. e.texture = null
  26946. }
  26947. this.zoomPanoRenderingDisabled = !1
  26948. } else
  26949. this.zoomPanoRenderingDisabled = !0
  26950. }
  26951. ,
  26952. l.prototype.enableUltraHighQualityMode = function(e) {
  26953. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26954. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26955. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26956. t && (this.qualityManager.enableUltraHighQualityMode(),
  26957. this.setupZoomRenderTarget(),
  26958. e())
  26959. }
  26960. .bind(this))
  26961. }
  26962. }
  26963. ,
  26964. l.prototype.activateTiledPano = function(e, t, i) {
  26965. i && this.clearAllQueuedUploads();
  26966. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26967. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26968. this.linkAllTilesAndNodes(e);
  26969. var r = this.getActiveRenderTargetDescriptor(e.id)
  26970. , l = t;
  26971. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26972. !r || l !== r.size) {
  26973. if (r && s(r.renderTarget),
  26974. r = a(l),
  26975. !r) {
  26976. var c = this.initTiledPano(l, !1);
  26977. r = o(c.width),
  26978. r.renderTarget = c
  26979. }
  26980. r.pano = e,
  26981. this.resetPanoDescriptor(e.id),
  26982. this.resetPanoLODDescriptors(e.id),
  26983. this.resetRenderStatus(e.id, !0, !0)
  26984. }
  26985. this.setActiveRenderTargetDescriptor(e.id, r);
  26986. var h = i ? 0 : 1;
  26987. return this.updateActivePanos(e, h),
  26988. r.renderTarget
  26989. }
  26990. ,
  26991. l.prototype.deactivateTiledPano = function(e) {
  26992. var t = this.getActiveRenderTargetDescriptor(e.id);
  26993. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26994. this.setActiveRenderTargetDescriptor(e.id, null);
  26995. var i = this.getUploadQueueForPano(e.id);
  26996. this.clearUploadQueue(i),
  26997. this.updateActivePanos()
  26998. }
  26999. ,
  27000. l.prototype.updateActivePanos = function() {
  27001. var e = [];
  27002. return function(t, i) {
  27003. e.length = 0;
  27004. for (var n = 0; n < this.activePanos.length; n++) {
  27005. t && e.length === i && e.push(t);
  27006. var r = this.activePanos[n]
  27007. , o = this.getActiveRenderTargetDescriptor(r.id);
  27008. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27009. }
  27010. t && i >= e.length && e.push(t),
  27011. this.activePanos.length = 0,
  27012. this.activePanos.push.apply(this.activePanos, e)
  27013. }
  27014. }(),
  27015. l.prototype.getActivePanoCount = function() {
  27016. return this.activePanos.length
  27017. }
  27018. ,
  27019. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27020. var r = null;
  27021. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27022. for (var o = function(e, n, r, o) {
  27023. i && (n.tile.zoomUploaded = !1),
  27024. t && (n.tile.uploaded = !1)
  27025. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27026. var s = this.getTileTree(e, a);
  27027. s.breadthFirst({
  27028. callback: o.bind(this, a),
  27029. minLevel: r
  27030. })
  27031. }
  27032. }
  27033. ,
  27034. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27035. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27036. t.tile.zoomUploaded = t.tile.uploaded,
  27037. t.zoomCovered = t.covered
  27038. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27039. var r = this.getTileTree(e, n);
  27040. r.breadthFirst({
  27041. callback: i.bind(this, n),
  27042. maxLevel: t
  27043. })
  27044. }
  27045. }
  27046. ,
  27047. l.prototype.renderPanoTiles = function() {
  27048. var e = [];
  27049. return function(t, i, n, r) {
  27050. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27051. i = i || this.direction || v.FORWARD;
  27052. var o = this.getActiveRenderTargetDescriptor(t);
  27053. if (!this.isRenderTargetDescriptorValid(o))
  27054. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27055. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27056. var s = this.getTileTree(t, a);
  27057. e.length = 0,
  27058. s.breadthFirst({
  27059. saveVisited: e
  27060. });
  27061. for (var l = 0; l < e.length; l++) {
  27062. var c = e[l];
  27063. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27064. }
  27065. }
  27066. this.updateDirection(i)
  27067. }
  27068. }(),
  27069. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27070. return e && e.renderTarget
  27071. }
  27072. ,
  27073. l.prototype.isPanoActive = function(e) {
  27074. var t = this.getActiveRenderTargetDescriptor(e);
  27075. return this.isRenderTargetDescriptorValid(t)
  27076. }
  27077. ,
  27078. l.prototype.isPanoZoomed = function(e) {
  27079. return this.zoomingActive && this.zoomPanoId === e
  27080. }
  27081. ,
  27082. l.prototype.initTileTree = function(e, t, i) {
  27083. var n = this.tileTrees[e];
  27084. n || (n = [],
  27085. this.tileTrees[e] = n);
  27086. var r = n[t];
  27087. if (!r) {
  27088. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27089. r = new A(C.TILE_SIZE,o),
  27090. n[t] = r
  27091. }
  27092. }
  27093. ,
  27094. l.prototype.getTileTree = function(e, t) {
  27095. var i = this.tileTrees[e];
  27096. if (!i)
  27097. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27098. var n = i[t];
  27099. if (!n)
  27100. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27101. return n
  27102. }
  27103. ,
  27104. l.prototype.initTiledPano = function(e, t) {
  27105. var i = this.sceneRenderer.renderer
  27106. , n = (i.context,
  27107. new h.WebGLRenderTargetCube(e,e,{
  27108. stencilBuffer: !1
  27109. }))
  27110. , r = new h.CubeTexture([]);
  27111. n.texture = r,
  27112. r.image = [null, null, null, null, null, null],
  27113. r.flipY = !0,
  27114. t ? (r.generateMipmaps = !0,
  27115. r.magFilter = h.LinearFilter,
  27116. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27117. r.magFilter = h.LinearFilter,
  27118. r.minFilter = h.LinearFilter),
  27119. r.format = h.RGBAFormat,
  27120. i.setRenderTarget(n),
  27121. i.setRenderTarget(null);
  27122. var o = i.properties.get(r);
  27123. return o.__image__webglTextureCube = o.__webglTexture,
  27124. n
  27125. }
  27126. ,
  27127. l.prototype.getUploadQueueForPano = function(e) {
  27128. var t = this.uploadQueues[e];
  27129. return t || (t = [],
  27130. this.uploadQueues[e] = t),
  27131. t
  27132. }
  27133. ,
  27134. l.prototype.isTileUploaded = function(e) {
  27135. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27136. }
  27137. ,
  27138. l.prototype.setUploaded = function(e, t) {
  27139. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27140. }
  27141. ,
  27142. l.prototype.queueTileUpload = function(e, t, i) {
  27143. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27144. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27145. var r = this.getUploadQueueForPano(e.panoId);
  27146. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27147. e.uploadQueued = !0,
  27148. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27149. }
  27150. }
  27151. ,
  27152. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27153. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27154. }
  27155. ,
  27156. l.prototype.getTopUploadQueue = function() {
  27157. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27158. for (var n = 0; n < this.activePanos.length; n++)
  27159. if (e = this.activePanos[n],
  27160. t = this.getUploadQueueForPano(e.id),
  27161. t.length > 0)
  27162. switch (i) {
  27163. case S.Base:
  27164. if (0 === t[0].level)
  27165. return t;
  27166. break;
  27167. case S.Remaining:
  27168. return t
  27169. }
  27170. return null
  27171. }
  27172. ,
  27173. l.prototype.getNextFromUploadQueue = function() {
  27174. var e = function(e) {
  27175. var t = e.shift();
  27176. return t.uploadQueued = !1,
  27177. t
  27178. };
  27179. return function() {
  27180. if (this.forceQueue.length > 0)
  27181. return e(this.forceQueue);
  27182. var t = this.getTopUploadQueue();
  27183. return t && t.length > 0 ? e(t) : null
  27184. }
  27185. }(),
  27186. l.prototype.peekNextFromUploadQueue = function() {
  27187. if (this.forceQueue.length > 0)
  27188. return this.forceQueue[0];
  27189. var e = this.getTopUploadQueue();
  27190. return e && e.length > 0 ? e[0] : null
  27191. }
  27192. ,
  27193. l.prototype.clearAllQueuedUploads = function() {
  27194. this.clearAllUploadQueues(null, 0)
  27195. }
  27196. ,
  27197. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27198. this.clearAllUploadQueues(e, 0)
  27199. }
  27200. ,
  27201. l.prototype.clearAllUploadQueues = function(e, t) {
  27202. if (e)
  27203. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27204. this.clearUploadQueue(this.forceQueue, t, e);
  27205. else {
  27206. for (var i = 0; i < this.activePanos.length; i++) {
  27207. var n = this.activePanos[i];
  27208. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27209. }
  27210. this.clearUploadQueue(this.forceQueue, t)
  27211. }
  27212. }
  27213. ,
  27214. l.prototype.clearUploadQueue = function(e, t, i) {
  27215. void 0 !== t && null !== t || (t = 0);
  27216. for (var n = 0; n < e.length; ) {
  27217. var r = e[n];
  27218. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27219. e.splice(n, 1)) : n++
  27220. }
  27221. }
  27222. ,
  27223. l.prototype.refreshUploadInterval = function() {
  27224. var e = null;
  27225. return function(t) {
  27226. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27227. null !== t && void 0 !== t || (t = w),
  27228. b || (t = _),
  27229. this.uploadInterval = window.setTimeout(e, t),
  27230. this.uploadIntervalDelay = t)
  27231. }
  27232. }(),
  27233. l.prototype.update = function() {
  27234. var e = performance.now()
  27235. , t = 0;
  27236. return function() {
  27237. this.uploadIntervalCancelled = !0,
  27238. window.clearTimeout(this.uploadInterval),
  27239. this.uploadInterval = null;
  27240. var i = performance.now() - e;
  27241. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27242. e = performance.now()),
  27243. t++
  27244. }
  27245. }(),
  27246. l.prototype.updateUploadQueue = function(e, t) {
  27247. e || (e = 1);
  27248. for (var i = 0, n = 0; ; ) {
  27249. if (n >= t || i >= e)
  27250. break;
  27251. var r = this.getNextFromUploadQueue();
  27252. if (!r)
  27253. break;
  27254. if (0 !== r.level ? i++ : n++,
  27255. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27256. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27257. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27258. }
  27259. }
  27260. }
  27261. ,
  27262. l.prototype.updateDirection = function(e) {
  27263. if (e = e || this.direction) {
  27264. this.direction = e;
  27265. for (var t = 0; t < this.activePanos.length; t++) {
  27266. var i = this.activePanos[t]
  27267. , n = this.getUploadQueueForPano(i.id);
  27268. y.sortPanoTiles(n, i, this.direction)
  27269. }
  27270. }
  27271. }
  27272. ,
  27273. l.prototype.uploadTile = function() {
  27274. var e = {}
  27275. , t = (new h.Vector4,
  27276. d.tiling.overlayStyle);
  27277. return function(i, n) {
  27278. var r = i.panoId
  27279. , o = i.image
  27280. , a = i.tileSize
  27281. , s = i.panoSize
  27282. , l = i.tileIndex
  27283. , c = (i.faceTileIndex,
  27284. i.totalTiles)
  27285. , u = (i.face,
  27286. i.tileX)
  27287. , d = i.tileY
  27288. , p = !0
  27289. , g = !1
  27290. , m = (this.getPanoDescriptor(r),
  27291. this.getPanoLODDescriptor(r, s))
  27292. , v = this.getActiveRenderTargetDescriptor(r)
  27293. , A = v.renderTarget
  27294. , y = v.size;
  27295. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27296. y = this.qualityManager.getMaxZoomPanoSize()),
  27297. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27298. g = !1),
  27299. n || (this.anyUploaded(i.node) && (p = !1,
  27300. g = !0),
  27301. this.isTileUploaded(i) && (p = !1,
  27302. g = !1)),
  27303. p) {
  27304. var C = u * a
  27305. , I = d * a
  27306. , E = a / s * y
  27307. , b = C / s * y
  27308. , w = I / s * y;
  27309. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27310. var _ = e[a];
  27311. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27312. 1 === t || 2 === t) {
  27313. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27314. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27315. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27316. } else
  27317. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27318. m.uploadCount++,
  27319. this.emit(f.TileRenderSuccess, r, s, l, c),
  27320. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27321. this.setUploaded(i, !0),
  27322. this.addCoverageForNode(i.node)
  27323. } else
  27324. this.setUploaded(i, !1);
  27325. return i.uploadAttempted || (m.uploadAttempts++,
  27326. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27327. i.uploadAttempted = !0,
  27328. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27329. g
  27330. }
  27331. }(),
  27332. l.prototype.linkTileAndNode = function(e, t) {
  27333. t.tile = e,
  27334. e.node = t
  27335. }
  27336. ,
  27337. l.prototype.linkAllTilesAndNodes = function(e) {
  27338. for (var t = function(t, i, n, r, o) {
  27339. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27340. this.linkTileAndNode(a, n)
  27341. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27342. var n = this.getTileTree(e.id, i);
  27343. n.breadthFirst({
  27344. callback: t.bind(this, n, i)
  27345. })
  27346. }
  27347. }
  27348. ,
  27349. l.prototype.anyUploaded = function(e) {
  27350. if (!e)
  27351. return !1;
  27352. if (e.tile && this.isTileUploaded(e.tile))
  27353. return !0;
  27354. if (e.children)
  27355. for (var t = 0; t < e.children.length; t++) {
  27356. var i = e.children[t];
  27357. if (this.anyUploaded(i))
  27358. return !0
  27359. }
  27360. return !1
  27361. }
  27362. ,
  27363. l.prototype.setNodeCovered = function(e, t) {
  27364. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27365. }
  27366. ,
  27367. l.prototype.isNodeCovered = function(e) {
  27368. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27369. }
  27370. ,
  27371. l.prototype.addCoverageForNode = function(e) {
  27372. if (this.setNodeCovered(e, !0),
  27373. e.parent && e.covered) {
  27374. var t = e.parent;
  27375. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27376. }
  27377. }
  27378. ,
  27379. l.prototype.calcFullCoverage = function(e) {
  27380. var t = !1;
  27381. if (e.children)
  27382. for (var i = 0; i < e.children.length; i++) {
  27383. var n = e.children[i];
  27384. t = t || this.calcFullCoverage(n)
  27385. }
  27386. e.covered = e.tile.uploaded || t
  27387. }
  27388. ,
  27389. l.prototype.nodeSubcovered = function(e) {
  27390. if (!e.children)
  27391. return !1;
  27392. for (var t = 0; t < e.children.length; t++)
  27393. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27394. return !1;
  27395. return !0
  27396. }
  27397. ,
  27398. l.prototype.resetPanoDescriptor = function(e) {
  27399. this.getPanoDescriptor(e)
  27400. }
  27401. ,
  27402. l.prototype.getPanoDescriptor = function(e) {
  27403. var t = this.panoDescriptors[e];
  27404. return t || (t = {},
  27405. this.panoDescriptors[e] = t),
  27406. t
  27407. }
  27408. ,
  27409. l.prototype.resetPanoLODDescriptors = function(e) {
  27410. var t = this.getPanoLODDescriptors(e);
  27411. for (var i in t)
  27412. if (t.hasOwnProperty(i)) {
  27413. var n = t[i];
  27414. n.uploadCount = 0,
  27415. n.uploadAttempts = 0
  27416. }
  27417. }
  27418. ,
  27419. l.prototype.getPanoLODDescriptor = function(e, t) {
  27420. var i = this.getPanoLODDescriptors(e)
  27421. , n = i[t];
  27422. return n || (n = {
  27423. uploadCount: 0,
  27424. uploadAttempts: 0
  27425. },
  27426. i[t] = n),
  27427. n
  27428. }
  27429. ,
  27430. l.prototype.getPanoLODDescriptors = function(e) {
  27431. var t = this.panoLODDescriptors[e];
  27432. return t || (t = {},
  27433. this.panoLODDescriptors[e] = t),
  27434. t
  27435. }
  27436. ,
  27437. l.prototype.onTileDownloaded = function(e) {
  27438. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27439. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27440. if (i.downloaded = !0,
  27441. i.image = e.image,
  27442. i.panoSize = e.panoSize,
  27443. i.tileX = e.tileX,
  27444. i.tileY = e.tileY,
  27445. i.totalTiles = e.totalTiles,
  27446. i.tileIndex = e.tileIndex,
  27447. i.faceTileIndex = e.faceTileIndex,
  27448. i.face = e.face,
  27449. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27450. i.panoId = e.panoId,
  27451. i.tileSize = e.tileSize,
  27452. i.direction = (new h.Vector3).copy(e.direction),
  27453. i.node = null,
  27454. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27455. this.isPanoActive(i.panoId)) {
  27456. var n = this.getTileTree(i.panoId, i.face)
  27457. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27458. this.linkTileAndNode(i, r),
  27459. this.queueTileUpload(i, !0)
  27460. }
  27461. }
  27462. ,
  27463. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27464. var r = this.tileDirectory[e];
  27465. r || (r = {},
  27466. this.tileDirectory[e] = r);
  27467. var o = 16384 * t + 1024 * i + n
  27468. , a = r[o];
  27469. return a || (a = {
  27470. downloaded: !1,
  27471. uploaded: !1,
  27472. zoomUploaded: !1
  27473. },
  27474. r[o] = a),
  27475. a._key = e + ":" + t + ":" + i + ":" + n,
  27476. a._tileKey = o,
  27477. a
  27478. }
  27479. ,
  27480. l.prototype.setZoomingActive = function(e, t, i) {
  27481. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27482. this.zoomPanoId = t.id,
  27483. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27484. }
  27485. ,
  27486. l.prototype.updateZoomedPanoFromBase = function(e) {
  27487. if (!this.zoomPanoRenderingDisabled) {
  27488. var t = this.getActiveRenderTargetDescriptor(e.id);
  27489. if (t && t.renderTarget) {
  27490. var i = this.qualityManager.getMaxZoomPanoSize()
  27491. , n = t.renderTarget
  27492. , r = t.size;
  27493. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27494. this.copyBaseRenderStatusToZoomed(e.id)
  27495. }
  27496. }
  27497. }
  27498. ,
  27499. t.exports = l
  27500. }
  27501. , {
  27502. "../enum/GLCubeFaces": 25,
  27503. "../enum/PanoRendererEvents": 35,
  27504. "../enum/PanoSizeClass": 36,
  27505. "../enum/SceneRendererEvents": 43,
  27506. "../enum/TileDownloaderEvents": 45,
  27507. "../enum/Vectors": 50,
  27508. "../exception/BasicException": 55,
  27509. "../objects/Panorama": 148,
  27510. "../settings": 166,
  27511. "../util/browser": 182,
  27512. "../util/panorama": 191,
  27513. "./TileDownloader": 171,
  27514. "./TilePrioritizer": 172,
  27515. "./TileTree": 173,
  27516. "./TileUtils": 174,
  27517. events: 202,
  27518. three: 217
  27519. }],
  27520. 170: [function(e, t, i) {
  27521. "use strict";
  27522. function n(e, t, i) {
  27523. this.maxNavPanoSize = -1,
  27524. this.maxZoomPanoSize = -1,
  27525. this.devicePixelDensity = e,
  27526. this.deviceScreenSize = t,
  27527. this.clientBandwidth = i,
  27528. this.panoSizeClassMap = {},
  27529. this.useHighResolutionPanos = !0,
  27530. this.useUltraHighResolutionPanos = !1,
  27531. this.modelHasUltraHighPanos = !1
  27532. }
  27533. var r = e("../enum/PanoSizeClass")
  27534. , o = e("../settings")
  27535. , a = e("../util/browser")
  27536. , s = e("../constants")
  27537. , l = e("../util/showcase")
  27538. , c = e("../enum/ModelManagerEvents");
  27539. n.prototype.init = function(e) {
  27540. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27541. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27542. this.highSize = this.getPanoSize(r.HIGH),
  27543. this.standardSize = this.getPanoSize(r.STANDARD),
  27544. this.baseSize = this.getPanoSize(r.BASE),
  27545. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27546. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27547. this.updateMaximums(),
  27548. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27549. }
  27550. ,
  27551. n.prototype.updateFromModel = function(e) {
  27552. this.updateHighResolutionSettings(e),
  27553. this.updateUltraHighResolutionSettings(e)
  27554. }
  27555. ,
  27556. n.prototype.updateHighResolutionSettings = function(e) {
  27557. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27558. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27559. //this.useHighResolutionPanos = !0;
  27560. //----------------------e n d -----------------------------------------------------------------
  27561. this.updateMaximums()
  27562. }
  27563. ,
  27564. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27565. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27566. this.updateMaximums()
  27567. }
  27568. ,
  27569. n.prototype.enableUltraHighQualityMode = function() {
  27570. this.modelHasUltraHighPanos = !0,
  27571. this.updateUltraHighResolutionSettings(null)
  27572. }
  27573. ,
  27574. n.prototype.ultraHighQualityModeEnabled = function() {
  27575. return this.modelHasUltraHighPanos
  27576. }
  27577. ,
  27578. n.prototype.onModelChanged = function(e) {
  27579. this.updateFromModel(e.model),
  27580. this.updateMaximums()
  27581. }
  27582. ,
  27583. n.prototype.updateMaximums = function() {
  27584. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27585. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27586. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27587. }
  27588. ,
  27589. n.prototype.buildPanoSizeClassMap = function() {
  27590. this.panoSizeClassMap[r.BASE] = 512,
  27591. this.panoSizeClassMap[r.STANDARD] = 1024,
  27592. this.panoSizeClassMap[r.HIGH] = 2048,
  27593. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27594. }
  27595. ,
  27596. n.prototype.getPanoSize = function(e) {
  27597. return this.panoSizeClassMap[e]
  27598. }
  27599. ,
  27600. n.prototype.getMaxPossiblePanoSize = function() {
  27601. return this.getPanoSize(r.ULTRAHIGH)
  27602. }
  27603. ,
  27604. n.prototype.getMaxPanoSize = function() {
  27605. return this.maxZoomPanoSize
  27606. }
  27607. ,
  27608. n.prototype.getMaxNavPanoSize = function() {
  27609. return this.maxNavPanoSize
  27610. }
  27611. ,
  27612. n.prototype.getMaxZoomPanoSize = function() {
  27613. return this.maxZoomPanoSize
  27614. }
  27615. ,
  27616. n.prototype.detectMaxNavPanoSizeClass = function() {
  27617. if(settings.mobileNavHigh)return r.HIGH //改
  27618. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27619. }
  27620. ,
  27621. n.prototype.detectMaxNavPanoSize = function() {
  27622. var e = this.detectMaxNavPanoSizeClass();
  27623. return this.getPanoSize(e)
  27624. }
  27625. ,
  27626. n.prototype.detectMaxZoomPanoSize = function() {
  27627. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27628. }
  27629. ,
  27630. t.exports = n
  27631. }
  27632. , {
  27633. "../constants": 8,
  27634. "../enum/ModelManagerEvents": 33,
  27635. "../enum/PanoSizeClass": 36,
  27636. "../settings": 166,
  27637. "../util/browser": 182,
  27638. "../util/showcase": 193
  27639. }],
  27640. 171: [function(e, t, i) {
  27641. (function(i) {
  27642. "use strict";
  27643. function n(e) {
  27644. this.panos = null,
  27645. this.retryMinimumTime = 1e4,
  27646. this.urls = null,
  27647. this.panoLoadCallbacks = {},
  27648. this.downloadDescriptors = {},
  27649. this.priorityQueue = [],
  27650. this.forceQueue = [],
  27651. this.activeDownloads = [],
  27652. this.qualityManager = null,
  27653. this.tilePrioritizer = null,
  27654. this.refreshInterval = null,
  27655. this.processPriorityQueue = !1,
  27656. this.concurrentDownloads = e.concurrentDownloads || 1,
  27657. this.downloadTestResults = {}
  27658. }
  27659. var r = e("three")
  27660. , o = (e("../enum/Viewmode"),
  27661. e("../settings"))
  27662. , a = (e("../objects/Panorama"),
  27663. e("../util/logger"))
  27664. , s = (e("../enum/Vectors"),
  27665. e("../enum/PanoSizeClass"),
  27666. e("../enum/TileDownloaderEvents"))
  27667. , l = e("./TilePrioritizer")
  27668. , c = e("./TileUtils")
  27669. , h = (e("../enum/GLCubeFaces"),
  27670. e("../enum/DownloadStatus"))
  27671. , u = e("../util/panorama")
  27672. , d = e("../util/ajax")
  27673. , p = e("../ab")
  27674. , f = e("events").EventEmitter
  27675. , g = (new a(i),
  27676. Object.freeze({
  27677. Testing: 1,
  27678. Success: 2,
  27679. Fail: 3
  27680. }));
  27681. n.prototype = Object.create(f.prototype),
  27682. n.IDLE_REFRESH_DELAY = 500,
  27683. n.ACTIVE_REFRESH_DELAY = 16,
  27684. n.DOWNLOAD_RETRIES = 4,
  27685. n.prototype.init = function(e) {
  27686. this.qualityManager = e
  27687. }
  27688. ,
  27689. n.prototype.setUrls = function(e) {
  27690. this.urls = e
  27691. }
  27692. ,
  27693. n.prototype.setPanoData = function(e, t, i) {
  27694. this.panos = e,
  27695. this.imagePanos = t,
  27696. this.panoGroupId = i
  27697. }
  27698. ,
  27699. n.prototype.start = function() {
  27700. this.refreshUpdateInterval(0)
  27701. }
  27702. ,
  27703. n.prototype.stop = function() {
  27704. window.cancel(this.refreshInterval)
  27705. }
  27706. ,
  27707. n.prototype.refreshUpdateInterval = function(e) {
  27708. e || (e = 0),
  27709. this.refreshInterval = window.setTimeout(function() {
  27710. var e = this.update();
  27711. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27712. }
  27713. .bind(this), e)
  27714. }
  27715. ,
  27716. n.prototype.update = function() {
  27717. var e = this.forceQueue.length > 0;
  27718. return this.processQueueForDownloading(this.forceQueue),
  27719. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27720. this.priorityQueue.length > 0 && (e = !0),
  27721. this.processQueueForDownloading(this.priorityQueue)),
  27722. e
  27723. }
  27724. ,
  27725. n.prototype.forceQueueTilesForPano = function() {
  27726. var e = []
  27727. , t = [];
  27728. return function(i, n, r, o, a, s) {
  27729. e.length = 0;
  27730. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27731. var p = u[d];
  27732. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27733. }
  27734. if (r && e.length > 0) {
  27735. l.sortPanoTiles(e, i, r),
  27736. t.length = 0,
  27737. c.matchingTilesInDirection(i, n, r, o, a, t);
  27738. for (var f = 0, g = function(e) {
  27739. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27740. }; f < e.length; ) {
  27741. var m = e[f]
  27742. , v = t.findIndex(g);
  27743. v < 0 ? e.splice(f, 1) : f++
  27744. }
  27745. }
  27746. for (var A = 0; A < e.length; A++)
  27747. this.forceQueue.push(e[A]);
  27748. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27749. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27750. s && this.processQueueForDownloading(this.forceQueue, !0)
  27751. }
  27752. }(),
  27753. n.prototype.clearForceQueue = function() {
  27754. this.clearQueue(this.forceQueue)
  27755. }
  27756. ,
  27757. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27758. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27759. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27760. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27761. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27762. }
  27763. ,
  27764. n.prototype.clearQueue = function(e) {
  27765. this.setStatusForAllDescriptors(e, h.None),
  27766. e.length = 0
  27767. }
  27768. ,
  27769. n.prototype.clearFromQueue = function(e, t, i) {
  27770. for (var n = 0; n < e.length; n++) {
  27771. var r = e[n];
  27772. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27773. }
  27774. }
  27775. ,
  27776. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27777. for (var i = 0; i < e.length; i++) {
  27778. var n = e[i];
  27779. n && (n.status = t)
  27780. }
  27781. }
  27782. ,
  27783. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27784. for (var i = 0; i < e.length; i++) {
  27785. var n = e[i];
  27786. n && (n.status !== t ? n.status = t : e[i] = null)
  27787. }
  27788. }
  27789. ,
  27790. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27791. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27792. , n = i[t];
  27793. return n || (n = this.buildDownloadDescriptorArray(t),
  27794. i[t] = n,
  27795. this.initTileDownloadDescriptors(n, e, t)),
  27796. n
  27797. }
  27798. ,
  27799. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27800. var t = this.downloadDescriptors[e.id];
  27801. return t || (t = {},
  27802. this.downloadDescriptors[e.id] = t),
  27803. t
  27804. }
  27805. ,
  27806. n.prototype.processQueueForDownloading = function(e, t) {
  27807. if (this.cleanupActiveDownloads(),
  27808. this.activeDownloads.length < this.concurrentDownloads || t)
  27809. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27810. var o = e.shift();
  27811. o && (this.startDownload(o),
  27812. n++)
  27813. }
  27814. }
  27815. ,
  27816. n.prototype.testDownload = function(e, t, i) {
  27817. var n = this.downloadTestResults[e];
  27818. if (n)
  27819. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27820. this.downloadTestResults[e] = g.Testing;
  27821. var r = this.panos.list[0]
  27822. , o = this.getTileUrl(r.id, e, t, 0)
  27823. , a = function(t) {
  27824. this.downloadTestResults[e] = g.Success,
  27825. i(!0)
  27826. }
  27827. .bind(this)
  27828. , s = function() {
  27829. this.downloadTestResults[e] = g.Fail,
  27830. i(!1)
  27831. }
  27832. .bind(this);
  27833. this.loadImage(o, 0, a, s)
  27834. }
  27835. ,
  27836. n.prototype.startDownload = function(e) {
  27837. e.status = h.Downloading;
  27838. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27839. this.activeDownloads.push(e),
  27840. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27841. }
  27842. ,
  27843. n.prototype.downloadFailed = function(e, t) {}
  27844. ,
  27845. n.prototype.downloadComplete = function(e, t) {
  27846. if (e.panoGroupId === this.panoGroupId) {
  27847. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27848. e.status = h.Downloaded,
  27849. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27850. var n = {
  27851. panoId: e.pano.id,
  27852. image: t,
  27853. tileSize: e.tileSize,
  27854. panoSize: e.panoSize,
  27855. tileIndex: e.tileIndex,
  27856. faceTileIndex: e.faceTileIndex,
  27857. totalTiles: e.totalTiles,
  27858. face: e.face,
  27859. tileX: e.tileX,
  27860. tileY: e.tileY,
  27861. direction: e.direction
  27862. };
  27863. e.image = t,
  27864. this.emit(s.TileDownloadSuccess, n),
  27865. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27866. panoId: e.pano.id,
  27867. tileSize: e.tileSize,
  27868. panoSize: e.panoSize
  27869. },
  27870. this.emit(s.PanoDownloadComplete, n),
  27871. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27872. }
  27873. }
  27874. ,
  27875. n.prototype.cleanupActiveDownloads = function() {
  27876. var e = [];
  27877. return function() {
  27878. e.length = 0;
  27879. for (var t = 0; t < this.activeDownloads.length; t++) {
  27880. var i = this.activeDownloads[t];
  27881. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27882. }
  27883. this.activeDownloads.length = 0,
  27884. this.activeDownloads.push.apply(this.activeDownloads, e)
  27885. }
  27886. }(),
  27887. n.prototype.isPanoDownloaded = function(e, t) {
  27888. var i = this.getTileDownloadDescriptors(e, t);
  27889. if (i.length <= 0)
  27890. return !1;
  27891. for (var n = 0; n < i.length; n++) {
  27892. var r = i[n];
  27893. if (r.status !== h.Downloaded)
  27894. return !1
  27895. }
  27896. return !0
  27897. }
  27898. ,
  27899. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27900. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27901. this.panoLoadCallbacks[o] = {
  27902. onLoad: i,
  27903. onFail: n,
  27904. onProgress: r
  27905. }
  27906. }
  27907. ,
  27908. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27909. var i = e.id + ":" + t;
  27910. return this.panoLoadCallbacks[i]
  27911. }
  27912. ,
  27913. n.prototype.buildDownloadDescriptorArray = function(e) {
  27914. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27915. var r = this.buildDownloadDescriptor();
  27916. i.push(r)
  27917. }
  27918. return i
  27919. }
  27920. ,
  27921. n.prototype.buildDownloadDescriptor = function() {
  27922. var e = {
  27923. panoGroupId: null,
  27924. pano: null,
  27925. panoSize: -1,
  27926. tileSize: -1,
  27927. tileIndex: -1,
  27928. totalTiles: -1,
  27929. faceTileIndex: -1,
  27930. status: h.None,
  27931. url: null,
  27932. image: null,
  27933. direction: new r.Vector3,
  27934. face: -1,
  27935. cubeFace: -1,
  27936. tileX: -1,
  27937. tileY: -1
  27938. };
  27939. return e
  27940. }
  27941. ,
  27942. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27943. for (var n = 0; n < e.length; n++) {
  27944. var r = e[n];
  27945. this.initTileDownloadDescriptor(r, t, i, n)
  27946. }
  27947. }
  27948. ,
  27949. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27950. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27951. e.face = c.getFaceForTile(i, n),
  27952. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27953. e.panoGroupId = this.panoGroupId,
  27954. e.pano = t,
  27955. e.panoSize = i,
  27956. e.tileSize = r,
  27957. e.tileIndex = n,
  27958. e.totalTiles = c.getTileCountForSize(i),
  27959. e.status = h.None,
  27960. e.image = null,
  27961. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27962. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27963. }
  27964. ,
  27965. n.prototype.getTileUrl = function() {
  27966. var e = {
  27967. 256: "256",
  27968. 512: "512",
  27969. 1024: "1k",
  27970. 2048: "2k",
  27971. 4096: "4k"
  27972. }
  27973. , t = {
  27974. face: -1,
  27975. faceTileIndex: -1,
  27976. tileX: -1,
  27977. tileY: -1
  27978. };
  27979. return function(i, n, r, a) {
  27980. c.getTileLocation(n, a, t);
  27981. var s = Math.floor(n / r)
  27982. , l = s * s
  27983. , h = Math.floor(a / l)
  27984. , u = "";
  27985. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27986. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27987. return d = p.changeIfTileGenerating(d)
  27988. }
  27989. }(),
  27990. n.prototype.loadImage = function(e, t, i, n) {
  27991. d.getImage(e, t).then(function(e) {
  27992. i(e)
  27993. }).fail(n)
  27994. }
  27995. ,
  27996. t.exports = n
  27997. }
  27998. ).call(this, "/js/tile/TileDownloader.js")
  27999. }
  28000. , {
  28001. "../ab": 3,
  28002. "../enum/DownloadStatus": 24,
  28003. "../enum/GLCubeFaces": 25,
  28004. "../enum/PanoSizeClass": 36,
  28005. "../enum/TileDownloaderEvents": 45,
  28006. "../enum/Vectors": 50,
  28007. "../enum/Viewmode": 51,
  28008. "../objects/Panorama": 148,
  28009. "../settings": 166,
  28010. "../util/ajax": 181,
  28011. "../util/logger": 189,
  28012. "../util/panorama": 191,
  28013. "./TilePrioritizer": 172,
  28014. "./TileUtils": 174,
  28015. events: 202,
  28016. three: 217
  28017. }],
  28018. 172: [function(e, t, i) {
  28019. (function(i) {
  28020. "use strict";
  28021. function n(e, t, i, o, a) {
  28022. this.qualityManager = e,
  28023. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28024. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28025. this.baseSize = t,
  28026. this.standardSize = i,
  28027. this.highSize = o,
  28028. this.ultraHighSize = a,
  28029. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28030. }
  28031. var r = e("three")
  28032. , o = (e("../enum/Viewmode"),
  28033. e("../settings"),
  28034. e("../settings"),
  28035. e("../objects/Panorama"))
  28036. , a = e("../util/logger")
  28037. , s = (e("../enum/Vectors"),
  28038. e("../enum/PanoSizeClass"),
  28039. e("../enum/ModelManagerEvents"),
  28040. e("../enum/GLCubeFaces"),
  28041. e("../enum/DownloadStatus"))
  28042. , l = (e("../util/browser"),
  28043. e("./TileUtils"))
  28044. , c = e("../util/math")
  28045. , h = (e("events").EventEmitter,
  28046. new a(i),
  28047. Object.freeze({
  28048. None: 0,
  28049. DirectionalFOV: 1
  28050. }));
  28051. n.PriorityCriteria = function(e, t, i, n, o) {
  28052. this.pano = e,
  28053. this.cameraPosition = (new r.Vector3).copy(t),
  28054. this.cameraDir = (new r.Vector3).copy(i),
  28055. this.panoSpaceDir = (new r.Vector3).copy(n),
  28056. this.upcomingPanos = o,
  28057. this.copy = function(e) {
  28058. this.pano = e.pano,
  28059. this.cameraPosition.copy(e.cameraPosition),
  28060. this.cameraDir.copy(e.cameraDir),
  28061. this.panoSpaceDir.copy(e.panoSpaceDir),
  28062. this.upcomingPanos = o
  28063. }
  28064. ,
  28065. this.zoomingActive = !1
  28066. }
  28067. ,
  28068. n.DIRECTIONAL_FOV = 180,
  28069. n.DIRECTIONAL_FOV_NARROW = 120,
  28070. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28071. n.MAX_SCORED_PANOS_TOADD = 2,
  28072. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28073. n.DIRECTION_SCORE_STRICTNESS = .75,
  28074. n.appendQueue = function(e, t) {
  28075. if (e && t)
  28076. for (var i = 0; i < t.length; i++)
  28077. e.push(t[i])
  28078. }
  28079. ,
  28080. n.prototype.updateCriteria = function(e, t, i, n) {
  28081. this.priorityCriteria.pano = e,
  28082. this.priorityCriteria.cameraPosition.copy(t),
  28083. this.priorityCriteria.cameraDir.copy(i),
  28084. this.priorityCriteria.upcomingPanos = n,
  28085. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28086. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28087. }
  28088. ,
  28089. n.prototype.filterAndPrioritize = function() {
  28090. var e = []
  28091. , t = []
  28092. , i = [];
  28093. return function(r, o, a) {
  28094. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28095. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28096. var s = this.baseSize
  28097. , l = this.standardSize
  28098. , c = this.highSize
  28099. , h = this.ultraHighSize;
  28100. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28101. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28102. i.length = 0,
  28103. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28104. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28105. n.appendQueue(r, i),
  28106. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28107. i.length = 0,
  28108. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28109. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28110. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28111. n.appendQueue(r, i),
  28112. i.length = 0,
  28113. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28114. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28115. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28116. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28117. n.appendQueue(r, i),
  28118. this.queueTilesForPanos(r, e, a, s)
  28119. }
  28120. }(),
  28121. n.prototype.canDownloadSize = function(e) {
  28122. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28123. }
  28124. ,
  28125. n.prototype.populateNeighborPanos = function(e, t, i) {
  28126. i = i || [],
  28127. i.length = 0;
  28128. var n = t.getNeighbours(e);
  28129. for (var r in n)
  28130. if (n.hasOwnProperty(r)) {
  28131. var o = t.get(r);
  28132. i.push(o)
  28133. }
  28134. return i
  28135. }
  28136. ,
  28137. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28138. i = i || [],
  28139. i.length = 0;
  28140. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28141. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28142. , c = t.sortByScore(s, l);
  28143. if (c)
  28144. for (var h = 0; h < c.length && h < a; h++) {
  28145. var u = c[h].pano;
  28146. i.push(u)
  28147. }
  28148. return i
  28149. }
  28150. ,
  28151. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28152. for (var o = 0, a = 0; a < t.length; a++) {
  28153. var s = t[a]
  28154. , l = this.queueTilesForPano(e, i, s, n);
  28155. if (o += l > 0 ? 1 : 0,
  28156. r && o >= r)
  28157. break
  28158. }
  28159. return o
  28160. }
  28161. ,
  28162. n.prototype.queueTilesForPano = function() {
  28163. var e = {
  28164. filter: h.None
  28165. };
  28166. return function(t, i, n, r) {
  28167. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28168. }
  28169. }(),
  28170. n.prototype.queueTilesForPanosInDirection = function() {
  28171. var e = new r.Vector3;
  28172. return function(t, i, n, r, o, a, s, l) {
  28173. for (var h = 0, u = 0; u < n.length; u++) {
  28174. var d = n[u];
  28175. e.copy(d.position),
  28176. e.sub(o),
  28177. e.normalize();
  28178. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28179. , f = c.getFOVDotThreshold(s);
  28180. if (p >= f) {
  28181. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28182. if (h += g > 0 ? 1 : 0,
  28183. l && h >= l)
  28184. break
  28185. }
  28186. }
  28187. return h
  28188. }
  28189. }(),
  28190. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28191. for (var l = 0, c = 0; c < i.length; c++) {
  28192. var h = i[c]
  28193. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28194. if (l += u > 0 ? 1 : 0,
  28195. s && l >= s)
  28196. break
  28197. }
  28198. return l
  28199. }
  28200. ,
  28201. n.prototype.queueTilesInDirectionForPano = function() {
  28202. var e = {
  28203. filter: h.DirectionalFOV,
  28204. direction: new r.Vector3,
  28205. fov: 60
  28206. }
  28207. , t = new r.Vector3;
  28208. return function(i, n, r, o, a, s, c) {
  28209. return t.copy(s),
  28210. l.getRelativeDirection(r.quaternion, t),
  28211. e.direction.copy(t),
  28212. e.fov = c,
  28213. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28214. }
  28215. }(),
  28216. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28217. var e = [];
  28218. return function(t, i, n, r, o) {
  28219. var a = i.getTileDownloadDescriptors(n, r);
  28220. e.length = 0,
  28221. this.filterTileDownloadDescriptors(n, a, e, o);
  28222. for (var s = 0, l = 0; l < e.length; l++) {
  28223. var c = e[l];
  28224. c && (t.push(c),
  28225. s++)
  28226. }
  28227. return s
  28228. }
  28229. }(),
  28230. n.prototype.filterTileDownloadDescriptors = function() {
  28231. new r.Vector3;
  28232. return function(e, t, i, n) {
  28233. var r, o;
  28234. switch (n.filter) {
  28235. case h.DirectionalFOV:
  28236. for (r = 0; r < t.length; r++)
  28237. o = t[r],
  28238. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28239. break;
  28240. default:
  28241. for (r = 0; r < t.length; r++)
  28242. o = t[r],
  28243. i.push(o)
  28244. }
  28245. for (r = 0; r < i.length; r++)
  28246. o = i[r],
  28247. this.canIncludeDescriptor(o) || (i[r] = null)
  28248. }
  28249. }(),
  28250. n.prototype.canIncludeDescriptor = function(e) {
  28251. return e.status !== s.Downloading && e.status !== s.Downloaded
  28252. }
  28253. ,
  28254. n.prototype.canIncludePano = function(e, t) {
  28255. return !e.isLoaded(t)
  28256. }
  28257. ,
  28258. n.getFOVDotThreshold = function(e) {
  28259. return Math.cos(r.Math.degToRad(e / 2))
  28260. }
  28261. ;
  28262. var u = function() {
  28263. var e = function e(t, i) {
  28264. var n = e._panoSpaceDir
  28265. , r = e._fovThreshold
  28266. , o = e._fovThresholdNarrow
  28267. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28268. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28269. return t._dot = a,
  28270. i._dot = s,
  28271. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28272. };
  28273. return e._panoSpaceDir = new r.Vector3,
  28274. e._fovThreshold = -1,
  28275. e._fovThresholdNarrow = -1,
  28276. e
  28277. }();
  28278. n.sortPanoTiles = function(e, t, i) {
  28279. u._panoSpaceDir.copy(i),
  28280. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28281. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28282. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28283. e.sort(u)
  28284. }
  28285. ,
  28286. n.insertSortedPanoTile = function(e, t, i, r) {
  28287. u._panoSpaceDir.copy(r),
  28288. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28289. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28290. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28291. for (var o = -1, a = 0; a < e.length; a++) {
  28292. var s = u(t, e[a]);
  28293. if (s <= 0) {
  28294. o = a;
  28295. break
  28296. }
  28297. }
  28298. if (o === -1)
  28299. e[e.length] = t;
  28300. else {
  28301. for (var h = e.length; h > o; h--)
  28302. e[h] = e[h - 1];
  28303. e[o] = t
  28304. }
  28305. }
  28306. ,
  28307. n.prototype.setZoomingActive = function(e) {
  28308. e !== this.zoomingActive && (this.zoomingActive = e)
  28309. }
  28310. ,
  28311. t.exports = n
  28312. }
  28313. ).call(this, "/js/tile/TilePrioritizer.js")
  28314. }
  28315. , {
  28316. "../enum/DownloadStatus": 24,
  28317. "../enum/GLCubeFaces": 25,
  28318. "../enum/ModelManagerEvents": 33,
  28319. "../enum/PanoSizeClass": 36,
  28320. "../enum/Vectors": 50,
  28321. "../enum/Viewmode": 51,
  28322. "../objects/Panorama": 148,
  28323. "../settings": 166,
  28324. "../util/browser": 182,
  28325. "../util/logger": 189,
  28326. "../util/math": 190,
  28327. "./TileUtils": 174,
  28328. events: 202,
  28329. three: 217
  28330. }],
  28331. 173: [function(e, t, i) {
  28332. "use strict";
  28333. function n(e, t) {
  28334. this.levels = t,
  28335. this.tileSize = e,
  28336. this.root = null,
  28337. this.allNodes = [],
  28338. a(this)
  28339. }
  28340. function r(e, t) {
  28341. this.tree = e,
  28342. this.parent = t,
  28343. this.children = [],
  28344. this.id = ++u
  28345. }
  28346. function o(e, t, i, r, a, s, l, h) {
  28347. if (e) {
  28348. l = l || n.TraversalType.PreOrder;
  28349. var u = r * c + i;
  28350. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28351. s && s.push(e)),
  28352. e.children && 0 !== e.children.length) {
  28353. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28354. for (var g = 0; g < c; g++)
  28355. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28356. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28357. s && s.push(e))
  28358. }
  28359. }
  28360. }
  28361. function a(e) {
  28362. e.root = s(e, null, 0)
  28363. }
  28364. function s(e, t, i) {
  28365. if (i > e.levels)
  28366. return null;
  28367. var n = new r(e,t);
  28368. e.allNodes.push(n);
  28369. for (var o = 0; o < h; o++)
  28370. n.children[o] = s(e, n, i + 1);
  28371. return n
  28372. }
  28373. function l(e, t, i, n, r) {
  28374. if (!e)
  28375. return null;
  28376. if (0 === i)
  28377. return e;
  28378. if (!e.children || 0 === e.children.length)
  28379. return null;
  28380. var o = Math.pow(c, i)
  28381. , a = o / c
  28382. , s = n % a
  28383. , h = r % a
  28384. , u = Math.floor(r / a)
  28385. , d = Math.floor(n / a)
  28386. , p = u * c + d
  28387. , f = e.children[p];
  28388. return l(f, t + 1, i - 1, s, h)
  28389. }
  28390. var c = (e("three"),
  28391. e("./TileUtils"),
  28392. e("../objects/Panorama"),
  28393. e("../util/panorama"),
  28394. e("events").EventEmitter,
  28395. 2)
  28396. , h = c * c;
  28397. n.TraversalType = Object.freeze({
  28398. PreOrder: 0,
  28399. PostOrder: 1
  28400. });
  28401. var u = 0;
  28402. n.getLevelCountForSize = function(e, t) {
  28403. var i = 0;
  28404. for (t < e && (t = e); ; ) {
  28405. if (t /= c,
  28406. t < e)
  28407. break;
  28408. i++
  28409. }
  28410. return i
  28411. }
  28412. ,
  28413. n.getSizeForLevel = function(e, t) {
  28414. return Math.pow(c, t) * e
  28415. }
  28416. ,
  28417. n.prototype.getSubNode = function(e, t, i) {
  28418. (!t || e < this.tileSize) && (t = 0),
  28419. (!i || e < this.tileSize) && (i = 0),
  28420. e < this.tileSize && (e = this.tileSize);
  28421. var r = n.getLevelCountForSize(this.tileSize, e)
  28422. , o = l(this.root, 0, r, t, i);
  28423. return o
  28424. }
  28425. ,
  28426. n.prototype.breadthFirst = function(e) {
  28427. e = e || {};
  28428. var t = !!e.nullLevelEnd
  28429. , i = e.maxLevel
  28430. , n = e.minLevel
  28431. , r = e.callback
  28432. , o = e.saveVisited
  28433. , a = []
  28434. , s = {}
  28435. , l = 0
  28436. , c = 0;
  28437. for (a.push(this.root),
  28438. a.push(s); a.length > 0 && !(i && l > i); ) {
  28439. var h = a.shift();
  28440. if (h === s)
  28441. (!n || l >= n) && (r && t && r(null),
  28442. o && t && o.push(null)),
  28443. a.length > 0 && a.push(s),
  28444. l++,
  28445. c = 0;
  28446. else {
  28447. if (h.children)
  28448. for (var u = 0; u < h.children.length; u++) {
  28449. var d = h.children[u];
  28450. d && a.push(h.children[u])
  28451. }
  28452. var p = this.getFaceIndexFromNode(h);
  28453. (!n || l >= n) && (r && r(h, l, p),
  28454. o && o.push(h)),
  28455. c++
  28456. }
  28457. }
  28458. }
  28459. ,
  28460. n.prototype.getFaceIndexFromNode = function(e) {
  28461. if (!e)
  28462. return -1;
  28463. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28464. var o = i.parent;
  28465. if (!o)
  28466. break;
  28467. for (var a = -1, s = 0; s < o.children.length; s++)
  28468. o.children[s] === i && (a = s);
  28469. var l = a % c
  28470. , h = Math.floor(a / c);
  28471. n = l * t + n,
  28472. r = h * t + r,
  28473. t *= c,
  28474. i = o
  28475. }
  28476. return r * t + n
  28477. }
  28478. ,
  28479. n.prototype.depthFirst = function(e, t, i) {
  28480. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28481. }
  28482. ,
  28483. t.exports = n
  28484. }
  28485. , {
  28486. "../objects/Panorama": 148,
  28487. "../util/panorama": 191,
  28488. "./TileUtils": 174,
  28489. events: 202,
  28490. three: 217
  28491. }],
  28492. 174: [function(e, t, i) {
  28493. "use strict";
  28494. var n = e("../enum/GLCubeFaces")
  28495. , r = e("../util/MathLight")
  28496. , o = {};
  28497. o.TILE_SIZE = 512,
  28498. o.FACES_PER_PANO = 6,
  28499. o.LocationOnTile = {
  28500. Center: 0,
  28501. UpperLeft: 1,
  28502. UpperRight: 2,
  28503. LowerRight: 3,
  28504. LowerLeft: 4
  28505. },
  28506. o.getTileVector = function() {
  28507. return function(e, t, i, a, s, l, c, h) {
  28508. l = l || o.LocationOnTile.Center;
  28509. var u = e / t
  28510. , d = a / u;
  28511. s = -s + (u - 1);
  28512. var p = s / u
  28513. , f = t / e
  28514. , g = 2 * f
  28515. , m = g / 2
  28516. , v = 2 * d - 1 + m
  28517. , A = 2 * p - 1 + m;
  28518. switch (l) {
  28519. case o.LocationOnTile.UpperLeft:
  28520. v -= m,
  28521. A += m,
  28522. v += c * g;
  28523. break;
  28524. case o.LocationOnTile.UpperRight:
  28525. v += m,
  28526. A += m,
  28527. A -= c * g;
  28528. break;
  28529. case o.LocationOnTile.LowerRight:
  28530. v += m,
  28531. A -= m,
  28532. v -= c * g;
  28533. break;
  28534. case o.LocationOnTile.LowerLeft:
  28535. v -= m,
  28536. A -= m,
  28537. A += c * g;
  28538. break;
  28539. case o.LocationOnTile.Center:
  28540. }
  28541. switch (i) {
  28542. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28543. r.setVector(h, -1, A, -v);
  28544. break;
  28545. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28546. r.setVector(h, 1, A, v);
  28547. break;
  28548. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28549. r.setVector(h, -v, 1, -A);
  28550. break;
  28551. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28552. r.setVector(h, -v, -1, A);
  28553. break;
  28554. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28555. r.setVector(h, -v, A, 1);
  28556. break;
  28557. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28558. r.setVector(h, v, A, -1)
  28559. }
  28560. r.normalize(h)
  28561. }
  28562. }(),
  28563. o.getFaceForTile = function(e, t) {
  28564. var i = o.TILE_SIZE;
  28565. e < o.TILE_SIZE && (i = e);
  28566. var n = Math.floor(e / i)
  28567. , r = n * n;
  28568. return Math.floor(t / r)
  28569. }
  28570. ,
  28571. o.getTileLocation = function(e, t, i) {
  28572. var n = o.TILE_SIZE;
  28573. e < o.TILE_SIZE && (n = e);
  28574. var r = o.getFaceForTile(e, t)
  28575. , a = Math.floor(e / n)
  28576. , s = a * a
  28577. , l = t - r * s;
  28578. i.tileX = l % a,
  28579. i.tileY = Math.floor(l / a),
  28580. i.face = r,
  28581. i.faceTileIndex = l
  28582. }
  28583. ,
  28584. o.getTileCountForSize = function(e) {
  28585. if (e <= o.TILE_SIZE)
  28586. return o.FACES_PER_PANO;
  28587. var t = Math.floor(e / o.TILE_SIZE)
  28588. , i = t * t
  28589. , n = i * o.FACES_PER_PANO;
  28590. return n
  28591. }
  28592. ,
  28593. o.getRelativeDirection = function() {
  28594. var e = new r.Matrix4
  28595. , t = new r.Quaternion;
  28596. return function(i, n) {
  28597. t.copy(i),
  28598. t.inverse(),
  28599. e.makeRotationFromQuaternion(t),
  28600. e.applyToVector3(n),
  28601. r.normalize(n)
  28602. }
  28603. }(),
  28604. o.matchingTilesInDirection = function() {
  28605. var e = new r.Vector3
  28606. , t = new r.Vector3(0,0,-1)
  28607. , i = new r.Quaternion
  28608. , n = function(e, t) {
  28609. e.push({
  28610. face: t.face,
  28611. faceTileIndex: t.faceTileIndex,
  28612. tileX: t.tileX,
  28613. tileY: t.tileY
  28614. })
  28615. }
  28616. , a = function() {
  28617. var e = {
  28618. face: -1,
  28619. faceTileIndex: -1,
  28620. tileX: -1,
  28621. tileY: -1
  28622. };
  28623. return function(t, i, r) {
  28624. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28625. o.getTileLocation(t, l, e),
  28626. i && !i(e) || (s++,
  28627. r && n(r, e));
  28628. return s
  28629. }
  28630. }();
  28631. return function(n, s, l, c, h, u) {
  28632. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28633. o.getTileCountForSize(s);
  28634. if (!c && !h)
  28635. return a(s, null, u);
  28636. var p = !!h;
  28637. if (h = h || c,
  28638. h = Math.max(0, Math.min(h, 360)),
  28639. c = Math.max(0, Math.min(c, 360)),
  28640. r.copyVector(l, e),
  28641. o.getRelativeDirection(n.quaternion, e),
  28642. p) {
  28643. i.setFromUnitVectors(e, t);
  28644. var f = function(e) {
  28645. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28646. };
  28647. return a(s, f, u)
  28648. }
  28649. var g = function(t) {
  28650. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28651. };
  28652. return a(s, g, u)
  28653. }
  28654. }(),
  28655. o.isTileWithinFrustum = function() {
  28656. var e = new r.Vector3
  28657. , t = 1e-5;
  28658. return function(i, n, a, s, l, c, h, u) {
  28659. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28660. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28661. r.applyQuaternionToVector(c, e),
  28662. e.z >= -t)
  28663. I++;
  28664. else {
  28665. var w = -1 / e.z
  28666. , _ = e.x * w
  28667. , T = e.y * w;
  28668. T > d ? v++ : T < p && A++,
  28669. _ > f ? y++ : _ < g && C++,
  28670. E++
  28671. }
  28672. return A !== E && v !== E && y !== E && C !== E
  28673. }
  28674. }(),
  28675. o.isTileWithinFOV = function() {
  28676. var e = new r.Vector3
  28677. , t = new r.Vector3(0,1,0)
  28678. , i = new r.Vector3(1,0,0);
  28679. return function(n, a, s, l, c, h, u) {
  28680. var d = o.mapFaceToCubemapFace(s);
  28681. if (r.cross(h, t, i),
  28682. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28683. o.isWithinFOV(e, h, u, null))
  28684. return !0;
  28685. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28686. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28687. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28688. o.isWithinFOV(e, h, u, null))
  28689. return !0;
  28690. g += p
  28691. }
  28692. return !1
  28693. }
  28694. }(),
  28695. o.isWithinFOV = function() {
  28696. var e = new r.Vector3
  28697. , t = new r.Vector3;
  28698. return function(i, n, o, a) {
  28699. if (r.copyVector(i, t),
  28700. a) {
  28701. r.copyVector(a, e),
  28702. r.normalize(e);
  28703. var s = r.dot(e, i);
  28704. e.x *= s,
  28705. e.y *= s,
  28706. e.z *= s,
  28707. r.subVector(t, e)
  28708. }
  28709. var l = o / 2 * r.RADIANS_PER_DEGREE
  28710. , c = Math.cos(l)
  28711. , h = r.dot(t, n);
  28712. return h >= c
  28713. }
  28714. }(),
  28715. o.mapFaceToCubemapFace = function() {
  28716. var e = {
  28717. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28718. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28719. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28720. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28721. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28722. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28723. };
  28724. return function(t) {
  28725. return e[t]
  28726. }
  28727. }(),
  28728. t.exports = o
  28729. }
  28730. , {
  28731. "../enum/GLCubeFaces": 25,
  28732. "../util/MathLight": 176
  28733. }],
  28734. 175: [function(e, t, i) {
  28735. (function(i) {
  28736. "use strict";
  28737. function n() {
  28738. this.list = [],
  28739. this.index = {},
  28740. Object.defineProperty(this, "length", {
  28741. get: function() {
  28742. return this.list.length
  28743. }
  28744. })
  28745. }
  28746. var r = (e("./common"),
  28747. e("./logger"));
  28748. new r(i);
  28749. n.prototype.forEach = function(e) {
  28750. this.list.forEach(e)
  28751. }
  28752. ,
  28753. n.prototype.add = function(e) {
  28754. this.list.push(e),
  28755. this.index[this.getIndex(e)] = e
  28756. }
  28757. ,
  28758. n.prototype.getIndex = function(e) {
  28759. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28760. }
  28761. ,
  28762. n.prototype.extend = function(e) {
  28763. for (var t = 0; t < e.length; t++)
  28764. this.add(e[t])
  28765. }
  28766. ,
  28767. n.prototype.get = function(e) {
  28768. return this.index[e]
  28769. }
  28770. ,
  28771. n.prototype.first = function() {
  28772. return this.list[0]
  28773. }
  28774. ,
  28775. n.prototype.last = function() {
  28776. return this.list[this.list.length - 1]
  28777. }
  28778. ,
  28779. n.prototype.reIndex = function() {
  28780. this.index = {};
  28781. var e = this;
  28782. this.forEach(function(t) {
  28783. e.index[e.getIndex(t)] = t
  28784. })
  28785. }
  28786. ,
  28787. n.prototype.filter = function(e) {
  28788. var t = this.list.filter(e);
  28789. return this.reIndex(),
  28790. t
  28791. }
  28792. ,
  28793. n.prototype.reduce = function(e, t) {
  28794. return this.list.reduce(e, t)
  28795. }
  28796. ,
  28797. n.prototype.sort = function(e) {
  28798. return this.list.sort(e)
  28799. }
  28800. ,
  28801. n.prototype.indexOf = function(e) {
  28802. for (var t = 0; t < this.list.length; ++t)
  28803. if (this.list[t] === e)
  28804. return t;
  28805. return -1
  28806. }
  28807. ,
  28808. t.exports = n
  28809. }
  28810. ).call(this, "/js/util/IndexedCollection.js")
  28811. }
  28812. , {
  28813. "./common": 185,
  28814. "./logger": 189
  28815. }],
  28816. 176: [function(e, t, i) {
  28817. "use strict";
  28818. var n = e("../constants")
  28819. , r = {};
  28820. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28821. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28822. r.Vector3 = function(e, t, i) {
  28823. this.x = e || 0,
  28824. this.y = t || 0,
  28825. this.z = i || 0
  28826. }
  28827. ,
  28828. r.Matrix4 = function() {
  28829. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28830. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28831. }
  28832. ,
  28833. r.Matrix4.prototype = {
  28834. identity: function() {
  28835. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28836. this
  28837. },
  28838. copy: function(e) {
  28839. return this.elements.set(e.elements),
  28840. this
  28841. },
  28842. applyToVector3: function(e) {
  28843. var t = e.x
  28844. , i = e.y
  28845. , n = e.z
  28846. , r = this.elements;
  28847. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28848. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28849. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28850. this
  28851. },
  28852. getInverse: function(e, t) {
  28853. var i = this.elements
  28854. , n = e.elements
  28855. , r = n[0]
  28856. , o = n[1]
  28857. , a = n[2]
  28858. , s = n[3]
  28859. , l = n[4]
  28860. , c = n[5]
  28861. , h = n[6]
  28862. , u = n[7]
  28863. , d = n[8]
  28864. , p = n[9]
  28865. , f = n[10]
  28866. , g = n[11]
  28867. , m = n[12]
  28868. , v = n[13]
  28869. , A = n[14]
  28870. , y = n[15]
  28871. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28872. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28873. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28874. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28875. , w = r * C + o * I + a * E + s * b;
  28876. if (0 === w) {
  28877. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28878. if (t)
  28879. throw new Error(_);
  28880. return console.warn(_),
  28881. this.identity()
  28882. }
  28883. var T = 1 / w;
  28884. return i[0] = C * T,
  28885. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28886. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28887. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28888. i[4] = I * T,
  28889. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28890. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28891. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28892. i[8] = E * T,
  28893. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28894. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28895. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28896. i[12] = b * T,
  28897. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28898. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28899. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28900. this
  28901. },
  28902. makeRotationFromQuaternion: function(e) {
  28903. var t = this.elements
  28904. , i = e.x
  28905. , n = e.y
  28906. , r = e.z
  28907. , o = e.w
  28908. , a = i + i
  28909. , s = n + n
  28910. , l = r + r
  28911. , c = i * a
  28912. , h = i * s
  28913. , u = i * l
  28914. , d = n * s
  28915. , p = n * l
  28916. , f = r * l
  28917. , g = o * a
  28918. , m = o * s
  28919. , v = o * l;
  28920. return t[0] = 1 - (d + f),
  28921. t[4] = h - v,
  28922. t[8] = u + m,
  28923. t[1] = h + v,
  28924. t[5] = 1 - (c + f),
  28925. t[9] = p - g,
  28926. t[2] = u - m,
  28927. t[6] = p + g,
  28928. t[10] = 1 - (c + d),
  28929. t[3] = 0,
  28930. t[7] = 0,
  28931. t[11] = 0,
  28932. t[12] = 0,
  28933. t[13] = 0,
  28934. t[14] = 0,
  28935. t[15] = 1,
  28936. this
  28937. }
  28938. },
  28939. r.Quaternion = function(e, t, i, n) {
  28940. this._x = e || 0,
  28941. this._y = t || 0,
  28942. this._z = i || 0,
  28943. this._w = void 0 !== n ? n : 1
  28944. }
  28945. ,
  28946. r.Quaternion.prototype = {
  28947. get x() {
  28948. return this._x
  28949. },
  28950. set x(e) {
  28951. this._x = e
  28952. },
  28953. get y() {
  28954. return this._y
  28955. },
  28956. set y(e) {
  28957. this._y = e
  28958. },
  28959. get z() {
  28960. return this._z
  28961. },
  28962. set z(e) {
  28963. this._z = e
  28964. },
  28965. get w() {
  28966. return this._w
  28967. },
  28968. set w(e) {
  28969. this._w = e
  28970. },
  28971. copy: function(e) {
  28972. this._x = e.x,
  28973. this._y = e.y,
  28974. this._z = e.z,
  28975. this._w = e.w
  28976. },
  28977. inverse: function() {
  28978. return this.conjugate().normalize()
  28979. },
  28980. conjugate: function() {
  28981. return this._x *= -1,
  28982. this._y *= -1,
  28983. this._z *= -1,
  28984. this
  28985. },
  28986. length: function() {
  28987. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28988. },
  28989. normalize: function() {
  28990. var e = this.length();
  28991. return 0 === e ? (this._x = 0,
  28992. this._y = 0,
  28993. this._z = 0,
  28994. this._w = 1) : (e = 1 / e,
  28995. this._x = this._x * e,
  28996. this._y = this._y * e,
  28997. this._z = this._z * e,
  28998. this._w = this._w * e),
  28999. this
  29000. },
  29001. setFromAxisAngle: function(e, t) {
  29002. var i = t / 2
  29003. , n = Math.sin(i);
  29004. return this._x = e.x * n,
  29005. this._y = e.y * n,
  29006. this._z = e.z * n,
  29007. this._w = Math.cos(i),
  29008. this
  29009. },
  29010. setFromUnitVectors: function() {
  29011. var e, t, i = 1e-6;
  29012. return function(n, o) {
  29013. return void 0 === e && (e = new r.Vector3),
  29014. t = r.dot(n, o) + 1,
  29015. t < i ? (t = 0,
  29016. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29017. this._x = e.x,
  29018. this._y = e.y,
  29019. this._z = e.z,
  29020. this._w = t,
  29021. this.normalize()
  29022. }
  29023. }(),
  29024. multiply: function(e) {
  29025. return this.multiplyQuaternions(this, e)
  29026. },
  29027. premultiply: function(e) {
  29028. return this.multiplyQuaternions(e, this)
  29029. },
  29030. multiplyQuaternions: function(e, t) {
  29031. var i = e._x
  29032. , n = e._y
  29033. , r = e._z
  29034. , o = e._w
  29035. , a = t._x
  29036. , s = t._y
  29037. , l = t._z
  29038. , c = t._w;
  29039. return this._x = i * c + o * a + n * l - r * s,
  29040. this._y = n * c + o * s + r * a - i * l,
  29041. this._z = r * c + o * l + i * s - n * a,
  29042. this._w = o * c - i * a - n * s - r * l,
  29043. this
  29044. }
  29045. },
  29046. r.convertWorkshopVector = function(e) {
  29047. return new r.Vector3(-e.x,e.y,e.z)
  29048. }
  29049. ,
  29050. r.convertWorkshopQuaternion = function(e) {
  29051. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29052. }
  29053. ;
  29054. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29055. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29056. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29057. }
  29058. ,
  29059. r.convertWorkshopPanoramaQuaternion = function(e) {
  29060. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29061. }
  29062. ,
  29063. r.normalize = function(e) {
  29064. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29065. , i = Math.sqrt(t);
  29066. e.x /= i,
  29067. e.y /= i,
  29068. e.z /= i
  29069. }
  29070. ,
  29071. r.dot = function(e, t) {
  29072. return e.x * t.x + e.y * t.y + e.z * t.z
  29073. }
  29074. ,
  29075. r.cross = function(e, t, i) {
  29076. var n = e.x
  29077. , r = e.y
  29078. , o = e.z;
  29079. i.x = r * t.z - o * t.y,
  29080. i.y = o * t.x - n * t.z,
  29081. i.z = n * t.y - r * t.x
  29082. }
  29083. ,
  29084. r.setVector = function(e, t, i, n) {
  29085. e.x = t,
  29086. e.y = i,
  29087. e.z = n
  29088. }
  29089. ,
  29090. r.copyVector = function(e, t) {
  29091. t.x = e.x,
  29092. t.y = e.y,
  29093. t.z = e.z
  29094. }
  29095. ,
  29096. r.addVector = function(e, t) {
  29097. e.x += t.x,
  29098. e.y += t.y,
  29099. e.z += t.z
  29100. }
  29101. ,
  29102. r.subVector = function(e, t) {
  29103. e.x -= t.x,
  29104. e.y -= t.y,
  29105. e.z -= t.z
  29106. }
  29107. ,
  29108. r.applyQuaternionToVector = function(e, t) {
  29109. var i = t.x
  29110. , n = t.y
  29111. , r = t.z
  29112. , o = e.x
  29113. , a = e.y
  29114. , s = e.z
  29115. , l = e.w
  29116. , c = l * i + a * r - s * n
  29117. , h = l * n + s * i - o * r
  29118. , u = l * r + o * n - a * i
  29119. , d = -o * i - a * n - s * r;
  29120. t.x = c * l + d * -o + h * -s - u * -a,
  29121. t.y = h * l + d * -a + u * -o - c * -s,
  29122. t.z = u * l + d * -s + c * -a - h * -o
  29123. }
  29124. ,
  29125. r.angleBetweenVectors = function(e, t) {
  29126. return Math.acos(r.dot(e, t))
  29127. }
  29128. ,
  29129. t.exports = r
  29130. }
  29131. , {
  29132. "../constants": 8
  29133. }],
  29134. 177: [function(e, t, i) {
  29135. (function(i) {
  29136. "use strict";
  29137. function n(e) {
  29138. this.cache = null,
  29139. this.expires = 0
  29140. }
  29141. function r() {
  29142. this.baseUrl = null,
  29143. this.cache = null,
  29144. this.expires = 0
  29145. }
  29146. function o() {
  29147. this.baseUrl = null,
  29148. this.expires = 0
  29149. }
  29150. function a(e) {
  29151. this.initialLoadingPromise = null,
  29152. this.endpoint = e + "?type=3",
  29153. this.urlContainer = null,
  29154. this.authorizationHeader = h.getAuthorizationHeader(),
  29155. this.containerClasses = [o, r, n]
  29156. }
  29157. var s = e("./ajax")
  29158. , l = e("./logger")
  29159. , c = e("../constants")
  29160. , h = e("./showcase")
  29161. , u = (e("../ab"),
  29162. new l(i));
  29163. n.prototype = {
  29164. version: 1,
  29165. validate: function(e) {
  29166. return "catalog.json"in e && Object.keys(e).length > 0
  29167. },
  29168. update: function(e) {
  29169. return this.cache = e,
  29170. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29171. $.when()
  29172. },
  29173. get: function(e) {
  29174. return this.cache[e]
  29175. }
  29176. },
  29177. r.prototype = {
  29178. version: 2,
  29179. validate: function(e) {
  29180. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29181. },
  29182. update: function(e) {
  29183. return this.baseUrl = e["base.url"],
  29184. this.cache = e,
  29185. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29186. $.when()
  29187. },
  29188. get: function(e) {
  29189. var t = this.cache[e];
  29190. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29191. }
  29192. },
  29193. o.prototype = {
  29194. version: 3,
  29195. validate: function(e) {
  29196. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29197. },
  29198. update: function(e) {
  29199. return this.baseUrl = e.templates[0],
  29200. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29201. $.when()
  29202. },
  29203. get: function(e) {
  29204. return this.baseUrl.replace("{{filename}}", e)
  29205. }
  29206. },
  29207. a.prototype = {
  29208. init: function() {
  29209. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29210. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29211. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29212. this.refresh().done(function() {
  29213. u.debug("Refreshed")
  29214. }).fail(function() {
  29215. u.error("Failed url refresh, urls might go stale soon")
  29216. }))
  29217. }
  29218. .bind(this), c.signedUrlCheckInterval),
  29219. this.initialLoadingPromise = this.refresh(),
  29220. this.initialLoadingPromise)
  29221. },
  29222. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29223. e = e || {};
  29224. /*var t = void 0 === e.cache || e.cache;
  29225. return s.get( this.endpoint , { //file
  29226. responseType: "json",
  29227. prefetchFrom: t ? "files" : null,
  29228. cache: t,
  29229. auth: this.authorizationHeader
  29230. }).then(function(e) {
  29231. if (this.urlContainer && this.urlContainer.validate(e))
  29232. return this.urlContainer.update(e);
  29233. for (var i = 0; i < this.containerClasses.length; i++) {
  29234. var n = this.containerClasses[i]
  29235. , r = new n;
  29236. if (r.validate(e))
  29237. return u.info("Using urls version " + r.version),
  29238. this.urlContainer = r,
  29239. this.urlContainer.update(e)
  29240. }
  29241. return t ? this.refresh({
  29242. cache: !1
  29243. }) : $.Deferred().reject("missing-urls")
  29244. }
  29245. .bind(this), function(e) {
  29246. return "loading-failed"
  29247. }) */
  29248. return $.Deferred().resolve();
  29249. },
  29250. get: function(e) {
  29251. //return this.urlContainer.get(e)
  29252. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29253. }
  29254. },
  29255. t.exports = a
  29256. }
  29257. ).call(this, "/js/util/ModelUrls.js")
  29258. }
  29259. , {
  29260. "../ab": 3,
  29261. "../constants": 8,
  29262. "./ajax": 181,
  29263. "./logger": 189,
  29264. "./showcase": 193
  29265. }],
  29266. 178: [function(e, t, i) {
  29267. (function(i) {
  29268. "use strict";
  29269. function n() {
  29270. u.call(this),
  29271. this.neighbourMap = {},
  29272. this.map = null
  29273. }
  29274. var r = e("three")
  29275. , o = e("./common")
  29276. , a = e("../settings")
  29277. , s = e("../objects/Panorama")
  29278. , a = e("../settings")
  29279. , l = e("./aStar")
  29280. , c = e("./logger")
  29281. , h = new c(i)
  29282. , u = e("./IndexedCollection")
  29283. , d = e("./transitions");
  29284. o.inherit(n, u),
  29285. n.prototype.getIndex = function(e) {
  29286. return e.id
  29287. }
  29288. ,
  29289. n.prototype.find = function(e, t) {
  29290. var i = o.filterAll(this.list, e);
  29291. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29292. i = o.stableSort(i, e)
  29293. }),
  29294. i[0])
  29295. }
  29296. ,
  29297. n.prototype.sortByScore = function(e, t) {
  29298. var i = o.filterAll(this.list, e);
  29299. return 0 === i.length ? null : i = i.map(function(e) {
  29300. return {
  29301. pano: e,
  29302. score: t.reduce(function(t, i) {
  29303. return t + i(e)
  29304. }, 0)
  29305. }
  29306. }).sort(function(e, t) {
  29307. return t.score - e.score;
  29308. })
  29309. }
  29310. ,
  29311. n.prototype.lowestByScore = function(e, t, i) {
  29312. return this.findRankedByScore(0, e, t, i)
  29313. }
  29314. ,
  29315. n.prototype.findRankedByScore = function(e, t, i, n) {
  29316. n && (n.candidates = null,
  29317. n.pano = null),
  29318. e || (e = 0);
  29319. var r = this.sortByScore(t, i);
  29320. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29321. n.pano = r[e].pano),
  29322. r[e].pano)
  29323. }
  29324. ,
  29325. n.prototype.showPanoScores = function(e) {
  29326. this.list.forEach(function(e) {
  29327. e.removeTextSprite()
  29328. });
  29329. var t = 6344768;
  29330. e.forEach(function(e) {
  29331. e.pano.addTextSprite(e.score.toFixed(2), t),
  29332. t = 16428055
  29333. })
  29334. }
  29335. ,
  29336. n.prototype.isNeighbour = function(e, t) {
  29337. return this.neighbourMap[e.id][t.id]
  29338. }
  29339. ,
  29340. n.prototype.getNeighbours = function(e) {
  29341. return this.neighbourMap[e.id]
  29342. }
  29343. ,
  29344. n.prototype.setNeighbour = function(e, t, i) {
  29345. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29346. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29347. this.neighbourMap[e.id][e.id] = !0,
  29348. this.neighbourMap[t.id][t.id] = !0,
  29349. this.neighbourMap[e.id][t.id] = i,
  29350. this.neighbourMap[t.id][e.id] = i,
  29351. this.neighbourMap[e.id]
  29352. }
  29353. ,
  29354. n.prototype.findClosest = function(e, t) {
  29355. var i = [s.filters.isPanoAligned()];
  29356. return t && i.push(s.filters.inDirection(e, t, .75)),
  29357. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29358. }
  29359. ,
  29360. n.prototype.dualNeighbors = function(e, t) {
  29361. var i, n = [];
  29362. for (i in this.neighbourMap[e.id])
  29363. this.neighbourMap[t.id][i] && n.push(i);
  29364. return n
  29365. }
  29366. ,
  29367. n.prototype.populate_path_graph = function() {
  29368. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29369. for (e = 0; e < this.list.length; e += 1) {
  29370. o = this.list[e],
  29371. s = {},
  29372. l = !1,
  29373. i = o.neighbourPanos || o.findNeighourPanos();
  29374. for (t in i)
  29375. if (i[t]) {
  29376. a = this.index[t],
  29377. p.copy(o.floorPosition),
  29378. p.sub(a.floorPosition);
  29379. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29380. , v = (Math.abs(p.y) / Math.max(m, .01),
  29381. Math.max(0, Math.abs(p.y) - .2));
  29382. v > 0 ? (f += 1,
  29383. v = Math.pow(4 * v, 2),
  29384. m = Math.pow(m, 2),
  29385. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29386. n = p.length()),
  29387. s[a.id] = n,
  29388. l = !0
  29389. }
  29390. l ? u[o.id] = s : d += 1
  29391. }
  29392. this.map = u,
  29393. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29394. }
  29395. ,
  29396. n.prototype.aStarSearch = function(e, t) {
  29397. var i = Date.now()
  29398. , n = new l({
  29399. start: e,
  29400. isEnd: function(e) {
  29401. return e === t
  29402. },
  29403. neighbor: function(e) {
  29404. var t = e.neighbourPanos || e.findNeighourPanos()
  29405. , i = [];
  29406. for (var n in t)
  29407. t[n] && i.push(this.index[n]); //add: t[n] &&
  29408. return i
  29409. }
  29410. .bind(this),
  29411. distance: function(e, t) {
  29412. var i = this.map[e.id]
  29413. , n = i[t.id];
  29414. return n
  29415. }
  29416. .bind(this),
  29417. heuristic: function(e, t) {
  29418. return 1
  29419. }
  29420. .bind(this),
  29421. hash: function(e) {
  29422. return e.id
  29423. },
  29424. timeout: 5e3
  29425. });
  29426. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29427. "success" !== n.status)
  29428. return h.debug("Did not find A* path from " + e + " to " + t),
  29429. null;
  29430. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29431. var r = [];
  29432. return n.path.forEach(function(e) {
  29433. r.push(e.id)
  29434. }),
  29435. r
  29436. }
  29437. ,
  29438. n.prototype.includeNodesNearPath = function() {
  29439. var e = new r.Vector3
  29440. , t = new r.Vector3
  29441. , i = new r.Vector3
  29442. , n = new r.Vector3
  29443. , o = new r.Vector3
  29444. , a = new r.Vector3
  29445. , s = new r.Vector3
  29446. , l = new r.Vector3
  29447. , c = []
  29448. , h = new r.Vector3
  29449. , u = new r.Vector3;
  29450. return function(r, d) {
  29451. if (r)
  29452. for (var p = function(e, t, i) {
  29453. return o.copy(t).sub(e),
  29454. o.dot(i)
  29455. }, f = function(e, t) {
  29456. return p(h, e.position, i) - p(h, t.position, i)
  29457. }, g = 0; g < r.length - 1; ) {
  29458. var m = r[g]
  29459. , v = r[g + 1]
  29460. , A = this.index[m]
  29461. , y = this.index[v];
  29462. h.copy(A.position),
  29463. u.copy(y.position),
  29464. c.length = 0,
  29465. e.copy(u).sub(h),
  29466. i.copy(e).normalize();
  29467. for (var C = 0; C < this.list.length; C++) {
  29468. var I = this.list[C];
  29469. o.copy(I.position).sub(h);
  29470. var E = o.dot(i);
  29471. if (E > 0) {
  29472. s.copy(i),
  29473. s.multiplyScalar(E),
  29474. a.copy(o),
  29475. a.sub(s);
  29476. var b = a.length();
  29477. if (b < d) {
  29478. t.copy(e).negate(),
  29479. n.copy(t).normalize(),
  29480. l.copy(I.position).sub(u);
  29481. var w = l.dot(n);
  29482. w > 0 && c.push(I)
  29483. }
  29484. }
  29485. }
  29486. if (c.length > 0) {
  29487. c.sort(f);
  29488. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29489. r[_] = r[_ - c.length];
  29490. for (var T = 0; T < c.length; T++)
  29491. r[T + g + 1] = c[T].id
  29492. }
  29493. g += c.length + 1
  29494. }
  29495. }
  29496. }(),
  29497. n.prototype.fadeMarkerOpacity = function(e, t) {
  29498. var i = void 0 === e ? a.panorama.markerOpacity : e
  29499. , n = this.list.findIndex(function(e) {
  29500. return e.marker
  29501. });
  29502. if (!(n < 0)) {
  29503. var r = this.list[n].marker.material.opacity;
  29504. if (r !== e) {
  29505. var o = i - r;
  29506. d.trigger({
  29507. func: function(e, t) {
  29508. var i = r + e * o;
  29509. this.forEach(function(e) {
  29510. e.marker && (e.marker.material.opacity = i)
  29511. })
  29512. }
  29513. .bind(this),
  29514. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29515. name: "_fpm"
  29516. })
  29517. }
  29518. }
  29519. }
  29520. ,
  29521. t.exports = n
  29522. }
  29523. ).call(this, "/js/util/PanoramaCollection.js")
  29524. }
  29525. , {
  29526. "../objects/Panorama": 148,
  29527. "../settings": 166,
  29528. "./IndexedCollection": 175,
  29529. "./aStar": 180,
  29530. "./common": 185,
  29531. "./logger": 189,
  29532. "./transitions": 195,
  29533. three: 217
  29534. }],
  29535. 179: [function(e, t, i) {
  29536. "use strict";
  29537. function n() {
  29538. this.actionSequence = [],
  29539. this.actionSequenceInProgress = !1
  29540. }
  29541. function r(e, t, i, n) {
  29542. s.trackAlways("zoom_" + e, {
  29543. from: t,
  29544. to: i,
  29545. pano: n
  29546. })
  29547. }
  29548. function o(e, t) {
  29549. r("initial", 1, e, t)
  29550. }
  29551. function a(e, t, i) {
  29552. r("followup", e, t, i)
  29553. }
  29554. var s = e("../analytics");
  29555. n.prototype.reset = function(e) {
  29556. this.actionSequenceInProgress = !1,
  29557. this.actionSequence.length = 0
  29558. }
  29559. ,
  29560. n.prototype.addZoomAction = function() {
  29561. var e = null
  29562. , t = null
  29563. , i = !1
  29564. , n = function() {
  29565. if (e = null,
  29566. this.actionSequence.length > 0) {
  29567. var i = this.actionSequence[0].start
  29568. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29569. 1 === i ? o(n, t) : a(i, n, t)
  29570. }
  29571. this.reset()
  29572. };
  29573. return function(r, o, a) {
  29574. if (r !== o) {
  29575. i || (n = n.bind(this),
  29576. i = !0),
  29577. e && (window.clearTimeout(e),
  29578. e = null),
  29579. a === t && this.actionSequenceInProgress || (this.reset(),
  29580. t = a),
  29581. this.actionSequenceInProgress = !0;
  29582. var s = {
  29583. start: r,
  29584. end: o
  29585. };
  29586. this.actionSequence.push(s),
  29587. e = window.setTimeout(n, 150)
  29588. }
  29589. }
  29590. }(),
  29591. t.exports = n
  29592. }
  29593. , {
  29594. "../analytics": 4
  29595. }],
  29596. 180: [function(e, t, i) {
  29597. "use strict";
  29598. function n(e) {
  29599. void 0 === e.timeout && (e.timeout = 1 / 0);
  29600. var t = e.hash || o
  29601. , i = {
  29602. data: e.start,
  29603. g: 0,
  29604. h: e.heuristic(e.start)
  29605. }
  29606. , n = i;
  29607. i.f = i.h;
  29608. var h = new s
  29609. , u = new l(a)
  29610. , d = c();
  29611. u.push(i),
  29612. d.set(t(i.data), i);
  29613. for (var p = new Date; u.size(); ) {
  29614. if (new Date - p > e.timeout)
  29615. return {
  29616. status: "timeout",
  29617. cost: n.g,
  29618. path: r(n)
  29619. };
  29620. var f = u.pop();
  29621. if (d.delete(t(f.data)),
  29622. e.isEnd(f.data))
  29623. return {
  29624. status: "success",
  29625. cost: f.g,
  29626. path: r(f)
  29627. };
  29628. h.add(t(f.data));
  29629. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29630. var v = g[m];
  29631. if (!h.contains(t(v))) {
  29632. var A = f.g + e.distance(f.data, v)
  29633. , y = d.get(t(v))
  29634. , C = !1;
  29635. if (void 0 === y)
  29636. y = {
  29637. data: v
  29638. },
  29639. d.set(t(v), y);
  29640. else {
  29641. if (y.g < A)
  29642. continue;
  29643. C = !0
  29644. }
  29645. y.parent = f,
  29646. y.g = A,
  29647. y.h = e.heuristic(v),
  29648. y.f = A + y.h,
  29649. y.h < n.h && (n = y),
  29650. C ? u.heapify() : u.push(y)
  29651. }
  29652. }
  29653. }
  29654. return {
  29655. status: "noPath",
  29656. cost: n.g,
  29657. path: r(n)
  29658. }
  29659. }
  29660. function r(e) {
  29661. if (void 0 !== e.parent) {
  29662. var t = r(e.parent);
  29663. return t.push(e.data),
  29664. t
  29665. }
  29666. return [e.data]
  29667. }
  29668. function o(e) {
  29669. return e.toString()
  29670. }
  29671. function a(e, t) {
  29672. return e.f - t.f
  29673. }
  29674. var s = e("Set")
  29675. , l = e("heap")
  29676. , c = e("dict");
  29677. t.exports = n
  29678. }
  29679. , {
  29680. Set: 196,
  29681. dict: 210,
  29682. heap: 211
  29683. }],
  29684. 181: [function(e, t, i) {
  29685. (function(i) {
  29686. "use strict";
  29687. function n(e, t, i) {
  29688. var n = new XMLHttpRequest;
  29689. if (i && "withCredentials"in n)
  29690. n.open(e, t, i);
  29691. else if ("undefined" != typeof XDomainRequest)
  29692. n = new XDomainRequest,
  29693. n.open(e, t);
  29694. else {
  29695. if (i)
  29696. throw "Browser does not support CORS!";
  29697. n.open(e, t)
  29698. }
  29699. return n
  29700. }
  29701. function r(e, t, i) {
  29702. function o() {
  29703. u.warn("Retrying ", t),
  29704. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29705. }
  29706. function a(e, t) {
  29707. var i = e.response;
  29708. if ("json" === t && "object" != typeof i)
  29709. try {
  29710. i = JSON.parse(e.responseText)
  29711. } catch (e) {
  29712. return void c.reject({
  29713. error: "Failed parsing JSON"
  29714. })
  29715. }
  29716. else if ("image/jpeg" === t) {
  29717. var n = new Uint8Array(e.response)
  29718. , r = new Blob([n],{
  29719. type: "image/jpeg"
  29720. })
  29721. , o = URL.createObjectURL(r);
  29722. i = new Image,
  29723. i.src = o,
  29724. i.crossOrigin = "Anonymous",
  29725. i.onload = function() {
  29726. URL.revokeObjectURL(o)
  29727. }
  29728. }
  29729. return i
  29730. }
  29731. var s = n(e, t, !1);
  29732. if (i = i || {},
  29733. i.retries = void 0 !== i.retries ? i.retries : 0,
  29734. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29735. i.responseType)
  29736. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29737. s.responseType = i.responseType;
  29738. else {
  29739. if ("image/jpeg" !== i.responseType)
  29740. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29741. s.responseType = "arraybuffer"
  29742. }
  29743. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29744. i.auth && s.setRequestHeader("Authorization", i.auth),
  29745. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29746. s.setRequestHeader("Content-Type", "application/json")),
  29747. "object" == typeof i.headers)
  29748. for (var l in i.headers)
  29749. s.setRequestHeader(l, i.headers[l]);
  29750. var c = $.Deferred();
  29751. return s.onreadystatechange = function(e) {
  29752. if (4 === this.readyState)
  29753. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29754. i.retries++,
  29755. setTimeout(o, 1e3);
  29756. else if (200 === this.status) {
  29757. var t = a(this, i.responseType);
  29758. c.resolve(t)
  29759. } else
  29760. c.reject(this)
  29761. }
  29762. ,
  29763. s.onprogress = function(e) {
  29764. c.notify(e)
  29765. }
  29766. ,
  29767. s.send(i.data),
  29768. c.promise()
  29769. }
  29770. function o(e) {
  29771. return Object.keys(e).sort().map(function(t) {
  29772. return {
  29773. key: t,
  29774. value: e[t]
  29775. }
  29776. })
  29777. }
  29778. function a(e, t) {
  29779. var i = t.responseType || null
  29780. , n = t.auth || null
  29781. , r = t.prefetchFrom || null
  29782. , a = e + "__" + i + "__" + n + "__" + r;
  29783. return t.headers && o(t.headers).forEach(function(e) {
  29784. a += "__" + e.key + ":" + e.value
  29785. }),
  29786. a
  29787. }
  29788. function s(e, t) {
  29789. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29790. }
  29791. function l(e, t, i) {
  29792. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29793. }
  29794. var c = e("./logger")
  29795. , h = e("../ab")
  29796. , u = new c(i);
  29797. window.URL = window.URL || window.webkitURL,
  29798. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29799. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  29800. /* setTimeout(function() {//MP-- xzw delete
  29801. window.MP_REQUEST_CACHE = null,
  29802. window.MP_PREFETCHED_MODELDATA = {}
  29803. }, 6e4),
  29804. window.onpageshow = function(e) {
  29805. e.persisted && (window.MP_REQUEST_CACHE = null,
  29806. window.MP_PREFETCHED_MODELDATA = {})
  29807. } */
  29808. ,
  29809. t.exports = {
  29810. get: function(e, t) {
  29811. t = t || {};
  29812. var i = void 0 === t.cache || t.cache;
  29813. if (i) {
  29814. var n = s(e, t);
  29815. if (n)
  29816. return n
  29817. }
  29818. var o;
  29819. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  29820. i && l(e, t, o),
  29821. o
  29822. },
  29823. post: function(e, t) {
  29824. return r("POST", e, t)
  29825. },
  29826. patch: function(e, t) {
  29827. return r("PATCH", e, t)
  29828. },
  29829. getImage: function(e, t) {
  29830. function i() {
  29831. u.warn("Retrying ", e),
  29832. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29833. }
  29834. var n = $.Deferred()
  29835. , r = new Image
  29836. , o = this;
  29837. return e = h.changeIfImageOptimzing(e),
  29838. null !== t && void 0 !== t || (t = 3),
  29839. r.onerror = function() {
  29840. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29841. }
  29842. ,
  29843. r.onload = function() {
  29844. n.resolve(r)
  29845. }
  29846. ,
  29847. r.crossOrigin = "anonymous",
  29848. r.src = e,
  29849. n
  29850. }
  29851. }
  29852. }
  29853. ).call(this, "/js/util/ajax.js")
  29854. }
  29855. , {
  29856. "../ab": 3,
  29857. "./logger": 189
  29858. }],
  29859. 182: [function(e, t, i) {
  29860. "use strict";
  29861. function n(e, t) {
  29862. var i = window.navigator.userAgent
  29863. , n = i.match(e);
  29864. return n = n ? n[1].split(t) : [],
  29865. {
  29866. major: parseInt(n[0]) || 0,
  29867. minor: parseInt(n[1]) || 0,
  29868. patch: parseInt(n[2]) || 0
  29869. }
  29870. }
  29871. var r = e("../exception/DeviceMismatchException");
  29872. window.browser = t.exports = {
  29873. isFullscreen: function() {
  29874. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29875. },
  29876. supportsFullscreen: function() {
  29877. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29878. },
  29879. isPointerLocked: function() {
  29880. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29881. },
  29882. requestFullscreen: function(e, t) {
  29883. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29884. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29885. },
  29886. requestPointerLock: function() {
  29887. var e;
  29888. if (document.fullscreenElement)
  29889. e = document.fullscreenElement();
  29890. else if (document.mozFullscreenElement)
  29891. e = document.mozFullscreenElement();
  29892. else if (document.mozFullScreenElement)
  29893. e = document.mozFullScreenElement();
  29894. else {
  29895. if (!document.webkitFullscreenElement)
  29896. return;
  29897. e = document.webkitFullscreenElement()
  29898. }
  29899. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29900. e.requestPointerLock(),
  29901. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29902. },
  29903. exitPointerLock: function() {
  29904. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29905. document.exitPointerLock()
  29906. },
  29907. exitFullscreen: function() {
  29908. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29909. },
  29910. details: function() {
  29911. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29912. return e ? {
  29913. name: e[1],
  29914. version: parseInt(e[2]),
  29915. platform: navigator.platform
  29916. } : {}
  29917. },
  29918. is: function(e) {
  29919. return this.details() && this.details().name === e
  29920. },
  29921. inIframe: function() {
  29922. return window.parent !== window
  29923. },
  29924. aspectRatio: function() {
  29925. var e = $("#player").width() / $("#player").height();
  29926. return isFinite(e) ? e : 0
  29927. },
  29928. userAgent: function() {
  29929. return window.navigator.userAgent
  29930. },
  29931. isMobile: function() {
  29932. var e = navigator.userAgent || navigator.vendor || window.opera;
  29933. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29934. },
  29935. isLandscape: function() {
  29936. return this.isMobile && this.aspectRatio() > 1
  29937. },
  29938. isSmallScreen: function() {
  29939. var e = screen.width / window.devicePixelRatio;
  29940. return e < 240
  29941. },
  29942. detectIE: function() {
  29943. var e = window.navigator.userAgent
  29944. , t = e.indexOf("MSIE ");
  29945. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29946. },
  29947. detectSafari: function() {
  29948. var e = window.navigator.userAgent
  29949. , t = e.indexOf("Safari");
  29950. return t !== -1 && !this.detectChrome()
  29951. },
  29952. detectFirefox: function() {
  29953. var e = window.navigator.userAgent;
  29954. return e.indexOf("Firefox") !== -1
  29955. },
  29956. detectChrome: function() {
  29957. var e = window.navigator.userAgent;
  29958. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29959. },
  29960. detectOpera: function() {
  29961. var e = window.navigator.userAgent;
  29962. return e.indexOf("OPR") !== -1
  29963. },
  29964. detectIOS: function() {
  29965. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29966. },
  29967. detectIPad: function() {
  29968. var e = window.navigator.userAgent
  29969. , t = /iPad/;
  29970. return t.test(e)
  29971. },
  29972. detectIPod: function() {
  29973. var e = window.navigator.userAgent
  29974. , t = /iPod/;
  29975. return t.test(e)
  29976. },
  29977. detectIPhone: function() {
  29978. var e = window.navigator.userAgent
  29979. , t = /iPhone/;
  29980. return t.test(e)
  29981. },
  29982. detectAndroid: function() {
  29983. var e = window.navigator.userAgent;
  29984. return e.indexOf("Android") !== -1
  29985. },
  29986. detectAndroidMobile: function() {
  29987. var e = window.navigator.userAgent;
  29988. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29989. },
  29990. detectSamsungNative: function() {
  29991. var e = window.navigator.userAgent;
  29992. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29993. },
  29994. detectSamsungS6: function() {
  29995. var e = window.navigator.userAgent;
  29996. return e.indexOf("SM-G92") !== -1
  29997. },
  29998. /************************************************************fyz改from徐世廷*************************************************************/
  29999. detectHUAWEI5X: function() {
  30000. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30001. },
  30002. /*******************************************************************************************************************************/
  30003. detectWebVR: function() {
  30004. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30005. },
  30006. getVRDisplay: function() {
  30007. var e = $.Deferred();
  30008. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30009. t.length >= 1 && e.resolve(t[0]),
  30010. e.reject(null)
  30011. }),
  30012. e) : e.reject(null)
  30013. },
  30014. iosVersion: function() {
  30015. if (!this.detectIOS())
  30016. throw new r("Did not detect an iDevice");
  30017. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30018. , t = "_";
  30019. return n(e, t)
  30020. },
  30021. androidVersion: function() {
  30022. if (!this.detectAndroid())
  30023. throw new r("Did not detect an Android based device");
  30024. var e = /Android ((?:\d+\.?){1,3})/
  30025. , t = ".";
  30026. return n(e, t)
  30027. },
  30028. valueFromCookie: function(e, t) {
  30029. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30030. if (!i)
  30031. return t;
  30032. var n = i[1];
  30033. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30034. },
  30035. valueFromHash: function(e, t) {
  30036. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30037. , n = i.exec(window.location.href);
  30038. if (!n)
  30039. return t;
  30040. var r = n[1];
  30041. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30042. }
  30043. }
  30044. }
  30045. , {
  30046. "../exception/DeviceMismatchException": 56
  30047. }],
  30048. 183: [function(e, t, i) {
  30049. (function(i) {
  30050. "use strict";
  30051. function n(e, t) {
  30052. var i = r(t);
  30053. var replaceAll = function (str, f, e) {
  30054. //f全部替换成e
  30055. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30056. return str.replace(reg, e);
  30057. };
  30058. var urlFirstView = c.valueFromHash('firstView');
  30059. if(urlFirstView){
  30060. try{
  30061. urlFirstView = replaceAll(urlFirstView, "pano", '"pano"')
  30062. urlFirstView = replaceAll(urlFirstView, "qua:", '"qua":[')
  30063. urlFirstView = "{"+urlFirstView+"]}"
  30064. let info = JSON.parse(urlFirstView);
  30065. i.pano = t.list[info.pano] //panos.get(info.pano)
  30066. if(!i.pano){
  30067. urlFirstView = false
  30068. console.error('检测到firstView但是 找不到该pano')
  30069. }else{
  30070. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30071. i.zoom = -1;
  30072. i.mode = "panorama"
  30073. i.setByUrl = true
  30074. }
  30075. }catch(e){
  30076. urlFirstView = false
  30077. console.error('检测到firstView但是解析出错'+e)
  30078. }
  30079. }
  30080. if (Object.keys(i).length > 0)
  30081. return i;
  30082. if (e.heroImage)
  30083. i = o(e, t);
  30084. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30085. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30086. try {
  30087. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30088. i.position = n.camera.position,
  30089. //i.quaternion = n.camera.quaternion,
  30090. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30091. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30092. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30093. d.debug("Using camera_start"),
  30094. d.debug("Modeldata pano: ", i.pano.quaternion),
  30095. d.debug("Camera start pano: ", n.pano.quaternion)),
  30096. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30097. } catch (e) {
  30098. d.warn(e.message)
  30099. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30100. }
  30101. }
  30102. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30103. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30104. i.pano = t.findClosest(i.position),
  30105. i.quaternion = i.pano.quaternion),
  30106. 0 === Object.keys(i).length) {
  30107. var a = t.list[0];
  30108. a && (i.mode = h.PANORAMA,
  30109. i.pano = a,
  30110. i.position = a.position,
  30111. i.quaternion = a.quaternion,
  30112. d.info("Starting at 1st pano " + a.id))
  30113. }
  30114. return i.mode = i.mode || h.DOLLHOUSE,
  30115. i
  30116. }
  30117. function r(e) {
  30118. var t = c.valueFromHash("start", "")
  30119. , i = {};
  30120. if ("" !== t) {
  30121. d.debug("Start override found in parameters, trying to parse..."),
  30122. i = a(t) || {};
  30123. var n = c.valueFromHash("tag", null);
  30124. n && (i.tag = n),
  30125. i.panoId && (i.pano = e.get(i.panoId))
  30126. }
  30127. return i
  30128. }
  30129. function o(e, t) {
  30130. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30131. return {};
  30132. var i = {}
  30133. , n = e.heroImage.metadata;
  30134. d.debug("Using start position from thumbnail image"),
  30135. i.position = n.camera_position,
  30136. i.quaternion = n.camera_quaternion;
  30137. try {
  30138. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30139. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30140. } catch (e) {
  30141. d.debug(e.message)
  30142. }
  30143. return i
  30144. }
  30145. function a(e) {
  30146. return s.deserialize(e)
  30147. }
  30148. var s = e("../controls/serializer")
  30149. , l = e("../util/math")
  30150. , c = e("./browser")
  30151. , h = e("../enum/Viewmode")
  30152. , u = e("../util/logger")
  30153. , th = e("three")//xzw
  30154. , d = new u(i);
  30155. t.exports = {
  30156. getStartCameraOptions: n
  30157. }
  30158. }
  30159. ).call(this, "/js/util/camera.js")
  30160. }
  30161. , {
  30162. "../controls/serializer": 14,
  30163. "../enum/Viewmode": 51,
  30164. "../util/logger": 189,
  30165. "../util/math": 190,
  30166. "./browser": 182,
  30167. "three": 217
  30168. }],
  30169. 184: [function(e, t, i) {
  30170. "use strict";
  30171. function n(e, t, i) {
  30172. return o(e.fov, t, i)
  30173. }
  30174. var r = e("./MathLight")
  30175. , o = function(e, t, i) {
  30176. var n = t
  30177. , o = i
  30178. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30179. return a
  30180. }
  30181. , a = function(e, t, i) {
  30182. var n = t
  30183. , o = i
  30184. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30185. return a
  30186. }
  30187. , s = function(e, t, i, n) {
  30188. var r = o(e, i, n);
  30189. return r > t ? a(t, i, n) : e
  30190. };
  30191. t.exports = {
  30192. clampVFOV: s,
  30193. getHFOVForCamera: n,
  30194. getHFOVFromVFOV: o,
  30195. getVFOVFromHFOV: a
  30196. }
  30197. window.MathLight = t.exports
  30198. }
  30199. , {
  30200. "./MathLight": 176
  30201. }],
  30202. 185: [function(e, t, i) {
  30203. "use strict";
  30204. var n = e("three");
  30205. t.exports = {
  30206. delayOneFrame: function(e) {
  30207. window.setTimeout(e, 1)
  30208. },
  30209. normalizeUrl: function(e) {
  30210. return e.replace("https://", "http://")
  30211. },
  30212. domainFromUrl: function(e) {
  30213. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30214. return t ? t[3] : e
  30215. },
  30216. average: function(e, t) {
  30217. if (0 === e.length)
  30218. return null;
  30219. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30220. var o = t ? e[r][t] : e[r];
  30221. i += o,
  30222. n++
  30223. }
  30224. return i / n
  30225. },
  30226. countUnique: function(e) {
  30227. for (var t = {}, i = 0; i < e.length; i++)
  30228. t[e[i]] = 1 + (t[e[i]] || 0);
  30229. return Object.keys(t).length
  30230. },
  30231. averageVectors: function(e, t) {
  30232. var i = new n.Vector3;
  30233. if (0 === e.length)
  30234. return i;
  30235. for (var r = 0, o = 0; o < e.length; o++) {
  30236. var a = t ? e[o][t] : e[o];
  30237. i.add(a),
  30238. r++
  30239. }
  30240. return i.divideScalar(r)
  30241. },
  30242. equalLists: function(e, t) {
  30243. if (e.length !== t.length)
  30244. return !1;
  30245. for (var i = 0; i < e.length; i++)
  30246. if (e[i] !== t[i])
  30247. return !1;
  30248. return !0
  30249. },
  30250. lowerMedian: function(e, t) {
  30251. if (0 === e.length)
  30252. return null;
  30253. t = t || 2,
  30254. e.sort(function(e, t) {
  30255. return e - t
  30256. });
  30257. var i = Math.floor(e.length / t);
  30258. return e[i]
  30259. },
  30260. stableSort: function(e, t) {
  30261. return e.map(function(e, t) {
  30262. return {
  30263. value: e,
  30264. index: t
  30265. }
  30266. }).sort(function(e, i) {
  30267. var n = t(e.value, i.value);
  30268. return 0 !== n ? n : e.index - i.index
  30269. }).map(function(e) {
  30270. return e.value
  30271. })
  30272. },
  30273. filterAll: function(e, t) {
  30274. return e.filter(function(e) {
  30275. return t.every(function(t) {
  30276. return t(e)
  30277. })
  30278. })
  30279. },
  30280. formatDate: function(e) {
  30281. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30282. },
  30283. formatDatetime: function(e) {
  30284. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30285. },
  30286. randomString: function(e) {
  30287. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30288. t += i.charAt(Math.floor(Math.random() * i.length));
  30289. return t
  30290. },
  30291. uint8ToBase64: function(e, t) {
  30292. t && "number" == typeof t || (t = 8192);
  30293. for (var i = [], n = 0; n < e.length; n += t)
  30294. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30295. return btoa(i.join(""))
  30296. },
  30297. uuid4: function e(t) {
  30298. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30299. },
  30300. nth: function(e) {
  30301. return e %= 10,
  30302. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30303. },
  30304. extendObject: function(e, t) {
  30305. return Object.keys(t).forEach(function(i) {
  30306. e[i] = t[i]
  30307. }),
  30308. e
  30309. },
  30310. deepExtend: function e(t) {
  30311. t = t || {};
  30312. for (var i = 1; i < arguments.length; i++) {
  30313. var n = arguments[i];
  30314. if (n)
  30315. for (var r in n)
  30316. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30317. }
  30318. return t
  30319. },
  30320. inherit: function(e, t) {
  30321. e.prototype = Object.create(t.prototype),
  30322. e.prototype.constructor = e
  30323. },
  30324. extend: function(e, t) {
  30325. for (var i in t.prototype)
  30326. e.prototype[i] = t.prototype[i]
  30327. }
  30328. ,
  30329. getVisiblePano : function(position, options={}){//add
  30330. var visiblePanos = [];
  30331. var B = position.clone();
  30332. var panos = options.panos || player.model.panos.list;
  30333. panos.forEach((pano)=>{
  30334. if(!pano.isAligned())return;
  30335. var A = pano.position.clone();
  30336. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30337. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30338. if (!o || !o.length)visiblePanos.push(pano );
  30339. })
  30340. return visiblePanos
  30341. }
  30342. ,
  30343. sortByScore : function(list, request, rank) {
  30344. var i = this.filterAll(list, request);
  30345. return 0 === i.length ? null : i = i.map(function(e) {
  30346. return {
  30347. item: e,
  30348. score: rank.reduce(function(t, i) {
  30349. return t + i(e);
  30350. }, 0)
  30351. };
  30352. }).sort(function(e, t) {
  30353. return t.score - e.score;
  30354. });
  30355. }
  30356. },
  30357. Math.sign = function(e) {
  30358. return e < 0 ? -1 : 1
  30359. }
  30360. window.common = t.exports
  30361. }
  30362. , {
  30363. three: 217
  30364. }],
  30365. 186: [function(e, t, i) {
  30366. "use strict";
  30367. var n = {};
  30368. n.linearTween = function(e, t, i, n) {
  30369. return i * e / n + t
  30370. }
  30371. ,
  30372. n.easeInQuad = function(e, t, i, n) {
  30373. return e /= n,
  30374. i * e * e + t
  30375. }
  30376. ,
  30377. n.easeOutQuad = function(e, t, i, n) {
  30378. return e /= n,
  30379. -i * e * (e - 2) + t
  30380. }
  30381. ,
  30382. n.easeInOutQuad = function(e, t, i, n) {
  30383. return e /= n / 2,
  30384. e < 1 ? i / 2 * e * e + t : (e--,
  30385. -i / 2 * (e * (e - 2) - 1) + t)
  30386. }
  30387. ,
  30388. n.easeInCubic = function(e, t, i, n) {
  30389. return e /= n,
  30390. i * e * e * e + t
  30391. }
  30392. ,
  30393. n.easeOutCubic = function(e, t, i, n) {
  30394. return e /= n,
  30395. e--,
  30396. i * (e * e * e + 1) + t
  30397. }
  30398. ,
  30399. n.easeInOutCubic = function(e, t, i, n) {
  30400. return e /= n / 2,
  30401. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30402. i / 2 * (e * e * e + 2) + t)
  30403. }
  30404. ,
  30405. n.easeInQuart = function(e, t, i, n) {
  30406. return e /= n,
  30407. i * e * e * e * e + t
  30408. }
  30409. ,
  30410. n.easeOutQuart = function(e, t, i, n) {
  30411. return e /= n,
  30412. e--,
  30413. -i * (e * e * e * e - 1) + t
  30414. }
  30415. ,
  30416. n.easeInOutQuart = function(e, t, i, n) {
  30417. return e /= n / 2,
  30418. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30419. -i / 2 * (e * e * e * e - 2) + t)
  30420. }
  30421. ,
  30422. n.easeInQuint = function(e, t, i, n) {
  30423. return e /= n,
  30424. i * e * e * e * e * e + t
  30425. }
  30426. ,
  30427. n.easeOutQuint = function(e, t, i, n) {
  30428. return e /= n,
  30429. e--,
  30430. i * (e * e * e * e * e + 1) + t
  30431. }
  30432. ,
  30433. n.easeInOutQuint = function(e, t, i, n) {
  30434. return e /= n / 2,
  30435. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30436. i / 2 * (e * e * e * e * e + 2) + t)
  30437. }
  30438. ,
  30439. n.easeInSine = function(e, t, i, n) {
  30440. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30441. }
  30442. ,
  30443. n.easeOutSine = function(e, t, i, n) {
  30444. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30445. }
  30446. ,
  30447. n.easeInOutSine = function(e, t, i, n) {
  30448. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30449. }
  30450. ,
  30451. n.easeInExpo = function(e, t, i, n) {
  30452. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30453. }
  30454. ,
  30455. n.easeOutExpo = function(e, t, i, n) {
  30456. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30457. }
  30458. ,
  30459. n.easeInOutExpo = function(e, t, i, n) {
  30460. return e /= n / 2,
  30461. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30462. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30463. }
  30464. ,
  30465. n.easeInCirc = function(e, t, i, n) {
  30466. return e /= n,
  30467. -i * (Math.sqrt(1 - e * e) - 1) + t
  30468. }
  30469. ,
  30470. n.easeOutCirc = function(e, t, i, n) {
  30471. return e /= n,
  30472. e--,
  30473. i * Math.sqrt(1 - e * e) + t
  30474. }
  30475. ,
  30476. n.easeInOutCirc = function(e, t, i, n) {
  30477. return e /= n / 2,
  30478. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30479. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30480. }
  30481. ,
  30482. n.easeInElastic = function(e, t, i, n) {
  30483. var r = 1.70158
  30484. , o = 0
  30485. , a = i;
  30486. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30487. a < Math.abs(i) ? (a = i,
  30488. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30489. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30490. }
  30491. ,
  30492. n.easeOutElastic = function(e, t, i, n) {
  30493. var r = 1.70158
  30494. , o = 0
  30495. , a = i;
  30496. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30497. a < Math.abs(i) ? (a = i,
  30498. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30499. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30500. }
  30501. ,
  30502. n.easeInOutElastic = function(e, t, i, n) {
  30503. var r = 1.70158
  30504. , o = 0
  30505. , a = i;
  30506. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30507. a < Math.abs(i) ? (a = i,
  30508. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30509. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30510. }
  30511. ,
  30512. n.easeInBack = function(e, t, i, n, r) {
  30513. return void 0 === r && (r = 1.70158),
  30514. i * (e /= n) * e * ((r + 1) * e - r) + t
  30515. }
  30516. ,
  30517. n.easeOutBack = function(e, t, i, n, r) {
  30518. return void 0 === r && (r = 1.70158),
  30519. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30520. }
  30521. ,
  30522. n.easeInOutBack = function(e, t, i, n, r) {
  30523. return void 0 === r && (r = 1.70158),
  30524. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30525. }
  30526. ,
  30527. n.easeOutBounce = function(e, t, i, n) {
  30528. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30529. }
  30530. ,
  30531. n.easeInBounce = function(e, t, i, r) {
  30532. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30533. }
  30534. ,
  30535. n.easeInOutBounce = function(e, t, i, r) {
  30536. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30537. }
  30538. ,
  30539. t.exports = n
  30540. window.easing = n
  30541. }
  30542. , {}],
  30543. 187: [function(e, t, i) {
  30544. "use strict";
  30545. function n() {
  30546. this.events = [],
  30547. this.valid = !1
  30548. }
  30549. var r = e("../enum/Joystick");
  30550. n.prototype.push = function(e, t) {
  30551. this.events.push({
  30552. direction: e,
  30553. pano: t
  30554. }),
  30555. this.valid = !0
  30556. }
  30557. ,
  30558. n.prototype.pop = function(e) {
  30559. var t = this.events.pop();
  30560. return this.events.length < 1 && (this.valid = !1),
  30561. t
  30562. }
  30563. ,
  30564. n.prototype.peek = function() {
  30565. return this.events.length ? this.events[this.events.length - 1] : {
  30566. direction: null,
  30567. pano: null
  30568. }
  30569. }
  30570. ,
  30571. n.prototype.invalidate = function() {
  30572. this.events = [],
  30573. this.valid = !1
  30574. }
  30575. ,
  30576. n.prototype.reversePano = function(e) {
  30577. if (!this.valid)
  30578. return null;
  30579. var t = this.peek();
  30580. return r.opposite(e) === t.direction ? (this.pop(),
  30581. t.pano) : null
  30582. }
  30583. ,
  30584. t.exports = n
  30585. }
  30586. , {
  30587. "../enum/Joystick": 29
  30588. }],
  30589. 188: [function(e, t, i) {
  30590. "use strict";
  30591. window.lerp = t.exports = {
  30592. vector: function(e, t) {
  30593. var i = e.clone();
  30594. return t = t.clone(),
  30595. function(n) {
  30596. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30597. }
  30598. },
  30599. quaternion: function(e, t) {
  30600. var i = e.clone();
  30601. return function(n) {
  30602. e.copy(i).slerp(t, n)
  30603. }
  30604. },
  30605. property: function(e, t, i, n) {
  30606. var r = e[t];
  30607. return function(o) {
  30608. e[t] = r * (1 - o) + i * o,
  30609. n && n(e[t])
  30610. }
  30611. },
  30612. uniform: function(e, t, i) {
  30613. var n = e.material.uniforms[t].value;
  30614. return function(r) {
  30615. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30616. }
  30617. },
  30618. matrix4: function(e, t) {
  30619. var i = e.clone();
  30620. return function(n) {
  30621. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30622. r[s] = o[s] * (1 - n) + a[s] * n
  30623. }
  30624. },
  30625. allUniforms: function(e, t, i) {
  30626. var n = e.map(function(e) {
  30627. return this.uniform(e, t, i)
  30628. }
  30629. .bind(this));
  30630. return function(e) {
  30631. n.forEach(function(t) {
  30632. t(e)
  30633. })
  30634. }
  30635. }
  30636. }
  30637. }
  30638. , {}],
  30639. 189: [function(e, t, i) {
  30640. "use strict";
  30641. function n(e) {
  30642. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30643. if (n.consoleEnabled) {
  30644. var h = function(e) {
  30645. $("#debug-console").append("<p>" + e + "</p>"),
  30646. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30647. };
  30648. t = function(e) {
  30649. h(Array.prototype.slice.call(arguments).join(" "))
  30650. }
  30651. ,
  30652. i = function(e) {
  30653. h(Array.prototype.slice.call(arguments).join(" "))
  30654. }
  30655. ,
  30656. o = function(e) {
  30657. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30658. }
  30659. ,
  30660. a = function(e) {
  30661. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30662. }
  30663. } else
  30664. console.log ? (t = console.log,
  30665. i = console.info ? console.info : console.log,
  30666. o = console.warn ? console.warn : console.log,
  30667. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30668. ;
  30669. var u = function(e) {
  30670. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30671. }
  30672. , d = function(t, i) {
  30673. if (r) {
  30674. var o = Array.prototype.slice.call(t).join(" ");
  30675. r.captureMessage(o, {
  30676. level: i,
  30677. path: e,
  30678. timestamp: n.timestamp()
  30679. })
  30680. }
  30681. }
  30682. , p = function(t, i) {
  30683. if (r) {
  30684. var o = Array.prototype.slice.call(t).join(" ");
  30685. r.captureException(new Error(o), {
  30686. level: i,
  30687. path: e,
  30688. timestamp: n.timestamp()
  30689. })
  30690. }
  30691. };
  30692. return {
  30693. debug: function() {
  30694. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30695. },
  30696. info: function() {
  30697. n.level >= n.levels.info && i.apply(console, u(arguments))
  30698. },
  30699. warn: function() {
  30700. d(arguments, "warn"),
  30701. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30702. },
  30703. error: function() {
  30704. p(arguments, "error"),
  30705. n.level >= n.levels.error && a.apply(console, u(arguments))
  30706. },
  30707. v3str: function(e, t) {
  30708. var i = void 0 === t ? 2 : t;
  30709. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30710. },
  30711. eulstr: function(e, t) {
  30712. var i = void 0 === t ? 2 : t;
  30713. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30714. },
  30715. time: function(e) {
  30716. n.level >= n.levels.debug && (c[e] = Date.now())
  30717. },
  30718. timeEnd: function(e) {
  30719. if (n.level >= n.levels.debug) {
  30720. var t = c[e];
  30721. if (!t)
  30722. return;
  30723. var i = (Date.now() - t) / 1e3;
  30724. this.debug(e, i + "s")
  30725. }
  30726. }
  30727. }
  30728. }
  30729. var r = window.Raven;
  30730. n.timestamp = function() {
  30731. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30732. }
  30733. ,
  30734. n.levels = {
  30735. debug: 3,
  30736. info: 2,
  30737. warn: 1,
  30738. error: 0
  30739. },
  30740. n.level = n.levels.info,
  30741. t.exports = n
  30742. }
  30743. , {}],
  30744. 190: [function(e, t, i) {
  30745. "use strict";
  30746. var n = e("three")
  30747. , r = e("../enum/GLCubeFaces")
  30748. , o = e("../constants");
  30749. t.exports = {
  30750. convertVisionVector: function(e) {
  30751. return new n.Vector3(e.x,e.z,-e.y)
  30752. },
  30753. convertVisionQuaternion: function(e) {
  30754. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30755. },
  30756. convertWorkshopVector: function(e) {
  30757. return new n.Vector3(-e.x,e.y,e.z)
  30758. },
  30759. convertWorkshopQuaternion: function(e) {
  30760. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30761. },
  30762. convertWorkshopPanoramaQuaternion: function(e) {
  30763. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30764. },
  30765. convertWorkshopOrthoZoom: function(e) {// xzw
  30766. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30767. //return e;
  30768. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30769. },
  30770. toPrecision: function(e, t) {//xzw change
  30771. var f = function(e, t){
  30772. var i = Math.pow(10, t);
  30773. return Math.round(e * i) / i
  30774. }
  30775. if(e instanceof Array){
  30776. for(var s=0; s<e.length; s++){
  30777. e[s] = f(e[s],t);
  30778. }
  30779. return e;
  30780. }
  30781. else return f(e,t)
  30782. },
  30783. isEmptyQuaternion: function(e) {
  30784. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30785. },
  30786. projectPositionToCanvas: function(e, t, i) {
  30787. i = i || new n.Vector3,
  30788. i.copy(e);
  30789. var r = .5 * $("#player").width()
  30790. , o = .5 * $("#player").height();
  30791. return i.project(t),
  30792. i.x = i.x * r + r,
  30793. i.y = -(i.y * o) + o,
  30794. i
  30795. },
  30796. convertScreenPositionToNDC: function(e, t, i) {
  30797. return i = i || new n.Vector2,
  30798. i.x = e / $("#player").width() * 2 - 1,
  30799. i.y = 2 * -(t / $("#player").height()) + 1,
  30800. i
  30801. },
  30802. constrainedTurn: function(e) {
  30803. var t = e % (2 * Math.PI);
  30804. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30805. },
  30806. getFOVDotThreshold: function(e) {
  30807. return Math.cos(n.Math.degToRad(e / 2))
  30808. },
  30809. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30810. switch (e) {
  30811. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30812. i.set(1, t.y, t.x);
  30813. break;
  30814. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30815. i.set(-1, t.y, -t.x);
  30816. break;
  30817. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30818. i.set(-t.x, 1, -t.y);
  30819. break;
  30820. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30821. i.set(-t.x, -1, t.y);
  30822. break;
  30823. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30824. i.set(-t.x, t.y, 1);
  30825. break;
  30826. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30827. i.set(t.x, t.y, -1)
  30828. }
  30829. n && i.normalize()
  30830. },
  30831. //add:
  30832. getPos2d : function(point, camera, dom){
  30833. var camera = camera ;
  30834. var dom = dom;
  30835. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30836. var x,y;
  30837. x = (pos.x + 1) / 2 * dom.clientWidth;
  30838. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30839. var inSight = x <= dom.clientWidth && x >= 0
  30840. && y <= dom.clientHeight && y >= 0
  30841. return {
  30842. pos: new THREE.Vector2(x,y),
  30843. vector: pos,
  30844. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30845. inSight : inSight //在屏幕范围内可见
  30846. };
  30847. }
  30848. }
  30849. window.math = t.exports
  30850. }
  30851. , {
  30852. "../constants": 8,
  30853. "../enum/GLCubeFaces": 25,
  30854. three: 217
  30855. }],
  30856. 191: [function(e, t, i) {
  30857. "use strict";
  30858. function n(e, t, i) {
  30859. return a.map(function(n, o) {
  30860. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30861. }
  30862. .bind(this))
  30863. }
  30864. function r(e) {
  30865. return s[e]
  30866. }
  30867. var o = e("../enum/GLCubeFaces")
  30868. , a = [0, 1, 2, 3, 4, 5]
  30869. , s = {
  30870. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30871. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30872. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30873. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30874. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30875. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30876. };
  30877. t.exports = {
  30878. mapFaceToCubemapFace: r,
  30879. getCubemapUrls: n
  30880. }
  30881. }
  30882. , {
  30883. "../enum/GLCubeFaces": 25
  30884. }],
  30885. 192: [function(e, t, i) {
  30886. "use strict";
  30887. t.exports = {
  30888. captureErrors: function(e, t, i) {
  30889. if ("Raven"in window) {
  30890. Raven.config(e, t).install(),
  30891. i && Raven.setTagsContext(i);
  30892. var n = console.warn
  30893. , r = console.error;
  30894. console.warn = function() {
  30895. var e = Array.prototype.slice.call(arguments);
  30896. Raven.captureMessage(e.join(" "), {
  30897. level: "warning"
  30898. }),
  30899. n.apply(console, e)
  30900. }
  30901. ,
  30902. console.error = function() {
  30903. var e = Array.prototype.slice.call(arguments);
  30904. Raven.captureException(new Error(e.join(" ")), {
  30905. level: "error"
  30906. }),
  30907. r.apply(console, e)
  30908. }
  30909. } else
  30910. console.error("Raven not found, not capturing errors.")
