main_2020_show.js 2.6 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. window.common = null;
  5. window.MathLight = null;
  6. window.math = null
  7. window.easing = null
  8. window.lerp = null
  9. window.transitions = null
  10. window.browser = null
  11. window.momentTourBlackNewType = 0//true
  12. g_playAudio = null
  13. g_tourAudio = new Audio
  14. g_tourAudio.loop = !1
  15. g_tourAudio.crossOrigin = "anonymous"
  16. g_tourAudio.addEventListener("ended", function() {
  17. var e = document.createEvent("MouseEvent");
  18. e.initEvent("tourAudioEnded", !0, !0),
  19. window.dispatchEvent(e)
  20. })
  21. g_tourAudio.oncanplaythrough = function() {
  22. g_tourAudio.play();
  23. if(g_bgAudio && !g_bgAudio.paused){
  24. manage.switchBgmState(false);
  25. g_bgAudio.pauseByTour = true
  26. }
  27. g_playAudio = g_tourAudio;
  28. }
  29. window.menuSanda = null // 三大会议的总plane
  30. var dealMap = (map)=>{
  31. map.wrapS = map.wrapT = THREE.ClampToEdgeWrapping;
  32. map.minFilter = THREE.LinearFilter;
  33. map.magFilter = THREE.LinearFilter;
  34. map.generateMipmaps = true;
  35. }
  36. var initMenuSanda = ()=>{
  37. menuSanda.plane.material.transparent = false
  38. menuSanda.buttons = []
  39. menuSanda.openTex = Texture.load(manage.dealURL("static/images/bg2-1.jpg"))
  40. menuSanda.chosenTex = Texture.load(manage.dealURL("static/images/bg2-2.jpg"))
  41. var geo = new THREE.PlaneBufferGeometry(1,1);
  42. for(var i=0;i<3;i++){
  43. var plane = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  44. transparent:true,
  45. }))
  46. menuSanda.buttons.push(plane)
  47. menuSanda.add(plane)
  48. plane.scale.set(0.231,0.30679264, 0.77) //plane.scale.set(0.3,0.398432,1)
  49. plane.visible = false
  50. }
  51. menuSanda.buttons[0].material.map = Texture.load(manage.dealURL("https://super.4dage.com/data/1050/edit/20210722_090924309.png"))
  52. menuSanda.buttons[1].material.map = Texture.load(manage.dealURL("https://super.4dage.com/data/1050/edit/20210722_092409890.png"))
  53. menuSanda.buttons[2].material.map = Texture.load(manage.dealURL("https://super.4dage.com/data/1050/edit/20210722_092616185.png"))
  54. menuSanda.buttons[0].position.set(-0.3,0.002,0.01)
  55. menuSanda.buttons[1].position.set(0, 0.002,0.01)
  56. menuSanda.buttons[2].position.set(0.3,0.002,0.01)
  57. menuSanda.buttons[0].originPos = menuSanda.buttons[0].position.clone()
  58. menuSanda.buttons[1].originPos = menuSanda.buttons[1].position.clone()
  59. menuSanda.buttons[2].originPos = menuSanda.buttons[2].position.clone()
  60. menuSanda.buttons[0].name = '陈独秀'
  61. menuSanda.buttons[1].name = '李大钊'
  62. menuSanda.buttons[2].name = '毛泽东'
  63. /* var tex = Texture.load(manage.dealURL("static/images/select.png"))
  64. menuSanda.nameBox = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  65. map : tex
  66. }))
  67. menuSanda.nameBox.position.set(0,-0.2,0.004)
  68. menuSanda.nameBox.scale.set(0.1, 0.05, 1);
  69. menuSanda.add(menuSanda.nameBox) */
  70. dealMap(menuSanda.buttons[0].material.map)
  71. dealMap(menuSanda.buttons[1].material.map)
  72. dealMap(menuSanda.buttons[2].material.map)
  73. dealMap(menuSanda.openTex)
  74. //dealMap(tex)
  75. }
  76. var timer1;
  77. var openMenu = function(){//打开菜单 或者 播放完回到菜单
  78. clearTimeout(timer1)
  79. timer1 = setTimeout(//三分鐘無人操作回到屏保
  80. closeMenu
  81. ,180000)
  82. if(!menuSanda.plane.material.map){
  83. return;
  84. }
  85. menuSanda.closeTex || (menuSanda.closeTex = menuSanda.plane.material.map);
  86. menuSanda.plane.material.map = menuSanda.openTex
  87. menuSanda.buttons.forEach(e=>{
  88. e.visible = true
  89. e.position.copy(e.originPos)
  90. })
  91. backToOriginVideo()
  92. menuSanda.opened = true
  93. SandaPlayingIndex = null
  94. }
  95. var closeMenu = function(){//完全关闭菜单
  96. //openMenu()
  97. menuSanda.closeTex && (menuSanda.plane.material.map = menuSanda.closeTex);
  98. menuSanda.buttons.forEach(e=>{
  99. e.visible = false
  100. })
  101. menuSanda.opened = false
  102. backToOriginVideo()
  103. SandaPlayingIndex = null
  104. clearTimeout(timer1)
  105. }
  106. var SandaPlayingIndex = null//正在播放第几个
  107. var videoSrcs = [
  108. 'chen.mp4', 'li.mp4', 'mao.mp4'
  109. ]
  110. var clickMenuBtn = function(btn){
  111. btn.position.copy(menuSanda.buttons[1].position);
  112. menuSanda.plane.material.map = menuSanda.chosenTex
  113. menuSanda.buttons.forEach((e,i)=>{
  114. if(e != btn){
  115. e.visible = false
  116. }else{
  117. SandaPlayingIndex = i
  118. switchVideoSrc("static/videos/" + videoSrcs[i])
  119. }
  120. })
  121. clearTimeout(timer1)
  122. }
  123. var checkMenuClick = function(){
  124. if(SandaPlayingIndex != void 0 || !menuSanda.opened && player.mode == 'panorama')return
  125. var intersect = player.getMouseIntersect(null, menuSanda.buttons.slice())
  126. if(!intersect)return
  127. var item = menuSanda.buttons.find(e=>e==intersect.object)
  128. if(item){
  129. clickMenuBtn(item)
  130. return true
  131. }
  132. }
  133. var leftScreen, rightScreen
  134. window.switchVideoSrc = function(src){
  135. rightScreen.originVideoMap.image.pause()
  136. rightScreen.material.map = leftScreen.material.map;//同步播放
  137. leftScreen.material.map.image.src = src
  138. var video = leftScreen.material.map.image
  139. video.loop = false
  140. video.play()
  141. manage.switchBgmState(false)
  142. g_bgAudio.pauseByVideo = true
  143. }
  144. var backToOriginVideo = function(){
  145. var video = leftScreen.material.map.image
  146. video.src = leftScreen.originVideoSrc
  147. video.loop = true
  148. video.currentTime = 0
  149. video.oncanplaythrough = function() {
  150. video.play();
  151. }
  152. rightScreen.material.map = rightScreen.originVideoMap
  153. rightScreen.originVideoMap.image.currentTime = 0
  154. rightScreen.originVideoMap.image.play()
  155. if(g_bgAudio.pauseByVideo){
  156. manage.switchBgmState(true)
  157. }
  158. }
  159. ////////////抗日图片////////
  160. var videosPlane, leftBtn, rightBtn, timer2;
  161. var videoSrcs2 = [
  162. "static/videos/kangri/1.mp4",
  163. //"https://super.4dage.com/data/1050/edit/20210722_122845765.mp4",
  164. "static/videos/kangri/2.mp4",
  165. "static/videos/kangri/3.mp4",
  166. "static/videos/kangri/4.mp4",
  167. "static/videos/kangri/5.mp4",
  168. ]
  169. var currIndex = 0;
  170. /* var btnShow = function(){
  171. rightBtn.visible = rightBtn.visible_ = true
  172. leftBtn.visible = leftBtn.visible_ = true
  173. if(currIndex == 4){
  174. rightBtn.visible = rightBtn.visible_ = false
  175. }else if(currIndex == 0){
  176. leftBtn.visible = leftBtn.visible_ = false
  177. }
  178. } */
  179. var nextPage = function(){
  180. ++currIndex;
  181. currIndex %= 5;
  182. switchVideoSrc2(videoSrcs2[currIndex])
  183. //btnShow()
  184. clearTimeout(timer2)
  185. timer2 = setTimeout(switchToOrigin, 180000 )
  186. }
  187. var lastPage = function(){
  188. --currIndex;
  189. currIndex += 5;
  190. currIndex %= 5;
  191. switchVideoSrc2(videoSrcs2[currIndex])
  192. //btnShow()
  193. clearTimeout(timer2)
  194. timer2 = setTimeout(switchToOrigin, 180000 )
  195. }
  196. var switchVideoSrc2 = function(src){
  197. var video = videosPlane.material.map.image
  198. video.src = src;
  199. video.play();
  200. video.currentTime = 0;
  201. }
  202. var switchToOrigin = function(){
  203. console.log("switchToOrigin 回到屏保")
  204. switchVideoSrc2(videosPlane.originSrc)
  205. }
  206. /* var textarea = document.createElement('textarea');
  207. textarea.id = "consoleLog";
  208. textarea.style.width = "140px";
  209. textarea.style.height = "300px";
  210. textarea.style.position = "absolute";
  211. textarea.style.right = "0px";
  212. textarea.style.bottom = "0px";
  213. textarea.style['z-index'] = "100";
  214. textarea.style['font-size'] = "14px";
  215. textarea.style.color = "black";
  216. document.getElementsByTagName("body")[0].appendChild(textarea);
  217. textarea.value = window.innerHeight
  218. */
  219. var initMenu = function(){}
  220. /*
  221. var menuDiv = {
  222. objects : [
  223. {
  224. visiblePano: ['1c8790272448494b8a3d4148d27af14c' , "352d133162f947088aee83d5ee98a5b9"],
  225. position: {x:21.54208735633664, y:1.1215120888242198, z: -1.84625904360641},
  226. scale: {x:1.297070488891195, y: 0.735567159698789, z:1},
  227. rotation: [-1.9353890374834315, -0.3429842325538349, -2.429687526335148],
  228. id : 'menu',//三大会议
  229. sub: '#huiyi',
  230. object : null,
  231. visi : false,
  232. transform: "matrix3d(-0.000713021, -4.94363e-06, 0.000701126, 0, -0.000615227, -0.000475221, -0.000629016, 0, -0.336299, 0.879853, -0.335801, 0, -626.958, -366.878, -1.84626, 1)",
  233. },
  234. {
  235. visiblePano: ["d0d67470c75840c5980b318ef2ba3346" , "77580aee5111479daf770c55931646ed", "87d3dae0081f409eb4a692772dd547ff","31cdaa34e9d0486f9159810f15d4aff2","723a986a4f3248998c5fa7e8d8ea42f8","618c2ebd6e2c41359c648b37c3529374","3de38e92f25642a49faf8c3e0c6d82d5","e3e039a613fb4738bca841a04840d6e2","982edeab177a43fcb2955f41c3e795a9","7cfd5c99eda545bd96150f42f5c687a4","e856268560a74cc8804db423b7e70467","fa58882d814d4e04810e645e780772b9","199ee6441bbc460287e630a1726b4c1d","ee7721cf2cd84613b7b7b9157248c9c1"],
  236. position: {x:38.84442804310865, y: 1.5606824887402295, z: -5.099286487631497},
  237. scale: {x: 2.4863190355512836, y: 2.07293, z:1},
  238. rotation: [0, 0.0009926266968507, -0],
  239. id : 'switchImgs',//抗日图片
  240. sub: '#kangri',
  241. object : null,
  242. visi : false,
  243. transform: "matrix3d(0.001, 0, -9.92627e-07, 0, 0, -0.001, 0, 0, 0.000992627, 0, 1, 0, -1204.16, -1034.94, -5.09929, 1)",
  244. }
  245. ]
  246. }
  247. var initMenu = function(){
  248. getCSS3DObject()
  249. var renderer2 = new THREE.CSS3DRenderer();
  250. renderer2.setSize( window.innerWidth, window.innerHeight );
  251. renderer2.domElement.id = 'menudiv'
  252. $("#gui-parent")[0].appendChild(renderer2.domElement)
  253. menuDiv.renderer2 = renderer2
  254. var scene2 = new THREE.Scene();
  255. menuDiv.objects.forEach(info=>{
  256. var element = document.createElement( 'div' );
  257. element.id = info.id
  258. let ele = document.querySelector(info.sub)
  259. ele && element.appendChild(ele)
  260. var object = new THREE.CSS3DObject( element );
  261. object.position.copy(info.position)
  262. //object.scale.copy(info.scale)
  263. object.rotation.fromArray(info.rotation)
  264. element.style.width = info.scale.x * 1000 + 'px';
  265. element.style.height = info.scale.y * 1000 + 'px';
  266. scene2.add( object );
  267. info.object = object
  268. })
  269. menuDiv.scene2 = scene2
  270. }
  271. var updateMenuVisi = function(toPano, dur){
  272. menuDiv.objects.forEach(info=>{
  273. var oldVisi = info.visi
  274. info.visi = toPano && (info.visiblePano.includes(toPano.id))
  275. if(!oldVisi && info.visi){
  276. $(info.object.element).fadeIn(dur) //.style.display = 'none'
  277. }else if(oldVisi && !info.visi){
  278. $(info.object.element).fadeOut(dur) //menuDiv.object.element.style.display = 'block'
  279. }
  280. })
  281. }
  282. window.switchVideoSrc = function(src){
  283. var a = player.overlayGroup.children.find(e=>e.sid == '1626674966708').plane
  284. var b = player.overlayGroup.children.find(e=>e.sid == '1626675083157').plane
  285. b.originVideoMap.image.pause()
  286. b.material.map = a.material.map;//同步播放
  287. a.material.map.image.src = src
  288. var video = a.material.map.image
  289. video.loop = false
  290. video.play()
  291. }
  292. */
  293. var dom = {//许钟文add
  294. getOffset: function(type, element, parent) {
  295. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  296. if (!parent) parent = $("body")[0];
  297. while (element = element.offsetParent) {
  298. if (element == parent) break;
  299. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  300. }
  301. return left;
  302. }
  303. };
  304. var convertTool = {
  305. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  306. var camera = camera || player.camera;
  307. var dom = dom || player.domElement;
  308. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  309. var x,y;
  310. x = (pos.x + 1) / 2 * dom.clientWidth;
  311. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  312. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  313. && y <= dom.clientHeight && y >= 0
  314. return {
  315. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  316. vector: pos, //(范围 -1 ~ 1)
  317. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  318. inSight : inSight //在屏幕范围内可见
  319. };
  320. },
  321. ifShelter: function(pos3d, pos2d){//检测某点在视线中是否被mesh遮挡
  322. if(!pos2d) pos2d = this.getPos2d(pos3d);
  323. var player = player;
  324. var ori = new THREE.Vector3(pos2d.x, pos2d.y, -1).unproject(player.camera); //找到视线原点
  325. var dir = pos3d.clone().sub(ori).normalize();
  326. ray.set(ori, dir)//由外向里 因为模型从内侧是可见的所以从外侧
  327. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  328. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  329. }else{ */
  330. var o = ray.intersectObjects(player.model.colliders);
  331. //}
  332. var len = pos3d.distanceTo(ori);
  333. if (o && o.length) {
  334. for(var i=0;i<o.length;i++){
  335. if(o[i].distance < len){ return true; }//有遮挡
  336. }
  337. }
  338. },
  339. /*
  340. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  341. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  342. */
  343. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  344. var A = pos;
  345. var player = player;
  346. var mouse = player.mouse;
  347. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  348. if(info.y != void 0){//地面线的
  349. var y = info.y;
  350. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  351. //intersectPlane和地面平行,无交点
  352. var x = pos.x, z = pos.z;
  353. }else{
  354. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  355. if(O.y == A.y){console.log('一样??');return;}
  356. if(A.y == y){console.log('一样2??');return;}
  357. var r = (O.y-y)/(A.y-y);
  358. var x = (r*A.x-O.x)/(r-1);
  359. var z = (r*A.z-O.z)/(r-1);
  360. }
  361. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  362. var N = info.normalVec;
  363. var P = info.pullPos;
  364. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  365. if(O.z==A.z){console.log('O.z==A.z?');return;}
  366. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  367. //console.log('N.z==0 && N.x == 0?');
  368. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  369. if(c == 0){console.log("分母为0?? return;");return;}
  370. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  371. var x = t * (A.x - O.x) + O.x;
  372. var y = t * (A.y - O.y) + O.y;
  373. var z = t * (A.z - O.z) + O.z;
  374. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  375. 求直线L与平面π的交点的坐标。
  376. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  377. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  378. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  379. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  380. 再代入参数方程即得交点的坐标(x,y,z). */
  381. }else if(N.x ==0 ){ //z与pullPos相等
  382. var z = P.z;
  383. if(O.y == A.y){console.log('一样??');return;}
  384. if(A.y == y){console.log('一样2??');return;}
  385. if(A.z == z){console.log('一样3??');return;}
  386. var r = (O.z-z)/(A.z-z);
  387. var x = (r*A.x-O.x)/(r-1);
  388. var y = (r*A.y-O.y)/(r-1);
  389. }else if(N.z == 0){//x与pullPos相等
  390. var x = P.x;
  391. if(O.y == A.y){console.log('一样??');return;}
  392. if(A.y == y){console.log('一样2??');return;}
  393. if(A.x == x){console.log('一样3??');return;}
  394. var r = (O.x-x)/(A.x-x);
  395. var y = (r*A.y-O.y)/(r-1);
  396. var z = (r*A.z-O.z)/(r-1);
  397. }
  398. }
  399. return new THREE.Vector3(x,y,z);
  400. },
  401. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  402. var raycaster = new THREE.Raycaster;
  403. camera.updateMatrixWorld();
  404. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  405. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  406. var dir = end.sub(origin).normalize()
  407. raycaster.set(origin, dir);
  408. var n = raycaster.intersectObjects(meshes);
  409. if (0 === n.length)
  410. return null;
  411. return n[0];
  412. },
  413. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  414. var dir = B.clone().sub(A).normalize();
  415. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  416. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  417. var o = ray.intersectObjects(options.model || player.model.colliders);
  418. if (o && o.length)return o;
  419. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  420. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  421. normal.multiplyScalar(options.throughWidth)
  422. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  423. var A2 = A.clone().add(normalVec3)
  424. ray.set(A2, dir);
  425. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  426. ray.set(A.clone().add(normalVec3.negate()), dir);
  427. if (o2 && o2.length)return o2;
  428. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  429. if (o3 && o3.length)return o3;
  430. }
  431. return null;
  432. },
  433. getPosAtSphere : function(pos3d, toPanoPos){
  434. var dir = pos3d.clone().sub(toPanoPos);
  435. dir.normalize();//然后计算在球中
  436. dir.multiplyScalar(Constants.skyRadius);
  437. dir.add(toPanoPos);
  438. return dir;
  439. }
  440. }
  441. !function() {
  442. "use strict";
  443. function t(t, i) {
  444. return typeof t === i
  445. }
  446. function i(t, i) {
  447. return t instanceof i
  448. }
  449. function n(t) {
  450. return t && t.nodeType
  451. }
  452. function e(t) {
  453. return n(t) ? t : i(t, g) ? t[0] : void 0
  454. }
  455. function o(t, i, n) {
  456. return g.each(t, function(t, e) {
  457. n = i.call(e, n, t, e)
  458. }),
  459. n
  460. }
  461. function r(t, i, n) {
  462. var e, o, r;
  463. if (t === i)
  464. return !0;
  465. if (!t || !i || t.constructor !== i.constructor)
  466. return !1;
  467. for (e = 0,
  468. o = n.length; o > e; e += 1) {
  469. if (r = n[e],
  470. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  471. return !1;
  472. if (t[r] !== i[r])
  473. return !1
  474. }
  475. return !0
  476. }
  477. function s(t, i, n, e) {
  478. this.left = E(t),
  479. this.top = E(i),
  480. this.width = E(n),
  481. this.height = E(e),
  482. this.right = this.left + this.width,
  483. this.bottom = this.top + this.height
  484. }
  485. function h(t, i, n, e) {
  486. this.visible = t || 0,
  487. this.viewport = i || 0,
  488. this.possible = n || 0,
  489. this.rects = e && T({}, e) || null
  490. }
  491. function l(t, i) {
  492. this.els = t,
  493. this.viewport = i
  494. }
  495. function c(t, i, n) {
  496. var e;
  497. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  498. e ? e[n] : 0
  499. }
  500. function u(t, i) {
  501. return t.val - i.val
  502. }
  503. function a(t, i) {
  504. return i.val - t.val
  505. }
  506. function f(t) {
  507. var i = s.ofContent(t, !0)
  508. , n = s.ofViewport(t, !0)
  509. , e = i.width - n.width
  510. , o = i.height - n.height;
  511. this.content = i,
  512. this.viewport = n,
  513. this.width = 0 >= e ? null : n.left / e,
  514. this.height = 0 >= o ? null : n.top / o,
  515. this.left = n.left,
  516. this.top = n.top,
  517. this.right = i.right - n.right,
  518. this.bottom = i.bottom - n.bottom
  519. }
  520. function p(t) {
  521. this.el = t || window
  522. }
  523. function d(t, i) {
  524. this.context = t,
  525. this.viewport = i,
  526. this.init()
  527. }
  528. function v(t, i, n, e) {
  529. this.context = new l(t,i),
  530. this.property = n,
  531. this.descending = e,
  532. this.init()
  533. }
  534. function w(t) {
  535. t && t !== window && t !== document ? (this.context = t,
  536. this.$autoTarget = g(t)) : this.context = window,
  537. this.init()
  538. }
  539. var g = jQuery
  540. , m = g(window)
  541. , b = g(document)
  542. , T = g.extend
  543. , y = g.isFunction
  544. , k = Math.max
  545. , V = Math.min
  546. , E = Math.round
  547. , x = function() {
  548. var t = {}
  549. , i = 1;
  550. return function(n) {
  551. return n ? (t[n] || (t[n] = i,
  552. i += 1),
  553. t[n]) : 0
  554. }
  555. }();
  556. T(s.prototype, {
  557. equals: function(t) {
  558. return r(this, t, ["left", "top", "width", "height"])
  559. },
  560. area: function() {
  561. return this.width * this.height
  562. },
  563. relativeTo: function(t) {
  564. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  565. },
  566. intersection: function(t) {
  567. if (!i(t, s))
  568. return null;
  569. var n = k(this.left, t.left)
  570. , e = V(this.right, t.right)
  571. , o = k(this.top, t.top)
  572. , r = V(this.bottom, t.bottom)
  573. , h = e - n
  574. , l = r - o;
  575. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  576. },
  577. envelope: function(t) {
  578. if (!i(t, s))
  579. return this;
  580. var n = V(this.left, t.left)
  581. , e = k(this.right, t.right)
  582. , o = V(this.top, t.top)
  583. , r = k(this.bottom, t.bottom)
  584. , h = e - n
  585. , l = r - o;
  586. return new s(n,o,h,l)
  587. }
  588. }),
  589. T(s, {
  590. ofContent: function(t, i) {
  591. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  592. },
  593. ofViewport: function(t, i) {
  594. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  595. },
  596. ofElement: function(t) {
  597. var i = g(t);
  598. if (!i.is(":visible"))
  599. return null;
  600. var n = i.offset();
  601. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  602. }
  603. }),
  604. T(h.prototype, {
  605. equals: function(t) {
  606. return this.fracsEqual(t) && this.rectsEqual(t)
  607. },
  608. fracsEqual: function(t) {
  609. return r(this, t, ["visible", "viewport", "possible"])
  610. },
  611. rectsEqual: function(t) {
  612. return r(this.rects, t.rects, ["document", "element", "viewport"])
  613. }
  614. }),
  615. T(h, {
  616. of: function(t, i) {
  617. var e, o, r;
  618. return t = n(t) && s.ofElement(t) || t,
  619. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  620. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  621. r = V(t.width, i.width) * V(t.height, i.height),
  622. new h(o / t.area(),o / i.area(),o / r,{
  623. document: e,
  624. element: e.relativeTo(t),
  625. viewport: e.relativeTo(i)
  626. })) : new h
  627. }
  628. });
  629. var q = ["width", "height", "left", "right", "top", "bottom"]
  630. , S = ["possible", "visible", "viewport"];
  631. T(l.prototype, {
  632. sorted: function(t, i) {
  633. var n = this.viewport;
  634. return g.map(this.els, function(i) {
  635. return {
  636. el: i,
  637. val: c(i, n, t)
  638. }
  639. }).sort(i ? a : u)
  640. },
  641. best: function(t, i) {
  642. return this.els.length ? this.sorted(t, i)[0] : null
  643. }
  644. }),
  645. T(f.prototype, {
  646. equals: function(t) {
  647. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  648. }
  649. }),
  650. T(p.prototype, {
  651. equals: function(t) {
  652. return r(this, t, ["el"])
  653. },
  654. scrollState: function() {
  655. return new f(this.el)
  656. },
  657. scrollTo: function(t, i, n) {
  658. var e = g(this.el === window ? "html,body" : this.el);
  659. t = t || 0,
  660. i = i || 0,
  661. n = isNaN(n) ? 1e3 : n,
  662. e.stop(!0).animate({
  663. scrollLeft: t,
  664. scrollTop: i
  665. }, n)
  666. },
  667. scroll: function(t, i, n) {
  668. var e = this.el === window ? m : g(this.el);
  669. t = t || 0,
  670. i = i || 0,
  671. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  672. },
  673. scrollToRect: function(t, i, n, e) {
  674. i = i || 0,
  675. n = n || 0,
  676. this.scrollTo(t.left - i, t.top - n, e)
  677. },
  678. scrollToElement: function(t, i, n, e) {
  679. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  680. this.scrollToRect(o, i, n, e)
  681. }
  682. });
  683. var C = {
  684. init: function() {
  685. this.callbacks = g.Callbacks("memory unique"),
  686. this.currVal = null,
  687. this.prevVal = null,
  688. this.checkProxy = g.proxy(this.check, this),
  689. this.autoCheck()
  690. },
  691. bind: function(t) {
  692. this.callbacks.add(t)
  693. },
  694. unbind: function(t) {
  695. t ? this.callbacks.remove(t) : this.callbacks.empty()
  696. },
  697. trigger: function() {
  698. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  699. },
  700. check: function(t) {
  701. var i = this.updatedValue(t);
  702. return void 0 !== i && (this.prevVal = this.currVal,
  703. this.currVal = i,
  704. this.trigger(),
  705. !0)
  706. },
  707. $autoTarget: m,
  708. autoEvents: "load resize scroll",
  709. autoCheck: function(t) {
  710. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  711. }
  712. };
  713. T(d.prototype, C, {
  714. updatedValue: function() {
  715. var t = h.of(this.context, this.viewport);
  716. return this.currVal && this.currVal.equals(t) ? void 0 : t
  717. }
  718. }),
  719. T(v.prototype, C, {
  720. updatedValue: function() {
  721. var t = this.context.best(this.property, this.descending);
  722. return t && (t = t.val > 0 ? t.el : null,
  723. this.currVal !== t) ? t : void 0
  724. }
  725. }),
  726. T(w.prototype, C, {
  727. updatedValue: function() {
  728. var t = new f(this.context);
  729. return this.currVal && this.currVal.equals(t) ? void 0 : t
  730. }
  731. });
  732. var L = function(t, i) {
  733. var n = [].slice
  734. , e = jQuery
  735. , o = e.extend
  736. , r = e.isFunction
  737. , s = o({}, i)
  738. , h = function(i, n, o, s) {
  739. return o = r(o) ? o.apply(i, n) : o,
  740. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  741. }
  742. , l = function() {
  743. return h(this, n.call(arguments), s.defaultStatic, l)
  744. }
  745. , c = function(t) {
  746. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  747. }
  748. , u = function(t) {
  749. t && (o(l, t.statics),
  750. o(c, t.methods)),
  751. l.modplug = u
  752. };
  753. u.prev = {
  754. statics: e[t],
  755. methods: e.fn[t]
  756. },
  757. u(i),
  758. e[t] = l,
  759. e.fn[t] = c
  760. }
  761. , M = "fracs";
  762. L(M, {
  763. statics: {
  764. version: "0.15.0",
  765. Rect: s,
  766. Fractions: h,
  767. Group: l,
  768. ScrollState: f,
  769. Viewport: p,
  770. FracsCallbacks: d,
  771. GroupCallbacks: v,
  772. ScrollStateCallbacks: w,
  773. fracs: function(t, i) {
  774. return h.of(t, i)
  775. }
  776. },
  777. methods: {
  778. content: function(t) {
  779. return this.length ? s.ofContent(this[0], t) : null
  780. },
  781. envelope: function() {
  782. return o(this, function(t) {
  783. var i = s.ofElement(this);
  784. return t ? t.envelope(i) : i
  785. })
  786. },
  787. fracs: function(i, n, o) {
  788. t(i, "string") || (o = n,
  789. n = i,
  790. i = null),
  791. y(n) || (o = n,
  792. n = null),
  793. o = e(o);
  794. var r = M + ".fracs." + x(o);
  795. return "unbind" === i ? this.each(function() {
  796. var t = g(this).data(r);
  797. t && t.unbind(n)
  798. }) : "check" === i ? this.each(function() {
  799. var t = g(this).data(r);
  800. t && t.check()
  801. }) : y(n) ? this.each(function() {
  802. var t = g(this)
  803. , i = t.data(r);
  804. i || (i = new d(this,o),
  805. t.data(r, i)),
  806. i.bind(n)
  807. }) : this.length ? h.of(this[0], o) : null
  808. },
  809. intersection: function() {
  810. return o(this, function(t) {
  811. var i = s.ofElement(this);
  812. return t ? t.intersection(i) : i
  813. })
  814. },
  815. max: function(t, i, n) {
  816. return y(i) || (n = i,
  817. i = null),
  818. n = e(n),
  819. i ? (new v(this,n,t,!0).bind(i),
  820. this) : this.pushStack(new l(this,n).best(t, !0).el)
  821. },
  822. min: function(t, i, n) {
  823. return y(i) || (n = i,
  824. i = null),
  825. n = e(n),
  826. i ? (new v(this,n,t).bind(i),
  827. this) : this.pushStack(new l(this,n).best(t).el)
  828. },
  829. rect: function() {
  830. return this.length ? s.ofElement(this[0]) : null
  831. },
  832. scrollState: function(i, n) {
  833. var e = M + ".scrollState";
  834. return t(i, "string") || (n = i,
  835. i = null),
  836. "unbind" === i ? this.each(function() {
  837. var t = g(this).data(e);
  838. t && t.unbind(n)
  839. }) : "check" === i ? this.each(function() {
  840. var t = g(this).data(e);
  841. t && t.check()
  842. }) : y(n) ? this.each(function() {
  843. var t = g(this)
  844. , i = t.data(e);
  845. i || (i = new w(this),
  846. t.data(e, i)),
  847. i.bind(n)
  848. }) : this.length ? new f(this[0]) : null
  849. },
  850. scroll: function(t, i, n) {
  851. return this.each(function() {
  852. new p(this).scroll(t, i, n)
  853. })
  854. },
  855. scrollTo: function(t, i, n, o) {
  856. return g.isNumeric(t) && (o = n,
  857. n = i,
  858. i = t,
  859. t = null),
  860. t = e(t),
  861. this.each(function() {
  862. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  863. })
  864. },
  865. scrollToThis: function(t, i, n, o) {
  866. return o = new p(e(o)),
  867. o.scrollToElement(this[0], t, i, n),
  868. this
  869. },
  870. softLink: function(t, i, n, o) {
  871. return o = new p(e(o)),
  872. this.filter("a[href^=#]").each(function() {
  873. var e = g(this);
  874. e.on("click", function() {
  875. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  876. })
  877. })
  878. },
  879. sort: function(i, n, o) {
  880. return t(n, "boolean") || (o = n,
  881. n = null),
  882. o = e(o),
  883. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  884. return t.el
  885. }))
  886. },
  887. viewport: function(t) {
  888. return this.length ? s.ofViewport(this[0], t) : null
  889. }
  890. },
  891. defaultStatic: "fracs",
  892. defaultMethod: "fracs"
  893. })
  894. }();
  895. if ("undefined" == typeof jQuery)
  896. throw new Error("Bootstrap's JavaScript requires jQuery");
  897. +function(t) {
  898. "use strict";
  899. function e(e) {
  900. return this.each(function() {
  901. var o = t(this)
  902. , s = o.data("bs.tooltip")
  903. , n = "object" == typeof e && e;
  904. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  905. "string" == typeof e && s[e]())
  906. })
  907. }
  908. var i = function(t, e) {
  909. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  910. this.init("tooltip", t, e)
  911. };
  912. i.VERSION = "3.2.0",
  913. i.DEFAULTS = {
  914. animation: !0,
  915. placement: "top",
  916. selector: !1,
  917. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  918. trigger: "hover focus",
  919. title: "",
  920. delay: 0,
  921. html: !1,
  922. container: !1,
  923. viewport: {
  924. selector: "body",
  925. padding: 0
  926. }
  927. },
  928. i.prototype.init = function(e, i, o) {
  929. this.enabled = !0,
  930. this.type = e,
  931. this.$element = t(i),
  932. this.options = this.getOptions(o),
  933. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  934. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  935. var r = s[n];
  936. if ("click" == r)
  937. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  938. else if ("manual" != r) {
  939. var a = "hover" == r ? "mouseenter" : "focusin"
  940. , l = "hover" == r ? "mouseleave" : "focusout";
  941. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  942. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  943. }
  944. }
  945. this.options.selector ? this._options = t.extend({}, this.options, {
  946. trigger: "manual",
  947. selector: ""
  948. }) : this.fixTitle()
  949. }
  950. ,
  951. i.prototype.getDefaults = function() {
  952. return i.DEFAULTS
  953. }
  954. ,
  955. i.prototype.getOptions = function(e) {
  956. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  957. e.delay && "number" == typeof e.delay && (e.delay = {
  958. show: e.delay,
  959. hide: e.delay
  960. }),
  961. e
  962. }
  963. ,
  964. i.prototype.getDelegateOptions = function() {
  965. var e = {}
  966. , i = this.getDefaults();
  967. return this._options && t.each(this._options, function(t, o) {
  968. i[t] != o && (e[t] = o)
  969. }),
  970. e
  971. }
  972. ,
  973. i.prototype.enter = function(e) {
  974. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  975. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  976. t(e.currentTarget).data("bs." + this.type, i)),
  977. clearTimeout(i.timeout),
  978. i.hoverState = "in",
  979. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  980. // "in" == i.hoverState && i.show()
  981. }, i.options.delay.show)) : i.show()
  982. }
  983. ,
  984. i.prototype.leave = function(e) {
  985. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  986. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  987. t(e.currentTarget).data("bs." + this.type, i)),
  988. clearTimeout(i.timeout),
  989. i.hoverState = "out",
  990. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  991. "out" == i.hoverState && i.hide()
  992. }, i.options.delay.hide)) : i.hide()
  993. }
  994. ,
  995. i.prototype.show = function() {
  996. var e = t.Event("show.bs." + this.type);
  997. if (this.hasContent() && this.enabled) {
  998. this.$element.trigger(e);
  999. var i = t.contains(document.documentElement, this.$element[0]);
  1000. if (e.isDefaultPrevented() || !i)
  1001. return;
  1002. var o = this
  1003. , s = this.tip()
  1004. , n = this.getUID(this.type);
  1005. this.setContent(),
  1006. s.attr("id", n),
  1007. this.$element.attr("aria-describedby", n),
  1008. this.options.animation && s.addClass("fade");
  1009. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  1010. , a = /\s?auto?\s?/i
  1011. , l = a.test(r);
  1012. l && (r = r.replace(a, "") || "top"),
  1013. s.detach().css({
  1014. top: 0,
  1015. left: 0,
  1016. display: "block"
  1017. }).addClass(r).data("bs." + this.type, this),
  1018. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  1019. var p = this.getPosition()
  1020. , h = s[0].offsetWidth
  1021. , f = s[0].offsetHeight;
  1022. if (l) {
  1023. var u = r
  1024. , c = this.$element.parent()
  1025. , d = this.getPosition(c);
  1026. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  1027. s.removeClass(u).addClass(r)
  1028. }
  1029. var g = this.getCalculatedOffset(r, p, h, f);
  1030. this.applyPlacement(g, r);
  1031. var y = function() {
  1032. o.$element.trigger("shown.bs." + o.type),
  1033. o.hoverState = null
  1034. };
  1035. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  1036. }
  1037. }
  1038. ,
  1039. i.prototype.applyPlacement = function(e, i) {
  1040. var o = this.tip()
  1041. , s = o[0].offsetWidth
  1042. , n = o[0].offsetHeight
  1043. , r = parseInt(o.css("margin-top"), 10)
  1044. , a = parseInt(o.css("margin-left"), 10);
  1045. isNaN(r) && (r = 0),
  1046. isNaN(a) && (a = 0),
  1047. e.top = e.top + r,
  1048. e.left = e.left + a,
  1049. t.offset.setOffset(o[0], t.extend({
  1050. using: function(t) {
  1051. o.css({
  1052. top: Math.round(t.top),
  1053. left: Math.round(t.left)
  1054. })
  1055. }
  1056. }, e), 0),
  1057. o.addClass("in");
  1058. var l = o[0].offsetWidth
  1059. , p = o[0].offsetHeight;
  1060. "top" == i && p != n && (e.top = e.top + n - p);
  1061. var h = this.getViewportAdjustedDelta(i, e, l, p);
  1062. h.left ? e.left += h.left : e.top += h.top;
  1063. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  1064. , u = h.left ? "left" : "top"
  1065. , c = h.left ? "offsetWidth" : "offsetHeight";
  1066. o.offset(e),
  1067. this.replaceArrow(f, o[0][c], u)
  1068. }
  1069. ,
  1070. i.prototype.replaceArrow = function(t, e, i) {
  1071. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  1072. }
  1073. ,
  1074. i.prototype.setContent = function() {
  1075. var t = this.tip()
  1076. , e = this.getTitle();
  1077. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  1078. t.removeClass("fade in top bottom left right")
  1079. }
  1080. ,
  1081. i.prototype.hide = function() {
  1082. function e() {
  1083. "in" != i.hoverState && o.detach(),
  1084. i.$element.trigger("hidden.bs." + i.type)
  1085. }
  1086. var i = this
  1087. , o = this.tip()
  1088. , s = t.Event("hide.bs." + this.type);
  1089. if (this.$element.removeAttr("aria-describedby"),
  1090. this.$element.trigger(s),
  1091. !s.isDefaultPrevented())
  1092. return o.removeClass("in"),
  1093. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  1094. this.hoverState = null,
  1095. this
  1096. }
  1097. ,
  1098. i.prototype.fixTitle = function() {
  1099. var t = this.$element;
  1100. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  1101. }
  1102. ,
  1103. i.prototype.hasContent = function() {
  1104. return this.getTitle()
  1105. }
  1106. ,
  1107. i.prototype.getPosition = function(e) {
  1108. e = e || this.$element;
  1109. var i = e[0]
  1110. , o = "BODY" == i.tagName;
  1111. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  1112. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  1113. width: o ? t(window).width() : e.outerWidth(),
  1114. height: o ? t(window).height() : e.outerHeight()
  1115. }, o ? {
  1116. top: 0,
  1117. left: 0
  1118. } : e.offset())
  1119. }
  1120. ,
  1121. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  1122. return "bottom" == t ? {
  1123. top: e.top + e.height,
  1124. left: e.left + e.width / 2 - i / 2
  1125. } : "top" == t ? {
  1126. top: e.top - o,
  1127. left: e.left + e.width / 2 - i / 2
  1128. } : "left" == t ? {
  1129. top: e.top + e.height / 2 - o / 2,
  1130. left: e.left - i
  1131. } : {
  1132. top: e.top + e.height / 2 - o / 2,
  1133. left: e.left + e.width
  1134. }
  1135. }
  1136. ,
  1137. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  1138. var s = {
  1139. top: 0,
  1140. left: 0
  1141. };
  1142. if (!this.$viewport)
  1143. return s;
  1144. var n = this.options.viewport && this.options.viewport.padding || 0
  1145. , r = this.getPosition(this.$viewport);
  1146. if (/right|left/.test(t)) {
  1147. var a = e.top - n - r.scroll
  1148. , l = e.top + n - r.scroll + o;
  1149. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  1150. } else {
  1151. var p = e.left - n
  1152. , h = e.left + n + i;
  1153. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  1154. }
  1155. return s
  1156. }
  1157. ,
  1158. i.prototype.getTitle = function() {
  1159. var t, e = this.$element, i = this.options;
  1160. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  1161. }
  1162. ,
  1163. i.prototype.getUID = function(t) {
  1164. do
  1165. t += ~~(1e6 * Math.random());
  1166. while (document.getElementById(t));return t
  1167. }
  1168. ,
  1169. i.prototype.tip = function() {
  1170. return this.$tip = this.$tip || t(this.options.template)
  1171. }
  1172. ,
  1173. i.prototype.arrow = function() {
  1174. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  1175. }
  1176. ,
  1177. i.prototype.validate = function() {
  1178. this.$element[0].parentNode || (this.hide(),
  1179. this.$element = null,
  1180. this.options = null)
  1181. }
  1182. ,
  1183. i.prototype.enable = function() {
  1184. this.enabled = !0
  1185. }
  1186. ,
  1187. i.prototype.disable = function() {
  1188. this.enabled = !1
  1189. }
  1190. ,
  1191. i.prototype.toggleEnabled = function() {
  1192. this.enabled = !this.enabled
  1193. }
  1194. ,
  1195. i.prototype.toggle = function(e) {
  1196. var i = this;
  1197. e && (i = t(e.currentTarget).data("bs." + this.type),
  1198. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1199. t(e.currentTarget).data("bs." + this.type, i))),
  1200. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1201. }
  1202. ,
  1203. i.prototype.destroy = function() {
  1204. clearTimeout(this.timeout),
  1205. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1206. }
  1207. ;
  1208. var o = t.fn.tooltip;
  1209. t.fn.tooltip = e,
  1210. t.fn.tooltip.Constructor = i,
  1211. t.fn.tooltip.noConflict = function() {
  1212. return t.fn.tooltip = o,
  1213. this
  1214. }
  1215. }(jQuery);
  1216. !function(e, t, n) {
  1217. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1218. }("Keen", this, function() {
  1219. "use strict";
  1220. function Keen() {
  1221. return _init.apply(this, arguments)
  1222. }
  1223. function _init(e) {
  1224. if (_isUndefined(e))
  1225. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1226. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1227. throw new Error("Please provide a projectId");
  1228. this.configure(e)
  1229. }
  1230. function _extend(e) {
  1231. for (var t = 1; t < arguments.length; t++)
  1232. for (var n in arguments[t])
  1233. e[n] = arguments[t][n];
  1234. return e
  1235. }
  1236. function _isUndefined(e) {
  1237. return void 0 === e
  1238. }
  1239. function _type(e) {
  1240. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1241. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1242. }
  1243. function _each(e, t, n) {
  1244. var r;
  1245. if (!e)
  1246. return 0;
  1247. if (n = n ? n : e,
  1248. "array" === _type(e)) {
  1249. for (r = 0; r < e.length; r++)
  1250. if (t.call(n, e[r], r, e) === !1)
  1251. return 0
  1252. } else
  1253. for (r in e)
  1254. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1255. return 0;
  1256. return 1
  1257. }
  1258. function _parse_params(e) {
  1259. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1260. return decodeURIComponent(e.replace(r, " "))
  1261. }, a = e.split("?")[1]; t = i.exec(a); )
  1262. n[o(t[1])] = o(t[2]);
  1263. return n
  1264. }
  1265. function _set_protocol(e) {
  1266. switch (e) {
  1267. case "http":
  1268. return "http";
  1269. case "auto":
  1270. return location.protocol.replace(/:/g, "");
  1271. case "https":
  1272. case void 0:
  1273. default:
  1274. return "https"
  1275. }
  1276. }
  1277. function _set_request_type(e) {
  1278. var t = e || "jsonp"
  1279. , n = !1;
  1280. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1281. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1282. }
  1283. function _build_url(e) {
  1284. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1285. }
  1286. function _uploadEvent(e, t, n, r, i) {
  1287. var o = _build_url.apply(this, ["/events/" + e])
  1288. , a = {};
  1289. n = n !== !1,
  1290. this.client.globalProperties && (a = this.client.globalProperties(e));
  1291. for (var c in t)
  1292. t.hasOwnProperty(c) && (a[c] = t[c]);
  1293. switch (this.client.requestType) {
  1294. case "xhr":
  1295. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1296. break;
  1297. case "jsonp":
  1298. var s = JSON.stringify(a)
  1299. , l = Keen.Base64.encode(s);
  1300. o = o + "?api_key=" + this.client.writeKey,
  1301. o = o + "&data=" + l,
  1302. o = o + "&modified=" + (new Date).getTime(),
  1303. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1304. break;
  1305. case "beacon":
  1306. var s = JSON.stringify(a)
  1307. , l = Keen.Base64.encode(s);
  1308. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1309. o = o + "&data=" + encodeURIComponent(l),
  1310. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1311. o += "&c=clv1",
  1312. _request.beacon.apply(this, [o, null, r, i])
  1313. }
  1314. }
  1315. Keen.prototype.configure = function(e) {
  1316. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1317. e.protocol = _set_protocol(e.protocol),
  1318. e.requestType = _set_request_type(e.requestType),
  1319. this.client = {
  1320. projectId: e.projectId,
  1321. writeKey: e.writeKey,
  1322. readKey: e.readKey,
  1323. globalProperties: null,
  1324. endpoint: e.protocol + "://" + e.host,
  1325. requestType: e.requestType
  1326. },
  1327. Keen.trigger("client", this, e),
  1328. this.trigger("ready"),
  1329. this
  1330. }
  1331. ;
  1332. var _request = {
  1333. xhr: function(e, t, n, r, i, o, a, c) {
  1334. if (!i)
  1335. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1336. var s = new XMLHttpRequest;
  1337. if (s.onreadystatechange = function() {
  1338. if (4 == s.readyState)
  1339. if (s.status >= 200 && s.status < 300) {
  1340. var e;
  1341. try {
  1342. e = JSON.parse(s.responseText)
  1343. } catch (e) {
  1344. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1345. c && c(s, e)
  1346. }
  1347. a && e && a(e)
  1348. } else
  1349. Keen.log("HTTP request failed."),
  1350. c && c(s, null)
  1351. }
  1352. ,
  1353. s.open(e, t, o),
  1354. i && s.setRequestHeader("Authorization", i),
  1355. r && s.setRequestHeader("Content-Type", "application/json"),
  1356. n)
  1357. for (var l in n)
  1358. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1359. var u = r ? JSON.stringify(r) : null;
  1360. s.send(u)
  1361. },
  1362. jsonp: function(e, t, n, r) {
  1363. if (!t)
  1364. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1365. if (t && e.indexOf("api_key") < 0) {
  1366. var i = e.indexOf("?") > 0 ? "&" : "?";
  1367. e = e + i + "api_key=" + t
  1368. }
  1369. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1370. o += "a";
  1371. var a = !1;
  1372. window[o] = function(e) {
  1373. a = !0,
  1374. n && e && n(e),
  1375. window[o] = void 0
  1376. }
  1377. ,
  1378. e = e + "&jsonp=" + o;
  1379. var c = document.createElement("script");
  1380. c.id = "keen-jsonp",
  1381. c.src = e,
  1382. document.getElementsByTagName("head")[0].appendChild(c),
  1383. c.onreadystatechange = function() {
  1384. a === !1 && "loaded" === this.readyState && (a = !0,
  1385. r && r())
  1386. }
  1387. ,
  1388. c.onerror = function() {
  1389. a === !1 && (a = !0,
  1390. r && r())
  1391. }
  1392. },
  1393. beacon: function(e, t, n, r) {
  1394. if (t && e.indexOf("api_key") < 0) {
  1395. var i = e.indexOf("?") > 0 ? "&" : "?";
  1396. e = e + i + "api_key=" + t
  1397. }
  1398. var o = !1
  1399. , a = document.createElement("img");
  1400. a.onload = function() {
  1401. if (o = !0,
  1402. "naturalHeight"in this) {
  1403. if (this.naturalHeight + this.naturalWidth === 0)
  1404. return void this.onerror()
  1405. } else if (this.width + this.height === 0)
  1406. return void this.onerror();
  1407. n && n({
  1408. created: !0
  1409. })
  1410. }
  1411. ,
  1412. a.onerror = function() {
  1413. o = !0,
  1414. r && r()
  1415. }
  1416. ,
  1417. a.src = e
  1418. }
  1419. }
  1420. , Events = Keen.Events = {
  1421. on: function(e, t) {
  1422. this.listeners || (this.listeners = {});
  1423. var n = this.listeners[e] || (this.listeners[e] = []);
  1424. return n.push({
  1425. callback: t
  1426. }),
  1427. this
  1428. },
  1429. off: function(e, t) {
  1430. if (!e && !t)
  1431. return this.listeners = void 0,
  1432. delete this.listeners,
  1433. this;
  1434. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1435. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1436. t && 0 != n.length || (this.listeners[e] = void 0,
  1437. delete this.listeners[e]);
  1438. return this
  1439. },
  1440. trigger: function(e) {
  1441. if (!this.listeners)
  1442. return this;
  1443. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1444. n[r].callback.apply(this, t);
  1445. return this
  1446. }
  1447. };
  1448. _extend(Keen.prototype, Events),
  1449. _extend(Keen, Events),
  1450. Keen.loaded = !0,
  1451. Keen.utils = {
  1452. each: _each,
  1453. extend: _extend,
  1454. parseParams: _parse_params
  1455. },
  1456. Keen.ready = function(e) {
  1457. Keen.loaded ? e() : Keen.on("ready", e)
  1458. }
  1459. ,
  1460. Keen.log = function(e) {
  1461. "object" == typeof console && console.log("[Keen IO]", e)
  1462. }
  1463. ;
  1464. var Plugins = Keen.Plugins = {};
  1465. Keen.prototype.addEvent = function() {
  1466. _uploadEvent.apply(this, arguments)
  1467. }
  1468. ,
  1469. Keen.prototype.addEventSync = function(e, t, n, r) {
  1470. _uploadEvent.apply(this, [e, t, !1, n, r])
  1471. }
  1472. ,
  1473. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1474. var o = e
  1475. , a = o.metaKey
  1476. , c = o.target
  1477. , s = !1
  1478. , l = function() {};
  1479. return void 0 === r && (r = 500),
  1480. "A" === c.nodeName ? l = function() {
  1481. a || s || (s = !0,
  1482. window.location = c.href)
  1483. }
  1484. : "FORM" === c.nodeName && (l = function() {
  1485. s || (s = !0,
  1486. c.submit())
  1487. }
  1488. ),
  1489. i && (l = function() {
  1490. s || (s = !0,
  1491. i())
  1492. }
  1493. ),
  1494. _uploadEvent.call(this, t, n, l, l),
  1495. setTimeout(function() {
  1496. l()
  1497. }, r),
  1498. !!a && void 0
  1499. }
  1500. ,
  1501. Keen.prototype.setGlobalProperties = function(e) {
  1502. if (!this.client)
  1503. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1504. if (!e || "function" != typeof e)
  1505. throw new Error("Invalid value for global properties: " + e);
  1506. this.client.globalProperties = e
  1507. }
  1508. ,
  1509. Keen.Base64 = {
  1510. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1511. encode: function(e) {
  1512. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1513. for (e = this.utf8.encode(e); l < e.length; )
  1514. t = e.charCodeAt(l++),
  1515. n = e.charCodeAt(l++),
  1516. r = e.charCodeAt(l++),
  1517. i = t >> 2,
  1518. o = (3 & t) << 4 | n >> 4,
  1519. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1520. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1521. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1522. return s
  1523. },
  1524. decode: function(e) {
  1525. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1526. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1527. t = u.indexOf(e.charAt(l++)),
  1528. n = u.indexOf(e.charAt(l++)),
  1529. r = u.indexOf(e.charAt(l++)),
  1530. i = u.indexOf(e.charAt(l++)),
  1531. o = t << 2 | n >> 4,
  1532. a = (15 & n) << 4 | r >> 2,
  1533. c = (3 & r) << 6 | i,
  1534. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1535. return this.utf8.decode(s)
  1536. },
  1537. utf8: {
  1538. encode: function(e) {
  1539. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1540. t = e.charCodeAt(r++),
  1541. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1542. return n
  1543. },
  1544. decode: function(e) {
  1545. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1546. n = e.charCodeAt(i),
  1547. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1548. return r
  1549. }
  1550. }
  1551. },
  1552. "object" != typeof JSON && (JSON = {}),
  1553. function() {
  1554. function f(e) {
  1555. return 10 > e ? "0" + e : e
  1556. }
  1557. function quote(e) {
  1558. return escapable.lastIndex = 0,
  1559. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1560. var t = meta[e];
  1561. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1562. }) + '"' : '"' + e + '"'
  1563. }
  1564. function str(e, t) {
  1565. var n, r, i, o, a, c = gap, s = t[e];
  1566. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1567. "function" == typeof rep && (s = rep.call(t, e, s)),
  1568. typeof s) {
  1569. case "string":
  1570. return quote(s);
  1571. case "number":
  1572. return isFinite(s) ? String(s) : "null";
  1573. case "boolean":
  1574. case "null":
  1575. return String(s);
  1576. case "object":
  1577. if (!s)
  1578. return "null";
  1579. if (gap += indent,
  1580. a = [],
  1581. "[object Array]" === Object.prototype.toString.apply(s)) {
  1582. for (o = s.length,
  1583. n = 0; o > n; n += 1)
  1584. a[n] = str(n, s) || "null";
  1585. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1586. gap = c,
  1587. i
  1588. }
  1589. if (rep && "object" == typeof rep)
  1590. for (o = rep.length,
  1591. n = 0; o > n; n += 1)
  1592. "string" == typeof rep[n] && (r = rep[n],
  1593. i = str(r, s),
  1594. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1595. else
  1596. for (r in s)
  1597. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1598. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1599. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1600. gap = c,
  1601. i
  1602. }
  1603. }
  1604. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1605. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1606. }
  1607. ,
  1608. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1609. return this.valueOf()
  1610. }
  1611. );
  1612. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1613. "\b": "\\b",
  1614. "\t": "\\t",
  1615. "\n": "\\n",
  1616. "\f": "\\f",
  1617. "\r": "\\r",
  1618. '"': '\\"',
  1619. "\\": "\\\\"
  1620. }, rep;
  1621. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1622. var r;
  1623. if (gap = "",
  1624. indent = "",
  1625. "number" == typeof n)
  1626. for (r = 0; n > r; r += 1)
  1627. indent += " ";
  1628. else
  1629. "string" == typeof n && (indent = n);
  1630. if (rep = t,
  1631. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1632. throw new Error("JSON.stringify");
  1633. return str("", {
  1634. "": e
  1635. })
  1636. }
  1637. ),
  1638. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1639. function walk(e, t) {
  1640. var n, r, i = e[t];
  1641. if (i && "object" == typeof i)
  1642. for (n in i)
  1643. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1644. void 0 !== r ? i[n] = r : delete i[n]);
  1645. return reviver.call(e, t, i)
  1646. }
  1647. var j;
  1648. if (text = String(text),
  1649. cx.lastIndex = 0,
  1650. cx.test(text) && (text = text.replace(cx, function(e) {
  1651. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1652. })),
  1653. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1654. return j = eval("(" + text + ")"),
  1655. "function" == typeof reviver ? walk({
  1656. "": j
  1657. }, "") : j;
  1658. throw new SyntaxError("JSON.parse")
  1659. }
  1660. )
  1661. }(),
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  1663. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1664. }("domready", Keen.utils, function(e) {
  1665. function t(e) {
  1666. for (d = 1; e = r.shift(); )
  1667. e()
  1668. }
  1669. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1670. return o[l] && o[l](s, n = function() {
  1671. o.removeEventListener(s, n, i),
  1672. t()
  1673. }
  1674. , i),
  1675. c && o.attachEvent(u, n = function() {
  1676. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1677. t())
  1678. }
  1679. ),
  1680. e = c ? function(t) {
  1681. self != top ? d ? t() : r.push(t) : function() {
  1682. try {
  1683. a.doScroll("left")
  1684. } catch (n) {
  1685. return setTimeout(function() {
  1686. e(t)
  1687. }, 50)
  1688. }
  1689. t()
  1690. }()
  1691. }
  1692. : function(e) {
  1693. d ? e() : r.push(e)
  1694. }
  1695. });
  1696. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1697. if (loaded && cached) {
  1698. clients = cached.clients || {},
  1699. ready = cached.ready || [];
  1700. for (var instance in clients)
  1701. if (clients.hasOwnProperty(instance)) {
  1702. var client = clients[instance];
  1703. for (var method in Keen.prototype)
  1704. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1705. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1706. ,
  1707. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1708. ,
  1709. client._config && (client.configure.call(client, client._config),
  1710. delete client._config),
  1711. client._setGlobalProperties) {
  1712. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1713. client.setGlobalProperties.apply(client, globals[i]);
  1714. delete client._setGlobalProperties
  1715. }
  1716. if (client._addEvent) {
  1717. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1718. client.addEvent.apply(client, queue[i]);
  1719. delete client._addEvent
  1720. }
  1721. var callback = client._on || [];
  1722. if (client._on) {
  1723. for (var i = 0; i < callback.length; i++)
  1724. client.on.apply(client, callback[i]);
  1725. client.trigger("ready"),
  1726. delete client._on
  1727. }
  1728. }
  1729. for (var i = 0; i < ready.length; i++) {
  1730. var callback = ready[i];
  1731. Keen.on("ready", function() {
  1732. callback()
  1733. })
  1734. }
  1735. }
  1736. return Keen.loaded && setTimeout(function() {
  1737. Keen.utils.domready(function() {
  1738. Keen.trigger("ready")
  1739. })
  1740. }, 0),
  1741. Keen
  1742. });
  1743. !function() {
  1744. var t = window.analytics = window.analytics || [];
  1745. if (!t.initialize) {
  1746. if (t.invoked)
  1747. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1748. t.invoked = !0,
  1749. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1750. t.factory = function(e) {
  1751. return function() {
  1752. var n = Array.prototype.slice.call(arguments);
  1753. return n.unshift(e),
  1754. t.push(n),
  1755. t
  1756. }
  1757. }
  1758. ;
  1759. for (var e = 0; e < t.methods.length; e++) {
  1760. var n = t.methods[e];
  1761. t[n] = t.factory(n)
  1762. }
  1763. t.load = function(t) {
  1764. var e = document.createElement("script");
  1765. e.type = "text/javascript",
  1766. e.async = !0,
  1767. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1768. var n = document.getElementsByTagName("script")[0];
  1769. n.parentNode.insertBefore(e, n)
  1770. }
  1771. ,
  1772. t.SNIPPET_VERSION = "4.0.0"
  1773. }
  1774. }();
  1775. !function(i, e) {
  1776. "use strict";
  1777. var s = ""
  1778. , r = "?"
  1779. , o = "function"
  1780. , a = "undefined"
  1781. , n = "object"
  1782. , t = "major"
  1783. , d = "model"
  1784. , w = "name"
  1785. , l = "type"
  1786. , p = "vendor"
  1787. , m = "version"
  1788. , c = "architecture"
  1789. , u = "console"
  1790. , g = "mobile"
  1791. , f = "tablet"
  1792. , h = "smarttv"
  1793. , b = {
  1794. has: function(i, e) {
  1795. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1796. },
  1797. lowerize: function(i) {
  1798. return i.toLowerCase()
  1799. }
  1800. }
  1801. , y = {
  1802. rgx: function() {
  1803. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1804. var c = m[p]
  1805. , u = m[p + 1];
  1806. if (typeof i === a) {
  1807. i = {};
  1808. for (t in u)
  1809. d = u[t],
  1810. typeof d === n ? i[d[0]] = e : i[d] = e
  1811. }
  1812. for (s = r = 0; s < c.length; s++)
  1813. if (w = c[s].exec(this.getUA())) {
  1814. for (t = 0; t < u.length; t++)
  1815. l = w[++r],
  1816. d = u[t],
  1817. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1818. break
  1819. }
  1820. if (w)
  1821. break
  1822. }
  1823. return i
  1824. },
  1825. str: function(i, s) {
  1826. for (var o in s)
  1827. if (typeof s[o] === n && s[o].length > 0) {
  1828. for (var a = 0; a < s[o].length; a++)
  1829. if (b.has(s[o][a], i))
  1830. return o === r ? e : o
  1831. } else if (b.has(s[o], i))
  1832. return o === r ? e : o;
  1833. return i
  1834. }
  1835. }
  1836. , v = {
  1837. browser: {
  1838. oldsafari: {
  1839. major: {
  1840. 1: ["/8", "/1", "/3"],
  1841. 2: "/4",
  1842. "?": "/"
  1843. },
  1844. version: {
  1845. "1.0": "/8",
  1846. 1.2: "/1",
  1847. 1.3: "/3",
  1848. "2.0": "/412",
  1849. "2.0.2": "/416",
  1850. "2.0.3": "/417",
  1851. "2.0.4": "/419",
  1852. "?": "/"
  1853. }
  1854. }
  1855. },
  1856. device: {
  1857. sprint: {
  1858. model: {
  1859. "Evo Shift 4G": "7373KT"
  1860. },
  1861. vendor: {
  1862. HTC: "APA",
  1863. Sprint: "Sprint"
  1864. }
  1865. }
  1866. },
  1867. os: {
  1868. windows: {
  1869. version: {
  1870. ME: "4.90",
  1871. "NT 3.11": "NT3.51",
  1872. "NT 4.0": "NT4.0",
  1873. 2e3: "NT 5.0",
  1874. XP: ["NT 5.1", "NT 5.2"],
  1875. Vista: "NT 6.0",
  1876. 7: "NT 6.1",
  1877. 8: "NT 6.2",
  1878. 8.1: "NT 6.3",
  1879. RT: "ARM"
  1880. }
  1881. }
  1882. }
  1883. }
  1884. , k = {
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  1886. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1887. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1888. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1889. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1890. }
  1891. , x = function(e) {
  1892. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1893. return this instanceof x ? (this.getBrowser = function() {
  1894. return y.rgx.apply(this, k.browser)
  1895. }
  1896. ,
  1897. this.getCPU = function() {
  1898. return y.rgx.apply(this, k.cpu)
  1899. }
  1900. ,
  1901. this.getDevice = function() {
  1902. return y.rgx.apply(this, k.device)
  1903. }
  1904. ,
  1905. this.getEngine = function() {
  1906. return y.rgx.apply(this, k.engine)
  1907. }
  1908. ,
  1909. this.getOS = function() {
  1910. return y.rgx.apply(this, k.os)
  1911. }
  1912. ,
  1913. this.getResult = function() {
  1914. return {
  1915. ua: this.getUA(),
  1916. browser: this.getBrowser(),
  1917. engine: this.getEngine(),
  1918. os: this.getOS(),
  1919. device: this.getDevice(),
  1920. cpu: this.getCPU()
  1921. }
  1922. }
  1923. ,
  1924. this.getUA = function() {
  1925. return r
  1926. }
  1927. ,
  1928. this.setUA = function(i) {
  1929. return r = i,
  1930. this
  1931. }
  1932. ,
  1933. void this.setUA(r)) : new x(e).getResult()
  1934. };
  1935. if (typeof exports !== a)
  1936. typeof module !== a && module.exports && (exports = module.exports = x),
  1937. exports.UAParser = x;
  1938. else if (i.UAParser = x,
  1939. typeof define === o && define.amd && define(function() {
  1940. return x
  1941. }),
  1942. typeof i.jQuery !== a) {
  1943. var A = i.jQuery
  1944. , _ = new x;
  1945. A.ua = _.getResult(),
  1946. A.ua.get = function() {
  1947. return _.getUA()
  1948. }
  1949. ,
  1950. A.ua.set = function(i) {
  1951. _.setUA(i);
  1952. var e = _.getResult();
  1953. for (var s in e)
  1954. A.ua[s] = e[s]
  1955. }
  1956. }
  1957. }(this);
  1958. window.Modernizr = function(n, e, t) {
  1959. function o(n) {
  1960. d.cssText = n
  1961. }
  1962. function r(n, e) {
  1963. return typeof n === e
  1964. }
  1965. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1966. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1967. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1968. return e in n && r(n.constructor.prototype[e], "undefined")
  1969. }
  1970. : function(n, e) {
  1971. return v.call(n, e)
  1972. }
  1973. ,
  1974. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1975. var e = this;
  1976. if ("function" != typeof e)
  1977. throw new TypeError;
  1978. var t = b.call(arguments, 1)
  1979. , o = function() {
  1980. if (this instanceof o) {
  1981. var r = function() {};
  1982. r.prototype = e.prototype;
  1983. var i = new r
  1984. , c = e.apply(i, t.concat(b.call(arguments)));
  1985. return Object(c) === c ? c : i
  1986. }
  1987. return e.apply(n, t.concat(b.call(arguments)))
  1988. };
  1989. return o
  1990. }
  1991. ),
  1992. y.webgl = function() {
  1993. return !!n.WebGLRenderingContext
  1994. }
  1995. ;
  1996. for (var h in y)
  1997. u(y, h) && (c = h.toLowerCase(),
  1998. f[c] = y[h](),
  1999. w.push((f[c] ? "" : "no-") + c));
  2000. return f.addTest = function(n, e) {
  2001. if ("object" == typeof n)
  2002. for (var o in n)
  2003. u(n, o) && f.addTest(o, n[o]);
  2004. else {
  2005. if (n = n.toLowerCase(),
  2006. f[n] !== t)
  2007. return f;
  2008. e = "function" == typeof e ? e() : e,
  2009. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  2010. f[n] = e
  2011. }
  2012. return f
  2013. }
  2014. ,
  2015. o(""),
  2016. p = i = null,
  2017. f._version = a,
  2018. f
  2019. }(this, this.document);
  2020. !function(e, t, a) {
  2021. "use strict";
  2022. function n(t, h, m) {
  2023. function H(a) {
  2024. var n = 0
  2025. , i = Ee.length;
  2026. if (Ce.old = e.extend({}, Ce),
  2027. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  2028. ke = Be[ge.horizontal ? "width" : "height"](),
  2029. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2030. Ee.length = 0,
  2031. Ce.start = 0,
  2032. Ce.end = q(ze - Ie, 0),
  2033. Re) {
  2034. n = Ne.length,
  2035. qe = Pe.children(ge.itemSelector),
  2036. Ne.length = 0;
  2037. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  2038. ze = 0,
  2039. qe.each(function(t, a) {
  2040. var n = e(a)
  2041. , i = a.getBoundingClientRect()
  2042. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  2043. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  2044. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  2045. , h = l + d + p
  2046. , m = !d || !p
  2047. , g = {};
  2048. g.el = a,
  2049. g.size = m ? l : h,
  2050. g.half = g.size / 2,
  2051. g.start = ze + (m ? d : 0),
  2052. g.center = g.start - E(Ie / 2 - g.size / 2),
  2053. g.end = g.start - Ie + g.size,
  2054. t || (ze += s),
  2055. ze += h,
  2056. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  2057. t === v && (g.end += o,
  2058. ze += o,
  2059. f = m ? p : 0),
  2060. Ne.push(g),
  2061. r = g
  2062. }),
  2063. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  2064. ze -= f,
  2065. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  2066. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  2067. }
  2068. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  2069. Q(),
  2070. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  2071. Te = d(Te, ge.minHandleSize, ke),
  2072. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2073. xe.end = ke - Te,
  2074. it || j()),
  2075. !we && Ie > 0) {
  2076. var p = Ce.start
  2077. , h = "";
  2078. if (Re)
  2079. e.each(Ne, function(e, t) {
  2080. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  2081. Ee.push(p),
  2082. p += Ie,
  2083. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  2084. });
  2085. else
  2086. for (; p - Ie < Ce.end; )
  2087. Ee.push(p),
  2088. p += Ie;
  2089. if (De[0] && i !== Ee.length) {
  2090. for (var m = 0; m < Ee.length; m++)
  2091. h += ge.pageBuilder.call(ye, m);
  2092. Ae = De.html(h).children(),
  2093. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  2094. }
  2095. }
  2096. if (Oe.slideeSize = ze,
  2097. Oe.frameSize = Ie,
  2098. Oe.sbSize = ke,
  2099. Oe.handleSize = Te,
  2100. Re) {
  2101. a && null != ge.startAt && (W(ge.startAt),
  2102. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  2103. var g = Ne[Oe.activeItem];
  2104. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  2105. } else
  2106. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  2107. pe("load")
  2108. }
  2109. function X(e, t, a) {
  2110. if (Re && at.released && !a) {
  2111. var n = $(e)
  2112. , i = e > Ce.start && e < Ce.end;
  2113. Le ? (i && (e = Ne[n.centerItem].center),
  2114. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  2115. }
  2116. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  2117. et.start = +new Date,
  2118. et.time = 0,
  2119. et.from = Ce.cur,
  2120. et.to = e,
  2121. et.delta = e - Ce.cur,
  2122. et.tweesing = at.tweese || at.init && !at.slidee,
  2123. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  2124. at.tweese = 0,
  2125. e !== Ce.dest && (Ce.dest = e,
  2126. pe("change"),
  2127. it || Y()),
  2128. K(),
  2129. Q(),
  2130. Z(),
  2131. F()
  2132. }
  2133. function Y() {
  2134. if (ye.initialized) {
  2135. if (!it)
  2136. return it = w(Y),
  2137. void (at.released && pe("moveStart"));
  2138. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  2139. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  2140. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  2141. et.to === Ce.cur ? (Ce.cur = et.to,
  2142. at.tweese = it = 0) : it = w(Y),
  2143. pe("move"),
  2144. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  2145. !it && at.released && pe("moveEnd"),
  2146. j()
  2147. }
  2148. }
  2149. function j() {
  2150. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  2151. xe.cur = d(E(xe.cur), xe.start, xe.end),
  2152. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  2153. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  2154. }
  2155. function F() {
  2156. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  2157. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  2158. pe("activePage", _e.page))
  2159. }
  2160. function M() {
  2161. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  2162. ot = at.init ? w(M) : 0,
  2163. tt.now = +new Date,
  2164. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  2165. X(at.init ? tt.pos : E(tt.pos)),
  2166. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  2167. tt.lastTime = tt.now
  2168. }
  2169. function L(e, t, n) {
  2170. if ("boolean" === i(t) && (n = t,
  2171. t = a),
  2172. t === a)
  2173. X(Ce[e], n);
  2174. else {
  2175. if (Le && "center" !== e)
  2176. return;
  2177. var r = ye.getPos(t);
  2178. r && X(r[e], n, !Le)
  2179. }
  2180. }
  2181. function R(e) {
  2182. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  2183. }
  2184. function U(e) {
  2185. return R(l(e) && 0 > e ? e + Ne.length : e)
  2186. }
  2187. function W(e, t) {
  2188. var a = R(e);
  2189. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2190. qe.eq(a).addClass(ge.activeClass),
  2191. _e.active = Oe.activeItem = a,
  2192. Z(),
  2193. pe("active", a)),
  2194. a)
  2195. }
  2196. function $(e) {
  2197. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2198. var t = {}
  2199. , a = Me ? 0 : Ie / 2;
  2200. if (!we)
  2201. for (var n = 0, i = Ee.length; i > n; n++) {
  2202. if (e >= Ce.end || n === Ee.length - 1) {
  2203. t.activePage = Ee.length - 1;
  2204. break
  2205. }
  2206. if (e <= Ee[n] + a) {
  2207. t.activePage = n;
  2208. break
  2209. }
  2210. }
  2211. if (Re) {
  2212. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2213. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2214. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2215. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2216. s = c;
  2217. break
  2218. }
  2219. t.firstItem = l(r) ? r : 0,
  2220. t.centerItem = l(o) ? o : t.firstItem,
  2221. t.lastItem = l(s) ? s : t.centerItem
  2222. }
  2223. return t
  2224. }
  2225. function Q(t) {
  2226. e.extend(Oe, $(t))
  2227. }
  2228. function Z() {
  2229. var e = Ce.dest <= Ce.start
  2230. , t = Ce.dest >= Ce.end
  2231. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2232. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2233. Je.is("button,input") && Je.prop("disabled", e),
  2234. Ke.is("button,input") && Ke.prop("disabled", t),
  2235. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2236. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2237. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2238. Qe.is("button,input") && Qe.prop("disabled", e),
  2239. $e.is("button,input") && $e.prop("disabled", t)),
  2240. Re && null != Oe.activeItem) {
  2241. var n = 0 === Oe.activeItem
  2242. , i = Oe.activeItem >= Ne.length - 1
  2243. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2244. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2245. Ze.is("button,input") && Ze.prop("disabled", n),
  2246. Ge.is("button,input") && Ge.prop("disabled", i),
  2247. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2248. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2249. }
  2250. }
  2251. function G(e, t, a) {
  2252. if (e = U(e),
  2253. t = U(t),
  2254. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2255. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2256. var n = t > e ? e : a ? t : t - 1
  2257. , i = e > t ? e : a ? t + 1 : t
  2258. , r = e > t;
  2259. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2260. H()
  2261. }
  2262. }
  2263. function J(e, t) {
  2264. for (var a = 0, n = Ve[e].length; n > a; a++)
  2265. if (Ve[e][a] === t)
  2266. return a;
  2267. return -1
  2268. }
  2269. function K() {
  2270. at.released && !ye.isPaused && ye.resume()
  2271. }
  2272. function V(e) {
  2273. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2274. }
  2275. function _() {
  2276. at.history[0] = at.history[1],
  2277. at.history[1] = at.history[2],
  2278. at.history[2] = at.history[3],
  2279. at.history[3] = at.delta
  2280. }
  2281. function ee(e) {
  2282. at.released = 0,
  2283. at.source = e,
  2284. at.slidee = "slidee" === e
  2285. }
  2286. function te(t) {
  2287. var a = "touchstart" === t.type
  2288. , n = t.data.source
  2289. , i = "slidee" === n;
  2290. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2291. ee(n),
  2292. at.init = 0,
  2293. at.$source = e(t.target),
  2294. at.touch = a,
  2295. at.pointer = a ? t.originalEvent.touches[0] : t,
  2296. at.initX = at.pointer.pageX,
  2297. at.initY = at.pointer.pageY,
  2298. at.initPos = i ? Ce.cur : xe.cur,
  2299. at.start = +new Date,
  2300. at.time = 0,
  2301. at.path = 0,
  2302. at.delta = 0,
  2303. at.locked = 0,
  2304. at.history = [0, 0, 0, 0],
  2305. at.pathToLock = i ? a ? 30 : 10 : 0,
  2306. b.on(a ? z : I, ae),
  2307. ye.pause(1),
  2308. (i ? Pe : Se).addClass(ge.draggedClass),
  2309. pe("moveStart"),
  2310. i && (rt = setInterval(_, 10)))
  2311. }
  2312. function ae(e) {
  2313. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2314. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2315. at.pathX = at.pointer.pageX - at.initX,
  2316. at.pathY = at.pointer.pageY - at.initY,
  2317. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2318. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2319. at.released || !(at.path < 1)) {
  2320. if (!at.init) {
  2321. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2322. return ne();
  2323. at.init = 1
  2324. }
  2325. r(e),
  2326. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2327. at.$source.on(B, s)),
  2328. at.released && (ne(),
  2329. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2330. at.delta += at.swing,
  2331. at.tweese = x(at.swing) > 10)),
  2332. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2333. }
  2334. }
  2335. function ne() {
  2336. clearInterval(rt),
  2337. at.released = !0,
  2338. b.off(at.touch ? z : I, ae),
  2339. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2340. setTimeout(function() {
  2341. at.$source.off(B, s)
  2342. }),
  2343. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2344. ye.resume(1),
  2345. at.init = 0
  2346. }
  2347. function ie(t) {
  2348. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2349. }
  2350. function re() {
  2351. ye.stop(),
  2352. b.off("mouseup", re)
  2353. }
  2354. function se(e) {
  2355. switch (r(e),
  2356. this) {
  2357. case $e[0]:
  2358. case Qe[0]:
  2359. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2360. b.on("mouseup", re);
  2361. break;
  2362. case Ze[0]:
  2363. ye.prev();
  2364. break;
  2365. case Ge[0]:
  2366. ye.next();
  2367. break;
  2368. case Je[0]:
  2369. ye.prevPage();
  2370. break;
  2371. case Ke[0]:
  2372. ye.nextPage()
  2373. }
  2374. }
  2375. function oe(e) {
  2376. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2377. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2378. Re ? (p = +new Date,
  2379. nt.last < p - nt.resetTime && (nt.delta = 0),
  2380. nt.last = p,
  2381. nt.delta += nt.curDelta,
  2382. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2383. nt.delta %= 1),
  2384. nt.finalDelta) : nt.curDelta
  2385. }
  2386. function le(e) {
  2387. e.originalEvent[g] = ye;
  2388. var t = +new Date;
  2389. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2390. return void (O = t);
  2391. if (ge.scrollBy && Ce.start !== Ce.end) {
  2392. var a = oe(e.originalEvent);
  2393. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2394. ye.slideBy(ge.scrollBy * a)
  2395. }
  2396. }
  2397. function ce(e) {
  2398. ge.clickBar && e.target === Be[0] && (r(e),
  2399. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2400. }
  2401. function de(e) {
  2402. if (ge.keyboardNavBy)
  2403. switch (e.which) {
  2404. case ge.horizontal ? 37 : 38:
  2405. r(e),
  2406. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2407. break;
  2408. case ge.horizontal ? 39 : 40:
  2409. r(e),
  2410. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2411. }
  2412. }
  2413. function ue(e) {
  2414. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2415. }
  2416. function fe() {
  2417. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2418. }
  2419. function ve(e) {
  2420. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2421. }
  2422. function pe(e, t) {
  2423. if (Ve[e]) {
  2424. for (me = Ve[e].length,
  2425. T.length = 0,
  2426. he = 0; me > he; he++)
  2427. T.push(Ve[e][he]);
  2428. for (he = 0; me > he; he++)
  2429. T[he].call(ye, e, t)
  2430. }
  2431. }
  2432. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2433. start: 0,
  2434. center: 0,
  2435. end: 0,
  2436. cur: 0,
  2437. dest: 0
  2438. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2439. start: 0,
  2440. end: 0,
  2441. cur: 0
  2442. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2443. firstItem: 0,
  2444. lastItem: 0,
  2445. centerItem: 0,
  2446. activeItem: null,
  2447. activePage: 0
  2448. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2449. released: 1
  2450. }, nt = {
  2451. last: 0,
  2452. delta: 0,
  2453. resetTime: 200
  2454. }, it = 0, rt = 0, st = 0, ot = 0;
  2455. we || (t = be[0]),
  2456. ye.initialized = 0,
  2457. ye.frame = t,
  2458. ye.slidee = Pe[0],
  2459. ye.pos = Ce,
  2460. ye.rel = Oe,
  2461. ye.items = Ne,
  2462. ye.pages = Ee,
  2463. ye.isPaused = 0,
  2464. ye.options = ge,
  2465. ye.dragging = at,
  2466. ye.reload = function() {
  2467. H()
  2468. }
  2469. ,
  2470. ye.getPos = function(e) {
  2471. if (Re) {
  2472. var t = R(e);
  2473. return -1 !== t && Ne[t]
  2474. }
  2475. var a = Pe.find(e).eq(0);
  2476. if (a[0]) {
  2477. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2478. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2479. return {
  2480. start: n,
  2481. center: n - Ie / 2 + i / 2,
  2482. end: n - Ie + i,
  2483. size: i
  2484. }
  2485. }
  2486. return !1
  2487. }
  2488. ,
  2489. ye.moveBy = function(e) {
  2490. tt.speed = e,
  2491. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2492. tt.startPos = Ce.cur,
  2493. ee("button"),
  2494. at.init = 1,
  2495. pe("moveStart"),
  2496. y(ot),
  2497. M())
  2498. }
  2499. ,
  2500. ye.stop = function() {
  2501. "button" === at.source && (at.init = 0,
  2502. at.released = 1)
  2503. }
  2504. ,
  2505. ye.prev = function() {
  2506. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2507. }
  2508. ,
  2509. ye.next = function() {
  2510. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2511. }
  2512. ,
  2513. ye.prevPage = function() {
  2514. ye.activatePage(Oe.activePage - 1)
  2515. }
  2516. ,
  2517. ye.nextPage = function() {
  2518. ye.activatePage(Oe.activePage + 1)
  2519. }
  2520. ,
  2521. ye.slideBy = function(e, t) {
  2522. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2523. }
  2524. ,
  2525. ye.slideTo = function(e, t) {
  2526. X(e, t)
  2527. }
  2528. ,
  2529. ye.toStart = function(e, t) {
  2530. L("start", e, t)
  2531. }
  2532. ,
  2533. ye.toEnd = function(e, t) {
  2534. L("end", e, t)
  2535. }
  2536. ,
  2537. ye.toCenter = function(e, t) {
  2538. L("center", e, t)
  2539. }
  2540. ,
  2541. ye.getIndex = R,
  2542. ye.activate = function(e, t) {
  2543. var a = W(e);
  2544. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2545. }
  2546. ,
  2547. ye.activatePage = function(e, t) {
  2548. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2549. }
  2550. ,
  2551. ye.resume = function(e) {
  2552. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2553. st ? st = clearTimeout(st) : pe("resume"),
  2554. st = setTimeout(function() {
  2555. switch (pe("cycle"),
  2556. ge.cycleBy) {
  2557. case "items":
  2558. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2559. break;
  2560. case "pages":
  2561. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2562. }
  2563. }, ge.cycleInterval))
  2564. }
  2565. ,
  2566. ye.pause = function(e) {
  2567. e < ye.isPaused || (ye.isPaused = e || 100,
  2568. st && (st = clearTimeout(st),
  2569. pe("pause")))
  2570. }
  2571. ,
  2572. ye.toggle = function() {
  2573. ye[st ? "pause" : "resume"]()
  2574. }
  2575. ,
  2576. ye.set = function(t, a) {
  2577. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2578. }
  2579. ,
  2580. ye.add = function(t, a) {
  2581. var n = e(t);
  2582. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2583. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2584. H()
  2585. }
  2586. ,
  2587. ye.remove = function(t) {
  2588. if (Re) {
  2589. var a = U(t);
  2590. if (a > -1) {
  2591. qe.eq(a).remove();
  2592. var n = a === Oe.activeItem;
  2593. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2594. H(),
  2595. n && (_e.active = null,
  2596. ye.activate(Oe.activeItem))
  2597. }
  2598. } else
  2599. e(t).remove(),
  2600. H()
  2601. }
  2602. ,
  2603. ye.moveAfter = function(e, t) {
  2604. G(e, t, 1)
  2605. }
  2606. ,
  2607. ye.moveBefore = function(e, t) {
  2608. G(e, t)
  2609. }
  2610. ,
  2611. ye.on = function(e, t) {
  2612. if ("object" === i(e))
  2613. for (var a in e)
  2614. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2615. else if ("function" === i(t))
  2616. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2617. Ve[n[r]] = Ve[n[r]] || [],
  2618. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2619. else if ("array" === i(t))
  2620. for (var o = 0, l = t.length; l > o; o++)
  2621. ye.on(e, t[o])
  2622. }
  2623. ,
  2624. ye.one = function(e, t) {
  2625. function a() {
  2626. t.apply(ye, arguments),
  2627. ye.off(e, a)
  2628. }
  2629. ye.on(e, a)
  2630. }
  2631. ,
  2632. ye.off = function(e, t) {
  2633. if (t instanceof Array)
  2634. for (var a = 0, n = t.length; n > a; a++)
  2635. ye.off(e, t[a]);
  2636. else
  2637. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2638. if (Ve[i[r]] = Ve[i[r]] || [],
  2639. null == t)
  2640. Ve[i[r]].length = 0;
  2641. else {
  2642. var o = J(i[r], t);
  2643. -1 !== o && Ve[i[r]].splice(o, 1)
  2644. }
  2645. }
  2646. ,
  2647. ye.destroy = function() {
  2648. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2649. b.off("keydown", de),
  2650. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2651. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2652. De.empty(),
  2653. we || (be.off("." + g),
  2654. He.restore(),
  2655. Xe.restore(),
  2656. Ye.restore(),
  2657. je.restore(),
  2658. e.removeData(t, g)),
  2659. Ne.length = Ee.length = 0,
  2660. _e = {},
  2661. ye.initialized = 0,
  2662. ye
  2663. }
  2664. ,
  2665. ye.init = function() {
  2666. if (!ye.initialized) {
  2667. ye.on(m);
  2668. var e = ["overflow", "position"]
  2669. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2670. He.save.apply(He, e),
  2671. Ye.save.apply(Ye, e),
  2672. Xe.save.apply(Xe, t),
  2673. je.save.apply(je, t);
  2674. var a = Se;
  2675. return we || (a = a.add(Pe),
  2676. be.css("overflow", "hidden"),
  2677. f || "static" !== be.css("position") || be.css("position", "relative")),
  2678. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2679. a.css({
  2680. position: "absolute"
  2681. })),
  2682. ge.forward && $e.on(S, se),
  2683. ge.backward && Qe.on(S, se),
  2684. ge.prev && Ze.on(B, se),
  2685. ge.next && Ge.on(B, se),
  2686. ge.prevPage && Je.on(B, se),
  2687. ge.nextPage && Ke.on(B, se),
  2688. Ue.on(C, le),
  2689. Be[0] && Be.on(B, ce),
  2690. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2691. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2692. We.on(P, {
  2693. source: "slidee"
  2694. }, te),
  2695. Se && Se.on(P, {
  2696. source: "handle"
  2697. }, te),
  2698. b.on("keydown", de),
  2699. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2700. be.on("scroll." + g, o)),
  2701. ye.initialized = 1,
  2702. H(!0),
  2703. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2704. ye
  2705. }
  2706. }
  2707. }
  2708. function i(e) {
  2709. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2710. }
  2711. function r(e, t) {
  2712. e.preventDefault(),
  2713. t && e.stopPropagation()
  2714. }
  2715. function s(t) {
  2716. r(t, 1),
  2717. e(this).off(t.type, s)
  2718. }
  2719. function o() {
  2720. this.scrollLeft = 0,
  2721. this.scrollTop = 0
  2722. }
  2723. function l(e) {
  2724. return !isNaN(parseFloat(e)) && isFinite(e)
  2725. }
  2726. function c(e, t) {
  2727. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2728. }
  2729. function d(e, t, a) {
  2730. return t > e ? t : e > a ? a : e
  2731. }
  2732. function u(e) {
  2733. var t = {};
  2734. return t.style = {},
  2735. t.save = function() {
  2736. if (e && e.nodeType) {
  2737. for (var a = 0; a < arguments.length; a++)
  2738. t.style[arguments[a]] = e.style[arguments[a]];
  2739. return t
  2740. }
  2741. }
  2742. ,
  2743. t.restore = function() {
  2744. if (e && e.nodeType) {
  2745. for (var a in t.style)
  2746. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2747. return t
  2748. }
  2749. }
  2750. ,
  2751. t
  2752. }
  2753. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2754. b.on(C, function(e) {
  2755. var t = e.originalEvent[g]
  2756. , a = +new Date;
  2757. (!t || t.options.scrollHijack < a - O) && (O = a)
  2758. }),
  2759. function(e) {
  2760. function t(e) {
  2761. var t = (new Date).getTime()
  2762. , n = Math.max(0, 16 - (t - a))
  2763. , i = setTimeout(e, n);
  2764. return a = t,
  2765. i
  2766. }
  2767. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2768. var a = (new Date).getTime()
  2769. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2770. y = function(t) {
  2771. n.call(e, t)
  2772. }
  2773. }(window),
  2774. function() {
  2775. function e(e) {
  2776. for (var n = 0, i = t.length; i > n; n++) {
  2777. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2778. if (null != a.style[r])
  2779. return r
  2780. }
  2781. }
  2782. var t = ["", "webkit", "moz", "ms", "o"]
  2783. , a = document.createElement("div");
  2784. f = e("transform"),
  2785. v = e("perspective") ? "translateZ(0) " : ""
  2786. }(),
  2787. t[m] = n,
  2788. e.fn[h] = function(t, a) {
  2789. var r, s;
  2790. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2791. s = Array.prototype.slice.call(arguments, 1)),
  2792. t = {}),
  2793. this.each(function(i, o) {
  2794. var l = e.data(o, g);
  2795. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2796. })
  2797. }
  2798. ,
  2799. n.defaults = {
  2800. slidee: null,
  2801. horizontal: !1,
  2802. itemNav: null,
  2803. itemSelector: null,
  2804. smart: !1,
  2805. activateOn: null,
  2806. activateMiddle: !1,
  2807. scrollSource: null,
  2808. scrollBy: 0,
  2809. scrollHijack: 300,
  2810. scrollTrap: !1,
  2811. dragSource: null,
  2812. mouseDragging: !1,
  2813. touchDragging: !1,
  2814. releaseSwing: !1,
  2815. swingSpeed: .2,
  2816. elasticBounds: !1,
  2817. interactive: null,
  2818. scrollBar: null,
  2819. dragHandle: !1,
  2820. dynamicHandle: !1,
  2821. minHandleSize: 50,
  2822. clickBar: !1,
  2823. syncSpeed: .5,
  2824. pagesBar: null,
  2825. activatePageOn: null,
  2826. pageBuilder: function(e) {
  2827. return "<li>" + (e + 1) + "</li>"
  2828. },
  2829. forward: null,
  2830. backward: null,
  2831. prev: null,
  2832. next: null,
  2833. prevPage: null,
  2834. nextPage: null,
  2835. cycleBy: null,
  2836. cycleInterval: 5e3,
  2837. pauseOnHover: !1,
  2838. startPaused: !1,
  2839. moveBy: 300,
  2840. speed: 0,
  2841. easing: "swing",
  2842. startAt: null,
  2843. keyboardNavBy: null,
  2844. draggedClass: "dragged",
  2845. activeClass: "active",
  2846. disabledClass: "disabled"
  2847. }
  2848. }(jQuery, window);
  2849. !function e(t, i, n) {
  2850. function r(a, s) {
  2851. if (!i[a]) {
  2852. if (!t[a]) {
  2853. var l = "function" == typeof require && require;
  2854. if (!s && l)
  2855. return l(a, !0);
  2856. if (o)
  2857. return o(a, !0);
  2858. var c = new Error("Cannot find module '" + a + "'");
  2859. throw c.code = "MODULE_NOT_FOUND",
  2860. c
  2861. }
  2862. var h = i[a] = {
  2863. exports: {}
  2864. };
  2865. t[a][0].call(h.exports, function(e) {
  2866. var i = t[a][1][e];
  2867. return r(i ? i : e)
  2868. }, h, h.exports, e, t, i, n)
  2869. }
  2870. return i[a].exports
  2871. }
  2872. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2873. r(n[a]);
  2874. return r
  2875. }({
  2876. 1: [function(e, t, i) {
  2877. (function(i) {
  2878. "use strict";
  2879. function n(e) {
  2880. this.player = null,
  2881. this.director = null,
  2882. this.modelManager = null,
  2883. this.container = null,
  2884. this.tagManager = null,
  2885. this.fadeInSpeed = e,
  2886. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2887. }
  2888. var r = e("three")
  2889. , o = e("./util/logger")
  2890. , a = (e("./util/common"),
  2891. e("./enum/PlayerEvents"))
  2892. , s = e("./enum/DirectorEvents")
  2893. , l = e("./settings")
  2894. , c = e("./enum/Viewmode")
  2895. , h = (e("./enum/WarpStyle"),
  2896. e("./enum/BlackoutStyle"),
  2897. e("./enum/ModelManagerEvents"))
  2898. , u = e("./enum/tagEvents")
  2899. , d = e("./util/transitions")
  2900. , p = e("./util/lerp")
  2901. , f = new o(i);
  2902. window.THREE = r;
  2903. n.prototype.init = function(e, t, i, n, r) {
  2904. window.app = this;
  2905. this.player = t,
  2906. this.director = e,
  2907. this.modelManager = i,
  2908. this.tagManager = n,
  2909. this.container = r,
  2910. this.updateModel(),
  2911. this.bindEvents()
  2912. }
  2913. ,
  2914. n.prototype.bindEvents = function() {
  2915. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2916. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2917. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2918. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2919. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2920. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2921. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2922. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2923. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2924. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2925. }
  2926. ,
  2927. n.prototype.updateModel = function() {
  2928. //模型this.model
  2929. this.model = this.modelManager.getActiveModel()
  2930. }
  2931. ,
  2932. n.prototype.handleWarpStarted = function() {
  2933. this.hidePlayerReticule()
  2934. }
  2935. ,
  2936. n.prototype.ontagActivated = function() {
  2937. this.hidePlayerReticule()
  2938. }
  2939. ,
  2940. n.prototype.onNavigationTotag = function() {
  2941. this.hidePlayerReticule()
  2942. }
  2943. ,
  2944. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2945. var n = this.modelManager.getActiveModel()
  2946. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2947. n.fadePanoMarkers(r),
  2948. n.setMode(t)
  2949. }
  2950. ,
  2951. n.prototype.handlePlayerModeChanged = function(e, t) {
  2952. var i = this.modelManager.getActiveModel()
  2953. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2954. i.setSide(n),
  2955. i.setMode(t)
  2956. }
  2957. ,
  2958. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2959. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2960. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2961. }
  2962. ,
  2963. n.prototype.handleActionInterruption = function() {}
  2964. ,
  2965. n.prototype.handleStartInside = function(e) {
  2966. var t = l[this.player.mode]
  2967. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2968. this.fadeIn(this.fadeInSpeed),
  2969. this.model.alpha = 0,
  2970. this.model.skybox.material.uniforms.opacity.value = 1,
  2971. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2972. var n = this.player.reticule;
  2973. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2974. }
  2975. ,
  2976. n.prototype.handleStartOutside = function(e) {
  2977. this.fadeIn(e)
  2978. }
  2979. ,
  2980. n.prototype.fadeIn = function(e) {
  2981. null !== e && void 0 !== e || (e = 2e3,
  2982. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2983. $(this.container).fadeIn(e)
  2984. }
  2985. ,
  2986. n.prototype.hidePlayerReticule = function() {
  2987. this.player.reticule.hide()
  2988. }
  2989. ,
  2990. t.exports = n
  2991. }
  2992. ).call(this, "/js/DisplayController.js")
  2993. }
  2994. , {
  2995. "./enum/BlackoutStyle": 18,
  2996. "./enum/DirectorEvents": 23,
  2997. "./enum/tagEvents": 32,
  2998. "./enum/ModelManagerEvents": 33,
  2999. "./enum/PlayerEvents": 40,
  3000. "./enum/Viewmode": 51,
  3001. "./enum/WarpStyle": 52,
  3002. "./settings": 166,
  3003. "./util/common": 185,
  3004. "./util/lerp": 188,
  3005. "./util/logger": 189,
  3006. "./util/transitions": 195,
  3007. three: 217
  3008. }],
  3009. 2: [function(e, t, i) {
  3010. "use strict";
  3011. function n() {
  3012. this.baseStartTime = performance.timing.navigationStart,
  3013. this.loadingStartTime = null,
  3014. this.waitingStartTime = null,
  3015. this.appReadyTime = null
  3016. }
  3017. n.prototype.setBaseStartTime = function(e) {
  3018. this.baseStartTime = e || Date.now()
  3019. }
  3020. ,
  3021. n.prototype.setWaitingStartTime = function(e) {
  3022. this.waitingStartTime = e || Date.now()
  3023. }
  3024. ,
  3025. n.prototype.setLoadingStartTime = function(e) {
  3026. this.loadingStartTime = e || Date.now()
  3027. }
  3028. ,
  3029. n.prototype.setAppReadyTime = function(e) {
  3030. this.appReadyTime = e || Date.now()
  3031. }
  3032. ,
  3033. n.prototype.calcFullLoadingTime = function() {
  3034. var e = this.appReadyTime - this.baseStartTime;
  3035. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  3036. e
  3037. }
  3038. ,
  3039. t.exports = n
  3040. }
  3041. , {}],
  3042. 3: [function(e, t, i) {
  3043. (function(i) {
  3044. "use strict";
  3045. function n() {
  3046. return 100 * Math.random()
  3047. }
  3048. var r = e("./util/logger")
  3049. , o = e("./util/browser")
  3050. , a = new r(i)
  3051. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  3052. initialized: !1,
  3053. init: function(e, t) {
  3054. if (t = t || {},
  3055. !this.initialized) {
  3056. this.initialized = !0,
  3057. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  3058. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  3059. for (var i in e) {
  3060. var r = i.match("^sc_tilegen_([0-9]+)$");
  3061. r && (s.tilegen = n() < parseInt(r[1]));
  3062. var l = i.match("^sc_imgopt_([0-9]+)$");
  3063. l && (s.imgopt = n() < parseInt(l[1]))
  3064. }
  3065. for (var c in t)
  3066. s[c] = t[c],
  3067. a.debug("A/B override:", c, s[c])
  3068. }
  3069. },
  3070. changeIfTileGenerating: function(e) {
  3071. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  3072. e += ""),
  3073. e
  3074. },
  3075. changeIfImageOptimzing: function(e) {
  3076. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  3077. e += ""),
  3078. e
  3079. },
  3080. tilegen: !1,
  3081. imgopt: !1
  3082. };
  3083. t.exports = s
  3084. }
  3085. ).call(this, "/js/ab.js")
  3086. }
  3087. , {
  3088. "./util/browser": 182,
  3089. "./util/logger": 189
  3090. }],
  3091. 4: [function(e, t, i) {
  3092. (function(i) {
  3093. "use strict";
  3094. function n() {
  3095. return {
  3096. addons: [{
  3097. name: "keen:ua_parser",
  3098. input: {
  3099. ua_string: "user_agent"
  3100. },
  3101. output: "parsed_user_agent"
  3102. }]
  3103. }
  3104. }
  3105. function r(e, t, i, n) {
  3106. function r(t) {
  3107. l[t.sid] = !0;
  3108. var i = t.billboard.media && t.billboard.media.type
  3109. , n = {
  3110. tag_id: t.sid,
  3111. tags_visited: Object.keys(l).length,
  3112. tag_count: Object.keys(e.tags).length,
  3113. tag_view_count: ++E,
  3114. has_media: !!i
  3115. };
  3116. i && (n.media_type = i),
  3117. u("tag_opened", n)
  3118. }
  3119. var l = {}
  3120. , h = Date.now() - N
  3121. , f = null;
  3122. n && (f = Date.now() - window.navigationStart);
  3123. var g;
  3124. try {
  3125. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  3126. } catch (e) {
  3127. g = !1
  3128. }
  3129. var v, A = e.supportsVR;
  3130. A || (v = "VR disabled at the model/account level",
  3131. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  3132. u("model_loaded", {
  3133. duration: h,
  3134. duration_from_navigation_start: f,
  3135. has_hlr: g,
  3136. has_vr: A,
  3137. vr_reason: v
  3138. });
  3139. var I = 0;
  3140. e.panos.forEach(function(e) {
  3141. e.on("enter", function() {
  3142. c("pano_viewed", {
  3143. pano_id: e.id,
  3144. pano_view_count: ++I,
  3145. alignment_type: e.alignmentType,
  3146. interaction_source: O,
  3147. navigation_source: p
  3148. })
  3149. })
  3150. });
  3151. var E = 0;
  3152. for (var T in e.tags)
  3153. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  3154. t.on("tour_auto", function(e) {
  3155. p = "tour_" + e
  3156. }),
  3157. t.on("tour_manual", function(e) {
  3158. O = "gui-" + e,
  3159. p = "tour_manual"
  3160. }),
  3161. i.on(C.InteractionKey, function() {
  3162. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  3163. }),
  3164. i.on(C.InteractionDirect, function() {
  3165. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  3166. }),
  3167. o(t),
  3168. a(),
  3169. s()
  3170. }
  3171. function o(e) {
  3172. I.on(T.OPENED, function() {
  3173. c("showcase_share_intent", {
  3174. pano_id: e.currentPano && e.currentPano.id
  3175. })
  3176. }),
  3177. I.on(T.LINK_CLICKED, function(t) {
  3178. c("showcase_share_action", {
  3179. channel: t.channel,
  3180. pano_id: e.currentPano && e.currentPano.id
  3181. })
  3182. }),
  3183. E.on(x.ORIGIN_LINK_CLICKED, function() {
  3184. c("showcase_share_origin_link_clicked")
  3185. })
  3186. }
  3187. function a() {}
  3188. function s() {
  3189. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  3190. gui_action: "click_vr_button"
  3191. })),
  3192. b.on(S.LAUNCH, function(e) {
  3193. c("showcase_gui", {
  3194. gui_action: "launch_vr",
  3195. vr_platform: e.vr_platform,
  3196. vr_app: e.vr_app
  3197. })
  3198. }),
  3199. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3200. gui_action: "vr_modal_prev"
  3201. })),
  3202. b.on(S.NEXT, function(e) {
  3203. c("showcase_gui", {
  3204. gui_action: e.nextAction
  3205. })
  3206. }),
  3207. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3208. gui_action: "vr_modal_close"
  3209. })),
  3210. b.on(S.falseICECHOSEN, function(e) {
  3211. c("showcase_gui", {
  3212. gui_action: e.name + " "
  3213. })
  3214. }),
  3215. b.on(S.STORE, function(e) {
  3216. c("showcase_gui", {
  3217. gui_action: "launch_store",
  3218. store: e
  3219. })
  3220. })
  3221. }
  3222. function l(e, t) {
  3223. if (f)
  3224. try {
  3225. f.addEvent(e, v.extendObject({
  3226. host: window.location.host,
  3227. keen: n(),
  3228. user_agent: "${keen.user_agent}",
  3229. referrer: {
  3230. url: v.normalizeUrl(document.referrer),
  3231. domain: v.domainFromUrl(document.referrer),
  3232. url_original: document.referrer
  3233. },
  3234. embedded: m.inIframe(),
  3235. is_mobile: m.isMobile(),
  3236. version: "2.25.6-0-gd87e5b1"
  3237. }, t))
  3238. } catch (e) {
  3239. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3240. }
  3241. }
  3242. function c(e, t) {
  3243. if (t = t || {},
  3244. L)
  3245. try {
  3246. window.analytics.track(e, v.extendObject(t, B), {
  3247. context: {
  3248. app: {
  3249. name: "showcase",
  3250. version: "2.25.6-0-gd87e5b1"
  3251. },
  3252. screen: {
  3253. width: window.screen.width,
  3254. height: window.screen.height,
  3255. density: window.devicePixelRatio
  3256. }
  3257. }
  3258. })
  3259. } catch (t) {
  3260. console.warn("Failed to send data to segment for " + e)
  3261. }
  3262. }
  3263. function h(e, t) {
  3264. if (t = t || {},
  3265. navigator.sendBeacon && L)
  3266. try {
  3267. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3268. event: e,
  3269. anonymousId: window.analytics.user().anonymousId(),
  3270. properties: v.extendObject(t, B),
  3271. writeKey: L,
  3272. sentAt: Date.now(),
  3273. type: "track",
  3274. context: {
  3275. userAgent: m.userAgent(),
  3276. library: {
  3277. name: "showcase-beacon",
  3278. version: "2.25.6-0-gd87e5b1"
  3279. },
  3280. app: {
  3281. name: "showcase",
  3282. version: "2.25.6-0-gd87e5b1"
  3283. }
  3284. }
  3285. }))
  3286. } catch (e) {
  3287. console.warn("Failed to send async segment request")
  3288. }
  3289. }
  3290. function u(e, t) {
  3291. t = t || {},
  3292. c(e, t)
  3293. }
  3294. function d(e, t) {
  3295. O = e === C.InteractionGui ? "gui-" + t : e,
  3296. p = "self_guided"
  3297. }
  3298. var p, f, g = (e("three"),
  3299. e("./util/ajax"),
  3300. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3301. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3302. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3303. t.exports = {
  3304. report: function(e, t, i, n) {
  3305. l("Session starts", {
  3306. model: e,
  3307. status: t,
  3308. loadtime: Date.now() - (N || Date.now()),
  3309. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3310. autoplay: i,
  3311. quickstart: n,
  3312. ab_tilegen: g.tilegen,
  3313. ab_imgopt: g.imgopt
  3314. })
  3315. },
  3316. impression: function(e) {
  3317. e = e || {};
  3318. var t = void 0 === e.isVisible || e.isVisible
  3319. , i = (void 0 !== e.immediate && e.immediate,
  3320. window.location.search.substr(1).split("&"));
  3321. u("impression", {
  3322. visible: t,
  3323. url_params: i
  3324. })
  3325. },
  3326. initKeen: function(e) {
  3327. return e.token && e.appId ? void (f = new Keen({
  3328. projectId: e.appId,
  3329. writeKey: e.token,
  3330. readKey: "",
  3331. requestType: "xhr"
  3332. })) : void P.warn("no keen token/appId")
  3333. },
  3334. initSegment: function(e) {
  3335. return e.token ? (L = e.token,
  3336. window.analytics.load(e.token),
  3337. B = {
  3338. model_id: e.model,
  3339. start_source: e.startSource,
  3340. autoplay: e.autoplay,
  3341. quickstart: e.quickstart,
  3342. language_tag: A.languageTag,
  3343. is_mobile: m.isMobile(),
  3344. iframe: m.inIframe(),
  3345. aspect_ratio: m.aspectRatio(),
  3346. session_id: F,
  3347. window: {
  3348. width: $("#player").width(),
  3349. height: $("#player").height()
  3350. },
  3351. platform: {
  3352. browser: {
  3353. name: $.ua.browser.name,
  3354. major: $.ua.browser.major,
  3355. version: $.ua.browser.version
  3356. },
  3357. os: {
  3358. name: $.ua.os.name,
  3359. version: $.ua.os.version
  3360. },
  3361. device: {
  3362. vendor: $.ua.device.vendor,
  3363. model: $.ua.device.model,
  3364. type: $.ua.device.type
  3365. }
  3366. }
  3367. },
  3368. D = Math.random() < A.analytics.sessionTrackingRate,
  3369. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3370. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3371. },
  3372. sessionStart: function(e) {
  3373. P.debug("analytics user_session_start"),
  3374. c("session_started"),
  3375. N = Date.now(),
  3376. window.addEventListener("unload", function() {
  3377. h("session_ended", {
  3378. duration: Date.now() - N
  3379. })
  3380. })
  3381. },
  3382. modelLoaded: function(e, t, i, n) {
  3383. r(e, t, i, n)
  3384. },
  3385. loadComplete: function(e) {
  3386. var t = {
  3387. time_to_app_start: e
  3388. };
  3389. c("load_times", t)
  3390. },
  3391. track: function(e, t) {
  3392. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3393. c(e, t))
  3394. },
  3395. trackAlways: function(e, t) {
  3396. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3397. c(e, t)
  3398. },
  3399. getSessionId: function() {
  3400. return F
  3401. },
  3402. updateInteraction: d
  3403. }
  3404. }
  3405. ).call(this, "/js/analytics.js")
  3406. }
  3407. , {
  3408. "./ab": 3,
  3409. "./enum/ControlEvents": 21,
  3410. "./enum/PlayerEvents": 40,
  3411. "./enum/VROption": 47,
  3412. "./enum/VRPlatforms": 49,
  3413. "./enum/Viewmode": 51,
  3414. "./gui/sharing/ShareEvents": 76,
  3415. "./gui/sharing/modal": 77,
  3416. "./gui/title/TitleEvents": 80,
  3417. "./gui/title/titleBar": 82,
  3418. "./gui/vr/vrEvent": 85,
  3419. "./gui/vr/vrModal": 87,
  3420. "./localization/localize": 108,
  3421. "./tag/Billboard/BillboardEvent": 120,
  3422. "./settings": 166,
  3423. "./util/ajax": 181,
  3424. "./util/browser": 182,
  3425. "./util/common": 185,
  3426. "./util/logger": 189,
  3427. three: 217
  3428. }],
  3429. 5: [function(e, t, i) {
  3430. "use strict";
  3431. function n() {
  3432. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3433. this.controls = null
  3434. }
  3435. var r = e("three")
  3436. , o = e("../constants")
  3437. , a = e("../util/cameraLight");
  3438. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3439. n.prototype.updateAspect = function(e) {
  3440. this.aspect = e,
  3441. this.updateProjectionMatrix()
  3442. }
  3443. ,
  3444. t.exports = n
  3445. }
  3446. , {
  3447. "../constants": 8,
  3448. "../util/cameraLight": 184,
  3449. three: 217
  3450. }],
  3451. 6: [function(e, t, i) {
  3452. "use strict";
  3453. function n() {
  3454. var e = $("#player").width() / $("#player").height();
  3455. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3456. this.controls = null,
  3457. this.updateAspect(e)
  3458. }
  3459. var r = e("three")
  3460. , o = e("../constants");
  3461. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3462. n.prototype.updateAspect = function(e) {
  3463. this.aspect = e,
  3464. this.top = o.orthoBase / e,
  3465. this.bottom = -o.orthoBase / e,
  3466. this.updateProjectionMatrix()
  3467. }
  3468. ,
  3469. t.exports = n
  3470. }
  3471. , {
  3472. "../constants": 8,
  3473. three: 217
  3474. }],
  3475. 7: [function(e, t, i) {
  3476. "use strict";
  3477. function n() {
  3478. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3479. this.controls = null
  3480. }
  3481. var r = e("three")
  3482. , o = e("../settings")
  3483. , a = e("../util/cameraLight");
  3484. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3485. n.prototype.updateAspect = function(e) {
  3486. this.aspect = e,
  3487. this.updateProjectionMatrix()
  3488. }
  3489. ,
  3490. t.exports = n
  3491. }
  3492. , {
  3493. "../settings": 166,
  3494. "../util/cameraLight": 184,
  3495. three: 217
  3496. }],
  3497. 8: [function(e, t, i) {
  3498. "use strict";
  3499. t.exports = {
  3500. signedUrlDefaultExpireTime: 24e4,
  3501. signedUrlCheckInterval: 1e4,
  3502. signedUrlRefreshBuffer: 15e3,
  3503. dollhouseFOV: 70,
  3504. dollhouseNear: 1,
  3505. dollhouseFar: 5e3,
  3506. insideFOV: 70,
  3507. insideFOVMax: 120,
  3508. insideNear: .1,
  3509. insideFar: 5e3,
  3510. insideLookSpeed: .12,
  3511. insideLookLimitUp: 40,
  3512. insideLookLimitDown: -40,
  3513. orthoNear: 1,
  3514. orthoFar: 5e3,
  3515. orthoBase: 10,
  3516. narrowLandscapeHeight: 290,
  3517. reallyNarrowLandscapeHeight: 250,
  3518. visionTilingStartDate: new Date("8/26/2016"),
  3519. visionTilingStartVersion: "1.1.407.13667",
  3520. windowHeightHighQualityThreshold: 900,
  3521. tourStepDelayDefault: 3500,
  3522. tourStepDelaySlideShow: 5e3,
  3523. workshopApsect: 9 / 16,
  3524. highQualityMaxZoom: 2,
  3525. ultraHighQualityMaxZoom: 3
  3526. }
  3527. }
  3528. , {}],
  3529. 9: [function(e, t, i) {
  3530. "use strict";
  3531. function n() {
  3532. this.activeControl = null,
  3533. this.controls = {},
  3534. this.cameras = {}
  3535. }
  3536. var r = e("./PanoramaControls")
  3537. , o = e("./DollhouseControls")
  3538. , a = e("./FloorplanControls")
  3539. , s = e("../cameras/PanoramaCamera")
  3540. , l = e("../cameras/DollhouseCamera")
  3541. , c = e("../cameras/FloorplanCamera")
  3542. , h = e("events").EventEmitter
  3543. , u = e("../enum/ControlEvents")
  3544. , d = e("../enum/ModelManagerEvents")
  3545. , p = e("../enum/Viewmode")
  3546. , f = e("../settings");
  3547. n.prototype = Object.create(h.prototype),
  3548. n.prototype.init = function(e, t) {
  3549. this.setUpControls(),
  3550. this.bindEvents(e, t)
  3551. }
  3552. ,
  3553. n.prototype.activateControls = function(e) {
  3554. this.activeControl && (this.activeControl.reset(),
  3555. this.activeControl.enabled = !1),
  3556. this.controls[e] && (this.controls[e].enabled = !0),
  3557. this.activeControl = this.controls[e]
  3558. }
  3559. ,
  3560. n.prototype.setUpControls = function() {
  3561. var e = {}
  3562. , t = {}
  3563. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3564. , n = [s, l, c]
  3565. , h = [r, o, a];
  3566. i.forEach(function(i, r) {
  3567. e[i] = new n[r],
  3568. t[i] = new h[r](e[i]),
  3569. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3570. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3571. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3572. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3573. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3574. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3575. }
  3576. .bind(this)),
  3577. this.controls = t,
  3578. this.cameras = e
  3579. }
  3580. ,
  3581. n.prototype.bindEvents = function(e, t) {
  3582. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3583. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3584. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3585. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3586. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3587. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3588. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3589. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3590. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3591. e.addEventListener("contextmenu", function(e) {
  3592. e.preventDefault()
  3593. }),
  3594. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3595. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3596. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3597. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3598. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3599. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3600. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3601. t.on(d.ActiveModelChanged, function(e) {
  3602. this.setModelForControls(e.model)
  3603. }
  3604. .bind(this))
  3605. }
  3606. ,
  3607. n.prototype.setModelForControls = function(e) {
  3608. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3609. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3610. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3611. this.controls[e].setBounds(t)
  3612. }
  3613. .bind(this))
  3614. }
  3615. ,
  3616. n.prototype.onMouseDown = function(e) {
  3617. e.preventDefault(),
  3618. this.activeControl && this.activeControl.onMouseDown(e)
  3619. }
  3620. ,
  3621. n.prototype.onMouseMove = function(e) {
  3622. e.preventDefault(),
  3623. this.activeControl && this.activeControl.onMouseMove(e)
  3624. }
  3625. ,
  3626. n.prototype.onMouseUp = function(e) {
  3627. e.preventDefault(),
  3628. this.activeControl && this.activeControl.onMouseUp(e)
  3629. }
  3630. ,
  3631. n.prototype.onMouseOver = function(e) {
  3632. e.preventDefault(),
  3633. this.activeControl && this.activeControl.onMouseOver(e)
  3634. }
  3635. ,
  3636. n.prototype.onMouseWheel = function(e) {
  3637. e.preventDefault(),
  3638. this.activeControl && this.activeControl.onMouseWheel(e)
  3639. }
  3640. ,
  3641. n.prototype.onTouchStart = function(e) {
  3642. e.preventDefault(),
  3643. this.activeControl && this.activeControl.onTouchStart(e);
  3644. var hotList = $('#hotListWrap')[0];
  3645. hotList.classList.remove('hotListActive');
  3646. $('#hotListContent ul .active').removeClass('active');
  3647. //$('#hotList')[0].classList.remove('active')
  3648. }
  3649. ,
  3650. n.prototype.onTouchMove = function(e) {
  3651. e.preventDefault(),
  3652. this.activeControl && this.activeControl.onTouchMove(e)
  3653. }
  3654. ,
  3655. n.prototype.onTouchEnd = function(e) {
  3656. e.preventDefault(),
  3657. this.activeControl && this.activeControl.onTouchEnd(e)
  3658. }
  3659. ,
  3660. n.prototype.onPointerDown = function(e) {
  3661. if (e.preventDefault(),
  3662. this.activeControl)
  3663. switch (e.pointerType) {
  3664. case "mouse":
  3665. this.activeControl.onMouseDown(e);
  3666. break;
  3667. default:
  3668. this.activeControl.onPointerDown(e)
  3669. }
  3670. }
  3671. ,
  3672. n.prototype.onPointerMove = function(e) {
  3673. if (e.preventDefault(),
  3674. this.activeControl)
  3675. switch (e.pointerType) {
  3676. case "mouse":
  3677. this.activeControl.onMouseMove(e);
  3678. break;
  3679. default:
  3680. this.activeControl.onPointerMove(e)
  3681. }
  3682. }
  3683. ,
  3684. n.prototype.onPointerUp = function(e) {
  3685. if (e.preventDefault(),
  3686. this.activeControl)
  3687. switch (e.pointerType) {
  3688. case "mouse":
  3689. this.activeControl.onMouseUp(e);
  3690. break;
  3691. default:
  3692. this.activeControl.onPointerUp(e)
  3693. }
  3694. }
  3695. ,
  3696. n.prototype.onPointerCancel = function(e) {
  3697. e.preventDefault(),
  3698. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3699. }
  3700. ,
  3701. n.prototype.onKeyDown = function(e) {
  3702. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3703. this.activeControl && this.activeControl.onKeyDown(e))
  3704. }
  3705. ,
  3706. n.prototype.onKeyUp = function(e) {
  3707. e.preventDefault(),
  3708. this.activeControl && this.activeControl.onKeyUp(e)
  3709. }
  3710. ,
  3711. t.exports = n
  3712. }
  3713. , {
  3714. "../cameras/DollhouseCamera": 5,
  3715. "../cameras/FloorplanCamera": 6,
  3716. "../cameras/PanoramaCamera": 7,
  3717. "../enum/ControlEvents": 21,
  3718. "../enum/ModelManagerEvents": 33,
  3719. "../enum/Viewmode": 51,
  3720. "../settings": 166,
  3721. "./DollhouseControls": 10,
  3722. "./FloorplanControls": 11,
  3723. "./PanoramaControls": 13,
  3724. events: 202
  3725. }],
  3726. 10: [function(e, t, i) {
  3727. "use strict";
  3728. function n(e) {
  3729. a.call(this, e),
  3730. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3731. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3732. this.minDistance = o.dollhouseDefault.minDistance,
  3733. this.maxDistance = o.dollhouseDefault.maxDistance,
  3734. this.adjustedMinDistance = this.minDistance,
  3735. this.adjustedMaxDistance = this.maxDistance
  3736. }
  3737. var r = e("three")
  3738. , o = e("../settings")
  3739. , a = e("./OutsideControls");
  3740. n.prototype = Object.create(a.prototype),
  3741. n.prototype.pan = function(e, t) {
  3742. this.camera.updateMatrix();
  3743. var i = this.camera.position.clone().sub(this.target).length();
  3744. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3745. this.panLeft(2 * e * i / $("#player").height()),
  3746. this.panUp(-2 * t * i / $("#player").height())
  3747. }
  3748. ,
  3749. n.prototype.updateZoom = function() {
  3750. var e = this.offset.length();
  3751. return e * this.scale
  3752. }
  3753. ,
  3754. n.prototype.setZoomBounds = function(e) {
  3755. var t = e.min.distanceTo(e.max);
  3756. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3757. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3758. this.minDistance = this.adjustedMinDistance,
  3759. this.maxDistance = this.adjustedMaxDistance
  3760. }
  3761. ,
  3762. n.prototype.resetRanges = function(e, t) {
  3763. e ? (this.minDistance = Math.min(e, this.minDistance),
  3764. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3765. this.maxDistance = this.adjustedMaxDistance),
  3766. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3767. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3768. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3769. }
  3770. ,
  3771. n.prototype.toJSON = function() {
  3772. return a.prototype.toJSON.call(this)
  3773. }
  3774. ,
  3775. t.exports = n
  3776. }
  3777. , {
  3778. "../settings": 166,
  3779. "./OutsideControls": 12,
  3780. three: 217
  3781. }],
  3782. 11: [function(e, t, i) {
  3783. "use strict";
  3784. function n(e) {
  3785. a.call(this, e),
  3786. this.minDistance = 15,
  3787. this.maxDistance = 50,
  3788. this.noRotateUpDown = !0,
  3789. this.minPolarAngle = 0,
  3790. this.maxPolarAngle = 0,
  3791. this.mouseActions[l.LEFT] = s.PAN,
  3792. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3793. this.mouseActions[l.RIGHT] = s.ROTATE,
  3794. this.touchActions[1] = s.PAN,
  3795. this.touchActions[2] = s.ROTATE_DOLLY,
  3796. this.absoluteScale = 1,
  3797. this.currentScale = 1
  3798. }
  3799. var r = e("three")
  3800. , o = e("../settings")
  3801. , a = e("./OutsideControls")
  3802. , s = e("../enum/ControlActions")
  3803. , l = e("../enum/MouseButton")
  3804. , c = e("../util/math")
  3805. , h = e("../util/browser");
  3806. n.prototype = Object.create(a.prototype),
  3807. n.prototype.zoomToContain = function(e) {
  3808. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3809. this.currentScale = this.absoluteScale
  3810. }
  3811. ,
  3812. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3813. var t = Math.max(modelSize.x, modelSize.z)
  3814. , i = Math.min(modelSize.x, modelSize.z)
  3815. , n = Math.max(t, i * this.camera.aspect)
  3816. , r = Math.max(i, t * this.camera.aspect);
  3817. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3818. return absoluteScale
  3819. },
  3820. n.prototype.rotateToView = function(e, t) {
  3821. var i = 0
  3822. , n = h.aspectRatio() < 1
  3823. , r = e.x < e.z;
  3824. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3825. this.rotateLeft(i),
  3826. this.update(0)
  3827. }
  3828. ,
  3829. n.prototype.pan = function(e, t) {
  3830. this.camera.updateMatrix(),
  3831. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3832. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3833. }
  3834. ,
  3835. n.prototype.updateZoom = function() {
  3836. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3837. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3838. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3839. this.camera.left = -o.orthoBase * this.currentScale,
  3840. this.camera.right = o.orthoBase * this.currentScale,
  3841. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3842. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3843. this.camera.updateProjectionMatrix(),
  3844. this.offset.length()
  3845. }
  3846. ,
  3847. n.prototype.toJSON = function() {
  3848. var e = new r.Quaternion
  3849. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3850. , i = new r.Quaternion;
  3851. return function() {
  3852. var n = a.prototype.toJSON.call(this);
  3853. return e.copy(n.camera_quaternion),
  3854. i.copy(t),
  3855. i.multiply(e),
  3856. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3857. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3858. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3859. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3860. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3861. n
  3862. }
  3863. }(),
  3864. t.exports = n
  3865. }
  3866. , {
  3867. "../enum/ControlActions": 20,
  3868. "../enum/MouseButton": 34,
  3869. "../settings": 166,
  3870. "../util/browser": 182,
  3871. "../util/math": 190,
  3872. "./OutsideControls": 12,
  3873. three: 217
  3874. }],
  3875. 12: [function(e, t, i) {
  3876. "use strict";
  3877. function n(e) {
  3878. this.camera = e,
  3879. this.camera.controls = this,
  3880. this.enabled = !1,
  3881. this.target = new r.Vector3,
  3882. this.targetBounds = new r.Box3,
  3883. this.zoomSpeed = 1,
  3884. this.minDistance = 0,
  3885. this.maxDistance = 1 / 0,
  3886. this.noRotateUpDown = !1,
  3887. this.rotateSpeed = 1,
  3888. this.keyboardZoomSpeed = 0,
  3889. this.keyPanSpeed = 7,
  3890. this.autoRotate = !1,
  3891. this.autoRotateSpeed = 2,
  3892. this.autoPan = !1,
  3893. this.autoPanPosition = new r.Vector3,
  3894. this.minPolarAngle = r.Math.degToRad(25),
  3895. this.maxPolarAngle = r.Math.degToRad(65),
  3896. this.rotationAcceleration = new r.Vector2,
  3897. this.rotationSpeed = new r.Vector2,
  3898. this.panAcceleration = new r.Vector2,
  3899. this.panSpeed = new r.Vector2,
  3900. this.rotateStart = new r.Vector2,
  3901. this.rotateEnd = new r.Vector2,
  3902. this.rotateDelta = new r.Vector2,
  3903. this.panStart = new r.Vector2,
  3904. this.panEnd = new r.Vector2,
  3905. this.panDelta = new r.Vector2,
  3906. this.panOffset = new r.Vector3,
  3907. this.offset = new r.Vector3,
  3908. this.dollyStart = new r.Vector2,
  3909. this.dollyEnd = new r.Vector2,
  3910. this.dollyDelta = new r.Vector2,
  3911. this.phiDelta = 0,
  3912. this.thetaDelta = 0,
  3913. this.scale = 1,
  3914. this.panVector = new r.Vector3,
  3915. this.lastPosition = new r.Vector3,
  3916. this.state = c.NONE,
  3917. this.mouseActions = {},
  3918. this.mouseActions[h.LEFT] = c.ROTATE,
  3919. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3920. this.mouseActions[h.RIGHT] = c.PAN,
  3921. this.touchActions = {},
  3922. this.touchActions[1] = c.ROTATE,
  3923. this.touchActions[2] = c.PAN_DOLLY,
  3924. this.lastMoveTime = 0,
  3925. this.pointersLimit = 2,
  3926. this.pointers = []
  3927. }
  3928. var r = e("three")
  3929. , o = e("../settings")
  3930. , a = e("../util/common")
  3931. , s = e("../util/math")
  3932. , l = e("../enum/Vectors")
  3933. , c = e("../enum/ControlActions")
  3934. , h = e("../enum/MouseButton")
  3935. , u = e("../enum/Keys")
  3936. , d = e("../enum/ControlEvents")
  3937. , p = e("events").EventEmitter
  3938. , f = 1e-6;
  3939. n.prototype = Object.create(p.prototype),
  3940. n.prototype.setBounds = function(e) {
  3941. this.targetBounds = e
  3942. }
  3943. ,
  3944. n.prototype.isEngaged = function() {
  3945. return this.state !== c.NONE
  3946. }
  3947. ,
  3948. n.prototype.rotateLeft = function(e) {
  3949. void 0 === e && (e = this.getAutoRotationAngle()),
  3950. this.thetaDelta -= e
  3951. }
  3952. ,
  3953. n.prototype.rotateUp = function(e) {
  3954. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3955. this.phiDelta -= e)
  3956. }
  3957. ,
  3958. n.prototype.panLeft = function(e) {
  3959. var t = this.camera.matrix.elements;
  3960. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3961. this.panOffset.multiplyScalar(-e),
  3962. this.panVector.add(this.panOffset)
  3963. }
  3964. ,
  3965. n.prototype.panUp = function(e) {
  3966. var t = this.camera.matrix.elements;
  3967. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3968. this.panOffset.multiplyScalar(-e),
  3969. this.panVector.add(this.panOffset)
  3970. }
  3971. ,
  3972. n.prototype.startRotating = function(e, t) {
  3973. e && this.navRotationAcc("x", e),
  3974. t && this.navRotationAcc("y", t)
  3975. }
  3976. ,
  3977. n.prototype.stopRotating = function(e) {
  3978. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3979. this.navRotationAcc("x", 0),
  3980. this.navRotationAcc("y", 0)
  3981. }
  3982. ,
  3983. n.prototype.setAutoPanPosition = function(e, t) {
  3984. var i = new r.Vector3
  3985. , n = new r.Vector3;
  3986. return function(e, t) {
  3987. i.copy(this.camera.position),
  3988. void 0 === e && null === e || i.setX(e),
  3989. void 0 === t && null === t || i.setZ(t);
  3990. var r = this.camera.position.distanceTo(this.target)
  3991. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3992. this.targetClamped = !1,
  3993. n.copy(i).addScaledVector(o, r),
  3994. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3995. i.copy(n).addScaledVector(o, -r),
  3996. this.targetClamped = !0),
  3997. this.autoPanPosition.x = i.x,
  3998. this.autoPanPosition.z = i.z,
  3999. this.autoPan && this.stopAutoPanning()
  4000. }
  4001. }(),
  4002. n.prototype.stopAutoPanning = function() {
  4003. var e = this.autoPan;
  4004. this.autoPan = !1,
  4005. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  4006. }
  4007. ,
  4008. n.prototype.dollyIn = function(e) {
  4009. void 0 === e && (e = this.getZoomScale()),
  4010. this.scale /= e
  4011. }
  4012. ,
  4013. n.prototype.dollyOut = function(e) {
  4014. void 0 === e && (e = this.getZoomScale()),
  4015. this.scale *= e
  4016. }
  4017. ,
  4018. n.prototype.updatePan = function(e) {
  4019. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  4020. this.pan(-this.panSpeed.x, this.panSpeed.y),
  4021. this.autoPan) {
  4022. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  4023. t.setY(0).clampLength(0, 50 * e),
  4024. this.target.add(t),
  4025. this.camera.position.add(t),
  4026. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  4027. this.stopAutoPanning())
  4028. }
  4029. }
  4030. ,
  4031. n.prototype.update = function(e) {
  4032. e || (e = 1 / 60),
  4033. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  4034. this.rotateLeft(-this.rotationSpeed.x),
  4035. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  4036. this.updatePan(e);
  4037. var t = this.camera.position;
  4038. this.offset.copy(t).sub(this.target);
  4039. var i = Math.atan2(this.offset.x, this.offset.z)
  4040. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  4041. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  4042. i += this.thetaDelta,
  4043. n += this.phiDelta,
  4044. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  4045. n = Math.max(f, Math.min(Math.PI - f, n));
  4046. var r = this.updateZoom();
  4047. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  4048. this.target.add(this.panVector),
  4049. this.targetBounds.clampPoint(this.target, this.target),
  4050. this.offset.x = r * Math.sin(n) * Math.sin(i),
  4051. this.offset.y = r * Math.cos(n),
  4052. this.offset.z = r * Math.sin(n) * Math.cos(i),
  4053. t.copy(this.target).add(this.offset),
  4054. this.camera.lookAt(this.target),
  4055. this.thetaDelta = 0,
  4056. this.phiDelta = 0,
  4057. this.scale = 1,
  4058. this.panVector.set(0, 0, 0),
  4059. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  4060. }
  4061. ,
  4062. n.prototype.getAutoRotationAngle = function() {
  4063. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  4064. }
  4065. ,
  4066. n.prototype.getZoomScale = function() {
  4067. return Math.pow(.95, this.zoomSpeed)
  4068. }
  4069. ,
  4070. n.prototype.onMouseDown = function(e) {
  4071. if (this.enabled) {
  4072. switch (e.preventDefault(),
  4073. this.stopAutoPanning(),
  4074. this.mouseDown = !0,
  4075. this.state = this.mouseActions[e.button],
  4076. this.state) {
  4077. case c.ROTATE:
  4078. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4079. this.rotationSpeed.set(0, 0);
  4080. break;
  4081. case c.DOLLY:
  4082. this.dollyStart.set(e.clientX, e.clientY);
  4083. break;
  4084. case c.PAN:
  4085. this.panStart.set(e.clientX, e.clientY)
  4086. }
  4087. this.emit(d.InputStart, "mouse")
  4088. }
  4089. }
  4090. ,
  4091. n.prototype.onMouseMove = function(e) {
  4092. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  4093. switch (e.preventDefault(),
  4094. this.state) {
  4095. case c.ROTATE:
  4096. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4097. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4098. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4099. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4100. this.rotateStart.copy(this.rotateEnd);
  4101. break;
  4102. case c.DOLLY:
  4103. this.dollyEnd.set(e.clientX, e.clientY),
  4104. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  4105. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  4106. t.call(this),
  4107. this.dollyStart.copy(this.dollyEnd);
  4108. break;
  4109. case c.PAN:
  4110. this.panEnd.set(e.clientX, e.clientY),
  4111. this.panDelta.subVectors(this.panEnd, this.panStart),
  4112. this.pan(this.panDelta.x, this.panDelta.y),
  4113. this.panStart.copy(this.panEnd)
  4114. }
  4115. this.emit(d.Move, "mouse"),
  4116. this.lastMoveTime = e.timeStamp,
  4117. this.update()
  4118. }
  4119. }
  4120. ,
  4121. n.prototype.onMouseUp = function(e) {
  4122. this.enabled && (this.mouseDown = !1,
  4123. this.state = c.NONE,
  4124. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4125. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  4126. this.update(),
  4127. this.rotationAcceleration.set(0, 0),
  4128. this.rotateDelta.set(0, 0)))
  4129. }
  4130. ,
  4131. n.prototype.onMouseOver = function(e) {
  4132. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4133. }
  4134. ,
  4135. n.prototype.onMouseWheel = function(e) {
  4136. if (this.enabled && o.useWheel) {
  4137. this.emit(d.Move, "wheel");
  4138. var t = e.wheelDelta || -e.detail
  4139. , i = t > 0 ? this.dollyOut : this.dollyIn;
  4140. i.call(this),
  4141. this.update()
  4142. }
  4143. }
  4144. ,
  4145. n.prototype.onKeyDown = function(e) {
  4146. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4147. this.handleKeyDown(e.which)))
  4148. }
  4149. ,
  4150. n.prototype.navRotationAcc = function(e, t) {
  4151. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  4152. }
  4153. ,
  4154. n.prototype.navPanAcc = function(e, t) {
  4155. this.stopAutoPanning(),
  4156. this.panAcceleration[e] = t
  4157. }
  4158. ,
  4159. n.prototype.handleKeyDown = function(e) {
  4160. var t = !0;
  4161. switch (e) {
  4162. case u.UPARROW:
  4163. case u.I:
  4164. this.navRotationAcc("y", 1);
  4165. break;
  4166. case u.DOWNARROW:
  4167. case u.K:
  4168. this.navRotationAcc("y", -1);
  4169. break;
  4170. case u.LEFTARROW:
  4171. case u.J:
  4172. this.navRotationAcc("x", -1);
  4173. break;
  4174. case u.RIGHTARROW:
  4175. case u.L:
  4176. this.navRotationAcc("x", 1);
  4177. break;
  4178. case u.W:
  4179. this.navPanAcc("y", 1);
  4180. break;
  4181. case u.S:
  4182. this.navPanAcc("y", -1);
  4183. break;
  4184. case u.A:
  4185. this.navPanAcc("x", -1);
  4186. break;
  4187. case u.D:
  4188. this.navPanAcc("x", 1);
  4189. break;
  4190. default:
  4191. t = !1
  4192. }
  4193. t && this.emit(d.Move, "key")
  4194. }
  4195. ,
  4196. n.prototype.onKeyUp = function(e) {
  4197. this.enabled && (e.preventDefault(),
  4198. e.stopPropagation(),
  4199. this.handleKeyUp(e.which))
  4200. }
  4201. ,
  4202. n.prototype.handleKeyUp = function(e) {
  4203. switch (e) {
  4204. case u.I:
  4205. case u.K:
  4206. case u.UPARROW:
  4207. case u.DOWNARROW:
  4208. this.keyboardZoomSpeed = 0,
  4209. this.rotationAcceleration.y = 0;
  4210. break;
  4211. case u.J:
  4212. case u.L:
  4213. case u.LEFTARROW:
  4214. case u.RIGHTARROW:
  4215. this.rotationAcceleration.x = 0;
  4216. break;
  4217. case u.S:
  4218. case u.W:
  4219. this.panAcceleration.y = 0;
  4220. break;
  4221. case u.A:
  4222. case u.D:
  4223. this.panAcceleration.x = 0
  4224. }
  4225. }
  4226. ,
  4227. n.prototype.onTouchStart = function(e) {
  4228. if (this.enabled || this.state === c.NONE) {
  4229. e.preventDefault(),
  4230. e.stopPropagation(),
  4231. this.stopAutoPanning();
  4232. var t = function() {
  4233. if (2 === e.touches.length) {
  4234. var t = e.touches[0].pageX - e.touches[1].pageX
  4235. , i = e.touches[0].pageY - e.touches[1].pageY;
  4236. this.dollyStart.set(t, i)
  4237. }
  4238. }
  4239. .bind(this)
  4240. , i = function() {
  4241. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4242. }
  4243. .bind(this)
  4244. , n = function() {
  4245. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4246. }
  4247. .bind(this);
  4248. switch (this.state = this.touchActions[e.touches.length],
  4249. this.state) {
  4250. case c.PAN_DOLLY:
  4251. t();
  4252. case c.PAN:
  4253. i();
  4254. break;
  4255. case c.ROTATE_DOLLY:
  4256. t();
  4257. case c.ROTATE:
  4258. n()
  4259. }
  4260. this.rotationSpeed.set(0, 0),
  4261. this.emit(d.InputStart, "touch")
  4262. }
  4263. }
  4264. ,
  4265. n.prototype.onTouchMove = function(e) {
  4266. if (this.enabled && this.state !== c.NONE) {
  4267. e.preventDefault(),
  4268. e.stopPropagation();
  4269. var t = function() {
  4270. var t = e.touches[0].pageX - e.touches[1].pageX
  4271. , i = e.touches[0].pageY - e.touches[1].pageY;
  4272. this.dollyEnd.set(t, i);
  4273. var n = this.dollyStart.length() - this.dollyEnd.length();
  4274. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4275. this.dollyStart.copy(this.dollyEnd)
  4276. }
  4277. .bind(this)
  4278. , i = function() {
  4279. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4280. this.panDelta.subVectors(this.panEnd, this.panStart),
  4281. this.pan(this.panDelta.x, this.panDelta.y),
  4282. this.panStart.copy(this.panEnd),
  4283. this.rotateDelta.set(0, 0)
  4284. }
  4285. .bind(this)
  4286. , n = function() {
  4287. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4288. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4289. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4290. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4291. this.rotateStart.copy(this.rotateEnd)
  4292. }
  4293. .bind(this)
  4294. , r = function() {
  4295. if (2 === e.touches.length) {
  4296. var i = window.devicePixelRatio || 1
  4297. , r = e.touches[1].pageX - e.touches[0].pageX
  4298. , s = e.touches[1].pageY - e.touches[0].pageY
  4299. , l = Math.sqrt(r * r + s * s)
  4300. , h = Math.abs(this.dollyStart.length() - l);
  4301. if (h > o.input.touchMoveThreshold * i)
  4302. this.state = c.DOLLY,
  4303. t();
  4304. else {
  4305. var u = a.average(e.touches, "pageX")
  4306. , d = a.average(e.touches, "pageY")
  4307. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4308. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4309. this.rotateStart.set(u, d),
  4310. n())
  4311. }
  4312. }
  4313. }
  4314. .bind(this);
  4315. switch (this.state) {
  4316. case c.PAN_DOLLY:
  4317. t();
  4318. case c.PAN:
  4319. i();
  4320. break;
  4321. case c.ROTATE_DOLLY:
  4322. r();
  4323. break;
  4324. case c.DOLLY:
  4325. t();
  4326. break;
  4327. case c.ROTATE:
  4328. n();
  4329. break;
  4330. default:
  4331. this.state = c.NONE
  4332. }
  4333. this.lastMoveTime = e.timeStamp,
  4334. this.emit(d.Move, "touch")
  4335. }
  4336. }
  4337. ,
  4338. n.prototype.onTouchEnd = function(e) {
  4339. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4340. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4341. this.state = c.NONE,
  4342. this.update(),
  4343. this.rotationAcceleration.set(0, 0),
  4344. this.rotateDelta.set(0, 0))
  4345. }
  4346. ,
  4347. n.prototype.onPointerDown = function(e) {
  4348. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4349. id: e.pointerId,
  4350. pageX: e.pageX,
  4351. pageY: e.pageY
  4352. }),
  4353. e.touches = this.pointers,
  4354. this.onTouchStart(e)),
  4355. this.emit(d.InputStart, "pointer"))
  4356. }
  4357. ,
  4358. n.prototype.onPointerMove = function(e) {
  4359. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4360. e.pointerId === t.id && (t.pageX = e.pageX,
  4361. t.pageY = e.pageY)
  4362. }),
  4363. e.touches = this.pointers,
  4364. this.onTouchMove(e))
  4365. }
  4366. ,
  4367. n.prototype.onPointerUp = function(e) {
  4368. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4369. e.pointerId === t.id && this.pointers.splice(i, 1)
  4370. }
  4371. .bind(this)),
  4372. e.touches = this.pointers,
  4373. this.onTouchEnd(e))
  4374. }
  4375. ,
  4376. n.prototype.reset = function() {
  4377. this.state = c.NONE,
  4378. this.stopAutoPanning(),
  4379. this.rotationSpeed.set(0, 0),
  4380. this.rotationAcceleration.set(0, 0),
  4381. this.panSpeed.set(0, 0),
  4382. this.panAcceleration.set(0, 0)
  4383. }
  4384. ,
  4385. n.prototype.toJSON = function() {
  4386. var e = {
  4387. camera_position: {
  4388. x: s.toPrecision(this.camera.position.x, 4),
  4389. y: s.toPrecision(this.camera.position.y, 4),
  4390. z: s.toPrecision(this.camera.position.z, 4)
  4391. },
  4392. camera_quaternion: {
  4393. x: s.toPrecision(this.camera.quaternion.x, 4),
  4394. y: s.toPrecision(this.camera.quaternion.y, 4),
  4395. z: s.toPrecision(this.camera.quaternion.z, 4),
  4396. w: s.toPrecision(this.camera.quaternion.w, 4)
  4397. }
  4398. };
  4399. return e
  4400. }
  4401. ,
  4402. t.exports = n
  4403. }
  4404. , {
  4405. "../enum/ControlActions": 20,
  4406. "../enum/ControlEvents": 21,
  4407. "../enum/Keys": 30,
  4408. "../enum/MouseButton": 34,
  4409. "../enum/Vectors": 50,
  4410. "../settings": 166,
  4411. "../util/common": 185,
  4412. "../util/math": 190,
  4413. events: 202,
  4414. three: 217
  4415. }],
  4416. 13: [function(e, t, i) {
  4417. (function(i) {
  4418. "use strict";
  4419. function n(e) {
  4420. this.camera = e,
  4421. this.camera.controls = this,
  4422. this.target = new r.Vector3(0,0,0),
  4423. this.lookVector = new r.Vector3,
  4424. this.lookSpeed = .05,
  4425. this.rotationAcc = new r.Vector2,
  4426. this.rotationSpeed = new r.Vector2,
  4427. this.lat = 0,
  4428. this.lon = 0,
  4429. this.phi = 0,
  4430. this.theta = 0,
  4431. this.enabled = !1,
  4432. this.locked = !1,
  4433. this.pointer = new r.Vector2(0,0),
  4434. this.rotationHistory = [],
  4435. this.rotationDifference = new r.Vector2,
  4436. this.pointerDragOn = !1,
  4437. this.pointerDragStart = new r.Vector2(0,0),
  4438. this.pinchDistance = 0,
  4439. this.moveStart = new r.Vector2,
  4440. this.moveTolerance = .01,
  4441. this.pointersLimit = 2,
  4442. this.pointers = []
  4443. }
  4444. var r = e("three")
  4445. , o = e("../util/logger")
  4446. , a = e("../settings")
  4447. , s = e("../util/common")
  4448. , l = e("../util/math")
  4449. , c = (e("../enum/Vectors"),
  4450. e("../enum/MouseButton"))
  4451. , h = e("../enum/Keys")
  4452. , u = e("../enum/ControlEvents")
  4453. , d = e("events").EventEmitter;
  4454. new o(i);
  4455. n.prototype = Object.create(d.prototype),
  4456. n.prototype.usable = function() {
  4457. return this.enabled && !this.locked
  4458. }
  4459. ,
  4460. n.prototype.lookAt = function(e) {
  4461. var t = this.camera.position.clone().sub(e)
  4462. , i = Math.atan(t.z / t.x);
  4463. i += t.x < 0 ? Math.PI : 0,
  4464. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4465. this.lon = r.Math.radToDeg(i) + 180;
  4466. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4467. , o = Math.atan(t.y / n);
  4468. this.lat = -r.Math.radToDeg(o)
  4469. }
  4470. ,
  4471. n.prototype.startRotationFrom = function(e, t) {
  4472. l.convertScreenPositionToNDC(e, t, this.pointer),
  4473. this.pointerDragOn = !0,
  4474. this.pointerDragStart.copy(this.pointer),
  4475. this.moveStart.copy(this.pointer),
  4476. this.rotationHistory = [],
  4477. this.rotationSpeed.set(0, 0)
  4478. }
  4479. ,
  4480. n.prototype.onMouseOver = function(e) {
  4481. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4482. }
  4483. ,
  4484. n.prototype.onTouchStart = function(e) {
  4485. if (this.usable()) {
  4486. switch (e.preventDefault(),
  4487. e.stopPropagation(),
  4488. e.touches.length) {
  4489. case 1:
  4490. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4491. break;
  4492. case 2:
  4493. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4494. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4495. this.pinchDistance = Math.sqrt(t * t + i * i)
  4496. }
  4497. this.emit(u.InputStart, "touch")
  4498. }
  4499. }
  4500. ,
  4501. n.prototype.onPointerDown = function(e) {
  4502. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4503. id: e.pointerId,
  4504. clientX: e.clientX,
  4505. clientY: e.clientY
  4506. }),
  4507. e.touches = this.pointers,
  4508. this.onTouchStart(e),
  4509. this.emit(u.InputStart, "pointer"))
  4510. }
  4511. ,
  4512. n.prototype.onMouseDown = function(e) {
  4513. if (this.usable()) {
  4514. switch (e.preventDefault(),
  4515. e.stopPropagation(),
  4516. e.button) {
  4517. case c.LEFT:
  4518. this.startRotationFrom(e.clientX, e.clientY)
  4519. }
  4520. this.emit(u.InputStart, "mouse")
  4521. }
  4522. }
  4523. ,
  4524. n.prototype.updateRotation = function() {
  4525. if (this.usable() && this.pointerDragOn) {
  4526. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4527. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4528. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4529. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4530. , o = Math.atan2(e.y, i)
  4531. , a = Math.atan2(t.y, n);
  4532. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4533. e.y = 0,
  4534. t.y = 0;
  4535. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4536. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4537. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4538. this.pointerDragStart.copy(this.pointer)
  4539. }
  4540. }
  4541. ,
  4542. n.prototype.onMouseMove = function(e) {
  4543. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4544. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4545. }
  4546. ,
  4547. n.prototype.onTouchMove = function(e) {
  4548. if (this.usable())
  4549. switch (this.emit(u.Move, "touch"),
  4550. e.touches.length) {
  4551. case 1:
  4552. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4553. break;
  4554. case 2:
  4555. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4556. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4557. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4558. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4559. this.emit(u.Pinch, n),
  4560. this.pinchDistance -= n)
  4561. }
  4562. }
  4563. ,
  4564. n.prototype.onPointerMove = function(e) {
  4565. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4566. e.pointerId === t.id && (t.clientX = e.clientX,
  4567. t.clientY = e.clientY)
  4568. }),
  4569. e.touches = this.pointers,
  4570. this.onTouchMove(e))
  4571. }
  4572. ,
  4573. n.prototype.endRotation = function() {
  4574. this.pointerDragOn = !1;
  4575. var e = s.averageVectors(this.rotationHistory);
  4576. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4577. }
  4578. ,
  4579. n.prototype.onTouchEnd = function(e) {
  4580. this.usable() && (e.preventDefault(),
  4581. e.stopPropagation(),
  4582. this.endRotation())
  4583. }
  4584. ,
  4585. n.prototype.onMouseUp = function(e) {
  4586. this.usable() && (e.preventDefault(),
  4587. e.stopPropagation(),
  4588. this.endRotation())
  4589. }
  4590. ,
  4591. n.prototype.onPointerUp = function(e) {
  4592. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4593. e.pointerId === t.id && this.pointers.splice(i, 1)
  4594. }
  4595. .bind(this)),
  4596. e.touches = this.pointers,
  4597. this.onTouchEnd(e))
  4598. }
  4599. ,
  4600. n.prototype.update = function(e) {
  4601. this.lon,
  4602. this.lat;
  4603. for (this.updateRotation(),
  4604. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4605. this.rotationHistory.shift();
  4606. this.lon += this.rotationDifference.x,
  4607. this.lat += this.rotationDifference.y,
  4608. this.rotationDifference.set(0, 0),
  4609. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4610. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4611. this.lon += this.rotationSpeed.x * e,
  4612. this.lat += this.rotationSpeed.y * e
  4613. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4614. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4615. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4616. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4617. this.phi = r.Math.degToRad(90 - this.lat),
  4618. this.theta = r.Math.degToRad(this.lon),
  4619. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4620. this.lookVector.y = Math.cos(this.phi),
  4621. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4622. this.target.copy(this.lookVector).add(this.camera.position),
  4623. this.camera.lookAt(this.target)
  4624. }
  4625. ,
  4626. n.prototype.onMouseWheel = function(e) {
  4627. if (this.usable()) {
  4628. var t = e.wheelDelta || -e.detail;
  4629. this.emit(u.InteractionDirect),
  4630. this.emit(u.Scroll, t)
  4631. }
  4632. }
  4633. ,
  4634. n.prototype.onKeyDown = function(e) {
  4635. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4636. this.handleKeyDown(e.which)))
  4637. }
  4638. ,
  4639. n.prototype.handleKeyDown = function(e) {
  4640. var t = function(e, t) {
  4641. this.rotationAcc[e] = t
  4642. }
  4643. .bind(this);
  4644. this.emit(u.InteractionKey);
  4645. var i = !0;
  4646. switch (e) {
  4647. case h.LEFTARROW:
  4648. case h.J:
  4649. t("x", -1);
  4650. break;
  4651. case h.RIGHTARROW:
  4652. case h.L:
  4653. t("x", 1);
  4654. break;
  4655. case h.I:
  4656. t("y", 1);
  4657. break;
  4658. case h.K:
  4659. t("y", -1);
  4660. break;
  4661. default:
  4662. i = !1
  4663. }
  4664. i && this.emit(u.Move, "key")
  4665. }
  4666. ,
  4667. n.prototype.onKeyUp = function(e) {
  4668. this.usable() && (e.preventDefault(),
  4669. e.stopPropagation(),
  4670. this.handleKeyUp(e.which))
  4671. }
  4672. ,
  4673. n.prototype.handleKeyUp = function(e) {
  4674. switch (e) {
  4675. case h.LEFTARROW:
  4676. case h.J:
  4677. case h.RIGHTARROW:
  4678. case h.L:
  4679. this.rotationAcc.x = 0;
  4680. break;
  4681. case h.I:
  4682. case h.K:
  4683. this.rotationAcc.y = 0
  4684. }
  4685. }
  4686. ,
  4687. n.prototype.startRotating = function(e, t) {
  4688. e && (this.rotationAcc.x = e),
  4689. t && (this.rotationAcc.y = t)
  4690. }
  4691. ,
  4692. n.prototype.stopRotating = function(e) {
  4693. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4694. this.rotationAcc.set(0, 0)
  4695. }
  4696. ,
  4697. n.prototype.reset = function() {
  4698. this.pointerDragOn = !1,
  4699. this.rotationAcc.set(0, 0),
  4700. this.rotationSpeed.set(0, 0),
  4701. this.pointers = []
  4702. }
  4703. ,
  4704. n.prototype.toJSON = function() {
  4705. var e = {
  4706. camera_position: {
  4707. x: l.toPrecision(this.camera.position.x, 4),
  4708. y: l.toPrecision(this.camera.position.y, 4),
  4709. z: l.toPrecision(this.camera.position.z, 4)
  4710. },
  4711. camera_quaternion: {
  4712. x: l.toPrecision(this.camera.quaternion.x, 4),
  4713. y: l.toPrecision(this.camera.quaternion.y, 4),
  4714. z: l.toPrecision(this.camera.quaternion.z, 4),
  4715. w: l.toPrecision(this.camera.quaternion.w, 4)
  4716. }
  4717. };
  4718. return e
  4719. }
  4720. ,
  4721. n.prototype.setStateFromJSON = function(e) {
  4722. this.camera.position.copy(e.camera_position),
  4723. this.camera.quaternion.copy(e.camera_quaternion)
  4724. }
  4725. ,
  4726. t.exports = n
  4727. }
  4728. ).call(this, "/js/controls/PanoramaControls.js")
  4729. }
  4730. , {
  4731. "../enum/ControlEvents": 21,
  4732. "../enum/Keys": 30,
  4733. "../enum/MouseButton": 34,
  4734. "../enum/Vectors": 50,
  4735. "../settings": 166,
  4736. "../util/common": 185,
  4737. "../util/logger": 189,
  4738. "../util/math": 190,
  4739. events: 202,
  4740. three: 217
  4741. }],
  4742. 14: [function(e, t, i) {
  4743. (function(i) {
  4744. "use strict";
  4745. var n = e("three")
  4746. , r = e("../enum/Viewmode")
  4747. , o = e("../util/logger")
  4748. , a = new o(i);
  4749. t.exports = {
  4750. serialize: function(e) {
  4751. return encodeURI(JSON.stringify(e))
  4752. },
  4753. deserialize: function(e) {
  4754. function t(e) {
  4755. function t(e, t) {
  4756. return e && "number" == typeof t && !isNaN(t)
  4757. }
  4758. return e.reduce(t, !0)
  4759. }
  4760. try {
  4761. var i = JSON.parse(decodeURI(e))
  4762. , o = {
  4763. mode: r.fromInt(i.camera_mode),
  4764. panoId: i.scan_id,
  4765. position: (new n.Vector3).copy(i.camera_position),
  4766. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4767. zoom: i.ortho_zoom,
  4768. floorVisibility: i.floor_visibility
  4769. }
  4770. , s = o.position;
  4771. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4772. var l = o.quaternion;
  4773. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4774. o
  4775. } catch (i) {
  4776. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4777. try {
  4778. var c = e.split(",")
  4779. , h = {
  4780. x: parseFloat(c[2]),
  4781. y: parseFloat(c[3]),
  4782. z: parseFloat(c[4])
  4783. }
  4784. , u = {
  4785. x: parseFloat(c[5]),
  4786. y: parseFloat(c[6]),
  4787. z: parseFloat(c[7]),
  4788. w: parseFloat(c[8])
  4789. };
  4790. return t([h.x, h.y, h.z]) || (h.x = 0,
  4791. h.y = 0,
  4792. h.z = 0),
  4793. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4794. u.y = 0,
  4795. u.z = 0,
  4796. u.w = 1),
  4797. {
  4798. mode: r.fromInt(c[0]),
  4799. panoId: c[1],
  4800. position: (new n.Vector3).copy(h),
  4801. quaternion: (new n.Quaternion).copy(u)
  4802. }
  4803. } catch (t) {
  4804. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4805. }
  4806. }
  4807. return null
  4808. }
  4809. }
  4810. }
  4811. ).call(this, "/js/controls/serializer.js")
  4812. }
  4813. , {
  4814. "../enum/Viewmode": 51,
  4815. "../util/logger": 189,
  4816. three: 217
  4817. }],
  4818. 15: [function(e, t, i) {
  4819. (function(i) {
  4820. "use strict";
  4821. function n() {
  4822. this.endlessLoop = a.warp.loop,
  4823. this.clock = new r.Clock(!0),
  4824. this.model = null,
  4825. this.player = null,
  4826. this.currentItem = null,
  4827. this.destinationItem = null,
  4828. this.tourIsPlaying = !1,
  4829. this.transitionStage = y.None,
  4830. this.nextFunc = null,
  4831. this.onTheBus = !1,
  4832. this.tourInProgress = !1,
  4833. this.reachSource = null,
  4834. this.interrupted = !1,
  4835. this.nItems = 0,
  4836. this.walkingSectionPaused = !1
  4837. }
  4838. var r = e("three")
  4839. , o = e("./util/logger")
  4840. , a = e("./settings")
  4841. , s = e("./util/transitions")
  4842. , l = e("events").EventEmitter
  4843. , c = e("./enum/Viewmode")
  4844. , h = e("./analytics")
  4845. , u = e("./enum/WarpStyle")
  4846. , s = e("./util/transitions")
  4847. , d = (e("./model/ModelManager"),
  4848. e("./enum/ModelManagerEvents"))
  4849. , p = e("./enum/DirectorEvents")
  4850. , f = e("./enum/PlayerEvents")
  4851. , g = (e("./enum/ControlEvents"),
  4852. e("./enum/BlackoutStyle"))
  4853. , m = e("./enum/PathDiscardMode")
  4854. , v = e("./enum/PathDisplayMode")
  4855. , A = (e("./player"),
  4856. new o(i))
  4857. , y = Object.freeze({
  4858. None: 0,
  4859. Moving: 1,
  4860. Aiming: 2,
  4861. Interlude: 3
  4862. })
  4863. , C = Object.freeze({
  4864. Forward: 1,
  4865. NoChange: 0,
  4866. Backwards: -1
  4867. })
  4868. , I = s.getUniqueId();
  4869. n.prototype = Object.create(l.prototype),
  4870. n.prototype.init = function(e, t) {
  4871. this.player = e,
  4872. this.modelManager = t,
  4873. this.updateModel(),
  4874. this.resetAll(),
  4875. this.bindEvents()
  4876. }
  4877. ,
  4878. n.prototype.resetAll = function() {
  4879. if (this.currentItem = null,
  4880. this.destinationItem = null,
  4881. this.tourIsPlaying = !1,
  4882. this.bgmReplay(),//xzw
  4883. this.transitionStage = y.None,
  4884. this.nextFunc = null,
  4885. this.onTheBus = !1,
  4886. this.reachSource = null,
  4887. this.interrupted = !1,
  4888. this.model) {
  4889. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4890. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4891. } else
  4892. this.defaultWarpStyle = u.BLACK,
  4893. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4894. this.resetSpecialTransition()
  4895. }
  4896. ,
  4897. n.prototype.updateModel = function() {
  4898. this.model = this.modelManager.getActiveModel(),
  4899. this.nItems = this.model.heroLocations.length
  4900. }
  4901. ,
  4902. n.prototype.bindEvents = function() {
  4903. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4904. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4905. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4906. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4907. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4908. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4909. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4910. this.player.once(f.Move, function() {
  4911. s.cancelById(I)
  4912. })
  4913. }
  4914. ,
  4915. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4916. return e === u.WALK && (this.interrupt(g.NONE),
  4917. this.pauseWalkingSection(),
  4918. this.player.fastForwardActivePanoFlight(),
  4919. !0)
  4920. }
  4921. ,
  4922. n.prototype.handlePlayerMove = function(e) {
  4923. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4924. this.emit("update.controls")
  4925. }
  4926. ,
  4927. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4928. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4929. this.emit("update.controls"))
  4930. }
  4931. ,
  4932. n.prototype.handlePlayerModeChanged = function(e, t) {
  4933. this.intermediateState() || e === t || (this.onTheBus = !1,
  4934. this.emit("update.controls"))
  4935. }
  4936. ,
  4937. n.prototype.handlePlayerInputStart = function(e) {
  4938. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4939. }
  4940. ,
  4941. n.prototype.handlePlayerFlyingStarted = function() {
  4942. this.clearWalkingSectionPaused()
  4943. }
  4944. ,
  4945. n.prototype.describe = function() {
  4946. return {
  4947. nItems: this.nItems,
  4948. currentItem: this.currentItem,
  4949. destinationItem: this.destinationItem,
  4950. tourIsPlaying: this.tourIsPlaying,
  4951. onTheBus: this.onTheBus,
  4952. endlessLoop: this.endlessLoop,
  4953. viewMode: this.player.mode,
  4954. inTransition: this._inTransition(),
  4955. transitionStage: this.transitionStage,
  4956. tourInProgress: this.tourInProgress
  4957. }
  4958. }
  4959. ,
  4960. n.prototype._inTransition = function() {
  4961. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4962. }
  4963. ,
  4964. n.prototype.bounceable = function() {
  4965. var e = this.clock.getDelta();
  4966. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4967. }
  4968. ,
  4969. n.prototype.itemCompare = function(item1, item2, type){//add
  4970. if(type == 'equal'){//==
  4971. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4972. }else if(type == 'less'){//<
  4973. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4974. }
  4975. }
  4976. n.prototype.currentMoveDirection = function() {
  4977. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4978. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4979. }
  4980. ,
  4981. n.prototype.clearPath = function() {
  4982. this._inTransition() || this.player.path.discardPathObject()
  4983. }
  4984. ,
  4985. n.prototype.allFloors = function() {
  4986. this.model.toggleAllFloors()
  4987. }
  4988. ,
  4989. n.prototype.actionComplete = function(e) {
  4990. if (this.interrupted = !1,
  4991. this.transitionStage = y.None,
  4992. this.resetSpecialTransition(),
  4993. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4994. this.tourIsPlaying || (this.player.disablePreRendering(),
  4995. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4996. this.emit("update.controls"),
  4997. this.nextFunc) {
  4998. var t = this.nextFunc;
  4999. this.nextFunc = null,
  5000. t()
  5001. }
  5002. }
  5003. ,
  5004. n.prototype.awaitCompletion = function(e, t) {
  5005. this.nextFunc = t,
  5006. e()
  5007. }
  5008. ,
  5009. n.prototype.updateSuccessFunction = function(e) {
  5010. this.nextFunc = e
  5011. }
  5012. ,
  5013. n.prototype.interrupt = function(e, t) {
  5014. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5015. this.tourIsPlaying = !1,
  5016. this.bgmReplay(),//xzw
  5017. this.interrupted = !0,
  5018. this.nextFunc = null,
  5019. this.emit(p.ActionInterrupted),
  5020. null !== e && void 0 !== e || (e = g.BEGINNING),
  5021. this.player.interruptAndFastForward(e, t),
  5022. !0)
  5023. }
  5024. ,
  5025. n.prototype.wouldInterrupt = function() {
  5026. return this.transitionStage !== y.None
  5027. }
  5028. ,
  5029. n.prototype.intermediateState = function() {
  5030. return this.transitionStage !== y.None
  5031. }
  5032. ,
  5033. n.prototype.isInterrupted = function() {
  5034. return this.interrupted
  5035. }
  5036. ,
  5037. n.prototype.pauseWalkingSection = function() {
  5038. this.walkingSectionPaused = !0
  5039. }
  5040. ,
  5041. n.prototype.clearWalkingSectionPaused = function() {
  5042. this.walkingSectionPaused = !1
  5043. }
  5044. ,
  5045. n.prototype.autoTour = function() {
  5046. var e = Date.now();
  5047. this.model.auxDataPromise.then(function() {
  5048. e = Date.now() - e;
  5049. var t = a.warp.auto
  5050. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  5051. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  5052. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  5053. done: function() {
  5054. this.playTour()
  5055. }
  5056. .bind(this),
  5057. name: "_atr",
  5058. id: I
  5059. })
  5060. }
  5061. .bind(this))
  5062. }
  5063. ,
  5064. n.prototype.atDestinationPano = function() {
  5065. if (!this.player.currentPano || null === this.destinationItem)
  5066. return !1;
  5067. var e = this.player.currentPano.id;
  5068. if (void 0 === e)
  5069. return !1;
  5070. var t = this.model.heroLocations;
  5071. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  5072. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  5073. return destination && destination.panoId == e
  5074. }
  5075. ,
  5076. n.prototype.redirectToItem = function(e, t) {
  5077. if (null === e || void 0 === e)
  5078. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  5079. if (!this.wouldInterrupt())
  5080. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  5081. if (this.player.mode === c.TRANSITIONING)
  5082. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  5083. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  5084. var i = function() {
  5085. s.setTimeout(function() {
  5086. this.setDestinationItem(e),
  5087. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  5088. }
  5089. .bind(this), 0)
  5090. }
  5091. .bind(this);
  5092. this.interrupt(g.END, 0),
  5093. this.updateSuccessFunction(i)
  5094. }
  5095. ,
  5096. n.prototype.useSpecialTransition = function(e) {
  5097. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  5098. this.nextWarpStyle = u.BLACK
  5099. }
  5100. ,
  5101. n.prototype.resetSpecialTransition = function() {
  5102. this.nextWarpStyle = this.defaultWarpStyle
  5103. }
  5104. ,
  5105. n.prototype.arrivedAtDestination = function(e) {
  5106. if (this.player.flying || this.player.isWarping())
  5107. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  5108. else {
  5109. this.transitionStage = y.Aiming;
  5110. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  5111. this.player.model.fadePanoMarkers(0),
  5112. this.awaitCompletion(function() {
  5113. this.resetSpecialTransition(),
  5114. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  5115. }
  5116. .bind(this), t)
  5117. }
  5118. }
  5119. ,
  5120. n.prototype.goToDestination = function(e, t, i, n) {
  5121. //音频
  5122. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  5123. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  5124. if(musicInfo && musicInfo.music){
  5125. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  5126. let audioSrc1 = g_tourAudio.src.split('/').pop();
  5127. let audioSrc2 = o.split('/').pop();
  5128. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  5129. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  5130. g_tourAudio.currentTime = 0; g_tourAudio.play();
  5131. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  5132. g_tourAudio.play()
  5133. }
  5134. }else{//很可能是该folder的起始
  5135. g_tourAudio.src = manage.dealURL(o);
  5136. g_tourAudio.load()
  5137. }
  5138. }
  5139. //}
  5140. if (this.onTheBus = !0,
  5141. this.emit("update.controls"),
  5142. this.player.updateLastView(),
  5143. !n && this.atDestinationPano()){
  5144. /*
  5145. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  5146. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5147. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  5148. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5149. } */
  5150. return void this.arrivedAtDestination(!0);
  5151. }
  5152. if (this.player.flying || this.player.isWarping())
  5153. A.warn("Cannot go to new destination while player is flying or warping.");
  5154. else {
  5155. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5156. , o = null
  5157. , a1 = null;
  5158. if (r.isPano()) {
  5159. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  5160. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  5161. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  5162. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  5163. o = this.arrivedAtDestination.bind(this, !0)
  5164. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  5165. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5166. }
  5167. } else{
  5168. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  5169. o = this.arrivedAtDestination.bind(this, !1);
  5170. }
  5171. this.transitionStage = y.Moving,
  5172. this.model.fadePanoMarkers(0),
  5173. this.awaitCompletion(function() {
  5174. a1();
  5175. }
  5176. .bind(this), o),
  5177. this.emit("update.controls")
  5178. }
  5179. }
  5180. ,
  5181. n.prototype.tourInterlude = function() {
  5182. if (h.trackAlways("reach_highlight", {
  5183. reach_source: this.reachSource
  5184. }),
  5185. this.model.fadePanoMarkers(0),
  5186. this.emit("update.controls"),
  5187. this.tourIsPlaying)
  5188. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5189. this.stopTour(true),
  5190. this.emit(p.TourEnd),
  5191. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  5192. this.transitionStage = y.Interlude,
  5193. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5194. }
  5195. .bind(this), this.goNext.bind(this))
  5196. }
  5197. ,
  5198. n.prototype.playTour = function() {
  5199. if (!this.bounceable())
  5200. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5201. this.tourInProgress = !0,
  5202. this.reachSource = "play",
  5203. this.tourIsPlaying = !0,
  5204. this.wasZoomEnabled = this.player.zoomEnabled,
  5205. this.player.zoomEnabled = !1,
  5206. this.resetSpecialTransition(),
  5207. this.emit("update.controls"),
  5208. this.emit(p.TourStart),
  5209. this.player.enablePreRendering(),
  5210. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5211. this.goToDestination()) : this.goNext()))
  5212. }
  5213. ,
  5214. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  5215. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  5216. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  5217. g_playAudio = g_bgAudio;
  5218. g_tourAudio && g_tourAudio.pause();
  5219. //window.tourAudio && window.tourAudio.pause();
  5220. manage.switchBgmState(true);
  5221. }
  5222. }
  5223. ,
  5224. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5225. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5226. this.tourIsPlaying = !1,
  5227. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  5228. this.interrupt(),
  5229. this.clearWalkingSectionPaused(),
  5230. this.resetSpecialTransition(),
  5231. this.emit("update.controls"))
  5232. //window.tourAudio && window.tourAudio.pause();
  5233. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  5234. {
  5235. g_tourAudio.pause();
  5236. //g_tourAudio.src = ""
  5237. }
  5238. }
  5239. ,
  5240. n.prototype.endTourProgress = function() {
  5241. this.tourInProgress = !1,
  5242. this.emit("update.controls"),
  5243. this.emit(p.TourEnd)
  5244. }
  5245. ,
  5246. n.prototype.goToHighlight = function(e) {
  5247. if (this.wouldInterrupt())
  5248. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5249. else {
  5250. if (A.debug("<tour.goto " + e + ">"),
  5251. this.isInterrupted())
  5252. return;
  5253. this.clearWalkingSectionPaused(),
  5254. this.setDestinationItem(e),
  5255. this.useSpecialTransition("Hilight"),
  5256. this.goToDestination(),
  5257. h.trackAlways("reach_highlight", {
  5258. reach_source: "thumb"
  5259. })
  5260. }
  5261. }
  5262. ,
  5263. n.prototype.prevHighlight = function() {
  5264. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5265. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5266. this.reachSource = "prev",
  5267. this.goPrev()))
  5268. }
  5269. ,
  5270. n.prototype.nextHighlight = function() {
  5271. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5272. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5273. this.reachSource = "next",
  5274. this.goNext()))
  5275. }
  5276. ,
  5277. n.prototype.changeMode = function(e) {
  5278. var t = $.Deferred()
  5279. , i = t.resolve.bind(t)
  5280. , n = t.reject.bind(t);
  5281. this.emit(p.StartModeChange);
  5282. var r = function() {
  5283. return this.clearWalkingSectionPaused(),
  5284. !!this.wouldInterrupt() && (this.interrupt(),
  5285. !0)
  5286. }
  5287. .bind(this);
  5288. if (!r()) {
  5289. switch (e) {
  5290. case c.PANORAMA:
  5291. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5292. break;
  5293. case c.DOLLHOUSE:
  5294. case c.FLOORPLAN:
  5295. this.player.flyToNewMode({
  5296. mode: e
  5297. }).done(i).fail(n);
  5298. break;
  5299. case c.OUTDOOR:
  5300. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5301. }
  5302. return t.promise()
  5303. }
  5304. }
  5305. ,
  5306. n.prototype.atEndOfTour = function() {
  5307. //return this.currentItem >= this.nItems - 1
  5308. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5309. if(end){
  5310. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5311. if(heroLocations){
  5312. end = this.currentItem[1] >= heroLocations.length - 1
  5313. }
  5314. }
  5315. return end;
  5316. }
  5317. ,
  5318. n.prototype.firstDestination = function() {
  5319. //return 0 < this.nItems ? 0 : null
  5320. return 0 < this.nItems ? [0,0]: null
  5321. }
  5322. ,
  5323. n.prototype.finalDestination = function() {
  5324. //return 0 < this.nItems ? this.nItems - 1 : null
  5325. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5326. }
  5327. ,
  5328. n.prototype.goPrev = function() {
  5329. this.tourAdvance(-1)
  5330. }
  5331. ,
  5332. n.prototype.goNext = function() {
  5333. this.tourAdvance(1)
  5334. }
  5335. ,
  5336. n.prototype.setDestinationItem = function(e) {
  5337. this.destinationItem = e,
  5338. this.emit("update.controls")
  5339. }
  5340. ,
  5341. n.prototype.setCurrentItem = function(e) {
  5342. this.currentItem = e,
  5343. this.emit("update.controls")
  5344. }
  5345. ,
  5346. n.prototype.nextItem = function(currentItem) {
  5347. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5348. if(currentItem == void 0)return this.firstDestination()
  5349. var currentLocation = this.model.heroLocations[currentItem[0]];
  5350. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5351. var item;
  5352. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5353. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5354. }else{
  5355. item = [currentItem[0] , currentItem[1]+1]
  5356. }
  5357. if(item[0] >= this.nItems ){
  5358. item = this.firstDestination()
  5359. }
  5360. return item;
  5361. //暂时不理会endlessLoop,默认为false
  5362. }
  5363. ,
  5364. n.prototype.prevItem = function(currentItem) {
  5365. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5366. if(currentItem == void 0)return this.firstDestination()
  5367. var item;
  5368. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5369. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5370. else{
  5371. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5372. if(this.currentItem[1] == 0){//子目录中第一个
  5373. return [currentItem[0] - 1, lastChildNum-1]
  5374. }else{
  5375. return [currentItem[0], currentItem[1]-1]
  5376. }
  5377. }
  5378. }
  5379. ,
  5380. n.prototype.tourAdvance = function(e) {//e是1或-1
  5381. A.debug("tourAdvance(" + e + ")")
  5382. if(null === this.currentItem || void 0 === this.currentItem){
  5383. this.setDestinationItem(this.firstDestination())
  5384. }else{
  5385. var item
  5386. if(e == 1){
  5387. item = this.nextItem(this.currentItem)
  5388. }else if(e == -1){
  5389. item = this.prevItem(this.currentItem)
  5390. }
  5391. this.setDestinationItem(item)
  5392. }
  5393. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5394. this.useSpecialTransition("reverse-looping to end")
  5395. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5396. this.useSpecialTransition("looping back to start")
  5397. }
  5398. /* var momentTour = this.getMomentTour(this.destinationItem);
  5399. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5400. var zoomLevel = this.player.zoomLevel;
  5401. this.player.zoomEnabled = true;
  5402. var zoom = function(e, d) {
  5403. this.player.zoomTo((1-e)*zoomLevel, true)
  5404. }.bind(this)
  5405. s.start(zoom, 1500, function(){
  5406. }, 0, d.easeOutQuad, "zoom")
  5407. } */
  5408. this.goToDestination()
  5409. }
  5410. ,
  5411. n.prototype.getMomentTour = function(destinationItem) {//add
  5412. var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
  5413. if(!destinationItem) return wholeMomentTour
  5414. else{
  5415. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5416. if(currentLocation.momentTour)return currentLocation.momentTour;
  5417. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5418. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5419. }
  5420. }
  5421. ,
  5422. t.exports = n
  5423. }
  5424. ).call(this, "/js/director.js")
  5425. }
  5426. , {
  5427. "./analytics": 4,
  5428. "./enum/BlackoutStyle": 18,
  5429. "./enum/ControlEvents": 21,
  5430. "./enum/DirectorEvents": 23,
  5431. "./enum/ModelManagerEvents": 33,
  5432. "./enum/PathDiscardMode": 38,
  5433. "./enum/PathDisplayMode": 39,
  5434. "./enum/PlayerEvents": 40,
  5435. "./enum/Viewmode": 51,
  5436. "./enum/WarpStyle": 52,
  5437. "./model/ModelManager": 140,
  5438. "./player": 155,
  5439. "./settings": 166,
  5440. "./util/logger": 189,
  5441. "./util/transitions": 195,
  5442. events: 202,
  5443. three: 217
  5444. }],
  5445. 16: [function(e, t, i) {
  5446. "use strict";
  5447. var n = e("three")
  5448. , r = e("./enum/Viewmode")
  5449. , o = (e("./settings"),
  5450. e("./util/transitions"))
  5451. , a = e("./enum/PlayerEvents")
  5452. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5453. , l = new n.ShaderPass(n.VerticalBlurShader);
  5454. l.renderToScreen = !0;
  5455. var c = $("#player").width() / $("#player").height();
  5456. isNaN(c) && (c = 1);
  5457. initTransitionPass(n)
  5458. var h = {
  5459. currentBlur: 0,
  5460. aspect: c,
  5461. blurStrength: 1,
  5462. hblurPass: s,
  5463. vblurPass: l,
  5464. transitionMaskPass : new n.TransitionPass()
  5465. ,
  5466. bindEvents: function(e) {
  5467. e.on(a.ModeChanged, function(e, t) {
  5468. e === r.PANORAMA && (o.cancel(h.blur),
  5469. o.cancel(h.addBlur),
  5470. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5471. })
  5472. },
  5473. blur: function(e) {
  5474. h.currentBlur = e;
  5475. var t = e * h.blurStrength;
  5476. l.uniforms.v.value = t / 512 * h.aspect,
  5477. s.uniforms.h.value = t / 512
  5478. },
  5479. addBlur: function(e) {
  5480. e = Math.max(e, h.currentBlur),
  5481. h.blur(e)
  5482. },
  5483. removeBlur: function(e) {
  5484. e = Math.min(1 - e, h.currentBlur),
  5485. h.blur(e)
  5486. }
  5487. };
  5488. h.blur(0),
  5489. t.exports = h
  5490. }
  5491. , {
  5492. "./enum/PlayerEvents": 40,
  5493. "./enum/Viewmode": 51,
  5494. "./settings": 166,
  5495. "./util/transitions": 195,
  5496. three: 217
  5497. }],
  5498. 17: [function(e, t, i) {
  5499. "use strict";
  5500. t.exports = {
  5501. UNKNOWN: 0,
  5502. ALIGNED: 1,
  5503. UNALIGNED: 2,
  5504. PLACED: 3
  5505. }
  5506. }
  5507. , {}],
  5508. 18: [function(e, t, i) {
  5509. "use strict";
  5510. t.exports = {
  5511. NONE: 0,
  5512. MIDDLE: 1,
  5513. END: 2,
  5514. BEGINNING: 3,
  5515. FADEIN: 4
  5516. }
  5517. }
  5518. , {}],
  5519. 19: [function(e, t, i) {
  5520. "use strict";
  5521. var n = e("three");
  5522. t.exports = {
  5523. newBlue: new n.Color(4967932),
  5524. altBlue: new n.Color(47355),
  5525. tagDefault: new n.Color(223357),
  5526. classicBlue: new n.Color(53759),
  5527. mpYellow: new n.Color(16502016),
  5528. mpOrange: new n.Color(16428055),
  5529. mpBlue: new n.Color(12096),
  5530. mpLtGrey: new n.Color(13751252),
  5531. mpDkGrey: new n.Color(10000019),
  5532. mpRed: new n.Color(12525854),
  5533. mpOrangeDesat: new n.Color(16764529),
  5534. mpBlueDesat: new n.Color(4034734),
  5535. mpRedDesat: new n.Color(14705505),
  5536. white: new n.Color(16777215),
  5537. black: new n.Color(0),
  5538. _desat: function(e, t) {
  5539. var i = t || .3
  5540. , r = (new n.Color).copy(e).getHSL();
  5541. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5542. },
  5543. _darken: function(e, t) {
  5544. var i = t || .2
  5545. , r = e.getHSL();
  5546. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5547. }
  5548. }
  5549. }
  5550. , {
  5551. three: 217
  5552. }],
  5553. 20: [function(e, t, i) {
  5554. "use strict";
  5555. t.exports = {
  5556. NONE: -1,
  5557. ROTATE: 0,
  5558. DOLLY: 1,
  5559. PAN: 2,
  5560. ROTATE_DOLLY: 3,
  5561. PAN_DOLLY: 4
  5562. }
  5563. }
  5564. , {}],
  5565. 21: [function(e, t, i) {
  5566. "use strict";
  5567. t.exports = {
  5568. Move: "move",
  5569. InteractionDirect: "interaction.direct",
  5570. InteractionKey: "interaction.key",
  5571. InteractionGui: "interaction.gui",
  5572. FlyInDirection: "fly.direction",
  5573. InputStart: "input.start",
  5574. Pinch: "input.pinch",
  5575. Scroll: "input.scroll",
  5576. AutoPanInterrupt: "autopan.interrupt",
  5577. AutoPanComplete: "autopan.complete",
  5578. AutoPanClamped: "autopan.clamped",
  5579. LongTap: "longtap"
  5580. }
  5581. }
  5582. , {}],
  5583. 22: [function(e, t, i) {
  5584. "use strict";
  5585. t.exports = Object.freeze({
  5586. FORWARD: "FORWARD",
  5587. LEFT: "LEFT",
  5588. RIGHT: "RIGHT",
  5589. BACK: "BACK",
  5590. UP: "UP",
  5591. DOWN: "DOWN"
  5592. })
  5593. }
  5594. , {}],
  5595. 23: [function(e, t, i) {
  5596. "use strict";
  5597. t.exports = {
  5598. ActionInterrupted: "action.interrupted",
  5599. TourStart: "tour.start",
  5600. TourEnd: "tour.end",
  5601. StartModeChange: "mode.startChange"
  5602. }
  5603. }
  5604. , {}],
  5605. 24: [function(e, t, i) {
  5606. "use strict";
  5607. t.exports = Object.freeze({
  5608. None: 0,
  5609. Queued: 1,
  5610. ForceQueued: 2,
  5611. Downloading: 3,
  5612. Downloaded: 4,
  5613. DownloadFailed: 5
  5614. })
  5615. }
  5616. , {}],
  5617. 25: [function(e, t, i) {
  5618. "use strict";
  5619. t.exports = {
  5620. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5621. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5622. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5623. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5624. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5625. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5626. }
  5627. }
  5628. , {}],
  5629. 26: [function(e, t, i) {
  5630. "use strict";
  5631. t.exports = {
  5632. Texture2D: 0,
  5633. TextureCube: 1
  5634. }
  5635. }
  5636. , {}],
  5637. 27: [function(e, t, i) {
  5638. "use strict";
  5639. t.exports = {
  5640. SMALL: "small",
  5641. LARGE: "large"
  5642. }
  5643. }
  5644. , {}],
  5645. 28: [function(e, t, i) {
  5646. "use strict";
  5647. var n = e("./Viewmode")
  5648. , r = {
  5649. LANDING: {},
  5650. NAVIGATION: "navigation",
  5651. MORE_HELP: "moreHelp",
  5652. TOUR_INTERACTION: {}
  5653. };
  5654. r.LANDING[n.PANORAMA] = "panorama.landing",
  5655. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5656. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5657. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5658. r.TOUR_INTERACTION.standard = "standard.tour",
  5659. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5660. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5661. t.exports = r
  5662. }
  5663. , {
  5664. "./Viewmode": 51
  5665. }],
  5666. 29: [function(e, t, i) {
  5667. "use strict";
  5668. var n = {
  5669. UP: 1,
  5670. DOWN: -1,
  5671. LEFT: "L",
  5672. RIGHT: "R",
  5673. FORWARD: "F",
  5674. BACK: "B",
  5675. reverse: {},
  5676. opposite: function(e) {
  5677. return this.reverse[e.toString()]
  5678. }
  5679. };
  5680. !function() {
  5681. n.reverse[n.UP] = n.DOWN,
  5682. n.reverse[n.DOWN] = n.UP,
  5683. n.reverse[n.LEFT] = n.RIGHT,
  5684. n.reverse[n.RIGHT] = n.LEFT,
  5685. n.reverse[n.FORWARD] = n.BACK,
  5686. n.reverse[n.BACK] = n.FORWARD
  5687. }(),
  5688. t.exports = n
  5689. }
  5690. , {}],
  5691. 30: [function(e, t, i) {
  5692. "use strict";
  5693. var n = e("../util/browser")
  5694. , r = {
  5695. ZERO: 48,
  5696. ONE: 49,
  5697. TWO: 50,
  5698. THREE: 51,
  5699. FOUR: 52,
  5700. FIVE: 53,
  5701. SIX: 54,
  5702. SEVEN: 55,
  5703. EIGHT: 56,
  5704. NINE: 57,
  5705. LEFTARROW: 37,
  5706. UPARROW: 38,
  5707. RIGHTARROW: 39,
  5708. DOWNARROW: 40,
  5709. A: 65,
  5710. B: 66,
  5711. C: 67,
  5712. D: 68,
  5713. E: 69,
  5714. F: 70,
  5715. G: 71,
  5716. H: 72,
  5717. I: 73,
  5718. J: 74,
  5719. K: 75,
  5720. L: 76,
  5721. M: 77,
  5722. N: 78,
  5723. O: 79,
  5724. P: 80,
  5725. Q: 81,
  5726. R: 82,
  5727. S: 83,
  5728. T: 84,
  5729. U: 85,
  5730. V: 86,
  5731. W: 87,
  5732. X: 88,
  5733. Y: 89,
  5734. Z: 90,
  5735. SPACE: 32,
  5736. RETURN: 13,
  5737. SEMICOLON: 186,
  5738. PLUSEQUALS: 187,
  5739. DASHUNDERSCORE: 189,
  5740. OPENBRACKET: 219
  5741. };
  5742. n.detectFirefox() && (r.SEMICOLON = 59,
  5743. r.PLUSEQUALS = 61,
  5744. r.DASHUNDERSCORE = 173),
  5745. t.exports = r
  5746. }
  5747. , {
  5748. "../util/browser": 182
  5749. }],
  5750. 31: [function(e, t, i) {
  5751. "use strict";
  5752. t.exports = {
  5753. EN_US: "en-US",
  5754. ES_MX: "es-MX",
  5755. FR_FR: "fr-FR",
  5756. DE_DE: "de-DE",
  5757. RU_RU: "ru-RU",
  5758. CN_CN: "cn-CN",
  5759. JP_JP: "jp-JP"
  5760. }
  5761. }
  5762. , {}],
  5763. 32: [function(e, t, i) {
  5764. "use strict";
  5765. t.exports = {
  5766. TagActivated: "tag.activated",
  5767. TagDismissed: "tag.dismissed",
  5768. TagNavigation: "tag.navigation"
  5769. }
  5770. }
  5771. , {}],
  5772. 33: [function(e, t, i) {
  5773. "use strict";
  5774. t.exports = {
  5775. ModelAdded: "model-added",
  5776. ActiveModelChanged: "active-model-changed"
  5777. }
  5778. }
  5779. , {}],
  5780. 34: [function(e, t, i) {
  5781. "use strict";
  5782. t.exports = {
  5783. LEFT: 0,
  5784. MIDDLE: 1,
  5785. RIGHT: 2
  5786. }
  5787. }
  5788. , {}],
  5789. 35: [function(e, t, i) {
  5790. "use strict";
  5791. t.exports = {
  5792. PanoRenderComplete: "panorama.render.complete",
  5793. TileRenderFailure: "panorama.tile.render.failed",
  5794. TileRenderSuccess: "panorama.tile.render.success",
  5795. TileUploadAttempted: "panorama.tile.upload.attempted",
  5796. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5797. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5798. }
  5799. }
  5800. , {}],
  5801. 36: [function(e, t, i) {
  5802. "use strict";
  5803. t.exports = {
  5804. BASE: 1,
  5805. STANDARD: 2,
  5806. HIGH: 3,
  5807. ULTRAHIGH: 4
  5808. }
  5809. }
  5810. , {}],
  5811. 37: [function(e, t, i) {
  5812. "use strict";
  5813. t.exports = {
  5814. LoadComplete: "panorama.load.complete",
  5815. LoadFailed: "panorama.load.failed",
  5816. TileLoaded: "panorama.tile.loaded"
  5817. }
  5818. }
  5819. , {}],
  5820. 38: [function(e, t, i) {
  5821. "use strict";
  5822. t.exports = Object.freeze({
  5823. Standard: 0,
  5824. Slow: 1,
  5825. Retain: 2
  5826. })
  5827. }
  5828. , {}],
  5829. 39: [function(e, t, i) {
  5830. "use strict";
  5831. t.exports = Object.freeze({
  5832. Show: 0,
  5833. Hide: 1,
  5834. Retain: 2
  5835. })
  5836. }
  5837. , {}],
  5838. 40: [function(e, t, i) {
  5839. "use strict";
  5840. t.exports = {
  5841. Move: "move",
  5842. MoveComplete: "move.complete",
  5843. ModeChanged: "mode.changed",
  5844. ModeChanging: "mode.changing",
  5845. PanoChosen: "pano.chosen",
  5846. ClosestPanoChanging: "closest.pano.changing",
  5847. WarpStarted: "warp.started",
  5848. WarpInterrupted: "warp.interrupted",
  5849. WarpEnded: "warp.ended",
  5850. FlyinFinished: "flyin.finished",
  5851. FlyingStarted: "flying.started",
  5852. FlyingInterrupted: "flying.interrupted",
  5853. FlyingEnded: "flying.ended",
  5854. Ready: "ready",
  5855. StartInside: "start.inside",
  5856. StartOutside: "start.outside",
  5857. ViewChanged: "view.changed",
  5858. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5859. InputStart: "input.start"
  5860. }
  5861. }
  5862. , {}],
  5863. 41: [function(e, t, i) {
  5864. "use strict";
  5865. t.exports = Object.freeze({
  5866. DEFAULT: 0,
  5867. PANOMARKERS: 1,
  5868. RETICULE: 2,
  5869. TAG: 3
  5870. })
  5871. }
  5872. , {}],
  5873. 42: [function(e, t, i) {
  5874. "use strict";
  5875. t.exports = {
  5876. visibleFloor: 1,
  5877. ghostFloor: 3,
  5878. boundingSkybox: 1,
  5879. panoMarker: 2,
  5880. reticule: 3,
  5881. tagStem: 4,
  5882. tagDisc: 5,
  5883. ribbon: 100
  5884. }
  5885. }
  5886. , {}],
  5887. 43: [function(e, t, i) {
  5888. "use strict";
  5889. t.exports = {
  5890. ContextCreated: "scene-renderer-context-created",
  5891. AfterRender: "after-render",
  5892. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5893. }
  5894. }
  5895. , {}],
  5896. 44: [function(e, t, i) {
  5897. "use strict";
  5898. t.exports = {
  5899. IDLE: "idle",
  5900. BROWSE: "browse",
  5901. EXAMINE: "examine"
  5902. }
  5903. }
  5904. , {}],
  5905. 45: [function(e, t, i) {
  5906. "use strict";
  5907. t.exports = {
  5908. TileDownloadSuccess: "tiledownloader.download.success",
  5909. TileDownloadFailure: "tiledownloader.download.failure",
  5910. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5911. }
  5912. }
  5913. , {}],
  5914. 46: [function(e, t, i) {
  5915. "use strict";
  5916. t.exports = {
  5917. CardboardAndroid: "googlevr",
  5918. GearVR: "gearvr",
  5919. CardboardIOS: "googlevrios",
  5920. Cardboard: "googlevr"
  5921. }
  5922. }
  5923. , {}],
  5924. 47: [function(e, t, i) {
  5925. "use strict";
  5926. t.exports = {
  5927. NONE: 0,
  5928. CONTEXTUAL: 1,
  5929. ANDROID: 2
  5930. }
  5931. }
  5932. , {}],
  5933. 48: [function(e, t, i) {
  5934. "use strict";
  5935. var n = {
  5936. Title: 0,
  5937. Cardboard: 1
  5938. }
  5939. , r = {
  5940. Title: 0,
  5941. Cardboard: 1,
  5942. Gear: 2
  5943. };
  5944. !function() {
  5945. [n, r].forEach(function(e) {
  5946. e.pageCount = Object.keys(e).length
  5947. })
  5948. }(),
  5949. t.exports.ios = n,
  5950. t.exports.standard = r
  5951. }
  5952. , {}],
  5953. 49: [function(e, t, i) {
  5954. "use strict";
  5955. t.exports = {
  5956. Android: "android",
  5957. IOS: "ios",
  5958. Desktop: "desktop",
  5959. UnsupportedAndroid: "android-unsupported"
  5960. }
  5961. }
  5962. , {}],
  5963. 50: [function(e, t, i) {
  5964. "use strict";
  5965. var n = e("three");
  5966. t.exports = {
  5967. UP: new n.Vector3(0,1,0),
  5968. DOWN: new n.Vector3(0,-1,0),
  5969. LEFT: new n.Vector3(-1,0,0),
  5970. RIGHT: new n.Vector3(1,0,0),
  5971. FORWARD: new n.Vector3(0,0,-1),
  5972. BACK: new n.Vector3(0,0,1)
  5973. }
  5974. }
  5975. , {
  5976. three: 217
  5977. }],
  5978. 51: [function(e, t, i) {
  5979. "use strict";
  5980. var n = e("../exception/ViewmodeConvertException")
  5981. , r = e("./coreViewmodes")
  5982. , o = e("../util/common")
  5983. , a = {
  5984. MESH: "mesh",
  5985. OUTDOOR: "outdoor",
  5986. TRANSITIONING: "transitioning",
  5987. toInt: function(e) {
  5988. switch (e) {
  5989. case this.PANORAMA:
  5990. return 1;
  5991. case this.DOLLHOUSE:
  5992. return 2;
  5993. case this.FLOORPLAN:
  5994. return 3;
  5995. case this.OUTDOOR:
  5996. return 4;
  5997. case this.TRANSITIONING:
  5998. return -1
  5999. }
  6000. throw new n("No known conversion for Viewmode to int for mode: " + e)
  6001. },
  6002. fromInt: function(e) {
  6003. switch (e) {
  6004. case "1":
  6005. case 1:
  6006. return this.PANORAMA;
  6007. case "2":
  6008. case 2:
  6009. return this.DOLLHOUSE;
  6010. case "3":
  6011. case 3:
  6012. return this.FLOORPLAN;
  6013. case "4":
  6014. case 4:
  6015. return this.OUTDOOR
  6016. }
  6017. throw new n("No known conversion for int to viewmode for int: " + e)
  6018. },
  6019. convertWorkshopModeInt: function(e) {
  6020. switch (e) {
  6021. case "0":
  6022. case 0:
  6023. case undefined: //xzw add
  6024. return this.PANORAMA;
  6025. case "1":
  6026. case 1:
  6027. return this.FLOORPLAN;
  6028. case "2":
  6029. case 2:
  6030. return this.DOLLHOUSE;
  6031. case "3":
  6032. case 3:
  6033. return this.MESH
  6034. }
  6035. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  6036. }
  6037. };
  6038. o.extendObject(a, r),
  6039. t.exports = a
  6040. }
  6041. , {
  6042. "../exception/ViewmodeConvertException": 58,
  6043. "../util/common": 185,
  6044. "./coreViewmodes": 54
  6045. }],
  6046. 52: [function(e, t, i) {
  6047. "use strict";
  6048. t.exports = {
  6049. BLACK: "black",
  6050. STD: "std",
  6051. WALK: "walk"
  6052. }
  6053. }
  6054. , {}],
  6055. 53: [function(e, t, i) {
  6056. "use strict";
  6057. t.exports = {
  6058. ZoomIn: "zoom.in",
  6059. ZoomOut: "zoom.out",
  6060. ZoomMax: "zoom.max",
  6061. ZoomMin: "zoom.min"
  6062. }
  6063. }
  6064. , {}],
  6065. 54: [function(e, t, i) {
  6066. "use strict";
  6067. t.exports = {
  6068. PANORAMA: "panorama",
  6069. DOLLHOUSE: "dollhouse",
  6070. FLOORPLAN: "floorplan"
  6071. }
  6072. }
  6073. , {}],
  6074. 55: [function(e, t, i) {
  6075. "use strict";
  6076. function n(e) {
  6077. this.message = e
  6078. }
  6079. t.exports = n
  6080. }
  6081. , {}],
  6082. 56: [function(e, t, i) {
  6083. "use strict";
  6084. function n(e) {
  6085. r.call(this, e)
  6086. }
  6087. var r = e("./BasicException");
  6088. n.prototype = Object.create(r.prototype),
  6089. t.exports = n
  6090. }
  6091. , {
  6092. "./BasicException": 55
  6093. }],
  6094. 57: [function(e, t, i) {
  6095. "use strict";
  6096. function n(e) {
  6097. r.call(this, e)
  6098. }
  6099. var r = e("./BasicException");
  6100. n.prototype = Object.create(r.prototype),
  6101. t.exports = n
  6102. }
  6103. , {
  6104. "./BasicException": 55
  6105. }],
  6106. 58: [function(e, t, i) {
  6107. "use strict";
  6108. function n(e) {
  6109. r.call(this, e)
  6110. }
  6111. var r = e("./BasicException");
  6112. n.prototype = Object.create(r.prototype),
  6113. t.exports = n
  6114. }
  6115. , {
  6116. "./BasicException": 55
  6117. }],
  6118. 59: [function(e, t, i) {
  6119. (function(i) {
  6120. "use strict";
  6121. function n(e) {
  6122. var t = {};
  6123. if (e) {
  6124. var i = e.flags;
  6125. if (i)
  6126. for (var n in i)
  6127. i.hasOwnProperty(n) && (t[i[n]] = !0);
  6128. return t
  6129. }
  6130. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  6131. null
  6132. }
  6133. var r = e("./util/ajax")
  6134. , o = e("./util/showcase")
  6135. , a = e("./util/logger")
  6136. , s = ""
  6137. , l = new a(i)
  6138. , c = {};
  6139. t.exports = {
  6140. loadFeatureFlags: function(e) {
  6141. var t = $.Deferred();
  6142. return r.get(e.urlBase + s, {
  6143. responseType: "json",
  6144. prefetchFrom: "user",
  6145. auth: o.getAuthorizationHeader()
  6146. }).done(function(e) {
  6147. c = n(e),
  6148. c ? t.resolve(c) : t.reject("loading-failed")
  6149. }).fail(function() {
  6150. l.debug("Retrieval of feature flags failed."),
  6151. t.reject("loading-failed")
  6152. }),
  6153. t.promise()
  6154. },
  6155. getFlags: function() {
  6156. return c
  6157. },
  6158. updateDependentSettings: function(e, t) {
  6159. e = e || c,
  6160. e.labels && (t.labels.enabled = !0),
  6161. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  6162. e.showcase_sdk && (t.sdkInit = !0),
  6163. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  6164. e.showcase_webvr && (t.vr.allowWebVR = !0),
  6165. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  6166. e.hide_sc_sharing && (t.share.enabled = !1)
  6167. }
  6168. }
  6169. }
  6170. ).call(this, "/js/featureflags.js")
  6171. }
  6172. , {
  6173. "./util/ajax": 181,
  6174. "./util/logger": 189,
  6175. "./util/showcase": 193
  6176. }],
  6177. 60: [function(e, t, i) {
  6178. "use strict";
  6179. var n = (e("../util/common"),
  6180. {
  6181. status: 0,
  6182. set: function(e) {
  6183. if (isNaN(e))
  6184. return !1;
  6185. var t = $('.progressbar');
  6186. 0 > e && (e = 0);
  6187. e > 100 && (e = 100);
  6188. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  6189. var barperc = e*width;
  6190. var perc = Math.round(e);
  6191. var labelpos = (parseInt(barperc)-15);
  6192. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  6193. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6194. t.find('.perc').text(perc+'%'); //具体数字的百分比
  6195. this.status = e
  6196. },
  6197. done: function(e) {
  6198. return e || this.status ? (this.status = null,
  6199. this.set(100)) : this
  6200. }
  6201. });
  6202. t.exports.circleLoader = n
  6203. }
  6204. , {
  6205. "../util/common": 185
  6206. }],
  6207. 61: [function(e, t, i) {
  6208. "use strict";
  6209. t.exports = Object.freeze({
  6210. CLOSE: "modal.closer.close"
  6211. })
  6212. }
  6213. , {}],
  6214. 62: [function(e, t, i) {
  6215. "use strict";
  6216. function n(e, t) {
  6217. t && (t.stopPropagation(),
  6218. t.preventDefault()),
  6219. e && this.emit(l.CLOSE, e),
  6220. g.reset()
  6221. }
  6222. function r(e, t) {
  6223. function i() {
  6224. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6225. t !== f && (f = t,
  6226. t ? (e.classList.add("closeByFooter"),
  6227. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6228. h.classList.remove("closeByFooter")))
  6229. }
  6230. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6231. }
  6232. var o = e("../../settings")
  6233. , a = (e("../../tag/Media/MediaEvent"),
  6234. e("../../util/browser"))
  6235. , s = e("../../util/common")
  6236. , l = e("./ModalCloserEvent")
  6237. , c = e("events").EventEmitter
  6238. , h = document.getElementsByClassName("footer")[0]
  6239. , u = h.querySelectorAll(".close")[0]
  6240. , d = null
  6241. , p = null
  6242. , f = null
  6243. , g = (a.isMobile(),
  6244. {
  6245. open: function(e) {
  6246. e && (r(e),
  6247. d && u.removeEventListener("click", d, !0),
  6248. d = n.bind(this, e.id),
  6249. u.addEventListener("click", d, !0),
  6250. p && window.removeEventListener("resize", p, !0),
  6251. p = r.bind(this, e),
  6252. window.addEventListener("resize", p, !0))
  6253. },
  6254. reset: function() {
  6255. h.classList.remove("closeByFooter"),
  6256. u.removeEventListener("click", d, !0),
  6257. window.removeEventListener("resize", p, !0),
  6258. d = p = f = null
  6259. }
  6260. });
  6261. s.extendObject(g, c.prototype),
  6262. t.exports = g
  6263. }
  6264. , {
  6265. "../../tag/Media/MediaEvent": 131,
  6266. "../../settings": 166,
  6267. "../../util/browser": 182,
  6268. "../../util/common": 185,
  6269. "./ModalCloserEvent": 61,
  6270. events: 202
  6271. }],
  6272. 63: [function(e, t, i) {
  6273. "use strict";
  6274. function n(e, t, i) {
  6275. var n = new r.GUI({
  6276. width: 400
  6277. })
  6278. , u = n.addFolder("Flydown from Dollhouse");
  6279. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6280. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6281. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6282. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6283. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6284. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6285. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6286. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6287. var d = n.addFolder("Transition between panos");
  6288. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6289. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6290. h.transition.flyTime = 0,
  6291. d.__controllers.forEach(function(e) {
  6292. e.updateDisplay()
  6293. })
  6294. }),
  6295. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6296. h.transition.flySpeed = 0,
  6297. d.__controllers.forEach(function(e) {
  6298. e.updateDisplay()
  6299. })
  6300. }),
  6301. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6302. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6303. d.add(h.transition, "movementEasing", Object.keys(a));
  6304. var p = n.addFolder("Path Display");
  6305. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6306. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6307. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6308. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6309. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6310. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6311. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6312. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6313. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6314. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6315. h.path.color = l[h.path.color],
  6316. h.path.colorUp = l._desat(h.path.color),
  6317. h.path.colorDown = l.darken(h.path.color)
  6318. }),
  6319. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6320. h.reticuleColor = l[h.reticuleColor]
  6321. });
  6322. var f = n.addFolder("Warping")
  6323. , g = f.addFolder("Warp/Teleport");
  6324. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6325. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6326. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6327. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6328. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6329. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6330. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6331. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6332. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6333. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6334. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6335. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6336. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6337. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6338. h.path.typ = c[h.path.typ]
  6339. }),
  6340. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6341. t.endlessLoop = h.warp.loop
  6342. }),
  6343. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6344. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6345. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6346. var m = f.addFolder("Long Warp Only");
  6347. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6348. h.warp.flySpeed = 0,
  6349. m.__controllers.forEach(function(e) {
  6350. e.updateDisplay()
  6351. })
  6352. }),
  6353. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6354. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6355. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6356. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6357. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6358. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6359. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6360. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6361. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6362. var v = n.addFolder("Warp Esoterica");
  6363. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6364. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6365. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6366. h.warp.minWarpTime = 0,
  6367. v.__controllers.forEach(function(e) {
  6368. e.updateDisplay()
  6369. })
  6370. }),
  6371. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6372. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6373. v.add(h.warp, "movementEasing", Object.keys(a));
  6374. var A = n.addFolder("Misc");
  6375. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6376. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6377. }),
  6378. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6379. i.cameras[s.PANORAMA].fov = h.insideFOV
  6380. }),
  6381. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6382. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6383. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6384. var y = n.addFolder("Navigation");
  6385. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6386. h.navigation.panoScores || e.panos.forEach(function(e) {
  6387. e.floor.remove(e.text3d),
  6388. e.text3d = null
  6389. })
  6390. }),
  6391. y.add(h.navigation, "mouseDirection"),
  6392. y.add(h.navigation, "filterStrictness", 0, 1),
  6393. y.add(h.navigation, "angleFactor", -60, 0),
  6394. y.add(h.navigation, "directionFactor", 1, 20),
  6395. y.add(h.navigation, "distanceFactor", -5, 5),
  6396. y.add(h.navigation, "optionalityFactor", .1, 10);
  6397. var C = n.addFolder("tags")
  6398. , I = C.addFolder("Tag Creation");
  6399. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6400. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6401. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6402. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6403. var E = C.addFolder("Visibility");
  6404. E.add(h.tags.visibility, "anyDistance"),
  6405. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6406. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6407. E.add(h.tags.visibility, "hideViaFloor"),
  6408. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6409. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6410. var b = C.addFolder("Disc Parameters");
  6411. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6412. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6413. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6414. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6415. }),
  6416. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6417. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6418. }),
  6419. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6420. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6421. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6422. var w = C.addFolder("Navigate");
  6423. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6424. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6425. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6426. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6427. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6428. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6429. var _ = n.addFolder("Debug");
  6430. _.add(h, "wireframe").onFinishChange(function() {
  6431. e.chunks.forEach(function(t) {
  6432. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6433. t.wireframeTwin.material.depthWrite = !1,
  6434. t.wireframeTwin.material.depthTest = !1,
  6435. t.wireframeTwin.material.opacity = .5,
  6436. t.wireframeTwin.material.transparent = !0),
  6437. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6438. })
  6439. }),
  6440. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6441. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6442. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6443. e.skybox.wireframe = null)
  6444. }),
  6445. _.add(h, "showSweeps").onFinishChange(function() {
  6446. e.setSweepVisibility(h.showSweeps)
  6447. }),
  6448. _.add(h, "showMesh").onFinishChange(function() {
  6449. e.chunks.forEach(function(e) {
  6450. e.visible = h.showMesh
  6451. })
  6452. }),
  6453. _.add(h, "showFloors").onFinishChange(function() {
  6454. e.floors.forEach(function(e) {
  6455. e.collider.children.forEach(function(e) {
  6456. e.material.visible = h.showFloors
  6457. })
  6458. })
  6459. }),
  6460. _.add(h, "showSkyboxes").onFinishChange(function() {
  6461. e.panos.forEach(function(e) {
  6462. e.skyboxMesh.visible = h.showSkyboxes
  6463. })
  6464. }),
  6465. _.add(h, "showNeighbors").onChange(function() {}),
  6466. _.add(e, "alpha", 0, 1)
  6467. }
  6468. var r = e("../lib/dat.gui")
  6469. , o = e("three")
  6470. , a = e("../util/easing")
  6471. , s = e("../enum/Viewmode")
  6472. , l = e("../enum/Colors")
  6473. , c = e("../enum/WarpStyle")
  6474. , h = e("../settings");
  6475. e("../tag/tag");
  6476. r.GUI.prototype.removeFolder = function(e) {
  6477. var t = this.__folders[e];
  6478. t && (t.close(),
  6479. this.__ul.removeChild(t.domElement.parentNode),
  6480. delete this.__folders[e],
  6481. this.onResize())
  6482. }
  6483. ,
  6484. t.exports.toggle = n
  6485. }
  6486. , {
  6487. "../enum/Colors": 19,
  6488. "../enum/Viewmode": 51,
  6489. "../enum/WarpStyle": 52,
  6490. "../lib/dat.gui": 93,
  6491. "../tag/tag": 123,
  6492. "../settings": 166,
  6493. "../util/easing": 186,
  6494. three: 217
  6495. }],
  6496. 64: [function(e, t, i) {
  6497. (function(i) {
  6498. "use strict";
  6499. function n(e, t, i, n) {
  6500. $(".gui-error .error-problem-text").text(e),
  6501. $(".gui-error .error-solution-text").text(t),
  6502. $(".gui-error .error-explanation").text(i),
  6503. $(".gui-error .error-actions").html(n),
  6504. $(window).resize(),
  6505. $(".gui-error").fadeIn(),
  6506. $("#bottom-logo").fadeIn()
  6507. }
  6508. function r(e) {
  6509. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6510. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6511. s.isMobile() || $("[rel=tiletip]").tooltip({
  6512. placement: "bottom",
  6513. delay: {
  6514. show: 50,
  6515. hide: 0
  6516. },
  6517. trigger: "hover",
  6518. viewport: {
  6519. selector: "body",
  6520. padding: 10
  6521. }
  6522. })
  6523. }
  6524. function o() {
  6525. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6526. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6527. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6528. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6529. e.preventDefault(),
  6530. e.stopPropagation(),
  6531. r(" ")
  6532. })
  6533. }
  6534. function a(e) {
  6535. if ($("head title").text(c.pageTitle),
  6536. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6537. $("#gui-loading").fadeOut(250),
  6538. $("#quick-blackout").hide(),
  6539. l.track("showcase_error", {
  6540. error_key: e
  6541. }),
  6542. h.locale || h.init(),
  6543. "webgl-unsupported" === e)
  6544. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6545. else if ("webgl-ios" === e)
  6546. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6547. else if ("webgl-safari" === e)
  6548. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6549. else if ("webgl-generic" === e)
  6550. o();
  6551. else if ("missing-urls" === e)
  6552. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6553. else if ("loading-failed" === e)
  6554. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6555. else {
  6556. if ("loading-failed-maintenance" !== e)
  6557. return void d.error("Unhandled error: " + e);
  6558. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6559. }
  6560. }
  6561. var s = e("./../util/browser")
  6562. , l = e("./../analytics")
  6563. , c = e("./../settings")
  6564. , h = e("../localization/localize")
  6565. , u = e("./../util/logger")
  6566. , d = new u(i)
  6567. , p = '"https://support.port.com/hc/articles/208220058"';
  6568. t.exports.error = a
  6569. }
  6570. ).call(this, "/js/gui/error.js")
  6571. }
  6572. , {
  6573. "../localization/localize": 108,
  6574. "./../analytics": 4,
  6575. "./../settings": 166,
  6576. "./../util/browser": 182,
  6577. "./../util/logger": 189
  6578. }],
  6579. 65: [function(e, t, i) {
  6580. (function(i) {
  6581. "use strict";
  6582. function n() {
  6583. Ue = [],
  6584. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6585. Ue.push(".hideTarget", ".pinTop.right")
  6586. }
  6587. function r() {
  6588. for (var e in je)
  6589. if (je.hasOwnProperty(e)) {
  6590. var t = je[e];
  6591. if (!t.visible)
  6592. for (var i = 0; i < t.elements.length; i++)
  6593. $(t.elements[i]).hide()
  6594. }
  6595. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6596. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6597. n()
  6598. }
  6599. function o(e, t) {
  6600. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6601. $("#gui-zoomin").toggle(i),
  6602. $("#gui-zoomout").toggle(i)
  6603. }
  6604. function a() {
  6605. c(),
  6606. $(".pinBottom").toggleClass("open"),
  6607. $("#drawer").toggleClass("open"),
  6608. $(".footer").toggleClass("open"),
  6609. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6610. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6611. ie.resetDrawer()),
  6612. setTimeout(function() {
  6613. $("#pullTab").toggleClass("opened");
  6614. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6615. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6616. }
  6617. function s(e) {
  6618. var t;
  6619. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6620. t = e.position().top + e.outerHeight(),
  6621. e.attr("style", "display: none"));
  6622. var i = $("#player").outerHeight()
  6623. , n = i - 130;
  6624. return n < t + 25
  6625. }
  6626. function l(e) {
  6627. "touchstart" === e.type && e.preventDefault(),
  6628. e.stopPropagation()
  6629. }
  6630. function c() {
  6631. W && (W.reload(),
  6632. W.init())
  6633. }
  6634. function h(e) {
  6635. ne.show(e),
  6636. r()
  6637. }
  6638. function u(e) {
  6639. ne.progress(e)
  6640. }
  6641. function d(e, t, i) {
  6642. var n = t.player;
  6643. $("#gui-thumb").fadeOut(2500),
  6644. ne.hide(function() {
  6645. Ge = !1
  6646. }),
  6647. me.init(e, i),
  6648. de.finishSetup(Object.keys(e.tags).length),
  6649. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6650. var s = function() {
  6651. i.dismissExaminedTag(),
  6652. i.disableHovering()
  6653. };
  6654. Ae.on(ye.OPENED, s),
  6655. Ce.on(Me.OPENED, s),
  6656. he.on(ue.OPENED, s),
  6657. fe.on(ge.OPENED, s);
  6658. var l = i.enableHovering.bind(i);
  6659. if (Ae.on(ye.CLOSED, l),
  6660. Ce.on(Me.CLOSED, l),
  6661. he.on(ue.CLOSED, l),
  6662. fe.on(ge.CLOSED, l),
  6663. Q.labels.enabled && Object.keys(e.labels).length,
  6664. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6665. C(e.currentFloor, n.mode)),
  6666. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6667. r(),
  6668. o(t, t.player),
  6669. $("#gui").fadeIn(1500),
  6670. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6671. a(),
  6672. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6673. }, 2e3),
  6674. !K.isMobile())
  6675. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6676. $(c[h]).addClass("hasHover");
  6677. O(e),
  6678. de.setupToggling();
  6679. //xzw:
  6680. window.editHotPanel && editHotPanel();
  6681. //czj
  6682. navBorderRadius(e);
  6683. //czj 编辑界面
  6684. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6685. window.EditTools && new EditTools(n.sceneRenderer);
  6686. }
  6687. function navBorderRadius(e){
  6688. var pullTab = $("#pullTab"),
  6689. mobileRadius = {
  6690. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6691. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6692. },
  6693. topRadius = {
  6694. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6695. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6696. };
  6697. function BorderRadius(bottom,top){
  6698. $("#gui-modes-map > div:visible:last").css(bottom);
  6699. if(pullTab.is(':visible')){
  6700. $(".viewContainer > div:visible:first").css(top);
  6701. }else{
  6702. $("#gui-modes-map > div:visible:first").css(top);
  6703. }
  6704. }
  6705. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6706. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6707. }else{
  6708. BorderRadius(topRadius.bottom,topRadius.top);
  6709. }
  6710. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6711. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6712. window.specialScene && specialScene.special().afterImplement();
  6713. }
  6714. }
  6715. function p(e) {
  6716. e || (e = 0),
  6717. We = !1,
  6718. window.setTimeout(function() {
  6719. We || (ze = !0,
  6720. $("#gui-spinner").stop(!0, !0).show())
  6721. }
  6722. .bind(this), e)
  6723. }
  6724. function f() {
  6725. $("#gui-spinner").stop(!0, !0),
  6726. $("#gui-spinner").fadeOut(1e3),
  6727. We = !0,
  6728. ze = !1
  6729. }
  6730. function g(e, t) {
  6731. var i = e.mode
  6732. , n = t || e.currentPano;
  6733. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6734. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6735. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6736. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6737. Q.show360Views.enabled && !n.isAligned() ? (
  6738. $(".gui-floor").addClass("hidden"),
  6739. $("#gui-modes-outside").addClass("desktop-only")) : (
  6740. $(".gui-floor").removeClass("hidden"),
  6741. $("#gui-modes-outside").removeClass("desktop-only")),
  6742. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6743. Be = i,
  6744. $("#gui-modes-outside").addClass("hidden"),
  6745. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6746. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6747. }
  6748. function m(e, t) {
  6749. var i = t.player;
  6750. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6751. l(e),
  6752. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6753. J.track("USER", {
  6754. event_type: "showcase_gui",
  6755. gui_action: "click_inside_mode_button"
  6756. }),
  6757. t.changeMode(_e.PANORAMA);
  6758. }),
  6759. $("#gui-modes-outside").find("a").on("click", function(e) {
  6760. l(e),
  6761. J.track("showcase_gui", {
  6762. gui_action: "click_outside_mode_button"
  6763. }),
  6764. t.changeMode(Be)
  6765. }),
  6766. $("#gui-modes-floorplan").on("click", function(e) {
  6767. l(e),
  6768. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6769. gui_action: "click_floorplan_mode_button"
  6770. }),
  6771. t.changeMode(_e.FLOORPLAN));
  6772. }),
  6773. $("#gui-modes-dollhouse").on("click", function(e) {
  6774. l(e),
  6775. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6776. gui_action: "click_dollhouse_mode_button"
  6777. }),
  6778. t.changeMode(_e.DOLLHOUSE));
  6779. })
  6780. }
  6781. function v(e, t) {
  6782. function i() {
  6783. document.getElementById("vr").classList.remove("hidden"),
  6784. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6785. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6786. $(".improper-embed").toggleClass("hidden", !1),
  6787. r())
  6788. }, function(e) {
  6789. r()
  6790. }) : r()
  6791. }
  6792. function n(i) {
  6793. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6794. Ie.init(e.data, t, i, q),
  6795. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6796. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6797. }
  6798. function r() {
  6799. De.info("WebVR support not found, VR button activates native app VR modal"),
  6800. Ae.init(e.data, q),
  6801. Ae.on(ye.OPENED, function() {
  6802. var e = document.getElementById("vr-modal");
  6803. return function() {
  6804. Ze("vr"),
  6805. le.open(e)
  6806. }
  6807. }()),
  6808. Ae.on(ye.CLOSED, le.reset)
  6809. }
  6810. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6811. /*********************** 方奕卓 VR功能事件监听 ********************/
  6812. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6813. switch (Q.vr.option) {
  6814. case Pe.CONTEXTUAL:
  6815. i();
  6816. break;
  6817. case Pe.ANDROID:
  6818. K.detectAndroid() && i();
  6819. break;
  6820. case Pe.NONE:
  6821. }
  6822. }
  6823. }
  6824. function A(e, t) {
  6825. $("#play").on("mousedown touchstart", function(e) {
  6826. l(e);
  6827. Ze("tour");
  6828. ve.play();
  6829. J.trackAlways("showcase_gui", {
  6830. gui_action: "play_highlights"
  6831. })
  6832. }),
  6833. window.startAndPlay = function(e) {
  6834. // l(e);
  6835. Ze("tour");
  6836. ve.play();
  6837. J.trackAlways("showcase_gui", {
  6838. gui_action: "play_highlights"
  6839. })
  6840. };
  6841. $("#pause").on("mousedown touchstart", function(e) {
  6842. l(e),
  6843. ve.pause(),
  6844. J.trackAlways("showcase_gui", {
  6845. gui_action: "pause_highlights"
  6846. })
  6847. }),
  6848. $("#gui-zoomin").find("a").on("click", function(e) {
  6849. l(e),
  6850. t.player.zoomInIncrementally()
  6851. }),
  6852. $("#gui-zoomout").find("a").on("click", function(e) {
  6853. l(e),
  6854. t.player.zoomOutIncrementally()
  6855. })
  6856. }
  6857. function y(e, t) {
  6858. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6859. if(getQueryVariable('m') === '372') continue;
  6860. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6861. $(".gui-floor").find(".container").prepend(r)
  6862. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6863. }
  6864. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6865. i.on("click", function(e) {
  6866. l(e),
  6867. Ze("floor"),
  6868. i.toggleClass("open")
  6869. }),
  6870. $(".floorChoice").on("click", function(e) {
  6871. l(e);
  6872. var n = $(this).data("index");
  6873. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6874. t.player.gotoFloor(n),
  6875. J.track("showcase_gui", {
  6876. gui_action: "click_floor_select_button",
  6877. interaction_source: "gui"
  6878. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6879. Ze("move"),
  6880. t.allFloors(),
  6881. J.track("showcase_gui", {
  6882. gui_action: "click_toggle_all_floors_button",
  6883. interaction_source: "gui"
  6884. })),
  6885. i.removeClass("open")
  6886. })
  6887. }
  6888. function C(e, t) {
  6889. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6890. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6891. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6892. $(".floorChoice").removeClass("active"),
  6893. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6894. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6895. $(".floorChoice").removeClass("active"),
  6896. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6897. }
  6898. function I(e) {
  6899. return e.describe().inTransition
  6900. }
  6901. function b(e, t, i) {
  6902. Fe = e.heroLocations.length;
  6903. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6904. , r = 100 / Fe + "%"
  6905. , o = $("#thumb-container")
  6906. , a = $("#progressBar");
  6907. $("#status").find(".totalSteps").text(Fe);
  6908. for (var s = 0; s < Fe; s++) {
  6909. var c = e.heroLocations[s]
  6910. , h = $(n);
  6911. var thumbUrl
  6912. if(c.heroLocations){//有子项,选第一张截图
  6913. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6914. }else{
  6915. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6916. }
  6917. h.attr("data-index", s)
  6918. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6919. if (c.name) {
  6920. var u = $('<div class="overlay"></div>').text(c.name);
  6921. h.prepend(u)
  6922. }
  6923. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6924. var d = e.panos.get(c.panoId)
  6925. , p = d && !d.isAligned()
  6926. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6927. h.prepend(f)
  6928. }
  6929. o.append(h),
  6930. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6931. }
  6932. j = 144 * Fe,
  6933. Y = 111 * Fe,
  6934. $(".thumbImg").on("mouseover", function() {
  6935. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6936. }),
  6937. $(".thumbImg").on("mouseout", function() {
  6938. t.clearPath()
  6939. }),
  6940. $(".thumbImg").on("click", function(e) {
  6941. l(e);
  6942. var i = $(this);
  6943. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6944. J.trackAlways("showcase_gui", {
  6945. gui_action: "click_highlight"
  6946. }),
  6947. t.goToHighlight([i.data("index"),0])//改
  6948. }),
  6949. $(".previous").find("a").on("click", function(e) {
  6950. l(e),
  6951. J.trackAlways("showcase_gui", {
  6952. gui_action: "prev_highlight"
  6953. }),
  6954. t.prevHighlight()
  6955. }),
  6956. $(".next").find("a").on("click", function(e) {
  6957. l(e),
  6958. J.trackAlways("showcase_gui", {
  6959. gui_action: "next_highlight"
  6960. }),
  6961. t.nextHighlight()
  6962. }),
  6963. $("#drawer").on("mouseleave", function(e) {
  6964. l(e);
  6965. var t;
  6966. try {
  6967. t = new MouseEvent("mouseup",{
  6968. clientX: e.clientX,
  6969. clientY: e.clientY,
  6970. screenX: e.screenX,
  6971. screenY: e.screenY
  6972. })
  6973. } catch (i) {
  6974. t = document.createEvent("MouseEvents"),
  6975. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6976. }
  6977. document.dispatchEvent(t)
  6978. }),
  6979. W = new Sly($("#scrollFrame"),{
  6980. horizontal: !0,
  6981. itemNav: "centered",
  6982. smart: !0,
  6983. scrollTrap: !0,
  6984. scrollBy: 1,
  6985. mouseDragging: !0,
  6986. touchDragging: !0,
  6987. speed: 300,
  6988. dragHandle: !0,
  6989. dynamicHandle: !0,
  6990. clickBar: !0,
  6991. scrollBar: $("#scroller"),
  6992. activateOn: null
  6993. }).init(),
  6994. W.on("active", function(e, t) {
  6995. Ve = t,
  6996. Ze("tour"),
  6997. $(".step").removeClass("active"),
  6998. $("#status").find(".curIdx").text(t + 1);
  6999. for (var i = 0; i <= t; i++)
  7000. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  7001. }),
  7002. w()
  7003. }
  7004. function w() {
  7005. var e = $("#player").width() - 20
  7006. , t = $("#scroller")
  7007. , i = $("#drawer")
  7008. , n = $(".pinBottom");
  7009. if ($("#player").width() < 488 || $("#player").height() < 488)
  7010. t.addClass("hidden"),
  7011. i.addClass("noScroll"),
  7012. n.addClass("noScroll");
  7013. else {
  7014. var r = j > e
  7015. , o = !i.hasClass("noScroll")
  7016. , a = r !== o;
  7017. a && (t.toggleClass("hidden"),
  7018. i.toggleClass("noScroll"),
  7019. n.toggleClass("noScroll"))
  7020. }
  7021. }
  7022. function _(e) {
  7023. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  7024. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  7025. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  7026. }
  7027. function T(e) {
  7028. function t(t, i) {
  7029. return !!e.player_options[t] && e[i || t]
  7030. }
  7031. $(".model-title").text(e.name);
  7032. var i = Q.pageTitle;
  7033. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  7034. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  7035. document.title = i ,
  7036. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7037. delay: {
  7038. show: 50,
  7039. hide: 0
  7040. },
  7041. trigger: "hover",
  7042. html: !1,
  7043. viewport: {
  7044. selector: "body",
  7045. padding: 10
  7046. }
  7047. }),
  7048. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7049. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  7050. de.populate({
  7051. name: t("model_name", "name"),
  7052. coBrand: t("presented_by"),
  7053. description: t("model_summary", "summary") || "暂无内容",
  7054. contactName: t("contact_name"),
  7055. address: t("address"),
  7056. phone: t("contact_phone"),
  7057. formattedPhone: e.formatted_contact_phone,
  7058. email: t("contact_email"),
  7059. url: t("external_url"),
  7060. socialSharing: e.enable_social_sharing && e.is_public
  7061. })
  7062. }
  7063. function x(e, t, i, n, r, o) {
  7064. function a() {
  7065. o.setLoadingStartTime(),
  7066. H(),
  7067. r ? (re.showMessage(t, i, je.coBrand.visible),
  7068. l()) : h(l)
  7069. }
  7070. var s = $.Deferred()
  7071. , l = s.resolve.bind(s);
  7072. return Ge = !0,
  7073. O(e),
  7074. e.data.player_options && _(e.data.player_options),
  7075. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  7076. Re.localizeGUI(),
  7077. T(e.data),
  7078. r || $(".quick").addClass("hidden"),
  7079. //e.data.image && !r && E(e.data.image),
  7080. n ? (J.impression(),
  7081. a()) : (o.setWaitingStartTime(),
  7082. oe.show(r, a)),
  7083. s
  7084. }
  7085. function S(e, t, i, n, r, a, s) {
  7086. q = s,
  7087. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  7088. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  7089. ae.init(),
  7090. re.init(e, a),
  7091. Oe.init(e, t, n),
  7092. $(".icon").on("mouseover", function() {
  7093. t.player && t.player.reticule.hide()
  7094. }),
  7095. m(e, t),
  7096. A(e, t),
  7097. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  7098. Ce.on(Me.OPENED, function() {
  7099. var e = document.getElementById("share-modal");
  7100. return function() {
  7101. Ze("share"),
  7102. le.open(e)
  7103. }
  7104. }()),
  7105. Ce.on(Me.CLOSED, le.reset)),
  7106. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  7107. je.tourControls.visible = !1),
  7108. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  7109. z(),
  7110. g(i),
  7111. v(e, r),
  7112. e.on("floor.changed", C),
  7113. e.on("waiting", R.bind(this, e)),
  7114. e.on("waiting-done", P.bind(this, e)),
  7115. i.on(xe.ModeChanged, function(e, n) {
  7116. g(i),
  7117. o(t, i),
  7118. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  7119. he.updateMode(n)
  7120. }),
  7121. n.on(Se.Move, Ze.bind(this, "move")),
  7122. i.on(xe.Ready, function() {
  7123. ie.init(n, i, i.tagManager, t),
  7124. i.on(xe.ModeChanged, function(e, t) {
  7125. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  7126. })
  7127. }),
  7128. i.on(xe.PanoChosen, function(e, t) {
  7129. g(i, t),
  7130. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  7131. }),
  7132. le.on(ce.CLOSE, function(e) {
  7133. switch (e) {
  7134. case "vr-modal":
  7135. Ae.dismiss();
  7136. break;
  7137. case "share-modal":
  7138. Ce.hide();
  7139. break;
  7140. case "terms-modal":
  7141. fe.hide()
  7142. }
  7143. });
  7144. var l = $("#play").eq(0)
  7145. , c = $("#pause").eq(0)
  7146. , h = $(".pinBottom").toArray()
  7147. , u = $("#drawer").eq(0)
  7148. , d = $("#playHead").eq(0)
  7149. , p = $("#progressBar").eq(0)
  7150. , f = $("#thumb-container").eq(0)
  7151. , y = f.children()
  7152. , I = p.children();
  7153. t.on("update.controls", function() {
  7154. var n = t.describe();
  7155. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  7156. c.show()),
  7157. n.tourInProgress && (h.forEach(function(e) {
  7158. e.classList.add("playing")
  7159. }),
  7160. u.addClass("playing"),
  7161. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  7162. c.hide()),
  7163. n.tourInProgress || (ve.stopTour(),
  7164. h.forEach(function(e) {
  7165. e.classList.remove("playing")
  7166. }),
  7167. u.removeClass("playing"),
  7168. d.removeClass("playing")));
  7169. var r, a, s;
  7170. if (null !== n.currentItem) {
  7171. var p, f;
  7172. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  7173. n.onTheBus ? (p = "active",
  7174. f = "recent") : (f = "active",
  7175. p = "recent");
  7176. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7177. for (r = 0; r < e.heroLocations.length; r += 1)
  7178. s = y.eq(r),
  7179. a = I.eq(r),
  7180. s.removeClass(f),
  7181. a.removeClass(f),
  7182. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  7183. a.addClass(p),
  7184. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7185. a.addClass(p)) : (s.removeClass(p),
  7186. a.removeClass(p))
  7187. } else
  7188. for (r = 0; r < e.heroLocations.length; r += 1)
  7189. s = y.eq(r),
  7190. a = I.eq(r),
  7191. s.removeClass("active recent"),
  7192. a.removeClass("active recent");
  7193. o(t, i)
  7194. }),
  7195. document.addEventListener("keydown", function(n) {
  7196. switch (J.updateInteraction(Se.InteractionKey),
  7197. n.which) {
  7198. case we.ZERO:
  7199. Q.debug && e.toggleAlpha();
  7200. break;
  7201. case we.NINE:
  7202. Q.debug && se.toggle();
  7203. break;
  7204. case we.ONE:
  7205. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7206. break;
  7207. case we.TWO:
  7208. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7209. break;
  7210. case we.THREE:
  7211. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7212. break;
  7213. case we.FOUR:
  7214. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7215. break;
  7216. case we.SPACE:
  7217. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7218. break;
  7219. case we.RETURN:
  7220. Q.debug && e.toggleExplodeUp();
  7221. break;
  7222. case we.P:
  7223. k();
  7224. break;
  7225. case we.U:
  7226. B();
  7227. break;
  7228. case we.X:
  7229. Q.debug && e.toggleExplode();
  7230. break;
  7231. case we.PLUSEQUALS:
  7232. t.player.activatePersistentZooming(!0),
  7233. ie.hideUi();
  7234. break;
  7235. case we.DASHUNDERSCORE:
  7236. t.player.activatePersistentZooming(!1),
  7237. ie.hideUi();
  7238. break;
  7239. case we.SEVEN:
  7240. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7241. break;
  7242. case we.EIGHT:
  7243. t.player.decreaseZoomSpeed();
  7244. break;
  7245. case we.NINE:
  7246. t.player.increaseZoomSpeed()
  7247. }
  7248. return i && i.reticule.hide(),
  7249. !0
  7250. }
  7251. .bind(this)),
  7252. document.addEventListener("keyup", function(e) {
  7253. switch (e.which) {
  7254. case we.PLUSEQUALS:
  7255. t.player.deactivatePersistentZooming();
  7256. break;
  7257. case we.DASHUNDERSCORE:
  7258. t.player.deactivatePersistentZooming()
  7259. }
  7260. }
  7261. .bind(this)),
  7262. F(e),
  7263. L(e, t.player),
  7264. M(i),
  7265. te.setAutoPlay(e.heroCount()),
  7266. he.init(i, a.mode),
  7267. he.on(ue.OPENED, Ze.bind(this, "help")),
  7268. fe.init(),
  7269. fe.on(ge.OPENED, function() {
  7270. var e = document.getElementById("terms-modal");
  7271. return function() {
  7272. Ze("terms"),
  7273. le.open(e)
  7274. }
  7275. }()),
  7276. fe.on(ge.CLOSED, le.reset),
  7277. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7278. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7279. Q.profiling.enabled && se.show(),
  7280. ve.init(t)
  7281. }
  7282. function M(e) {
  7283. var t = function(e, t) {
  7284. $(e).find("a").each(function(e, i) {
  7285. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7286. i.style.pointerEvents = t ? "auto" : "none"
  7287. })
  7288. }
  7289. , i = function() {
  7290. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7291. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7292. };
  7293. e.on(Ne.ZoomMax, function() {
  7294. t("#gui-zoomin", !1),
  7295. t("#gui-zoomout", !0)
  7296. }),
  7297. e.on(Ne.ZoomMin, function() {
  7298. t("#gui-zoomin", !0),
  7299. t("#gui-zoomout", !1)
  7300. }),
  7301. e.on(Ne.ZoomIn, function() {
  7302. t("#gui-zoomout", !0)
  7303. }),
  7304. e.on(Ne.ZoomOut, function() {
  7305. t("#gui-zoomin", !0)
  7306. }),
  7307. i()
  7308. }
  7309. function R(e) {
  7310. O(e)
  7311. }
  7312. function P(e) {
  7313. O(e)
  7314. }
  7315. function O(e) {
  7316. var t = e.waitQueue.length;
  7317. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7318. }
  7319. function L(e, t) {
  7320. He = {
  7321. gui: null,
  7322. visible: !1,
  7323. model: e,
  7324. player: t
  7325. }
  7326. }
  7327. function D(e, t) {
  7328. function i() {
  7329. var i = t.toJSON();
  7330. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7331. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7332. }
  7333. var n = {}
  7334. , r = new Le.GUI({
  7335. autoPlace: !0,
  7336. width: "60%"
  7337. });
  7338. i(),
  7339. t.on(xe.ViewChanged, i),
  7340. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7341. r.domElement.id = "datLinks";
  7342. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7343. return o.forEach(function(e) {
  7344. if (!K.detectSafari()) {
  7345. var t = document.createElement("button");
  7346. t.classList.add("btn-deep-link"),
  7347. t.innerText = Re.MENU_COPY,
  7348. e.nextSibling.appendChild(t);
  7349. var i = function() {
  7350. alert(Re.LINK_ALERT_COPY),
  7351. t.hide()
  7352. };
  7353. t.addEventListener("click", function(e) {
  7354. try {
  7355. var t = e.target.parentNode.childNodes[0];
  7356. t.select();
  7357. var n = document.execCommand("copy");
  7358. t.blur(),
  7359. n || i()
  7360. } catch (e) {
  7361. i()
  7362. }
  7363. })
  7364. }
  7365. }),
  7366. $(r.__closeButton).hide(),
  7367. r
  7368. }
  7369. function N(e) {
  7370. He.gui || (He.gui = D(He.model, He.player)),
  7371. He.visible = e,
  7372. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7373. }
  7374. function B() {
  7375. N(!He.visible)
  7376. }
  7377. function F(e) {
  7378. ke = {
  7379. gui: null,
  7380. visible: !1,
  7381. model: e
  7382. }
  7383. }
  7384. function V(e) {
  7385. var t = new Le.GUI;
  7386. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7387. e.setSweepVisibility(Q.showSweeps)
  7388. }),
  7389. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7390. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7391. Q.transition.flySpeed = 0,
  7392. t.__controllers.forEach(function(e) {
  7393. e.updateDisplay()
  7394. })
  7395. }),
  7396. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7397. $(t.__closeButton).hide(),
  7398. t
  7399. }
  7400. function U(e) {
  7401. ke.gui || (ke.gui = V(ke.model)),
  7402. ke.visible = e,
  7403. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7404. }
  7405. function k() {
  7406. U(!ke.visible)
  7407. }
  7408. function H() {
  7409. function e(e) {
  7410. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7411. }
  7412. $("body").css("touch-action", "none"),
  7413. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7414. // e.preventDefault()
  7415. });
  7416. var t = document.getElementById("terms-text")
  7417. , i = document.getElementById("more-help-wrapper")
  7418. , n = (document.getElementById("navigation-help-wrapper"),
  7419. document.getElementById("help-dialog"),
  7420. document.getElementById("tag-billboards"));
  7421. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7422. document.body.addEventListener("DOMMouseScroll", e)),
  7423. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7424. e.stopPropagation()
  7425. })
  7426. }
  7427. function G(e, t) {
  7428. for (var i = []; e; )
  7429. i.push(e),
  7430. e = e.parentNode;
  7431. for (; t && i.indexOf(t) === -1; )
  7432. t = t.parentNode;
  7433. return t
  7434. }
  7435. function z() {
  7436. var e, t = function(t) {
  7437. e = 0 === t.button || 1 === t.which ? t.target : null
  7438. }, i = function(t) {
  7439. e !== t.target && (e = G(e, t.target));
  7440. var i = document.getElementById("gui-parent");
  7441. if (G(i, e) !== i && (e = null),
  7442. e) {
  7443. var n;
  7444. try {
  7445. n = new MouseEvent("click",t)
  7446. } catch (e) {
  7447. n = document.createEvent("MouseEvents"),
  7448. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7449. }
  7450. n.syntheticClick = !0,
  7451. e.dispatchEvent(n),
  7452. e = null
  7453. }
  7454. };
  7455. document.body.addEventListener("mousedown", t, !0),
  7456. document.body.addEventListener("mouseup", i, !0),
  7457. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7458. e.syntheticClick || (e.stopPropagation(),
  7459. "A" === e.target.nodeName && e.preventDefault())
  7460. }, !0)
  7461. }
  7462. var W, j, Y, X, Z, q, K = (e("three"),
  7463. e("../util/ajax"),
  7464. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7465. e("../util/camera"),
  7466. e("../util/logger")), te = (e("../objects/Snapshot"),
  7467. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7468. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7469. e("../enum/PathDisplayMode"),
  7470. e("../enum/DirectorEvents"),
  7471. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7472. e("../enum/WarpStyle"),
  7473. e("../enum/AlignmentType"),
  7474. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7475. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7476. coBrand: {
  7477. visible: !0,
  7478. elements: [".co-brand", "#loaderCoBrand"]
  7479. },
  7480. help: {
  7481. visible: !0,
  7482. elements: [".nav-help", "#nav-help"]
  7483. },
  7484. tourControls: {
  7485. visible: !0,
  7486. elements: [".next", ".previous", "#play"]
  7487. },
  7488. highlight: {
  7489. visible: !0,
  7490. elements: ["#drawer", "#pullTab"]
  7491. },
  7492. share: {
  7493. visible: !0,
  7494. elements: [".socialButton", "#share"]
  7495. },
  7496. fullScreen: {
  7497. visible: !0,
  7498. elements: ["#gui-fullscreen"]
  7499. },
  7500. floors: {
  7501. visible: !0,
  7502. elements: [".gui-floor"]
  7503. }
  7504. }, Ye = function() {
  7505. var e = document.getElementById("drawer");
  7506. return function() {
  7507. $("#player").height() < 400 && e.classList.contains("open") && a()
  7508. }
  7509. }(), Xe = function() {
  7510. var e = document.getElementById("meta-info");
  7511. return function() {
  7512. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7513. }
  7514. }(), Ze = function(e) {
  7515. function t() {
  7516. u.classList.contains("expand") && de.toggleMeta(!0)
  7517. }
  7518. function i() {
  7519. fe.hide()
  7520. }
  7521. function n() {
  7522. he.close()
  7523. }
  7524. function r() {
  7525. Ae.dismiss()
  7526. }
  7527. function o() {
  7528. p.hasClass("open") && a(!0)
  7529. }
  7530. function l() {
  7531. Ce.hide()
  7532. }
  7533. function c() {
  7534. f.hasClass("open") && f.removeClass("open")
  7535. }
  7536. function h() {
  7537. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7538. }
  7539. var u = document.getElementById("meta-info")
  7540. , d = document.getElementById("interaction-modal")
  7541. , p = $("#drawer").eq(0)
  7542. , f = $(".gui-floor").eq(0)
  7543. , g = $(".vr-popup").eq(0);
  7544. return function(e) {
  7545. switch (e) {
  7546. case "info":
  7547. i(),
  7548. n(),
  7549. Ye(),
  7550. l(),
  7551. c(),
  7552. r(),
  7553. h();
  7554. break;
  7555. case "terms":
  7556. t(),
  7557. n(),
  7558. o(),
  7559. l(),
  7560. c(),
  7561. r(),
  7562. h();
  7563. break;
  7564. case "help":
  7565. t(),
  7566. i(),
  7567. l(),
  7568. c(),
  7569. r(),
  7570. h();
  7571. break;
  7572. case "vr":
  7573. t(),
  7574. i(),
  7575. l(),
  7576. c(),
  7577. n(),
  7578. h(),
  7579. s(g) && o();
  7580. break;
  7581. case "highlights":
  7582. Xe(),
  7583. i(),
  7584. l(),
  7585. c();
  7586. break;
  7587. case "share":
  7588. t(),
  7589. i(),
  7590. n(),
  7591. c(),
  7592. r(),
  7593. h();
  7594. break;
  7595. case "floor":
  7596. i(),
  7597. l(),
  7598. r();
  7599. break;
  7600. case "view":
  7601. c(),
  7602. l(),
  7603. i(),
  7604. r();
  7605. break;
  7606. case "tour":
  7607. i(),
  7608. l(),
  7609. c(),
  7610. r();
  7611. break;
  7612. case "move":
  7613. i(),
  7614. l(),
  7615. c(),
  7616. r();
  7617. break;
  7618. case "resize":
  7619. t(),
  7620. Ye(),
  7621. c();
  7622. break;
  7623. case "tag":
  7624. i(),
  7625. n(),
  7626. l(),
  7627. c(),
  7628. r()
  7629. }
  7630. }
  7631. }();
  7632. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7633. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7634. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7635. setTimeout(function() {
  7636. $(".icon:visible").hide().show(0)
  7637. }, 100)
  7638. }),
  7639. $("#gui-fullscreen").find("a").on("click", function(e) {
  7640. l(e),
  7641. K.requestFullscreen($("body")[0]),
  7642. J.track("showcase_gui", {
  7643. gui_action: "click_enter_fullscreen",
  7644. interaction_source: "gui"
  7645. })
  7646. //czj
  7647. //W.reload()
  7648. }),
  7649. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7650. l(e),
  7651. K.exitFullscreen(),
  7652. J.track("showcase_gui", {
  7653. gui_action: "click_exit_fullscreen",
  7654. interaction_source: "gui"
  7655. })
  7656. })
  7657. $(window).on("resize", function(e) {
  7658. var t = e.target.innerHeight
  7659. , i = e.target.innerWidth;
  7660. t === X && i === Z || (je.highlight.visible && w(),
  7661. Ze("resize"),
  7662. $(".pinTop.right").removeClass("hideUnderMeta"),
  7663. c(),
  7664. X = t,
  7665. Z = i)
  7666. }).resize(),
  7667. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7668. $("#pullTab").on("click", function(e) {
  7669. l(e),
  7670. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7671. gui_action: "hide_highlight_reel"
  7672. }),
  7673. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7674. gui_action: "show_highlight_reel"
  7675. }),
  7676. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7677. a()
  7678. });
  7679. /***********************方奕卓 热点列表事件监听 ************************/
  7680. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7681. $('#hotList').css('display', '');
  7682. $('#hotList').on('click',function(e){
  7683. l(e);
  7684. var hotList = $('#hotListWrap')[0];
  7685. var isActive = hotList.classList.contains('hotListActive');
  7686. if(isActive){
  7687. hotList.classList.remove('hotListActive');
  7688. this.classList.remove('active')
  7689. }else{
  7690. hotList.classList.add('hotListActive');
  7691. this.classList.add('active')
  7692. }
  7693. }),
  7694. $('#hotListContent ul').on('mouseover', function(e){
  7695. l(e);
  7696. var target = e.target;
  7697. var hotList = document.getElementById('hotListWrap');
  7698. if(target.tagName === 'SPAN'){
  7699. var targetParent = target.parentElement.parentElement;
  7700. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7701. hotList.style.width = target.offsetWidth + 116 + 'px';
  7702. }else{
  7703. hotList.style.width = '';
  7704. }
  7705. }else if(target.tagName === 'LI'){
  7706. var targetParent = target.parentElement;
  7707. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7708. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7709. }else{
  7710. hotList.style.width = ''
  7711. }
  7712. }else {
  7713. hotList.style.width = '';
  7714. }
  7715. });
  7716. $('#hotListContent ul').on('click', function(e){
  7717. l(e);
  7718. this.preElem && this.preElem.classList.remove('active');
  7719. if(e.target.tagName === 'SPAN'){
  7720. e.target.parentElement.classList.add('active');
  7721. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7722. this.preElem = e.target.parentElement;
  7723. }else{
  7724. e.target.classList.add('active');
  7725. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7726. this.preElem = e.target;
  7727. }
  7728. })
  7729. $('#hotListClose').on('click', function(e){
  7730. l(e);
  7731. var hotList = $('#hotListWrap')[0];
  7732. hotList.classList.remove('hotListActive');
  7733. $('#hotListContent ul .active').removeClass('active');
  7734. //$('#hotList')[0].classList.remove('active')
  7735. })
  7736. }
  7737. /*****************************************************************/
  7738. $("#more-menu-button").on("click", function(e) {
  7739. l(e);
  7740. var t = $("#more-menu");
  7741. t.toggleClass("open")
  7742. }),
  7743. t.exports.init = S,
  7744. t.exports.startLoading = x,
  7745. t.exports.endLoading = d,
  7746. t.exports.onProgress = u
  7747. }
  7748. ).call(this, "/js/gui/gui.js")
  7749. }
  7750. , {
  7751. "../analytics": 4,
  7752. "../controls/serializer": 14,
  7753. "../enum/AlignmentType": 17,
  7754. "../enum/BlackoutStyle": 18,
  7755. "../enum/ControlEvents": 21,
  7756. "../enum/DirectorEvents": 23,
  7757. "../enum/Keys": 30,
  7758. "../enum/PathDiscardMode": 38,
  7759. "../enum/PathDisplayMode": 39,
  7760. "../enum/PlayerEvents": 40,
  7761. "../enum/VROption": 47,
  7762. "../enum/Vectors": 50,
  7763. "../enum/Viewmode": 51,
  7764. "../enum/WarpStyle": 52,
  7765. "../enum/ZoomEvents": 53,
  7766. "../lib/dat.gui": 93,
  7767. "../localization/localize": 108,
  7768. "../tag/Media/MediaEvent": 131,
  7769. "../objects/Snapshot": 153,
  7770. "../settings": 166,
  7771. "../util/ajax": 181,
  7772. "../util/browser": 182,
  7773. "../util/camera": 183,
  7774. "../util/logger": 189,
  7775. "../util/showcase": 193,
  7776. "../util/transitions": 195,
  7777. "./closer/ModalCloserEvent": 61,
  7778. "./closer/modalCloser": 62,
  7779. "./help/HelpEvent": 66,
  7780. "./help/help": 67,
  7781. "./helpManager": 68,
  7782. "./immersiveMode": 69,
  7783. "./konami": 70,
  7784. "./landingScreen": 71,
  7785. "./loadingScreen": 72,
  7786. "./memoryUsage": 73,
  7787. "./playButton": 74,
  7788. "./populateModal": 75,
  7789. "./sharing/ShareEvents": 76,
  7790. "./sharing/modal": 77,
  7791. "./terms/TermsEvent": 78,
  7792. "./terms/terms": 79,
  7793. "./title/TitleEvents": 80,
  7794. "./title/tagToggle": 81,
  7795. "./title/titleBar": 82,
  7796. "./tourInteraction": 84,
  7797. "./vr/vrEvent": 85,
  7798. "./vr/vrModal": 87,
  7799. "./webvr/WebVrEvent": 88,
  7800. "./webvr/webVRgui": 89,
  7801. three: 217
  7802. }],
  7803. 66: [function(e, t, i) {
  7804. "use strict";
  7805. t.exports = Object.freeze({
  7806. OPENED: "help.opened",
  7807. CLOSED: "help.closed"
  7808. })
  7809. }
  7810. , {}],
  7811. 67: [function(e, t, i) {
  7812. "use strict";
  7813. function n() {
  7814. g.on("click", function(e) {
  7815. if (S && S !== l.TRANSITIONING) {
  7816. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7817. t && !M ? R.close() : r()
  7818. }
  7819. }),
  7820. w.on("click", function(e) {
  7821. R.close()
  7822. }),
  7823. E.on("click", function(e) {
  7824. S && S !== l.TRANSITIONING && (s(),
  7825. o())
  7826. }),
  7827. b.on("click", function(e) {
  7828. s(),
  7829. a()
  7830. })
  7831. }
  7832. function r() {
  7833. S && S !== l.TRANSITIONING && (M = !0,
  7834. setTimeout(function() {
  7835. M = !1
  7836. }, d.help.modalStayDuration),
  7837. R.emit(h.OPENED),
  7838. m.addClass("open " + S),
  7839. g.addClass("open"),
  7840. s(),
  7841. o(),
  7842. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7843. y.classList.add("fadeIn"))
  7844. }
  7845. function o() {
  7846. E.addClass("underline-tab"),
  7847. u.fill(_, c.NAVIGATION, S),
  7848. m.addClass(S)
  7849. }
  7850. function a() {
  7851. b.addClass("underline-tab"),
  7852. u.fill(T, c.MORE_HELP),
  7853. m.addClass("more-help")
  7854. }
  7855. function s(e, t) {
  7856. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7857. I.forEach(function(e) {
  7858. e.classList.remove("underline-tab")
  7859. })
  7860. }
  7861. var l = e("../../enum/Viewmode")
  7862. , c = e("../../enum/HelpModalType")
  7863. , h = e("./HelpEvent")
  7864. , u = (e("../helpManager"),
  7865. e("./../populateModal"))
  7866. , d = e("../../settings")
  7867. , p = e("../../util/common")
  7868. , f = e("events").EventEmitter
  7869. , g = $(".footer-help").eq(0)
  7870. , m = $("#help-dialog").eq(0)
  7871. , v = document.querySelector("#quick-logo")
  7872. , A = document.querySelector("#loaderCoBrand")
  7873. , y = document.querySelector("#help-dialog")
  7874. , C = document.querySelector(".footer")
  7875. , I = $(".help-tabs").children().toArray()
  7876. , E = $(".navigation-tab").eq(0)
  7877. , b = $(".more-help-tab").eq(0)
  7878. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7879. m.find(".close").eq(0))
  7880. , _ = m.find(".interactions").toArray()
  7881. , T = m.find(".ui-instructions").toArray()
  7882. , x = l.PANORAMA
  7883. , S = l.PANORAMA
  7884. , M = !1
  7885. , R = {
  7886. init: function(e, t) {
  7887. S = t,
  7888. x = t,
  7889. [y, A, v, C].forEach(function(e) {
  7890. e.classList.add(u.deviceType)
  7891. }),
  7892. n()
  7893. },
  7894. close: function() {
  7895. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7896. g.removeClass("open"),
  7897. m.removeClass("open"),
  7898. y.classList.contains("fadeIn"))) {
  7899. y.classList.remove("fadeIn");
  7900. var e = S === l.TRANSITIONING ? x : S;
  7901. u.clear(_, c.NAVIGATION, e)
  7902. }
  7903. },
  7904. updateMode: function(e) {
  7905. x = S,
  7906. S = e
  7907. }
  7908. };
  7909. p.extendObject(R, f.prototype),
  7910. t.exports = R
  7911. }
  7912. , {
  7913. "../../enum/HelpModalType": 28,
  7914. "../../enum/Viewmode": 51,
  7915. "../../settings": 166,
  7916. "../../util/common": 185,
  7917. "../helpManager": 68,
  7918. "./../populateModal": 75,
  7919. "./HelpEvent": 66,
  7920. events: 202
  7921. }],
  7922. 68: [function(e, t, i) {
  7923. (function(i) {
  7924. "use strict";
  7925. var n = e("../util/browser")
  7926. , r = e("./../util/logger")
  7927. , o = e("./../settings")
  7928. , a = new r(i)
  7929. , s = function() {
  7930. var e;
  7931. try {
  7932. return e = window.localStorage.getItem("visitCount") || "0",
  7933. e = (parseFloat(e) + 1).toString(),
  7934. window.localStorage.setItem("visitCount", e),
  7935. a.debug("visitCount = " + e),
  7936. e
  7937. } catch (t) {
  7938. e = "1",
  7939. a.debug("couldn't set local storage")
  7940. }
  7941. }()
  7942. , l = !1;
  7943. t.exports = {
  7944. isHelpDisabled: function() {
  7945. return "0" === n.valueFromHash("help", null) || l
  7946. },
  7947. isLargeHelpEnabled: function() {
  7948. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7949. },
  7950. isSmallHelpEnabled: function() {
  7951. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7952. },
  7953. isHelpEnabled: function() {
  7954. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7955. },
  7956. setAutoPlay: function(e) {
  7957. l = o.warp.auto >= 0 && e > 1
  7958. }
  7959. }
  7960. }
  7961. ).call(this, "/js/gui/helpManager.js")
  7962. }
  7963. , {
  7964. "../util/browser": 182,
  7965. "./../settings": 166,
  7966. "./../util/logger": 189
  7967. }],
  7968. 69: [function(e, t, i) {
  7969. "use strict";
  7970. function n(e, t, i, n) {
  7971. F = n,
  7972. r(e, t, i, F),
  7973. o(),
  7974. N = t.mode
  7975. }
  7976. function r(e, t, i, n) {
  7977. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7978. e.controls[t].on(v.Move, a),
  7979. e.controls[t].on(v.LongTap, c)
  7980. }),
  7981. M.on("mousewheel DOMMouseScroll", a),
  7982. i.on(m.TagActivated, a),
  7983. i.on(m.TagNavigation, a),
  7984. t.on(A.FlyingEnded, s),
  7985. t.on(A.ModeChanging, function(e, t) {
  7986. B = t !== C.PANORAMA && e !== C.PANORAMA
  7987. }),
  7988. t.on(A.ModeChanged, function(e, i) {
  7989. N = t.mode,
  7990. i !== C.TRANSITIONING ? l() : a("modeChange")
  7991. }),
  7992. n.on(y.TourStart, function() {
  7993. L = !0,
  7994. a()
  7995. }),
  7996. n.on(y.TourEnd, function() {
  7997. L = !1,
  7998. l()
  7999. }),
  8000. n.on(y.ActionInterrupted, function() {
  8001. L = !1
  8002. }),
  8003. R.addEventListener("touchend", function() {
  8004. $("#pullTab").hasClass("opened") && !L && l()
  8005. }, !0)
  8006. }
  8007. function o() {
  8008. p.isMobile() ? (b.forEach(function(e) {
  8009. e.classList.add("mobile")
  8010. }),
  8011. w.click(l)) : (b.forEach(function(e) {
  8012. e.addEventListener("mouseleave", function() {
  8013. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  8014. }, !0)
  8015. }),
  8016. M.mouseleave(function() {
  8017. b[0].classList.contains("detectHover") && l()
  8018. }))
  8019. }
  8020. function a(e) {
  8021. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  8022. P = !0,
  8023. g.close(),
  8024. h(e),
  8025. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  8026. _.hasClass("playing") || (b.forEach(function(e) {
  8027. e.classList.add("detectHover")
  8028. }),
  8029. O = setTimeout(l, f.immersive.timeToShowAgain))))
  8030. }
  8031. function s() {
  8032. _.hasClass("playing") || (clearTimeout(O),
  8033. O = setTimeout(l, f.immersive.timeToShowAgain))
  8034. }
  8035. function l() {
  8036. clearTimeout(O),
  8037. P = !1,
  8038. I.forEach(function(e) {
  8039. e.classList.remove("drawerOpen")
  8040. }),
  8041. L || E.forEach(function(e) {
  8042. e.classList.remove("duringTour")
  8043. }),
  8044. b.forEach(function(e) {
  8045. e.classList.remove("detectHover")
  8046. })
  8047. }
  8048. function c() {
  8049. P ? l() : a(),
  8050. D = !0,
  8051. setTimeout(function() {
  8052. D = !1
  8053. }, f.immersive.uiStayDuration)
  8054. }
  8055. function h(e) {
  8056. !d(e) && L ? E.forEach(function(e) {
  8057. e.classList.remove("drawerOpen"),
  8058. e.classList.add("duringTour")
  8059. }) : _.hasClass("open") ? E.forEach(function(e) {
  8060. e.classList.remove("duringTour"),
  8061. e.classList.add("drawerOpen")
  8062. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  8063. e.classList.add("fadeOut")
  8064. })
  8065. }
  8066. function u() {
  8067. T.hasClass("duringTour") || (L = !1,
  8068. a("gui"),
  8069. l())
  8070. }
  8071. function d(e) {
  8072. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  8073. }
  8074. var p = e("../util/browser")
  8075. , f = e("../settings")
  8076. , g = e("./help/help")
  8077. , m = e("../enum/tagEvents")
  8078. , v = e("../enum/ControlEvents")
  8079. , A = e("../enum/PlayerEvents")
  8080. , y = e("../enum/DirectorEvents")
  8081. , A = e("../enum/PlayerEvents")
  8082. , C = e("../enum/Viewmode")
  8083. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  8084. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  8085. , b = $("#hover-bottom, #hover-top").toArray()
  8086. , w = ($("#pullTab").eq(0),
  8087. $("#playHead").eq(0),
  8088. $(".pinBottom-container").eq(0))
  8089. , _ = $("#drawer").eq(0)
  8090. , T = $("#drawer-container").eq(0)
  8091. , x = $("#meta-info").eq(0)
  8092. , S = $(".pinTop.left").eq(0)
  8093. , M = $("#player").eq(0)
  8094. , R = document.getElementById("pullTab")
  8095. , P = !1
  8096. , O = null
  8097. , L = !1
  8098. , D = !1
  8099. , N = null
  8100. , B = !1
  8101. , F = null;
  8102. t.exports.init = n,
  8103. t.exports.hideUi = a,
  8104. t.exports.resetDrawer = u
  8105. }
  8106. , {
  8107. "../enum/ControlEvents": 21,
  8108. "../enum/DirectorEvents": 23,
  8109. "../enum/tagEvents": 32,
  8110. "../enum/PlayerEvents": 40,
  8111. "../enum/Viewmode": 51,
  8112. "../settings": 166,
  8113. "../util/browser": 182,
  8114. "./help/help": 67
  8115. }],
  8116. 70: [function(e, t, i) {
  8117. (function(i) {
  8118. "use strict";
  8119. function n(e, t, i) {
  8120. l.debug("konami has the modelInstance");
  8121. var n = [];
  8122. $(window).on("keydown", function(e) {
  8123. n.push(e.which),
  8124. n.length > o.secretPanelWord.length && n.shift(),
  8125. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  8126. o.debug = !0)
  8127. }),
  8128. $(window).on("keydown", function n(r) {
  8129. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  8130. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  8131. })
  8132. }
  8133. var r = e("./../util/logger")
  8134. , o = e("./../settings")
  8135. , a = e("./debug")
  8136. , s = e("./../util/common")
  8137. , l = (e("./gui"),
  8138. new r(i));
  8139. o.console && $("body").append('<div id="debug-console"></div>'),
  8140. t.exports.init = n
  8141. }
  8142. ).call(this, "/js/gui/konami.js")
  8143. }
  8144. , {
  8145. "./../settings": 166,
  8146. "./../util/common": 185,
  8147. "./../util/logger": 189,
  8148. "./debug": 63,
  8149. "./gui": 65
  8150. }],
  8151. 71: [function(e, t, i) {
  8152. "use strict";
  8153. function n(e, t) {
  8154. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  8155. }
  8156. function r(e) {
  8157. var t = $.Deferred();
  8158. e || t.resolve();
  8159. var i = c.startupFlyinDelay;
  8160. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  8161. setTimeout(t.resolve.bind(t), i),
  8162. t
  8163. }
  8164. function o(e, t, i) {
  8165. var n = 0;
  8166. c.quickstart.enabled && (a(i),
  8167. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  8168. var r = function() {
  8169. e.once(g.Move, l),
  8170. t.once(f.TourStart, l)
  8171. };
  8172. s(n, r)
  8173. }
  8174. function a(e) {
  8175. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  8176. v.before(y),
  8177. A = $(".quick-brand").toArray()),*/
  8178. m.addClass("fadeOut"),
  8179. setTimeout(function() {
  8180. A.forEach(function(e) {
  8181. e.classList.add("fadeIn")
  8182. })
  8183. }, c.quickstart.showTextDelay),
  8184. setTimeout(function() {
  8185. A.forEach(function(e) {
  8186. e.classList.add("fadeOut")
  8187. })
  8188. }, c.quickstart.fadeOutDelay),
  8189. !0
  8190. }
  8191. function s(e, t) {
  8192. setTimeout(function() {
  8193. if (h.isHelpEnabled()) {
  8194. if (t(),
  8195. u.init(),
  8196. C.addClass("fadeIn landing " + u.deviceType),
  8197. h.isSmallHelpEnabled())
  8198. return void C.addClass("small");
  8199. u.fill(I, d.LANDING[E]),
  8200. C.addClass(E)
  8201. }
  8202. }, e)
  8203. //csz 用户引导界面
  8204. var helpData = {
  8205. "pc":["static/images/pc_step1.png","static/images/pc_step2.png","static/images/pc_step3.png"],
  8206. "mobile":["static/images/phone_step1.png","static/images/phone_step2.png","static/images/phone_step3.png"]
  8207. }
  8208. var navIcon = $(".nav-icon .icon");
  8209. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8210. function paging(id){
  8211. id.on("click",function(){
  8212. var navPage = null;
  8213. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8214. if(navPage > helpData.length || navPage < 1) return false
  8215. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8216. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8217. }else{
  8218. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8219. }
  8220. })
  8221. };
  8222. paging($(".next-button"));
  8223. paging($(".prev-button"));
  8224. }
  8225. function l() {
  8226. u.clear(I, d.LANDING[E]),
  8227. C.removeClass("fadeIn")
  8228. }
  8229. var c = e("../settings")
  8230. , h = (e("./help/help"),
  8231. e("./helpManager"))
  8232. , u = e("./populateModal")
  8233. , d = e("../enum/HelpModalType")
  8234. , p = e("../enum/Viewmode")
  8235. , f = e("../enum/DirectorEvents")
  8236. , g = e("../enum/PlayerEvents")
  8237. , m = $("#quick-blackout").eq(0)
  8238. , v = $("#quick-logo").eq(0)
  8239. , A = $(".quick-brand").toArray()
  8240. , y = $("#loaderCoBrand").eq(0)
  8241. , C = $("#interaction-modal").eq(0)
  8242. , I = C.find(".interaction").toArray()
  8243. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8244. "");
  8245. t.exports.delayLanding = r,
  8246. t.exports.showMessage = o,
  8247. t.exports.init = n,
  8248. t.exports.dismissModal = l
  8249. }
  8250. , {
  8251. "../enum/DirectorEvents": 23,
  8252. "../enum/HelpModalType": 28,
  8253. "../enum/PlayerEvents": 40,
  8254. "../enum/Viewmode": 51,
  8255. "../settings": 166,
  8256. "./help/help": 67,
  8257. "./helpManager": 68,
  8258. "./populateModal": 75
  8259. }],
  8260. 72: [function(e, t, i) {
  8261. "use strict";
  8262. var n = e("./circleLoader").circleLoader;
  8263. t.exports = {
  8264. element: $("#gui-loading"),
  8265. hide: function(e) {
  8266. n.done(),
  8267. this.element.fadeOut(1500, e)
  8268. },
  8269. show: function(e) {
  8270. this.element.fadeIn(500, function() {
  8271. this.element.css("display", "table"),
  8272. e && e()
  8273. }
  8274. .bind(this))
  8275. },
  8276. progress: function(e) {
  8277. n.set(e)
  8278. }
  8279. }
  8280. }
  8281. , {
  8282. "./circleLoader": 60
  8283. }],
  8284. 73: [function(e, t, i) {
  8285. "use strict";
  8286. var n = e("../settings")
  8287. , r = $("#memory-info")
  8288. , o = r.find("#memory-gpu")
  8289. , a = !1;
  8290. t.exports = {
  8291. show: function() {
  8292. n.profiling.enabled && (r.show(),
  8293. a = !0)
  8294. },
  8295. hide: function() {
  8296. r.hide(),
  8297. a = !1
  8298. },
  8299. toggle: function() {
  8300. a ? this.hide() : this.show()
  8301. },
  8302. update: function(e) {
  8303. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8304. }
  8305. }
  8306. }
  8307. , {
  8308. "../settings": 166
  8309. }],
  8310. 74: [function(e, t, i) {
  8311. "use strict";
  8312. var n = e("../util/browser")
  8313. , r = e("../analytics");
  8314. e("../settings");
  8315. t.exports = {
  8316. show: function(e, t) {
  8317. $("#gui-message").fadeOut(500, function() {
  8318. t()
  8319. })
  8320. }
  8321. }
  8322. }
  8323. , {
  8324. "../analytics": 4,
  8325. "../settings": 166,
  8326. "../util/browser": 182
  8327. }],
  8328. 75: [function(e, t, i) {
  8329. "use strict";
  8330. function n(e, t, i, n) {
  8331. function r(e) {
  8332. return e.classList.contains(a)
  8333. }
  8334. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8335. //for (var a in o) {
  8336. //var s = e.find(r);
  8337. //for (var l in o[a]) {
  8338. //var c = o[a][l];
  8339. //if ("top-info" === l || "bottom-info" === l) {
  8340. //var h = n ? c : "";
  8341. //czj 注释掉第一次打开的用户引导
  8342. //s.querySelector("." + l).textContent = h
  8343. //} else {
  8344. //var u = n ? c : "";
  8345. //, d = s.querySelector("." + l);
  8346. //d.src = u,
  8347. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8348. //}
  8349. //}
  8350. //}
  8351. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8352. // p.forEach(function(e) {
  8353. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8354. // })
  8355. }
  8356. var r = e("../util/browser")
  8357. , o = e("../localization/localize")
  8358. , a = e("../enum/HelpModalType")
  8359. , s = (e("../enum/HelpModalSize"),
  8360. e("../enum/Viewmode"));
  8361. t.exports = {
  8362. init: function() {
  8363. if (!this.hasInitialized) {
  8364. this.hasInitialized = !0,
  8365. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8366. this.assets = {},
  8367. this.assets[a.LANDING[s.PANORAMA]] = {
  8368. desktop: {
  8369. left: {
  8370. "top-info": o.ROTATE,
  8371. "big-image": "images/nav_help_mouse_drag_left.png",
  8372. keyboard: "images/nav_help_keyboard_left_right.png"
  8373. },
  8374. middle: {
  8375. "top-info": o.MOVE,
  8376. "big-image": "images/nav_help_mouse_click.png",
  8377. keyboard: "images/nav_help_keyboard_up_down.png"
  8378. },
  8379. right: {
  8380. "top-info": o.ZOOM,
  8381. "big-image": "images/nav_help_mouse_zoom.png",
  8382. keyboard: "images/nav_help_zoom_keys.png"
  8383. }
  8384. },
  8385. mobile: {
  8386. left: {
  8387. "top-info": o.ROTATE,
  8388. "big-image": "images/nav_help_gesture_drag.png"
  8389. },
  8390. middle: {
  8391. "top-info": o.MOVE,
  8392. "big-image": "images/nav_help_gesture_tap.png"
  8393. },
  8394. right: {
  8395. "top-info": o.ZOOM,
  8396. "big-image": "images/nav_help_gesture_pinch.png"
  8397. }
  8398. }
  8399. },
  8400. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8401. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8402. desktop: {
  8403. left: {
  8404. "top-info": o.ROTATE,
  8405. "big-image": "images/nav_help_mouse_drag_left.png",
  8406. keyboard: "images/nav_help_keyboard_left_right.png"
  8407. },
  8408. middle: {
  8409. "top-info": o.MOVE,
  8410. "big-image": "images/nav_help_mouse_position_right.png"
  8411. }
  8412. },
  8413. mobile: {
  8414. left: {
  8415. "top-info": o.ROTATE,
  8416. "big-image": "images/nav_help_gesture_drag.png"
  8417. },
  8418. middle: {
  8419. "top-info": o.MOVE,
  8420. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8421. }
  8422. }
  8423. },
  8424. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8425. desktop: {
  8426. left: {
  8427. "top-info": o.MOVE,
  8428. "big-image": "images/nav_help_mouse_position_left.png"
  8429. },
  8430. middle: {
  8431. "top-info": o.ROTATE,
  8432. "big-image": "images/nav_help_mouse_drag_right.png",
  8433. keyboard: "images/nav_help_keyboard_left_right.png"
  8434. }
  8435. },
  8436. mobile: {
  8437. left: {
  8438. "top-info": o.MOVE,
  8439. "big-image": "images/nav_help_gesture_position.png"
  8440. },
  8441. middle: {
  8442. "top-info": o.ROTATE,
  8443. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8444. }
  8445. }
  8446. };
  8447. var e = {
  8448. "top-info": o.INSIDE,
  8449. "big-image": "images/nav_help_click_inside.png",
  8450. keyboard: "images/nav_help_inside_key.png"
  8451. };
  8452. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8453. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8454. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8455. var t = {
  8456. "top-info": o.INSIDE,
  8457. "big-image": "images/nav_help_tap_inside.png"
  8458. };
  8459. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8460. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8461. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8462. this.assets[a.NAVIGATION] = {},
  8463. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8464. desktop: {
  8465. left: {
  8466. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8467. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8468. "big-image": "images/nav_help_mouse_drag_left.png",
  8469. keyboard: "images/nav_help_keyboard_left_right.png"
  8470. },
  8471. middle: {
  8472. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8473. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8474. "big-image": "images/nav_help_mouse_click.png",
  8475. keyboard: "images/nav_help_keyboard_up_down.png"
  8476. },
  8477. right: {
  8478. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8479. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8480. "big-image": "images/nav_help_mouse_zoom.png",
  8481. keyboard: "images/nav_help_zoom_keys.png"
  8482. }
  8483. },
  8484. mobile: {
  8485. left: {
  8486. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8487. "big-image": "images/nav_help_gesture_drag.png"
  8488. },
  8489. middle: {
  8490. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8491. "big-image": "images/nav_help_gesture_tap.png"
  8492. },
  8493. right: {
  8494. "top-info": o.HELP_MOBILE_3,
  8495. "big-image": "images/nav_help_gesture_pinch.png"
  8496. }
  8497. }
  8498. },
  8499. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8500. desktop: {
  8501. left: {
  8502. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8503. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8504. "big-image": "images/nav_help_mouse_drag_left.png",
  8505. keyboard: "images/nav_help_keyboard_all.png"
  8506. },
  8507. middle: {
  8508. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8509. "big-image": "images/nav_help_mouse_position_right.png"
  8510. },
  8511. right: {
  8512. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8513. "big-image": "images/nav_help_mouse_zoom.png"
  8514. }
  8515. },
  8516. mobile: {
  8517. left: {
  8518. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8519. "big-image": "images/nav_help_gesture_drag.png"
  8520. },
  8521. middle: {
  8522. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8523. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8524. },
  8525. right: {
  8526. "top-info": o.HELP_MOBILE_3,
  8527. "big-image": "images/nav_help_gesture_pinch.png"
  8528. }
  8529. }
  8530. },
  8531. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8532. desktop: {
  8533. left: {
  8534. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8535. "big-image": "images/nav_help_mouse_position_left.png"
  8536. },
  8537. middle: {
  8538. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8539. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8540. "big-image": "images/nav_help_mouse_drag_right.png",
  8541. keyboard: "images/nav_help_keyboard_left_right.png"
  8542. },
  8543. right: {
  8544. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8545. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8546. "big-image": "images/nav_help_mouse_zoom.png",
  8547. keyboard: "images/nav_help_keyboard_up_down.png"
  8548. }
  8549. },
  8550. mobile: {
  8551. left: {
  8552. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8553. "big-image": "images/nav_help_gesture_position.png"
  8554. },
  8555. middle: {
  8556. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8557. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8558. },
  8559. right: {
  8560. "top-info": o.HELP_MOBILE_3,
  8561. "big-image": "images/nav_help_gesture_pinch.png"
  8562. }
  8563. }
  8564. },
  8565. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8566. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8567. "top-info": o.HELP_DESKTOP_360_2A,
  8568. "bottom-info": o.HELP_DESKTOP_360_2B,
  8569. "big-image": "images/nav_help_click_inside.png",
  8570. keyboard: "images/nav_help_inside_key.png"
  8571. },
  8572. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8573. "top-info": o.HELP_MOBILE_360_2,
  8574. "big-image": "images/nav_help_tap_inside.png"
  8575. },
  8576. this.assets[a.MORE_HELP] = {
  8577. desktop: {
  8578. "more-help-hlr": {
  8579. "top-info": o.HELP_MORE_HLR_A,
  8580. "big-image": "images/nav_help_expand.svg",
  8581. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8582. },
  8583. "more-help-dollhouse": {
  8584. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8585. "big-image": "images/nav_help_dollhouse.svg",
  8586. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8587. },
  8588. "more-help-floors": {
  8589. "top-info": o.HELP_MORE_FLOORS_A,
  8590. "big-image": "images/nav_help_floor picker.svg",
  8591. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8592. },
  8593. "more-help-tag": {
  8594. "top-info": o.HELP_MORE_TAG_A,
  8595. "big-image": "images/nav_help_tag.svg",
  8596. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8597. },
  8598. "more-help-zoom": {
  8599. "top-info": o.HELP_MORE_ZOOM_A,
  8600. "big-image": "images/nav_help_zoom.svg",
  8601. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8602. },
  8603. "more-help-tour": {
  8604. "top-info": o.HELP_MORE_TOUR_A,
  8605. "big-image": "images/nav_help_play.png",
  8606. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8607. },
  8608. "more-help-inside": {
  8609. "top-info": o.HELP_MORE_INSIDE_A,
  8610. "big-image": "images/nav_help_inside.svg",
  8611. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8612. },
  8613. "more-help-vr": {
  8614. "top-info": o.HELP_MORE_VR_A,
  8615. "big-image": "images/nav_help_vr.svg",
  8616. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8617. },
  8618. "more-help-360": {
  8619. "top-info": o.HELP_MORE_360_A,
  8620. "big-image": "images/nav_help_360.svg",
  8621. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8622. },
  8623. "more-help-fullscreen": {
  8624. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8625. "big-image": "images/nav_help_fullscreen.svg",
  8626. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8627. }
  8628. },
  8629. mobile: {
  8630. "more-help-hlr": {
  8631. "top-info": o.HELP_MORE_HLR_A,
  8632. "big-image": "images/nav_help_expand.svg",
  8633. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8634. },
  8635. "more-help-dollhouse": {
  8636. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8637. "big-image": "images/nav_help_dollhouse.svg",
  8638. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8639. },
  8640. "more-help-floors": {
  8641. "top-info": o.HELP_MORE_FLOORS_A,
  8642. "big-image": "images/nav_help_floor picker.svg",
  8643. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8644. },
  8645. "more-help-tag": {
  8646. "top-info": o.HELP_MORE_TAG_A,
  8647. "big-image": "images/nav_help_tag.svg",
  8648. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8649. },
  8650. "more-help-tour": {
  8651. "top-info": o.HELP_MORE_TOUR_A,
  8652. "big-image": "images/nav_help_play.png",
  8653. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8654. },
  8655. "more-help-inside": {
  8656. "top-info": o.HELP_MORE_INSIDE_A,
  8657. "big-image": "images/nav_help_inside.svg",
  8658. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8659. },
  8660. "more-help-vr": {
  8661. "top-info": o.HELP_MORE_VR_A,
  8662. "big-image": "images/webvr.svg",
  8663. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8664. },
  8665. "more-help-360": {
  8666. "top-info": o.HELP_MORE_360_A,
  8667. "big-image": "images/nav_help_360.svg",
  8668. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8669. }
  8670. }
  8671. },
  8672. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8673. desktop: {
  8674. left: {
  8675. "top-info": o.ROTATE,
  8676. "big-image": "images/nav_help_mouse_drag_left.png",
  8677. keyboard: "images/nav_help_keyboard_left_right.png"
  8678. },
  8679. middle: {
  8680. "top-info": o.MOVE,
  8681. "big-image": "images/nav_help_mouse_click.png",
  8682. keyboard: "images/nav_help_keyboard_up_down.png"
  8683. },
  8684. right: {
  8685. "top-info": o.PLAY,
  8686. "big-image": "images/Desktop-help-play-button.svg",
  8687. keyboard: "images/Desktop-help-spacebar-2.svg"
  8688. }
  8689. },
  8690. mobile: {
  8691. left: {
  8692. "top-info": o.ROTATE,
  8693. "big-image": "images/nav_help_gesture_drag.png"
  8694. },
  8695. middle: {
  8696. "top-info": o.MOVE,
  8697. "big-image": "images/nav_help_gesture_tap.png"
  8698. },
  8699. right: {
  8700. "top-info": o.PLAY,
  8701. "big-image": "images/mobile-help-play-button.svg"
  8702. }
  8703. }
  8704. },
  8705. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8706. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8707. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8708. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8709. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8710. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8711. }
  8712. },
  8713. fill: function(e, t, i) {
  8714. n.call(this, e, t, i, !0)
  8715. },
  8716. clear: function(e, t, i) {
  8717. n.call(this, e, t, i, !1)
  8718. }
  8719. }
  8720. }
  8721. , {
  8722. "../enum/HelpModalSize": 27,
  8723. "../enum/HelpModalType": 28,
  8724. "../enum/Viewmode": 51,
  8725. "../localization/localize": 108,
  8726. "../util/browser": 182
  8727. }],
  8728. 76: [function(e, t, i) {
  8729. "use strict";
  8730. t.exports = Object.freeze({
  8731. OPENED: "share.open",
  8732. CLOSED: "share.closed",
  8733. LINK_CLICKED: "share.linked"
  8734. })
  8735. }
  8736. , {}],
  8737. 77: [function(e, t, i) {
  8738. "use strict";
  8739. function n(e) {
  8740. function t(t, i) {
  8741. var n = window.screenY + ($("#player").height() - i) / 2
  8742. , r = window.screenX + ($("#player").width() - t) / 2
  8743. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8744. I.emit(l.LINK_CLICKED, {
  8745. channel: e
  8746. }),
  8747. window.open(C[e], "shareWindow", o)
  8748. }
  8749. switch (e) {
  8750. case y.FACEBOOK:
  8751. t(580, 420);
  8752. break;
  8753. case y.TWITTER:
  8754. t(550, 440);
  8755. break;
  8756. case y.MAIL:
  8757. I.emit(l.LINK_CLICKED, {
  8758. channel: "email"
  8759. }),
  8760. window.open(C[e], "_blank");
  8761. break;
  8762. case y.LINKEDIN:
  8763. }
  8764. }
  8765. function r(e) {
  8766. I.emit(l.LINK_CLICKED, {
  8767. channel: "copylink"
  8768. });
  8769. var t = document.createRange();
  8770. t.selectNodeContents(v);
  8771. var i = window.getSelection();
  8772. i.removeAllRanges(),
  8773. i.addRange(t),
  8774. document.execCommand("copy"),
  8775. A.classList.remove("hidden"),
  8776. v.classList.add("highlighted")
  8777. }
  8778. function o(e) {
  8779. e && (e.stopPropagation(),
  8780. e.target === v) || (window.getSelection().removeAllRanges(),
  8781. v.classList.remove("highlighted"),
  8782. A.classList.add("hidden"))
  8783. }
  8784. var a = e("../../util/browser")
  8785. , s = e("../../localization/localize")
  8786. , l = e("./ShareEvents")
  8787. , c = e("../../util/common")
  8788. , h = e("events").EventEmitter
  8789. , u = document.getElementById("sharing")
  8790. , d = document.getElementById("share-modal")
  8791. , p = document.getElementById("share-close")
  8792. , f = document.getElementById("facebook-share")
  8793. , g = document.getElementById("twitter-share")
  8794. , m = document.getElementById("mail-share")
  8795. , v = document.getElementById("share-url-text")
  8796. , A = document.getElementById("copy-success")
  8797. , y = Object.freeze({
  8798. FACEBOOK: "facebook",
  8799. TWITTER: "twitter",
  8800. MAIL: "mail",
  8801. LINKEDIN: "linkedin"
  8802. })
  8803. , C = {};
  8804. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8805. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8806. C[y.MAIL] = "mailto:?subject=";
  8807. var I = {
  8808. init: function(e) {
  8809. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8810. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8811. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8812. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8813. u.addEventListener("click", this.toggle.bind(this)),
  8814. p.addEventListener("click", this.hide.bind(this)),
  8815. v.addEventListener("click", r),
  8816. d.addEventListener("click", o),
  8817. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8818. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8819. m.addEventListener("click", n.bind(this, y.MAIL)),
  8820. v.textContent = window.location.href + "&utm_source=4",
  8821. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8822. u.classList.remove("hidden")
  8823. },
  8824. show: function() {
  8825. this.emit(l.OPENED),
  8826. d.classList.add("fadeIn")
  8827. },
  8828. hide: function() {
  8829. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8830. document.selection && document.selection.empty(),
  8831. window.getSelection().removeAllRanges(),
  8832. o(),
  8833. d.classList.remove("fadeIn"))
  8834. },
  8835. toggle: function() {
  8836. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8837. }
  8838. };
  8839. c.extendObject(I, h.prototype),
  8840. t.exports = I
  8841. }
  8842. , {
  8843. "../../localization/localize": 108,
  8844. "../../util/browser": 182,
  8845. "../../util/common": 185,
  8846. "./ShareEvents": 76,
  8847. events: 202
  8848. }],
  8849. 78: [function(e, t, i) {
  8850. "use strict";
  8851. t.exports = Object.freeze({
  8852. OPENED: "terms.opened",
  8853. CLOSED: "terms.closed"
  8854. })
  8855. }
  8856. , {}],
  8857. 79: [function(e, t, i) {
  8858. "use strict";
  8859. var n = e("./TermsEvent")
  8860. , r = e("../../localization/localize")
  8861. , o = e("../../analytics")
  8862. , a = e("../../util/ajax")
  8863. , s = e("../../util/common")
  8864. , l = e("events").EventEmitter
  8865. , c = document.getElementById("terms-modal")
  8866. , h = {
  8867. init: function() {
  8868. $(".footer-terms").on("click", function(e) {
  8869. e.preventDefault(),
  8870. this.show()
  8871. }
  8872. .bind(this)),
  8873. $("#terms-modal .close").on("click", this.hide.bind(this))
  8874. },
  8875. show: function() {
  8876. this.emit(n.OPENED),
  8877. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8878. var t = $("#terms-text").html(e);
  8879. o.track("showcase_gui", {
  8880. gui_action: "click_terms_button",
  8881. interaction_source: "gui"
  8882. }),
  8883. t.find("a").attr("target", "_blank")
  8884. }).fail(function() {
  8885. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8886. }),
  8887. c.classList.add("fadeIn")
  8888. },
  8889. hide: function(e) {
  8890. e && e.preventDefault(),
  8891. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8892. c.classList.remove("fadeIn")
  8893. }
  8894. };
  8895. s.extendObject(h, l.prototype),
  8896. t.exports = h
  8897. }
  8898. , {
  8899. "../../analytics": 4,
  8900. "../../localization/localize": 108,
  8901. "../../util/ajax": 181,
  8902. "../../util/common": 185,
  8903. "./TermsEvent": 78,
  8904. events: 202
  8905. }],
  8906. 80: [function(e, t, i) {
  8907. "use strict";
  8908. t.exports = Object.freeze({
  8909. OPEN_INFO: "title.open.info",
  8910. CLOSE_INFO: "title.close.info",
  8911. SHOW_INFO: "title.show.info",
  8912. HIDE_INFO: "title.hide.info",
  8913. LINK_CLICKED: "title.link.click",
  8914. CONTACT_LINK_CLICKED: "title.contact.click",
  8915. ORIGIN_LINK_CLICKED: "title.origin.click"
  8916. })
  8917. }
  8918. , {}],
  8919. 81: [function(e, t, i) {
  8920. "use strict";
  8921. function n(e, t) {
  8922. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8923. }
  8924. function r(e, t) {
  8925. function i(i) {
  8926. e.shouldShowtags = "show" === this.value,
  8927. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8928. }
  8929. document.getElementById("tag-toggles").classList.remove("hidden"),
  8930. document.getElementById("radio-tag-show").checked = !0;
  8931. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8932. n[r].addEventListener("change", i)
  8933. }
  8934. var o = e("../../settings");
  8935. t.exports.init = n
  8936. }
  8937. , {
  8938. "../../settings": 166
  8939. }],
  8940. 82: [function(e, t, i) {
  8941. (function(i) {
  8942. "use strict";
  8943. function n(e, t) {
  8944. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8945. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8946. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8947. document.getElementById("gui-name").classList.add("noCoBrand"),
  8948. document.getElementById("cobrandTitle").classList.add("hidden")),
  8949. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8950. !1)
  8951. }
  8952. function r(e) {
  8953. return e ? (L = !0,
  8954. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8955. }
  8956. function o(e, t, i, n) {
  8957. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8958. return void T.classList.add("hidden");
  8959. L = !0;
  8960. var r = []
  8961. , o = c(r, "<br>");
  8962. if (e && o('<span id="contactName">' + e + "</span>"),
  8963. t) {
  8964. var a = n || t
  8965. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8966. o(s)
  8967. }
  8968. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8969. r[0] = "",
  8970. x.innerHTML = r.join("")
  8971. }
  8972. function a(e) {
  8973. if ("string" == typeof e)
  8974. try {
  8975. e = JSON.parse(e)
  8976. } catch (e) {
  8977. return y.warn("Unable to parse address data"),
  8978. void S.parentElement.classList.add("hidden")
  8979. }
  8980. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8981. return void S.parentElement.classList.add("hidden");
  8982. L = !0;
  8983. var t = []
  8984. , i = c(t, " ");
  8985. e.address_1 && i(e.address_1),
  8986. e.address_2 && i(e.address_2),
  8987. e.city && i(e.city, ", "),
  8988. e.state && i(e.state, ", "),
  8989. e.zip && i(e.zip, e.state ? " " : ", "),
  8990. t[0] = "",
  8991. S.innerText = t.join("")
  8992. }
  8993. function s(e) {
  8994. var t = document.createElement("a");
  8995. return t.id = "url",
  8996. t.target = "_blank",
  8997. t.href = e,
  8998. t.innerText = e,
  8999. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  9000. t
  9001. }
  9002. function l(e) {
  9003. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  9004. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  9005. P.appendChild(s(e)),
  9006. O.forEach(function(e) {
  9007. e.classList.add("share-link")
  9008. }),
  9009. !0)
  9010. }
  9011. function c(e, t) {
  9012. var i = e
  9013. , n = t;
  9014. return function(e, t) {
  9015. i.push(t || n, e)
  9016. }
  9017. }
  9018. function h() {
  9019. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  9020. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  9021. var e = [].slice.call(_.querySelectorAll("a"));
  9022. e.forEach(function(e) {
  9023. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  9024. });
  9025. var t = [].slice.call(T.querySelectorAll("a"));
  9026. t.forEach(function(e) {
  9027. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  9028. contact_type: e.getAttribute("id")
  9029. }))
  9030. })
  9031. }
  9032. var u = e("../../util/browser")
  9033. , d = e("../../util/common")
  9034. , p = e("../../util/logger")
  9035. , f = e("../../localization/localize")
  9036. , g = e("./titleBarSettings")
  9037. , m = e("../../settings")
  9038. , v = e("./TitleEvents")
  9039. , A = e("events").EventEmitter
  9040. , y = new p(i)
  9041. , C = document.querySelector(".pinTop.left")
  9042. , I = document.getElementsByClassName("title-container")[0]
  9043. , E = document.getElementById("title-toggle").querySelector("i")
  9044. , b = document.getElementById("meta-info-wrapper")
  9045. , w = document.getElementById("meta-info")
  9046. , _ = document.getElementById("meta-description")
  9047. , T = document.getElementsByClassName("contact-info")[0]
  9048. , x = document.getElementById("contact-data")
  9049. , S = document.getElementById("addressTxt")
  9050. , M = document.getElementById("tag-toggles")
  9051. , R = document.getElementById("share-origin")
  9052. , P = document.getElementById("share-link-wrapper")
  9053. , O = [w, b, I]
  9054. , L = !1
  9055. , D = !1
  9056. , N = {
  9057. populate: function(e) {
  9058. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  9059. if (r(e.description),
  9060. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  9061. a(e.address),
  9062. L) {
  9063. var t = document.createElement("br");
  9064. M.insertBefore(t, M.firstElementChild)
  9065. }
  9066. e.socialSharing && m.share.enabled && (D = l(e.url))
  9067. }
  9068. },
  9069. finishSetup: function(e) {
  9070. L = L || !!e,
  9071. h(),
  9072. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  9073. },
  9074. toggleMeta: function(e, t) {
  9075. var title = document.getElementById("model-title");
  9076. t && t.preventDefault();
  9077. var i = w.classList.contains("expand");
  9078. e && !i || (i ? (O.forEach(function(e) {
  9079. e.classList.remove("expand")
  9080. }),
  9081. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  9082. e.classList.add("expand");
  9083. }),
  9084. title.classList.add("expand"),
  9085. this.emit(v.OPEN_INFO)))
  9086. },
  9087. setupToggling: function() {
  9088. b.style.height = w.offsetHeight + "px",
  9089. w.addEventListener("transitionend", function() {
  9090. b.style.height = w.offsetHeight + "px"
  9091. })
  9092. },
  9093. toggleTitle: function(e) {
  9094. e && e.preventDefault(),
  9095. C.classList.contains("closed") ? (C.classList.add("open"),
  9096. E.classList.remove("icon-dpad-right"),
  9097. E.classList.add("icon-dpad-left"),
  9098. this.emit(v.SHOW_INFO),
  9099. setTimeout(function() {
  9100. C.classList.remove("closed"),
  9101. C.classList.remove("open")
  9102. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  9103. E.classList.remove("icon-dpad-left"),
  9104. E.classList.add("icon-dpad-right"),
  9105. this.emit(v.HIDE_INFO))
  9106. }
  9107. };
  9108. d.extendObject(N, A.prototype),
  9109. t.exports = N
  9110. }
  9111. ).call(this, "/js/gui/title/titleBar.js")
  9112. }
  9113. , {
  9114. "../../localization/localize": 108,
  9115. "../../settings": 166,
  9116. "../../util/browser": 182,
  9117. "../../util/common": 185,
  9118. "../../util/logger": 189,
  9119. "./TitleEvents": 80,
  9120. "./titleBarSettings": 83,
  9121. events: 202
  9122. }],
  9123. 83: [function(e, t, i) {
  9124. "use strict";
  9125. t.exports = Object.freeze({
  9126. minTooltipCharacters: 19,
  9127. removeAnimationClasses: 500
  9128. })
  9129. }
  9130. , {}],
  9131. 84: [function(e, t, i) {
  9132. "use strict";
  9133. function n(e) {
  9134. C = e,
  9135. P.forEach(function(e) {
  9136. b.addEventListener(e, u.bind(this, !1), !0),
  9137. w.addEventListener(e, u.bind(this, !0), !0),
  9138. E.addEventListener(e, o, !0),
  9139. S.forEach(function(t) {
  9140. t.addEventListener(e, a, !0)
  9141. }),
  9142. $("#drawer img").on(e, a)
  9143. }),
  9144. document.addEventListener("keydown", u.bind(this, !1), !0),
  9145. C.on(v.TourStart, function() {
  9146. E.classList.add("playing")
  9147. })
  9148. }
  9149. function r() {
  9150. C.playTour(),
  9151. I && clearTimeout(I),
  9152. d(),
  9153. _.removeClass("fadeIn")
  9154. }
  9155. function o() {
  9156. E.classList.contains("playing") && (C.stopTour(),
  9157. _.addClass("fadeIn"),
  9158. setTimeout(function() {
  9159. _.removeClass("fadeIn")
  9160. }, p.tourInteraction.showPauseButton),
  9161. O || (clearTimeout(I),
  9162. I = setTimeout(h, p.tourInteraction.showModal)),
  9163. setTimeout(function() {
  9164. E.classList.remove("playing")
  9165. }, p.tourInteraction.allowNextClick))
  9166. }
  9167. function a() {
  9168. C.tourInProgress && (C.stopTour(),
  9169. C.endTourProgress(),
  9170. E.classList.remove("playing"))
  9171. }
  9172. function s() {
  9173. T.is(":visible") ? r() : o()
  9174. }
  9175. function l() {
  9176. x.hasClass("playing") && (clearTimeout(I),
  9177. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9178. }
  9179. function c() {
  9180. E.classList.remove("playing"),
  9181. h()
  9182. }
  9183. function h() {//去掉导览结束时的提示
  9184. /* if (!p.tourInteraction.disabled) {
  9185. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9186. M.addClass("fadeIn tour " + m.deviceType);
  9187. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9188. if (!p.tourInteraction.smallModal) {
  9189. var t;
  9190. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9191. m.fill(R, A.TOUR_INTERACTION[t]),
  9192. M.addClass(t)
  9193. }
  9194. M.addClass(e)
  9195. } */
  9196. }
  9197. function u(e, t) {
  9198. if (t) {
  9199. var i = "keydown" === t.type
  9200. , n = t.which === f.SPACE || C.tourIsPlaying;
  9201. i && n || e || (O = !0),
  9202. C.atEndOfTour() && d(),
  9203. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9204. d(),
  9205. t.which !== f.SPACE && a()),
  9206. i && n && s()
  9207. }
  9208. }
  9209. function d() {
  9210. M.removeClass("fadeIn")
  9211. }
  9212. var p = (e("../util/browser"),
  9213. e("../settings"))
  9214. , f = e("../enum/Keys")
  9215. , g = e("../enum/Viewmode")
  9216. , m = (e("./helpManager"),
  9217. e("./populateModal"))
  9218. , v = e("../enum/DirectorEvents")
  9219. , A = e("../enum/HelpModalType")
  9220. , y = e("../enum/HelpModalSize")
  9221. , C = null
  9222. , I = null
  9223. , E = document.getElementById("pause-overlay")
  9224. , b = document.getElementById("player")
  9225. , w = document.getElementById("gui")
  9226. , _ = $("#pause-icon").eq(0)
  9227. , T = $("#play").eq(0)
  9228. , x = $("#playHead").eq(0)
  9229. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9230. , M = $("#interaction-modal").eq(0)
  9231. , R = $("#interaction-modal .interaction").toArray()
  9232. , P = ["touchstart", "mousedown", "pointerdown"]
  9233. , O = !1;
  9234. t.exports.init = n,
  9235. t.exports.play = r,
  9236. t.exports.pause = o,
  9237. t.exports.pauseWithoutCTA = a,
  9238. t.exports.togglePlay = s,
  9239. t.exports.stopTour = l,
  9240. t.exports.dismissModal = d
  9241. }
  9242. , {
  9243. "../enum/DirectorEvents": 23,
  9244. "../enum/HelpModalSize": 27,
  9245. "../enum/HelpModalType": 28,
  9246. "../enum/Keys": 30,
  9247. "../enum/Viewmode": 51,
  9248. "../settings": 166,
  9249. "../util/browser": 182,
  9250. "./helpManager": 68,
  9251. "./populateModal": 75
  9252. }],
  9253. 85: [function(e, t, i) {
  9254. "use strict";
  9255. t.exports = Object.freeze({
  9256. OPENED: "vr.modal.opened",
  9257. LAUNCH: "vr.modal.launch",
  9258. CLOSED: "vr.modal.closed",
  9259. NEXT: "vr.modal.next",
  9260. PREV: "vr.modal.prev",
  9261. STORE: "vr.modal.store",
  9262. falseICECHOSEN: "vr.modal.device"
  9263. })
  9264. }
  9265. , {}],
  9266. 86: [function(e, t, i) {
  9267. "use strict";
  9268. function n(e, t, i) {
  9269. function n(e, t, n, r) {
  9270. function o() {
  9271. return p + "&m=" + t + "&display=" + e
  9272. }
  9273. function s() {
  9274. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9275. , t = "&utm_source=" + u
  9276. , n = "&utm_showcase_session_id=" + i;
  9277. return e + t + n
  9278. }
  9279. function l() {
  9280. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9281. }
  9282. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9283. }
  9284. function r(e, t, i, r) {
  9285. var o = "https://api.branch.io/v1/url"
  9286. , a = n(e, t, i, r)
  9287. , s = {
  9288. responseType: "json",
  9289. data: {
  9290. branch_key: h.appConfig.branch_key,
  9291. data: {
  9292. m: t,
  9293. full_url: a,
  9294. $desktop_url: m,
  9295. $og_app_id: "331853976762864119",
  9296. $og_title: i,
  9297. $og_description: r,
  9298. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9299. $canonical_url: window.location.href
  9300. }
  9301. }
  9302. };
  9303. c.post(o, s).done(function(t) {
  9304. f[e] = t.url
  9305. }).fail(function(t) {
  9306. f[e] = t
  9307. }
  9308. .bind(this, a))
  9309. }
  9310. function o(e, t, i) {
  9311. for (var r in s) {
  9312. var o = s[r]
  9313. , a = n(o, e, t, i);
  9314. f[o] = a
  9315. }
  9316. }
  9317. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9318. , d = g + "/vr/dlist/?ret=" + u
  9319. , p = g + "/vr/show/?ret=" + u
  9320. , m = "";
  9321. switch (e) {
  9322. case l.IOS:
  9323. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9324. break;
  9325. default:
  9326. o(t.sid, t.name, t.summary)
  9327. }
  9328. }
  9329. function r(e) {
  9330. var t = f[e];
  9331. window.open(t, "_blank")
  9332. }
  9333. function o(e) {
  9334. var t = u[e];
  9335. window.open(t, "_blank")
  9336. }
  9337. var a = e("../../util/browser")
  9338. , s = e("../../enum/VRApps")
  9339. , l = e("../../enum/VRPlatforms")
  9340. , c = e("../../util/ajax")
  9341. , h = e("../../settings")
  9342. , u = {};
  9343. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9344. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9345. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9346. for (var d in s) {
  9347. var p = s[d];
  9348. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9349. }
  9350. var f = {}
  9351. , g = function() {
  9352. var e = window.location.host;
  9353. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9354. "https://" + e
  9355. }();
  9356. t.exports.init = n,
  9357. t.exports.launch = r,
  9358. t.exports.launchStore = o
  9359. }
  9360. , {
  9361. "../../enum/VRApps": 46,
  9362. "../../enum/VRPlatforms": 49,
  9363. "../../settings": 166,
  9364. "../../util/ajax": 181,
  9365. "../../util/browser": 182
  9366. }],
  9367. 87: [function(e, t, i) {
  9368. "use strict";
  9369. function n(e) {
  9370. var t;
  9371. switch (e) {
  9372. case m.IOS:
  9373. return t = p.iosVersion(),
  9374. t.major > 9 || 9 === t.major && t.minor >= 1;
  9375. case m.Android:
  9376. return t = p.androidVersion(),
  9377. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9378. }
  9379. return !1
  9380. }
  9381. function r(e, t) {
  9382. function i(e) {
  9383. K.emit(A.STORE, {
  9384. type: e
  9385. }),
  9386. f.launchStore(e)
  9387. }
  9388. function r(e) {
  9389. switch (e !== _.pageCount && (a(e),
  9390. N.text(e + 1 + " / " + _.pageCount)),
  9391. e) {
  9392. case _.Title:
  9393. O.css("display", "none"),
  9394. L.text(u[e]),
  9395. o(s);
  9396. break;
  9397. case _.Cardboard:
  9398. O.css("display", "block"),
  9399. L.text(u[e]),
  9400. M.filter(".cardboard").off(),
  9401. M.filter(".gearvr").off(),
  9402. c(e, s),
  9403. h(H, X, Z);
  9404. break;
  9405. case _.Gear:
  9406. L.text(u[e]),
  9407. c(e, s),
  9408. T.addClass("lastPage"),
  9409. h(G, X, Z);
  9410. break;
  9411. case _.pageCount:
  9412. T.removeClass("fadeIn"),
  9413. K.emit(A.CLOSED)
  9414. }
  9415. B.filter("[src='']").hide()
  9416. }
  9417. var s = function() {
  9418. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9419. w = ".show-supported",
  9420. m.Android) : (T.addClass("unsupported"),
  9421. w = ".show-unsupported",
  9422. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9423. w = ".show-ios",
  9424. _ = v.ios,
  9425. m.IOS) : (T.addClass("desktop"),
  9426. w = ".show-desktop",
  9427. m.Desktop)
  9428. }();
  9429. f.init(s, e, t),
  9430. s !== m.Desktop && T.addClass("mobile");
  9431. var l = function(e) {
  9432. K.emit(A.LAUNCH, {
  9433. vr_platform: s,
  9434. vr_app: e
  9435. }),
  9436. f.launch(e)
  9437. };
  9438. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9439. q.gear = l.bind(this, g.GearVR),
  9440. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9441. d(),
  9442. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9443. $(w).show();
  9444. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9445. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9446. s === m.IOS && (u.splice(1, 1),
  9447. y.splice(1, 1)),
  9448. $("#vr").on("click", function(e) {
  9449. e.preventDefault();
  9450. if(!window.vrEnabled) { // 开启VR
  9451. window.vrEnabled = true;
  9452. this.classList.add('active');
  9453. $('#gui div').not('#vrOff').addClass('vrHide');
  9454. $('#vrOffImg').css({'display':'inline-block'});
  9455. }else{
  9456. }
  9457. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9458. // r(b),
  9459. // T.addClass("fadeIn"),
  9460. // K.emit(A.OPENED))
  9461. });
  9462. $('#vrOff').on('click', function(){
  9463. window.vrEnabled = false;
  9464. $('#gui div').not('#vrOff').removeClass('vrHide');
  9465. $('#vrOffImg').css({'display':'none'});
  9466. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9467. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9468. })
  9469. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9470. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9471. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9472. $("span.modelLink").text(I),
  9473. O.on("click", function(e) {
  9474. K.emit(A.PREV),
  9475. b--,
  9476. r(b)
  9477. }),
  9478. L.on("click", function(e) {
  9479. L.text();
  9480. K.emit(A.NEXT, {
  9481. nextAction: y[b]
  9482. }),
  9483. b++,
  9484. r(b)
  9485. }),
  9486. T.find(".close").on("click", K.dismiss)
  9487. }
  9488. function o(e) {
  9489. switch (e) {
  9490. case m.Android:
  9491. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9492. M.filter(".gearvr").off().on("click", q.gear),
  9493. s(H, G, "logo-button", "same-line");
  9494. break;
  9495. case m.UnsupportedAndroid:
  9496. s("", z, "", "");
  9497. break;
  9498. case m.IOS:
  9499. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9500. s(H, "", "logo-button", "");
  9501. break;
  9502. case m.Desktop:
  9503. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9504. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9505. s(H, G, "logo-button", "same-line"),
  9506. Q.cardboard()
  9507. }
  9508. }
  9509. function a(e) {
  9510. $(".p1, .p2, .p3").hide(),
  9511. x.insertAfter(S),
  9512. T.removeClass("front-page"),
  9513. T.removeClass("details-page"),
  9514. T.removeClass("lastPage"),
  9515. M.removeClass("logo-button"),
  9516. M.removeClass("same-line"),
  9517. S.removeClass("headsetOptions"),
  9518. R.attr("src", ""),
  9519. R.filter(".second").removeClass("gear"),
  9520. R.css("display", "inline-block"),
  9521. R.off(),
  9522. P.filter(".second").css("display", ""),
  9523. D.css("display", "none"),
  9524. $(".p" + (e + 1) + w).show(),
  9525. R.filter(".third").insertBefore(P.filter(".third"))
  9526. }
  9527. function s(e, t, i, n) {
  9528. T.addClass("front-page"),
  9529. R.filter(".first").attr("src", e),
  9530. R.filter(".second").attr("src", t),
  9531. M.filter(".first").addClass(i),
  9532. M.filter(".second").addClass(i),
  9533. M.addClass(n),
  9534. ".show-desktop" === w && S.insertAfter(x)
  9535. }
  9536. function l(e, t, i) {
  9537. S.addClass("headsetOptions"),
  9538. M.off(),
  9539. R.filter(".second").attr("src", t),
  9540. D.css("display", "block"),
  9541. P.filter(".second").css("display", "none"),
  9542. D.on("click", function() {
  9543. a(_.Title),
  9544. o(m.Desktop)
  9545. }),
  9546. e && (K.emit(A.falseICECHOSEN, {
  9547. name: g.GearVR
  9548. }),
  9549. R.filter(".first").attr("src", e),
  9550. R.filter(".second").addClass("gear"),
  9551. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9552. Q.gearvr()),
  9553. i && (K.emit(A.falseICECHOSEN, {
  9554. name: g.Cardboard
  9555. }),
  9556. R.filter(".third").attr("src", i),
  9557. R.filter(".third").show(),
  9558. R.filter(".third").insertAfter(R.filter(".second")),
  9559. R.filter(".third").addClass("link"),
  9560. R.filter(".second").addClass("link"),
  9561. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9562. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9563. Q.cardboard())
  9564. }
  9565. function c(e, t) {
  9566. switch (t) {
  9567. case m.IOS:
  9568. X = Y,
  9569. Z = j;
  9570. break;
  9571. case m.Desktop:
  9572. e === _.Cardboard ? (X = F,
  9573. Z = U,
  9574. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9575. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9576. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9577. Z = "");
  9578. break;
  9579. default:
  9580. e === _.Cardboard ? (X = z,
  9581. Z = j) : (X = k,
  9582. Z = W)
  9583. }
  9584. }
  9585. function h(e, t, i) {
  9586. T.find(".inner").addClass("details-page"),
  9587. T.addClass("details-page"),
  9588. R.filter(".first").attr("src", e),
  9589. R.filter(".second").attr("src", t),
  9590. R.filter(".third").attr("src", i)
  9591. }
  9592. function u() {
  9593. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9594. K.emit(A.CLOSED))
  9595. }
  9596. function d() {
  9597. var e = p.aspectRatio() > 1 && p.isMobile();
  9598. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9599. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9600. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9601. }
  9602. var p = e("../../util/browser")
  9603. , f = e("./vrLink")
  9604. , g = e("../../enum/VRApps")
  9605. , m = e("../../enum/VRPlatforms")
  9606. , v = e("../../enum/VRPages")
  9607. , A = e("./vrEvent")
  9608. , y = (e("../../settings"),
  9609. e("../../constants"))
  9610. , C = e("../../localization/localize")
  9611. , I = e("../../util/common")
  9612. , E = e("events").EventEmitter
  9613. , b = 0
  9614. , w = null
  9615. , _ = v.standard
  9616. , T = $(".vr-popup")
  9617. , x = T.find(".vr-popup-body")
  9618. , S = T.find(".vr-images")
  9619. , M = T.find(".img-container")
  9620. , R = T.find(".vr-sm-image")
  9621. , P = M.find(".vr-img-caption")
  9622. , O = $(".vr-buttons").find(".prev-button")
  9623. , L = $(".vr-buttons").find(".next-button")
  9624. , D = S.find(".front-close")
  9625. , N = $(".vr-page")
  9626. , B = T.find("img")
  9627. , F = "images/apple-store.png"
  9628. , V = "images/badge-oculus.png"
  9629. , U = "images/badge-cardboard.png"
  9630. , k = "images/logo-samsung.png"
  9631. , H = "images/headset-cardboard.png"
  9632. , G = "images/headset-gearvr.png"
  9633. , z = "images/ico-android-robot.png"
  9634. , W = "images/ico-gearvr.png"
  9635. , j = "images/ico-vr.png"
  9636. , Y = "images/apple-logo-white.svg"
  9637. , X = null
  9638. , Z = null
  9639. , q = {}
  9640. , K = {
  9641. init: r,
  9642. dismiss: u,
  9643. isDeviceSupported: n
  9644. };
  9645. I.extendObject(K, E.prototype),
  9646. $(window).resize(d);
  9647. var Q = function() {
  9648. var e = P.filter(".first").find(".cardboard")
  9649. , t = P.filter(".first").find(".gearvr");
  9650. return {
  9651. cardboard: function() {
  9652. t.addClass("hidden"),
  9653. e.removeClass("hidden")
  9654. },
  9655. gearvr: function() {
  9656. e.addClass("hidden"),
  9657. t.removeClass("hidden")
  9658. }
  9659. }
  9660. }();
  9661. t.exports = K
  9662. }
  9663. , {
  9664. "../../constants": 8,
  9665. "../../enum/VRApps": 46,
  9666. "../../enum/VRPages": 48,
  9667. "../../enum/VRPlatforms": 49,
  9668. "../../localization/localize": 108,
  9669. "../../settings": 166,
  9670. "../../util/browser": 182,
  9671. "../../util/common": 185,
  9672. "./vrEvent": 85,
  9673. "./vrLink": 86,
  9674. events: 202
  9675. }],
  9676. 88: [function(e, t, i) {
  9677. "use strict";
  9678. t.exports = Object.freeze({
  9679. OPENED: "webvr.modal.opened",
  9680. SHOW_TERMS: "webvr.footer.show.terms"
  9681. })
  9682. }
  9683. , {}],
  9684. 89: [function(e, t, i) {
  9685. (function(i) {
  9686. "use strict";
  9687. function n(e, t, i, n) {
  9688. function r(e) {
  9689. e.preventDefault(),
  9690. a(e.currentTarget.id)
  9691. }
  9692. function a(e) {
  9693. ne[e](),
  9694. Object.keys(ne).map(function(t, i) {
  9695. $("#" + t).toggleClass("tabs-underlined", t === e)
  9696. })
  9697. }
  9698. y = i,
  9699. v = t,
  9700. w.init(E.Android, e, n),
  9701. m();
  9702. var l = new RegExp("daydream","i")
  9703. , c = l.test(y.displayName);
  9704. c ? (a("tabdaydream"),
  9705. B.filter(".device-headset-side").attr("src", H),
  9706. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9707. B.filter(".device-headset-side").attr("src", Y),
  9708. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9709. $("#vr").on("click", function(e) {
  9710. e.preventDefault(),
  9711. g("click_webvr_button"),
  9712. L.is(":hidden") && (ie.emit(_.OPENED),
  9713. o())
  9714. }),
  9715. $(".webvr-popup .close").on("click", function(e) {
  9716. e.preventDefault(),
  9717. D.hasClass("hidden") ? (g("webvr_help_close"),
  9718. p()) : s()
  9719. }),
  9720. $("#tabcardboard").on("click", r),
  9721. $("#tabdaydream").on("click", r),
  9722. $("#tabnative").on("click", r),
  9723. $(".webvr-popup .open-with-app").on("click", function(e) {
  9724. e.preventDefault(),
  9725. g("webvr_learn_more"),
  9726. a("tabnative"),
  9727. p()
  9728. }),
  9729. $(".webvr-popup .help").on("click", function(e) {
  9730. e.preventDefault(),
  9731. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9732. p()
  9733. }),
  9734. $(".webvr-popup .terms").on("click", function(e) {
  9735. e.preventDefault(),
  9736. g("webvr_click_terms"),
  9737. s(),
  9738. ie.emit(_.SHOW_TERMS)
  9739. }),
  9740. F.on("click", function(e) {
  9741. e.preventDefault(),
  9742. g(ee),
  9743. window.open(J, "_blank")
  9744. }),
  9745. V.on("click", function(e) {
  9746. e.preventDefault(),
  9747. g("webvr_phone_link"),
  9748. window.open(te, "_blank")
  9749. }),
  9750. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9751. e.preventDefault(),
  9752. g("webvr_cardboard_link"),
  9753. w.launch(b.CardboardAndroid)
  9754. }),
  9755. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9756. e.preventDefault(),
  9757. g("webvr_oculus_link"),
  9758. w.launch(b.GearVR)
  9759. })
  9760. }
  9761. function r() {
  9762. function e() {
  9763. y.isPresenting || (f(),
  9764. window.removeEventListener("vrdisplaypresentchange", e))
  9765. }
  9766. R.info("Headset mounted"),
  9767. v.suspend();
  9768. var t = document.createElement("canvas");
  9769. for (t.getContext("webgl"),
  9770. t.className = "webvr-canvas",
  9771. document.bgColor = "#000",
  9772. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9773. document.body.removeChild(document.body.firstChild);
  9774. document.body.appendChild(t),
  9775. g("webvr_enter_app"),
  9776. y.requestPresent([{
  9777. source: t,
  9778. predistorted: !0
  9779. }]).catch(function(t) {
  9780. R.error("Failed to present: " + t),
  9781. g("webvr_exit_calibrate"),
  9782. e()
  9783. }),
  9784. A.then(function() {
  9785. window.dispatchEvent(new Event("vrapp-start"))
  9786. }),
  9787. window.addEventListener("vrdisplaypresentchange", e)
  9788. }
  9789. function o() {
  9790. O.fadeOut(I.guiAnimationSpeed),
  9791. L.fadeIn(I.guiAnimationSpeed),
  9792. a()
  9793. }
  9794. function a() {
  9795. if (!A) {
  9796. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9797. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9798. A = new Promise(function(e, i) {
  9799. var n = document.createElement("script");
  9800. n.type = "text/javascript",
  9801. n.src = t,
  9802. n.onload = e,
  9803. document.head.appendChild(n)
  9804. }
  9805. )
  9806. }
  9807. D.find(".enter-button").on("click", r)
  9808. }
  9809. function s() {
  9810. g("webvr_modal_close"),
  9811. D.find(".enter-button").off("click", r),
  9812. L.fadeOut(I.guiAnimationSpeed, function() {
  9813. D.toggleClass("hidden", !1),
  9814. N.toggleClass("hidden", !0),
  9815. C.exitFullscreen()
  9816. }),
  9817. O.fadeIn(I.guiAnimationSpeed)
  9818. }
  9819. function l() {
  9820. k.toggleClass("hidden", !1),
  9821. U.toggleClass("hidden", !0)
  9822. }
  9823. function c() {
  9824. k.toggleClass("hidden", !0),
  9825. U.toggleClass("hidden", !1)
  9826. }
  9827. function h() {
  9828. B.filter(".device-headset").attr("src", G),
  9829. B.filter(".device-phone").attr("src", z),
  9830. J = Z,
  9831. ee = K,
  9832. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9833. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9834. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9835. c()
  9836. }
  9837. function u() {
  9838. B.filter(".badge-cardboard").attr("src", j),
  9839. B.filter(".badge-oculus").attr("src", X),
  9840. l()
  9841. }
  9842. function d() {
  9843. B.filter(".device-headset").attr("src", Y),
  9844. B.filter(".device-phone").attr("src", W),
  9845. J = q,
  9846. ee = Q,
  9847. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9848. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9849. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9850. c()
  9851. }
  9852. function p() {
  9853. D.toggleClass("hidden"),
  9854. N.toggleClass("hidden")
  9855. }
  9856. function f() {
  9857. R.info("exiting webVR"),
  9858. g("webvr_exit_app"),
  9859. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9860. }
  9861. function g(e) {
  9862. var t = C.isLandscape() ? "landscape" : "portrait";
  9863. T.trackAlways("showcase_gui", {
  9864. gui_action: e,
  9865. orientation: t
  9866. })
  9867. }
  9868. function m() {
  9869. var e = C.isLandscape();
  9870. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9871. }
  9872. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9873. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9874. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9875. init: n
  9876. }, ne = {
  9877. tabcardboard: d,
  9878. tabdaydream: h,
  9879. tabnative: u
  9880. };
  9881. S.extendObject(ie, P.prototype),
  9882. $(window).resize(m),
  9883. t.exports = ie
  9884. }
  9885. ).call(this, "/js/gui/webvr/webVRgui.js")
  9886. }
  9887. , {
  9888. "../../analytics": 4,
  9889. "../../constants": 8,
  9890. "../../enum/VRApps": 46,
  9891. "../../enum/VRPlatforms": 49,
  9892. "../../localization/localize": 108,
  9893. "../../settings": 166,
  9894. "../../util/browser": 182,
  9895. "../../util/common": 185,
  9896. "../../util/logger": 189,
  9897. "./../gui": 65,
  9898. "./../vr/vrLink": 86,
  9899. "./WebVrEvent": 88,
  9900. events: 202
  9901. }],
  9902. 90: [function(e, t, i) {
  9903. "use strict";
  9904. function n(e, t, i, n, o) {
  9905. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9906. this.roomId = o || "",
  9907. this.labelId = e,
  9908. this.position = (new r.Vector3).copy(t),
  9909. this.text = i
  9910. }
  9911. var r = e("three")
  9912. , o = e("../util/browser");
  9913. n.prototype.build = function() {
  9914. var e = window.document.createElement("div");
  9915. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9916. var t = window.document.createElement("div");
  9917. t.setAttribute("class", "gui-floorplan-label-text");
  9918. var i = window.document.createTextNode(this.text);
  9919. t.appendChild(i),
  9920. e.appendChild(t),
  9921. window.document.body.appendChild(e),
  9922. this.labelGui = e,
  9923. this.textBlock = t,
  9924. $(this.labelGui).hide();
  9925. var n = window.getComputedStyle(this.labelGui);
  9926. this.initialTransform = n.transform || n.webkitTransform
  9927. }
  9928. ,
  9929. t.exports = n
  9930. }
  9931. , {
  9932. "../util/browser": 182,
  9933. three: 217
  9934. }],
  9935. 91: [function(e, t, i) {
  9936. "use strict";
  9937. function n() {
  9938. this.player = null,
  9939. this.modelManager = null,
  9940. this.container = null
  9941. }
  9942. var r = e("three")
  9943. , o = (e("../util/common"),
  9944. e("../enum/PlayerEvents"))
  9945. , a = (e("../enum/DirectorEvents"),
  9946. e("../enum/ModelManagerEvents"))
  9947. , s = e("../settings")
  9948. , l = e("../enum/Viewmode")
  9949. , c = (e("../enum/WarpStyle"),
  9950. e("../util/transitions"),
  9951. e("../util/lerp"),
  9952. e("../util/browser"));
  9953. //场景初始化
  9954. n.prototype.init = function(e, t, i) {
  9955. this.player = e,
  9956. this.modelManager = t,
  9957. this.container = i,
  9958. this.updateModel(),
  9959. this.bindEvents()
  9960. }
  9961. ,
  9962. n.prototype.bindEvents = function() {
  9963. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9964. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9965. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9966. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9967. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9968. }
  9969. ,
  9970. n.prototype.updateModel = function() {
  9971. this.model = this.modelManager.getActiveModel()
  9972. }
  9973. ,
  9974. n.prototype.handlePlayerViewChanged = function() {
  9975. this.updateLabelVisibility(),
  9976. this.updateLabelDisplay()
  9977. }
  9978. ,
  9979. n.prototype.getLabelsForFloor = function(e, t) {
  9980. return t = t || [],
  9981. t.length = 0,
  9982. this.model.labels.forEach(function(i) {
  9983. this.labelVisibleForFloor(i, e) && t.push(i)
  9984. }
  9985. .bind(this)),
  9986. t
  9987. }
  9988. ,
  9989. n.prototype.getLabelsForCurrentFloor = function(e) {
  9990. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9991. }
  9992. ,
  9993. n.prototype.labelVisibleForFloor = function(e, t) {
  9994. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9995. if (!this.model.showingLabels || !e.labelGui || !i)
  9996. return !1;
  9997. var n = e.floorId === this.model.floors.size() - 1;
  9998. return this.model.allFloorsVisible ? n : e.floorId === t
  9999. }
  10000. ,
  10001. n.prototype.updateLabelVisibility = function(e) {
  10002. this.model.labels.forEach(function(e) {
  10003. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  10004. }
  10005. .bind(this))
  10006. }
  10007. ,
  10008. n.prototype.showAllLabels = function(e, t) {
  10009. this.model.labels.forEach(function(i) {
  10010. this.showLabel(i, e, t)
  10011. }
  10012. .bind(this))
  10013. }
  10014. ,
  10015. n.prototype.hideAllLabels = function(e, t) {
  10016. this.model.labels.forEach(function(i) {
  10017. this.hideLabel(i, e, t)
  10018. }
  10019. .bind(this))
  10020. }
  10021. ,
  10022. n.prototype.showLabel = function(e, t, i) {
  10023. this.model.showingLabels && (e.visible || (e.visible = !0,
  10024. e.labelGui.style.display = "block",
  10025. e.labelGui.style.opacity = 0,
  10026. $(e.labelGui).delay(t).fadeTo(i, 1)))
  10027. }
  10028. ,
  10029. n.prototype.hideLabel = function(e, t, i) {
  10030. e.visible && (e.visible = !1,
  10031. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  10032. }
  10033. ,
  10034. n.prototype.supportedMode = function() {
  10035. return this.player.mode === l.FLOORPLAN
  10036. }
  10037. ,
  10038. n.prototype.updateLabelDisplay = function() {
  10039. var e = (new r.Vector3,
  10040. new r.Vector3,
  10041. []);
  10042. return function() {
  10043. var t = this.player.getLabelScaleFactor()
  10044. , i = .6
  10045. , n = 1.2
  10046. , r = (1 - t) * n + i
  10047. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  10048. this.getLabelsForCurrentFloor(e);
  10049. for (var a = 0; a < e.length; a++) {
  10050. var l = e[a];
  10051. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  10052. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  10053. }
  10054. }
  10055. }(),
  10056. n.prototype.updateProjectedGuiElement = function() {
  10057. var e = new r.Vector3;
  10058. new r.Vector3;
  10059. return function(t, i, n, r, o) {
  10060. i.style.fontSize = 100 * o + "%";
  10061. var a = $("#player").width()
  10062. , s = $("#player").height()
  10063. , l = .5 * a
  10064. , c = .5 * s;
  10065. e.copy(n),
  10066. e.project(this.player.camera);
  10067. var h = e.x * l + l
  10068. , u = -(e.y * c) + c;
  10069. h -= t.offsetWidth / 2,
  10070. u -= t.offsetHeight / 2,
  10071. t.style.left = h + "px",
  10072. t.style.top = u + "px"
  10073. }
  10074. }(),
  10075. n.prototype.handleStartInside = function(e) {
  10076. this.updateLabelVisibility()
  10077. }
  10078. ,
  10079. n.prototype.handleStartOutside = function() {
  10080. this.updateLabelVisibility()
  10081. }
  10082. ,
  10083. t.exports = n
  10084. }
  10085. , {
  10086. "../enum/DirectorEvents": 23,
  10087. "../enum/ModelManagerEvents": 33,
  10088. "../enum/PlayerEvents": 40,
  10089. "../enum/Viewmode": 51,
  10090. "../enum/WarpStyle": 52,
  10091. "../settings": 166,
  10092. "../util/browser": 182,
  10093. "../util/common": 185,
  10094. "../util/lerp": 188,
  10095. "../util/transitions": 195,
  10096. three: 217
  10097. }],
  10098. 92: [function(e, t, i) {
  10099. "use strict";
  10100. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  10101. if (null == this)
  10102. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  10103. if ("function" != typeof e)
  10104. throw new TypeError("predicate must be a function");
  10105. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  10106. if (t = i[o],
  10107. e.call(r, t, o, i))
  10108. return o;
  10109. return -1
  10110. }
  10111. ),
  10112. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  10113. value: function(e) {
  10114. if (null == this)
  10115. throw new TypeError('"this" is null or not defined');
  10116. var t = Object(this)
  10117. , i = t.length >>> 0;
  10118. if ("function" != typeof e)
  10119. throw new TypeError("predicate must be a function");
  10120. for (var n = arguments[1], r = 0; r < i; ) {
  10121. var o = t[r];
  10122. if (e.call(n, o, r, t))
  10123. return o;
  10124. r++
  10125. }
  10126. }
  10127. })
  10128. }
  10129. , {}],
  10130. 93: [function(e, t, i) {
  10131. "use strict";
  10132. var n = n || {};
  10133. t.exports = n,
  10134. n.gui = n.gui || {},
  10135. n.utils = n.utils || {},
  10136. n.controllers = n.controllers || {},
  10137. n.dom = n.dom || {},
  10138. n.color = n.color || {},
  10139. n.utils.css = function() {
  10140. return {
  10141. load: function(e, t) {
  10142. t = t || document;
  10143. var i = t.createElement("link");
  10144. i.type = "text/css",
  10145. i.rel = "stylesheet",
  10146. i.href = e,
  10147. t.getElementsByTagName("head")[0].appendChild(i)
  10148. },
  10149. inject: function(e, t) {
  10150. t = t || document;
  10151. var i = document.createElement("style");
  10152. i.type = "text/css",
  10153. i.innerHTML = e,
  10154. t.getElementsByTagName("head")[0].appendChild(i)
  10155. }
  10156. }
  10157. }(),
  10158. n.utils.common = function() {
  10159. var e = Array.prototype.forEach
  10160. , t = Array.prototype.slice;
  10161. return {
  10162. BREAK: {},
  10163. extend: function(e) {
  10164. return this.each(t.call(arguments, 1), function(t) {
  10165. for (var i in t)
  10166. this.isUndefined(t[i]) || (e[i] = t[i])
  10167. }, this),
  10168. e
  10169. },
  10170. defaults: function(e) {
  10171. return this.each(t.call(arguments, 1), function(t) {
  10172. for (var i in t)
  10173. this.isUndefined(e[i]) && (e[i] = t[i])
  10174. }, this),
  10175. e
  10176. },
  10177. compose: function() {
  10178. var e = t.call(arguments);
  10179. return function() {
  10180. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10181. i = [e[n].apply(this, i)];
  10182. return i[0]
  10183. }
  10184. },
  10185. each: function(t, i, n) {
  10186. if (t)
  10187. if (e && t.forEach && t.forEach === e)
  10188. t.forEach(i, n);
  10189. else if (t.length === t.length + 0) {
  10190. for (var r = 0, o = t.length; r < o; r++)
  10191. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10192. return
  10193. } else
  10194. for (var r in t)
  10195. if (i.call(n, t[r], r) === this.BREAK)
  10196. return
  10197. },
  10198. defer: function(e) {
  10199. setTimeout(e, 0)
  10200. },
  10201. toArray: function(e) {
  10202. return e.toArray ? e.toArray() : t.call(e)
  10203. },
  10204. isUndefined: function(e) {
  10205. return void 0 === e
  10206. },
  10207. isNull: function(e) {
  10208. return null === e
  10209. },
  10210. isNaN: function(e) {
  10211. return e !== e
  10212. },
  10213. isArray: Array.isArray || function(e) {
  10214. return e.constructor === Array
  10215. }
  10216. ,
  10217. isObject: function(e) {
  10218. return e === Object(e)
  10219. },
  10220. isNumber: function(e) {
  10221. return e === e + 0
  10222. },
  10223. isString: function(e) {
  10224. return e === e + ""
  10225. },
  10226. isBoolean: function(e) {
  10227. return e === !1 || e === !0
  10228. },
  10229. isFunction: function(e) {
  10230. return "[object Function]" === Object.prototype.toString.call(e)
  10231. }
  10232. }
  10233. }(),
  10234. n.controllers.Controller = function(e) {
  10235. var t = function(e, t) {
  10236. this.initialValue = e[t],
  10237. this.domElement = document.createElement("div"),
  10238. this.object = e,
  10239. this.property = t,
  10240. this.__onChange = void 0,
  10241. this.__onFinishChange = void 0
  10242. };
  10243. return e.extend(t.prototype, {
  10244. onChange: function(e) {
  10245. return this.__onChange = e,
  10246. this
  10247. },
  10248. onFinishChange: function(e) {
  10249. return this.__onFinishChange = e,
  10250. this
  10251. },
  10252. setValue: function(e) {
  10253. return this.object[this.property] = e,
  10254. this.__onChange && this.__onChange.call(this, e),
  10255. this.updateDisplay(),
  10256. this
  10257. },
  10258. getValue: function() {
  10259. return this.object[this.property]
  10260. },
  10261. updateDisplay: function() {
  10262. return this
  10263. },
  10264. isModified: function() {
  10265. return this.initialValue !== this.getValue()
  10266. }
  10267. }),
  10268. t
  10269. }(n.utils.common),
  10270. n.dom.dom = function(e) {
  10271. function t(t) {
  10272. if ("0" === t || e.isUndefined(t))
  10273. return 0;
  10274. var i = t.match(r);
  10275. return e.isNull(i) ? 0 : parseFloat(i[1])
  10276. }
  10277. var i = {
  10278. HTMLEvents: ["change"],
  10279. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10280. KeyboardEvents: ["keydown"]
  10281. }
  10282. , n = {};
  10283. e.each(i, function(t, i) {
  10284. e.each(t, function(e) {
  10285. n[e] = i
  10286. })
  10287. });
  10288. var r = /(\d+(\.\d+)?)px/
  10289. , o = {
  10290. makeSelectable: function(e, t) {
  10291. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10292. return !1
  10293. }
  10294. : function() {}
  10295. ,
  10296. e.style.MozUserSelect = t ? "auto" : "none",
  10297. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10298. e.unselectable = t ? "on" : "off")
  10299. },
  10300. makeFullscreen: function(t, i, n) {
  10301. e.isUndefined(i) && (i = !0),
  10302. e.isUndefined(n) && (n = !0),
  10303. t.style.position = "absolute",
  10304. i && (t.style.left = 0,
  10305. t.style.right = 0),
  10306. n && (t.style.top = 0,
  10307. t.style.bottom = 0)
  10308. },
  10309. fakeEvent: function(t, i, r, o) {
  10310. r = r || {};
  10311. var a = n[i];
  10312. if (!a)
  10313. throw new Error("Event type " + i + " not supported.");
  10314. var s = document.createEvent(a);
  10315. switch (a) {
  10316. case "MouseEvents":
  10317. var l = r.x || r.clientX || 0
  10318. , c = r.y || r.clientY || 0;
  10319. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10320. break;
  10321. case "KeyboardEvents":
  10322. var h = s.initKeyboardEvent || s.initKeyEvent;
  10323. e.defaults(r, {
  10324. cancelable: !0,
  10325. ctrlKey: !1,
  10326. altKey: !1,
  10327. shiftKey: !1,
  10328. metaKey: !1,
  10329. keyCode: void 0,
  10330. charCode: void 0
  10331. }),
  10332. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10333. break;
  10334. default:
  10335. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10336. }
  10337. e.defaults(s, o),
  10338. t.dispatchEvent(s)
  10339. },
  10340. bind: function(e, t, i, n) {
  10341. return n = n || !1,
  10342. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10343. o
  10344. },
  10345. unbind: function(e, t, i, n) {
  10346. return n = n || !1,
  10347. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10348. o
  10349. },
  10350. addClass: function(e, t) {
  10351. if (void 0 === e.className)
  10352. e.className = t;
  10353. else if (e.className !== t) {
  10354. var i = e.className.split(/ +/);
  10355. i.indexOf(t) == -1 && (i.push(t),
  10356. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10357. }
  10358. return o
  10359. },
  10360. removeClass: function(e, t) {
  10361. if (t)
  10362. if (void 0 === e.className)
  10363. ;
  10364. else if (e.className === t)
  10365. e.removeAttribute("class");
  10366. else {
  10367. var i = e.className.split(/ +/)
  10368. , n = i.indexOf(t);
  10369. n != -1 && (i.splice(n, 1),
  10370. e.className = i.join(" "))
  10371. }
  10372. else
  10373. e.className = void 0;
  10374. return o
  10375. },
  10376. hasClass: function(e, t) {
  10377. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10378. },
  10379. getWidth: function(e) {
  10380. var i = getComputedStyle(e);
  10381. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10382. },
  10383. getHeight: function(e) {
  10384. var i = getComputedStyle(e);
  10385. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10386. },
  10387. getOffset: function(e) {
  10388. var t = {
  10389. left: 0,
  10390. top: 0
  10391. };
  10392. if (e.offsetParent)
  10393. do
  10394. t.left += e.offsetLeft,
  10395. t.top += e.offsetTop;
  10396. while (e = e.offsetParent);return t
  10397. },
  10398. isActive: function(e) {
  10399. return e === document.activeElement && (e.type || e.href)
  10400. }
  10401. };
  10402. return o
  10403. }(n.utils.common),
  10404. n.controllers.OptionController = function(e, t, i) {
  10405. var n = function(e, r, o) {
  10406. n.superclass.call(this, e, r);
  10407. var a = this;
  10408. if (this.__select = document.createElement("select"),
  10409. i.isArray(o)) {
  10410. var s = {};
  10411. i.each(o, function(e) {
  10412. s[e] = e
  10413. }),
  10414. o = s
  10415. }
  10416. i.each(o, function(e, t) {
  10417. var i = document.createElement("option");
  10418. i.innerHTML = t,
  10419. i.setAttribute("value", e),
  10420. a.__select.appendChild(i)
  10421. }),
  10422. this.updateDisplay(),
  10423. t.bind(this.__select, "change", function() {
  10424. var e = this.options[this.selectedIndex].value;
  10425. a.setValue(e)
  10426. }),
  10427. this.domElement.appendChild(this.__select)
  10428. };
  10429. return n.superclass = e,
  10430. i.extend(n.prototype, e.prototype, {
  10431. setValue: function(e) {
  10432. var t = n.superclass.prototype.setValue.call(this, e);
  10433. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10434. t
  10435. },
  10436. updateDisplay: function() {
  10437. return this.__select.value = this.getValue(),
  10438. n.superclass.prototype.updateDisplay.call(this)
  10439. }
  10440. }),
  10441. n
  10442. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10443. n.controllers.NumberController = function(e, t) {
  10444. function i(e) {
  10445. return e = e.toString(),
  10446. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10447. }
  10448. var n = function(e, r, o) {
  10449. n.superclass.call(this, e, r),
  10450. o = o || {},
  10451. this.__min = o.min,
  10452. this.__max = o.max,
  10453. this.__step = o.step,
  10454. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10455. this.__precision = i(this.__impliedStep)
  10456. };
  10457. return n.superclass = e,
  10458. t.extend(n.prototype, e.prototype, {
  10459. setValue: function(e) {
  10460. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10461. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10462. n.superclass.prototype.setValue.call(this, e)
  10463. },
  10464. min: function(e) {
  10465. return this.__min = e,
  10466. this
  10467. },
  10468. max: function(e) {
  10469. return this.__max = e,
  10470. this
  10471. },
  10472. step: function(e) {
  10473. return this.__step = e,
  10474. this.__impliedStep = e,
  10475. this.__precision = i(e),
  10476. this
  10477. }
  10478. }),
  10479. n
  10480. }(n.controllers.Controller, n.utils.common),
  10481. n.controllers.NumberControllerBox = function(e, t, i) {
  10482. function n(e, t) {
  10483. var i = Math.pow(10, t);
  10484. return Math.round(e * i) / i
  10485. }
  10486. var r = function(e, n, o) {
  10487. function a() {
  10488. var e = parseFloat(d.__input.value);
  10489. i.isNaN(e) || d.setValue(e)
  10490. }
  10491. function s() {
  10492. a(),
  10493. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10494. }
  10495. function l(e) {
  10496. t.bind(window, "mousemove", c),
  10497. t.bind(window, "mouseup", h),
  10498. u = e.clientY
  10499. }
  10500. function c(e) {
  10501. var t = u - e.clientY;
  10502. d.setValue(d.getValue() + t * d.__impliedStep),
  10503. u = e.clientY
  10504. }
  10505. function h() {
  10506. t.unbind(window, "mousemove", c),
  10507. t.unbind(window, "mouseup", h)
  10508. }
  10509. this.__truncationSuspended = !1,
  10510. r.superclass.call(this, e, n, o);
  10511. var u, d = this;
  10512. this.__input = document.createElement("input"),
  10513. this.__input.setAttribute("type", "text"),
  10514. t.bind(this.__input, "change", a),
  10515. t.bind(this.__input, "blur", s),
  10516. t.bind(this.__input, "mousedown", l),
  10517. t.bind(this.__input, "keydown", function(e) {
  10518. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10519. this.blur(),
  10520. d.__truncationSuspended = !1)
  10521. }),
  10522. this.updateDisplay(),
  10523. this.domElement.appendChild(this.__input)
  10524. };
  10525. return r.superclass = e,
  10526. i.extend(r.prototype, e.prototype, {
  10527. updateDisplay: function() {
  10528. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10529. r.superclass.prototype.updateDisplay.call(this)
  10530. }
  10531. }),
  10532. r
  10533. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10534. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10535. function o(e, t, i, n, r) {
  10536. return n + (r - n) * ((e - t) / (i - t))
  10537. }
  10538. var a = function(e, i, n, r, s) {
  10539. function l(e) {
  10540. t.bind(window, "mousemove", c),
  10541. t.bind(window, "mouseup", h),
  10542. c(e)
  10543. }
  10544. function c(e) {
  10545. e.preventDefault();
  10546. var i = t.getOffset(u.__background)
  10547. , n = t.getWidth(u.__background);
  10548. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10549. !1
  10550. }
  10551. function h() {
  10552. t.unbind(window, "mousemove", c),
  10553. t.unbind(window, "mouseup", h),
  10554. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10555. }
  10556. a.superclass.call(this, e, i, {
  10557. min: n,
  10558. max: r,
  10559. step: s
  10560. });
  10561. var u = this;
  10562. this.__background = document.createElement("div"),
  10563. this.__foreground = document.createElement("div"),
  10564. t.bind(this.__background, "mousedown", l),
  10565. t.addClass(this.__background, "slider"),
  10566. t.addClass(this.__foreground, "slider-fg"),
  10567. this.updateDisplay(),
  10568. this.__background.appendChild(this.__foreground),
  10569. this.domElement.appendChild(this.__background)
  10570. };
  10571. return a.superclass = e,
  10572. a.useDefaultStyles = function() {
  10573. i.inject(r)
  10574. }
  10575. ,
  10576. n.extend(a.prototype, e.prototype, {
  10577. updateDisplay: function() {
  10578. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10579. return this.__foreground.style.width = 100 * e + "%",
  10580. a.superclass.prototype.updateDisplay.call(this)
  10581. }
  10582. }),
  10583. a
  10584. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10585. n.controllers.FunctionController = function(e, t, i) {
  10586. var n = function(e, i, r) {
  10587. n.superclass.call(this, e, i);
  10588. var o = this;
  10589. this.__button = document.createElement("div"),
  10590. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10591. t.bind(this.__button, "click", function(e) {
  10592. return e.preventDefault(),
  10593. o.fire(),
  10594. !1
  10595. }),
  10596. t.addClass(this.__button, "button"),
  10597. this.domElement.appendChild(this.__button)
  10598. };
  10599. return n.superclass = e,
  10600. i.extend(n.prototype, e.prototype, {
  10601. fire: function() {
  10602. this.__onChange && this.__onChange.call(this),
  10603. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10604. this.getValue().call(this.object)
  10605. }
  10606. }),
  10607. n
  10608. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10609. n.controllers.BooleanController = function(e, t, i) {
  10610. var n = function(e, i) {
  10611. function r() {
  10612. o.setValue(!o.__prev)
  10613. }
  10614. n.superclass.call(this, e, i);
  10615. var o = this;
  10616. this.__prev = this.getValue(),
  10617. this.__checkbox = document.createElement("input"),
  10618. this.__checkbox.setAttribute("type", "checkbox"),
  10619. t.bind(this.__checkbox, "change", r, !1),
  10620. this.domElement.appendChild(this.__checkbox),
  10621. this.updateDisplay()
  10622. };
  10623. return n.superclass = e,
  10624. i.extend(n.prototype, e.prototype, {
  10625. setValue: function(e) {
  10626. var t = n.superclass.prototype.setValue.call(this, e);
  10627. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10628. this.__prev = this.getValue(),
  10629. t
  10630. },
  10631. updateDisplay: function() {
  10632. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10633. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10634. n.superclass.prototype.updateDisplay.call(this)
  10635. }
  10636. }),
  10637. n
  10638. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10639. n.color.toString = function(e) {
  10640. return function(t) {
  10641. if (1 == t.a || e.isUndefined(t.a)) {
  10642. for (var i = t.hex.toString(16); i.length < 6; )
  10643. i = "0" + i;
  10644. return "#" + i
  10645. }
  10646. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10647. }
  10648. }(n.utils.common),
  10649. n.color.interpret = function(e, t) {
  10650. var i, n, r = function() {
  10651. n = !1;
  10652. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10653. return t.each(o, function(r) {
  10654. if (r.litmus(e))
  10655. return t.each(r.conversions, function(r, o) {
  10656. if (i = r.read(e),
  10657. n === !1 && i !== !1)
  10658. return n = i,
  10659. i.conversionName = o,
  10660. i.conversion = r,
  10661. t.BREAK
  10662. }),
  10663. t.BREAK
  10664. }),
  10665. n
  10666. }, o = [{
  10667. litmus: t.isString,
  10668. conversions: {
  10669. THREE_CHAR_HEX: {
  10670. read: function(e) {
  10671. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10672. return null !== t && {
  10673. space: "HEX",
  10674. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10675. }
  10676. },
  10677. write: e
  10678. },
  10679. SIX_CHAR_HEX: {
  10680. read: function(e) {
  10681. var t = e.match(/^#([A-F0-9]{6})$/i);
  10682. return null !== t && {
  10683. space: "HEX",
  10684. hex: parseInt("0x" + t[1].toString())
  10685. }
  10686. },
  10687. write: e
  10688. },
  10689. CSS_RGB: {
  10690. read: function(e) {
  10691. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10692. return null !== t && {
  10693. space: "RGB",
  10694. r: parseFloat(t[1]),
  10695. g: parseFloat(t[2]),
  10696. b: parseFloat(t[3])
  10697. }
  10698. },
  10699. write: e
  10700. },
  10701. CSS_RGBA: {
  10702. read: function(e) {
  10703. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10704. return null !== t && {
  10705. space: "RGB",
  10706. r: parseFloat(t[1]),
  10707. g: parseFloat(t[2]),
  10708. b: parseFloat(t[3]),
  10709. a: parseFloat(t[4])
  10710. }
  10711. },
  10712. write: e
  10713. }
  10714. }
  10715. }, {
  10716. litmus: t.isNumber,
  10717. conversions: {
  10718. HEX: {
  10719. read: function(e) {
  10720. return {
  10721. space: "HEX",
  10722. hex: e,
  10723. conversionName: "HEX"
  10724. }
  10725. },
  10726. write: function(e) {
  10727. return e.hex
  10728. }
  10729. }
  10730. }
  10731. }, {
  10732. litmus: t.isArray,
  10733. conversions: {
  10734. RGB_ARRAY: {
  10735. read: function(e) {
  10736. return 3 == e.length && {
  10737. space: "RGB",
  10738. r: e[0],
  10739. g: e[1],
  10740. b: e[2]
  10741. }
  10742. },
  10743. write: function(e) {
  10744. return [e.r, e.g, e.b]
  10745. }
  10746. },
  10747. RGBA_ARRAY: {
  10748. read: function(e) {
  10749. return 4 == e.length && {
  10750. space: "RGB",
  10751. r: e[0],
  10752. g: e[1],
  10753. b: e[2],
  10754. a: e[3]
  10755. }
  10756. },
  10757. write: function(e) {
  10758. return [e.r, e.g, e.b, e.a]
  10759. }
  10760. }
  10761. }
  10762. }, {
  10763. litmus: t.isObject,
  10764. conversions: {
  10765. RGBA_OBJ: {
  10766. read: function(e) {
  10767. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10768. space: "RGB",
  10769. r: e.r,
  10770. g: e.g,
  10771. b: e.b,
  10772. a: e.a
  10773. }
  10774. },
  10775. write: function(e) {
  10776. return {
  10777. r: e.r,
  10778. g: e.g,
  10779. b: e.b,
  10780. a: e.a
  10781. }
  10782. }
  10783. },
  10784. RGB_OBJ: {
  10785. read: function(e) {
  10786. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10787. space: "RGB",
  10788. r: e.r,
  10789. g: e.g,
  10790. b: e.b
  10791. }
  10792. },
  10793. write: function(e) {
  10794. return {
  10795. r: e.r,
  10796. g: e.g,
  10797. b: e.b
  10798. }
  10799. }
  10800. },
  10801. HSVA_OBJ: {
  10802. read: function(e) {
  10803. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10804. space: "HSV",
  10805. h: e.h,
  10806. s: e.s,
  10807. v: e.v,
  10808. a: e.a
  10809. }
  10810. },
  10811. write: function(e) {
  10812. return {
  10813. h: e.h,
  10814. s: e.s,
  10815. v: e.v,
  10816. a: e.a
  10817. }
  10818. }
  10819. },
  10820. HSV_OBJ: {
  10821. read: function(e) {
  10822. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10823. space: "HSV",
  10824. h: e.h,
  10825. s: e.s,
  10826. v: e.v
  10827. }
  10828. },
  10829. write: function(e) {
  10830. return {
  10831. h: e.h,
  10832. s: e.s,
  10833. v: e.v
  10834. }
  10835. }
  10836. }
  10837. }
  10838. }];
  10839. return r
  10840. }(n.color.toString, n.utils.common),
  10841. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10842. function g(e, t, i, o) {
  10843. if (void 0 === t[i])
  10844. throw new Error("Object " + t + ' has no property "' + i + '"');
  10845. var a;
  10846. if (o.color)
  10847. a = new h(t,i);
  10848. else {
  10849. var s = [t, i].concat(o.factoryArgs);
  10850. a = n.apply(e, s)
  10851. }
  10852. o.before instanceof r && (o.before = o.before.__li),
  10853. A(e, a),
  10854. p.addClass(a.domElement, "c");
  10855. var l = document.createElement("span");
  10856. p.addClass(l, "property-name"),
  10857. l.innerHTML = a.property;
  10858. var c = document.createElement("div");
  10859. c.appendChild(l),
  10860. c.appendChild(a.domElement);
  10861. var u = m(e, c, o.before);
  10862. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10863. p.addClass(u, typeof a.getValue()),
  10864. v(e, u, a),
  10865. e.__controllers.push(a),
  10866. a
  10867. }
  10868. function m(e, t, i) {
  10869. var n = document.createElement("li");
  10870. return t && n.appendChild(t),
  10871. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10872. e.onResize(),
  10873. n
  10874. }
  10875. function v(e, t, i) {
  10876. if (i.__li = t,
  10877. i.__gui = e,
  10878. f.extend(i, {
  10879. options: function(t) {
  10880. return arguments.length > 1 ? (i.remove(),
  10881. g(e, i.object, i.property, {
  10882. before: i.__li.nextElementSibling,
  10883. factoryArgs: [f.toArray(arguments)]
  10884. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10885. g(e, i.object, i.property, {
  10886. before: i.__li.nextElementSibling,
  10887. factoryArgs: [t]
  10888. })) : void 0
  10889. },
  10890. name: function(e) {
  10891. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10892. i
  10893. },
  10894. listen: function() {
  10895. return i.__gui.listen(i),
  10896. i
  10897. },
  10898. remove: function() {
  10899. return i.__gui.remove(i),
  10900. i
  10901. }
  10902. }),
  10903. i instanceof l) {
  10904. var n = new s(i.object,i.property,{
  10905. min: i.__min,
  10906. max: i.__max,
  10907. step: i.__step
  10908. });
  10909. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10910. var t = i[e]
  10911. , r = n[e];
  10912. i[e] = n[e] = function() {
  10913. var e = Array.prototype.slice.call(arguments);
  10914. return t.apply(i, e),
  10915. r.apply(n, e)
  10916. }
  10917. }),
  10918. p.addClass(t, "has-slider"),
  10919. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10920. } else if (i instanceof s) {
  10921. var r = function(t) {
  10922. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10923. g(e, i.object, i.property, {
  10924. before: i.__li.nextElementSibling,
  10925. factoryArgs: [i.__min, i.__max, i.__step]
  10926. })) : t
  10927. };
  10928. i.min = f.compose(r, i.min),
  10929. i.max = f.compose(r, i.max)
  10930. } else
  10931. i instanceof o ? (p.bind(t, "click", function() {
  10932. p.fakeEvent(i.__checkbox, "click")
  10933. }),
  10934. p.bind(i.__checkbox, "click", function(e) {
  10935. e.stopPropagation()
  10936. })) : i instanceof a ? (p.bind(t, "click", function() {
  10937. p.fakeEvent(i.__button, "click")
  10938. }),
  10939. p.bind(t, "mouseover", function() {
  10940. p.addClass(i.__button, "hover")
  10941. }),
  10942. p.bind(t, "mouseout", function() {
  10943. p.removeClass(i.__button, "hover")
  10944. })) : i instanceof h && (p.addClass(t, "color"),
  10945. i.updateDisplay = f.compose(function(e) {
  10946. return t.style.borderLeftColor = i.__color.toString(),
  10947. e
  10948. }, i.updateDisplay),
  10949. i.updateDisplay());
  10950. i.setValue = f.compose(function(t) {
  10951. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10952. t
  10953. }, i.setValue)
  10954. }
  10955. function A(e, t) {
  10956. var i = e.getRoot()
  10957. , n = i.__rememberedObjects.indexOf(t.object);
  10958. if (n != -1) {
  10959. var r = i.__rememberedObjectIndecesToControllers[n];
  10960. if (void 0 === r && (r = {},
  10961. i.__rememberedObjectIndecesToControllers[n] = r),
  10962. r[t.property] = t,
  10963. i.load && i.load.remembered) {
  10964. var o, a = i.load.remembered;
  10965. if (a[e.preset])
  10966. o = a[e.preset];
  10967. else {
  10968. if (!a[L])
  10969. return;
  10970. o = a[L]
  10971. }
  10972. if (o[n] && void 0 !== o[n][t.property]) {
  10973. var s = o[n][t.property];
  10974. t.initialValue = s,
  10975. t.setValue(s)
  10976. }
  10977. }
  10978. }
  10979. }
  10980. function y(e, t) {
  10981. return document.location.href + "." + t
  10982. }
  10983. function C(e) {
  10984. var t = e.__save_row = document.createElement("li");
  10985. p.addClass(e.domElement, "has-save"),
  10986. e.__ul.insertBefore(t, e.__ul.firstChild),
  10987. p.addClass(t, "save-row");
  10988. var i = document.createElement("span");
  10989. i.innerHTML = "&nbsp;",
  10990. p.addClass(i, "button gears");
  10991. var n = document.createElement("span");
  10992. n.innerHTML = "Save",
  10993. p.addClass(n, "button"),
  10994. p.addClass(n, "save");
  10995. var r = document.createElement("span");
  10996. r.innerHTML = "New",
  10997. p.addClass(r, "button"),
  10998. p.addClass(r, "save-as");
  10999. var o = document.createElement("span");
  11000. o.innerHTML = "Revert",
  11001. p.addClass(o, "button"),
  11002. p.addClass(o, "revert");
  11003. var a = e.__preset_select = document.createElement("select");
  11004. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  11005. w(e, i, i == e.preset)
  11006. }) : w(e, L, !1),
  11007. p.bind(a, "change", function() {
  11008. for (var t = 0; t < e.__preset_select.length; t++)
  11009. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  11010. e.preset = this.value
  11011. }),
  11012. t.appendChild(a),
  11013. t.appendChild(i),
  11014. t.appendChild(n),
  11015. t.appendChild(r),
  11016. t.appendChild(o),
  11017. D) {
  11018. var s = document.getElementById("dg-save-locally")
  11019. , l = document.getElementById("dg-local-explain");
  11020. s.style.display = "block";
  11021. var c = document.getElementById("dg-local-storage");
  11022. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  11023. var h = function() {
  11024. l.style.display = e.useLocalStorage ? "block" : "none"
  11025. };
  11026. h(),
  11027. p.bind(c, "change", function() {
  11028. e.useLocalStorage = !e.useLocalStorage,
  11029. h()
  11030. })
  11031. }
  11032. var u = document.getElementById("dg-new-constructor");
  11033. p.bind(u, "keydown", function(e) {
  11034. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  11035. }),
  11036. p.bind(i, "click", function() {
  11037. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  11038. S.show(),
  11039. u.focus(),
  11040. u.select()
  11041. }),
  11042. p.bind(n, "click", function() {
  11043. e.save()
  11044. }),
  11045. p.bind(r, "click", function() {
  11046. var t = prompt("Enter a new preset name.");
  11047. t && e.saveAs(t)
  11048. }),
  11049. p.bind(o, "click", function() {
  11050. e.revert()
  11051. })
  11052. }
  11053. function I(e) {
  11054. function t(t) {
  11055. return t.preventDefault(),
  11056. r = t.clientX,
  11057. p.addClass(e.__closeButton, V.CLASS_DRAG),
  11058. p.bind(window, "mousemove", i),
  11059. p.bind(window, "mouseup", n),
  11060. !1
  11061. }
  11062. function i(t) {
  11063. return t.preventDefault(),
  11064. e.width += r - t.clientX,
  11065. e.onResize(),
  11066. r = t.clientX,
  11067. !1
  11068. }
  11069. function n() {
  11070. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  11071. p.unbind(window, "mousemove", i),
  11072. p.unbind(window, "mouseup", n)
  11073. }
  11074. e.__resize_handle = document.createElement("div"),
  11075. f.extend(e.__resize_handle.style, {
  11076. width: "6px",
  11077. marginLeft: "-3px",
  11078. height: "200px",
  11079. cursor: "ew-resize",
  11080. position: "absolute"
  11081. });
  11082. var r;
  11083. p.bind(e.__resize_handle, "mousedown", t),
  11084. p.bind(e.__closeButton, "mousedown", t),
  11085. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  11086. }
  11087. function E(e, t) {
  11088. e.domElement.style.width = t + "px",
  11089. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  11090. e.__closeButton && (e.__closeButton.style.width = t + "px")
  11091. }
  11092. function b(e, t) {
  11093. var i = {};
  11094. return f.each(e.__rememberedObjects, function(n, r) {
  11095. var o = {}
  11096. , a = e.__rememberedObjectIndecesToControllers[r];
  11097. f.each(a, function(e, i) {
  11098. o[i] = t ? e.initialValue : e.getValue()
  11099. }),
  11100. i[r] = o
  11101. }),
  11102. i
  11103. }
  11104. function w(e, t, i) {
  11105. var n = document.createElement("option");
  11106. n.innerHTML = t,
  11107. n.value = t,
  11108. e.__preset_select.appendChild(n),
  11109. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  11110. }
  11111. function _(e) {
  11112. for (var t = 0; t < e.__preset_select.length; t++)
  11113. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  11114. }
  11115. function T(e, t) {
  11116. var i = e.__preset_select[e.__preset_select.selectedIndex];
  11117. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  11118. }
  11119. function x(e) {
  11120. 0 != e.length && u(function() {
  11121. x(e)
  11122. }),
  11123. f.each(e, function(e) {
  11124. e.updateDisplay()
  11125. })
  11126. }
  11127. e.inject(i);
  11128. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  11129. try {
  11130. return "localStorage"in window && null !== window.localStorage
  11131. } catch (e) {
  11132. return !1
  11133. }
  11134. }(), N = !0, B = !1, F = [], V = function(e) {
  11135. function t() {
  11136. var e = i.getRoot();
  11137. e.width += 1,
  11138. f.defer(function() {
  11139. e.width -= 1
  11140. })
  11141. }
  11142. var i = this;
  11143. this.domElement = document.createElement("div"),
  11144. this.__ul = document.createElement("ul"),
  11145. this.domElement.appendChild(this.__ul),
  11146. p.addClass(this.domElement, R),
  11147. this.__folders = {},
  11148. this.__controllers = [],
  11149. this.__rememberedObjects = [],
  11150. this.__rememberedObjectIndecesToControllers = [],
  11151. this.__listening = [],
  11152. e = e || {},
  11153. e = f.defaults(e, {
  11154. autoPlace: !0,
  11155. width: V.DEFAULT_WIDTH
  11156. }),
  11157. e = f.defaults(e, {
  11158. resizable: e.autoPlace,
  11159. hideable: e.autoPlace
  11160. }),
  11161. f.isUndefined(e.load) ? e.load = {
  11162. preset: L
  11163. } : e.preset && (e.load.preset = e.preset),
  11164. f.isUndefined(e.parent) && e.hideable && F.push(this),
  11165. e.resizable = f.isUndefined(e.parent) && e.resizable,
  11166. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  11167. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  11168. if (Object.defineProperties(this, {
  11169. parent: {
  11170. get: function() {
  11171. return e.parent
  11172. }
  11173. },
  11174. scrollable: {
  11175. get: function() {
  11176. return e.scrollable
  11177. }
  11178. },
  11179. autoPlace: {
  11180. get: function() {
  11181. return e.autoPlace
  11182. }
  11183. },
  11184. preset: {
  11185. get: function() {
  11186. return i.parent ? i.getRoot().preset : e.load.preset
  11187. },
  11188. set: function(t) {
  11189. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11190. _(this),
  11191. i.revert()
  11192. }
  11193. },
  11194. width: {
  11195. get: function() {
  11196. return e.width
  11197. },
  11198. set: function(t) {
  11199. e.width = t,
  11200. E(i, t)
  11201. }
  11202. },
  11203. name: {
  11204. get: function() {
  11205. return e.name
  11206. },
  11207. set: function(t) {
  11208. e.name = t,
  11209. a && (a.innerHTML = e.name)
  11210. }
  11211. },
  11212. closed: {
  11213. get: function() {
  11214. return e.closed
  11215. },
  11216. set: function(t) {
  11217. e.closed = t,
  11218. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11219. this.onResize(),
  11220. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11221. }
  11222. },
  11223. load: {
  11224. get: function() {
  11225. return e.load
  11226. }
  11227. },
  11228. useLocalStorage: {
  11229. get: function() {
  11230. return r
  11231. },
  11232. set: function(e) {
  11233. D && (r = e,
  11234. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11235. localStorage.setItem(y(i, "isLocal"), e))
  11236. }
  11237. }
  11238. }),
  11239. f.isUndefined(e.parent)) {
  11240. if (e.closed = !1,
  11241. p.addClass(this.domElement, V.CLASS_MAIN),
  11242. p.makeSelectable(this.domElement, !1),
  11243. D && r) {
  11244. i.useLocalStorage = !0;
  11245. var o = localStorage.getItem(y(this, "gui"));
  11246. o && (e.load = JSON.parse(o))
  11247. }
  11248. this.__closeButton = document.createElement("div"),
  11249. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11250. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11251. this.domElement.appendChild(this.__closeButton),
  11252. p.bind(this.__closeButton, "click", function() {
  11253. i.closed = !i.closed
  11254. })
  11255. } else {
  11256. void 0 === e.closed && (e.closed = !0);
  11257. var a = document.createTextNode(e.name);
  11258. p.addClass(a, "controller-name");
  11259. var s = m(i, a)
  11260. , l = function(e) {
  11261. return e.preventDefault(),
  11262. i.closed = !i.closed,
  11263. !1
  11264. };
  11265. p.addClass(this.__ul, V.CLASS_CLOSED),
  11266. p.addClass(s, "title"),
  11267. p.bind(s, "click", l),
  11268. e.closed || (this.closed = !1)
  11269. }
  11270. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11271. p.addClass(M, R),
  11272. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11273. document.body.appendChild(M),
  11274. N = !1),
  11275. M.appendChild(this.domElement),
  11276. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11277. this.parent || E(i, e.width)),
  11278. p.bind(window, "resize", function() {
  11279. i.onResize()
  11280. }),
  11281. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11282. i.onResize()
  11283. }),
  11284. p.bind(this.__ul, "transitionend", function() {
  11285. i.onResize()
  11286. }),
  11287. p.bind(this.__ul, "oTransitionEnd", function() {
  11288. i.onResize()
  11289. }),
  11290. this.onResize(),
  11291. e.resizable && I(this),
  11292. n = function() {
  11293. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11294. }
  11295. ,
  11296. this.saveToLocalStorageIfPossible = n;
  11297. i.getRoot();
  11298. e.parent || t()
  11299. };
  11300. return V.toggleHide = function() {
  11301. B = !B,
  11302. f.each(F, function(e) {
  11303. e.domElement.style.zIndex = B ? -999 : 999,
  11304. e.domElement.style.opacity = B ? 0 : 1
  11305. })
  11306. }
  11307. ,
  11308. V.CLASS_AUTO_PLACE = "a",
  11309. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11310. V.CLASS_MAIN = "main",
  11311. V.CLASS_CONTROLLER_ROW = "cr",
  11312. V.CLASS_TOO_TALL = "taller-than-window",
  11313. V.CLASS_CLOSED = "closed",
  11314. V.CLASS_CLOSE_BUTTON = "close-button",
  11315. V.CLASS_DRAG = "drag",
  11316. V.DEFAULT_WIDTH = 245,
  11317. V.TEXT_CLOSED = "Close Controls",
  11318. V.TEXT_OPEN = "Open Controls",
  11319. p.bind(window, "keydown", function(e) {
  11320. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11321. }, !1),
  11322. f.extend(V.prototype, {
  11323. add: function(e, t) {
  11324. return g(this, e, t, {
  11325. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11326. })
  11327. },
  11328. addColor: function(e, t) {
  11329. return g(this, e, t, {
  11330. color: !0
  11331. })
  11332. },
  11333. remove: function(e) {
  11334. this.__ul.removeChild(e.__li),
  11335. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11336. var t = this;
  11337. f.defer(function() {
  11338. t.onResize()
  11339. })
  11340. },
  11341. destroy: function() {
  11342. this.autoPlace && M.removeChild(this.domElement)
  11343. },
  11344. addFolder: function(e) {
  11345. if (void 0 !== this.__folders[e])
  11346. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11347. var t = {
  11348. name: e,
  11349. parent: this
  11350. };
  11351. t.autoPlace = this.autoPlace,
  11352. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11353. t.load = this.load.folders[e]);
  11354. var i = new V(t);
  11355. this.__folders[e] = i;
  11356. var n = m(this, i.domElement);
  11357. return p.addClass(n, "folder"),
  11358. i
  11359. },
  11360. open: function() {
  11361. this.closed = !1
  11362. },
  11363. close: function() {
  11364. this.closed = !0
  11365. },
  11366. onResize: function() {
  11367. var e = this.getRoot();
  11368. if (e.scrollable) {
  11369. var t = p.getOffset(e.__ul).top
  11370. , i = 0;
  11371. f.each(e.__ul.childNodes, function(t) {
  11372. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11373. }),
  11374. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11375. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11376. e.__ul.style.height = "auto")
  11377. }
  11378. e.__resize_handle && f.defer(function() {
  11379. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11380. }),
  11381. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11382. },
  11383. remember: function() {
  11384. if (f.isUndefined(S) && (S = new d,
  11385. S.domElement.innerHTML = t),
  11386. this.parent)
  11387. throw new Error("You can only call remember on a top level GUI.");
  11388. var e = this;
  11389. f.each(Array.prototype.slice.call(arguments), function(t) {
  11390. 0 == e.__rememberedObjects.length && C(e),
  11391. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11392. }),
  11393. this.autoPlace && E(this, this.width)
  11394. },
  11395. getRoot: function() {
  11396. for (var e = this; e.parent; )
  11397. e = e.parent;
  11398. return e
  11399. },
  11400. getSaveObject: function() {
  11401. var e = this.load;
  11402. return e.closed = this.closed,
  11403. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11404. e.remembered || (e.remembered = {}),
  11405. e.remembered[this.preset] = b(this)),
  11406. e.folders = {},
  11407. f.each(this.__folders, function(t, i) {
  11408. e.folders[i] = t.getSaveObject()
  11409. }),
  11410. e
  11411. },
  11412. save: function() {
  11413. this.load.remembered || (this.load.remembered = {}),
  11414. this.load.remembered[this.preset] = b(this),
  11415. T(this, !1),
  11416. this.saveToLocalStorageIfPossible()
  11417. },
  11418. saveAs: function(e) {
  11419. this.load.remembered || (this.load.remembered = {},
  11420. this.load.remembered[L] = b(this, !0)),
  11421. this.load.remembered[e] = b(this),
  11422. this.preset = e,
  11423. w(this, e, !0),
  11424. this.saveToLocalStorageIfPossible()
  11425. },
  11426. revert: function(e) {
  11427. f.each(this.__controllers, function(t) {
  11428. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11429. }, this),
  11430. f.each(this.__folders, function(e) {
  11431. e.revert(e)
  11432. }),
  11433. e || T(this.getRoot(), !1)
  11434. },
  11435. listen: function(e) {
  11436. var t = 0 == this.__listening.length;
  11437. this.__listening.push(e),
  11438. t && x(this.__listening)
  11439. }
  11440. }),
  11441. V
  11442. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11443. return function(s, l) {
  11444. var c = s[l];
  11445. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11446. min: arguments[2],
  11447. max: arguments[3]
  11448. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11449. }
  11450. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11451. var n = function(e, i) {
  11452. function r() {
  11453. a.setValue(a.__input.value)
  11454. }
  11455. function o() {
  11456. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11457. }
  11458. n.superclass.call(this, e, i);
  11459. var a = this;
  11460. this.__input = document.createElement("input"),
  11461. this.__input.setAttribute("type", "text"),
  11462. t.bind(this.__input, "keyup", r),
  11463. t.bind(this.__input, "change", r),
  11464. t.bind(this.__input, "blur", o),
  11465. t.bind(this.__input, "keydown", function(e) {
  11466. 13 === e.keyCode && this.blur()
  11467. }),
  11468. this.updateDisplay(),
  11469. this.domElement.appendChild(this.__input)
  11470. };
  11471. return n.superclass = e,
  11472. i.extend(n.prototype, e.prototype, {
  11473. updateDisplay: function() {
  11474. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11475. n.superclass.prototype.updateDisplay.call(this)
  11476. }
  11477. }),
  11478. n
  11479. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11480. function o(e, t, i, n) {
  11481. e.style.background = "",
  11482. r.each(l, function(r) {
  11483. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11484. })
  11485. }
  11486. function a(e) {
  11487. e.style.background = "",
  11488. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11489. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11490. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11491. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11492. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11493. }
  11494. var s = function(e, l) {
  11495. function c(e) {
  11496. p(e),
  11497. t.bind(window, "mousemove", p),
  11498. t.bind(window, "mouseup", h)
  11499. }
  11500. function h() {
  11501. t.unbind(window, "mousemove", p),
  11502. t.unbind(window, "mouseup", h)
  11503. }
  11504. function u() {
  11505. var e = n(this.value);
  11506. e !== !1 ? (g.__color.__state = e,
  11507. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11508. }
  11509. function d() {
  11510. t.unbind(window, "mousemove", f),
  11511. t.unbind(window, "mouseup", d)
  11512. }
  11513. function p(e) {
  11514. e.preventDefault();
  11515. var i = t.getWidth(g.__saturation_field)
  11516. , n = t.getOffset(g.__saturation_field)
  11517. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11518. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11519. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11520. r > 1 ? r = 1 : r < 0 && (r = 0),
  11521. g.__color.v = o,
  11522. g.__color.s = r,
  11523. g.setValue(g.__color.toOriginal()),
  11524. !1
  11525. }
  11526. function f(e) {
  11527. e.preventDefault();
  11528. var i = t.getHeight(g.__hue_field)
  11529. , n = t.getOffset(g.__hue_field)
  11530. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11531. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11532. g.__color.h = 360 * r,
  11533. g.setValue(g.__color.toOriginal()),
  11534. !1
  11535. }
  11536. s.superclass.call(this, e, l),
  11537. this.__color = new i(this.getValue()),
  11538. this.__temp = new i(0);
  11539. var g = this;
  11540. this.domElement = document.createElement("div"),
  11541. t.makeSelectable(this.domElement, !1),
  11542. this.__selector = document.createElement("div"),
  11543. this.__selector.className = "selector",
  11544. this.__saturation_field = document.createElement("div"),
  11545. this.__saturation_field.className = "saturation-field",
  11546. this.__field_knob = document.createElement("div"),
  11547. this.__field_knob.className = "field-knob",
  11548. this.__field_knob_border = "2px solid ",
  11549. this.__hue_knob = document.createElement("div"),
  11550. this.__hue_knob.className = "hue-knob",
  11551. this.__hue_field = document.createElement("div"),
  11552. this.__hue_field.className = "hue-field",
  11553. this.__input = document.createElement("input"),
  11554. this.__input.type = "text",
  11555. this.__input_textShadow = "0 1px 1px ",
  11556. t.bind(this.__input, "keydown", function(e) {
  11557. 13 === e.keyCode && u.call(this)
  11558. }),
  11559. t.bind(this.__input, "blur", u),
  11560. t.bind(this.__selector, "mousedown", function(e) {
  11561. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11562. t.removeClass(g.__selector, "drag")
  11563. })
  11564. });
  11565. var m = document.createElement("div");
  11566. r.extend(this.__selector.style, {
  11567. width: "122px",
  11568. height: "102px",
  11569. padding: "3px",
  11570. backgroundColor: "#222",
  11571. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11572. }),
  11573. r.extend(this.__field_knob.style, {
  11574. position: "absolute",
  11575. width: "12px",
  11576. height: "12px",
  11577. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11578. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11579. borderRadius: "12px",
  11580. zIndex: 1
  11581. }),
  11582. r.extend(this.__hue_knob.style, {
  11583. position: "absolute",
  11584. width: "15px",
  11585. height: "2px",
  11586. borderRight: "4px solid #fff",
  11587. zIndex: 1
  11588. }),
  11589. r.extend(this.__saturation_field.style, {
  11590. width: "100px",
  11591. height: "100px",
  11592. border: "1px solid #555",
  11593. marginRight: "3px",
  11594. display: "inline-block",
  11595. cursor: "pointer"
  11596. }),
  11597. r.extend(m.style, {
  11598. width: "100%",
  11599. height: "100%",
  11600. background: "none"
  11601. }),
  11602. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11603. r.extend(this.__hue_field.style, {
  11604. width: "15px",
  11605. height: "100px",
  11606. display: "inline-block",
  11607. border: "1px solid #555",
  11608. cursor: "ns-resize"
  11609. }),
  11610. a(this.__hue_field),
  11611. r.extend(this.__input.style, {
  11612. outline: "none",
  11613. textAlign: "center",
  11614. color: "#fff",
  11615. border: 0,
  11616. fontWeight: "bold",
  11617. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11618. }),
  11619. t.bind(this.__saturation_field, "mousedown", c),
  11620. t.bind(this.__field_knob, "mousedown", c),
  11621. t.bind(this.__hue_field, "mousedown", function(e) {
  11622. f(e),
  11623. t.bind(window, "mousemove", f),
  11624. t.bind(window, "mouseup", d)
  11625. }),
  11626. this.__saturation_field.appendChild(m),
  11627. this.__selector.appendChild(this.__field_knob),
  11628. this.__selector.appendChild(this.__saturation_field),
  11629. this.__selector.appendChild(this.__hue_field),
  11630. this.__hue_field.appendChild(this.__hue_knob),
  11631. this.domElement.appendChild(this.__input),
  11632. this.domElement.appendChild(this.__selector),
  11633. this.updateDisplay()
  11634. };
  11635. s.superclass = e,
  11636. r.extend(s.prototype, e.prototype, {
  11637. updateDisplay: function() {
  11638. var e = n(this.getValue());
  11639. if (e !== !1) {
  11640. var t = !1;
  11641. r.each(i.COMPONENTS, function(i) {
  11642. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11643. return t = !0,
  11644. {}
  11645. }, this),
  11646. t && r.extend(this.__color.__state, e)
  11647. }
  11648. r.extend(this.__temp.__state, this.__color.__state),
  11649. this.__temp.a = 1;
  11650. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11651. , s = 255 - a;
  11652. r.extend(this.__field_knob.style, {
  11653. marginLeft: 100 * this.__color.s - 7 + "px",
  11654. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11655. backgroundColor: this.__temp.toString(),
  11656. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11657. }),
  11658. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11659. this.__temp.s = 1,
  11660. this.__temp.v = 1,
  11661. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11662. r.extend(this.__input.style, {
  11663. backgroundColor: this.__input.value = this.__color.toString(),
  11664. color: "rgb(" + a + "," + a + "," + a + ")",
  11665. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11666. })
  11667. }
  11668. });
  11669. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11670. return s
  11671. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11672. function r(e, t, i) {
  11673. Object.defineProperty(e, t, {
  11674. get: function() {
  11675. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11676. this.__state[t])
  11677. },
  11678. set: function(e) {
  11679. "RGB" !== this.__state.space && (a(this, t, i),
  11680. this.__state.space = "RGB"),
  11681. this.__state[t] = e
  11682. }
  11683. })
  11684. }
  11685. function o(e, t) {
  11686. Object.defineProperty(e, t, {
  11687. get: function() {
  11688. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11689. this.__state[t])
  11690. },
  11691. set: function(e) {
  11692. "HSV" !== this.__state.space && (s(this),
  11693. this.__state.space = "HSV"),
  11694. this.__state[t] = e
  11695. }
  11696. })
  11697. }
  11698. function a(e, i, r) {
  11699. if ("HEX" === e.__state.space)
  11700. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11701. else {
  11702. if ("HSV" !== e.__state.space)
  11703. throw "Corrupted color state";
  11704. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11705. }
  11706. }
  11707. function s(e) {
  11708. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11709. n.extend(e.__state, {
  11710. s: i.s,
  11711. v: i.v
  11712. }),
  11713. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11714. }
  11715. var l = function() {
  11716. if (this.__state = e.apply(this, arguments),
  11717. this.__state === !1)
  11718. throw "Failed to interpret color arguments";
  11719. this.__state.a = this.__state.a || 1
  11720. };
  11721. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11722. n.extend(l.prototype, {
  11723. toString: function() {
  11724. return i(this)
  11725. },
  11726. toOriginal: function() {
  11727. return this.__state.conversion.write(this)
  11728. }
  11729. }),
  11730. r(l.prototype, "r", 2),
  11731. r(l.prototype, "g", 1),
  11732. r(l.prototype, "b", 0),
  11733. o(l.prototype, "h"),
  11734. o(l.prototype, "s"),
  11735. o(l.prototype, "v"),
  11736. Object.defineProperty(l.prototype, "a", {
  11737. get: function() {
  11738. return this.__state.a
  11739. },
  11740. set: function(e) {
  11741. this.__state.a = e
  11742. }
  11743. }),
  11744. Object.defineProperty(l.prototype, "hex", {
  11745. get: function() {
  11746. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11747. this.__state.hex
  11748. },
  11749. set: function(e) {
  11750. this.__state.space = "HEX",
  11751. this.__state.hex = e
  11752. }
  11753. }),
  11754. l
  11755. }(n.color.interpret, n.color.math = function() {
  11756. var e;
  11757. return {
  11758. hsv_to_rgb: function(e, t, i) {
  11759. var n = Math.floor(e / 60) % 6
  11760. , r = e / 60 - Math.floor(e / 60)
  11761. , o = i * (1 - t)
  11762. , a = i * (1 - r * t)
  11763. , s = i * (1 - (1 - r) * t)
  11764. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11765. return {
  11766. r: 255 * l[0],
  11767. g: 255 * l[1],
  11768. b: 255 * l[2]
  11769. }
  11770. },
  11771. rgb_to_hsv: function(e, t, i) {
  11772. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11773. return 0 == a ? {
  11774. h: NaN,
  11775. s: 0,
  11776. v: 0
  11777. } : (r = s / a,
  11778. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11779. n /= 6,
  11780. n < 0 && (n += 1),
  11781. {
  11782. h: 360 * n,
  11783. s: r,
  11784. v: a / 255
  11785. })
  11786. },
  11787. rgb_to_hex: function(e, t, i) {
  11788. var n = this.hex_with_component(0, 2, e);
  11789. return n = this.hex_with_component(n, 1, t),
  11790. n = this.hex_with_component(n, 0, i)
  11791. },
  11792. component_from_hex: function(e, t) {
  11793. return e >> 8 * t & 255
  11794. },
  11795. hex_with_component: function(t, i, n) {
  11796. return n << (e = 8 * i) | t & ~(255 << e)
  11797. }
  11798. }
  11799. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11800. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11801. window.setTimeout(e, 1e3 / 60)
  11802. }
  11803. }(), n.dom.CenteredDiv = function(e, t) {
  11804. var i = function() {
  11805. this.backgroundElement = document.createElement("div"),
  11806. t.extend(this.backgroundElement.style, {
  11807. backgroundColor: "rgba(0,0,0,0.8)",
  11808. top: 0,
  11809. left: 0,
  11810. display: "none",
  11811. zIndex: "1000",
  11812. opacity: 0,
  11813. WebkitTransition: "opacity 0.2s linear"
  11814. }),
  11815. e.makeFullscreen(this.backgroundElement),
  11816. this.backgroundElement.style.position = "fixed",
  11817. this.domElement = document.createElement("div"),
  11818. t.extend(this.domElement.style, {
  11819. position: "fixed",
  11820. display: "none",
  11821. zIndex: "1001",
  11822. opacity: 0,
  11823. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11824. }),
  11825. document.body.appendChild(this.backgroundElement),
  11826. document.body.appendChild(this.domElement);
  11827. var i = this;
  11828. e.bind(this.backgroundElement, "click", function() {
  11829. i.hide()
  11830. })
  11831. };
  11832. return i.prototype.show = function() {
  11833. var e = this;
  11834. this.backgroundElement.style.display = "block",
  11835. this.domElement.style.display = "block",
  11836. this.domElement.style.opacity = 0,
  11837. this.domElement.style.webkitTransform = "scale(1.1)",
  11838. this.layout(),
  11839. t.defer(function() {
  11840. e.backgroundElement.style.opacity = 1,
  11841. e.domElement.style.opacity = 1,
  11842. e.domElement.style.webkitTransform = "scale(1)"
  11843. })
  11844. }
  11845. ,
  11846. i.prototype.hide = function() {
  11847. var t = this
  11848. , i = function() {
  11849. t.domElement.style.display = "none",
  11850. t.backgroundElement.style.display = "none",
  11851. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11852. e.unbind(t.domElement, "transitionend", i),
  11853. e.unbind(t.domElement, "oTransitionEnd", i)
  11854. };
  11855. e.bind(this.domElement, "webkitTransitionEnd", i),
  11856. e.bind(this.domElement, "transitionend", i),
  11857. e.bind(this.domElement, "oTransitionEnd", i),
  11858. this.backgroundElement.style.opacity = 0,
  11859. this.domElement.style.opacity = 0,
  11860. this.domElement.style.webkitTransform = "scale(1.1)"
  11861. }
  11862. ,
  11863. i.prototype.layout = function() {
  11864. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11865. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11866. }
  11867. ,
  11868. i
  11869. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11870. }
  11871. , {}],
  11872. 94: [function(e, t, i) {
  11873. (function(e) {
  11874. "use strict";
  11875. function i(t) {
  11876. function i(e) {
  11877. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11878. var n = _((t[i] * e + 50) / 100);
  11879. n < 1 ? n = 1 : n > 255 && (n = 255),
  11880. T[G[i]] = n
  11881. }
  11882. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11883. var a = _((r[o] * e + 50) / 100);
  11884. a < 1 ? a = 1 : a > 255 && (a = 255),
  11885. x[G[o]] = a
  11886. }
  11887. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11888. for (var h = 0; h < 8; h++)
  11889. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11890. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11891. l++
  11892. }
  11893. function n(e, t) {
  11894. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11895. for (var a = 1; a <= e[o]; a++)
  11896. r[t[n]] = [],
  11897. r[t[n]][0] = i,
  11898. r[t[n]][1] = o,
  11899. n++,
  11900. i++;
  11901. i *= 2
  11902. }
  11903. return r
  11904. }
  11905. function r() {
  11906. C = n(z, W),
  11907. I = n(X, Z),
  11908. E = n(j, Y),
  11909. b = n(q, K)
  11910. }
  11911. function o() {
  11912. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11913. for (var n = e; n < t; n++)
  11914. P[32767 + n] = i,
  11915. R[32767 + n] = [],
  11916. R[32767 + n][1] = i,
  11917. R[32767 + n][0] = n;
  11918. for (var r = -(t - 1); r <= -e; r++)
  11919. P[32767 + r] = i,
  11920. R[32767 + r] = [],
  11921. R[32767 + r][1] = i,
  11922. R[32767 + r][0] = t - 1 + r;
  11923. e <<= 1,
  11924. t <<= 1
  11925. }
  11926. }
  11927. function a() {
  11928. for (var e = 0; e < 256; e++)
  11929. H[e] = 19595 * e,
  11930. H[e + 256 >> 0] = 38470 * e,
  11931. H[e + 512 >> 0] = 7471 * e + 32768,
  11932. H[e + 768 >> 0] = -11059 * e,
  11933. H[e + 1024 >> 0] = -21709 * e,
  11934. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11935. H[e + 1536 >> 0] = -27439 * e,
  11936. H[e + 1792 >> 0] = -5329 * e
  11937. }
  11938. function s(e) {
  11939. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11940. t & 1 << i && (N |= 1 << B),
  11941. i--,
  11942. B--,
  11943. B < 0 && (255 == N ? (l(255),
  11944. l(0)) : l(N),
  11945. B = 7,
  11946. N = 0)
  11947. }
  11948. function l(e) {
  11949. D.push(e)
  11950. }
  11951. function c(e) {
  11952. l(e >> 8 & 255),
  11953. l(255 & e)
  11954. }
  11955. function h(e, t) {
  11956. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11957. for (h = 0; h < d; ++h) {
  11958. i = e[u],
  11959. n = e[u + 1],
  11960. r = e[u + 2],
  11961. o = e[u + 3],
  11962. a = e[u + 4],
  11963. s = e[u + 5],
  11964. l = e[u + 6],
  11965. c = e[u + 7];
  11966. var f = i + c
  11967. , g = i - c
  11968. , m = n + l
  11969. , v = n - l
  11970. , A = r + s
  11971. , y = r - s
  11972. , C = o + a
  11973. , I = o - a
  11974. , E = f + C
  11975. , b = f - C
  11976. , w = m + A
  11977. , _ = m - A;
  11978. e[u] = E + w,
  11979. e[u + 4] = E - w;
  11980. var T = .707106781 * (_ + b);
  11981. e[u + 2] = b + T,
  11982. e[u + 6] = b - T,
  11983. E = I + y,
  11984. w = y + v,
  11985. _ = v + g;
  11986. var x = .382683433 * (E - _)
  11987. , S = .5411961 * E + x
  11988. , M = 1.306562965 * _ + x
  11989. , R = .707106781 * w
  11990. , P = g + R
  11991. , L = g - R;
  11992. e[u + 5] = L + S,
  11993. e[u + 3] = L - S,
  11994. e[u + 1] = P + M,
  11995. e[u + 7] = P - M,
  11996. u += 8
  11997. }
  11998. for (u = 0,
  11999. h = 0; h < d; ++h) {
  12000. i = e[u],
  12001. n = e[u + 8],
  12002. r = e[u + 16],
  12003. o = e[u + 24],
  12004. a = e[u + 32],
  12005. s = e[u + 40],
  12006. l = e[u + 48],
  12007. c = e[u + 56];
  12008. var D = i + c
  12009. , N = i - c
  12010. , B = n + l
  12011. , F = n - l
  12012. , V = r + s
  12013. , U = r - s
  12014. , k = o + a
  12015. , H = o - a
  12016. , G = D + k
  12017. , z = D - k
  12018. , W = B + V
  12019. , j = B - V;
  12020. e[u] = G + W,
  12021. e[u + 32] = G - W;
  12022. var Y = .707106781 * (j + z);
  12023. e[u + 16] = z + Y,
  12024. e[u + 48] = z - Y,
  12025. G = H + U,
  12026. W = U + F,
  12027. j = F + N;
  12028. var X = .382683433 * (G - j)
  12029. , Z = .5411961 * G + X
  12030. , q = 1.306562965 * j + X
  12031. , K = .707106781 * W
  12032. , Q = N + K
  12033. , J = N - K;
  12034. e[u + 40] = J + Z,
  12035. e[u + 24] = J - Z,
  12036. e[u + 8] = Q + q,
  12037. e[u + 56] = Q - q,
  12038. u++
  12039. }
  12040. var $;
  12041. for (h = 0; h < p; ++h)
  12042. $ = e[h] * t[h],
  12043. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  12044. return O
  12045. }
  12046. function u() {
  12047. c(65504),
  12048. c(16),
  12049. l(74),
  12050. l(70),
  12051. l(73),
  12052. l(70),
  12053. l(0),
  12054. l(1),
  12055. l(1),
  12056. l(0),
  12057. c(1),
  12058. c(1),
  12059. l(0),
  12060. l(0)
  12061. }
  12062. function d(e, t) {
  12063. c(65472),
  12064. c(17),
  12065. l(8),
  12066. c(t),
  12067. c(e),
  12068. l(3),
  12069. l(1),
  12070. l(17),
  12071. l(0),
  12072. l(2),
  12073. l(17),
  12074. l(1),
  12075. l(3),
  12076. l(17),
  12077. l(1)
  12078. }
  12079. function p() {
  12080. c(65499),
  12081. c(132),
  12082. l(0);
  12083. for (var e = 0; e < 64; e++)
  12084. l(T[e]);
  12085. l(1);
  12086. for (var t = 0; t < 64; t++)
  12087. l(x[t])
  12088. }
  12089. function f() {
  12090. c(65476),
  12091. c(418),
  12092. l(0);
  12093. for (var e = 0; e < 16; e++)
  12094. l(z[e + 1]);
  12095. for (var t = 0; t <= 11; t++)
  12096. l(W[t]);
  12097. l(16);
  12098. for (var i = 0; i < 16; i++)
  12099. l(j[i + 1]);
  12100. for (var n = 0; n <= 161; n++)
  12101. l(Y[n]);
  12102. l(1);
  12103. for (var r = 0; r < 16; r++)
  12104. l(X[r + 1]);
  12105. for (var o = 0; o <= 11; o++)
  12106. l(Z[o]);
  12107. l(17);
  12108. for (var a = 0; a < 16; a++)
  12109. l(q[a + 1]);
  12110. for (var s = 0; s <= 161; s++)
  12111. l(K[s])
  12112. }
  12113. function g() {
  12114. c(65498),
  12115. c(12),
  12116. l(3),
  12117. l(1),
  12118. l(0),
  12119. l(2),
  12120. l(17),
  12121. l(3),
  12122. l(17),
  12123. l(0),
  12124. l(63),
  12125. l(0)
  12126. }
  12127. function m(e, t, i, n, r) {
  12128. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  12129. L[G[f]] = p[f];
  12130. var g = L[0] - i;
  12131. i = L[0],
  12132. 0 == g ? s(n[0]) : (o = 32767 + g,
  12133. s(n[P[o]]),
  12134. s(R[o]));
  12135. for (var m = 63; m > 0 && 0 == L[m]; m--)
  12136. ;
  12137. if (0 == m)
  12138. return s(a),
  12139. i;
  12140. for (var v, A = 1; A <= m; ) {
  12141. for (var y = A; 0 == L[A] && A <= m; ++A)
  12142. ;
  12143. var C = A - y;
  12144. if (C >= c) {
  12145. v = C >> 4;
  12146. for (var I = 1; I <= v; ++I)
  12147. s(l);
  12148. C &= 15
  12149. }
  12150. o = 32767 + L[A],
  12151. s(r[(C << 4) + P[o]]),
  12152. s(R[o]),
  12153. A++
  12154. }
  12155. return m != u && s(a),
  12156. i
  12157. }
  12158. function v() {
  12159. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  12160. k[t] = e(t)
  12161. }
  12162. function A(e) {
  12163. if (e <= 0 && (e = 1),
  12164. e > 100 && (e = 100),
  12165. w != e) {
  12166. var t = 0;
  12167. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  12168. i(t),
  12169. w = e
  12170. }
  12171. }
  12172. function y() {
  12173. var e = (new Date).getTime();
  12174. t || (t = 50),
  12175. v(),
  12176. r(),
  12177. o(),
  12178. a(),
  12179. A(t);
  12180. (new Date).getTime() - e
  12181. }
  12182. var C, I, E, b, w, _ = (Math.round,
  12183. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12184. this.encode = function(t, i) {
  12185. var n = ((new Date).getTime(),
  12186. i.quality);
  12187. n && A(n),
  12188. D = new Array,
  12189. N = 0,
  12190. B = 7,
  12191. c(65496),
  12192. u(),
  12193. p(),
  12194. d(t.width, t.height),
  12195. f(),
  12196. g();
  12197. var r = 0
  12198. , o = 0
  12199. , a = 0;
  12200. N = 0,
  12201. B = 7,
  12202. this.encode.displayName = "_encode_";
  12203. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12204. for (l = 0; l < G; ) {
  12205. for (w = G * z + l,
  12206. _ = w,
  12207. T = -1,
  12208. x = 0,
  12209. R = 0; R < 64; R++)
  12210. x = (k ? 63 - R : R) >> 3,
  12211. T = 4 * (7 & R),
  12212. _ = w + x * G + T,
  12213. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12214. l + T >= G && (_ -= l + T - G + 4),
  12215. h = P[_++],
  12216. v = P[_++],
  12217. y = P[_++],
  12218. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12219. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12220. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12221. r = m(F, S, r, C, E),
  12222. o = m(V, M, o, I, b),
  12223. a = m(U, M, a, I, b),
  12224. l += 32
  12225. }
  12226. z += W
  12227. }
  12228. if (B >= 0) {
  12229. var j = [];
  12230. j[1] = B + 1,
  12231. j[0] = (1 << B + 1) - 1,
  12232. s(j)
  12233. }
  12234. return c(65497),
  12235. new e(D)
  12236. }
  12237. ,
  12238. y()
  12239. }
  12240. function n(e, t) {
  12241. t = t || {},
  12242. t.quality = t.quality || 50;
  12243. var n = t.quality
  12244. , r = new i(n)
  12245. , o = r.encode(e, t);
  12246. return {
  12247. data: o,
  12248. width: e.width,
  12249. height: e.height
  12250. }
  12251. }
  12252. t.exports.encode = n
  12253. }
  12254. ).call(this, e("buffer").Buffer)
  12255. }
  12256. , {
  12257. buffer: 198
  12258. }],
  12259. 95: [function(e, t, i) {
  12260. "use strict";
  12261. !function() {
  12262. if ("performance"in window == !1 && (window.performance = {}),
  12263. Date.now = Date.now || function() {
  12264. return (new Date).getTime()
  12265. }
  12266. ,
  12267. "now"in window.performance == !1) {
  12268. var e = Date.now();
  12269. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12270. window.performance.now = function() {
  12271. return Date.now() - e
  12272. }
  12273. }
  12274. }()
  12275. }
  12276. , {}],
  12277. 96: [function(e, t, i) {
  12278. "use strict";
  12279. var n = e("three");
  12280. n.EffectComposer = function(e, t) {
  12281. if (this.renderer = e,
  12282. void 0 === t) {
  12283. var i = {
  12284. minFilter: n.LinearFilter,
  12285. magFilter: n.LinearFilter,
  12286. format: n.RGBAFormat,
  12287. stencilBuffer: !1
  12288. }
  12289. , r = e.getSize();
  12290. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12291. }
  12292. this.renderTarget1 = t,
  12293. this.renderTarget2 = t.clone(),
  12294. this.writeBuffer = this.renderTarget1,
  12295. this.readBuffer = this.renderTarget2,
  12296. this.passes = [],
  12297. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12298. this.copyPass = new n.ShaderPass(n.CopyShader)
  12299. }
  12300. ,
  12301. n.EffectComposer.prototype = {
  12302. swapBuffers: function() {
  12303. var e = this.readBuffer;
  12304. this.readBuffer = this.writeBuffer,
  12305. this.writeBuffer = e
  12306. },
  12307. addPass: function(e) {
  12308. this.passes.push(e)
  12309. },
  12310. insertPass: function(e, t) {
  12311. this.passes.splice(t, 0, e)
  12312. },
  12313. render: function(e) {
  12314. this.writeBuffer = this.renderTarget1,
  12315. this.readBuffer = this.renderTarget2;
  12316. var t, i, r = !1, o = this.passes.length;
  12317. for (i = 0; i < o; i++)
  12318. if (t = this.passes[i],
  12319. t.enabled) {
  12320. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12321. t.needsSwap) {
  12322. if (r) {
  12323. var a = this.renderer.context;
  12324. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12325. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12326. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12327. }
  12328. this.swapBuffers()
  12329. }
  12330. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12331. }
  12332. },
  12333. reset: function(e) {
  12334. if (void 0 === e) {
  12335. var t = this.renderer.getSize();
  12336. e = this.renderTarget1.clone(),
  12337. e.setSize(t.width, t.height)
  12338. }
  12339. this.renderTarget1.dispose(),
  12340. this.renderTarget2.dispose(),
  12341. this.renderTarget1 = e,
  12342. this.renderTarget2 = e.clone(),
  12343. this.writeBuffer = this.renderTarget1,
  12344. this.readBuffer = this.renderTarget2
  12345. },
  12346. setSize: function(e, t) {
  12347. this.renderTarget1.setSize(e, t),
  12348. this.renderTarget2.setSize(e, t)
  12349. this.passes.forEach(a=>{//add
  12350. a.setSize && a.setSize(e, t)
  12351. })
  12352. }
  12353. }
  12354. }
  12355. , {
  12356. three: 217
  12357. }],
  12358. 97: [function(e, t, i) {
  12359. "use strict";
  12360. var n = e("three");
  12361. n.MaskPass = function(e, t) {
  12362. this.scene = e,
  12363. this.camera = t,
  12364. this.enabled = !0,
  12365. this.clear = !0,
  12366. this.needsSwap = !1,
  12367. this.inverse = !1
  12368. }
  12369. ,
  12370. n.MaskPass.prototype = {
  12371. render: function(e, t, i, n) {
  12372. var r = e.context;
  12373. r.colorMask(!1, !1, !1, !1),
  12374. r.depthMask(!1);
  12375. var o, a;
  12376. this.inverse ? (o = 0,
  12377. a = 1) : (o = 1,
  12378. a = 0),
  12379. r.enable(r.STENCIL_TEST),
  12380. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12381. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12382. r.clearStencil(a),
  12383. e.render(this.scene, this.camera, i, this.clear),
  12384. e.render(this.scene, this.camera, t, this.clear),
  12385. r.colorMask(!0, !0, !0, !0),
  12386. r.depthMask(!0),
  12387. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12388. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12389. }
  12390. },
  12391. n.ClearMaskPass = function() {
  12392. this.enabled = !0
  12393. }
  12394. ,
  12395. n.ClearMaskPass.prototype = {
  12396. render: function(e, t, i, n) {
  12397. var r = e.context;
  12398. r.disable(r.STENCIL_TEST)
  12399. }
  12400. }
  12401. }
  12402. , {
  12403. three: 217
  12404. }],
  12405. 98: [function(e, t, i) {
  12406. "use strict";
  12407. var n = e("three");
  12408. n.RenderPass = function(e, t, i, r, o) {
  12409. this.scene = e,
  12410. this.camera = t,
  12411. this.overrideMaterial = i,
  12412. this.clearColor = r,
  12413. this.clearAlpha = void 0 !== o ? o : 1,
  12414. this.oldClearColor = new n.Color,
  12415. this.oldClearAlpha = 1,
  12416. this.enabled = !0,
  12417. this.clear = !0,
  12418. this.needsSwap = !1
  12419. }
  12420. ,
  12421. n.RenderPass.prototype = {
  12422. render: function(e, t, i, n) {
  12423. this.scene.overrideMaterial = this.overrideMaterial,
  12424. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12425. this.oldClearAlpha = e.getClearAlpha(),
  12426. e.setClearColor(this.clearColor, this.clearAlpha)),
  12427. e.render(this.scene, this.camera, i, this.clear),
  12428. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12429. this.scene.overrideMaterial = null
  12430. }
  12431. }
  12432. }
  12433. , {
  12434. three: 217
  12435. }],
  12436. 99: [function(e, t, i) {
  12437. "use strict";
  12438. var n = e("three");
  12439. n.ShaderPass = function(e, t) {
  12440. this.textureID = void 0 !== t ? t : "tDiffuse",
  12441. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12442. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12443. this.material = new n.ShaderMaterial({
  12444. defines: e.defines || {},
  12445. uniforms: this.uniforms,
  12446. vertexShader: e.vertexShader,
  12447. fragmentShader: e.fragmentShader
  12448. })),
  12449. this.renderToScreen = !1,
  12450. this.enabled = !0,
  12451. this.needsSwap = !0,
  12452. this.clear = !1,
  12453. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12454. this.scene = new n.Scene,
  12455. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12456. this.scene.add(this.quad)
  12457. }
  12458. ,
  12459. n.ShaderPass.prototype = {
  12460. render: function(e, t, i, n) {
  12461. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12462. this.quad.material = this.material,
  12463. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12464. }
  12465. }
  12466. }
  12467. , {
  12468. three: 217
  12469. }],
  12470. 100: [function(e, t, i) {
  12471. "use strict";
  12472. var n = e("three");
  12473. n.CopyShader = {
  12474. uniforms: {
  12475. tDiffuse: {
  12476. type: "t",
  12477. value: null
  12478. },
  12479. opacity: {
  12480. type: "f",
  12481. value: 1
  12482. }
  12483. },
  12484. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12485. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12486. }
  12487. }
  12488. , {
  12489. three: 217
  12490. }],
  12491. 101: [function(e, t, i) {
  12492. "use strict";
  12493. var n = e("three");
  12494. n.HorizontalBlurShader = {
  12495. uniforms: {
  12496. tDiffuse: {
  12497. type: "t",
  12498. value: null
  12499. },
  12500. h: {
  12501. type: "f",
  12502. value: 1 / 512
  12503. }
  12504. },
  12505. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12506. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12507. }
  12508. }
  12509. , {
  12510. three: 217
  12511. }],
  12512. 102: [function(e, t, i) {
  12513. "use strict";
  12514. var n = e("three");
  12515. n.VerticalBlurShader = {
  12516. uniforms: {
  12517. tDiffuse: {
  12518. type: "t",
  12519. value: null
  12520. },
  12521. v: {
  12522. type: "f",
  12523. value: 1 / 512
  12524. }
  12525. },
  12526. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12527. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12528. }
  12529. }
  12530. , {
  12531. three: 217
  12532. }],
  12533. 103: [function(e, t, i) {
  12534. "use strict";
  12535. var n = e("three");
  12536. !function() {
  12537. if ("performance"in window == 0 && (window.performance = {}),
  12538. "now"in window.performance == 0) {
  12539. var e = Date.now();
  12540. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12541. window.performance.now = function() {
  12542. return Date.now() - e
  12543. }
  12544. }
  12545. }(),
  12546. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12547. var t, i = this.extensions, r = this.context;
  12548. if (e === n.RepeatWrapping)
  12549. return r.REPEAT;
  12550. if (e === n.ClampToEdgeWrapping)
  12551. return r.CLAMP_TO_EDGE;
  12552. if (e === n.MirroredRepeatWrapping)
  12553. return r.MIRRORED_REPEAT;
  12554. if (e === n.NearestFilter)
  12555. return r.NEAREST;
  12556. if (e === n.NearestMipMapNearestFilter)
  12557. return r.NEAREST_MIPMAP_NEAREST;
  12558. if (e === n.NearestMipMapLinearFilter)
  12559. return r.NEAREST_MIPMAP_LINEAR;
  12560. if (e === n.LinearFilter)
  12561. return r.LINEAR;
  12562. if (e === n.LinearMipMapNearestFilter)
  12563. return r.LINEAR_MIPMAP_NEAREST;
  12564. if (e === n.LinearMipMapLinearFilter)
  12565. return r.LINEAR_MIPMAP_LINEAR;
  12566. if (e === n.UnsignedByteType)
  12567. return r.UNSIGNED_BYTE;
  12568. if (e === n.UnsignedShort4444Type)
  12569. return r.UNSIGNED_SHORT_4_4_4_4;
  12570. if (e === n.UnsignedShort5551Type)
  12571. return r.UNSIGNED_SHORT_5_5_5_1;
  12572. if (e === n.UnsignedShort565Type)
  12573. return r.UNSIGNED_SHORT_5_6_5;
  12574. if (e === n.ByteType)
  12575. return r.BYTE;
  12576. if (e === n.ShortType)
  12577. return r.SHORT;
  12578. if (e === n.UnsignedShortType)
  12579. return r.UNSIGNED_SHORT;
  12580. if (e === n.IntType)
  12581. return r.INT;
  12582. if (e === n.UnsignedIntType)
  12583. return r.UNSIGNED_INT;
  12584. if (e === n.FloatType)
  12585. return r.FLOAT;
  12586. if (t = i.get("OES_texture_half_float"),
  12587. null !== t && e === n.HalfFloatType)
  12588. return t.HALF_FLOAT_OES;
  12589. if (e === n.AlphaFormat)
  12590. return r.ALPHA;
  12591. if (e === n.RGBFormat)
  12592. return r.RGB;
  12593. if (e === n.RGBAFormat)
  12594. return r.RGBA;
  12595. if (e === n.LuminanceFormat)
  12596. return r.LUMINANCE;
  12597. if (e === n.LuminanceAlphaFormat)
  12598. return r.LUMINANCE_ALPHA;
  12599. if (e === n.AddEquation)
  12600. return r.FUNC_ADD;
  12601. if (e === n.SubtractEquation)
  12602. return r.FUNC_SUBTRACT;
  12603. if (e === n.ReverseSubtractEquation)
  12604. return r.FUNC_REVERSE_SUBTRACT;
  12605. if (e === n.ZeroFactor)
  12606. return r.ZERO;
  12607. if (e === n.OneFactor)
  12608. return r.ONE;
  12609. if (e === n.SrcColorFactor)
  12610. return r.SRC_COLOR;
  12611. if (e === n.OneMinusSrcColorFactor)
  12612. return r.ONE_MINUS_SRC_COLOR;
  12613. if (e === n.SrcAlphaFactor)
  12614. return r.SRC_ALPHA;
  12615. if (e === n.OneMinusSrcAlphaFactor)
  12616. return r.ONE_MINUS_SRC_ALPHA;
  12617. if (e === n.DstAlphaFactor)
  12618. return r.DST_ALPHA;
  12619. if (e === n.OneMinusDstAlphaFactor)
  12620. return r.ONE_MINUS_DST_ALPHA;
  12621. if (e === n.DstColorFactor)
  12622. return r.DST_COLOR;
  12623. if (e === n.OneMinusDstColorFactor)
  12624. return r.ONE_MINUS_DST_COLOR;
  12625. if (e === n.SrcAlphaSaturateFactor)
  12626. return r.SRC_ALPHA_SATURATE;
  12627. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12628. null !== t) {
  12629. if (e === n.RGB_S3TC_DXT1_Format)
  12630. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12631. if (e === n.RGBA_S3TC_DXT1_Format)
  12632. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12633. if (e === n.RGBA_S3TC_DXT3_Format)
  12634. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12635. if (e === n.RGBA_S3TC_DXT5_Format)
  12636. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12637. }
  12638. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12639. null !== t) {
  12640. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12641. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12642. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12643. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12644. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12645. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12646. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12647. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12648. }
  12649. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12650. null !== t && e === n.RGB_ETC1_Format)
  12651. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12652. if (t = i.get("EXT_blend_minmax"),
  12653. null !== t) {
  12654. if (e === n.MinEquation)
  12655. return t.MIN_EXT;
  12656. if (e === n.MaxEquation)
  12657. return t.MAX_EXT
  12658. }
  12659. return 0
  12660. }
  12661. ,
  12662. n.WebGLState = function(e, t, i) {
  12663. var r = this
  12664. , o = new n.Vector4
  12665. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12666. , s = new Uint8Array(a)
  12667. , l = new Uint8Array(a)
  12668. , c = new Uint8Array(a)
  12669. , h = {}
  12670. , u = null
  12671. , d = null
  12672. , p = null
  12673. , f = null
  12674. , g = null
  12675. , m = null
  12676. , v = null
  12677. , A = null
  12678. , y = !1
  12679. , C = null
  12680. , I = null
  12681. , E = null
  12682. , b = null
  12683. , w = null
  12684. , _ = null
  12685. , T = null
  12686. , x = null
  12687. , S = null
  12688. , M = null
  12689. , R = null
  12690. , P = null
  12691. , O = null
  12692. , L = null
  12693. , D = null
  12694. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12695. , B = void 0
  12696. , F = {}
  12697. , V = new n.Vector4
  12698. , U = null
  12699. , k = null
  12700. , H = new n.Vector4
  12701. , G = new n.Vector4;
  12702. this.init = function() {
  12703. this.clearColor(0, 0, 0, 1),
  12704. this.clearDepth(1),
  12705. this.clearStencil(0),
  12706. this.enable(e.DEPTH_TEST),
  12707. e.depthFunc(e.LEQUAL),
  12708. e.frontFace(e.CCW),
  12709. e.cullFace(e.BACK),
  12710. this.enable(e.CULL_FACE),
  12711. this.enable(e.BLEND),
  12712. e.blendEquation(e.FUNC_ADD),
  12713. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12714. }
  12715. ,
  12716. this.initAttributes = function() {
  12717. for (var e = 0, t = s.length; e < t; e++)
  12718. s[e] = 0
  12719. }
  12720. ,
  12721. this.enableAttribute = function(i) {
  12722. if (s[i] = 1,
  12723. 0 === l[i] && (e.enableVertexAttribArray(i),
  12724. l[i] = 1),
  12725. 0 !== c[i]) {
  12726. var n = t.get("ANGLE_instanced_arrays");
  12727. n.vertexAttribDivisorANGLE(i, 0),
  12728. c[i] = 0
  12729. }
  12730. }
  12731. ,
  12732. this.enableAttributeAndDivisor = function(t, i, n) {
  12733. s[t] = 1,
  12734. 0 === l[t] && (e.enableVertexAttribArray(t),
  12735. l[t] = 1),
  12736. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12737. c[t] = i)
  12738. }
  12739. ,
  12740. this.disableUnusedAttributes = function() {
  12741. for (var t = 0, i = l.length; t < i; t++)
  12742. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12743. l[t] = 0)
  12744. }
  12745. ,
  12746. this.enable = function(t) {
  12747. h[t] !== !0 && (e.enable(t),
  12748. h[t] = !0)
  12749. }
  12750. ,
  12751. this.disable = function(t) {
  12752. h[t] !== !1 && (e.disable(t),
  12753. h[t] = !1)
  12754. }
  12755. ,
  12756. this.getCompressedTextureFormats = function() {
  12757. if (null === u && (u = [],
  12758. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12759. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12760. u.push(i[n]);
  12761. return u
  12762. }
  12763. ,
  12764. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12765. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12766. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12767. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12768. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12769. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12770. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12771. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12772. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12773. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12774. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12775. d = t,
  12776. y = h),
  12777. t === n.CustomBlending ? (s = s || r,
  12778. l = l || o,
  12779. c = c || a,
  12780. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12781. p = r,
  12782. m = s),
  12783. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12784. f = o,
  12785. g = a,
  12786. v = l,
  12787. A = c)) : (p = null,
  12788. f = null,
  12789. g = null,
  12790. m = null,
  12791. v = null,
  12792. A = null)
  12793. }
  12794. ,
  12795. this.setDepthFunc = function(t) {
  12796. if (C !== t) {
  12797. if (t)
  12798. switch (t) {
  12799. case n.NeverDepth:
  12800. e.depthFunc(e.NEVER);
  12801. break;
  12802. case n.AlwaysDepth:
  12803. e.depthFunc(e.ALWAYS);
  12804. break;
  12805. case n.LessDepth:
  12806. e.depthFunc(e.LESS);
  12807. break;
  12808. case n.LessEqualDepth:
  12809. e.depthFunc(e.LEQUAL);
  12810. break;
  12811. case n.EqualDepth:
  12812. e.depthFunc(e.EQUAL);
  12813. break;
  12814. case n.GreaterEqualDepth:
  12815. e.depthFunc(e.GEQUAL);
  12816. break;
  12817. case n.GreaterDepth:
  12818. e.depthFunc(e.GREATER);
  12819. break;
  12820. case n.NotEqualDepth:
  12821. e.depthFunc(e.NOTEQUAL);
  12822. break;
  12823. default:
  12824. e.depthFunc(e.LEQUAL)
  12825. }
  12826. else
  12827. e.depthFunc(e.LEQUAL);
  12828. C = t
  12829. }
  12830. }
  12831. ,
  12832. this.setDepthTest = function(t) {
  12833. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12834. }
  12835. ,
  12836. this.setDepthWrite = function(t) {
  12837. I !== t && (e.depthMask(t),
  12838. I = t)
  12839. }
  12840. ,
  12841. this.setColorWrite = function(t) {
  12842. E !== t && (e.colorMask(t, t, t, t),
  12843. E = t)
  12844. }
  12845. ,
  12846. this.setStencilFunc = function(t, i, n) {
  12847. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12848. w = t,
  12849. _ = i,
  12850. T = n)
  12851. }
  12852. ,
  12853. this.setStencilOp = function(t, i, n) {
  12854. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12855. x = t,
  12856. S = i,
  12857. M = n)
  12858. }
  12859. ,
  12860. this.setStencilTest = function(t) {
  12861. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12862. }
  12863. ,
  12864. this.setStencilWrite = function(t) {
  12865. b !== t && (e.stencilMask(t),
  12866. b = t)
  12867. }
  12868. ,
  12869. this.setFlipSided = function(t) {
  12870. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12871. R = t)
  12872. }
  12873. ,
  12874. this.setLineWidth = function(t) {
  12875. t !== P && (e.lineWidth(t),
  12876. P = t)
  12877. }
  12878. ,
  12879. this.setPolygonOffset = function(t, i, n) {
  12880. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12881. !t || O === i && L === n || (e.polygonOffset(i, n),
  12882. O = i,
  12883. L = n)
  12884. }
  12885. ,
  12886. this.getScissorTest = function() {
  12887. return D
  12888. }
  12889. ,
  12890. this.setScissorTest = function(t) {
  12891. D = t,
  12892. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12893. }
  12894. ,
  12895. this.activeTexture = function(t) {
  12896. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12897. B !== t && (e.activeTexture(t),
  12898. B = t)
  12899. }
  12900. ,
  12901. this.bindTexture = function(t, i) {
  12902. void 0 === B && r.activeTexture();
  12903. var n = F[B];
  12904. void 0 === n && (n = {
  12905. type: void 0,
  12906. texture: void 0
  12907. },
  12908. F[B] = n),
  12909. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12910. n.type = t,
  12911. n.texture = i)
  12912. }
  12913. ,
  12914. this.compressedTexImage2D = function() {
  12915. try {
  12916. e.compressedTexImage2D.apply(e, arguments)
  12917. } catch (e) {
  12918. console.error(e)
  12919. }
  12920. }
  12921. ,
  12922. this.texImage2D = function() {
  12923. try {
  12924. e.texImage2D.apply(e, arguments)
  12925. } catch (e) {
  12926. console.error(e)
  12927. }
  12928. }
  12929. ,
  12930. this.clearColor = function(t, i, n, r) {
  12931. o.set(t, i, n, r),
  12932. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12933. V.copy(o))
  12934. }
  12935. ,
  12936. this.clearDepth = function(t) {
  12937. U !== t && (e.clearDepth(t),
  12938. U = t)
  12939. }
  12940. ,
  12941. this.clearStencil = function(t) {
  12942. k !== t && (e.clearStencil(t),
  12943. k = t)
  12944. }
  12945. ,
  12946. this.scissor = function(t) {
  12947. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12948. H.copy(t))
  12949. }
  12950. ,
  12951. this.viewport = function(t) {
  12952. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12953. G.copy(t))
  12954. }
  12955. ,
  12956. this.reset = function() {
  12957. for (var t = 0; t < l.length; t++)
  12958. 1 === l[t] && (e.disableVertexAttribArray(t),
  12959. l[t] = 0);
  12960. h = {},
  12961. u = null,
  12962. B = void 0,
  12963. F = {},
  12964. d = null,
  12965. E = null,
  12966. I = null,
  12967. b = null,
  12968. R = null
  12969. }
  12970. }
  12971. }
  12972. , {
  12973. three: 217
  12974. }],
  12975. 104: [function(e, t, i) {
  12976. (function(i, n) {
  12977. "use strict";
  12978. function r(e) {
  12979. this.urls = e;
  12980. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12981. this.builder = a.loadProto(t),
  12982. this.decoder = this.builder.build("binary_mesh")
  12983. }
  12984. var o = e("three")
  12985. , a = e("protobufjs")
  12986. , s = e("../util/logger")
  12987. , l = (e("../util/common"),
  12988. e("../util/ajax"))
  12989. , c = e("../objects/Chunk")
  12990. , h = new s(n);
  12991. r.prototype = {
  12992. constructor: r,
  12993. load: function(e, t, i, n) {
  12994. return h.time("download"),
  12995. l.get(e, {
  12996. responseType: "arraybuffer"
  12997. }).done(function(r) {
  12998. h.timeEnd("download"),
  12999. this.parse(r, e, t, i, n)
  13000. }
  13001. .bind(this)).fail(n)
  13002. },
  13003. parse: function(e, t, i, n, r) {
  13004. var o = this.readProtobuf(e);
  13005. if (!o)
  13006. return r();
  13007. try {
  13008. h.time("convert to webgl"),
  13009. this.convertProtobufToSceneObject(o, t, i, n, r),
  13010. h.timeEnd("convert to webgl")
  13011. } catch (e) {
  13012. return h.error("failed parsing .dam"),
  13013. h.error(e.message),
  13014. r()
  13015. }
  13016. },
  13017. readProtobuf: function(e) {
  13018. var t;
  13019. try {
  13020. h.time("parse proto"),
  13021. t = this.decoder.decode(e),
  13022. h.timeEnd("parse proto")
  13023. } catch (e) {
  13024. return h.error("failed parsing proto for .dam"),
  13025. h.error(e.message),
  13026. null
  13027. }
  13028. return t
  13029. },
  13030. convertProtobufToSceneObject: function(e, t, i, n, r) {
  13031. function a(e) {
  13032. var i = new o.BufferGeometry;
  13033. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  13034. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  13035. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  13036. i.applyMatrix(s),
  13037. i.computeBoundingBox(),
  13038. new c({
  13039. geometry: i,
  13040. textureName: e.material_name,
  13041. name: e.chunk_name,
  13042. meshUrl: t
  13043. })
  13044. }
  13045. if (0 === e.chunk.length)
  13046. return h.warn("No chunks in damfile..."),
  13047. i([]);
  13048. var s = new o.Matrix4;
  13049. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  13050. var l = e.chunk.map(a);
  13051. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  13052. r())
  13053. }
  13054. },
  13055. t.exports = r
  13056. }
  13057. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  13058. }
  13059. , {
  13060. "../objects/Chunk": 144,
  13061. "../util/ajax": 181,
  13062. "../util/common": 185,
  13063. "../util/logger": 189,
  13064. buffer: 198,
  13065. protobufjs: 214,
  13066. three: 217
  13067. }],
  13068. 105: [function(e, t, i) {
  13069. (function(i) {
  13070. "use strict";
  13071. var n = (e("three"),
  13072. e("../settings"),
  13073. e("../util/browser"),
  13074. e("./DamLoader"))
  13075. , r = e("../util/logger")
  13076. , o = (e("../ab"),
  13077. new r(i));
  13078. t.exports = {
  13079. getLoaders: function() {
  13080. return [["_50k", ".dam", n], ["", ".dam", n]]
  13081. },
  13082. load: function(e, t, i, n, r, a) {
  13083. var s = this.getLoaders();
  13084. a = a || 0;
  13085. var l = s[a];
  13086. if (!l)
  13087. return void (r && r("No suitable model file found..."));
  13088. var c = l[0]
  13089. , h = l[1]
  13090. , u = new l[2](t)
  13091. , d = t.get(e + c + h);
  13092. d ? (o.debug("Trying " + c + h),
  13093. u.load(d, i, n, function() {
  13094. this.load(e, t, i, n, r, ++a)
  13095. }
  13096. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  13097. this.load(e, t, i, n, r, ++a))
  13098. }
  13099. }
  13100. }
  13101. ).call(this, "/js/loaders/ModelLoader.js")
  13102. }
  13103. , {
  13104. "../ab": 3,
  13105. "../settings": 166,
  13106. "../util/browser": 182,
  13107. "../util/logger": 189,
  13108. "./DamLoader": 104,
  13109. three: 217
  13110. }],
  13111. 106: [function(e, t, i) {
  13112. (function(i) {
  13113. "use strict";
  13114. var n = e("../util/common")
  13115. , r = e("../util/texture")
  13116. , o = e("../util/browser")
  13117. , a = e("../util/logger")
  13118. , s = e("../settings")
  13119. , l = new a(i);
  13120. t.exports = {
  13121. load: function(e, t) {
  13122. function i(e, i) {
  13123. e || (t.push(i),
  13124. p++,
  13125. d.notify(p, a),
  13126. p === a && d.resolve())
  13127. }
  13128. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  13129. return $.when();
  13130. var a = n.countUnique(e.chunks.map(function(e) {
  13131. return e.textureName
  13132. }))
  13133. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  13134. , h = "_50k" === c ? "high" : "low";
  13135. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  13136. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  13137. h = "low"));
  13138. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  13139. , d = $.Deferred()
  13140. , p = 0;
  13141. return e.chunks.forEach(function(t) {
  13142. if (!t.material.map && t.textureName) {
  13143. var n = e.urls.get(u + t.textureName);
  13144. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  13145. }
  13146. }),
  13147. d.promise()
  13148. }
  13149. }
  13150. }
  13151. ).call(this, "/js/loaders/ModelTextureLoader.js")
  13152. }
  13153. , {
  13154. "../settings": 166,
  13155. "../util/browser": 182,
  13156. "../util/common": 185,
  13157. "../util/logger": 189,
  13158. "../util/texture": 194
  13159. }],
  13160. 107: [function(e, t, i) {
  13161. (function(i, n) {
  13162. "use strict";
  13163. function r(e) {
  13164. this.model = e,
  13165. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  13166. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  13167. var t = i("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", "base64")
  13168. , n = o.loadProto(t);
  13169. this.decoder = n.build("VisionModeldata")
  13170. }
  13171. var o = e("protobufjs")
  13172. , a = e("../util/ajax")
  13173. , s = (e("../util/common"),
  13174. e("../util/math"))
  13175. , l = e("../util/logger")
  13176. , c = new l(n);
  13177. r.prototype.load = function() {
  13178. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13179. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13180. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13181. $.when([]))
  13182. }
  13183. ,
  13184. r.prototype.loadVisionModelData = function() {
  13185. return a.get(this.modelDataPath, {
  13186. responseType: "arraybuffer"
  13187. }).then(function(e) {
  13188. var t;
  13189. try {
  13190. t = this.decoder.decode(e)
  13191. } catch (e) {
  13192. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13193. this.loadSweepLocationsCSV()
  13194. }
  13195. var i = t.sweepLocations.map(function(e) {
  13196. return {
  13197. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13198. position: {
  13199. x: e.pose.translation.x,
  13200. y: e.pose.translation.y,
  13201. z: e.pose.translation.z
  13202. },
  13203. quaternion: {
  13204. x: e.pose.rotation.x,
  13205. y: e.pose.rotation.y,
  13206. z: e.pose.rotation.z,
  13207. w: e.pose.rotation.w
  13208. },
  13209. puck: {
  13210. x: e.puck.x,
  13211. y: e.puck.y,
  13212. z: e.puck.z
  13213. },
  13214. floor: e.group,
  13215. neighbours: e.visibles,
  13216. alignmentType: e.alignment_type
  13217. }
  13218. }).map(function(e) {
  13219. return e.position = s.convertVisionVector(e.position),
  13220. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13221. e.puck = s.convertVisionVector(e.puck),
  13222. e
  13223. });
  13224. return i.forEach(function(e) {
  13225. e.neighbours = e.neighbours.map(function(e) {
  13226. return i[e].uuid
  13227. })
  13228. }),
  13229. i
  13230. }
  13231. .bind(this), function() {
  13232. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13233. this.loadSweepLocationsCSV()
  13234. }
  13235. .bind(this))
  13236. }
  13237. ,
  13238. r.prototype.loadSweepLocationsCSV = function() {
  13239. return a.get(this.sweepLocationsPath).then(function(e) {
  13240. var t = e.split("\n").map(function(e) {
  13241. return e.split(", ")
  13242. }).filter(function(e) {
  13243. return e.length > 1
  13244. }).map(function(e) {
  13245. return {
  13246. uuid: e[0],
  13247. position: {
  13248. x: parseFloat(e[1]),
  13249. y: parseFloat(e[2]),
  13250. z: parseFloat(e[3])
  13251. },
  13252. quaternion: {
  13253. x: parseFloat(e[4]),
  13254. y: parseFloat(e[5]),
  13255. z: parseFloat(e[6]),
  13256. w: parseFloat(e[7])
  13257. }
  13258. }
  13259. }).map(function(e) {
  13260. return e.position = s.convertVisionVector(e.position),
  13261. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13262. e
  13263. });
  13264. return t
  13265. }).fail(function() {
  13266. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13267. })
  13268. }
  13269. ,
  13270. t.exports = r
  13271. }
  13272. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13273. }
  13274. , {
  13275. "../util/ajax": 181,
  13276. "../util/common": 185,
  13277. "../util/logger": 189,
  13278. "../util/math": 190,
  13279. buffer: 198,
  13280. protobufjs: 214
  13281. }],
  13282. 108: [function(e, t, i) {
  13283. (function(i) {
  13284. "use strict";
  13285. function n() {
  13286. this.locale = null
  13287. }
  13288. var r = e("../settings")
  13289. , o = e("../util/common")
  13290. , a = e("../util/logger")
  13291. , s = e("../enum/Locale")
  13292. , l = new a(i);
  13293. n.prototype.init = function() {
  13294. var t;
  13295. switch (r.languageTag) {
  13296. case null:
  13297. case "en":
  13298. case s.EN_US:
  13299. this.locale = s.EN_US,
  13300. t = e("./strings-en-US");
  13301. break;
  13302. case "es":
  13303. case s.ES_MX:
  13304. this.locale = s.ES_MX,
  13305. t = e("./strings-es-MX");
  13306. break;
  13307. case "fr":
  13308. case s.FR_FR:
  13309. this.locale = s.FR_FR,
  13310. t = e("./strings-fr-FR");
  13311. break;
  13312. case "de":
  13313. case s.DE_DE:
  13314. this.locale = s.DE_DE,
  13315. t = e("./strings-de-DE");
  13316. break;
  13317. case "ru":
  13318. case s.RU_RU:
  13319. this.locale = s.RU_RU,
  13320. t = e("./strings-ru-RU");
  13321. break;
  13322. case "cn":
  13323. case s.CN_CN:
  13324. this.locale = s.CN_CN,
  13325. t = e("./strings-cn-CN");
  13326. break;
  13327. case "jp":
  13328. case s.JP_JP:
  13329. this.locale = s.JP_JP,
  13330. t = e("./strings-jp-JP");
  13331. break;
  13332. default:
  13333. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13334. this.locale = s.EN_US,
  13335. t = e("./strings-en-US")
  13336. }
  13337. l.info("Using locale '" + this.locale + "'"),
  13338. o.extendObject(this, t)
  13339. }
  13340. ,
  13341. n.prototype.localizeGUI = function() {
  13342. var e = document.querySelector("#gui-parent");
  13343. this.localizeTree(e),
  13344. this.localizeLoadingText()
  13345. }
  13346. ,
  13347. n.prototype.localizeLoadingText = function() {
  13348. // var e = document.querySelector("#loader-cont")
  13349. // , t = e.getAttribute("title");
  13350. // e.removeAttribute("title"),
  13351. // e.setAttribute("data-status", t),
  13352. // e.classList.add(this.locale),
  13353. document.querySelector("#help-dialog").classList.add(this.locale),
  13354. document.querySelector("#interaction-modal").classList.add(this.locale),
  13355. document.querySelector("#gui").classList.add(this.locale);
  13356. }
  13357. ,
  13358. n.prototype.localizeTree = function(e) {
  13359. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13360. if (e.nodeType === Node.TEXT_NODE)
  13361. t = e.data.match(n),
  13362. t && (i = t[1],
  13363. e.data = this.localizeText(i) || i);
  13364. else if (e.nodeType === Node.ELEMENT_NODE) {
  13365. var r = e.getAttribute("title");
  13366. r && (t = r.match(n),
  13367. t && (i = t[1],
  13368. e.setAttribute("title", this.localizeText(i) || i)))
  13369. }
  13370. for (e = e.firstChild; e; )
  13371. this.localizeTree(e),
  13372. e = e.nextSibling
  13373. }
  13374. ,
  13375. n.prototype.localizeText = function(t) {
  13376. var i = this[t];
  13377. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13378. i = e("./strings-en-US")[t]),
  13379. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13380. i
  13381. }
  13382. ,
  13383. t.exports = new n
  13384. }
  13385. ).call(this, "/js/localization/localize.js")
  13386. }
  13387. , {
  13388. "../enum/Locale": 31,
  13389. "../settings": 166,
  13390. "../util/common": 185,
  13391. "../util/logger": 189,
  13392. "./strings-cn-CN": 109,
  13393. "./strings-de-DE": 110,
  13394. "./strings-en-US": 111,
  13395. "./strings-es-MX": 112,
  13396. "./strings-fr-FR": 113,
  13397. "./strings-jp-JP": 114,
  13398. "./strings-ru-RU": 115
  13399. }],
  13400. 109: [function(e, t, i) {
  13401. "use strict";
  13402. t.exports = {
  13403. PAGE_TITLE: "",
  13404. LOADING: "正在加载",
  13405. PRESENTED_BY_CAPS: "呈现者:",
  13406. POWERED_BY: "技术支持:",
  13407. POWERED_BY_CAPS: "技术支持:",
  13408. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13409. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13410. PRESENTED_BY: "呈现者:",
  13411. MORE: "更多 ",
  13412. LESS: "更少 ",
  13413. TAG_CONTENT: "tag™ 内容",
  13414. SHOW: "显示",
  13415. HIDE: "隐藏",
  13416. DOLLHOUSE: "场景屋",
  13417. FLOOR_PLAN: "楼层平面图",
  13418. OPEN_HIGHLIGHTS: "打开精彩片段",
  13419. CLOSE_HIGHLIGHTS: "关闭",
  13420. PREVIOUS: "上一个",
  13421. PLAY: "播放",
  13422. PAUSE: "暂停",
  13423. NEXT: "下一个",
  13424. EXPLORE_3D_SPACE: "探索 3D 空间",
  13425. VIEW_DOLLHOUSE: "观看场景屋",
  13426. SOCIAL_SHARING: "分享这个空间",
  13427. VIEW_IN_VR: "以 VR 观看",
  13428. VIEW_FULLSCREEN: "全屏观看",
  13429. EXIT_FULLSCREEN: " 退出全屏",
  13430. ZOOM_IN: "放大",
  13431. ZOOM_OUT: "缩小",
  13432. FLOOR_NAME: "楼层",
  13433. FLOOR_ALL: "ALL",
  13434. FLOOR_Lang: ["Floor",""],
  13435. TERMS: "条款",
  13436. PORT_TERMS: "port 条款",
  13437. TERMS_OF_USE: "使用条款",
  13438. CLOSE_TERMS: "关闭",
  13439. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13440. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13441. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13442. WEBVR_ENTER_WEBVR: "进入 VR",
  13443. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13444. WEBVR_LEARN_MORE: "了解更多",
  13445. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13446. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13447. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13448. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13449. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13450. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13451. VR_LEARN_MORE_CAPS: "了解更多",
  13452. VR_PREVIOUS_CAPS: "上一个’,",
  13453. VR_NEXT_CAPS: "下一个",
  13454. VR_GOT_IT_CAPS: "明白了",
  13455. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13456. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13457. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13458. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13459. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13460. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13461. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13462. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13463. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13464. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13465. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13466. VR_APP: "port VR 应用程序",
  13467. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13468. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13469. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13470. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13471. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13472. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13473. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13474. VR_ANDROID_DVICES: "Android 设备",
  13475. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13476. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13477. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13478. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13479. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13480. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13481. VR_DOWNLOAD_HERE: "在此下载",
  13482. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13483. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13484. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13485. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13486. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13487. SHARE_TO: "分享到",
  13488. SHARE_LINK: "直接链接",
  13489. SHARE_EXPLORE: "探索",
  13490. SHARE_AT: "在",
  13491. SHARE_WITH: "使用",
  13492. SHARE_3D: "以 3D",
  13493. SHARE_COPIED: "已复制!",
  13494. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13495. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13496. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13497. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13498. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13499. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13500. ERROR_GENERIC_ACTIONS_3: " 或",
  13501. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13502. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13503. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13504. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13505. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13506. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13507. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13508. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13509. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13510. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13511. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13512. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13513. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13514. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13515. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13516. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13517. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13518. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13519. LINK_TO_LOCATION: "地点链接",
  13520. MENU_COPY: "复制",
  13521. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13522. ROTATE: "旋转",
  13523. MOVE: "移动",
  13524. INSIDE: "内部",
  13525. ZOOM: "缩放",
  13526. HELP: "小帮手",
  13527. HELP_NAVIGATION_TAB: "导航",
  13528. HELP_MORE_HELP_TAB: "更多帮助",
  13529. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13530. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13531. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13532. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13533. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13534. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13535. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13536. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13537. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13538. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13539. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13540. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13541. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13542. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13543. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13544. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13545. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13546. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13547. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13548. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13549. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13550. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13551. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13552. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13553. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13554. HELP_MORE_HLR_A: "精彩片段集锦",
  13555. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13556. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13557. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13558. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13559. HELP_MORE_FLOORS_A: "楼层选择器",
  13560. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13561. HELP_MORE_TAG_A: "tag™ 贴文",
  13562. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13563. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13564. HELP_MORE_ZOOM_A: "缩放控件",
  13565. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13566. HELP_MORE_TOUR_A: "导览控件",
  13567. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13568. HELP_MORE_INSIDE_A: "内部视图",
  13569. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13570. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13571. HELP_MORE_VR_A: "VR 模式",
  13572. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13573. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13574. HELP_MORE_360_A: "360° 视图",
  13575. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13576. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13577. HELP_MORE_FULLSCREEN_A: "全屏",
  13578. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13579. CLOSE: "关闭"
  13580. }
  13581. }
  13582. , {}],
  13583. 110: [function(e, t, i) {
  13584. "use strict";
  13585. t.exports = {
  13586. PAGE_TITLE: "",
  13587. LOADING: "Lädt",
  13588. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13589. POWERED_BY: "Angetrieben von",
  13590. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13591. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13592. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13593. PRESENTED_BY: "Präsentiert von ",
  13594. MORE: "Mehr ",
  13595. LESS: "Weniger ",
  13596. TAG_CONTENT: "tag™ Inhalt",
  13597. SHOW: "Anzeigen",
  13598. HIDE: "Verbergen",
  13599. DOLLHOUSE: "Puppenhaus",
  13600. FLOOR_PLAN: "Grundriss",
  13601. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13602. CLOSE_HIGHLIGHTS: "Schließen",
  13603. PREVIOUS: "Vorheriges",
  13604. PLAY: "Abspielen",
  13605. PAUSE: "Pausieren",
  13606. NEXT: "Nächstes",
  13607. EXPLORE_3D_SPACE: "Innenraum betreten",
  13608. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13609. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13610. VIEW_IN_VR: "In VR ansehen",
  13611. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13612. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13613. ZOOM_IN: "Vergrößern",
  13614. ZOOM_OUT: "Verkleinern",
  13615. FLOOR_NAME: "Etage ",
  13616. FLOOR_ALL: "Alle",
  13617. TERMS: "Bedingungen",
  13618. PORT_TERMS: "port Bedingungen",
  13619. TERMS_OF_USE: "Nutzungsbedingungen",
  13620. TERMS_TEXT_FILE: "terms-de-DE.html",
  13621. CLOSE_TERMS: "Schließen",
  13622. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13623. HELP: "Hilfe",
  13624. HELP_NAVIGATION_TAB: "Navigation",
  13625. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13626. CLOSE: "Schließen",
  13627. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13628. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13629. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13630. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13631. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13632. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13633. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13634. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13635. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13636. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13637. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13638. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13639. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13640. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13641. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13642. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13643. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13644. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13645. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13646. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13647. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13648. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13649. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13650. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13651. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13652. HELP_MORE_HLR_A: "Liste das Highlight",
  13653. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13654. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13655. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13656. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13657. HELP_MORE_FLOORS_A: "Etage auswählen",
  13658. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13659. HELP_MORE_TAG_A: "tag™ Posts",
  13660. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13661. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13662. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13663. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13664. HELP_MORE_TOUR_A: "Tour Steuerung",
  13665. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13666. HELP_MORE_INSIDE_A: "Innenansicht",
  13667. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13668. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13669. HELP_MORE_VR_A: "VR Modus",
  13670. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13671. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13672. HELP_MORE_360_A: "360° Views Ansicht ",
  13673. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13674. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13675. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13676. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13677. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13678. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13679. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13680. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13681. WEBVR_LEARN_MORE: "Mehr Infos",
  13682. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13683. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13684. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13685. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13686. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13687. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13688. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13689. VR_APP: "port VR App",
  13690. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13691. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13692. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13693. VR_APP_FOR_ANDROID: "port VR app für Android",
  13694. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13695. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13696. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13697. VR_PREVIOUS_CAPS: "ZURÜCK",
  13698. VR_NEXT_CAPS: "WEITER",
  13699. VR_GOT_IT_CAPS: "VERSTANDEN",
  13700. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13701. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13702. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13703. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13704. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13705. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13706. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13707. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13708. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13709. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13710. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13711. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13712. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13713. VR_ANDROID_DVICES: "Android Geräte",
  13714. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13715. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13716. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13717. VR_DOWNLOAD_HERE: "Hier runterladen",
  13718. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13719. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13720. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13721. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13722. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13723. SHARE_TO: "Teilen auf",
  13724. SHARE_LINK: "Direkter Link",
  13725. SHARE_EXPLORE: "Umsehen",
  13726. SHARE_AT: "auf",
  13727. SHARE_WITH: "mit",
  13728. SHARE_3D: "in 3D",
  13729. SHARE_COPIED: "Kopiert!",
  13730. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13731. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13732. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13733. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13734. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13735. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13736. ERROR_GENERIC_ACTIONS_3: " oder ",
  13737. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13738. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13739. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13740. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13741. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13742. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13743. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13744. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13745. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13746. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13747. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13748. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13749. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13750. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13751. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13752. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13753. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13754. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13755. LINK_TO_LOCATION: "Link zu",
  13756. MENU_COPY: "Kopieren",
  13757. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13758. ROTATE: "Drehen",
  13759. INSIDE: "Drinnen",
  13760. MOVE: "Bewegen",
  13761. ZOOM: "Vergrößern"
  13762. }
  13763. }
  13764. , {}],
  13765. 111: [function(e, t, i) {
  13766. "use strict";
  13767. t.exports = {
  13768. PAGE_TITLE: "",
  13769. LOADING: "Loading",
  13770. PRESENTED_BY_CAPS: "PRESENTED BY",
  13771. POWERED_BY: "powered by ",
  13772. POWERED_BY_CAPS: "POWERED BY",
  13773. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13774. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13775. PRESENTED_BY: "Presented by ",
  13776. MORE: "More ",
  13777. LESS: "Less ",
  13778. TAG_CONTENT: "tag™ Content",
  13779. SHOW: "Show",
  13780. HIDE: "Hide",
  13781. DOLLHOUSE: "Dollhouse",
  13782. FLOOR_PLAN: "Floor plan",
  13783. OPEN_HIGHLIGHTS: "Open Highlights",
  13784. CLOSE_HIGHLIGHTS: "Close",
  13785. PREVIOUS: "Previous",
  13786. PLAY: "Play",
  13787. PAUSE: "Pause",
  13788. NEXT: "Next",
  13789. EXPLORE_3D_SPACE: "Explore 3D Space",
  13790. VIEW_DOLLHOUSE: "View dollhouse",
  13791. SOCIAL_SHARING: "Share this Space",
  13792. VIEW_IN_VR: "View in VR",
  13793. VIEW_FULLSCREEN: "全屏",
  13794. EXIT_FULLSCREEN: "退出全屏",
  13795. ZOOM_IN: "Zoom in",
  13796. ZOOM_OUT: "Zoom out",
  13797. FLOOR_NAME: "Floor ",
  13798. FLOOR_ALL: "全部",
  13799. TERMS: "Terms",
  13800. PORT_TERMS: "port terms",
  13801. TERMS_OF_USE: "Terms of Use",
  13802. TERMS_TEXT_FILE: "terms-en-US.html",
  13803. CLOSE_TERMS: "Close",
  13804. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13805. HELP: "Help",
  13806. HELP_NAVIGATION_TAB: "Navigation",
  13807. HELP_MORE_HELP_TAB: "More Help",
  13808. CLOSE: "Close",
  13809. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13810. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13811. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13812. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13813. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13814. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13815. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13816. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13817. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13818. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13819. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13820. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13821. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13822. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13823. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13824. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13825. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13826. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13827. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13828. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13829. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13830. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13831. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13832. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13833. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13834. HELP_MORE_HLR_A: "Highlight Reel",
  13835. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13836. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13837. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13838. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13839. HELP_MORE_FLOORS_A: "Floor Selector",
  13840. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13841. HELP_MORE_TAG_A: "tag™ Posts",
  13842. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13843. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13844. HELP_MORE_ZOOM_A: "Zoom Controls",
  13845. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13846. HELP_MORE_TOUR_A: "Tour Controls",
  13847. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13848. HELP_MORE_INSIDE_A: "Inside View",
  13849. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13850. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13851. HELP_MORE_VR_A: "VR Mode",
  13852. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13853. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13854. HELP_MORE_360_A: "360° Views",
  13855. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13856. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13857. HELP_MORE_FULLSCREEN_A: "Full screen",
  13858. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13859. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13860. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13861. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13862. WEBVR_ENTER_WEBVR: "ENTER VR",
  13863. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13864. WEBVR_LEARN_MORE: "Learn more",
  13865. WEBVR_VIEW_SPACE: "View Space in VR",
  13866. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13867. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13868. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13869. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13870. VR_PREVIOUS_CAPS: "PREVIOUS",
  13871. VR_NEXT_CAPS: "NEXT",
  13872. VR_GOT_IT_CAPS: "GOT IT",
  13873. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13874. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13875. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13876. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13877. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13878. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13879. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13880. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13881. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13882. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13883. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13884. VR_APP: "port VR App",
  13885. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13886. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13887. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13888. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13889. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13890. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13891. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13892. VR_ANDROID_DVICES: "Android Devices",
  13893. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13894. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13895. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13896. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13897. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13898. VR_APP_OPEN: "Open with the port VR app instead",
  13899. VR_DOWNLOAD_HERE: "Download here",
  13900. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13901. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13902. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13903. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13904. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13905. SHARE_TO: "Share to",
  13906. SHARE_LINK: "Direct Link",
  13907. SHARE_EXPLORE: "Explore ",
  13908. SHARE_AT: "at",
  13909. SHARE_WITH: "with",
  13910. SHARE_3D: " in 3D",
  13911. SHARE_COPIED: "Copied!",
  13912. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13913. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13914. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13915. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13916. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13917. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13918. ERROR_GENERIC_ACTIONS_3: " or ",
  13919. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13920. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13921. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13922. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13923. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13924. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13925. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13926. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13927. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13928. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13929. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13930. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13931. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13932. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13933. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13934. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13935. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13936. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13937. LINK_TO_LOCATION: "Link to location",
  13938. MENU_COPY: "Copy",
  13939. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13940. ROTATE: "Rotate",
  13941. INSIDE: "Inside",
  13942. MOVE: "Move",
  13943. ZOOM: "Zoom"
  13944. }
  13945. }
  13946. , {}],
  13947. 112: [function(e, t, i) {
  13948. "use strict";
  13949. t.exports = {
  13950. PAGE_TITLE: "",
  13951. LOADING: "Cargando",
  13952. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13953. POWERED_BY: "potenciando por ",
  13954. POWERED_BY_CAPS: "POTENCIADO POR ",
  13955. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13956. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13957. PRESENTED_BY: "Presentado por ",
  13958. MORE: "Más ",
  13959. LESS: "Menos ",
  13960. TAG_CONTENT: "Contenido de tag™",
  13961. SHOW: "Mostrar",
  13962. HIDE: "Ocultar",
  13963. DOLLHOUSE: "Dollhouse",
  13964. FLOOR_PLAN: "Planos",
  13965. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13966. CLOSE_HIGHLIGHTS: "Cerrar",
  13967. PREVIOUS: "Anterior",
  13968. PLAY: "Play",
  13969. PAUSE: "Pausa",
  13970. NEXT: "Siguiente",
  13971. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13972. VIEW_DOLLHOUSE: "Ver dollhouse",
  13973. SOCIAL_SHARING: "Compartir este espacio",
  13974. VIEW_IN_VR: "Ver en realidad virtual",
  13975. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13976. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13977. ZOOM_IN: "Acercar",
  13978. ZOOM_OUT: "Alejar",
  13979. FLOOR_NAME: "Piso ",
  13980. FLOOR_ALL: "Todas",
  13981. TERMS: "Condiciones",
  13982. PORT_TERMS: "port términos de uso",
  13983. TERMS_OF_USE: "Términos de uso",
  13984. TERMS_TEXT_FILE: "terms-es-MX.html",
  13985. CLOSE_TERMS: "Cerrar",
  13986. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13987. HELP: "Ayuda",
  13988. HELP_NAVIGATION_TAB: "Navegación",
  13989. HELP_MORE_HELP_TAB: "Más Ayuda",
  13990. CLOSE: "Cerrar",
  13991. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13992. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13993. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13994. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13995. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13996. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13997. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13998. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13999. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  14000. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  14001. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14002. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  14003. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  14004. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  14005. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14006. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  14007. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  14008. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  14009. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  14010. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  14011. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  14012. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  14013. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  14014. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  14015. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  14016. HELP_MORE_HLR_A: "Galería destacada",
  14017. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  14018. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  14019. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  14020. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  14021. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  14022. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  14023. HELP_MORE_TAG_A: "tag™ Posts",
  14024. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  14025. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  14026. HELP_MORE_ZOOM_A: "Controles de zoom",
  14027. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  14028. HELP_MORE_TOUR_A: "Controles de recorrido",
  14029. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  14030. HELP_MORE_INSIDE_A: "Vista interior",
  14031. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  14032. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  14033. HELP_MORE_VR_A: "Modo de realidad virtual",
  14034. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14035. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14036. HELP_MORE_360_A: "360° Views",
  14037. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  14038. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  14039. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  14040. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  14041. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  14042. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  14043. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  14044. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  14045. WEBVR_LEARN_MORE: "Más información",
  14046. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  14047. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14048. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  14049. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  14050. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  14051. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  14052. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  14053. VR_APP: "port VR App",
  14054. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  14055. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  14056. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  14057. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  14058. VR_LEARN_MORE_CAPS: "SABER MÁS",
  14059. VR_PREVIOUS_CAPS: "ANTERIOR",
  14060. VR_NEXT_CAPS: "SIGUIENTE",
  14061. VR_GOT_IT_CAPS: "COMPRENDIDO",
  14062. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  14063. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  14064. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  14065. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  14066. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  14067. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  14068. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  14069. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14070. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14071. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14072. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  14073. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14074. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  14075. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  14076. VR_ANDROID_DVICES: "Dispositivos Android",
  14077. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  14078. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  14079. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  14080. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  14081. VR_DOWNLOAD_HERE: "Descargar aquí",
  14082. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  14083. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  14084. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  14085. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  14086. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  14087. SHARE_TO: "Compartir en",
  14088. SHARE_LINK: "Enlace directo",
  14089. SHARE_EXPLORE: "Explorar ",
  14090. SHARE_AT: "en",
  14091. SHARE_WITH: "con",
  14092. SHARE_3D: " en 3D",
  14093. SHARE_COPIED: "¡Copiado!",
  14094. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  14095. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  14096. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  14097. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  14098. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  14099. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  14100. ERROR_GENERIC_ACTIONS_3: " o ",
  14101. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  14102. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  14103. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  14104. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  14105. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  14106. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  14107. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  14108. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  14109. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  14110. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  14111. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  14112. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  14113. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  14114. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  14115. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  14116. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  14117. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  14118. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  14119. LINK_TO_LOCATION: "Enlace a la ubicación",
  14120. MENU_COPY: "Copiar",
  14121. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  14122. ROTATE: "Girar",
  14123. INSIDE: "Interior",
  14124. MOVE: "Moverse",
  14125. ZOOM: "Acercar o alejar"
  14126. }
  14127. }
  14128. , {}],
  14129. 113: [function(e, t, i) {
  14130. "use strict";
  14131. t.exports = {
  14132. PAGE_TITLE: "",
  14133. LOADING: "Chargement",
  14134. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  14135. POWERED_BY: "alimenté par ",
  14136. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  14137. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14138. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14139. PRESENTED_BY: "Présenté par ",
  14140. MORE: "Plus ",
  14141. LESS: "Moins ",
  14142. TAG_CONTENT: "Contenu tag™",
  14143. SHOW: "Montrer",
  14144. HIDE: "Cacher",
  14145. DOLLHOUSE: "Dollhouse",
  14146. FLOOR_PLAN: "Plan de sol",
  14147. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  14148. CLOSE_HIGHLIGHTS: "Fermer",
  14149. PREVIOUS: "Précédent",
  14150. PLAY: "Lecture",
  14151. PAUSE: "Pause",
  14152. NEXT: "Suivant",
  14153. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  14154. VIEW_DOLLHOUSE: "Voir dollhouse",
  14155. SOCIAL_SHARING: "Partager cet espace",
  14156. VIEW_IN_VR: "Voir en VR",
  14157. VIEW_FULLSCREEN: "Plein écran",
  14158. EXIT_FULLSCREEN: "Fermer plein écran",
  14159. ZOOM_IN: "Zoom avant",
  14160. ZOOM_OUT: "Zoom arrière",
  14161. FLOOR_NAME: "Étage ",
  14162. FLOOR_ALL: "Tous",
  14163. TERMS: "Mentions légales",
  14164. PORT_TERMS: "port mentions légales",
  14165. TERMS_OF_USE: "Conditions d'utilisation",
  14166. TERMS_TEXT_FILE: "terms-fr-FR.html",
  14167. CLOSE_TERMS: "Fermer",
  14168. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  14169. HELP: "Aide",
  14170. HELP_NAVIGATION_TAB: "Navigation",
  14171. HELP_MORE_HELP_TAB: "Aide",
  14172. CLOSE: "Fermer",
  14173. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  14174. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  14175. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  14176. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  14177. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  14178. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14179. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14180. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14181. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14182. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14183. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14184. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14185. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14186. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14187. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14188. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14189. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14190. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14191. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14192. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14193. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14194. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14195. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14196. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14197. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14198. HELP_MORE_HLR_A: "Carrousel",
  14199. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14200. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14201. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14202. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14203. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14204. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14205. HELP_MORE_TAG_A: "tag™ Posts",
  14206. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14207. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14208. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14209. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14210. HELP_MORE_TOUR_A: "Commandes de la visite",
  14211. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14212. HELP_MORE_INSIDE_A: "Vue intérieure",
  14213. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14214. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14215. HELP_MORE_VR_A: "Mode RV",
  14216. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14217. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14218. HELP_MORE_360_A: "Vues 360°",
  14219. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14220. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14221. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14222. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14223. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14224. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14225. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14226. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14227. WEBVR_LEARN_MORE: "En savoir plus",
  14228. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14229. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14230. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14231. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14232. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14233. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14234. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14235. VR_NEXT_CAPS: "SUIVANT",
  14236. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14237. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14238. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14239. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14240. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14241. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14242. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14243. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14244. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14245. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14246. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14247. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14248. VR_APP: "port VR App",
  14249. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14250. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14251. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14252. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14253. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14254. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14255. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14256. VR_ANDROID_DVICES: "Appareils Android",
  14257. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14258. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14259. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14260. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14261. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14262. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14263. VR_DOWNLOAD_HERE: "Télécharger ici",
  14264. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14265. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14266. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14267. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14268. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14269. SHARE_TO: "Partager sur",
  14270. SHARE_LINK: "Lien direct",
  14271. SHARE_EXPLORE: "Explorer ",
  14272. SHARE_AT: "à",
  14273. SHARE_WITH: "avec",
  14274. SHARE_3D: " en 3D",
  14275. SHARE_COPIED: "Copié!",
  14276. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14277. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14278. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14279. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14280. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14281. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14282. ERROR_GENERIC_ACTIONS_3: " ou ",
  14283. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14284. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14285. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14286. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14287. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14288. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14289. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14290. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14291. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14292. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14293. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14294. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14295. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14296. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14297. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14298. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14299. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14300. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14301. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14302. MENU_COPY: "Copie",
  14303. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14304. ROTATE: "Faire pivoter",
  14305. INSIDE: "Intérieure",
  14306. MOVE: "Se déplacer",
  14307. ZOOM: "Zoom"
  14308. }
  14309. }
  14310. , {}],
  14311. 114: [function(e, t, i) {
  14312. "use strict";
  14313. t.exports = {
  14314. PAGE_TITLE: "",
  14315. LOADING: "読み込み中",
  14316. PRESENTED_BY_CAPS: "PRESENTED BY",
  14317. POWERED_BY: "powered by",
  14318. POWERED_BY_CAPS: "POWERED BY",
  14319. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14320. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14321. PRESENTED_BY: "Presented by ",
  14322. MORE: "全て表示 ",
  14323. LESS: "閉じる ",
  14324. TAG_CONTENT: "tag™コンテンツ ",
  14325. SHOW: "表示",
  14326. HIDE: "非表示",
  14327. DOLLHOUSE: "ドールハウス",
  14328. FLOOR_PLAN: "フロアプラン",
  14329. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14330. CLOSE_HIGHLIGHTS: "閉じる",
  14331. PREVIOUS: "前へ",
  14332. PLAY: "再生",
  14333. PAUSE: "一時停止",
  14334. NEXT: "次へ",
  14335. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14336. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14337. SOCIAL_SHARING: "このSpaceを共有する",
  14338. VIEW_IN_VR: "VRで表示",
  14339. VIEW_FULLSCREEN: "フルスクリーン表示",
  14340. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14341. ZOOM_IN: "ズームイン",
  14342. ZOOM_OUT: "ズームアウト",
  14343. FLOOR_NAME: "フロア ",
  14344. FLOOR_ALL: "すべて",
  14345. TERMS: "規約",
  14346. PORT_TERMS: "port規約",
  14347. TERMS_OF_USE: "利用規約",
  14348. CLOSE_TERMS: "閉じる",
  14349. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14350. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14351. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14352. WEBVR_ENTER_WEBVR: "VRに入る",
  14353. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14354. WEBVR_LEARN_MORE: "もっと詳しく",
  14355. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14356. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14357. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14358. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14359. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14360. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14361. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14362. VR_PREVIOUS_CAPS: "前へ",
  14363. VR_NEXT_CAPS: "次へ",
  14364. VR_GOT_IT_CAPS: "了解",
  14365. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14366. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14367. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14368. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14369. VR_WHAT_YOU_NEED: "必要なもの",
  14370. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14371. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14372. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14373. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14374. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14375. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14376. VR_APP: "port VRアプリ",
  14377. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14378. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14379. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14380. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14381. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14382. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14383. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14384. VR_ANDROID_DVICES: "Androidデバイス",
  14385. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14386. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14387. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14388. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14389. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14390. VR_APP_OPEN: "port VRアプリで開く",
  14391. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14392. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14393. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14394. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14395. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14396. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14397. SHARE_TO: "共有先",
  14398. SHARE_LINK: "ダイレクトリンク",
  14399. SHARE_EXPLORE: "探索",
  14400. SHARE_AT: "場所",
  14401. SHARE_WITH: "使用アプリ",
  14402. SHARE_3D: "3Dで",
  14403. SHARE_COPIED: "コピーされました!",
  14404. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14405. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14406. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14407. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14408. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14409. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14410. ERROR_GENERIC_ACTIONS_3: "または",
  14411. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14412. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14413. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14414. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14415. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14416. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14417. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14418. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14419. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14420. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14421. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14422. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14423. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14424. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14425. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14426. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14427. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14428. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14429. LINK_TO_LOCATION: "ロケーションへのリンク",
  14430. MENU_COPY: "コピー",
  14431. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14432. ROTATE: "回転",
  14433. MOVE: "移動",
  14434. INSIDE: "内側",
  14435. ZOOM: "ズーム",
  14436. HELP: "ヘルプ",
  14437. HELP_NAVIGATION_TAB: "ナビゲーション",
  14438. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14439. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14440. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14441. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14442. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14443. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14444. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14445. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14446. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14447. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14448. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14449. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14450. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14451. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14452. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14453. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14454. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14455. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14456. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14457. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14458. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14459. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14460. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14461. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14462. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14463. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14464. HELP_MORE_HLR_A: "ハイライト",
  14465. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14466. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14467. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14468. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14469. HELP_MORE_FLOORS_A: "フロアセレクター",
  14470. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14471. HELP_MORE_TAG_A: "tag™ Posts",
  14472. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14473. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14474. HELP_MORE_ZOOM_A: "ズームコントロール",
  14475. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14476. HELP_MORE_TOUR_A: "ツアーコントロール",
  14477. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14478. HELP_MORE_INSIDE_A: "内側ビュー",
  14479. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14480. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14481. HELP_MORE_VR_A: "VRモード",
  14482. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14483. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14484. HELP_MORE_360_A: "360° Views",
  14485. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14486. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14487. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14488. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14489. CLOSE: "閉じる"
  14490. }
  14491. }
  14492. , {}],
  14493. 115: [function(e, t, i) {
  14494. "use strict";
  14495. t.exports = {
  14496. PAGE_TITLE: "",
  14497. LOADING: "Загрузка",
  14498. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14499. POWERED_BY: "разработано на платформе ",
  14500. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14501. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14502. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14503. PRESENTED_BY: "Представлено ",
  14504. MORE: "Больше ",
  14505. LESS: "Меньше ",
  14506. TAG_CONTENT: "tag™ Контент",
  14507. SHOW: "Показать",
  14508. HIDE: "Скрыть",
  14509. DOLLHOUSE: "Dollhouse",
  14510. FLOOR_PLAN: "Планировка",
  14511. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14512. CLOSE_HIGHLIGHTS: "Закрыть",
  14513. PREVIOUS: "Предыдущий",
  14514. PLAY: "Воспроизвести",
  14515. PAUSE: "Пауза",
  14516. NEXT: "Следующий",
  14517. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14518. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14519. SOCIAL_SHARING: "Поделиться этой моделью",
  14520. VIEW_IN_VR: "Посмотреть в VR",
  14521. VIEW_FULLSCREEN: "Полный экран",
  14522. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14523. ZOOM_IN: "Увеличить",
  14524. ZOOM_OUT: "Уменьшить",
  14525. FLOOR_NAME: "Этаж ",
  14526. FLOOR_ALL: "Все",
  14527. TERMS: "Условия",
  14528. PORT_TERMS: "Правила пользования",
  14529. TERMS_OF_USE: "Условия использования",
  14530. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14531. CLOSE_TERMS: "Закрыть",
  14532. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14533. HELP: "Помощь",
  14534. HELP_NAVIGATION_TAB: "Навигация",
  14535. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14536. CLOSE: "Закрыть",
  14537. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14538. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14539. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14540. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14541. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14542. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14543. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14544. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14545. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14546. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14547. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14548. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14549. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14550. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14551. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14552. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14553. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14554. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14555. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14556. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14557. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14558. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14559. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14560. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14561. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14562. HELP_MORE_HLR_A: "Фотоколлаж",
  14563. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14564. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14565. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14566. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14567. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14568. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14569. HELP_MORE_TAG_A: "tag™ Posts",
  14570. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14571. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14572. HELP_MORE_ZOOM_A: "Масштаб",
  14573. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14574. HELP_MORE_TOUR_A: "Управление Туром",
  14575. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14576. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14577. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14578. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14579. HELP_MORE_VR_A: "Режим VR",
  14580. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14581. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14582. HELP_MORE_360_A: "360° Views",
  14583. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14584. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14585. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14586. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14587. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14588. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14589. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14590. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14591. WEBVR_LEARN_MORE: "Узнать больше",
  14592. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14593. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14594. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14595. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14596. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14597. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14598. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14599. VR_APP: "port VR App",
  14600. VR_APP_OPEN: "Или открыть через приложение port VR",
  14601. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14602. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14603. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14604. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14605. VR_VIEW_SPACE: "Запустить модель в VR",
  14606. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14607. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14608. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14609. VR_GOT_IT_CAPS: "ЯСНО",
  14610. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14611. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14612. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14613. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14614. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14615. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14616. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14617. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14618. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14619. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14620. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14621. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14622. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14623. VR_ANDROID_DVICES: "Android устройства",
  14624. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14625. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14626. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14627. VR_DOWNLOAD_HERE: "Скачать здесь",
  14628. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14629. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14630. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14631. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14632. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14633. SHARE_TO: "Поделиться",
  14634. SHARE_LINK: "Прямая ссылка",
  14635. SHARE_EXPLORE: "просмотреть",
  14636. SHARE_AT: "на",
  14637. SHARE_WITH: "с",
  14638. SHARE_3D: "в 3D",
  14639. SHARE_COPIED: "Скопировано!",
  14640. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14641. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14642. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14643. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14644. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14645. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14646. ERROR_GENERIC_ACTIONS_3: " или ",
  14647. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14648. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14649. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14650. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14651. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14652. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14653. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14654. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14655. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14656. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14657. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14658. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14659. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14660. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14661. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14662. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14663. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14664. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14665. LINK_TO_LOCATION: "Ссылка на местоположение",
  14666. MENU_COPY: "Копировать",
  14667. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14668. ROTATE: "Вращать",
  14669. MOVE: "Передвигаться",
  14670. INSIDE: "Вид изнутри",
  14671. ZOOM: "Масштаб"
  14672. }
  14673. }
  14674. , {}],
  14675. 116: [function(e, t, i) {//main.js
  14676. (function(t) {
  14677. "use strict";
  14678. var modelProgressBase = 0.4;
  14679. var progressUpdate = function(e){ // 0 <= e <= 1
  14680. console.log('e1:'+e)
  14681. e = Math.round(modelProgressBase * e * 100);
  14682. console.log('e2:'+e)
  14683. var t = $('.progressbar');
  14684. t.find('.bar').css('width',e+'%');
  14685. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14686. t.find('.perc').text(e +'%'); //具体数字的百分比
  14687. }
  14688. $('#gui-loading').fadeIn(200);
  14689. progressUpdate(0.1)
  14690. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14691. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14692. var data = matcher(e);
  14693. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14694. data.user = {
  14695. "is_authenticated": false,
  14696. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14697. }
  14698. try{//处理一下导览数据
  14699. data.model.images = data.model.images.filter(e=>{
  14700. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14701. if(e.locations && e.locations.length == 0)return;
  14702. return e
  14703. })
  14704. }catch(e){console.log(e) }
  14705. window.MP_PREFETCHED_MODELDATA = data;
  14706. data.model.summary = data.summary
  14707. data.model.name = data.name
  14708. for(let i in data){
  14709. data[i] == "false" && (data[i] = false)
  14710. }
  14711. ////////////////////////////
  14712. //data.camera_start.pano = {uuid:"d0d67470c75840c5980b318ef2ba3346"} //'1c8790272448494b8a3d4148d27af14c'
  14713. progressUpdate(0.7);
  14714. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14715. if(data.weixinDesc){
  14716. g_weixinObj.desc = data.weixinDesc;
  14717. }
  14718. if(data.shareImgUrl){
  14719. g_weixinObj.imgUrl = data.shareImgUrl
  14720. }
  14721. window.wx && manage.weixinShare();
  14722. //初始画面
  14723. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14724. function E(e) {
  14725. $("<img/>").attr("src", e).on("load", function() {
  14726. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14727. $(this).remove()
  14728. })
  14729. }
  14730. })
  14731. function StartLoad(){//当加载完data后
  14732. function i() {
  14733. var e = Y.getModelIDFromQueryString();
  14734. if (!e)
  14735. return b(null, "loading-failed");
  14736. var t = Y.parseSidUrl(e)
  14737. , i = l()
  14738. , a = c()
  14739. , s = o()
  14740. , u = V.quickstart.enabled
  14741. , g = null
  14742. , m = null
  14743. , v = null
  14744. , w = null
  14745. , T = null
  14746. , x = null
  14747. , S = null
  14748. , M = null
  14749. , R = null
  14750. , P = null
  14751. , O = null
  14752. , L = null
  14753. , N = new ue;
  14754. r(s);
  14755. h({ //MP开头写法
  14756. urlBase: t.urlBase
  14757. }).then(function() {
  14758. return re.init(),
  14759. d(t, e) //getModel and load
  14760. }).then(function(e) {
  14761. progressUpdate(0.9)
  14762. return P = e,
  14763. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14764. startSource: i,
  14765. autoplay: V.autoplay,
  14766. quickstart: u
  14767. }),
  14768. P.urls.init()
  14769. }).then(function() {
  14770. return P.loadPanos()
  14771. }).then(function() {
  14772. m = X.getStartCameraOptions(P, P.panos),
  14773. S = A(P),
  14774. O = y(u, m.mode),
  14775. v = O.controls,
  14776. w = O.player,
  14777. T = O.director,
  14778. x = O.tagManager,
  14779. M = O.tileDownloader,
  14780. R = O.qualityManager,
  14781. L = O.panoRenderer,
  14782. C(P, S, O, s),
  14783. w.director = T,//xzw add
  14784. P.supportsTiles && M.start(),
  14785. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14786. u = !1);
  14787. var e = null;
  14788. if (u) {
  14789. de.warn("Quickstart engaged. Hold on to your knickers.");
  14790. var t = v.controls[D.PANORAMA];
  14791. g = new ie(R,S.scene,S.camera,t,s),
  14792. _(S, s, P),
  14793. e = g.load(m).then(function() {
  14794. S.addComponent(g),
  14795. S.once(le.AfterRender, function() {
  14796. de.warn("First render after quickstart load finished.")