  30911. }
  30912. }
  30913. }
  30914. , {}],
  30915. 193: [function(e, t, i) {
  30916. (function(i) {
  30917. "use strict";
  30918. var n = e("./browser")
  30919. , r = e("../constants")
  30920. , o = e("url")
  30921. , a = e("./logger")
  30922. , ss = e('three')
  30923. , s = new a(i)
  30924. , l = {
  30925. getAuthorizationHeader: function() {
  30926. var e = n.valueFromHash("auth");
  30927. if (e)
  30928. return e.replace(",", " ");
  30929. var t = n.valueFromCookie("token");
  30930. return t ? "Token " + t : null
  30931. },
  30932. parseSidUrl: function(e) {
  30933. var t, i;
  30934. t=g_Prefix;
  30935. if (e = e || "",
  30936. e.match(/^https?/)) {
  30937. var n = o.parse(e);
  30938. t = g_Prefix,
  30939. i = e
  30940. } else{
  30941. //xzw 原先的不能用
  30942. //t = window.location.protocol + "//" + window.location.host, //MP
  30943. t = g_Prefix
  30944. //i = t + "/api/player/models/" + e; //MP
  30945. i = t + "data/" + e;
  30946. }
  30947. return {
  30948. urlBase: t,
  30949. urlModel: i,
  30950. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30951. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30952. }
  30953. },
  30954. getModelIDFromQueryString: function() {
  30955. return n.valueFromHash("model") || n.valueFromHash("m")
  30956. },
  30957. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30958. e = JSON.parse(JSON.stringify(e));
  30959. var i = null;
  30960. if (e.images.forEach(function(n) {
  30961. if(!n.metadata) return;
  30962. if ("string" == typeof n.metadata)
  30963. try {
  30964. n.metadata = JSON.parse(n.metadata)
  30965. } catch (e) {
  30966. s.warn("Unable to parse image metadata"),
  30967. n.metadata = null
  30968. }
  30969. else{
  30970. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30971. }
  30972. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30973. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30974. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30975. }else{
  30976. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30977. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30978. n.metadata.zoom = n.metadata.zoom || 1;
  30979. }
  30980. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30981. }),
  30982. //icon初始视角的:
  30983. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30984. var n = {};
  30985. n.pano = {
  30986. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30987. position: t.convertWorkshopVector(i.scan_position),
  30988. uuid: i.scan_id
  30989. },
  30990. n.camera = {
  30991. quaternion: i.camera_quaternion,
  30992. position: i.camera_position
  30993. },
  30994. e.startPano = n
  30995. }
  30996. return e
  30997. },
  30998. */
  30999. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31000. e = JSON.parse(JSON.stringify(e));
  31001. var i = null;
  31002. var deal = function(n) {
  31003. if(!n.metadata) return;
  31004. if ("string" == typeof n.metadata)
  31005. try {
  31006. n.metadata = JSON.parse(n.metadata)
  31007. } catch (e) {
  31008. s.warn("Unable to parse image metadata"),
  31009. n.metadata = null
  31010. }
  31011. else{
  31012. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31013. }
  31014. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31015. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31016. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31017. }else{
  31018. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31019. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31020. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31021. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31022. }
  31023. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31024. }
  31025. //改
  31026. e.images.forEach(info=>{
  31027. if(info.locations){
  31028. info.locations.forEach(a=>deal(a))
  31029. }else{
  31030. deal(info)
  31031. }
  31032. })
  31033. //icon初始视角的:
  31034. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31035. var n = {};
  31036. n.pano = {
  31037. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31038. position: t.convertWorkshopVector(i.scan_position),
  31039. uuid: i.scan_id
  31040. },
  31041. n.camera = {
  31042. quaternion: i.camera_quaternion,
  31043. position: i.camera_position
  31044. },
  31045. e.startPano = n
  31046. }
  31047. return e
  31048. },
  31049. visionVersionToInt: function() {
  31050. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31051. return function(t) {
  31052. if (!t)
  31053. throw new Error("Vision version is required");
  31054. var i = e.exec(t);
  31055. if (null === i)
  31056. throw new Error("String is not a vision version: " + t);
  31057. return parseInt(i[1])
  31058. }
  31059. }(),
  31060. modelDataPromisesTiles: function(e) {
  31061. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31062. if (vision_version)
  31063. try {
  31064. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31065. } catch (t) {
  31066. s.warn("Invalid vision version: " + vision_version)
  31067. }
  31068. // var t = e.created ? new Date(e.created) : null;
  31069. // return t && t >= r.visionTilingStartDate
  31070. return false
  31071. }
  31072. };
  31073. t.exports = l
  31074. }
  31075. ).call(this, "/js/util/showcase.js")
  31076. }
  31077. , {
  31078. "../constants": 8,
  31079. "./browser": 182,
  31080. "./logger": 189,
  31081. three:217,
  31082. url: 208
  31083. }],
  31084. 194: [function(e, t, i) {
  31085. "use strict";
  31086. var n = e("../util/ajax")
  31087. , r = e("three")
  31088. , o = e("../settings")
  31089. , a = {};
  31090. t.exports = {
  31091. load: function(e, t, i) {
  31092. var s = a[e];
  31093. return s ? (t && setTimeout(function() {
  31094. t(s)
  31095. }, 1),
  31096. s) : (s = new r.Texture,
  31097. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31098. s.magFilter = r.LinearFilter,
  31099. s.generateMipmaps = !1),
  31100. s.sourceFile = e,
  31101. a[e] = s,
  31102. n.getImage(e).then(function(e) {
  31103. s.image = e,
  31104. s.needsUpdate = !0,
  31105. t && t(s)
  31106. }).fail(i),
  31107. s)
  31108. },
  31109. loadBase64: function(e, t) {
  31110. t = t || "png";
  31111. var i = new r.Texture;
  31112. return i.image = document.createElement("img"),
  31113. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31114. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31115. i.magFilter = r.LinearFilter,
  31116. i.generateMipmaps = !1),
  31117. i.needsUpdate = !0,
  31118. i
  31119. },
  31120. isLoaded: function(e) {
  31121. return !!a[e]
  31122. }
  31123. }
  31124. window.Texture = t.exports
  31125. }
  31126. , {
  31127. "../settings": 166,
  31128. "../util/ajax": 181,
  31129. three: 217
  31130. }],
  31131. 195: [function(e, t, i) {
  31132. "use strict";
  31133. var n = e("./easing");
  31134. window.transitions = t.exports = {
  31135. globalDone: null,
  31136. funcs: [],
  31137. counter: 0,
  31138. uniqueID: 0,
  31139. start: function(e, t, i, r, o, a, s) {
  31140. return r = r || 0,
  31141. this.funcs.push({
  31142. func: e,
  31143. current: -r * Math.abs(t),
  31144. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31145. done: i,
  31146. easing: o || n.linearTween,
  31147. cycling: t < 0,
  31148. running: !0,
  31149. debug: r < 0,
  31150. name: a || "T" + this.counter,
  31151. id: void 0 === s ? this.counter : s,
  31152. paused: !1
  31153. }),
  31154. e(0, 16),
  31155. this.counter += 1,
  31156. e
  31157. },
  31158. trigger: function(e) {
  31159. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31160. , i = e.func || function() {}
  31161. , r = void 0 === e.duration ? 0 : e.duration;
  31162. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31163. var o = e.done || null
  31164. , a = e.easing || n.linearTween
  31165. , s = e.name || "R" + this.counter
  31166. , l = void 0 === e.id ? this.counter : e.id;
  31167. return this.start(i, r, o, t, a, s, l)
  31168. },
  31169. setTimeout: function(e, t, i) {
  31170. var n = void 0 === i ? this.counter : i;
  31171. return this.trigger({
  31172. done: e,
  31173. duration: void 0 === t ? 0 : t,
  31174. name: "O" + this.counter,
  31175. id: n
  31176. })
  31177. },
  31178. pause: function() {
  31179. this.paused = !0
  31180. },
  31181. resume: function() {
  31182. this.paused = !1
  31183. },
  31184. update: function(e) {
  31185. this.funcs.forEach(function(t) {
  31186. if (!(t.paused || (t.current += 1e3 * e,
  31187. t.current < 0)))
  31188. if (t.current >= t.duration && !t.cycling) {
  31189. var i = t.easing(1, 0, 1, 1);
  31190. t.func(i, 1e3 * e),
  31191. t.done && t.done(),
  31192. t.running = !1
  31193. } else {
  31194. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31195. , r = t.func(n, 1e3 * e) || !1;
  31196. r && (t.done && t.done(),
  31197. t.running = !1)
  31198. }
  31199. });
  31200. var t = this.funcs.length;
  31201. this.funcs = this.funcs.filter(function(e) {
  31202. return e.running
  31203. });
  31204. var i = this.funcs.length;
  31205. if (t > 0 && 0 === i && this.globalDone) {
  31206. var n = this.globalDone;
  31207. this.globalDone = null,
  31208. n()
  31209. }
  31210. },
  31211. adjustSpeed: function(e, t) {
  31212. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31213. var r = i[n];
  31214. r.duration /= t,
  31215. r.current /= t
  31216. }
  31217. },
  31218. getById: function(e) {
  31219. return this.funcs.filter(function(t) {
  31220. return e === t.id
  31221. })
  31222. },
  31223. get: function(e) {
  31224. for (var t = 0; t < this.funcs.length; t += 1)
  31225. if (this.funcs[t].func === e)
  31226. return this.funcs[t];
  31227. return null
  31228. },
  31229. isRunning: function(e) {
  31230. var t = this.get(e);
  31231. return null !== t && t.running
  31232. },
  31233. countActive: function() {
  31234. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31235. e += this.funcs[t].running;
  31236. return e
  31237. },
  31238. listActive: function() {
  31239. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31240. this.funcs[t].running && e.push(this.funcs[t].name);
  31241. return e
  31242. },
  31243. done: function(e) {
  31244. this.globalDone = e
  31245. },
  31246. cancelById: function(e) {
  31247. var t = void 0 === e ? 0 : e;
  31248. this.funcs = this.funcs.filter(function(e) {
  31249. return e.id !== t
  31250. })
  31251. },
  31252. cancel: function(e) {
  31253. this.funcs = this.funcs.filter(function(t) {
  31254. return t.func !== e
  31255. })
  31256. },
  31257. getUniqueId: function() {
  31258. return this.uniqueID -= 1,
  31259. this.uniqueID
  31260. }
  31261. }
  31262. }
  31263. , {
  31264. "./easing": 186
  31265. }],
  31266. 196: [function(e, t, i) {
  31267. function n(e) {
  31268. if (this.set = {},
  31269. this.infContains = function() {
  31270. return !0
  31271. }
  31272. ,
  31273. "object" == typeof e)
  31274. if (e instanceof Array)
  31275. for (var t = 0; t < e.length; t++)
  31276. this.set[e[t]] = !0;
  31277. else
  31278. this.set = e;
  31279. else if ("function" == typeof e)
  31280. this.infContains = e;
  31281. else if ("undefined" != typeof e)
  31282. throw new Error("set must be either an array or an object.")
  31283. }
  31284. t.exports = n,
  31285. n.prototype.contains = function(e) {
  31286. return !!this.set[e]
  31287. }
  31288. ,
  31289. n.prototype.has = n.prototype.contains,
  31290. n.prototype.add = function(e) {
  31291. if (1 == arguments.length)
  31292. this.set[e] = !0;
  31293. else
  31294. for (var t = 0; t < arguments.length; t++)
  31295. this.set[arguments[t]] = !0
  31296. }
  31297. ,
  31298. n.prototype.addAll = function(e) {
  31299. if ("object" != typeof e && !(e instanceof Array))
  31300. throw new Error("arr must be an array.");
  31301. for (var t = 0; t < e.length; t++)
  31302. this.add(e[t])
  31303. }
  31304. ,
  31305. n.prototype.remove = function(e) {
  31306. if (1 == arguments.length)
  31307. delete this.set[e];
  31308. else
  31309. for (var t = 0; t < arguments.length; t++)
  31310. delete this.set[arguments[t]]
  31311. }
  31312. ,
  31313. n.prototype.delete = n.prototype.remove,
  31314. n.prototype.clear = function() {
  31315. this.set = {}
  31316. }
  31317. ,
  31318. n.prototype.size = function() {
  31319. return Object.keys(this.set).length
  31320. }
  31321. ,
  31322. n.prototype.toString = function() {
  31323. return "{" + Object.keys(this.set).toString() + "}"
  31324. }
  31325. ,
  31326. n.prototype.toArray = function() {
  31327. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31328. }
  31329. ,
  31330. n.prototype["*values"] = n.prototype.toArray
  31331. }
  31332. , {}],
  31333. 197: [function(e, t, i) {}
  31334. , {}],
  31335. 198: [function(e, t, i) {
  31336. (function(t) {
  31337. "use strict";
  31338. function n() {
  31339. try {
  31340. var e = new Uint8Array(1);
  31341. return e.__proto__ = {
  31342. __proto__: Uint8Array.prototype,
  31343. foo: function() {
  31344. return 42
  31345. }
  31346. },
  31347. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31348. } catch (e) {
  31349. return !1
  31350. }
  31351. }
  31352. function r() {
  31353. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31354. }
  31355. function o(e, t) {
  31356. if (r() < t)
  31357. throw new RangeError("Invalid typed array length");
  31358. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31359. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31360. e.length = t),
  31361. e
  31362. }
  31363. function a(e, t, i) {
  31364. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31365. return new a(e,t,i);
  31366. if ("number" == typeof e) {
  31367. if ("string" == typeof t)
  31368. throw new Error("If encoding is specified then the first argument must be a string");
  31369. return h(this, e)
  31370. }
  31371. return s(this, e, t, i)
  31372. }
  31373. function s(e, t, i, n) {
  31374. if ("number" == typeof t)
  31375. throw new TypeError('"value" argument must not be a number');
  31376. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31377. }
  31378. function l(e) {
  31379. if ("number" != typeof e)
  31380. throw new TypeError('"size" argument must be a number');
  31381. if (e < 0)
  31382. throw new RangeError('"size" argument must not be negative')
  31383. }
  31384. function c(e, t, i, n) {
  31385. return l(t),
  31386. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31387. }
  31388. function h(e, t) {
  31389. if (l(t),
  31390. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31391. !a.TYPED_ARRAY_SUPPORT)
  31392. for (var i = 0; i < t; ++i)
  31393. e[i] = 0;
  31394. return e
  31395. }
  31396. function u(e, t, i) {
  31397. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31398. !a.isEncoding(i))
  31399. throw new TypeError('"encoding" must be a valid string encoding');
  31400. var n = 0 | v(t, i);
  31401. e = o(e, n);
  31402. var r = e.write(t, i);
  31403. return r !== n && (e = e.slice(0, r)),
  31404. e
  31405. }
  31406. function d(e, t) {
  31407. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31408. e = o(e, i);
  31409. for (var n = 0; n < i; n += 1)
  31410. e[n] = 255 & t[n];
  31411. return e
  31412. }
  31413. function p(e, t, i, n) {
  31414. if (t.byteLength,
  31415. i < 0 || t.byteLength < i)
  31416. throw new RangeError("'offset' is out of bounds");
  31417. if (t.byteLength < i + (n || 0))
  31418. throw new RangeError("'length' is out of bounds");
  31419. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31420. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31421. e.__proto__ = a.prototype) : e = d(e, t),
  31422. e
  31423. }
  31424. function f(e, t) {
  31425. if (a.isBuffer(t)) {
  31426. var i = 0 | g(t.length);
  31427. return e = o(e, i),
  31428. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31429. e)
  31430. }
  31431. if (t) {
  31432. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31433. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31434. if ("Buffer" === t.type && $(t.data))
  31435. return d(e, t.data)
  31436. }
  31437. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31438. }
  31439. function g(e) {
  31440. if (e >= r())
  31441. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31442. return 0 | e
  31443. }
  31444. function m(e) {
  31445. return +e != e && (e = 0),
  31446. a.alloc(+e)
  31447. }
  31448. function v(e, t) {
  31449. if (a.isBuffer(e))
  31450. return e.length;
  31451. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31452. return e.byteLength;
  31453. "string" != typeof e && (e = "" + e);
  31454. var i = e.length;
  31455. if (0 === i)
  31456. return 0;
  31457. for (var n = !1; ; )
  31458. switch (t) {
  31459. case "ascii":
  31460. case "latin1":
  31461. case "binary":
  31462. return i;
  31463. case "utf8":
  31464. case "utf-8":
  31465. case void 0:
  31466. return j(e).length;
  31467. case "ucs2":
  31468. case "ucs-2":
  31469. case "utf16le":
  31470. case "utf-16le":
  31471. return 2 * i;
  31472. case "hex":
  31473. return i >>> 1;
  31474. case "base64":
  31475. return Z(e).length;
  31476. default:
  31477. if (n)
  31478. return j(e).length;
  31479. t = ("" + t).toLowerCase(),
  31480. n = !0
  31481. }
  31482. }
  31483. function A(e, t, i) {
  31484. var n = !1;
  31485. if ((void 0 === t || t < 0) && (t = 0),
  31486. t > this.length)
  31487. return "";
  31488. if ((void 0 === i || i > this.length) && (i = this.length),
  31489. i <= 0)
  31490. return "";
  31491. if (i >>>= 0,
  31492. t >>>= 0,
  31493. i <= t)
  31494. return "";
  31495. for (e || (e = "utf8"); ; )
  31496. switch (e) {
  31497. case "hex":
  31498. return L(this, t, i);
  31499. case "utf8":
  31500. case "utf-8":
  31501. return M(this, t, i);
  31502. case "ascii":
  31503. return P(this, t, i);
  31504. case "latin1":
  31505. case "binary":
  31506. return O(this, t, i);
  31507. case "base64":
  31508. return S(this, t, i);
  31509. case "ucs2":
  31510. case "ucs-2":
  31511. case "utf16le":
  31512. case "utf-16le":
  31513. return D(this, t, i);
  31514. default:
  31515. if (n)
  31516. throw new TypeError("Unknown encoding: " + e);
  31517. e = (e + "").toLowerCase(),
  31518. n = !0
  31519. }
  31520. }
  31521. function y(e, t, i) {
  31522. var n = e[t];
  31523. e[t] = e[i],
  31524. e[i] = n
  31525. }
  31526. function C(e, t, i, n, r) {
  31527. if (0 === e.length)
  31528. return -1;
  31529. if ("string" == typeof i ? (n = i,
  31530. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31531. i = +i,
  31532. isNaN(i) && (i = r ? 0 : e.length - 1),
  31533. i < 0 && (i = e.length + i),
  31534. i >= e.length) {
  31535. if (r)
  31536. return -1;
  31537. i = e.length - 1
  31538. } else if (i < 0) {
  31539. if (!r)
  31540. return -1;
  31541. i = 0
  31542. }
  31543. if ("string" == typeof t && (t = a.from(t, n)),
  31544. a.isBuffer(t))
  31545. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31546. if ("number" == typeof t)
  31547. return t &= 255,
  31548. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31549. throw new TypeError("val must be string, number or Buffer")
  31550. }
  31551. function I(e, t, i, n, r) {
  31552. function o(e, t) {
  31553. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31554. }
  31555. var a = 1
  31556. , s = e.length
  31557. , l = t.length;
  31558. if (void 0 !== n && (n = String(n).toLowerCase(),
  31559. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31560. if (e.length < 2 || t.length < 2)
  31561. return -1;
  31562. a = 2,
  31563. s /= 2,
  31564. l /= 2,
  31565. i /= 2
  31566. }
  31567. var c;
  31568. if (r) {
  31569. var h = -1;
  31570. for (c = i; c < s; c++)
  31571. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31572. if (h === -1 && (h = c),
  31573. c - h + 1 === l)
  31574. return h * a
  31575. } else
  31576. h !== -1 && (c -= c - h),
  31577. h = -1
  31578. } else
  31579. for (i + l > s && (i = s - l),
  31580. c = i; c >= 0; c--) {
  31581. for (var u = !0, d = 0; d < l; d++)
  31582. if (o(e, c + d) !== o(t, d)) {
  31583. u = !1;
  31584. break
  31585. }
  31586. if (u)
  31587. return c
  31588. }
  31589. return -1
  31590. }
  31591. function E(e, t, i, n) {
  31592. i = Number(i) || 0;
  31593. var r = e.length - i;
  31594. n ? (n = Number(n),
  31595. n > r && (n = r)) : n = r;
  31596. var o = t.length;
  31597. if (o % 2 !== 0)
  31598. throw new TypeError("Invalid hex string");
  31599. n > o / 2 && (n = o / 2);
  31600. for (var a = 0; a < n; ++a) {
  31601. var s = parseInt(t.substr(2 * a, 2), 16);
  31602. if (isNaN(s))
  31603. return a;
  31604. e[i + a] = s
  31605. }
  31606. return a
  31607. }
  31608. function b(e, t, i, n) {
  31609. return q(j(t, e.length - i), e, i, n)
  31610. }
  31611. function w(e, t, i, n) {
  31612. return q(Y(t), e, i, n)
  31613. }
  31614. function _(e, t, i, n) {
  31615. return w(e, t, i, n)
  31616. }
  31617. function T(e, t, i, n) {
  31618. return q(Z(t), e, i, n)
  31619. }
  31620. function x(e, t, i, n) {
  31621. return q(X(t, e.length - i), e, i, n)
  31622. }
  31623. function S(e, t, i) {
  31624. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31625. }
  31626. function M(e, t, i) {
  31627. i = Math.min(e.length, i);
  31628. for (var n = [], r = t; r < i; ) {
  31629. var o = e[r]
  31630. , a = null
  31631. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31632. if (r + s <= i) {
  31633. var l, c, h, u;
  31634. switch (s) {
  31635. case 1:
  31636. o < 128 && (a = o);
  31637. break;
  31638. case 2:
  31639. l = e[r + 1],
  31640. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31641. u > 127 && (a = u));
  31642. break;
  31643. case 3:
  31644. l = e[r + 1],
  31645. c = e[r + 2],
  31646. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31647. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31648. break;
  31649. case 4:
  31650. l = e[r + 1],
  31651. c = e[r + 2],
  31652. h = e[r + 3],
  31653. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31654. u > 65535 && u < 1114112 && (a = u))
  31655. }
  31656. }
  31657. null === a ? (a = 65533,
  31658. s = 1) : a > 65535 && (a -= 65536,
  31659. n.push(a >>> 10 & 1023 | 55296),
  31660. a = 56320 | 1023 & a),
  31661. n.push(a),
  31662. r += s
  31663. }
  31664. return R(n)
  31665. }
  31666. function R(e) {
  31667. var t = e.length;
  31668. if (t <= ee)
  31669. return String.fromCharCode.apply(String, e);
  31670. for (var i = "", n = 0; n < t; )
  31671. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31672. return i
  31673. }
  31674. function P(e, t, i) {
  31675. var n = "";
  31676. i = Math.min(e.length, i);
  31677. for (var r = t; r < i; ++r)
  31678. n += String.fromCharCode(127 & e[r]);
  31679. return n
  31680. }
  31681. function O(e, t, i) {
  31682. var n = "";
  31683. i = Math.min(e.length, i);
  31684. for (var r = t; r < i; ++r)
  31685. n += String.fromCharCode(e[r]);
  31686. return n
  31687. }
  31688. function L(e, t, i) {
  31689. var n = e.length;
  31690. (!t || t < 0) && (t = 0),
  31691. (!i || i < 0 || i > n) && (i = n);
  31692. for (var r = "", o = t; o < i; ++o)
  31693. r += W(e[o]);
  31694. return r
  31695. }
  31696. function D(e, t, i) {
  31697. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31698. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31699. return r
  31700. }
  31701. function N(e, t, i) {
  31702. if (e % 1 !== 0 || e < 0)
  31703. throw new RangeError("offset is not uint");
  31704. if (e + t > i)
  31705. throw new RangeError("Trying to access beyond buffer length")
  31706. }
  31707. function B(e, t, i, n, r, o) {
  31708. if (!a.isBuffer(e))
  31709. throw new TypeError('"buffer" argument must be a Buffer instance');
  31710. if (t > r || t < o)
  31711. throw new RangeError('"value" argument is out of bounds');
  31712. if (i + n > e.length)
  31713. throw new RangeError("Index out of range")
  31714. }
  31715. function F(e, t, i, n) {
  31716. t < 0 && (t = 65535 + t + 1);
  31717. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31718. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31719. }
  31720. function V(e, t, i, n) {
  31721. t < 0 && (t = 4294967295 + t + 1);
  31722. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31723. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31724. }
  31725. function U(e, t, i, n, r, o) {
  31726. if (i + n > e.length)
  31727. throw new RangeError("Index out of range");
  31728. if (i < 0)
  31729. throw new RangeError("Index out of range")
  31730. }
  31731. function k(e, t, i, n, r) {
  31732. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31733. J.write(e, t, i, n, 23, 4),
  31734. i + 4
  31735. }
  31736. function H(e, t, i, n, r) {
  31737. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31738. J.write(e, t, i, n, 52, 8),
  31739. i + 8
  31740. }
  31741. function G(e) {
  31742. if (e = z(e).replace(te, ""),
  31743. e.length < 2)
  31744. return "";
  31745. for (; e.length % 4 !== 0; )
  31746. e += "=";
  31747. return e
  31748. }
  31749. function z(e) {
  31750. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31751. }
  31752. function W(e) {
  31753. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31754. }
  31755. function j(e, t) {
  31756. t = t || 1 / 0;
  31757. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31758. if (i = e.charCodeAt(a),
  31759. i > 55295 && i < 57344) {
  31760. if (!r) {
  31761. if (i > 56319) {
  31762. (t -= 3) > -1 && o.push(239, 191, 189);
  31763. continue
  31764. }
  31765. if (a + 1 === n) {
  31766. (t -= 3) > -1 && o.push(239, 191, 189);
  31767. continue
  31768. }
  31769. r = i;
  31770. continue
  31771. }
  31772. if (i < 56320) {
  31773. (t -= 3) > -1 && o.push(239, 191, 189),
  31774. r = i;
  31775. continue
  31776. }
  31777. i = (r - 55296 << 10 | i - 56320) + 65536
  31778. } else
  31779. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31780. if (r = null,
  31781. i < 128) {
  31782. if ((t -= 1) < 0)
  31783. break;
  31784. o.push(i)
  31785. } else if (i < 2048) {
  31786. if ((t -= 2) < 0)
  31787. break;
  31788. o.push(i >> 6 | 192, 63 & i | 128)
  31789. } else if (i < 65536) {
  31790. if ((t -= 3) < 0)
  31791. break;
  31792. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31793. } else {
  31794. if (!(i < 1114112))
  31795. throw new Error("Invalid code point");
  31796. if ((t -= 4) < 0)
  31797. break;
  31798. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31799. }
  31800. }
  31801. return o
  31802. }
  31803. function Y(e) {
  31804. for (var t = [], i = 0; i < e.length; ++i)
  31805. t.push(255 & e.charCodeAt(i));
  31806. return t
  31807. }
  31808. function X(e, t) {
  31809. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31810. i = e.charCodeAt(a),
  31811. n = i >> 8,
  31812. r = i % 256,
  31813. o.push(r),
  31814. o.push(n);
  31815. return o
  31816. }
  31817. function Z(e) {
  31818. return Q.toByteArray(G(e))
  31819. }
  31820. function q(e, t, i, n) {
  31821. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31822. t[r + i] = e[r];
  31823. return r
  31824. }
  31825. function K(e) {
  31826. return e !== e
  31827. }
  31828. var Q = e("base64-js")
  31829. , J = e("ieee754")
  31830. , $ = e("isarray");
  31831. i.Buffer = a,
  31832. i.SlowBuffer = m,
  31833. i.INSPECT_MAX_BYTES = 50,
  31834. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31835. i.kMaxLength = r(),
  31836. a.poolSize = 8192,
  31837. a._augment = function(e) {
  31838. return e.__proto__ = a.prototype,
  31839. e
  31840. }
  31841. ,
  31842. a.from = function(e, t, i) {
  31843. return s(null, e, t, i)
  31844. }
  31845. ,
  31846. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31847. a.__proto__ = Uint8Array,
  31848. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31849. value: null,
  31850. configurable: !0
  31851. })),
  31852. a.alloc = function(e, t, i) {
  31853. return c(null, e, t, i)
  31854. }
  31855. ,
  31856. a.allocUnsafe = function(e) {
  31857. return h(null, e)
  31858. }
  31859. ,
  31860. a.allocUnsafeSlow = function(e) {
  31861. return h(null, e)
  31862. }
  31863. ,
  31864. a.isBuffer = function(e) {
  31865. return !(null == e || !e._isBuffer)
  31866. }
  31867. ,
  31868. a.compare = function(e, t) {
  31869. if (!a.isBuffer(e) || !a.isBuffer(t))
  31870. throw new TypeError("Arguments must be Buffers");
  31871. if (e === t)
  31872. return 0;
  31873. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31874. if (e[r] !== t[r]) {
  31875. i = e[r],
  31876. n = t[r];
  31877. break
  31878. }
  31879. return i < n ? -1 : n < i ? 1 : 0
  31880. }
  31881. ,
  31882. a.isEncoding = function(e) {
  31883. switch (String(e).toLowerCase()) {
  31884. case "hex":
  31885. case "utf8":
  31886. case "utf-8":
  31887. case "ascii":
  31888. case "latin1":
  31889. case "binary":
  31890. case "base64":
  31891. case "ucs2":
  31892. case "ucs-2":
  31893. case "utf16le":
  31894. case "utf-16le":
  31895. return !0;
  31896. default:
  31897. return !1
  31898. }
  31899. }
  31900. ,
  31901. a.concat = function(e, t) {
  31902. if (!$(e))
  31903. throw new TypeError('"list" argument must be an Array of Buffers');
  31904. if (0 === e.length)
  31905. return a.alloc(0);
  31906. var i;
  31907. if (void 0 === t)
  31908. for (t = 0,
  31909. i = 0; i < e.length; ++i)
  31910. t += e[i].length;
  31911. var n = a.allocUnsafe(t)
  31912. , r = 0;
  31913. for (i = 0; i < e.length; ++i) {
  31914. var o = e[i];
  31915. if (!a.isBuffer(o))
  31916. throw new TypeError('"list" argument must be an Array of Buffers');
  31917. o.copy(n, r),
  31918. r += o.length
  31919. }
  31920. return n
  31921. }
  31922. ,
  31923. a.byteLength = v,
  31924. a.prototype._isBuffer = !0,
  31925. a.prototype.swap16 = function() {
  31926. var e = this.length;
  31927. if (e % 2 !== 0)
  31928. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31929. for (var t = 0; t < e; t += 2)
  31930. y(this, t, t + 1);
  31931. return this
  31932. }
  31933. ,
  31934. a.prototype.swap32 = function() {
  31935. var e = this.length;
  31936. if (e % 4 !== 0)
  31937. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31938. for (var t = 0; t < e; t += 4)
  31939. y(this, t, t + 3),
  31940. y(this, t + 1, t + 2);
  31941. return this
  31942. }
  31943. ,
  31944. a.prototype.swap64 = function() {
  31945. var e = this.length;
  31946. if (e % 8 !== 0)
  31947. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31948. for (var t = 0; t < e; t += 8)
  31949. y(this, t, t + 7),
  31950. y(this, t + 1, t + 6),
  31951. y(this, t + 2, t + 5),
  31952. y(this, t + 3, t + 4);
  31953. return this
  31954. }
  31955. ,
  31956. a.prototype.toString = function() {
  31957. var e = 0 | this.length;
  31958. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31959. }
  31960. ,
  31961. a.prototype.equals = function(e) {
  31962. if (!a.isBuffer(e))
  31963. throw new TypeError("Argument must be a Buffer");
  31964. return this === e || 0 === a.compare(this, e)
  31965. }
  31966. ,
  31967. a.prototype.inspect = function() {
  31968. var e = ""
  31969. , t = i.INSPECT_MAX_BYTES;
  31970. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31971. this.length > t && (e += " ... ")),
  31972. "<Buffer " + e + ">"
  31973. }
  31974. ,
  31975. a.prototype.compare = function(e, t, i, n, r) {
  31976. if (!a.isBuffer(e))
  31977. throw new TypeError("Argument must be a Buffer");
  31978. if (void 0 === t && (t = 0),
  31979. void 0 === i && (i = e ? e.length : 0),
  31980. void 0 === n && (n = 0),
  31981. void 0 === r && (r = this.length),
  31982. t < 0 || i > e.length || n < 0 || r > this.length)
  31983. throw new RangeError("out of range index");
  31984. if (n >= r && t >= i)
  31985. return 0;
  31986. if (n >= r)
  31987. return -1;
  31988. if (t >= i)
  31989. return 1;
  31990. if (t >>>= 0,
  31991. i >>>= 0,
  31992. n >>>= 0,
  31993. r >>>= 0,
  31994. this === e)
  31995. return 0;
  31996. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31997. if (c[u] !== h[u]) {
  31998. o = c[u],
  31999. s = h[u];
  32000. break
  32001. }
  32002. return o < s ? -1 : s < o ? 1 : 0
  32003. }
  32004. ,
  32005. a.prototype.includes = function(e, t, i) {
  32006. return this.indexOf(e, t, i) !== -1
  32007. }
  32008. ,
  32009. a.prototype.indexOf = function(e, t, i) {
  32010. return C(this, e, t, i, !0)
  32011. }
  32012. ,
  32013. a.prototype.lastIndexOf = function(e, t, i) {
  32014. return C(this, e, t, i, !1)
  32015. }
  32016. ,
  32017. a.prototype.write = function(e, t, i, n) {
  32018. if (void 0 === t)
  32019. n = "utf8",
  32020. i = this.length,
  32021. t = 0;
  32022. else if (void 0 === i && "string" == typeof t)
  32023. n = t,
  32024. i = this.length,
  32025. t = 0;
  32026. else {
  32027. if (!isFinite(t))
  32028. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32029. t |= 0,
  32030. isFinite(i) ? (i |= 0,
  32031. void 0 === n && (n = "utf8")) : (n = i,
  32032. i = void 0)
  32033. }
  32034. var r = this.length - t;
  32035. if ((void 0 === i || i > r) && (i = r),
  32036. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32037. throw new RangeError("Attempt to write outside buffer bounds");
  32038. n || (n = "utf8");
  32039. for (var o = !1; ; )
  32040. switch (n) {
  32041. case "hex":
  32042. return E(this, e, t, i);
  32043. case "utf8":
  32044. case "utf-8":
  32045. return b(this, e, t, i);
  32046. case "ascii":
  32047. return w(this, e, t, i);
  32048. case "latin1":
  32049. case "binary":
  32050. return _(this, e, t, i);
  32051. case "base64":
  32052. return T(this, e, t, i);
  32053. case "ucs2":
  32054. case "ucs-2":
  32055. case "utf16le":
  32056. case "utf-16le":
  32057. return x(this, e, t, i);
  32058. default:
  32059. if (o)
  32060. throw new TypeError("Unknown encoding: " + n);
  32061. n = ("" + n).toLowerCase(),
  32062. o = !0
  32063. }
  32064. }
  32065. ,
  32066. a.prototype.toJSON = function() {
  32067. return {
  32068. type: "Buffer",
  32069. data: Array.prototype.slice.call(this._arr || this, 0)
  32070. }
  32071. }
  32072. ;
  32073. var ee = 4096;
  32074. a.prototype.slice = function(e, t) {
  32075. var i = this.length;
  32076. e = ~~e,
  32077. t = void 0 === t ? i : ~~t,
  32078. e < 0 ? (e += i,
  32079. e < 0 && (e = 0)) : e > i && (e = i),
  32080. t < 0 ? (t += i,
  32081. t < 0 && (t = 0)) : t > i && (t = i),
  32082. t < e && (t = e);
  32083. var n;
  32084. if (a.TYPED_ARRAY_SUPPORT)
  32085. n = this.subarray(e, t),
  32086. n.__proto__ = a.prototype;
  32087. else {
  32088. var r = t - e;
  32089. n = new a(r,void 0);
  32090. for (var o = 0; o < r; ++o)
  32091. n[o] = this[o + e]
  32092. }
  32093. return n
  32094. }
  32095. ,
  32096. a.prototype.readUIntLE = function(e, t, i) {
  32097. e |= 0,
  32098. t |= 0,
  32099. i || N(e, t, this.length);
  32100. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32101. n += this[e + o] * r;
  32102. return n
  32103. }
  32104. ,
  32105. a.prototype.readUIntBE = function(e, t, i) {
  32106. e |= 0,
  32107. t |= 0,
  32108. i || N(e, t, this.length);
  32109. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32110. n += this[e + --t] * r;
  32111. return n
  32112. }
  32113. ,
  32114. a.prototype.readUInt8 = function(e, t) {
  32115. return t || N(e, 1, this.length),
  32116. this[e]
  32117. }
  32118. ,
  32119. a.prototype.readUInt16LE = function(e, t) {
  32120. return t || N(e, 2, this.length),
  32121. this[e] | this[e + 1] << 8
  32122. }
  32123. ,
  32124. a.prototype.readUInt16BE = function(e, t) {
  32125. return t || N(e, 2, this.length),
  32126. this[e] << 8 | this[e + 1]
  32127. }
  32128. ,
  32129. a.prototype.readUInt32LE = function(e, t) {
  32130. return t || N(e, 4, this.length),
  32131. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32132. }
  32133. ,
  32134. a.prototype.readUInt32BE = function(e, t) {
  32135. return t || N(e, 4, this.length),
  32136. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32137. }
  32138. ,
  32139. a.prototype.readIntLE = function(e, t, i) {
  32140. e |= 0,
  32141. t |= 0,
  32142. i || N(e, t, this.length);
  32143. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32144. n += this[e + o] * r;
  32145. return r *= 128,
  32146. n >= r && (n -= Math.pow(2, 8 * t)),
  32147. n
  32148. }
  32149. ,
  32150. a.prototype.readIntBE = function(e, t, i) {
  32151. e |= 0,
  32152. t |= 0,
  32153. i || N(e, t, this.length);
  32154. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32155. o += this[e + --n] * r;
  32156. return r *= 128,
  32157. o >= r && (o -= Math.pow(2, 8 * t)),
  32158. o
  32159. }
  32160. ,
  32161. a.prototype.readInt8 = function(e, t) {
  32162. return t || N(e, 1, this.length),
  32163. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32164. }
  32165. ,
  32166. a.prototype.readInt16LE = function(e, t) {
  32167. t || N(e, 2, this.length);
  32168. var i = this[e] | this[e + 1] << 8;
  32169. return 32768 & i ? 4294901760 | i : i
  32170. }
  32171. ,
  32172. a.prototype.readInt16BE = function(e, t) {
  32173. t || N(e, 2, this.length);
  32174. var i = this[e + 1] | this[e] << 8;
  32175. return 32768 & i ? 4294901760 | i : i
  32176. }
  32177. ,
  32178. a.prototype.readInt32LE = function(e, t) {
  32179. return t || N(e, 4, this.length),
  32180. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32181. }
  32182. ,
  32183. a.prototype.readInt32BE = function(e, t) {
  32184. return t || N(e, 4, this.length),
  32185. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32186. }
  32187. ,
  32188. a.prototype.readFloatLE = function(e, t) {
  32189. return t || N(e, 4, this.length),
  32190. J.read(this, e, !0, 23, 4)
  32191. }
  32192. ,
  32193. a.prototype.readFloatBE = function(e, t) {
  32194. return t || N(e, 4, this.length),
  32195. J.read(this, e, !1, 23, 4)
  32196. }
  32197. ,
  32198. a.prototype.readDoubleLE = function(e, t) {
  32199. return t || N(e, 8, this.length),
  32200. J.read(this, e, !0, 52, 8)
  32201. }
  32202. ,
  32203. a.prototype.readDoubleBE = function(e, t) {
  32204. return t || N(e, 8, this.length),
  32205. J.read(this, e, !1, 52, 8)
  32206. }
  32207. ,
  32208. a.prototype.writeUIntLE = function(e, t, i, n) {
  32209. if (e = +e,
  32210. t |= 0,
  32211. i |= 0,
  32212. !n) {
  32213. var r = Math.pow(2, 8 * i) - 1;
  32214. B(this, e, t, i, r, 0)
  32215. }
  32216. var o = 1
  32217. , a = 0;
  32218. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32219. this[t + a] = e / o & 255;
  32220. return t + i
  32221. }
  32222. ,
  32223. a.prototype.writeUIntBE = function(e, t, i, n) {
  32224. if (e = +e,
  32225. t |= 0,
  32226. i |= 0,
  32227. !n) {
  32228. var r = Math.pow(2, 8 * i) - 1;
  32229. B(this, e, t, i, r, 0)
  32230. }
  32231. var o = i - 1
  32232. , a = 1;
  32233. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32234. this[t + o] = e / a & 255;
  32235. return t + i
  32236. }
  32237. ,
  32238. a.prototype.writeUInt8 = function(e, t, i) {
  32239. return e = +e,
  32240. t |= 0,
  32241. i || B(this, e, t, 1, 255, 0),
  32242. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32243. this[t] = 255 & e,
  32244. t + 1
  32245. }
  32246. ,
  32247. a.prototype.writeUInt16LE = function(e, t, i) {
  32248. return e = +e,
  32249. t |= 0,
  32250. i || B(this, e, t, 2, 65535, 0),
  32251. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32252. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32253. t + 2
  32254. }
  32255. ,
  32256. a.prototype.writeUInt16BE = function(e, t, i) {
  32257. return e = +e,
  32258. t |= 0,
  32259. i || B(this, e, t, 2, 65535, 0),
  32260. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32261. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32262. t + 2
  32263. }
  32264. ,
  32265. a.prototype.writeUInt32LE = function(e, t, i) {
  32266. return e = +e,
  32267. t |= 0,
  32268. i || B(this, e, t, 4, 4294967295, 0),
  32269. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32270. this[t + 2] = e >>> 16,
  32271. this[t + 1] = e >>> 8,
  32272. this[t] = 255 & e) : V(this, e, t, !0),
  32273. t + 4
  32274. }
  32275. ,
  32276. a.prototype.writeUInt32BE = function(e, t, i) {
  32277. return e = +e,
  32278. t |= 0,
  32279. i || B(this, e, t, 4, 4294967295, 0),
  32280. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32281. this[t + 1] = e >>> 16,
  32282. this[t + 2] = e >>> 8,
  32283. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32284. t + 4
  32285. }
  32286. ,
  32287. a.prototype.writeIntLE = function(e, t, i, n) {
  32288. if (e = +e,
  32289. t |= 0,
  32290. !n) {
  32291. var r = Math.pow(2, 8 * i - 1);
  32292. B(this, e, t, i, r - 1, -r)
  32293. }
  32294. var o = 0
  32295. , a = 1
  32296. , s = 0;
  32297. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32298. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32299. this[t + o] = (e / a >> 0) - s & 255;
  32300. return t + i
  32301. }
  32302. ,
  32303. a.prototype.writeIntBE = function(e, t, i, n) {
  32304. if (e = +e,
  32305. t |= 0,
  32306. !n) {
  32307. var r = Math.pow(2, 8 * i - 1);
  32308. B(this, e, t, i, r - 1, -r)
  32309. }
  32310. var o = i - 1
  32311. , a = 1
  32312. , s = 0;
  32313. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32314. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32315. this[t + o] = (e / a >> 0) - s & 255;
  32316. return t + i
  32317. }
  32318. ,
  32319. a.prototype.writeInt8 = function(e, t, i) {
  32320. return e = +e,
  32321. t |= 0,
  32322. i || B(this, e, t, 1, 127, -128),
  32323. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32324. e < 0 && (e = 255 + e + 1),
  32325. this[t] = 255 & e,
  32326. t + 1
  32327. }
  32328. ,
  32329. a.prototype.writeInt16LE = function(e, t, i) {
  32330. return e = +e,
  32331. t |= 0,
  32332. i || B(this, e, t, 2, 32767, -32768),
  32333. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32334. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32335. t + 2
  32336. }
  32337. ,
  32338. a.prototype.writeInt16BE = function(e, t, i) {
  32339. return e = +e,
  32340. t |= 0,
  32341. i || B(this, e, t, 2, 32767, -32768),
  32342. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32343. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32344. t + 2
  32345. }
  32346. ,
  32347. a.prototype.writeInt32LE = function(e, t, i) {
  32348. return e = +e,
  32349. t |= 0,
  32350. i || B(this, e, t, 4, 2147483647, -2147483648),
  32351. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32352. this[t + 1] = e >>> 8,
  32353. this[t + 2] = e >>> 16,
  32354. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32355. t + 4
  32356. }
  32357. ,
  32358. a.prototype.writeInt32BE = function(e, t, i) {
  32359. return e = +e,
  32360. t |= 0,
  32361. i || B(this, e, t, 4, 2147483647, -2147483648),
  32362. e < 0 && (e = 4294967295 + e + 1),
  32363. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32364. this[t + 1] = e >>> 16,
  32365. this[t + 2] = e >>> 8,
  32366. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32367. t + 4
  32368. }
  32369. ,
  32370. a.prototype.writeFloatLE = function(e, t, i) {
  32371. return k(this, e, t, !0, i)
  32372. }
  32373. ,
  32374. a.prototype.writeFloatBE = function(e, t, i) {
  32375. return k(this, e, t, !1, i)
  32376. }
  32377. ,
  32378. a.prototype.writeDoubleLE = function(e, t, i) {
  32379. return H(this, e, t, !0, i)
  32380. }
  32381. ,
  32382. a.prototype.writeDoubleBE = function(e, t, i) {
  32383. return H(this, e, t, !1, i)
  32384. }
  32385. ,
  32386. a.prototype.copy = function(e, t, i, n) {
  32387. if (i || (i = 0),
  32388. n || 0 === n || (n = this.length),
  32389. t >= e.length && (t = e.length),
  32390. t || (t = 0),
  32391. n > 0 && n < i && (n = i),
  32392. n === i)
  32393. return 0;
  32394. if (0 === e.length || 0 === this.length)
  32395. return 0;
  32396. if (t < 0)
  32397. throw new RangeError("targetStart out of bounds");
  32398. if (i < 0 || i >= this.length)
  32399. throw new RangeError("sourceStart out of bounds");
  32400. if (n < 0)
  32401. throw new RangeError("sourceEnd out of bounds");
  32402. n > this.length && (n = this.length),
  32403. e.length - t < n - i && (n = e.length - t + i);
  32404. var r, o = n - i;
  32405. if (this === e && i < t && t < n)
  32406. for (r = o - 1; r >= 0; --r)
  32407. e[r + t] = this[r + i];
  32408. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32409. for (r = 0; r < o; ++r)
  32410. e[r + t] = this[r + i];
  32411. else
  32412. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32413. return o
  32414. }
  32415. ,
  32416. a.prototype.fill = function(e, t, i, n) {
  32417. if ("string" == typeof e) {
  32418. if ("string" == typeof t ? (n = t,
  32419. t = 0,
  32420. i = this.length) : "string" == typeof i && (n = i,
  32421. i = this.length),
  32422. 1 === e.length) {
  32423. var r = e.charCodeAt(0);
  32424. r < 256 && (e = r)
  32425. }
  32426. if (void 0 !== n && "string" != typeof n)
  32427. throw new TypeError("encoding must be a string");
  32428. if ("string" == typeof n && !a.isEncoding(n))
  32429. throw new TypeError("Unknown encoding: " + n)
  32430. } else
  32431. "number" == typeof e && (e &= 255);
  32432. if (t < 0 || this.length < t || this.length < i)
  32433. throw new RangeError("Out of range index");
  32434. if (i <= t)
  32435. return this;
  32436. t >>>= 0,
  32437. i = void 0 === i ? this.length : i >>> 0,
  32438. e || (e = 0);
  32439. var o;
  32440. if ("number" == typeof e)
  32441. for (o = t; o < i; ++o)
  32442. this[o] = e;
  32443. else {
  32444. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32445. , l = s.length;
  32446. for (o = 0; o < i - t; ++o)
  32447. this[o + t] = s[o % l]
  32448. }
  32449. return this
  32450. }
  32451. ;
  32452. var te = /[^+\/0-9A-Za-z-_]/g
  32453. }
  32454. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32455. }
  32456. , {
  32457. "base64-js": 199,
  32458. ieee754: 200,
  32459. isarray: 201
  32460. }],
  32461. 199: [function(e, t, i) {
  32462. "use strict";
  32463. function n(e) {
  32464. var t = e.length;
  32465. if (t % 4 > 0)
  32466. throw new Error("Invalid string. Length must be a multiple of 4");
  32467. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32468. }
  32469. function r(e) {
  32470. return 3 * e.length / 4 - n(e)
  32471. }
  32472. function o(e) {
  32473. var t, i, r, o, a, s, l = e.length;
  32474. a = n(e),
  32475. s = new u(3 * l / 4 - a),
  32476. r = a > 0 ? l - 4 : l;
  32477. var c = 0;
  32478. for (t = 0,
  32479. i = 0; t < r; t += 4,
  32480. i += 3)
  32481. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32482. s[c++] = o >> 16 & 255,
  32483. s[c++] = o >> 8 & 255,
  32484. s[c++] = 255 & o;
  32485. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32486. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32487. s[c++] = o >> 8 & 255,
  32488. s[c++] = 255 & o),
  32489. s
  32490. }
  32491. function a(e) {
  32492. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32493. }
  32494. function s(e, t, i) {
  32495. for (var n, r = [], o = t; o < i; o += 3)
  32496. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32497. r.push(a(n));
  32498. return r.join("")
  32499. }
  32500. function l(e) {
  32501. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32502. o.push(s(e, l, l + a > h ? h : l + a));
  32503. return 1 === n ? (t = e[i - 1],
  32504. r += c[t >> 2],
  32505. r += c[t << 4 & 63],
  32506. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32507. r += c[t >> 10],
  32508. r += c[t >> 4 & 63],
  32509. r += c[t << 2 & 63],
  32510. r += "="),
  32511. o.push(r),
  32512. o.join("")
  32513. }
  32514. i.byteLength = r,
  32515. i.toByteArray = o,
  32516. i.fromByteArray = l;
  32517. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32518. c[p] = d[p],
  32519. h[d.charCodeAt(p)] = p;
  32520. h["-".charCodeAt(0)] = 62,
  32521. h["_".charCodeAt(0)] = 63
  32522. }
  32523. , {}],
  32524. 200: [function(e, t, i) {
  32525. i.read = function(e, t, i, n, r) {
  32526. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32527. for (u += d,
  32528. o = p & (1 << -h) - 1,
  32529. p >>= -h,
  32530. h += s; h > 0; o = 256 * o + e[t + u],
  32531. u += d,
  32532. h -= 8)
  32533. ;
  32534. for (a = o & (1 << -h) - 1,
  32535. o >>= -h,
  32536. h += n; h > 0; a = 256 * a + e[t + u],
  32537. u += d,
  32538. h -= 8)
  32539. ;
  32540. if (0 === o)
  32541. o = 1 - c;
  32542. else {
  32543. if (o === l)
  32544. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32545. a += Math.pow(2, n),
  32546. o -= c
  32547. }
  32548. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32549. }
  32550. ,
  32551. i.write = function(e, t, i, n, r, o) {
  32552. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32553. for (t = Math.abs(t),
  32554. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32555. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32556. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32557. l *= 2),
  32558. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32559. t * l >= 2 && (a++,
  32560. l /= 2),
  32561. a + u >= h ? (s = 0,
  32562. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32563. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32564. a = 0)); r >= 8; e[i + p] = 255 & s,
  32565. p += f,
  32566. s /= 256,
  32567. r -= 8)
  32568. ;
  32569. for (a = a << r | s,
  32570. c += r; c > 0; e[i + p] = 255 & a,
  32571. p += f,
  32572. a /= 256,
  32573. c -= 8)
  32574. ;
  32575. e[i + p - f] |= 128 * g
  32576. }
  32577. }
  32578. , {}],
  32579. 201: [function(e, t, i) {
  32580. var n = {}.toString;
  32581. t.exports = Array.isArray || function(e) {
  32582. return "[object Array]" == n.call(e)
  32583. }
  32584. }
  32585. , {}],
  32586. 202: [function(e, t, i) {
  32587. function n() {
  32588. this._events = this._events || {},
  32589. this._maxListeners = this._maxListeners || void 0
  32590. }
  32591. function r(e) {
  32592. return "function" == typeof e
  32593. }
  32594. function o(e) {
  32595. return "number" == typeof e
  32596. }
  32597. function a(e) {
  32598. return "object" == typeof e && null !== e
  32599. }
  32600. function s(e) {
  32601. return void 0 === e
  32602. }
  32603. t.exports = n,
  32604. n.EventEmitter = n,
  32605. n.prototype._events = void 0,
  32606. n.prototype._maxListeners = void 0,
  32607. n.defaultMaxListeners = 10,
  32608. n.prototype.setMaxListeners = function(e) {
  32609. if (!o(e) || e < 0 || isNaN(e))
  32610. throw TypeError("n must be a positive number");
  32611. return this._maxListeners = e,
  32612. this
  32613. }
  32614. ,
  32615. n.prototype.emit = function(e) {
  32616. var t, i, n, o, l, c;
  32617. if (this._events || (this._events = {}),
  32618. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32619. if (t = arguments[1],
  32620. t instanceof Error)
  32621. throw t;
  32622. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32623. throw h.context = t,
  32624. h
  32625. }
  32626. if (i = this._events[e],
  32627. s(i))
  32628. return !1;
  32629. if (r(i))
  32630. switch (arguments.length) {
  32631. case 1:
  32632. i.call(this);
  32633. break;
  32634. case 2:
  32635. i.call(this, arguments[1]);
  32636. break;
  32637. case 3:
  32638. i.call(this, arguments[1], arguments[2]);
  32639. break;
  32640. default:
  32641. o = Array.prototype.slice.call(arguments, 1),
  32642. i.apply(this, o)
  32643. }
  32644. else if (a(i))
  32645. for (o = Array.prototype.slice.call(arguments, 1),
  32646. c = i.slice(),
  32647. n = c.length,
  32648. l = 0; l < n; l++)
  32649. c[l].apply(this, o);
  32650. return !0
  32651. }
  32652. ,
  32653. n.prototype.addListener = function(e, t) {
  32654. var i;
  32655. if (!r(t))
  32656. throw TypeError("listener must be a function");
  32657. return this._events || (this._events = {}),
  32658. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32659. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32660. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32661. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32662. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32663. "function" == typeof console.trace && console.trace())),
  32664. this
  32665. }
  32666. ,
  32667. n.prototype.on = n.prototype.addListener,
  32668. n.prototype.once = function(e, t) {
  32669. function i() {
  32670. this.removeListener(e, i),
  32671. n || (n = !0,
  32672. t.apply(this, arguments))
  32673. }
  32674. if (!r(t))
  32675. throw TypeError("listener must be a function");
  32676. var n = !1;
  32677. return i.listener = t,
  32678. this.on(e, i),
  32679. this
  32680. }
  32681. ,
  32682. n.prototype.removeListener = function(e, t) {
  32683. var i, n, o, s;
  32684. if (!r(t))
  32685. throw TypeError("listener must be a function");
  32686. if (!this._events || !this._events[e])
  32687. return this;
  32688. if (i = this._events[e],
  32689. o = i.length,
  32690. n = -1,
  32691. i === t || r(i.listener) && i.listener === t)
  32692. delete this._events[e],
  32693. this._events.removeListener && this.emit("removeListener", e, t);
  32694. else if (a(i)) {
  32695. for (s = o; s-- > 0; )
  32696. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32697. n = s;
  32698. break
  32699. }
  32700. if (n < 0)
  32701. return this;
  32702. 1 === i.length ? (i.length = 0,
  32703. delete this._events[e]) : i.splice(n, 1),
  32704. this._events.removeListener && this.emit("removeListener", e, t)
  32705. }
  32706. return this
  32707. }
  32708. ,
  32709. n.prototype.removeAllListeners = function(e) {
  32710. var t, i;
  32711. if (!this._events)
  32712. return this;
  32713. if (!this._events.removeListener)
  32714. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32715. this;
  32716. if (0 === arguments.length) {
  32717. for (t in this._events)
  32718. "removeListener" !== t && this.removeAllListeners(t);
  32719. return this.removeAllListeners("removeListener"),
  32720. this._events = {},
  32721. this
  32722. }
  32723. if (i = this._events[e],
  32724. r(i))
  32725. this.removeListener(e, i);
  32726. else if (i)
  32727. for (; i.length; )
  32728. this.removeListener(e, i[i.length - 1]);
  32729. return delete this._events[e],
  32730. this
  32731. }
  32732. ,
  32733. n.prototype.listeners = function(e) {
  32734. var t;
  32735. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32736. }
  32737. ,
  32738. n.prototype.listenerCount = function(e) {
  32739. if (this._events) {
  32740. var t = this._events[e];
  32741. if (r(t))
  32742. return 1;
  32743. if (t)
  32744. return t.length
  32745. }
  32746. return 0
  32747. }
  32748. ,
  32749. n.listenerCount = function(e, t) {
  32750. return e.listenerCount(t)
  32751. }
  32752. }
  32753. , {}],
  32754. 203: [function(e, t, i) {
  32755. function n() {
  32756. throw new Error("setTimeout has not been defined")
  32757. }
  32758. function r() {
  32759. throw new Error("clearTimeout has not been defined")
  32760. }
  32761. function o(e) {
  32762. if (u === setTimeout)
  32763. return setTimeout(e, 0);
  32764. if ((u === n || !u) && setTimeout)
  32765. return u = setTimeout,
  32766. setTimeout(e, 0);
  32767. try {
  32768. return u(e, 0)
  32769. } catch (t) {
  32770. try {
  32771. return u.call(null, e, 0)
  32772. } catch (t) {
  32773. return u.call(this, e, 0)
  32774. }
  32775. }
  32776. }
  32777. function a(e) {
  32778. if (d === clearTimeout)
  32779. return clearTimeout(e);
  32780. if ((d === r || !d) && clearTimeout)
  32781. return d = clearTimeout,
  32782. clearTimeout(e);
  32783. try {
  32784. return d(e)
  32785. } catch (t) {
  32786. try {
  32787. return d.call(null, e)
  32788. } catch (t) {
  32789. return d.call(this, e)
  32790. }
  32791. }
  32792. }
  32793. function s() {
  32794. m && f && (m = !1,
  32795. f.length ? g = f.concat(g) : v = -1,
  32796. g.length && l())
  32797. }
  32798. function l() {
  32799. if (!m) {
  32800. var e = o(s);
  32801. m = !0;
  32802. for (var t = g.length; t; ) {
  32803. for (f = g,
  32804. g = []; ++v < t; )
  32805. f && f[v].run();
  32806. v = -1,
  32807. t = g.length
  32808. }
  32809. f = null,
  32810. m = !1,
  32811. a(e)
  32812. }
  32813. }
  32814. function c(e, t) {
  32815. this.fun = e,
  32816. this.array = t
  32817. }
  32818. function h() {}
  32819. var u, d, p = t.exports = {};
  32820. !function() {
  32821. try {
  32822. u = "function" == typeof setTimeout ? setTimeout : n
  32823. } catch (e) {
  32824. u = n
  32825. }
  32826. try {
  32827. d = "function" == typeof clearTimeout ? clearTimeout : r
  32828. } catch (e) {
  32829. d = r
  32830. }
  32831. }();
  32832. var f, g = [], m = !1, v = -1;
  32833. p.nextTick = function(e) {
  32834. var t = new Array(arguments.length - 1);
  32835. if (arguments.length > 1)
  32836. for (var i = 1; i < arguments.length; i++)
  32837. t[i - 1] = arguments[i];
  32838. g.push(new c(e,t)),
  32839. 1 !== g.length || m || o(l)
  32840. }
  32841. ,
  32842. c.prototype.run = function() {
  32843. this.fun.apply(null, this.array)
  32844. }
  32845. ,
  32846. p.title = "browser",
  32847. p.browser = !0,
  32848. p.env = {},
  32849. p.argv = [],
  32850. p.version = "",
  32851. p.versions = {},
  32852. p.on = h,
  32853. p.addListener = h,
  32854. p.once = h,
  32855. p.off = h,
  32856. p.removeListener = h,
  32857. p.removeAllListeners = h,
  32858. p.emit = h,
  32859. p.binding = function(e) {
  32860. throw new Error("process.binding is not supported")
  32861. }
  32862. ,
  32863. p.cwd = function() {
  32864. return "/"
  32865. }
  32866. ,
  32867. p.chdir = function(e) {
  32868. throw new Error("process.chdir is not supported")
  32869. }
  32870. ,
  32871. p.umask = function() {
  32872. return 0
  32873. }
  32874. }
  32875. , {}],
  32876. 204: [function(e, t, i) {
  32877. (function(e) {
  32878. !function(n) {
  32879. function r(e) {
  32880. throw new RangeError(L[e])
  32881. }
  32882. function o(e, t) {
  32883. for (var i = e.length, n = []; i--; )
  32884. n[i] = t(e[i]);
  32885. return n
  32886. }
  32887. function a(e, t) {
  32888. var i = e.split("@")
  32889. , n = "";
  32890. i.length > 1 && (n = i[0] + "@",
  32891. e = i[1]),
  32892. e = e.replace(O, ".");
  32893. var r = e.split(".")
  32894. , a = o(r, t).join(".");
  32895. return n + a
  32896. }
  32897. function s(e) {
  32898. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32899. t = e.charCodeAt(r++),
  32900. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32901. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32902. r--)) : n.push(t);
  32903. return n
  32904. }
  32905. function l(e) {
  32906. return o(e, function(e) {
  32907. var t = "";
  32908. return e > 65535 && (e -= 65536,
  32909. t += B(e >>> 10 & 1023 | 55296),
  32910. e = 56320 | 1023 & e),
  32911. t += B(e)
  32912. }).join("")
  32913. }
  32914. function c(e) {
  32915. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32916. }
  32917. function h(e, t) {
  32918. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32919. }
  32920. function u(e, t, i) {
  32921. var n = 0;
  32922. for (e = i ? N(e / T) : e >> 1,
  32923. e += N(e / t); e > D * w >> 1; n += E)
  32924. e = N(e / D);
  32925. return N(n + (D + 1) * e / (e + _))
  32926. }
  32927. function d(e) {
  32928. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32929. for (i = e.lastIndexOf(M),
  32930. i < 0 && (i = 0),
  32931. n = 0; n < i; ++n)
  32932. e.charCodeAt(n) >= 128 && r("not-basic"),
  32933. g.push(e.charCodeAt(n));
  32934. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32935. for (a = v,
  32936. s = 1,
  32937. h = E; o >= m && r("invalid-input"),
  32938. d = c(e.charCodeAt(o++)),
  32939. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32940. v += d * s,
  32941. p = h <= y ? b : h >= y + w ? w : h - y,
  32942. !(d < p); h += E)
  32943. f = E - p,
  32944. s > N(I / f) && r("overflow"),
  32945. s *= f;
  32946. t = g.length + 1,
  32947. y = u(v - a, t, 0 == a),
  32948. N(v / t) > I - A && r("overflow"),
  32949. A += N(v / t),
  32950. v %= t,
  32951. g.splice(v++, 0, A)
  32952. }
  32953. return l(g)
  32954. }
  32955. function p(e) {
  32956. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32957. for (e = s(e),
  32958. m = e.length,
  32959. t = S,
  32960. i = 0,
  32961. a = x,
  32962. l = 0; l < m; ++l)
  32963. g = e[l],
  32964. g < 128 && C.push(B(g));
  32965. for (n = o = C.length,
  32966. o && C.push(M); n < m; ) {
  32967. for (c = I,
  32968. l = 0; l < m; ++l)
  32969. g = e[l],
  32970. g >= t && g < c && (c = g);
  32971. for (v = n + 1,
  32972. c - t > N((I - i) / v) && r("overflow"),
  32973. i += (c - t) * v,
  32974. t = c,
  32975. l = 0; l < m; ++l)
  32976. if (g = e[l],
  32977. g < t && ++i > I && r("overflow"),
  32978. g == t) {
  32979. for (d = i,
  32980. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32981. !(d < f); p += E)
  32982. y = d - f,
  32983. A = E - f,
  32984. C.push(B(h(f + y % A, 0))),
  32985. d = N(y / A);
  32986. C.push(B(h(d, 0))),
  32987. a = u(i, v, n == o),
  32988. i = 0,
  32989. ++n
  32990. }
  32991. ++i,
  32992. ++t
  32993. }
  32994. return C.join("")
  32995. }
  32996. function f(e) {
  32997. return a(e, function(e) {
  32998. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32999. })
  33000. }
  33001. function g(e) {
  33002. return a(e, function(e) {
  33003. return P.test(e) ? "xn--" + p(e) : e
  33004. })
  33005. }
  33006. var m = "object" == typeof i && i && !i.nodeType && i
  33007. , v = "object" == typeof t && t && !t.nodeType && t
  33008. , A = "object" == typeof e && e;
  33009. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33010. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33011. overflow: "Overflow: input needs wider integers to process",
  33012. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33013. "invalid-input": "Invalid input"
  33014. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33015. if (y = {
  33016. version: "1.4.1",
  33017. ucs2: {
  33018. decode: s,
  33019. encode: l
  33020. },
  33021. decode: d,
  33022. encode: p,
  33023. toASCII: g,
  33024. toUnicode: f
  33025. },
  33026. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33027. define("punycode", function() {
  33028. return y
  33029. });
  33030. else if (m && v)
  33031. if (t.exports == m)
  33032. v.exports = y;
  33033. else
  33034. for (C in y)
  33035. y.hasOwnProperty(C) && (m[C] = y[C]);
  33036. else
  33037. n.punycode = y
  33038. }(this)
  33039. }
  33040. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33041. }
  33042. , {}],
  33043. 205: [function(e, t, i) {
  33044. "use strict";
  33045. function n(e, t) {
  33046. return Object.prototype.hasOwnProperty.call(e, t)
  33047. }
  33048. t.exports = function(e, t, i, o) {
  33049. t = t || "&",
  33050. i = i || "=";
  33051. var a = {};
  33052. if ("string" != typeof e || 0 === e.length)
  33053. return a;
  33054. var s = /\+/g;
  33055. e = e.split(t);
  33056. var l = 1e3;
  33057. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33058. var c = e.length;
  33059. l > 0 && c > l && (c = l);
  33060. for (var h = 0; h < c; ++h) {
  33061. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33062. m >= 0 ? (u = g.substr(0, m),
  33063. d = g.substr(m + 1)) : (u = g,
  33064. d = ""),
  33065. p = decodeURIComponent(u),
  33066. f = decodeURIComponent(d),
  33067. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33068. }
  33069. return a
  33070. }
  33071. ;
  33072. var r = Array.isArray || function(e) {
  33073. return "[object Array]" === Object.prototype.toString.call(e)
  33074. }
  33075. }
  33076. , {}],
  33077. 206: [function(e, t, i) {
  33078. "use strict";
  33079. function n(e, t) {
  33080. if (e.map)
  33081. return e.map(t);
  33082. for (var i = [], n = 0; n < e.length; n++)
  33083. i.push(t(e[n], n));
  33084. return i
  33085. }
  33086. var r = function(e) {
  33087. switch (typeof e) {
  33088. case "string":
  33089. return e;
  33090. case "boolean":
  33091. return e ? "true" : "false";
  33092. case "number":
  33093. return isFinite(e) ? e : "";
  33094. default:
  33095. return ""
  33096. }
  33097. };
  33098. t.exports = function(e, t, i, s) {
  33099. return t = t || "&",
  33100. i = i || "=",
  33101. null === e && (e = void 0),
  33102. "object" == typeof e ? n(a(e), function(a) {
  33103. var s = encodeURIComponent(r(a)) + i;
  33104. return o(e[a]) ? n(e[a], function(e) {
  33105. return s + encodeURIComponent(r(e))
  33106. }).join(t) : s + encodeURIComponent(r(e[a]))
  33107. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33108. }
  33109. ;
  33110. var o = Array.isArray || function(e) {
  33111. return "[object Array]" === Object.prototype.toString.call(e)
  33112. }
  33113. , a = Object.keys || function(e) {
  33114. var t = [];
  33115. for (var i in e)
  33116. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33117. return t
  33118. }
  33119. }
  33120. , {}],
  33121. 207: [function(e, t, i) {
  33122. "use strict";
  33123. i.decode = i.parse = e("./decode"),
  33124. i.encode = i.stringify = e("./encode")
  33125. }
  33126. , {
  33127. "./decode": 205,
  33128. "./encode": 206
  33129. }],
  33130. 208: [function(e, t, i) {
  33131. "use strict";
  33132. function n() {
  33133. this.protocol = null,
  33134. this.slashes = null,
  33135. this.auth = null,
  33136. this.host = null,
  33137. this.port = null,
  33138. this.hostname = null,
  33139. this.hash = null,
  33140. this.search = null,
  33141. this.query = null,
  33142. this.pathname = null,
  33143. this.path = null,
  33144. this.href = null
  33145. }
  33146. function r(e, t, i) {
  33147. if (e && c.isObject(e) && e instanceof n)
  33148. return e;
  33149. var r = new n;
  33150. return r.parse(e, t, i),
  33151. r
  33152. }
  33153. function o(e) {
  33154. return c.isString(e) && (e = r(e)),
  33155. e instanceof n ? e.format() : n.prototype.format.call(e)
  33156. }
  33157. function a(e, t) {
  33158. return r(e, !1, !0).resolve(t)
  33159. }
  33160. function s(e, t) {
  33161. return e ? r(e, !1, !0).resolveObject(t) : t
  33162. }
  33163. var l = e("punycode")
  33164. , c = e("./util");
  33165. i.parse = r,
  33166. i.resolve = a,
  33167. i.resolveObject = s,
  33168. i.format = o,
  33169. i.Url = n;
  33170. var h = /^([a-z0-9.+-]+:)/i
  33171. , u = /:[0-9]*$/
  33172. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33173. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33174. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33175. , g = ["'"].concat(f)
  33176. , m = ["%", "/", "?", ";", "#"].concat(g)
  33177. , v = ["/", "?", "#"]
  33178. , A = 255
  33179. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33180. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33181. , I = {
  33182. javascript: !0,
  33183. "javascript:": !0
  33184. }
  33185. , E = {
  33186. javascript: !0,
  33187. "javascript:": !0
  33188. }
  33189. , b = {
  33190. http: !0,
  33191. https: !0,
  33192. ftp: !0,
  33193. gopher: !0,
  33194. file: !0,
  33195. "http:": !0,
  33196. "https:": !0,
  33197. "ftp:": !0,
  33198. "gopher:": !0,
  33199. "file:": !0
  33200. }
  33201. , w = e("querystring");
  33202. n.prototype.parse = function(e, t, i) {
  33203. if (!c.isString(e))
  33204. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33205. var n = e.indexOf("?")
  33206. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33207. , o = e.split(r)
  33208. , a = /\\/g;
  33209. o[0] = o[0].replace(a, "/"),
  33210. e = o.join(r);
  33211. var s = e;
  33212. if (s = s.trim(),
  33213. !i && 1 === e.split("#").length) {
  33214. var u = d.exec(s);
  33215. if (u)
  33216. return this.path = s,
  33217. this.href = s,
  33218. this.pathname = u[1],
  33219. u[2] ? (this.search = u[2],
  33220. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33221. this.query = {}),
  33222. this
  33223. }
  33224. var p = h.exec(s);
  33225. if (p) {
  33226. p = p[0];
  33227. var f = p.toLowerCase();
  33228. this.protocol = f,
  33229. s = s.substr(p.length)
  33230. }
  33231. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33232. var _ = "//" === s.substr(0, 2);
  33233. !_ || p && E[p] || (s = s.substr(2),
  33234. this.slashes = !0)
  33235. }
  33236. if (!E[p] && (_ || p && !b[p])) {
  33237. for (var T = -1, x = 0; x < v.length; x++) {
  33238. var S = s.indexOf(v[x]);
  33239. S !== -1 && (T === -1 || S < T) && (T = S)
  33240. }
  33241. var M, R;
  33242. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33243. R !== -1 && (M = s.slice(0, R),
  33244. s = s.slice(R + 1),
  33245. this.auth = decodeURIComponent(M)),
  33246. T = -1;
  33247. for (var x = 0; x < m.length; x++) {
  33248. var S = s.indexOf(m[x]);
  33249. S !== -1 && (T === -1 || S < T) && (T = S)
  33250. }
  33251. T === -1 && (T = s.length),
  33252. this.host = s.slice(0, T),
  33253. s = s.slice(T),
  33254. this.parseHost(),
  33255. this.hostname = this.hostname || "";
  33256. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33257. if (!P)
  33258. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33259. var D = O[x];
  33260. if (D && !D.match(y)) {
  33261. for (var N = "", B = 0, F = D.length; B < F; B++)
  33262. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33263. if (!N.match(y)) {
  33264. var V = O.slice(0, x)
  33265. , U = O.slice(x + 1)
  33266. , k = D.match(C);
  33267. k && (V.push(k[1]),
  33268. U.unshift(k[2])),
  33269. U.length && (s = "/" + U.join(".") + s),
  33270. this.hostname = V.join(".");
  33271. break
  33272. }
  33273. }
  33274. }
  33275. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33276. P || (this.hostname = l.toASCII(this.hostname));
  33277. var H = this.port ? ":" + this.port : ""
  33278. , G = this.hostname || "";
  33279. this.host = G + H,
  33280. this.href += this.host,
  33281. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33282. "/" !== s[0] && (s = "/" + s))
  33283. }
  33284. if (!I[f])
  33285. for (var x = 0, L = g.length; x < L; x++) {
  33286. var z = g[x];
  33287. if (s.indexOf(z) !== -1) {
  33288. var W = encodeURIComponent(z);
  33289. W === z && (W = escape(z)),
  33290. s = s.split(z).join(W)
  33291. }
  33292. }
  33293. var j = s.indexOf("#");
  33294. j !== -1 && (this.hash = s.substr(j),
  33295. s = s.slice(0, j));
  33296. var Y = s.indexOf("?");
  33297. if (Y !== -1 ? (this.search = s.substr(Y),
  33298. this.query = s.substr(Y + 1),
  33299. t && (this.query = w.parse(this.query)),
  33300. s = s.slice(0, Y)) : t && (this.search = "",
  33301. this.query = {}),
  33302. s && (this.pathname = s),
  33303. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33304. this.pathname || this.search) {
  33305. var H = this.pathname || ""
  33306. , X = this.search || "";
  33307. this.path = H + X
  33308. }
  33309. return this.href = this.format(),
  33310. this
  33311. }
  33312. ,
  33313. n.prototype.format = function() {
  33314. var e = this.auth || "";
  33315. e && (e = encodeURIComponent(e),
  33316. e = e.replace(/%3A/i, ":"),
  33317. e += "@");
  33318. var t = this.protocol || ""
  33319. , i = this.pathname || ""
  33320. , n = this.hash || ""
  33321. , r = !1
  33322. , o = "";
  33323. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33324. this.port && (r += ":" + this.port)),
  33325. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33326. var a = this.search || o && "?" + o || "";
  33327. return t && ":" !== t.substr(-1) && (t += ":"),
  33328. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33329. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33330. n && "#" !== n.charAt(0) && (n = "#" + n),
  33331. a && "?" !== a.charAt(0) && (a = "?" + a),
  33332. i = i.replace(/[?#]/g, function(e) {
  33333. return encodeURIComponent(e)
  33334. }),
  33335. a = a.replace("#", "%23"),
  33336. t + r + i + a + n
  33337. }
  33338. ,
  33339. n.prototype.resolve = function(e) {
  33340. return this.resolveObject(r(e, !1, !0)).format()
  33341. }
  33342. ,
  33343. n.prototype.resolveObject = function(e) {
  33344. if (c.isString(e)) {
  33345. var t = new n;
  33346. t.parse(e, !1, !0),
  33347. e = t
  33348. }
  33349. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33350. var a = r[o];
  33351. i[a] = this[a]
  33352. }
  33353. if (i.hash = e.hash,
  33354. "" === e.href)
  33355. return i.href = i.format(),
  33356. i;
  33357. if (e.slashes && !e.protocol) {
  33358. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33359. var h = s[l];
  33360. "protocol" !== h && (i[h] = e[h])
  33361. }
  33362. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33363. i.href = i.format(),
  33364. i
  33365. }
  33366. if (e.protocol && e.protocol !== i.protocol) {
  33367. if (!b[e.protocol]) {
  33368. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33369. var p = u[d];
  33370. i[p] = e[p]
  33371. }
  33372. return i.href = i.format(),
  33373. i
  33374. }
  33375. if (i.protocol = e.protocol,
  33376. e.host || E[e.protocol])
  33377. i.pathname = e.pathname;
  33378. else {
  33379. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33380. ;
  33381. e.host || (e.host = ""),
  33382. e.hostname || (e.hostname = ""),
  33383. "" !== f[0] && f.unshift(""),
  33384. f.length < 2 && f.unshift(""),
  33385. i.pathname = f.join("/")
  33386. }
  33387. if (i.search = e.search,
  33388. i.query = e.query,
  33389. i.host = e.host || "",
  33390. i.auth = e.auth,
  33391. i.hostname = e.hostname || e.host,
  33392. i.port = e.port,
  33393. i.pathname || i.search) {
  33394. var g = i.pathname || ""
  33395. , m = i.search || "";
  33396. i.path = g + m
  33397. }
  33398. return i.slashes = i.slashes || e.slashes,
  33399. i.href = i.format(),
  33400. i
  33401. }
  33402. var v = i.pathname && "/" === i.pathname.charAt(0)
  33403. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33404. , y = A || v || i.host && e.pathname
  33405. , C = y
  33406. , I = i.pathname && i.pathname.split("/") || []
  33407. , f = e.pathname && e.pathname.split("/") || []
  33408. , w = i.protocol && !b[i.protocol];
  33409. if (w && (i.hostname = "",
  33410. i.port = null,
  33411. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33412. i.host = "",
  33413. e.protocol && (e.hostname = null,
  33414. e.port = null,
  33415. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33416. e.host = null),
  33417. y = y && ("" === f[0] || "" === I[0])),
  33418. A)
  33419. i.host = e.host || "" === e.host ? e.host : i.host,
  33420. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33421. i.search = e.search,
  33422. i.query = e.query,
  33423. I = f;
  33424. else if (f.length)
  33425. I || (I = []),
  33426. I.pop(),
  33427. I = I.concat(f),
  33428. i.search = e.search,
  33429. i.query = e.query;
  33430. else if (!c.isNullOrUndefined(e.search)) {
  33431. if (w) {
  33432. i.hostname = i.host = I.shift();
  33433. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33434. _ && (i.auth = _.shift(),
  33435. i.host = i.hostname = _.shift())
  33436. }
  33437. return i.search = e.search,
  33438. i.query = e.query,
  33439. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33440. i.href = i.format(),
  33441. i
  33442. }
  33443. if (!I.length)
  33444. return i.pathname = null,
  33445. i.search ? i.path = "/" + i.search : i.path = null,
  33446. i.href = i.format(),
  33447. i;
  33448. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33449. T = I[M],
  33450. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33451. S++) : S && (I.splice(M, 1),
  33452. S--);
  33453. if (!y && !C)
  33454. for (; S--; S)
  33455. I.unshift("..");
  33456. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33457. x && "/" !== I.join("/").substr(-1) && I.push("");
  33458. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33459. if (w) {
  33460. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33461. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33462. _ && (i.auth = _.shift(),
  33463. i.host = i.hostname = _.shift())
  33464. }
  33465. return y = y || i.host && I.length,
  33466. y && !R && I.unshift(""),
  33467. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33468. i.path = null),
  33469. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33470. i.auth = e.auth || i.auth,
  33471. i.slashes = i.slashes || e.slashes,
  33472. i.href = i.format(),
  33473. i
  33474. }
  33475. ,
  33476. n.prototype.parseHost = function() {
  33477. var e = this.host
  33478. , t = u.exec(e);
  33479. t && (t = t[0],
  33480. ":" !== t && (this.port = t.substr(1)),
  33481. e = e.substr(0, e.length - t.length)),
  33482. e && (this.hostname = e)
  33483. }
  33484. }
  33485. , {
  33486. "./util": 209,
  33487. punycode: 204,
  33488. querystring: 207
  33489. }],
  33490. 209: [function(e, t, i) {
  33491. "use strict";
  33492. t.exports = {
  33493. isString: function(e) {
  33494. return "string" == typeof e
  33495. },
  33496. isObject: function(e) {
  33497. return "object" == typeof e && null !== e
  33498. },
  33499. isNull: function(e) {
  33500. return null === e
  33501. },
  33502. isNullOrUndefined: function(e) {
  33503. return null == e
  33504. }
  33505. }
  33506. }
  33507. , {}],
  33508. 210: [function(e, t, i) {
  33509. "use strict";
  33510. function n(e) {
  33511. return l + e
  33512. }
  33513. function r(e) {
  33514. return e.substring(l.length)
  33515. }
  33516. function o(e, t) {
  33517. for (var i in t)
  33518. Object.defineProperty(e, i, {
  33519. value: t[i],
  33520. configurable: !0,
  33521. writable: !0
  33522. })
  33523. }
  33524. function a(e) {
  33525. if ("string" != typeof e)
  33526. throw new TypeError("key must be a string.")
  33527. }
  33528. var s = Object.prototype.hasOwnProperty
  33529. , l = "~";
  33530. t.exports = function(e) {
  33531. var t = Object.create(null)
  33532. , i = 0
  33533. , l = {};
  33534. return o(l, {
  33535. get: function(e, i) {
  33536. a(e);
  33537. var r = n(e);
  33538. return r in t ? t[r] : i
  33539. },
  33540. set: function(e, r) {
  33541. a(e);
  33542. var o = n(e);
  33543. return o in t || ++i,
  33544. t[o] = r
  33545. },
  33546. has: function(e) {
  33547. return a(e),
  33548. n(e)in t
  33549. },
  33550. delete: function(e) {
  33551. a(e);
  33552. var r = n(e);
  33553. return r in t && (--i,
  33554. delete t[r],
  33555. !0)
  33556. },
  33557. clear: function() {
  33558. t = Object.create(null),
  33559. i = 0
  33560. },
  33561. forEach: function(e, i) {
  33562. if ("function" != typeof e)
  33563. throw new TypeError("`callback` must be a function");
  33564. for (var n in t)
  33565. if (s.call(t, n)) {
  33566. var o = r(n)
  33567. , a = t[n];
  33568. e.call(i, a, o, l)
  33569. }
  33570. }
  33571. }),
  33572. Object.defineProperty(l, "size", {
  33573. get: function() {
  33574. return i
  33575. },
  33576. configurable: !0
  33577. }),
  33578. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33579. l.set(t, e[t])
  33580. }),
  33581. l
  33582. }
  33583. }
  33584. , {}],
  33585. 211: [function(e, t, i) {
  33586. t.exports = e("./lib/heap")
  33587. }
  33588. , {
  33589. "./lib/heap": 212
  33590. }],
  33591. 212: [function(e, t, i) {
  33592. (function() {
  33593. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33594. r = Math.floor,
  33595. u = Math.min,
  33596. n = function(e, t) {
  33597. return e < t ? -1 : e > t ? 1 : 0
  33598. }
  33599. ,
  33600. h = function(e, t, i, o, a) {
  33601. var s;
  33602. if (null == i && (i = 0),
  33603. null == a && (a = n),
  33604. i < 0)
  33605. throw new Error("lo must be non-negative");
  33606. for (null == o && (o = e.length); i < o; )
  33607. s = r((i + o) / 2),
  33608. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33609. return [].splice.apply(e, [i, i - i].concat(t)),
  33610. t
  33611. }
  33612. ,
  33613. s = function(e, t, i) {
  33614. return null == i && (i = n),
  33615. e.push(t),
  33616. g(e, 0, e.length - 1, i)
  33617. }
  33618. ,
  33619. a = function(e, t) {
  33620. var i, r;
  33621. return null == t && (t = n),
  33622. i = e.pop(),
  33623. e.length ? (r = e[0],
  33624. e[0] = i,
  33625. m(e, 0, t)) : r = i,
  33626. r
  33627. }
  33628. ,
  33629. c = function(e, t, i) {
  33630. var r;
  33631. return null == i && (i = n),
  33632. r = e[0],
  33633. e[0] = t,
  33634. m(e, 0, i),
  33635. r
  33636. }
  33637. ,
  33638. l = function(e, t, i) {
  33639. var r;
  33640. return null == i && (i = n),
  33641. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33642. t = r[0],
  33643. e[0] = r[1],
  33644. m(e, 0, i)),
  33645. t
  33646. }
  33647. ,
  33648. o = function(e, t) {
  33649. var i, o, a, s, l, c;
  33650. for (null == t && (t = n),
  33651. s = function() {
  33652. c = [];
  33653. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33654. c.push(t);
  33655. return c
  33656. }
  33657. .apply(this).reverse(),
  33658. l = [],
  33659. o = 0,
  33660. a = s.length; o < a; o++)
  33661. i = s[o],
  33662. l.push(m(e, i, t));
  33663. return l
  33664. }
  33665. ,
  33666. f = function(e, t, i) {
  33667. var r;
  33668. if (null == i && (i = n),
  33669. r = e.indexOf(t),
  33670. r !== -1)
  33671. return g(e, 0, r, i),
  33672. m(e, r, i)
  33673. }
  33674. ,
  33675. d = function(e, t, i) {
  33676. var r, a, s, c, h;
  33677. if (null == i && (i = n),
  33678. a = e.slice(0, t),
  33679. !a.length)
  33680. return a;
  33681. for (o(a, i),
  33682. h = e.slice(t),
  33683. s = 0,
  33684. c = h.length; s < c; s++)
  33685. r = h[s],
  33686. l(a, r, i);
  33687. return a.sort(i).reverse()
  33688. }
  33689. ,
  33690. p = function(e, t, i) {
  33691. var r, s, l, c, d, p, f, g, m, v;
  33692. if (null == i && (i = n),
  33693. 10 * t <= e.length) {
  33694. if (c = e.slice(0, t).sort(i),
  33695. !c.length)
  33696. return c;
  33697. for (l = c[c.length - 1],
  33698. g = e.slice(t),
  33699. d = 0,
  33700. f = g.length; d < f; d++)
  33701. r = g[d],
  33702. i(r, l) < 0 && (h(c, r, 0, null, i),
  33703. c.pop(),
  33704. l = c[c.length - 1]);
  33705. return c
  33706. }
  33707. for (o(e, i),
  33708. v = [],
  33709. s = p = 0,
  33710. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33711. v.push(a(e, i));
  33712. return v
  33713. }
  33714. ,
  33715. g = function(e, t, i, r) {
  33716. var o, a, s;
  33717. for (null == r && (r = n),
  33718. o = e[i]; i > t && (s = i - 1 >> 1,
  33719. a = e[s],
  33720. r(o, a) < 0); )
  33721. e[i] = a,
  33722. i = s;
  33723. return e[i] = o
  33724. }
  33725. ,
  33726. m = function(e, t, i) {
  33727. var r, o, a, s, l;
  33728. for (null == i && (i = n),
  33729. o = e.length,
  33730. l = t,
  33731. a = e[t],
  33732. r = 2 * t + 1; r < o; )
  33733. s = r + 1,
  33734. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33735. e[t] = e[r],
  33736. t = r,
  33737. r = 2 * t + 1;
  33738. return e[t] = a,
  33739. g(e, l, t, i)
  33740. }
  33741. ,
  33742. e = function() {
  33743. function e(e) {
  33744. this.cmp = null != e ? e : n,
  33745. this.nodes = []
  33746. }
  33747. return e.push = s,
  33748. e.pop = a,
  33749. e.replace = c,
  33750. e.pushpop = l,
  33751. e.heapify = o,
  33752. e.updateItem = f,
  33753. e.nlargest = d,
  33754. e.nsmallest = p,
  33755. e.prototype.push = function(e) {
  33756. return s(this.nodes, e, this.cmp)
  33757. }
  33758. ,
  33759. e.prototype.pop = function() {
  33760. return a(this.nodes, this.cmp)
  33761. }
  33762. ,
  33763. e.prototype.peek = function() {
  33764. return this.nodes[0]
  33765. }
  33766. ,
  33767. e.prototype.contains = function(e) {
  33768. return this.nodes.indexOf(e) !== -1
  33769. }
  33770. ,
  33771. e.prototype.replace = function(e) {
  33772. return c(this.nodes, e, this.cmp)
  33773. }
  33774. ,
  33775. e.prototype.pushpop = function(e) {
  33776. return l(this.nodes, e, this.cmp)
  33777. }
  33778. ,
  33779. e.prototype.heapify = function() {
  33780. return o(this.nodes, this.cmp)
  33781. }
  33782. ,
  33783. e.prototype.updateItem = function(e) {
  33784. return f(this.nodes, e, this.cmp)
  33785. }
  33786. ,
  33787. e.prototype.clear = function() {
  33788. return this.nodes = []
  33789. }
  33790. ,
  33791. e.prototype.empty = function() {
  33792. return 0 === this.nodes.length
  33793. }
  33794. ,
  33795. e.prototype.size = function() {
  33796. return this.nodes.length
  33797. }
  33798. ,
  33799. e.prototype.clone = function() {
  33800. var t;
  33801. return t = new e,
  33802. t.nodes = this.nodes.slice(0),
  33803. t
  33804. }
  33805. ,
  33806. e.prototype.toArray = function() {
  33807. return this.nodes.slice(0)
  33808. }
  33809. ,
  33810. e.prototype.insert = e.prototype.push,
  33811. e.prototype.top = e.prototype.peek,
  33812. e.prototype.front = e.prototype.peek,
  33813. e.prototype.has = e.prototype.contains,
  33814. e.prototype.copy = e.prototype.clone,
  33815. e
  33816. }(),
  33817. function(e, n) {
  33818. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33819. }(this, function() {
  33820. return e
  33821. })
  33822. }
  33823. ).call(this)
  33824. }
  33825. , {}],
  33826. 213: [function(e, t, i) {
  33827. !function(e) {
  33828. function i() {}
  33829. function n(e, t) {
  33830. return function() {
  33831. e.apply(t, arguments)
  33832. }
  33833. }
  33834. function r(e) {
  33835. if ("object" != typeof this)
  33836. throw new TypeError("Promises must be constructed via new");
  33837. if ("function" != typeof e)
  33838. throw new TypeError("not a function");
  33839. this._state = 0,
  33840. this._handled = !1,
  33841. this._value = void 0,
  33842. this._deferreds = [],
  33843. h(e, this)
  33844. }
  33845. function o(e, t) {
  33846. for (; 3 === e._state; )
  33847. e = e._value;
  33848. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33849. void r._immediateFn(function() {
  33850. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33851. if (null === i)
  33852. return void (1 === e._state ? a : s)(t.promise, e._value);
  33853. var n;
  33854. try {
  33855. n = i(e._value)
  33856. } catch (e) {
  33857. return void s(t.promise, e)
  33858. }
  33859. a(t.promise, n)
  33860. }))
  33861. }
  33862. function a(e, t) {
  33863. try {
  33864. if (t === e)
  33865. throw new TypeError("A promise cannot be resolved with itself.");
  33866. if (t && ("object" == typeof t || "function" == typeof t)) {
  33867. var i = t.then;
  33868. if (t instanceof r)
  33869. return e._state = 3,
  33870. e._value = t,
  33871. void l(e);
  33872. if ("function" == typeof i)
  33873. return void h(n(i, t), e)
  33874. }
  33875. e._state = 1,
  33876. e._value = t,
  33877. l(e)
  33878. } catch (t) {
  33879. s(e, t)
  33880. }
  33881. }
  33882. function s(e, t) {
  33883. e._state = 2,
  33884. e._value = t,
  33885. l(e)
  33886. }
  33887. function l(e) {
  33888. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33889. e._handled || r._unhandledRejectionFn(e._value)
  33890. });
  33891. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33892. o(e, e._deferreds[t]);
  33893. e._deferreds = null
  33894. }
  33895. function c(e, t, i) {
  33896. this.onFulfilled = "function" == typeof e ? e : null,
  33897. this.onRejected = "function" == typeof t ? t : null,
  33898. this.promise = i
  33899. }
  33900. function h(e, t) {
  33901. var i = !1;
  33902. try {
  33903. e(function(e) {
  33904. i || (i = !0,
  33905. a(t, e))
  33906. }, function(e) {
  33907. i || (i = !0,
  33908. s(t, e))
  33909. })
  33910. } catch (e) {
  33911. if (i)
  33912. return;
  33913. i = !0,
  33914. s(t, e)
  33915. }
  33916. }
  33917. var u = setTimeout;
  33918. r.prototype.catch = function(e) {
  33919. return this.then(null, e)
  33920. }
  33921. ,
  33922. r.prototype.then = function(e, t) {
  33923. var n = new this.constructor(i);
  33924. return o(this, new c(e,t,n)),
  33925. n
  33926. }
  33927. ,
  33928. r.all = function(e) {
  33929. var t = Array.prototype.slice.call(e);
  33930. return new r(function(e, i) {
  33931. function n(o, a) {
  33932. try {
  33933. if (a && ("object" == typeof a || "function" == typeof a)) {
  33934. var s = a.then;
  33935. if ("function" == typeof s)
  33936. return void s.call(a, function(e) {
  33937. n(o, e)
  33938. }, i)
  33939. }
  33940. t[o] = a,
  33941. 0 === --r && e(t)
  33942. } catch (e) {
  33943. i(e)
  33944. }
  33945. }
  33946. if (0 === t.length)
  33947. return e([]);
  33948. for (var r = t.length, o = 0; o < t.length; o++)
  33949. n(o, t[o])
  33950. }
  33951. )
  33952. }
  33953. ,
  33954. r.resolve = function(e) {
  33955. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33956. t(e)
  33957. }
  33958. )
  33959. }
  33960. ,
  33961. r.reject = function(e) {
  33962. return new r(function(t, i) {
  33963. i(e)
  33964. }
  33965. )
  33966. }
  33967. ,
  33968. r.race = function(e) {
  33969. return new r(function(t, i) {
  33970. for (var n = 0, r = e.length; n < r; n++)
  33971. e[n].then(t, i)
  33972. }
  33973. )
  33974. }
  33975. ,
  33976. r._immediateFn = "function" == typeof setImmediate && function(e) {
  33977. setImmediate(e)
  33978. }
  33979. || function(e) {
  33980. u(e, 0)
  33981. }
  33982. ,
  33983. r._unhandledRejectionFn = function(e) {
  33984. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33985. }
  33986. ,
  33987. r._setImmediateFn = function(e) {
  33988. r._immediateFn = e
  33989. }
  33990. ,
  33991. r._setUnhandledRejectionFn = function(e) {
  33992. r._unhandledRejectionFn = e
  33993. }
  33994. ,
  33995. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  33996. }(this)
  33997. }
  33998. , {}],
  33999. 214: [function(e, t, i) {
  34000. (function(i) {
  34001. !function(i, n) {
  34002. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34003. }(this, function(t, n) {
  34004. "use strict";
  34005. var r = {};
  34006. return r.ByteBuffer = t,
  34007. r.Long = t.Long || null,
  34008. r.VERSION = "5.0.1",
  34009. r.WIRE_TYPES = {},
  34010. r.WIRE_TYPES.VARINT = 0,
  34011. r.WIRE_TYPES.BITS64 = 1,
  34012. r.WIRE_TYPES.LDELIM = 2,
  34013. r.WIRE_TYPES.STARTGROUP = 3,
  34014. r.WIRE_TYPES.ENDGROUP = 4,
  34015. r.WIRE_TYPES.BITS32 = 5,
  34016. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34017. r.TYPES = {
  34018. int32: {
  34019. name: "int32",
  34020. wireType: r.WIRE_TYPES.VARINT,
  34021. defaultValue: 0
  34022. },
  34023. uint32: {
  34024. name: "uint32",
  34025. wireType: r.WIRE_TYPES.VARINT,
  34026. defaultValue: 0
  34027. },
  34028. sint32: {
  34029. name: "sint32",
  34030. wireType: r.WIRE_TYPES.VARINT,
  34031. defaultValue: 0
  34032. },
  34033. int64: {
  34034. name: "int64",
  34035. wireType: r.WIRE_TYPES.VARINT,
  34036. defaultValue: r.Long ? r.Long.ZERO : void 0
  34037. },
  34038. uint64: {
  34039. name: "uint64",
  34040. wireType: r.WIRE_TYPES.VARINT,
  34041. defaultValue: r.Long ? r.Long.UZERO : void 0
  34042. },
  34043. sint64: {
  34044. name: "sint64",
  34045. wireType: r.WIRE_TYPES.VARINT,
  34046. defaultValue: r.Long ? r.Long.ZERO : void 0
  34047. },
  34048. bool: {
  34049. name: "bool",
  34050. wireType: r.WIRE_TYPES.VARINT,
  34051. defaultValue: !1
  34052. },
  34053. double: {
  34054. name: "double",
  34055. wireType: r.WIRE_TYPES.BITS64,
  34056. defaultValue: 0
  34057. },
  34058. string: {
  34059. name: "string",
  34060. wireType: r.WIRE_TYPES.LDELIM,
  34061. defaultValue: ""
  34062. },
  34063. bytes: {
  34064. name: "bytes",
  34065. wireType: r.WIRE_TYPES.LDELIM,
  34066. defaultValue: null
  34067. },
  34068. fixed32: {
  34069. name: "fixed32",
  34070. wireType: r.WIRE_TYPES.BITS32,
  34071. defaultValue: 0
  34072. },
  34073. sfixed32: {
  34074. name: "sfixed32",
  34075. wireType: r.WIRE_TYPES.BITS32,
  34076. defaultValue: 0
  34077. },
  34078. fixed64: {
  34079. name: "fixed64",
  34080. wireType: r.WIRE_TYPES.BITS64,
  34081. defaultValue: r.Long ? r.Long.UZERO : void 0
  34082. },
  34083. sfixed64: {
  34084. name: "sfixed64",
  34085. wireType: r.WIRE_TYPES.BITS64,
  34086. defaultValue: r.Long ? r.Long.ZERO : void 0
  34087. },
  34088. float: {
  34089. name: "float",
  34090. wireType: r.WIRE_TYPES.BITS32,
  34091. defaultValue: 0
  34092. },
  34093. enum: {
  34094. name: "enum",
  34095. wireType: r.WIRE_TYPES.VARINT,
  34096. defaultValue: 0
  34097. },
  34098. message: {
  34099. name: "message",
  34100. wireType: r.WIRE_TYPES.LDELIM,
  34101. defaultValue: null
  34102. },
  34103. group: {
  34104. name: "group",
  34105. wireType: r.WIRE_TYPES.STARTGROUP,
  34106. defaultValue: null
  34107. }
  34108. },
  34109. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34110. r.ID_MIN = 1,
  34111. r.ID_MAX = 536870911,
  34112. r.convertFieldsToCamelCase = !1,
  34113. r.populateAccessors = !0,
  34114. r.populateDefaults = !0,
  34115. r.Util = function() {
  34116. var t = {};
  34117. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34118. t.XHR = function() {
  34119. for (var e = [function() {
  34120. return new XMLHttpRequest
  34121. }
  34122. , function() {
  34123. return new ActiveXObject("Msxml2.XMLHTTP")
  34124. }
  34125. , function() {
  34126. return new ActiveXObject("Msxml3.XMLHTTP")
  34127. }
  34128. , function() {
  34129. return new ActiveXObject("Microsoft.XMLHTTP")
  34130. }
  34131. ], t = null, i = 0; i < e.length; i++) {
  34132. try {
  34133. t = e[i]()
  34134. } catch (e) {
  34135. continue
  34136. }
  34137. break
  34138. }
  34139. if (!t)
  34140. throw Error("XMLHttpRequest is not supported");
  34141. return t
  34142. }
  34143. ,
  34144. t.fetch = function(i, n) {
  34145. if (n && "function" != typeof n && (n = null),
  34146. t.IS_NODE) {
  34147. var r = e("fs");
  34148. if (n)
  34149. r.readFile(i, function(e, t) {
  34150. n(e ? null : "" + t)
  34151. });
  34152. else
  34153. try {
  34154. return r.readFileSync(i)
  34155. } catch (e) {
  34156. return null
  34157. }
  34158. } else {
  34159. var o = t.XHR();
  34160. if (o.open("GET", i, !!n),
  34161. o.setRequestHeader("Accept", "text/plain"),
  34162. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34163. !n)
  34164. return o.send(null),
  34165. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34166. if (o.onreadystatechange = function() {
  34167. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34168. }
  34169. ,
  34170. 4 == o.readyState)
  34171. return;
  34172. o.send(null)
  34173. }
  34174. }
  34175. ,
  34176. t.toCamelCase = function(e) {
  34177. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34178. return t.toUpperCase()
  34179. })
  34180. }
  34181. ,
  34182. t
  34183. }(),
  34184. r.Lang = {
  34185. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34186. RULE: /^(?:required|optional|repeated|map)$/,
  34187. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34188. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34189. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34190. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34191. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34192. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34193. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34194. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34195. NUMBER_OCT: /^0[0-7]+$/,
  34196. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34197. BOOL: /^(?:true|false)$/i,
  34198. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34199. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34200. WHITESPACE: /\s/,
  34201. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34202. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34203. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34204. },
  34205. r.DotProto = function(e, t) {
  34206. function i(e, i) {
  34207. var n = -1
  34208. , r = 1;
  34209. if ("-" == e.charAt(0) && (r = -1,
  34210. e = e.substring(1)),
  34211. t.NUMBER_DEC.test(e))
  34212. n = parseInt(e);
  34213. else if (t.NUMBER_HEX.test(e))
  34214. n = parseInt(e.substring(2), 16);
  34215. else {
  34216. if (!t.NUMBER_OCT.test(e))
  34217. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34218. n = parseInt(e.substring(1), 8)
  34219. }
  34220. if (n = r * n | 0,
  34221. !i && n < 0)
  34222. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34223. return n
  34224. }
  34225. function n(e) {
  34226. var i = 1;
  34227. if ("-" == e.charAt(0) && (i = -1,
  34228. e = e.substring(1)),
  34229. t.NUMBER_DEC.test(e))
  34230. return i * parseInt(e, 10);
  34231. if (t.NUMBER_HEX.test(e))
  34232. return i * parseInt(e.substring(2), 16);
  34233. if (t.NUMBER_OCT.test(e))
  34234. return i * parseInt(e.substring(1), 8);
  34235. if ("inf" === e)
  34236. return i * (1 / 0);
  34237. if ("nan" === e)
  34238. return NaN;
  34239. if (t.NUMBER_FLT.test(e))
  34240. return i * parseFloat(e);
  34241. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34242. }
  34243. function r(e, t, i) {
  34244. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34245. e[t].push(i))
  34246. }
  34247. var o = {}
  34248. , a = function(e) {
  34249. this.source = e + "",
  34250. this.index = 0,
  34251. this.line = 1,
  34252. this.stack = [],
  34253. this._stringOpen = null
  34254. }
  34255. , s = a.prototype;
  34256. s._readString = function() {
  34257. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34258. e.lastIndex = this.index - 1;
  34259. var i = e.exec(this.source);
  34260. if (!i)
  34261. throw Error("unterminated string");
  34262. return this.index = e.lastIndex,
  34263. this.stack.push(this._stringOpen),
  34264. this._stringOpen = null,
  34265. i[1]
  34266. }
  34267. ,
  34268. s.next = function() {
  34269. if (this.stack.length > 0)
  34270. return this.stack.shift();
  34271. if (this.index >= this.source.length)
  34272. return null;
  34273. if (null !== this._stringOpen)
  34274. return this._readString();
  34275. var e, i, n;
  34276. do {
  34277. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34278. if ("\n" === n && ++this.line,
  34279. ++this.index === this.source.length)
  34280. return null;
  34281. if ("/" === this.source.charAt(this.index))
  34282. if (++this.index,
  34283. "/" === this.source.charAt(this.index)) {
  34284. for (; "\n" !== this.source.charAt(++this.index); )
  34285. if (this.index == this.source.length)
  34286. return null;
  34287. ++this.index,
  34288. ++this.line,
  34289. e = !0
  34290. } else {
  34291. if ("*" !== (n = this.source.charAt(this.index)))
  34292. return "/";
  34293. do {
  34294. if ("\n" === n && ++this.line,
  34295. ++this.index === this.source.length)
  34296. return null;
  34297. i = n,
  34298. n = this.source.charAt(this.index)
  34299. } while ("*" !== i || "/" !== n);++this.index,
  34300. e = !0
  34301. }
  34302. } while (e);if (this.index === this.source.length)
  34303. return null;
  34304. var r = this.index;
  34305. t.DELIM.lastIndex = 0;
  34306. var o = t.DELIM.test(this.source.charAt(r++));
  34307. if (!o)
  34308. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34309. ++r;
  34310. var a = this.source.substring(this.index, this.index = r);
  34311. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34312. a
  34313. }
  34314. ,
  34315. s.peek = function() {
  34316. if (0 === this.stack.length) {
  34317. var e = this.next();
  34318. if (null === e)
  34319. return null;
  34320. this.stack.push(e)
  34321. }
  34322. return this.stack[0]
  34323. }
  34324. ,
  34325. s.skip = function(e) {
  34326. var t = this.next();
  34327. if (t !== e)
  34328. throw Error("illegal '" + t + "', '" + e + "' expected")
  34329. }
  34330. ,
  34331. s.omit = function(e) {
  34332. return this.peek() === e && (this.next(),
  34333. !0)
  34334. }
  34335. ,
  34336. s.toString = function() {
  34337. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34338. }
  34339. ,
  34340. o.Tokenizer = a;
  34341. var l = function(e) {
  34342. this.tn = new a(e),
  34343. this.proto3 = !1
  34344. }
  34345. , c = l.prototype;
  34346. return c.parse = function() {
  34347. var e, i, n = {
  34348. name: "[ROOT]",
  34349. package: null,
  34350. messages: [],
  34351. enums: [],
  34352. imports: [],
  34353. options: {},
  34354. services: []
  34355. }, r = !0;
  34356. try {
  34357. for (; e = this.tn.next(); )
  34358. switch (e) {
  34359. case "package":
  34360. if (!r || null !== n.package)
  34361. throw Error("unexpected 'package'");
  34362. if (e = this.tn.next(),
  34363. !t.TYPEREF.test(e))
  34364. throw Error("illegal package name: " + e);
  34365. this.tn.skip(";"),
  34366. n.package = e;
  34367. break;
  34368. case "import":
  34369. if (!r)
  34370. throw Error("unexpected 'import'");
  34371. e = this.tn.peek(),
  34372. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34373. e = this._readString(),
  34374. this.tn.skip(";"),
  34375. i || n.imports.push(e);
  34376. break;
  34377. case "syntax":
  34378. if (!r)
  34379. throw Error("unexpected 'syntax'");
  34380. this.tn.skip("="),
  34381. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34382. this.tn.skip(";");
  34383. break;
  34384. case "message":
  34385. this._parseMessage(n, null),
  34386. r = !1;
  34387. break;
  34388. case "enum":
  34389. this._parseEnum(n),
  34390. r = !1;
  34391. break;
  34392. case "option":
  34393. this._parseOption(n);
  34394. break;
  34395. case "service":
  34396. this._parseService(n);
  34397. break;
  34398. case "extend":
  34399. this._parseExtend(n);
  34400. break;
  34401. default:
  34402. throw Error("unexpected '" + e + "'")
  34403. }
  34404. } catch (e) {
  34405. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34406. e
  34407. }
  34408. return delete n.name,
  34409. n
  34410. }
  34411. ,
  34412. l.parse = function(e) {
  34413. return new l(e).parse()
  34414. }
  34415. ,
  34416. c._readString = function() {
  34417. var e, t, i = "";
  34418. do {
  34419. if (t = this.tn.next(),
  34420. "'" !== t && '"' !== t)
  34421. throw Error("illegal string delimiter: " + t);
  34422. i += this.tn.next(),
  34423. this.tn.skip(t),
  34424. e = this.tn.peek()
  34425. } while ('"' === e || '"' === e);return i
  34426. }
  34427. ,
  34428. c._readValue = function(e) {
  34429. var i = this.tn.peek();
  34430. if ('"' === i || "'" === i)
  34431. return this._readString();
  34432. if (this.tn.next(),
  34433. t.NUMBER.test(i))
  34434. return n(i);
  34435. if (t.BOOL.test(i))
  34436. return "true" === i.toLowerCase();
  34437. if (e && t.TYPEREF.test(i))
  34438. return i;
  34439. throw Error("illegal value: " + i)
  34440. }
  34441. ,
  34442. c._parseOption = function(e, i) {
  34443. var n = this.tn.next()
  34444. , r = !1;
  34445. if ("(" === n && (r = !0,
  34446. n = this.tn.next()),
  34447. !t.TYPEREF.test(n))
  34448. throw Error("illegal option name: " + n);
  34449. var o = n;
  34450. r && (this.tn.skip(")"),
  34451. o = "(" + o + ")",
  34452. n = this.tn.peek(),
  34453. t.FQTYPEREF.test(n) && (o += n,
  34454. this.tn.next())),
  34455. this.tn.skip("="),
  34456. this._parseOptionValue(e, o),
  34457. i || this.tn.skip(";")
  34458. }
  34459. ,
  34460. c._parseOptionValue = function(e, i) {
  34461. var n = this.tn.peek();
  34462. if ("{" !== n)
  34463. r(e.options, i, this._readValue(!0));
  34464. else
  34465. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34466. if (!t.NAME.test(n))
  34467. throw Error("illegal option name: " + i + "." + n);
  34468. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34469. }
  34470. }
  34471. ,
  34472. c._parseService = function(e) {
  34473. var i = this.tn.next();
  34474. if (!t.NAME.test(i))
  34475. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34476. var n = i
  34477. , r = {
  34478. name: n,
  34479. rpc: {},
  34480. options: {}
  34481. };
  34482. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34483. if ("option" === i)
  34484. this._parseOption(r);
  34485. else {
  34486. if ("rpc" !== i)
  34487. throw Error("illegal service token: " + i);
  34488. this._parseServiceRPC(r)
  34489. }
  34490. this.tn.omit(";"),
  34491. e.services.push(r)
  34492. }
  34493. ,
  34494. c._parseServiceRPC = function(e) {
  34495. var i = "rpc"
  34496. , n = this.tn.next();
  34497. if (!t.NAME.test(n))
  34498. throw Error("illegal rpc service method name: " + n);
  34499. var r = n
  34500. , o = {
  34501. request: null,
  34502. response: null,
  34503. request_stream: !1,
  34504. response_stream: !1,
  34505. options: {}
  34506. };
  34507. if (this.tn.skip("("),
  34508. n = this.tn.next(),
  34509. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34510. n = this.tn.next()),
  34511. !t.TYPEREF.test(n))
  34512. throw Error("illegal rpc service request type: " + n);
  34513. if (o.request = n,
  34514. this.tn.skip(")"),
  34515. n = this.tn.next(),
  34516. "returns" !== n.toLowerCase())
  34517. throw Error("illegal rpc service request type delimiter: " + n);
  34518. if (this.tn.skip("("),
  34519. n = this.tn.next(),
  34520. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34521. n = this.tn.next()),
  34522. o.response = n,
  34523. this.tn.skip(")"),
  34524. n = this.tn.peek(),
  34525. "{" === n) {
  34526. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34527. if ("option" !== n)
  34528. throw Error("illegal rpc service token: " + n);
  34529. this._parseOption(o)
  34530. }
  34531. this.tn.omit(";")
  34532. } else
  34533. this.tn.skip(";");
  34534. "undefined" == typeof e[i] && (e[i] = {}),
  34535. e[i][r] = o
  34536. }
  34537. ,
  34538. c._parseMessage = function(e, n) {
  34539. var r = !!n
  34540. , o = this.tn.next()
  34541. , a = {
  34542. name: "",
  34543. fields: [],
  34544. enums: [],
  34545. messages: [],
  34546. options: {},
  34547. services: [],
  34548. oneofs: {}
  34549. };
  34550. if (!t.NAME.test(o))
  34551. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34552. for (a.name = o,
  34553. r && (this.tn.skip("="),
  34554. n.id = i(this.tn.next()),
  34555. a.isGroup = !0),
  34556. o = this.tn.peek(),
  34557. "[" === o && n && this._parseFieldOptions(n),
  34558. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34559. if (t.RULE.test(o))
  34560. this._parseMessageField(a, o);
  34561. else if ("oneof" === o)
  34562. this._parseMessageOneOf(a);
  34563. else if ("enum" === o)
  34564. this._parseEnum(a);
  34565. else if ("message" === o)
  34566. this._parseMessage(a);
  34567. else if ("option" === o)
  34568. this._parseOption(a);
  34569. else if ("service" === o)
  34570. this._parseService(a);
  34571. else if ("extensions" === o)
  34572. a.extensions = this._parseExtensionRanges();
  34573. else if ("reserved" === o)
  34574. this._parseIgnored();
  34575. else if ("extend" === o)
  34576. this._parseExtend(a);
  34577. else {
  34578. if (!t.TYPEREF.test(o))
  34579. throw Error("illegal message token: " + o);
  34580. if (!this.proto3)
  34581. throw Error("illegal field rule: " + o);
  34582. this._parseMessageField(a, "optional", o)
  34583. }
  34584. return this.tn.omit(";"),
  34585. e.messages.push(a),
  34586. a
  34587. }
  34588. ,
  34589. c._parseIgnored = function() {
  34590. for (; ";" !== this.tn.peek(); )
  34591. this.tn.next();
  34592. this.tn.skip(";")
  34593. }
  34594. ,
  34595. c._parseMessageField = function(e, n, r) {
  34596. if (!t.RULE.test(n))
  34597. throw Error("illegal message field rule: " + n);
  34598. var o, a = {
  34599. rule: n,
  34600. type: "",
  34601. name: "",
  34602. options: {},
  34603. id: 0
  34604. };
  34605. if ("map" === n) {
  34606. if (r)
  34607. throw Error("illegal type: " + r);
  34608. if (this.tn.skip("<"),
  34609. o = this.tn.next(),
  34610. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34611. throw Error("illegal message field type: " + o);
  34612. if (a.keytype = o,
  34613. this.tn.skip(","),
  34614. o = this.tn.next(),
  34615. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34616. throw Error("illegal message field: " + o);
  34617. if (a.type = o,
  34618. this.tn.skip(">"),
  34619. o = this.tn.next(),
  34620. !t.NAME.test(o))
  34621. throw Error("illegal message field name: " + o);
  34622. a.name = o,
  34623. this.tn.skip("="),
  34624. a.id = i(this.tn.next()),
  34625. o = this.tn.peek(),
  34626. "[" === o && this._parseFieldOptions(a),
  34627. this.tn.skip(";")
  34628. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34629. "group" === r) {
  34630. var s = this._parseMessage(e, a);
  34631. if (!/^[A-Z]/.test(s.name))
  34632. throw Error("illegal group name: " + s.name);
  34633. a.type = s.name,
  34634. a.name = s.name.toLowerCase(),
  34635. this.tn.omit(";")
  34636. } else {
  34637. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34638. throw Error("illegal message field type: " + r);
  34639. if (a.type = r,
  34640. o = this.tn.next(),
  34641. !t.NAME.test(o))
  34642. throw Error("illegal message field name: " + o);
  34643. a.name = o,
  34644. this.tn.skip("="),
  34645. a.id = i(this.tn.next()),
  34646. o = this.tn.peek(),
  34647. "[" === o && this._parseFieldOptions(a),
  34648. this.tn.skip(";")
  34649. }
  34650. return e.fields.push(a),
  34651. a
  34652. }
  34653. ,
  34654. c._parseMessageOneOf = function(e) {
  34655. var i = this.tn.next();
  34656. if (!t.NAME.test(i))
  34657. throw Error("illegal oneof name: " + i);
  34658. var n, r = i, o = [];
  34659. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34660. n = this._parseMessageField(e, "optional", i),
  34661. n.oneof = r,
  34662. o.push(n.id);
  34663. this.tn.omit(";"),
  34664. e.oneofs[r] = o
  34665. }
  34666. ,
  34667. c._parseFieldOptions = function(e) {
  34668. this.tn.skip("[");
  34669. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34670. i || this.tn.skip(","),
  34671. this._parseOption(e, !0),
  34672. i = !1;
  34673. this.tn.next()
  34674. }
  34675. ,
  34676. c._parseEnum = function(e) {
  34677. var n = {
  34678. name: "",
  34679. values: [],
  34680. options: {}
  34681. }
  34682. , r = this.tn.next();
  34683. if (!t.NAME.test(r))
  34684. throw Error("illegal name: " + r);
  34685. for (n.name = r,
  34686. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34687. if ("option" === r)
  34688. this._parseOption(n);
  34689. else {
  34690. if (!t.NAME.test(r))
  34691. throw Error("illegal name: " + r);
  34692. this.tn.skip("=");
  34693. var o = {
  34694. name: r,
  34695. id: i(this.tn.next(), !0)
  34696. };
  34697. r = this.tn.peek(),
  34698. "[" === r && this._parseFieldOptions({
  34699. options: {}
  34700. }),
  34701. this.tn.skip(";"),
  34702. n.values.push(o)
  34703. }
  34704. this.tn.omit(";"),
  34705. e.enums.push(n)
  34706. }
  34707. ,
  34708. c._parseExtensionRanges = function() {
  34709. var t, i, r, o = [];
  34710. do {
  34711. for (i = []; ; ) {
  34712. switch (t = this.tn.next()) {
  34713. case "min":
  34714. r = e.ID_MIN;
  34715. break;
  34716. case "max":
  34717. r = e.ID_MAX;
  34718. break;
  34719. default:
  34720. r = n(t)
  34721. }
  34722. if (i.push(r),
  34723. 2 === i.length)
  34724. break;
  34725. if ("to" !== this.tn.peek()) {
  34726. i.push(r);
  34727. break
  34728. }
  34729. this.tn.next()
  34730. }
  34731. o.push(i)
  34732. } while (this.tn.omit(","));return this.tn.skip(";"),
  34733. o
  34734. }
  34735. ,
  34736. c._parseExtend = function(e) {
  34737. var i = this.tn.next();
  34738. if (!t.TYPEREF.test(i))
  34739. throw Error("illegal extend reference: " + i);
  34740. var n = {
  34741. ref: i,
  34742. fields: []
  34743. };
  34744. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34745. if (t.RULE.test(i))
  34746. this._parseMessageField(n, i);
  34747. else {
  34748. if (!t.TYPEREF.test(i))
  34749. throw Error("illegal extend token: " + i);
  34750. if (!this.proto3)
  34751. throw Error("illegal field rule: " + i);
  34752. this._parseMessageField(n, "optional", i)
  34753. }
  34754. return this.tn.omit(";"),
  34755. e.messages.push(n),
  34756. n
  34757. }
  34758. ,
  34759. c.toString = function() {
  34760. return "Parser at line " + this.tn.line
  34761. }
  34762. ,
  34763. o.Parser = l,
  34764. o
  34765. }(r, r.Lang),
  34766. r.Reflect = function(e) {
  34767. function i(i) {
  34768. if ("string" == typeof i && (i = e.TYPES[i]),
  34769. "undefined" == typeof i.defaultValue)
  34770. throw Error("default value for type " + i.name + " is not supported");
  34771. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34772. }
  34773. function n(t, i) {
  34774. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34775. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34776. if ("string" == typeof t)
  34777. return e.Long.fromString(t, i || !1, 10);
  34778. if ("number" == typeof t)
  34779. return e.Long.fromNumber(t, i || !1);
  34780. throw Error("not convertible to Long")
  34781. }
  34782. function r(t, i) {
  34783. var n = i.readVarint32()
  34784. , o = 7 & n
  34785. , a = n >>> 3;
  34786. switch (o) {
  34787. case e.WIRE_TYPES.VARINT:
  34788. do
  34789. n = i.readUint8();
  34790. while (128 === (128 & n));break;
  34791. case e.WIRE_TYPES.BITS64:
  34792. i.offset += 8;
  34793. break;
  34794. case e.WIRE_TYPES.LDELIM:
  34795. n = i.readVarint32(),
  34796. i.offset += n;
  34797. break;
  34798. case e.WIRE_TYPES.STARTGROUP:
  34799. r(a, i);
  34800. break;
  34801. case e.WIRE_TYPES.ENDGROUP:
  34802. if (a === t)
  34803. return !1;
  34804. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34805. case e.WIRE_TYPES.BITS32:
  34806. i.offset += 4;
  34807. break;
  34808. default:
  34809. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34810. }
  34811. return !0
  34812. }
  34813. var o = {}
  34814. , a = function(e, t, i) {
  34815. this.builder = e,
  34816. this.parent = t,
  34817. this.name = i,
  34818. this.className
  34819. }
  34820. , s = a.prototype;
  34821. s.fqn = function() {
  34822. for (var e = this.name, t = this; ; ) {
  34823. if (t = t.parent,
  34824. null == t)
  34825. break;
  34826. e = t.name + "." + e
  34827. }
  34828. return e
  34829. }
  34830. ,
  34831. s.toString = function(e) {
  34832. return (e ? this.className + " " : "") + this.fqn()
  34833. }
  34834. ,
  34835. s.build = function() {
  34836. throw Error(this.toString(!0) + " cannot be built directly")
  34837. }
  34838. ,
  34839. o.T = a;
  34840. var l = function(e, t, i, n, r) {
  34841. a.call(this, e, t, i),
  34842. this.className = "Namespace",
  34843. this.children = [],
  34844. this.options = n || {},
  34845. this.syntax = r || "proto2"
  34846. }
  34847. , c = l.prototype = Object.create(a.prototype);
  34848. c.getChildren = function(e) {
  34849. if (e = e || null,
  34850. null == e)
  34851. return this.children.slice();
  34852. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34853. this.children[i]instanceof e && t.push(this.children[i]);
  34854. return t
  34855. }
  34856. ,
  34857. c.addChild = function(e) {
  34858. var t;
  34859. if (t = this.getChild(e.name))
  34860. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34861. t.name = t.originalName;
  34862. else {
  34863. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34864. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34865. e.name = e.originalName
  34866. }
  34867. this.children.push(e)
  34868. }
  34869. ,
  34870. c.getChild = function(e) {
  34871. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34872. if (this.children[i][t] === e)
  34873. return this.children[i];
  34874. return null
  34875. }
  34876. ,
  34877. c.resolve = function(e, t) {
  34878. var i = "string" == typeof e ? e.split(".") : e
  34879. , n = this
  34880. , r = 0;
  34881. if ("" === i[r]) {
  34882. for (; null !== n.parent; )
  34883. n = n.parent;
  34884. r++
  34885. }
  34886. var a;
  34887. do {
  34888. do {
  34889. if (!(n instanceof o.Namespace)) {
  34890. n = null;
  34891. break
  34892. }
  34893. if (a = n.getChild(i[r]),
  34894. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34895. n = null;
  34896. break
  34897. }
  34898. n = a,
  34899. r++
  34900. } while (r < i.length);if (null != n)
  34901. break;
  34902. if (null !== this.parent)
  34903. return this.parent.resolve(e, t)
  34904. } while (null != n);return n
  34905. }
  34906. ,
  34907. c.qn = function(e) {
  34908. var t = []
  34909. , i = e;
  34910. do
  34911. t.unshift(i.name),
  34912. i = i.parent;
  34913. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34914. var r = t.slice(t.length - n);
  34915. if (e === this.resolve(r, e instanceof o.Namespace))
  34916. return r.join(".")