  14797. })
  14798. })
  14799. }
  14800. window.flyToFirst = function(){//xzw add
  14801. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14802. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14803. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14804. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14805. };
  14806. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14807. }).then(function() {
  14808. return f(P, U.onProgress, i, !u, a)
  14809. }).then(function() {
  14810. if (m.quickstart = u,
  14811. I(P, S, O, s),
  14812. S.started || _(S, s, P),
  14813. H.modelLoaded(P, w, v, V.autoplay),
  14814. E(w, P, m, V.autoplay).done(function() {
  14815. T.autoTour()
  14816. }),
  14817. !P.supportsTiles) {
  14818. var e = new Z(P,w);
  14819. e.start()
  14820. }
  14821. u && (S.removeComponent(g),
  14822. g.destroy(),
  14823. m.pano.enter()),
  14824. U.init(P, T, w, v, S, m, H.getSessionId()),
  14825. U.endLoading(P, T, x),
  14826. S.once(le.AfterRender, function() {
  14827. N.setAppReadyTime();
  14828. var e = N.calcFullLoadingTime();
  14829. de.warn("Total load time: " + e / 1e3),
  14830. H.loadComplete(e),
  14831. window.dispatchEvent(window.evt);
  14832. de.warn("First render after model load finished.")
  14833. }),
  14834. S.on(le.MemoryUsageUpdated, n)
  14835. }).fail(b.bind(this, e))
  14836. }
  14837. function n(e) {
  14838. ce.update(e)
  14839. }
  14840. function r(e) {
  14841. de.info("Version", "2.25.6-0-gd87e5b1"),
  14842. q.defaultMaxListeners = 1e3,
  14843. a(e),
  14844. s()
  14845. }
  14846. function o() {
  14847. return document.getElementById("player")
  14848. }
  14849. function a(e) {
  14850. e.addEventListener("dragenter", T, !1),
  14851. e.addEventListener("dragover", T, !1)
  14852. }
  14853. function s() {
  14854. F.valueFromHash("title", !0) || $(document).ready(function() {
  14855. var e = $(".model-title");
  14856. e.hide()
  14857. })
  14858. }
  14859. function l() {
  14860. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14861. }
  14862. function c() {
  14863. return {
  14864. panoElementsToLoad: 6,
  14865. modelElementsToLoad: 0,
  14866. totalElementsLoaded: 0,
  14867. totalElementsToLoad: 0,
  14868. totalPercentageLoaded: 0,
  14869. progressCallback: null
  14870. }
  14871. }
  14872. function h(e) {
  14873. return K.loadFeatureFlags(e).done(function(e) {
  14874. K.updateDependentSettings(e, V)
  14875. })
  14876. }
  14877. // function u(e) {
  14878. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14879. // responseType: "json",
  14880. // prefetchFrom: "config"
  14881. // }).then(function(e) {
  14882. // return e ? void j.extendObject(V.appConfig, e) : {}
  14883. // }, function(e) {
  14884. // return de.warn("Failed loading runtime config, using defaults."),
  14885. // $.when({})
  14886. // })
  14887. // }
  14888. function d(e, t) {
  14889. var i = B.getModel({
  14890. url: t,
  14891. floors: F.valueFromHash("f", !0),
  14892. autoload: !1
  14893. })
  14894. ;
  14895. return $.when(i, n).then(null, function(e) {
  14896. return this
  14897. })
  14898. }
  14899. function p(e, t, i, n, r) {
  14900. de.info("Model data loaded"),
  14901. de.debug("UUID: " + e.data.job.uuid),
  14902. J.init(K.getFlags()),
  14903. i && H.initKeen({
  14904. token: i,
  14905. appId: n
  14906. }),
  14907. H.initSegment({
  14908. model: e.sid,
  14909. version: "2.25.6-0-gd87e5b1",
  14910. startSource: r.startSource,
  14911. token: t,
  14912. autoplay: r.autoplay,
  14913. quickstart: r.quickstart
  14914. })
  14915. }
  14916. function f(e, t, i, n, r) {
  14917. return r.progressCallback = t,
  14918. H.sessionStart(),
  14919. e.load(n).progress(g.bind(this, r))
  14920. }
  14921. function g(e, t) {
  14922. e.modelElementsToLoad = t[1],
  14923. v(e),
  14924. m(e)
  14925. }
  14926. function m(e) {
  14927. e.totalElementsLoaded++,
  14928. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14929. //----许钟文-----------------模型进度条向后调整
  14930. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14931. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14932. console.log('pro:'+e.totalPercentageLoaded)
  14933. //---------------------------
  14934. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14935. }
  14936. function v(e) {
  14937. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14938. }
  14939. function A(e) {
  14940. var t = new x.PerspectiveCamera;
  14941. t.layers.enable(he.PANOMARKERS),
  14942. t.layers.enable(he.RETICULE),
  14943. t.layers.enable(he.TAG);
  14944. var i = new x.Scene
  14945. , n = new x.AmbientLight(16777215);
  14946. i.add(n),
  14947. //i.skybox = new W,
  14948. //i.add(i.skybox),
  14949. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14950. side: x.DoubleSide
  14951. })),
  14952. i.plane.position.y = 0,
  14953. i.plane.rotateX(-Math.PI / 2),
  14954. i.plane.material.visible = !1,
  14955. i.add(i.plane),
  14956. i.updateMatrixWorld(),
  14957. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14958. if (e.metadata && e.metadata.camera_position) {
  14959. var t = e.metadata.camera_position
  14960. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14961. n.position = t.clone(),
  14962. i.add(n);
  14963. var r = e.metadata.camera_quaternion
  14964. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14965. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14966. }
  14967. }),
  14968. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14969. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14970. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14971. var r = new te(i,t,z);
  14972. return r
  14973. }
  14974. function y(e, t) {
  14975. var i = e ? 1 : 1e3
  14976. , n = J.tilegen || J.imgopt ? 6 : 2;
  14977. n = F.valueFromHash("tileconc", n);
  14978. var r = new ne
  14979. , o = new ae({
  14980. concurrentDownloads: n
  14981. })
  14982. , a = new se
  14983. , s = new P
  14984. , l = new M
  14985. , c = new S(t)
  14986. , h = new R
  14987. , u = new O(i)
  14988. , d = new L
  14989. , p = new oe;
  14990. return {
  14991. qualityManager: r,
  14992. panoRenderer: a,
  14993. tileDownloader: o,
  14994. player: c,
  14995. director: l,
  14996. modelManager: s,
  14997. tagManager: p,
  14998. displayController: u,
  14999. labelDisplayController: d,
  15000. controls: h
  15001. }
  15002. }
  15003. function C(e, t, i, n) {
  15004. var r = i.controls
  15005. , o = i.qualityManager
  15006. , a = i.panoRenderer
  15007. , s = i.tileDownloader
  15008. , l = i.modelManager;
  15009. r.init(n, l),
  15010. ee.init(i.director, r, i.player, l, t),
  15011. o.init(l),
  15012. s.init(o),
  15013. a.init(t, s, o),
  15014. l.init(s, a, o),
  15015. l.addModel(e),
  15016. t.addComponent(G)
  15017. }
  15018. function I(e, t, i, n) {
  15019. var r = i.qualityManager
  15020. , o = i.panoRenderer
  15021. , a = i.tileDownloader
  15022. , s = i.modelManager
  15023. , l = i.player
  15024. , c = i.director
  15025. , h = i.tagManager
  15026. , u = i.displayController
  15027. , d = i.labelDisplayController
  15028. , p = i.controls;
  15029. t.scene.add(e),
  15030. t.qualityManager = r;
  15031. var f = {
  15032. camera: t.camera,
  15033. director: c,
  15034. modelManager: s,
  15035. tileDownloader: a,
  15036. panoRenderer: o,
  15037. qualityManager: r,
  15038. tagManager: h,
  15039. container: n,
  15040. controls: p
  15041. };
  15042. l.init(f),
  15043. l.setScene(t.scene),
  15044. h.init(s, l),
  15045. c.init(l, s),
  15046. u.init(c, l, s, h, n),
  15047. d.init(l, s, n),
  15048. z.bindEvents(l),
  15049. t.addComponent(h),
  15050. t.addComponent(l),
  15051. t.addComponent(o),
  15052. l.sceneRenderer = t; //xzw add 方便resize
  15053. }
  15054. function E(e, t, i, n) {
  15055. return de.info("Starting player in " + i.mode),
  15056. H.report(t.sid, "started-playing", n, i.quickstart),
  15057. e.start(i)
  15058. }
  15059. function b(e, t) {
  15060. de.error(t),
  15061. k.error(t),
  15062. H.report(e, "error-" + t)
  15063. }
  15064. function w(e) {
  15065. var t = F.details();
  15066. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  15067. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  15068. H.report(e, "error-webgl-generic"))
  15069. }
  15070. function _(e, t, i) {
  15071. try {
  15072. e.start(t)
  15073. } catch (e) {
  15074. throw de.warn(e.message),
  15075. w(i.sid),
  15076. e
  15077. }
  15078. }
  15079. function T(e) {
  15080. e.stopPropagation(),
  15081. e.preventDefault()
  15082. }
  15083. //czj 判断someData 有没有hoticon字段 修改热点的样式
  15084. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  15085. g_HotImage = {
  15086. point: ("static/"+window.MP_PREFETCHED_MODELDATA.hoticon.default) || "https://super.4dage.com/images/4dagePoint2.png",
  15087. point2: ("static/"+window.MP_PREFETCHED_MODELDATA.hoticon.higt) || "https://super.4dage.com/images/4dagePoint.png"
  15088. } ;
  15089. }
  15090. //czj 判断someData 有没有backgroundMusic 添加音乐
  15091. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  15092. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  15093. //else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  15094. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
  15095. $("#volume").show();
  15096. }else if (g_version === "one"){
  15097. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  15098. //g_bgAudio.src = manage.dealURL(src) ;
  15099. }
  15100. //隐藏公司logo
  15101. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  15102. showLogo();
  15103. }
  15104. e("./lib/three75-shim"),
  15105. e("./lib/array-polyfill"),
  15106. e("./lib/performance-polyfill"),
  15107. e("./lib/shaders/CopyShader.js"),
  15108. e("./lib/shaders/HorizontalBlurShader.js"),
  15109. e("./lib/shaders/VerticalBlurShader.js"),
  15110. e("./lib/postprocessing/EffectComposer.js"),
  15111. e("./lib/postprocessing/RenderPass.js"),
  15112. e("./lib/postprocessing/MaskPass.js"),
  15113. e("./lib/postprocessing/ShaderPass.js"),
  15114. window.Promise || (window.Promise = e("promise-polyfill"));
  15115. var x = e("three")
  15116. , _x = e("three")
  15117. , S = (e("./util/sentry"),
  15118. e("./player"))
  15119. , M = e("./director")
  15120. , R = e("./controls/CameraControls")
  15121. , P = e("./model/ModelManager")
  15122. , O = e("./DisplayController")
  15123. , L = e("./label/LabelDisplayController")
  15124. , D = e("./enum/Viewmode")
  15125. , N = e("./util/logger")
  15126. , B = e("./showcase")
  15127. , F = e("./util/browser")
  15128. , V = e("./settings")
  15129. , U = e("./gui/gui")
  15130. , k = e("./gui/error")
  15131. , H = e("./analytics")
  15132. , G = e("./util/transitions")
  15133. , z = e("./effects")
  15134. , W = e("./objects/Skybox")
  15135. , j = e("./util/common")
  15136. , Y = (e("./util/PanoramaCollection"),
  15137. e("./util/math"),
  15138. e("./util/showcase"))
  15139. , X = e("./util/camera")
  15140. , Z = (e("./objects/Panorama"),
  15141. e("./cameras/PanoramaCamera"),
  15142. e("./preloaders"))
  15143. , q = e("events").EventEmitter
  15144. , K = e("./featureflags")
  15145. , Q = (e("./util/lerp"),
  15146. e("./util/ajax"))
  15147. , J = e("./ab")
  15148. , ee = e("./sdk/automation.js")
  15149. , te = e("./scene/SceneRenderer")
  15150. , ie = e("./scene/QuickstartManager")
  15151. , ne = e("./tile/QualityManager.js")
  15152. , re = e("./localization/localize")
  15153. , oe = e("./tag/tagManager")
  15154. , ae = e("./tile/TileDownloader")
  15155. , se = e("./tile/PanoRenderer")
  15156. , le = (e("./enum/PanoSizeClass"),
  15157. e("./enum/PanoramaEvents"),
  15158. e("./enum/SceneRendererEvents"))
  15159. , ce = e("./gui/memoryUsage")
  15160. , he = e("./enum/RenderLayers")
  15161. , ue = e("./TimingData")
  15162. , de = new N(t);
  15163. N.level = V.logLevel,
  15164. N.consoleEnabled = V.console,
  15165. i()
  15166. }
  15167. }
  15168. ).call(this, "/js/main.js")
  15169. }
  15170. , {
  15171. "./DisplayController": 1,
  15172. "./TimingData": 2,
  15173. "./ab": 3,
  15174. "./analytics": 4,
  15175. "./cameras/PanoramaCamera": 7,
  15176. "./controls/CameraControls": 9,
  15177. "./director": 15,
  15178. "./effects": 16,
  15179. "./enum/PanoSizeClass": 36,
  15180. "./enum/PanoramaEvents": 37,
  15181. "./enum/RenderLayers": 41,
  15182. "./enum/SceneRendererEvents": 43,
  15183. "./enum/Viewmode": 51,
  15184. "./featureflags": 59,
  15185. "./gui/error": 64,
  15186. "./gui/gui": 65,
  15187. "./gui/memoryUsage": 73,
  15188. "./label/LabelDisplayController": 91,
  15189. "./lib/array-polyfill": 92,
  15190. "./lib/performance-polyfill": 95,
  15191. "./lib/postprocessing/EffectComposer.js": 96,
  15192. "./lib/postprocessing/MaskPass.js": 97,
  15193. "./lib/postprocessing/RenderPass.js": 98,
  15194. "./lib/postprocessing/ShaderPass.js": 99,
  15195. "./lib/shaders/CopyShader.js": 100,
  15196. "./lib/shaders/HorizontalBlurShader.js": 101,
  15197. "./lib/shaders/VerticalBlurShader.js": 102,
  15198. "./lib/three75-shim": 103,
  15199. "./localization/localize": 108,
  15200. "./tag/tagManager": 124,
  15201. "./model/ModelManager": 140,
  15202. "./objects/Panorama": 148,
  15203. "./objects/Skybox": 152,
  15204. "./player": 155,
  15205. "./preloaders": 156,
  15206. "./scene/QuickstartManager": 157,
  15207. "./scene/SceneRenderer": 158,
  15208. "./sdk/automation.js": 164,
  15209. "./settings": 166,
  15210. "./showcase": 168,
  15211. "./tile/PanoRenderer": 169,
  15212. "./tile/QualityManager.js": 170,
  15213. "./tile/TileDownloader": 171,
  15214. "./util/PanoramaCollection": 178,
  15215. "./util/ajax": 181,
  15216. "./util/browser": 182,
  15217. "./util/camera": 183,
  15218. "./util/common": 185,
  15219. "./util/lerp": 188,
  15220. "./util/logger": 189,
  15221. "./util/math": 190,
  15222. "./util/sentry": 192,
  15223. "./util/showcase": 193,
  15224. "./util/transitions": 195,
  15225. events: 202,
  15226. "promise-polyfill": 213,
  15227. three: 217
  15228. }],
  15229. 117: [function(e, t, i) {
  15230. "use strict";
  15231. function n(e) {
  15232. e = e || {}
  15233. r.RawShaderMaterial.call(this, a.extendObject({
  15234. fragmentShader: o.cube.fragmentShader,
  15235. vertexShader: o.cube.vertexShader,
  15236. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15237. name: "CubemapMaterial",
  15238. }, e))
  15239. }
  15240. var r = e("three")
  15241. , o = e("../shaders")
  15242. , a = e("../util/common");
  15243. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15244. n.prototype.constructor = n,
  15245. t.exports = n
  15246. }
  15247. , {
  15248. "../shaders": 167,
  15249. "../util/common": 185,
  15250. three: 217
  15251. }],
  15252. 118: [function(e, t, i) {
  15253. "use strict";
  15254. function n(e) {
  15255. e = e || {}
  15256. r.RawShaderMaterial.call(this, a.extendObject({
  15257. fragmentShader: o.model.fragmentShader,
  15258. vertexShader: o.model.vertexShader,
  15259. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15260. name: "ModelTextureMaterial",
  15261. }, e))
  15262. }
  15263. var r = e("three")
  15264. , o = e("../shaders")
  15265. , a = e("../util/common");
  15266. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15267. n.prototype.constructor = n,
  15268. n.prototype.setProjectedPanos = function(e, t, i) {
  15269. i && (this.uniforms.progress.value = 0),
  15270. e.ensureSkyboxReadyForRender(),
  15271. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15272. this.uniforms.pano0Position.value.copy(e.position),
  15273. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15274. t.ensureSkyboxReadyForRender(),
  15275. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15276. this.uniforms.pano1Position.value.copy(t.position),
  15277. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15278. }
  15279. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15280. this.uniforms.eyeDir.value.copy(dir)
  15281. this.uniforms.eyePos.value.copy(pos)
  15282. }
  15283. n.prototype.setBendCameraQua = function(matrix) {//加
  15284. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15285. } */
  15286. ,
  15287. t.exports = n
  15288. }
  15289. , {
  15290. "../shaders": 167,
  15291. "../util/common": 185,
  15292. three: 217
  15293. }],
  15294. 119: [function(e, t, i) {
  15295. (function(i) {
  15296. "use strict";
  15297. function n(e, t, i, n) {
  15298. this.div = null,
  15299. this.body = null,
  15300. this.label = e,
  15301. this.description = t,
  15302. this.parsedDescription = [],
  15303. this.media = i || {
  15304. type: null
  15305. },
  15306. this.loadingSpinner = null,
  15307. this.parser = new r({
  15308. supportLinks: !u.valueFromHash("mls"),
  15309. keepLinkLabels: !0
  15310. }),
  15311. this.state = I.CLOSED,
  15312. this.orientation = "",
  15313. this.initialTransform = "",
  15314. this.hovering = !1,
  15315. this.openTransition = null,
  15316. this.closeTransition = null,
  15317. this.openPromise = null,
  15318. this.closePromise = null,
  15319. this.animationTransition = null,
  15320. this.animationScale = 0
  15321. }
  15322. var r = e("../Parser/DescriptionParser")
  15323. , o = e("../Media/Link")
  15324. , a = e("../Media/Image")
  15325. , s = e("../Media/EmbedlyPlayer")
  15326. , l = e("../Media/EmbedlyEmbed")
  15327. , c = e("../../util/transitions")
  15328. , h = e("../../util/lerp")
  15329. , u = e("../../util/browser")
  15330. , d = e("./BillboardEvent")
  15331. , p = e("../Media/MediaEvent")
  15332. , f = e("../Parser/DescriptionChunkType")
  15333. , g = e("events").EventEmitter
  15334. , m = e("./billboardSettings")
  15335. , v = e("./overlaySettings")
  15336. , A = e("../../util/logger")
  15337. , y = new A(i)
  15338. , C = document.getElementById("tag-billboards");
  15339. C.addEventListener("touchend", function(e) {
  15340. C.style.pointerEvents = "none"
  15341. }),
  15342. C.addEventListener("touchcancel", function(e) {
  15343. C.style.pointerEvents = "none"
  15344. });
  15345. var I = {
  15346. CLOSED: "closed",
  15347. OPENING: "opening",
  15348. OPEN: "open",
  15349. CLOSING: "closing",
  15350. ACTIVE: "active"
  15351. };
  15352. n.prototype = Object.create(g.prototype),
  15353. n.prototype.build = function(e) {
  15354. this.parsedDescription = this.parser.parse(this.description);
  15355. var t = document.createElement("div");
  15356. t.className = "tag-container has-hotzone",
  15357. this.div = t,
  15358. this.body = document.createElement("div"),
  15359. this.body.className = "tag-body";
  15360. var i = document.createElement("div");
  15361. i.classList.add("tag-content");
  15362. var n = document.createElement("div");
  15363. n.classList.add("tag-text-content");
  15364. var r = document.createElement("div");
  15365. r.className = "tag-label",
  15366. r.textContent = this.label,
  15367. n.appendChild(r);
  15368. var o = document.createElement("div");
  15369. o.className = "tag-desc",
  15370. n.appendChild(o),
  15371. i.appendChild(n),
  15372. this.body.appendChild(i),
  15373. this.appendDescriptionElements(this.parsedDescription, o),
  15374. this.appendMedia(),
  15375. t.appendChild(this.body),
  15376. C.appendChild(t),
  15377. this.bindEvents(t, this.body)
  15378. }
  15379. ,
  15380. n.prototype.bindEvents = function(e, t) {
  15381. var i = function(e) {
  15382. return function(t) {
  15383. if (!this.div.classList.contains("overlay")) {
  15384. var i, n = document.getElementById("player");
  15385. try {
  15386. i = new MouseEvent(e,t)
  15387. } catch (n) {
  15388. i = document.createEvent("MouseEvents"),
  15389. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15390. }
  15391. n.dispatchEvent(i)
  15392. }
  15393. }
  15394. };
  15395. t.addEventListener("mousedown", function(e) {
  15396. e.stopPropagation()
  15397. }),
  15398. t.addEventListener("mouseup", function(e) {
  15399. e.stopPropagation()
  15400. }),
  15401. e.addEventListener("touchstart", function(e) {
  15402. C.style.pointerEvents = "auto"
  15403. }),
  15404. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15405. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15406. t.addEventListener("mouseover", function(t) {
  15407. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15408. }
  15409. .bind(this)),
  15410. e.addEventListener("mouseenter", function(e) {
  15411. this.state !== I.CLOSING && (this.hovering = !0,
  15412. this.emit(d.ENTER))
  15413. }
  15414. .bind(this)),
  15415. e.addEventListener("mouseleave", function(e) {
  15416. this.hovering = !1,
  15417. this.emit(d.LEAVE)
  15418. }
  15419. .bind(this)),
  15420. e.addEventListener("gesturestart", function(e) {
  15421. e.preventDefault()
  15422. });
  15423. var n = e.querySelector(".tag-text-content")
  15424. , r = 0;
  15425. n.addEventListener("touchstart", function(e) {
  15426. r = e.changedTouches[0].clientY
  15427. }),
  15428. n.addEventListener("touchmove", function(t) {
  15429. function i(e) {
  15430. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15431. }
  15432. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15433. }),
  15434. e.addEventListener("touchmove", function(e) {
  15435. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15436. })
  15437. }
  15438. ,
  15439. n.prototype.appendDescriptionElements = function(e, t) {
  15440. e.length > 0 && this.div.classList.add("has-text"),
  15441. e.forEach(function(e, i) {
  15442. switch (e.type) {
  15443. case f.TEXT:
  15444. t.appendChild(this.createTextElement(e.text));
  15445. break;
  15446. case f.LINK:
  15447. t.appendChild(this.createLinkElement(e.link))
  15448. }
  15449. }
  15450. .bind(this))
  15451. }
  15452. ,
  15453. n.prototype.appendLoadingSpinner = function() {
  15454. this.loadingSpinner = document.createElement("div"),
  15455. this.loadingSpinner.classList.add("loading-spinner");
  15456. var e = document.createElement("div");
  15457. e.classList.add("gui-spinner-icon"),
  15458. this.loadingSpinner.appendChild(e),
  15459. this.body.appendChild(this.loadingSpinner)
  15460. }
  15461. ,
  15462. n.prototype.onMediaLoadFinished = function() {
  15463. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15464. this.applyOrientation(this.orientation),
  15465. this.loadingSpinner = null)
  15466. }
  15467. ,
  15468. n.prototype.appendMedia = function() {
  15469. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15470. this.appendLoadingSpinner();
  15471. var e = document.createElement("div");
  15472. e.classList.add("tag-media-content");
  15473. var t = document.createElement("i");
  15474. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15475. t.classList.add(e)
  15476. }),
  15477. this.body.appendChild(t),
  15478. this.body.appendChild(e),
  15479. this.media.type) {
  15480. case f.IMAGE:
  15481. e.appendChild(this.createImageElement(this.media, this.body));
  15482. break;
  15483. case f.VIDEO:
  15484. e.appendChild(this.createVideoElement(this.media, this.body));
  15485. break;
  15486. case f.RICH:
  15487. e.appendChild(this.createEmbedElement(this.media, this.body))
  15488. }
  15489. }
  15490. }
  15491. ,
  15492. n.prototype.createTextElement = function(e) {
  15493. var t = document.createElement("span");
  15494. return t.textContent = e,
  15495. t
  15496. }
  15497. ;
  15498. n.prototype.createLinkElement = function(e) {
  15499. var t = new o(e);
  15500. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15501. t.createDomElement()
  15502. }
  15503. ,
  15504. n.prototype.createImageElement = function(e, t) {
  15505. function i() {
  15506. function e() {
  15507. m || (r.classList.remove("view-image"),
  15508. c.classList.add("overlay"),
  15509. i(),
  15510. window.addEventListener("resize", b),
  15511. c.addEventListener("click", a),
  15512. g.addEventListener("click", l),
  15513. f.addEventListener("click", s),
  15514. m = !0,
  15515. o.emit(p.IMAGE_OPENED))
  15516. }
  15517. function i() {
  15518. t.classList.add("show-info"),
  15519. h.classList.remove("collapsible"),
  15520. h.style.height = "";
  15521. var e = parseFloat(getComputedStyle(I).lineHeight)
  15522. , i = y + e
  15523. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15524. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15525. , s = a
  15526. , l = s * n.aspect;
  15527. l > r && (l = r,
  15528. s = l / n.aspect),
  15529. s > a && (s = a,
  15530. l = s * n.aspect),
  15531. l += C,
  15532. s += C + i,
  15533. t.style.width = l + "px",
  15534. t.style.height = s + "px",
  15535. u.style.paddingTop = e + C + "px",
  15536. o.description.length > 0 && (h.classList.add("collapsible"),
  15537. h.style.height = h.clientHeight + 12 + "px",
  15538. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15539. }
  15540. function a(e) {
  15541. e.target === c && s()
  15542. }
  15543. function s() {
  15544. m && (m = !1,
  15545. r.classList.add("view-image"),
  15546. c.classList.remove("overlay"),
  15547. h.style.height = "",
  15548. u.style.paddingTop = "",
  15549. t.style.width = "",
  15550. t.style.height = "",
  15551. window.removeEventListener("resize", b),
  15552. c.removeEventListener("click", a),
  15553. g.removeEventListener("click", l),
  15554. f.removeEventListener("click", s),
  15555. o.emit(p.IMAGE_CLOSED),
  15556. o.close(!0))
  15557. }
  15558. function l(e) {
  15559. t.classList.toggle("show-info")
  15560. }
  15561. var c = o.div
  15562. , h = c.getElementsByClassName("tag-content")[0]
  15563. , u = c.getElementsByClassName("tag-media-content")[0]
  15564. , f = t.getElementsByClassName("close")[0]
  15565. , g = h.getElementsByClassName("tag-label")[0];
  15566. c.classList.add("has-image"),
  15567. r.classList.add("view-image"),
  15568. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15569. o.applyOrientation(o.orientation);
  15570. var m = !1
  15571. , A = getComputedStyle(h)
  15572. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15573. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15574. , I = h.querySelector(".tag-label")
  15575. , E = h.querySelector(".tag-desc")
  15576. , b = function() {
  15577. var e, t, n = 0;
  15578. return function() {
  15579. clearInterval(e),
  15580. clearTimeout(t),
  15581. e = setInterval(function() {
  15582. var e = c.clientHeight;
  15583. n !== e && (i(),
  15584. n = e)
  15585. }, 100),
  15586. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15587. }
  15588. }();
  15589. n.on(p.IMAGE_OPENING, e),
  15590. o.on(d.ACTIVATE, e),
  15591. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15592. o.on(d.CLOSING, s)
  15593. }
  15594. var n = new a
  15595. , r = n.createDomElement();
  15596. this.once(d.OPENED, function() {
  15597. n.load(e.src).then(i).catch(function(t) {
  15598. y.warn("Failed to load image:", e.src),
  15599. y.warn("with error:", t)
  15600. }).then(this.onMediaLoadFinished.bind(this))
  15601. });
  15602. var o = this;
  15603. return r
  15604. }
  15605. ,
  15606. n.prototype.createVideoElement = function(e, t) {
  15607. var i = new s({
  15608. autoPlay: !0,
  15609. autoResume: !0,
  15610. startMuted: !1,
  15611. loop: !1
  15612. })
  15613. , n = i.createDomElement();
  15614. return this.once(d.OPENED, function() {
  15615. i.load(e.src).then(function() {
  15616. this.div.classList.add("has-video"),
  15617. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15618. i.play()),
  15619. this.on(d.OPENING, i.show.bind(i)),
  15620. this.on(d.OPENED, i.play.bind(i)),
  15621. this.on(d.CLOSING, i.pause.bind(i)),
  15622. this.on(d.CLOSED, i.hide.bind(i))
  15623. }
  15624. .bind(this)).catch(function(t) {
  15625. y.warn("Failed to embed video:", e.src),
  15626. y.warn("with error:", t)
  15627. }).then(this.onMediaLoadFinished.bind(this))
  15628. }
  15629. .bind(this)),
  15630. n
  15631. }
  15632. ,
  15633. n.prototype.createEmbedElement = function(e, t) {
  15634. var i = new l
  15635. , n = i.createDomElement();
  15636. return this.once(d.OPENED, function() {
  15637. i.load(e.src).then(function() {
  15638. this.div.classList.add("has-embed"),
  15639. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15640. this.applyOrientation(this.orientation),
  15641. this.on(d.OPENING, i.show.bind(i)),
  15642. this.on(d.CLOSED, i.hide.bind(i))
  15643. }
  15644. .bind(this)).catch(function(t) {
  15645. y.warn("Failed to embed:", e.src),
  15646. y.warn("with error:", t)
  15647. }).then(this.onMediaLoadFinished.bind(this))
  15648. }
  15649. .bind(this)),
  15650. n
  15651. }
  15652. ,
  15653. n.prototype.open = function(e) {
  15654. return this.openPromise = $.Deferred(),
  15655. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15656. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15657. this.state !== I.OPEN && (this.emit(d.OPENING),
  15658. e && this.emit(d.ACTIVATING),
  15659. this.state = I.OPENING,
  15660. this.animateOpen(function() {
  15661. e && this.setActiveState(),
  15662. this.openPromise.resolve()
  15663. }
  15664. .bind(this)))
  15665. }
  15666. .bind(this), m.animation.openDelay),
  15667. c.cancel(this.closeTransition),
  15668. this.closePromise && this.closePromise.reject(),
  15669. this.closeTransition = void 0,
  15670. this.openPromise.promise())
  15671. }
  15672. ,
  15673. n.prototype.close = function(e) {
  15674. return this.closePromise = $.Deferred(),
  15675. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15676. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15677. this.state = I.CLOSING,
  15678. this.animateClose())
  15679. }
  15680. .bind(this), m.animation.closeDelay)),
  15681. c.cancel(this.openTransition),
  15682. this.openPromise && this.openPromise.reject(),
  15683. this.openTransition = void 0,
  15684. this.closePromise.resolve(),
  15685. this.closePromise.promise())
  15686. }
  15687. ,
  15688. n.prototype.setActiveState = function() {
  15689. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15690. this.emit(d.ACTIVATE),
  15691. this.div.classList.remove("has-hotzone"))
  15692. }
  15693. ,
  15694. n.prototype.animateOpen = function(e) {
  15695. if (this.state === I.OPENING) {
  15696. if (c.cancel(this.animationTransition),
  15697. u.detectSamsungNative())
  15698. return this.boardOrientation = null,
  15699. this.div.style.visibility = "visible",
  15700. this.emit(d.OPENED),
  15701. this.state = I.OPEN,
  15702. void (e && e());
  15703. this.div.style.webkitTransform = "scale(0)",
  15704. this.div.style.transform = "scale(0)",
  15705. this.div.style.visibility = "visible",
  15706. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15707. this.emit(d.OPENED),
  15708. this.state = I.OPEN,
  15709. e && e()
  15710. }
  15711. .bind(this))
  15712. }
  15713. }
  15714. ,
  15715. n.prototype.animateClose = function(e) {
  15716. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15717. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15718. this.emit(d.CLOSED),
  15719. this.state = I.CLOSED,
  15720. this.div.style.visibility = "hidden",
  15721. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15722. e && e()
  15723. }
  15724. .bind(this)))
  15725. }
  15726. ,
  15727. n.prototype.needsUpdate = function() {
  15728. return this.state !== I.CLOSED
  15729. }
  15730. ,
  15731. n.prototype.update = function(e, t) {
  15732. if (this.needsUpdate()) {
  15733. var i = (this.updateOrientation(e),
  15734. this.calcScale(t))
  15735. , n = {
  15736. x: (e.x + 1) * $("#player").width() / 2,
  15737. y: (e.y + 1) * $("#player").height() / 2
  15738. };
  15739. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15740. this.div.style.webkitTransform = this.div.screenTransform,
  15741. this.div.style.transform = this.div.screenTransform
  15742. }
  15743. }
  15744. ,
  15745. n.prototype.getDimensions = function() {
  15746. return this.div.getBoundingClientRect()
  15747. }
  15748. ,
  15749. n.prototype.calcScale = function(e) {
  15750. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15751. }
  15752. ,
  15753. n.prototype.updateOrientation = function(e) {
  15754. if (this.state !== I.ACTIVE) {
  15755. var t = 1 / 3
  15756. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15757. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15758. , r = "";
  15759. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15760. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15761. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15762. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15763. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15764. }
  15765. }
  15766. ,
  15767. n.prototype.applyOrientation = function(e) {
  15768. this.div.style.transform = this.div.style.webkitTransform = "",
  15769. this.div.classList.remove("tag-container-" + this.orientation),
  15770. this.div.classList.add("tag-container-" + e);
  15771. var t = window.getComputedStyle(this.div);
  15772. this.initialTransform = t.transform || t.webkitTransform,
  15773. "none" === this.initialTransform && (this.initialTransform = "");
  15774. var i = t.transform.slice(7, -1).split(",")
  15775. , n = -i[4]
  15776. , r = -i[5];
  15777. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15778. this.div.style.transformOrigin = n + "px " + r + "px",
  15779. this.orientation = e
  15780. }
  15781. ,
  15782. t.exports = n
  15783. }
  15784. ).call(this, "/js/tag/Billboard/Billboard.js")
  15785. }
  15786. , {
  15787. "../../util/browser": 182,
  15788. "../../util/lerp": 188,
  15789. "../../util/logger": 189,
  15790. "../../util/transitions": 195,
  15791. "../Media/EmbedlyEmbed": 125,
  15792. "../Media/EmbedlyPlayer": 126,
  15793. "../Media/Image": 128,
  15794. "../Media/Link": 129,
  15795. "../Media/MediaEvent": 131,
  15796. "../Parser/DescriptionChunkType": 133,
  15797. "../Parser/DescriptionParser": 134,
  15798. "./BillboardEvent": 120,
  15799. "./billboardSettings": 121,
  15800. "./overlaySettings": 122,
  15801. events: 202
  15802. }],
  15803. 120: [function(e, t, i) {
  15804. "use strict";
  15805. t.exports = Object.freeze({
  15806. ENTER: "billboard.enter",
  15807. LEAVE: "billboard.leave",
  15808. OPENING: "billboard.opening",
  15809. OPENED: "billboard.open",
  15810. CLOSING: "billboard.closing",
  15811. CLOSED: "billboard.closed",
  15812. ACTIVATING: "billboard.activating",
  15813. ACTIVATE: "billboard.activate"
  15814. })
  15815. }
  15816. , {}],
  15817. 121: [function(e, t, i) {
  15818. "use strict";
  15819. t.exports = Object.freeze({
  15820. animation: Object.freeze({
  15821. hoverOnClosing: !1,
  15822. openDelay: 100,
  15823. closeDelay: 50,
  15824. openDuration: 200,
  15825. closeDuration: 100
  15826. }),
  15827. boardToDiscRatio: 1.2
  15828. })
  15829. }
  15830. , {}],
  15831. 122: [function(e, t, i) {
  15832. "use strict";
  15833. t.exports = Object.freeze({
  15834. boundaryWidth: 30,
  15835. boundaryHeight: 0
  15836. })
  15837. }
  15838. , {}],
  15839. /*********************************创建热点模型************************************************** */
  15840. "hot": [function(e, t, i) {//热点
  15841. "use strict";
  15842. function hot(sid,d,model){
  15843. this.sid = sid;
  15844. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15845. if(d.quaternion){
  15846. this.quaternion = d.quaternion;
  15847. }else{
  15848. this.rotation = this.conversionArray(d.rotation)
  15849. } */
  15850. this.position = this.convertValue(d.position, r.Vector3)
  15851. if(d.quaternion){
  15852. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15853. }else{
  15854. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15855. }
  15856. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15857. this.isSprite = d.isSprite
  15858. this.noAction = d.noAction
  15859. this.linkType = d.linkType || "common"
  15860. this.link = d.link;
  15861. this.model = model;
  15862. this.size = d.size;
  15863. this.infoAttribute = d.infoAttribute || {};
  15864. this.styleTex = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15865. this.build();
  15866. d.infoAttribute && d.infoAttribute.title && this.setTitleElem(d.infoAttribute.title)
  15867. this.changeTex()
  15868. this.setVisiblePanos(d.visiblePanos);
  15869. }
  15870. var r = e("three")
  15871. , f = e("../shaders")
  15872. , a = e("../settings")
  15873. , s = e("../enum/Viewmode")
  15874. , p = e("../objects/Panorama")
  15875. , math = e("../util/math")
  15876. , te = e("../util/texture");
  15877. var raycaster = new r.Raycaster;
  15878. //热点大小
  15879. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15880. var defaultTex1 = te.load(g_HotImage.point);
  15881. var defaultTex2 = te.load(g_HotImage.point2);
  15882. hot.prototype.changeTex = function(){
  15883. var u = this.mesh.material.uniforms
  15884. if(this.styleTex.length){
  15885. u.texture1.value = te.load(this.styleTex[0].src);
  15886. u.texture2.value = te.load(this.styleTex[1]&&this.styleTex[1].src || this.styleTex[0].src);
  15887. }else{
  15888. u.texture1.value = defaultTex1;
  15889. u.texture2.value = defaultTex2;
  15890. }
  15891. }
  15892. hot.prototype.initStyleImg = function(t){
  15893. this.styleTex = []
  15894. t.styleImg = t.styleImg || [];
  15895. t.styleImg.forEach((src)=>{
  15896. this.styleTex.push({src:manage.dealURL(src)})
  15897. })
  15898. this.changeTex()
  15899. }
  15900. hot.prototype.update = function(camera) {
  15901. if(this.isSprite){
  15902. this.mesh.quaternion.copy(camera.quaternion)
  15903. }
  15904. }
  15905. hot.prototype.setVisiblePanos = function(visibleData){
  15906. if (visibleData) {
  15907. this.visiblePanos = visibleData;
  15908. }
  15909. }
  15910. //绘制热点
  15911. hot.prototype.build = function(){
  15912. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15913. var shaderMaterial = new r.ShaderMaterial({
  15914. uniforms: t,
  15915. vertexShader: f.hot.vertexShader,
  15916. fragmentShader: f.hot.fragmentShader,
  15917. transparent: !0
  15918. })
  15919. var sprite = new r.Mesh( geometry, shaderMaterial );
  15920. var hotIconScale = parseFloat(this.infoAttribute.hotIconScale ||window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15921. sprite.dynamic = true;
  15922. sprite.position.copy(this.position);
  15923. sprite.quaternion.copy(this.quaternion)
  15924. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15925. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15926. sprite.name = this.sid;
  15927. sprite.type = "hotSprite";
  15928. sprite.belongHot = this;
  15929. if(this.link) sprite.hotLink = this.link;
  15930. this.mesh = sprite;
  15931. this.model.add(sprite);
  15932. g_HotMeshes.push(sprite);
  15933. }
  15934. hot.prototype.setTitleElem = function(title){
  15935. var root = $("#hot");
  15936. var elem = $(`<div> ${title}</div>`)
  15937. root.append(elem);
  15938. this.titleElem = elem;
  15939. }
  15940. hot.prototype.showTitle = function(){
  15941. if(!this.titleElem)return;
  15942. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15943. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15944. this.titleElem.css("display","block");
  15945. }
  15946. hot.prototype.hideTitle = function(){
  15947. if(!this.titleElem)return;
  15948. this.titleElem.css("display","none");
  15949. }
  15950. hot.prototype.closestPanoTowardTag = function(e, t) {
  15951. var i = []
  15952. , o = []
  15953. , l = this.mesh.position;
  15954. if (e === s.PANORAMA) {
  15955. var c = .5
  15956. , h = t.position.clone().sub(l).normalize();
  15957. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15958. // i.push(p.filters.isPanoAligned()),
  15959. // i.push(p.filters.inPanoDirection(l, h, c)),
  15960. // i.push(p.filters.isNeighbourPanoTo(t)),
  15961. o.push(p.scoreFunctions.direction(l, h))
  15962. }
  15963. var u = new r.Vector3
  15964. , d = function(e) {
  15965. u.copy(l).sub(e.position);
  15966. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15967. , i = a.tags.navigate.tiltTolerance;
  15968. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15969. }
  15970. , f = function(e) {
  15971. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15972. };
  15973. i.push(f, d, (pano)=>{ // add
  15974. return player.checkHasNeighbor(pano)
  15975. }),
  15976. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15977. var g = t.model.panos.sortByScore(i, o);
  15978. if (g && a.tags.navigate.lineOfSight) {
  15979. for (var m = 0; m < g.length; m++) {
  15980. var v = g[m].pano
  15981. , A = v.position.distanceTo(l);
  15982. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15983. var y = raycaster.intersectObjects(t.model.colliders);
  15984. // return g[0].pano;
  15985. if (0 === y.length || y[0].distance > A) {
  15986. console.log(m);
  15987. return v
  15988. }
  15989. }
  15990. return null
  15991. }
  15992. return g && g.length > 0 && g[0].pano
  15993. }
  15994. var getLink = function(link){
  15995. var src = '';
  15996. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15997. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15998. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15999. return src
  16000. }
  16001. hot.prototype.examine = function(e, options) {
  16002. options = options || {}
  16003. if(!player.currentPano)return;
  16004. var hotPop = document.getElementById('popup');
  16005. //获取那个热点的链接
  16006. if(this.link){
  16007. g_currentHot = this;
  16008. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16009. //g_bgAudio && g_bgAudio.pause();
  16010. if(g_bgAudio && !g_bgAudio.paused){
  16011. manage.switchBgmState(false);
  16012. g_bgAudio.pauseByHot = true
  16013. }
  16014. if(g_tourAudio)g_tourAudio.pause()
  16015. }
  16016. // if(hotListSta) {
  16017. // hotPop.classList.remove("wait");
  16018. // return;
  16019. // }
  16020. var t = e.mode
  16021. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16022. , n = this.mesh.position;
  16023. e.flyingToTag = true;
  16024. var o = function() {
  16025. e.flyingToTag = false;
  16026. if(this.link){
  16027. window.player.emit('openHotspot', this.sid)
  16028. }
  16029. }.bind(this);
  16030. if(settings.dontExamHot){
  16031. o();
  16032. return;
  16033. }
  16034. if (t === s.PANORAMA){
  16035. var l = {
  16036. pano: i,
  16037. lookAtPoint: n,
  16038. duration: null,
  16039. maxDistanceOverride: null,
  16040. skipWarpingCheck: !1
  16041. };
  16042. e.flyToPano(l, o)
  16043. }else {
  16044. var c = {
  16045. pano: i
  16046. };
  16047. if (n) {
  16048. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16049. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16050. }
  16051. c.callback = o,
  16052. c.duration = 1500,
  16053. c.mode = s.PANORAMA,
  16054. e.flyToNewMode(c)
  16055. }
  16056. },
  16057. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  16058. // if(window.MP_PREFETCHED_MODELDATA.special){
  16059. // specialScene.special().beforeImplement();
  16060. // }
  16061. //czj 判断是否是数组 如果不是将对象转换为数组
  16062. /* hot.prototype.conversionArray = function(obj){
  16063. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  16064. var arr = []
  16065. for (var i in obj) {
  16066. arr.push(obj[i]); //属性
  16067. }
  16068. return arr
  16069. } */
  16070. hot.prototype.convertValue = function(v ,Type){
  16071. var value;
  16072. if(v instanceof Array){
  16073. v.forEach((v1)=>{v1 = parseFloat(v1)})
  16074. value = new Type().fromArray(v);
  16075. }else{
  16076. for(let i in v){v[i] = parseFloat(v[i])}
  16077. value = new Type().copy(v);
  16078. }
  16079. return value
  16080. }
  16081. t.exports = hot;
  16082. }
  16083. , {
  16084. three: 217,
  16085. "../shaders":167,
  16086. "../enum/Viewmode":51,
  16087. "../objects/Panorama":148,
  16088. "../util/texture":194,
  16089. "../settings":166,
  16090. "../util/math": 190,
  16091. }],
  16092. /************************************创建热点模型************************************ */
  16093. 123: [function(e, t, i) {//tag
  16094. (function(i) {
  16095. "use strict";
  16096. function n(e, t, i) {
  16097. var n = i.version || "0";
  16098. "0" !== n && I.info("tag defined using version " + n),
  16099. this.model = e,
  16100. this.sid = t,
  16101. this.color = (new r.Color).set(i.color || l.tagDefault),
  16102. this.hoverColor = l._darken(this.color, .2),
  16103. this.floor = null,
  16104. this.floorIndex = i.floor,
  16105. this.mode = s.PANORAMA,
  16106. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16107. this.obj3d = null,
  16108. this.disc = null,
  16109. this.materials = {
  16110. disc: null,
  16111. pole: null
  16112. },
  16113. this.position = (new r.Vector3).copy(i.position),
  16114. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16115. this.discWorldPosition = null,
  16116. this.discScale = .05,
  16117. this.poleEnabled = i.stem.enabled,
  16118. this.billboard = new o(i.label,i.description,i.media,this),
  16119. this.visibleTransition = null,
  16120. this.hoveringDisc = !1
  16121. }
  16122. var r = e("three")
  16123. , o = e("./Billboard/Billboard")
  16124. , a = e("../settings")
  16125. , s = e("../enum/Viewmode")
  16126. , l = e("../enum/Colors")
  16127. , c = e("../enum/RenderLayers")
  16128. , h = e("../enum/RenderOrder")
  16129. , u = (e("../util/common"),
  16130. e("../util/math"))
  16131. , d = e("../util/texture")
  16132. , p = e("../objects/Panorama")
  16133. , f = e("../shaders")
  16134. , g = e("../util/transitions")
  16135. , m = e("../util/lerp")
  16136. , v = e("../util/easing")
  16137. , A = e("./Billboard/BillboardEvent")
  16138. , y = e("events").EventEmitter
  16139. , C = e("../util/logger")
  16140. , I = new C(i)
  16141. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16142. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16143. , w = new r.PlaneBufferGeometry(1,1);
  16144. n.prototype = Object.create(y.prototype),
  16145. n.raycaster = new r.Raycaster,
  16146. n.prototype.bindEvents = function() {
  16147. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16148. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16149. }
  16150. ,
  16151. n.prototype.build = function() {
  16152. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16153. this.floor && (this.billboard.build(this.model.sid),
  16154. this.obj3d = this.buildObject3D(),
  16155. this.floor.add(this.obj3d)),
  16156. this
  16157. }
  16158. ,
  16159. n.prototype.buildObject3D = function() {
  16160. var e = new r.Object3D;
  16161. e.position.copy(this.position);
  16162. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16163. t.bg.value = b,
  16164. t.mask.value = E,
  16165. t.color.value.copy(this.color),
  16166. this.materials.disc = new r.RawShaderMaterial({
  16167. transparent: !0,
  16168. vertexShader: f.tagDisc.vertexShader,
  16169. fragmentShader: f.tagDisc.fragmentShader,
  16170. uniforms: t
  16171. }),
  16172. this.disc = new r.Mesh(w,this.materials.disc),
  16173. this.disc.layers.set(c.TAG),
  16174. this.disc.position.copy(this.discPosition),
  16175. this.disc.renderOrder = h.tagDisc,
  16176. this.disc.tag = this;
  16177. var i = this.buildPole();
  16178. return i.layers.set(c.TAG),
  16179. i.renderOrder = h.tagStem,
  16180. e.add(i),
  16181. e.layers.set(c.TAG),
  16182. e.add(this.disc)
  16183. }
  16184. ,
  16185. n.prototype.buildPole = function() {
  16186. var e = new r.BufferGeometry
  16187. , t = new Float32Array(6);
  16188. return t[0] = t[1] = t[2] = 0,
  16189. t[3] = this.discPosition.x,
  16190. t[4] = this.discPosition.y,
  16191. t[5] = this.discPosition.z,
  16192. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16193. this.materials.pole = new r.LineBasicMaterial({
  16194. linewidth: a.tags.pole.width,
  16195. color: a.tags.pole.color,
  16196. opacity: 0,
  16197. visible: this.poleEnabled,
  16198. transparent: !0,
  16199. depthWrite: !1
  16200. }),
  16201. new r.Line(e,this.materials.pole)
  16202. }
  16203. ,
  16204. n.prototype.setFreeState = function(e) {
  16205. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16206. this.materials.disc.uniforms.color.value = this.color
  16207. }
  16208. .bind(this))
  16209. }
  16210. ,
  16211. n.prototype.setHoverState = function(e) {
  16212. this.billboard.open(e),
  16213. this.materials.disc.uniforms.color.value = this.hoverColor
  16214. }
  16215. ,
  16216. n.prototype.hide = function(e, t) {
  16217. var i = $.Deferred();
  16218. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16219. return i.resolve().promise();
  16220. e = e || 0,
  16221. t = t || 0,
  16222. g.cancel(this.visibleTransition);
  16223. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16224. , r = t + e
  16225. , o = t / r;
  16226. return this.visibleTransition = g.start(function(e) {
  16227. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16228. , i = m.property(e.materials.pole, "opacity", 0);
  16229. return function(n) {
  16230. t(n),
  16231. e.materials.pole && i(n)
  16232. }
  16233. }(this), r * n, function() {
  16234. i.resolve()
  16235. }, o, v[a.warp.blendEasing]),
  16236. i.promise()
  16237. }
  16238. ,
  16239. n.prototype.show = function(e, t) {
  16240. var i = $.Deferred();
  16241. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16242. return i.resolve().promise();
  16243. e = e || 0,
  16244. t = t || 0,
  16245. g.cancel(this.visibleTransition);
  16246. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16247. , r = t + e
  16248. , o = t / r;
  16249. return this.visibleTransition = g.start(function(e) {
  16250. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16251. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16252. return function(n) {
  16253. t(n),
  16254. e.materials.pole && i(n)
  16255. }
  16256. }(this), r * n, function() {
  16257. i.resolve()
  16258. }, o, v[a.warp.blendEasing]),
  16259. i.promise()
  16260. }
  16261. ,
  16262. n.prototype.closestPanoTowardTag = function(e, t) {
  16263. var i = []
  16264. , o = []
  16265. , l = this.disc.getWorldPosition();
  16266. if (e === s.PANORAMA) {
  16267. var c = .5
  16268. , h = t.position.clone().sub(l).normalize();
  16269. i.push(p.filters.isPanoAligned()),
  16270. i.push(p.filters.inPanoDirection(l, h, c)),
  16271. i.push(p.filters.isNeighbourPanoTo(t)),
  16272. o.push(p.scoreFunctions.direction(l, h))
  16273. }
  16274. var u = new r.Vector3
  16275. , d = function(e) {
  16276. u.copy(l).sub(e.position);
  16277. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16278. , i = a.tags.navigate.tiltTolerance;
  16279. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16280. }
  16281. , f = function(e) {
  16282. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16283. };
  16284. i.push(f, d),
  16285. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16286. var g = this.model.panos.sortByScore(i, o);
  16287. if (a.tags.navigate.lineOfSight) {
  16288. for (var m = 0; m < g.length; m++) {
  16289. var v = g[m].pano
  16290. , A = v.position.distanceTo(l);
  16291. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16292. return null;
  16293. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16294. var y = n.raycaster.intersectObjects(this.model.colliders);
  16295. if (0 === y.length || y[0].distance > A)
  16296. return v
  16297. }
  16298. return null
  16299. }
  16300. return g.length > 0 && g[0].pano
  16301. }
  16302. ,
  16303. n.prototype.examine = function(e) {
  16304. var t = e.mode
  16305. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16306. , n = this.disc.getWorldPosition();
  16307. this.billboard.setActiveState();
  16308. var o = function() {
  16309. var t = this.billboard.getDimensions()
  16310. , n = new r.Vector3;
  16311. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16312. n.unproject(e.camera),
  16313. e.flyToPano({
  16314. pano: i,
  16315. lookAtPoint: n
  16316. })
  16317. }
  16318. .bind(this);
  16319. if (t === s.PANORAMA)
  16320. if (i !== e.currentPano) {
  16321. var l = {
  16322. pano: i,
  16323. lookAtPoint: n,
  16324. duration: null,
  16325. maxDistanceOverride: null,
  16326. skipWarpingCheck: !1
  16327. };
  16328. e.flyToPano(l, o)
  16329. } else
  16330. setTimeout(function() {
  16331. this.billboard.open().then(function() {
  16332. o()
  16333. })
  16334. }
  16335. .bind(this), 0);
  16336. else {
  16337. var c = {
  16338. pano: i
  16339. };
  16340. if (n) {
  16341. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16342. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16343. }
  16344. c.callback = o,
  16345. c.duration = 1500,
  16346. c.mode = s.PANORAMA,
  16347. e.flyToNewMode(c)
  16348. }
  16349. }
  16350. ,
  16351. n.prototype.update = function(e, t) {
  16352. var i = new r.Vector3;
  16353. return function(e, t) {
  16354. this.discWorldPosition = this.disc.getWorldPosition(),
  16355. this.updateDisc(e, t),
  16356. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16357. i.z < 1 && (i.y *= -1,
  16358. this.billboard.update(i, this.getDiscRadius(i, t))))
  16359. }
  16360. }(),
  16361. n.prototype.updateDisc = function(e, t) {
  16362. var i = new r.Vector3
  16363. , o = new r.Vector3
  16364. , l = new r.Vector3
  16365. , c = new r.Vector3
  16366. , h = new r.Vector3;
  16367. return function(e, t) {
  16368. var u = a.tags.visibility
  16369. , d = a.tags.disc.scale
  16370. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16371. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16372. this.obj3d.visible) {
  16373. this.disc.quaternion.copy(t.quaternion);
  16374. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16375. i.copy(this.discWorldPosition).project(t),
  16376. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16377. l.set(f / 2, 0, 0).add(o),
  16378. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16379. h.copy(c).unproject(t);
  16380. var g = h.distanceTo(this.discWorldPosition)
  16381. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16382. this.discScale = g * m,
  16383. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16384. }
  16385. }
  16386. }(),
  16387. n.prototype.getDiscRadius = function(e, t) {
  16388. var i = new r.Vector3;
  16389. return function(e, t) {
  16390. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16391. Math.abs(e.x - i.x) * $("#player").width()
  16392. }
  16393. }(),
  16394. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16395. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16396. }
  16397. ,
  16398. n.prototype.offScreen = function(e, t) {
  16399. var i = e.getWorldPosition().project(t);
  16400. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16401. }
  16402. ,
  16403. n.viewportScale = function() {
  16404. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16405. n.viewportHeight = $("#player").height(),
  16406. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16407. n.currentViewportScale
  16408. }
  16409. ,
  16410. t.exports = n
  16411. }
  16412. ).call(this, "/js/tag/tag.js")
  16413. }
  16414. , {
  16415. "../enum/Colors": 19,
  16416. "../enum/RenderLayers": 41,
  16417. "../enum/RenderOrder": 42,
  16418. "../enum/Viewmode": 51,
  16419. "../objects/Panorama": 148,
  16420. "../settings": 166,
  16421. "../shaders": 167,
  16422. "../util/common": 185,
  16423. "../util/easing": 186,
  16424. "../util/lerp": 188,
  16425. "../util/logger": 189,
  16426. "../util/math": 190,
  16427. "../util/texture": 194,
  16428. "../util/transitions": 195,
  16429. "./Billboard/Billboard": 119,
  16430. "./Billboard/BillboardEvent": 120,
  16431. events: 202,
  16432. three: 217
  16433. }],
  16434. 124: [function(e, t, i) {
  16435. (function(i) {
  16436. "use strict";
  16437. function n() {
  16438. this.tagState = y.IDLE,
  16439. this.intersectTag = null,
  16440. this.hoveredTag = null,
  16441. this.activeTag = null,
  16442. this.tagDiscs = [],
  16443. this.raycaster = new r.Raycaster,
  16444. this.modelManager = null,
  16445. this.player = null,
  16446. this.totaltags = 0,
  16447. this.navigatingViaTag = !1,
  16448. this.enabled = !1
  16449. }
  16450. var r = e("three")
  16451. , o = e("../util/logger")
  16452. , a = e("../util/common")
  16453. , s = e("../controls/serializer")
  16454. , l = e("../objects/Snapshot")
  16455. , c = e("../settings")
  16456. , h = e("./Billboard/BillboardEvent")
  16457. , u = e("./Media/MediaEvent")
  16458. , d = e("./Media/LinkType")
  16459. , p = e("../enum/Viewmode")
  16460. , f = e("../enum/WarpStyle")
  16461. , g = e("../enum/BlackoutStyle")
  16462. , m = e("../enum/ModelManagerEvents")
  16463. , v = e("../enum/tagEvents")
  16464. , A = e("../enum/PlayerEvents")
  16465. , y = (e("../util/lerp"),
  16466. e("../enum/TagStates"))
  16467. , C = e("events").EventEmitter
  16468. , I = new o(i);
  16469. a.extend(n, C),
  16470. n.prototype.init = function(e, t) {
  16471. this.modelManager = e,
  16472. this.player = t,
  16473. this.updateModel(),
  16474. this.bindEvents()
  16475. }
  16476. ,
  16477. n.prototype.update = function(e) {
  16478. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16479. }
  16480. ,
  16481. n.prototype.updateTags = function(e, t, i, n) {
  16482. for (var r in this.model.tags)
  16483. this.model.tags[r].update(e, t, i, n)
  16484. }
  16485. ,
  16486. n.prototype.updateModel = function() {
  16487. this.model = this.modelManager.getActiveModel(),
  16488. this.gettagsFromModel(),
  16489. this.totaltags = Object.keys(this.model.tags).length
  16490. }
  16491. ,
  16492. n.prototype.gettagsFromModel = function() {
  16493. this.tagDiscs = [];
  16494. for (var e in this.model.tags) {
  16495. var t = this.model.tags[e].disc;
  16496. t && this.tagDiscs.push(t)
  16497. }
  16498. }
  16499. ,
  16500. n.prototype.bindEvents = function() {
  16501. function e() {
  16502. Object.keys(this.model.tags).forEach(function(e) {
  16503. var t = this.model.tags[e];
  16504. t.bindEvents(),
  16505. t.billboard.on(u.LINK_CLICK, function(e) {
  16506. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16507. }
  16508. .bind(this)),
  16509. t.billboard.on(u.IMAGE_OPENED, function() {
  16510. this.tagState = y.EXAMINE,
  16511. this.emit(u.IMAGE_OPENED)
  16512. }
  16513. .bind(this)),
  16514. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16515. }
  16516. .bind(this))
  16517. }
  16518. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16519. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16520. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16521. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16522. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16523. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16524. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16525. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16526. e.call(this)
  16527. }
  16528. ,
  16529. n.prototype.navigateViaLink = function(e) {
  16530. var t = s.deserialize(e);
  16531. if (t)
  16532. if (t.mode === p.PANORAMA) {
  16533. try {
  16534. this.player.model.panos.get(t.panoId)
  16535. } catch (e) {
  16536. return void I.warn("Unable to find panorama location", t.panoId)
  16537. }
  16538. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16539. } else {
  16540. var i = {
  16541. cameraMode: t.mode,
  16542. position: t.position,
  16543. quaternion: t.quaternion,
  16544. scanId: t.panoId,
  16545. orthoZoom: t.zoom,
  16546. floorVisibility: t.floorVisibility,
  16547. thumbUrl: null,
  16548. name: null
  16549. };
  16550. this.player.flyToNewMode({
  16551. mode: t.mode,
  16552. duration: c.warp.outsideTime,
  16553. warpDest: new l(i),
  16554. force: !0
  16555. })
  16556. }
  16557. }
  16558. ,
  16559. n.prototype.handleWarpStart = function(e, t, i, n) {
  16560. this.dismissExaminedTag(),
  16561. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16562. e && (i = g.END),
  16563. this.hideShowTagsForBlackoutStyle(i, n))
  16564. }
  16565. ,
  16566. n.prototype.handleWarpInterruption = function(e, t, i) {
  16567. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16568. this.hideShowTagsForBlackoutStyle(t, i)
  16569. }
  16570. ,
  16571. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16572. var i = 0
  16573. , n = 0
  16574. , r = t / 2;
  16575. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16576. e) {
  16577. case g.END:
  16578. this.hideAlltags(r);
  16579. break;
  16580. case g.BEGINNING:
  16581. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16582. break;
  16583. case g.NONE:
  16584. break;
  16585. case g.MIDDLE:
  16586. i = r,
  16587. n = r,
  16588. this.hideAlltags(n),
  16589. setTimeout(function() {
  16590. this.showAlltags(i)
  16591. }
  16592. .bind(this), n);
  16593. break;
  16594. case g.FADEIN:
  16595. setTimeout(function() {
  16596. this.showAlltags(r)
  16597. }
  16598. .bind(this), r)
  16599. }
  16600. }
  16601. ,
  16602. n.prototype.onPlayerModeChanging = function(e, t) {
  16603. t !== p.PANORAMA && this.dismissExaminedTag(),
  16604. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16605. var i = t !== p.OUTDOOR;
  16606. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16607. }
  16608. ,
  16609. n.prototype.onPanoChange = function(e, t) {
  16610. var i = this.navigatingViaTag;
  16611. if (this.navigatingViaTag = !1,
  16612. !i) {
  16613. this.dismissExaminedTag();
  16614. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16615. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16616. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16617. }
  16618. }
  16619. ,
  16620. n.prototype.onPlayerReady = function(e, t, i) {
  16621. this.startAlltags(e, t ? i : null)
  16622. }
  16623. ,
  16624. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16625. this.updateClosestTags(e)
  16626. }
  16627. ,
  16628. n.prototype.dismissExaminedTag = function() {
  16629. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16630. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16631. this.hoveredTag = null)
  16632. }
  16633. ,
  16634. n.prototype.startAlltags = function(e, t) {
  16635. this.model.shouldShowtags = c.tags.enabled,
  16636. this.enabled = !0,
  16637. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16638. t && setTimeout(function() {
  16639. this.activateTag(this.model.getTagBySid(t))
  16640. }
  16641. .bind(this), c.tags.startup.fadeInDuration / 2))
  16642. }
  16643. ,
  16644. n.prototype.showAlltags = function(e, t, i) {
  16645. function n() {
  16646. o++,
  16647. o === this.totaltags && (this.model.tagsShown = !0,
  16648. r.resolve())
  16649. }
  16650. var r = $.Deferred();
  16651. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16652. return r.resolve().promise();
  16653. var o = 0;
  16654. for (var a in this.model.tags) {
  16655. var s = this.model.tags[a];
  16656. s.show(e, t).done(n.bind(this))
  16657. }
  16658. return r.promise()
  16659. }
  16660. ,
  16661. n.prototype.hideAlltags = function(e, t) {
  16662. function i() {
  16663. r++,
  16664. r === this.totaltags && (this.model.tagsShown = !1,
  16665. n.resolve())
  16666. }
  16667. var n = $.Deferred()
  16668. , r = 0;
  16669. for (var o in this.model.tags) {
  16670. var a = this.model.tags[o];
  16671. a.hide(e, t).done(i.bind(this)),
  16672. a === this.activeTag && this.dismissActiveTag()
  16673. }
  16674. return n.promise()
  16675. }
  16676. ,
  16677. n.prototype.enableHovering = function() {
  16678. this.enabled = !0
  16679. }
  16680. ,
  16681. n.prototype.disableHovering = function() {
  16682. this.enabled = !1
  16683. }
  16684. ,
  16685. n.prototype.activateTag = function(e, t) {
  16686. t = t || y.EXAMINE,
  16687. this.activeTag = e,
  16688. this.activeTag.hoveringDisc = !0,
  16689. this.activeTag.setHoverState(t === y.EXAMINE),
  16690. this.tagState = t,
  16691. this.emit(v.TagActivated, e)
  16692. }
  16693. ,
  16694. n.prototype.dismissActiveTag = function() {
  16695. this.activeTag.hoveringDisc = !1,
  16696. this.activeTag.setFreeState(!0);
  16697. var e = this.activeTag;
  16698. this.activeTag = null,
  16699. this.tagState = y.IDLE,
  16700. this.emit(v.TagDismissed, e)
  16701. }
  16702. ,
  16703. n.prototype.clickedOnTag = function(e) {
  16704. var t = function() {
  16705. this.navigatingViaTag = !0,
  16706. this.activeTag.examine(this.player),
  16707. this.emit(v.TagNavigation, this.activeTag)
  16708. }
  16709. .bind(this);
  16710. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16711. this.activeTag = this.intersectTag,
  16712. t(),
  16713. !0) : (this.dismissActiveTag(),
  16714. !1)
  16715. }
  16716. ,
  16717. n.prototype.intersecttag = function() {
  16718. var e = new r.Vector3
  16719. , t = new r.Vector3
  16720. , i = new r.Vector3;
  16721. return function(n, r, o) {
  16722. if (!this.enabled)
  16723. return null;
  16724. var a = null
  16725. , s = this.tagDiscs.filter(function(e) {
  16726. return e.parent.visible
  16727. });
  16728. if (s.length > 0) {
  16729. var l = this.model.floors.reduce(function(e, t) {
  16730. return t.hidden ? e : e.concat(t.collider.children)
  16731. }, s);
  16732. e.set(n.x, n.y, -1).unproject(o),
  16733. t.set(n.x, n.y, 1).unproject(o),
  16734. i.copy(t).sub(e).normalize(),
  16735. this.raycaster.set(e, i);
  16736. var c = this.raycaster.intersectObjects(l);
  16737. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16738. }
  16739. return this.intersectTag = a,
  16740. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16741. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16742. this.hoveredTag = a
  16743. }
  16744. .bind(this)),
  16745. a.billboard.on(h.LEAVE, function() {
  16746. this.hoveredTag = null
  16747. }
  16748. .bind(this))),
  16749. this.activateTag(a, y.BROWSE))),
  16750. a
  16751. }
  16752. }(),
  16753. n.prototype.rankedtagInDirection = function() {
  16754. var e = []
  16755. , t = []
  16756. , i = new r.Vector3
  16757. , n = new r.Vector3
  16758. , o = new r.Vector3;
  16759. return function(r, a, s, l) {
  16760. var c = 0;
  16761. t.length = 0;
  16762. for (var h = 0; h < this.closesttags.length; h++) {
  16763. var u = this.closesttags[h];
  16764. n.copy(u.position),
  16765. n.add(u.discPosition),
  16766. i.copy(a),
  16767. i.sub(n).negate(),
  16768. i.normalize();
  16769. var d = i.dot(l);
  16770. if (d >= 0) {
  16771. o.copy(n),
  16772. o.project(s);
  16773. var p = this.intersecttag(o, !1, s);
  16774. if (p) {
  16775. if (c >= e.length)
  16776. for (var f = 0; f < 64; f++)
  16777. e.push({
  16778. tag: u,
  16779. dot: d
  16780. });
  16781. var g = e[c];
  16782. g.tag = u,
  16783. g.dot = d,
  16784. g.position = math.projectPositionToCanvas(n, s),
  16785. t.push(g),
  16786. c++
  16787. }
  16788. }
  16789. }
  16790. return t.sort(function(e, t) {
  16791. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16792. }),
  16793. r < t.length ? t[r].tag : null
  16794. }
  16795. }(),
  16796. n.prototype.updateClosestTags = function() {
  16797. var e = new r.Vector3
  16798. , t = 30;
  16799. return function(i) {
  16800. this.closesttags || (this.closesttags = []),
  16801. this.closesttags.length = 0;
  16802. var n = this.model.tags;
  16803. if (n)
  16804. for (var r in n)
  16805. if (n.hasOwnProperty(r)) {
  16806. var o = n[r]
  16807. , a = o.position;
  16808. e.copy(i),
  16809. e.sub(a).negate();
  16810. var s = e.lengthSq();
  16811. s < t && this.closesttags.push(o)
  16812. }
  16813. }
  16814. }(),
  16815. t.exports = n
  16816. }
  16817. ).call(this, "/js/tag/tagManager.js")
  16818. }
  16819. , {
  16820. "../controls/serializer": 14,
  16821. "../enum/BlackoutStyle": 18,
  16822. "../enum/tagEvents": 32,
  16823. "../enum/ModelManagerEvents": 33,
  16824. "../enum/PlayerEvents": 40,
  16825. "../enum/TagStates": 44,
  16826. "../enum/Viewmode": 51,
  16827. "../enum/WarpStyle": 52,
  16828. "../objects/Snapshot": 153,
  16829. "../settings": 166,
  16830. "../util/common": 185,
  16831. "../util/lerp": 188,
  16832. "../util/logger": 189,
  16833. "./Billboard/BillboardEvent": 120,
  16834. "./Media/LinkType": 130,
  16835. "./Media/MediaEvent": 131,
  16836. events: 202,
  16837. three: 217
  16838. }],
  16839. 125: [function(e, t, i) {
  16840. (function(i) {
  16841. "use strict";
  16842. function n() {
  16843. this.embedWrapper = null,
  16844. this.embedElement = null
  16845. }
  16846. var r = e("../../util/ajax")
  16847. , o = e("./mediaSettings")
  16848. , a = e("../../settings")
  16849. , s = e("../../util/logger")
  16850. , l = new s(i);
  16851. n.prototype.createDomElement = function() {
  16852. return this.embedWrapper = document.createElement("div"),
  16853. this.embedWrapper.classList.add("tag-embed"),
  16854. this.embedWrapper.classList.add("hidden"),
  16855. this.embedWrapper
  16856. }
  16857. ,
  16858. n.prototype.load = function(e) {
  16859. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16860. return new Promise(function(e, i) {
  16861. r.get(t).then(function(t) {
  16862. if (t = JSON.parse(t),
  16863. t.html && t.html.indexOf("<script") === -1) {
  16864. this.embedWrapper.innerHTML = t.html;
  16865. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16866. if (this.embedWrapper.style.width = n + "px",
  16867. t.height) {
  16868. var r = t.height / t.width;
  16869. this.embedWrapper.style.height = n * r + "px"
  16870. }
  16871. this.embedElement = this.embedWrapper.firstChild;
  16872. var a = [];
  16873. try {
  16874. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16875. } catch (e) {
  16876. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16877. }
  16878. a.forEach(function(e) {
  16879. e.setAttribute("target", "_blank")
  16880. }),
  16881. this.embedElement.classList.add("hidden"),
  16882. this.embedWrapper.classList.remove("hidden"),
  16883. e()
  16884. } else
  16885. i("Not a valid embed")
  16886. }
  16887. .bind(this), function(e) {
  16888. i(e.response)
  16889. })
  16890. }
  16891. .bind(this))
  16892. }
  16893. ,
  16894. n.prototype.show = function() {
  16895. this.embedElement && this.embedElement.classList.remove("hidden")
  16896. }
  16897. ,
  16898. n.prototype.hide = function() {
  16899. this.embedElement && this.embedElement.classList.add("hidden")
  16900. }
  16901. ,
  16902. t.exports = n
  16903. }
  16904. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16905. }
  16906. , {
  16907. "../../settings": 166,
  16908. "../../util/ajax": 181,
  16909. "../../util/logger": 189,
  16910. "./mediaSettings": 132
  16911. }],
  16912. 126: [function(e, t, i) {
  16913. (function(i) {
  16914. "use strict";
  16915. function n(e) {
  16916. o.call(this),
  16917. this.options = e,
  16918. this.playerControls = null,
  16919. this.state = s.NOT_READY
  16920. }
  16921. var r = e("../../util/browser")
  16922. , o = e("./EmbedlyEmbed")
  16923. , a = e("../../util/logger")
  16924. , s = (new a(i),
  16925. Object.freeze({
  16926. NOT_READY: "player.not.ready",
  16927. CUED: "player.cued",
  16928. PLAYING: "player.playing",
  16929. PAUSED: "player.paused"
  16930. }));
  16931. n.prototype = Object.create(o.prototype),
  16932. n.prototype.createDomElement = function() {
  16933. return this.embedWrapper = document.createElement("div"),
  16934. this.embedWrapper.classList.add("tag-video"),
  16935. this.embedWrapper.classList.add("hidden"),
  16936. this.embedWrapper
  16937. }
  16938. ,
  16939. n.prototype.load = function(e) {
  16940. var t = function() {
  16941. function e(e) {
  16942. this.playerState = s.CUED,
  16943. this.options.startMuted && this.playerControls.mute()
  16944. }
  16945. function t(e) {
  16946. this.playerState = e
  16947. }
  16948. function i(e) {
  16949. this.playerControls.setCurrentTime(0),
  16950. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16951. }
  16952. this.playerControls = new playerjs.Player(this.embedElement),
  16953. this.playerControls.on("ready", e.bind(this)),
  16954. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16955. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16956. this.playerControls.on("ended", i.bind(this))
  16957. }
  16958. .bind(this);
  16959. return o.prototype.load.call(this, e).then(t.bind(this))
  16960. }
  16961. ,
  16962. n.prototype.play = function() {
  16963. var e = r.isMobile();
  16964. return function() {
  16965. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16966. }
  16967. }(),
  16968. n.prototype.pause = function() {
  16969. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16970. }
  16971. ,
  16972. t.exports = n
  16973. }
  16974. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16975. }
  16976. , {
  16977. "../../util/browser": 182,
  16978. "../../util/logger": 189,
  16979. "./EmbedlyEmbed": 125
  16980. }],
  16981. 127: [function(e, t, i) {
  16982. (function(i) {
  16983. "use strict";
  16984. function n(e) {
  16985. function t() {
  16986. return a.debug("requesting file from embedly:", e.href),
  16987. r.get(e.href, {
  16988. responseType: e.responseType
  16989. }).then(function(t) {
  16990. return a.debug("requesting file finished:", e.href),
  16991. t
  16992. })
  16993. }
  16994. function i() {}
  16995. return s = new Promise(function(e, n) {
  16996. s.catch(i).then(function() {
  16997. t().then(e, n)
  16998. })
  16999. }
  17000. )
  17001. }
  17002. var r = e("../../util/ajax")
  17003. , o = (e("./mediaSettings"),
  17004. e("../../util/logger"))
  17005. , a = new o(i)
  17006. , s = Promise.resolve();
  17007. t.exports.enqueue = n
  17008. }
  17009. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  17010. }
  17011. , {
  17012. "../../util/ajax": 181,
  17013. "../../util/logger": 189,
  17014. "./mediaSettings": 132
  17015. }],
  17016. 128: [function(e, t, i) {
  17017. (function(i) {
  17018. "use strict";
  17019. function n() {
  17020. this.imageWrapper = null,
  17021. this.width = 0,
  17022. this.height = 0,
  17023. this.aspect = 1
  17024. }
  17025. var r = e("./MediaEvent")
  17026. , o = e("./EmbedlyQueue")
  17027. , a = e("events").EventEmitter
  17028. , s = e("../../util/logger")
  17029. , l = e("../../settings");
  17030. new s(i);
  17031. n.prototype = Object.create(a.prototype),
  17032. n.prototype.createDomElement = function() {
  17033. return this.imageWrapper = document.createElement("div"),
  17034. this.imageWrapper.classList.add("tag-image"),
  17035. this.imageWrapper.classList.add("hidden"),
  17036. this.imageWrapper.addEventListener("click", function(e) {
  17037. e.stopPropagation(),
  17038. this.emit(r.IMAGE_OPENING),
  17039. this.imageWrapper.style.pointerEvents = "none"
  17040. }
  17041. .bind(this)),
  17042. this.imageWrapper
  17043. }
  17044. ,
  17045. n.prototype.onClosed = function() {
  17046. this.imageWrapper.style.pointerEvents = "auto"
  17047. }
  17048. ,
  17049. n.prototype.load = function(e) {
  17050. var t = Math.max(window.screen.height, window.screen.width)
  17051. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  17052. return new Promise(function(e, t) {
  17053. function n(t) {
  17054. var i = t.target;
  17055. this.width = i.naturalWidth,
  17056. this.height = i.naturalHeight,
  17057. this.aspect = this.width / this.height;
  17058. var n = t.target.src;
  17059. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  17060. this.imageWrapper.style.width = this.width + "px",
  17061. this.imageWrapper.style.height = this.height + "px",
  17062. this.imageWrapper.classList.remove("hidden"),
  17063. e()
  17064. }
  17065. o.enqueue({
  17066. href: i,
  17067. responseType: "arraybuffer"
  17068. }).then(function(e) {
  17069. var t = new Uint8Array(e)
  17070. , i = new Blob([t])
  17071. , r = new window.Image;
  17072. r.addEventListener("load", n.bind(this));
  17073. var o = URL.createObjectURL(i);
  17074. r.src = o
  17075. }
  17076. .bind(this), t)
  17077. }
  17078. .bind(this))
  17079. }
  17080. ,
  17081. t.exports = n
  17082. }
  17083. ).call(this, "/js/tag/Media/Image.js")
  17084. }
  17085. , {
  17086. "../../settings": 166,
  17087. "../../util/logger": 189,
  17088. "./EmbedlyQueue": 127,
  17089. "./MediaEvent": 131,
  17090. events: 202
  17091. }],
  17092. 129: [function(e, t, i) {
  17093. "use strict";
  17094. function n(e) {
  17095. this.label = e.label,
  17096. this.href = e.url,
  17097. this.type = this.updateLinkForType(),
  17098. this.domElement = null,
  17099. this.id = c++
  17100. }
  17101. var r = e("./LinkType")
  17102. , o = e("./MediaEvent")
  17103. , a = e("../../util/browser")
  17104. , s = e("../../analytics")
  17105. , l = e("events").EventEmitter
  17106. , c = 0;
  17107. n.prototype = Object.create(l.prototype),
  17108. n.prototype.updateLinkForType = function() {
  17109. function e(e) {
  17110. var t = new RegExp("[#&?]start=([^#&?]*)")
  17111. , i = t.exec(e);
  17112. return i[1]
  17113. }
  17114. function t(e) {
  17115. return e + "&play=1"
  17116. }
  17117. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17118. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17119. r.NAVIGATION) : (this.href = t(this.href),
  17120. r.MODEL) : r.EXT_LINK
  17121. }
  17122. ;
  17123. var h = {};
  17124. n.prototype.createDomElement = function() {
  17125. function e(e) {
  17126. switch (e.stopPropagation(),
  17127. h[this.id] = !0,
  17128. s.trackAlways("click_tag_link", {
  17129. link_type: this.type,
  17130. link_count: c,
  17131. links_clicked: Object.keys(h).length
  17132. }),
  17133. this.type) {
  17134. case r.MODEL:
  17135. window.location.replace(this.href);
  17136. break;
  17137. case r.EXT_LINK:
  17138. window.open(this.href, "_blank")
  17139. }
  17140. this.emit(o.LINK_CLICK, {
  17141. type: this.type,
  17142. url: this.href
  17143. })
  17144. }
  17145. if (this.domElement = document.createElement("a"),
  17146. this.domElement.classList.add("tag-link"),
  17147. this.domElement.textContent = this.label,
  17148. this.type === r.EXT_LINK) {
  17149. this.domElement.textContent += " ";
  17150. var t = document.createElement("i");
  17151. t.classList.add("icon-ext-link"),
  17152. t.title = "Link to external web site",
  17153. this.domElement.appendChild(t)
  17154. }
  17155. return this.domElement.addEventListener("click", e.bind(this)),
  17156. this.domElement
  17157. }
  17158. ,
  17159. t.exports = n
  17160. }
  17161. , {
  17162. "../../analytics": 4,
  17163. "../../util/browser": 182,
  17164. "./LinkType": 130,
  17165. "./MediaEvent": 131,
  17166. events: 202
  17167. }],
  17168. 130: [function(e, t, i) {
  17169. "use strict";
  17170. t.exports = {
  17171. NAVIGATION: "navigation",
  17172. MODEL: "model",
  17173. EXT_LINK: "ext-link"
  17174. }
  17175. }
  17176. , {}],
  17177. 131: [function(e, t, i) {
  17178. "use strict";
  17179. t.exports = Object.freeze({
  17180. LINK_CLICK: "mtmedia.link",
  17181. IMAGE_LOADED: "mtmedia.image.loaded",
  17182. IMAGE_OPENING: "mtmedia.image.opening",
  17183. IMAGE_OPENED: "mtmedia.image.opened",
  17184. IMAGE_CLOSING: "mtmedia.image.closing",
  17185. IMAGE_CLOSED: "mtmedia.image.closed",
  17186. VIDEO_START: "mtmedia.video.start",
  17187. VIDEO_PAUSE: "mtmedia.video.pause",
  17188. VIDEO_ENDED: "mtmedia.video.end"
  17189. })
  17190. }
  17191. , {}],
  17192. 132: [function(e, t, i) {
  17193. "use strict";
  17194. t.exports = Object.freeze({
  17195. maxEmbedWidth: 350,
  17196. defaultAspectRatio: .75
  17197. })
  17198. }
  17199. , {}],
  17200. 133: [function(e, t, i) {
  17201. "use strict";
  17202. t.exports = Object.freeze({
  17203. TEXT: "text",
  17204. LINK: "link",
  17205. IMAGE: "photo",
  17206. VIDEO: "video",
  17207. RICH: "rich"
  17208. })
  17209. }
  17210. , {}],
  17211. 134: [function(e, t, i) {
  17212. "use strict";
  17213. function n(e) {
  17214. this.capabilities = {
  17215. links: {
  17216. enable: e.supportLinks,
  17217. keepLabels: e.keepLinkLabels
  17218. }
  17219. }
  17220. }
  17221. var r = e("./DescriptionChunkType");
  17222. n.prototype.parse = function(e, t) {
  17223. var i = []
  17224. , n = e.split("[").map(function(e, t) {
  17225. return 0 === t ? e : "[" + e
  17226. });
  17227. return n.forEach(function(e) {
  17228. var n = this.findMarkdown(e);
  17229. if (n) {
  17230. if (n.url.indexOf("javascript:") !== -1)
  17231. return;
  17232. this.addLinkChunk(i, n, t),
  17233. this.addTextChunk(i, e.slice(n.markdown.length))
  17234. } else
  17235. this.addTextChunk(i, e)
  17236. }
  17237. .bind(this)),
  17238. i
  17239. }
  17240. ,
  17241. n.prototype.findMarkdown = function(e) {
  17242. var t = /\[([^\]]*)\]\((.*)\)/
  17243. , i = e.match(t);
  17244. if (i) {
  17245. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17246. 0 !== r); )
  17247. o++;
  17248. var a = n.length - o;
  17249. return {
  17250. markdown: i[0].substring(0, i[0].length - a),
  17251. label: i[1],
  17252. url: i[2].substring(0, o)
  17253. }
  17254. }
  17255. }
  17256. ,
  17257. n.prototype.addTextChunk = function(e, t) {
  17258. 0 !== t.length && e.push({
  17259. type: r.TEXT,
  17260. text: t
  17261. })
  17262. }
  17263. ,
  17264. n.prototype.addLinkChunk = function(e, t) {
  17265. if (!this.capabilities.links.enable)
  17266. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17267. var i = {
  17268. label: t.label,
  17269. url: t.url
  17270. };
  17271. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17272. e.push({
  17273. type: r.LINK,
  17274. link: i
  17275. })
  17276. }
  17277. ,
  17278. t.exports = n
  17279. }
  17280. , {
  17281. "./DescriptionChunkType": 133
  17282. }],
  17283. 135: [function(e, t, i) {
  17284. (function(i) {
  17285. "use strict";
  17286. var n = e("../util/logger")
  17287. , r = new n(i)
  17288. , o = {
  17289. parseIdsFromChunkName: function(e, t) {
  17290. t.floorId = o.parseFloor(e),
  17291. t.roomId = o.parseRoom(e)
  17292. },
  17293. parseFloor: function(e) {
  17294. var t = e.match(/_group([0-9]+)/);
  17295. if (!t)
  17296. return 0;
  17297. try {
  17298. return parseInt(t[1], 10)
  17299. } catch (e) {
  17300. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17301. 0
  17302. }
  17303. },
  17304. parseRoom: function(e) {
  17305. var t = e.match(/_sub([0-9]+)/);
  17306. if (!t)
  17307. return -1;
  17308. try {
  17309. return parseInt(t[1], 10)
  17310. } catch (e) {
  17311. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17312. 0
  17313. }
  17314. }
  17315. };
  17316. t.exports = o
  17317. }
  17318. ).call(this, "/js/model/Chunks.js")
  17319. }
  17320. , {
  17321. "../util/logger": 189
  17322. }],
  17323. 136: [function(e, t, i) {
  17324. (function(i) {
  17325. "use strict";
  17326. function n(e) {
  17327. s.call(this),
  17328. this.model = e,
  17329. this.exploded = !1
  17330. }
  17331. var r = e("../objects/Floor")
  17332. , o = (e("../settings"),
  17333. e("../util/logger"))
  17334. , a = e("../util/transitions")
  17335. , s = e("../util/IndexedCollection")
  17336. , l = e("../util/common")
  17337. , c = e("../util/easing");
  17338. new o(i);
  17339. l.inherit(n, s),
  17340. n.prototype.add = function(e) {
  17341. s.prototype.add.call(this, e),
  17342. this.model.add(e)
  17343. }
  17344. ,
  17345. n.prototype.getIndex = function(e) {
  17346. return e.floorIndex
  17347. }
  17348. ,
  17349. n.prototype.build = function() {
  17350. this.list.forEach(function(e) {
  17351. e.build()
  17352. })
  17353. }
  17354. ,
  17355. n.prototype.size = function() {
  17356. return this.length
  17357. }
  17358. ,
  17359. n.prototype.sort = function() {
  17360. s.prototype.sort.call(this, function(e, t) {
  17361. return e.floorIndex - t.floorIndex
  17362. })
  17363. }
  17364. ,
  17365. n.prototype.nextFloor = function(e, t) {
  17366. return this.index[e.floorIndex + t] || null
  17367. }
  17368. ,
  17369. n.prototype.getFloorAtPoint = function(e) {
  17370. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17371. var r = this.list[n]
  17372. , o = r.distanceToPoint(e);
  17373. (!t || i > o) && (i = o,
  17374. t = r)
  17375. }
  17376. return t
  17377. }
  17378. ,
  17379. n.prototype.getOrMakeFloor = function(e) {
  17380. var t = this.index[e];
  17381. return t || (t = new r(this.model,e),
  17382. this.add(t)),
  17383. t
  17384. }
  17385. ,
  17386. n.prototype.hide = function() {
  17387. this.list.forEach(function(e) {
  17388. e.hide()
  17389. })
  17390. }
  17391. ,
  17392. n.prototype.show = function() {
  17393. this.list.forEach(function(e) {
  17394. e.show()
  17395. })
  17396. }
  17397. ,
  17398. n.prototype.names = function() {
  17399. return this.list.reduce(function(e, t) {
  17400. return e.concat(t.name)
  17401. }, [])
  17402. }
  17403. ,
  17404. n.prototype.toggleExplodeHorizontal = function() {
  17405. function e(e, t) {
  17406. r.copy(e.position),
  17407. e.position.x = i[e.floorIndex] * t,
  17408. e.position.y = 1 * e.floorIndex * t,
  17409. r.sub(e.position).multiplyScalar(-1),
  17410. e.panos.forEach(function(e) {
  17411. e.translate(r)
  17412. })
  17413. }
  17414. var t, i = [], n = 0;
  17415. this.list.forEach(function(e, r, o) {
  17416. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17417. n += t,
  17418. i[r] = n
  17419. }),
  17420. i = i.map(function(e) {
  17421. return e - n / 2
  17422. });
  17423. var r = this.list[0].position.clone();
  17424. this.exploded ? this.list.forEach(function(t) {
  17425. a.start(function(i) {
  17426. e(t, 1 - i)
  17427. }, 1500, null, 0, c.easeOutExpo)
  17428. }) : this.list.forEach(function(t) {
  17429. a.start(function(i) {
  17430. e(t, i)
  17431. }, 1500, null, 0, c.easeOutExpo)
  17432. }),
  17433. this.exploded = !this.exploded
  17434. }
  17435. ,
  17436. n.prototype.toggleExplodeVertical = function() {
  17437. function e(e, i) {
  17438. var n = n.copy(e.position);
  17439. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17440. n.sub(e.position).multiplyScalar(-1),
  17441. e.panos.forEach(function(e) {
  17442. e.translate(n)
  17443. })
  17444. }
  17445. var t = this.model.size;
  17446. this.list[0].position.clone();
  17447. this.exploded ? this.list.forEach(function(t) {
  17448. a.start(function(i) {
  17449. e(t, 1 - i)
  17450. }, 1500, null, 0, c.easeOutExpo)
  17451. }) : this.list.forEach(function(t) {
  17452. a.start(function(i) {
  17453. e(t, i)
  17454. }, 1500, null, 0, c.easeOutExpo)
  17455. }),
  17456. this.exploded = !this.exploded
  17457. }
  17458. ,
  17459. t.exports = n
  17460. }
  17461. ).call(this, "/js/model/FloorCollection.js")
  17462. }
  17463. , {
  17464. "../objects/Floor": 146,
  17465. "../settings": 166,
  17466. "../util/IndexedCollection": 175,
  17467. "../util/common": 185,
  17468. "../util/easing": 186,
  17469. "../util/logger": 189,
  17470. "../util/transitions": 195
  17471. }],
  17472. 137: [function(e, t, i) {
  17473. (function(i) {
  17474. "use strict";
  17475. function n() {
  17476. c.call(this)
  17477. }
  17478. var r = e("../settings")
  17479. , o = e("../util/logger")
  17480. , a = e("../enum/Viewmode")
  17481. , s = e("../objects/Snapshot")
  17482. , l = (e("../util/math"),
  17483. e("../util/common"))
  17484. , c = e("../util/IndexedCollection")
  17485. , h = new o(i);
  17486. l.inherit(n, c),
  17487. n.prototype.getImage = function(e) {
  17488. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17489. }
  17490. ,
  17491. n.prototype.filterByModesAndReel = function(e, t) {
  17492. for (var i = [], n = 0; n < t.length; n += 1) {
  17493. var r = t[n]
  17494. , o = this.index[r.sid];
  17495. o && i.push(o)
  17496. }
  17497. var s = e[a.DOLLHOUSE]
  17498. , l = e[a.FLOORPLAN];
  17499. i = i.filter(function(e) {
  17500. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17501. return !0;
  17502. var t;
  17503. try {
  17504. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17505. } catch (e) {
  17506. return h.debug(e.message),
  17507. !1
  17508. }
  17509. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17510. }),
  17511. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17512. this.list = i,
  17513. this.reIndex()
  17514. }
  17515. ,
  17516. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17517. if (0 === this.list.length)
  17518. return [];
  17519. var locations = [];
  17520. var deal = (info, container)=>{
  17521. var src = info.thumbnail_signed_src,
  17522. o = info.name || "";
  17523. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17524. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17525. let a = panos.get(info.metadata.scan_id);
  17526. if (a && !a.isAligned()) return
  17527. }
  17528. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17529. if (cameraMode === a.MESH) return
  17530. if(window.isLocal)src = manage.dealURL(src)
  17531. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17532. var l = {
  17533. cameraMode: cameraMode,
  17534. position: info.metadata.camera_position,
  17535. quaternion: info.metadata.camera_quaternion,
  17536. zoom: info.metadata.zoom,
  17537. panoId: info.metadata.scan_id,
  17538. orthoZoom: info.metadata.ortho_zoom,
  17539. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17540. thumbUrl: src,
  17541. name: n.filterImageName(o),
  17542. sid: info.sid
  17543. }
  17544. var item = new s(l);
  17545. item.momentTour = info.momentTour
  17546. container.push(item)
  17547. return item
  17548. }
  17549. }
  17550. this.list.forEach(image=>{
  17551. if(image.images){
  17552. var folder = $.extend({}, image )
  17553. folder.heroLocations = [];
  17554. image.images.list.forEach(child=>{
  17555. deal(child, folder.heroLocations);
  17556. })
  17557. folder.musicInfo = folder.musicInfo || {}
  17558. locations.push(folder)
  17559. delete folder.images;
  17560. delete folder.locations;
  17561. }else{
  17562. var item = deal(image, locations);
  17563. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17564. }
  17565. })
  17566. return locations
  17567. }
  17568. ,
  17569. n.prototype.getIndex = function(e) {
  17570. return e.sid
  17571. }
  17572. ,
  17573. n.filterImageName = function(e) {
  17574. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17575. }
  17576. ,
  17577. t.exports = n
  17578. }
  17579. ).call(this, "/js/model/ImageCollection.js")
  17580. }
  17581. , {
  17582. "../enum/Viewmode": 51,
  17583. "../objects/Snapshot": 153,
  17584. "../settings": 166,
  17585. "../util/IndexedCollection": 175,
  17586. "../util/common": 185,
  17587. "../util/logger": 189,
  17588. "../util/math": 190
  17589. }],
  17590. 138: [function(e, t, i) {
  17591. (function(i) {
  17592. "use strict";
  17593. function n() {
  17594. u.call(this)
  17595. }
  17596. var r = e("../label/Label")
  17597. , o = e("../settings")
  17598. , a = e("../util/logger")
  17599. , s = e("../util/math")
  17600. , l = e("../util/ajax")
  17601. , c = e("./RoomCollection")
  17602. , h = e("../util/common")
  17603. , u = e("../util/IndexedCollection");
  17604. new a(i);
  17605. h.inherit(n, u),
  17606. n.prototype.getIndex = function(e) {
  17607. return e.labelId
  17608. }
  17609. ,
  17610. n.prototype.associateWithRooms = function(e) {
  17611. this.forEach(function(t) {
  17612. e.forEach(function(e) {
  17613. e.roomId === t.roomId && (t.room = e)
  17614. })
  17615. })
  17616. }
  17617. ,
  17618. n.prototype.createFromLabelData = function(e) {
  17619. e.forEach(function(e) {
  17620. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17621. t = c.generateRoomId(e.floorId, t);
  17622. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17623. i.position = s.convertWorkshopVector(i.position),
  17624. this.add(i),
  17625. i.build()
  17626. }
  17627. .bind(this))
  17628. }
  17629. ,
  17630. n.prototype.load = function(e, t) {
  17631. return l.get(e, {
  17632. responseType: "json",
  17633. auth: t ? o.authorizationHeader : null
  17634. }).done(function(e) {
  17635. var t = [];
  17636. for (var i in e) {
  17637. var n = e[i];
  17638. t.push(n)
  17639. }
  17640. this.createFromLabelData(t)
  17641. }
  17642. .bind(this))
  17643. }
  17644. ,
  17645. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17646. var t = -1;
  17647. if (e) {
  17648. var i = e.split("_");
  17649. t = parseInt(i[0])
  17650. }
  17651. return t
  17652. }
  17653. ,
  17654. t.exports = n
  17655. }
  17656. ).call(this, "/js/model/LabelCollection.js")
  17657. }
  17658. , {
  17659. "../label/Label": 90,
  17660. "../settings": 166,
  17661. "../util/IndexedCollection": 175,
  17662. "../util/ajax": 181,
  17663. "../util/common": 185,
  17664. "../util/logger": 189,
  17665. "../util/math": 190,
  17666. "./RoomCollection": 141
  17667. }],
  17668. 139: [function(e, t, i) {
  17669. (function(i) {
  17670. "use strict";
  17671. function n(e, t) {
  17672. o.Object3D.call(this)
  17673. this.sid = window.number;//t.sid,
  17674. this.data = t,
  17675. this.options = e,
  17676. this.urls = new s(e.urlFiles),
  17677. this.isPublic = void 0 !== t.is_public && t.is_public,
  17678. //创建heroLocations
  17679. this.images = new _(this),
  17680. this.images.extend(t.images),
  17681. this.images.forEach((info)=>{
  17682. if(info.locations){
  17683. info.images = new _(this);
  17684. info.images.extend(info.locations)
  17685. }
  17686. })
  17687. this.heroLocations = []
  17688. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17689. this.outdoorPanoLocations = [],
  17690. this.floors = new d(this),
  17691. this.floorsEnabled = void 0 === e.floors || e.floors,
  17692. this.changingFloor = !1,
  17693. this.chunks = [],
  17694. this.panos = new A,
  17695. this.colliders = [],
  17696. this.loadPanosPromise = null,
  17697. this.loadMeshTexturesPromise = null,
  17698. this.auxDataPromise = null,
  17699. this.meshTexturesLoaded = !1,
  17700. this.meshTextures = [],
  17701. this.tags = {},
  17702. this.tagsShown = !1,
  17703. this.shouldShowtags = !1,
  17704. this.has360Views = !1,
  17705. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17706. this.supportedModes = {},
  17707. this.supportedModes[c.PANORAMA] = !0,
  17708. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17709. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17710. this.supportedModes[c.TRANSITIONING] = !0,
  17711. this.supportsTiles = this.configureTiling(),
  17712. // this.supportsVR = t.is_vr,
  17713. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17714. this.mode = c.DOLLHOUSE,
  17715. this.size = null,
  17716. this.center = null,
  17717. this.boundingBox = new o.Box3,
  17718. this.currentFloor = null,
  17719. this.allFloorsVisible = !0,
  17720. this.projectedPano0 = null,
  17721. this.projectedPano1 = null,
  17722. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17723. this.addFloor(new u(this,t,e.trim()))
  17724. }
  17725. .bind(this)),
  17726. this.waitQueue = [],
  17727. this.on("load", function(e) {
  17728. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17729. return !e.isLoadedCallback()
  17730. }),
  17731. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17732. }
  17733. .bind(this)),
  17734. this.setupCustomProperties()
  17735. this.hots = {};
  17736. }
  17737. function r() {
  17738. try {
  17739. var e = document.createElement("canvas")
  17740. , t = e.getContext("webgl");
  17741. t || (t = e.getContext("experimental-webgl"));
  17742. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17743. return i
  17744. } catch (e) {
  17745. return 0
  17746. }
  17747. }
  17748. var o = e("three")
  17749. , a = e("../util/ajax")
  17750. , s = e("../util/ModelUrls")
  17751. , l = e("../objects/BoundingTextureSkybox")
  17752. , c = e("../enum/Viewmode")
  17753. , h = e("../enum/RenderOrder")
  17754. , u = (e("../enum/AlignmentType"),
  17755. e("../objects/Floor"))
  17756. , d = e("./FloorCollection")
  17757. , p = e("../objects/Chunk")
  17758. , f = (e("../objects/Room"),
  17759. e("../objects/Snapshot"),
  17760. e("../label/Label"),
  17761. e("../util/math"),
  17762. e("../settings"))
  17763. ,ss = e("../shaders")
  17764. , g = e("../util/logger")
  17765. , m = e("../tag/tag")
  17766. , v = (e("../tag/tagManager"),
  17767. e("../objects/Panorama"))
  17768. , A = e("../util/PanoramaCollection")
  17769. , y = e("../loaders/ModelLoader")
  17770. , C = e("../loaders/ModelTextureLoader")
  17771. , I = e("../loaders/SweepDataLoader")
  17772. , E = e("../util/transitions")
  17773. , b = e("../util/common")
  17774. , es = e("../util/easing")
  17775. ,lerp = e("../util/lerp")
  17776. ,tex = e("../util/texture")
  17777. , w = e("./../util/browser")
  17778. , _ = e("./ImageCollection")
  17779. , T = e("./RoomCollection")
  17780. , x = e("./LabelCollection")
  17781. , S = e("./Chunks")
  17782. , M = e("./../util/showcase")
  17783. , R = e("../exception/BasicException")
  17784. , P = (e("../constants")
  17785. ,e("events").EventEmitter)
  17786. ,Hot = e("hot")
  17787. , O = new g(i);
  17788. n.prototype = Object.create(o.Object3D.prototype),
  17789. b.extend(n, P),
  17790. n.prototype.setupCustomProperties = function() {
  17791. var e = f.modelAlpha;
  17792. Object.defineProperty(this, "alpha", {
  17793. get: function() {
  17794. return e
  17795. },
  17796. set: function(t) {
  17797. e = t,
  17798. this.chunks.forEach(function(t) {
  17799. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17800. })
  17801. }
  17802. })
  17803. }
  17804. ,
  17805. n.prototype.configureTiling = function() {
  17806. var e = r();
  17807. if (e < 2048)
  17808. return !1;
  17809. O.warn("Max cube texture size: " + e);
  17810. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17811. var i = f.tiling.tilingFlagNames[t];
  17812. if ("1" === w.valueFromHash(i, null))
  17813. return !0;
  17814. if ("0" === w.valueFromHash(i, null))
  17815. return !1
  17816. }
  17817. //--------------------------------------------许钟文-------------------------------------------
  17818. //return true;
  17819. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17820. //--------------------------------------------e n d -------------------------------------------
  17821. }
  17822. ,
  17823. n.prototype.toggleAlpha = function() {
  17824. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17825. }
  17826. ,
  17827. n.prototype.load = function(e) {
  17828. var t = function() {
  17829. return $.when(this.loadPanos(), this.loadMesh())
  17830. }
  17831. , i = this.urls.init().then(t.bind(this));
  17832. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17833. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17834. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17835. }
  17836. ,
  17837. n.prototype.loadMesh = function() {
  17838. function e(e) {
  17839. O.error(e),
  17840. n.reject("loading-failed")
  17841. }
  17842. function t(e, t) {
  17843. n.notify(e, t)
  17844. }
  17845. function i(e, t) {
  17846. if (0 === e.length) {
  17847. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17848. r.supportedModes[c.DOLLHOUSE] = !1,
  17849. r.supportedModes[c.FLOORPLAN] = !1;
  17850. var i = new p({
  17851. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17852. });
  17853. i.material.visible = !1,
  17854. i.rotateX(-Math.PI / 2),
  17855. i.geometry.computeBoundingBox(),
  17856. e = [i]
  17857. }
  17858. e.forEach(function(e) {
  17859. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17860. r.addChunk(t, e)
  17861. }),
  17862. r.floors.sort(),
  17863. n.resolve(r)
  17864. }
  17865. var n = $.Deferred()
  17866. , r = this;
  17867. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17868. n.promise()
  17869. }
  17870. ,
  17871. n.prototype.loadMeshTextures = function() {
  17872. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17873. this.meshTexturesLoaded = !0
  17874. }
  17875. .bind(this)),
  17876. this.loadTexturesPromise)
  17877. }
  17878. ,
  17879. /* n.prototype.loadtags = function() {//xzw改
  17880. var e = $.Deferred();
  17881. if (!f.tags.enabled)
  17882. return e.resolve();
  17883. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17884. t = "data/" + this.sid + "/tags.json"
  17885. return a.get(t, {
  17886. responseType: "json",
  17887. auth: this.isPublic ? null : f.authorizationHeader
  17888. }).done(function(t) {
  17889. var i = 0
  17890. , n = 0;
  17891. for (var r in t) {
  17892. var o = t[r];
  17893. o.enabled && (n++,
  17894. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17895. i++))
  17896. }
  17897. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17898. e.resolve()
  17899. }
  17900. .bind(this)).fail(function() {
  17901. O.warn("Getting tags failed, not displaying tags."),
  17902. e.resolve()
  17903. }),
  17904. e
  17905. } */
  17906. n.prototype.shineHots = function(){ //xzw
  17907. E.trigger({
  17908. func: function(e) {
  17909. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17910. for(var i in this.hots){
  17911. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17912. }
  17913. }.bind(this),
  17914. cycling: true,
  17915. duration: 3000,
  17916. //easing: "easeInOutQuad",
  17917. name: "hotShine"
  17918. })
  17919. },
  17920. n.prototype.createHotItem = function(data, hots) {
  17921. var docFragment = document.createDocumentFragment();
  17922. var keyAry = Object.keys(data);
  17923. for(var i = 0; i < keyAry.length; i++){
  17924. var li = document.createElement('li');
  17925. var span = document.createElement('span');
  17926. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17927. // console.log(span.innerHTML);
  17928. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17929. li.appendChild(span);
  17930. docFragment.appendChild(li);
  17931. }
  17932. var ul = document.querySelector('#hotListContent ul');
  17933. ul.appendChild(docFragment);
  17934. console.log(docFragment);
  17935. }
  17936. n.prototype.loadOverlays = function(overlays){
  17937. var overlays = window.data2 && window.data2.overlays
  17938. var c = overlays.find(e=>e.sid == '1626743604266')
  17939. var d = overlays.find(e=>e.sid == '1626743691935')
  17940. d.file = c.file;
  17941. overlays && overlays.forEach((info)=>{
  17942. var overlay = new Overlay(info)
  17943. if(info.sid == '1626674966708' || info.sid == '1626675083157'){//三大会议视频
  17944. overlay.plane.originVideoSrc = overlay.plane.material.map.image.src;
  17945. }else if(info.sid == "1626863308658"){
  17946. menuSanda = overlay
  17947. initMenuSanda()
  17948. }else if(info.sid == "1626933767157"){//下一张
  17949. rightBtn = overlay
  17950. }else if(info.sid == "1626933845065"){
  17951. leftBtn = overlay
  17952. leftBtn.visible = leftBtn.visible_ = false
  17953. }else if(info.sid == "1626927980174"){//抗日图片
  17954. videosPlane = overlay.plane
  17955. videosPlane.originSrc = videosPlane.material.map.image.src
  17956. /* videosPlane.material.map.image.loop = false
  17957. videosPlane.material.map.image.addEventListener('ended', ()=>{
  17958. nextPage()
  17959. }) */
  17960. }else if(info.sid == "1626743467424"){
  17961. overlay.hasSound = true
  17962. }
  17963. })
  17964. //三大会议
  17965. leftScreen = player.overlayGroup.children.find(e=>e.sid == '1626674966708').plane
  17966. rightScreen = player.overlayGroup.children.find(e=>e.sid == '1626675083157').plane
  17967. rightScreen.originVideoMap = rightScreen.material.map;
  17968. var video = leftScreen.material.map.image
  17969. video.addEventListener('ended', ()=>{
  17970. window.player.emit("videoEnded")
  17971. console.log( " ended!!!")
  17972. if(video.src != leftScreen.originVideoSrc){//播放完之后换为原来的视频
  17973. openMenu()
  17974. }
  17975. })
  17976. //////////历史影像左右两侧
  17977. c = player.overlayGroup.children.find(e=>e.sid == '1626743604266')
  17978. d = player.overlayGroup.children.find(e=>e.sid == '1626743691935')
  17979. d.plane.material = c.plane.material;//同步视频
  17980. var main = player.overlayGroup.children.find(e=>e.sid == "1626743467424")
  17981. c.plane.material.map.image.loop = false
  17982. main.plane.material.map.image.loop = false
  17983. main.plane.material.map.image.addEventListener('ended', ()=>{ //同步播
  17984. console.log( " ended!!!");
  17985. main.plane.material.map.image.play();
  17986. c.plane.material.map.image.currentTime = 0;
  17987. c.plane.material.map.image.play();
  17988. })
  17989. Overlay.load()
  17990. }
  17991. n.prototype.loadhots = function() {//xzw
  17992. var e = $.Deferred();
  17993. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17994. return a.get(t, {
  17995. responseType: "json",
  17996. auth: this.isPublic ? null : f.authorizationHeader
  17997. }).done(function(t) {
  17998. window.data2 = t;
  17999. if(!t){
  18000. console.error("data2 is null")
  18001. }else{
  18002. g_data2 = hotMatcher(t);
  18003. this.hotsCount = 0;
  18004. /* for(var i in t.hots){
  18005. this.hotsCount ++;
  18006. this.hots[i] = new Hot(i, t.hots[i], this);
  18007. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  18008. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  18009. };
  18010. window.hotData = t.hots
  18011. t.hots && this.createHotItem(t.hots, this.hots); */
  18012. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  18013. window.hotData = {}
  18014. if(t.hots){
  18015. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  18016. sids.forEach((sid)=>{
  18017. this.hotsCount++,
  18018. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  18019. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  18020. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  18021. window.hotData[sid] = t.hots[sid];
  18022. })
  18023. }
  18024. this.createHotItem(window.hotData, this.hots);
  18025. g_index = w.valueFromHash("m");
  18026. /* if(t.tourAudio){
  18027. g_tourAudio = new Audio;
  18028. g_tourAudio.loop = false;
  18029. g_tourAudio.addEventListener('ended', function () {
  18030. var ev = document.createEvent("MouseEvent");
  18031. ev.initEvent("tourAudioEnded",true,true);
  18032. window.dispatchEvent(ev);
  18033. });
  18034. }; */
  18035. }
  18036. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  18037. /* var dataJsPromise = $.Deferred();
  18038. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  18039. a.get(dataJsUrl,{
  18040. responseType: "json",
  18041. auth: this.isPublic ? null : f.authorizationHeader
  18042. }).done(function(data) {
  18043. window.hotData = data;
  18044. this.createHotItem(data, this.hots);
  18045. for(let i in this.hots){//add
  18046. data[i] && this.hots[i].initStyleImg(data[i]);
  18047. }
  18048. dataJsPromise.resolve();
  18049. }.bind(this)).fail(function(){
  18050. console.log('Data.js is empty');
  18051. dataJsPromise.resolve();
  18052. }) */
  18053. e.resolve();
  18054. }.bind(this)).fail(function() {
  18055. console.log('没有热点');
  18056. e.resolve()
  18057. }),
  18058. e
  18059. }
  18060. ,
  18061. n.prototype.loadPanos = function() {
  18062. if (this.loadPanosPromise)
  18063. return this.loadPanosPromise;
  18064. var e = new I(this);
  18065. return this.loadPanosPromise = e.load().then(function(e) {
  18066. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  18067. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  18068. else console.log(e.uuid)
  18069. }
  18070. .bind(this))),
  18071. this.panos.extend(e.map(function(e) {
  18072. return new v(this,e.uuid,e,this.supportsTiles)
  18073. }
  18074. .bind(this))),
  18075. this.panos.forEach(function(e) {
  18076. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  18077. var i = this.panos.get(t);
  18078. i && this.panos.setNeighbour(e, i, !0)
  18079. }
  18080. .bind(this)),
  18081. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  18082. }
  18083. .bind(this)),
  18084. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  18085. this.supportedModes[c.PANORAMA] = !1),
  18086. $.when(this)
  18087. }
  18088. .bind(this)),
  18089. this.loadPanosPromise
  18090. }
  18091. ,
  18092. n.prototype.loadHighlightReel = function() {//xzw
  18093. var e = $.Deferred()
  18094. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  18095. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  18096. return a.get(t, {
  18097. responseType: "json",
  18098. auth: this.isPublic ? null : f.authorizationHeader
  18099. }).done(function(t) {
  18100. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  18101. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  18102. e.resolve()
  18103. }
  18104. .bind(this)).fail(function() {
  18105. O.warn("Getting highlight reel failed, no highlights available"),
  18106. e.resolve()
  18107. }),
  18108. e
  18109. }
  18110. ,
  18111. n.prototype.waitForLoad = function(e, t) {
  18112. t() || (this.waitQueue.push({
  18113. object: e,
  18114. isLoadedCallback: t
  18115. }),
  18116. 1 === this.waitQueue.length && this.emit("waiting"))
  18117. }
  18118. ,
  18119. n.prototype.hide = function() {
  18120. this.floors.hide()
  18121. }
  18122. ,
  18123. n.prototype.show = function() {
  18124. this.floors.show()
  18125. }
  18126. ,
  18127. n.prototype.floorNames = function() {
  18128. return this.floors.names()
  18129. }
  18130. ,
  18131. n.prototype.warpDestFloors = function(e, t) {
  18132. if (!e || this.floors.length !== e.length)
  18133. return void this.toggleAllFloors(!0);
  18134. var i = e.findIndex(function(e) {
  18135. return e
  18136. }
  18137. .bind(this));
  18138. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  18139. }
  18140. ,
  18141. n.prototype.setFloor = function(e, t, i) {
  18142. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  18143. this.allFloorsVisible = !1,
  18144. this._setFloor(e, t, i)
  18145. }
  18146. ,
  18147. n.prototype.toggleAllFloors = function(e) {
  18148. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  18149. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  18150. this._setFloor(this.currentFloor)
  18151. }
  18152. ,
  18153. n.prototype._setFloor = function(e, t, i) {
  18154. t = t || this.mode,
  18155. this.emit("floor.changed", e, t, this.currentFloor),
  18156. this.currentFloor = e;
  18157. var n;
  18158. if (t === c.PANORAMA) {
  18159. if (this.show(),
  18160. this.shouldShowtags && this.tagsShown)
  18161. for (n in this.tags)
  18162. this.tags[n].show(f.showFloorDuration)
  18163. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  18164. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18165. }
  18166. .bind(this)),
  18167. this.shouldShowtags && this.tagsShown))
  18168. for (n in this.tags) {
  18169. var r = this.tags[n];
  18170. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18171. }
  18172. var o = this
  18173. , a = e;
  18174. E.start(function() {}, f.showFloorDelay, function() {
  18175. o.floors.forEach(function(e) {
  18176. e.chunks.forEach(function(t) {
  18177. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18178. })
  18179. })
  18180. }
  18181. .bind(this))
  18182. }
  18183. ,
  18184. n.prototype.toggleExplode = function() {
  18185. this.floors.toggleExplodeHorizontal()
  18186. }
  18187. ,
  18188. n.prototype.toggleExplodeUp = function() {
  18189. this.floors.toggleExplodeVertical()
  18190. }
  18191. ,
  18192. n.prototype.nextFloor = function(e) {
  18193. return this.floors.nextFloor(this.currentFloor, e)
  18194. }
  18195. ,
  18196. n.prototype.addFloor = function(e) {
  18197. this.floors.add(e)
  18198. }
  18199. ,
  18200. n.prototype.getFloorAtPoint = function(e) {
  18201. return this.floors.getFloorAtPoint(e)
  18202. }
  18203. ,
  18204. n.prototype.getTagBySid = function(e) {
  18205. return this.tags[e]
  18206. }
  18207. ,
  18208. n.prototype.addChunk = function(e, t) {
  18209. this.floors.getOrMakeFloor(e).addChunk(t),
  18210. this.chunks.push(t)
  18211. }
  18212. ,
  18213. n.prototype.setMode = function(e) {
  18214. if (!this.supportedModes[e])
  18215. throw new R("Mode not supported for this model: " + e);
  18216. this.mode = e;
  18217. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18218. this.chunks.forEach(function(t) {
  18219. t.setMode(e)
  18220. })
  18221. }
  18222. ,
  18223. n.prototype.build = function() {
  18224. this.heroLocations = this.images.getHeroLocations(this.panos);
  18225. var e = function() {
  18226. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18227. }
  18228. .bind(this)();
  18229. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18230. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18231. }
  18232. .bind(this)) || e,
  18233. null === this.heroImage && O.warn("No hero image defined."),
  18234. this.currentFloor = this.floors.last(),
  18235. this.floors.build(),
  18236. this.colliders = this.floors.reduce(function(e, t) {
  18237. return e.concat(t.collider.children)
  18238. }, []),
  18239. this.panos.forEach(function(e) {
  18240. e.build1(),
  18241. e.on("enter", function() {
  18242. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18243. }
  18244. .bind(this))
  18245. }
  18246. .bind(this)),
  18247. this.panos.forEach(function(e) {
  18248. e.build2()
  18249. }),
  18250. this.floors.forEach(function(e) {
  18251. this.boundingBox.union(e.boundingBox)
  18252. }
  18253. .bind(this)),
  18254. this.size = this.boundingBox.size(),
  18255. this.center = this.boundingBox.center(),
  18256. this.floors.forEach(function(e) {
  18257. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18258. }
  18259. .bind(this)),
  18260. this.panos.populate_path_graph(),
  18261. this.skybox = new l(this.boundingBox),
  18262. this.skybox.matrixWorldNeedsUpdate = !0,
  18263. this.add(this.skybox);
  18264. setTimeout(function(){
  18265. this.hotsCount && this.shineHots();
  18266. }.bind(this),1300);//xzw 热点开始闪烁
  18267. for (var t in this.tags)
  18268. this.tags[t].build();
  18269. this.createFloorLogo()
  18270. return O.debug("Done building model"),
  18271. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18272. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18273. this.buildRooms(),
  18274. this.labels.associateWithRooms(this.rooms),
  18275. $.when(this)
  18276. }
  18277. ,
  18278. n.prototype.createFloorLogo = function(){
  18279. console.log('createFloorLogo')
  18280. if(this.floorLogos || !settings.floorlogoURL)return;
  18281. var url = settings.floorlogoURL
  18282. var map = tex.load(url);//可以追加done
  18283. this.floorLogos = [];
  18284. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18285. var material = new o.MeshBasicMaterial({
  18286. opacity:0,
  18287. map:map,
  18288. side: o.DoubleSide,
  18289. transparent: !0,
  18290. depthWrite: !1,
  18291. depthTest:false//改 在chunk\skybox外也可看到
  18292. });
  18293. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18294. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18295. //logo.scale.set(s,s,s);
  18296. logo.position.set(0,-1.5,0);
  18297. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18298. logo.renderOrder = 100;//cover the videoSkybox
  18299. //logo.layers.set(0)
  18300. this.add(logo);
  18301. this.floorLogos.push(logo);
  18302. }
  18303. this.floorLogos[1].visible = false;
  18304. }
  18305. n.prototype.adjustfloorLogoHeight = function(o){
  18306. var h = player.currentPano.floorPosition.y + 0.01;
  18307. this.floorLogos[1].position.setY(h);
  18308. this.floorLogos[0].position.setY(h);
  18309. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18310. },
  18311. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18312. if(!this.floorLogos) return;
  18313. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18314. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18315. if(!o.dur){//立刻
  18316. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18317. this.floorLogos[o.index].material.opacity = o.opa;
  18318. }else{
  18319. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18320. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18321. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18322. }
  18323. },
  18324. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18325. var lastQ, lastP;
  18326. var equals = function(v1, v2, min){
  18327. return Math.abs(v1-v2) < min
  18328. }
  18329. var isSame = function(now, last, k){//如果和上次相同就不改变
  18330. if(!last)return false;
  18331. var R = k.sceneRenderer;
  18332. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18333. //暂时:
  18334. var min = 0.0008
  18335. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18336. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18337. return same;
  18338. }
  18339. return function(Q, k){
  18340. if(!Q)return;
  18341. /* if(Config.ifFish && window.lowFPS){
  18342. this.fLCompute++;
  18343. if(R.AFPS < 38){
  18344. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18345. else if(k.flying && k.fLCompute%2 !=1) return;
  18346. k.fLCompute %= 4;
  18347. }else if(R.AFPS < 45){
  18348. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18349. else if(k.flying && k.fLCompute%2 !=1) return;
  18350. k.fLCompute %= 6;
  18351. }else{
  18352. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18353. //else if(k.flying && k.fLCompute%2 !=1) return;
  18354. k.fLCompute %= 2;
  18355. }
  18356. } */
  18357. var sameQ, sameP, quaternion, visible;
  18358. for(var i=0;i<2;i++){
  18359. var logo = this.floorLogos[i];
  18360. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18361. visible = true;
  18362. }
  18363. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18364. var c = k.cameraControls.activeControl;
  18365. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18366. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18367. for(var i=0;i<2;i++){
  18368. var logo = this.floorLogos[i];
  18369. if(!sameQ){
  18370. if(!quaternion){
  18371. var a = new THREE.Vector3(0,0,-1);
  18372. a.applyQuaternion(Q);
  18373. a.setY(0);
  18374. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18375. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18376. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18377. quaternion.multiply(a);
  18378. }
  18379. logo.quaternion.copy(quaternion);
  18380. }
  18381. }
  18382. }
  18383. }()
  18384. n.prototype.loadLabels = function() {//xzw
  18385. this.labels = new x(this);
  18386. var e = $.Deferred();
  18387. //加载俯视图的标签 注释这个备注就会加载
  18388. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18389. window.MP_PREFETCHED_MODELDATA.model.player_options.showLabels ? this.showingLabels = true : '';
  18390. if (!this.showingLabels)
  18391. return e.resolve();
  18392. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18393. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18394. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18395. O.warn("Getting labels failed, not displaying labels."),
  18396. e.resolve()
  18397. }),
  18398. e
  18399. }
  18400. ,
  18401. n.prototype.buildRooms = function() {
  18402. this.rooms = new T(this),
  18403. this.rooms.createFromChunks(this.chunks),
  18404. this.rooms.calcRoomBoundaries()
  18405. }
  18406. ,
  18407. n.prototype.updateProjectedPanos = function() {
  18408. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18409. }
  18410. ,
  18411. n.prototype.setProjectedPanos = function(e, t, i) {
  18412. void 0 !== i && null !== i || (i = !0),
  18413. i = !!i,
  18414. this.projectedPano0 = e,
  18415. this.projectedPano1 = t,
  18416. this.skybox.material.setProjectedPanos(e, t, i),
  18417. this.chunks.forEach(function(n) {
  18418. n.materialInside.setProjectedPanos(e, t, i)
  18419. })
  18420. }
  18421. ,
  18422. n.prototype.setSide = function(e) {
  18423. this.floors.forEach(function(t) {
  18424. t.collider.material.side = e
  18425. })
  18426. }
  18427. ,
  18428. n.prototype.heroCount = function() {
  18429. return this.heroLocations ? this.heroLocations.length : 0
  18430. }
  18431. ,
  18432. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18433. if (e[0] < 0)
  18434. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18435. null;
  18436. if (this.heroCount() < 1)
  18437. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18438. null;
  18439. var t = this.heroLocations[e[0]];
  18440. if(t.heroLocations && e[1]!=void 0){
  18441. t = t.heroLocations[e[1]];
  18442. }
  18443. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18444. null) : t
  18445. }
  18446. ,
  18447. n.prototype.findPanoramicHero = function() {
  18448. for (var e in this.heroLocations)
  18449. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18450. return this.heroLocations[e];
  18451. return null
  18452. }
  18453. ,
  18454. n.prototype.listImagePanos = function() {
  18455. var e = []
  18456. , t = this;
  18457. return this.images.forEach(function(i) {
  18458. if (i.metadata && i.metadata.scan_id) {
  18459. var n = t.panos.get(i.metadata.scan_id);
  18460. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18461. }
  18462. }),
  18463. e
  18464. }
  18465. ,
  18466. n.prototype.fadePanoMarkers = function(e, t) {
  18467. this.panos.fadeMarkerOpacity(e, t)
  18468. }
  18469. ,
  18470. n.prototype.setSweepVisibility = function(e) {
  18471. this.panos.forEach(function(t) {
  18472. t.marker && (t.marker.visible = e)
  18473. })
  18474. }
  18475. ,
  18476. n.prototype.outsideAllowed = function() {
  18477. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18478. }
  18479. ,
  18480. t.exports = n
  18481. }
  18482. ).call(this, "/js/model/Model.js")
  18483. }
  18484. , {
  18485. "../constants": 8,
  18486. "../enum/AlignmentType": 17,
  18487. "../enum/RenderOrder": 42,
  18488. "../enum/Viewmode": 51,
  18489. "../exception/BasicException": 55,
  18490. "../label/Label": 90,
  18491. "../loaders/ModelLoader": 105,
  18492. "../loaders/ModelTextureLoader": 106,
  18493. "../loaders/SweepDataLoader": 107,
  18494. "../tag/tag": 123,
  18495. "../tag/tagManager": 124,
  18496. "../objects/BoundingTextureSkybox": 143,
  18497. "../objects/Chunk": 144,
  18498. "../objects/Floor": 146,
  18499. "../objects/Panorama": 148,
  18500. "../objects/Room": 150,
  18501. "../objects/Snapshot": 153,
  18502. "../settings": 166,
  18503. "../shaders": 167,
  18504. "../util/ModelUrls": 177,
  18505. "../util/PanoramaCollection": 178,
  18506. "../util/ajax": 181,
  18507. "../util/common": 185,
  18508. "../util/easing": 186,
  18509. "../util/lerp": 188,
  18510. "../util/logger": 189,
  18511. "../util/math": 190,
  18512. "../util/texture": 194,
  18513. "../util/transitions": 195,
  18514. "./../util/browser": 182,
  18515. "./../util/showcase": 193,
  18516. "./Chunks": 135,
  18517. "./FloorCollection": 136,
  18518. "./ImageCollection": 137,
  18519. "./LabelCollection": 138,
  18520. "./RoomCollection": 141,
  18521. events: 202,
  18522. three: 217,
  18523. "hot": "hot"
  18524. }],
  18525. 140: [function(e, t, i) {
  18526. "use strict";
  18527. function n() {
  18528. this.modelMap = {},
  18529. this.activeModel = null,
  18530. this.modelCount = 0,
  18531. this.tileDownloader = null,
  18532. this.panoRenderer = null
  18533. }
  18534. var r = (e("three"),
  18535. e("../util/common"))
  18536. , o = e("../exception/BasicException")
  18537. , a = e("../enum/ModelManagerEvents")
  18538. , s = e("../enum/PanoRendererEvents")
  18539. , l = e("events").EventEmitter;
  18540. n.prototype.init = function(e, t, i) {
  18541. this.tileDownloader = e,
  18542. this.panoRenderer = t,
  18543. this.qualityManager = i,
  18544. this.bindEvents()
  18545. }
  18546. ,
  18547. n.prototype.bindEvents = function() {
  18548. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18549. }
  18550. ,
  18551. n.prototype.onTileRendered = function(e, t, i, n) {}
  18552. ,
  18553. n.prototype.addModel = function(e) {
  18554. this.modelMap[e.sid] = e,
  18555. 0 === this.modelCount && this.activateModel(e.sid),
  18556. this.modelCount++,
  18557. this.emit(a.ModelAdded)
  18558. }
  18559. ,
  18560. n.prototype.getModel = function(e) {
  18561. return this.modelMap[e]
  18562. }
  18563. ,
  18564. n.prototype.activateModel = function(e) {
  18565. var t = this.modelMap[e];
  18566. if (!t)
  18567. throw new o("Tried to activate invalid model!");
  18568. var i = this.activeModel;
  18569. this.activeModel = t,
  18570. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18571. this.tileDownloader.setUrls(t.urls),
  18572. t.panos.forEach(function(e) {
  18573. e.attachToPanoRenderer(this.panoRenderer),
  18574. e.tileDownloader = this.tileDownloader,
  18575. e.qualityManager = this.qualityManager
  18576. }
  18577. .bind(this)),
  18578. this.emit(a.ActiveModelChanged, {
  18579. oldModel: i,
  18580. model: t
  18581. })
  18582. }
  18583. ,
  18584. n.prototype.getActiveModel = function() {
  18585. return this.activeModel
  18586. }
  18587. ,
  18588. r.extend(n, l),
  18589. t.exports = n
  18590. }
  18591. , {
  18592. "../enum/ModelManagerEvents": 33,
  18593. "../enum/PanoRendererEvents": 35,
  18594. "../exception/BasicException": 55,
  18595. "../util/common": 185,
  18596. events: 202,
  18597. three: 217
  18598. }],
  18599. 141: [function(e, t, i) {
  18600. (function(i) {
  18601. "use strict";
  18602. function n() {
  18603. s.call(this)
  18604. }
  18605. var r = e("../objects/Room")
  18606. , o = (e("../settings"),
  18607. e("../util/logger"))
  18608. , a = (e("../util/transitions"),
  18609. e("../util/easing"),
  18610. e("../util/common"))
  18611. , s = e("../util/IndexedCollection")
  18612. , l = e("./Chunks");
  18613. new o(i);
  18614. a.inherit(n, s),
  18615. n.prototype.getIndex = function(e) {
  18616. return e.roomId
  18617. }
  18618. ,
  18619. n.prototype.calcRoomBoundaries = function() {
  18620. this.forEach(function(e) {
  18621. e.calcBoundaries()
  18622. })
  18623. }
  18624. ,
  18625. n.prototype.createFromChunks = function(e) {
  18626. var t = {
  18627. floorId: -1,
  18628. roomId: -1
  18629. }
  18630. , i = {};
  18631. e.forEach(function(e) {
  18632. l.parseIdsFromChunkName(e.name, t);
  18633. var o = i[t.roomId];
  18634. if (!o) {
  18635. var a = n.generateRoomId(t.floorId, t.roomId);
  18636. o = new r(t.floorId,a),
  18637. this.add(o),
  18638. i[t.roomId] = o
  18639. }
  18640. o.addChunk(e)
  18641. }
  18642. .bind(this)),
  18643. this.calcRoomBoundaries()
  18644. }
  18645. ,
  18646. n.generateRoomId = function(e, t) {
  18647. return e + "_" + t
  18648. }
  18649. ,
  18650. t.exports = n
  18651. }
  18652. ).call(this, "/js/model/RoomCollection.js")
  18653. }
  18654. , {
  18655. "../objects/Room": 150,
  18656. "../settings": 166,
  18657. "../util/IndexedCollection": 175,
  18658. "../util/common": 185,
  18659. "../util/easing": 186,
  18660. "../util/logger": 189,
  18661. "../util/transitions": 195,
  18662. "./Chunks": 135
  18663. }],
  18664. 142: [function(e, t, i) {
  18665. "use strict";
  18666. function n(e, t, i) {
  18667. e = e.clone().expandByScalar(0.01);//改
  18668. var n = e.size()
  18669. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18670. o.boundingBox = e,
  18671. r.Mesh.call(this, o, t),
  18672. this.position.copy(e.center()),
  18673. this.frustumCulled = !1,
  18674. i && this.add(new r.WireframeHelper(this))
  18675. }
  18676. var r = e("three");
  18677. n.prototype = Object.create(r.Mesh.prototype),
  18678. n.prototype.constructor = n,
  18679. t.exports = n
  18680. }
  18681. , {
  18682. three: 217
  18683. }],
  18684. 143: [function(e, t, i) {
  18685. (function(i) {
  18686. "use strict";
  18687. function n(e) {
  18688. h.time("Computing a nice bounding cubemap");
  18689. var t = new a({
  18690. side: r.BackSide,
  18691. transparent: !0
  18692. });
  18693. t.uniforms.modelAlpha.value = 0,
  18694. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18695. this.renderOrder = l.boundingSkybox,
  18696. o.call(this, e, t),
  18697. h.timeEnd("Computing a nice bounding cubemap")
  18698. }
  18699. var r = e("three")
  18700. , o = (e("../enum/Viewmode"),
  18701. e("../shaders"),
  18702. e("./BoundingMesh"))
  18703. , a = e("../materials/ModelTextureMaterial")
  18704. , s = e("../settings")
  18705. , l = e("../enum/RenderOrder")
  18706. , c = e("../util/logger")
  18707. , h = new c(i);
  18708. n.prototype = Object.create(o.prototype),
  18709. n.prototype.constructor = n,
  18710. t.exports = n
  18711. }
  18712. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18713. }
  18714. , {
  18715. "../enum/RenderOrder": 42,
  18716. "../enum/Viewmode": 51,
  18717. "../materials/ModelTextureMaterial": 118,
  18718. "../settings": 166,
  18719. "../shaders": 167,
  18720. "../util/logger": 189,
  18721. "./BoundingMesh": 142,
  18722. three: 217
  18723. }],
  18724. 144: [function(e, t, i) {
  18725. "use strict";
  18726. function n(e) {
  18727. this.materialInside = new s({
  18728. side: r.DoubleSide
  18729. });
  18730. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18731. this.materialOutside = new r.RawShaderMaterial({
  18732. fragmentShader: o.modelOutside.fragmentShader,
  18733. vertexShader: o.modelOutside.vertexShader,
  18734. uniforms: t,
  18735. side: r.FrontSide,
  18736. name: "chunkOut"
  18737. }),
  18738. r.Mesh.call(this, e.geometry, this.materialInside),
  18739. this.name = e.name || "",
  18740. this.textureName = e.textureName,
  18741. this.meshUrl = e.meshUrl
  18742. }
  18743. var r = e("three")
  18744. , o = e("../shaders")
  18745. , a = e("../enum/Viewmode")
  18746. , s = e("../materials/ModelTextureMaterial");
  18747. n.prototype = Object.create(r.Mesh.prototype),
  18748. n.prototype.setTextureMap = function(e) {
  18749. this.materialInside.uniforms.map.value = e,
  18750. this.materialOutside.uniforms.map.value = e
  18751. }
  18752. ,
  18753. n.prototype.setMode = function(e) {
  18754. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18755. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18756. t.transparent = this.material.transparent,
  18757. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18758. this.material = t
  18759. }
  18760. ,
  18761. t.exports = n
  18762. }
  18763. , {
  18764. "../enum/Viewmode": 51,
  18765. "../materials/ModelTextureMaterial": 118,
  18766. "../shaders": 167,
  18767. three: 217
  18768. }],
  18769. 145: [function(e, t, i) {
  18770. "use strict";
  18771. function n(e) {
  18772. this.chunksize = e || 10,
  18773. this.chunks = {},
  18774. this.boundingBoxes = {},
  18775. this.children = [],
  18776. this.offset = new r.Vector3(0,.5,0),
  18777. this.material = new r.MeshBasicMaterial({
  18778. color: 16777215 * Math.random(),
  18779. side: r.DoubleSide
  18780. })
  18781. }
  18782. var r = e("three");
  18783. e("../enum/Viewmode");
  18784. n.prototype.add = function(e) {
  18785. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18786. m ? (t = m.position.array,
  18787. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18788. n = e.faces);
  18789. var v = new r.Vector3;
  18790. if (i)
  18791. for (o = 0,
  18792. a = i.length; o < a; o += 3) {
  18793. var A = 3 * i[o]
  18794. , y = 3 * i[o + 1]
  18795. , C = 3 * i[o + 2];
  18796. s = (t[A] + t[y] + t[C]) / 3,
  18797. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18798. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18799. h = Math.floor(s / this.chunksize),
  18800. u = Math.floor(l / this.chunksize),
  18801. d = Math.floor(c / this.chunksize),
  18802. p = h + "." + u + "." + d,
  18803. p in this.chunks ? (g = this.chunks[p],
  18804. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18805. f = this.boundingBoxes[p] = new r.Box3),
  18806. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18807. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18808. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18809. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18810. }
  18811. else
  18812. for (o = 0,
  18813. a = t.length; o < a; o += 9)
  18814. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18815. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18816. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18817. h = Math.floor(s / this.chunksize),
  18818. u = Math.floor(l / this.chunksize),
  18819. d = Math.floor(c / this.chunksize),
  18820. p = h + "." + u + "." + d,
  18821. p in this.chunks ? (g = this.chunks[p],
  18822. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18823. f = this.boundingBoxes[p] = new r.Box3),
  18824. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18825. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18826. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18827. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18828. }
  18829. ,
  18830. n.prototype.build = function() {
  18831. var e = new r.Object3D;
  18832. e.material = this.material;
  18833. for (var t in this.chunks) {
  18834. var i = this.chunks[t]
  18835. , n = new r.BufferGeometry;
  18836. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18837. n.boundingBox = this.boundingBoxes[t];
  18838. var o = new r.Mesh(n,this.material);
  18839. o.material.visible = !1,
  18840. e.add(o),
  18841. this.chunks[t] = []
  18842. }
  18843. return e
  18844. }
  18845. ,
  18846. t.exports = n
  18847. }
  18848. , {
  18849. "../enum/Viewmode": 51,
  18850. three: 217
  18851. }],
  18852. 146: [function(e, t, i) {
  18853. "use strict";
  18854. var r = e("three")
  18855. , o = e("../settings")
  18856. , a = e("../util/common")
  18857. , s = e("../util/lerp")
  18858. , l = e("./ChunkedCollider")
  18859. , c = e("../util/transitions")
  18860. , h = e("../util/easing")
  18861. , u = (e("../objects/Panorama"),
  18862. e("../enum/RenderOrder"))
  18863. , d = e("../localization/localize");
  18864. function n(e, t, i) {
  18865. r.Object3D.call(this),
  18866. this.model = e,
  18867. this.floorIndex = t,
  18868. this.lang = o.languageTag,
  18869. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18870. this.panos = [],
  18871. this.chunks = [],
  18872. this.colliderBuilder = new l(3),
  18873. this.collider = null,
  18874. this.center = null,
  18875. this.boundingBox = new r.Box3,
  18876. this.size = null,
  18877. this.hidden = !1,
  18878. this.conservativeBoundingBox = new r.Box3,
  18879. this.debugColor = 16777215 * Math.random(),
  18880. this.transition = null
  18881. }
  18882. n.prototype = Object.create(r.Object3D.prototype),
  18883. n.prototype.enter = function(e) {
  18884. this.model.setFloor(this, e)
  18885. }
  18886. ,
  18887. n.prototype.hide = function(e) {
  18888. if (!this.hidden || this.transition) {
  18889. this.chunks.forEach(function(e) {
  18890. e.material.transparent = !0
  18891. }),
  18892. c.cancel(this.transition);
  18893. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18894. , i = e ? 0 : o.hideFloorDelay / t;
  18895. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18896. this.hidden = !0
  18897. }
  18898. .bind(this), i, h.easeInOutQuad)
  18899. }
  18900. }
  18901. ,
  18902. n.prototype.show = function(e) {
  18903. if (this.hidden || this.transition) {
  18904. this.hidden = !1,
  18905. c.cancel(this.transition);
  18906. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18907. , i = e ? 0 : o.showFloorDelay / t;
  18908. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18909. this.hidden || this.chunks.forEach(function(e) {
  18910. e.material.transparent = !1
  18911. })
  18912. }
  18913. .bind(this), i, h.easeInOutQuad)
  18914. }
  18915. }
  18916. ,
  18917. n.prototype.toggle = function(e, t) {
  18918. e = void 0 === e ? this.hidden : e,
  18919. e ? this.show(t) : this.hide(t)
  18920. }
  18921. ,
  18922. n.prototype.containsPoint = function(e) {
  18923. return this.collider.children.some(function(t) {
  18924. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18925. t.geometry.boundingBox.containsPoint(e)
  18926. })
  18927. }
  18928. ,
  18929. n.prototype.distanceToPoint = function(e) {
  18930. var t = null
  18931. , i = 1 / 0;
  18932. return this.collider.children.forEach(function(n) {
  18933. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18934. var r = n.geometry.boundingBox.distanceToPoint(e);
  18935. (!t || i > r) && (i = r,
  18936. t = n)
  18937. }),
  18938. i
  18939. }
  18940. ,
  18941. n.prototype.addChunk = function(e) {
  18942. e.renderOrder = u.ghostFloor,
  18943. this.add(e),
  18944. this.chunks.push(e),
  18945. this.boundingBox.union(e.geometry.boundingBox),
  18946. this.size = this.boundingBox.size(),
  18947. this.colliderBuilder.add(e.geometry)
  18948. }
  18949. ,
  18950. n.prototype.addPano = function(e) {
  18951. this.panos.push(e),
  18952. this.add(e.skyboxMesh),
  18953. e.marker && this.add(e.marker);
  18954. var t = new r.Vector3(1,1,1)
  18955. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18956. this.boundingBox.union(i)
  18957. }
  18958. ,
  18959. n.prototype.build = function() {
  18960. this.collider = this.colliderBuilder.build(!0),
  18961. this.add(this.collider),
  18962. this.center = this.boundingBox.center(),
  18963. this.conservativeBoundingBox.copy(this.boundingBox),
  18964. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18965. return e.geometry.boundingBox.min.y
  18966. }), 5),
  18967. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18968. return e.geometry.boundingBox.max.y
  18969. }), 5),
  18970. this.colliderBuilder = null
  18971. }
  18972. ,
  18973. n.prototype.toShortString = function() {
  18974. return a.nth(this.floorIndex + 1)
  18975. }
  18976. ,
  18977. n.prototype.toString = function() {
  18978. return this.name
  18979. }
  18980. ,
  18981. t.exports = n
  18982. }
  18983. , {
  18984. "../enum/RenderOrder": 42,
  18985. "../localization/localize": 108,
  18986. "./strings-cn-CN": 109,
  18987. "../objects/Panorama": 148,
  18988. "../settings": 166,
  18989. "../util/common": 185,
  18990. "../util/easing": 186,
  18991. "../util/lerp": 188,
  18992. "../util/transitions": 195,
  18993. "./ChunkedCollider": 145,
  18994. three: 217
  18995. }],
  18996. 147: [function(e, t, i) {
  18997. "use strict";
  18998. function n(e) {
  18999. this.player = e,
  19000. this.obj3d = null,
  19001. this.UP = new r.Vector3(0,1,0)
  19002. }
  19003. var r = e("three")
  19004. , o = e("../settings");
  19005. n.prototype.prefs = {
  19006. linewidth: 3,
  19007. height: .07,
  19008. opacity: .45,
  19009. endScale: .05
  19010. },
  19011. n.prototype.discard = function() {
  19012. if (this.obj3d) {
  19013. var e = this.obj3d.parent;
  19014. e && e.remove(this.obj3d)
  19015. }
  19016. this.obj3d = null
  19017. }
  19018. ,
  19019. n.prototype.draw = function() {
  19020. if (this.discard(),
  19021. o.showNeighbors) {
  19022. var e = this.player.currentPano.floor;
  19023. this.obj3d = new r.Object3D;
  19024. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  19025. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  19026. i.y += this.prefs.height;
  19027. var n = .1525
  19028. , a = .127
  19029. , s = .0127
  19030. , l = .1
  19031. , c = .19
  19032. , h = .2032
  19033. , u = .2286
  19034. , d = .255
  19035. , p = new r.Matrix4;
  19036. for (var f in t)
  19037. if (t[f]) {
  19038. var g = this.player.model.panos.get(f)
  19039. , m = (g.position.clone().sub(this.player.model.position),
  19040. g.position.clone().sub(g.floorPosition))
  19041. , v = g.floorPosition.clone().sub(this.player.model.position);
  19042. v.y += this.prefs.height;
  19043. var A = new r.Geometry;
  19044. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  19045. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  19046. p.identity().setPosition(m),
  19047. A.applyMatrix(p),
  19048. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  19049. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  19050. p.lookAt(v, i, this.UP).setPosition(v),
  19051. A.applyMatrix(p),
  19052. A.vertices.push(v, i);
  19053. var y = new r.Line(A,new r.LineBasicMaterial({
  19054. color: g.debugColor.getHex(),
  19055. transparent: !0,
  19056. opacity: this.prefs.opacity,
  19057. depthWrite: !1,
  19058. name: "sLine" + f,
  19059. linewidth: this.prefs.linewidth
  19060. }));
  19061. this.obj3d.add(y)
  19062. }
  19063. e.add(this.obj3d)
  19064. }
  19065. }
  19066. ,
  19067. n.prototype.update = function() {
  19068. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  19069. }
  19070. ,
  19071. t.exports = n
  19072. }
  19073. , {
  19074. "../settings": 166,
  19075. three: 217
  19076. }],
  19077. 148: [function(e, t, i) {
  19078. (function(i) {
  19079. "use strict";
  19080. function n(e, t, i, n) {
  19081. this.model = e,
  19082. this.id = t,
  19083. this.alignmentType = i.alignmentType || l.ALIGNED,
  19084. this.neighbourUUIDs = i.neighbours || null,
  19085. this.neighbourPanos = null,
  19086. this.floor = null,
  19087. this.floorIndex = i.floor,
  19088. this.failedLoadingAt = 0,
  19089. this.maxLoadRetries = 4,
  19090. this.origin = i.position.clone(),
  19091. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  19092. this.quaternion = i.quaternion.clone(),
  19093. this.skyboxMesh = new r.Mesh(E),
  19094. this.skyboxMesh.position.copy(this.position),
  19095. this.skyboxMesh.quaternion.copy(this.quaternion),
  19096. this.skyboxMesh.name = "skybox",
  19097. this.skyboxMesh.visible = !1,
  19098. this.skyboxMesh.updateMatrix(),
  19099. this.skyboxMesh.updateMatrixWorld(),
  19100. this.marker = null,
  19101. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  19102. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  19103. map: w,
  19104. side: r.DoubleSide,
  19105. opacity: 0,
  19106. transparent: !0,
  19107. depthWrite: !1
  19108. })),
  19109. this.marker.visible = this.showFloorMarker,
  19110. this.marker.renderOrder = s.panoMarker,
  19111. this.marker.name = "marker",
  19112. this.marker.pano = this,
  19113. this.marker.layers.set(v.PANOMARKERS),
  19114. this.marker.updateMatrixWorld(),
  19115. a.colorMarkerOnLoad && this.on("load", function() {
  19116. this.marker.material.color.set(65280)
  19117. })),
  19118. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  19119. this.floorPosition = i.puck ? i.puck.clone() : null,
  19120. this.tiled = n,
  19121. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19122. this.solidSkybox.flipY = !1,
  19123. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19124. this.solidSkybox.magFilter = r.LinearFilter,
  19125. this.solidSkybox.generateMipmaps = !1)),
  19126. this.zoomed = !1,
  19127. this.panoRenderer = null,
  19128. this.qualityManager = null,
  19129. this.tileDownloader = null,
  19130. this.tiledPanoRenderTarget = null,
  19131. this.minimumTiledPanoLoaded = !1,
  19132. this.highestPartialTileRenderOpCompleted = 0,
  19133. this.highestFullTileRenderOpCompleted = 0,
  19134. this.shouldRedrawOnBaseLoaded = !1,
  19135. this.lockUntilRenderingComplete = !1,
  19136. a.colorMarkerOnLoad && this.on("load", function() {
  19137. this.marker.material.color.set(65280)
  19138. });
  19139. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19140. var e = new r.TextureLoader;
  19141. e.setCrossOrigin(!0);
  19142. var g = e.load("images/texture.jpg");
  19143. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  19144. color: 16777215,
  19145. transparent: !0,
  19146. opacity: .75,
  19147. map: g
  19148. })),
  19149. this.vrMarker.boluoType = "vr",
  19150. this.vrMarker.position.z = 1,
  19151. this.vrMarker.enabled = !0,
  19152. this.vrMarker.visible = !1,
  19153. window.vrMarkers = window.vrMarkers || [],
  19154. window.vrMarkers.push(this.vrMarker),
  19155. this.marker && this.marker.add(this.vrMarker),
  19156. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19157. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19158. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19159. this.adjustAngleEnable) {
  19160. var i = new r.Quaternion;
  19161. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19162. this.skyboxMesh.quaternion.multiply(i);
  19163. var m = new r.Quaternion;
  19164. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19165. this.skyboxMesh.quaternion.multiply(m);
  19166. var n = new r.Quaternion;
  19167. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19168. this.skyboxMesh.quaternion.multiply(n),
  19169. this.skyboxMesh.updateMatrix(),
  19170. this.skyboxMesh.updateMatrixWorld(),
  19171. this.model.updateProjectedPanos()
  19172. }
  19173. /**************************************************************************************************************************************/
  19174. }
  19175. var r = e("three")
  19176. , o = e("../util/logger")
  19177. , a = e("../settings")
  19178. , s = (e("../enum/Viewmode"),
  19179. e("../enum/RenderOrder"))
  19180. , l = e("../enum/AlignmentType")
  19181. , c = (e("../util/common"),
  19182. e("../util/transitions"))
  19183. , h = e("../util/lerp")
  19184. , u = e("../util/ajax")
  19185. , d = e("../util/texture")
  19186. , p = e("../util/panorama")
  19187. , f = (e("../enum/TileDownloaderEvents"),
  19188. e("../enum/PanoramaEvents"))
  19189. , g = e("../enum/PanoRendererEvents")
  19190. , m = e("../enum/PanoSizeClass")
  19191. , v = e("../enum/RenderLayers")
  19192. , A = (e("../scene/SceneRenderer"),
  19193. e("../enum/GLCubeFaces"),
  19194. e("../exception/BasicException"))
  19195. , y = e("../tile/TileUtils")
  19196. , C = e("events").EventEmitter
  19197. , I = new o(i)
  19198. , E = new r.SphereBufferGeometry(.1)
  19199. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19200. , w = d.load("./static/images/marker-256x256.png");
  19201. n.prototype = Object.create(C.prototype),
  19202. n.prototype.enter = function() {
  19203. var e = null;
  19204. return function() {
  19205. this.setZoomed(!1),
  19206. this.emit("enter", {
  19207. oldPano: e,
  19208. newPano: this
  19209. }),
  19210. e = this
  19211. }
  19212. }(),
  19213. n.prototype.exit = function() {
  19214. this.tiled ? (this.clearWaitDeferreds(),
  19215. this.minimumTiledPanoLoaded = !1,
  19216. this.tiledPanoRenderTarget = null,
  19217. this.setZoomed(!1),
  19218. this.panoRenderer.deactivateTiledPano(this),
  19219. this.highestPartialTileRenderOpCompleted = 0,
  19220. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19221. this.solidSkybox.loaded = !1,
  19222. this.solidSkybox.version = 0),
  19223. this.emit("exit")
  19224. }
  19225. ,
  19226. n.prototype.hoverOn = function(e) {
  19227. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19228. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19229. }
  19230. ,
  19231. n.prototype.hoverOff = function(e) {
  19232. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19233. }
  19234. ,
  19235. n.prototype.build1 = function() {
  19236. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19237. this.floor.addPano(this),
  19238. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19239. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19240. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19241. }
  19242. ,
  19243. n.prototype.build2 = function() {
  19244. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19245. this.height = this.position.distanceTo(this.floorPosition),
  19246. this.placeMarker()
  19247. }
  19248. ,
  19249. n.prototype.interpolateFloorPosition = function() {
  19250. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19251. return !!e.floorPosition
  19252. }).sort(function(e, t) {
  19253. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19254. }
  19255. .bind(this))
  19256. , t = this.position.clone();
  19257. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19258. t
  19259. }
  19260. ,
  19261. n.prototype.raycastFloorPosition = function() {
  19262. I.warn("Performance warning: Raycasting to find floor position");
  19263. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19264. , t = e.intersectObjects(this.model.colliders);
  19265. return t.length ? t[0].point : null
  19266. }
  19267. ,
  19268. n.prototype.raycastToFindFloor = function() {
  19269. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19270. return function() {
  19271. I.warn("Performance warning: Raycasting to find floor index");
  19272. for (var t = 0; t < e.length; t++) {
  19273. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19274. , n = i.intersectObjects(this.model.colliders);
  19275. if (n.length)
  19276. return n[0].object.parent.parent
  19277. }
  19278. return null
  19279. }
  19280. }(),
  19281. n.prototype.placeMarker = function() {
  19282. this.marker && (this.marker.position.copy(this.floorPosition),
  19283. this.marker.position.y += .05,
  19284. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19285. }
  19286. ,
  19287. n.prototype.translate = function(e) {
  19288. this.position.add(e),
  19289. this.floorPosition.add(e)
  19290. }
  19291. ,
  19292. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19293. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19294. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19295. }
  19296. ,
  19297. n.prototype.attachToPanoRenderer = function(e) {
  19298. this.panoRenderer = e,
  19299. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19300. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19301. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19302. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19303. }
  19304. ;
  19305. var _ = {};
  19306. n.prototype.getWaitDeferred = function(e) {
  19307. var t = _[this.id];
  19308. t || (t = {},
  19309. _[this.id] = t);
  19310. var i = t[e];
  19311. return i || (i = {
  19312. deferred: $.Deferred(),
  19313. active: !1
  19314. },
  19315. t[e] = i),
  19316. i
  19317. }
  19318. ,
  19319. n.prototype.resetWaitDeferred = function(e) {
  19320. var t = this.getWaitDeferred(e);
  19321. t.active = !1,
  19322. t.deferred = $.Deferred()
  19323. }
  19324. ,
  19325. n.prototype.clearWaitDeferreds = function() {
  19326. var e = _[this.id];
  19327. e || (e = {},
  19328. _[this.id] = e);
  19329. for (var t in e)
  19330. if (e.hasOwnProperty(t)) {
  19331. var i = e[t];
  19332. i.active = !1,
  19333. i.deferred = $.Deferred()
  19334. }
  19335. }
  19336. ,
  19337. n.prototype.loadTiledPano = function() {
  19338. var e = (new r.Vector3,
  19339. [])
  19340. , t = [];
  19341. return function(i, n, r, o, a, s) {
  19342. null !== o && void 0 !== o || (o = !0),
  19343. null !== a && void 0 !== a || (a = !0);
  19344. var l = this.getWaitDeferred(i)
  19345. , c = l.deferred
  19346. , h = null
  19347. , u = null;
  19348. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19349. u = r.vFov)),
  19350. !this.isLoaded(i)) {
  19351. if (!l.active) {
  19352. if (l.active = !0,
  19353. r) {
  19354. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19355. e[this.id + ":" + i] = {
  19356. tileCount: 0,
  19357. targetTileCount: d
  19358. },
  19359. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19360. }
  19361. t[this.id] || (t[this.id] = !0,
  19362. this.on(f.LoadComplete, function(e, t) {
  19363. var i = this.getWaitDeferred(e).deferred;
  19364. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19365. this.resetWaitDeferred(e))
  19366. }
  19367. .bind(this)),
  19368. this.on(f.LoadFailed, function(e) {
  19369. var t = this.getWaitDeferred(e).deferred;
  19370. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19371. this.resetWaitDeferred(e))
  19372. }
  19373. .bind(this)),
  19374. this.on(f.TileLoaded, function(t, i, n) {
  19375. var r = this.getWaitDeferred(t).deferred;
  19376. if (r && "pending" === r.state()) {
  19377. r.notify(t, i, n);
  19378. var o = e[this.id + ":" + t];
  19379. o && (o.tileCount++,
  19380. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19381. r.resolve(t, n),
  19382. this.resetWaitDeferred(t)))
  19383. }
  19384. }
  19385. .bind(this)))
  19386. }
  19387. this.tileDownloader.clearForceQueue(),
  19388. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19389. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19390. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19391. }
  19392. return c.promise()
  19393. }
  19394. }(),
  19395. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19396. if (e === this.id) {
  19397. var n = this.qualityManager.getPanoSize(m.BASE);
  19398. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19399. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19400. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19401. }
  19402. }
  19403. ,
  19404. n.prototype.onTileRendered = function(e, t, i, n) {
  19405. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19406. }
  19407. ,
  19408. n.prototype.onPanoRendered = function(e, t, i, n) {
  19409. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19410. this.updateSkyboxForZoomLevel(),
  19411. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19412. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19413. this.emit("load", t),
  19414. this.model.emit("load", this),
  19415. this.emit(f.LoadComplete, t, i))
  19416. }
  19417. ,
  19418. n.prototype.setZoomed = function(e) {
  19419. this.zoomed = e,
  19420. this.updateSkyboxForZoomLevel()
  19421. }
  19422. ,
  19423. n.prototype.ensureSkyboxReadyForRender = function() {
  19424. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19425. this.solidSkybox.loaded = !0)
  19426. }
  19427. ,
  19428. n.prototype.updateSkyboxForZoomLevel = function() {
  19429. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19430. }
  19431. ,
  19432. n.prototype.getSkyboxTexture = function() {
  19433. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19434. }
  19435. ,
  19436. n.prototype.onTileRenderFail = function(e, t, i) {
  19437. e === this.id && this.emit(f.LoadFailed, t)
  19438. }
  19439. ,
  19440. n.prototype.isLoaded = function(e) {
  19441. if (this.tiled) {
  19442. if (e && "string" == typeof e)
  19443. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19444. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19445. }
  19446. if (e && "number" == typeof e)
  19447. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19448. return !!this.solidSkybox.high || e in this.solidSkybox
  19449. }
  19450. ,
  19451. n.prototype.loadCube = function(e) {
  19452. if (this.isLoaded(e))
  19453. return I.info("Skipping load of pano, already loaded"),
  19454. $.when();
  19455. this.emit("loading", e),
  19456. this.model.emit("loading", this);
  19457. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19458. , i = t.filter(function(e) {
  19459. return !e
  19460. });
  19461. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19462. e = "high",
  19463. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19464. var n = 0
  19465. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19466. return u.getImage(t[i])
  19467. }
  19468. .bind(this));
  19469. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19470. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19471. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19472. this.solidSkybox.low = null),
  19473. this.solidSkybox.needsUpdate = !0,
  19474. this.emit("load", e),
  19475. this.model.emit("load", this),
  19476. this
  19477. }
  19478. .bind(this), function() {
  19479. I.error("Downloading cubemap for pano", this.id, "failed"),
  19480. this.failedLoadingAt = Date.now()
  19481. }
  19482. .bind(this), function() {
  19483. return $.when(++n, 6)
  19484. })
  19485. }
  19486. ,
  19487. n.raycastsSkipped = 0,
  19488. n.raycastsDone = 0,
  19489. n.prototype.findNeighourPanos = function() {
  19490. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19491. this.model.panos.forEach(function(e) {
  19492. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19493. var t = this.position.distanceTo(e.position);
  19494. if (t > a.panoramaNeighbourMaxDistance)
  19495. return this.model.panos.setNeighbour(this, e, !1),
  19496. void n.raycastsSkipped++;
  19497. var i = e.position.clone().sub(this.position).normalize()
  19498. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19499. , s = o.intersectObjects(this.model.colliders);
  19500. n.raycastsDone++,
  19501. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19502. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19503. }
  19504. }
  19505. .bind(this)),
  19506. this.model.panos.neighbourMap[this.id]
  19507. }
  19508. ,
  19509. n.prototype.worldPosition = function() {
  19510. return this.position
  19511. }
  19512. ,
  19513. n.prototype.addTextSprite = function(e, t) {
  19514. this.removeTextSprite();
  19515. var i = document.createElement("canvas")
  19516. , n = i.getContext("2d");
  19517. i.width = 256,
  19518. i.height = 256;
  19519. var o = "Arial"
  19520. , a = 60;
  19521. n.font = "bold " + a + "px " + o,
  19522. n.fillStyle = "white";
  19523. var s = n.measureText(e).width;
  19524. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19525. var l = new r.Texture(i);
  19526. l.needsUpdate = !0;
  19527. var c = new r.SpriteMaterial({
  19528. map: l,
  19529. color: t || 16428055
  19530. });
  19531. this.text3d = new r.Sprite(c),
  19532. this.text3d.position.copy(this.skyboxMesh.position),
  19533. this.floor.add(this.text3d)
  19534. }
  19535. ,
  19536. n.prototype.removeTextSprite = function() {
  19537. this.text3d && (this.floor.remove(this.text3d),
  19538. this.text3d = null)
  19539. }
  19540. ,
  19541. n.prototype.isAligned = function() {
  19542. return this.alignmentType === l.ALIGNED
  19543. }
  19544. ,
  19545. n.filters = {
  19546. inDirection: function(e, t, i) {
  19547. return function(n) {
  19548. var r = n.position.clone().sub(e).normalize();
  19549. return r.dot(t) > i
  19550. }
  19551. },
  19552. inFloorDirection: function(e, t, i) {
  19553. return function(n) {
  19554. var r = n.floorPosition.clone().sub(e).normalize();
  19555. return r.dot(t) > i
  19556. }
  19557. },
  19558. inPanoDirection: function(e, t, i) {
  19559. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19560. function(n) {
  19561. var r = n.floorPosition.clone().sub(e).normalize()
  19562. , o = n.position.clone().sub(e).normalize();
  19563. return r.dot(t) > i || o.dot(t) > i
  19564. }
  19565. },
  19566. atFloor: function(e) {
  19567. return function(t) {
  19568. return !e || t.floor === e
  19569. }
  19570. },
  19571. not: function(e) {
  19572. return function(t) {
  19573. return t !== e
  19574. }
  19575. },
  19576. notIn: function(e) {
  19577. return function(t) {
  19578. return e.indexOf(t) === -1
  19579. }
  19580. },
  19581. isLoaded: function() {
  19582. return function(e) {
  19583. return e.isLoaded()
  19584. }
  19585. },
  19586. isNotLoaded: function() {
  19587. return function(e) {
  19588. return !e.isLoaded()
  19589. }
  19590. },
  19591. isCloseEnoughTo: function(e, t) {
  19592. return function(i) {
  19593. return e.distanceTo(i.floorPosition) < t
  19594. }
  19595. },
  19596. hasMinimumHeightDifferenceTo: function(e, t) {
  19597. return function(i) {
  19598. return Math.abs(i.position.y - e.y) > t
  19599. }
  19600. },
  19601. isNotBehindNormal: function(e, t) {
  19602. var i = new r.Vector3;
  19603. return t = t.clone(),
  19604. function(n) {
  19605. var r = i.copy(n.position).sub(e).normalize();
  19606. return r.dot(t) > 0
  19607. }
  19608. },
  19609. isNeighbourPanoTo: function(e) {
  19610. return function(t) {
  19611. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19612. }
  19613. },
  19614. isNeighbourOfNeighbourTo: function(e) {
  19615. return function(t) {
  19616. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19617. var n = e.model.panos.get(i);
  19618. return !!n && n.neighbourPanos[t.id]
  19619. })
  19620. }
  19621. },
  19622. isNotRecentlyFailed: function(e) {
  19623. return function(t) {
  19624. return Date.now() - t.failedLoadingAt > e
  19625. }
  19626. },
  19627. isOnVisibleFloor: function() {
  19628. return function(e) {
  19629. return !e.floor.hidden
  19630. }
  19631. },
  19632. isPanoAligned: function() {
  19633. return function(e) {
  19634. return e.isAligned()
  19635. }
  19636. }
  19637. },
  19638. n.sortFunctions = {
  19639. distanceToPoint: function(e) {
  19640. return function(t, i) {
  19641. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19642. }
  19643. },
  19644. floorDistanceToPoint: function(e) {
  19645. return function(t, i) {
  19646. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19647. }
  19648. },
  19649. choose: function(e) {
  19650. return function(t, i) {
  19651. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19652. }
  19653. }
  19654. },
  19655. n.scoreFunctions = {
  19656. distance: function(e, t) {
  19657. return t = t || a.navigation.distanceFactor,
  19658. function(i) {
  19659. return e ? e.position.distanceTo(i.position) * t : 0
  19660. }
  19661. },
  19662. distanceSquared: function(e, t) {
  19663. return t = t || a.navigation.distanceFactor,
  19664. function(i) {
  19665. return e ? e.position.distanceToSquared(i.position) * t : 0
  19666. }
  19667. },
  19668. direction: function(e, t) {
  19669. return function(i) {
  19670. var n = i.position.clone().sub(e).normalize();
  19671. return n.dot(t) * a.navigation.directionFactor
  19672. }
  19673. },
  19674. angle: function(e, t) {
  19675. return function(i) {
  19676. var n = i.position.clone().sub(e).normalize();
  19677. return n.angleTo(t) * a.navigation.angleFactor
  19678. }
  19679. },
  19680. inFieldOfView: function(e, t) {
  19681. return function(i) {
  19682. var n = i.position.clone().sub(e).normalize();
  19683. return n.dot(t) > .75 ? 10 : -1
  19684. }
  19685. },
  19686. optionality: function(e) {
  19687. return function(t) {
  19688. var i = t.neighbourUUIDs.filter(function(t) {
  19689. return !(t in e.neighbourUUIDs) && t !== e.id
  19690. });
  19691. return i.length * a.navigation.optionalityFactor
  19692. }
  19693. },
  19694. penalizeHeightDifferenceUnder: function(e, t) {
  19695. return function(i) {
  19696. return e.y - i.position.y < t ? -20 : 0
  19697. }
  19698. }
  19699. },
  19700. t.exports = n
  19701. }
  19702. ).call(this, "/js/objects/Panorama.js")
  19703. }
  19704. , {
  19705. "../enum/AlignmentType": 17,
  19706. "../enum/GLCubeFaces": 25,
  19707. "../enum/PanoRendererEvents": 35,
  19708. "../enum/PanoSizeClass": 36,
  19709. "../enum/PanoramaEvents": 37,
  19710. "../enum/RenderLayers": 41,
  19711. "../enum/RenderOrder": 42,
  19712. "../enum/TileDownloaderEvents": 45,
  19713. "../enum/Viewmode": 51,
  19714. "../exception/BasicException": 55,
  19715. "../scene/SceneRenderer": 158,
  19716. "../settings": 166,
  19717. "../tile/TileUtils": 174,
  19718. "../util/ajax": 181,
  19719. "../util/common": 185,
  19720. "../util/lerp": 188,
  19721. "../util/logger": 189,
  19722. "../util/panorama": 191,
  19723. "../util/texture": 194,
  19724. "../util/transitions": 195,
  19725. events: 202,
  19726. three: 217
  19727. }],
  19728. 149: [function(e, t, i) {
  19729. "use strict";
  19730. function n(e) {
  19731. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19732. t.map.value = d,
  19733. t.opacity.value = 0,
  19734. t.color.value.set(o.reticuleColor),
  19735. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19736. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19737. side: r.DoubleSide,
  19738. depthWrite: !1,
  19739. depthTest: !1,
  19740. transparent: !0,
  19741. vertexShader: c.waypoint.vertexShader,
  19742. fragmentShader: c.waypoint.fragmentShader,
  19743. uniforms: t,
  19744. name: "waypoint",
  19745. opacity: 0,
  19746. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19747. })),
  19748. this.layers.set(h.RETICULE),
  19749. this.renderOrder = u.reticule,
  19750. this.player = e,
  19751. this.direction = new r.Vector3,
  19752. this.hidden = !0,
  19753. this.mouseLastMoveTime = Date.now()
  19754. }
  19755. var r = e("three")
  19756. , o = e("../settings")
  19757. , a = e("../util/transitions")
  19758. , s = e("../util/texture")
  19759. , l = e("../util/lerp")
  19760. , c = e("../shaders")
  19761. , h = e("../enum/RenderLayers")
  19762. , u = e("../enum/RenderOrder")
  19763. , d = s.load("./static/images/reticule-256x256.png");
  19764. n.prototype = Object.create(r.Mesh.prototype),
  19765. n.prototype.move = function(e, t, i) {
  19766. this.hidden = i,
  19767. this.mouseLastMoveTime = Date.now()
  19768. }
  19769. ,
  19770. n.prototype.hide = function() {
  19771. this.hidden || (this.hidden = !0,
  19772. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19773. }
  19774. ,
  19775. n.prototype.show = function() {
  19776. this.hidden = !1,
  19777. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19778. }
  19779. ,
  19780. n.prototype.update = function() {
  19781. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19782. }
  19783. ,
  19784. n.prototype.updatePosition = function(e, t) {
  19785. if (!this.hidden) {
  19786. if (!t)
  19787. return this.hide();
  19788. var i = t.point
  19789. , n = e.distanceTo(i)
  19790. , r = 1 + .01 * n;
  19791. n < 1 && (r -= 1 - n),
  19792. this.show(),
  19793. this.scale.set(r, r, r),
  19794. this.direction = this.direction.multiplyScalar(.8),
  19795. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19796. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19797. this.lookAt(this.position.clone().add(this.direction))
  19798. }
  19799. }
  19800. ,
  19801. n.prototype.writeAstag = function() {
  19802. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19803. , t = new Date;
  19804. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19805. var i = {
  19806. enabled: !0,
  19807. version: "0",
  19808. created: t.toISOString(),
  19809. created_by: "APITest",
  19810. position: this.position.clone(),
  19811. stem: {
  19812. enabled: o.tags.pole.enabled,
  19813. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19814. },
  19815. label: "tag " + this.tagCount,
  19816. description: "Description " + e,
  19817. floor: function(e) {
  19818. if (e.currentFloor) {
  19819. var t = e.floors.indexOf(e.currentFloor);
  19820. return t > -1 ? t : void 0
  19821. }
  19822. }(this.player.model),
  19823. type: "info",
  19824. metadata: {
  19825. preferred_camera: {
  19826. mode: this.player.mode
  19827. }
  19828. }
  19829. };
  19830. console.log("--------------------------"),
  19831. console.log(JSON.stringify(i));
  19832. var n = this.player.model.addtag(e, i).build();
  19833. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19834. n.visible || n.show(o.tags.startup.fadeInDuration))
  19835. }
  19836. ,
  19837. t.exports = n
  19838. }
  19839. , {
  19840. "../enum/RenderLayers": 41,
  19841. "../enum/RenderOrder": 42,
  19842. "../settings": 166,
  19843. "../shaders": 167,
  19844. "../util/lerp": 188,
  19845. "../util/texture": 194,
  19846. "../util/transitions": 195,
  19847. three: 217
  19848. }],
  19849. 150: [function(e, t, i) {
  19850. "use strict";
  19851. function n(e, t) {
  19852. this.chunks = [],
  19853. this.floorId = e,
  19854. this.roomId = t,
  19855. this.position = new r.Vector3
  19856. }
  19857. var r = e("three");
  19858. n.prototype.addChunk = function(e) {
  19859. this.chunks.push(e)
  19860. }
  19861. ,
  19862. n.prototype.calcBoundaries = function() {
  19863. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19864. var s = this.chunks[a]
  19865. , l = s.geometry.attributes.position;
  19866. if (l)
  19867. for (var c = 0; c < l.array.length; c += 3)
  19868. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19869. t.add(e),
  19870. 0 === c ? (i.copy(e),
  19871. n.copy(e)) : (i.max(e),
  19872. n.min(e)),
  19873. o++
  19874. }
  19875. o > 0 ? (t.multiplyScalar(1 / o),
  19876. this.average = t) : this.average = null,
  19877. this.boundsMax = i,
  19878. this.boundsMin = n,
  19879. this.center = new r.Vector3,
  19880. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19881. }
  19882. ,
  19883. t.exports = n
  19884. }
  19885. , {
  19886. three: 217
  19887. }],
  19888. 151: [function(e, t, i) {
  19889. (function(i) {
  19890. "use strict";
  19891. function n(e, t, i) {
  19892. this.obj3d = null,
  19893. this.nodes = [],
  19894. this.colorHull = [],
  19895. this.shortPaths = {},
  19896. this.floorHull = null,
  19897. this.cameraHull = null,
  19898. this.floorPathDistance = 0,
  19899. this.floorCurvePoints = null,
  19900. this.floorCurveColors = null,
  19901. this.camCurvePoints = null,
  19902. this.warpDestHeroLoc = null,
  19903. this.warpDestPano = null,
  19904. this.warpPathPoints = null,
  19905. this.warpPathLengths = [0],
  19906. this.warpLength = 0,
  19907. this.closeWarpDistance = 4,
  19908. this.UP = A.UP.clone(),
  19909. this.longestStep = 0,
  19910. this.upcomingTransType = null,
  19911. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19912. this.prevNextDist = 0,
  19913. this.nextI = 0,
  19914. this.activeTransType = null,
  19915. this.lastTransType = null,
  19916. this.bunnyObj = null,
  19917. this.director = e,
  19918. this.player = t,
  19919. this.playerControls = i,
  19920. this.modelManager = t.modelManager,
  19921. this.updateModel(),
  19922. this.updateDefaultsFromModelData(),
  19923. this.bindEvents(),
  19924. this.warping = !1,
  19925. this.waitingToWarp = !1,
  19926. this.warpInterrupted = !1,
  19927. this.warpInterruptionBlackoutStyle = null,
  19928. this.warpInterruptionTravelTime = null
  19929. }
  19930. var r = e("three")
  19931. , o = e("../util/logger")
  19932. , a = e("../enum/Viewmode")
  19933. , s = e("../enum/RenderOrder")
  19934. , l = e("../enum/WarpStyle")
  19935. , c = e("../settings")
  19936. , h = e("../util/math")
  19937. , u = e("../util/lerp")
  19938. , d = e("../util/easing")
  19939. , p = e("../util/transitions")
  19940. , f = e("../objects/Snapshot")
  19941. , g = e("../effects")
  19942. , m = e("../shaders")
  19943. , v = (e("../gui/gui"),
  19944. e("../util/texture"))
  19945. , A = e("../enum/Vectors")
  19946. , y = (e("../model/ModelManager"),
  19947. new o(i))
  19948. , C = e("../enum/PlayerEvents")
  19949. , I = e("../enum/BlackoutStyle")
  19950. , E = e("../enum/ModelManagerEvents")
  19951. , b = e("../constants")
  19952. , w = {
  19953. path: v.loadBase64("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3zYuwZcGchyBZcA0Dj/xuFMPAxrUk7+Sjnz14CGtO+Sn/ZU5T3E7IdsiGgEIjtxdAheE2hJVZQAGjuM5rQLjq+UCZ+pEev341qG6/syK/YtHcmakhn0R99z56yvJ+QDZEtBQEFms1o+WgBwhYUANDAKDjCFCCLY0lp996O9jXfd4xgCAnF4rF/Gd1phun0PYQqOqYS2ZK1I7RjFN0jVKiP2u4DaNqaODEa1Z52T3SHKNO+/ebwArV7b3Y86Xj2KTWzXsVErqlWKsHe3tv/6iw/jqfOLqVcT2jLca5VPA3MpD93IJk0F6xbGHvGDoK2awCRqHa1HYJ+p0GV9ivK+XOXwpTqIy7c5/yUFIHAupc7W1k/JZsi2woCCIX4qq0AQL2hmBZxnuzKo5r2sDqxJ38pCY1fOTlVpnuT05T7b7It2Fi79DjAVy2ftSGorQAQi8Qvln4zRdovLZXcz7BtYFBWSTDBpRGLOOZPVpru0bPJ99XviQjQeZCyH0hKvko+O1HyzL9sBQBNY1/KnF2eu9jY4V/VQZ35ywPzW7MO++V6lp9yeaQgGzOZuEl2be36bN4A0NxjLJX/HHaxQ+zZdbPsheK3fHSSLoaKzsgmBz2jNNmeq/tpBPbswipYsUNuPPi8Ud/NLWXeAICJP1/OTcL/p6Zgl3e2zhvxXxK5JYhGo1dAwlxlrqXTyK2Iz9KRrZHN+SxGXvZ2fDfnMGBT9weHROJTXkeieF5ufiUQ7A/tddFz/GIfFL5Lu/ZUV9Uc8hrahwfmkhk93R8M9r975OON04K1Lj6XUi49a+tN3ocRlM+6RL5ksijL4VRi7xHrGg58NxuxXG8DFolVniO58w8OJRJXZVNO3f8Igcrqgy7J5/yUmtJQ2o9yqm/ZELBsT7DBbM/9vo+yrCAfziVHzgAAc8iZORdhT54JcduGhqq/e8Ir2EzQvOdU/bd1pdPmrB3aIhTyRJbtwQblVjO3D2cNANbMJ85Pk1i5xJBh3CKxfNKI1tyTbIFTH21XIEpLeeymL+d0aRtMyIoByvI08uVs8mUNAKj/n4VM2Z9no+jRfQxZ/Ua9/e2BrXGRdegvG4Vi8mSjFeb7ZINkixLrqKV9OaOIWR2cC35uxhwS3ETnRjKZNH4kgSjSi7Cyd+R/oGG/omBBkcfKW3DG8stAtkg2KavmuXw5YwCwlopyfqqsCqHn9fdq0o+90omyyFfRmC+4PU95KK89LuWdyrJF2KSsKAj4crYl3xkDgB7XzyjGaDwCwOSJlPQzsTzCIicbOvUGrv/5nIlyPURei0auNOqZhUDaJqXcOIR8mXw6U1FlDACoMsrbASTEA+2L4y9mUkbdm4hA1QHVX0bhT5l41/4vyks07Oco35SWTcI2pUUgi0/vFwBqe3t19Bwul1WRZADmYUuBnbVBJHdgow/QKGKzSSkw8FoILn7oNUu7/Minybcnp98vAMxgJ1Lbv3pyQjl+i2fW1cX+KocsckvROnfVmXiDzy5VSqJBtEqlUw7522tjfVgjYGsjDh/wqE779gTW+wUA9GZKW/2HbHdOkF79yIoADotwrAPPSVpZBQ7JA5ltNJNv7xcAMH1QzgAgWIqZI4E5jMRPe27dlliAfpxPOSYDaFk0HSMYYkJko2SrEl6ZfHtCAGjZ2H8YDEfKXX+xPfN6tdWXPavimvY1eyntp3KDpn3uwUlpbR0GW5VSYvi25ePjhJsQAFhV5Snjnsn11TRV9d9Giazc3D9NcOe3byOaRNuGCCqJzLY6yccnBgAm5AwAgvW/Z+x5UFlWfgT0eMX/Qsed48u3iSbRzi+BSmHZKmxWTiQm+viEAKBxJmUAwNvn/icbZg3JCag8UtEwj2DcNScl2pmGkuRBQA5JyFbJZuWQZqIUk318XwCgveIxYah2YnI5fpmmUNV/G0UxwzzhXHT0HG4jaVFJiDbxKCpzmWWS12Z57aivjxbIvgBQUXNkHW7FJCyn99e2r9kooVzSiSQi2pVuC+UFD7d18IJ+2mbf94JXgTxiaV+3su0LAGjjLSyQkCfJsQ/7E2z1ainnWHsCgE0mbduMBmztXW8zedHJiAfxKppAuWSEzVq2K6G+4319XADYf694OWQXG+SQQ24pcLCHYxN/8mnqJa98ssj9XE7bHX8uxL4AgCmM82UEMynkBFEmrFq2DB4JeVZ5KNOqNE8PWQaPlby2+5GvWwFgaVdXFBOAjpUNYuy08tYj9fEXZJNLNnl4VKeTfqNeyUW8iKdX/ILKh2yXbFg6+eHrls9DMCsAVFY2HO3G2HHJigvWBRrAUF3ZEFjc/WolqnSeL9klnsQ7m1zqvoUADqyybFgqOMjXyedJKCsAiAiTsvrPhKna/3lM56D49M9h049D8yRz/jF4WrydpxwuipLa8JjPWwEA87ylnP9vpFQAyOcNmtj/pN98eZx67idvp3Rwm46sNjzm81YA0Bj/uNtAFEH/9fWLKnYUka9ssjRvM5b7ungLi0ssGcoG8cIVTdvw64XndDcHNgo9ijiMNgGEmOMuuyKoC/FcEbnKKosWyX7Sr1dAyCCDV7oWzUdKWxZzSR8rAGAK8Bx8l+pCz992qQSSTJiW3uGPoyOuzW+xSAaSxW85ZOYvpy3zOYSZZvUic5b15BBK5MfFmVABIAfwnEXynfSbI7ejj7C+xJLFUaJhIiajLWModwb5vlYTmzZbRrBTJlcBIEvBnLLprRrU2i7N8tiH2/zSUZl8YB0AlrLaMvm+FhERqy0gG47cNFQAyFIoB1YceCki+AFZHnt+m2QhmTxnHBCGstoy+T76AMzDZcMRbaa9nYuqXpNNLknkwQ7P/HJJZNknRlomvu+G+rIPAbJlsul9N6T5Yh6ucY17P4kkDwBcqPZ/Noha+5Lo+OPzsj337z6fNyqbfxJIzVmIl2STj3yfRgGmyiYYdp5R1f8shYIOJc9W/WURIettmWXLKrRnD/j/84yVfUZTNSbkqwEwCaOlfUzdS9myZeR/4u1/unscSqXMTx+VsVQ64cuPRQHyTWqD76MGIKSrAeAginfCZwKla6Tp8p/WGwQZSy+JwingTft24bncziGmYgzXh4UkefTChor9eZKU3eOm7g8Owcqyz0mvOGS0ZJVeUG8FlNGmyfexnoMd4i0UNriZmgoAk2CKxqq+jFV/VZNuy/cTMlqyyieZvxLJadMHUx+A43vIl4o0TgFSAWA8iDidFx2jgdmAw5JVnSg8vgThZvLZNMqpgkYB5AsAKdUEGG89bUetWoXJNrPG35P5O8lKMssso9eyCTltOo6VwPJtBa5FzAGvC0hmfuhBlnboLxtuQZQ5my5O3JfSpuH71Ako3VkApmGqJkDa6tr6ErWYZSfliU25HINkJtlzpSmnZzLaNPk++gDkawIYmqECQNo7BNMC9/Yfc+wgyz6mg1OfUto0fJ/6AKSrAex+5VUVAFAwy7cMTEeUDuxRXCQ76eCUEwWZjqQ2jRqAuqRFIB6J/xOEky5AFwBYLK1DAVlUUi8RoACQ8JKhHV4zZs/Cevfyvo6774UY2tGunfTrFbqkA+niFT9Z+Uhq0wkaBRiRDTTd1Ms+AHxs7rzzUDbBrz5DB0sX2YzMY3mktGn4voZ1ytLVADRdK/sAoGn+bffttG+ESZdisZHRpsn3aRRAuhoAN8s7ADT3Gqdi1V+IhtB47ahOxbpP8PNJadPwfSn7AFIRVtY1gAjzf7tvp10ujDoVgpGkNp3ARCAxXIgiXqTlJi/bALBy2yCm/PLPeIGztzz4Z0Z185arLNxktGnyfaoBvCcLSGNycGGWbQCIRvTL0fmHF2bILuhk6RYyteyqI6lNv0edgO/YVcKrdFxj1V7xkolPbe/rVVg29iWZZHJUFuhm6ego0WAQk9Gm4ftvowbApdupxGRcul2KvDCz6WLq57GSTr79GRxSnnQjHR0iFygycto0fwfzAOTbfkvj/OhAla5TwoZo6C8rJOWgYwblpbRp+D71AUhXAxBCHJMBw1Dfau0xVuCcPWz6Ge6LdCRdw63l/tpJatNva8KUrwaAI6/LrwbAwzf0t78bpO+Uk65jIEho0+T7qAFob4zJKMsnVpFNadkyeKQs8rgtR1P38CcQ9Frd5iMNfehq6SyNQO4KQrZMNu0ul2Koa29oKZ7aWUxWt/MITS+bZoAWi14JA8G/8rhIV9K5PLTFxvuS2jL5vtaf2POKjAUR0cqjH6BlyzsHoBp2iYxl4KZMpDPp7iYPWWjLasvk+9qTDbOGhGC7ZQFrTA7sWFoeNQC95gt495ffxCfSmXQvg0tGWyafJ99HIKZL7LI+JPoP1cTwB4DVqzUutMslgt1TUSzdgYGnTH1gJqctj/p8GnwuXz8A5yf4UFaesmxu+84/YHLMxz1lKhEz0p0wkEgkd0SR0pZHfd4KADi04GV3NC+J6swVW4YlPAa7JJ0mZMbrP7Abfk5QpIQfYccgbcMzS4DIlaxjPj8aAEzzeVe4lEhUj2jLSiQhbfaVPSPHY7us0OpnF3jCgLCwmz5o6WS1YZH2eSsA8BR7VkpgeXgDQJTLf9KvVzYRaiwkteExn7cCwNBQ90tYGSTdzkDoHW+EEaIPJVzX8q0fHgqlLgyXVsVrQ1gQJsVTkDYnZj5bNiyVgOTr5PMklBUAHm9sTDIhXpRKSggDwzgM1cPjZJOrVHnikcrLoFxlqXRCkx9YWJiERqFRRVp70cyDDUunFnzd8nkIZgWAUQG5lM2AaMjayUu7uqIIbf8snVH4LhD/51FsfBfEQQF4o4PEHCT1ka/vCwA4zFHKAABnWeag5r6TqpzScBaGv8pmnYNdwAkTwsZu+mCkk9N2x/v6uADAtsoIKnqJT2MhmiyiRYJ71p/b9hEqbGiSF9muhBf6APb5+r4AMNz/Wi9kle6MAMh0UHPbt5dIiGPBIjVvS9SjRrO44Ixlk4EvHsUo+AqnbfYgCTVJpH3dEm1fAHi8cS52BxZ9EgrMcLDERTLKVahMEU29/fNhFhaM5LVZ0Tfq66MlsS8A0E9TsM35CsiP51ywsxd3vxroXvOm3r2Ho+p1jh/4BYknYURYBUnmybKSrZLNTr4vw+/JPj4hAKB6KmUAwJBZzcH6tDNlALBYGaIs9k/o6NKLzV8u+QgjwirI+lq2Sqsdpbwm+vjEADA4JGcAICA1LbDNgJaOHXHB+VektAcJhSKsCDMJRbMnksy2OsnHJwSAziU1b2FCkJTrArjgK1q3DcywVwJypeLTZ5+PCSHT5JJKXmkIK8JMXgmzS0Y2SraaPYWPT+Dblo+PE2FCAKD72Cigc9xzeb7SaTla/AJ5BCpAEsHLftVfAWiNJg0qZmSjkp7slMm39wsAaIPJGQBgFpAtcM2A1m3GEowHLyjYAco8A2FG2AUNBpltNJNv7xcAdrNnNgH0ATmB5ye29SWCdWx2pIy2+3baaAKG3aht8hOdhsEhegNp355Abr8A0FdXZ+AQg8cmpJLph+DXySROLllaNw/NRnvw07nSqGfZESDsCMPsKSR7IrFtkk+Tb09GbL8AYCUQQtpmANoBq9qeHDl2siIy/hbxaDhP+vUKbLSlLQy94lcCH8smYZslkHA3axafzhgAjBHjIUzIwD8pL03EIt+SUrJxQq1ct3sKJoPLfdIvjfhIOuozBiVhSFiO/Zb1M22TGf3Jb5nJl8mnM8mRUeD1p055nQtBfQFyXoKdv3Lr0Fw5hRuVKnLoIdRhKd1ccPQEv4u//5tKmSe31+kn0B99p3v0TEJMD0pjKaFooyJZtgiblFVA8mXy6UzyZQwAlBCbBt6bKYMM99CbGdWjusx9ATgOnktz8g0cmzZ86UCd7pxXXt5+eEdd9F/WnhzrGStL+k736BmlobRWnrEEPn+mscT0ADkvskWySTmly+3LWUFdvmVgeoVeQVEja5DwWeHE0EjiqA0NVX/3WY792Df3GU0Rxtfu98DrG6jeC87uZKmR33acXF3Q4S/WpKtI/POY034R+l1837QzxUTz2lp9ndcQ5uO3rHvwiMp47GWki+VL69Nzc9gYnvnYouo3M/HP6tyUAT2HT2TKJMm9WKWuXyOJLBPEAKj+TfwR7B1hsv8jkmY9Ve87avWbC3V+UobyUF6iQbSIJmoH70xQ1MMfvmKaQ8+0Dcrq/KjMiSeyOT+plTUAWDoLeZsBlnycX0YR2PouyX+tW4ePxpSlZi/Foeo6CrrdNNlnd728fWZHffTyjoUx2t/BkYtoEU2iTTyIl/dNBN48iq0jKjlCxLI92KAjxNwikseHc7ZbUsbQHyKxKT9D+6bCLflKostZVWUs9lPQkGeZrebhSb+jPfh3jCRHfpsrypeE8bjML5xzXOIFxu7HrfutJmI0/nl8v9iLJgLaqjhJzDpR+PJxIvn61bI92KCvQuRgjiA9TD6cIwltvJv7au1N3oUAIPUcfFOIps46/ZHcmrj/9PTedw+M8wNeA6dq17hRNZyz32P3htvba2NSbOAyOgNOuwRNhPMhm5vbew+MiA+PfLTukA9cw9cm4ZZeYyWGKKXrkxgvPgLA3ejczbn9fO4mAKjBuX45nqiM3zXO/l2G5aMxVvNF4OO486er+A+jHX42VcPba6NXyOL8ZA8kC8lEspGMaCI87FIToTqNsa9mSLZGNuerEDaY2/HdvDUA4tPWZ7yEGtg8Gzx9SwJlv4dawI2+CYBNINv+4Tt/wxtwrlMywJGewySOOxLJkd95UcV3Sm6iQ02EWDT+ORjYxVjYc4JjtAXb2f7wDz6BjWJNx2gWSAhv/+/i7f/9ArN5nFzsaK/V0R+V+7IVAFp6jGuxx9mPcpPy+algQ0bKOO6RhZU7/ZCkpTd5Jt4K/1Uyb1TxYdl3m6jir6uL/bVkehIQaOpNfFJj2iWobtJS2ZKbCNjW6jOdddEH/VCNJv3oEf0F6FHpB3+7PE1TfLOzXv9xvvR5mwBEIJUYvh1Vuv0WEuQj7ulzFEg0Ev2FpzzHMdNY8Sf9WlV8Jh5iKXYWVaNh3FeGxfkJItKFdCLdSEfsS/9QKU2EUrAeV2RFfbVsTHLnJ18ln7WjoK0aABFq7UveicTU6yv1hTbomRiy+pOXQjZvGZkf0SPPFMrTOqBBsDuSI8O/e+SUmj2F5g9y+pWb+6dF4xWfw5v0YhygN79QXVJG6sS1i+KeHmbjWC2vUGULTI9m4287aqM0FT3vZTsANG1NnBiNak/npeh3AsHeFObwgmImvxQreltf8tfI+wVb+QV7G45/N9r3t3fWx56ylSfkiVp6Eiehn+ASBAJqIky1qe5/ouOROl09uaytvrSKpyHfdE8YlsAkmTQXrFsYs/VCstUEIFlGCYpHS5DLm6xUQFr8bq9OE1ra++FUVLlyDpOOVnfFn1OMrdrNnp7ZUad/VTn/R+ZAWBAmhA1hhNnrf87XRCDMCfuPqLj4jU6mIpsKgPMDu0ftOj8hZrsGQImlmeNOwuS5hClu6KjXV+dJVvLjth7j20zjP8hMSDwDOe4QQyO/m7wZY+b06u4YAi0b+w/jlRhF0PjFMNMTx+5P+DTFd9rr9TUT7rnwo7XHWA05rneBtOMkC10zUVAAIGlbe41nHR3WcRyCfQQxa1Ws6KzVN+y74/CX2t5efQZfsAtkZ+4jPVrFvwsTKG7vODkmf5Npn+DyfmndlliAIHsJmggX4pU1/q3/+m7x9JxMO904pU1Ln7EMqxHXg57t2rJTvAulQ8PGqEkV1J9SsFJgckuhgvmUXsOWUnfReLRb/KeLE84G7ZmojtI2an+i4al0Ff9ryvmdQ52whGF/jbAljAlrwpywT5eBc8zGUSLbIRvCrYL9ZBwZ774KcXOhzApWrHPng3ehADAxSP4LU5hnVOjxu1zrD9Aip2G8/ioxOHQEDPRMGpt2820kP+LuSkjYEsaENWFO2DOUgStc0e4n2yEbcoW+w0TJJzt2Pnh3oWQLbgIQg9aekfO5FimYWaHCOZZeiOuxrPX7jtFThEKPQFuv8T0scrohKIoKM3VBR30ca0QKuwquARD5jvab7sVCYywMC8aFo6ZWN/eMnBcMaZWUfiNAtkI247cctvnDFy2ftJ3ho4RF1QAoe2tP8izse3X/R6Tk/ma1GYVow8gAdeioSyGQEQH0+K/Am78dVX89YwIJb9ICLEx++2MxohUdAMCMY0TgrxgRWFAMY5/yDGB3m0YnN8vwSQ/F1gUEWrcm6nhU6wJpx1d0uiCuRRJtf+og/SR+iGJ4FNUESDPChDZ2bTFMfcxTzaJah2w7y/iIh2KdRsCyCdgGfgbG+S3RR32wKOen/KUEAEbVaVrYYQkSkP9Q5TmMRaPrmnr3Hh4QkZWYLiNg2QJswrINl3k5SZ58r9QmbUkBgJQxjNTV+Eg4qZjbtFDQcyIstm5p13sHuc1L0ZcbAbIBsgWyCbkl3U+6RNr39ntQyI2SA8D6RRU7sBnHzwthKkNams1YdUB1uwoCMpSGPzJQ2ZMNBGRm6wSQyOfI9ybcLOJHyQHA4pn88EY0QgK3nBVTSxuqaqo3quZAEZYT8CxU5lT2ZANBU8XyNficE3I7EgA6Fx36IUuZMp/UkxUriv4RHu9WHYNZIQrdAyprKvMgvvmtwoCvWT7nQMmg6ePchWHBDQC10TmK3lFCVH2LJc1WNUToHeZ+cKKhPhoJguEf5gf/Unli2K8Lw37LSqUzlt+RGsAYsVQidRmGBofGfgfpkwyCxoCtiSBBElzJahsBKlsq46A6P/mW5WO2Nc6f0NEAsK6h4m/onFidn620KappFpiaNixt+RQtmFWmKFsQCNY4/ziNybfIx8bdKvmrowGApBka2PQTVFMCu9UVTQHVsNDJWgxCO8GoK9gI0HbtWNhDZRqk6b2TQSefIt+afL/U36gNOX+N7vGmbQ0y4KOoiMeGjZELg7Ynv/MlGkyK1vFltByc8eXB1CBthdZ+E+ZCN7aRc+UNR4IKbgZtmnAGG+HL49GKp2lXmAwP1S2JEaAyo7ILuvMTxORLbjg/0XYlABDhztrYz1Bt8XR7buLr9IVazAzaEor2hXNtYxGnhS5neqjyU1lRmVHZBR0K8iHyJbf0cKUJMCZs21/eP1hUVT8FJrPH7gX5E4XRxcyRC7zccjzIeHktO23dTbv3BnUoejJeGJp+hQ8OnNT+qYPem/zMqd+uBgASsrU3sRAVjb8Evz8gDTmdOyDYV7w+fMSpAg8rHexP8WnY2H9g01DX9oD0ErvRPQ/NT3XUxba6ydf1AEDCY4LQ1xGVb3VTEa9pozbQnkwlr/DrLEKv9ZWVH53VR8d1wb7aZJWxGLlgX1djwo/jvf6TZfEkABDT1j7jz5h3fcZkAQL9GxMzsCTzX8WeXTd3ts4bCbQuAROejujm0+Z8Azb1v/HWl/qgzkKhtZb51ur/WGi+YtK71gk4WZjUyOAlmMn035PvB/o3DA9vnhu16XOew5HRKwOtS4CEJ6wJc8I+bM5PPmL5ikfl4VkNgPRp3mos1iJ8I9pqUY/085aNYH8YSiSu2tBQ9XdvGZcHt2Xdg0dUxmI/hdN/Nowao92fNFNiydqF+pNe6edpACCl0BSgalvec8u9AsBxPoINYsfk24YM4xYVCJxB13J8Xb8G07Qvg/NXOUNVPiqo+l/bUasXfLhHKZp4HgAgLEcQuB9BAIdAhvpKYBjnN8mk8SPVUVhcOVMHnx7VaZn5JfiLFUclGLng/A/A+emkKZiNd5cfAYAt7dpZUXXAkdiGiS/xTlV/OFG1Dm+t3/NE6qb2xfEX/ZEiWFzbnhw5VsQi34IrnB/a5uK4IoHzbxz88LWmxxvnDo+77clXXwIAaXZ677sHxngN7chS0GGGnqDiDhOcVSoeYFz8sL021ucOi2BTbetL1GLe63Wo6lPt0LMOaj9Rg/M/mxD9Sx6tO+QDP+TwLQCQsrQtk7UzC2Nz/FDeP544NlywOzGr8O5yn1WYnr13Ad70F6F1mPkYcP8KylXOqOvvSomRhnV1U95wlVEO4r4GAJJrxZbheboe3QxBArlDSw5s8z8SLCW4WM9M8873jD0PPtkwK5CbqeRXdGKKxd2vVh6sTzuTadpFOH0XJ/GwyMQU4f8F53/LMJKnOLGxZylo+R4ASPggnshSCugZ8wrWLzi73zTFnWvb12zEwiMzY7qg3sQinea2by/RNA6nZ2fD6WuCqooDcktzQpUUAYAAbesxTmeatWNLqHt7bRrP+5gK+gQ6hDckhdjwSH38BeTztHfYppy5kvGVPSPHRTlfhqr9MkzaOQ2J1TkMdIaGKdra6/VHc4Hn1TNpAgApTNs2WTu3wGK8AiAIfKi6CPfvYsLcYKTMDX5XG7NhZjXnItoyxumPNaIQy69Zlw0c3Ec5ChPHeK+tj9+TI5mnj6RztLbexBUwoMAdNOJpqTH2OkYUnoNBbedMbE+ZfDs3je2di6pe80KOli2DRwpNPyaiiWME48fAiI5Bz/0J4D3TC/6B5SHMK9vrYr+QSX7pAgCBg4lC12N4cLVMQAVBFgSEvVyI7XBK/IkdGhNvo1+hn5ka+hdEv0ixfi1iDpiG2W9oRv/uV17tJ71mzJ5Vo5t6jaZrNWZKq+YRVoPOuRqmmfhkNSbjU1Ee8xBsjhHccvgpQcBDKhmFuL69Tv++VDJBGCkDAIFENQHBtX+DgNLKKFthKnnkQ4Cq/VyYX5XtzT+GlNTORX0CES1yB4RVHYNjJaY+g4RAImWmLpapzT8ZPKkDAAmbHh34L3wN7H7uk0FXv8sCgQH09n9Glt7+bIhLHwBI8KAf55QNfHU/nAig2h+YY+YCEQDITNIzBh+BwHPCaTZKqzAgAOffhRl+K2Udqp2McWAWXBCgNG+aFk9MVkL9VgjIgADZJtloUJyfMAtMACBhadEErZwC0Bvpt7oUArIgQDZJtunnwp5isAhUACAFadkkrZ0G4A8Uo7DKoxBwGgGyRbJJv5b0lqJPYPoAMijJW3qwvRjna8ph04gM+qtbPiNAm71gzca3O+utbbzQ/A/eFeQAYKFNG41GIvweTBf6WPDgVxIHFgHavTclzvNyA083sApcE2AyCFQAycTek1ANe2jyM/VbIeAGAmRrZHNBd37CJvA1gHEFzLFf/NcxZ/0mNAn0cffVV4WAIwigym/A+b/VOXpiTyCr/JOBCFMAsHSzziLk2r1QbPZkZdVvhUCxCMDbX8Fi3nPdPquvWPmKzRf4JsBkxamA6ERVdM4E/mjyybqp3/4gQLZENhU25yc0Q1cDGG8irT2Jq7C3wI9Uk2A8Kuq7XQSoyo+3/jc76nEaUUivUAcAKrOWnsRJGCr8Nf5OCmkZKrVcQABv/afw98XO+thTLpCXhmTomgCTkaUCHOzfdDI22/wm9mQqi113J2OgfheAAGyEbIVsJuzOT6iEvgYwvuibuoc/EYlFbkNtoHH8ffVdIUAI4I3flUqkLlvXUPG3ckGkrALAWKGiWfAFrmk3QflpY/fUZ/kigB7+PSxlXtdxcuw35YZC6JsAmQoUVbv/FMYH80whbsHzRKY06l5ZIJAgGyBbKEfnpxIuyxrAeNMe3WcgcismEJ0x/r76Hm4EaDafYaSuDtLSXTdKpOwDwBiorT0GHVH1Y/QPLBi7pz7DhwDa+U+jM/jajnp9ffi0K1wjFQAmYsZbe5KrOBc3YJ/74yY+Ur8CjYAQLwjBr++oj9IycjT71UUIlGUfQI6iFzCQP7Y/vGa+wAkueFu8lCOtehQABKgMqSypTKlsIbJy/nHlpmoA48DY7+t990Va5p55ocb5N1AjOH6/5+qGvAgI8Tw6+G7u3PngXeycc1LyCuqvZCoA2MS/uc9owhnW16Df9HSbWVQyXxAQj8Lbb1lbq6/zhX3AmKoAUGCBNW1NnBiJalejInmeWmNQIHguJbfm7HN2Typp3rpuYewZl9iEkqwKAEUW6/ItA9NjkfjFmsa+hFrBvCLJqGwlISB2mCb7VSI1csdji6rfLIlUmWZWAcCBgm/uMZain+DLGEY8C4DGHSCpSGRBAD14I6h9/RHt+1+urdcfz5JM3baJgAoANoGyk6yp+4NDIrHKc1AjOAfzCU5DHjXKYge4/Gng7+IJdODfl0oM3beu4cB382dRKewgoAKAHZSKSNO6bWAGi8TOwjHb5+JI7VMBtMK6ABzxpsepumIT/ruXpRJ/7Di5encB2VVSmwgoo7QJVCnJVmzaO1OP62dgKLEFNYPloKUOOs0M6ADe9I9hWV6nMWI8tP7UKa9nTqbuOoWACgBOIWmTznH3vRCbc9TRp6DnGsGAtZT9/AKM1wOLTmDRuZs9s6mvrs6wCaVK5gACKgA4AGIpJFo29h/GqipPQY33FI0zfPJa0IuVQlPivFh5KfpMwTZDz81scGhz55KatySWN/SiqQAgWREv7dpZUVFzZB0KZiFWKM6Hw8xHLeFY/A7U6MJob714EY7+LFbe4Y9tHe5/rffxxrnDkkFe1uKoABCA4l/a1RWtrGw4WkTYfGxkcjw6Fo9CYJgL55qDqvMMP1VA9R2dc2IXZNmJDruXhWk+z1Ps2aGh7pceb2xM+imb4p0fARUA8mMkdYrF3a9W1sSmzY6ICAKCeTjX+KEQeCr60PEppqKA6ffBgvEKfMYxFhHDvRjG0qlGMdbUSOD+CN7SCdynDVJGOBP0pn4P996Bc7/NuMAne1uY9Km9keKpnf2JPa882TBL7bMIYIJ6/X8QmpCW0hsGOwAAAABJRU5ErkJggg==")
  19956. };
  19957. n.prototype.setScene = function(e) {
  19958. this.createCpm(e),
  19959. this.createBunnyObj(e)
  19960. }
  19961. ,
  19962. n.prototype.updateModel = function() {
  19963. this.model = this.modelManager.getActiveModel()
  19964. }
  19965. ,
  19966. n.prototype.bindEvents = function() {
  19967. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19968. }
  19969. ,
  19970. n.prototype.updateDefaultsFromModelData = function() {
  19971. this.model.data
  19972. }
  19973. ,
  19974. n.prototype.pointPathDistance = function(e) {
  19975. for (var t = 0, i = 1; i < e.length; i += 1)
  19976. t += e[i - 1].distanceTo(e[i]);
  19977. return t
  19978. }
  19979. ,
  19980. n.prototype.pointPathLengths = function(e) {
  19981. for (var t = [0], i = 1; i < e.length; i += 1)
  19982. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19983. return t
  19984. }
  19985. ,
  19986. n.prototype.interpAlongPath = function(e, t, i) {
  19987. var n, o = new r.Vector3, a = t[t.length - 1];
  19988. if (i < 1) {
  19989. n = i * a;
  19990. for (var s = 1; s < t.length; s += 1)
  19991. if (t[s] > n) {
  19992. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19993. return o.copy(e[s]),
  19994. o.sub(e[s - 1]),
  19995. o.multiplyScalar(l),
  19996. o.add(e[s - 1]),
  19997. o
  19998. }
  19999. } else
  20000. o.copy(e[e.length - 1]);
  20001. return o
  20002. }
  20003. ,
  20004. n.prototype.pathHeight = function() {
  20005. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  20006. }
  20007. ,
  20008. n.prototype.createBunnyObj = function(e) {
  20009. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  20010. this.bunnyObj.visible = c.warp.showBunny),
  20011. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  20012. e.add(this.bunnyObj)
  20013. }
  20014. ,
  20015. n.prototype.createCpm = function(e) {
  20016. if (!this.currentPanoMarker) {
  20017. var t = this.makeWaypointObj(w.pathEnd, "Current");
  20018. t.material.uniforms.opacity.value = 0,
  20019. this.currentPanoMarker = {
  20020. mesh: t,
  20021. placed: !1
  20022. }
  20023. }
  20024. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20025. this.placeCpm(),
  20026. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  20027. }
  20028. ,
  20029. n.prototype.placeCpm = function() {
  20030. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  20031. var e = this.player.currentPano.floor;
  20032. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20033. e.add(this.currentPanoMarker.mesh)),
  20034. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  20035. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  20036. this.currentPanoMarker.placed = !0
  20037. } else
  20038. this.popOutCpm()
  20039. }
  20040. ,
  20041. n.prototype.fadeInCpm = function(e) {
  20042. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  20043. }
  20044. ,
  20045. n.prototype.fadeOutCpm = function(e) {
  20046. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  20047. }
  20048. ,
  20049. n.prototype.popInCpm = function() {
  20050. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  20051. }
  20052. ,
  20053. n.prototype.popOutCpm = function() {
  20054. this.fadeOutCpm(2)
  20055. }
  20056. ,
  20057. n.prototype.brushPrefs = {
  20058. linewidth: 7,
  20059. strokeWidth: 15,
  20060. cvSegments: 48,
  20061. paveStep: .1,
  20062. paveWidth: .2,
  20063. lookBlendDist: 3,
  20064. maxTurn: r.Math.degToRad(2)
  20065. },
  20066. n.prototype.panoPathDistance = function(e) {
  20067. var t = this.model.panos;
  20068. if (!e || e.length < 2)
  20069. return 0;
  20070. for (var i = [], n = 0; n < e.length; n += 1)
  20071. i.push(t.get(e[n]).floorPosition);
  20072. return this.pointPathDistance(i)
  20073. }
  20074. ,
  20075. n.prototype.loadTileTexture = function(e) {
  20076. var t = v.load(e, function(t) {
  20077. t.wrapS = r.RepeatWrapping,
  20078. t.wrapT = r.RepeatWrapping,
  20079. t.needsUpdate = !0,
  20080. y.debug('path texture "' + e + '" is ready')
  20081. }, function() {
  20082. y.error('path texture "' + e + '" failed')
  20083. });
  20084. return t.mapping = r.UVMapping,
  20085. t
  20086. }
  20087. ,
  20088. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  20089. var a = {
  20090. cameraMode: n,
  20091. position: e,
  20092. quaternion: t,
  20093. panoId: i,
  20094. orthoZoom: o,
  20095. floorVisibility: r,
  20096. thumbUrl: null,
  20097. name: null
  20098. };
  20099. return new f(a)
  20100. }
  20101. ,
  20102. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  20103. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  20104. }
  20105. ,
  20106. n.prototype.setWarpDestination = function(e) {
  20107. this.warpDestHeroLoc = e
  20108. }
  20109. ,
  20110. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  20111. var t = this.getHeroDescriptorByHeroIndex(e);
  20112. return null !== t && (this.setWarpDestination(t),
  20113. !0)
  20114. }
  20115. ,
  20116. n.prototype.setWarpDestinationByPano = function(e, t) {
  20117. var i = this.model.panos.get(e.id);
  20118. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20119. }
  20120. ,
  20121. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  20122. var i = this.model.panos.get(e);
  20123. if (i) {
  20124. t = t || new r.Quaternion;
  20125. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20126. return this.setWarpDestination(n),
  20127. !0
  20128. }
  20129. return !1
  20130. }
  20131. ,
  20132. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  20133. var t = this.model.heroCount();
  20134. /* if (null !== this.warpDestHeroLoc && t < 2)
  20135. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20136. this.model.getHeroDescriptorByIndex(0); */
  20137. var i = this.model.getHeroDescriptorByIndex(e);
  20138. if (i) {
  20139. var n = i.isPano() ? i.panoId : i.cameraMode;
  20140. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20141. }
  20142. return i
  20143. }
  20144. ,
  20145. n.prototype.getHeroDescriptorByPano = function(e) {
  20146. var t = this.model.panos.get(e.id);
  20147. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20148. }
  20149. ,
  20150. n.prototype.getHeroDescriptorByPanoId = function(e) {
  20151. var t = this.getHeroIndexFromPanoId(e);
  20152. return this.getHeroDescriptorByHeroIndex(t)
  20153. }
  20154. ,
  20155. n.prototype.getHeroIndexFromPanoId = function(e) {
  20156. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20157. var i = this.model.heroLocations[t]
  20158. , n = this.getHeroId(i);
  20159. if (n && n === e)
  20160. return t
  20161. }
  20162. return -1
  20163. }
  20164. ,
  20165. n.prototype.getHeroPano = function(e) {
  20166. if (null === e)
  20167. return y.warn("getHeroPano(): no destination"),
  20168. null;
  20169. var t = this.getHeroId(e)
  20170. , i = this.model.panos.get(t);
  20171. return void 0 === i && (i = null,
  20172. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20173. i
  20174. }
  20175. ,
  20176. n.prototype.getHeroId = function(e) {
  20177. return e.panoId
  20178. }
  20179. ,
  20180. n.prototype.setWarpDestPano = function() {
  20181. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20182. this.warpDestPano
  20183. }
  20184. ,
  20185. n.prototype.brushToWarpPano = function(e, t) {
  20186. if (this.discardPathObject(),
  20187. !this.setWarpDestPano())
  20188. return !1;
  20189. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20190. !this.warpDestPano)
  20191. return y.info("No brush"),
  20192. !1;
  20193. if (!this.player.currentPano)
  20194. return y.debug("No current pano, visibility undefined"),
  20195. !1;
  20196. if (!this.warpDestPano)
  20197. return y.info("No wPano, visibility undefined"),
  20198. !1;
  20199. if (!this.warpDestPano.isAligned())
  20200. return y.debug("Cannot brush to unaligned pano"),
  20201. !1;
  20202. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20203. , n = !0;
  20204. if (this.player.currentPano.id === this.warpDestPano.id)
  20205. y.debug("Already at destination pano");
  20206. else {
  20207. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20208. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20209. this.obj3d = new r.Object3D,
  20210. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20211. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20212. e = t) : (this.setPathHulls(this.nodes),
  20213. this.setFloorCurves(),
  20214. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20215. this.player.currentPano.floor.add(this.obj3d);
  20216. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20217. , s = e === l.STD;
  20218. if (!n && (i || s)) {
  20219. if (o) {
  20220. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20221. this.obj3d.add(h)
  20222. }
  20223. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20224. this.obj3d.add(u)
  20225. }
  20226. this.appearSlow()
  20227. }
  20228. return this.upcomingTransType = e,
  20229. !n
  20230. }
  20231. ,
  20232. n.prototype.findShortestPath = function(e, t) {
  20233. if (!e || !t)
  20234. return null;
  20235. var i = c.warp.walkExtraPanosDistance
  20236. , n = e.id + ":" + t.id + ":" + i;
  20237. if (this.shortPaths.hasOwnProperty(n))
  20238. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20239. var r = t.id + ":" + e.id + ":" + i;
  20240. if (this.shortPaths.hasOwnProperty(r))
  20241. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20242. var o = this.model.panos.aStarSearch(e, t);
  20243. return this.model.panos.includeNodesNearPath(o, i),
  20244. this.shortPaths[n] = o ? o.slice() : null,
  20245. o
  20246. }
  20247. ,
  20248. n.prototype.makePathHulls = function(e) {
  20249. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20250. t = u.get(e[0]),
  20251. r = t.floor.floorIndex;
  20252. for (var d = 0; d < e.length; d += 1)
  20253. t = u.get(e[d]),
  20254. i = t.floorPosition.clone().sub(this.model.position),
  20255. i.y += this.pathHeight(),
  20256. s.push(i),
  20257. l.push(t.position.clone()),
  20258. n = t.floor.floorIndex,
  20259. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20260. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20261. o > a && (a = o));
  20262. return a > this.longestStep && (this.longestStep = a,
  20263. y.debug("path contains " + a + " meter segment")),
  20264. {
  20265. floor: s,
  20266. camera: l,
  20267. color: h
  20268. }
  20269. }
  20270. ,
  20271. n.prototype.makeFloorCurves = function(e, t, i) {
  20272. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20273. , o = this.pointPathDistance(e) - 2 * n
  20274. , s = e.slice(0)
  20275. , l = s[1].clone().sub(s[0]);
  20276. l.y = 0,
  20277. l.normalize().multiplyScalar(n),
  20278. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20279. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20280. l.y = 0,
  20281. l.normalize().multiplyScalar(n),
  20282. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20283. var h = new r.CatmullRomCurve3(s)
  20284. , u = Math.floor(o / i);
  20285. u = 4 * Math.floor(u / 4),
  20286. u = Math.max(4, u);
  20287. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20288. f = 0,
  20289. d = g[A].distanceTo(e[0]);
  20290. for (var y = 1; y < e.length; y += 1)
  20291. v.copy(g[A]).sub(e[y]),
  20292. v.y *= 4,
  20293. p = v.length(),
  20294. p < d && (f = y);
  20295. m.push(t[f])
  20296. }
  20297. return {
  20298. distance: o,
  20299. points: g,
  20300. colors: m
  20301. }
  20302. }
  20303. ,
  20304. n.prototype.makeCameraCurvePoints = function(e, t) {
  20305. var i = this.pointPathDistance(e)
  20306. , n = new r.CatmullRomCurve3(e);
  20307. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20308. }
  20309. ,
  20310. n.prototype.makeCameraCurveTangents = function(e, t) {
  20311. var i = this.pointPathDistance(e)
  20312. , n = new r.CatmullRomCurve3(e)
  20313. , o = Math.max(2, Math.floor(i / t));
  20314. o || (o = 5);
  20315. for (var a = [], s = 0; s <= o; s++)
  20316. a.push(n.getTangentAt(s / o));
  20317. return a
  20318. }
  20319. ,
  20320. n.prototype.setPathHulls = function(e) {
  20321. var t = this.makePathHulls(e);
  20322. this.floorHull = t.floor,
  20323. this.cameraHull = t.camera,
  20324. this.colorHull = t.color
  20325. }
  20326. ,
  20327. n.prototype.setFloorCurves = function() {
  20328. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20329. this.floorPathDistance = e.distance,
  20330. this.floorCurvePoints = e.points,
  20331. this.floorCurveColors = e.colors
  20332. }
  20333. ,
  20334. n.prototype.setCameraCurvePoints = function() {
  20335. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20336. }
  20337. ,
  20338. n.prototype.chooseWarpPath = function(e) {
  20339. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20340. if (this.player.currentPano === this.warpDestPano || !e)
  20341. return this.warpPathPoints = null,
  20342. this.warpLength = 0,
  20343. !1;
  20344. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20345. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20346. t = this.warpDestPano.position.clone().sub(o.position),
  20347. i = t.clone().negate(),
  20348. t.multiplyScalar(.15).add(o.position),
  20349. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20350. t.y = o.position.y,
  20351. i.y = this.warpDestPano.position.y,
  20352. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20353. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20354. this.setCameraCurvePoints(),
  20355. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20356. this.warpLength = 0,
  20357. this.warpPathLengths = [0];
  20358. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20359. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20360. var p = s.length();
  20361. s.y *= c.warp.climbEffort;
  20362. var f = s.length() / p;
  20363. if (d > 1) {
  20364. s.setY(0).normalize(),
  20365. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20366. var g = Math.min(1, s.dot(l))
  20367. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20368. f = Math.max(m, f)
  20369. }
  20370. this.warpLength += p * f,
  20371. this.warpPathLengths[d] = this.warpLength
  20372. }
  20373. return !0
  20374. }
  20375. ,
  20376. n.prototype.drawPathRibbon = function(e, t) {
  20377. this.bunnyObj.visible = c.warp.showBunny;
  20378. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20379. h.copy(e[u]),
  20380. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20381. h.normalize(),
  20382. n.crossVectors(h, A.UP),
  20383. n.multiplyScalar(i);
  20384. var d = (new r.Vector3).copy(e[u]).add(o);
  20385. d.sub(n),
  20386. l.vertices.push(d),
  20387. d = (new r.Vector3).copy(e[u]).add(o),
  20388. d.add(n),
  20389. l.vertices.push(d)
  20390. }
  20391. var p, f = 0;
  20392. for (u = 0; u < e.length - 1; u += 1) {
  20393. var g = 2 * u
  20394. , v = f;
  20395. f += e[u + 1].distanceTo(e[u]);
  20396. var y = f
  20397. , C = t[u]
  20398. , I = t[u + 1];
  20399. p = new r.Face3(g,g + 1,g + 2),
  20400. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20401. l.faces.push(p),
  20402. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20403. p = new r.Face3(g + 2,g + 1,g + 3),
  20404. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20405. l.faces.push(p),
  20406. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20407. }
  20408. l.computeFaceNormals(),
  20409. l.computeVertexNormals();
  20410. var E, b;
  20411. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20412. b.map.value = w.path,
  20413. b.opacity.value = 0,
  20414. b.color.value.set(c.path.color),
  20415. E = new r.RawShaderMaterial({
  20416. side: r.DoubleSide,
  20417. depthWrite: !1,
  20418. transparent: !0,
  20419. vertexShader: m.ribbon.vertexShader,
  20420. fragmentShader: m.ribbon.fragmentShader,
  20421. uniforms: b,
  20422. name: "ribbonT",
  20423. opacity: 0
  20424. })) : E = new r.MeshBasicMaterial({
  20425. color: 16777215,
  20426. side: r.DoubleSide,
  20427. name: "ribbonOut",
  20428. vertexColors: r.VertexColors
  20429. });
  20430. var _ = new r.Mesh(l,E);
  20431. return _.name = "ribbon",
  20432. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20433. _
  20434. }
  20435. ,
  20436. n.prototype.drawPathPavement = function(e) {
  20437. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20438. s.copy(e[l]),
  20439. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20440. s.normalize(),
  20441. n.crossVectors(s, A.UP),
  20442. n.multiplyScalar(this.brushPrefs.paveWidth),
  20443. t = (new r.Vector3).copy(e[l]),
  20444. t.sub(n),
  20445. o.vertices.push(t),
  20446. o.vertices.push((new r.Vector3).copy(e[l])),
  20447. t = (new r.Vector3).copy(e[l]),
  20448. t.add(n),
  20449. o.vertices.push(t);
  20450. var h, u, d;
  20451. for (l = 0; l < e.length - 1; l += 1)
  20452. h = 3 * l + 1,
  20453. u = l * i,
  20454. d = u + i,
  20455. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20456. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20457. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20458. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20459. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20460. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20461. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20462. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20463. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20464. color: c.path.color,
  20465. side: r.DoubleSide,
  20466. transparent: !0,
  20467. depthWrite: !1,
  20468. opacity: 0,
  20469. name: "paveT",
  20470. map: w.path
  20471. }) : new r.MeshBasicMaterial({
  20472. color: c.path.color,
  20473. side: r.DoubleSide,
  20474. transparent: !0,
  20475. depthWrite: !1,
  20476. opacity: 1,
  20477. name: "paveO",
  20478. map: w.path
  20479. });
  20480. return new r.Mesh(o,p)
  20481. }
  20482. ,
  20483. n.prototype.hintPrefs = {
  20484. rad: .18,
  20485. width: .0125,
  20486. depth: .0625,
  20487. setBack: -.04,
  20488. markRad: .25,
  20489. markInnerRad: .16
  20490. },
  20491. n.prototype.makeWaypointObj = function(e, t) {
  20492. var i = new r.Geometry
  20493. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20494. , o = this.pathHeight();
  20495. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20496. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20497. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20498. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20499. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20500. s.map.value = e,
  20501. s.opacity.value = 0,
  20502. s.color.value.set(c.path.color);
  20503. var l = {
  20504. side: r.DoubleSide,
  20505. depthWrite: !1,
  20506. transparent: !0,
  20507. vertexShader: m.waypoint.vertexShader,
  20508. fragmentShader: m.waypoint.fragmentShader,
  20509. uniforms: s,
  20510. name: "waypoint",
  20511. opacity: 0
  20512. };
  20513. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20514. l.name = "wayPtOut");
  20515. var h = new r.RawShaderMaterial(l)
  20516. , u = new r.Mesh(i,h);
  20517. return u.name = t,
  20518. u
  20519. }
  20520. ,
  20521. n.prototype.makeStartMarker = function(e, t) {
  20522. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20523. i.y = 0,
  20524. i.normalize();
  20525. var n = Math.acos(i.x)
  20526. , o = this.makeWaypointObj(w.pathStart, "Start");
  20527. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20528. o.position.copy(e),
  20529. o
  20530. }
  20531. ,
  20532. n.prototype.makeEndMarker = function(e) {
  20533. var t = this.makeWaypointObj(w.pathEnd, "End")
  20534. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20535. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20536. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20537. t.position.copy(e),
  20538. t
  20539. }
  20540. ,
  20541. n.prototype.pathClean = function(e) {
  20542. if (e) {
  20543. for (var t in e.children)
  20544. this.pathClean(e.children[t]);
  20545. e.geometry && e.geometry.dispose(),
  20546. e.material && e.material.dispose()
  20547. }
  20548. }
  20549. ,
  20550. n.prototype.discardPathObject = function() {
  20551. if (this.obj3d) {
  20552. var e = this.obj3d.parent;
  20553. e && e.remove(this.obj3d),
  20554. this.pathClean(this.obj3d)
  20555. }
  20556. this.obj3d = null,
  20557. this.popInCpm()
  20558. }
  20559. ,
  20560. n.prototype.discardSlow = function() {
  20561. if (this.obj3d) {
  20562. if (this.player.mode !== a.PANORAMA)
  20563. return void this.discardPathObject();
  20564. for (var e, t = this, i = 0, n = function() {
  20565. this.discardPathObject()
  20566. }
  20567. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20568. e = t.obj3d.children[r],
  20569. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20570. i += 1,
  20571. n = null);
  20572. 0 === i && this.discardPathObject(),
  20573. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20574. }
  20575. }
  20576. ,
  20577. n.prototype.appearSlow = function() {
  20578. var e, t = this;
  20579. this.fadeOutCpm(c.path.fadeInTime);
  20580. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20581. e = t.obj3d.children[n],
  20582. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20583. }
  20584. ,
  20585. n.prototype.update = function() {
  20586. this.obj3d && this.obj3d.updateMatrixWorld()
  20587. }
  20588. ,
  20589. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20590. var t = r.Math.degToRad(c.warp.burnsAngle);
  20591. if (this.player.mode === a.PANORAMA) {
  20592. var i = this.burnsDir * t;
  20593. if (this.upcomingTransType === l.BLACK)
  20594. return i;
  20595. var n = e;
  20596. if (null === n)
  20597. return y.warn("Transition request for non-highlight"),
  20598. i;
  20599. var o = this.getHeroDescriptorByHeroIndex(n);
  20600. if (null === o)
  20601. return i;
  20602. if (!o.isPano())
  20603. return i;
  20604. var s = this.getHeroPano(o)
  20605. , h = this.playerControls.cameras[a.PANORAMA]
  20606. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20607. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20608. , p = function(e) {
  20609. var i = Math.acos(Math.min(1, e.dot(u)))
  20610. , n = (new r.Vector3).crossVectors(u, e);
  20611. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20612. };
  20613. if (s === this.player.currentPano)
  20614. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20615. var f = this.findShortestPath(this.player.currentPano, s);
  20616. if (void 0 === f || null === f || f.length < 1)
  20617. return y.debug("Empty path ahead..."),
  20618. i;
  20619. var g = this.makePathHulls(f)
  20620. , m = new r.CatmullRomCurve3(g.camera)
  20621. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20622. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20623. }
  20624. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20625. }
  20626. ,
  20627. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20628. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20629. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20630. var n = new r.Euler
  20631. , o = new r.Vector3;
  20632. y.debug("Starting wait: " + (void 0 !== t));
  20633. var s = this.calcBurnsAmount(e)
  20634. , h = function() {
  20635. this.endWarpState(),
  20636. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20637. t && t()
  20638. }
  20639. .bind(this)
  20640. , u = function(e, t) {
  20641. if (this.warpInterrupted)
  20642. return h(),
  20643. !0;
  20644. var r = t || 1e3 / 60;
  20645. if (c.warp.doBurns)
  20646. if (this.player.mode === a.PANORAMA) {
  20647. var l = this.playerControls.cameras[a.PANORAMA];
  20648. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20649. var u = r * s / i;
  20650. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20651. n.y += u,
  20652. o.set(0, 0, -1),
  20653. o.applyEuler(n),
  20654. o.add(l.position),
  20655. l.controls.lookAt(o),
  20656. l.controls.lookVector.copy(o)
  20657. ,l.lookAt(o)
  20658. } else
  20659. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20660. }
  20661. .bind(this);
  20662. this.startWarpState(),
  20663. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20664. }
  20665. ,
  20666. n.prototype.warpToNonPano = function(e) {
  20667. if (this.discardPathObject(),
  20668. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20669. var t = function() {
  20670. e && e()
  20671. }
  20672. .bind(this);
  20673. this.player.flyToNewMode({
  20674. mode: this.warpDestHeroLoc.cameraMode,
  20675. duration: c.warp.outsideTime,
  20676. warpDest: this.warpDestHeroLoc,
  20677. callback: t,
  20678. force: !0
  20679. })
  20680. } else
  20681. y.warn("no warp destination!!!"),
  20682. e && e()
  20683. }
  20684. ,
  20685. n.prototype._resetWarpShaderParams = function(e) {//
  20686. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20687. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20688. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20689. delete e.material.defines.newBlack;
  20690. e.material.needsUpdate = true
  20691. } */
  20692. }
  20693. ,
  20694. n.prototype._clearWarpShading = function() {
  20695. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20696. this._resetWarpShaderParams(e[t]),
  20697. e[t].visible = !0;
  20698. this._resetWarpShaderParams(this.model.skybox)
  20699. }
  20700. ,
  20701. n.prototype._warpStopFlying = function() {
  20702. this.activeTransType = null,
  20703. this.placeCpm()
  20704. }
  20705. ,
  20706. n.prototype._wrapupTravelOnlyBits = function() {
  20707. this._warpStopFlying(),
  20708. this.warpPathPoints && (this.player.currentPano.exit(),
  20709. this.warpDestPano.enter(),
  20710. this.player.currentPano = this.warpDestPano),
  20711. this.player.spider.draw(),
  20712. this.placeCpm()
  20713. }
  20714. ,
  20715. n.prototype._wrapupTravel = function(e) {
  20716. this._wrapupTravelOnlyBits(),
  20717. this.warpCameraAim(e)
  20718. }
  20719. ,
  20720. n.prototype._wrapupWarpShading = function(e) {
  20721. this._clearWarpShading(),
  20722. this._wrapupTravel(e)
  20723. }
  20724. ,
  20725. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20726. t !== I.END && this._clearWarpShading(),
  20727. this._wrapupTravelOnlyBits(),
  20728. this.upcomingTransType = null,
  20729. e && e()
  20730. }
  20731. ,
  20732. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20733. var i = this.warpDestHeroLoc.quaternion
  20734. , n = this.playerControls.cameras[a.PANORAMA]
  20735. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20736. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20737. , l = s.dot(o)
  20738. , u = r.Math.radToDeg(Math.acos(l))
  20739. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20740. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20741. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20742. m.y = h.constrainedTurn(m.y),
  20743. this.burnsDir = Math.sign(m.y);
  20744. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20745. , A = new r.Vector3
  20746. , C = function(e, t) {
  20747. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20748. v.y = g.y + e * m.y,
  20749. v.z = g.z + e * m.z,
  20750. A.set(0, 0, -1),
  20751. A.applyEuler(v),
  20752. A.add(n.position),
  20753. n.controls.lookAt(A),
  20754. n.controls.lookVector.copy(A),
  20755. void n.lookAt(A))
  20756. }
  20757. .bind(this);
  20758. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20759. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20760. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20761. ):
  20762. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20763. ,void (t && t())
  20764. ) */
  20765. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20766. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20767. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20768. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20769. ,void (t && t())
  20770. )
  20771. }
  20772. ,
  20773. n.prototype._warpBendAim = function(e, t, i, n) {
  20774. var o = n || 0
  20775. , s = this.playerControls.cameras[a.PANORAMA]
  20776. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20777. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20778. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20779. f.y = h.constrainedTurn(f.y);
  20780. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20781. f.x = g * Math.sign(f.x),
  20782. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20783. this.burnsDir = Math.sign(f.y),
  20784. g *= Math.sign(f.y),
  20785. f.y = g;
  20786. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20787. , v = new r.Vector3
  20788. , A = function(e, t) {
  20789. if (e < .5)
  20790. m.x = u.x + e * f.x,
  20791. m.y = u.y + e * f.y,
  20792. m.z = u.z + e * f.z;
  20793. else {
  20794. var i = (1 - e) * c.warp.softBendEnd;
  20795. m.x = l.x - i * f.x,
  20796. m.y = l.y - i * f.y,
  20797. m.z = l.z - i * f.z
  20798. }
  20799. v.set(0, 0, -1),
  20800. v.applyEuler(m),
  20801. v.add(s.position);
  20802. s.controls.lookAt(v),
  20803. s.controls.lookVector.copy(v),
  20804. s.lookAt(v);
  20805. }
  20806. .bind(this);
  20807. if(momentTourBlackNewType){
  20808. A(1)
  20809. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20810. }
  20811. ,
  20812. n.prototype._warpStepCameraAim = function(e, t, i) {
  20813. var n = this.playerControls.cameras[a.PANORAMA]
  20814. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20815. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20816. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20817. l.y = h.constrainedTurn(l.y),
  20818. this.burnsDir = Math.sign(l.y);
  20819. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20820. , f = new r.Vector3
  20821. , g = function(e, t) {
  20822. e < .5 ? u.copy(s) : u.copy(o),
  20823. f.set(0, 0, -1),
  20824. f.applyEuler(u),
  20825. f.add(n.position),
  20826. n.controls.lookAt(f),
  20827. n.controls.lookVector.copy(f),
  20828. n.lookAt(f)
  20829. }
  20830. .bind(this);
  20831. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20832. }
  20833. ,
  20834. n.prototype.setBurnsDir = function() {
  20835. var e = this.playerControls.cameras[a.PANORAMA]
  20836. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20837. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20838. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20839. n.y = h.constrainedTurn(n.y),
  20840. this.burnsDir = Math.sign(n.y)
  20841. }
  20842. ,
  20843. n.prototype.stepWarpPath = function(e, t) {
  20844. var i = this.playerControls.cameras[a.PANORAMA];
  20845. if (!this.warpPathPoints)
  20846. return i.position.copy(this.warpDestPano.position),
  20847. !0;
  20848. var n = this.warpPathPoints[0]
  20849. , o = this.warpDestPano.position;
  20850. if (null !== this.nodes && this.cameraHull.length > 1) {
  20851. var s = new r.Vector3;
  20852. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20853. i.position.copy(s)
  20854. } else
  20855. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20856. }
  20857. ,
  20858. n.prototype.interruptAndFastForward = function(e, t) {
  20859. this.warping && (this.warpInterrupted = !0,
  20860. this.warpInterruptionBlackoutStyle = e,
  20861. this.warpInterruptionTravelTime = t,
  20862. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20863. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20864. }
  20865. ,
  20866. n.prototype.warpCameraAim = function(e) {
  20867. var t = c.warp.minWarpTime;
  20868. if (this.upcomingTransType === l.BLACK)
  20869. t = c.warp.teleportTime;
  20870. else {
  20871. var i = this.playerControls.cameras[a.PANORAMA]
  20872. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20873. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20874. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20875. s.y = h.constrainedTurn(s.y);
  20876. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20877. t = Math.max(t, u)
  20878. }
  20879. var d = function() {
  20880. this._warpStopFlying(),
  20881. this.discardSlow(),
  20882. e && e()
  20883. }
  20884. .bind(this);
  20885. this._warpCameraAim(t, d)
  20886. }
  20887. ,
  20888. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20889. this.model.skybox.material.uniforms.blackout.value = n;
  20890. var r = u.uniform(this.model.skybox, "progress", 1)
  20891. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20892. , a = !1
  20893. , s = function() {
  20894. if (this.warpInterrupted)
  20895. return a = !0,
  20896. !0
  20897. }
  20898. .bind(this)
  20899. , l = function(e, t) {
  20900. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20901. !0) : void r(e, t)
  20902. }
  20903. .bind(this)
  20904. , h = function(e, t) {
  20905. return i && a ? (o(0),
  20906. !0) : void o(e, t)
  20907. }
  20908. .bind(this);
  20909. p.start(s, e, null, t, null, "safeHaltWatch"),
  20910. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20911. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20912. }
  20913. ,
  20914. n.prototype.warpTravel_STD = function(e) {
  20915. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20916. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20917. w += this.warpLength * c.warp.timePerMeter,
  20918. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20919. var _ = !1
  20920. , T = this.warpDestHeroLoc.quaternion
  20921. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20922. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20923. , M = S.dot(x)
  20924. , R = r.Math.radToDeg(Math.acos(M))
  20925. , P = function(e) {
  20926. var t = o
  20927. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20928. return i
  20929. }
  20930. , O = function() {
  20931. return E.lookAt(C, t, A.UP),
  20932. s.setFromRotationMatrix(E, c.warp.eOrder),
  20933. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20934. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20935. h.constrainedTurn(b.y)
  20936. }
  20937. .bind(this)
  20938. , L = function(e, t) {
  20939. if (this.warpInterrupted)
  20940. return _ = !0,
  20941. !0
  20942. }
  20943. .bind(this)
  20944. , D = function(e, t) {
  20945. return _ || !this.warpPathPoints ? (g.blur(0),
  20946. !0) : void g.blur(e)
  20947. }
  20948. .bind(this)
  20949. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20950. , B = function(e, t) {
  20951. return _ || !this.warpPathPoints ? (N(0),
  20952. !0) : void N(e, t)
  20953. }
  20954. .bind(this)
  20955. , F = function(e, t) {
  20956. if (!this.warpPathPoints)
  20957. return n.position.copy(this.warpDestPano.position),
  20958. !0;
  20959. if (_)
  20960. return !0;
  20961. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20962. n.position.copy(i),
  20963. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20964. }
  20965. .bind(this)
  20966. , V = function(e, n) {
  20967. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20968. !0)
  20969. }
  20970. .bind(this)
  20971. , U = function(e, o) {
  20972. if (_)
  20973. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20974. !0;
  20975. if (!this.warpPathPoints)
  20976. return !0;
  20977. var a = this.warpLength * e
  20978. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20979. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20980. c.warp.matchCam && (l *= 1 - u),
  20981. E.lookAt(C, t, A.UP),
  20982. s.setFromRotationMatrix(E, c.warp.eOrder),
  20983. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20984. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20985. b.y = h.constrainedTurn(b.y),
  20986. s.x = m.x + l * b.x,
  20987. s.y = m.y + l * b.y,
  20988. s.z = m.z + l * b.z,
  20989. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20990. b.y = h.constrainedTurn(b.y);
  20991. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20992. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20993. v.x = v.x + b.x * c.warp.turnFriction,
  20994. v.y = v.y + b.y * c.warp.turnFriction,
  20995. v.z = v.z + b.z * c.warp.turnFriction,
  20996. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20997. var p = t.clone().sub(C).normalize();
  20998. if (R < c.warp.maxAimRotation && u > 0) {
  20999. var g = 1 - u;
  21000. p.x = p.x * g + u * S.x,
  21001. p.y = p.y * g + u * S.y,
  21002. p.z = p.z * g + u * S.z,
  21003. p.normalize()
  21004. }
  21005. this.bunnyObj.position.copy(n.position).add(p),
  21006. f.set(0, 0, -1).applyEuler(v).normalize(),
  21007. f.multiplyScalar(8),
  21008. f.add(n.position),
  21009. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  21010. n.controls.lookVector.copy(f),
  21011. n.lookAt(f))
  21012. }
  21013. .bind(this)
  21014. , k = function() {
  21015. _ ? (this.discardSlow(),
  21016. this.upcomingTransType = l.BLACK,
  21017. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  21018. }
  21019. .bind(this);
  21020. V(0);
  21021. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  21022. w += H;
  21023. var G = H / w;
  21024. this.warpCommonParameters(w, G, !0, I.NONE),
  21025. p.start(L, w, null, 0, null, "_haltWatcher"),
  21026. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  21027. p.start(D, w, null, G, P, "blurring")),
  21028. p.start(B, w, null, G, P, "modelAlpha"),
  21029. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  21030. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  21031. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  21032. }
  21033. ,
  21034. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  21035. var r = e || 0;
  21036. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  21037. if(momentTourBlackNewType){
  21038. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  21039. var camera = this.playerControls.cameras[a.PANORAMA];
  21040. var end = this.warpDestHeroLoc.position
  21041. camera.position.copy(end)
  21042. setTimeout(()=>{
  21043. player.sceneRenderer.effects.transitionMaskPass.stop()
  21044. this.wrapupWarpShadingOnly(n, i);
  21045. },t)
  21046. }else{
  21047. var o = function() {
  21048. this.wrapupWarpShadingOnly(n, i);
  21049. }
  21050. .bind(this);
  21051. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  21052. }
  21053. this.warpCommonParameters(t, r, !1, i)
  21054. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  21055. if(window.momentTourBlackNewType){
  21056. e.material.uniforms.blackout.value = 5//i 改
  21057. //e.material.defines.newBlack = ''
  21058. //e.material.needsUpdate = true
  21059. }else{
  21060. e.material.uniforms.blackout.value = i
  21061. }
  21062. }),
  21063. this._warpBendAim(null, t, null, r);
  21064. }
  21065. ,
  21066. n.prototype.flightStepWalk = function(e, t, i) {
  21067. var n = .001
  21068. , o = 1
  21069. , a = 1.2
  21070. , s = new r.Vector3
  21071. , h = new r.Vector3
  21072. , u = function(e, t) {
  21073. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  21074. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  21075. h.copy(A.FORWARD),
  21076. this.player.getDirection(h),
  21077. s.copy(t).sub(e.position).normalize();
  21078. var l = s.dot(h)
  21079. , u = Math.acos(l)
  21080. , d = u / r;
  21081. return d > n && (r *= d / n,
  21082. u < o && (r *= a)),
  21083. r
  21084. };
  21085. return function(e, t, i) {
  21086. if (this.warpInterrupted)
  21087. i && i();
  21088. else if (this.activeTransType !== l.WALK)
  21089. this._clearWarpShading(),
  21090. this._warpStopFlying(),
  21091. this.player.spider.draw(),
  21092. this.placeCpm(),
  21093. i && i();
  21094. else if (this.player.currentPano !== e) {
  21095. var n = {
  21096. pano: e,
  21097. lookAtPoint: t,
  21098. duration: null,
  21099. maxDistanceOverride: c.warp.walkMaxDist,
  21100. skipWarpingCheck: !1,
  21101. constantMoveSpeed: !0
  21102. };
  21103. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  21104. n.zoomLevel = this.warpDestHeroLoc.zoom
  21105. }
  21106. n.duration = u.call(this, e, t),
  21107. this.player.nonInterruptingFlyToPano(n, i)
  21108. } else
  21109. i && i()
  21110. }
  21111. }(),
  21112. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  21113. return this.flightStepWalk.bind(this, e, t, i)
  21114. }
  21115. ,
  21116. n.prototype.warpTravel_WALK = function() {
  21117. var e = [];
  21118. return function(t) {
  21119. var i = this.player.model.panos;
  21120. e.length = 0;
  21121. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21122. var s = this.nodes[a]
  21123. , l = i.get(s);
  21124. a === this.nodes.length - 1;
  21125. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21126. n && o || (e.push(s),
  21127. n = l)
  21128. }
  21129. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21130. var h = e.length
  21131. , u = i.get(e[h - 1])
  21132. , d = new Array(h + 1);
  21133. d[d.length - 1] = function() {
  21134. t && t()
  21135. }
  21136. .bind(this);
  21137. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21138. var g = e[p];
  21139. u = i.get(g);
  21140. var m = new r.Vector3;
  21141. this.getLookAtForWalkingTourNode(e, p, m),
  21142. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21143. p--
  21144. }
  21145. d[0]()
  21146. }
  21147. }(),
  21148. n.prototype.getLookAtForWalkingTourNode = function() {
  21149. var e = new r.Vector3
  21150. , t = new r.Vector3
  21151. , i = new r.Vector3
  21152. , n = new r.Vector3
  21153. , o = new r.Vector3
  21154. , a = .65
  21155. , s = .75
  21156. , l = .2
  21157. , c = .4
  21158. , h = .2
  21159. , u = 3;
  21160. return function(r, d, p) {
  21161. var f = r.length;
  21162. if (d >= f)
  21163. return !1;
  21164. var g = 1
  21165. , m = 1;
  21166. t.set(0, 0, 0),
  21167. o.set(0, 0, 0);
  21168. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21169. if (v = this.player.model.panos.get(r[A]),
  21170. this.getOrientationForWalkingTourNode(r, A, i),
  21171. A === d && e.copy(i),
  21172. n.copy(i),
  21173. A > d) {
  21174. var y = n.dot(e) < a;
  21175. g *= y ? l : s,
  21176. m *= y ? h : c
  21177. }
  21178. i.multiplyScalar(g),
  21179. t.add(i),
  21180. o.lerp(v.position, m)
  21181. }
  21182. return t.normalize(),
  21183. p.copy(o),
  21184. p.add(t),
  21185. !0
  21186. }
  21187. }(),
  21188. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21189. var n = e.length;
  21190. if (t >= n)
  21191. return !1;
  21192. if (t === n - 1)
  21193. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21194. else {
  21195. var r = this.player.model.panos.get(e[t])
  21196. , o = this.player.model.panos.get(e[t + 1]);
  21197. i.copy(o.position).sub(r.position)
  21198. }
  21199. return i.normalize(),
  21200. !0
  21201. }
  21202. ,
  21203. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21204. if (this.activeTransType = this.upcomingTransType,
  21205. this.lastTransType = this.activeTransType,
  21206. this.upcomingTransType = null,
  21207. !e) {
  21208. var r = function() {
  21209. this._wrapupTravel(n)
  21210. }
  21211. .bind(this)
  21212. , o = {
  21213. pano: this.warpDestPano,
  21214. lookAtPoint: null,
  21215. duration: null,
  21216. maxDistanceOverride: null,
  21217. skipWarpingCheck: !1
  21218. };
  21219. return void this.player.flyToPano(o, r)
  21220. }
  21221. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21222. this._clearWarpShading(),
  21223. this._warpStopFlying(),
  21224. this.player.spider.draw(),
  21225. this.placeCpm(),
  21226. n && n()
  21227. }
  21228. .bind(this)) : this.warpTravel_STD(n)
  21229. }
  21230. ,
  21231. n.prototype.startWarpState = function() {
  21232. this.warping = !0,
  21233. this.warpInterrupted = !1,
  21234. this.warpInterruptionBlackoutStyle = null,
  21235. this.warpInterruptionTravelTime = null
  21236. }
  21237. ,
  21238. n.prototype.endWarpState = function() {
  21239. this.warping = !1
  21240. }
  21241. ,
  21242. n.prototype.warpToPano = function(e, t, i, n) {
  21243. if (this.warping)
  21244. return void y.warn("Cannot warp when already warping");
  21245. if (this.upcomingTransType = e,
  21246. this.activeTransType = null,
  21247. !this.setWarpDestPano())
  21248. return this.upcomingTransType = null,
  21249. void this.warpToNonPano(n);
  21250. if (this.player.mode !== a.PANORAMA)
  21251. return this.upcomingTransType = null,
  21252. this.discardSlow(),
  21253. void this.player.flyToNewMode({
  21254. mode: a.PANORAMA,
  21255. pano: this.warpDestPano,
  21256. duration: c.warp.outsideTime,
  21257. warpDest: this.warpDestHeroLoc,
  21258. callback: n,
  21259. force: !0
  21260. });
  21261. if (!this.warpDestPano)
  21262. return y.warn("no warp destination, callback dropped"),
  21263. void (this.upcomingTransType = null);
  21264. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21265. , o = this.chooseWarpPath(r);
  21266. if (o && this.upcomingTransType !== l.WALK) {
  21267. var s = function() {
  21268. this.waitingToWarp = !1,
  21269. this.warpToPano(e, t, i, n)
  21270. }
  21271. .bind(this);
  21272. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21273. return void (this.waitingToWarp = !0)
  21274. }
  21275. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21276. this.player.currentPano = this.warpDestPano,
  21277. this.placeCpm(),
  21278. this.fadeOutCpm(c.path.fadeOutTime),
  21279. this.player.spider.draw()),
  21280. y.debug("Warping to pano ", this.warpDestPano.position),
  21281. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21282. this.startWarpState();
  21283. var h = function() {
  21284. this.endWarpState(),
  21285. n && n()
  21286. }
  21287. .bind(this);
  21288. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21289. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21290. }
  21291. ,
  21292. t.exports = n
  21293. }
  21294. ).call(this, "/js/objects/ShowPath.js")
  21295. }
  21296. , {
  21297. "../constants": 8,
  21298. "../effects": 16,
  21299. "../enum/BlackoutStyle": 18,
  21300. "../enum/ModelManagerEvents": 33,
  21301. "../enum/PlayerEvents": 40,
  21302. "../enum/RenderOrder": 42,
  21303. "../enum/Vectors": 50,
  21304. "../enum/Viewmode": 51,
  21305. "../enum/WarpStyle": 52,
  21306. "../gui/gui": 65,
  21307. "../model/ModelManager": 140,
  21308. "../objects/Snapshot": 153,
  21309. "../settings": 166,
  21310. "../shaders": 167,
  21311. "../util/easing": 186,
  21312. "../util/lerp": 188,
  21313. "../util/logger": 189,
  21314. "../util/math": 190,
  21315. "../util/texture": 194,
  21316. "../util/transitions": 195,
  21317. three: 217
  21318. }],
  21319. 152: [function(e, t, i) {
  21320. "use strict";
  21321. function n() {
  21322. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21323. , t = new r.RawShaderMaterial({
  21324. fragmentShader: o.skysphere.fragmentShader,
  21325. vertexShader: o.skysphere.vertexShader,
  21326. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21327. side: r.BackSide,
  21328. name: "skysphere"
  21329. });
  21330. t.uniforms.radius.value = e.parameters.radius,
  21331. r.Mesh.call(this, e, t)
  21332. }
  21333. var r = e("three")
  21334. , o = e("../shaders")
  21335. , a = e("../settings");
  21336. n.prototype = Object.create(r.Mesh.prototype),
  21337. n.prototype.constructor = n,
  21338. t.exports = n
  21339. }
  21340. , {
  21341. "../settings": 166,
  21342. "../shaders": 167,
  21343. three: 217
  21344. }],
  21345. 153: [function(e, t, i) {
  21346. (function(i) {
  21347. "use strict";
  21348. function n(e) {
  21349. o.call(this, e),
  21350. this.sid = e.sid,//xzw add
  21351. this.panoId = e.panoId,
  21352. this.orthoZoom = e.orthoZoom,
  21353. this.floorVisibility = e.floorVisibility,
  21354. this.thumbUrl = e.thumbUrl,
  21355. this.name = e.name,
  21356. this.zoom = e.zoom
  21357. }
  21358. var r = (e("three"),
  21359. e("../util/logger"))
  21360. , o = (e("../settings"),
  21361. e("../enum/Viewmode"),
  21362. e("../util/common"),
  21363. e("../util/transitions"),
  21364. e("../util/lerp"),
  21365. e("../util/ajax"),
  21366. e("../util/texture"),
  21367. e("./View"));
  21368. e("events").EventEmitter,
  21369. new r(i);
  21370. n.prototype = Object.create(o.prototype),
  21371. n.prototype.isPano = function() {
  21372. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21373. }
  21374. ,
  21375. t.exports = n
  21376. }
  21377. ).call(this, "/js/objects/Snapshot.js")
  21378. }
  21379. , {
  21380. "../enum/Viewmode": 51,
  21381. "../settings": 166,
  21382. "../util/ajax": 181,
  21383. "../util/common": 185,
  21384. "../util/lerp": 188,
  21385. "../util/logger": 189,
  21386. "../util/texture": 194,
  21387. "../util/transitions": 195,
  21388. "./View": 154,
  21389. events: 202,
  21390. three: 217
  21391. }],
  21392. 154: [function(e, t, i) {
  21393. (function(i) {
  21394. "use strict";
  21395. function n(e) {
  21396. e = e || {},
  21397. this.position = new r.Vector3,
  21398. this.quaternion = new r.Quaternion,
  21399. this.update(e)
  21400. }
  21401. var r = e("three")
  21402. , o = e("../util/logger")
  21403. , a = (e("../settings"),
  21404. e("../enum/Viewmode"),
  21405. e("../util/common"),
  21406. e("../util/transitions"),
  21407. e("../util/lerp"),
  21408. e("../util/ajax"),
  21409. e("../util/texture"),
  21410. e("events").EventEmitter);
  21411. new o(i);
  21412. n.prototype = Object.create(a.prototype),
  21413. n.prototype.isValid = function() {
  21414. return !!this.cameraMode
  21415. }
  21416. ,
  21417. n.prototype.update = function(e) {
  21418. return this.cameraMode = e.cameraMode || this.cameraMode,
  21419. this.pano = e.pano || this.pano,
  21420. e.position && this.position.copy(e.position),
  21421. e.quaternion && this.quaternion.copy(e.quaternion),
  21422. this
  21423. }
  21424. ,
  21425. t.exports = n
  21426. }
  21427. ).call(this, "/js/objects/View.js")
  21428. }
  21429. , {
  21430. "../enum/Viewmode": 51,
  21431. "../settings": 166,
  21432. "../util/ajax": 181,
  21433. "../util/common": 185,
  21434. "../util/lerp": 188,
  21435. "../util/logger": 189,
  21436. "../util/texture": 194,
  21437. "../util/transitions": 195,
  21438. events: 202,
  21439. three: 217
  21440. }],
  21441. 155: [function(e, t, i) {//player.js
  21442. (function(i) {
  21443. "use strict";
  21444. function n(e) {
  21445. this.currentPano = null,
  21446. this.nextPano = null,
  21447. this.camera = null,
  21448. this.paused = !1,
  21449. this.flying = !1,
  21450. this.sceneIntersectionPlane = null,
  21451. this.target = new r.Vector3,
  21452. this.mouse = new r.Vector3(1.1,1.1,.5),
  21453. this.mouseAtMouseDown = new r.Vector2,
  21454. this.mouseCouldBeClickToMove = !1,
  21455. this.mouseLastMoveTime = Date.now(),
  21456. this.mouseDown = !1,
  21457. this.mouseDownTimer = null,
  21458. this.couldBeLongTap = !1,
  21459. this.containsMouse = !1, //
  21460. this.isTouchEvent = !1,
  21461. this.isPanoHover = !1,
  21462. this.reticule = new a(this),
  21463. this.panoMarkers = [],
  21464. this.spider = new h(this),
  21465. this.quaternion = new r.Quaternion,
  21466. this.position = new r.Vector3(15,10,15),
  21467. this.previousState = null,
  21468. this.lastInsideView = new c,
  21469. this.last360View = new c,
  21470. this.raycaster = new r.Raycaster,
  21471. this.intersect = null,
  21472. this.lastChangeTime = Date.now(),
  21473. this.history = new I,
  21474. this.cameraControls = null,
  21475. this.path = null,
  21476. this.model = null,
  21477. this.domElement = null,
  21478. this.cachedPanoCandidates = null,
  21479. this.basePanoSize = 0,
  21480. this.standardPanoSize = 0,
  21481. this.highPanoSize = 0,
  21482. this.ultraHighPanoSize = 0,
  21483. this.zoomLevel = 1,
  21484. this.zooming = 0,
  21485. this.zoomSpeed = .5,
  21486. this.scrollZoomSpeed = .06,
  21487. this.zoomSpeedAdjust = .05,
  21488. this.defaultZoomIncrement = .2,
  21489. this.baseFov = f.insideFOV,
  21490. this.zoomFov = this.baseFov,
  21491. this.zoomEnabled = !0,
  21492. this.preRenderingEnabled = !1,
  21493. this.setupCustomProperties(e),
  21494. this.zoomStats = new L
  21495. }
  21496. var r = e("three")
  21497. , o = e("./util/logger")
  21498. , a = e("./objects/Reticule")
  21499. , s = e("./objects/Panorama")
  21500. , l = e("./objects/ShowPath")
  21501. , c = e("./objects/View")
  21502. , h = (e("./objects/Snapshot"),
  21503. e("./objects/NSpider"))
  21504. , u = e("./enum/Viewmode")
  21505. , d = (e("./enum/TagStates"),
  21506. e("./enum/Vectors"))
  21507. , p = e("./enum/Keys")
  21508. , f = (e("./enum/AlignmentType"),
  21509. e("./settings"))
  21510. , g = e("./util/common")
  21511. , m = (e("./util/browser"),
  21512. e("./util/math"))
  21513. , v = e("./util/lerp")
  21514. , A = e("./util/easing")
  21515. , y = e("./util/transitions")
  21516. , C = e("events").EventEmitter
  21517. , I = (e("./shaders"),
  21518. e("./util/history"))
  21519. , E = (e("./util/camera"),
  21520. e("./model/ModelManager"),
  21521. e("./enum/PathDiscardMode"))
  21522. , b = e("./enum/PathDisplayMode")
  21523. , w = e("./enum/PlayerEvents")
  21524. , _ = e("./enum/ControlEvents")
  21525. , T = e("./enum/ModelManagerEvents")
  21526. , x = e("./enum/WarpStyle")
  21527. , S = e("./enum/BlackoutStyle")
  21528. , M = e("./exception/BasicException")
  21529. , R = e("./enum/PanoSizeClass")
  21530. , P = (e("./tile/TileDownloader"),
  21531. e("./tile/TilePrioritizer"))
  21532. , O = (e("./enum/PanoramaEvents"),
  21533. e("./enum/ZoomEvents"))
  21534. , L = e("./util/ZoomStats")
  21535. , D = e("./constants")
  21536. , N = e("./util/common")
  21537. , B = e("./util/cameraLight")
  21538. , Hot = e('hot')
  21539. , F = new o(i)
  21540. , V = Object.freeze({
  21541. FlyToPano: y.getUniqueId(),
  21542. FlyToNewMode: y.getUniqueId(),
  21543. FlyToSameMode: y.getUniqueId(),
  21544. FlyToViewFloor: y.getUniqueId(),
  21545. LookTransition: y.getUniqueId(),
  21546. ZoomTransition: y.getUniqueId()
  21547. });
  21548. n.prototype = Object.create(C.prototype),
  21549. n.prototype.init = function(e) {
  21550. window.player = this
  21551. this.modelManager = e.modelManager,
  21552. this.tileDownloader = e.tileDownloader,
  21553. this.panoRenderer = e.panoRenderer,
  21554. this.qualityManager = e.qualityManager,
  21555. this.domElement = e.container,
  21556. this.camera = e.camera,
  21557. this.tagManager = e.tagManager,
  21558. this.cameraControls = e.controls,
  21559. this.path = new l(e.director,this,e.controls),
  21560. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21561. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21562. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21563. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21564. this.tileDownloader.processPriorityQueue = !1,
  21565. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21566. this.bindEvents(e.container),
  21567. this.updateModel()
  21568. }
  21569. //xzw add: 截图
  21570. function dataURLtoBlob(dataurl) {
  21571. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21572. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21573. while(n--){
  21574. u8arr[n] = bstr.charCodeAt(n);
  21575. };
  21576. return new Blob([u8arr], {type:mime});
  21577. }
  21578. n.prototype.screenShot = function(o){
  21579. if(this.flying || this.flyingToTag) return;
  21580. var R = this.sceneRenderer;
  21581. R.updateScreenSize(o);
  21582. for(var i in this.model.panos.index){
  21583. if(!this.model.panos.index[i].marker) continue;
  21584. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21585. this.model.panos.index[i].marker.visible = false;
  21586. }
  21587. for(var i in this.model.hots){
  21588. this.model.hots[i].mesh.visible = false;
  21589. }
  21590. this.reticule.visible = false;
  21591. this.reticule.forceUnvisible = true;
  21592. this.path.currentPanoMarker.mesh.visible = false;
  21593. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21594. R.renderer.clear(true,true,true);
  21595. R.renderer.render(R.scene, R.camera);
  21596. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21597. o.f && o.f(imgData)
  21598. R.updateScreenSize({resize:true});
  21599. this.reticule.visible = true;
  21600. for(var i in this.model.hots){
  21601. this.model.hots[i].mesh.visible = true;
  21602. }
  21603. for(var i in this.model.panos.index){
  21604. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21605. }
  21606. this.path.currentPanoMarker.mesh.visible = true;
  21607. R.renderer.render(R.scene, R.camera);
  21608. }.bind(this),30) //这个数字不能太小
  21609. }
  21610. var scaleImg = e("scaleImg");
  21611. var ResizeImg = function(img, option){
  21612. var img2; //不能直接改img 否则可能触发第二次img.onload
  21613. var compress = function(ratio,type){
  21614. var image = img2 || img;
  21615. var c = document.createElement('canvas');
  21616. c.width = image.width; c.height = image.height;
  21617. var ctx = c.getContext('2d');
  21618. ctx.drawImage(image,0,0,image.width,image.height);
  21619. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21620. }
  21621. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21622. var image = img2 || img;
  21623. var blob = dataURLtoBlob(image.src);
  21624. if(option.maxWeight && blob.size > option.maxWeight){
  21625. compress(option.maxWeight/blob.size, "jpeg")
  21626. blob = dataURLtoBlob(image.src);
  21627. }
  21628. if(!img2){
  21629. img2 = new Image();
  21630. }
  21631. img2.base64Src = image.src;
  21632. img2.src = window.URL.createObjectURL(blob);
  21633. }
  21634. var oldSize = Math.max(img.width, img.height);
  21635. if(option.toType != "png"){//不是非要png的话
  21636. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21637. if(oldSize > option.maxSize){
  21638. compress(option.maxSize/oldSize, "jpeg");
  21639. }
  21640. reCom();
  21641. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21642. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21643. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21644. reCom();
  21645. }
  21646. }
  21647. }else{
  21648. //?貌似png会越压缩越大?
  21649. }
  21650. return img2 || img;
  21651. }
  21652. var _fixType=function(type) {
  21653. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21654. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21655. return 'image/' + r;
  21656. };
  21657. var saveFile=function(data, filename){
  21658. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21659. save_link.href = data;
  21660. save_link.download = filename;
  21661. var event = document.createEvent('MouseEvents');
  21662. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21663. save_link.dispatchEvent(event);
  21664. };
  21665. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21666. var info = this.getSnapAngleInfo();
  21667. var str = ',{\r\t' + info;
  21668. var arg = arguments[0];
  21669. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21670. if (arg && arg.__callback) {
  21671. return arg.__callback(imgData, info)
  21672. }
  21673. var img = new Image();
  21674. img.src = imgData;
  21675. img.onload = function(){
  21676. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21677. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21678. var filename = "snap" + (new Date()).getTime();
  21679. saveFile(img2.src,filename + ".jpg");
  21680. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21681. str +=('\r\t"sid":"'+filename+'",');
  21682. str +=('\r\t"name":"'+filename+'"\r}');
  21683. logData(str)
  21684. }
  21685. }});
  21686. }
  21687. ,
  21688. n.prototype.getSnapAngleInfo = function(){
  21689. var info = {};
  21690. var str = '"metadata":{';
  21691. var q = this.camera.quaternion.clone();
  21692. switch (this.mode) {
  21693. case "panorama":
  21694. info.scan_id = this.currentPano.id;
  21695. str += ('"scan_id":"'+this.currentPano.id+'",');
  21696. break;
  21697. case "floorplan":
  21698. info.camera_mode = 1;
  21699. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21700. q.multiply(this.camera.quaternion);
  21701. str += ('"camera_mode":1,');
  21702. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21703. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21704. break;
  21705. case "dollhouse":
  21706. info.camera_mode = 2;
  21707. str += ('"camera_mode":2,');
  21708. break;
  21709. }
  21710. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21711. console.log(info.camera_position)
  21712. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21713. /**fyz 对相机截屏的角度进行校对 */
  21714. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21715. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21716. out.x *= -1;
  21717. out.w *= -1;
  21718. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21719. }else{
  21720. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21721. }
  21722. info.zoom = this.zoomLevel;
  21723. console.log(info.camera_quaternion)
  21724. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21725. // fyz 扩展编辑页面, 加上导览点缩放值
  21726. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21727. return str;
  21728. }
  21729. //------end
  21730. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21731. return;
  21732. if(!g_currentHot) return;
  21733. g_currentHot = null;
  21734. var hotPop = document.getElementById('popup');
  21735. hotPop.style.display = "none";
  21736. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21737. $("#popup iframe:last").remove();
  21738. var _bgaudio = document.getElementById("bgaudio");
  21739. //判断音乐是否暂停或者是否存在
  21740. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21741. {
  21742. //g_bgAudio.play();
  21743. manage.switchBgmState(true)
  21744. }; */
  21745. if(g_bgAudio && g_bgAudio.pauseByHot){
  21746. manage.switchBgmState(true)
  21747. }
  21748. //$('#player').off("click",this.closePopup);
  21749. return false
  21750. }
  21751. n.prototype.setupCustomProperties = function(e) {
  21752. var t = e || u.PANORAMA;
  21753. Object.defineProperty(this, "mode", {
  21754. get: function() {
  21755. return t
  21756. },
  21757. set: function(e) {
  21758. var i = t;
  21759. t = e,
  21760. this.onModeUpdated(i, t)
  21761. }
  21762. })
  21763. }
  21764. ,
  21765. n.prototype.isInMode = function() {
  21766. for (var e = 0; e < arguments.length; e++)
  21767. if (this.mode === arguments[e])
  21768. return !0;
  21769. return !1
  21770. }
  21771. ,
  21772. n.prototype.isOutsideMode = function(e) {
  21773. return e = e || this.mode,
  21774. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21775. }
  21776. ,
  21777. n.prototype.is360View = function(e, t) {
  21778. return e === u.PANORAMA && t && !t.isAligned()
  21779. }
  21780. ,
  21781. n.prototype.setScene = function(e) {
  21782. this.sceneIntersectionPlane = e.plane,
  21783. this.path.setScene(e),
  21784. this.moveReticuleToScene(e)
  21785. }
  21786. ,
  21787. n.prototype.moveReticuleToScene = function(e) {
  21788. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21789. e.add(this.reticule)
  21790. }
  21791. ,
  21792. n.prototype.updateModel = function() {
  21793. function e(e, t, n) {
  21794. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21795. }
  21796. function t(e, t) {
  21797. if (this.mode === u.DOLLHOUSE) {
  21798. var n = e ? this.model.center.y : n = t.center.y;
  21799. i.call(this, n)
  21800. }
  21801. }
  21802. function i(e) {
  21803. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21804. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21805. , n = t.position.y + (e - i.target.y)
  21806. , r = f.showFloorDuration + f.showFloorDelay;
  21807. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21808. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21809. }
  21810. this.model = this.modelManager.getActiveModel(),
  21811. this.model.on("floor.changed", e.bind(this)),
  21812. this.model.on("allfloors.toggled", t.bind(this)),
  21813. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21814. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21815. var e2 = this;
  21816. this.model.panos.list.forEach(function(a) {
  21817. a.vrMarker.addEventListener("click", function() {
  21818. e2.flyToPano({
  21819. pano: a
  21820. })
  21821. })
  21822. })
  21823. /********************************************************************************************************************************************/
  21824. }
  21825. ,
  21826. n.prototype.updateModelDependentData = function() {
  21827. this.cameraControls.setModelForControls(this.model),
  21828. this.getPanoMarkersFromModel(this.model)
  21829. }
  21830. ,
  21831. n.prototype.onModelChanged = function() {
  21832. this.updateModel(),
  21833. this.updateModelDependentData()
  21834. }
  21835. ,
  21836. n.prototype.getPanoMarkersFromModel = function(e) {
  21837. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21838. return t.marker ? e.concat(t.marker) : e
  21839. }, [])
  21840. }
  21841. ,
  21842. n.prototype.handleControlMove = function(e) {
  21843. this.emit(w.Move, e)
  21844. }
  21845. ,
  21846. n.prototype.handleControlInputStart = function(e) {
  21847. this.emit(w.InputStart, e)
  21848. }
  21849. ,
  21850. n.prototype.onModeUpdated = function(e, t) {
  21851. this.cameraControls.activateControls(t),
  21852. this.emit(w.ModeChanged, e, t)
  21853. }
  21854. ,
  21855. n.prototype.isWarping = function() {
  21856. return this.path.warping
  21857. }
  21858. ,
  21859. n.prototype.isWaitingToWarp = function() {
  21860. return this.path.waitingToWarp
  21861. }
  21862. ,
  21863. n.prototype.getLabelScaleFactor = function() {
  21864. if (this.isOutsideMode()) {
  21865. var e = 10
  21866. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21867. return t
  21868. }
  21869. return .5
  21870. }
  21871. ,
  21872. n.prototype.changeMusic = function() {//xzw add
  21873. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21874. g_playAudio = g_bgAudio;
  21875. //g_bgAudio.play();
  21876. manage.switchBgmState(true)
  21877. }else{
  21878. if(!g_play){
  21879. g_playAudio = g_bgAudio;
  21880. }else{//防止再次播放时重播一遍
  21881. g_playAudio = null;
  21882. }
  21883. } */
  21884. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21885. manage.switchBgmState(true)
  21886. } */
  21887. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21888. }
  21889. ,
  21890. n.prototype.bindEvents = function(e) {
  21891. e !== document && e.setAttribute("tabindex", -1),
  21892. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21893. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21894. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21895. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21896. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21897. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21898. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21899. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21900. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21901. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21902. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21903. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21904. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21905. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21906. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21907. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21908. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21909. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21910. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21911. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21912. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21913. // lzb
  21914. window.getSeft && getSeft(this);
  21915. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21916. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21917. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21918. }else{
  21919. $('#closepop').on("click",this.closePopup.bind(this));
  21920. }
  21921. }
  21922. ,
  21923. n.prototype.onMouseDown = function(e) {
  21924. e.currentTarget !== document && e.currentTarget.focus(),
  21925. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21926. this.updateIntersect())
  21927. }
  21928. ,
  21929. n.prototype.onMouseMove = function(e) {
  21930. this.isTouchEvent = !1,
  21931. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21932. }
  21933. ,
  21934. n.prototype.onMouseOver = function(e) {
  21935. this.containsMouse = !0,
  21936. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21937. }
  21938. ,
  21939. n.prototype.onMouseOut = function(e) {
  21940. this.containsMouse = !1
  21941. }
  21942. ,
  21943. n.prototype.onMouseUp = function(e) {
  21944. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21945. }
  21946. ,
  21947. n.prototype.onTouchStart = function(e) {
  21948. if (e.currentTarget !== document && e.currentTarget.focus(),
  21949. !this.mouseDown) {
  21950. this.couldBeLongTap = !0;
  21951. var t = g.average(e.changedTouches, "clientX")
  21952. , i = g.average(e.changedTouches, "clientY");
  21953. this.handleInputStart.call(this, t, i, !0),
  21954. this.mouseDownTimer = setTimeout(function() {
  21955. this.updateIntersect(),
  21956. this.handleInputEnd.call(this, t, i, !0)
  21957. }
  21958. .bind(this), f.input.longTapThreshold)
  21959. }
  21960. }
  21961. ,
  21962. n.prototype.onTouchMove = function(e) {
  21963. var t = g.average(e.changedTouches, "clientX")
  21964. , i = g.average(e.changedTouches, "clientY");
  21965. this.handleInputMove.call(this, t, i, !0)
  21966. }
  21967. ,
  21968. n.prototype.onTouchEnd = function(e) {
  21969. if (clearTimeout(this.mouseDownTimer),
  21970. this.mouseDown) {
  21971. this.couldBeLongTap = !1,
  21972. this.updateIntersect();
  21973. var t = g.average(e.changedTouches, "clientX")
  21974. , i = g.average(e.changedTouches, "clientY");
  21975. this.handleInputEnd.call(this, t, i, !0)
  21976. }
  21977. }
  21978. ,
  21979. n.prototype.onPointerDown = function(e) {
  21980. return e.currentTarget !== document && e.currentTarget.focus(),
  21981. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21982. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21983. void (this.mouseDownTimer = setTimeout(function() {
  21984. this.updateIntersect(),
  21985. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21986. }
  21987. .bind(this), f.input.longTapThreshold)))
  21988. }
  21989. ,
  21990. n.prototype.onPointerMove = function(e) {
  21991. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21992. }
  21993. ,
  21994. n.prototype.onPointerUp = function(e) {
  21995. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21996. this.couldBeLongTap = !1,
  21997. this.updateIntersect(),
  21998. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21999. }
  22000. ,
  22001. n.prototype.onPointerOut = function(e) {
  22002. this.mouseDown = !1
  22003. }
  22004. ,
  22005. n.prototype.onPointerCancel = function(e) {
  22006. this.mouseDown = !1
  22007. }
  22008. ,
  22009. n.prototype.onKeyDown = function(e) {
  22010. var t = function() {
  22011. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  22012. }
  22013. .bind(this)
  22014. , i = e.which;
  22015. switch (i) {
  22016. case p.F:
  22017. t(),
  22018. this.changeFloor(-1);
  22019. break;
  22020. case p.R:
  22021. t(),
  22022. this.changeFloor(1)
  22023. }
  22024. if (this.mode === u.PANORAMA)
  22025. switch (i) {
  22026. case p.UPARROW:
  22027. case p.W:
  22028. this.flyLocalDirection(d.FORWARD.clone());
  22029. break;
  22030. case p.DOWNARROW:
  22031. case p.S:
  22032. this.flyLocalDirection(d.BACK.clone());
  22033. break;
  22034. case p.A:
  22035. this.flyLocalDirection(d.LEFT.clone());
  22036. break;
  22037. case p.D:
  22038. this.flyLocalDirection(d.RIGHT.clone())
  22039. }
  22040. }
  22041. ,
  22042. n.prototype.handleScrollPinchZoom = function() {
  22043. return function(e) {
  22044. var t = e
  22045. , i = this.zoomLevel;
  22046. this.zoomBy(t),
  22047. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  22048. }
  22049. }(),
  22050. n.prototype.handleControlPinch = function(e) {
  22051. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  22052. }
  22053. ,
  22054. n.prototype.handleControlScroll = function(e) {
  22055. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  22056. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  22057. }
  22058. ,
  22059. n.prototype.handleInputStart = function(e, t, i) {
  22060. //许钟文加
  22061. var pad = this.handelPadding(e, t);
  22062. e = pad.x;
  22063. t = pad.y;
  22064. this.isTouchEvent = i,
  22065. m.convertScreenPositionToNDC(e, t, this.mouse),
  22066. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  22067. this.mouseCouldBeClickToMove = !0,
  22068. this.mouseDown = !0;
  22069. if (this.mouseCouldBeClickToMove) {
  22070. //window.DownInterface && new DownInterface().state(this,Hot);
  22071. window.Hotpoint && new Hotpoint().state(this,Hot);
  22072. }
  22073. /* this.overlayGroup.children.forEach((overlay)=>{
  22074. overlay.overlayType == "video" && overlay.visible && overlay.inSight() && overlay.videoControl(true)
  22075. }) */
  22076. }
  22077. ,
  22078. n.prototype.handelPadding = function(x, y) {
  22079. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  22080. if (!this.pad)
  22081. this.pad = {
  22082. x: dom.getOffset("left", $("#player")[0]),
  22083. y: dom.getOffset("top", $("#player")[0])
  22084. }
  22085. return {
  22086. x: x - this.pad.x,
  22087. y: y - this.pad.y
  22088. }
  22089. }
  22090. n.prototype.handleInputMove = function(e, t, i) {
  22091. //许钟文加
  22092. var pad = this.handelPadding(e, t);
  22093. e = pad.x;
  22094. t = pad.y;
  22095. this.isTouchEvent = i,
  22096. m.convertScreenPositionToNDC(e, t, this.mouse),
  22097. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  22098. this.couldBeLongTap = !1,
  22099. clearTimeout(this.mouseDownTimer)),
  22100. this.mouseLastMoveTime = Date.now(),
  22101. this.reticule.move(e, t, i)
  22102. }
  22103. ,
  22104. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  22105. if (this.isTouchEvent = i,
  22106. this.mouseDown = !1,
  22107. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  22108. !i && this.couldBeLongTap)
  22109. return !0;
  22110. if (this.handleLongTap())
  22111. return !0;
  22112. if (this.mouseCouldBeClickToMove) {
  22113. if (this.flying)
  22114. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  22115. !0;
  22116. //add----
  22117. if(this.checkHotClick())//add
  22118. return !0;
  22119. if(checkMenuClick()){
  22120. return !0;
  22121. }
  22122. if(this.hoveringPlane){
  22123. this.clickOverlay(this.hoveringPlane)
  22124. return;
  22125. }
  22126. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  22127. this.history.invalidate(),
  22128. this.intersect)
  22129. return this.flyToPanoClosestToMouse();
  22130. if (this.mode === u.PANORAMA) {
  22131. var n = this.closestPanoInDirection(this.getMouseDirection());
  22132. return n ? this.flyToPano({
  22133. pano: n
  22134. }) : this.bump(this.getMouseDirection())
  22135. }
  22136. }
  22137. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  22138. }
  22139. ,
  22140. n.prototype.handleLongTap = function() {
  22141. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  22142. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  22143. !0
  22144. }
  22145. ,
  22146. n.prototype.checktagClick = function() {
  22147. if (this.tagManager.intersectTag) {
  22148. var e = this.isTouchEvent
  22149. , t = this.tagManager.clickedOnTag(e, this);
  22150. return e || t || y.cancelById(V.LookTransition),
  22151. !0
  22152. }
  22153. if (this.tagManager.activeTag)
  22154. return this.tagManager.dismissActiveTag(),
  22155. !1
  22156. }
  22157. ,
  22158. n.prototype.rankedtagInDirection = function(e, t) {
  22159. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22160. }
  22161. ,
  22162. n.prototype.start = function(e) {
  22163. //-------------------
  22164. window.initOverlay(r)
  22165. this.model.loadOverlays()
  22166. // initMenu()
  22167. //-------------------
  22168. var t = e.mode
  22169. , i = e.pano
  22170. , n = e.position
  22171. , rr = e.quaternion
  22172. , o = e.tag
  22173. , a = e.quickstart
  22174. , s = $.Deferred();
  22175. this.updateModelDependentData(),
  22176. this.updateFromControls(),
  22177. this.findDefaultViews();
  22178. var l = this.is360View(t, i);
  22179. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  22180. s.done(function(e) {
  22181. this.emit(w.Ready, l, e, o)
  22182. }
  22183. .bind(this)),
  22184. s.promise()
  22185. }
  22186. ,
  22187. n.prototype.startOutside = function(e, t) {
  22188. var i = e.mode
  22189. , n = e.pano
  22190. , r = e.position
  22191. , o = e.quaternion
  22192. , a = e.zoom
  22193. , s = e.floorVisibility
  22194. , l = e.tag;
  22195. this.emit(w.StartOutside, f[i].transitionTime),
  22196. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22197. y.cancelById(V.FlyToViewFloor),
  22198. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22199. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22200. }
  22201. ,
  22202. n.prototype.startInside = function(e, t, i, n, r) {
  22203. r = r || $.Deferred(),
  22204. this.currentPano = e;
  22205. var o = e && !e.isAligned();
  22206. if (t = o ? e.position : t || e.position,
  22207. i = i || e.quaternion,
  22208. e) {
  22209. var a = this.startInside.bind(this, e, t, i, n, r);
  22210. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22211. return
  22212. }
  22213. //add
  22214. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22215. return this.mode = u.PANORAMA,
  22216. e.floor.enter(this.mode),
  22217. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22218. this.switchCameraMode(this.mode, i),
  22219. this.emit(w.StartInside, o),
  22220. r.resolve(!0),
  22221. r
  22222. }
  22223. ,
  22224. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22225. if (r = r || $.Deferred(),
  22226. this.dollhouseMode(),
  22227. !e)
  22228. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22229. r.resolve(!1),
  22230. r;
  22231. t = t || e.position;
  22232. var o = i || this.cameraControls.activeControl.camera.quaternion
  22233. , a = e.position;
  22234. return this.fitDollhouse(a, t, o),
  22235. setTimeout(function(t) {
  22236. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22237. var n = {
  22238. mode: u.PANORAMA,
  22239. pano: e,
  22240. quaternion: i,
  22241. callback: function() {
  22242. this.emit(w.FlyinFinished),
  22243. r.resolve(!0)
  22244. }
  22245. .bind(this)
  22246. };
  22247. this.flyToNewMode(n)
  22248. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22249. r
  22250. }
  22251. ,
  22252. n.prototype.checkAndWaitForPanoLoad = function() {
  22253. var e = {}
  22254. , t = {}
  22255. , i = 5e3
  22256. , n = function() {
  22257. for (var n in e)
  22258. if (e.hasOwnProperty(n) && e[n]) {
  22259. var r = performance.now() - t[n];
  22260. if (r < i)
  22261. return !0
  22262. }
  22263. return !1
  22264. };
  22265. return function(r, o, a, s, l, c, h, u, d, p) {
  22266. if (n())
  22267. return !0;
  22268. var f = function(t, i, n) {
  22269. N.delayOneFrame(function() {
  22270. e[t] = !1,
  22271. l && l(i, n)
  22272. }
  22273. .bind(this))
  22274. }
  22275. .bind(this, r.id)
  22276. , g = function(t, i) {
  22277. N.delayOneFrame(function() {
  22278. e[t] = !1,
  22279. c && c(i)
  22280. }
  22281. .bind(this))
  22282. }
  22283. .bind(this, r.id);
  22284. try {
  22285. return null !== u && void 0 !== u || (u = !0),
  22286. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22287. e[r.id] && (t[r.id] = performance.now()),
  22288. e[r.id]
  22289. } catch (n) {
  22290. throw e[r.id] = !1,
  22291. t[r.id] = performance.now() - i,
  22292. n
  22293. }
  22294. }
  22295. }(),
  22296. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22297. if (!e)
  22298. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22299. return r && this.model.waitForLoad(e, function() {
  22300. return e.isLoaded(i)
  22301. }),
  22302. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22303. !0)
  22304. }
  22305. ,
  22306. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22307. var e = new r.Vector3;
  22308. return function(t, i, n, r, o, a, s, l) {
  22309. if (!t)
  22310. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22311. return e.copy(d.FORWARD),
  22312. this.getDirection(e),
  22313. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22314. return t.isLoaded(i)
  22315. }),
  22316. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22317. n && n(e, t)
  22318. }
  22319. .bind(this)).fail(function(e) {
  22320. r && r(e)
  22321. }
  22322. .bind(this)).progress(function(e, t, i) {
  22323. o && o(e, t, i)
  22324. }
  22325. .bind(this)),
  22326. !0)
  22327. }
  22328. }(),
  22329. n.prototype.switchCameraMode = function(e, t) {
  22330. var i = this.cameraControls.controls[e]
  22331. , n = i.camera;
  22332. switch (e) {
  22333. case u.PANORAMA:
  22334. n.position.copy(this.currentPano.position);
  22335. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22336. i.lookAt(o.add(n.position));
  22337. break;
  22338. case u.DOLLHOUSE:
  22339. /* var a = this.position.clone();
  22340. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22341. n.position.copy(a),
  22342. i.target.copy(this.target.clone().setY(this.model.center.y));
  22343. break; */
  22344. //for多楼层 且 让模型刚好适应屏幕
  22345. var box = this.model.boundingBox.clone();
  22346. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22347. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22348. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22349. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22350. console.log(boxSize.x,distance, boxSize.length() / 2)
  22351. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22352. if(this.mode === u.PANORAMA){
  22353. i.target.copy(this.model.center);
  22354. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22355. }else{
  22356. i.target.copy(this.target.clone().setY(this.model.center.y))
  22357. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22358. }
  22359. vec.multiplyScalar(distance )
  22360. n.position.copy(i.target.clone().add(vec))
  22361. break
  22362. case u.FLOORPLAN:
  22363. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22364. i.target.copy(this.model.center).setY(0),
  22365. i.zoomToContain(this.model.size),
  22366. i.rotateToView(this.model.size, this.getDirection())
  22367. }
  22368. i.update(0)
  22369. }
  22370. ,
  22371. n.prototype.update = function() {
  22372. var e = (new r.Vector3,
  22373. {})
  22374. , t = [];
  22375. return function(i) {
  22376. this.updatePersistentZooming(i),
  22377. this.updateFromControls(i),
  22378. this.getCurrentNodePanos(t)
  22379. if(this.hasChanged(e) ) {
  22380. this.lastChangeTime = Date.now(),
  22381. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22382. this.emit(w.ViewChanged),
  22383. this.intersectHot && this.intersectHot.showTitle()
  22384. }
  22385. if(e.cameraChanged){
  22386. //this.controlVideosPlay()
  22387. for(var i in this.model.hots){
  22388. this.model.hots[i].update(this.camera)
  22389. }
  22390. /* if(this.mode == 'panorama')this.overlayGroup.children.forEach(overlay=>{
  22391. if(overlay.overlayType == "video"){
  22392. if(overlay.visible && overlay.inSight()){
  22393. overlay.videoControl(true)
  22394. }else{
  22395. overlay.videoControl(false)
  22396. }
  22397. }
  22398. }) */
  22399. //updateMenuPos()
  22400. }
  22401. this.model.supportsTiles && (this.updateTileDownloader(t),
  22402. this.updatePanoRenderer(t)),
  22403. this.updatePreRendering(t),
  22404. this.reticule.update(),
  22405. this.path.update(),
  22406. this.spider.update(),
  22407. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22408. this.updateControlLocks(),
  22409. this.model.supportsTiles && this.updateZoomPano()
  22410. }
  22411. }(),
  22412. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22413. var lastMode, lastPano;
  22414. return function(){
  22415. var mode = this.mode;
  22416. var pano = mode == "panorama" ? this.currentPano : "";
  22417. if(mode != "panorama" || pano != lastPano){
  22418. overlay.noBlock = null
  22419. }
  22420. this.overlayGroup.children.forEach((overlay)=>{
  22421. if(overlay.overlayType == "video" ){
  22422. var matrix = overlay.plane.matrixWorld;
  22423. var inSight = false;
  22424. var cameraDir = this.getDirection();
  22425. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22426. var vertexes = []
  22427. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22428. for(let i=0; i<4; i++){
  22429. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22430. vertexes.push(vertex)
  22431. if(overlay.noBlock == null){
  22432. if(!m.ifShelter(vertex)){
  22433. overlay.noBlock = true
  22434. }
  22435. inSight = true; break;
  22436. }else{
  22437. overlay.noBlock = true
  22438. }
  22439. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22440. inSight = true; break;
  22441. }
  22442. }
  22443. }
  22444. overlay.inSight = inSight
  22445. if(!inSight)overlay.plane.material.map.image.pause()
  22446. else overlay.plane.material.map.image.play()//maybe fail
  22447. }
  22448. })
  22449. lastMode = mode, lastPano = pano
  22450. }
  22451. }() */
  22452. n.prototype.updatePersistentZooming = function(e) {
  22453. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22454. }
  22455. ,
  22456. n.prototype.updateControlLocks = function() {
  22457. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22458. }
  22459. ,
  22460. n.prototype.updatePanoRenderer = function() {
  22461. var e = new r.Vector3;
  22462. return function(t) {
  22463. var i = this.nextPano || this.currentPano;
  22464. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22465. this.getDirection(e),
  22466. this.panoRenderer.updateDirection(e))
  22467. }
  22468. }(),
  22469. n.prototype.cleanupInactivePanos = function() {
  22470. var e = []
  22471. , t = [];
  22472. return function() {
  22473. e.length = 0,
  22474. e.push(this.currentPano),
  22475. this.nextPano && e.push(this.nextPano),
  22476. t.length = 0;
  22477. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22478. t.push(this.panoRenderer.activePanos[i]);
  22479. for (var n = 0; n < t.length; n++) {
  22480. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22481. r.id === e[a].id && (o = !1);
  22482. o && r.exit()
  22483. }
  22484. }
  22485. }(),
  22486. n.prototype.updatePreRendering = function() {
  22487. var e = {};
  22488. return function(t) {
  22489. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22490. var i = this.nextPano || this.currentPano;
  22491. if (i && t && t.length > 1) {
  22492. var n = t.findIndex(function(e) {
  22493. if (e.id === i.id)
  22494. return !0
  22495. });
  22496. if (n >= 0 && n + 1 < t.length) {
  22497. var r = t[n + 1];
  22498. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22499. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22500. window.setTimeout(function(t) {
  22501. e[t.id] = !1
  22502. }
  22503. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22504. }
  22505. .bind(this, r), f.tiling.panoPreRenderDelay),
  22506. e[r.id] = !0)
  22507. }
  22508. }
  22509. }
  22510. }
  22511. }(),
  22512. n.prototype.enablePreRendering = function() {
  22513. this.preRenderingEnabled = !0
  22514. }
  22515. ,
  22516. n.prototype.disablePreRendering = function() {
  22517. this.preRenderingEnabled = !1,
  22518. this.cleanupInactivePanos()
  22519. }
  22520. ,
  22521. n.prototype.updateTileDownloader = function() {
  22522. var e = new r.Vector3;
  22523. return function(t) {
  22524. var i = this.nextPano || this.currentPano;
  22525. i && (e.copy(d.FORWARD),
  22526. this.getDirection(e),
  22527. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22528. this.tileDownloader.processPriorityQueue = !0)
  22529. }
  22530. }(),
  22531. n.prototype.updateFromControls = function(e) {
  22532. null !== e && void 0 !== e || (e = 0),
  22533. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22534. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22535. this.position.copy(this.cameraControls.activeControl.camera.position),
  22536. this.target.copy(this.cameraControls.activeControl.target),
  22537. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22538. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22539. this.camera.position.copy(this.position),
  22540. this.camera.quaternion.copy(this.quaternion),
  22541. this.camera.updateMatrix(),
  22542. this.camera.updateMatrixWorld()
  22543. }
  22544. ,
  22545. n.prototype.hasChanged = function(e) {
  22546. /* if (!this.previousState)
  22547. return this.previousState = {
  22548. allFloorsVisible: this.model.allFloorsVisible,
  22549. position: this.position.clone(),
  22550. quaternion: this.quaternion.clone(),
  22551. mouse: this.mouse.clone(),
  22552. labelScaleFactor: this.getLabelScaleFactor(),
  22553. currentFloor: this.model.currentFloor,
  22554. projectionMatrix: this.camera.projectionMatrix.clone(),
  22555. worldMatrix: this.camera.matrixWorld.clone(),
  22556. mode: this.mode,
  22557. modelPosition: this.model.position.clone(),
  22558. modelCenter: this.model.center.clone(),
  22559. zoomLevel: this.zoomLevel
  22560. },
  22561. !0;
  22562. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22563. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22564. e.moved = !this.position.equals(this.previousState.position),
  22565. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22566. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22567. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22568. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22569. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22570. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22571. e.modeChanged = this.mode !== this.previousState.mode,
  22572. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22573. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22574. e.nextPanoActive = null !== this.nextPano,
  22575. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22576. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22577. this.previousState.position.copy(this.position),
  22578. this.previousState.quaternion.copy(this.quaternion),
  22579. this.previousState.mouse.copy(this.mouse),
  22580. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22581. this.previousState.currentFloor = this.model.currentFloor,
  22582. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22583. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22584. this.previousState.mode = this.mode,
  22585. this.previousState.modelPosition.copy(this.model.position),
  22586. this.previousState.modelCenter.copy(this.model.center),
  22587. this.previousState.zoomLevel = this.zoomLevel,
  22588. !t */
  22589. if (!this.previousState)
  22590. {
  22591. this.previousState = {
  22592. allFloorsVisible: this.model.allFloorsVisible,
  22593. position: this.position.clone(),
  22594. quaternion: this.quaternion.clone(),
  22595. mouse: this.mouse.clone(),
  22596. //labelScaleFactor: this.getLabelScaleFactor(),
  22597. currentFloor: this.model.currentFloor,
  22598. projectionMatrix: this.camera.projectionMatrix.clone(),
  22599. worldMatrix: this.camera.matrixWorld.clone(),
  22600. mode: this.mode,
  22601. modelPosition: this.model.position.clone(),
  22602. modelCenter: this.model.center.clone(),
  22603. zoomLevel: this.zoomLevel
  22604. };
  22605. return !0;
  22606. }
  22607. //许钟文改 分成相机是否改变cameraChanged 和其他
  22608. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22609. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22610. e.cameraChanged = !a;
  22611. /* if(!t){//主要判断相机是否旋转
  22612. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22613. }else e.cameraChanged2 = false */
  22614. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22615. e.moved = !this.position.equals(this.previousState.position),
  22616. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22617. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22618. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22619. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22620. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22621. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22622. e.modeChanged = this.mode !== this.previousState.mode,
  22623. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22624. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22625. e.nextPanoActive = null !== this.nextPano,
  22626. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22627. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22628. this.previousState.position.copy(this.position),
  22629. this.previousState.quaternion.copy(this.quaternion),
  22630. this.previousState.mouse.copy(this.mouse),
  22631. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22632. this.previousState.currentFloor = this.model.currentFloor,
  22633. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22634. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22635. this.previousState.mode = this.mode,
  22636. this.previousState.modelPosition.copy(this.model.position),
  22637. this.previousState.modelCenter.copy(this.model.center),
  22638. this.previousState.zoomLevel = this.zoomLevel;
  22639. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22640. return !t
  22641. }
  22642. ,
  22643. n.prototype.updateIntersect = function() {
  22644. var e = this.flying || this.isWarping()
  22645. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22646. , i = y.getById(V.LookTransition)
  22647. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22648. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22649. this.intersect = this.getMouseIntersect(); //xzw change
  22650. this.intersect && this.updateClosestPano(this.intersect),
  22651. // this.intersect && console.log(this.intersect.point),
  22652. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22653. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22654. }
  22655. ,
  22656. n.prototype.checkHotClick = function() {
  22657. if(this.intersectHot){
  22658. this.intersectHot.noAction || this.intersectHot.examine(this)
  22659. /* g_touraudio.pause();
  22660. g_bgaudio = false;
  22661. document.getElementById("bgaudio").pause();
  22662. var sWidth = document.body.scrollWidth;
  22663. var sHeight = document.body.scrollHeight;
  22664. var pop1 = document.getElementById('popup');
  22665. pop1.style.display = "block";
  22666. var myElement = document.createElement("iframe");
  22667. myElement.src = g_HotMeshes[i].hotLink;
  22668. myElement.id = "id1";
  22669. myElement.allowTransparency = "true";
  22670. myElement.style.width = "100%";
  22671. myElement.style.height = "100%";
  22672. myElement.scrolling = "no";
  22673. var element=document.getElementById("id1");
  22674. if (typeof(element)== "undefined" || element == null){
  22675. document.getElementById("popup").appendChild(myElement);
  22676. }
  22677. var oClose = document.getElementById("closepop");
  22678. oClose.onclick = function() {
  22679. pop1.style.display = "none";
  22680. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22681. $("#popup iframe:last").remove();
  22682. document.getElementById("bgaudio").play();
  22683. } */
  22684. return true;
  22685. }
  22686. },
  22687. n.prototype.getMouseDirection = function(e) {
  22688. e = e || this.mouse;
  22689. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22690. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22691. return i.sub(t).normalize()
  22692. }
  22693. ,
  22694. n.prototype.hoverOverlay = function(mesh){
  22695. if(!mesh){
  22696. this.hoveringPlane = null;
  22697. $("#player").css("cursor",this.currentCursor || "" );
  22698. }else{
  22699. var overlay = mesh.parent;
  22700. $("#player").css("cursor","pointer");
  22701. this.hoveringPlane = overlay;
  22702. return true;
  22703. }
  22704. },
  22705. n.prototype.clickOverlay = function(overlay){
  22706. if(this.openOverlay && !overlay)return;
  22707. var plane = overlay.plane;
  22708. if(player.mode == 'panorama'){
  22709. if(overlay == menuSanda){
  22710. if(menuSanda.opened){
  22711. if(SandaPlayingIndex != void 0){
  22712. //openMenu()
  22713. }else{
  22714. closeMenu()
  22715. }
  22716. }else{
  22717. openMenu()
  22718. }
  22719. }else if(overlay == leftBtn){
  22720. lastPage()
  22721. }else if(overlay == rightBtn){
  22722. nextPage()
  22723. }
  22724. }
  22725. /* if(overlay.overlayType == "video"){
  22726. if(plane.material.map.image.paused) plane.material.map.image.play()
  22727. else plane.material.map.image.pause()
  22728. } */
  22729. },
  22730. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22731. e = e || this.mouse.clone(),
  22732. t = t || this.model.floors.reduce(function(e, t) {
  22733. return t.hidden ? e : e.concat(t.collider.children)
  22734. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22735. for(var i in this.model.hots){
  22736. t.push(this.model.hots[i].mesh);
  22737. }
  22738. //this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType == "video")));
  22739. this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType != "video")));
  22740. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22741. this.raycaster.set(i, this.getMouseDirection(e));
  22742. var n = this.raycaster.intersectObjects(t, true);//add true
  22743. // n[0] && console.log(n[0].point);
  22744. if(g_HotStatus=="add"){
  22745. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22746. console.log(points[0]);
  22747. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22748. }
  22749. this.intersectHot && this.intersectHot.hideTitle()
  22750. if (0 === n.length){
  22751. this.intersectHot = null; //add
  22752. if(g_HotStatus!="add") $("#player").css("cursor","");
  22753. return null;
  22754. }
  22755. var o = n[0];
  22756. if(o.object.type == "hotSprite"){ //add
  22757. this.intersectHot = o.object.belongHot;
  22758. this.intersectHot.showTitle()
  22759. this.intersectHot.noAction || $("#player").css("cursor","pointer");
  22760. return;
  22761. }
  22762. this.intersectHot = null;
  22763. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22764. if( !intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22765. if (o.face) {
  22766. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22767. var a = this.position.clone().sub(o.point);
  22768. a.dot(o.normal) < 0 && o.normal.negate(),
  22769. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22770. o.horizontal = o.normal.y > .8
  22771. }
  22772. // console.log(o.point);
  22773. return o
  22774. }
  22775. ,
  22776. n.prototype.updateClosestPano = function(e) {
  22777. var t = [s.filters.isPanoAligned()];
  22778. if (this.mode === u.PANORAMA) {
  22779. if (!this.currentPano)
  22780. return;
  22781. t.push(s.filters.not(this.currentPano)),
  22782. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22783. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22784. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22785. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22786. } else{
  22787. t.push((pano)=>{ // add
  22788. return this.checkHasNeighbor(pano)
  22789. })
  22790. t.push(s.filters.isOnVisibleFloor()),
  22791. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22792. }
  22793. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22794. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22795. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22796. this.closestPano = i) : this.isPanoHover = !1
  22797. }
  22798. ,
  22799. n.prototype.dollhouseMode = function(e, t) {
  22800. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22801. this.mode = u.DOLLHOUSE,
  22802. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22803. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22804. , n = new r.Vector3(15,10,15);
  22805. if (e && t) {
  22806. var o = d.FORWARD.clone().applyQuaternion(t)
  22807. , a = this.model.center.clone().sub(e)
  22808. , s = a.dot(o);
  22809. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22810. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22811. }
  22812. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22813. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22814. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22815. this.updateFromControls(),
  22816. this.model.alpha = 1,
  22817. this.model.skybox.material.uniforms.opacity.value = 0
  22818. }
  22819. ,
  22820. n.prototype.insideMode = function(e, t) {
  22821. var i = $.Deferred()
  22822. , n = t || null;
  22823. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22824. var r = [s.filters.isPanoAligned()];
  22825. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22826. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22827. this.flyToNewMode({
  22828. mode: u.PANORAMA,
  22829. pano: e,
  22830. callback: n
  22831. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22832. } else {
  22833. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22834. i.reject(o)
  22835. }
  22836. return i.promise()
  22837. }
  22838. ,
  22839. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22840. //if(urlHasValue('oldEntry')){
  22841. //搬自一代。
  22842. var maxY = this.model.boundingBox.max.y;
  22843. var n = d.FORWARD.clone().applyQuaternion(i)
  22844. , i = n.clone().add(e);
  22845. this.cameraControls.activeControl.target.copy(i),
  22846. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22847. //return;
  22848. /* //this.camera.position.copy(this.model.center);
  22849. //this.camera.updateMatrixWorld()
  22850. this.switchCameraMode("dollhouse", i) */
  22851. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22852. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22853. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22854. this.cameraControls.activeControl.target.copy(n).add(e);
  22855. var o = d.RIGHT.clone().applyQuaternion(i)
  22856. , a = d.UP.clone()
  22857. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22858. , l = this.model.boundingBox.max.clone()
  22859. , c = this.model.boundingBox.min.clone()
  22860. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22861. , u = 0
  22862. , p = 0
  22863. , g = 0;
  22864. h.forEach(function(e, t, i) {
  22865. var n = Math.abs(e.dot(o))
  22866. , r = e.dot(s);
  22867. n > u && (u = n,
  22868. p = r),
  22869. r > g && (g = r)
  22870. });
  22871. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22872. , v = s.clone().multiplyScalar(p).add(t)
  22873. , A = s.clone().multiplyScalar(g).add(t);
  22874. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22875. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22876. p = Math.max(p, 10),
  22877. g = Math.max(g, 10);
  22878. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22879. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22880. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22881. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22882. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22883. */
  22884. }
  22885. ,
  22886. n.prototype.floorplanMode = function(e, t, i) {
  22887. this.mode = u.FLOORPLAN;
  22888. var n = this.cameraControls.controls[u.FLOORPLAN];
  22889. n.reset();
  22890. var r = e ? e : this.model.center;
  22891. if (n.target.copy(r).setY(0),
  22892. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22893. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22894. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22895. t) {
  22896. var o = d.LEFT.clone().applyQuaternion(t);
  22897. n.rotateLeft(-Math.atan2(o.x, o.z))
  22898. } else
  22899. n.rotateToView(this.model.size, this.getDirection());
  22900. n.update(0)
  22901. }
  22902. ,
  22903. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22904. return e.skipWarpingCheck = !0,
  22905. this.flyToPano(e, t)
  22906. }
  22907. ,
  22908. n.prototype.updateMarkerVisi = function() {//加
  22909. if(this.mode != "panorama")return;
  22910. this.model.panos.list.forEach((pano)=>{
  22911. if(!pano.marker)return;
  22912. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22913. })
  22914. }
  22915. ,
  22916. n.prototype.updateHotVisible = function(pano){
  22917. var hots = this.model.hots;
  22918. pano = pano || this.currentPano;
  22919. for (var index in hots){
  22920. var visible;
  22921. if(this.mode != "panorama"){
  22922. visible = true;
  22923. }else{
  22924. //hots[index].mesh.material.depthTest = false;
  22925. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22926. }
  22927. hots[index].mesh.visible = visible;
  22928. }
  22929. }
  22930. n.prototype.flyToPano = function(e, t) {
  22931. var i = e.pano
  22932. , aim = e.lookAtPoint
  22933. , aimQua = e.quaternion //ADD
  22934. , o = e.duration
  22935. , a = e.aimDuration
  22936. , s = e.maxDistanceOverride
  22937. , l = e.skipWarpingCheck
  22938. , c = e.constantMoveSpeed
  22939. , h = null
  22940. , p = null
  22941. if (aim){
  22942. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22943. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22944. }
  22945. else aimQua = aimQua
  22946. var zoomLevel = e.zoomLevel || 1 //add
  22947. if(this.flying) return t && t(e)
  22948. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22949. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22950. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22951. t && t(),
  22952. !1;
  22953. if (this.updateLastView(),
  22954. this.mode !== u.PANORAMA) {
  22955. var m;
  22956. void this.flyToNewMode({
  22957. mode: u.PANORAMA,
  22958. pano: i,
  22959. duration: o,
  22960. quaternion: aimQua ,
  22961. callback: t
  22962. })
  22963. }
  22964. if (!i || (h = g.deepExtend(e),
  22965. p = function() {
  22966. N.delayOneFrame(function() {
  22967. this.flyToPano(h, t)
  22968. }
  22969. .bind(this))
  22970. }
  22971. .bind(this),
  22972. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22973. var C = function(e) {
  22974. t && t(e)
  22975. }
  22976. .bind(this);
  22977. this.currentPano || (this.currentPano = i,
  22978. this.path.placeCpm(),
  22979. this.path.fadeOutCpm(f.path.fadeOutTime),
  22980. this.spider.draw());
  22981. var I = o;
  22982. if ("number" != typeof o) {
  22983. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22984. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22985. }
  22986. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22987. zoomLevel !== this.zoomLevel)
  22988. switch (f.zoom.transitionStyle) {
  22989. case 1:
  22990. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22991. break;
  22992. case 2:
  22993. return h = g.deepExtend(e),
  22994. p = this.flyToPano.bind(this, h, t),
  22995. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22996. }
  22997. if (aimQua) {
  22998. y.cancelById(V.LookTransition),
  22999. I *= f.transition.aimSlowFactor;
  23000. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  23001. , S = b.clone()
  23002. , M = new r.Vector3;
  23003. if (i === this.currentPano) {
  23004. var R = d.FORWARD.clone().applyQuaternion(b)
  23005. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  23006. , O = R.angleTo(P);
  23007. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  23008. void y.start(function(e) {
  23009. S.copy(b),
  23010. v.quaternion(S, aimQua)(e),
  23011. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23012. this.cameraControls.activeControl.lookAt(M)
  23013. }
  23014. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  23015. }
  23016. }
  23017. if (i === this.currentPano )
  23018. return void C();
  23019. this.flying = !0;
  23020. var L = this.position.clone()
  23021. , D = this.currentPano;
  23022. F.debug("Flying to pano ", i.position),
  23023. this.emit(w.PanoChosen, this.currentPano, i),
  23024. this.emit(w.FlyingStarted, i.position, L, i, D)
  23025. //---------before fly--------------- add
  23026. this.updateHotVisible(i); //更新热点显示
  23027. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  23028. Overlay.updateVisibles([this.currentPano, i])
  23029. //updateMenuVisi(i, I)
  23030. //地标变化
  23031. if(this.model.floorLogos){
  23032. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  23033. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  23034. //this.model.adjustfloorLogoHeight();
  23035. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  23036. this.model.floorLogos[1].visible = true;
  23037. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  23038. }
  23039. //=======================================
  23040. aimQua && y.start(function(e) {
  23041. S.copy(b),
  23042. v.quaternion(S, aimQua)(e),
  23043. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23044. this.cameraControls.activeControl.lookAt(M)
  23045. }
  23046. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  23047. var B = c ? null : A[f.transition.movementEasing];
  23048. this.nextPano = i,
  23049. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  23050. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  23051. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  23052. this.flying = !1,
  23053. this.currentPano !== i && this.currentPano.exit(),
  23054. i.enter(),
  23055. this.currentPano = i,
  23056. this.nextPano = null,
  23057. this.path.placeCpm(),
  23058. this.path.fadeOutCpm(f.path.fadeOutTime),
  23059. this.spider.draw(),
  23060. this.emit(w.FlyingEnded, i.position, L, i, D),
  23061. this.updateMarkerVisi(),//add
  23062. C(e)
  23063. //add:
  23064. if(this.mode == "panorama" ){
  23065. if(this.model.floorLogos){
  23066. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  23067. //this.model.adjustfloorLogoHeight()
  23068. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  23069. this.model.floorLogos[1].visible = false;
  23070. }
  23071. //updateMenuVisi(this.currentPano)
  23072. Overlay.updateVisibles([this.currentPano])//add
  23073. }
  23074. }
  23075. .bind(this), 0, B, "camFly", V.FlyToPano)
  23076. }
  23077. }
  23078. ,
  23079. window._transitionPosId = 9999
  23080. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  23081. y.cancelById(_transitionPosId)
  23082. var begin = function(object, pos, qua, scale){
  23083. if(pos){
  23084. if(!same(object.position, pos, 0.01)){
  23085. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  23086. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23087. }
  23088. if(!same(object.quaternion, qua, 1e-6)){
  23089. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  23090. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23091. }
  23092. if(!same(object.scale, scale, 0.001)){
  23093. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  23094. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23095. }
  23096. }
  23097. }
  23098. var same = function(vec1, vec2, diff){
  23099. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  23100. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  23101. return s
  23102. }
  23103. this.overlayGroup.children.forEach(overlay=>{
  23104. var sid = o.pano != void 0 ? o.pano.id : "outside";
  23105. var panoData = overlay.transformAtPanos[sid]
  23106. var useCustom = !panoData
  23107. var pos = useCustom ? overlay.posCustom : panoData.pos;
  23108. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  23109. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  23110. overlay.getScaleBySize(panoData.width , panoData.height)
  23111. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  23112. begin(overlay, pos, qua, scale )
  23113. })
  23114. }
  23115. window._tranOutsideFocus = 4399
  23116. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  23117. console.log("focusPoint")
  23118. if(this.mode == "floorplan"){
  23119. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  23120. var control = this.cameraControls.controls.floorplan;
  23121. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23122. var currentScale = control.absoluteScale;
  23123. var currentTarget = control.target.clone()
  23124. y.cancelById(window._tranOutsideFocus, true);
  23125. y.start(function(progress){
  23126. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  23127. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23128. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23129. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23130. }else if(player.mode == "dollhouse"){
  23131. var control = player.cameraControls.controls.dollhouse;
  23132. var radius = o.radius || 8;
  23133. var currentTarget = control.target.clone()
  23134. var dir = control.offset.clone().normalize()
  23135. var currentRadius = control.offset.length();
  23136. y.cancelById(window._tranOutsideFocus, true);
  23137. y.start(function(progress){
  23138. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23139. let radius_ = radius*progress+currentRadius*(1-progress)
  23140. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23141. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23142. }else if(this.mode == 'panorama'){
  23143. this.flyToPano({
  23144. lookAtPoint: o.aim.clone() ,
  23145. pano: this.currentPano,
  23146. aimDuration: o.dur || 600
  23147. })
  23148. }
  23149. }
  23150. n.prototype.fastForwardActivePanoFlight = function(e) {
  23151. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  23152. y.adjustSpeed(V.FlyToPano, e),
  23153. y.adjustSpeed(V.LookTransition, e)
  23154. }
  23155. ,
  23156. n.prototype.flyToPanoClosestToMouse = function() {
  23157. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23158. this.intersect && this.updateClosestPano(this.intersect)),
  23159. this.closestPano)
  23160. return this.flyToPano({
  23161. pano: this.closestPano
  23162. });
  23163. var e = this.getMouseDirection();
  23164. this.flyDirection(e) || this.flyToPano({
  23165. pano: this.currentPano
  23166. })
  23167. }
  23168. ,
  23169. n.prototype.flyLocalDirection = function(e) {
  23170. var t = this.getDirection(e)
  23171. , i = 1 === e.z ? .4 : .75
  23172. , n = 1 === Math.abs(e.x);
  23173. return this.flyDirection(t, i, n)
  23174. }
  23175. ,
  23176. n.prototype.flyDirection = function(e, t, i) {
  23177. this.closePopup();//xzw add
  23178. var n = $.Deferred();
  23179. this.history.invalidate();
  23180. var r = this.closestPanoInDirection(e, t, i);
  23181. return r ? this.flyToPano({
  23182. pano: r
  23183. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23184. n.resolve(!1)),
  23185. n.promise()
  23186. }
  23187. ,
  23188. n.prototype.closestPanoInDirection = function(e, t, i) {
  23189. return this.rankedPanoInDirection(0, e, t, i)
  23190. }
  23191. ,
  23192. n.prototype.rankedPanoInDirection = function() {
  23193. var e = {
  23194. pano: null,
  23195. candidates: []
  23196. };
  23197. return function(t, i, n, r) {
  23198. t || (t = 0),
  23199. n = void 0 !== n ? n : .75;
  23200. var o = r ? "angle" : "direction";
  23201. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23202. this.cachedPanoCandidates = e.candidates,
  23203. e.pano
  23204. }
  23205. }(),
  23206. n.prototype.bump = function(e) {
  23207. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23208. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23209. if (s)
  23210. t = function() {
  23211. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23212. }
  23213. .bind(this),
  23214. i = function() {
  23215. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23216. }
  23217. .bind(this);
  23218. else {
  23219. var l = this.camera.position.clone()
  23220. , c = e.clone();
  23221. this.raycaster.set(l, c);
  23222. var h = this.model.floors.reduce(function(e, t) {
  23223. return e.concat(t.collider.children)
  23224. }, [])
  23225. , d = this.raycaster.intersectObjects(h)
  23226. , p = d.length > 0 ? d[0].distance / 25 : .04
  23227. , g = l.clone().add(c.multiplyScalar(p));
  23228. t = function() {
  23229. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23230. }
  23231. .bind(this),
  23232. i = function() {
  23233. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23234. }
  23235. .bind(this)
  23236. }
  23237. n = function() {
  23238. this.flying = !1
  23239. }
  23240. .bind(this),
  23241. this.flying = !0,
  23242. t()
  23243. }
  23244. }
  23245. ,
  23246. n.prototype.changeFloor = function(e) {
  23247. if (!this.is360View(this.mode, this.currentPano))
  23248. if (this.mode === u.PANORAMA) {
  23249. var t = this.history.reversePano(e);
  23250. t && t.isAligned() ? this.flyToPano({
  23251. pano: t
  23252. }) : this.changeFloorByScore(e)
  23253. } else
  23254. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23255. }
  23256. ,
  23257. n.prototype.changeFloorByScore = function() {
  23258. var e = {
  23259. pano: null,
  23260. candidates: []
  23261. };
  23262. return function(t) {
  23263. var i = this.model.nextFloor(t);
  23264. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23265. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23266. this.history.push(t, this.currentPano),
  23267. this.flyToPano({
  23268. pano: e.pano
  23269. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23270. }
  23271. }(),
  23272. n.prototype.gotoFloor = function(e) {
  23273. var t = e - this.model.currentFloor.floorIndex;
  23274. this.changeFloor(t)
  23275. }
  23276. ,
  23277. n.prototype.getDirection = function(e) {
  23278. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23279. e.applyQuaternion(this.camera.quaternion)
  23280. }
  23281. ,
  23282. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23283. if (o = o || $.Deferred(),
  23284. this.mode === u.TRANSITIONING)
  23285. return F.warn("should not be transitioning here"),
  23286. n && n(!1),
  23287. o.reject().promise();
  23288. var a = i || !1
  23289. , s = i ? i.position : this.position
  23290. , l = this.position.clone()
  23291. , c = this.currentPano;
  23292. if (F.debug("New pose in mode " + this.mode),
  23293. !e || (retryCallback = function() {
  23294. N.delayOneFrame(function() {
  23295. this.flyToSameMode(e, t, i, n, o)
  23296. }
  23297. .bind(this))
  23298. }
  23299. .bind(this),
  23300. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23301. var h = function() {
  23302. this.emit(w.FlyingEnded, s, l, e, c),
  23303. n && n(!0)
  23304. }
  23305. .bind(this)
  23306. , d = f[this.mode]
  23307. , p = void 0 !== t ? t : d.transitionTime
  23308. , g = new r.Vector3
  23309. , C = new r.Vector3;
  23310. if (this.emit(w.FlyingStarted, s, l, e, c),
  23311. this.mode === u.PANORAMA)
  23312. F.warn("we should not be here for panorama views");
  23313. else if (this.mode === u.DOLLHOUSE)
  23314. if (a) {
  23315. var I = new r.Vector3(0,1,0);
  23316. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23317. this.model.warpDestFloors(i.floorVisibility),
  23318. C.copy(i.position);
  23319. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23320. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23321. , _ = b.intersectObjects(this.model.colliders)
  23322. , T = 3;
  23323. _.length ? (g.copy(_[0].point),
  23324. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23325. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23326. var x = (new r.Matrix4).lookAt(C, g, I)
  23327. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23328. , M = g.distanceTo(C)
  23329. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23330. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23331. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23332. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23333. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23334. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23335. this.path.burnsDir = Math.sign(L.y);
  23336. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23337. , B = new r.Vector3;
  23338. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23339. y.start(function(e, t) {
  23340. D.x = P.x + e * L.x,
  23341. D.y = P.y + e * L.y,
  23342. D.z = P.z + e * L.z;
  23343. var i = O + e * (M - O);
  23344. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23345. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23346. }
  23347. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23348. y.start(function(e, t) {
  23349. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23350. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23351. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23352. }
  23353. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23354. } else
  23355. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23356. else if (this.path.placeCpm(),
  23357. this.path.fadeInCpm(f.path.fadeInTime),
  23358. i) {
  23359. this.model.warpDestFloors(i.floorVisibility);
  23360. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23361. , k = this.cameraControls.controls[u.FLOORPLAN]
  23362. , H = k.target.clone()
  23363. , G = i.position.clone().sub(H)
  23364. , z = U.position.clone().sub(k.target)
  23365. , W = z.length()
  23366. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23367. , Y = Math.atan2(k.offset.x, k.offset.z)
  23368. , X = Math.atan2(j.x, j.z)
  23369. , Z = k.absoluteScale
  23370. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23371. y.start(function(e, t) {
  23372. k.target.copy(G).multiplyScalar(e).add(H);
  23373. var i = Y + (X - Y) * e;
  23374. k.offset.x = W * Math.sin(i),
  23375. k.offset.z = W * Math.cos(i),
  23376. U.position.copy(k.target).add(k.offset),
  23377. k.absoluteScale = Z + e * (q - Z),
  23378. k.update(),
  23379. this.quaternion.copy(U.quaternion),
  23380. this.position.copy(U.position),
  23381. this.target.copy(k.target),
  23382. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23383. }
  23384. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23385. } else
  23386. F.info("flyToSameMode() funny floorplan view? skipping");
  23387. return y.setTimeout(function(e) {
  23388. this.mode = e,
  23389. h(),
  23390. o.resolve(!0)
  23391. }
  23392. .bind(this, this.mode), p, V.FlyToSameMode),
  23393. this.mode = u.TRANSITIONING,
  23394. o.promise()
  23395. }
  23396. }
  23397. ,
  23398. n.prototype.flyToNewMode = function(e, t) {
  23399. e = e || {};
  23400. var i = e.mode
  23401. , n = e.pano
  23402. , o = e.duration
  23403. , a = e.warpDest
  23404. , s = e.callback
  23405. , l = e.force
  23406. , c = e.quaternion;
  23407. if (t = t || $.Deferred(),
  23408. this.isWarping())
  23409. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23410. s && s(!1),
  23411. t.reject("Cannot change mode during tour transition").promise();
  23412. if (this.mode === u.TRANSITIONING)
  23413. return s && s(!1),
  23414. t.reject("Cannot change mode during mode transition").promise();
  23415. if (i === this.mode)
  23416. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23417. t.promise()) : (s && s(!1),
  23418. t.reject("Already in " + i + " mode").promise());
  23419. var h = a || !1;
  23420. F.debug("Switching mode to " + i);
  23421. var d = function() {
  23422. N.delayOneFrame(function() {
  23423. this.flyToNewMode(e, t)
  23424. }
  23425. .bind(this))
  23426. }
  23427. .bind(this);
  23428. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23429. return t.promise();
  23430. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23431. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23432. this.model.waitForLoad(this.model, function() {
  23433. return this.model.meshTexturesLoaded;
  23434. }
  23435. .bind(this)),
  23436. this.model.loadMeshTextures().done(d),
  23437. t.promise();
  23438. this.history.invalidate(),
  23439. this.updateLastView();
  23440. var p = this.mode
  23441. , C = this.cameraControls.cameras[i];
  23442. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23443. var I = void 0 !== o ? o : e.transitionTime;
  23444. this.emit(w.ModeChanging, p, i, n),
  23445. n && (this.currentPano = n),
  23446. this.switchCameraMode(i, c),
  23447. y.cancelById(V.LookTransition);
  23448. //before fly---------------------
  23449. if(this.mode == "panorama"){
  23450. if(this.model.floorLogos){
  23451. this.model.floorLogos[0].visible = false;
  23452. this.model.floorLogos[1].visible = false;
  23453. }
  23454. //updateMenuVisi(false, 400)
  23455. closeMenu()
  23456. this.overlayGroup.children.forEach((overlay)=>{
  23457. overlay.videoControl('stop')
  23458. })
  23459. }
  23460. if(i == "panorama"){
  23461. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23462. //updateMenuVisi(n, I)
  23463. }else{
  23464. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23465. }
  23466. //------------------------------------
  23467. var _ = (new r.Vector3).copy(this.position);
  23468. if (i === u.PANORAMA){
  23469. this.emit(w.PanoChosen, n, n),
  23470. setTimeout(function() {
  23471. n.floor.enter(i)
  23472. }
  23473. .bind(this), I / 2),
  23474. this.path.fadeOutCpm(f.path.fadeOutTime);
  23475. if(this.model.floorLogos){
  23476. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23477. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23478. }
  23479. }else if (i === u.DOLLHOUSE) {
  23480. if (h && (this.model.stayPut = !0),
  23481. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23482. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23483. this.path.placeCpm(),
  23484. this.path.fadeInCpm(f.path.fadeInTime),
  23485. h) {
  23486. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23487. _.set(15, 10, 15);
  23488. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23489. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23490. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23491. P.length ? (T.copy(P[0].point),
  23492. _.copy(a.position),
  23493. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23494. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23495. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23496. _.add(this.model.position),
  23497. C.position.copy(_),
  23498. this.cameraControls.controls[u.DOLLHOUSE].update()
  23499. }
  23500. } else if (this.path.placeCpm(),
  23501. this.path.fadeInCpm(f.path.fadeInTime),
  23502. a) {
  23503. this.model.warpDestFloors(a.floorVisibility);
  23504. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23505. , L = this.cameraControls.controls[u.FLOORPLAN]
  23506. , D = O.position.clone().sub(L.target)
  23507. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23508. , U = Math.atan2(B.x, B.z);
  23509. L.target.copy(a.position);
  23510. var k = D.length();
  23511. L.offset.x = k * Math.sin(U),
  23512. L.offset.y = 0,
  23513. L.offset.z = k * Math.cos(U),
  23514. O.position.copy(L.target).add(L.offset);
  23515. L.target.clone().sub(C.position);
  23516. C.quaternion.copy(a.quaternion),
  23517. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23518. L.absoluteScale = L.currentScale,
  23519. L.update()
  23520. } else
  23521. this.model.currentFloor.enter(i);
  23522. var H = this.currentPano
  23523. , G = this.position.clone();
  23524. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23525. this.flying = !0,
  23526. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23527. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23528. C.controls.update()),
  23529. e.blackoutStyle = S.FADEIN,
  23530. I = f.show360Views.transitionTime,
  23531. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23532. this.mode = i,
  23533. this.path && this.path.popOutCpm(),
  23534. e.blackoutStyle = S.END,
  23535. I = f.show360Views.transitionTime,
  23536. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23537. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23538. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23539. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23540. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23541. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23542. y.setTimeout(function() {
  23543. this.flying = !1,
  23544. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23545. this.currentPano.enter(),
  23546. this.path.placeCpm(),
  23547. this.path.fadeOutCpm(f.path.fadeOutTime),
  23548. this.spider.draw()),
  23549. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23550. this.mode = i,
  23551. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23552. //add:
  23553. this.updateMarkerVisi(),
  23554. (p === u.PANORAMA || i == u.PANORAMA) && this.updateHotVisible(),
  23555. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23556. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23557. this.model.floorLogos[0].visible = true
  23558. )
  23559. //updateMenuVisi(this.mode == u.PANORAMA && this.currentPano)
  23560. if(this.mode == u.PANORAMA){
  23561. Overlay.updateVisibles([this.currentPano])
  23562. }else{
  23563. Overlay.updateVisibles(true)
  23564. }
  23565. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23566. t.resolve())
  23567. }
  23568. .bind(this), I, V.FlyToNewMode),
  23569. this.mode = u.TRANSITIONING,
  23570. t.promise()
  23571. }
  23572. ,
  23573. n.prototype.fade360View = function(e, t, i) {
  23574. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23575. $(this.domElement).fadeOut(.5 * e, function() {
  23576. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23577. this.model.alpha = i.modelAlpha,
  23578. this.position.copy(t.position),
  23579. this.quaternion.copy(t.quaternion),
  23580. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23581. $(this.domElement).fadeIn(.5 * e)
  23582. }
  23583. .bind(this))
  23584. }
  23585. ,
  23586. n.prototype.findDefaultViews = function() {
  23587. this.findDefaultView(this.lastInsideView, !0),
  23588. this.findDefaultView(this.last360View, !1)
  23589. }
  23590. ,
  23591. n.prototype.findDefaultView = function(e, t) {
  23592. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23593. if (e.cameraMode !== u.PANORAMA)
  23594. return !1;
  23595. var i = r.get(e.panoId);
  23596. return i && i.isAligned() === t
  23597. });
  23598. o >= 0 ? (i = r.get(n[o].panoId),
  23599. e.update({
  23600. cameraMode: u.PANORAMA,
  23601. pano: i,
  23602. position: n[o].position,
  23603. quaternion: n[o].quaternion
  23604. })) : (o = r.list.findIndex(function(e) {
  23605. return e.isAligned() === t
  23606. }),
  23607. o >= 0 ? (i = r.list[o],
  23608. e.update({
  23609. cameraMode: u.PANORAMA,
  23610. pano: i,
  23611. position: i.position
  23612. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23613. }
  23614. ,
  23615. n.prototype.updateLastView = function() {
  23616. if (this.mode === u.PANORAMA) {
  23617. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23618. e.update({
  23619. pano: this.currentPano,
  23620. position: this.position,
  23621. quaternion: this.quaternion
  23622. })
  23623. }
  23624. }
  23625. ,
  23626. n.prototype.goToLastView = function(e, t) {
  23627. var i = $.Deferred()
  23628. , n = i.resolve.bind(i)
  23629. , r = i.reject.bind(i)
  23630. , o = e ? this.lastInsideView : this.last360View;
  23631. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23632. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23633. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23634. mode: o.cameraMode,
  23635. pano: o.pano,
  23636. quaternion: o.quaternion,
  23637. callback: t
  23638. }).done(n).fail(r),
  23639. i.promise()
  23640. }
  23641. ,
  23642. n.prototype.fadeToView = function(e, t, i, n) {
  23643. var r = $.Deferred()
  23644. , o = r.resolve.bind(r)
  23645. , a = r.reject.bind(r);
  23646. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23647. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23648. a("Cannot go to illegal view"),
  23649. r.promise();
  23650. var s = (f[t.cameraMode],
  23651. function() {
  23652. $(this.domElement).fadeIn(.5 * i),
  23653. n && n(),
  23654. o()
  23655. }
  23656. .bind(this))
  23657. , l = e ? S.FADEIN : S.END;
  23658. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23659. $(this.domElement).fadeOut(.5 * i, function() {
  23660. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23661. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23662. pano: t.pano,
  23663. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23664. duration: 0
  23665. }, s) : this.flyToNewMode({
  23666. mode: t.cameraMode,
  23667. quaternion: t.quaternion,
  23668. duration: 0,
  23669. callback: s
  23670. })
  23671. }
  23672. .bind(this)),
  23673. r.promise()
  23674. }
  23675. ,
  23676. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23677. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23678. this.flying)
  23679. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23680. o && o(),
  23681. !1;
  23682. null !== e && void 0 !== e || (e = b.Show),
  23683. this.history.invalidate()
  23684. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23685. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23686. return this.emit(w.WarpStarted, a, i, n, r),
  23687. n = n || S.MIDDLE,
  23688. this.path.warpToPano(i, n, r, function() {
  23689. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23690. this.emit(w.WarpEnded, i),
  23691. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23692. o && o()
  23693. }
  23694. .bind(this)),
  23695. e === b.Hide && this.path.discardPathObject(),
  23696. !0
  23697. }
  23698. ,
  23699. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23700. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23701. s && s(),
  23702. !1)
  23703. }
  23704. ,
  23705. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23706. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23707. a && a(),
  23708. !1)
  23709. }
  23710. ,
  23711. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23712. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23713. }
  23714. ,
  23715. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23716. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23717. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23718. t && t(),
  23719. !1)
  23720. }
  23721. ,
  23722. n.prototype.aimTourCamera = function(e, t, i, n) {
  23723. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23724. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23725. }
  23726. ,
  23727. n.prototype.showPathToHeroLocation = function(e) {
  23728. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23729. }
  23730. ,
  23731. n.prototype.tourInterlude = function(e, t) {
  23732. this.history.invalidate();
  23733. this.path.discardSlow();
  23734. //xzw:
  23735. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23736. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23737. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23738. var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23739. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23740. var timeEachItem = 2000;//假设每个item飞的时间
  23741. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23742. }
  23743. rotTime = Math.max(0, rotTime)
  23744. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23745. this.path.waitNextStep(e, function() {
  23746. t && t()
  23747. }.bind(this), rotTime)
  23748. }
  23749. ,
  23750. n.prototype.stopInterlude = function() {
  23751. this.interruptAndFastForward(null, 0)
  23752. }
  23753. ,
  23754. n.prototype.interruptAndFastForward = function(e, t) {
  23755. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23756. this.flying && this.emit(w.FlyingInterrupted),
  23757. this.path.interruptAndFastForward(e, t)
  23758. }
  23759. ,
  23760. n.prototype.setSize = function(e, t) {
  23761. var i = e / t;
  23762. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23763. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23764. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23765. for (var r in this.cameraControls.cameras) {
  23766. var o = this.cameraControls.cameras[r];
  23767. o.fov = this.baseFov * (1 / this.zoomLevel),
  23768. o.updateAspect(i)
  23769. }
  23770. }
  23771. ,
  23772. n.prototype.toJSON = function() {
  23773. var e = {};
  23774. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23775. e.camera_mode = u.toInt(this.mode),
  23776. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23777. return e.hidden ? 0 : 1
  23778. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23779. e) : e
  23780. }
  23781. ,
  23782. n.prototype.getCurrentNodePanos = function(e) {
  23783. this.model.panos.map;
  23784. if (e.length = 0, this.path.nodes){
  23785. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23786. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23787. if(this.path.nodes.length){
  23788. e.push(this.model.panos.get(this.path.nodes[0]))
  23789. }
  23790. if(this.path.nodes.length>1){
  23791. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23792. }
  23793. }else{
  23794. for (var t = 0; t < this.path.nodes.length; t++) {
  23795. var i = this.path.nodes[t];
  23796. e.push(this.model.panos.get(i))
  23797. }
  23798. }
  23799. }
  23800. }
  23801. ,
  23802. n.prototype.zoomIncrementally = function(e) {
  23803. var t = this.zoomLevel;
  23804. this.zoomTo(this.zoomLevel + e),
  23805. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23806. }
  23807. ,
  23808. n.prototype.zoomInIncrementally = function(e) {
  23809. e = e || this.defaultZoomIncrement,
  23810. this.zoomIncrementally(e)
  23811. }
  23812. ,
  23813. n.prototype.zoomOutIncrementally = function(e) {
  23814. e = e || -this.defaultZoomIncrement,
  23815. this.zoomIncrementally(e)
  23816. }
  23817. ,
  23818. n.prototype.zoomBy = function(e) {
  23819. this.zoomTo(this.zoomLevel * e)
  23820. }
  23821. ,
  23822. n.prototype.zoomIn = function() {
  23823. this.zoomBy(1 + this.zoomSpeed)
  23824. }
  23825. ,
  23826. n.prototype.zoomOut = function() {
  23827. this.zoomBy(1 - this.zoomSpeed)
  23828. }
  23829. ,
  23830. n.prototype.zoomTo = function(e, t) {
  23831. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23832. if (e < f.zoom.min && (e = f.zoom.min),
  23833. e > f.zoom.max && (e = f.zoom.max),
  23834. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23835. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23836. e === f.zoom.min && this.emit(O.ZoomMin)),
  23837. this.cameraControls.activeControl) {
  23838. var i = this.cameraControls.activeControl.camera;
  23839. this.zoomLevel = e,
  23840. i.fov = this.baseFov * (1 / this.zoomLevel),
  23841. i.updateProjectionMatrix(),
  23842. this.zoomFov = i.fov
  23843. }
  23844. }
  23845. }
  23846. ,
  23847. n.prototype.increaseZoomSpeed = function() {
  23848. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23849. }
  23850. ,
  23851. n.prototype.decreaseZoomSpeed = function() {
  23852. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23853. }
  23854. ,
  23855. n.prototype.clampZoomSpeed = function(e) {
  23856. return e < 0 ? 0 : e
  23857. }
  23858. ,
  23859. n.prototype.activatePersistentZooming = function(e) {
  23860. this.zooming = e ? 1 : -1
  23861. }
  23862. ,
  23863. n.prototype.deactivatePersistentZooming = function() {
  23864. this.zooming = 0
  23865. }
  23866. ,
  23867. n.prototype.zoomDefault = function() {
  23868. this.zoomTo(1, !0)
  23869. }
  23870. ,
  23871. window.fovTranId = 333;//add
  23872. n.prototype.smoothZoomToDefault = function(e, t) {
  23873. y.cancelById(window.fovTranId)
  23874. var i, n = this.zoomLevel,
  23875. r = function(e) {
  23876. e > 1 && (e = 1),
  23877. i = n * (1 - e) + e,
  23878. this.zoomTo(i, !0)
  23879. }.bind(this),
  23880. o = function() {
  23881. this.zoomDefault(),
  23882. t && window.setTimeout(t, 50)
  23883. }.bind(this);
  23884. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23885. }
  23886. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23887. y.cancelById(window.fovTranId)
  23888. console.log("smoothZoomFovTo "+zoomLevel)
  23889. var i,
  23890. n = this.zoomLevel,
  23891. aimLevel = zoomLevel || this.baseFov / fov
  23892. if (n == aimLevel) return
  23893. var fun = function (e) {
  23894. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23895. this.zoomTo(i, !0)
  23896. }.bind(this)
  23897. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23898. }
  23899. ,
  23900. n.prototype.updateZoomPano = function() {
  23901. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23902. var e = this.currentPano;
  23903. if (e) {
  23904. var t = this.zoomLevel > f.zoom.activationThreshold
  23905. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23906. , n = !i && !this.isWarping()
  23907. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23908. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23909. this.panoRenderer.setZoomingActive(r, e, !0);
  23910. var o = function(e, t) {
  23911. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23912. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23913. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23914. e.setZoomed(t)
  23915. }
  23916. .bind(this);
  23917. r && !e.zoomed ? (o(e, !0),
  23918. this.panoRenderer.enableUltraHighQualityMode(function() {
  23919. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23920. r && o(e, !0)
  23921. }
  23922. .bind(this))) : !t && e.zoomed && o(e, !1)
  23923. }
  23924. }
  23925. },
  23926. n.prototype.checkHasNeighbor = function(pano){//add
  23927. for(var i in pano.neighbourPanos ){
  23928. if(i == pano.id)continue;
  23929. if(pano.neighbourPanos[i]){
  23930. return true;
  23931. }
  23932. }
  23933. }
  23934. ,
  23935. t.exports = n
  23936. }
  23937. ).call(this, "/js/player.js")
  23938. }
  23939. , {
  23940. "./constants": 8,
  23941. "./enum/AlignmentType": 17,
  23942. "./enum/BlackoutStyle": 18,
  23943. "./enum/ControlEvents": 21,
  23944. "./enum/Keys": 30,
  23945. "./enum/ModelManagerEvents": 33,
  23946. "./enum/PanoSizeClass": 36,
  23947. "./enum/PanoramaEvents": 37,
  23948. "./enum/PathDiscardMode": 38,
  23949. "./enum/PathDisplayMode": 39,
  23950. "./enum/PlayerEvents": 40,
  23951. "./enum/TagStates": 44,
  23952. "./enum/Vectors": 50,
  23953. "./enum/Viewmode": 51,
  23954. "./enum/WarpStyle": 52,
  23955. "./enum/ZoomEvents": 53,
  23956. "./exception/BasicException": 55,
  23957. "./model/ModelManager": 140,
  23958. "./objects/NSpider": 147,
  23959. "./objects/Panorama": 148,
  23960. "./objects/Reticule": 149,
  23961. "./objects/ShowPath": 151,
  23962. "./objects/Snapshot": 153,
  23963. "./objects/View": 154,
  23964. "./settings": 166,
  23965. "./shaders": 167,
  23966. "./tile/TileDownloader": 171,
  23967. "./tile/TilePrioritizer": 172,
  23968. "./util/ZoomStats": 179,
  23969. "./util/browser": 182,
  23970. "./util/camera": 183,
  23971. "./util/cameraLight": 184,
  23972. "./util/common": 185,
  23973. "./util/easing": 186,
  23974. "./util/history": 187,
  23975. "./util/lerp": 188,
  23976. "./util/logger": 189,
  23977. "./util/math": 190,
  23978. "./util/transitions": 195,
  23979. "hot":"hot",
  23980. "scaleImg":"scaleImg",
  23981. events: 202,
  23982. three: 217
  23983. }],
  23984. "scaleImg":[function(t, e){// xzw
  23985. var OUTPUT = e;
  23986. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23987. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23988. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23989. return G.getImageData(0,0,s,f)}
  23990. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23991. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23992. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23993. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23994. else
  23995. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23996. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23997. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23998. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23999. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  24000. W=new Float32Array(at);else
  24001. for(W=[],et=0;at>et;++et)
  24002. W[et]=0;for(b=0;w>b;b++)
  24003. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  24004. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  24005. delete p,h(),J=n(W)}
  24006. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  24007. if("png-src"===i||"jpeg-src"===i)
  24008. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  24009. return B}
  24010. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  24011. OUTPUT.exports = c;
  24012. }, {}
  24013. ],
  24014. 156: [function(e, t, i) {
  24015. (function(i) {
  24016. "use strict";
  24017. function n(e, t) {
  24018. this.model = e,
  24019. this.panos = e.panos,
  24020. this.player = t,
  24021. this.imagePanos = this.listImagePanos(),
  24022. this.retryMinimumTime = 1e4
  24023. }
  24024. var r = (e("three"),
  24025. e("./enum/Viewmode"))
  24026. , o = (e("./settings"),
  24027. e("./objects/Panorama"))
  24028. , a = e("./util/logger")
  24029. , s = new a(i);
  24030. n.prototype.start = function() {
  24031. this.loadNextPano(function(e) {
  24032. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  24033. setTimeout(function() {
  24034. this.start()
  24035. }
  24036. .bind(this), 1e3))
  24037. }
  24038. .bind(this))
  24039. }
  24040. ,
  24041. n.prototype.validLoadTarget = function(e) {
  24042. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  24043. }
  24044. ,
  24045. n.prototype.listImagePanos = function() {
  24046. var e = []
  24047. , t = this;
  24048. return this.model.images.forEach(function(i) {
  24049. if (i.metadata && i.metadata.scan_id) {
  24050. var n = t.model.panos.get(i.metadata.scan_id);
  24051. n && !n.isLoaded("high") && e.push(n)
  24052. }
  24053. }),
  24054. e
  24055. }
  24056. ,
  24057. n.prototype.nextNotLoadedImage = function() {
  24058. for (; this.imagePanos.length > 0; ) {
  24059. var e = this.imagePanos[0];
  24060. if (!e.isLoaded("high"))
  24061. return e;
  24062. this.imagePanos.shift()
  24063. }
  24064. return null
  24065. }
  24066. ,
  24067. n.prototype.loadNextPano = function(e) {
  24068. var t, i, n = this.model.waitQueue.filter(function(e) {
  24069. return e.object instanceof o
  24070. });
  24071. n.length > 0 ? (t = n[0].object,
  24072. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  24073. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  24074. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  24075. t = this.imagePanos[0],
  24076. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  24077. t && s.debug("Normal pano selection: neighbor " + t.id)),
  24078. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24079. s.debug("Preloading " + i + "-res pano " + t.id),
  24080. t.loadCube(i).done(e).fail(function() {
  24081. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24082. e()
  24083. })) : e && e(null)
  24084. }
  24085. ,
  24086. t.exports = n
  24087. }
  24088. ).call(this, "/js/preloaders.js")
  24089. }
  24090. , {
  24091. "./enum/Viewmode": 51,
  24092. "./objects/Panorama": 148,
  24093. "./settings": 166,
  24094. "./util/logger": 189,
  24095. three: 217
  24096. }],
  24097. 157: [function(e, t, i) {
  24098. (function(i) {
  24099. "use strict";
  24100. function n(e, t, i, n, r) {
  24101. this.qualityManager = e,
  24102. this.scene = t,
  24103. this.camera = i,
  24104. this.container = r,
  24105. this.controls = n,
  24106. this.controls.enabled = !0,
  24107. this.controls.locked = !0,
  24108. this.quickstartCamera = n.camera,
  24109. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24110. this.skybox = null
  24111. }
  24112. var r = e("three")
  24113. , o = e("../util/logger")
  24114. , a = e("../constants")
  24115. , s = (e("../util/transitions"),
  24116. e("../util/lerp"),
  24117. e("../util/easing"),
  24118. e("../enum/Vectors"))
  24119. , l = e("../enum/PanoSizeClass")
  24120. , c = (e("../materials/ModelTextureMaterial"),
  24121. e("../materials/CubemapMaterial"))
  24122. , h = (e("../cameras/PanoramaCamera"),
  24123. e("../controls/PanoramaControls"),
  24124. e("../tile/TileUtils"),
  24125. e("../util/camera"),
  24126. e("../util/cameraLight"))
  24127. , u = (e("../util/browser"),
  24128. e("../settings"),
  24129. e("../gui/helpManager"),
  24130. new o(i));
  24131. n.prototype.load = function(e) {
  24132. e.pano.shouldRedrawOnBaseLoaded = !0;
  24133. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24134. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24135. var a = this.qualityManager.getPanoSize(l.BASE)
  24136. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24137. if (e.pano.tiled) {
  24138. u.warn("Loading startPano, TILED", e.pano.id);
  24139. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24140. , p = this.quickstartCamera.fov;
  24141. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24142. t = e.pano.loadTiledPano(c, r, {
  24143. hFov: d,
  24144. vFov: p
  24145. }, !1, !1, !0),
  24146. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24147. } else
  24148. u.warn("Loading startPano", e.pano.id),
  24149. t = e.pano.loadCube("high");
  24150. return $.when(t).then(function() {
  24151. n.init(e.pano, e.quaternion),
  24152. e.pano.tiled ? i.done(function() {
  24153. e.pano.lockUntilRenderingComplete = !1,
  24154. this.controls.locked = !1
  24155. }
  24156. .bind(this)) : this.controls.locked = !1
  24157. }
  24158. .bind(this))
  24159. }
  24160. ,
  24161. n.prototype.init = function(e, t) {
  24162. u.info("Quickstart done loading, adding scene objects"),
  24163. e.lockUntilRenderingComplete = !0,
  24164. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24165. side: r.BackSide
  24166. })),
  24167. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24168. this.skybox.quaternion.copy(e.quaternion),
  24169. this.scene.add(this.skybox),
  24170. $(this.container).show()
  24171. }
  24172. ,
  24173. n.prototype.update = function(e) {
  24174. this.controls.update(e),
  24175. this.camera.copy(this.quickstartCamera)
  24176. }
  24177. ,
  24178. n.prototype.setSize = function(e, t) {
  24179. this.quickstartCamera.updateAspect(e / t)
  24180. }
  24181. ,
  24182. n.prototype.destroy = function() {
  24183. this.scene.remove(this.skybox)
  24184. }
  24185. ,
  24186. t.exports = n
  24187. }
  24188. ).call(this, "/js/scene/QuickstartManager.js")
  24189. }
  24190. , {
  24191. "../cameras/PanoramaCamera": 7,
  24192. "../constants": 8,
  24193. "../controls/PanoramaControls": 13,
  24194. "../enum/PanoSizeClass": 36,
  24195. "../enum/Vectors": 50,
  24196. "../gui/helpManager": 68,
  24197. "../materials/CubemapMaterial": 117,
  24198. "../materials/ModelTextureMaterial": 118,
  24199. "../settings": 166,
  24200. "../tile/TileUtils": 174,
  24201. "../util/browser": 182,
  24202. "../util/camera": 183,
  24203. "../util/cameraLight": 184,
  24204. "../util/easing": 186,
  24205. "../util/lerp": 188,
  24206. "../util/logger": 189,
  24207. "../util/transitions": 195,
  24208. three: 217
  24209. }],
  24210. 158: [function(e, t, i) {
  24211. "use strict";
  24212. function n(e, t, i) {
  24213. this.scene = e,
  24214. this.camera = t,
  24215. this.renderer = null,
  24216. this.effects = i,
  24217. this.animateCallback = null,
  24218. this.composer = null,
  24219. this.qualityManager = null,
  24220. e.renderWidth = 0,
  24221. e.renderHeight = 0,
  24222. this.updateClock = new r.Clock,
  24223. this.components = [],
  24224. this.updateListeners = [],
  24225. this.resizeListeners = [],
  24226. this.forceUpdateSize = !1,
  24227. this.started = !1,
  24228. this.textures = {},
  24229. this.suspendedObjects = []
  24230. }
  24231. var r = e("three")
  24232. , o = e("../shaders")
  24233. , a = e("../enum/SceneRendererEvents")
  24234. , s = e("../enum/GLTextureType")
  24235. , l = e("../enum/GLCubeFaces")
  24236. , c = e("../exception/BasicException")
  24237. , h = e("../exception/RendererCreationException")
  24238. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24239. , m = e("../util/browser")
  24240. /**************************************************************************************************************************************************/
  24241. , u = e("../settings")
  24242. , d = e("events").EventEmitter;
  24243. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24244. n.prototype = Object.create(d.prototype),
  24245. n.prototype.addComponent = function(e) {
  24246. this.components.push(e),
  24247. e.update && this.updateListeners.push(e),
  24248. e.setSize && (this.resizeListeners.push(e),
  24249. this.forceUpdateSize = !0)
  24250. }
  24251. ,
  24252. n.prototype.removeComponent = function(e) {
  24253. var t = function(t) {
  24254. return t !== e
  24255. };
  24256. this.components = this.components.filter(t),
  24257. this.updateListeners = this.updateListeners.filter(t),
  24258. this.resizeListeners = this.resizeListeners.filter(t)
  24259. }
  24260. ,
  24261. n.prototype.start = function(e) {
  24262. if (this.started)
  24263. throw new c("Can't start SceneRenderer, already started");
  24264. this.createContext(e),
  24265. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24266. m.isMobile() && this.boluoVrInit(),
  24267. /*******************************************************************************************************************************/
  24268. this.initComposer(),
  24269. this.started = !0,
  24270. (p = p.bind(this))()
  24271. }
  24272. ,
  24273. n.prototype.createContext = function(e) {
  24274. try {
  24275. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:true}),//透明
  24276. this.renderer.autoClear = !0,
  24277. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24278. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24279. this.renderer.setClearColor( 0x000000, 0 ); //透明
  24280. this.emit(a.ContextCreated)
  24281. } catch (e) {
  24282. throw new h("Unable to create a WebGL rendering context")
  24283. }
  24284. u.profiling.enabled && this.overrideTextures(),
  24285. e.appendChild(this.renderer.domElement)
  24286. /* window.stats = new Stats();
  24287. e.appendChild( stats.dom ); */
  24288. }
  24289. ,
  24290. n.prototype.overrideTextures = function() {
  24291. var e = this.renderer.context
  24292. , t = 0
  24293. , i = e.createTexture;
  24294. e.createTexture = function() {
  24295. var n = i.call(e);
  24296. return n.id = t++,
  24297. this.textures[n.id] = n,
  24298. n
  24299. }
  24300. .bind(this);
  24301. var n = e.texImage2D;
  24302. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24303. var d, p = this.getTextureTypeFromTarget(e, t);
  24304. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24305. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24306. h = a,
  24307. u = l,
  24308. o = u.naturalWidth,
  24309. a = u.naturalHeight,
  24310. n.call(e, t, i, r, c, h, u));
  24311. var f = this.textures[d.id];
  24312. f.width = p === s.TextureCube ? 6 * o : o,
  24313. f.height = a
  24314. }
  24315. .bind(this);
  24316. var r = e.deleteTexture;
  24317. e.deleteTexture = function(t) {
  24318. delete this.textures[t.id],
  24319. r.call(e, t)
  24320. }
  24321. .bind(this)
  24322. }
  24323. ,
  24324. n.prototype.updateTextureMemory = function() {
  24325. var e = null;
  24326. return function() {
  24327. var t = 0;
  24328. for (var i in this.textures) {
  24329. var n = this.textures[i];
  24330. n.width && n.height && (t += n.width * n.height * 4)
  24331. }
  24332. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24333. e = t
  24334. }
  24335. }(),
  24336. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24337. switch (t) {
  24338. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24339. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24340. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24341. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24342. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24343. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24344. return s.TextureCube;
  24345. case e.TEXTURE_2D:
  24346. return s.Texture2D;
  24347. default:
  24348. return null
  24349. }
  24350. }
  24351. ,
  24352. n.prototype.initComposer = function() {
  24353. this.composer = new r.EffectComposer(this.renderer),
  24354. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24355. //this.composer.addPass(this.effects.hblurPass),
  24356. //this.composer.addPass(this.effects.vblurPass)
  24357. this.composer.addPass(this.effects.transitionMaskPass)//add
  24358. }
  24359. ,
  24360. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24361. this.renderWidth = e,
  24362. this.renderHeight = t,
  24363. this.effects.aspect = e / t,
  24364. /* this.renderer.setSize(e, t), -----MP */
  24365. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24366. //menuDiv.renderer2 && menuDiv.renderer2.setSize(e, t)
  24367. this.composer.setSize(e, t);
  24368. for (var i = 0; i < this.resizeListeners.length; i++)
  24369. this.resizeListeners[i].setSize(e, t)
  24370. }
  24371. ,
  24372. n.prototype.render = function() {
  24373. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24374. this.renderer.render(this.scene, this.camera)
  24375. /* if(menuDiv.renderer2 && menuDiv.objects.find(e=>e.object.element.style.display=='block')){
  24376. menuDiv.renderer2.render(menuDiv.scene2, this.camera )
  24377. //textarea.value = $("#menudiv>div").css("transform")//$("#menu").css("transform")
  24378. //$("#menu").css("transform","matrix3d(-0.000713021, -4.94363e-06, 0.000701126, 0, -0.000615227, -0.000475221, -0.000629016, 0, -0.336299, 0.879853, -0.335801, 0, -626.958, -366.878, -1.84626, 1)")
  24379. //
  24380. //translate(-50%, -50%) matrix3d(-0.713021, -0.00494363, 0.701126, 0, -0.615227, -0.475221, -0.629016, 0, -0.336299, 0.879853, -0.335801, 0, 21.5421, 1.12151, -1.84626, 1) scale(0.001)
  24381. } */
  24382. }
  24383. /******************************************************************************************************徐世廷**********************************************************************/
  24384. var vrPermission = {};
  24385. var vrPermissionCallBack = function(info1,info2){
  24386. if(info1 == "reset"){
  24387. vrPermission = {};
  24388. }else{
  24389. vrPermission[info1] = info2
  24390. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24391. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24392. }
  24393. }
  24394. }
  24395. n.prototype.boluoVrInit = function() {
  24396. console.log("boluoVrInit")
  24397. this.isHuawei5X = m.detectHUAWEI5X(),
  24398. this.oldRenderer = this.renderer,
  24399. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24400. window.panoCamera = this.camera;
  24401. var a = this;
  24402. window._vrEnabled = !1,
  24403. Object.defineProperty(window, "vrEnabled", {
  24404. get: function() {
  24405. return window._vrEnabled
  24406. },
  24407. set: function(b) {
  24408. b = !!b,
  24409. b ? (a.renderer = a.newRenderer,
  24410. window.vrMarkers.forEach(function(a) {
  24411. a.visible = !0
  24412. })) : (a.renderer = a.oldRenderer,
  24413. window.vrMarkers.forEach(function(a) {
  24414. a.visible = !1
  24415. })),
  24416. a.cursor.visible = b,
  24417. a.setSize(window.innerWidth, window.innerHeight),
  24418. window._vrEnabled = b
  24419. if(b){
  24420. setTimeout(function(){
  24421. console.log("orientEnable"+window.orientEnable)
  24422. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24423. if(m.detectIOS()/* && m.detectSafari() */){
  24424. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24425. console.log("开始获取权限 major"+b.major)
  24426. if(b.major == 12 && b.minor>=2){
  24427. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24428. else{//app??
  24429. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24430. }
  24431. }else if(b.major >= 13){
  24432. if(!window.location.href.includes("https://")){
  24433. console.log("需要https");
  24434. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24435. return;
  24436. }
  24437. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24438. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24439. if(!window.vrEnabled || window.orientEnable)return;
  24440. vrPermissionCallBack("reset")
  24441. console.log(window.DeviceMotionEvent)
  24442. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24443. console.log("开始获取权限1")
  24444. ///注意:需要https 本地服务器permissionState会得到denied
  24445. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24446. console.log("permissionState1: "+permissionState)
  24447. vrPermissionCallBack("deviceMotion", permissionState)
  24448. }).catch(function(e){
  24449. vrPermissionCallBack("deviceMotion", false)
  24450. console.log(e)
  24451. })
  24452. }else{
  24453. console.log("window.DeviceMotionEvent undefined")
  24454. vrPermissionCallBack("deviceMotion", false)
  24455. }
  24456. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24457. console.log("开始获取权限2")
  24458. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24459. console.log("permissionState2: "+permissionState)
  24460. vrPermissionCallBack("deviceOrientation", permissionState)
  24461. }).catch(function(e){
  24462. vrPermissionCallBack("deviceOrientation", false)
  24463. console.log(e)
  24464. })
  24465. }else{
  24466. console.log("window.DeviceOrientationEvent undefined")
  24467. vrPermissionCallBack("deviceOrientation", false)
  24468. }
  24469. },hasFailed ? 0 : 150)
  24470. /* /* setTimeout(function(){
  24471. if(settings.vrEnabled && !window.orientEnable){
  24472. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24473. }
  24474. },4000) */
  24475. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24476. }else{
  24477. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24478. }
  24479. }else{
  24480. //已经触发了
  24481. }
  24482. },200);
  24483. }
  24484. }
  24485. }),
  24486. this.createCursor(.5, !1, 1, 16777215, 0);
  24487. var b = {
  24488. setSize: function(b, c) {
  24489. a.camera.aspect = b / c
  24490. }
  24491. };
  24492. this.resizeListeners.push(b),
  24493. this.vrLoadingInit()
  24494. }
  24495. ,
  24496. n.prototype.vrLoadingInit = function() {
  24497. var a = function(camera) {
  24498. var a = this
  24499. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24500. , c = new r.MeshBasicMaterial({
  24501. color: 4967932,
  24502. side: r.DoubleSide
  24503. })
  24504. , d = new r.Mesh(b,c);
  24505. this.mesh = d,
  24506. d.position.z = -2,
  24507. d.scale.set(.08, .08, .08),
  24508. d.visible = !1,
  24509. camera.add(d),
  24510. //window.player.camera.add(d),
  24511. a.enabled = !1,
  24512. this.update = function(b) {
  24513. 1 == a.enabled && (d.rotation.z += 15 * b)
  24514. }
  24515. }
  24516. , a = new a(this.camera);
  24517. window.Loading = a,
  24518. this.updateListeners.push(a)
  24519. }
  24520. ,
  24521. n.prototype.createCursor = function(a, b, c, d, e) {
  24522. var g, h = new r.SpriteMaterial({
  24523. opacity: c,
  24524. color: d,
  24525. transparent: b,
  24526. map: this.boluoGetTexture("images/cursor.png"),
  24527. needsUpdate: !0,
  24528. side: r.DoubleSide
  24529. });
  24530. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24531. h.map.repeat = new r.Vector2(1 / 17,1),
  24532. h.depthTest = !1,
  24533. h.blending = r.AdditiveBlending,
  24534. g = new r.Sprite(h),
  24535. // g.scale.set(a, a, a),
  24536. g.scale.set(.3,.3,.3)
  24537. g.position.z = -2,
  24538. g.visible = !1,
  24539. g.name = "cursor",
  24540. this.camera.add(g),
  24541. this.scene.add(this.camera),
  24542. this.cursor = g;
  24543. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24544. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24545. this.updateListeners.push(i)
  24546. }
  24547. ,
  24548. window.orientEnable = 0; //是否能触发deviceorientation
  24549. n.prototype.CursorAnimation = function(a, b, c) {
  24550. function d() {
  24551. g.orient = r.Math.degToRad(window.orientation || 0)
  24552. }
  24553. function e(a) {
  24554. if(!window.vrEnabled && window.orientEnable) return;
  24555. window.orientEnable || (window.orientEnable = 1);
  24556. var b = r.Math.degToRad(a.alpha)
  24557. , c = r.Math.degToRad(a.beta)
  24558. , d = r.Math.degToRad(a.gamma);
  24559. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24560. -1e3 === g.beta && (g.beta = c),
  24561. -1e3 === g.gamma && (g.gamma = d),
  24562. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24563. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24564. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24565. g.beta = c,
  24566. g.gamma = d),
  24567. n.vrDebug) {
  24568. $("#info-device-orientation").css("display", "block");
  24569. var e = "";
  24570. e += "alpha=(" + g.alpha + ")<BR/>",
  24571. e += "beta=(" + g.beta + ")<BR/>",
  24572. e += "gamma=" + g.gamma + "<BR/>",
  24573. document.getElementById("info-device-orientation").innerHTML = e
  24574. }
  24575. }
  24576. this.cursor = b,
  24577. this.raycaster = new r.Raycaster,
  24578. this.targetEventObj = {},
  24579. this.type = 1,
  24580. this.tweenFlag = !0;
  24581. var g = this;
  24582. this.target = c,
  24583. console.log(c.uuid),
  24584. this.euler = new r.Euler,
  24585. this.q0 = new r.Quaternion,
  24586. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24587. this.zee = new r.Vector3(0,0,1),
  24588. this.alpha = -1e3,
  24589. this.beta = -1e3,
  24590. this.gamma = -1e3,
  24591. this.orient = r.Math.degToRad(window.orientation || 0),
  24592. window.addEventListener("orientationchange", d),
  24593. window.addEventListener("deviceorientation", e),
  24594. this.setObjectQuaternion = function(a, b, d, e, f) {
  24595. g.euler.set(d, b, -e, "YXZ"),
  24596. a.setFromEuler(g.euler),
  24597. a.multiply(g.q1),
  24598. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24599. c.updateMatrixWorld()
  24600. }
  24601. ,
  24602. parent !== window && window.addEventListener("message", function(a) {
  24603. var b = JSON.parse(a.data)
  24604. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24605. b && b.alpha && b.beta && b.gamma && function(a) {
  24606. var c = r.Math.degToRad(b.alpha)
  24607. , d = r.Math.degToRad(b.beta)
  24608. , e = r.Math.degToRad(b.gamma);
  24609. a ? (-1e3 === g.alpha && (g.alpha = c),
  24610. -1e3 === g.beta && (g.beta = d),
  24611. -1e3 === g.gamma && (g.gamma = e),
  24612. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24613. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24614. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24615. g.beta = d,
  24616. g.gamma = e)
  24617. }(c)
  24618. }),
  24619. this.update = function(a) {
  24620. TWEEN.update();
  24621. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24622. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24623. this.triggerTargetEvent())
  24624. }
  24625. ,
  24626. this.triggerTargetEvent = function() {
  24627. var a = this.choseObj()
  24628. , b = a ? a.object : void 0;
  24629. this.targetEventObj.currentObj = b,
  24630. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24631. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24632. b && b.enabled && this.startAnimate(function() {
  24633. this.clickCallback(b)
  24634. }
  24635. .bind(this))) : this.type,
  24636. this.targetEventObj.lastObj = b)
  24637. }
  24638. ,
  24639. this.choseObj = function() {
  24640. this.raycaster.setFromCamera({
  24641. x: 0,
  24642. y: 0
  24643. }, c);
  24644. var a = (this.raycaster.ray,
  24645. window.vrMarkers)
  24646. , b = this.raycaster.intersectObjects(a);
  24647. if (b.length > 0)
  24648. return b[0]
  24649. }
  24650. ,
  24651. this.clickCallback = function(a) {
  24652. this.runTHREEAction(a, "onclick")
  24653. }
  24654. ,
  24655. this.runTHREEAction = function(a, b) {
  24656. switch (b) {
  24657. case "onclick":
  24658. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24659. a()
  24660. });
  24661. break;
  24662. case "onhover":
  24663. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24664. a()
  24665. });
  24666. break;
  24667. case "onout":
  24668. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24669. a()
  24670. })
  24671. }
  24672. }
  24673. ,
  24674. this.startAnimate = function(a) {
  24675. this.tweenFlag && this.initAnimation(a)
  24676. }
  24677. ,
  24678. this.initAnimation = function(a) {
  24679. var b = this
  24680. , c = this.cursor.material.map.offset
  24681. , d = function(a) {
  24682. return Math.floor(17 * a) / 17
  24683. };
  24684. b.tweenFlag = !1,
  24685. this.cursorAnimate = new TWEEN.Tween(c).to({
  24686. x: 1
  24687. }, 1e3).onStart(function() {
  24688. b.tweenFlag = !1
  24689. }).onStop(function() {
  24690. b.tweenFlag = !0,
  24691. this.x = 0,
  24692. c.x = 0
  24693. }).onUpdate(function() {}).onComplete(function() {
  24694. a(),
  24695. c.x = 0,
  24696. setTimeout(function() {
  24697. b.tweenFlag = !0
  24698. }, 1500)
  24699. }),
  24700. this.cursorAnimate.easing(d),
  24701. this.cursorAnimate.start()
  24702. }
  24703. ,
  24704. this.autoCursorPosition = function(a) {
  24705. // var b = Math.abs(a.distance - 10);
  24706. // this.cursor.position.z = -b,
  24707. // b /= 10;
  24708. // alert(b);
  24709. // this.cursor.scale.set(b, b, b)
  24710. this.cursor.scale.set(.3,.3,.3)
  24711. }
  24712. }
  24713. ,
  24714. n.prototype.vrRenderer = function(a, b, c) {
  24715. var d = new b.vrCamera(c);
  24716. d.bananaAspect = .8,
  24717. this.width,
  24718. this.height;
  24719. var b = this;
  24720. this.setSize = function(c, d) {
  24721. a.setSize.call(this, c, d),
  24722. b.width = c,
  24723. b.height = d
  24724. }
  24725. ,
  24726. this.render = function(b, c, e, f) {
  24727. window.cameraQua = c.quaternion.clone();
  24728. var g, h;
  24729. if (c.__RESS__SKIP__STEREO__)
  24730. return a.render(b, c, e, f);
  24731. if ("PerspectiveCamera" === c.type)
  24732. g = d.cameraL,
  24733. h = d.cameraR,
  24734. b.updateMatrixWorld(),
  24735. null === c.parent && c.updateMatrixWorld(),
  24736. d.vrCameraUpdate(c);
  24737. else {
  24738. if ("OrthographicCamera" !== c.type)
  24739. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24740. g = h = c
  24741. }
  24742. a.setScissorTest(!0),
  24743. a.setScissor(0, 0, this.width / 2, this.height),
  24744. a.setViewport(0, 0, this.width / 2, this.height),
  24745. a.render.call(this, b, g, e, f),
  24746. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24747. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24748. a.render.call(this, b, h, e, f),
  24749. a.setScissorTest(!1)
  24750. }
  24751. ,
  24752. this.__proto__ = {
  24753. __proto__: a
  24754. }
  24755. }
  24756. ,
  24757. n.prototype.vrCamera = function(a) {
  24758. this.type = "StereoCamera",
  24759. this._aspect = 1,
  24760. this._overlap = .064,
  24761. this.cameraL = new r.PerspectiveCamera,
  24762. this.cameraL.layers.enable(1),
  24763. this.cameraL.near = 0.01,//xzw add
  24764. this.cameraL.matrixAutoUpdate = !1,
  24765. this.cameraR = new r.PerspectiveCamera,
  24766. this.cameraR.layers.enable(2),
  24767. this.cameraR.near = 0.01,//xzw add
  24768. this.cameraR.matrixAutoUpdate = !1,
  24769. this.eyeRight = new r.Matrix4,
  24770. this.eyeLeft = new r.Matrix4,
  24771. this.vrCameraNeedsUpdate = !0,
  24772. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24773. Object.defineProperty(this, "bananaAspect", {
  24774. get: function() {
  24775. return this._aspect
  24776. },
  24777. set: function(a) {
  24778. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24779. this._aspect = a
  24780. }
  24781. }),
  24782. Object.defineProperty(this, "overlap", {
  24783. get: function() {
  24784. return this._overlap
  24785. },
  24786. set: function(a) {
  24787. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24788. this._overlap = a
  24789. }
  24790. }),
  24791. this.vrCameraUpdate = function(a) {
  24792. this.vrCameraNeedsUpdate = true;
  24793. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24794. this.vrCameraNeedsUpdate) {
  24795. this.vrCameraNeedsUpdate = !1,
  24796. //console.debug("vrCameraUpdate"),
  24797. this.bananaFocus = a.focus,
  24798. this.bananaFov = a.fov,
  24799. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24800. this.bananaNear = a.near,
  24801. this.bananaFar = a.far,
  24802. //console.debug(a.aspect),
  24803. this.bananaFocus = 10;
  24804. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24805. this.eyeLeft.elements[12] = -e,
  24806. this.eyeRight.elements[12] = e,
  24807. b = -g * this.bananaReal_aspect + f,
  24808. c = g * this.bananaReal_aspect + f,
  24809. d.elements[0] = 2 * this.bananaNear / (c - b),
  24810. d.elements[8] = (c + b) / (c - b),
  24811. this.cameraL.projectionMatrix.copy(d),
  24812. b = -g * this.bananaReal_aspect - f,
  24813. c = g * this.bananaReal_aspect - f,
  24814. d.elements[0] = 2 * this.bananaNear / (c - b),
  24815. d.elements[8] = (c + b) / (c - b),
  24816. this.cameraR.projectionMatrix.copy(d)
  24817. }
  24818. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24819. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24820. }
  24821. }
  24822. ,
  24823. n.prototype.boluoGetTexture = function(a) {
  24824. var b = new r.TextureLoader;
  24825. return b.crossOrigin = "anonymous",
  24826. b.load(a)
  24827. }
  24828. ,
  24829. /***********************************************************************************************************************************************************************************/
  24830. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24831. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24832. return function(o){
  24833. var render = false;
  24834. var ratio;
  24835. var w, h; //记录应当render的大小
  24836. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24837. w = o.width, h = o.height, render = true, ratio=1;
  24838. }else{
  24839. w = $('#player').width();
  24840. h = $('#player').height();
  24841. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24842. (w !== W || h !== H || this.forceUpdateSize) &&
  24843. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24844. }
  24845. if(render){
  24846. this.setSize(w, h, ratio);
  24847. this.forceUpdateSize = !1
  24848. }
  24849. }
  24850. }()
  24851. ,
  24852. n.prototype.updateComponents = function() {
  24853. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24854. this.updateListeners[t].update(e)
  24855. }
  24856. ,
  24857. n.prototype.suspend = function() {
  24858. this.started = !1,
  24859. this.suspendedObjects = this.scene.children.map(function(e) {
  24860. return this.scene.remove(e),
  24861. e
  24862. }
  24863. .bind(this)),
  24864. this.render()
  24865. }
  24866. ,
  24867. n.prototype.resume = function() {
  24868. this.suspendedObjects.forEach(function(e) {
  24869. this.scene.add(e)
  24870. }
  24871. .bind(this)),
  24872. this.suspendedObjects = [],
  24873. this.started = !0,
  24874. p()
  24875. }
  24876. ;
  24877. var p = function() {
  24878. this.started && (window.requestAnimationFrame(p),
  24879. this.updateScreenSize(), // fyz resize
  24880. this.updateComponents(),
  24881. this.updateTextureMemory(),
  24882. this.render(),
  24883. window.stats && (window.fps = stats.update()),
  24884. this.emit(a.AfterRender))
  24885. };
  24886. n.prototype.getImageData = function() {
  24887. var e = document.createElement("canvas")
  24888. , t = e.getContext("2d");
  24889. return function(i, n, r) {
  24890. return e.width === n && e.height === r || (e.width = n,
  24891. e.height = r),
  24892. t.drawImage(i, 0, 0, n, r),
  24893. t.getImageData(0, 0, n, r)
  24894. }
  24895. }(),
  24896. n.prototype.initSizedTexture2D = function(e, t, i) {
  24897. var n = this.renderer
  24898. , o = n.context
  24899. , a = n.state
  24900. , s = new r.Texture(null);
  24901. s.flipY = !1,
  24902. i !== !0 && (i = !1),
  24903. s.generateMipmaps = i;
  24904. var l = n.paramThreeToGL(s.format)
  24905. , c = n.paramThreeToGL(s.type)
  24906. , h = n.properties.get(s)
  24907. , u = o.createTexture();
  24908. a.bindTexture(o.TEXTURE_2D, u),
  24909. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24910. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24911. s.wrapS = t,
  24912. s.wrapT = t;
  24913. var d = n.paramThreeToGL(t);
  24914. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24915. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24916. i ? (s.magFilter = r.LinearFilter,
  24917. s.minFilter = r.LinearMipMapLinearFilter,
  24918. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24919. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24920. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24921. s.minFilter = r.LinearFilter,
  24922. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24923. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24924. a.bindTexture(o.TEXTURE_2D, null),
  24925. h.__webglTexture = u,
  24926. s
  24927. }
  24928. ,
  24929. n.prototype.initSizedCubeMap = function(e, t) {
  24930. var i = this.renderer
  24931. , n = i.context
  24932. , o = i.state
  24933. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24934. a.flipY = !1,
  24935. a.generateMipmaps = t;
  24936. var s = i.paramThreeToGL(a.format)
  24937. , l = i.paramThreeToGL(a.type)
  24938. , c = i.properties.get(a)
  24939. , h = n.createTexture();
  24940. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24941. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24942. for (var u = 0; u < 6; u++)
  24943. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24944. return t ? (a.magFilter = r.LinearFilter,
  24945. a.minFilter = r.LinearMipMapLinearFilter,
  24946. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24947. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24948. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24949. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24950. a.minFilter = r.LinearFilter,
  24951. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24952. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24953. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24954. c.__image__webglTextureCube = h,
  24955. a
  24956. }
  24957. ,
  24958. n.prototype.deallocateCubeTexture = function(e) {
  24959. var t = this.renderer
  24960. , i = t.context
  24961. , n = t.properties.get(e);
  24962. i.deleteTexture(n.__image__webglTextureCube)
  24963. }
  24964. ,
  24965. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24966. var a = this.renderer
  24967. , s = a.context
  24968. , l = a.state
  24969. , c = a.properties.get(t);
  24970. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24971. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24972. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24973. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24974. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24975. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24976. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24977. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24978. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24979. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24980. l.bindTexture(s.TEXTURE_2D, null)
  24981. }
  24982. ,
  24983. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24984. var s = this.renderer
  24985. , l = s.context
  24986. , c = s.state
  24987. , h = s.properties.get(t);
  24988. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24989. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24990. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24991. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24992. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24993. }
  24994. ,
  24995. n.prototype.rebuildMipMaps2D = function(e) {
  24996. var t = this.renderer
  24997. , i = t.context
  24998. , n = t.state;
  24999. t.properties.get(e);
  25000. i.generateMipmap(i.TEXTURE_2D),
  25001. n.bindTexture(i.TEXTURE_2D, null)
  25002. }
  25003. ,
  25004. n.prototype.rebuildMipMaps3D = function(e) {
  25005. var t = this.renderer
  25006. , i = t.context
  25007. , n = t.state
  25008. , r = t.properties.get(e);
  25009. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  25010. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  25011. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  25012. }
  25013. ,
  25014. n.prototype.renderToCubeMap = function() {
  25015. var e = !1
  25016. , t = null
  25017. , i = null
  25018. , n = null
  25019. , a = null
  25020. , s = null
  25021. , l = 1;
  25022. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  25023. var _ = this.renderer;
  25024. _.context;
  25025. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  25026. i.position.z = 150,
  25027. t = new r.Scene,
  25028. t.add(i),
  25029. n = new r.ShaderMaterial({
  25030. uniforms: {
  25031. tDiffuse: {
  25032. type: "t",
  25033. value: null
  25034. },
  25035. alpha: {
  25036. type: "f",
  25037. value: 1
  25038. }
  25039. },
  25040. vertexShader: o.basicTextured.vertexShader,
  25041. fragmentShader: o.basicTextured.fragmentShader,
  25042. depthWrite: !1,
  25043. depthTest: !1,
  25044. side: r.DoubleSide
  25045. }),
  25046. a = new r.PlaneBufferGeometry(l,l),
  25047. s = new r.Mesh(a,n),
  25048. s.position.z = 0,
  25049. t.add(s),
  25050. e = !0);
  25051. var T = a.getAttribute("uv");
  25052. T.setDynamic(!0),
  25053. T.needsUpdate = !0;
  25054. var x = T.array
  25055. , S = p / u
  25056. , M = f / d
  25057. , R = g / u
  25058. , P = m / d;
  25059. x[0] = S,
  25060. x[1] = M + P,
  25061. x[2] = S + R,
  25062. x[3] = M + P,
  25063. x[4] = S,
  25064. x[5] = M,
  25065. x[6] = S + R,
  25066. x[7] = M;
  25067. var O = a.getAttribute("position");
  25068. O.setDynamic(!0),
  25069. O.needsUpdate = !0;
  25070. var L = O.array
  25071. , D = v / h.width - l / 2
  25072. , N = A / h.height - l / 2
  25073. , B = y / h.width
  25074. , F = C / h.height;
  25075. L[0] = D,
  25076. L[1] = N + F,
  25077. L[3] = D + B,
  25078. L[4] = N + F,
  25079. L[6] = D,
  25080. L[7] = N,
  25081. L[9] = D + B,
  25082. L[10] = N;
  25083. this.renderer.properties.get(c);
  25084. n.uniforms.tDiffuse.value = c,
  25085. n.blending = E || r.NoBlending,
  25086. n.transparent = !!b,
  25087. void 0 !== w && null !== w || (w = 1),
  25088. n.uniforms.alpha.value = w,
  25089. n.needUpdate = !0,
  25090. h.activeCubeFace = I,
  25091. h.viewport.set(0, 0, h.width, h.height);
  25092. var V = this.renderer.autoClear;
  25093. this.renderer.autoClear = !1,
  25094. this.renderer.render(t, i, h, !1),
  25095. this.renderer.autoClear = V
  25096. }
  25097. }(),
  25098. n.prototype.copyCubeMap = function() {
  25099. var e = !1
  25100. , t = null
  25101. , i = null
  25102. , a = null
  25103. , s = null
  25104. , l = null
  25105. , c = new r.Euler;
  25106. new r.Vector3;
  25107. return function(h, u, d, p, f, g, m, v, A) {
  25108. this.renderer;
  25109. if (!e) {
  25110. var y = 2;
  25111. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  25112. i.position.set(0, 0, 0),
  25113. t = new r.Scene,
  25114. t.add(i),
  25115. a = new r.ShaderMaterial({
  25116. uniforms: {
  25117. tDiffuse: {
  25118. type: "t",
  25119. value: null
  25120. },
  25121. alpha: {
  25122. type: "f",
  25123. value: 1
  25124. }
  25125. },
  25126. vertexShader: o.copyCubeMap.vertexShader,
  25127. fragmentShader: o.copyCubeMap.fragmentShader,
  25128. depthWrite: !1,
  25129. depthTest: !1,
  25130. side: r.DoubleSide
  25131. }),
  25132. s = new r.BoxGeometry(y,y,y),
  25133. l = new r.Mesh(s,a),
  25134. t.add(l),
  25135. e = !0
  25136. }
  25137. for (var C = 0; C < 6; C++)
  25138. n.getCubeOrientationForCubeFace(C, c),
  25139. l.rotation.copy(c),
  25140. l.matrixWorldNeedsUpdate = !0,
  25141. l.updateMatrixWorld(),
  25142. a.uniforms.tDiffuse.value = h,
  25143. a.blending = m || r.NoBlending,
  25144. a.transparent = !!v,
  25145. void 0 !== A && null !== A || (A = 1),
  25146. a.uniforms.alpha.value = A,
  25147. a.needUpdate = !0,
  25148. u.activeCubeFace = C,
  25149. u.viewport.set(0, 0, f, g),
  25150. this.renderer.render(t, i, u, !1)
  25151. }
  25152. }(),
  25153. n.getLookAtForCubeFace = function(e, t) {
  25154. switch (e) {
  25155. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25156. t.set(1, 0, 0);
  25157. break;
  25158. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25159. t.set(-1, 0, 0);
  25160. break;
  25161. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25162. t.set(0, 1, 0);
  25163. break;
  25164. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25165. t.set(0, -1, 0);
  25166. break;
  25167. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25168. t.set(0, 0, 1);
  25169. break;
  25170. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25171. t.set(0, 0, -1)
  25172. }
  25173. }
  25174. ,
  25175. n.getCubeOrientationForCubeFace = function(e, t) {
  25176. switch (e) {
  25177. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25178. t.set(0, -Math.PI / 2, 0);
  25179. break;
  25180. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25181. t.set(0, Math.PI / 2, 0);
  25182. break;
  25183. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25184. t.set(Math.PI / 2, Math.PI, 0);
  25185. break;
  25186. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25187. t.set(-Math.PI / 2, Math.PI, 0);
  25188. break;
  25189. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25190. t.set(0, -Math.PI, 0);
  25191. break;
  25192. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25193. t.set(0, 0, 0)
  25194. }
  25195. }
  25196. ,
  25197. t.exports = n
  25198. }
  25199. , {
  25200. "../enum/GLCubeFaces": 25,
  25201. "../enum/GLTextureType": 26,
  25202. "../enum/SceneRendererEvents": 43,
  25203. "../exception/BasicException": 55,
  25204. "../exception/RendererCreationException": 57,
  25205. "../settings": 166,
  25206. "../shaders": 167,
  25207. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25208. "../util/browser": 182,
  25209. /************************************************************************************************************************************************/
  25210. events: 202,
  25211. three: 217
  25212. }],
  25213. 159: [function(e, t, i) {
  25214. "use strict";
  25215. function n(e) {
  25216. this.messenger = new a(e),
  25217. this.clientKey = null
  25218. }
  25219. var r = e("../util/ajax")
  25220. , o = e("./PostMessageType")
  25221. , a = e("./postmessage")
  25222. , s = e("./VersionInfo")
  25223. , l = e("events").EventEmitter
  25224. , c = window.location.origin + "/api/v1/user/";
  25225. n.prototype = Object.create(l.prototype),
  25226. n.prototype.bindEvents = function() {
  25227. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25228. }
  25229. ,
  25230. n.prototype.waitForConnection = function() {
  25231. var e = new Promise(function(e, t) {
  25232. this.messenger.on(o.CONNECT, function(i) {
  25233. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25234. }
  25235. .bind(this))
  25236. }
  25237. .bind(this));
  25238. return e
  25239. }
  25240. ,
  25241. n.prototype.onConnectionReceived = function(e) {
  25242. return this.messenger.setTarget(e.source, e.origin),
  25243. this.verifyConnection(e).then(function(t, i) {
  25244. this.messenger.send({
  25245. type: o.ACCEPT,
  25246. toId: e.fromId,
  25247. warning: i
  25248. }),
  25249. this.clientKey = t,
  25250. this.messenger.removeAllListeners(o.CONNECT),
  25251. this.bindEvents()
  25252. }
  25253. .bind(this), function(t) {
  25254. this.messenger.send({
  25255. type: o.REJECT,
  25256. toId: e.fromId,
  25257. reason: t
  25258. }),
  25259. this.messenger.setTarget()
  25260. }
  25261. .bind(this))
  25262. }
  25263. ,
  25264. n.prototype.verifyConnection = function(e) {
  25265. return new Promise(function(t, i) {
  25266. var n;
  25267. if (s.isDeprecated(e.sdkVersion))
  25268. n = "这个版本正在被弃用";
  25269. else if (!s.isSupported(e.sdkVersion))
  25270. return i("不支持此版本的SDK");
  25271. var o = {
  25272. cache: !1,
  25273. headers: {
  25274. "X-port-Application-Key": e.applicationKey,
  25275. "X-port-Referrer": e.origin
  25276. }
  25277. };
  25278. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25279. }
  25280. )
  25281. }
  25282. ,
  25283. n.prototype.onMessageReceived = function(e) {
  25284. if (this.validateClientApplicationKey(e.applicationKey)) {
  25285. var t = this;
  25286. e.onDone = function(i) {
  25287. i.toId = e.fromId,
  25288. i.uid = e.uid,
  25289. i.type = o.RESPONSE,
  25290. t.messenger.send(i)
  25291. }
  25292. ,
  25293. this.emit(o.ACTION, e)
  25294. }
  25295. }
  25296. ,
  25297. n.prototype.validateClientApplicationKey = function(e) {
  25298. return this.clientKey === e
  25299. }
  25300. ,
  25301. n.prototype.sendEvent = function(e, t) {
  25302. this.messenger.send({
  25303. type: o.EVENT,
  25304. eventType: e,
  25305. eventData: t
  25306. })
  25307. }
  25308. ,
  25309. t.exports = n
  25310. }
  25311. , {
  25312. "../util/ajax": 181,
  25313. "./PostMessageType": 160,
  25314. "./VersionInfo": 163,
  25315. "./postmessage": 165,
  25316. events: 202
  25317. }],
  25318. 160: [function(e, t, i) {
  25319. "use strict";
  25320. t.exports = Object.freeze({
  25321. CONNECT: "postmessage.connect",
  25322. ACCEPT: "postmessage.accept",
  25323. REJECT: "postmessage.reject",
  25324. ACTION: "postmessage.action",
  25325. RESPONSE: "postmessage.response",
  25326. EVENT: "postmessage.event"
  25327. })
  25328. }
  25329. , {}],
  25330. 161: [function(e, t, i) {
  25331. "use strict";
  25332. t.exports = Object.freeze({
  25333. MOVE: "sdk.move",
  25334. ENTER_PANO: "sdk.enterpano",
  25335. MODEL_LOADED: "sdk.modelloaded"
  25336. })
  25337. }
  25338. , {}],
  25339. 162: [function(e, t, i) {
  25340. "use strict";
  25341. t.exports = Object.freeze({
  25342. FLY: "transition.fly",
  25343. FADEOUT: "transition.fade",
  25344. INSTANT: "transition.instant"
  25345. })
  25346. }
  25347. , {}],
  25348. 163: [function(e, t, i) {
  25349. "use strict";
  25350. t.exports = {
  25351. current: "1.0",
  25352. supported: ["1.0"],
  25353. deprecated: [],
  25354. isSupported: function(e) {
  25355. return this.supported.indexOf(e) !== -1
  25356. },
  25357. isDeprecated: function(e) {
  25358. return this.deprecated.indexOf(e) !== -1
  25359. },
  25360. isValid: function(e) {
  25361. return this.isSupported(e) || this.isDeprecated(e)
  25362. }
  25363. }
  25364. }
  25365. , {}],
  25366. 164: [function(e, t, i) {
  25367. (function(i) {
  25368. "use strict";
  25369. function n(e, t, i) {
  25370. e && (e = e.toLowerCase().trim());
  25371. var n = new I.UP.clone
  25372. , r = Math.PI / 3
  25373. , o = Math.PI / 2;
  25374. switch (e) {
  25375. case "left":
  25376. i.copy(t),
  25377. i.applyAxisAngle(n, o);
  25378. break;
  25379. case "right":
  25380. i.copy(t),
  25381. i.applyAxisAngle(n, -o);
  25382. break;
  25383. case "forwardleft":
  25384. i.copy(t),
  25385. i.applyAxisAngle(n, r);
  25386. break;
  25387. case "forwardright":
  25388. i.copy(t),
  25389. i.applyAxisAngle(n, -r);
  25390. break;
  25391. case "forward":
  25392. default:
  25393. i.copy(t)
  25394. }
  25395. return i
  25396. }
  25397. function r(e, t) {
  25398. if (e) {
  25399. var i = {
  25400. pano: e,
  25401. lookAtPoint: null,
  25402. duration: null,
  25403. maxDistanceOverride: null,
  25404. skipWarpingCheck: !1
  25405. };
  25406. this.player.flyToPano(i, function() {
  25407. t && t({
  25408. success: !0,
  25409. message: "Transition complete."
  25410. })
  25411. })
  25412. } else
  25413. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25414. t && t({
  25415. success: !1,
  25416. error: "Unable to find pano."
  25417. })
  25418. }
  25419. function o(e, t) {
  25420. var i = this.findRankedPano(e, t);
  25421. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25422. null)
  25423. }
  25424. function a(e, t) {
  25425. var i = this.findRankedtag(e, t);
  25426. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25427. null)
  25428. }
  25429. function s(e, t) {
  25430. t.copy(I.FORWARD),
  25431. e.getDirection(t)
  25432. }
  25433. function l(e) {
  25434. function t(e) {
  25435. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25436. return {
  25437. x: c.Math.radToDeg(t._x),
  25438. y: c.Math.radToDeg(t._y),
  25439. z: c.Math.radToDeg(t._z)
  25440. }
  25441. }
  25442. var i = function(e) {
  25443. return e.alignmentType !== m.ALIGNED ? null : {
  25444. x: e.position.x,
  25445. y: e.position.y,
  25446. z: e.position.z
  25447. }
  25448. };
  25449. return {
  25450. panos: e.panos.list.map(function(n) {
  25451. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25452. return {
  25453. uuid: n.id,
  25454. aligned: n.alignmentType === m.ALIGNED,
  25455. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25456. position: i(n),
  25457. rotation: t(n),
  25458. thumbnail: r
  25459. }
  25460. })
  25461. }
  25462. }
  25463. var c = e("three")
  25464. , h = e("./ApiHost")
  25465. , u = e("../util/logger")
  25466. , d = e("../util/common")
  25467. , p = e("../util/math")
  25468. , f = e("../enum/ModelManagerEvents")
  25469. , g = e("./PostMessageType")
  25470. , m = e("../enum/AlignmentType")
  25471. , v = e("../enum/Direction")
  25472. , A = e("./TransitionStyles")
  25473. , y = e("../util/panorama")
  25474. , C = e("../enum/GLCubeFaces")
  25475. , I = e("../enum/Vectors")
  25476. , E = e("../enum/Viewmode")
  25477. , b = e("../enum/WarpStyle")
  25478. , w = (e("../enum/Keys"),
  25479. e("../enum/PlayerEvents"))
  25480. , _ = e("../sdk/SdkEvents")
  25481. , I = e("../enum/Vectors")
  25482. , T = e("../enum/ControlEvents")
  25483. , x = e("../enum/RenderLayers")
  25484. , S = (e("../constants"),
  25485. e("../settings"))
  25486. , M = e("../lib/jpeg_encoder")
  25487. , R = new u(i)
  25488. , P = function() {
  25489. var e = function e() {
  25490. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25491. e.player.getDirection(e.playerDirection),
  25492. e.projectVectors();
  25493. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25494. if (e.angleTravelled += Math.abs(t),
  25495. e.angleTravelled >= Math.abs(e.angle)) {
  25496. if (e.active = !1,
  25497. e.onDone) {
  25498. var i = e.onDone;
  25499. i()
  25500. }
  25501. } else
  25502. e.lastFacingDirection.copy(e.playerDirection),
  25503. window.setTimeout(e, 4)
  25504. };
  25505. return e.active = !1,
  25506. e.angle = 0,
  25507. e.angleTravelled = 0,
  25508. e.playerDirection = new c.Vector3,
  25509. e.lastFacingDirection = new c.Vector3,
  25510. e.onDone = null,
  25511. e.player = null,
  25512. e.start = function(t, i, n, r) {
  25513. e.active = !0,
  25514. t && i && (i = 0),
  25515. e.angle = t || i,
  25516. e.xAngle = t,
  25517. e.yAngle = i,
  25518. e.angleTravelled = 0,
  25519. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25520. n.getDirection(e.playerDirection),
  25521. e.lastFacingDirection.copy(e.playerDirection),
  25522. e.projectVectors(),
  25523. e.onDone = r,
  25524. e.player = n,
  25525. e()
  25526. }
  25527. ,
  25528. e.projectVectors = function() {
  25529. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25530. e.lastFacingDirection.projectOnPlane(I.UP))
  25531. }
  25532. ,
  25533. e
  25534. }()
  25535. , O = function() {
  25536. var e = new c.Vector3;
  25537. return function(t) {
  25538. t ? (e.copy(t.position),
  25539. e.add(t.discPosition),
  25540. p.projectPositionToCanvas(e, this.player.camera, e),
  25541. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25542. }
  25543. }()
  25544. , L = function() {
  25545. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25546. }
  25547. , D = function() {
  25548. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25549. }
  25550. , N = function(e) {
  25551. var t = new c.Vector3;
  25552. return function(e) {
  25553. var i = this.player.getDirection();
  25554. t.copy(i);
  25555. var n = t.y;
  25556. t.y = 0,
  25557. t.normalize();
  25558. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25559. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25560. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25561. 0;
  25562. this.player.mode === E.DOLLHOUSE && (r = -r);
  25563. var o = L.call(this) - .1
  25564. , a = D.call(this) + .1
  25565. , s = r + e;
  25566. s > o ? s = o : s < a && (s = a);
  25567. var l = s - r;
  25568. return e > 0 && l < .01 && (l = 0),
  25569. e < 0 && l > -.01 && (l = 0),
  25570. l
  25571. }
  25572. }()
  25573. , B = function() {
  25574. var e = new c.Euler;
  25575. return function(t) {
  25576. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25577. {
  25578. position: {
  25579. x: t.position.x,
  25580. y: t.position.y,
  25581. z: t.position.z
  25582. },
  25583. rotation: {
  25584. x: c.Math.radToDeg(e.x),
  25585. y: c.Math.radToDeg(e.y),
  25586. z: 0
  25587. },
  25588. pano: t.currentPano ? t.currentPano.id : null,
  25589. mode: t.mode
  25590. }
  25591. }
  25592. }()
  25593. , F = null;
  25594. t.exports = {
  25595. init: function(e, t, i, n, r) {
  25596. V.init(e, t, i, r),
  25597. F = new Promise(function(e, t) {
  25598. i.on(w.Ready, function() {
  25599. e()
  25600. })
  25601. }
  25602. .bind(this));
  25603. var o = new h(window)
  25604. , a = o.waitForConnection();
  25605. a.then(function(e) {
  25606. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25607. });
  25608. var s = function() {
  25609. var e = Date.now();
  25610. return function() {
  25611. if (!(Date.now() - e < 100)) {
  25612. var t = B(i);
  25613. o.sendEvent(_.MOVE, {
  25614. state: t
  25615. }),
  25616. e = Date.now()
  25617. }
  25618. }
  25619. }();
  25620. i.on(w.Move, s),
  25621. i.on(w.ViewChanged, s),
  25622. n.on(f.ActiveModelChanged, function(e) {
  25623. function t(e) {
  25624. var t, i = e.newPano.id;
  25625. e.oldPano && (t = e.oldPano.id),
  25626. i !== t && o.sendEvent(_.ENTER_PANO, {
  25627. oldPano: t,
  25628. newPano: i
  25629. })
  25630. }
  25631. var i = e.model
  25632. , n = e.oldModel;
  25633. V.model = i,
  25634. a.then(function() {
  25635. o.sendEvent(_.MODEL_LOADED, {
  25636. metadata: l(i)
  25637. })
  25638. }),
  25639. n && n.panos.forEach(function(e) {
  25640. e.removeEventListener("enter", t)
  25641. }),
  25642. i.panos.forEach(function(e) {
  25643. e.on("enter", t)
  25644. })
  25645. })
  25646. }
  25647. };
  25648. var V = {
  25649. director: null,
  25650. player: null,
  25651. controls: null,
  25652. sceneRenderer: null,
  25653. model: null,
  25654. init: function(e, t, i, n) {
  25655. this.director = e,
  25656. this.player = i,
  25657. this.controls = t,
  25658. this.sceneRenderer = n
  25659. },
  25660. handleToObject: {},
  25661. objectToHandle: {},
  25662. handleCount: 0,
  25663. onMessageReceive: function(e) {
  25664. if (e) {
  25665. var t = e.targetFunction
  25666. , i = e.params
  25667. , n = e.onDone;
  25668. t && this[t] && this[t](i, n)
  25669. }
  25670. },
  25671. waitForInit: function(e, t) {
  25672. F.then(t.bind({
  25673. success: !0,
  25674. message: "Init complete."
  25675. }))
  25676. },
  25677. moveToPano: function(e, t) {
  25678. var i = new c.Euler(0,0,0,"YXZ")
  25679. , n = new c.Quaternion;
  25680. return function(e, t) {
  25681. var r = e.pano
  25682. , o = e.rotation
  25683. , a = e.transition;
  25684. if (!this.model)
  25685. return t({
  25686. success: !1,
  25687. error: "The model has not been loaded yet"
  25688. });
  25689. var s = this.model.panos.get(r);
  25690. if (!s)
  25691. return t({
  25692. success: !1,
  25693. error: r + " does not exist in this model"
  25694. });
  25695. if (!o)
  25696. return t({
  25697. sucess: !1,
  25698. erorr: o + " is not a valid rotation"
  25699. });
  25700. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25701. console.log(o.z);
  25702. var l = {
  25703. success: !0,
  25704. message: r
  25705. };
  25706. if (a === A.FADEOUT)
  25707. n.setFromEuler(i),
  25708. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25709. else {
  25710. var h, u;
  25711. a === A.INSTANT && (h = 0,
  25712. u = 0);
  25713. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25714. this.player.flyToPano({
  25715. pano: s,
  25716. lookAtPoint: d,
  25717. duration: h,
  25718. aimDuration: u
  25719. }, t.bind(this, l))
  25720. }
  25721. }
  25722. }(),
  25723. moveInDirection: function(e, t) {
  25724. var i = e.direction;
  25725. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25726. void (t && t({
  25727. success: !1,
  25728. error: "Invalid direction."
  25729. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25730. t(e ? {
  25731. success: !0,
  25732. message: "moved " + i
  25733. } : {
  25734. success: !1,
  25735. error: "Cannot move in direction: " + i
  25736. })
  25737. })
  25738. },
  25739. getPose: function(e, t) {
  25740. this.player.camera.position,
  25741. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25742. return t({
  25743. success: !0,
  25744. message: B(this.player)
  25745. })
  25746. },
  25747. takeScreenShot: function() {
  25748. var e = new c.PerspectiveCamera
  25749. , t = new c.WebGLRenderTarget;
  25750. return function(i, n) {
  25751. if (!i.resolution)
  25752. return n({
  25753. success: !1,
  25754. error: "An invalid resolution was specified"
  25755. });
  25756. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25757. var r = this.sceneRenderer.renderer.getSize();
  25758. i.resolution.width = r.width,
  25759. i.resolution.height = r.height
  25760. }
  25761. e.layers.set(x.DEFAULT),
  25762. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25763. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25764. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25765. var o = i.resolution.width
  25766. , a = i.resolution.height
  25767. , s = o / a;
  25768. e.position.copy(this.sceneRenderer.camera.position),
  25769. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25770. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25771. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25772. t.setSize(o, a),
  25773. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25774. var l = new Uint8Array(o * a * 4);
  25775. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25776. var c = M.encode({
  25777. data: l,
  25778. width: o,
  25779. height: a,
  25780. heading: 180,
  25781. pitch: 0
  25782. }, {
  25783. quality: 75,
  25784. flipY: !0
  25785. })
  25786. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25787. n({
  25788. success: !0,
  25789. message: h
  25790. })
  25791. }
  25792. }(),
  25793. findRankedPano: function(e, t) {
  25794. var i = new c.Vector3
  25795. , r = new c.Vector3;
  25796. return function(e, t) {
  25797. s(this.player, r),
  25798. n(t, r, i);
  25799. var o = this.player.rankedPanoInDirection(e, i);
  25800. if (o) {
  25801. var a = this.objectToHandle[o.id];
  25802. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25803. this.handleToObject[a] = o),
  25804. a
  25805. }
  25806. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25807. -1
  25808. }
  25809. }(),
  25810. findRankedtag: function(e, t) {
  25811. var i = new c.Vector3
  25812. , r = new c.Vector3;
  25813. return function(e, t) {
  25814. s(this.player, r),
  25815. n(t, r, i);
  25816. var o = this.player.rankedtagInDirection(e, i);
  25817. if (o) {
  25818. var a = this.objectToHandle[o.sid];
  25819. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25820. this.handleToObject[a] = o),
  25821. a
  25822. }
  25823. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25824. -1
  25825. }
  25826. }(),
  25827. clickNearesttag: function(e) {
  25828. this.clickRankedtag(0, e)
  25829. },
  25830. clickRankedtag: function(e, t) {
  25831. var i = a.call(this, e, t);
  25832. i && O.call(this, i)
  25833. },
  25834. clickNearestPano: function(e, t) {
  25835. this.clickRankedPano(0, e, t)
  25836. },
  25837. clickRankedPano: function(e, t, i) {
  25838. var n = o.call(this, e, t);
  25839. n ? r.call(this, n, i) : i(null)
  25840. },
  25841. clickPano: function(e, t) {
  25842. var i = this.handleTable[e];
  25843. i ? r.call(this, i, t) : t(null)
  25844. },
  25845. rotateDirection: function() {
  25846. return function(e, t) {
  25847. var i = e.direction
  25848. , n = e.angle;
  25849. if (!P.active) {
  25850. var r = 0
  25851. , o = 0
  25852. , a = 0
  25853. , s = 0;
  25854. if (!n || isNaN(n))
  25855. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25856. void (t && t({
  25857. success: !1,
  25858. error: "Invalid rotation angle."
  25859. }));
  25860. if (this.player.mode === E.TRANSITIONING)
  25861. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25862. void (t && t({
  25863. success: !1,
  25864. error: "Cannot rotate while transitioning"
  25865. }));
  25866. if (i === v.RIGHT || i === v.LEFT)
  25867. i === v.RIGHT && (n = -n),
  25868. r = n > 0 ? -1 : 1,
  25869. a = n;
  25870. else {
  25871. if (i !== v.UP && i !== v.DOWN)
  25872. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25873. void (t && t({
  25874. success: !1,
  25875. error: "Invalid direction for rotation."
  25876. }));
  25877. if (this.player.mode === E.FLOORPLAN)
  25878. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25879. void (t && t({
  25880. success: !1,
  25881. error: "Cannot rotate " + i + " in floorplan mode"
  25882. }));
  25883. if (i === v.DOWN && (n = -n),
  25884. n = N.call(this, n),
  25885. 0 === n)
  25886. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25887. void (t && t({
  25888. success: !1,
  25889. error: "Already at maximum rotation in direction: " + i
  25890. }));
  25891. o = n > 0 ? 1 : -1,
  25892. s = n
  25893. }
  25894. var l = n;
  25895. n = c.Math.degToRad(n),
  25896. a = c.Math.degToRad(a),
  25897. s = c.Math.degToRad(s);
  25898. var h = this.controls.activeControl
  25899. , u = function() {
  25900. h.stopRotating(!0),
  25901. t && t({
  25902. success: !0,
  25903. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25904. })
  25905. };
  25906. h.startRotating(r, o),
  25907. P.start(a, s, this.player, u)
  25908. }
  25909. }
  25910. }(),
  25911. rotate: function() {
  25912. var e = new c.Vector3
  25913. , t = new c.Vector3;
  25914. return function(i, n) {
  25915. var r = i.xAngle
  25916. , o = i.yAngle;
  25917. if (!P.active) {
  25918. if (r = r || 0,
  25919. o = o || 0,
  25920. isNaN(r) || isNaN(o))
  25921. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25922. void (n && n({
  25923. success: !1,
  25924. error: "Invalid rotation angle."
  25925. }));
  25926. if (this.player.mode === E.TRANSITIONING)
  25927. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25928. void (n && n({
  25929. success: !1,
  25930. error: "Cannot rotate while transitioning"
  25931. }));
  25932. Math.abs(r) < .01 && (r = 0),
  25933. Math.abs(o) < .01 && (o = 0);
  25934. var a = o;
  25935. o = N.call(this, o),
  25936. r = -r;
  25937. var s = a > 0 ? "UP" : "DOWN";
  25938. if (!r && a && !o)
  25939. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25940. void (n && n({
  25941. success: !1,
  25942. error: "Already at maximum rotation in direction: " + s
  25943. }));
  25944. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25945. var l = o;
  25946. o = c.Math.degToRad(o),
  25947. r = c.Math.degToRad(r),
  25948. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25949. this.player.getDirection(e),
  25950. t.copy(e).applyAxisAngle(I.UP, r),
  25951. t.applyAxisAngle(I.RIGHT, o);
  25952. var h = (e.angleTo(t),
  25953. r > 0 ? -1 : r < 0 ? 1 : 0)
  25954. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25955. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25956. var d = this.controls.activeControl
  25957. , p = function() {
  25958. d.stopRotating(!0),
  25959. n && n({
  25960. success: !0,
  25961. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25962. })
  25963. };
  25964. d.startRotating(h, u),
  25965. P.start(r, o, this.player, p)
  25966. }
  25967. }
  25968. }(),
  25969. panCamera: function(e, t) {
  25970. function i(e) {
  25971. switch (r.removeAllListeners(T.AutoPanComplete),
  25972. r.removeAllListeners(T.AutoPanInterrupt),
  25973. r.removeAllListeners(T.AutoPanClamped),
  25974. e) {
  25975. case T.AutoPanInterrupt:
  25976. t({
  25977. success: !0,
  25978. message: "Camera panning interrupted."
  25979. });
  25980. break;
  25981. case T.AutoPanClamped:
  25982. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25983. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25984. return void t({
  25985. success: !1,
  25986. error: "Already at edge of current model bounds."
  25987. });
  25988. var i = "The view point is outside the bounds for the current model. ";
  25989. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25990. console.warn(i)
  25991. }
  25992. case T.AutoPanComplete:
  25993. t({
  25994. success: !0,
  25995. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25996. })
  25997. }
  25998. }
  25999. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  26000. return t({
  26001. success: !1,
  26002. error: "Camera panning is not available in the current mode: " + this.player.mode
  26003. });
  26004. var n = e.position
  26005. , r = this.player.control;
  26006. r.setAutoPanPosition(n.x, n.z),
  26007. r.autoPan = !0;
  26008. var o = function(e, t) {
  26009. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  26010. };
  26011. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  26012. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  26013. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  26014. },
  26015. click: function(e, t) {
  26016. var i = e.x
  26017. , n = e.y
  26018. , r = e.percentage;
  26019. r === !0 && (i = i / 100 * $("#player").width(),
  26020. n = n / 100 * $("#player").height()),
  26021. this.player.handleInputStart(i, n),
  26022. this.player.updateIntersect(),
  26023. this.player.handleInputEnd(i, n)
  26024. },
  26025. mouseOver: function(e, t) {
  26026. var i = e.x
  26027. , n = e.y
  26028. , r = e.percentage;
  26029. r === !0 && (i = i / 100 * $("#player").width(),
  26030. n = n / 100 * $("#player").height()),
  26031. this.player.handleInputMove(i, n),
  26032. this.player.updateIntersect()
  26033. },
  26034. moveToMode: function(e, t) {
  26035. function i(e) {
  26036. t(e ? {
  26037. success: !1,
  26038. error: "Failed to load new mode: " + e
  26039. } : {
  26040. success: !0,
  26041. message: "Moved to new mode: " + n
  26042. })
  26043. }
  26044. var n = e.mode;
  26045. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  26046. i()
  26047. }, function(e) {
  26048. i(e)
  26049. }) : t({
  26050. success: !1,
  26051. error: "Invalid mode selection"
  26052. })
  26053. }
  26054. }
  26055. }
  26056. ).call(this, "/js/sdk/automation.js")
  26057. }
  26058. , {
  26059. "../constants": 8,
  26060. "../enum/AlignmentType": 17,
  26061. "../enum/ControlEvents": 21,
  26062. "../enum/Direction": 22,
  26063. "../enum/GLCubeFaces": 25,
  26064. "../enum/Keys": 30,
  26065. "../enum/ModelManagerEvents": 33,
  26066. "../enum/PlayerEvents": 40,
  26067. "../enum/RenderLayers": 41,
  26068. "../enum/Vectors": 50,
  26069. "../enum/Viewmode": 51,
  26070. "../enum/WarpStyle": 52,
  26071. "../lib/jpeg_encoder": 94,
  26072. "../sdk/SdkEvents": 161,
  26073. "../settings": 166,
  26074. "../util/common": 185,
  26075. "../util/logger": 189,
  26076. "../util/math": 190,
  26077. "../util/panorama": 191,
  26078. "./ApiHost": 159,
  26079. "./PostMessageType": 160,
  26080. "./TransitionStyles": 162,
  26081. three: 217
  26082. }],
  26083. 165: [function(e, t, i) {
  26084. "use strict";
  26085. function n(e) {
  26086. this.sourceWindow = e,
  26087. this.targetWindow = null,
  26088. this.targetOrigin = null,
  26089. this.id = Math.floor(1e5 * Math.random()),
  26090. this.bindEvents()
  26091. }
  26092. var r = e("./PostMessageType")
  26093. , o = e("events").EventEmitter;
  26094. n.prototype = Object.create(o.prototype),
  26095. n.prototype.bindEvents = function() {
  26096. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26097. }
  26098. ,
  26099. n.prototype.setTarget = function(e, t) {
  26100. this.targetWindow = e,
  26101. this.targetOrigin = t
  26102. }
  26103. ,
  26104. n.prototype.onPostmessageReceived = function(e) {
  26105. var t = e.origin || e.originalEvent.origin
  26106. , i = e.source;
  26107. switch (e.data.type) {
  26108. case r.CONNECT:
  26109. break;
  26110. case r.RESPONSE:
  26111. if (this.id !== e.data.toId)
  26112. return;
  26113. default:
  26114. if (!this.validateMessageOrigin(t))
  26115. return
  26116. }
  26117. var n = e.data;
  26118. n.source = i,
  26119. n.origin = t,
  26120. n.timestamp = Date.now(),
  26121. this.emit(e.data.type, n)
  26122. }
  26123. ,
  26124. n.prototype.validateMessageOrigin = function(e) {
  26125. return "*" === this.targetOrigin || e === this.targetOrigin
  26126. }
  26127. ,
  26128. n.prototype.send = function(e) {
  26129. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26130. this.targetWindow.postMessage(e, this.targetOrigin))
  26131. }
  26132. ,
  26133. t.exports = n
  26134. }
  26135. , {
  26136. "./PostMessageType": 160,
  26137. events: 202
  26138. }],
  26139. 166: [function(e, t, i) {
  26140. "use strict";
  26141. var n = e("three")
  26142. , r = e("./util/browser")
  26143. , o = e("./enum/Viewmode")
  26144. , a = e("./enum/VROption")
  26145. , s = e("./enum/Colors")
  26146. , l = e("./enum/WarpStyle")
  26147. , c = e("./util/easing")
  26148. , h = e("./util/common")
  26149. , u = e("./util/showcase")
  26150. , d = e("./constants")
  26151. , p = {
  26152. debug: !1,
  26153. version: "2.25.6-0-gd87e5b1",
  26154. languageTag: r.valueFromHash("lang", null),
  26155. pageTitle: "四维虚拟漫游",
  26156. authorizationHeader: u.getAuthorizationHeader(),
  26157. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26158. logLevel: r.valueFromHash("log", 2),
  26159. skyboxRadius: 2500,
  26160. modelBoundsPadding: 5,
  26161. showNeighbors: !1,
  26162. brand: r.valueFromHash("brand", !0),
  26163. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26164. startHighlights: r.valueFromHash("hl", -1),
  26165. specialEdition: r.valueFromHash("bn", 0),
  26166. useWheel: r.valueFromHash("wh", !0),
  26167. crossOrigin: "anonymous",
  26168. fancierTransition: !1,
  26169. wireframe: !1,
  26170. skyboxWireframe: !1,
  26171. modelAlpha: 1,
  26172. highlightPanoSelection: !1,
  26173. showSweeps: !0,
  26174. showSkyboxes: !1,
  26175. showMesh: !0,
  26176. showFloors: !1,
  26177. showFloorDuration: 300,
  26178. showFloorDelay: 300,
  26179. hideFloorDuration: 300,
  26180. hideFloorDelay: 0,
  26181. reticuleOpacityTransitionTime: 250,
  26182. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26183. markerOpacityTransitionTime: 500,
  26184. guiAnimationSpeed: 250,
  26185. highlightAnimationDuration: 500,
  26186. modelComponentLoadSpinnerDelay: 150,
  26187. captureErrors: !1,
  26188. maxMobileTextures: 6,
  26189. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26190. startupFlyinDelay: 3e3,
  26191. dollhouseDefault: {
  26192. minDistance: 15,
  26193. maxDistance: 50,
  26194. minPolarAngle: n.Math.degToRad(10),
  26195. maxPolarAngle: n.Math.degToRad(90)
  26196. },
  26197. hideReticuleTimeout: 1e3,
  26198. analytics: {
  26199. inactivityThreshold: 30,
  26200. sessionTrackingRate: .15,
  26201. maxTrackedErrors: 20,
  26202. sessionDurationPingFrequency: 10,
  26203. sessionDurationTimeout: 15
  26204. },
  26205. flydown: {
  26206. movementEasing: "easeInOutQuad",
  26207. movementDelay: .001,
  26208. rotationEasing: "easeInOutQuad",
  26209. rotationDelay: .5,
  26210. modelTextureDelay: .75,
  26211. skyboxDelay: .75
  26212. },
  26213. transition: {
  26214. flySpeed: .001,
  26215. flyTime: 750,
  26216. flytimeMaxDistanceThreshold: 5,
  26217. flytimeDistanceMultiplier: 150,
  26218. aimTime: 1500,
  26219. aimSlowFactor: 1.5,
  26220. blur: 0.8,
  26221. movementEasing: "easeInOutQuad",
  26222. blendEasing: "easeInOutQuad",
  26223. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  26224. },
  26225. show360Views: {
  26226. enabled: !0,
  26227. transitionTime: 1e3
  26228. },
  26229. quickstart: {
  26230. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  26231. animation: 1400,
  26232. showTextDelay: 500,
  26233. fadeOutDelay: 3e3,
  26234. fovChange: 10
  26235. },
  26236. appConfig: {
  26237. webvr_version: null,
  26238. segment_key: null,
  26239. embedly_key: null,
  26240. branch_key: null,
  26241. keen_write_key: null,
  26242. keen_project_id: null
  26243. },
  26244. vr: {
  26245. enabled: !0,
  26246. allowWebVR: !1,
  26247. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26248. },
  26249. share: {
  26250. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26251. },
  26252. input: {
  26253. longTapThreshold: 200,
  26254. moveToleranceNDC: .08,
  26255. touchMoveThreshold: 25
  26256. },
  26257. help: {
  26258. modalStayDuration: 600
  26259. },
  26260. immersive: {
  26261. timeToShowAgain: 1250,
  26262. uiStayDuration: 600
  26263. },
  26264. tourInteraction: {
  26265. disabled: "0" === r.valueFromHash("tourcta", null),
  26266. showPauseButton: 1e3,
  26267. showModal: 1500,
  26268. allowNextClick: 200,
  26269. largeModal: "1" === r.valueFromHash("tourcta", null),
  26270. smallModal: "2" === r.valueFromHash("tourcta", null)
  26271. },
  26272. labels: {
  26273. enabled: !1,
  26274. hideUntilStart: !0,
  26275. fadeInDuration: 250,
  26276. fadeInDelay: 250,
  26277. fadeOutDuration: 250,
  26278. fadeOutDelay: 0,
  26279. zoomHideThreshhold: {
  26280. mobile: r.isSmallScreen() ? .45 : .6,
  26281. desktop: 2
  26282. },
  26283. zoomTruncateThreshhold: {
  26284. mobile: r.isSmallScreen() ? .35 : .45,
  26285. desktop: .85
  26286. },
  26287. minLengthForTruncate: 16,
  26288. truncateLength: 12,
  26289. truncateSuffix: "..."