  34917. }
  34918. return e.fqn()
  34919. }
  34920. ,
  34921. c.build = function() {
  34922. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34923. e = i[n],
  34924. e instanceof l && (t[e.name] = e.build());
  34925. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34926. value: this.buildOpt()
  34927. }),
  34928. t
  34929. }
  34930. ,
  34931. c.buildOpt = function() {
  34932. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34933. var r = t[i]
  34934. , o = this.options[t[i]];
  34935. e[r] = o
  34936. }
  34937. return e
  34938. }
  34939. ,
  34940. c.getOption = function(e) {
  34941. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34942. }
  34943. ,
  34944. o.Namespace = l;
  34945. var h = function(t, i, n, r) {
  34946. if (this.type = t,
  34947. this.resolvedType = i,
  34948. this.isMapKey = n,
  34949. this.syntax = r,
  34950. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34951. throw Error("Invalid map key type: " + t.name)
  34952. }
  34953. , u = h.prototype;
  34954. h.defaultFieldValue = i,
  34955. u.verifyValue = function(i) {
  34956. function r(e, t) {
  34957. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34958. }
  34959. var o = this;
  34960. switch (this.type) {
  34961. case e.TYPES.int32:
  34962. case e.TYPES.sint32:
  34963. case e.TYPES.sfixed32:
  34964. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34965. i > 4294967295 ? 0 | i : i;
  34966. case e.TYPES.uint32:
  34967. case e.TYPES.fixed32:
  34968. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34969. i < 0 ? i >>> 0 : i;
  34970. case e.TYPES.int64:
  34971. case e.TYPES.sint64:
  34972. case e.TYPES.sfixed64:
  34973. if (e.Long)
  34974. try {
  34975. return n(i, !1)
  34976. } catch (e) {
  34977. r(typeof i, e.message)
  34978. }
  34979. else
  34980. r(typeof i, "requires Long.js");
  34981. case e.TYPES.uint64:
  34982. case e.TYPES.fixed64:
  34983. if (e.Long)
  34984. try {
  34985. return n(i, !0)
  34986. } catch (e) {
  34987. r(typeof i, e.message)
  34988. }
  34989. else
  34990. r(typeof i, "requires Long.js");
  34991. case e.TYPES.bool:
  34992. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34993. i;
  34994. case e.TYPES.float:
  34995. case e.TYPES.double:
  34996. return "number" != typeof i && r(typeof i, "not a number"),
  34997. i;
  34998. case e.TYPES.string:
  34999. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35000. "" + i;
  35001. case e.TYPES.bytes:
  35002. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35003. case e.TYPES.enum:
  35004. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35005. for (l = 0; l < a.length; l++) {
  35006. if (a[l].name == i)
  35007. return a[l].id;
  35008. if (a[l].id == i)
  35009. return a[l].id
  35010. }
  35011. if ("proto3" === this.syntax)
  35012. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35013. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35014. i;
  35015. r(i, "not a valid enum value");
  35016. case e.TYPES.group:
  35017. case e.TYPES.message:
  35018. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35019. i instanceof this.resolvedType.clazz)
  35020. return i;
  35021. if (i instanceof e.Builder.Message) {
  35022. var s = {};
  35023. for (var l in i)
  35024. i.hasOwnProperty(l) && (s[l] = i[l]);
  35025. i = s
  35026. }
  35027. return new this.resolvedType.clazz(i)
  35028. }
  35029. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35030. }
  35031. ,
  35032. u.calculateLength = function(i, n) {
  35033. if (null === n)
  35034. return 0;
  35035. var r;
  35036. switch (this.type) {
  35037. case e.TYPES.int32:
  35038. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35039. case e.TYPES.uint32:
  35040. return t.calculateVarint32(n);
  35041. case e.TYPES.sint32:
  35042. return t.calculateVarint32(t.zigZagEncode32(n));
  35043. case e.TYPES.fixed32:
  35044. case e.TYPES.sfixed32:
  35045. case e.TYPES.float:
  35046. return 4;
  35047. case e.TYPES.int64:
  35048. case e.TYPES.uint64:
  35049. return t.calculateVarint64(n);
  35050. case e.TYPES.sint64:
  35051. return t.calculateVarint64(t.zigZagEncode64(n));
  35052. case e.TYPES.fixed64:
  35053. case e.TYPES.sfixed64:
  35054. return 8;
  35055. case e.TYPES.bool:
  35056. return 1;
  35057. case e.TYPES.enum:
  35058. return t.calculateVarint32(n);
  35059. case e.TYPES.double:
  35060. return 8;
  35061. case e.TYPES.string:
  35062. return r = t.calculateUTF8Bytes(n),
  35063. t.calculateVarint32(r) + r;
  35064. case e.TYPES.bytes:
  35065. if (n.remaining() < 0)
  35066. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35067. return t.calculateVarint32(n.remaining()) + n.remaining();
  35068. case e.TYPES.message:
  35069. return r = this.resolvedType.calculate(n),
  35070. t.calculateVarint32(r) + r;
  35071. case e.TYPES.group:
  35072. return r = this.resolvedType.calculate(n),
  35073. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35074. }
  35075. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35076. }
  35077. ,
  35078. u.encodeValue = function(i, n, r) {
  35079. if (null === n)
  35080. return r;
  35081. switch (this.type) {
  35082. case e.TYPES.int32:
  35083. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35084. break;
  35085. case e.TYPES.uint32:
  35086. r.writeVarint32(n);
  35087. break;
  35088. case e.TYPES.sint32:
  35089. r.writeVarint32ZigZag(n);
  35090. break;
  35091. case e.TYPES.fixed32:
  35092. r.writeUint32(n);
  35093. break;
  35094. case e.TYPES.sfixed32:
  35095. r.writeInt32(n);
  35096. break;
  35097. case e.TYPES.int64:
  35098. case e.TYPES.uint64:
  35099. r.writeVarint64(n);
  35100. break;
  35101. case e.TYPES.sint64:
  35102. r.writeVarint64ZigZag(n);
  35103. break;
  35104. case e.TYPES.fixed64:
  35105. r.writeUint64(n);
  35106. break;
  35107. case e.TYPES.sfixed64:
  35108. r.writeInt64(n);
  35109. break;
  35110. case e.TYPES.bool:
  35111. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35112. break;
  35113. case e.TYPES.enum:
  35114. r.writeVarint32(n);
  35115. break;
  35116. case e.TYPES.float:
  35117. r.writeFloat32(n);
  35118. break;
  35119. case e.TYPES.double:
  35120. r.writeFloat64(n);
  35121. break;
  35122. case e.TYPES.string:
  35123. r.writeVString(n);
  35124. break;
  35125. case e.TYPES.bytes:
  35126. if (n.remaining() < 0)
  35127. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35128. var o = n.offset;
  35129. r.writeVarint32(n.remaining()),
  35130. r.append(n),
  35131. n.offset = o;
  35132. break;
  35133. case e.TYPES.message:
  35134. var a = (new t).LE();
  35135. this.resolvedType.encode(n, a),
  35136. r.writeVarint32(a.offset),
  35137. r.append(a.flip());
  35138. break;
  35139. case e.TYPES.group:
  35140. this.resolvedType.encode(n, r),
  35141. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35142. break;
  35143. default:
  35144. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35145. }
  35146. return r
  35147. }
  35148. ,
  35149. u.decode = function(t, i, n) {
  35150. if (i != this.type.wireType)
  35151. throw Error("Unexpected wire type for element");
  35152. var r, o;
  35153. switch (this.type) {
  35154. case e.TYPES.int32:
  35155. return 0 | t.readVarint32();
  35156. case e.TYPES.uint32:
  35157. return t.readVarint32() >>> 0;
  35158. case e.TYPES.sint32:
  35159. return 0 | t.readVarint32ZigZag();
  35160. case e.TYPES.fixed32:
  35161. return t.readUint32() >>> 0;
  35162. case e.TYPES.sfixed32:
  35163. return 0 | t.readInt32();
  35164. case e.TYPES.int64:
  35165. return t.readVarint64();
  35166. case e.TYPES.uint64:
  35167. return t.readVarint64().toUnsigned();
  35168. case e.TYPES.sint64:
  35169. return t.readVarint64ZigZag();
  35170. case e.TYPES.fixed64:
  35171. return t.readUint64();
  35172. case e.TYPES.sfixed64:
  35173. return t.readInt64();
  35174. case e.TYPES.bool:
  35175. return !!t.readVarint32();
  35176. case e.TYPES.enum:
  35177. return t.readVarint32();
  35178. case e.TYPES.float:
  35179. return t.readFloat();
  35180. case e.TYPES.double:
  35181. return t.readDouble();
  35182. case e.TYPES.string:
  35183. return t.readVString();
  35184. case e.TYPES.bytes:
  35185. if (o = t.readVarint32(),
  35186. t.remaining() < o)
  35187. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35188. return r = t.clone(),
  35189. r.limit = r.offset + o,
  35190. t.offset += o,
  35191. r;
  35192. case e.TYPES.message:
  35193. return o = t.readVarint32(),
  35194. this.resolvedType.decode(t, o);
  35195. case e.TYPES.group:
  35196. return this.resolvedType.decode(t, -1, n)
  35197. }
  35198. throw Error("[INTERNAL] Illegal decode type")
  35199. }
  35200. ,
  35201. u.valueFromString = function(i) {
  35202. if (!this.isMapKey)
  35203. throw Error("valueFromString() called on non-map-key element");
  35204. switch (this.type) {
  35205. case e.TYPES.int32:
  35206. case e.TYPES.sint32:
  35207. case e.TYPES.sfixed32:
  35208. case e.TYPES.uint32:
  35209. case e.TYPES.fixed32:
  35210. return this.verifyValue(parseInt(i));
  35211. case e.TYPES.int64:
  35212. case e.TYPES.sint64:
  35213. case e.TYPES.sfixed64:
  35214. case e.TYPES.uint64:
  35215. case e.TYPES.fixed64:
  35216. return this.verifyValue(i);
  35217. case e.TYPES.bool:
  35218. return "true" === i;
  35219. case e.TYPES.string:
  35220. return this.verifyValue(i);
  35221. case e.TYPES.bytes:
  35222. return t.fromBinary(i)
  35223. }
  35224. }
  35225. ,
  35226. u.valueToString = function(t) {
  35227. if (!this.isMapKey)
  35228. throw Error("valueToString() called on non-map-key element");
  35229. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35230. }
  35231. ,
  35232. o.Element = h;
  35233. var d = function(e, t, i, n, r, o) {
  35234. l.call(this, e, t, i, n, o),
  35235. this.className = "Message",
  35236. this.extensions = void 0,
  35237. this.clazz = null,
  35238. this.isGroup = !!r,
  35239. this._fields = null,
  35240. this._fieldsById = null,
  35241. this._fieldsByName = null
  35242. }
  35243. , p = d.prototype = Object.create(l.prototype);
  35244. p.build = function(i) {
  35245. if (this.clazz && !i)
  35246. return this.clazz;
  35247. var n = function(e, i) {
  35248. function n(i, r, o, a) {
  35249. if (null === i || "object" != typeof i) {
  35250. if (a && a instanceof e.Reflect.Enum) {
  35251. var s = e.Reflect.Enum.getName(a.object, i);
  35252. if (null !== s)
  35253. return s
  35254. }
  35255. return i
  35256. }
  35257. if (t.isByteBuffer(i))
  35258. return r ? i.toBase64() : i.toBuffer();
  35259. if (e.Long.isLong(i))
  35260. return o ? i.toString() : e.Long.fromValue(i);
  35261. var l;
  35262. if (Array.isArray(i))
  35263. return l = [],
  35264. i.forEach(function(e, t) {
  35265. l[t] = n(e, r, o, a)
  35266. }),
  35267. l;
  35268. if (l = {},
  35269. i instanceof e.Map) {
  35270. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35271. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35272. return l
  35273. }
  35274. var u = i.$type
  35275. , d = void 0;
  35276. for (var p in i)
  35277. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35278. return l
  35279. }
  35280. var r = i.getChildren(e.Reflect.Message.Field)
  35281. , o = i.getChildren(e.Reflect.Message.OneOf)
  35282. , a = function(n, s) {
  35283. e.Builder.Message.call(this);
  35284. for (var l = 0, c = o.length; l < c; ++l)
  35285. this[o[l].name] = null;
  35286. for (l = 0,
  35287. c = r.length; l < c; ++l) {
  35288. var h = r[l];
  35289. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35290. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35291. }
  35292. if (arguments.length > 0) {
  35293. var u;
  35294. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35295. for (l = 0,
  35296. c = arguments.length; l < c; ++l)
  35297. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35298. else
  35299. this.$set(n)
  35300. }
  35301. }
  35302. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35303. s.add = function(t, n, r) {
  35304. var o = i._fieldsByName[t];
  35305. if (!r) {
  35306. if (!o)
  35307. throw Error(this + "#" + t + " is undefined");
  35308. if (!(o instanceof e.Reflect.Message.Field))
  35309. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35310. if (!o.repeated)
  35311. throw Error(this + "#" + t + " is not a repeated field");
  35312. n = o.verifyValue(n, !0)
  35313. }
  35314. return null === this[t] && (this[t] = []),
  35315. this[t].push(n),
  35316. this
  35317. }
  35318. ,
  35319. s.$add = s.add,
  35320. s.set = function(t, n, r) {
  35321. if (t && "object" == typeof t) {
  35322. r = n;
  35323. for (var o in t)
  35324. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35325. return this
  35326. }
  35327. var a = i._fieldsByName[t];
  35328. if (r)
  35329. this[t] = n;
  35330. else {
  35331. if (!a)
  35332. throw Error(this + "#" + t + " is not a field: undefined");
  35333. if (!(a instanceof e.Reflect.Message.Field))
  35334. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35335. this[a.name] = n = a.verifyValue(n)
  35336. }
  35337. if (a && a.oneof) {
  35338. var s = this[a.oneof.name];
  35339. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35340. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35341. }
  35342. return this
  35343. }
  35344. ,
  35345. s.$set = s.set,
  35346. s.get = function(t, n) {
  35347. if (n)
  35348. return this[t];
  35349. var r = i._fieldsByName[t];
  35350. if (!(r && r instanceof e.Reflect.Message.Field))
  35351. throw Error(this + "#" + t + " is not a field: undefined");
  35352. if (!(r instanceof e.Reflect.Message.Field))
  35353. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35354. return this[r.name]
  35355. }
  35356. ,
  35357. s.$get = s.get;
  35358. for (var l = 0; l < r.length; l++) {
  35359. var c = r[l];
  35360. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35361. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35362. return e.toUpperCase().replace("_", "")
  35363. });
  35364. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35365. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35366. return "_" + e
  35367. })
  35368. , r = function(t, i) {
  35369. return this[e.name] = i ? t : e.verifyValue(t),
  35370. this
  35371. }
  35372. , o = function() {
  35373. return this[e.name]
  35374. };
  35375. null === i.getChild("set" + t) && (s["set" + t] = r),
  35376. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35377. null === i.getChild("get" + t) && (s["get" + t] = o),
  35378. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35379. }(c)
  35380. }
  35381. s.encode = function(e, n) {
  35382. "boolean" == typeof e && (n = e,
  35383. e = void 0);
  35384. var r = !1;
  35385. e || (e = new t,
  35386. r = !0);
  35387. var o = e.littleEndian;
  35388. try {
  35389. return i.encode(this, e.LE(), n),
  35390. (r ? e.flip() : e).LE(o)
  35391. } catch (t) {
  35392. throw e.LE(o),
  35393. t
  35394. }
  35395. }
  35396. ,
  35397. a.encode = function(e, t, i) {
  35398. return new a(e).encode(t, i)
  35399. }
  35400. ,
  35401. s.calculate = function() {
  35402. return i.calculate(this)
  35403. }
  35404. ,
  35405. s.encodeDelimited = function(e, n) {
  35406. var r = !1;
  35407. e || (e = new t,
  35408. r = !0);
  35409. var o = (new t).LE();
  35410. return i.encode(this, o, n).flip(),
  35411. e.writeVarint32(o.remaining()),
  35412. e.append(o),
  35413. r ? e.flip() : e
  35414. }
  35415. ,
  35416. s.encodeAB = function() {
  35417. try {
  35418. return this.encode().toArrayBuffer()
  35419. } catch (e) {
  35420. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35421. e
  35422. }
  35423. }
  35424. ,
  35425. s.toArrayBuffer = s.encodeAB,
  35426. s.encodeNB = function() {
  35427. try {
  35428. return this.encode().toBuffer()
  35429. } catch (e) {
  35430. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35431. e
  35432. }
  35433. }
  35434. ,
  35435. s.toBuffer = s.encodeNB,
  35436. s.encode64 = function() {
  35437. try {
  35438. return this.encode().toBase64()
  35439. } catch (e) {
  35440. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35441. e
  35442. }
  35443. }
  35444. ,
  35445. s.toBase64 = s.encode64,
  35446. s.encodeHex = function() {
  35447. try {
  35448. return this.encode().toHex()
  35449. } catch (e) {
  35450. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35451. e
  35452. }
  35453. }
  35454. ,
  35455. s.toHex = s.encodeHex,
  35456. s.toRaw = function(e, t) {
  35457. return n(this, !!e, !!t, this.$type)
  35458. }
  35459. ,
  35460. s.encodeJSON = function() {
  35461. return JSON.stringify(n(this, !0, !0, this.$type))
  35462. }
  35463. ,
  35464. a.decode = function(e, n, r) {
  35465. "string" == typeof n && (r = n,
  35466. n = -1),
  35467. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35468. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35469. var o = e.littleEndian;
  35470. try {
  35471. var a = i.decode(e.LE());
  35472. return e.LE(o),
  35473. a
  35474. } catch (t) {
  35475. throw e.LE(o),
  35476. t
  35477. }
  35478. }
  35479. ,
  35480. a.decodeDelimited = function(e, n) {
  35481. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35482. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35483. e.remaining() < 1)
  35484. return null;
  35485. var r = e.offset
  35486. , o = e.readVarint32();
  35487. if (e.remaining() < o)
  35488. return e.offset = r,
  35489. null;
  35490. try {
  35491. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35492. return e.offset += o,
  35493. a
  35494. } catch (t) {
  35495. throw e.offset += o,
  35496. t
  35497. }
  35498. }
  35499. ,
  35500. a.decode64 = function(e) {
  35501. return a.decode(e, "base64")
  35502. }
  35503. ,
  35504. a.decodeHex = function(e) {
  35505. return a.decode(e, "hex")
  35506. }
  35507. ,
  35508. a.decodeJSON = function(e) {
  35509. return new a(JSON.parse(e))
  35510. }
  35511. ,
  35512. s.toString = function() {
  35513. return i.toString()
  35514. }
  35515. ;
  35516. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35517. value: i.buildOpt()
  35518. }),
  35519. Object.defineProperty(s, "$options", {
  35520. value: a.$options
  35521. }),
  35522. Object.defineProperty(a, "$type", {
  35523. value: i
  35524. }),
  35525. Object.defineProperty(s, "$type", {
  35526. value: i
  35527. })),
  35528. a
  35529. }(e, this);
  35530. this._fields = [],
  35531. this._fieldsById = {},
  35532. this._fieldsByName = {};
  35533. for (var r, o = 0, a = this.children.length; o < a; o++)
  35534. if (r = this.children[o],
  35535. r instanceof A || r instanceof d || r instanceof E) {
  35536. if (n.hasOwnProperty(r.name))
  35537. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35538. n[r.name] = r.build()
  35539. } else if (r instanceof d.Field)
  35540. r.build(),
  35541. this._fields.push(r),
  35542. this._fieldsById[r.id] = r,
  35543. this._fieldsByName[r.name] = r;
  35544. else if (!(r instanceof d.OneOf || r instanceof I))
  35545. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35546. return this.clazz = n
  35547. }
  35548. ,
  35549. p.encode = function(e, t, i) {
  35550. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35551. n = this._fields[a],
  35552. r = e[n.name],
  35553. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35554. if (null !== o) {
  35555. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35556. throw l.encoded = t,
  35557. l
  35558. }
  35559. return t
  35560. }
  35561. ,
  35562. p.calculate = function(e) {
  35563. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35564. if (t = this._fields[r],
  35565. i = e[t.name],
  35566. t.required && null === i)
  35567. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35568. n += t.calculate(i, e)
  35569. }
  35570. return n
  35571. }
  35572. ,
  35573. p.decode = function(t, i, n) {
  35574. i = "number" == typeof i ? i : -1;
  35575. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35576. if (o = t.readVarint32(),
  35577. a = 7 & o,
  35578. s = o >>> 3,
  35579. a === e.WIRE_TYPES.ENDGROUP) {
  35580. if (s !== n)
  35581. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35582. break
  35583. }
  35584. if (l = this._fieldsById[s]) {
  35585. if (l.repeated && !l.options.packed)
  35586. h[l.name].push(l.decode(a, t));
  35587. else if (l.map) {
  35588. var u = l.decode(a, t);
  35589. h[l.name].set(u[0], u[1])
  35590. } else if (h[l.name] = l.decode(a, t),
  35591. l.oneof) {
  35592. var d = h[l.oneof.name];
  35593. null !== d && d !== l.name && (h[d] = null),
  35594. h[l.oneof.name] = l.name
  35595. }
  35596. } else
  35597. switch (a) {
  35598. case e.WIRE_TYPES.VARINT:
  35599. t.readVarint32();
  35600. break;
  35601. case e.WIRE_TYPES.BITS32:
  35602. t.offset += 4;
  35603. break;
  35604. case e.WIRE_TYPES.BITS64:
  35605. t.offset += 8;
  35606. break;
  35607. case e.WIRE_TYPES.LDELIM:
  35608. var p = t.readVarint32();
  35609. t.offset += p;
  35610. break;
  35611. case e.WIRE_TYPES.STARTGROUP:
  35612. for (; r(s, t); )
  35613. ;
  35614. break;
  35615. default:
  35616. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35617. }
  35618. }
  35619. for (var f = 0, g = this._fields.length; f < g; ++f)
  35620. if (l = this._fields[f],
  35621. null === h[l.name])
  35622. if ("proto3" === this.syntax)
  35623. h[l.name] = l.defaultValue;
  35624. else {
  35625. if (l.required) {
  35626. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35627. throw m.decoded = h,
  35628. m
  35629. }
  35630. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35631. }
  35632. return h
  35633. }
  35634. ,
  35635. o.Message = d;
  35636. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35637. a.call(this, t, i, s),
  35638. this.className = "Message.Field",
  35639. this.required = "required" === n,
  35640. this.repeated = "repeated" === n,
  35641. this.map = "map" === n,
  35642. this.keyType = r || null,
  35643. this.type = o,
  35644. this.resolvedType = null,
  35645. this.id = l,
  35646. this.options = c || {},
  35647. this.defaultValue = null,
  35648. this.oneof = h || null,
  35649. this.syntax = u || "proto2",
  35650. this.originalName = this.name,
  35651. this.element = null,
  35652. this.keyElement = null,
  35653. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35654. }
  35655. , g = f.prototype = Object.create(a.prototype);
  35656. g.build = function() {
  35657. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35658. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35659. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35660. }
  35661. ,
  35662. g.verifyValue = function(t, i) {
  35663. function n(e, t) {
  35664. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35665. }
  35666. i = i || !1;
  35667. var r = this;
  35668. if (null === t)
  35669. return this.required && n(typeof t, "required"),
  35670. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35671. null;
  35672. var o;
  35673. if (this.repeated && !i) {
  35674. Array.isArray(t) || (t = [t]);
  35675. var a = [];
  35676. for (o = 0; o < t.length; o++)
  35677. a.push(this.element.verifyValue(t[o]));
  35678. return a
  35679. }
  35680. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35681. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35682. this.element.verifyValue(t))
  35683. }
  35684. ,
  35685. g.hasWirePresence = function(t, i) {
  35686. if ("proto3" !== this.syntax)
  35687. return null !== t;
  35688. if (this.oneof && i[this.oneof.name] === this.name)
  35689. return !0;
  35690. switch (this.type) {
  35691. case e.TYPES.int32:
  35692. case e.TYPES.sint32:
  35693. case e.TYPES.sfixed32:
  35694. case e.TYPES.uint32:
  35695. case e.TYPES.fixed32:
  35696. return 0 !== t;
  35697. case e.TYPES.int64:
  35698. case e.TYPES.sint64:
  35699. case e.TYPES.sfixed64:
  35700. case e.TYPES.uint64:
  35701. case e.TYPES.fixed64:
  35702. return 0 !== t.low || 0 !== t.high;
  35703. case e.TYPES.bool:
  35704. return t;
  35705. case e.TYPES.float:
  35706. case e.TYPES.double:
  35707. return 0 !== t;
  35708. case e.TYPES.string:
  35709. return t.length > 0;
  35710. case e.TYPES.bytes:
  35711. return t.remaining() > 0;
  35712. case e.TYPES.enum:
  35713. return 0 !== t;
  35714. case e.TYPES.message:
  35715. return null !== t;
  35716. default:
  35717. return !0
  35718. }
  35719. }
  35720. ,
  35721. g.encode = function(i, n, r) {
  35722. if (null === this.type || "object" != typeof this.type)
  35723. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35724. if (null === i || this.repeated && 0 == i.length)
  35725. return n;
  35726. try {
  35727. if (this.repeated) {
  35728. var o;
  35729. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35730. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35731. n.ensureCapacity(n.offset += 1);
  35732. var a = n.offset;
  35733. for (o = 0; o < i.length; o++)
  35734. this.element.encodeValue(this.id, i[o], n);
  35735. var s = n.offset - a
  35736. , l = t.calculateVarint32(s);
  35737. if (l > 1) {
  35738. var c = n.slice(a, n.offset);
  35739. a += l - 1,
  35740. n.offset = a,
  35741. n.append(c)
  35742. }
  35743. n.writeVarint32(s, a - l)
  35744. } else
  35745. for (o = 0; o < i.length; o++)
  35746. n.writeVarint32(this.id << 3 | this.type.wireType),
  35747. this.element.encodeValue(this.id, i[o], n)
  35748. } else
  35749. this.map ? i.forEach(function(i, r, o) {
  35750. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35751. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35752. n.writeVarint32(a),
  35753. n.writeVarint32(8 | this.keyType.wireType),
  35754. this.keyElement.encodeValue(1, r, n),
  35755. n.writeVarint32(16 | this.type.wireType),
  35756. this.element.encodeValue(2, i, n)
  35757. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35758. this.element.encodeValue(this.id, i, n))
  35759. } catch (e) {
  35760. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35761. }
  35762. return n
  35763. }
  35764. ,
  35765. g.calculate = function(i, n) {
  35766. if (i = this.verifyValue(i),
  35767. null === this.type || "object" != typeof this.type)
  35768. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35769. if (null === i || this.repeated && 0 == i.length)
  35770. return 0;
  35771. var r = 0;
  35772. try {
  35773. if (this.repeated) {
  35774. var o, a;
  35775. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35776. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35777. a = 0,
  35778. o = 0; o < i.length; o++)
  35779. a += this.element.calculateLength(this.id, i[o]);
  35780. r += t.calculateVarint32(a),
  35781. r += a
  35782. } else
  35783. for (o = 0; o < i.length; o++)
  35784. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35785. r += this.element.calculateLength(this.id, i[o])
  35786. } else
  35787. this.map ? i.forEach(function(i, n, o) {
  35788. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35789. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35790. r += t.calculateVarint32(a),
  35791. r += a
  35792. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35793. r += this.element.calculateLength(this.id, i))
  35794. } catch (e) {
  35795. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35796. }
  35797. return r
  35798. }
  35799. ,
  35800. g.decode = function(t, i, n) {
  35801. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35802. if (!a)
  35803. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35804. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35805. o = i.readVarint32(),
  35806. o = i.offset + o;
  35807. for (var s = []; i.offset < o; )
  35808. s.push(this.decode(this.type.wireType, i, !0));
  35809. return s
  35810. }
  35811. if (this.map) {
  35812. var l = h.defaultFieldValue(this.keyType);
  35813. if (r = h.defaultFieldValue(this.type),
  35814. o = i.readVarint32(),
  35815. i.remaining() < o)
  35816. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35817. var c = i.clone();
  35818. for (c.limit = c.offset + o,
  35819. i.offset += o; c.remaining() > 0; ) {
  35820. var u = c.readVarint32();
  35821. t = 7 & u;
  35822. var d = u >>> 3;
  35823. if (1 === d)
  35824. l = this.keyElement.decode(c, t, d);
  35825. else {
  35826. if (2 !== d)
  35827. throw Error("Unexpected tag in map field key/value submessage");
  35828. r = this.element.decode(c, t, d)
  35829. }
  35830. }
  35831. return [l, r]
  35832. }
  35833. return this.element.decode(i, t, this.id)
  35834. }
  35835. ,
  35836. o.Message.Field = f;
  35837. var m = function(e, t, i, n, r, o, a) {
  35838. f.call(this, e, t, i, null, n, r, o, a),
  35839. this.extension
  35840. };
  35841. m.prototype = Object.create(f.prototype),
  35842. o.Message.ExtensionField = m;
  35843. var v = function(e, t, i) {
  35844. a.call(this, e, t, i),
  35845. this.fields = []
  35846. };
  35847. o.Message.OneOf = v;
  35848. var A = function(e, t, i, n, r) {
  35849. l.call(this, e, t, i, n, r),
  35850. this.className = "Enum",
  35851. this.object = null
  35852. };
  35853. A.getName = function(e, t) {
  35854. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35855. if (e[i = n[r]] === t)
  35856. return i;
  35857. return null
  35858. }
  35859. ;
  35860. var y = A.prototype = Object.create(l.prototype);
  35861. y.build = function(t) {
  35862. if (this.object && !t)
  35863. return this.object;
  35864. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35865. i[n[r].name] = n[r].id;
  35866. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35867. value: this.buildOpt(),
  35868. enumerable: !1
  35869. }),
  35870. this.object = i
  35871. }
  35872. ,
  35873. o.Enum = A;
  35874. var C = function(e, t, i, n) {
  35875. a.call(this, e, t, i),
  35876. this.className = "Enum.Value",
  35877. this.id = n
  35878. };
  35879. C.prototype = Object.create(a.prototype),
  35880. o.Enum.Value = C;
  35881. var I = function(e, t, i, n) {
  35882. a.call(this, e, t, i),
  35883. this.field = n
  35884. };
  35885. I.prototype = Object.create(a.prototype),
  35886. o.Extension = I;
  35887. var E = function(e, t, i, n) {
  35888. l.call(this, e, t, i, n),
  35889. this.className = "Service",
  35890. this.clazz = null
  35891. }
  35892. , b = E.prototype = Object.create(l.prototype);
  35893. b.build = function(i) {
  35894. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35895. for (var n = function(t) {
  35896. e.Builder.Service.call(this),
  35897. this.rpcImpl = t || function(e, t, i) {
  35898. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35899. }
  35900. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35901. !function(e) {
  35902. r[e.name] = function(n, r) {
  35903. try {
  35904. try {
  35905. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35906. } catch (e) {
  35907. if (!(e instanceof TypeError))
  35908. throw e
  35909. }
  35910. if (null === n || "object" != typeof n)
  35911. throw Error("Illegal arguments");
  35912. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35913. this.rpcImpl(e.fqn(), n, function(t, n) {
  35914. if (t)
  35915. return void r(t);
  35916. null === n && (n = "");
  35917. try {
  35918. n = e.resolvedResponseType.clazz.decode(n)
  35919. } catch (e) {}
  35920. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35921. })
  35922. } catch (e) {
  35923. setTimeout(r.bind(this, e), 0)
  35924. }
  35925. }
  35926. ,
  35927. n[e.name] = function(t, i, r) {
  35928. new n(t)[e.name](i, r)
  35929. }
  35930. ,
  35931. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35932. value: e.buildOpt()
  35933. }),
  35934. Object.defineProperty(r[e.name], "$options", {
  35935. value: n[e.name].$options
  35936. }))
  35937. }(o[a]);
  35938. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35939. value: i.buildOpt()
  35940. }),
  35941. Object.defineProperty(r, "$options", {
  35942. value: n.$options
  35943. }),
  35944. Object.defineProperty(n, "$type", {
  35945. value: i
  35946. }),
  35947. Object.defineProperty(r, "$type", {
  35948. value: i
  35949. })),
  35950. n
  35951. }(e, this)
  35952. }
  35953. ,
  35954. o.Service = E;
  35955. var w = function(e, t, i, n) {
  35956. a.call(this, e, t, i),
  35957. this.className = "Service.Method",
  35958. this.options = n || {}
  35959. }
  35960. , _ = w.prototype = Object.create(a.prototype);
  35961. _.buildOpt = c.buildOpt,
  35962. o.Service.Method = w;
  35963. var T = function(e, t, i, n, r, o, a, s) {
  35964. w.call(this, e, t, i, s),
  35965. this.className = "Service.RPCMethod",
  35966. this.requestName = n,
  35967. this.responseName = r,
  35968. this.requestStream = o,
  35969. this.responseStream = a,
  35970. this.resolvedRequestType = null,
  35971. this.resolvedResponseType = null
  35972. };
  35973. return T.prototype = Object.create(w.prototype),
  35974. o.Service.RPCMethod = T,
  35975. o
  35976. }(r),
  35977. r.Builder = function(t, i, n) {
  35978. function r(e) {
  35979. e.messages && e.messages.forEach(function(t) {
  35980. t.syntax = e.syntax,
  35981. r(t)
  35982. }),
  35983. e.enums && e.enums.forEach(function(t) {
  35984. t.syntax = e.syntax
  35985. })
  35986. }
  35987. var o = function(e) {
  35988. this.ns = new n.Namespace(this,null,""),
  35989. this.ptr = this.ns,
  35990. this.resolved = !1,
  35991. this.result = null,
  35992. this.files = {},
  35993. this.importRoot = null,
  35994. this.options = e || {}
  35995. }
  35996. , a = o.prototype;
  35997. return o.isMessage = function(e) {
  35998. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35999. }
  36000. ,
  36001. o.isMessageField = function(e) {
  36002. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36003. }
  36004. ,
  36005. o.isEnum = function(e) {
  36006. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36007. }
  36008. ,
  36009. o.isService = function(e) {
  36010. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36011. }
  36012. ,
  36013. o.isExtend = function(e) {
  36014. return "string" == typeof e.ref
  36015. }
  36016. ,
  36017. a.reset = function() {
  36018. return this.ptr = this.ns,
  36019. this
  36020. }
  36021. ,
  36022. a.define = function(e) {
  36023. if ("string" != typeof e || !i.TYPEREF.test(e))
  36024. throw Error("illegal namespace: " + e);
  36025. return e.split(".").forEach(function(e) {
  36026. var t = this.ptr.getChild(e);
  36027. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36028. this.ptr = t
  36029. }, this),
  36030. this
  36031. }
  36032. ,
  36033. a.create = function(e) {
  36034. if (!e)
  36035. return this;
  36036. if (Array.isArray(e)) {
  36037. if (0 === e.length)
  36038. return this;
  36039. e = e.slice()
  36040. } else
  36041. e = [e];
  36042. for (var i = [e]; i.length > 0; ) {
  36043. if (e = i.pop(),
  36044. !Array.isArray(e))
  36045. throw Error("not a valid namespace: " + JSON.stringify(e));
  36046. for (; e.length > 0; ) {
  36047. var r = e.shift();
  36048. if (o.isMessage(r)) {
  36049. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36050. , s = {};
  36051. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36052. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36053. }, this),
  36054. r.fields && r.fields.forEach(function(e) {
  36055. if (null !== a.getChild(0 | e.id))
  36056. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36057. if (e.options && "object" != typeof e.options)
  36058. throw Error("illegal field options in " + a.name + "#" + e.name);
  36059. var t = null;
  36060. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36061. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36062. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36063. t && t.fields.push(e),
  36064. a.addChild(e)
  36065. }, this);
  36066. var l = [];
  36067. if (r.enums && r.enums.forEach(function(e) {
  36068. l.push(e)
  36069. }),
  36070. r.messages && r.messages.forEach(function(e) {
  36071. l.push(e)
  36072. }),
  36073. r.services && r.services.forEach(function(e) {
  36074. l.push(e)
  36075. }),
  36076. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36077. this.ptr.addChild(a),
  36078. l.length > 0) {
  36079. i.push(e),
  36080. e = l,
  36081. l = null,
  36082. this.ptr = a,
  36083. a = null;
  36084. continue
  36085. }
  36086. l = null
  36087. } else if (o.isEnum(r))
  36088. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36089. r.values.forEach(function(e) {
  36090. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36091. }, this),
  36092. this.ptr.addChild(a);
  36093. else if (o.isService(r))
  36094. a = new n.Service(this,this.ptr,r.name,r.options),
  36095. Object.keys(r.rpc).forEach(function(e) {
  36096. var t = r.rpc[e];
  36097. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36098. }, this),
  36099. this.ptr.addChild(a);
  36100. else {
  36101. if (!o.isExtend(r))
  36102. throw Error("not a valid definition: " + JSON.stringify(r));
  36103. if (a = this.ptr.resolve(r.ref, !0))
  36104. r.fields.forEach(function(e) {
  36105. if (null !== a.getChild(0 | e.id))
  36106. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36107. if (a.extensions) {
  36108. var i = !1;
  36109. if (a.extensions.forEach(function(t) {
  36110. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36111. }),
  36112. !i)
  36113. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36114. }
  36115. var r = e.name;
  36116. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36117. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36118. , s = new n.Extension(this,this.ptr,e.name,o);
  36119. o.extension = s,
  36120. this.ptr.addChild(s),
  36121. a.addChild(o)
  36122. }, this);
  36123. else if (!/\.?google\.protobuf\./.test(r.ref))
  36124. throw Error("extended message " + r.ref + " is not defined")
  36125. }
  36126. r = null,
  36127. a = null
  36128. }
  36129. e = null,
  36130. this.ptr = this.ptr.parent
  36131. }
  36132. return this.resolved = !1,
  36133. this.result = null,
  36134. this
  36135. }
  36136. ,
  36137. a.import = function(i, n) {
  36138. var o = "/";
  36139. if ("string" == typeof n) {
  36140. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36141. this.files[n] === !0)
  36142. return this.reset();
  36143. this.files[n] = !0
  36144. } else if ("object" == typeof n) {
  36145. var a = n.root;
  36146. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36147. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36148. var s = a + o + n.file;
  36149. if (this.files[s] === !0)
  36150. return this.reset();
  36151. this.files[s] = !0
  36152. }
  36153. if (i.imports && i.imports.length > 0) {
  36154. var l, c = !1;
  36155. "object" == typeof n ? (this.importRoot = n.root,
  36156. c = !0,
  36157. l = this.importRoot,
  36158. n = n.file,
  36159. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36160. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36161. o = "\\") : l = "." : l = null;
  36162. for (var h = 0; h < i.imports.length; h++)
  36163. if ("string" == typeof i.imports[h]) {
  36164. if (!l)
  36165. throw Error("cannot determine import root");
  36166. var u = i.imports[h];
  36167. if ("google/protobuf/descriptor.proto" === u)
  36168. continue;
  36169. if (u = l + o + u,
  36170. this.files[u] === !0)
  36171. continue;
  36172. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36173. var d = t.Util.fetch(u);
  36174. if (null === d)
  36175. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36176. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36177. } else
  36178. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36179. return t + "_import" + h + "." + i
  36180. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36181. c && (this.importRoot = null)
  36182. }
  36183. i.package && this.define(i.package),
  36184. i.syntax && r(i);
  36185. var p = this.ptr;
  36186. return i.options && Object.keys(i.options).forEach(function(e) {
  36187. p.options[e] = i.options[e]
  36188. }),
  36189. i.messages && (this.create(i.messages),
  36190. this.ptr = p),
  36191. i.enums && (this.create(i.enums),
  36192. this.ptr = p),
  36193. i.services && (this.create(i.services),
  36194. this.ptr = p),
  36195. i.extends && this.create(i.extends),
  36196. this.reset()
  36197. }
  36198. ,
  36199. a.resolveAll = function() {
  36200. var e;
  36201. if (null == this.ptr || "object" == typeof this.ptr.type)
  36202. return this;
  36203. if (this.ptr instanceof n.Namespace)
  36204. this.ptr.children.forEach(function(e) {
  36205. this.ptr = e,
  36206. this.resolveAll()
  36207. }, this);
  36208. else if (this.ptr instanceof n.Message.Field) {
  36209. if (i.TYPE.test(this.ptr.type))
  36210. this.ptr.type = t.TYPES[this.ptr.type];
  36211. else {
  36212. if (!i.TYPEREF.test(this.ptr.type))
  36213. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36214. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36215. !e)
  36216. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36217. if (this.ptr.resolvedType = e,
  36218. e instanceof n.Enum) {
  36219. if (this.ptr.type = t.TYPES.enum,
  36220. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36221. throw Error("proto3 message cannot reference proto2 enum")
  36222. } else {
  36223. if (!(e instanceof n.Message))
  36224. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36225. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36226. }
  36227. }
  36228. if (this.ptr.map) {
  36229. if (!i.TYPE.test(this.ptr.keyType))
  36230. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36231. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36232. }
  36233. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36234. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36235. throw Error("illegal service type in " + this.ptr.toString(!0));
  36236. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36237. !(e && e instanceof t.Reflect.Message))
  36238. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36239. if (this.ptr.resolvedRequestType = e,
  36240. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36241. !(e && e instanceof t.Reflect.Message))
  36242. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36243. this.ptr.resolvedResponseType = e
  36244. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36245. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36246. return this.reset()
  36247. }
  36248. ,
  36249. a.build = function(e) {
  36250. if (this.reset(),
  36251. this.resolved || (this.resolveAll(),
  36252. this.resolved = !0,
  36253. this.result = null),
  36254. null === this.result && (this.result = this.ns.build()),
  36255. !e)
  36256. return this.result;
  36257. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36258. if (!i[t[n]]) {
  36259. i = null;
  36260. break
  36261. }
  36262. i = i[t[n]]
  36263. }
  36264. return i
  36265. }
  36266. ,
  36267. a.lookup = function(e, t) {
  36268. return e ? this.ns.resolve(e, t) : this.ns
  36269. }
  36270. ,
  36271. a.toString = function() {
  36272. return "Builder"
  36273. }
  36274. ,
  36275. o.Message = function() {}
  36276. ,
  36277. o.Enum = function() {}
  36278. ,
  36279. o.Service = function() {}
  36280. ,
  36281. o
  36282. }(r, r.Lang, r.Reflect),
  36283. r.Map = function(e, t) {
  36284. function i(e) {
  36285. var t = 0;
  36286. return {
  36287. next: function() {
  36288. return t < e.length ? {
  36289. done: !1,
  36290. value: e[t++]
  36291. } : {
  36292. done: !0
  36293. }
  36294. }
  36295. }
  36296. }
  36297. var n = function(e, i) {
  36298. if (!e.map)
  36299. throw Error("field is not a map");
  36300. if (this.field = e,
  36301. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36302. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36303. this.map = {},
  36304. Object.defineProperty(this, "size", {
  36305. get: function() {
  36306. return Object.keys(this.map).length
  36307. }
  36308. }),
  36309. i)
  36310. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36311. var o = this.keyElem.valueFromString(n[r])
  36312. , a = this.valueElem.verifyValue(i[n[r]]);
  36313. this.map[this.keyElem.valueToString(o)] = {
  36314. key: o,
  36315. value: a
  36316. }
  36317. }
  36318. }
  36319. , r = n.prototype;
  36320. return r.clear = function() {
  36321. this.map = {}
  36322. }
  36323. ,
  36324. r.delete = function(e) {
  36325. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36326. , i = t in this.map;
  36327. return delete this.map[t],
  36328. i
  36329. }
  36330. ,
  36331. r.entries = function() {
  36332. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36333. t.push([(e = this.map[n[r]]).key, e.value]);
  36334. return i(t)
  36335. }
  36336. ,
  36337. r.keys = function() {
  36338. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36339. e.push(this.map[t[n]].key);
  36340. return i(e)
  36341. }
  36342. ,
  36343. r.values = function() {
  36344. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36345. e.push(this.map[t[n]].value);
  36346. return i(e)
  36347. }
  36348. ,
  36349. r.forEach = function(e, t) {
  36350. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36351. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36352. }
  36353. ,
  36354. r.set = function(e, t) {
  36355. var i = this.keyElem.verifyValue(e)
  36356. , n = this.valueElem.verifyValue(t);
  36357. return this.map[this.keyElem.valueToString(i)] = {
  36358. key: i,
  36359. value: n
  36360. },
  36361. this
  36362. }
  36363. ,
  36364. r.get = function(e) {
  36365. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36366. if (t in this.map)
  36367. return this.map[t].value
  36368. }
  36369. ,
  36370. r.has = function(e) {
  36371. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36372. return t in this.map
  36373. }
  36374. ,
  36375. n
  36376. }(r, r.Reflect),
  36377. r.loadProto = function(e, t, i) {
  36378. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36379. t = void 0),
  36380. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36381. }
  36382. ,
  36383. r.protoFromString = r.loadProto,
  36384. r.loadProtoFile = function(e, t, i) {
  36385. if (t && "object" == typeof t ? (i = t,
  36386. t = null) : t && "function" == typeof t || (t = null),
  36387. t)
  36388. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36389. if (null === n)
  36390. return void t(Error("Failed to fetch file"));
  36391. try {
  36392. t(null, r.loadProto(n, i, e))
  36393. } catch (e) {
  36394. t(e)
  36395. }
  36396. });
  36397. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36398. return null === n ? null : r.loadProto(n, i, e)
  36399. }
  36400. ,
  36401. r.protoFromFile = r.loadProtoFile,
  36402. r.newBuilder = function(e) {
  36403. return e = e || {},
  36404. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36405. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36406. new r.Builder(e)
  36407. }
  36408. ,
  36409. r.loadJson = function(e, t, i) {
  36410. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36411. t = null),
  36412. t && "object" == typeof t || (t = r.newBuilder()),
  36413. "string" == typeof e && (e = JSON.parse(e)),
  36414. t.import(e, i),
  36415. t.resolveAll(),
  36416. t
  36417. }
  36418. ,
  36419. r.loadJsonFile = function(e, t, i) {
  36420. if (t && "object" == typeof t ? (i = t,
  36421. t = null) : t && "function" == typeof t || (t = null),
  36422. t)
  36423. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36424. if (null === n)
  36425. return void t(Error("Failed to fetch file"));
  36426. try {
  36427. t(null, r.loadJson(JSON.parse(n), i, e))
  36428. } catch (e) {
  36429. t(e)
  36430. }
  36431. });
  36432. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36433. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36434. }
  36435. ,
  36436. r
  36437. })
  36438. }
  36439. ).call(this, e("_process"))
  36440. }
  36441. , {
  36442. _process: 203,
  36443. bytebuffer: 215,
  36444. fs: 197,
  36445. path: 197
  36446. }],
  36447. 215: [function(e, t, i) {
  36448. !function(i, n) {
  36449. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36450. var t;
  36451. try {
  36452. t = e("long")
  36453. } catch (e) {}
  36454. return n(t)
  36455. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36456. }(this, function(e) {
  36457. "use strict";
  36458. function t(e) {
  36459. var t = 0;
  36460. return function() {
  36461. return t < e.length ? e.charCodeAt(t++) : null
  36462. }
  36463. }
  36464. function i() {
  36465. var e = []
  36466. , t = [];
  36467. return function() {
  36468. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36469. e.length = 0),
  36470. void Array.prototype.push.apply(e, arguments))
  36471. }
  36472. }
  36473. function n(e, t, i, n, r) {
  36474. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36475. for (u += d,
  36476. o = p & (1 << -h) - 1,
  36477. p >>= -h,
  36478. h += s; h > 0; o = 256 * o + e[t + u],
  36479. u += d,
  36480. h -= 8)
  36481. ;
  36482. for (a = o & (1 << -h) - 1,
  36483. o >>= -h,
  36484. h += n; h > 0; a = 256 * a + e[t + u],
  36485. u += d,
  36486. h -= 8)
  36487. ;
  36488. if (0 === o)
  36489. o = 1 - c;
  36490. else {
  36491. if (o === l)
  36492. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36493. a += Math.pow(2, n),
  36494. o -= c
  36495. }
  36496. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36497. }
  36498. function r(e, t, i, n, r, o) {
  36499. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36500. for (t = Math.abs(t),
  36501. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36502. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36503. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36504. l *= 2),
  36505. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36506. t * l >= 2 && (a++,
  36507. l /= 2),
  36508. a + u >= h ? (s = 0,
  36509. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36510. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36511. a = 0)); r >= 8; e[i + p] = 255 & s,
  36512. p += f,
  36513. s /= 256,
  36514. r -= 8)
  36515. ;
  36516. for (a = a << r | s,
  36517. c += r; c > 0; e[i + p] = 255 & a,
  36518. p += f,
  36519. a /= 256,
  36520. c -= 8)
  36521. ;
  36522. e[i + p - f] |= 128 * g
  36523. }
  36524. var o = function(e, t, i) {
  36525. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36526. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36527. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36528. !i) {
  36529. if (e |= 0,
  36530. e < 0)
  36531. throw RangeError("Illegal capacity");
  36532. t = !!t,
  36533. i = !!i
  36534. }
  36535. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36536. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36537. this.offset = 0,
  36538. this.markedOffset = -1,
  36539. this.limit = e,
  36540. this.littleEndian = t,
  36541. this.noAssert = i
  36542. };
  36543. o.VERSION = "5.0.1",
  36544. o.LITTLE_ENDIAN = !0,
  36545. o.BIG_ENDIAN = !1,
  36546. o.DEFAULT_CAPACITY = 16,
  36547. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36548. o.DEFAULT_NOASSERT = !1,
  36549. o.Long = e || null;
  36550. var a = o.prototype;
  36551. a.__isByteBuffer__,
  36552. Object.defineProperty(a, "__isByteBuffer__", {
  36553. value: !0,
  36554. enumerable: !1,
  36555. configurable: !1
  36556. });
  36557. var s = new ArrayBuffer(0)
  36558. , l = String.fromCharCode;
  36559. o.accessor = function() {
  36560. return Uint8Array
  36561. }
  36562. ,
  36563. o.allocate = function(e, t, i) {
  36564. return new o(e,t,i)
  36565. }
  36566. ,
  36567. o.concat = function(e, t, i, n) {
  36568. "boolean" != typeof t && "string" == typeof t || (n = i,
  36569. i = t,
  36570. t = void 0);
  36571. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36572. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36573. r = e[s].limit - e[s].offset,
  36574. r > 0 && (a += r);
  36575. if (0 === a)
  36576. return new o(0,i,n);
  36577. var c, h = new o(a,i,n);
  36578. for (s = 0; s < l; )
  36579. c = e[s++],
  36580. r = c.limit - c.offset,
  36581. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36582. h.offset += r);
  36583. return h.limit = h.offset,
  36584. h.offset = 0,
  36585. h
  36586. }
  36587. ,
  36588. o.isByteBuffer = function(e) {
  36589. return (e && e.__isByteBuffer__) === !0
  36590. }
  36591. ,
  36592. o.type = function() {
  36593. return ArrayBuffer
  36594. }
  36595. ,
  36596. o.wrap = function(e, t, i, n) {
  36597. if ("string" != typeof t && (n = i,
  36598. i = t,
  36599. t = void 0),
  36600. "string" == typeof e)
  36601. switch ("undefined" == typeof t && (t = "utf8"),
  36602. t) {
  36603. case "base64":
  36604. return o.fromBase64(e, i);
  36605. case "hex":
  36606. return o.fromHex(e, i);
  36607. case "binary":
  36608. return o.fromBinary(e, i);
  36609. case "utf8":
  36610. return o.fromUTF8(e, i);
  36611. case "debug":
  36612. return o.fromDebug(e, i);
  36613. default:
  36614. throw Error("Unsupported encoding: " + t)
  36615. }
  36616. if (null === e || "object" != typeof e)
  36617. throw TypeError("Illegal buffer");
  36618. var r;
  36619. if (o.isByteBuffer(e))
  36620. return r = a.clone.call(e),
  36621. r.markedOffset = -1,
  36622. r;
  36623. if (e instanceof Uint8Array)
  36624. r = new o(0,i,n),
  36625. e.length > 0 && (r.buffer = e.buffer,
  36626. r.offset = e.byteOffset,
  36627. r.limit = e.byteOffset + e.byteLength,
  36628. r.view = new Uint8Array(e.buffer));
  36629. else if (e instanceof ArrayBuffer)
  36630. r = new o(0,i,n),
  36631. e.byteLength > 0 && (r.buffer = e,
  36632. r.offset = 0,
  36633. r.limit = e.byteLength,
  36634. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36635. else {
  36636. if ("[object Array]" !== Object.prototype.toString.call(e))
  36637. throw TypeError("Illegal buffer");
  36638. r = new o(e.length,i,n),
  36639. r.limit = e.length;
  36640. for (var s = 0; s < e.length; ++s)
  36641. r.view[s] = e[s]
  36642. }
  36643. return r
  36644. }
  36645. ,
  36646. a.writeBitSet = function(e, t) {
  36647. var i = "undefined" == typeof t;
  36648. if (i && (t = this.offset),
  36649. !this.noAssert) {
  36650. if (!(e instanceof Array))
  36651. throw TypeError("Illegal BitSet: Not an array");
  36652. if ("number" != typeof t || t % 1 !== 0)
  36653. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36654. if (t >>>= 0,
  36655. t < 0 || t + 0 > this.buffer.byteLength)
  36656. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36657. }
  36658. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36659. for (t += this.writeVarint32(o, t); a--; )
  36660. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36661. this.writeByte(n, t++);
  36662. if (s < o) {
  36663. var l = 0;
  36664. for (n = 0; s < o; )
  36665. n |= (1 & !!e[s++]) << l++;
  36666. this.writeByte(n, t++)
  36667. }
  36668. return i ? (this.offset = t,
  36669. this) : t - r
  36670. }
  36671. ,
  36672. a.readBitSet = function(e) {
  36673. var t = "undefined" == typeof e;
  36674. t && (e = this.offset);
  36675. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36676. for (e += n.length; o--; )
  36677. i = this.readByte(e++),
  36678. s[a++] = !!(1 & i),
  36679. s[a++] = !!(2 & i),
  36680. s[a++] = !!(4 & i),
  36681. s[a++] = !!(8 & i),
  36682. s[a++] = !!(16 & i),
  36683. s[a++] = !!(32 & i),
  36684. s[a++] = !!(64 & i),
  36685. s[a++] = !!(128 & i);
  36686. if (a < r) {
  36687. var l = 0;
  36688. for (i = this.readByte(e++); a < r; )
  36689. s[a++] = !!(i >> l++ & 1)
  36690. }
  36691. return t && (this.offset = e),
  36692. s
  36693. }
  36694. ,
  36695. a.readBytes = function(e, t) {
  36696. var i = "undefined" == typeof t;
  36697. if (i && (t = this.offset),
  36698. !this.noAssert) {
  36699. if ("number" != typeof t || t % 1 !== 0)
  36700. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36701. if (t >>>= 0,
  36702. t < 0 || t + e > this.buffer.byteLength)
  36703. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36704. }
  36705. var n = this.slice(t, t + e);
  36706. return i && (this.offset += e),
  36707. n
  36708. }
  36709. ,
  36710. a.writeBytes = a.append,
  36711. a.writeInt8 = function(e, t) {
  36712. var i = "undefined" == typeof t;
  36713. if (i && (t = this.offset),
  36714. !this.noAssert) {
  36715. if ("number" != typeof e || e % 1 !== 0)
  36716. throw TypeError("Illegal value: " + e + " (not an integer)");
  36717. if (e |= 0,
  36718. "number" != typeof t || t % 1 !== 0)
  36719. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36720. if (t >>>= 0,
  36721. t < 0 || t + 0 > this.buffer.byteLength)
  36722. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36723. }
  36724. t += 1;
  36725. var n = this.buffer.byteLength;
  36726. return t > n && this.resize((n *= 2) > t ? n : t),
  36727. t -= 1,
  36728. this.view[t] = e,
  36729. i && (this.offset += 1),
  36730. this
  36731. }
  36732. ,
  36733. a.writeByte = a.writeInt8,
  36734. a.readInt8 = function(e) {
  36735. var t = "undefined" == typeof e;
  36736. if (t && (e = this.offset),
  36737. !this.noAssert) {
  36738. if ("number" != typeof e || e % 1 !== 0)
  36739. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36740. if (e >>>= 0,
  36741. e < 0 || e + 1 > this.buffer.byteLength)
  36742. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36743. }
  36744. var i = this.view[e];
  36745. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36746. t && (this.offset += 1),
  36747. i
  36748. }
  36749. ,
  36750. a.readByte = a.readInt8,
  36751. a.writeUint8 = function(e, t) {
  36752. var i = "undefined" == typeof t;
  36753. if (i && (t = this.offset),
  36754. !this.noAssert) {
  36755. if ("number" != typeof e || e % 1 !== 0)
  36756. throw TypeError("Illegal value: " + e + " (not an integer)");
  36757. if (e >>>= 0,
  36758. "number" != typeof t || t % 1 !== 0)
  36759. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36760. if (t >>>= 0,
  36761. t < 0 || t + 0 > this.buffer.byteLength)
  36762. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36763. }
  36764. t += 1;
  36765. var n = this.buffer.byteLength;
  36766. return t > n && this.resize((n *= 2) > t ? n : t),
  36767. t -= 1,
  36768. this.view[t] = e,
  36769. i && (this.offset += 1),
  36770. this
  36771. }
  36772. ,
  36773. a.writeUInt8 = a.writeUint8,
  36774. a.readUint8 = function(e) {
  36775. var t = "undefined" == typeof e;
  36776. if (t && (e = this.offset),
  36777. !this.noAssert) {
  36778. if ("number" != typeof e || e % 1 !== 0)
  36779. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36780. if (e >>>= 0,
  36781. e < 0 || e + 1 > this.buffer.byteLength)
  36782. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36783. }
  36784. var i = this.view[e];
  36785. return t && (this.offset += 1),
  36786. i
  36787. }
  36788. ,
  36789. a.readUInt8 = a.readUint8,
  36790. a.writeInt16 = function(e, t) {
  36791. var i = "undefined" == typeof t;
  36792. if (i && (t = this.offset),
  36793. !this.noAssert) {
  36794. if ("number" != typeof e || e % 1 !== 0)
  36795. throw TypeError("Illegal value: " + e + " (not an integer)");
  36796. if (e |= 0,
  36797. "number" != typeof t || t % 1 !== 0)
  36798. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36799. if (t >>>= 0,
  36800. t < 0 || t + 0 > this.buffer.byteLength)
  36801. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36802. }
  36803. t += 2;
  36804. var n = this.buffer.byteLength;
  36805. return t > n && this.resize((n *= 2) > t ? n : t),
  36806. t -= 2,
  36807. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36808. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36809. this.view[t + 1] = 255 & e),
  36810. i && (this.offset += 2),
  36811. this
  36812. }
  36813. ,
  36814. a.writeShort = a.writeInt16,
  36815. a.readInt16 = function(e) {
  36816. var t = "undefined" == typeof e;
  36817. if (t && (e = this.offset),
  36818. !this.noAssert) {
  36819. if ("number" != typeof e || e % 1 !== 0)
  36820. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36821. if (e >>>= 0,
  36822. e < 0 || e + 2 > this.buffer.byteLength)
  36823. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36824. }
  36825. var i = 0;
  36826. return this.littleEndian ? (i = this.view[e],
  36827. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36828. i |= this.view[e + 1]),
  36829. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36830. t && (this.offset += 2),
  36831. i
  36832. }
  36833. ,
  36834. a.readShort = a.readInt16,
  36835. a.writeUint16 = function(e, t) {
  36836. var i = "undefined" == typeof t;
  36837. if (i && (t = this.offset),
  36838. !this.noAssert) {
  36839. if ("number" != typeof e || e % 1 !== 0)
  36840. throw TypeError("Illegal value: " + e + " (not an integer)");
  36841. if (e >>>= 0,
  36842. "number" != typeof t || t % 1 !== 0)
  36843. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36844. if (t >>>= 0,
  36845. t < 0 || t + 0 > this.buffer.byteLength)
  36846. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36847. }
  36848. t += 2;
  36849. var n = this.buffer.byteLength;
  36850. return t > n && this.resize((n *= 2) > t ? n : t),
  36851. t -= 2,
  36852. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36853. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36854. this.view[t + 1] = 255 & e),
  36855. i && (this.offset += 2),
  36856. this
  36857. }
  36858. ,
  36859. a.writeUInt16 = a.writeUint16,
  36860. a.readUint16 = function(e) {
  36861. var t = "undefined" == typeof e;
  36862. if (t && (e = this.offset),
  36863. !this.noAssert) {
  36864. if ("number" != typeof e || e % 1 !== 0)
  36865. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36866. if (e >>>= 0,
  36867. e < 0 || e + 2 > this.buffer.byteLength)
  36868. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36869. }
  36870. var i = 0;
  36871. return this.littleEndian ? (i = this.view[e],
  36872. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36873. i |= this.view[e + 1]),
  36874. t && (this.offset += 2),
  36875. i
  36876. }
  36877. ,
  36878. a.readUInt16 = a.readUint16,
  36879. a.writeInt32 = function(e, t) {
  36880. var i = "undefined" == typeof t;
  36881. if (i && (t = this.offset),
  36882. !this.noAssert) {
  36883. if ("number" != typeof e || e % 1 !== 0)
  36884. throw TypeError("Illegal value: " + e + " (not an integer)");
  36885. if (e |= 0,
  36886. "number" != typeof t || t % 1 !== 0)
  36887. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36888. if (t >>>= 0,
  36889. t < 0 || t + 0 > this.buffer.byteLength)
  36890. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36891. }
  36892. t += 4;
  36893. var n = this.buffer.byteLength;
  36894. return t > n && this.resize((n *= 2) > t ? n : t),
  36895. t -= 4,
  36896. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36897. this.view[t + 2] = e >>> 16 & 255,
  36898. this.view[t + 1] = e >>> 8 & 255,
  36899. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36900. this.view[t + 1] = e >>> 16 & 255,
  36901. this.view[t + 2] = e >>> 8 & 255,
  36902. this.view[t + 3] = 255 & e),
  36903. i && (this.offset += 4),
  36904. this
  36905. }
  36906. ,
  36907. a.writeInt = a.writeInt32,
  36908. a.readInt32 = function(e) {
  36909. var t = "undefined" == typeof e;
  36910. if (t && (e = this.offset),
  36911. !this.noAssert) {
  36912. if ("number" != typeof e || e % 1 !== 0)
  36913. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36914. if (e >>>= 0,
  36915. e < 0 || e + 4 > this.buffer.byteLength)
  36916. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36917. }
  36918. var i = 0;
  36919. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36920. i |= this.view[e + 1] << 8,
  36921. i |= this.view[e],
  36922. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36923. i |= this.view[e + 2] << 8,
  36924. i |= this.view[e + 3],
  36925. i += this.view[e] << 24 >>> 0),
  36926. i |= 0,
  36927. t && (this.offset += 4),
  36928. i
  36929. }
  36930. ,
  36931. a.readInt = a.readInt32,
  36932. a.writeUint32 = function(e, t) {
  36933. var i = "undefined" == typeof t;
  36934. if (i && (t = this.offset),
  36935. !this.noAssert) {
  36936. if ("number" != typeof e || e % 1 !== 0)
  36937. throw TypeError("Illegal value: " + e + " (not an integer)");
  36938. if (e >>>= 0,
  36939. "number" != typeof t || t % 1 !== 0)
  36940. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36941. if (t >>>= 0,
  36942. t < 0 || t + 0 > this.buffer.byteLength)
  36943. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36944. }
  36945. t += 4;
  36946. var n = this.buffer.byteLength;
  36947. return t > n && this.resize((n *= 2) > t ? n : t),
  36948. t -= 4,
  36949. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36950. this.view[t + 2] = e >>> 16 & 255,
  36951. this.view[t + 1] = e >>> 8 & 255,
  36952. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36953. this.view[t + 1] = e >>> 16 & 255,
  36954. this.view[t + 2] = e >>> 8 & 255,
  36955. this.view[t + 3] = 255 & e),
  36956. i && (this.offset += 4),
  36957. this
  36958. }
  36959. ,
  36960. a.writeUInt32 = a.writeUint32,
  36961. a.readUint32 = function(e) {
  36962. var t = "undefined" == typeof e;
  36963. if (t && (e = this.offset),
  36964. !this.noAssert) {
  36965. if ("number" != typeof e || e % 1 !== 0)
  36966. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36967. if (e >>>= 0,
  36968. e < 0 || e + 4 > this.buffer.byteLength)
  36969. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36970. }
  36971. var i = 0;
  36972. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36973. i |= this.view[e + 1] << 8,
  36974. i |= this.view[e],
  36975. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36976. i |= this.view[e + 2] << 8,
  36977. i |= this.view[e + 3],
  36978. i += this.view[e] << 24 >>> 0),
  36979. t && (this.offset += 4),
  36980. i
  36981. }
  36982. ,
  36983. a.readUInt32 = a.readUint32,
  36984. e && (a.writeInt64 = function(t, i) {
  36985. var n = "undefined" == typeof i;
  36986. if (n && (i = this.offset),
  36987. !this.noAssert) {
  36988. if ("number" == typeof t)
  36989. t = e.fromNumber(t);
  36990. else if ("string" == typeof t)
  36991. t = e.fromString(t);
  36992. else if (!(t && t instanceof e))
  36993. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36994. if ("number" != typeof i || i % 1 !== 0)
  36995. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36996. if (i >>>= 0,
  36997. i < 0 || i + 0 > this.buffer.byteLength)
  36998. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36999. }
  37000. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37001. i += 8;
  37002. var r = this.buffer.byteLength;
  37003. i > r && this.resize((r *= 2) > i ? r : i),
  37004. i -= 8;
  37005. var o = t.low
  37006. , a = t.high;
  37007. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37008. this.view[i + 2] = o >>> 16 & 255,
  37009. this.view[i + 1] = o >>> 8 & 255,
  37010. this.view[i] = 255 & o,
  37011. i += 4,
  37012. this.view[i + 3] = a >>> 24 & 255,
  37013. this.view[i + 2] = a >>> 16 & 255,
  37014. this.view[i + 1] = a >>> 8 & 255,
  37015. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37016. this.view[i + 1] = a >>> 16 & 255,
  37017. this.view[i + 2] = a >>> 8 & 255,
  37018. this.view[i + 3] = 255 & a,
  37019. i += 4,
  37020. this.view[i] = o >>> 24 & 255,
  37021. this.view[i + 1] = o >>> 16 & 255,
  37022. this.view[i + 2] = o >>> 8 & 255,
  37023. this.view[i + 3] = 255 & o),
  37024. n && (this.offset += 8),
  37025. this
  37026. }
  37027. ,
  37028. a.writeLong = a.writeInt64,
  37029. a.readInt64 = function(t) {
  37030. var i = "undefined" == typeof t;
  37031. if (i && (t = this.offset),
  37032. !this.noAssert) {
  37033. if ("number" != typeof t || t % 1 !== 0)
  37034. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37035. if (t >>>= 0,
  37036. t < 0 || t + 8 > this.buffer.byteLength)
  37037. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37038. }
  37039. var n = 0
  37040. , r = 0;
  37041. this.littleEndian ? (n = this.view[t + 2] << 16,
  37042. n |= this.view[t + 1] << 8,
  37043. n |= this.view[t],
  37044. n += this.view[t + 3] << 24 >>> 0,
  37045. t += 4,
  37046. r = this.view[t + 2] << 16,
  37047. r |= this.view[t + 1] << 8,
  37048. r |= this.view[t],
  37049. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37050. r |= this.view[t + 2] << 8,
  37051. r |= this.view[t + 3],
  37052. r += this.view[t] << 24 >>> 0,
  37053. t += 4,
  37054. n = this.view[t + 1] << 16,
  37055. n |= this.view[t + 2] << 8,
  37056. n |= this.view[t + 3],
  37057. n += this.view[t] << 24 >>> 0);
  37058. var o = new e(n,r,!1);
  37059. return i && (this.offset += 8),
  37060. o
  37061. }
  37062. ,
  37063. a.readLong = a.readInt64,
  37064. a.writeUint64 = function(t, i) {
  37065. var n = "undefined" == typeof i;
  37066. if (n && (i = this.offset),
  37067. !this.noAssert) {
  37068. if ("number" == typeof t)
  37069. t = e.fromNumber(t);
  37070. else if ("string" == typeof t)
  37071. t = e.fromString(t);
  37072. else if (!(t && t instanceof e))
  37073. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37074. if ("number" != typeof i || i % 1 !== 0)
  37075. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37076. if (i >>>= 0,
  37077. i < 0 || i + 0 > this.buffer.byteLength)
  37078. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37079. }
  37080. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37081. i += 8;
  37082. var r = this.buffer.byteLength;
  37083. i > r && this.resize((r *= 2) > i ? r : i),
  37084. i -= 8;
  37085. var o = t.low
  37086. , a = t.high;
  37087. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37088. this.view[i + 2] = o >>> 16 & 255,
  37089. this.view[i + 1] = o >>> 8 & 255,
  37090. this.view[i] = 255 & o,
  37091. i += 4,
  37092. this.view[i + 3] = a >>> 24 & 255,
  37093. this.view[i + 2] = a >>> 16 & 255,
  37094. this.view[i + 1] = a >>> 8 & 255,
  37095. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37096. this.view[i + 1] = a >>> 16 & 255,
  37097. this.view[i + 2] = a >>> 8 & 255,
  37098. this.view[i + 3] = 255 & a,
  37099. i += 4,
  37100. this.view[i] = o >>> 24 & 255,
  37101. this.view[i + 1] = o >>> 16 & 255,
  37102. this.view[i + 2] = o >>> 8 & 255,
  37103. this.view[i + 3] = 255 & o),
  37104. n && (this.offset += 8),
  37105. this
  37106. }
  37107. ,
  37108. a.writeUInt64 = a.writeUint64,
  37109. a.readUint64 = function(t) {
  37110. var i = "undefined" == typeof t;
  37111. if (i && (t = this.offset),
  37112. !this.noAssert) {
  37113. if ("number" != typeof t || t % 1 !== 0)
  37114. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37115. if (t >>>= 0,
  37116. t < 0 || t + 8 > this.buffer.byteLength)
  37117. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37118. }
  37119. var n = 0
  37120. , r = 0;
  37121. this.littleEndian ? (n = this.view[t + 2] << 16,
  37122. n |= this.view[t + 1] << 8,
  37123. n |= this.view[t],
  37124. n += this.view[t + 3] << 24 >>> 0,
  37125. t += 4,
  37126. r = this.view[t + 2] << 16,
  37127. r |= this.view[t + 1] << 8,
  37128. r |= this.view[t],
  37129. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37130. r |= this.view[t + 2] << 8,
  37131. r |= this.view[t + 3],
  37132. r += this.view[t] << 24 >>> 0,
  37133. t += 4,
  37134. n = this.view[t + 1] << 16,
  37135. n |= this.view[t + 2] << 8,
  37136. n |= this.view[t + 3],
  37137. n += this.view[t] << 24 >>> 0);
  37138. var o = new e(n,r,!0);
  37139. return i && (this.offset += 8),
  37140. o
  37141. }
  37142. ,
  37143. a.readUInt64 = a.readUint64),
  37144. a.writeFloat32 = function(e, t) {
  37145. var i = "undefined" == typeof t;
  37146. if (i && (t = this.offset),
  37147. !this.noAssert) {
  37148. if ("number" != typeof e)
  37149. throw TypeError("Illegal value: " + e + " (not a number)");
  37150. if ("number" != typeof t || t % 1 !== 0)
  37151. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37152. if (t >>>= 0,
  37153. t < 0 || t + 0 > this.buffer.byteLength)
  37154. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37155. }
  37156. t += 4;
  37157. var n = this.buffer.byteLength;
  37158. return t > n && this.resize((n *= 2) > t ? n : t),
  37159. t -= 4,
  37160. r(this.view, e, t, this.littleEndian, 23, 4),
  37161. i && (this.offset += 4),
  37162. this
  37163. }
  37164. ,
  37165. a.writeFloat = a.writeFloat32,
  37166. a.readFloat32 = function(e) {
  37167. var t = "undefined" == typeof e;
  37168. if (t && (e = this.offset),
  37169. !this.noAssert) {
  37170. if ("number" != typeof e || e % 1 !== 0)
  37171. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37172. if (e >>>= 0,
  37173. e < 0 || e + 4 > this.buffer.byteLength)
  37174. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37175. }
  37176. var i = n(this.view, e, this.littleEndian, 23, 4);
  37177. return t && (this.offset += 4),
  37178. i
  37179. }
  37180. ,
  37181. a.readFloat = a.readFloat32,
  37182. a.writeFloat64 = function(e, t) {
  37183. var i = "undefined" == typeof t;
  37184. if (i && (t = this.offset),
  37185. !this.noAssert) {
  37186. if ("number" != typeof e)
  37187. throw TypeError("Illegal value: " + e + " (not a number)");
  37188. if ("number" != typeof t || t % 1 !== 0)
  37189. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37190. if (t >>>= 0,
  37191. t < 0 || t + 0 > this.buffer.byteLength)
  37192. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37193. }
  37194. t += 8;
  37195. var n = this.buffer.byteLength;
  37196. return t > n && this.resize((n *= 2) > t ? n : t),
  37197. t -= 8,
  37198. r(this.view, e, t, this.littleEndian, 52, 8),
  37199. i && (this.offset += 8),
  37200. this
  37201. }
  37202. ,
  37203. a.writeDouble = a.writeFloat64,
  37204. a.readFloat64 = function(e) {
  37205. var t = "undefined" == typeof e;
  37206. if (t && (e = this.offset),
  37207. !this.noAssert) {
  37208. if ("number" != typeof e || e % 1 !== 0)
  37209. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37210. if (e >>>= 0,
  37211. e < 0 || e + 8 > this.buffer.byteLength)
  37212. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37213. }
  37214. var i = n(this.view, e, this.littleEndian, 52, 8);
  37215. return t && (this.offset += 8),
  37216. i
  37217. }
  37218. ,
  37219. a.readDouble = a.readFloat64,
  37220. o.MAX_VARINT32_BYTES = 5,
  37221. o.calculateVarint32 = function(e) {
  37222. return e >>>= 0,
  37223. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37224. }
  37225. ,
  37226. o.zigZagEncode32 = function(e) {
  37227. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37228. }
  37229. ,
  37230. o.zigZagDecode32 = function(e) {
  37231. return e >>> 1 ^ -(1 & e) | 0
  37232. }
  37233. ,
  37234. a.writeVarint32 = function(e, t) {
  37235. var i = "undefined" == typeof t;
  37236. if (i && (t = this.offset),
  37237. !this.noAssert) {
  37238. if ("number" != typeof e || e % 1 !== 0)
  37239. throw TypeError("Illegal value: " + e + " (not an integer)");
  37240. if (e |= 0,
  37241. "number" != typeof t || t % 1 !== 0)
  37242. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37243. if (t >>>= 0,
  37244. t < 0 || t + 0 > this.buffer.byteLength)
  37245. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37246. }
  37247. var n, r = o.calculateVarint32(e);
  37248. t += r;
  37249. var a = this.buffer.byteLength;
  37250. for (t > a && this.resize((a *= 2) > t ? a : t),
  37251. t -= r,
  37252. e >>>= 0; e >= 128; )
  37253. n = 127 & e | 128,
  37254. this.view[t++] = n,
  37255. e >>>= 7;
  37256. return this.view[t++] = e,
  37257. i ? (this.offset = t,
  37258. this) : r
  37259. }
  37260. ,
  37261. a.writeVarint32ZigZag = function(e, t) {
  37262. return this.writeVarint32(o.zigZagEncode32(e), t)
  37263. }
  37264. ,
  37265. a.readVarint32 = function(e) {
  37266. var t = "undefined" == typeof e;
  37267. if (t && (e = this.offset),
  37268. !this.noAssert) {
  37269. if ("number" != typeof e || e % 1 !== 0)
  37270. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37271. if (e >>>= 0,
  37272. e < 0 || e + 1 > this.buffer.byteLength)
  37273. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37274. }
  37275. var i, n = 0, r = 0;
  37276. do {
  37277. if (!this.noAssert && e > this.limit) {
  37278. var o = Error("Truncated");
  37279. throw o.truncated = !0,
  37280. o
  37281. }
  37282. i = this.view[e++],
  37283. n < 5 && (r |= (127 & i) << 7 * n),
  37284. ++n
  37285. } while (0 !== (128 & i));return r |= 0,
  37286. t ? (this.offset = e,
  37287. r) : {
  37288. value: r,
  37289. length: n
  37290. }
  37291. }
  37292. ,
  37293. a.readVarint32ZigZag = function(e) {
  37294. var t = this.readVarint32(e);
  37295. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37296. t
  37297. }
  37298. ,
  37299. e && (o.MAX_VARINT64_BYTES = 10,
  37300. o.calculateVarint64 = function(t) {
  37301. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37302. var i = t.toInt() >>> 0
  37303. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37304. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37305. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37306. }
  37307. ,
  37308. o.zigZagEncode64 = function(t) {
  37309. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37310. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37311. }
  37312. ,
  37313. o.zigZagDecode64 = function(t) {
  37314. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37315. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37316. }
  37317. ,
  37318. a.writeVarint64 = function(t, i) {
  37319. var n = "undefined" == typeof i;
  37320. if (n && (i = this.offset),
  37321. !this.noAssert) {
  37322. if ("number" == typeof t)
  37323. t = e.fromNumber(t);
  37324. else if ("string" == typeof t)
  37325. t = e.fromString(t);
  37326. else if (!(t && t instanceof e))
  37327. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37328. if ("number" != typeof i || i % 1 !== 0)
  37329. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37330. if (i >>>= 0,
  37331. i < 0 || i + 0 > this.buffer.byteLength)
  37332. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37333. }
  37334. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37335. var r = o.calculateVarint64(t)
  37336. , a = t.toInt() >>> 0
  37337. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37338. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37339. i += r;
  37340. var c = this.buffer.byteLength;
  37341. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37342. i -= r,
  37343. r) {
  37344. case 10:
  37345. this.view[i + 9] = l >>> 7 & 1;
  37346. case 9:
  37347. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37348. case 8:
  37349. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37350. case 7:
  37351. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37352. case 6:
  37353. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37354. case 5:
  37355. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37356. case 4:
  37357. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37358. case 3:
  37359. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37360. case 2:
  37361. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37362. case 1:
  37363. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37364. }
  37365. return n ? (this.offset += r,
  37366. this) : r
  37367. }
  37368. ,
  37369. a.writeVarint64ZigZag = function(e, t) {
  37370. return this.writeVarint64(o.zigZagEncode64(e), t)
  37371. }
  37372. ,
  37373. a.readVarint64 = function(t) {
  37374. var i = "undefined" == typeof t;
  37375. if (i && (t = this.offset),
  37376. !this.noAssert) {
  37377. if ("number" != typeof t || t % 1 !== 0)
  37378. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37379. if (t >>>= 0,
  37380. t < 0 || t + 1 > this.buffer.byteLength)
  37381. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37382. }
  37383. var n = t
  37384. , r = 0
  37385. , o = 0
  37386. , a = 0
  37387. , s = 0;
  37388. if (s = this.view[t++],
  37389. r = 127 & s,
  37390. 128 & s && (s = this.view[t++],
  37391. r |= (127 & s) << 7,
  37392. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37393. r |= (127 & s) << 14,
  37394. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37395. r |= (127 & s) << 21,
  37396. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37397. o = 127 & s,
  37398. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37399. o |= (127 & s) << 7,
  37400. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37401. o |= (127 & s) << 14,
  37402. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37403. o |= (127 & s) << 21,
  37404. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37405. a = 127 & s,
  37406. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37407. a |= (127 & s) << 7,
  37408. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37409. throw Error("Buffer overrun");
  37410. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37411. return i ? (this.offset = t,
  37412. l) : {
  37413. value: l,
  37414. length: t - n
  37415. }
  37416. }
  37417. ,
  37418. a.readVarint64ZigZag = function(t) {
  37419. var i = this.readVarint64(t);
  37420. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37421. i
  37422. }
  37423. ),
  37424. a.writeCString = function(e, i) {
  37425. var n = "undefined" == typeof i;
  37426. n && (i = this.offset);
  37427. var r, o = e.length;
  37428. if (!this.noAssert) {
  37429. if ("string" != typeof e)
  37430. throw TypeError("Illegal str: Not a string");
  37431. for (r = 0; r < o; ++r)
  37432. if (0 === e.charCodeAt(r))
  37433. throw RangeError("Illegal str: Contains NULL-characters");
  37434. if ("number" != typeof i || i % 1 !== 0)
  37435. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37436. if (i >>>= 0,
  37437. i < 0 || i + 0 > this.buffer.byteLength)
  37438. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37439. }
  37440. o = h.calculateUTF16asUTF8(t(e))[1],
  37441. i += o + 1;
  37442. var a = this.buffer.byteLength;
  37443. return i > a && this.resize((a *= 2) > i ? a : i),
  37444. i -= o + 1,
  37445. h.encodeUTF16toUTF8(t(e), function(e) {
  37446. this.view[i++] = e
  37447. }
  37448. .bind(this)),
  37449. this.view[i++] = 0,
  37450. n ? (this.offset = i,
  37451. this) : o
  37452. }
  37453. ,
  37454. a.readCString = function(e) {
  37455. var t = "undefined" == typeof e;
  37456. if (t && (e = this.offset),
  37457. !this.noAssert) {
  37458. if ("number" != typeof e || e % 1 !== 0)
  37459. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37460. if (e >>>= 0,
  37461. e < 0 || e + 1 > this.buffer.byteLength)
  37462. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37463. }
  37464. var n, r = e, o = -1;
  37465. return h.decodeUTF8toUTF16(function() {
  37466. if (0 === o)
  37467. return null;
  37468. if (e >= this.limit)
  37469. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37470. return o = this.view[e++],
  37471. 0 === o ? null : o
  37472. }
  37473. .bind(this), n = i(), !0),
  37474. t ? (this.offset = e,
  37475. n()) : {
  37476. string: n(),
  37477. length: e - r
  37478. }
  37479. }
  37480. ,
  37481. a.writeIString = function(e, i) {
  37482. var n = "undefined" == typeof i;
  37483. if (n && (i = this.offset),
  37484. !this.noAssert) {
  37485. if ("string" != typeof e)
  37486. throw TypeError("Illegal str: Not a string");
  37487. if ("number" != typeof i || i % 1 !== 0)
  37488. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37489. if (i >>>= 0,
  37490. i < 0 || i + 0 > this.buffer.byteLength)
  37491. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37492. }
  37493. var r, o = i;
  37494. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37495. i += 4 + r;
  37496. var a = this.buffer.byteLength;
  37497. if (i > a && this.resize((a *= 2) > i ? a : i),
  37498. i -= 4 + r,
  37499. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37500. this.view[i + 2] = r >>> 16 & 255,
  37501. this.view[i + 1] = r >>> 8 & 255,
  37502. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37503. this.view[i + 1] = r >>> 16 & 255,
  37504. this.view[i + 2] = r >>> 8 & 255,
  37505. this.view[i + 3] = 255 & r),
  37506. i += 4,
  37507. h.encodeUTF16toUTF8(t(e), function(e) {
  37508. this.view[i++] = e
  37509. }
  37510. .bind(this)),
  37511. i !== o + 4 + r)
  37512. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37513. return n ? (this.offset = i,
  37514. this) : i - o
  37515. }
  37516. ,
  37517. a.readIString = function(e) {
  37518. var t = "undefined" == typeof e;
  37519. if (t && (e = this.offset),
  37520. !this.noAssert) {
  37521. if ("number" != typeof e || e % 1 !== 0)
  37522. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37523. if (e >>>= 0,
  37524. e < 0 || e + 4 > this.buffer.byteLength)
  37525. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37526. }
  37527. var i = e
  37528. , n = this.readUint32(e)
  37529. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37530. return e += r.length,
  37531. t ? (this.offset = e,
  37532. r.string) : {
  37533. string: r.string,
  37534. length: e - i
  37535. }
  37536. }
  37537. ,
  37538. o.METRICS_CHARS = "c",
  37539. o.METRICS_BYTES = "b",
  37540. a.writeUTF8String = function(e, i) {
  37541. var n = "undefined" == typeof i;
  37542. if (n && (i = this.offset),
  37543. !this.noAssert) {
  37544. if ("number" != typeof i || i % 1 !== 0)
  37545. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37546. if (i >>>= 0,
  37547. i < 0 || i + 0 > this.buffer.byteLength)
  37548. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37549. }
  37550. var r, o = i;
  37551. r = h.calculateUTF16asUTF8(t(e))[1],
  37552. i += r;
  37553. var a = this.buffer.byteLength;
  37554. return i > a && this.resize((a *= 2) > i ? a : i),
  37555. i -= r,
  37556. h.encodeUTF16toUTF8(t(e), function(e) {
  37557. this.view[i++] = e
  37558. }
  37559. .bind(this)),
  37560. n ? (this.offset = i,
  37561. this) : i - o
  37562. }
  37563. ,
  37564. a.writeString = a.writeUTF8String,
  37565. o.calculateUTF8Chars = function(e) {
  37566. return h.calculateUTF16asUTF8(t(e))[0]
  37567. }
  37568. ,
  37569. o.calculateUTF8Bytes = function(e) {
  37570. return h.calculateUTF16asUTF8(t(e))[1]
  37571. }
  37572. ,
  37573. o.calculateString = o.calculateUTF8Bytes,
  37574. a.readUTF8String = function(e, t, n) {
  37575. "number" == typeof t && (n = t,
  37576. t = void 0);
  37577. var r = "undefined" == typeof n;
  37578. if (r && (n = this.offset),
  37579. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37580. !this.noAssert) {
  37581. if ("number" != typeof e || e % 1 !== 0)
  37582. throw TypeError("Illegal length: " + e + " (not an integer)");
  37583. if (e |= 0,
  37584. "number" != typeof n || n % 1 !== 0)
  37585. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37586. if (n >>>= 0,
  37587. n < 0 || n + 0 > this.buffer.byteLength)
  37588. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37589. }
  37590. var a, s = 0, l = n;
  37591. if (t === o.METRICS_CHARS) {
  37592. if (a = i(),
  37593. h.decodeUTF8(function() {
  37594. return s < e && n < this.limit ? this.view[n++] : null
  37595. }
  37596. .bind(this), function(e) {
  37597. ++s,
  37598. h.UTF8toUTF16(e, a)
  37599. }),
  37600. s !== e)
  37601. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37602. return r ? (this.offset = n,
  37603. a()) : {
  37604. string: a(),
  37605. length: n - l
  37606. }
  37607. }
  37608. if (t === o.METRICS_BYTES) {
  37609. if (!this.noAssert) {
  37610. if ("number" != typeof n || n % 1 !== 0)
  37611. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37612. if (n >>>= 0,
  37613. n < 0 || n + e > this.buffer.byteLength)
  37614. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37615. }
  37616. var c = n + e;
  37617. if (h.decodeUTF8toUTF16(function() {
  37618. return n < c ? this.view[n++] : null
  37619. }
  37620. .bind(this), a = i(), this.noAssert),
  37621. n !== c)
  37622. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37623. return r ? (this.offset = n,
  37624. a()) : {
  37625. string: a(),
  37626. length: n - l
  37627. }
  37628. }
  37629. throw TypeError("Unsupported metrics: " + t)
  37630. }
  37631. ,
  37632. a.readString = a.readUTF8String,
  37633. a.writeVString = function(e, i) {
  37634. var n = "undefined" == typeof i;
  37635. if (n && (i = this.offset),
  37636. !this.noAssert) {
  37637. if ("string" != typeof e)
  37638. throw TypeError("Illegal str: Not a string");
  37639. if ("number" != typeof i || i % 1 !== 0)
  37640. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37641. if (i >>>= 0,
  37642. i < 0 || i + 0 > this.buffer.byteLength)
  37643. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37644. }
  37645. var r, a, s = i;
  37646. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37647. a = o.calculateVarint32(r),
  37648. i += a + r;
  37649. var l = this.buffer.byteLength;
  37650. if (i > l && this.resize((l *= 2) > i ? l : i),
  37651. i -= a + r,
  37652. i += this.writeVarint32(r, i),
  37653. h.encodeUTF16toUTF8(t(e), function(e) {
  37654. this.view[i++] = e
  37655. }
  37656. .bind(this)),
  37657. i !== s + r + a)
  37658. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37659. return n ? (this.offset = i,
  37660. this) : i - s
  37661. }
  37662. ,
  37663. a.readVString = function(e) {
  37664. var t = "undefined" == typeof e;
  37665. if (t && (e = this.offset),
  37666. !this.noAssert) {
  37667. if ("number" != typeof e || e % 1 !== 0)
  37668. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37669. if (e >>>= 0,
  37670. e < 0 || e + 1 > this.buffer.byteLength)
  37671. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37672. }
  37673. var i = e
  37674. , n = this.readVarint32(e)
  37675. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37676. return e += r.length,
  37677. t ? (this.offset = e,
  37678. r.string) : {
  37679. string: r.string,
  37680. length: e - i
  37681. }
  37682. }
  37683. ,
  37684. a.append = function(e, t, i) {
  37685. "number" != typeof t && "string" == typeof t || (i = t,
  37686. t = void 0);
  37687. var n = "undefined" == typeof i;
  37688. if (n && (i = this.offset),
  37689. !this.noAssert) {
  37690. if ("number" != typeof i || i % 1 !== 0)
  37691. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37692. if (i >>>= 0,
  37693. i < 0 || i + 0 > this.buffer.byteLength)
  37694. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37695. }
  37696. e instanceof o || (e = o.wrap(e, t));
  37697. var r = e.limit - e.offset;
  37698. if (r <= 0)
  37699. return this;
  37700. i += r;
  37701. var a = this.buffer.byteLength;
  37702. return i > a && this.resize((a *= 2) > i ? a : i),
  37703. i -= r,
  37704. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37705. e.offset += r,
  37706. n && (this.offset += r),
  37707. this
  37708. }
  37709. ,
  37710. a.appendTo = function(e, t) {
  37711. return e.append(this, t),
  37712. this
  37713. }
  37714. ,
  37715. a.assert = function(e) {
  37716. return this.noAssert = !e,
  37717. this
  37718. }
  37719. ,
  37720. a.capacity = function() {
  37721. return this.buffer.byteLength
  37722. }
  37723. ,
  37724. a.clear = function() {
  37725. return this.offset = 0,
  37726. this.limit = this.buffer.byteLength,
  37727. this.markedOffset = -1,
  37728. this
  37729. }
  37730. ,
  37731. a.clone = function(e) {
  37732. var t = new o(0,this.littleEndian,this.noAssert);
  37733. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37734. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37735. t.view = this.view),
  37736. t.offset = this.offset,
  37737. t.markedOffset = this.markedOffset,
  37738. t.limit = this.limit,
  37739. t
  37740. }
  37741. ,
  37742. a.compact = function(e, t) {
  37743. if ("undefined" == typeof e && (e = this.offset),
  37744. "undefined" == typeof t && (t = this.limit),
  37745. !this.noAssert) {
  37746. if ("number" != typeof e || e % 1 !== 0)
  37747. throw TypeError("Illegal begin: Not an integer");
  37748. if (e >>>= 0,
  37749. "number" != typeof t || t % 1 !== 0)
  37750. throw TypeError("Illegal end: Not an integer");
  37751. if (t >>>= 0,
  37752. e < 0 || e > t || t > this.buffer.byteLength)
  37753. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37754. }
  37755. if (0 === e && t === this.buffer.byteLength)
  37756. return this;
  37757. var i = t - e;
  37758. if (0 === i)
  37759. return this.buffer = s,
  37760. this.view = null,
  37761. this.markedOffset >= 0 && (this.markedOffset -= e),
  37762. this.offset = 0,
  37763. this.limit = 0,
  37764. this;
  37765. var n = new ArrayBuffer(i)
  37766. , r = new Uint8Array(n);
  37767. return r.set(this.view.subarray(e, t)),
  37768. this.buffer = n,
  37769. this.view = r,
  37770. this.markedOffset >= 0 && (this.markedOffset -= e),
  37771. this.offset = 0,
  37772. this.limit = i,
  37773. this
  37774. }
  37775. ,
  37776. a.copy = function(e, t) {
  37777. if ("undefined" == typeof e && (e = this.offset),
  37778. "undefined" == typeof t && (t = this.limit),
  37779. !this.noAssert) {
  37780. if ("number" != typeof e || e % 1 !== 0)
  37781. throw TypeError("Illegal begin: Not an integer");
  37782. if (e >>>= 0,
  37783. "number" != typeof t || t % 1 !== 0)
  37784. throw TypeError("Illegal end: Not an integer");
  37785. if (t >>>= 0,
  37786. e < 0 || e > t || t > this.buffer.byteLength)
  37787. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37788. }
  37789. if (e === t)
  37790. return new o(0,this.littleEndian,this.noAssert);
  37791. var i = t - e
  37792. , n = new o(i,this.littleEndian,this.noAssert);
  37793. return n.offset = 0,
  37794. n.limit = i,
  37795. n.markedOffset >= 0 && (n.markedOffset -= e),
  37796. this.copyTo(n, 0, e, t),
  37797. n
  37798. }
  37799. ,
  37800. a.copyTo = function(e, t, i, n) {
  37801. var r, a;
  37802. if (!this.noAssert && !o.isByteBuffer(e))
  37803. throw TypeError("Illegal target: Not a ByteBuffer");
  37804. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37805. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37806. n = "undefined" == typeof n ? this.limit : 0 | n,
  37807. t < 0 || t > e.buffer.byteLength)
  37808. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37809. if (i < 0 || n > this.buffer.byteLength)
  37810. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37811. var s = n - i;
  37812. return 0 === s ? e : (e.ensureCapacity(t + s),
  37813. e.view.set(this.view.subarray(i, n), t),
  37814. r && (this.offset += s),
  37815. a && (e.offset += s),
  37816. this)
  37817. }
  37818. ,
  37819. a.ensureCapacity = function(e) {
  37820. var t = this.buffer.byteLength;
  37821. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37822. }
  37823. ,
  37824. a.fill = function(e, t, i) {
  37825. var n = "undefined" == typeof t;
  37826. if (n && (t = this.offset),
  37827. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37828. "undefined" == typeof t && (t = this.offset),
  37829. "undefined" == typeof i && (i = this.limit),
  37830. !this.noAssert) {
  37831. if ("number" != typeof e || e % 1 !== 0)
  37832. throw TypeError("Illegal value: " + e + " (not an integer)");
  37833. if (e |= 0,
  37834. "number" != typeof t || t % 1 !== 0)
  37835. throw TypeError("Illegal begin: Not an integer");
  37836. if (t >>>= 0,
  37837. "number" != typeof i || i % 1 !== 0)
  37838. throw TypeError("Illegal end: Not an integer");
  37839. if (i >>>= 0,
  37840. t < 0 || t > i || i > this.buffer.byteLength)
  37841. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37842. }
  37843. if (t >= i)
  37844. return this;
  37845. for (; t < i; )
  37846. this.view[t++] = e;
  37847. return n && (this.offset = t),
  37848. this
  37849. }
  37850. ,
  37851. a.flip = function() {
  37852. return this.limit = this.offset,
  37853. this.offset = 0,
  37854. this
  37855. }
  37856. ,
  37857. a.mark = function(e) {
  37858. if (e = "undefined" == typeof e ? this.offset : e,
  37859. !this.noAssert) {
  37860. if ("number" != typeof e || e % 1 !== 0)
  37861. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37862. if (e >>>= 0,
  37863. e < 0 || e + 0 > this.buffer.byteLength)
  37864. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37865. }
  37866. return this.markedOffset = e,
  37867. this
  37868. }
  37869. ,
  37870. a.order = function(e) {
  37871. if (!this.noAssert && "boolean" != typeof e)
  37872. throw TypeError("Illegal littleEndian: Not a boolean");
  37873. return this.littleEndian = !!e,
  37874. this
  37875. }
  37876. ,
  37877. a.LE = function(e) {
  37878. return this.littleEndian = "undefined" == typeof e || !!e,
  37879. this
  37880. }
  37881. ,
  37882. a.BE = function(e) {
  37883. return this.littleEndian = "undefined" != typeof e && !e,
  37884. this
  37885. }
  37886. ,
  37887. a.prepend = function(e, t, i) {
  37888. "number" != typeof t && "string" == typeof t || (i = t,
  37889. t = void 0);
  37890. var n = "undefined" == typeof i;
  37891. if (n && (i = this.offset),
  37892. !this.noAssert) {
  37893. if ("number" != typeof i || i % 1 !== 0)
  37894. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37895. if (i >>>= 0,
  37896. i < 0 || i + 0 > this.buffer.byteLength)
  37897. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37898. }
  37899. e instanceof o || (e = o.wrap(e, t));
  37900. var r = e.limit - e.offset;
  37901. if (r <= 0)
  37902. return this;
  37903. var a = r - i;
  37904. if (a > 0) {
  37905. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37906. , l = new Uint8Array(s);
  37907. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37908. this.buffer = s,
  37909. this.view = l,
  37910. this.offset += a,
  37911. this.markedOffset >= 0 && (this.markedOffset += a),
  37912. this.limit += a,
  37913. i += a
  37914. } else {
  37915. new Uint8Array(this.buffer)
  37916. }
  37917. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37918. e.offset = e.limit,
  37919. n && (this.offset -= r),
  37920. this
  37921. }
  37922. ,
  37923. a.prependTo = function(e, t) {
  37924. return e.prepend(this, t),
  37925. this
  37926. }
  37927. ,
  37928. a.printDebug = function(e) {
  37929. "function" != typeof e && (e = console.log.bind(console)),
  37930. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37931. }
  37932. ,
  37933. a.remaining = function() {
  37934. return this.limit - this.offset
  37935. }
  37936. ,
  37937. a.reset = function() {
  37938. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37939. this.markedOffset = -1) : this.offset = 0,
  37940. this
  37941. }
  37942. ,
  37943. a.resize = function(e) {
  37944. if (!this.noAssert) {
  37945. if ("number" != typeof e || e % 1 !== 0)
  37946. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37947. if (e |= 0,
  37948. e < 0)
  37949. throw RangeError("Illegal capacity: 0 <= " + e)
  37950. }
  37951. if (this.buffer.byteLength < e) {
  37952. var t = new ArrayBuffer(e)
  37953. , i = new Uint8Array(t);
  37954. i.set(this.view),
  37955. this.buffer = t,
  37956. this.view = i
  37957. }
  37958. return this
  37959. }
  37960. ,
  37961. a.reverse = function(e, t) {
  37962. if ("undefined" == typeof e && (e = this.offset),
  37963. "undefined" == typeof t && (t = this.limit),
  37964. !this.noAssert) {
  37965. if ("number" != typeof e || e % 1 !== 0)
  37966. throw TypeError("Illegal begin: Not an integer");
  37967. if (e >>>= 0,
  37968. "number" != typeof t || t % 1 !== 0)
  37969. throw TypeError("Illegal end: Not an integer");
  37970. if (t >>>= 0,
  37971. e < 0 || e > t || t > this.buffer.byteLength)
  37972. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37973. }
  37974. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37975. this)
  37976. }
  37977. ,
  37978. a.skip = function(e) {
  37979. if (!this.noAssert) {
  37980. if ("number" != typeof e || e % 1 !== 0)
  37981. throw TypeError("Illegal length: " + e + " (not an integer)");
  37982. e |= 0
  37983. }
  37984. var t = this.offset + e;
  37985. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37986. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37987. return this.offset = t,
  37988. this
  37989. }
  37990. ,
  37991. a.slice = function(e, t) {
  37992. if ("undefined" == typeof e && (e = this.offset),
  37993. "undefined" == typeof t && (t = this.limit),
  37994. !this.noAssert) {
  37995. if ("number" != typeof e || e % 1 !== 0)
  37996. throw TypeError("Illegal begin: Not an integer");
  37997. if (e >>>= 0,
  37998. "number" != typeof t || t % 1 !== 0)
  37999. throw TypeError("Illegal end: Not an integer");
  38000. if (t >>>= 0,
  38001. e < 0 || e > t || t > this.buffer.byteLength)
  38002. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38003. }
  38004. var i = this.clone();
  38005. return i.offset = e,
  38006. i.limit = t,
  38007. i
  38008. }
  38009. ,
  38010. a.toBuffer = function(e) {
  38011. var t = this.offset
  38012. , i = this.limit;
  38013. if (!this.noAssert) {
  38014. if ("number" != typeof t || t % 1 !== 0)
  38015. throw TypeError("Illegal offset: Not an integer");
  38016. if (t >>>= 0,
  38017. "number" != typeof i || i % 1 !== 0)
  38018. throw TypeError("Illegal limit: Not an integer");
  38019. if (i >>>= 0,
  38020. t < 0 || t > i || i > this.buffer.byteLength)
  38021. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38022. }
  38023. if (!e && 0 === t && i === this.buffer.byteLength)
  38024. return this.buffer;
  38025. if (t === i)
  38026. return s;
  38027. var n = new ArrayBuffer(i - t);
  38028. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38029. n
  38030. }
  38031. ,
  38032. a.toArrayBuffer = a.toBuffer,
  38033. a.toString = function(e, t, i) {
  38034. if ("undefined" == typeof e)
  38035. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38036. switch ("number" == typeof e && (e = "utf8",
  38037. t = e,
  38038. i = t),
  38039. e) {
  38040. case "utf8":
  38041. return this.toUTF8(t, i);
  38042. case "base64":
  38043. return this.toBase64(t, i);
  38044. case "hex":
  38045. return this.toHex(t, i);
  38046. case "binary":
  38047. return this.toBinary(t, i);
  38048. case "debug":
  38049. return this.toDebug();
  38050. case "columns":
  38051. return this.toColumns();
  38052. default:
  38053. throw Error("Unsupported encoding: " + e)
  38054. }
  38055. }
  38056. ;
  38057. var c = function() {
  38058. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38059. i[t[n]] = n;
  38060. return e.encode = function(e, i) {
  38061. for (var n, r; null !== (n = e()); )
  38062. i(t[n >> 2 & 63]),
  38063. r = (3 & n) << 4,
  38064. null !== (n = e()) ? (r |= n >> 4 & 15,
  38065. i(t[63 & (r | n >> 4 & 15)]),
  38066. r = (15 & n) << 2,
  38067. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38068. i(t[63 & n])) : (i(t[63 & r]),
  38069. i(61))) : (i(t[63 & r]),
  38070. i(61),
  38071. i(61))
  38072. }
  38073. ,
  38074. e.decode = function(e, t) {
  38075. function n(e) {
  38076. throw Error("Illegal character code: " + e)
  38077. }
  38078. for (var r, o, a; null !== (r = e()); )
  38079. if (o = i[r],
  38080. "undefined" == typeof o && n(r),
  38081. null !== (r = e()) && (a = i[r],
  38082. "undefined" == typeof a && n(r),
  38083. t(o << 2 >>> 0 | (48 & a) >> 4),
  38084. null !== (r = e()))) {
  38085. if (o = i[r],
  38086. "undefined" == typeof o) {
  38087. if (61 === r)
  38088. break;
  38089. n(r)
  38090. }
  38091. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38092. null !== (r = e())) {
  38093. if (a = i[r],
  38094. "undefined" == typeof a) {
  38095. if (61 === r)
  38096. break;
  38097. n(r)
  38098. }
  38099. t((3 & o) << 6 >>> 0 | a)
  38100. }
  38101. }
  38102. }
  38103. ,
  38104. e.test = function(e) {
  38105. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38106. }
  38107. ,
  38108. e
  38109. }();
  38110. a.toBase64 = function(e, t) {
  38111. if ("undefined" == typeof e && (e = this.offset),
  38112. "undefined" == typeof t && (t = this.limit),
  38113. e |= 0,
  38114. t |= 0,
  38115. e < 0 || t > this.capacity || e > t)
  38116. throw RangeError("begin, end");
  38117. var n;
  38118. return c.encode(function() {
  38119. return e < t ? this.view[e++] : null
  38120. }
  38121. .bind(this), n = i()),
  38122. n()
  38123. }
  38124. ,
  38125. o.fromBase64 = function(e, i) {
  38126. if ("string" != typeof e)
  38127. throw TypeError("str");
  38128. var n = new o(e.length / 4 * 3,i)
  38129. , r = 0;
  38130. return c.decode(t(e), function(e) {
  38131. n.view[r++] = e
  38132. }),
  38133. n.limit = r,
  38134. n
  38135. }
  38136. ,
  38137. o.btoa = function(e) {
  38138. return o.fromBinary(e).toBase64()
  38139. }
  38140. ,
  38141. o.atob = function(e) {
  38142. return o.fromBase64(e).toBinary()
  38143. }
  38144. ,
  38145. a.toBinary = function(e, t) {
  38146. if ("undefined" == typeof e && (e = this.offset),
  38147. "undefined" == typeof t && (t = this.limit),
  38148. e |= 0,
  38149. t |= 0,
  38150. e < 0 || t > this.capacity() || e > t)
  38151. throw RangeError("begin, end");
  38152. if (e === t)
  38153. return "";
  38154. for (var i = [], n = []; e < t; )
  38155. i.push(this.view[e++]),
  38156. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38157. i = []);
  38158. return n.join("") + String.fromCharCode.apply(String, i)
  38159. }
  38160. ,
  38161. o.fromBinary = function(e, t) {
  38162. if ("string" != typeof e)
  38163. throw TypeError("str");
  38164. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38165. if (i = e.charCodeAt(n),
  38166. i > 255)
  38167. throw RangeError("illegal char code: " + i);
  38168. a.view[n++] = i
  38169. }
  38170. return a.limit = r,
  38171. a
  38172. }
  38173. ,
  38174. a.toDebug = function(e) {
  38175. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38176. if (i !== -1 && (t = this.view[i],
  38177. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38178. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38179. ++i,
  38180. e && i > 0 && i % 16 === 0 && i !== n) {
  38181. for (; r.length < 51; )
  38182. r += " ";
  38183. a += r + o + "\n",
  38184. r = o = ""
  38185. }
  38186. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38187. }
  38188. if (e && " " !== r) {
  38189. for (; r.length < 51; )
  38190. r += " ";
  38191. a += r + o + "\n"
  38192. }
  38193. return e ? a : r
  38194. }
  38195. ,
  38196. o.fromDebug = function(e, t, i) {
  38197. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38198. switch (n = e.charAt(l++)) {
  38199. case "!":
  38200. if (!i) {
  38201. if (u || d || p) {
  38202. f = !0;
  38203. break
  38204. }
  38205. u = d = p = !0
  38206. }
  38207. s.offset = s.markedOffset = s.limit = c,
  38208. h = !1;
  38209. break;
  38210. case "|":
  38211. if (!i) {
  38212. if (u || p) {
  38213. f = !0;
  38214. break
  38215. }
  38216. u = p = !0
  38217. }
  38218. s.offset = s.limit = c,
  38219. h = !1;
  38220. break;
  38221. case "[":
  38222. if (!i) {
  38223. if (u || d) {
  38224. f = !0;
  38225. break
  38226. }
  38227. u = d = !0
  38228. }
  38229. s.offset = s.markedOffset = c,
  38230. h = !1;
  38231. break;
  38232. case "<":
  38233. if (!i) {
  38234. if (u) {
  38235. f = !0;
  38236. break
  38237. }
  38238. u = !0
  38239. }
  38240. s.offset = c,
  38241. h = !1;
  38242. break;
  38243. case "]":
  38244. if (!i) {
  38245. if (p || d) {
  38246. f = !0;
  38247. break
  38248. }
  38249. p = d = !0
  38250. }
  38251. s.limit = s.markedOffset = c,
  38252. h = !1;
  38253. break;
  38254. case ">":
  38255. if (!i) {
  38256. if (p) {
  38257. f = !0;
  38258. break
  38259. }
  38260. p = !0
  38261. }
  38262. s.limit = c,
  38263. h = !1;
  38264. break;
  38265. case "'":
  38266. if (!i) {
  38267. if (d) {
  38268. f = !0;
  38269. break
  38270. }
  38271. d = !0
  38272. }
  38273. s.markedOffset = c,
  38274. h = !1;
  38275. break;
  38276. case " ":
  38277. h = !1;
  38278. break;
  38279. default:
  38280. if (!i && h) {
  38281. f = !0;
  38282. break
  38283. }
  38284. if (r = parseInt(n + e.charAt(l++), 16),
  38285. !i && (isNaN(r) || r < 0 || r > 255))
  38286. throw TypeError("Illegal str: Not a debug encoded string");
  38287. s.view[c++] = r,
  38288. h = !0
  38289. }
  38290. if (f)
  38291. throw TypeError("Illegal str: Invalid symbol at " + l)
  38292. }
  38293. if (!i) {
  38294. if (!u || !p)
  38295. throw TypeError("Illegal str: Missing offset or limit");
  38296. if (c < s.buffer.byteLength)
  38297. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38298. }
  38299. return s
  38300. }
  38301. ,
  38302. a.toHex = function(e, t) {
  38303. if (e = "undefined" == typeof e ? this.offset : e,
  38304. t = "undefined" == typeof t ? this.limit : t,
  38305. !this.noAssert) {
  38306. if ("number" != typeof e || e % 1 !== 0)
  38307. throw TypeError("Illegal begin: Not an integer");
  38308. if (e >>>= 0,
  38309. "number" != typeof t || t % 1 !== 0)
  38310. throw TypeError("Illegal end: Not an integer");
  38311. if (t >>>= 0,
  38312. e < 0 || e > t || t > this.buffer.byteLength)
  38313. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38314. }
  38315. for (var i, n = new Array(t - e); e < t; )
  38316. i = this.view[e++],
  38317. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38318. return n.join("")
  38319. }
  38320. ,
  38321. o.fromHex = function(e, t, i) {
  38322. if (!i) {
  38323. if ("string" != typeof e)
  38324. throw TypeError("Illegal str: Not a string");
  38325. if (e.length % 2 !== 0)
  38326. throw TypeError("Illegal str: Length not a multiple of 2")
  38327. }
  38328. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38329. if (n = parseInt(e.substring(s, s + 2), 16),
  38330. !i && (!isFinite(n) || n < 0 || n > 255))
  38331. throw TypeError("Illegal str: Contains non-hex characters");
  38332. a.view[l++] = n
  38333. }
  38334. return a.limit = l,
  38335. a
  38336. }
  38337. ;
  38338. var h = function() {
  38339. var e = {};
  38340. return e.MAX_CODEPOINT = 1114111,
  38341. e.encodeUTF8 = function(e, t) {
  38342. var i = null;
  38343. for ("number" == typeof e && (i = e,
  38344. e = function() {
  38345. return null
  38346. }
  38347. ); null !== i || null !== (i = e()); )
  38348. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38349. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38350. t(i >> 6 & 63 | 128),
  38351. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38352. t(i >> 12 & 63 | 128),
  38353. t(i >> 6 & 63 | 128),
  38354. t(63 & i | 128)),
  38355. i = null
  38356. }
  38357. ,
  38358. e.decodeUTF8 = function(e, t) {
  38359. for (var i, n, r, o, a = function(e) {
  38360. e = e.slice(0, e.indexOf(null));
  38361. var t = Error(e.toString());
  38362. throw t.name = "TruncatedError",
  38363. t.bytes = e,
  38364. t
  38365. }; null !== (i = e()); )
  38366. if (0 === (128 & i))
  38367. t(i);
  38368. else if (192 === (224 & i))
  38369. null === (n = e()) && a([i, n]),
  38370. t((31 & i) << 6 | 63 & n);
  38371. else if (224 === (240 & i))
  38372. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38373. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38374. else {
  38375. if (240 !== (248 & i))
  38376. throw RangeError("Illegal starting byte: " + i);
  38377. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38378. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38379. }
  38380. }
  38381. ,
  38382. e.UTF16toUTF8 = function(e, t) {
  38383. for (var i, n = null; ; ) {
  38384. if (null === (i = null !== n ? n : e()))
  38385. break;
  38386. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38387. n = null) : t(i)
  38388. }
  38389. null !== n && t(n)
  38390. }
  38391. ,
  38392. e.UTF8toUTF16 = function(e, t) {
  38393. var i = null;
  38394. for ("number" == typeof e && (i = e,
  38395. e = function() {
  38396. return null
  38397. }
  38398. ); null !== i || null !== (i = e()); )
  38399. i <= 65535 ? t(i) : (i -= 65536,
  38400. t((i >> 10) + 55296),
  38401. t(i % 1024 + 56320)),
  38402. i = null
  38403. }
  38404. ,
  38405. e.encodeUTF16toUTF8 = function(t, i) {
  38406. e.UTF16toUTF8(t, function(t) {
  38407. e.encodeUTF8(t, i)
  38408. })
  38409. }
  38410. ,
  38411. e.decodeUTF8toUTF16 = function(t, i) {
  38412. e.decodeUTF8(t, function(t) {
  38413. e.UTF8toUTF16(t, i)
  38414. })
  38415. }
  38416. ,
  38417. e.calculateCodePoint = function(e) {
  38418. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38419. }
  38420. ,
  38421. e.calculateUTF8 = function(e) {
  38422. for (var t, i = 0; null !== (t = e()); )
  38423. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38424. return i
  38425. }
  38426. ,
  38427. e.calculateUTF16asUTF8 = function(t) {
  38428. var i = 0
  38429. , n = 0;
  38430. return e.UTF16toUTF8(t, function(e) {
  38431. ++i,
  38432. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38433. }),
  38434. [i, n]
  38435. }
  38436. ,
  38437. e
  38438. }();
  38439. return a.toUTF8 = function(e, t) {
  38440. if ("undefined" == typeof e && (e = this.offset),
  38441. "undefined" == typeof t && (t = this.limit),
  38442. !this.noAssert) {
  38443. if ("number" != typeof e || e % 1 !== 0)
  38444. throw TypeError("Illegal begin: Not an integer");
  38445. if (e >>>= 0,
  38446. "number" != typeof t || t % 1 !== 0)
  38447. throw TypeError("Illegal end: Not an integer");
  38448. if (t >>>= 0,
  38449. e < 0 || e > t || t > this.buffer.byteLength)
  38450. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38451. }
  38452. var n;
  38453. try {
  38454. h.decodeUTF8toUTF16(function() {
  38455. return e < t ? this.view[e++] : null
  38456. }
  38457. .bind(this), n = i())
  38458. } catch (i) {
  38459. if (e !== t)
  38460. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38461. }
  38462. return n()
  38463. }
  38464. ,
  38465. o.fromUTF8 = function(e, i, n) {
  38466. if (!n && "string" != typeof e)
  38467. throw TypeError("Illegal str: Not a string");
  38468. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38469. , a = 0;
  38470. return h.encodeUTF16toUTF8(t(e), function(e) {
  38471. r.view[a++] = e
  38472. }),
  38473. r.limit = a,
  38474. r
  38475. }
  38476. ,
  38477. o
  38478. })
  38479. }
  38480. , {
  38481. long: 216
  38482. }],
  38483. 216: [function(e, t, i) {
  38484. !function(i, n) {
  38485. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38486. }(this, function() {
  38487. "use strict";
  38488. function e(e, t, i) {
  38489. this.low = 0 | e,
  38490. this.high = 0 | t,
  38491. this.unsigned = !!i
  38492. }
  38493. function t(e) {
  38494. return (e && e.__isLong__) === !0
  38495. }
  38496. function i(e, t) {
  38497. var i, n, o;
  38498. return t ? (e >>>= 0,
  38499. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38500. o && (l[e] = i),
  38501. i)) : (e |= 0,
  38502. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38503. o && (s[e] = i),
  38504. i))
  38505. }
  38506. function n(e, t) {
  38507. if (isNaN(e) || !isFinite(e))
  38508. return t ? m : g;
  38509. if (t) {
  38510. if (e < 0)
  38511. return m;
  38512. if (e >= d)
  38513. return I
  38514. } else {
  38515. if (e <= -p)
  38516. return E;
  38517. if (e + 1 >= p)
  38518. return C
  38519. }
  38520. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38521. }
  38522. function r(t, i, n) {
  38523. return new e(t,i,n)
  38524. }
  38525. function o(e, t, i) {
  38526. if (0 === e.length)
  38527. throw Error("empty string");
  38528. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38529. return g;
  38530. if ("number" == typeof t ? (i = t,
  38531. t = !1) : t = !!t,
  38532. i = i || 10,
  38533. i < 2 || 36 < i)
  38534. throw RangeError("radix");
  38535. var r;
  38536. if ((r = e.indexOf("-")) > 0)
  38537. throw Error("interior hyphen");
  38538. if (0 === r)
  38539. return o(e.substring(1), t, i).neg();
  38540. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38541. var h = Math.min(8, e.length - l)
  38542. , u = parseInt(e.substring(l, l + h), i);
  38543. if (h < 8) {
  38544. var d = n(c(i, h));
  38545. s = s.mul(d).add(n(u))
  38546. } else
  38547. s = s.mul(a),
  38548. s = s.add(n(u))
  38549. }
  38550. return s.unsigned = t,
  38551. s
  38552. }
  38553. function a(t) {
  38554. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38555. }
  38556. e.prototype.__isLong__,
  38557. Object.defineProperty(e.prototype, "__isLong__", {
  38558. value: !0,
  38559. enumerable: !1,
  38560. configurable: !1
  38561. }),
  38562. e.isLong = t;
  38563. var s = {}
  38564. , l = {};
  38565. e.fromInt = i,
  38566. e.fromNumber = n,
  38567. e.fromBits = r;
  38568. var c = Math.pow;
  38569. e.fromString = o,
  38570. e.fromValue = a;
  38571. var h = 1 << 24
  38572. , u = 4294967296
  38573. , d = 0x10000000000000000
  38574. , p = d / 2
  38575. , f = i(h)
  38576. , g = i(0);
  38577. e.ZERO = g;
  38578. var m = i(0, !0);
  38579. e.UZERO = m;
  38580. var v = i(1);
  38581. e.ONE = v;
  38582. var A = i(1, !0);
  38583. e.UONE = A;
  38584. var y = i(-1);
  38585. e.NEG_ONE = y;
  38586. var C = r(-1, 2147483647, !1);
  38587. e.MAX_VALUE = C;
  38588. var I = r(-1, -1, !0);
  38589. e.MAX_UNSIGNED_VALUE = I;
  38590. var E = r(0, -2147483648, !1);
  38591. e.MIN_VALUE = E;
  38592. var b = e.prototype;
  38593. return b.toInt = function() {
  38594. return this.unsigned ? this.low >>> 0 : this.low
  38595. }
  38596. ,
  38597. b.toNumber = function() {
  38598. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38599. }
  38600. ,
  38601. b.toString = function(e) {
  38602. if (e = e || 10,
  38603. e < 2 || 36 < e)
  38604. throw RangeError("radix");
  38605. if (this.isZero())
  38606. return "0";
  38607. if (this.isNegative()) {
  38608. if (this.eq(E)) {
  38609. var t = n(e)
  38610. , i = this.div(t)
  38611. , r = i.mul(t).sub(this);
  38612. return i.toString(e) + r.toInt().toString(e)
  38613. }
  38614. return "-" + this.neg().toString(e)
  38615. }
  38616. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38617. var l = a.div(o)
  38618. , h = a.sub(l.mul(o)).toInt() >>> 0
  38619. , u = h.toString(e);
  38620. if (a = l,
  38621. a.isZero())
  38622. return u + s;
  38623. for (; u.length < 6; )
  38624. u = "0" + u;
  38625. s = "" + u + s
  38626. }
  38627. }
  38628. ,
  38629. b.getHighBits = function() {
  38630. return this.high
  38631. }
  38632. ,
  38633. b.getHighBitsUnsigned = function() {
  38634. return this.high >>> 0
  38635. }
  38636. ,
  38637. b.getLowBits = function() {
  38638. return this.low
  38639. }
  38640. ,
  38641. b.getLowBitsUnsigned = function() {
  38642. return this.low >>> 0
  38643. }
  38644. ,
  38645. b.getNumBitsAbs = function() {
  38646. if (this.isNegative())
  38647. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38648. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38649. ;
  38650. return 0 != this.high ? t + 33 : t + 1
  38651. }
  38652. ,
  38653. b.isZero = function() {