  26290. },
  26291. tags: {
  26292. enabled: r.valueFromHash("mt", 1),
  26293. startup: {
  26294. hideUntilStart: !0,
  26295. fadeInDuration: 500,
  26296. fadeInDelay: 100
  26297. },
  26298. visibility: {
  26299. anyDistance: !0,
  26300. visibleDistance: 8,
  26301. cameraClearance: .1,
  26302. alphaTestLevel: .05,
  26303. hideViaFloor: !0,
  26304. hideOffScreenDisc: !1,
  26305. hideOffScreenObject: !1
  26306. },
  26307. disc: {
  26308. opacity: 1,
  26309. disabledOpacity: .5,
  26310. scale: {
  26311. nearBound: 1.5,
  26312. farBound: 4.8,
  26313. linkFarBound: !1,
  26314. linkPercent: 40,
  26315. maxSize: 80,
  26316. minSize: 40,
  26317. baseViewportSize: 800,
  26318. responsiveness: 100
  26319. }
  26320. },
  26321. pole: {
  26322. enabled: !0,
  26323. height: .5,
  26324. width: 2,
  26325. opacity: .5,
  26326. color: "white"
  26327. },
  26328. navigate: {
  26329. nearestPano: !0,
  26330. lineOfSight: !0,
  26331. reactivate: !0,
  26332. aimAt: "disc",
  26333. tiltTolerance: 25,
  26334. rotateSpeedFactor: .6
  26335. }
  26336. },
  26337. path: {
  26338. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26339. colorUp: s._desat(s.newBlue, .5),
  26340. colorDown: s._darken(s.newBlue, .35),
  26341. opacity: .5,
  26342. style: "ribbon",
  26343. height: .025,
  26344. ribbonWidth: .24,
  26345. outsideHeight: .5,
  26346. waypointRadius: .5,
  26347. waypointIndoorRadius: .24,
  26348. waypointPulse: 1e3,
  26349. typ: l.BLACK,
  26350. meshFree: r.valueFromHash("mf", 1),
  26351. mapGuides: r.valueFromHash("guides", !0),
  26352. fadeInTime: 400,
  26353. fadeOutTime: 300
  26354. },
  26355. warp: {
  26356. nearPanoDist: .1,
  26357. matchCam: !1,
  26358. blur: .33,
  26359. fastTime: 1500,
  26360. teleportTime: 1500,
  26361. outsideTime: 2e3,
  26362. lookAheadMax: .3,
  26363. lookAheadDist: 2.5,
  26364. softPushDist: .37,
  26365. softPushEnd: .3,
  26366. softBendAngle: 8,
  26367. softBendTilt: 4,
  26368. softBendEnd: .3,
  26369. doBurns: true, //r.valueFromHash("kb", !0),
  26370. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26371. minBurnsAngle: 35,
  26372. minDownAngle: -35,
  26373. maxTurnPerSec: 280,
  26374. maxAimPerSec: 35,
  26375. minRotation: 12,
  26376. maxAimRotation: 33.2,
  26377. turnFriction: .2,
  26378. flySpeed: .01,
  26379. minWarpTime: 1200,
  26380. warpInterruptionRedirectTime: 500,
  26381. tourStepDelay: r.valueFromHash("st", 0),
  26382. walkDelay: 0,
  26383. walkMaxDist: 50,
  26384. walkMinDist: .8,
  26385. walkSlideShowThreshhold: 3000,
  26386. walkExtraPanosDistance: .4,
  26387. timePerMeter: 1200,
  26388. motionLeadTime: 5000,
  26389. movementEasing: "easeInOutQuad",
  26390. blendEasing: "easeInOutQuad",
  26391. showBunny: !1,
  26392. loop: r.valueFromHash("lp", !1),
  26393. auto: r.valueFromHash("ts", -1),
  26394. eOrder: 'YXZ', //"YXZ",
  26395. stepFactor: .25,
  26396. brakeStrength: 2,
  26397. minBrakeAngle: .1,
  26398. maxBrakeAngle: 1.8,
  26399. climbEffort: 4
  26400. },
  26401. rotationFriction: .05,
  26402. rotationAccelerationInside: 4.5,
  26403. rotationAccelerationOutside: .15,
  26404. rotationAfterMoveMultiplier: 40,
  26405. rotationAfterMoveHistoryCount: 5,
  26406. panFriction: .09,
  26407. panAccelerationOutside: 60,
  26408. onload: r.valueFromHash("onload", o.PANORAMA),
  26409. zoomNearLimit: .1,
  26410. zoomFarLimit: 50,
  26411. navigation: {
  26412. panoScores: !1,
  26413. mouseDirection: !0,
  26414. filterStrictness: .75,
  26415. angleFactor: -30,
  26416. directionFactor: 10,
  26417. distanceFactor: -1,
  26418. optionalityFactor: 3
  26419. },
  26420. sdkInit: !1,
  26421. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26422. console: r.valueFromHash("console", !1),
  26423. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26424. panoramaNeighbourMaxDistance: 5,
  26425. panoFloorClickRadius: .35,
  26426. showScreenshotLocations: !1,
  26427. showAxis: !1,
  26428. showNeighbourRaycasts: !1,
  26429. colorMarkerOnLoad: !1,
  26430. colorMarkerByFloor: !1,
  26431. tiling: {
  26432. panoPreRenderRepeatDelay: 2500,
  26433. panoPreRenderDelay: 500,
  26434. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26435. tilingFlagNames: ["usetiles", "tiles"],
  26436. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26437. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26438. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26439. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26440. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26441. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26442. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26443. customCompression: r.valueFromHash("tilecustcomp", 0),
  26444. // mobileHighQualityOverride: !1,
  26445. mobileHighQualityOverride: 1,
  26446. allowUltraHighResolution: true
  26447. },
  26448. zoom: {
  26449. enabled: true,
  26450. forceOff: r.valueFromHash("nozoom", 0),
  26451. overridemax: r.valueFromHash("maxzoom", null),
  26452. overridemin: r.valueFromHash("minzoom", null),
  26453. max: d.highQualityMaxZoom,
  26454. min: 1,
  26455. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26456. activationThreshold: 1.1,
  26457. restoreTime: 500
  26458. },
  26459. profiling: {
  26460. enabled: r.valueFromHash("mem", !1)
  26461. }
  26462. };
  26463. p = h.deepExtend(p, d, {
  26464. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26465. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26466. panorama: {
  26467. transitionTime: 1e3,
  26468. modelAlpha: 0,
  26469. modelAlphaDelay: p.flydown.modelTextureDelay,
  26470. modelAlphaLength: 1,
  26471. skyboxOpacity: 1,
  26472. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26473. skyboxOpacityLength: .9,
  26474. fovLength: 1,
  26475. fovDelay: 0,
  26476. cameraMatrixDuration: .8,
  26477. cameraMatrixDelay: 0,
  26478. cameraMatrixEase: c.easeInCubic,
  26479. reticuleOpacity: 1,
  26480. markerOpacity: .3,
  26481. markerOpacityOnHover: 1
  26482. },
  26483. dollhouse: {
  26484. transitionTime: 1e3,
  26485. modelAlpha: 1,
  26486. modelAlphaDelay: 0,
  26487. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26488. skyboxOpacity: 0,
  26489. skyboxOpacityDelay: 0,
  26490. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26491. fovLength: 1,
  26492. fovDelay: 0,
  26493. cameraMatrixDuration: .8,
  26494. cameraMatrixDelay: .3,
  26495. cameraMatrixEase: c.easeInCubic,
  26496. reticuleOpacity: 1,
  26497. markerOpacity: 0,
  26498. markerOpacityOnHover: 0
  26499. },
  26500. floorplan: {
  26501. transitionTime: 1e3,
  26502. modelAlpha: 1,
  26503. modelAlphaDelay: 0,
  26504. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26505. skyboxOpacity: 0,
  26506. skyboxOpacityDelay: 0,
  26507. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26508. fovLength: 1,
  26509. fovDelay: 0,
  26510. cameraMatrixDuration: .5,
  26511. cameraMatrixDelay: 0,
  26512. cameraMatrixEase: c.easeOutCubic,
  26513. reticuleOpacity: 1,
  26514. markerOpacity: 0,
  26515. markerOpacityOnHover: 0,
  26516. cameraHeight: 50
  26517. },
  26518. transitioning: {
  26519. reticuleOpacity: 0,
  26520. markerOpacity: .3,
  26521. markerOpacityOnHover: 1
  26522. },
  26523. "floorplan-dollhouse": {
  26524. rotationDelay: 0,
  26525. rotationDuration: 1
  26526. },
  26527. "floorplan-panorama": {
  26528. rotationDelay: .5,
  26529. rotationDuration: 1
  26530. },
  26531. "dollhouse-panorama": {
  26532. rotationDelay: .5,
  26533. rotationDuration: 1
  26534. },
  26535. "dollhouse-floorplan": {
  26536. rotationDelay: 0,
  26537. rotationDuration: 1,
  26538. cameraMatrixDuration: 1.05,
  26539. cameraMatrixDelay: .5
  26540. },
  26541. "panorama-dollhouse": {
  26542. rotationDelay: 0,
  26543. rotationDuration: .5
  26544. },
  26545. "panorama-floorplan": {
  26546. transitionTime: 1500,
  26547. rotationDelay: 0,
  26548. rotationDuration: .5
  26549. }
  26550. }),
  26551. p.path.meshFree && (p.path.typ = l.WALK),
  26552. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26553. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26554. t.exports = p
  26555. }
  26556. , {
  26557. "./constants": 8,
  26558. "./enum/Colors": 19,
  26559. "./enum/VROption": 47,
  26560. "./enum/Viewmode": 51,
  26561. "./enum/WarpStyle": 52,
  26562. "./util/browser": 182,
  26563. "./util/common": 185,
  26564. "./util/easing": 186,
  26565. "./util/showcase": 193,
  26566. three: 217
  26567. }],
  26568. 167: [function(e, t, i) {
  26569. "use strict";
  26570. var n = e("three")
  26571. , r = e("./settings")
  26572. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26573. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26574. t.exports = {
  26575. basicTextured: {
  26576. uniforms: {
  26577. tDiffuse: {
  26578. type: "t",
  26579. value: null
  26580. },
  26581. alpha: {
  26582. type: "f",
  26583. value: 1
  26584. }
  26585. },
  26586. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26587. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26588. },
  26589. copyCubeMap: {
  26590. uniforms: {
  26591. tDiffuse: {
  26592. type: "t",
  26593. value: null
  26594. },
  26595. alpha: {
  26596. type: "f",
  26597. value: 1
  26598. }
  26599. },
  26600. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26601. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26602. },
  26603. cube: {
  26604. uniforms: {
  26605. map: {
  26606. type: "t",
  26607. value: null
  26608. },
  26609. opacity: {
  26610. type: "f",
  26611. value: 1
  26612. }
  26613. },
  26614. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26615. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26616. },
  26617. model: {
  26618. uniforms: {
  26619. map: {
  26620. type: "t",
  26621. value: null
  26622. },
  26623. modelAlpha: {
  26624. type: "f",
  26625. value: r.modelAlpha
  26626. },
  26627. opacity: {
  26628. type: "f",
  26629. value: 1
  26630. },
  26631. progress: {
  26632. type: "f",
  26633. value: 0
  26634. },
  26635. blackout: {
  26636. type: "i",
  26637. value: 0
  26638. },
  26639. pano0Map: {
  26640. type: "t",
  26641. value: null
  26642. },
  26643. pano0Position: {
  26644. type: "v3",
  26645. value: new n.Vector3
  26646. },
  26647. pano0Matrix: {
  26648. type: "m4",
  26649. value: new n.Matrix4
  26650. },
  26651. pano1Map: {
  26652. type: "t",
  26653. value: null
  26654. },
  26655. pano1Position: {
  26656. type: "v3",
  26657. value: new n.Vector3
  26658. },
  26659. pano1Matrix: {
  26660. type: "m4",
  26661. value: new n.Matrix4
  26662. }
  26663. },
  26664. vertexShader: o + `uniform vec3 pano0Position;
  26665. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26666. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26667. varying vec3 vWorldPosition0;
  26668. varying vec3 vWorldPosition1;
  26669. uniform int blackout;
  26670. void main() {
  26671. vUv = uv;
  26672. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26673. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26674. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26675. vWorldPosition0.x *= -1.0;
  26676. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26677. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26678. vWorldPosition1.x *= -1.0;
  26679. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26680. }`,
  26681. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26682. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26683. void main() {
  26684. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26685. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26686. vec4 colorFromPanos;
  26687. if (blackout == 5){
  26688. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26689. }else{
  26690. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26691. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26692. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26693. else if (blackout == 1) {
  26694. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26695. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26696. }
  26697. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26698. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26699. }
  26700. vec4 colorFromTexture = texture2D( map, vUv );
  26701. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26702. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26703. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26704. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26705. }`
  26706. },
  26707. hot:{
  26708. uniforms:{
  26709. color:{
  26710. type: "c",
  26711. value: new n.Color( 0xff2200 )
  26712. },
  26713. opac:{
  26714. type: "f",
  26715. value: 0
  26716. },
  26717. texture1:{
  26718. type: "t",
  26719. value: null
  26720. },
  26721. texture2:{
  26722. type: "t",
  26723. value: null
  26724. }
  26725. },
  26726. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26727. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26728. },
  26729. modelOutside: {
  26730. uniforms: {
  26731. map: {
  26732. type: "t",
  26733. value: null
  26734. },
  26735. opacity: {
  26736. type: "f",
  26737. value: 1
  26738. }
  26739. },
  26740. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26741. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26742. },
  26743. ribbon: {
  26744. uniforms: {
  26745. map: {
  26746. type: "t",
  26747. value: null
  26748. },
  26749. opacity: {
  26750. type: "f",
  26751. value: 1
  26752. },
  26753. color: {
  26754. type: "c",
  26755. value: new n.Color(r.path.color)
  26756. }
  26757. },
  26758. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26759. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26760. },
  26761. waypoint: {
  26762. uniforms: {
  26763. map: {
  26764. type: "t",
  26765. value: null
  26766. },
  26767. opacity: {
  26768. type: "f",
  26769. value: 1
  26770. },
  26771. pulse: {
  26772. type: "f",
  26773. value: 1
  26774. },
  26775. nearFade: {
  26776. type: "v2",
  26777. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26778. },
  26779. color: {
  26780. type: "c",
  26781. value: new n.Color(r.reticuleColor)
  26782. }
  26783. },
  26784. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26785. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26786. },
  26787. modelDebug: {
  26788. uniforms: {
  26789. map: {
  26790. type: "t",
  26791. value: null
  26792. },
  26793. modelAlpha: {
  26794. type: "f",
  26795. value: r.modelAlpha
  26796. },
  26797. depthmapRatio: {
  26798. type: "f",
  26799. value: 0
  26800. },
  26801. opacity: {
  26802. type: "f",
  26803. value: 1
  26804. },
  26805. progress: {
  26806. type: "f",
  26807. value: 0
  26808. },
  26809. considerOcclusion: {
  26810. type: "i",
  26811. value: r.fancierTransition
  26812. },
  26813. highlightPanoSelection: {
  26814. type: "i",
  26815. value: 0
  26816. },
  26817. useThirdPano: {
  26818. type: "i",
  26819. value: r.useThirdPano
  26820. },
  26821. pano0Map: {
  26822. type: "t",
  26823. value: null
  26824. },
  26825. pano0Depth: {
  26826. type: "t",
  26827. value: null
  26828. },
  26829. pano0Position: {
  26830. type: "v3",
  26831. value: new n.Vector3
  26832. },
  26833. pano0Matrix: {
  26834. type: "m4",
  26835. value: new n.Matrix4
  26836. },
  26837. pano0Weight: {
  26838. type: "f",
  26839. value: r.transition.pano0Weight
  26840. },
  26841. pano1Map: {
  26842. type: "t",
  26843. value: null
  26844. },
  26845. pano1Depth: {
  26846. type: "t",
  26847. value: null
  26848. },
  26849. pano1Position: {
  26850. type: "v3",
  26851. value: new n.Vector3
  26852. },
  26853. pano1Matrix: {
  26854. type: "m4",
  26855. value: new n.Matrix4
  26856. },
  26857. pano1Weight: {
  26858. type: "f",
  26859. value: r.transition.pano1Weight
  26860. },
  26861. pano2Map: {
  26862. type: "t",
  26863. value: null
  26864. },
  26865. pano2Depth: {
  26866. type: "t",
  26867. value: null
  26868. },
  26869. pano2Position: {
  26870. type: "v3",
  26871. value: new n.Vector3
  26872. },
  26873. pano2Matrix: {
  26874. type: "m4",
  26875. value: new n.Matrix4
  26876. },
  26877. pano2Weight: {
  26878. type: "f",
  26879. value: r.transition.pano2Weight
  26880. }
  26881. },
  26882. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26883. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26884. },
  26885. customDepth: {
  26886. uniforms: {
  26887. panoPosition: {
  26888. type: "v3",
  26889. value: new n.Vector3
  26890. }
  26891. },
  26892. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26893. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26894. },
  26895. skysphere: {
  26896. uniforms: {
  26897. radius: {
  26898. type: "f",
  26899. value: 0
  26900. }
  26901. },
  26902. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26903. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26904. },
  26905. tagDisc: {
  26906. uniforms: {
  26907. opacity: {
  26908. type: "f",
  26909. value: 0
  26910. },
  26911. color: {
  26912. type: "c",
  26913. value: new n.Color
  26914. },
  26915. bg: {
  26916. type: "t",
  26917. value: null
  26918. },
  26919. mask: {
  26920. type: "t",
  26921. value: null
  26922. }
  26923. },
  26924. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26925. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26926. }
  26927. }
  26928. }
  26929. , {
  26930. "./settings": 166,
  26931. three: 217
  26932. }],
  26933. 168: [function(e, t, i) {
  26934. (function(i) {
  26935. "use strict";
  26936. var n = e("three")
  26937. , r = (e("url"),
  26938. e("./util/ajax"))
  26939. , o = e("./settings")
  26940. , a = e("./util/logger")
  26941. , s = e("./util/math")
  26942. , l = e("./util/showcase")
  26943. , c = e("./objects/Panorama")
  26944. , h = new a(i)
  26945. , u = e("./model/Model")
  26946. , d = e("./shaders")
  26947. , p = e("./util/transitions")
  26948. , f = e("./objects/Chunk")
  26949. , g = e("./objects/Reticule")
  26950. , m = e("./objects/Skybox")
  26951. , v = e("./objects/Floor")
  26952. , A = e("./cameras/DollhouseCamera")
  26953. , y = e("./cameras/FloorplanCamera")
  26954. , C = e("./cameras/PanoramaCamera")
  26955. , I = e("./controls/DollhouseControls")
  26956. , E = e("./controls/FloorplanControls")
  26957. , b = e("./controls/PanoramaControls");
  26958. n.ImageUtils.crossOrigin = o.crossOrigin,
  26959. t.exports = {
  26960. shaders: d,
  26961. transitions: p,
  26962. Model: u,
  26963. Chunk: f,
  26964. Floor: v,
  26965. Skybox: m,
  26966. Reticule: g,
  26967. Panorama: c,
  26968. DollhouseCamera: A,
  26969. FloorplanCamera: y,
  26970. PanoramaCamera: C,
  26971. DollhouseControls: I,
  26972. FloorplanControls: E,
  26973. PanoramaControls: b,
  26974. getModel: function(e) {
  26975. if (!e.url)
  26976. throw 'getModel(): missing parameter "url"';
  26977. e.autoload = void 0 === e.autoload || e.autoload;
  26978. var t = l.parseSidUrl(e.url);
  26979. e.urlBase = t.urlBase,
  26980. e.urlModel = t.urlModel,
  26981. e.urlFiles = t.urlFiles;
  26982. var i = this._getPlatformError();
  26983. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26984. this._loadModel().then(this._buildModel.bind(this)))
  26985. },
  26986. _getPlatformError: function() {
  26987. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26988. },
  26989. _loadModel: function() {
  26990. return r.get(this.options.urlModel, {
  26991. responseType: "json",
  26992. prefetchFrom: "model",
  26993. auth: l.getAuthorizationHeader()
  26994. }).then(null, function() {
  26995. return h.warn("Model loading failed at initial metadata load"),
  26996. "loading-failed"
  26997. })
  26998. },
  26999. _buildModel: function(e) {
  27000. e = l.normalizeModeldata(e, s);
  27001. var t = new u(this.options,e);
  27002. return this.options.autoload ? t.load(!0) : $.when(t)
  27003. }
  27004. }
  27005. }
  27006. ).call(this, "/js/showcase.js")
  27007. }
  27008. , {
  27009. "./cameras/DollhouseCamera": 5,
  27010. "./cameras/FloorplanCamera": 6,
  27011. "./cameras/PanoramaCamera": 7,
  27012. "./controls/DollhouseControls": 10,
  27013. "./controls/FloorplanControls": 11,
  27014. "./controls/PanoramaControls": 13,
  27015. "./model/Model": 139,
  27016. "./objects/Chunk": 144,
  27017. "./objects/Floor": 146,
  27018. "./objects/Panorama": 148,
  27019. "./objects/Reticule": 149,
  27020. "./objects/Skybox": 152,
  27021. "./settings": 166,
  27022. "./shaders": 167,
  27023. "./util/ajax": 181,
  27024. "./util/logger": 189,
  27025. "./util/math": 190,
  27026. "./util/showcase": 193,
  27027. "./util/transitions": 195,
  27028. three: 217,
  27029. url: 208
  27030. }],
  27031. 169: [function(e, t, i) {
  27032. "use strict";
  27033. function n() {
  27034. var e = {
  27035. renderTarget: null,
  27036. inUse: !1,
  27037. size: -1,
  27038. pano: null
  27039. };
  27040. return e
  27041. }
  27042. function r(e) {
  27043. M.push(e)
  27044. }
  27045. function o(e) {
  27046. var t = n();
  27047. return t.inUse = !0,
  27048. t.size = e,
  27049. r(t),
  27050. t
  27051. }
  27052. function a(e) {
  27053. for (var t = 0; t < M.length; t++) {
  27054. var i = M[t];
  27055. if (!i.inUse && i.size === e)
  27056. return i.inUse = !0,
  27057. i
  27058. }
  27059. return null
  27060. }
  27061. function s(e) {
  27062. for (var t = 0; t < M.length; t++) {
  27063. var i = M[t];
  27064. if (i.renderTarget === e)
  27065. return i.inUse = !1,
  27066. !0
  27067. }
  27068. return !1
  27069. }
  27070. function l() {
  27071. this.tileDirectory = {},
  27072. this.activeRenderTargetDescriptors = {},
  27073. this.activePanos = [],
  27074. this.panoLODDescriptors = {},
  27075. this.panoDescriptors = {},
  27076. this.tileTrees = {},
  27077. this.sceneRenderer = null,
  27078. this.tileDownloader = null,
  27079. this.forceQueue = [],
  27080. this.uploadQueues = {},
  27081. this.uploadInterval = null,
  27082. this.uploadIntervalCancelled = !1,
  27083. this.usingTileOverlay = !1,
  27084. this.overlayTilesLoaded = !1,
  27085. this.overlayTileBase = null,
  27086. this.overlayTilesBasic = {},
  27087. this.overlayTilesEnhanced = {},
  27088. this.zoomRenderTarget = null,
  27089. this.zoomPano = null,
  27090. this.zoomingActive = !1,
  27091. this.zoomPanoId = null,
  27092. this.zoomPanoRenderingDisabled = !1,
  27093. this.direction = new h.Vector3,
  27094. this.initTime = -1,
  27095. this.maxBaseUploadsPerFrame = x,
  27096. this.maxNonBaseUploadsPerFrame = T
  27097. }
  27098. function c() {
  27099. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27100. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27101. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27102. }
  27103. var h = e("three")
  27104. , u = e("../exception/BasicException")
  27105. , d = e("../settings")
  27106. , p = e("../enum/PanoSizeClass")
  27107. , f = (e("../objects/Panorama"),
  27108. e("../enum/PanoRendererEvents"))
  27109. , g = e("../enum/SceneRendererEvents")
  27110. , m = e("../enum/TileDownloaderEvents")
  27111. , v = e("../enum/Vectors")
  27112. , A = (e("../enum/GLCubeFaces"),
  27113. e("../objects/Panorama"),
  27114. e("./TileTree"))
  27115. , y = (e("./TileDownloader"),
  27116. e("./TilePrioritizer"))
  27117. , C = e("./TileUtils")
  27118. , p = e("../enum/PanoSizeClass")
  27119. , I = (e("../util/browser"),
  27120. e("../util/panorama"))
  27121. , E = e("events").EventEmitter
  27122. , b = !1
  27123. , w = d.tiling.uploadIntervalDelay
  27124. , _ = d.tiling.initialIntervalDelay
  27125. , T = d.tiling.maxNonBaseUploadsPerFrame
  27126. , x = d.tiling.maxBaseUploadsPerFrame
  27127. , S = {
  27128. Base: 0,
  27129. Remaining: 1
  27130. }
  27131. , M = [];
  27132. l.prototype = Object.create(E.prototype),
  27133. l.prototype.init = function(e, t, i) {
  27134. this.sceneRenderer = e,
  27135. this.tileDownloader = t,
  27136. this.qualityManager = i,
  27137. this.bindEvents(),
  27138. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27139. this.initTime = performance.now()
  27140. }
  27141. ,
  27142. l.prototype.getActivePanoTextures = function(e) {
  27143. e = e || [];
  27144. for (var t = 0; t < M.length; t++) {
  27145. var i = M[t];
  27146. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27147. }
  27148. }
  27149. ,
  27150. l.prototype.hasQueuedTiles = function() {
  27151. var e = this.peekNextFromUploadQueue();
  27152. return null !== e && void 0 !== e
  27153. }
  27154. ,
  27155. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27156. return this.activeRenderTargetDescriptors[e]
  27157. }
  27158. ,
  27159. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27160. this.activeRenderTargetDescriptors[e] = t
  27161. }
  27162. ,
  27163. l.prototype.loadOverlayTiles = function() {
  27164. if (0 !== d.tiling.overlayStyle) {
  27165. var e = 0
  27166. , t = function(t, n, r) {
  27167. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27168. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27169. e++,
  27170. e === i.length && (this.overlayTilesLoaded = !0)
  27171. }
  27172. .bind(this)
  27173. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27174. i.forEach(function(e) {
  27175. this.tileDownloader.loadImage(e[0], 0, e[1])
  27176. }
  27177. .bind(this)),
  27178. this.usingTileOverlay = !0
  27179. } else
  27180. this.usingTileOverlay = !1
  27181. }
  27182. ,
  27183. l.prototype.bindEvents = function() {
  27184. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27185. }
  27186. ,
  27187. l.prototype.setupZoomRenderTarget = function() {
  27188. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27189. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27190. return;
  27191. var e = this.zoomRenderTarget;
  27192. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27193. e) {
  27194. var t = e.width
  27195. , i = this.zoomRenderTarget.width;
  27196. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27197. e.texture.dispose(),
  27198. e.texture.loaded = !1,
  27199. e.texture.version = 0,
  27200. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27201. e.texture = null
  27202. }
  27203. this.zoomPanoRenderingDisabled = !1
  27204. } else
  27205. this.zoomPanoRenderingDisabled = !0
  27206. }
  27207. ,
  27208. l.prototype.enableUltraHighQualityMode = function(e) {
  27209. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27210. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27211. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27212. t && (this.qualityManager.enableUltraHighQualityMode(),
  27213. this.setupZoomRenderTarget(),
  27214. e())
  27215. }
  27216. .bind(this))
  27217. }
  27218. }
  27219. ,
  27220. l.prototype.activateTiledPano = function(e, t, i) {
  27221. i && this.clearAllQueuedUploads();
  27222. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27223. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27224. this.linkAllTilesAndNodes(e);
  27225. var r = this.getActiveRenderTargetDescriptor(e.id)
  27226. , l = t;
  27227. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27228. !r || l !== r.size) {
  27229. if (r && s(r.renderTarget),
  27230. r = a(l),
  27231. !r) {
  27232. var c = this.initTiledPano(l, !1);
  27233. r = o(c.width),
  27234. r.renderTarget = c
  27235. }
  27236. r.pano = e,
  27237. this.resetPanoDescriptor(e.id),
  27238. this.resetPanoLODDescriptors(e.id),
  27239. this.resetRenderStatus(e.id, !0, !0)
  27240. }
  27241. this.setActiveRenderTargetDescriptor(e.id, r);
  27242. var h = i ? 0 : 1;
  27243. return this.updateActivePanos(e, h),
  27244. r.renderTarget
  27245. }
  27246. ,
  27247. l.prototype.deactivateTiledPano = function(e) {
  27248. var t = this.getActiveRenderTargetDescriptor(e.id);
  27249. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27250. this.setActiveRenderTargetDescriptor(e.id, null);
  27251. var i = this.getUploadQueueForPano(e.id);
  27252. this.clearUploadQueue(i),
  27253. this.updateActivePanos()
  27254. }
  27255. ,
  27256. l.prototype.updateActivePanos = function() {
  27257. var e = [];
  27258. return function(t, i) {
  27259. e.length = 0;
  27260. for (var n = 0; n < this.activePanos.length; n++) {
  27261. t && e.length === i && e.push(t);
  27262. var r = this.activePanos[n]
  27263. , o = this.getActiveRenderTargetDescriptor(r.id);
  27264. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27265. }
  27266. t && i >= e.length && e.push(t),
  27267. this.activePanos.length = 0,
  27268. this.activePanos.push.apply(this.activePanos, e)
  27269. }
  27270. }(),
  27271. l.prototype.getActivePanoCount = function() {
  27272. return this.activePanos.length
  27273. }
  27274. ,
  27275. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27276. var r = null;
  27277. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27278. for (var o = function(e, n, r, o) {
  27279. i && (n.tile.zoomUploaded = !1),
  27280. t && (n.tile.uploaded = !1)
  27281. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27282. var s = this.getTileTree(e, a);
  27283. s.breadthFirst({
  27284. callback: o.bind(this, a),
  27285. minLevel: r
  27286. })
  27287. }
  27288. }
  27289. ,
  27290. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27291. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27292. t.tile.zoomUploaded = t.tile.uploaded,
  27293. t.zoomCovered = t.covered
  27294. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27295. var r = this.getTileTree(e, n);
  27296. r.breadthFirst({
  27297. callback: i.bind(this, n),
  27298. maxLevel: t
  27299. })
  27300. }
  27301. }
  27302. ,
  27303. l.prototype.renderPanoTiles = function() {
  27304. var e = [];
  27305. return function(t, i, n, r) {
  27306. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27307. i = i || this.direction || v.FORWARD;
  27308. var o = this.getActiveRenderTargetDescriptor(t);
  27309. if (!this.isRenderTargetDescriptorValid(o))
  27310. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27311. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27312. var s = this.getTileTree(t, a);
  27313. e.length = 0,
  27314. s.breadthFirst({
  27315. saveVisited: e
  27316. });
  27317. for (var l = 0; l < e.length; l++) {
  27318. var c = e[l];
  27319. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27320. }
  27321. }
  27322. this.updateDirection(i)
  27323. }
  27324. }(),
  27325. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27326. return e && e.renderTarget
  27327. }
  27328. ,
  27329. l.prototype.isPanoActive = function(e) {
  27330. var t = this.getActiveRenderTargetDescriptor(e);
  27331. return this.isRenderTargetDescriptorValid(t)
  27332. }
  27333. ,
  27334. l.prototype.isPanoZoomed = function(e) {
  27335. return this.zoomingActive && this.zoomPanoId === e
  27336. }
  27337. ,
  27338. l.prototype.initTileTree = function(e, t, i) {
  27339. var n = this.tileTrees[e];
  27340. n || (n = [],
  27341. this.tileTrees[e] = n);
  27342. var r = n[t];
  27343. if (!r) {
  27344. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27345. r = new A(C.TILE_SIZE,o),
  27346. n[t] = r
  27347. }
  27348. }
  27349. ,
  27350. l.prototype.getTileTree = function(e, t) {
  27351. var i = this.tileTrees[e];
  27352. if (!i)
  27353. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27354. var n = i[t];
  27355. if (!n)
  27356. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27357. return n
  27358. }
  27359. ,
  27360. l.prototype.initTiledPano = function(e, t) {
  27361. var i = this.sceneRenderer.renderer
  27362. , n = (i.context,
  27363. new h.WebGLRenderTargetCube(e,e,{
  27364. stencilBuffer: !1
  27365. }))
  27366. , r = new h.CubeTexture([]);
  27367. n.texture = r,
  27368. r.image = [null, null, null, null, null, null],
  27369. r.flipY = !0,
  27370. t ? (r.generateMipmaps = !0,
  27371. r.magFilter = h.LinearFilter,
  27372. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27373. r.magFilter = h.LinearFilter,
  27374. r.minFilter = h.LinearFilter),
  27375. r.format = h.RGBAFormat,
  27376. i.setRenderTarget(n),
  27377. i.setRenderTarget(null);
  27378. var o = i.properties.get(r);
  27379. return o.__image__webglTextureCube = o.__webglTexture,
  27380. n
  27381. }
  27382. ,
  27383. l.prototype.getUploadQueueForPano = function(e) {
  27384. var t = this.uploadQueues[e];
  27385. return t || (t = [],
  27386. this.uploadQueues[e] = t),
  27387. t
  27388. }
  27389. ,
  27390. l.prototype.isTileUploaded = function(e) {
  27391. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27392. }
  27393. ,
  27394. l.prototype.setUploaded = function(e, t) {
  27395. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27396. }
  27397. ,
  27398. l.prototype.queueTileUpload = function(e, t, i) {
  27399. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27400. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27401. var r = this.getUploadQueueForPano(e.panoId);
  27402. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27403. e.uploadQueued = !0,
  27404. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27405. }
  27406. }
  27407. ,
  27408. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27409. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27410. }
  27411. ,
  27412. l.prototype.getTopUploadQueue = function() {
  27413. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27414. for (var n = 0; n < this.activePanos.length; n++)
  27415. if (e = this.activePanos[n],
  27416. t = this.getUploadQueueForPano(e.id),
  27417. t.length > 0)
  27418. switch (i) {
  27419. case S.Base:
  27420. if (0 === t[0].level)
  27421. return t;
  27422. break;
  27423. case S.Remaining:
  27424. return t
  27425. }
  27426. return null
  27427. }
  27428. ,
  27429. l.prototype.getNextFromUploadQueue = function() {
  27430. var e = function(e) {
  27431. var t = e.shift();
  27432. return t.uploadQueued = !1,
  27433. t
  27434. };
  27435. return function() {
  27436. if (this.forceQueue.length > 0)
  27437. return e(this.forceQueue);
  27438. var t = this.getTopUploadQueue();
  27439. return t && t.length > 0 ? e(t) : null
  27440. }
  27441. }(),
  27442. l.prototype.peekNextFromUploadQueue = function() {
  27443. if (this.forceQueue.length > 0)
  27444. return this.forceQueue[0];
  27445. var e = this.getTopUploadQueue();
  27446. return e && e.length > 0 ? e[0] : null
  27447. }
  27448. ,
  27449. l.prototype.clearAllQueuedUploads = function() {
  27450. this.clearAllUploadQueues(null, 0)
  27451. }
  27452. ,
  27453. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27454. this.clearAllUploadQueues(e, 0)
  27455. }
  27456. ,
  27457. l.prototype.clearAllUploadQueues = function(e, t) {
  27458. if (e)
  27459. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27460. this.clearUploadQueue(this.forceQueue, t, e);
  27461. else {
  27462. for (var i = 0; i < this.activePanos.length; i++) {
  27463. var n = this.activePanos[i];
  27464. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27465. }
  27466. this.clearUploadQueue(this.forceQueue, t)
  27467. }
  27468. }
  27469. ,
  27470. l.prototype.clearUploadQueue = function(e, t, i) {
  27471. void 0 !== t && null !== t || (t = 0);
  27472. for (var n = 0; n < e.length; ) {
  27473. var r = e[n];
  27474. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27475. e.splice(n, 1)) : n++
  27476. }
  27477. }
  27478. ,
  27479. l.prototype.refreshUploadInterval = function() {
  27480. var e = null;
  27481. return function(t) {
  27482. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27483. null !== t && void 0 !== t || (t = w),
  27484. b || (t = _),
  27485. this.uploadInterval = window.setTimeout(e, t),
  27486. this.uploadIntervalDelay = t)
  27487. }
  27488. }(),
  27489. l.prototype.update = function() {
  27490. var e = performance.now()
  27491. , t = 0;
  27492. return function() {
  27493. this.uploadIntervalCancelled = !0,
  27494. window.clearTimeout(this.uploadInterval),
  27495. this.uploadInterval = null;
  27496. var i = performance.now() - e;
  27497. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27498. e = performance.now()),
  27499. t++
  27500. }
  27501. }(),
  27502. l.prototype.updateUploadQueue = function(e, t) {
  27503. e || (e = 1);
  27504. for (var i = 0, n = 0; ; ) {
  27505. if (n >= t || i >= e)
  27506. break;
  27507. var r = this.getNextFromUploadQueue();
  27508. if (!r)
  27509. break;
  27510. if (0 !== r.level ? i++ : n++,
  27511. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27512. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27513. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27514. }
  27515. }
  27516. }
  27517. ,
  27518. l.prototype.updateDirection = function(e) {
  27519. if (e = e || this.direction) {
  27520. this.direction = e;
  27521. for (var t = 0; t < this.activePanos.length; t++) {
  27522. var i = this.activePanos[t]
  27523. , n = this.getUploadQueueForPano(i.id);
  27524. y.sortPanoTiles(n, i, this.direction)
  27525. }
  27526. }
  27527. }
  27528. ,
  27529. l.prototype.uploadTile = function() {
  27530. var e = {}
  27531. , t = (new h.Vector4,
  27532. d.tiling.overlayStyle);
  27533. return function(i, n) {
  27534. var r = i.panoId
  27535. , o = i.image
  27536. , a = i.tileSize
  27537. , s = i.panoSize
  27538. , l = i.tileIndex
  27539. , c = (i.faceTileIndex,
  27540. i.totalTiles)
  27541. , u = (i.face,
  27542. i.tileX)
  27543. , d = i.tileY
  27544. , p = !0
  27545. , g = !1
  27546. , m = (this.getPanoDescriptor(r),
  27547. this.getPanoLODDescriptor(r, s))
  27548. , v = this.getActiveRenderTargetDescriptor(r)
  27549. , A = v.renderTarget
  27550. , y = v.size;
  27551. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27552. y = this.qualityManager.getMaxZoomPanoSize()),
  27553. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27554. g = !1),
  27555. n || (this.anyUploaded(i.node) && (p = !1,
  27556. g = !0),
  27557. this.isTileUploaded(i) && (p = !1,
  27558. g = !1)),
  27559. p) {
  27560. var C = u * a
  27561. , I = d * a
  27562. , E = a / s * y
  27563. , b = C / s * y
  27564. , w = I / s * y;
  27565. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27566. var _ = e[a];
  27567. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27568. 1 === t || 2 === t) {
  27569. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27570. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27571. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27572. } else
  27573. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27574. m.uploadCount++,
  27575. this.emit(f.TileRenderSuccess, r, s, l, c),
  27576. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27577. this.setUploaded(i, !0),
  27578. this.addCoverageForNode(i.node)
  27579. } else
  27580. this.setUploaded(i, !1);
  27581. return i.uploadAttempted || (m.uploadAttempts++,
  27582. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27583. i.uploadAttempted = !0,
  27584. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27585. g
  27586. }
  27587. }(),
  27588. l.prototype.linkTileAndNode = function(e, t) {
  27589. t.tile = e,
  27590. e.node = t
  27591. }
  27592. ,
  27593. l.prototype.linkAllTilesAndNodes = function(e) {
  27594. for (var t = function(t, i, n, r, o) {
  27595. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27596. this.linkTileAndNode(a, n)
  27597. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27598. var n = this.getTileTree(e.id, i);
  27599. n.breadthFirst({
  27600. callback: t.bind(this, n, i)
  27601. })
  27602. }
  27603. }
  27604. ,
  27605. l.prototype.anyUploaded = function(e) {
  27606. if (!e)
  27607. return !1;
  27608. if (e.tile && this.isTileUploaded(e.tile))
  27609. return !0;
  27610. if (e.children)
  27611. for (var t = 0; t < e.children.length; t++) {
  27612. var i = e.children[t];
  27613. if (this.anyUploaded(i))
  27614. return !0
  27615. }
  27616. return !1
  27617. }
  27618. ,
  27619. l.prototype.setNodeCovered = function(e, t) {
  27620. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27621. }
  27622. ,
  27623. l.prototype.isNodeCovered = function(e) {
  27624. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27625. }
  27626. ,
  27627. l.prototype.addCoverageForNode = function(e) {
  27628. if (this.setNodeCovered(e, !0),
  27629. e.parent && e.covered) {
  27630. var t = e.parent;
  27631. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27632. }
  27633. }
  27634. ,
  27635. l.prototype.calcFullCoverage = function(e) {
  27636. var t = !1;
  27637. if (e.children)
  27638. for (var i = 0; i < e.children.length; i++) {
  27639. var n = e.children[i];
  27640. t = t || this.calcFullCoverage(n)
  27641. }
  27642. e.covered = e.tile.uploaded || t
  27643. }
  27644. ,
  27645. l.prototype.nodeSubcovered = function(e) {
  27646. if (!e.children)
  27647. return !1;
  27648. for (var t = 0; t < e.children.length; t++)
  27649. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27650. return !1;
  27651. return !0
  27652. }
  27653. ,
  27654. l.prototype.resetPanoDescriptor = function(e) {
  27655. this.getPanoDescriptor(e)
  27656. }
  27657. ,
  27658. l.prototype.getPanoDescriptor = function(e) {
  27659. var t = this.panoDescriptors[e];
  27660. return t || (t = {},
  27661. this.panoDescriptors[e] = t),
  27662. t
  27663. }
  27664. ,
  27665. l.prototype.resetPanoLODDescriptors = function(e) {
  27666. var t = this.getPanoLODDescriptors(e);
  27667. for (var i in t)
  27668. if (t.hasOwnProperty(i)) {
  27669. var n = t[i];
  27670. n.uploadCount = 0,
  27671. n.uploadAttempts = 0
  27672. }
  27673. }
  27674. ,
  27675. l.prototype.getPanoLODDescriptor = function(e, t) {
  27676. var i = this.getPanoLODDescriptors(e)
  27677. , n = i[t];
  27678. return n || (n = {
  27679. uploadCount: 0,
  27680. uploadAttempts: 0
  27681. },
  27682. i[t] = n),
  27683. n
  27684. }
  27685. ,
  27686. l.prototype.getPanoLODDescriptors = function(e) {
  27687. var t = this.panoLODDescriptors[e];
  27688. return t || (t = {},
  27689. this.panoLODDescriptors[e] = t),
  27690. t
  27691. }
  27692. ,
  27693. l.prototype.onTileDownloaded = function(e) {
  27694. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27695. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27696. if (i.downloaded = !0,
  27697. i.image = e.image,
  27698. i.panoSize = e.panoSize,
  27699. i.tileX = e.tileX,
  27700. i.tileY = e.tileY,
  27701. i.totalTiles = e.totalTiles,
  27702. i.tileIndex = e.tileIndex,
  27703. i.faceTileIndex = e.faceTileIndex,
  27704. i.face = e.face,
  27705. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27706. i.panoId = e.panoId,
  27707. i.tileSize = e.tileSize,
  27708. i.direction = (new h.Vector3).copy(e.direction),
  27709. i.node = null,
  27710. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27711. this.isPanoActive(i.panoId)) {
  27712. var n = this.getTileTree(i.panoId, i.face)
  27713. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27714. this.linkTileAndNode(i, r),
  27715. this.queueTileUpload(i, !0)
  27716. }
  27717. }
  27718. ,
  27719. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27720. var r = this.tileDirectory[e];
  27721. r || (r = {},
  27722. this.tileDirectory[e] = r);
  27723. var o = 16384 * t + 1024 * i + n
  27724. , a = r[o];
  27725. return a || (a = {
  27726. downloaded: !1,
  27727. uploaded: !1,
  27728. zoomUploaded: !1
  27729. },
  27730. r[o] = a),
  27731. a._key = e + ":" + t + ":" + i + ":" + n,
  27732. a._tileKey = o,
  27733. a
  27734. }
  27735. ,
  27736. l.prototype.setZoomingActive = function(e, t, i) {
  27737. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27738. this.zoomPanoId = t.id,
  27739. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27740. }
  27741. ,
  27742. l.prototype.updateZoomedPanoFromBase = function(e) {
  27743. if (!this.zoomPanoRenderingDisabled) {
  27744. var t = this.getActiveRenderTargetDescriptor(e.id);
  27745. if (t && t.renderTarget) {
  27746. var i = this.qualityManager.getMaxZoomPanoSize()
  27747. , n = t.renderTarget
  27748. , r = t.size;
  27749. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27750. this.copyBaseRenderStatusToZoomed(e.id)
  27751. }
  27752. }
  27753. }
  27754. ,
  27755. t.exports = l
  27756. }
  27757. , {
  27758. "../enum/GLCubeFaces": 25,
  27759. "../enum/PanoRendererEvents": 35,
  27760. "../enum/PanoSizeClass": 36,
  27761. "../enum/SceneRendererEvents": 43,
  27762. "../enum/TileDownloaderEvents": 45,
  27763. "../enum/Vectors": 50,
  27764. "../exception/BasicException": 55,
  27765. "../objects/Panorama": 148,
  27766. "../settings": 166,
  27767. "../util/browser": 182,
  27768. "../util/panorama": 191,
  27769. "./TileDownloader": 171,
  27770. "./TilePrioritizer": 172,
  27771. "./TileTree": 173,
  27772. "./TileUtils": 174,
  27773. events: 202,
  27774. three: 217
  27775. }],
  27776. 170: [function(e, t, i) {
  27777. "use strict";
  27778. function n(e, t, i) {
  27779. this.maxNavPanoSize = -1,
  27780. this.maxZoomPanoSize = -1,
  27781. this.devicePixelDensity = e,
  27782. this.deviceScreenSize = t,
  27783. this.clientBandwidth = i,
  27784. this.panoSizeClassMap = {},
  27785. this.useHighResolutionPanos = !0,
  27786. this.useUltraHighResolutionPanos = !1,
  27787. this.modelHasUltraHighPanos = !1
  27788. }
  27789. var r = e("../enum/PanoSizeClass")
  27790. , o = e("../settings")
  27791. , a = e("../util/browser")
  27792. , s = e("../constants")
  27793. , l = e("../util/showcase")
  27794. , c = e("../enum/ModelManagerEvents");
  27795. n.prototype.init = function(e) {
  27796. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27797. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27798. this.highSize = this.getPanoSize(r.HIGH),
  27799. this.standardSize = this.getPanoSize(r.STANDARD),
  27800. this.baseSize = this.getPanoSize(r.BASE),
  27801. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27802. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27803. this.updateMaximums(),
  27804. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27805. }
  27806. ,
  27807. n.prototype.updateFromModel = function(e) {
  27808. this.updateHighResolutionSettings(e),
  27809. this.updateUltraHighResolutionSettings(e)
  27810. }
  27811. ,
  27812. n.prototype.updateHighResolutionSettings = function(e) {
  27813. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27814. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27815. //this.useHighResolutionPanos = !0;
  27816. //----------------------e n d -----------------------------------------------------------------
  27817. this.updateMaximums()
  27818. }
  27819. ,
  27820. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27821. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27822. this.updateMaximums()
  27823. }
  27824. ,
  27825. n.prototype.enableUltraHighQualityMode = function() {
  27826. this.modelHasUltraHighPanos = !0,
  27827. this.updateUltraHighResolutionSettings(null)
  27828. }
  27829. ,
  27830. n.prototype.ultraHighQualityModeEnabled = function() {
  27831. return this.modelHasUltraHighPanos
  27832. }
  27833. ,
  27834. n.prototype.onModelChanged = function(e) {
  27835. this.updateFromModel(e.model),
  27836. this.updateMaximums()
  27837. }
  27838. ,
  27839. n.prototype.updateMaximums = function() {
  27840. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27841. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27842. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27843. }
  27844. ,
  27845. n.prototype.buildPanoSizeClassMap = function() {
  27846. this.panoSizeClassMap[r.BASE] = 512,
  27847. this.panoSizeClassMap[r.STANDARD] = 1024,
  27848. this.panoSizeClassMap[r.HIGH] = 2048,
  27849. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27850. }
  27851. ,
  27852. n.prototype.getPanoSize = function(e) {
  27853. return this.panoSizeClassMap[e]
  27854. }
  27855. ,
  27856. n.prototype.getMaxPossiblePanoSize = function() {
  27857. return this.getPanoSize(r.ULTRAHIGH)
  27858. }
  27859. ,
  27860. n.prototype.getMaxPanoSize = function() {
  27861. return this.maxZoomPanoSize
  27862. }
  27863. ,
  27864. n.prototype.getMaxNavPanoSize = function() {
  27865. return this.maxNavPanoSize
  27866. }
  27867. ,
  27868. n.prototype.getMaxZoomPanoSize = function() {
  27869. return this.maxZoomPanoSize
  27870. }
  27871. ,
  27872. n.prototype.detectMaxNavPanoSizeClass = function() {
  27873. if(settings.mobileNavHigh)return r.HIGH //改
  27874. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27875. }
  27876. ,
  27877. n.prototype.detectMaxNavPanoSize = function() {
  27878. var e = this.detectMaxNavPanoSizeClass();
  27879. return this.getPanoSize(e)
  27880. }
  27881. ,
  27882. n.prototype.detectMaxZoomPanoSize = function() {
  27883. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27884. }
  27885. ,
  27886. t.exports = n
  27887. }
  27888. , {
  27889. "../constants": 8,
  27890. "../enum/ModelManagerEvents": 33,
  27891. "../enum/PanoSizeClass": 36,
  27892. "../settings": 166,
  27893. "../util/browser": 182,
  27894. "../util/showcase": 193
  27895. }],
  27896. 171: [function(e, t, i) {
  27897. (function(i) {
  27898. "use strict";
  27899. function n(e) {
  27900. this.panos = null,
  27901. this.retryMinimumTime = 1e4,
  27902. this.urls = null,
  27903. this.panoLoadCallbacks = {},
  27904. this.downloadDescriptors = {},
  27905. this.priorityQueue = [],
  27906. this.forceQueue = [],
  27907. this.activeDownloads = [],
  27908. this.qualityManager = null,
  27909. this.tilePrioritizer = null,
  27910. this.refreshInterval = null,
  27911. this.processPriorityQueue = !1,
  27912. this.concurrentDownloads = e.concurrentDownloads || 1,
  27913. this.downloadTestResults = {}
  27914. }
  27915. var r = e("three")
  27916. , o = (e("../enum/Viewmode"),
  27917. e("../settings"))
  27918. , a = (e("../objects/Panorama"),
  27919. e("../util/logger"))
  27920. , s = (e("../enum/Vectors"),
  27921. e("../enum/PanoSizeClass"),
  27922. e("../enum/TileDownloaderEvents"))
  27923. , l = e("./TilePrioritizer")
  27924. , c = e("./TileUtils")
  27925. , h = (e("../enum/GLCubeFaces"),
  27926. e("../enum/DownloadStatus"))
  27927. , u = e("../util/panorama")
  27928. , d = e("../util/ajax")
  27929. , p = e("../ab")
  27930. , f = e("events").EventEmitter
  27931. , g = (new a(i),
  27932. Object.freeze({
  27933. Testing: 1,
  27934. Success: 2,
  27935. Fail: 3
  27936. }));
  27937. n.prototype = Object.create(f.prototype),
  27938. n.IDLE_REFRESH_DELAY = 500,
  27939. n.ACTIVE_REFRESH_DELAY = 16,
  27940. n.DOWNLOAD_RETRIES = 4,
  27941. n.prototype.init = function(e) {
  27942. this.qualityManager = e
  27943. }
  27944. ,
  27945. n.prototype.setUrls = function(e) {
  27946. this.urls = e
  27947. }
  27948. ,
  27949. n.prototype.setPanoData = function(e, t, i) {
  27950. this.panos = e,
  27951. this.imagePanos = t,
  27952. this.panoGroupId = i
  27953. }
  27954. ,
  27955. n.prototype.start = function() {
  27956. this.refreshUpdateInterval(0)
  27957. }
  27958. ,
  27959. n.prototype.stop = function() {
  27960. window.cancel(this.refreshInterval)
  27961. }
  27962. ,
  27963. n.prototype.refreshUpdateInterval = function(e) {
  27964. e || (e = 0),
  27965. this.refreshInterval = window.setTimeout(function() {
  27966. var e = this.update();
  27967. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27968. }
  27969. .bind(this), e)
  27970. }
  27971. ,
  27972. n.prototype.update = function() {
  27973. var e = this.forceQueue.length > 0;
  27974. return this.processQueueForDownloading(this.forceQueue),
  27975. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27976. this.priorityQueue.length > 0 && (e = !0),
  27977. this.processQueueForDownloading(this.priorityQueue)),
  27978. e
  27979. }
  27980. ,
  27981. n.prototype.forceQueueTilesForPano = function() {
  27982. var e = []
  27983. , t = [];
  27984. return function(i, n, r, o, a, s) {
  27985. e.length = 0;
  27986. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27987. var p = u[d];
  27988. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27989. }
  27990. if (r && e.length > 0) {
  27991. l.sortPanoTiles(e, i, r),
  27992. t.length = 0,
  27993. c.matchingTilesInDirection(i, n, r, o, a, t);
  27994. for (var f = 0, g = function(e) {
  27995. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27996. }; f < e.length; ) {
  27997. var m = e[f]
  27998. , v = t.findIndex(g);
  27999. v < 0 ? e.splice(f, 1) : f++
  28000. }
  28001. }
  28002. for (var A = 0; A < e.length; A++)
  28003. this.forceQueue.push(e[A]);
  28004. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  28005. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  28006. s && this.processQueueForDownloading(this.forceQueue, !0)
  28007. }
  28008. }(),
  28009. n.prototype.clearForceQueue = function() {
  28010. this.clearQueue(this.forceQueue)
  28011. }
  28012. ,
  28013. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  28014. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  28015. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  28016. this.clearFromQueue(this.priorityQueue, h.None, !0),
  28017. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  28018. }
  28019. ,
  28020. n.prototype.clearQueue = function(e) {
  28021. this.setStatusForAllDescriptors(e, h.None),
  28022. e.length = 0
  28023. }
  28024. ,
  28025. n.prototype.clearFromQueue = function(e, t, i) {
  28026. for (var n = 0; n < e.length; n++) {
  28027. var r = e[n];
  28028. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  28029. }
  28030. }
  28031. ,
  28032. n.prototype.setStatusForAllDescriptors = function(e, t) {
  28033. for (var i = 0; i < e.length; i++) {
  28034. var n = e[i];
  28035. n && (n.status = t)
  28036. }
  28037. }
  28038. ,
  28039. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  28040. for (var i = 0; i < e.length; i++) {
  28041. var n = e[i];
  28042. n && (n.status !== t ? n.status = t : e[i] = null)
  28043. }
  28044. }
  28045. ,
  28046. n.prototype.getTileDownloadDescriptors = function(e, t) {
  28047. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28048. , n = i[t];
  28049. return n || (n = this.buildDownloadDescriptorArray(t),
  28050. i[t] = n,
  28051. this.initTileDownloadDescriptors(n, e, t)),
  28052. n
  28053. }
  28054. ,
  28055. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  28056. var t = this.downloadDescriptors[e.id];
  28057. return t || (t = {},
  28058. this.downloadDescriptors[e.id] = t),
  28059. t
  28060. }
  28061. ,
  28062. n.prototype.processQueueForDownloading = function(e, t) {
  28063. if (this.cleanupActiveDownloads(),
  28064. this.activeDownloads.length < this.concurrentDownloads || t)
  28065. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28066. var o = e.shift();
  28067. o && (this.startDownload(o),
  28068. n++)
  28069. }
  28070. }
  28071. ,
  28072. n.prototype.testDownload = function(e, t, i) {
  28073. var n = this.downloadTestResults[e];
  28074. if (n)
  28075. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28076. this.downloadTestResults[e] = g.Testing;
  28077. var r = this.panos.list[0]
  28078. , o = this.getTileUrl(r.id, e, t, 0)
  28079. , a = function(t) {
  28080. this.downloadTestResults[e] = g.Success,
  28081. i(!0)
  28082. }
  28083. .bind(this)
  28084. , s = function() {
  28085. this.downloadTestResults[e] = g.Fail,
  28086. i(!1)
  28087. }
  28088. .bind(this);
  28089. this.loadImage(o, 0, a, s)
  28090. }
  28091. ,
  28092. n.prototype.startDownload = function(e) {
  28093. e.status = h.Downloading;
  28094. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28095. this.activeDownloads.push(e),
  28096. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28097. }
  28098. ,
  28099. n.prototype.downloadFailed = function(e, t) {}
  28100. ,
  28101. n.prototype.downloadComplete = function(e, t) {
  28102. if (e.panoGroupId === this.panoGroupId) {
  28103. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28104. e.status = h.Downloaded,
  28105. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28106. var n = {
  28107. panoId: e.pano.id,
  28108. image: t,
  28109. tileSize: e.tileSize,
  28110. panoSize: e.panoSize,
  28111. tileIndex: e.tileIndex,
  28112. faceTileIndex: e.faceTileIndex,
  28113. totalTiles: e.totalTiles,
  28114. face: e.face,
  28115. tileX: e.tileX,
  28116. tileY: e.tileY,
  28117. direction: e.direction
  28118. };
  28119. e.image = t,
  28120. this.emit(s.TileDownloadSuccess, n),
  28121. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28122. panoId: e.pano.id,
  28123. tileSize: e.tileSize,
  28124. panoSize: e.panoSize
  28125. },
  28126. this.emit(s.PanoDownloadComplete, n),
  28127. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28128. }
  28129. }
  28130. ,
  28131. n.prototype.cleanupActiveDownloads = function() {
  28132. var e = [];
  28133. return function() {
  28134. e.length = 0;
  28135. for (var t = 0; t < this.activeDownloads.length; t++) {
  28136. var i = this.activeDownloads[t];
  28137. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28138. }
  28139. this.activeDownloads.length = 0,
  28140. this.activeDownloads.push.apply(this.activeDownloads, e)
  28141. }
  28142. }(),
  28143. n.prototype.isPanoDownloaded = function(e, t) {
  28144. var i = this.getTileDownloadDescriptors(e, t);
  28145. if (i.length <= 0)
  28146. return !1;
  28147. for (var n = 0; n < i.length; n++) {
  28148. var r = i[n];
  28149. if (r.status !== h.Downloaded)
  28150. return !1
  28151. }
  28152. return !0
  28153. }
  28154. ,
  28155. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28156. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28157. this.panoLoadCallbacks[o] = {
  28158. onLoad: i,
  28159. onFail: n,
  28160. onProgress: r
  28161. }
  28162. }
  28163. ,
  28164. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28165. var i = e.id + ":" + t;
  28166. return this.panoLoadCallbacks[i]
  28167. }
  28168. ,
  28169. n.prototype.buildDownloadDescriptorArray = function(e) {
  28170. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28171. var r = this.buildDownloadDescriptor();
  28172. i.push(r)
  28173. }
  28174. return i
  28175. }
  28176. ,
  28177. n.prototype.buildDownloadDescriptor = function() {
  28178. var e = {
  28179. panoGroupId: null,
  28180. pano: null,
  28181. panoSize: -1,
  28182. tileSize: -1,
  28183. tileIndex: -1,
  28184. totalTiles: -1,
  28185. faceTileIndex: -1,
  28186. status: h.None,
  28187. url: null,
  28188. image: null,
  28189. direction: new r.Vector3,
  28190. face: -1,
  28191. cubeFace: -1,
  28192. tileX: -1,
  28193. tileY: -1
  28194. };
  28195. return e
  28196. }
  28197. ,
  28198. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28199. for (var n = 0; n < e.length; n++) {
  28200. var r = e[n];
  28201. this.initTileDownloadDescriptor(r, t, i, n)
  28202. }
  28203. }
  28204. ,
  28205. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28206. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28207. e.face = c.getFaceForTile(i, n),
  28208. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28209. e.panoGroupId = this.panoGroupId,
  28210. e.pano = t,
  28211. e.panoSize = i,
  28212. e.tileSize = r,
  28213. e.tileIndex = n,
  28214. e.totalTiles = c.getTileCountForSize(i),
  28215. e.status = h.None,
  28216. e.image = null,
  28217. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28218. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28219. }
  28220. ,
  28221. n.prototype.getTileUrl = function() {
  28222. var e = {
  28223. 256: "256",
  28224. 512: "512",
  28225. 1024: "1k",
  28226. 2048: "2k",
  28227. 4096: "4k"
  28228. }
  28229. , t = {
  28230. face: -1,
  28231. faceTileIndex: -1,
  28232. tileX: -1,
  28233. tileY: -1
  28234. };
  28235. return function(i, n, r, a) {
  28236. c.getTileLocation(n, a, t);
  28237. var s = Math.floor(n / r)
  28238. , l = s * s
  28239. , h = Math.floor(a / l)
  28240. , u = "";
  28241. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28242. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28243. return d = p.changeIfTileGenerating(d)
  28244. }
  28245. }(),
  28246. n.prototype.loadImage = function(e, t, i, n) {
  28247. d.getImage(e, t).then(function(e) {
  28248. i(e)
  28249. }).fail(n)
  28250. }
  28251. ,
  28252. t.exports = n
  28253. }
  28254. ).call(this, "/js/tile/TileDownloader.js")
  28255. }
  28256. , {
  28257. "../ab": 3,
  28258. "../enum/DownloadStatus": 24,
  28259. "../enum/GLCubeFaces": 25,
  28260. "../enum/PanoSizeClass": 36,
  28261. "../enum/TileDownloaderEvents": 45,
  28262. "../enum/Vectors": 50,
  28263. "../enum/Viewmode": 51,
  28264. "../objects/Panorama": 148,
  28265. "../settings": 166,
  28266. "../util/ajax": 181,
  28267. "../util/logger": 189,
  28268. "../util/panorama": 191,
  28269. "./TilePrioritizer": 172,
  28270. "./TileUtils": 174,
  28271. events: 202,
  28272. three: 217
  28273. }],
  28274. 172: [function(e, t, i) {
  28275. (function(i) {
  28276. "use strict";
  28277. function n(e, t, i, o, a) {
  28278. this.qualityManager = e,
  28279. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28280. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28281. this.baseSize = t,
  28282. this.standardSize = i,
  28283. this.highSize = o,
  28284. this.ultraHighSize = a,
  28285. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28286. }
  28287. var r = e("three")
  28288. , o = (e("../enum/Viewmode"),
  28289. e("../settings"),
  28290. e("../settings"),
  28291. e("../objects/Panorama"))
  28292. , a = e("../util/logger")
  28293. , s = (e("../enum/Vectors"),
  28294. e("../enum/PanoSizeClass"),
  28295. e("../enum/ModelManagerEvents"),
  28296. e("../enum/GLCubeFaces"),
  28297. e("../enum/DownloadStatus"))
  28298. , l = (e("../util/browser"),
  28299. e("./TileUtils"))
  28300. , c = e("../util/math")
  28301. , h = (e("events").EventEmitter,
  28302. new a(i),
  28303. Object.freeze({
  28304. None: 0,
  28305. DirectionalFOV: 1
  28306. }));
  28307. n.PriorityCriteria = function(e, t, i, n, o) {
  28308. this.pano = e,
  28309. this.cameraPosition = (new r.Vector3).copy(t),
  28310. this.cameraDir = (new r.Vector3).copy(i),
  28311. this.panoSpaceDir = (new r.Vector3).copy(n),
  28312. this.upcomingPanos = o,
  28313. this.copy = function(e) {
  28314. this.pano = e.pano,
  28315. this.cameraPosition.copy(e.cameraPosition),
  28316. this.cameraDir.copy(e.cameraDir),
  28317. this.panoSpaceDir.copy(e.panoSpaceDir),
  28318. this.upcomingPanos = o
  28319. }
  28320. ,
  28321. this.zoomingActive = !1
  28322. }
  28323. ,
  28324. n.DIRECTIONAL_FOV = 180,
  28325. n.DIRECTIONAL_FOV_NARROW = 120,
  28326. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28327. n.MAX_SCORED_PANOS_TOADD = 2,
  28328. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28329. n.DIRECTION_SCORE_STRICTNESS = .75,
  28330. n.appendQueue = function(e, t) {
  28331. if (e && t)
  28332. for (var i = 0; i < t.length; i++)
  28333. e.push(t[i])
  28334. }
  28335. ,
  28336. n.prototype.updateCriteria = function(e, t, i, n) {
  28337. this.priorityCriteria.pano = e,
  28338. this.priorityCriteria.cameraPosition.copy(t),
  28339. this.priorityCriteria.cameraDir.copy(i),
  28340. this.priorityCriteria.upcomingPanos = n,
  28341. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28342. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28343. }
  28344. ,
  28345. n.prototype.filterAndPrioritize = function() {
  28346. var e = []
  28347. , t = []
  28348. , i = [];
  28349. return function(r, o, a) {
  28350. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28351. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28352. var s = this.baseSize
  28353. , l = this.standardSize
  28354. , c = this.highSize
  28355. , h = this.ultraHighSize;
  28356. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28357. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28358. i.length = 0,
  28359. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28360. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28361. n.appendQueue(r, i),
  28362. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28363. i.length = 0,
  28364. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28365. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28366. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28367. n.appendQueue(r, i),
  28368. i.length = 0,
  28369. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28370. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28371. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28372. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28373. n.appendQueue(r, i),
  28374. this.queueTilesForPanos(r, e, a, s)
  28375. }
  28376. }(),
  28377. n.prototype.canDownloadSize = function(e) {
  28378. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28379. }
  28380. ,
  28381. n.prototype.populateNeighborPanos = function(e, t, i) {
  28382. i = i || [],
  28383. i.length = 0;
  28384. var n = t.getNeighbours(e);
  28385. for (var r in n)
  28386. if (n.hasOwnProperty(r)) {
  28387. var o = t.get(r);
  28388. i.push(o)
  28389. }
  28390. return i
  28391. }
  28392. ,
  28393. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28394. i = i || [],
  28395. i.length = 0;
  28396. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28397. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28398. , c = t.sortByScore(s, l);
  28399. if (c)
  28400. for (var h = 0; h < c.length && h < a; h++) {
  28401. var u = c[h].pano;
  28402. i.push(u)
  28403. }
  28404. return i
  28405. }
  28406. ,
  28407. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28408. for (var o = 0, a = 0; a < t.length; a++) {
  28409. var s = t[a]
  28410. , l = this.queueTilesForPano(e, i, s, n);
  28411. if (o += l > 0 ? 1 : 0,
  28412. r && o >= r)
  28413. break
  28414. }
  28415. return o
  28416. }
  28417. ,
  28418. n.prototype.queueTilesForPano = function() {
  28419. var e = {
  28420. filter: h.None
  28421. };
  28422. return function(t, i, n, r) {
  28423. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28424. }
  28425. }(),
  28426. n.prototype.queueTilesForPanosInDirection = function() {
  28427. var e = new r.Vector3;
  28428. return function(t, i, n, r, o, a, s, l) {
  28429. for (var h = 0, u = 0; u < n.length; u++) {
  28430. var d = n[u];
  28431. e.copy(d.position),
  28432. e.sub(o),
  28433. e.normalize();
  28434. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28435. , f = c.getFOVDotThreshold(s);
  28436. if (p >= f) {
  28437. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28438. if (h += g > 0 ? 1 : 0,
  28439. l && h >= l)
  28440. break
  28441. }
  28442. }
  28443. return h
  28444. }
  28445. }(),
  28446. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28447. for (var l = 0, c = 0; c < i.length; c++) {
  28448. var h = i[c]
  28449. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28450. if (l += u > 0 ? 1 : 0,
  28451. s && l >= s)
  28452. break
  28453. }
  28454. return l
  28455. }
  28456. ,
  28457. n.prototype.queueTilesInDirectionForPano = function() {
  28458. var e = {
  28459. filter: h.DirectionalFOV,
  28460. direction: new r.Vector3,
  28461. fov: 60
  28462. }
  28463. , t = new r.Vector3;
  28464. return function(i, n, r, o, a, s, c) {
  28465. return t.copy(s),
  28466. l.getRelativeDirection(r.quaternion, t),
  28467. e.direction.copy(t),
  28468. e.fov = c,
  28469. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28470. }
  28471. }(),
  28472. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28473. var e = [];
  28474. return function(t, i, n, r, o) {
  28475. var a = i.getTileDownloadDescriptors(n, r);
  28476. e.length = 0,
  28477. this.filterTileDownloadDescriptors(n, a, e, o);
  28478. for (var s = 0, l = 0; l < e.length; l++) {
  28479. var c = e[l];
  28480. c && (t.push(c),
  28481. s++)
  28482. }
  28483. return s
  28484. }
  28485. }(),
  28486. n.prototype.filterTileDownloadDescriptors = function() {
  28487. new r.Vector3;
  28488. return function(e, t, i, n) {
  28489. var r, o;
  28490. switch (n.filter) {
  28491. case h.DirectionalFOV:
  28492. for (r = 0; r < t.length; r++)
  28493. o = t[r],
  28494. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28495. break;
  28496. default:
  28497. for (r = 0; r < t.length; r++)
  28498. o = t[r],
  28499. i.push(o)
  28500. }
  28501. for (r = 0; r < i.length; r++)
  28502. o = i[r],
  28503. this.canIncludeDescriptor(o) || (i[r] = null)
  28504. }
  28505. }(),
  28506. n.prototype.canIncludeDescriptor = function(e) {
  28507. return e.status !== s.Downloading && e.status !== s.Downloaded
  28508. }
  28509. ,
  28510. n.prototype.canIncludePano = function(e, t) {
  28511. return !e.isLoaded(t)
  28512. }
  28513. ,
  28514. n.getFOVDotThreshold = function(e) {
  28515. return Math.cos(r.Math.degToRad(e / 2))
  28516. }
  28517. ;
  28518. var u = function() {
  28519. var e = function e(t, i) {
  28520. var n = e._panoSpaceDir
  28521. , r = e._fovThreshold
  28522. , o = e._fovThresholdNarrow
  28523. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28524. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28525. return t._dot = a,
  28526. i._dot = s,
  28527. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28528. };
  28529. return e._panoSpaceDir = new r.Vector3,
  28530. e._fovThreshold = -1,
  28531. e._fovThresholdNarrow = -1,
  28532. e
  28533. }();
  28534. n.sortPanoTiles = function(e, t, i) {
  28535. u._panoSpaceDir.copy(i),
  28536. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28537. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28538. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28539. e.sort(u)
  28540. }
  28541. ,
  28542. n.insertSortedPanoTile = function(e, t, i, r) {
  28543. u._panoSpaceDir.copy(r),
  28544. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28545. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28546. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28547. for (var o = -1, a = 0; a < e.length; a++) {
  28548. var s = u(t, e[a]);
  28549. if (s <= 0) {
  28550. o = a;
  28551. break
  28552. }
  28553. }
  28554. if (o === -1)
  28555. e[e.length] = t;
  28556. else {
  28557. for (var h = e.length; h > o; h--)
  28558. e[h] = e[h - 1];
  28559. e[o] = t
  28560. }
  28561. }
  28562. ,
  28563. n.prototype.setZoomingActive = function(e) {
  28564. e !== this.zoomingActive && (this.zoomingActive = e)
  28565. }
  28566. ,
  28567. t.exports = n
  28568. }
  28569. ).call(this, "/js/tile/TilePrioritizer.js")
  28570. }
  28571. , {
  28572. "../enum/DownloadStatus": 24,
  28573. "../enum/GLCubeFaces": 25,
  28574. "../enum/ModelManagerEvents": 33,
  28575. "../enum/PanoSizeClass": 36,
  28576. "../enum/Vectors": 50,
  28577. "../enum/Viewmode": 51,
  28578. "../objects/Panorama": 148,
  28579. "../settings": 166,
  28580. "../util/browser": 182,
  28581. "../util/logger": 189,
  28582. "../util/math": 190,
  28583. "./TileUtils": 174,
  28584. events: 202,
  28585. three: 217
  28586. }],
  28587. 173: [function(e, t, i) {
  28588. "use strict";
  28589. function n(e, t) {
  28590. this.levels = t,
  28591. this.tileSize = e,
  28592. this.root = null,
  28593. this.allNodes = [],
  28594. a(this)
  28595. }
  28596. function r(e, t) {
  28597. this.tree = e,
  28598. this.parent = t,
  28599. this.children = [],
  28600. this.id = ++u
  28601. }
  28602. function o(e, t, i, r, a, s, l, h) {
  28603. if (e) {
  28604. l = l || n.TraversalType.PreOrder;
  28605. var u = r * c + i;
  28606. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28607. s && s.push(e)),
  28608. e.children && 0 !== e.children.length) {
  28609. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28610. for (var g = 0; g < c; g++)
  28611. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28612. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28613. s && s.push(e))
  28614. }
  28615. }
  28616. }
  28617. function a(e) {
  28618. e.root = s(e, null, 0)
  28619. }
  28620. function s(e, t, i) {
  28621. if (i > e.levels)
  28622. return null;
  28623. var n = new r(e,t);
  28624. e.allNodes.push(n);
  28625. for (var o = 0; o < h; o++)
  28626. n.children[o] = s(e, n, i + 1);
  28627. return n
  28628. }
  28629. function l(e, t, i, n, r) {
  28630. if (!e)
  28631. return null;
  28632. if (0 === i)
  28633. return e;
  28634. if (!e.children || 0 === e.children.length)
  28635. return null;
  28636. var o = Math.pow(c, i)
  28637. , a = o / c
  28638. , s = n % a
  28639. , h = r % a
  28640. , u = Math.floor(r / a)
  28641. , d = Math.floor(n / a)
  28642. , p = u * c + d
  28643. , f = e.children[p];
  28644. return l(f, t + 1, i - 1, s, h)
  28645. }
  28646. var c = (e("three"),
  28647. e("./TileUtils"),
  28648. e("../objects/Panorama"),
  28649. e("../util/panorama"),
  28650. e("events").EventEmitter,
  28651. 2)
  28652. , h = c * c;
  28653. n.TraversalType = Object.freeze({
  28654. PreOrder: 0,
  28655. PostOrder: 1
  28656. });
  28657. var u = 0;
  28658. n.getLevelCountForSize = function(e, t) {
  28659. var i = 0;
  28660. for (t < e && (t = e); ; ) {
  28661. if (t /= c,
  28662. t < e)
  28663. break;
  28664. i++
  28665. }
  28666. return i
  28667. }
  28668. ,
  28669. n.getSizeForLevel = function(e, t) {
  28670. return Math.pow(c, t) * e
  28671. }
  28672. ,
  28673. n.prototype.getSubNode = function(e, t, i) {
  28674. (!t || e < this.tileSize) && (t = 0),
  28675. (!i || e < this.tileSize) && (i = 0),
  28676. e < this.tileSize && (e = this.tileSize);
  28677. var r = n.getLevelCountForSize(this.tileSize, e)
  28678. , o = l(this.root, 0, r, t, i);
  28679. return o
  28680. }
  28681. ,
  28682. n.prototype.breadthFirst = function(e) {
  28683. e = e || {};
  28684. var t = !!e.nullLevelEnd
  28685. , i = e.maxLevel
  28686. , n = e.minLevel
  28687. , r = e.callback
  28688. , o = e.saveVisited
  28689. , a = []
  28690. , s = {}
  28691. , l = 0
  28692. , c = 0;
  28693. for (a.push(this.root),
  28694. a.push(s); a.length > 0 && !(i && l > i); ) {
  28695. var h = a.shift();
  28696. if (h === s)
  28697. (!n || l >= n) && (r && t && r(null),
  28698. o && t && o.push(null)),
  28699. a.length > 0 && a.push(s),
  28700. l++,
  28701. c = 0;
  28702. else {
  28703. if (h.children)
  28704. for (var u = 0; u < h.children.length; u++) {
  28705. var d = h.children[u];
  28706. d && a.push(h.children[u])
  28707. }
  28708. var p = this.getFaceIndexFromNode(h);
  28709. (!n || l >= n) && (r && r(h, l, p),
  28710. o && o.push(h)),
  28711. c++
  28712. }
  28713. }
  28714. }
  28715. ,
  28716. n.prototype.getFaceIndexFromNode = function(e) {
  28717. if (!e)
  28718. return -1;
  28719. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28720. var o = i.parent;
  28721. if (!o)
  28722. break;
  28723. for (var a = -1, s = 0; s < o.children.length; s++)
  28724. o.children[s] === i && (a = s);
  28725. var l = a % c
  28726. , h = Math.floor(a / c);
  28727. n = l * t + n,
  28728. r = h * t + r,
  28729. t *= c,
  28730. i = o
  28731. }
  28732. return r * t + n
  28733. }
  28734. ,
  28735. n.prototype.depthFirst = function(e, t, i) {
  28736. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28737. }
  28738. ,
  28739. t.exports = n
  28740. }
  28741. , {
  28742. "../objects/Panorama": 148,
  28743. "../util/panorama": 191,
  28744. "./TileUtils": 174,
  28745. events: 202,
  28746. three: 217
  28747. }],
  28748. 174: [function(e, t, i) {
  28749. "use strict";
  28750. var n = e("../enum/GLCubeFaces")
  28751. , r = e("../util/MathLight")
  28752. , o = {};
  28753. o.TILE_SIZE = 512,
  28754. o.FACES_PER_PANO = 6,
  28755. o.LocationOnTile = {
  28756. Center: 0,
  28757. UpperLeft: 1,
  28758. UpperRight: 2,
  28759. LowerRight: 3,
  28760. LowerLeft: 4
  28761. },
  28762. o.getTileVector = function() {
  28763. return function(e, t, i, a, s, l, c, h) {
  28764. l = l || o.LocationOnTile.Center;
  28765. var u = e / t
  28766. , d = a / u;
  28767. s = -s + (u - 1);
  28768. var p = s / u
  28769. , f = t / e
  28770. , g = 2 * f
  28771. , m = g / 2
  28772. , v = 2 * d - 1 + m
  28773. , A = 2 * p - 1 + m;
  28774. switch (l) {
  28775. case o.LocationOnTile.UpperLeft:
  28776. v -= m,
  28777. A += m,
  28778. v += c * g;
  28779. break;
  28780. case o.LocationOnTile.UpperRight:
  28781. v += m,
  28782. A += m,
  28783. A -= c * g;
  28784. break;
  28785. case o.LocationOnTile.LowerRight:
  28786. v += m,
  28787. A -= m,
  28788. v -= c * g;
  28789. break;
  28790. case o.LocationOnTile.LowerLeft:
  28791. v -= m,
  28792. A -= m,
  28793. A += c * g;
  28794. break;
  28795. case o.LocationOnTile.Center:
  28796. }
  28797. switch (i) {
  28798. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28799. r.setVector(h, -1, A, -v);
  28800. break;
  28801. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28802. r.setVector(h, 1, A, v);
  28803. break;
  28804. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28805. r.setVector(h, -v, 1, -A);
  28806. break;
  28807. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28808. r.setVector(h, -v, -1, A);
  28809. break;
  28810. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28811. r.setVector(h, -v, A, 1);
  28812. break;
  28813. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28814. r.setVector(h, v, A, -1)
  28815. }
  28816. r.normalize(h)
  28817. }
  28818. }(),
  28819. o.getFaceForTile = function(e, t) {
  28820. var i = o.TILE_SIZE;
  28821. e < o.TILE_SIZE && (i = e);
  28822. var n = Math.floor(e / i)
  28823. , r = n * n;
  28824. return Math.floor(t / r)
  28825. }
  28826. ,
  28827. o.getTileLocation = function(e, t, i) {
  28828. var n = o.TILE_SIZE;
  28829. e < o.TILE_SIZE && (n = e);
  28830. var r = o.getFaceForTile(e, t)
  28831. , a = Math.floor(e / n)
  28832. , s = a * a
  28833. , l = t - r * s;
  28834. i.tileX = l % a,
  28835. i.tileY = Math.floor(l / a),
  28836. i.face = r,
  28837. i.faceTileIndex = l
  28838. }
  28839. ,
  28840. o.getTileCountForSize = function(e) {
  28841. if (e <= o.TILE_SIZE)
  28842. return o.FACES_PER_PANO;
  28843. var t = Math.floor(e / o.TILE_SIZE)
  28844. , i = t * t
  28845. , n = i * o.FACES_PER_PANO;
  28846. return n
  28847. }
  28848. ,
  28849. o.getRelativeDirection = function() {
  28850. var e = new r.Matrix4
  28851. , t = new r.Quaternion;
  28852. return function(i, n) {
  28853. t.copy(i),
  28854. t.inverse(),
  28855. e.makeRotationFromQuaternion(t),
  28856. e.applyToVector3(n),
  28857. r.normalize(n)
  28858. }
  28859. }(),
  28860. o.matchingTilesInDirection = function() {
  28861. var e = new r.Vector3
  28862. , t = new r.Vector3(0,0,-1)
  28863. , i = new r.Quaternion
  28864. , n = function(e, t) {
  28865. e.push({
  28866. face: t.face,
  28867. faceTileIndex: t.faceTileIndex,
  28868. tileX: t.tileX,
  28869. tileY: t.tileY
  28870. })
  28871. }
  28872. , a = function() {
  28873. var e = {
  28874. face: -1,
  28875. faceTileIndex: -1,
  28876. tileX: -1,
  28877. tileY: -1
  28878. };
  28879. return function(t, i, r) {
  28880. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28881. o.getTileLocation(t, l, e),
  28882. i && !i(e) || (s++,
  28883. r && n(r, e));
  28884. return s
  28885. }
  28886. }();
  28887. return function(n, s, l, c, h, u) {
  28888. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28889. o.getTileCountForSize(s);
  28890. if (!c && !h)
  28891. return a(s, null, u);
  28892. var p = !!h;
  28893. if (h = h || c,
  28894. h = Math.max(0, Math.min(h, 360)),
  28895. c = Math.max(0, Math.min(c, 360)),
  28896. r.copyVector(l, e),
  28897. o.getRelativeDirection(n.quaternion, e),
  28898. p) {
  28899. i.setFromUnitVectors(e, t);
  28900. var f = function(e) {
  28901. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28902. };
  28903. return a(s, f, u)
  28904. }
  28905. var g = function(t) {
  28906. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28907. };
  28908. return a(s, g, u)
  28909. }
  28910. }(),
  28911. o.isTileWithinFrustum = function() {
  28912. var e = new r.Vector3
  28913. , t = 1e-5;
  28914. return function(i, n, a, s, l, c, h, u) {
  28915. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28916. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28917. r.applyQuaternionToVector(c, e),
  28918. e.z >= -t)
  28919. I++;
  28920. else {
  28921. var w = -1 / e.z
  28922. , _ = e.x * w
  28923. , T = e.y * w;
  28924. T > d ? v++ : T < p && A++,
  28925. _ > f ? y++ : _ < g && C++,
  28926. E++
  28927. }
  28928. return A !== E && v !== E && y !== E && C !== E
  28929. }
  28930. }(),
  28931. o.isTileWithinFOV = function() {
  28932. var e = new r.Vector3
  28933. , t = new r.Vector3(0,1,0)
  28934. , i = new r.Vector3(1,0,0);
  28935. return function(n, a, s, l, c, h, u) {
  28936. var d = o.mapFaceToCubemapFace(s);
  28937. if (r.cross(h, t, i),
  28938. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28939. o.isWithinFOV(e, h, u, null))
  28940. return !0;
  28941. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28942. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28943. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28944. o.isWithinFOV(e, h, u, null))
  28945. return !0;
  28946. g += p
  28947. }
  28948. return !1
  28949. }
  28950. }(),
  28951. o.isWithinFOV = function() {
  28952. var e = new r.Vector3
  28953. , t = new r.Vector3;
  28954. return function(i, n, o, a) {
  28955. if (r.copyVector(i, t),
  28956. a) {
  28957. r.copyVector(a, e),
  28958. r.normalize(e);
  28959. var s = r.dot(e, i);
  28960. e.x *= s,
  28961. e.y *= s,
  28962. e.z *= s,
  28963. r.subVector(t, e)
  28964. }
  28965. var l = o / 2 * r.RADIANS_PER_DEGREE
  28966. , c = Math.cos(l)
  28967. , h = r.dot(t, n);
  28968. return h >= c
  28969. }
  28970. }(),
  28971. o.mapFaceToCubemapFace = function() {
  28972. var e = {
  28973. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28974. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28975. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28976. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28977. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28978. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28979. };
  28980. return function(t) {
  28981. return e[t]
  28982. }
  28983. }(),
  28984. t.exports = o
  28985. }
  28986. , {
  28987. "../enum/GLCubeFaces": 25,
  28988. "../util/MathLight": 176
  28989. }],
  28990. 175: [function(e, t, i) {
  28991. (function(i) {
  28992. "use strict";
  28993. function n() {
  28994. this.list = [],
  28995. this.index = {},
  28996. Object.defineProperty(this, "length", {
  28997. get: function() {
  28998. return this.list.length
  28999. }
  29000. })
  29001. }
  29002. var r = (e("./common"),
  29003. e("./logger"));
  29004. new r(i);
  29005. n.prototype.forEach = function(e) {
  29006. this.list.forEach(e)
  29007. }
  29008. ,
  29009. n.prototype.add = function(e) {
  29010. this.list.push(e),
  29011. this.index[this.getIndex(e)] = e
  29012. }
  29013. ,
  29014. n.prototype.getIndex = function(e) {
  29015. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  29016. }
  29017. ,
  29018. n.prototype.extend = function(e) {
  29019. for (var t = 0; t < e.length; t++)
  29020. this.add(e[t])
  29021. }
  29022. ,
  29023. n.prototype.get = function(e) {
  29024. return this.index[e]
  29025. }
  29026. ,
  29027. n.prototype.first = function() {
  29028. return this.list[0]
  29029. }
  29030. ,
  29031. n.prototype.last = function() {
  29032. return this.list[this.list.length - 1]
  29033. }
  29034. ,
  29035. n.prototype.reIndex = function() {
  29036. this.index = {};
  29037. var e = this;
  29038. this.forEach(function(t) {
  29039. e.index[e.getIndex(t)] = t
  29040. })
  29041. }
  29042. ,
  29043. n.prototype.filter = function(e) {
  29044. var t = this.list.filter(e);
  29045. return this.reIndex(),
  29046. t
  29047. }
  29048. ,
  29049. n.prototype.reduce = function(e, t) {
  29050. return this.list.reduce(e, t)
  29051. }
  29052. ,
  29053. n.prototype.sort = function(e) {
  29054. return this.list.sort(e)
  29055. }
  29056. ,
  29057. n.prototype.indexOf = function(e) {
  29058. for (var t = 0; t < this.list.length; ++t)
  29059. if (this.list[t] === e)
  29060. return t;
  29061. return -1
  29062. }
  29063. ,
  29064. t.exports = n
  29065. }
  29066. ).call(this, "/js/util/IndexedCollection.js")
  29067. }
  29068. , {
  29069. "./common": 185,
  29070. "./logger": 189
  29071. }],
  29072. 176: [function(e, t, i) {
  29073. "use strict";
  29074. var n = e("../constants")
  29075. , r = {};
  29076. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29077. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29078. r.Vector3 = function(e, t, i) {
  29079. this.x = e || 0,
  29080. this.y = t || 0,
  29081. this.z = i || 0
  29082. }
  29083. ,
  29084. r.Matrix4 = function() {
  29085. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29086. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29087. }
  29088. ,
  29089. r.Matrix4.prototype = {
  29090. identity: function() {
  29091. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29092. this
  29093. },
  29094. copy: function(e) {
  29095. return this.elements.set(e.elements),
  29096. this
  29097. },
  29098. applyToVector3: function(e) {
  29099. var t = e.x
  29100. , i = e.y
  29101. , n = e.z
  29102. , r = this.elements;
  29103. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29104. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29105. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29106. this
  29107. },
  29108. getInverse: function(e, t) {
  29109. var i = this.elements
  29110. , n = e.elements
  29111. , r = n[0]
  29112. , o = n[1]
  29113. , a = n[2]
  29114. , s = n[3]
  29115. , l = n[4]
  29116. , c = n[5]
  29117. , h = n[6]
  29118. , u = n[7]
  29119. , d = n[8]
  29120. , p = n[9]
  29121. , f = n[10]
  29122. , g = n[11]
  29123. , m = n[12]
  29124. , v = n[13]
  29125. , A = n[14]
  29126. , y = n[15]
  29127. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29128. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29129. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29130. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29131. , w = r * C + o * I + a * E + s * b;
  29132. if (0 === w) {
  29133. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29134. if (t)
  29135. throw new Error(_);
  29136. return console.warn(_),
  29137. this.identity()
  29138. }
  29139. var T = 1 / w;
  29140. return i[0] = C * T,
  29141. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29142. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29143. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29144. i[4] = I * T,
  29145. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29146. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29147. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29148. i[8] = E * T,
  29149. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29150. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29151. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29152. i[12] = b * T,
  29153. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29154. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29155. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29156. this
  29157. },
  29158. makeRotationFromQuaternion: function(e) {
  29159. var t = this.elements
  29160. , i = e.x
  29161. , n = e.y
  29162. , r = e.z
  29163. , o = e.w
  29164. , a = i + i
  29165. , s = n + n
  29166. , l = r + r
  29167. , c = i * a
  29168. , h = i * s
  29169. , u = i * l
  29170. , d = n * s
  29171. , p = n * l
  29172. , f = r * l
  29173. , g = o * a
  29174. , m = o * s
  29175. , v = o * l;
  29176. return t[0] = 1 - (d + f),
  29177. t[4] = h - v,
  29178. t[8] = u + m,
  29179. t[1] = h + v,
  29180. t[5] = 1 - (c + f),
  29181. t[9] = p - g,
  29182. t[2] = u - m,
  29183. t[6] = p + g,
  29184. t[10] = 1 - (c + d),
  29185. t[3] = 0,
  29186. t[7] = 0,
  29187. t[11] = 0,
  29188. t[12] = 0,
  29189. t[13] = 0,
  29190. t[14] = 0,
  29191. t[15] = 1,
  29192. this
  29193. }
  29194. },
  29195. r.Quaternion = function(e, t, i, n) {
  29196. this._x = e || 0,
  29197. this._y = t || 0,
  29198. this._z = i || 0,
  29199. this._w = void 0 !== n ? n : 1
  29200. }
  29201. ,
  29202. r.Quaternion.prototype = {
  29203. get x() {
  29204. return this._x
  29205. },
  29206. set x(e) {
  29207. this._x = e
  29208. },
  29209. get y() {
  29210. return this._y
  29211. },
  29212. set y(e) {
  29213. this._y = e
  29214. },
  29215. get z() {
  29216. return this._z
  29217. },
  29218. set z(e) {
  29219. this._z = e
  29220. },
  29221. get w() {
  29222. return this._w
  29223. },
  29224. set w(e) {
  29225. this._w = e
  29226. },
  29227. copy: function(e) {
  29228. this._x = e.x,
  29229. this._y = e.y,
  29230. this._z = e.z,
  29231. this._w = e.w
  29232. },
  29233. inverse: function() {
  29234. return this.conjugate().normalize()
  29235. },
  29236. conjugate: function() {
  29237. return this._x *= -1,
  29238. this._y *= -1,
  29239. this._z *= -1,
  29240. this
  29241. },
  29242. length: function() {
  29243. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29244. },
  29245. normalize: function() {
  29246. var e = this.length();
  29247. return 0 === e ? (this._x = 0,
  29248. this._y = 0,
  29249. this._z = 0,
  29250. this._w = 1) : (e = 1 / e,
  29251. this._x = this._x * e,
  29252. this._y = this._y * e,
  29253. this._z = this._z * e,
  29254. this._w = this._w * e),
  29255. this
  29256. },
  29257. setFromAxisAngle: function(e, t) {
  29258. var i = t / 2
  29259. , n = Math.sin(i);
  29260. return this._x = e.x * n,
  29261. this._y = e.y * n,
  29262. this._z = e.z * n,
  29263. this._w = Math.cos(i),
  29264. this
  29265. },
  29266. setFromUnitVectors: function() {
  29267. var e, t, i = 1e-6;
  29268. return function(n, o) {
  29269. return void 0 === e && (e = new r.Vector3),
  29270. t = r.dot(n, o) + 1,
  29271. t < i ? (t = 0,
  29272. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29273. this._x = e.x,
  29274. this._y = e.y,
  29275. this._z = e.z,
  29276. this._w = t,
  29277. this.normalize()
  29278. }
  29279. }(),
  29280. multiply: function(e) {
  29281. return this.multiplyQuaternions(this, e)
  29282. },
  29283. premultiply: function(e) {
  29284. return this.multiplyQuaternions(e, this)
  29285. },
  29286. multiplyQuaternions: function(e, t) {
  29287. var i = e._x
  29288. , n = e._y
  29289. , r = e._z
  29290. , o = e._w
  29291. , a = t._x
  29292. , s = t._y
  29293. , l = t._z
  29294. , c = t._w;
  29295. return this._x = i * c + o * a + n * l - r * s,
  29296. this._y = n * c + o * s + r * a - i * l,
  29297. this._z = r * c + o * l + i * s - n * a,
  29298. this._w = o * c - i * a - n * s - r * l,
  29299. this
  29300. }
  29301. },
  29302. r.convertWorkshopVector = function(e) {
  29303. return new r.Vector3(-e.x,e.y,e.z)
  29304. }
  29305. ,
  29306. r.convertWorkshopQuaternion = function(e) {
  29307. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29308. }
  29309. ;
  29310. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29311. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29312. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29313. }
  29314. ,
  29315. r.convertWorkshopPanoramaQuaternion = function(e) {
  29316. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29317. }
  29318. ,
  29319. r.normalize = function(e) {
  29320. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29321. , i = Math.sqrt(t);
  29322. e.x /= i,
  29323. e.y /= i,
  29324. e.z /= i
  29325. }
  29326. ,
  29327. r.dot = function(e, t) {
  29328. return e.x * t.x + e.y * t.y + e.z * t.z
  29329. }
  29330. ,
  29331. r.cross = function(e, t, i) {
  29332. var n = e.x
  29333. , r = e.y
  29334. , o = e.z;
  29335. i.x = r * t.z - o * t.y,
  29336. i.y = o * t.x - n * t.z,
  29337. i.z = n * t.y - r * t.x
  29338. }
  29339. ,
  29340. r.setVector = function(e, t, i, n) {
  29341. e.x = t,
  29342. e.y = i,
  29343. e.z = n
  29344. }
  29345. ,
  29346. r.copyVector = function(e, t) {
  29347. t.x = e.x,
  29348. t.y = e.y,
  29349. t.z = e.z
  29350. }
  29351. ,
  29352. r.addVector = function(e, t) {
  29353. e.x += t.x,
  29354. e.y += t.y,
  29355. e.z += t.z
  29356. }
  29357. ,
  29358. r.subVector = function(e, t) {
  29359. e.x -= t.x,
  29360. e.y -= t.y,
  29361. e.z -= t.z
  29362. }
  29363. ,
  29364. r.applyQuaternionToVector = function(e, t) {
  29365. var i = t.x
  29366. , n = t.y
  29367. , r = t.z
  29368. , o = e.x
  29369. , a = e.y
  29370. , s = e.z
  29371. , l = e.w
  29372. , c = l * i + a * r - s * n
  29373. , h = l * n + s * i - o * r
  29374. , u = l * r + o * n - a * i
  29375. , d = -o * i - a * n - s * r;
  29376. t.x = c * l + d * -o + h * -s - u * -a,
  29377. t.y = h * l + d * -a + u * -o - c * -s,
  29378. t.z = u * l + d * -s + c * -a - h * -o
  29379. }
  29380. ,
  29381. r.angleBetweenVectors = function(e, t) {
  29382. return Math.acos(r.dot(e, t))
  29383. }
  29384. ,
  29385. t.exports = r
  29386. }
  29387. , {
  29388. "../constants": 8
  29389. }],
  29390. 177: [function(e, t, i) {
  29391. (function(i) {
  29392. "use strict";
  29393. function n(e) {
  29394. this.cache = null,
  29395. this.expires = 0
  29396. }
  29397. function r() {
  29398. this.baseUrl = null,
  29399. this.cache = null,
  29400. this.expires = 0
  29401. }
  29402. function o() {
  29403. this.baseUrl = null,
  29404. this.expires = 0
  29405. }
  29406. function a(e) {
  29407. this.initialLoadingPromise = null,
  29408. this.endpoint = e + "?type=3",
  29409. this.urlContainer = null,
  29410. this.authorizationHeader = h.getAuthorizationHeader(),
  29411. this.containerClasses = [o, r, n]
  29412. }
  29413. var s = e("./ajax")
  29414. , l = e("./logger")
  29415. , c = e("../constants")
  29416. , h = e("./showcase")
  29417. , u = (e("../ab"),
  29418. new l(i));
  29419. n.prototype = {
  29420. version: 1,
  29421. validate: function(e) {
  29422. return "catalog.json"in e && Object.keys(e).length > 0
  29423. },
  29424. update: function(e) {
  29425. return this.cache = e,
  29426. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29427. $.when()
  29428. },
  29429. get: function(e) {
  29430. return this.cache[e]
  29431. }
  29432. },
  29433. r.prototype = {
  29434. version: 2,
  29435. validate: function(e) {
  29436. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29437. },
  29438. update: function(e) {
  29439. return this.baseUrl = e["base.url"],
  29440. this.cache = e,
  29441. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29442. $.when()
  29443. },
  29444. get: function(e) {
  29445. var t = this.cache[e];
  29446. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29447. }
  29448. },
  29449. o.prototype = {
  29450. version: 3,
  29451. validate: function(e) {
  29452. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29453. },
  29454. update: function(e) {
  29455. return this.baseUrl = e.templates[0],
  29456. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29457. $.when()
  29458. },
  29459. get: function(e) {
  29460. return this.baseUrl.replace("{{filename}}", e)
  29461. }
  29462. },
  29463. a.prototype = {
  29464. init: function() {
  29465. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29466. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29467. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29468. this.refresh().done(function() {
  29469. u.debug("Refreshed")
  29470. }).fail(function() {
  29471. u.error("Failed url refresh, urls might go stale soon")
  29472. }))
  29473. }
  29474. .bind(this), c.signedUrlCheckInterval),
  29475. this.initialLoadingPromise = this.refresh(),
  29476. this.initialLoadingPromise)
  29477. },
  29478. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29479. e = e || {};
  29480. /*var t = void 0 === e.cache || e.cache;
  29481. return s.get( this.endpoint , { //file
  29482. responseType: "json",
  29483. prefetchFrom: t ? "files" : null,
  29484. cache: t,
  29485. auth: this.authorizationHeader
  29486. }).then(function(e) {
  29487. if (this.urlContainer && this.urlContainer.validate(e))
  29488. return this.urlContainer.update(e);
  29489. for (var i = 0; i < this.containerClasses.length; i++) {
  29490. var n = this.containerClasses[i]
  29491. , r = new n;
  29492. if (r.validate(e))
  29493. return u.info("Using urls version " + r.version),
  29494. this.urlContainer = r,
  29495. this.urlContainer.update(e)
  29496. }
  29497. return t ? this.refresh({
  29498. cache: !1
  29499. }) : $.Deferred().reject("missing-urls")
  29500. }
  29501. .bind(this), function(e) {
  29502. return "loading-failed"
  29503. }) */
  29504. return $.Deferred().resolve();
  29505. },
  29506. get: function(e) {
  29507. //return this.urlContainer.get(e)
  29508. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29509. }
  29510. },
  29511. t.exports = a
  29512. }
  29513. ).call(this, "/js/util/ModelUrls.js")
  29514. }
  29515. , {
  29516. "../ab": 3,
  29517. "../constants": 8,
  29518. "./ajax": 181,
  29519. "./logger": 189,
  29520. "./showcase": 193
  29521. }],
  29522. 178: [function(e, t, i) {
  29523. (function(i) {
  29524. "use strict";
  29525. function n() {
  29526. u.call(this),
  29527. this.neighbourMap = {},
  29528. this.map = null
  29529. }
  29530. var r = e("three")
  29531. , o = e("./common")
  29532. , a = e("../settings")
  29533. , s = e("../objects/Panorama")
  29534. , a = e("../settings")
  29535. , l = e("./aStar")
  29536. , c = e("./logger")
  29537. , h = new c(i)
  29538. , u = e("./IndexedCollection")
  29539. , d = e("./transitions");
  29540. o.inherit(n, u),
  29541. n.prototype.getIndex = function(e) {
  29542. return e.id
  29543. }
  29544. ,
  29545. n.prototype.find = function(e, t) {
  29546. var i = o.filterAll(this.list, e);
  29547. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29548. i = o.stableSort(i, e)
  29549. }),
  29550. i[0])
  29551. }
  29552. ,
  29553. n.prototype.sortByScore = function(e, t) {
  29554. var i = o.filterAll(this.list, e);
  29555. return 0 === i.length ? null : i = i.map(function(e) {
  29556. return {
  29557. pano: e,
  29558. score: t.reduce(function(t, i) {
  29559. return t + i(e)
  29560. }, 0)
  29561. }
  29562. }).sort(function(e, t) {
  29563. return t.score - e.score;
  29564. })
  29565. }
  29566. ,
  29567. n.prototype.lowestByScore = function(e, t, i) {
  29568. return this.findRankedByScore(0, e, t, i)
  29569. }
  29570. ,
  29571. n.prototype.findRankedByScore = function(e, t, i, n) {
  29572. n && (n.candidates = null,
  29573. n.pano = null),
  29574. e || (e = 0);
  29575. var r = this.sortByScore(t, i);
  29576. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29577. n.pano = r[e].pano),
  29578. r[e].pano)
  29579. }
  29580. ,
  29581. n.prototype.showPanoScores = function(e) {
  29582. this.list.forEach(function(e) {
  29583. e.removeTextSprite()
  29584. });
  29585. var t = 6344768;
  29586. e.forEach(function(e) {
  29587. e.pano.addTextSprite(e.score.toFixed(2), t),
  29588. t = 16428055
  29589. })
  29590. }
  29591. ,
  29592. n.prototype.isNeighbour = function(e, t) {
  29593. return this.neighbourMap[e.id][t.id]
  29594. }
  29595. ,
  29596. n.prototype.getNeighbours = function(e) {
  29597. return this.neighbourMap[e.id]
  29598. }
  29599. ,
  29600. n.prototype.setNeighbour = function(e, t, i) {
  29601. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29602. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29603. this.neighbourMap[e.id][e.id] = !0,
  29604. this.neighbourMap[t.id][t.id] = !0,
  29605. this.neighbourMap[e.id][t.id] = i,
  29606. this.neighbourMap[t.id][e.id] = i,
  29607. this.neighbourMap[e.id]
  29608. }
  29609. ,
  29610. n.prototype.findClosest = function(e, t) {
  29611. var i = [s.filters.isPanoAligned()];
  29612. return t && i.push(s.filters.inDirection(e, t, .75)),
  29613. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29614. }
  29615. ,
  29616. n.prototype.dualNeighbors = function(e, t) {
  29617. var i, n = [];
  29618. for (i in this.neighbourMap[e.id])
  29619. this.neighbourMap[t.id][i] && n.push(i);
  29620. return n
  29621. }
  29622. ,
  29623. n.prototype.populate_path_graph = function() {
  29624. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29625. for (e = 0; e < this.list.length; e += 1) {
  29626. o = this.list[e],
  29627. s = {},
  29628. l = !1,
  29629. i = o.neighbourPanos || o.findNeighourPanos();
  29630. for (t in i)
  29631. if (i[t]) {
  29632. a = this.index[t],
  29633. p.copy(o.floorPosition),
  29634. p.sub(a.floorPosition);
  29635. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29636. , v = (Math.abs(p.y) / Math.max(m, .01),
  29637. Math.max(0, Math.abs(p.y) - .2));
  29638. v > 0 ? (f += 1,
  29639. v = Math.pow(4 * v, 2),
  29640. m = Math.pow(m, 2),
  29641. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29642. n = p.length()),
  29643. s[a.id] = n,
  29644. l = !0
  29645. }
  29646. l ? u[o.id] = s : d += 1
  29647. }
  29648. this.map = u,
  29649. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29650. }
  29651. ,
  29652. n.prototype.aStarSearch = function(e, t) {
  29653. var i = Date.now()
  29654. , n = new l({
  29655. start: e,
  29656. isEnd: function(e) {
  29657. return e === t
  29658. },
  29659. neighbor: function(e) {
  29660. var t = e.neighbourPanos || e.findNeighourPanos()
  29661. , i = [];
  29662. for (var n in t)
  29663. t[n] && i.push(this.index[n]); //add: t[n] &&
  29664. return i
  29665. }
  29666. .bind(this),
  29667. distance: function(e, t) {
  29668. var i = this.map[e.id]
  29669. , n = i[t.id];
  29670. return n
  29671. }
  29672. .bind(this),
  29673. heuristic: function(e, t) {
  29674. return 1
  29675. }
  29676. .bind(this),
  29677. hash: function(e) {
  29678. return e.id
  29679. },
  29680. timeout: 5e3
  29681. });
  29682. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29683. "success" !== n.status)
  29684. return h.debug("Did not find A* path from " + e + " to " + t),
  29685. null;
  29686. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29687. var r = [];
  29688. return n.path.forEach(function(e) {
  29689. r.push(e.id)
  29690. }),
  29691. r
  29692. }
  29693. ,
  29694. n.prototype.includeNodesNearPath = function() {
  29695. var e = new r.Vector3
  29696. , t = new r.Vector3
  29697. , i = new r.Vector3
  29698. , n = new r.Vector3
  29699. , o = new r.Vector3
  29700. , a = new r.Vector3
  29701. , s = new r.Vector3
  29702. , l = new r.Vector3
  29703. , c = []
  29704. , h = new r.Vector3
  29705. , u = new r.Vector3;
  29706. return function(r, d) {
  29707. if (r)
  29708. for (var p = function(e, t, i) {
  29709. return o.copy(t).sub(e),
  29710. o.dot(i)
  29711. }, f = function(e, t) {
  29712. return p(h, e.position, i) - p(h, t.position, i)
  29713. }, g = 0; g < r.length - 1; ) {
  29714. var m = r[g]
  29715. , v = r[g + 1]
  29716. , A = this.index[m]
  29717. , y = this.index[v];
  29718. h.copy(A.position),
  29719. u.copy(y.position),
  29720. c.length = 0,
  29721. e.copy(u).sub(h),
  29722. i.copy(e).normalize();
  29723. for (var C = 0; C < this.list.length; C++) {
  29724. var I = this.list[C];
  29725. o.copy(I.position).sub(h);
  29726. var E = o.dot(i);
  29727. if (E > 0) {
  29728. s.copy(i),
  29729. s.multiplyScalar(E),
  29730. a.copy(o),
  29731. a.sub(s);
  29732. var b = a.length();
  29733. if (b < d) {
  29734. t.copy(e).negate(),
  29735. n.copy(t).normalize(),
  29736. l.copy(I.position).sub(u);
  29737. var w = l.dot(n);
  29738. w > 0 && c.push(I)
  29739. }
  29740. }
  29741. }
  29742. if (c.length > 0) {
  29743. c.sort(f);
  29744. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29745. r[_] = r[_ - c.length];
  29746. for (var T = 0; T < c.length; T++)
  29747. r[T + g + 1] = c[T].id
  29748. }
  29749. g += c.length + 1
  29750. }
  29751. }
  29752. }(),
  29753. n.prototype.fadeMarkerOpacity = function(e, t) {
  29754. var i = void 0 === e ? a.panorama.markerOpacity : e
  29755. , n = this.list.findIndex(function(e) {
  29756. return e.marker
  29757. });
  29758. if (!(n < 0)) {
  29759. var r = this.list[n].marker.material.opacity;
  29760. if (r !== e) {
  29761. var o = i - r;
  29762. d.trigger({
  29763. func: function(e, t) {
  29764. var i = r + e * o;
  29765. this.forEach(function(e) {
  29766. e.marker && (e.marker.material.opacity = i)
  29767. })
  29768. }
  29769. .bind(this),
  29770. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29771. name: "_fpm"
  29772. })
  29773. }
  29774. }
  29775. }
  29776. ,
  29777. t.exports = n
  29778. }
  29779. ).call(this, "/js/util/PanoramaCollection.js")
  29780. }
  29781. , {
  29782. "../objects/Panorama": 148,
  29783. "../settings": 166,
  29784. "./IndexedCollection": 175,
  29785. "./aStar": 180,
  29786. "./common": 185,
  29787. "./logger": 189,
  29788. "./transitions": 195,
  29789. three: 217
  29790. }],
  29791. 179: [function(e, t, i) {
  29792. "use strict";
  29793. function n() {
  29794. this.actionSequence = [],
  29795. this.actionSequenceInProgress = !1
  29796. }
  29797. function r(e, t, i, n) {
  29798. s.trackAlways("zoom_" + e, {
  29799. from: t,
  29800. to: i,
  29801. pano: n
  29802. })
  29803. }
  29804. function o(e, t) {
  29805. r("initial", 1, e, t)
  29806. }
  29807. function a(e, t, i) {
  29808. r("followup", e, t, i)
  29809. }
  29810. var s = e("../analytics");
  29811. n.prototype.reset = function(e) {
  29812. this.actionSequenceInProgress = !1,
  29813. this.actionSequence.length = 0
  29814. }
  29815. ,
  29816. n.prototype.addZoomAction = function() {
  29817. var e = null
  29818. , t = null
  29819. , i = !1
  29820. , n = function() {
  29821. if (e = null,
  29822. this.actionSequence.length > 0) {
  29823. var i = this.actionSequence[0].start
  29824. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29825. 1 === i ? o(n, t) : a(i, n, t)
  29826. }
  29827. this.reset()
  29828. };
  29829. return function(r, o, a) {
  29830. if (r !== o) {
  29831. i || (n = n.bind(this),
  29832. i = !0),
  29833. e && (window.clearTimeout(e),
  29834. e = null),
  29835. a === t && this.actionSequenceInProgress || (this.reset(),
  29836. t = a),
  29837. this.actionSequenceInProgress = !0;
  29838. var s = {
  29839. start: r,
  29840. end: o
  29841. };
  29842. this.actionSequence.push(s),
  29843. e = window.setTimeout(n, 150)
  29844. }
  29845. }
  29846. }(),
  29847. t.exports = n
  29848. }
  29849. , {
  29850. "../analytics": 4
  29851. }],
  29852. 180: [function(e, t, i) {
  29853. "use strict";
  29854. function n(e) {
  29855. void 0 === e.timeout && (e.timeout = 1 / 0);
  29856. var t = e.hash || o
  29857. , i = {
  29858. data: e.start,
  29859. g: 0,
  29860. h: e.heuristic(e.start)
  29861. }
  29862. , n = i;
  29863. i.f = i.h;
  29864. var h = new s
  29865. , u = new l(a)
  29866. , d = c();
  29867. u.push(i),
  29868. d.set(t(i.data), i);
  29869. for (var p = new Date; u.size(); ) {
  29870. if (new Date - p > e.timeout)
  29871. return {
  29872. status: "timeout",
  29873. cost: n.g,
  29874. path: r(n)
  29875. };
  29876. var f = u.pop();
  29877. if (d.delete(t(f.data)),
  29878. e.isEnd(f.data))
  29879. return {
  29880. status: "success",
  29881. cost: f.g,
  29882. path: r(f)
  29883. };
  29884. h.add(t(f.data));
  29885. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29886. var v = g[m];
  29887. if (!h.contains(t(v))) {
  29888. var A = f.g + e.distance(f.data, v)
  29889. , y = d.get(t(v))
  29890. , C = !1;
  29891. if (void 0 === y)
  29892. y = {
  29893. data: v
  29894. },
  29895. d.set(t(v), y);
  29896. else {
  29897. if (y.g < A)
  29898. continue;
  29899. C = !0
  29900. }
  29901. y.parent = f,
  29902. y.g = A,
  29903. y.h = e.heuristic(v),
  29904. y.f = A + y.h,
  29905. y.h < n.h && (n = y),
  29906. C ? u.heapify() : u.push(y)
  29907. }
  29908. }
  29909. }
  29910. return {
  29911. status: "noPath",
  29912. cost: n.g,
  29913. path: r(n)
  29914. }
  29915. }
  29916. function r(e) {
  29917. if (void 0 !== e.parent) {
  29918. var t = r(e.parent);
  29919. return t.push(e.data),
  29920. t
  29921. }
  29922. return [e.data]
  29923. }
  29924. function o(e) {
  29925. return e.toString()
  29926. }
  29927. function a(e, t) {
  29928. return e.f - t.f
  29929. }
  29930. var s = e("Set")
  29931. , l = e("heap")
  29932. , c = e("dict");
  29933. t.exports = n
  29934. }
  29935. , {
  29936. Set: 196,
  29937. dict: 210,
  29938. heap: 211
  29939. }],
  29940. 181: [function(e, t, i) {
  29941. (function(i) {
  29942. "use strict";
  29943. function n(e, t, i) {
  29944. var n = new XMLHttpRequest;
  29945. if (i && "withCredentials"in n)
  29946. n.open(e, t, i);
  29947. else if ("undefined" != typeof XDomainRequest)
  29948. n = new XDomainRequest,
  29949. n.open(e, t);
  29950. else {
  29951. if (i)
  29952. throw "Browser does not support CORS!";
  29953. n.open(e, t)
  29954. }
  29955. return n
  29956. }
  29957. function r(e, t, i) {
  29958. function o() {
  29959. u.warn("Retrying ", t),
  29960. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29961. }
  29962. function a(e, t) {
  29963. var i = e.response;
  29964. if ("json" === t && "object" != typeof i)
  29965. try {
  29966. i = JSON.parse(e.responseText)
  29967. } catch (e) {
  29968. return void c.reject({
  29969. error: "Failed parsing JSON"
  29970. })
  29971. }
  29972. else if ("image/jpeg" === t) {
  29973. var n = new Uint8Array(e.response)
  29974. , r = new Blob([n],{
  29975. type: "image/jpeg"
  29976. })
  29977. , o = URL.createObjectURL(r);
  29978. i = new Image,
  29979. i.src = o,
  29980. i.crossOrigin = "Anonymous",
  29981. i.onload = function() {
  29982. URL.revokeObjectURL(o)
  29983. }
  29984. }
  29985. return i
  29986. }
  29987. var s = n(e, t, !1);
  29988. if (i = i || {},
  29989. i.retries = void 0 !== i.retries ? i.retries : 0,
  29990. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29991. i.responseType)
  29992. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29993. s.responseType = i.responseType;
  29994. else {
  29995. if ("image/jpeg" !== i.responseType)
  29996. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29997. s.responseType = "arraybuffer"
  29998. }
  29999. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  30000. i.auth && s.setRequestHeader("Authorization", i.auth),
  30001. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  30002. s.setRequestHeader("Content-Type", "application/json")),
  30003. "object" == typeof i.headers)
  30004. for (var l in i.headers)
  30005. s.setRequestHeader(l, i.headers[l]);
  30006. var c = $.Deferred();
  30007. return s.onreadystatechange = function(e) {
  30008. if (4 === this.readyState)
  30009. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  30010. i.retries++,
  30011. setTimeout(o, 1e3);
  30012. else if (200 === this.status) {
  30013. var t = a(this, i.responseType);
  30014. c.resolve(t)
  30015. } else
  30016. c.reject(this)
  30017. }
  30018. ,
  30019. s.onprogress = function(e) {
  30020. c.notify(e)
  30021. }
  30022. ,
  30023. s.send(i.data),
  30024. c.promise()
  30025. }
  30026. function o(e) {
  30027. return Object.keys(e).sort().map(function(t) {
  30028. return {
  30029. key: t,
  30030. value: e[t]
  30031. }
  30032. })
  30033. }
  30034. function a(e, t) {
  30035. var i = t.responseType || null
  30036. , n = t.auth || null
  30037. , r = t.prefetchFrom || null
  30038. , a = e + "__" + i + "__" + n + "__" + r;
  30039. return t.headers && o(t.headers).forEach(function(e) {
  30040. a += "__" + e.key + ":" + e.value
  30041. }),
  30042. a
  30043. }
  30044. function s(e, t) {
  30045. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30046. }
  30047. function l(e, t, i) {
  30048. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30049. }
  30050. var c = e("./logger")
  30051. , h = e("../ab")
  30052. , u = new c(i);
  30053. window.URL = window.URL || window.webkitURL,
  30054. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30055. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  30056. /* setTimeout(function() {//MP-- xzw delete
  30057. window.MP_REQUEST_CACHE = null,
  30058. window.MP_PREFETCHED_MODELDATA = {}
  30059. }, 6e4),
  30060. window.onpageshow = function(e) {
  30061. e.persisted && (window.MP_REQUEST_CACHE = null,
  30062. window.MP_PREFETCHED_MODELDATA = {})
  30063. } */
  30064. ,
  30065. t.exports = {
  30066. get: function(e, t) {
  30067. t = t || {};
  30068. var i = void 0 === t.cache || t.cache;
  30069. if (i) {
  30070. var n = s(e, t);
  30071. if (n)
  30072. return n
  30073. }
  30074. var o;
  30075. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  30076. i && l(e, t, o),
  30077. o
  30078. },
  30079. post: function(e, t) {
  30080. return r("POST", e, t)
  30081. },
  30082. patch: function(e, t) {
  30083. return r("PATCH", e, t)
  30084. },
  30085. getImage: function(e, t) {
  30086. function i() {
  30087. u.warn("Retrying ", e),
  30088. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30089. }
  30090. var n = $.Deferred()
  30091. , r = new Image
  30092. , o = this;
  30093. return e = h.changeIfImageOptimzing(e),
  30094. null !== t && void 0 !== t || (t = 3),
  30095. r.onerror = function() {
  30096. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30097. }
  30098. ,
  30099. r.onload = function() {
  30100. n.resolve(r)
  30101. }
  30102. ,
  30103. r.crossOrigin = "anonymous",
  30104. r.src = e,
  30105. n
  30106. }
  30107. }
  30108. }
  30109. ).call(this, "/js/util/ajax.js")
  30110. }
  30111. , {
  30112. "../ab": 3,
  30113. "./logger": 189
  30114. }],
  30115. 182: [function(e, t, i) {
  30116. "use strict";
  30117. function n(e, t) {
  30118. var i = window.navigator.userAgent
  30119. , n = i.match(e);
  30120. return n = n ? n[1].split(t) : [],
  30121. {
  30122. major: parseInt(n[0]) || 0,
  30123. minor: parseInt(n[1]) || 0,
  30124. patch: parseInt(n[2]) || 0
  30125. }
  30126. }
  30127. var r = e("../exception/DeviceMismatchException");
  30128. window.browser = t.exports = {
  30129. isFullscreen: function() {
  30130. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30131. },
  30132. supportsFullscreen: function() {
  30133. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30134. },
  30135. isPointerLocked: function() {
  30136. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30137. },
  30138. requestFullscreen: function(e, t) {
  30139. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30140. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30141. },
  30142. requestPointerLock: function() {
  30143. var e;
  30144. if (document.fullscreenElement)
  30145. e = document.fullscreenElement();
  30146. else if (document.mozFullscreenElement)
  30147. e = document.mozFullscreenElement();
  30148. else if (document.mozFullScreenElement)
  30149. e = document.mozFullScreenElement();
  30150. else {
  30151. if (!document.webkitFullscreenElement)
  30152. return;
  30153. e = document.webkitFullscreenElement()
  30154. }
  30155. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30156. e.requestPointerLock(),
  30157. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30158. },
  30159. exitPointerLock: function() {
  30160. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30161. document.exitPointerLock()
  30162. },
  30163. exitFullscreen: function() {
  30164. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30165. },
  30166. details: function() {
  30167. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30168. return e ? {
  30169. name: e[1],
  30170. version: parseInt(e[2]),
  30171. platform: navigator.platform
  30172. } : {}
  30173. },
  30174. is: function(e) {
  30175. return this.details() && this.details().name === e
  30176. },
  30177. inIframe: function() {
  30178. return window.parent !== window
  30179. },
  30180. aspectRatio: function() {
  30181. var e = $("#player").width() / $("#player").height();
  30182. return isFinite(e) ? e : 0
  30183. },
  30184. userAgent: function() {
  30185. return window.navigator.userAgent
  30186. },
  30187. isMobile: function() {
  30188. var e = navigator.userAgent || navigator.vendor || window.opera;
  30189. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30190. },
  30191. isLandscape: function() {
  30192. return this.isMobile && this.aspectRatio() > 1
  30193. },
  30194. isSmallScreen: function() {
  30195. var e = screen.width / window.devicePixelRatio;
  30196. return e < 240
  30197. },
  30198. detectIE: function() {
  30199. var e = window.navigator.userAgent
  30200. , t = e.indexOf("MSIE ");
  30201. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30202. },
  30203. detectSafari: function() {
  30204. var e = window.navigator.userAgent
  30205. , t = e.indexOf("Safari");
  30206. return t !== -1 && !this.detectChrome()
  30207. },
  30208. detectFirefox: function() {
  30209. var e = window.navigator.userAgent;
  30210. return e.indexOf("Firefox") !== -1
  30211. },
  30212. detectChrome: function() {
  30213. var e = window.navigator.userAgent;
  30214. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30215. },
  30216. detectOpera: function() {
  30217. var e = window.navigator.userAgent;
  30218. return e.indexOf("OPR") !== -1
  30219. },
  30220. detectIOS: function() {
  30221. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30222. },
  30223. detectIPad: function() {
  30224. var e = window.navigator.userAgent
  30225. , t = /iPad/;
  30226. return t.test(e)
  30227. },
  30228. detectIPod: function() {
  30229. var e = window.navigator.userAgent
  30230. , t = /iPod/;
  30231. return t.test(e)
  30232. },
  30233. detectIPhone: function() {
  30234. var e = window.navigator.userAgent
  30235. , t = /iPhone/;
  30236. return t.test(e)
  30237. },
  30238. detectAndroid: function() {
  30239. var e = window.navigator.userAgent;
  30240. return e.indexOf("Android") !== -1
  30241. },
  30242. detectAndroidMobile: function() {
  30243. var e = window.navigator.userAgent;
  30244. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30245. },
  30246. detectSamsungNative: function() {
  30247. var e = window.navigator.userAgent;
  30248. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30249. },
  30250. detectSamsungS6: function() {
  30251. var e = window.navigator.userAgent;
  30252. return e.indexOf("SM-G92") !== -1
  30253. },
  30254. /************************************************************fyz改from徐世廷*************************************************************/
  30255. detectHUAWEI5X: function() {
  30256. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30257. },
  30258. /*******************************************************************************************************************************/
  30259. detectWebVR: function() {
  30260. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30261. },
  30262. getVRDisplay: function() {
  30263. var e = $.Deferred();
  30264. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30265. t.length >= 1 && e.resolve(t[0]),
  30266. e.reject(null)
  30267. }),
  30268. e) : e.reject(null)
  30269. },
  30270. iosVersion: function() {
  30271. if (!this.detectIOS())
  30272. throw new r("Did not detect an iDevice");
  30273. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30274. , t = "_";
  30275. return n(e, t)
  30276. },
  30277. androidVersion: function() {
  30278. if (!this.detectAndroid())
  30279. throw new r("Did not detect an Android based device");
  30280. var e = /Android ((?:\d+\.?){1,3})/
  30281. , t = ".";
  30282. return n(e, t)
  30283. },
  30284. valueFromCookie: function(e, t) {
  30285. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30286. if (!i)
  30287. return t;
  30288. var n = i[1];
  30289. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30290. },
  30291. valueFromHash: function(e, t) {
  30292. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30293. , n = i.exec(window.location.href);
  30294. if (!n)
  30295. return t;
  30296. var r = n[1];
  30297. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30298. }
  30299. }
  30300. }
  30301. , {
  30302. "../exception/DeviceMismatchException": 56
  30303. }],
  30304. 183: [function(e, t, i) {
  30305. (function(i) {
  30306. "use strict";
  30307. function n(e, t) {
  30308. var i = r(t);
  30309. var replaceAll = function (str, f, e) {
  30310. //f全部替换成e
  30311. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30312. return str.replace(reg, e);
  30313. };
  30314. var urlFirstView = c.valueFromHash('firstView');
  30315. if(urlFirstView){
  30316. try{
  30317. urlFirstView = replaceAll(urlFirstView, "pano", '"pano"')
  30318. urlFirstView = replaceAll(urlFirstView, "qua:", '"qua":[')
  30319. urlFirstView = "{"+urlFirstView+"]}"
  30320. let info = JSON.parse(urlFirstView);
  30321. i.pano = t.list[info.pano] //panos.get(info.pano)
  30322. if(!i.pano){
  30323. urlFirstView = false
  30324. console.error('检测到firstView但是 找不到该pano')
  30325. }else{
  30326. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30327. i.zoom = -1;
  30328. i.mode = "panorama"
  30329. i.setByUrl = true
  30330. }
  30331. }catch(e){
  30332. urlFirstView = false
  30333. console.error('检测到firstView但是解析出错'+e)
  30334. }
  30335. }
  30336. if (Object.keys(i).length > 0)
  30337. return i;
  30338. if (e.heroImage)
  30339. i = o(e, t);
  30340. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30341. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30342. try {
  30343. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30344. i.position = n.camera.position,
  30345. //i.quaternion = n.camera.quaternion,
  30346. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30347. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30348. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30349. d.debug("Using camera_start"),
  30350. d.debug("Modeldata pano: ", i.pano.quaternion),
  30351. d.debug("Camera start pano: ", n.pano.quaternion)),
  30352. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30353. } catch (e) {
  30354. d.warn(e.message)
  30355. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30356. }
  30357. }
  30358. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30359. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30360. i.pano = t.findClosest(i.position),
  30361. i.quaternion = i.pano.quaternion),
  30362. 0 === Object.keys(i).length) {
  30363. var a = t.list[0];
  30364. a && (i.mode = h.PANORAMA,
  30365. i.pano = a,
  30366. i.position = a.position,
  30367. i.quaternion = a.quaternion,
  30368. d.info("Starting at 1st pano " + a.id))
  30369. }
  30370. return i.mode = i.mode || h.DOLLHOUSE,
  30371. i
  30372. }
  30373. function r(e) {
  30374. var t = c.valueFromHash("start", "")
  30375. , i = {};
  30376. if ("" !== t) {
  30377. d.debug("Start override found in parameters, trying to parse..."),
  30378. i = a(t) || {};
  30379. var n = c.valueFromHash("tag", null);
  30380. n && (i.tag = n),
  30381. i.panoId && (i.pano = e.get(i.panoId))
  30382. }
  30383. return i
  30384. }
  30385. function o(e, t) {
  30386. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30387. return {};
  30388. var i = {}
  30389. , n = e.heroImage.metadata;
  30390. d.debug("Using start position from thumbnail image"),
  30391. i.position = n.camera_position,
  30392. i.quaternion = n.camera_quaternion;
  30393. try {
  30394. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30395. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30396. } catch (e) {
  30397. d.debug(e.message)
  30398. }
  30399. return i
  30400. }
  30401. function a(e) {
  30402. return s.deserialize(e)
  30403. }
  30404. var s = e("../controls/serializer")
  30405. , l = e("../util/math")
  30406. , c = e("./browser")
  30407. , h = e("../enum/Viewmode")
  30408. , u = e("../util/logger")
  30409. , th = e("three")//xzw
  30410. , d = new u(i);
  30411. t.exports = {
  30412. getStartCameraOptions: n
  30413. }
  30414. }
  30415. ).call(this, "/js/util/camera.js")
  30416. }
  30417. , {
  30418. "../controls/serializer": 14,
  30419. "../enum/Viewmode": 51,
  30420. "../util/logger": 189,
  30421. "../util/math": 190,
  30422. "./browser": 182,
  30423. "three": 217
  30424. }],
  30425. 184: [function(e, t, i) {
  30426. "use strict";
  30427. function n(e, t, i) {
  30428. return o(e.fov, t, i)
  30429. }
  30430. var r = e("./MathLight")
  30431. , o = function(e, t, i) {
  30432. var n = t
  30433. , o = i
  30434. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30435. return a
  30436. }
  30437. , a = function(e, t, i) {
  30438. var n = t
  30439. , o = i
  30440. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30441. return a
  30442. }
  30443. , s = function(e, t, i, n) {
  30444. var r = o(e, i, n);
  30445. return r > t ? a(t, i, n) : e
  30446. };
  30447. t.exports = {
  30448. clampVFOV: s,
  30449. getHFOVForCamera: n,
  30450. getHFOVFromVFOV: o,
  30451. getVFOVFromHFOV: a
  30452. }
  30453. window.MathLight = t.exports
  30454. }
  30455. , {
  30456. "./MathLight": 176
  30457. }],
  30458. 185: [function(e, t, i) {
  30459. "use strict";
  30460. var n = e("three");
  30461. t.exports = {
  30462. delayOneFrame: function(e) {
  30463. window.setTimeout(e, 1)
  30464. },
  30465. normalizeUrl: function(e) {
  30466. return e.replace("https://", "http://")
  30467. },
  30468. domainFromUrl: function(e) {
  30469. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30470. return t ? t[3] : e
  30471. },
  30472. average: function(e, t) {
  30473. if (0 === e.length)
  30474. return null;
  30475. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30476. var o = t ? e[r][t] : e[r];
  30477. i += o,
  30478. n++
  30479. }
  30480. return i / n
  30481. },
  30482. countUnique: function(e) {
  30483. for (var t = {}, i = 0; i < e.length; i++)
  30484. t[e[i]] = 1 + (t[e[i]] || 0);
  30485. return Object.keys(t).length
  30486. },
  30487. averageVectors: function(e, t) {
  30488. var i = new n.Vector3;
  30489. if (0 === e.length)
  30490. return i;
  30491. for (var r = 0, o = 0; o < e.length; o++) {
  30492. var a = t ? e[o][t] : e[o];
  30493. i.add(a),
  30494. r++
  30495. }
  30496. return i.divideScalar(r)
  30497. },
  30498. equalLists: function(e, t) {
  30499. if (e.length !== t.length)
  30500. return !1;
  30501. for (var i = 0; i < e.length; i++)
  30502. if (e[i] !== t[i])
  30503. return !1;
  30504. return !0
  30505. },
  30506. lowerMedian: function(e, t) {
  30507. if (0 === e.length)
  30508. return null;
  30509. t = t || 2,
  30510. e.sort(function(e, t) {
  30511. return e - t
  30512. });
  30513. var i = Math.floor(e.length / t);
  30514. return e[i]
  30515. },
  30516. stableSort: function(e, t) {
  30517. return e.map(function(e, t) {
  30518. return {
  30519. value: e,
  30520. index: t
  30521. }
  30522. }).sort(function(e, i) {
  30523. var n = t(e.value, i.value);
  30524. return 0 !== n ? n : e.index - i.index
  30525. }).map(function(e) {
  30526. return e.value
  30527. })
  30528. },
  30529. filterAll: function(e, t) {
  30530. return e.filter(function(e) {
  30531. return t.every(function(t) {
  30532. return t(e)
  30533. })
  30534. })
  30535. },
  30536. formatDate: function(e) {
  30537. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30538. },
  30539. formatDatetime: function(e) {
  30540. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30541. },
  30542. randomString: function(e) {
  30543. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30544. t += i.charAt(Math.floor(Math.random() * i.length));
  30545. return t
  30546. },
  30547. uint8ToBase64: function(e, t) {
  30548. t && "number" == typeof t || (t = 8192);
  30549. for (var i = [], n = 0; n < e.length; n += t)
  30550. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30551. return btoa(i.join(""))
  30552. },
  30553. uuid4: function e(t) {
  30554. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30555. },
  30556. nth: function(e) {
  30557. return e %= 10,
  30558. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30559. },
  30560. extendObject: function(e, t) {
  30561. return Object.keys(t).forEach(function(i) {
  30562. e[i] = t[i]
  30563. }),
  30564. e
  30565. },
  30566. deepExtend: function e(t) {
  30567. t = t || {};
  30568. for (var i = 1; i < arguments.length; i++) {
  30569. var n = arguments[i];
  30570. if (n)
  30571. for (var r in n)
  30572. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30573. }
  30574. return t
  30575. },
  30576. inherit: function(e, t) {
  30577. e.prototype = Object.create(t.prototype),
  30578. e.prototype.constructor = e
  30579. },
  30580. extend: function(e, t) {
  30581. for (var i in t.prototype)
  30582. e.prototype[i] = t.prototype[i]
  30583. }
  30584. ,
  30585. getVisiblePano : function(position, options={}){//add
  30586. var visiblePanos = [];
  30587. var B = position.clone();
  30588. var panos = options.panos || player.model.panos.list;
  30589. panos.forEach((pano)=>{
  30590. if(!pano.isAligned())return;
  30591. var A = pano.position.clone();
  30592. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30593. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30594. if (!o || !o.length)visiblePanos.push(pano );
  30595. })
  30596. return visiblePanos
  30597. }
  30598. ,
  30599. sortByScore : function(list, request, rank) {
  30600. var i = this.filterAll(list, request);
  30601. return 0 === i.length ? null : i = i.map(function(e) {
  30602. return {
  30603. item: e,
  30604. score: rank.reduce(function(t, i) {
  30605. return t + i(e);
  30606. }, 0)
  30607. };
  30608. }).sort(function(e, t) {
  30609. return t.score - e.score;
  30610. });
  30611. }
  30612. },
  30613. Math.sign = function(e) {
  30614. return e < 0 ? -1 : 1
  30615. }
  30616. window.common = t.exports
  30617. }
  30618. , {
  30619. three: 217
  30620. }],
  30621. 186: [function(e, t, i) {
  30622. "use strict";
  30623. var n = {};
  30624. n.linearTween = function(e, t, i, n) {
  30625. return i * e / n + t
  30626. }
  30627. ,
  30628. n.easeInQuad = function(e, t, i, n) {
  30629. return e /= n,
  30630. i * e * e + t
  30631. }
  30632. ,
  30633. n.easeOutQuad = function(e, t, i, n) {
  30634. return e /= n,
  30635. -i * e * (e - 2) + t
  30636. }
  30637. ,
  30638. n.easeInOutQuad = function(e, t, i, n) {
  30639. return e /= n / 2,
  30640. e < 1 ? i / 2 * e * e + t : (e--,
  30641. -i / 2 * (e * (e - 2) - 1) + t)
  30642. }
  30643. ,
  30644. n.easeInCubic = function(e, t, i, n) {
  30645. return e /= n,
  30646. i * e * e * e + t
  30647. }
  30648. ,
  30649. n.easeOutCubic = function(e, t, i, n) {
  30650. return e /= n,
  30651. e--,
  30652. i * (e * e * e + 1) + t
  30653. }
  30654. ,
  30655. n.easeInOutCubic = function(e, t, i, n) {
  30656. return e /= n / 2,
  30657. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30658. i / 2 * (e * e * e + 2) + t)
  30659. }
  30660. ,
  30661. n.easeInQuart = function(e, t, i, n) {
  30662. return e /= n,
  30663. i * e * e * e * e + t
  30664. }
  30665. ,
  30666. n.easeOutQuart = function(e, t, i, n) {
  30667. return e /= n,
  30668. e--,
  30669. -i * (e * e * e * e - 1) + t
  30670. }
  30671. ,
  30672. n.easeInOutQuart = function(e, t, i, n) {
  30673. return e /= n / 2,
  30674. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30675. -i / 2 * (e * e * e * e - 2) + t)
  30676. }
  30677. ,
  30678. n.easeInQuint = function(e, t, i, n) {
  30679. return e /= n,
  30680. i * e * e * e * e * e + t
  30681. }
  30682. ,
  30683. n.easeOutQuint = function(e, t, i, n) {
  30684. return e /= n,
  30685. e--,
  30686. i * (e * e * e * e * e + 1) + t
  30687. }
  30688. ,
  30689. n.easeInOutQuint = function(e, t, i, n) {
  30690. return e /= n / 2,
  30691. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30692. i / 2 * (e * e * e * e * e + 2) + t)
  30693. }
  30694. ,
  30695. n.easeInSine = function(e, t, i, n) {
  30696. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30697. }
  30698. ,
  30699. n.easeOutSine = function(e, t, i, n) {
  30700. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30701. }
  30702. ,
  30703. n.easeInOutSine = function(e, t, i, n) {
  30704. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30705. }
  30706. ,
  30707. n.easeInExpo = function(e, t, i, n) {
  30708. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30709. }
  30710. ,
  30711. n.easeOutExpo = function(e, t, i, n) {
  30712. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30713. }
  30714. ,
  30715. n.easeInOutExpo = function(e, t, i, n) {
  30716. return e /= n / 2,
  30717. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30718. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30719. }
  30720. ,
  30721. n.easeInCirc = function(e, t, i, n) {
  30722. return e /= n,
  30723. -i * (Math.sqrt(1 - e * e) - 1) + t
  30724. }
  30725. ,
  30726. n.easeOutCirc = function(e, t, i, n) {
  30727. return e /= n,
  30728. e--,
  30729. i * Math.sqrt(1 - e * e) + t
  30730. }
  30731. ,
  30732. n.easeInOutCirc = function(e, t, i, n) {
  30733. return e /= n / 2,
  30734. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30735. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30736. }
  30737. ,
  30738. n.easeInElastic = function(e, t, i, n) {
  30739. var r = 1.70158
  30740. , o = 0
  30741. , a = i;
  30742. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30743. a < Math.abs(i) ? (a = i,
  30744. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30745. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30746. }
  30747. ,
  30748. n.easeOutElastic = function(e, t, i, n) {
  30749. var r = 1.70158
  30750. , o = 0
  30751. , a = i;
  30752. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30753. a < Math.abs(i) ? (a = i,
  30754. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30755. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30756. }
  30757. ,
  30758. n.easeInOutElastic = function(e, t, i, n) {
  30759. var r = 1.70158
  30760. , o = 0
  30761. , a = i;
  30762. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30763. a < Math.abs(i) ? (a = i,
  30764. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30765. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30766. }
  30767. ,
  30768. n.easeInBack = function(e, t, i, n, r) {
  30769. return void 0 === r && (r = 1.70158),
  30770. i * (e /= n) * e * ((r + 1) * e - r) + t
  30771. }
  30772. ,
  30773. n.easeOutBack = function(e, t, i, n, r) {
  30774. return void 0 === r && (r = 1.70158),
  30775. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30776. }
  30777. ,
  30778. n.easeInOutBack = function(e, t, i, n, r) {
  30779. return void 0 === r && (r = 1.70158),
  30780. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30781. }
  30782. ,
  30783. n.easeOutBounce = function(e, t, i, n) {
  30784. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30785. }
  30786. ,
  30787. n.easeInBounce = function(e, t, i, r) {
  30788. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30789. }
  30790. ,
  30791. n.easeInOutBounce = function(e, t, i, r) {
  30792. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30793. }
  30794. ,
  30795. t.exports = n
  30796. window.easing = n
  30797. }
  30798. , {}],
  30799. 187: [function(e, t, i) {
  30800. "use strict";
  30801. function n() {
  30802. this.events = [],
  30803. this.valid = !1
  30804. }
  30805. var r = e("../enum/Joystick");
  30806. n.prototype.push = function(e, t) {
  30807. this.events.push({
  30808. direction: e,
  30809. pano: t
  30810. }),
  30811. this.valid = !0
  30812. }
  30813. ,
  30814. n.prototype.pop = function(e) {
  30815. var t = this.events.pop();
  30816. return this.events.length < 1 && (this.valid = !1),
  30817. t
  30818. }
  30819. ,
  30820. n.prototype.peek = function() {
  30821. return this.events.length ? this.events[this.events.length - 1] : {
  30822. direction: null,
  30823. pano: null
  30824. }
  30825. }
  30826. ,
  30827. n.prototype.invalidate = function() {
  30828. this.events = [],
  30829. this.valid = !1
  30830. }
  30831. ,
  30832. n.prototype.reversePano = function(e) {
  30833. if (!this.valid)
  30834. return null;
  30835. var t = this.peek();
  30836. return r.opposite(e) === t.direction ? (this.pop(),
  30837. t.pano) : null
  30838. }
  30839. ,
  30840. t.exports = n
  30841. }
  30842. , {
  30843. "../enum/Joystick": 29
  30844. }],
  30845. 188: [function(e, t, i) {
  30846. "use strict";
  30847. window.lerp = t.exports = {
  30848. vector: function(e, t) {
  30849. var i = e.clone();
  30850. return t = t.clone(),
  30851. function(n) {
  30852. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30853. }
  30854. },
  30855. quaternion: function(e, t) {
  30856. var i = e.clone();
  30857. return function(n) {
  30858. e.copy(i).slerp(t, n)
  30859. }
  30860. },
  30861. property: function(e, t, i, n) {
  30862. var r = e[t];
  30863. return function(o) {
  30864. e[t] = r * (1 - o) + i * o,
  30865. n && n(e[t])
  30866. }
  30867. },
  30868. uniform: function(e, t, i) {
  30869. var n = e.material.uniforms[t].value;
  30870. return function(r) {
  30871. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30872. }
  30873. },
  30874. matrix4: function(e, t) {
  30875. var i = e.clone();
  30876. return function(n) {
  30877. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30878. r[s] = o[s] * (1 - n) + a[s] * n
  30879. }
  30880. },
  30881. allUniforms: function(e, t, i) {
  30882. var n = e.map(function(e) {
  30883. return this.uniform(e, t, i)
  30884. }
  30885. .bind(this));
  30886. return function(e) {
  30887. n.forEach(function(t) {
  30888. t(e)
  30889. })
  30890. }
  30891. }
  30892. }
  30893. }
  30894. , {}],
  30895. 189: [function(e, t, i) {
  30896. "use strict";
  30897. function n(e) {
  30898. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30899. if (n.consoleEnabled) {
  30900. var h = function(e) {
  30901. $("#debug-console").append("<p>" + e + "</p>"),
  30902. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30903. };
  30904. t = function(e) {
  30905. h(Array.prototype.slice.call(arguments).join(" "))
  30906. }
  30907. ,
  30908. i = function(e) {
  30909. h(Array.prototype.slice.call(arguments).join(" "))
  30910. }
  30911. ,
  30912. o = function(e) {
  30913. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30914. }
  30915. ,
  30916. a = function(e) {
  30917. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30918. }
  30919. } else
  30920. console.log ? (t = console.log,
  30921. i = console.info ? console.info : console.log,
  30922. o = console.warn ? console.warn : console.log,
  30923. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30924. ;
  30925. var u = function(e) {
  30926. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30927. }
  30928. , d = function(t, i) {
  30929. if (r) {
  30930. var o = Array.prototype.slice.call(t).join(" ");
  30931. r.captureMessage(o, {
  30932. level: i,
  30933. path: e,
  30934. timestamp: n.timestamp()
  30935. })
  30936. }
  30937. }
  30938. , p = function(t, i) {
  30939. if (r) {
  30940. var o = Array.prototype.slice.call(t).join(" ");
  30941. r.captureException(new Error(o), {
  30942. level: i,
  30943. path: e,
  30944. timestamp: n.timestamp()
  30945. })
  30946. }
  30947. };
  30948. return {
  30949. debug: function() {
  30950. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30951. },
  30952. info: function() {
  30953. n.level >= n.levels.info && i.apply(console, u(arguments))
  30954. },
  30955. warn: function() {
  30956. d(arguments, "warn"),
  30957. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30958. },
  30959. error: function() {
  30960. p(arguments, "error"),
  30961. n.level >= n.levels.error && a.apply(console, u(arguments))
  30962. },
  30963. v3str: function(e, t) {
  30964. var i = void 0 === t ? 2 : t;
  30965. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30966. },
  30967. eulstr: function(e, t) {
  30968. var i = void 0 === t ? 2 : t;
  30969. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30970. },
  30971. time: function(e) {
  30972. n.level >= n.levels.debug && (c[e] = Date.now())
  30973. },
  30974. timeEnd: function(e) {
  30975. if (n.level >= n.levels.debug) {
  30976. var t = c[e];
  30977. if (!t)
  30978. return;
  30979. var i = (Date.now() - t) / 1e3;
  30980. this.debug(e, i + "s")
  30981. }
  30982. }
  30983. }
  30984. }
  30985. var r = window.Raven;
  30986. n.timestamp = function() {
  30987. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30988. }
  30989. ,
  30990. n.levels = {
  30991. debug: 3,
  30992. info: 2,
  30993. warn: 1,
  30994. error: 0
  30995. },
  30996. n.level = n.levels.info,
  30997. t.exports = n
  30998. }
  30999. , {}],
  31000. 190: [function(e, t, i) {
  31001. "use strict";
  31002. var n = e("three")
  31003. , r = e("../enum/GLCubeFaces")
  31004. , o = e("../constants");
  31005. t.exports = {
  31006. convertVisionVector: function(e) {
  31007. return new n.Vector3(e.x,e.z,-e.y)
  31008. },
  31009. convertVisionQuaternion: function(e) {
  31010. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  31011. },
  31012. convertWorkshopVector: function(e) {
  31013. return new n.Vector3(-e.x,e.y,e.z)
  31014. },
  31015. convertWorkshopQuaternion: function(e) {
  31016. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  31017. },
  31018. convertWorkshopPanoramaQuaternion: function(e) {
  31019. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  31020. },
  31021. convertWorkshopOrthoZoom: function(e) {// xzw
  31022. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31023. //return e;
  31024. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31025. },
  31026. toPrecision: function(e, t) {//xzw change
  31027. var f = function(e, t){
  31028. var i = Math.pow(10, t);
  31029. return Math.round(e * i) / i
  31030. }
  31031. if(e instanceof Array){
  31032. for(var s=0; s<e.length; s++){
  31033. e[s] = f(e[s],t);
  31034. }
  31035. return e;
  31036. }
  31037. else return f(e,t)
  31038. },
  31039. isEmptyQuaternion: function(e) {
  31040. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31041. },
  31042. projectPositionToCanvas: function(e, t, i) {
  31043. i = i || new n.Vector3,
  31044. i.copy(e);
  31045. var r = .5 * $("#player").width()
  31046. , o = .5 * $("#player").height();
  31047. return i.project(t),
  31048. i.x = i.x * r + r,
  31049. i.y = -(i.y * o) + o,
  31050. i
  31051. },
  31052. convertScreenPositionToNDC: function(e, t, i) {
  31053. return i = i || new n.Vector2,
  31054. i.x = e / $("#player").width() * 2 - 1,
  31055. i.y = 2 * -(t / $("#player").height()) + 1,
  31056. i
  31057. },
  31058. constrainedTurn: function(e) {
  31059. var t = e % (2 * Math.PI);
  31060. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31061. },
  31062. getFOVDotThreshold: function(e) {
  31063. return Math.cos(n.Math.degToRad(e / 2))
  31064. },
  31065. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  31066. switch (e) {
  31067. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31068. i.set(1, t.y, t.x);
  31069. break;
  31070. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31071. i.set(-1, t.y, -t.x);
  31072. break;
  31073. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31074. i.set(-t.x, 1, -t.y);
  31075. break;
  31076. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31077. i.set(-t.x, -1, t.y);
  31078. break;
  31079. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31080. i.set(-t.x, t.y, 1);
  31081. break;
  31082. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31083. i.set(t.x, t.y, -1)
  31084. }
  31085. n && i.normalize()
  31086. },
  31087. //add:
  31088. getPos2d : function(point, camera, dom){
  31089. var camera = camera ;
  31090. var dom = dom;
  31091. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31092. var x,y;
  31093. x = (pos.x + 1) / 2 * dom.clientWidth;
  31094. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31095. var inSight = x <= dom.clientWidth && x >= 0
  31096. && y <= dom.clientHeight && y >= 0
  31097. return {
  31098. pos: new THREE.Vector2(x,y),
  31099. vector: pos,
  31100. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31101. inSight : inSight //在屏幕范围内可见
  31102. };
  31103. }
  31104. }
  31105. window.math = t.exports
  31106. }
  31107. , {
  31108. "../constants": 8,
  31109. "../enum/GLCubeFaces": 25,
  31110. three: 217
  31111. }],
  31112. 191: [function(e, t, i) {
  31113. "use strict";
  31114. function n(e, t, i) {
  31115. return a.map(function(n, o) {
  31116. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31117. }
  31118. .bind(this))
  31119. }
  31120. function r(e) {
  31121. return s[e]
  31122. }
  31123. var o = e("../enum/GLCubeFaces")
  31124. , a = [0, 1, 2, 3, 4, 5]
  31125. , s = {
  31126. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31127. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31128. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31129. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31130. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31131. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31132. };
  31133. t.exports = {
  31134. mapFaceToCubemapFace: r,
  31135. getCubemapUrls: n
  31136. }
  31137. }
  31138. , {
  31139. "../enum/GLCubeFaces": 25
  31140. }],
  31141. 192: [function(e, t, i) {
  31142. "use strict";
  31143. t.exports = {
  31144. captureErrors: function(e, t, i) {
  31145. if ("Raven"in window) {
  31146. Raven.config(e, t).install(),
  31147. i && Raven.setTagsContext(i);
  31148. var n = console.warn
  31149. , r = console.error;
  31150. console.warn = function() {
  31151. var e = Array.prototype.slice.call(arguments);
  31152. Raven.captureMessage(e.join(" "), {
  31153. level: "warning"
  31154. }),
  31155. n.apply(console, e)
  31156. }
  31157. ,
  31158. console.error = function() {
  31159. var e = Array.prototype.slice.call(arguments);
  31160. Raven.captureException(new Error(e.join(" ")), {
  31161. level: "error"
  31162. }),
  31163. r.apply(console, e)
  31164. }
  31165. } else
  31166. console.error("Raven not found, not capturing errors.")
  31167. }
  31168. }
  31169. }
  31170. , {}],
  31171. 193: [function(e, t, i) {
  31172. (function(i) {
  31173. "use strict";
  31174. var n = e("./browser")
  31175. , r = e("../constants")
  31176. , o = e("url")
  31177. , a = e("./logger")
  31178. , ss = e('three')
  31179. , s = new a(i)
  31180. , l = {
  31181. getAuthorizationHeader: function() {
  31182. var e = n.valueFromHash("auth");
  31183. if (e)
  31184. return e.replace(",", " ");
  31185. var t = n.valueFromCookie("token");
  31186. return t ? "Token " + t : null
  31187. },
  31188. parseSidUrl: function(e) {
  31189. var t, i;
  31190. t=g_Prefix;
  31191. if (e = e || "",
  31192. e.match(/^https?/)) {
  31193. var n = o.parse(e);
  31194. t = g_Prefix,
  31195. i = e
  31196. } else{
  31197. //xzw 原先的不能用
  31198. //t = window.location.protocol + "//" + window.location.host, //MP
  31199. t = g_Prefix
  31200. //i = t + "/api/player/models/" + e; //MP
  31201. i = t + "data/" + e;
  31202. }
  31203. return {
  31204. urlBase: t,
  31205. urlModel: i,
  31206. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31207. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31208. }
  31209. },
  31210. getModelIDFromQueryString: function() {
  31211. return n.valueFromHash("model") || n.valueFromHash("m")
  31212. },
  31213. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31214. e = JSON.parse(JSON.stringify(e));
  31215. var i = null;
  31216. if (e.images.forEach(function(n) {
  31217. if(!n.metadata) return;
  31218. if ("string" == typeof n.metadata)
  31219. try {
  31220. n.metadata = JSON.parse(n.metadata)
  31221. } catch (e) {
  31222. s.warn("Unable to parse image metadata"),
  31223. n.metadata = null
  31224. }
  31225. else{
  31226. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31227. }
  31228. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31229. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31230. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31231. }else{
  31232. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31233. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31234. n.metadata.zoom = n.metadata.zoom || 1;
  31235. }
  31236. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31237. }),
  31238. //icon初始视角的:
  31239. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31240. var n = {};
  31241. n.pano = {
  31242. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31243. position: t.convertWorkshopVector(i.scan_position),
  31244. uuid: i.scan_id
  31245. },
  31246. n.camera = {
  31247. quaternion: i.camera_quaternion,
  31248. position: i.camera_position
  31249. },
  31250. e.startPano = n
  31251. }
  31252. return e
  31253. },
  31254. */
  31255. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31256. e = JSON.parse(JSON.stringify(e));
  31257. var i = null;
  31258. var deal = function(n) {
  31259. if(!n.metadata) return;
  31260. if ("string" == typeof n.metadata)
  31261. try {
  31262. n.metadata = JSON.parse(n.metadata)
  31263. } catch (e) {
  31264. s.warn("Unable to parse image metadata"),
  31265. n.metadata = null
  31266. }
  31267. else{
  31268. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31269. }
  31270. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31271. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31272. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31273. }else{
  31274. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31275. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31276. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31277. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31278. }
  31279. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31280. }
  31281. //改
  31282. e.images.forEach(info=>{
  31283. if(info.locations){
  31284. info.locations.forEach(a=>deal(a))
  31285. }else{
  31286. deal(info)
  31287. }
  31288. })
  31289. //icon初始视角的:
  31290. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31291. var n = {};
  31292. n.pano = {
  31293. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31294. position: t.convertWorkshopVector(i.scan_position),
  31295. uuid: i.scan_id
  31296. },
  31297. n.camera = {
  31298. quaternion: i.camera_quaternion,
  31299. position: i.camera_position
  31300. },
  31301. e.startPano = n
  31302. }
  31303. return e
  31304. },
  31305. visionVersionToInt: function() {
  31306. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31307. return function(t) {
  31308. if (!t)
  31309. throw new Error("Vision version is required");
  31310. var i = e.exec(t);
  31311. if (null === i)
  31312. throw new Error("String is not a vision version: " + t);
  31313. return parseInt(i[1])
  31314. }
  31315. }(),
  31316. modelDataPromisesTiles: function(e) {
  31317. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31318. if (vision_version)
  31319. try {
  31320. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31321. } catch (t) {
  31322. s.warn("Invalid vision version: " + vision_version)
  31323. }
  31324. // var t = e.created ? new Date(e.created) : null;
  31325. // return t && t >= r.visionTilingStartDate
  31326. return false
  31327. }
  31328. };
  31329. t.exports = l
  31330. }
  31331. ).call(this, "/js/util/showcase.js")
  31332. }
  31333. , {
  31334. "../constants": 8,
  31335. "./browser": 182,
  31336. "./logger": 189,
  31337. three:217,
  31338. url: 208
  31339. }],
  31340. 194: [function(e, t, i) {
  31341. "use strict";
  31342. var n = e("../util/ajax")
  31343. , r = e("three")
  31344. , o = e("../settings")
  31345. , a = {};
  31346. t.exports = {
  31347. load: function(e, t, i) {
  31348. var s = a[e];
  31349. return s ? (t && setTimeout(function() {
  31350. t(s)
  31351. }, 1),
  31352. s) : (s = new r.Texture,
  31353. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31354. s.magFilter = r.LinearFilter,
  31355. s.generateMipmaps = !1),
  31356. s.sourceFile = e,
  31357. a[e] = s,
  31358. n.getImage(e).then(function(e) {
  31359. s.image = e,
  31360. s.needsUpdate = !0,
  31361. t && t(s)
  31362. }).fail(i),
  31363. s)
  31364. },
  31365. loadBase64: function(e, t) {
  31366. t = t || "png";
  31367. var i = new r.Texture;
  31368. return i.image = document.createElement("img"),
  31369. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31370. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31371. i.magFilter = r.LinearFilter,
  31372. i.generateMipmaps = !1),
  31373. i.needsUpdate = !0,
  31374. i
  31375. },
  31376. isLoaded: function(e) {
  31377. return !!a[e]
  31378. }
  31379. }
  31380. window.Texture = t.exports
  31381. }
  31382. , {
  31383. "../settings": 166,
  31384. "../util/ajax": 181,
  31385. three: 217
  31386. }],
  31387. 195: [function(e, t, i) {
  31388. "use strict";
  31389. var n = e("./easing");
  31390. window.transitions = t.exports = {
  31391. globalDone: null,
  31392. funcs: [],
  31393. counter: 0,
  31394. uniqueID: 0,
  31395. start: function(e, t, i, r, o, a, s) {
  31396. return r = r || 0,
  31397. this.funcs.push({
  31398. func: e,
  31399. current: -r * Math.abs(t),
  31400. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31401. done: i,
  31402. easing: o || n.linearTween,
  31403. cycling: t < 0,
  31404. running: !0,
  31405. debug: r < 0,
  31406. name: a || "T" + this.counter,
  31407. id: void 0 === s ? this.counter : s,
  31408. paused: !1
  31409. }),
  31410. e(0, 16),
  31411. this.counter += 1,
  31412. e
  31413. },
  31414. trigger: function(e) {
  31415. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31416. , i = e.func || function() {}
  31417. , r = void 0 === e.duration ? 0 : e.duration;
  31418. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31419. var o = e.done || null
  31420. , a = e.easing || n.linearTween
  31421. , s = e.name || "R" + this.counter
  31422. , l = void 0 === e.id ? this.counter : e.id;
  31423. return this.start(i, r, o, t, a, s, l)
  31424. },
  31425. setTimeout: function(e, t, i) {
  31426. var n = void 0 === i ? this.counter : i;
  31427. return this.trigger({
  31428. done: e,
  31429. duration: void 0 === t ? 0 : t,
  31430. name: "O" + this.counter,
  31431. id: n
  31432. })
  31433. },
  31434. pause: function() {
  31435. this.paused = !0
  31436. },
  31437. resume: function() {
  31438. this.paused = !1
  31439. },
  31440. update: function(e) {
  31441. this.funcs.forEach(function(t) {
  31442. if (!(t.paused || (t.current += 1e3 * e,
  31443. t.current < 0)))
  31444. if (t.current >= t.duration && !t.cycling) {
  31445. var i = t.easing(1, 0, 1, 1);
  31446. t.func(i, 1e3 * e),
  31447. t.done && t.done(),
  31448. t.running = !1
  31449. } else {
  31450. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31451. , r = t.func(n, 1e3 * e) || !1;
  31452. r && (t.done && t.done(),
  31453. t.running = !1)
  31454. }
  31455. });
  31456. var t = this.funcs.length;
  31457. this.funcs = this.funcs.filter(function(e) {
  31458. return e.running
  31459. });
  31460. var i = this.funcs.length;
  31461. if (t > 0 && 0 === i && this.globalDone) {
  31462. var n = this.globalDone;
  31463. this.globalDone = null,
  31464. n()
  31465. }
  31466. },
  31467. adjustSpeed: function(e, t) {
  31468. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31469. var r = i[n];
  31470. r.duration /= t,
  31471. r.current /= t
  31472. }
  31473. },
  31474. getById: function(e) {
  31475. return this.funcs.filter(function(t) {
  31476. return e === t.id
  31477. })
  31478. },
  31479. get: function(e) {
  31480. for (var t = 0; t < this.funcs.length; t += 1)
  31481. if (this.funcs[t].func === e)
  31482. return this.funcs[t];
  31483. return null
  31484. },
  31485. isRunning: function(e) {
  31486. var t = this.get(e);
  31487. return null !== t && t.running
  31488. },
  31489. countActive: function() {
  31490. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31491. e += this.funcs[t].running;
  31492. return e
  31493. },
  31494. listActive: function() {
  31495. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31496. this.funcs[t].running && e.push(this.funcs[t].name);
  31497. return e
  31498. },
  31499. done: function(e) {
  31500. this.globalDone = e
  31501. },
  31502. cancelById: function(e) {
  31503. var t = void 0 === e ? 0 : e;
  31504. this.funcs = this.funcs.filter(function(e) {
  31505. return e.id !== t
  31506. })
  31507. },
  31508. cancel: function(e) {
  31509. this.funcs = this.funcs.filter(function(t) {
  31510. return t.func !== e
  31511. })
  31512. },
  31513. getUniqueId: function() {
  31514. return this.uniqueID -= 1,
  31515. this.uniqueID
  31516. }
  31517. }
  31518. }
  31519. , {
  31520. "./easing": 186
  31521. }],
  31522. 196: [function(e, t, i) {
  31523. function n(e) {
  31524. if (this.set = {},
  31525. this.infContains = function() {
  31526. return !0
  31527. }
  31528. ,
  31529. "object" == typeof e)
  31530. if (e instanceof Array)
  31531. for (var t = 0; t < e.length; t++)
  31532. this.set[e[t]] = !0;
  31533. else
  31534. this.set = e;
  31535. else if ("function" == typeof e)
  31536. this.infContains = e;
  31537. else if ("undefined" != typeof e)
  31538. throw new Error("set must be either an array or an object.")
  31539. }
  31540. t.exports = n,
  31541. n.prototype.contains = function(e) {
  31542. return !!this.set[e]
  31543. }
  31544. ,
  31545. n.prototype.has = n.prototype.contains,
  31546. n.prototype.add = function(e) {
  31547. if (1 == arguments.length)
  31548. this.set[e] = !0;
  31549. else
  31550. for (var t = 0; t < arguments.length; t++)
  31551. this.set[arguments[t]] = !0
  31552. }
  31553. ,
  31554. n.prototype.addAll = function(e) {
  31555. if ("object" != typeof e && !(e instanceof Array))
  31556. throw new Error("arr must be an array.");
  31557. for (var t = 0; t < e.length; t++)
  31558. this.add(e[t])
  31559. }
  31560. ,
  31561. n.prototype.remove = function(e) {
  31562. if (1 == arguments.length)
  31563. delete this.set[e];
  31564. else
  31565. for (var t = 0; t < arguments.length; t++)
  31566. delete this.set[arguments[t]]
  31567. }
  31568. ,
  31569. n.prototype.delete = n.prototype.remove,
  31570. n.prototype.clear = function() {
  31571. this.set = {}
  31572. }
  31573. ,
  31574. n.prototype.size = function() {
  31575. return Object.keys(this.set).length
  31576. }
  31577. ,
  31578. n.prototype.toString = function() {
  31579. return "{" + Object.keys(this.set).toString() + "}"
  31580. }
  31581. ,
  31582. n.prototype.toArray = function() {
  31583. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31584. }
  31585. ,
  31586. n.prototype["*values"] = n.prototype.toArray
  31587. }
  31588. , {}],
  31589. 197: [function(e, t, i) {}
  31590. , {}],
  31591. 198: [function(e, t, i) {
  31592. (function(t) {
  31593. "use strict";
  31594. function n() {
  31595. try {
  31596. var e = new Uint8Array(1);
  31597. return e.__proto__ = {
  31598. __proto__: Uint8Array.prototype,
  31599. foo: function() {
  31600. return 42
  31601. }
  31602. },
  31603. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31604. } catch (e) {
  31605. return !1
  31606. }
  31607. }
  31608. function r() {
  31609. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31610. }
  31611. function o(e, t) {
  31612. if (r() < t)
  31613. throw new RangeError("Invalid typed array length");
  31614. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31615. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31616. e.length = t),
  31617. e
  31618. }
  31619. function a(e, t, i) {
  31620. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31621. return new a(e,t,i);
  31622. if ("number" == typeof e) {
  31623. if ("string" == typeof t)
  31624. throw new Error("If encoding is specified then the first argument must be a string");
  31625. return h(this, e)
  31626. }
  31627. return s(this, e, t, i)
  31628. }
  31629. function s(e, t, i, n) {
  31630. if ("number" == typeof t)
  31631. throw new TypeError('"value" argument must not be a number');
  31632. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31633. }
  31634. function l(e) {
  31635. if ("number" != typeof e)
  31636. throw new TypeError('"size" argument must be a number');
  31637. if (e < 0)
  31638. throw new RangeError('"size" argument must not be negative')
  31639. }
  31640. function c(e, t, i, n) {
  31641. return l(t),
  31642. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31643. }
  31644. function h(e, t) {
  31645. if (l(t),
  31646. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31647. !a.TYPED_ARRAY_SUPPORT)
  31648. for (var i = 0; i < t; ++i)
  31649. e[i] = 0;
  31650. return e
  31651. }
  31652. function u(e, t, i) {
  31653. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31654. !a.isEncoding(i))
  31655. throw new TypeError('"encoding" must be a valid string encoding');
  31656. var n = 0 | v(t, i);
  31657. e = o(e, n);
  31658. var r = e.write(t, i);
  31659. return r !== n && (e = e.slice(0, r)),
  31660. e
  31661. }
  31662. function d(e, t) {
  31663. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31664. e = o(e, i);
  31665. for (var n = 0; n < i; n += 1)
  31666. e[n] = 255 & t[n];
  31667. return e
  31668. }
  31669. function p(e, t, i, n) {
  31670. if (t.byteLength,
  31671. i < 0 || t.byteLength < i)
  31672. throw new RangeError("'offset' is out of bounds");
  31673. if (t.byteLength < i + (n || 0))
  31674. throw new RangeError("'length' is out of bounds");
  31675. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31676. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31677. e.__proto__ = a.prototype) : e = d(e, t),
  31678. e
  31679. }
  31680. function f(e, t) {
  31681. if (a.isBuffer(t)) {
  31682. var i = 0 | g(t.length);
  31683. return e = o(e, i),
  31684. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31685. e)
  31686. }
  31687. if (t) {
  31688. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31689. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31690. if ("Buffer" === t.type && $(t.data))
  31691. return d(e, t.data)
  31692. }
  31693. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31694. }
  31695. function g(e) {
  31696. if (e >= r())
  31697. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31698. return 0 | e
  31699. }
  31700. function m(e) {
  31701. return +e != e && (e = 0),
  31702. a.alloc(+e)
  31703. }
  31704. function v(e, t) {
  31705. if (a.isBuffer(e))
  31706. return e.length;
  31707. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31708. return e.byteLength;
  31709. "string" != typeof e && (e = "" + e);
  31710. var i = e.length;
  31711. if (0 === i)
  31712. return 0;
  31713. for (var n = !1; ; )
  31714. switch (t) {
  31715. case "ascii":
  31716. case "latin1":
  31717. case "binary":
  31718. return i;
  31719. case "utf8":
  31720. case "utf-8":
  31721. case void 0:
  31722. return j(e).length;
  31723. case "ucs2":
  31724. case "ucs-2":
  31725. case "utf16le":
  31726. case "utf-16le":
  31727. return 2 * i;
  31728. case "hex":
  31729. return i >>> 1;
  31730. case "base64":
  31731. return Z(e).length;
  31732. default:
  31733. if (n)
  31734. return j(e).length;
  31735. t = ("" + t).toLowerCase(),
  31736. n = !0
  31737. }
  31738. }
  31739. function A(e, t, i) {
  31740. var n = !1;
  31741. if ((void 0 === t || t < 0) && (t = 0),
  31742. t > this.length)
  31743. return "";
  31744. if ((void 0 === i || i > this.length) && (i = this.length),
  31745. i <= 0)
  31746. return "";
  31747. if (i >>>= 0,
  31748. t >>>= 0,
  31749. i <= t)
  31750. return "";
  31751. for (e || (e = "utf8"); ; )
  31752. switch (e) {
  31753. case "hex":
  31754. return L(this, t, i);
  31755. case "utf8":
  31756. case "utf-8":
  31757. return M(this, t, i);
  31758. case "ascii":
  31759. return P(this, t, i);
  31760. case "latin1":
  31761. case "binary":
  31762. return O(this, t, i);
  31763. case "base64":
  31764. return S(this, t, i);
  31765. case "ucs2":
  31766. case "ucs-2":
  31767. case "utf16le":
  31768. case "utf-16le":
  31769. return D(this, t, i);
  31770. default:
  31771. if (n)
  31772. throw new TypeError("Unknown encoding: " + e);
  31773. e = (e + "").toLowerCase(),
  31774. n = !0
  31775. }
  31776. }
  31777. function y(e, t, i) {
  31778. var n = e[t];
  31779. e[t] = e[i],
  31780. e[i] = n
  31781. }
  31782. function C(e, t, i, n, r) {
  31783. if (0 === e.length)
  31784. return -1;
  31785. if ("string" == typeof i ? (n = i,
  31786. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31787. i = +i,
  31788. isNaN(i) && (i = r ? 0 : e.length - 1),
  31789. i < 0 && (i = e.length + i),
  31790. i >= e.length) {
  31791. if (r)
  31792. return -1;
  31793. i = e.length - 1
  31794. } else if (i < 0) {
  31795. if (!r)
  31796. return -1;
  31797. i = 0
  31798. }
  31799. if ("string" == typeof t && (t = a.from(t, n)),
  31800. a.isBuffer(t))
  31801. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31802. if ("number" == typeof t)
  31803. return t &= 255,
  31804. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31805. throw new TypeError("val must be string, number or Buffer")
  31806. }
  31807. function I(e, t, i, n, r) {
  31808. function o(e, t) {
  31809. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31810. }
  31811. var a = 1
  31812. , s = e.length
  31813. , l = t.length;
  31814. if (void 0 !== n && (n = String(n).toLowerCase(),
  31815. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31816. if (e.length < 2 || t.length < 2)
  31817. return -1;
  31818. a = 2,
  31819. s /= 2,
  31820. l /= 2,
  31821. i /= 2
  31822. }
  31823. var c;
  31824. if (r) {
  31825. var h = -1;
  31826. for (c = i; c < s; c++)
  31827. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31828. if (h === -1 && (h = c),
  31829. c - h + 1 === l)
  31830. return h * a
  31831. } else
  31832. h !== -1 && (c -= c - h),
  31833. h = -1
  31834. } else
  31835. for (i + l > s && (i = s - l),
  31836. c = i; c >= 0; c--) {
  31837. for (var u = !0, d = 0; d < l; d++)
  31838. if (o(e, c + d) !== o(t, d)) {
  31839. u = !1;
  31840. break
  31841. }
  31842. if (u)
  31843. return c
  31844. }
  31845. return -1
  31846. }
  31847. function E(e, t, i, n) {
  31848. i = Number(i) || 0;
  31849. var r = e.length - i;
  31850. n ? (n = Number(n),
  31851. n > r && (n = r)) : n = r;
  31852. var o = t.length;
  31853. if (o % 2 !== 0)
  31854. throw new TypeError("Invalid hex string");
  31855. n > o / 2 && (n = o / 2);
  31856. for (var a = 0; a < n; ++a) {
  31857. var s = parseInt(t.substr(2 * a, 2), 16);
  31858. if (isNaN(s))
  31859. return a;
  31860. e[i + a] = s
  31861. }
  31862. return a
  31863. }
  31864. function b(e, t, i, n) {
  31865. return q(j(t, e.length - i), e, i, n)
  31866. }
  31867. function w(e, t, i, n) {
  31868. return q(Y(t), e, i, n)
  31869. }
  31870. function _(e, t, i, n) {
  31871. return w(e, t, i, n)
  31872. }
  31873. function T(e, t, i, n) {
  31874. return q(Z(t), e, i, n)
  31875. }
  31876. function x(e, t, i, n) {
  31877. return q(X(t, e.length - i), e, i, n)
  31878. }
  31879. function S(e, t, i) {
  31880. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31881. }
  31882. function M(e, t, i) {
  31883. i = Math.min(e.length, i);
  31884. for (var n = [], r = t; r < i; ) {
  31885. var o = e[r]
  31886. , a = null
  31887. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31888. if (r + s <= i) {
  31889. var l, c, h, u;
  31890. switch (s) {
  31891. case 1:
  31892. o < 128 && (a = o);
  31893. break;
  31894. case 2:
  31895. l = e[r + 1],
  31896. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31897. u > 127 && (a = u));
  31898. break;
  31899. case 3:
  31900. l = e[r + 1],
  31901. c = e[r + 2],
  31902. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31903. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31904. break;
  31905. case 4:
  31906. l = e[r + 1],
  31907. c = e[r + 2],
  31908. h = e[r + 3],
  31909. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31910. u > 65535 && u < 1114112 && (a = u))
  31911. }
  31912. }
  31913. null === a ? (a = 65533,
  31914. s = 1) : a > 65535 && (a -= 65536,
  31915. n.push(a >>> 10 & 1023 | 55296),
  31916. a = 56320 | 1023 & a),
  31917. n.push(a),
  31918. r += s
  31919. }
  31920. return R(n)
  31921. }
  31922. function R(e) {
  31923. var t = e.length;
  31924. if (t <= ee)
  31925. return String.fromCharCode.apply(String, e);
  31926. for (var i = "", n = 0; n < t; )
  31927. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31928. return i
  31929. }
  31930. function P(e, t, i) {
  31931. var n = "";
  31932. i = Math.min(e.length, i);
  31933. for (var r = t; r < i; ++r)
  31934. n += String.fromCharCode(127 & e[r]);
  31935. return n
  31936. }
  31937. function O(e, t, i) {
  31938. var n = "";
  31939. i = Math.min(e.length, i);
  31940. for (var r = t; r < i; ++r)
  31941. n += String.fromCharCode(e[r]);
  31942. return n
  31943. }
  31944. function L(e, t, i) {
  31945. var n = e.length;
  31946. (!t || t < 0) && (t = 0),
  31947. (!i || i < 0 || i > n) && (i = n);
  31948. for (var r = "", o = t; o < i; ++o)
  31949. r += W(e[o]);
  31950. return r
  31951. }
  31952. function D(e, t, i) {
  31953. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31954. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31955. return r
  31956. }
  31957. function N(e, t, i) {
  31958. if (e % 1 !== 0 || e < 0)
  31959. throw new RangeError("offset is not uint");
  31960. if (e + t > i)
  31961. throw new RangeError("Trying to access beyond buffer length")
  31962. }
  31963. function B(e, t, i, n, r, o) {
  31964. if (!a.isBuffer(e))
  31965. throw new TypeError('"buffer" argument must be a Buffer instance');
  31966. if (t > r || t < o)
  31967. throw new RangeError('"value" argument is out of bounds');
  31968. if (i + n > e.length)
  31969. throw new RangeError("Index out of range")
  31970. }
  31971. function F(e, t, i, n) {
  31972. t < 0 && (t = 65535 + t + 1);
  31973. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31974. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31975. }
  31976. function V(e, t, i, n) {
  31977. t < 0 && (t = 4294967295 + t + 1);
  31978. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31979. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31980. }
  31981. function U(e, t, i, n, r, o) {
  31982. if (i + n > e.length)
  31983. throw new RangeError("Index out of range");
  31984. if (i < 0)
  31985. throw new RangeError("Index out of range")
  31986. }
  31987. function k(e, t, i, n, r) {
  31988. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31989. J.write(e, t, i, n, 23, 4),
  31990. i + 4
  31991. }
  31992. function H(e, t, i, n, r) {
  31993. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31994. J.write(e, t, i, n, 52, 8),
  31995. i + 8
  31996. }
  31997. function G(e) {
  31998. if (e = z(e).replace(te, ""),
  31999. e.length < 2)
  32000. return "";
  32001. for (; e.length % 4 !== 0; )
  32002. e += "=";
  32003. return e
  32004. }
  32005. function z(e) {
  32006. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  32007. }
  32008. function W(e) {
  32009. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  32010. }
  32011. function j(e, t) {
  32012. t = t || 1 / 0;
  32013. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  32014. if (i = e.charCodeAt(a),
  32015. i > 55295 && i < 57344) {
  32016. if (!r) {
  32017. if (i > 56319) {
  32018. (t -= 3) > -1 && o.push(239, 191, 189);
  32019. continue
  32020. }
  32021. if (a + 1 === n) {
  32022. (t -= 3) > -1 && o.push(239, 191, 189);
  32023. continue
  32024. }
  32025. r = i;
  32026. continue
  32027. }
  32028. if (i < 56320) {
  32029. (t -= 3) > -1 && o.push(239, 191, 189),
  32030. r = i;
  32031. continue
  32032. }
  32033. i = (r - 55296 << 10 | i - 56320) + 65536
  32034. } else
  32035. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32036. if (r = null,
  32037. i < 128) {
  32038. if ((t -= 1) < 0)
  32039. break;
  32040. o.push(i)
  32041. } else if (i < 2048) {
  32042. if ((t -= 2) < 0)
  32043. break;
  32044. o.push(i >> 6 | 192, 63 & i | 128)
  32045. } else if (i < 65536) {
  32046. if ((t -= 3) < 0)
  32047. break;
  32048. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32049. } else {
  32050. if (!(i < 1114112))
  32051. throw new Error("Invalid code point");
  32052. if ((t -= 4) < 0)
  32053. break;
  32054. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32055. }
  32056. }
  32057. return o
  32058. }
  32059. function Y(e) {
  32060. for (var t = [], i = 0; i < e.length; ++i)
  32061. t.push(255 & e.charCodeAt(i));
  32062. return t
  32063. }
  32064. function X(e, t) {
  32065. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32066. i = e.charCodeAt(a),
  32067. n = i >> 8,
  32068. r = i % 256,
  32069. o.push(r),
  32070. o.push(n);
  32071. return o
  32072. }
  32073. function Z(e) {
  32074. return Q.toByteArray(G(e))
  32075. }
  32076. function q(e, t, i, n) {
  32077. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32078. t[r + i] = e[r];
  32079. return r
  32080. }
  32081. function K(e) {
  32082. return e !== e
  32083. }
  32084. var Q = e("base64-js")
  32085. , J = e("ieee754")
  32086. , $ = e("isarray");
  32087. i.Buffer = a,
  32088. i.SlowBuffer = m,
  32089. i.INSPECT_MAX_BYTES = 50,
  32090. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32091. i.kMaxLength = r(),
  32092. a.poolSize = 8192,
  32093. a._augment = function(e) {
  32094. return e.__proto__ = a.prototype,
  32095. e
  32096. }
  32097. ,
  32098. a.from = function(e, t, i) {
  32099. return s(null, e, t, i)
  32100. }
  32101. ,
  32102. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32103. a.__proto__ = Uint8Array,
  32104. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32105. value: null,
  32106. configurable: !0
  32107. })),
  32108. a.alloc = function(e, t, i) {
  32109. return c(null, e, t, i)
  32110. }
  32111. ,
  32112. a.allocUnsafe = function(e) {
  32113. return h(null, e)
  32114. }
  32115. ,
  32116. a.allocUnsafeSlow = function(e) {
  32117. return h(null, e)
  32118. }
  32119. ,
  32120. a.isBuffer = function(e) {
  32121. return !(null == e || !e._isBuffer)
  32122. }
  32123. ,
  32124. a.compare = function(e, t) {
  32125. if (!a.isBuffer(e) || !a.isBuffer(t))
  32126. throw new TypeError("Arguments must be Buffers");
  32127. if (e === t)
  32128. return 0;
  32129. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32130. if (e[r] !== t[r]) {
  32131. i = e[r],
  32132. n = t[r];
  32133. break
  32134. }
  32135. return i < n ? -1 : n < i ? 1 : 0
  32136. }
  32137. ,
  32138. a.isEncoding = function(e) {
  32139. switch (String(e).toLowerCase()) {
  32140. case "hex":
  32141. case "utf8":
  32142. case "utf-8":
  32143. case "ascii":
  32144. case "latin1":
  32145. case "binary":
  32146. case "base64":
  32147. case "ucs2":
  32148. case "ucs-2":
  32149. case "utf16le":
  32150. case "utf-16le":
  32151. return !0;
  32152. default:
  32153. return !1
  32154. }
  32155. }
  32156. ,
  32157. a.concat = function(e, t) {
  32158. if (!$(e))
  32159. throw new TypeError('"list" argument must be an Array of Buffers');
  32160. if (0 === e.length)
  32161. return a.alloc(0);
  32162. var i;
  32163. if (void 0 === t)
  32164. for (t = 0,
  32165. i = 0; i < e.length; ++i)
  32166. t += e[i].length;
  32167. var n = a.allocUnsafe(t)
  32168. , r = 0;
  32169. for (i = 0; i < e.length; ++i) {
  32170. var o = e[i];
  32171. if (!a.isBuffer(o))
  32172. throw new TypeError('"list" argument must be an Array of Buffers');
  32173. o.copy(n, r),
  32174. r += o.length
  32175. }
  32176. return n
  32177. }
  32178. ,
  32179. a.byteLength = v,
  32180. a.prototype._isBuffer = !0,
  32181. a.prototype.swap16 = function() {
  32182. var e = this.length;
  32183. if (e % 2 !== 0)
  32184. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32185. for (var t = 0; t < e; t += 2)
  32186. y(this, t, t + 1);
  32187. return this
  32188. }
  32189. ,
  32190. a.prototype.swap32 = function() {
  32191. var e = this.length;
  32192. if (e % 4 !== 0)
  32193. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32194. for (var t = 0; t < e; t += 4)
  32195. y(this, t, t + 3),
  32196. y(this, t + 1, t + 2);
  32197. return this
  32198. }
  32199. ,
  32200. a.prototype.swap64 = function() {
  32201. var e = this.length;
  32202. if (e % 8 !== 0)
  32203. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32204. for (var t = 0; t < e; t += 8)
  32205. y(this, t, t + 7),
  32206. y(this, t + 1, t + 6),
  32207. y(this, t + 2, t + 5),
  32208. y(this, t + 3, t + 4);
  32209. return this
  32210. }
  32211. ,
  32212. a.prototype.toString = function() {
  32213. var e = 0 | this.length;
  32214. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32215. }
  32216. ,
  32217. a.prototype.equals = function(e) {
  32218. if (!a.isBuffer(e))
  32219. throw new TypeError("Argument must be a Buffer");
  32220. return this === e || 0 === a.compare(this, e)
  32221. }
  32222. ,
  32223. a.prototype.inspect = function() {
  32224. var e = ""
  32225. , t = i.INSPECT_MAX_BYTES;
  32226. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32227. this.length > t && (e += " ... ")),
  32228. "<Buffer " + e + ">"
  32229. }
  32230. ,
  32231. a.prototype.compare = function(e, t, i, n, r) {
  32232. if (!a.isBuffer(e))
  32233. throw new TypeError("Argument must be a Buffer");
  32234. if (void 0 === t && (t = 0),
  32235. void 0 === i && (i = e ? e.length : 0),
  32236. void 0 === n && (n = 0),
  32237. void 0 === r && (r = this.length),
  32238. t < 0 || i > e.length || n < 0 || r > this.length)
  32239. throw new RangeError("out of range index");
  32240. if (n >= r && t >= i)
  32241. return 0;
  32242. if (n >= r)
  32243. return -1;
  32244. if (t >= i)
  32245. return 1;
  32246. if (t >>>= 0,
  32247. i >>>= 0,
  32248. n >>>= 0,
  32249. r >>>= 0,
  32250. this === e)
  32251. return 0;
  32252. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32253. if (c[u] !== h[u]) {
  32254. o = c[u],
  32255. s = h[u];
  32256. break
  32257. }
  32258. return o < s ? -1 : s < o ? 1 : 0
  32259. }
  32260. ,
  32261. a.prototype.includes = function(e, t, i) {
  32262. return this.indexOf(e, t, i) !== -1
  32263. }
  32264. ,
  32265. a.prototype.indexOf = function(e, t, i) {
  32266. return C(this, e, t, i, !0)
  32267. }
  32268. ,
  32269. a.prototype.lastIndexOf = function(e, t, i) {
  32270. return C(this, e, t, i, !1)
  32271. }
  32272. ,
  32273. a.prototype.write = function(e, t, i, n) {
  32274. if (void 0 === t)
  32275. n = "utf8",
  32276. i = this.length,
  32277. t = 0;
  32278. else if (void 0 === i && "string" == typeof t)
  32279. n = t,
  32280. i = this.length,
  32281. t = 0;
  32282. else {
  32283. if (!isFinite(t))
  32284. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32285. t |= 0,
  32286. isFinite(i) ? (i |= 0,
  32287. void 0 === n && (n = "utf8")) : (n = i,
  32288. i = void 0)
  32289. }
  32290. var r = this.length - t;
  32291. if ((void 0 === i || i > r) && (i = r),
  32292. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32293. throw new RangeError("Attempt to write outside buffer bounds");
  32294. n || (n = "utf8");
  32295. for (var o = !1; ; )
  32296. switch (n) {
  32297. case "hex":
  32298. return E(this, e, t, i);
  32299. case "utf8":
  32300. case "utf-8":
  32301. return b(this, e, t, i);
  32302. case "ascii":
  32303. return w(this, e, t, i);
  32304. case "latin1":
  32305. case "binary":
  32306. return _(this, e, t, i);
  32307. case "base64":
  32308. return T(this, e, t, i);
  32309. case "ucs2":
  32310. case "ucs-2":
  32311. case "utf16le":
  32312. case "utf-16le":
  32313. return x(this, e, t, i);
  32314. default:
  32315. if (o)
  32316. throw new TypeError("Unknown encoding: " + n);
  32317. n = ("" + n).toLowerCase(),
  32318. o = !0
  32319. }
  32320. }
  32321. ,
  32322. a.prototype.toJSON = function() {
  32323. return {
  32324. type: "Buffer",
  32325. data: Array.prototype.slice.call(this._arr || this, 0)
  32326. }
  32327. }
  32328. ;
  32329. var ee = 4096;
  32330. a.prototype.slice = function(e, t) {
  32331. var i = this.length;
  32332. e = ~~e,
  32333. t = void 0 === t ? i : ~~t,
  32334. e < 0 ? (e += i,
  32335. e < 0 && (e = 0)) : e > i && (e = i),
  32336. t < 0 ? (t += i,
  32337. t < 0 && (t = 0)) : t > i && (t = i),
  32338. t < e && (t = e);
  32339. var n;
  32340. if (a.TYPED_ARRAY_SUPPORT)
  32341. n = this.subarray(e, t),
  32342. n.__proto__ = a.prototype;
  32343. else {
  32344. var r = t - e;
  32345. n = new a(r,void 0);
  32346. for (var o = 0; o < r; ++o)
  32347. n[o] = this[o + e]
  32348. }
  32349. return n
  32350. }
  32351. ,
  32352. a.prototype.readUIntLE = function(e, t, i) {
  32353. e |= 0,
  32354. t |= 0,
  32355. i || N(e, t, this.length);
  32356. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32357. n += this[e + o] * r;
  32358. return n
  32359. }
  32360. ,
  32361. a.prototype.readUIntBE = function(e, t, i) {
  32362. e |= 0,
  32363. t |= 0,
  32364. i || N(e, t, this.length);
  32365. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32366. n += this[e + --t] * r;
  32367. return n
  32368. }
  32369. ,
  32370. a.prototype.readUInt8 = function(e, t) {
  32371. return t || N(e, 1, this.length),
  32372. this[e]
  32373. }
  32374. ,
  32375. a.prototype.readUInt16LE = function(e, t) {
  32376. return t || N(e, 2, this.length),
  32377. this[e] | this[e + 1] << 8
  32378. }
  32379. ,
  32380. a.prototype.readUInt16BE = function(e, t) {
  32381. return t || N(e, 2, this.length),
  32382. this[e] << 8 | this[e + 1]
  32383. }
  32384. ,
  32385. a.prototype.readUInt32LE = function(e, t) {
  32386. return t || N(e, 4, this.length),
  32387. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32388. }
  32389. ,
  32390. a.prototype.readUInt32BE = function(e, t) {
  32391. return t || N(e, 4, this.length),
  32392. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32393. }
  32394. ,
  32395. a.prototype.readIntLE = function(e, t, i) {
  32396. e |= 0,
  32397. t |= 0,
  32398. i || N(e, t, this.length);
  32399. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32400. n += this[e + o] * r;
  32401. return r *= 128,
  32402. n >= r && (n -= Math.pow(2, 8 * t)),
  32403. n
  32404. }
  32405. ,
  32406. a.prototype.readIntBE = function(e, t, i) {
  32407. e |= 0,
  32408. t |= 0,
  32409. i || N(e, t, this.length);
  32410. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32411. o += this[e + --n] * r;
  32412. return r *= 128,
  32413. o >= r && (o -= Math.pow(2, 8 * t)),
  32414. o
  32415. }
  32416. ,
  32417. a.prototype.readInt8 = function(e, t) {
  32418. return t || N(e, 1, this.length),
  32419. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32420. }
  32421. ,
  32422. a.prototype.readInt16LE = function(e, t) {
  32423. t || N(e, 2, this.length);
  32424. var i = this[e] | this[e + 1] << 8;
  32425. return 32768 & i ? 4294901760 | i : i
  32426. }
  32427. ,
  32428. a.prototype.readInt16BE = function(e, t) {
  32429. t || N(e, 2, this.length);
  32430. var i = this[e + 1] | this[e] << 8;
  32431. return 32768 & i ? 4294901760 | i : i
  32432. }
  32433. ,
  32434. a.prototype.readInt32LE = function(e, t) {
  32435. return t || N(e, 4, this.length),
  32436. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32437. }
  32438. ,
  32439. a.prototype.readInt32BE = function(e, t) {
  32440. return t || N(e, 4, this.length),
  32441. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32442. }
  32443. ,
  32444. a.prototype.readFloatLE = function(e, t) {
  32445. return t || N(e, 4, this.length),
  32446. J.read(this, e, !0, 23, 4)
  32447. }
  32448. ,
  32449. a.prototype.readFloatBE = function(e, t) {
  32450. return t || N(e, 4, this.length),
  32451. J.read(this, e, !1, 23, 4)
  32452. }
  32453. ,
  32454. a.prototype.readDoubleLE = function(e, t) {
  32455. return t || N(e, 8, this.length),
  32456. J.read(this, e, !0, 52, 8)
  32457. }
  32458. ,
  32459. a.prototype.readDoubleBE = function(e, t) {
  32460. return t || N(e, 8, this.length),
  32461. J.read(this, e, !1, 52, 8)
  32462. }
  32463. ,
  32464. a.prototype.writeUIntLE = function(e, t, i, n) {
  32465. if (e = +e,
  32466. t |= 0,
  32467. i |= 0,
  32468. !n) {
  32469. var r = Math.pow(2, 8 * i) - 1;
  32470. B(this, e, t, i, r, 0)
  32471. }
  32472. var o = 1
  32473. , a = 0;
  32474. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32475. this[t + a] = e / o & 255;
  32476. return t + i
  32477. }
  32478. ,
  32479. a.prototype.writeUIntBE = function(e, t, i, n) {
  32480. if (e = +e,
  32481. t |= 0,
  32482. i |= 0,
  32483. !n) {
  32484. var r = Math.pow(2, 8 * i) - 1;
  32485. B(this, e, t, i, r, 0)
  32486. }
  32487. var o = i - 1
  32488. , a = 1;
  32489. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32490. this[t + o] = e / a & 255;
  32491. return t + i
  32492. }
  32493. ,
  32494. a.prototype.writeUInt8 = function(e, t, i) {
  32495. return e = +e,
  32496. t |= 0,
  32497. i || B(this, e, t, 1, 255, 0),
  32498. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32499. this[t] = 255 & e,
  32500. t + 1
  32501. }
  32502. ,
  32503. a.prototype.writeUInt16LE = function(e, t, i) {
  32504. return e = +e,
  32505. t |= 0,
  32506. i || B(this, e, t, 2, 65535, 0),
  32507. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32508. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32509. t + 2
  32510. }
  32511. ,
  32512. a.prototype.writeUInt16BE = function(e, t, i) {
  32513. return e = +e,
  32514. t |= 0,
  32515. i || B(this, e, t, 2, 65535, 0),
  32516. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32517. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32518. t + 2
  32519. }
  32520. ,
  32521. a.prototype.writeUInt32LE = function(e, t, i) {
  32522. return e = +e,
  32523. t |= 0,
  32524. i || B(this, e, t, 4, 4294967295, 0),
  32525. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32526. this[t + 2] = e >>> 16,
  32527. this[t + 1] = e >>> 8,
  32528. this[t] = 255 & e) : V(this, e, t, !0),
  32529. t + 4
  32530. }
  32531. ,
  32532. a.prototype.writeUInt32BE = function(e, t, i) {
  32533. return e = +e,
  32534. t |= 0,
  32535. i || B(this, e, t, 4, 4294967295, 0),
  32536. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32537. this[t + 1] = e >>> 16,
  32538. this[t + 2] = e >>> 8,
  32539. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32540. t + 4
  32541. }
  32542. ,
  32543. a.prototype.writeIntLE = function(e, t, i, n) {
  32544. if (e = +e,
  32545. t |= 0,
  32546. !n) {
  32547. var r = Math.pow(2, 8 * i - 1);
  32548. B(this, e, t, i, r - 1, -r)
  32549. }
  32550. var o = 0
  32551. , a = 1
  32552. , s = 0;
  32553. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32554. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32555. this[t + o] = (e / a >> 0) - s & 255;
  32556. return t + i
  32557. }
  32558. ,
  32559. a.prototype.writeIntBE = function(e, t, i, n) {
  32560. if (e = +e,
  32561. t |= 0,
  32562. !n) {
  32563. var r = Math.pow(2, 8 * i - 1);
  32564. B(this, e, t, i, r - 1, -r)
  32565. }
  32566. var o = i - 1
  32567. , a = 1
  32568. , s = 0;
  32569. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32570. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32571. this[t + o] = (e / a >> 0) - s & 255;
  32572. return t + i
  32573. }
  32574. ,
  32575. a.prototype.writeInt8 = function(e, t, i) {
  32576. return e = +e,
  32577. t |= 0,
  32578. i || B(this, e, t, 1, 127, -128),
  32579. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32580. e < 0 && (e = 255 + e + 1),
  32581. this[t] = 255 & e,
  32582. t + 1
  32583. }
  32584. ,
  32585. a.prototype.writeInt16LE = function(e, t, i) {
  32586. return e = +e,
  32587. t |= 0,
  32588. i || B(this, e, t, 2, 32767, -32768),
  32589. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32590. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32591. t + 2
  32592. }
  32593. ,
  32594. a.prototype.writeInt16BE = function(e, t, i) {
  32595. return e = +e,
  32596. t |= 0,
  32597. i || B(this, e, t, 2, 32767, -32768),
  32598. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32599. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32600. t + 2
  32601. }
  32602. ,
  32603. a.prototype.writeInt32LE = function(e, t, i) {
  32604. return e = +e,
  32605. t |= 0,
  32606. i || B(this, e, t, 4, 2147483647, -2147483648),
  32607. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32608. this[t + 1] = e >>> 8,
  32609. this[t + 2] = e >>> 16,
  32610. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32611. t + 4
  32612. }
  32613. ,
  32614. a.prototype.writeInt32BE = function(e, t, i) {
  32615. return e = +e,
  32616. t |= 0,
  32617. i || B(this, e, t, 4, 2147483647, -2147483648),
  32618. e < 0 && (e = 4294967295 + e + 1),
  32619. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32620. this[t + 1] = e >>> 16,
  32621. this[t + 2] = e >>> 8,
  32622. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32623. t + 4
  32624. }
  32625. ,
  32626. a.prototype.writeFloatLE = function(e, t, i) {
  32627. return k(this, e, t, !0, i)
  32628. }
  32629. ,
  32630. a.prototype.writeFloatBE = function(e, t, i) {
  32631. return k(this, e, t, !1, i)
  32632. }
  32633. ,
  32634. a.prototype.writeDoubleLE = function(e, t, i) {
  32635. return H(this, e, t, !0, i)
  32636. }
  32637. ,
  32638. a.prototype.writeDoubleBE = function(e, t, i) {
  32639. return H(this, e, t, !1, i)
  32640. }
  32641. ,
  32642. a.prototype.copy = function(e, t, i, n) {
  32643. if (i || (i = 0),
  32644. n || 0 === n || (n = this.length),
  32645. t >= e.length && (t = e.length),
  32646. t || (t = 0),
  32647. n > 0 && n < i && (n = i),
  32648. n === i)
  32649. return 0;
  32650. if (0 === e.length || 0 === this.length)
  32651. return 0;
  32652. if (t < 0)
  32653. throw new RangeError("targetStart out of bounds");
  32654. if (i < 0 || i >= this.length)
  32655. throw new RangeError("sourceStart out of bounds");
  32656. if (n < 0)
  32657. throw new RangeError("sourceEnd out of bounds");
  32658. n > this.length && (n = this.length),
  32659. e.length - t < n - i && (n = e.length - t + i);
  32660. var r, o = n - i;
  32661. if (this === e && i < t && t < n)
  32662. for (r = o - 1; r >= 0; --r)
  32663. e[r + t] = this[r + i];
  32664. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32665. for (r = 0; r < o; ++r)
  32666. e[r + t] = this[r + i];
  32667. else
  32668. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32669. return o
  32670. }
  32671. ,
  32672. a.prototype.fill = function(e, t, i, n) {
  32673. if ("string" == typeof e) {
  32674. if ("string" == typeof t ? (n = t,
  32675. t = 0,
  32676. i = this.length) : "string" == typeof i && (n = i,
  32677. i = this.length),
  32678. 1 === e.length) {
  32679. var r = e.charCodeAt(0);
  32680. r < 256 && (e = r)
  32681. }
  32682. if (void 0 !== n && "string" != typeof n)
  32683. throw new TypeError("encoding must be a string");
  32684. if ("string" == typeof n && !a.isEncoding(n))
  32685. throw new TypeError("Unknown encoding: " + n)
  32686. } else
  32687. "number" == typeof e && (e &= 255);
  32688. if (t < 0 || this.length < t || this.length < i)
  32689. throw new RangeError("Out of range index");
  32690. if (i <= t)
  32691. return this;
  32692. t >>>= 0,
  32693. i = void 0 === i ? this.length : i >>> 0,
  32694. e || (e = 0);
  32695. var o;
  32696. if ("number" == typeof e)
  32697. for (o = t; o < i; ++o)
  32698. this[o] = e;
  32699. else {
  32700. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32701. , l = s.length;
  32702. for (o = 0; o < i - t; ++o)
  32703. this[o + t] = s[o % l]
  32704. }
  32705. return this
  32706. }
  32707. ;
  32708. var te = /[^+\/0-9A-Za-z-_]/g
  32709. }
  32710. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32711. }
  32712. , {
  32713. "base64-js": 199,
  32714. ieee754: 200,
  32715. isarray: 201
  32716. }],
  32717. 199: [function(e, t, i) {
  32718. "use strict";
  32719. function n(e) {
  32720. var t = e.length;
  32721. if (t % 4 > 0)
  32722. throw new Error("Invalid string. Length must be a multiple of 4");
  32723. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32724. }
  32725. function r(e) {
  32726. return 3 * e.length / 4 - n(e)
  32727. }
  32728. function o(e) {
  32729. var t, i, r, o, a, s, l = e.length;
  32730. a = n(e),
  32731. s = new u(3 * l / 4 - a),
  32732. r = a > 0 ? l - 4 : l;
  32733. var c = 0;
  32734. for (t = 0,
  32735. i = 0; t < r; t += 4,
  32736. i += 3)
  32737. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32738. s[c++] = o >> 16 & 255,
  32739. s[c++] = o >> 8 & 255,
  32740. s[c++] = 255 & o;
  32741. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32742. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32743. s[c++] = o >> 8 & 255,
  32744. s[c++] = 255 & o),
  32745. s
  32746. }
  32747. function a(e) {
  32748. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32749. }
  32750. function s(e, t, i) {
  32751. for (var n, r = [], o = t; o < i; o += 3)
  32752. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32753. r.push(a(n));
  32754. return r.join("")
  32755. }
  32756. function l(e) {
  32757. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32758. o.push(s(e, l, l + a > h ? h : l + a));
  32759. return 1 === n ? (t = e[i - 1],
  32760. r += c[t >> 2],
  32761. r += c[t << 4 & 63],
  32762. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32763. r += c[t >> 10],
  32764. r += c[t >> 4 & 63],
  32765. r += c[t << 2 & 63],
  32766. r += "="),
  32767. o.push(r),
  32768. o.join("")
  32769. }
  32770. i.byteLength = r,
  32771. i.toByteArray = o,
  32772. i.fromByteArray = l;
  32773. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32774. c[p] = d[p],
  32775. h[d.charCodeAt(p)] = p;
  32776. h["-".charCodeAt(0)] = 62,
  32777. h["_".charCodeAt(0)] = 63
  32778. }
  32779. , {}],
  32780. 200: [function(e, t, i) {
  32781. i.read = function(e, t, i, n, r) {
  32782. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32783. for (u += d,
  32784. o = p & (1 << -h) - 1,
  32785. p >>= -h,
  32786. h += s; h > 0; o = 256 * o + e[t + u],
  32787. u += d,
  32788. h -= 8)
  32789. ;
  32790. for (a = o & (1 << -h) - 1,
  32791. o >>= -h,
  32792. h += n; h > 0; a = 256 * a + e[t + u],
  32793. u += d,
  32794. h -= 8)
  32795. ;
  32796. if (0 === o)
  32797. o = 1 - c;
  32798. else {
  32799. if (o === l)
  32800. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32801. a += Math.pow(2, n),
  32802. o -= c
  32803. }
  32804. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32805. }
  32806. ,
  32807. i.write = function(e, t, i, n, r, o) {
  32808. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32809. for (t = Math.abs(t),
  32810. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32811. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32812. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32813. l *= 2),
  32814. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32815. t * l >= 2 && (a++,
  32816. l /= 2),
  32817. a + u >= h ? (s = 0,
  32818. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32819. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32820. a = 0)); r >= 8; e[i + p] = 255 & s,
  32821. p += f,
  32822. s /= 256,
  32823. r -= 8)
  32824. ;
  32825. for (a = a << r | s,
  32826. c += r; c > 0; e[i + p] = 255 & a,
  32827. p += f,
  32828. a /= 256,
  32829. c -= 8)
  32830. ;
  32831. e[i + p - f] |= 128 * g
  32832. }
  32833. }
  32834. , {}],
  32835. 201: [function(e, t, i) {
  32836. var n = {}.toString;
  32837. t.exports = Array.isArray || function(e) {
  32838. return "[object Array]" == n.call(e)
  32839. }
  32840. }
  32841. , {}],
  32842. 202: [function(e, t, i) {
  32843. function n() {
  32844. this._events = this._events || {},
  32845. this._maxListeners = this._maxListeners || void 0
  32846. }
  32847. function r(e) {
  32848. return "function" == typeof e
  32849. }
  32850. function o(e) {
  32851. return "number" == typeof e
  32852. }
  32853. function a(e) {
  32854. return "object" == typeof e && null !== e
  32855. }
  32856. function s(e) {
  32857. return void 0 === e
  32858. }
  32859. t.exports = n,
  32860. n.EventEmitter = n,
  32861. n.prototype._events = void 0,
  32862. n.prototype._maxListeners = void 0,
  32863. n.defaultMaxListeners = 10,
  32864. n.prototype.setMaxListeners = function(e) {
  32865. if (!o(e) || e < 0 || isNaN(e))
  32866. throw TypeError("n must be a positive number");
  32867. return this._maxListeners = e,
  32868. this
  32869. }
  32870. ,
  32871. n.prototype.emit = function(e) {
  32872. var t, i, n, o, l, c;
  32873. if (this._events || (this._events = {}),
  32874. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32875. if (t = arguments[1],
  32876. t instanceof Error)
  32877. throw t;
  32878. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32879. throw h.context = t,
  32880. h
  32881. }
  32882. if (i = this._events[e],
  32883. s(i))
  32884. return !1;
  32885. if (r(i))
  32886. switch (arguments.length) {
  32887. case 1:
  32888. i.call(this);
  32889. break;
  32890. case 2:
  32891. i.call(this, arguments[1]);
  32892. break;
  32893. case 3:
  32894. i.call(this, arguments[1], arguments[2]);
  32895. break;
  32896. default:
  32897. o = Array.prototype.slice.call(arguments, 1),
  32898. i.apply(this, o)
  32899. }
  32900. else if (a(i))
  32901. for (o = Array.prototype.slice.call(arguments, 1),
  32902. c = i.slice(),
  32903. n = c.length,
  32904. l = 0; l < n; l++)
  32905. c[l].apply(this, o);
  32906. return !0
  32907. }
  32908. ,
  32909. n.prototype.addListener = function(e, t) {
  32910. var i;
  32911. if (!r(t))
  32912. throw TypeError("listener must be a function");
  32913. return this._events || (this._events = {}),
  32914. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32915. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32916. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32917. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32918. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32919. "function" == typeof console.trace && console.trace())),
  32920. this
  32921. }
  32922. ,
  32923. n.prototype.on = n.prototype.addListener,
  32924. n.prototype.once = function(e, t) {
  32925. function i() {
  32926. this.removeListener(e, i),
  32927. n || (n = !0,
  32928. t.apply(this, arguments))
  32929. }
  32930. if (!r(t))
  32931. throw TypeError("listener must be a function");
  32932. var n = !1;
  32933. return i.listener = t,
  32934. this.on(e, i),
  32935. this
  32936. }
  32937. ,
  32938. n.prototype.removeListener = function(e, t) {
  32939. var i, n, o, s;
  32940. if (!r(t))
  32941. throw TypeError("listener must be a function");
  32942. if (!this._events || !this._events[e])
  32943. return this;
  32944. if (i = this._events[e],
  32945. o = i.length,
  32946. n = -1,
  32947. i === t || r(i.listener) && i.listener === t)
  32948. delete this._events[e],
  32949. this._events.removeListener && this.emit("removeListener", e, t);
  32950. else if (a(i)) {
  32951. for (s = o; s-- > 0; )
  32952. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32953. n = s;
  32954. break
  32955. }
  32956. if (n < 0)
  32957. return this;
  32958. 1 === i.length ? (i.length = 0,
  32959. delete this._events[e]) : i.splice(n, 1),
  32960. this._events.removeListener && this.emit("removeListener", e, t)
  32961. }
  32962. return this
  32963. }
  32964. ,
  32965. n.prototype.removeAllListeners = function(e) {
  32966. var t, i;
  32967. if (!this._events)
  32968. return this;
  32969. if (!this._events.removeListener)
  32970. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32971. this;
  32972. if (0 === arguments.length) {
  32973. for (t in this._events)
  32974. "removeListener" !== t && this.removeAllListeners(t);
  32975. return this.removeAllListeners("removeListener"),
  32976. this._events = {},
  32977. this
  32978. }
  32979. if (i = this._events[e],
  32980. r(i))
  32981. this.removeListener(e, i);
  32982. else if (i)
  32983. for (; i.length; )
  32984. this.removeListener(e, i[i.length - 1]);
  32985. return delete this._events[e],
  32986. this
  32987. }
  32988. ,
  32989. n.prototype.listeners = function(e) {
  32990. var t;
  32991. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32992. }
  32993. ,
  32994. n.prototype.listenerCount = function(e) {
  32995. if (this._events) {
  32996. var t = this._events[e];
  32997. if (r(t))
  32998. return 1;
  32999. if (t)
  33000. return t.length
  33001. }
  33002. return 0
  33003. }
  33004. ,
  33005. n.listenerCount = function(e, t) {
  33006. return e.listenerCount(t)
  33007. }
  33008. }
  33009. , {}],
  33010. 203: [function(e, t, i) {
  33011. function n() {
  33012. throw new Error("setTimeout has not been defined")
  33013. }
  33014. function r() {
  33015. throw new Error("clearTimeout has not been defined")
  33016. }
  33017. function o(e) {
  33018. if (u === setTimeout)
  33019. return setTimeout(e, 0);
  33020. if ((u === n || !u) && setTimeout)
  33021. return u = setTimeout,
  33022. setTimeout(e, 0);
  33023. try {
  33024. return u(e, 0)
  33025. } catch (t) {
  33026. try {
  33027. return u.call(null, e, 0)
  33028. } catch (t) {
  33029. return u.call(this, e, 0)
  33030. }
  33031. }
  33032. }
  33033. function a(e) {
  33034. if (d === clearTimeout)
  33035. return clearTimeout(e);
  33036. if ((d === r || !d) && clearTimeout)
  33037. return d = clearTimeout,
  33038. clearTimeout(e);
  33039. try {
  33040. return d(e)
  33041. } catch (t) {
  33042. try {
  33043. return d.call(null, e)
  33044. } catch (t) {
  33045. return d.call(this, e)
  33046. }
  33047. }
  33048. }
  33049. function s() {
  33050. m && f && (m = !1,
  33051. f.length ? g = f.concat(g) : v = -1,
  33052. g.length && l())
  33053. }
  33054. function l() {
  33055. if (!m) {
  33056. var e = o(s);
  33057. m = !0;
  33058. for (var t = g.length; t; ) {
  33059. for (f = g,
  33060. g = []; ++v < t; )
  33061. f && f[v].run();
  33062. v = -1,
  33063. t = g.length
  33064. }
  33065. f = null,
  33066. m = !1,
  33067. a(e)
  33068. }
  33069. }
  33070. function c(e, t) {
  33071. this.fun = e,
  33072. this.array = t
  33073. }
  33074. function h() {}
  33075. var u, d, p = t.exports = {};
  33076. !function() {
  33077. try {
  33078. u = "function" == typeof setTimeout ? setTimeout : n
  33079. } catch (e) {
  33080. u = n
  33081. }
  33082. try {
  33083. d = "function" == typeof clearTimeout ? clearTimeout : r
  33084. } catch (e) {
  33085. d = r
  33086. }
  33087. }();
  33088. var f, g = [], m = !1, v = -1;
  33089. p.nextTick = function(e) {
  33090. var t = new Array(arguments.length - 1);
  33091. if (arguments.length > 1)
  33092. for (var i = 1; i < arguments.length; i++)
  33093. t[i - 1] = arguments[i];
  33094. g.push(new c(e,t)),
  33095. 1 !== g.length || m || o(l)
  33096. }
  33097. ,
  33098. c.prototype.run = function() {
  33099. this.fun.apply(null, this.array)
  33100. }
  33101. ,
  33102. p.title = "browser",
  33103. p.browser = !0,
  33104. p.env = {},
  33105. p.argv = [],
  33106. p.version = "",
  33107. p.versions = {},
  33108. p.on = h,
  33109. p.addListener = h,
  33110. p.once = h,
  33111. p.off = h,
  33112. p.removeListener = h,
  33113. p.removeAllListeners = h,
  33114. p.emit = h,
  33115. p.binding = function(e) {
  33116. throw new Error("process.binding is not supported")
  33117. }
  33118. ,
  33119. p.cwd = function() {
  33120. return "/"
  33121. }
  33122. ,
  33123. p.chdir = function(e) {
  33124. throw new Error("process.chdir is not supported")
  33125. }
  33126. ,
  33127. p.umask = function() {
  33128. return 0
  33129. }
  33130. }
  33131. , {}],
  33132. 204: [function(e, t, i) {
  33133. (function(e) {
  33134. !function(n) {
  33135. function r(e) {
  33136. throw new RangeError(L[e])
  33137. }
  33138. function o(e, t) {
  33139. for (var i = e.length, n = []; i--; )
  33140. n[i] = t(e[i]);
  33141. return n
  33142. }
  33143. function a(e, t) {
  33144. var i = e.split("@")
  33145. , n = "";
  33146. i.length > 1 && (n = i[0] + "@",
  33147. e = i[1]),
  33148. e = e.replace(O, ".");
  33149. var r = e.split(".")
  33150. , a = o(r, t).join(".");
  33151. return n + a
  33152. }
  33153. function s(e) {
  33154. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33155. t = e.charCodeAt(r++),
  33156. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33157. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33158. r--)) : n.push(t);
  33159. return n
  33160. }
  33161. function l(e) {
  33162. return o(e, function(e) {
  33163. var t = "";
  33164. return e > 65535 && (e -= 65536,
  33165. t += B(e >>> 10 & 1023 | 55296),
  33166. e = 56320 | 1023 & e),
  33167. t += B(e)
  33168. }).join("")
  33169. }
  33170. function c(e) {
  33171. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33172. }
  33173. function h(e, t) {
  33174. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33175. }
  33176. function u(e, t, i) {
  33177. var n = 0;
  33178. for (e = i ? N(e / T) : e >> 1,
  33179. e += N(e / t); e > D * w >> 1; n += E)
  33180. e = N(e / D);
  33181. return N(n + (D + 1) * e / (e + _))
  33182. }
  33183. function d(e) {
  33184. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33185. for (i = e.lastIndexOf(M),
  33186. i < 0 && (i = 0),
  33187. n = 0; n < i; ++n)
  33188. e.charCodeAt(n) >= 128 && r("not-basic"),
  33189. g.push(e.charCodeAt(n));
  33190. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33191. for (a = v,
  33192. s = 1,
  33193. h = E; o >= m && r("invalid-input"),
  33194. d = c(e.charCodeAt(o++)),
  33195. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33196. v += d * s,
  33197. p = h <= y ? b : h >= y + w ? w : h - y,
  33198. !(d < p); h += E)
  33199. f = E - p,
  33200. s > N(I / f) && r("overflow"),
  33201. s *= f;
  33202. t = g.length + 1,
  33203. y = u(v - a, t, 0 == a),
  33204. N(v / t) > I - A && r("overflow"),
  33205. A += N(v / t),
  33206. v %= t,
  33207. g.splice(v++, 0, A)
  33208. }
  33209. return l(g)
  33210. }
  33211. function p(e) {
  33212. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33213. for (e = s(e),
  33214. m = e.length,
  33215. t = S,
  33216. i = 0,
  33217. a = x,
  33218. l = 0; l < m; ++l)
  33219. g = e[l],
  33220. g < 128 && C.push(B(g));
  33221. for (n = o = C.length,
  33222. o && C.push(M); n < m; ) {
  33223. for (c = I,
  33224. l = 0; l < m; ++l)
  33225. g = e[l],
  33226. g >= t && g < c && (c = g);
  33227. for (v = n + 1,
  33228. c - t > N((I - i) / v) && r("overflow"),
  33229. i += (c - t) * v,
  33230. t = c,
  33231. l = 0; l < m; ++l)
  33232. if (g = e[l],
  33233. g < t && ++i > I && r("overflow"),
  33234. g == t) {
  33235. for (d = i,
  33236. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33237. !(d < f); p += E)
  33238. y = d - f,
  33239. A = E - f,
  33240. C.push(B(h(f + y % A, 0))),
  33241. d = N(y / A);
  33242. C.push(B(h(d, 0))),
  33243. a = u(i, v, n == o),
  33244. i = 0,
  33245. ++n
  33246. }
  33247. ++i,
  33248. ++t
  33249. }
  33250. return C.join("")
  33251. }
  33252. function f(e) {
  33253. return a(e, function(e) {
  33254. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33255. })
  33256. }
  33257. function g(e) {
  33258. return a(e, function(e) {
  33259. return P.test(e) ? "xn--" + p(e) : e
  33260. })
  33261. }
  33262. var m = "object" == typeof i && i && !i.nodeType && i
  33263. , v = "object" == typeof t && t && !t.nodeType && t
  33264. , A = "object" == typeof e && e;
  33265. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33266. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33267. overflow: "Overflow: input needs wider integers to process",
  33268. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33269. "invalid-input": "Invalid input"
  33270. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33271. if (y = {
  33272. version: "1.4.1",
  33273. ucs2: {
  33274. decode: s,
  33275. encode: l
  33276. },
  33277. decode: d,
  33278. encode: p,
  33279. toASCII: g,
  33280. toUnicode: f
  33281. },
  33282. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33283. define("punycode", function() {
  33284. return y
  33285. });
  33286. else if (m && v)
  33287. if (t.exports == m)
  33288. v.exports = y;
  33289. else
  33290. for (C in y)
  33291. y.hasOwnProperty(C) && (m[C] = y[C]);
  33292. else
  33293. n.punycode = y
  33294. }(this)
  33295. }
  33296. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33297. }
  33298. , {}],
  33299. 205: [function(e, t, i) {
  33300. "use strict";
  33301. function n(e, t) {
  33302. return Object.prototype.hasOwnProperty.call(e, t)
  33303. }
  33304. t.exports = function(e, t, i, o) {
  33305. t = t || "&",
  33306. i = i || "=";
  33307. var a = {};
  33308. if ("string" != typeof e || 0 === e.length)
  33309. return a;
  33310. var s = /\+/g;
  33311. e = e.split(t);
  33312. var l = 1e3;
  33313. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33314. var c = e.length;
  33315. l > 0 && c > l && (c = l);
  33316. for (var h = 0; h < c; ++h) {
  33317. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33318. m >= 0 ? (u = g.substr(0, m),
  33319. d = g.substr(m + 1)) : (u = g,
  33320. d = ""),
  33321. p = decodeURIComponent(u),
  33322. f = decodeURIComponent(d),
  33323. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33324. }
  33325. return a
  33326. }
  33327. ;
  33328. var r = Array.isArray || function(e) {
  33329. return "[object Array]" === Object.prototype.toString.call(e)
  33330. }
  33331. }
  33332. , {}],
  33333. 206: [function(e, t, i) {
  33334. "use strict";
  33335. function n(e, t) {
  33336. if (e.map)
  33337. return e.map(t);
  33338. for (var i = [], n = 0; n < e.length; n++)
  33339. i.push(t(e[n], n));
  33340. return i
  33341. }
  33342. var r = function(e) {
  33343. switch (typeof e) {
  33344. case "string":
  33345. return e;
  33346. case "boolean":
  33347. return e ? "true" : "false";
  33348. case "number":
  33349. return isFinite(e) ? e : "";
  33350. default:
  33351. return ""
  33352. }
  33353. };
  33354. t.exports = function(e, t, i, s) {
  33355. return t = t || "&",
  33356. i = i || "=",
  33357. null === e && (e = void 0),
  33358. "object" == typeof e ? n(a(e), function(a) {
  33359. var s = encodeURIComponent(r(a)) + i;
  33360. return o(e[a]) ? n(e[a], function(e) {
  33361. return s + encodeURIComponent(r(e))
  33362. }).join(t) : s + encodeURIComponent(r(e[a]))
  33363. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33364. }
  33365. ;
  33366. var o = Array.isArray || function(e) {
  33367. return "[object Array]" === Object.prototype.toString.call(e)
  33368. }
  33369. , a = Object.keys || function(e) {
  33370. var t = [];
  33371. for (var i in e)
  33372. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33373. return t
  33374. }
  33375. }
  33376. , {}],
  33377. 207: [function(e, t, i) {
  33378. "use strict";
  33379. i.decode = i.parse = e("./decode"),
  33380. i.encode = i.stringify = e("./encode")
  33381. }
  33382. , {
  33383. "./decode": 205,
  33384. "./encode": 206
  33385. }],
  33386. 208: [function(e, t, i) {
  33387. "use strict";
  33388. function n() {
  33389. this.protocol = null,
  33390. this.slashes = null,
  33391. this.auth = null,
  33392. this.host = null,
  33393. this.port = null,
  33394. this.hostname = null,
  33395. this.hash = null,
  33396. this.search = null,
  33397. this.query = null,
  33398. this.pathname = null,
  33399. this.path = null,
  33400. this.href = null
  33401. }
  33402. function r(e, t, i) {
  33403. if (e && c.isObject(e) && e instanceof n)
  33404. return e;
  33405. var r = new n;
  33406. return r.parse(e, t, i),
  33407. r
  33408. }
  33409. function o(e) {
  33410. return c.isString(e) && (e = r(e)),
  33411. e instanceof n ? e.format() : n.prototype.format.call(e)
  33412. }
  33413. function a(e, t) {
  33414. return r(e, !1, !0).resolve(t)
  33415. }
  33416. function s(e, t) {
  33417. return e ? r(e, !1, !0).resolveObject(t) : t
  33418. }
  33419. var l = e("punycode")
  33420. , c = e("./util");
  33421. i.parse = r,
  33422. i.resolve = a,
  33423. i.resolveObject = s,
  33424. i.format = o,
  33425. i.Url = n;
  33426. var h = /^([a-z0-9.+-]+:)/i
  33427. , u = /:[0-9]*$/
  33428. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33429. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33430. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33431. , g = ["'"].concat(f)
  33432. , m = ["%", "/", "?", ";", "#"].concat(g)
  33433. , v = ["/", "?", "#"]
  33434. , A = 255
  33435. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33436. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33437. , I = {
  33438. javascript: !0,
  33439. "javascript:": !0
  33440. }
  33441. , E = {
  33442. javascript: !0,
  33443. "javascript:": !0
  33444. }
  33445. , b = {
  33446. http: !0,
  33447. https: !0,
  33448. ftp: !0,
  33449. gopher: !0,
  33450. file: !0,
  33451. "http:": !0,
  33452. "https:": !0,
  33453. "ftp:": !0,
  33454. "gopher:": !0,
  33455. "file:": !0
  33456. }
  33457. , w = e("querystring");
  33458. n.prototype.parse = function(e, t, i) {
  33459. if (!c.isString(e))
  33460. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33461. var n = e.indexOf("?")
  33462. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33463. , o = e.split(r)
  33464. , a = /\\/g;
  33465. o[0] = o[0].replace(a, "/"),
  33466. e = o.join(r);
  33467. var s = e;
  33468. if (s = s.trim(),
  33469. !i && 1 === e.split("#").length) {
  33470. var u = d.exec(s);
  33471. if (u)
  33472. return this.path = s,
  33473. this.href = s,
  33474. this.pathname = u[1],
  33475. u[2] ? (this.search = u[2],
  33476. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33477. this.query = {}),
  33478. this
  33479. }
  33480. var p = h.exec(s);
  33481. if (p) {
  33482. p = p[0];
  33483. var f = p.toLowerCase();
  33484. this.protocol = f,
  33485. s = s.substr(p.length)
  33486. }
  33487. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33488. var _ = "//" === s.substr(0, 2);
  33489. !_ || p && E[p] || (s = s.substr(2),
  33490. this.slashes = !0)
  33491. }
  33492. if (!E[p] && (_ || p && !b[p])) {
  33493. for (var T = -1, x = 0; x < v.length; x++) {
  33494. var S = s.indexOf(v[x]);
  33495. S !== -1 && (T === -1 || S < T) && (T = S)
  33496. }
  33497. var M, R;
  33498. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33499. R !== -1 && (M = s.slice(0, R),
  33500. s = s.slice(R + 1),
  33501. this.auth = decodeURIComponent(M)),
  33502. T = -1;
  33503. for (var x = 0; x < m.length; x++) {
  33504. var S = s.indexOf(m[x]);
  33505. S !== -1 && (T === -1 || S < T) && (T = S)
  33506. }
  33507. T === -1 && (T = s.length),
  33508. this.host = s.slice(0, T),
  33509. s = s.slice(T),
  33510. this.parseHost(),
  33511. this.hostname = this.hostname || "";
  33512. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33513. if (!P)
  33514. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33515. var D = O[x];
  33516. if (D && !D.match(y)) {
  33517. for (var N = "", B = 0, F = D.length; B < F; B++)
  33518. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33519. if (!N.match(y)) {
  33520. var V = O.slice(0, x)
  33521. , U = O.slice(x + 1)
  33522. , k = D.match(C);
  33523. k && (V.push(k[1]),
  33524. U.unshift(k[2])),
  33525. U.length && (s = "/" + U.join(".") + s),
  33526. this.hostname = V.join(".");
  33527. break
  33528. }
  33529. }
  33530. }
  33531. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33532. P || (this.hostname = l.toASCII(this.hostname));
  33533. var H = this.port ? ":" + this.port : ""
  33534. , G = this.hostname || "";
  33535. this.host = G + H,
  33536. this.href += this.host,
  33537. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33538. "/" !== s[0] && (s = "/" + s))
  33539. }
  33540. if (!I[f])
  33541. for (var x = 0, L = g.length; x < L; x++) {
  33542. var z = g[x];
  33543. if (s.indexOf(z) !== -1) {
  33544. var W = encodeURIComponent(z);
  33545. W === z && (W = escape(z)),
  33546. s = s.split(z).join(W)
  33547. }
  33548. }
  33549. var j = s.indexOf("#");
  33550. j !== -1 && (this.hash = s.substr(j),
  33551. s = s.slice(0, j));
  33552. var Y = s.indexOf("?");
  33553. if (Y !== -1 ? (this.search = s.substr(Y),
  33554. this.query = s.substr(Y + 1),
  33555. t && (this.query = w.parse(this.query)),
  33556. s = s.slice(0, Y)) : t && (this.search = "",
  33557. this.query = {}),
  33558. s && (this.pathname = s),
  33559. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33560. this.pathname || this.search) {
  33561. var H = this.pathname || ""
  33562. , X = this.search || "";
  33563. this.path = H + X
  33564. }
  33565. return this.href = this.format(),
  33566. this
  33567. }
  33568. ,
  33569. n.prototype.format = function() {
  33570. var e = this.auth || "";
  33571. e && (e = encodeURIComponent(e),
  33572. e = e.replace(/%3A/i, ":"),
  33573. e += "@");
  33574. var t = this.protocol || ""
  33575. , i = this.pathname || ""
  33576. , n = this.hash || ""
  33577. , r = !1
  33578. , o = "";
  33579. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33580. this.port && (r += ":" + this.port)),
  33581. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33582. var a = this.search || o && "?" + o || "";
  33583. return t && ":" !== t.substr(-1) && (t += ":"),
  33584. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33585. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33586. n && "#" !== n.charAt(0) && (n = "#" + n),
  33587. a && "?" !== a.charAt(0) && (a = "?" + a),
  33588. i = i.replace(/[?#]/g, function(e) {
  33589. return encodeURIComponent(e)
  33590. }),
  33591. a = a.replace("#", "%23"),
  33592. t + r + i + a + n
  33593. }
  33594. ,
  33595. n.prototype.resolve = function(e) {
  33596. return this.resolveObject(r(e, !1, !0)).format()
  33597. }
  33598. ,
  33599. n.prototype.resolveObject = function(e) {
  33600. if (c.isString(e)) {
  33601. var t = new n;
  33602. t.parse(e, !1, !0),
  33603. e = t
  33604. }
  33605. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33606. var a = r[o];
  33607. i[a] = this[a]
  33608. }
  33609. if (i.hash = e.hash,
  33610. "" === e.href)
  33611. return i.href = i.format(),
  33612. i;
  33613. if (e.slashes && !e.protocol) {
  33614. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33615. var h = s[l];
  33616. "protocol" !== h && (i[h] = e[h])
  33617. }
  33618. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33619. i.href = i.format(),
  33620. i
  33621. }
  33622. if (e.protocol && e.protocol !== i.protocol) {
  33623. if (!b[e.protocol]) {
  33624. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33625. var p = u[d];
  33626. i[p] = e[p]
  33627. }
  33628. return i.href = i.format(),
  33629. i
  33630. }
  33631. if (i.protocol = e.protocol,
  33632. e.host || E[e.protocol])
  33633. i.pathname = e.pathname;
  33634. else {
  33635. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33636. ;
  33637. e.host || (e.host = ""),
  33638. e.hostname || (e.hostname = ""),
  33639. "" !== f[0] && f.unshift(""),
  33640. f.length < 2 && f.unshift(""),
  33641. i.pathname = f.join("/")
  33642. }
  33643. if (i.search = e.search,
  33644. i.query = e.query,
  33645. i.host = e.host || "",
  33646. i.auth = e.auth,
  33647. i.hostname = e.hostname || e.host,
  33648. i.port = e.port,
  33649. i.pathname || i.search) {
  33650. var g = i.pathname || ""
  33651. , m = i.search || "";
  33652. i.path = g + m
  33653. }
  33654. return i.slashes = i.slashes || e.slashes,
  33655. i.href = i.format(),
  33656. i
  33657. }
  33658. var v = i.pathname && "/" === i.pathname.charAt(0)
  33659. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33660. , y = A || v || i.host && e.pathname
  33661. , C = y
  33662. , I = i.pathname && i.pathname.split("/") || []
  33663. , f = e.pathname && e.pathname.split("/") || []
  33664. , w = i.protocol && !b[i.protocol];
  33665. if (w && (i.hostname = "",
  33666. i.port = null,
  33667. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33668. i.host = "",
  33669. e.protocol && (e.hostname = null,
  33670. e.port = null,
  33671. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33672. e.host = null),
  33673. y = y && ("" === f[0] || "" === I[0])),
  33674. A)
  33675. i.host = e.host || "" === e.host ? e.host : i.host,
  33676. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33677. i.search = e.search,
  33678. i.query = e.query,
  33679. I = f;
  33680. else if (f.length)
  33681. I || (I = []),
  33682. I.pop(),
  33683. I = I.concat(f),
  33684. i.search = e.search,
  33685. i.query = e.query;
  33686. else if (!c.isNullOrUndefined(e.search)) {
  33687. if (w) {
  33688. i.hostname = i.host = I.shift();
  33689. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33690. _ && (i.auth = _.shift(),
  33691. i.host = i.hostname = _.shift())
  33692. }
  33693. return i.search = e.search,
  33694. i.query = e.query,
  33695. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33696. i.href = i.format(),
  33697. i
  33698. }
  33699. if (!I.length)
  33700. return i.pathname = null,
  33701. i.search ? i.path = "/" + i.search : i.path = null,
  33702. i.href = i.format(),
  33703. i;
  33704. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33705. T = I[M],
  33706. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33707. S++) : S && (I.splice(M, 1),
  33708. S--);
  33709. if (!y && !C)
  33710. for (; S--; S)
  33711. I.unshift("..");
  33712. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33713. x && "/" !== I.join("/").substr(-1) && I.push("");
  33714. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33715. if (w) {
  33716. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33717. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33718. _ && (i.auth = _.shift(),
  33719. i.host = i.hostname = _.shift())
  33720. }
  33721. return y = y || i.host && I.length,
  33722. y && !R && I.unshift(""),
  33723. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33724. i.path = null),
  33725. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33726. i.auth = e.auth || i.auth,
  33727. i.slashes = i.slashes || e.slashes,
  33728. i.href = i.format(),
  33729. i
  33730. }
  33731. ,
  33732. n.prototype.parseHost = function() {
  33733. var e = this.host
  33734. , t = u.exec(e);
  33735. t && (t = t[0],
  33736. ":" !== t && (this.port = t.substr(1)),
  33737. e = e.substr(0, e.length - t.length)),
  33738. e && (this.hostname = e)
  33739. }
  33740. }
  33741. , {
  33742. "./util": 209,
  33743. punycode: 204,
  33744. querystring: 207
  33745. }],
  33746. 209: [function(e, t, i) {
  33747. "use strict";
  33748. t.exports = {
  33749. isString: function(e) {
  33750. return "string" == typeof e
  33751. },
  33752. isObject: function(e) {
  33753. return "object" == typeof e && null !== e
  33754. },
  33755. isNull: function(e) {
  33756. return null === e
  33757. },
  33758. isNullOrUndefined: function(e) {
  33759. return null == e
  33760. }
  33761. }
  33762. }
  33763. , {}],
  33764. 210: [function(e, t, i) {
  33765. "use strict";
  33766. function n(e) {
  33767. return l + e
  33768. }
  33769. function r(e) {
  33770. return e.substring(l.length)
  33771. }
  33772. function o(e, t) {
  33773. for (var i in t)
  33774. Object.defineProperty(e, i, {
  33775. value: t[i],
  33776. configurable: !0,
  33777. writable: !0
  33778. })
  33779. }
  33780. function a(e) {
  33781. if ("string" != typeof e)
  33782. throw new TypeError("key must be a string.")
  33783. }
  33784. var s = Object.prototype.hasOwnProperty
  33785. , l = "~";
  33786. t.exports = function(e) {
  33787. var t = Object.create(null)
  33788. , i = 0
  33789. , l = {};
  33790. return o(l, {
  33791. get: function(e, i) {
  33792. a(e);
  33793. var r = n(e);
  33794. return r in t ? t[r] : i
  33795. },
  33796. set: function(e, r) {
  33797. a(e);
  33798. var o = n(e);
  33799. return o in t || ++i,
  33800. t[o] = r
  33801. },
  33802. has: function(e) {
  33803. return a(e),
  33804. n(e)in t
  33805. },
  33806. delete: function(e) {
  33807. a(e);
  33808. var r = n(e);
  33809. return r in t && (--i,
  33810. delete t[r],
  33811. !0)
  33812. },
  33813. clear: function() {
  33814. t = Object.create(null),
  33815. i = 0
  33816. },
  33817. forEach: function(e, i) {
  33818. if ("function" != typeof e)
  33819. throw new TypeError("`callback` must be a function");
  33820. for (var n in t)
  33821. if (s.call(t, n)) {
  33822. var o = r(n)
  33823. , a = t[n];
  33824. e.call(i, a, o, l)
  33825. }
  33826. }
  33827. }),
  33828. Object.defineProperty(l, "size", {
  33829. get: function() {
  33830. return i
  33831. },
  33832. configurable: !0
  33833. }),
  33834. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33835. l.set(t, e[t])
  33836. }),
  33837. l
  33838. }
  33839. }
  33840. , {}],
  33841. 211: [function(e, t, i) {
  33842. t.exports = e("./lib/heap")
  33843. }
  33844. , {
  33845. "./lib/heap": 212
  33846. }],
  33847. 212: [function(e, t, i) {
  33848. (function() {
  33849. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33850. r = Math.floor,
  33851. u = Math.min,
  33852. n = function(e, t) {
  33853. return e < t ? -1 : e > t ? 1 : 0
  33854. }
  33855. ,
  33856. h = function(e, t, i, o, a) {
  33857. var s;
  33858. if (null == i && (i = 0),
  33859. null == a && (a = n),
  33860. i < 0)
  33861. throw new Error("lo must be non-negative");
  33862. for (null == o && (o = e.length); i < o; )
  33863. s = r((i + o) / 2),
  33864. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33865. return [].splice.apply(e, [i, i - i].concat(t)),
  33866. t
  33867. }
  33868. ,
  33869. s = function(e, t, i) {
  33870. return null == i && (i = n),
  33871. e.push(t),
  33872. g(e, 0, e.length - 1, i)
  33873. }
  33874. ,
  33875. a = function(e, t) {
  33876. var i, r;
  33877. return null == t && (t = n),
  33878. i = e.pop(),
  33879. e.length ? (r = e[0],
  33880. e[0] = i,
  33881. m(e, 0, t)) : r = i,
  33882. r
  33883. }
  33884. ,
  33885. c = function(e, t, i) {
  33886. var r;
  33887. return null == i && (i = n),
  33888. r = e[0],
  33889. e[0] = t,
  33890. m(e, 0, i),
  33891. r
  33892. }
  33893. ,
  33894. l = function(e, t, i) {
  33895. var r;
  33896. return null == i && (i = n),
  33897. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33898. t = r[0],
  33899. e[0] = r[1],
  33900. m(e, 0, i)),
  33901. t
  33902. }
  33903. ,
  33904. o = function(e, t) {
  33905. var i, o, a, s, l, c;
  33906. for (null == t && (t = n),
  33907. s = function() {
  33908. c = [];
  33909. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33910. c.push(t);
  33911. return c
  33912. }
  33913. .apply(this).reverse(),
  33914. l = [],
  33915. o = 0,
  33916. a = s.length; o < a; o++)
  33917. i = s[o],
  33918. l.push(m(e, i, t));
  33919. return l
  33920. }
  33921. ,
  33922. f = function(e, t, i) {
  33923. var r;
  33924. if (null == i && (i = n),
  33925. r = e.indexOf(t),
  33926. r !== -1)
  33927. return g(e, 0, r, i),
  33928. m(e, r, i)
  33929. }
  33930. ,
  33931. d = function(e, t, i) {
  33932. var r, a, s, c, h;
  33933. if (null == i && (i = n),
  33934. a = e.slice(0, t),
  33935. !a.length)
  33936. return a;
  33937. for (o(a, i),
  33938. h = e.slice(t),
  33939. s = 0,
  33940. c = h.length; s < c; s++)
  33941. r = h[s],
  33942. l(a, r, i);
  33943. return a.sort(i).reverse()
  33944. }
  33945. ,
  33946. p = function(e, t, i) {
  33947. var r, s, l, c, d, p, f, g, m, v;
  33948. if (null == i && (i = n),
  33949. 10 * t <= e.length) {
  33950. if (c = e.slice(0, t).sort(i),
  33951. !c.length)
  33952. return c;
  33953. for (l = c[c.length - 1],
  33954. g = e.slice(t),
  33955. d = 0,
  33956. f = g.length; d < f; d++)
  33957. r = g[d],
  33958. i(r, l) < 0 && (h(c, r, 0, null, i),
  33959. c.pop(),
  33960. l = c[c.length - 1]);
  33961. return c
  33962. }
  33963. for (o(e, i),
  33964. v = [],
  33965. s = p = 0,
  33966. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33967. v.push(a(e, i));
  33968. return v
  33969. }
  33970. ,
  33971. g = function(e, t, i, r) {
  33972. var o, a, s;
  33973. for (null == r && (r = n),
  33974. o = e[i]; i > t && (s = i - 1 >> 1,
  33975. a = e[s],
  33976. r(o, a) < 0); )
  33977. e[i] = a,
  33978. i = s;
  33979. return e[i] = o
  33980. }
  33981. ,
  33982. m = function(e, t, i) {
  33983. var r, o, a, s, l;
  33984. for (null == i && (i = n),
  33985. o = e.length,
  33986. l = t,
  33987. a = e[t],
  33988. r = 2 * t + 1; r < o; )
  33989. s = r + 1,
  33990. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33991. e[t] = e[r],
  33992. t = r,
  33993. r = 2 * t + 1;
  33994. return e[t] = a,
  33995. g(e, l, t, i)
  33996. }
  33997. ,
  33998. e = function() {
  33999. function e(e) {
  34000. this.cmp = null != e ? e : n,
  34001. this.nodes = []
  34002. }
  34003. return e.push = s,
  34004. e.pop = a,
  34005. e.replace = c,
  34006. e.pushpop = l,
  34007. e.heapify = o,
  34008. e.updateItem = f,
  34009. e.nlargest = d,
  34010. e.nsmallest = p,
  34011. e.prototype.push = function(e) {
  34012. return s(this.nodes, e, this.cmp)
  34013. }
  34014. ,
  34015. e.prototype.pop = function() {
  34016. return a(this.nodes, this.cmp)
  34017. }
  34018. ,
  34019. e.prototype.peek = function() {
  34020. return this.nodes[0]
  34021. }
  34022. ,
  34023. e.prototype.contains = function(e) {
  34024. return this.nodes.indexOf(e) !== -1
  34025. }
  34026. ,
  34027. e.prototype.replace = function(e) {
  34028. return c(this.nodes, e, this.cmp)
  34029. }
  34030. ,
  34031. e.prototype.pushpop = function(e) {
  34032. return l(this.nodes, e, this.cmp)
  34033. }
  34034. ,
  34035. e.prototype.heapify = function() {
  34036. return o(this.nodes, this.cmp)
  34037. }
  34038. ,
  34039. e.prototype.updateItem = function(e) {
  34040. return f(this.nodes, e, this.cmp)
  34041. }
  34042. ,
  34043. e.prototype.clear = function() {
  34044. return this.nodes = []
  34045. }
  34046. ,
  34047. e.prototype.empty = function() {
  34048. return 0 === this.nodes.length
  34049. }
  34050. ,
  34051. e.prototype.size = function() {
  34052. return this.nodes.length
  34053. }
  34054. ,
  34055. e.prototype.clone = function() {
  34056. var t;
  34057. return t = new e,
  34058. t.nodes = this.nodes.slice(0),
  34059. t
  34060. }
  34061. ,
  34062. e.prototype.toArray = function() {
  34063. return this.nodes.slice(0)
  34064. }
  34065. ,
  34066. e.prototype.insert = e.prototype.push,
  34067. e.prototype.top = e.prototype.peek,
  34068. e.prototype.front = e.prototype.peek,
  34069. e.prototype.has = e.prototype.contains,
  34070. e.prototype.copy = e.prototype.clone,
  34071. e
  34072. }(),
  34073. function(e, n) {
  34074. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34075. }(this, function() {
  34076. return e
  34077. })
  34078. }
  34079. ).call(this)
  34080. }
  34081. , {}],
  34082. 213: [function(e, t, i) {
  34083. !function(e) {
  34084. function i() {}
  34085. function n(e, t) {
  34086. return function() {
  34087. e.apply(t, arguments)
  34088. }
  34089. }
  34090. function r(e) {
  34091. if ("object" != typeof this)
  34092. throw new TypeError("Promises must be constructed via new");
  34093. if ("function" != typeof e)
  34094. throw new TypeError("not a function");
  34095. this._state = 0,
  34096. this._handled = !1,
  34097. this._value = void 0,
  34098. this._deferreds = [],
  34099. h(e, this)
  34100. }
  34101. function o(e, t) {
  34102. for (; 3 === e._state; )
  34103. e = e._value;
  34104. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34105. void r._immediateFn(function() {
  34106. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34107. if (null === i)
  34108. return void (1 === e._state ? a : s)(t.promise, e._value);
  34109. var n;
  34110. try {
  34111. n = i(e._value)
  34112. } catch (e) {
  34113. return void s(t.promise, e)
  34114. }
  34115. a(t.promise, n)
  34116. }))
  34117. }
  34118. function a(e, t) {
  34119. try {
  34120. if (t === e)
  34121. throw new TypeError("A promise cannot be resolved with itself.");
  34122. if (t && ("object" == typeof t || "function" == typeof t)) {
  34123. var i = t.then;
  34124. if (t instanceof r)
  34125. return e._state = 3,
  34126. e._value = t,
  34127. void l(e);
  34128. if ("function" == typeof i)
  34129. return void h(n(i, t), e)
  34130. }
  34131. e._state = 1,
  34132. e._value = t,
  34133. l(e)
  34134. } catch (t) {
  34135. s(e, t)
  34136. }
  34137. }
  34138. function s(e, t) {
  34139. e._state = 2,
  34140. e._value = t,
  34141. l(e)
  34142. }
  34143. function l(e) {
  34144. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34145. e._handled || r._unhandledRejectionFn(e._value)
  34146. });
  34147. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34148. o(e, e._deferreds[t]);
  34149. e._deferreds = null
  34150. }
  34151. function c(e, t, i) {
  34152. this.onFulfilled = "function" == typeof e ? e : null,
  34153. this.onRejected = "function" == typeof t ? t : null,
  34154. this.promise = i
  34155. }
  34156. function h(e, t) {
  34157. var i = !1;
  34158. try {
  34159. e(function(e) {
  34160. i || (i = !0,
  34161. a(t, e))
  34162. }, function(e) {
  34163. i || (i = !0,
  34164. s(t, e))
  34165. })
  34166. } catch (e) {
  34167. if (i)
  34168. return;
  34169. i = !0,
  34170. s(t, e)
  34171. }
  34172. }
  34173. var u = setTimeout;
  34174. r.prototype.catch = function(e) {
  34175. return this.then(null, e)
  34176. }
  34177. ,
  34178. r.prototype.then = function(e, t) {
  34179. var n = new this.constructor(i);
  34180. return o(this, new c(e,t,n)),
  34181. n
  34182. }
  34183. ,
  34184. r.all = function(e) {
  34185. var t = Array.prototype.slice.call(e);
  34186. return new r(function(e, i) {
  34187. function n(o, a) {
  34188. try {
  34189. if (a && ("object" == typeof a || "function" == typeof a)) {
  34190. var s = a.then;
  34191. if ("function" == typeof s)
  34192. return void s.call(a, function(e) {
  34193. n(o, e)
  34194. }, i)
  34195. }
  34196. t[o] = a,
  34197. 0 === --r && e(t)
  34198. } catch (e) {
  34199. i(e)
  34200. }
  34201. }
  34202. if (0 === t.length)
  34203. return e([]);
  34204. for (var r = t.length, o = 0; o < t.length; o++)
  34205. n(o, t[o])
  34206. }
  34207. )
  34208. }
  34209. ,
  34210. r.resolve = function(e) {
  34211. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34212. t(e)
  34213. }
  34214. )
  34215. }
  34216. ,
  34217. r.reject = function(e) {
  34218. return new r(function(t, i) {
  34219. i(e)
  34220. }
  34221. )
  34222. }
  34223. ,
  34224. r.race = function(e) {
  34225. return new r(function(t, i) {
  34226. for (var n = 0, r = e.length; n < r; n++)
  34227. e[n].then(t, i)
  34228. }
  34229. )
  34230. }
  34231. ,
  34232. r._immediateFn = "function" == typeof setImmediate && function(e) {
  34233. setImmediate(e)
  34234. }
  34235. || function(e) {
  34236. u(e, 0)
  34237. }
  34238. ,
  34239. r._unhandledRejectionFn = function(e) {
  34240. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34241. }
  34242. ,
  34243. r._setImmediateFn = function(e) {
  34244. r._immediateFn = e
  34245. }
  34246. ,
  34247. r._setUnhandledRejectionFn = function(e) {
  34248. r._unhandledRejectionFn = e
  34249. }
  34250. ,
  34251. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34252. }(this)
  34253. }
  34254. , {}],
  34255. 214: [function(e, t, i) {
  34256. (function(i) {
  34257. !function(i, n) {
  34258. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34259. }(this, function(t, n) {
  34260. "use strict";
  34261. var r = {};
  34262. return r.ByteBuffer = t,
  34263. r.Long = t.Long || null,
  34264. r.VERSION = "5.0.1",
  34265. r.WIRE_TYPES = {},
  34266. r.WIRE_TYPES.VARINT = 0,
  34267. r.WIRE_TYPES.BITS64 = 1,
  34268. r.WIRE_TYPES.LDELIM = 2,
  34269. r.WIRE_TYPES.STARTGROUP = 3,
  34270. r.WIRE_TYPES.ENDGROUP = 4,
  34271. r.WIRE_TYPES.BITS32 = 5,
  34272. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34273. r.TYPES = {
  34274. int32: {
  34275. name: "int32",
  34276. wireType: r.WIRE_TYPES.VARINT,
  34277. defaultValue: 0
  34278. },
  34279. uint32: {
  34280. name: "uint32",
  34281. wireType: r.WIRE_TYPES.VARINT,
  34282. defaultValue: 0
  34283. },
  34284. sint32: {
  34285. name: "sint32",
  34286. wireType: r.WIRE_TYPES.VARINT,
  34287. defaultValue: 0
  34288. },
  34289. int64: {
  34290. name: "int64",
  34291. wireType: r.WIRE_TYPES.VARINT,
  34292. defaultValue: r.Long ? r.Long.ZERO : void 0
  34293. },
  34294. uint64: {
  34295. name: "uint64",
  34296. wireType: r.WIRE_TYPES.VARINT,
  34297. defaultValue: r.Long ? r.Long.UZERO : void 0
  34298. },
  34299. sint64: {
  34300. name: "sint64",
  34301. wireType: r.WIRE_TYPES.VARINT,
  34302. defaultValue: r.Long ? r.Long.ZERO : void 0
  34303. },
  34304. bool: {
  34305. name: "bool",
  34306. wireType: r.WIRE_TYPES.VARINT,
  34307. defaultValue: !1
  34308. },
  34309. double: {
  34310. name: "double",
  34311. wireType: r.WIRE_TYPES.BITS64,
  34312. defaultValue: 0
  34313. },
  34314. string: {
  34315. name: "string",
  34316. wireType: r.WIRE_TYPES.LDELIM,
  34317. defaultValue: ""
  34318. },
  34319. bytes: {
  34320. name: "bytes",
  34321. wireType: r.WIRE_TYPES.LDELIM,
  34322. defaultValue: null
  34323. },
  34324. fixed32: {
  34325. name: "fixed32",
  34326. wireType: r.WIRE_TYPES.BITS32,
  34327. defaultValue: 0
  34328. },
  34329. sfixed32: {
  34330. name: "sfixed32",
  34331. wireType: r.WIRE_TYPES.BITS32,
  34332. defaultValue: 0
  34333. },
  34334. fixed64: {
  34335. name: "fixed64",
  34336. wireType: r.WIRE_TYPES.BITS64,
  34337. defaultValue: r.Long ? r.Long.UZERO : void 0
  34338. },
  34339. sfixed64: {
  34340. name: "sfixed64",
  34341. wireType: r.WIRE_TYPES.BITS64,
  34342. defaultValue: r.Long ? r.Long.ZERO : void 0
  34343. },
  34344. float: {
  34345. name: "float",
  34346. wireType: r.WIRE_TYPES.BITS32,
  34347. defaultValue: 0
  34348. },
  34349. enum: {
  34350. name: "enum",
  34351. wireType: r.WIRE_TYPES.VARINT,
  34352. defaultValue: 0
  34353. },
  34354. message: {
  34355. name: "message",
  34356. wireType: r.WIRE_TYPES.LDELIM,
  34357. defaultValue: null
  34358. },
  34359. group: {
  34360. name: "group",
  34361. wireType: r.WIRE_TYPES.STARTGROUP,
  34362. defaultValue: null
  34363. }
  34364. },
  34365. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34366. r.ID_MIN = 1,
  34367. r.ID_MAX = 536870911,
  34368. r.convertFieldsToCamelCase = !1,
  34369. r.populateAccessors = !0,
  34370. r.populateDefaults = !0,
  34371. r.Util = function() {
  34372. var t = {};
  34373. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34374. t.XHR = function() {
  34375. for (var e = [function() {
  34376. return new XMLHttpRequest
  34377. }
  34378. , function() {
  34379. return new ActiveXObject("Msxml2.XMLHTTP")
  34380. }
  34381. , function() {
  34382. return new ActiveXObject("Msxml3.XMLHTTP")
  34383. }
  34384. , function() {
  34385. return new ActiveXObject("Microsoft.XMLHTTP")
  34386. }
  34387. ], t = null, i = 0; i < e.length; i++) {
  34388. try {
  34389. t = e[i]()
  34390. } catch (e) {
  34391. continue
  34392. }
  34393. break
  34394. }
  34395. if (!t)
  34396. throw Error("XMLHttpRequest is not supported");
  34397. return t
  34398. }
  34399. ,
  34400. t.fetch = function(i, n) {
  34401. if (n && "function" != typeof n && (n = null),
  34402. t.IS_NODE) {
  34403. var r = e("fs");
  34404. if (n)
  34405. r.readFile(i, function(e, t) {
  34406. n(e ? null : "" + t)
  34407. });
  34408. else
  34409. try {
  34410. return r.readFileSync(i)
  34411. } catch (e) {
  34412. return null
  34413. }
  34414. } else {
  34415. var o = t.XHR();
  34416. if (o.open("GET", i, !!n),
  34417. o.setRequestHeader("Accept", "text/plain"),
  34418. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34419. !n)
  34420. return o.send(null),
  34421. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34422. if (o.onreadystatechange = function() {
  34423. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34424. }
  34425. ,
  34426. 4 == o.readyState)
  34427. return;
  34428. o.send(null)
  34429. }
  34430. }
  34431. ,
  34432. t.toCamelCase = function(e) {
  34433. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34434. return t.toUpperCase()
  34435. })
  34436. }
  34437. ,
  34438. t
  34439. }(),
  34440. r.Lang = {
  34441. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34442. RULE: /^(?:required|optional|repeated|map)$/,
  34443. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34444. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34445. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34446. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34447. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34448. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34449. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34450. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34451. NUMBER_OCT: /^0[0-7]+$/,
  34452. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34453. BOOL: /^(?:true|false)$/i,
  34454. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34455. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34456. WHITESPACE: /\s/,
  34457. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34458. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34459. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34460. },
  34461. r.DotProto = function(e, t) {
  34462. function i(e, i) {
  34463. var n = -1
  34464. , r = 1;
  34465. if ("-" == e.charAt(0) && (r = -1,
  34466. e = e.substring(1)),
  34467. t.NUMBER_DEC.test(e))
  34468. n = parseInt(e);
  34469. else if (t.NUMBER_HEX.test(e))
  34470. n = parseInt(e.substring(2), 16);
  34471. else {
  34472. if (!t.NUMBER_OCT.test(e))
  34473. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34474. n = parseInt(e.substring(1), 8)
  34475. }
  34476. if (n = r * n | 0,
  34477. !i && n < 0)
  34478. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34479. return n
  34480. }
  34481. function n(e) {
  34482. var i = 1;
  34483. if ("-" == e.charAt(0) && (i = -1,
  34484. e = e.substring(1)),
  34485. t.NUMBER_DEC.test(e))
  34486. return i * parseInt(e, 10);
  34487. if (t.NUMBER_HEX.test(e))
  34488. return i * parseInt(e.substring(2), 16);
  34489. if (t.NUMBER_OCT.test(e))
  34490. return i * parseInt(e.substring(1), 8);
  34491. if ("inf" === e)
  34492. return i * (1 / 0);
  34493. if ("nan" === e)
  34494. return NaN;
  34495. if (t.NUMBER_FLT.test(e))
  34496. return i * parseFloat(e);
  34497. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34498. }
  34499. function r(e, t, i) {
  34500. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34501. e[t].push(i))
  34502. }
  34503. var o = {}
  34504. , a = function(e) {
  34505. this.source = e + "",
  34506. this.index = 0,
  34507. this.line = 1,
  34508. this.stack = [],
  34509. this._stringOpen = null
  34510. }
  34511. , s = a.prototype;
  34512. s._readString = function() {
  34513. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34514. e.lastIndex = this.index - 1;
  34515. var i = e.exec(this.source);
  34516. if (!i)
  34517. throw Error("unterminated string");
  34518. return this.index = e.lastIndex,
  34519. this.stack.push(this._stringOpen),
  34520. this._stringOpen = null,
  34521. i[1]
  34522. }
  34523. ,
  34524. s.next = function() {
  34525. if (this.stack.length > 0)
  34526. return this.stack.shift();
  34527. if (this.index >= this.source.length)
  34528. return null;
  34529. if (null !== this._stringOpen)
  34530. return this._readString();
  34531. var e, i, n;
  34532. do {
  34533. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34534. if ("\n" === n && ++this.line,
  34535. ++this.index === this.source.length)
  34536. return null;
  34537. if ("/" === this.source.charAt(this.index))
  34538. if (++this.index,
  34539. "/" === this.source.charAt(this.index)) {
  34540. for (; "\n" !== this.source.charAt(++this.index); )
  34541. if (this.index == this.source.length)
  34542. return null;
  34543. ++this.index,
  34544. ++this.line,
  34545. e = !0
  34546. } else {
  34547. if ("*" !== (n = this.source.charAt(this.index)))
  34548. return "/";
  34549. do {
  34550. if ("\n" === n && ++this.line,
  34551. ++this.index === this.source.length)
  34552. return null;
  34553. i = n,
  34554. n = this.source.charAt(this.index)
  34555. } while ("*" !== i || "/" !== n);++this.index,
  34556. e = !0
  34557. }
  34558. } while (e);if (this.index === this.source.length)
  34559. return null;
  34560. var r = this.index;
  34561. t.DELIM.lastIndex = 0;
  34562. var o = t.DELIM.test(this.source.charAt(r++));
  34563. if (!o)
  34564. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34565. ++r;
  34566. var a = this.source.substring(this.index, this.index = r);
  34567. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34568. a
  34569. }
  34570. ,
  34571. s.peek = function() {
  34572. if (0 === this.stack.length) {
  34573. var e = this.next();
  34574. if (null === e)
  34575. return null;
  34576. this.stack.push(e)
  34577. }
  34578. return this.stack[0]
  34579. }
  34580. ,
  34581. s.skip = function(e) {
  34582. var t = this.next();
  34583. if (t !== e)
  34584. throw Error("illegal '" + t + "', '" + e + "' expected")
  34585. }
  34586. ,
  34587. s.omit = function(e) {
  34588. return this.peek() === e && (this.next(),
  34589. !0)
  34590. }
  34591. ,
  34592. s.toString = function() {
  34593. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34594. }
  34595. ,
  34596. o.Tokenizer = a;
  34597. var l = function(e) {
  34598. this.tn = new a(e),
  34599. this.proto3 = !1
  34600. }
  34601. , c = l.prototype;
  34602. return c.parse = function() {
  34603. var e, i, n = {
  34604. name: "[ROOT]",
  34605. package: null,
  34606. messages: [],
  34607. enums: [],
  34608. imports: [],
  34609. options: {},
  34610. services: []
  34611. }, r = !0;
  34612. try {
  34613. for (; e = this.tn.next(); )
  34614. switch (e) {
  34615. case "package":
  34616. if (!r || null !== n.package)
  34617. throw Error("unexpected 'package'");
  34618. if (e = this.tn.next(),
  34619. !t.TYPEREF.test(e))
  34620. throw Error("illegal package name: " + e);
  34621. this.tn.skip(";"),
  34622. n.package = e;
  34623. break;
  34624. case "import":
  34625. if (!r)
  34626. throw Error("unexpected 'import'");
  34627. e = this.tn.peek(),
  34628. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34629. e = this._readString(),
  34630. this.tn.skip(";"),
  34631. i || n.imports.push(e);
  34632. break;
  34633. case "syntax":
  34634. if (!r)
  34635. throw Error("unexpected 'syntax'");
  34636. this.tn.skip("="),
  34637. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34638. this.tn.skip(";");
  34639. break;
  34640. case "message":
  34641. this._parseMessage(n, null),
  34642. r = !1;
  34643. break;
  34644. case "enum":
  34645. this._parseEnum(n),
  34646. r = !1;
  34647. break;
  34648. case "option":
  34649. this._parseOption(n);
  34650. break;
  34651. case "service":
  34652. this._parseService(n);
  34653. break;
  34654. case "extend":
  34655. this._parseExtend(n);
  34656. break;
  34657. default:
  34658. throw Error("unexpected '" + e + "'")
  34659. }
  34660. } catch (e) {
  34661. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34662. e
  34663. }
  34664. return delete n.name,
  34665. n
  34666. }
  34667. ,
  34668. l.parse = function(e) {
  34669. return new l(e).parse()
  34670. }
  34671. ,
  34672. c._readString = function() {
  34673. var e, t, i = "";
  34674. do {
  34675. if (t = this.tn.next(),
  34676. "'" !== t && '"' !== t)
  34677. throw Error("illegal string delimiter: " + t);
  34678. i += this.tn.next(),
  34679. this.tn.skip(t),
  34680. e = this.tn.peek()
  34681. } while ('"' === e || '"' === e);return i
  34682. }
  34683. ,
  34684. c._readValue = function(e) {
  34685. var i = this.tn.peek();
  34686. if ('"' === i || "'" === i)
  34687. return this._readString();
  34688. if (this.tn.next(),
  34689. t.NUMBER.test(i))
  34690. return n(i);
  34691. if (t.BOOL.test(i))
  34692. return "true" === i.toLowerCase();
  34693. if (e && t.TYPEREF.test(i))
  34694. return i;
  34695. throw Error("illegal value: " + i)
  34696. }
  34697. ,
  34698. c._parseOption = function(e, i) {
  34699. var n = this.tn.next()
  34700. , r = !1;
  34701. if ("(" === n && (r = !0,
  34702. n = this.tn.next()),
  34703. !t.TYPEREF.test(n))
  34704. throw Error("illegal option name: " + n);
  34705. var o = n;
  34706. r && (this.tn.skip(")"),
  34707. o = "(" + o + ")",
  34708. n = this.tn.peek(),
  34709. t.FQTYPEREF.test(n) && (o += n,
  34710. this.tn.next())),
  34711. this.tn.skip("="),
  34712. this._parseOptionValue(e, o),
  34713. i || this.tn.skip(";")
  34714. }
  34715. ,
  34716. c._parseOptionValue = function(e, i) {
  34717. var n = this.tn.peek();
  34718. if ("{" !== n)
  34719. r(e.options, i, this._readValue(!0));
  34720. else
  34721. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34722. if (!t.NAME.test(n))
  34723. throw Error("illegal option name: " + i + "." + n);
  34724. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34725. }
  34726. }
  34727. ,
  34728. c._parseService = function(e) {
  34729. var i = this.tn.next();
  34730. if (!t.NAME.test(i))
  34731. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34732. var n = i
  34733. , r = {
  34734. name: n,
  34735. rpc: {},
  34736. options: {}
  34737. };
  34738. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34739. if ("option" === i)
  34740. this._parseOption(r);
  34741. else {
  34742. if ("rpc" !== i)
  34743. throw Error("illegal service token: " + i);
  34744. this._parseServiceRPC(r)
  34745. }
  34746. this.tn.omit(";"),
  34747. e.services.push(r)
  34748. }
  34749. ,
  34750. c._parseServiceRPC = function(e) {
  34751. var i = "rpc"
  34752. , n = this.tn.next();
  34753. if (!t.NAME.test(n))
  34754. throw Error("illegal rpc service method name: " + n);
  34755. var r = n
  34756. , o = {
  34757. request: null,
  34758. response: null,
  34759. request_stream: !1,
  34760. response_stream: !1,
  34761. options: {}
  34762. };
  34763. if (this.tn.skip("("),
  34764. n = this.tn.next(),
  34765. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34766. n = this.tn.next()),
  34767. !t.TYPEREF.test(n))
  34768. throw Error("illegal rpc service request type: " + n);
  34769. if (o.request = n,
  34770. this.tn.skip(")"),
  34771. n = this.tn.next(),
  34772. "returns" !== n.toLowerCase())
  34773. throw Error("illegal rpc service request type delimiter: " + n);
  34774. if (this.tn.skip("("),
  34775. n = this.tn.next(),
  34776. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34777. n = this.tn.next()),
  34778. o.response = n,
  34779. this.tn.skip(")"),
  34780. n = this.tn.peek(),
  34781. "{" === n) {
  34782. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34783. if ("option" !== n)
  34784. throw Error("illegal rpc service token: " + n);
  34785. this._parseOption(o)
  34786. }
  34787. this.tn.omit(";")
  34788. } else
  34789. this.tn.skip(";");
  34790. "undefined" == typeof e[i] && (e[i] = {}),
  34791. e[i][r] = o
  34792. }
  34793. ,
  34794. c._parseMessage = function(e, n) {
  34795. var r = !!n
  34796. , o = this.tn.next()
  34797. , a = {
  34798. name: "",
  34799. fields: [],
  34800. enums: [],
  34801. messages: [],
  34802. options: {},
  34803. services: [],
  34804. oneofs: {}
  34805. };
  34806. if (!t.NAME.test(o))
  34807. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34808. for (a.name = o,
  34809. r && (this.tn.skip("="),
  34810. n.id = i(this.tn.next()),
  34811. a.isGroup = !0),
  34812. o = this.tn.peek(),
  34813. "[" === o && n && this._parseFieldOptions(n),
  34814. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34815. if (t.RULE.test(o))
  34816. this._parseMessageField(a, o);
  34817. else if ("oneof" === o)
  34818. this._parseMessageOneOf(a);
  34819. else if ("enum" === o)
  34820. this._parseEnum(a);
  34821. else if ("message" === o)
  34822. this._parseMessage(a);
  34823. else if ("option" === o)
  34824. this._parseOption(a);
  34825. else if ("service" === o)
  34826. this._parseService(a);
  34827. else if ("extensions" === o)
  34828. a.extensions = this._parseExtensionRanges();
  34829. else if ("reserved" === o)
  34830. this._parseIgnored();
  34831. else if ("extend" === o)
  34832. this._parseExtend(a);
  34833. else {
  34834. if (!t.TYPEREF.test(o))
  34835. throw Error("illegal message token: " + o);
  34836. if (!this.proto3)
  34837. throw Error("illegal field rule: " + o);
  34838. this._parseMessageField(a, "optional", o)
  34839. }
  34840. return this.tn.omit(";"),
  34841. e.messages.push(a),
  34842. a
  34843. }
  34844. ,
  34845. c._parseIgnored = function() {
  34846. for (; ";" !== this.tn.peek(); )
  34847. this.tn.next();
  34848. this.tn.skip(";")
  34849. }
  34850. ,
  34851. c._parseMessageField = function(e, n, r) {
  34852. if (!t.RULE.test(n))
  34853. throw Error("illegal message field rule: " + n);
  34854. var o, a = {
  34855. rule: n,
  34856. type: "",
  34857. name: "",
  34858. options: {},
  34859. id: 0
  34860. };
  34861. if ("map" === n) {
  34862. if (r)
  34863. throw Error("illegal type: " + r);
  34864. if (this.tn.skip("<"),
  34865. o = this.tn.next(),
  34866. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34867. throw Error("illegal message field type: " + o);
  34868. if (a.keytype = o,
  34869. this.tn.skip(","),
  34870. o = this.tn.next(),
  34871. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34872. throw Error("illegal message field: " + o);
  34873. if (a.type = o,
  34874. this.tn.skip(">"),
  34875. o = this.tn.next(),
  34876. !t.NAME.test(o))
  34877. throw Error("illegal message field name: " + o);
  34878. a.name = o,
  34879. this.tn.skip("="),
  34880. a.id = i(this.tn.next()),
  34881. o = this.tn.peek(),
  34882. "[" === o && this._parseFieldOptions(a),
  34883. this.tn.skip(";")
  34884. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34885. "group" === r) {
  34886. var s = this._parseMessage(e, a);
  34887. if (!/^[A-Z]/.test(s.name))
  34888. throw Error("illegal group name: " + s.name);
  34889. a.type = s.name,
  34890. a.name = s.name.toLowerCase(),
  34891. this.tn.omit(";")
  34892. } else {
  34893. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34894. throw Error("illegal message field type: " + r);
  34895. if (a.type = r,
  34896. o = this.tn.next(),
  34897. !t.NAME.test(o))
  34898. throw Error("illegal message field name: " + o);
  34899. a.name = o,
  34900. this.tn.skip("="),
  34901. a.id = i(this.tn.next()),
  34902. o = this.tn.peek(),
  34903. "[" === o && this._parseFieldOptions(a),
  34904. this.tn.skip(";")
  34905. }
  34906. return e.fields.push(a),
  34907. a
  34908. }
  34909. ,
  34910. c._parseMessageOneOf = function(e) {
  34911. var i = this.tn.next();
  34912. if (!t.NAME.test(i))
  34913. throw Error("illegal oneof name: " + i);
  34914. var n, r = i, o = [];
  34915. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34916. n = this._parseMessageField(e, "optional", i),
  34917. n.oneof = r,
  34918. o.push(n.id);
  34919. this.tn.omit(";"),
  34920. e.oneofs[r] = o
  34921. }
  34922. ,
  34923. c._parseFieldOptions = function(e) {
  34924. this.tn.skip("[");
  34925. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34926. i || this.tn.skip(","),
  34927. this._parseOption(e, !0),
  34928. i = !1;
  34929. this.tn.next()
  34930. }
  34931. ,
  34932. c._parseEnum = function(e) {
  34933. var n = {
  34934. name: "",
  34935. values: [],
  34936. options: {}
  34937. }
  34938. , r = this.tn.next();
  34939. if (!t.NAME.test(r))
  34940. throw Error("illegal name: " + r);
  34941. for (n.name = r,
  34942. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34943. if ("option" === r)
  34944. this._parseOption(n);
  34945. else {
  34946. if (!t.NAME.test(r))
  34947. throw Error("illegal name: " + r);
  34948. this.tn.skip("=");
  34949. var o = {
  34950. name: r,
  34951. id: i(this.tn.next(), !0)
  34952. };
  34953. r = this.tn.peek(),
  34954. "[" === r && this._parseFieldOptions({
  34955. options: {}
  34956. }),
  34957. this.tn.skip(";"),
  34958. n.values.push(o)
  34959. }
  34960. this.tn.omit(";"),
  34961. e.enums.push(n)
  34962. }
  34963. ,
  34964. c._parseExtensionRanges = function() {
  34965. var t, i, r, o = [];
  34966. do {
  34967. for (i = []; ; ) {
  34968. switch (t = this.tn.next()) {
  34969. case "min":
  34970. r = e.ID_MIN;
  34971. break;
  34972. case "max":
  34973. r = e.ID_MAX;
  34974. break;
  34975. default:
  34976. r = n(t)
  34977. }
  34978. if (i.push(r),
  34979. 2 === i.length)
  34980. break;
  34981. if ("to" !== this.tn.peek()) {
  34982. i.push(r);
  34983. break
  34984. }
  34985. this.tn.next()
  34986. }
  34987. o.push(i)
  34988. } while (this.tn.omit(","));return this.tn.skip(";"),
  34989. o
  34990. }
  34991. ,
  34992. c._parseExtend = function(e) {
  34993. var i = this.tn.next();
  34994. if (!t.TYPEREF.test(i))
  34995. throw Error("illegal extend reference: " + i);
  34996. var n = {
  34997. ref: i,
  34998. fields: []
  34999. };
  35000. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35001. if (t.RULE.test(i))
  35002. this._parseMessageField(n, i);
  35003. else {
  35004. if (!t.TYPEREF.test(i))
  35005. throw Error("illegal extend token: " + i);
  35006. if (!this.proto3)
  35007. throw Error("illegal field rule: " + i);
  35008. this._parseMessageField(n, "optional", i)
  35009. }
  35010. return this.tn.omit(";"),
  35011. e.messages.push(n),
  35012. n
  35013. }
  35014. ,
  35015. c.toString = function() {
  35016. return "Parser at line " + this.tn.line
  35017. }
  35018. ,
  35019. o.Parser = l,
  35020. o
  35021. }(r, r.Lang),
  35022. r.Reflect = function(e) {
  35023. function i(i) {
  35024. if ("string" == typeof i && (i = e.TYPES[i]),
  35025. "undefined" == typeof i.defaultValue)
  35026. throw Error("default value for type " + i.name + " is not supported");
  35027. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35028. }
  35029. function n(t, i) {
  35030. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35031. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  35032. if ("string" == typeof t)
  35033. return e.Long.fromString(t, i || !1, 10);
  35034. if ("number" == typeof t)
  35035. return e.Long.fromNumber(t, i || !1);
  35036. throw Error("not convertible to Long")
  35037. }
  35038. function r(t, i) {
  35039. var n = i.readVarint32()
  35040. , o = 7 & n
  35041. , a = n >>> 3;
  35042. switch (o) {
  35043. case e.WIRE_TYPES.VARINT:
  35044. do
  35045. n = i.readUint8();
  35046. while (128 === (128 & n));break;
  35047. case e.WIRE_TYPES.BITS64:
  35048. i.offset += 8;
  35049. break;
  35050. case e.WIRE_TYPES.LDELIM:
  35051. n = i.readVarint32(),
  35052. i.offset += n;
  35053. break;
  35054. case e.WIRE_TYPES.STARTGROUP:
  35055. r(a, i);
  35056. break;
  35057. case e.WIRE_TYPES.ENDGROUP:
  35058. if (a === t)
  35059. return !1;
  35060. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35061. case e.WIRE_TYPES.BITS32:
  35062. i.offset += 4;
  35063. break;
  35064. default:
  35065. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35066. }
  35067. return !0
  35068. }
  35069. var o = {}
  35070. , a = function(e, t, i) {
  35071. this.builder = e,
  35072. this.parent = t,
  35073. this.name = i,
  35074. this.className
  35075. }
  35076. , s = a.prototype;
  35077. s.fqn = function() {
  35078. for (var e = this.name, t = this; ; ) {
  35079. if (t = t.parent,
  35080. null == t)
  35081. break;
  35082. e = t.name + "." + e
  35083. }
  35084. return e
  35085. }
  35086. ,
  35087. s.toString = function(e) {
  35088. return (e ? this.className + " " : "") + this.fqn()
  35089. }
  35090. ,
  35091. s.build = function() {
  35092. throw Error(this.toString(!0) + " cannot be built directly")
  35093. }
  35094. ,
  35095. o.T = a;
  35096. var l = function(e, t, i, n, r) {
  35097. a.call(this, e, t, i),
  35098. this.className = "Namespace",
  35099. this.children = [],
  35100. this.options = n || {},
  35101. this.syntax = r || "proto2"
  35102. }
  35103. , c = l.prototype = Object.create(a.prototype);
  35104. c.getChildren = function(e) {
  35105. if (e = e || null,
  35106. null == e)
  35107. return this.children.slice();
  35108. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35109. this.children[i]instanceof e && t.push(this.children[i]);
  35110. return t
  35111. }
  35112. ,
  35113. c.addChild = function(e) {
  35114. var t;
  35115. if (t = this.getChild(e.name))
  35116. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35117. t.name = t.originalName;
  35118. else {
  35119. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35120. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35121. e.name = e.originalName
  35122. }
  35123. this.children.push(e)
  35124. }
  35125. ,
  35126. c.getChild = function(e) {
  35127. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35128. if (this.children[i][t] === e)
  35129. return this.children[i];
  35130. return null
  35131. }
  35132. ,
  35133. c.resolve = function(e, t) {
  35134. var i = "string" == typeof e ? e.split(".") : e
  35135. , n = this
  35136. , r = 0;
  35137. if ("" === i[r]) {
  35138. for (; null !== n.parent; )
  35139. n = n.parent;
  35140. r++
  35141. }
  35142. var a;
  35143. do {
  35144. do {
  35145. if (!(n instanceof o.Namespace)) {
  35146. n = null;
  35147. break
  35148. }
  35149. if (a = n.getChild(i[r]),
  35150. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35151. n = null;
  35152. break
  35153. }
  35154. n = a,
  35155. r++
  35156. } while (r < i.length);if (null != n)
  35157. break;
  35158. if (null !== this.parent)
  35159. return this.parent.resolve(e, t)
  35160. } while (null != n);return n
  35161. }
  35162. ,
  35163. c.qn = function(e) {
  35164. var t = []
  35165. , i = e;
  35166. do
  35167. t.unshift(i.name),
  35168. i = i.parent;
  35169. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35170. var r = t.slice(t.length - n);
  35171. if (e === this.resolve(r, e instanceof o.Namespace))
  35172. return r.join(".")
  35173. }
  35174. return e.fqn()
  35175. }
  35176. ,
  35177. c.build = function() {
  35178. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35179. e = i[n],
  35180. e instanceof l && (t[e.name] = e.build());
  35181. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35182. value: this.buildOpt()
  35183. }),
  35184. t
  35185. }
  35186. ,
  35187. c.buildOpt = function() {
  35188. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35189. var r = t[i]
  35190. , o = this.options[t[i]];
  35191. e[r] = o
  35192. }
  35193. return e
  35194. }
  35195. ,
  35196. c.getOption = function(e) {
  35197. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35198. }
  35199. ,
  35200. o.Namespace = l;
  35201. var h = function(t, i, n, r) {
  35202. if (this.type = t,
  35203. this.resolvedType = i,
  35204. this.isMapKey = n,
  35205. this.syntax = r,
  35206. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35207. throw Error("Invalid map key type: " + t.name)
  35208. }
  35209. , u = h.prototype;
  35210. h.defaultFieldValue = i,
  35211. u.verifyValue = function(i) {
  35212. function r(e, t) {
  35213. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35214. }
  35215. var o = this;
  35216. switch (this.type) {
  35217. case e.TYPES.int32:
  35218. case e.TYPES.sint32:
  35219. case e.TYPES.sfixed32:
  35220. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35221. i > 4294967295 ? 0 | i : i;
  35222. case e.TYPES.uint32:
  35223. case e.TYPES.fixed32:
  35224. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35225. i < 0 ? i >>> 0 : i;
  35226. case e.TYPES.int64:
  35227. case e.TYPES.sint64:
  35228. case e.TYPES.sfixed64:
  35229. if (e.Long)
  35230. try {
  35231. return n(i, !1)
  35232. } catch (e) {
  35233. r(typeof i, e.message)
  35234. }
  35235. else
  35236. r(typeof i, "requires Long.js");
  35237. case e.TYPES.uint64:
  35238. case e.TYPES.fixed64:
  35239. if (e.Long)
  35240. try {
  35241. return n(i, !0)
  35242. } catch (e) {
  35243. r(typeof i, e.message)
  35244. }
  35245. else
  35246. r(typeof i, "requires Long.js");
  35247. case e.TYPES.bool:
  35248. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35249. i;
  35250. case e.TYPES.float:
  35251. case e.TYPES.double:
  35252. return "number" != typeof i && r(typeof i, "not a number"),
  35253. i;
  35254. case e.TYPES.string:
  35255. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35256. "" + i;
  35257. case e.TYPES.bytes:
  35258. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35259. case e.TYPES.enum:
  35260. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35261. for (l = 0; l < a.length; l++) {
  35262. if (a[l].name == i)
  35263. return a[l].id;
  35264. if (a[l].id == i)
  35265. return a[l].id
  35266. }
  35267. if ("proto3" === this.syntax)
  35268. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35269. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35270. i;
  35271. r(i, "not a valid enum value");
  35272. case e.TYPES.group:
  35273. case e.TYPES.message:
  35274. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35275. i instanceof this.resolvedType.clazz)
  35276. return i;
  35277. if (i instanceof e.Builder.Message) {
  35278. var s = {};
  35279. for (var l in i)
  35280. i.hasOwnProperty(l) && (s[l] = i[l]);
  35281. i = s
  35282. }
  35283. return new this.resolvedType.clazz(i)
  35284. }
  35285. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35286. }
  35287. ,
  35288. u.calculateLength = function(i, n) {
  35289. if (null === n)
  35290. return 0;
  35291. var r;
  35292. switch (this.type) {
  35293. case e.TYPES.int32:
  35294. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35295. case e.TYPES.uint32:
  35296. return t.calculateVarint32(n);
  35297. case e.TYPES.sint32:
  35298. return t.calculateVarint32(t.zigZagEncode32(n));
  35299. case e.TYPES.fixed32:
  35300. case e.TYPES.sfixed32:
  35301. case e.TYPES.float:
  35302. return 4;
  35303. case e.TYPES.int64:
  35304. case e.TYPES.uint64:
  35305. return t.calculateVarint64(n);
  35306. case e.TYPES.sint64:
  35307. return t.calculateVarint64(t.zigZagEncode64(n));
  35308. case e.TYPES.fixed64:
  35309. case e.TYPES.sfixed64:
  35310. return 8;
  35311. case e.TYPES.bool:
  35312. return 1;
  35313. case e.TYPES.enum:
  35314. return t.calculateVarint32(n);
  35315. case e.TYPES.double:
  35316. return 8;
  35317. case e.TYPES.string:
  35318. return r = t.calculateUTF8Bytes(n),
  35319. t.calculateVarint32(r) + r;
  35320. case e.TYPES.bytes:
  35321. if (n.remaining() < 0)
  35322. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35323. return t.calculateVarint32(n.remaining()) + n.remaining();
  35324. case e.TYPES.message:
  35325. return r = this.resolvedType.calculate(n),
  35326. t.calculateVarint32(r) + r;
  35327. case e.TYPES.group:
  35328. return r = this.resolvedType.calculate(n),
  35329. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35330. }
  35331. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35332. }
  35333. ,
  35334. u.encodeValue = function(i, n, r) {
  35335. if (null === n)
  35336. return r;
  35337. switch (this.type) {
  35338. case e.TYPES.int32:
  35339. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35340. break;
  35341. case e.TYPES.uint32:
  35342. r.writeVarint32(n);
  35343. break;
  35344. case e.TYPES.sint32:
  35345. r.writeVarint32ZigZag(n);
  35346. break;
  35347. case e.TYPES.fixed32:
  35348. r.writeUint32(n);
  35349. break;
  35350. case e.TYPES.sfixed32:
  35351. r.writeInt32(n);
  35352. break;
  35353. case e.TYPES.int64:
  35354. case e.TYPES.uint64:
  35355. r.writeVarint64(n);
  35356. break;
  35357. case e.TYPES.sint64:
  35358. r.writeVarint64ZigZag(n);
  35359. break;
  35360. case e.TYPES.fixed64:
  35361. r.writeUint64(n);
  35362. break;
  35363. case e.TYPES.sfixed64:
  35364. r.writeInt64(n);
  35365. break;
  35366. case e.TYPES.bool:
  35367. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35368. break;
  35369. case e.TYPES.enum:
  35370. r.writeVarint32(n);
  35371. break;
  35372. case e.TYPES.float:
  35373. r.writeFloat32(n);
  35374. break;
  35375. case e.TYPES.double:
  35376. r.writeFloat64(n);
  35377. break;
  35378. case e.TYPES.string:
  35379. r.writeVString(n);
  35380. break;
  35381. case e.TYPES.bytes:
  35382. if (n.remaining() < 0)
  35383. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35384. var o = n.offset;
  35385. r.writeVarint32(n.remaining()),
  35386. r.append(n),
  35387. n.offset = o;
  35388. break;
  35389. case e.TYPES.message:
  35390. var a = (new t).LE();
  35391. this.resolvedType.encode(n, a),
  35392. r.writeVarint32(a.offset),
  35393. r.append(a.flip());
  35394. break;
  35395. case e.TYPES.group:
  35396. this.resolvedType.encode(n, r),
  35397. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35398. break;
  35399. default:
  35400. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35401. }
  35402. return r
  35403. }
  35404. ,
  35405. u.decode = function(t, i, n) {
  35406. if (i != this.type.wireType)
  35407. throw Error("Unexpected wire type for element");
  35408. var r, o;
  35409. switch (this.type) {
  35410. case e.TYPES.int32:
  35411. return 0 | t.readVarint32();
  35412. case e.TYPES.uint32:
  35413. return t.readVarint32() >>> 0;
  35414. case e.TYPES.sint32:
  35415. return 0 | t.readVarint32ZigZag();
  35416. case e.TYPES.fixed32:
  35417. return t.readUint32() >>> 0;
  35418. case e.TYPES.sfixed32:
  35419. return 0 | t.readInt32();
  35420. case e.TYPES.int64:
  35421. return t.readVarint64();
  35422. case e.TYPES.uint64:
  35423. return t.readVarint64().toUnsigned();
  35424. case e.TYPES.sint64:
  35425. return t.readVarint64ZigZag();
  35426. case e.TYPES.fixed64:
  35427. return t.readUint64();
  35428. case e.TYPES.sfixed64:
  35429. return t.readInt64();
  35430. case e.TYPES.bool:
  35431. return !!t.readVarint32();
  35432. case e.TYPES.enum:
  35433. return t.readVarint32();
  35434. case e.TYPES.float:
  35435. return t.readFloat();
  35436. case e.TYPES.double:
  35437. return t.readDouble();
  35438. case e.TYPES.string:
  35439. return t.readVString();
  35440. case e.TYPES.bytes:
  35441. if (o = t.readVarint32(),
  35442. t.remaining() < o)
  35443. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35444. return r = t.clone(),
  35445. r.limit = r.offset + o,
  35446. t.offset += o,
  35447. r;
  35448. case e.TYPES.message:
  35449. return o = t.readVarint32(),
  35450. this.resolvedType.decode(t, o);
  35451. case e.TYPES.group:
  35452. return this.resolvedType.decode(t, -1, n)
  35453. }
  35454. throw Error("[INTERNAL] Illegal decode type")
  35455. }
  35456. ,
  35457. u.valueFromString = function(i) {
  35458. if (!this.isMapKey)
  35459. throw Error("valueFromString() called on non-map-key element");
  35460. switch (this.type) {
  35461. case e.TYPES.int32:
  35462. case e.TYPES.sint32:
  35463. case e.TYPES.sfixed32:
  35464. case e.TYPES.uint32:
  35465. case e.TYPES.fixed32:
  35466. return this.verifyValue(parseInt(i));
  35467. case e.TYPES.int64:
  35468. case e.TYPES.sint64:
  35469. case e.TYPES.sfixed64:
  35470. case e.TYPES.uint64:
  35471. case e.TYPES.fixed64:
  35472. return this.verifyValue(i);
  35473. case e.TYPES.bool:
  35474. return "true" === i;
  35475. case e.TYPES.string:
  35476. return this.verifyValue(i);
  35477. case e.TYPES.bytes:
  35478. return t.fromBinary(i)
  35479. }
  35480. }
  35481. ,
  35482. u.valueToString = function(t) {
  35483. if (!this.isMapKey)
  35484. throw Error("valueToString() called on non-map-key element");
  35485. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35486. }
  35487. ,
  35488. o.Element = h;
  35489. var d = function(e, t, i, n, r, o) {
  35490. l.call(this, e, t, i, n, o),
  35491. this.className = "Message",
  35492. this.extensions = void 0,
  35493. this.clazz = null,
  35494. this.isGroup = !!r,
  35495. this._fields = null,
  35496. this._fieldsById = null,
  35497. this._fieldsByName = null
  35498. }
  35499. , p = d.prototype = Object.create(l.prototype);
  35500. p.build = function(i) {
  35501. if (this.clazz && !i)
  35502. return this.clazz;
  35503. var n = function(e, i) {
  35504. function n(i, r, o, a) {
  35505. if (null === i || "object" != typeof i) {
  35506. if (a && a instanceof e.Reflect.Enum) {
  35507. var s = e.Reflect.Enum.getName(a.object, i);
  35508. if (null !== s)
  35509. return s
  35510. }
  35511. return i
  35512. }
  35513. if (t.isByteBuffer(i))
  35514. return r ? i.toBase64() : i.toBuffer();
  35515. if (e.Long.isLong(i))
  35516. return o ? i.toString() : e.Long.fromValue(i);
  35517. var l;
  35518. if (Array.isArray(i))
  35519. return l = [],
  35520. i.forEach(function(e, t) {
  35521. l[t] = n(e, r, o, a)
  35522. }),
  35523. l;
  35524. if (l = {},
  35525. i instanceof e.Map) {
  35526. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35527. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35528. return l
  35529. }
  35530. var u = i.$type
  35531. , d = void 0;
  35532. for (var p in i)
  35533. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35534. return l
  35535. }
  35536. var r = i.getChildren(e.Reflect.Message.Field)
  35537. , o = i.getChildren(e.Reflect.Message.OneOf)
  35538. , a = function(n, s) {
  35539. e.Builder.Message.call(this);
  35540. for (var l = 0, c = o.length; l < c; ++l)
  35541. this[o[l].name] = null;
  35542. for (l = 0,
  35543. c = r.length; l < c; ++l) {
  35544. var h = r[l];
  35545. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35546. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35547. }
  35548. if (arguments.length > 0) {
  35549. var u;
  35550. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35551. for (l = 0,
  35552. c = arguments.length; l < c; ++l)
  35553. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35554. else
  35555. this.$set(n)
  35556. }
  35557. }
  35558. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35559. s.add = function(t, n, r) {
  35560. var o = i._fieldsByName[t];
  35561. if (!r) {
  35562. if (!o)
  35563. throw Error(this + "#" + t + " is undefined");
  35564. if (!(o instanceof e.Reflect.Message.Field))
  35565. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35566. if (!o.repeated)
  35567. throw Error(this + "#" + t + " is not a repeated field");
  35568. n = o.verifyValue(n, !0)
  35569. }
  35570. return null === this[t] && (this[t] = []),
  35571. this[t].push(n),
  35572. this
  35573. }
  35574. ,
  35575. s.$add = s.add,
  35576. s.set = function(t, n, r) {
  35577. if (t && "object" == typeof t) {
  35578. r = n;
  35579. for (var o in t)
  35580. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35581. return this
  35582. }
  35583. var a = i._fieldsByName[t];
  35584. if (r)
  35585. this[t] = n;
  35586. else {
  35587. if (!a)
  35588. throw Error(this + "#" + t + " is not a field: undefined");
  35589. if (!(a instanceof e.Reflect.Message.Field))
  35590. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35591. this[a.name] = n = a.verifyValue(n)
  35592. }
  35593. if (a && a.oneof) {
  35594. var s = this[a.oneof.name];
  35595. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35596. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35597. }
  35598. return this
  35599. }
  35600. ,
  35601. s.$set = s.set,
  35602. s.get = function(t, n) {
  35603. if (n)
  35604. return this[t];
  35605. var r = i._fieldsByName[t];
  35606. if (!(r && r instanceof e.Reflect.Message.Field))
  35607. throw Error(this + "#" + t + " is not a field: undefined");
  35608. if (!(r instanceof e.Reflect.Message.Field))
  35609. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35610. return this[r.name]
  35611. }
  35612. ,
  35613. s.$get = s.get;
  35614. for (var l = 0; l < r.length; l++) {
  35615. var c = r[l];
  35616. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35617. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35618. return e.toUpperCase().replace("_", "")
  35619. });
  35620. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35621. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35622. return "_" + e
  35623. })
  35624. , r = function(t, i) {
  35625. return this[e.name] = i ? t : e.verifyValue(t),
  35626. this
  35627. }
  35628. , o = function() {
  35629. return this[e.name]
  35630. };
  35631. null === i.getChild("set" + t) && (s["set" + t] = r),
  35632. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35633. null === i.getChild("get" + t) && (s["get" + t] = o),
  35634. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35635. }(c)
  35636. }
  35637. s.encode = function(e, n) {
  35638. "boolean" == typeof e && (n = e,
  35639. e = void 0);
  35640. var r = !1;
  35641. e || (e = new t,
  35642. r = !0);
  35643. var o = e.littleEndian;
  35644. try {
  35645. return i.encode(this, e.LE(), n),
  35646. (r ? e.flip() : e).LE(o)
  35647. } catch (t) {
  35648. throw e.LE(o),
  35649. t
  35650. }
  35651. }
  35652. ,
  35653. a.encode = function(e, t, i) {
  35654. return new a(e).encode(t, i)
  35655. }
  35656. ,
  35657. s.calculate = function() {
  35658. return i.calculate(this)
  35659. }
  35660. ,
  35661. s.encodeDelimited = function(e, n) {
  35662. var r = !1;
  35663. e || (e = new t,
  35664. r = !0);
  35665. var o = (new t).LE();
  35666. return i.encode(this, o, n).flip(),
  35667. e.writeVarint32(o.remaining()),
  35668. e.append(o),
  35669. r ? e.flip() : e
  35670. }
  35671. ,
  35672. s.encodeAB = function() {
  35673. try {
  35674. return this.encode().toArrayBuffer()
  35675. } catch (e) {
  35676. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35677. e
  35678. }
  35679. }
  35680. ,
  35681. s.toArrayBuffer = s.encodeAB,
  35682. s.encodeNB = function() {
  35683. try {
  35684. return this.encode().toBuffer()
  35685. } catch (e) {
  35686. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35687. e
  35688. }
  35689. }
  35690. ,
  35691. s.toBuffer = s.encodeNB,
  35692. s.encode64 = function() {
  35693. try {
  35694. return this.encode().toBase64()
  35695. } catch (e) {
  35696. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35697. e
  35698. }
  35699. }
  35700. ,
  35701. s.toBase64 = s.encode64,
  35702. s.encodeHex = function() {
  35703. try {
  35704. return this.encode().toHex()
  35705. } catch (e) {
  35706. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35707. e
  35708. }
  35709. }
  35710. ,
  35711. s.toHex = s.encodeHex,
  35712. s.toRaw = function(e, t) {
  35713. return n(this, !!e, !!t, this.$type)
  35714. }
  35715. ,
  35716. s.encodeJSON = function() {
  35717. return JSON.stringify(n(this, !0, !0, this.$type))
  35718. }
  35719. ,
  35720. a.decode = function(e, n, r) {
  35721. "string" == typeof n && (r = n,
  35722. n = -1),
  35723. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35724. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35725. var o = e.littleEndian;
  35726. try {
  35727. var a = i.decode(e.LE());
  35728. return e.LE(o),
  35729. a
  35730. } catch (t) {
  35731. throw e.LE(o),
  35732. t
  35733. }
  35734. }
  35735. ,
  35736. a.decodeDelimited = function(e, n) {
  35737. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35738. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35739. e.remaining() < 1)
  35740. return null;
  35741. var r = e.offset
  35742. , o = e.readVarint32();
  35743. if (e.remaining() < o)
  35744. return e.offset = r,
  35745. null;
  35746. try {
  35747. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35748. return e.offset += o,
  35749. a
  35750. } catch (t) {
  35751. throw e.offset += o,
  35752. t
  35753. }
  35754. }
  35755. ,
  35756. a.decode64 = function(e) {
  35757. return a.decode(e, "base64")
  35758. }
  35759. ,
  35760. a.decodeHex = function(e) {
  35761. return a.decode(e, "hex")
  35762. }
  35763. ,
  35764. a.decodeJSON = function(e) {
  35765. return new a(JSON.parse(e))
  35766. }
  35767. ,
  35768. s.toString = function() {
  35769. return i.toString()
  35770. }
  35771. ;
  35772. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35773. value: i.buildOpt()
  35774. }),
  35775. Object.defineProperty(s, "$options", {
  35776. value: a.$options
  35777. }),
  35778. Object.defineProperty(a, "$type", {
  35779. value: i
  35780. }),
  35781. Object.defineProperty(s, "$type", {
  35782. value: i
  35783. })),
  35784. a
  35785. }(e, this);
  35786. this._fields = [],
  35787. this._fieldsById = {},
  35788. this._fieldsByName = {};
  35789. for (var r, o = 0, a = this.children.length; o < a; o++)
  35790. if (r = this.children[o],
  35791. r instanceof A || r instanceof d || r instanceof E) {
  35792. if (n.hasOwnProperty(r.name))
  35793. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35794. n[r.name] = r.build()
  35795. } else if (r instanceof d.Field)
  35796. r.build(),
  35797. this._fields.push(r),
  35798. this._fieldsById[r.id] = r,
  35799. this._fieldsByName[r.name] = r;
  35800. else if (!(r instanceof d.OneOf || r instanceof I))
  35801. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35802. return this.clazz = n
  35803. }
  35804. ,
  35805. p.encode = function(e, t, i) {
  35806. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35807. n = this._fields[a],
  35808. r = e[n.name],
  35809. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35810. if (null !== o) {
  35811. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35812. throw l.encoded = t,
  35813. l
  35814. }
  35815. return t
  35816. }
  35817. ,
  35818. p.calculate = function(e) {
  35819. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35820. if (t = this._fields[r],
  35821. i = e[t.name],
  35822. t.required && null === i)
  35823. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35824. n += t.calculate(i, e)
  35825. }
  35826. return n
  35827. }
  35828. ,
  35829. p.decode = function(t, i, n) {
  35830. i = "number" == typeof i ? i : -1;
  35831. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35832. if (o = t.readVarint32(),
  35833. a = 7 & o,
  35834. s = o >>> 3,
  35835. a === e.WIRE_TYPES.ENDGROUP) {
  35836. if (s !== n)
  35837. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35838. break
  35839. }
  35840. if (l = this._fieldsById[s]) {
  35841. if (l.repeated && !l.options.packed)
  35842. h[l.name].push(l.decode(a, t));
  35843. else if (l.map) {
  35844. var u = l.decode(a, t);
  35845. h[l.name].set(u[0], u[1])
  35846. } else if (h[l.name] = l.decode(a, t),
  35847. l.oneof) {
  35848. var d = h[l.oneof.name];
  35849. null !== d && d !== l.name && (h[d] = null),
  35850. h[l.oneof.name] = l.name
  35851. }
  35852. } else
  35853. switch (a) {
  35854. case e.WIRE_TYPES.VARINT:
  35855. t.readVarint32();
  35856. break;
  35857. case e.WIRE_TYPES.BITS32:
  35858. t.offset += 4;
  35859. break;
  35860. case e.WIRE_TYPES.BITS64:
  35861. t.offset += 8;
  35862. break;
  35863. case e.WIRE_TYPES.LDELIM:
  35864. var p = t.readVarint32();
  35865. t.offset += p;
  35866. break;
  35867. case e.WIRE_TYPES.STARTGROUP:
  35868. for (; r(s, t); )
  35869. ;
  35870. break;
  35871. default:
  35872. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35873. }
  35874. }
  35875. for (var f = 0, g = this._fields.length; f < g; ++f)
  35876. if (l = this._fields[f],
  35877. null === h[l.name])
  35878. if ("proto3" === this.syntax)
  35879. h[l.name] = l.defaultValue;
  35880. else {
  35881. if (l.required) {
  35882. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35883. throw m.decoded = h,
  35884. m
  35885. }
  35886. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35887. }
  35888. return h
  35889. }
  35890. ,
  35891. o.Message = d;
  35892. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35893. a.call(this, t, i, s),
  35894. this.className = "Message.Field",
  35895. this.required = "required" === n,
  35896. this.repeated = "repeated" === n,
  35897. this.map = "map" === n,
  35898. this.keyType = r || null,
  35899. this.type = o,
  35900. this.resolvedType = null,
  35901. this.id = l,
  35902. this.options = c || {},
  35903. this.defaultValue = null,
  35904. this.oneof = h || null,
  35905. this.syntax = u || "proto2",
  35906. this.originalName = this.name,
  35907. this.element = null,
  35908. this.keyElement = null,
  35909. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35910. }
  35911. , g = f.prototype = Object.create(a.prototype);
  35912. g.build = function() {
  35913. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35914. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35915. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35916. }
  35917. ,
  35918. g.verifyValue = function(t, i) {
  35919. function n(e, t) {
  35920. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35921. }
  35922. i = i || !1;
  35923. var r = this;
  35924. if (null === t)
  35925. return this.required && n(typeof t, "required"),
  35926. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35927. null;
  35928. var o;
  35929. if (this.repeated && !i) {
  35930. Array.isArray(t) || (t = [t]);
  35931. var a = [];
  35932. for (o = 0; o < t.length; o++)
  35933. a.push(this.element.verifyValue(t[o]));
  35934. return a
  35935. }
  35936. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35937. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35938. this.element.verifyValue(t))
  35939. }
  35940. ,
  35941. g.hasWirePresence = function(t, i) {
  35942. if ("proto3" !== this.syntax)
  35943. return null !== t;
  35944. if (this.oneof && i[this.oneof.name] === this.name)
  35945. return !0;
  35946. switch (this.type) {
  35947. case e.TYPES.int32:
  35948. case e.TYPES.sint32:
  35949. case e.TYPES.sfixed32:
  35950. case e.TYPES.uint32:
  35951. case e.TYPES.fixed32:
  35952. return 0 !== t;
  35953. case e.TYPES.int64:
  35954. case e.TYPES.sint64:
  35955. case e.TYPES.sfixed64:
  35956. case e.TYPES.uint64:
  35957. case e.TYPES.fixed64:
  35958. return 0 !== t.low || 0 !== t.high;
  35959. case e.TYPES.bool:
  35960. return t;
  35961. case e.TYPES.float:
  35962. case e.TYPES.double:
  35963. return 0 !== t;
  35964. case e.TYPES.string:
  35965. return t.length > 0;
  35966. case e.TYPES.bytes:
  35967. return t.remaining() > 0;
  35968. case e.TYPES.enum:
  35969. return 0 !== t;
  35970. case e.TYPES.message:
  35971. return null !== t;
  35972. default:
  35973. return !0
  35974. }
  35975. }
  35976. ,
  35977. g.encode = function(i, n, r) {
  35978. if (null === this.type || "object" != typeof this.type)
  35979. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35980. if (null === i || this.repeated && 0 == i.length)
  35981. return n;
  35982. try {
  35983. if (this.repeated) {
  35984. var o;
  35985. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35986. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35987. n.ensureCapacity(n.offset += 1);
  35988. var a = n.offset;
  35989. for (o = 0; o < i.length; o++)
  35990. this.element.encodeValue(this.id, i[o], n);
  35991. var s = n.offset - a
  35992. , l = t.calculateVarint32(s);
  35993. if (l > 1) {
  35994. var c = n.slice(a, n.offset);
  35995. a += l - 1,
  35996. n.offset = a,
  35997. n.append(c)
  35998. }
  35999. n.writeVarint32(s, a - l)
  36000. } else
  36001. for (o = 0; o < i.length; o++)
  36002. n.writeVarint32(this.id << 3 | this.type.wireType),
  36003. this.element.encodeValue(this.id, i[o], n)
  36004. } else
  36005. this.map ? i.forEach(function(i, r, o) {
  36006. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36007. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36008. n.writeVarint32(a),
  36009. n.writeVarint32(8 | this.keyType.wireType),
  36010. this.keyElement.encodeValue(1, r, n),
  36011. n.writeVarint32(16 | this.type.wireType),
  36012. this.element.encodeValue(2, i, n)
  36013. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  36014. this.element.encodeValue(this.id, i, n))
  36015. } catch (e) {
  36016. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36017. }
  36018. return n
  36019. }
  36020. ,
  36021. g.calculate = function(i, n) {
  36022. if (i = this.verifyValue(i),
  36023. null === this.type || "object" != typeof this.type)
  36024. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36025. if (null === i || this.repeated && 0 == i.length)
  36026. return 0;
  36027. var r = 0;
  36028. try {
  36029. if (this.repeated) {
  36030. var o, a;
  36031. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36032. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36033. a = 0,
  36034. o = 0; o < i.length; o++)
  36035. a += this.element.calculateLength(this.id, i[o]);
  36036. r += t.calculateVarint32(a),
  36037. r += a
  36038. } else
  36039. for (o = 0; o < i.length; o++)
  36040. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36041. r += this.element.calculateLength(this.id, i[o])
  36042. } else
  36043. this.map ? i.forEach(function(i, n, o) {
  36044. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36045. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36046. r += t.calculateVarint32(a),
  36047. r += a
  36048. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36049. r += this.element.calculateLength(this.id, i))
  36050. } catch (e) {
  36051. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36052. }
  36053. return r
  36054. }
  36055. ,
  36056. g.decode = function(t, i, n) {
  36057. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36058. if (!a)
  36059. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36060. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36061. o = i.readVarint32(),
  36062. o = i.offset + o;
  36063. for (var s = []; i.offset < o; )
  36064. s.push(this.decode(this.type.wireType, i, !0));
  36065. return s
  36066. }
  36067. if (this.map) {
  36068. var l = h.defaultFieldValue(this.keyType);
  36069. if (r = h.defaultFieldValue(this.type),
  36070. o = i.readVarint32(),
  36071. i.remaining() < o)
  36072. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36073. var c = i.clone();
  36074. for (c.limit = c.offset + o,
  36075. i.offset += o; c.remaining() > 0; ) {
  36076. var u = c.readVarint32();
  36077. t = 7 & u;
  36078. var d = u >>> 3;
  36079. if (1 === d)
  36080. l = this.keyElement.decode(c, t, d);
  36081. else {
  36082. if (2 !== d)
  36083. throw Error("Unexpected tag in map field key/value submessage");
  36084. r = this.element.decode(c, t, d)
  36085. }
  36086. }
  36087. return [l, r]
  36088. }
  36089. return this.element.decode(i, t, this.id)
  36090. }
  36091. ,
  36092. o.Message.Field = f;
  36093. var m = function(e, t, i, n, r, o, a) {
  36094. f.call(this, e, t, i, null, n, r, o, a),
  36095. this.extension
  36096. };
  36097. m.prototype = Object.create(f.prototype),
  36098. o.Message.ExtensionField = m;
  36099. var v = function(e, t, i) {
  36100. a.call(this, e, t, i),
  36101. this.fields = []
  36102. };
  36103. o.Message.OneOf = v;
  36104. var A = function(e, t, i, n, r) {
  36105. l.call(this, e, t, i, n, r),
  36106. this.className = "Enum",
  36107. this.object = null
  36108. };
  36109. A.getName = function(e, t) {
  36110. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36111. if (e[i = n[r]] === t)
  36112. return i;
  36113. return null
  36114. }
  36115. ;
  36116. var y = A.prototype = Object.create(l.prototype);
  36117. y.build = function(t) {
  36118. if (this.object && !t)
  36119. return this.object;
  36120. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36121. i[n[r].name] = n[r].id;
  36122. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36123. value: this.buildOpt(),
  36124. enumerable: !1
  36125. }),
  36126. this.object = i
  36127. }
  36128. ,
  36129. o.Enum = A;
  36130. var C = function(e, t, i, n) {
  36131. a.call(this, e, t, i),
  36132. this.className = "Enum.Value",
  36133. this.id = n
  36134. };
  36135. C.prototype = Object.create(a.prototype),
  36136. o.Enum.Value = C;
  36137. var I = function(e, t, i, n) {
  36138. a.call(this, e, t, i),
  36139. this.field = n
  36140. };
  36141. I.prototype = Object.create(a.prototype),
  36142. o.Extension = I;
  36143. var E = function(e, t, i, n) {
  36144. l.call(this, e, t, i, n),
  36145. this.className = "Service",
  36146. this.clazz = null
  36147. }
  36148. , b = E.prototype = Object.create(l.prototype);
  36149. b.build = function(i) {
  36150. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36151. for (var n = function(t) {
  36152. e.Builder.Service.call(this),
  36153. this.rpcImpl = t || function(e, t, i) {
  36154. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36155. }
  36156. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36157. !function(e) {
  36158. r[e.name] = function(n, r) {
  36159. try {
  36160. try {
  36161. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36162. } catch (e) {
  36163. if (!(e instanceof TypeError))
  36164. throw e
  36165. }
  36166. if (null === n || "object" != typeof n)
  36167. throw Error("Illegal arguments");
  36168. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36169. this.rpcImpl(e.fqn(), n, function(t, n) {
  36170. if (t)
  36171. return void r(t);
  36172. null === n && (n = "");
  36173. try {
  36174. n = e.resolvedResponseType.clazz.decode(n)
  36175. } catch (e) {}
  36176. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36177. })
  36178. } catch (e) {
  36179. setTimeout(r.bind(this, e), 0)
  36180. }
  36181. }
  36182. ,
  36183. n[e.name] = function(t, i, r) {
  36184. new n(t)[e.name](i, r)
  36185. }
  36186. ,
  36187. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36188. value: e.buildOpt()
  36189. }),
  36190. Object.defineProperty(r[e.name], "$options", {
  36191. value: n[e.name].$options
  36192. }))
  36193. }(o[a]);
  36194. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36195. value: i.buildOpt()
  36196. }),
  36197. Object.defineProperty(r, "$options", {
  36198. value: n.$options
  36199. }),
  36200. Object.defineProperty(n, "$type", {
  36201. value: i
  36202. }),
  36203. Object.defineProperty(r, "$type", {
  36204. value: i
  36205. })),
  36206. n
  36207. }(e, this)
  36208. }
  36209. ,
  36210. o.Service = E;
  36211. var w = function(e, t, i, n) {
  36212. a.call(this, e, t, i),
  36213. this.className = "Service.Method",
  36214. this.options = n || {}
  36215. }
  36216. , _ = w.prototype = Object.create(a.prototype);
  36217. _.buildOpt = c.buildOpt,
  36218. o.Service.Method = w;
  36219. var T = function(e, t, i, n, r, o, a, s) {
  36220. w.call(this, e, t, i, s),
  36221. this.className = "Service.RPCMethod",
  36222. this.requestName = n,
  36223. this.responseName = r,
  36224. this.requestStream = o,
  36225. this.responseStream = a,
  36226. this.resolvedRequestType = null,
  36227. this.resolvedResponseType = null
  36228. };
  36229. return T.prototype = Object.create(w.prototype),
  36230. o.Service.RPCMethod = T,
  36231. o
  36232. }(r),
  36233. r.Builder = function(t, i, n) {
  36234. function r(e) {
  36235. e.messages && e.messages.forEach(function(t) {
  36236. t.syntax = e.syntax,
  36237. r(t)
  36238. }),
  36239. e.enums && e.enums.forEach(function(t) {
  36240. t.syntax = e.syntax
  36241. })
  36242. }
  36243. var o = function(e) {
  36244. this.ns = new n.Namespace(this,null,""),
  36245. this.ptr = this.ns,
  36246. this.resolved = !1,
  36247. this.result = null,
  36248. this.files = {},
  36249. this.importRoot = null,
  36250. this.options = e || {}
  36251. }
  36252. , a = o.prototype;
  36253. return o.isMessage = function(e) {
  36254. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36255. }
  36256. ,
  36257. o.isMessageField = function(e) {
  36258. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36259. }
  36260. ,
  36261. o.isEnum = function(e) {
  36262. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36263. }
  36264. ,
  36265. o.isService = function(e) {
  36266. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36267. }
  36268. ,
  36269. o.isExtend = function(e) {
  36270. return "string" == typeof e.ref
  36271. }
  36272. ,
  36273. a.reset = function() {
  36274. return this.ptr = this.ns,
  36275. this
  36276. }
  36277. ,
  36278. a.define = function(e) {
  36279. if ("string" != typeof e || !i.TYPEREF.test(e))
  36280. throw Error("illegal namespace: " + e);
  36281. return e.split(".").forEach(function(e) {
  36282. var t = this.ptr.getChild(e);
  36283. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36284. this.ptr = t
  36285. }, this),
  36286. this
  36287. }
  36288. ,
  36289. a.create = function(e) {
  36290. if (!e)
  36291. return this;
  36292. if (Array.isArray(e)) {
  36293. if (0 === e.length)
  36294. return this;
  36295. e = e.slice()
  36296. } else
  36297. e = [e];
  36298. for (var i = [e]; i.length > 0; ) {
  36299. if (e = i.pop(),
  36300. !Array.isArray(e))
  36301. throw Error("not a valid namespace: " + JSON.stringify(e));
  36302. for (; e.length > 0; ) {
  36303. var r = e.shift();
  36304. if (o.isMessage(r)) {
  36305. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36306. , s = {};
  36307. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36308. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36309. }, this),
  36310. r.fields && r.fields.forEach(function(e) {
  36311. if (null !== a.getChild(0 | e.id))
  36312. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36313. if (e.options && "object" != typeof e.options)
  36314. throw Error("illegal field options in " + a.name + "#" + e.name);
  36315. var t = null;
  36316. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36317. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36318. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36319. t && t.fields.push(e),
  36320. a.addChild(e)
  36321. }, this);
  36322. var l = [];
  36323. if (r.enums && r.enums.forEach(function(e) {
  36324. l.push(e)
  36325. }),
  36326. r.messages && r.messages.forEach(function(e) {
  36327. l.push(e)
  36328. }),
  36329. r.services && r.services.forEach(function(e) {
  36330. l.push(e)
  36331. }),
  36332. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36333. this.ptr.addChild(a),
  36334. l.length > 0) {
  36335. i.push(e),
  36336. e = l,
  36337. l = null,
  36338. this.ptr = a,
  36339. a = null;
  36340. continue
  36341. }
  36342. l = null
  36343. } else if (o.isEnum(r))
  36344. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36345. r.values.forEach(function(e) {
  36346. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36347. }, this),
  36348. this.ptr.addChild(a);
  36349. else if (o.isService(r))
  36350. a = new n.Service(this,this.ptr,r.name,r.options),
  36351. Object.keys(r.rpc).forEach(function(e) {
  36352. var t = r.rpc[e];
  36353. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36354. }, this),
  36355. this.ptr.addChild(a);
  36356. else {
  36357. if (!o.isExtend(r))
  36358. throw Error("not a valid definition: " + JSON.stringify(r));
  36359. if (a = this.ptr.resolve(r.ref, !0))
  36360. r.fields.forEach(function(e) {
  36361. if (null !== a.getChild(0 | e.id))
  36362. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36363. if (a.extensions) {
  36364. var i = !1;
  36365. if (a.extensions.forEach(function(t) {
  36366. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36367. }),
  36368. !i)
  36369. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36370. }
  36371. var r = e.name;
  36372. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36373. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36374. , s = new n.Extension(this,this.ptr,e.name,o);
  36375. o.extension = s,
  36376. this.ptr.addChild(s),
  36377. a.addChild(o)
  36378. }, this);
  36379. else if (!/\.?google\.protobuf\./.test(r.ref))
  36380. throw Error("extended message " + r.ref + " is not defined")
  36381. }
  36382. r = null,
  36383. a = null
  36384. }
  36385. e = null,
  36386. this.ptr = this.ptr.parent
  36387. }
  36388. return this.resolved = !1,
  36389. this.result = null,
  36390. this
  36391. }
  36392. ,
  36393. a.import = function(i, n) {
  36394. var o = "/";
  36395. if ("string" == typeof n) {
  36396. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36397. this.files[n] === !0)
  36398. return this.reset();
  36399. this.files[n] = !0
  36400. } else if ("object" == typeof n) {
  36401. var a = n.root;
  36402. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36403. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36404. var s = a + o + n.file;
  36405. if (this.files[s] === !0)
  36406. return this.reset();
  36407. this.files[s] = !0
  36408. }
  36409. if (i.imports && i.imports.length > 0) {
  36410. var l, c = !1;
  36411. "object" == typeof n ? (this.importRoot = n.root,
  36412. c = !0,
  36413. l = this.importRoot,
  36414. n = n.file,
  36415. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36416. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36417. o = "\\") : l = "." : l = null;
  36418. for (var h = 0; h < i.imports.length; h++)
  36419. if ("string" == typeof i.imports[h]) {
  36420. if (!l)
  36421. throw Error("cannot determine import root");
  36422. var u = i.imports[h];
  36423. if ("google/protobuf/descriptor.proto" === u)
  36424. continue;
  36425. if (u = l + o + u,
  36426. this.files[u] === !0)
  36427. continue;
  36428. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36429. var d = t.Util.fetch(u);
  36430. if (null === d)
  36431. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36432. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36433. } else
  36434. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36435. return t + "_import" + h + "." + i
  36436. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36437. c && (this.importRoot = null)
  36438. }
  36439. i.package && this.define(i.package),
  36440. i.syntax && r(i);
  36441. var p = this.ptr;
  36442. return i.options && Object.keys(i.options).forEach(function(e) {
  36443. p.options[e] = i.options[e]
  36444. }),
  36445. i.messages && (this.create(i.messages),
  36446. this.ptr = p),
  36447. i.enums && (this.create(i.enums),
  36448. this.ptr = p),
  36449. i.services && (this.create(i.services),
  36450. this.ptr = p),
  36451. i.extends && this.create(i.extends),
  36452. this.reset()
  36453. }
  36454. ,
  36455. a.resolveAll = function() {
  36456. var e;
  36457. if (null == this.ptr || "object" == typeof this.ptr.type)
  36458. return this;
  36459. if (this.ptr instanceof n.Namespace)
  36460. this.ptr.children.forEach(function(e) {
  36461. this.ptr = e,
  36462. this.resolveAll()
  36463. }, this);
  36464. else if (this.ptr instanceof n.Message.Field) {
  36465. if (i.TYPE.test(this.ptr.type))
  36466. this.ptr.type = t.TYPES[this.ptr.type];
  36467. else {
  36468. if (!i.TYPEREF.test(this.ptr.type))
  36469. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36470. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36471. !e)
  36472. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36473. if (this.ptr.resolvedType = e,
  36474. e instanceof n.Enum) {
  36475. if (this.ptr.type = t.TYPES.enum,
  36476. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36477. throw Error("proto3 message cannot reference proto2 enum")
  36478. } else {
  36479. if (!(e instanceof n.Message))
  36480. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36481. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36482. }
  36483. }
  36484. if (this.ptr.map) {
  36485. if (!i.TYPE.test(this.ptr.keyType))
  36486. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36487. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36488. }
  36489. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36490. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36491. throw Error("illegal service type in " + this.ptr.toString(!0));
  36492. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36493. !(e && e instanceof t.Reflect.Message))
  36494. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36495. if (this.ptr.resolvedRequestType = e,
  36496. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36497. !(e && e instanceof t.Reflect.Message))
  36498. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36499. this.ptr.resolvedResponseType = e
  36500. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36501. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36502. return this.reset()
  36503. }
  36504. ,
  36505. a.build = function(e) {
  36506. if (this.reset(),
  36507. this.resolved || (this.resolveAll(),
  36508. this.resolved = !0,
  36509. this.result = null),
  36510. null === this.result && (this.result = this.ns.build()),
  36511. !e)
  36512. return this.result;
  36513. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36514. if (!i[t[n]]) {
  36515. i = null;
  36516. break
  36517. }
  36518. i = i[t[n]]
  36519. }
  36520. return i
  36521. }
  36522. ,
  36523. a.lookup = function(e, t) {
  36524. return e ? this.ns.resolve(e, t) : this.ns
  36525. }
  36526. ,
  36527. a.toString = function() {
  36528. return "Builder"
  36529. }
  36530. ,
  36531. o.Message = function() {}
  36532. ,
  36533. o.Enum = function() {}
  36534. ,
  36535. o.Service = function() {}
  36536. ,
  36537. o
  36538. }(r, r.Lang, r.Reflect),
  36539. r.Map = function(e, t) {
  36540. function i(e) {
  36541. var t = 0;
  36542. return {
  36543. next: function() {
  36544. return t < e.length ? {
  36545. done: !1,
  36546. value: e[t++]
  36547. } : {
  36548. done: !0
  36549. }
  36550. }
  36551. }
  36552. }
  36553. var n = function(e, i) {
  36554. if (!e.map)
  36555. throw Error("field is not a map");
  36556. if (this.field = e,
  36557. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36558. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36559. this.map = {},
  36560. Object.defineProperty(this, "size", {
  36561. get: function() {
  36562. return Object.keys(this.map).length
  36563. }
  36564. }),
  36565. i)
  36566. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36567. var o = this.keyElem.valueFromString(n[r])
  36568. , a = this.valueElem.verifyValue(i[n[r]]);
  36569. this.map[this.keyElem.valueToString(o)] = {
  36570. key: o,
  36571. value: a
  36572. }
  36573. }
  36574. }
  36575. , r = n.prototype;
  36576. return r.clear = function() {
  36577. this.map = {}
  36578. }
  36579. ,
  36580. r.delete = function(e) {
  36581. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36582. , i = t in this.map;
  36583. return delete this.map[t],
  36584. i
  36585. }
  36586. ,
  36587. r.entries = function() {
  36588. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36589. t.push([(e = this.map[n[r]]).key, e.value]);
  36590. return i(t)
  36591. }
  36592. ,
  36593. r.keys = function() {
  36594. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36595. e.push(this.map[t[n]].key);
  36596. return i(e)
  36597. }
  36598. ,
  36599. r.values = function() {
  36600. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36601. e.push(this.map[t[n]].value);
  36602. return i(e)
  36603. }
  36604. ,
  36605. r.forEach = function(e, t) {
  36606. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36607. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36608. }
  36609. ,
  36610. r.set = function(e, t) {
  36611. var i = this.keyElem.verifyValue(e)
  36612. , n = this.valueElem.verifyValue(t);
  36613. return this.map[this.keyElem.valueToString(i)] = {
  36614. key: i,
  36615. value: n
  36616. },
  36617. this
  36618. }
  36619. ,
  36620. r.get = function(e) {
  36621. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36622. if (t in this.map)
  36623. return this.map[t].value
  36624. }
  36625. ,
  36626. r.has = function(e) {
  36627. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36628. return t in this.map
  36629. }
  36630. ,
  36631. n
  36632. }(r, r.Reflect),
  36633. r.loadProto = function(e, t, i) {
  36634. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36635. t = void 0),
  36636. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36637. }
  36638. ,
  36639. r.protoFromString = r.loadProto,
  36640. r.loadProtoFile = function(e, t, i) {
  36641. if (t && "object" == typeof t ? (i = t,
  36642. t = null) : t && "function" == typeof t || (t = null),
  36643. t)
  36644. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36645. if (null === n)
  36646. return void t(Error("Failed to fetch file"));
  36647. try {
  36648. t(null, r.loadProto(n, i, e))
  36649. } catch (e) {
  36650. t(e)
  36651. }
  36652. });
  36653. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36654. return null === n ? null : r.loadProto(n, i, e)
  36655. }
  36656. ,
  36657. r.protoFromFile = r.loadProtoFile,
  36658. r.newBuilder = function(e) {
  36659. return e = e || {},
  36660. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36661. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36662. new r.Builder(e)
  36663. }
  36664. ,
  36665. r.loadJson = function(e, t, i) {
  36666. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36667. t = null),
  36668. t && "object" == typeof t || (t = r.newBuilder()),
  36669. "string" == typeof e && (e = JSON.parse(e)),
  36670. t.import(e, i),
  36671. t.resolveAll(),
  36672. t
  36673. }
  36674. ,
  36675. r.loadJsonFile = function(e, t, i) {
  36676. if (t && "object" == typeof t ? (i = t,
  36677. t = null) : t && "function" == typeof t || (t = null),
  36678. t)
  36679. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36680. if (null === n)
  36681. return void t(Error("Failed to fetch file"));
  36682. try {
  36683. t(null, r.loadJson(JSON.parse(n), i, e))
  36684. } catch (e) {
  36685. t(e)
  36686. }
  36687. });
  36688. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36689. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36690. }
  36691. ,
  36692. r
  36693. })
  36694. }
  36695. ).call(this, e("_process"))
  36696. }
  36697. , {
  36698. _process: 203,
  36699. bytebuffer: 215,
  36700. fs: 197,
  36701. path: 197
  36702. }],
  36703. 215: [function(e, t, i) {
  36704. !function(i, n) {
  36705. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36706. var t;
  36707. try {
  36708. t = e("long")
  36709. } catch (e) {}
  36710. return n(t)
  36711. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36712. }(this, function(e) {
  36713. "use strict";
  36714. function t(e) {
  36715. var t = 0;
  36716. return function() {
  36717. return t < e.length ? e.charCodeAt(t++) : null
  36718. }
  36719. }
  36720. function i() {
  36721. var e = []
  36722. , t = [];
  36723. return function() {
  36724. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36725. e.length = 0),
  36726. void Array.prototype.push.apply(e, arguments))
  36727. }
  36728. }
  36729. function n(e, t, i, n, r) {
  36730. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36731. for (u += d,
  36732. o = p & (1 << -h) - 1,
  36733. p >>= -h,
  36734. h += s; h > 0; o = 256 * o + e[t + u],
  36735. u += d,
  36736. h -= 8)
  36737. ;
  36738. for (a = o & (1 << -h) - 1,
  36739. o >>= -h,
  36740. h += n; h > 0; a = 256 * a + e[t + u],
  36741. u += d,
  36742. h -= 8)
  36743. ;
  36744. if (0 === o)
  36745. o = 1 - c;
  36746. else {
  36747. if (o === l)
  36748. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36749. a += Math.pow(2, n),
  36750. o -= c
  36751. }
  36752. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36753. }
  36754. function r(e, t, i, n, r, o) {
  36755. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36756. for (t = Math.abs(t),
  36757. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36758. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36759. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36760. l *= 2),
  36761. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36762. t * l >= 2 && (a++,
  36763. l /= 2),
  36764. a + u >= h ? (s = 0,
  36765. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36766. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36767. a = 0)); r >= 8; e[i + p] = 255 & s,
  36768. p += f,
  36769. s /= 256,
  36770. r -= 8)
  36771. ;
  36772. for (a = a << r | s,
  36773. c += r; c > 0; e[i + p] = 255 & a,
  36774. p += f,
  36775. a /= 256,
  36776. c -= 8)
  36777. ;
  36778. e[i + p - f] |= 128 * g
  36779. }
  36780. var o = function(e, t, i) {
  36781. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36782. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36783. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36784. !i) {
  36785. if (e |= 0,
  36786. e < 0)
  36787. throw RangeError("Illegal capacity");
  36788. t = !!t,
  36789. i = !!i
  36790. }
  36791. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36792. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36793. this.offset = 0,
  36794. this.markedOffset = -1,
  36795. this.limit = e,
  36796. this.littleEndian = t,
  36797. this.noAssert = i
  36798. };
  36799. o.VERSION = "5.0.1",
  36800. o.LITTLE_ENDIAN = !0,
  36801. o.BIG_ENDIAN = !1,
  36802. o.DEFAULT_CAPACITY = 16,
  36803. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36804. o.DEFAULT_NOASSERT = !1,
  36805. o.Long = e || null;
  36806. var a = o.prototype;
  36807. a.__isByteBuffer__,
  36808. Object.defineProperty(a, "__isByteBuffer__", {
  36809. value: !0,
  36810. enumerable: !1,
  36811. configurable: !1
  36812. });
  36813. var s = new ArrayBuffer(0)
  36814. , l = String.fromCharCode;
  36815. o.accessor = function() {
  36816. return Uint8Array
  36817. }
  36818. ,
  36819. o.allocate = function(e, t, i) {
  36820. return new o(e,t,i)
  36821. }
  36822. ,
  36823. o.concat = function(e, t, i, n) {
  36824. "boolean" != typeof t && "string" == typeof t || (n = i,
  36825. i = t,
  36826. t = void 0);
  36827. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36828. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36829. r = e[s].limit - e[s].offset,
  36830. r > 0 && (a += r);
  36831. if (0 === a)
  36832. return new o(0,i,n);
  36833. var c, h = new o(a,i,n);
  36834. for (s = 0; s < l; )
  36835. c = e[s++],
  36836. r = c.limit - c.offset,
  36837. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36838. h.offset += r);
  36839. return h.limit = h.offset,
  36840. h.offset = 0,
  36841. h
  36842. }
  36843. ,
  36844. o.isByteBuffer = function(e) {
  36845. return (e && e.__isByteBuffer__) === !0
  36846. }
  36847. ,
  36848. o.type = function() {
  36849. return ArrayBuffer
  36850. }
  36851. ,
  36852. o.wrap = function(e, t, i, n) {
  36853. if ("string" != typeof t && (n = i,
  36854. i = t,
  36855. t = void 0),
  36856. "string" == typeof e)
  36857. switch ("undefined" == typeof t && (t = "utf8"),
  36858. t) {
  36859. case "base64":
  36860. return o.fromBase64(e, i);
  36861. case "hex":
  36862. return o.fromHex(e, i);
  36863. case "binary":
  36864. return o.fromBinary(e, i);
  36865. case "utf8":
  36866. return o.fromUTF8(e, i);
  36867. case "debug":
  36868. return o.fromDebug(e, i);
  36869. default:
  36870. throw Error("Unsupported encoding: " + t)
  36871. }
  36872. if (null === e || "object" != typeof e)
  36873. throw TypeError("Illegal buffer");
  36874. var r;
  36875. if (o.isByteBuffer(e))
  36876. return r = a.clone.call(e),
  36877. r.markedOffset = -1,
  36878. r;
  36879. if (e instanceof Uint8Array)
  36880. r = new o(0,i,n),
  36881. e.length > 0 && (r.buffer = e.buffer,
  36882. r.offset = e.byteOffset,
  36883. r.limit = e.byteOffset + e.byteLength,
  36884. r.view = new Uint8Array(e.buffer));
  36885. else if (e instanceof ArrayBuffer)
  36886. r = new o(0,i,n),
  36887. e.byteLength > 0 && (r.buffer = e,
  36888. r.offset = 0,
  36889. r.limit = e.byteLength,
  36890. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36891. else {
  36892. if ("[object Array]" !== Object.prototype.toString.call(e))
  36893. throw TypeError("Illegal buffer");
  36894. r = new o(e.length,i,n),
  36895. r.limit = e.length;
  36896. for (var s = 0; s < e.length; ++s)
  36897. r.view[s] = e[s]
  36898. }
  36899. return r
  36900. }
  36901. ,
  36902. a.writeBitSet = function(e, t) {
  36903. var i = "undefined" == typeof t;
  36904. if (i && (t = this.offset),
  36905. !this.noAssert) {
  36906. if (!(e instanceof Array))
  36907. throw TypeError("Illegal BitSet: Not an array");
  36908. if ("number" != typeof t || t % 1 !== 0)
  36909. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36910. if (t >>>= 0,
  36911. t < 0 || t + 0 > this.buffer.byteLength)
  36912. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36913. }
  36914. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36915. for (t += this.writeVarint32(o, t); a--; )
  36916. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36917. this.writeByte(n, t++);
  36918. if (s < o) {
  36919. var l = 0;
  36920. for (n = 0; s < o; )
  36921. n |= (1 & !!e[s++]) << l++;
  36922. this.writeByte(n, t++)
  36923. }
  36924. return i ? (this.offset = t,
  36925. this) : t - r
  36926. }
  36927. ,
  36928. a.readBitSet = function(e) {
  36929. var t = "undefined" == typeof e;
  36930. t && (e = this.offset);
  36931. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36932. for (e += n.length; o--; )
  36933. i = this.readByte(e++),
  36934. s[a++] = !!(1 & i),
  36935. s[a++] = !!(2 & i),
  36936. s[a++] = !!(4 & i),
  36937. s[a++] = !!(8 & i),
  36938. s[a++] = !!(16 & i),
  36939. s[a++] = !!(32 & i),
  36940. s[a++] = !!(64 & i),
  36941. s[a++] = !!(128 & i);
  36942. if (a < r) {
  36943. var l = 0;
  36944. for (i = this.readByte(e++); a < r; )
  36945. s[a++] = !!(i >> l++ & 1)
  36946. }
  36947. return t && (this.offset = e),
  36948. s
  36949. }
  36950. ,
  36951. a.readBytes = function(e, t) {
  36952. var i = "undefined" == typeof t;
  36953. if (i && (t = this.offset),
  36954. !this.noAssert) {
  36955. if ("number" != typeof t || t % 1 !== 0)
  36956. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36957. if (t >>>= 0,
  36958. t < 0 || t + e > this.buffer.byteLength)
  36959. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36960. }
  36961. var n = this.slice(t, t + e);
  36962. return i && (this.offset += e),
  36963. n
  36964. }
  36965. ,
  36966. a.writeBytes = a.append,
  36967. a.writeInt8 = function(e, t) {
  36968. var i = "undefined" == typeof t;
  36969. if (i && (t = this.offset),
  36970. !this.noAssert) {
  36971. if ("number" != typeof e || e % 1 !== 0)
  36972. throw TypeError("Illegal value: " + e + " (not an integer)");
  36973. if (e |= 0,
  36974. "number" != typeof t || t % 1 !== 0)
  36975. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36976. if (t >>>= 0,
  36977. t < 0 || t + 0 > this.buffer.byteLength)
  36978. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36979. }
  36980. t += 1;
  36981. var n = this.buffer.byteLength;
  36982. return t > n && this.resize((n *= 2) > t ? n : t),
  36983. t -= 1,
  36984. this.view[t] = e,
  36985. i && (this.offset += 1),
  36986. this
  36987. }
  36988. ,
  36989. a.writeByte = a.writeInt8,
  36990. a.readInt8 = function(e) {
  36991. var t = "undefined" == typeof e;
  36992. if (t && (e = this.offset),
  36993. !this.noAssert) {
  36994. if ("number" != typeof e || e % 1 !== 0)
  36995. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36996. if (e >>>= 0,
  36997. e < 0 || e + 1 > this.buffer.byteLength)
  36998. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36999. }
  37000. var i = this.view[e];
  37001. return 128 === (128 & i) && (i = -(255 - i + 1)),
  37002. t && (this.offset += 1),
  37003. i
  37004. }
  37005. ,
  37006. a.readByte = a.readInt8,
  37007. a.writeUint8 = function(e, t) {
  37008. var i = "undefined" == typeof t;
  37009. if (i && (t = this.offset),
  37010. !this.noAssert) {
  37011. if ("number" != typeof e || e % 1 !== 0)
  37012. throw TypeError("Illegal value: " + e + " (not an integer)");
  37013. if (e >>>= 0,
  37014. "number" != typeof t || t % 1 !== 0)
  37015. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37016. if (t >>>= 0,
  37017. t < 0 || t + 0 > this.buffer.byteLength)
  37018. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37019. }
  37020. t += 1;
  37021. var n = this.buffer.byteLength;
  37022. return t > n && this.resize((n *= 2) > t ? n : t),
  37023. t -= 1,
  37024. this.view[t] = e,
  37025. i && (this.offset += 1),
  37026. this
  37027. }
  37028. ,
  37029. a.writeUInt8 = a.writeUint8,
  37030. a.readUint8 = function(e) {
  37031. var t = "undefined" == typeof e;
  37032. if (t && (e = this.offset),
  37033. !this.noAssert) {
  37034. if ("number" != typeof e || e % 1 !== 0)
  37035. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37036. if (e >>>= 0,
  37037. e < 0 || e + 1 > this.buffer.byteLength)
  37038. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37039. }
  37040. var i = this.view[e];
  37041. return t && (this.offset += 1),
  37042. i
  37043. }
  37044. ,
  37045. a.readUInt8 = a.readUint8,
  37046. a.writeInt16 = function(e, t) {
  37047. var i = "undefined" == typeof t;
  37048. if (i && (t = this.offset),
  37049. !this.noAssert) {
  37050. if ("number" != typeof e || e % 1 !== 0)
  37051. throw TypeError("Illegal value: " + e + " (not an integer)");
  37052. if (e |= 0,
  37053. "number" != typeof t || t % 1 !== 0)
  37054. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37055. if (t >>>= 0,
  37056. t < 0 || t + 0 > this.buffer.byteLength)
  37057. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37058. }
  37059. t += 2;
  37060. var n = this.buffer.byteLength;
  37061. return t > n && this.resize((n *= 2) > t ? n : t),
  37062. t -= 2,
  37063. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37064. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37065. this.view[t + 1] = 255 & e),
  37066. i && (this.offset += 2),
  37067. this
  37068. }
  37069. ,
  37070. a.writeShort = a.writeInt16,
  37071. a.readInt16 = function(e) {
  37072. var t = "undefined" == typeof e;
  37073. if (t && (e = this.offset),
  37074. !this.noAssert) {
  37075. if ("number" != typeof e || e % 1 !== 0)
  37076. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37077. if (e >>>= 0,
  37078. e < 0 || e + 2 > this.buffer.byteLength)
  37079. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37080. }
  37081. var i = 0;
  37082. return this.littleEndian ? (i = this.view[e],
  37083. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37084. i |= this.view[e + 1]),
  37085. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37086. t && (this.offset += 2),
  37087. i
  37088. }
  37089. ,
  37090. a.readShort = a.readInt16,
  37091. a.writeUint16 = function(e, t) {
  37092. var i = "undefined" == typeof t;
  37093. if (i && (t = this.offset),
  37094. !this.noAssert) {
  37095. if ("number" != typeof e || e % 1 !== 0)
  37096. throw TypeError("Illegal value: " + e + " (not an integer)");
  37097. if (e >>>= 0,
  37098. "number" != typeof t || t % 1 !== 0)
  37099. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37100. if (t >>>= 0,
  37101. t < 0 || t + 0 > this.buffer.byteLength)
  37102. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37103. }
  37104. t += 2;
  37105. var n = this.buffer.byteLength;
  37106. return t > n && this.resize((n *= 2) > t ? n : t),
  37107. t -= 2,
  37108. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37109. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37110. this.view[t + 1] = 255 & e),
  37111. i && (this.offset += 2),
  37112. this
  37113. }
  37114. ,
  37115. a.writeUInt16 = a.writeUint16,
  37116. a.readUint16 = function(e) {
  37117. var t = "undefined" == typeof e;
  37118. if (t && (e = this.offset),
  37119. !this.noAssert) {
  37120. if ("number" != typeof e || e % 1 !== 0)
  37121. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37122. if (e >>>= 0,
  37123. e < 0 || e + 2 > this.buffer.byteLength)
  37124. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37125. }
  37126. var i = 0;
  37127. return this.littleEndian ? (i = this.view[e],
  37128. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37129. i |= this.view[e + 1]),
  37130. t && (this.offset += 2),
  37131. i
  37132. }
  37133. ,
  37134. a.readUInt16 = a.readUint16,
  37135. a.writeInt32 = function(e, t) {
  37136. var i = "undefined" == typeof t;
  37137. if (i && (t = this.offset),
  37138. !this.noAssert) {
  37139. if ("number" != typeof e || e % 1 !== 0)
  37140. throw TypeError("Illegal value: " + e + " (not an integer)");
  37141. if (e |= 0,
  37142. "number" != typeof t || t % 1 !== 0)
  37143. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37144. if (t >>>= 0,
  37145. t < 0 || t + 0 > this.buffer.byteLength)
  37146. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37147. }
  37148. t += 4;
  37149. var n = this.buffer.byteLength;
  37150. return t > n && this.resize((n *= 2) > t ? n : t),
  37151. t -= 4,
  37152. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37153. this.view[t + 2] = e >>> 16 & 255,
  37154. this.view[t + 1] = e >>> 8 & 255,
  37155. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37156. this.view[t + 1] = e >>> 16 & 255,
  37157. this.view[t + 2] = e >>> 8 & 255,
  37158. this.view[t + 3] = 255 & e),
  37159. i && (this.offset += 4),
  37160. this
  37161. }
  37162. ,
  37163. a.writeInt = a.writeInt32,
  37164. a.readInt32 = function(e) {
  37165. var t = "undefined" == typeof e;
  37166. if (t && (e = this.offset),
  37167. !this.noAssert) {
  37168. if ("number" != typeof e || e % 1 !== 0)
  37169. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37170. if (e >>>= 0,
  37171. e < 0 || e + 4 > this.buffer.byteLength)
  37172. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37173. }
  37174. var i = 0;
  37175. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37176. i |= this.view[e + 1] << 8,
  37177. i |= this.view[e],
  37178. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37179. i |= this.view[e + 2] << 8,
  37180. i |= this.view[e + 3],
  37181. i += this.view[e] << 24 >>> 0),
  37182. i |= 0,
  37183. t && (this.offset += 4),
  37184. i
  37185. }
  37186. ,
  37187. a.readInt = a.readInt32,
  37188. a.writeUint32 = function(e, t) {
  37189. var i = "undefined" == typeof t;
  37190. if (i && (t = this.offset),
  37191. !this.noAssert) {
  37192. if ("number" != typeof e || e % 1 !== 0)
  37193. throw TypeError("Illegal value: " + e + " (not an integer)");
  37194. if (e >>>= 0,
  37195. "number" != typeof t || t % 1 !== 0)
  37196. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37197. if (t >>>= 0,
  37198. t < 0 || t + 0 > this.buffer.byteLength)
  37199. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37200. }
  37201. t += 4;
  37202. var n = this.buffer.byteLength;
  37203. return t > n && this.resize((n *= 2) > t ? n : t),
  37204. t -= 4,
  37205. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37206. this.view[t + 2] = e >>> 16 & 255,
  37207. this.view[t + 1] = e >>> 8 & 255,
  37208. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37209. this.view[t + 1] = e >>> 16 & 255,
  37210. this.view[t + 2] = e >>> 8 & 255,
  37211. this.view[t + 3] = 255 & e),
  37212. i && (this.offset += 4),
  37213. this
  37214. }
  37215. ,
  37216. a.writeUInt32 = a.writeUint32,
  37217. a.readUint32 = function(e) {
  37218. var t = "undefined" == typeof e;
  37219. if (t && (e = this.offset),
  37220. !this.noAssert) {
  37221. if ("number" != typeof e || e % 1 !== 0)
  37222. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37223. if (e >>>= 0,
  37224. e < 0 || e + 4 > this.buffer.byteLength)
  37225. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37226. }
  37227. var i = 0;
  37228. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37229. i |= this.view[e + 1] << 8,
  37230. i |= this.view[e],
  37231. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37232. i |= this.view[e + 2] << 8,
  37233. i |= this.view[e + 3],
  37234. i += this.view[e] << 24 >>> 0),
  37235. t && (this.offset += 4),
  37236. i
  37237. }
  37238. ,
  37239. a.readUInt32 = a.readUint32,
  37240. e && (a.writeInt64 = function(t, i) {
  37241. var n = "undefined" == typeof i;
  37242. if (n && (i = this.offset),
  37243. !this.noAssert) {
  37244. if ("number" == typeof t)
  37245. t = e.fromNumber(t);
  37246. else if ("string" == typeof t)
  37247. t = e.fromString(t);
  37248. else if (!(t && t instanceof e))
  37249. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37250. if ("number" != typeof i || i % 1 !== 0)
  37251. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37252. if (i >>>= 0,
  37253. i < 0 || i + 0 > this.buffer.byteLength)
  37254. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37255. }
  37256. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37257. i += 8;
  37258. var r = this.buffer.byteLength;
  37259. i > r && this.resize((r *= 2) > i ? r : i),
  37260. i -= 8;
  37261. var o = t.low
  37262. , a = t.high;
  37263. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37264. this.view[i + 2] = o >>> 16 & 255,
  37265. this.view[i + 1] = o >>> 8 & 255,
  37266. this.view[i] = 255 & o,
  37267. i += 4,
  37268. this.view[i + 3] = a >>> 24 & 255,
  37269. this.view[i + 2] = a >>> 16 & 255,
  37270. this.view[i + 1] = a >>> 8 & 255,
  37271. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37272. this.view[i + 1] = a >>> 16 & 255,
  37273. this.view[i + 2] = a >>> 8 & 255,
  37274. this.view[i + 3] = 255 & a,
  37275. i += 4,
  37276. this.view[i] = o >>> 24 & 255,
  37277. this.view[i + 1] = o >>> 16 & 255,
  37278. this.view[i + 2] = o >>> 8 & 255,
  37279. this.view[i + 3] = 255 & o),
  37280. n && (this.offset += 8),
  37281. this
  37282. }
  37283. ,
  37284. a.writeLong = a.writeInt64,
  37285. a.readInt64 = function(t) {
  37286. var i = "undefined" == typeof t;
  37287. if (i && (t = this.offset),
  37288. !this.noAssert) {
  37289. if ("number" != typeof t || t % 1 !== 0)
  37290. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37291. if (t >>>= 0,
  37292. t < 0 || t + 8 > this.buffer.byteLength)
  37293. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37294. }
  37295. var n = 0
  37296. , r = 0;
  37297. this.littleEndian ? (n = this.view[t + 2] << 16,
  37298. n |= this.view[t + 1] << 8,
  37299. n |= this.view[t],
  37300. n += this.view[t + 3] << 24 >>> 0,
  37301. t += 4,
  37302. r = this.view[t + 2] << 16,
  37303. r |= this.view[t + 1] << 8,
  37304. r |= this.view[t],
  37305. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37306. r |= this.view[t + 2] << 8,
  37307. r |= this.view[t + 3],
  37308. r += this.view[t] << 24 >>> 0,
  37309. t += 4,
  37310. n = this.view[t + 1] << 16,
  37311. n |= this.view[t + 2] << 8,
  37312. n |= this.view[t + 3],
  37313. n += this.view[t] << 24 >>> 0);
  37314. var o = new e(n,r,!1);
  37315. return i && (this.offset += 8),
  37316. o
  37317. }
  37318. ,
  37319. a.readLong = a.readInt64,
  37320. a.writeUint64 = function(t, i) {
  37321. var n = "undefined" == typeof i;
  37322. if (n && (i = this.offset),
  37323. !this.noAssert) {
  37324. if ("number" == typeof t)
  37325. t = e.fromNumber(t);
  37326. else if ("string" == typeof t)
  37327. t = e.fromString(t);
  37328. else if (!(t && t instanceof e))
  37329. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37330. if ("number" != typeof i || i % 1 !== 0)
  37331. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37332. if (i >>>= 0,
  37333. i < 0 || i + 0 > this.buffer.byteLength)
  37334. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37335. }
  37336. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37337. i += 8;
  37338. var r = this.buffer.byteLength;
  37339. i > r && this.resize((r *= 2) > i ? r : i),
  37340. i -= 8;
  37341. var o = t.low
  37342. , a = t.high;
  37343. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37344. this.view[i + 2] = o >>> 16 & 255,
  37345. this.view[i + 1] = o >>> 8 & 255,
  37346. this.view[i] = 255 & o,
  37347. i += 4,
  37348. this.view[i + 3] = a >>> 24 & 255,
  37349. this.view[i + 2] = a >>> 16 & 255,
  37350. this.view[i + 1] = a >>> 8 & 255,
  37351. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37352. this.view[i + 1] = a >>> 16 & 255,
  37353. this.view[i + 2] = a >>> 8 & 255,
  37354. this.view[i + 3] = 255 & a,
  37355. i += 4,
  37356. this.view[i] = o >>> 24 & 255,
  37357. this.view[i + 1] = o >>> 16 & 255,
  37358. this.view[i + 2] = o >>> 8 & 255,
  37359. this.view[i + 3] = 255 & o),
  37360. n && (this.offset += 8),
  37361. this
  37362. }
  37363. ,
  37364. a.writeUInt64 = a.writeUint64,
  37365. a.readUint64 = function(t) {
  37366. var i = "undefined" == typeof t;
  37367. if (i && (t = this.offset),
  37368. !this.noAssert) {
  37369. if ("number" != typeof t || t % 1 !== 0)
  37370. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37371. if (t >>>= 0,
  37372. t < 0 || t + 8 > this.buffer.byteLength)
  37373. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37374. }
  37375. var n = 0
  37376. , r = 0;
  37377. this.littleEndian ? (n = this.view[t + 2] << 16,
  37378. n |= this.view[t + 1] << 8,
  37379. n |= this.view[t],
  37380. n += this.view[t + 3] << 24 >>> 0,
  37381. t += 4,
  37382. r = this.view[t + 2] << 16,
  37383. r |= this.view[t + 1] << 8,
  37384. r |= this.view[t],
  37385. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37386. r |= this.view[t + 2] << 8,
  37387. r |= this.view[t + 3],
  37388. r += this.view[t] << 24 >>> 0,
  37389. t += 4,
  37390. n = this.view[t + 1] << 16,
  37391. n |= this.view[t + 2] << 8,
  37392. n |= this.view[t + 3],
  37393. n += this.view[t] << 24 >>> 0);
  37394. var o = new e(n,r,!0);
  37395. return i && (this.offset += 8),
  37396. o
  37397. }
  37398. ,
  37399. a.readUInt64 = a.readUint64),
  37400. a.writeFloat32 = function(e, t) {
  37401. var i = "undefined" == typeof t;
  37402. if (i && (t = this.offset),
  37403. !this.noAssert) {
  37404. if ("number" != typeof e)
  37405. throw TypeError("Illegal value: " + e + " (not a number)");
  37406. if ("number" != typeof t || t % 1 !== 0)
  37407. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37408. if (t >>>= 0,
  37409. t < 0 || t + 0 > this.buffer.byteLength)
  37410. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37411. }
  37412. t += 4;
  37413. var n = this.buffer.byteLength;
  37414. return t > n && this.resize((n *= 2) > t ? n : t),
  37415. t -= 4,
  37416. r(this.view, e, t, this.littleEndian, 23, 4),
  37417. i && (this.offset += 4),
  37418. this
  37419. }
  37420. ,
  37421. a.writeFloat = a.writeFloat32,
  37422. a.readFloat32 = function(e) {
  37423. var t = "undefined" == typeof e;
  37424. if (t && (e = this.offset),
  37425. !this.noAssert) {
  37426. if ("number" != typeof e || e % 1 !== 0)
  37427. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37428. if (e >>>= 0,
  37429. e < 0 || e + 4 > this.buffer.byteLength)
  37430. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37431. }
  37432. var i = n(this.view, e, this.littleEndian, 23, 4);
  37433. return t && (this.offset += 4),
  37434. i
  37435. }
  37436. ,
  37437. a.readFloat = a.readFloat32,
  37438. a.writeFloat64 = function(e, t) {
  37439. var i = "undefined" == typeof t;
  37440. if (i && (t = this.offset),
  37441. !this.noAssert) {
  37442. if ("number" != typeof e)
  37443. throw TypeError("Illegal value: " + e + " (not a number)");
  37444. if ("number" != typeof t || t % 1 !== 0)
  37445. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37446. if (t >>>= 0,
  37447. t < 0 || t + 0 > this.buffer.byteLength)
  37448. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37449. }
  37450. t += 8;
  37451. var n = this.buffer.byteLength;
  37452. return t > n && this.resize((n *= 2) > t ? n : t),
  37453. t -= 8,
  37454. r(this.view, e, t, this.littleEndian, 52, 8),
  37455. i && (this.offset += 8),
  37456. this
  37457. }
  37458. ,
  37459. a.writeDouble = a.writeFloat64,
  37460. a.readFloat64 = function(e) {
  37461. var t = "undefined" == typeof e;
  37462. if (t && (e = this.offset),
  37463. !this.noAssert) {
  37464. if ("number" != typeof e || e % 1 !== 0)
  37465. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37466. if (e >>>= 0,
  37467. e < 0 || e + 8 > this.buffer.byteLength)
  37468. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37469. }
  37470. var i = n(this.view, e, this.littleEndian, 52, 8);
  37471. return t && (this.offset += 8),
  37472. i
  37473. }
  37474. ,
  37475. a.readDouble = a.readFloat64,
  37476. o.MAX_VARINT32_BYTES = 5,
  37477. o.calculateVarint32 = function(e) {
  37478. return e >>>= 0,
  37479. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37480. }
  37481. ,
  37482. o.zigZagEncode32 = function(e) {
  37483. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37484. }
  37485. ,
  37486. o.zigZagDecode32 = function(e) {
  37487. return e >>> 1 ^ -(1 & e) | 0
  37488. }
  37489. ,
  37490. a.writeVarint32 = function(e, t) {
  37491. var i = "undefined" == typeof t;
  37492. if (i && (t = this.offset),
  37493. !this.noAssert) {
  37494. if ("number" != typeof e || e % 1 !== 0)
  37495. throw TypeError("Illegal value: " + e + " (not an integer)");
  37496. if (e |= 0,
  37497. "number" != typeof t || t % 1 !== 0)
  37498. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37499. if (t >>>= 0,
  37500. t < 0 || t + 0 > this.buffer.byteLength)
  37501. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37502. }
  37503. var n, r = o.calculateVarint32(e);
  37504. t += r;
  37505. var a = this.buffer.byteLength;
  37506. for (t > a && this.resize((a *= 2) > t ? a : t),
  37507. t -= r,
  37508. e >>>= 0; e >= 128; )
  37509. n = 127 & e | 128,
  37510. this.view[t++] = n,
  37511. e >>>= 7;
  37512. return this.view[t++] = e,
  37513. i ? (this.offset = t,
  37514. this) : r
  37515. }
  37516. ,
  37517. a.writeVarint32ZigZag = function(e, t) {
  37518. return this.writeVarint32(o.zigZagEncode32(e), t)
  37519. }
  37520. ,
  37521. a.readVarint32 = function(e) {
  37522. var t = "undefined" == typeof e;
  37523. if (t && (e = this.offset),
  37524. !this.noAssert) {
  37525. if ("number" != typeof e || e % 1 !== 0)
  37526. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37527. if (e >>>= 0,
  37528. e < 0 || e + 1 > this.buffer.byteLength)
  37529. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37530. }
  37531. var i, n = 0, r = 0;
  37532. do {
  37533. if (!this.noAssert && e > this.limit) {
  37534. var o = Error("Truncated");
  37535. throw o.truncated = !0,
  37536. o
  37537. }
  37538. i = this.view[e++],
  37539. n < 5 && (r |= (127 & i) << 7 * n),
  37540. ++n
  37541. } while (0 !== (128 & i));return r |= 0,
  37542. t ? (this.offset = e,
  37543. r) : {
  37544. value: r,
  37545. length: n
  37546. }
  37547. }
  37548. ,
  37549. a.readVarint32ZigZag = function(e) {
  37550. var t = this.readVarint32(e);
  37551. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37552. t
  37553. }
  37554. ,
  37555. e && (o.MAX_VARINT64_BYTES = 10,
  37556. o.calculateVarint64 = function(t) {
  37557. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37558. var i = t.toInt() >>> 0
  37559. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37560. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37561. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37562. }
  37563. ,
  37564. o.zigZagEncode64 = function(t) {
  37565. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37566. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37567. }
  37568. ,
  37569. o.zigZagDecode64 = function(t) {
  37570. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37571. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37572. }
  37573. ,
  37574. a.writeVarint64 = function(t, i) {
  37575. var n = "undefined" == typeof i;
  37576. if (n && (i = this.offset),
  37577. !this.noAssert) {
  37578. if ("number" == typeof t)
  37579. t = e.fromNumber(t);
  37580. else if ("string" == typeof t)
  37581. t = e.fromString(t);
  37582. else if (!(t && t instanceof e))
  37583. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37584. if ("number" != typeof i || i % 1 !== 0)
  37585. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37586. if (i >>>= 0,
  37587. i < 0 || i + 0 > this.buffer.byteLength)
  37588. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37589. }
  37590. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37591. var r = o.calculateVarint64(t)
  37592. , a = t.toInt() >>> 0
  37593. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37594. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37595. i += r;
  37596. var c = this.buffer.byteLength;
  37597. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37598. i -= r,
  37599. r) {
  37600. case 10:
  37601. this.view[i + 9] = l >>> 7 & 1;
  37602. case 9:
  37603. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37604. case 8:
  37605. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37606. case 7:
  37607. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37608. case 6:
  37609. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37610. case 5:
  37611. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37612. case 4:
  37613. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37614. case 3:
  37615. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37616. case 2:
  37617. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37618. case 1:
  37619. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37620. }
  37621. return n ? (this.offset += r,
  37622. this) : r
  37623. }
  37624. ,
  37625. a.writeVarint64ZigZag = function(e, t) {
  37626. return this.writeVarint64(o.zigZagEncode64(e), t)
  37627. }
  37628. ,
  37629. a.readVarint64 = function(t) {
  37630. var i = "undefined" == typeof t;
  37631. if (i && (t = this.offset),
  37632. !this.noAssert) {
  37633. if ("number" != typeof t || t % 1 !== 0)
  37634. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37635. if (t >>>= 0,
  37636. t < 0 || t + 1 > this.buffer.byteLength)
  37637. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37638. }
  37639. var n = t
  37640. , r = 0
  37641. , o = 0
  37642. , a = 0
  37643. , s = 0;
  37644. if (s = this.view[t++],
  37645. r = 127 & s,
  37646. 128 & s && (s = this.view[t++],
  37647. r |= (127 & s) << 7,
  37648. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37649. r |= (127 & s) << 14,
  37650. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37651. r |= (127 & s) << 21,
  37652. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37653. o = 127 & s,
  37654. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37655. o |= (127 & s) << 7,
  37656. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37657. o |= (127 & s) << 14,
  37658. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37659. o |= (127 & s) << 21,
  37660. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37661. a = 127 & s,
  37662. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37663. a |= (127 & s) << 7,
  37664. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37665. throw Error("Buffer overrun");
  37666. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37667. return i ? (this.offset = t,
  37668. l) : {
  37669. value: l,
  37670. length: t - n
  37671. }
  37672. }
  37673. ,
  37674. a.readVarint64ZigZag = function(t) {
  37675. var i = this.readVarint64(t);
  37676. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37677. i
  37678. }
  37679. ),
  37680. a.writeCString = function(e, i) {
  37681. var n = "undefined" == typeof i;
  37682. n && (i = this.offset);
  37683. var r, o = e.length;
  37684. if (!this.noAssert) {
  37685. if ("string" != typeof e)
  37686. throw TypeError("Illegal str: Not a string");
  37687. for (r = 0; r < o; ++r)
  37688. if (0 === e.charCodeAt(r))
  37689. throw RangeError("Illegal str: Contains NULL-characters");
  37690. if ("number" != typeof i || i % 1 !== 0)
  37691. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37692. if (i >>>= 0,
  37693. i < 0 || i + 0 > this.buffer.byteLength)
  37694. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37695. }
  37696. o = h.calculateUTF16asUTF8(t(e))[1],
  37697. i += o + 1;
  37698. var a = this.buffer.byteLength;
  37699. return i > a && this.resize((a *= 2) > i ? a : i),
  37700. i -= o + 1,
  37701. h.encodeUTF16toUTF8(t(e), function(e) {
  37702. this.view[i++] = e
  37703. }
  37704. .bind(this)),
  37705. this.view[i++] = 0,
  37706. n ? (this.offset = i,
  37707. this) : o
  37708. }
  37709. ,
  37710. a.readCString = function(e) {
  37711. var t = "undefined" == typeof e;
  37712. if (t && (e = this.offset),
  37713. !this.noAssert) {
  37714. if ("number" != typeof e || e % 1 !== 0)
  37715. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37716. if (e >>>= 0,
  37717. e < 0 || e + 1 > this.buffer.byteLength)
  37718. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37719. }
  37720. var n, r = e, o = -1;
  37721. return h.decodeUTF8toUTF16(function() {
  37722. if (0 === o)
  37723. return null;
  37724. if (e >= this.limit)
  37725. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37726. return o = this.view[e++],
  37727. 0 === o ? null : o
  37728. }
  37729. .bind(this), n = i(), !0),
  37730. t ? (this.offset = e,
  37731. n()) : {
  37732. string: n(),
  37733. length: e - r
  37734. }
  37735. }
  37736. ,
  37737. a.writeIString = function(e, i) {
  37738. var n = "undefined" == typeof i;
  37739. if (n && (i = this.offset),
  37740. !this.noAssert) {
  37741. if ("string" != typeof e)
  37742. throw TypeError("Illegal str: Not a string");
  37743. if ("number" != typeof i || i % 1 !== 0)
  37744. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37745. if (i >>>= 0,
  37746. i < 0 || i + 0 > this.buffer.byteLength)
  37747. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37748. }
  37749. var r, o = i;
  37750. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37751. i += 4 + r;
  37752. var a = this.buffer.byteLength;
  37753. if (i > a && this.resize((a *= 2) > i ? a : i),
  37754. i -= 4 + r,
  37755. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37756. this.view[i + 2] = r >>> 16 & 255,
  37757. this.view[i + 1] = r >>> 8 & 255,
  37758. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37759. this.view[i + 1] = r >>> 16 & 255,
  37760. this.view[i + 2] = r >>> 8 & 255,
  37761. this.view[i + 3] = 255 & r),
  37762. i += 4,
  37763. h.encodeUTF16toUTF8(t(e), function(e) {
  37764. this.view[i++] = e
  37765. }
  37766. .bind(this)),
  37767. i !== o + 4 + r)
  37768. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37769. return n ? (this.offset = i,
  37770. this) : i - o
  37771. }
  37772. ,
  37773. a.readIString = function(e) {
  37774. var t = "undefined" == typeof e;
  37775. if (t && (e = this.offset),
  37776. !this.noAssert) {
  37777. if ("number" != typeof e || e % 1 !== 0)
  37778. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37779. if (e >>>= 0,
  37780. e < 0 || e + 4 > this.buffer.byteLength)
  37781. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37782. }
  37783. var i = e
  37784. , n = this.readUint32(e)
  37785. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37786. return e += r.length,
  37787. t ? (this.offset = e,
  37788. r.string) : {
  37789. string: r.string,
  37790. length: e - i
  37791. }
  37792. }
  37793. ,
  37794. o.METRICS_CHARS = "c",
  37795. o.METRICS_BYTES = "b",
  37796. a.writeUTF8String = function(e, i) {
  37797. var n = "undefined" == typeof i;
  37798. if (n && (i = this.offset),
  37799. !this.noAssert) {
  37800. if ("number" != typeof i || i % 1 !== 0)
  37801. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37802. if (i >>>= 0,
  37803. i < 0 || i + 0 > this.buffer.byteLength)
  37804. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37805. }
  37806. var r, o = i;
  37807. r = h.calculateUTF16asUTF8(t(e))[1],
  37808. i += r;
  37809. var a = this.buffer.byteLength;
  37810. return i > a && this.resize((a *= 2) > i ? a : i),
  37811. i -= r,
  37812. h.encodeUTF16toUTF8(t(e), function(e) {
  37813. this.view[i++] = e
  37814. }
  37815. .bind(this)),
  37816. n ? (this.offset = i,
  37817. this) : i - o
  37818. }
  37819. ,
  37820. a.writeString = a.writeUTF8String,
  37821. o.calculateUTF8Chars = function(e) {
  37822. return h.calculateUTF16asUTF8(t(e))[0]
  37823. }
  37824. ,
  37825. o.calculateUTF8Bytes = function(e) {
  37826. return h.calculateUTF16asUTF8(t(e))[1]
  37827. }
  37828. ,
  37829. o.calculateString = o.calculateUTF8Bytes,
  37830. a.readUTF8String = function(e, t, n) {
  37831. "number" == typeof t && (n = t,
  37832. t = void 0);
  37833. var r = "undefined" == typeof n;
  37834. if (r && (n = this.offset),
  37835. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37836. !this.noAssert) {
  37837. if ("number" != typeof e || e % 1 !== 0)
  37838. throw TypeError("Illegal length: " + e + " (not an integer)");
  37839. if (e |= 0,
  37840. "number" != typeof n || n % 1 !== 0)
  37841. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37842. if (n >>>= 0,
  37843. n < 0 || n + 0 > this.buffer.byteLength)
  37844. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37845. }
  37846. var a, s = 0, l = n;
  37847. if (t === o.METRICS_CHARS) {
  37848. if (a = i(),
  37849. h.decodeUTF8(function() {
  37850. return s < e && n < this.limit ? this.view[n++] : null
  37851. }
  37852. .bind(this), function(e) {
  37853. ++s,
  37854. h.UTF8toUTF16(e, a)
  37855. }),
  37856. s !== e)
  37857. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37858. return r ? (this.offset = n,
  37859. a()) : {
  37860. string: a(),
  37861. length: n - l
  37862. }
  37863. }
  37864. if (t === o.METRICS_BYTES) {
  37865. if (!this.noAssert) {
  37866. if ("number" != typeof n || n % 1 !== 0)
  37867. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37868. if (n >>>= 0,
  37869. n < 0 || n + e > this.buffer.byteLength)
  37870. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37871. }
  37872. var c = n + e;
  37873. if (h.decodeUTF8toUTF16(function() {
  37874. return n < c ? this.view[n++] : null
  37875. }
  37876. .bind(this), a = i(), this.noAssert),
  37877. n !== c)
  37878. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37879. return r ? (this.offset = n,
  37880. a()) : {
  37881. string: a(),
  37882. length: n - l
  37883. }
  37884. }
  37885. throw TypeError("Unsupported metrics: " + t)
  37886. }
  37887. ,
  37888. a.readString = a.readUTF8String,
  37889. a.writeVString = function(e, i) {
  37890. var n = "undefined" == typeof i;
  37891. if (n && (i = this.offset),
  37892. !this.noAssert) {
  37893. if ("string" != typeof e)
  37894. throw TypeError("Illegal str: Not a string");
  37895. if ("number" != typeof i || i % 1 !== 0)
  37896. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37897. if (i >>>= 0,
  37898. i < 0 || i + 0 > this.buffer.byteLength)
  37899. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37900. }
  37901. var r, a, s = i;
  37902. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37903. a = o.calculateVarint32(r),
  37904. i += a + r;
  37905. var l = this.buffer.byteLength;
  37906. if (i > l && this.resize((l *= 2) > i ? l : i),
  37907. i -= a + r,
  37908. i += this.writeVarint32(r, i),
  37909. h.encodeUTF16toUTF8(t(e), function(e) {
  37910. this.view[i++] = e
  37911. }
  37912. .bind(this)),
  37913. i !== s + r + a)
  37914. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37915. return n ? (this.offset = i,
  37916. this) : i - s
  37917. }
  37918. ,
  37919. a.readVString = function(e) {
  37920. var t = "undefined" == typeof e;
  37921. if (t && (e = this.offset),
  37922. !this.noAssert) {
  37923. if ("number" != typeof e || e % 1 !== 0)
  37924. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37925. if (e >>>= 0,
  37926. e < 0 || e + 1 > this.buffer.byteLength)
  37927. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37928. }
  37929. var i = e
  37930. , n = this.readVarint32(e)
  37931. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37932. return e += r.length,
  37933. t ? (this.offset = e,
  37934. r.string) : {
  37935. string: r.string,
  37936. length: e - i
  37937. }
  37938. }
  37939. ,
  37940. a.append = function(e, t, i) {
  37941. "number" != typeof t && "string" == typeof t || (i = t,
  37942. t = void 0);
  37943. var n = "undefined" == typeof i;
  37944. if (n && (i = this.offset),
  37945. !this.noAssert) {
  37946. if ("number" != typeof i || i % 1 !== 0)
  37947. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37948. if (i >>>= 0,
  37949. i < 0 || i + 0 > this.buffer.byteLength)
  37950. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37951. }
  37952. e instanceof o || (e = o.wrap(e, t));
  37953. var r = e.limit - e.offset;
  37954. if (r <= 0)
  37955. return this;
  37956. i += r;
  37957. var a = this.buffer.byteLength;
  37958. return i > a && this.resize((a *= 2) > i ? a : i),
  37959. i -= r,
  37960. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37961. e.offset += r,
  37962. n && (this.offset += r),
  37963. this
  37964. }
  37965. ,
  37966. a.appendTo = function(e, t) {
  37967. return e.append(this, t),
  37968. this
  37969. }
  37970. ,
  37971. a.assert = function(e) {
  37972. return this.noAssert = !e,
  37973. this
  37974. }
  37975. ,
  37976. a.capacity = function() {
  37977. return this.buffer.byteLength
  37978. }
  37979. ,
  37980. a.clear = function() {
  37981. return this.offset = 0,
  37982. this.limit = this.buffer.byteLength,
  37983. this.markedOffset = -1,
  37984. this
  37985. }
  37986. ,
  37987. a.clone = function(e) {
  37988. var t = new o(0,this.littleEndian,this.noAssert);
  37989. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37990. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37991. t.view = this.view),
  37992. t.offset = this.offset,
  37993. t.markedOffset = this.markedOffset,
  37994. t.limit = this.limit,
  37995. t
  37996. }
  37997. ,
  37998. a.compact = function(e, t) {
  37999. if ("undefined" == typeof e && (e = this.offset),
  38000. "undefined" == typeof t && (t = this.limit),
  38001. !this.noAssert) {
  38002. if ("number" != typeof e || e % 1 !== 0)
  38003. throw TypeError("Illegal begin: Not an integer");
  38004. if (e >>>= 0,
  38005. "number" != typeof t || t % 1 !== 0)
  38006. throw TypeError("Illegal end: Not an integer");
  38007. if (t >>>= 0,
  38008. e < 0 || e > t || t > this.buffer.byteLength)
  38009. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38010. }
  38011. if (0 === e && t === this.buffer.byteLength)
  38012. return this;
  38013. var i = t - e;
  38014. if (0 === i)
  38015. return this.buffer = s,
  38016. this.view = null,
  38017. this.markedOffset >= 0 && (this.markedOffset -= e),
  38018. this.offset = 0,
  38019. this.limit = 0,
  38020. this;
  38021. var n = new ArrayBuffer(i)
  38022. , r = new Uint8Array(n);
  38023. return r.set(this.view.subarray(e, t)),
  38024. this.buffer = n,
  38025. this.view = r,
  38026. this.markedOffset >= 0 && (this.markedOffset -= e),
  38027. this.offset = 0,
  38028. this.limit = i,
  38029. this
  38030. }
  38031. ,
  38032. a.copy = function(e, t) {
  38033. if ("undefined" == typeof e && (e = this.offset),
  38034. "undefined" == typeof t && (t = this.limit),
  38035. !this.noAssert) {
  38036. if ("number" != typeof e || e % 1 !== 0)
  38037. throw TypeError("Illegal begin: Not an integer");
  38038. if (e >>>= 0,
  38039. "number" != typeof t || t % 1 !== 0)
  38040. throw TypeError("Illegal end: Not an integer");
  38041. if (t >>>= 0,
  38042. e < 0 || e > t || t > this.buffer.byteLength)
  38043. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38044. }
  38045. if (e === t)
  38046. return new o(0,this.littleEndian,this.noAssert);
  38047. var i = t - e
  38048. , n = new o(i,this.littleEndian,this.noAssert);
  38049. return n.offset = 0,
  38050. n.limit = i,
  38051. n.markedOffset >= 0 && (n.markedOffset -= e),
  38052. this.copyTo(n, 0, e, t),
  38053. n
  38054. }
  38055. ,
  38056. a.copyTo = function(e, t, i, n) {
  38057. var r, a;
  38058. if (!this.noAssert && !o.isByteBuffer(e))
  38059. throw TypeError("Illegal target: Not a ByteBuffer");
  38060. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38061. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38062. n = "undefined" == typeof n ? this.limit : 0 | n,
  38063. t < 0 || t > e.buffer.byteLength)
  38064. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38065. if (i < 0 || n > this.buffer.byteLength)
  38066. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38067. var s = n - i;
  38068. return 0 === s ? e : (e.ensureCapacity(t + s),
  38069. e.view.set(this.view.subarray(i, n), t),
  38070. r && (this.offset += s),
  38071. a && (e.offset += s),
  38072. this)
  38073. }
  38074. ,
  38075. a.ensureCapacity = function(e) {
  38076. var t = this.buffer.byteLength;
  38077. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38078. }
  38079. ,
  38080. a.fill = function(e, t, i) {
  38081. var n = "undefined" == typeof t;
  38082. if (n && (t = this.offset),
  38083. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38084. "undefined" == typeof t && (t = this.offset),
  38085. "undefined" == typeof i && (i = this.limit),
  38086. !this.noAssert) {
  38087. if ("number" != typeof e || e % 1 !== 0)
  38088. throw TypeError("Illegal value: " + e + " (not an integer)");
  38089. if (e |= 0,
  38090. "number" != typeof t || t % 1 !== 0)
  38091. throw TypeError("Illegal begin: Not an integer");
  38092. if (t >>>= 0,
  38093. "number" != typeof i || i % 1 !== 0)
  38094. throw TypeError("Illegal end: Not an integer");
  38095. if (i >>>= 0,
  38096. t < 0 || t > i || i > this.buffer.byteLength)
  38097. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38098. }
  38099. if (t >= i)
  38100. return this;
  38101. for (; t < i; )
  38102. this.view[t++] = e;
  38103. return n && (this.offset = t),
  38104. this
  38105. }
  38106. ,
  38107. a.flip = function() {
  38108. return this.limit = this.offset,
  38109. this.offset = 0,
  38110. this
  38111. }
  38112. ,
  38113. a.mark = function(e) {
  38114. if (e = "undefined" == typeof e ? this.offset : e,
  38115. !this.noAssert) {
  38116. if ("number" != typeof e || e % 1 !== 0)
  38117. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38118. if (e >>>= 0,
  38119. e < 0 || e + 0 > this.buffer.byteLength)
  38120. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38121. }
  38122. return this.markedOffset = e,
  38123. this
  38124. }
  38125. ,
  38126. a.order = function(e) {
  38127. if (!this.noAssert && "boolean" != typeof e)
  38128. throw TypeError("Illegal littleEndian: Not a boolean");
  38129. return this.littleEndian = !!e,
  38130. this
  38131. }
  38132. ,
  38133. a.LE = function(e) {
  38134. return this.littleEndian = "undefined" == typeof e || !!e,
  38135. this
  38136. }
  38137. ,
  38138. a.BE = function(e) {
  38139. return this.littleEndian = "undefined" != typeof e && !e,
  38140. this
  38141. }
  38142. ,
  38143. a.prepend = function(e, t, i) {
  38144. "number" != typeof t && "string" == typeof t || (i = t,
  38145. t = void 0);
  38146. var n = "undefined" == typeof i;
  38147. if (n && (i = this.offset),
  38148. !this.noAssert) {
  38149. if ("number" != typeof i || i % 1 !== 0)
  38150. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38151. if (i >>>= 0,
  38152. i < 0 || i + 0 > this.buffer.byteLength)
  38153. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38154. }
  38155. e instanceof o || (e = o.wrap(e, t));
  38156. var r = e.limit - e.offset;
  38157. if (r <= 0)
  38158. return this;
  38159. var a = r - i;
  38160. if (a > 0) {
  38161. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38162. , l = new Uint8Array(s);
  38163. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38164. this.buffer = s,
  38165. this.view = l,
  38166. this.offset += a,
  38167. this.markedOffset >= 0 && (this.markedOffset += a),
  38168. this.limit += a,
  38169. i += a
  38170. } else {
  38171. new Uint8Array(this.buffer)
  38172. }
  38173. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38174. e.offset = e.limit,
  38175. n && (this.offset -= r),
  38176. this
  38177. }
  38178. ,
  38179. a.prependTo = function(e, t) {
  38180. return e.prepend(this, t),
  38181. this
  38182. }
  38183. ,
  38184. a.printDebug = function(e) {
  38185. "function" != typeof e && (e = console.log.bind(console)),
  38186. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38187. }
  38188. ,
  38189. a.remaining = function() {
  38190. return this.limit - this.offset
  38191. }
  38192. ,
  38193. a.reset = function() {
  38194. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38195. this.markedOffset = -1) : this.offset = 0,
  38196. this
  38197. }
  38198. ,
  38199. a.resize = function(e) {
  38200. if (!this.noAssert) {
  38201. if ("number" != typeof e || e % 1 !== 0)
  38202. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38203. if (e |= 0,
  38204. e < 0)
  38205. throw RangeError("Illegal capacity: 0 <= " + e)
  38206. }
  38207. if (this.buffer.byteLength < e) {
  38208. var t = new ArrayBuffer(e)
  38209. , i = new Uint8Array(t);
  38210. i.set(this.view),
  38211. this.buffer = t,
  38212. this.view = i
  38213. }
  38214. return this
  38215. }
  38216. ,
  38217. a.reverse = function(e, t) {
  38218. if ("undefined" == typeof e && (e = this.offset),
  38219. "undefined" == typeof t && (t = this.limit),
  38220. !this.noAssert) {
  38221. if ("number" != typeof e || e % 1 !== 0)
  38222. throw TypeError("Illegal begin: Not an integer");
  38223. if (e >>>= 0,
  38224. "number" != typeof t || t % 1 !== 0)
  38225. throw TypeError("Illegal end: Not an integer");
  38226. if (t >>>= 0,
  38227. e < 0 || e > t || t > this.buffer.byteLength)
  38228. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38229. }
  38230. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38231. this)
  38232. }
  38233. ,
  38234. a.skip = function(e) {
  38235. if (!this.noAssert) {
  38236. if ("number" != typeof e || e % 1 !== 0)
  38237. throw TypeError("Illegal length: " + e + " (not an integer)");
  38238. e |= 0
  38239. }
  38240. var t = this.offset + e;
  38241. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38242. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38243. return this.offset = t,
  38244. this
  38245. }
  38246. ,
  38247. a.slice = function(e, t) {
  38248. if ("undefined" == typeof e && (e = this.offset),
  38249. "undefined" == typeof t && (t = this.limit),
  38250. !this.noAssert) {
  38251. if ("number" != typeof e || e % 1 !== 0)
  38252. throw TypeError("Illegal begin: Not an integer");
  38253. if (e >>>= 0,
  38254. "number" != typeof t || t % 1 !== 0)
  38255. throw TypeError("Illegal end: Not an integer");
  38256. if (t >>>= 0,
  38257. e < 0 || e > t || t > this.buffer.byteLength)
  38258. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38259. }
  38260. var i = this.clone();
  38261. return i.offset = e,
  38262. i.limit = t,
  38263. i
  38264. }
  38265. ,
  38266. a.toBuffer = function(e) {
  38267. var t = this.offset
  38268. , i = this.limit;
  38269. if (!this.noAssert) {
  38270. if ("number" != typeof t || t % 1 !== 0)
  38271. throw TypeError("Illegal offset: Not an integer");
  38272. if (t >>>= 0,
  38273. "number" != typeof i || i % 1 !== 0)
  38274. throw TypeError("Illegal limit: Not an integer");
  38275. if (i >>>= 0,
  38276. t < 0 || t > i || i > this.buffer.byteLength)
  38277. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38278. }
  38279. if (!e && 0 === t && i === this.buffer.byteLength)
  38280. return this.buffer;
  38281. if (t === i)
  38282. return s;
  38283. var n = new ArrayBuffer(i - t);
  38284. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38285. n
  38286. }
  38287. ,
  38288. a.toArrayBuffer = a.toBuffer,
  38289. a.toString = function(e, t, i) {
  38290. if ("undefined" == typeof e)
  38291. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38292. switch ("number" == typeof e && (e = "utf8",
  38293. t = e,
  38294. i = t),
  38295. e) {
  38296. case "utf8":
  38297. return this.toUTF8(t, i);
  38298. case "base64":
  38299. return this.toBase64(t, i);
  38300. case "hex":
  38301. return this.toHex(t, i);
  38302. case "binary":
  38303. return this.toBinary(t, i);
  38304. case "debug":
  38305. return this.toDebug();
  38306. case "columns":
  38307. return this.toColumns();
  38308. default:
  38309. throw Error("Unsupported encoding: " + e)
  38310. }
  38311. }
  38312. ;
  38313. var c = function() {
  38314. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38315. i[t[n]] = n;
  38316. return e.encode = function(e, i) {
  38317. for (var n, r; null !== (n = e()); )
  38318. i(t[n >> 2 & 63]),
  38319. r = (3 & n) << 4,
  38320. null !== (n = e()) ? (r |= n >> 4 & 15,
  38321. i(t[63 & (r | n >> 4 & 15)]),
  38322. r = (15 & n) << 2,
  38323. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38324. i(t[63 & n])) : (i(t[63 & r]),
  38325. i(61))) : (i(t[63 & r]),
  38326. i(61),
  38327. i(61))
  38328. }
  38329. ,
  38330. e.decode = function(e, t) {
  38331. function n(e) {
  38332. throw Error("Illegal character code: " + e)
  38333. }
  38334. for (var r, o, a; null !== (r = e()); )
  38335. if (o = i[r],
  38336. "undefined" == typeof o && n(r),
  38337. null !== (r = e()) && (a = i[r],
  38338. "undefined" == typeof a && n(r),
  38339. t(o << 2 >>> 0 | (48 & a) >> 4),
  38340. null !== (r = e()))) {
  38341. if (o = i[r],
  38342. "undefined" == typeof o) {
  38343. if (61 === r)
  38344. break;
  38345. n(r)
  38346. }
  38347. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38348. null !== (r = e())) {
  38349. if (a = i[r],
  38350. "undefined" == typeof a) {
  38351. if (61 === r)
  38352. break;
  38353. n(r)
  38354. }
  38355. t((3 & o) << 6 >>> 0 | a)
  38356. }
  38357. }
  38358. }
  38359. ,
  38360. e.test = function(e) {
  38361. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38362. }
  38363. ,
  38364. e
  38365. }();
  38366. a.toBase64 = function(e, t) {
  38367. if ("undefined" == typeof e && (e = this.offset),
  38368. "undefined" == typeof t && (t = this.limit),
  38369. e |= 0,
  38370. t |= 0,
  38371. e < 0 || t > this.capacity || e > t)
  38372. throw RangeError("begin, end");
  38373. var n;
  38374. return c.encode(function() {
  38375. return e < t ? this.view[e++] : null
  38376. }
  38377. .bind(this), n = i()),
  38378. n()
  38379. }
  38380. ,
  38381. o.fromBase64 = function(e, i) {
  38382. if ("string" != typeof e)
  38383. throw TypeError("str");
  38384. var n = new o(e.length / 4 * 3,i)
  38385. , r = 0;
  38386. return c.decode(t(e), function(e) {
  38387. n.view[r++] = e
  38388. }),
  38389. n.limit = r,
  38390. n
  38391. }
  38392. ,
  38393. o.btoa = function(e) {
  38394. return o.fromBinary(e).toBase64()
  38395. }
  38396. ,
  38397. o.atob = function(e) {
  38398. return o.fromBase64(e).toBinary()
  38399. }
  38400. ,
  38401. a.toBinary = function(e, t) {
  38402. if ("undefined" == typeof e && (e = this.offset),
  38403. "undefined" == typeof t && (t = this.limit),
  38404. e |= 0,
  38405. t |= 0,
  38406. e < 0 || t > this.capacity() || e > t)
  38407. throw RangeError("begin, end");
  38408. if (e === t)
  38409. return "";
  38410. for (var i = [], n = []; e < t; )
  38411. i.push(this.view[e++]),
  38412. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38413. i = []);
  38414. return n.join("") + String.fromCharCode.apply(String, i)
  38415. }
  38416. ,
  38417. o.fromBinary = function(e, t) {
  38418. if ("string" != typeof e)
  38419. throw TypeError("str");
  38420. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38421. if (i = e.charCodeAt(n),
  38422. i > 255)
  38423. throw RangeError("illegal char code: " + i);
  38424. a.view[n++] = i
  38425. }
  38426. return a.limit = r,
  38427. a
  38428. }
  38429. ,
  38430. a.toDebug = function(e) {
  38431. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38432. if (i !== -1 && (t = this.view[i],
  38433. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38434. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38435. ++i,
  38436. e && i > 0 && i % 16 === 0 && i !== n) {
  38437. for (; r.length < 51; )
  38438. r += " ";
  38439. a += r + o + "\n",
  38440. r = o = ""
  38441. }
  38442. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38443. }
  38444. if (e && " " !== r) {
  38445. for (; r.length < 51; )
  38446. r += " ";
  38447. a += r + o + "\n"
  38448. }
  38449. return e ? a : r
  38450. }
  38451. ,
  38452. o.fromDebug = function(e, t, i) {
  38453. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38454. switch (n = e.charAt(l++)) {
  38455. case "!":
  38456. if (!i) {
  38457. if (u || d || p) {
  38458. f = !0;
  38459. break
  38460. }
  38461. u = d = p = !0
  38462. }
  38463. s.offset = s.markedOffset = s.limit = c,
  38464. h = !1;
  38465. break;
  38466. case "|":
  38467. if (!i) {
  38468. if (u || p) {
  38469. f = !0;
  38470. break
  38471. }
  38472. u = p = !0
  38473. }
  38474. s.offset = s.limit = c,
  38475. h = !1;
  38476. break;
  38477. case "[":
  38478. if (!i) {
  38479. if (u || d) {
  38480. f = !0;
  38481. break
  38482. }
  38483. u = d = !0
  38484. }
  38485. s.offset = s.markedOffset = c,
  38486. h = !1;
  38487. break;
  38488. case "<":
  38489. if (!i) {
  38490. if (u) {
  38491. f = !0;
  38492. break
  38493. }
  38494. u = !0
  38495. }
  38496. s.offset = c,
  38497. h = !1;
  38498. break;
  38499. case "]":
  38500. if (!i) {
  38501. if (p || d) {
  38502. f = !0;
  38503. break
  38504. }
  38505. p = d = !0
  38506. }
  38507. s.limit = s.markedOffset = c,
  38508. h = !1;
  38509. break;
  38510. case ">":
  38511. if (!i) {
  38512. if (p) {
  38513. f = !0;
  38514. break
  38515. }
  38516. p = !0
  38517. }
  38518. s.limit = c,
  38519. h = !1;
  38520. break;
  38521. case "'":
  38522. if (!i) {
  38523. if (d) {
  38524. f = !0;
  38525. break
  38526. }
  38527. d = !0
  38528. }
  38529. s.markedOffset = c,
  38530. h = !1;
  38531. break;
  38532. case " ":
  38533. h = !1;
  38534. break;
  38535. default:
  38536. if (!i && h) {
  38537. f = !0;
  38538. break
  38539. }
  38540. if (r = parseInt(n + e.charAt(l++), 16),
  38541. !i && (isNaN(r) || r < 0 || r > 255))
  38542. throw TypeError("Illegal str: Not a debug encoded string");
  38543. s.view[c++] = r,
  38544. h = !0
  38545. }
  38546. if (f)
  38547. throw TypeError("Illegal str: Invalid symbol at " + l)
  38548. }
  38549. if (!i) {
  38550. if (!u || !p)
  38551. throw TypeError("Illegal str: Missing offset or limit");
  38552. if (c < s.buffer.byteLength)
  38553. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38554. }
  38555. return s
  38556. }
  38557. ,
  38558. a.toHex = function(e, t) {
  38559. if (e = "undefined" == typeof e ? this.offset : e,
  38560. t = "undefined" == typeof t ? this.limit : t,
  38561. !this.noAssert) {
  38562. if ("number" != typeof e || e % 1 !== 0)
  38563. throw TypeError("Illegal begin: Not an integer");
  38564. if (e >>>= 0,
  38565. "number" != typeof t || t % 1 !== 0)
  38566. throw TypeError("Illegal end: Not an integer");
  38567. if (t >>>= 0,
  38568. e < 0 || e > t || t > this.buffer.byteLength)
  38569. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38570. }
  38571. for (var i, n = new Array(t - e); e < t; )
  38572. i = this.view[e++],
  38573. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38574. return n.join("")
  38575. }
  38576. ,
  38577. o.fromHex = function(e, t, i) {
  38578. if (!i) {
  38579. if ("string" != typeof e)
  38580. throw TypeError("Illegal str: Not a string");
  38581. if (e.length % 2 !== 0)
  38582. throw TypeError("Illegal str: Length not a multiple of 2")
  38583. }
  38584. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38585. if (n = parseInt(e.substring(s, s + 2), 16),
  38586. !i && (!isFinite(n) || n < 0 || n > 255))
  38587. throw TypeError("Illegal str: Contains non-hex characters");
  38588. a.view[l++] = n
  38589. }
  38590. return a.limit = l,
  38591. a
  38592. }
  38593. ;
  38594. var h = function() {
  38595. var e = {};
  38596. return e.MAX_CODEPOINT = 1114111,
  38597. e.encodeUTF8 = function(e, t) {
  38598. var i = null;
  38599. for ("number" == typeof e && (i = e,
  38600. e = function() {
  38601. return null
  38602. }
  38603. ); null !== i || null !== (i = e()); )
  38604. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38605. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38606. t(i >> 6 & 63 | 128),
  38607. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38608. t(i >> 12 & 63 | 128),
  38609. t(i >> 6 & 63 | 128),
  38610. t(63 & i | 128)),
  38611. i = null
  38612. }
  38613. ,
  38614. e.decodeUTF8 = function(e, t) {
  38615. for (var i, n, r, o, a = function(e) {
  38616. e = e.slice(0, e.indexOf(null));
  38617. var t = Error(e.toString());
  38618. throw t.name = "TruncatedError",
  38619. t.bytes = e,
  38620. t
  38621. }; null !== (i = e()); )
  38622. if (0 === (128 & i))
  38623. t(i);
  38624. else if (192 === (224 & i))
  38625. null === (n = e()) && a([i, n]),
  38626. t((31 & i) << 6 | 63 & n);
  38627. else if (224 === (240 & i))
  38628. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38629. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38630. else {
  38631. if (240 !== (248 & i))
  38632. throw RangeError("Illegal starting byte: " + i);
  38633. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38634. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38635. }
  38636. }
  38637. ,
  38638. e.UTF16toUTF8 = function(e, t) {
  38639. for (var i, n = null; ; ) {
  38640. if (null === (i = null !== n ? n : e()))
  38641. break;
  38642. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38643. n = null) : t(i)
  38644. }
  38645. null !== n && t(n)
  38646. }
  38647. ,
  38648. e.UTF8toUTF16 = function(e, t) {
  38649. var i = null;
  38650. for ("number" == typeof e && (i = e,
  38651. e = function() {
  38652. return null
  38653. }
  38654. ); null !== i || null !== (i = e()); )
  38655. i <= 65535 ? t(i) : (i -= 65536,
  38656. t((i >> 10) + 55296),
  38657. t(i % 1024 + 56320)),
  38658. i = null
  38659. }
  38660. ,
  38661. e.encodeUTF16toUTF8 = function(t, i) {
  38662. e.UTF16toUTF8(t, function(t) {
  38663. e.encodeUTF8(t, i)
  38664. })
  38665. }
  38666. ,
  38667. e.decodeUTF8toUTF16 = function(t, i) {
  38668. e.decodeUTF8(t, function(t) {
  38669. e.UTF8toUTF16(t, i)
  38670. })
  38671. }
  38672. ,
  38673. e.calculateCodePoint = function(e) {
  38674. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38675. }
  38676. ,
  38677. e.calculateUTF8 = function(e) {
  38678. for (var t, i = 0; null !== (t = e()); )
  38679. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38680. return i
  38681. }
  38682. ,
  38683. e.calculateUTF16asUTF8 = function(t) {
  38684. var i = 0
  38685. , n = 0;
  38686. return e.UTF16toUTF8(t, function(e) {
  38687. ++i,
  38688. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38689. }),
  38690. [i, n]
  38691. }
  38692. ,
  38693. e
  38694. }();
  38695. return a.toUTF8 = function(e, t) {
  38696. if ("undefined" == typeof e && (e = this.offset),
  38697. "undefined" == typeof t && (t = this.limit),
  38698. !this.noAssert) {
  38699. if ("number" != typeof e || e % 1 !== 0)
  38700. throw TypeError("Illegal begin: Not an integer");
  38701. if (e >>>= 0,
  38702. "number" != typeof t || t % 1 !== 0)
  38703. throw TypeError("Illegal end: Not an integer");
  38704. if (t >>>= 0,
  38705. e < 0 || e > t || t > this.buffer.byteLength)
  38706. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38707. }
  38708. var n;
  38709. try {
  38710. h.decodeUTF8toUTF16(function() {
  38711. return e < t ? this.view[e++] : null
  38712. }
  38713. .bind(this), n = i())
  38714. } catch (i) {
  38715. if (e !== t)
  38716. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38717. }
  38718. return n()
  38719. }
  38720. ,
  38721. o.fromUTF8 = function(e, i, n) {
  38722. if (!n && "string" != typeof e)
  38723. throw TypeError("Illegal str: Not a string");
  38724. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38725. , a = 0;
  38726. return h.encodeUTF16toUTF8(t(e), function(e) {
  38727. r.view[a++] = e
  38728. }),
  38729. r.limit = a,
  38730. r
  38731. }
  38732. ,
  38733. o
  38734. })
  38735. }
  38736. , {
  38737. long: 216
  38738. }],
  38739. 216: [function(e, t, i) {
  38740. !function(i, n) {
  38741. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38742. }(this, function() {
  38743. "use strict";
  38744. function e(e, t, i) {
  38745. this.low = 0 | e,
  38746. this.high = 0 | t,
  38747. this.unsigned = !!i
  38748. }
  38749. function t(e) {
  38750. return (e && e.__isLong__) === !0
  38751. }
  38752. function i(e, t) {
  38753. var i, n, o;
  38754. return t ? (e >>>= 0,
  38755. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38756. o && (l[e] = i),
  38757. i)) : (e |= 0,
  38758. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38759. o && (s[e] = i),
  38760. i))
  38761. }
  38762. function n(e, t) {
  38763. if (isNaN(e) || !isFinite(e))
  38764. return t ? m : g;
  38765. if (t) {
  38766. if (e < 0)
  38767. return m;
  38768. if (e >= d)
  38769. return I
  38770. } else {
  38771. if (e <= -p)
  38772. return E;
  38773. if (e + 1 >= p)
  38774. return C
  38775. }
  38776. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38777. }
  38778. function r(t, i, n) {
  38779. return new e(t,i,n)
  38780. }
  38781. function o(e, t, i) {
  38782. if (0 === e.length)
  38783. throw Error("empty string");
  38784. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38785. return g;
  38786. if ("number" == typeof t ? (i = t,
  38787. t = !1) : t = !!t,
  38788. i = i || 10,
  38789. i < 2 || 36 < i)
  38790. throw RangeError("radix");
  38791. var r;
  38792. if ((r = e.indexOf("-")) > 0)
  38793. throw Error("interior hyphen");
  38794. if (0 === r)
  38795. return o(e.substring(1), t, i).neg();
  38796. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38797. var h = Math.min(8, e.length - l)
  38798. , u = parseInt(e.substring(l, l + h), i);
  38799. if (h < 8) {
  38800. var d = n(c(i, h));
  38801. s = s.mul(d).add(n(u))
  38802. } else
  38803. s = s.mul(a),
  38804. s = s.add(n(u))
  38805. }
  38806. return s.unsigned = t,
  38807. s
  38808. }
  38809. function a(t) {
  38810. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38811. }
  38812. e.prototype.__isLong__,
  38813. Object.defineProperty(e.prototype, "__isLong__", {
  38814. value: !0,
  38815. enumerable: !1,
  38816. configurable: !1
  38817. }),
  38818. e.isLong = t;
  38819. var s = {}
  38820. , l = {};
  38821. e.fromInt = i,
  38822. e.fromNumber = n,
  38823. e.fromBits = r;
  38824. var c = Math.pow;
  38825. e.fromString = o,
  38826. e.fromValue = a;
  38827. var h = 1 << 24
  38828. , u = 4294967296
  38829. , d = 0x10000000000000000
  38830. , p = d / 2
  38831. , f = i(h)
  38832. , g = i(0);
  38833. e.ZERO = g;
  38834. var m = i(0, !0);
  38835. e.UZERO = m;
  38836. var v = i(1);
  38837. e.ONE = v;
  38838. var A = i(1, !0);
  38839. e.UONE = A;
  38840. var y = i(-1);
  38841. e.NEG_ONE = y;
  38842. var C = r(-1, 2147483647, !1);
  38843. e.MAX_VALUE = C;
  38844. var I = r(-1, -1, !0);
  38845. e.MAX_UNSIGNED_VALUE = I;
  38846. var E = r(0, -2147483648, !1);
  38847. e.MIN_VALUE = E;
  38848. var b = e.prototype;
  38849. return b.toInt = function() {
  38850. return this.unsigned ? this.low >>> 0 : this.low
  38851. }
  38852. ,
  38853. b.toNumber = function() {
  38854. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38855. }
  38856. ,
  38857. b.toString = function(e) {
  38858. if (e = e || 10,
  38859. e < 2 || 36 < e)
  38860. throw RangeError("radix");
  38861. if (this.isZero())
  38862. return "0";
  38863. if (this.isNegative()) {
  38864. if (this.eq(E)) {
  38865. var t = n(e)
  38866. , i = this.div(t)
  38867. , r = i.mul(t).sub(this);
  38868. return i.toString(e) + r.toInt().toString(e)
  38869. }
  38870. return "-" + this.neg().toString(e)
  38871. }
  38872. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38873. var l = a.div(o)
  38874. , h = a.sub(l.mul(o)).toInt() >>> 0
  38875. , u = h.toString(e);
  38876. if (a = l,
  38877. a.isZero())
  38878. return u + s;
  38879. for (; u.length < 6; )
  38880. u = "0" + u;
  38881. s = "" + u + s
  38882. }
  38883. }
  38884. ,
  38885. b.getHighBits = function() {
  38886. return this.high
  38887. }
  38888. ,
  38889. b.getHighBitsUnsigned = function() {
  38890. return this.high >>> 0
  38891. }
  38892. ,
  38893. b.getLowBits = function() {
  38894. return this.low
  38895. }
  38896. ,
  38897. b.getLowBitsUnsigned = function() {
  38898. return this.low >>> 0
  38899. }
  38900. ,
  38901. b.getNumBitsAbs = function() {
  38902. if (this.isNegative())
  38903. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38904. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38905. ;
  38906. return 0 != this.high ? t + 33 : t + 1
  38907. }
  38908. ,
  38909. b.isZero = function() {
  38910. return 0 === this.high && 0 === this.low
  38911. }
  38912. ,
  38913. b.isNegative = function() {
  38914. return !this.unsigned && this.high < 0
  38915. }
  38916. ,
  38917. b.isPositive = function() {
  38918. return this.unsigned || this.high >= 0
  38919. }
  38920. ,
  38921. b.isOdd = function() {
  38922. return 1 === (1 & this.low)
  38923. }
  38924. ,
  38925. b.isEven = function() {
  38926. return 0 === (1 & this.low)
  38927. }
  38928. ,
  38929. b.equals = function(e) {
  38930. return t(e) || (e = a(e)),
  38931. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38932. }
  38933. ,
  38934. b.eq = b.equals,
  38935. b.notEquals = function(e) {
  38936. return !this.eq(e)
  38937. }
  38938. ,
  38939. b.neq = b.notEquals,
  38940. b.lessThan = function(e) {
  38941. return this.comp(e) < 0
  38942. }
  38943. ,
  38944. b.lt = b.lessThan,
  38945. b.lessThanOrEqual = function(e) {
  38946. return this.comp(e) <= 0
  38947. }
  38948. ,
  38949. b.lte = b.lessThanOrEqual,
  38950. b.greaterThan = function(e) {
  38951. return this.comp(e) > 0
  38952. }
  38953. ,
  38954. b.gt = b.greaterThan,
  38955. b.greaterThanOrEqual = function(e) {
  38956. return this.comp(e) >= 0
  38957. }
  38958. ,
  38959. b.gte = b.greaterThanOrEqual,
  38960. b.compare = function(e) {
  38961. if (t(e) || (e = a(e)),
  38962. this.eq(e))
  38963. return 0;
  38964. var i = this.isNegative()
  38965. , n = e.isNegative();
  38966. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38967. }
  38968. ,
  38969. b.comp = b.compare,
  38970. b.negate = function() {
  38971. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38972. }
  38973. ,
  38974. b.neg = b.negate,
  38975. b.add = function(e) {
  38976. t(e) || (e = a(e));
  38977. var i = this.high >>> 16
  38978. , n = 65535 & this.high
  38979. , o = this.low >>> 16
  38980. , s = 65535 & this.low
  38981. , l = e.high >>> 16
  38982. , c = 65535 & e.high
  38983. , h = e.low >>> 16
  38984. , u = 65535 & e.low
  38985. , d = 0
  38986. , p = 0
  38987. , f = 0
  38988. , g = 0;
  38989. return g += s + u,
  38990. f += g >>> 16,
  38991. g &= 65535,
  38992. f += o + h,
  38993. p += f >>> 16,
  38994. f &= 65535,
  38995. p += n + c,
  38996. d += p >>> 16,
  38997. p &= 65535,
  38998. d += i + l,
  38999. d &= 65535,
  39000. r(f << 16 | g, d << 16 | p, this.unsigned)
  39001. }
  39002. ,
  39003. b.subtract = function(e) {
  39004. return t(e) || (e = a(e)),
  39005. this.add(e.neg())
  39006. }
  39007. ,
  39008. b.sub = b.subtract,
  39009. b.multiply = function(e) {
  39010. if (this.isZero())
  39011. return g;
  39012. if (t(e) || (e = a(e)),
  39013. e.isZero())
  39014. return g;
  39015. if (this.eq(E))
  39016. return e.isOdd() ? E : g;
  39017. if (e.eq(E))
  39018. return this.isOdd() ? E : g;
  39019. if (this.isNegative())
  39020. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39021. if (e.isNegative())
  39022. return this.mul(e.neg()).neg();
  39023. if (this.lt(f) && e.lt(f))
  39024. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39025. var i = this.high >>> 16
  39026. , o = 65535 & this.high
  39027. , s = this.low >>> 16
  39028. , l = 65535 & this.low
  39029. , c = e.high >>> 16
  39030. , h = 65535 & e.high
  39031. , u = e.low >>> 16
  39032. , d = 65535 & e.low
  39033. , p = 0
  39034. , m = 0
  39035. , v = 0
  39036. , A = 0;
  39037. return A += l * d,
  39038. v += A >>> 16,
  39039. A &= 65535,
  39040. v += s * d,
  39041. m += v >>> 16,
  39042. v &= 65535,
  39043. v += l * u,
  39044. m += v >>> 16,
  39045. v &= 65535,
  39046. m += o * d,
  39047. p += m >>> 16,
  39048. m &= 65535,
  39049. m += s * u,
  39050. p += m >>> 16,
  39051. m &= 65535,
  39052. m += l * h,
  39053. p += m >>> 16,
  39054. m &= 65535,
  39055. p += i * d + o * u + s * h + l * c,
  39056. p &= 65535,
  39057. r(v << 16 | A, p << 16 | m, this.unsigned)
  39058. }
  39059. ,
  39060. b.mul = b.multiply,
  39061. b.divide = function(e) {
  39062. if (t(e) || (e = a(e)),
  39063. e.isZero())
  39064. throw Error("division by zero");
  39065. if (this.isZero())
  39066. return this.unsigned ? m : g;
  39067. var i, r, o;
  39068. if (this.unsigned) {
  39069. if (e.unsigned || (e = e.toUnsigned()),
  39070. e.gt(this))
  39071. return m;
  39072. if (e.gt(this.shru(1)))
  39073. return A;
  39074. o = m
  39075. } else {
  39076. if (this.eq(E)) {
  39077. if (e.eq(v) || e.eq(y))
  39078. return E;
  39079. if (e.eq(E))
  39080. return v;
  39081. var s = this.shr(1);
  39082. return i = s.div(e).shl(1),
  39083. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39084. o = i.add(r.div(e)))
  39085. }
  39086. if (e.eq(E))
  39087. return this.unsigned ? m : g;
  39088. if (this.isNegative())
  39089. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39090. if (e.isNegative())
  39091. return this.div(e.neg()).neg();
  39092. o = g
  39093. }
  39094. for (r = this; r.gte(e); ) {
  39095. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39096. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39097. i -= h,
  39098. u = n(i, this.unsigned),
  39099. d = u.mul(e);
  39100. u.isZero() && (u = v),
  39101. o = o.add(u),
  39102. r = r.sub(d)
  39103. }
  39104. return o
  39105. }
  39106. ,
  39107. b.div = b.divide,
  39108. b.modulo = function(e) {
  39109. return t(e) || (e = a(e)),
  39110. this.sub(this.div(e).mul(e))
  39111. }
  39112. ,
  39113. b.mod = b.modulo,
  39114. b.not = function() {
  39115. return r(~this.low, ~this.high, this.unsigned)
  39116. }
  39117. ,
  39118. b.and = function(e) {
  39119. return t(e) || (e = a(e)),
  39120. r(this.low & e.low, this.high & e.high, this.unsigned)
  39121. }
  39122. ,
  39123. b.or = function(e) {
  39124. return t(e) || (e = a(e)),
  39125. r(this.low | e.low, this.high | e.high, this.unsigned)
  39126. }
  39127. ,
  39128. b.xor = function(e) {
  39129. return t(e) || (e = a(e)),
  39130. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39131. }
  39132. ,
  39133. b.shiftLeft = function(e) {
  39134. return t(e) && (e = e.toInt()),
  39135. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39136. }
  39137. ,
  39138. b.shl = b.shiftLeft,
  39139. b.shiftRight = function(e) {
  39140. return t(e) && (e = e.toInt()),
  39141. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39142. }
  39143. ,
  39144. b.shr = b.shiftRight,
  39145. b.shiftRightUnsigned = function(e) {
  39146. if (t(e) && (e = e.toInt()),
  39147. e &= 63,
  39148. 0 === e)
  39149. return this;
  39150. var i = this.high;
  39151. if (e < 32) {
  39152. var n = this.low;
  39153. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39154. }
  39155. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39156. }
  39157. ,
  39158. b.shru = b.shiftRightUnsigned,
  39159. b.toSigned = function() {
  39160. return this.unsigned ? r(this.low, this.high, !1) : this
  39161. }
  39162. ,
  39163. b.toUnsigned = function() {
  39164. return this.unsigned ? this : r(this.low, this.high, !0)
  39165. }
  39166. ,
  39167. b.toBytes = function(e) {
  39168. return e ? this.toBytesLE() : this.toBytesBE()
  39169. }
  39170. ,
  39171. b.toBytesLE = function() {
  39172. var e = this.high
  39173. , t = this.low;
  39174. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39175. }
  39176. ,
  39177. b.toBytesBE = function() {
  39178. var e = this.high
  39179. , t = this.low;
  39180. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39181. }
  39182. ,
  39183. e
  39184. })
  39185. }
  39186. , {}],
  39187. 217: [function(e, t, i) {
  39188. var n = {
  39189. REVISION: "75"
  39190. };
  39191. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39192. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39193. void 0 === Math.sign && (Math.sign = function(e) {
  39194. return e < 0 ? -1 : e > 0 ? 1 : +e
  39195. }
  39196. ),
  39197. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39198. get: function() {
  39199. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39200. }
  39201. }),
  39202. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39203. writable: !0,
  39204. configurable: !0,
  39205. value: function(e) {
  39206. "use strict";
  39207. if (void 0 === e || null === e)
  39208. throw new TypeError("Cannot convert first argument to object");
  39209. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39210. var r = arguments[i];
  39211. if (void 0 !== r && null !== r) {
  39212. r = Object(r);
  39213. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39214. var l = o[a]
  39215. , c = Object.getOwnPropertyDescriptor(r, l);
  39216. void 0 !== c && c.enumerable && (t[l] = r[l])
  39217. }
  39218. }
  39219. }
  39220. return t
  39221. }
  39222. }),
  39223. n.MOUSE = {
  39224. LEFT: 0,
  39225. MIDDLE: 1,
  39226. RIGHT: 2
  39227. },
  39228. n.CullFaceNone = 0,
  39229. n.CullFaceBack = 1,
  39230. n.CullFaceFront = 2,
  39231. n.CullFaceFrontBack = 3,
  39232. n.FrontFaceDirectionCW = 0,
  39233. n.FrontFaceDirectionCCW = 1,
  39234. n.BasicShadowMap = 0,
  39235. n.PCFShadowMap = 1,
  39236. n.PCFSoftShadowMap = 2,
  39237. n.FrontSide = 0,
  39238. n.BackSide = 1,
  39239. n.DoubleSide = 2,
  39240. n.FlatShading = 1,
  39241. n.SmoothShading = 2,
  39242. n.NoColors = 0,
  39243. n.FaceColors = 1,
  39244. n.VertexColors = 2,
  39245. n.NoBlending = 0,
  39246. n.NormalBlending = 1,
  39247. n.AdditiveBlending = 2,
  39248. n.SubtractiveBlending = 3,
  39249. n.MultiplyBlending = 4,
  39250. n.CustomBlending = 5,
  39251. n.AddEquation = 100,
  39252. n.SubtractEquation = 101,
  39253. n.ReverseSubtractEquation = 102,
  39254. n.MinEquation = 103,
  39255. n.MaxEquation = 104,
  39256. n.ZeroFactor = 200,
  39257. n.OneFactor = 201,
  39258. n.SrcColorFactor = 202,
  39259. n.OneMinusSrcColorFactor = 203,
  39260. n.SrcAlphaFactor = 204,
  39261. n.OneMinusSrcAlphaFactor = 205,
  39262. n.DstAlphaFactor = 206,