  38654. return 0 === this.high && 0 === this.low
  38655. }
  38656. ,
  38657. b.isNegative = function() {
  38658. return !this.unsigned && this.high < 0
  38659. }
  38660. ,
  38661. b.isPositive = function() {
  38662. return this.unsigned || this.high >= 0
  38663. }
  38664. ,
  38665. b.isOdd = function() {
  38666. return 1 === (1 & this.low)
  38667. }
  38668. ,
  38669. b.isEven = function() {
  38670. return 0 === (1 & this.low)
  38671. }
  38672. ,
  38673. b.equals = function(e) {
  38674. return t(e) || (e = a(e)),
  38675. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38676. }
  38677. ,
  38678. b.eq = b.equals,
  38679. b.notEquals = function(e) {
  38680. return !this.eq(e)
  38681. }
  38682. ,
  38683. b.neq = b.notEquals,
  38684. b.lessThan = function(e) {
  38685. return this.comp(e) < 0
  38686. }
  38687. ,
  38688. b.lt = b.lessThan,
  38689. b.lessThanOrEqual = function(e) {
  38690. return this.comp(e) <= 0
  38691. }
  38692. ,
  38693. b.lte = b.lessThanOrEqual,
  38694. b.greaterThan = function(e) {
  38695. return this.comp(e) > 0
  38696. }
  38697. ,
  38698. b.gt = b.greaterThan,
  38699. b.greaterThanOrEqual = function(e) {
  38700. return this.comp(e) >= 0
  38701. }
  38702. ,
  38703. b.gte = b.greaterThanOrEqual,
  38704. b.compare = function(e) {
  38705. if (t(e) || (e = a(e)),
  38706. this.eq(e))
  38707. return 0;
  38708. var i = this.isNegative()
  38709. , n = e.isNegative();
  38710. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38711. }
  38712. ,
  38713. b.comp = b.compare,
  38714. b.negate = function() {
  38715. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38716. }
  38717. ,
  38718. b.neg = b.negate,
  38719. b.add = function(e) {
  38720. t(e) || (e = a(e));
  38721. var i = this.high >>> 16
  38722. , n = 65535 & this.high
  38723. , o = this.low >>> 16
  38724. , s = 65535 & this.low
  38725. , l = e.high >>> 16
  38726. , c = 65535 & e.high
  38727. , h = e.low >>> 16
  38728. , u = 65535 & e.low
  38729. , d = 0
  38730. , p = 0
  38731. , f = 0
  38732. , g = 0;
  38733. return g += s + u,
  38734. f += g >>> 16,
  38735. g &= 65535,
  38736. f += o + h,
  38737. p += f >>> 16,
  38738. f &= 65535,
  38739. p += n + c,
  38740. d += p >>> 16,
  38741. p &= 65535,
  38742. d += i + l,
  38743. d &= 65535,
  38744. r(f << 16 | g, d << 16 | p, this.unsigned)
  38745. }
  38746. ,
  38747. b.subtract = function(e) {
  38748. return t(e) || (e = a(e)),
  38749. this.add(e.neg())
  38750. }
  38751. ,
  38752. b.sub = b.subtract,
  38753. b.multiply = function(e) {
  38754. if (this.isZero())
  38755. return g;
  38756. if (t(e) || (e = a(e)),
  38757. e.isZero())
  38758. return g;
  38759. if (this.eq(E))
  38760. return e.isOdd() ? E : g;
  38761. if (e.eq(E))
  38762. return this.isOdd() ? E : g;
  38763. if (this.isNegative())
  38764. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38765. if (e.isNegative())
  38766. return this.mul(e.neg()).neg();
  38767. if (this.lt(f) && e.lt(f))
  38768. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38769. var i = this.high >>> 16
  38770. , o = 65535 & this.high
  38771. , s = this.low >>> 16
  38772. , l = 65535 & this.low
  38773. , c = e.high >>> 16
  38774. , h = 65535 & e.high
  38775. , u = e.low >>> 16
  38776. , d = 65535 & e.low
  38777. , p = 0
  38778. , m = 0
  38779. , v = 0
  38780. , A = 0;
  38781. return A += l * d,
  38782. v += A >>> 16,
  38783. A &= 65535,
  38784. v += s * d,
  38785. m += v >>> 16,
  38786. v &= 65535,
  38787. v += l * u,
  38788. m += v >>> 16,
  38789. v &= 65535,
  38790. m += o * d,
  38791. p += m >>> 16,
  38792. m &= 65535,
  38793. m += s * u,
  38794. p += m >>> 16,
  38795. m &= 65535,
  38796. m += l * h,
  38797. p += m >>> 16,
  38798. m &= 65535,
  38799. p += i * d + o * u + s * h + l * c,
  38800. p &= 65535,
  38801. r(v << 16 | A, p << 16 | m, this.unsigned)
  38802. }
  38803. ,
  38804. b.mul = b.multiply,
  38805. b.divide = function(e) {
  38806. if (t(e) || (e = a(e)),
  38807. e.isZero())
  38808. throw Error("division by zero");
  38809. if (this.isZero())
  38810. return this.unsigned ? m : g;
  38811. var i, r, o;
  38812. if (this.unsigned) {
  38813. if (e.unsigned || (e = e.toUnsigned()),
  38814. e.gt(this))
  38815. return m;
  38816. if (e.gt(this.shru(1)))
  38817. return A;
  38818. o = m
  38819. } else {
  38820. if (this.eq(E)) {
  38821. if (e.eq(v) || e.eq(y))
  38822. return E;
  38823. if (e.eq(E))
  38824. return v;
  38825. var s = this.shr(1);
  38826. return i = s.div(e).shl(1),
  38827. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38828. o = i.add(r.div(e)))
  38829. }
  38830. if (e.eq(E))
  38831. return this.unsigned ? m : g;
  38832. if (this.isNegative())
  38833. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38834. if (e.isNegative())
  38835. return this.div(e.neg()).neg();
  38836. o = g
  38837. }
  38838. for (r = this; r.gte(e); ) {
  38839. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38840. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38841. i -= h,
  38842. u = n(i, this.unsigned),
  38843. d = u.mul(e);
  38844. u.isZero() && (u = v),
  38845. o = o.add(u),
  38846. r = r.sub(d)
  38847. }
  38848. return o
  38849. }
  38850. ,
  38851. b.div = b.divide,
  38852. b.modulo = function(e) {
  38853. return t(e) || (e = a(e)),
  38854. this.sub(this.div(e).mul(e))
  38855. }
  38856. ,
  38857. b.mod = b.modulo,
  38858. b.not = function() {
  38859. return r(~this.low, ~this.high, this.unsigned)
  38860. }
  38861. ,
  38862. b.and = function(e) {
  38863. return t(e) || (e = a(e)),
  38864. r(this.low & e.low, this.high & e.high, this.unsigned)
  38865. }
  38866. ,
  38867. b.or = function(e) {
  38868. return t(e) || (e = a(e)),
  38869. r(this.low | e.low, this.high | e.high, this.unsigned)
  38870. }
  38871. ,
  38872. b.xor = function(e) {
  38873. return t(e) || (e = a(e)),
  38874. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38875. }
  38876. ,
  38877. b.shiftLeft = function(e) {
  38878. return t(e) && (e = e.toInt()),
  38879. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38880. }
  38881. ,
  38882. b.shl = b.shiftLeft,
  38883. b.shiftRight = function(e) {
  38884. return t(e) && (e = e.toInt()),
  38885. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38886. }
  38887. ,
  38888. b.shr = b.shiftRight,
  38889. b.shiftRightUnsigned = function(e) {
  38890. if (t(e) && (e = e.toInt()),
  38891. e &= 63,
  38892. 0 === e)
  38893. return this;
  38894. var i = this.high;
  38895. if (e < 32) {
  38896. var n = this.low;
  38897. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38898. }
  38899. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38900. }
  38901. ,
  38902. b.shru = b.shiftRightUnsigned,
  38903. b.toSigned = function() {
  38904. return this.unsigned ? r(this.low, this.high, !1) : this
  38905. }
  38906. ,
  38907. b.toUnsigned = function() {
  38908. return this.unsigned ? this : r(this.low, this.high, !0)
  38909. }
  38910. ,
  38911. b.toBytes = function(e) {
  38912. return e ? this.toBytesLE() : this.toBytesBE()
  38913. }
  38914. ,
  38915. b.toBytesLE = function() {
  38916. var e = this.high
  38917. , t = this.low;
  38918. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38919. }
  38920. ,
  38921. b.toBytesBE = function() {
  38922. var e = this.high
  38923. , t = this.low;
  38924. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38925. }
  38926. ,
  38927. e
  38928. })
  38929. }
  38930. , {}],
  38931. 217: [function(e, t, i) {
  38932. var n = {
  38933. REVISION: "75"
  38934. };
  38935. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38936. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38937. void 0 === Math.sign && (Math.sign = function(e) {
  38938. return e < 0 ? -1 : e > 0 ? 1 : +e
  38939. }
  38940. ),
  38941. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38942. get: function() {
  38943. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38944. }
  38945. }),
  38946. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38947. writable: !0,
  38948. configurable: !0,
  38949. value: function(e) {
  38950. "use strict";
  38951. if (void 0 === e || null === e)
  38952. throw new TypeError("Cannot convert first argument to object");
  38953. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38954. var r = arguments[i];
  38955. if (void 0 !== r && null !== r) {
  38956. r = Object(r);
  38957. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38958. var l = o[a]
  38959. , c = Object.getOwnPropertyDescriptor(r, l);
  38960. void 0 !== c && c.enumerable && (t[l] = r[l])
  38961. }
  38962. }
  38963. }
  38964. return t
  38965. }
  38966. }),
  38967. n.MOUSE = {
  38968. LEFT: 0,
  38969. MIDDLE: 1,
  38970. RIGHT: 2
  38971. },
  38972. n.CullFaceNone = 0,
  38973. n.CullFaceBack = 1,
  38974. n.CullFaceFront = 2,
  38975. n.CullFaceFrontBack = 3,
  38976. n.FrontFaceDirectionCW = 0,
  38977. n.FrontFaceDirectionCCW = 1,
  38978. n.BasicShadowMap = 0,
  38979. n.PCFShadowMap = 1,
  38980. n.PCFSoftShadowMap = 2,
  38981. n.FrontSide = 0,
  38982. n.BackSide = 1,
  38983. n.DoubleSide = 2,
  38984. n.FlatShading = 1,
  38985. n.SmoothShading = 2,
  38986. n.NoColors = 0,
  38987. n.FaceColors = 1,
  38988. n.VertexColors = 2,
  38989. n.NoBlending = 0,
  38990. n.NormalBlending = 1,
  38991. n.AdditiveBlending = 2,
  38992. n.SubtractiveBlending = 3,
  38993. n.MultiplyBlending = 4,
  38994. n.CustomBlending = 5,
  38995. n.AddEquation = 100,
  38996. n.SubtractEquation = 101,
  38997. n.ReverseSubtractEquation = 102,
  38998. n.MinEquation = 103,
  38999. n.MaxEquation = 104,
  39000. n.ZeroFactor = 200,
  39001. n.OneFactor = 201,
  39002. n.SrcColorFactor = 202,
  39003. n.OneMinusSrcColorFactor = 203,
  39004. n.SrcAlphaFactor = 204,
  39005. n.OneMinusSrcAlphaFactor = 205,
  39006. n.DstAlphaFactor = 206,
  39007. n.OneMinusDstAlphaFactor = 207,
  39008. n.DstColorFactor = 208,
  39009. n.OneMinusDstColorFactor = 209,
  39010. n.SrcAlphaSaturateFactor = 210,
  39011. n.NeverDepth = 0,
  39012. n.AlwaysDepth = 1,
  39013. n.LessDepth = 2,
  39014. n.LessEqualDepth = 3,
  39015. n.EqualDepth = 4,
  39016. n.GreaterEqualDepth = 5,
  39017. n.GreaterDepth = 6,
  39018. n.NotEqualDepth = 7,
  39019. n.MultiplyOperation = 0,
  39020. n.MixOperation = 1,
  39021. n.AddOperation = 2,
  39022. n.NoToneMapping = 0,
  39023. n.LinearToneMapping = 1,
  39024. n.ReinhardToneMapping = 2,
  39025. n.Uncharted2ToneMapping = 3,
  39026. n.CineonToneMapping = 4,
  39027. n.UVMapping = 300,
  39028. n.CubeReflectionMapping = 301,
  39029. n.CubeRefractionMapping = 302,
  39030. n.EquirectangularReflectionMapping = 303,
  39031. n.EquirectangularRefractionMapping = 304,
  39032. n.SphericalReflectionMapping = 305,
  39033. n.CubeUVReflectionMapping = 306,
  39034. n.CubeUVRefractionMapping = 307,
  39035. n.RepeatWrapping = 1e3,
  39036. n.ClampToEdgeWrapping = 1001,
  39037. n.MirroredRepeatWrapping = 1002,
  39038. n.NearestFilter = 1003,
  39039. n.NearestMipMapNearestFilter = 1004,
  39040. n.NearestMipMapLinearFilter = 1005,
  39041. n.LinearFilter = 1006,
  39042. n.LinearMipMapNearestFilter = 1007,
  39043. n.LinearMipMapLinearFilter = 1008,
  39044. n.UnsignedByteType = 1009,
  39045. n.ByteType = 1010,
  39046. n.ShortType = 1011,
  39047. n.UnsignedShortType = 1012,
  39048. n.IntType = 1013,
  39049. n.UnsignedIntType = 1014,
  39050. n.FloatType = 1015,
  39051. n.HalfFloatType = 1025,
  39052. n.UnsignedShort4444Type = 1016,
  39053. n.UnsignedShort5551Type = 1017,
  39054. n.UnsignedShort565Type = 1018,
  39055. n.AlphaFormat = 1019,
  39056. n.RGBFormat = 1020,
  39057. n.RGBAFormat = 1021,
  39058. n.LuminanceFormat = 1022,
  39059. n.LuminanceAlphaFormat = 1023,
  39060. n.RGBEFormat = n.RGBAFormat,
  39061. n.RGB_S3TC_DXT1_Format = 2001,
  39062. n.RGBA_S3TC_DXT1_Format = 2002,
  39063. n.RGBA_S3TC_DXT3_Format = 2003,
  39064. n.RGBA_S3TC_DXT5_Format = 2004,
  39065. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39066. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39067. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39068. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39069. n.RGB_ETC1_Format = 2151,
  39070. n.LoopOnce = 2200,
  39071. n.LoopRepeat = 2201,
  39072. n.LoopPingPong = 2202,
  39073. n.InterpolateDiscrete = 2300,
  39074. n.InterpolateLinear = 2301,
  39075. n.InterpolateSmooth = 2302,
  39076. n.ZeroCurvatureEnding = 2400,
  39077. n.ZeroSlopeEnding = 2401,
  39078. n.WrapAroundEnding = 2402,
  39079. n.TrianglesDrawMode = 0,
  39080. n.TriangleStripDrawMode = 1,
  39081. n.TriangleFanDrawMode = 2,
  39082. n.LinearEncoding = 3e3,
  39083. n.sRGBEncoding = 3001,
  39084. n.GammaEncoding = 3007,
  39085. n.RGBEEncoding = 3002,
  39086. n.LogLuvEncoding = 3003,
  39087. n.RGBM7Encoding = 3004,
  39088. n.RGBM16Encoding = 3005,
  39089. n.RGBDEncoding = 3006,
  39090. n.Color = function(e) {
  39091. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39092. }
  39093. ,
  39094. n.Color.prototype = {
  39095. constructor: n.Color,
  39096. r: 1,
  39097. g: 1,
  39098. b: 1,
  39099. set: function(e) {
  39100. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39101. this
  39102. },
  39103. setScalar: function(e) {
  39104. this.r = e,
  39105. this.g = e,
  39106. this.b = e
  39107. },
  39108. setHex: function(e) {
  39109. return e = Math.floor(e),
  39110. this.r = (e >> 16 & 255) / 255,
  39111. this.g = (e >> 8 & 255) / 255,
  39112. this.b = (255 & e) / 255,
  39113. this
  39114. },
  39115. setRGB: function(e, t, i) {
  39116. return this.r = e,
  39117. this.g = t,
  39118. this.b = i,
  39119. this
  39120. },
  39121. setHSL: function() {
  39122. function e(e, t, i) {
  39123. return i < 0 && (i += 1),
  39124. i > 1 && (i -= 1),
  39125. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39126. }
  39127. return function(t, i, r) {
  39128. if (t = n.Math.euclideanModulo(t, 1),
  39129. i = n.Math.clamp(i, 0, 1),
  39130. r = n.Math.clamp(r, 0, 1),
  39131. 0 === i)
  39132. this.r = this.g = this.b = r;
  39133. else {
  39134. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39135. , a = 2 * r - o;
  39136. this.r = e(a, o, t + 1 / 3),
  39137. this.g = e(a, o, t),
  39138. this.b = e(a, o, t - 1 / 3)
  39139. }
  39140. return this
  39141. }
  39142. }(),
  39143. setStyle: function(e) {
  39144. function t(t) {
  39145. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39146. }
  39147. var i;
  39148. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39149. var r, o = i[1], a = i[2];
  39150. switch (o) {
  39151. case "rgb":
  39152. case "rgba":
  39153. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39154. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39155. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39156. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39157. t(r[5]),
  39158. this;
  39159. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39160. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39161. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39162. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39163. t(r[5]),
  39164. this;
  39165. break;
  39166. case "hsl":
  39167. case "hsla":
  39168. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39169. var s = parseFloat(r[1]) / 360
  39170. , l = parseInt(r[2], 10) / 100
  39171. , c = parseInt(r[3], 10) / 100;
  39172. return t(r[5]),
  39173. this.setHSL(s, l, c)
  39174. }
  39175. }
  39176. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39177. var h = i[1]
  39178. , u = h.length;
  39179. if (3 === u)
  39180. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39181. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39182. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39183. this;
  39184. if (6 === u)
  39185. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39186. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39187. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39188. this
  39189. }
  39190. if (e && e.length > 0) {
  39191. var h = n.ColorKeywords[e];
  39192. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39193. }
  39194. return this
  39195. },
  39196. clone: function() {
  39197. return new this.constructor(this.r,this.g,this.b)
  39198. },
  39199. copy: function(e) {
  39200. return this.r = e.r,
  39201. this.g = e.g,
  39202. this.b = e.b,
  39203. this
  39204. },
  39205. copyGammaToLinear: function(e, t) {
  39206. return void 0 === t && (t = 2),
  39207. this.r = Math.pow(e.r, t),
  39208. this.g = Math.pow(e.g, t),
  39209. this.b = Math.pow(e.b, t),
  39210. this
  39211. },
  39212. copyLinearToGamma: function(e, t) {
  39213. void 0 === t && (t = 2);
  39214. var i = t > 0 ? 1 / t : 1;
  39215. return this.r = Math.pow(e.r, i),
  39216. this.g = Math.pow(e.g, i),
  39217. this.b = Math.pow(e.b, i),
  39218. this
  39219. },
  39220. convertGammaToLinear: function() {
  39221. var e = this.r
  39222. , t = this.g
  39223. , i = this.b;
  39224. return this.r = e * e,
  39225. this.g = t * t,
  39226. this.b = i * i,
  39227. this
  39228. },
  39229. convertLinearToGamma: function() {
  39230. return this.r = Math.sqrt(this.r),
  39231. this.g = Math.sqrt(this.g),
  39232. this.b = Math.sqrt(this.b),
  39233. this
  39234. },
  39235. getHex: function() {
  39236. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39237. },
  39238. getHexString: function() {
  39239. return ("000000" + this.getHex().toString(16)).slice(-6)
  39240. },
  39241. getHSL: function(e) {
  39242. var t, i, n = e || {
  39243. h: 0,
  39244. s: 0,
  39245. l: 0
  39246. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39247. if (l === s)
  39248. t = 0,
  39249. i = 0;
  39250. else {
  39251. var h = s - l;
  39252. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39253. s) {
  39254. case r:
  39255. t = (o - a) / h + (o < a ? 6 : 0);
  39256. break;
  39257. case o:
  39258. t = (a - r) / h + 2;
  39259. break;
  39260. case a:
  39261. t = (r - o) / h + 4
  39262. }
  39263. t /= 6
  39264. }
  39265. return n.h = t,
  39266. n.s = i,
  39267. n.l = c,
  39268. n
  39269. },
  39270. getStyle: function() {
  39271. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39272. },
  39273. offsetHSL: function(e, t, i) {
  39274. var n = this.getHSL();
  39275. return n.h += e,
  39276. n.s += t,
  39277. n.l += i,
  39278. this.setHSL(n.h, n.s, n.l),
  39279. this
  39280. },
  39281. add: function(e) {
  39282. return this.r += e.r,
  39283. this.g += e.g,
  39284. this.b += e.b,
  39285. this
  39286. },
  39287. addColors: function(e, t) {
  39288. return this.r = e.r + t.r,
  39289. this.g = e.g + t.g,
  39290. this.b = e.b + t.b,
  39291. this
  39292. },
  39293. addScalar: function(e) {
  39294. return this.r += e,
  39295. this.g += e,
  39296. this.b += e,
  39297. this
  39298. },
  39299. multiply: function(e) {
  39300. return this.r *= e.r,
  39301. this.g *= e.g,
  39302. this.b *= e.b,
  39303. this
  39304. },
  39305. multiplyScalar: function(e) {
  39306. return this.r *= e,
  39307. this.g *= e,
  39308. this.b *= e,
  39309. this
  39310. },
  39311. lerp: function(e, t) {
  39312. return this.r += (e.r - this.r) * t,
  39313. this.g += (e.g - this.g) * t,
  39314. this.b += (e.b - this.b) * t,
  39315. this
  39316. },
  39317. equals: function(e) {
  39318. return e.r === this.r && e.g === this.g && e.b === this.b
  39319. },
  39320. fromArray: function(e, t) {
  39321. return void 0 === t && (t = 0),
  39322. this.r = e[t],
  39323. this.g = e[t + 1],
  39324. this.b = e[t + 2],
  39325. this
  39326. },
  39327. toArray: function(e, t) {
  39328. return void 0 === e && (e = []),
  39329. void 0 === t && (t = 0),
  39330. e[t] = this.r,
  39331. e[t + 1] = this.g,
  39332. e[t + 2] = this.b,
  39333. e
  39334. }
  39335. },
  39336. n.ColorKeywords = {
  39337. aliceblue: 15792383,
  39338. antiquewhite: 16444375,
  39339. aqua: 65535,
  39340. aquamarine: 8388564,
  39341. azure: 15794175,
  39342. beige: 16119260,
  39343. bisque: 16770244,
  39344. black: 0,
  39345. blanchedalmond: 16772045,
  39346. blue: 255,
  39347. blueviolet: 9055202,
  39348. brown: 10824234,
  39349. burlywood: 14596231,
  39350. cadetblue: 6266528,
  39351. chartreuse: 8388352,
  39352. chocolate: 13789470,
  39353. coral: 16744272,
  39354. cornflowerblue: 6591981,
  39355. cornsilk: 16775388,
  39356. crimson: 14423100,
  39357. cyan: 65535,
  39358. darkblue: 139,
  39359. darkcyan: 35723,
  39360. darkgoldenrod: 12092939,
  39361. darkgray: 11119017,
  39362. darkgreen: 25600,
  39363. darkgrey: 11119017,
  39364. darkkhaki: 12433259,
  39365. darkmagenta: 9109643,
  39366. darkolivegreen: 5597999,
  39367. darkorange: 16747520,
  39368. darkorchid: 10040012,
  39369. darkred: 9109504,
  39370. darksalmon: 15308410,
  39371. darkseagreen: 9419919,
  39372. darkslateblue: 4734347,
  39373. darkslategray: 3100495,
  39374. darkslategrey: 3100495,
  39375. darkturquoise: 52945,
  39376. darkviolet: 9699539,
  39377. deeppink: 16716947,
  39378. deepskyblue: 49151,
  39379. dimgray: 6908265,
  39380. dimgrey: 6908265,
  39381. dodgerblue: 2003199,
  39382. firebrick: 11674146,
  39383. floralwhite: 16775920,
  39384. forestgreen: 2263842,
  39385. fuchsia: 16711935,
  39386. gainsboro: 14474460,
  39387. ghostwhite: 16316671,
  39388. gold: 16766720,
  39389. goldenrod: 14329120,
  39390. gray: 8421504,
  39391. green: 32768,
  39392. greenyellow: 11403055,
  39393. grey: 8421504,
  39394. honeydew: 15794160,
  39395. hotpink: 16738740,
  39396. indianred: 13458524,
  39397. indigo: 4915330,
  39398. ivory: 16777200,
  39399. khaki: 15787660,
  39400. lavender: 15132410,
  39401. lavenderblush: 16773365,
  39402. lawngreen: 8190976,
  39403. lemonchiffon: 16775885,
  39404. lightblue: 11393254,
  39405. lightcoral: 15761536,
  39406. lightcyan: 14745599,
  39407. lightgoldenrodyellow: 16448210,
  39408. lightgray: 13882323,
  39409. lightgreen: 9498256,
  39410. lightgrey: 13882323,
  39411. lightpink: 16758465,
  39412. lightsalmon: 16752762,
  39413. lightseagreen: 2142890,
  39414. lightskyblue: 8900346,
  39415. lightslategray: 7833753,
  39416. lightslategrey: 7833753,
  39417. lightsteelblue: 11584734,
  39418. lightyellow: 16777184,
  39419. lime: 65280,
  39420. limegreen: 3329330,
  39421. linen: 16445670,
  39422. magenta: 16711935,
  39423. maroon: 8388608,
  39424. mediumaquamarine: 6737322,
  39425. mediumblue: 205,
  39426. mediumorchid: 12211667,
  39427. mediumpurple: 9662683,
  39428. mediumseagreen: 3978097,
  39429. mediumslateblue: 8087790,
  39430. mediumspringgreen: 64154,
  39431. mediumturquoise: 4772300,
  39432. mediumvioletred: 13047173,
  39433. midnightblue: 1644912,
  39434. mintcream: 16121850,
  39435. mistyrose: 16770273,
  39436. moccasin: 16770229,
  39437. navajowhite: 16768685,
  39438. navy: 128,
  39439. oldlace: 16643558,
  39440. olive: 8421376,
  39441. olivedrab: 7048739,
  39442. orange: 16753920,
  39443. orangered: 16729344,
  39444. orchid: 14315734,
  39445. palegoldenrod: 15657130,
  39446. palegreen: 10025880,
  39447. paleturquoise: 11529966,
  39448. palevioletred: 14381203,
  39449. papayawhip: 16773077,
  39450. peachpuff: 16767673,
  39451. peru: 13468991,
  39452. pink: 16761035,
  39453. plum: 14524637,
  39454. powderblue: 11591910,
  39455. purple: 8388736,
  39456. red: 16711680,
  39457. rosybrown: 12357519,
  39458. royalblue: 4286945,
  39459. saddlebrown: 9127187,
  39460. salmon: 16416882,
  39461. sandybrown: 16032864,
  39462. seagreen: 3050327,
  39463. seashell: 16774638,
  39464. sienna: 10506797,
  39465. silver: 12632256,
  39466. skyblue: 8900331,
  39467. slateblue: 6970061,
  39468. slategray: 7372944,
  39469. slategrey: 7372944,
  39470. snow: 16775930,
  39471. springgreen: 65407,
  39472. steelblue: 4620980,
  39473. tan: 13808780,
  39474. teal: 32896,
  39475. thistle: 14204888,
  39476. tomato: 16737095,
  39477. turquoise: 4251856,
  39478. violet: 15631086,
  39479. wheat: 16113331,
  39480. white: 16777215,
  39481. whitesmoke: 16119285,
  39482. yellow: 16776960,
  39483. yellowgreen: 10145074
  39484. },
  39485. n.Quaternion = function(e, t, i, n) {
  39486. this._x = e || 0,
  39487. this._y = t || 0,
  39488. this._z = i || 0,
  39489. this._w = void 0 !== n ? n : 1
  39490. }
  39491. ,
  39492. n.Quaternion.prototype = {
  39493. constructor: n.Quaternion,
  39494. get x() {
  39495. return this._x
  39496. },
  39497. set x(e) {
  39498. this._x = e,
  39499. this.onChangeCallback()
  39500. },
  39501. get y() {
  39502. return this._y
  39503. },
  39504. set y(e) {
  39505. this._y = e,
  39506. this.onChangeCallback()
  39507. },
  39508. get z() {
  39509. return this._z
  39510. },
  39511. set z(e) {
  39512. this._z = e,
  39513. this.onChangeCallback()
  39514. },
  39515. get w() {
  39516. return this._w
  39517. },
  39518. set w(e) {
  39519. this._w = e,
  39520. this.onChangeCallback()
  39521. },
  39522. set: function(e, t, i, n) {
  39523. return this._x = e,
  39524. this._y = t,
  39525. this._z = i,
  39526. this._w = n,
  39527. this.onChangeCallback(),
  39528. this
  39529. },
  39530. clone: function() {
  39531. return new this.constructor(this._x,this._y,this._z,this._w)
  39532. },
  39533. copy: function(e) {
  39534. return this._x = e.x,
  39535. this._y = e.y,
  39536. this._z = e.z,
  39537. this._w = e.w,
  39538. this.onChangeCallback(),
  39539. this
  39540. },
  39541. setFromEuler: function(e, t) {
  39542. if (e instanceof n.Euler == !1)
  39543. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39544. var i = Math.cos(e._x / 2)
  39545. , r = Math.cos(e._y / 2)
  39546. , o = Math.cos(e._z / 2)
  39547. , a = Math.sin(e._x / 2)
  39548. , s = Math.sin(e._y / 2)
  39549. , l = Math.sin(e._z / 2)
  39550. , c = e.order;
  39551. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39552. this._y = i * s * o - a * r * l,
  39553. this._z = i * r * l + a * s * o,
  39554. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39555. this._y = i * s * o - a * r * l,
  39556. this._z = i * r * l - a * s * o,
  39557. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39558. this._y = i * s * o + a * r * l,
  39559. this._z = i * r * l + a * s * o,
  39560. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39561. this._y = i * s * o + a * r * l,
  39562. this._z = i * r * l - a * s * o,
  39563. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39564. this._y = i * s * o + a * r * l,
  39565. this._z = i * r * l - a * s * o,
  39566. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39567. this._y = i * s * o - a * r * l,
  39568. this._z = i * r * l + a * s * o,
  39569. this._w = i * r * o + a * s * l),
  39570. t !== !1 && this.onChangeCallback(),
  39571. this
  39572. },
  39573. setFromAxisAngle: function(e, t) {
  39574. var i = t / 2
  39575. , n = Math.sin(i);
  39576. return this._x = e.x * n,
  39577. this._y = e.y * n,
  39578. this._z = e.z * n,
  39579. this._w = Math.cos(i),
  39580. this.onChangeCallback(),
  39581. this
  39582. },
  39583. setFromRotationMatrix: function(e) {
  39584. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39585. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39586. this._w = .25 / t,
  39587. this._x = (h - l) * t,
  39588. this._y = (o - c) * t,
  39589. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39590. this._w = (h - l) / t,
  39591. this._x = .25 * t,
  39592. this._y = (r + a) / t,
  39593. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39594. this._w = (o - c) / t,
  39595. this._x = (r + a) / t,
  39596. this._y = .25 * t,
  39597. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39598. this._w = (a - r) / t,
  39599. this._x = (o + c) / t,
  39600. this._y = (l + h) / t,
  39601. this._z = .25 * t),
  39602. this.onChangeCallback(),
  39603. this
  39604. },
  39605. setFromUnitVectors: function() {
  39606. var e, t, i = 1e-6;
  39607. return function(r, o) {
  39608. return void 0 === e && (e = new n.Vector3),
  39609. t = r.dot(o) + 1,
  39610. t < i ? (t = 0,
  39611. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39612. this._x = e.x,
  39613. this._y = e.y,
  39614. this._z = e.z,
  39615. this._w = t,
  39616. this.normalize(),
  39617. this
  39618. }
  39619. }(),
  39620. inverse: function() {
  39621. return this.conjugate().normalize(),
  39622. this
  39623. },
  39624. conjugate: function() {
  39625. return this._x *= -1,
  39626. this._y *= -1,
  39627. this._z *= -1,
  39628. this.onChangeCallback(),
  39629. this
  39630. },
  39631. dot: function(e) {
  39632. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39633. },
  39634. lengthSq: function() {
  39635. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39636. },
  39637. length: function() {
  39638. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39639. },
  39640. normalize: function() {
  39641. var e = this.length();
  39642. return 0 === e ? (this._x = 0,
  39643. this._y = 0,
  39644. this._z = 0,
  39645. this._w = 1) : (e = 1 / e,
  39646. this._x = this._x * e,
  39647. this._y = this._y * e,
  39648. this._z = this._z * e,
  39649. this._w = this._w * e),
  39650. this.onChangeCallback(),
  39651. this
  39652. },
  39653. multiply: function(e, t) {
  39654. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39655. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39656. },
  39657. multiplyQuaternions: function(e, t) {
  39658. var i = e._x
  39659. , n = e._y
  39660. , r = e._z
  39661. , o = e._w
  39662. , a = t._x
  39663. , s = t._y
  39664. , l = t._z
  39665. , c = t._w;
  39666. return this._x = i * c + o * a + n * l - r * s,
  39667. this._y = n * c + o * s + r * a - i * l,
  39668. this._z = r * c + o * l + i * s - n * a,
  39669. this._w = o * c - i * a - n * s - r * l,
  39670. this.onChangeCallback(),
  39671. this
  39672. },
  39673. slerp: function(e, t) {
  39674. if (0 === t)
  39675. return this;
  39676. if (1 === t)
  39677. return this.copy(e);
  39678. var i = this._x
  39679. , n = this._y
  39680. , r = this._z
  39681. , o = this._w
  39682. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39683. if (a < 0 ? (this._w = -e._w,
  39684. this._x = -e._x,
  39685. this._y = -e._y,
  39686. this._z = -e._z,
  39687. a = -a) : this.copy(e),
  39688. a >= 1)
  39689. return this._w = o,
  39690. this._x = i,
  39691. this._y = n,
  39692. this._z = r,
  39693. this;
  39694. var s = Math.sqrt(1 - a * a);
  39695. if (Math.abs(s) < .001)
  39696. return this._w = .5 * (o + this._w),
  39697. this._x = .5 * (i + this._x),
  39698. this._y = .5 * (n + this._y),
  39699. this._z = .5 * (r + this._z),
  39700. this;
  39701. var l = Math.atan2(s, a)
  39702. , c = Math.sin((1 - t) * l) / s
  39703. , h = Math.sin(t * l) / s;
  39704. return this._w = o * c + this._w * h,
  39705. this._x = i * c + this._x * h,
  39706. this._y = n * c + this._y * h,
  39707. this._z = r * c + this._z * h,
  39708. this.onChangeCallback(),
  39709. this
  39710. },
  39711. equals: function(e) {
  39712. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39713. },
  39714. fromArray: function(e, t) {
  39715. return void 0 === t && (t = 0),
  39716. this._x = e[t],
  39717. this._y = e[t + 1],
  39718. this._z = e[t + 2],
  39719. this._w = e[t + 3],
  39720. this.onChangeCallback(),
  39721. this
  39722. },
  39723. toArray: function(e, t) {
  39724. return void 0 === e && (e = []),
  39725. void 0 === t && (t = 0),
  39726. e[t] = this._x,
  39727. e[t + 1] = this._y,
  39728. e[t + 2] = this._z,
  39729. e[t + 3] = this._w,
  39730. e
  39731. },
  39732. onChange: function(e) {
  39733. return this.onChangeCallback = e,
  39734. this
  39735. },
  39736. onChangeCallback: function() {}
  39737. },
  39738. Object.assign(n.Quaternion, {
  39739. slerp: function(e, t, i, n) {
  39740. return i.copy(e).slerp(t, n)
  39741. },
  39742. slerpFlat: function(e, t, i, n, r, o, a) {
  39743. var s = i[n + 0]
  39744. , l = i[n + 1]
  39745. , c = i[n + 2]
  39746. , h = i[n + 3]
  39747. , u = r[o + 0]
  39748. , d = r[o + 1]
  39749. , p = r[o + 2]
  39750. , f = r[o + 3];
  39751. if (h !== f || s !== u || l !== d || c !== p) {
  39752. var g = 1 - a
  39753. , m = s * u + l * d + c * p + h * f
  39754. , v = m >= 0 ? 1 : -1
  39755. , A = 1 - m * m;
  39756. if (A > Number.EPSILON) {
  39757. var y = Math.sqrt(A)
  39758. , C = Math.atan2(y, m * v);
  39759. g = Math.sin(g * C) / y,
  39760. a = Math.sin(a * C) / y
  39761. }
  39762. var I = a * v;
  39763. if (s = s * g + u * I,
  39764. l = l * g + d * I,
  39765. c = c * g + p * I,
  39766. h = h * g + f * I,
  39767. g === 1 - a) {
  39768. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39769. s *= E,
  39770. l *= E,
  39771. c *= E,
  39772. h *= E
  39773. }
  39774. }
  39775. e[t] = s,
  39776. e[t + 1] = l,
  39777. e[t + 2] = c,
  39778. e[t + 3] = h
  39779. }
  39780. }),
  39781. n.Vector2 = function(e, t) {
  39782. this.x = e || 0,
  39783. this.y = t || 0
  39784. }
  39785. ,
  39786. n.Vector2.prototype = {
  39787. constructor: n.Vector2,
  39788. get width() {
  39789. return this.x
  39790. },
  39791. set width(e) {
  39792. this.x = e
  39793. },
  39794. get height() {
  39795. return this.y
  39796. },
  39797. set height(e) {
  39798. this.y = e
  39799. },
  39800. set: function(e, t) {
  39801. return this.x = e,
  39802. this.y = t,
  39803. this
  39804. },
  39805. setScalar: function(e) {
  39806. return this.x = e,
  39807. this.y = e,
  39808. this
  39809. },
  39810. setX: function(e) {
  39811. return this.x = e,
  39812. this
  39813. },
  39814. setY: function(e) {
  39815. return this.y = e,
  39816. this
  39817. },
  39818. setComponent: function(e, t) {
  39819. switch (e) {
  39820. case 0:
  39821. this.x = t;
  39822. break;
  39823. case 1:
  39824. this.y = t;
  39825. break;
  39826. default:
  39827. throw new Error("index is out of range: " + e)
  39828. }
  39829. },
  39830. getComponent: function(e) {
  39831. switch (e) {
  39832. case 0:
  39833. return this.x;
  39834. case 1:
  39835. return this.y;
  39836. default:
  39837. throw new Error("index is out of range: " + e)
  39838. }
  39839. },
  39840. clone: function() {
  39841. return new this.constructor(this.x,this.y)
  39842. },
  39843. copy: function(e) {
  39844. return this.x = e.x,
  39845. this.y = e.y,
  39846. this
  39847. },
  39848. add: function(e, t) {
  39849. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39850. this.addVectors(e, t)) : (this.x += e.x,
  39851. this.y += e.y,
  39852. this)
  39853. },
  39854. addScalar: function(e) {
  39855. return this.x += e,
  39856. this.y += e,
  39857. this
  39858. },
  39859. addVectors: function(e, t) {
  39860. return this.x = e.x + t.x,
  39861. this.y = e.y + t.y,
  39862. this
  39863. },
  39864. addScaledVector: function(e, t) {
  39865. return this.x += e.x * t,
  39866. this.y += e.y * t,
  39867. this
  39868. },
  39869. sub: function(e, t) {
  39870. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39871. this.subVectors(e, t)) : (this.x -= e.x,
  39872. this.y -= e.y,
  39873. this)
  39874. },
  39875. subScalar: function(e) {
  39876. return this.x -= e,
  39877. this.y -= e,
  39878. this
  39879. },
  39880. subVectors: function(e, t) {
  39881. return this.x = e.x - t.x,
  39882. this.y = e.y - t.y,
  39883. this
  39884. },
  39885. multiply: function(e) {
  39886. return this.x *= e.x,
  39887. this.y *= e.y,
  39888. this
  39889. },
  39890. multiplyScalar: function(e) {
  39891. return isFinite(e) ? (this.x *= e,
  39892. this.y *= e) : (this.x = 0,
  39893. this.y = 0),
  39894. this
  39895. },
  39896. divide: function(e) {
  39897. return this.x /= e.x,
  39898. this.y /= e.y,
  39899. this
  39900. },
  39901. divideScalar: function(e) {
  39902. return this.multiplyScalar(1 / e)
  39903. },
  39904. min: function(e) {
  39905. return this.x = Math.min(this.x, e.x),
  39906. this.y = Math.min(this.y, e.y),
  39907. this
  39908. },
  39909. max: function(e) {
  39910. return this.x = Math.max(this.x, e.x),
  39911. this.y = Math.max(this.y, e.y),
  39912. this
  39913. },
  39914. clamp: function(e, t) {
  39915. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39916. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39917. this
  39918. },
  39919. clampScalar: function() {
  39920. var e, t;
  39921. return function(i, r) {
  39922. return void 0 === e && (e = new n.Vector2,
  39923. t = new n.Vector2),
  39924. e.set(i, i),
  39925. t.set(r, r),
  39926. this.clamp(e, t)
  39927. }
  39928. }(),
  39929. clampLength: function(e, t) {
  39930. var i = this.length();
  39931. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39932. this
  39933. },
  39934. floor: function() {
  39935. return this.x = Math.floor(this.x),
  39936. this.y = Math.floor(this.y),
  39937. this
  39938. },
  39939. ceil: function() {
  39940. return this.x = Math.ceil(this.x),
  39941. this.y = Math.ceil(this.y),
  39942. this
  39943. },
  39944. round: function() {
  39945. return this.x = Math.round(this.x),
  39946. this.y = Math.round(this.y),
  39947. this
  39948. },
  39949. roundToZero: function() {
  39950. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39951. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39952. this
  39953. },
  39954. negate: function() {
  39955. return this.x = -this.x,
  39956. this.y = -this.y,
  39957. this
  39958. },
  39959. dot: function(e) {
  39960. return this.x * e.x + this.y * e.y
  39961. },
  39962. lengthSq: function() {
  39963. return this.x * this.x + this.y * this.y
  39964. },
  39965. length: function() {
  39966. return Math.sqrt(this.x * this.x + this.y * this.y)
  39967. },
  39968. lengthManhattan: function() {
  39969. return Math.abs(this.x) + Math.abs(this.y)
  39970. },
  39971. normalize: function() {
  39972. return this.divideScalar(this.length())
  39973. },
  39974. angle: function() {
  39975. var e = Math.atan2(this.y, this.x);
  39976. return e < 0 && (e += 2 * Math.PI),
  39977. e
  39978. },
  39979. distanceTo: function(e) {
  39980. return Math.sqrt(this.distanceToSquared(e))
  39981. },
  39982. distanceToSquared: function(e) {
  39983. var t = this.x - e.x
  39984. , i = this.y - e.y;
  39985. return t * t + i * i
  39986. },
  39987. setLength: function(e) {
  39988. return this.multiplyScalar(e / this.length())
  39989. },
  39990. lerp: function(e, t) {
  39991. return this.x += (e.x - this.x) * t,
  39992. this.y += (e.y - this.y) * t,
  39993. this
  39994. },
  39995. lerpVectors: function(e, t, i) {
  39996. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39997. this
  39998. },
  39999. equals: function(e) {
  40000. return e.x === this.x && e.y === this.y
  40001. },
  40002. fromArray: function(e, t) {
  40003. return void 0 === t && (t = 0),
  40004. this.x = e[t],
  40005. this.y = e[t + 1],
  40006. this
  40007. },
  40008. toArray: function(e, t) {
  40009. return void 0 === e && (e = []),
  40010. void 0 === t && (t = 0),
  40011. e[t] = this.x,
  40012. e[t + 1] = this.y,
  40013. e
  40014. },
  40015. fromAttribute: function(e, t, i) {
  40016. return void 0 === i && (i = 0),
  40017. t = t * e.itemSize + i,
  40018. this.x = e.array[t],
  40019. this.y = e.array[t + 1],
  40020. this
  40021. },
  40022. rotateAround: function(e, t) {
  40023. var i = Math.cos(t)
  40024. , n = Math.sin(t)
  40025. , r = this.x - e.x
  40026. , o = this.y - e.y;
  40027. return this.x = r * i - o * n + e.x,
  40028. this.y = r * n + o * i + e.y,
  40029. this
  40030. }
  40031. },
  40032. n.Vector3 = function(e, t, i) {
  40033. this.x = e || 0,
  40034. this.y = t || 0,
  40035. this.z = i || 0
  40036. }
  40037. ,
  40038. n.Vector3.prototype = {
  40039. constructor: n.Vector3,
  40040. set: function(e, t, i) {
  40041. return this.x = e,
  40042. this.y = t,
  40043. this.z = i,
  40044. this
  40045. },
  40046. setScalar: function(e) {
  40047. return this.x = e,
  40048. this.y = e,
  40049. this.z = e,
  40050. this
  40051. },
  40052. setX: function(e) {
  40053. return this.x = e,
  40054. this
  40055. },
  40056. setY: function(e) {
  40057. return this.y = e,
  40058. this
  40059. },
  40060. setZ: function(e) {
  40061. return this.z = e,
  40062. this
  40063. },
  40064. setComponent: function(e, t) {
  40065. switch (e) {
  40066. case 0:
  40067. this.x = t;
  40068. break;
  40069. case 1:
  40070. this.y = t;
  40071. break;
  40072. case 2:
  40073. this.z = t;
  40074. break;
  40075. default:
  40076. throw new Error("index is out of range: " + e)
  40077. }
  40078. },
  40079. getComponent: function(e) {
  40080. switch (e) {
  40081. case 0:
  40082. return this.x;
  40083. case 1:
  40084. return this.y;
  40085. case 2:
  40086. return this.z;
  40087. default:
  40088. throw new Error("index is out of range: " + e)
  40089. }
  40090. },
  40091. clone: function() {
  40092. return new this.constructor(this.x,this.y,this.z)
  40093. },
  40094. copy: function(e) {
  40095. return this.x = e.x,
  40096. this.y = e.y,
  40097. this.z = e.z,
  40098. this
  40099. },
  40100. add: function(e, t) {
  40101. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40102. this.addVectors(e, t)) : (this.x += e.x,
  40103. this.y += e.y,
  40104. this.z += e.z,
  40105. this)
  40106. },
  40107. addScalar: function(e) {
  40108. return this.x += e,
  40109. this.y += e,
  40110. this.z += e,
  40111. this
  40112. },
  40113. addVectors: function(e, t) {
  40114. return this.x = e.x + t.x,
  40115. this.y = e.y + t.y,
  40116. this.z = e.z + t.z,
  40117. this
  40118. },
  40119. addScaledVector: function(e, t) {
  40120. return this.x += e.x * t,
  40121. this.y += e.y * t,
  40122. this.z += e.z * t,
  40123. this
  40124. },
  40125. sub: function(e, t) {
  40126. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40127. this.subVectors(e, t)) : (this.x -= e.x,
  40128. this.y -= e.y,
  40129. this.z -= e.z,
  40130. this)
  40131. },
  40132. subScalar: function(e) {
  40133. return this.x -= e,
  40134. this.y -= e,
  40135. this.z -= e,
  40136. this
  40137. },
  40138. subVectors: function(e, t) {
  40139. return this.x = e.x - t.x,
  40140. this.y = e.y - t.y,
  40141. this.z = e.z - t.z,
  40142. this
  40143. },
  40144. multiply: function(e, t) {
  40145. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40146. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40147. this.y *= e.y,
  40148. this.z *= e.z,
  40149. this)
  40150. },
  40151. multiplyScalar: function(e) {
  40152. return isFinite(e) ? (this.x *= e,
  40153. this.y *= e,
  40154. this.z *= e) : (this.x = 0,
  40155. this.y = 0,
  40156. this.z = 0),
  40157. this
  40158. },
  40159. multiplyVectors: function(e, t) {
  40160. return this.x = e.x * t.x,
  40161. this.y = e.y * t.y,
  40162. this.z = e.z * t.z,
  40163. this
  40164. },
  40165. applyEuler: function() {
  40166. var e;
  40167. return function(t) {
  40168. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40169. void 0 === e && (e = new n.Quaternion),
  40170. this.applyQuaternion(e.setFromEuler(t)),
  40171. this
  40172. }
  40173. }(),
  40174. applyAxisAngle: function() {
  40175. var e;
  40176. return function(t, i) {
  40177. return void 0 === e && (e = new n.Quaternion),
  40178. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40179. this
  40180. }
  40181. }(),
  40182. applyMatrix3: function(e) {
  40183. var t = this.x
  40184. , i = this.y
  40185. , n = this.z
  40186. , r = e.elements;
  40187. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40188. this.y = r[1] * t + r[4] * i + r[7] * n,
  40189. this.z = r[2] * t + r[5] * i + r[8] * n,
  40190. this
  40191. },
  40192. applyMatrix4: function(e) {
  40193. var t = this.x
  40194. , i = this.y
  40195. , n = this.z
  40196. , r = e.elements;
  40197. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40198. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40199. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40200. this
  40201. },
  40202. applyProjection: function(e) {
  40203. var t = this.x
  40204. , i = this.y
  40205. , n = this.z
  40206. , r = e.elements
  40207. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40208. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40209. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40210. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40211. this
  40212. },
  40213. applyQuaternion: function(e) {
  40214. var t = this.x
  40215. , i = this.y
  40216. , n = this.z
  40217. , r = e.x
  40218. , o = e.y
  40219. , a = e.z
  40220. , s = e.w
  40221. , l = s * t + o * n - a * i
  40222. , c = s * i + a * t - r * n
  40223. , h = s * n + r * i - o * t
  40224. , u = -r * t - o * i - a * n;
  40225. return this.x = l * s + u * -r + c * -a - h * -o,
  40226. this.y = c * s + u * -o + h * -r - l * -a,
  40227. this.z = h * s + u * -a + l * -o - c * -r,
  40228. this
  40229. },
  40230. project: function() {
  40231. var e;
  40232. return function(t) {
  40233. return void 0 === e && (e = new n.Matrix4),
  40234. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40235. this.applyProjection(e)
  40236. }
  40237. }(),
  40238. unproject: function() {
  40239. var e;
  40240. return function(t) {
  40241. return void 0 === e && (e = new n.Matrix4),
  40242. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40243. this.applyProjection(e)
  40244. }
  40245. }(),
  40246. transformDirection: function(e) {
  40247. var t = this.x
  40248. , i = this.y
  40249. , n = this.z
  40250. , r = e.elements;
  40251. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40252. this.y = r[1] * t + r[5] * i + r[9] * n,
  40253. this.z = r[2] * t + r[6] * i + r[10] * n,
  40254. this.normalize(),
  40255. this
  40256. },
  40257. divide: function(e) {
  40258. return this.x /= e.x,
  40259. this.y /= e.y,
  40260. this.z /= e.z,
  40261. this
  40262. },
  40263. divideScalar: function(e) {
  40264. return this.multiplyScalar(1 / e)
  40265. },
  40266. min: function(e) {
  40267. return this.x = Math.min(this.x, e.x),
  40268. this.y = Math.min(this.y, e.y),
  40269. this.z = Math.min(this.z, e.z),
  40270. this
  40271. },
  40272. max: function(e) {
  40273. return this.x = Math.max(this.x, e.x),
  40274. this.y = Math.max(this.y, e.y),
  40275. this.z = Math.max(this.z, e.z),
  40276. this
  40277. },
  40278. clamp: function(e, t) {
  40279. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40280. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40281. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40282. this
  40283. },
  40284. clampScalar: function() {
  40285. var e, t;
  40286. return function(i, r) {
  40287. return void 0 === e && (e = new n.Vector3,
  40288. t = new n.Vector3),
  40289. e.set(i, i, i),
  40290. t.set(r, r, r),
  40291. this.clamp(e, t)
  40292. }
  40293. }(),
  40294. clampLength: function(e, t) {
  40295. var i = this.length();
  40296. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40297. this
  40298. },
  40299. floor: function() {
  40300. return this.x = Math.floor(this.x),
  40301. this.y = Math.floor(this.y),
  40302. this.z = Math.floor(this.z),
  40303. this
  40304. },
  40305. ceil: function() {
  40306. return this.x = Math.ceil(this.x),
  40307. this.y = Math.ceil(this.y),
  40308. this.z = Math.ceil(this.z),
  40309. this
  40310. },
  40311. round: function() {
  40312. return this.x = Math.round(this.x),
  40313. this.y = Math.round(this.y),
  40314. this.z = Math.round(this.z),
  40315. this
  40316. },
  40317. roundToZero: function() {
  40318. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40319. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40320. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40321. this
  40322. },
  40323. negate: function() {
  40324. return this.x = -this.x,
  40325. this.y = -this.y,
  40326. this.z = -this.z,
  40327. this
  40328. },
  40329. dot: function(e) {
  40330. return this.x * e.x + this.y * e.y + this.z * e.z
  40331. },
  40332. lengthSq: function() {
  40333. return this.x * this.x + this.y * this.y + this.z * this.z
  40334. },
  40335. length: function() {
  40336. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40337. },
  40338. lengthManhattan: function() {
  40339. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40340. },
  40341. normalize: function() {
  40342. return this.divideScalar(this.length())
  40343. },
  40344. setLength: function(e) {
  40345. return this.multiplyScalar(e / this.length())
  40346. },
  40347. lerp: function(e, t) {
  40348. return this.x += (e.x - this.x) * t,
  40349. this.y += (e.y - this.y) * t,
  40350. this.z += (e.z - this.z) * t,
  40351. this
  40352. },
  40353. lerpVectors: function(e, t, i) {
  40354. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40355. this
  40356. },
  40357. cross: function(e, t) {
  40358. if (void 0 !== t)
  40359. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40360. this.crossVectors(e, t);
  40361. var i = this.x
  40362. , n = this.y
  40363. , r = this.z;
  40364. return this.x = n * e.z - r * e.y,
  40365. this.y = r * e.x - i * e.z,
  40366. this.z = i * e.y - n * e.x,
  40367. this
  40368. },
  40369. crossVectors: function(e, t) {
  40370. var i = e.x
  40371. , n = e.y
  40372. , r = e.z
  40373. , o = t.x
  40374. , a = t.y
  40375. , s = t.z;
  40376. return this.x = n * s - r * a,
  40377. this.y = r * o - i * s,
  40378. this.z = i * a - n * o,
  40379. this
  40380. },
  40381. projectOnVector: function() {
  40382. var e, t;
  40383. return function(i) {
  40384. return void 0 === e && (e = new n.Vector3),
  40385. e.copy(i).normalize(),
  40386. t = this.dot(e),
  40387. this.copy(e).multiplyScalar(t)
  40388. }
  40389. }(),
  40390. projectOnPlane: function() {
  40391. var e;
  40392. return function(t) {
  40393. return void 0 === e && (e = new n.Vector3),
  40394. e.copy(this).projectOnVector(t),
  40395. this.sub(e)
  40396. }
  40397. }(),
  40398. reflect: function() {
  40399. var e;
  40400. return function(t) {
  40401. return void 0 === e && (e = new n.Vector3),
  40402. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40403. }
  40404. }(),
  40405. angleTo: function(e) {
  40406. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40407. return Math.acos(n.Math.clamp(t, -1, 1))
  40408. },
  40409. distanceTo: function(e) {
  40410. return Math.sqrt(this.distanceToSquared(e))
  40411. },
  40412. distanceToSquared: function(e) {
  40413. var t = this.x - e.x
  40414. , i = this.y - e.y
  40415. , n = this.z - e.z;
  40416. return t * t + i * i + n * n
  40417. },
  40418. setFromSpherical: function(e) {
  40419. var t = Math.sin(e.phi) * e.radius;
  40420. return this.x = t * Math.sin(e.theta),
  40421. this.y = Math.cos(e.phi) * e.radius,
  40422. this.z = t * Math.cos(e.theta),
  40423. this
  40424. },
  40425. setFromMatrixPosition: function(e) {
  40426. return this.setFromMatrixColumn(e, 3)
  40427. },
  40428. setFromMatrixScale: function(e) {
  40429. var t = this.setFromMatrixColumn(e, 0).length()
  40430. , i = this.setFromMatrixColumn(e, 1).length()
  40431. , n = this.setFromMatrixColumn(e, 2).length();
  40432. return this.x = t,
  40433. this.y = i,
  40434. this.z = n,
  40435. this
  40436. },
  40437. setFromMatrixColumn: function(e, t) {
  40438. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40439. e = arguments[1],
  40440. t = arguments[0]),
  40441. this.fromArray(e.elements, 4 * t)
  40442. },
  40443. equals: function(e) {
  40444. return e.x === this.x && e.y === this.y && e.z === this.z
  40445. },
  40446. fromArray: function(e, t) {
  40447. return void 0 === t && (t = 0),
  40448. this.x = e[t],
  40449. this.y = e[t + 1],
  40450. this.z = e[t + 2],
  40451. this
  40452. },
  40453. toArray: function(e, t) {
  40454. return void 0 === e && (e = []),
  40455. void 0 === t && (t = 0),
  40456. e[t] = this.x,
  40457. e[t + 1] = this.y,
  40458. e[t + 2] = this.z,
  40459. e
  40460. },
  40461. fromAttribute: function(e, t, i) {
  40462. return void 0 === i && (i = 0),
  40463. t = t * e.itemSize + i,
  40464. this.x = e.array[t],
  40465. this.y = e.array[t + 1],
  40466. this.z = e.array[t + 2],
  40467. this
  40468. }
  40469. },
  40470. n.Vector4 = function(e, t, i, n) {
  40471. this.x = e || 0,
  40472. this.y = t || 0,
  40473. this.z = i || 0,
  40474. this.w = void 0 !== n ? n : 1
  40475. }
  40476. ,
  40477. n.Vector4.prototype = {
  40478. constructor: n.Vector4,
  40479. set: function(e, t, i, n) {
  40480. return this.x = e,
  40481. this.y = t,
  40482. this.z = i,
  40483. this.w = n,
  40484. this
  40485. },
  40486. setScalar: function(e) {
  40487. return this.x = e,
  40488. this.y = e,
  40489. this.z = e,
  40490. this.w = e,
  40491. this
  40492. },
  40493. setX: function(e) {
  40494. return this.x = e,
  40495. this
  40496. },
  40497. setY: function(e) {
  40498. return this.y = e,
  40499. this
  40500. },
  40501. setZ: function(e) {
  40502. return this.z = e,
  40503. this
  40504. },
  40505. setW: function(e) {
  40506. return this.w = e,
  40507. this
  40508. },
  40509. setComponent: function(e, t) {
  40510. switch (e) {
  40511. case 0:
  40512. this.x = t;
  40513. break;
  40514. case 1:
  40515. this.y = t;
  40516. break;
  40517. case 2:
  40518. this.z = t;
  40519. break;
  40520. case 3:
  40521. this.w = t;
  40522. break;
  40523. default:
  40524. throw new Error("index is out of range: " + e)
  40525. }
  40526. },
  40527. getComponent: function(e) {
  40528. switch (e) {
  40529. case 0:
  40530. return this.x;
  40531. case 1:
  40532. return this.y;
  40533. case 2:
  40534. return this.z;
  40535. case 3:
  40536. return this.w;
  40537. default:
  40538. throw new Error("index is out of range: " + e)
  40539. }
  40540. },
  40541. clone: function() {
  40542. return new this.constructor(this.x,this.y,this.z,this.w)
  40543. },
  40544. copy: function(e) {
  40545. return this.x = e.x,
  40546. this.y = e.y,
  40547. this.z = e.z,
  40548. this.w = void 0 !== e.w ? e.w : 1,
  40549. this
  40550. },
  40551. add: function(e, t) {
  40552. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40553. this.addVectors(e, t)) : (this.x += e.x,
  40554. this.y += e.y,
  40555. this.z += e.z,
  40556. this.w += e.w,
  40557. this)
  40558. },
  40559. addScalar: function(e) {
  40560. return this.x += e,
  40561. this.y += e,
  40562. this.z += e,
  40563. this.w += e,
  40564. this
  40565. },
  40566. addVectors: function(e, t) {
  40567. return this.x = e.x + t.x,
  40568. this.y = e.y + t.y,
  40569. this.z = e.z + t.z,
  40570. this.w = e.w + t.w,
  40571. this
  40572. },
  40573. addScaledVector: function(e, t) {
  40574. return this.x += e.x * t,
  40575. this.y += e.y * t,
  40576. this.z += e.z * t,
  40577. this.w += e.w * t,
  40578. this
  40579. },
  40580. sub: function(e, t) {
  40581. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40582. this.subVectors(e, t)) : (this.x -= e.x,
  40583. this.y -= e.y,
  40584. this.z -= e.z,
  40585. this.w -= e.w,
  40586. this)
  40587. },
  40588. subScalar: function(e) {
  40589. return this.x -= e,
  40590. this.y -= e,
  40591. this.z -= e,
  40592. this.w -= e,
  40593. this
  40594. },
  40595. subVectors: function(e, t) {
  40596. return this.x = e.x - t.x,
  40597. this.y = e.y - t.y,
  40598. this.z = e.z - t.z,
  40599. this.w = e.w - t.w,
  40600. this
  40601. },
  40602. multiplyScalar: function(e) {
  40603. return isFinite(e) ? (this.x *= e,
  40604. this.y *= e,
  40605. this.z *= e,
  40606. this.w *= e) : (this.x = 0,
  40607. this.y = 0,
  40608. this.z = 0,
  40609. this.w = 0),
  40610. this
  40611. },
  40612. applyMatrix4: function(e) {
  40613. var t = this.x
  40614. , i = this.y
  40615. , n = this.z
  40616. , r = this.w
  40617. , o = e.elements;
  40618. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40619. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40620. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40621. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40622. this
  40623. },
  40624. divideScalar: function(e) {
  40625. return this.multiplyScalar(1 / e)
  40626. },
  40627. setAxisAngleFromQuaternion: function(e) {
  40628. this.w = 2 * Math.acos(e.w);
  40629. var t = Math.sqrt(1 - e.w * e.w);
  40630. return t < 1e-4 ? (this.x = 1,
  40631. this.y = 0,
  40632. this.z = 0) : (this.x = e.x / t,
  40633. this.y = e.y / t,
  40634. this.z = e.z / t),
  40635. this
  40636. },
  40637. setAxisAngleFromRotationMatrix: function(e) {
  40638. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40639. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40640. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40641. return this.set(1, 0, 0, 0),
  40642. this;
  40643. t = Math.PI;
  40644. var v = (l + 1) / 2
  40645. , A = (d + 1) / 2
  40646. , y = (m + 1) / 2
  40647. , C = (c + u) / 4
  40648. , I = (h + f) / 4
  40649. , E = (p + g) / 4;
  40650. return v > A && v > y ? v < o ? (i = 0,
  40651. n = .707106781,
  40652. r = .707106781) : (i = Math.sqrt(v),
  40653. n = C / i,
  40654. r = I / i) : A > y ? A < o ? (i = .707106781,
  40655. n = 0,
  40656. r = .707106781) : (n = Math.sqrt(A),
  40657. i = C / n,
  40658. r = E / n) : y < o ? (i = .707106781,
  40659. n = .707106781,
  40660. r = 0) : (r = Math.sqrt(y),
  40661. i = I / r,
  40662. n = E / r),
  40663. this.set(i, n, r, t),
  40664. this
  40665. }
  40666. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40667. return Math.abs(b) < .001 && (b = 1),
  40668. this.x = (g - p) / b,
  40669. this.y = (h - f) / b,
  40670. this.z = (u - c) / b,
  40671. this.w = Math.acos((l + d + m - 1) / 2),
  40672. this
  40673. },
  40674. min: function(e) {
  40675. return this.x = Math.min(this.x, e.x),
  40676. this.y = Math.min(this.y, e.y),
  40677. this.z = Math.min(this.z, e.z),
  40678. this.w = Math.min(this.w, e.w),
  40679. this
  40680. },
  40681. max: function(e) {
  40682. return this.x = Math.max(this.x, e.x),
  40683. this.y = Math.max(this.y, e.y),
  40684. this.z = Math.max(this.z, e.z),
  40685. this.w = Math.max(this.w, e.w),
  40686. this
  40687. },
  40688. clamp: function(e, t) {
  40689. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40690. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40691. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40692. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40693. this
  40694. },
  40695. clampScalar: function() {
  40696. var e, t;
  40697. return function(i, r) {
  40698. return void 0 === e && (e = new n.Vector4,
  40699. t = new n.Vector4),
  40700. e.set(i, i, i, i),
  40701. t.set(r, r, r, r),
  40702. this.clamp(e, t)
  40703. }
  40704. }(),
  40705. floor: function() {
  40706. return this.x = Math.floor(this.x),
  40707. this.y = Math.floor(this.y),
  40708. this.z = Math.floor(this.z),
  40709. this.w = Math.floor(this.w),
  40710. this
  40711. },
  40712. ceil: function() {
  40713. return this.x = Math.ceil(this.x),
  40714. this.y = Math.ceil(this.y),
  40715. this.z = Math.ceil(this.z),
  40716. this.w = Math.ceil(this.w),
  40717. this
  40718. },
  40719. round: function() {
  40720. return this.x = Math.round(this.x),
  40721. this.y = Math.round(this.y),
  40722. this.z = Math.round(this.z),
  40723. this.w = Math.round(this.w),
  40724. this
  40725. },
  40726. roundToZero: function() {
  40727. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40728. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40729. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40730. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40731. this
  40732. },
  40733. negate: function() {
  40734. return this.x = -this.x,
  40735. this.y = -this.y,
  40736. this.z = -this.z,
  40737. this.w = -this.w,
  40738. this
  40739. },
  40740. dot: function(e) {
  40741. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40742. },
  40743. lengthSq: function() {
  40744. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40745. },
  40746. length: function() {
  40747. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40748. },
  40749. lengthManhattan: function() {
  40750. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40751. },
  40752. normalize: function() {
  40753. return this.divideScalar(this.length())
  40754. },
  40755. setLength: function(e) {
  40756. return this.multiplyScalar(e / this.length())
  40757. },
  40758. lerp: function(e, t) {
  40759. return this.x += (e.x - this.x) * t,
  40760. this.y += (e.y - this.y) * t,
  40761. this.z += (e.z - this.z) * t,
  40762. this.w += (e.w - this.w) * t,
  40763. this
  40764. },
  40765. lerpVectors: function(e, t, i) {
  40766. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40767. this
  40768. },
  40769. equals: function(e) {
  40770. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40771. },
  40772. fromArray: function(e, t) {
  40773. return void 0 === t && (t = 0),
  40774. this.x = e[t],
  40775. this.y = e[t + 1],
  40776. this.z = e[t + 2],
  40777. this.w = e[t + 3],
  40778. this
  40779. },
  40780. toArray: function(e, t) {
  40781. return void 0 === e && (e = []),
  40782. void 0 === t && (t = 0),
  40783. e[t] = this.x,
  40784. e[t + 1] = this.y,
  40785. e[t + 2] = this.z,
  40786. e[t + 3] = this.w,
  40787. e
  40788. },
  40789. fromAttribute: function(e, t, i) {
  40790. return void 0 === i && (i = 0),
  40791. t = t * e.itemSize + i,
  40792. this.x = e.array[t],
  40793. this.y = e.array[t + 1],
  40794. this.z = e.array[t + 2],
  40795. this.w = e.array[t + 3],
  40796. this
  40797. }
  40798. },
  40799. n.Euler = function(e, t, i, r) {
  40800. this._x = e || 0,
  40801. this._y = t || 0,
  40802. this._z = i || 0,
  40803. this._order = r || n.Euler.DefaultOrder
  40804. }
  40805. ,
  40806. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40807. n.Euler.DefaultOrder = "XYZ",
  40808. n.Euler.prototype = {
  40809. constructor: n.Euler,
  40810. get x() {
  40811. return this._x
  40812. },
  40813. set x(e) {
  40814. this._x = e,
  40815. this.onChangeCallback()
  40816. },
  40817. get y() {
  40818. return this._y
  40819. },
  40820. set y(e) {
  40821. this._y = e,
  40822. this.onChangeCallback()
  40823. },
  40824. get z() {
  40825. return this._z
  40826. },
  40827. set z(e) {
  40828. this._z = e,
  40829. this.onChangeCallback()
  40830. },
  40831. get order() {
  40832. return this._order
  40833. },
  40834. set order(e) {
  40835. this._order = e,
  40836. this.onChangeCallback()
  40837. },
  40838. set: function(e, t, i, n) {
  40839. return this._x = e,
  40840. this._y = t,
  40841. this._z = i,
  40842. this._order = n || this._order,
  40843. this.onChangeCallback(),
  40844. this
  40845. },
  40846. clone: function() {
  40847. return new this.constructor(this._x,this._y,this._z,this._order)
  40848. },
  40849. copy: function(e) {
  40850. return this._x = e._x,
  40851. this._y = e._y,
  40852. this._z = e._z,
  40853. this._order = e._order,
  40854. this.onChangeCallback(),
  40855. this
  40856. },
  40857. setFromRotationMatrix: function(e, t, i) {
  40858. var r = n.Math.clamp
  40859. , o = e.elements
  40860. , a = o[0]
  40861. , s = o[4]
  40862. , l = o[8]
  40863. , c = o[1]
  40864. , h = o[5]
  40865. , u = o[9]
  40866. , d = o[2]
  40867. , p = o[6]
  40868. , f = o[10];
  40869. return t = t || this._order,
  40870. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40871. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40872. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40873. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40874. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40875. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40876. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40877. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40878. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40879. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40880. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40881. this._z = Math.atan2(c, a)) : (this._x = 0,
  40882. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40883. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40884. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40885. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40886. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40887. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40888. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40889. this._order = t,
  40890. i !== !1 && this.onChangeCallback(),
  40891. this
  40892. },
  40893. setFromQuaternion: function() {
  40894. var e;
  40895. return function(t, i, r) {
  40896. return void 0 === e && (e = new n.Matrix4),
  40897. e.makeRotationFromQuaternion(t),
  40898. this.setFromRotationMatrix(e, i, r),
  40899. this
  40900. }
  40901. }(),
  40902. setFromVector3: function(e, t) {
  40903. return this.set(e.x, e.y, e.z, t || this._order)
  40904. },
  40905. reorder: function() {
  40906. var e = new n.Quaternion;
  40907. return function(t) {
  40908. e.setFromEuler(this),
  40909. this.setFromQuaternion(e, t)
  40910. }
  40911. }(),
  40912. equals: function(e) {
  40913. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40914. },
  40915. fromArray: function(e) {
  40916. return this._x = e[0],
  40917. this._y = e[1],
  40918. this._z = e[2],
  40919. void 0 !== e[3] && (this._order = e[3]),
  40920. this.onChangeCallback(),
  40921. this
  40922. },
  40923. toArray: function(e, t) {
  40924. return void 0 === e && (e = []),
  40925. void 0 === t && (t = 0),
  40926. e[t] = this._x,
  40927. e[t + 1] = this._y,
  40928. e[t + 2] = this._z,
  40929. e[t + 3] = this._order,
  40930. e
  40931. },
  40932. toVector3: function(e) {
  40933. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40934. },
  40935. onChange: function(e) {
  40936. return this.onChangeCallback = e,
  40937. this
  40938. },
  40939. onChangeCallback: function() {}
  40940. },
  40941. n.Line3 = function(e, t) {
  40942. this.start = void 0 !== e ? e : new n.Vector3,
  40943. this.end = void 0 !== t ? t : new n.Vector3
  40944. }
  40945. ,
  40946. n.Line3.prototype = {
  40947. constructor: n.Line3,
  40948. set: function(e, t) {
  40949. return this.start.copy(e),
  40950. this.end.copy(t),
  40951. this
  40952. },
  40953. clone: function() {
  40954. return (new this.constructor).copy(this)
  40955. },
  40956. copy: function(e) {
  40957. return this.start.copy(e.start),
  40958. this.end.copy(e.end),
  40959. this
  40960. },
  40961. center: function(e) {
  40962. var t = e || new n.Vector3;
  40963. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40964. },
  40965. delta: function(e) {
  40966. var t = e || new n.Vector3;
  40967. return t.subVectors(this.end, this.start)
  40968. },
  40969. distanceSq: function() {
  40970. return this.start.distanceToSquared(this.end)
  40971. },
  40972. distance: function() {
  40973. return this.start.distanceTo(this.end)
  40974. },
  40975. at: function(e, t) {
  40976. var i = t || new n.Vector3;
  40977. return this.delta(i).multiplyScalar(e).add(this.start)
  40978. },
  40979. closestPointToPointParameter: function() {
  40980. var e = new n.Vector3
  40981. , t = new n.Vector3;
  40982. return function(i, r) {
  40983. e.subVectors(i, this.start),
  40984. t.subVectors(this.end, this.start);
  40985. var o = t.dot(t)
  40986. , a = t.dot(e)
  40987. , s = a / o;
  40988. return r && (s = n.Math.clamp(s, 0, 1)),
  40989. s
  40990. }
  40991. }(),
  40992. closestPointToPoint: function(e, t, i) {
  40993. var r = this.closestPointToPointParameter(e, t)
  40994. , o = i || new n.Vector3;
  40995. return this.delta(o).multiplyScalar(r).add(this.start)
  40996. },
  40997. applyMatrix4: function(e) {
  40998. return this.start.applyMatrix4(e),
  40999. this.end.applyMatrix4(e),
  41000. this
  41001. },
  41002. equals: function(e) {
  41003. return e.start.equals(this.start) && e.end.equals(this.end)
  41004. }
  41005. },
  41006. n.Box2 = function(e, t) {
  41007. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41008. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41009. }
  41010. ,
  41011. n.Box2.prototype = {
  41012. constructor: n.Box2,
  41013. set: function(e, t) {
  41014. return this.min.copy(e),
  41015. this.max.copy(t),
  41016. this
  41017. },
  41018. setFromPoints: function(e) {
  41019. this.makeEmpty();
  41020. for (var t = 0, i = e.length; t < i; t++)
  41021. this.expandByPoint(e[t]);
  41022. return this
  41023. },
  41024. setFromCenterAndSize: function() {
  41025. var e = new n.Vector2;
  41026. return function(t, i) {
  41027. var n = e.copy(i).multiplyScalar(.5);
  41028. return this.min.copy(t).sub(n),
  41029. this.max.copy(t).add(n),
  41030. this
  41031. }
  41032. }(),
  41033. clone: function() {
  41034. return (new this.constructor).copy(this)
  41035. },
  41036. copy: function(e) {
  41037. return this.min.copy(e.min),
  41038. this.max.copy(e.max),
  41039. this
  41040. },
  41041. makeEmpty: function() {
  41042. return this.min.x = this.min.y = +(1 / 0),
  41043. this.max.x = this.max.y = -(1 / 0),
  41044. this
  41045. },
  41046. isEmpty: function() {
  41047. return this.max.x < this.min.x || this.max.y < this.min.y
  41048. },
  41049. center: function(e) {
  41050. var t = e || new n.Vector2;
  41051. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41052. },
  41053. size: function(e) {
  41054. var t = e || new n.Vector2;
  41055. return t.subVectors(this.max, this.min)
  41056. },
  41057. expandByPoint: function(e) {
  41058. return this.min.min(e),
  41059. this.max.max(e),
  41060. this
  41061. },
  41062. expandByVector: function(e) {
  41063. return this.min.sub(e),
  41064. this.max.add(e),
  41065. this
  41066. },
  41067. expandByScalar: function(e) {
  41068. return this.min.addScalar(-e),
  41069. this.max.addScalar(e),
  41070. this
  41071. },
  41072. containsPoint: function(e) {
  41073. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41074. },
  41075. containsBox: function(e) {
  41076. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41077. },
  41078. getParameter: function(e, t) {
  41079. var i = t || new n.Vector2;
  41080. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41081. },
  41082. intersectsBox: function(e) {
  41083. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41084. },
  41085. clampPoint: function(e, t) {
  41086. var i = t || new n.Vector2;
  41087. return i.copy(e).clamp(this.min, this.max)
  41088. },
  41089. distanceToPoint: function() {
  41090. var e = new n.Vector2;
  41091. return function(t) {
  41092. var i = e.copy(t).clamp(this.min, this.max);
  41093. return i.sub(t).length()
  41094. }
  41095. }(),
  41096. intersect: function(e) {
  41097. return this.min.max(e.min),
  41098. this.max.min(e.max),
  41099. this
  41100. },
  41101. union: function(e) {
  41102. return this.min.min(e.min),
  41103. this.max.max(e.max),
  41104. this
  41105. },
  41106. translate: function(e) {
  41107. return this.min.add(e),
  41108. this.max.add(e),
  41109. this
  41110. },
  41111. equals: function(e) {
  41112. return e.min.equals(this.min) && e.max.equals(this.max)
  41113. }
  41114. },
  41115. n.Box3 = function(e, t) {
  41116. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41117. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41118. }
  41119. ,
  41120. n.Box3.prototype = {
  41121. constructor: n.Box3,
  41122. set: function(e, t) {
  41123. return this.min.copy(e),
  41124. this.max.copy(t),
  41125. this
  41126. },
  41127. setFromArray: function(e) {
  41128. this.makeEmpty();
  41129. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41130. var c = e[s]
  41131. , h = e[s + 1]
  41132. , u = e[s + 2];
  41133. c < t && (t = c),
  41134. h < i && (i = h),
  41135. u < n && (n = u),
  41136. c > r && (r = c),
  41137. h > o && (o = h),
  41138. u > a && (a = u)
  41139. }
  41140. this.min.set(t, i, n),
  41141. this.max.set(r, o, a)
  41142. },
  41143. setFromPoints: function(e) {
  41144. this.makeEmpty();
  41145. for (var t = 0, i = e.length; t < i; t++)
  41146. this.expandByPoint(e[t]);
  41147. return this
  41148. },
  41149. setFromCenterAndSize: function() {
  41150. var e = new n.Vector3;
  41151. return function(t, i) {
  41152. var n = e.copy(i).multiplyScalar(.5);
  41153. return this.min.copy(t).sub(n),
  41154. this.max.copy(t).add(n),
  41155. this
  41156. }
  41157. }(),
  41158. setFromObject: function() {
  41159. var e;
  41160. return function(t) {
  41161. void 0 === e && (e = new n.Box3);
  41162. var i = this;
  41163. return this.makeEmpty(),
  41164. t.updateMatrixWorld(!0),
  41165. t.traverse(function(t) {
  41166. var n = t.geometry;
  41167. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41168. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41169. e.applyMatrix4(t.matrixWorld),
  41170. i.union(e)))
  41171. }),
  41172. this
  41173. }
  41174. }(),
  41175. clone: function() {
  41176. return (new this.constructor).copy(this)
  41177. },
  41178. copy: function(e) {
  41179. return this.min.copy(e.min),
  41180. this.max.copy(e.max),
  41181. this
  41182. },
  41183. makeEmpty: function() {
  41184. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41185. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41186. this
  41187. },
  41188. isEmpty: function() {
  41189. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41190. },
  41191. center: function(e) {
  41192. var t = e || new n.Vector3;
  41193. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41194. },
  41195. size: function(e) {
  41196. var t = e || new n.Vector3;
  41197. return t.subVectors(this.max, this.min)
  41198. },
  41199. expandByPoint: function(e) {
  41200. return this.min.min(e),
  41201. this.max.max(e),
  41202. this
  41203. },
  41204. expandByVector: function(e) {
  41205. return this.min.sub(e),
  41206. this.max.add(e),
  41207. this
  41208. },
  41209. expandByScalar: function(e) {
  41210. return this.min.addScalar(-e),
  41211. this.max.addScalar(e),
  41212. this
  41213. },
  41214. containsPoint: function(e) {
  41215. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41216. },
  41217. containsBox: function(e) {
  41218. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41219. },
  41220. getParameter: function(e, t) {
  41221. var i = t || new n.Vector3;
  41222. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41223. },
  41224. intersectsBox: function(e) {
  41225. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41226. },
  41227. intersectsSphere: function() {
  41228. var e;
  41229. return function(t) {
  41230. return void 0 === e && (e = new n.Vector3),
  41231. this.clampPoint(t.center, e),
  41232. e.distanceToSquared(t.center) <= t.radius * t.radius
  41233. }
  41234. }(),
  41235. intersectsPlane: function(e) {
  41236. var t, i;
  41237. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41238. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41239. i = e.normal.x * this.min.x),
  41240. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41241. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41242. i += e.normal.y * this.min.y),
  41243. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41244. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41245. i += e.normal.z * this.min.z),
  41246. t <= e.constant && i >= e.constant
  41247. },
  41248. clampPoint: function(e, t) {
  41249. var i = t || new n.Vector3;
  41250. return i.copy(e).clamp(this.min, this.max)
  41251. },
  41252. distanceToPoint: function() {
  41253. var e = new n.Vector3;
  41254. return function(t) {
  41255. var i = e.copy(t).clamp(this.min, this.max);
  41256. return i.sub(t).length()
  41257. }
  41258. }(),
  41259. getBoundingSphere: function() {
  41260. var e = new n.Vector3;
  41261. return function(t) {
  41262. var i = t || new n.Sphere;
  41263. return i.center = this.center(),
  41264. i.radius = .5 * this.size(e).length(),
  41265. i
  41266. }
  41267. }(),
  41268. intersect: function(e) {
  41269. return this.min.max(e.min),
  41270. this.max.min(e.max),
  41271. this
  41272. },
  41273. union: function(e) {
  41274. return this.min.min(e.min),
  41275. this.max.max(e.max),
  41276. this
  41277. },
  41278. applyMatrix4: function() {
  41279. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41280. return function(t) {
  41281. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41282. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41283. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41284. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41285. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41286. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41287. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41288. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41289. this.makeEmpty(),
  41290. this.setFromPoints(e),
  41291. this
  41292. }
  41293. }(),
  41294. translate: function(e) {
  41295. return this.min.add(e),
  41296. this.max.add(e),
  41297. this
  41298. },
  41299. equals: function(e) {
  41300. return e.min.equals(this.min) && e.max.equals(this.max)
  41301. }
  41302. },
  41303. n.Matrix3 = function() {
  41304. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41305. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41306. }
  41307. ,
  41308. n.Matrix3.prototype = {
  41309. constructor: n.Matrix3,
  41310. set: function(e, t, i, n, r, o, a, s, l) {
  41311. var c = this.elements;
  41312. return c[0] = e,
  41313. c[1] = n,
  41314. c[2] = a,
  41315. c[3] = t,
  41316. c[4] = r,
  41317. c[5] = s,
  41318. c[6] = i,
  41319. c[7] = o,
  41320. c[8] = l,
  41321. this
  41322. },
  41323. identity: function() {
  41324. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41325. this
  41326. },
  41327. clone: function() {
  41328. return (new this.constructor).fromArray(this.elements)
  41329. },
  41330. copy: function(e) {
  41331. var t = e.elements;
  41332. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41333. this
  41334. },
  41335. setFromMatrix4: function(e) {
  41336. var t = e.elements;
  41337. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41338. this
  41339. },
  41340. applyToVector3Array: function() {
  41341. var e;
  41342. return function(t, i, r) {
  41343. void 0 === e && (e = new n.Vector3),
  41344. void 0 === i && (i = 0),
  41345. void 0 === r && (r = t.length);
  41346. for (var o = 0, a = i; o < r; o += 3,
  41347. a += 3)
  41348. e.fromArray(t, a),
  41349. e.applyMatrix3(this),
  41350. e.toArray(t, a);
  41351. return t
  41352. }
  41353. }(),
  41354. applyToBuffer: function() {
  41355. var e;
  41356. return function(t, i, r) {
  41357. void 0 === e && (e = new n.Vector3),
  41358. void 0 === i && (i = 0),
  41359. void 0 === r && (r = t.length / t.itemSize);
  41360. for (var o = 0, a = i; o < r; o++,
  41361. a++)
  41362. e.x = t.getX(a),
  41363. e.y = t.getY(a),
  41364. e.z = t.getZ(a),
  41365. e.applyMatrix3(this),
  41366. t.setXYZ(e.x, e.y, e.z);
  41367. return t
  41368. }
  41369. }(),
  41370. multiplyScalar: function(e) {
  41371. var t = this.elements;
  41372. return t[0] *= e,
  41373. t[3] *= e,
  41374. t[6] *= e,
  41375. t[1] *= e,
  41376. t[4] *= e,
  41377. t[7] *= e,
  41378. t[2] *= e,
  41379. t[5] *= e,
  41380. t[8] *= e,
  41381. this
  41382. },
  41383. determinant: function() {
  41384. var e = this.elements
  41385. , t = e[0]
  41386. , i = e[1]
  41387. , n = e[2]
  41388. , r = e[3]
  41389. , o = e[4]
  41390. , a = e[5]
  41391. , s = e[6]
  41392. , l = e[7]
  41393. , c = e[8];
  41394. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41395. },
  41396. getInverse: function(e, t) {
  41397. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41398. var i = e.elements
  41399. , r = this.elements
  41400. , o = i[0]
  41401. , a = i[1]
  41402. , s = i[2]
  41403. , l = i[3]
  41404. , c = i[4]
  41405. , h = i[5]
  41406. , u = i[6]
  41407. , d = i[7]
  41408. , p = i[8]
  41409. , f = p * c - h * d
  41410. , g = h * u - p * l
  41411. , m = d * l - c * u
  41412. , v = o * f + a * g + s * m;
  41413. if (0 === v) {
  41414. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41415. if (t)
  41416. throw new Error(A);
  41417. return console.warn(A),
  41418. this.identity()
  41419. }
  41420. return r[0] = f,
  41421. r[1] = s * d - p * a,
  41422. r[2] = h * a - s * c,
  41423. r[3] = g,
  41424. r[4] = p * o - s * u,
  41425. r[5] = s * l - h * o,
  41426. r[6] = m,
  41427. r[7] = a * u - d * o,
  41428. r[8] = c * o - a * l,
  41429. this.multiplyScalar(1 / v)
  41430. },
  41431. transpose: function() {
  41432. var e, t = this.elements;
  41433. return e = t[1],
  41434. t[1] = t[3],
  41435. t[3] = e,
  41436. e = t[2],
  41437. t[2] = t[6],
  41438. t[6] = e,
  41439. e = t[5],
  41440. t[5] = t[7],
  41441. t[7] = e,
  41442. this
  41443. },
  41444. flattenToArrayOffset: function(e, t) {
  41445. var i = this.elements;
  41446. return e[t] = i[0],
  41447. e[t + 1] = i[1],
  41448. e[t + 2] = i[2],
  41449. e[t + 3] = i[3],
  41450. e[t + 4] = i[4],
  41451. e[t + 5] = i[5],
  41452. e[t + 6] = i[6],
  41453. e[t + 7] = i[7],
  41454. e[t + 8] = i[8],
  41455. e
  41456. },
  41457. getNormalMatrix: function(e) {
  41458. return this.setFromMatrix4(e).getInverse(this).transpose()
  41459. },
  41460. transposeIntoArray: function(e) {
  41461. var t = this.elements;
  41462. return e[0] = t[0],
  41463. e[1] = t[3],
  41464. e[2] = t[6],
  41465. e[3] = t[1],
  41466. e[4] = t[4],
  41467. e[5] = t[7],
  41468. e[6] = t[2],
  41469. e[7] = t[5],
  41470. e[8] = t[8],
  41471. this
  41472. },
  41473. fromArray: function(e) {
  41474. return this.elements.set(e),
  41475. this
  41476. },
  41477. toArray: function() {
  41478. var e = this.elements;
  41479. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41480. }
  41481. },
  41482. n.Matrix4 = function() {
  41483. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41484. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41485. }
  41486. ,
  41487. n.Matrix4.prototype = {
  41488. constructor: n.Matrix4,
  41489. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41490. var m = this.elements;
  41491. return m[0] = e,
  41492. m[4] = t,
  41493. m[8] = i,
  41494. m[12] = n,
  41495. m[1] = r,
  41496. m[5] = o,
  41497. m[9] = a,
  41498. m[13] = s,
  41499. m[2] = l,
  41500. m[6] = c,
  41501. m[10] = h,
  41502. m[14] = u,
  41503. m[3] = d,
  41504. m[7] = p,
  41505. m[11] = f,
  41506. m[15] = g,
  41507. this
  41508. },
  41509. identity: function() {
  41510. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41511. this
  41512. },
  41513. clone: function() {
  41514. return (new n.Matrix4).fromArray(this.elements)
  41515. },
  41516. copy: function(e) {
  41517. return this.elements.set(e.elements),
  41518. this
  41519. },
  41520. copyPosition: function(e) {
  41521. var t = this.elements
  41522. , i = e.elements;
  41523. return t[12] = i[12],
  41524. t[13] = i[13],
  41525. t[14] = i[14],
  41526. this
  41527. },
  41528. extractBasis: function(e, t, i) {
  41529. return e.setFromMatrixColumn(this, 0),
  41530. t.setFromMatrixColumn(this, 1),
  41531. i.setFromMatrixColumn(this, 2),
  41532. this
  41533. },
  41534. makeBasis: function(e, t, i) {
  41535. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41536. this
  41537. },
  41538. extractRotation: function() {
  41539. var e;
  41540. return function(t) {
  41541. void 0 === e && (e = new n.Vector3);
  41542. var i = this.elements
  41543. , r = t.elements
  41544. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41545. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41546. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41547. return i[0] = r[0] * o,
  41548. i[1] = r[1] * o,
  41549. i[2] = r[2] * o,
  41550. i[4] = r[4] * a,
  41551. i[5] = r[5] * a,
  41552. i[6] = r[6] * a,
  41553. i[8] = r[8] * s,
  41554. i[9] = r[9] * s,
  41555. i[10] = r[10] * s,
  41556. this
  41557. }
  41558. }(),
  41559. makeRotationFromEuler: function(e) {
  41560. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41561. var t = this.elements
  41562. , i = e.x
  41563. , r = e.y
  41564. , o = e.z
  41565. , a = Math.cos(i)
  41566. , s = Math.sin(i)
  41567. , l = Math.cos(r)
  41568. , c = Math.sin(r)
  41569. , h = Math.cos(o)
  41570. , u = Math.sin(o);
  41571. if ("XYZ" === e.order) {
  41572. var d = a * h
  41573. , p = a * u
  41574. , f = s * h
  41575. , g = s * u;
  41576. t[0] = l * h,
  41577. t[4] = -l * u,
  41578. t[8] = c,
  41579. t[1] = p + f * c,
  41580. t[5] = d - g * c,
  41581. t[9] = -s * l,
  41582. t[2] = g - d * c,
  41583. t[6] = f + p * c,
  41584. t[10] = a * l
  41585. } else if ("YXZ" === e.order) {
  41586. var m = l * h
  41587. , v = l * u
  41588. , A = c * h
  41589. , y = c * u;
  41590. t[0] = m + y * s,
  41591. t[4] = A * s - v,
  41592. t[8] = a * c,
  41593. t[1] = a * u,
  41594. t[5] = a * h,
  41595. t[9] = -s,
  41596. t[2] = v * s - A,
  41597. t[6] = y + m * s,
  41598. t[10] = a * l
  41599. } else if ("ZXY" === e.order) {
  41600. var m = l * h
  41601. , v = l * u
  41602. , A = c * h
  41603. , y = c * u;
  41604. t[0] = m - y * s,
  41605. t[4] = -a * u,
  41606. t[8] = A + v * s,
  41607. t[1] = v + A * s,
  41608. t[5] = a * h,
  41609. t[9] = y - m * s,
  41610. t[2] = -a * c,
  41611. t[6] = s,
  41612. t[10] = a * l
  41613. } else if ("ZYX" === e.order) {
  41614. var d = a * h
  41615. , p = a * u
  41616. , f = s * h
  41617. , g = s * u;
  41618. t[0] = l * h,
  41619. t[4] = f * c - p,
  41620. t[8] = d * c + g,
  41621. t[1] = l * u,
  41622. t[5] = g * c + d,
  41623. t[9] = p * c - f,
  41624. t[2] = -c,
  41625. t[6] = s * l,
  41626. t[10] = a * l
  41627. } else if ("YZX" === e.order) {
  41628. var C = a * l
  41629. , I = a * c
  41630. , E = s * l
  41631. , b = s * c;
  41632. t[0] = l * h,
  41633. t[4] = b - C * u,
  41634. t[8] = E * u + I,
  41635. t[1] = u,
  41636. t[5] = a * h,
  41637. t[9] = -s * h,
  41638. t[2] = -c * h,
  41639. t[6] = I * u + E,
  41640. t[10] = C - b * u
  41641. } else if ("XZY" === e.order) {
  41642. var C = a * l
  41643. , I = a * c
  41644. , E = s * l
  41645. , b = s * c;
  41646. t[0] = l * h,
  41647. t[4] = -u,
  41648. t[8] = c * h,
  41649. t[1] = C * u + b,
  41650. t[5] = a * h,
  41651. t[9] = I * u - E,
  41652. t[2] = E * u - I,
  41653. t[6] = s * h,
  41654. t[10] = b * u + C
  41655. }
  41656. return t[3] = 0,
  41657. t[7] = 0,
  41658. t[11] = 0,
  41659. t[12] = 0,
  41660. t[13] = 0,
  41661. t[14] = 0,
  41662. t[15] = 1,
  41663. this
  41664. },
  41665. makeRotationFromQuaternion: function(e) {
  41666. var t = this.elements
  41667. , i = e.x
  41668. , n = e.y
  41669. , r = e.z
  41670. , o = e.w
  41671. , a = i + i
  41672. , s = n + n
  41673. , l = r + r
  41674. , c = i * a
  41675. , h = i * s
  41676. , u = i * l
  41677. , d = n * s
  41678. , p = n * l
  41679. , f = r * l
  41680. , g = o * a
  41681. , m = o * s
  41682. , v = o * l;
  41683. return t[0] = 1 - (d + f),
  41684. t[4] = h - v,
  41685. t[8] = u + m,
  41686. t[1] = h + v,
  41687. t[5] = 1 - (c + f),
  41688. t[9] = p - g,
  41689. t[2] = u - m,
  41690. t[6] = p + g,
  41691. t[10] = 1 - (c + d),
  41692. t[3] = 0,
  41693. t[7] = 0,
  41694. t[11] = 0,
  41695. t[12] = 0,
  41696. t[13] = 0,
  41697. t[14] = 0,
  41698. t[15] = 1,
  41699. this
  41700. },
  41701. lookAt: function() {
  41702. var e, t, i;
  41703. return function(r, o, a) {
  41704. void 0 === e && (e = new n.Vector3),
  41705. void 0 === t && (t = new n.Vector3),
  41706. void 0 === i && (i = new n.Vector3);
  41707. var s = this.elements;
  41708. return i.subVectors(r, o).normalize(),
  41709. 0 === i.lengthSq() && (i.z = 1),
  41710. e.crossVectors(a, i).normalize(),
  41711. 0 === e.lengthSq() && (i.x += 1e-4,
  41712. e.crossVectors(a, i).normalize()),
  41713. t.crossVectors(i, e),
  41714. s[0] = e.x,
  41715. s[4] = t.x,
  41716. s[8] = i.x,
  41717. s[1] = e.y,
  41718. s[5] = t.y,
  41719. s[9] = i.y,
  41720. s[2] = e.z,
  41721. s[6] = t.z,
  41722. s[10] = i.z,
  41723. this
  41724. }
  41725. }(),
  41726. multiply: function(e, t) {
  41727. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41728. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41729. },
  41730. multiplyMatrices: function(e, t) {
  41731. var i = e.elements
  41732. , n = t.elements
  41733. , r = this.elements
  41734. , o = i[0]
  41735. , a = i[4]
  41736. , s = i[8]
  41737. , l = i[12]
  41738. , c = i[1]
  41739. , h = i[5]
  41740. , u = i[9]
  41741. , d = i[13]
  41742. , p = i[2]
  41743. , f = i[6]
  41744. , g = i[10]
  41745. , m = i[14]
  41746. , v = i[3]
  41747. , A = i[7]
  41748. , y = i[11]
  41749. , C = i[15]
  41750. , I = n[0]
  41751. , E = n[4]
  41752. , b = n[8]
  41753. , w = n[12]
  41754. , _ = n[1]
  41755. , T = n[5]
  41756. , x = n[9]
  41757. , S = n[13]
  41758. , M = n[2]
  41759. , R = n[6]
  41760. , P = n[10]
  41761. , O = n[14]
  41762. , L = n[3]
  41763. , D = n[7]
  41764. , N = n[11]
  41765. , B = n[15];
  41766. return r[0] = o * I + a * _ + s * M + l * L,
  41767. r[4] = o * E + a * T + s * R + l * D,
  41768. r[8] = o * b + a * x + s * P + l * N,
  41769. r[12] = o * w + a * S + s * O + l * B,
  41770. r[1] = c * I + h * _ + u * M + d * L,
  41771. r[5] = c * E + h * T + u * R + d * D,
  41772. r[9] = c * b + h * x + u * P + d * N,
  41773. r[13] = c * w + h * S + u * O + d * B,
  41774. r[2] = p * I + f * _ + g * M + m * L,
  41775. r[6] = p * E + f * T + g * R + m * D,
  41776. r[10] = p * b + f * x + g * P + m * N,
  41777. r[14] = p * w + f * S + g * O + m * B,
  41778. r[3] = v * I + A * _ + y * M + C * L,
  41779. r[7] = v * E + A * T + y * R + C * D,
  41780. r[11] = v * b + A * x + y * P + C * N,
  41781. r[15] = v * w + A * S + y * O + C * B,
  41782. this
  41783. },
  41784. multiplyToArray: function(e, t, i) {
  41785. var n = this.elements;
  41786. return this.multiplyMatrices(e, t),
  41787. i[0] = n[0],
  41788. i[1] = n[1],
  41789. i[2] = n[2],
  41790. i[3] = n[3],
  41791. i[4] = n[4],
  41792. i[5] = n[5],
  41793. i[6] = n[6],
  41794. i[7] = n[7],
  41795. i[8] = n[8],
  41796. i[9] = n[9],
  41797. i[10] = n[10],
  41798. i[11] = n[11],
  41799. i[12] = n[12],
  41800. i[13] = n[13],
  41801. i[14] = n[14],
  41802. i[15] = n[15],
  41803. this
  41804. },
  41805. multiplyScalar: function(e) {
  41806. var t = this.elements;
  41807. return t[0] *= e,
  41808. t[4] *= e,
  41809. t[8] *= e,
  41810. t[12] *= e,
  41811. t[1] *= e,
  41812. t[5] *= e,
  41813. t[9] *= e,
  41814. t[13] *= e,
  41815. t[2] *= e,
  41816. t[6] *= e,
  41817. t[10] *= e,
  41818. t[14] *= e,
  41819. t[3] *= e,
  41820. t[7] *= e,
  41821. t[11] *= e,
  41822. t[15] *= e,
  41823. this
  41824. },
  41825. applyToVector3Array: function() {
  41826. var e;
  41827. return function(t, i, r) {
  41828. void 0 === e && (e = new n.Vector3),
  41829. void 0 === i && (i = 0),
  41830. void 0 === r && (r = t.length);
  41831. for (var o = 0, a = i; o < r; o += 3,
  41832. a += 3)
  41833. e.fromArray(t, a),
  41834. e.applyMatrix4(this),
  41835. e.toArray(t, a);
  41836. return t
  41837. }
  41838. }(),
  41839. applyToBuffer: function() {
  41840. var e;
  41841. return function(t, i, r) {
  41842. void 0 === e && (e = new n.Vector3),
  41843. void 0 === i && (i = 0),
  41844. void 0 === r && (r = t.length / t.itemSize);
  41845. for (var o = 0, a = i; o < r; o++,
  41846. a++)
  41847. e.x = t.getX(a),
  41848. e.y = t.getY(a),
  41849. e.z = t.getZ(a),
  41850. e.applyMatrix4(this),
  41851. t.setXYZ(e.x, e.y, e.z);
  41852. return t
  41853. }
  41854. }(),
  41855. determinant: function() {
  41856. var e = this.elements
  41857. , t = e[0]
  41858. , i = e[4]
  41859. , n = e[8]
  41860. , r = e[12]
  41861. , o = e[1]
  41862. , a = e[5]
  41863. , s = e[9]
  41864. , l = e[13]
  41865. , c = e[2]
  41866. , h = e[6]
  41867. , u = e[10]
  41868. , d = e[14]
  41869. , p = e[3]
  41870. , f = e[7]
  41871. , g = e[11]
  41872. , m = e[15];
  41873. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41874. },
  41875. transpose: function() {
  41876. var e, t = this.elements;
  41877. return e = t[1],
  41878. t[1] = t[4],
  41879. t[4] = e,
  41880. e = t[2],
  41881. t[2] = t[8],
  41882. t[8] = e,
  41883. e = t[6],
  41884. t[6] = t[9],
  41885. t[9] = e,
  41886. e = t[3],
  41887. t[3] = t[12],
  41888. t[12] = e,
  41889. e = t[7],
  41890. t[7] = t[13],
  41891. t[13] = e,
  41892. e = t[11],
  41893. t[11] = t[14],
  41894. t[14] = e,
  41895. this
  41896. },
  41897. flattenToArrayOffset: function(e, t) {
  41898. var i = this.elements;
  41899. return e[t] = i[0],
  41900. e[t + 1] = i[1],
  41901. e[t + 2] = i[2],
  41902. e[t + 3] = i[3],
  41903. e[t + 4] = i[4],
  41904. e[t + 5] = i[5],
  41905. e[t + 6] = i[6],
  41906. e[t + 7] = i[7],
  41907. e[t + 8] = i[8],
  41908. e[t + 9] = i[9],
  41909. e[t + 10] = i[10],
  41910. e[t + 11] = i[11],
  41911. e[t + 12] = i[12],
  41912. e[t + 13] = i[13],
  41913. e[t + 14] = i[14],
  41914. e[t + 15] = i[15],
  41915. e
  41916. },
  41917. getPosition: function() {
  41918. var e;
  41919. return function() {
  41920. return void 0 === e && (e = new n.Vector3),
  41921. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41922. e.setFromMatrixColumn(this, 3)
  41923. }
  41924. }(),
  41925. setPosition: function(e) {
  41926. var t = this.elements;
  41927. return t[12] = e.x,
  41928. t[13] = e.y,
  41929. t[14] = e.z,
  41930. this
  41931. },
  41932. getInverse: function(e, t) {
  41933. var i = this.elements
  41934. , n = e.elements
  41935. , r = n[0]
  41936. , o = n[1]
  41937. , a = n[2]
  41938. , s = n[3]
  41939. , l = n[4]
  41940. , c = n[5]
  41941. , h = n[6]
  41942. , u = n[7]
  41943. , d = n[8]
  41944. , p = n[9]
  41945. , f = n[10]
  41946. , g = n[11]
  41947. , m = n[12]
  41948. , v = n[13]
  41949. , A = n[14]
  41950. , y = n[15]
  41951. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41952. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41953. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41954. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41955. , w = r * C + o * I + a * E + s * b;
  41956. if (0 === w) {
  41957. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41958. if (t)
  41959. throw new Error(_);
  41960. return console.warn(_),
  41961. this.identity()
  41962. }
  41963. return i[0] = C,
  41964. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41965. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41966. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41967. i[4] = I,
  41968. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41969. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41970. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41971. i[8] = E,
  41972. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41973. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41974. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41975. i[12] = b,
  41976. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41977. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41978. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41979. this.multiplyScalar(1 / w)
  41980. },
  41981. scale: function(e) {
  41982. var t = this.elements
  41983. , i = e.x
  41984. , n = e.y
  41985. , r = e.z;
  41986. return t[0] *= i,
  41987. t[4] *= n,
  41988. t[8] *= r,
  41989. t[1] *= i,
  41990. t[5] *= n,
  41991. t[9] *= r,
  41992. t[2] *= i,
  41993. t[6] *= n,
  41994. t[10] *= r,
  41995. t[3] *= i,
  41996. t[7] *= n,
  41997. t[11] *= r,
  41998. this
  41999. },
  42000. getMaxScaleOnAxis: function() {
  42001. var e = this.elements
  42002. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42003. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42004. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42005. return Math.sqrt(Math.max(t, i, n))
  42006. },
  42007. makeTranslation: function(e, t, i) {
  42008. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42009. this
  42010. },
  42011. makeRotationX: function(e) {
  42012. var t = Math.cos(e)
  42013. , i = Math.sin(e);
  42014. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42015. this
  42016. },
  42017. makeRotationY: function(e) {
  42018. var t = Math.cos(e)
  42019. , i = Math.sin(e);
  42020. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42021. this
  42022. },
  42023. makeRotationZ: function(e) {
  42024. var t = Math.cos(e)
  42025. , i = Math.sin(e);
  42026. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42027. this
  42028. },
  42029. makeRotationAxis: function(e, t) {
  42030. var i = Math.cos(t)
  42031. , n = Math.sin(t)
  42032. , r = 1 - i
  42033. , o = e.x
  42034. , a = e.y
  42035. , s = e.z
  42036. , l = r * o
  42037. , c = r * a;
  42038. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42039. this
  42040. },
  42041. makeScale: function(e, t, i) {
  42042. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42043. this
  42044. },
  42045. compose: function(e, t, i) {
  42046. return this.makeRotationFromQuaternion(t),
  42047. this.scale(i),
  42048. this.setPosition(e),
  42049. this
  42050. },
  42051. decompose: function() {
  42052. var e, t;
  42053. return function(i, r, o) {
  42054. void 0 === e && (e = new n.Vector3),
  42055. void 0 === t && (t = new n.Matrix4);
  42056. var a = this.elements
  42057. , s = e.set(a[0], a[1], a[2]).length()
  42058. , l = e.set(a[4], a[5], a[6]).length()
  42059. , c = e.set(a[8], a[9], a[10]).length()
  42060. , h = this.determinant();
  42061. h < 0 && (s = -s),
  42062. i.x = a[12],
  42063. i.y = a[13],
  42064. i.z = a[14],
  42065. t.elements.set(this.elements);
  42066. var u = 1 / s
  42067. , d = 1 / l
  42068. , p = 1 / c;
  42069. return t.elements[0] *= u,
  42070. t.elements[1] *= u,
  42071. t.elements[2] *= u,
  42072. t.elements[4] *= d,
  42073. t.elements[5] *= d,
  42074. t.elements[6] *= d,
  42075. t.elements[8] *= p,
  42076. t.elements[9] *= p,
  42077. t.elements[10] *= p,
  42078. r.setFromRotationMatrix(t),
  42079. o.x = s,
  42080. o.y = l,
  42081. o.z = c,
  42082. this
  42083. }
  42084. }(),
  42085. makeFrustum: function(e, t, i, n, r, o) {
  42086. var a = this.elements
  42087. , s = 2 * r / (t - e)
  42088. , l = 2 * r / (n - i)
  42089. , c = (t + e) / (t - e)
  42090. , h = (n + i) / (n - i)
  42091. , u = -(o + r) / (o - r)
  42092. , d = -2 * o * r / (o - r);
  42093. return a[0] = s,
  42094. a[4] = 0,
  42095. a[8] = c,
  42096. a[12] = 0,
  42097. a[1] = 0,
  42098. a[5] = l,
  42099. a[9] = h,
  42100. a[13] = 0,
  42101. a[2] = 0,
  42102. a[6] = 0,
  42103. a[10] = u,
  42104. a[14] = d,
  42105. a[3] = 0,
  42106. a[7] = 0,
  42107. a[11] = -1,
  42108. a[15] = 0,
  42109. this
  42110. },
  42111. makePerspective: function(e, t, i, r) {
  42112. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42113. , a = -o
  42114. , s = a * t
  42115. , l = o * t;
  42116. return this.makeFrustum(s, l, a, o, i, r)
  42117. },
  42118. makeOrthographic: function(e, t, i, n, r, o) {
  42119. var a = this.elements
  42120. , s = 1 / (t - e)
  42121. , l = 1 / (i - n)
  42122. , c = 1 / (o - r)
  42123. , h = (t + e) * s
  42124. , u = (i + n) * l
  42125. , d = (o + r) * c;
  42126. return a[0] = 2 * s,
  42127. a[4] = 0,
  42128. a[8] = 0,
  42129. a[12] = -h,
  42130. a[1] = 0,
  42131. a[5] = 2 * l,
  42132. a[9] = 0,
  42133. a[13] = -u,
  42134. a[2] = 0,
  42135. a[6] = 0,
  42136. a[10] = -2 * c,
  42137. a[14] = -d,
  42138. a[3] = 0,
  42139. a[7] = 0,
  42140. a[11] = 0,
  42141. a[15] = 1,
  42142. this
  42143. },
  42144. equals: function(e) {
  42145. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42146. if (t[n] !== i[n])
  42147. return !1;
  42148. return !0
  42149. },
  42150. fromArray: function(e) {
  42151. return this.elements.set(e),
  42152. this
  42153. },
  42154. toArray: function() {
  42155. var e = this.elements;
  42156. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42157. }
  42158. },
  42159. n.Ray = function(e, t) {
  42160. this.origin = void 0 !== e ? e : new n.Vector3,
  42161. this.direction = void 0 !== t ? t : new n.Vector3
  42162. }
  42163. ,
  42164. n.Ray.prototype = {
  42165. constructor: n.Ray,
  42166. set: function(e, t) {
  42167. return this.origin.copy(e),
  42168. this.direction.copy(t),
  42169. this
  42170. },
  42171. clone: function() {
  42172. return (new this.constructor).copy(this)
  42173. },
  42174. copy: function(e) {
  42175. return this.origin.copy(e.origin),
  42176. this.direction.copy(e.direction),
  42177. this
  42178. },
  42179. at: function(e, t) {
  42180. var i = t || new n.Vector3;
  42181. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42182. },
  42183. lookAt: function(e) {
  42184. this.direction.copy(e).sub(this.origin).normalize()
  42185. },
  42186. recast: function() {
  42187. var e = new n.Vector3;
  42188. return function(t) {
  42189. return this.origin.copy(this.at(t, e)),
  42190. this
  42191. }
  42192. }(),
  42193. closestPointToPoint: function(e, t) {
  42194. var i = t || new n.Vector3;
  42195. i.subVectors(e, this.origin);
  42196. var r = i.dot(this.direction);
  42197. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42198. },
  42199. distanceToPoint: function(e) {
  42200. return Math.sqrt(this.distanceSqToPoint(e))
  42201. },
  42202. distanceSqToPoint: function() {
  42203. var e = new n.Vector3;
  42204. return function(t) {
  42205. var i = e.subVectors(t, this.origin).dot(this.direction);
  42206. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42207. e.distanceToSquared(t))
  42208. }
  42209. }(),
  42210. distanceSqToSegment: function() {
  42211. var e = new n.Vector3
  42212. , t = new n.Vector3
  42213. , i = new n.Vector3;
  42214. return function(n, r, o, a) {
  42215. e.copy(n).add(r).multiplyScalar(.5),
  42216. t.copy(r).sub(n).normalize(),
  42217. i.copy(this.origin).sub(e);
  42218. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42219. if (m > 0)
  42220. if (s = d * f - p,
  42221. l = d * p - f,
  42222. h = u * m,
  42223. s >= 0)
  42224. if (l >= -h)
  42225. if (l <= h) {
  42226. var v = 1 / m;
  42227. s *= v,
  42228. l *= v,
  42229. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42230. } else
  42231. l = u,
  42232. s = Math.max(0, -(d * l + p)),
  42233. c = -s * s + l * (l + 2 * f) + g;
  42234. else
  42235. l = -u,
  42236. s = Math.max(0, -(d * l + p)),
  42237. c = -s * s + l * (l + 2 * f) + g;
  42238. else
  42239. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42240. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42241. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42242. l = Math.min(Math.max(-u, -f), u),
  42243. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42244. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42245. c = -s * s + l * (l + 2 * f) + g);
  42246. else
  42247. l = d > 0 ? -u : u,
  42248. s = Math.max(0, -(d * l + p)),
  42249. c = -s * s + l * (l + 2 * f) + g;
  42250. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42251. a && a.copy(t).multiplyScalar(l).add(e),
  42252. c
  42253. }
  42254. }(),
  42255. intersectSphere: function() {
  42256. var e = new n.Vector3;
  42257. return function(t, i) {
  42258. e.subVectors(t.center, this.origin);
  42259. var n = e.dot(this.direction)
  42260. , r = e.dot(e) - n * n
  42261. , o = t.radius * t.radius;
  42262. if (r > o)
  42263. return null;
  42264. var a = Math.sqrt(o - r)
  42265. , s = n - a
  42266. , l = n + a;
  42267. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42268. }
  42269. }(),
  42270. intersectsSphere: function(e) {
  42271. return this.distanceToPoint(e.center) <= e.radius
  42272. },
  42273. distanceToPlane: function(e) {
  42274. var t = e.normal.dot(this.direction);
  42275. if (0 === t)
  42276. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42277. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42278. return i >= 0 ? i : null
  42279. },
  42280. intersectPlane: function(e, t) {
  42281. var i = this.distanceToPlane(e);
  42282. return null === i ? null : this.at(i, t)
  42283. },
  42284. intersectsPlane: function(e) {
  42285. var t = e.distanceToPoint(this.origin);
  42286. if (0 === t)
  42287. return !0;
  42288. var i = e.normal.dot(this.direction);
  42289. return i * t < 0
  42290. },
  42291. intersectBox: function(e, t) {
  42292. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42293. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42294. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42295. n = (e.min.x - u.x) * l),
  42296. c >= 0 ? (r = (e.min.y - u.y) * c,
  42297. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42298. o = (e.min.y - u.y) * c),
  42299. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42300. (o < n || n !== n) && (n = o),
  42301. h >= 0 ? (a = (e.min.z - u.z) * h,
  42302. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42303. s = (e.min.z - u.z) * h),
  42304. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42305. (s < n || n !== n) && (n = s),
  42306. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42307. },
  42308. intersectsBox: function() {
  42309. var e = new n.Vector3;
  42310. return function(t) {
  42311. return null !== this.intersectBox(t, e)
  42312. }
  42313. }(),
  42314. intersectTriangle: function() {
  42315. var e = new n.Vector3
  42316. , t = new n.Vector3
  42317. , i = new n.Vector3
  42318. , r = new n.Vector3;
  42319. return function(n, o, a, s, l) {
  42320. t.subVectors(o, n),
  42321. i.subVectors(a, n),
  42322. r.crossVectors(t, i);
  42323. var c, h = this.direction.dot(r);
  42324. if (h > 0) {
  42325. if (s)
  42326. return null;
  42327. c = 1
  42328. } else {
  42329. if (!(h < 0))
  42330. return null;
  42331. c = -1,
  42332. h = -h
  42333. }
  42334. e.subVectors(this.origin, n);
  42335. var u = c * this.direction.dot(i.crossVectors(e, i));
  42336. if (u < 0)
  42337. return null;
  42338. var d = c * this.direction.dot(t.cross(e));
  42339. if (d < 0)
  42340. return null;
  42341. if (u + d > h)
  42342. return null;
  42343. var p = -c * e.dot(r);
  42344. return p < 0 ? null : this.at(p / h, l)
  42345. }
  42346. }(),
  42347. applyMatrix4: function(e) {
  42348. return this.direction.add(this.origin).applyMatrix4(e),
  42349. this.origin.applyMatrix4(e),
  42350. this.direction.sub(this.origin),
  42351. this.direction.normalize(),
  42352. this
  42353. },
  42354. equals: function(e) {
  42355. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42356. }
  42357. },
  42358. n.Sphere = function(e, t) {
  42359. this.center = void 0 !== e ? e : new n.Vector3,
  42360. this.radius = void 0 !== t ? t : 0
  42361. }
  42362. ,
  42363. n.Sphere.prototype = {
  42364. constructor: n.Sphere,
  42365. set: function(e, t) {
  42366. return this.center.copy(e),
  42367. this.radius = t,
  42368. this
  42369. },
  42370. setFromPoints: function() {
  42371. var e = new n.Box3;
  42372. return function(t, i) {
  42373. var n = this.center;
  42374. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42375. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42376. r = Math.max(r, n.distanceToSquared(t[o]));
  42377. return this.radius = Math.sqrt(r),
  42378. this
  42379. }
  42380. }(),
  42381. clone: function() {
  42382. return (new this.constructor).copy(this)
  42383. },
  42384. copy: function(e) {
  42385. return this.center.copy(e.center),
  42386. this.radius = e.radius,
  42387. this
  42388. },
  42389. empty: function() {
  42390. return this.radius <= 0
  42391. },
  42392. containsPoint: function(e) {
  42393. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42394. },
  42395. distanceToPoint: function(e) {
  42396. return e.distanceTo(this.center) - this.radius
  42397. },
  42398. intersectsSphere: function(e) {
  42399. var t = this.radius + e.radius;
  42400. return e.center.distanceToSquared(this.center) <= t * t
  42401. },
  42402. intersectsBox: function(e) {
  42403. return e.intersectsSphere(this)
  42404. },
  42405. intersectsPlane: function(e) {
  42406. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42407. },
  42408. clampPoint: function(e, t) {
  42409. var i = this.center.distanceToSquared(e)
  42410. , r = t || new n.Vector3;
  42411. return r.copy(e),
  42412. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42413. r.multiplyScalar(this.radius).add(this.center)),
  42414. r
  42415. },
  42416. getBoundingBox: function(e) {
  42417. var t = e || new n.Box3;
  42418. return t.set(this.center, this.center),
  42419. t.expandByScalar(this.radius),
  42420. t
  42421. },
  42422. applyMatrix4: function(e) {
  42423. return this.center.applyMatrix4(e),
  42424. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42425. this
  42426. },
  42427. translate: function(e) {
  42428. return this.center.add(e),
  42429. this
  42430. },
  42431. equals: function(e) {
  42432. return e.center.equals(this.center) && e.radius === this.radius
  42433. }
  42434. },
  42435. n.Frustum = function(e, t, i, r, o, a) {
  42436. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42437. }
  42438. ,
  42439. n.Frustum.prototype = {
  42440. constructor: n.Frustum,
  42441. set: function(e, t, i, n, r, o) {
  42442. var a = this.planes;
  42443. return a[0].copy(e),
  42444. a[1].copy(t),
  42445. a[2].copy(i),
  42446. a[3].copy(n),
  42447. a[4].copy(r),
  42448. a[5].copy(o),
  42449. this
  42450. },
  42451. clone: function() {
  42452. return (new this.constructor).copy(this)
  42453. },
  42454. copy: function(e) {
  42455. for (var t = this.planes, i = 0; i < 6; i++)
  42456. t[i].copy(e.planes[i]);
  42457. return this
  42458. },
  42459. setFromMatrix: function(e) {
  42460. var t = this.planes
  42461. , i = e.elements
  42462. , n = i[0]
  42463. , r = i[1]
  42464. , o = i[2]
  42465. , a = i[3]
  42466. , s = i[4]
  42467. , l = i[5]
  42468. , c = i[6]
  42469. , h = i[7]
  42470. , u = i[8]
  42471. , d = i[9]
  42472. , p = i[10]
  42473. , f = i[11]
  42474. , g = i[12]
  42475. , m = i[13]
  42476. , v = i[14]
  42477. , A = i[15];
  42478. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42479. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42480. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42481. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42482. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42483. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42484. this
  42485. },
  42486. intersectsObject: function() {
  42487. var e = new n.Sphere;
  42488. return function(t) {
  42489. var i = t.geometry;
  42490. return null === i.boundingSphere && i.computeBoundingSphere(),
  42491. e.copy(i.boundingSphere),
  42492. e.applyMatrix4(t.matrixWorld),
  42493. this.intersectsSphere(e)
  42494. }
  42495. }(),
  42496. intersectsSphere: function(e) {
  42497. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42498. var o = t[r].distanceToPoint(i);
  42499. if (o < n)
  42500. return !1
  42501. }
  42502. return !0
  42503. },
  42504. intersectsBox: function() {
  42505. var e = new n.Vector3
  42506. , t = new n.Vector3;
  42507. return function(i) {
  42508. for (var n = this.planes, r = 0; r < 6; r++) {
  42509. var o = n[r];
  42510. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42511. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42512. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42513. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42514. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42515. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42516. var a = o.distanceToPoint(e)
  42517. , s = o.distanceToPoint(t);
  42518. if (a < 0 && s < 0)
  42519. return !1
  42520. }
  42521. return !0
  42522. }
  42523. }(),
  42524. containsPoint: function(e) {
  42525. for (var t = this.planes, i = 0; i < 6; i++)
  42526. if (t[i].distanceToPoint(e) < 0)
  42527. return !1;
  42528. return !0
  42529. }
  42530. },
  42531. n.Plane = function(e, t) {
  42532. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42533. this.constant = void 0 !== t ? t : 0
  42534. }
  42535. ,
  42536. n.Plane.prototype = {
  42537. constructor: n.Plane,
  42538. set: function(e, t) {
  42539. return this.normal.copy(e),
  42540. this.constant = t,
  42541. this
  42542. },
  42543. setComponents: function(e, t, i, n) {
  42544. return this.normal.set(e, t, i),
  42545. this.constant = n,
  42546. this
  42547. },
  42548. setFromNormalAndCoplanarPoint: function(e, t) {
  42549. return this.normal.copy(e),
  42550. this.constant = -t.dot(this.normal),
  42551. this
  42552. },
  42553. setFromCoplanarPoints: function() {
  42554. var e = new n.Vector3
  42555. , t = new n.Vector3;
  42556. return function(i, n, r) {
  42557. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42558. return this.setFromNormalAndCoplanarPoint(o, i),
  42559. this
  42560. }
  42561. }(),
  42562. clone: function() {
  42563. return (new this.constructor).copy(this)
  42564. },
  42565. copy: function(e) {
  42566. return this.normal.copy(e.normal),
  42567. this.constant = e.constant,
  42568. this
  42569. },
  42570. normalize: function() {
  42571. var e = 1 / this.normal.length();
  42572. return this.normal.multiplyScalar(e),
  42573. this.constant *= e,
  42574. this
  42575. },
  42576. negate: function() {
  42577. return this.constant *= -1,
  42578. this.normal.negate(),
  42579. this
  42580. },
  42581. distanceToPoint: function(e) {
  42582. return this.normal.dot(e) + this.constant
  42583. },
  42584. distanceToSphere: function(e) {
  42585. return this.distanceToPoint(e.center) - e.radius
  42586. },
  42587. projectPoint: function(e, t) {
  42588. return this.orthoPoint(e, t).sub(e).negate()
  42589. },
  42590. orthoPoint: function(e, t) {
  42591. var i = this.distanceToPoint(e)
  42592. , r = t || new n.Vector3;
  42593. return r.copy(this.normal).multiplyScalar(i)
  42594. },
  42595. intersectLine: function() {
  42596. var e = new n.Vector3;
  42597. return function(t, i) {
  42598. var r = i || new n.Vector3
  42599. , o = t.delta(e)
  42600. , a = this.normal.dot(o);
  42601. if (0 !== a) {
  42602. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42603. if (!(s < 0 || s > 1))
  42604. return r.copy(o).multiplyScalar(s).add(t.start)
  42605. } else if (0 === this.distanceToPoint(t.start))
  42606. return r.copy(t.start)
  42607. }
  42608. }(),
  42609. intersectsLine: function(e) {
  42610. var t = this.distanceToPoint(e.start)
  42611. , i = this.distanceToPoint(e.end);
  42612. return t < 0 && i > 0 || i < 0 && t > 0
  42613. },
  42614. intersectsBox: function(e) {
  42615. return e.intersectsPlane(this)
  42616. },
  42617. intersectsSphere: function(e) {
  42618. return e.intersectsPlane(this)
  42619. },
  42620. coplanarPoint: function(e) {
  42621. var t = e || new n.Vector3;
  42622. return t.copy(this.normal).multiplyScalar(-this.constant)
  42623. },
  42624. applyMatrix4: function() {
  42625. var e = new n.Vector3
  42626. , t = new n.Vector3
  42627. , i = new n.Matrix3;
  42628. return function(n, r) {
  42629. var o = r || i.getNormalMatrix(n)
  42630. , a = e.copy(this.normal).applyMatrix3(o)
  42631. , s = this.coplanarPoint(t);
  42632. return s.applyMatrix4(n),
  42633. this.setFromNormalAndCoplanarPoint(a, s),
  42634. this
  42635. }
  42636. }(),
  42637. translate: function(e) {
  42638. return this.constant = this.constant - e.dot(this.normal),
  42639. this
  42640. },
  42641. equals: function(e) {
  42642. return e.normal.equals(this.normal) && e.constant === this.constant
  42643. }
  42644. },
  42645. n.Spherical = function(e, t, i) {
  42646. return this.radius = void 0 !== e ? e : 1,
  42647. this.phi = void 0 !== t ? t : 0,
  42648. this.theta = void 0 !== i ? i : 0,
  42649. this
  42650. }
  42651. ,
  42652. n.Spherical.prototype = {
  42653. constructor: n.Spherical,
  42654. set: function(e, t, i) {
  42655. this.radius = e,
  42656. this.phi = t,
  42657. this.theta = i
  42658. },
  42659. clone: function() {
  42660. return (new this.constructor).copy(this)
  42661. },
  42662. copy: function(e) {
  42663. return this.radius.copy(e.radius),
  42664. this.phi.copy(e.phi),
  42665. this.theta.copy(e.theta),
  42666. this
  42667. },
  42668. makeSafe: function() {
  42669. var e = 1e-6;
  42670. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42671. },
  42672. setFromVector3: function(e) {
  42673. return this.radius = e.length(),
  42674. 0 === this.radius ? (this.theta = 0,
  42675. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42676. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42677. this
  42678. }
  42679. },
  42680. n.Math = {
  42681. generateUUID: function() {
  42682. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42683. return function() {
  42684. for (var r = 0; r < 36; r++)
  42685. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42686. e = 15 & n,
  42687. n >>= 4,
  42688. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42689. return i.join("")
  42690. }
  42691. }(),
  42692. clamp: function(e, t, i) {
  42693. return Math.max(t, Math.min(i, e))
  42694. },
  42695. euclideanModulo: function(e, t) {
  42696. return (e % t + t) % t
  42697. },
  42698. mapLinear: function(e, t, i, n, r) {
  42699. return n + (e - t) * (r - n) / (i - t)
  42700. },
  42701. smoothstep: function(e, t, i) {
  42702. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42703. e * e * (3 - 2 * e))
  42704. },
  42705. smootherstep: function(e, t, i) {
  42706. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42707. e * e * e * (e * (6 * e - 15) + 10))
  42708. },
  42709. random16: function() {
  42710. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42711. Math.random()
  42712. },
  42713. randInt: function(e, t) {
  42714. return e + Math.floor(Math.random() * (t - e + 1))
  42715. },
  42716. randFloat: function(e, t) {
  42717. return e + Math.random() * (t - e)
  42718. },
  42719. randFloatSpread: function(e) {
  42720. return e * (.5 - Math.random())
  42721. },
  42722. degToRad: function() {
  42723. var e = Math.PI / 180;
  42724. return function(t) {
  42725. return t * e
  42726. }
  42727. }(),
  42728. radToDeg: function() {
  42729. var e = 180 / Math.PI;
  42730. return function(t) {
  42731. return t * e
  42732. }
  42733. }(),
  42734. isPowerOfTwo: function(e) {
  42735. return 0 === (e & e - 1) && 0 !== e
  42736. },
  42737. nearestPowerOfTwo: function(e) {
  42738. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42739. },
  42740. nextPowerOfTwo: function(e) {
  42741. return e--,
  42742. e |= e >> 1,
  42743. e |= e >> 2,
  42744. e |= e >> 4,
  42745. e |= e >> 8,
  42746. e |= e >> 16,
  42747. e++,
  42748. e
  42749. }
  42750. },
  42751. n.Spline = function(e) {
  42752. function t(e, t, i, n, r, o, a) {
  42753. var s = .5 * (i - e)
  42754. , l = .5 * (n - t);
  42755. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42756. }
  42757. this.points = e;
  42758. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42759. x: 0,
  42760. y: 0,
  42761. z: 0
  42762. };
  42763. this.initFromArray = function(e) {
  42764. this.points = [];
  42765. for (var t = 0; t < e.length; t++)
  42766. this.points[t] = {
  42767. x: e[t][0],
  42768. y: e[t][1],
  42769. z: e[t][2]
  42770. }
  42771. }
  42772. ,
  42773. this.getPoint = function(e) {
  42774. return i = (this.points.length - 1) * e,
  42775. r = Math.floor(i),
  42776. o = i - r,
  42777. d[0] = 0 === r ? r : r - 1,
  42778. d[1] = r,
  42779. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42780. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42781. l = this.points[d[0]],
  42782. c = this.points[d[1]],
  42783. h = this.points[d[2]],
  42784. u = this.points[d[3]],
  42785. a = o * o,
  42786. s = o * a,
  42787. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42788. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42789. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42790. p
  42791. }
  42792. ,
  42793. this.getControlPointsArray = function() {
  42794. var e, t, i = this.points.length, n = [];
  42795. for (e = 0; e < i; e++)
  42796. t = this.points[e],
  42797. n[e] = [t.x, t.y, t.z];
  42798. return n
  42799. }
  42800. ,
  42801. this.getLength = function(e) {
  42802. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42803. for (u[0] = 0,
  42804. e || (e = 100),
  42805. r = this.points.length * e,
  42806. c.copy(this.points[0]),
  42807. t = 1; t < r; t++)
  42808. i = t / r,
  42809. o = this.getPoint(i),
  42810. h.copy(o),
  42811. d += h.distanceTo(c),
  42812. c.copy(o),
  42813. a = (this.points.length - 1) * i,
  42814. s = Math.floor(a),
  42815. s !== l && (u[s] = d,
  42816. l = s);
  42817. return u[u.length] = d,
  42818. {
  42819. chunks: u,
  42820. total: d
  42821. }
  42822. }
  42823. ,
  42824. this.reparametrizeByArcLength = function(e) {
  42825. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42826. for (h.push(u.copy(this.points[0]).clone()),
  42827. t = 1; t < this.points.length; t++) {
  42828. for (s = d.chunks[t] - d.chunks[t - 1],
  42829. l = Math.ceil(e * s / d.total),
  42830. o = (t - 1) / (this.points.length - 1),
  42831. a = t / (this.points.length - 1),
  42832. i = 1; i < l - 1; i++)
  42833. r = o + i * (1 / l) * (a - o),
  42834. c = this.getPoint(r),
  42835. h.push(u.copy(c).clone());
  42836. h.push(u.copy(this.points[t]).clone())
  42837. }
  42838. this.points = h
  42839. }
  42840. }
  42841. ,
  42842. n.Triangle = function(e, t, i) {
  42843. this.a = void 0 !== e ? e : new n.Vector3,
  42844. this.b = void 0 !== t ? t : new n.Vector3,
  42845. this.c = void 0 !== i ? i : new n.Vector3
  42846. }
  42847. ,
  42848. n.Triangle.normal = function() {
  42849. var e = new n.Vector3;
  42850. return function(t, i, r, o) {
  42851. var a = o || new n.Vector3;
  42852. a.subVectors(r, i),
  42853. e.subVectors(t, i),
  42854. a.cross(e);
  42855. var s = a.lengthSq();
  42856. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42857. }
  42858. }(),
  42859. n.Triangle.barycoordFromPoint = function() {
  42860. var e = new n.Vector3
  42861. , t = new n.Vector3
  42862. , i = new n.Vector3;
  42863. return function(r, o, a, s, l) {
  42864. e.subVectors(s, o),
  42865. t.subVectors(a, o),
  42866. i.subVectors(r, o);
  42867. var c = e.dot(e)
  42868. , h = e.dot(t)
  42869. , u = e.dot(i)
  42870. , d = t.dot(t)
  42871. , p = t.dot(i)
  42872. , f = c * d - h * h
  42873. , g = l || new n.Vector3;
  42874. if (0 === f)
  42875. return g.set(-2, -1, -1);
  42876. var m = 1 / f
  42877. , v = (d * u - h * p) * m
  42878. , A = (c * p - h * u) * m;
  42879. return g.set(1 - v - A, A, v)
  42880. }
  42881. }(),
  42882. n.Triangle.containsPoint = function() {
  42883. var e = new n.Vector3;
  42884. return function(t, i, r, o) {
  42885. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42886. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42887. }
  42888. }(),
  42889. n.Triangle.prototype = {
  42890. constructor: n.Triangle,
  42891. set: function(e, t, i) {
  42892. return this.a.copy(e),
  42893. this.b.copy(t),
  42894. this.c.copy(i),
  42895. this
  42896. },
  42897. setFromPointsAndIndices: function(e, t, i, n) {
  42898. return this.a.copy(e[t]),
  42899. this.b.copy(e[i]),
  42900. this.c.copy(e[n]),
  42901. this
  42902. },
  42903. clone: function() {
  42904. return (new this.constructor).copy(this)
  42905. },
  42906. copy: function(e) {
  42907. return this.a.copy(e.a),
  42908. this.b.copy(e.b),
  42909. this.c.copy(e.c),
  42910. this
  42911. },
  42912. area: function() {
  42913. var e = new n.Vector3
  42914. , t = new n.Vector3;
  42915. return function() {
  42916. return e.subVectors(this.c, this.b),
  42917. t.subVectors(this.a, this.b),
  42918. .5 * e.cross(t).length()
  42919. }
  42920. }(),
  42921. midpoint: function(e) {
  42922. var t = e || new n.Vector3;
  42923. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42924. },
  42925. normal: function(e) {
  42926. return n.Triangle.normal(this.a, this.b, this.c, e)
  42927. },
  42928. plane: function(e) {
  42929. var t = e || new n.Plane;
  42930. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42931. },
  42932. barycoordFromPoint: function(e, t) {
  42933. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42934. },
  42935. containsPoint: function(e) {
  42936. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42937. },
  42938. equals: function(e) {
  42939. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42940. }
  42941. },
  42942. n.Interpolant = function(e, t, i, n) {
  42943. this.parameterPositions = e,
  42944. this._cachedIndex = 0,
  42945. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42946. this.sampleValues = t,
  42947. this.valueSize = i
  42948. }
  42949. ,
  42950. n.Interpolant.prototype = {
  42951. constructor: n.Interpolant,
  42952. evaluate: function(e) {
  42953. var t = this.parameterPositions
  42954. , i = this._cachedIndex
  42955. , n = t[i]
  42956. , r = t[i - 1];
  42957. e: {
  42958. t: {
  42959. var o;
  42960. i: {
  42961. n: if (!(e < n)) {
  42962. for (var a = i + 2; ; ) {
  42963. if (void 0 === n) {
  42964. if (e < r)
  42965. break n;
  42966. return i = t.length,
  42967. this._cachedIndex = i,
  42968. this.afterEnd_(i - 1, e, r)
  42969. }
  42970. if (i === a)
  42971. break;
  42972. if (r = n,
  42973. n = t[++i],
  42974. e < n)
  42975. break t
  42976. }
  42977. o = t.length;
  42978. break i
  42979. }
  42980. {
  42981. if (e >= r)
  42982. break e;
  42983. var s = t[1];
  42984. e < s && (i = 2,
  42985. r = s);
  42986. for (var a = i - 2; ; ) {
  42987. if (void 0 === r)
  42988. return this._cachedIndex = 0,
  42989. this.beforeStart_(0, e, n);
  42990. if (i === a)
  42991. break;
  42992. if (n = r,
  42993. r = t[--i - 1],
  42994. e >= r)
  42995. break t
  42996. }
  42997. o = i,
  42998. i = 0
  42999. }
  43000. }
  43001. for (; i < o; ) {
  43002. var l = i + o >>> 1;
  43003. e < t[l] ? o = l : i = l + 1
  43004. }
  43005. if (n = t[i],
  43006. r = t[i - 1],
  43007. void 0 === r)
  43008. return this._cachedIndex = 0,
  43009. this.beforeStart_(0, e, n);
  43010. if (void 0 === n)
  43011. return i = t.length,
  43012. this._cachedIndex = i,
  43013. this.afterEnd_(i - 1, r, e)
  43014. }
  43015. this._cachedIndex = i,
  43016. this.intervalChanged_(i, r, n)
  43017. }
  43018. return this.interpolate_(i, r, e, n)
  43019. },
  43020. settings: null,
  43021. DefaultSettings_: {},
  43022. getSettings_: function() {
  43023. return this.settings || this.DefaultSettings_
  43024. },
  43025. copySampleValue_: function(e) {
  43026. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43027. t[o] = i[r + o];
  43028. return t
  43029. },
  43030. interpolate_: function(e, t, i, n) {
  43031. throw new Error("call to abstract method")
  43032. },
  43033. intervalChanged_: function(e, t, i) {}
  43034. },
  43035. Object.assign(n.Interpolant.prototype, {
  43036. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43037. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43038. }),
  43039. n.CubicInterpolant = function(e, t, i, r) {
  43040. n.Interpolant.call(this, e, t, i, r),
  43041. this._weightPrev = -0,
  43042. this._offsetPrev = -0,
  43043. this._weightNext = -0,
  43044. this._offsetNext = -0
  43045. }
  43046. ,
  43047. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43048. constructor: n.CubicInterpolant,
  43049. DefaultSettings_: {
  43050. endingStart: n.ZeroCurvatureEnding,
  43051. endingEnd: n.ZeroCurvatureEnding
  43052. },
  43053. intervalChanged_: function(e, t, i) {
  43054. var r = this.parameterPositions
  43055. , o = e - 2
  43056. , a = e + 1
  43057. , s = r[o]
  43058. , l = r[a];
  43059. if (void 0 === s)
  43060. switch (this.getSettings_().endingStart) {
  43061. case n.ZeroSlopeEnding:
  43062. o = e,
  43063. s = 2 * t - i;
  43064. break;
  43065. case n.WrapAroundEnding:
  43066. o = r.length - 2,
  43067. s = t + r[o] - r[o + 1];
  43068. break;
  43069. default:
  43070. o = e,
  43071. s = i
  43072. }
  43073. if (void 0 === l)
  43074. switch (this.getSettings_().endingEnd) {
  43075. case n.ZeroSlopeEnding:
  43076. a = e,
  43077. l = 2 * i - t;
  43078. break;
  43079. case n.WrapAroundEnding:
  43080. a = 1,
  43081. l = i + r[1] - r[0];
  43082. break;
  43083. default:
  43084. a = e - 1,
  43085. l = t
  43086. }
  43087. var c = .5 * (i - t)
  43088. , h = this.valueSize;
  43089. this._weightPrev = c / (t - s),
  43090. this._weightNext = c / (l - i),
  43091. this._offsetPrev = o * h,
  43092. this._offsetNext = a * h
  43093. },
  43094. interpolate_: function(e, t, i, n) {
  43095. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43096. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43097. return r
  43098. }
  43099. }),
  43100. n.DiscreteInterpolant = function(e, t, i, r) {
  43101. n.Interpolant.call(this, e, t, i, r)
  43102. }
  43103. ,
  43104. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43105. constructor: n.DiscreteInterpolant,
  43106. interpolate_: function(e, t, i, n) {
  43107. return this.copySampleValue_(e - 1)
  43108. }
  43109. }),
  43110. n.LinearInterpolant = function(e, t, i, r) {
  43111. n.Interpolant.call(this, e, t, i, r)
  43112. }
  43113. ,
  43114. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43115. constructor: n.LinearInterpolant,
  43116. interpolate_: function(e, t, i, n) {
  43117. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43118. r[u] = o[l + u] * h + o[s + u] * c;
  43119. return r
  43120. }
  43121. }),
  43122. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43123. n.Interpolant.call(this, e, t, i, r)
  43124. }
  43125. ,
  43126. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43127. constructor: n.QuaternionLinearInterpolant,
  43128. interpolate_: function(e, t, i, r) {
  43129. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43130. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43131. return o
  43132. }
  43133. }),
  43134. n.Clock = function(e) {
  43135. this.autoStart = void 0 === e || e,
  43136. this.startTime = 0,
  43137. this.oldTime = 0,
  43138. this.elapsedTime = 0,
  43139. this.running = !1
  43140. }
  43141. ,
  43142. n.Clock.prototype = {
  43143. constructor: n.Clock,
  43144. start: function() {
  43145. this.startTime = performance.now(),
  43146. this.oldTime = this.startTime,
  43147. this.running = !0
  43148. },
  43149. stop: function() {
  43150. this.getElapsedTime(),
  43151. this.running = !1
  43152. },
  43153. getElapsedTime: function() {
  43154. return this.getDelta(),
  43155. this.elapsedTime
  43156. },
  43157. getDelta: function() {
  43158. var e = 0;
  43159. if (this.autoStart && !this.running && this.start(),
  43160. this.running) {
  43161. var t = performance.now();
  43162. e = .001 * (t - this.oldTime),
  43163. this.oldTime = t,
  43164. this.elapsedTime += e
  43165. }
  43166. return e
  43167. }
  43168. },
  43169. n.EventDispatcher = function() {}
  43170. ,
  43171. n.EventDispatcher.prototype = {
  43172. constructor: n.EventDispatcher,
  43173. apply: function(e) {
  43174. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43175. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43176. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43177. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43178. },
  43179. addEventListener: function(e, t) {
  43180. void 0 === this._listeners && (this._listeners = {});
  43181. var i = this._listeners;
  43182. void 0 === i[e] && (i[e] = []),
  43183. i[e].indexOf(t) === -1 && i[e].push(t)
  43184. },
  43185. hasEventListener: function(e, t) {
  43186. if (void 0 === this._listeners)
  43187. return !1;
  43188. var i = this._listeners;
  43189. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43190. },
  43191. removeEventListener: function(e, t) {
  43192. if (void 0 !== this._listeners) {
  43193. var i = this._listeners
  43194. , n = i[e];
  43195. if (void 0 !== n) {
  43196. var r = n.indexOf(t);
  43197. r !== -1 && n.splice(r, 1)
  43198. }
  43199. }
  43200. },
  43201. dispatchEvent: function(e) {
  43202. if (void 0 !== this._listeners) {
  43203. var t = this._listeners
  43204. , i = t[e.type];
  43205. if (void 0 !== i) {
  43206. e.target = this;
  43207. for (var n = [], r = i.length, o = 0; o < r; o++)
  43208. n[o] = i[o];
  43209. for (var o = 0; o < r; o++)
  43210. n[o].call(this, e)
  43211. }
  43212. }
  43213. }
  43214. },
  43215. n.Layers = function() {
  43216. this.mask = 1
  43217. }
  43218. ,
  43219. n.Layers.prototype = {
  43220. constructor: n.Layers,
  43221. set: function(e) {
  43222. this.mask = 1 << e
  43223. },
  43224. enable: function(e) {
  43225. this.mask |= 1 << e
  43226. },
  43227. toggle: function(e) {
  43228. this.mask ^= 1 << e
  43229. },
  43230. disable: function(e) {
  43231. this.mask &= ~(1 << e)
  43232. },
  43233. test: function(e) {
  43234. return 0 !== (this.mask & e.mask)
  43235. }
  43236. },
  43237. function(e) {
  43238. function t(e, t) {
  43239. return e.distance - t.distance
  43240. }
  43241. function i(e, t, n, r) {
  43242. if (e.visible !== !1 && (e.raycast(t, n),
  43243. r === !0))
  43244. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43245. i(o[a], t, n, !0)
  43246. }
  43247. e.Raycaster = function(t, i, n, r) {
  43248. this.ray = new e.Ray(t,i),
  43249. this.near = n || 0,
  43250. this.far = r || 1 / 0,
  43251. this.params = {
  43252. Mesh: {},
  43253. Line: {},
  43254. LOD: {},
  43255. Points: {
  43256. threshold: 1
  43257. },
  43258. Sprite: {}
  43259. },
  43260. Object.defineProperties(this.params, {
  43261. PointCloud: {
  43262. get: function() {
  43263. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43264. this.Points
  43265. }
  43266. }
  43267. })
  43268. }
  43269. ,
  43270. e.Raycaster.prototype = {
  43271. constructor: e.Raycaster,
  43272. linePrecision: 1,
  43273. set: function(e, t) {
  43274. this.ray.set(e, t)
  43275. },
  43276. setFromCamera: function(t, i) {
  43277. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43278. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43279. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43280. },
  43281. intersectObject: function(e, n) {
  43282. var r = [];
  43283. return i(e, this, r, n),
  43284. r.sort(t),
  43285. r
  43286. },
  43287. intersectObjects: function(e, n) {
  43288. var r = [];
  43289. if (Array.isArray(e) === !1)
  43290. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43291. r;
  43292. for (var o = 0, a = e.length; o < a; o++)
  43293. i(e[o], this, r, n);
  43294. return r.sort(t),
  43295. r
  43296. }
  43297. }
  43298. }(n),
  43299. n.Object3D = function() {
  43300. function e() {
  43301. o.setFromEuler(r, !1)
  43302. }
  43303. function t() {
  43304. r.setFromQuaternion(o, void 0, !1)
  43305. }
  43306. Object.defineProperty(this, "id", {
  43307. value: n.Object3DIdCount++
  43308. }),
  43309. this.uuid = n.Math.generateUUID(),
  43310. this.name = "",
  43311. this.type = "Object3D",
  43312. this.parent = null,
  43313. this.children = [],
  43314. this.up = n.Object3D.DefaultUp.clone();
  43315. var i = new n.Vector3
  43316. , r = new n.Euler
  43317. , o = new n.Quaternion
  43318. , a = new n.Vector3(1,1,1);
  43319. r.onChange(e),
  43320. o.onChange(t),
  43321. Object.defineProperties(this, {
  43322. position: {
  43323. enumerable: !0,
  43324. value: i
  43325. },
  43326. rotation: {
  43327. enumerable: !0,
  43328. value: r
  43329. },
  43330. quaternion: {
  43331. enumerable: !0,
  43332. value: o
  43333. },
  43334. scale: {
  43335. enumerable: !0,
  43336. value: a
  43337. },
  43338. modelViewMatrix: {
  43339. value: new n.Matrix4
  43340. },
  43341. normalMatrix: {
  43342. value: new n.Matrix3
  43343. }
  43344. }),
  43345. this.rotationAutoUpdate = !0,
  43346. this.matrix = new n.Matrix4,
  43347. this.matrixWorld = new n.Matrix4,
  43348. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43349. this.matrixWorldNeedsUpdate = !1,
  43350. this.layers = new n.Layers,
  43351. this.visible = !0,
  43352. this.castShadow = !1,
  43353. this.receiveShadow = !1,
  43354. this.frustumCulled = !0,
  43355. this.renderOrder = 0,
  43356. this.userData = {}
  43357. }
  43358. ,
  43359. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43360. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43361. n.Object3D.prototype = {
  43362. constructor: n.Object3D,
  43363. applyMatrix: function(e) {
  43364. this.matrix.multiplyMatrices(e, this.matrix),
  43365. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43366. },
  43367. setRotationFromAxisAngle: function(e, t) {
  43368. this.quaternion.setFromAxisAngle(e, t)
  43369. },
  43370. setRotationFromEuler: function(e) {
  43371. this.quaternion.setFromEuler(e, !0)
  43372. },
  43373. setRotationFromMatrix: function(e) {
  43374. this.quaternion.setFromRotationMatrix(e)
  43375. },
  43376. setRotationFromQuaternion: function(e) {
  43377. this.quaternion.copy(e)
  43378. },
  43379. rotateOnAxis: function() {
  43380. var e = new n.Quaternion;
  43381. return function(t, i) {
  43382. return e.setFromAxisAngle(t, i),
  43383. this.quaternion.multiply(e),
  43384. this
  43385. }
  43386. }(),
  43387. rotateX: function() {
  43388. var e = new n.Vector3(1,0,0);
  43389. return function(t) {
  43390. return this.rotateOnAxis(e, t)
  43391. }
  43392. }(),
  43393. rotateY: function() {
  43394. var e = new n.Vector3(0,1,0);
  43395. return function(t) {
  43396. return this.rotateOnAxis(e, t)
  43397. }
  43398. }(),
  43399. rotateZ: function() {
  43400. var e = new n.Vector3(0,0,1);
  43401. return function(t) {
  43402. return this.rotateOnAxis(e, t)
  43403. }
  43404. }(),
  43405. translateOnAxis: function() {
  43406. var e = new n.Vector3;
  43407. return function(t, i) {
  43408. return e.copy(t).applyQuaternion(this.quaternion),
  43409. this.position.add(e.multiplyScalar(i)),
  43410. this
  43411. }
  43412. }(),
  43413. translateX: function() {
  43414. var e = new n.Vector3(1,0,0);
  43415. return function(t) {
  43416. return this.translateOnAxis(e, t)
  43417. }
  43418. }(),
  43419. translateY: function() {
  43420. var e = new n.Vector3(0,1,0);
  43421. return function(t) {
  43422. return this.translateOnAxis(e, t)
  43423. }
  43424. }(),
  43425. translateZ: function() {
  43426. var e = new n.Vector3(0,0,1);
  43427. return function(t) {
  43428. return this.translateOnAxis(e, t)
  43429. }
  43430. }(),
  43431. localToWorld: function(e) {
  43432. return e.applyMatrix4(this.matrixWorld)
  43433. },
  43434. worldToLocal: function() {
  43435. var e = new n.Matrix4;
  43436. return function(t) {
  43437. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43438. }
  43439. }(),
  43440. lookAt: function() {
  43441. var e = new n.Matrix4;
  43442. return function(t) {
  43443. e.lookAt(t, this.position, this.up),
  43444. this.quaternion.setFromRotationMatrix(e)
  43445. }
  43446. }(),
  43447. add: function(e) {
  43448. if (arguments.length > 1) {
  43449. for (var t = 0; t < arguments.length; t++)
  43450. this.add(arguments[t]);
  43451. return this
  43452. }
  43453. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43454. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43455. e.parent = this,
  43456. e.dispatchEvent({
  43457. type: "added"
  43458. }),
  43459. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43460. this)
  43461. },
  43462. remove: function(e) {
  43463. if (arguments.length > 1)
  43464. for (var t = 0; t < arguments.length; t++)
  43465. this.remove(arguments[t]);
  43466. var i = this.children.indexOf(e);
  43467. i !== -1 && (e.parent = null,
  43468. e.dispatchEvent({
  43469. type: "removed"
  43470. }),
  43471. this.children.splice(i, 1))
  43472. },
  43473. getObjectById: function(e) {
  43474. return this.getObjectByProperty("id", e)
  43475. },
  43476. getObjectByName: function(e) {
  43477. return this.getObjectByProperty("name", e)
  43478. },
  43479. getObjectByProperty: function(e, t) {
  43480. if (this[e] === t)
  43481. return this;
  43482. for (var i = 0, n = this.children.length; i < n; i++) {
  43483. var r = this.children[i]
  43484. , o = r.getObjectByProperty(e, t);
  43485. if (void 0 !== o)
  43486. return o
  43487. }
  43488. },
  43489. getWorldPosition: function(e) {
  43490. var t = e || new n.Vector3;
  43491. return this.updateMatrixWorld(!0),
  43492. t.setFromMatrixPosition(this.matrixWorld)
  43493. },
  43494. getWorldQuaternion: function() {
  43495. var e = new n.Vector3
  43496. , t = new n.Vector3;
  43497. return function(i) {
  43498. var r = i || new n.Quaternion;
  43499. return this.updateMatrixWorld(!0),
  43500. this.matrixWorld.decompose(e, r, t),
  43501. r
  43502. }
  43503. }(),
  43504. getWorldRotation: function() {
  43505. var e = new n.Quaternion;
  43506. return function(t) {
  43507. var i = t || new n.Euler;
  43508. return this.getWorldQuaternion(e),
  43509. i.setFromQuaternion(e, this.rotation.order, !1)
  43510. }
  43511. }(),
  43512. getWorldScale: function() {
  43513. var e = new n.Vector3
  43514. , t = new n.Quaternion;
  43515. return function(i) {
  43516. var r = i || new n.Vector3;
  43517. return this.updateMatrixWorld(!0),
  43518. this.matrixWorld.decompose(e, t, r),
  43519. r
  43520. }
  43521. }(),
  43522. getWorldDirection: function() {
  43523. var e = new n.Quaternion;
  43524. return function(t) {
  43525. var i = t || new n.Vector3;
  43526. return this.getWorldQuaternion(e),
  43527. i.set(0, 0, 1).applyQuaternion(e)
  43528. }
  43529. }(),
  43530. raycast: function() {},
  43531. traverse: function(e) {
  43532. e(this);
  43533. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43534. t[i].traverse(e)
  43535. },
  43536. traverseVisible: function(e) {
  43537. if (this.visible !== !1) {
  43538. e(this);
  43539. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43540. t[i].traverseVisible(e)
  43541. }
  43542. },
  43543. traverseAncestors: function(e) {
  43544. var t = this.parent;
  43545. null !== t && (e(t),
  43546. t.traverseAncestors(e))
  43547. },
  43548. updateMatrix: function() {
  43549. this.matrix.compose(this.position, this.quaternion, this.scale),
  43550. this.matrixWorldNeedsUpdate = !0
  43551. },
  43552. updateMatrixWorld: function(e) {
  43553. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43554. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43555. this.matrixWorldNeedsUpdate = !1,
  43556. e = !0);
  43557. for (var t = 0, i = this.children.length; t < i; t++)
  43558. this.children[t].updateMatrixWorld(e)
  43559. },
  43560. toJSON: function(e) {
  43561. function t(e) {
  43562. var t = [];
  43563. for (var i in e) {
  43564. var n = e[i];
  43565. delete n.metadata,
  43566. t.push(n)
  43567. }
  43568. return t
  43569. }
  43570. var i = void 0 === e
  43571. , n = {};
  43572. i && (e = {
  43573. geometries: {},
  43574. materials: {},
  43575. textures: {},
  43576. images: {}
  43577. },
  43578. n.metadata = {
  43579. version: 4.4,
  43580. type: "Object",
  43581. generator: "Object3D.toJSON"
  43582. });
  43583. var r = {};
  43584. if (r.uuid = this.uuid,
  43585. r.type = this.type,
  43586. "" !== this.name && (r.name = this.name),
  43587. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43588. this.castShadow === !0 && (r.castShadow = !0),
  43589. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43590. this.visible === !1 && (r.visible = !1),
  43591. r.matrix = this.matrix.toArray(),
  43592. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43593. r.geometry = this.geometry.uuid),
  43594. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43595. r.material = this.material.uuid),
  43596. this.children.length > 0) {
  43597. r.children = [];
  43598. for (var o = 0; o < this.children.length; o++)
  43599. r.children.push(this.children[o].toJSON(e).object)
  43600. }
  43601. if (i) {
  43602. var a = t(e.geometries)
  43603. , s = t(e.materials)
  43604. , l = t(e.textures)
  43605. , c = t(e.images);
  43606. a.length > 0 && (n.geometries = a),
  43607. s.length > 0 && (n.materials = s),
  43608. l.length > 0 && (n.textures = l),
  43609. c.length > 0 && (n.images = c)
  43610. }
  43611. return n.object = r,
  43612. n
  43613. },
  43614. clone: function(e) {
  43615. return (new this.constructor).copy(this, e)
  43616. },
  43617. copy: function(e, t) {
  43618. if (void 0 === t && (t = !0),
  43619. this.name = e.name,
  43620. this.up.copy(e.up),
  43621. this.position.copy(e.position),
  43622. this.quaternion.copy(e.quaternion),
  43623. this.scale.copy(e.scale),
  43624. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43625. this.matrix.copy(e.matrix),
  43626. this.matrixWorld.copy(e.matrixWorld),
  43627. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43628. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43629. this.visible = e.visible,
  43630. this.castShadow = e.castShadow,
  43631. this.receiveShadow = e.receiveShadow,
  43632. this.frustumCulled = e.frustumCulled,
  43633. this.renderOrder = e.renderOrder,
  43634. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43635. t === !0)
  43636. for (var i = 0; i < e.children.length; i++) {
  43637. var n = e.children[i];
  43638. this.add(n.clone())
  43639. }
  43640. return this
  43641. }
  43642. },
  43643. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43644. n.Object3DIdCount = 0,
  43645. n.Face3 = function(e, t, i, r, o, a) {
  43646. this.a = e,
  43647. this.b = t,
  43648. this.c = i,
  43649. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43650. this.vertexNormals = Array.isArray(r) ? r : [],
  43651. this.color = o instanceof n.Color ? o : new n.Color,
  43652. this.vertexColors = Array.isArray(o) ? o : [],
  43653. this.materialIndex = void 0 !== a ? a : 0
  43654. }
  43655. ,
  43656. n.Face3.prototype = {
  43657. constructor: n.Face3,
  43658. clone: function() {
  43659. return (new this.constructor).copy(this)
  43660. },
  43661. copy: function(e) {
  43662. this.a = e.a,
  43663. this.b = e.b,
  43664. this.c = e.c,
  43665. this.normal.copy(e.normal),
  43666. this.color.copy(e.color),
  43667. this.materialIndex = e.materialIndex;
  43668. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43669. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43670. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43671. this.vertexColors[t] = e.vertexColors[t].clone();
  43672. return this
  43673. }
  43674. },
  43675. n.BufferAttribute = function(e, t) {
  43676. this.uuid = n.Math.generateUUID(),
  43677. this.array = e,
  43678. this.itemSize = t,
  43679. this.dynamic = !1,
  43680. this.updateRange = {
  43681. offset: 0,
  43682. count: -1
  43683. },
  43684. this.version = 0
  43685. }
  43686. ,
  43687. n.BufferAttribute.prototype = {
  43688. constructor: n.BufferAttribute,
  43689. get count() {
  43690. return this.array.length / this.itemSize
  43691. },
  43692. set needsUpdate(e) {
  43693. e === !0 && this.version++
  43694. },
  43695. setDynamic: function(e) {
  43696. return this.dynamic = e,
  43697. this
  43698. },
  43699. copy: function(e) {
  43700. return this.array = new e.array.constructor(e.array),
  43701. this.itemSize = e.itemSize,
  43702. this.dynamic = e.dynamic,
  43703. this
  43704. },
  43705. copyAt: function(e, t, i) {
  43706. e *= this.itemSize,
  43707. i *= t.itemSize;
  43708. for (var n = 0, r = this.itemSize; n < r; n++)
  43709. this.array[e + n] = t.array[i + n];
  43710. return this
  43711. },
  43712. copyArray: function(e) {
  43713. return this.array.set(e),
  43714. this
  43715. },
  43716. copyColorsArray: function(e) {
  43717. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43718. var a = e[r];
  43719. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43720. a = new n.Color),
  43721. t[i++] = a.r,
  43722. t[i++] = a.g,
  43723. t[i++] = a.b
  43724. }
  43725. return this
  43726. },
  43727. copyIndicesArray: function(e) {
  43728. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43729. var o = e[n];
  43730. t[i++] = o.a,
  43731. t[i++] = o.b,
  43732. t[i++] = o.c
  43733. }
  43734. return this
  43735. },
  43736. copyVector2sArray: function(e) {
  43737. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43738. var a = e[r];
  43739. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43740. a = new n.Vector2),
  43741. t[i++] = a.x,
  43742. t[i++] = a.y
  43743. }
  43744. return this
  43745. },
  43746. copyVector3sArray: function(e) {
  43747. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43748. var a = e[r];
  43749. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43750. a = new n.Vector3),
  43751. t[i++] = a.x,
  43752. t[i++] = a.y,
  43753. t[i++] = a.z
  43754. }
  43755. return this
  43756. },
  43757. copyVector4sArray: function(e) {
  43758. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43759. var a = e[r];
  43760. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43761. a = new n.Vector4),
  43762. t[i++] = a.x,
  43763. t[i++] = a.y,
  43764. t[i++] = a.z,
  43765. t[i++] = a.w
  43766. }
  43767. return this
  43768. },
  43769. set: function(e, t) {
  43770. return void 0 === t && (t = 0),
  43771. this.array.set(e, t),
  43772. this
  43773. },
  43774. getX: function(e) {
  43775. return this.array[e * this.itemSize]
  43776. },
  43777. setX: function(e, t) {
  43778. return this.array[e * this.itemSize] = t,
  43779. this
  43780. },
  43781. getY: function(e) {
  43782. return this.array[e * this.itemSize + 1]
  43783. },
  43784. setY: function(e, t) {
  43785. return this.array[e * this.itemSize + 1] = t,
  43786. this
  43787. },
  43788. getZ: function(e) {
  43789. return this.array[e * this.itemSize + 2]
  43790. },
  43791. setZ: function(e, t) {
  43792. return this.array[e * this.itemSize + 2] = t,
  43793. this
  43794. },
  43795. getW: function(e) {
  43796. return this.array[e * this.itemSize + 3]
  43797. },
  43798. setW: function(e, t) {
  43799. return this.array[e * this.itemSize + 3] = t,
  43800. this
  43801. },
  43802. setXY: function(e, t, i) {
  43803. return e *= this.itemSize,
  43804. this.array[e + 0] = t,
  43805. this.array[e + 1] = i,
  43806. this
  43807. },
  43808. setXYZ: function(e, t, i, n) {
  43809. return e *= this.itemSize,
  43810. this.array[e + 0] = t,
  43811. this.array[e + 1] = i,
  43812. this.array[e + 2] = n,
  43813. this
  43814. },
  43815. setXYZW: function(e, t, i, n, r) {
  43816. return e *= this.itemSize,
  43817. this.array[e + 0] = t,
  43818. this.array[e + 1] = i,
  43819. this.array[e + 2] = n,
  43820. this.array[e + 3] = r,
  43821. this
  43822. },
  43823. clone: function() {
  43824. return (new this.constructor).copy(this)
  43825. }
  43826. },
  43827. n.Int8Attribute = function(e, t) {
  43828. return new n.BufferAttribute(new Int8Array(e),t)
  43829. }
  43830. ,
  43831. n.Uint8Attribute = function(e, t) {
  43832. return new n.BufferAttribute(new Uint8Array(e),t)
  43833. }
  43834. ,
  43835. n.Uint8ClampedAttribute = function(e, t) {
  43836. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43837. }
  43838. ,
  43839. n.Int16Attribute = function(e, t) {
  43840. return new n.BufferAttribute(new Int16Array(e),t)
  43841. }
  43842. ,
  43843. n.Uint16Attribute = function(e, t) {
  43844. return new n.BufferAttribute(new Uint16Array(e),t)
  43845. }
  43846. ;
  43847. n.Int32Attribute = function(e, t) {
  43848. return new n.BufferAttribute(new Int32Array(e),t)
  43849. }
  43850. ;
  43851. n.Uint32Attribute = function(e, t) {
  43852. return new n.BufferAttribute(new Uint32Array(e),t)
  43853. }
  43854. ,
  43855. n.Float32Attribute = function(e, t) {
  43856. return new n.BufferAttribute(new Float32Array(e),t)
  43857. }
  43858. ,
  43859. n.Float64Attribute = function(e, t) {
  43860. return new n.BufferAttribute(new Float64Array(e),t)
  43861. }
  43862. ,
  43863. n.DynamicBufferAttribute = function(e, t) {
  43864. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43865. new n.BufferAttribute(e,t).setDynamic(!0)
  43866. }
  43867. ,
  43868. n.InstancedBufferAttribute = function(e, t, i) {
  43869. n.BufferAttribute.call(this, e, t),
  43870. this.meshPerAttribute = i || 1
  43871. }
  43872. ,
  43873. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43874. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43875. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43876. return n.BufferAttribute.prototype.copy.call(this, e),
  43877. this.meshPerAttribute = e.meshPerAttribute,
  43878. this
  43879. }
  43880. ,
  43881. n.InterleavedBuffer = function(e, t) {
  43882. this.uuid = n.Math.generateUUID(),
  43883. this.array = e,
  43884. this.stride = t,
  43885. this.dynamic = !1,
  43886. this.updateRange = {
  43887. offset: 0,
  43888. count: -1
  43889. },
  43890. this.version = 0
  43891. }
  43892. ,
  43893. n.InterleavedBuffer.prototype = {
  43894. constructor: n.InterleavedBuffer,
  43895. get length() {
  43896. return this.array.length
  43897. },
  43898. get count() {
  43899. return this.array.length / this.stride
  43900. },
  43901. set needsUpdate(e) {
  43902. e === !0 && this.version++
  43903. },
  43904. setDynamic: function(e) {
  43905. return this.dynamic = e,
  43906. this
  43907. },
  43908. copy: function(e) {
  43909. return this.array = new e.array.constructor(e.array),
  43910. this.stride = e.stride,
  43911. this.dynamic = e.dynamic,
  43912. this
  43913. },
  43914. copyAt: function(e, t, i) {
  43915. e *= this.stride,
  43916. i *= t.stride;
  43917. for (var n = 0, r = this.stride; n < r; n++)
  43918. this.array[e + n] = t.array[i + n];
  43919. return this
  43920. },
  43921. set: function(e, t) {
  43922. return void 0 === t && (t = 0),
  43923. this.array.set(e, t),
  43924. this
  43925. },
  43926. clone: function() {
  43927. return (new this.constructor).copy(this)
  43928. }
  43929. },
  43930. n.InstancedInterleavedBuffer = function(e, t, i) {
  43931. n.InterleavedBuffer.call(this, e, t),
  43932. this.meshPerAttribute = i || 1
  43933. }
  43934. ,
  43935. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43936. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43937. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43938. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43939. this.meshPerAttribute = e.meshPerAttribute,
  43940. this
  43941. }
  43942. ,
  43943. n.InterleavedBufferAttribute = function(e, t, i) {
  43944. this.uuid = n.Math.generateUUID(),
  43945. this.data = e,
  43946. this.itemSize = t,
  43947. this.offset = i
  43948. }
  43949. ,
  43950. n.InterleavedBufferAttribute.prototype = {
  43951. constructor: n.InterleavedBufferAttribute,
  43952. get length() {
  43953. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43954. this.array.length
  43955. },
  43956. get count() {
  43957. return this.data.count
  43958. },
  43959. setX: function(e, t) {
  43960. return this.data.array[e * this.data.stride + this.offset] = t,
  43961. this
  43962. },
  43963. setY: function(e, t) {
  43964. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43965. this
  43966. },
  43967. setZ: function(e, t) {
  43968. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43969. this
  43970. },
  43971. setW: function(e, t) {
  43972. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43973. this
  43974. },
  43975. getX: function(e) {
  43976. return this.data.array[e * this.data.stride + this.offset]
  43977. },
  43978. getY: function(e) {
  43979. return this.data.array[e * this.data.stride + this.offset + 1]
  43980. },
  43981. getZ: function(e) {
  43982. return this.data.array[e * this.data.stride + this.offset + 2]
  43983. },
  43984. getW: function(e) {
  43985. return this.data.array[e * this.data.stride + this.offset + 3]
  43986. },
  43987. setXY: function(e, t, i) {
  43988. return e = e * this.data.stride + this.offset,
  43989. this.data.array[e + 0] = t,
  43990. this.data.array[e + 1] = i,
  43991. this
  43992. },
  43993. setXYZ: function(e, t, i, n) {
  43994. return e = e * this.data.stride + this.offset,
  43995. this.data.array[e + 0] = t,
  43996. this.data.array[e + 1] = i,
  43997. this.data.array[e + 2] = n,
  43998. this
  43999. },
  44000. setXYZW: function(e, t, i, n, r) {
  44001. return e = e * this.data.stride + this.offset,
  44002. this.data.array[e + 0] = t,
  44003. this.data.array[e + 1] = i,
  44004. this.data.array[e + 2] = n,
  44005. this.data.array[e + 3] = r,
  44006. this
  44007. }
  44008. },
  44009. n.Geometry = function() {
  44010. Object.defineProperty(this, "id", {
  44011. value: n.GeometryIdCount++
  44012. }),
  44013. this.uuid = n.Math.generateUUID(),
  44014. this.name = "",
  44015. this.type = "Geometry",
  44016. this.vertices = [],
  44017. this.colors = [],
  44018. this.faces = [],
  44019. this.faceVertexUvs = [[]],
  44020. this.morphTargets = [],
  44021. this.morphNormals = [],
  44022. this.skinWeights = [],
  44023. this.skinIndices = [],
  44024. this.lineDistances = [],
  44025. this.boundingBox = null,
  44026. this.boundingSphere = null,
  44027. this.verticesNeedUpdate = !1,
  44028. this.elementsNeedUpdate = !1,
  44029. this.uvsNeedUpdate = !1,
  44030. this.normalsNeedUpdate = !1,
  44031. this.colorsNeedUpdate = !1,
  44032. this.lineDistancesNeedUpdate = !1,
  44033. this.groupsNeedUpdate = !1
  44034. }
  44035. ,
  44036. n.Geometry.prototype = {
  44037. constructor: n.Geometry,
  44038. applyMatrix: function(e) {
  44039. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44040. var o = this.vertices[i];
  44041. o.applyMatrix4(e)
  44042. }
  44043. for (var i = 0, r = this.faces.length; i < r; i++) {
  44044. var a = this.faces[i];
  44045. a.normal.applyMatrix3(t).normalize();
  44046. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44047. a.vertexNormals[s].applyMatrix3(t).normalize()
  44048. }
  44049. return null !== this.boundingBox && this.computeBoundingBox(),
  44050. null !== this.boundingSphere && this.computeBoundingSphere(),
  44051. this.verticesNeedUpdate = !0,
  44052. this.normalsNeedUpdate = !0,
  44053. this
  44054. },
  44055. rotateX: function() {
  44056. var e;
  44057. return function(t) {
  44058. return void 0 === e && (e = new n.Matrix4),
  44059. e.makeRotationX(t),
  44060. this.applyMatrix(e),
  44061. this
  44062. }
  44063. }(),
  44064. rotateY: function() {
  44065. var e;
  44066. return function(t) {
  44067. return void 0 === e && (e = new n.Matrix4),
  44068. e.makeRotationY(t),
  44069. this.applyMatrix(e),
  44070. this
  44071. }
  44072. }(),
  44073. rotateZ: function() {
  44074. var e;
  44075. return function(t) {
  44076. return void 0 === e && (e = new n.Matrix4),
  44077. e.makeRotationZ(t),
  44078. this.applyMatrix(e),
  44079. this
  44080. }
  44081. }(),
  44082. translate: function() {
  44083. var e;
  44084. return function(t, i, r) {
  44085. return void 0 === e && (e = new n.Matrix4),
  44086. e.makeTranslation(t, i, r),
  44087. this.applyMatrix(e),
  44088. this
  44089. }
  44090. }(),
  44091. scale: function() {
  44092. var e;
  44093. return function(t, i, r) {
  44094. return void 0 === e && (e = new n.Matrix4),
  44095. e.makeScale(t, i, r),
  44096. this.applyMatrix(e),
  44097. this
  44098. }
  44099. }(),
  44100. lookAt: function() {
  44101. var e;
  44102. return function(t) {
  44103. void 0 === e && (e = new n.Object3D),
  44104. e.lookAt(t),
  44105. e.updateMatrix(),
  44106. this.applyMatrix(e.matrix)
  44107. }
  44108. }(),
  44109. fromBufferGeometry: function(e) {
  44110. function t(e, t, r, o) {
  44111. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44112. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44113. , g = new n.Face3(e,t,r,a,f,o);
  44114. i.faces.push(g),
  44115. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44116. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44117. }
  44118. var i = this
  44119. , r = null !== e.index ? e.index.array : void 0
  44120. , o = e.attributes
  44121. , a = o.position.array
  44122. , s = void 0 !== o.normal ? o.normal.array : void 0
  44123. , l = void 0 !== o.color ? o.color.array : void 0
  44124. , c = void 0 !== o.uv ? o.uv.array : void 0
  44125. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44126. void 0 !== h && (this.faceVertexUvs[1] = []);
  44127. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44128. g += 2)
  44129. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44130. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44131. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44132. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44133. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44134. if (void 0 !== r) {
  44135. var m = e.groups;
  44136. if (m.length > 0)
  44137. for (var f = 0; f < m.length; f++)
  44138. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44139. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44140. else
  44141. for (var f = 0; f < r.length; f += 3)
  44142. t(r[f], r[f + 1], r[f + 2])
  44143. } else
  44144. for (var f = 0; f < a.length / 3; f += 3)
  44145. t(f, f + 1, f + 2);
  44146. return this.computeFaceNormals(),
  44147. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44148. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44149. this
  44150. },
  44151. center: function() {
  44152. this.computeBoundingBox();
  44153. var e = this.boundingBox.center().negate();
  44154. return this.translate(e.x, e.y, e.z),
  44155. e
  44156. },
  44157. normalize: function() {
  44158. this.computeBoundingSphere();
  44159. var e = this.boundingSphere.center
  44160. , t = this.boundingSphere.radius
  44161. , i = 0 === t ? 1 : 1 / t
  44162. , r = new n.Matrix4;
  44163. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44164. this.applyMatrix(r),
  44165. this
  44166. },
  44167. computeFaceNormals: function() {
  44168. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44169. var o = this.faces[i]
  44170. , a = this.vertices[o.a]
  44171. , s = this.vertices[o.b]
  44172. , l = this.vertices[o.c];
  44173. e.subVectors(l, s),
  44174. t.subVectors(a, s),
  44175. e.cross(t),
  44176. e.normalize(),
  44177. o.normal.copy(e)
  44178. }
  44179. },
  44180. computeVertexNormals: function(e) {
  44181. void 0 === e && (e = !0);
  44182. var t, i, r, o, a, s;
  44183. for (s = new Array(this.vertices.length),
  44184. t = 0,
  44185. i = this.vertices.length; t < i; t++)
  44186. s[t] = new n.Vector3;
  44187. if (e) {
  44188. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44189. for (r = 0,
  44190. o = this.faces.length; r < o; r++)
  44191. a = this.faces[r],
  44192. l = this.vertices[a.a],
  44193. c = this.vertices[a.b],
  44194. h = this.vertices[a.c],
  44195. u.subVectors(h, c),
  44196. d.subVectors(l, c),
  44197. u.cross(d),
  44198. s[a.a].add(u),
  44199. s[a.b].add(u),
  44200. s[a.c].add(u)
  44201. } else
  44202. for (r = 0,
  44203. o = this.faces.length; r < o; r++)
  44204. a = this.faces[r],
  44205. s[a.a].add(a.normal),
  44206. s[a.b].add(a.normal),
  44207. s[a.c].add(a.normal);
  44208. for (t = 0,
  44209. i = this.vertices.length; t < i; t++)
  44210. s[t].normalize();
  44211. for (r = 0,
  44212. o = this.faces.length; r < o; r++) {
  44213. a = this.faces[r];
  44214. var p = a.vertexNormals;
  44215. 3 === p.length ? (p[0].copy(s[a.a]),
  44216. p[1].copy(s[a.b]),
  44217. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44218. p[1] = s[a.b].clone(),
  44219. p[2] = s[a.c].clone())
  44220. }
  44221. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44222. },
  44223. computeMorphNormals: function() {
  44224. var e, t, i, r, o;
  44225. for (i = 0,
  44226. r = this.faces.length; i < r; i++)
  44227. for (o = this.faces[i],
  44228. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44229. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44230. e = 0,
  44231. t = o.vertexNormals.length; e < t; e++)
  44232. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44233. var a = new n.Geometry;
  44234. for (a.faces = this.faces,
  44235. e = 0,
  44236. t = this.morphTargets.length; e < t; e++) {
  44237. if (!this.morphNormals[e]) {
  44238. this.morphNormals[e] = {},
  44239. this.morphNormals[e].faceNormals = [],
  44240. this.morphNormals[e].vertexNormals = [];
  44241. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44242. for (i = 0,
  44243. r = this.faces.length; i < r; i++)
  44244. s = new n.Vector3,
  44245. l = {
  44246. a: new n.Vector3,
  44247. b: new n.Vector3,
  44248. c: new n.Vector3
  44249. },
  44250. c.push(s),
  44251. h.push(l)
  44252. }
  44253. var u = this.morphNormals[e];
  44254. a.vertices = this.morphTargets[e].vertices,
  44255. a.computeFaceNormals(),
  44256. a.computeVertexNormals();
  44257. var s, l;
  44258. for (i = 0,
  44259. r = this.faces.length; i < r; i++)
  44260. o = this.faces[i],
  44261. s = u.faceNormals[i],
  44262. l = u.vertexNormals[i],
  44263. s.copy(o.normal),
  44264. l.a.copy(o.vertexNormals[0]),
  44265. l.b.copy(o.vertexNormals[1]),
  44266. l.c.copy(o.vertexNormals[2])
  44267. }
  44268. for (i = 0,
  44269. r = this.faces.length; i < r; i++)
  44270. o = this.faces[i],
  44271. o.normal = o.__originalFaceNormal,
  44272. o.vertexNormals = o.__originalVertexNormals
  44273. },
  44274. computeTangents: function() {
  44275. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44276. },
  44277. computeLineDistances: function() {
  44278. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44279. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44280. this.lineDistances[i] = e
  44281. },
  44282. computeBoundingBox: function() {
  44283. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44284. this.boundingBox.setFromPoints(this.vertices)
  44285. },
  44286. computeBoundingSphere: function() {
  44287. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44288. this.boundingSphere.setFromPoints(this.vertices)
  44289. },
  44290. merge: function(e, t, i) {
  44291. if (e instanceof n.Geometry == !1)
  44292. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44293. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44294. void 0 === i && (i = 0),
  44295. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44296. for (var d = 0, p = s.length; d < p; d++) {
  44297. var f = s[d]
  44298. , g = f.clone();
  44299. void 0 !== t && g.applyMatrix4(t),
  44300. a.push(g)
  44301. }
  44302. for (d = 0,
  44303. p = c.length; d < p; d++) {
  44304. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44305. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44306. m.normal.copy(y.normal),
  44307. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44308. for (var E = 0, b = C.length; E < b; E++)
  44309. v = C[E].clone(),
  44310. void 0 !== r && v.applyMatrix3(r).normalize(),
  44311. m.vertexNormals.push(v);
  44312. m.color.copy(y.color);
  44313. for (var E = 0, b = I.length; E < b; E++)
  44314. A = I[E],
  44315. m.vertexColors.push(A.clone());
  44316. m.materialIndex = y.materialIndex + i,
  44317. l.push(m)
  44318. }
  44319. for (d = 0,
  44320. p = u.length; d < p; d++) {
  44321. var w = u[d]
  44322. , _ = [];
  44323. if (void 0 !== w) {
  44324. for (var E = 0, b = w.length; E < b; E++)
  44325. _.push(w[E].clone());
  44326. h.push(_)
  44327. }
  44328. }
  44329. },
  44330. mergeMesh: function(e) {
  44331. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44332. void this.merge(e.geometry, e.matrix))
  44333. },
  44334. mergeVertices: function() {
  44335. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44336. for (i = 0,
  44337. n = this.vertices.length; i < n; i++)
  44338. e = this.vertices[i],
  44339. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44340. void 0 === l[t] ? (l[t] = i,
  44341. c.push(this.vertices[i]),
  44342. h[i] = c.length - 1) : h[i] = h[l[t]];
  44343. var p = [];
  44344. for (i = 0,
  44345. n = this.faces.length; i < n; i++) {
  44346. r = this.faces[i],
  44347. r.a = h[r.a],
  44348. r.b = h[r.b],
  44349. r.c = h[r.c],
  44350. o = [r.a, r.b, r.c];
  44351. for (var f = -1, g = 0; g < 3; g++)
  44352. if (o[g] === o[(g + 1) % 3]) {
  44353. f = g,
  44354. p.push(i);
  44355. break
  44356. }
  44357. }
  44358. for (i = p.length - 1; i >= 0; i--) {
  44359. var m = p[i];
  44360. for (this.faces.splice(m, 1),
  44361. a = 0,
  44362. s = this.faceVertexUvs.length; a < s; a++)
  44363. this.faceVertexUvs[a].splice(m, 1)
  44364. }
  44365. var v = this.vertices.length - c.length;
  44366. return this.vertices = c,
  44367. v
  44368. },
  44369. sortFacesByMaterialIndex: function() {
  44370. function e(e, t) {
  44371. return e.materialIndex - t.materialIndex
  44372. }
  44373. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44374. t[n]._id = n;
  44375. t.sort(e);
  44376. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44377. a && a.length === i && (r = []),
  44378. s && s.length === i && (o = []);
  44379. for (var n = 0; n < i; n++) {
  44380. var l = t[n]._id;
  44381. r && r.push(a[l]),
  44382. o && o.push(s[l])
  44383. }
  44384. r && (this.faceVertexUvs[0] = r),
  44385. o && (this.faceVertexUvs[1] = o)
  44386. },
  44387. toJSON: function() {
  44388. function e(e, t, i) {
  44389. return i ? e | 1 << t : e & ~(1 << t)
  44390. }
  44391. function t(e) {
  44392. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44393. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44394. u.push(e.x, e.y, e.z),
  44395. d[t])
  44396. }
  44397. function i(e) {
  44398. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44399. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44400. p.push(e.getHex()),
  44401. f[t])
  44402. }
  44403. function n(e) {
  44404. var t = e.x.toString() + e.y.toString();
  44405. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44406. g.push(e.x, e.y),
  44407. m[t])
  44408. }
  44409. var r = {
  44410. metadata: {
  44411. version: 4.4,
  44412. type: "Geometry",
  44413. generator: "Geometry.toJSON"
  44414. }
  44415. };
  44416. if (r.uuid = this.uuid,
  44417. r.type = this.type,
  44418. "" !== this.name && (r.name = this.name),
  44419. void 0 !== this.parameters) {
  44420. var o = this.parameters;
  44421. for (var a in o)
  44422. void 0 !== o[a] && (r[a] = o[a]);
  44423. return r
  44424. }
  44425. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44426. var c = this.vertices[l];
  44427. s.push(c.x, c.y, c.z)
  44428. }
  44429. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44430. var v = this.faces[l]
  44431. , A = !0
  44432. , y = !1
  44433. , C = void 0 !== this.faceVertexUvs[0][l]
  44434. , I = v.normal.length() > 0
  44435. , E = v.vertexNormals.length > 0
  44436. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44437. , w = v.vertexColors.length > 0
  44438. , _ = 0;
  44439. if (_ = e(_, 0, 0),
  44440. _ = e(_, 1, A),
  44441. _ = e(_, 2, y),
  44442. _ = e(_, 3, C),
  44443. _ = e(_, 4, I),
  44444. _ = e(_, 5, E),
  44445. _ = e(_, 6, b),
  44446. _ = e(_, 7, w),
  44447. h.push(_),
  44448. h.push(v.a, v.b, v.c),
  44449. h.push(v.materialIndex),
  44450. C) {
  44451. var T = this.faceVertexUvs[0][l];
  44452. h.push(n(T[0]), n(T[1]), n(T[2]))
  44453. }
  44454. if (I && h.push(t(v.normal)),
  44455. E) {
  44456. var x = v.vertexNormals;
  44457. h.push(t(x[0]), t(x[1]), t(x[2]))
  44458. }
  44459. if (b && h.push(i(v.color)),
  44460. w) {
  44461. var S = v.vertexColors;
  44462. h.push(i(S[0]), i(S[1]), i(S[2]))
  44463. }
  44464. }
  44465. return r.data = {},
  44466. r.data.vertices = s,
  44467. r.data.normals = u,
  44468. p.length > 0 && (r.data.colors = p),
  44469. g.length > 0 && (r.data.uvs = [g]),
  44470. r.data.faces = h,
  44471. r
  44472. },
  44473. clone: function() {
  44474. return (new n.Geometry).copy(this)
  44475. },
  44476. copy: function(e) {
  44477. this.vertices = [],
  44478. this.faces = [],
  44479. this.faceVertexUvs = [[]];
  44480. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44481. this.vertices.push(t[i].clone());
  44482. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44483. this.faces.push(r[i].clone());
  44484. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44485. var o = e.faceVertexUvs[i];
  44486. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44487. for (var a = 0, s = o.length; a < s; a++) {
  44488. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44489. var d = l[h];
  44490. c.push(d.clone())
  44491. }
  44492. this.faceVertexUvs[i].push(c)
  44493. }
  44494. }
  44495. return this
  44496. },
  44497. dispose: function() {
  44498. this.dispatchEvent({
  44499. type: "dispose"
  44500. })
  44501. }
  44502. },
  44503. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44504. n.GeometryIdCount = 0,
  44505. n.DirectGeometry = function() {
  44506. Object.defineProperty(this, "id", {
  44507. value: n.GeometryIdCount++
  44508. }),
  44509. this.uuid = n.Math.generateUUID(),
  44510. this.name = "",
  44511. this.type = "DirectGeometry",
  44512. this.indices = [],
  44513. this.vertices = [],
  44514. this.normals = [],
  44515. this.colors = [],
  44516. this.uvs = [],
  44517. this.uvs2 = [],
  44518. this.groups = [],
  44519. this.morphTargets = {},
  44520. this.skinWeights = [],
  44521. this.skinIndices = [],
  44522. this.boundingBox = null,
  44523. this.boundingSphere = null,
  44524. this.verticesNeedUpdate = !1,
  44525. this.normalsNeedUpdate = !1,
  44526. this.colorsNeedUpdate = !1,
  44527. this.uvsNeedUpdate = !1,
  44528. this.groupsNeedUpdate = !1
  44529. }
  44530. ,
  44531. n.DirectGeometry.prototype = {
  44532. constructor: n.DirectGeometry,
  44533. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44534. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44535. computeFaceNormals: function() {
  44536. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44537. },
  44538. computeVertexNormals: function() {
  44539. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44540. },
  44541. computeGroups: function(e) {
  44542. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44543. var a = r[o];
  44544. a.materialIndex !== i && (i = a.materialIndex,
  44545. void 0 !== t && (t.count = 3 * o - t.start,
  44546. n.push(t)),
  44547. t = {
  44548. start: 3 * o,
  44549. materialIndex: i
  44550. })
  44551. }
  44552. void 0 !== t && (t.count = 3 * o - t.start,
  44553. n.push(t)),
  44554. this.groups = n
  44555. },
  44556. fromGeometry: function(e) {
  44557. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44558. if (c > 0) {
  44559. t = [];
  44560. for (var h = 0; h < c; h++)
  44561. t[h] = [];
  44562. this.morphTargets.position = t
  44563. }
  44564. var u, d = e.morphNormals, p = d.length;
  44565. if (p > 0) {
  44566. u = [];
  44567. for (var h = 0; h < p; h++)
  44568. u[h] = [];
  44569. this.morphTargets.normal = u
  44570. }
  44571. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44572. var A = i[h];
  44573. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44574. var y = A.vertexNormals;
  44575. if (3 === y.length)
  44576. this.normals.push(y[0], y[1], y[2]);
  44577. else {
  44578. var C = A.normal;
  44579. this.normals.push(C, C, C)
  44580. }
  44581. var I = A.vertexColors;
  44582. if (3 === I.length)
  44583. this.colors.push(I[0], I[1], I[2]);
  44584. else {
  44585. var E = A.color;
  44586. this.colors.push(E, E, E)
  44587. }
  44588. if (a === !0) {
  44589. var b = o[0][h];
  44590. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44591. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44592. }
  44593. if (s === !0) {
  44594. var b = o[1][h];
  44595. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44596. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44597. }
  44598. for (var w = 0; w < c; w++) {
  44599. var _ = l[w].vertices;
  44600. t[w].push(_[A.a], _[A.b], _[A.c])
  44601. }
  44602. for (var w = 0; w < p; w++) {
  44603. var T = d[w].vertexNormals[h];
  44604. u[w].push(T.a, T.b, T.c)
  44605. }
  44606. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44607. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44608. }
  44609. return this.computeGroups(e),
  44610. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44611. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44612. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44613. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44614. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44615. this
  44616. },
  44617. dispose: function() {
  44618. this.dispatchEvent({
  44619. type: "dispose"
  44620. })
  44621. }
  44622. },
  44623. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44624. n.BufferGeometry = function() {
  44625. Object.defineProperty(this, "id", {
  44626. value: n.GeometryIdCount++
  44627. }),
  44628. this.uuid = n.Math.generateUUID(),
  44629. this.name = "",
  44630. this.type = "BufferGeometry",
  44631. this.index = null,
  44632. this.attributes = {},
  44633. this.morphAttributes = {},
  44634. this.groups = [],
  44635. this.boundingBox = null,
  44636. this.boundingSphere = null,
  44637. this.drawRange = {
  44638. start: 0,
  44639. count: 1 / 0
  44640. }
  44641. }
  44642. ,
  44643. n.BufferGeometry.prototype = {
  44644. constructor: n.BufferGeometry,
  44645. getIndex: function() {
  44646. return this.index
  44647. },
  44648. setIndex: function(e) {
  44649. this.index = e
  44650. },
  44651. addAttribute: function(e, t) {
  44652. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44653. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44654. void this.setIndex(t)) : (this.attributes[e] = t,
  44655. this)
  44656. },
  44657. getAttribute: function(e) {
  44658. return this.attributes[e]
  44659. },
  44660. removeAttribute: function(e) {
  44661. return delete this.attributes[e],
  44662. this
  44663. },
  44664. addGroup: function(e, t, i) {
  44665. this.groups.push({
  44666. start: e,
  44667. count: t,
  44668. materialIndex: void 0 !== i ? i : 0
  44669. })
  44670. },
  44671. clearGroups: function() {
  44672. this.groups = []
  44673. },
  44674. setDrawRange: function(e, t) {
  44675. this.drawRange.start = e,
  44676. this.drawRange.count = t
  44677. },
  44678. applyMatrix: function(e) {
  44679. var t = this.attributes.position;
  44680. void 0 !== t && (e.applyToVector3Array(t.array),
  44681. t.needsUpdate = !0);
  44682. var i = this.attributes.normal;
  44683. if (void 0 !== i) {
  44684. var r = (new n.Matrix3).getNormalMatrix(e);
  44685. r.applyToVector3Array(i.array),
  44686. i.needsUpdate = !0
  44687. }
  44688. return null !== this.boundingBox && this.computeBoundingBox(),
  44689. null !== this.boundingSphere && this.computeBoundingSphere(),
  44690. this
  44691. },
  44692. rotateX: function() {
  44693. var e;
  44694. return function(t) {
  44695. return void 0 === e && (e = new n.Matrix4),
  44696. e.makeRotationX(t),
  44697. this.applyMatrix(e),
  44698. this
  44699. }
  44700. }(),
  44701. rotateY: function() {
  44702. var e;
  44703. return function(t) {
  44704. return void 0 === e && (e = new n.Matrix4),
  44705. e.makeRotationY(t),
  44706. this.applyMatrix(e),
  44707. this
  44708. }
  44709. }(),
  44710. rotateZ: function() {
  44711. var e;
  44712. return function(t) {
  44713. return void 0 === e && (e = new n.Matrix4),
  44714. e.makeRotationZ(t),
  44715. this.applyMatrix(e),
  44716. this
  44717. }
  44718. }(),
  44719. translate: function() {
  44720. var e;
  44721. return function(t, i, r) {
  44722. return void 0 === e && (e = new n.Matrix4),
  44723. e.makeTranslation(t, i, r),
  44724. this.applyMatrix(e),
  44725. this
  44726. }
  44727. }(),
  44728. scale: function() {
  44729. var e;
  44730. return function(t, i, r) {
  44731. return void 0 === e && (e = new n.Matrix4),
  44732. e.makeScale(t, i, r),
  44733. this.applyMatrix(e),
  44734. this
  44735. }
  44736. }(),
  44737. lookAt: function() {
  44738. var e;
  44739. return function(t) {
  44740. void 0 === e && (e = new n.Object3D),
  44741. e.lookAt(t),
  44742. e.updateMatrix(),
  44743. this.applyMatrix(e.matrix)
  44744. }
  44745. }(),
  44746. center: function() {
  44747. this.computeBoundingBox();
  44748. var e = this.boundingBox.center().negate();
  44749. return this.translate(e.x, e.y, e.z),
  44750. e
  44751. },
  44752. setFromObject: function(e) {
  44753. var t = e.geometry;
  44754. if (e instanceof n.Points || e instanceof n.Line) {
  44755. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44756. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44757. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44758. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44759. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44760. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44761. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44762. }
  44763. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44764. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44765. } else
  44766. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44767. return this
  44768. },
  44769. updateFromObject: function(e) {
  44770. var t = e.geometry;
  44771. if (e instanceof n.Mesh) {
  44772. var i = t.__directGeometry;
  44773. if (void 0 === i)
  44774. return this.fromGeometry(t);
  44775. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44776. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44777. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44778. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44779. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44780. t.verticesNeedUpdate = !1,
  44781. t.normalsNeedUpdate = !1,
  44782. t.colorsNeedUpdate = !1,
  44783. t.uvsNeedUpdate = !1,
  44784. t.groupsNeedUpdate = !1,
  44785. t = i
  44786. }
  44787. if (t.verticesNeedUpdate === !0) {
  44788. var r = this.attributes.position;
  44789. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44790. r.needsUpdate = !0),
  44791. t.verticesNeedUpdate = !1
  44792. }
  44793. if (t.normalsNeedUpdate === !0) {
  44794. var r = this.attributes.normal;
  44795. void 0 !== r && (r.copyVector3sArray(t.normals),
  44796. r.needsUpdate = !0),
  44797. t.normalsNeedUpdate = !1
  44798. }
  44799. if (t.colorsNeedUpdate === !0) {
  44800. var r = this.attributes.color;
  44801. void 0 !== r && (r.copyColorsArray(t.colors),
  44802. r.needsUpdate = !0),
  44803. t.colorsNeedUpdate = !1
  44804. }
  44805. if (t.uvsNeedUpdate) {
  44806. var r = this.attributes.uv;
  44807. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44808. r.needsUpdate = !0),
  44809. t.uvsNeedUpdate = !1
  44810. }
  44811. if (t.lineDistancesNeedUpdate) {
  44812. var r = this.attributes.lineDistance;
  44813. void 0 !== r && (r.copyArray(t.lineDistances),
  44814. r.needsUpdate = !0),
  44815. t.lineDistancesNeedUpdate = !1
  44816. }
  44817. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44818. this.groups = t.groups,
  44819. t.groupsNeedUpdate = !1),
  44820. this
  44821. },
  44822. fromGeometry: function(e) {
  44823. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44824. this.fromDirectGeometry(e.__directGeometry)
  44825. },
  44826. fromDirectGeometry: function(e) {
  44827. var t = new Float32Array(3 * e.vertices.length);
  44828. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44829. e.normals.length > 0) {
  44830. var i = new Float32Array(3 * e.normals.length);
  44831. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44832. }
  44833. if (e.colors.length > 0) {
  44834. var r = new Float32Array(3 * e.colors.length);
  44835. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44836. }
  44837. if (e.uvs.length > 0) {
  44838. var o = new Float32Array(2 * e.uvs.length);
  44839. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44840. }
  44841. if (e.uvs2.length > 0) {
  44842. var a = new Float32Array(2 * e.uvs2.length);
  44843. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44844. }
  44845. if (e.indices.length > 0) {
  44846. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44847. , l = new s(3 * e.indices.length);
  44848. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44849. }
  44850. this.groups = e.groups;
  44851. for (var c in e.morphTargets) {
  44852. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44853. var f = u[d]
  44854. , g = new n.Float32Attribute(3 * f.length,3);
  44855. h.push(g.copyVector3sArray(f))
  44856. }
  44857. this.morphAttributes[c] = h
  44858. }
  44859. if (e.skinIndices.length > 0) {
  44860. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44861. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44862. }
  44863. if (e.skinWeights.length > 0) {
  44864. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44865. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44866. }
  44867. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44868. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44869. this
  44870. },
  44871. computeBoundingBox: function() {
  44872. new n.Vector3;
  44873. return function() {
  44874. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44875. var e = this.attributes.position.array;
  44876. e && this.boundingBox.setFromArray(e),
  44877. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44878. this.boundingBox.max.set(0, 0, 0)),
  44879. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44880. }
  44881. }(),
  44882. computeBoundingSphere: function() {
  44883. var e = new n.Box3
  44884. , t = new n.Vector3;
  44885. return function() {
  44886. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44887. var i = this.attributes.position.array;
  44888. if (i) {
  44889. var r = this.boundingSphere.center;
  44890. e.setFromArray(i),
  44891. e.center(r);
  44892. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44893. t.fromArray(i, a),
  44894. o = Math.max(o, r.distanceToSquared(t));
  44895. this.boundingSphere.radius = Math.sqrt(o),
  44896. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44897. }
  44898. }
  44899. }(),
  44900. computeFaceNormals: function() {},
  44901. computeVertexNormals: function() {
  44902. var e = this.index
  44903. , t = this.attributes
  44904. , i = this.groups;
  44905. if (t.position) {
  44906. var r = t.position.array;
  44907. if (void 0 === t.normal)
  44908. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44909. else
  44910. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44911. o[a] = 0;
  44912. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44913. if (e) {
  44914. var v = e.array;
  44915. 0 === i.length && this.addGroup(0, v.length);
  44916. for (var A = 0, y = i.length; A < y; ++A)
  44917. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44918. l = 3 * v[a + 0],
  44919. c = 3 * v[a + 1],
  44920. h = 3 * v[a + 2],
  44921. d.fromArray(r, l),
  44922. p.fromArray(r, c),
  44923. f.fromArray(r, h),
  44924. g.subVectors(f, p),
  44925. m.subVectors(d, p),
  44926. g.cross(m),
  44927. u[l] += g.x,
  44928. u[l + 1] += g.y,
  44929. u[l + 2] += g.z,
  44930. u[c] += g.x,
  44931. u[c + 1] += g.y,
  44932. u[c + 2] += g.z,
  44933. u[h] += g.x,
  44934. u[h + 1] += g.y,
  44935. u[h + 2] += g.z
  44936. } else
  44937. for (var a = 0, s = r.length; a < s; a += 9)
  44938. d.fromArray(r, a),
  44939. p.fromArray(r, a + 3),
  44940. f.fromArray(r, a + 6),
  44941. g.subVectors(f, p),
  44942. m.subVectors(d, p),
  44943. g.cross(m),
  44944. u[a] = g.x,
  44945. u[a + 1] = g.y,
  44946. u[a + 2] = g.z,
  44947. u[a + 3] = g.x,
  44948. u[a + 4] = g.y,
  44949. u[a + 5] = g.z,
  44950. u[a + 6] = g.x,
  44951. u[a + 7] = g.y,
  44952. u[a + 8] = g.z;
  44953. this.normalizeNormals(),
  44954. t.normal.needsUpdate = !0
  44955. }
  44956. },
  44957. merge: function(e, t) {
  44958. if (e instanceof n.BufferGeometry == !1)
  44959. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44960. void 0 === t && (t = 0);
  44961. var i = this.attributes;
  44962. for (var r in i)
  44963. if (void 0 !== e.attributes[r])
  44964. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44965. u++)
  44966. a[u] = l[h];
  44967. return this
  44968. },
  44969. normalizeNormals: function() {
  44970. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44971. e = r[o],
  44972. t = r[o + 1],
  44973. i = r[o + 2],
  44974. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44975. r[o] *= n,
  44976. r[o + 1] *= n,
  44977. r[o + 2] *= n
  44978. },
  44979. toNonIndexed: function() {
  44980. if (null === this.index)
  44981. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44982. this;
  44983. var e = new n.BufferGeometry
  44984. , t = this.index.array
  44985. , i = this.attributes;
  44986. for (var r in i) {
  44987. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44988. c = t[u] * s;
  44989. for (var p = 0; p < s; p++)
  44990. l[h++] = a[c++]
  44991. }
  44992. e.addAttribute(r, new n.BufferAttribute(l,s))
  44993. }
  44994. return e
  44995. },
  44996. toJSON: function() {
  44997. var e = {
  44998. metadata: {
  44999. version: 4.4,
  45000. type: "BufferGeometry",
  45001. generator: "BufferGeometry.toJSON"
  45002. }
  45003. };
  45004. if (e.uuid = this.uuid,
  45005. e.type = this.type,
  45006. "" !== this.name && (e.name = this.name),
  45007. void 0 !== this.parameters) {
  45008. var t = this.parameters;
  45009. for (var i in t)
  45010. void 0 !== t[i] && (e[i] = t[i]);
  45011. return e
  45012. }
  45013. e.data = {
  45014. attributes: {}
  45015. };
  45016. var n = this.index;
  45017. if (null !== n) {
  45018. var r = Array.prototype.slice.call(n.array);
  45019. e.data.index = {
  45020. type: n.array.constructor.name,
  45021. array: r
  45022. }
  45023. }
  45024. var o = this.attributes;
  45025. for (var i in o) {
  45026. var a = o[i]
  45027. , r = Array.prototype.slice.call(a.array);
  45028. e.data.attributes[i] = {
  45029. itemSize: a.itemSize,
  45030. type: a.array.constructor.name,
  45031. array: r
  45032. }
  45033. }
  45034. var s = this.groups;
  45035. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45036. var l = this.boundingSphere;
  45037. return null !== l && (e.data.boundingSphere = {
  45038. center: l.center.toArray(),
  45039. radius: l.radius
  45040. }),
  45041. e
  45042. },
  45043. clone: function() {
  45044. return (new n.BufferGeometry).copy(this)
  45045. },
  45046. copy: function(e) {
  45047. var t = e.index;
  45048. null !== t && this.setIndex(t.clone());
  45049. var i = e.attributes;
  45050. for (var n in i) {
  45051. var r = i[n];
  45052. this.addAttribute(n, r.clone())
  45053. }
  45054. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45055. var l = o[a];
  45056. this.addGroup(l.start, l.count)
  45057. }
  45058. return this
  45059. },
  45060. dispose: function() {
  45061. this.dispatchEvent({
  45062. type: "dispose"
  45063. })
  45064. }
  45065. },
  45066. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45067. n.BufferGeometry.MaxIndex = 65535,
  45068. n.InstancedBufferGeometry = function() {
  45069. n.BufferGeometry.call(this),
  45070. this.type = "InstancedBufferGeometry",
  45071. this.maxInstancedCount = void 0
  45072. }
  45073. ,
  45074. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45075. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45076. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45077. this.groups.push({
  45078. start: e,
  45079. count: t,
  45080. instances: i
  45081. })
  45082. }
  45083. ,
  45084. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45085. var t = e.index;
  45086. null !== t && this.setIndex(t.clone());
  45087. var i = e.attributes;
  45088. for (var n in i) {
  45089. var r = i[n];
  45090. this.addAttribute(n, r.clone())
  45091. }
  45092. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45093. var l = o[a];
  45094. this.addGroup(l.start, l.count, l.instances)
  45095. }
  45096. return this
  45097. }
  45098. ,
  45099. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45100. n.Uniform = function(e, t) {
  45101. this.type = e,
  45102. this.value = t,
  45103. this.dynamic = !1
  45104. }
  45105. ,
  45106. n.Uniform.prototype = {
  45107. constructor: n.Uniform,
  45108. onUpdate: function(e) {
  45109. return this.dynamic = !0,
  45110. this.onUpdateCallback = e,
  45111. this
  45112. }
  45113. },
  45114. n.AnimationClip = function(e, t, i) {
  45115. this.name = e || n.Math.generateUUID(),
  45116. this.tracks = i,
  45117. this.duration = void 0 !== t ? t : -1,
  45118. this.duration < 0 && this.resetDuration(),
  45119. this.trim(),
  45120. this.optimize()
  45121. }
  45122. ,
  45123. n.AnimationClip.prototype = {
  45124. constructor: n.AnimationClip,
  45125. resetDuration: function() {
  45126. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45127. var r = this.tracks[i];
  45128. t = Math.max(t, r.times[r.times.length - 1])
  45129. }
  45130. this.duration = t
  45131. },
  45132. trim: function() {
  45133. for (var e = 0; e < this.tracks.length; e++)
  45134. this.tracks[e].trim(0, this.duration);
  45135. return this
  45136. },
  45137. optimize: function() {
  45138. for (var e = 0; e < this.tracks.length; e++)
  45139. this.tracks[e].optimize();
  45140. return this
  45141. }
  45142. },
  45143. Object.assign(n.AnimationClip, {
  45144. parse: function(e) {
  45145. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45146. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45147. return new n.AnimationClip(e.name,e.duration,t)
  45148. },
  45149. toJSON: function(e) {
  45150. for (var t = [], i = e.tracks, r = {
  45151. name: e.name,
  45152. duration: e.duration,
  45153. tracks: t
  45154. }, o = 0, a = i.length; o !== a; ++o)
  45155. t.push(n.KeyframeTrack.toJSON(i[o]));
  45156. return r
  45157. },
  45158. CreateFromMorphTargetSequence: function(e, t, i) {
  45159. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45160. var s = []
  45161. , l = [];
  45162. s.push((a + r - 1) % r, a, (a + 1) % r),
  45163. l.push(0, 1, 0);
  45164. var c = n.AnimationUtils.getKeyframeOrder(s);
  45165. s = n.AnimationUtils.sortedArray(s, 1, c),
  45166. l = n.AnimationUtils.sortedArray(l, 1, c),
  45167. 0 === s[0] && (s.push(r),
  45168. l.push(l[0])),
  45169. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45170. }
  45171. return new n.AnimationClip(e,-1,o)
  45172. },
  45173. findByName: function(e, t) {
  45174. for (var i = 0; i < e.length; i++)
  45175. if (e[i].name === t)
  45176. return e[i];
  45177. return null
  45178. },
  45179. CreateClipsFromMorphTargetSequences: function(e, t) {
  45180. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45181. var s = e[o]
  45182. , l = s.name.match(r);
  45183. if (l && l.length > 1) {
  45184. var c = l[1]
  45185. , h = i[c];
  45186. h || (i[c] = h = []),
  45187. h.push(s)
  45188. }
  45189. }
  45190. var u = [];
  45191. for (var c in i)
  45192. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45193. return u
  45194. },
  45195. parseAnimation: function(e, t, i) {
  45196. if (!e)
  45197. return console.error(" no animation in JSONLoader data"),
  45198. null;
  45199. for (var r = function(e, t, i, r, o) {
  45200. if (0 !== i.length) {
  45201. var a = []
  45202. , s = [];
  45203. n.AnimationUtils.flattenJSON(i, a, s, r),
  45204. 0 !== a.length && o.push(new e(t,a,s))
  45205. }
  45206. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45207. var u = c[h].keys;
  45208. if (u && 0 != u.length)
  45209. if (u[0].morphTargets) {
  45210. for (var d = {}, p = 0; p < u.length; p++)
  45211. if (u[p].morphTargets)
  45212. for (var f = 0; f < u[p].morphTargets.length; f++)
  45213. d[u[p].morphTargets[f]] = -1;
  45214. for (var g in d) {
  45215. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45216. var A = u[p];
  45217. m.push(A.time),
  45218. v.push(A.morphTarget === g ? 1 : 0)
  45219. }
  45220. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45221. }
  45222. s = d.length * (l || 1)
  45223. } else {
  45224. var y = ".bones[" + t[h].name + "]";
  45225. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45226. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45227. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45228. }
  45229. }
  45230. if (0 === o.length)
  45231. return null;
  45232. var C = new n.AnimationClip(a,s,o);
  45233. return C
  45234. }
  45235. }),
  45236. n.AnimationMixer = function(e) {
  45237. this._root = e,
  45238. this._initMemoryManager(),
  45239. this._accuIndex = 0,
  45240. this.time = 0,
  45241. this.timeScale = 1
  45242. }
  45243. ,
  45244. n.AnimationMixer.prototype = {
  45245. constructor: n.AnimationMixer,
  45246. clipAction: function(e, t) {
  45247. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45248. if (void 0 !== l) {
  45249. var c = l.actionByRoot[o];
  45250. if (void 0 !== c)
  45251. return c;
  45252. if (i = l.knownActions[0],
  45253. s = i._clip,
  45254. e !== a && e !== s)
  45255. throw new Error("Different clips with the same name detected!")
  45256. }
  45257. if (null === s)
  45258. return null;
  45259. var h = new n.AnimationMixer._Action(this,s,t);
  45260. return this._bindAction(h, i),
  45261. this._addInactiveAction(h, a, o),
  45262. h
  45263. },
  45264. existingAction: function(e, t) {
  45265. var i = t || this._root
  45266. , n = i.uuid
  45267. , r = "string" == typeof e ? e : e.name
  45268. , o = this._actionsByClip[r];
  45269. return void 0 !== o ? o.actionByRoot[n] || null : null
  45270. },
  45271. stopAllAction: function() {
  45272. var e = this._actions
  45273. , t = this._nActiveActions
  45274. , i = this._bindings
  45275. , n = this._nActiveBindings;
  45276. this._nActiveActions = 0,
  45277. this._nActiveBindings = 0;
  45278. for (var r = 0; r !== t; ++r)
  45279. e[r].reset();
  45280. for (var r = 0; r !== n; ++r)
  45281. i[r].useCount = 0;
  45282. return this
  45283. },
  45284. update: function(e) {
  45285. e *= this.timeScale;
  45286. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45287. var s = t[a];
  45288. s.enabled && s._update(n, e, r, o)
  45289. }
  45290. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45291. l[a].apply(o);
  45292. return this
  45293. },
  45294. getRoot: function() {
  45295. return this._root
  45296. },
  45297. uncacheClip: function(e) {
  45298. var t = this._actions
  45299. , i = e.name
  45300. , n = this._actionsByClip
  45301. , r = n[i];
  45302. if (void 0 !== r) {
  45303. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45304. var l = o[a];
  45305. this._deactivateAction(l);
  45306. var c = l._cacheIndex
  45307. , h = t[t.length - 1];
  45308. l._cacheIndex = null,
  45309. l._byClipCacheIndex = null,
  45310. h._cacheIndex = c,
  45311. t[c] = h,
  45312. t.pop(),
  45313. this._removeInactiveBindingsForAction(l)
  45314. }
  45315. delete n[i]
  45316. }
  45317. },
  45318. uncacheRoot: function(e) {
  45319. var t = e.uuid
  45320. , i = this._actionsByClip;
  45321. for (var n in i) {
  45322. var r = i[n].actionByRoot
  45323. , o = r[t];
  45324. void 0 !== o && (this._deactivateAction(o),
  45325. this._removeInactiveAction(o))
  45326. }
  45327. var a = this._bindingsByRootAndName
  45328. , s = a[t];
  45329. if (void 0 !== s)
  45330. for (var l in s) {
  45331. var c = s[l];
  45332. c.restoreOriginalState(),
  45333. this._removeInactiveBinding(c)
  45334. }
  45335. },
  45336. uncacheAction: function(e, t) {
  45337. var i = this.existingAction(e, t);
  45338. null !== i && (this._deactivateAction(i),
  45339. this._removeInactiveAction(i))
  45340. }
  45341. },
  45342. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45343. n.AnimationMixer._Action = function(e, t, i) {
  45344. this._mixer = e,
  45345. this._clip = t,
  45346. this._localRoot = i || null;
  45347. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45348. endingStart: n.ZeroCurvatureEnding,
  45349. endingEnd: n.ZeroCurvatureEnding
  45350. }, l = 0; l !== o; ++l) {
  45351. var c = r[l].createInterpolant(null);
  45352. a[l] = c,
  45353. c.settings = s
  45354. }
  45355. this._interpolantSettings = s,
  45356. this._interpolants = a,
  45357. this._propertyBindings = new Array(o),
  45358. this._cacheIndex = null,
  45359. this._byClipCacheIndex = null,
  45360. this._timeScaleInterpolant = null,
  45361. this._weightInterpolant = null,
  45362. this.loop = n.LoopRepeat,
  45363. this._loopCount = -1,
  45364. this._startTime = null,
  45365. this.time = 0,
  45366. this.timeScale = 1,
  45367. this._effectiveTimeScale = 1,
  45368. this.weight = 1,
  45369. this._effectiveWeight = 1,
  45370. this.repetitions = 1 / 0,
  45371. this.paused = !1,
  45372. this.enabled = !0,
  45373. this.clampWhenFinished = !1,
  45374. this.zeroSlopeAtStart = !0,
  45375. this.zeroSlopeAtEnd = !0
  45376. }
  45377. ,
  45378. n.AnimationMixer._Action.prototype = {
  45379. constructor: n.AnimationMixer._Action,
  45380. play: function() {
  45381. return this._mixer._activateAction(this),
  45382. this
  45383. },
  45384. stop: function() {
  45385. return this._mixer._deactivateAction(this),
  45386. this.reset()
  45387. },
  45388. reset: function() {
  45389. return this.paused = !1,
  45390. this.enabled = !0,
  45391. this.time = 0,
  45392. this._loopCount = -1,
  45393. this._startTime = null,
  45394. this.stopFading().stopWarping()
  45395. },
  45396. isRunning: function() {
  45397. this._startTime;
  45398. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45399. },
  45400. isScheduled: function() {
  45401. return this._mixer._isActiveAction(this)
  45402. },
  45403. startAt: function(e) {
  45404. return this._startTime = e,
  45405. this
  45406. },
  45407. setLoop: function(e, t) {
  45408. return this.loop = e,
  45409. this.repetitions = t,
  45410. this
  45411. },
  45412. setEffectiveWeight: function(e) {
  45413. return this.weight = e,
  45414. this._effectiveWeight = this.enabled ? e : 0,
  45415. this.stopFading()
  45416. },
  45417. getEffectiveWeight: function() {
  45418. return this._effectiveWeight
  45419. },
  45420. fadeIn: function(e) {
  45421. return this._scheduleFading(e, 0, 1)
  45422. },
  45423. fadeOut: function(e) {
  45424. return this._scheduleFading(e, 1, 0)
  45425. },
  45426. crossFadeFrom: function(e, t, i) {
  45427. this._mixer;
  45428. if (e.fadeOut(t),
  45429. this.fadeIn(t),
  45430. i) {
  45431. var n = this._clip.duration
  45432. , r = e._clip.duration
  45433. , o = r / n
  45434. , a = n / r;
  45435. e.warp(1, o, t),
  45436. this.warp(a, 1, t)
  45437. }
  45438. return this
  45439. },
  45440. crossFadeTo: function(e, t, i) {
  45441. return e.crossFadeFrom(this, t, i)
  45442. },
  45443. stopFading: function() {
  45444. var e = this._weightInterpolant;
  45445. return null !== e && (this._weightInterpolant = null,
  45446. this._mixer._takeBackControlInterpolant(e)),
  45447. this
  45448. },
  45449. setEffectiveTimeScale: function(e) {
  45450. return this.timeScale = e,
  45451. this._effectiveTimeScale = this.paused ? 0 : e,
  45452. this.stopWarping()
  45453. },
  45454. getEffectiveTimeScale: function() {
  45455. return this._effectiveTimeScale
  45456. },
  45457. setDuration: function(e) {
  45458. return this.timeScale = this._clip.duration / e,
  45459. this.stopWarping()
  45460. },
  45461. syncWith: function(e) {
  45462. return this.time = e.time,
  45463. this.timeScale = e.timeScale,
  45464. this.stopWarping()
  45465. },
  45466. halt: function(e) {
  45467. return this.warp(this._currentTimeScale, 0, e)
  45468. },
  45469. warp: function(e, t, i) {
  45470. var n = this._mixer
  45471. , r = n.time
  45472. , o = this._timeScaleInterpolant
  45473. , a = this.timeScale;
  45474. null === o && (o = n._lendControlInterpolant(),
  45475. this._timeScaleInterpolant = o);
  45476. var s = o.parameterPositions
  45477. , l = o.sampleValues;
  45478. return s[0] = r,
  45479. s[1] = r + i,
  45480. l[0] = e / a,
  45481. l[1] = t / a,
  45482. this
  45483. },
  45484. stopWarping: function() {
  45485. var e = this._timeScaleInterpolant;
  45486. return null !== e && (this._timeScaleInterpolant = null,
  45487. this._mixer._takeBackControlInterpolant(e)),
  45488. this
  45489. },
  45490. getMixer: function() {
  45491. return this._mixer
  45492. },
  45493. getClip: function() {
  45494. return this._clip
  45495. },
  45496. getRoot: function() {
  45497. return this._localRoot || this._mixer._root
  45498. },
  45499. _update: function(e, t, i, n) {
  45500. var r = this._startTime;
  45501. if (null !== r) {
  45502. var o = (e - r) * i;
  45503. if (o < 0 || 0 === i)
  45504. return;
  45505. this._startTime = null,
  45506. t = i * o
  45507. }
  45508. t *= this._updateTimeScale(e);
  45509. var a = this._updateTime(t)
  45510. , s = this._updateWeight(e);
  45511. if (s > 0)
  45512. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45513. l[h].evaluate(a),
  45514. c[h].accumulate(n, s)
  45515. },
  45516. _updateWeight: function(e) {
  45517. var t = 0;
  45518. if (this.enabled) {
  45519. t = this.weight;
  45520. var i = this._weightInterpolant;
  45521. if (null !== i) {
  45522. var n = i.evaluate(e)[0];
  45523. t *= n,
  45524. e > i.parameterPositions[1] && (this.stopFading(),
  45525. 0 === n && (this.enabled = !1))
  45526. }
  45527. }
  45528. return this._effectiveWeight = t,
  45529. t
  45530. },
  45531. _updateTimeScale: function(e) {
  45532. var t = 0;
  45533. if (!this.paused) {
  45534. t = this.timeScale;
  45535. var i = this._timeScaleInterpolant;
  45536. if (null !== i) {
  45537. var n = i.evaluate(e)[0];
  45538. t *= n,
  45539. e > i.parameterPositions[1] && (this.stopWarping(),
  45540. 0 === t ? this.pause = !0 : this.timeScale = t)
  45541. }
  45542. }
  45543. return this._effectiveTimeScale = t,
  45544. t
  45545. },
  45546. _updateTime: function(e) {
  45547. var t = this.time + e;
  45548. if (0 === e)
  45549. return t;
  45550. var i = this._clip.duration
  45551. , r = this.loop
  45552. , o = this._loopCount
  45553. , a = !1;
  45554. switch (r) {
  45555. case n.LoopOnce:
  45556. if (o === -1 && (this.loopCount = 0,
  45557. this._setEndings(!0, !0, !1)),
  45558. t >= i)
  45559. t = i;
  45560. else {
  45561. if (!(t < 0))
  45562. break;
  45563. t = 0
  45564. }
  45565. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45566. this._mixer.dispatchEvent({
  45567. type: "finished",
  45568. action: this,
  45569. direction: e < 0 ? -1 : 1
  45570. });
  45571. break;
  45572. case n.LoopPingPong:
  45573. a = !0;
  45574. case n.LoopRepeat:
  45575. if (o === -1 && (e > 0 ? (o = 0,
  45576. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45577. t >= i || t < 0) {
  45578. var s = Math.floor(t / i);
  45579. t -= i * s,
  45580. o += Math.abs(s);
  45581. var l = this.repetitions - o;
  45582. if (l < 0) {
  45583. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45584. t = e > 0 ? i : 0,
  45585. this._mixer.dispatchEvent({
  45586. type: "finished",
  45587. action: this,
  45588. direction: e > 0 ? 1 : -1
  45589. });
  45590. break
  45591. }
  45592. if (0 === l) {
  45593. var c = e < 0;
  45594. this._setEndings(c, !c, a)
  45595. } else
  45596. this._setEndings(!1, !1, a);
  45597. this._loopCount = o,
  45598. this._mixer.dispatchEvent({
  45599. type: "loop",
  45600. action: this,
  45601. loopDelta: s
  45602. })
  45603. }
  45604. if (r === n.LoopPingPong && 1 === (1 & o))
  45605. return this.time = t,
  45606. i - t
  45607. }
  45608. return this.time = t,
  45609. t
  45610. },
  45611. _setEndings: function(e, t, i) {
  45612. var r = this._interpolantSettings;
  45613. i ? (r.endingStart = n.ZeroSlopeEnding,
  45614. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45615. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45616. },
  45617. _scheduleFading: function(e, t, i) {
  45618. var n = this._mixer
  45619. , r = n.time
  45620. , o = this._weightInterpolant;
  45621. null === o && (o = n._lendControlInterpolant(),
  45622. this._weightInterpolant = o);
  45623. var a = o.parameterPositions
  45624. , s = o.sampleValues;
  45625. return a[0] = r,
  45626. s[0] = t,
  45627. a[1] = r + e,
  45628. s[1] = i,
  45629. this
  45630. }
  45631. },
  45632. Object.assign(n.AnimationMixer.prototype, {
  45633. _bindAction: function(e, t) {
  45634. var i = e._localRoot || this._root
  45635. , r = e._clip.tracks
  45636. , o = r.length
  45637. , a = e._propertyBindings
  45638. , s = e._interpolants
  45639. , l = i.uuid
  45640. , c = this._bindingsByRootAndName
  45641. , h = c[l];
  45642. void 0 === h && (h = {},
  45643. c[l] = h);
  45644. for (var u = 0; u !== o; ++u) {
  45645. var d = r[u]
  45646. , p = d.name
  45647. , f = h[p];
  45648. if (void 0 !== f)
  45649. a[u] = f;
  45650. else {
  45651. if (f = a[u],
  45652. void 0 !== f) {
  45653. null === f._cacheIndex && (++f.referenceCount,
  45654. this._addInactiveBinding(f, l, p));
  45655. continue
  45656. }
  45657. var g = t && t._propertyBindings[u].binding.parsedPath;
  45658. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45659. ++f.referenceCount,
  45660. this._addInactiveBinding(f, l, p),
  45661. a[u] = f
  45662. }
  45663. s[u].resultBuffer = f.buffer
  45664. }
  45665. },
  45666. _activateAction: function(e) {
  45667. if (!this._isActiveAction(e)) {
  45668. if (null === e._cacheIndex) {
  45669. var t = (e._localRoot || this._root).uuid
  45670. , i = e._clip.name
  45671. , n = this._actionsByClip[i];
  45672. this._bindAction(e, n && n.knownActions[0]),
  45673. this._addInactiveAction(e, i, t)
  45674. }
  45675. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45676. var s = r[o];
  45677. 0 === s.useCount++ && (this._lendBinding(s),
  45678. s.saveOriginalState())
  45679. }
  45680. this._lendAction(e)
  45681. }
  45682. },
  45683. _deactivateAction: function(e) {
  45684. if (this._isActiveAction(e)) {
  45685. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45686. var r = t[i];
  45687. 0 === --r.useCount && (r.restoreOriginalState(),
  45688. this._takeBackBinding(r))
  45689. }
  45690. this._takeBackAction(e)
  45691. }
  45692. },
  45693. _initMemoryManager: function() {
  45694. this._actions = [],
  45695. this._nActiveActions = 0,
  45696. this._actionsByClip = {},
  45697. this._bindings = [],
  45698. this._nActiveBindings = 0,
  45699. this._bindingsByRootAndName = {},
  45700. this._controlInterpolants = [],
  45701. this._nActiveControlInterpolants = 0;
  45702. var e = this;
  45703. this.stats = {
  45704. actions: {
  45705. get total() {
  45706. return e._actions.length
  45707. },
  45708. get inUse() {
  45709. return e._nActiveActions
  45710. }
  45711. },
  45712. bindings: {
  45713. get total() {
  45714. return e._bindings.length
  45715. },
  45716. get inUse() {
  45717. return e._nActiveBindings
  45718. }
  45719. },
  45720. controlInterpolants: {
  45721. get total() {
  45722. return e._controlInterpolants.length
  45723. },
  45724. get inUse() {
  45725. return e._nActiveControlInterpolants
  45726. }
  45727. }
  45728. }
  45729. },
  45730. _isActiveAction: function(e) {
  45731. var t = e._cacheIndex;
  45732. return null !== t && t < this._nActiveActions
  45733. },
  45734. _addInactiveAction: function(e, t, i) {
  45735. var n = this._actions
  45736. , r = this._actionsByClip
  45737. , o = r[t];
  45738. if (void 0 === o)
  45739. o = {
  45740. knownActions: [e],
  45741. actionByRoot: {}
  45742. },
  45743. e._byClipCacheIndex = 0,
  45744. r[t] = o;
  45745. else {
  45746. var a = o.knownActions;
  45747. e._byClipCacheIndex = a.length,
  45748. a.push(e)
  45749. }
  45750. e._cacheIndex = n.length,
  45751. n.push(e),
  45752. o.actionByRoot[i] = e
  45753. },
  45754. _removeInactiveAction: function(e) {
  45755. var t = this._actions
  45756. , i = t[t.length - 1]
  45757. , n = e._cacheIndex;
  45758. i._cacheIndex = n,
  45759. t[n] = i,
  45760. t.pop(),
  45761. e._cacheIndex = null;
  45762. var r = e._clip.name
  45763. , o = this._actionsByClip
  45764. , a = o[r]
  45765. , s = a.knownActions
  45766. , l = s[s.length - 1]
  45767. , c = e._byClipCacheIndex;
  45768. l._byClipCacheIndex = c,
  45769. s[c] = l,
  45770. s.pop(),
  45771. e._byClipCacheIndex = null;
  45772. var h = a.actionByRoot
  45773. , u = (t._localRoot || this._root).uuid;
  45774. delete h[u],
  45775. 0 === s.length && delete o[r],
  45776. this._removeInactiveBindingsForAction(e)
  45777. },
  45778. _removeInactiveBindingsForAction: function(e) {
  45779. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45780. var r = t[i];
  45781. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45782. }
  45783. },
  45784. _lendAction: function(e) {
  45785. var t = this._actions
  45786. , i = e._cacheIndex
  45787. , n = this._nActiveActions++
  45788. , r = t[n];
  45789. e._cacheIndex = n,
  45790. t[n] = e,
  45791. r._cacheIndex = i,
  45792. t[i] = r
  45793. },
  45794. _takeBackAction: function(e) {
  45795. var t = this._actions
  45796. , i = e._cacheIndex
  45797. , n = --this._nActiveActions
  45798. , r = t[n];
  45799. e._cacheIndex = n,
  45800. t[n] = e,
  45801. r._cacheIndex = i,
  45802. t[i] = r
  45803. },
  45804. _addInactiveBinding: function(e, t, i) {
  45805. var n = this._bindingsByRootAndName
  45806. , r = n[t]
  45807. , o = this._bindings;
  45808. void 0 === r && (r = {},
  45809. n[t] = r),
  45810. r[i] = e,
  45811. e._cacheIndex = o.length,
  45812. o.push(e)
  45813. },
  45814. _removeInactiveBinding: function(e) {
  45815. var t = this._bindings
  45816. , i = e.binding
  45817. , n = i.rootNode.uuid
  45818. , r = i.path
  45819. , o = this._bindingsByRootAndName
  45820. , a = o[n]
  45821. , s = t[t.length - 1]
  45822. , l = e._cacheIndex;
  45823. s._cacheIndex = l,
  45824. t[l] = s,
  45825. t.pop(),
  45826. delete a[r];
  45827. e: {
  45828. for (var c in a)
  45829. break e;
  45830. delete o[n]
  45831. }
  45832. },
  45833. _lendBinding: function(e) {
  45834. var t = this._bindings
  45835. , i = e._cacheIndex
  45836. , n = this._nActiveBindings++
  45837. , r = t[n];
  45838. e._cacheIndex = n,
  45839. t[n] = e,
  45840. r._cacheIndex = i,
  45841. t[i] = r
  45842. },
  45843. _takeBackBinding: function(e) {
  45844. var t = this._bindings
  45845. , i = e._cacheIndex
  45846. , n = --this._nActiveBindings
  45847. , r = t[n];
  45848. e._cacheIndex = n,
  45849. t[n] = e,
  45850. r._cacheIndex = i,
  45851. t[i] = r
  45852. },
  45853. _lendControlInterpolant: function() {
  45854. var e = this._controlInterpolants
  45855. , t = this._nActiveControlInterpolants++
  45856. , i = e[t];
  45857. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45858. i.__cacheIndex = t,
  45859. e[t] = i),
  45860. i
  45861. },
  45862. _takeBackControlInterpolant: function(e) {
  45863. var t = this._controlInterpolants
  45864. , i = e.__cacheIndex
  45865. , n = --this._nActiveControlInterpolants
  45866. , r = t[n];
  45867. e.__cacheIndex = n,
  45868. t[n] = e,
  45869. r.__cacheIndex = i,
  45870. t[i] = r
  45871. },
  45872. _controlInterpolantsResultBuffer: new Float32Array(1)
  45873. }),
  45874. n.AnimationObjectGroup = function(e) {
  45875. this.uuid = n.Math.generateUUID(),
  45876. this._objects = Array.prototype.slice.call(arguments),
  45877. this.nCachedObjects_ = 0;
  45878. var t = {};
  45879. this._indicesByUUID = t;
  45880. for (var i = 0, r = arguments.length; i !== r; ++i)
  45881. t[arguments[i].uuid] = i;
  45882. this._paths = [],
  45883. this._parsedPaths = [],
  45884. this._bindings = [],
  45885. this._bindingsIndicesByPath = {};
  45886. var o = this;
  45887. this.stats = {
  45888. objects: {
  45889. get total() {
  45890. return o._objects.length
  45891. },
  45892. get inUse() {
  45893. return this.total - o.nCachedObjects_
  45894. }
  45895. },
  45896. get bindingsPerObject() {
  45897. return o._bindings.length
  45898. }
  45899. }
  45900. }
  45901. ,
  45902. n.AnimationObjectGroup.prototype = {
  45903. constructor: n.AnimationObjectGroup,
  45904. add: function(e) {
  45905. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45906. var d = arguments[h]
  45907. , p = d.uuid
  45908. , f = o[p];
  45909. if (void 0 === f) {
  45910. f = i++,
  45911. o[p] = f,
  45912. t.push(d);
  45913. for (var g = 0, m = c; g !== m; ++g)
  45914. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45915. } else if (f < r) {
  45916. var v = t[f]
  45917. , A = --r
  45918. , y = t[A];
  45919. o[y.uuid] = f,
  45920. t[f] = y,
  45921. o[p] = A,
  45922. t[A] = d;
  45923. for (var g = 0, m = c; g !== m; ++g) {
  45924. var C = l[g]
  45925. , I = C[A]
  45926. , E = C[f];
  45927. C[f] = I,
  45928. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45929. C[A] = E
  45930. }
  45931. } else
  45932. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45933. }
  45934. this.nCachedObjects_ = r
  45935. },
  45936. remove: function(e) {
  45937. for (var t = this._objects, i = (t.length,
  45938. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45939. var l = arguments[a]
  45940. , c = l.uuid
  45941. , h = n[c];
  45942. if (void 0 !== h && h >= i) {
  45943. var u = i++
  45944. , d = t[u];
  45945. n[d.uuid] = h,
  45946. t[h] = d,
  45947. n[c] = u,
  45948. t[u] = l;
  45949. for (var p = 0, f = o; p !== f; ++p) {
  45950. var g = r[p]
  45951. , m = g[u]
  45952. , v = g[h];
  45953. g[h] = m,
  45954. g[u] = v
  45955. }
  45956. }
  45957. }
  45958. this.nCachedObjects_ = i
  45959. },
  45960. uncache: function(e) {
  45961. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45962. var c = arguments[s]
  45963. , h = c.uuid
  45964. , u = r[h];
  45965. if (void 0 !== u)
  45966. if (delete r[h],
  45967. u < n) {
  45968. var d = --n
  45969. , p = t[d]
  45970. , f = --i
  45971. , g = t[f];
  45972. r[p.uuid] = u,
  45973. t[u] = p,
  45974. r[g.uuid] = d,
  45975. t[d] = g,
  45976. t.pop();
  45977. for (var m = 0, v = a; m !== v; ++m) {
  45978. var A = o[m]
  45979. , y = A[d]
  45980. , C = A[f];
  45981. A[u] = y,
  45982. A[d] = C,
  45983. A.pop()
  45984. }
  45985. } else {
  45986. var f = --i
  45987. , g = t[f];
  45988. r[g.uuid] = u,
  45989. t[u] = g,
  45990. t.pop();
  45991. for (var m = 0, v = a; m !== v; ++m) {
  45992. var A = o[m];
  45993. A[u] = A[f],
  45994. A.pop()
  45995. }
  45996. }
  45997. }
  45998. this.nCachedObjects_ = n
  45999. },
  46000. subscribe_: function(e, t) {
  46001. var i = this._bindingsIndicesByPath
  46002. , r = i[e]
  46003. , o = this._bindings;
  46004. if (void 0 !== r)
  46005. return o[r];
  46006. var a = this._paths
  46007. , s = this._parsedPaths
  46008. , l = this._objects
  46009. , c = l.length
  46010. , h = this.nCachedObjects_
  46011. , u = new Array(c);
  46012. r = o.length,
  46013. i[e] = r,
  46014. a.push(e),
  46015. s.push(t),
  46016. o.push(u);
  46017. for (var d = h, p = l.length; d !== p; ++d) {
  46018. var f = l[d];
  46019. u[d] = new n.PropertyBinding(f,e,t)
  46020. }
  46021. return u
  46022. },
  46023. unsubscribe_: function(e) {
  46024. var t = this._bindingsIndicesByPath
  46025. , i = t[e];
  46026. if (void 0 !== i) {
  46027. var n = this._paths
  46028. , r = this._parsedPaths
  46029. , o = this._bindings
  46030. , a = o.length - 1
  46031. , s = o[a]
  46032. , l = e[a];
  46033. t[l] = i,
  46034. o[i] = s,
  46035. o.pop(),
  46036. r[i] = r[a],
  46037. r.pop(),
  46038. n[i] = n[a],
  46039. n.pop()
  46040. }
  46041. }
  46042. },
  46043. n.AnimationUtils = {
  46044. arraySlice: function(e, t, i) {
  46045. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46046. },
  46047. convertArray: function(e, t, i) {
  46048. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46049. },
  46050. isTypedArray: function(e) {
  46051. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46052. },
  46053. getKeyframeOrder: function(e) {
  46054. function t(t, i) {
  46055. return e[t] - e[i]
  46056. }
  46057. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46058. n[r] = r;
  46059. return n.sort(t),
  46060. n
  46061. },
  46062. sortedArray: function(e, t, i) {
  46063. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46064. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46065. r[a++] = e[s + l];
  46066. return r
  46067. },
  46068. flattenJSON: function(e, t, i, n) {
  46069. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46070. o = e[r++];
  46071. if (void 0 !== o) {
  46072. var a = o[n];
  46073. if (void 0 !== a)
  46074. if (Array.isArray(a)) {
  46075. do
  46076. a = o[n],
  46077. void 0 !== a && (t.push(o.time),
  46078. i.push.apply(i, a)),
  46079. o = e[r++];
  46080. while (void 0 !== o)
  46081. } else if (void 0 !== a.toArray) {
  46082. do
  46083. a = o[n],
  46084. void 0 !== a && (t.push(o.time),
  46085. a.toArray(i, i.length)),
  46086. o = e[r++];
  46087. while (void 0 !== o)
  46088. } else
  46089. do
  46090. a = o[n],
  46091. void 0 !== a && (t.push(o.time),
  46092. i.push(a)),
  46093. o = e[r++];
  46094. while (void 0 !== o)
  46095. }
  46096. }
  46097. },
  46098. n.KeyframeTrack = function(e, t, i, r) {
  46099. if (void 0 === e)
  46100. throw new Error("track name is undefined");
  46101. if (void 0 === t || 0 === t.length)
  46102. throw new Error("no keyframes in track named " + e);
  46103. this.name = e,
  46104. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46105. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46106. this.setInterpolation(r || this.DefaultInterpolation),
  46107. this.validate(),
  46108. this.optimize()
  46109. }
  46110. ,
  46111. n.KeyframeTrack.prototype = {
  46112. constructor: n.KeyframeTrack,
  46113. TimeBufferType: Float32Array,
  46114. ValueBufferType: Float32Array,
  46115. DefaultInterpolation: n.InterpolateLinear,
  46116. InterpolantFactoryMethodDiscrete: function(e) {
  46117. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46118. },
  46119. InterpolantFactoryMethodLinear: function(e) {
  46120. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46121. },
  46122. InterpolantFactoryMethodSmooth: function(e) {
  46123. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46124. },
  46125. setInterpolation: function(e) {
  46126. var t = void 0;
  46127. switch (e) {
  46128. case n.InterpolateDiscrete:
  46129. t = this.InterpolantFactoryMethodDiscrete;
  46130. break;
  46131. case n.InterpolateLinear:
  46132. t = this.InterpolantFactoryMethodLinear;
  46133. break;
  46134. case n.InterpolateSmooth:
  46135. t = this.InterpolantFactoryMethodSmooth
  46136. }
  46137. if (void 0 === t) {
  46138. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46139. if (void 0 === this.createInterpolant) {
  46140. if (e === this.DefaultInterpolation)
  46141. throw new Error(i);
  46142. this.setInterpolation(this.DefaultInterpolation)
  46143. }
  46144. return void console.warn(i)
  46145. }
  46146. this.createInterpolant = t
  46147. },
  46148. getInterpolation: function() {
  46149. switch (this.createInterpolant) {
  46150. case this.InterpolantFactoryMethodDiscrete:
  46151. return n.InterpolateDiscrete;
  46152. case this.InterpolantFactoryMethodLinear:
  46153. return n.InterpolateLinear;
  46154. case this.InterpolantFactoryMethodSmooth:
  46155. return n.InterpolateSmooth
  46156. }
  46157. },
  46158. getValueSize: function() {
  46159. return this.values.length / this.times.length
  46160. },
  46161. shift: function(e) {
  46162. if (0 !== e)
  46163. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46164. t[i] += e;
  46165. return this
  46166. },
  46167. scale: function(e) {
  46168. if (1 !== e)
  46169. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46170. t[i] *= e;
  46171. return this
  46172. },
  46173. trim: function(e, t) {
  46174. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46175. ++o;
  46176. for (; a !== -1 && i[a] > t; )
  46177. --a;
  46178. if (++a,
  46179. 0 !== o || a !== r) {
  46180. o >= a && (a = Math.max(a, 1),
  46181. o = a - 1);
  46182. var s = this.getValueSize();
  46183. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46184. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46185. }
  46186. return this
  46187. },
  46188. validate: function() {
  46189. var e = !0
  46190. , t = this.getValueSize();
  46191. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46192. e = !1);
  46193. var i = this.times
  46194. , r = this.values
  46195. , o = i.length;
  46196. 0 === o && (console.error("track is empty", this),
  46197. e = !1);
  46198. for (var a = null, s = 0; s !== o; s++) {
  46199. var l = i[s];
  46200. if ("number" == typeof l && isNaN(l)) {
  46201. console.error("time is not a valid number", this, s, l),
  46202. e = !1;
  46203. break
  46204. }
  46205. if (null !== a && a > l) {
  46206. console.error("out of order keys", this, s, l, a),
  46207. e = !1;
  46208. break
  46209. }
  46210. a = l
  46211. }
  46212. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46213. for (var s = 0, c = r.length; s !== c; ++s) {
  46214. var h = r[s];
  46215. if (isNaN(h)) {
  46216. console.error("value is not a valid number", this, s, h),
  46217. e = !1;
  46218. break
  46219. }
  46220. }
  46221. return e
  46222. },
  46223. optimize: function() {
  46224. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46225. var s = !1
  46226. , l = e[o]
  46227. , c = e[o + 1];
  46228. if (l !== c && (1 !== o || l !== l[0]))
  46229. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46230. var f = t[h + p];
  46231. if (f !== t[u + p] || f !== t[d + p]) {
  46232. s = !0;
  46233. break
  46234. }
  46235. }
  46236. if (s) {
  46237. if (o !== r) {
  46238. e[r] = e[o];
  46239. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46240. t[m + p] = t[g + p]
  46241. }
  46242. ++r
  46243. }
  46244. }
  46245. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46246. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46247. this
  46248. }
  46249. },
  46250. Object.assign(n.KeyframeTrack, {
  46251. parse: function(e) {
  46252. if (void 0 === e.type)
  46253. throw new Error("track type undefined, can not parse");
  46254. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46255. if (void 0 === e.times) {
  46256. console.warn("legacy JSON format detected, converting");
  46257. var i = []
  46258. , r = [];
  46259. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46260. e.times = i,
  46261. e.values = r
  46262. }
  46263. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46264. },
  46265. toJSON: function(e) {
  46266. var t, i = e.constructor;
  46267. if (void 0 !== i.toJSON)
  46268. t = i.toJSON(e);
  46269. else {
  46270. t = {
  46271. name: e.name,
  46272. times: n.AnimationUtils.convertArray(e.times, Array),
  46273. values: n.AnimationUtils.convertArray(e.values, Array)
  46274. };
  46275. var r = e.getInterpolation();
  46276. r !== e.DefaultInterpolation && (t.interpolation = r)
  46277. }
  46278. return t.type = e.ValueTypeName,
  46279. t
  46280. },
  46281. _getTrackTypeForValueTypeName: function(e) {
  46282. switch (e.toLowerCase()) {
  46283. case "scalar":
  46284. case "double":
  46285. case "float":
  46286. case "number":
  46287. case "integer":
  46288. return n.NumberKeyframeTrack;
  46289. case "vector":
  46290. case "vector2":
  46291. case "vector3":
  46292. case "vector4":
  46293. return n.VectorKeyframeTrack;
  46294. case "color":
  46295. return n.ColorKeyframeTrack;
  46296. case "quaternion":
  46297. return n.QuaternionKeyframeTrack;
  46298. case "bool":
  46299. case "boolean":
  46300. return n.BooleanKeyframeTrack;
  46301. case "string":
  46302. return n.StringKeyframeTrack
  46303. }
  46304. throw new Error("Unsupported typeName: " + e)
  46305. }
  46306. }),
  46307. n.PropertyBinding = function(e, t, i) {
  46308. this.path = t,
  46309. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46310. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46311. this.rootNode = e
  46312. }
  46313. ,
  46314. n.PropertyBinding.prototype = {
  46315. constructor: n.PropertyBinding,
  46316. getValue: function(e, t) {
  46317. this.bind(),
  46318. this.getValue(e, t)
  46319. },
  46320. setValue: function(e, t) {
  46321. this.bind(),
  46322. this.setValue(e, t)
  46323. },
  46324. bind: function() {
  46325. var e = this.node
  46326. , t = this.parsedPath
  46327. , i = t.objectName
  46328. , r = t.propertyName
  46329. , o = t.propertyIndex;
  46330. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46331. this.node = e),
  46332. this.getValue = this._getValue_unavailable,
  46333. this.setValue = this._setValue_unavailable,
  46334. !e)
  46335. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46336. if (i) {
  46337. var a = t.objectIndex;
  46338. switch (i) {
  46339. case "materials":
  46340. if (!e.material)
  46341. return void console.error(" can not bind to material as node does not have a material", this);
  46342. if (!e.material.materials)
  46343. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46344. e = e.material.materials;
  46345. break;
  46346. case "bones":
  46347. if (!e.skeleton)
  46348. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46349. e = e.skeleton.bones;
  46350. for (var s = 0; s < e.length; s++)
  46351. if (e[s].name === a) {
  46352. a = s;
  46353. break
  46354. }
  46355. break;
  46356. default:
  46357. if (void 0 === e[i])
  46358. return void console.error(" can not bind to objectName of node, undefined", this);
  46359. e = e[i]
  46360. }
  46361. if (void 0 !== a) {
  46362. if (void 0 === e[a])
  46363. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46364. e = e[a]
  46365. }
  46366. }
  46367. var l = e[r];
  46368. if (!l) {
  46369. var c = t.nodeName;
  46370. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46371. }
  46372. var h = this.Versioning.None;
  46373. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46374. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46375. this.targetObject = e);
  46376. var u = this.BindingType.Direct;
  46377. if (void 0 !== o) {
  46378. if ("morphTargetInfluences" === r) {
  46379. if (!e.geometry)
  46380. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46381. if (!e.geometry.morphTargets)
  46382. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46383. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46384. if (e.geometry.morphTargets[s].name === o) {
  46385. o = s;
  46386. break
  46387. }
  46388. }
  46389. u = this.BindingType.ArrayElement,
  46390. this.resolvedProperty = l,
  46391. this.propertyIndex = o
  46392. } else
  46393. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46394. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46395. this.resolvedProperty = l) : this.propertyName = r;
  46396. this.getValue = this.GetterByBindingType[u],
  46397. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46398. },
  46399. unbind: function() {
  46400. this.node = null,
  46401. this.getValue = this._getValue_unbound,
  46402. this.setValue = this._setValue_unbound
  46403. }
  46404. },
  46405. Object.assign(n.PropertyBinding.prototype, {
  46406. _getValue_unavailable: function() {},
  46407. _setValue_unavailable: function() {},
  46408. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46409. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46410. BindingType: {
  46411. Direct: 0,
  46412. EntireArray: 1,
  46413. ArrayElement: 2,
  46414. HasFromToArray: 3
  46415. },
  46416. Versioning: {
  46417. None: 0,
  46418. NeedsUpdate: 1,
  46419. MatrixWorldNeedsUpdate: 2
  46420. },
  46421. GetterByBindingType: [function(e, t) {
  46422. e[t] = this.node[this.propertyName]
  46423. }
  46424. , function(e, t) {
  46425. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46426. e[t++] = i[n]
  46427. }
  46428. , function(e, t) {
  46429. e[t] = this.resolvedProperty[this.propertyIndex]
  46430. }
  46431. , function(e, t) {
  46432. this.resolvedProperty.toArray(e, t)
  46433. }
  46434. ],
  46435. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46436. this.node[this.propertyName] = e[t]
  46437. }
  46438. , function(e, t) {
  46439. this.node[this.propertyName] = e[t],
  46440. this.targetObject.needsUpdate = !0
  46441. }
  46442. , function(e, t) {
  46443. this.node[this.propertyName] = e[t],
  46444. this.targetObject.matrixWorldNeedsUpdate = !0
  46445. }
  46446. ], [function(e, t) {
  46447. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46448. i[n] = e[t++]
  46449. }
  46450. , function(e, t) {
  46451. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46452. i[n] = e[t++];
  46453. this.targetObject.needsUpdate = !0
  46454. }
  46455. , function(e, t) {
  46456. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46457. i[n] = e[t++];
  46458. this.targetObject.matrixWorldNeedsUpdate = !0
  46459. }
  46460. ], [function(e, t) {
  46461. this.resolvedProperty[this.propertyIndex] = e[t]
  46462. }
  46463. , function(e, t) {
  46464. this.resolvedProperty[this.propertyIndex] = e[t],
  46465. this.targetObject.needsUpdate = !0
  46466. }
  46467. , function(e, t) {
  46468. this.resolvedProperty[this.propertyIndex] = e[t],
  46469. this.targetObject.matrixWorldNeedsUpdate = !0
  46470. }
  46471. ], [function(e, t) {
  46472. this.resolvedProperty.fromArray(e, t)
  46473. }
  46474. , function(e, t) {
  46475. this.resolvedProperty.fromArray(e, t),
  46476. this.targetObject.needsUpdate = !0
  46477. }
  46478. , function(e, t) {
  46479. this.resolvedProperty.fromArray(e, t),
  46480. this.targetObject.matrixWorldNeedsUpdate = !0
  46481. }
  46482. ]]
  46483. }),
  46484. n.PropertyBinding.Composite = function(e, t, i) {
  46485. var r = i || n.PropertyBinding.parseTrackName(t);
  46486. this._targetGroup = e,
  46487. this._bindings = e.subscribe_(t, r)
  46488. }
  46489. ,
  46490. n.PropertyBinding.Composite.prototype = {
  46491. constructor: n.PropertyBinding.Composite,
  46492. getValue: function(e, t) {
  46493. this.bind();
  46494. var i = this._targetGroup.nCachedObjects_
  46495. , n = this._bindings[i];
  46496. void 0 !== n && n.getValue(e, t)
  46497. },
  46498. setValue: function(e, t) {
  46499. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46500. i[n].setValue(e, t)
  46501. },
  46502. bind: function() {
  46503. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46504. e[t].bind()
  46505. },
  46506. unbind: function() {
  46507. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46508. e[t].unbind()
  46509. }
  46510. },
  46511. n.PropertyBinding.create = function(e, t, i) {
  46512. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46513. }
  46514. ,
  46515. n.PropertyBinding.parseTrackName = function(e) {
  46516. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46517. , i = t.exec(e);
  46518. if (!i)
  46519. throw new Error("cannot parse trackName at all: " + e);
  46520. i.index === t.lastIndex && t.lastIndex++;
  46521. var n = {
  46522. nodeName: i[3],
  46523. objectName: i[5],
  46524. objectIndex: i[7],
  46525. propertyName: i[9],
  46526. propertyIndex: i[11]
  46527. };
  46528. if (null === n.propertyName || 0 === n.propertyName.length)
  46529. throw new Error("can not parse propertyName from trackName: " + e);
  46530. return n
  46531. }
  46532. ,
  46533. n.PropertyBinding.findNode = function(e, t) {
  46534. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46535. return e;
  46536. if (e.skeleton) {
  46537. var i = function(e) {
  46538. for (var i = 0; i < e.bones.length; i++) {
  46539. var n = e.bones[i];
  46540. if (n.name === t)
  46541. return n
  46542. }
  46543. return null
  46544. }
  46545. , n = i(e.skeleton);
  46546. if (n)
  46547. return n
  46548. }
  46549. if (e.children) {
  46550. var r = function(e) {
  46551. for (var i = 0; i < e.length; i++) {
  46552. var n = e[i];
  46553. if (n.name === t || n.uuid === t)
  46554. return n;
  46555. var o = r(n.children);
  46556. if (o)
  46557. return o
  46558. }
  46559. return null
  46560. }
  46561. , o = r(e.children);
  46562. if (o)
  46563. return o
  46564. }
  46565. return null
  46566. }
  46567. ,
  46568. n.PropertyMixer = function(e, t, i) {
  46569. this.binding = e,
  46570. this.valueSize = i;
  46571. var n, r = Float64Array;
  46572. switch (t) {
  46573. case "quaternion":
  46574. n = this._slerp;
  46575. break;
  46576. case "string":
  46577. case "bool":
  46578. r = Array,
  46579. n = this._select;
  46580. break;
  46581. default:
  46582. n = this._lerp
  46583. }
  46584. this.buffer = new r(4 * i),
  46585. this._mixBufferRegion = n,
  46586. this.cumulativeWeight = 0,
  46587. this.useCount = 0,
  46588. this.referenceCount = 0
  46589. }
  46590. ,
  46591. n.PropertyMixer.prototype = {
  46592. constructor: n.PropertyMixer,
  46593. accumulate: function(e, t) {
  46594. var i = this.buffer
  46595. , n = this.valueSize
  46596. , r = e * n + n
  46597. , o = this.cumulativeWeight;
  46598. if (0 === o) {
  46599. for (var a = 0; a !== n; ++a)
  46600. i[r + a] = i[a];
  46601. o = t
  46602. } else {
  46603. o += t;
  46604. var s = t / o;
  46605. this._mixBufferRegion(i, r, 0, s, n)
  46606. }
  46607. this.cumulativeWeight = o
  46608. },
  46609. apply: function(e) {
  46610. var t = this.valueSize
  46611. , i = this.buffer
  46612. , n = e * t + t
  46613. , r = this.cumulativeWeight
  46614. , o = this.binding;
  46615. if (this.cumulativeWeight = 0,
  46616. r < 1) {
  46617. var a = 3 * t;
  46618. this._mixBufferRegion(i, n, a, 1 - r, t)
  46619. }
  46620. for (var s = t, l = t + t; s !== l; ++s)
  46621. if (i[s] !== i[s + t]) {
  46622. o.setValue(i, n);
  46623. break
  46624. }
  46625. },
  46626. saveOriginalState: function() {
  46627. var e = this.binding
  46628. , t = this.buffer
  46629. , i = this.valueSize
  46630. , n = 3 * i;
  46631. e.getValue(t, n);
  46632. for (var r = i, o = n; r !== o; ++r)
  46633. t[r] = t[n + r % i];
  46634. this.cumulativeWeight = 0
  46635. },