  39263. n.OneMinusDstAlphaFactor = 207,
  39264. n.DstColorFactor = 208,
  39265. n.OneMinusDstColorFactor = 209,
  39266. n.SrcAlphaSaturateFactor = 210,
  39267. n.NeverDepth = 0,
  39268. n.AlwaysDepth = 1,
  39269. n.LessDepth = 2,
  39270. n.LessEqualDepth = 3,
  39271. n.EqualDepth = 4,
  39272. n.GreaterEqualDepth = 5,
  39273. n.GreaterDepth = 6,
  39274. n.NotEqualDepth = 7,
  39275. n.MultiplyOperation = 0,
  39276. n.MixOperation = 1,
  39277. n.AddOperation = 2,
  39278. n.NoToneMapping = 0,
  39279. n.LinearToneMapping = 1,
  39280. n.ReinhardToneMapping = 2,
  39281. n.Uncharted2ToneMapping = 3,
  39282. n.CineonToneMapping = 4,
  39283. n.UVMapping = 300,
  39284. n.CubeReflectionMapping = 301,
  39285. n.CubeRefractionMapping = 302,
  39286. n.EquirectangularReflectionMapping = 303,
  39287. n.EquirectangularRefractionMapping = 304,
  39288. n.SphericalReflectionMapping = 305,
  39289. n.CubeUVReflectionMapping = 306,
  39290. n.CubeUVRefractionMapping = 307,
  39291. n.RepeatWrapping = 1e3,
  39292. n.ClampToEdgeWrapping = 1001,
  39293. n.MirroredRepeatWrapping = 1002,
  39294. n.NearestFilter = 1003,
  39295. n.NearestMipMapNearestFilter = 1004,
  39296. n.NearestMipMapLinearFilter = 1005,
  39297. n.LinearFilter = 1006,
  39298. n.LinearMipMapNearestFilter = 1007,
  39299. n.LinearMipMapLinearFilter = 1008,
  39300. n.UnsignedByteType = 1009,
  39301. n.ByteType = 1010,
  39302. n.ShortType = 1011,
  39303. n.UnsignedShortType = 1012,
  39304. n.IntType = 1013,
  39305. n.UnsignedIntType = 1014,
  39306. n.FloatType = 1015,
  39307. n.HalfFloatType = 1025,
  39308. n.UnsignedShort4444Type = 1016,
  39309. n.UnsignedShort5551Type = 1017,
  39310. n.UnsignedShort565Type = 1018,
  39311. n.AlphaFormat = 1019,
  39312. n.RGBFormat = 1020,
  39313. n.RGBAFormat = 1021,
  39314. n.LuminanceFormat = 1022,
  39315. n.LuminanceAlphaFormat = 1023,
  39316. n.RGBEFormat = n.RGBAFormat,
  39317. n.RGB_S3TC_DXT1_Format = 2001,
  39318. n.RGBA_S3TC_DXT1_Format = 2002,
  39319. n.RGBA_S3TC_DXT3_Format = 2003,
  39320. n.RGBA_S3TC_DXT5_Format = 2004,
  39321. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39322. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39323. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39324. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39325. n.RGB_ETC1_Format = 2151,
  39326. n.LoopOnce = 2200,
  39327. n.LoopRepeat = 2201,
  39328. n.LoopPingPong = 2202,
  39329. n.InterpolateDiscrete = 2300,
  39330. n.InterpolateLinear = 2301,
  39331. n.InterpolateSmooth = 2302,
  39332. n.ZeroCurvatureEnding = 2400,
  39333. n.ZeroSlopeEnding = 2401,
  39334. n.WrapAroundEnding = 2402,
  39335. n.TrianglesDrawMode = 0,
  39336. n.TriangleStripDrawMode = 1,
  39337. n.TriangleFanDrawMode = 2,
  39338. n.LinearEncoding = 3e3,
  39339. n.sRGBEncoding = 3001,
  39340. n.GammaEncoding = 3007,
  39341. n.RGBEEncoding = 3002,
  39342. n.LogLuvEncoding = 3003,
  39343. n.RGBM7Encoding = 3004,
  39344. n.RGBM16Encoding = 3005,
  39345. n.RGBDEncoding = 3006,
  39346. n.Color = function(e) {
  39347. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39348. }
  39349. ,
  39350. n.Color.prototype = {
  39351. constructor: n.Color,
  39352. r: 1,
  39353. g: 1,
  39354. b: 1,
  39355. set: function(e) {
  39356. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39357. this
  39358. },
  39359. setScalar: function(e) {
  39360. this.r = e,
  39361. this.g = e,
  39362. this.b = e
  39363. },
  39364. setHex: function(e) {
  39365. return e = Math.floor(e),
  39366. this.r = (e >> 16 & 255) / 255,
  39367. this.g = (e >> 8 & 255) / 255,
  39368. this.b = (255 & e) / 255,
  39369. this
  39370. },
  39371. setRGB: function(e, t, i) {
  39372. return this.r = e,
  39373. this.g = t,
  39374. this.b = i,
  39375. this
  39376. },
  39377. setHSL: function() {
  39378. function e(e, t, i) {
  39379. return i < 0 && (i += 1),
  39380. i > 1 && (i -= 1),
  39381. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39382. }
  39383. return function(t, i, r) {
  39384. if (t = n.Math.euclideanModulo(t, 1),
  39385. i = n.Math.clamp(i, 0, 1),
  39386. r = n.Math.clamp(r, 0, 1),
  39387. 0 === i)
  39388. this.r = this.g = this.b = r;
  39389. else {
  39390. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39391. , a = 2 * r - o;
  39392. this.r = e(a, o, t + 1 / 3),
  39393. this.g = e(a, o, t),
  39394. this.b = e(a, o, t - 1 / 3)
  39395. }
  39396. return this
  39397. }
  39398. }(),
  39399. setStyle: function(e) {
  39400. function t(t) {
  39401. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39402. }
  39403. var i;
  39404. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39405. var r, o = i[1], a = i[2];
  39406. switch (o) {
  39407. case "rgb":
  39408. case "rgba":
  39409. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39410. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39411. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39412. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39413. t(r[5]),
  39414. this;
  39415. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39416. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39417. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39418. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39419. t(r[5]),
  39420. this;
  39421. break;
  39422. case "hsl":
  39423. case "hsla":
  39424. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39425. var s = parseFloat(r[1]) / 360
  39426. , l = parseInt(r[2], 10) / 100
  39427. , c = parseInt(r[3], 10) / 100;
  39428. return t(r[5]),
  39429. this.setHSL(s, l, c)
  39430. }
  39431. }
  39432. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39433. var h = i[1]
  39434. , u = h.length;
  39435. if (3 === u)
  39436. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39437. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39438. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39439. this;
  39440. if (6 === u)
  39441. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39442. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39443. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39444. this
  39445. }
  39446. if (e && e.length > 0) {
  39447. var h = n.ColorKeywords[e];
  39448. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39449. }
  39450. return this
  39451. },
  39452. clone: function() {
  39453. return new this.constructor(this.r,this.g,this.b)
  39454. },
  39455. copy: function(e) {
  39456. return this.r = e.r,
  39457. this.g = e.g,
  39458. this.b = e.b,
  39459. this
  39460. },
  39461. copyGammaToLinear: function(e, t) {
  39462. return void 0 === t && (t = 2),
  39463. this.r = Math.pow(e.r, t),
  39464. this.g = Math.pow(e.g, t),
  39465. this.b = Math.pow(e.b, t),
  39466. this
  39467. },
  39468. copyLinearToGamma: function(e, t) {
  39469. void 0 === t && (t = 2);
  39470. var i = t > 0 ? 1 / t : 1;
  39471. return this.r = Math.pow(e.r, i),
  39472. this.g = Math.pow(e.g, i),
  39473. this.b = Math.pow(e.b, i),
  39474. this
  39475. },
  39476. convertGammaToLinear: function() {
  39477. var e = this.r
  39478. , t = this.g
  39479. , i = this.b;
  39480. return this.r = e * e,
  39481. this.g = t * t,
  39482. this.b = i * i,
  39483. this
  39484. },
  39485. convertLinearToGamma: function() {
  39486. return this.r = Math.sqrt(this.r),
  39487. this.g = Math.sqrt(this.g),
  39488. this.b = Math.sqrt(this.b),
  39489. this
  39490. },
  39491. getHex: function() {
  39492. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39493. },
  39494. getHexString: function() {
  39495. return ("000000" + this.getHex().toString(16)).slice(-6)
  39496. },
  39497. getHSL: function(e) {
  39498. var t, i, n = e || {
  39499. h: 0,
  39500. s: 0,
  39501. l: 0
  39502. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39503. if (l === s)
  39504. t = 0,
  39505. i = 0;
  39506. else {
  39507. var h = s - l;
  39508. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39509. s) {
  39510. case r:
  39511. t = (o - a) / h + (o < a ? 6 : 0);
  39512. break;
  39513. case o:
  39514. t = (a - r) / h + 2;
  39515. break;
  39516. case a:
  39517. t = (r - o) / h + 4
  39518. }
  39519. t /= 6
  39520. }
  39521. return n.h = t,
  39522. n.s = i,
  39523. n.l = c,
  39524. n
  39525. },
  39526. getStyle: function() {
  39527. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39528. },
  39529. offsetHSL: function(e, t, i) {
  39530. var n = this.getHSL();
  39531. return n.h += e,
  39532. n.s += t,
  39533. n.l += i,
  39534. this.setHSL(n.h, n.s, n.l),
  39535. this
  39536. },
  39537. add: function(e) {
  39538. return this.r += e.r,
  39539. this.g += e.g,
  39540. this.b += e.b,
  39541. this
  39542. },
  39543. addColors: function(e, t) {
  39544. return this.r = e.r + t.r,
  39545. this.g = e.g + t.g,
  39546. this.b = e.b + t.b,
  39547. this
  39548. },
  39549. addScalar: function(e) {
  39550. return this.r += e,
  39551. this.g += e,
  39552. this.b += e,
  39553. this
  39554. },
  39555. multiply: function(e) {
  39556. return this.r *= e.r,
  39557. this.g *= e.g,
  39558. this.b *= e.b,
  39559. this
  39560. },
  39561. multiplyScalar: function(e) {
  39562. return this.r *= e,
  39563. this.g *= e,
  39564. this.b *= e,
  39565. this
  39566. },
  39567. lerp: function(e, t) {
  39568. return this.r += (e.r - this.r) * t,
  39569. this.g += (e.g - this.g) * t,
  39570. this.b += (e.b - this.b) * t,
  39571. this
  39572. },
  39573. equals: function(e) {
  39574. return e.r === this.r && e.g === this.g && e.b === this.b
  39575. },
  39576. fromArray: function(e, t) {
  39577. return void 0 === t && (t = 0),
  39578. this.r = e[t],
  39579. this.g = e[t + 1],
  39580. this.b = e[t + 2],
  39581. this
  39582. },
  39583. toArray: function(e, t) {
  39584. return void 0 === e && (e = []),
  39585. void 0 === t && (t = 0),
  39586. e[t] = this.r,
  39587. e[t + 1] = this.g,
  39588. e[t + 2] = this.b,
  39589. e
  39590. }
  39591. },
  39592. n.ColorKeywords = {
  39593. aliceblue: 15792383,
  39594. antiquewhite: 16444375,
  39595. aqua: 65535,
  39596. aquamarine: 8388564,
  39597. azure: 15794175,
  39598. beige: 16119260,
  39599. bisque: 16770244,
  39600. black: 0,
  39601. blanchedalmond: 16772045,
  39602. blue: 255,
  39603. blueviolet: 9055202,
  39604. brown: 10824234,
  39605. burlywood: 14596231,
  39606. cadetblue: 6266528,
  39607. chartreuse: 8388352,
  39608. chocolate: 13789470,
  39609. coral: 16744272,
  39610. cornflowerblue: 6591981,
  39611. cornsilk: 16775388,
  39612. crimson: 14423100,
  39613. cyan: 65535,
  39614. darkblue: 139,
  39615. darkcyan: 35723,
  39616. darkgoldenrod: 12092939,
  39617. darkgray: 11119017,
  39618. darkgreen: 25600,
  39619. darkgrey: 11119017,
  39620. darkkhaki: 12433259,
  39621. darkmagenta: 9109643,
  39622. darkolivegreen: 5597999,
  39623. darkorange: 16747520,
  39624. darkorchid: 10040012,
  39625. darkred: 9109504,
  39626. darksalmon: 15308410,
  39627. darkseagreen: 9419919,
  39628. darkslateblue: 4734347,
  39629. darkslategray: 3100495,
  39630. darkslategrey: 3100495,
  39631. darkturquoise: 52945,
  39632. darkviolet: 9699539,
  39633. deeppink: 16716947,
  39634. deepskyblue: 49151,
  39635. dimgray: 6908265,
  39636. dimgrey: 6908265,
  39637. dodgerblue: 2003199,
  39638. firebrick: 11674146,
  39639. floralwhite: 16775920,
  39640. forestgreen: 2263842,
  39641. fuchsia: 16711935,
  39642. gainsboro: 14474460,
  39643. ghostwhite: 16316671,
  39644. gold: 16766720,
  39645. goldenrod: 14329120,
  39646. gray: 8421504,
  39647. green: 32768,
  39648. greenyellow: 11403055,
  39649. grey: 8421504,
  39650. honeydew: 15794160,
  39651. hotpink: 16738740,
  39652. indianred: 13458524,
  39653. indigo: 4915330,
  39654. ivory: 16777200,
  39655. khaki: 15787660,
  39656. lavender: 15132410,
  39657. lavenderblush: 16773365,
  39658. lawngreen: 8190976,
  39659. lemonchiffon: 16775885,
  39660. lightblue: 11393254,
  39661. lightcoral: 15761536,
  39662. lightcyan: 14745599,
  39663. lightgoldenrodyellow: 16448210,
  39664. lightgray: 13882323,
  39665. lightgreen: 9498256,
  39666. lightgrey: 13882323,
  39667. lightpink: 16758465,
  39668. lightsalmon: 16752762,
  39669. lightseagreen: 2142890,
  39670. lightskyblue: 8900346,
  39671. lightslategray: 7833753,
  39672. lightslategrey: 7833753,
  39673. lightsteelblue: 11584734,
  39674. lightyellow: 16777184,
  39675. lime: 65280,
  39676. limegreen: 3329330,
  39677. linen: 16445670,
  39678. magenta: 16711935,
  39679. maroon: 8388608,
  39680. mediumaquamarine: 6737322,
  39681. mediumblue: 205,
  39682. mediumorchid: 12211667,
  39683. mediumpurple: 9662683,
  39684. mediumseagreen: 3978097,
  39685. mediumslateblue: 8087790,
  39686. mediumspringgreen: 64154,
  39687. mediumturquoise: 4772300,
  39688. mediumvioletred: 13047173,
  39689. midnightblue: 1644912,
  39690. mintcream: 16121850,
  39691. mistyrose: 16770273,
  39692. moccasin: 16770229,
  39693. navajowhite: 16768685,
  39694. navy: 128,
  39695. oldlace: 16643558,
  39696. olive: 8421376,
  39697. olivedrab: 7048739,
  39698. orange: 16753920,
  39699. orangered: 16729344,
  39700. orchid: 14315734,
  39701. palegoldenrod: 15657130,
  39702. palegreen: 10025880,
  39703. paleturquoise: 11529966,
  39704. palevioletred: 14381203,
  39705. papayawhip: 16773077,
  39706. peachpuff: 16767673,
  39707. peru: 13468991,
  39708. pink: 16761035,
  39709. plum: 14524637,
  39710. powderblue: 11591910,
  39711. purple: 8388736,
  39712. red: 16711680,
  39713. rosybrown: 12357519,
  39714. royalblue: 4286945,
  39715. saddlebrown: 9127187,
  39716. salmon: 16416882,
  39717. sandybrown: 16032864,
  39718. seagreen: 3050327,
  39719. seashell: 16774638,
  39720. sienna: 10506797,
  39721. silver: 12632256,
  39722. skyblue: 8900331,
  39723. slateblue: 6970061,
  39724. slategray: 7372944,
  39725. slategrey: 7372944,
  39726. snow: 16775930,
  39727. springgreen: 65407,
  39728. steelblue: 4620980,
  39729. tan: 13808780,
  39730. teal: 32896,
  39731. thistle: 14204888,
  39732. tomato: 16737095,
  39733. turquoise: 4251856,
  39734. violet: 15631086,
  39735. wheat: 16113331,
  39736. white: 16777215,
  39737. whitesmoke: 16119285,
  39738. yellow: 16776960,
  39739. yellowgreen: 10145074
  39740. },
  39741. n.Quaternion = function(e, t, i, n) {
  39742. this._x = e || 0,
  39743. this._y = t || 0,
  39744. this._z = i || 0,
  39745. this._w = void 0 !== n ? n : 1
  39746. }
  39747. ,
  39748. n.Quaternion.prototype = {
  39749. constructor: n.Quaternion,
  39750. get x() {
  39751. return this._x
  39752. },
  39753. set x(e) {
  39754. this._x = e,
  39755. this.onChangeCallback()
  39756. },
  39757. get y() {
  39758. return this._y
  39759. },
  39760. set y(e) {
  39761. this._y = e,
  39762. this.onChangeCallback()
  39763. },
  39764. get z() {
  39765. return this._z
  39766. },
  39767. set z(e) {
  39768. this._z = e,
  39769. this.onChangeCallback()
  39770. },
  39771. get w() {
  39772. return this._w
  39773. },
  39774. set w(e) {
  39775. this._w = e,
  39776. this.onChangeCallback()
  39777. },
  39778. set: function(e, t, i, n) {
  39779. return this._x = e,
  39780. this._y = t,
  39781. this._z = i,
  39782. this._w = n,
  39783. this.onChangeCallback(),
  39784. this
  39785. },
  39786. clone: function() {
  39787. return new this.constructor(this._x,this._y,this._z,this._w)
  39788. },
  39789. copy: function(e) {
  39790. return this._x = e.x,
  39791. this._y = e.y,
  39792. this._z = e.z,
  39793. this._w = e.w,
  39794. this.onChangeCallback(),
  39795. this
  39796. },
  39797. setFromEuler: function(e, t) {
  39798. if (e instanceof n.Euler == !1)
  39799. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39800. var i = Math.cos(e._x / 2)
  39801. , r = Math.cos(e._y / 2)
  39802. , o = Math.cos(e._z / 2)
  39803. , a = Math.sin(e._x / 2)
  39804. , s = Math.sin(e._y / 2)
  39805. , l = Math.sin(e._z / 2)
  39806. , c = e.order;
  39807. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39808. this._y = i * s * o - a * r * l,
  39809. this._z = i * r * l + a * s * o,
  39810. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39811. this._y = i * s * o - a * r * l,
  39812. this._z = i * r * l - a * s * o,
  39813. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39814. this._y = i * s * o + a * r * l,
  39815. this._z = i * r * l + a * s * o,
  39816. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39817. this._y = i * s * o + a * r * l,
  39818. this._z = i * r * l - a * s * o,
  39819. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39820. this._y = i * s * o + a * r * l,
  39821. this._z = i * r * l - a * s * o,
  39822. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39823. this._y = i * s * o - a * r * l,
  39824. this._z = i * r * l + a * s * o,
  39825. this._w = i * r * o + a * s * l),
  39826. t !== !1 && this.onChangeCallback(),
  39827. this
  39828. },
  39829. setFromAxisAngle: function(e, t) {
  39830. var i = t / 2
  39831. , n = Math.sin(i);
  39832. return this._x = e.x * n,
  39833. this._y = e.y * n,
  39834. this._z = e.z * n,
  39835. this._w = Math.cos(i),
  39836. this.onChangeCallback(),
  39837. this
  39838. },
  39839. setFromRotationMatrix: function(e) {
  39840. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39841. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39842. this._w = .25 / t,
  39843. this._x = (h - l) * t,
  39844. this._y = (o - c) * t,
  39845. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39846. this._w = (h - l) / t,
  39847. this._x = .25 * t,
  39848. this._y = (r + a) / t,
  39849. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39850. this._w = (o - c) / t,
  39851. this._x = (r + a) / t,
  39852. this._y = .25 * t,
  39853. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39854. this._w = (a - r) / t,
  39855. this._x = (o + c) / t,
  39856. this._y = (l + h) / t,
  39857. this._z = .25 * t),
  39858. this.onChangeCallback(),
  39859. this
  39860. },
  39861. setFromUnitVectors: function() {
  39862. var e, t, i = 1e-6;
  39863. return function(r, o) {
  39864. return void 0 === e && (e = new n.Vector3),
  39865. t = r.dot(o) + 1,
  39866. t < i ? (t = 0,
  39867. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39868. this._x = e.x,
  39869. this._y = e.y,
  39870. this._z = e.z,
  39871. this._w = t,
  39872. this.normalize(),
  39873. this
  39874. }
  39875. }(),
  39876. inverse: function() {
  39877. return this.conjugate().normalize(),
  39878. this
  39879. },
  39880. conjugate: function() {
  39881. return this._x *= -1,
  39882. this._y *= -1,
  39883. this._z *= -1,
  39884. this.onChangeCallback(),
  39885. this
  39886. },
  39887. dot: function(e) {
  39888. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39889. },
  39890. lengthSq: function() {
  39891. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39892. },
  39893. length: function() {
  39894. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39895. },
  39896. normalize: function() {
  39897. var e = this.length();
  39898. return 0 === e ? (this._x = 0,
  39899. this._y = 0,
  39900. this._z = 0,
  39901. this._w = 1) : (e = 1 / e,
  39902. this._x = this._x * e,
  39903. this._y = this._y * e,
  39904. this._z = this._z * e,
  39905. this._w = this._w * e),
  39906. this.onChangeCallback(),
  39907. this
  39908. },
  39909. multiply: function(e, t) {
  39910. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39911. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39912. },
  39913. multiplyQuaternions: function(e, t) {
  39914. var i = e._x
  39915. , n = e._y
  39916. , r = e._z
  39917. , o = e._w
  39918. , a = t._x
  39919. , s = t._y
  39920. , l = t._z
  39921. , c = t._w;
  39922. return this._x = i * c + o * a + n * l - r * s,
  39923. this._y = n * c + o * s + r * a - i * l,
  39924. this._z = r * c + o * l + i * s - n * a,
  39925. this._w = o * c - i * a - n * s - r * l,
  39926. this.onChangeCallback(),
  39927. this
  39928. },
  39929. slerp: function(e, t) {
  39930. if (0 === t)
  39931. return this;
  39932. if (1 === t)
  39933. return this.copy(e);
  39934. var i = this._x
  39935. , n = this._y
  39936. , r = this._z
  39937. , o = this._w
  39938. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39939. if (a < 0 ? (this._w = -e._w,
  39940. this._x = -e._x,
  39941. this._y = -e._y,
  39942. this._z = -e._z,
  39943. a = -a) : this.copy(e),
  39944. a >= 1)
  39945. return this._w = o,
  39946. this._x = i,
  39947. this._y = n,
  39948. this._z = r,
  39949. this;
  39950. var s = Math.sqrt(1 - a * a);
  39951. if (Math.abs(s) < .001)
  39952. return this._w = .5 * (o + this._w),
  39953. this._x = .5 * (i + this._x),
  39954. this._y = .5 * (n + this._y),
  39955. this._z = .5 * (r + this._z),
  39956. this;
  39957. var l = Math.atan2(s, a)
  39958. , c = Math.sin((1 - t) * l) / s
  39959. , h = Math.sin(t * l) / s;
  39960. return this._w = o * c + this._w * h,
  39961. this._x = i * c + this._x * h,
  39962. this._y = n * c + this._y * h,
  39963. this._z = r * c + this._z * h,
  39964. this.onChangeCallback(),
  39965. this
  39966. },
  39967. equals: function(e) {
  39968. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39969. },
  39970. fromArray: function(e, t) {
  39971. return void 0 === t && (t = 0),
  39972. this._x = e[t],
  39973. this._y = e[t + 1],
  39974. this._z = e[t + 2],
  39975. this._w = e[t + 3],
  39976. this.onChangeCallback(),
  39977. this
  39978. },
  39979. toArray: function(e, t) {
  39980. return void 0 === e && (e = []),
  39981. void 0 === t && (t = 0),
  39982. e[t] = this._x,
  39983. e[t + 1] = this._y,
  39984. e[t + 2] = this._z,
  39985. e[t + 3] = this._w,
  39986. e
  39987. },
  39988. onChange: function(e) {
  39989. return this.onChangeCallback = e,
  39990. this
  39991. },
  39992. onChangeCallback: function() {}
  39993. },
  39994. Object.assign(n.Quaternion, {
  39995. slerp: function(e, t, i, n) {
  39996. return i.copy(e).slerp(t, n)
  39997. },
  39998. slerpFlat: function(e, t, i, n, r, o, a) {
  39999. var s = i[n + 0]
  40000. , l = i[n + 1]
  40001. , c = i[n + 2]
  40002. , h = i[n + 3]
  40003. , u = r[o + 0]
  40004. , d = r[o + 1]
  40005. , p = r[o + 2]
  40006. , f = r[o + 3];
  40007. if (h !== f || s !== u || l !== d || c !== p) {
  40008. var g = 1 - a
  40009. , m = s * u + l * d + c * p + h * f
  40010. , v = m >= 0 ? 1 : -1
  40011. , A = 1 - m * m;
  40012. if (A > Number.EPSILON) {
  40013. var y = Math.sqrt(A)
  40014. , C = Math.atan2(y, m * v);
  40015. g = Math.sin(g * C) / y,
  40016. a = Math.sin(a * C) / y
  40017. }
  40018. var I = a * v;
  40019. if (s = s * g + u * I,
  40020. l = l * g + d * I,
  40021. c = c * g + p * I,
  40022. h = h * g + f * I,
  40023. g === 1 - a) {
  40024. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40025. s *= E,
  40026. l *= E,
  40027. c *= E,
  40028. h *= E
  40029. }
  40030. }
  40031. e[t] = s,
  40032. e[t + 1] = l,
  40033. e[t + 2] = c,
  40034. e[t + 3] = h
  40035. }
  40036. }),
  40037. n.Vector2 = function(e, t) {
  40038. this.x = e || 0,
  40039. this.y = t || 0
  40040. }
  40041. ,
  40042. n.Vector2.prototype = {
  40043. constructor: n.Vector2,
  40044. get width() {
  40045. return this.x
  40046. },
  40047. set width(e) {
  40048. this.x = e
  40049. },
  40050. get height() {
  40051. return this.y
  40052. },
  40053. set height(e) {
  40054. this.y = e
  40055. },
  40056. set: function(e, t) {
  40057. return this.x = e,
  40058. this.y = t,
  40059. this
  40060. },
  40061. setScalar: function(e) {
  40062. return this.x = e,
  40063. this.y = e,
  40064. this
  40065. },
  40066. setX: function(e) {
  40067. return this.x = e,
  40068. this
  40069. },
  40070. setY: function(e) {
  40071. return this.y = e,
  40072. this
  40073. },
  40074. setComponent: function(e, t) {
  40075. switch (e) {
  40076. case 0:
  40077. this.x = t;
  40078. break;
  40079. case 1:
  40080. this.y = t;
  40081. break;
  40082. default:
  40083. throw new Error("index is out of range: " + e)
  40084. }
  40085. },
  40086. getComponent: function(e) {
  40087. switch (e) {
  40088. case 0:
  40089. return this.x;
  40090. case 1:
  40091. return this.y;
  40092. default:
  40093. throw new Error("index is out of range: " + e)
  40094. }
  40095. },
  40096. clone: function() {
  40097. return new this.constructor(this.x,this.y)
  40098. },
  40099. copy: function(e) {
  40100. return this.x = e.x,
  40101. this.y = e.y,
  40102. this
  40103. },
  40104. add: function(e, t) {
  40105. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40106. this.addVectors(e, t)) : (this.x += e.x,
  40107. this.y += e.y,
  40108. this)
  40109. },
  40110. addScalar: function(e) {
  40111. return this.x += e,
  40112. this.y += e,
  40113. this
  40114. },
  40115. addVectors: function(e, t) {
  40116. return this.x = e.x + t.x,
  40117. this.y = e.y + t.y,
  40118. this
  40119. },
  40120. addScaledVector: function(e, t) {
  40121. return this.x += e.x * t,
  40122. this.y += e.y * t,
  40123. this
  40124. },
  40125. sub: function(e, t) {
  40126. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40127. this.subVectors(e, t)) : (this.x -= e.x,
  40128. this.y -= e.y,
  40129. this)
  40130. },
  40131. subScalar: function(e) {
  40132. return this.x -= e,
  40133. this.y -= e,
  40134. this
  40135. },
  40136. subVectors: function(e, t) {
  40137. return this.x = e.x - t.x,
  40138. this.y = e.y - t.y,
  40139. this
  40140. },
  40141. multiply: function(e) {
  40142. return this.x *= e.x,
  40143. this.y *= e.y,
  40144. this
  40145. },
  40146. multiplyScalar: function(e) {
  40147. return isFinite(e) ? (this.x *= e,
  40148. this.y *= e) : (this.x = 0,
  40149. this.y = 0),
  40150. this
  40151. },
  40152. divide: function(e) {
  40153. return this.x /= e.x,
  40154. this.y /= e.y,
  40155. this
  40156. },
  40157. divideScalar: function(e) {
  40158. return this.multiplyScalar(1 / e)
  40159. },
  40160. min: function(e) {
  40161. return this.x = Math.min(this.x, e.x),
  40162. this.y = Math.min(this.y, e.y),
  40163. this
  40164. },
  40165. max: function(e) {
  40166. return this.x = Math.max(this.x, e.x),
  40167. this.y = Math.max(this.y, e.y),
  40168. this
  40169. },
  40170. clamp: function(e, t) {
  40171. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40172. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40173. this
  40174. },
  40175. clampScalar: function() {
  40176. var e, t;
  40177. return function(i, r) {
  40178. return void 0 === e && (e = new n.Vector2,
  40179. t = new n.Vector2),
  40180. e.set(i, i),
  40181. t.set(r, r),
  40182. this.clamp(e, t)
  40183. }
  40184. }(),
  40185. clampLength: function(e, t) {
  40186. var i = this.length();
  40187. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40188. this
  40189. },
  40190. floor: function() {
  40191. return this.x = Math.floor(this.x),
  40192. this.y = Math.floor(this.y),
  40193. this
  40194. },
  40195. ceil: function() {
  40196. return this.x = Math.ceil(this.x),
  40197. this.y = Math.ceil(this.y),
  40198. this
  40199. },
  40200. round: function() {
  40201. return this.x = Math.round(this.x),
  40202. this.y = Math.round(this.y),
  40203. this
  40204. },
  40205. roundToZero: function() {
  40206. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40207. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40208. this
  40209. },
  40210. negate: function() {
  40211. return this.x = -this.x,
  40212. this.y = -this.y,
  40213. this
  40214. },
  40215. dot: function(e) {
  40216. return this.x * e.x + this.y * e.y
  40217. },
  40218. lengthSq: function() {
  40219. return this.x * this.x + this.y * this.y
  40220. },
  40221. length: function() {
  40222. return Math.sqrt(this.x * this.x + this.y * this.y)
  40223. },
  40224. lengthManhattan: function() {
  40225. return Math.abs(this.x) + Math.abs(this.y)
  40226. },
  40227. normalize: function() {
  40228. return this.divideScalar(this.length())
  40229. },
  40230. angle: function() {
  40231. var e = Math.atan2(this.y, this.x);
  40232. return e < 0 && (e += 2 * Math.PI),
  40233. e
  40234. },
  40235. distanceTo: function(e) {
  40236. return Math.sqrt(this.distanceToSquared(e))
  40237. },
  40238. distanceToSquared: function(e) {
  40239. var t = this.x - e.x
  40240. , i = this.y - e.y;
  40241. return t * t + i * i
  40242. },
  40243. setLength: function(e) {
  40244. return this.multiplyScalar(e / this.length())
  40245. },
  40246. lerp: function(e, t) {
  40247. return this.x += (e.x - this.x) * t,
  40248. this.y += (e.y - this.y) * t,
  40249. this
  40250. },
  40251. lerpVectors: function(e, t, i) {
  40252. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40253. this
  40254. },
  40255. equals: function(e) {
  40256. return e.x === this.x && e.y === this.y
  40257. },
  40258. fromArray: function(e, t) {
  40259. return void 0 === t && (t = 0),
  40260. this.x = e[t],
  40261. this.y = e[t + 1],
  40262. this
  40263. },
  40264. toArray: function(e, t) {
  40265. return void 0 === e && (e = []),
  40266. void 0 === t && (t = 0),
  40267. e[t] = this.x,
  40268. e[t + 1] = this.y,
  40269. e
  40270. },
  40271. fromAttribute: function(e, t, i) {
  40272. return void 0 === i && (i = 0),
  40273. t = t * e.itemSize + i,
  40274. this.x = e.array[t],
  40275. this.y = e.array[t + 1],
  40276. this
  40277. },
  40278. rotateAround: function(e, t) {
  40279. var i = Math.cos(t)
  40280. , n = Math.sin(t)
  40281. , r = this.x - e.x
  40282. , o = this.y - e.y;
  40283. return this.x = r * i - o * n + e.x,
  40284. this.y = r * n + o * i + e.y,
  40285. this
  40286. }
  40287. },
  40288. n.Vector3 = function(e, t, i) {
  40289. this.x = e || 0,
  40290. this.y = t || 0,
  40291. this.z = i || 0
  40292. }
  40293. ,
  40294. n.Vector3.prototype = {
  40295. constructor: n.Vector3,
  40296. set: function(e, t, i) {
  40297. return this.x = e,
  40298. this.y = t,
  40299. this.z = i,
  40300. this
  40301. },
  40302. setScalar: function(e) {
  40303. return this.x = e,
  40304. this.y = e,
  40305. this.z = e,
  40306. this
  40307. },
  40308. setX: function(e) {
  40309. return this.x = e,
  40310. this
  40311. },
  40312. setY: function(e) {
  40313. return this.y = e,
  40314. this
  40315. },
  40316. setZ: function(e) {
  40317. return this.z = e,
  40318. this
  40319. },
  40320. setComponent: function(e, t) {
  40321. switch (e) {
  40322. case 0:
  40323. this.x = t;
  40324. break;
  40325. case 1:
  40326. this.y = t;
  40327. break;
  40328. case 2:
  40329. this.z = t;
  40330. break;
  40331. default:
  40332. throw new Error("index is out of range: " + e)
  40333. }
  40334. },
  40335. getComponent: function(e) {
  40336. switch (e) {
  40337. case 0:
  40338. return this.x;
  40339. case 1:
  40340. return this.y;
  40341. case 2:
  40342. return this.z;
  40343. default:
  40344. throw new Error("index is out of range: " + e)
  40345. }
  40346. },
  40347. clone: function() {
  40348. return new this.constructor(this.x,this.y,this.z)
  40349. },
  40350. copy: function(e) {
  40351. return this.x = e.x,
  40352. this.y = e.y,
  40353. this.z = e.z,
  40354. this
  40355. },
  40356. add: function(e, t) {
  40357. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40358. this.addVectors(e, t)) : (this.x += e.x,
  40359. this.y += e.y,
  40360. this.z += e.z,
  40361. this)
  40362. },
  40363. addScalar: function(e) {
  40364. return this.x += e,
  40365. this.y += e,
  40366. this.z += e,
  40367. this
  40368. },
  40369. addVectors: function(e, t) {
  40370. return this.x = e.x + t.x,
  40371. this.y = e.y + t.y,
  40372. this.z = e.z + t.z,
  40373. this
  40374. },
  40375. addScaledVector: function(e, t) {
  40376. return this.x += e.x * t,
  40377. this.y += e.y * t,
  40378. this.z += e.z * t,
  40379. this
  40380. },
  40381. sub: function(e, t) {
  40382. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40383. this.subVectors(e, t)) : (this.x -= e.x,
  40384. this.y -= e.y,
  40385. this.z -= e.z,
  40386. this)
  40387. },
  40388. subScalar: function(e) {
  40389. return this.x -= e,
  40390. this.y -= e,
  40391. this.z -= e,
  40392. this
  40393. },
  40394. subVectors: function(e, t) {
  40395. return this.x = e.x - t.x,
  40396. this.y = e.y - t.y,
  40397. this.z = e.z - t.z,
  40398. this
  40399. },
  40400. multiply: function(e, t) {
  40401. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40402. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40403. this.y *= e.y,
  40404. this.z *= e.z,
  40405. this)
  40406. },
  40407. multiplyScalar: function(e) {
  40408. return isFinite(e) ? (this.x *= e,
  40409. this.y *= e,
  40410. this.z *= e) : (this.x = 0,
  40411. this.y = 0,
  40412. this.z = 0),
  40413. this
  40414. },
  40415. multiplyVectors: function(e, t) {
  40416. return this.x = e.x * t.x,
  40417. this.y = e.y * t.y,
  40418. this.z = e.z * t.z,
  40419. this
  40420. },
  40421. applyEuler: function() {
  40422. var e;
  40423. return function(t) {
  40424. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40425. void 0 === e && (e = new n.Quaternion),
  40426. this.applyQuaternion(e.setFromEuler(t)),
  40427. this
  40428. }
  40429. }(),
  40430. applyAxisAngle: function() {
  40431. var e;
  40432. return function(t, i) {
  40433. return void 0 === e && (e = new n.Quaternion),
  40434. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40435. this
  40436. }
  40437. }(),
  40438. applyMatrix3: function(e) {
  40439. var t = this.x
  40440. , i = this.y
  40441. , n = this.z
  40442. , r = e.elements;
  40443. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40444. this.y = r[1] * t + r[4] * i + r[7] * n,
  40445. this.z = r[2] * t + r[5] * i + r[8] * n,
  40446. this
  40447. },
  40448. applyMatrix4: function(e) {
  40449. var t = this.x
  40450. , i = this.y
  40451. , n = this.z
  40452. , r = e.elements;
  40453. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40454. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40455. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40456. this
  40457. },
  40458. applyProjection: function(e) {
  40459. var t = this.x
  40460. , i = this.y
  40461. , n = this.z
  40462. , r = e.elements
  40463. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40464. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40465. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40466. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40467. this
  40468. },
  40469. applyQuaternion: function(e) {
  40470. var t = this.x
  40471. , i = this.y
  40472. , n = this.z
  40473. , r = e.x
  40474. , o = e.y
  40475. , a = e.z
  40476. , s = e.w
  40477. , l = s * t + o * n - a * i
  40478. , c = s * i + a * t - r * n
  40479. , h = s * n + r * i - o * t
  40480. , u = -r * t - o * i - a * n;
  40481. return this.x = l * s + u * -r + c * -a - h * -o,
  40482. this.y = c * s + u * -o + h * -r - l * -a,
  40483. this.z = h * s + u * -a + l * -o - c * -r,
  40484. this
  40485. },
  40486. project: function() {
  40487. var e;
  40488. return function(t) {
  40489. return void 0 === e && (e = new n.Matrix4),
  40490. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40491. this.applyProjection(e)
  40492. }
  40493. }(),
  40494. unproject: function() {
  40495. var e;
  40496. return function(t) {
  40497. return void 0 === e && (e = new n.Matrix4),
  40498. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40499. this.applyProjection(e)
  40500. }
  40501. }(),
  40502. transformDirection: function(e) {
  40503. var t = this.x
  40504. , i = this.y
  40505. , n = this.z
  40506. , r = e.elements;
  40507. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40508. this.y = r[1] * t + r[5] * i + r[9] * n,
  40509. this.z = r[2] * t + r[6] * i + r[10] * n,
  40510. this.normalize(),
  40511. this
  40512. },
  40513. divide: function(e) {
  40514. return this.x /= e.x,
  40515. this.y /= e.y,
  40516. this.z /= e.z,
  40517. this
  40518. },
  40519. divideScalar: function(e) {
  40520. return this.multiplyScalar(1 / e)
  40521. },
  40522. min: function(e) {
  40523. return this.x = Math.min(this.x, e.x),
  40524. this.y = Math.min(this.y, e.y),
  40525. this.z = Math.min(this.z, e.z),
  40526. this
  40527. },
  40528. max: function(e) {
  40529. return this.x = Math.max(this.x, e.x),
  40530. this.y = Math.max(this.y, e.y),
  40531. this.z = Math.max(this.z, e.z),
  40532. this
  40533. },
  40534. clamp: function(e, t) {
  40535. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40536. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40537. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40538. this
  40539. },
  40540. clampScalar: function() {
  40541. var e, t;
  40542. return function(i, r) {
  40543. return void 0 === e && (e = new n.Vector3,
  40544. t = new n.Vector3),
  40545. e.set(i, i, i),
  40546. t.set(r, r, r),
  40547. this.clamp(e, t)
  40548. }
  40549. }(),
  40550. clampLength: function(e, t) {
  40551. var i = this.length();
  40552. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40553. this
  40554. },
  40555. floor: function() {
  40556. return this.x = Math.floor(this.x),
  40557. this.y = Math.floor(this.y),
  40558. this.z = Math.floor(this.z),
  40559. this
  40560. },
  40561. ceil: function() {
  40562. return this.x = Math.ceil(this.x),
  40563. this.y = Math.ceil(this.y),
  40564. this.z = Math.ceil(this.z),
  40565. this
  40566. },
  40567. round: function() {
  40568. return this.x = Math.round(this.x),
  40569. this.y = Math.round(this.y),
  40570. this.z = Math.round(this.z),
  40571. this
  40572. },
  40573. roundToZero: function() {
  40574. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40575. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40576. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40577. this
  40578. },
  40579. negate: function() {
  40580. return this.x = -this.x,
  40581. this.y = -this.y,
  40582. this.z = -this.z,
  40583. this
  40584. },
  40585. dot: function(e) {
  40586. return this.x * e.x + this.y * e.y + this.z * e.z
  40587. },
  40588. lengthSq: function() {
  40589. return this.x * this.x + this.y * this.y + this.z * this.z
  40590. },
  40591. length: function() {
  40592. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40593. },
  40594. lengthManhattan: function() {
  40595. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40596. },
  40597. normalize: function() {
  40598. return this.divideScalar(this.length())
  40599. },
  40600. setLength: function(e) {
  40601. return this.multiplyScalar(e / this.length())
  40602. },
  40603. lerp: function(e, t) {
  40604. return this.x += (e.x - this.x) * t,
  40605. this.y += (e.y - this.y) * t,
  40606. this.z += (e.z - this.z) * t,
  40607. this
  40608. },
  40609. lerpVectors: function(e, t, i) {
  40610. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40611. this
  40612. },
  40613. cross: function(e, t) {
  40614. if (void 0 !== t)
  40615. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40616. this.crossVectors(e, t);
  40617. var i = this.x
  40618. , n = this.y
  40619. , r = this.z;
  40620. return this.x = n * e.z - r * e.y,
  40621. this.y = r * e.x - i * e.z,
  40622. this.z = i * e.y - n * e.x,
  40623. this
  40624. },
  40625. crossVectors: function(e, t) {
  40626. var i = e.x
  40627. , n = e.y
  40628. , r = e.z
  40629. , o = t.x
  40630. , a = t.y
  40631. , s = t.z;
  40632. return this.x = n * s - r * a,
  40633. this.y = r * o - i * s,
  40634. this.z = i * a - n * o,
  40635. this
  40636. },
  40637. projectOnVector: function() {
  40638. var e, t;
  40639. return function(i) {
  40640. return void 0 === e && (e = new n.Vector3),
  40641. e.copy(i).normalize(),
  40642. t = this.dot(e),
  40643. this.copy(e).multiplyScalar(t)
  40644. }
  40645. }(),
  40646. projectOnPlane: function() {
  40647. var e;
  40648. return function(t) {
  40649. return void 0 === e && (e = new n.Vector3),
  40650. e.copy(this).projectOnVector(t),
  40651. this.sub(e)
  40652. }
  40653. }(),
  40654. reflect: function() {
  40655. var e;
  40656. return function(t) {
  40657. return void 0 === e && (e = new n.Vector3),
  40658. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40659. }
  40660. }(),
  40661. angleTo: function(e) {
  40662. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40663. return Math.acos(n.Math.clamp(t, -1, 1))
  40664. },
  40665. distanceTo: function(e) {
  40666. return Math.sqrt(this.distanceToSquared(e))
  40667. },
  40668. distanceToSquared: function(e) {
  40669. var t = this.x - e.x
  40670. , i = this.y - e.y
  40671. , n = this.z - e.z;
  40672. return t * t + i * i + n * n
  40673. },
  40674. setFromSpherical: function(e) {
  40675. var t = Math.sin(e.phi) * e.radius;
  40676. return this.x = t * Math.sin(e.theta),
  40677. this.y = Math.cos(e.phi) * e.radius,
  40678. this.z = t * Math.cos(e.theta),
  40679. this
  40680. },
  40681. setFromMatrixPosition: function(e) {
  40682. return this.setFromMatrixColumn(e, 3)
  40683. },
  40684. setFromMatrixScale: function(e) {
  40685. var t = this.setFromMatrixColumn(e, 0).length()
  40686. , i = this.setFromMatrixColumn(e, 1).length()
  40687. , n = this.setFromMatrixColumn(e, 2).length();
  40688. return this.x = t,
  40689. this.y = i,
  40690. this.z = n,
  40691. this
  40692. },
  40693. setFromMatrixColumn: function(e, t) {
  40694. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40695. e = arguments[1],
  40696. t = arguments[0]),
  40697. this.fromArray(e.elements, 4 * t)
  40698. },
  40699. equals: function(e) {
  40700. return e.x === this.x && e.y === this.y && e.z === this.z
  40701. },
  40702. fromArray: function(e, t) {
  40703. return void 0 === t && (t = 0),
  40704. this.x = e[t],
  40705. this.y = e[t + 1],
  40706. this.z = e[t + 2],
  40707. this
  40708. },
  40709. toArray: function(e, t) {
  40710. return void 0 === e && (e = []),
  40711. void 0 === t && (t = 0),
  40712. e[t] = this.x,
  40713. e[t + 1] = this.y,
  40714. e[t + 2] = this.z,
  40715. e
  40716. },
  40717. fromAttribute: function(e, t, i) {
  40718. return void 0 === i && (i = 0),
  40719. t = t * e.itemSize + i,
  40720. this.x = e.array[t],
  40721. this.y = e.array[t + 1],
  40722. this.z = e.array[t + 2],
  40723. this
  40724. }
  40725. },
  40726. n.Vector4 = function(e, t, i, n) {
  40727. this.x = e || 0,
  40728. this.y = t || 0,
  40729. this.z = i || 0,
  40730. this.w = void 0 !== n ? n : 1
  40731. }
  40732. ,
  40733. n.Vector4.prototype = {
  40734. constructor: n.Vector4,
  40735. set: function(e, t, i, n) {
  40736. return this.x = e,
  40737. this.y = t,
  40738. this.z = i,
  40739. this.w = n,
  40740. this
  40741. },
  40742. setScalar: function(e) {
  40743. return this.x = e,
  40744. this.y = e,
  40745. this.z = e,
  40746. this.w = e,
  40747. this
  40748. },
  40749. setX: function(e) {
  40750. return this.x = e,
  40751. this
  40752. },
  40753. setY: function(e) {
  40754. return this.y = e,
  40755. this
  40756. },
  40757. setZ: function(e) {
  40758. return this.z = e,
  40759. this
  40760. },
  40761. setW: function(e) {
  40762. return this.w = e,
  40763. this
  40764. },
  40765. setComponent: function(e, t) {
  40766. switch (e) {
  40767. case 0:
  40768. this.x = t;
  40769. break;
  40770. case 1:
  40771. this.y = t;
  40772. break;
  40773. case 2:
  40774. this.z = t;
  40775. break;
  40776. case 3:
  40777. this.w = t;
  40778. break;
  40779. default:
  40780. throw new Error("index is out of range: " + e)
  40781. }
  40782. },
  40783. getComponent: function(e) {
  40784. switch (e) {
  40785. case 0:
  40786. return this.x;
  40787. case 1:
  40788. return this.y;
  40789. case 2:
  40790. return this.z;
  40791. case 3:
  40792. return this.w;
  40793. default:
  40794. throw new Error("index is out of range: " + e)
  40795. }
  40796. },
  40797. clone: function() {
  40798. return new this.constructor(this.x,this.y,this.z,this.w)
  40799. },
  40800. copy: function(e) {
  40801. return this.x = e.x,
  40802. this.y = e.y,
  40803. this.z = e.z,
  40804. this.w = void 0 !== e.w ? e.w : 1,
  40805. this
  40806. },
  40807. add: function(e, t) {
  40808. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40809. this.addVectors(e, t)) : (this.x += e.x,
  40810. this.y += e.y,
  40811. this.z += e.z,
  40812. this.w += e.w,
  40813. this)
  40814. },
  40815. addScalar: function(e) {
  40816. return this.x += e,
  40817. this.y += e,
  40818. this.z += e,
  40819. this.w += e,
  40820. this
  40821. },
  40822. addVectors: function(e, t) {
  40823. return this.x = e.x + t.x,
  40824. this.y = e.y + t.y,
  40825. this.z = e.z + t.z,
  40826. this.w = e.w + t.w,
  40827. this
  40828. },
  40829. addScaledVector: function(e, t) {
  40830. return this.x += e.x * t,
  40831. this.y += e.y * t,
  40832. this.z += e.z * t,
  40833. this.w += e.w * t,
  40834. this
  40835. },
  40836. sub: function(e, t) {
  40837. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40838. this.subVectors(e, t)) : (this.x -= e.x,
  40839. this.y -= e.y,
  40840. this.z -= e.z,
  40841. this.w -= e.w,
  40842. this)
  40843. },
  40844. subScalar: function(e) {
  40845. return this.x -= e,
  40846. this.y -= e,
  40847. this.z -= e,
  40848. this.w -= e,
  40849. this
  40850. },
  40851. subVectors: function(e, t) {
  40852. return this.x = e.x - t.x,
  40853. this.y = e.y - t.y,
  40854. this.z = e.z - t.z,
  40855. this.w = e.w - t.w,
  40856. this
  40857. },
  40858. multiplyScalar: function(e) {
  40859. return isFinite(e) ? (this.x *= e,
  40860. this.y *= e,
  40861. this.z *= e,
  40862. this.w *= e) : (this.x = 0,
  40863. this.y = 0,
  40864. this.z = 0,
  40865. this.w = 0),
  40866. this
  40867. },
  40868. applyMatrix4: function(e) {
  40869. var t = this.x
  40870. , i = this.y
  40871. , n = this.z
  40872. , r = this.w
  40873. , o = e.elements;
  40874. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40875. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40876. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40877. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40878. this
  40879. },
  40880. divideScalar: function(e) {
  40881. return this.multiplyScalar(1 / e)
  40882. },
  40883. setAxisAngleFromQuaternion: function(e) {
  40884. this.w = 2 * Math.acos(e.w);
  40885. var t = Math.sqrt(1 - e.w * e.w);
  40886. return t < 1e-4 ? (this.x = 1,
  40887. this.y = 0,
  40888. this.z = 0) : (this.x = e.x / t,
  40889. this.y = e.y / t,
  40890. this.z = e.z / t),
  40891. this
  40892. },
  40893. setAxisAngleFromRotationMatrix: function(e) {
  40894. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40895. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40896. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40897. return this.set(1, 0, 0, 0),
  40898. this;
  40899. t = Math.PI;
  40900. var v = (l + 1) / 2
  40901. , A = (d + 1) / 2
  40902. , y = (m + 1) / 2
  40903. , C = (c + u) / 4
  40904. , I = (h + f) / 4
  40905. , E = (p + g) / 4;
  40906. return v > A && v > y ? v < o ? (i = 0,
  40907. n = .707106781,
  40908. r = .707106781) : (i = Math.sqrt(v),
  40909. n = C / i,
  40910. r = I / i) : A > y ? A < o ? (i = .707106781,
  40911. n = 0,
  40912. r = .707106781) : (n = Math.sqrt(A),
  40913. i = C / n,
  40914. r = E / n) : y < o ? (i = .707106781,
  40915. n = .707106781,
  40916. r = 0) : (r = Math.sqrt(y),
  40917. i = I / r,
  40918. n = E / r),
  40919. this.set(i, n, r, t),
  40920. this
  40921. }
  40922. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40923. return Math.abs(b) < .001 && (b = 1),
  40924. this.x = (g - p) / b,
  40925. this.y = (h - f) / b,
  40926. this.z = (u - c) / b,
  40927. this.w = Math.acos((l + d + m - 1) / 2),
  40928. this
  40929. },
  40930. min: function(e) {
  40931. return this.x = Math.min(this.x, e.x),
  40932. this.y = Math.min(this.y, e.y),
  40933. this.z = Math.min(this.z, e.z),
  40934. this.w = Math.min(this.w, e.w),
  40935. this
  40936. },
  40937. max: function(e) {
  40938. return this.x = Math.max(this.x, e.x),
  40939. this.y = Math.max(this.y, e.y),
  40940. this.z = Math.max(this.z, e.z),
  40941. this.w = Math.max(this.w, e.w),
  40942. this
  40943. },
  40944. clamp: function(e, t) {
  40945. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40946. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40947. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40948. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40949. this
  40950. },
  40951. clampScalar: function() {
  40952. var e, t;
  40953. return function(i, r) {
  40954. return void 0 === e && (e = new n.Vector4,
  40955. t = new n.Vector4),
  40956. e.set(i, i, i, i),
  40957. t.set(r, r, r, r),
  40958. this.clamp(e, t)
  40959. }
  40960. }(),
  40961. floor: function() {
  40962. return this.x = Math.floor(this.x),
  40963. this.y = Math.floor(this.y),
  40964. this.z = Math.floor(this.z),
  40965. this.w = Math.floor(this.w),
  40966. this
  40967. },
  40968. ceil: function() {
  40969. return this.x = Math.ceil(this.x),
  40970. this.y = Math.ceil(this.y),
  40971. this.z = Math.ceil(this.z),
  40972. this.w = Math.ceil(this.w),
  40973. this
  40974. },
  40975. round: function() {
  40976. return this.x = Math.round(this.x),
  40977. this.y = Math.round(this.y),
  40978. this.z = Math.round(this.z),
  40979. this.w = Math.round(this.w),
  40980. this
  40981. },
  40982. roundToZero: function() {
  40983. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40984. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40985. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40986. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40987. this
  40988. },
  40989. negate: function() {
  40990. return this.x = -this.x,
  40991. this.y = -this.y,
  40992. this.z = -this.z,
  40993. this.w = -this.w,
  40994. this
  40995. },
  40996. dot: function(e) {
  40997. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40998. },
  40999. lengthSq: function() {
  41000. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  41001. },
  41002. length: function() {
  41003. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  41004. },
  41005. lengthManhattan: function() {
  41006. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  41007. },
  41008. normalize: function() {
  41009. return this.divideScalar(this.length())
  41010. },
  41011. setLength: function(e) {
  41012. return this.multiplyScalar(e / this.length())
  41013. },
  41014. lerp: function(e, t) {
  41015. return this.x += (e.x - this.x) * t,
  41016. this.y += (e.y - this.y) * t,
  41017. this.z += (e.z - this.z) * t,
  41018. this.w += (e.w - this.w) * t,
  41019. this
  41020. },
  41021. lerpVectors: function(e, t, i) {
  41022. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41023. this
  41024. },
  41025. equals: function(e) {
  41026. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41027. },
  41028. fromArray: function(e, t) {
  41029. return void 0 === t && (t = 0),
  41030. this.x = e[t],
  41031. this.y = e[t + 1],
  41032. this.z = e[t + 2],
  41033. this.w = e[t + 3],
  41034. this
  41035. },
  41036. toArray: function(e, t) {
  41037. return void 0 === e && (e = []),
  41038. void 0 === t && (t = 0),
  41039. e[t] = this.x,
  41040. e[t + 1] = this.y,
  41041. e[t + 2] = this.z,
  41042. e[t + 3] = this.w,
  41043. e
  41044. },
  41045. fromAttribute: function(e, t, i) {
  41046. return void 0 === i && (i = 0),
  41047. t = t * e.itemSize + i,
  41048. this.x = e.array[t],
  41049. this.y = e.array[t + 1],
  41050. this.z = e.array[t + 2],
  41051. this.w = e.array[t + 3],
  41052. this
  41053. }
  41054. },
  41055. n.Euler = function(e, t, i, r) {
  41056. this._x = e || 0,
  41057. this._y = t || 0,
  41058. this._z = i || 0,
  41059. this._order = r || n.Euler.DefaultOrder
  41060. }
  41061. ,
  41062. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41063. n.Euler.DefaultOrder = "XYZ",
  41064. n.Euler.prototype = {
  41065. constructor: n.Euler,
  41066. get x() {
  41067. return this._x
  41068. },
  41069. set x(e) {
  41070. this._x = e,
  41071. this.onChangeCallback()
  41072. },
  41073. get y() {
  41074. return this._y
  41075. },
  41076. set y(e) {
  41077. this._y = e,
  41078. this.onChangeCallback()
  41079. },
  41080. get z() {
  41081. return this._z
  41082. },
  41083. set z(e) {
  41084. this._z = e,
  41085. this.onChangeCallback()
  41086. },
  41087. get order() {
  41088. return this._order
  41089. },
  41090. set order(e) {
  41091. this._order = e,
  41092. this.onChangeCallback()
  41093. },
  41094. set: function(e, t, i, n) {
  41095. return this._x = e,
  41096. this._y = t,
  41097. this._z = i,
  41098. this._order = n || this._order,
  41099. this.onChangeCallback(),
  41100. this
  41101. },
  41102. clone: function() {
  41103. return new this.constructor(this._x,this._y,this._z,this._order)
  41104. },
  41105. copy: function(e) {
  41106. return this._x = e._x,
  41107. this._y = e._y,
  41108. this._z = e._z,
  41109. this._order = e._order,
  41110. this.onChangeCallback(),
  41111. this
  41112. },
  41113. setFromRotationMatrix: function(e, t, i) {
  41114. var r = n.Math.clamp
  41115. , o = e.elements
  41116. , a = o[0]
  41117. , s = o[4]
  41118. , l = o[8]
  41119. , c = o[1]
  41120. , h = o[5]
  41121. , u = o[9]
  41122. , d = o[2]
  41123. , p = o[6]
  41124. , f = o[10];
  41125. return t = t || this._order,
  41126. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41127. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41128. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41129. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41130. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41131. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41132. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41133. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41134. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41135. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41136. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41137. this._z = Math.atan2(c, a)) : (this._x = 0,
  41138. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41139. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41140. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41141. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41142. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41143. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41144. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41145. this._order = t,
  41146. i !== !1 && this.onChangeCallback(),
  41147. this
  41148. },
  41149. setFromQuaternion: function() {
  41150. var e;
  41151. return function(t, i, r) {
  41152. return void 0 === e && (e = new n.Matrix4),
  41153. e.makeRotationFromQuaternion(t),
  41154. this.setFromRotationMatrix(e, i, r),
  41155. this
  41156. }
  41157. }(),
  41158. setFromVector3: function(e, t) {
  41159. return this.set(e.x, e.y, e.z, t || this._order)
  41160. },
  41161. reorder: function() {
  41162. var e = new n.Quaternion;
  41163. return function(t) {
  41164. e.setFromEuler(this),
  41165. this.setFromQuaternion(e, t)
  41166. }
  41167. }(),
  41168. equals: function(e) {
  41169. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41170. },
  41171. fromArray: function(e) {
  41172. return this._x = e[0],
  41173. this._y = e[1],
  41174. this._z = e[2],
  41175. void 0 !== e[3] && (this._order = e[3]),
  41176. this.onChangeCallback(),
  41177. this
  41178. },
  41179. toArray: function(e, t) {
  41180. return void 0 === e && (e = []),
  41181. void 0 === t && (t = 0),
  41182. e[t] = this._x,
  41183. e[t + 1] = this._y,
  41184. e[t + 2] = this._z,
  41185. e[t + 3] = this._order,
  41186. e
  41187. },
  41188. toVector3: function(e) {
  41189. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41190. },
  41191. onChange: function(e) {
  41192. return this.onChangeCallback = e,
  41193. this
  41194. },
  41195. onChangeCallback: function() {}
  41196. },
  41197. n.Line3 = function(e, t) {
  41198. this.start = void 0 !== e ? e : new n.Vector3,
  41199. this.end = void 0 !== t ? t : new n.Vector3
  41200. }
  41201. ,
  41202. n.Line3.prototype = {
  41203. constructor: n.Line3,
  41204. set: function(e, t) {
  41205. return this.start.copy(e),
  41206. this.end.copy(t),
  41207. this
  41208. },
  41209. clone: function() {
  41210. return (new this.constructor).copy(this)
  41211. },
  41212. copy: function(e) {
  41213. return this.start.copy(e.start),
  41214. this.end.copy(e.end),
  41215. this
  41216. },
  41217. center: function(e) {
  41218. var t = e || new n.Vector3;
  41219. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41220. },
  41221. delta: function(e) {
  41222. var t = e || new n.Vector3;
  41223. return t.subVectors(this.end, this.start)
  41224. },
  41225. distanceSq: function() {
  41226. return this.start.distanceToSquared(this.end)
  41227. },
  41228. distance: function() {
  41229. return this.start.distanceTo(this.end)
  41230. },
  41231. at: function(e, t) {
  41232. var i = t || new n.Vector3;
  41233. return this.delta(i).multiplyScalar(e).add(this.start)
  41234. },
  41235. closestPointToPointParameter: function() {
  41236. var e = new n.Vector3
  41237. , t = new n.Vector3;
  41238. return function(i, r) {
  41239. e.subVectors(i, this.start),
  41240. t.subVectors(this.end, this.start);
  41241. var o = t.dot(t)
  41242. , a = t.dot(e)
  41243. , s = a / o;
  41244. return r && (s = n.Math.clamp(s, 0, 1)),
  41245. s
  41246. }
  41247. }(),
  41248. closestPointToPoint: function(e, t, i) {
  41249. var r = this.closestPointToPointParameter(e, t)
  41250. , o = i || new n.Vector3;
  41251. return this.delta(o).multiplyScalar(r).add(this.start)
  41252. },
  41253. applyMatrix4: function(e) {
  41254. return this.start.applyMatrix4(e),
  41255. this.end.applyMatrix4(e),
  41256. this
  41257. },
  41258. equals: function(e) {
  41259. return e.start.equals(this.start) && e.end.equals(this.end)
  41260. }
  41261. },
  41262. n.Box2 = function(e, t) {
  41263. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41264. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41265. }
  41266. ,
  41267. n.Box2.prototype = {
  41268. constructor: n.Box2,
  41269. set: function(e, t) {
  41270. return this.min.copy(e),
  41271. this.max.copy(t),
  41272. this
  41273. },
  41274. setFromPoints: function(e) {
  41275. this.makeEmpty();
  41276. for (var t = 0, i = e.length; t < i; t++)
  41277. this.expandByPoint(e[t]);
  41278. return this
  41279. },
  41280. setFromCenterAndSize: function() {
  41281. var e = new n.Vector2;
  41282. return function(t, i) {
  41283. var n = e.copy(i).multiplyScalar(.5);
  41284. return this.min.copy(t).sub(n),
  41285. this.max.copy(t).add(n),
  41286. this
  41287. }
  41288. }(),
  41289. clone: function() {
  41290. return (new this.constructor).copy(this)
  41291. },
  41292. copy: function(e) {
  41293. return this.min.copy(e.min),
  41294. this.max.copy(e.max),
  41295. this
  41296. },
  41297. makeEmpty: function() {
  41298. return this.min.x = this.min.y = +(1 / 0),
  41299. this.max.x = this.max.y = -(1 / 0),
  41300. this
  41301. },
  41302. isEmpty: function() {
  41303. return this.max.x < this.min.x || this.max.y < this.min.y
  41304. },
  41305. center: function(e) {
  41306. var t = e || new n.Vector2;
  41307. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41308. },
  41309. size: function(e) {
  41310. var t = e || new n.Vector2;
  41311. return t.subVectors(this.max, this.min)
  41312. },
  41313. expandByPoint: function(e) {
  41314. return this.min.min(e),
  41315. this.max.max(e),
  41316. this
  41317. },
  41318. expandByVector: function(e) {
  41319. return this.min.sub(e),
  41320. this.max.add(e),
  41321. this
  41322. },
  41323. expandByScalar: function(e) {
  41324. return this.min.addScalar(-e),
  41325. this.max.addScalar(e),
  41326. this
  41327. },
  41328. containsPoint: function(e) {
  41329. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41330. },
  41331. containsBox: function(e) {
  41332. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41333. },
  41334. getParameter: function(e, t) {
  41335. var i = t || new n.Vector2;
  41336. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41337. },
  41338. intersectsBox: function(e) {
  41339. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41340. },
  41341. clampPoint: function(e, t) {
  41342. var i = t || new n.Vector2;
  41343. return i.copy(e).clamp(this.min, this.max)
  41344. },
  41345. distanceToPoint: function() {
  41346. var e = new n.Vector2;
  41347. return function(t) {
  41348. var i = e.copy(t).clamp(this.min, this.max);
  41349. return i.sub(t).length()
  41350. }
  41351. }(),
  41352. intersect: function(e) {
  41353. return this.min.max(e.min),
  41354. this.max.min(e.max),
  41355. this
  41356. },
  41357. union: function(e) {
  41358. return this.min.min(e.min),
  41359. this.max.max(e.max),
  41360. this
  41361. },
  41362. translate: function(e) {
  41363. return this.min.add(e),
  41364. this.max.add(e),
  41365. this
  41366. },
  41367. equals: function(e) {
  41368. return e.min.equals(this.min) && e.max.equals(this.max)
  41369. }
  41370. },
  41371. n.Box3 = function(e, t) {
  41372. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41373. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41374. }
  41375. ,
  41376. n.Box3.prototype = {
  41377. constructor: n.Box3,
  41378. set: function(e, t) {
  41379. return this.min.copy(e),
  41380. this.max.copy(t),
  41381. this
  41382. },
  41383. setFromArray: function(e) {
  41384. this.makeEmpty();
  41385. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41386. var c = e[s]
  41387. , h = e[s + 1]
  41388. , u = e[s + 2];
  41389. c < t && (t = c),
  41390. h < i && (i = h),
  41391. u < n && (n = u),
  41392. c > r && (r = c),
  41393. h > o && (o = h),
  41394. u > a && (a = u)
  41395. }
  41396. this.min.set(t, i, n),
  41397. this.max.set(r, o, a)
  41398. },
  41399. setFromPoints: function(e) {
  41400. this.makeEmpty();
  41401. for (var t = 0, i = e.length; t < i; t++)
  41402. this.expandByPoint(e[t]);
  41403. return this
  41404. },
  41405. setFromCenterAndSize: function() {
  41406. var e = new n.Vector3;
  41407. return function(t, i) {
  41408. var n = e.copy(i).multiplyScalar(.5);
  41409. return this.min.copy(t).sub(n),
  41410. this.max.copy(t).add(n),
  41411. this
  41412. }
  41413. }(),
  41414. setFromObject: function() {
  41415. var e;
  41416. return function(t) {
  41417. void 0 === e && (e = new n.Box3);
  41418. var i = this;
  41419. return this.makeEmpty(),
  41420. t.updateMatrixWorld(!0),
  41421. t.traverse(function(t) {
  41422. var n = t.geometry;
  41423. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41424. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41425. e.applyMatrix4(t.matrixWorld),
  41426. i.union(e)))
  41427. }),
  41428. this
  41429. }
  41430. }(),
  41431. clone: function() {
  41432. return (new this.constructor).copy(this)
  41433. },
  41434. copy: function(e) {
  41435. return this.min.copy(e.min),
  41436. this.max.copy(e.max),
  41437. this
  41438. },
  41439. makeEmpty: function() {
  41440. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41441. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41442. this
  41443. },
  41444. isEmpty: function() {
  41445. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41446. },
  41447. center: function(e) {
  41448. var t = e || new n.Vector3;
  41449. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41450. },
  41451. size: function(e) {
  41452. var t = e || new n.Vector3;
  41453. return t.subVectors(this.max, this.min)
  41454. },
  41455. expandByPoint: function(e) {
  41456. return this.min.min(e),
  41457. this.max.max(e),
  41458. this
  41459. },
  41460. expandByVector: function(e) {
  41461. return this.min.sub(e),
  41462. this.max.add(e),
  41463. this
  41464. },
  41465. expandByScalar: function(e) {
  41466. return this.min.addScalar(-e),
  41467. this.max.addScalar(e),
  41468. this
  41469. },
  41470. containsPoint: function(e) {
  41471. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41472. },
  41473. containsBox: function(e) {
  41474. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41475. },
  41476. getParameter: function(e, t) {
  41477. var i = t || new n.Vector3;
  41478. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41479. },
  41480. intersectsBox: function(e) {
  41481. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41482. },
  41483. intersectsSphere: function() {
  41484. var e;
  41485. return function(t) {
  41486. return void 0 === e && (e = new n.Vector3),
  41487. this.clampPoint(t.center, e),
  41488. e.distanceToSquared(t.center) <= t.radius * t.radius
  41489. }
  41490. }(),
  41491. intersectsPlane: function(e) {
  41492. var t, i;
  41493. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41494. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41495. i = e.normal.x * this.min.x),
  41496. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41497. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41498. i += e.normal.y * this.min.y),
  41499. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41500. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41501. i += e.normal.z * this.min.z),
  41502. t <= e.constant && i >= e.constant
  41503. },
  41504. clampPoint: function(e, t) {
  41505. var i = t || new n.Vector3;
  41506. return i.copy(e).clamp(this.min, this.max)
  41507. },
  41508. distanceToPoint: function() {
  41509. var e = new n.Vector3;
  41510. return function(t) {
  41511. var i = e.copy(t).clamp(this.min, this.max);
  41512. return i.sub(t).length()
  41513. }
  41514. }(),
  41515. getBoundingSphere: function() {
  41516. var e = new n.Vector3;
  41517. return function(t) {
  41518. var i = t || new n.Sphere;
  41519. return i.center = this.center(),
  41520. i.radius = .5 * this.size(e).length(),
  41521. i
  41522. }
  41523. }(),
  41524. intersect: function(e) {
  41525. return this.min.max(e.min),
  41526. this.max.min(e.max),
  41527. this
  41528. },
  41529. union: function(e) {
  41530. return this.min.min(e.min),
  41531. this.max.max(e.max),
  41532. this
  41533. },
  41534. applyMatrix4: function() {
  41535. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41536. return function(t) {
  41537. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41538. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41539. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41540. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41541. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41542. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41543. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41544. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41545. this.makeEmpty(),
  41546. this.setFromPoints(e),
  41547. this
  41548. }
  41549. }(),
  41550. translate: function(e) {
  41551. return this.min.add(e),
  41552. this.max.add(e),
  41553. this
  41554. },
  41555. equals: function(e) {
  41556. return e.min.equals(this.min) && e.max.equals(this.max)
  41557. }
  41558. },
  41559. n.Matrix3 = function() {
  41560. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41561. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41562. }
  41563. ,
  41564. n.Matrix3.prototype = {
  41565. constructor: n.Matrix3,
  41566. set: function(e, t, i, n, r, o, a, s, l) {
  41567. var c = this.elements;
  41568. return c[0] = e,
  41569. c[1] = n,
  41570. c[2] = a,
  41571. c[3] = t,
  41572. c[4] = r,
  41573. c[5] = s,
  41574. c[6] = i,
  41575. c[7] = o,
  41576. c[8] = l,
  41577. this
  41578. },
  41579. identity: function() {
  41580. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41581. this
  41582. },
  41583. clone: function() {
  41584. return (new this.constructor).fromArray(this.elements)
  41585. },
  41586. copy: function(e) {
  41587. var t = e.elements;
  41588. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41589. this
  41590. },
  41591. setFromMatrix4: function(e) {
  41592. var t = e.elements;
  41593. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41594. this
  41595. },
  41596. applyToVector3Array: function() {
  41597. var e;
  41598. return function(t, i, r) {
  41599. void 0 === e && (e = new n.Vector3),
  41600. void 0 === i && (i = 0),
  41601. void 0 === r && (r = t.length);
  41602. for (var o = 0, a = i; o < r; o += 3,
  41603. a += 3)
  41604. e.fromArray(t, a),
  41605. e.applyMatrix3(this),
  41606. e.toArray(t, a);
  41607. return t
  41608. }
  41609. }(),
  41610. applyToBuffer: function() {
  41611. var e;
  41612. return function(t, i, r) {
  41613. void 0 === e && (e = new n.Vector3),
  41614. void 0 === i && (i = 0),
  41615. void 0 === r && (r = t.length / t.itemSize);
  41616. for (var o = 0, a = i; o < r; o++,
  41617. a++)
  41618. e.x = t.getX(a),
  41619. e.y = t.getY(a),
  41620. e.z = t.getZ(a),
  41621. e.applyMatrix3(this),
  41622. t.setXYZ(e.x, e.y, e.z);
  41623. return t
  41624. }
  41625. }(),
  41626. multiplyScalar: function(e) {
  41627. var t = this.elements;
  41628. return t[0] *= e,
  41629. t[3] *= e,
  41630. t[6] *= e,
  41631. t[1] *= e,
  41632. t[4] *= e,
  41633. t[7] *= e,
  41634. t[2] *= e,
  41635. t[5] *= e,
  41636. t[8] *= e,
  41637. this
  41638. },
  41639. determinant: function() {
  41640. var e = this.elements
  41641. , t = e[0]
  41642. , i = e[1]
  41643. , n = e[2]
  41644. , r = e[3]
  41645. , o = e[4]
  41646. , a = e[5]
  41647. , s = e[6]
  41648. , l = e[7]
  41649. , c = e[8];
  41650. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41651. },
  41652. getInverse: function(e, t) {
  41653. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41654. var i = e.elements
  41655. , r = this.elements
  41656. , o = i[0]
  41657. , a = i[1]
  41658. , s = i[2]
  41659. , l = i[3]
  41660. , c = i[4]
  41661. , h = i[5]
  41662. , u = i[6]
  41663. , d = i[7]
  41664. , p = i[8]
  41665. , f = p * c - h * d
  41666. , g = h * u - p * l
  41667. , m = d * l - c * u
  41668. , v = o * f + a * g + s * m;
  41669. if (0 === v) {
  41670. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41671. if (t)
  41672. throw new Error(A);
  41673. return console.warn(A),
  41674. this.identity()
  41675. }
  41676. return r[0] = f,
  41677. r[1] = s * d - p * a,
  41678. r[2] = h * a - s * c,
  41679. r[3] = g,
  41680. r[4] = p * o - s * u,
  41681. r[5] = s * l - h * o,
  41682. r[6] = m,
  41683. r[7] = a * u - d * o,
  41684. r[8] = c * o - a * l,
  41685. this.multiplyScalar(1 / v)
  41686. },
  41687. transpose: function() {
  41688. var e, t = this.elements;
  41689. return e = t[1],
  41690. t[1] = t[3],
  41691. t[3] = e,
  41692. e = t[2],
  41693. t[2] = t[6],
  41694. t[6] = e,
  41695. e = t[5],
  41696. t[5] = t[7],
  41697. t[7] = e,
  41698. this
  41699. },
  41700. flattenToArrayOffset: function(e, t) {
  41701. var i = this.elements;
  41702. return e[t] = i[0],
  41703. e[t + 1] = i[1],
  41704. e[t + 2] = i[2],
  41705. e[t + 3] = i[3],
  41706. e[t + 4] = i[4],
  41707. e[t + 5] = i[5],
  41708. e[t + 6] = i[6],
  41709. e[t + 7] = i[7],
  41710. e[t + 8] = i[8],
  41711. e
  41712. },
  41713. getNormalMatrix: function(e) {
  41714. return this.setFromMatrix4(e).getInverse(this).transpose()
  41715. },
  41716. transposeIntoArray: function(e) {
  41717. var t = this.elements;
  41718. return e[0] = t[0],
  41719. e[1] = t[3],
  41720. e[2] = t[6],
  41721. e[3] = t[1],
  41722. e[4] = t[4],
  41723. e[5] = t[7],
  41724. e[6] = t[2],
  41725. e[7] = t[5],
  41726. e[8] = t[8],
  41727. this
  41728. },
  41729. fromArray: function(e) {
  41730. return this.elements.set(e),
  41731. this
  41732. },
  41733. toArray: function() {
  41734. var e = this.elements;
  41735. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41736. }
  41737. },
  41738. n.Matrix4 = function() {
  41739. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41740. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41741. }
  41742. ,
  41743. n.Matrix4.prototype = {
  41744. constructor: n.Matrix4,
  41745. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41746. var m = this.elements;
  41747. return m[0] = e,
  41748. m[4] = t,
  41749. m[8] = i,
  41750. m[12] = n,
  41751. m[1] = r,
  41752. m[5] = o,
  41753. m[9] = a,
  41754. m[13] = s,
  41755. m[2] = l,
  41756. m[6] = c,
  41757. m[10] = h,
  41758. m[14] = u,
  41759. m[3] = d,
  41760. m[7] = p,
  41761. m[11] = f,
  41762. m[15] = g,
  41763. this
  41764. },
  41765. identity: function() {
  41766. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41767. this
  41768. },
  41769. clone: function() {
  41770. return (new n.Matrix4).fromArray(this.elements)
  41771. },
  41772. copy: function(e) {
  41773. return this.elements.set(e.elements),
  41774. this
  41775. },
  41776. copyPosition: function(e) {
  41777. var t = this.elements
  41778. , i = e.elements;
  41779. return t[12] = i[12],
  41780. t[13] = i[13],
  41781. t[14] = i[14],
  41782. this
  41783. },
  41784. extractBasis: function(e, t, i) {
  41785. return e.setFromMatrixColumn(this, 0),
  41786. t.setFromMatrixColumn(this, 1),
  41787. i.setFromMatrixColumn(this, 2),
  41788. this
  41789. },
  41790. makeBasis: function(e, t, i) {
  41791. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41792. this
  41793. },
  41794. extractRotation: function() {
  41795. var e;
  41796. return function(t) {
  41797. void 0 === e && (e = new n.Vector3);
  41798. var i = this.elements
  41799. , r = t.elements
  41800. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41801. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41802. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41803. return i[0] = r[0] * o,
  41804. i[1] = r[1] * o,
  41805. i[2] = r[2] * o,
  41806. i[4] = r[4] * a,
  41807. i[5] = r[5] * a,
  41808. i[6] = r[6] * a,
  41809. i[8] = r[8] * s,
  41810. i[9] = r[9] * s,
  41811. i[10] = r[10] * s,
  41812. this
  41813. }
  41814. }(),
  41815. makeRotationFromEuler: function(e) {
  41816. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41817. var t = this.elements
  41818. , i = e.x
  41819. , r = e.y
  41820. , o = e.z
  41821. , a = Math.cos(i)
  41822. , s = Math.sin(i)
  41823. , l = Math.cos(r)
  41824. , c = Math.sin(r)
  41825. , h = Math.cos(o)
  41826. , u = Math.sin(o);
  41827. if ("XYZ" === e.order) {
  41828. var d = a * h
  41829. , p = a * u
  41830. , f = s * h
  41831. , g = s * u;
  41832. t[0] = l * h,
  41833. t[4] = -l * u,
  41834. t[8] = c,
  41835. t[1] = p + f * c,
  41836. t[5] = d - g * c,
  41837. t[9] = -s * l,
  41838. t[2] = g - d * c,
  41839. t[6] = f + p * c,
  41840. t[10] = a * l
  41841. } else if ("YXZ" === e.order) {
  41842. var m = l * h
  41843. , v = l * u
  41844. , A = c * h
  41845. , y = c * u;
  41846. t[0] = m + y * s,
  41847. t[4] = A * s - v,
  41848. t[8] = a * c,
  41849. t[1] = a * u,
  41850. t[5] = a * h,
  41851. t[9] = -s,
  41852. t[2] = v * s - A,
  41853. t[6] = y + m * s,
  41854. t[10] = a * l
  41855. } else if ("ZXY" === e.order) {
  41856. var m = l * h
  41857. , v = l * u
  41858. , A = c * h
  41859. , y = c * u;
  41860. t[0] = m - y * s,
  41861. t[4] = -a * u,
  41862. t[8] = A + v * s,
  41863. t[1] = v + A * s,
  41864. t[5] = a * h,
  41865. t[9] = y - m * s,
  41866. t[2] = -a * c,
  41867. t[6] = s,
  41868. t[10] = a * l
  41869. } else if ("ZYX" === e.order) {
  41870. var d = a * h
  41871. , p = a * u
  41872. , f = s * h
  41873. , g = s * u;
  41874. t[0] = l * h,
  41875. t[4] = f * c - p,
  41876. t[8] = d * c + g,
  41877. t[1] = l * u,
  41878. t[5] = g * c + d,
  41879. t[9] = p * c - f,
  41880. t[2] = -c,
  41881. t[6] = s * l,
  41882. t[10] = a * l
  41883. } else if ("YZX" === e.order) {
  41884. var C = a * l
  41885. , I = a * c
  41886. , E = s * l
  41887. , b = s * c;
  41888. t[0] = l * h,
  41889. t[4] = b - C * u,
  41890. t[8] = E * u + I,
  41891. t[1] = u,
  41892. t[5] = a * h,
  41893. t[9] = -s * h,
  41894. t[2] = -c * h,
  41895. t[6] = I * u + E,
  41896. t[10] = C - b * u
  41897. } else if ("XZY" === e.order) {
  41898. var C = a * l
  41899. , I = a * c
  41900. , E = s * l
  41901. , b = s * c;
  41902. t[0] = l * h,
  41903. t[4] = -u,
  41904. t[8] = c * h,
  41905. t[1] = C * u + b,
  41906. t[5] = a * h,
  41907. t[9] = I * u - E,
  41908. t[2] = E * u - I,
  41909. t[6] = s * h,
  41910. t[10] = b * u + C
  41911. }
  41912. return t[3] = 0,
  41913. t[7] = 0,
  41914. t[11] = 0,
  41915. t[12] = 0,
  41916. t[13] = 0,
  41917. t[14] = 0,
  41918. t[15] = 1,
  41919. this
  41920. },
  41921. makeRotationFromQuaternion: function(e) {
  41922. var t = this.elements
  41923. , i = e.x
  41924. , n = e.y
  41925. , r = e.z
  41926. , o = e.w
  41927. , a = i + i
  41928. , s = n + n
  41929. , l = r + r
  41930. , c = i * a
  41931. , h = i * s
  41932. , u = i * l
  41933. , d = n * s
  41934. , p = n * l
  41935. , f = r * l
  41936. , g = o * a
  41937. , m = o * s
  41938. , v = o * l;
  41939. return t[0] = 1 - (d + f),
  41940. t[4] = h - v,
  41941. t[8] = u + m,
  41942. t[1] = h + v,
  41943. t[5] = 1 - (c + f),
  41944. t[9] = p - g,
  41945. t[2] = u - m,
  41946. t[6] = p + g,
  41947. t[10] = 1 - (c + d),
  41948. t[3] = 0,
  41949. t[7] = 0,
  41950. t[11] = 0,
  41951. t[12] = 0,
  41952. t[13] = 0,
  41953. t[14] = 0,
  41954. t[15] = 1,
  41955. this
  41956. },
  41957. lookAt: function() {
  41958. var e, t, i;
  41959. return function(r, o, a) {
  41960. void 0 === e && (e = new n.Vector3),
  41961. void 0 === t && (t = new n.Vector3),
  41962. void 0 === i && (i = new n.Vector3);
  41963. var s = this.elements;
  41964. return i.subVectors(r, o).normalize(),
  41965. 0 === i.lengthSq() && (i.z = 1),
  41966. e.crossVectors(a, i).normalize(),
  41967. 0 === e.lengthSq() && (i.x += 1e-4,
  41968. e.crossVectors(a, i).normalize()),
  41969. t.crossVectors(i, e),
  41970. s[0] = e.x,
  41971. s[4] = t.x,
  41972. s[8] = i.x,
  41973. s[1] = e.y,
  41974. s[5] = t.y,
  41975. s[9] = i.y,
  41976. s[2] = e.z,
  41977. s[6] = t.z,
  41978. s[10] = i.z,
  41979. this
  41980. }
  41981. }(),
  41982. multiply: function(e, t) {
  41983. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41984. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41985. },
  41986. multiplyMatrices: function(e, t) {
  41987. var i = e.elements
  41988. , n = t.elements
  41989. , r = this.elements
  41990. , o = i[0]
  41991. , a = i[4]
  41992. , s = i[8]
  41993. , l = i[12]
  41994. , c = i[1]
  41995. , h = i[5]
  41996. , u = i[9]
  41997. , d = i[13]
  41998. , p = i[2]
  41999. , f = i[6]
  42000. , g = i[10]
  42001. , m = i[14]
  42002. , v = i[3]
  42003. , A = i[7]
  42004. , y = i[11]
  42005. , C = i[15]
  42006. , I = n[0]
  42007. , E = n[4]
  42008. , b = n[8]
  42009. , w = n[12]
  42010. , _ = n[1]
  42011. , T = n[5]
  42012. , x = n[9]
  42013. , S = n[13]
  42014. , M = n[2]
  42015. , R = n[6]
  42016. , P = n[10]
  42017. , O = n[14]
  42018. , L = n[3]
  42019. , D = n[7]
  42020. , N = n[11]
  42021. , B = n[15];
  42022. return r[0] = o * I + a * _ + s * M + l * L,
  42023. r[4] = o * E + a * T + s * R + l * D,
  42024. r[8] = o * b + a * x + s * P + l * N,
  42025. r[12] = o * w + a * S + s * O + l * B,
  42026. r[1] = c * I + h * _ + u * M + d * L,
  42027. r[5] = c * E + h * T + u * R + d * D,
  42028. r[9] = c * b + h * x + u * P + d * N,
  42029. r[13] = c * w + h * S + u * O + d * B,
  42030. r[2] = p * I + f * _ + g * M + m * L,
  42031. r[6] = p * E + f * T + g * R + m * D,
  42032. r[10] = p * b + f * x + g * P + m * N,
  42033. r[14] = p * w + f * S + g * O + m * B,
  42034. r[3] = v * I + A * _ + y * M + C * L,
  42035. r[7] = v * E + A * T + y * R + C * D,
  42036. r[11] = v * b + A * x + y * P + C * N,
  42037. r[15] = v * w + A * S + y * O + C * B,
  42038. this
  42039. },
  42040. multiplyToArray: function(e, t, i) {
  42041. var n = this.elements;
  42042. return this.multiplyMatrices(e, t),
  42043. i[0] = n[0],
  42044. i[1] = n[1],
  42045. i[2] = n[2],
  42046. i[3] = n[3],
  42047. i[4] = n[4],
  42048. i[5] = n[5],
  42049. i[6] = n[6],
  42050. i[7] = n[7],
  42051. i[8] = n[8],
  42052. i[9] = n[9],
  42053. i[10] = n[10],
  42054. i[11] = n[11],
  42055. i[12] = n[12],
  42056. i[13] = n[13],
  42057. i[14] = n[14],
  42058. i[15] = n[15],
  42059. this
  42060. },
  42061. multiplyScalar: function(e) {
  42062. var t = this.elements;
  42063. return t[0] *= e,
  42064. t[4] *= e,
  42065. t[8] *= e,
  42066. t[12] *= e,
  42067. t[1] *= e,
  42068. t[5] *= e,
  42069. t[9] *= e,
  42070. t[13] *= e,
  42071. t[2] *= e,
  42072. t[6] *= e,
  42073. t[10] *= e,
  42074. t[14] *= e,
  42075. t[3] *= e,
  42076. t[7] *= e,
  42077. t[11] *= e,
  42078. t[15] *= e,
  42079. this
  42080. },
  42081. applyToVector3Array: function() {
  42082. var e;
  42083. return function(t, i, r) {
  42084. void 0 === e && (e = new n.Vector3),
  42085. void 0 === i && (i = 0),
  42086. void 0 === r && (r = t.length);
  42087. for (var o = 0, a = i; o < r; o += 3,
  42088. a += 3)
  42089. e.fromArray(t, a),
  42090. e.applyMatrix4(this),
  42091. e.toArray(t, a);
  42092. return t
  42093. }
  42094. }(),
  42095. applyToBuffer: function() {
  42096. var e;
  42097. return function(t, i, r) {
  42098. void 0 === e && (e = new n.Vector3),
  42099. void 0 === i && (i = 0),
  42100. void 0 === r && (r = t.length / t.itemSize);
  42101. for (var o = 0, a = i; o < r; o++,
  42102. a++)
  42103. e.x = t.getX(a),
  42104. e.y = t.getY(a),
  42105. e.z = t.getZ(a),
  42106. e.applyMatrix4(this),
  42107. t.setXYZ(e.x, e.y, e.z);
  42108. return t
  42109. }
  42110. }(),
  42111. determinant: function() {
  42112. var e = this.elements
  42113. , t = e[0]
  42114. , i = e[4]
  42115. , n = e[8]
  42116. , r = e[12]
  42117. , o = e[1]
  42118. , a = e[5]
  42119. , s = e[9]
  42120. , l = e[13]
  42121. , c = e[2]
  42122. , h = e[6]
  42123. , u = e[10]
  42124. , d = e[14]
  42125. , p = e[3]
  42126. , f = e[7]
  42127. , g = e[11]
  42128. , m = e[15];
  42129. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42130. },
  42131. transpose: function() {
  42132. var e, t = this.elements;
  42133. return e = t[1],
  42134. t[1] = t[4],
  42135. t[4] = e,
  42136. e = t[2],
  42137. t[2] = t[8],
  42138. t[8] = e,
  42139. e = t[6],
  42140. t[6] = t[9],
  42141. t[9] = e,
  42142. e = t[3],
  42143. t[3] = t[12],
  42144. t[12] = e,
  42145. e = t[7],
  42146. t[7] = t[13],
  42147. t[13] = e,
  42148. e = t[11],
  42149. t[11] = t[14],
  42150. t[14] = e,
  42151. this
  42152. },
  42153. flattenToArrayOffset: function(e, t) {
  42154. var i = this.elements;
  42155. return e[t] = i[0],
  42156. e[t + 1] = i[1],
  42157. e[t + 2] = i[2],
  42158. e[t + 3] = i[3],
  42159. e[t + 4] = i[4],
  42160. e[t + 5] = i[5],
  42161. e[t + 6] = i[6],
  42162. e[t + 7] = i[7],
  42163. e[t + 8] = i[8],
  42164. e[t + 9] = i[9],
  42165. e[t + 10] = i[10],
  42166. e[t + 11] = i[11],
  42167. e[t + 12] = i[12],
  42168. e[t + 13] = i[13],
  42169. e[t + 14] = i[14],
  42170. e[t + 15] = i[15],
  42171. e
  42172. },
  42173. getPosition: function() {
  42174. var e;
  42175. return function() {
  42176. return void 0 === e && (e = new n.Vector3),
  42177. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42178. e.setFromMatrixColumn(this, 3)
  42179. }
  42180. }(),
  42181. setPosition: function(e) {
  42182. var t = this.elements;
  42183. return t[12] = e.x,
  42184. t[13] = e.y,
  42185. t[14] = e.z,
  42186. this
  42187. },
  42188. getInverse: function(e, t) {
  42189. var i = this.elements
  42190. , n = e.elements
  42191. , r = n[0]
  42192. , o = n[1]
  42193. , a = n[2]
  42194. , s = n[3]
  42195. , l = n[4]
  42196. , c = n[5]
  42197. , h = n[6]
  42198. , u = n[7]
  42199. , d = n[8]
  42200. , p = n[9]
  42201. , f = n[10]
  42202. , g = n[11]
  42203. , m = n[12]
  42204. , v = n[13]
  42205. , A = n[14]
  42206. , y = n[15]
  42207. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42208. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42209. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42210. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42211. , w = r * C + o * I + a * E + s * b;
  42212. if (0 === w) {
  42213. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42214. if (t)
  42215. throw new Error(_);
  42216. return console.warn(_),
  42217. this.identity()
  42218. }
  42219. return i[0] = C,
  42220. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42221. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42222. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42223. i[4] = I,
  42224. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42225. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42226. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42227. i[8] = E,
  42228. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42229. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42230. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42231. i[12] = b,
  42232. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42233. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42234. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42235. this.multiplyScalar(1 / w)
  42236. },
  42237. scale: function(e) {
  42238. var t = this.elements
  42239. , i = e.x
  42240. , n = e.y
  42241. , r = e.z;
  42242. return t[0] *= i,
  42243. t[4] *= n,
  42244. t[8] *= r,
  42245. t[1] *= i,
  42246. t[5] *= n,
  42247. t[9] *= r,
  42248. t[2] *= i,
  42249. t[6] *= n,
  42250. t[10] *= r,
  42251. t[3] *= i,
  42252. t[7] *= n,
  42253. t[11] *= r,
  42254. this
  42255. },
  42256. getMaxScaleOnAxis: function() {
  42257. var e = this.elements
  42258. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42259. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42260. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42261. return Math.sqrt(Math.max(t, i, n))
  42262. },
  42263. makeTranslation: function(e, t, i) {
  42264. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42265. this
  42266. },
  42267. makeRotationX: function(e) {
  42268. var t = Math.cos(e)
  42269. , i = Math.sin(e);
  42270. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42271. this
  42272. },
  42273. makeRotationY: function(e) {
  42274. var t = Math.cos(e)
  42275. , i = Math.sin(e);
  42276. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42277. this
  42278. },
  42279. makeRotationZ: function(e) {
  42280. var t = Math.cos(e)
  42281. , i = Math.sin(e);
  42282. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42283. this
  42284. },
  42285. makeRotationAxis: function(e, t) {
  42286. var i = Math.cos(t)
  42287. , n = Math.sin(t)
  42288. , r = 1 - i
  42289. , o = e.x
  42290. , a = e.y
  42291. , s = e.z
  42292. , l = r * o
  42293. , c = r * a;
  42294. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42295. this
  42296. },
  42297. makeScale: function(e, t, i) {
  42298. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42299. this
  42300. },
  42301. compose: function(e, t, i) {
  42302. return this.makeRotationFromQuaternion(t),
  42303. this.scale(i),
  42304. this.setPosition(e),
  42305. this
  42306. },
  42307. decompose: function() {
  42308. var e, t;
  42309. return function(i, r, o) {
  42310. void 0 === e && (e = new n.Vector3),
  42311. void 0 === t && (t = new n.Matrix4);
  42312. var a = this.elements
  42313. , s = e.set(a[0], a[1], a[2]).length()
  42314. , l = e.set(a[4], a[5], a[6]).length()
  42315. , c = e.set(a[8], a[9], a[10]).length()
  42316. , h = this.determinant();
  42317. h < 0 && (s = -s),
  42318. i.x = a[12],
  42319. i.y = a[13],
  42320. i.z = a[14],
  42321. t.elements.set(this.elements);
  42322. var u = 1 / s
  42323. , d = 1 / l
  42324. , p = 1 / c;
  42325. return t.elements[0] *= u,
  42326. t.elements[1] *= u,
  42327. t.elements[2] *= u,
  42328. t.elements[4] *= d,
  42329. t.elements[5] *= d,
  42330. t.elements[6] *= d,
  42331. t.elements[8] *= p,
  42332. t.elements[9] *= p,
  42333. t.elements[10] *= p,
  42334. r.setFromRotationMatrix(t),
  42335. o.x = s,
  42336. o.y = l,
  42337. o.z = c,
  42338. this
  42339. }
  42340. }(),
  42341. makeFrustum: function(e, t, i, n, r, o) {
  42342. var a = this.elements
  42343. , s = 2 * r / (t - e)
  42344. , l = 2 * r / (n - i)
  42345. , c = (t + e) / (t - e)
  42346. , h = (n + i) / (n - i)
  42347. , u = -(o + r) / (o - r)
  42348. , d = -2 * o * r / (o - r);
  42349. return a[0] = s,
  42350. a[4] = 0,
  42351. a[8] = c,
  42352. a[12] = 0,
  42353. a[1] = 0,
  42354. a[5] = l,
  42355. a[9] = h,
  42356. a[13] = 0,
  42357. a[2] = 0,
  42358. a[6] = 0,
  42359. a[10] = u,
  42360. a[14] = d,
  42361. a[3] = 0,
  42362. a[7] = 0,
  42363. a[11] = -1,
  42364. a[15] = 0,
  42365. this
  42366. },
  42367. makePerspective: function(e, t, i, r) {
  42368. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42369. , a = -o
  42370. , s = a * t
  42371. , l = o * t;
  42372. return this.makeFrustum(s, l, a, o, i, r)
  42373. },
  42374. makeOrthographic: function(e, t, i, n, r, o) {
  42375. var a = this.elements
  42376. , s = 1 / (t - e)
  42377. , l = 1 / (i - n)
  42378. , c = 1 / (o - r)
  42379. , h = (t + e) * s
  42380. , u = (i + n) * l
  42381. , d = (o + r) * c;
  42382. return a[0] = 2 * s,
  42383. a[4] = 0,
  42384. a[8] = 0,
  42385. a[12] = -h,
  42386. a[1] = 0,
  42387. a[5] = 2 * l,
  42388. a[9] = 0,
  42389. a[13] = -u,
  42390. a[2] = 0,
  42391. a[6] = 0,
  42392. a[10] = -2 * c,
  42393. a[14] = -d,
  42394. a[3] = 0,
  42395. a[7] = 0,
  42396. a[11] = 0,
  42397. a[15] = 1,
  42398. this
  42399. },
  42400. equals: function(e) {
  42401. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42402. if (t[n] !== i[n])
  42403. return !1;
  42404. return !0
  42405. },
  42406. fromArray: function(e) {
  42407. return this.elements.set(e),
  42408. this
  42409. },
  42410. toArray: function() {
  42411. var e = this.elements;
  42412. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42413. }
  42414. },
  42415. n.Ray = function(e, t) {
  42416. this.origin = void 0 !== e ? e : new n.Vector3,
  42417. this.direction = void 0 !== t ? t : new n.Vector3
  42418. }
  42419. ,
  42420. n.Ray.prototype = {
  42421. constructor: n.Ray,
  42422. set: function(e, t) {
  42423. return this.origin.copy(e),
  42424. this.direction.copy(t),
  42425. this
  42426. },
  42427. clone: function() {
  42428. return (new this.constructor).copy(this)
  42429. },
  42430. copy: function(e) {
  42431. return this.origin.copy(e.origin),
  42432. this.direction.copy(e.direction),
  42433. this
  42434. },
  42435. at: function(e, t) {
  42436. var i = t || new n.Vector3;
  42437. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42438. },
  42439. lookAt: function(e) {
  42440. this.direction.copy(e).sub(this.origin).normalize()
  42441. },
  42442. recast: function() {
  42443. var e = new n.Vector3;
  42444. return function(t) {
  42445. return this.origin.copy(this.at(t, e)),
  42446. this
  42447. }
  42448. }(),
  42449. closestPointToPoint: function(e, t) {
  42450. var i = t || new n.Vector3;
  42451. i.subVectors(e, this.origin);
  42452. var r = i.dot(this.direction);
  42453. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42454. },
  42455. distanceToPoint: function(e) {
  42456. return Math.sqrt(this.distanceSqToPoint(e))
  42457. },
  42458. distanceSqToPoint: function() {
  42459. var e = new n.Vector3;
  42460. return function(t) {
  42461. var i = e.subVectors(t, this.origin).dot(this.direction);
  42462. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42463. e.distanceToSquared(t))
  42464. }
  42465. }(),
  42466. distanceSqToSegment: function() {
  42467. var e = new n.Vector3
  42468. , t = new n.Vector3
  42469. , i = new n.Vector3;
  42470. return function(n, r, o, a) {
  42471. e.copy(n).add(r).multiplyScalar(.5),
  42472. t.copy(r).sub(n).normalize(),
  42473. i.copy(this.origin).sub(e);
  42474. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42475. if (m > 0)
  42476. if (s = d * f - p,
  42477. l = d * p - f,
  42478. h = u * m,
  42479. s >= 0)
  42480. if (l >= -h)
  42481. if (l <= h) {
  42482. var v = 1 / m;
  42483. s *= v,
  42484. l *= v,
  42485. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42486. } else
  42487. l = u,
  42488. s = Math.max(0, -(d * l + p)),
  42489. c = -s * s + l * (l + 2 * f) + g;
  42490. else
  42491. l = -u,
  42492. s = Math.max(0, -(d * l + p)),
  42493. c = -s * s + l * (l + 2 * f) + g;
  42494. else
  42495. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42496. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42497. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42498. l = Math.min(Math.max(-u, -f), u),
  42499. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42500. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42501. c = -s * s + l * (l + 2 * f) + g);
  42502. else
  42503. l = d > 0 ? -u : u,
  42504. s = Math.max(0, -(d * l + p)),
  42505. c = -s * s + l * (l + 2 * f) + g;
  42506. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42507. a && a.copy(t).multiplyScalar(l).add(e),
  42508. c
  42509. }
  42510. }(),
  42511. intersectSphere: function() {
  42512. var e = new n.Vector3;
  42513. return function(t, i) {
  42514. e.subVectors(t.center, this.origin);
  42515. var n = e.dot(this.direction)
  42516. , r = e.dot(e) - n * n
  42517. , o = t.radius * t.radius;
  42518. if (r > o)
  42519. return null;
  42520. var a = Math.sqrt(o - r)
  42521. , s = n - a
  42522. , l = n + a;
  42523. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42524. }
  42525. }(),
  42526. intersectsSphere: function(e) {
  42527. return this.distanceToPoint(e.center) <= e.radius
  42528. },
  42529. distanceToPlane: function(e) {
  42530. var t = e.normal.dot(this.direction);
  42531. if (0 === t)
  42532. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42533. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42534. return i >= 0 ? i : null
  42535. },
  42536. intersectPlane: function(e, t) {
  42537. var i = this.distanceToPlane(e);
  42538. return null === i ? null : this.at(i, t)
  42539. },
  42540. intersectsPlane: function(e) {
  42541. var t = e.distanceToPoint(this.origin);
  42542. if (0 === t)
  42543. return !0;
  42544. var i = e.normal.dot(this.direction);
  42545. return i * t < 0
  42546. },
  42547. intersectBox: function(e, t) {
  42548. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42549. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42550. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42551. n = (e.min.x - u.x) * l),
  42552. c >= 0 ? (r = (e.min.y - u.y) * c,
  42553. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42554. o = (e.min.y - u.y) * c),
  42555. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42556. (o < n || n !== n) && (n = o),
  42557. h >= 0 ? (a = (e.min.z - u.z) * h,
  42558. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42559. s = (e.min.z - u.z) * h),
  42560. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42561. (s < n || n !== n) && (n = s),
  42562. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42563. },
  42564. intersectsBox: function() {
  42565. var e = new n.Vector3;
  42566. return function(t) {
  42567. return null !== this.intersectBox(t, e)
  42568. }
  42569. }(),
  42570. intersectTriangle: function() {
  42571. var e = new n.Vector3
  42572. , t = new n.Vector3
  42573. , i = new n.Vector3
  42574. , r = new n.Vector3;
  42575. return function(n, o, a, s, l) {
  42576. t.subVectors(o, n),
  42577. i.subVectors(a, n),
  42578. r.crossVectors(t, i);
  42579. var c, h = this.direction.dot(r);
  42580. if (h > 0) {
  42581. if (s)
  42582. return null;
  42583. c = 1
  42584. } else {
  42585. if (!(h < 0))
  42586. return null;
  42587. c = -1,
  42588. h = -h
  42589. }
  42590. e.subVectors(this.origin, n);
  42591. var u = c * this.direction.dot(i.crossVectors(e, i));
  42592. if (u < 0)
  42593. return null;
  42594. var d = c * this.direction.dot(t.cross(e));
  42595. if (d < 0)
  42596. return null;
  42597. if (u + d > h)
  42598. return null;
  42599. var p = -c * e.dot(r);
  42600. return p < 0 ? null : this.at(p / h, l)
  42601. }
  42602. }(),
  42603. applyMatrix4: function(e) {
  42604. return this.direction.add(this.origin).applyMatrix4(e),
  42605. this.origin.applyMatrix4(e),
  42606. this.direction.sub(this.origin),
  42607. this.direction.normalize(),
  42608. this
  42609. },
  42610. equals: function(e) {
  42611. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42612. }
  42613. },
  42614. n.Sphere = function(e, t) {
  42615. this.center = void 0 !== e ? e : new n.Vector3,
  42616. this.radius = void 0 !== t ? t : 0
  42617. }
  42618. ,
  42619. n.Sphere.prototype = {
  42620. constructor: n.Sphere,
  42621. set: function(e, t) {
  42622. return this.center.copy(e),
  42623. this.radius = t,
  42624. this
  42625. },
  42626. setFromPoints: function() {
  42627. var e = new n.Box3;
  42628. return function(t, i) {
  42629. var n = this.center;
  42630. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42631. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42632. r = Math.max(r, n.distanceToSquared(t[o]));
  42633. return this.radius = Math.sqrt(r),
  42634. this
  42635. }
  42636. }(),
  42637. clone: function() {
  42638. return (new this.constructor).copy(this)
  42639. },
  42640. copy: function(e) {
  42641. return this.center.copy(e.center),
  42642. this.radius = e.radius,
  42643. this
  42644. },
  42645. empty: function() {
  42646. return this.radius <= 0
  42647. },
  42648. containsPoint: function(e) {
  42649. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42650. },
  42651. distanceToPoint: function(e) {
  42652. return e.distanceTo(this.center) - this.radius
  42653. },
  42654. intersectsSphere: function(e) {
  42655. var t = this.radius + e.radius;
  42656. return e.center.distanceToSquared(this.center) <= t * t
  42657. },
  42658. intersectsBox: function(e) {
  42659. return e.intersectsSphere(this)
  42660. },
  42661. intersectsPlane: function(e) {
  42662. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42663. },
  42664. clampPoint: function(e, t) {
  42665. var i = this.center.distanceToSquared(e)
  42666. , r = t || new n.Vector3;
  42667. return r.copy(e),
  42668. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42669. r.multiplyScalar(this.radius).add(this.center)),
  42670. r
  42671. },
  42672. getBoundingBox: function(e) {
  42673. var t = e || new n.Box3;
  42674. return t.set(this.center, this.center),
  42675. t.expandByScalar(this.radius),
  42676. t
  42677. },
  42678. applyMatrix4: function(e) {
  42679. return this.center.applyMatrix4(e),
  42680. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42681. this
  42682. },
  42683. translate: function(e) {
  42684. return this.center.add(e),
  42685. this
  42686. },
  42687. equals: function(e) {
  42688. return e.center.equals(this.center) && e.radius === this.radius
  42689. }
  42690. },
  42691. n.Frustum = function(e, t, i, r, o, a) {
  42692. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42693. }
  42694. ,
  42695. n.Frustum.prototype = {
  42696. constructor: n.Frustum,
  42697. set: function(e, t, i, n, r, o) {
  42698. var a = this.planes;
  42699. return a[0].copy(e),
  42700. a[1].copy(t),
  42701. a[2].copy(i),
  42702. a[3].copy(n),
  42703. a[4].copy(r),
  42704. a[5].copy(o),
  42705. this
  42706. },
  42707. clone: function() {
  42708. return (new this.constructor).copy(this)
  42709. },
  42710. copy: function(e) {
  42711. for (var t = this.planes, i = 0; i < 6; i++)
  42712. t[i].copy(e.planes[i]);
  42713. return this
  42714. },
  42715. setFromMatrix: function(e) {
  42716. var t = this.planes
  42717. , i = e.elements
  42718. , n = i[0]
  42719. , r = i[1]
  42720. , o = i[2]
  42721. , a = i[3]
  42722. , s = i[4]
  42723. , l = i[5]
  42724. , c = i[6]
  42725. , h = i[7]
  42726. , u = i[8]
  42727. , d = i[9]
  42728. , p = i[10]
  42729. , f = i[11]
  42730. , g = i[12]
  42731. , m = i[13]
  42732. , v = i[14]
  42733. , A = i[15];
  42734. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42735. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42736. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42737. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42738. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42739. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42740. this
  42741. },
  42742. intersectsObject: function() {
  42743. var e = new n.Sphere;
  42744. return function(t) {
  42745. var i = t.geometry;
  42746. return null === i.boundingSphere && i.computeBoundingSphere(),
  42747. e.copy(i.boundingSphere),
  42748. e.applyMatrix4(t.matrixWorld),
  42749. this.intersectsSphere(e)
  42750. }
  42751. }(),
  42752. intersectsSphere: function(e) {
  42753. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42754. var o = t[r].distanceToPoint(i);
  42755. if (o < n)
  42756. return !1
  42757. }
  42758. return !0
  42759. },
  42760. intersectsBox: function() {
  42761. var e = new n.Vector3
  42762. , t = new n.Vector3;
  42763. return function(i) {
  42764. for (var n = this.planes, r = 0; r < 6; r++) {
  42765. var o = n[r];
  42766. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42767. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42768. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42769. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42770. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42771. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42772. var a = o.distanceToPoint(e)
  42773. , s = o.distanceToPoint(t);
  42774. if (a < 0 && s < 0)
  42775. return !1
  42776. }
  42777. return !0
  42778. }
  42779. }(),
  42780. containsPoint: function(e) {
  42781. for (var t = this.planes, i = 0; i < 6; i++)
  42782. if (t[i].distanceToPoint(e) < 0)
  42783. return !1;
  42784. return !0
  42785. }
  42786. },
  42787. n.Plane = function(e, t) {
  42788. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42789. this.constant = void 0 !== t ? t : 0
  42790. }
  42791. ,
  42792. n.Plane.prototype = {
  42793. constructor: n.Plane,
  42794. set: function(e, t) {
  42795. return this.normal.copy(e),
  42796. this.constant = t,
  42797. this
  42798. },
  42799. setComponents: function(e, t, i, n) {
  42800. return this.normal.set(e, t, i),
  42801. this.constant = n,
  42802. this
  42803. },
  42804. setFromNormalAndCoplanarPoint: function(e, t) {
  42805. return this.normal.copy(e),
  42806. this.constant = -t.dot(this.normal),
  42807. this
  42808. },
  42809. setFromCoplanarPoints: function() {
  42810. var e = new n.Vector3
  42811. , t = new n.Vector3;
  42812. return function(i, n, r) {
  42813. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42814. return this.setFromNormalAndCoplanarPoint(o, i),
  42815. this
  42816. }
  42817. }(),
  42818. clone: function() {
  42819. return (new this.constructor).copy(this)
  42820. },
  42821. copy: function(e) {
  42822. return this.normal.copy(e.normal),
  42823. this.constant = e.constant,
  42824. this
  42825. },
  42826. normalize: function() {
  42827. var e = 1 / this.normal.length();
  42828. return this.normal.multiplyScalar(e),
  42829. this.constant *= e,
  42830. this
  42831. },
  42832. negate: function() {
  42833. return this.constant *= -1,
  42834. this.normal.negate(),
  42835. this
  42836. },
  42837. distanceToPoint: function(e) {
  42838. return this.normal.dot(e) + this.constant
  42839. },
  42840. distanceToSphere: function(e) {
  42841. return this.distanceToPoint(e.center) - e.radius
  42842. },
  42843. projectPoint: function(e, t) {
  42844. return this.orthoPoint(e, t).sub(e).negate()
  42845. },
  42846. orthoPoint: function(e, t) {
  42847. var i = this.distanceToPoint(e)
  42848. , r = t || new n.Vector3;
  42849. return r.copy(this.normal).multiplyScalar(i)
  42850. },
  42851. intersectLine: function() {
  42852. var e = new n.Vector3;
  42853. return function(t, i) {
  42854. var r = i || new n.Vector3
  42855. , o = t.delta(e)
  42856. , a = this.normal.dot(o);
  42857. if (0 !== a) {
  42858. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42859. if (!(s < 0 || s > 1))
  42860. return r.copy(o).multiplyScalar(s).add(t.start)
  42861. } else if (0 === this.distanceToPoint(t.start))
  42862. return r.copy(t.start)
  42863. }
  42864. }(),
  42865. intersectsLine: function(e) {
  42866. var t = this.distanceToPoint(e.start)
  42867. , i = this.distanceToPoint(e.end);
  42868. return t < 0 && i > 0 || i < 0 && t > 0
  42869. },
  42870. intersectsBox: function(e) {
  42871. return e.intersectsPlane(this)
  42872. },
  42873. intersectsSphere: function(e) {
  42874. return e.intersectsPlane(this)
  42875. },
  42876. coplanarPoint: function(e) {
  42877. var t = e || new n.Vector3;
  42878. return t.copy(this.normal).multiplyScalar(-this.constant)
  42879. },
  42880. applyMatrix4: function() {
  42881. var e = new n.Vector3
  42882. , t = new n.Vector3
  42883. , i = new n.Matrix3;
  42884. return function(n, r) {
  42885. var o = r || i.getNormalMatrix(n)
  42886. , a = e.copy(this.normal).applyMatrix3(o)
  42887. , s = this.coplanarPoint(t);
  42888. return s.applyMatrix4(n),
  42889. this.setFromNormalAndCoplanarPoint(a, s),
  42890. this
  42891. }
  42892. }(),
  42893. translate: function(e) {
  42894. return this.constant = this.constant - e.dot(this.normal),
  42895. this
  42896. },
  42897. equals: function(e) {
  42898. return e.normal.equals(this.normal) && e.constant === this.constant
  42899. }
  42900. },
  42901. n.Spherical = function(e, t, i) {
  42902. return this.radius = void 0 !== e ? e : 1,
  42903. this.phi = void 0 !== t ? t : 0,
  42904. this.theta = void 0 !== i ? i : 0,
  42905. this
  42906. }
  42907. ,
  42908. n.Spherical.prototype = {
  42909. constructor: n.Spherical,
  42910. set: function(e, t, i) {
  42911. this.radius = e,
  42912. this.phi = t,
  42913. this.theta = i
  42914. },
  42915. clone: function() {
  42916. return (new this.constructor).copy(this)
  42917. },
  42918. copy: function(e) {
  42919. return this.radius.copy(e.radius),
  42920. this.phi.copy(e.phi),
  42921. this.theta.copy(e.theta),
  42922. this
  42923. },
  42924. makeSafe: function() {
  42925. var e = 1e-6;
  42926. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42927. },
  42928. setFromVector3: function(e) {
  42929. return this.radius = e.length(),
  42930. 0 === this.radius ? (this.theta = 0,
  42931. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42932. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42933. this
  42934. }
  42935. },
  42936. n.Math = {
  42937. generateUUID: function() {
  42938. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42939. return function() {
  42940. for (var r = 0; r < 36; r++)
  42941. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42942. e = 15 & n,
  42943. n >>= 4,
  42944. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42945. return i.join("")
  42946. }
  42947. }(),
  42948. clamp: function(e, t, i) {
  42949. return Math.max(t, Math.min(i, e))
  42950. },
  42951. euclideanModulo: function(e, t) {
  42952. return (e % t + t) % t
  42953. },
  42954. mapLinear: function(e, t, i, n, r) {
  42955. return n + (e - t) * (r - n) / (i - t)
  42956. },
  42957. smoothstep: function(e, t, i) {
  42958. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42959. e * e * (3 - 2 * e))
  42960. },
  42961. smootherstep: function(e, t, i) {
  42962. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42963. e * e * e * (e * (6 * e - 15) + 10))
  42964. },
  42965. random16: function() {
  42966. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42967. Math.random()
  42968. },
  42969. randInt: function(e, t) {
  42970. return e + Math.floor(Math.random() * (t - e + 1))
  42971. },
  42972. randFloat: function(e, t) {
  42973. return e + Math.random() * (t - e)
  42974. },
  42975. randFloatSpread: function(e) {
  42976. return e * (.5 - Math.random())
  42977. },
  42978. degToRad: function() {
  42979. var e = Math.PI / 180;
  42980. return function(t) {
  42981. return t * e
  42982. }
  42983. }(),
  42984. radToDeg: function() {
  42985. var e = 180 / Math.PI;
  42986. return function(t) {
  42987. return t * e
  42988. }
  42989. }(),
  42990. isPowerOfTwo: function(e) {
  42991. return 0 === (e & e - 1) && 0 !== e
  42992. },
  42993. nearestPowerOfTwo: function(e) {
  42994. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42995. },
  42996. nextPowerOfTwo: function(e) {
  42997. return e--,
  42998. e |= e >> 1,
  42999. e |= e >> 2,
  43000. e |= e >> 4,
  43001. e |= e >> 8,
  43002. e |= e >> 16,
  43003. e++,
  43004. e
  43005. }
  43006. },
  43007. n.Spline = function(e) {
  43008. function t(e, t, i, n, r, o, a) {
  43009. var s = .5 * (i - e)
  43010. , l = .5 * (n - t);
  43011. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  43012. }
  43013. this.points = e;
  43014. var i, r, o, a, s, l, c, h, u, d = [], p = {
  43015. x: 0,
  43016. y: 0,
  43017. z: 0
  43018. };
  43019. this.initFromArray = function(e) {
  43020. this.points = [];
  43021. for (var t = 0; t < e.length; t++)
  43022. this.points[t] = {
  43023. x: e[t][0],
  43024. y: e[t][1],
  43025. z: e[t][2]
  43026. }
  43027. }
  43028. ,
  43029. this.getPoint = function(e) {
  43030. return i = (this.points.length - 1) * e,
  43031. r = Math.floor(i),
  43032. o = i - r,
  43033. d[0] = 0 === r ? r : r - 1,
  43034. d[1] = r,
  43035. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43036. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43037. l = this.points[d[0]],
  43038. c = this.points[d[1]],
  43039. h = this.points[d[2]],
  43040. u = this.points[d[3]],
  43041. a = o * o,
  43042. s = o * a,
  43043. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43044. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43045. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43046. p
  43047. }
  43048. ,
  43049. this.getControlPointsArray = function() {
  43050. var e, t, i = this.points.length, n = [];
  43051. for (e = 0; e < i; e++)
  43052. t = this.points[e],
  43053. n[e] = [t.x, t.y, t.z];
  43054. return n
  43055. }
  43056. ,
  43057. this.getLength = function(e) {
  43058. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43059. for (u[0] = 0,
  43060. e || (e = 100),
  43061. r = this.points.length * e,
  43062. c.copy(this.points[0]),
  43063. t = 1; t < r; t++)
  43064. i = t / r,
  43065. o = this.getPoint(i),
  43066. h.copy(o),
  43067. d += h.distanceTo(c),
  43068. c.copy(o),
  43069. a = (this.points.length - 1) * i,
  43070. s = Math.floor(a),
  43071. s !== l && (u[s] = d,
  43072. l = s);
  43073. return u[u.length] = d,
  43074. {
  43075. chunks: u,
  43076. total: d
  43077. }
  43078. }
  43079. ,
  43080. this.reparametrizeByArcLength = function(e) {
  43081. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43082. for (h.push(u.copy(this.points[0]).clone()),
  43083. t = 1; t < this.points.length; t++) {
  43084. for (s = d.chunks[t] - d.chunks[t - 1],
  43085. l = Math.ceil(e * s / d.total),
  43086. o = (t - 1) / (this.points.length - 1),
  43087. a = t / (this.points.length - 1),
  43088. i = 1; i < l - 1; i++)
  43089. r = o + i * (1 / l) * (a - o),
  43090. c = this.getPoint(r),
  43091. h.push(u.copy(c).clone());
  43092. h.push(u.copy(this.points[t]).clone())
  43093. }
  43094. this.points = h
  43095. }
  43096. }
  43097. ,
  43098. n.Triangle = function(e, t, i) {
  43099. this.a = void 0 !== e ? e : new n.Vector3,
  43100. this.b = void 0 !== t ? t : new n.Vector3,
  43101. this.c = void 0 !== i ? i : new n.Vector3
  43102. }
  43103. ,
  43104. n.Triangle.normal = function() {
  43105. var e = new n.Vector3;
  43106. return function(t, i, r, o) {
  43107. var a = o || new n.Vector3;
  43108. a.subVectors(r, i),
  43109. e.subVectors(t, i),
  43110. a.cross(e);
  43111. var s = a.lengthSq();
  43112. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43113. }
  43114. }(),
  43115. n.Triangle.barycoordFromPoint = function() {
  43116. var e = new n.Vector3
  43117. , t = new n.Vector3
  43118. , i = new n.Vector3;
  43119. return function(r, o, a, s, l) {
  43120. e.subVectors(s, o),
  43121. t.subVectors(a, o),
  43122. i.subVectors(r, o);
  43123. var c = e.dot(e)
  43124. , h = e.dot(t)
  43125. , u = e.dot(i)
  43126. , d = t.dot(t)
  43127. , p = t.dot(i)
  43128. , f = c * d - h * h
  43129. , g = l || new n.Vector3;
  43130. if (0 === f)
  43131. return g.set(-2, -1, -1);
  43132. var m = 1 / f
  43133. , v = (d * u - h * p) * m
  43134. , A = (c * p - h * u) * m;
  43135. return g.set(1 - v - A, A, v)
  43136. }
  43137. }(),
  43138. n.Triangle.containsPoint = function() {
  43139. var e = new n.Vector3;
  43140. return function(t, i, r, o) {
  43141. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43142. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43143. }
  43144. }(),
  43145. n.Triangle.prototype = {
  43146. constructor: n.Triangle,
  43147. set: function(e, t, i) {
  43148. return this.a.copy(e),
  43149. this.b.copy(t),
  43150. this.c.copy(i),
  43151. this
  43152. },
  43153. setFromPointsAndIndices: function(e, t, i, n) {
  43154. return this.a.copy(e[t]),
  43155. this.b.copy(e[i]),
  43156. this.c.copy(e[n]),
  43157. this
  43158. },
  43159. clone: function() {
  43160. return (new this.constructor).copy(this)
  43161. },
  43162. copy: function(e) {
  43163. return this.a.copy(e.a),
  43164. this.b.copy(e.b),
  43165. this.c.copy(e.c),
  43166. this
  43167. },
  43168. area: function() {
  43169. var e = new n.Vector3
  43170. , t = new n.Vector3;
  43171. return function() {
  43172. return e.subVectors(this.c, this.b),
  43173. t.subVectors(this.a, this.b),
  43174. .5 * e.cross(t).length()
  43175. }
  43176. }(),
  43177. midpoint: function(e) {
  43178. var t = e || new n.Vector3;
  43179. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43180. },
  43181. normal: function(e) {
  43182. return n.Triangle.normal(this.a, this.b, this.c, e)
  43183. },
  43184. plane: function(e) {
  43185. var t = e || new n.Plane;
  43186. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43187. },
  43188. barycoordFromPoint: function(e, t) {
  43189. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43190. },
  43191. containsPoint: function(e) {
  43192. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43193. },
  43194. equals: function(e) {
  43195. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43196. }
  43197. },
  43198. n.Interpolant = function(e, t, i, n) {
  43199. this.parameterPositions = e,
  43200. this._cachedIndex = 0,
  43201. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43202. this.sampleValues = t,
  43203. this.valueSize = i
  43204. }
  43205. ,
  43206. n.Interpolant.prototype = {
  43207. constructor: n.Interpolant,
  43208. evaluate: function(e) {
  43209. var t = this.parameterPositions
  43210. , i = this._cachedIndex
  43211. , n = t[i]
  43212. , r = t[i - 1];
  43213. e: {
  43214. t: {
  43215. var o;
  43216. i: {
  43217. n: if (!(e < n)) {
  43218. for (var a = i + 2; ; ) {
  43219. if (void 0 === n) {
  43220. if (e < r)
  43221. break n;
  43222. return i = t.length,
  43223. this._cachedIndex = i,
  43224. this.afterEnd_(i - 1, e, r)
  43225. }
  43226. if (i === a)
  43227. break;
  43228. if (r = n,
  43229. n = t[++i],
  43230. e < n)
  43231. break t
  43232. }
  43233. o = t.length;
  43234. break i
  43235. }
  43236. {
  43237. if (e >= r)
  43238. break e;
  43239. var s = t[1];
  43240. e < s && (i = 2,
  43241. r = s);
  43242. for (var a = i - 2; ; ) {
  43243. if (void 0 === r)
  43244. return this._cachedIndex = 0,
  43245. this.beforeStart_(0, e, n);
  43246. if (i === a)
  43247. break;
  43248. if (n = r,
  43249. r = t[--i - 1],
  43250. e >= r)
  43251. break t
  43252. }
  43253. o = i,
  43254. i = 0
  43255. }
  43256. }
  43257. for (; i < o; ) {
  43258. var l = i + o >>> 1;
  43259. e < t[l] ? o = l : i = l + 1
  43260. }
  43261. if (n = t[i],
  43262. r = t[i - 1],
  43263. void 0 === r)
  43264. return this._cachedIndex = 0,
  43265. this.beforeStart_(0, e, n);
  43266. if (void 0 === n)
  43267. return i = t.length,
  43268. this._cachedIndex = i,
  43269. this.afterEnd_(i - 1, r, e)
  43270. }
  43271. this._cachedIndex = i,
  43272. this.intervalChanged_(i, r, n)
  43273. }
  43274. return this.interpolate_(i, r, e, n)
  43275. },
  43276. settings: null,
  43277. DefaultSettings_: {},
  43278. getSettings_: function() {
  43279. return this.settings || this.DefaultSettings_
  43280. },
  43281. copySampleValue_: function(e) {
  43282. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43283. t[o] = i[r + o];
  43284. return t
  43285. },
  43286. interpolate_: function(e, t, i, n) {
  43287. throw new Error("call to abstract method")
  43288. },
  43289. intervalChanged_: function(e, t, i) {}
  43290. },
  43291. Object.assign(n.Interpolant.prototype, {
  43292. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43293. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43294. }),
  43295. n.CubicInterpolant = function(e, t, i, r) {
  43296. n.Interpolant.call(this, e, t, i, r),
  43297. this._weightPrev = -0,
  43298. this._offsetPrev = -0,
  43299. this._weightNext = -0,
  43300. this._offsetNext = -0
  43301. }
  43302. ,
  43303. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43304. constructor: n.CubicInterpolant,
  43305. DefaultSettings_: {
  43306. endingStart: n.ZeroCurvatureEnding,
  43307. endingEnd: n.ZeroCurvatureEnding
  43308. },
  43309. intervalChanged_: function(e, t, i) {
  43310. var r = this.parameterPositions
  43311. , o = e - 2
  43312. , a = e + 1
  43313. , s = r[o]
  43314. , l = r[a];
  43315. if (void 0 === s)
  43316. switch (this.getSettings_().endingStart) {
  43317. case n.ZeroSlopeEnding:
  43318. o = e,
  43319. s = 2 * t - i;
  43320. break;
  43321. case n.WrapAroundEnding:
  43322. o = r.length - 2,
  43323. s = t + r[o] - r[o + 1];
  43324. break;
  43325. default:
  43326. o = e,
  43327. s = i
  43328. }
  43329. if (void 0 === l)
  43330. switch (this.getSettings_().endingEnd) {
  43331. case n.ZeroSlopeEnding:
  43332. a = e,
  43333. l = 2 * i - t;
  43334. break;
  43335. case n.WrapAroundEnding:
  43336. a = 1,
  43337. l = i + r[1] - r[0];
  43338. break;
  43339. default:
  43340. a = e - 1,
  43341. l = t
  43342. }
  43343. var c = .5 * (i - t)
  43344. , h = this.valueSize;
  43345. this._weightPrev = c / (t - s),
  43346. this._weightNext = c / (l - i),
  43347. this._offsetPrev = o * h,
  43348. this._offsetNext = a * h
  43349. },
  43350. interpolate_: function(e, t, i, n) {
  43351. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43352. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43353. return r
  43354. }
  43355. }),
  43356. n.DiscreteInterpolant = function(e, t, i, r) {
  43357. n.Interpolant.call(this, e, t, i, r)
  43358. }
  43359. ,
  43360. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43361. constructor: n.DiscreteInterpolant,
  43362. interpolate_: function(e, t, i, n) {
  43363. return this.copySampleValue_(e - 1)
  43364. }
  43365. }),
  43366. n.LinearInterpolant = function(e, t, i, r) {
  43367. n.Interpolant.call(this, e, t, i, r)
  43368. }
  43369. ,
  43370. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43371. constructor: n.LinearInterpolant,
  43372. interpolate_: function(e, t, i, n) {
  43373. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43374. r[u] = o[l + u] * h + o[s + u] * c;
  43375. return r
  43376. }
  43377. }),
  43378. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43379. n.Interpolant.call(this, e, t, i, r)
  43380. }
  43381. ,
  43382. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43383. constructor: n.QuaternionLinearInterpolant,
  43384. interpolate_: function(e, t, i, r) {
  43385. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43386. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43387. return o
  43388. }
  43389. }),
  43390. n.Clock = function(e) {
  43391. this.autoStart = void 0 === e || e,
  43392. this.startTime = 0,
  43393. this.oldTime = 0,
  43394. this.elapsedTime = 0,
  43395. this.running = !1
  43396. }
  43397. ,
  43398. n.Clock.prototype = {
  43399. constructor: n.Clock,
  43400. start: function() {
  43401. this.startTime = performance.now(),
  43402. this.oldTime = this.startTime,
  43403. this.running = !0
  43404. },
  43405. stop: function() {
  43406. this.getElapsedTime(),
  43407. this.running = !1
  43408. },
  43409. getElapsedTime: function() {
  43410. return this.getDelta(),
  43411. this.elapsedTime
  43412. },
  43413. getDelta: function() {
  43414. var e = 0;
  43415. if (this.autoStart && !this.running && this.start(),
  43416. this.running) {
  43417. var t = performance.now();
  43418. e = .001 * (t - this.oldTime),
  43419. this.oldTime = t,
  43420. this.elapsedTime += e
  43421. }
  43422. return e
  43423. }
  43424. },
  43425. n.EventDispatcher = function() {}
  43426. ,
  43427. n.EventDispatcher.prototype = {
  43428. constructor: n.EventDispatcher,
  43429. apply: function(e) {
  43430. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43431. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43432. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43433. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43434. },
  43435. addEventListener: function(e, t) {
  43436. void 0 === this._listeners && (this._listeners = {});
  43437. var i = this._listeners;
  43438. void 0 === i[e] && (i[e] = []),
  43439. i[e].indexOf(t) === -1 && i[e].push(t)
  43440. },
  43441. hasEventListener: function(e, t) {
  43442. if (void 0 === this._listeners)
  43443. return !1;
  43444. var i = this._listeners;
  43445. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43446. },
  43447. removeEventListener: function(e, t) {
  43448. if (void 0 !== this._listeners) {
  43449. var i = this._listeners
  43450. , n = i[e];
  43451. if (void 0 !== n) {
  43452. var r = n.indexOf(t);
  43453. r !== -1 && n.splice(r, 1)
  43454. }
  43455. }
  43456. },
  43457. dispatchEvent: function(e) {
  43458. if (void 0 !== this._listeners) {
  43459. var t = this._listeners
  43460. , i = t[e.type];
  43461. if (void 0 !== i) {
  43462. e.target = this;
  43463. for (var n = [], r = i.length, o = 0; o < r; o++)
  43464. n[o] = i[o];
  43465. for (var o = 0; o < r; o++)
  43466. n[o].call(this, e)
  43467. }
  43468. }
  43469. }
  43470. },
  43471. n.Layers = function() {
  43472. this.mask = 1
  43473. }
  43474. ,
  43475. n.Layers.prototype = {
  43476. constructor: n.Layers,
  43477. set: function(e) {
  43478. this.mask = 1 << e
  43479. },
  43480. enable: function(e) {
  43481. this.mask |= 1 << e
  43482. },
  43483. toggle: function(e) {
  43484. this.mask ^= 1 << e
  43485. },
  43486. disable: function(e) {
  43487. this.mask &= ~(1 << e)
  43488. },
  43489. test: function(e) {
  43490. return 0 !== (this.mask & e.mask)
  43491. }
  43492. },
  43493. function(e) {
  43494. function t(e, t) {
  43495. return e.distance - t.distance
  43496. }
  43497. function i(e, t, n, r) {
  43498. if (e.visible !== !1 && (e.raycast(t, n),
  43499. r === !0))
  43500. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43501. i(o[a], t, n, !0)
  43502. }
  43503. e.Raycaster = function(t, i, n, r) {
  43504. this.ray = new e.Ray(t,i),
  43505. this.near = n || 0,
  43506. this.far = r || 1 / 0,
  43507. this.params = {
  43508. Mesh: {},
  43509. Line: {},
  43510. LOD: {},
  43511. Points: {
  43512. threshold: 1
  43513. },
  43514. Sprite: {}
  43515. },
  43516. Object.defineProperties(this.params, {
  43517. PointCloud: {
  43518. get: function() {
  43519. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43520. this.Points
  43521. }
  43522. }
  43523. })
  43524. }
  43525. ,
  43526. e.Raycaster.prototype = {
  43527. constructor: e.Raycaster,
  43528. linePrecision: 1,
  43529. set: function(e, t) {
  43530. this.ray.set(e, t)
  43531. },
  43532. setFromCamera: function(t, i) {
  43533. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43534. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43535. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43536. },
  43537. intersectObject: function(e, n) {
  43538. var r = [];
  43539. return i(e, this, r, n),
  43540. r.sort(t),
  43541. r
  43542. },
  43543. intersectObjects: function(e, n) {
  43544. var r = [];
  43545. if (Array.isArray(e) === !1)
  43546. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43547. r;
  43548. for (var o = 0, a = e.length; o < a; o++)
  43549. i(e[o], this, r, n);
  43550. return r.sort(t),
  43551. r
  43552. }
  43553. }
  43554. }(n),
  43555. n.Object3D = function() {
  43556. function e() {
  43557. o.setFromEuler(r, !1)
  43558. }
  43559. function t() {
  43560. r.setFromQuaternion(o, void 0, !1)
  43561. }
  43562. Object.defineProperty(this, "id", {
  43563. value: n.Object3DIdCount++
  43564. }),
  43565. this.uuid = n.Math.generateUUID(),
  43566. this.name = "",
  43567. this.type = "Object3D",
  43568. this.parent = null,
  43569. this.children = [],
  43570. this.up = n.Object3D.DefaultUp.clone();
  43571. var i = new n.Vector3
  43572. , r = new n.Euler
  43573. , o = new n.Quaternion
  43574. , a = new n.Vector3(1,1,1);
  43575. r.onChange(e),
  43576. o.onChange(t),
  43577. Object.defineProperties(this, {
  43578. position: {
  43579. enumerable: !0,
  43580. value: i
  43581. },
  43582. rotation: {
  43583. enumerable: !0,
  43584. value: r
  43585. },
  43586. quaternion: {
  43587. enumerable: !0,
  43588. value: o
  43589. },
  43590. scale: {
  43591. enumerable: !0,
  43592. value: a
  43593. },
  43594. modelViewMatrix: {
  43595. value: new n.Matrix4
  43596. },
  43597. normalMatrix: {
  43598. value: new n.Matrix3
  43599. }
  43600. }),
  43601. this.rotationAutoUpdate = !0,
  43602. this.matrix = new n.Matrix4,
  43603. this.matrixWorld = new n.Matrix4,
  43604. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43605. this.matrixWorldNeedsUpdate = !1,
  43606. this.layers = new n.Layers,
  43607. this.visible = !0,
  43608. this.castShadow = !1,
  43609. this.receiveShadow = !1,
  43610. this.frustumCulled = !0,
  43611. this.renderOrder = 0,
  43612. this.userData = {}
  43613. }
  43614. ,
  43615. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43616. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43617. n.Object3D.prototype = {
  43618. constructor: n.Object3D,
  43619. applyMatrix: function(e) {
  43620. this.matrix.multiplyMatrices(e, this.matrix),
  43621. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43622. },
  43623. setRotationFromAxisAngle: function(e, t) {
  43624. this.quaternion.setFromAxisAngle(e, t)
  43625. },
  43626. setRotationFromEuler: function(e) {
  43627. this.quaternion.setFromEuler(e, !0)
  43628. },
  43629. setRotationFromMatrix: function(e) {
  43630. this.quaternion.setFromRotationMatrix(e)
  43631. },
  43632. setRotationFromQuaternion: function(e) {
  43633. this.quaternion.copy(e)
  43634. },
  43635. rotateOnAxis: function() {
  43636. var e = new n.Quaternion;
  43637. return function(t, i) {
  43638. return e.setFromAxisAngle(t, i),
  43639. this.quaternion.multiply(e),
  43640. this
  43641. }
  43642. }(),
  43643. rotateX: function() {
  43644. var e = new n.Vector3(1,0,0);
  43645. return function(t) {
  43646. return this.rotateOnAxis(e, t)
  43647. }
  43648. }(),
  43649. rotateY: function() {
  43650. var e = new n.Vector3(0,1,0);
  43651. return function(t) {
  43652. return this.rotateOnAxis(e, t)
  43653. }
  43654. }(),
  43655. rotateZ: function() {
  43656. var e = new n.Vector3(0,0,1);
  43657. return function(t) {
  43658. return this.rotateOnAxis(e, t)
  43659. }
  43660. }(),
  43661. translateOnAxis: function() {
  43662. var e = new n.Vector3;
  43663. return function(t, i) {
  43664. return e.copy(t).applyQuaternion(this.quaternion),
  43665. this.position.add(e.multiplyScalar(i)),
  43666. this
  43667. }
  43668. }(),
  43669. translateX: function() {
  43670. var e = new n.Vector3(1,0,0);
  43671. return function(t) {
  43672. return this.translateOnAxis(e, t)
  43673. }
  43674. }(),
  43675. translateY: function() {
  43676. var e = new n.Vector3(0,1,0);
  43677. return function(t) {
  43678. return this.translateOnAxis(e, t)
  43679. }
  43680. }(),
  43681. translateZ: function() {
  43682. var e = new n.Vector3(0,0,1);
  43683. return function(t) {
  43684. return this.translateOnAxis(e, t)
  43685. }
  43686. }(),
  43687. localToWorld: function(e) {
  43688. return e.applyMatrix4(this.matrixWorld)
  43689. },
  43690. worldToLocal: function() {
  43691. var e = new n.Matrix4;
  43692. return function(t) {
  43693. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43694. }
  43695. }(),
  43696. lookAt: function() {
  43697. var e = new n.Matrix4;
  43698. return function(t) {
  43699. e.lookAt(t, this.position, this.up),
  43700. this.quaternion.setFromRotationMatrix(e)
  43701. }
  43702. }(),
  43703. add: function(e) {
  43704. if (arguments.length > 1) {
  43705. for (var t = 0; t < arguments.length; t++)
  43706. this.add(arguments[t]);
  43707. return this
  43708. }
  43709. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43710. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43711. e.parent = this,
  43712. e.dispatchEvent({
  43713. type: "added"
  43714. }),
  43715. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43716. this)
  43717. },
  43718. remove: function(e) {
  43719. if (arguments.length > 1)
  43720. for (var t = 0; t < arguments.length; t++)
  43721. this.remove(arguments[t]);
  43722. var i = this.children.indexOf(e);
  43723. i !== -1 && (e.parent = null,
  43724. e.dispatchEvent({
  43725. type: "removed"
  43726. }),
  43727. this.children.splice(i, 1))
  43728. },
  43729. getObjectById: function(e) {
  43730. return this.getObjectByProperty("id", e)
  43731. },
  43732. getObjectByName: function(e) {
  43733. return this.getObjectByProperty("name", e)
  43734. },
  43735. getObjectByProperty: function(e, t) {
  43736. if (this[e] === t)
  43737. return this;
  43738. for (var i = 0, n = this.children.length; i < n; i++) {
  43739. var r = this.children[i]
  43740. , o = r.getObjectByProperty(e, t);
  43741. if (void 0 !== o)
  43742. return o
  43743. }
  43744. },
  43745. getWorldPosition: function(e) {
  43746. var t = e || new n.Vector3;
  43747. return this.updateMatrixWorld(!0),
  43748. t.setFromMatrixPosition(this.matrixWorld)
  43749. },
  43750. getWorldQuaternion: function() {
  43751. var e = new n.Vector3
  43752. , t = new n.Vector3;
  43753. return function(i) {
  43754. var r = i || new n.Quaternion;
  43755. return this.updateMatrixWorld(!0),
  43756. this.matrixWorld.decompose(e, r, t),
  43757. r
  43758. }
  43759. }(),
  43760. getWorldRotation: function() {
  43761. var e = new n.Quaternion;
  43762. return function(t) {
  43763. var i = t || new n.Euler;
  43764. return this.getWorldQuaternion(e),
  43765. i.setFromQuaternion(e, this.rotation.order, !1)
  43766. }
  43767. }(),
  43768. getWorldScale: function() {
  43769. var e = new n.Vector3
  43770. , t = new n.Quaternion;
  43771. return function(i) {
  43772. var r = i || new n.Vector3;
  43773. return this.updateMatrixWorld(!0),
  43774. this.matrixWorld.decompose(e, t, r),
  43775. r
  43776. }
  43777. }(),
  43778. getWorldDirection: function() {
  43779. var e = new n.Quaternion;
  43780. return function(t) {
  43781. var i = t || new n.Vector3;
  43782. return this.getWorldQuaternion(e),
  43783. i.set(0, 0, 1).applyQuaternion(e)
  43784. }
  43785. }(),
  43786. raycast: function() {},
  43787. traverse: function(e) {
  43788. e(this);
  43789. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43790. t[i].traverse(e)
  43791. },
  43792. traverseVisible: function(e) {
  43793. if (this.visible !== !1) {
  43794. e(this);
  43795. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43796. t[i].traverseVisible(e)
  43797. }
  43798. },
  43799. traverseAncestors: function(e) {
  43800. var t = this.parent;
  43801. null !== t && (e(t),
  43802. t.traverseAncestors(e))
  43803. },
  43804. updateMatrix: function() {
  43805. this.matrix.compose(this.position, this.quaternion, this.scale),
  43806. this.matrixWorldNeedsUpdate = !0
  43807. },
  43808. updateMatrixWorld: function(e) {
  43809. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43810. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43811. this.matrixWorldNeedsUpdate = !1,
  43812. e = !0);
  43813. for (var t = 0, i = this.children.length; t < i; t++)
  43814. this.children[t].updateMatrixWorld(e)
  43815. },
  43816. toJSON: function(e) {
  43817. function t(e) {
  43818. var t = [];
  43819. for (var i in e) {
  43820. var n = e[i];
  43821. delete n.metadata,
  43822. t.push(n)
  43823. }
  43824. return t
  43825. }
  43826. var i = void 0 === e
  43827. , n = {};
  43828. i && (e = {
  43829. geometries: {},
  43830. materials: {},
  43831. textures: {},
  43832. images: {}
  43833. },
  43834. n.metadata = {
  43835. version: 4.4,
  43836. type: "Object",
  43837. generator: "Object3D.toJSON"
  43838. });
  43839. var r = {};
  43840. if (r.uuid = this.uuid,
  43841. r.type = this.type,
  43842. "" !== this.name && (r.name = this.name),
  43843. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43844. this.castShadow === !0 && (r.castShadow = !0),
  43845. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43846. this.visible === !1 && (r.visible = !1),
  43847. r.matrix = this.matrix.toArray(),
  43848. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43849. r.geometry = this.geometry.uuid),
  43850. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43851. r.material = this.material.uuid),
  43852. this.children.length > 0) {
  43853. r.children = [];
  43854. for (var o = 0; o < this.children.length; o++)
  43855. r.children.push(this.children[o].toJSON(e).object)
  43856. }
  43857. if (i) {
  43858. var a = t(e.geometries)
  43859. , s = t(e.materials)
  43860. , l = t(e.textures)
  43861. , c = t(e.images);
  43862. a.length > 0 && (n.geometries = a),
  43863. s.length > 0 && (n.materials = s),
  43864. l.length > 0 && (n.textures = l),
  43865. c.length > 0 && (n.images = c)
  43866. }
  43867. return n.object = r,
  43868. n
  43869. },
  43870. clone: function(e) {
  43871. return (new this.constructor).copy(this, e)
  43872. },
  43873. copy: function(e, t) {
  43874. if (void 0 === t && (t = !0),
  43875. this.name = e.name,
  43876. this.up.copy(e.up),
  43877. this.position.copy(e.position),
  43878. this.quaternion.copy(e.quaternion),
  43879. this.scale.copy(e.scale),
  43880. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43881. this.matrix.copy(e.matrix),
  43882. this.matrixWorld.copy(e.matrixWorld),
  43883. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43884. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43885. this.visible = e.visible,
  43886. this.castShadow = e.castShadow,
  43887. this.receiveShadow = e.receiveShadow,
  43888. this.frustumCulled = e.frustumCulled,
  43889. this.renderOrder = e.renderOrder,
  43890. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43891. t === !0)
  43892. for (var i = 0; i < e.children.length; i++) {
  43893. var n = e.children[i];
  43894. this.add(n.clone())
  43895. }
  43896. return this
  43897. }
  43898. },
  43899. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43900. n.Object3DIdCount = 0,
  43901. n.Face3 = function(e, t, i, r, o, a) {
  43902. this.a = e,
  43903. this.b = t,
  43904. this.c = i,
  43905. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43906. this.vertexNormals = Array.isArray(r) ? r : [],
  43907. this.color = o instanceof n.Color ? o : new n.Color,
  43908. this.vertexColors = Array.isArray(o) ? o : [],
  43909. this.materialIndex = void 0 !== a ? a : 0
  43910. }
  43911. ,
  43912. n.Face3.prototype = {
  43913. constructor: n.Face3,
  43914. clone: function() {
  43915. return (new this.constructor).copy(this)
  43916. },
  43917. copy: function(e) {
  43918. this.a = e.a,
  43919. this.b = e.b,
  43920. this.c = e.c,
  43921. this.normal.copy(e.normal),
  43922. this.color.copy(e.color),
  43923. this.materialIndex = e.materialIndex;
  43924. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43925. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43926. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43927. this.vertexColors[t] = e.vertexColors[t].clone();
  43928. return this
  43929. }
  43930. },
  43931. n.BufferAttribute = function(e, t) {
  43932. this.uuid = n.Math.generateUUID(),
  43933. this.array = e,
  43934. this.itemSize = t,
  43935. this.dynamic = !1,
  43936. this.updateRange = {
  43937. offset: 0,
  43938. count: -1
  43939. },
  43940. this.version = 0
  43941. }
  43942. ,
  43943. n.BufferAttribute.prototype = {
  43944. constructor: n.BufferAttribute,
  43945. get count() {
  43946. return this.array.length / this.itemSize
  43947. },
  43948. set needsUpdate(e) {
  43949. e === !0 && this.version++
  43950. },
  43951. setDynamic: function(e) {
  43952. return this.dynamic = e,
  43953. this
  43954. },
  43955. copy: function(e) {
  43956. return this.array = new e.array.constructor(e.array),
  43957. this.itemSize = e.itemSize,
  43958. this.dynamic = e.dynamic,
  43959. this
  43960. },
  43961. copyAt: function(e, t, i) {
  43962. e *= this.itemSize,
  43963. i *= t.itemSize;
  43964. for (var n = 0, r = this.itemSize; n < r; n++)
  43965. this.array[e + n] = t.array[i + n];
  43966. return this
  43967. },
  43968. copyArray: function(e) {
  43969. return this.array.set(e),
  43970. this
  43971. },
  43972. copyColorsArray: function(e) {
  43973. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43974. var a = e[r];
  43975. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43976. a = new n.Color),
  43977. t[i++] = a.r,
  43978. t[i++] = a.g,
  43979. t[i++] = a.b
  43980. }
  43981. return this
  43982. },
  43983. copyIndicesArray: function(e) {
  43984. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43985. var o = e[n];
  43986. t[i++] = o.a,
  43987. t[i++] = o.b,
  43988. t[i++] = o.c
  43989. }
  43990. return this
  43991. },
  43992. copyVector2sArray: function(e) {
  43993. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43994. var a = e[r];
  43995. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43996. a = new n.Vector2),
  43997. t[i++] = a.x,
  43998. t[i++] = a.y
  43999. }
  44000. return this
  44001. },
  44002. copyVector3sArray: function(e) {
  44003. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44004. var a = e[r];
  44005. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  44006. a = new n.Vector3),
  44007. t[i++] = a.x,
  44008. t[i++] = a.y,
  44009. t[i++] = a.z
  44010. }
  44011. return this
  44012. },
  44013. copyVector4sArray: function(e) {
  44014. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44015. var a = e[r];
  44016. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  44017. a = new n.Vector4),
  44018. t[i++] = a.x,
  44019. t[i++] = a.y,
  44020. t[i++] = a.z,
  44021. t[i++] = a.w
  44022. }
  44023. return this
  44024. },
  44025. set: function(e, t) {
  44026. return void 0 === t && (t = 0),
  44027. this.array.set(e, t),
  44028. this
  44029. },
  44030. getX: function(e) {
  44031. return this.array[e * this.itemSize]
  44032. },
  44033. setX: function(e, t) {
  44034. return this.array[e * this.itemSize] = t,
  44035. this
  44036. },
  44037. getY: function(e) {
  44038. return this.array[e * this.itemSize + 1]
  44039. },
  44040. setY: function(e, t) {
  44041. return this.array[e * this.itemSize + 1] = t,
  44042. this
  44043. },
  44044. getZ: function(e) {
  44045. return this.array[e * this.itemSize + 2]
  44046. },
  44047. setZ: function(e, t) {
  44048. return this.array[e * this.itemSize + 2] = t,
  44049. this
  44050. },
  44051. getW: function(e) {
  44052. return this.array[e * this.itemSize + 3]
  44053. },
  44054. setW: function(e, t) {
  44055. return this.array[e * this.itemSize + 3] = t,
  44056. this
  44057. },
  44058. setXY: function(e, t, i) {
  44059. return e *= this.itemSize,
  44060. this.array[e + 0] = t,
  44061. this.array[e + 1] = i,
  44062. this
  44063. },
  44064. setXYZ: function(e, t, i, n) {
  44065. return e *= this.itemSize,
  44066. this.array[e + 0] = t,
  44067. this.array[e + 1] = i,
  44068. this.array[e + 2] = n,
  44069. this
  44070. },
  44071. setXYZW: function(e, t, i, n, r) {
  44072. return e *= this.itemSize,
  44073. this.array[e + 0] = t,
  44074. this.array[e + 1] = i,
  44075. this.array[e + 2] = n,
  44076. this.array[e + 3] = r,
  44077. this
  44078. },
  44079. clone: function() {
  44080. return (new this.constructor).copy(this)
  44081. }
  44082. },
  44083. n.Int8Attribute = function(e, t) {
  44084. return new n.BufferAttribute(new Int8Array(e),t)
  44085. }
  44086. ,
  44087. n.Uint8Attribute = function(e, t) {
  44088. return new n.BufferAttribute(new Uint8Array(e),t)
  44089. }
  44090. ,
  44091. n.Uint8ClampedAttribute = function(e, t) {
  44092. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44093. }
  44094. ,
  44095. n.Int16Attribute = function(e, t) {
  44096. return new n.BufferAttribute(new Int16Array(e),t)
  44097. }
  44098. ,
  44099. n.Uint16Attribute = function(e, t) {
  44100. return new n.BufferAttribute(new Uint16Array(e),t)
  44101. }
  44102. ;
  44103. n.Int32Attribute = function(e, t) {
  44104. return new n.BufferAttribute(new Int32Array(e),t)
  44105. }
  44106. ;
  44107. n.Uint32Attribute = function(e, t) {
  44108. return new n.BufferAttribute(new Uint32Array(e),t)
  44109. }
  44110. ,
  44111. n.Float32Attribute = function(e, t) {
  44112. return new n.BufferAttribute(new Float32Array(e),t)
  44113. }
  44114. ,
  44115. n.Float64Attribute = function(e, t) {
  44116. return new n.BufferAttribute(new Float64Array(e),t)
  44117. }
  44118. ,
  44119. n.DynamicBufferAttribute = function(e, t) {
  44120. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44121. new n.BufferAttribute(e,t).setDynamic(!0)
  44122. }
  44123. ,
  44124. n.InstancedBufferAttribute = function(e, t, i) {
  44125. n.BufferAttribute.call(this, e, t),
  44126. this.meshPerAttribute = i || 1
  44127. }
  44128. ,
  44129. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44130. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44131. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44132. return n.BufferAttribute.prototype.copy.call(this, e),
  44133. this.meshPerAttribute = e.meshPerAttribute,
  44134. this
  44135. }
  44136. ,
  44137. n.InterleavedBuffer = function(e, t) {
  44138. this.uuid = n.Math.generateUUID(),
  44139. this.array = e,
  44140. this.stride = t,
  44141. this.dynamic = !1,
  44142. this.updateRange = {
  44143. offset: 0,
  44144. count: -1
  44145. },
  44146. this.version = 0
  44147. }
  44148. ,
  44149. n.InterleavedBuffer.prototype = {
  44150. constructor: n.InterleavedBuffer,
  44151. get length() {
  44152. return this.array.length
  44153. },
  44154. get count() {
  44155. return this.array.length / this.stride
  44156. },
  44157. set needsUpdate(e) {
  44158. e === !0 && this.version++
  44159. },
  44160. setDynamic: function(e) {
  44161. return this.dynamic = e,
  44162. this
  44163. },
  44164. copy: function(e) {
  44165. return this.array = new e.array.constructor(e.array),
  44166. this.stride = e.stride,
  44167. this.dynamic = e.dynamic,
  44168. this
  44169. },
  44170. copyAt: function(e, t, i) {
  44171. e *= this.stride,
  44172. i *= t.stride;
  44173. for (var n = 0, r = this.stride; n < r; n++)
  44174. this.array[e + n] = t.array[i + n];
  44175. return this
  44176. },
  44177. set: function(e, t) {
  44178. return void 0 === t && (t = 0),
  44179. this.array.set(e, t),
  44180. this
  44181. },
  44182. clone: function() {
  44183. return (new this.constructor).copy(this)
  44184. }
  44185. },
  44186. n.InstancedInterleavedBuffer = function(e, t, i) {
  44187. n.InterleavedBuffer.call(this, e, t),
  44188. this.meshPerAttribute = i || 1
  44189. }
  44190. ,
  44191. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44192. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44193. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44194. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44195. this.meshPerAttribute = e.meshPerAttribute,
  44196. this
  44197. }
  44198. ,
  44199. n.InterleavedBufferAttribute = function(e, t, i) {
  44200. this.uuid = n.Math.generateUUID(),
  44201. this.data = e,
  44202. this.itemSize = t,
  44203. this.offset = i
  44204. }
  44205. ,
  44206. n.InterleavedBufferAttribute.prototype = {
  44207. constructor: n.InterleavedBufferAttribute,
  44208. get length() {
  44209. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44210. this.array.length
  44211. },
  44212. get count() {
  44213. return this.data.count
  44214. },
  44215. setX: function(e, t) {
  44216. return this.data.array[e * this.data.stride + this.offset] = t,
  44217. this
  44218. },
  44219. setY: function(e, t) {
  44220. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44221. this
  44222. },
  44223. setZ: function(e, t) {
  44224. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44225. this
  44226. },
  44227. setW: function(e, t) {
  44228. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44229. this
  44230. },
  44231. getX: function(e) {
  44232. return this.data.array[e * this.data.stride + this.offset]
  44233. },
  44234. getY: function(e) {
  44235. return this.data.array[e * this.data.stride + this.offset + 1]
  44236. },
  44237. getZ: function(e) {
  44238. return this.data.array[e * this.data.stride + this.offset + 2]
  44239. },
  44240. getW: function(e) {
  44241. return this.data.array[e * this.data.stride + this.offset + 3]
  44242. },
  44243. setXY: function(e, t, i) {
  44244. return e = e * this.data.stride + this.offset,
  44245. this.data.array[e + 0] = t,
  44246. this.data.array[e + 1] = i,
  44247. this
  44248. },
  44249. setXYZ: function(e, t, i, n) {
  44250. return e = e * this.data.stride + this.offset,
  44251. this.data.array[e + 0] = t,
  44252. this.data.array[e + 1] = i,
  44253. this.data.array[e + 2] = n,
  44254. this
  44255. },
  44256. setXYZW: function(e, t, i, n, r) {
  44257. return e = e * this.data.stride + this.offset,
  44258. this.data.array[e + 0] = t,
  44259. this.data.array[e + 1] = i,
  44260. this.data.array[e + 2] = n,
  44261. this.data.array[e + 3] = r,
  44262. this
  44263. }
  44264. },
  44265. n.Geometry = function() {
  44266. Object.defineProperty(this, "id", {
  44267. value: n.GeometryIdCount++
  44268. }),
  44269. this.uuid = n.Math.generateUUID(),
  44270. this.name = "",
  44271. this.type = "Geometry",
  44272. this.vertices = [],
  44273. this.colors = [],
  44274. this.faces = [],
  44275. this.faceVertexUvs = [[]],
  44276. this.morphTargets = [],
  44277. this.morphNormals = [],
  44278. this.skinWeights = [],
  44279. this.skinIndices = [],
  44280. this.lineDistances = [],
  44281. this.boundingBox = null,
  44282. this.boundingSphere = null,
  44283. this.verticesNeedUpdate = !1,
  44284. this.elementsNeedUpdate = !1,
  44285. this.uvsNeedUpdate = !1,
  44286. this.normalsNeedUpdate = !1,
  44287. this.colorsNeedUpdate = !1,
  44288. this.lineDistancesNeedUpdate = !1,
  44289. this.groupsNeedUpdate = !1
  44290. }
  44291. ,
  44292. n.Geometry.prototype = {
  44293. constructor: n.Geometry,
  44294. applyMatrix: function(e) {
  44295. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44296. var o = this.vertices[i];
  44297. o.applyMatrix4(e)
  44298. }
  44299. for (var i = 0, r = this.faces.length; i < r; i++) {
  44300. var a = this.faces[i];
  44301. a.normal.applyMatrix3(t).normalize();
  44302. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44303. a.vertexNormals[s].applyMatrix3(t).normalize()
  44304. }
  44305. return null !== this.boundingBox && this.computeBoundingBox(),
  44306. null !== this.boundingSphere && this.computeBoundingSphere(),
  44307. this.verticesNeedUpdate = !0,
  44308. this.normalsNeedUpdate = !0,
  44309. this
  44310. },
  44311. rotateX: function() {
  44312. var e;
  44313. return function(t) {
  44314. return void 0 === e && (e = new n.Matrix4),
  44315. e.makeRotationX(t),
  44316. this.applyMatrix(e),
  44317. this
  44318. }
  44319. }(),
  44320. rotateY: function() {
  44321. var e;
  44322. return function(t) {
  44323. return void 0 === e && (e = new n.Matrix4),
  44324. e.makeRotationY(t),
  44325. this.applyMatrix(e),
  44326. this
  44327. }
  44328. }(),
  44329. rotateZ: function() {
  44330. var e;
  44331. return function(t) {
  44332. return void 0 === e && (e = new n.Matrix4),
  44333. e.makeRotationZ(t),
  44334. this.applyMatrix(e),
  44335. this
  44336. }
  44337. }(),
  44338. translate: function() {
  44339. var e;
  44340. return function(t, i, r) {
  44341. return void 0 === e && (e = new n.Matrix4),
  44342. e.makeTranslation(t, i, r),
  44343. this.applyMatrix(e),
  44344. this
  44345. }
  44346. }(),
  44347. scale: function() {
  44348. var e;
  44349. return function(t, i, r) {
  44350. return void 0 === e && (e = new n.Matrix4),
  44351. e.makeScale(t, i, r),
  44352. this.applyMatrix(e),
  44353. this
  44354. }
  44355. }(),
  44356. lookAt: function() {
  44357. var e;
  44358. return function(t) {
  44359. void 0 === e && (e = new n.Object3D),
  44360. e.lookAt(t),
  44361. e.updateMatrix(),
  44362. this.applyMatrix(e.matrix)
  44363. }
  44364. }(),
  44365. fromBufferGeometry: function(e) {
  44366. function t(e, t, r, o) {
  44367. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44368. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44369. , g = new n.Face3(e,t,r,a,f,o);
  44370. i.faces.push(g),
  44371. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44372. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44373. }
  44374. var i = this
  44375. , r = null !== e.index ? e.index.array : void 0
  44376. , o = e.attributes
  44377. , a = o.position.array
  44378. , s = void 0 !== o.normal ? o.normal.array : void 0
  44379. , l = void 0 !== o.color ? o.color.array : void 0
  44380. , c = void 0 !== o.uv ? o.uv.array : void 0
  44381. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44382. void 0 !== h && (this.faceVertexUvs[1] = []);
  44383. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44384. g += 2)
  44385. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44386. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44387. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44388. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44389. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44390. if (void 0 !== r) {
  44391. var m = e.groups;
  44392. if (m.length > 0)
  44393. for (var f = 0; f < m.length; f++)
  44394. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44395. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44396. else
  44397. for (var f = 0; f < r.length; f += 3)
  44398. t(r[f], r[f + 1], r[f + 2])
  44399. } else
  44400. for (var f = 0; f < a.length / 3; f += 3)
  44401. t(f, f + 1, f + 2);
  44402. return this.computeFaceNormals(),
  44403. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44404. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44405. this
  44406. },
  44407. center: function() {
  44408. this.computeBoundingBox();
  44409. var e = this.boundingBox.center().negate();
  44410. return this.translate(e.x, e.y, e.z),
  44411. e
  44412. },
  44413. normalize: function() {
  44414. this.computeBoundingSphere();
  44415. var e = this.boundingSphere.center
  44416. , t = this.boundingSphere.radius
  44417. , i = 0 === t ? 1 : 1 / t
  44418. , r = new n.Matrix4;
  44419. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44420. this.applyMatrix(r),
  44421. this
  44422. },
  44423. computeFaceNormals: function() {
  44424. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44425. var o = this.faces[i]
  44426. , a = this.vertices[o.a]
  44427. , s = this.vertices[o.b]
  44428. , l = this.vertices[o.c];
  44429. e.subVectors(l, s),
  44430. t.subVectors(a, s),
  44431. e.cross(t),
  44432. e.normalize(),
  44433. o.normal.copy(e)
  44434. }
  44435. },
  44436. computeVertexNormals: function(e) {
  44437. void 0 === e && (e = !0);
  44438. var t, i, r, o, a, s;
  44439. for (s = new Array(this.vertices.length),
  44440. t = 0,
  44441. i = this.vertices.length; t < i; t++)
  44442. s[t] = new n.Vector3;
  44443. if (e) {
  44444. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44445. for (r = 0,
  44446. o = this.faces.length; r < o; r++)
  44447. a = this.faces[r],
  44448. l = this.vertices[a.a],
  44449. c = this.vertices[a.b],
  44450. h = this.vertices[a.c],
  44451. u.subVectors(h, c),
  44452. d.subVectors(l, c),
  44453. u.cross(d),
  44454. s[a.a].add(u),
  44455. s[a.b].add(u),
  44456. s[a.c].add(u)
  44457. } else
  44458. for (r = 0,
  44459. o = this.faces.length; r < o; r++)
  44460. a = this.faces[r],
  44461. s[a.a].add(a.normal),
  44462. s[a.b].add(a.normal),
  44463. s[a.c].add(a.normal);
  44464. for (t = 0,
  44465. i = this.vertices.length; t < i; t++)
  44466. s[t].normalize();
  44467. for (r = 0,
  44468. o = this.faces.length; r < o; r++) {
  44469. a = this.faces[r];
  44470. var p = a.vertexNormals;
  44471. 3 === p.length ? (p[0].copy(s[a.a]),
  44472. p[1].copy(s[a.b]),
  44473. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44474. p[1] = s[a.b].clone(),
  44475. p[2] = s[a.c].clone())
  44476. }
  44477. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44478. },
  44479. computeMorphNormals: function() {
  44480. var e, t, i, r, o;
  44481. for (i = 0,
  44482. r = this.faces.length; i < r; i++)
  44483. for (o = this.faces[i],
  44484. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44485. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44486. e = 0,
  44487. t = o.vertexNormals.length; e < t; e++)
  44488. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44489. var a = new n.Geometry;
  44490. for (a.faces = this.faces,
  44491. e = 0,
  44492. t = this.morphTargets.length; e < t; e++) {
  44493. if (!this.morphNormals[e]) {
  44494. this.morphNormals[e] = {},
  44495. this.morphNormals[e].faceNormals = [],
  44496. this.morphNormals[e].vertexNormals = [];
  44497. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44498. for (i = 0,
  44499. r = this.faces.length; i < r; i++)
  44500. s = new n.Vector3,
  44501. l = {
  44502. a: new n.Vector3,
  44503. b: new n.Vector3,
  44504. c: new n.Vector3
  44505. },
  44506. c.push(s),
  44507. h.push(l)
  44508. }
  44509. var u = this.morphNormals[e];
  44510. a.vertices = this.morphTargets[e].vertices,
  44511. a.computeFaceNormals(),
  44512. a.computeVertexNormals();
  44513. var s, l;
  44514. for (i = 0,
  44515. r = this.faces.length; i < r; i++)
  44516. o = this.faces[i],
  44517. s = u.faceNormals[i],
  44518. l = u.vertexNormals[i],
  44519. s.copy(o.normal),
  44520. l.a.copy(o.vertexNormals[0]),
  44521. l.b.copy(o.vertexNormals[1]),
  44522. l.c.copy(o.vertexNormals[2])
  44523. }
  44524. for (i = 0,
  44525. r = this.faces.length; i < r; i++)
  44526. o = this.faces[i],
  44527. o.normal = o.__originalFaceNormal,
  44528. o.vertexNormals = o.__originalVertexNormals
  44529. },
  44530. computeTangents: function() {
  44531. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44532. },
  44533. computeLineDistances: function() {
  44534. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44535. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44536. this.lineDistances[i] = e
  44537. },
  44538. computeBoundingBox: function() {
  44539. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44540. this.boundingBox.setFromPoints(this.vertices)
  44541. },
  44542. computeBoundingSphere: function() {
  44543. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44544. this.boundingSphere.setFromPoints(this.vertices)
  44545. },
  44546. merge: function(e, t, i) {
  44547. if (e instanceof n.Geometry == !1)
  44548. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44549. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44550. void 0 === i && (i = 0),
  44551. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44552. for (var d = 0, p = s.length; d < p; d++) {
  44553. var f = s[d]
  44554. , g = f.clone();
  44555. void 0 !== t && g.applyMatrix4(t),
  44556. a.push(g)
  44557. }
  44558. for (d = 0,
  44559. p = c.length; d < p; d++) {
  44560. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44561. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44562. m.normal.copy(y.normal),
  44563. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44564. for (var E = 0, b = C.length; E < b; E++)
  44565. v = C[E].clone(),
  44566. void 0 !== r && v.applyMatrix3(r).normalize(),
  44567. m.vertexNormals.push(v);
  44568. m.color.copy(y.color);
  44569. for (var E = 0, b = I.length; E < b; E++)
  44570. A = I[E],
  44571. m.vertexColors.push(A.clone());
  44572. m.materialIndex = y.materialIndex + i,
  44573. l.push(m)
  44574. }
  44575. for (d = 0,
  44576. p = u.length; d < p; d++) {
  44577. var w = u[d]
  44578. , _ = [];
  44579. if (void 0 !== w) {
  44580. for (var E = 0, b = w.length; E < b; E++)
  44581. _.push(w[E].clone());
  44582. h.push(_)
  44583. }
  44584. }
  44585. },
  44586. mergeMesh: function(e) {
  44587. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44588. void this.merge(e.geometry, e.matrix))
  44589. },
  44590. mergeVertices: function() {
  44591. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44592. for (i = 0,
  44593. n = this.vertices.length; i < n; i++)
  44594. e = this.vertices[i],
  44595. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44596. void 0 === l[t] ? (l[t] = i,
  44597. c.push(this.vertices[i]),
  44598. h[i] = c.length - 1) : h[i] = h[l[t]];
  44599. var p = [];
  44600. for (i = 0,
  44601. n = this.faces.length; i < n; i++) {
  44602. r = this.faces[i],
  44603. r.a = h[r.a],
  44604. r.b = h[r.b],
  44605. r.c = h[r.c],
  44606. o = [r.a, r.b, r.c];
  44607. for (var f = -1, g = 0; g < 3; g++)
  44608. if (o[g] === o[(g + 1) % 3]) {
  44609. f = g,
  44610. p.push(i);
  44611. break
  44612. }
  44613. }
  44614. for (i = p.length - 1; i >= 0; i--) {
  44615. var m = p[i];
  44616. for (this.faces.splice(m, 1),
  44617. a = 0,
  44618. s = this.faceVertexUvs.length; a < s; a++)
  44619. this.faceVertexUvs[a].splice(m, 1)
  44620. }
  44621. var v = this.vertices.length - c.length;
  44622. return this.vertices = c,
  44623. v
  44624. },
  44625. sortFacesByMaterialIndex: function() {
  44626. function e(e, t) {
  44627. return e.materialIndex - t.materialIndex
  44628. }
  44629. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44630. t[n]._id = n;
  44631. t.sort(e);
  44632. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44633. a && a.length === i && (r = []),
  44634. s && s.length === i && (o = []);
  44635. for (var n = 0; n < i; n++) {
  44636. var l = t[n]._id;
  44637. r && r.push(a[l]),
  44638. o && o.push(s[l])
  44639. }
  44640. r && (this.faceVertexUvs[0] = r),
  44641. o && (this.faceVertexUvs[1] = o)
  44642. },
  44643. toJSON: function() {
  44644. function e(e, t, i) {
  44645. return i ? e | 1 << t : e & ~(1 << t)
  44646. }
  44647. function t(e) {
  44648. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44649. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44650. u.push(e.x, e.y, e.z),
  44651. d[t])
  44652. }
  44653. function i(e) {
  44654. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44655. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44656. p.push(e.getHex()),
  44657. f[t])
  44658. }
  44659. function n(e) {
  44660. var t = e.x.toString() + e.y.toString();
  44661. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44662. g.push(e.x, e.y),
  44663. m[t])
  44664. }
  44665. var r = {
  44666. metadata: {
  44667. version: 4.4,
  44668. type: "Geometry",
  44669. generator: "Geometry.toJSON"
  44670. }
  44671. };
  44672. if (r.uuid = this.uuid,
  44673. r.type = this.type,
  44674. "" !== this.name && (r.name = this.name),
  44675. void 0 !== this.parameters) {
  44676. var o = this.parameters;
  44677. for (var a in o)
  44678. void 0 !== o[a] && (r[a] = o[a]);
  44679. return r
  44680. }
  44681. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44682. var c = this.vertices[l];
  44683. s.push(c.x, c.y, c.z)
  44684. }
  44685. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44686. var v = this.faces[l]
  44687. , A = !0
  44688. , y = !1
  44689. , C = void 0 !== this.faceVertexUvs[0][l]
  44690. , I = v.normal.length() > 0
  44691. , E = v.vertexNormals.length > 0
  44692. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44693. , w = v.vertexColors.length > 0
  44694. , _ = 0;
  44695. if (_ = e(_, 0, 0),
  44696. _ = e(_, 1, A),
  44697. _ = e(_, 2, y),
  44698. _ = e(_, 3, C),
  44699. _ = e(_, 4, I),
  44700. _ = e(_, 5, E),
  44701. _ = e(_, 6, b),
  44702. _ = e(_, 7, w),
  44703. h.push(_),
  44704. h.push(v.a, v.b, v.c),
  44705. h.push(v.materialIndex),
  44706. C) {
  44707. var T = this.faceVertexUvs[0][l];
  44708. h.push(n(T[0]), n(T[1]), n(T[2]))
  44709. }
  44710. if (I && h.push(t(v.normal)),
  44711. E) {
  44712. var x = v.vertexNormals;
  44713. h.push(t(x[0]), t(x[1]), t(x[2]))
  44714. }
  44715. if (b && h.push(i(v.color)),
  44716. w) {
  44717. var S = v.vertexColors;
  44718. h.push(i(S[0]), i(S[1]), i(S[2]))
  44719. }
  44720. }
  44721. return r.data = {},
  44722. r.data.vertices = s,
  44723. r.data.normals = u,
  44724. p.length > 0 && (r.data.colors = p),
  44725. g.length > 0 && (r.data.uvs = [g]),
  44726. r.data.faces = h,
  44727. r
  44728. },
  44729. clone: function() {
  44730. return (new n.Geometry).copy(this)
  44731. },
  44732. copy: function(e) {
  44733. this.vertices = [],
  44734. this.faces = [],
  44735. this.faceVertexUvs = [[]];
  44736. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44737. this.vertices.push(t[i].clone());
  44738. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44739. this.faces.push(r[i].clone());
  44740. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44741. var o = e.faceVertexUvs[i];
  44742. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44743. for (var a = 0, s = o.length; a < s; a++) {
  44744. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44745. var d = l[h];
  44746. c.push(d.clone())
  44747. }
  44748. this.faceVertexUvs[i].push(c)
  44749. }
  44750. }
  44751. return this
  44752. },
  44753. dispose: function() {
  44754. this.dispatchEvent({
  44755. type: "dispose"
  44756. })
  44757. }
  44758. },
  44759. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44760. n.GeometryIdCount = 0,
  44761. n.DirectGeometry = function() {
  44762. Object.defineProperty(this, "id", {
  44763. value: n.GeometryIdCount++
  44764. }),
  44765. this.uuid = n.Math.generateUUID(),
  44766. this.name = "",
  44767. this.type = "DirectGeometry",
  44768. this.indices = [],
  44769. this.vertices = [],
  44770. this.normals = [],
  44771. this.colors = [],
  44772. this.uvs = [],
  44773. this.uvs2 = [],
  44774. this.groups = [],
  44775. this.morphTargets = {},
  44776. this.skinWeights = [],
  44777. this.skinIndices = [],
  44778. this.boundingBox = null,
  44779. this.boundingSphere = null,
  44780. this.verticesNeedUpdate = !1,
  44781. this.normalsNeedUpdate = !1,
  44782. this.colorsNeedUpdate = !1,
  44783. this.uvsNeedUpdate = !1,
  44784. this.groupsNeedUpdate = !1
  44785. }
  44786. ,
  44787. n.DirectGeometry.prototype = {
  44788. constructor: n.DirectGeometry,
  44789. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44790. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44791. computeFaceNormals: function() {
  44792. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44793. },
  44794. computeVertexNormals: function() {
  44795. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44796. },
  44797. computeGroups: function(e) {
  44798. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44799. var a = r[o];
  44800. a.materialIndex !== i && (i = a.materialIndex,
  44801. void 0 !== t && (t.count = 3 * o - t.start,
  44802. n.push(t)),
  44803. t = {
  44804. start: 3 * o,
  44805. materialIndex: i
  44806. })
  44807. }
  44808. void 0 !== t && (t.count = 3 * o - t.start,
  44809. n.push(t)),
  44810. this.groups = n
  44811. },
  44812. fromGeometry: function(e) {
  44813. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44814. if (c > 0) {
  44815. t = [];
  44816. for (var h = 0; h < c; h++)
  44817. t[h] = [];
  44818. this.morphTargets.position = t
  44819. }
  44820. var u, d = e.morphNormals, p = d.length;
  44821. if (p > 0) {
  44822. u = [];
  44823. for (var h = 0; h < p; h++)
  44824. u[h] = [];
  44825. this.morphTargets.normal = u
  44826. }
  44827. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44828. var A = i[h];
  44829. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44830. var y = A.vertexNormals;
  44831. if (3 === y.length)
  44832. this.normals.push(y[0], y[1], y[2]);
  44833. else {
  44834. var C = A.normal;
  44835. this.normals.push(C, C, C)
  44836. }
  44837. var I = A.vertexColors;
  44838. if (3 === I.length)
  44839. this.colors.push(I[0], I[1], I[2]);
  44840. else {
  44841. var E = A.color;
  44842. this.colors.push(E, E, E)
  44843. }
  44844. if (a === !0) {
  44845. var b = o[0][h];
  44846. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44847. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44848. }
  44849. if (s === !0) {
  44850. var b = o[1][h];
  44851. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44852. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44853. }
  44854. for (var w = 0; w < c; w++) {
  44855. var _ = l[w].vertices;
  44856. t[w].push(_[A.a], _[A.b], _[A.c])
  44857. }
  44858. for (var w = 0; w < p; w++) {
  44859. var T = d[w].vertexNormals[h];
  44860. u[w].push(T.a, T.b, T.c)
  44861. }
  44862. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44863. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44864. }
  44865. return this.computeGroups(e),
  44866. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44867. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44868. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44869. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44870. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44871. this
  44872. },
  44873. dispose: function() {
  44874. this.dispatchEvent({
  44875. type: "dispose"
  44876. })
  44877. }
  44878. },
  44879. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44880. n.BufferGeometry = function() {
  44881. Object.defineProperty(this, "id", {
  44882. value: n.GeometryIdCount++
  44883. }),
  44884. this.uuid = n.Math.generateUUID(),
  44885. this.name = "",
  44886. this.type = "BufferGeometry",
  44887. this.index = null,
  44888. this.attributes = {},
  44889. this.morphAttributes = {},
  44890. this.groups = [],
  44891. this.boundingBox = null,
  44892. this.boundingSphere = null,
  44893. this.drawRange = {
  44894. start: 0,
  44895. count: 1 / 0
  44896. }
  44897. }
  44898. ,
  44899. n.BufferGeometry.prototype = {
  44900. constructor: n.BufferGeometry,
  44901. getIndex: function() {
  44902. return this.index
  44903. },
  44904. setIndex: function(e) {
  44905. this.index = e
  44906. },
  44907. addAttribute: function(e, t) {
  44908. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44909. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44910. void this.setIndex(t)) : (this.attributes[e] = t,
  44911. this)
  44912. },
  44913. getAttribute: function(e) {
  44914. return this.attributes[e]
  44915. },
  44916. removeAttribute: function(e) {
  44917. return delete this.attributes[e],
  44918. this
  44919. },
  44920. addGroup: function(e, t, i) {
  44921. this.groups.push({
  44922. start: e,
  44923. count: t,
  44924. materialIndex: void 0 !== i ? i : 0
  44925. })
  44926. },
  44927. clearGroups: function() {
  44928. this.groups = []
  44929. },
  44930. setDrawRange: function(e, t) {
  44931. this.drawRange.start = e,
  44932. this.drawRange.count = t
  44933. },
  44934. applyMatrix: function(e) {
  44935. var t = this.attributes.position;
  44936. void 0 !== t && (e.applyToVector3Array(t.array),
  44937. t.needsUpdate = !0);
  44938. var i = this.attributes.normal;
  44939. if (void 0 !== i) {
  44940. var r = (new n.Matrix3).getNormalMatrix(e);
  44941. r.applyToVector3Array(i.array),
  44942. i.needsUpdate = !0
  44943. }
  44944. return null !== this.boundingBox && this.computeBoundingBox(),
  44945. null !== this.boundingSphere && this.computeBoundingSphere(),
  44946. this
  44947. },
  44948. rotateX: function() {
  44949. var e;
  44950. return function(t) {
  44951. return void 0 === e && (e = new n.Matrix4),
  44952. e.makeRotationX(t),
  44953. this.applyMatrix(e),
  44954. this
  44955. }
  44956. }(),
  44957. rotateY: function() {
  44958. var e;
  44959. return function(t) {
  44960. return void 0 === e && (e = new n.Matrix4),
  44961. e.makeRotationY(t),
  44962. this.applyMatrix(e),
  44963. this
  44964. }
  44965. }(),
  44966. rotateZ: function() {
  44967. var e;
  44968. return function(t) {
  44969. return void 0 === e && (e = new n.Matrix4),
  44970. e.makeRotationZ(t),
  44971. this.applyMatrix(e),
  44972. this
  44973. }
  44974. }(),
  44975. translate: function() {
  44976. var e;
  44977. return function(t, i, r) {
  44978. return void 0 === e && (e = new n.Matrix4),
  44979. e.makeTranslation(t, i, r),
  44980. this.applyMatrix(e),
  44981. this
  44982. }
  44983. }(),
  44984. scale: function() {
  44985. var e;
  44986. return function(t, i, r) {
  44987. return void 0 === e && (e = new n.Matrix4),
  44988. e.makeScale(t, i, r),
  44989. this.applyMatrix(e),
  44990. this
  44991. }
  44992. }(),
  44993. lookAt: function() {
  44994. var e;
  44995. return function(t) {
  44996. void 0 === e && (e = new n.Object3D),
  44997. e.lookAt(t),
  44998. e.updateMatrix(),
  44999. this.applyMatrix(e.matrix)
  45000. }
  45001. }(),
  45002. center: function() {
  45003. this.computeBoundingBox();
  45004. var e = this.boundingBox.center().negate();
  45005. return this.translate(e.x, e.y, e.z),
  45006. e
  45007. },
  45008. setFromObject: function(e) {
  45009. var t = e.geometry;
  45010. if (e instanceof n.Points || e instanceof n.Line) {
  45011. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  45012. , r = new n.Float32Attribute(3 * t.colors.length,3);
  45013. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  45014. this.addAttribute("color", r.copyColorsArray(t.colors)),
  45015. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  45016. var o = new n.Float32Attribute(t.lineDistances.length,1);
  45017. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  45018. }
  45019. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45020. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45021. } else
  45022. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45023. return this
  45024. },
  45025. updateFromObject: function(e) {
  45026. var t = e.geometry;
  45027. if (e instanceof n.Mesh) {
  45028. var i = t.__directGeometry;
  45029. if (void 0 === i)
  45030. return this.fromGeometry(t);
  45031. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45032. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45033. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45034. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45035. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45036. t.verticesNeedUpdate = !1,
  45037. t.normalsNeedUpdate = !1,
  45038. t.colorsNeedUpdate = !1,
  45039. t.uvsNeedUpdate = !1,
  45040. t.groupsNeedUpdate = !1,
  45041. t = i
  45042. }
  45043. if (t.verticesNeedUpdate === !0) {
  45044. var r = this.attributes.position;
  45045. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45046. r.needsUpdate = !0),
  45047. t.verticesNeedUpdate = !1
  45048. }
  45049. if (t.normalsNeedUpdate === !0) {
  45050. var r = this.attributes.normal;
  45051. void 0 !== r && (r.copyVector3sArray(t.normals),
  45052. r.needsUpdate = !0),
  45053. t.normalsNeedUpdate = !1
  45054. }
  45055. if (t.colorsNeedUpdate === !0) {
  45056. var r = this.attributes.color;
  45057. void 0 !== r && (r.copyColorsArray(t.colors),
  45058. r.needsUpdate = !0),
  45059. t.colorsNeedUpdate = !1
  45060. }
  45061. if (t.uvsNeedUpdate) {
  45062. var r = this.attributes.uv;
  45063. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45064. r.needsUpdate = !0),
  45065. t.uvsNeedUpdate = !1
  45066. }
  45067. if (t.lineDistancesNeedUpdate) {
  45068. var r = this.attributes.lineDistance;
  45069. void 0 !== r && (r.copyArray(t.lineDistances),
  45070. r.needsUpdate = !0),
  45071. t.lineDistancesNeedUpdate = !1
  45072. }
  45073. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45074. this.groups = t.groups,
  45075. t.groupsNeedUpdate = !1),
  45076. this
  45077. },
  45078. fromGeometry: function(e) {
  45079. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45080. this.fromDirectGeometry(e.__directGeometry)
  45081. },
  45082. fromDirectGeometry: function(e) {
  45083. var t = new Float32Array(3 * e.vertices.length);
  45084. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45085. e.normals.length > 0) {
  45086. var i = new Float32Array(3 * e.normals.length);
  45087. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45088. }
  45089. if (e.colors.length > 0) {
  45090. var r = new Float32Array(3 * e.colors.length);
  45091. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45092. }
  45093. if (e.uvs.length > 0) {
  45094. var o = new Float32Array(2 * e.uvs.length);
  45095. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45096. }
  45097. if (e.uvs2.length > 0) {
  45098. var a = new Float32Array(2 * e.uvs2.length);
  45099. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45100. }
  45101. if (e.indices.length > 0) {
  45102. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45103. , l = new s(3 * e.indices.length);
  45104. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45105. }
  45106. this.groups = e.groups;
  45107. for (var c in e.morphTargets) {
  45108. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45109. var f = u[d]
  45110. , g = new n.Float32Attribute(3 * f.length,3);
  45111. h.push(g.copyVector3sArray(f))
  45112. }
  45113. this.morphAttributes[c] = h
  45114. }
  45115. if (e.skinIndices.length > 0) {
  45116. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45117. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45118. }
  45119. if (e.skinWeights.length > 0) {
  45120. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45121. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45122. }
  45123. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45124. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45125. this
  45126. },
  45127. computeBoundingBox: function() {
  45128. new n.Vector3;
  45129. return function() {
  45130. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45131. var e = this.attributes.position.array;
  45132. e && this.boundingBox.setFromArray(e),
  45133. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45134. this.boundingBox.max.set(0, 0, 0)),
  45135. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45136. }
  45137. }(),
  45138. computeBoundingSphere: function() {
  45139. var e = new n.Box3
  45140. , t = new n.Vector3;
  45141. return function() {
  45142. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45143. var i = this.attributes.position.array;
  45144. if (i) {
  45145. var r = this.boundingSphere.center;
  45146. e.setFromArray(i),
  45147. e.center(r);
  45148. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45149. t.fromArray(i, a),
  45150. o = Math.max(o, r.distanceToSquared(t));
  45151. this.boundingSphere.radius = Math.sqrt(o),
  45152. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45153. }
  45154. }
  45155. }(),
  45156. computeFaceNormals: function() {},
  45157. computeVertexNormals: function() {
  45158. var e = this.index
  45159. , t = this.attributes
  45160. , i = this.groups;
  45161. if (t.position) {
  45162. var r = t.position.array;
  45163. if (void 0 === t.normal)
  45164. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45165. else
  45166. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45167. o[a] = 0;
  45168. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45169. if (e) {
  45170. var v = e.array;
  45171. 0 === i.length && this.addGroup(0, v.length);
  45172. for (var A = 0, y = i.length; A < y; ++A)
  45173. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45174. l = 3 * v[a + 0],
  45175. c = 3 * v[a + 1],
  45176. h = 3 * v[a + 2],
  45177. d.fromArray(r, l),
  45178. p.fromArray(r, c),
  45179. f.fromArray(r, h),
  45180. g.subVectors(f, p),
  45181. m.subVectors(d, p),
  45182. g.cross(m),
  45183. u[l] += g.x,
  45184. u[l + 1] += g.y,
  45185. u[l + 2] += g.z,
  45186. u[c] += g.x,
  45187. u[c + 1] += g.y,
  45188. u[c + 2] += g.z,
  45189. u[h] += g.x,
  45190. u[h + 1] += g.y,
  45191. u[h + 2] += g.z
  45192. } else
  45193. for (var a = 0, s = r.length; a < s; a += 9)
  45194. d.fromArray(r, a),
  45195. p.fromArray(r, a + 3),
  45196. f.fromArray(r, a + 6),
  45197. g.subVectors(f, p),
  45198. m.subVectors(d, p),
  45199. g.cross(m),
  45200. u[a] = g.x,
  45201. u[a + 1] = g.y,
  45202. u[a + 2] = g.z,
  45203. u[a + 3] = g.x,
  45204. u[a + 4] = g.y,
  45205. u[a + 5] = g.z,
  45206. u[a + 6] = g.x,
  45207. u[a + 7] = g.y,
  45208. u[a + 8] = g.z;
  45209. this.normalizeNormals(),
  45210. t.normal.needsUpdate = !0
  45211. }
  45212. },
  45213. merge: function(e, t) {
  45214. if (e instanceof n.BufferGeometry == !1)
  45215. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45216. void 0 === t && (t = 0);
  45217. var i = this.attributes;
  45218. for (var r in i)
  45219. if (void 0 !== e.attributes[r])
  45220. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45221. u++)
  45222. a[u] = l[h];
  45223. return this
  45224. },
  45225. normalizeNormals: function() {
  45226. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45227. e = r[o],
  45228. t = r[o + 1],
  45229. i = r[o + 2],
  45230. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45231. r[o] *= n,
  45232. r[o + 1] *= n,
  45233. r[o + 2] *= n
  45234. },
  45235. toNonIndexed: function() {
  45236. if (null === this.index)
  45237. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45238. this;
  45239. var e = new n.BufferGeometry
  45240. , t = this.index.array
  45241. , i = this.attributes;
  45242. for (var r in i) {
  45243. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45244. c = t[u] * s;
  45245. for (var p = 0; p < s; p++)
  45246. l[h++] = a[c++]
  45247. }
  45248. e.addAttribute(r, new n.BufferAttribute(l,s))
  45249. }
  45250. return e
  45251. },
  45252. toJSON: function() {
  45253. var e = {
  45254. metadata: {
  45255. version: 4.4,
  45256. type: "BufferGeometry",
  45257. generator: "BufferGeometry.toJSON"
  45258. }
  45259. };
  45260. if (e.uuid = this.uuid,
  45261. e.type = this.type,
  45262. "" !== this.name && (e.name = this.name),
  45263. void 0 !== this.parameters) {
  45264. var t = this.parameters;
  45265. for (var i in t)
  45266. void 0 !== t[i] && (e[i] = t[i]);
  45267. return e
  45268. }
  45269. e.data = {
  45270. attributes: {}
  45271. };
  45272. var n = this.index;
  45273. if (null !== n) {
  45274. var r = Array.prototype.slice.call(n.array);
  45275. e.data.index = {
  45276. type: n.array.constructor.name,
  45277. array: r
  45278. }
  45279. }
  45280. var o = this.attributes;
  45281. for (var i in o) {
  45282. var a = o[i]
  45283. , r = Array.prototype.slice.call(a.array);
  45284. e.data.attributes[i] = {
  45285. itemSize: a.itemSize,
  45286. type: a.array.constructor.name,
  45287. array: r
  45288. }
  45289. }
  45290. var s = this.groups;
  45291. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45292. var l = this.boundingSphere;
  45293. return null !== l && (e.data.boundingSphere = {
  45294. center: l.center.toArray(),
  45295. radius: l.radius
  45296. }),
  45297. e
  45298. },
  45299. clone: function() {
  45300. return (new n.BufferGeometry).copy(this)
  45301. },
  45302. copy: function(e) {
  45303. var t = e.index;
  45304. null !== t && this.setIndex(t.clone());
  45305. var i = e.attributes;
  45306. for (var n in i) {
  45307. var r = i[n];
  45308. this.addAttribute(n, r.clone())
  45309. }
  45310. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45311. var l = o[a];
  45312. this.addGroup(l.start, l.count)
  45313. }
  45314. return this
  45315. },
  45316. dispose: function() {
  45317. this.dispatchEvent({
  45318. type: "dispose"
  45319. })
  45320. }
  45321. },
  45322. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45323. n.BufferGeometry.MaxIndex = 65535,
  45324. n.InstancedBufferGeometry = function() {
  45325. n.BufferGeometry.call(this),
  45326. this.type = "InstancedBufferGeometry",
  45327. this.maxInstancedCount = void 0
  45328. }
  45329. ,
  45330. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45331. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45332. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45333. this.groups.push({
  45334. start: e,
  45335. count: t,
  45336. instances: i
  45337. })
  45338. }
  45339. ,
  45340. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45341. var t = e.index;
  45342. null !== t && this.setIndex(t.clone());
  45343. var i = e.attributes;
  45344. for (var n in i) {
  45345. var r = i[n];
  45346. this.addAttribute(n, r.clone())
  45347. }
  45348. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45349. var l = o[a];
  45350. this.addGroup(l.start, l.count, l.instances)
  45351. }
  45352. return this
  45353. }
  45354. ,
  45355. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45356. n.Uniform = function(e, t) {
  45357. this.type = e,
  45358. this.value = t,
  45359. this.dynamic = !1
  45360. }
  45361. ,
  45362. n.Uniform.prototype = {
  45363. constructor: n.Uniform,
  45364. onUpdate: function(e) {
  45365. return this.dynamic = !0,
  45366. this.onUpdateCallback = e,
  45367. this
  45368. }
  45369. },
  45370. n.AnimationClip = function(e, t, i) {
  45371. this.name = e || n.Math.generateUUID(),
  45372. this.tracks = i,
  45373. this.duration = void 0 !== t ? t : -1,
  45374. this.duration < 0 && this.resetDuration(),
  45375. this.trim(),
  45376. this.optimize()
  45377. }
  45378. ,
  45379. n.AnimationClip.prototype = {
  45380. constructor: n.AnimationClip,
  45381. resetDuration: function() {
  45382. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45383. var r = this.tracks[i];
  45384. t = Math.max(t, r.times[r.times.length - 1])
  45385. }
  45386. this.duration = t
  45387. },
  45388. trim: function() {
  45389. for (var e = 0; e < this.tracks.length; e++)
  45390. this.tracks[e].trim(0, this.duration);
  45391. return this
  45392. },
  45393. optimize: function() {
  45394. for (var e = 0; e < this.tracks.length; e++)
  45395. this.tracks[e].optimize();
  45396. return this
  45397. }
  45398. },
  45399. Object.assign(n.AnimationClip, {
  45400. parse: function(e) {
  45401. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45402. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45403. return new n.AnimationClip(e.name,e.duration,t)
  45404. },
  45405. toJSON: function(e) {
  45406. for (var t = [], i = e.tracks, r = {
  45407. name: e.name,
  45408. duration: e.duration,
  45409. tracks: t
  45410. }, o = 0, a = i.length; o !== a; ++o)
  45411. t.push(n.KeyframeTrack.toJSON(i[o]));
  45412. return r
  45413. },
  45414. CreateFromMorphTargetSequence: function(e, t, i) {
  45415. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45416. var s = []
  45417. , l = [];
  45418. s.push((a + r - 1) % r, a, (a + 1) % r),
  45419. l.push(0, 1, 0);
  45420. var c = n.AnimationUtils.getKeyframeOrder(s);
  45421. s = n.AnimationUtils.sortedArray(s, 1, c),
  45422. l = n.AnimationUtils.sortedArray(l, 1, c),
  45423. 0 === s[0] && (s.push(r),
  45424. l.push(l[0])),
  45425. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45426. }
  45427. return new n.AnimationClip(e,-1,o)
  45428. },
  45429. findByName: function(e, t) {
  45430. for (var i = 0; i < e.length; i++)
  45431. if (e[i].name === t)
  45432. return e[i];
  45433. return null
  45434. },
  45435. CreateClipsFromMorphTargetSequences: function(e, t) {
  45436. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45437. var s = e[o]
  45438. , l = s.name.match(r);
  45439. if (l && l.length > 1) {
  45440. var c = l[1]
  45441. , h = i[c];
  45442. h || (i[c] = h = []),
  45443. h.push(s)
  45444. }
  45445. }
  45446. var u = [];
  45447. for (var c in i)
  45448. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45449. return u
  45450. },
  45451. parseAnimation: function(e, t, i) {
  45452. if (!e)
  45453. return console.error(" no animation in JSONLoader data"),
  45454. null;
  45455. for (var r = function(e, t, i, r, o) {
  45456. if (0 !== i.length) {
  45457. var a = []
  45458. , s = [];
  45459. n.AnimationUtils.flattenJSON(i, a, s, r),
  45460. 0 !== a.length && o.push(new e(t,a,s))
  45461. }
  45462. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45463. var u = c[h].keys;
  45464. if (u && 0 != u.length)
  45465. if (u[0].morphTargets) {
  45466. for (var d = {}, p = 0; p < u.length; p++)
  45467. if (u[p].morphTargets)
  45468. for (var f = 0; f < u[p].morphTargets.length; f++)
  45469. d[u[p].morphTargets[f]] = -1;
  45470. for (var g in d) {
  45471. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45472. var A = u[p];
  45473. m.push(A.time),
  45474. v.push(A.morphTarget === g ? 1 : 0)
  45475. }
  45476. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45477. }
  45478. s = d.length * (l || 1)
  45479. } else {
  45480. var y = ".bones[" + t[h].name + "]";
  45481. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45482. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45483. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45484. }
  45485. }
  45486. if (0 === o.length)
  45487. return null;
  45488. var C = new n.AnimationClip(a,s,o);
  45489. return C
  45490. }
  45491. }),
  45492. n.AnimationMixer = function(e) {
  45493. this._root = e,
  45494. this._initMemoryManager(),
  45495. this._accuIndex = 0,
  45496. this.time = 0,
  45497. this.timeScale = 1
  45498. }
  45499. ,
  45500. n.AnimationMixer.prototype = {
  45501. constructor: n.AnimationMixer,
  45502. clipAction: function(e, t) {
  45503. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45504. if (void 0 !== l) {
  45505. var c = l.actionByRoot[o];
  45506. if (void 0 !== c)
  45507. return c;
  45508. if (i = l.knownActions[0],
  45509. s = i._clip,
  45510. e !== a && e !== s)
  45511. throw new Error("Different clips with the same name detected!")