  46636. restoreOriginalState: function() {
  46637. var e = 3 * this.valueSize;
  46638. this.binding.setValue(this.buffer, e)
  46639. },
  46640. _select: function(e, t, i, n, r) {
  46641. if (n >= .5)
  46642. for (var o = 0; o !== r; ++o)
  46643. e[t + o] = e[i + o]
  46644. },
  46645. _slerp: function(e, t, i, r, o) {
  46646. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46647. },
  46648. _lerp: function(e, t, i, n, r) {
  46649. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46650. var s = t + a;
  46651. e[s] = e[s] * o + e[i + a] * n
  46652. }
  46653. }
  46654. },
  46655. n.BooleanKeyframeTrack = function(e, t, i) {
  46656. n.KeyframeTrack.call(this, e, t, i)
  46657. }
  46658. ,
  46659. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46660. constructor: n.BooleanKeyframeTrack,
  46661. ValueTypeName: "bool",
  46662. ValueBufferType: Array,
  46663. DefaultInterpolation: n.IntepolateDiscrete,
  46664. InterpolantFactoryMethodLinear: void 0,
  46665. InterpolantFactoryMethodSmooth: void 0
  46666. }),
  46667. n.NumberKeyframeTrack = function(e, t, i, r) {
  46668. n.KeyframeTrack.call(this, e, t, i, r)
  46669. }
  46670. ,
  46671. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46672. constructor: n.NumberKeyframeTrack,
  46673. ValueTypeName: "number"
  46674. }),
  46675. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46676. n.KeyframeTrack.call(this, e, t, i, r)
  46677. }
  46678. ,
  46679. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46680. constructor: n.QuaternionKeyframeTrack,
  46681. ValueTypeName: "quaternion",
  46682. DefaultInterpolation: n.InterpolateLinear,
  46683. InterpolantFactoryMethodLinear: function(e) {
  46684. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46685. },
  46686. InterpolantFactoryMethodSmooth: void 0
  46687. }),
  46688. n.StringKeyframeTrack = function(e, t, i, r) {
  46689. n.KeyframeTrack.call(this, e, t, i, r)
  46690. }
  46691. ,
  46692. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46693. constructor: n.StringKeyframeTrack,
  46694. ValueTypeName: "string",
  46695. ValueBufferType: Array,
  46696. DefaultInterpolation: n.IntepolateDiscrete,
  46697. InterpolantFactoryMethodLinear: void 0,
  46698. InterpolantFactoryMethodSmooth: void 0
  46699. }),
  46700. n.VectorKeyframeTrack = function(e, t, i, r) {
  46701. n.KeyframeTrack.call(this, e, t, i, r)
  46702. }
  46703. ,
  46704. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46705. constructor: n.VectorKeyframeTrack,
  46706. ValueTypeName: "vector"
  46707. }),
  46708. n.Audio = function(e) {
  46709. n.Object3D.call(this),
  46710. this.type = "Audio",
  46711. this.context = e.context,
  46712. this.source = this.context.createBufferSource(),
  46713. this.source.onended = this.onEnded.bind(this),
  46714. this.gain = this.context.createGain(),
  46715. this.gain.connect(e.getInput()),
  46716. this.autoplay = !1,
  46717. this.startTime = 0,
  46718. this.playbackRate = 1,
  46719. this.isPlaying = !1,
  46720. this.hasPlaybackControl = !0,
  46721. this.sourceType = "empty",
  46722. this.filter = null
  46723. }
  46724. ,
  46725. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46726. n.Audio.prototype.constructor = n.Audio,
  46727. n.Audio.prototype.getOutput = function() {
  46728. return this.gain
  46729. }
  46730. ,
  46731. n.Audio.prototype.load = function(e) {
  46732. var t = new n.AudioBuffer(this.context);
  46733. return t.load(e),
  46734. this.setBuffer(t),
  46735. this
  46736. }
  46737. ,
  46738. n.Audio.prototype.setNodeSource = function(e) {
  46739. return this.hasPlaybackControl = !1,
  46740. this.sourceType = "audioNode",
  46741. this.source = e,
  46742. this.connect(),
  46743. this
  46744. }
  46745. ,
  46746. n.Audio.prototype.setBuffer = function(e) {
  46747. var t = this;
  46748. return e.onReady(function(e) {
  46749. t.source.buffer = e,
  46750. t.sourceType = "buffer",
  46751. t.autoplay && t.play()
  46752. }),
  46753. this
  46754. }
  46755. ,
  46756. n.Audio.prototype.play = function() {
  46757. if (this.isPlaying === !0)
  46758. return void console.warn("THREE.Audio: Audio is already playing.");
  46759. if (this.hasPlaybackControl === !1)
  46760. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46761. var e = this.context.createBufferSource();
  46762. e.buffer = this.source.buffer,
  46763. e.loop = this.source.loop,
  46764. e.onended = this.source.onended,
  46765. e.start(0, this.startTime),
  46766. e.playbackRate.value = this.playbackRate,
  46767. this.isPlaying = !0,
  46768. this.source = e,
  46769. this.connect()
  46770. }
  46771. ,
  46772. n.Audio.prototype.pause = function() {
  46773. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46774. void (this.startTime = this.context.currentTime))
  46775. }
  46776. ,
  46777. n.Audio.prototype.stop = function() {
  46778. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46779. void (this.startTime = 0))
  46780. }
  46781. ,
  46782. n.Audio.prototype.connect = function() {
  46783. null !== this.filter ? (this.source.connect(this.filter),
  46784. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46785. }
  46786. ,
  46787. n.Audio.prototype.disconnect = function() {
  46788. null !== this.filter ? (this.source.disconnect(this.filter),
  46789. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46790. }
  46791. ,
  46792. n.Audio.prototype.getFilter = function() {
  46793. return this.filter
  46794. }
  46795. ,
  46796. n.Audio.prototype.setFilter = function(e) {
  46797. void 0 === e && (e = null),
  46798. this.isPlaying === !0 ? (this.disconnect(),
  46799. this.filter = e,
  46800. this.connect()) : this.filter = e
  46801. }
  46802. ,
  46803. n.Audio.prototype.setPlaybackRate = function(e) {
  46804. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46805. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46806. }
  46807. ,
  46808. n.Audio.prototype.getPlaybackRate = function() {
  46809. return this.playbackRate
  46810. }
  46811. ,
  46812. n.Audio.prototype.onEnded = function() {
  46813. this.isPlaying = !1
  46814. }
  46815. ,
  46816. n.Audio.prototype.setLoop = function(e) {
  46817. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46818. }
  46819. ,
  46820. n.Audio.prototype.getLoop = function() {
  46821. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46822. !1) : this.source.loop
  46823. }
  46824. ,
  46825. n.Audio.prototype.setVolume = function(e) {
  46826. this.gain.gain.value = e
  46827. }
  46828. ,
  46829. n.Audio.prototype.getVolume = function() {
  46830. return this.gain.gain.value
  46831. }
  46832. ,
  46833. n.AudioAnalyser = function(e, t) {
  46834. this.analyser = e.context.createAnalyser(),
  46835. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46836. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46837. e.getOutput().connect(this.analyser)
  46838. }
  46839. ,
  46840. n.AudioAnalyser.prototype = {
  46841. constructor: n.AudioAnalyser,
  46842. getData: function() {
  46843. return this.analyser.getByteFrequencyData(this.data),
  46844. this.data
  46845. }
  46846. },
  46847. n.AudioBuffer = function(e) {
  46848. this.context = e,
  46849. this.ready = !1,
  46850. this.readyCallbacks = []
  46851. }
  46852. ,
  46853. n.AudioBuffer.prototype.load = function(e) {
  46854. var t = this
  46855. , i = new XMLHttpRequest;
  46856. return i.open("GET", e, !0),
  46857. i.responseType = "arraybuffer",
  46858. i.onload = function(e) {
  46859. t.context.decodeAudioData(this.response, function(e) {
  46860. t.buffer = e,
  46861. t.ready = !0;
  46862. for (var i = 0; i < t.readyCallbacks.length; i++)
  46863. t.readyCallbacks[i](t.buffer);
  46864. t.readyCallbacks = []
  46865. })
  46866. }
  46867. ,
  46868. i.send(),
  46869. this
  46870. }
  46871. ,
  46872. n.AudioBuffer.prototype.onReady = function(e) {
  46873. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46874. }
  46875. ,
  46876. n.PositionalAudio = function(e) {
  46877. n.Audio.call(this, e),
  46878. this.panner = this.context.createPanner(),
  46879. this.panner.connect(this.gain)
  46880. }
  46881. ,
  46882. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46883. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46884. n.PositionalAudio.prototype.getOutput = function() {
  46885. return this.panner
  46886. }
  46887. ,
  46888. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46889. this.panner.refDistance = e
  46890. }
  46891. ,
  46892. n.PositionalAudio.prototype.getRefDistance = function() {
  46893. return this.panner.refDistance
  46894. }
  46895. ,
  46896. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46897. this.panner.rolloffFactor = e
  46898. }
  46899. ,
  46900. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46901. return this.panner.rolloffFactor
  46902. }
  46903. ,
  46904. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46905. this.panner.distanceModel = e
  46906. }
  46907. ,
  46908. n.PositionalAudio.prototype.getDistanceModel = function() {
  46909. return this.panner.distanceModel
  46910. }
  46911. ,
  46912. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46913. this.panner.maxDistance = e
  46914. }
  46915. ,
  46916. n.PositionalAudio.prototype.getMaxDistance = function() {
  46917. return this.panner.maxDistance
  46918. }
  46919. ,
  46920. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46921. var e = new n.Vector3;
  46922. return function(t) {
  46923. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46924. e.setFromMatrixPosition(this.matrixWorld),
  46925. this.panner.setPosition(e.x, e.y, e.z)
  46926. }
  46927. }(),
  46928. n.AudioListener = function() {
  46929. n.Object3D.call(this),
  46930. this.type = "AudioListener",
  46931. this.context = new (window.AudioContext || window.webkitAudioContext),
  46932. this.gain = this.context.createGain(),
  46933. this.gain.connect(this.context.destination),
  46934. this.filter = null
  46935. }
  46936. ,
  46937. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46938. n.AudioListener.prototype.constructor = n.AudioListener,
  46939. n.AudioListener.prototype.getInput = function() {
  46940. return this.gain
  46941. }
  46942. ,
  46943. n.AudioListener.prototype.removeFilter = function() {
  46944. null !== this.filter && (this.gain.disconnect(this.filter),
  46945. this.filter.disconnect(this.context.destination),
  46946. this.gain.connect(this.context.destination),
  46947. this.filter = null)
  46948. }
  46949. ,
  46950. n.AudioListener.prototype.setFilter = function(e) {
  46951. null !== this.filter ? (this.gain.disconnect(this.filter),
  46952. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46953. this.filter = e,
  46954. this.gain.connect(this.filter),
  46955. this.filter.connect(this.context.destination)
  46956. }
  46957. ,
  46958. n.AudioListener.prototype.getFilter = function() {
  46959. return this.filter
  46960. }
  46961. ,
  46962. n.AudioListener.prototype.setMasterVolume = function(e) {
  46963. this.gain.gain.value = e
  46964. }
  46965. ,
  46966. n.AudioListener.prototype.getMasterVolume = function() {
  46967. return this.gain.gain.value
  46968. }
  46969. ,
  46970. n.AudioListener.prototype.updateMatrixWorld = function() {
  46971. var e = new n.Vector3
  46972. , t = new n.Quaternion
  46973. , i = new n.Vector3
  46974. , r = new n.Vector3;
  46975. return function(o) {
  46976. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46977. var a = this.context.listener
  46978. , s = this.up;
  46979. this.matrixWorld.decompose(e, t, i),
  46980. r.set(0, 0, -1).applyQuaternion(t),
  46981. a.setPosition(e.x, e.y, e.z),
  46982. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46983. }
  46984. }(),
  46985. n.Camera = function() {
  46986. n.Object3D.call(this),
  46987. this.type = "Camera",
  46988. this.matrixWorldInverse = new n.Matrix4,
  46989. this.projectionMatrix = new n.Matrix4
  46990. }
  46991. ,
  46992. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46993. n.Camera.prototype.constructor = n.Camera,
  46994. n.Camera.prototype.getWorldDirection = function() {
  46995. var e = new n.Quaternion;
  46996. return function(t) {
  46997. var i = t || new n.Vector3;
  46998. return this.getWorldQuaternion(e),
  46999. i.set(0, 0, -1).applyQuaternion(e)
  47000. }
  47001. }(),
  47002. n.Camera.prototype.lookAt = function() {
  47003. var e = new n.Matrix4;
  47004. return function(t) {
  47005. e.lookAt(this.position, t, this.up),
  47006. this.quaternion.setFromRotationMatrix(e)
  47007. }
  47008. }(),
  47009. n.Camera.prototype.clone = function() {
  47010. return (new this.constructor).copy(this)
  47011. }
  47012. ,
  47013. n.Camera.prototype.copy = function(e) {
  47014. return n.Object3D.prototype.copy.call(this, e),
  47015. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47016. this.projectionMatrix.copy(e.projectionMatrix),
  47017. this
  47018. }
  47019. ,
  47020. n.CubeCamera = function(e, t, i) {
  47021. n.Object3D.call(this),
  47022. this.type = "CubeCamera";
  47023. var r = 90
  47024. , o = 1
  47025. , a = new n.PerspectiveCamera(r,o,e,t);
  47026. a.up.set(0, -1, 0),
  47027. a.lookAt(new n.Vector3(1,0,0)),
  47028. this.add(a);
  47029. var s = new n.PerspectiveCamera(r,o,e,t);
  47030. s.up.set(0, -1, 0),
  47031. s.lookAt(new n.Vector3(-1,0,0)),
  47032. this.add(s);
  47033. var l = new n.PerspectiveCamera(r,o,e,t);
  47034. l.up.set(0, 0, 1),
  47035. l.lookAt(new n.Vector3(0,1,0)),
  47036. this.add(l);
  47037. var c = new n.PerspectiveCamera(r,o,e,t);
  47038. c.up.set(0, 0, -1),
  47039. c.lookAt(new n.Vector3(0,-1,0)),
  47040. this.add(c);
  47041. var h = new n.PerspectiveCamera(r,o,e,t);
  47042. h.up.set(0, -1, 0),
  47043. h.lookAt(new n.Vector3(0,0,1)),
  47044. this.add(h);
  47045. var u = new n.PerspectiveCamera(r,o,e,t);
  47046. u.up.set(0, -1, 0),
  47047. u.lookAt(new n.Vector3(0,0,-1)),
  47048. this.add(u);
  47049. var d = {
  47050. format: n.RGBFormat,
  47051. magFilter: n.LinearFilter,
  47052. minFilter: n.LinearFilter
  47053. };
  47054. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47055. this.updateCubeMap = function(e, t) {
  47056. null === this.parent && this.updateMatrixWorld();
  47057. var i = this.renderTarget
  47058. , n = i.texture.generateMipmaps;
  47059. i.texture.generateMipmaps = !1,
  47060. i.activeCubeFace = 0,
  47061. e.render(t, a, i),
  47062. i.activeCubeFace = 1,
  47063. e.render(t, s, i),
  47064. i.activeCubeFace = 2,
  47065. e.render(t, l, i),
  47066. i.activeCubeFace = 3,
  47067. e.render(t, c, i),
  47068. i.activeCubeFace = 4,
  47069. e.render(t, h, i),
  47070. i.texture.generateMipmaps = n,
  47071. i.activeCubeFace = 5,
  47072. e.render(t, u, i),
  47073. e.setRenderTarget(null)
  47074. }
  47075. }
  47076. ,
  47077. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47078. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47079. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47080. n.Camera.call(this),
  47081. this.type = "OrthographicCamera",
  47082. this.zoom = 1,
  47083. this.left = e,
  47084. this.right = t,
  47085. this.top = i,
  47086. this.bottom = r,
  47087. this.near = void 0 !== o ? o : .1,
  47088. this.far = void 0 !== a ? a : 2e3,
  47089. this.updateProjectionMatrix()
  47090. }
  47091. ,
  47092. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47093. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47094. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47095. var e = (this.right - this.left) / (2 * this.zoom)
  47096. , t = (this.top - this.bottom) / (2 * this.zoom)
  47097. , i = (this.right + this.left) / 2
  47098. , n = (this.top + this.bottom) / 2;
  47099. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47100. }
  47101. ,
  47102. n.OrthographicCamera.prototype.copy = function(e) {
  47103. return n.Camera.prototype.copy.call(this, e),
  47104. this.left = e.left,
  47105. this.right = e.right,
  47106. this.top = e.top,
  47107. this.bottom = e.bottom,
  47108. this.near = e.near,
  47109. this.far = e.far,
  47110. this.zoom = e.zoom,
  47111. this
  47112. }
  47113. ,
  47114. n.OrthographicCamera.prototype.toJSON = function(e) {
  47115. var t = n.Object3D.prototype.toJSON.call(this, e);
  47116. return t.object.zoom = this.zoom,
  47117. t.object.left = this.left,
  47118. t.object.right = this.right,
  47119. t.object.top = this.top,
  47120. t.object.bottom = this.bottom,
  47121. t.object.near = this.near,
  47122. t.object.far = this.far,
  47123. t
  47124. }
  47125. ,
  47126. n.PerspectiveCamera = function(e, t, i, r) {
  47127. n.Camera.call(this),
  47128. this.type = "PerspectiveCamera",
  47129. this.focalLength = 10,
  47130. this.zoom = 1,
  47131. this.fov = void 0 !== e ? e : 50,
  47132. this.aspect = void 0 !== t ? t : 1,
  47133. this.near = void 0 !== i ? i : .1,
  47134. this.far = void 0 !== r ? r : 2e3,
  47135. this.updateProjectionMatrix()
  47136. }
  47137. ,
  47138. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47139. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47140. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47141. void 0 === t && (t = 24),
  47142. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47143. this.updateProjectionMatrix()
  47144. }
  47145. ,
  47146. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47147. this.fullWidth = e,
  47148. this.fullHeight = t,
  47149. this.x = i,
  47150. this.y = n,
  47151. this.width = r,
  47152. this.height = o,
  47153. this.updateProjectionMatrix()
  47154. }
  47155. ,
  47156. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47157. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47158. if (this.fullWidth) {
  47159. var t = this.fullWidth / this.fullHeight
  47160. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47161. , r = -i
  47162. , o = t * r
  47163. , a = t * i
  47164. , s = Math.abs(a - o)
  47165. , l = Math.abs(i - r);
  47166. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47167. } else
  47168. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47169. }
  47170. ,
  47171. n.PerspectiveCamera.prototype.copy = function(e) {
  47172. return n.Camera.prototype.copy.call(this, e),
  47173. this.focalLength = e.focalLength,
  47174. this.zoom = e.zoom,
  47175. this.fov = e.fov,
  47176. this.aspect = e.aspect,
  47177. this.near = e.near,
  47178. this.far = e.far,
  47179. this
  47180. }
  47181. ,
  47182. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47183. var t = n.Object3D.prototype.toJSON.call(this, e);
  47184. return t.object.focalLength = this.focalLength,
  47185. t.object.zoom = this.zoom,
  47186. t.object.fov = this.fov,
  47187. t.object.aspect = this.aspect,
  47188. t.object.near = this.near,
  47189. t.object.far = this.far,
  47190. t
  47191. }
  47192. ,
  47193. n.StereoCamera = function() {
  47194. this.type = "StereoCamera",
  47195. this.aspect = 1,
  47196. this.cameraL = new n.PerspectiveCamera,
  47197. this.cameraL.layers.enable(1),
  47198. this.cameraL.matrixAutoUpdate = !1,
  47199. this.cameraR = new n.PerspectiveCamera,
  47200. this.cameraR.layers.enable(2),
  47201. this.cameraR.matrixAutoUpdate = !1
  47202. }
  47203. ,
  47204. n.StereoCamera.prototype = {
  47205. constructor: n.StereoCamera,
  47206. update: function() {
  47207. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47208. return function(l) {
  47209. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47210. if (c) {
  47211. e = l.focalLength,
  47212. t = l.fov,
  47213. i = l.aspect * this.aspect,
  47214. r = l.near,
  47215. o = l.far;
  47216. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47217. s.elements[12] = -p,
  47218. a.elements[12] = p,
  47219. h = -g * i + f,
  47220. u = g * i + f,
  47221. d.elements[0] = 2 * r / (u - h),
  47222. d.elements[8] = (u + h) / (u - h),
  47223. this.cameraL.projectionMatrix.copy(d),
  47224. h = -g * i - f,
  47225. u = g * i - f,
  47226. d.elements[0] = 2 * r / (u - h),
  47227. d.elements[8] = (u + h) / (u - h),
  47228. this.cameraR.projectionMatrix.copy(d)
  47229. }
  47230. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47231. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47232. }
  47233. }()
  47234. },
  47235. n.Light = function(e, t) {
  47236. n.Object3D.call(this),
  47237. this.type = "Light",
  47238. this.color = new n.Color(e),
  47239. this.intensity = void 0 !== t ? t : 1,
  47240. this.receiveShadow = void 0
  47241. }
  47242. ,
  47243. n.Light.prototype = Object.create(n.Object3D.prototype),
  47244. n.Light.prototype.constructor = n.Light,
  47245. n.Light.prototype.copy = function(e) {
  47246. return n.Object3D.prototype.copy.call(this, e),
  47247. this.color.copy(e.color),
  47248. this.intensity = e.intensity,
  47249. this
  47250. }
  47251. ,
  47252. n.Light.prototype.toJSON = function(e) {
  47253. var t = n.Object3D.prototype.toJSON.call(this, e);
  47254. return t.object.color = this.color.getHex(),
  47255. t.object.intensity = this.intensity,
  47256. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47257. void 0 !== this.distance && (t.object.distance = this.distance),
  47258. void 0 !== this.angle && (t.object.angle = this.angle),
  47259. void 0 !== this.decay && (t.object.decay = this.decay),
  47260. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47261. t
  47262. }
  47263. ,
  47264. n.LightShadow = function(e) {
  47265. this.camera = e,
  47266. this.bias = 0,
  47267. this.radius = 1,
  47268. this.mapSize = new n.Vector2(512,512),
  47269. this.map = null,
  47270. this.matrix = new n.Matrix4
  47271. }
  47272. ,
  47273. n.LightShadow.prototype = {
  47274. constructor: n.LightShadow,
  47275. copy: function(e) {
  47276. return this.camera = e.camera.clone(),
  47277. this.bias = e.bias,
  47278. this.radius = e.radius,
  47279. this.mapSize.copy(e.mapSize),
  47280. this
  47281. },
  47282. clone: function() {
  47283. return (new this.constructor).copy(this)
  47284. }
  47285. },
  47286. n.AmbientLight = function(e, t) {
  47287. n.Light.call(this, e, t),
  47288. this.type = "AmbientLight",
  47289. this.castShadow = void 0
  47290. }
  47291. ,
  47292. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47293. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47294. n.DirectionalLight = function(e, t) {
  47295. n.Light.call(this, e, t),
  47296. this.type = "DirectionalLight",
  47297. this.position.set(0, 1, 0),
  47298. this.updateMatrix(),
  47299. this.target = new n.Object3D,
  47300. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47301. }
  47302. ,
  47303. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47304. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47305. n.DirectionalLight.prototype.copy = function(e) {
  47306. return n.Light.prototype.copy.call(this, e),
  47307. this.target = e.target.clone(),
  47308. this.shadow = e.shadow.clone(),
  47309. this
  47310. }
  47311. ,
  47312. n.HemisphereLight = function(e, t, i) {
  47313. n.Light.call(this, e, i),
  47314. this.type = "HemisphereLight",
  47315. this.castShadow = void 0,
  47316. this.position.set(0, 1, 0),
  47317. this.updateMatrix(),
  47318. this.groundColor = new n.Color(t)
  47319. }
  47320. ,
  47321. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47322. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47323. n.HemisphereLight.prototype.copy = function(e) {
  47324. return n.Light.prototype.copy.call(this, e),
  47325. this.groundColor.copy(e.groundColor),
  47326. this
  47327. }
  47328. ,
  47329. n.PointLight = function(e, t, i, r) {
  47330. n.Light.call(this, e, t),
  47331. this.type = "PointLight",
  47332. this.distance = void 0 !== i ? i : 0,
  47333. this.decay = void 0 !== r ? r : 1,
  47334. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47335. }
  47336. ,
  47337. n.PointLight.prototype = Object.create(n.Light.prototype),
  47338. n.PointLight.prototype.constructor = n.PointLight,
  47339. Object.defineProperty(n.PointLight.prototype, "power", {
  47340. get: function() {
  47341. return 4 * this.intensity * Math.PI
  47342. },
  47343. set: function(e) {
  47344. this.intensity = e / (4 * Math.PI)
  47345. }
  47346. }),
  47347. n.PointLight.prototype.copy = function(e) {
  47348. return n.Light.prototype.copy.call(this, e),
  47349. this.distance = e.distance,
  47350. this.decay = e.decay,
  47351. this.shadow = e.shadow.clone(),
  47352. this
  47353. }
  47354. ,
  47355. n.SpotLight = function(e, t, i, r, o, a) {
  47356. n.Light.call(this, e, t),
  47357. this.type = "SpotLight",
  47358. this.position.set(0, 1, 0),
  47359. this.updateMatrix(),
  47360. this.target = new n.Object3D,
  47361. this.distance = void 0 !== i ? i : 0,
  47362. this.angle = void 0 !== r ? r : Math.PI / 3,
  47363. this.penumbra = void 0 !== o ? o : 0,
  47364. this.decay = void 0 !== a ? a : 1,
  47365. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47366. }
  47367. ,
  47368. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47369. n.SpotLight.prototype.constructor = n.SpotLight,
  47370. Object.defineProperty(n.SpotLight.prototype, "power", {
  47371. get: function() {
  47372. return this.intensity * Math.PI
  47373. },
  47374. set: function(e) {
  47375. this.intensity = e / Math.PI
  47376. }
  47377. }),
  47378. n.SpotLight.prototype.copy = function(e) {
  47379. return n.Light.prototype.copy.call(this, e),
  47380. this.distance = e.distance,
  47381. this.angle = e.angle,
  47382. this.penumbra = e.penumbra,
  47383. this.decay = e.decay,
  47384. this.target = e.target.clone(),
  47385. this.shadow = e.shadow.clone(),
  47386. this
  47387. }
  47388. ,
  47389. n.Cache = {
  47390. enabled: !1,
  47391. files: {},
  47392. add: function(e, t) {
  47393. this.enabled !== !1 && (this.files[e] = t)
  47394. },
  47395. get: function(e) {
  47396. if (this.enabled !== !1)
  47397. return this.files[e]
  47398. },
  47399. remove: function(e) {
  47400. delete this.files[e]
  47401. },
  47402. clear: function() {
  47403. this.files = {}
  47404. }
  47405. },
  47406. n.Loader = function() {
  47407. this.onLoadStart = function() {}
  47408. ,
  47409. this.onLoadProgress = function() {}
  47410. ,
  47411. this.onLoadComplete = function() {}
  47412. }
  47413. ,
  47414. n.Loader.prototype = {
  47415. constructor: n.Loader,
  47416. crossOrigin: void 0,
  47417. extractUrlBase: function(e) {
  47418. var t = e.split("/");
  47419. return 1 === t.length ? "./" : (t.pop(),
  47420. t.join("/") + "/")
  47421. },
  47422. initMaterials: function(e, t, i) {
  47423. for (var n = [], r = 0; r < e.length; ++r)
  47424. n[r] = this.createMaterial(e[r], t, i);
  47425. return n
  47426. },
  47427. createMaterial: function() {
  47428. var e, t, i;
  47429. return function(r, o, a) {
  47430. function s(e, i, r, s, c) {
  47431. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47432. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47433. h = t.load(u)),
  47434. void 0 !== i && (h.repeat.fromArray(i),
  47435. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47436. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47437. void 0 !== r && h.offset.fromArray(r),
  47438. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47439. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47440. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47441. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47442. void 0 !== c && (h.anisotropy = c);
  47443. var p = n.Math.generateUUID();
  47444. return l[p] = h,
  47445. p
  47446. }
  47447. void 0 === e && (e = new n.Color),
  47448. void 0 === t && (t = new n.TextureLoader),
  47449. void 0 === i && (i = new n.MaterialLoader);
  47450. var l = {}
  47451. , c = {
  47452. uuid: n.Math.generateUUID(),
  47453. type: "MeshLambertMaterial"
  47454. };
  47455. for (var h in r) {
  47456. var u = r[h];
  47457. switch (h) {
  47458. case "DbgColor":
  47459. case "DbgIndex":
  47460. case "opticalDensity":
  47461. case "illumination":
  47462. break;
  47463. case "DbgName":
  47464. c.name = u;
  47465. break;
  47466. case "blending":
  47467. c.blending = n[u];
  47468. break;
  47469. case "colorAmbient":
  47470. case "mapAmbient":
  47471. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47472. break;
  47473. case "colorDiffuse":
  47474. c.color = e.fromArray(u).getHex();
  47475. break;
  47476. case "colorSpecular":
  47477. c.specular = e.fromArray(u).getHex();
  47478. break;
  47479. case "colorEmissive":
  47480. c.emissive = e.fromArray(u).getHex();
  47481. break;
  47482. case "specularCoef":
  47483. c.shininess = u;
  47484. break;
  47485. case "shading":
  47486. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47487. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47488. break;
  47489. case "mapDiffuse":
  47490. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47491. break;
  47492. case "mapDiffuseRepeat":
  47493. case "mapDiffuseOffset":
  47494. case "mapDiffuseWrap":
  47495. case "mapDiffuseAnisotropy":
  47496. break;
  47497. case "mapLight":
  47498. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47499. break;
  47500. case "mapLightRepeat":
  47501. case "mapLightOffset":
  47502. case "mapLightWrap":
  47503. case "mapLightAnisotropy":
  47504. break;
  47505. case "mapAO":
  47506. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47507. break;
  47508. case "mapAORepeat":
  47509. case "mapAOOffset":
  47510. case "mapAOWrap":
  47511. case "mapAOAnisotropy":
  47512. break;
  47513. case "mapBump":
  47514. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47515. break;
  47516. case "mapBumpScale":
  47517. c.bumpScale = u;
  47518. break;
  47519. case "mapBumpRepeat":
  47520. case "mapBumpOffset":
  47521. case "mapBumpWrap":
  47522. case "mapBumpAnisotropy":
  47523. break;
  47524. case "mapNormal":
  47525. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47526. break;
  47527. case "mapNormalFactor":
  47528. c.normalScale = [u, u];
  47529. break;
  47530. case "mapNormalRepeat":
  47531. case "mapNormalOffset":
  47532. case "mapNormalWrap":
  47533. case "mapNormalAnisotropy":
  47534. break;
  47535. case "mapSpecular":
  47536. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47537. break;
  47538. case "mapSpecularRepeat":
  47539. case "mapSpecularOffset":
  47540. case "mapSpecularWrap":
  47541. case "mapSpecularAnisotropy":
  47542. break;
  47543. case "mapAlpha":
  47544. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47545. break;
  47546. case "mapAlphaRepeat":
  47547. case "mapAlphaOffset":
  47548. case "mapAlphaWrap":
  47549. case "mapAlphaAnisotropy":
  47550. break;
  47551. case "flipSided":
  47552. c.side = n.BackSide;
  47553. break;
  47554. case "doubleSided":
  47555. c.side = n.DoubleSide;
  47556. break;
  47557. case "transparency":
  47558. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47559. c.opacity = u;
  47560. break;
  47561. case "depthTest":
  47562. case "depthWrite":
  47563. case "colorWrite":
  47564. case "opacity":
  47565. case "reflectivity":
  47566. case "transparent":
  47567. case "visible":
  47568. case "wireframe":
  47569. c[h] = u;
  47570. break;
  47571. case "vertexColors":
  47572. u === !0 && (c.vertexColors = n.VertexColors),
  47573. "face" === u && (c.vertexColors = n.FaceColors);
  47574. break;
  47575. default:
  47576. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47577. }
  47578. }
  47579. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47580. "MeshPhongMaterial" !== c.type && delete c.specular,
  47581. c.opacity < 1 && (c.transparent = !0),
  47582. i.setTextures(l),
  47583. i.parse(c)
  47584. }
  47585. }()
  47586. },
  47587. n.Loader.Handlers = {
  47588. handlers: [],
  47589. add: function(e, t) {
  47590. this.handlers.push(e, t)
  47591. },
  47592. get: function(e) {
  47593. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47594. var r = t[i]
  47595. , o = t[i + 1];
  47596. if (r.test(e))
  47597. return o
  47598. }
  47599. return null
  47600. }
  47601. },
  47602. n.XHRLoader = function(e) {
  47603. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47604. }
  47605. ,
  47606. n.XHRLoader.prototype = {
  47607. constructor: n.XHRLoader,
  47608. load: function(e, t, i, r) {
  47609. void 0 !== this.path && (e = this.path + e);
  47610. var o = this
  47611. , a = n.Cache.get(e);
  47612. if (void 0 !== a)
  47613. return t && setTimeout(function() {
  47614. t(a)
  47615. }, 0),
  47616. a;
  47617. var s = new XMLHttpRequest;
  47618. return s.overrideMimeType("text/plain"),
  47619. s.open("GET", e, !0),
  47620. s.addEventListener("load", function(i) {
  47621. var a = i.target.response;
  47622. n.Cache.add(e, a),
  47623. 200 === this.status ? (t && t(a),
  47624. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47625. t && t(a),
  47626. o.manager.itemEnd(e)) : (r && r(i),
  47627. o.manager.itemError(e))
  47628. }, !1),
  47629. void 0 !== i && s.addEventListener("progress", function(e) {
  47630. i(e)
  47631. }, !1),
  47632. s.addEventListener("error", function(t) {
  47633. r && r(t),
  47634. o.manager.itemError(e)
  47635. }, !1),
  47636. void 0 !== this.responseType && (s.responseType = this.responseType),
  47637. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47638. s.send(null),
  47639. o.manager.itemStart(e),
  47640. s
  47641. },
  47642. setPath: function(e) {
  47643. this.path = e
  47644. },
  47645. setResponseType: function(e) {
  47646. this.responseType = e
  47647. },
  47648. setWithCredentials: function(e) {
  47649. this.withCredentials = e
  47650. }
  47651. },
  47652. n.FontLoader = function(e) {
  47653. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47654. }
  47655. ,
  47656. n.FontLoader.prototype = {
  47657. constructor: n.FontLoader,
  47658. load: function(e, t, i, r) {
  47659. var o = new n.XHRLoader(this.manager);
  47660. o.load(e, function(e) {
  47661. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47662. }, i, r)
  47663. }
  47664. },
  47665. n.ImageLoader = function(e) {
  47666. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47667. }
  47668. ,
  47669. n.ImageLoader.prototype = {
  47670. constructor: n.ImageLoader,
  47671. load: function(e, t, i, r) {
  47672. void 0 !== this.path && (e = this.path + e);
  47673. var o = this
  47674. , a = n.Cache.get(e);
  47675. if (void 0 !== a)
  47676. return o.manager.itemStart(e),
  47677. t ? setTimeout(function() {
  47678. t(a),
  47679. o.manager.itemEnd(e)
  47680. }, 0) : o.manager.itemEnd(e),
  47681. a;
  47682. var s = document.createElement("img");
  47683. return s.addEventListener("load", function(i) {
  47684. n.Cache.add(e, this),
  47685. t && t(this),
  47686. o.manager.itemEnd(e)
  47687. }, !1),
  47688. void 0 !== i && s.addEventListener("progress", function(e) {
  47689. i(e)
  47690. }, !1),
  47691. s.addEventListener("error", function(t) {
  47692. r && r(t),
  47693. o.manager.itemError(e)
  47694. }, !1),
  47695. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47696. o.manager.itemStart(e),
  47697. s.src = e,
  47698. s
  47699. },
  47700. setCrossOrigin: function(e) {
  47701. this.crossOrigin = e
  47702. },
  47703. setPath: function(e) {
  47704. this.path = e
  47705. }
  47706. },
  47707. n.JSONLoader = function(e) {
  47708. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47709. e = void 0),
  47710. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47711. this.withCredentials = !1
  47712. }
  47713. ,
  47714. n.JSONLoader.prototype = {
  47715. constructor: n.JSONLoader,
  47716. get statusDomElement() {
  47717. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47718. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47719. this._statusDomElement
  47720. },
  47721. load: function(e, t, i, r) {
  47722. var o = this
  47723. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47724. , s = new n.XHRLoader(this.manager);
  47725. s.setWithCredentials(this.withCredentials),
  47726. s.load(e, function(i) {
  47727. var n = JSON.parse(i)
  47728. , r = n.metadata;
  47729. if (void 0 !== r) {
  47730. var s = r.type;
  47731. if (void 0 !== s) {
  47732. if ("object" === s.toLowerCase())
  47733. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47734. if ("scene" === s.toLowerCase())
  47735. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47736. }
  47737. }
  47738. var l = o.parse(n, a);
  47739. t(l.geometry, l.materials)
  47740. }, i, r)
  47741. },
  47742. setTexturePath: function(e) {
  47743. this.texturePath = e
  47744. },
  47745. parse: function(e, t) {
  47746. function i(t) {
  47747. function i(e, t) {
  47748. return e & 1 << t
  47749. }
  47750. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47751. if (void 0 !== e.uvs) {
  47752. for (r = 0; r < e.uvs.length; r++)
  47753. e.uvs[r].length && B++;
  47754. for (r = 0; r < B; r++)
  47755. s.faceVertexUvs[r] = []
  47756. }
  47757. for (l = 0,
  47758. c = L.length; l < c; )
  47759. E = new n.Vector3,
  47760. E.x = L[l++] * t,
  47761. E.y = L[l++] * t,
  47762. E.z = L[l++] * t,
  47763. s.vertices.push(E);
  47764. for (l = 0,
  47765. c = O.length; l < c; )
  47766. if (f = O[l++],
  47767. g = i(f, 0),
  47768. m = i(f, 1),
  47769. v = i(f, 3),
  47770. A = i(f, 4),
  47771. y = i(f, 5),
  47772. C = i(f, 6),
  47773. I = i(f, 7),
  47774. g) {
  47775. if (w = new n.Face3,
  47776. w.a = O[l],
  47777. w.b = O[l + 1],
  47778. w.c = O[l + 3],
  47779. _ = new n.Face3,
  47780. _.a = O[l + 1],
  47781. _.b = O[l + 2],
  47782. _.c = O[l + 3],
  47783. l += 4,
  47784. m && (p = O[l++],
  47785. w.materialIndex = p,
  47786. _.materialIndex = p),
  47787. a = s.faces.length,
  47788. v)
  47789. for (r = 0; r < B; r++)
  47790. for (S = e.uvs[r],
  47791. s.faceVertexUvs[r][a] = [],
  47792. s.faceVertexUvs[r][a + 1] = [],
  47793. o = 0; o < 4; o++)
  47794. d = O[l++],
  47795. R = S[2 * d],
  47796. P = S[2 * d + 1],
  47797. M = new n.Vector2(R,P),
  47798. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47799. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47800. if (A && (u = 3 * O[l++],
  47801. w.normal.set(D[u++], D[u++], D[u]),
  47802. _.normal.copy(w.normal)),
  47803. y)
  47804. for (r = 0; r < 4; r++)
  47805. u = 3 * O[l++],
  47806. x = new n.Vector3(D[u++],D[u++],D[u]),
  47807. 2 !== r && w.vertexNormals.push(x),
  47808. 0 !== r && _.vertexNormals.push(x);
  47809. if (C && (h = O[l++],
  47810. T = N[h],
  47811. w.color.setHex(T),
  47812. _.color.setHex(T)),
  47813. I)
  47814. for (r = 0; r < 4; r++)
  47815. h = O[l++],
  47816. T = N[h],
  47817. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47818. 0 !== r && _.vertexColors.push(new n.Color(T));
  47819. s.faces.push(w),
  47820. s.faces.push(_)
  47821. } else {
  47822. if (b = new n.Face3,
  47823. b.a = O[l++],
  47824. b.b = O[l++],
  47825. b.c = O[l++],
  47826. m && (p = O[l++],
  47827. b.materialIndex = p),
  47828. a = s.faces.length,
  47829. v)
  47830. for (r = 0; r < B; r++)
  47831. for (S = e.uvs[r],
  47832. s.faceVertexUvs[r][a] = [],
  47833. o = 0; o < 3; o++)
  47834. d = O[l++],
  47835. R = S[2 * d],
  47836. P = S[2 * d + 1],
  47837. M = new n.Vector2(R,P),
  47838. s.faceVertexUvs[r][a].push(M);
  47839. if (A && (u = 3 * O[l++],
  47840. b.normal.set(D[u++], D[u++], D[u])),
  47841. y)
  47842. for (r = 0; r < 3; r++)
  47843. u = 3 * O[l++],
  47844. x = new n.Vector3(D[u++],D[u++],D[u]),
  47845. b.vertexNormals.push(x);
  47846. if (C && (h = O[l++],
  47847. b.color.setHex(N[h])),
  47848. I)
  47849. for (r = 0; r < 3; r++)
  47850. h = O[l++],
  47851. b.vertexColors.push(new n.Color(N[h]));
  47852. s.faces.push(b)
  47853. }
  47854. }
  47855. function r() {
  47856. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47857. if (e.skinWeights)
  47858. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47859. var o = e.skinWeights[i]
  47860. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47861. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47862. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47863. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47864. }
  47865. if (e.skinIndices)
  47866. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47867. var h = e.skinIndices[i]
  47868. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47869. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47870. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47871. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47872. }
  47873. s.bones = e.bones,
  47874. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47875. }
  47876. function o(t) {
  47877. if (void 0 !== e.morphTargets)
  47878. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47879. s.morphTargets[i] = {},
  47880. s.morphTargets[i].name = e.morphTargets[i].name,
  47881. s.morphTargets[i].vertices = [];
  47882. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47883. var h = new n.Vector3;
  47884. h.x = a[l] * t,
  47885. h.y = a[l + 1] * t,
  47886. h.z = a[l + 2] * t,
  47887. o.push(h)
  47888. }
  47889. }
  47890. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47891. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47892. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47893. u[i].color.fromArray(d, 3 * i)
  47894. }
  47895. }
  47896. function a() {
  47897. var t = []
  47898. , i = [];
  47899. void 0 !== e.animation && i.push(e.animation),
  47900. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47901. for (var r = 0; r < i.length; r++) {
  47902. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47903. o && t.push(o)
  47904. }
  47905. if (s.morphTargets) {
  47906. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47907. t = t.concat(a)
  47908. }
  47909. t.length > 0 && (s.animations = t)
  47910. }
  47911. var s = new n.Geometry
  47912. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47913. if (i(l),
  47914. r(),
  47915. o(l),
  47916. a(),
  47917. s.computeFaceNormals(),
  47918. s.computeBoundingSphere(),
  47919. void 0 === e.materials || 0 === e.materials.length)
  47920. return {
  47921. geometry: s
  47922. };
  47923. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47924. return {
  47925. geometry: s,
  47926. materials: c
  47927. }
  47928. }
  47929. },
  47930. n.LoadingManager = function(e, t, i) {
  47931. var n = this
  47932. , r = !1
  47933. , o = 0
  47934. , a = 0;
  47935. this.onStart = void 0,
  47936. this.onLoad = e,
  47937. this.onProgress = t,
  47938. this.onError = i,
  47939. this.itemStart = function(e) {
  47940. a++,
  47941. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47942. r = !0
  47943. }
  47944. ,
  47945. this.itemEnd = function(e) {
  47946. o++,
  47947. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47948. o === a && (r = !1,
  47949. void 0 !== n.onLoad && n.onLoad())
  47950. }
  47951. ,
  47952. this.itemError = function(e) {
  47953. void 0 !== n.onError && n.onError(e)
  47954. }
  47955. }
  47956. ,
  47957. n.DefaultLoadingManager = new n.LoadingManager,
  47958. n.BufferGeometryLoader = function(e) {
  47959. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47960. }
  47961. ,
  47962. n.BufferGeometryLoader.prototype = {
  47963. constructor: n.BufferGeometryLoader,
  47964. load: function(e, t, i, r) {
  47965. var o = this
  47966. , a = new n.XHRLoader(o.manager);
  47967. a.load(e, function(e) {
  47968. t(o.parse(JSON.parse(e)))
  47969. }, i, r)
  47970. },
  47971. parse: function(e) {
  47972. var t = new n.BufferGeometry
  47973. , i = e.data.index
  47974. , r = {
  47975. Int8Array: Int8Array,
  47976. Uint8Array: Uint8Array,
  47977. Uint8ClampedArray: Uint8ClampedArray,
  47978. Int16Array: Int16Array,
  47979. Uint16Array: Uint16Array,
  47980. Int32Array: Int32Array,
  47981. Uint32Array: Uint32Array,
  47982. Float32Array: Float32Array,
  47983. Float64Array: Float64Array
  47984. };
  47985. if (void 0 !== i) {
  47986. var o = new r[i.type](i.array);
  47987. t.setIndex(new n.BufferAttribute(o,1))
  47988. }
  47989. var a = e.data.attributes;
  47990. for (var s in a) {
  47991. var l = a[s]
  47992. , o = new r[l.type](l.array);
  47993. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47994. }
  47995. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47996. if (void 0 !== c)
  47997. for (var h = 0, u = c.length; h !== u; ++h) {
  47998. var d = c[h];
  47999. t.addGroup(d.start, d.count, d.materialIndex)
  48000. }
  48001. var p = e.data.boundingSphere;
  48002. if (void 0 !== p) {
  48003. var f = new n.Vector3;
  48004. void 0 !== p.center && f.fromArray(p.center),
  48005. t.boundingSphere = new n.Sphere(f,p.radius)
  48006. }
  48007. return t
  48008. }
  48009. },
  48010. n.MaterialLoader = function(e) {
  48011. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48012. this.textures = {}
  48013. }
  48014. ,
  48015. n.MaterialLoader.prototype = {
  48016. constructor: n.MaterialLoader,
  48017. load: function(e, t, i, r) {
  48018. var o = this
  48019. , a = new n.XHRLoader(o.manager);
  48020. a.load(e, function(e) {
  48021. t(o.parse(JSON.parse(e)))
  48022. }, i, r)
  48023. },
  48024. setTextures: function(e) {
  48025. this.textures = e
  48026. },
  48027. getTexture: function(e) {
  48028. var t = this.textures;
  48029. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48030. t[e]
  48031. },
  48032. parse: function(e) {
  48033. var t = new n[e.type];
  48034. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48035. void 0 !== e.name && (t.name = e.name),
  48036. void 0 !== e.color && t.color.setHex(e.color),
  48037. void 0 !== e.roughness && (t.roughness = e.roughness),
  48038. void 0 !== e.metalness && (t.metalness = e.metalness),
  48039. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48040. void 0 !== e.specular && t.specular.setHex(e.specular),
  48041. void 0 !== e.shininess && (t.shininess = e.shininess),
  48042. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48043. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48044. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48045. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48046. void 0 !== e.shading && (t.shading = e.shading),
  48047. void 0 !== e.blending && (t.blending = e.blending),
  48048. void 0 !== e.side && (t.side = e.side),
  48049. void 0 !== e.opacity && (t.opacity = e.opacity),
  48050. void 0 !== e.transparent && (t.transparent = e.transparent),
  48051. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48052. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48053. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48054. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48055. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48056. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48057. void 0 !== e.size && (t.size = e.size),
  48058. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48059. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48060. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48061. t.transparent = !0),
  48062. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48063. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48064. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48065. void 0 !== e.normalScale) {
  48066. var i = e.normalScale;
  48067. Array.isArray(i) === !1 && (i = [i, i]),
  48068. t.normalScale = (new n.Vector2).fromArray(i)
  48069. }
  48070. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48071. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48072. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48073. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48074. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48075. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48076. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48077. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48078. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48079. t.combine = n.MultiplyOperation),
  48080. e.reflectivity && (t.reflectivity = e.reflectivity),
  48081. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48082. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48083. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48084. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48085. void 0 !== e.materials)
  48086. for (var r = 0, o = e.materials.length; r < o; r++)
  48087. t.materials.push(this.parse(e.materials[r]));
  48088. return t
  48089. }
  48090. },
  48091. n.ObjectLoader = function(e) {
  48092. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48093. this.texturePath = ""
  48094. }
  48095. ,
  48096. n.ObjectLoader.prototype = {
  48097. constructor: n.ObjectLoader,
  48098. load: function(e, t, i, r) {
  48099. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48100. var o = this
  48101. , a = new n.XHRLoader(o.manager);
  48102. a.load(e, function(e) {
  48103. o.parse(JSON.parse(e), t)
  48104. }, i, r)
  48105. },
  48106. setTexturePath: function(e) {
  48107. this.texturePath = e
  48108. },
  48109. setCrossOrigin: function(e) {
  48110. this.crossOrigin = e
  48111. },
  48112. parse: function(e, t) {
  48113. var i = this.parseGeometries(e.geometries)
  48114. , n = this.parseImages(e.images, function() {
  48115. void 0 !== t && t(a)
  48116. })
  48117. , r = this.parseTextures(e.textures, n)
  48118. , o = this.parseMaterials(e.materials, r)
  48119. , a = this.parseObject(e.object, i, o);
  48120. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48121. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48122. a
  48123. },
  48124. parseGeometries: function(e) {
  48125. var t = {};
  48126. if (void 0 !== e)
  48127. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48128. var s, l = e[o];
  48129. switch (l.type) {
  48130. case "PlaneGeometry":
  48131. case "PlaneBufferGeometry":
  48132. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48133. break;
  48134. case "BoxGeometry":
  48135. case "BoxBufferGeometry":
  48136. case "CubeGeometry":
  48137. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48138. break;
  48139. case "CircleGeometry":
  48140. case "CircleBufferGeometry":
  48141. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48142. break;
  48143. case "CylinderGeometry":
  48144. case "CylinderBufferGeometry":
  48145. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48146. break;
  48147. case "SphereGeometry":
  48148. case "SphereBufferGeometry":
  48149. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48150. break;
  48151. case "DodecahedronGeometry":
  48152. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48153. break;
  48154. case "IcosahedronGeometry":
  48155. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48156. break;
  48157. case "OctahedronGeometry":
  48158. s = new n.OctahedronGeometry(l.radius,l.detail);
  48159. break;
  48160. case "TetrahedronGeometry":
  48161. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48162. break;
  48163. case "RingGeometry":
  48164. case "RingBufferGeometry":
  48165. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48166. break;
  48167. case "TorusGeometry":
  48168. case "TorusBufferGeometry":
  48169. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48170. break;
  48171. case "TorusKnotGeometry":
  48172. case "TorusKnotBufferGeometry":
  48173. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48174. break;
  48175. case "LatheGeometry":
  48176. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48177. break;
  48178. case "BufferGeometry":
  48179. s = r.parse(l);
  48180. break;
  48181. case "Geometry":
  48182. s = i.parse(l.data, this.texturePath).geometry;
  48183. break;
  48184. default:
  48185. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48186. continue
  48187. }
  48188. s.uuid = l.uuid,
  48189. void 0 !== l.name && (s.name = l.name),
  48190. t[l.uuid] = s
  48191. }
  48192. return t
  48193. },
  48194. parseMaterials: function(e, t) {
  48195. var i = {};
  48196. if (void 0 !== e) {
  48197. var r = new n.MaterialLoader;
  48198. r.setTextures(t);
  48199. for (var o = 0, a = e.length; o < a; o++) {
  48200. var s = r.parse(e[o]);
  48201. i[s.uuid] = s
  48202. }
  48203. }
  48204. return i
  48205. },
  48206. parseAnimations: function(e) {
  48207. for (var t = [], i = 0; i < e.length; i++) {
  48208. var r = n.AnimationClip.parse(e[i]);
  48209. t.push(r)
  48210. }
  48211. return t
  48212. },
  48213. parseImages: function(e, t) {
  48214. function i(e) {
  48215. return r.manager.itemStart(e),
  48216. s.load(e, function() {
  48217. r.manager.itemEnd(e)
  48218. })
  48219. }
  48220. var r = this
  48221. , o = {};
  48222. if (void 0 !== e && e.length > 0) {
  48223. var a = new n.LoadingManager(t)
  48224. , s = new n.ImageLoader(a);
  48225. s.setCrossOrigin(this.crossOrigin);
  48226. for (var l = 0, c = e.length; l < c; l++) {
  48227. var h = e[l]
  48228. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48229. o[h.uuid] = i(u)
  48230. }
  48231. }
  48232. return o
  48233. },
  48234. parseTextures: function(e, t) {
  48235. function i(e) {
  48236. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48237. n[e])
  48238. }
  48239. var r = {};
  48240. if (void 0 !== e)
  48241. for (var o = 0, a = e.length; o < a; o++) {
  48242. var s = e[o];
  48243. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48244. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48245. var l = new n.Texture(t[s.image]);
  48246. l.needsUpdate = !0,
  48247. l.uuid = s.uuid,
  48248. void 0 !== s.name && (l.name = s.name),
  48249. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48250. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48251. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48252. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48253. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48254. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48255. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48256. l.wrapT = i(s.wrap[1])),
  48257. r[s.uuid] = l
  48258. }
  48259. return r
  48260. },
  48261. parseObject: function() {
  48262. var e = new n.Matrix4;
  48263. return function(t, i, r) {
  48264. function o(e) {
  48265. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48266. i[e]
  48267. }
  48268. function a(e) {
  48269. if (void 0 !== e)
  48270. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48271. r[e]
  48272. }
  48273. var s;
  48274. switch (t.type) {
  48275. case "Scene":
  48276. s = new n.Scene;
  48277. break;
  48278. case "PerspectiveCamera":
  48279. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48280. break;
  48281. case "OrthographicCamera":
  48282. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48283. break;
  48284. case "AmbientLight":
  48285. s = new n.AmbientLight(t.color,t.intensity);
  48286. break;
  48287. case "DirectionalLight":
  48288. s = new n.DirectionalLight(t.color,t.intensity);
  48289. break;
  48290. case "PointLight":
  48291. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48292. break;
  48293. case "SpotLight":
  48294. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48295. break;
  48296. case "HemisphereLight":
  48297. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48298. break;
  48299. case "Mesh":
  48300. var l = o(t.geometry)
  48301. , c = a(t.material);
  48302. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48303. break;
  48304. case "LOD":
  48305. s = new n.LOD;
  48306. break;
  48307. case "Line":
  48308. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48309. break;
  48310. case "PointCloud":
  48311. case "Points":
  48312. s = new n.Points(o(t.geometry),a(t.material));
  48313. break;
  48314. case "Sprite":
  48315. s = new n.Sprite(a(t.material));
  48316. break;
  48317. case "Group":
  48318. s = new n.Group;
  48319. break;
  48320. default:
  48321. s = new n.Object3D
  48322. }
  48323. if (s.uuid = t.uuid,
  48324. void 0 !== t.name && (s.name = t.name),
  48325. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48326. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48327. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48328. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48329. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48330. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48331. void 0 !== t.visible && (s.visible = t.visible),
  48332. void 0 !== t.userData && (s.userData = t.userData),
  48333. void 0 !== t.children)
  48334. for (var h in t.children)
  48335. s.add(this.parseObject(t.children[h], i, r));
  48336. if ("LOD" === t.type)
  48337. for (var u = t.levels, d = 0; d < u.length; d++) {
  48338. var p = u[d]
  48339. , h = s.getObjectByProperty("uuid", p.object);
  48340. void 0 !== h && s.addLevel(h, p.distance)
  48341. }
  48342. return s
  48343. }
  48344. }()
  48345. },
  48346. n.TextureLoader = function(e) {
  48347. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48348. }
  48349. ,
  48350. n.TextureLoader.prototype = {
  48351. constructor: n.TextureLoader,
  48352. load: function(e, t, i, r) {
  48353. var o = new n.Texture
  48354. , a = new n.ImageLoader(this.manager);
  48355. return a.setCrossOrigin(this.crossOrigin),
  48356. a.setPath(this.path),
  48357. a.load(e, function(e) {
  48358. o.image = e,
  48359. o.needsUpdate = !0,
  48360. void 0 !== t && t(o)
  48361. }, i, r),
  48362. o
  48363. },
  48364. setCrossOrigin: function(e) {
  48365. this.crossOrigin = e
  48366. },
  48367. setPath: function(e) {
  48368. this.path = e
  48369. }
  48370. },
  48371. n.CubeTextureLoader = function(e) {
  48372. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48373. }
  48374. ,
  48375. n.CubeTextureLoader.prototype = {
  48376. constructor: n.CubeTextureLoader,
  48377. load: function(e, t, i, r) {
  48378. function o(i) {
  48379. s.load(e[i], function(e) {
  48380. a.images[i] = e,
  48381. l++,
  48382. 6 === l && (a.needsUpdate = !0,
  48383. t && t(a))
  48384. }, void 0, r)
  48385. }
  48386. var a = new n.CubeTexture
  48387. , s = new n.ImageLoader(this.manager);
  48388. s.setCrossOrigin(this.crossOrigin),
  48389. s.setPath(this.path);
  48390. for (var l = 0, c = 0; c < e.length; ++c)
  48391. o(c);
  48392. return a
  48393. },
  48394. setCrossOrigin: function(e) {
  48395. this.crossOrigin = e
  48396. },
  48397. setPath: function(e) {
  48398. this.path = e
  48399. }
  48400. },
  48401. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48402. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48403. this._parser = null
  48404. }
  48405. ,
  48406. n.BinaryTextureLoader.prototype = {
  48407. constructor: n.BinaryTextureLoader,
  48408. load: function(e, t, i, r) {
  48409. var o = this
  48410. , a = new n.DataTexture
  48411. , s = new n.XHRLoader(this.manager);
  48412. return s.setResponseType("arraybuffer"),
  48413. s.load(e, function(e) {
  48414. var i = o._parser(e);
  48415. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48416. a.image.height = i.height,
  48417. a.image.data = i.data),
  48418. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48419. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48420. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48421. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48422. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48423. void 0 !== i.format && (a.format = i.format),
  48424. void 0 !== i.type && (a.type = i.type),
  48425. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48426. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48427. a.needsUpdate = !0,
  48428. t && t(a, i))
  48429. }, i, r),
  48430. a
  48431. }
  48432. },
  48433. n.CompressedTextureLoader = function(e) {
  48434. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48435. this._parser = null
  48436. }
  48437. ;
  48438. n.CompressedTextureLoader.prototype = {
  48439. constructor: n.CompressedTextureLoader,
  48440. load: function(e, t, i, r) {
  48441. function o(o) {
  48442. c.load(e[o], function(e) {
  48443. var i = a._parser(e, !0);
  48444. s[o] = {
  48445. width: i.width,
  48446. height: i.height,
  48447. format: i.format,
  48448. mipmaps: i.mipmaps
  48449. },
  48450. h += 1,
  48451. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48452. l.format = i.format,
  48453. l.needsUpdate = !0,
  48454. t && t(l))
  48455. }, i, r)
  48456. }
  48457. var a = this
  48458. , s = []
  48459. , l = new n.CompressedTexture;
  48460. l.image = s;
  48461. var c = new n.XHRLoader(this.manager);
  48462. if (c.setPath(this.path),
  48463. c.setResponseType("arraybuffer"),
  48464. Array.isArray(e))
  48465. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48466. o(u);
  48467. else
  48468. c.load(e, function(e) {
  48469. var i = a._parser(e, !0);
  48470. if (i.isCubemap)
  48471. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48472. s[o] = {
  48473. mipmaps: []
  48474. };
  48475. for (var c = 0; c < i.mipmapCount; c++)
  48476. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48477. s[o].format = i.format,
  48478. s[o].width = i.width,
  48479. s[o].height = i.height
  48480. }
  48481. else
  48482. l.image.width = i.width,
  48483. l.image.height = i.height,
  48484. l.mipmaps = i.mipmaps;
  48485. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48486. l.format = i.format,
  48487. l.needsUpdate = !0,
  48488. t && t(l)
  48489. }, i, r);
  48490. return l
  48491. },
  48492. setPath: function(e) {
  48493. this.path = e
  48494. }
  48495. };
  48496. n.Material = function() {
  48497. Object.defineProperty(this, "id", {
  48498. value: n.MaterialIdCount++
  48499. }),
  48500. this.uuid = n.Math.generateUUID(),
  48501. this.name = "",
  48502. this.type = "Material",
  48503. this.side = n.FrontSide,
  48504. this.opacity = 1,
  48505. this.transparent = !1,
  48506. this.blending = n.NormalBlending,
  48507. this.blendSrc = n.SrcAlphaFactor,
  48508. this.blendDst = n.OneMinusSrcAlphaFactor,
  48509. this.blendEquation = n.AddEquation,
  48510. this.blendSrcAlpha = null,
  48511. this.blendDstAlpha = null,
  48512. this.blendEquationAlpha = null,
  48513. this.depthFunc = n.LessEqualDepth,
  48514. this.depthTest = !0,
  48515. this.depthWrite = !0,
  48516. this.colorWrite = !0,
  48517. this.precision = null,
  48518. this.polygonOffset = !1,
  48519. this.polygonOffsetFactor = 0,
  48520. this.polygonOffsetUnits = 0,
  48521. this.alphaTest = 0,
  48522. this.premultipliedAlpha = !1,
  48523. this.overdraw = 0,
  48524. this.visible = !0,
  48525. this._needsUpdate = !0
  48526. }
  48527. ,
  48528. n.Material.prototype = {
  48529. constructor: n.Material,
  48530. get needsUpdate() {
  48531. return this._needsUpdate
  48532. },
  48533. set needsUpdate(e) {
  48534. e === !0 && this.update(),
  48535. this._needsUpdate = e
  48536. },
  48537. setValues: function(e) {
  48538. if (void 0 !== e)
  48539. for (var t in e) {
  48540. var i = e[t];
  48541. if (void 0 !== i) {
  48542. var r = this[t];
  48543. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48544. } else
  48545. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48546. }
  48547. },
  48548. toJSON: function(e) {
  48549. function t(e) {
  48550. var t = [];
  48551. for (var i in e) {
  48552. var n = e[i];
  48553. delete n.metadata,
  48554. t.push(n)
  48555. }
  48556. return t
  48557. }
  48558. var i = void 0 === e;
  48559. i && (e = {
  48560. textures: {},
  48561. images: {}
  48562. });
  48563. var r = {
  48564. metadata: {
  48565. version: 4.4,
  48566. type: "Material",
  48567. generator: "Material.toJSON"
  48568. }
  48569. };
  48570. if (r.uuid = this.uuid,
  48571. r.type = this.type,
  48572. "" !== this.name && (r.name = this.name),
  48573. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48574. .5 !== this.roughness && (r.roughness = this.roughness),
  48575. .5 !== this.metalness && (r.metalness = this.metalness),
  48576. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48577. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48578. void 0 !== this.shininess && (r.shininess = this.shininess),
  48579. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48580. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48581. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48582. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48583. r.bumpScale = this.bumpScale),
  48584. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48585. r.normalScale = this.normalScale.toArray()),
  48586. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48587. r.displacementScale = this.displacementScale,
  48588. r.displacementBias = this.displacementBias),
  48589. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48590. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48591. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48592. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48593. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48594. r.reflectivity = this.reflectivity),
  48595. void 0 !== this.size && (r.size = this.size),
  48596. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48597. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48598. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48599. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48600. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48601. this.opacity < 1 && (r.opacity = this.opacity),
  48602. this.transparent === !0 && (r.transparent = this.transparent),
  48603. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48604. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48605. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48606. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48607. i) {
  48608. var o = t(e.textures)
  48609. , a = t(e.images);
  48610. o.length > 0 && (r.textures = o),
  48611. a.length > 0 && (r.images = a)
  48612. }
  48613. return r
  48614. },
  48615. clone: function() {
  48616. return (new this.constructor).copy(this)
  48617. },
  48618. copy: function(e) {
  48619. return this.name = e.name,
  48620. this.side = e.side,
  48621. this.opacity = e.opacity,
  48622. this.transparent = e.transparent,
  48623. this.blending = e.blending,
  48624. this.blendSrc = e.blendSrc,
  48625. this.blendDst = e.blendDst,
  48626. this.blendEquation = e.blendEquation,
  48627. this.blendSrcAlpha = e.blendSrcAlpha,
  48628. this.blendDstAlpha = e.blendDstAlpha,
  48629. this.blendEquationAlpha = e.blendEquationAlpha,
  48630. this.depthFunc = e.depthFunc,
  48631. this.depthTest = e.depthTest,
  48632. this.depthWrite = e.depthWrite,
  48633. this.colorWrite = e.colorWrite,
  48634. this.precision = e.precision,
  48635. this.polygonOffset = e.polygonOffset,
  48636. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48637. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48638. this.alphaTest = e.alphaTest,
  48639. this.premultipliedAlpha = e.premultipliedAlpha,
  48640. this.overdraw = e.overdraw,
  48641. this.visible = e.visible,
  48642. this
  48643. },
  48644. update: function() {
  48645. this.dispatchEvent({
  48646. type: "update"
  48647. })
  48648. },
  48649. dispose: function() {
  48650. this.dispatchEvent({
  48651. type: "dispose"
  48652. })
  48653. }
  48654. },
  48655. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48656. n.MaterialIdCount = 0,
  48657. n.LineBasicMaterial = function(e) {
  48658. n.Material.call(this),
  48659. this.type = "LineBasicMaterial",
  48660. this.color = new n.Color(16777215),
  48661. this.linewidth = 1,
  48662. this.linecap = "round",
  48663. this.linejoin = "round",
  48664. this.blending = n.NormalBlending,
  48665. this.vertexColors = n.NoColors,
  48666. this.fog = !0,
  48667. this.setValues(e)
  48668. }
  48669. ,
  48670. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48671. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48672. n.LineBasicMaterial.prototype.copy = function(e) {
  48673. return n.Material.prototype.copy.call(this, e),
  48674. this.color.copy(e.color),
  48675. this.linewidth = e.linewidth,
  48676. this.linecap = e.linecap,
  48677. this.linejoin = e.linejoin,
  48678. this.vertexColors = e.vertexColors,
  48679. this.fog = e.fog,
  48680. this
  48681. }
  48682. ,
  48683. n.LineDashedMaterial = function(e) {
  48684. n.Material.call(this),
  48685. this.type = "LineDashedMaterial",
  48686. this.color = new n.Color(16777215),
  48687. this.linewidth = 1,
  48688. this.scale = 1,
  48689. this.dashSize = 3,
  48690. this.gapSize = 1,
  48691. this.blending = n.NormalBlending,
  48692. this.vertexColors = n.NoColors,
  48693. this.fog = !0,
  48694. this.setValues(e)
  48695. }
  48696. ,
  48697. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48698. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48699. n.LineDashedMaterial.prototype.copy = function(e) {
  48700. return n.Material.prototype.copy.call(this, e),
  48701. this.color.copy(e.color),
  48702. this.linewidth = e.linewidth,
  48703. this.scale = e.scale,
  48704. this.dashSize = e.dashSize,
  48705. this.gapSize = e.gapSize,
  48706. this.vertexColors = e.vertexColors,
  48707. this.fog = e.fog,
  48708. this
  48709. }
  48710. ,
  48711. n.MeshBasicMaterial = function(e) {
  48712. n.Material.call(this),
  48713. this.type = "MeshBasicMaterial",
  48714. this.color = new n.Color(16777215),
  48715. this.map = null,
  48716. this.aoMap = null,
  48717. this.aoMapIntensity = 1,
  48718. this.specularMap = null,
  48719. this.alphaMap = null,
  48720. this.envMap = null,
  48721. this.combine = n.MultiplyOperation,
  48722. this.reflectivity = 1,
  48723. this.refractionRatio = .98,
  48724. this.fog = !0,
  48725. this.shading = n.SmoothShading,
  48726. this.blending = n.NormalBlending,
  48727. this.wireframe = !1,
  48728. this.wireframeLinewidth = 1,
  48729. this.wireframeLinecap = "round",
  48730. this.wireframeLinejoin = "round",
  48731. this.vertexColors = n.NoColors,
  48732. this.skinning = !1,
  48733. this.morphTargets = !1,
  48734. this.setValues(e)
  48735. }
  48736. ,
  48737. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48738. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48739. n.MeshBasicMaterial.prototype.copy = function(e) {
  48740. return n.Material.prototype.copy.call(this, e),
  48741. this.color.copy(e.color),
  48742. this.map = e.map,
  48743. this.aoMap = e.aoMap,
  48744. this.aoMapIntensity = e.aoMapIntensity,
  48745. this.specularMap = e.specularMap,
  48746. this.alphaMap = e.alphaMap,
  48747. this.envMap = e.envMap,
  48748. this.combine = e.combine,
  48749. this.reflectivity = e.reflectivity,
  48750. this.refractionRatio = e.refractionRatio,
  48751. this.fog = e.fog,
  48752. this.shading = e.shading,
  48753. this.wireframe = e.wireframe,
  48754. this.wireframeLinewidth = e.wireframeLinewidth,
  48755. this.wireframeLinecap = e.wireframeLinecap,
  48756. this.wireframeLinejoin = e.wireframeLinejoin,
  48757. this.vertexColors = e.vertexColors,
  48758. this.skinning = e.skinning,
  48759. this.morphTargets = e.morphTargets,
  48760. this
  48761. }
  48762. ,
  48763. n.MeshLambertMaterial = function(e) {
  48764. n.Material.call(this),
  48765. this.type = "MeshLambertMaterial",
  48766. this.color = new n.Color(16777215),
  48767. this.map = null,
  48768. this.lightMap = null,
  48769. this.lightMapIntensity = 1,
  48770. this.aoMap = null,
  48771. this.aoMapIntensity = 1,
  48772. this.emissive = new n.Color(0),
  48773. this.emissiveIntensity = 1,
  48774. this.emissiveMap = null,
  48775. this.specularMap = null,
  48776. this.alphaMap = null,
  48777. this.envMap = null,
  48778. this.combine = n.MultiplyOperation,
  48779. this.reflectivity = 1,
  48780. this.refractionRatio = .98,
  48781. this.fog = !0,
  48782. this.blending = n.NormalBlending,
  48783. this.wireframe = !1,
  48784. this.wireframeLinewidth = 1,
  48785. this.wireframeLinecap = "round",
  48786. this.wireframeLinejoin = "round",
  48787. this.vertexColors = n.NoColors,
  48788. this.skinning = !1,
  48789. this.morphTargets = !1,
  48790. this.morphNormals = !1,
  48791. this.setValues(e)
  48792. }
  48793. ,
  48794. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48795. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48796. n.MeshLambertMaterial.prototype.copy = function(e) {
  48797. return n.Material.prototype.copy.call(this, e),
  48798. this.color.copy(e.color),
  48799. this.map = e.map,
  48800. this.lightMap = e.lightMap,
  48801. this.lightMapIntensity = e.lightMapIntensity,
  48802. this.aoMap = e.aoMap,
  48803. this.aoMapIntensity = e.aoMapIntensity,
  48804. this.emissive.copy(e.emissive),
  48805. this.emissiveMap = e.emissiveMap,
  48806. this.emissiveIntensity = e.emissiveIntensity,
  48807. this.specularMap = e.specularMap,
  48808. this.alphaMap = e.alphaMap,
  48809. this.envMap = e.envMap,
  48810. this.combine = e.combine,
  48811. this.reflectivity = e.reflectivity,
  48812. this.refractionRatio = e.refractionRatio,
  48813. this.fog = e.fog,
  48814. this.wireframe = e.wireframe,
  48815. this.wireframeLinewidth = e.wireframeLinewidth,
  48816. this.wireframeLinecap = e.wireframeLinecap,
  48817. this.wireframeLinejoin = e.wireframeLinejoin,
  48818. this.vertexColors = e.vertexColors,
  48819. this.skinning = e.skinning,
  48820. this.morphTargets = e.morphTargets,
  48821. this.morphNormals = e.morphNormals,
  48822. this
  48823. }
  48824. ,
  48825. n.MeshPhongMaterial = function(e) {
  48826. n.Material.call(this),
  48827. this.type = "MeshPhongMaterial",
  48828. this.color = new n.Color(16777215),
  48829. this.specular = new n.Color(1118481),
  48830. this.shininess = 30,
  48831. this.map = null,
  48832. this.lightMap = null,
  48833. this.lightMapIntensity = 1,
  48834. this.aoMap = null,
  48835. this.aoMapIntensity = 1,
  48836. this.emissive = new n.Color(0),
  48837. this.emissiveIntensity = 1,
  48838. this.emissiveMap = null,
  48839. this.bumpMap = null,
  48840. this.bumpScale = 1,
  48841. this.normalMap = null,
  48842. this.normalScale = new n.Vector2(1,1),
  48843. this.displacementMap = null,
  48844. this.displacementScale = 1,
  48845. this.displacementBias = 0,
  48846. this.specularMap = null,
  48847. this.alphaMap = null,
  48848. this.envMap = null,
  48849. this.combine = n.MultiplyOperation,
  48850. this.reflectivity = 1,
  48851. this.refractionRatio = .98,
  48852. this.fog = !0,
  48853. this.shading = n.SmoothShading,
  48854. this.blending = n.NormalBlending,
  48855. this.wireframe = !1,
  48856. this.wireframeLinewidth = 1,
  48857. this.wireframeLinecap = "round",
  48858. this.wireframeLinejoin = "round",
  48859. this.vertexColors = n.NoColors,
  48860. this.skinning = !1,
  48861. this.morphTargets = !1,
  48862. this.morphNormals = !1,
  48863. this.setValues(e)
  48864. }
  48865. ,
  48866. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48867. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48868. n.MeshPhongMaterial.prototype.copy = function(e) {
  48869. return n.Material.prototype.copy.call(this, e),
  48870. this.color.copy(e.color),
  48871. this.specular.copy(e.specular),
  48872. this.shininess = e.shininess,
  48873. this.map = e.map,
  48874. this.lightMap = e.lightMap,
  48875. this.lightMapIntensity = e.lightMapIntensity,
  48876. this.aoMap = e.aoMap,
  48877. this.aoMapIntensity = e.aoMapIntensity,
  48878. this.emissive.copy(e.emissive),
  48879. this.emissiveMap = e.emissiveMap,
  48880. this.emissiveIntensity = e.emissiveIntensity,
  48881. this.bumpMap = e.bumpMap,
  48882. this.bumpScale = e.bumpScale,
  48883. this.normalMap = e.normalMap,
  48884. this.normalScale.copy(e.normalScale),
  48885. this.displacementMap = e.displacementMap,
  48886. this.displacementScale = e.displacementScale,
  48887. this.displacementBias = e.displacementBias,
  48888. this.specularMap = e.specularMap,
  48889. this.alphaMap = e.alphaMap,
  48890. this.envMap = e.envMap,
  48891. this.combine = e.combine,
  48892. this.reflectivity = e.reflectivity,
  48893. this.refractionRatio = e.refractionRatio,
  48894. this.fog = e.fog,
  48895. this.shading = e.shading,
  48896. this.wireframe = e.wireframe,
  48897. this.wireframeLinewidth = e.wireframeLinewidth,
  48898. this.wireframeLinecap = e.wireframeLinecap,
  48899. this.wireframeLinejoin = e.wireframeLinejoin,
  48900. this.vertexColors = e.vertexColors,
  48901. this.skinning = e.skinning,
  48902. this.morphTargets = e.morphTargets,
  48903. this.morphNormals = e.morphNormals,
  48904. this
  48905. }
  48906. ,
  48907. n.MeshStandardMaterial = function(e) {
  48908. n.Material.call(this),
  48909. this.type = "MeshStandardMaterial",
  48910. this.color = new n.Color(16777215),
  48911. this.roughness = .5,
  48912. this.metalness = .5,
  48913. this.map = null,
  48914. this.lightMap = null,
  48915. this.lightMapIntensity = 1,
  48916. this.aoMap = null,
  48917. this.aoMapIntensity = 1,
  48918. this.emissive = new n.Color(0),
  48919. this.emissiveIntensity = 1,
  48920. this.emissiveMap = null,
  48921. this.bumpMap = null,
  48922. this.bumpScale = 1,
  48923. this.normalMap = null,
  48924. this.normalScale = new n.Vector2(1,1),
  48925. this.displacementMap = null,
  48926. this.displacementScale = 1,
  48927. this.displacementBias = 0,
  48928. this.roughnessMap = null,
  48929. this.metalnessMap = null,
  48930. this.alphaMap = null,
  48931. this.envMap = null,
  48932. this.envMapIntensity = 1,
  48933. this.refractionRatio = .98,
  48934. this.fog = !0,
  48935. this.shading = n.SmoothShading,
  48936. this.blending = n.NormalBlending,
  48937. this.wireframe = !1,
  48938. this.wireframeLinewidth = 1,
  48939. this.wireframeLinecap = "round",
  48940. this.wireframeLinejoin = "round",
  48941. this.vertexColors = n.NoColors,
  48942. this.skinning = !1,
  48943. this.morphTargets = !1,
  48944. this.morphNormals = !1,
  48945. this.setValues(e)
  48946. }
  48947. ,
  48948. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48949. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48950. n.MeshStandardMaterial.prototype.copy = function(e) {
  48951. return n.Material.prototype.copy.call(this, e),
  48952. this.color.copy(e.color),
  48953. this.roughness = e.roughness,
  48954. this.metalness = e.metalness,
  48955. this.map = e.map,
  48956. this.lightMap = e.lightMap,
  48957. this.lightMapIntensity = e.lightMapIntensity,
  48958. this.aoMap = e.aoMap,
  48959. this.aoMapIntensity = e.aoMapIntensity,
  48960. this.emissive.copy(e.emissive),
  48961. this.emissiveMap = e.emissiveMap,
  48962. this.emissiveIntensity = e.emissiveIntensity,
  48963. this.bumpMap = e.bumpMap,
  48964. this.bumpScale = e.bumpScale,
  48965. this.normalMap = e.normalMap,
  48966. this.normalScale.copy(e.normalScale),
  48967. this.displacementMap = e.displacementMap,
  48968. this.displacementScale = e.displacementScale,
  48969. this.displacementBias = e.displacementBias,
  48970. this.roughnessMap = e.roughnessMap,
  48971. this.metalnessMap = e.metalnessMap,
  48972. this.alphaMap = e.alphaMap,
  48973. this.envMap = e.envMap,
  48974. this.envMapIntensity = e.envMapIntensity,
  48975. this.refractionRatio = e.refractionRatio,
  48976. this.fog = e.fog,
  48977. this.shading = e.shading,
  48978. this.wireframe = e.wireframe,
  48979. this.wireframeLinewidth = e.wireframeLinewidth,
  48980. this.wireframeLinecap = e.wireframeLinecap,
  48981. this.wireframeLinejoin = e.wireframeLinejoin,
  48982. this.vertexColors = e.vertexColors,
  48983. this.skinning = e.skinning,
  48984. this.morphTargets = e.morphTargets,
  48985. this.morphNormals = e.morphNormals,
  48986. this
  48987. }
  48988. ,
  48989. n.MeshDepthMaterial = function(e) {
  48990. n.Material.call(this),
  48991. this.type = "MeshDepthMaterial",
  48992. this.morphTargets = !1,
  48993. this.wireframe = !1,
  48994. this.wireframeLinewidth = 1,
  48995. this.setValues(e)
  48996. }
  48997. ,
  48998. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48999. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49000. n.MeshDepthMaterial.prototype.copy = function(e) {
  49001. return n.Material.prototype.copy.call(this, e),
  49002. this.wireframe = e.wireframe,
  49003. this.wireframeLinewidth = e.wireframeLinewidth,
  49004. this
  49005. }
  49006. ,
  49007. n.MeshNormalMaterial = function(e) {
  49008. n.Material.call(this, e),
  49009. this.type = "MeshNormalMaterial",
  49010. this.wireframe = !1,
  49011. this.wireframeLinewidth = 1,
  49012. this.morphTargets = !1,
  49013. this.setValues(e)
  49014. }
  49015. ,
  49016. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49017. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49018. n.MeshNormalMaterial.prototype.copy = function(e) {
  49019. return n.Material.prototype.copy.call(this, e),
  49020. this.wireframe = e.wireframe,
  49021. this.wireframeLinewidth = e.wireframeLinewidth,
  49022. this
  49023. }
  49024. ,
  49025. n.MultiMaterial = function(e) {
  49026. this.uuid = n.Math.generateUUID(),
  49027. this.type = "MultiMaterial",
  49028. this.materials = e instanceof Array ? e : [],
  49029. this.visible = !0
  49030. }
  49031. ,
  49032. n.MultiMaterial.prototype = {
  49033. constructor: n.MultiMaterial,
  49034. toJSON: function(e) {
  49035. for (var t = {
  49036. metadata: {
  49037. version: 4.2,
  49038. type: "material",
  49039. generator: "MaterialExporter"
  49040. },
  49041. uuid: this.uuid,
  49042. type: this.type,
  49043. materials: []
  49044. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49045. var o = i[n].toJSON(e);
  49046. delete o.metadata,
  49047. t.materials.push(o)
  49048. }
  49049. return t.visible = this.visible,
  49050. t
  49051. },
  49052. clone: function() {
  49053. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49054. e.materials.push(this.materials[t].clone());
  49055. return e.visible = this.visible,
  49056. e
  49057. }
  49058. },
  49059. n.PointsMaterial = function(e) {
  49060. n.Material.call(this),
  49061. this.type = "PointsMaterial",
  49062. this.color = new n.Color(16777215),
  49063. this.map = null,
  49064. this.size = 1,
  49065. this.sizeAttenuation = !0,
  49066. this.blending = n.NormalBlending,
  49067. this.vertexColors = n.NoColors,
  49068. this.fog = !0,
  49069. this.setValues(e)
  49070. }
  49071. ,
  49072. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49073. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49074. n.PointsMaterial.prototype.copy = function(e) {
  49075. return n.Material.prototype.copy.call(this, e),
  49076. this.color.copy(e.color),
  49077. this.map = e.map,
  49078. this.size = e.size,
  49079. this.sizeAttenuation = e.sizeAttenuation,
  49080. this.vertexColors = e.vertexColors,
  49081. this.fog = e.fog,
  49082. this
  49083. }
  49084. ,
  49085. n.ShaderMaterial = function(e) {
  49086. n.Material.call(this),
  49087. this.type = "ShaderMaterial",
  49088. this.defines = {},
  49089. this.uniforms = {},
  49090. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49091. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49092. this.shading = n.SmoothShading,
  49093. this.linewidth = 1,
  49094. this.wireframe = !1,
  49095. this.wireframeLinewidth = 1,
  49096. this.fog = !1,
  49097. this.lights = !1,
  49098. this.vertexColors = n.NoColors,
  49099. this.skinning = !1,
  49100. this.morphTargets = !1,
  49101. this.morphNormals = !1,
  49102. this.extensions = {
  49103. derivatives: !1,
  49104. fragDepth: !1,
  49105. drawBuffers: !1,
  49106. shaderTextureLOD: !1
  49107. },
  49108. this.defaultAttributeValues = {
  49109. color: [1, 1, 1],
  49110. uv: [0, 0],
  49111. uv2: [0, 0]
  49112. },
  49113. this.index0AttributeName = void 0,
  49114. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49115. this.setValues(e))
  49116. }
  49117. ,
  49118. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49119. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49120. n.ShaderMaterial.prototype.copy = function(e) {
  49121. return n.Material.prototype.copy.call(this, e),
  49122. this.fragmentShader = e.fragmentShader,
  49123. this.vertexShader = e.vertexShader,
  49124. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49125. this.defines = e.defines,
  49126. this.shading = e.shading,
  49127. this.wireframe = e.wireframe,
  49128. this.wireframeLinewidth = e.wireframeLinewidth,
  49129. this.fog = e.fog,
  49130. this.lights = e.lights,
  49131. this.vertexColors = e.vertexColors,
  49132. this.skinning = e.skinning,
  49133. this.morphTargets = e.morphTargets,
  49134. this.morphNormals = e.morphNormals,
  49135. this.extensions = e.extensions,
  49136. this
  49137. }
  49138. ,
  49139. n.ShaderMaterial.prototype.toJSON = function(e) {
  49140. var t = n.Material.prototype.toJSON.call(this, e);
  49141. return t.uniforms = this.uniforms,
  49142. t.vertexShader = this.vertexShader,
  49143. t.fragmentShader = this.fragmentShader,
  49144. t
  49145. }
  49146. ,
  49147. n.RawShaderMaterial = function(e) {
  49148. n.ShaderMaterial.call(this, e),
  49149. this.type = "RawShaderMaterial"
  49150. }
  49151. ,
  49152. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49153. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49154. n.SpriteMaterial = function(e) {
  49155. n.Material.call(this),
  49156. this.type = "SpriteMaterial",
  49157. this.color = new n.Color(16777215),
  49158. this.map = null,
  49159. this.rotation = 0,
  49160. this.fog = !1,
  49161. this.setValues(e)
  49162. }
  49163. ,
  49164. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49165. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49166. n.SpriteMaterial.prototype.copy = function(e) {
  49167. return n.Material.prototype.copy.call(this, e),
  49168. this.color.copy(e.color),
  49169. this.map = e.map,
  49170. this.rotation = e.rotation,
  49171. this.fog = e.fog,
  49172. this
  49173. }
  49174. ,
  49175. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49176. Object.defineProperty(this, "id", {
  49177. value: n.TextureIdCount++
  49178. }),
  49179. this.uuid = n.Math.generateUUID(),
  49180. this.name = "",
  49181. this.sourceFile = "",
  49182. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49183. this.mipmaps = [],
  49184. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49185. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49186. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49187. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49188. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49189. this.anisotropy = void 0 !== c ? c : 1,
  49190. this.format = void 0 !== s ? s : n.RGBAFormat,
  49191. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49192. this.offset = new n.Vector2(0,0),
  49193. this.repeat = new n.Vector2(1,1),
  49194. this.generateMipmaps = !0,
  49195. this.premultiplyAlpha = !1,
  49196. this.flipY = !0,
  49197. this.unpackAlignment = 4,
  49198. this.encoding = n.LinearEncoding,
  49199. this.version = 0,
  49200. this.onUpdate = null
  49201. }
  49202. ,
  49203. n.Texture.DEFAULT_IMAGE = void 0,
  49204. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49205. n.Texture.prototype = {
  49206. constructor: n.Texture,
  49207. set needsUpdate(e) {
  49208. e === !0 && this.version++
  49209. },
  49210. clone: function() {
  49211. return (new this.constructor).copy(this)
  49212. },
  49213. copy: function(e) {
  49214. return this.image = e.image,
  49215. this.mipmaps = e.mipmaps.slice(0),
  49216. this.mapping = e.mapping,
  49217. this.wrapS = e.wrapS,
  49218. this.wrapT = e.wrapT,
  49219. this.magFilter = e.magFilter,
  49220. this.minFilter = e.minFilter,
  49221. this.anisotropy = e.anisotropy,
  49222. this.format = e.format,
  49223. this.type = e.type,
  49224. this.offset.copy(e.offset),
  49225. this.repeat.copy(e.repeat),
  49226. this.generateMipmaps = e.generateMipmaps,
  49227. this.premultiplyAlpha = e.premultiplyAlpha,
  49228. this.flipY = e.flipY,
  49229. this.unpackAlignment = e.unpackAlignment,
  49230. this.encoding = e.encoding,
  49231. this
  49232. },
  49233. toJSON: function(e) {
  49234. function t(e) {
  49235. var t;
  49236. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49237. t.width = e.width,
  49238. t.height = e.height,
  49239. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49240. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49241. }
  49242. if (void 0 !== e.textures[this.uuid])
  49243. return e.textures[this.uuid];
  49244. var i = {
  49245. metadata: {
  49246. version: 4.4,
  49247. type: "Texture",
  49248. generator: "Texture.toJSON"
  49249. },
  49250. uuid: this.uuid,
  49251. name: this.name,
  49252. mapping: this.mapping,
  49253. repeat: [this.repeat.x, this.repeat.y],
  49254. offset: [this.offset.x, this.offset.y],
  49255. wrap: [this.wrapS, this.wrapT],
  49256. minFilter: this.minFilter,
  49257. magFilter: this.magFilter,
  49258. anisotropy: this.anisotropy
  49259. };
  49260. if (void 0 !== this.image) {
  49261. var r = this.image;
  49262. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49263. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49264. uuid: r.uuid,
  49265. url: t(r)
  49266. }),
  49267. i.image = r.uuid
  49268. }
  49269. return e.textures[this.uuid] = i,
  49270. i
  49271. },
  49272. dispose: function() {
  49273. this.dispatchEvent({
  49274. type: "dispose"
  49275. })
  49276. },
  49277. transformUv: function(e) {
  49278. if (this.mapping === n.UVMapping) {
  49279. if (e.multiply(this.repeat),
  49280. e.add(this.offset),
  49281. e.x < 0 || e.x > 1)
  49282. switch (this.wrapS) {
  49283. case n.RepeatWrapping:
  49284. e.x = e.x - Math.floor(e.x);
  49285. break;
  49286. case n.ClampToEdgeWrapping:
  49287. e.x = e.x < 0 ? 0 : 1;
  49288. break;
  49289. case n.MirroredRepeatWrapping:
  49290. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49291. }
  49292. if (e.y < 0 || e.y > 1)
  49293. switch (this.wrapT) {
  49294. case n.RepeatWrapping:
  49295. e.y = e.y - Math.floor(e.y);
  49296. break;
  49297. case n.ClampToEdgeWrapping:
  49298. e.y = e.y < 0 ? 0 : 1;
  49299. break;
  49300. case n.MirroredRepeatWrapping:
  49301. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49302. }
  49303. this.flipY && (e.y = 1 - e.y)
  49304. }
  49305. }
  49306. },
  49307. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49308. n.TextureIdCount = 0,
  49309. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49310. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49311. this.needsUpdate = !0
  49312. }
  49313. ,
  49314. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49315. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49316. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49317. e = void 0 !== e ? e : [],
  49318. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49319. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49320. this.flipY = !1
  49321. }
  49322. ,
  49323. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49324. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49325. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49326. get: function() {
  49327. return this.image
  49328. },
  49329. set: function(e) {
  49330. this.image = e
  49331. }
  49332. }),
  49333. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49334. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49335. this.image = {
  49336. width: t,
  49337. height: i
  49338. },
  49339. this.mipmaps = e,
  49340. this.flipY = !1,
  49341. this.generateMipmaps = !1
  49342. }
  49343. ,
  49344. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49345. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49346. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49347. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49348. this.image = {
  49349. data: e,
  49350. width: t,
  49351. height: i
  49352. },
  49353. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49354. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49355. this.flipY = !1,
  49356. this.generateMipmaps = !1
  49357. }
  49358. ,
  49359. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49360. n.DataTexture.prototype.constructor = n.DataTexture,
  49361. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49362. function h() {
  49363. requestAnimationFrame(h),
  49364. e.readyState === e.HAVE_ENOUGH_DATA && (u.needsUpdate = !0)
  49365. }
  49366. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49367. this.generateMipmaps = !1;
  49368. var u = this;
  49369. h()
  49370. }
  49371. ,
  49372. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49373. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49374. n.Group = function() {
  49375. n.Object3D.call(this),
  49376. this.type = "Group"
  49377. }
  49378. ,
  49379. n.Group.prototype = Object.create(n.Object3D.prototype),
  49380. n.Group.prototype.constructor = n.Group,
  49381. n.Points = function(e, t) {
  49382. n.Object3D.call(this),
  49383. this.type = "Points",
  49384. this.geometry = void 0 !== e ? e : new n.Geometry,
  49385. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49386. color: 16777215 * Math.random()
  49387. })
  49388. }
  49389. ,
  49390. n.Points.prototype = Object.create(n.Object3D.prototype),
  49391. n.Points.prototype.constructor = n.Points,
  49392. n.Points.prototype.raycast = function() {
  49393. var e = new n.Matrix4
  49394. , t = new n.Ray
  49395. , i = new n.Sphere;
  49396. return function(r, o) {
  49397. function a(e, i) {
  49398. var n = t.distanceSqToPoint(e);
  49399. if (n < d) {
  49400. var a = t.closestPointToPoint(e);
  49401. a.applyMatrix4(c);
  49402. var l = r.ray.origin.distanceTo(a);
  49403. if (l < r.near || l > r.far)
  49404. return;
  49405. o.push({
  49406. distance: l,
  49407. distanceToRay: Math.sqrt(n),
  49408. point: a.clone(),
  49409. index: i,
  49410. face: null,
  49411. object: s
  49412. })
  49413. }
  49414. }
  49415. var s = this
  49416. , l = this.geometry
  49417. , c = this.matrixWorld
  49418. , h = r.params.Points.threshold;
  49419. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49420. i.copy(l.boundingSphere),
  49421. i.applyMatrix4(c),
  49422. r.ray.intersectsSphere(i) !== !1) {
  49423. e.getInverse(c),
  49424. t.copy(r.ray).applyMatrix4(e);
  49425. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49426. , d = u * u
  49427. , p = new n.Vector3;
  49428. if (l instanceof n.BufferGeometry) {
  49429. var f = l.index
  49430. , g = l.attributes
  49431. , m = g.position.array;
  49432. if (null !== f)
  49433. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49434. var C = v[A];
  49435. p.fromArray(m, 3 * C),
  49436. a(p, C)
  49437. }
  49438. else
  49439. for (var A = 0, I = m.length / 3; A < I; A++)
  49440. p.fromArray(m, 3 * A),
  49441. a(p, A)
  49442. } else
  49443. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49444. a(E[A], A)
  49445. }
  49446. }
  49447. }(),
  49448. n.Points.prototype.clone = function() {
  49449. return new this.constructor(this.geometry,this.material).copy(this)
  49450. }
  49451. ,
  49452. n.Line = function(e, t, i) {
  49453. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49454. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49455. this.type = "Line",
  49456. this.geometry = void 0 !== e ? e : new n.Geometry,
  49457. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49458. color: 16777215 * Math.random()
  49459. })))
  49460. }
  49461. ,
  49462. n.Line.prototype = Object.create(n.Object3D.prototype),
  49463. n.Line.prototype.constructor = n.Line,
  49464. n.Line.prototype.raycast = function() {
  49465. var e = new n.Matrix4
  49466. , t = new n.Ray
  49467. , i = new n.Sphere;
  49468. return function(r, o) {
  49469. var a = r.linePrecision
  49470. , s = a * a
  49471. , l = this.geometry
  49472. , c = this.matrixWorld;
  49473. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49474. i.copy(l.boundingSphere),
  49475. i.applyMatrix4(c),
  49476. r.ray.intersectsSphere(i) !== !1) {
  49477. e.getInverse(c),
  49478. t.copy(r.ray).applyMatrix4(e);
  49479. var h = new n.Vector3
  49480. , u = new n.Vector3
  49481. , d = new n.Vector3
  49482. , p = new n.Vector3
  49483. , f = this instanceof n.LineSegments ? 2 : 1;
  49484. if (l instanceof n.BufferGeometry) {
  49485. var g = l.index
  49486. , m = l.attributes
  49487. , v = m.position.array;
  49488. if (null !== g)
  49489. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49490. var I = A[y]
  49491. , E = A[y + 1];
  49492. h.fromArray(v, 3 * I),
  49493. u.fromArray(v, 3 * E);
  49494. var b = t.distanceSqToSegment(h, u, p, d);
  49495. if (!(b > s)) {
  49496. p.applyMatrix4(this.matrixWorld);
  49497. var w = r.ray.origin.distanceTo(p);
  49498. w < r.near || w > r.far || o.push({
  49499. distance: w,
  49500. point: d.clone().applyMatrix4(this.matrixWorld),
  49501. index: y,
  49502. face: null,
  49503. faceIndex: null,
  49504. object: this
  49505. })
  49506. }
  49507. }
  49508. else
  49509. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49510. h.fromArray(v, 3 * y),
  49511. u.fromArray(v, 3 * y + 3);
  49512. var b = t.distanceSqToSegment(h, u, p, d);
  49513. if (!(b > s)) {
  49514. p.applyMatrix4(this.matrixWorld);
  49515. var w = r.ray.origin.distanceTo(p);
  49516. w < r.near || w > r.far || o.push({
  49517. distance: w,
  49518. point: d.clone().applyMatrix4(this.matrixWorld),
  49519. index: y,
  49520. face: null,
  49521. faceIndex: null,
  49522. object: this
  49523. })
  49524. }
  49525. }
  49526. } else if (l instanceof n.Geometry)
  49527. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49528. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49529. if (!(b > s)) {
  49530. p.applyMatrix4(this.matrixWorld);
  49531. var w = r.ray.origin.distanceTo(p);
  49532. w < r.near || w > r.far || o.push({
  49533. distance: w,
  49534. point: d.clone().applyMatrix4(this.matrixWorld),
  49535. index: y,
  49536. face: null,
  49537. faceIndex: null,
  49538. object: this
  49539. })
  49540. }
  49541. }
  49542. }
  49543. }
  49544. }(),
  49545. n.Line.prototype.clone = function() {
  49546. return new this.constructor(this.geometry,this.material).copy(this)
  49547. }
  49548. ,
  49549. n.LineStrip = 0,
  49550. n.LinePieces = 1,
  49551. n.LineSegments = function(e, t) {
  49552. n.Line.call(this, e, t),
  49553. this.type = "LineSegments"
  49554. }
  49555. ,
  49556. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49557. n.LineSegments.prototype.constructor = n.LineSegments,
  49558. n.Mesh = function(e, t) {
  49559. n.Object3D.call(this),
  49560. this.type = "Mesh",
  49561. this.geometry = void 0 !== e ? e : new n.Geometry,
  49562. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49563. color: 16777215 * Math.random()
  49564. }),
  49565. this.drawMode = n.TrianglesDrawMode,
  49566. this.updateMorphTargets()
  49567. }
  49568. ,
  49569. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49570. n.Mesh.prototype.constructor = n.Mesh,
  49571. n.Mesh.prototype.setDrawMode = function(e) {
  49572. this.drawMode = e
  49573. }
  49574. ,
  49575. n.Mesh.prototype.updateMorphTargets = function() {
  49576. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49577. this.morphTargetBase = -1,
  49578. this.morphTargetInfluences = [],
  49579. this.morphTargetDictionary = {};
  49580. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49581. this.morphTargetInfluences.push(0),
  49582. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49583. }
  49584. }
  49585. ,
  49586. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49587. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49588. 0)
  49589. }
  49590. ,
  49591. n.Mesh.prototype.raycast = function() {
  49592. function e(e, t, i, r, o, a, s) {
  49593. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49594. o.multiplyScalar(m.x),
  49595. a.multiplyScalar(m.y),
  49596. s.multiplyScalar(m.z),
  49597. o.add(a).add(s),
  49598. o.clone()
  49599. }
  49600. function t(e, t, i, r, o, a, s) {
  49601. var l, c = e.material;
  49602. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49603. null === l)
  49604. return null;
  49605. A.copy(s),
  49606. A.applyMatrix4(e.matrixWorld);
  49607. var h = t.ray.origin.distanceTo(A);
  49608. return h < t.near || h > t.far ? null : {
  49609. distance: h,
  49610. point: A.clone(),
  49611. object: e
  49612. }
  49613. }
  49614. function i(i, r, o, a, h, u, d, m) {
  49615. s.fromArray(a, 3 * u),
  49616. l.fromArray(a, 3 * d),
  49617. c.fromArray(a, 3 * m);
  49618. var A = t(i, r, o, s, l, c, v);
  49619. return A && (h && (p.fromArray(h, 2 * u),
  49620. f.fromArray(h, 2 * d),
  49621. g.fromArray(h, 2 * m),
  49622. A.uv = e(v, s, l, c, p, f, g)),
  49623. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49624. A.faceIndex = u),
  49625. A
  49626. }
  49627. var r = new n.Matrix4
  49628. , o = new n.Ray
  49629. , a = new n.Sphere
  49630. , s = new n.Vector3
  49631. , l = new n.Vector3
  49632. , c = new n.Vector3
  49633. , h = new n.Vector3
  49634. , u = new n.Vector3
  49635. , d = new n.Vector3
  49636. , p = new n.Vector2
  49637. , f = new n.Vector2
  49638. , g = new n.Vector2
  49639. , m = new n.Vector3
  49640. , v = new n.Vector3
  49641. , A = new n.Vector3;
  49642. return function(m, A) {
  49643. var y = this.geometry
  49644. , C = this.material
  49645. , I = this.matrixWorld;
  49646. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49647. a.copy(y.boundingSphere),
  49648. a.applyMatrix4(I),
  49649. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49650. o.copy(m.ray).applyMatrix4(r),
  49651. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49652. var E, b;
  49653. if (y instanceof n.BufferGeometry) {
  49654. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49655. if (void 0 !== S.uv && (E = S.uv.array),
  49656. null !== x)
  49657. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49658. w = R[P],
  49659. _ = R[P + 1],
  49660. T = R[P + 2],
  49661. b = i(this, m, o, M, E, w, _, T),
  49662. b && (b.faceIndex = Math.floor(P / 3),
  49663. A.push(b));
  49664. else
  49665. for (var P = 0, O = M.length; P < O; P += 9)
  49666. w = P / 3,
  49667. _ = w + 1,
  49668. T = w + 2,
  49669. b = i(this, m, o, M, E, w, _, T),
  49670. b && (b.index = w,
  49671. A.push(b))
  49672. } else if (y instanceof n.Geometry) {
  49673. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49674. k.length > 0 && (E = k);
  49675. for (var H = 0, G = U.length; H < G; H++) {
  49676. var z = U[H]
  49677. , W = B === !0 ? F[z.materialIndex] : C;
  49678. if (void 0 !== W) {
  49679. if (L = V[z.a],
  49680. D = V[z.b],
  49681. N = V[z.c],
  49682. W.morphTargets === !0) {
  49683. var j = y.morphTargets
  49684. , Y = this.morphTargetInfluences;
  49685. s.set(0, 0, 0),
  49686. l.set(0, 0, 0),
  49687. c.set(0, 0, 0);
  49688. for (var X = 0, Z = j.length; X < Z; X++) {
  49689. var q = Y[X];
  49690. if (0 !== q) {
  49691. var K = j[X].vertices;
  49692. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49693. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49694. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49695. }
  49696. }
  49697. s.add(L),
  49698. l.add(D),
  49699. c.add(N),
  49700. L = s,
  49701. D = l,
  49702. N = c
  49703. }
  49704. if (b = t(this, m, o, L, D, N, v)) {
  49705. if (E) {
  49706. var Q = E[H];
  49707. p.copy(Q[0]),
  49708. f.copy(Q[1]),
  49709. g.copy(Q[2]),
  49710. b.uv = e(v, L, D, N, p, f, g)
  49711. }
  49712. b.face = z,
  49713. b.faceIndex = H,
  49714. A.push(b)
  49715. }
  49716. }
  49717. }
  49718. }
  49719. }
  49720. }
  49721. }(),
  49722. n.Mesh.prototype.clone = function() {
  49723. return new this.constructor(this.geometry,this.material).copy(this)
  49724. }
  49725. ,
  49726. n.Bone = function(e) {
  49727. n.Object3D.call(this),
  49728. this.type = "Bone",
  49729. this.skin = e
  49730. }
  49731. ,
  49732. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49733. n.Bone.prototype.constructor = n.Bone,
  49734. n.Bone.prototype.copy = function(e) {
  49735. return n.Object3D.prototype.copy.call(this, e),
  49736. this.skin = e.skin,
  49737. this
  49738. }
  49739. ,
  49740. n.Skeleton = function(e, t, i) {
  49741. if (this.useVertexTexture = void 0 === i || i,
  49742. this.identityMatrix = new n.Matrix4,
  49743. e = e || [],
  49744. this.bones = e.slice(0),
  49745. this.useVertexTexture) {
  49746. var r = Math.sqrt(4 * this.bones.length);
  49747. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49748. r = Math.max(r, 4),
  49749. this.boneTextureWidth = r,
  49750. this.boneTextureHeight = r,
  49751. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49752. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49753. } else
  49754. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49755. if (void 0 === t)
  49756. this.calculateInverses();
  49757. else if (this.bones.length === t.length)
  49758. this.boneInverses = t.slice(0);
  49759. else {
  49760. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49761. this.boneInverses = [];
  49762. for (var o = 0, a = this.bones.length; o < a; o++)
  49763. this.boneInverses.push(new n.Matrix4)
  49764. }
  49765. }
  49766. ,
  49767. n.Skeleton.prototype.calculateInverses = function() {
  49768. this.boneInverses = [];
  49769. for (var e = 0, t = this.bones.length; e < t; e++) {
  49770. var i = new n.Matrix4;
  49771. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49772. this.boneInverses.push(i)
  49773. }
  49774. }
  49775. ,
  49776. n.Skeleton.prototype.pose = function() {
  49777. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49778. e = this.bones[t],
  49779. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49780. for (var t = 0, i = this.bones.length; t < i; t++)
  49781. e = this.bones[t],
  49782. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49783. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49784. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49785. }
  49786. ,
  49787. n.Skeleton.prototype.update = function() {
  49788. var e = new n.Matrix4;
  49789. return function() {
  49790. for (var t = 0, i = this.bones.length; t < i; t++) {
  49791. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49792. e.multiplyMatrices(n, this.boneInverses[t]),
  49793. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49794. }
  49795. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49796. }
  49797. }(),
  49798. n.Skeleton.prototype.clone = function() {
  49799. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49800. }
  49801. ,
  49802. n.SkinnedMesh = function(e, t, i) {
  49803. n.Mesh.call(this, e, t),
  49804. this.type = "SkinnedMesh",
  49805. this.bindMode = "attached",
  49806. this.bindMatrix = new n.Matrix4,
  49807. this.bindMatrixInverse = new n.Matrix4;
  49808. var r = [];
  49809. if (this.geometry && void 0 !== this.geometry.bones) {
  49810. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49811. a = this.geometry.bones[s],
  49812. o = new n.Bone(this),
  49813. r.push(o),
  49814. o.name = a.name,
  49815. o.position.fromArray(a.pos),
  49816. o.quaternion.fromArray(a.rotq),
  49817. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49818. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49819. a = this.geometry.bones[s],
  49820. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49821. }
  49822. this.normalizeSkinWeights(),
  49823. this.updateMatrixWorld(!0),
  49824. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49825. }
  49826. ,
  49827. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49828. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49829. n.SkinnedMesh.prototype.bind = function(e, t) {
  49830. this.skeleton = e,
  49831. void 0 === t && (this.updateMatrixWorld(!0),
  49832. this.skeleton.calculateInverses(),
  49833. t = this.matrixWorld),
  49834. this.bindMatrix.copy(t),
  49835. this.bindMatrixInverse.getInverse(t)
  49836. }
  49837. ,
  49838. n.SkinnedMesh.prototype.pose = function() {
  49839. this.skeleton.pose()
  49840. }
  49841. ,
  49842. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49843. if (this.geometry instanceof n.Geometry)
  49844. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49845. var t = this.geometry.skinWeights[e]
  49846. , i = 1 / t.lengthManhattan();
  49847. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49848. }
  49849. else if (this.geometry instanceof n.BufferGeometry)
  49850. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49851. r.x = o.getX(e),
  49852. r.y = o.getY(e),
  49853. r.z = o.getZ(e),
  49854. r.w = o.getW(e);
  49855. var i = 1 / r.lengthManhattan();
  49856. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49857. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49858. }
  49859. }
  49860. ,
  49861. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49862. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49863. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49864. }
  49865. ,
  49866. n.SkinnedMesh.prototype.clone = function() {
  49867. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49868. }
  49869. ,
  49870. n.LOD = function() {
  49871. n.Object3D.call(this),
  49872. this.type = "LOD",
  49873. Object.defineProperties(this, {
  49874. levels: {
  49875. enumerable: !0,
  49876. value: []
  49877. },
  49878. objects: {
  49879. get: function() {
  49880. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49881. this.levels
  49882. }
  49883. }
  49884. })
  49885. }
  49886. ,
  49887. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49888. n.LOD.prototype.constructor = n.LOD,
  49889. n.LOD.prototype.addLevel = function(e, t) {
  49890. void 0 === t && (t = 0),
  49891. t = Math.abs(t);
  49892. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49893. ;
  49894. i.splice(n, 0, {
  49895. distance: t,
  49896. object: e
  49897. }),
  49898. this.add(e)
  49899. }
  49900. ,
  49901. n.LOD.prototype.getObjectForDistance = function(e) {
  49902. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49903. ;
  49904. return t[i - 1].object
  49905. }
  49906. ,
  49907. n.LOD.prototype.raycast = function() {
  49908. var e = new n.Vector3;
  49909. return function(t, i) {
  49910. e.setFromMatrixPosition(this.matrixWorld);
  49911. var n = t.ray.origin.distanceTo(e);
  49912. this.getObjectForDistance(n).raycast(t, i)
  49913. }
  49914. }(),
  49915. n.LOD.prototype.update = function() {
  49916. var e = new n.Vector3
  49917. , t = new n.Vector3;
  49918. return function(i) {
  49919. var n = this.levels;
  49920. if (n.length > 1) {
  49921. e.setFromMatrixPosition(i.matrixWorld),
  49922. t.setFromMatrixPosition(this.matrixWorld);
  49923. var r = e.distanceTo(t);
  49924. n[0].object.visible = !0;
  49925. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49926. n[o - 1].object.visible = !1,
  49927. n[o].object.visible = !0;
  49928. for (; o < a; o++)
  49929. n[o].object.visible = !1
  49930. }
  49931. }
  49932. }(),
  49933. n.LOD.prototype.copy = function(e) {
  49934. n.Object3D.prototype.copy.call(this, e, !1);
  49935. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49936. var o = t[i];
  49937. this.addLevel(o.object.clone(), o.distance)
  49938. }
  49939. return this
  49940. }
  49941. ,
  49942. n.LOD.prototype.toJSON = function(e) {
  49943. var t = n.Object3D.prototype.toJSON.call(this, e);
  49944. t.object.levels = [];
  49945. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49946. var a = i[r];
  49947. t.object.levels.push({
  49948. object: a.object.uuid,
  49949. distance: a.distance
  49950. })
  49951. }
  49952. return t
  49953. }
  49954. ,
  49955. n.Sprite = function() {
  49956. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49957. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49958. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49959. , r = new n.BufferGeometry;
  49960. return r.setIndex(new n.BufferAttribute(e,1)),
  49961. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49962. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49963. function(e) {
  49964. n.Object3D.call(this),
  49965. this.type = "Sprite",
  49966. this.geometry = r,
  49967. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49968. }
  49969. }(),
  49970. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49971. n.Sprite.prototype.constructor = n.Sprite,
  49972. n.Sprite.prototype.raycast = function() {
  49973. var e = new n.Vector3;
  49974. return function(t, i) {
  49975. e.setFromMatrixPosition(this.matrixWorld);
  49976. var n = t.ray.distanceSqToPoint(e)
  49977. , r = this.scale.x * this.scale.y;
  49978. n > r || i.push({
  49979. distance: Math.sqrt(n),
  49980. point: this.position,
  49981. face: null,
  49982. object: this
  49983. })
  49984. }
  49985. }(),
  49986. n.Sprite.prototype.clone = function() {
  49987. return new this.constructor(this.material).copy(this)
  49988. }
  49989. ,
  49990. n.Particle = n.Sprite,
  49991. n.LensFlare = function(e, t, i, r, o) {
  49992. n.Object3D.call(this),
  49993. this.lensFlares = [],
  49994. this.positionScreen = new n.Vector3,
  49995. this.customUpdateCallback = void 0,
  49996. void 0 !== e && this.add(e, t, i, r, o)
  49997. }
  49998. ,
  49999. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50000. n.LensFlare.prototype.constructor = n.LensFlare,
  50001. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50002. void 0 === t && (t = -1),
  50003. void 0 === i && (i = 0),
  50004. void 0 === a && (a = 1),
  50005. void 0 === o && (o = new n.Color(16777215)),
  50006. void 0 === r && (r = n.NormalBlending),
  50007. i = Math.min(i, Math.max(0, i)),
  50008. this.lensFlares.push({
  50009. texture: e,
  50010. size: t,
  50011. distance: i,
  50012. x: 0,
  50013. y: 0,
  50014. z: 0,
  50015. scale: 1,
  50016. rotation: 0,
  50017. opacity: a,
  50018. color: o,
  50019. blending: r
  50020. })
  50021. }
  50022. ,
  50023. n.LensFlare.prototype.updateLensFlares = function() {
  50024. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50025. for (e = 0; e < i; e++)
  50026. t = this.lensFlares[e],
  50027. t.x = this.positionScreen.x + n * t.distance,
  50028. t.y = this.positionScreen.y + r * t.distance,
  50029. t.wantedRotation = t.x * Math.PI * .25,
  50030. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50031. }
  50032. ,
  50033. n.LensFlare.prototype.copy = function(e) {
  50034. n.Object3D.prototype.copy.call(this, e),
  50035. this.positionScreen.copy(e.positionScreen),
  50036. this.customUpdateCallback = e.customUpdateCallback;
  50037. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50038. this.lensFlares.push(e.lensFlares[t]);
  50039. return this
  50040. }
  50041. ,
  50042. n.Scene = function() {
  50043. n.Object3D.call(this),
  50044. this.type = "Scene",
  50045. this.fog = null,
  50046. this.overrideMaterial = null,
  50047. this.autoUpdate = !0
  50048. }
  50049. ,
  50050. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50051. n.Scene.prototype.constructor = n.Scene,
  50052. n.Scene.prototype.copy = function(e, t) {
  50053. return n.Object3D.prototype.copy.call(this, e, t),
  50054. null !== e.fog && (this.fog = e.fog.clone()),
  50055. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50056. this.autoUpdate = e.autoUpdate,
  50057. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50058. this
  50059. }
  50060. ,
  50061. n.Fog = function(e, t, i) {
  50062. this.name = "",
  50063. this.color = new n.Color(e),
  50064. this.near = void 0 !== t ? t : 1,
  50065. this.far = void 0 !== i ? i : 1e3
  50066. }
  50067. ,
  50068. n.Fog.prototype.clone = function() {
  50069. return new n.Fog(this.color.getHex(),this.near,this.far)
  50070. }
  50071. ,
  50072. n.FogExp2 = function(e, t) {
  50073. this.name = "",
  50074. this.color = new n.Color(e),
  50075. this.density = void 0 !== t ? t : 25e-5
  50076. }
  50077. ,
  50078. n.FogExp2.prototype.clone = function() {
  50079. return new n.FogExp2(this.color.getHex(),this.density)
  50080. }
  50081. ,
  50082. n.ShaderChunk = {},
  50083. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50084. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50085. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50086. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50087. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50088. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50089. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50090. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50091. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50092. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50093. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50094. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50095. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50096. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50097. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50098. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50099. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50100. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50101. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50102. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50103. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50104. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50105. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50106. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50107. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50108. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50109. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50110. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50111. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50112. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50113. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50114. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50115. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50116. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50117. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50118. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50119. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50120. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50121. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50122. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50123. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50124. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50125. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50126. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50127. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50128. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50129. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50130. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50131. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50132. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50133. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50134. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50135. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50136. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50137. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50138. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50139. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50140. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50141. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50142. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50143. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50144. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50145. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50146. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50147. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50148. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50149. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50150. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50151. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50152. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50153. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50154. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50155. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50156. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50157. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50158. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50159. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50160. n.UniformsUtils = {
  50161. merge: function(e) {
  50162. for (var t = {}, i = 0; i < e.length; i++) {
  50163. var n = this.clone(e[i]);
  50164. for (var r in n)
  50165. t[r] = n[r]
  50166. }
  50167. return t
  50168. },
  50169. clone: function(e) {
  50170. var t = {};
  50171. for (var i in e) {
  50172. t[i] = {};
  50173. for (var r in e[i]) {
  50174. var o = e[i][r];
  50175. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50176. }
  50177. }
  50178. return t
  50179. }
  50180. },
  50181. n.UniformsLib = {
  50182. common: {
  50183. diffuse: {
  50184. type: "c",
  50185. value: new n.Color(15658734)
  50186. },
  50187. opacity: {
  50188. type: "f",
  50189. value: 1
  50190. },
  50191. map: {
  50192. type: "t",
  50193. value: null
  50194. },
  50195. offsetRepeat: {
  50196. type: "v4",
  50197. value: new n.Vector4(0,0,1,1)
  50198. },
  50199. specularMap: {
  50200. type: "t",
  50201. value: null
  50202. },
  50203. alphaMap: {
  50204. type: "t",
  50205. value: null
  50206. },
  50207. envMap: {
  50208. type: "t",
  50209. value: null
  50210. },
  50211. flipEnvMap: {
  50212. type: "f",
  50213. value: -1
  50214. },
  50215. reflectivity: {
  50216. type: "f",
  50217. value: 1
  50218. },
  50219. refractionRatio: {
  50220. type: "f",
  50221. value: .98
  50222. }
  50223. },
  50224. aomap: {
  50225. aoMap: {
  50226. type: "t",
  50227. value: null
  50228. },
  50229. aoMapIntensity: {
  50230. type: "f",
  50231. value: 1
  50232. }
  50233. },
  50234. lightmap: {
  50235. lightMap: {
  50236. type: "t",
  50237. value: null
  50238. },
  50239. lightMapIntensity: {
  50240. type: "f",
  50241. value: 1
  50242. }
  50243. },
  50244. emissivemap: {
  50245. emissiveMap: {
  50246. type: "t",
  50247. value: null
  50248. }
  50249. },
  50250. bumpmap: {
  50251. bumpMap: {
  50252. type: "t",
  50253. value: null
  50254. },
  50255. bumpScale: {
  50256. type: "f",
  50257. value: 1
  50258. }
  50259. },
  50260. normalmap: {
  50261. normalMap: {
  50262. type: "t",
  50263. value: null
  50264. },
  50265. normalScale: {
  50266. type: "v2",
  50267. value: new n.Vector2(1,1)
  50268. }
  50269. },
  50270. displacementmap: {
  50271. displacementMap: {
  50272. type: "t",
  50273. value: null
  50274. },
  50275. displacementScale: {
  50276. type: "f",
  50277. value: 1
  50278. },
  50279. displacementBias: {
  50280. type: "f",
  50281. value: 0
  50282. }
  50283. },
  50284. roughnessmap: {
  50285. roughnessMap: {
  50286. type: "t",
  50287. value: null
  50288. }
  50289. },
  50290. metalnessmap: {
  50291. metalnessMap: {
  50292. type: "t",
  50293. value: null
  50294. }
  50295. },
  50296. fog: {
  50297. fogDensity: {
  50298. type: "f",
  50299. value: 25e-5
  50300. },
  50301. fogNear: {
  50302. type: "f",
  50303. value: 1
  50304. },
  50305. fogFar: {
  50306. type: "f",
  50307. value: 2e3
  50308. },
  50309. fogColor: {
  50310. type: "c",
  50311. value: new n.Color(16777215)
  50312. }
  50313. },
  50314. lights: {
  50315. ambientLightColor: {
  50316. type: "fv",
  50317. value: []
  50318. },
  50319. directionalLights: {
  50320. type: "sa",
  50321. value: [],
  50322. properties: {
  50323. direction: {
  50324. type: "v3"
  50325. },
  50326. color: {
  50327. type: "c"
  50328. },
  50329. shadow: {
  50330. type: "i"
  50331. },
  50332. shadowBias: {
  50333. type: "f"
  50334. },
  50335. shadowRadius: {
  50336. type: "f"
  50337. },
  50338. shadowMapSize: {
  50339. type: "v2"
  50340. }
  50341. }
  50342. },
  50343. directionalShadowMap: {
  50344. type: "tv",
  50345. value: []
  50346. },
  50347. directionalShadowMatrix: {
  50348. type: "m4v",
  50349. value: []
  50350. },
  50351. spotLights: {
  50352. type: "sa",
  50353. value: [],
  50354. properties: {
  50355. color: {
  50356. type: "c"
  50357. },
  50358. position: {
  50359. type: "v3"
  50360. },
  50361. direction: {
  50362. type: "v3"
  50363. },
  50364. distance: {
  50365. type: "f"
  50366. },
  50367. coneCos: {
  50368. type: "f"
  50369. },
  50370. penumbraCos: {
  50371. type: "f"
  50372. },
  50373. decay: {
  50374. type: "f"
  50375. },
  50376. shadow: {
  50377. type: "i"
  50378. },
  50379. shadowBias: {
  50380. type: "f"
  50381. },
  50382. shadowRadius: {
  50383. type: "f"
  50384. },
  50385. shadowMapSize: {
  50386. type: "v2"
  50387. }
  50388. }
  50389. },
  50390. spotShadowMap: {
  50391. type: "tv",
  50392. value: []
  50393. },
  50394. spotShadowMatrix: {
  50395. type: "m4v",
  50396. value: []
  50397. },
  50398. pointLights: {
  50399. type: "sa",
  50400. value: [],
  50401. properties: {
  50402. color: {
  50403. type: "c"
  50404. },
  50405. position: {
  50406. type: "v3"
  50407. },
  50408. decay: {
  50409. type: "f"
  50410. },
  50411. distance: {
  50412. type: "f"
  50413. },
  50414. shadow: {
  50415. type: "i"
  50416. },
  50417. shadowBias: {
  50418. type: "f"
  50419. },
  50420. shadowRadius: {
  50421. type: "f"
  50422. },
  50423. shadowMapSize: {
  50424. type: "v2"
  50425. }
  50426. }
  50427. },
  50428. pointShadowMap: {
  50429. type: "tv",
  50430. value: []
  50431. },
  50432. pointShadowMatrix: {
  50433. type: "m4v",
  50434. value: []
  50435. },
  50436. hemisphereLights: {
  50437. type: "sa",
  50438. value: [],
  50439. properties: {
  50440. direction: {
  50441. type: "v3"
  50442. },
  50443. skyColor: {
  50444. type: "c"
  50445. },
  50446. groundColor: {
  50447. type: "c"
  50448. }
  50449. }
  50450. }
  50451. },
  50452. points: {
  50453. diffuse: {
  50454. type: "c",
  50455. value: new n.Color(15658734)
  50456. },
  50457. opacity: {
  50458. type: "f",
  50459. value: 1
  50460. },
  50461. size: {
  50462. type: "f",
  50463. value: 1
  50464. },
  50465. scale: {
  50466. type: "f",
  50467. value: 1
  50468. },
  50469. map: {
  50470. type: "t",
  50471. value: null
  50472. },
  50473. offsetRepeat: {
  50474. type: "v4",
  50475. value: new n.Vector4(0,0,1,1)
  50476. }
  50477. }
  50478. },
  50479. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50480. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50481. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50482. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50483. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50484. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50485. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50486. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50487. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50488. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50489. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50490. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50491. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50492. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50493. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50494. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50495. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50496. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50497. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50498. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50499. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50500. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50501. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50502. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50503. n.ShaderLib = {
  50504. basic: {
  50505. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50506. vertexShader: n.ShaderChunk.meshbasic_vert,
  50507. fragmentShader: n.ShaderChunk.meshbasic_frag
  50508. },
  50509. lambert: {
  50510. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50511. emissive: {
  50512. type: "c",
  50513. value: new n.Color(0)
  50514. }
  50515. }]),
  50516. vertexShader: n.ShaderChunk.meshlambert_vert,
  50517. fragmentShader: n.ShaderChunk.meshlambert_frag
  50518. },
  50519. phong: {
  50520. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50521. emissive: {
  50522. type: "c",
  50523. value: new n.Color(0)
  50524. },
  50525. specular: {
  50526. type: "c",
  50527. value: new n.Color(1118481)
  50528. },
  50529. shininess: {
  50530. type: "f",
  50531. value: 30
  50532. }
  50533. }]),
  50534. vertexShader: n.ShaderChunk.meshphong_vert,
  50535. fragmentShader: n.ShaderChunk.meshphong_frag
  50536. },
  50537. standard: {
  50538. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50539. emissive: {
  50540. type: "c",
  50541. value: new n.Color(0)
  50542. },
  50543. roughness: {
  50544. type: "f",
  50545. value: .5
  50546. },
  50547. metalness: {
  50548. type: "f",
  50549. value: 0
  50550. },
  50551. envMapIntensity: {
  50552. type: "f",
  50553. value: 1
  50554. }
  50555. }]),
  50556. vertexShader: n.ShaderChunk.meshstandard_vert,
  50557. fragmentShader: n.ShaderChunk.meshstandard_frag
  50558. },
  50559. points: {
  50560. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50561. vertexShader: n.ShaderChunk.points_vert,
  50562. fragmentShader: n.ShaderChunk.points_frag
  50563. },
  50564. dashed: {
  50565. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50566. scale: {
  50567. type: "f",
  50568. value: 1
  50569. },
  50570. dashSize: {
  50571. type: "f",
  50572. value: 1
  50573. },
  50574. totalSize: {
  50575. type: "f",
  50576. value: 2
  50577. }
  50578. }]),
  50579. vertexShader: n.ShaderChunk.linedashed_vert,
  50580. fragmentShader: n.ShaderChunk.linedashed_frag
  50581. },
  50582. depth: {
  50583. uniforms: {
  50584. mNear: {
  50585. type: "f",
  50586. value: 1
  50587. },
  50588. mFar: {
  50589. type: "f",
  50590. value: 2e3
  50591. },
  50592. opacity: {
  50593. type: "f",
  50594. value: 1
  50595. }
  50596. },
  50597. vertexShader: n.ShaderChunk.depth_vert,
  50598. fragmentShader: n.ShaderChunk.depth_frag
  50599. },
  50600. normal: {
  50601. uniforms: {
  50602. opacity: {
  50603. type: "f",
  50604. value: 1
  50605. }
  50606. },
  50607. vertexShader: n.ShaderChunk.normal_vert,
  50608. fragmentShader: n.ShaderChunk.normal_frag
  50609. },
  50610. cube: {
  50611. uniforms: {
  50612. tCube: {
  50613. type: "t",
  50614. value: null
  50615. },
  50616. tFlip: {
  50617. type: "f",
  50618. value: -1
  50619. }
  50620. },
  50621. vertexShader: n.ShaderChunk.cube_vert,
  50622. fragmentShader: n.ShaderChunk.cube_frag
  50623. },
  50624. equirect: {
  50625. uniforms: {
  50626. tEquirect: {
  50627. type: "t",
  50628. value: null
  50629. },
  50630. tFlip: {
  50631. type: "f",
  50632. value: -1
  50633. }
  50634. },
  50635. vertexShader: n.ShaderChunk.equirect_vert,
  50636. fragmentShader: n.ShaderChunk.equirect_frag
  50637. },
  50638. depthRGBA: {
  50639. uniforms: {},
  50640. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50641. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50642. },
  50643. distanceRGBA: {
  50644. uniforms: {
  50645. lightPos: {
  50646. type: "v3",
  50647. value: new n.Vector3(0,0,0)
  50648. }
  50649. },
  50650. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50651. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50652. }
  50653. },
  50654. n.WebGLRenderer = function(e) {
  50655. function t() {
  50656. return null === ye ? Oe : 1
  50657. }
  50658. function i(e, t, i, n) {
  50659. se === !0 && (e *= n,
  50660. t *= n,
  50661. i *= n),
  50662. Ye.clearColor(e, t, i, n)
  50663. }
  50664. function r() {
  50665. Ye.init(),
  50666. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50667. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50668. i(Se.r, Se.g, Se.b, Me)
  50669. }
  50670. function o() {
  50671. Ae = null,
  50672. be = null,
  50673. Ee = "",
  50674. Ie = -1,
  50675. Ye.reset()
  50676. }
  50677. function a(e) {
  50678. e.preventDefault(),
  50679. o(),
  50680. r(),
  50681. Xe.clear()
  50682. }
  50683. function s(e) {
  50684. var t = e.target;
  50685. t.removeEventListener("dispose", s),
  50686. h(t),
  50687. ke.textures--
  50688. }
  50689. function l(e) {
  50690. var t = e.target;
  50691. t.removeEventListener("dispose", l),
  50692. u(t),
  50693. ke.textures--
  50694. }
  50695. function c(e) {
  50696. var t = e.target;
  50697. t.removeEventListener("dispose", c),
  50698. d(t)
  50699. }
  50700. function h(e) {
  50701. var t = Xe.get(e);
  50702. if (e.image && t.__image__webglTextureCube)
  50703. Ge.deleteTexture(t.__image__webglTextureCube);
  50704. else {
  50705. if (void 0 === t.__webglInit)
  50706. return;
  50707. Ge.deleteTexture(t.__webglTexture)
  50708. }
  50709. Xe.delete(e)
  50710. }
  50711. function u(e) {
  50712. var t = Xe.get(e)
  50713. , i = Xe.get(e.texture);
  50714. if (e && void 0 !== i.__webglTexture) {
  50715. if (Ge.deleteTexture(i.__webglTexture),
  50716. e instanceof n.WebGLRenderTargetCube)
  50717. for (var r = 0; r < 6; r++)
  50718. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50719. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50720. else
  50721. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50722. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50723. Xe.delete(e.texture),
  50724. Xe.delete(e)
  50725. }
  50726. }
  50727. function d(e) {
  50728. p(e),
  50729. Xe.delete(e)
  50730. }
  50731. function p(e) {
  50732. var t = Xe.get(e).program;
  50733. e.program = void 0,
  50734. void 0 !== t && qe.releaseProgram(t)
  50735. }
  50736. function f(e, t, i, r) {
  50737. var o;
  50738. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50739. null === o))
  50740. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50741. void 0 === r && (r = 0),
  50742. Ye.initAttributes();
  50743. var a = i.attributes
  50744. , s = t.getAttributes()
  50745. , l = e.defaultAttributeValues;
  50746. for (var c in s) {
  50747. var h = s[c];
  50748. if (h >= 0) {
  50749. var u = a[c];
  50750. if (void 0 !== u) {
  50751. var d = u.itemSize
  50752. , p = Ze.getAttributeBuffer(u);
  50753. if (u instanceof n.InterleavedBufferAttribute) {
  50754. var f = u.data
  50755. , g = f.stride
  50756. , m = u.offset;
  50757. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50758. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50759. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50760. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50761. } else
  50762. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50763. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50764. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50765. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50766. } else if (void 0 !== l) {
  50767. var v = l[c];
  50768. if (void 0 !== v)
  50769. switch (v.length) {
  50770. case 2:
  50771. Ge.vertexAttrib2fv(h, v);
  50772. break;
  50773. case 3:
  50774. Ge.vertexAttrib3fv(h, v);
  50775. break;
  50776. case 4:
  50777. Ge.vertexAttrib4fv(h, v);
  50778. break;
  50779. default:
  50780. Ge.vertexAttrib1fv(h, v)
  50781. }
  50782. }
  50783. }
  50784. }
  50785. Ye.disableUnusedAttributes()
  50786. }
  50787. function g(e, t) {
  50788. return Math.abs(t[0]) - Math.abs(e[0])
  50789. }
  50790. function m(e, t) {
  50791. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50792. }
  50793. function v(e, t) {
  50794. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50795. }
  50796. function A(e, t, i, n, r) {
  50797. var o, a;
  50798. i.transparent ? (o = de,
  50799. a = ++pe) : (o = he,
  50800. a = ++ue);
  50801. var s = o[a];
  50802. void 0 !== s ? (s.id = e.id,
  50803. s.object = e,
  50804. s.geometry = t,
  50805. s.material = i,
  50806. s.z = Ve.z,
  50807. s.group = r) : (s = {
  50808. id: e.id,
  50809. object: e,
  50810. geometry: t,
  50811. material: i,
  50812. z: Ve.z,
  50813. group: r
  50814. },
  50815. o.push(s))
  50816. }
  50817. function y(e, t) {
  50818. if (e.visible !== !1) {
  50819. if (e.layers.test(t.layers))
  50820. if (e instanceof n.Light)
  50821. ce.push(e);
  50822. else if (e instanceof n.Sprite)
  50823. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50824. else if (e instanceof n.LensFlare)
  50825. me.push(e);
  50826. else if (e instanceof n.ImmediateRenderObject)
  50827. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50828. Ve.applyProjection(Fe)),
  50829. A(e, null, e.material, Ve.z, null);
  50830. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50831. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50832. var i = e.material;
  50833. if (i.visible === !0) {
  50834. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50835. Ve.applyProjection(Fe));
  50836. var r = Ze.update(e);
  50837. if (i instanceof n.MultiMaterial)
  50838. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50839. var c = o[s]
  50840. , h = a[c.materialIndex];
  50841. h.visible === !0 && A(e, r, h, Ve.z, c)
  50842. }
  50843. else
  50844. A(e, r, i, Ve.z, null)
  50845. }
  50846. }
  50847. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50848. y(u[s], t)
  50849. }
  50850. }
  50851. function C(e, t, i, r) {
  50852. for (var o = 0, a = e.length; o < a; o++) {
  50853. var s = e[o]
  50854. , l = s.object
  50855. , c = s.geometry
  50856. , h = void 0 === r ? s.material : r
  50857. , u = s.group;
  50858. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50859. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50860. l instanceof n.ImmediateRenderObject) {
  50861. E(h);
  50862. var d = w(t, i, h, l);
  50863. Ee = "",
  50864. l.render(function(e) {
  50865. ve.renderBufferImmediate(e, d, h)
  50866. })
  50867. } else
  50868. ve.renderBufferDirect(t, i, c, h, l, u)
  50869. }
  50870. }
  50871. function I(e, t, i) {
  50872. var r = Xe.get(e)
  50873. , o = qe.getParameters(e, Ue, t, i)
  50874. , a = qe.getProgramCode(e, o)
  50875. , s = r.program
  50876. , l = !0;
  50877. if (void 0 === s)
  50878. e.addEventListener("dispose", c);
  50879. else if (s.code !== a)
  50880. p(e);
  50881. else {
  50882. if (void 0 !== o.shaderID)
  50883. return;
  50884. l = !1
  50885. }
  50886. if (l) {
  50887. if (o.shaderID) {
  50888. var h = n.ShaderLib[o.shaderID];
  50889. r.__webglShader = {
  50890. name: e.type,
  50891. uniforms: n.UniformsUtils.clone(h.uniforms),
  50892. vertexShader: h.vertexShader,
  50893. fragmentShader: h.fragmentShader
  50894. }
  50895. } else
  50896. r.__webglShader = {
  50897. name: e.type,
  50898. uniforms: e.uniforms,
  50899. vertexShader: e.vertexShader,
  50900. fragmentShader: e.fragmentShader
  50901. };
  50902. e.__webglShader = r.__webglShader,
  50903. s = qe.acquireProgram(e, o, a),
  50904. r.program = s,
  50905. e.program = s
  50906. }
  50907. var u = s.getAttributes();
  50908. if (e.morphTargets) {
  50909. e.numSupportedMorphTargets = 0;
  50910. for (var d = 0; d < ve.maxMorphTargets; d++)
  50911. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50912. }
  50913. if (e.morphNormals) {
  50914. e.numSupportedMorphNormals = 0;
  50915. for (var d = 0; d < ve.maxMorphNormals; d++)
  50916. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50917. }
  50918. r.uniformsList = [];
  50919. var f = r.__webglShader.uniforms
  50920. , g = r.program.getUniforms();
  50921. for (var m in f) {
  50922. var v = g[m];
  50923. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50924. }
  50925. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50926. f.ambientLightColor.value = Ue.ambient,
  50927. f.directionalLights.value = Ue.directional,
  50928. f.spotLights.value = Ue.spot,
  50929. f.pointLights.value = Ue.point,
  50930. f.hemisphereLights.value = Ue.hemi,
  50931. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50932. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50933. f.spotShadowMap.value = Ue.spotShadowMap,
  50934. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50935. f.pointShadowMap.value = Ue.pointShadowMap,
  50936. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50937. r.hasDynamicUniforms = !1;
  50938. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50939. var C = r.uniformsList[A][0];
  50940. if (C.dynamic === !0) {
  50941. r.hasDynamicUniforms = !0;
  50942. break
  50943. }
  50944. }
  50945. }
  50946. function E(e) {
  50947. b(e),
  50948. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50949. Ye.setDepthFunc(e.depthFunc),
  50950. Ye.setDepthTest(e.depthTest),
  50951. Ye.setDepthWrite(e.depthWrite),
  50952. Ye.setColorWrite(e.colorWrite),
  50953. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50954. }
  50955. function b(e) {
  50956. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50957. Ye.setFlipSided(e.side === n.BackSide)
  50958. }
  50959. function w(e, t, i, r) {
  50960. xe = 0;
  50961. var o = Xe.get(i);
  50962. void 0 === o.program && (i.needsUpdate = !0),
  50963. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50964. i.needsUpdate && (I(i, t, r),
  50965. i.needsUpdate = !1);
  50966. var a = !1
  50967. , s = !1
  50968. , l = !1
  50969. , c = o.program
  50970. , h = c.getUniforms()
  50971. , u = o.__webglShader.uniforms;
  50972. if (c.id !== Ae && (Ge.useProgram(c.program),
  50973. Ae = c.id,
  50974. a = !0,
  50975. s = !0,
  50976. l = !0),
  50977. i.id !== Ie && (Ie = i.id,
  50978. s = !0),
  50979. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50980. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50981. e !== be && (be = e,
  50982. s = !0,
  50983. l = !0),
  50984. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50985. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50986. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50987. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50988. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50989. i.skinning)
  50990. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50991. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50992. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50993. if (void 0 !== h.boneTexture) {
  50994. var d = B();
  50995. Ge.uniform1i(h.boneTexture, d),
  50996. ve.setTexture(r.skeleton.boneTexture, d)
  50997. }
  50998. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50999. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51000. } else
  51001. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51002. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51003. t && i.fog && R(u, t),
  51004. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51005. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51006. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51007. u.mFar.value = e.far,
  51008. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51009. V(o.uniformsList)),
  51010. N(h, r),
  51011. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51012. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51013. c
  51014. }
  51015. function _(e, t, i) {
  51016. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51017. var a = e[r][0]
  51018. , s = a.onUpdateCallback;
  51019. void 0 !== s && (s.bind(a)(t, i),
  51020. n.push(e[r]))
  51021. }
  51022. V(n)
  51023. }
  51024. function T(e, t) {
  51025. e.opacity.value = t.opacity,
  51026. e.diffuse.value = t.color,
  51027. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51028. e.map.value = t.map,
  51029. e.specularMap.value = t.specularMap,
  51030. e.alphaMap.value = t.alphaMap,
  51031. t.aoMap && (e.aoMap.value = t.aoMap,
  51032. e.aoMapIntensity.value = t.aoMapIntensity);
  51033. var i;
  51034. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51035. void 0 !== i) {
  51036. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51037. var r = i.offset
  51038. , o = i.repeat;
  51039. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51040. }
  51041. e.envMap.value = t.envMap,
  51042. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51043. e.reflectivity.value = t.reflectivity,
  51044. e.refractionRatio.value = t.refractionRatio
  51045. }
  51046. function x(e, t) {
  51047. e.diffuse.value = t.color,
  51048. e.opacity.value = t.opacity
  51049. }
  51050. function S(e, t) {
  51051. e.dashSize.value = t.dashSize,
  51052. e.totalSize.value = t.dashSize + t.gapSize,
  51053. e.scale.value = t.scale
  51054. }
  51055. function M(e, t) {
  51056. if (e.diffuse.value = t.color,
  51057. e.opacity.value = t.opacity,
  51058. e.size.value = t.size * Oe,
  51059. e.scale.value = te.clientHeight / 2,
  51060. e.map.value = t.map,
  51061. null !== t.map) {
  51062. var i = t.map.offset
  51063. , n = t.map.repeat;
  51064. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51065. }
  51066. }
  51067. function R(e, t) {
  51068. e.fogColor.value = t.color,
  51069. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51070. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51071. }
  51072. function P(e, t) {
  51073. t.lightMap && (e.lightMap.value = t.lightMap,
  51074. e.lightMapIntensity.value = t.lightMapIntensity),
  51075. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51076. }
  51077. function O(e, t) {
  51078. e.specular.value = t.specular,
  51079. e.shininess.value = Math.max(t.shininess, 1e-4),
  51080. t.lightMap && (e.lightMap.value = t.lightMap,
  51081. e.lightMapIntensity.value = t.lightMapIntensity),
  51082. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51083. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51084. e.bumpScale.value = t.bumpScale),
  51085. t.normalMap && (e.normalMap.value = t.normalMap,
  51086. e.normalScale.value.copy(t.normalScale)),
  51087. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51088. e.displacementScale.value = t.displacementScale,
  51089. e.displacementBias.value = t.displacementBias)
  51090. }
  51091. function L(e, t) {
  51092. e.roughness.value = t.roughness,
  51093. e.metalness.value = t.metalness,
  51094. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51095. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51096. t.lightMap && (e.lightMap.value = t.lightMap,
  51097. e.lightMapIntensity.value = t.lightMapIntensity),
  51098. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51099. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51100. e.bumpScale.value = t.bumpScale),
  51101. t.normalMap && (e.normalMap.value = t.normalMap,
  51102. e.normalScale.value.copy(t.normalScale)),
  51103. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51104. e.displacementScale.value = t.displacementScale,
  51105. e.displacementBias.value = t.displacementBias),
  51106. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51107. }
  51108. function D(e, t) {
  51109. e.ambientLightColor.needsUpdate = t,
  51110. e.directionalLights.needsUpdate = t,
  51111. e.pointLights.needsUpdate = t,
  51112. e.spotLights.needsUpdate = t,
  51113. e.hemisphereLights.needsUpdate = t
  51114. }
  51115. function N(e, t) {
  51116. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51117. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51118. }
  51119. function B() {
  51120. var e = xe;
  51121. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51122. xe += 1,
  51123. e
  51124. }
  51125. function F(e, t, i, r) {
  51126. var o, a;
  51127. if ("1i" === t)
  51128. Ge.uniform1i(i, r);
  51129. else if ("1f" === t)
  51130. Ge.uniform1f(i, r);
  51131. else if ("2f" === t)
  51132. Ge.uniform2f(i, r[0], r[1]);
  51133. else if ("3f" === t)
  51134. Ge.uniform3f(i, r[0], r[1], r[2]);
  51135. else if ("4f" === t)
  51136. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51137. else if ("1iv" === t)
  51138. Ge.uniform1iv(i, r);
  51139. else if ("3iv" === t)
  51140. Ge.uniform3iv(i, r);
  51141. else if ("1fv" === t)
  51142. Ge.uniform1fv(i, r);
  51143. else if ("2fv" === t)
  51144. Ge.uniform2fv(i, r);
  51145. else if ("3fv" === t)
  51146. Ge.uniform3fv(i, r);
  51147. else if ("4fv" === t)
  51148. Ge.uniform4fv(i, r);
  51149. else if ("Matrix2fv" === t)
  51150. Ge.uniformMatrix2fv(i, !1, r);
  51151. else if ("Matrix3fv" === t)
  51152. Ge.uniformMatrix3fv(i, !1, r);
  51153. else if ("Matrix4fv" === t)
  51154. Ge.uniformMatrix4fv(i, !1, r);
  51155. else if ("i" === t)
  51156. Ge.uniform1i(i, r);
  51157. else if ("f" === t)
  51158. Ge.uniform1f(i, r);
  51159. else if ("v2" === t)
  51160. Ge.uniform2f(i, r.x, r.y);
  51161. else if ("v3" === t)
  51162. Ge.uniform3f(i, r.x, r.y, r.z);
  51163. else if ("v4" === t)
  51164. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51165. else if ("c" === t)
  51166. Ge.uniform3f(i, r.r, r.g, r.b);
  51167. else if ("s" === t) {
  51168. var s = e.properties;
  51169. for (var l in s) {
  51170. var c = s[l]
  51171. , h = i[l]
  51172. , u = r[l];
  51173. F(c, c.type, h, u)
  51174. }
  51175. } else if ("sa" === t)
  51176. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51177. for (var l in s) {
  51178. var c = s[l]
  51179. , h = i[d][l]
  51180. , u = r[d][l];
  51181. F(c, c.type, h, u)
  51182. }
  51183. else if ("iv1" === t)
  51184. Ge.uniform1iv(i, r);
  51185. else if ("iv" === t)
  51186. Ge.uniform3iv(i, r);
  51187. else if ("fv1" === t)
  51188. Ge.uniform1fv(i, r);
  51189. else if ("fv" === t)
  51190. Ge.uniform3fv(i, r);
  51191. else if ("v2v" === t) {
  51192. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51193. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51194. f += 2)
  51195. e._array[f + 0] = r[d].x,
  51196. e._array[f + 1] = r[d].y;
  51197. Ge.uniform2fv(i, e._array)
  51198. } else if ("v3v" === t) {
  51199. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51200. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51201. m += 3)
  51202. e._array[m + 0] = r[d].x,
  51203. e._array[m + 1] = r[d].y,
  51204. e._array[m + 2] = r[d].z;
  51205. Ge.uniform3fv(i, e._array)
  51206. } else if ("v4v" === t) {
  51207. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51208. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51209. v += 4)
  51210. e._array[v + 0] = r[d].x,
  51211. e._array[v + 1] = r[d].y,
  51212. e._array[v + 2] = r[d].z,
  51213. e._array[v + 3] = r[d].w;
  51214. Ge.uniform4fv(i, e._array)
  51215. } else if ("m2" === t)
  51216. Ge.uniformMatrix2fv(i, !1, r.elements);
  51217. else if ("m3" === t)
  51218. Ge.uniformMatrix3fv(i, !1, r.elements);
  51219. else if ("m3v" === t) {
  51220. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51221. for (var d = 0, g = r.length; d < g; d++)
  51222. r[d].flattenToArrayOffset(e._array, 9 * d);
  51223. Ge.uniformMatrix3fv(i, !1, e._array)
  51224. } else if ("m4" === t)
  51225. Ge.uniformMatrix4fv(i, !1, r.elements);
  51226. else if ("m4v" === t) {
  51227. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51228. for (var d = 0, g = r.length; d < g; d++)
  51229. r[d].flattenToArrayOffset(e._array, 16 * d);
  51230. Ge.uniformMatrix4fv(i, !1, e._array)
  51231. } else if ("t" === t) {
  51232. if (o = r,
  51233. a = B(),
  51234. Ge.uniform1i(i, a),
  51235. !o)
  51236. return;
  51237. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51238. } else if ("tv" === t) {
  51239. void 0 === e._array && (e._array = []);
  51240. for (var d = 0, g = e.value.length; d < g; d++)
  51241. e._array[d] = B();
  51242. Ge.uniform1iv(i, e._array);
  51243. for (var d = 0, g = e.value.length; d < g; d++)
  51244. o = e.value[d],
  51245. a = e._array[d],
  51246. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51247. } else
  51248. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51249. }
  51250. function V(e) {
  51251. for (var t = 0, i = e.length; t < i; t++) {
  51252. var n = e[t][0];
  51253. if (n.needsUpdate !== !1) {
  51254. var r = n.type
  51255. , o = e[t][1]
  51256. , a = n.value;
  51257. F(n, r, o, a)
  51258. }
  51259. }
  51260. }
  51261. function U(e, t) {
  51262. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51263. for (Ue.shadowsPointLight = 0,
  51264. i = 0,
  51265. r = e.length; i < r; i++)
  51266. if (o = e[i],
  51267. a = o.color,
  51268. s = o.intensity,
  51269. l = o.distance,
  51270. o instanceof n.AmbientLight)
  51271. c += a.r * s,
  51272. h += a.g * s,
  51273. u += a.b * s;
  51274. else if (o instanceof n.DirectionalLight) {
  51275. var A = Ke.get(o);
  51276. A.color.copy(o.color).multiplyScalar(o.intensity),
  51277. A.direction.setFromMatrixPosition(o.matrixWorld),
  51278. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51279. A.direction.sub(Ve),
  51280. A.direction.transformDirection(d),
  51281. A.shadow = o.castShadow,
  51282. o.castShadow && (A.shadowBias = o.shadow.bias,
  51283. A.shadowRadius = o.shadow.radius,
  51284. A.shadowMapSize = o.shadow.mapSize,
  51285. Ue.shadows[v++] = o),
  51286. Ue.directionalShadowMap[p] = o.shadow.map,
  51287. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51288. Ue.directional[p++] = A
  51289. } else if (o instanceof n.SpotLight) {
  51290. var A = Ke.get(o);
  51291. A.position.setFromMatrixPosition(o.matrixWorld),
  51292. A.position.applyMatrix4(d),
  51293. A.color.copy(a).multiplyScalar(s),
  51294. A.distance = l,
  51295. A.direction.setFromMatrixPosition(o.matrixWorld),
  51296. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51297. A.direction.sub(Ve),
  51298. A.direction.transformDirection(d),
  51299. A.coneCos = Math.cos(o.angle),
  51300. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51301. A.decay = 0 === o.distance ? 0 : o.decay,
  51302. A.shadow = o.castShadow,
  51303. o.castShadow && (A.shadowBias = o.shadow.bias,
  51304. A.shadowRadius = o.shadow.radius,
  51305. A.shadowMapSize = o.shadow.mapSize,
  51306. Ue.shadows[v++] = o),
  51307. Ue.spotShadowMap[g] = o.shadow.map,
  51308. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51309. Ue.spot[g++] = A
  51310. } else if (o instanceof n.PointLight) {
  51311. var A = Ke.get(o);
  51312. A.position.setFromMatrixPosition(o.matrixWorld),
  51313. A.position.applyMatrix4(d),
  51314. A.color.copy(o.color).multiplyScalar(o.intensity),
  51315. A.distance = o.distance,
  51316. A.decay = 0 === o.distance ? 0 : o.decay,
  51317. A.shadow = o.castShadow,
  51318. o.castShadow && (A.shadowBias = o.shadow.bias,
  51319. A.shadowRadius = o.shadow.radius,
  51320. A.shadowMapSize = o.shadow.mapSize,
  51321. Ue.shadows[v++] = o),
  51322. Ue.pointShadowMap[f] = o.shadow.map,
  51323. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51324. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51325. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51326. Ue.point[f++] = A
  51327. } else if (o instanceof n.HemisphereLight) {
  51328. var A = Ke.get(o);
  51329. A.direction.setFromMatrixPosition(o.matrixWorld),
  51330. A.direction.transformDirection(d),
  51331. A.direction.normalize(),
  51332. A.skyColor.copy(o.color).multiplyScalar(s),
  51333. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51334. Ue.hemi[m++] = A
  51335. }
  51336. Ue.ambient[0] = c,
  51337. Ue.ambient[1] = h,
  51338. Ue.ambient[2] = u,
  51339. Ue.directional.length = p,
  51340. Ue.spot.length = g,
  51341. Ue.point.length = f,
  51342. Ue.hemi.length = m,
  51343. Ue.shadows.length = v,
  51344. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51345. }
  51346. function k(e, t, i) {
  51347. var r;
  51348. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51349. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51350. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51351. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51352. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51353. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51354. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51355. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51356. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51357. r = We.get("EXT_texture_filter_anisotropic")) {
  51358. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51359. return;
  51360. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51361. return;
  51362. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51363. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51364. }
  51365. }
  51366. function H(e, t, i) {
  51367. void 0 === e.__webglInit && (e.__webglInit = !0,
  51368. t.addEventListener("dispose", s),
  51369. e.__webglTexture = Ge.createTexture(),
  51370. ke.textures++),
  51371. Ye.activeTexture(Ge.TEXTURE0 + i),
  51372. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51373. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51374. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51375. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51376. var r = G(t.image, je.maxTextureSize);
  51377. W(t) && z(r) === !1 && (r = j(r));
  51378. var o = z(r)
  51379. , a = ee(t.format)
  51380. , l = ee(t.type);
  51381. k(Ge.TEXTURE_2D, t, o);
  51382. var c, h = t.mipmaps;
  51383. if (t instanceof n.DataTexture)
  51384. if (h.length > 0 && o) {
  51385. for (var u = 0, d = h.length; u < d; u++)
  51386. c = h[u],
  51387. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51388. t.generateMipmaps = !1
  51389. } else
  51390. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51391. else if (t instanceof n.CompressedTexture)
  51392. for (var u = 0, d = h.length; u < d; u++)
  51393. c = h[u],
  51394. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51395. else if (h.length > 0 && o) {
  51396. for (var u = 0, d = h.length; u < d; u++)
  51397. c = h[u],
  51398. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51399. t.generateMipmaps = !1
  51400. } else
  51401. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51402. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51403. e.__version = t.version,
  51404. t.onUpdate && t.onUpdate(t)
  51405. }
  51406. function G(e, t) {
  51407. if (e.width > t || e.height > t) {
  51408. var i = t / Math.max(e.width, e.height)
  51409. , n = document.createElement("canvas");
  51410. n.width = Math.floor(e.width * i),
  51411. n.height = Math.floor(e.height * i);
  51412. var r = n.getContext("2d");
  51413. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51414. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51415. n
  51416. }
  51417. return e
  51418. }
  51419. function z(e) {
  51420. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51421. }
  51422. function W(e) {
  51423. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51424. }
  51425. function j(e) {
  51426. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51427. var t = document.createElement("canvas");
  51428. t.width = n.Math.nearestPowerOfTwo(e.width),
  51429. t.height = n.Math.nearestPowerOfTwo(e.height);
  51430. var i = t.getContext("2d");
  51431. return i.drawImage(e, 0, 0, t.width, t.height),
  51432. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51433. t
  51434. }
  51435. return e
  51436. }
  51437. function Y(e, t) {
  51438. var i = Xe.get(e);
  51439. if (6 === e.image.length)
  51440. if (e.version > 0 && i.__version !== e.version) {
  51441. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51442. i.__image__webglTextureCube = Ge.createTexture(),
  51443. ke.textures++),
  51444. Ye.activeTexture(Ge.TEXTURE0 + t),
  51445. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51446. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51447. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51448. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51449. var c = a[0]
  51450. , h = z(c)
  51451. , u = ee(e.format)
  51452. , d = ee(e.type);
  51453. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51454. for (var l = 0; l < 6; l++)
  51455. if (r)
  51456. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51457. p = f[g],
  51458. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51459. else
  51460. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51461. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51462. i.__version = e.version,
  51463. e.onUpdate && e.onUpdate(e)
  51464. } else
  51465. Ye.activeTexture(Ge.TEXTURE0 + t),
  51466. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51467. }
  51468. function X(e, t) {
  51469. Ye.activeTexture(Ge.TEXTURE0 + t),
  51470. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51471. }
  51472. function Z(e, t, i, n) {
  51473. var r = ee(t.texture.format)
  51474. , o = ee(t.texture.type);
  51475. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51476. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51477. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51478. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51479. }
  51480. function q(e, t) {
  51481. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51482. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51483. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51484. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51485. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51486. }
  51487. function K(e) {
  51488. var t = Xe.get(e)
  51489. , i = e instanceof n.WebGLRenderTargetCube;
  51490. if (i) {
  51491. t.__webglDepthbuffer = [];
  51492. for (var r = 0; r < 6; r++)
  51493. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51494. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51495. q(t.__webglDepthbuffer[r], e)
  51496. } else
  51497. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51498. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51499. q(t.__webglDepthbuffer, e);
  51500. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51501. }
  51502. function Q(e) {
  51503. var t = Xe.get(e)
  51504. , i = Xe.get(e.texture);
  51505. e.addEventListener("dispose", l),
  51506. i.__webglTexture = Ge.createTexture(),
  51507. ke.textures++;
  51508. var r = e instanceof n.WebGLRenderTargetCube
  51509. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51510. if (r) {
  51511. t.__webglFramebuffer = [];
  51512. for (var a = 0; a < 6; a++)
  51513. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51514. } else
  51515. t.__webglFramebuffer = Ge.createFramebuffer();
  51516. if (r) {
  51517. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51518. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51519. for (var a = 0; a < 6; a++)
  51520. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51521. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51522. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51523. } else
  51524. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51525. k(Ge.TEXTURE_2D, e.texture, o),
  51526. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51527. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51528. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51529. e.depthBuffer && K(e)
  51530. }
  51531. function J(e) {
  51532. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51533. , i = Xe.get(e.texture).__webglTexture;
  51534. Ye.bindTexture(t, i),
  51535. Ge.generateMipmap(t),
  51536. Ye.bindTexture(t, null)
  51537. }
  51538. function $(e) {
  51539. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51540. }
  51541. function ee(e) {
  51542. var t;
  51543. if (e === n.RepeatWrapping)
  51544. return Ge.REPEAT;
  51545. if (e === n.ClampToEdgeWrapping)
  51546. return Ge.CLAMP_TO_EDGE;
  51547. if (e === n.MirroredRepeatWrapping)
  51548. return Ge.MIRRORED_REPEAT;
  51549. if (e === n.NearestFilter)
  51550. return Ge.NEAREST;
  51551. if (e === n.NearestMipMapNearestFilter)
  51552. return Ge.NEAREST_MIPMAP_NEAREST;
  51553. if (e === n.NearestMipMapLinearFilter)
  51554. return Ge.NEAREST_MIPMAP_LINEAR;
  51555. if (e === n.LinearFilter)
  51556. return Ge.LINEAR;
  51557. if (e === n.LinearMipMapNearestFilter)
  51558. return Ge.LINEAR_MIPMAP_NEAREST;
  51559. if (e === n.LinearMipMapLinearFilter)
  51560. return Ge.LINEAR_MIPMAP_LINEAR;
  51561. if (e === n.UnsignedByteType)
  51562. return Ge.UNSIGNED_BYTE;
  51563. if (e === n.UnsignedShort4444Type)
  51564. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51565. if (e === n.UnsignedShort5551Type)
  51566. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51567. if (e === n.UnsignedShort565Type)
  51568. return Ge.UNSIGNED_SHORT_5_6_5;
  51569. if (e === n.ByteType)
  51570. return Ge.BYTE;
  51571. if (e === n.ShortType)
  51572. return Ge.SHORT;
  51573. if (e === n.UnsignedShortType)
  51574. return Ge.UNSIGNED_SHORT;
  51575. if (e === n.IntType)
  51576. return Ge.INT;
  51577. if (e === n.UnsignedIntType)
  51578. return Ge.UNSIGNED_INT;
  51579. if (e === n.FloatType)
  51580. return Ge.FLOAT;
  51581. if (t = We.get("OES_texture_half_float"),
  51582. null !== t && e === n.HalfFloatType)
  51583. return t.HALF_FLOAT_OES;
  51584. if (e === n.AlphaFormat)
  51585. return Ge.ALPHA;
  51586. if (e === n.RGBFormat)
  51587. return Ge.RGB;
  51588. if (e === n.RGBAFormat)
  51589. return Ge.RGBA;
  51590. if (e === n.LuminanceFormat)
  51591. return Ge.LUMINANCE;
  51592. if (e === n.LuminanceAlphaFormat)
  51593. return Ge.LUMINANCE_ALPHA;
  51594. if (e === n.AddEquation)
  51595. return Ge.FUNC_ADD;
  51596. if (e === n.SubtractEquation)
  51597. return Ge.FUNC_SUBTRACT;
  51598. if (e === n.ReverseSubtractEquation)
  51599. return Ge.FUNC_REVERSE_SUBTRACT;
  51600. if (e === n.ZeroFactor)
  51601. return Ge.ZERO;
  51602. if (e === n.OneFactor)
  51603. return Ge.ONE;
  51604. if (e === n.SrcColorFactor)
  51605. return Ge.SRC_COLOR;
  51606. if (e === n.OneMinusSrcColorFactor)
  51607. return Ge.ONE_MINUS_SRC_COLOR;
  51608. if (e === n.SrcAlphaFactor)
  51609. return Ge.SRC_ALPHA;
  51610. if (e === n.OneMinusSrcAlphaFactor)
  51611. return Ge.ONE_MINUS_SRC_ALPHA;
  51612. if (e === n.DstAlphaFactor)
  51613. return Ge.DST_ALPHA;
  51614. if (e === n.OneMinusDstAlphaFactor)
  51615. return Ge.ONE_MINUS_DST_ALPHA;
  51616. if (e === n.DstColorFactor)
  51617. return Ge.DST_COLOR;
  51618. if (e === n.OneMinusDstColorFactor)
  51619. return Ge.ONE_MINUS_DST_COLOR;
  51620. if (e === n.SrcAlphaSaturateFactor)
  51621. return Ge.SRC_ALPHA_SATURATE;
  51622. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51623. null !== t) {
  51624. if (e === n.RGB_S3TC_DXT1_Format)
  51625. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51626. if (e === n.RGBA_S3TC_DXT1_Format)
  51627. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51628. if (e === n.RGBA_S3TC_DXT3_Format)
  51629. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51630. if (e === n.RGBA_S3TC_DXT5_Format)
  51631. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51632. }
  51633. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51634. null !== t) {
  51635. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51636. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51637. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51638. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51639. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51640. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51641. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51642. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51643. }
  51644. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51645. null !== t && e === n.RGB_ETC1_Format)
  51646. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51647. if (t = We.get("EXT_blend_minmax"),
  51648. null !== t) {
  51649. if (e === n.MinEquation)
  51650. return t.MIN_EXT;
  51651. if (e === n.MaxEquation)
  51652. return t.MAX_EXT
  51653. }
  51654. return 0
  51655. }
  51656. console.log("THREE.WebGLRenderer", n.REVISION),
  51657. e = e || {};
  51658. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51659. , ie = void 0 !== e.context ? e.context : null
  51660. , ne = void 0 !== e.alpha && e.alpha
  51661. , re = void 0 === e.depth || e.depth
  51662. , oe = void 0 === e.stencil || e.stencil
  51663. , ae = void 0 !== e.antialias && e.antialias
  51664. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51665. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51666. , ce = []
  51667. , he = []
  51668. , ue = -1
  51669. , de = []
  51670. , pe = -1
  51671. , fe = new Float32Array(8)
  51672. , ge = []
  51673. , me = [];
  51674. this.domElement = te,
  51675. this.context = null,
  51676. this.autoClear = !0,
  51677. this.autoClearColor = !0,
  51678. this.autoClearDepth = !0,
  51679. this.autoClearStencil = !0,
  51680. this.sortObjects = !0,
  51681. this.gammaFactor = 2,
  51682. this.gammaInput = !1,
  51683. this.gammaOutput = !1,
  51684. this.physicallyCorrectLights = !1,
  51685. this.toneMapping = n.LinearToneMapping,
  51686. this.toneMappingExposure = 1,
  51687. this.toneMappingWhitePoint = 1,
  51688. this.maxMorphTargets = 8,
  51689. this.maxMorphNormals = 4,
  51690. this.autoScaleCubemaps = !0;
  51691. var ve = this
  51692. , Ae = null
  51693. , ye = null
  51694. , Ce = null
  51695. , Ie = -1
  51696. , Ee = ""
  51697. , be = null
  51698. , we = new n.Vector4
  51699. , _e = null
  51700. , Te = new n.Vector4
  51701. , xe = 0
  51702. , Se = new n.Color(0)
  51703. , Me = 0
  51704. , Re = te.width
  51705. , Pe = te.height
  51706. , Oe = 1
  51707. , Le = new n.Vector4(0,0,Re,Pe)
  51708. , De = !1
  51709. , Ne = new n.Vector4(0,0,Re,Pe)
  51710. , Be = new n.Frustum
  51711. , Fe = new n.Matrix4
  51712. , Ve = new n.Vector3
  51713. , Ue = {
  51714. hash: "",
  51715. ambient: [0, 0, 0],
  51716. directional: [],
  51717. directionalShadowMap: [],
  51718. directionalShadowMatrix: [],
  51719. spot: [],
  51720. spotShadowMap: [],
  51721. spotShadowMatrix: [],
  51722. point: [],
  51723. pointShadowMap: [],
  51724. pointShadowMatrix: [],
  51725. hemi: [],
  51726. shadows: [],
  51727. shadowsPointLight: 0
  51728. }
  51729. , ke = {
  51730. geometries: 0,
  51731. textures: 0
  51732. }
  51733. , He = {
  51734. calls: 0,
  51735. vertices: 0,
  51736. faces: 0,
  51737. points: 0
  51738. };
  51739. this.info = {
  51740. render: He,
  51741. memory: ke,
  51742. programs: null
  51743. };
  51744. var Ge;
  51745. try {
  51746. var ze = {
  51747. alpha: ne,
  51748. depth: re,
  51749. stencil: oe,
  51750. antialias: ae,
  51751. premultipliedAlpha: se,
  51752. preserveDrawingBuffer: le
  51753. };
  51754. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51755. null === Ge)
  51756. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51757. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51758. return {
  51759. rangeMin: 1,
  51760. rangeMax: 1,
  51761. precision: 1
  51762. }
  51763. }
  51764. ),
  51765. te.addEventListener("webglcontextlost", a, !1)
  51766. } catch (e) {
  51767. console.error("THREE.WebGLRenderer: " + e)
  51768. }
  51769. var We = new n.WebGLExtensions(Ge);
  51770. We.get("OES_texture_float"),
  51771. We.get("OES_texture_float_linear"),
  51772. We.get("OES_texture_half_float"),
  51773. We.get("OES_texture_half_float_linear"),
  51774. We.get("OES_standard_derivatives"),
  51775. We.get("ANGLE_instanced_arrays"),
  51776. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51777. var je = new n.WebGLCapabilities(Ge,We,e)
  51778. , Ye = new n.WebGLState(Ge,We,ee)
  51779. , Xe = new n.WebGLProperties
  51780. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51781. , qe = new n.WebGLPrograms(this,je)
  51782. , Ke = new n.WebGLLights;
  51783. this.info.programs = qe.programs;
  51784. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51785. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51786. r(),
  51787. this.context = Ge,
  51788. this.capabilities = je,
  51789. this.extensions = We,
  51790. this.properties = Xe,
  51791. this.state = Ye;
  51792. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51793. this.shadowMap = $e;
  51794. var et = new n.SpritePlugin(this,ge)
  51795. , tt = new n.LensFlarePlugin(this,me);
  51796. this.getContext = function() {
  51797. return Ge
  51798. }
  51799. ,
  51800. this.getContextAttributes = function() {
  51801. return Ge.getContextAttributes()
  51802. }
  51803. ,
  51804. this.forceContextLoss = function() {
  51805. We.get("WEBGL_lose_context").loseContext()
  51806. }
  51807. ,
  51808. this.getMaxAnisotropy = function() {
  51809. var e;
  51810. return function() {
  51811. if (void 0 !== e)
  51812. return e;
  51813. var t = We.get("EXT_texture_filter_anisotropic");
  51814. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51815. }
  51816. }(),
  51817. this.getPrecision = function() {
  51818. return je.precision
  51819. }
  51820. ,
  51821. this.getPixelRatio = function() {
  51822. return Oe
  51823. }
  51824. ,
  51825. this.setPixelRatio = function(e) {
  51826. void 0 !== e && (Oe = e,
  51827. this.setSize(Ne.z, Ne.w, !1))
  51828. }
  51829. ,
  51830. this.getSize = function() {
  51831. return {
  51832. width: Re,
  51833. height: Pe
  51834. }
  51835. }
  51836. ,
  51837. this.setSize = function(e, t, i, devicePixelRatio) {
  51838. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51839. Re = e,
  51840. Pe = t,
  51841. te.width = e * Oe,
  51842. te.height = t * Oe,
  51843. i !== !1 && (te.style.width = e + "px",
  51844. te.style.height = t + "px"),
  51845. this.setViewport(0, 0, e, t)
  51846. }
  51847. ,
  51848. this.setViewport = function(e, t, i, n) {
  51849. Ye.viewport(Ne.set(e, t, i, n))
  51850. }
  51851. ,
  51852. this.setScissor = function(e, t, i, n) {
  51853. Ye.scissor(Le.set(e, t, i, n))
  51854. }
  51855. ,
  51856. this.setScissorTest = function(e) {
  51857. Ye.setScissorTest(De = e)
  51858. }
  51859. ,
  51860. this.getClearColor = function() {
  51861. return Se
  51862. }
  51863. ,
  51864. this.setClearColor = function(e, t) {
  51865. Se.set(e),
  51866. Me = void 0 !== t ? t : 1,
  51867. i(Se.r, Se.g, Se.b, Me)
  51868. }
  51869. ,
  51870. this.getClearAlpha = function() {
  51871. return Me
  51872. }
  51873. ,
  51874. this.setClearAlpha = function(e) {
  51875. Me = e,
  51876. i(Se.r, Se.g, Se.b, Me)
  51877. }
  51878. ,
  51879. this.clear = function(e, t, i) {
  51880. var n = 0;
  51881. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51882. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51883. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51884. Ge.clear(n)
  51885. }
  51886. ,
  51887. this.clearColor = function() {
  51888. this.clear(!0, !1, !1)
  51889. }
  51890. ,
  51891. this.clearDepth = function() {
  51892. this.clear(!1, !0, !1)
  51893. }
  51894. ,
  51895. this.clearStencil = function() {
  51896. this.clear(!1, !1, !0)
  51897. }
  51898. ,
  51899. this.clearTarget = function(e, t, i, n) {
  51900. this.setRenderTarget(e),
  51901. this.clear(t, i, n)
  51902. }
  51903. ,
  51904. this.resetGLState = o,
  51905. this.dispose = function() {
  51906. te.removeEventListener("webglcontextlost", a, !1)
  51907. }
  51908. ,
  51909. this.renderBufferImmediate = function(e, t, i) {
  51910. Ye.initAttributes();
  51911. var r = Xe.get(e);
  51912. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51913. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51914. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51915. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51916. var o = t.getAttributes();
  51917. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51918. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51919. Ye.enableAttribute(o.position),
  51920. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51921. e.hasNormals) {
  51922. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51923. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51924. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51925. var l = e.normalArray
  51926. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51927. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51928. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51929. l[a + 0] = c,
  51930. l[a + 1] = h,
  51931. l[a + 2] = u,
  51932. l[a + 3] = c,
  51933. l[a + 4] = h,
  51934. l[a + 5] = u,
  51935. l[a + 6] = c,
  51936. l[a + 7] = h,
  51937. l[a + 8] = u
  51938. }
  51939. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51940. Ye.enableAttribute(o.normal),
  51941. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51942. }
  51943. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51944. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51945. Ye.enableAttribute(o.uv),
  51946. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51947. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51948. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51949. Ye.enableAttribute(o.color),
  51950. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51951. Ye.disableUnusedAttributes(),
  51952. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51953. e.count = 0
  51954. }
  51955. ,
  51956. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51957. E(o);
  51958. var l = w(e, i, o, a)
  51959. , c = !1
  51960. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51961. h !== Ee && (Ee = h,
  51962. c = !0);
  51963. var u = a.morphTargetInfluences;
  51964. if (void 0 !== u) {
  51965. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51966. var v = u[p];
  51967. d.push([v, p])
  51968. }
  51969. d.sort(g),
  51970. d.length > 8 && (d.length = 8);
  51971. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51972. var v = d[p];
  51973. if (fe[p] = v[0],
  51974. 0 !== v[0]) {
  51975. var y = v[1];
  51976. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51977. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51978. } else
  51979. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51980. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51981. }
  51982. var C = l.getUniforms();
  51983. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51984. c = !0
  51985. }
  51986. var y = r.index
  51987. , I = r.attributes.position;
  51988. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51989. var b;
  51990. null !== y ? (b = Je,
  51991. b.setIndex(y)) : b = Qe,
  51992. c && (f(o, l, r),
  51993. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51994. var _ = 0
  51995. , T = 1 / 0;
  51996. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51997. var x = r.drawRange.start
  51998. , S = r.drawRange.count
  51999. , M = null !== s ? s.start : 0
  52000. , R = null !== s ? s.count : 1 / 0
  52001. , P = Math.max(_, x, M)
  52002. , O = Math.min(_ + T, x + S, M + R) - 1
  52003. , L = Math.max(0, O - P + 1);
  52004. if (a instanceof n.Mesh)
  52005. if (o.wireframe === !0)
  52006. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52007. b.setMode(Ge.LINES);
  52008. else
  52009. switch (a.drawMode) {
  52010. case n.TrianglesDrawMode:
  52011. b.setMode(Ge.TRIANGLES);
  52012. break;
  52013. case n.TriangleStripDrawMode:
  52014. b.setMode(Ge.TRIANGLE_STRIP);
  52015. break;
  52016. case n.TriangleFanDrawMode:
  52017. b.setMode(Ge.TRIANGLE_FAN)
  52018. }
  52019. else if (a instanceof n.Line) {
  52020. var D = o.linewidth;
  52021. void 0 === D && (D = 1),
  52022. Ye.setLineWidth(D * t()),
  52023. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52024. } else
  52025. a instanceof n.Points && b.setMode(Ge.POINTS);
  52026. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52027. }
  52028. ,
  52029. this.render = function(e, t, i, r) {
  52030. if (t instanceof n.Camera == !1)
  52031. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52032. var o = e.fog;
  52033. if (Ee = "",
  52034. Ie = -1,
  52035. be = null,
  52036. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52037. null === t.parent && t.updateMatrixWorld(),
  52038. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52039. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52040. Be.setFromMatrix(Fe),
  52041. ce.length = 0,
  52042. ue = -1,
  52043. pe = -1,
  52044. ge.length = 0,
  52045. me.length = 0,
  52046. y(e, t),
  52047. he.length = ue + 1,
  52048. de.length = pe + 1,
  52049. ve.sortObjects === !0 && (he.sort(m),
  52050. de.sort(v)),
  52051. U(ce, t),
  52052. $e.render(e, t),
  52053. He.calls = 0,
  52054. He.vertices = 0,
  52055. He.faces = 0,
  52056. He.points = 0,
  52057. void 0 === i && (i = null),
  52058. this.setRenderTarget(i),
  52059. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52060. e.overrideMaterial) {
  52061. var a = e.overrideMaterial;
  52062. C(he, t, o, a),
  52063. C(de, t, o, a)
  52064. } else
  52065. Ye.setBlending(n.NoBlending),
  52066. C(he, t, o),
  52067. C(de, t, o);
  52068. if (et.render(e, t),
  52069. tt.render(e, t, Te),
  52070. i) {
  52071. var s = i.texture;
  52072. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52073. }
  52074. Ye.setDepthTest(!0),
  52075. Ye.setDepthWrite(!0),
  52076. Ye.setColorWrite(!0)
  52077. }
  52078. ,
  52079. this.setFaceCulling = function(e, t) {
  52080. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52081. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52082. Ye.enable(Ge.CULL_FACE))
  52083. }
  52084. ,
  52085. this.setTexture = function(e, t) {
  52086. var i = Xe.get(e);
  52087. if (e.version > 0 && i.__version !== e.version) {
  52088. var n = e.image;
  52089. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52090. }
  52091. Ye.activeTexture(Ge.TEXTURE0 + t),
  52092. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52093. }
  52094. ,
  52095. this.getCurrentRenderTarget = function() {
  52096. return ye
  52097. }
  52098. ,
  52099. this.setRenderTarget = function(e) {
  52100. ye = e,
  52101. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52102. var t, i = e instanceof n.WebGLRenderTargetCube;
  52103. if (e) {
  52104. var r = Xe.get(e);
  52105. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52106. we.copy(e.scissor),
  52107. _e = e.scissorTest,
  52108. Te.copy(e.viewport)
  52109. } else
  52110. t = null,
  52111. we.copy(Le).multiplyScalar(Oe),
  52112. _e = De,
  52113. Te.copy(Ne).multiplyScalar(Oe);
  52114. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52115. Ce = t),
  52116. Ye.scissor(we),
  52117. Ye.setScissorTest(_e),
  52118. Ye.viewport(Te),
  52119. i) {
  52120. var o = Xe.get(e.texture);
  52121. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52122. }
  52123. }
  52124. ,
  52125. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52126. if (e instanceof n.WebGLRenderTarget == !1)
  52127. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52128. var s = Xe.get(e).__webglFramebuffer;
  52129. if (s) {
  52130. var l = !1;
  52131. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52132. l = !0);
  52133. try {
  52134. var c = e.texture;
  52135. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52136. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52137. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52138. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52139. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52140. } finally {
  52141. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52142. }
  52143. }
  52144. }
  52145. }
  52146. ,
  52147. n.WebGLRenderTarget = function(e, t, i) {
  52148. this.uuid = n.Math.generateUUID(),
  52149. this.width = e,
  52150. this.height = t,
  52151. this.scissor = new n.Vector4(0,0,e,t),
  52152. this.scissorTest = !1,
  52153. this.viewport = new n.Vector4(0,0,e,t),
  52154. i = i || {},
  52155. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52156. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52157. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52158. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52159. }
  52160. ,
  52161. n.WebGLRenderTarget.prototype = {
  52162. constructor: n.WebGLRenderTarget,
  52163. setSize: function(e, t) {
  52164. this.width === e && this.height === t || (this.width = e,
  52165. this.height = t,
  52166. this.dispose()),
  52167. this.viewport.set(0, 0, e, t),
  52168. this.scissor.set(0, 0, e, t)
  52169. },
  52170. clone: function() {
  52171. return (new this.constructor).copy(this)
  52172. },
  52173. copy: function(e) {
  52174. return this.width = e.width,
  52175. this.height = e.height,
  52176. this.viewport.copy(e.viewport),
  52177. this.texture = e.texture.clone(),
  52178. this.depthBuffer = e.depthBuffer,
  52179. this.stencilBuffer = e.stencilBuffer,
  52180. this
  52181. },
  52182. dispose: function() {
  52183. this.dispatchEvent({
  52184. type: "dispose"
  52185. })
  52186. }
  52187. },
  52188. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52189. n.WebGLRenderTargetCube = function(e, t, i) {
  52190. n.WebGLRenderTarget.call(this, e, t, i),
  52191. this.activeCubeFace = 0,
  52192. this.activeMipMapLevel = 0
  52193. }
  52194. ,
  52195. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52196. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52197. n.WebGLBufferRenderer = function(e, t, i) {
  52198. function r(e) {
  52199. s = e
  52200. }
  52201. function o(t, n) {
  52202. e.drawArrays(s, t, n),
  52203. i.calls++,
  52204. i.vertices += n,
  52205. s === e.TRIANGLES && (i.faces += n / 3)
  52206. }
  52207. function a(r) {
  52208. var o = t.get("ANGLE_instanced_arrays");
  52209. if (null === o)
  52210. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52211. var a = r.attributes.position
  52212. , l = 0;
  52213. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52214. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52215. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52216. i.calls++,
  52217. i.vertices += l * r.maxInstancedCount,
  52218. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52219. }
  52220. var s;
  52221. this.setMode = r,
  52222. this.render = o,
  52223. this.renderInstances = a
  52224. }
  52225. ,
  52226. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52227. function n(e) {
  52228. s = e
  52229. }
  52230. function r(i) {
  52231. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52232. c = 4) : (l = e.UNSIGNED_SHORT,
  52233. c = 2)
  52234. }
  52235. function o(t, n) {
  52236. e.drawElements(s, n, l, t * c),
  52237. i.calls++,
  52238. i.vertices += n,
  52239. s === e.TRIANGLES && (i.faces += n / 3)
  52240. }
  52241. function a(n, r, o) {
  52242. var a = t.get("ANGLE_instanced_arrays");
  52243. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52244. i.calls++,
  52245. i.vertices += o * n.maxInstancedCount,
  52246. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52247. }
  52248. var s, l, c;
  52249. this.setMode = n,
  52250. this.setIndex = r,
  52251. this.render = o,
  52252. this.renderInstances = a
  52253. }
  52254. ,
  52255. n.WebGLExtensions = function(e) {
  52256. var t = {};
  52257. this.get = function(i) {
  52258. if (void 0 !== t[i])
  52259. return t[i];
  52260. var n;
  52261. switch (i) {
  52262. case "EXT_texture_filter_anisotropic":
  52263. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52264. break;
  52265. case "WEBGL_compressed_texture_s3tc":
  52266. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52267. break;
  52268. case "WEBGL_compressed_texture_pvrtc":
  52269. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52270. break;
  52271. case "WEBGL_compressed_texture_etc1":
  52272. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52273. break;
  52274. default:
  52275. n = e.getExtension(i)
  52276. }
  52277. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52278. t[i] = n,
  52279. n
  52280. }
  52281. }
  52282. ,
  52283. n.WebGLCapabilities = function(e, t, i) {
  52284. function n(t) {
  52285. if ("highp" === t) {
  52286. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52287. return "highp";
  52288. t = "mediump"
  52289. }
  52290. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52291. }
  52292. this.getMaxPrecision = n,
  52293. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52294. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52295. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52296. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52297. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52298. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52299. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52300. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52301. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52302. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52303. this.vertexTextures = this.maxVertexTextures > 0,
  52304. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52305. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52306. var r = n(this.precision);
  52307. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52308. this.precision = r),
  52309. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52310. }
  52311. ,
  52312. n.WebGLGeometries = function(e, t, i) {
  52313. function r(e) {
  52314. var t = e.geometry;
  52315. if (void 0 !== h[t.id])
  52316. return h[t.id];
  52317. t.addEventListener("dispose", o);
  52318. var r;
  52319. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52320. r = t._bufferGeometry),
  52321. h[t.id] = r,
  52322. i.memory.geometries++,
  52323. r
  52324. }
  52325. function o(e) {
  52326. var n = e.target
  52327. , r = h[n.id];
  52328. null !== r.index && s(r.index),
  52329. l(r.attributes),
  52330. n.removeEventListener("dispose", o),
  52331. delete h[n.id];
  52332. var a = t.get(n);
  52333. a.wireframe && s(a.wireframe),
  52334. t.delete(n);
  52335. var c = t.get(r);
  52336. c.wireframe && s(c.wireframe),
  52337. t.delete(r),
  52338. i.memory.geometries--
  52339. }
  52340. function a(e) {
  52341. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52342. }
  52343. function s(t) {
  52344. var i = a(t);
  52345. void 0 !== i && (e.deleteBuffer(i),
  52346. c(t))
  52347. }
  52348. function l(e) {
  52349. for (var t in e)
  52350. s(e[t])
  52351. }
  52352. function c(e) {
  52353. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52354. }
  52355. var h = {};
  52356. this.get = r
  52357. }
  52358. ,
  52359. n.WebGLLights = function() {
  52360. var e = {};
  52361. this.get = function(t) {
  52362. if (void 0 !== e[t.id])
  52363. return e[t.id];
  52364. var i;
  52365. switch (t.type) {
  52366. case "DirectionalLight":
  52367. i = {
  52368. direction: new n.Vector3,
  52369. color: new n.Color,
  52370. shadow: !1,
  52371. shadowBias: 0,
  52372. shadowRadius: 1,
  52373. shadowMapSize: new n.Vector2
  52374. };
  52375. break;
  52376. case "SpotLight":
  52377. i = {
  52378. position: new n.Vector3,
  52379. direction: new n.Vector3,
  52380. color: new n.Color,
  52381. distance: 0,
  52382. coneCos: 0,
  52383. penumbraCos: 0,
  52384. decay: 0,
  52385. shadow: !1,
  52386. shadowBias: 0,
  52387. shadowRadius: 1,
  52388. shadowMapSize: new n.Vector2
  52389. };
  52390. break;
  52391. case "PointLight":
  52392. i = {
  52393. position: new n.Vector3,
  52394. color: new n.Color,
  52395. distance: 0,
  52396. decay: 0,
  52397. shadow: !1,
  52398. shadowBias: 0,
  52399. shadowRadius: 1,
  52400. shadowMapSize: new n.Vector2
  52401. };
  52402. break;
  52403. case "HemisphereLight":
  52404. i = {
  52405. direction: new n.Vector3,
  52406. skyColor: new n.Color,
  52407. groundColor: new n.Color
  52408. }
  52409. }
  52410. return e[t.id] = i,
  52411. i
  52412. }
  52413. }
  52414. ,
  52415. n.WebGLObjects = function(e, t, i) {
  52416. function r(t) {
  52417. var i = u.get(t);
  52418. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52419. var r = i.index
  52420. , a = i.attributes;
  52421. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52422. for (var s in a)
  52423. o(a[s], e.ARRAY_BUFFER);
  52424. var l = i.morphAttributes;
  52425. for (var s in l)
  52426. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52427. o(c[h], e.ARRAY_BUFFER);
  52428. return i
  52429. }
  52430. function o(e, i) {
  52431. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52432. , o = t.get(r);
  52433. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52434. }
  52435. function a(t, i, n) {
  52436. t.__webglBuffer = e.createBuffer(),
  52437. e.bindBuffer(n, t.__webglBuffer);
  52438. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52439. e.bufferData(n, i.array, r),
  52440. t.version = i.version
  52441. }
  52442. function s(t, i, n) {
  52443. e.bindBuffer(n, t.__webglBuffer),
  52444. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52445. i.updateRange.count = 0),
  52446. t.version = i.version
  52447. }
  52448. function l(e) {
  52449. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52450. }
  52451. function c(i) {
  52452. var r = t.get(i);
  52453. if (void 0 !== r.wireframe)
  52454. return r.wireframe;
  52455. var a = []
  52456. , s = i.index
  52457. , l = i.attributes
  52458. , c = l.position;
  52459. if (null !== s)
  52460. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52461. var g = d[p + 0]
  52462. , m = d[p + 1]
  52463. , v = d[p + 2];
  52464. h(u, g, m) && a.push(g, m),
  52465. h(u, m, v) && a.push(m, v),
  52466. h(u, v, g) && a.push(v, g)
  52467. }
  52468. else
  52469. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52470. var g = p + 0
  52471. , m = p + 1
  52472. , v = p + 2;
  52473. a.push(g, m, m, v, v, g)
  52474. }
  52475. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52476. , y = new n.BufferAttribute(new A(a),1);
  52477. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52478. r.wireframe = y,
  52479. y
  52480. }
  52481. function h(e, t, i) {
  52482. if (t > i) {
  52483. var n = t;
  52484. t = i,
  52485. i = n
  52486. }
  52487. var r = e[t];
  52488. return void 0 === r ? (e[t] = [i],
  52489. !0) : r.indexOf(i) === -1 && (r.push(i),
  52490. !0)
  52491. }
  52492. var u = new n.WebGLGeometries(e,t,i);
  52493. this.getAttributeBuffer = l,
  52494. this.getWireframeAttribute = c,
  52495. this.update = r
  52496. }
  52497. ,
  52498. n.WebGLProgram = function() {
  52499. function e(e) {
  52500. switch (e) {
  52501. case n.LinearEncoding:
  52502. return ["Linear", "( value )"];
  52503. case n.sRGBEncoding:
  52504. return ["sRGB", "( value )"];
  52505. case n.RGBEEncoding:
  52506. return ["RGBE", "( value )"];
  52507. case n.RGBM7Encoding:
  52508. return ["RGBM", "( value, 7.0 )"];
  52509. case n.RGBM16Encoding:
  52510. return ["RGBM", "( value, 16.0 )"];
  52511. case n.RGBDEncoding:
  52512. return ["RGBD", "( value, 256.0 )"];
  52513. case n.GammaEncoding:
  52514. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52515. default:
  52516. throw new Error("unsupported encoding: " + e)
  52517. }
  52518. }
  52519. function t(t, i) {
  52520. var n = e(i);
  52521. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52522. }
  52523. function i(t, i) {
  52524. var n = e(i);
  52525. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52526. }
  52527. function r(e, t) {
  52528. var i;
  52529. switch (t) {
  52530. case n.LinearToneMapping:
  52531. i = "Linear";
  52532. break;
  52533. case n.ReinhardToneMapping:
  52534. i = "Reinhard";
  52535. break;
  52536. case n.Uncharted2ToneMapping:
  52537. i = "Uncharted2";
  52538. break;
  52539. case n.CineonToneMapping:
  52540. i = "OptimizedCineon";
  52541. break;
  52542. default:
  52543. throw new Error("unsupported toneMapping: " + t)
  52544. }
  52545. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52546. }
  52547. function o(e, t, i) {
  52548. e = e || {};
  52549. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52550. return n.filter(c).join("\n")
  52551. }
  52552. function a(e) {
  52553. var t = [];
  52554. for (var i in e) {
  52555. var n = e[i];
  52556. n !== !1 && t.push("#define " + i + " " + n)
  52557. }
  52558. return t.join("\n")
  52559. }
  52560. function s(e, t, i) {
  52561. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52562. var a = e.getActiveUniform(t, o)
  52563. , s = a.name
  52564. , l = e.getUniformLocation(t, s)
  52565. , c = f.exec(s);
  52566. if (c) {
  52567. var h = c[1]
  52568. , u = c[2]
  52569. , d = n[h];
  52570. d || (d = n[h] = {}),
  52571. d[u] = l
  52572. } else if (c = g.exec(s)) {
  52573. var p = c[1]
  52574. , v = c[2]
  52575. , A = c[3]
  52576. , y = n[p];
  52577. y || (y = n[p] = []);
  52578. var C = y[v];
  52579. C || (C = y[v] = {}),
  52580. C[A] = l
  52581. } else if (c = m.exec(s)) {
  52582. var p = c[1];
  52583. n[p] = l
  52584. } else
  52585. n[s] = l
  52586. }
  52587. return n
  52588. }
  52589. function l(e, t, i) {
  52590. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52591. var a = e.getActiveAttrib(t, o)
  52592. , s = a.name;
  52593. n[s] = e.getAttribLocation(t, s)
  52594. }
  52595. return n
  52596. }
  52597. function c(e) {
  52598. return "" !== e
  52599. }
  52600. function h(e, t) {
  52601. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52602. }
  52603. function u(e) {
  52604. function t(e, t) {
  52605. var i = n.ShaderChunk[t];
  52606. if (void 0 === i)
  52607. throw new Error("Can not resolve #include <" + t + ">");
  52608. return u(i)
  52609. }
  52610. var i = /#include +<([\w\d.]+)>/g;
  52611. return e.replace(i, t)
  52612. }
  52613. function d(e) {
  52614. function t(e, t, i, n) {
  52615. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52616. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52617. return r
  52618. }
  52619. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52620. return e.replace(i, t)
  52621. }
  52622. var p = 0
  52623. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52624. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52625. , m = /^([\w\d_]+)\[0\]$/;
  52626. return function(e, f, g, m) {
  52627. var v = e.context
  52628. , A = g.extensions
  52629. , y = g.defines
  52630. , C = g.__webglShader.vertexShader
  52631. , I = g.__webglShader.fragmentShader
  52632. , E = "SHADOWMAP_TYPE_BASIC";
  52633. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52634. var b = "ENVMAP_TYPE_CUBE"
  52635. , w = "ENVMAP_MODE_REFLECTION"
  52636. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52637. if (m.envMap) {
  52638. switch (g.envMap.mapping) {
  52639. case n.CubeReflectionMapping:
  52640. case n.CubeRefractionMapping:
  52641. b = "ENVMAP_TYPE_CUBE";
  52642. break;
  52643. case n.CubeUVReflectionMapping:
  52644. case n.CubeUVRefractionMapping:
  52645. b = "ENVMAP_TYPE_CUBE_UV";
  52646. break;
  52647. case n.EquirectangularReflectionMapping:
  52648. case n.EquirectangularRefractionMapping:
  52649. b = "ENVMAP_TYPE_EQUIREC";
  52650. break;
  52651. case n.SphericalReflectionMapping:
  52652. b = "ENVMAP_TYPE_SPHERE"
  52653. }
  52654. switch (g.envMap.mapping) {
  52655. case n.CubeRefractionMapping:
  52656. case n.EquirectangularRefractionMapping:
  52657. w = "ENVMAP_MODE_REFRACTION"
  52658. }
  52659. switch (g.combine) {
  52660. case n.MultiplyOperation:
  52661. _ = "ENVMAP_BLENDING_MULTIPLY";
  52662. break;
  52663. case n.MixOperation:
  52664. _ = "ENVMAP_BLENDING_MIX";
  52665. break;
  52666. case n.AddOperation:
  52667. _ = "ENVMAP_BLENDING_ADD"
  52668. }
  52669. }
  52670. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52671. g instanceof n.RawShaderMaterial ? (T = "",
  52672. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52673. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52674. C = u(C, m),
  52675. C = h(C, m),
  52676. I = u(I, m),
  52677. I = h(I, m),
  52678. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52679. I = d(I));
  52680. var O = T + C
  52681. , L = x + I
  52682. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52683. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52684. v.attachShader(P, D),
  52685. v.attachShader(P, N),
  52686. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52687. v.linkProgram(P);
  52688. var B = v.getProgramInfoLog(P)
  52689. , F = v.getShaderInfoLog(D)
  52690. , V = v.getShaderInfoLog(N)
  52691. , U = !0
  52692. , k = !0;
  52693. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52694. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52695. k && (this.diagnostics = {
  52696. runnable: U,
  52697. material: g,
  52698. programLog: B,
  52699. vertexShader: {
  52700. log: F,
  52701. prefix: T
  52702. },
  52703. fragmentShader: {
  52704. log: V,
  52705. prefix: x
  52706. }
  52707. }),
  52708. v.deleteShader(D),
  52709. v.deleteShader(N);
  52710. var H;
  52711. this.getUniforms = function() {
  52712. return void 0 === H && (H = s(v, P)),
  52713. H
  52714. }
  52715. ;
  52716. var G;
  52717. return this.getAttributes = function() {
  52718. return void 0 === G && (G = l(v, P)),
  52719. G
  52720. }
  52721. ,
  52722. this.destroy = function() {
  52723. v.deleteProgram(P),
  52724. this.program = void 0
  52725. }
  52726. ,
  52727. Object.defineProperties(this, {
  52728. uniforms: {
  52729. get: function() {
  52730. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52731. this.getUniforms()
  52732. }
  52733. },
  52734. attributes: {
  52735. get: function() {
  52736. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52737. this.getAttributes()
  52738. }
  52739. }
  52740. }),
  52741. this.id = p++,
  52742. this.code = f,
  52743. this.usedTimes = 1,
  52744. this.program = P,
  52745. this.vertexShader = D,
  52746. this.fragmentShader = N,
  52747. this
  52748. }
  52749. }(),
  52750. n.WebGLPrograms = function(e, t) {
  52751. function i(e) {
  52752. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52753. return 1024;
  52754. var i = t.maxVertexUniforms
  52755. , r = Math.floor((i - 20) / 4)
  52756. , o = r;
  52757. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52758. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52759. o
  52760. }
  52761. function r(e, t) {
  52762. var i;
  52763. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52764. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52765. i
  52766. }
  52767. var o = []
  52768. , a = {
  52769. MeshDepthMaterial: "depth",
  52770. MeshNormalMaterial: "normal",
  52771. MeshBasicMaterial: "basic",
  52772. MeshLambertMaterial: "lambert",
  52773. MeshPhongMaterial: "phong",
  52774. MeshStandardMaterial: "standard",
  52775. LineBasicMaterial: "basic",
  52776. LineDashedMaterial: "dashed",
  52777. PointsMaterial: "points"
  52778. }
  52779. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52780. this.getParameters = function(o, s, l, c) {
  52781. var h = a[o.type]
  52782. , u = i(c)
  52783. , d = e.getPrecision();
  52784. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52785. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52786. var p = {
  52787. shaderID: h,
  52788. precision: d,
  52789. supportsVertexTextures: t.vertexTextures,
  52790. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52791. map: !!o.map,
  52792. mapEncoding: r(o.map, e.gammaInput),
  52793. envMap: !!o.envMap,
  52794. envMapMode: o.envMap && o.envMap.mapping,
  52795. envMapEncoding: r(o.envMap, e.gammaInput),
  52796. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52797. lightMap: !!o.lightMap,
  52798. aoMap: !!o.aoMap,
  52799. emissiveMap: !!o.emissiveMap,
  52800. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52801. bumpMap: !!o.bumpMap,
  52802. normalMap: !!o.normalMap,
  52803. displacementMap: !!o.displacementMap,
  52804. roughnessMap: !!o.roughnessMap,
  52805. metalnessMap: !!o.metalnessMap,
  52806. specularMap: !!o.specularMap,
  52807. alphaMap: !!o.alphaMap,
  52808. combine: o.combine,
  52809. vertexColors: o.vertexColors,
  52810. fog: l,
  52811. useFog: o.fog,
  52812. fogExp: l instanceof n.FogExp2,
  52813. flatShading: o.shading === n.FlatShading,
  52814. sizeAttenuation: o.sizeAttenuation,
  52815. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52816. skinning: o.skinning,
  52817. maxBones: u,
  52818. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52819. morphTargets: o.morphTargets,
  52820. morphNormals: o.morphNormals,
  52821. maxMorphTargets: e.maxMorphTargets,
  52822. maxMorphNormals: e.maxMorphNormals,
  52823. numDirLights: s.directional.length,
  52824. numPointLights: s.point.length,
  52825. numSpotLights: s.spot.length,
  52826. numHemiLights: s.hemi.length,
  52827. pointLightShadows: s.shadowsPointLight,
  52828. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52829. shadowMapType: e.shadowMap.type,
  52830. toneMapping: e.toneMapping,
  52831. physicallyCorrectLights: e.physicallyCorrectLights,
  52832. premultipliedAlpha: o.premultipliedAlpha,
  52833. alphaTest: o.alphaTest,
  52834. doubleSided: o.side === n.DoubleSide,
  52835. flipSided: o.side === n.BackSide
  52836. };
  52837. return p
  52838. }
  52839. ,
  52840. this.getProgramCode = function(e, t) {
  52841. var i = [];
  52842. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52843. i.push(e.vertexShader)),
  52844. void 0 !== e.defines)
  52845. for (var n in e.defines)
  52846. i.push(n),
  52847. i.push(e.defines[n]);
  52848. for (var r = 0; r < s.length; r++) {
  52849. var o = s[r];
  52850. i.push(o),
  52851. i.push(t[o])
  52852. }
  52853. return i.join()
  52854. }
  52855. ,
  52856. this.acquireProgram = function(t, i, r) {
  52857. for (var a, s = 0, l = o.length; s < l; s++) {
  52858. var c = o[s];
  52859. if (c.code === r) {
  52860. a = c,
  52861. ++a.usedTimes;
  52862. break
  52863. }
  52864. }
  52865. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52866. o.push(a)),
  52867. a
  52868. }
  52869. ,
  52870. this.releaseProgram = function(e) {
  52871. if (0 === --e.usedTimes) {
  52872. var t = o.indexOf(e);
  52873. o[t] = o[o.length - 1],
  52874. o.pop(),
  52875. e.destroy()
  52876. }
  52877. }
  52878. ,
  52879. this.programs = o
  52880. }
  52881. ,
  52882. n.WebGLProperties = function() {
  52883. var e = {};
  52884. this.get = function(t) {
  52885. var i = t.uuid
  52886. , n = e[i];
  52887. return void 0 === n && (n = {},
  52888. e[i] = n),
  52889. n
  52890. }
  52891. ,
  52892. this.delete = function(t) {
  52893. delete e[t.uuid]
  52894. }
  52895. ,
  52896. this.clear = function() {
  52897. e = {}
  52898. }
  52899. }
  52900. ,
  52901. n.WebGLShader = function() {
  52902. function e(e) {
  52903. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52904. t[i] = i + 1 + ": " + t[i];
  52905. return t.join("\n")
  52906. }
  52907. return function(t, i, n) {
  52908. var r = t.createShader(i);
  52909. return t.shaderSource(r, n),
  52910. t.compileShader(r),
  52911. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52912. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52913. r
  52914. }
  52915. }(),
  52916. n.WebGLShadowMap = function(e, t, i) {
  52917. function r(e, t, i, r) {
  52918. var o = e.geometry
  52919. , a = null
  52920. , s = v
  52921. , l = e.customDepthMaterial;
  52922. if (i && (s = A,
  52923. l = e.customDistanceMaterial),
  52924. l)
  52925. a = l;
  52926. else {
  52927. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52928. , h = e instanceof n.SkinnedMesh && t.skinning
  52929. , u = 0;
  52930. c && (u |= f),
  52931. h && (u |= g),
  52932. a = s[u]
  52933. }
  52934. return a.visible = t.visible,
  52935. a.wireframe = t.wireframe,
  52936. a.wireframeLinewidth = t.wireframeLinewidth,
  52937. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52938. a
  52939. }
  52940. function o(e, t, i) {
  52941. if (e.visible !== !1) {
  52942. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52943. var r = e.material;
  52944. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52945. p.push(e))
  52946. }
  52947. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52948. o(a[s], t, i)
  52949. }
  52950. }
  52951. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52952. var x = 0 !== (T & f)
  52953. , S = 0 !== (T & g)
  52954. , M = new n.ShaderMaterial({
  52955. uniforms: b,
  52956. vertexShader: E.vertexShader,
  52957. fragmentShader: E.fragmentShader,
  52958. morphTargets: x,
  52959. skinning: S
  52960. });
  52961. v[T] = M;
  52962. var R = new n.ShaderMaterial({
  52963. defines: {
  52964. USE_SHADOWMAP: ""
  52965. },
  52966. uniforms: _,
  52967. vertexShader: w.vertexShader,
  52968. fragmentShader: w.fragmentShader,
  52969. morphTargets: x,
  52970. skinning: S
  52971. });
  52972. A[T] = R
  52973. }
  52974. var P = this;
  52975. this.enabled = !1,
  52976. this.autoUpdate = !0,
  52977. this.needsUpdate = !1,
  52978. this.type = n.PCFShadowMap,
  52979. this.cullFace = n.CullFaceFront,
  52980. this.render = function(f, g) {
  52981. var m, v, A = t.shadows;
  52982. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52983. s.clearColor(1, 1, 1, 1),
  52984. s.disable(a.BLEND),
  52985. s.enable(a.CULL_FACE),
  52986. a.frontFace(a.CCW),
  52987. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52988. s.setDepthTest(!0),
  52989. s.setScissorTest(!1);
  52990. for (var E = 0, b = A.length; E < b; E++) {
  52991. var w = A[E]
  52992. , _ = w.shadow
  52993. , T = _.camera;
  52994. if (h.copy(_.mapSize),
  52995. w instanceof n.PointLight) {
  52996. m = 6,
  52997. v = !0;
  52998. var x = h.x
  52999. , S = h.y;
  53000. I[0].set(2 * x, S, x, S),
  53001. I[1].set(0, S, x, S),
  53002. I[2].set(3 * x, S, x, S),
  53003. I[3].set(x, S, x, S),
  53004. I[4].set(3 * x, 0, x, S),
  53005. I[5].set(x, 0, x, S),
  53006. h.x *= 4,
  53007. h.y *= 2
  53008. } else
  53009. m = 1,
  53010. v = !1;
  53011. if (null === _.map) {
  53012. var M = {
  53013. minFilter: n.NearestFilter,
  53014. magFilter: n.NearestFilter,
  53015. format: n.RGBAFormat
  53016. };
  53017. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53018. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53019. T.updateProjectionMatrix()
  53020. }
  53021. var R = _.map
  53022. , O = _.matrix;
  53023. d.setFromMatrixPosition(w.matrixWorld),
  53024. T.position.copy(d),
  53025. e.setRenderTarget(R),
  53026. e.clear();
  53027. for (var L = 0; L < m; L++) {
  53028. if (v) {
  53029. u.copy(T.position),
  53030. u.add(y[L]),
  53031. T.up.copy(C[L]),
  53032. T.lookAt(u);
  53033. var D = I[L];
  53034. s.viewport(D)
  53035. } else
  53036. u.setFromMatrixPosition(w.target.matrixWorld),
  53037. T.lookAt(u);
  53038. T.updateMatrixWorld(),
  53039. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53040. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53041. O.multiply(T.projectionMatrix),
  53042. O.multiply(T.matrixWorldInverse),
  53043. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53044. l.setFromMatrix(c),
  53045. p.length = 0,
  53046. o(f, g, T);
  53047. for (var N = 0, B = p.length; N < B; N++) {
  53048. var F = p[N]
  53049. , V = i.update(F)
  53050. , U = F.material;
  53051. if (U instanceof n.MultiMaterial)
  53052. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53053. var W = k[G]
  53054. , j = H[W.materialIndex];
  53055. if (j.visible === !0) {
  53056. var Y = r(F, j, v, d);
  53057. e.renderBufferDirect(T, null, V, Y, F, W)
  53058. }
  53059. }
  53060. else {
  53061. var Y = r(F, U, v, d);
  53062. e.renderBufferDirect(T, null, V, Y, F, null)
  53063. }
  53064. }
  53065. }
  53066. }
  53067. var X = e.getClearColor()
  53068. , Z = e.getClearAlpha();
  53069. e.setClearColor(X, Z),
  53070. s.enable(a.BLEND),
  53071. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53072. P.needsUpdate = !1
  53073. }
  53074. }
  53075. }
  53076. ,
  53077. n.WebGLState = function(e, t, i) {
  53078. var r = this
  53079. , o = new n.Vector4
  53080. , a = new Uint8Array(16)
  53081. , s = new Uint8Array(16)
  53082. , l = new Uint8Array(16)
  53083. , c = {}
  53084. , h = null
  53085. , u = null
  53086. , d = null
  53087. , p = null
  53088. , f = null
  53089. , g = null
  53090. , m = null
  53091. , v = null
  53092. , A = !1
  53093. , y = null
  53094. , C = null
  53095. , I = null
  53096. , E = null
  53097. , b = null
  53098. , w = null
  53099. , _ = null
  53100. , T = null
  53101. , x = null
  53102. , S = null
  53103. , M = null
  53104. , R = null
  53105. , P = null
  53106. , O = null
  53107. , L = null
  53108. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53109. , N = void 0
  53110. , B = {}
  53111. , F = new n.Vector4
  53112. , V = null
  53113. , U = null
  53114. , k = new n.Vector4
  53115. , H = new n.Vector4
  53116. , G = e.createTexture();
  53117. e.bindTexture(e.TEXTURE_2D, G),
  53118. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53119. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53120. this.init = function() {
  53121. this.clearColor(0, 0, 0, 1),
  53122. this.clearDepth(1),
  53123. this.clearStencil(0),
  53124. this.enable(e.DEPTH_TEST),
  53125. e.depthFunc(e.LEQUAL),
  53126. e.frontFace(e.CCW),
  53127. e.cullFace(e.BACK),
  53128. this.enable(e.CULL_FACE),
  53129. this.enable(e.BLEND),
  53130. e.blendEquation(e.FUNC_ADD),
  53131. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53132. }
  53133. ,
  53134. this.initAttributes = function() {
  53135. for (var e = 0, t = a.length; e < t; e++)
  53136. a[e] = 0
  53137. }
  53138. ,
  53139. this.enableAttribute = function(i) {
  53140. if (a[i] = 1,
  53141. 0 === s[i] && (e.enableVertexAttribArray(i),
  53142. s[i] = 1),
  53143. 0 !== l[i]) {
  53144. var n = t.get("ANGLE_instanced_arrays");
  53145. n.vertexAttribDivisorANGLE(i, 0),
  53146. l[i] = 0
  53147. }
  53148. }
  53149. ,
  53150. this.enableAttributeAndDivisor = function(t, i, n) {
  53151. a[t] = 1,
  53152. 0 === s[t] && (e.enableVertexAttribArray(t),
  53153. s[t] = 1),
  53154. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53155. l[t] = i)
  53156. }
  53157. ,
  53158. this.disableUnusedAttributes = function() {
  53159. for (var t = 0, i = s.length; t < i; t++)
  53160. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53161. s[t] = 0)
  53162. }
  53163. ,
  53164. this.enable = function(t) {
  53165. c[t] !== !0 && (e.enable(t),
  53166. c[t] = !0)
  53167. }
  53168. ,
  53169. this.disable = function(t) {
  53170. c[t] !== !1 && (e.disable(t),
  53171. c[t] = !1)
  53172. }
  53173. ,
  53174. this.getCompressedTextureFormats = function() {
  53175. if (null === h && (h = [],
  53176. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53177. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53178. h.push(i[n]);
  53179. return h
  53180. }
  53181. ,
  53182. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53183. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53184. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53185. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53186. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53187. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53188. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53189. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53190. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53191. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53192. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53193. u = t,
  53194. A = h),
  53195. t === n.CustomBlending ? (s = s || r,
  53196. l = l || o,
  53197. c = c || a,
  53198. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53199. d = r,
  53200. g = s),
  53201. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53202. p = o,
  53203. f = a,
  53204. m = l,
  53205. v = c)) : (d = null,
  53206. p = null,
  53207. f = null,
  53208. g = null,
  53209. m = null,
  53210. v = null)
  53211. }
  53212. ,
  53213. this.setDepthFunc = function(t) {
  53214. if (y !== t) {
  53215. if (t)
  53216. switch (t) {
  53217. case n.NeverDepth:
  53218. e.depthFunc(e.NEVER);
  53219. break;
  53220. case n.AlwaysDepth:
  53221. e.depthFunc(e.ALWAYS);
  53222. break;
  53223. case n.LessDepth:
  53224. e.depthFunc(e.LESS);
  53225. break;
  53226. case n.LessEqualDepth:
  53227. e.depthFunc(e.LEQUAL);
  53228. break;
  53229. case n.EqualDepth:
  53230. e.depthFunc(e.EQUAL);
  53231. break;
  53232. case n.GreaterEqualDepth:
  53233. e.depthFunc(e.GEQUAL);
  53234. break;
  53235. case n.GreaterDepth:
  53236. e.depthFunc(e.GREATER);
  53237. break;
  53238. case n.NotEqualDepth:
  53239. e.depthFunc(e.NOTEQUAL);
  53240. break;
  53241. default:
  53242. e.depthFunc(e.LEQUAL)
  53243. }
  53244. else
  53245. e.depthFunc(e.LEQUAL);
  53246. y = t
  53247. }
  53248. }
  53249. ,
  53250. this.setDepthTest = function(t) {
  53251. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53252. }
  53253. ,
  53254. this.setDepthWrite = function(t) {
  53255. C !== t && (e.depthMask(t),
  53256. C = t)
  53257. }
  53258. ,
  53259. this.setColorWrite = function(t) {
  53260. I !== t && (e.colorMask(t, t, t, t),
  53261. I = t)
  53262. }
  53263. ,
  53264. this.setStencilFunc = function(t, i, n) {
  53265. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53266. b = t,
  53267. w = i,
  53268. _ = n)
  53269. }
  53270. ,
  53271. this.setStencilOp = function(t, i, n) {
  53272. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53273. T = t,
  53274. x = i,
  53275. S = n)
  53276. }
  53277. ,
  53278. this.setStencilTest = function(t) {
  53279. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53280. }
  53281. ,
  53282. this.setStencilWrite = function(t) {
  53283. E !== t && (e.stencilMask(t),
  53284. E = t)
  53285. }
  53286. ,
  53287. this.setFlipSided = function(t) {
  53288. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53289. M = t)
  53290. }
  53291. ,
  53292. this.setLineWidth = function(t) {
  53293. t !== R && (e.lineWidth(t),
  53294. R = t)
  53295. }
  53296. ,
  53297. this.setPolygonOffset = function(t, i, n) {
  53298. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53299. !t || P === i && O === n || (e.polygonOffset(i, n),
  53300. P = i,
  53301. O = n)
  53302. }
  53303. ,
  53304. this.getScissorTest = function() {
  53305. return L
  53306. }
  53307. ,
  53308. this.setScissorTest = function(t) {
  53309. L = t,
  53310. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53311. }
  53312. ,
  53313. this.activeTexture = function(t) {
  53314. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53315. N !== t && (e.activeTexture(t),
  53316. N = t)
  53317. }
  53318. ,
  53319. this.bindTexture = function(t, i) {
  53320. void 0 === N && r.activeTexture();
  53321. var n = B[N];
  53322. void 0 === n && (n = {
  53323. type: void 0,
  53324. texture: void 0
  53325. },
  53326. B[N] = n),
  53327. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53328. n.type = t,
  53329. n.texture = i)
  53330. }
  53331. ,
  53332. this.compressedTexImage2D = function() {
  53333. try {
  53334. e.compressedTexImage2D.apply(e, arguments)
  53335. } catch (e) {
  53336. console.error(e)
  53337. }
  53338. }
  53339. ,
  53340. this.texImage2D = function() {
  53341. try {
  53342. e.texImage2D.apply(e, arguments)
  53343. } catch (e) {
  53344. console.error(e)
  53345. }
  53346. }
  53347. ,
  53348. this.clearColor = function(t, i, n, r) {
  53349. o.set(t, i, n, r),
  53350. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53351. F.copy(o))
  53352. }
  53353. ,
  53354. this.clearDepth = function(t) {
  53355. V !== t && (e.clearDepth(t),
  53356. V = t)
  53357. }
  53358. ,
  53359. this.clearStencil = function(t) {
  53360. U !== t && (e.clearStencil(t),
  53361. U = t)
  53362. }
  53363. ,
  53364. this.scissor = function(t) {
  53365. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53366. k.copy(t))
  53367. }
  53368. ,
  53369. this.viewport = function(t) {
  53370. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53371. H.copy(t))
  53372. }
  53373. ,
  53374. this.reset = function() {
  53375. for (var t = 0; t < s.length; t++)
  53376. 1 === s[t] && (e.disableVertexAttribArray(t),
  53377. s[t] = 0);
  53378. c = {},
  53379. h = null,
  53380. N = void 0,
  53381. B = {},
  53382. u = null,
  53383. I = null,
  53384. C = null,
  53385. E = null,
  53386. M = null
  53387. }
  53388. }
  53389. ,
  53390. n.LensFlarePlugin = function(e, t) {
  53391. function i() {
  53392. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53393. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53394. o = p.createBuffer(),
  53395. a = p.createBuffer(),
  53396. p.bindBuffer(p.ARRAY_BUFFER, o),
  53397. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53398. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53399. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53400. u = p.createTexture(),
  53401. d = p.createTexture(),
  53402. f.bindTexture(p.TEXTURE_2D, u),
  53403. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53404. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53405. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53406. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53407. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53408. f.bindTexture(p.TEXTURE_2D, d),
  53409. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53410. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53411. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53412. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53413. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53414. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53415. var i;
  53416. i = h ? {
  53417. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53418. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53419. } : {
  53420. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53421. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53422. },
  53423. s = r(i),
  53424. l = {
  53425. vertex: p.getAttribLocation(s, "position"),
  53426. uv: p.getAttribLocation(s, "uv")
  53427. },
  53428. c = {
  53429. renderType: p.getUniformLocation(s, "renderType"),
  53430. map: p.getUniformLocation(s, "map"),
  53431. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53432. opacity: p.getUniformLocation(s, "opacity"),
  53433. color: p.getUniformLocation(s, "color"),
  53434. scale: p.getUniformLocation(s, "scale"),
  53435. rotation: p.getUniformLocation(s, "rotation"),
  53436. screenPosition: p.getUniformLocation(s, "screenPosition")
  53437. }
  53438. }
  53439. function r(t) {
  53440. var i = p.createProgram()
  53441. , n = p.createShader(p.FRAGMENT_SHADER)
  53442. , r = p.createShader(p.VERTEX_SHADER)
  53443. , o = "precision " + e.getPrecision() + " float;\n";
  53444. return p.shaderSource(n, o + t.fragmentShader),
  53445. p.shaderSource(r, o + t.vertexShader),
  53446. p.compileShader(n),
  53447. p.compileShader(r),
  53448. p.attachShader(i, n),
  53449. p.attachShader(i, r),
  53450. p.linkProgram(i),
  53451. i
  53452. }
  53453. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53454. this.render = function(r, g, m) {
  53455. if (0 !== t.length) {
  53456. var v = new n.Vector3
  53457. , A = m.w / m.z
  53458. , y = .5 * m.z
  53459. , C = .5 * m.w
  53460. , I = 16 / m.w
  53461. , E = new n.Vector2(I * A,I)
  53462. , b = new n.Vector3(1,1,0)
  53463. , w = new n.Vector2(1,1);
  53464. void 0 === s && i(),
  53465. p.useProgram(s),
  53466. f.initAttributes(),
  53467. f.enableAttribute(l.vertex),
  53468. f.enableAttribute(l.uv),
  53469. f.disableUnusedAttributes(),
  53470. p.uniform1i(c.occlusionMap, 0),
  53471. p.uniform1i(c.map, 1),
  53472. p.bindBuffer(p.ARRAY_BUFFER, o),
  53473. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53474. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53475. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53476. f.disable(p.CULL_FACE),
  53477. f.setDepthWrite(!1);
  53478. for (var _ = 0, T = t.length; _ < T; _++) {
  53479. I = 16 / m.w,
  53480. E.set(I * A, I);
  53481. var x = t[_];
  53482. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53483. v.applyMatrix4(g.matrixWorldInverse),
  53484. v.applyProjection(g.projectionMatrix),
  53485. b.copy(v),
  53486. w.x = b.x * y + y,
  53487. w.y = b.y * C + C,
  53488. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53489. f.activeTexture(p.TEXTURE0),
  53490. f.bindTexture(p.TEXTURE_2D, null),
  53491. f.activeTexture(p.TEXTURE1),
  53492. f.bindTexture(p.TEXTURE_2D, u),
  53493. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53494. p.uniform1i(c.renderType, 0),
  53495. p.uniform2f(c.scale, E.x, E.y),
  53496. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53497. f.disable(p.BLEND),
  53498. f.enable(p.DEPTH_TEST),
  53499. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53500. f.activeTexture(p.TEXTURE0),
  53501. f.bindTexture(p.TEXTURE_2D, d),
  53502. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53503. p.uniform1i(c.renderType, 1),
  53504. f.disable(p.DEPTH_TEST),
  53505. f.activeTexture(p.TEXTURE1),
  53506. f.bindTexture(p.TEXTURE_2D, u),
  53507. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53508. x.positionScreen.copy(b),
  53509. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53510. p.uniform1i(c.renderType, 2),
  53511. f.enable(p.BLEND);
  53512. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53513. var R = x.lensFlares[S];
  53514. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53515. b.y = R.y,
  53516. b.z = R.z,
  53517. I = R.size * R.scale / m.w,
  53518. E.x = I * A,
  53519. E.y = I,
  53520. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53521. p.uniform2f(c.scale, E.x, E.y),
  53522. p.uniform1f(c.rotation, R.rotation),
  53523. p.uniform1f(c.opacity, R.opacity),
  53524. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53525. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53526. e.setTexture(R.texture, 1),
  53527. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53528. }
  53529. }
  53530. }
  53531. f.enable(p.CULL_FACE),
  53532. f.enable(p.DEPTH_TEST),
  53533. f.setDepthWrite(!0),
  53534. e.resetGLState()
  53535. }
  53536. }
  53537. }
  53538. ,
  53539. n.SpritePlugin = function(e, t) {
  53540. function i() {
  53541. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53542. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53543. a = d.createBuffer(),
  53544. s = d.createBuffer(),
  53545. d.bindBuffer(d.ARRAY_BUFFER, a),
  53546. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53547. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53548. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53549. l = r(),
  53550. c = {
  53551. position: d.getAttribLocation(l, "position"),
  53552. uv: d.getAttribLocation(l, "uv")
  53553. },
  53554. h = {
  53555. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53556. uvScale: d.getUniformLocation(l, "uvScale"),
  53557. rotation: d.getUniformLocation(l, "rotation"),
  53558. scale: d.getUniformLocation(l, "scale"),
  53559. color: d.getUniformLocation(l, "color"),
  53560. map: d.getUniformLocation(l, "map"),
  53561. opacity: d.getUniformLocation(l, "opacity"),
  53562. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53563. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53564. fogType: d.getUniformLocation(l, "fogType"),
  53565. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53566. fogNear: d.getUniformLocation(l, "fogNear"),
  53567. fogFar: d.getUniformLocation(l, "fogFar"),
  53568. fogColor: d.getUniformLocation(l, "fogColor"),
  53569. alphaTest: d.getUniformLocation(l, "alphaTest")
  53570. };
  53571. var i = document.createElement("canvas");
  53572. i.width = 8,
  53573. i.height = 8;
  53574. var o = i.getContext("2d");
  53575. o.fillStyle = "white",
  53576. o.fillRect(0, 0, 8, 8),
  53577. u = new n.Texture(i),
  53578. u.needsUpdate = !0
  53579. }
  53580. function r() {
  53581. var t = d.createProgram()
  53582. , i = d.createShader(d.VERTEX_SHADER)
  53583. , n = d.createShader(d.FRAGMENT_SHADER);
  53584. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53585. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53586. d.compileShader(i),
  53587. d.compileShader(n),
  53588. d.attachShader(t, i),
  53589. d.attachShader(t, n),
  53590. d.linkProgram(t),
  53591. t
  53592. }
  53593. function o(e, t) {
  53594. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53595. }
  53596. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53597. this.render = function(r, v) {
  53598. if (0 !== t.length) {
  53599. void 0 === l && i(),
  53600. d.useProgram(l),
  53601. p.initAttributes(),
  53602. p.enableAttribute(c.position),
  53603. p.enableAttribute(c.uv),
  53604. p.disableUnusedAttributes(),
  53605. p.disable(d.CULL_FACE),
  53606. p.enable(d.BLEND),
  53607. d.bindBuffer(d.ARRAY_BUFFER, a),
  53608. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53609. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53610. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53611. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53612. p.activeTexture(d.TEXTURE0),
  53613. d.uniform1i(h.map, 0);
  53614. var A = 0
  53615. , y = 0
  53616. , C = r.fog;
  53617. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53618. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53619. d.uniform1f(h.fogFar, C.far),
  53620. d.uniform1i(h.fogType, 1),
  53621. A = 1,
  53622. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53623. d.uniform1i(h.fogType, 2),
  53624. A = 2,
  53625. y = 2)) : (d.uniform1i(h.fogType, 0),
  53626. A = 0,
  53627. y = 0);
  53628. for (var I = 0, E = t.length; I < E; I++) {
  53629. var b = t[I];
  53630. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53631. b.z = -b.modelViewMatrix.elements[14]
  53632. }
  53633. t.sort(o);
  53634. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53635. var b = t[I]
  53636. , _ = b.material;
  53637. d.uniform1f(h.alphaTest, _.alphaTest),
  53638. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53639. b.matrixWorld.decompose(f, g, m),
  53640. w[0] = m.x,
  53641. w[1] = m.y;
  53642. var T = 0;
  53643. r.fog && _.fog && (T = y),
  53644. A !== T && (d.uniform1i(h.fogType, T),
  53645. A = T),
  53646. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53647. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53648. d.uniform2f(h.uvScale, 1, 1)),
  53649. d.uniform1f(h.opacity, _.opacity),
  53650. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53651. d.uniform1f(h.rotation, _.rotation),
  53652. d.uniform2fv(h.scale, w),
  53653. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53654. p.setDepthTest(_.depthTest),
  53655. p.setDepthWrite(_.depthWrite),
  53656. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53657. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53658. }
  53659. p.enable(d.CULL_FACE),
  53660. e.resetGLState()
  53661. }
  53662. }
  53663. }
  53664. ,
  53665. Object.defineProperties(n.Box2.prototype, {
  53666. empty: {
  53667. value: function() {
  53668. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53669. this.isEmpty()
  53670. }
  53671. },
  53672. isIntersectionBox: {
  53673. value: function(e) {
  53674. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53675. this.intersectsBox(e)
  53676. }
  53677. }
  53678. }),
  53679. Object.defineProperties(n.Box3.prototype, {
  53680. empty: {
  53681. value: function() {
  53682. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53683. this.isEmpty()
  53684. }
  53685. },
  53686. isIntersectionBox: {
  53687. value: function(e) {
  53688. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53689. this.intersectsBox(e)
  53690. }
  53691. },
  53692. isIntersectionSphere: {
  53693. value: function(e) {
  53694. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53695. this.intersectsSphere(e)
  53696. }
  53697. }
  53698. }),
  53699. Object.defineProperties(n.Matrix3.prototype, {
  53700. multiplyVector3: {
  53701. value: function(e) {
  53702. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53703. e.applyMatrix3(this)
  53704. }
  53705. },
  53706. multiplyVector3Array: {
  53707. value: function(e) {
  53708. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53709. this.applyToVector3Array(e)
  53710. }
  53711. }
  53712. }),
  53713. Object.defineProperties(n.Matrix4.prototype, {
  53714. extractPosition: {
  53715. value: function(e) {
  53716. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53717. this.copyPosition(e)
  53718. }
  53719. },
  53720. setRotationFromQuaternion: {
  53721. value: function(e) {
  53722. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53723. this.makeRotationFromQuaternion(e)
  53724. }
  53725. },
  53726. multiplyVector3: {
  53727. value: function(e) {
  53728. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53729. e.applyProjection(this)
  53730. }
  53731. },
  53732. multiplyVector4: {
  53733. value: function(e) {
  53734. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53735. e.applyMatrix4(this)
  53736. }
  53737. },
  53738. multiplyVector3Array: {
  53739. value: function(e) {
  53740. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53741. this.applyToVector3Array(e)
  53742. }
  53743. },
  53744. rotateAxis: {
  53745. value: function(e) {
  53746. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53747. e.transformDirection(this)
  53748. }
  53749. },
  53750. crossVector: {
  53751. value: function(e) {
  53752. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53753. e.applyMatrix4(this)
  53754. }
  53755. },
  53756. translate: {
  53757. value: function(e) {
  53758. console.error("THREE.Matrix4: .translate() has been removed.")
  53759. }
  53760. },
  53761. rotateX: {
  53762. value: function(e) {
  53763. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53764. }
  53765. },
  53766. rotateY: {
  53767. value: function(e) {
  53768. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53769. }
  53770. },
  53771. rotateZ: {
  53772. value: function(e) {
  53773. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53774. }
  53775. },
  53776. rotateByAxis: {
  53777. value: function(e, t) {
  53778. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53779. }
  53780. }
  53781. }),
  53782. Object.defineProperties(n.Plane.prototype, {
  53783. isIntersectionLine: {
  53784. value: function(e) {
  53785. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53786. this.intersectsLine(e)
  53787. }
  53788. }
  53789. }),
  53790. Object.defineProperties(n.Quaternion.prototype, {
  53791. multiplyVector3: {
  53792. value: function(e) {
  53793. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53794. e.applyQuaternion(this)
  53795. }
  53796. }
  53797. }),
  53798. Object.defineProperties(n.Ray.prototype, {
  53799. isIntersectionBox: {
  53800. value: function(e) {
  53801. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53802. this.intersectsBox(e)
  53803. }
  53804. },
  53805. isIntersectionPlane: {
  53806. value: function(e) {
  53807. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53808. this.intersectsPlane(e)
  53809. }
  53810. },
  53811. isIntersectionSphere: {
  53812. value: function(e) {
  53813. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53814. this.intersectsSphere(e)
  53815. }
  53816. }
  53817. }),
  53818. Object.defineProperties(n.Vector3.prototype, {
  53819. setEulerFromRotationMatrix: {
  53820. value: function() {
  53821. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53822. }
  53823. },
  53824. setEulerFromQuaternion: {
  53825. value: function() {
  53826. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53827. }
  53828. },
  53829. getPositionFromMatrix: {
  53830. value: function(e) {
  53831. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53832. this.setFromMatrixPosition(e)
  53833. }
  53834. },
  53835. getScaleFromMatrix: {
  53836. value: function(e) {
  53837. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53838. this.setFromMatrixScale(e)
  53839. }
  53840. },
  53841. getColumnFromMatrix: {
  53842. value: function(e, t) {
  53843. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53844. this.setFromMatrixColumn(e, t)
  53845. }
  53846. }
  53847. }),
  53848. n.Face4 = function(e, t, i, r, o, a, s) {
  53849. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53850. new n.Face3(e,t,i,o,a,s)
  53851. }
  53852. ,
  53853. n.Vertex = function(e, t, i) {
  53854. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53855. new n.Vector3(e,t,i)
  53856. }
  53857. ,
  53858. Object.defineProperties(n.Object3D.prototype, {
  53859. eulerOrder: {
  53860. get: function() {
  53861. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53862. this.rotation.order
  53863. },
  53864. set: function(e) {
  53865. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53866. this.rotation.order = e
  53867. }
  53868. },
  53869. getChildByName: {
  53870. value: function(e) {
  53871. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53872. this.getObjectByName(e)
  53873. }
  53874. },
  53875. renderDepth: {
  53876. set: function(e) {
  53877. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53878. }
  53879. },
  53880. translate: {
  53881. value: function(e, t) {
  53882. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53883. this.translateOnAxis(t, e)
  53884. }
  53885. },
  53886. useQuaternion: {
  53887. get: function() {
  53888. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53889. },
  53890. set: function(e) {
  53891. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53892. }
  53893. }
  53894. }),
  53895. Object.defineProperties(n, {
  53896. PointCloud: {
  53897. value: function(e, t) {
  53898. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53899. new n.Points(e,t)
  53900. }
  53901. },
  53902. ParticleSystem: {
  53903. value: function(e, t) {
  53904. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53905. new n.Points(e,t)
  53906. }
  53907. }
  53908. }),
  53909. Object.defineProperties(n.Light.prototype, {
  53910. onlyShadow: {
  53911. set: function(e) {
  53912. console.warn("THREE.Light: .onlyShadow has been removed.")
  53913. }
  53914. },
  53915. shadowCameraFov: {
  53916. set: function(e) {
  53917. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53918. this.shadow.camera.fov = e
  53919. }
  53920. },
  53921. shadowCameraLeft: {
  53922. set: function(e) {
  53923. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53924. this.shadow.camera.left = e
  53925. }
  53926. },
  53927. shadowCameraRight: {
  53928. set: function(e) {
  53929. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53930. this.shadow.camera.right = e
  53931. }
  53932. },
  53933. shadowCameraTop: {
  53934. set: function(e) {
  53935. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53936. this.shadow.camera.top = e
  53937. }
  53938. },
  53939. shadowCameraBottom: {
  53940. set: function(e) {
  53941. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53942. this.shadow.camera.bottom = e
  53943. }
  53944. },
  53945. shadowCameraNear: {
  53946. set: function(e) {
  53947. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53948. this.shadow.camera.near = e
  53949. }
  53950. },
  53951. shadowCameraFar: {
  53952. set: function(e) {
  53953. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53954. this.shadow.camera.far = e
  53955. }
  53956. },
  53957. shadowCameraVisible: {
  53958. set: function(e) {
  53959. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53960. }
  53961. },
  53962. shadowBias: {
  53963. set: function(e) {
  53964. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53965. this.shadow.bias = e
  53966. }
  53967. },
  53968. shadowDarkness: {
  53969. set: function(e) {
  53970. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53971. }
  53972. },
  53973. shadowMapWidth: {
  53974. set: function(e) {
  53975. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53976. this.shadow.mapSize.width = e
  53977. }
  53978. },
  53979. shadowMapHeight: {
  53980. set: function(e) {
  53981. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53982. this.shadow.mapSize.height = e
  53983. }
  53984. }
  53985. }),
  53986. Object.defineProperties(n.BufferAttribute.prototype, {
  53987. length: {
  53988. get: function() {
  53989. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53990. this.array.length
  53991. }
  53992. }
  53993. }),
  53994. Object.defineProperties(n.BufferGeometry.prototype, {
  53995. drawcalls: {
  53996. get: function() {
  53997. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53998. this.groups
  53999. }
  54000. },
  54001. offsets: {
  54002. get: function() {
  54003. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54004. this.groups
  54005. }
  54006. },
  54007. addIndex: {
  54008. value: function(e) {
  54009. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54010. this.setIndex(e)
  54011. }
  54012. },
  54013. addDrawCall: {
  54014. value: function(e, t, i) {
  54015. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54016. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54017. this.addGroup(e, t)
  54018. }
  54019. },
  54020. clearDrawCalls: {
  54021. value: function() {
  54022. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54023. this.clearGroups()
  54024. }
  54025. },
  54026. computeTangents: {
  54027. value: function() {
  54028. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54029. }
  54030. },
  54031. computeOffsets: {
  54032. value: function() {
  54033. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54034. }
  54035. }
  54036. }),
  54037. Object.defineProperties(n.Material.prototype, {
  54038. wrapAround: {
  54039. get: function() {
  54040. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54041. },
  54042. set: function(e) {
  54043. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54044. }
  54045. },
  54046. wrapRGB: {
  54047. get: function() {
  54048. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54049. new n.Color
  54050. }
  54051. }
  54052. }),
  54053. Object.defineProperties(n, {
  54054. PointCloudMaterial: {
  54055. value: function(e) {
  54056. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54057. new n.PointsMaterial(e)
  54058. }
  54059. },
  54060. ParticleBasicMaterial: {
  54061. value: function(e) {
  54062. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54063. new n.PointsMaterial(e)
  54064. }
  54065. },
  54066. ParticleSystemMaterial: {
  54067. value: function(e) {
  54068. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54069. new n.PointsMaterial(e)
  54070. }
  54071. }
  54072. }),
  54073. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54074. metal: {
  54075. get: function() {
  54076. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54077. !1
  54078. },
  54079. set: function(e) {
  54080. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54081. }
  54082. }
  54083. }),
  54084. Object.defineProperties(n.ShaderMaterial.prototype, {
  54085. derivatives: {
  54086. get: function() {
  54087. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54088. this.extensions.derivatives
  54089. },
  54090. set: function(e) {
  54091. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54092. this.extensions.derivatives = e
  54093. }
  54094. }
  54095. }),
  54096. Object.defineProperties(n.WebGLRenderer.prototype, {
  54097. supportsFloatTextures: {
  54098. value: function() {
  54099. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54100. this.extensions.get("OES_texture_float")
  54101. }
  54102. },
  54103. supportsHalfFloatTextures: {
  54104. value: function() {
  54105. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54106. this.extensions.get("OES_texture_half_float")
  54107. }
  54108. },
  54109. supportsStandardDerivatives: {
  54110. value: function() {
  54111. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54112. this.extensions.get("OES_standard_derivatives")
  54113. }
  54114. },
  54115. supportsCompressedTextureS3TC: {
  54116. value: function() {
  54117. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54118. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54119. }
  54120. },
  54121. supportsCompressedTexturePVRTC: {
  54122. value: function() {
  54123. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54124. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54125. }
  54126. },
  54127. supportsBlendMinMax: {
  54128. value: function() {
  54129. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54130. this.extensions.get("EXT_blend_minmax")
  54131. }
  54132. },
  54133. supportsVertexTextures: {
  54134. value: function() {
  54135. return this.capabilities.vertexTextures
  54136. }
  54137. },
  54138. supportsInstancedArrays: {
  54139. value: function() {
  54140. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54141. this.extensions.get("ANGLE_instanced_arrays")
  54142. }
  54143. },
  54144. enableScissorTest: {
  54145. value: function(e) {
  54146. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54147. this.setScissorTest(e)
  54148. }
  54149. },
  54150. initMaterial: {
  54151. value: function() {
  54152. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54153. }
  54154. },
  54155. addPrePlugin: {
  54156. value: function() {
  54157. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54158. }
  54159. },
  54160. addPostPlugin: {
  54161. value: function() {
  54162. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54163. }
  54164. },
  54165. updateShadowMap: {
  54166. value: function() {
  54167. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54168. }
  54169. },
  54170. shadowMapEnabled: {
  54171. get: function() {
  54172. return this.shadowMap.enabled
  54173. },
  54174. set: function(e) {
  54175. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54176. this.shadowMap.enabled = e
  54177. }
  54178. },
  54179. shadowMapType: {
  54180. get: function() {
  54181. return this.shadowMap.type
  54182. },
  54183. set: function(e) {
  54184. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54185. this.shadowMap.type = e
  54186. }
  54187. },
  54188. shadowMapCullFace: {
  54189. get: function() {
  54190. return this.shadowMap.cullFace
  54191. },
  54192. set: function(e) {
  54193. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54194. this.shadowMap.cullFace = e
  54195. }
  54196. }
  54197. }),
  54198. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54199. wrapS: {
  54200. get: function() {
  54201. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54202. this.texture.wrapS
  54203. },
  54204. set: function(e) {
  54205. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54206. this.texture.wrapS = e
  54207. }
  54208. },
  54209. wrapT: {
  54210. get: function() {
  54211. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54212. this.texture.wrapT
  54213. },
  54214. set: function(e) {
  54215. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54216. this.texture.wrapT = e
  54217. }
  54218. },
  54219. magFilter: {
  54220. get: function() {
  54221. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54222. this.texture.magFilter
  54223. },
  54224. set: function(e) {
  54225. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54226. this.texture.magFilter = e
  54227. }
  54228. },
  54229. minFilter: {
  54230. get: function() {
  54231. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54232. this.texture.minFilter
  54233. },
  54234. set: function(e) {
  54235. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54236. this.texture.minFilter = e
  54237. }
  54238. },
  54239. anisotropy: {
  54240. get: function() {
  54241. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54242. this.texture.anisotropy
  54243. },
  54244. set: function(e) {
  54245. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54246. this.texture.anisotropy = e
  54247. }
  54248. },
  54249. offset: {
  54250. get: function() {
  54251. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54252. this.texture.offset
  54253. },
  54254. set: function(e) {
  54255. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54256. this.texture.offset = e
  54257. }
  54258. },
  54259. repeat: {
  54260. get: function() {
  54261. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54262. this.texture.repeat
  54263. },
  54264. set: function(e) {
  54265. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54266. this.texture.repeat = e
  54267. }
  54268. },
  54269. format: {
  54270. get: function() {
  54271. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54272. this.texture.format
  54273. },
  54274. set: function(e) {
  54275. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54276. this.texture.format = e
  54277. }
  54278. },
  54279. type: {
  54280. get: function() {
  54281. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54282. this.texture.type
  54283. },
  54284. set: function(e) {
  54285. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54286. this.texture.type = e
  54287. }
  54288. },
  54289. generateMipmaps: {
  54290. get: function() {
  54291. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54292. this.texture.generateMipmaps
  54293. },
  54294. set: function(e) {
  54295. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54296. this.texture.generateMipmaps = e
  54297. }
  54298. }
  54299. }),
  54300. n.GeometryUtils = {
  54301. merge: function(e, t, i) {
  54302. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54303. var r;
  54304. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54305. r = t.matrix,
  54306. t = t.geometry),
  54307. e.merge(t, r, i)
  54308. },
  54309. center: function(e) {
  54310. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54311. e.center()
  54312. }
  54313. },
  54314. n.ImageUtils = {
  54315. crossOrigin: void 0,
  54316. loadTexture: function(e, t, i, r) {
  54317. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54318. var o = new n.TextureLoader;
  54319. o.setCrossOrigin(this.crossOrigin);
  54320. var a = o.load(e, i, void 0, r);
  54321. return t && (a.mapping = t),
  54322. a
  54323. },
  54324. loadTextureCube: function(e, t, i, r) {
  54325. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54326. var o = new n.CubeTextureLoader;
  54327. o.setCrossOrigin(this.crossOrigin);
  54328. var a = o.load(e, i, void 0, r);
  54329. return t && (a.mapping = t),
  54330. a
  54331. },
  54332. loadCompressedTexture: function() {
  54333. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54334. },
  54335. loadCompressedTextureCube: function() {
  54336. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54337. }
  54338. },
  54339. n.Projector = function() {
  54340. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54341. this.projectVector = function(e, t) {
  54342. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54343. e.project(t)
  54344. }
  54345. ,
  54346. this.unprojectVector = function(e, t) {
  54347. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54348. e.unproject(t)
  54349. }
  54350. ,
  54351. this.pickingRay = function(e, t) {
  54352. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54353. }
  54354. }
  54355. ,
  54356. n.CanvasRenderer = function() {
  54357. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54358. this.domElement = document.createElement("canvas"),
  54359. this.clear = function() {}
  54360. ,
  54361. this.render = function() {}
  54362. ,
  54363. this.setClearColor = function() {}
  54364. ,
  54365. this.setSize = function() {}
  54366. }
  54367. ,
  54368. n.MeshFaceMaterial = n.MultiMaterial,
  54369. n.CurveUtils = {
  54370. tangentQuadraticBezier: function(e, t, i, n) {
  54371. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54372. },
  54373. tangentCubicBezier: function(e, t, i, n, r) {
  54374. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54375. },
  54376. tangentSpline: function(e, t, i, n, r) {
  54377. var o = 6 * e * e - 6 * e
  54378. , a = 3 * e * e - 4 * e + 1
  54379. , s = -6 * e * e + 6 * e
  54380. , l = 3 * e * e - 2 * e;
  54381. return o + a + s + l
  54382. },
  54383. interpolate: function(e, t, i, n, r) {
  54384. var o = .5 * (i - e)
  54385. , a = .5 * (n - t)
  54386. , s = r * r
  54387. , l = r * s;
  54388. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54389. }
  54390. },
  54391. n.SceneUtils = {
  54392. createMultiMaterialObject: function(e, t) {
  54393. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54394. i.add(new n.Mesh(e,t[r]));
  54395. return i
  54396. },
  54397. detach: function(e, t, i) {
  54398. e.applyMatrix(t.matrixWorld),
  54399. t.remove(e),
  54400. i.add(e)
  54401. },
  54402. attach: function(e, t, i) {
  54403. var r = new n.Matrix4;
  54404. r.getInverse(i.matrixWorld),
  54405. e.applyMatrix(r),
  54406. t.remove(e),
  54407. i.add(e)
  54408. }
  54409. },
  54410. n.ShapeUtils = {
  54411. area: function(e) {
  54412. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54413. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54414. return .5 * i
  54415. },
  54416. triangulate: function() {
  54417. function e(e, t, i, n, r, o) {
  54418. var a, s, l, c, h, u, d, p, f;
  54419. if (s = e[o[t]].x,
  54420. l = e[o[t]].y,
  54421. c = e[o[i]].x,
  54422. h = e[o[i]].y,
  54423. u = e[o[n]].x,
  54424. d = e[o[n]].y,
  54425. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54426. return !1;
  54427. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54428. for (g = u - c,
  54429. m = d - h,
  54430. v = s - u,
  54431. A = l - d,
  54432. y = c - s,
  54433. C = h - l,
  54434. a = 0; a < r; a++)
  54435. if (p = e[o[a]].x,
  54436. f = e[o[a]].y,
  54437. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54438. E = f - l,
  54439. b = p - c,
  54440. w = f - h,
  54441. _ = p - u,
  54442. T = f - d,
  54443. M = g * w - m * b,
  54444. x = y * E - C * I,
  54445. S = v * T - A * _,
  54446. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54447. return !1;
  54448. return !0
  54449. }
  54450. return function(t, i) {
  54451. var r = t.length;
  54452. if (r < 3)
  54453. return null;
  54454. var o, a, s, l = [], c = [], h = [];
  54455. if (n.ShapeUtils.area(t) > 0)
  54456. for (a = 0; a < r; a++)
  54457. c[a] = a;
  54458. else
  54459. for (a = 0; a < r; a++)
  54460. c[a] = r - 1 - a;
  54461. var u = r
  54462. , d = 2 * u;
  54463. for (a = u - 1; u > 2; ) {
  54464. if (d-- <= 0)
  54465. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54466. i ? h : l;
  54467. if (o = a,
  54468. u <= o && (o = 0),
  54469. a = o + 1,
  54470. u <= a && (a = 0),
  54471. s = a + 1,
  54472. u <= s && (s = 0),
  54473. e(t, o, a, s, u, c)) {
  54474. var p, f, g, m, v;
  54475. for (p = c[o],
  54476. f = c[a],
  54477. g = c[s],
  54478. l.push([t[p], t[f], t[g]]),
  54479. h.push([c[o], c[a], c[s]]),
  54480. m = a,
  54481. v = a + 1; v < u; m++,
  54482. v++)
  54483. c[m] = c[v];
  54484. u--,
  54485. d = 2 * u
  54486. }
  54487. }
  54488. return i ? h : l
  54489. }
  54490. }(),
  54491. triangulateShape: function(e, t) {
  54492. function i(e, t, i) {
  54493. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54494. }
  54495. function r(e, t, n, r, o) {
  54496. var a = t.x - e.x
  54497. , s = t.y - e.y
  54498. , l = r.x - n.x
  54499. , c = r.y - n.y
  54500. , h = e.x - n.x
  54501. , u = e.y - n.y
  54502. , d = s * l - a * c
  54503. , p = s * h - a * u;
  54504. if (Math.abs(d) > Number.EPSILON) {
  54505. var f;
  54506. if (d > 0) {
  54507. if (p < 0 || p > d)
  54508. return [];
  54509. if (f = c * h - l * u,
  54510. f < 0 || f > d)
  54511. return []
  54512. } else {
  54513. if (p > 0 || p < d)
  54514. return [];
  54515. if (f = c * h - l * u,
  54516. f > 0 || f < d)
  54517. return []
  54518. }
  54519. if (0 === f)
  54520. return !o || 0 !== p && p !== d ? [e] : [];
  54521. if (f === d)
  54522. return !o || 0 !== p && p !== d ? [t] : [];
  54523. if (0 === p)
  54524. return [n];
  54525. if (p === d)
  54526. return [r];
  54527. var g = f / d;
  54528. return [{
  54529. x: e.x + g * a,
  54530. y: e.y + g * s
  54531. }]
  54532. }
  54533. if (0 !== p || c * h !== l * u)
  54534. return [];
  54535. var m = 0 === a && 0 === s
  54536. , v = 0 === l && 0 === c;
  54537. if (m && v)
  54538. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54539. if (m)
  54540. return i(n, r, e) ? [e] : [];
  54541. if (v)
  54542. return i(e, t, n) ? [n] : [];
  54543. var A, y, C, I, E, b, w, _;
  54544. return 0 !== a ? (e.x < t.x ? (A = e,
  54545. C = e.x,
  54546. y = t,
  54547. I = t.x) : (A = t,
  54548. C = t.x,
  54549. y = e,
  54550. I = e.x),
  54551. n.x < r.x ? (E = n,
  54552. w = n.x,
  54553. b = r,
  54554. _ = r.x) : (E = r,
  54555. w = r.x,
  54556. b = n,
  54557. _ = n.x)) : (e.y < t.y ? (A = e,
  54558. C = e.y,
  54559. y = t,
  54560. I = t.y) : (A = t,
  54561. C = t.y,
  54562. y = e,
  54563. I = e.y),
  54564. n.y < r.y ? (E = n,
  54565. w = n.y,
  54566. b = r,
  54567. _ = r.y) : (E = r,
  54568. w = r.y,
  54569. b = n,
  54570. _ = n.y)),
  54571. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54572. }
  54573. function o(e, t, i, n) {
  54574. var r = t.x - e.x
  54575. , o = t.y - e.y
  54576. , a = i.x - e.x
  54577. , s = i.y - e.y
  54578. , l = n.x - e.x
  54579. , c = n.y - e.y
  54580. , h = r * s - o * a
  54581. , u = r * c - o * l;
  54582. if (Math.abs(h) > Number.EPSILON) {
  54583. var d = l * s - c * a;
  54584. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54585. }
  54586. return u > 0
  54587. }
  54588. function a(e, t) {
  54589. function i(e, t) {
  54590. var i = A.length - 1
  54591. , n = e - 1;
  54592. n < 0 && (n = i);
  54593. var r = e + 1;
  54594. r > i && (r = 0);
  54595. var a = o(A[e], A[n], A[r], s[t]);
  54596. if (!a)
  54597. return !1;
  54598. var l = s.length - 1
  54599. , c = t - 1;
  54600. c < 0 && (c = l);
  54601. var h = t + 1;
  54602. return h > l && (h = 0),
  54603. a = o(s[t], s[c], s[h], A[e]),
  54604. !!a
  54605. }
  54606. function n(e, t) {
  54607. var i, n, o;
  54608. for (i = 0; i < A.length; i++)
  54609. if (n = i + 1,
  54610. n %= A.length,
  54611. o = r(e, t, A[i], A[n], !0),
  54612. o.length > 0)
  54613. return !0;
  54614. return !1
  54615. }
  54616. function a(e, i) {
  54617. var n, o, a, s, l;
  54618. for (n = 0; n < y.length; n++)
  54619. for (o = t[y[n]],
  54620. a = 0; a < o.length; a++)
  54621. if (s = a + 1,
  54622. s %= o.length,
  54623. l = r(e, i, o[a], o[s], !0),
  54624. l.length > 0)
  54625. return !0;
  54626. return !1
  54627. }
  54628. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54629. y.push(I);
  54630. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54631. if (w--,
  54632. w < 0) {
  54633. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54634. break
  54635. }
  54636. for (c = b; c < A.length; c++) {
  54637. h = A[c],
  54638. l = -1;
  54639. for (var I = 0; I < y.length; I++)
  54640. if (d = y[I],
  54641. p = h.x + ":" + h.y + ":" + d,
  54642. void 0 === C[p]) {
  54643. s = t[d];
  54644. for (var _ = 0; _ < s.length; _++)
  54645. if (u = s[_],
  54646. i(c, _) && !n(h, u) && !a(h, u)) {
  54647. l = _,
  54648. y.splice(I, 1),
  54649. f = A.slice(0, c + 1),
  54650. g = A.slice(c),
  54651. m = s.slice(l),
  54652. v = s.slice(0, l + 1),
  54653. A = f.concat(m).concat(v).concat(g),
  54654. b = c;
  54655. break
  54656. }
  54657. if (l >= 0)
  54658. break;
  54659. C[p] = !0
  54660. }
  54661. if (l >= 0)
  54662. break
  54663. }
  54664. }
  54665. return A
  54666. }
  54667. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54668. Array.prototype.push.apply(f, t[g]);
  54669. for (s = 0,
  54670. l = f.length; s < l; s++)
  54671. u = f[s].x + ":" + f[s].y,
  54672. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54673. p[u] = s;
  54674. var v = a(e, t)
  54675. , A = n.ShapeUtils.triangulate(v, !1);
  54676. for (s = 0,
  54677. l = A.length; s < l; s++)
  54678. for (h = A[s],
  54679. c = 0; c < 3; c++)
  54680. u = h[c].x + ":" + h[c].y,
  54681. d = p[u],
  54682. void 0 !== d && (h[c] = d);
  54683. return A.concat()
  54684. },
  54685. isClockWise: function(e) {
  54686. return n.ShapeUtils.area(e) < 0
  54687. },
  54688. b2: function() {
  54689. function e(e, t) {
  54690. var i = 1 - e;
  54691. return i * i * t
  54692. }
  54693. function t(e, t) {
  54694. return 2 * (1 - e) * e * t
  54695. }
  54696. function i(e, t) {
  54697. return e * e * t
  54698. }
  54699. return function(n, r, o, a) {
  54700. return e(n, r) + t(n, o) + i(n, a)
  54701. }
  54702. }(),
  54703. b3: function() {
  54704. function e(e, t) {
  54705. var i = 1 - e;
  54706. return i * i * i * t
  54707. }
  54708. function t(e, t) {
  54709. var i = 1 - e;
  54710. return 3 * i * i * e * t
  54711. }
  54712. function i(e, t) {
  54713. var i = 1 - e;
  54714. return 3 * i * e * e * t
  54715. }
  54716. function n(e, t) {
  54717. return e * e * e * t
  54718. }
  54719. return function(r, o, a, s, l) {
  54720. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54721. }
  54722. }()
  54723. },
  54724. n.Curve = function() {}
  54725. ,
  54726. n.Curve.prototype = {
  54727. constructor: n.Curve,
  54728. getPoint: function(e) {
  54729. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54730. null
  54731. },
  54732. getPointAt: function(e) {
  54733. var t = this.getUtoTmapping(e);
  54734. return this.getPoint(t)
  54735. },
  54736. getPoints: function(e) {
  54737. e || (e = 5);
  54738. var t, i = [];
  54739. for (t = 0; t <= e; t++)
  54740. i.push(this.getPoint(t / e));
  54741. return i
  54742. },
  54743. getSpacedPoints: function(e) {
  54744. e || (e = 5);
  54745. var t, i = [];
  54746. for (t = 0; t <= e; t++)
  54747. i.push(this.getPointAt(t / e));
  54748. return i
  54749. },
  54750. getLength: function() {
  54751. var e = this.getLengths();
  54752. return e[e.length - 1]
  54753. },
  54754. getLengths: function(e) {
  54755. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54756. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54757. return this.cacheArcLengths;
  54758. this.needsUpdate = !1;
  54759. var t, i, n = [], r = this.getPoint(0), o = 0;
  54760. for (n.push(0),
  54761. i = 1; i <= e; i++)
  54762. t = this.getPoint(i / e),
  54763. o += t.distanceTo(r),
  54764. n.push(o),
  54765. r = t;
  54766. return this.cacheArcLengths = n,
  54767. n
  54768. },
  54769. updateArcLengths: function() {
  54770. this.needsUpdate = !0,
  54771. this.getLengths()
  54772. },
  54773. getUtoTmapping: function(e, t) {
  54774. var i, n = this.getLengths(), r = 0, o = n.length;
  54775. i = t ? t : e * n[o - 1];
  54776. for (var a, s = 0, l = o - 1; s <= l; )
  54777. if (r = Math.floor(s + (l - s) / 2),
  54778. a = n[r] - i,
  54779. a < 0)
  54780. s = r + 1;
  54781. else {
  54782. if (!(a > 0)) {
  54783. l = r;
  54784. break
  54785. }
  54786. l = r - 1
  54787. }
  54788. if (r = l,
  54789. n[r] === i) {
  54790. var c = r / (o - 1);
  54791. return c
  54792. }
  54793. var h = n[r]
  54794. , u = n[r + 1]
  54795. , d = u - h
  54796. , p = (i - h) / d
  54797. , c = (r + p) / (o - 1);
  54798. return c
  54799. },
  54800. getTangent: function(e) {
  54801. var t = 1e-4
  54802. , i = e - t
  54803. , n = e + t;
  54804. i < 0 && (i = 0),
  54805. n > 1 && (n = 1);
  54806. var r = this.getPoint(i)
  54807. , o = this.getPoint(n)
  54808. , a = o.clone().sub(r);
  54809. return a.normalize()
  54810. },
  54811. getTangentAt: function(e) {
  54812. var t = this.getUtoTmapping(e);
  54813. return this.getTangent(t)
  54814. }
  54815. },
  54816. n.Curve.create = function(e, t) {
  54817. return e.prototype = Object.create(n.Curve.prototype),
  54818. e.prototype.constructor = e,
  54819. e.prototype.getPoint = t,
  54820. e
  54821. }
  54822. ,
  54823. n.CurvePath = function() {
  54824. this.curves = [],
  54825. this.autoClose = !1
  54826. }
  54827. ,
  54828. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54829. n.CurvePath.prototype.constructor = n.CurvePath,
  54830. n.CurvePath.prototype.add = function(e) {
  54831. this.curves.push(e)
  54832. }
  54833. ,
  54834. n.CurvePath.prototype.closePath = function() {
  54835. var e = this.curves[0].getPoint(0)
  54836. , t = this.curves[this.curves.length - 1].getPoint(1);
  54837. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54838. }
  54839. ,
  54840. n.CurvePath.prototype.getPoint = function(e) {
  54841. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54842. if (i[n] >= t) {
  54843. var r = i[n] - t
  54844. , o = this.curves[n]
  54845. , a = 1 - r / o.getLength();
  54846. return o.getPointAt(a)
  54847. }
  54848. n++
  54849. }
  54850. return null
  54851. }
  54852. ,
  54853. n.CurvePath.prototype.getLength = function() {
  54854. var e = this.getCurveLengths();
  54855. return e[e.length - 1]
  54856. }
  54857. ,
  54858. n.CurvePath.prototype.getCurveLengths = function() {
  54859. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54860. return this.cacheLengths;
  54861. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54862. t += this.curves[i].getLength(),
  54863. e.push(t);
  54864. return this.cacheLengths = e,
  54865. e
  54866. }
  54867. ,
  54868. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54869. var t = this.getPoints(e);
  54870. return this.createGeometry(t)
  54871. }
  54872. ,
  54873. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54874. var t = this.getSpacedPoints(e);
  54875. return this.createGeometry(t)
  54876. }
  54877. ,
  54878. n.CurvePath.prototype.createGeometry = function(e) {
  54879. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54880. var o = e[i];
  54881. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54882. }
  54883. return t
  54884. }
  54885. ,
  54886. n.Font = function(e) {
  54887. this.data = e
  54888. }
  54889. ,
  54890. n.Font.prototype = {
  54891. constructor: n.Font,
  54892. generateShapes: function(e, t, i) {
  54893. function r(e) {
  54894. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54895. var c = o(i[l], n, r);
  54896. r += c.offset,
  54897. s.push(c.path)
  54898. }
  54899. return s
  54900. }
  54901. function o(e, t, r) {
  54902. var o = a.glyphs[e] || a.glyphs["?"];
  54903. if (o) {
  54904. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54905. if (o.o)
  54906. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54907. var _ = E[b++];
  54908. switch (_) {
  54909. case "m":
  54910. s = E[b++] * t + r,
  54911. l = E[b++] * t,
  54912. A.moveTo(s, l);
  54913. break;
  54914. case "l":
  54915. s = E[b++] * t + r,
  54916. l = E[b++] * t,
  54917. A.lineTo(s, l);
  54918. break;
  54919. case "q":
  54920. if (c = E[b++] * t + r,
  54921. h = E[b++] * t,
  54922. p = E[b++] * t + r,
  54923. f = E[b++] * t,
  54924. A.quadraticCurveTo(p, f, c, h),
  54925. v = y[y.length - 1]) {
  54926. u = v.x,
  54927. d = v.y;
  54928. for (var T = 1; T <= i; T++) {
  54929. var x = T / i;
  54930. C(x, u, p, c),
  54931. C(x, d, f, h)
  54932. }
  54933. }
  54934. break;
  54935. case "b":
  54936. if (c = E[b++] * t + r,
  54937. h = E[b++] * t,
  54938. p = E[b++] * t + r,
  54939. f = E[b++] * t,
  54940. g = E[b++] * t + r,
  54941. m = E[b++] * t,
  54942. A.bezierCurveTo(p, f, g, m, c, h),
  54943. v = y[y.length - 1]) {
  54944. u = v.x,
  54945. d = v.y;
  54946. for (var T = 1; T <= i; T++) {
  54947. var x = T / i;
  54948. I(x, u, p, g, c),
  54949. I(x, d, f, m, h)
  54950. }
  54951. }
  54952. }
  54953. }
  54954. return {
  54955. offset: o.ha * t,
  54956. path: A
  54957. }
  54958. }
  54959. }
  54960. void 0 === t && (t = 100),
  54961. void 0 === i && (i = 4);
  54962. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54963. Array.prototype.push.apply(l, s[c].toShapes());
  54964. return l
  54965. }
  54966. },
  54967. n.Path = function(e) {
  54968. n.CurvePath.call(this),
  54969. this.actions = [],
  54970. e && this.fromPoints(e)
  54971. }
  54972. ,
  54973. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54974. n.Path.prototype.constructor = n.Path,
  54975. n.Path.prototype.fromPoints = function(e) {
  54976. this.moveTo(e[0].x, e[0].y);
  54977. for (var t = 1, i = e.length; t < i; t++)
  54978. this.lineTo(e[t].x, e[t].y)
  54979. }
  54980. ,
  54981. n.Path.prototype.moveTo = function(e, t) {
  54982. this.actions.push({
  54983. action: "moveTo",
  54984. args: [e, t]
  54985. })
  54986. }
  54987. ,
  54988. n.Path.prototype.lineTo = function(e, t) {
  54989. var i = this.actions[this.actions.length - 1].args
  54990. , r = i[i.length - 2]
  54991. , o = i[i.length - 1]
  54992. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54993. this.curves.push(a),
  54994. this.actions.push({
  54995. action: "lineTo",
  54996. args: [e, t]
  54997. })
  54998. }
  54999. ,
  55000. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55001. var o = this.actions[this.actions.length - 1].args
  55002. , a = o[o.length - 2]
  55003. , s = o[o.length - 1]
  55004. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55005. this.curves.push(l),
  55006. this.actions.push({
  55007. action: "quadraticCurveTo",
  55008. args: [e, t, i, r]
  55009. })
  55010. }
  55011. ,
  55012. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55013. var s = this.actions[this.actions.length - 1].args
  55014. , l = s[s.length - 2]
  55015. , c = s[s.length - 1]
  55016. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55017. this.curves.push(h),
  55018. this.actions.push({
  55019. action: "bezierCurveTo",
  55020. args: [e, t, i, r, o, a]
  55021. })
  55022. }
  55023. ,
  55024. n.Path.prototype.splineThru = function(e) {
  55025. var t = Array.prototype.slice.call(arguments)
  55026. , i = this.actions[this.actions.length - 1].args
  55027. , r = i[i.length - 2]
  55028. , o = i[i.length - 1]
  55029. , a = [new n.Vector2(r,o)];
  55030. Array.prototype.push.apply(a, e);
  55031. var s = new n.SplineCurve(a);
  55032. this.curves.push(s),
  55033. this.actions.push({
  55034. action: "splineThru",
  55035. args: t
  55036. })
  55037. }
  55038. ,
  55039. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55040. var a = this.actions[this.actions.length - 1].args
  55041. , s = a[a.length - 2]
  55042. , l = a[a.length - 1];
  55043. this.absarc(e + s, t + l, i, n, r, o)
  55044. }
  55045. ,
  55046. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55047. this.absellipse(e, t, i, i, n, r, o)
  55048. }
  55049. ,
  55050. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55051. var l = this.actions[this.actions.length - 1].args
  55052. , c = l[l.length - 2]
  55053. , h = l[l.length - 1];
  55054. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55055. }
  55056. ,
  55057. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55058. var c = [e, t, i, r, o, a, s, l || 0]
  55059. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55060. this.curves.push(h);
  55061. var u = h.getPoint(1);
  55062. c.push(u.x),
  55063. c.push(u.y),
  55064. this.actions.push({
  55065. action: "ellipse",
  55066. args: c
  55067. })
  55068. }
  55069. ,
  55070. n.Path.prototype.getSpacedPoints = function(e) {
  55071. e || (e = 40);
  55072. for (var t = [], i = 0; i < e; i++)
  55073. t.push(this.getPoint(i / e));
  55074. return this.autoClose && t.push(t[0]),
  55075. t
  55076. }
  55077. ,
  55078. n.Path.prototype.getPoints = function(e) {
  55079. e = e || 12;
  55080. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55081. var A = this.actions[m]
  55082. , y = A.action
  55083. , C = A.args;
  55084. switch (y) {
  55085. case "moveTo":
  55086. g.push(new n.Vector2(C[0],C[1]));
  55087. break;
  55088. case "lineTo":
  55089. g.push(new n.Vector2(C[0],C[1]));
  55090. break;
  55091. case "quadraticCurveTo":
  55092. t = C[2],
  55093. i = C[3],
  55094. a = C[0],
  55095. s = C[1],
  55096. g.length > 0 ? (h = g[g.length - 1],
  55097. l = h.x,
  55098. c = h.y) : (h = this.actions[m - 1].args,
  55099. l = h[h.length - 2],
  55100. c = h[h.length - 1]);
  55101. for (var I = 1; I <= e; I++) {
  55102. var E = I / e;
  55103. u = p(E, l, a, t),
  55104. d = p(E, c, s, i),
  55105. g.push(new n.Vector2(u,d))
  55106. }
  55107. break;
  55108. case "bezierCurveTo":
  55109. t = C[4],
  55110. i = C[5],
  55111. a = C[0],
  55112. s = C[1],
  55113. r = C[2],
  55114. o = C[3],
  55115. g.length > 0 ? (h = g[g.length - 1],
  55116. l = h.x,
  55117. c = h.y) : (h = this.actions[m - 1].args,
  55118. l = h[h.length - 2],
  55119. c = h[h.length - 1]);
  55120. for (var I = 1; I <= e; I++) {
  55121. var E = I / e;
  55122. u = f(E, l, a, r, t),
  55123. d = f(E, c, s, o, i),
  55124. g.push(new n.Vector2(u,d))
  55125. }
  55126. break;
  55127. case "splineThru":
  55128. h = this.actions[m - 1].args;
  55129. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55130. , w = [b]
  55131. , _ = e * C[0].length;
  55132. w = w.concat(C[0]);
  55133. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55134. g.push(T.getPointAt(I / _));
  55135. break;
  55136. case "arc":
  55137. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55138. var E = I / N;
  55139. L || (E = 1 - E),
  55140. x = P + E * D,
  55141. u = S + R * Math.cos(x),
  55142. d = M + R * Math.sin(x),
  55143. g.push(new n.Vector2(u,d))
  55144. }
  55145. break;
  55146. case "ellipse":
  55147. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55148. 0 !== k && (B = Math.cos(k),
  55149. F = Math.sin(k));
  55150. for (var I = 1; I <= N; I++) {
  55151. var E = I / N;
  55152. if (L || (E = 1 - E),
  55153. x = P + E * D,
  55154. u = S + V * Math.cos(x),
  55155. d = M + U * Math.sin(x),
  55156. 0 !== k) {
  55157. var H = u
  55158. , G = d;
  55159. u = (H - S) * B - (G - M) * F + S,
  55160. d = (H - S) * F + (G - M) * B + M
  55161. }
  55162. g.push(new n.Vector2(u,d))
  55163. }
  55164. }
  55165. }
  55166. var z = g[g.length - 1];
  55167. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55168. this.autoClose && g.push(g[0]),
  55169. g
  55170. }
  55171. ,
  55172. n.Path.prototype.toShapes = function(e, t) {
  55173. function i(e) {
  55174. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55175. var a = e[r]
  55176. , s = a.args
  55177. , l = a.action;
  55178. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55179. i = new n.Path),
  55180. i[l].apply(i, s)
  55181. }
  55182. return 0 !== i.actions.length && t.push(i),
  55183. t
  55184. }
  55185. function r(e) {
  55186. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55187. var o = e[i]
  55188. , a = new n.Shape;
  55189. a.actions = o.actions,
  55190. a.curves = o.curves,
  55191. t.push(a)
  55192. }
  55193. return t
  55194. }
  55195. function o(e, t) {
  55196. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55197. var a = t[r]
  55198. , s = t[o]
  55199. , l = s.x - a.x
  55200. , c = s.y - a.y;
  55201. if (Math.abs(c) > Number.EPSILON) {
  55202. if (c < 0 && (a = t[o],
  55203. l = -l,
  55204. s = t[r],
  55205. c = -c),
  55206. e.y < a.y || e.y > s.y)
  55207. continue;
  55208. if (e.y === a.y) {
  55209. if (e.x === a.x)
  55210. return !0
  55211. } else {
  55212. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55213. if (0 === h)
  55214. return !0;
  55215. if (h < 0)
  55216. continue;
  55217. n = !n
  55218. }
  55219. } else {
  55220. if (e.y !== a.y)
  55221. continue;
  55222. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55223. return !0
  55224. }
  55225. }
  55226. return n
  55227. }
  55228. var a = n.ShapeUtils.isClockWise
  55229. , s = i(this.actions);
  55230. if (0 === s.length)
  55231. return [];
  55232. if (t === !0)
  55233. return r(s);
  55234. var l, c, h, u = [];
  55235. if (1 === s.length)
  55236. return c = s[0],
  55237. h = new n.Shape,
  55238. h.actions = c.actions,
  55239. h.curves = c.curves,
  55240. u.push(h),
  55241. u;
  55242. var d = !a(s[0].getPoints());
  55243. d = e ? !d : d;
  55244. var p, f = [], g = [], m = [], v = 0;
  55245. g[v] = void 0,
  55246. m[v] = [];
  55247. for (var A = 0, y = s.length; A < y; A++)
  55248. c = s[A],
  55249. p = c.getPoints(),
  55250. l = a(p),
  55251. l = e ? !l : l,
  55252. l ? (!d && g[v] && v++,
  55253. g[v] = {
  55254. s: new n.Shape,
  55255. p: p
  55256. },
  55257. g[v].s.actions = c.actions,
  55258. g[v].s.curves = c.curves,
  55259. d && v++,
  55260. m[v] = []) : m[v].push({
  55261. h: c,
  55262. p: p[0]
  55263. });
  55264. if (!g[0])
  55265. return r(s);
  55266. if (g.length > 1) {
  55267. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55268. f[E] = [];
  55269. for (var E = 0, b = g.length; E < b; E++)
  55270. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55271. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55272. o(T.p, g[S].p) && (E !== S && I.push({
  55273. froms: E,
  55274. tos: S,
  55275. hole: _
  55276. }),
  55277. x ? (x = !1,
  55278. f[S].push(T)) : C = !0);
  55279. x && f[E].push(T)
  55280. }
  55281. I.length > 0 && (C || (m = f))
  55282. }
  55283. for (var M, A = 0, R = g.length; A < R; A++) {
  55284. h = g[A].s,
  55285. u.push(h),
  55286. M = m[A];
  55287. for (var P = 0, O = M.length; P < O; P++)
  55288. h.holes.push(M[P].h)
  55289. }
  55290. return u
  55291. }
  55292. ,
  55293. n.Shape = function() {
  55294. n.Path.apply(this, arguments),
  55295. this.holes = []
  55296. }
  55297. ,
  55298. n.Shape.prototype = Object.create(n.Path.prototype),
  55299. n.Shape.prototype.constructor = n.Shape,
  55300. n.Shape.prototype.extrude = function(e) {
  55301. return new n.ExtrudeGeometry(this,e)
  55302. }
  55303. ,
  55304. n.Shape.prototype.makeGeometry = function(e) {
  55305. return new n.ShapeGeometry(this,e)
  55306. }
  55307. ,
  55308. n.Shape.prototype.getPointsHoles = function(e) {
  55309. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55310. t[i] = this.holes[i].getPoints(e);
  55311. return t
  55312. }
  55313. ,
  55314. n.Shape.prototype.extractAllPoints = function(e) {
  55315. return {
  55316. shape: this.getPoints(e),
  55317. holes: this.getPointsHoles(e)
  55318. }
  55319. }
  55320. ,
  55321. n.Shape.prototype.extractPoints = function(e) {
  55322. return this.extractAllPoints(e)
  55323. }
  55324. ,
  55325. n.LineCurve = function(e, t) {
  55326. this.v1 = e,
  55327. this.v2 = t
  55328. }
  55329. ,
  55330. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55331. n.LineCurve.prototype.constructor = n.LineCurve,
  55332. n.LineCurve.prototype.getPoint = function(e) {
  55333. var t = this.v2.clone().sub(this.v1);
  55334. return t.multiplyScalar(e).add(this.v1),
  55335. t
  55336. }
  55337. ,
  55338. n.LineCurve.prototype.getPointAt = function(e) {
  55339. return this.getPoint(e)
  55340. }
  55341. ,
  55342. n.LineCurve.prototype.getTangent = function(e) {
  55343. var t = this.v2.clone().sub(this.v1);
  55344. return t.normalize()
  55345. }
  55346. ,
  55347. n.QuadraticBezierCurve = function(e, t, i) {
  55348. this.v0 = e,
  55349. this.v1 = t,
  55350. this.v2 = i
  55351. }
  55352. ,
  55353. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55354. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55355. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55356. var t = n.ShapeUtils.b2;
  55357. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55358. }
  55359. ,
  55360. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55361. var t = n.CurveUtils.tangentQuadraticBezier;
  55362. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55363. }
  55364. ,
  55365. n.CubicBezierCurve = function(e, t, i, n) {
  55366. this.v0 = e,
  55367. this.v1 = t,
  55368. this.v2 = i,
  55369. this.v3 = n
  55370. }
  55371. ,
  55372. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55373. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55374. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55375. var t = n.ShapeUtils.b3;
  55376. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55377. }
  55378. ,
  55379. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55380. var t = n.CurveUtils.tangentCubicBezier;
  55381. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55382. }
  55383. ,
  55384. n.SplineCurve = function(e) {
  55385. this.points = void 0 == e ? [] : e
  55386. }
  55387. ,
  55388. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55389. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55390. n.SplineCurve.prototype.getPoint = function(e) {
  55391. var t = this.points
  55392. , i = (t.length - 1) * e
  55393. , r = Math.floor(i)
  55394. , o = i - r
  55395. , a = t[0 === r ? r : r - 1]
  55396. , s = t[r]
  55397. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55398. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55399. , h = n.CurveUtils.interpolate;
  55400. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55401. }
  55402. ,
  55403. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55404. this.aX = e,
  55405. this.aY = t,
  55406. this.xRadius = i,
  55407. this.yRadius = n,
  55408. this.aStartAngle = r,
  55409. this.aEndAngle = o,
  55410. this.aClockwise = a,
  55411. this.aRotation = s || 0
  55412. }
  55413. ,
  55414. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55415. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55416. n.EllipseCurve.prototype.getPoint = function(e) {
  55417. var t = this.aEndAngle - this.aStartAngle;
  55418. t < 0 && (t += 2 * Math.PI),
  55419. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55420. var i;
  55421. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55422. var r = this.aX + this.xRadius * Math.cos(i)
  55423. , o = this.aY + this.yRadius * Math.sin(i);
  55424. if (0 !== this.aRotation) {
  55425. var a = Math.cos(this.aRotation)
  55426. , s = Math.sin(this.aRotation)
  55427. , l = r
  55428. , c = o;
  55429. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55430. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55431. }
  55432. return new n.Vector2(r,o)
  55433. }
  55434. ,
  55435. n.ArcCurve = function(e, t, i, r, o, a) {
  55436. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55437. }
  55438. ,
  55439. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55440. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55441. n.LineCurve3 = n.Curve.create(function(e, t) {
  55442. this.v1 = e,
  55443. this.v2 = t
  55444. }, function(e) {
  55445. var t = new n.Vector3;
  55446. return t.subVectors(this.v2, this.v1),
  55447. t.multiplyScalar(e),
  55448. t.add(this.v1),
  55449. t
  55450. }),
  55451. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55452. this.v0 = e,
  55453. this.v1 = t,
  55454. this.v2 = i
  55455. }, function(e) {
  55456. var t = n.ShapeUtils.b2;
  55457. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55458. }),
  55459. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55460. this.v0 = e,
  55461. this.v1 = t,
  55462. this.v2 = i,
  55463. this.v3 = n
  55464. }, function(e) {
  55465. var t = n.ShapeUtils.b3;
  55466. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55467. }),
  55468. n.SplineCurve3 = n.Curve.create(function(e) {
  55469. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55470. this.points = void 0 == e ? [] : e
  55471. }, function(e) {
  55472. var t = this.points
  55473. , i = (t.length - 1) * e
  55474. , r = Math.floor(i)
  55475. , o = i - r
  55476. , a = t[0 == r ? r : r - 1]
  55477. , s = t[r]
  55478. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55479. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55480. , h = n.CurveUtils.interpolate;
  55481. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55482. }),
  55483. n.CatmullRomCurve3 = function() {
  55484. function e() {}
  55485. var t = new n.Vector3
  55486. , i = new e
  55487. , r = new e
  55488. , o = new e;
  55489. return e.prototype.init = function(e, t, i, n) {
  55490. this.c0 = e,
  55491. this.c1 = i,
  55492. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55493. this.c3 = 2 * e - 2 * t + i + n
  55494. }
  55495. ,
  55496. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55497. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55498. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55499. s *= o,
  55500. l *= o,
  55501. this.init(t, i, s, l)
  55502. }
  55503. ,
  55504. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55505. this.init(t, i, r * (i - e), r * (n - t))
  55506. }
  55507. ,
  55508. e.prototype.calc = function(e) {
  55509. var t = e * e
  55510. , i = t * e;
  55511. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55512. }
  55513. ,
  55514. n.Curve.create(function(e) {
  55515. this.points = e || [],
  55516. this.closed = !1
  55517. }, function(e) {
  55518. var a, s, l, c, h = this.points;
  55519. c = h.length,
  55520. c < 2 && console.log("duh, you need at least 2 points"),
  55521. a = (c - (this.closed ? 0 : 1)) * e,
  55522. s = Math.floor(a),
  55523. l = a - s,
  55524. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55525. l = 1);
  55526. var u, d, p, f;
  55527. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55528. u = t),
  55529. d = h[s % c],
  55530. p = h[(s + 1) % c],
  55531. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55532. f = t),
  55533. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55534. var g = "chordal" === this.type ? .5 : .25
  55535. , m = Math.pow(u.distanceToSquared(d), g)
  55536. , v = Math.pow(d.distanceToSquared(p), g)
  55537. , A = Math.pow(p.distanceToSquared(f), g);
  55538. v < 1e-4 && (v = 1),
  55539. m < 1e-4 && (m = v),
  55540. A < 1e-4 && (A = v),
  55541. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55542. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55543. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55544. } else if ("catmullrom" === this.type) {
  55545. var y = void 0 !== this.tension ? this.tension : .5;
  55546. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55547. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55548. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55549. }
  55550. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55551. return C
  55552. })
  55553. }(),
  55554. n.ClosedSplineCurve3 = function(e) {
  55555. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55556. n.CatmullRomCurve3.call(this, e),
  55557. this.type = "catmullrom",
  55558. this.closed = !0
  55559. }
  55560. ,
  55561. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55562. n.BoxGeometry = function(e, t, i, r, o, a) {
  55563. n.Geometry.call(this),
  55564. this.type = "BoxGeometry",
  55565. this.parameters = {
  55566. width: e,
  55567. height: t,
  55568. depth: i,
  55569. widthSegments: r,
  55570. heightSegments: o,
  55571. depthSegments: a
  55572. },
  55573. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55574. this.mergeVertices()
  55575. }
  55576. ,
  55577. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55578. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55579. n.CubeGeometry = n.BoxGeometry,
  55580. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55581. function s(e, t, i) {
  55582. var n = 0;
  55583. return n += e * t * 2,
  55584. n += e * i * 2,
  55585. n += i * t * 2,
  55586. 4 * n
  55587. }
  55588. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55589. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55590. for (var L = O * b - _, D = 0; D < x; D++) {
  55591. var N = D * E - w;
  55592. P[e] = N * r,
  55593. P[t] = L * o,
  55594. P[i] = T,
  55595. p[m] = P.x,
  55596. p[m + 1] = P.y,
  55597. p[m + 2] = P.z,
  55598. P[e] = 0,
  55599. P[t] = 0,
  55600. P[i] = l > 0 ? 1 : -1,
  55601. f[m] = P.x,
  55602. f[m + 1] = P.y,
  55603. f[m + 2] = P.z,
  55604. g[v] = D / h,
  55605. g[v + 1] = 1 - O / u,
  55606. m += 3,
  55607. v += 2,
  55608. M += 1
  55609. }
  55610. for (O = 0; O < u; O++)
  55611. for (D = 0; D < h; D++) {
  55612. var B = y + D + x * O
  55613. , F = y + D + x * (O + 1)
  55614. , V = y + (D + 1) + x * (O + 1)
  55615. , U = y + (D + 1) + x * O;
  55616. d[A] = B,
  55617. d[A + 1] = F,
  55618. d[A + 2] = U,
  55619. d[A + 3] = F,
  55620. d[A + 4] = V,
  55621. d[A + 5] = U,
  55622. A += 6,
  55623. R += 6
  55624. }
  55625. c.addGroup(C, R, I),
  55626. C += R,
  55627. y += M
  55628. }
  55629. n.BufferGeometry.call(this),
  55630. this.type = "BoxBufferGeometry",
  55631. this.parameters = {
  55632. width: e,
  55633. height: t,
  55634. depth: i,
  55635. widthSegments: r,
  55636. heightSegments: o,
  55637. depthSegments: a
  55638. };
  55639. var c = this;
  55640. r = Math.floor(r) || 1,
  55641. o = Math.floor(o) || 1,
  55642. a = Math.floor(a) || 1;
  55643. var h = s(r, o, a)
  55644. , u = h / 4 * 6
  55645. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55646. , p = new Float32Array(3 * h)
  55647. , f = new Float32Array(3 * h)
  55648. , g = new Float32Array(2 * h)
  55649. , m = 0
  55650. , v = 0
  55651. , A = 0
  55652. , y = 0
  55653. , C = 0;
  55654. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55655. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55656. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55657. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55658. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55659. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55660. this.setIndex(new n.BufferAttribute(d,1)),
  55661. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55662. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55663. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55664. }
  55665. ,
  55666. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55667. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55668. n.CircleGeometry = function(e, t, i, r) {
  55669. n.Geometry.call(this),
  55670. this.type = "CircleGeometry",
  55671. this.parameters = {
  55672. radius: e,
  55673. segments: t,
  55674. thetaStart: i,
  55675. thetaLength: r
  55676. },
  55677. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55678. }
  55679. ,
  55680. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55681. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55682. n.CircleBufferGeometry = function(e, t, i, r) {
  55683. n.BufferGeometry.call(this),
  55684. this.type = "CircleBufferGeometry",
  55685. this.parameters = {
  55686. radius: e,
  55687. segments: t,
  55688. thetaStart: i,
  55689. thetaLength: r
  55690. },
  55691. e = e || 50,
  55692. t = void 0 !== t ? Math.max(3, t) : 8,
  55693. i = void 0 !== i ? i : 0,
  55694. r = void 0 !== r ? r : 2 * Math.PI;
  55695. var o = t + 2
  55696. , a = new Float32Array(3 * o)
  55697. , s = new Float32Array(3 * o)
  55698. , l = new Float32Array(2 * o);
  55699. s[2] = 1,
  55700. l[0] = .5,
  55701. l[1] = .5;
  55702. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55703. h += 3,
  55704. u += 2) {
  55705. var d = i + c / t * r;
  55706. a[h] = e * Math.cos(d),
  55707. a[h + 1] = e * Math.sin(d),
  55708. s[h + 2] = 1,
  55709. l[u] = (a[h] / e + 1) / 2,
  55710. l[u + 1] = (a[h + 1] / e + 1) / 2
  55711. }
  55712. for (var p = [], h = 1; h <= t; h++)
  55713. p.push(h, h + 1, 0);
  55714. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55715. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55716. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55717. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55718. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55719. }
  55720. ,
  55721. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55722. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55723. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55724. function c() {
  55725. var e = (r + 1) * (o + 1);
  55726. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55727. e
  55728. }
  55729. function h() {
  55730. var e = r * o * 2 * 3;
  55731. return a === !1 && (e += 2 * r * 3),
  55732. e
  55733. }
  55734. function u() {
  55735. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55736. for (c = 0; c <= o; c++) {
  55737. var p = []
  55738. , f = c / o
  55739. , b = f * (t - e) + e;
  55740. for (a = 0; a <= r; a++) {
  55741. var w = a / r;
  55742. u.x = b * Math.sin(w * l + s),
  55743. u.y = -f * i + E,
  55744. u.z = b * Math.cos(w * l + s),
  55745. m.setXYZ(y, u.x, u.y, u.z),
  55746. h.copy(u),
  55747. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55748. h.z = Math.cos(w * l + s)),
  55749. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55750. v.setXYZ(y, h.x, h.y, h.z),
  55751. A.setXY(y, w, 1 - f),
  55752. p.push(y),
  55753. y++
  55754. }
  55755. I.push(p)
  55756. }
  55757. for (a = 0; a < r; a++)
  55758. for (c = 0; c < o; c++) {
  55759. var _ = I[c][a]
  55760. , T = I[c + 1][a]
  55761. , x = I[c + 1][a + 1]
  55762. , S = I[c][a + 1];
  55763. g.setX(C, _),
  55764. C++,
  55765. g.setX(C, T),
  55766. C++,
  55767. g.setX(C, S),
  55768. C++,
  55769. g.setX(C, T),
  55770. C++,
  55771. g.setX(C, x),
  55772. C++,
  55773. g.setX(C, S),
  55774. C++
  55775. }
  55776. }
  55777. function d(i) {
  55778. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55779. for (a = y,
  55780. o = 1; o <= r; o++)
  55781. m.setXYZ(y, 0, E * p, 0),
  55782. v.setXYZ(y, 0, p, 0),
  55783. i === !0 ? (h.x = o / r,
  55784. h.y = 0) : (h.x = (o - 1) / r,
  55785. h.y = 1),
  55786. A.setXY(y, h.x, h.y),
  55787. y++;
  55788. for (c = y,
  55789. o = 0; o <= r; o++) {
  55790. var f = o / r;
  55791. u.x = d * Math.sin(f * l + s),
  55792. u.y = E * p,
  55793. u.z = d * Math.cos(f * l + s),
  55794. m.setXYZ(y, u.x, u.y, u.z),
  55795. v.setXYZ(y, 0, p, 0),
  55796. A.setXY(y, f, i === !0 ? 1 : 0),
  55797. y++
  55798. }
  55799. for (o = 0; o < r; o++) {
  55800. var I = a + o
  55801. , b = c + o;
  55802. i === !0 ? (g.setX(C, b),
  55803. C++,
  55804. g.setX(C, b + 1),
  55805. C++,
  55806. g.setX(C, I),
  55807. C++) : (g.setX(C, b + 1),
  55808. C++,
  55809. g.setX(C, b),
  55810. C++,
  55811. g.setX(C, I),
  55812. C++)
  55813. }
  55814. }
  55815. n.BufferGeometry.call(this),
  55816. this.type = "CylinderBufferGeometry",
  55817. this.parameters = {
  55818. radiusTop: e,
  55819. radiusBottom: t,
  55820. height: i,
  55821. radialSegments: r,
  55822. heightSegments: o,
  55823. openEnded: a,
  55824. thetaStart: s,
  55825. thetaLength: l
  55826. },
  55827. e = void 0 !== e ? e : 20,
  55828. t = void 0 !== t ? t : 20,
  55829. i = void 0 !== i ? i : 100,
  55830. r = Math.floor(r) || 8,
  55831. o = Math.floor(o) || 1,
  55832. a = void 0 !== a && a,
  55833. s = void 0 !== s ? s : 0,
  55834. l = void 0 !== l ? l : 2 * Math.PI;
  55835. var p = c()
  55836. , f = h()
  55837. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55838. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55839. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55840. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55841. , y = 0
  55842. , C = 0
  55843. , I = []
  55844. , E = i / 2;
  55845. u(),
  55846. a === !1 && (e > 0 && d(!0),
  55847. t > 0 && d(!1)),
  55848. this.setIndex(g),
  55849. this.addAttribute("position", m),
  55850. this.addAttribute("normal", v),
  55851. this.addAttribute("uv", A)
  55852. }
  55853. ,
  55854. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55855. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55856. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55857. n.Geometry.call(this),
  55858. this.type = "CylinderGeometry",
  55859. this.parameters = {
  55860. radiusTop: e,
  55861. radiusBottom: t,
  55862. height: i,
  55863. radialSegments: r,
  55864. heightSegments: o,
  55865. openEnded: a,
  55866. thetaStart: s,
  55867. thetaLength: l
  55868. },
  55869. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55870. this.mergeVertices()
  55871. }
  55872. ,
  55873. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55874. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55875. n.EdgesGeometry = function(e, t) {
  55876. function i(e, t) {
  55877. return e - t
  55878. }
  55879. n.BufferGeometry.call(this),
  55880. t = void 0 !== t ? t : 1;
  55881. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55882. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55883. r.fromBufferGeometry(e)) : r = e.clone(),
  55884. r.mergeVertices(),
  55885. r.computeFaceNormals();
  55886. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55887. for (var p = h[u], f = 0; f < 3; f++) {
  55888. a[0] = p[l[f]],
  55889. a[1] = p[l[(f + 1) % 3]],
  55890. a.sort(i);
  55891. var g = a.toString();
  55892. void 0 === s[g] ? s[g] = {
  55893. vert1: a[0],
  55894. vert2: a[1],
  55895. face1: u,
  55896. face2: void 0
  55897. } : s[g].face2 = u
  55898. }
  55899. var m = [];
  55900. for (var g in s) {
  55901. var v = s[g];
  55902. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55903. var A = c[v.vert1];
  55904. m.push(A.x),
  55905. m.push(A.y),
  55906. m.push(A.z),
  55907. A = c[v.vert2],
  55908. m.push(A.x),
  55909. m.push(A.y),
  55910. m.push(A.z)
  55911. }
  55912. }
  55913. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55914. }
  55915. ,
  55916. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55917. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55918. n.ExtrudeGeometry = function(e, t) {
  55919. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55920. this.type = "ExtrudeGeometry",
  55921. e = Array.isArray(e) ? e : [e],
  55922. this.addShapeList(e, t),
  55923. void this.computeFaceNormals())
  55924. }
  55925. ;
  55926. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55927. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55928. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55929. for (var i = e.length, n = 0; n < i; n++) {
  55930. var r = e[n];
  55931. this.addShape(r, t)
  55932. }
  55933. }
  55934. ,
  55935. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55936. function i(e, t, i) {
  55937. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55938. t.clone().multiplyScalar(i).add(e)
  55939. }
  55940. function r(e, t, i) {
  55941. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55942. if (Math.abs(d) > Number.EPSILON) {
  55943. var p = Math.sqrt(u)
  55944. , f = Math.sqrt(c * c + h * h)
  55945. , g = t.x - l / p
  55946. , m = t.y + s / p
  55947. , v = i.x - h / f
  55948. , A = i.y + c / f
  55949. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55950. r = g + s * y - e.x,
  55951. o = m + l * y - e.y;
  55952. var C = r * r + o * o;
  55953. if (C <= 2)
  55954. return new n.Vector2(r,o);
  55955. a = Math.sqrt(C / 2)
  55956. } else {
  55957. var I = !1;
  55958. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55959. I ? (r = -l,
  55960. o = s,
  55961. a = Math.sqrt(u)) : (r = s,
  55962. o = l,
  55963. a = Math.sqrt(u / 2))
  55964. }
  55965. return new n.Vector2(r / a,o / a)
  55966. }
  55967. function o() {
  55968. if (C) {
  55969. var e = 0
  55970. , t = z * e;
  55971. for (Y = 0; Y < W; Y++)
  55972. G = N[Y],
  55973. c(G[2] + t, G[1] + t, G[0] + t);
  55974. for (e = E + 2 * y,
  55975. t = z * e,
  55976. Y = 0; Y < W; Y++)
  55977. G = N[Y],
  55978. c(G[0] + t, G[1] + t, G[2] + t)
  55979. } else {
  55980. for (Y = 0; Y < W; Y++)
  55981. G = N[Y],
  55982. c(G[2], G[1], G[0]);
  55983. for (Y = 0; Y < W; Y++)
  55984. G = N[Y],
  55985. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55986. }
  55987. }
  55988. function a() {
  55989. var e = 0;
  55990. for (s(B, e),
  55991. e += B.length,
  55992. x = 0,
  55993. S = L.length; x < S; x++)
  55994. T = L[x],
  55995. s(T, e),
  55996. e += T.length
  55997. }
  55998. function s(e, t) {
  55999. var i, n;
  56000. for (Y = e.length; --Y >= 0; ) {
  56001. i = Y,
  56002. n = Y - 1,
  56003. n < 0 && (n = e.length - 1);
  56004. var r = 0
  56005. , o = E + 2 * y;
  56006. for (r = 0; r < o; r++) {
  56007. var a = z * r
  56008. , s = z * (r + 1)
  56009. , l = t + i + a
  56010. , c = t + n + a
  56011. , u = t + n + s
  56012. , d = t + i + s;
  56013. h(l, c, u, d, e, r, o, i, n)
  56014. }
  56015. }
  56016. }
  56017. function l(e, t, i) {
  56018. M.vertices.push(new n.Vector3(e,t,i))
  56019. }
  56020. function c(e, t, i) {
  56021. e += R,
  56022. t += R,
  56023. i += R,
  56024. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56025. var r = _.generateTopUV(M, e, t, i);
  56026. M.faceVertexUvs[0].push(r)
  56027. }
  56028. function h(e, t, i, r, o, a, s, l, c) {
  56029. e += R,
  56030. t += R,
  56031. i += R,
  56032. r += R,
  56033. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56034. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56035. var h = _.generateSideWallUV(M, e, t, i, r);
  56036. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56037. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56038. }
  56039. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56040. b && (u = b.getSpacedPoints(E),
  56041. w = !0,
  56042. C = !1,
  56043. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56044. p = new n.Vector3,
  56045. f = new n.Vector3,
  56046. g = new n.Vector3),
  56047. C || (y = 0,
  56048. v = 0,
  56049. A = 0);
  56050. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56051. if (D) {
  56052. for (O = O.reverse(),
  56053. x = 0,
  56054. S = L.length; x < S; x++)
  56055. T = L[x],
  56056. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56057. D = !1
  56058. }
  56059. var N = n.ShapeUtils.triangulateShape(O, L)
  56060. , B = O;
  56061. for (x = 0,
  56062. S = L.length; x < S; x++)
  56063. T = L[x],
  56064. O = O.concat(T);
  56065. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56066. Z++,
  56067. q++)
  56068. Z === X && (Z = 0),
  56069. q === X && (q = 0),
  56070. j[Y] = r(B[Y], B[Z], B[q]);
  56071. var K, Q = [], J = j.concat();
  56072. for (x = 0,
  56073. S = L.length; x < S; x++) {
  56074. for (T = L[x],
  56075. K = [],
  56076. Y = 0,
  56077. X = T.length,
  56078. Z = X - 1,
  56079. q = Y + 1; Y < X; Y++,
  56080. Z++,
  56081. q++)
  56082. Z === X && (Z = 0),
  56083. q === X && (q = 0),
  56084. K[Y] = r(T[Y], T[Z], T[q]);
  56085. Q.push(K),
  56086. J = J.concat(K)
  56087. }
  56088. for (F = 0; F < y; F++) {
  56089. for (U = F / y,
  56090. k = v * (1 - U),
  56091. V = A * Math.sin(U * Math.PI / 2),
  56092. Y = 0,
  56093. X = B.length; Y < X; Y++)
  56094. H = i(B[Y], j[Y], V),
  56095. l(H.x, H.y, -k);
  56096. for (x = 0,
  56097. S = L.length; x < S; x++)
  56098. for (T = L[x],
  56099. K = Q[x],
  56100. Y = 0,
  56101. X = T.length; Y < X; Y++)
  56102. H = i(T[Y], K[Y], V),
  56103. l(H.x, H.y, -k)
  56104. }
  56105. for (V = A,
  56106. Y = 0; Y < z; Y++)
  56107. H = C ? i(O[Y], J[Y], V) : O[Y],
  56108. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56109. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56110. g.copy(u[0]).add(f).add(p),
  56111. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56112. var $;
  56113. for ($ = 1; $ <= E; $++)
  56114. for (Y = 0; Y < z; Y++)
  56115. H = C ? i(O[Y], J[Y], V) : O[Y],
  56116. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56117. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56118. g.copy(u[$]).add(f).add(p),
  56119. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56120. for (F = y - 1; F >= 0; F--) {
  56121. for (U = F / y,
  56122. k = v * (1 - U),
  56123. V = A * Math.sin(U * Math.PI / 2),
  56124. Y = 0,
  56125. X = B.length; Y < X; Y++)
  56126. H = i(B[Y], j[Y], V),
  56127. l(H.x, H.y, m + k);
  56128. for (x = 0,
  56129. S = L.length; x < S; x++)
  56130. for (T = L[x],
  56131. K = Q[x],
  56132. Y = 0,
  56133. X = T.length; Y < X; Y++)
  56134. H = i(T[Y], K[Y], V),
  56135. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56136. }
  56137. o(),
  56138. a()
  56139. }
  56140. ,
  56141. n.ExtrudeGeometry.WorldUVGenerator = {
  56142. generateTopUV: function(e, t, i, r) {
  56143. var o = e.vertices
  56144. , a = o[t]
  56145. , s = o[i]
  56146. , l = o[r];
  56147. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56148. },
  56149. generateSideWallUV: function(e, t, i, r, o) {
  56150. var a = e.vertices
  56151. , s = a[t]
  56152. , l = a[i]
  56153. , c = a[r]
  56154. , h = a[o];
  56155. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56156. }
  56157. },
  56158. n.ShapeGeometry = function(e, t) {
  56159. n.Geometry.call(this),
  56160. this.type = "ShapeGeometry",
  56161. Array.isArray(e) === !1 && (e = [e]),
  56162. this.addShapeList(e, t),
  56163. this.computeFaceNormals()
  56164. }
  56165. ,
  56166. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56167. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56168. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56169. for (var i = 0, n = e.length; i < n; i++)
  56170. this.addShape(e[i], t);
  56171. return this
  56172. }
  56173. ,
  56174. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56175. void 0 === t && (t = {});
  56176. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56177. if (p) {
  56178. for (u = u.reverse(),
  56179. i = 0,
  56180. r = d.length; i < r; i++)
  56181. o = d[i],
  56182. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56183. p = !1
  56184. }
  56185. var f = n.ShapeUtils.triangulateShape(u, d);
  56186. for (i = 0,
  56187. r = d.length; i < r; i++)
  56188. o = d[i],
  56189. u = u.concat(o);
  56190. var g, m, v = u.length, A = f.length;
  56191. for (i = 0; i < v; i++)
  56192. g = u[i],
  56193. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56194. for (i = 0; i < A; i++) {
  56195. m = f[i];
  56196. var y = m[0] + c
  56197. , C = m[1] + c
  56198. , I = m[2] + c;
  56199. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56200. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56201. }
  56202. }
  56203. ,
  56204. n.LatheBufferGeometry = function(e, t, i, r) {
  56205. n.BufferGeometry.call(this),
  56206. this.type = "LatheBufferGeometry",
  56207. this.parameters = {
  56208. points: e,
  56209. segments: t,
  56210. phiStart: i,
  56211. phiLength: r
  56212. },
  56213. t = Math.floor(t) || 12,
  56214. i = i || 0,
  56215. r = r || 2 * Math.PI,
  56216. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56217. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56218. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56219. for (a = 0; a <= t; a++) {
  56220. var A = i + a * g * r
  56221. , y = Math.sin(A)
  56222. , C = Math.cos(A);
  56223. for (s = 0; s <= e.length - 1; s++)
  56224. m.x = e[s].x * y,
  56225. m.y = e[s].y,
  56226. m.z = e[s].x * C,
  56227. u.setXYZ(p, m.x, m.y, m.z),
  56228. v.x = a / t,
  56229. v.y = s / (e.length - 1),
  56230. d.setXY(p, v.x, v.y),
  56231. p++
  56232. }
  56233. for (a = 0; a < t; a++)
  56234. for (s = 0; s < e.length - 1; s++) {
  56235. o = s + a * e.length;
  56236. var I = o
  56237. , E = o + e.length
  56238. , b = o + e.length + 1
  56239. , w = o + 1;
  56240. h.setX(f, I),
  56241. f++,
  56242. h.setX(f, E),
  56243. f++,
  56244. h.setX(f, w),
  56245. f++,
  56246. h.setX(f, E),
  56247. f++,
  56248. h.setX(f, b),
  56249. f++,
  56250. h.setX(f, w),
  56251. f++
  56252. }
  56253. if (this.setIndex(h),
  56254. this.addAttribute("position", u),
  56255. this.addAttribute("uv", d),
  56256. this.computeVertexNormals(),
  56257. r === 2 * Math.PI) {
  56258. var _ = this.attributes.normal.array
  56259. , T = new n.Vector3
  56260. , x = new n.Vector3
  56261. , S = new n.Vector3;
  56262. for (o = t * e.length * 3,
  56263. a = 0,
  56264. s = 0; a < e.length; a++,
  56265. s += 3)
  56266. T.x = _[s + 0],
  56267. T.y = _[s + 1],
  56268. T.z = _[s + 2],
  56269. x.x = _[o + s + 0],
  56270. x.y = _[o + s + 1],
  56271. x.z = _[o + s + 2],
  56272. S.addVectors(T, x).normalize(),
  56273. _[s + 0] = _[o + s + 0] = S.x,
  56274. _[s + 1] = _[o + s + 1] = S.y,
  56275. _[s + 2] = _[o + s + 2] = S.z
  56276. }
  56277. }
  56278. ,
  56279. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56280. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56281. n.LatheGeometry = function(e, t, i, r) {
  56282. n.Geometry.call(this),
  56283. this.type = "LatheGeometry",
  56284. this.parameters = {
  56285. points: e,
  56286. segments: t,
  56287. phiStart: i,
  56288. phiLength: r
  56289. },
  56290. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56291. this.mergeVertices()
  56292. }
  56293. ,
  56294. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56295. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56296. n.PlaneGeometry = function(e, t, i, r) {
  56297. n.Geometry.call(this),
  56298. this.type = "PlaneGeometry",
  56299. this.parameters = {
  56300. width: e,
  56301. height: t,
  56302. widthSegments: i,
  56303. heightSegments: r
  56304. },
  56305. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56306. }
  56307. ,
  56308. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56309. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56310. n.PlaneBufferGeometry = function(e, t, i, r) {
  56311. n.BufferGeometry.call(this),
  56312. this.type = "PlaneBufferGeometry",
  56313. this.parameters = {
  56314. width: e,
  56315. height: t,
  56316. widthSegments: i,
  56317. heightSegments: r
  56318. };
  56319. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56320. for (var y = A * d - a, C = 0; C < c; C++) {
  56321. var I = C * u - o;
  56322. p[m] = I,
  56323. p[m + 1] = -y,
  56324. f[m + 2] = 1,
  56325. g[v] = C / s,
  56326. g[v + 1] = 1 - A / l,
  56327. m += 3,
  56328. v += 2
  56329. }
  56330. m = 0;
  56331. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56332. for (var C = 0; C < s; C++) {
  56333. var b = C + c * A
  56334. , w = C + c * (A + 1)
  56335. , _ = C + 1 + c * (A + 1)
  56336. , T = C + 1 + c * A;
  56337. E[m] = b,
  56338. E[m + 1] = w,
  56339. E[m + 2] = T,
  56340. E[m + 3] = w,
  56341. E[m + 4] = _,
  56342. E[m + 5] = T,
  56343. m += 6
  56344. }
  56345. this.setIndex(new n.BufferAttribute(E,1)),
  56346. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56347. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56348. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56349. }
  56350. ,
  56351. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56352. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56353. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56354. n.BufferGeometry.call(this),
  56355. this.type = "RingBufferGeometry",
  56356. this.parameters = {
  56357. innerRadius: e,
  56358. outerRadius: t,
  56359. thetaSegments: i,
  56360. phiSegments: r,
  56361. thetaStart: o,
  56362. thetaLength: a
  56363. },
  56364. e = e || 20,
  56365. t = t || 50,
  56366. o = void 0 !== o ? o : 0,
  56367. a = void 0 !== a ? a : 2 * Math.PI,
  56368. i = void 0 !== i ? Math.max(3, i) : 8,
  56369. r = void 0 !== r ? Math.max(1, r) : 1;
  56370. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56371. for (l = 0; l <= r; l++) {
  56372. for (c = 0; c <= i; c++)
  56373. s = o + c / i * a,
  56374. C.x = A * Math.cos(s),
  56375. C.y = A * Math.sin(s),
  56376. p.setXYZ(m, C.x, C.y, C.z),
  56377. f.setXYZ(m, 0, 0, 1),
  56378. I.x = (C.x / t + 1) / 2,
  56379. I.y = (C.y / t + 1) / 2,
  56380. g.setXY(m, I.x, I.y),
  56381. m++;
  56382. A += y
  56383. }
  56384. for (l = 0; l < r; l++) {
  56385. var E = l * (i + 1);
  56386. for (c = 0; c < i; c++) {
  56387. s = c + E;
  56388. var b = s
  56389. , w = s + i + 1
  56390. , _ = s + i + 2
  56391. , T = s + 1;
  56392. d.setX(v, b),
  56393. v++,
  56394. d.setX(v, w),
  56395. v++,
  56396. d.setX(v, _),
  56397. v++,
  56398. d.setX(v, b),
  56399. v++,
  56400. d.setX(v, _),
  56401. v++,
  56402. d.setX(v, T),
  56403. v++
  56404. }
  56405. }
  56406. this.setIndex(d),
  56407. this.addAttribute("position", p),
  56408. this.addAttribute("normal", f),
  56409. this.addAttribute("uv", g)
  56410. }
  56411. ,
  56412. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56413. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56414. n.RingGeometry = function(e, t, i, r, o, a) {
  56415. n.Geometry.call(this),
  56416. this.type = "RingGeometry",
  56417. this.parameters = {
  56418. innerRadius: e,
  56419. outerRadius: t,
  56420. thetaSegments: i,
  56421. phiSegments: r,
  56422. thetaStart: o,
  56423. thetaLength: a
  56424. },
  56425. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56426. }
  56427. ,
  56428. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56429. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56430. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56431. n.Geometry.call(this),
  56432. this.type = "SphereGeometry",
  56433. this.parameters = {
  56434. radius: e,
  56435. widthSegments: t,
  56436. heightSegments: i,
  56437. phiStart: r,
  56438. phiLength: o,
  56439. thetaStart: a,
  56440. thetaLength: s
  56441. },
  56442. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56443. }
  56444. ,
  56445. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56446. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56447. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56448. n.BufferGeometry.call(this),
  56449. this.type = "SphereBufferGeometry",
  56450. this.parameters = {
  56451. radius: e,
  56452. widthSegments: t,
  56453. heightSegments: i,
  56454. phiStart: r,
  56455. phiLength: o,
  56456. thetaStart: a,
  56457. thetaLength: s
  56458. },
  56459. e = e || 50,
  56460. t = Math.max(3, Math.floor(t) || 8),
  56461. i = Math.max(2, Math.floor(i) || 6),
  56462. r = void 0 !== r ? r : 0,
  56463. o = void 0 !== o ? o : 2 * Math.PI,
  56464. a = void 0 !== a ? a : 0,
  56465. s = void 0 !== s ? s : Math.PI;
  56466. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56467. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56468. var C = y / t
  56469. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56470. , E = e * Math.cos(a + A * s)
  56471. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56472. g.set(I, E, b).normalize(),
  56473. h.setXYZ(p, I, E, b),
  56474. u.setXYZ(p, g.x, g.y, g.z),
  56475. d.setXY(p, C, 1 - A),
  56476. v.push(p),
  56477. p++
  56478. }
  56479. f.push(v)
  56480. }
  56481. for (var w = [], m = 0; m < i; m++)
  56482. for (var y = 0; y < t; y++) {
  56483. var _ = f[m][y + 1]
  56484. , T = f[m][y]
  56485. , x = f[m + 1][y]
  56486. , S = f[m + 1][y + 1];
  56487. (0 !== m || a > 0) && w.push(_, T, S),
  56488. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56489. }
  56490. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56491. this.addAttribute("position", h),
  56492. this.addAttribute("normal", u),
  56493. this.addAttribute("uv", d),
  56494. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56495. }
  56496. ,
  56497. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56498. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56499. n.TextGeometry = function(e, t) {
  56500. t = t || {};
  56501. var i = t.font;
  56502. if (i instanceof n.Font == !1)
  56503. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56504. new n.Geometry;
  56505. var r = i.generateShapes(e, t.size, t.curveSegments);
  56506. t.amount = void 0 !== t.height ? t.height : 50,
  56507. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56508. void 0 === t.bevelSize && (t.bevelSize = 8),
  56509. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56510. n.ExtrudeGeometry.call(this, r, t),
  56511. this.type = "TextGeometry"
  56512. }
  56513. ,
  56514. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56515. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56516. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56517. n.BufferGeometry.call(this),
  56518. this.type = "TorusBufferGeometry",
  56519. this.parameters = {
  56520. radius: e,
  56521. tube: t,
  56522. radialSegments: i,
  56523. tubularSegments: r,
  56524. arc: o
  56525. },
  56526. e = e || 100,
  56527. t = t || 40,
  56528. i = Math.floor(i) || 8,
  56529. r = Math.floor(r) || 6,
  56530. o = o || 2 * Math.PI;
  56531. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56532. for (a = 0; a <= i; a++)
  56533. for (s = 0; s <= r; s++) {
  56534. var C = s / r * o
  56535. , I = a / i * Math.PI * 2;
  56536. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56537. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56538. A.z = t * Math.sin(I),
  56539. u[f] = A.x,
  56540. u[f + 1] = A.y,
  56541. u[f + 2] = A.z,
  56542. v.x = e * Math.cos(C),
  56543. v.y = e * Math.sin(C),
  56544. y.subVectors(A, v).normalize(),
  56545. d[f] = y.x,
  56546. d[f + 1] = y.y,
  56547. d[f + 2] = y.z,
  56548. p[g] = s / r,
  56549. p[g + 1] = a / i,
  56550. f += 3,
  56551. g += 2
  56552. }
  56553. for (a = 1; a <= i; a++)
  56554. for (s = 1; s <= r; s++) {
  56555. var E = (r + 1) * a + s - 1
  56556. , b = (r + 1) * (a - 1) + s - 1
  56557. , w = (r + 1) * (a - 1) + s
  56558. , _ = (r + 1) * a + s;
  56559. h[m] = E,
  56560. h[m + 1] = b,
  56561. h[m + 2] = _,
  56562. h[m + 3] = b,
  56563. h[m + 4] = w,
  56564. h[m + 5] = _,
  56565. m += 6
  56566. }
  56567. this.setIndex(new n.BufferAttribute(h,1)),
  56568. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56569. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56570. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56571. }
  56572. ,
  56573. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56574. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56575. n.TorusGeometry = function(e, t, i, r, o) {
  56576. n.Geometry.call(this),
  56577. this.type = "TorusGeometry",
  56578. this.parameters = {
  56579. radius: e,
  56580. tube: t,
  56581. radialSegments: i,
  56582. tubularSegments: r,
  56583. arc: o
  56584. },
  56585. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56586. }
  56587. ,
  56588. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56589. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56590. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56591. function s(e, t, i, n, r) {
  56592. var o = Math.cos(e)
  56593. , a = Math.sin(e)
  56594. , s = i / t * e
  56595. , l = Math.cos(s);
  56596. r.x = n * (2 + l) * .5 * o,
  56597. r.y = n * (2 + l) * a * .5,
  56598. r.z = n * Math.sin(s) * .5
  56599. }
  56600. n.BufferGeometry.call(this),
  56601. this.type = "TorusKnotBufferGeometry",
  56602. this.parameters = {
  56603. radius: e,
  56604. tube: t,
  56605. tubularSegments: i,
  56606. radialSegments: r,
  56607. p: o,
  56608. q: a
  56609. },
  56610. e = e || 100,
  56611. t = t || 40,
  56612. i = Math.floor(i) || 64,
  56613. r = Math.floor(r) || 8,
  56614. o = o || 2,
  56615. a = a || 3;
  56616. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56617. for (l = 0; l <= i; ++l) {
  56618. var T = l / i * o * Math.PI * 2;
  56619. for (s(T, o, a, e, I),
  56620. s(T + .01, o, a, e, E),
  56621. w.subVectors(E, I),
  56622. _.addVectors(E, I),
  56623. b.crossVectors(w, _),
  56624. _.crossVectors(b, w),
  56625. b.normalize(),
  56626. _.normalize(),
  56627. c = 0; c <= r; ++c) {
  56628. var x = c / r * Math.PI * 2
  56629. , S = -t * Math.cos(x)
  56630. , M = t * Math.sin(x);
  56631. A.x = I.x + (S * _.x + M * b.x),
  56632. A.y = I.y + (S * _.y + M * b.y),
  56633. A.z = I.z + (S * _.z + M * b.z),
  56634. p.setXYZ(m, A.x, A.y, A.z),
  56635. y.subVectors(A, I).normalize(),
  56636. f.setXYZ(m, y.x, y.y, y.z),
  56637. C.x = l / i,
  56638. C.y = c / r,
  56639. g.setXY(m, C.x, C.y),
  56640. m++
  56641. }
  56642. }
  56643. for (c = 1; c <= i; c++)
  56644. for (l = 1; l <= r; l++) {
  56645. var R = (r + 1) * (c - 1) + (l - 1)
  56646. , P = (r + 1) * c + (l - 1)
  56647. , O = (r + 1) * c + l
  56648. , L = (r + 1) * (c - 1) + l;
  56649. d.setX(v, R),
  56650. v++,
  56651. d.setX(v, P),
  56652. v++,
  56653. d.setX(v, L),
  56654. v++,
  56655. d.setX(v, P),
  56656. v++,
  56657. d.setX(v, O),
  56658. v++,
  56659. d.setX(v, L),
  56660. v++
  56661. }
  56662. this.setIndex(d),
  56663. this.addAttribute("position", p),
  56664. this.addAttribute("normal", f),
  56665. this.addAttribute("uv", g)
  56666. }
  56667. ,
  56668. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56669. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56670. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56671. n.Geometry.call(this),
  56672. this.type = "TorusKnotGeometry",
  56673. this.parameters = {
  56674. radius: e,
  56675. tube: t,
  56676. tubularSegments: i,
  56677. radialSegments: r,
  56678. p: o,
  56679. q: a
  56680. },
  56681. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56682. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56683. this.mergeVertices()
  56684. }
  56685. ,
  56686. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56687. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56688. n.TubeGeometry = function(e, t, i, r, o, a) {
  56689. function s(e, t, i) {
  56690. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56691. }
  56692. n.Geometry.call(this),
  56693. this.type = "TubeGeometry",
  56694. this.parameters = {
  56695. path: e,
  56696. segments: t,
  56697. radius: i,
  56698. radialSegments: r,
  56699. closed: o,
  56700. taper: a
  56701. },
  56702. t = t || 64,
  56703. i = i || 1,
  56704. r = r || 8,
  56705. o = o || !1,
  56706. a = a || n.TubeGeometry.NoTaper;
  56707. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56708. for (this.tangents = D,
  56709. this.normals = N,
  56710. this.binormals = B,
  56711. v = 0; v < P; v++)
  56712. for (M[v] = [],
  56713. u = v / (P - 1),
  56714. m = e.getPointAt(u),
  56715. l = D[v],
  56716. c = N[v],
  56717. h = B[v],
  56718. p = i * a(u),
  56719. A = 0; A < r; A++)
  56720. d = A / r * 2 * Math.PI,
  56721. f = -p * Math.cos(d),
  56722. g = p * Math.sin(d),
  56723. O.copy(m),
  56724. O.x += f * c.x + g * h.x,
  56725. O.y += f * c.y + g * h.y,
  56726. O.z += f * c.z + g * h.z,
  56727. M[v][A] = s(O.x, O.y, O.z);
  56728. for (v = 0; v < t; v++)
  56729. for (A = 0; A < r; A++)
  56730. y = o ? (v + 1) % t : v + 1,
  56731. C = (A + 1) % r,
  56732. I = M[v][A],
  56733. E = M[y][A],
  56734. b = M[y][C],
  56735. w = M[v][C],
  56736. _ = new n.Vector2(v / t,A / r),
  56737. T = new n.Vector2((v + 1) / t,A / r),
  56738. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56739. S = new n.Vector2(v / t,(A + 1) / r),
  56740. this.faces.push(new n.Face3(I,E,w)),
  56741. this.faceVertexUvs[0].push([_, T, S]),
  56742. this.faces.push(new n.Face3(E,b,w)),
  56743. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56744. this.computeFaceNormals(),
  56745. this.computeVertexNormals()
  56746. }
  56747. ,
  56748. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56749. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56750. n.TubeGeometry.NoTaper = function(e) {
  56751. return 1
  56752. }
  56753. ,
  56754. n.TubeGeometry.SinusoidalTaper = function(e) {
  56755. return Math.sin(Math.PI * e)
  56756. }
  56757. ,
  56758. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56759. function r() {
  56760. f[0] = new n.Vector3,
  56761. g[0] = new n.Vector3,
  56762. a = Number.MAX_VALUE,
  56763. s = Math.abs(p[0].x),
  56764. l = Math.abs(p[0].y),
  56765. c = Math.abs(p[0].z),
  56766. s <= a && (a = s,
  56767. d.set(1, 0, 0)),
  56768. l <= a && (a = l,
  56769. d.set(0, 1, 0)),
  56770. c <= a && d.set(0, 0, 1),
  56771. m.crossVectors(p[0], d).normalize(),
  56772. f[0].crossVectors(p[0], m),
  56773. g[0].crossVectors(p[0], f[0])
  56774. }
  56775. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56776. for (this.tangents = p,
  56777. this.normals = f,
  56778. this.binormals = g,
  56779. h = 0; h < A; h++)
  56780. u = h / (A - 1),
  56781. p[h] = e.getTangentAt(u),
  56782. p[h].normalize();
  56783. for (r(),
  56784. h = 1; h < A; h++)
  56785. f[h] = f[h - 1].clone(),
  56786. g[h] = g[h - 1].clone(),
  56787. m.crossVectors(p[h - 1], p[h]),
  56788. m.length() > Number.EPSILON && (m.normalize(),
  56789. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56790. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56791. g[h].crossVectors(p[h], f[h]);
  56792. if (i)
  56793. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56794. o /= A - 1,
  56795. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56796. h = 1; h < A; h++)
  56797. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56798. g[h].crossVectors(p[h], f[h])
  56799. }
  56800. ,
  56801. n.PolyhedronGeometry = function(e, t, i, r) {
  56802. function o(e) {
  56803. var t = e.normalize().clone();
  56804. t.index = u.vertices.push(t) - 1;
  56805. var i = l(e) / 2 / Math.PI + .5
  56806. , r = c(e) / Math.PI + .5;
  56807. return t.uv = new n.Vector2(i,1 - r),
  56808. t
  56809. }
  56810. function a(e, t, i, r) {
  56811. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56812. u.faces.push(o),
  56813. C.copy(e).add(t).add(i).divideScalar(3);
  56814. var a = l(C);
  56815. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56816. }
  56817. function s(e, t) {
  56818. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56819. l[h] = [];
  56820. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56821. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56822. }
  56823. for (var h = 0; h < i; h++)
  56824. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56825. var m = Math.floor(g / 2);
  56826. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56827. }
  56828. }
  56829. function l(e) {
  56830. return Math.atan2(e.z, -e.x)
  56831. }
  56832. function c(e) {
  56833. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56834. }
  56835. function h(e, t, i) {
  56836. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56837. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56838. e.clone()
  56839. }
  56840. n.Geometry.call(this),
  56841. this.type = "PolyhedronGeometry",
  56842. this.parameters = {
  56843. vertices: e,
  56844. indices: t,
  56845. radius: i,
  56846. detail: r
  56847. },
  56848. i = i || 1,
  56849. r = r || 0;
  56850. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56851. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56852. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56853. m++) {
  56854. var v = f[t[d]]
  56855. , A = f[t[d + 1]]
  56856. , y = f[t[d + 2]];
  56857. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56858. }
  56859. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56860. s(g[d], r);
  56861. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56862. var I = this.faceVertexUvs[0][d]
  56863. , E = I[0].x
  56864. , b = I[1].x
  56865. , w = I[2].x
  56866. , _ = Math.max(E, b, w)
  56867. , T = Math.min(E, b, w);
  56868. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56869. b < .2 && (I[1].x += 1),
  56870. w < .2 && (I[2].x += 1))
  56871. }
  56872. for (var d = 0, p = this.vertices.length; d < p; d++)
  56873. this.vertices[d].multiplyScalar(i);
  56874. this.mergeVertices(),
  56875. this.computeFaceNormals(),
  56876. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56877. }
  56878. ,
  56879. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56880. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56881. n.DodecahedronGeometry = function(e, t) {
  56882. var i = (1 + Math.sqrt(5)) / 2
  56883. , r = 1 / i
  56884. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56885. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56886. n.PolyhedronGeometry.call(this, o, a, e, t),
  56887. this.type = "DodecahedronGeometry",
  56888. this.parameters = {
  56889. radius: e,
  56890. detail: t
  56891. }
  56892. }
  56893. ,
  56894. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56895. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56896. n.IcosahedronGeometry = function(e, t) {
  56897. var i = (1 + Math.sqrt(5)) / 2
  56898. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56899. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56900. n.PolyhedronGeometry.call(this, r, o, e, t),
  56901. this.type = "IcosahedronGeometry",
  56902. this.parameters = {
  56903. radius: e,
  56904. detail: t
  56905. }
  56906. }
  56907. ,
  56908. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56909. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56910. n.OctahedronGeometry = function(e, t) {
  56911. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56912. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56913. n.PolyhedronGeometry.call(this, i, r, e, t),
  56914. this.type = "OctahedronGeometry",
  56915. this.parameters = {
  56916. radius: e,
  56917. detail: t
  56918. }
  56919. }
  56920. ,
  56921. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56922. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56923. n.TetrahedronGeometry = function(e, t) {
  56924. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56925. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56926. n.PolyhedronGeometry.call(this, i, r, e, t),
  56927. this.type = "TetrahedronGeometry",
  56928. this.parameters = {
  56929. radius: e,
  56930. detail: t
  56931. }
  56932. }
  56933. ,
  56934. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56935. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56936. n.ParametricGeometry = function(e, t, i) {
  56937. n.Geometry.call(this),
  56938. this.type = "ParametricGeometry",
  56939. this.parameters = {
  56940. func: e,
  56941. slices: t,
  56942. stacks: i
  56943. };
  56944. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56945. for (r = 0; r <= i; r++)
  56946. for (l = r / i,
  56947. o = 0; o <= t; o++)
  56948. s = o / t,
  56949. a = e(s, l),
  56950. c.push(a);
  56951. var p, f, g, m, v, A, y, C;
  56952. for (r = 0; r < i; r++)
  56953. for (o = 0; o < t; o++)
  56954. p = r * d + o,
  56955. f = r * d + o + 1,
  56956. g = (r + 1) * d + o + 1,
  56957. m = (r + 1) * d + o,
  56958. v = new n.Vector2(o / t,r / i),
  56959. A = new n.Vector2((o + 1) / t,r / i),
  56960. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56961. C = new n.Vector2(o / t,(r + 1) / i),
  56962. h.push(new n.Face3(p,f,m)),
  56963. u.push([v, A, C]),
  56964. h.push(new n.Face3(f,g,m)),
  56965. u.push([A.clone(), y, C.clone()]);
  56966. this.computeFaceNormals(),
  56967. this.computeVertexNormals()
  56968. }
  56969. ,
  56970. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56971. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56972. n.WireframeGeometry = function(e) {
  56973. function t(e, t) {
  56974. return e - t
  56975. }
  56976. n.BufferGeometry.call(this);
  56977. var i = [0, 0]
  56978. , r = {}
  56979. , o = ["a", "b", "c"];
  56980. if (e instanceof n.Geometry) {
  56981. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56982. for (var d = s[h], p = 0; p < 3; p++) {
  56983. i[0] = d[o[p]],
  56984. i[1] = d[o[(p + 1) % 3]],
  56985. i.sort(t);
  56986. var f = i.toString();
  56987. void 0 === r[f] && (c[2 * l] = i[0],
  56988. c[2 * l + 1] = i[1],
  56989. r[f] = !0,
  56990. l++)
  56991. }
  56992. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56993. for (var p = 0; p < 2; p++) {
  56994. var m = a[c[2 * h + p]]
  56995. , v = 6 * h + 3 * p;
  56996. g[v + 0] = m.x,
  56997. g[v + 1] = m.y,
  56998. g[v + 2] = m.z
  56999. }
  57000. this.addAttribute("position", new n.BufferAttribute(g,3))
  57001. } else if (e instanceof n.BufferGeometry)
  57002. if (null !== e.index) {
  57003. var A = e.index.array
  57004. , a = e.attributes.position
  57005. , y = e.groups
  57006. , l = 0;
  57007. 0 === y.length && e.addGroup(0, A.length);
  57008. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57009. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57010. for (var p = 0; p < 3; p++) {
  57011. i[0] = A[h + p],
  57012. i[1] = A[h + (p + 1) % 3],
  57013. i.sort(t);
  57014. var f = i.toString();
  57015. void 0 === r[f] && (c[2 * l] = i[0],
  57016. c[2 * l + 1] = i[1],
  57017. r[f] = !0,
  57018. l++)
  57019. }
  57020. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57021. for (var p = 0; p < 2; p++) {
  57022. var v = 6 * h + 3 * p
  57023. , T = c[2 * h + p];
  57024. g[v + 0] = a.getX(T),
  57025. g[v + 1] = a.getY(T),
  57026. g[v + 2] = a.getZ(T)
  57027. }
  57028. this.addAttribute("position", new n.BufferAttribute(g,3))
  57029. } else {
  57030. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57031. for (var p = 0; p < 3; p++) {
  57032. var v = 18 * h + 6 * p
  57033. , S = 9 * h + 3 * p;
  57034. g[v + 0] = a[S],
  57035. g[v + 1] = a[S + 1],
  57036. g[v + 2] = a[S + 2];
  57037. var T = 9 * h + 3 * ((p + 1) % 3);
  57038. g[v + 3] = a[T],
  57039. g[v + 4] = a[T + 1],
  57040. g[v + 5] = a[T + 2]
  57041. }
  57042. this.addAttribute("position", new n.BufferAttribute(g,3))
  57043. }
  57044. }
  57045. ,
  57046. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57047. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57048. n.AxisHelper = function(e) {
  57049. e = e || 1;
  57050. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57051. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57052. , r = new n.BufferGeometry;
  57053. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57054. r.addAttribute("color", new n.BufferAttribute(i,3));
  57055. var o = new n.LineBasicMaterial({
  57056. vertexColors: n.VertexColors
  57057. });
  57058. n.LineSegments.call(this, r, o)
  57059. }
  57060. ,
  57061. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57062. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57063. n.ArrowHelper = function() {
  57064. var e = new n.Geometry;
  57065. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57066. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57067. return t.translate(0, -.5, 0),
  57068. function(i, r, o, a, s, l) {
  57069. n.Object3D.call(this),
  57070. void 0 === a && (a = 16776960),
  57071. void 0 === o && (o = 1),
  57072. void 0 === s && (s = .2 * o),
  57073. void 0 === l && (l = .2 * s),
  57074. this.position.copy(r),
  57075. this.line = new n.Line(e,new n.LineBasicMaterial({
  57076. color: a
  57077. })),
  57078. this.line.matrixAutoUpdate = !1,
  57079. this.add(this.line),
  57080. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57081. color: a
  57082. })),
  57083. this.cone.matrixAutoUpdate = !1,
  57084. this.add(this.cone),
  57085. this.setDirection(i),
  57086. this.setLength(o, s, l)
  57087. }
  57088. }(),
  57089. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57090. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57091. n.ArrowHelper.prototype.setDirection = function() {
  57092. var e, t = new n.Vector3;
  57093. return function(i) {
  57094. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57095. e = Math.acos(i.y),
  57096. this.quaternion.setFromAxisAngle(t, e))
  57097. }
  57098. }(),
  57099. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57100. void 0 === t && (t = .2 * e),
  57101. void 0 === i && (i = .2 * t),
  57102. this.line.scale.set(1, Math.max(0, e - t), 1),
  57103. this.line.updateMatrix(),
  57104. this.cone.scale.set(i, t, i),
  57105. this.cone.position.y = e,
  57106. this.cone.updateMatrix()
  57107. }
  57108. ,
  57109. n.ArrowHelper.prototype.setColor = function(e) {
  57110. this.line.material.color.set(e),
  57111. this.cone.material.color.set(e)
  57112. }
  57113. ,
  57114. n.BoxHelper = function(e) {
  57115. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57116. , i = new Float32Array(24)
  57117. , r = new n.BufferGeometry;
  57118. r.setIndex(new n.BufferAttribute(t,1)),
  57119. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57120. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57121. color: 16776960
  57122. })),
  57123. void 0 !== e && this.update(e)
  57124. }
  57125. ,
  57126. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57127. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57128. n.BoxHelper.prototype.update = function() {
  57129. var e = new n.Box3;
  57130. return function(t) {
  57131. if (e.setFromObject(t),
  57132. !e.isEmpty()) {
  57133. var i = e.min
  57134. , n = e.max
  57135. , r = this.geometry.attributes.position
  57136. , o = r.array;
  57137. o[0] = n.x,
  57138. o[1] = n.y,
  57139. o[2] = n.z,
  57140. o[3] = i.x,
  57141. o[4] = n.y,
  57142. o[5] = n.z,
  57143. o[6] = i.x,
  57144. o[7] = i.y,
  57145. o[8] = n.z,
  57146. o[9] = n.x,
  57147. o[10] = i.y,
  57148. o[11] = n.z,
  57149. o[12] = n.x,
  57150. o[13] = n.y,
  57151. o[14] = i.z,
  57152. o[15] = i.x,
  57153. o[16] = n.y,
  57154. o[17] = i.z,
  57155. o[18] = i.x,
  57156. o[19] = i.y,
  57157. o[20] = i.z,
  57158. o[21] = n.x,
  57159. o[22] = i.y,
  57160. o[23] = i.z,
  57161. r.needsUpdate = !0,
  57162. this.geometry.computeBoundingSphere()
  57163. }
  57164. }
  57165. }(),
  57166. n.BoundingBoxHelper = function(e, t) {
  57167. var i = void 0 !== t ? t : 8947848;
  57168. this.object = e,
  57169. this.box = new n.Box3,
  57170. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57171. color: i,
  57172. wireframe: !0
  57173. }))
  57174. }
  57175. ,
  57176. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57177. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57178. n.BoundingBoxHelper.prototype.update = function() {
  57179. this.box.setFromObject(this.object),
  57180. this.box.size(this.scale),
  57181. this.box.center(this.position)
  57182. }
  57183. ,
  57184. n.CameraHelper = function(e) {
  57185. function t(e, t, n) {
  57186. i(e, n),
  57187. i(t, n)
  57188. }
  57189. function i(e, t) {
  57190. r.vertices.push(new n.Vector3),
  57191. r.colors.push(new n.Color(t)),
  57192. void 0 === a[e] && (a[e] = []),
  57193. a[e].push(r.vertices.length - 1)
  57194. }
  57195. var r = new n.Geometry
  57196. , o = new n.LineBasicMaterial({
  57197. color: 16777215,
  57198. vertexColors: n.FaceColors
  57199. })
  57200. , a = {}
  57201. , s = 16755200
  57202. , l = 16711680
  57203. , c = 43775
  57204. , h = 16777215
  57205. , u = 3355443;
  57206. t("n1", "n2", s),
  57207. t("n2", "n4", s),
  57208. t("n4", "n3", s),
  57209. t("n3", "n1", s),
  57210. t("f1", "f2", s),
  57211. t("f2", "f4", s),
  57212. t("f4", "f3", s),
  57213. t("f3", "f1", s),
  57214. t("n1", "f1", s),
  57215. t("n2", "f2", s),
  57216. t("n3", "f3", s),
  57217. t("n4", "f4", s),
  57218. t("p", "n1", l),
  57219. t("p", "n2", l),
  57220. t("p", "n3", l),
  57221. t("p", "n4", l),
  57222. t("u1", "u2", c),
  57223. t("u2", "u3", c),
  57224. t("u3", "u1", c),
  57225. t("c", "t", h),
  57226. t("p", "c", u),
  57227. t("cn1", "cn2", u),
  57228. t("cn3", "cn4", u),
  57229. t("cf1", "cf2", u),
  57230. t("cf3", "cf4", u),
  57231. n.LineSegments.call(this, r, o),
  57232. this.camera = e,
  57233. this.camera.updateProjectionMatrix(),
  57234. this.matrix = e.matrixWorld,
  57235. this.matrixAutoUpdate = !1,
  57236. this.pointMap = a,
  57237. this.update()
  57238. }
  57239. ,
  57240. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57241. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57242. n.CameraHelper.prototype.update = function() {
  57243. function e(e, n, a, s) {
  57244. r.set(n, a, s).unproject(o);
  57245. var l = i[e];
  57246. if (void 0 !== l)
  57247. for (var c = 0, h = l.length; c < h; c++)
  57248. t.vertices[l[c]].copy(r)
  57249. }
  57250. var t, i, r = new n.Vector3, o = new n.Camera;
  57251. return function() {
  57252. t = this.geometry,
  57253. i = this.pointMap;
  57254. var n = 1
  57255. , r = 1;
  57256. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57257. e("c", 0, 0, -1),
  57258. e("t", 0, 0, 1),
  57259. e("n1", -n, -r, -1),
  57260. e("n2", n, -r, -1),
  57261. e("n3", -n, r, -1),
  57262. e("n4", n, r, -1),
  57263. e("f1", -n, -r, 1),
  57264. e("f2", n, -r, 1),
  57265. e("f3", -n, r, 1),
  57266. e("f4", n, r, 1),
  57267. e("u1", .7 * n, 1.1 * r, -1),
  57268. e("u2", .7 * -n, 1.1 * r, -1),
  57269. e("u3", 0, 2 * r, -1),
  57270. e("cf1", -n, 0, 1),
  57271. e("cf2", n, 0, 1),
  57272. e("cf3", 0, -r, 1),
  57273. e("cf4", 0, r, 1),
  57274. e("cn1", -n, 0, -1),
  57275. e("cn2", n, 0, -1),
  57276. e("cn3", 0, -r, -1),
  57277. e("cn4", 0, r, -1),
  57278. t.verticesNeedUpdate = !0
  57279. }
  57280. }(),
  57281. n.DirectionalLightHelper = function(e, t) {
  57282. n.Object3D.call(this),
  57283. this.light = e,
  57284. this.light.updateMatrixWorld(),
  57285. this.matrix = e.matrixWorld,
  57286. this.matrixAutoUpdate = !1,
  57287. t = t || 1;
  57288. var i = new n.Geometry;
  57289. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57290. var r = new n.LineBasicMaterial({
  57291. fog: !1
  57292. });
  57293. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57294. this.lightPlane = new n.Line(i,r),
  57295. this.add(this.lightPlane),
  57296. i = new n.Geometry,
  57297. i.vertices.push(new n.Vector3, new n.Vector3),
  57298. r = new n.LineBasicMaterial({
  57299. fog: !1
  57300. }),
  57301. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57302. this.targetLine = new n.Line(i,r),
  57303. this.add(this.targetLine),
  57304. this.update()
  57305. }
  57306. ,
  57307. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57308. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57309. n.DirectionalLightHelper.prototype.dispose = function() {
  57310. this.lightPlane.geometry.dispose(),
  57311. this.lightPlane.material.dispose(),
  57312. this.targetLine.geometry.dispose(),
  57313. this.targetLine.material.dispose()
  57314. }
  57315. ,
  57316. n.DirectionalLightHelper.prototype.update = function() {
  57317. var e = new n.Vector3
  57318. , t = new n.Vector3
  57319. , i = new n.Vector3;
  57320. return function() {
  57321. e.setFromMatrixPosition(this.light.matrixWorld),
  57322. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57323. i.subVectors(t, e),
  57324. this.lightPlane.lookAt(i),
  57325. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57326. this.targetLine.geometry.vertices[1].copy(i),
  57327. this.targetLine.geometry.verticesNeedUpdate = !0,
  57328. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57329. }
  57330. }(),
  57331. n.EdgesHelper = function(e, t, i) {
  57332. var r = void 0 !== t ? t : 16777215;
  57333. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57334. color: r
  57335. })),
  57336. this.matrix = e.matrixWorld,
  57337. this.matrixAutoUpdate = !1
  57338. }
  57339. ,
  57340. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57341. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57342. n.FaceNormalsHelper = function(e, t, i, r) {
  57343. this.object = e,
  57344. this.size = void 0 !== t ? t : 1;
  57345. var o = void 0 !== i ? i : 16776960
  57346. , a = void 0 !== r ? r : 1
  57347. , s = 0
  57348. , l = this.object.geometry;
  57349. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57350. var c = new n.BufferGeometry
  57351. , h = new n.Float32Attribute(2 * s * 3,3);
  57352. c.addAttribute("position", h),
  57353. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57354. color: o,
  57355. linewidth: a
  57356. })),
  57357. this.matrixAutoUpdate = !1,
  57358. this.update()
  57359. }
  57360. ,
  57361. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57362. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57363. n.FaceNormalsHelper.prototype.update = function() {
  57364. var e = new n.Vector3
  57365. , t = new n.Vector3
  57366. , i = new n.Matrix3;
  57367. return function() {
  57368. this.object.updateMatrixWorld(!0),
  57369. i.getNormalMatrix(this.object.matrixWorld);
  57370. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57371. var u = s[c]
  57372. , d = u.normal;
  57373. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57374. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57375. r.setXYZ(l, e.x, e.y, e.z),
  57376. l += 1,
  57377. r.setXYZ(l, t.x, t.y, t.z),
  57378. l += 1
  57379. }
  57380. return r.needsUpdate = !0,
  57381. this
  57382. }
  57383. }(),
  57384. n.GridHelper = function(e, t) {
  57385. var i = new n.Geometry
  57386. , r = new n.LineBasicMaterial({
  57387. vertexColors: n.VertexColors
  57388. });
  57389. this.color1 = new n.Color(4473924),
  57390. this.color2 = new n.Color(8947848);
  57391. for (var o = -e; o <= e; o += t) {
  57392. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57393. var a = 0 === o ? this.color1 : this.color2;
  57394. i.colors.push(a, a, a, a)
  57395. }
  57396. n.LineSegments.call(this, i, r)
  57397. }
  57398. ,
  57399. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57400. n.GridHelper.prototype.constructor = n.GridHelper,
  57401. n.GridHelper.prototype.setColors = function(e, t) {
  57402. this.color1.set(e),
  57403. this.color2.set(t),
  57404. this.geometry.colorsNeedUpdate = !0
  57405. }
  57406. ,
  57407. n.HemisphereLightHelper = function(e, t) {
  57408. n.Object3D.call(this),
  57409. this.light = e,
  57410. this.light.updateMatrixWorld(),
  57411. this.matrix = e.matrixWorld,
  57412. this.matrixAutoUpdate = !1,
  57413. this.colors = [new n.Color, new n.Color];
  57414. var i = new n.SphereGeometry(t,4,2);
  57415. i.rotateX(-Math.PI / 2);
  57416. for (var r = 0, o = 8; r < o; r++)
  57417. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57418. var a = new n.MeshBasicMaterial({
  57419. vertexColors: n.FaceColors,
  57420. wireframe: !0
  57421. });
  57422. this.lightSphere = new n.Mesh(i,a),
  57423. this.add(this.lightSphere),
  57424. this.update()
  57425. }
  57426. ,
  57427. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57428. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57429. n.HemisphereLightHelper.prototype.dispose = function() {
  57430. this.lightSphere.geometry.dispose(),
  57431. this.lightSphere.material.dispose()
  57432. }
  57433. ,
  57434. n.HemisphereLightHelper.prototype.update = function() {
  57435. var e = new n.Vector3;
  57436. return function() {
  57437. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57438. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57439. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57440. this.lightSphere.geometry.colorsNeedUpdate = !0
  57441. }
  57442. }(),
  57443. n.PointLightHelper = function(e, t) {
  57444. this.light = e,
  57445. this.light.updateMatrixWorld();
  57446. var i = new n.SphereGeometry(t,4,2)
  57447. , r = new n.MeshBasicMaterial({
  57448. wireframe: !0,
  57449. fog: !1
  57450. });
  57451. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57452. n.Mesh.call(this, i, r),
  57453. this.matrix = this.light.matrixWorld,
  57454. this.matrixAutoUpdate = !1
  57455. }
  57456. ,
  57457. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57458. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57459. n.PointLightHelper.prototype.dispose = function() {
  57460. this.geometry.dispose(),
  57461. this.material.dispose()
  57462. }
  57463. ,
  57464. n.PointLightHelper.prototype.update = function() {
  57465. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57466. }
  57467. ,
  57468. n.SkeletonHelper = function(e) {
  57469. this.bones = this.getBoneList(e);
  57470. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57471. var r = this.bones[i];
  57472. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57473. t.vertices.push(new n.Vector3),
  57474. t.colors.push(new n.Color(0,0,1)),
  57475. t.colors.push(new n.Color(0,1,0)))
  57476. }
  57477. t.dynamic = !0;
  57478. var o = new n.LineBasicMaterial({
  57479. vertexColors: n.VertexColors,
  57480. depthTest: !1,
  57481. depthWrite: !1,
  57482. transparent: !0
  57483. });
  57484. n.LineSegments.call(this, t, o),
  57485. this.root = e,
  57486. this.matrix = e.matrixWorld,
  57487. this.matrixAutoUpdate = !1,
  57488. this.update()
  57489. }
  57490. ,
  57491. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57492. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57493. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57494. var t = [];
  57495. e instanceof n.Bone && t.push(e);
  57496. for (var i = 0; i < e.children.length; i++)
  57497. t.push.apply(t, this.getBoneList(e.children[i]));
  57498. return t
  57499. }
  57500. ,
  57501. n.SkeletonHelper.prototype.update = function() {
  57502. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57503. var a = this.bones[o];
  57504. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57505. e.vertices[r].setFromMatrixPosition(i),
  57506. i.multiplyMatrices(t, a.parent.matrixWorld),
  57507. e.vertices[r + 1].setFromMatrixPosition(i),
  57508. r += 2)
  57509. }
  57510. e.verticesNeedUpdate = !0,
  57511. e.computeBoundingSphere()
  57512. }
  57513. ,
  57514. n.SpotLightHelper = function(e) {
  57515. n.Object3D.call(this),
  57516. this.light = e,
  57517. this.light.updateMatrixWorld(),
  57518. this.matrix = e.matrixWorld,
  57519. this.matrixAutoUpdate = !1;
  57520. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57521. t.translate(0, -.5, 0),
  57522. t.rotateX(-Math.PI / 2);
  57523. var i = new n.MeshBasicMaterial({
  57524. wireframe: !0,
  57525. fog: !1
  57526. });
  57527. this.cone = new n.Mesh(t,i),
  57528. this.add(this.cone),
  57529. this.update()
  57530. }
  57531. ,
  57532. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57533. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57534. n.SpotLightHelper.prototype.dispose = function() {
  57535. this.cone.geometry.dispose(),
  57536. this.cone.material.dispose()
  57537. }
  57538. ,
  57539. n.SpotLightHelper.prototype.update = function() {
  57540. var e = new n.Vector3
  57541. , t = new n.Vector3;
  57542. return function() {
  57543. var i = this.light.distance ? this.light.distance : 1e4
  57544. , n = i * Math.tan(this.light.angle);
  57545. this.cone.scale.set(n, n, i),
  57546. e.setFromMatrixPosition(this.light.matrixWorld),
  57547. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57548. this.cone.lookAt(t.sub(e)),
  57549. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57550. }
  57551. }(),
  57552. n.VertexNormalsHelper = function(e, t, i, r) {
  57553. this.object = e,
  57554. this.size = void 0 !== t ? t : 1;
  57555. var o = void 0 !== i ? i : 16711680
  57556. , a = void 0 !== r ? r : 1
  57557. , s = 0
  57558. , l = this.object.geometry;
  57559. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57560. var c = new n.BufferGeometry
  57561. , h = new n.Float32Attribute(2 * s * 3,3);
  57562. c.addAttribute("position", h),
  57563. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57564. color: o,
  57565. linewidth: a
  57566. })),
  57567. this.matrixAutoUpdate = !1,
  57568. this.update()
  57569. }
  57570. ,
  57571. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57572. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57573. n.VertexNormalsHelper.prototype.update = function() {
  57574. var e = new n.Vector3
  57575. , t = new n.Vector3
  57576. , i = new n.Matrix3;
  57577. return function() {
  57578. var r = ["a", "b", "c"];
  57579. this.object.updateMatrixWorld(!0),
  57580. i.getNormalMatrix(this.object.matrixWorld);
  57581. var o = this.object.matrixWorld
  57582. , a = this.geometry.attributes.position
  57583. , s = this.object.geometry;
  57584. if (s instanceof n.Geometry)
  57585. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57586. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57587. var m = l[p[r[f]]]
  57588. , v = p.vertexNormals[f];
  57589. e.copy(m).applyMatrix4(o),
  57590. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57591. a.setXYZ(h, e.x, e.y, e.z),
  57592. h += 1,
  57593. a.setXYZ(h, t.x, t.y, t.z),
  57594. h += 1
  57595. }
  57596. else if (s instanceof n.BufferGeometry)
  57597. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57598. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57599. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57600. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57601. a.setXYZ(h, e.x, e.y, e.z),
  57602. h += 1,
  57603. a.setXYZ(h, t.x, t.y, t.z),
  57604. h += 1;
  57605. return a.needsUpdate = !0,
  57606. this
  57607. }
  57608. }(),
  57609. n.WireframeHelper = function(e, t) {
  57610. var i = void 0 !== t ? t : 16777215;
  57611. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57612. color: i
  57613. })),
  57614. this.matrix = e.matrixWorld,
  57615. this.matrixAutoUpdate = !1
  57616. }
  57617. ,
  57618. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57619. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57620. n.ImmediateRenderObject = function(e) {
  57621. n.Object3D.call(this),
  57622. this.material = e,
  57623. this.render = function(e) {}
  57624. }
  57625. ,
  57626. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57627. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57628. n.MorphBlendMesh = function(e, t) {
  57629. n.Mesh.call(this, e, t),
  57630. this.animationsMap = {},
  57631. this.animationsList = [];
  57632. var i = this.geometry.morphTargets.length
  57633. , r = "__default"
  57634. , o = 0
  57635. , a = i - 1
  57636. , s = i / 1;
  57637. this.createAnimation(r, o, a, s),
  57638. this.setAnimationWeight(r, 1)
  57639. }
  57640. ,
  57641. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57642. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57643. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57644. var r = {
  57645. start: t,
  57646. end: i,
  57647. length: i - t + 1,
  57648. fps: n,
  57649. duration: (i - t) / n,
  57650. lastFrame: 0,
  57651. currentFrame: 0,
  57652. active: !1,
  57653. time: 0,
  57654. direction: 1,
  57655. weight: 1,
  57656. directionBackwards: !1,
  57657. mirroredLoop: !1
  57658. };
  57659. this.animationsMap[e] = r,
  57660. this.animationsList.push(r)
  57661. }
  57662. ,
  57663. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57664. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57665. var s = r.morphTargets[o]
  57666. , l = s.name.match(i);
  57667. if (l && l.length > 1) {
  57668. var c = l[1];
  57669. n[c] || (n[c] = {
  57670. start: 1 / 0,
  57671. end: -(1 / 0)
  57672. });
  57673. var h = n[c];
  57674. o < h.start && (h.start = o),
  57675. o > h.end && (h.end = o),
  57676. t || (t = c)
  57677. }
  57678. }
  57679. for (var c in n) {
  57680. var h = n[c];
  57681. this.createAnimation(c, h.start, h.end, e)
  57682. }
  57683. this.firstAnimation = t
  57684. }
  57685. ,
  57686. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57687. var t = this.animationsMap[e];
  57688. t && (t.direction = 1,
  57689. t.directionBackwards = !1)
  57690. }
  57691. ,
  57692. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57693. var t = this.animationsMap[e];
  57694. t && (t.direction = -1,
  57695. t.directionBackwards = !0)
  57696. }
  57697. ,
  57698. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57699. var i = this.animationsMap[e];
  57700. i && (i.fps = t,
  57701. i.duration = (i.end - i.start) / i.fps)
  57702. }
  57703. ,
  57704. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57705. var i = this.animationsMap[e];
  57706. i && (i.duration = t,
  57707. i.fps = (i.end - i.start) / i.duration)
  57708. }
  57709. ,
  57710. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57711. var i = this.animationsMap[e];
  57712. i && (i.weight = t)
  57713. }
  57714. ,
  57715. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57716. var i = this.animationsMap[e];
  57717. i && (i.time = t)
  57718. }
  57719. ,
  57720. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57721. var t = 0
  57722. , i = this.animationsMap[e];
  57723. return i && (t = i.time),
  57724. t
  57725. }
  57726. ,
  57727. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57728. var t = -1
  57729. , i = this.animationsMap[e];
  57730. return i && (t = i.duration),
  57731. t
  57732. }
  57733. ,
  57734. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57735. var t = this.animationsMap[e];
  57736. t ? (t.time = 0,
  57737. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57738. }
  57739. ,
  57740. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57741. var t = this.animationsMap[e];
  57742. t && (t.active = !1)
  57743. }
  57744. ,
  57745. n.MorphBlendMesh.prototype.update = function(e) {
  57746. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57747. var r = this.animationsList[t];
  57748. if (r.active) {
  57749. var o = r.duration / r.length;
  57750. r.time += r.direction * e,
  57751. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57752. r.time > r.duration && (r.time = r.duration,
  57753. r.directionBackwards = !0),
  57754. r.time < 0 && (r.time = 0,
  57755. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57756. r.time < 0 && (r.time += r.duration));
  57757. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57758. , s = r.weight;
  57759. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57760. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57761. this.morphTargetInfluences[a] = 0,
  57762. r.lastFrame = r.currentFrame,
  57763. r.currentFrame = a);
  57764. var l = r.time % o / o;
  57765. r.directionBackwards && (l = 1 - l),
  57766. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57767. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57768. }
  57769. }
  57770. }
  57771. ,
  57772. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57773. i.THREE = n) : this.THREE = n
  57774. }
  57775. , {}]
  57776. }, {}, [116]);
  57777. function initTransitionPass(THREE){
  57778. THREE.TransitionPass = function ( scene, camera ) {
  57779. this.renderScene = scene;
  57780. this.renderCamera = camera;
  57781. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  57782. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57783. format: THREE.RGBAFormat
  57784. });
  57785. this.coverTex = this.coverRenderTarget.texture;
  57786. this.enabled = false;
  57787. this.oldClearColor = new THREE.Color();
  57788. this.oldClearAlpha = 1;
  57789. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  57790. this.scene = new THREE.Scene();
  57791. this.material = this.getMaskMaterial()
  57792. var copyShader = THREE.CopyShader;
  57793. this.materialCopy = new THREE.ShaderMaterial( {
  57794. uniforms: this.copyUniforms,
  57795. vertexShader: copyShader.vertexShader,
  57796. fragmentShader: copyShader.fragmentShader,
  57797. blending: THREE.NoBlending,
  57798. depthTest: false,
  57799. depthWrite: false,
  57800. transparent: true
  57801. } );
  57802. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  57803. this.quad.frustumCulled = false; // Avoid getting clipped
  57804. this.scene.add( this.quad );
  57805. }
  57806. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  57807. constructor: THREE.TransitionPass,
  57808. setSize: function ( width, height ) {
  57809. this.coverRenderTarget.setSize( width, height );
  57810. },
  57811. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  57812. var oldAutoClear = renderer.autoClear;
  57813. renderer.autoClear = false;
  57814. var uniforms = this.quad.material.uniforms
  57815. uniforms.bgTex.value = readBuffer.texture;
  57816. uniforms.coverTex.value = this.coverTex;
  57817. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  57818. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  57819. uniforms.screenRatio.value *= uniforms.screenRatio.value
  57820. renderer.render( this.scene, this.camera);
  57821. renderer.autoClear = oldAutoClear;
  57822. },
  57823. start:function(sceneRenderer){
  57824. this.enabled = true
  57825. //draw coverTex
  57826. this.quad.material.uniforms.progress.value = 1;
  57827. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  57828. },
  57829. stop:function(){
  57830. this.enabled = false
  57831. }
  57832. ,
  57833. getMaskMaterial :function(){
  57834. return new THREE.ShaderMaterial( {
  57835. uniforms: {
  57836. coverTex: {
  57837. type: "t",
  57838. value: null
  57839. },
  57840. bgTex: {
  57841. type: "t",
  57842. value: null
  57843. },
  57844. progress:{
  57845. type: "f",
  57846. value: 0
  57847. },
  57848. screenRatio:{
  57849. type: "f",
  57850. value: 1
  57851. }
  57852. },
  57853. vertexShader: `
  57854. varying vec2 vUv;
  57855. void main()
  57856. {
  57857. vUv = uv;
  57858. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  57859. }
  57860. `,
  57861. fragmentShader: `
  57862. uniform sampler2D coverTex;
  57863. uniform sampler2D bgTex;
  57864. uniform float progress;
  57865. uniform float screenRatio;
  57866. varying vec2 vUv;
  57867. void main() {
  57868. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  57869. const float minRadius = 0.0 ;
  57870. float radius = sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio);
  57871. float diff = 0.15;
  57872. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  57873. float radiusOut = radiusIn + diff;
  57874. if(radius < radiusIn) {
  57875. gl_FragColor = texture2D(bgTex, vUv);
  57876. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  57877. }else if(radius>radiusOut){
  57878. gl_FragColor = texture2D(coverTex, vUv) ;
  57879. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  57880. }else{
  57881. vec4 color1 = texture2D(bgTex, vUv);
  57882. vec4 color2 = texture2D(coverTex, vUv);
  57883. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  57884. gl_FragColor = mix(color1, color2, rotio);
  57885. }
  57886. }
  57887. `
  57888. } );
  57889. },
  57890. }
  57891. }
  57892. /**
  57893. * Based on http://www.emagix.net/academic/mscs-project/item/camera-sync-with-css3-and-webgl-threejs
  57894. * @author mrdoob / http://mrdoob.com/
  57895. * @author yomotsu / https://yomotsu.net/
  57896. */
  57897. function getCSS3DObject(){
  57898. THREE.CSS3DObject = function ( element ) {
  57899. THREE.Object3D.call( this );
  57900. this.element = element;
  57901. this.element.style.position = 'absolute';
  57902. this.addEventListener( 'removed', function () {
  57903. if ( this.element.parentNode !== null ) {
  57904. this.element.parentNode.removeChild( this.element );
  57905. }
  57906. } );
  57907. };
  57908. THREE.CSS3DObject.prototype = Object.create( THREE.Object3D.prototype );
  57909. THREE.CSS3DObject.prototype.constructor = THREE.CSS3DObject;
  57910. THREE.CSS3DSprite = function ( element ) {
  57911. THREE.CSS3DObject.call( this, element );
  57912. };
  57913. THREE.CSS3DSprite.prototype = Object.create( THREE.CSS3DObject.prototype );
  57914. THREE.CSS3DSprite.prototype.constructor = THREE.CSS3DSprite;
  57915. //
  57916. THREE.CSS3DRenderer = function () {
  57917. console.log( 'THREE.CSS3DRenderer', THREE.REVISION );
  57918. var _width, _height;
  57919. var _widthHalf, _heightHalf;
  57920. var matrix = new THREE.Matrix4();
  57921. var cache = {
  57922. camera: { fov: 0, style: '' },
  57923. objects: new WeakMap()
  57924. };
  57925. var domElement = document.createElement( 'div' );
  57926. domElement.style.overflow = 'hidden';
  57927. this.domElement = domElement;
  57928. var cameraElement = document.createElement( 'div' );
  57929. cameraElement.style.WebkitTransformStyle = 'preserve-3d';
  57930. cameraElement.style.transformStyle = 'preserve-3d';
  57931. domElement.appendChild( cameraElement );
  57932. var isIE = /Trident/i.test( navigator.userAgent );
  57933. this.getSize = function () {
  57934. return {
  57935. width: _width,
  57936. height: _height
  57937. };
  57938. };
  57939. this.setSize = function ( width, height ) {
  57940. _width = width;
  57941. _height = height;
  57942. _widthHalf = _width / 2;
  57943. _heightHalf = _height / 2;
  57944. domElement.style.width = width + 'px';
  57945. domElement.style.height = height + 'px';
  57946. cameraElement.style.width = width + 'px';
  57947. cameraElement.style.height = height + 'px';
  57948. };
  57949. function epsilon( value ) {
  57950. return Math.abs( value ) < 1e-10 ? 0 : value;
  57951. }
  57952. function getCameraCSSMatrix( matrix ) {
  57953. var elements = matrix.elements;
  57954. return 'matrix3d(' +
  57955. epsilon( elements[ 0 ] ) + ',' +
  57956. epsilon( - elements[ 1 ] ) + ',' +
  57957. epsilon( elements[ 2 ] ) + ',' +
  57958. epsilon( elements[ 3 ] ) + ',' +
  57959. epsilon( elements[ 4 ] ) + ',' +
  57960. epsilon( - elements[ 5 ] ) + ',' +
  57961. epsilon( elements[ 6 ] ) + ',' +
  57962. epsilon( elements[ 7 ] ) + ',' +
  57963. epsilon( elements[ 8 ] ) + ',' +
  57964. epsilon( - elements[ 9 ] ) + ',' +
  57965. epsilon( elements[ 10 ] ) + ',' +
  57966. epsilon( elements[ 11 ] ) + ',' +
  57967. epsilon( elements[ 12 ] ) + ',' +
  57968. epsilon( - elements[ 13 ] ) + ',' +
  57969. epsilon( elements[ 14 ] ) + ',' +
  57970. epsilon( elements[ 15 ] ) +
  57971. ')';
  57972. }
  57973. function getObjectCSSMatrix( matrix, cameraCSSMatrix ) {
  57974. var elements = matrix.elements;
  57975. /* var matrix3d = 'matrix3d(' +
  57976. epsilon( elements[ 0 ] ) + ',' +
  57977. epsilon( elements[ 1 ] ) + ',' +
  57978. epsilon( elements[ 2 ] ) + ',' +
  57979. epsilon( elements[ 3 ] ) + ',' +
  57980. epsilon( - elements[ 4 ] ) + ',' +
  57981. epsilon( - elements[ 5 ] ) + ',' +
  57982. epsilon( - elements[ 6 ] ) + ',' +
  57983. epsilon( - elements[ 7 ] ) + ',' +
  57984. epsilon( elements[ 8 ] ) + ',' +
  57985. epsilon( elements[ 9 ] ) + ',' +
  57986. epsilon( elements[ 10 ] ) + ',' +
  57987. epsilon( elements[ 11 ] ) + ',' +
  57988. epsilon( elements[ 12 ] ) + ',' +
  57989. epsilon( elements[ 13 ] ) + ',' +
  57990. epsilon( elements[ 14 ] ) + ',' +
  57991. epsilon( elements[ 15 ] ) +
  57992. ')'; */
  57993. var matrix3d = 'matrix3d(' +
  57994. epsilon( elements[ 0 ] ) + ',' +
  57995. epsilon( elements[ 1 ] ) + ',' +
  57996. epsilon( elements[ 2 ] ) + ',' +
  57997. epsilon( elements[ 3 ] ) + ',' +
  57998. epsilon( - elements[ 4 ] ) + ',' +
  57999. epsilon( - elements[ 5 ] ) + ',' +
  58000. epsilon( - elements[ 6 ] ) + ',' +
  58001. epsilon( - elements[ 7 ] ) + ',' +
  58002. epsilon( elements[ 8 ] ) + ',' +
  58003. epsilon( elements[ 9 ] ) + ',' +
  58004. epsilon( elements[ 10 ] ) + ',' +
  58005. epsilon( elements[ 11 ] ) + ',' +
  58006. epsilon( elements[ 12 ] ) + ',' +
  58007. epsilon( elements[ 13 ] ) + ',' +
  58008. epsilon( elements[ 14 ] ) + ',' +
  58009. epsilon( elements[ 15 ] ) +
  58010. ')';
  58011. if ( isIE ) {
  58012. return 'translate(-50%,-50%)' +
  58013. 'translate(' + _widthHalf + 'px,' + _heightHalf + 'px)' +
  58014. cameraCSSMatrix +
  58015. matrix3d;
  58016. }
  58017. return 'translate(-50%,-50%)' + matrix3d;
  58018. }
  58019. function renderObject( object, camera, cameraCSSMatrix ) {
  58020. if ( object instanceof THREE.CSS3DObject && object.element.style.display == 'block') {
  58021. var style;
  58022. if ( object instanceof THREE.CSS3DSprite ) {
  58023. // http://swiftcoder.wordpress.com/2008/11/25/constructing-a-billboard-matrix/
  58024. matrix.copy( camera.matrixWorldInverse );
  58025. matrix.transpose();
  58026. matrix.copyPosition( object.matrixWorld );
  58027. matrix.scale( object.scale );
  58028. matrix.elements[ 3 ] = 0;
  58029. matrix.elements[ 7 ] = 0;
  58030. matrix.elements[ 11 ] = 0;
  58031. matrix.elements[ 15 ] = 1;
  58032. style = getObjectCSSMatrix( matrix, cameraCSSMatrix );
  58033. } else {
  58034. //style = getObjectCSSMatrix( object.matrixWorld, cameraCSSMatrix );
  58035. style = getObjectCSSMatrix( object.matrixWorld, cameraCSSMatrix ) + " scale(0.001)"; //许钟文 加 object.baseScale针对小数,先在elem放大,然后这里缩小
  58036. }
  58037. var element = object.element;
  58038. var cachedStyle = cache.objects.get( object );
  58039. if ( cachedStyle === undefined || cachedStyle !== style ) {
  58040. element.style.WebkitTransform = style;
  58041. element.style.transform = style;
  58042. var objectData = { style: style };
  58043. if ( isIE ) {
  58044. objectData.distanceToCameraSquared = getDistanceToSquared( camera, object );
  58045. }
  58046. cache.objects.set( object, objectData );
  58047. }
  58048. if ( element.parentNode !== cameraElement ) {
  58049. cameraElement.appendChild( element );
  58050. }
  58051. }
  58052. for ( var i = 0, l = object.children.length; i < l; i ++ ) {
  58053. renderObject( object.children[ i ], camera, cameraCSSMatrix );
  58054. }
  58055. }
  58056. var getDistanceToSquared = function () {
  58057. var a = new THREE.Vector3();
  58058. var b = new THREE.Vector3();
  58059. return function ( object1, object2 ) {
  58060. a.setFromMatrixPosition( object1.matrixWorld );
  58061. b.setFromMatrixPosition( object2.matrixWorld );
  58062. return a.distanceToSquared( b );
  58063. };
  58064. }();
  58065. function filterAndFlatten( scene ) {
  58066. var result = [];
  58067. scene.traverse( function ( object ) {
  58068. if ( object instanceof THREE.CSS3DObject ) result.push( object );
  58069. } );
  58070. return result;
  58071. }
  58072. function zOrder( scene ) {
  58073. var sorted = filterAndFlatten( scene ).sort( function ( a, b ) {
  58074. var distanceA = cache.objects.get( a ).distanceToCameraSquared;
  58075. var distanceB = cache.objects.get( b ).distanceToCameraSquared;
  58076. return distanceA - distanceB;
  58077. } );
  58078. var zMax = sorted.length;
  58079. for ( var i = 0, l = sorted.length; i < l; i ++ ) {
  58080. sorted[ i ].element.style.zIndex = zMax - i;
  58081. }
  58082. }
  58083. this.render = function ( scene, camera ) {
  58084. var fov = camera.projectionMatrix.elements[ 5 ] * _heightHalf;
  58085. if ( cache.camera.fov !== fov ) {
  58086. if ( camera.type == "PerspectiveCamera" /* camera.isPerspectiveCamera */) {
  58087. domElement.style.WebkitPerspective = fov + 'px';
  58088. domElement.style.perspective = fov + 'px';
  58089. }
  58090. cache.camera.fov = fov;
  58091. }
  58092. scene.updateMatrixWorld();
  58093. if ( camera.parent === null ) camera.updateMatrixWorld();
  58094. if ( camera.type == "OrthographicCamera" /* camera.isOrthographicCamera */ ) {
  58095. var tx = - ( camera.right + camera.left ) / 2;
  58096. var ty = ( camera.top + camera.bottom ) / 2;
  58097. }
  58098. var cameraCSSMatrix = camera.type == "OrthographicCamera" /* camera.isOrthographicCamera */ ?
  58099. 'scale(' + fov + ')' + 'translate(' + epsilon( tx ) + 'px,' + epsilon( ty ) + 'px)' + getCameraCSSMatrix( camera.matrixWorldInverse ) :
  58100. 'translateZ(' + fov + 'px)' + getCameraCSSMatrix( camera.matrixWorldInverse );
  58101. var style = cameraCSSMatrix +
  58102. 'translate(' + _widthHalf + 'px,' + _heightHalf + 'px)';
  58103. if ( cache.camera.style !== style && ! isIE ) {
  58104. cameraElement.style.WebkitTransform = style;
  58105. cameraElement.style.transform = style;
  58106. cache.camera.style = style;
  58107. }
  58108. renderObject( scene, camera, cameraCSSMatrix );
  58109. if ( isIE ) {
  58110. // IE10 and 11 does not support 'preserve-3d'.
  58111. // Thus, z-order in 3D will not work.
  58112. // We have to calc z-order manually and set CSS z-index for IE.
  58113. // FYI: z-index can't handle object intersection
  58114. zOrder( scene );
  58115. }
  58116. };
  58117. };
  58118. }
  58119. /*
  58120. 笔记:
  58121. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58122. */