  45512. }
  45513. if (null === s)
  45514. return null;
  45515. var h = new n.AnimationMixer._Action(this,s,t);
  45516. return this._bindAction(h, i),
  45517. this._addInactiveAction(h, a, o),
  45518. h
  45519. },
  45520. existingAction: function(e, t) {
  45521. var i = t || this._root
  45522. , n = i.uuid
  45523. , r = "string" == typeof e ? e : e.name
  45524. , o = this._actionsByClip[r];
  45525. return void 0 !== o ? o.actionByRoot[n] || null : null
  45526. },
  45527. stopAllAction: function() {
  45528. var e = this._actions
  45529. , t = this._nActiveActions
  45530. , i = this._bindings
  45531. , n = this._nActiveBindings;
  45532. this._nActiveActions = 0,
  45533. this._nActiveBindings = 0;
  45534. for (var r = 0; r !== t; ++r)
  45535. e[r].reset();
  45536. for (var r = 0; r !== n; ++r)
  45537. i[r].useCount = 0;
  45538. return this
  45539. },
  45540. update: function(e) {
  45541. e *= this.timeScale;
  45542. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45543. var s = t[a];
  45544. s.enabled && s._update(n, e, r, o)
  45545. }
  45546. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45547. l[a].apply(o);
  45548. return this
  45549. },
  45550. getRoot: function() {
  45551. return this._root
  45552. },
  45553. uncacheClip: function(e) {
  45554. var t = this._actions
  45555. , i = e.name
  45556. , n = this._actionsByClip
  45557. , r = n[i];
  45558. if (void 0 !== r) {
  45559. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45560. var l = o[a];
  45561. this._deactivateAction(l);
  45562. var c = l._cacheIndex
  45563. , h = t[t.length - 1];
  45564. l._cacheIndex = null,
  45565. l._byClipCacheIndex = null,
  45566. h._cacheIndex = c,
  45567. t[c] = h,
  45568. t.pop(),
  45569. this._removeInactiveBindingsForAction(l)
  45570. }
  45571. delete n[i]
  45572. }
  45573. },
  45574. uncacheRoot: function(e) {
  45575. var t = e.uuid
  45576. , i = this._actionsByClip;
  45577. for (var n in i) {
  45578. var r = i[n].actionByRoot
  45579. , o = r[t];
  45580. void 0 !== o && (this._deactivateAction(o),
  45581. this._removeInactiveAction(o))
  45582. }
  45583. var a = this._bindingsByRootAndName
  45584. , s = a[t];
  45585. if (void 0 !== s)
  45586. for (var l in s) {
  45587. var c = s[l];
  45588. c.restoreOriginalState(),
  45589. this._removeInactiveBinding(c)
  45590. }
  45591. },
  45592. uncacheAction: function(e, t) {
  45593. var i = this.existingAction(e, t);
  45594. null !== i && (this._deactivateAction(i),
  45595. this._removeInactiveAction(i))
  45596. }
  45597. },
  45598. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45599. n.AnimationMixer._Action = function(e, t, i) {
  45600. this._mixer = e,
  45601. this._clip = t,
  45602. this._localRoot = i || null;
  45603. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45604. endingStart: n.ZeroCurvatureEnding,
  45605. endingEnd: n.ZeroCurvatureEnding
  45606. }, l = 0; l !== o; ++l) {
  45607. var c = r[l].createInterpolant(null);
  45608. a[l] = c,
  45609. c.settings = s
  45610. }
  45611. this._interpolantSettings = s,
  45612. this._interpolants = a,
  45613. this._propertyBindings = new Array(o),
  45614. this._cacheIndex = null,
  45615. this._byClipCacheIndex = null,
  45616. this._timeScaleInterpolant = null,
  45617. this._weightInterpolant = null,
  45618. this.loop = n.LoopRepeat,
  45619. this._loopCount = -1,
  45620. this._startTime = null,
  45621. this.time = 0,
  45622. this.timeScale = 1,
  45623. this._effectiveTimeScale = 1,
  45624. this.weight = 1,
  45625. this._effectiveWeight = 1,
  45626. this.repetitions = 1 / 0,
  45627. this.paused = !1,
  45628. this.enabled = !0,
  45629. this.clampWhenFinished = !1,
  45630. this.zeroSlopeAtStart = !0,
  45631. this.zeroSlopeAtEnd = !0
  45632. }
  45633. ,
  45634. n.AnimationMixer._Action.prototype = {
  45635. constructor: n.AnimationMixer._Action,
  45636. play: function() {
  45637. return this._mixer._activateAction(this),
  45638. this
  45639. },
  45640. stop: function() {
  45641. return this._mixer._deactivateAction(this),
  45642. this.reset()
  45643. },
  45644. reset: function() {
  45645. return this.paused = !1,
  45646. this.enabled = !0,
  45647. this.time = 0,
  45648. this._loopCount = -1,
  45649. this._startTime = null,
  45650. this.stopFading().stopWarping()
  45651. },
  45652. isRunning: function() {
  45653. this._startTime;
  45654. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45655. },
  45656. isScheduled: function() {
  45657. return this._mixer._isActiveAction(this)
  45658. },
  45659. startAt: function(e) {
  45660. return this._startTime = e,
  45661. this
  45662. },
  45663. setLoop: function(e, t) {
  45664. return this.loop = e,
  45665. this.repetitions = t,
  45666. this
  45667. },
  45668. setEffectiveWeight: function(e) {
  45669. return this.weight = e,
  45670. this._effectiveWeight = this.enabled ? e : 0,
  45671. this.stopFading()
  45672. },
  45673. getEffectiveWeight: function() {
  45674. return this._effectiveWeight
  45675. },
  45676. fadeIn: function(e) {
  45677. return this._scheduleFading(e, 0, 1)
  45678. },
  45679. fadeOut: function(e) {
  45680. return this._scheduleFading(e, 1, 0)
  45681. },
  45682. crossFadeFrom: function(e, t, i) {
  45683. this._mixer;
  45684. if (e.fadeOut(t),
  45685. this.fadeIn(t),
  45686. i) {
  45687. var n = this._clip.duration
  45688. , r = e._clip.duration
  45689. , o = r / n
  45690. , a = n / r;
  45691. e.warp(1, o, t),
  45692. this.warp(a, 1, t)
  45693. }
  45694. return this
  45695. },
  45696. crossFadeTo: function(e, t, i) {
  45697. return e.crossFadeFrom(this, t, i)
  45698. },
  45699. stopFading: function() {
  45700. var e = this._weightInterpolant;
  45701. return null !== e && (this._weightInterpolant = null,
  45702. this._mixer._takeBackControlInterpolant(e)),
  45703. this
  45704. },
  45705. setEffectiveTimeScale: function(e) {
  45706. return this.timeScale = e,
  45707. this._effectiveTimeScale = this.paused ? 0 : e,
  45708. this.stopWarping()
  45709. },
  45710. getEffectiveTimeScale: function() {
  45711. return this._effectiveTimeScale
  45712. },
  45713. setDuration: function(e) {
  45714. return this.timeScale = this._clip.duration / e,
  45715. this.stopWarping()
  45716. },
  45717. syncWith: function(e) {
  45718. return this.time = e.time,
  45719. this.timeScale = e.timeScale,
  45720. this.stopWarping()
  45721. },
  45722. halt: function(e) {
  45723. return this.warp(this._currentTimeScale, 0, e)
  45724. },
  45725. warp: function(e, t, i) {
  45726. var n = this._mixer
  45727. , r = n.time
  45728. , o = this._timeScaleInterpolant
  45729. , a = this.timeScale;
  45730. null === o && (o = n._lendControlInterpolant(),
  45731. this._timeScaleInterpolant = o);
  45732. var s = o.parameterPositions
  45733. , l = o.sampleValues;
  45734. return s[0] = r,
  45735. s[1] = r + i,
  45736. l[0] = e / a,
  45737. l[1] = t / a,
  45738. this
  45739. },
  45740. stopWarping: function() {
  45741. var e = this._timeScaleInterpolant;
  45742. return null !== e && (this._timeScaleInterpolant = null,
  45743. this._mixer._takeBackControlInterpolant(e)),
  45744. this
  45745. },
  45746. getMixer: function() {
  45747. return this._mixer
  45748. },
  45749. getClip: function() {
  45750. return this._clip
  45751. },
  45752. getRoot: function() {
  45753. return this._localRoot || this._mixer._root
  45754. },
  45755. _update: function(e, t, i, n) {
  45756. var r = this._startTime;
  45757. if (null !== r) {
  45758. var o = (e - r) * i;
  45759. if (o < 0 || 0 === i)
  45760. return;
  45761. this._startTime = null,
  45762. t = i * o
  45763. }
  45764. t *= this._updateTimeScale(e);
  45765. var a = this._updateTime(t)
  45766. , s = this._updateWeight(e);
  45767. if (s > 0)
  45768. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45769. l[h].evaluate(a),
  45770. c[h].accumulate(n, s)
  45771. },
  45772. _updateWeight: function(e) {
  45773. var t = 0;
  45774. if (this.enabled) {
  45775. t = this.weight;
  45776. var i = this._weightInterpolant;
  45777. if (null !== i) {
  45778. var n = i.evaluate(e)[0];
  45779. t *= n,
  45780. e > i.parameterPositions[1] && (this.stopFading(),
  45781. 0 === n && (this.enabled = !1))
  45782. }
  45783. }
  45784. return this._effectiveWeight = t,
  45785. t
  45786. },
  45787. _updateTimeScale: function(e) {
  45788. var t = 0;
  45789. if (!this.paused) {
  45790. t = this.timeScale;
  45791. var i = this._timeScaleInterpolant;
  45792. if (null !== i) {
  45793. var n = i.evaluate(e)[0];
  45794. t *= n,
  45795. e > i.parameterPositions[1] && (this.stopWarping(),
  45796. 0 === t ? this.pause = !0 : this.timeScale = t)
  45797. }
  45798. }
  45799. return this._effectiveTimeScale = t,
  45800. t
  45801. },
  45802. _updateTime: function(e) {
  45803. var t = this.time + e;
  45804. if (0 === e)
  45805. return t;
  45806. var i = this._clip.duration
  45807. , r = this.loop
  45808. , o = this._loopCount
  45809. , a = !1;
  45810. switch (r) {
  45811. case n.LoopOnce:
  45812. if (o === -1 && (this.loopCount = 0,
  45813. this._setEndings(!0, !0, !1)),
  45814. t >= i)
  45815. t = i;
  45816. else {
  45817. if (!(t < 0))
  45818. break;
  45819. t = 0
  45820. }
  45821. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45822. this._mixer.dispatchEvent({
  45823. type: "finished",
  45824. action: this,
  45825. direction: e < 0 ? -1 : 1
  45826. });
  45827. break;
  45828. case n.LoopPingPong:
  45829. a = !0;
  45830. case n.LoopRepeat:
  45831. if (o === -1 && (e > 0 ? (o = 0,
  45832. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45833. t >= i || t < 0) {
  45834. var s = Math.floor(t / i);
  45835. t -= i * s,
  45836. o += Math.abs(s);
  45837. var l = this.repetitions - o;
  45838. if (l < 0) {
  45839. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45840. t = e > 0 ? i : 0,
  45841. this._mixer.dispatchEvent({
  45842. type: "finished",
  45843. action: this,
  45844. direction: e > 0 ? 1 : -1
  45845. });
  45846. break
  45847. }
  45848. if (0 === l) {
  45849. var c = e < 0;
  45850. this._setEndings(c, !c, a)
  45851. } else
  45852. this._setEndings(!1, !1, a);
  45853. this._loopCount = o,
  45854. this._mixer.dispatchEvent({
  45855. type: "loop",
  45856. action: this,
  45857. loopDelta: s
  45858. })
  45859. }
  45860. if (r === n.LoopPingPong && 1 === (1 & o))
  45861. return this.time = t,
  45862. i - t
  45863. }
  45864. return this.time = t,
  45865. t
  45866. },
  45867. _setEndings: function(e, t, i) {
  45868. var r = this._interpolantSettings;
  45869. i ? (r.endingStart = n.ZeroSlopeEnding,
  45870. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45871. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45872. },
  45873. _scheduleFading: function(e, t, i) {
  45874. var n = this._mixer
  45875. , r = n.time
  45876. , o = this._weightInterpolant;
  45877. null === o && (o = n._lendControlInterpolant(),
  45878. this._weightInterpolant = o);
  45879. var a = o.parameterPositions
  45880. , s = o.sampleValues;
  45881. return a[0] = r,
  45882. s[0] = t,
  45883. a[1] = r + e,
  45884. s[1] = i,
  45885. this
  45886. }
  45887. },
  45888. Object.assign(n.AnimationMixer.prototype, {
  45889. _bindAction: function(e, t) {
  45890. var i = e._localRoot || this._root
  45891. , r = e._clip.tracks
  45892. , o = r.length
  45893. , a = e._propertyBindings
  45894. , s = e._interpolants
  45895. , l = i.uuid
  45896. , c = this._bindingsByRootAndName
  45897. , h = c[l];
  45898. void 0 === h && (h = {},
  45899. c[l] = h);
  45900. for (var u = 0; u !== o; ++u) {
  45901. var d = r[u]
  45902. , p = d.name
  45903. , f = h[p];
  45904. if (void 0 !== f)
  45905. a[u] = f;
  45906. else {
  45907. if (f = a[u],
  45908. void 0 !== f) {
  45909. null === f._cacheIndex && (++f.referenceCount,
  45910. this._addInactiveBinding(f, l, p));
  45911. continue
  45912. }
  45913. var g = t && t._propertyBindings[u].binding.parsedPath;
  45914. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45915. ++f.referenceCount,
  45916. this._addInactiveBinding(f, l, p),
  45917. a[u] = f
  45918. }
  45919. s[u].resultBuffer = f.buffer
  45920. }
  45921. },
  45922. _activateAction: function(e) {
  45923. if (!this._isActiveAction(e)) {
  45924. if (null === e._cacheIndex) {
  45925. var t = (e._localRoot || this._root).uuid
  45926. , i = e._clip.name
  45927. , n = this._actionsByClip[i];
  45928. this._bindAction(e, n && n.knownActions[0]),
  45929. this._addInactiveAction(e, i, t)
  45930. }
  45931. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45932. var s = r[o];
  45933. 0 === s.useCount++ && (this._lendBinding(s),
  45934. s.saveOriginalState())
  45935. }
  45936. this._lendAction(e)
  45937. }
  45938. },
  45939. _deactivateAction: function(e) {
  45940. if (this._isActiveAction(e)) {
  45941. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45942. var r = t[i];
  45943. 0 === --r.useCount && (r.restoreOriginalState(),
  45944. this._takeBackBinding(r))
  45945. }
  45946. this._takeBackAction(e)
  45947. }
  45948. },
  45949. _initMemoryManager: function() {
  45950. this._actions = [],
  45951. this._nActiveActions = 0,
  45952. this._actionsByClip = {},
  45953. this._bindings = [],
  45954. this._nActiveBindings = 0,
  45955. this._bindingsByRootAndName = {},
  45956. this._controlInterpolants = [],
  45957. this._nActiveControlInterpolants = 0;
  45958. var e = this;
  45959. this.stats = {
  45960. actions: {
  45961. get total() {
  45962. return e._actions.length
  45963. },
  45964. get inUse() {
  45965. return e._nActiveActions
  45966. }
  45967. },
  45968. bindings: {
  45969. get total() {
  45970. return e._bindings.length
  45971. },
  45972. get inUse() {
  45973. return e._nActiveBindings
  45974. }
  45975. },
  45976. controlInterpolants: {
  45977. get total() {
  45978. return e._controlInterpolants.length
  45979. },
  45980. get inUse() {
  45981. return e._nActiveControlInterpolants
  45982. }
  45983. }
  45984. }
  45985. },
  45986. _isActiveAction: function(e) {
  45987. var t = e._cacheIndex;
  45988. return null !== t && t < this._nActiveActions
  45989. },
  45990. _addInactiveAction: function(e, t, i) {
  45991. var n = this._actions
  45992. , r = this._actionsByClip
  45993. , o = r[t];
  45994. if (void 0 === o)
  45995. o = {
  45996. knownActions: [e],
  45997. actionByRoot: {}
  45998. },
  45999. e._byClipCacheIndex = 0,
  46000. r[t] = o;
  46001. else {
  46002. var a = o.knownActions;
  46003. e._byClipCacheIndex = a.length,
  46004. a.push(e)
  46005. }
  46006. e._cacheIndex = n.length,
  46007. n.push(e),
  46008. o.actionByRoot[i] = e
  46009. },
  46010. _removeInactiveAction: function(e) {
  46011. var t = this._actions
  46012. , i = t[t.length - 1]
  46013. , n = e._cacheIndex;
  46014. i._cacheIndex = n,
  46015. t[n] = i,
  46016. t.pop(),
  46017. e._cacheIndex = null;
  46018. var r = e._clip.name
  46019. , o = this._actionsByClip
  46020. , a = o[r]
  46021. , s = a.knownActions
  46022. , l = s[s.length - 1]
  46023. , c = e._byClipCacheIndex;
  46024. l._byClipCacheIndex = c,
  46025. s[c] = l,
  46026. s.pop(),
  46027. e._byClipCacheIndex = null;
  46028. var h = a.actionByRoot
  46029. , u = (t._localRoot || this._root).uuid;
  46030. delete h[u],
  46031. 0 === s.length && delete o[r],
  46032. this._removeInactiveBindingsForAction(e)
  46033. },
  46034. _removeInactiveBindingsForAction: function(e) {
  46035. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46036. var r = t[i];
  46037. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46038. }
  46039. },
  46040. _lendAction: function(e) {
  46041. var t = this._actions
  46042. , i = e._cacheIndex
  46043. , n = this._nActiveActions++
  46044. , r = t[n];
  46045. e._cacheIndex = n,
  46046. t[n] = e,
  46047. r._cacheIndex = i,
  46048. t[i] = r
  46049. },
  46050. _takeBackAction: function(e) {
  46051. var t = this._actions
  46052. , i = e._cacheIndex
  46053. , n = --this._nActiveActions
  46054. , r = t[n];
  46055. e._cacheIndex = n,
  46056. t[n] = e,
  46057. r._cacheIndex = i,
  46058. t[i] = r
  46059. },
  46060. _addInactiveBinding: function(e, t, i) {
  46061. var n = this._bindingsByRootAndName
  46062. , r = n[t]
  46063. , o = this._bindings;
  46064. void 0 === r && (r = {},
  46065. n[t] = r),
  46066. r[i] = e,
  46067. e._cacheIndex = o.length,
  46068. o.push(e)
  46069. },
  46070. _removeInactiveBinding: function(e) {
  46071. var t = this._bindings
  46072. , i = e.binding
  46073. , n = i.rootNode.uuid
  46074. , r = i.path
  46075. , o = this._bindingsByRootAndName
  46076. , a = o[n]
  46077. , s = t[t.length - 1]
  46078. , l = e._cacheIndex;
  46079. s._cacheIndex = l,
  46080. t[l] = s,
  46081. t.pop(),
  46082. delete a[r];
  46083. e: {
  46084. for (var c in a)
  46085. break e;
  46086. delete o[n]
  46087. }
  46088. },
  46089. _lendBinding: function(e) {
  46090. var t = this._bindings
  46091. , i = e._cacheIndex
  46092. , n = this._nActiveBindings++
  46093. , r = t[n];
  46094. e._cacheIndex = n,
  46095. t[n] = e,
  46096. r._cacheIndex = i,
  46097. t[i] = r
  46098. },
  46099. _takeBackBinding: function(e) {
  46100. var t = this._bindings
  46101. , i = e._cacheIndex
  46102. , n = --this._nActiveBindings
  46103. , r = t[n];
  46104. e._cacheIndex = n,
  46105. t[n] = e,
  46106. r._cacheIndex = i,
  46107. t[i] = r
  46108. },
  46109. _lendControlInterpolant: function() {
  46110. var e = this._controlInterpolants
  46111. , t = this._nActiveControlInterpolants++
  46112. , i = e[t];
  46113. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46114. i.__cacheIndex = t,
  46115. e[t] = i),
  46116. i
  46117. },
  46118. _takeBackControlInterpolant: function(e) {
  46119. var t = this._controlInterpolants
  46120. , i = e.__cacheIndex
  46121. , n = --this._nActiveControlInterpolants
  46122. , r = t[n];
  46123. e.__cacheIndex = n,
  46124. t[n] = e,
  46125. r.__cacheIndex = i,
  46126. t[i] = r
  46127. },
  46128. _controlInterpolantsResultBuffer: new Float32Array(1)
  46129. }),
  46130. n.AnimationObjectGroup = function(e) {
  46131. this.uuid = n.Math.generateUUID(),
  46132. this._objects = Array.prototype.slice.call(arguments),
  46133. this.nCachedObjects_ = 0;
  46134. var t = {};
  46135. this._indicesByUUID = t;
  46136. for (var i = 0, r = arguments.length; i !== r; ++i)
  46137. t[arguments[i].uuid] = i;
  46138. this._paths = [],
  46139. this._parsedPaths = [],
  46140. this._bindings = [],
  46141. this._bindingsIndicesByPath = {};
  46142. var o = this;
  46143. this.stats = {
  46144. objects: {
  46145. get total() {
  46146. return o._objects.length
  46147. },
  46148. get inUse() {
  46149. return this.total - o.nCachedObjects_
  46150. }
  46151. },
  46152. get bindingsPerObject() {
  46153. return o._bindings.length
  46154. }
  46155. }
  46156. }
  46157. ,
  46158. n.AnimationObjectGroup.prototype = {
  46159. constructor: n.AnimationObjectGroup,
  46160. add: function(e) {
  46161. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46162. var d = arguments[h]
  46163. , p = d.uuid
  46164. , f = o[p];
  46165. if (void 0 === f) {
  46166. f = i++,
  46167. o[p] = f,
  46168. t.push(d);
  46169. for (var g = 0, m = c; g !== m; ++g)
  46170. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46171. } else if (f < r) {
  46172. var v = t[f]
  46173. , A = --r
  46174. , y = t[A];
  46175. o[y.uuid] = f,
  46176. t[f] = y,
  46177. o[p] = A,
  46178. t[A] = d;
  46179. for (var g = 0, m = c; g !== m; ++g) {
  46180. var C = l[g]
  46181. , I = C[A]
  46182. , E = C[f];
  46183. C[f] = I,
  46184. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46185. C[A] = E
  46186. }
  46187. } else
  46188. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46189. }
  46190. this.nCachedObjects_ = r
  46191. },
  46192. remove: function(e) {
  46193. for (var t = this._objects, i = (t.length,
  46194. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46195. var l = arguments[a]
  46196. , c = l.uuid
  46197. , h = n[c];
  46198. if (void 0 !== h && h >= i) {
  46199. var u = i++
  46200. , d = t[u];
  46201. n[d.uuid] = h,
  46202. t[h] = d,
  46203. n[c] = u,
  46204. t[u] = l;
  46205. for (var p = 0, f = o; p !== f; ++p) {
  46206. var g = r[p]
  46207. , m = g[u]
  46208. , v = g[h];
  46209. g[h] = m,
  46210. g[u] = v
  46211. }
  46212. }
  46213. }
  46214. this.nCachedObjects_ = i
  46215. },
  46216. uncache: function(e) {
  46217. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46218. var c = arguments[s]
  46219. , h = c.uuid
  46220. , u = r[h];
  46221. if (void 0 !== u)
  46222. if (delete r[h],
  46223. u < n) {
  46224. var d = --n
  46225. , p = t[d]
  46226. , f = --i
  46227. , g = t[f];
  46228. r[p.uuid] = u,
  46229. t[u] = p,
  46230. r[g.uuid] = d,
  46231. t[d] = g,
  46232. t.pop();
  46233. for (var m = 0, v = a; m !== v; ++m) {
  46234. var A = o[m]
  46235. , y = A[d]
  46236. , C = A[f];
  46237. A[u] = y,
  46238. A[d] = C,
  46239. A.pop()
  46240. }
  46241. } else {
  46242. var f = --i
  46243. , g = t[f];
  46244. r[g.uuid] = u,
  46245. t[u] = g,
  46246. t.pop();
  46247. for (var m = 0, v = a; m !== v; ++m) {
  46248. var A = o[m];
  46249. A[u] = A[f],
  46250. A.pop()
  46251. }
  46252. }
  46253. }
  46254. this.nCachedObjects_ = n
  46255. },
  46256. subscribe_: function(e, t) {
  46257. var i = this._bindingsIndicesByPath
  46258. , r = i[e]
  46259. , o = this._bindings;
  46260. if (void 0 !== r)
  46261. return o[r];
  46262. var a = this._paths
  46263. , s = this._parsedPaths
  46264. , l = this._objects
  46265. , c = l.length
  46266. , h = this.nCachedObjects_
  46267. , u = new Array(c);
  46268. r = o.length,
  46269. i[e] = r,
  46270. a.push(e),
  46271. s.push(t),
  46272. o.push(u);
  46273. for (var d = h, p = l.length; d !== p; ++d) {
  46274. var f = l[d];
  46275. u[d] = new n.PropertyBinding(f,e,t)
  46276. }
  46277. return u
  46278. },
  46279. unsubscribe_: function(e) {
  46280. var t = this._bindingsIndicesByPath
  46281. , i = t[e];
  46282. if (void 0 !== i) {
  46283. var n = this._paths
  46284. , r = this._parsedPaths
  46285. , o = this._bindings
  46286. , a = o.length - 1
  46287. , s = o[a]
  46288. , l = e[a];
  46289. t[l] = i,
  46290. o[i] = s,
  46291. o.pop(),
  46292. r[i] = r[a],
  46293. r.pop(),
  46294. n[i] = n[a],
  46295. n.pop()
  46296. }
  46297. }
  46298. },
  46299. n.AnimationUtils = {
  46300. arraySlice: function(e, t, i) {
  46301. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46302. },
  46303. convertArray: function(e, t, i) {
  46304. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46305. },
  46306. isTypedArray: function(e) {
  46307. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46308. },
  46309. getKeyframeOrder: function(e) {
  46310. function t(t, i) {
  46311. return e[t] - e[i]
  46312. }
  46313. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46314. n[r] = r;
  46315. return n.sort(t),
  46316. n
  46317. },
  46318. sortedArray: function(e, t, i) {
  46319. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46320. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46321. r[a++] = e[s + l];
  46322. return r
  46323. },
  46324. flattenJSON: function(e, t, i, n) {
  46325. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46326. o = e[r++];
  46327. if (void 0 !== o) {
  46328. var a = o[n];
  46329. if (void 0 !== a)
  46330. if (Array.isArray(a)) {
  46331. do
  46332. a = o[n],
  46333. void 0 !== a && (t.push(o.time),
  46334. i.push.apply(i, a)),
  46335. o = e[r++];
  46336. while (void 0 !== o)
  46337. } else if (void 0 !== a.toArray) {
  46338. do
  46339. a = o[n],
  46340. void 0 !== a && (t.push(o.time),
  46341. a.toArray(i, i.length)),
  46342. o = e[r++];
  46343. while (void 0 !== o)
  46344. } else
  46345. do
  46346. a = o[n],
  46347. void 0 !== a && (t.push(o.time),
  46348. i.push(a)),
  46349. o = e[r++];
  46350. while (void 0 !== o)
  46351. }
  46352. }
  46353. },
  46354. n.KeyframeTrack = function(e, t, i, r) {
  46355. if (void 0 === e)
  46356. throw new Error("track name is undefined");
  46357. if (void 0 === t || 0 === t.length)
  46358. throw new Error("no keyframes in track named " + e);
  46359. this.name = e,
  46360. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46361. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46362. this.setInterpolation(r || this.DefaultInterpolation),
  46363. this.validate(),
  46364. this.optimize()
  46365. }
  46366. ,
  46367. n.KeyframeTrack.prototype = {
  46368. constructor: n.KeyframeTrack,
  46369. TimeBufferType: Float32Array,
  46370. ValueBufferType: Float32Array,
  46371. DefaultInterpolation: n.InterpolateLinear,
  46372. InterpolantFactoryMethodDiscrete: function(e) {
  46373. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46374. },
  46375. InterpolantFactoryMethodLinear: function(e) {
  46376. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46377. },
  46378. InterpolantFactoryMethodSmooth: function(e) {
  46379. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46380. },
  46381. setInterpolation: function(e) {
  46382. var t = void 0;
  46383. switch (e) {
  46384. case n.InterpolateDiscrete:
  46385. t = this.InterpolantFactoryMethodDiscrete;
  46386. break;
  46387. case n.InterpolateLinear:
  46388. t = this.InterpolantFactoryMethodLinear;
  46389. break;
  46390. case n.InterpolateSmooth:
  46391. t = this.InterpolantFactoryMethodSmooth
  46392. }
  46393. if (void 0 === t) {
  46394. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46395. if (void 0 === this.createInterpolant) {
  46396. if (e === this.DefaultInterpolation)
  46397. throw new Error(i);
  46398. this.setInterpolation(this.DefaultInterpolation)
  46399. }
  46400. return void console.warn(i)
  46401. }
  46402. this.createInterpolant = t
  46403. },
  46404. getInterpolation: function() {
  46405. switch (this.createInterpolant) {
  46406. case this.InterpolantFactoryMethodDiscrete:
  46407. return n.InterpolateDiscrete;
  46408. case this.InterpolantFactoryMethodLinear:
  46409. return n.InterpolateLinear;
  46410. case this.InterpolantFactoryMethodSmooth:
  46411. return n.InterpolateSmooth
  46412. }
  46413. },
  46414. getValueSize: function() {
  46415. return this.values.length / this.times.length
  46416. },
  46417. shift: function(e) {
  46418. if (0 !== e)
  46419. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46420. t[i] += e;
  46421. return this
  46422. },
  46423. scale: function(e) {
  46424. if (1 !== e)
  46425. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46426. t[i] *= e;
  46427. return this
  46428. },
  46429. trim: function(e, t) {
  46430. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46431. ++o;
  46432. for (; a !== -1 && i[a] > t; )
  46433. --a;
  46434. if (++a,
  46435. 0 !== o || a !== r) {
  46436. o >= a && (a = Math.max(a, 1),
  46437. o = a - 1);
  46438. var s = this.getValueSize();
  46439. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46440. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46441. }
  46442. return this
  46443. },
  46444. validate: function() {
  46445. var e = !0
  46446. , t = this.getValueSize();
  46447. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46448. e = !1);
  46449. var i = this.times
  46450. , r = this.values
  46451. , o = i.length;
  46452. 0 === o && (console.error("track is empty", this),
  46453. e = !1);
  46454. for (var a = null, s = 0; s !== o; s++) {
  46455. var l = i[s];
  46456. if ("number" == typeof l && isNaN(l)) {
  46457. console.error("time is not a valid number", this, s, l),
  46458. e = !1;
  46459. break
  46460. }
  46461. if (null !== a && a > l) {
  46462. console.error("out of order keys", this, s, l, a),
  46463. e = !1;
  46464. break
  46465. }
  46466. a = l
  46467. }
  46468. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46469. for (var s = 0, c = r.length; s !== c; ++s) {
  46470. var h = r[s];
  46471. if (isNaN(h)) {
  46472. console.error("value is not a valid number", this, s, h),
  46473. e = !1;
  46474. break
  46475. }
  46476. }
  46477. return e
  46478. },
  46479. optimize: function() {
  46480. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46481. var s = !1
  46482. , l = e[o]
  46483. , c = e[o + 1];
  46484. if (l !== c && (1 !== o || l !== l[0]))
  46485. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46486. var f = t[h + p];
  46487. if (f !== t[u + p] || f !== t[d + p]) {
  46488. s = !0;
  46489. break
  46490. }
  46491. }
  46492. if (s) {
  46493. if (o !== r) {
  46494. e[r] = e[o];
  46495. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46496. t[m + p] = t[g + p]
  46497. }
  46498. ++r
  46499. }
  46500. }
  46501. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46502. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46503. this
  46504. }
  46505. },
  46506. Object.assign(n.KeyframeTrack, {
  46507. parse: function(e) {
  46508. if (void 0 === e.type)
  46509. throw new Error("track type undefined, can not parse");
  46510. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46511. if (void 0 === e.times) {
  46512. console.warn("legacy JSON format detected, converting");
  46513. var i = []
  46514. , r = [];
  46515. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46516. e.times = i,
  46517. e.values = r
  46518. }
  46519. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46520. },
  46521. toJSON: function(e) {
  46522. var t, i = e.constructor;
  46523. if (void 0 !== i.toJSON)
  46524. t = i.toJSON(e);
  46525. else {
  46526. t = {
  46527. name: e.name,
  46528. times: n.AnimationUtils.convertArray(e.times, Array),
  46529. values: n.AnimationUtils.convertArray(e.values, Array)
  46530. };
  46531. var r = e.getInterpolation();
  46532. r !== e.DefaultInterpolation && (t.interpolation = r)
  46533. }
  46534. return t.type = e.ValueTypeName,
  46535. t
  46536. },
  46537. _getTrackTypeForValueTypeName: function(e) {
  46538. switch (e.toLowerCase()) {
  46539. case "scalar":
  46540. case "double":
  46541. case "float":
  46542. case "number":
  46543. case "integer":
  46544. return n.NumberKeyframeTrack;
  46545. case "vector":
  46546. case "vector2":
  46547. case "vector3":
  46548. case "vector4":
  46549. return n.VectorKeyframeTrack;
  46550. case "color":
  46551. return n.ColorKeyframeTrack;
  46552. case "quaternion":
  46553. return n.QuaternionKeyframeTrack;
  46554. case "bool":
  46555. case "boolean":
  46556. return n.BooleanKeyframeTrack;
  46557. case "string":
  46558. return n.StringKeyframeTrack
  46559. }
  46560. throw new Error("Unsupported typeName: " + e)
  46561. }
  46562. }),
  46563. n.PropertyBinding = function(e, t, i) {
  46564. this.path = t,
  46565. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46566. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46567. this.rootNode = e
  46568. }
  46569. ,
  46570. n.PropertyBinding.prototype = {
  46571. constructor: n.PropertyBinding,
  46572. getValue: function(e, t) {
  46573. this.bind(),
  46574. this.getValue(e, t)
  46575. },
  46576. setValue: function(e, t) {
  46577. this.bind(),
  46578. this.setValue(e, t)
  46579. },
  46580. bind: function() {
  46581. var e = this.node
  46582. , t = this.parsedPath
  46583. , i = t.objectName
  46584. , r = t.propertyName
  46585. , o = t.propertyIndex;
  46586. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46587. this.node = e),
  46588. this.getValue = this._getValue_unavailable,
  46589. this.setValue = this._setValue_unavailable,
  46590. !e)
  46591. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46592. if (i) {
  46593. var a = t.objectIndex;
  46594. switch (i) {
  46595. case "materials":
  46596. if (!e.material)
  46597. return void console.error(" can not bind to material as node does not have a material", this);
  46598. if (!e.material.materials)
  46599. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46600. e = e.material.materials;
  46601. break;
  46602. case "bones":
  46603. if (!e.skeleton)
  46604. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46605. e = e.skeleton.bones;
  46606. for (var s = 0; s < e.length; s++)
  46607. if (e[s].name === a) {
  46608. a = s;
  46609. break
  46610. }
  46611. break;
  46612. default:
  46613. if (void 0 === e[i])
  46614. return void console.error(" can not bind to objectName of node, undefined", this);
  46615. e = e[i]
  46616. }
  46617. if (void 0 !== a) {
  46618. if (void 0 === e[a])
  46619. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46620. e = e[a]
  46621. }
  46622. }
  46623. var l = e[r];
  46624. if (!l) {
  46625. var c = t.nodeName;
  46626. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46627. }
  46628. var h = this.Versioning.None;
  46629. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46630. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46631. this.targetObject = e);
  46632. var u = this.BindingType.Direct;
  46633. if (void 0 !== o) {
  46634. if ("morphTargetInfluences" === r) {
  46635. if (!e.geometry)
  46636. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46637. if (!e.geometry.morphTargets)
  46638. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46639. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46640. if (e.geometry.morphTargets[s].name === o) {
  46641. o = s;
  46642. break
  46643. }
  46644. }
  46645. u = this.BindingType.ArrayElement,
  46646. this.resolvedProperty = l,
  46647. this.propertyIndex = o
  46648. } else
  46649. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46650. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46651. this.resolvedProperty = l) : this.propertyName = r;
  46652. this.getValue = this.GetterByBindingType[u],
  46653. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46654. },
  46655. unbind: function() {
  46656. this.node = null,
  46657. this.getValue = this._getValue_unbound,
  46658. this.setValue = this._setValue_unbound
  46659. }
  46660. },
  46661. Object.assign(n.PropertyBinding.prototype, {
  46662. _getValue_unavailable: function() {},
  46663. _setValue_unavailable: function() {},
  46664. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46665. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46666. BindingType: {
  46667. Direct: 0,
  46668. EntireArray: 1,
  46669. ArrayElement: 2,
  46670. HasFromToArray: 3
  46671. },
  46672. Versioning: {
  46673. None: 0,
  46674. NeedsUpdate: 1,
  46675. MatrixWorldNeedsUpdate: 2
  46676. },
  46677. GetterByBindingType: [function(e, t) {
  46678. e[t] = this.node[this.propertyName]
  46679. }
  46680. , function(e, t) {
  46681. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46682. e[t++] = i[n]
  46683. }
  46684. , function(e, t) {
  46685. e[t] = this.resolvedProperty[this.propertyIndex]
  46686. }
  46687. , function(e, t) {
  46688. this.resolvedProperty.toArray(e, t)
  46689. }
  46690. ],
  46691. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46692. this.node[this.propertyName] = e[t]
  46693. }
  46694. , function(e, t) {
  46695. this.node[this.propertyName] = e[t],
  46696. this.targetObject.needsUpdate = !0
  46697. }
  46698. , function(e, t) {
  46699. this.node[this.propertyName] = e[t],
  46700. this.targetObject.matrixWorldNeedsUpdate = !0
  46701. }
  46702. ], [function(e, t) {
  46703. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46704. i[n] = e[t++]
  46705. }
  46706. , function(e, t) {
  46707. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46708. i[n] = e[t++];
  46709. this.targetObject.needsUpdate = !0
  46710. }
  46711. , function(e, t) {
  46712. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46713. i[n] = e[t++];
  46714. this.targetObject.matrixWorldNeedsUpdate = !0
  46715. }
  46716. ], [function(e, t) {
  46717. this.resolvedProperty[this.propertyIndex] = e[t]
  46718. }
  46719. , function(e, t) {
  46720. this.resolvedProperty[this.propertyIndex] = e[t],
  46721. this.targetObject.needsUpdate = !0
  46722. }
  46723. , function(e, t) {
  46724. this.resolvedProperty[this.propertyIndex] = e[t],
  46725. this.targetObject.matrixWorldNeedsUpdate = !0
  46726. }
  46727. ], [function(e, t) {
  46728. this.resolvedProperty.fromArray(e, t)
  46729. }
  46730. , function(e, t) {
  46731. this.resolvedProperty.fromArray(e, t),
  46732. this.targetObject.needsUpdate = !0
  46733. }
  46734. , function(e, t) {
  46735. this.resolvedProperty.fromArray(e, t),
  46736. this.targetObject.matrixWorldNeedsUpdate = !0
  46737. }
  46738. ]]
  46739. }),
  46740. n.PropertyBinding.Composite = function(e, t, i) {
  46741. var r = i || n.PropertyBinding.parseTrackName(t);
  46742. this._targetGroup = e,
  46743. this._bindings = e.subscribe_(t, r)
  46744. }
  46745. ,
  46746. n.PropertyBinding.Composite.prototype = {
  46747. constructor: n.PropertyBinding.Composite,
  46748. getValue: function(e, t) {
  46749. this.bind();
  46750. var i = this._targetGroup.nCachedObjects_
  46751. , n = this._bindings[i];
  46752. void 0 !== n && n.getValue(e, t)
  46753. },
  46754. setValue: function(e, t) {
  46755. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46756. i[n].setValue(e, t)
  46757. },
  46758. bind: function() {
  46759. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46760. e[t].bind()
  46761. },
  46762. unbind: function() {
  46763. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46764. e[t].unbind()
  46765. }
  46766. },
  46767. n.PropertyBinding.create = function(e, t, i) {
  46768. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46769. }
  46770. ,
  46771. n.PropertyBinding.parseTrackName = function(e) {
  46772. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46773. , i = t.exec(e);
  46774. if (!i)
  46775. throw new Error("cannot parse trackName at all: " + e);
  46776. i.index === t.lastIndex && t.lastIndex++;
  46777. var n = {
  46778. nodeName: i[3],
  46779. objectName: i[5],
  46780. objectIndex: i[7],
  46781. propertyName: i[9],
  46782. propertyIndex: i[11]
  46783. };
  46784. if (null === n.propertyName || 0 === n.propertyName.length)
  46785. throw new Error("can not parse propertyName from trackName: " + e);
  46786. return n
  46787. }
  46788. ,
  46789. n.PropertyBinding.findNode = function(e, t) {
  46790. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46791. return e;
  46792. if (e.skeleton) {
  46793. var i = function(e) {
  46794. for (var i = 0; i < e.bones.length; i++) {
  46795. var n = e.bones[i];
  46796. if (n.name === t)
  46797. return n
  46798. }
  46799. return null
  46800. }
  46801. , n = i(e.skeleton);
  46802. if (n)
  46803. return n
  46804. }
  46805. if (e.children) {
  46806. var r = function(e) {
  46807. for (var i = 0; i < e.length; i++) {
  46808. var n = e[i];
  46809. if (n.name === t || n.uuid === t)
  46810. return n;
  46811. var o = r(n.children);
  46812. if (o)
  46813. return o
  46814. }
  46815. return null
  46816. }
  46817. , o = r(e.children);
  46818. if (o)
  46819. return o
  46820. }
  46821. return null
  46822. }
  46823. ,
  46824. n.PropertyMixer = function(e, t, i) {
  46825. this.binding = e,
  46826. this.valueSize = i;
  46827. var n, r = Float64Array;
  46828. switch (t) {
  46829. case "quaternion":
  46830. n = this._slerp;
  46831. break;
  46832. case "string":
  46833. case "bool":
  46834. r = Array,
  46835. n = this._select;
  46836. break;
  46837. default:
  46838. n = this._lerp
  46839. }
  46840. this.buffer = new r(4 * i),
  46841. this._mixBufferRegion = n,
  46842. this.cumulativeWeight = 0,
  46843. this.useCount = 0,
  46844. this.referenceCount = 0
  46845. }
  46846. ,
  46847. n.PropertyMixer.prototype = {
  46848. constructor: n.PropertyMixer,
  46849. accumulate: function(e, t) {
  46850. var i = this.buffer
  46851. , n = this.valueSize
  46852. , r = e * n + n
  46853. , o = this.cumulativeWeight;
  46854. if (0 === o) {
  46855. for (var a = 0; a !== n; ++a)
  46856. i[r + a] = i[a];
  46857. o = t
  46858. } else {
  46859. o += t;
  46860. var s = t / o;
  46861. this._mixBufferRegion(i, r, 0, s, n)
  46862. }
  46863. this.cumulativeWeight = o
  46864. },
  46865. apply: function(e) {
  46866. var t = this.valueSize
  46867. , i = this.buffer
  46868. , n = e * t + t
  46869. , r = this.cumulativeWeight
  46870. , o = this.binding;
  46871. if (this.cumulativeWeight = 0,
  46872. r < 1) {
  46873. var a = 3 * t;
  46874. this._mixBufferRegion(i, n, a, 1 - r, t)
  46875. }
  46876. for (var s = t, l = t + t; s !== l; ++s)
  46877. if (i[s] !== i[s + t]) {
  46878. o.setValue(i, n);
  46879. break
  46880. }
  46881. },
  46882. saveOriginalState: function() {
  46883. var e = this.binding
  46884. , t = this.buffer
  46885. , i = this.valueSize
  46886. , n = 3 * i;
  46887. e.getValue(t, n);
  46888. for (var r = i, o = n; r !== o; ++r)
  46889. t[r] = t[n + r % i];
  46890. this.cumulativeWeight = 0
  46891. },
  46892. restoreOriginalState: function() {
  46893. var e = 3 * this.valueSize;
  46894. this.binding.setValue(this.buffer, e)
  46895. },
  46896. _select: function(e, t, i, n, r) {
  46897. if (n >= .5)
  46898. for (var o = 0; o !== r; ++o)
  46899. e[t + o] = e[i + o]
  46900. },
  46901. _slerp: function(e, t, i, r, o) {
  46902. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46903. },
  46904. _lerp: function(e, t, i, n, r) {
  46905. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46906. var s = t + a;
  46907. e[s] = e[s] * o + e[i + a] * n
  46908. }
  46909. }
  46910. },
  46911. n.BooleanKeyframeTrack = function(e, t, i) {
  46912. n.KeyframeTrack.call(this, e, t, i)
  46913. }
  46914. ,
  46915. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46916. constructor: n.BooleanKeyframeTrack,
  46917. ValueTypeName: "bool",
  46918. ValueBufferType: Array,
  46919. DefaultInterpolation: n.IntepolateDiscrete,
  46920. InterpolantFactoryMethodLinear: void 0,
  46921. InterpolantFactoryMethodSmooth: void 0
  46922. }),
  46923. n.NumberKeyframeTrack = function(e, t, i, r) {
  46924. n.KeyframeTrack.call(this, e, t, i, r)
  46925. }
  46926. ,
  46927. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46928. constructor: n.NumberKeyframeTrack,
  46929. ValueTypeName: "number"
  46930. }),
  46931. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46932. n.KeyframeTrack.call(this, e, t, i, r)
  46933. }
  46934. ,
  46935. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46936. constructor: n.QuaternionKeyframeTrack,
  46937. ValueTypeName: "quaternion",
  46938. DefaultInterpolation: n.InterpolateLinear,
  46939. InterpolantFactoryMethodLinear: function(e) {
  46940. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46941. },
  46942. InterpolantFactoryMethodSmooth: void 0
  46943. }),
  46944. n.StringKeyframeTrack = function(e, t, i, r) {
  46945. n.KeyframeTrack.call(this, e, t, i, r)
  46946. }
  46947. ,
  46948. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46949. constructor: n.StringKeyframeTrack,
  46950. ValueTypeName: "string",
  46951. ValueBufferType: Array,
  46952. DefaultInterpolation: n.IntepolateDiscrete,
  46953. InterpolantFactoryMethodLinear: void 0,
  46954. InterpolantFactoryMethodSmooth: void 0
  46955. }),
  46956. n.VectorKeyframeTrack = function(e, t, i, r) {
  46957. n.KeyframeTrack.call(this, e, t, i, r)
  46958. }
  46959. ,
  46960. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46961. constructor: n.VectorKeyframeTrack,
  46962. ValueTypeName: "vector"
  46963. }),
  46964. n.Audio = function(e) {
  46965. n.Object3D.call(this),
  46966. this.type = "Audio",
  46967. this.context = e.context,
  46968. this.source = this.context.createBufferSource(),
  46969. this.source.onended = this.onEnded.bind(this),
  46970. this.gain = this.context.createGain(),
  46971. this.gain.connect(e.getInput()),
  46972. this.autoplay = !1,
  46973. this.startTime = 0,
  46974. this.playbackRate = 1,
  46975. this.isPlaying = !1,
  46976. this.hasPlaybackControl = !0,
  46977. this.sourceType = "empty",
  46978. this.filter = null
  46979. }
  46980. ,
  46981. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46982. n.Audio.prototype.constructor = n.Audio,
  46983. n.Audio.prototype.getOutput = function() {
  46984. return this.gain
  46985. }
  46986. ,
  46987. n.Audio.prototype.load = function(e) {
  46988. var t = new n.AudioBuffer(this.context);
  46989. return t.load(e),
  46990. this.setBuffer(t),
  46991. this
  46992. }
  46993. ,
  46994. n.Audio.prototype.setNodeSource = function(e) {
  46995. return this.hasPlaybackControl = !1,
  46996. this.sourceType = "audioNode",
  46997. this.source = e,
  46998. this.connect(),
  46999. this
  47000. }
  47001. ,
  47002. n.Audio.prototype.setBuffer = function(e) {
  47003. var t = this;
  47004. return e.onReady(function(e) {
  47005. t.source.buffer = e,
  47006. t.sourceType = "buffer",
  47007. t.autoplay && t.play()
  47008. }),
  47009. this
  47010. }
  47011. ,
  47012. n.Audio.prototype.play = function() {
  47013. if (this.isPlaying === !0)
  47014. return void console.warn("THREE.Audio: Audio is already playing.");
  47015. if (this.hasPlaybackControl === !1)
  47016. return void console.warn("THREE.Audio: this Audio has no playback control.");
  47017. var e = this.context.createBufferSource();
  47018. e.buffer = this.source.buffer,
  47019. e.loop = this.source.loop,
  47020. e.onended = this.source.onended,
  47021. e.start(0, this.startTime),
  47022. e.playbackRate.value = this.playbackRate,
  47023. this.isPlaying = !0,
  47024. this.source = e,
  47025. this.connect()
  47026. }
  47027. ,
  47028. n.Audio.prototype.pause = function() {
  47029. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47030. void (this.startTime = this.context.currentTime))
  47031. }
  47032. ,
  47033. n.Audio.prototype.stop = function() {
  47034. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47035. void (this.startTime = 0))
  47036. }
  47037. ,
  47038. n.Audio.prototype.connect = function() {
  47039. null !== this.filter ? (this.source.connect(this.filter),
  47040. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47041. }
  47042. ,
  47043. n.Audio.prototype.disconnect = function() {
  47044. null !== this.filter ? (this.source.disconnect(this.filter),
  47045. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47046. }
  47047. ,
  47048. n.Audio.prototype.getFilter = function() {
  47049. return this.filter
  47050. }
  47051. ,
  47052. n.Audio.prototype.setFilter = function(e) {
  47053. void 0 === e && (e = null),
  47054. this.isPlaying === !0 ? (this.disconnect(),
  47055. this.filter = e,
  47056. this.connect()) : this.filter = e
  47057. }
  47058. ,
  47059. n.Audio.prototype.setPlaybackRate = function(e) {
  47060. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47061. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47062. }
  47063. ,
  47064. n.Audio.prototype.getPlaybackRate = function() {
  47065. return this.playbackRate
  47066. }
  47067. ,
  47068. n.Audio.prototype.onEnded = function() {
  47069. this.isPlaying = !1
  47070. }
  47071. ,
  47072. n.Audio.prototype.setLoop = function(e) {
  47073. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47074. }
  47075. ,
  47076. n.Audio.prototype.getLoop = function() {
  47077. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47078. !1) : this.source.loop
  47079. }
  47080. ,
  47081. n.Audio.prototype.setVolume = function(e) {
  47082. this.gain.gain.value = e
  47083. }
  47084. ,
  47085. n.Audio.prototype.getVolume = function() {
  47086. return this.gain.gain.value
  47087. }
  47088. ,
  47089. n.AudioAnalyser = function(e, t) {
  47090. this.analyser = e.context.createAnalyser(),
  47091. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47092. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47093. e.getOutput().connect(this.analyser)
  47094. }
  47095. ,
  47096. n.AudioAnalyser.prototype = {
  47097. constructor: n.AudioAnalyser,
  47098. getData: function() {
  47099. return this.analyser.getByteFrequencyData(this.data),
  47100. this.data
  47101. }
  47102. },
  47103. n.AudioBuffer = function(e) {
  47104. this.context = e,
  47105. this.ready = !1,
  47106. this.readyCallbacks = []
  47107. }
  47108. ,
  47109. n.AudioBuffer.prototype.load = function(e) {
  47110. var t = this
  47111. , i = new XMLHttpRequest;
  47112. return i.open("GET", e, !0),
  47113. i.responseType = "arraybuffer",
  47114. i.onload = function(e) {
  47115. t.context.decodeAudioData(this.response, function(e) {
  47116. t.buffer = e,
  47117. t.ready = !0;
  47118. for (var i = 0; i < t.readyCallbacks.length; i++)
  47119. t.readyCallbacks[i](t.buffer);
  47120. t.readyCallbacks = []
  47121. })
  47122. }
  47123. ,
  47124. i.send(),
  47125. this
  47126. }
  47127. ,
  47128. n.AudioBuffer.prototype.onReady = function(e) {
  47129. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47130. }
  47131. ,
  47132. n.PositionalAudio = function(e) {
  47133. n.Audio.call(this, e),
  47134. this.panner = this.context.createPanner(),
  47135. this.panner.connect(this.gain)
  47136. }
  47137. ,
  47138. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47139. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47140. n.PositionalAudio.prototype.getOutput = function() {
  47141. return this.panner
  47142. }
  47143. ,
  47144. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47145. this.panner.refDistance = e
  47146. }
  47147. ,
  47148. n.PositionalAudio.prototype.getRefDistance = function() {
  47149. return this.panner.refDistance
  47150. }
  47151. ,
  47152. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47153. this.panner.rolloffFactor = e
  47154. }
  47155. ,
  47156. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47157. return this.panner.rolloffFactor
  47158. }
  47159. ,
  47160. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47161. this.panner.distanceModel = e
  47162. }
  47163. ,
  47164. n.PositionalAudio.prototype.getDistanceModel = function() {
  47165. return this.panner.distanceModel
  47166. }
  47167. ,
  47168. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47169. this.panner.maxDistance = e
  47170. }
  47171. ,
  47172. n.PositionalAudio.prototype.getMaxDistance = function() {
  47173. return this.panner.maxDistance
  47174. }
  47175. ,
  47176. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47177. var e = new n.Vector3;
  47178. return function(t) {
  47179. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47180. e.setFromMatrixPosition(this.matrixWorld),
  47181. this.panner.setPosition(e.x, e.y, e.z)
  47182. }
  47183. }(),
  47184. n.AudioListener = function() {
  47185. n.Object3D.call(this),
  47186. this.type = "AudioListener",
  47187. this.context = new (window.AudioContext || window.webkitAudioContext),
  47188. this.gain = this.context.createGain(),
  47189. this.gain.connect(this.context.destination),
  47190. this.filter = null
  47191. }
  47192. ,
  47193. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47194. n.AudioListener.prototype.constructor = n.AudioListener,
  47195. n.AudioListener.prototype.getInput = function() {
  47196. return this.gain
  47197. }
  47198. ,
  47199. n.AudioListener.prototype.removeFilter = function() {
  47200. null !== this.filter && (this.gain.disconnect(this.filter),
  47201. this.filter.disconnect(this.context.destination),
  47202. this.gain.connect(this.context.destination),
  47203. this.filter = null)
  47204. }
  47205. ,
  47206. n.AudioListener.prototype.setFilter = function(e) {
  47207. null !== this.filter ? (this.gain.disconnect(this.filter),
  47208. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47209. this.filter = e,
  47210. this.gain.connect(this.filter),
  47211. this.filter.connect(this.context.destination)
  47212. }
  47213. ,
  47214. n.AudioListener.prototype.getFilter = function() {
  47215. return this.filter
  47216. }
  47217. ,
  47218. n.AudioListener.prototype.setMasterVolume = function(e) {
  47219. this.gain.gain.value = e
  47220. }
  47221. ,
  47222. n.AudioListener.prototype.getMasterVolume = function() {
  47223. return this.gain.gain.value
  47224. }
  47225. ,
  47226. n.AudioListener.prototype.updateMatrixWorld = function() {
  47227. var e = new n.Vector3
  47228. , t = new n.Quaternion
  47229. , i = new n.Vector3
  47230. , r = new n.Vector3;
  47231. return function(o) {
  47232. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47233. var a = this.context.listener
  47234. , s = this.up;
  47235. this.matrixWorld.decompose(e, t, i),
  47236. r.set(0, 0, -1).applyQuaternion(t),
  47237. a.setPosition(e.x, e.y, e.z),
  47238. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47239. }
  47240. }(),
  47241. n.Camera = function() {
  47242. n.Object3D.call(this),
  47243. this.type = "Camera",
  47244. this.matrixWorldInverse = new n.Matrix4,
  47245. this.projectionMatrix = new n.Matrix4
  47246. }
  47247. ,
  47248. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47249. n.Camera.prototype.constructor = n.Camera,
  47250. n.Camera.prototype.getWorldDirection = function() {
  47251. var e = new n.Quaternion;
  47252. return function(t) {
  47253. var i = t || new n.Vector3;
  47254. return this.getWorldQuaternion(e),
  47255. i.set(0, 0, -1).applyQuaternion(e)
  47256. }
  47257. }(),
  47258. n.Camera.prototype.lookAt = function() {
  47259. var e = new n.Matrix4;
  47260. return function(t) {
  47261. e.lookAt(this.position, t, this.up),
  47262. this.quaternion.setFromRotationMatrix(e)
  47263. }
  47264. }(),
  47265. n.Camera.prototype.clone = function() {
  47266. return (new this.constructor).copy(this)
  47267. }
  47268. ,
  47269. n.Camera.prototype.copy = function(e) {
  47270. return n.Object3D.prototype.copy.call(this, e),
  47271. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47272. this.projectionMatrix.copy(e.projectionMatrix),
  47273. this
  47274. }
  47275. ,
  47276. n.CubeCamera = function(e, t, i) {
  47277. n.Object3D.call(this),
  47278. this.type = "CubeCamera";
  47279. var r = 90
  47280. , o = 1
  47281. , a = new n.PerspectiveCamera(r,o,e,t);
  47282. a.up.set(0, -1, 0),
  47283. a.lookAt(new n.Vector3(1,0,0)),
  47284. this.add(a);
  47285. var s = new n.PerspectiveCamera(r,o,e,t);
  47286. s.up.set(0, -1, 0),
  47287. s.lookAt(new n.Vector3(-1,0,0)),
  47288. this.add(s);
  47289. var l = new n.PerspectiveCamera(r,o,e,t);
  47290. l.up.set(0, 0, 1),
  47291. l.lookAt(new n.Vector3(0,1,0)),
  47292. this.add(l);
  47293. var c = new n.PerspectiveCamera(r,o,e,t);
  47294. c.up.set(0, 0, -1),
  47295. c.lookAt(new n.Vector3(0,-1,0)),
  47296. this.add(c);
  47297. var h = new n.PerspectiveCamera(r,o,e,t);
  47298. h.up.set(0, -1, 0),
  47299. h.lookAt(new n.Vector3(0,0,1)),
  47300. this.add(h);
  47301. var u = new n.PerspectiveCamera(r,o,e,t);
  47302. u.up.set(0, -1, 0),
  47303. u.lookAt(new n.Vector3(0,0,-1)),
  47304. this.add(u);
  47305. var d = {
  47306. format: n.RGBFormat,
  47307. magFilter: n.LinearFilter,
  47308. minFilter: n.LinearFilter
  47309. };
  47310. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47311. this.updateCubeMap = function(e, t) {
  47312. null === this.parent && this.updateMatrixWorld();
  47313. var i = this.renderTarget
  47314. , n = i.texture.generateMipmaps;
  47315. i.texture.generateMipmaps = !1,
  47316. i.activeCubeFace = 0,
  47317. e.render(t, a, i),
  47318. i.activeCubeFace = 1,
  47319. e.render(t, s, i),
  47320. i.activeCubeFace = 2,
  47321. e.render(t, l, i),
  47322. i.activeCubeFace = 3,
  47323. e.render(t, c, i),
  47324. i.activeCubeFace = 4,
  47325. e.render(t, h, i),
  47326. i.texture.generateMipmaps = n,
  47327. i.activeCubeFace = 5,
  47328. e.render(t, u, i),
  47329. e.setRenderTarget(null)
  47330. }
  47331. }
  47332. ,
  47333. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47334. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47335. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47336. n.Camera.call(this),
  47337. this.type = "OrthographicCamera",
  47338. this.zoom = 1,
  47339. this.left = e,
  47340. this.right = t,
  47341. this.top = i,
  47342. this.bottom = r,
  47343. this.near = void 0 !== o ? o : .1,
  47344. this.far = void 0 !== a ? a : 2e3,
  47345. this.updateProjectionMatrix()
  47346. }
  47347. ,
  47348. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47349. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47350. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47351. var e = (this.right - this.left) / (2 * this.zoom)
  47352. , t = (this.top - this.bottom) / (2 * this.zoom)
  47353. , i = (this.right + this.left) / 2
  47354. , n = (this.top + this.bottom) / 2;
  47355. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47356. }
  47357. ,
  47358. n.OrthographicCamera.prototype.copy = function(e) {
  47359. return n.Camera.prototype.copy.call(this, e),
  47360. this.left = e.left,
  47361. this.right = e.right,
  47362. this.top = e.top,
  47363. this.bottom = e.bottom,
  47364. this.near = e.near,
  47365. this.far = e.far,
  47366. this.zoom = e.zoom,
  47367. this
  47368. }
  47369. ,
  47370. n.OrthographicCamera.prototype.toJSON = function(e) {
  47371. var t = n.Object3D.prototype.toJSON.call(this, e);
  47372. return t.object.zoom = this.zoom,
  47373. t.object.left = this.left,
  47374. t.object.right = this.right,
  47375. t.object.top = this.top,
  47376. t.object.bottom = this.bottom,
  47377. t.object.near = this.near,
  47378. t.object.far = this.far,
  47379. t
  47380. }
  47381. ,
  47382. n.PerspectiveCamera = function(e, t, i, r) {
  47383. n.Camera.call(this),
  47384. this.type = "PerspectiveCamera",
  47385. this.focalLength = 10,
  47386. this.zoom = 1,
  47387. this.fov = void 0 !== e ? e : 50,
  47388. this.aspect = void 0 !== t ? t : 1,
  47389. this.near = void 0 !== i ? i : .1,
  47390. this.far = void 0 !== r ? r : 2e3,
  47391. this.updateProjectionMatrix()
  47392. }
  47393. ,
  47394. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47395. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47396. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47397. void 0 === t && (t = 24),
  47398. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47399. this.updateProjectionMatrix()
  47400. }
  47401. ,
  47402. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47403. this.fullWidth = e,
  47404. this.fullHeight = t,
  47405. this.x = i,
  47406. this.y = n,
  47407. this.width = r,
  47408. this.height = o,
  47409. this.updateProjectionMatrix()
  47410. }
  47411. ,
  47412. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47413. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47414. if (this.fullWidth) {
  47415. var t = this.fullWidth / this.fullHeight
  47416. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47417. , r = -i
  47418. , o = t * r
  47419. , a = t * i
  47420. , s = Math.abs(a - o)
  47421. , l = Math.abs(i - r);
  47422. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47423. } else
  47424. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47425. }
  47426. ,
  47427. n.PerspectiveCamera.prototype.copy = function(e) {
  47428. return n.Camera.prototype.copy.call(this, e),
  47429. this.focalLength = e.focalLength,
  47430. this.zoom = e.zoom,
  47431. this.fov = e.fov,
  47432. this.aspect = e.aspect,
  47433. this.near = e.near,
  47434. this.far = e.far,
  47435. this
  47436. }
  47437. ,
  47438. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47439. var t = n.Object3D.prototype.toJSON.call(this, e);
  47440. return t.object.focalLength = this.focalLength,
  47441. t.object.zoom = this.zoom,
  47442. t.object.fov = this.fov,
  47443. t.object.aspect = this.aspect,
  47444. t.object.near = this.near,
  47445. t.object.far = this.far,
  47446. t
  47447. }
  47448. ,
  47449. n.StereoCamera = function() {
  47450. this.type = "StereoCamera",
  47451. this.aspect = 1,
  47452. this.cameraL = new n.PerspectiveCamera,
  47453. this.cameraL.layers.enable(1),
  47454. this.cameraL.matrixAutoUpdate = !1,
  47455. this.cameraR = new n.PerspectiveCamera,
  47456. this.cameraR.layers.enable(2),
  47457. this.cameraR.matrixAutoUpdate = !1
  47458. }
  47459. ,
  47460. n.StereoCamera.prototype = {
  47461. constructor: n.StereoCamera,
  47462. update: function() {
  47463. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47464. return function(l) {
  47465. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47466. if (c) {
  47467. e = l.focalLength,
  47468. t = l.fov,
  47469. i = l.aspect * this.aspect,
  47470. r = l.near,
  47471. o = l.far;
  47472. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47473. s.elements[12] = -p,
  47474. a.elements[12] = p,
  47475. h = -g * i + f,
  47476. u = g * i + f,
  47477. d.elements[0] = 2 * r / (u - h),
  47478. d.elements[8] = (u + h) / (u - h),
  47479. this.cameraL.projectionMatrix.copy(d),
  47480. h = -g * i - f,
  47481. u = g * i - f,
  47482. d.elements[0] = 2 * r / (u - h),
  47483. d.elements[8] = (u + h) / (u - h),
  47484. this.cameraR.projectionMatrix.copy(d)
  47485. }
  47486. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47487. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47488. }
  47489. }()
  47490. },
  47491. n.Light = function(e, t) {
  47492. n.Object3D.call(this),
  47493. this.type = "Light",
  47494. this.color = new n.Color(e),
  47495. this.intensity = void 0 !== t ? t : 1,
  47496. this.receiveShadow = void 0
  47497. }
  47498. ,
  47499. n.Light.prototype = Object.create(n.Object3D.prototype),
  47500. n.Light.prototype.constructor = n.Light,
  47501. n.Light.prototype.copy = function(e) {
  47502. return n.Object3D.prototype.copy.call(this, e),
  47503. this.color.copy(e.color),
  47504. this.intensity = e.intensity,
  47505. this
  47506. }
  47507. ,
  47508. n.Light.prototype.toJSON = function(e) {
  47509. var t = n.Object3D.prototype.toJSON.call(this, e);
  47510. return t.object.color = this.color.getHex(),
  47511. t.object.intensity = this.intensity,
  47512. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47513. void 0 !== this.distance && (t.object.distance = this.distance),
  47514. void 0 !== this.angle && (t.object.angle = this.angle),
  47515. void 0 !== this.decay && (t.object.decay = this.decay),
  47516. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47517. t
  47518. }
  47519. ,
  47520. n.LightShadow = function(e) {
  47521. this.camera = e,
  47522. this.bias = 0,
  47523. this.radius = 1,
  47524. this.mapSize = new n.Vector2(512,512),
  47525. this.map = null,
  47526. this.matrix = new n.Matrix4
  47527. }
  47528. ,
  47529. n.LightShadow.prototype = {
  47530. constructor: n.LightShadow,
  47531. copy: function(e) {
  47532. return this.camera = e.camera.clone(),
  47533. this.bias = e.bias,
  47534. this.radius = e.radius,
  47535. this.mapSize.copy(e.mapSize),
  47536. this
  47537. },
  47538. clone: function() {
  47539. return (new this.constructor).copy(this)
  47540. }
  47541. },
  47542. n.AmbientLight = function(e, t) {
  47543. n.Light.call(this, e, t),
  47544. this.type = "AmbientLight",
  47545. this.castShadow = void 0
  47546. }
  47547. ,
  47548. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47549. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47550. n.DirectionalLight = function(e, t) {
  47551. n.Light.call(this, e, t),
  47552. this.type = "DirectionalLight",
  47553. this.position.set(0, 1, 0),
  47554. this.updateMatrix(),
  47555. this.target = new n.Object3D,
  47556. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47557. }
  47558. ,
  47559. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47560. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47561. n.DirectionalLight.prototype.copy = function(e) {
  47562. return n.Light.prototype.copy.call(this, e),
  47563. this.target = e.target.clone(),
  47564. this.shadow = e.shadow.clone(),
  47565. this
  47566. }
  47567. ,
  47568. n.HemisphereLight = function(e, t, i) {
  47569. n.Light.call(this, e, i),
  47570. this.type = "HemisphereLight",
  47571. this.castShadow = void 0,
  47572. this.position.set(0, 1, 0),
  47573. this.updateMatrix(),
  47574. this.groundColor = new n.Color(t)
  47575. }
  47576. ,
  47577. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47578. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47579. n.HemisphereLight.prototype.copy = function(e) {
  47580. return n.Light.prototype.copy.call(this, e),
  47581. this.groundColor.copy(e.groundColor),
  47582. this
  47583. }
  47584. ,
  47585. n.PointLight = function(e, t, i, r) {
  47586. n.Light.call(this, e, t),
  47587. this.type = "PointLight",
  47588. this.distance = void 0 !== i ? i : 0,
  47589. this.decay = void 0 !== r ? r : 1,
  47590. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47591. }
  47592. ,
  47593. n.PointLight.prototype = Object.create(n.Light.prototype),
  47594. n.PointLight.prototype.constructor = n.PointLight,
  47595. Object.defineProperty(n.PointLight.prototype, "power", {
  47596. get: function() {
  47597. return 4 * this.intensity * Math.PI
  47598. },
  47599. set: function(e) {
  47600. this.intensity = e / (4 * Math.PI)
  47601. }
  47602. }),
  47603. n.PointLight.prototype.copy = function(e) {
  47604. return n.Light.prototype.copy.call(this, e),
  47605. this.distance = e.distance,
  47606. this.decay = e.decay,
  47607. this.shadow = e.shadow.clone(),
  47608. this
  47609. }
  47610. ,
  47611. n.SpotLight = function(e, t, i, r, o, a) {
  47612. n.Light.call(this, e, t),
  47613. this.type = "SpotLight",
  47614. this.position.set(0, 1, 0),
  47615. this.updateMatrix(),
  47616. this.target = new n.Object3D,
  47617. this.distance = void 0 !== i ? i : 0,
  47618. this.angle = void 0 !== r ? r : Math.PI / 3,
  47619. this.penumbra = void 0 !== o ? o : 0,
  47620. this.decay = void 0 !== a ? a : 1,
  47621. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47622. }
  47623. ,
  47624. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47625. n.SpotLight.prototype.constructor = n.SpotLight,
  47626. Object.defineProperty(n.SpotLight.prototype, "power", {
  47627. get: function() {
  47628. return this.intensity * Math.PI
  47629. },
  47630. set: function(e) {
  47631. this.intensity = e / Math.PI
  47632. }
  47633. }),
  47634. n.SpotLight.prototype.copy = function(e) {
  47635. return n.Light.prototype.copy.call(this, e),
  47636. this.distance = e.distance,
  47637. this.angle = e.angle,
  47638. this.penumbra = e.penumbra,
  47639. this.decay = e.decay,
  47640. this.target = e.target.clone(),
  47641. this.shadow = e.shadow.clone(),
  47642. this
  47643. }
  47644. ,
  47645. n.Cache = {
  47646. enabled: !1,
  47647. files: {},
  47648. add: function(e, t) {
  47649. this.enabled !== !1 && (this.files[e] = t)
  47650. },
  47651. get: function(e) {
  47652. if (this.enabled !== !1)
  47653. return this.files[e]
  47654. },
  47655. remove: function(e) {
  47656. delete this.files[e]
  47657. },
  47658. clear: function() {
  47659. this.files = {}
  47660. }
  47661. },
  47662. n.Loader = function() {
  47663. this.onLoadStart = function() {}
  47664. ,
  47665. this.onLoadProgress = function() {}
  47666. ,
  47667. this.onLoadComplete = function() {}
  47668. }
  47669. ,
  47670. n.Loader.prototype = {
  47671. constructor: n.Loader,
  47672. crossOrigin: void 0,
  47673. extractUrlBase: function(e) {
  47674. var t = e.split("/");
  47675. return 1 === t.length ? "./" : (t.pop(),
  47676. t.join("/") + "/")
  47677. },
  47678. initMaterials: function(e, t, i) {
  47679. for (var n = [], r = 0; r < e.length; ++r)
  47680. n[r] = this.createMaterial(e[r], t, i);
  47681. return n
  47682. },
  47683. createMaterial: function() {
  47684. var e, t, i;
  47685. return function(r, o, a) {
  47686. function s(e, i, r, s, c) {
  47687. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47688. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47689. h = t.load(u)),
  47690. void 0 !== i && (h.repeat.fromArray(i),
  47691. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47692. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47693. void 0 !== r && h.offset.fromArray(r),
  47694. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47695. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47696. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47697. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47698. void 0 !== c && (h.anisotropy = c);
  47699. var p = n.Math.generateUUID();
  47700. return l[p] = h,
  47701. p
  47702. }
  47703. void 0 === e && (e = new n.Color),
  47704. void 0 === t && (t = new n.TextureLoader),
  47705. void 0 === i && (i = new n.MaterialLoader);
  47706. var l = {}
  47707. , c = {
  47708. uuid: n.Math.generateUUID(),
  47709. type: "MeshLambertMaterial"
  47710. };
  47711. for (var h in r) {
  47712. var u = r[h];
  47713. switch (h) {
  47714. case "DbgColor":
  47715. case "DbgIndex":
  47716. case "opticalDensity":
  47717. case "illumination":
  47718. break;
  47719. case "DbgName":
  47720. c.name = u;
  47721. break;
  47722. case "blending":
  47723. c.blending = n[u];
  47724. break;
  47725. case "colorAmbient":
  47726. case "mapAmbient":
  47727. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47728. break;
  47729. case "colorDiffuse":
  47730. c.color = e.fromArray(u).getHex();
  47731. break;
  47732. case "colorSpecular":
  47733. c.specular = e.fromArray(u).getHex();
  47734. break;
  47735. case "colorEmissive":
  47736. c.emissive = e.fromArray(u).getHex();
  47737. break;
  47738. case "specularCoef":
  47739. c.shininess = u;
  47740. break;
  47741. case "shading":
  47742. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47743. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47744. break;
  47745. case "mapDiffuse":
  47746. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47747. break;
  47748. case "mapDiffuseRepeat":
  47749. case "mapDiffuseOffset":
  47750. case "mapDiffuseWrap":
  47751. case "mapDiffuseAnisotropy":
  47752. break;
  47753. case "mapLight":
  47754. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47755. break;
  47756. case "mapLightRepeat":
  47757. case "mapLightOffset":
  47758. case "mapLightWrap":
  47759. case "mapLightAnisotropy":
  47760. break;
  47761. case "mapAO":
  47762. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47763. break;
  47764. case "mapAORepeat":
  47765. case "mapAOOffset":
  47766. case "mapAOWrap":
  47767. case "mapAOAnisotropy":
  47768. break;
  47769. case "mapBump":
  47770. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47771. break;
  47772. case "mapBumpScale":
  47773. c.bumpScale = u;
  47774. break;
  47775. case "mapBumpRepeat":
  47776. case "mapBumpOffset":
  47777. case "mapBumpWrap":
  47778. case "mapBumpAnisotropy":
  47779. break;
  47780. case "mapNormal":
  47781. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47782. break;
  47783. case "mapNormalFactor":
  47784. c.normalScale = [u, u];
  47785. break;
  47786. case "mapNormalRepeat":
  47787. case "mapNormalOffset":
  47788. case "mapNormalWrap":
  47789. case "mapNormalAnisotropy":
  47790. break;
  47791. case "mapSpecular":
  47792. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47793. break;
  47794. case "mapSpecularRepeat":
  47795. case "mapSpecularOffset":
  47796. case "mapSpecularWrap":
  47797. case "mapSpecularAnisotropy":
  47798. break;
  47799. case "mapAlpha":
  47800. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47801. break;
  47802. case "mapAlphaRepeat":
  47803. case "mapAlphaOffset":
  47804. case "mapAlphaWrap":
  47805. case "mapAlphaAnisotropy":
  47806. break;
  47807. case "flipSided":
  47808. c.side = n.BackSide;
  47809. break;
  47810. case "doubleSided":
  47811. c.side = n.DoubleSide;
  47812. break;
  47813. case "transparency":
  47814. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47815. c.opacity = u;
  47816. break;
  47817. case "depthTest":
  47818. case "depthWrite":
  47819. case "colorWrite":
  47820. case "opacity":
  47821. case "reflectivity":
  47822. case "transparent":
  47823. case "visible":
  47824. case "wireframe":
  47825. c[h] = u;
  47826. break;
  47827. case "vertexColors":
  47828. u === !0 && (c.vertexColors = n.VertexColors),
  47829. "face" === u && (c.vertexColors = n.FaceColors);
  47830. break;
  47831. default:
  47832. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47833. }
  47834. }
  47835. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47836. "MeshPhongMaterial" !== c.type && delete c.specular,
  47837. c.opacity < 1 && (c.transparent = !0),
  47838. i.setTextures(l),
  47839. i.parse(c)
  47840. }
  47841. }()
  47842. },
  47843. n.Loader.Handlers = {
  47844. handlers: [],
  47845. add: function(e, t) {
  47846. this.handlers.push(e, t)
  47847. },
  47848. get: function(e) {
  47849. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47850. var r = t[i]
  47851. , o = t[i + 1];
  47852. if (r.test(e))
  47853. return o
  47854. }
  47855. return null
  47856. }
  47857. },
  47858. n.XHRLoader = function(e) {
  47859. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47860. }
  47861. ,
  47862. n.XHRLoader.prototype = {
  47863. constructor: n.XHRLoader,
  47864. load: function(e, t, i, r) {
  47865. void 0 !== this.path && (e = this.path + e);
  47866. var o = this
  47867. , a = n.Cache.get(e);
  47868. if (void 0 !== a)
  47869. return t && setTimeout(function() {
  47870. t(a)
  47871. }, 0),
  47872. a;
  47873. var s = new XMLHttpRequest;
  47874. return s.overrideMimeType("text/plain"),
  47875. s.open("GET", e, !0),
  47876. s.addEventListener("load", function(i) {
  47877. var a = i.target.response;
  47878. n.Cache.add(e, a),
  47879. 200 === this.status ? (t && t(a),
  47880. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47881. t && t(a),
  47882. o.manager.itemEnd(e)) : (r && r(i),
  47883. o.manager.itemError(e))
  47884. }, !1),
  47885. void 0 !== i && s.addEventListener("progress", function(e) {
  47886. i(e)
  47887. }, !1),
  47888. s.addEventListener("error", function(t) {
  47889. r && r(t),
  47890. o.manager.itemError(e)
  47891. }, !1),
  47892. void 0 !== this.responseType && (s.responseType = this.responseType),
  47893. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47894. s.send(null),
  47895. o.manager.itemStart(e),
  47896. s
  47897. },
  47898. setPath: function(e) {
  47899. this.path = e
  47900. },
  47901. setResponseType: function(e) {
  47902. this.responseType = e
  47903. },
  47904. setWithCredentials: function(e) {
  47905. this.withCredentials = e
  47906. }
  47907. },
  47908. n.FontLoader = function(e) {
  47909. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47910. }
  47911. ,
  47912. n.FontLoader.prototype = {
  47913. constructor: n.FontLoader,
  47914. load: function(e, t, i, r) {
  47915. var o = new n.XHRLoader(this.manager);
  47916. o.load(e, function(e) {
  47917. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47918. }, i, r)
  47919. }
  47920. },
  47921. n.ImageLoader = function(e) {
  47922. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47923. }
  47924. ,
  47925. n.ImageLoader.prototype = {
  47926. constructor: n.ImageLoader,
  47927. load: function(e, t, i, r) {
  47928. void 0 !== this.path && (e = this.path + e);
  47929. var o = this
  47930. , a = n.Cache.get(e);
  47931. if (void 0 !== a)
  47932. return o.manager.itemStart(e),
  47933. t ? setTimeout(function() {
  47934. t(a),
  47935. o.manager.itemEnd(e)
  47936. }, 0) : o.manager.itemEnd(e),
  47937. a;
  47938. var s = document.createElement("img");
  47939. return s.addEventListener("load", function(i) {
  47940. n.Cache.add(e, this),
  47941. t && t(this),
  47942. o.manager.itemEnd(e)
  47943. }, !1),
  47944. void 0 !== i && s.addEventListener("progress", function(e) {
  47945. i(e)
  47946. }, !1),
  47947. s.addEventListener("error", function(t) {
  47948. r && r(t),
  47949. o.manager.itemError(e)
  47950. }, !1),
  47951. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47952. o.manager.itemStart(e),
  47953. s.src = e,
  47954. s
  47955. },
  47956. setCrossOrigin: function(e) {
  47957. this.crossOrigin = e
  47958. },
  47959. setPath: function(e) {
  47960. this.path = e
  47961. }
  47962. },
  47963. n.JSONLoader = function(e) {
  47964. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47965. e = void 0),
  47966. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47967. this.withCredentials = !1
  47968. }
  47969. ,
  47970. n.JSONLoader.prototype = {
  47971. constructor: n.JSONLoader,
  47972. get statusDomElement() {
  47973. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47974. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47975. this._statusDomElement
  47976. },
  47977. load: function(e, t, i, r) {
  47978. var o = this
  47979. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47980. , s = new n.XHRLoader(this.manager);
  47981. s.setWithCredentials(this.withCredentials),
  47982. s.load(e, function(i) {
  47983. var n = JSON.parse(i)
  47984. , r = n.metadata;
  47985. if (void 0 !== r) {
  47986. var s = r.type;
  47987. if (void 0 !== s) {
  47988. if ("object" === s.toLowerCase())
  47989. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47990. if ("scene" === s.toLowerCase())
  47991. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47992. }
  47993. }
  47994. var l = o.parse(n, a);
  47995. t(l.geometry, l.materials)
  47996. }, i, r)
  47997. },
  47998. setTexturePath: function(e) {
  47999. this.texturePath = e
  48000. },
  48001. parse: function(e, t) {
  48002. function i(t) {
  48003. function i(e, t) {
  48004. return e & 1 << t
  48005. }
  48006. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  48007. if (void 0 !== e.uvs) {
  48008. for (r = 0; r < e.uvs.length; r++)
  48009. e.uvs[r].length && B++;
  48010. for (r = 0; r < B; r++)
  48011. s.faceVertexUvs[r] = []
  48012. }
  48013. for (l = 0,
  48014. c = L.length; l < c; )
  48015. E = new n.Vector3,
  48016. E.x = L[l++] * t,
  48017. E.y = L[l++] * t,
  48018. E.z = L[l++] * t,
  48019. s.vertices.push(E);
  48020. for (l = 0,
  48021. c = O.length; l < c; )
  48022. if (f = O[l++],
  48023. g = i(f, 0),
  48024. m = i(f, 1),
  48025. v = i(f, 3),
  48026. A = i(f, 4),
  48027. y = i(f, 5),
  48028. C = i(f, 6),
  48029. I = i(f, 7),
  48030. g) {
  48031. if (w = new n.Face3,
  48032. w.a = O[l],
  48033. w.b = O[l + 1],
  48034. w.c = O[l + 3],
  48035. _ = new n.Face3,
  48036. _.a = O[l + 1],
  48037. _.b = O[l + 2],
  48038. _.c = O[l + 3],
  48039. l += 4,
  48040. m && (p = O[l++],
  48041. w.materialIndex = p,
  48042. _.materialIndex = p),
  48043. a = s.faces.length,
  48044. v)
  48045. for (r = 0; r < B; r++)
  48046. for (S = e.uvs[r],
  48047. s.faceVertexUvs[r][a] = [],
  48048. s.faceVertexUvs[r][a + 1] = [],
  48049. o = 0; o < 4; o++)
  48050. d = O[l++],
  48051. R = S[2 * d],
  48052. P = S[2 * d + 1],
  48053. M = new n.Vector2(R,P),
  48054. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48055. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48056. if (A && (u = 3 * O[l++],
  48057. w.normal.set(D[u++], D[u++], D[u]),
  48058. _.normal.copy(w.normal)),
  48059. y)
  48060. for (r = 0; r < 4; r++)
  48061. u = 3 * O[l++],
  48062. x = new n.Vector3(D[u++],D[u++],D[u]),
  48063. 2 !== r && w.vertexNormals.push(x),
  48064. 0 !== r && _.vertexNormals.push(x);
  48065. if (C && (h = O[l++],
  48066. T = N[h],
  48067. w.color.setHex(T),
  48068. _.color.setHex(T)),
  48069. I)
  48070. for (r = 0; r < 4; r++)
  48071. h = O[l++],
  48072. T = N[h],
  48073. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48074. 0 !== r && _.vertexColors.push(new n.Color(T));
  48075. s.faces.push(w),
  48076. s.faces.push(_)
  48077. } else {
  48078. if (b = new n.Face3,
  48079. b.a = O[l++],
  48080. b.b = O[l++],
  48081. b.c = O[l++],
  48082. m && (p = O[l++],
  48083. b.materialIndex = p),
  48084. a = s.faces.length,
  48085. v)
  48086. for (r = 0; r < B; r++)
  48087. for (S = e.uvs[r],
  48088. s.faceVertexUvs[r][a] = [],
  48089. o = 0; o < 3; o++)
  48090. d = O[l++],
  48091. R = S[2 * d],
  48092. P = S[2 * d + 1],
  48093. M = new n.Vector2(R,P),
  48094. s.faceVertexUvs[r][a].push(M);
  48095. if (A && (u = 3 * O[l++],
  48096. b.normal.set(D[u++], D[u++], D[u])),
  48097. y)
  48098. for (r = 0; r < 3; r++)
  48099. u = 3 * O[l++],
  48100. x = new n.Vector3(D[u++],D[u++],D[u]),
  48101. b.vertexNormals.push(x);
  48102. if (C && (h = O[l++],
  48103. b.color.setHex(N[h])),
  48104. I)
  48105. for (r = 0; r < 3; r++)
  48106. h = O[l++],
  48107. b.vertexColors.push(new n.Color(N[h]));
  48108. s.faces.push(b)
  48109. }
  48110. }
  48111. function r() {
  48112. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48113. if (e.skinWeights)
  48114. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48115. var o = e.skinWeights[i]
  48116. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48117. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48118. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48119. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48120. }
  48121. if (e.skinIndices)
  48122. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48123. var h = e.skinIndices[i]
  48124. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48125. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48126. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48127. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48128. }
  48129. s.bones = e.bones,
  48130. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48131. }
  48132. function o(t) {
  48133. if (void 0 !== e.morphTargets)
  48134. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48135. s.morphTargets[i] = {},
  48136. s.morphTargets[i].name = e.morphTargets[i].name,
  48137. s.morphTargets[i].vertices = [];
  48138. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48139. var h = new n.Vector3;
  48140. h.x = a[l] * t,
  48141. h.y = a[l + 1] * t,
  48142. h.z = a[l + 2] * t,
  48143. o.push(h)
  48144. }
  48145. }
  48146. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48147. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48148. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48149. u[i].color.fromArray(d, 3 * i)
  48150. }
  48151. }
  48152. function a() {
  48153. var t = []
  48154. , i = [];
  48155. void 0 !== e.animation && i.push(e.animation),
  48156. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48157. for (var r = 0; r < i.length; r++) {
  48158. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48159. o && t.push(o)
  48160. }
  48161. if (s.morphTargets) {
  48162. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48163. t = t.concat(a)
  48164. }
  48165. t.length > 0 && (s.animations = t)
  48166. }
  48167. var s = new n.Geometry
  48168. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48169. if (i(l),
  48170. r(),
  48171. o(l),
  48172. a(),
  48173. s.computeFaceNormals(),
  48174. s.computeBoundingSphere(),
  48175. void 0 === e.materials || 0 === e.materials.length)
  48176. return {
  48177. geometry: s
  48178. };
  48179. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48180. return {
  48181. geometry: s,
  48182. materials: c
  48183. }
  48184. }
  48185. },
  48186. n.LoadingManager = function(e, t, i) {
  48187. var n = this
  48188. , r = !1
  48189. , o = 0
  48190. , a = 0;
  48191. this.onStart = void 0,
  48192. this.onLoad = e,
  48193. this.onProgress = t,
  48194. this.onError = i,
  48195. this.itemStart = function(e) {
  48196. a++,
  48197. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48198. r = !0
  48199. }
  48200. ,
  48201. this.itemEnd = function(e) {
  48202. o++,
  48203. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48204. o === a && (r = !1,
  48205. void 0 !== n.onLoad && n.onLoad())
  48206. }
  48207. ,
  48208. this.itemError = function(e) {
  48209. void 0 !== n.onError && n.onError(e)
  48210. }
  48211. }
  48212. ,
  48213. n.DefaultLoadingManager = new n.LoadingManager,
  48214. n.BufferGeometryLoader = function(e) {
  48215. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48216. }
  48217. ,
  48218. n.BufferGeometryLoader.prototype = {
  48219. constructor: n.BufferGeometryLoader,
  48220. load: function(e, t, i, r) {
  48221. var o = this
  48222. , a = new n.XHRLoader(o.manager);
  48223. a.load(e, function(e) {
  48224. t(o.parse(JSON.parse(e)))
  48225. }, i, r)
  48226. },
  48227. parse: function(e) {
  48228. var t = new n.BufferGeometry
  48229. , i = e.data.index
  48230. , r = {
  48231. Int8Array: Int8Array,
  48232. Uint8Array: Uint8Array,
  48233. Uint8ClampedArray: Uint8ClampedArray,
  48234. Int16Array: Int16Array,
  48235. Uint16Array: Uint16Array,
  48236. Int32Array: Int32Array,
  48237. Uint32Array: Uint32Array,
  48238. Float32Array: Float32Array,
  48239. Float64Array: Float64Array
  48240. };
  48241. if (void 0 !== i) {
  48242. var o = new r[i.type](i.array);
  48243. t.setIndex(new n.BufferAttribute(o,1))
  48244. }
  48245. var a = e.data.attributes;
  48246. for (var s in a) {
  48247. var l = a[s]
  48248. , o = new r[l.type](l.array);
  48249. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48250. }
  48251. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48252. if (void 0 !== c)
  48253. for (var h = 0, u = c.length; h !== u; ++h) {
  48254. var d = c[h];
  48255. t.addGroup(d.start, d.count, d.materialIndex)
  48256. }
  48257. var p = e.data.boundingSphere;
  48258. if (void 0 !== p) {
  48259. var f = new n.Vector3;
  48260. void 0 !== p.center && f.fromArray(p.center),
  48261. t.boundingSphere = new n.Sphere(f,p.radius)
  48262. }
  48263. return t
  48264. }
  48265. },
  48266. n.MaterialLoader = function(e) {
  48267. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48268. this.textures = {}
  48269. }
  48270. ,
  48271. n.MaterialLoader.prototype = {
  48272. constructor: n.MaterialLoader,
  48273. load: function(e, t, i, r) {
  48274. var o = this
  48275. , a = new n.XHRLoader(o.manager);
  48276. a.load(e, function(e) {
  48277. t(o.parse(JSON.parse(e)))
  48278. }, i, r)
  48279. },
  48280. setTextures: function(e) {
  48281. this.textures = e
  48282. },
  48283. getTexture: function(e) {
  48284. var t = this.textures;
  48285. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48286. t[e]
  48287. },
  48288. parse: function(e) {
  48289. var t = new n[e.type];
  48290. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48291. void 0 !== e.name && (t.name = e.name),
  48292. void 0 !== e.color && t.color.setHex(e.color),
  48293. void 0 !== e.roughness && (t.roughness = e.roughness),
  48294. void 0 !== e.metalness && (t.metalness = e.metalness),
  48295. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48296. void 0 !== e.specular && t.specular.setHex(e.specular),
  48297. void 0 !== e.shininess && (t.shininess = e.shininess),
  48298. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48299. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48300. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48301. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48302. void 0 !== e.shading && (t.shading = e.shading),
  48303. void 0 !== e.blending && (t.blending = e.blending),
  48304. void 0 !== e.side && (t.side = e.side),
  48305. void 0 !== e.opacity && (t.opacity = e.opacity),
  48306. void 0 !== e.transparent && (t.transparent = e.transparent),
  48307. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48308. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48309. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48310. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48311. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48312. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48313. void 0 !== e.size && (t.size = e.size),
  48314. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48315. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48316. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48317. t.transparent = !0),
  48318. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48319. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48320. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48321. void 0 !== e.normalScale) {
  48322. var i = e.normalScale;
  48323. Array.isArray(i) === !1 && (i = [i, i]),
  48324. t.normalScale = (new n.Vector2).fromArray(i)
  48325. }
  48326. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48327. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48328. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48329. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48330. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48331. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48332. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48333. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48334. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48335. t.combine = n.MultiplyOperation),
  48336. e.reflectivity && (t.reflectivity = e.reflectivity),
  48337. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48338. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48339. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48340. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48341. void 0 !== e.materials)
  48342. for (var r = 0, o = e.materials.length; r < o; r++)
  48343. t.materials.push(this.parse(e.materials[r]));
  48344. return t
  48345. }
  48346. },
  48347. n.ObjectLoader = function(e) {
  48348. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48349. this.texturePath = ""
  48350. }
  48351. ,
  48352. n.ObjectLoader.prototype = {
  48353. constructor: n.ObjectLoader,
  48354. load: function(e, t, i, r) {
  48355. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48356. var o = this
  48357. , a = new n.XHRLoader(o.manager);
  48358. a.load(e, function(e) {
  48359. o.parse(JSON.parse(e), t)
  48360. }, i, r)
  48361. },
  48362. setTexturePath: function(e) {
  48363. this.texturePath = e
  48364. },
  48365. setCrossOrigin: function(e) {
  48366. this.crossOrigin = e
  48367. },
  48368. parse: function(e, t) {
  48369. var i = this.parseGeometries(e.geometries)
  48370. , n = this.parseImages(e.images, function() {
  48371. void 0 !== t && t(a)
  48372. })
  48373. , r = this.parseTextures(e.textures, n)
  48374. , o = this.parseMaterials(e.materials, r)
  48375. , a = this.parseObject(e.object, i, o);
  48376. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48377. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48378. a
  48379. },
  48380. parseGeometries: function(e) {
  48381. var t = {};
  48382. if (void 0 !== e)
  48383. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48384. var s, l = e[o];
  48385. switch (l.type) {
  48386. case "PlaneGeometry":
  48387. case "PlaneBufferGeometry":
  48388. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48389. break;
  48390. case "BoxGeometry":
  48391. case "BoxBufferGeometry":
  48392. case "CubeGeometry":
  48393. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48394. break;
  48395. case "CircleGeometry":
  48396. case "CircleBufferGeometry":
  48397. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48398. break;
  48399. case "CylinderGeometry":
  48400. case "CylinderBufferGeometry":
  48401. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48402. break;
  48403. case "SphereGeometry":
  48404. case "SphereBufferGeometry":
  48405. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48406. break;
  48407. case "DodecahedronGeometry":
  48408. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48409. break;
  48410. case "IcosahedronGeometry":
  48411. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48412. break;
  48413. case "OctahedronGeometry":
  48414. s = new n.OctahedronGeometry(l.radius,l.detail);
  48415. break;
  48416. case "TetrahedronGeometry":
  48417. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48418. break;
  48419. case "RingGeometry":
  48420. case "RingBufferGeometry":
  48421. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48422. break;
  48423. case "TorusGeometry":
  48424. case "TorusBufferGeometry":
  48425. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48426. break;
  48427. case "TorusKnotGeometry":
  48428. case "TorusKnotBufferGeometry":
  48429. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48430. break;
  48431. case "LatheGeometry":
  48432. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48433. break;
  48434. case "BufferGeometry":
  48435. s = r.parse(l);
  48436. break;
  48437. case "Geometry":
  48438. s = i.parse(l.data, this.texturePath).geometry;
  48439. break;
  48440. default:
  48441. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48442. continue
  48443. }
  48444. s.uuid = l.uuid,
  48445. void 0 !== l.name && (s.name = l.name),
  48446. t[l.uuid] = s
  48447. }
  48448. return t
  48449. },
  48450. parseMaterials: function(e, t) {
  48451. var i = {};
  48452. if (void 0 !== e) {
  48453. var r = new n.MaterialLoader;
  48454. r.setTextures(t);
  48455. for (var o = 0, a = e.length; o < a; o++) {
  48456. var s = r.parse(e[o]);
  48457. i[s.uuid] = s
  48458. }
  48459. }
  48460. return i
  48461. },
  48462. parseAnimations: function(e) {
  48463. for (var t = [], i = 0; i < e.length; i++) {
  48464. var r = n.AnimationClip.parse(e[i]);
  48465. t.push(r)
  48466. }
  48467. return t
  48468. },
  48469. parseImages: function(e, t) {
  48470. function i(e) {
  48471. return r.manager.itemStart(e),
  48472. s.load(e, function() {
  48473. r.manager.itemEnd(e)
  48474. })
  48475. }
  48476. var r = this
  48477. , o = {};
  48478. if (void 0 !== e && e.length > 0) {
  48479. var a = new n.LoadingManager(t)
  48480. , s = new n.ImageLoader(a);
  48481. s.setCrossOrigin(this.crossOrigin);
  48482. for (var l = 0, c = e.length; l < c; l++) {
  48483. var h = e[l]
  48484. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48485. o[h.uuid] = i(u)
  48486. }
  48487. }
  48488. return o
  48489. },
  48490. parseTextures: function(e, t) {
  48491. function i(e) {
  48492. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48493. n[e])
  48494. }
  48495. var r = {};
  48496. if (void 0 !== e)
  48497. for (var o = 0, a = e.length; o < a; o++) {
  48498. var s = e[o];
  48499. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48500. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48501. var l = new n.Texture(t[s.image]);
  48502. l.needsUpdate = !0,
  48503. l.uuid = s.uuid,
  48504. void 0 !== s.name && (l.name = s.name),
  48505. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48506. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48507. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48508. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48509. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48510. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48511. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48512. l.wrapT = i(s.wrap[1])),
  48513. r[s.uuid] = l
  48514. }
  48515. return r
  48516. },
  48517. parseObject: function() {
  48518. var e = new n.Matrix4;
  48519. return function(t, i, r) {
  48520. function o(e) {
  48521. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48522. i[e]
  48523. }
  48524. function a(e) {
  48525. if (void 0 !== e)
  48526. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48527. r[e]
  48528. }
  48529. var s;
  48530. switch (t.type) {
  48531. case "Scene":
  48532. s = new n.Scene;
  48533. break;
  48534. case "PerspectiveCamera":
  48535. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48536. break;
  48537. case "OrthographicCamera":
  48538. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48539. break;
  48540. case "AmbientLight":
  48541. s = new n.AmbientLight(t.color,t.intensity);
  48542. break;
  48543. case "DirectionalLight":
  48544. s = new n.DirectionalLight(t.color,t.intensity);
  48545. break;
  48546. case "PointLight":
  48547. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48548. break;
  48549. case "SpotLight":
  48550. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48551. break;
  48552. case "HemisphereLight":
  48553. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48554. break;
  48555. case "Mesh":
  48556. var l = o(t.geometry)
  48557. , c = a(t.material);
  48558. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48559. break;
  48560. case "LOD":
  48561. s = new n.LOD;
  48562. break;
  48563. case "Line":
  48564. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48565. break;
  48566. case "PointCloud":
  48567. case "Points":
  48568. s = new n.Points(o(t.geometry),a(t.material));
  48569. break;
  48570. case "Sprite":
  48571. s = new n.Sprite(a(t.material));
  48572. break;
  48573. case "Group":
  48574. s = new n.Group;
  48575. break;
  48576. default:
  48577. s = new n.Object3D
  48578. }
  48579. if (s.uuid = t.uuid,
  48580. void 0 !== t.name && (s.name = t.name),
  48581. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48582. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48583. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48584. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48585. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48586. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48587. void 0 !== t.visible && (s.visible = t.visible),
  48588. void 0 !== t.userData && (s.userData = t.userData),
  48589. void 0 !== t.children)
  48590. for (var h in t.children)
  48591. s.add(this.parseObject(t.children[h], i, r));
  48592. if ("LOD" === t.type)
  48593. for (var u = t.levels, d = 0; d < u.length; d++) {
  48594. var p = u[d]
  48595. , h = s.getObjectByProperty("uuid", p.object);
  48596. void 0 !== h && s.addLevel(h, p.distance)
  48597. }
  48598. return s
  48599. }
  48600. }()
  48601. },
  48602. n.TextureLoader = function(e) {
  48603. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48604. }
  48605. ,
  48606. n.TextureLoader.prototype = {
  48607. constructor: n.TextureLoader,
  48608. load: function(e, t, i, r) {
  48609. var o = new n.Texture
  48610. , a = new n.ImageLoader(this.manager);
  48611. return a.setCrossOrigin(this.crossOrigin),
  48612. a.setPath(this.path),
  48613. a.load(e, function(e) {
  48614. o.image = e,
  48615. o.needsUpdate = !0,
  48616. void 0 !== t && t(o)
  48617. }, i, r),
  48618. o
  48619. },
  48620. setCrossOrigin: function(e) {
  48621. this.crossOrigin = e
  48622. },
  48623. setPath: function(e) {
  48624. this.path = e
  48625. }
  48626. },
  48627. n.CubeTextureLoader = function(e) {
  48628. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48629. }
  48630. ,
  48631. n.CubeTextureLoader.prototype = {
  48632. constructor: n.CubeTextureLoader,
  48633. load: function(e, t, i, r) {
  48634. function o(i) {
  48635. s.load(e[i], function(e) {
  48636. a.images[i] = e,
  48637. l++,
  48638. 6 === l && (a.needsUpdate = !0,
  48639. t && t(a))
  48640. }, void 0, r)
  48641. }
  48642. var a = new n.CubeTexture
  48643. , s = new n.ImageLoader(this.manager);
  48644. s.setCrossOrigin(this.crossOrigin),
  48645. s.setPath(this.path);
  48646. for (var l = 0, c = 0; c < e.length; ++c)
  48647. o(c);
  48648. return a
  48649. },
  48650. setCrossOrigin: function(e) {
  48651. this.crossOrigin = e
  48652. },
  48653. setPath: function(e) {
  48654. this.path = e
  48655. }
  48656. },
  48657. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48658. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48659. this._parser = null
  48660. }
  48661. ,
  48662. n.BinaryTextureLoader.prototype = {
  48663. constructor: n.BinaryTextureLoader,
  48664. load: function(e, t, i, r) {
  48665. var o = this
  48666. , a = new n.DataTexture
  48667. , s = new n.XHRLoader(this.manager);
  48668. return s.setResponseType("arraybuffer"),
  48669. s.load(e, function(e) {
  48670. var i = o._parser(e);
  48671. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48672. a.image.height = i.height,
  48673. a.image.data = i.data),
  48674. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48675. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48676. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48677. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48678. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48679. void 0 !== i.format && (a.format = i.format),
  48680. void 0 !== i.type && (a.type = i.type),
  48681. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48682. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48683. a.needsUpdate = !0,
  48684. t && t(a, i))
  48685. }, i, r),
  48686. a
  48687. }
  48688. },
  48689. n.CompressedTextureLoader = function(e) {
  48690. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48691. this._parser = null
  48692. }
  48693. ;
  48694. n.CompressedTextureLoader.prototype = {
  48695. constructor: n.CompressedTextureLoader,
  48696. load: function(e, t, i, r) {
  48697. function o(o) {
  48698. c.load(e[o], function(e) {
  48699. var i = a._parser(e, !0);
  48700. s[o] = {
  48701. width: i.width,
  48702. height: i.height,
  48703. format: i.format,
  48704. mipmaps: i.mipmaps
  48705. },
  48706. h += 1,
  48707. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48708. l.format = i.format,
  48709. l.needsUpdate = !0,
  48710. t && t(l))
  48711. }, i, r)
  48712. }
  48713. var a = this
  48714. , s = []
  48715. , l = new n.CompressedTexture;
  48716. l.image = s;
  48717. var c = new n.XHRLoader(this.manager);
  48718. if (c.setPath(this.path),
  48719. c.setResponseType("arraybuffer"),
  48720. Array.isArray(e))
  48721. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48722. o(u);
  48723. else
  48724. c.load(e, function(e) {
  48725. var i = a._parser(e, !0);
  48726. if (i.isCubemap)
  48727. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48728. s[o] = {
  48729. mipmaps: []
  48730. };
  48731. for (var c = 0; c < i.mipmapCount; c++)
  48732. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48733. s[o].format = i.format,
  48734. s[o].width = i.width,
  48735. s[o].height = i.height
  48736. }
  48737. else
  48738. l.image.width = i.width,
  48739. l.image.height = i.height,
  48740. l.mipmaps = i.mipmaps;
  48741. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48742. l.format = i.format,
  48743. l.needsUpdate = !0,
  48744. t && t(l)
  48745. }, i, r);
  48746. return l
  48747. },
  48748. setPath: function(e) {
  48749. this.path = e
  48750. }
  48751. };
  48752. n.Material = function() {
  48753. Object.defineProperty(this, "id", {
  48754. value: n.MaterialIdCount++
  48755. }),
  48756. this.uuid = n.Math.generateUUID(),
  48757. this.name = "",
  48758. this.type = "Material",
  48759. this.side = n.FrontSide,
  48760. this.opacity = 1,
  48761. this.transparent = !1,
  48762. this.blending = n.NormalBlending,
  48763. this.blendSrc = n.SrcAlphaFactor,
  48764. this.blendDst = n.OneMinusSrcAlphaFactor,
  48765. this.blendEquation = n.AddEquation,
  48766. this.blendSrcAlpha = null,
  48767. this.blendDstAlpha = null,
  48768. this.blendEquationAlpha = null,
  48769. this.depthFunc = n.LessEqualDepth,
  48770. this.depthTest = !0,
  48771. this.depthWrite = !0,
  48772. this.colorWrite = !0,
  48773. this.precision = null,
  48774. this.polygonOffset = !1,
  48775. this.polygonOffsetFactor = 0,
  48776. this.polygonOffsetUnits = 0,
  48777. this.alphaTest = 0,
  48778. this.premultipliedAlpha = !1,
  48779. this.overdraw = 0,
  48780. this.visible = !0,
  48781. this._needsUpdate = !0
  48782. }
  48783. ,
  48784. n.Material.prototype = {
  48785. constructor: n.Material,
  48786. get needsUpdate() {
  48787. return this._needsUpdate
  48788. },
  48789. set needsUpdate(e) {
  48790. e === !0 && this.update(),
  48791. this._needsUpdate = e
  48792. },
  48793. setValues: function(e) {
  48794. if (void 0 !== e)
  48795. for (var t in e) {
  48796. var i = e[t];
  48797. if (void 0 !== i) {
  48798. var r = this[t];
  48799. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48800. } else
  48801. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48802. }
  48803. },
  48804. toJSON: function(e) {
  48805. function t(e) {
  48806. var t = [];
  48807. for (var i in e) {
  48808. var n = e[i];
  48809. delete n.metadata,
  48810. t.push(n)
  48811. }
  48812. return t
  48813. }
  48814. var i = void 0 === e;
  48815. i && (e = {
  48816. textures: {},
  48817. images: {}
  48818. });
  48819. var r = {
  48820. metadata: {
  48821. version: 4.4,
  48822. type: "Material",
  48823. generator: "Material.toJSON"
  48824. }
  48825. };
  48826. if (r.uuid = this.uuid,
  48827. r.type = this.type,
  48828. "" !== this.name && (r.name = this.name),
  48829. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48830. .5 !== this.roughness && (r.roughness = this.roughness),
  48831. .5 !== this.metalness && (r.metalness = this.metalness),
  48832. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48833. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48834. void 0 !== this.shininess && (r.shininess = this.shininess),
  48835. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48836. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48837. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48838. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48839. r.bumpScale = this.bumpScale),
  48840. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48841. r.normalScale = this.normalScale.toArray()),
  48842. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48843. r.displacementScale = this.displacementScale,
  48844. r.displacementBias = this.displacementBias),
  48845. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48846. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48847. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48848. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48849. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48850. r.reflectivity = this.reflectivity),
  48851. void 0 !== this.size && (r.size = this.size),
  48852. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48853. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48854. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48855. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48856. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48857. this.opacity < 1 && (r.opacity = this.opacity),
  48858. this.transparent === !0 && (r.transparent = this.transparent),
  48859. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48860. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48861. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48862. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48863. i) {
  48864. var o = t(e.textures)
  48865. , a = t(e.images);
  48866. o.length > 0 && (r.textures = o),
  48867. a.length > 0 && (r.images = a)
  48868. }
  48869. return r
  48870. },
  48871. clone: function() {
  48872. return (new this.constructor).copy(this)
  48873. },
  48874. copy: function(e) {
  48875. return this.name = e.name,
  48876. this.side = e.side,
  48877. this.opacity = e.opacity,
  48878. this.transparent = e.transparent,
  48879. this.blending = e.blending,
  48880. this.blendSrc = e.blendSrc,
  48881. this.blendDst = e.blendDst,
  48882. this.blendEquation = e.blendEquation,
  48883. this.blendSrcAlpha = e.blendSrcAlpha,
  48884. this.blendDstAlpha = e.blendDstAlpha,
  48885. this.blendEquationAlpha = e.blendEquationAlpha,
  48886. this.depthFunc = e.depthFunc,
  48887. this.depthTest = e.depthTest,
  48888. this.depthWrite = e.depthWrite,
  48889. this.colorWrite = e.colorWrite,
  48890. this.precision = e.precision,
  48891. this.polygonOffset = e.polygonOffset,
  48892. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48893. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48894. this.alphaTest = e.alphaTest,
  48895. this.premultipliedAlpha = e.premultipliedAlpha,
  48896. this.overdraw = e.overdraw,
  48897. this.visible = e.visible,
  48898. this
  48899. },
  48900. update: function() {
  48901. this.dispatchEvent({
  48902. type: "update"
  48903. })
  48904. },
  48905. dispose: function() {
  48906. this.dispatchEvent({
  48907. type: "dispose"
  48908. })
  48909. }
  48910. },
  48911. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48912. n.MaterialIdCount = 0,
  48913. n.LineBasicMaterial = function(e) {
  48914. n.Material.call(this),
  48915. this.type = "LineBasicMaterial",
  48916. this.color = new n.Color(16777215),
  48917. this.linewidth = 1,
  48918. this.linecap = "round",
  48919. this.linejoin = "round",
  48920. this.blending = n.NormalBlending,
  48921. this.vertexColors = n.NoColors,
  48922. this.fog = !0,
  48923. this.setValues(e)
  48924. }
  48925. ,
  48926. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48927. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48928. n.LineBasicMaterial.prototype.copy = function(e) {
  48929. return n.Material.prototype.copy.call(this, e),
  48930. this.color.copy(e.color),
  48931. this.linewidth = e.linewidth,
  48932. this.linecap = e.linecap,
  48933. this.linejoin = e.linejoin,
  48934. this.vertexColors = e.vertexColors,
  48935. this.fog = e.fog,
  48936. this
  48937. }
  48938. ,
  48939. n.LineDashedMaterial = function(e) {
  48940. n.Material.call(this),
  48941. this.type = "LineDashedMaterial",
  48942. this.color = new n.Color(16777215),
  48943. this.linewidth = 1,
  48944. this.scale = 1,
  48945. this.dashSize = 3,
  48946. this.gapSize = 1,
  48947. this.blending = n.NormalBlending,
  48948. this.vertexColors = n.NoColors,
  48949. this.fog = !0,
  48950. this.setValues(e)
  48951. }
  48952. ,
  48953. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48954. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48955. n.LineDashedMaterial.prototype.copy = function(e) {
  48956. return n.Material.prototype.copy.call(this, e),
  48957. this.color.copy(e.color),
  48958. this.linewidth = e.linewidth,
  48959. this.scale = e.scale,
  48960. this.dashSize = e.dashSize,
  48961. this.gapSize = e.gapSize,
  48962. this.vertexColors = e.vertexColors,
  48963. this.fog = e.fog,
  48964. this
  48965. }
  48966. ,
  48967. n.MeshBasicMaterial = function(e) {
  48968. n.Material.call(this),
  48969. this.type = "MeshBasicMaterial",
  48970. this.color = new n.Color(16777215),
  48971. this.map = null,
  48972. this.aoMap = null,
  48973. this.aoMapIntensity = 1,
  48974. this.specularMap = null,
  48975. this.alphaMap = null,
  48976. this.envMap = null,
  48977. this.combine = n.MultiplyOperation,
  48978. this.reflectivity = 1,
  48979. this.refractionRatio = .98,
  48980. this.fog = !0,
  48981. this.shading = n.SmoothShading,
  48982. this.blending = n.NormalBlending,
  48983. this.wireframe = !1,
  48984. this.wireframeLinewidth = 1,
  48985. this.wireframeLinecap = "round",
  48986. this.wireframeLinejoin = "round",
  48987. this.vertexColors = n.NoColors,
  48988. this.skinning = !1,
  48989. this.morphTargets = !1,
  48990. this.setValues(e)
  48991. }
  48992. ,
  48993. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48994. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48995. n.MeshBasicMaterial.prototype.copy = function(e) {
  48996. return n.Material.prototype.copy.call(this, e),
  48997. this.color.copy(e.color),
  48998. this.map = e.map,
  48999. this.aoMap = e.aoMap,
  49000. this.aoMapIntensity = e.aoMapIntensity,
  49001. this.specularMap = e.specularMap,
  49002. this.alphaMap = e.alphaMap,
  49003. this.envMap = e.envMap,
  49004. this.combine = e.combine,
  49005. this.reflectivity = e.reflectivity,
  49006. this.refractionRatio = e.refractionRatio,
  49007. this.fog = e.fog,
  49008. this.shading = e.shading,
  49009. this.wireframe = e.wireframe,
  49010. this.wireframeLinewidth = e.wireframeLinewidth,
  49011. this.wireframeLinecap = e.wireframeLinecap,
  49012. this.wireframeLinejoin = e.wireframeLinejoin,
  49013. this.vertexColors = e.vertexColors,
  49014. this.skinning = e.skinning,
  49015. this.morphTargets = e.morphTargets,
  49016. this
  49017. }
  49018. ,
  49019. n.MeshLambertMaterial = function(e) {
  49020. n.Material.call(this),
  49021. this.type = "MeshLambertMaterial",
  49022. this.color = new n.Color(16777215),
  49023. this.map = null,
  49024. this.lightMap = null,
  49025. this.lightMapIntensity = 1,
  49026. this.aoMap = null,
  49027. this.aoMapIntensity = 1,
  49028. this.emissive = new n.Color(0),
  49029. this.emissiveIntensity = 1,
  49030. this.emissiveMap = null,
  49031. this.specularMap = null,
  49032. this.alphaMap = null,
  49033. this.envMap = null,
  49034. this.combine = n.MultiplyOperation,
  49035. this.reflectivity = 1,
  49036. this.refractionRatio = .98,
  49037. this.fog = !0,
  49038. this.blending = n.NormalBlending,
  49039. this.wireframe = !1,
  49040. this.wireframeLinewidth = 1,
  49041. this.wireframeLinecap = "round",
  49042. this.wireframeLinejoin = "round",
  49043. this.vertexColors = n.NoColors,
  49044. this.skinning = !1,
  49045. this.morphTargets = !1,
  49046. this.morphNormals = !1,
  49047. this.setValues(e)
  49048. }
  49049. ,
  49050. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49051. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49052. n.MeshLambertMaterial.prototype.copy = function(e) {
  49053. return n.Material.prototype.copy.call(this, e),
  49054. this.color.copy(e.color),
  49055. this.map = e.map,
  49056. this.lightMap = e.lightMap,
  49057. this.lightMapIntensity = e.lightMapIntensity,
  49058. this.aoMap = e.aoMap,
  49059. this.aoMapIntensity = e.aoMapIntensity,
  49060. this.emissive.copy(e.emissive),
  49061. this.emissiveMap = e.emissiveMap,
  49062. this.emissiveIntensity = e.emissiveIntensity,
  49063. this.specularMap = e.specularMap,
  49064. this.alphaMap = e.alphaMap,
  49065. this.envMap = e.envMap,
  49066. this.combine = e.combine,
  49067. this.reflectivity = e.reflectivity,
  49068. this.refractionRatio = e.refractionRatio,
  49069. this.fog = e.fog,
  49070. this.wireframe = e.wireframe,
  49071. this.wireframeLinewidth = e.wireframeLinewidth,
  49072. this.wireframeLinecap = e.wireframeLinecap,
  49073. this.wireframeLinejoin = e.wireframeLinejoin,
  49074. this.vertexColors = e.vertexColors,
  49075. this.skinning = e.skinning,
  49076. this.morphTargets = e.morphTargets,
  49077. this.morphNormals = e.morphNormals,
  49078. this
  49079. }
  49080. ,
  49081. n.MeshPhongMaterial = function(e) {
  49082. n.Material.call(this),
  49083. this.type = "MeshPhongMaterial",
  49084. this.color = new n.Color(16777215),
  49085. this.specular = new n.Color(1118481),
  49086. this.shininess = 30,
  49087. this.map = null,
  49088. this.lightMap = null,
  49089. this.lightMapIntensity = 1,
  49090. this.aoMap = null,
  49091. this.aoMapIntensity = 1,
  49092. this.emissive = new n.Color(0),
  49093. this.emissiveIntensity = 1,
  49094. this.emissiveMap = null,
  49095. this.bumpMap = null,
  49096. this.bumpScale = 1,
  49097. this.normalMap = null,
  49098. this.normalScale = new n.Vector2(1,1),
  49099. this.displacementMap = null,
  49100. this.displacementScale = 1,
  49101. this.displacementBias = 0,
  49102. this.specularMap = null,
  49103. this.alphaMap = null,
  49104. this.envMap = null,
  49105. this.combine = n.MultiplyOperation,
  49106. this.reflectivity = 1,
  49107. this.refractionRatio = .98,
  49108. this.fog = !0,
  49109. this.shading = n.SmoothShading,
  49110. this.blending = n.NormalBlending,
  49111. this.wireframe = !1,
  49112. this.wireframeLinewidth = 1,
  49113. this.wireframeLinecap = "round",
  49114. this.wireframeLinejoin = "round",
  49115. this.vertexColors = n.NoColors,
  49116. this.skinning = !1,
  49117. this.morphTargets = !1,
  49118. this.morphNormals = !1,
  49119. this.setValues(e)
  49120. }
  49121. ,
  49122. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49123. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49124. n.MeshPhongMaterial.prototype.copy = function(e) {
  49125. return n.Material.prototype.copy.call(this, e),
  49126. this.color.copy(e.color),
  49127. this.specular.copy(e.specular),
  49128. this.shininess = e.shininess,
  49129. this.map = e.map,
  49130. this.lightMap = e.lightMap,
  49131. this.lightMapIntensity = e.lightMapIntensity,
  49132. this.aoMap = e.aoMap,
  49133. this.aoMapIntensity = e.aoMapIntensity,
  49134. this.emissive.copy(e.emissive),
  49135. this.emissiveMap = e.emissiveMap,
  49136. this.emissiveIntensity = e.emissiveIntensity,
  49137. this.bumpMap = e.bumpMap,
  49138. this.bumpScale = e.bumpScale,
  49139. this.normalMap = e.normalMap,
  49140. this.normalScale.copy(e.normalScale),
  49141. this.displacementMap = e.displacementMap,
  49142. this.displacementScale = e.displacementScale,
  49143. this.displacementBias = e.displacementBias,
  49144. this.specularMap = e.specularMap,
  49145. this.alphaMap = e.alphaMap,
  49146. this.envMap = e.envMap,
  49147. this.combine = e.combine,
  49148. this.reflectivity = e.reflectivity,
  49149. this.refractionRatio = e.refractionRatio,
  49150. this.fog = e.fog,
  49151. this.shading = e.shading,
  49152. this.wireframe = e.wireframe,
  49153. this.wireframeLinewidth = e.wireframeLinewidth,
  49154. this.wireframeLinecap = e.wireframeLinecap,
  49155. this.wireframeLinejoin = e.wireframeLinejoin,
  49156. this.vertexColors = e.vertexColors,
  49157. this.skinning = e.skinning,
  49158. this.morphTargets = e.morphTargets,
  49159. this.morphNormals = e.morphNormals,
  49160. this
  49161. }
  49162. ,
  49163. n.MeshStandardMaterial = function(e) {
  49164. n.Material.call(this),
  49165. this.type = "MeshStandardMaterial",
  49166. this.color = new n.Color(16777215),
  49167. this.roughness = .5,
  49168. this.metalness = .5,
  49169. this.map = null,
  49170. this.lightMap = null,
  49171. this.lightMapIntensity = 1,
  49172. this.aoMap = null,
  49173. this.aoMapIntensity = 1,
  49174. this.emissive = new n.Color(0),
  49175. this.emissiveIntensity = 1,
  49176. this.emissiveMap = null,
  49177. this.bumpMap = null,
  49178. this.bumpScale = 1,
  49179. this.normalMap = null,
  49180. this.normalScale = new n.Vector2(1,1),
  49181. this.displacementMap = null,
  49182. this.displacementScale = 1,
  49183. this.displacementBias = 0,
  49184. this.roughnessMap = null,
  49185. this.metalnessMap = null,
  49186. this.alphaMap = null,
  49187. this.envMap = null,
  49188. this.envMapIntensity = 1,
  49189. this.refractionRatio = .98,
  49190. this.fog = !0,
  49191. this.shading = n.SmoothShading,
  49192. this.blending = n.NormalBlending,
  49193. this.wireframe = !1,
  49194. this.wireframeLinewidth = 1,
  49195. this.wireframeLinecap = "round",
  49196. this.wireframeLinejoin = "round",
  49197. this.vertexColors = n.NoColors,
  49198. this.skinning = !1,
  49199. this.morphTargets = !1,
  49200. this.morphNormals = !1,
  49201. this.setValues(e)
  49202. }
  49203. ,
  49204. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49205. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49206. n.MeshStandardMaterial.prototype.copy = function(e) {
  49207. return n.Material.prototype.copy.call(this, e),
  49208. this.color.copy(e.color),
  49209. this.roughness = e.roughness,
  49210. this.metalness = e.metalness,
  49211. this.map = e.map,
  49212. this.lightMap = e.lightMap,
  49213. this.lightMapIntensity = e.lightMapIntensity,
  49214. this.aoMap = e.aoMap,
  49215. this.aoMapIntensity = e.aoMapIntensity,
  49216. this.emissive.copy(e.emissive),
  49217. this.emissiveMap = e.emissiveMap,
  49218. this.emissiveIntensity = e.emissiveIntensity,
  49219. this.bumpMap = e.bumpMap,
  49220. this.bumpScale = e.bumpScale,
  49221. this.normalMap = e.normalMap,
  49222. this.normalScale.copy(e.normalScale),
  49223. this.displacementMap = e.displacementMap,
  49224. this.displacementScale = e.displacementScale,
  49225. this.displacementBias = e.displacementBias,
  49226. this.roughnessMap = e.roughnessMap,
  49227. this.metalnessMap = e.metalnessMap,
  49228. this.alphaMap = e.alphaMap,
  49229. this.envMap = e.envMap,
  49230. this.envMapIntensity = e.envMapIntensity,
  49231. this.refractionRatio = e.refractionRatio,
  49232. this.fog = e.fog,
  49233. this.shading = e.shading,
  49234. this.wireframe = e.wireframe,
  49235. this.wireframeLinewidth = e.wireframeLinewidth,
  49236. this.wireframeLinecap = e.wireframeLinecap,
  49237. this.wireframeLinejoin = e.wireframeLinejoin,
  49238. this.vertexColors = e.vertexColors,
  49239. this.skinning = e.skinning,
  49240. this.morphTargets = e.morphTargets,
  49241. this.morphNormals = e.morphNormals,
  49242. this
  49243. }
  49244. ,
  49245. n.MeshDepthMaterial = function(e) {
  49246. n.Material.call(this),
  49247. this.type = "MeshDepthMaterial",
  49248. this.morphTargets = !1,
  49249. this.wireframe = !1,
  49250. this.wireframeLinewidth = 1,
  49251. this.setValues(e)
  49252. }
  49253. ,
  49254. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49255. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49256. n.MeshDepthMaterial.prototype.copy = function(e) {
  49257. return n.Material.prototype.copy.call(this, e),
  49258. this.wireframe = e.wireframe,
  49259. this.wireframeLinewidth = e.wireframeLinewidth,
  49260. this
  49261. }
  49262. ,
  49263. n.MeshNormalMaterial = function(e) {
  49264. n.Material.call(this, e),
  49265. this.type = "MeshNormalMaterial",
  49266. this.wireframe = !1,
  49267. this.wireframeLinewidth = 1,
  49268. this.morphTargets = !1,
  49269. this.setValues(e)
  49270. }
  49271. ,
  49272. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49273. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49274. n.MeshNormalMaterial.prototype.copy = function(e) {
  49275. return n.Material.prototype.copy.call(this, e),
  49276. this.wireframe = e.wireframe,
  49277. this.wireframeLinewidth = e.wireframeLinewidth,
  49278. this
  49279. }
  49280. ,
  49281. n.MultiMaterial = function(e) {
  49282. this.uuid = n.Math.generateUUID(),
  49283. this.type = "MultiMaterial",
  49284. this.materials = e instanceof Array ? e : [],
  49285. this.visible = !0
  49286. }
  49287. ,
  49288. n.MultiMaterial.prototype = {
  49289. constructor: n.MultiMaterial,
  49290. toJSON: function(e) {
  49291. for (var t = {
  49292. metadata: {
  49293. version: 4.2,
  49294. type: "material",
  49295. generator: "MaterialExporter"
  49296. },
  49297. uuid: this.uuid,
  49298. type: this.type,
  49299. materials: []
  49300. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49301. var o = i[n].toJSON(e);
  49302. delete o.metadata,
  49303. t.materials.push(o)
  49304. }
  49305. return t.visible = this.visible,
  49306. t
  49307. },
  49308. clone: function() {
  49309. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49310. e.materials.push(this.materials[t].clone());
  49311. return e.visible = this.visible,
  49312. e
  49313. }
  49314. },
  49315. n.PointsMaterial = function(e) {
  49316. n.Material.call(this),
  49317. this.type = "PointsMaterial",
  49318. this.color = new n.Color(16777215),
  49319. this.map = null,
  49320. this.size = 1,
  49321. this.sizeAttenuation = !0,
  49322. this.blending = n.NormalBlending,
  49323. this.vertexColors = n.NoColors,
  49324. this.fog = !0,
  49325. this.setValues(e)
  49326. }
  49327. ,
  49328. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49329. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49330. n.PointsMaterial.prototype.copy = function(e) {
  49331. return n.Material.prototype.copy.call(this, e),
  49332. this.color.copy(e.color),
  49333. this.map = e.map,
  49334. this.size = e.size,
  49335. this.sizeAttenuation = e.sizeAttenuation,
  49336. this.vertexColors = e.vertexColors,
  49337. this.fog = e.fog,
  49338. this
  49339. }
  49340. ,
  49341. n.ShaderMaterial = function(e) {
  49342. n.Material.call(this),
  49343. this.type = "ShaderMaterial",
  49344. this.defines = {},
  49345. this.uniforms = {},
  49346. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49347. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49348. this.shading = n.SmoothShading,
  49349. this.linewidth = 1,
  49350. this.wireframe = !1,
  49351. this.wireframeLinewidth = 1,
  49352. this.fog = !1,
  49353. this.lights = !1,
  49354. this.vertexColors = n.NoColors,
  49355. this.skinning = !1,
  49356. this.morphTargets = !1,
  49357. this.morphNormals = !1,
  49358. this.extensions = {
  49359. derivatives: !1,
  49360. fragDepth: !1,
  49361. drawBuffers: !1,
  49362. shaderTextureLOD: !1
  49363. },
  49364. this.defaultAttributeValues = {
  49365. color: [1, 1, 1],
  49366. uv: [0, 0],
  49367. uv2: [0, 0]
  49368. },
  49369. this.index0AttributeName = void 0,
  49370. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49371. this.setValues(e))
  49372. }
  49373. ,
  49374. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49375. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49376. n.ShaderMaterial.prototype.copy = function(e) {
  49377. return n.Material.prototype.copy.call(this, e),
  49378. this.fragmentShader = e.fragmentShader,
  49379. this.vertexShader = e.vertexShader,
  49380. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49381. this.defines = e.defines,
  49382. this.shading = e.shading,
  49383. this.wireframe = e.wireframe,
  49384. this.wireframeLinewidth = e.wireframeLinewidth,
  49385. this.fog = e.fog,
  49386. this.lights = e.lights,
  49387. this.vertexColors = e.vertexColors,
  49388. this.skinning = e.skinning,
  49389. this.morphTargets = e.morphTargets,
  49390. this.morphNormals = e.morphNormals,
  49391. this.extensions = e.extensions,
  49392. this
  49393. }
  49394. ,
  49395. n.ShaderMaterial.prototype.toJSON = function(e) {
  49396. var t = n.Material.prototype.toJSON.call(this, e);
  49397. return t.uniforms = this.uniforms,
  49398. t.vertexShader = this.vertexShader,
  49399. t.fragmentShader = this.fragmentShader,
  49400. t
  49401. }
  49402. ,
  49403. n.RawShaderMaterial = function(e) {
  49404. n.ShaderMaterial.call(this, e),
  49405. this.type = "RawShaderMaterial"
  49406. }
  49407. ,
  49408. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49409. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49410. n.SpriteMaterial = function(e) {
  49411. n.Material.call(this),
  49412. this.type = "SpriteMaterial",
  49413. this.color = new n.Color(16777215),
  49414. this.map = null,
  49415. this.rotation = 0,
  49416. this.fog = !1,
  49417. this.setValues(e)
  49418. }
  49419. ,
  49420. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49421. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49422. n.SpriteMaterial.prototype.copy = function(e) {
  49423. return n.Material.prototype.copy.call(this, e),
  49424. this.color.copy(e.color),
  49425. this.map = e.map,
  49426. this.rotation = e.rotation,
  49427. this.fog = e.fog,
  49428. this
  49429. }
  49430. ,
  49431. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49432. Object.defineProperty(this, "id", {
  49433. value: n.TextureIdCount++
  49434. }),
  49435. this.uuid = n.Math.generateUUID(),
  49436. this.name = "",
  49437. this.sourceFile = "",
  49438. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49439. this.mipmaps = [],
  49440. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49441. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49442. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49443. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49444. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49445. this.anisotropy = void 0 !== c ? c : 1,
  49446. this.format = void 0 !== s ? s : n.RGBAFormat,
  49447. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49448. this.offset = new n.Vector2(0,0),
  49449. this.repeat = new n.Vector2(1,1),
  49450. this.generateMipmaps = !0,
  49451. this.premultiplyAlpha = !1,
  49452. this.flipY = !0,
  49453. this.unpackAlignment = 4,
  49454. this.encoding = n.LinearEncoding,
  49455. this.version = 0,
  49456. this.onUpdate = null
  49457. }
  49458. ,
  49459. n.Texture.DEFAULT_IMAGE = void 0,
  49460. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49461. n.Texture.prototype = {
  49462. constructor: n.Texture,
  49463. set needsUpdate(e) {
  49464. e === !0 && this.version++
  49465. },
  49466. clone: function() {
  49467. return (new this.constructor).copy(this)
  49468. },
  49469. copy: function(e) {
  49470. return this.image = e.image,
  49471. this.mipmaps = e.mipmaps.slice(0),
  49472. this.mapping = e.mapping,
  49473. this.wrapS = e.wrapS,
  49474. this.wrapT = e.wrapT,
  49475. this.magFilter = e.magFilter,
  49476. this.minFilter = e.minFilter,
  49477. this.anisotropy = e.anisotropy,
  49478. this.format = e.format,
  49479. this.type = e.type,
  49480. this.offset.copy(e.offset),
  49481. this.repeat.copy(e.repeat),
  49482. this.generateMipmaps = e.generateMipmaps,
  49483. this.premultiplyAlpha = e.premultiplyAlpha,
  49484. this.flipY = e.flipY,
  49485. this.unpackAlignment = e.unpackAlignment,
  49486. this.encoding = e.encoding,
  49487. this
  49488. },
  49489. toJSON: function(e) {
  49490. function t(e) {
  49491. var t;
  49492. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49493. t.width = e.width,
  49494. t.height = e.height,
  49495. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49496. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49497. }
  49498. if (void 0 !== e.textures[this.uuid])
  49499. return e.textures[this.uuid];
  49500. var i = {
  49501. metadata: {
  49502. version: 4.4,
  49503. type: "Texture",
  49504. generator: "Texture.toJSON"
  49505. },
  49506. uuid: this.uuid,
  49507. name: this.name,
  49508. mapping: this.mapping,
  49509. repeat: [this.repeat.x, this.repeat.y],
  49510. offset: [this.offset.x, this.offset.y],
  49511. wrap: [this.wrapS, this.wrapT],
  49512. minFilter: this.minFilter,
  49513. magFilter: this.magFilter,
  49514. anisotropy: this.anisotropy
  49515. };
  49516. if (void 0 !== this.image) {
  49517. var r = this.image;
  49518. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49519. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49520. uuid: r.uuid,
  49521. url: t(r)
  49522. }),
  49523. i.image = r.uuid
  49524. }
  49525. return e.textures[this.uuid] = i,
  49526. i
  49527. },
  49528. dispose: function() {
  49529. this.dispatchEvent({
  49530. type: "dispose"
  49531. })
  49532. },
  49533. transformUv: function(e) {
  49534. if (this.mapping === n.UVMapping) {
  49535. if (e.multiply(this.repeat),
  49536. e.add(this.offset),
  49537. e.x < 0 || e.x > 1)
  49538. switch (this.wrapS) {
  49539. case n.RepeatWrapping:
  49540. e.x = e.x - Math.floor(e.x);
  49541. break;
  49542. case n.ClampToEdgeWrapping:
  49543. e.x = e.x < 0 ? 0 : 1;
  49544. break;
  49545. case n.MirroredRepeatWrapping:
  49546. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49547. }
  49548. if (e.y < 0 || e.y > 1)
  49549. switch (this.wrapT) {
  49550. case n.RepeatWrapping:
  49551. e.y = e.y - Math.floor(e.y);
  49552. break;
  49553. case n.ClampToEdgeWrapping:
  49554. e.y = e.y < 0 ? 0 : 1;
  49555. break;
  49556. case n.MirroredRepeatWrapping:
  49557. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49558. }
  49559. this.flipY && (e.y = 1 - e.y)
  49560. }
  49561. }
  49562. },
  49563. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49564. n.TextureIdCount = 0,
  49565. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49566. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49567. this.needsUpdate = !0
  49568. }
  49569. ,
  49570. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49571. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49572. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49573. e = void 0 !== e ? e : [],
  49574. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49575. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49576. this.flipY = !1
  49577. }
  49578. ,
  49579. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49580. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49581. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49582. get: function() {
  49583. return this.image
  49584. },
  49585. set: function(e) {
  49586. this.image = e
  49587. }
  49588. }),
  49589. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49590. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49591. this.image = {
  49592. width: t,
  49593. height: i
  49594. },
  49595. this.mipmaps = e,
  49596. this.flipY = !1,
  49597. this.generateMipmaps = !1
  49598. }
  49599. ,
  49600. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49601. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49602. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49603. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49604. this.image = {
  49605. data: e,
  49606. width: t,
  49607. height: i
  49608. },
  49609. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49610. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49611. this.flipY = !1,
  49612. this.generateMipmaps = !1
  49613. }
  49614. ,
  49615. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49616. n.DataTexture.prototype.constructor = n.DataTexture,
  49617. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49618. function h() {
  49619. requestAnimationFrame(h),
  49620. e.readyState === e.HAVE_ENOUGH_DATA && (u.needsUpdate = !0)
  49621. }
  49622. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49623. this.generateMipmaps = !1;
  49624. var u = this;
  49625. h()
  49626. }
  49627. ,
  49628. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49629. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49630. n.Group = function() {
  49631. n.Object3D.call(this),
  49632. this.type = "Group"
  49633. }
  49634. ,
  49635. n.Group.prototype = Object.create(n.Object3D.prototype),
  49636. n.Group.prototype.constructor = n.Group,
  49637. n.Points = function(e, t) {
  49638. n.Object3D.call(this),
  49639. this.type = "Points",
  49640. this.geometry = void 0 !== e ? e : new n.Geometry,
  49641. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49642. color: 16777215 * Math.random()
  49643. })
  49644. }
  49645. ,
  49646. n.Points.prototype = Object.create(n.Object3D.prototype),
  49647. n.Points.prototype.constructor = n.Points,
  49648. n.Points.prototype.raycast = function() {
  49649. var e = new n.Matrix4
  49650. , t = new n.Ray
  49651. , i = new n.Sphere;
  49652. return function(r, o) {
  49653. function a(e, i) {
  49654. var n = t.distanceSqToPoint(e);
  49655. if (n < d) {
  49656. var a = t.closestPointToPoint(e);
  49657. a.applyMatrix4(c);
  49658. var l = r.ray.origin.distanceTo(a);
  49659. if (l < r.near || l > r.far)
  49660. return;
  49661. o.push({
  49662. distance: l,
  49663. distanceToRay: Math.sqrt(n),
  49664. point: a.clone(),
  49665. index: i,
  49666. face: null,
  49667. object: s
  49668. })
  49669. }
  49670. }
  49671. var s = this
  49672. , l = this.geometry
  49673. , c = this.matrixWorld
  49674. , h = r.params.Points.threshold;
  49675. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49676. i.copy(l.boundingSphere),
  49677. i.applyMatrix4(c),
  49678. r.ray.intersectsSphere(i) !== !1) {
  49679. e.getInverse(c),
  49680. t.copy(r.ray).applyMatrix4(e);
  49681. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49682. , d = u * u
  49683. , p = new n.Vector3;
  49684. if (l instanceof n.BufferGeometry) {
  49685. var f = l.index
  49686. , g = l.attributes
  49687. , m = g.position.array;
  49688. if (null !== f)
  49689. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49690. var C = v[A];
  49691. p.fromArray(m, 3 * C),
  49692. a(p, C)
  49693. }
  49694. else
  49695. for (var A = 0, I = m.length / 3; A < I; A++)
  49696. p.fromArray(m, 3 * A),
  49697. a(p, A)
  49698. } else
  49699. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49700. a(E[A], A)
  49701. }
  49702. }
  49703. }(),
  49704. n.Points.prototype.clone = function() {
  49705. return new this.constructor(this.geometry,this.material).copy(this)
  49706. }
  49707. ,
  49708. n.Line = function(e, t, i) {
  49709. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49710. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49711. this.type = "Line",
  49712. this.geometry = void 0 !== e ? e : new n.Geometry,
  49713. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49714. color: 16777215 * Math.random()
  49715. })))
  49716. }
  49717. ,
  49718. n.Line.prototype = Object.create(n.Object3D.prototype),
  49719. n.Line.prototype.constructor = n.Line,
  49720. n.Line.prototype.raycast = function() {
  49721. var e = new n.Matrix4
  49722. , t = new n.Ray
  49723. , i = new n.Sphere;
  49724. return function(r, o) {
  49725. var a = r.linePrecision
  49726. , s = a * a
  49727. , l = this.geometry
  49728. , c = this.matrixWorld;
  49729. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49730. i.copy(l.boundingSphere),
  49731. i.applyMatrix4(c),
  49732. r.ray.intersectsSphere(i) !== !1) {
  49733. e.getInverse(c),
  49734. t.copy(r.ray).applyMatrix4(e);
  49735. var h = new n.Vector3
  49736. , u = new n.Vector3
  49737. , d = new n.Vector3
  49738. , p = new n.Vector3
  49739. , f = this instanceof n.LineSegments ? 2 : 1;
  49740. if (l instanceof n.BufferGeometry) {
  49741. var g = l.index
  49742. , m = l.attributes
  49743. , v = m.position.array;
  49744. if (null !== g)
  49745. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49746. var I = A[y]
  49747. , E = A[y + 1];
  49748. h.fromArray(v, 3 * I),
  49749. u.fromArray(v, 3 * E);
  49750. var b = t.distanceSqToSegment(h, u, p, d);
  49751. if (!(b > s)) {
  49752. p.applyMatrix4(this.matrixWorld);
  49753. var w = r.ray.origin.distanceTo(p);
  49754. w < r.near || w > r.far || o.push({
  49755. distance: w,
  49756. point: d.clone().applyMatrix4(this.matrixWorld),
  49757. index: y,
  49758. face: null,
  49759. faceIndex: null,
  49760. object: this
  49761. })
  49762. }
  49763. }
  49764. else
  49765. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49766. h.fromArray(v, 3 * y),
  49767. u.fromArray(v, 3 * y + 3);
  49768. var b = t.distanceSqToSegment(h, u, p, d);
  49769. if (!(b > s)) {
  49770. p.applyMatrix4(this.matrixWorld);
  49771. var w = r.ray.origin.distanceTo(p);
  49772. w < r.near || w > r.far || o.push({
  49773. distance: w,
  49774. point: d.clone().applyMatrix4(this.matrixWorld),
  49775. index: y,
  49776. face: null,
  49777. faceIndex: null,
  49778. object: this
  49779. })
  49780. }
  49781. }
  49782. } else if (l instanceof n.Geometry)
  49783. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49784. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49785. if (!(b > s)) {
  49786. p.applyMatrix4(this.matrixWorld);
  49787. var w = r.ray.origin.distanceTo(p);
  49788. w < r.near || w > r.far || o.push({
  49789. distance: w,
  49790. point: d.clone().applyMatrix4(this.matrixWorld),
  49791. index: y,
  49792. face: null,
  49793. faceIndex: null,
  49794. object: this
  49795. })
  49796. }
  49797. }
  49798. }
  49799. }
  49800. }(),
  49801. n.Line.prototype.clone = function() {
  49802. return new this.constructor(this.geometry,this.material).copy(this)
  49803. }
  49804. ,
  49805. n.LineStrip = 0,
  49806. n.LinePieces = 1,
  49807. n.LineSegments = function(e, t) {
  49808. n.Line.call(this, e, t),
  49809. this.type = "LineSegments"
  49810. }
  49811. ,
  49812. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49813. n.LineSegments.prototype.constructor = n.LineSegments,
  49814. n.Mesh = function(e, t) {
  49815. n.Object3D.call(this),
  49816. this.type = "Mesh",
  49817. this.geometry = void 0 !== e ? e : new n.Geometry,
  49818. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49819. color: 16777215 * Math.random()
  49820. }),
  49821. this.drawMode = n.TrianglesDrawMode,
  49822. this.updateMorphTargets()
  49823. }
  49824. ,
  49825. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49826. n.Mesh.prototype.constructor = n.Mesh,
  49827. n.Mesh.prototype.setDrawMode = function(e) {
  49828. this.drawMode = e
  49829. }
  49830. ,
  49831. n.Mesh.prototype.updateMorphTargets = function() {
  49832. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49833. this.morphTargetBase = -1,
  49834. this.morphTargetInfluences = [],
  49835. this.morphTargetDictionary = {};
  49836. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49837. this.morphTargetInfluences.push(0),
  49838. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49839. }
  49840. }
  49841. ,
  49842. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49843. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49844. 0)
  49845. }
  49846. ,
  49847. n.Mesh.prototype.raycast = function() {
  49848. function e(e, t, i, r, o, a, s) {
  49849. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49850. o.multiplyScalar(m.x),
  49851. a.multiplyScalar(m.y),
  49852. s.multiplyScalar(m.z),
  49853. o.add(a).add(s),
  49854. o.clone()
  49855. }
  49856. function t(e, t, i, r, o, a, s) {
  49857. var l, c = e.material;
  49858. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49859. null === l)
  49860. return null;
  49861. A.copy(s),
  49862. A.applyMatrix4(e.matrixWorld);
  49863. var h = t.ray.origin.distanceTo(A);
  49864. return h < t.near || h > t.far ? null : {
  49865. distance: h,
  49866. point: A.clone(),
  49867. object: e
  49868. }
  49869. }
  49870. function i(i, r, o, a, h, u, d, m) {
  49871. s.fromArray(a, 3 * u),
  49872. l.fromArray(a, 3 * d),
  49873. c.fromArray(a, 3 * m);
  49874. var A = t(i, r, o, s, l, c, v);
  49875. return A && (h && (p.fromArray(h, 2 * u),
  49876. f.fromArray(h, 2 * d),
  49877. g.fromArray(h, 2 * m),
  49878. A.uv = e(v, s, l, c, p, f, g)),
  49879. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49880. A.faceIndex = u),
  49881. A
  49882. }
  49883. var r = new n.Matrix4
  49884. , o = new n.Ray
  49885. , a = new n.Sphere
  49886. , s = new n.Vector3
  49887. , l = new n.Vector3
  49888. , c = new n.Vector3
  49889. , h = new n.Vector3
  49890. , u = new n.Vector3
  49891. , d = new n.Vector3
  49892. , p = new n.Vector2
  49893. , f = new n.Vector2
  49894. , g = new n.Vector2
  49895. , m = new n.Vector3
  49896. , v = new n.Vector3
  49897. , A = new n.Vector3;
  49898. return function(m, A) {
  49899. var y = this.geometry
  49900. , C = this.material
  49901. , I = this.matrixWorld;
  49902. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49903. a.copy(y.boundingSphere),
  49904. a.applyMatrix4(I),
  49905. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49906. o.copy(m.ray).applyMatrix4(r),
  49907. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49908. var E, b;
  49909. if (y instanceof n.BufferGeometry) {
  49910. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49911. if (void 0 !== S.uv && (E = S.uv.array),
  49912. null !== x)
  49913. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49914. w = R[P],
  49915. _ = R[P + 1],
  49916. T = R[P + 2],
  49917. b = i(this, m, o, M, E, w, _, T),
  49918. b && (b.faceIndex = Math.floor(P / 3),
  49919. A.push(b));
  49920. else
  49921. for (var P = 0, O = M.length; P < O; P += 9)
  49922. w = P / 3,
  49923. _ = w + 1,
  49924. T = w + 2,
  49925. b = i(this, m, o, M, E, w, _, T),
  49926. b && (b.index = w,
  49927. A.push(b))
  49928. } else if (y instanceof n.Geometry) {
  49929. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49930. k.length > 0 && (E = k);
  49931. for (var H = 0, G = U.length; H < G; H++) {
  49932. var z = U[H]
  49933. , W = B === !0 ? F[z.materialIndex] : C;
  49934. if (void 0 !== W) {
  49935. if (L = V[z.a],
  49936. D = V[z.b],
  49937. N = V[z.c],
  49938. W.morphTargets === !0) {
  49939. var j = y.morphTargets
  49940. , Y = this.morphTargetInfluences;
  49941. s.set(0, 0, 0),
  49942. l.set(0, 0, 0),
  49943. c.set(0, 0, 0);
  49944. for (var X = 0, Z = j.length; X < Z; X++) {
  49945. var q = Y[X];
  49946. if (0 !== q) {
  49947. var K = j[X].vertices;
  49948. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49949. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49950. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49951. }
  49952. }
  49953. s.add(L),
  49954. l.add(D),
  49955. c.add(N),
  49956. L = s,
  49957. D = l,
  49958. N = c
  49959. }
  49960. if (b = t(this, m, o, L, D, N, v)) {
  49961. if (E) {
  49962. var Q = E[H];
  49963. p.copy(Q[0]),
  49964. f.copy(Q[1]),
  49965. g.copy(Q[2]),
  49966. b.uv = e(v, L, D, N, p, f, g)
  49967. }
  49968. b.face = z,
  49969. b.faceIndex = H,
  49970. A.push(b)
  49971. }
  49972. }
  49973. }
  49974. }
  49975. }
  49976. }
  49977. }(),
  49978. n.Mesh.prototype.clone = function() {
  49979. return new this.constructor(this.geometry,this.material).copy(this)
  49980. }
  49981. ,
  49982. n.Bone = function(e) {
  49983. n.Object3D.call(this),
  49984. this.type = "Bone",
  49985. this.skin = e
  49986. }
  49987. ,
  49988. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49989. n.Bone.prototype.constructor = n.Bone,
  49990. n.Bone.prototype.copy = function(e) {
  49991. return n.Object3D.prototype.copy.call(this, e),
  49992. this.skin = e.skin,
  49993. this
  49994. }
  49995. ,
  49996. n.Skeleton = function(e, t, i) {
  49997. if (this.useVertexTexture = void 0 === i || i,
  49998. this.identityMatrix = new n.Matrix4,
  49999. e = e || [],
  50000. this.bones = e.slice(0),
  50001. this.useVertexTexture) {
  50002. var r = Math.sqrt(4 * this.bones.length);
  50003. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  50004. r = Math.max(r, 4),
  50005. this.boneTextureWidth = r,
  50006. this.boneTextureHeight = r,
  50007. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  50008. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  50009. } else
  50010. this.boneMatrices = new Float32Array(16 * this.bones.length);
  50011. if (void 0 === t)
  50012. this.calculateInverses();
  50013. else if (this.bones.length === t.length)
  50014. this.boneInverses = t.slice(0);
  50015. else {
  50016. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50017. this.boneInverses = [];
  50018. for (var o = 0, a = this.bones.length; o < a; o++)
  50019. this.boneInverses.push(new n.Matrix4)
  50020. }
  50021. }
  50022. ,
  50023. n.Skeleton.prototype.calculateInverses = function() {
  50024. this.boneInverses = [];
  50025. for (var e = 0, t = this.bones.length; e < t; e++) {
  50026. var i = new n.Matrix4;
  50027. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50028. this.boneInverses.push(i)
  50029. }
  50030. }
  50031. ,
  50032. n.Skeleton.prototype.pose = function() {
  50033. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50034. e = this.bones[t],
  50035. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50036. for (var t = 0, i = this.bones.length; t < i; t++)
  50037. e = this.bones[t],
  50038. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50039. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50040. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50041. }
  50042. ,
  50043. n.Skeleton.prototype.update = function() {
  50044. var e = new n.Matrix4;
  50045. return function() {
  50046. for (var t = 0, i = this.bones.length; t < i; t++) {
  50047. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50048. e.multiplyMatrices(n, this.boneInverses[t]),
  50049. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50050. }
  50051. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50052. }
  50053. }(),
  50054. n.Skeleton.prototype.clone = function() {
  50055. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  50056. }
  50057. ,
  50058. n.SkinnedMesh = function(e, t, i) {
  50059. n.Mesh.call(this, e, t),
  50060. this.type = "SkinnedMesh",
  50061. this.bindMode = "attached",
  50062. this.bindMatrix = new n.Matrix4,
  50063. this.bindMatrixInverse = new n.Matrix4;
  50064. var r = [];
  50065. if (this.geometry && void 0 !== this.geometry.bones) {
  50066. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50067. a = this.geometry.bones[s],
  50068. o = new n.Bone(this),
  50069. r.push(o),
  50070. o.name = a.name,
  50071. o.position.fromArray(a.pos),
  50072. o.quaternion.fromArray(a.rotq),
  50073. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50074. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50075. a = this.geometry.bones[s],
  50076. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50077. }
  50078. this.normalizeSkinWeights(),
  50079. this.updateMatrixWorld(!0),
  50080. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50081. }
  50082. ,
  50083. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50084. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50085. n.SkinnedMesh.prototype.bind = function(e, t) {
  50086. this.skeleton = e,
  50087. void 0 === t && (this.updateMatrixWorld(!0),
  50088. this.skeleton.calculateInverses(),
  50089. t = this.matrixWorld),
  50090. this.bindMatrix.copy(t),
  50091. this.bindMatrixInverse.getInverse(t)
  50092. }
  50093. ,
  50094. n.SkinnedMesh.prototype.pose = function() {
  50095. this.skeleton.pose()
  50096. }
  50097. ,
  50098. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50099. if (this.geometry instanceof n.Geometry)
  50100. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50101. var t = this.geometry.skinWeights[e]
  50102. , i = 1 / t.lengthManhattan();
  50103. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50104. }
  50105. else if (this.geometry instanceof n.BufferGeometry)
  50106. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50107. r.x = o.getX(e),
  50108. r.y = o.getY(e),
  50109. r.z = o.getZ(e),
  50110. r.w = o.getW(e);
  50111. var i = 1 / r.lengthManhattan();
  50112. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50113. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50114. }
  50115. }
  50116. ,
  50117. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50118. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50119. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50120. }
  50121. ,
  50122. n.SkinnedMesh.prototype.clone = function() {
  50123. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50124. }
  50125. ,
  50126. n.LOD = function() {
  50127. n.Object3D.call(this),
  50128. this.type = "LOD",
  50129. Object.defineProperties(this, {
  50130. levels: {
  50131. enumerable: !0,
  50132. value: []
  50133. },
  50134. objects: {
  50135. get: function() {
  50136. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50137. this.levels
  50138. }
  50139. }
  50140. })
  50141. }
  50142. ,
  50143. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50144. n.LOD.prototype.constructor = n.LOD,
  50145. n.LOD.prototype.addLevel = function(e, t) {
  50146. void 0 === t && (t = 0),
  50147. t = Math.abs(t);
  50148. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50149. ;
  50150. i.splice(n, 0, {
  50151. distance: t,
  50152. object: e
  50153. }),
  50154. this.add(e)
  50155. }
  50156. ,
  50157. n.LOD.prototype.getObjectForDistance = function(e) {
  50158. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50159. ;
  50160. return t[i - 1].object
  50161. }
  50162. ,
  50163. n.LOD.prototype.raycast = function() {
  50164. var e = new n.Vector3;
  50165. return function(t, i) {
  50166. e.setFromMatrixPosition(this.matrixWorld);
  50167. var n = t.ray.origin.distanceTo(e);
  50168. this.getObjectForDistance(n).raycast(t, i)
  50169. }
  50170. }(),
  50171. n.LOD.prototype.update = function() {
  50172. var e = new n.Vector3
  50173. , t = new n.Vector3;
  50174. return function(i) {
  50175. var n = this.levels;
  50176. if (n.length > 1) {
  50177. e.setFromMatrixPosition(i.matrixWorld),
  50178. t.setFromMatrixPosition(this.matrixWorld);
  50179. var r = e.distanceTo(t);
  50180. n[0].object.visible = !0;
  50181. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50182. n[o - 1].object.visible = !1,
  50183. n[o].object.visible = !0;
  50184. for (; o < a; o++)
  50185. n[o].object.visible = !1
  50186. }
  50187. }
  50188. }(),
  50189. n.LOD.prototype.copy = function(e) {
  50190. n.Object3D.prototype.copy.call(this, e, !1);
  50191. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50192. var o = t[i];
  50193. this.addLevel(o.object.clone(), o.distance)
  50194. }
  50195. return this
  50196. }
  50197. ,
  50198. n.LOD.prototype.toJSON = function(e) {
  50199. var t = n.Object3D.prototype.toJSON.call(this, e);
  50200. t.object.levels = [];
  50201. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50202. var a = i[r];
  50203. t.object.levels.push({
  50204. object: a.object.uuid,
  50205. distance: a.distance
  50206. })
  50207. }
  50208. return t
  50209. }
  50210. ,
  50211. n.Sprite = function() {
  50212. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50213. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50214. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50215. , r = new n.BufferGeometry;
  50216. return r.setIndex(new n.BufferAttribute(e,1)),
  50217. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50218. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50219. function(e) {
  50220. n.Object3D.call(this),
  50221. this.type = "Sprite",
  50222. this.geometry = r,
  50223. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50224. }
  50225. }(),
  50226. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50227. n.Sprite.prototype.constructor = n.Sprite,
  50228. n.Sprite.prototype.raycast = function() {
  50229. var e = new n.Vector3;
  50230. return function(t, i) {
  50231. e.setFromMatrixPosition(this.matrixWorld);
  50232. var n = t.ray.distanceSqToPoint(e)
  50233. , r = this.scale.x * this.scale.y;
  50234. n > r || i.push({
  50235. distance: Math.sqrt(n),
  50236. point: this.position,
  50237. face: null,
  50238. object: this
  50239. })
  50240. }
  50241. }(),
  50242. n.Sprite.prototype.clone = function() {
  50243. return new this.constructor(this.material).copy(this)
  50244. }
  50245. ,
  50246. n.Particle = n.Sprite,
  50247. n.LensFlare = function(e, t, i, r, o) {
  50248. n.Object3D.call(this),
  50249. this.lensFlares = [],
  50250. this.positionScreen = new n.Vector3,
  50251. this.customUpdateCallback = void 0,
  50252. void 0 !== e && this.add(e, t, i, r, o)
  50253. }
  50254. ,
  50255. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50256. n.LensFlare.prototype.constructor = n.LensFlare,
  50257. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50258. void 0 === t && (t = -1),
  50259. void 0 === i && (i = 0),
  50260. void 0 === a && (a = 1),
  50261. void 0 === o && (o = new n.Color(16777215)),
  50262. void 0 === r && (r = n.NormalBlending),
  50263. i = Math.min(i, Math.max(0, i)),
  50264. this.lensFlares.push({
  50265. texture: e,
  50266. size: t,
  50267. distance: i,
  50268. x: 0,
  50269. y: 0,
  50270. z: 0,
  50271. scale: 1,
  50272. rotation: 0,
  50273. opacity: a,
  50274. color: o,
  50275. blending: r
  50276. })
  50277. }
  50278. ,
  50279. n.LensFlare.prototype.updateLensFlares = function() {
  50280. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50281. for (e = 0; e < i; e++)
  50282. t = this.lensFlares[e],
  50283. t.x = this.positionScreen.x + n * t.distance,
  50284. t.y = this.positionScreen.y + r * t.distance,
  50285. t.wantedRotation = t.x * Math.PI * .25,
  50286. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50287. }
  50288. ,
  50289. n.LensFlare.prototype.copy = function(e) {
  50290. n.Object3D.prototype.copy.call(this, e),
  50291. this.positionScreen.copy(e.positionScreen),
  50292. this.customUpdateCallback = e.customUpdateCallback;
  50293. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50294. this.lensFlares.push(e.lensFlares[t]);
  50295. return this
  50296. }
  50297. ,
  50298. n.Scene = function() {
  50299. n.Object3D.call(this),
  50300. this.type = "Scene",
  50301. this.fog = null,
  50302. this.overrideMaterial = null,
  50303. this.autoUpdate = !0
  50304. }
  50305. ,
  50306. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50307. n.Scene.prototype.constructor = n.Scene,
  50308. n.Scene.prototype.copy = function(e, t) {
  50309. return n.Object3D.prototype.copy.call(this, e, t),
  50310. null !== e.fog && (this.fog = e.fog.clone()),
  50311. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50312. this.autoUpdate = e.autoUpdate,
  50313. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50314. this
  50315. }
  50316. ,
  50317. n.Fog = function(e, t, i) {
  50318. this.name = "",
  50319. this.color = new n.Color(e),
  50320. this.near = void 0 !== t ? t : 1,
  50321. this.far = void 0 !== i ? i : 1e3
  50322. }
  50323. ,
  50324. n.Fog.prototype.clone = function() {
  50325. return new n.Fog(this.color.getHex(),this.near,this.far)
  50326. }
  50327. ,
  50328. n.FogExp2 = function(e, t) {
  50329. this.name = "",
  50330. this.color = new n.Color(e),
  50331. this.density = void 0 !== t ? t : 25e-5
  50332. }
  50333. ,
  50334. n.FogExp2.prototype.clone = function() {
  50335. return new n.FogExp2(this.color.getHex(),this.density)
  50336. }
  50337. ,
  50338. n.ShaderChunk = {},
  50339. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50340. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50341. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50342. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50343. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50344. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50345. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50346. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50347. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50348. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50349. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50350. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50351. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50352. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50353. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50354. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50355. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50356. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50357. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50358. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50359. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50360. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50361. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50362. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50363. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50364. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50365. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50366. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50367. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50368. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50369. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50370. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50371. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50372. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50373. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50374. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50375. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50376. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50377. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50378. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50379. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50380. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50381. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50382. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50383. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50384. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50385. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50386. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50387. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50388. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50389. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50390. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50391. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50392. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50393. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50394. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50395. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50396. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50397. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50398. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50399. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50400. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50401. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50402. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50403. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50404. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50405. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50406. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50407. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50408. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50409. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50410. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50411. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50412. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50413. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50414. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50415. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50416. n.UniformsUtils = {
  50417. merge: function(e) {
  50418. for (var t = {}, i = 0; i < e.length; i++) {
  50419. var n = this.clone(e[i]);
  50420. for (var r in n)
  50421. t[r] = n[r]
  50422. }
  50423. return t
  50424. },
  50425. clone: function(e) {
  50426. var t = {};
  50427. for (var i in e) {
  50428. t[i] = {};
  50429. for (var r in e[i]) {
  50430. var o = e[i][r];
  50431. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50432. }
  50433. }
  50434. return t
  50435. }
  50436. },
  50437. n.UniformsLib = {
  50438. common: {
  50439. diffuse: {
  50440. type: "c",
  50441. value: new n.Color(15658734)
  50442. },
  50443. opacity: {
  50444. type: "f",
  50445. value: 1
  50446. },
  50447. map: {
  50448. type: "t",
  50449. value: null
  50450. },
  50451. offsetRepeat: {
  50452. type: "v4",
  50453. value: new n.Vector4(0,0,1,1)
  50454. },
  50455. specularMap: {
  50456. type: "t",
  50457. value: null
  50458. },
  50459. alphaMap: {
  50460. type: "t",
  50461. value: null
  50462. },
  50463. envMap: {
  50464. type: "t",
  50465. value: null
  50466. },
  50467. flipEnvMap: {
  50468. type: "f",
  50469. value: -1
  50470. },
  50471. reflectivity: {
  50472. type: "f",
  50473. value: 1
  50474. },
  50475. refractionRatio: {
  50476. type: "f",
  50477. value: .98
  50478. }
  50479. },
  50480. aomap: {
  50481. aoMap: {
  50482. type: "t",
  50483. value: null
  50484. },
  50485. aoMapIntensity: {
  50486. type: "f",
  50487. value: 1
  50488. }
  50489. },
  50490. lightmap: {
  50491. lightMap: {
  50492. type: "t",
  50493. value: null
  50494. },
  50495. lightMapIntensity: {
  50496. type: "f",
  50497. value: 1
  50498. }
  50499. },
  50500. emissivemap: {
  50501. emissiveMap: {
  50502. type: "t",
  50503. value: null
  50504. }
  50505. },
  50506. bumpmap: {
  50507. bumpMap: {
  50508. type: "t",
  50509. value: null
  50510. },
  50511. bumpScale: {
  50512. type: "f",
  50513. value: 1
  50514. }
  50515. },
  50516. normalmap: {
  50517. normalMap: {
  50518. type: "t",
  50519. value: null
  50520. },
  50521. normalScale: {
  50522. type: "v2",
  50523. value: new n.Vector2(1,1)
  50524. }
  50525. },
  50526. displacementmap: {
  50527. displacementMap: {
  50528. type: "t",
  50529. value: null
  50530. },
  50531. displacementScale: {
  50532. type: "f",
  50533. value: 1
  50534. },
  50535. displacementBias: {
  50536. type: "f",
  50537. value: 0
  50538. }
  50539. },
  50540. roughnessmap: {
  50541. roughnessMap: {
  50542. type: "t",
  50543. value: null
  50544. }
  50545. },
  50546. metalnessmap: {
  50547. metalnessMap: {
  50548. type: "t",
  50549. value: null
  50550. }
  50551. },
  50552. fog: {
  50553. fogDensity: {
  50554. type: "f",
  50555. value: 25e-5
  50556. },
  50557. fogNear: {
  50558. type: "f",
  50559. value: 1
  50560. },
  50561. fogFar: {
  50562. type: "f",
  50563. value: 2e3
  50564. },
  50565. fogColor: {
  50566. type: "c",
  50567. value: new n.Color(16777215)
  50568. }
  50569. },
  50570. lights: {
  50571. ambientLightColor: {
  50572. type: "fv",
  50573. value: []
  50574. },
  50575. directionalLights: {
  50576. type: "sa",
  50577. value: [],
  50578. properties: {
  50579. direction: {
  50580. type: "v3"
  50581. },
  50582. color: {
  50583. type: "c"
  50584. },
  50585. shadow: {
  50586. type: "i"
  50587. },
  50588. shadowBias: {
  50589. type: "f"
  50590. },
  50591. shadowRadius: {
  50592. type: "f"
  50593. },
  50594. shadowMapSize: {
  50595. type: "v2"
  50596. }
  50597. }
  50598. },
  50599. directionalShadowMap: {
  50600. type: "tv",
  50601. value: []
  50602. },
  50603. directionalShadowMatrix: {
  50604. type: "m4v",
  50605. value: []
  50606. },
  50607. spotLights: {
  50608. type: "sa",
  50609. value: [],
  50610. properties: {
  50611. color: {
  50612. type: "c"
  50613. },
  50614. position: {
  50615. type: "v3"
  50616. },
  50617. direction: {
  50618. type: "v3"
  50619. },
  50620. distance: {
  50621. type: "f"
  50622. },
  50623. coneCos: {
  50624. type: "f"
  50625. },
  50626. penumbraCos: {
  50627. type: "f"
  50628. },
  50629. decay: {
  50630. type: "f"
  50631. },
  50632. shadow: {
  50633. type: "i"
  50634. },
  50635. shadowBias: {
  50636. type: "f"
  50637. },
  50638. shadowRadius: {
  50639. type: "f"
  50640. },
  50641. shadowMapSize: {
  50642. type: "v2"
  50643. }
  50644. }
  50645. },
  50646. spotShadowMap: {
  50647. type: "tv",
  50648. value: []
  50649. },
  50650. spotShadowMatrix: {
  50651. type: "m4v",
  50652. value: []
  50653. },
  50654. pointLights: {
  50655. type: "sa",
  50656. value: [],
  50657. properties: {
  50658. color: {
  50659. type: "c"
  50660. },
  50661. position: {
  50662. type: "v3"
  50663. },
  50664. decay: {
  50665. type: "f"
  50666. },
  50667. distance: {
  50668. type: "f"
  50669. },
  50670. shadow: {
  50671. type: "i"
  50672. },
  50673. shadowBias: {
  50674. type: "f"
  50675. },
  50676. shadowRadius: {
  50677. type: "f"
  50678. },
  50679. shadowMapSize: {
  50680. type: "v2"
  50681. }
  50682. }
  50683. },
  50684. pointShadowMap: {
  50685. type: "tv",
  50686. value: []
  50687. },
  50688. pointShadowMatrix: {
  50689. type: "m4v",
  50690. value: []
  50691. },
  50692. hemisphereLights: {
  50693. type: "sa",
  50694. value: [],
  50695. properties: {
  50696. direction: {
  50697. type: "v3"
  50698. },
  50699. skyColor: {
  50700. type: "c"
  50701. },
  50702. groundColor: {
  50703. type: "c"
  50704. }
  50705. }
  50706. }
  50707. },
  50708. points: {
  50709. diffuse: {
  50710. type: "c",
  50711. value: new n.Color(15658734)
  50712. },
  50713. opacity: {
  50714. type: "f",
  50715. value: 1
  50716. },
  50717. size: {
  50718. type: "f",
  50719. value: 1
  50720. },
  50721. scale: {
  50722. type: "f",
  50723. value: 1
  50724. },
  50725. map: {
  50726. type: "t",
  50727. value: null
  50728. },
  50729. offsetRepeat: {
  50730. type: "v4",
  50731. value: new n.Vector4(0,0,1,1)
  50732. }
  50733. }
  50734. },
  50735. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50736. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50737. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50738. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50739. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50740. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50741. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50742. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50743. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50744. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50745. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50746. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50747. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50748. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50749. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50750. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50751. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50752. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50753. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50754. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50755. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50756. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50757. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50758. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50759. n.ShaderLib = {
  50760. basic: {
  50761. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50762. vertexShader: n.ShaderChunk.meshbasic_vert,
  50763. fragmentShader: n.ShaderChunk.meshbasic_frag
  50764. },
  50765. lambert: {
  50766. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50767. emissive: {
  50768. type: "c",
  50769. value: new n.Color(0)
  50770. }
  50771. }]),
  50772. vertexShader: n.ShaderChunk.meshlambert_vert,
  50773. fragmentShader: n.ShaderChunk.meshlambert_frag
  50774. },
  50775. phong: {
  50776. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50777. emissive: {
  50778. type: "c",
  50779. value: new n.Color(0)
  50780. },
  50781. specular: {
  50782. type: "c",
  50783. value: new n.Color(1118481)
  50784. },
  50785. shininess: {
  50786. type: "f",
  50787. value: 30
  50788. }
  50789. }]),
  50790. vertexShader: n.ShaderChunk.meshphong_vert,
  50791. fragmentShader: n.ShaderChunk.meshphong_frag
  50792. },
  50793. standard: {
  50794. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50795. emissive: {
  50796. type: "c",
  50797. value: new n.Color(0)
  50798. },
  50799. roughness: {
  50800. type: "f",
  50801. value: .5
  50802. },
  50803. metalness: {
  50804. type: "f",
  50805. value: 0
  50806. },
  50807. envMapIntensity: {
  50808. type: "f",
  50809. value: 1
  50810. }
  50811. }]),
  50812. vertexShader: n.ShaderChunk.meshstandard_vert,
  50813. fragmentShader: n.ShaderChunk.meshstandard_frag
  50814. },
  50815. points: {
  50816. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50817. vertexShader: n.ShaderChunk.points_vert,
  50818. fragmentShader: n.ShaderChunk.points_frag
  50819. },
  50820. dashed: {
  50821. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50822. scale: {
  50823. type: "f",
  50824. value: 1
  50825. },
  50826. dashSize: {
  50827. type: "f",
  50828. value: 1
  50829. },
  50830. totalSize: {
  50831. type: "f",
  50832. value: 2
  50833. }
  50834. }]),
  50835. vertexShader: n.ShaderChunk.linedashed_vert,
  50836. fragmentShader: n.ShaderChunk.linedashed_frag
  50837. },
  50838. depth: {
  50839. uniforms: {
  50840. mNear: {
  50841. type: "f",
  50842. value: 1
  50843. },
  50844. mFar: {
  50845. type: "f",
  50846. value: 2e3
  50847. },
  50848. opacity: {
  50849. type: "f",
  50850. value: 1
  50851. }
  50852. },
  50853. vertexShader: n.ShaderChunk.depth_vert,
  50854. fragmentShader: n.ShaderChunk.depth_frag
  50855. },
  50856. normal: {
  50857. uniforms: {
  50858. opacity: {
  50859. type: "f",
  50860. value: 1
  50861. }
  50862. },
  50863. vertexShader: n.ShaderChunk.normal_vert,
  50864. fragmentShader: n.ShaderChunk.normal_frag
  50865. },
  50866. cube: {
  50867. uniforms: {
  50868. tCube: {
  50869. type: "t",
  50870. value: null
  50871. },
  50872. tFlip: {
  50873. type: "f",
  50874. value: -1
  50875. }
  50876. },
  50877. vertexShader: n.ShaderChunk.cube_vert,
  50878. fragmentShader: n.ShaderChunk.cube_frag
  50879. },
  50880. equirect: {
  50881. uniforms: {
  50882. tEquirect: {
  50883. type: "t",
  50884. value: null
  50885. },
  50886. tFlip: {
  50887. type: "f",
  50888. value: -1
  50889. }
  50890. },
  50891. vertexShader: n.ShaderChunk.equirect_vert,
  50892. fragmentShader: n.ShaderChunk.equirect_frag
  50893. },
  50894. depthRGBA: {
  50895. uniforms: {},
  50896. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50897. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50898. },
  50899. distanceRGBA: {
  50900. uniforms: {
  50901. lightPos: {
  50902. type: "v3",
  50903. value: new n.Vector3(0,0,0)
  50904. }
  50905. },
  50906. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50907. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50908. }
  50909. },
  50910. n.WebGLRenderer = function(e) {
  50911. function t() {
  50912. return null === ye ? Oe : 1
  50913. }
  50914. function i(e, t, i, n) {
  50915. se === !0 && (e *= n,
  50916. t *= n,
  50917. i *= n),
  50918. Ye.clearColor(e, t, i, n)
  50919. }
  50920. function r() {
  50921. Ye.init(),
  50922. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50923. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50924. i(Se.r, Se.g, Se.b, Me)
  50925. }
  50926. function o() {
  50927. Ae = null,
  50928. be = null,
  50929. Ee = "",
  50930. Ie = -1,
  50931. Ye.reset()
  50932. }
  50933. function a(e) {
  50934. e.preventDefault(),
  50935. o(),
  50936. r(),
  50937. Xe.clear()
  50938. }
  50939. function s(e) {
  50940. var t = e.target;
  50941. t.removeEventListener("dispose", s),
  50942. h(t),
  50943. ke.textures--
  50944. }
  50945. function l(e) {
  50946. var t = e.target;
  50947. t.removeEventListener("dispose", l),
  50948. u(t),
  50949. ke.textures--
  50950. }
  50951. function c(e) {
  50952. var t = e.target;
  50953. t.removeEventListener("dispose", c),
  50954. d(t)
  50955. }
  50956. function h(e) {
  50957. var t = Xe.get(e);
  50958. if (e.image && t.__image__webglTextureCube)
  50959. Ge.deleteTexture(t.__image__webglTextureCube);
  50960. else {
  50961. if (void 0 === t.__webglInit)
  50962. return;
  50963. Ge.deleteTexture(t.__webglTexture)
  50964. }
  50965. Xe.delete(e)
  50966. }
  50967. function u(e) {
  50968. var t = Xe.get(e)
  50969. , i = Xe.get(e.texture);
  50970. if (e && void 0 !== i.__webglTexture) {
  50971. if (Ge.deleteTexture(i.__webglTexture),
  50972. e instanceof n.WebGLRenderTargetCube)
  50973. for (var r = 0; r < 6; r++)
  50974. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50975. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50976. else
  50977. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50978. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50979. Xe.delete(e.texture),
  50980. Xe.delete(e)
  50981. }
  50982. }
  50983. function d(e) {
  50984. p(e),
  50985. Xe.delete(e)
  50986. }
  50987. function p(e) {
  50988. var t = Xe.get(e).program;
  50989. e.program = void 0,
  50990. void 0 !== t && qe.releaseProgram(t)
  50991. }
  50992. function f(e, t, i, r) {
  50993. var o;
  50994. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50995. null === o))
  50996. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50997. void 0 === r && (r = 0),
  50998. Ye.initAttributes();
  50999. var a = i.attributes
  51000. , s = t.getAttributes()
  51001. , l = e.defaultAttributeValues;
  51002. for (var c in s) {
  51003. var h = s[c];
  51004. if (h >= 0) {
  51005. var u = a[c];
  51006. if (void 0 !== u) {
  51007. var d = u.itemSize
  51008. , p = Ze.getAttributeBuffer(u);
  51009. if (u instanceof n.InterleavedBufferAttribute) {
  51010. var f = u.data
  51011. , g = f.stride
  51012. , m = u.offset;
  51013. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  51014. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  51015. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51016. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51017. } else
  51018. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51019. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51020. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51021. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51022. } else if (void 0 !== l) {
  51023. var v = l[c];
  51024. if (void 0 !== v)
  51025. switch (v.length) {
  51026. case 2:
  51027. Ge.vertexAttrib2fv(h, v);
  51028. break;
  51029. case 3:
  51030. Ge.vertexAttrib3fv(h, v);
  51031. break;
  51032. case 4:
  51033. Ge.vertexAttrib4fv(h, v);
  51034. break;
  51035. default:
  51036. Ge.vertexAttrib1fv(h, v)
  51037. }
  51038. }
  51039. }
  51040. }
  51041. Ye.disableUnusedAttributes()
  51042. }
  51043. function g(e, t) {
  51044. return Math.abs(t[0]) - Math.abs(e[0])
  51045. }
  51046. function m(e, t) {
  51047. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51048. }
  51049. function v(e, t) {
  51050. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51051. }
  51052. function A(e, t, i, n, r) {
  51053. var o, a;
  51054. i.transparent ? (o = de,
  51055. a = ++pe) : (o = he,
  51056. a = ++ue);
  51057. var s = o[a];
  51058. void 0 !== s ? (s.id = e.id,
  51059. s.object = e,
  51060. s.geometry = t,
  51061. s.material = i,
  51062. s.z = Ve.z,
  51063. s.group = r) : (s = {
  51064. id: e.id,
  51065. object: e,
  51066. geometry: t,
  51067. material: i,
  51068. z: Ve.z,
  51069. group: r
  51070. },
  51071. o.push(s))
  51072. }
  51073. function y(e, t) {
  51074. if (e.visible !== !1) {
  51075. if (e.layers.test(t.layers))
  51076. if (e instanceof n.Light)
  51077. ce.push(e);
  51078. else if (e instanceof n.Sprite)
  51079. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51080. else if (e instanceof n.LensFlare)
  51081. me.push(e);
  51082. else if (e instanceof n.ImmediateRenderObject)
  51083. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51084. Ve.applyProjection(Fe)),
  51085. A(e, null, e.material, Ve.z, null);
  51086. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51087. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51088. var i = e.material;
  51089. if (i.visible === !0) {
  51090. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51091. Ve.applyProjection(Fe));
  51092. var r = Ze.update(e);
  51093. if (i instanceof n.MultiMaterial)
  51094. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51095. var c = o[s]
  51096. , h = a[c.materialIndex];
  51097. h.visible === !0 && A(e, r, h, Ve.z, c)
  51098. }
  51099. else
  51100. A(e, r, i, Ve.z, null)
  51101. }
  51102. }
  51103. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51104. y(u[s], t)
  51105. }
  51106. }
  51107. function C(e, t, i, r) {
  51108. for (var o = 0, a = e.length; o < a; o++) {
  51109. var s = e[o]
  51110. , l = s.object
  51111. , c = s.geometry
  51112. , h = void 0 === r ? s.material : r
  51113. , u = s.group;
  51114. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51115. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51116. l instanceof n.ImmediateRenderObject) {
  51117. E(h);
  51118. var d = w(t, i, h, l);
  51119. Ee = "",
  51120. l.render(function(e) {
  51121. ve.renderBufferImmediate(e, d, h)
  51122. })
  51123. } else
  51124. ve.renderBufferDirect(t, i, c, h, l, u)
  51125. }
  51126. }
  51127. function I(e, t, i) {
  51128. var r = Xe.get(e)
  51129. , o = qe.getParameters(e, Ue, t, i)
  51130. , a = qe.getProgramCode(e, o)
  51131. , s = r.program
  51132. , l = !0;
  51133. if (void 0 === s)
  51134. e.addEventListener("dispose", c);
  51135. else if (s.code !== a)
  51136. p(e);
  51137. else {
  51138. if (void 0 !== o.shaderID)
  51139. return;
  51140. l = !1
  51141. }
  51142. if (l) {
  51143. if (o.shaderID) {
  51144. var h = n.ShaderLib[o.shaderID];
  51145. r.__webglShader = {
  51146. name: e.type,
  51147. uniforms: n.UniformsUtils.clone(h.uniforms),
  51148. vertexShader: h.vertexShader,
  51149. fragmentShader: h.fragmentShader
  51150. }
  51151. } else
  51152. r.__webglShader = {
  51153. name: e.type,
  51154. uniforms: e.uniforms,
  51155. vertexShader: e.vertexShader,
  51156. fragmentShader: e.fragmentShader
  51157. };
  51158. e.__webglShader = r.__webglShader,
  51159. s = qe.acquireProgram(e, o, a),
  51160. r.program = s,
  51161. e.program = s
  51162. }
  51163. var u = s.getAttributes();
  51164. if (e.morphTargets) {
  51165. e.numSupportedMorphTargets = 0;
  51166. for (var d = 0; d < ve.maxMorphTargets; d++)
  51167. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51168. }
  51169. if (e.morphNormals) {
  51170. e.numSupportedMorphNormals = 0;
  51171. for (var d = 0; d < ve.maxMorphNormals; d++)
  51172. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51173. }
  51174. r.uniformsList = [];
  51175. var f = r.__webglShader.uniforms
  51176. , g = r.program.getUniforms();
  51177. for (var m in f) {
  51178. var v = g[m];
  51179. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51180. }
  51181. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51182. f.ambientLightColor.value = Ue.ambient,
  51183. f.directionalLights.value = Ue.directional,
  51184. f.spotLights.value = Ue.spot,
  51185. f.pointLights.value = Ue.point,
  51186. f.hemisphereLights.value = Ue.hemi,
  51187. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51188. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51189. f.spotShadowMap.value = Ue.spotShadowMap,
  51190. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51191. f.pointShadowMap.value = Ue.pointShadowMap,
  51192. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51193. r.hasDynamicUniforms = !1;
  51194. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51195. var C = r.uniformsList[A][0];
  51196. if (C.dynamic === !0) {
  51197. r.hasDynamicUniforms = !0;
  51198. break
  51199. }
  51200. }
  51201. }
  51202. function E(e) {
  51203. b(e),
  51204. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51205. Ye.setDepthFunc(e.depthFunc),
  51206. Ye.setDepthTest(e.depthTest),
  51207. Ye.setDepthWrite(e.depthWrite),
  51208. Ye.setColorWrite(e.colorWrite),
  51209. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51210. }
  51211. function b(e) {
  51212. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51213. Ye.setFlipSided(e.side === n.BackSide)
  51214. }
  51215. function w(e, t, i, r) {
  51216. xe = 0;
  51217. var o = Xe.get(i);
  51218. void 0 === o.program && (i.needsUpdate = !0),
  51219. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51220. i.needsUpdate && (I(i, t, r),
  51221. i.needsUpdate = !1);
  51222. var a = !1
  51223. , s = !1
  51224. , l = !1
  51225. , c = o.program
  51226. , h = c.getUniforms()
  51227. , u = o.__webglShader.uniforms;
  51228. if (c.id !== Ae && (Ge.useProgram(c.program),
  51229. Ae = c.id,
  51230. a = !0,
  51231. s = !0,
  51232. l = !0),
  51233. i.id !== Ie && (Ie = i.id,
  51234. s = !0),
  51235. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51236. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51237. e !== be && (be = e,
  51238. s = !0,
  51239. l = !0),
  51240. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51241. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51242. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51243. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51244. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51245. i.skinning)
  51246. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51247. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51248. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51249. if (void 0 !== h.boneTexture) {
  51250. var d = B();
  51251. Ge.uniform1i(h.boneTexture, d),
  51252. ve.setTexture(r.skeleton.boneTexture, d)
  51253. }
  51254. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51255. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51256. } else
  51257. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51258. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51259. t && i.fog && R(u, t),
  51260. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51261. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51262. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51263. u.mFar.value = e.far,
  51264. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51265. V(o.uniformsList)),
  51266. N(h, r),
  51267. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51268. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51269. c
  51270. }
  51271. function _(e, t, i) {
  51272. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51273. var a = e[r][0]
  51274. , s = a.onUpdateCallback;
  51275. void 0 !== s && (s.bind(a)(t, i),
  51276. n.push(e[r]))
  51277. }
  51278. V(n)
  51279. }
  51280. function T(e, t) {
  51281. e.opacity.value = t.opacity,
  51282. e.diffuse.value = t.color,
  51283. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51284. e.map.value = t.map,
  51285. e.specularMap.value = t.specularMap,
  51286. e.alphaMap.value = t.alphaMap,
  51287. t.aoMap && (e.aoMap.value = t.aoMap,
  51288. e.aoMapIntensity.value = t.aoMapIntensity);
  51289. var i;
  51290. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51291. void 0 !== i) {
  51292. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51293. var r = i.offset
  51294. , o = i.repeat;
  51295. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51296. }
  51297. e.envMap.value = t.envMap,
  51298. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51299. e.reflectivity.value = t.reflectivity,
  51300. e.refractionRatio.value = t.refractionRatio
  51301. }
  51302. function x(e, t) {
  51303. e.diffuse.value = t.color,
  51304. e.opacity.value = t.opacity
  51305. }
  51306. function S(e, t) {
  51307. e.dashSize.value = t.dashSize,
  51308. e.totalSize.value = t.dashSize + t.gapSize,
  51309. e.scale.value = t.scale
  51310. }
  51311. function M(e, t) {
  51312. if (e.diffuse.value = t.color,
  51313. e.opacity.value = t.opacity,
  51314. e.size.value = t.size * Oe,
  51315. e.scale.value = te.clientHeight / 2,
  51316. e.map.value = t.map,
  51317. null !== t.map) {
  51318. var i = t.map.offset
  51319. , n = t.map.repeat;
  51320. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51321. }
  51322. }
  51323. function R(e, t) {
  51324. e.fogColor.value = t.color,
  51325. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51326. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51327. }
  51328. function P(e, t) {
  51329. t.lightMap && (e.lightMap.value = t.lightMap,
  51330. e.lightMapIntensity.value = t.lightMapIntensity),
  51331. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51332. }
  51333. function O(e, t) {
  51334. e.specular.value = t.specular,
  51335. e.shininess.value = Math.max(t.shininess, 1e-4),
  51336. t.lightMap && (e.lightMap.value = t.lightMap,
  51337. e.lightMapIntensity.value = t.lightMapIntensity),
  51338. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51339. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51340. e.bumpScale.value = t.bumpScale),
  51341. t.normalMap && (e.normalMap.value = t.normalMap,
  51342. e.normalScale.value.copy(t.normalScale)),
  51343. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51344. e.displacementScale.value = t.displacementScale,
  51345. e.displacementBias.value = t.displacementBias)
  51346. }
  51347. function L(e, t) {
  51348. e.roughness.value = t.roughness,
  51349. e.metalness.value = t.metalness,
  51350. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51351. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51352. t.lightMap && (e.lightMap.value = t.lightMap,
  51353. e.lightMapIntensity.value = t.lightMapIntensity),
  51354. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51355. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51356. e.bumpScale.value = t.bumpScale),
  51357. t.normalMap && (e.normalMap.value = t.normalMap,
  51358. e.normalScale.value.copy(t.normalScale)),
  51359. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51360. e.displacementScale.value = t.displacementScale,
  51361. e.displacementBias.value = t.displacementBias),
  51362. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51363. }
  51364. function D(e, t) {
  51365. e.ambientLightColor.needsUpdate = t,
  51366. e.directionalLights.needsUpdate = t,
  51367. e.pointLights.needsUpdate = t,
  51368. e.spotLights.needsUpdate = t,
  51369. e.hemisphereLights.needsUpdate = t
  51370. }
  51371. function N(e, t) {
  51372. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51373. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51374. }
  51375. function B() {
  51376. var e = xe;
  51377. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51378. xe += 1,
  51379. e
  51380. }
  51381. function F(e, t, i, r) {
  51382. var o, a;
  51383. if ("1i" === t)
  51384. Ge.uniform1i(i, r);
  51385. else if ("1f" === t)
  51386. Ge.uniform1f(i, r);
  51387. else if ("2f" === t)
  51388. Ge.uniform2f(i, r[0], r[1]);
  51389. else if ("3f" === t)
  51390. Ge.uniform3f(i, r[0], r[1], r[2]);
  51391. else if ("4f" === t)
  51392. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51393. else if ("1iv" === t)
  51394. Ge.uniform1iv(i, r);
  51395. else if ("3iv" === t)
  51396. Ge.uniform3iv(i, r);
  51397. else if ("1fv" === t)
  51398. Ge.uniform1fv(i, r);
  51399. else if ("2fv" === t)
  51400. Ge.uniform2fv(i, r);
  51401. else if ("3fv" === t)
  51402. Ge.uniform3fv(i, r);
  51403. else if ("4fv" === t)
  51404. Ge.uniform4fv(i, r);
  51405. else if ("Matrix2fv" === t)
  51406. Ge.uniformMatrix2fv(i, !1, r);
  51407. else if ("Matrix3fv" === t)
  51408. Ge.uniformMatrix3fv(i, !1, r);
  51409. else if ("Matrix4fv" === t)
  51410. Ge.uniformMatrix4fv(i, !1, r);
  51411. else if ("i" === t)
  51412. Ge.uniform1i(i, r);
  51413. else if ("f" === t)
  51414. Ge.uniform1f(i, r);
  51415. else if ("v2" === t)
  51416. Ge.uniform2f(i, r.x, r.y);
  51417. else if ("v3" === t)
  51418. Ge.uniform3f(i, r.x, r.y, r.z);
  51419. else if ("v4" === t)
  51420. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51421. else if ("c" === t)
  51422. Ge.uniform3f(i, r.r, r.g, r.b);
  51423. else if ("s" === t) {
  51424. var s = e.properties;
  51425. for (var l in s) {
  51426. var c = s[l]
  51427. , h = i[l]
  51428. , u = r[l];
  51429. F(c, c.type, h, u)
  51430. }
  51431. } else if ("sa" === t)
  51432. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51433. for (var l in s) {
  51434. var c = s[l]
  51435. , h = i[d][l]
  51436. , u = r[d][l];
  51437. F(c, c.type, h, u)
  51438. }
  51439. else if ("iv1" === t)
  51440. Ge.uniform1iv(i, r);
  51441. else if ("iv" === t)
  51442. Ge.uniform3iv(i, r);
  51443. else if ("fv1" === t)
  51444. Ge.uniform1fv(i, r);
  51445. else if ("fv" === t)
  51446. Ge.uniform3fv(i, r);
  51447. else if ("v2v" === t) {
  51448. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51449. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51450. f += 2)
  51451. e._array[f + 0] = r[d].x,
  51452. e._array[f + 1] = r[d].y;
  51453. Ge.uniform2fv(i, e._array)
  51454. } else if ("v3v" === t) {
  51455. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51456. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51457. m += 3)
  51458. e._array[m + 0] = r[d].x,
  51459. e._array[m + 1] = r[d].y,
  51460. e._array[m + 2] = r[d].z;
  51461. Ge.uniform3fv(i, e._array)
  51462. } else if ("v4v" === t) {
  51463. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51464. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51465. v += 4)
  51466. e._array[v + 0] = r[d].x,
  51467. e._array[v + 1] = r[d].y,
  51468. e._array[v + 2] = r[d].z,
  51469. e._array[v + 3] = r[d].w;
  51470. Ge.uniform4fv(i, e._array)
  51471. } else if ("m2" === t)
  51472. Ge.uniformMatrix2fv(i, !1, r.elements);
  51473. else if ("m3" === t)
  51474. Ge.uniformMatrix3fv(i, !1, r.elements);
  51475. else if ("m3v" === t) {
  51476. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51477. for (var d = 0, g = r.length; d < g; d++)
  51478. r[d].flattenToArrayOffset(e._array, 9 * d);
  51479. Ge.uniformMatrix3fv(i, !1, e._array)
  51480. } else if ("m4" === t)
  51481. Ge.uniformMatrix4fv(i, !1, r.elements);
  51482. else if ("m4v" === t) {
  51483. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51484. for (var d = 0, g = r.length; d < g; d++)
  51485. r[d].flattenToArrayOffset(e._array, 16 * d);
  51486. Ge.uniformMatrix4fv(i, !1, e._array)
  51487. } else if ("t" === t) {
  51488. if (o = r,
  51489. a = B(),
  51490. Ge.uniform1i(i, a),
  51491. !o)
  51492. return;
  51493. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51494. } else if ("tv" === t) {
  51495. void 0 === e._array && (e._array = []);
  51496. for (var d = 0, g = e.value.length; d < g; d++)
  51497. e._array[d] = B();
  51498. Ge.uniform1iv(i, e._array);
  51499. for (var d = 0, g = e.value.length; d < g; d++)
  51500. o = e.value[d],
  51501. a = e._array[d],
  51502. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51503. } else
  51504. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51505. }
  51506. function V(e) {
  51507. for (var t = 0, i = e.length; t < i; t++) {
  51508. var n = e[t][0];
  51509. if (n.needsUpdate !== !1) {
  51510. var r = n.type
  51511. , o = e[t][1]
  51512. , a = n.value;
  51513. F(n, r, o, a)
  51514. }
  51515. }
  51516. }
  51517. function U(e, t) {
  51518. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51519. for (Ue.shadowsPointLight = 0,
  51520. i = 0,
  51521. r = e.length; i < r; i++)
  51522. if (o = e[i],
  51523. a = o.color,
  51524. s = o.intensity,
  51525. l = o.distance,
  51526. o instanceof n.AmbientLight)
  51527. c += a.r * s,
  51528. h += a.g * s,
  51529. u += a.b * s;
  51530. else if (o instanceof n.DirectionalLight) {
  51531. var A = Ke.get(o);
  51532. A.color.copy(o.color).multiplyScalar(o.intensity),
  51533. A.direction.setFromMatrixPosition(o.matrixWorld),
  51534. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51535. A.direction.sub(Ve),
  51536. A.direction.transformDirection(d),
  51537. A.shadow = o.castShadow,
  51538. o.castShadow && (A.shadowBias = o.shadow.bias,
  51539. A.shadowRadius = o.shadow.radius,
  51540. A.shadowMapSize = o.shadow.mapSize,
  51541. Ue.shadows[v++] = o),
  51542. Ue.directionalShadowMap[p] = o.shadow.map,
  51543. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51544. Ue.directional[p++] = A
  51545. } else if (o instanceof n.SpotLight) {
  51546. var A = Ke.get(o);
  51547. A.position.setFromMatrixPosition(o.matrixWorld),
  51548. A.position.applyMatrix4(d),
  51549. A.color.copy(a).multiplyScalar(s),
  51550. A.distance = l,
  51551. A.direction.setFromMatrixPosition(o.matrixWorld),
  51552. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51553. A.direction.sub(Ve),
  51554. A.direction.transformDirection(d),
  51555. A.coneCos = Math.cos(o.angle),
  51556. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51557. A.decay = 0 === o.distance ? 0 : o.decay,
  51558. A.shadow = o.castShadow,
  51559. o.castShadow && (A.shadowBias = o.shadow.bias,
  51560. A.shadowRadius = o.shadow.radius,
  51561. A.shadowMapSize = o.shadow.mapSize,
  51562. Ue.shadows[v++] = o),
  51563. Ue.spotShadowMap[g] = o.shadow.map,
  51564. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51565. Ue.spot[g++] = A
  51566. } else if (o instanceof n.PointLight) {
  51567. var A = Ke.get(o);
  51568. A.position.setFromMatrixPosition(o.matrixWorld),
  51569. A.position.applyMatrix4(d),
  51570. A.color.copy(o.color).multiplyScalar(o.intensity),
  51571. A.distance = o.distance,
  51572. A.decay = 0 === o.distance ? 0 : o.decay,
  51573. A.shadow = o.castShadow,
  51574. o.castShadow && (A.shadowBias = o.shadow.bias,
  51575. A.shadowRadius = o.shadow.radius,
  51576. A.shadowMapSize = o.shadow.mapSize,
  51577. Ue.shadows[v++] = o),
  51578. Ue.pointShadowMap[f] = o.shadow.map,
  51579. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51580. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51581. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51582. Ue.point[f++] = A
  51583. } else if (o instanceof n.HemisphereLight) {
  51584. var A = Ke.get(o);
  51585. A.direction.setFromMatrixPosition(o.matrixWorld),
  51586. A.direction.transformDirection(d),
  51587. A.direction.normalize(),
  51588. A.skyColor.copy(o.color).multiplyScalar(s),
  51589. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51590. Ue.hemi[m++] = A
  51591. }
  51592. Ue.ambient[0] = c,
  51593. Ue.ambient[1] = h,
  51594. Ue.ambient[2] = u,
  51595. Ue.directional.length = p,
  51596. Ue.spot.length = g,
  51597. Ue.point.length = f,
  51598. Ue.hemi.length = m,
  51599. Ue.shadows.length = v,
  51600. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51601. }
  51602. function k(e, t, i) {
  51603. var r;
  51604. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51605. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51606. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51607. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51608. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51609. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51610. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51611. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51612. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51613. r = We.get("EXT_texture_filter_anisotropic")) {
  51614. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51615. return;
  51616. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51617. return;
  51618. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51619. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51620. }
  51621. }
  51622. function H(e, t, i) {
  51623. void 0 === e.__webglInit && (e.__webglInit = !0,
  51624. t.addEventListener("dispose", s),
  51625. e.__webglTexture = Ge.createTexture(),
  51626. ke.textures++),
  51627. Ye.activeTexture(Ge.TEXTURE0 + i),
  51628. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51629. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51630. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51631. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51632. var r = G(t.image, je.maxTextureSize);
  51633. W(t) && z(r) === !1 && (r = j(r));
  51634. var o = z(r)
  51635. , a = ee(t.format)
  51636. , l = ee(t.type);
  51637. k(Ge.TEXTURE_2D, t, o);
  51638. var c, h = t.mipmaps;
  51639. if (t instanceof n.DataTexture)
  51640. if (h.length > 0 && o) {
  51641. for (var u = 0, d = h.length; u < d; u++)
  51642. c = h[u],
  51643. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51644. t.generateMipmaps = !1
  51645. } else
  51646. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51647. else if (t instanceof n.CompressedTexture)
  51648. for (var u = 0, d = h.length; u < d; u++)
  51649. c = h[u],
  51650. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51651. else if (h.length > 0 && o) {
  51652. for (var u = 0, d = h.length; u < d; u++)
  51653. c = h[u],
  51654. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51655. t.generateMipmaps = !1
  51656. } else
  51657. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51658. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51659. e.__version = t.version,
  51660. t.onUpdate && t.onUpdate(t)
  51661. }
  51662. function G(e, t) {
  51663. if (e.width > t || e.height > t) {
  51664. var i = t / Math.max(e.width, e.height)
  51665. , n = document.createElement("canvas");
  51666. n.width = Math.floor(e.width * i),
  51667. n.height = Math.floor(e.height * i);
  51668. var r = n.getContext("2d");
  51669. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51670. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51671. n
  51672. }
  51673. return e
  51674. }
  51675. function z(e) {
  51676. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51677. }
  51678. function W(e) {
  51679. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51680. }
  51681. function j(e) {
  51682. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51683. var t = document.createElement("canvas");
  51684. t.width = n.Math.nearestPowerOfTwo(e.width),
  51685. t.height = n.Math.nearestPowerOfTwo(e.height);
  51686. var i = t.getContext("2d");
  51687. return i.drawImage(e, 0, 0, t.width, t.height),
  51688. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51689. t
  51690. }
  51691. return e
  51692. }
  51693. function Y(e, t) {
  51694. var i = Xe.get(e);
  51695. if (6 === e.image.length)
  51696. if (e.version > 0 && i.__version !== e.version) {
  51697. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51698. i.__image__webglTextureCube = Ge.createTexture(),
  51699. ke.textures++),
  51700. Ye.activeTexture(Ge.TEXTURE0 + t),
  51701. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51702. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51703. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51704. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51705. var c = a[0]
  51706. , h = z(c)
  51707. , u = ee(e.format)
  51708. , d = ee(e.type);
  51709. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51710. for (var l = 0; l < 6; l++)
  51711. if (r)
  51712. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51713. p = f[g],
  51714. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51715. else
  51716. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51717. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51718. i.__version = e.version,
  51719. e.onUpdate && e.onUpdate(e)
  51720. } else
  51721. Ye.activeTexture(Ge.TEXTURE0 + t),
  51722. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51723. }
  51724. function X(e, t) {
  51725. Ye.activeTexture(Ge.TEXTURE0 + t),
  51726. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51727. }
  51728. function Z(e, t, i, n) {
  51729. var r = ee(t.texture.format)
  51730. , o = ee(t.texture.type);
  51731. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51732. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51733. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51734. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51735. }
  51736. function q(e, t) {
  51737. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51738. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51739. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51740. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51741. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51742. }
  51743. function K(e) {
  51744. var t = Xe.get(e)
  51745. , i = e instanceof n.WebGLRenderTargetCube;
  51746. if (i) {
  51747. t.__webglDepthbuffer = [];
  51748. for (var r = 0; r < 6; r++)
  51749. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51750. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51751. q(t.__webglDepthbuffer[r], e)
  51752. } else
  51753. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51754. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51755. q(t.__webglDepthbuffer, e);
  51756. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51757. }
  51758. function Q(e) {
  51759. var t = Xe.get(e)
  51760. , i = Xe.get(e.texture);
  51761. e.addEventListener("dispose", l),
  51762. i.__webglTexture = Ge.createTexture(),
  51763. ke.textures++;
  51764. var r = e instanceof n.WebGLRenderTargetCube
  51765. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51766. if (r) {
  51767. t.__webglFramebuffer = [];
  51768. for (var a = 0; a < 6; a++)
  51769. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51770. } else
  51771. t.__webglFramebuffer = Ge.createFramebuffer();
  51772. if (r) {
  51773. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51774. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51775. for (var a = 0; a < 6; a++)
  51776. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51777. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51778. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51779. } else
  51780. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51781. k(Ge.TEXTURE_2D, e.texture, o),
  51782. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51783. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51784. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51785. e.depthBuffer && K(e)
  51786. }
  51787. function J(e) {
  51788. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51789. , i = Xe.get(e.texture).__webglTexture;
  51790. Ye.bindTexture(t, i),
  51791. Ge.generateMipmap(t),
  51792. Ye.bindTexture(t, null)
  51793. }
  51794. function $(e) {
  51795. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51796. }
  51797. function ee(e) {
  51798. var t;
  51799. if (e === n.RepeatWrapping)
  51800. return Ge.REPEAT;
  51801. if (e === n.ClampToEdgeWrapping)
  51802. return Ge.CLAMP_TO_EDGE;
  51803. if (e === n.MirroredRepeatWrapping)
  51804. return Ge.MIRRORED_REPEAT;
  51805. if (e === n.NearestFilter)
  51806. return Ge.NEAREST;
  51807. if (e === n.NearestMipMapNearestFilter)
  51808. return Ge.NEAREST_MIPMAP_NEAREST;
  51809. if (e === n.NearestMipMapLinearFilter)
  51810. return Ge.NEAREST_MIPMAP_LINEAR;
  51811. if (e === n.LinearFilter)
  51812. return Ge.LINEAR;
  51813. if (e === n.LinearMipMapNearestFilter)
  51814. return Ge.LINEAR_MIPMAP_NEAREST;
  51815. if (e === n.LinearMipMapLinearFilter)
  51816. return Ge.LINEAR_MIPMAP_LINEAR;
  51817. if (e === n.UnsignedByteType)
  51818. return Ge.UNSIGNED_BYTE;
  51819. if (e === n.UnsignedShort4444Type)
  51820. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51821. if (e === n.UnsignedShort5551Type)
  51822. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51823. if (e === n.UnsignedShort565Type)
  51824. return Ge.UNSIGNED_SHORT_5_6_5;
  51825. if (e === n.ByteType)
  51826. return Ge.BYTE;
  51827. if (e === n.ShortType)
  51828. return Ge.SHORT;
  51829. if (e === n.UnsignedShortType)
  51830. return Ge.UNSIGNED_SHORT;
  51831. if (e === n.IntType)
  51832. return Ge.INT;
  51833. if (e === n.UnsignedIntType)
  51834. return Ge.UNSIGNED_INT;
  51835. if (e === n.FloatType)
  51836. return Ge.FLOAT;
  51837. if (t = We.get("OES_texture_half_float"),
  51838. null !== t && e === n.HalfFloatType)
  51839. return t.HALF_FLOAT_OES;
  51840. if (e === n.AlphaFormat)
  51841. return Ge.ALPHA;
  51842. if (e === n.RGBFormat)
  51843. return Ge.RGB;
  51844. if (e === n.RGBAFormat)
  51845. return Ge.RGBA;
  51846. if (e === n.LuminanceFormat)
  51847. return Ge.LUMINANCE;
  51848. if (e === n.LuminanceAlphaFormat)
  51849. return Ge.LUMINANCE_ALPHA;
  51850. if (e === n.AddEquation)
  51851. return Ge.FUNC_ADD;
  51852. if (e === n.SubtractEquation)
  51853. return Ge.FUNC_SUBTRACT;
  51854. if (e === n.ReverseSubtractEquation)
  51855. return Ge.FUNC_REVERSE_SUBTRACT;
  51856. if (e === n.ZeroFactor)
  51857. return Ge.ZERO;
  51858. if (e === n.OneFactor)
  51859. return Ge.ONE;
  51860. if (e === n.SrcColorFactor)
  51861. return Ge.SRC_COLOR;
  51862. if (e === n.OneMinusSrcColorFactor)
  51863. return Ge.ONE_MINUS_SRC_COLOR;
  51864. if (e === n.SrcAlphaFactor)
  51865. return Ge.SRC_ALPHA;
  51866. if (e === n.OneMinusSrcAlphaFactor)
  51867. return Ge.ONE_MINUS_SRC_ALPHA;
  51868. if (e === n.DstAlphaFactor)
  51869. return Ge.DST_ALPHA;
  51870. if (e === n.OneMinusDstAlphaFactor)
  51871. return Ge.ONE_MINUS_DST_ALPHA;
  51872. if (e === n.DstColorFactor)
  51873. return Ge.DST_COLOR;
  51874. if (e === n.OneMinusDstColorFactor)
  51875. return Ge.ONE_MINUS_DST_COLOR;
  51876. if (e === n.SrcAlphaSaturateFactor)
  51877. return Ge.SRC_ALPHA_SATURATE;
  51878. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51879. null !== t) {
  51880. if (e === n.RGB_S3TC_DXT1_Format)
  51881. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51882. if (e === n.RGBA_S3TC_DXT1_Format)
  51883. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51884. if (e === n.RGBA_S3TC_DXT3_Format)
  51885. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51886. if (e === n.RGBA_S3TC_DXT5_Format)
  51887. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51888. }
  51889. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51890. null !== t) {
  51891. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51892. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51893. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51894. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51895. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51896. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51897. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51898. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51899. }
  51900. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51901. null !== t && e === n.RGB_ETC1_Format)
  51902. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51903. if (t = We.get("EXT_blend_minmax"),
  51904. null !== t) {
  51905. if (e === n.MinEquation)
  51906. return t.MIN_EXT;
  51907. if (e === n.MaxEquation)
  51908. return t.MAX_EXT
  51909. }
  51910. return 0
  51911. }
  51912. console.log("THREE.WebGLRenderer", n.REVISION),
  51913. e = e || {};
  51914. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51915. , ie = void 0 !== e.context ? e.context : null
  51916. , ne = void 0 !== e.alpha && e.alpha
  51917. , re = void 0 === e.depth || e.depth
  51918. , oe = void 0 === e.stencil || e.stencil
  51919. , ae = void 0 !== e.antialias && e.antialias
  51920. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51921. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51922. , ce = []
  51923. , he = []
  51924. , ue = -1
  51925. , de = []
  51926. , pe = -1
  51927. , fe = new Float32Array(8)
  51928. , ge = []
  51929. , me = [];
  51930. this.domElement = te,
  51931. this.context = null,
  51932. this.autoClear = !0,
  51933. this.autoClearColor = !0,
  51934. this.autoClearDepth = !0,
  51935. this.autoClearStencil = !0,
  51936. this.sortObjects = !0,
  51937. this.gammaFactor = 2,
  51938. this.gammaInput = !1,
  51939. this.gammaOutput = !1,
  51940. this.physicallyCorrectLights = !1,
  51941. this.toneMapping = n.LinearToneMapping,
  51942. this.toneMappingExposure = 1,
  51943. this.toneMappingWhitePoint = 1,
  51944. this.maxMorphTargets = 8,
  51945. this.maxMorphNormals = 4,
  51946. this.autoScaleCubemaps = !0;
  51947. var ve = this
  51948. , Ae = null
  51949. , ye = null
  51950. , Ce = null
  51951. , Ie = -1
  51952. , Ee = ""
  51953. , be = null
  51954. , we = new n.Vector4
  51955. , _e = null
  51956. , Te = new n.Vector4
  51957. , xe = 0
  51958. , Se = new n.Color(0)
  51959. , Me = 0
  51960. , Re = te.width
  51961. , Pe = te.height
  51962. , Oe = 1
  51963. , Le = new n.Vector4(0,0,Re,Pe)
  51964. , De = !1
  51965. , Ne = new n.Vector4(0,0,Re,Pe)
  51966. , Be = new n.Frustum
  51967. , Fe = new n.Matrix4
  51968. , Ve = new n.Vector3
  51969. , Ue = {
  51970. hash: "",
  51971. ambient: [0, 0, 0],
  51972. directional: [],
  51973. directionalShadowMap: [],
  51974. directionalShadowMatrix: [],
  51975. spot: [],
  51976. spotShadowMap: [],
  51977. spotShadowMatrix: [],
  51978. point: [],
  51979. pointShadowMap: [],
  51980. pointShadowMatrix: [],
  51981. hemi: [],
  51982. shadows: [],
  51983. shadowsPointLight: 0
  51984. }
  51985. , ke = {
  51986. geometries: 0,
  51987. textures: 0
  51988. }
  51989. , He = {
  51990. calls: 0,
  51991. vertices: 0,
  51992. faces: 0,
  51993. points: 0
  51994. };
  51995. this.info = {
  51996. render: He,
  51997. memory: ke,
  51998. programs: null
  51999. };
  52000. var Ge;
  52001. try {
  52002. var ze = {
  52003. alpha: ne,
  52004. depth: re,
  52005. stencil: oe,
  52006. antialias: ae,
  52007. premultipliedAlpha: se,
  52008. preserveDrawingBuffer: le
  52009. };
  52010. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  52011. null === Ge)
  52012. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  52013. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  52014. return {
  52015. rangeMin: 1,
  52016. rangeMax: 1,
  52017. precision: 1
  52018. }
  52019. }
  52020. ),
  52021. te.addEventListener("webglcontextlost", a, !1)
  52022. } catch (e) {
  52023. console.error("THREE.WebGLRenderer: " + e)
  52024. }
  52025. var We = new n.WebGLExtensions(Ge);
  52026. We.get("OES_texture_float"),
  52027. We.get("OES_texture_float_linear"),
  52028. We.get("OES_texture_half_float"),
  52029. We.get("OES_texture_half_float_linear"),
  52030. We.get("OES_standard_derivatives"),
  52031. We.get("ANGLE_instanced_arrays"),
  52032. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52033. var je = new n.WebGLCapabilities(Ge,We,e)
  52034. , Ye = new n.WebGLState(Ge,We,ee)
  52035. , Xe = new n.WebGLProperties
  52036. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  52037. , qe = new n.WebGLPrograms(this,je)
  52038. , Ke = new n.WebGLLights;
  52039. this.info.programs = qe.programs;
  52040. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  52041. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  52042. r(),
  52043. this.context = Ge,
  52044. this.capabilities = je,
  52045. this.extensions = We,
  52046. this.properties = Xe,
  52047. this.state = Ye;
  52048. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  52049. this.shadowMap = $e;
  52050. var et = new n.SpritePlugin(this,ge)
  52051. , tt = new n.LensFlarePlugin(this,me);
  52052. this.getContext = function() {
  52053. return Ge
  52054. }
  52055. ,
  52056. this.getContextAttributes = function() {
  52057. return Ge.getContextAttributes()
  52058. }
  52059. ,
  52060. this.forceContextLoss = function() {
  52061. We.get("WEBGL_lose_context").loseContext()
  52062. }
  52063. ,
  52064. this.getMaxAnisotropy = function() {
  52065. var e;
  52066. return function() {
  52067. if (void 0 !== e)
  52068. return e;
  52069. var t = We.get("EXT_texture_filter_anisotropic");
  52070. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52071. }
  52072. }(),
  52073. this.getPrecision = function() {
  52074. return je.precision
  52075. }
  52076. ,
  52077. this.getPixelRatio = function() {
  52078. return Oe
  52079. }
  52080. ,
  52081. this.setPixelRatio = function(e) {
  52082. void 0 !== e && (Oe = e,
  52083. this.setSize(Ne.z, Ne.w, !1))
  52084. }
  52085. ,
  52086. this.getSize = function() {
  52087. return {
  52088. width: Re,
  52089. height: Pe
  52090. }
  52091. }
  52092. ,
  52093. this.setSize = function(e, t, i, devicePixelRatio) {
  52094. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52095. Re = e,
  52096. Pe = t,
  52097. te.width = e * Oe,
  52098. te.height = t * Oe,
  52099. i !== !1 && (te.style.width = e + "px",
  52100. te.style.height = t + "px"),
  52101. this.setViewport(0, 0, e, t)
  52102. }
  52103. ,
  52104. this.setViewport = function(e, t, i, n) {
  52105. Ye.viewport(Ne.set(e, t, i, n))
  52106. }
  52107. ,
  52108. this.setScissor = function(e, t, i, n) {
  52109. Ye.scissor(Le.set(e, t, i, n))
  52110. }
  52111. ,
  52112. this.setScissorTest = function(e) {
  52113. Ye.setScissorTest(De = e)
  52114. }
  52115. ,
  52116. this.getClearColor = function() {
  52117. return Se
  52118. }
  52119. ,
  52120. this.setClearColor = function(e, t) {
  52121. Se.set(e),
  52122. Me = void 0 !== t ? t : 1,
  52123. i(Se.r, Se.g, Se.b, Me)
  52124. }
  52125. ,
  52126. this.getClearAlpha = function() {
  52127. return Me
  52128. }
  52129. ,
  52130. this.setClearAlpha = function(e) {
  52131. Me = e,
  52132. i(Se.r, Se.g, Se.b, Me)
  52133. }
  52134. ,
  52135. this.clear = function(e, t, i) {
  52136. var n = 0;
  52137. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52138. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52139. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52140. Ge.clear(n)
  52141. }
  52142. ,
  52143. this.clearColor = function() {
  52144. this.clear(!0, !1, !1)
  52145. }
  52146. ,
  52147. this.clearDepth = function() {
  52148. this.clear(!1, !0, !1)
  52149. }
  52150. ,
  52151. this.clearStencil = function() {
  52152. this.clear(!1, !1, !0)
  52153. }
  52154. ,
  52155. this.clearTarget = function(e, t, i, n) {
  52156. this.setRenderTarget(e),
  52157. this.clear(t, i, n)
  52158. }
  52159. ,
  52160. this.resetGLState = o,
  52161. this.dispose = function() {
  52162. te.removeEventListener("webglcontextlost", a, !1)
  52163. }
  52164. ,
  52165. this.renderBufferImmediate = function(e, t, i) {
  52166. Ye.initAttributes();
  52167. var r = Xe.get(e);
  52168. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52169. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52170. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52171. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52172. var o = t.getAttributes();
  52173. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52174. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52175. Ye.enableAttribute(o.position),
  52176. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52177. e.hasNormals) {
  52178. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52179. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52180. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52181. var l = e.normalArray
  52182. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52183. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52184. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52185. l[a + 0] = c,
  52186. l[a + 1] = h,
  52187. l[a + 2] = u,
  52188. l[a + 3] = c,
  52189. l[a + 4] = h,
  52190. l[a + 5] = u,
  52191. l[a + 6] = c,
  52192. l[a + 7] = h,
  52193. l[a + 8] = u
  52194. }
  52195. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52196. Ye.enableAttribute(o.normal),
  52197. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52198. }
  52199. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52200. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52201. Ye.enableAttribute(o.uv),
  52202. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52203. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52204. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52205. Ye.enableAttribute(o.color),
  52206. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52207. Ye.disableUnusedAttributes(),
  52208. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52209. e.count = 0
  52210. }
  52211. ,
  52212. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52213. E(o);
  52214. var l = w(e, i, o, a)
  52215. , c = !1
  52216. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52217. h !== Ee && (Ee = h,
  52218. c = !0);
  52219. var u = a.morphTargetInfluences;
  52220. if (void 0 !== u) {
  52221. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52222. var v = u[p];
  52223. d.push([v, p])
  52224. }
  52225. d.sort(g),
  52226. d.length > 8 && (d.length = 8);
  52227. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52228. var v = d[p];
  52229. if (fe[p] = v[0],
  52230. 0 !== v[0]) {
  52231. var y = v[1];
  52232. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52233. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52234. } else
  52235. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52236. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52237. }
  52238. var C = l.getUniforms();
  52239. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52240. c = !0
  52241. }
  52242. var y = r.index
  52243. , I = r.attributes.position;
  52244. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52245. var b;
  52246. null !== y ? (b = Je,
  52247. b.setIndex(y)) : b = Qe,
  52248. c && (f(o, l, r),
  52249. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52250. var _ = 0
  52251. , T = 1 / 0;
  52252. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52253. var x = r.drawRange.start
  52254. , S = r.drawRange.count
  52255. , M = null !== s ? s.start : 0
  52256. , R = null !== s ? s.count : 1 / 0
  52257. , P = Math.max(_, x, M)
  52258. , O = Math.min(_ + T, x + S, M + R) - 1
  52259. , L = Math.max(0, O - P + 1);
  52260. if (a instanceof n.Mesh)
  52261. if (o.wireframe === !0)
  52262. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52263. b.setMode(Ge.LINES);
  52264. else
  52265. switch (a.drawMode) {
  52266. case n.TrianglesDrawMode:
  52267. b.setMode(Ge.TRIANGLES);
  52268. break;
  52269. case n.TriangleStripDrawMode:
  52270. b.setMode(Ge.TRIANGLE_STRIP);
  52271. break;
  52272. case n.TriangleFanDrawMode:
  52273. b.setMode(Ge.TRIANGLE_FAN)
  52274. }
  52275. else if (a instanceof n.Line) {
  52276. var D = o.linewidth;
  52277. void 0 === D && (D = 1),
  52278. Ye.setLineWidth(D * t()),
  52279. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52280. } else
  52281. a instanceof n.Points && b.setMode(Ge.POINTS);
  52282. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52283. }
  52284. ,
  52285. this.render = function(e, t, i, r) {
  52286. if (t instanceof n.Camera == !1)
  52287. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52288. var o = e.fog;
  52289. if (Ee = "",
  52290. Ie = -1,
  52291. be = null,
  52292. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52293. null === t.parent && t.updateMatrixWorld(),
  52294. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52295. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52296. Be.setFromMatrix(Fe),
  52297. ce.length = 0,
  52298. ue = -1,
  52299. pe = -1,
  52300. ge.length = 0,
  52301. me.length = 0,
  52302. y(e, t),
  52303. he.length = ue + 1,
  52304. de.length = pe + 1,
  52305. ve.sortObjects === !0 && (he.sort(m),
  52306. de.sort(v)),
  52307. U(ce, t),
  52308. $e.render(e, t),
  52309. He.calls = 0,
  52310. He.vertices = 0,
  52311. He.faces = 0,
  52312. He.points = 0,
  52313. void 0 === i && (i = null),
  52314. this.setRenderTarget(i),
  52315. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52316. e.overrideMaterial) {
  52317. var a = e.overrideMaterial;
  52318. C(he, t, o, a),
  52319. C(de, t, o, a)
  52320. } else
  52321. Ye.setBlending(n.NoBlending),
  52322. C(he, t, o),
  52323. C(de, t, o);
  52324. if (et.render(e, t),
  52325. tt.render(e, t, Te),
  52326. i) {
  52327. var s = i.texture;
  52328. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52329. }
  52330. Ye.setDepthTest(!0),
  52331. Ye.setDepthWrite(!0),
  52332. Ye.setColorWrite(!0)
  52333. }
  52334. ,
  52335. this.setFaceCulling = function(e, t) {
  52336. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52337. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52338. Ye.enable(Ge.CULL_FACE))
  52339. }
  52340. ,
  52341. this.setTexture = function(e, t) {
  52342. var i = Xe.get(e);
  52343. if (e.version > 0 && i.__version !== e.version) {
  52344. var n = e.image;
  52345. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52346. }
  52347. Ye.activeTexture(Ge.TEXTURE0 + t),
  52348. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52349. }
  52350. ,
  52351. this.getCurrentRenderTarget = function() {
  52352. return ye
  52353. }
  52354. ,
  52355. this.setRenderTarget = function(e) {
  52356. ye = e,
  52357. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52358. var t, i = e instanceof n.WebGLRenderTargetCube;
  52359. if (e) {
  52360. var r = Xe.get(e);
  52361. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52362. we.copy(e.scissor),
  52363. _e = e.scissorTest,
  52364. Te.copy(e.viewport)
  52365. } else
  52366. t = null,
  52367. we.copy(Le).multiplyScalar(Oe),
  52368. _e = De,
  52369. Te.copy(Ne).multiplyScalar(Oe);
  52370. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52371. Ce = t),
  52372. Ye.scissor(we),
  52373. Ye.setScissorTest(_e),
  52374. Ye.viewport(Te),
  52375. i) {
  52376. var o = Xe.get(e.texture);
  52377. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52378. }
  52379. }
  52380. ,
  52381. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52382. if (e instanceof n.WebGLRenderTarget == !1)
  52383. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52384. var s = Xe.get(e).__webglFramebuffer;
  52385. if (s) {
  52386. var l = !1;
  52387. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52388. l = !0);
  52389. try {
  52390. var c = e.texture;
  52391. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52392. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52393. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52394. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52395. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52396. } finally {
  52397. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52398. }
  52399. }
  52400. }
  52401. }
  52402. ,
  52403. n.WebGLRenderTarget = function(e, t, i) {
  52404. this.uuid = n.Math.generateUUID(),
  52405. this.width = e,
  52406. this.height = t,
  52407. this.scissor = new n.Vector4(0,0,e,t),
  52408. this.scissorTest = !1,
  52409. this.viewport = new n.Vector4(0,0,e,t),
  52410. i = i || {},
  52411. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52412. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52413. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52414. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52415. }
  52416. ,
  52417. n.WebGLRenderTarget.prototype = {
  52418. constructor: n.WebGLRenderTarget,
  52419. setSize: function(e, t) {
  52420. this.width === e && this.height === t || (this.width = e,
  52421. this.height = t,
  52422. this.dispose()),
  52423. this.viewport.set(0, 0, e, t),
  52424. this.scissor.set(0, 0, e, t)
  52425. },
  52426. clone: function() {
  52427. return (new this.constructor).copy(this)
  52428. },
  52429. copy: function(e) {
  52430. return this.width = e.width,
  52431. this.height = e.height,
  52432. this.viewport.copy(e.viewport),
  52433. this.texture = e.texture.clone(),
  52434. this.depthBuffer = e.depthBuffer,
  52435. this.stencilBuffer = e.stencilBuffer,
  52436. this
  52437. },
  52438. dispose: function() {
  52439. this.dispatchEvent({
  52440. type: "dispose"
  52441. })
  52442. }
  52443. },
  52444. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52445. n.WebGLRenderTargetCube = function(e, t, i) {
  52446. n.WebGLRenderTarget.call(this, e, t, i),
  52447. this.activeCubeFace = 0,
  52448. this.activeMipMapLevel = 0
  52449. }
  52450. ,
  52451. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52452. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52453. n.WebGLBufferRenderer = function(e, t, i) {
  52454. function r(e) {
  52455. s = e
  52456. }
  52457. function o(t, n) {
  52458. e.drawArrays(s, t, n),
  52459. i.calls++,
  52460. i.vertices += n,
  52461. s === e.TRIANGLES && (i.faces += n / 3)
  52462. }
  52463. function a(r) {
  52464. var o = t.get("ANGLE_instanced_arrays");
  52465. if (null === o)
  52466. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52467. var a = r.attributes.position
  52468. , l = 0;
  52469. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52470. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52471. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52472. i.calls++,
  52473. i.vertices += l * r.maxInstancedCount,
  52474. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52475. }
  52476. var s;
  52477. this.setMode = r,
  52478. this.render = o,
  52479. this.renderInstances = a
  52480. }
  52481. ,
  52482. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52483. function n(e) {
  52484. s = e
  52485. }
  52486. function r(i) {
  52487. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52488. c = 4) : (l = e.UNSIGNED_SHORT,
  52489. c = 2)
  52490. }
  52491. function o(t, n) {
  52492. e.drawElements(s, n, l, t * c),
  52493. i.calls++,
  52494. i.vertices += n,
  52495. s === e.TRIANGLES && (i.faces += n / 3)
  52496. }
  52497. function a(n, r, o) {
  52498. var a = t.get("ANGLE_instanced_arrays");
  52499. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52500. i.calls++,
  52501. i.vertices += o * n.maxInstancedCount,
  52502. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52503. }
  52504. var s, l, c;
  52505. this.setMode = n,
  52506. this.setIndex = r,
  52507. this.render = o,
  52508. this.renderInstances = a
  52509. }
  52510. ,
  52511. n.WebGLExtensions = function(e) {
  52512. var t = {};
  52513. this.get = function(i) {
  52514. if (void 0 !== t[i])
  52515. return t[i];
  52516. var n;
  52517. switch (i) {
  52518. case "EXT_texture_filter_anisotropic":
  52519. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52520. break;
  52521. case "WEBGL_compressed_texture_s3tc":
  52522. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52523. break;
  52524. case "WEBGL_compressed_texture_pvrtc":
  52525. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52526. break;
  52527. case "WEBGL_compressed_texture_etc1":
  52528. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52529. break;
  52530. default:
  52531. n = e.getExtension(i)
  52532. }
  52533. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52534. t[i] = n,
  52535. n
  52536. }
  52537. }
  52538. ,
  52539. n.WebGLCapabilities = function(e, t, i) {
  52540. function n(t) {
  52541. if ("highp" === t) {
  52542. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52543. return "highp";
  52544. t = "mediump"
  52545. }
  52546. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52547. }
  52548. this.getMaxPrecision = n,
  52549. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52550. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52551. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52552. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52553. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52554. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52555. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52556. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52557. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52558. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52559. this.vertexTextures = this.maxVertexTextures > 0,
  52560. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52561. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52562. var r = n(this.precision);
  52563. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52564. this.precision = r),
  52565. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52566. }
  52567. ,
  52568. n.WebGLGeometries = function(e, t, i) {
  52569. function r(e) {
  52570. var t = e.geometry;
  52571. if (void 0 !== h[t.id])
  52572. return h[t.id];
  52573. t.addEventListener("dispose", o);
  52574. var r;
  52575. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52576. r = t._bufferGeometry),
  52577. h[t.id] = r,
  52578. i.memory.geometries++,
  52579. r
  52580. }
  52581. function o(e) {
  52582. var n = e.target
  52583. , r = h[n.id];
  52584. null !== r.index && s(r.index),
  52585. l(r.attributes),
  52586. n.removeEventListener("dispose", o),
  52587. delete h[n.id];
  52588. var a = t.get(n);
  52589. a.wireframe && s(a.wireframe),
  52590. t.delete(n);
  52591. var c = t.get(r);
  52592. c.wireframe && s(c.wireframe),
  52593. t.delete(r),
  52594. i.memory.geometries--
  52595. }
  52596. function a(e) {
  52597. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52598. }
  52599. function s(t) {
  52600. var i = a(t);
  52601. void 0 !== i && (e.deleteBuffer(i),
  52602. c(t))
  52603. }
  52604. function l(e) {
  52605. for (var t in e)
  52606. s(e[t])
  52607. }
  52608. function c(e) {
  52609. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52610. }
  52611. var h = {};
  52612. this.get = r
  52613. }
  52614. ,
  52615. n.WebGLLights = function() {
  52616. var e = {};
  52617. this.get = function(t) {
  52618. if (void 0 !== e[t.id])
  52619. return e[t.id];
  52620. var i;
  52621. switch (t.type) {
  52622. case "DirectionalLight":
  52623. i = {
  52624. direction: new n.Vector3,
  52625. color: new n.Color,
  52626. shadow: !1,
  52627. shadowBias: 0,
  52628. shadowRadius: 1,
  52629. shadowMapSize: new n.Vector2
  52630. };
  52631. break;
  52632. case "SpotLight":
  52633. i = {
  52634. position: new n.Vector3,
  52635. direction: new n.Vector3,
  52636. color: new n.Color,
  52637. distance: 0,
  52638. coneCos: 0,
  52639. penumbraCos: 0,
  52640. decay: 0,
  52641. shadow: !1,
  52642. shadowBias: 0,
  52643. shadowRadius: 1,
  52644. shadowMapSize: new n.Vector2
  52645. };
  52646. break;
  52647. case "PointLight":
  52648. i = {
  52649. position: new n.Vector3,
  52650. color: new n.Color,
  52651. distance: 0,
  52652. decay: 0,
  52653. shadow: !1,
  52654. shadowBias: 0,
  52655. shadowRadius: 1,
  52656. shadowMapSize: new n.Vector2
  52657. };
  52658. break;
  52659. case "HemisphereLight":
  52660. i = {
  52661. direction: new n.Vector3,
  52662. skyColor: new n.Color,
  52663. groundColor: new n.Color
  52664. }
  52665. }
  52666. return e[t.id] = i,
  52667. i
  52668. }
  52669. }
  52670. ,
  52671. n.WebGLObjects = function(e, t, i) {
  52672. function r(t) {
  52673. var i = u.get(t);
  52674. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52675. var r = i.index
  52676. , a = i.attributes;
  52677. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52678. for (var s in a)
  52679. o(a[s], e.ARRAY_BUFFER);
  52680. var l = i.morphAttributes;
  52681. for (var s in l)
  52682. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52683. o(c[h], e.ARRAY_BUFFER);
  52684. return i
  52685. }
  52686. function o(e, i) {
  52687. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52688. , o = t.get(r);
  52689. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52690. }
  52691. function a(t, i, n) {
  52692. t.__webglBuffer = e.createBuffer(),
  52693. e.bindBuffer(n, t.__webglBuffer);
  52694. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52695. e.bufferData(n, i.array, r),
  52696. t.version = i.version
  52697. }
  52698. function s(t, i, n) {
  52699. e.bindBuffer(n, t.__webglBuffer),
  52700. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52701. i.updateRange.count = 0),
  52702. t.version = i.version
  52703. }
  52704. function l(e) {
  52705. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52706. }
  52707. function c(i) {
  52708. var r = t.get(i);
  52709. if (void 0 !== r.wireframe)
  52710. return r.wireframe;
  52711. var a = []
  52712. , s = i.index
  52713. , l = i.attributes
  52714. , c = l.position;
  52715. if (null !== s)
  52716. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52717. var g = d[p + 0]
  52718. , m = d[p + 1]
  52719. , v = d[p + 2];
  52720. h(u, g, m) && a.push(g, m),
  52721. h(u, m, v) && a.push(m, v),
  52722. h(u, v, g) && a.push(v, g)
  52723. }
  52724. else
  52725. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52726. var g = p + 0
  52727. , m = p + 1
  52728. , v = p + 2;
  52729. a.push(g, m, m, v, v, g)
  52730. }
  52731. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52732. , y = new n.BufferAttribute(new A(a),1);
  52733. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52734. r.wireframe = y,
  52735. y
  52736. }
  52737. function h(e, t, i) {
  52738. if (t > i) {
  52739. var n = t;
  52740. t = i,
  52741. i = n
  52742. }
  52743. var r = e[t];
  52744. return void 0 === r ? (e[t] = [i],
  52745. !0) : r.indexOf(i) === -1 && (r.push(i),
  52746. !0)
  52747. }
  52748. var u = new n.WebGLGeometries(e,t,i);
  52749. this.getAttributeBuffer = l,
  52750. this.getWireframeAttribute = c,
  52751. this.update = r
  52752. }
  52753. ,
  52754. n.WebGLProgram = function() {
  52755. function e(e) {
  52756. switch (e) {
  52757. case n.LinearEncoding:
  52758. return ["Linear", "( value )"];
  52759. case n.sRGBEncoding:
  52760. return ["sRGB", "( value )"];
  52761. case n.RGBEEncoding:
  52762. return ["RGBE", "( value )"];
  52763. case n.RGBM7Encoding:
  52764. return ["RGBM", "( value, 7.0 )"];
  52765. case n.RGBM16Encoding:
  52766. return ["RGBM", "( value, 16.0 )"];
  52767. case n.RGBDEncoding:
  52768. return ["RGBD", "( value, 256.0 )"];
  52769. case n.GammaEncoding:
  52770. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52771. default:
  52772. throw new Error("unsupported encoding: " + e)
  52773. }
  52774. }
  52775. function t(t, i) {
  52776. var n = e(i);
  52777. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52778. }
  52779. function i(t, i) {
  52780. var n = e(i);
  52781. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52782. }
  52783. function r(e, t) {
  52784. var i;
  52785. switch (t) {
  52786. case n.LinearToneMapping:
  52787. i = "Linear";
  52788. break;
  52789. case n.ReinhardToneMapping:
  52790. i = "Reinhard";
  52791. break;
  52792. case n.Uncharted2ToneMapping:
  52793. i = "Uncharted2";
  52794. break;
  52795. case n.CineonToneMapping:
  52796. i = "OptimizedCineon";
  52797. break;
  52798. default:
  52799. throw new Error("unsupported toneMapping: " + t)
  52800. }
  52801. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52802. }
  52803. function o(e, t, i) {
  52804. e = e || {};
  52805. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52806. return n.filter(c).join("\n")
  52807. }
  52808. function a(e) {
  52809. var t = [];
  52810. for (var i in e) {
  52811. var n = e[i];
  52812. n !== !1 && t.push("#define " + i + " " + n)
  52813. }
  52814. return t.join("\n")
  52815. }
  52816. function s(e, t, i) {
  52817. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52818. var a = e.getActiveUniform(t, o)
  52819. , s = a.name
  52820. , l = e.getUniformLocation(t, s)
  52821. , c = f.exec(s);
  52822. if (c) {
  52823. var h = c[1]
  52824. , u = c[2]
  52825. , d = n[h];
  52826. d || (d = n[h] = {}),
  52827. d[u] = l
  52828. } else if (c = g.exec(s)) {
  52829. var p = c[1]
  52830. , v = c[2]
  52831. , A = c[3]
  52832. , y = n[p];
  52833. y || (y = n[p] = []);
  52834. var C = y[v];
  52835. C || (C = y[v] = {}),
  52836. C[A] = l
  52837. } else if (c = m.exec(s)) {
  52838. var p = c[1];
  52839. n[p] = l
  52840. } else
  52841. n[s] = l
  52842. }
  52843. return n
  52844. }
  52845. function l(e, t, i) {
  52846. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52847. var a = e.getActiveAttrib(t, o)
  52848. , s = a.name;
  52849. n[s] = e.getAttribLocation(t, s)
  52850. }
  52851. return n
  52852. }
  52853. function c(e) {
  52854. return "" !== e
  52855. }
  52856. function h(e, t) {
  52857. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52858. }
  52859. function u(e) {
  52860. function t(e, t) {
  52861. var i = n.ShaderChunk[t];
  52862. if (void 0 === i)
  52863. throw new Error("Can not resolve #include <" + t + ">");
  52864. return u(i)
  52865. }
  52866. var i = /#include +<([\w\d.]+)>/g;
  52867. return e.replace(i, t)
  52868. }
  52869. function d(e) {
  52870. function t(e, t, i, n) {
  52871. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52872. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52873. return r
  52874. }
  52875. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52876. return e.replace(i, t)
  52877. }
  52878. var p = 0
  52879. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52880. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52881. , m = /^([\w\d_]+)\[0\]$/;
  52882. return function(e, f, g, m) {
  52883. var v = e.context
  52884. , A = g.extensions
  52885. , y = g.defines
  52886. , C = g.__webglShader.vertexShader
  52887. , I = g.__webglShader.fragmentShader
  52888. , E = "SHADOWMAP_TYPE_BASIC";
  52889. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52890. var b = "ENVMAP_TYPE_CUBE"
  52891. , w = "ENVMAP_MODE_REFLECTION"
  52892. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52893. if (m.envMap) {
  52894. switch (g.envMap.mapping) {
  52895. case n.CubeReflectionMapping:
  52896. case n.CubeRefractionMapping:
  52897. b = "ENVMAP_TYPE_CUBE";
  52898. break;
  52899. case n.CubeUVReflectionMapping:
  52900. case n.CubeUVRefractionMapping:
  52901. b = "ENVMAP_TYPE_CUBE_UV";
  52902. break;
  52903. case n.EquirectangularReflectionMapping:
  52904. case n.EquirectangularRefractionMapping:
  52905. b = "ENVMAP_TYPE_EQUIREC";
  52906. break;
  52907. case n.SphericalReflectionMapping:
  52908. b = "ENVMAP_TYPE_SPHERE"
  52909. }
  52910. switch (g.envMap.mapping) {
  52911. case n.CubeRefractionMapping:
  52912. case n.EquirectangularRefractionMapping:
  52913. w = "ENVMAP_MODE_REFRACTION"
  52914. }
  52915. switch (g.combine) {
  52916. case n.MultiplyOperation:
  52917. _ = "ENVMAP_BLENDING_MULTIPLY";
  52918. break;
  52919. case n.MixOperation:
  52920. _ = "ENVMAP_BLENDING_MIX";
  52921. break;
  52922. case n.AddOperation:
  52923. _ = "ENVMAP_BLENDING_ADD"
  52924. }
  52925. }
  52926. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52927. g instanceof n.RawShaderMaterial ? (T = "",
  52928. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52929. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52930. C = u(C, m),
  52931. C = h(C, m),
  52932. I = u(I, m),
  52933. I = h(I, m),
  52934. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52935. I = d(I));
  52936. var O = T + C
  52937. , L = x + I
  52938. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52939. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52940. v.attachShader(P, D),
  52941. v.attachShader(P, N),
  52942. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52943. v.linkProgram(P);
  52944. var B = v.getProgramInfoLog(P)
  52945. , F = v.getShaderInfoLog(D)
  52946. , V = v.getShaderInfoLog(N)
  52947. , U = !0
  52948. , k = !0;
  52949. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52950. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52951. k && (this.diagnostics = {
  52952. runnable: U,
  52953. material: g,
  52954. programLog: B,
  52955. vertexShader: {
  52956. log: F,
  52957. prefix: T
  52958. },
  52959. fragmentShader: {
  52960. log: V,
  52961. prefix: x
  52962. }
  52963. }),
  52964. v.deleteShader(D),
  52965. v.deleteShader(N);
  52966. var H;
  52967. this.getUniforms = function() {
  52968. return void 0 === H && (H = s(v, P)),
  52969. H
  52970. }
  52971. ;
  52972. var G;
  52973. return this.getAttributes = function() {
  52974. return void 0 === G && (G = l(v, P)),
  52975. G
  52976. }
  52977. ,
  52978. this.destroy = function() {
  52979. v.deleteProgram(P),
  52980. this.program = void 0
  52981. }
  52982. ,
  52983. Object.defineProperties(this, {
  52984. uniforms: {
  52985. get: function() {
  52986. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52987. this.getUniforms()
  52988. }
  52989. },
  52990. attributes: {
  52991. get: function() {
  52992. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52993. this.getAttributes()
  52994. }
  52995. }
  52996. }),
  52997. this.id = p++,
  52998. this.code = f,
  52999. this.usedTimes = 1,
  53000. this.program = P,
  53001. this.vertexShader = D,
  53002. this.fragmentShader = N,
  53003. this
  53004. }
  53005. }(),
  53006. n.WebGLPrograms = function(e, t) {
  53007. function i(e) {
  53008. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  53009. return 1024;
  53010. var i = t.maxVertexUniforms
  53011. , r = Math.floor((i - 20) / 4)
  53012. , o = r;
  53013. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53014. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53015. o
  53016. }
  53017. function r(e, t) {
  53018. var i;
  53019. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53020. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53021. i
  53022. }
  53023. var o = []
  53024. , a = {
  53025. MeshDepthMaterial: "depth",
  53026. MeshNormalMaterial: "normal",
  53027. MeshBasicMaterial: "basic",
  53028. MeshLambertMaterial: "lambert",
  53029. MeshPhongMaterial: "phong",
  53030. MeshStandardMaterial: "standard",
  53031. LineBasicMaterial: "basic",
  53032. LineDashedMaterial: "dashed",
  53033. PointsMaterial: "points"
  53034. }
  53035. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53036. this.getParameters = function(o, s, l, c) {
  53037. var h = a[o.type]
  53038. , u = i(c)
  53039. , d = e.getPrecision();
  53040. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53041. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53042. var p = {
  53043. shaderID: h,
  53044. precision: d,
  53045. supportsVertexTextures: t.vertexTextures,
  53046. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53047. map: !!o.map,
  53048. mapEncoding: r(o.map, e.gammaInput),
  53049. envMap: !!o.envMap,
  53050. envMapMode: o.envMap && o.envMap.mapping,
  53051. envMapEncoding: r(o.envMap, e.gammaInput),
  53052. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53053. lightMap: !!o.lightMap,
  53054. aoMap: !!o.aoMap,
  53055. emissiveMap: !!o.emissiveMap,
  53056. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53057. bumpMap: !!o.bumpMap,
  53058. normalMap: !!o.normalMap,
  53059. displacementMap: !!o.displacementMap,
  53060. roughnessMap: !!o.roughnessMap,
  53061. metalnessMap: !!o.metalnessMap,
  53062. specularMap: !!o.specularMap,
  53063. alphaMap: !!o.alphaMap,
  53064. combine: o.combine,
  53065. vertexColors: o.vertexColors,
  53066. fog: l,
  53067. useFog: o.fog,
  53068. fogExp: l instanceof n.FogExp2,
  53069. flatShading: o.shading === n.FlatShading,
  53070. sizeAttenuation: o.sizeAttenuation,
  53071. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53072. skinning: o.skinning,
  53073. maxBones: u,
  53074. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53075. morphTargets: o.morphTargets,
  53076. morphNormals: o.morphNormals,
  53077. maxMorphTargets: e.maxMorphTargets,
  53078. maxMorphNormals: e.maxMorphNormals,
  53079. numDirLights: s.directional.length,
  53080. numPointLights: s.point.length,
  53081. numSpotLights: s.spot.length,
  53082. numHemiLights: s.hemi.length,
  53083. pointLightShadows: s.shadowsPointLight,
  53084. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53085. shadowMapType: e.shadowMap.type,
  53086. toneMapping: e.toneMapping,
  53087. physicallyCorrectLights: e.physicallyCorrectLights,
  53088. premultipliedAlpha: o.premultipliedAlpha,
  53089. alphaTest: o.alphaTest,
  53090. doubleSided: o.side === n.DoubleSide,
  53091. flipSided: o.side === n.BackSide
  53092. };
  53093. return p
  53094. }
  53095. ,
  53096. this.getProgramCode = function(e, t) {
  53097. var i = [];
  53098. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53099. i.push(e.vertexShader)),
  53100. void 0 !== e.defines)
  53101. for (var n in e.defines)
  53102. i.push(n),
  53103. i.push(e.defines[n]);
  53104. for (var r = 0; r < s.length; r++) {
  53105. var o = s[r];
  53106. i.push(o),
  53107. i.push(t[o])
  53108. }
  53109. return i.join()
  53110. }
  53111. ,
  53112. this.acquireProgram = function(t, i, r) {
  53113. for (var a, s = 0, l = o.length; s < l; s++) {
  53114. var c = o[s];
  53115. if (c.code === r) {
  53116. a = c,
  53117. ++a.usedTimes;
  53118. break
  53119. }
  53120. }
  53121. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53122. o.push(a)),
  53123. a
  53124. }
  53125. ,
  53126. this.releaseProgram = function(e) {
  53127. if (0 === --e.usedTimes) {
  53128. var t = o.indexOf(e);
  53129. o[t] = o[o.length - 1],
  53130. o.pop(),
  53131. e.destroy()
  53132. }
  53133. }
  53134. ,
  53135. this.programs = o
  53136. }
  53137. ,
  53138. n.WebGLProperties = function() {
  53139. var e = {};
  53140. this.get = function(t) {
  53141. var i = t.uuid
  53142. , n = e[i];
  53143. return void 0 === n && (n = {},
  53144. e[i] = n),
  53145. n
  53146. }
  53147. ,
  53148. this.delete = function(t) {
  53149. delete e[t.uuid]
  53150. }
  53151. ,
  53152. this.clear = function() {
  53153. e = {}
  53154. }
  53155. }
  53156. ,
  53157. n.WebGLShader = function() {
  53158. function e(e) {
  53159. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53160. t[i] = i + 1 + ": " + t[i];
  53161. return t.join("\n")
  53162. }
  53163. return function(t, i, n) {
  53164. var r = t.createShader(i);
  53165. return t.shaderSource(r, n),
  53166. t.compileShader(r),
  53167. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53168. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53169. r
  53170. }
  53171. }(),
  53172. n.WebGLShadowMap = function(e, t, i) {
  53173. function r(e, t, i, r) {
  53174. var o = e.geometry
  53175. , a = null
  53176. , s = v
  53177. , l = e.customDepthMaterial;
  53178. if (i && (s = A,
  53179. l = e.customDistanceMaterial),
  53180. l)
  53181. a = l;
  53182. else {
  53183. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53184. , h = e instanceof n.SkinnedMesh && t.skinning
  53185. , u = 0;
  53186. c && (u |= f),
  53187. h && (u |= g),
  53188. a = s[u]
  53189. }
  53190. return a.visible = t.visible,
  53191. a.wireframe = t.wireframe,
  53192. a.wireframeLinewidth = t.wireframeLinewidth,
  53193. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53194. a
  53195. }
  53196. function o(e, t, i) {
  53197. if (e.visible !== !1) {
  53198. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53199. var r = e.material;
  53200. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53201. p.push(e))
  53202. }
  53203. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53204. o(a[s], t, i)
  53205. }
  53206. }
  53207. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53208. var x = 0 !== (T & f)
  53209. , S = 0 !== (T & g)
  53210. , M = new n.ShaderMaterial({
  53211. uniforms: b,
  53212. vertexShader: E.vertexShader,
  53213. fragmentShader: E.fragmentShader,
  53214. morphTargets: x,
  53215. skinning: S
  53216. });
  53217. v[T] = M;
  53218. var R = new n.ShaderMaterial({
  53219. defines: {
  53220. USE_SHADOWMAP: ""
  53221. },
  53222. uniforms: _,
  53223. vertexShader: w.vertexShader,
  53224. fragmentShader: w.fragmentShader,
  53225. morphTargets: x,
  53226. skinning: S
  53227. });
  53228. A[T] = R
  53229. }
  53230. var P = this;
  53231. this.enabled = !1,
  53232. this.autoUpdate = !0,
  53233. this.needsUpdate = !1,
  53234. this.type = n.PCFShadowMap,
  53235. this.cullFace = n.CullFaceFront,
  53236. this.render = function(f, g) {
  53237. var m, v, A = t.shadows;
  53238. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53239. s.clearColor(1, 1, 1, 1),
  53240. s.disable(a.BLEND),
  53241. s.enable(a.CULL_FACE),
  53242. a.frontFace(a.CCW),
  53243. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53244. s.setDepthTest(!0),
  53245. s.setScissorTest(!1);
  53246. for (var E = 0, b = A.length; E < b; E++) {
  53247. var w = A[E]
  53248. , _ = w.shadow
  53249. , T = _.camera;
  53250. if (h.copy(_.mapSize),
  53251. w instanceof n.PointLight) {
  53252. m = 6,
  53253. v = !0;
  53254. var x = h.x
  53255. , S = h.y;
  53256. I[0].set(2 * x, S, x, S),
  53257. I[1].set(0, S, x, S),
  53258. I[2].set(3 * x, S, x, S),
  53259. I[3].set(x, S, x, S),
  53260. I[4].set(3 * x, 0, x, S),
  53261. I[5].set(x, 0, x, S),
  53262. h.x *= 4,
  53263. h.y *= 2
  53264. } else
  53265. m = 1,
  53266. v = !1;
  53267. if (null === _.map) {
  53268. var M = {
  53269. minFilter: n.NearestFilter,
  53270. magFilter: n.NearestFilter,
  53271. format: n.RGBAFormat
  53272. };
  53273. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53274. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53275. T.updateProjectionMatrix()
  53276. }
  53277. var R = _.map
  53278. , O = _.matrix;
  53279. d.setFromMatrixPosition(w.matrixWorld),
  53280. T.position.copy(d),
  53281. e.setRenderTarget(R),
  53282. e.clear();
  53283. for (var L = 0; L < m; L++) {
  53284. if (v) {
  53285. u.copy(T.position),
  53286. u.add(y[L]),
  53287. T.up.copy(C[L]),
  53288. T.lookAt(u);
  53289. var D = I[L];
  53290. s.viewport(D)
  53291. } else
  53292. u.setFromMatrixPosition(w.target.matrixWorld),
  53293. T.lookAt(u);
  53294. T.updateMatrixWorld(),
  53295. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53296. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53297. O.multiply(T.projectionMatrix),
  53298. O.multiply(T.matrixWorldInverse),
  53299. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53300. l.setFromMatrix(c),
  53301. p.length = 0,
  53302. o(f, g, T);
  53303. for (var N = 0, B = p.length; N < B; N++) {
  53304. var F = p[N]
  53305. , V = i.update(F)
  53306. , U = F.material;
  53307. if (U instanceof n.MultiMaterial)
  53308. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53309. var W = k[G]
  53310. , j = H[W.materialIndex];
  53311. if (j.visible === !0) {
  53312. var Y = r(F, j, v, d);
  53313. e.renderBufferDirect(T, null, V, Y, F, W)
  53314. }
  53315. }
  53316. else {
  53317. var Y = r(F, U, v, d);
  53318. e.renderBufferDirect(T, null, V, Y, F, null)
  53319. }
  53320. }
  53321. }
  53322. }
  53323. var X = e.getClearColor()
  53324. , Z = e.getClearAlpha();
  53325. e.setClearColor(X, Z),
  53326. s.enable(a.BLEND),
  53327. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53328. P.needsUpdate = !1
  53329. }
  53330. }
  53331. }
  53332. ,
  53333. n.WebGLState = function(e, t, i) {
  53334. var r = this
  53335. , o = new n.Vector4
  53336. , a = new Uint8Array(16)
  53337. , s = new Uint8Array(16)
  53338. , l = new Uint8Array(16)
  53339. , c = {}
  53340. , h = null
  53341. , u = null
  53342. , d = null
  53343. , p = null
  53344. , f = null
  53345. , g = null
  53346. , m = null
  53347. , v = null
  53348. , A = !1
  53349. , y = null
  53350. , C = null
  53351. , I = null
  53352. , E = null
  53353. , b = null
  53354. , w = null
  53355. , _ = null
  53356. , T = null
  53357. , x = null
  53358. , S = null
  53359. , M = null
  53360. , R = null
  53361. , P = null
  53362. , O = null
  53363. , L = null
  53364. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53365. , N = void 0
  53366. , B = {}
  53367. , F = new n.Vector4
  53368. , V = null
  53369. , U = null
  53370. , k = new n.Vector4
  53371. , H = new n.Vector4
  53372. , G = e.createTexture();
  53373. e.bindTexture(e.TEXTURE_2D, G),
  53374. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53375. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53376. this.init = function() {
  53377. this.clearColor(0, 0, 0, 1),
  53378. this.clearDepth(1),
  53379. this.clearStencil(0),
  53380. this.enable(e.DEPTH_TEST),
  53381. e.depthFunc(e.LEQUAL),
  53382. e.frontFace(e.CCW),
  53383. e.cullFace(e.BACK),
  53384. this.enable(e.CULL_FACE),
  53385. this.enable(e.BLEND),
  53386. e.blendEquation(e.FUNC_ADD),
  53387. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53388. }
  53389. ,
  53390. this.initAttributes = function() {
  53391. for (var e = 0, t = a.length; e < t; e++)
  53392. a[e] = 0
  53393. }
  53394. ,
  53395. this.enableAttribute = function(i) {
  53396. if (a[i] = 1,
  53397. 0 === s[i] && (e.enableVertexAttribArray(i),
  53398. s[i] = 1),
  53399. 0 !== l[i]) {
  53400. var n = t.get("ANGLE_instanced_arrays");
  53401. n.vertexAttribDivisorANGLE(i, 0),
  53402. l[i] = 0
  53403. }
  53404. }
  53405. ,
  53406. this.enableAttributeAndDivisor = function(t, i, n) {
  53407. a[t] = 1,
  53408. 0 === s[t] && (e.enableVertexAttribArray(t),
  53409. s[t] = 1),
  53410. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53411. l[t] = i)
  53412. }
  53413. ,
  53414. this.disableUnusedAttributes = function() {
  53415. for (var t = 0, i = s.length; t < i; t++)
  53416. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53417. s[t] = 0)
  53418. }
  53419. ,
  53420. this.enable = function(t) {
  53421. c[t] !== !0 && (e.enable(t),
  53422. c[t] = !0)
  53423. }
  53424. ,
  53425. this.disable = function(t) {
  53426. c[t] !== !1 && (e.disable(t),
  53427. c[t] = !1)
  53428. }
  53429. ,
  53430. this.getCompressedTextureFormats = function() {
  53431. if (null === h && (h = [],
  53432. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53433. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53434. h.push(i[n]);
  53435. return h
  53436. }
  53437. ,
  53438. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53439. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53440. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53441. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53442. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53443. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53444. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53445. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53446. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53447. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53448. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53449. u = t,
  53450. A = h),
  53451. t === n.CustomBlending ? (s = s || r,
  53452. l = l || o,
  53453. c = c || a,
  53454. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53455. d = r,
  53456. g = s),
  53457. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53458. p = o,
  53459. f = a,
  53460. m = l,
  53461. v = c)) : (d = null,
  53462. p = null,
  53463. f = null,
  53464. g = null,
  53465. m = null,
  53466. v = null)
  53467. }
  53468. ,
  53469. this.setDepthFunc = function(t) {
  53470. if (y !== t) {
  53471. if (t)
  53472. switch (t) {
  53473. case n.NeverDepth:
  53474. e.depthFunc(e.NEVER);
  53475. break;
  53476. case n.AlwaysDepth:
  53477. e.depthFunc(e.ALWAYS);
  53478. break;
  53479. case n.LessDepth:
  53480. e.depthFunc(e.LESS);
  53481. break;
  53482. case n.LessEqualDepth:
  53483. e.depthFunc(e.LEQUAL);
  53484. break;
  53485. case n.EqualDepth:
  53486. e.depthFunc(e.EQUAL);
  53487. break;
  53488. case n.GreaterEqualDepth:
  53489. e.depthFunc(e.GEQUAL);
  53490. break;
  53491. case n.GreaterDepth:
  53492. e.depthFunc(e.GREATER);
  53493. break;
  53494. case n.NotEqualDepth:
  53495. e.depthFunc(e.NOTEQUAL);
  53496. break;
  53497. default:
  53498. e.depthFunc(e.LEQUAL)
  53499. }
  53500. else
  53501. e.depthFunc(e.LEQUAL);
  53502. y = t
  53503. }
  53504. }
  53505. ,
  53506. this.setDepthTest = function(t) {
  53507. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53508. }
  53509. ,
  53510. this.setDepthWrite = function(t) {
  53511. C !== t && (e.depthMask(t),
  53512. C = t)
  53513. }
  53514. ,
  53515. this.setColorWrite = function(t) {
  53516. I !== t && (e.colorMask(t, t, t, t),
  53517. I = t)
  53518. }
  53519. ,
  53520. this.setStencilFunc = function(t, i, n) {
  53521. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53522. b = t,
  53523. w = i,
  53524. _ = n)
  53525. }
  53526. ,
  53527. this.setStencilOp = function(t, i, n) {
  53528. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53529. T = t,
  53530. x = i,
  53531. S = n)
  53532. }
  53533. ,
  53534. this.setStencilTest = function(t) {
  53535. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53536. }
  53537. ,
  53538. this.setStencilWrite = function(t) {
  53539. E !== t && (e.stencilMask(t),
  53540. E = t)
  53541. }
  53542. ,
  53543. this.setFlipSided = function(t) {
  53544. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53545. M = t)
  53546. }
  53547. ,
  53548. this.setLineWidth = function(t) {
  53549. t !== R && (e.lineWidth(t),
  53550. R = t)
  53551. }
  53552. ,
  53553. this.setPolygonOffset = function(t, i, n) {
  53554. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53555. !t || P === i && O === n || (e.polygonOffset(i, n),
  53556. P = i,
  53557. O = n)
  53558. }
  53559. ,
  53560. this.getScissorTest = function() {
  53561. return L
  53562. }
  53563. ,
  53564. this.setScissorTest = function(t) {
  53565. L = t,
  53566. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53567. }
  53568. ,
  53569. this.activeTexture = function(t) {
  53570. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53571. N !== t && (e.activeTexture(t),
  53572. N = t)
  53573. }
  53574. ,
  53575. this.bindTexture = function(t, i) {
  53576. void 0 === N && r.activeTexture();
  53577. var n = B[N];
  53578. void 0 === n && (n = {
  53579. type: void 0,
  53580. texture: void 0
  53581. },
  53582. B[N] = n),
  53583. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53584. n.type = t,
  53585. n.texture = i)
  53586. }
  53587. ,
  53588. this.compressedTexImage2D = function() {
  53589. try {
  53590. e.compressedTexImage2D.apply(e, arguments)
  53591. } catch (e) {
  53592. console.error(e)
  53593. }
  53594. }
  53595. ,
  53596. this.texImage2D = function() {
  53597. try {
  53598. e.texImage2D.apply(e, arguments)
  53599. } catch (e) {
  53600. console.error(e)
  53601. }
  53602. }
  53603. ,
  53604. this.clearColor = function(t, i, n, r) {
  53605. o.set(t, i, n, r),
  53606. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53607. F.copy(o))
  53608. }
  53609. ,
  53610. this.clearDepth = function(t) {
  53611. V !== t && (e.clearDepth(t),
  53612. V = t)
  53613. }
  53614. ,
  53615. this.clearStencil = function(t) {
  53616. U !== t && (e.clearStencil(t),
  53617. U = t)
  53618. }
  53619. ,
  53620. this.scissor = function(t) {
  53621. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53622. k.copy(t))
  53623. }
  53624. ,
  53625. this.viewport = function(t) {
  53626. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53627. H.copy(t))
  53628. }
  53629. ,
  53630. this.reset = function() {
  53631. for (var t = 0; t < s.length; t++)
  53632. 1 === s[t] && (e.disableVertexAttribArray(t),
  53633. s[t] = 0);
  53634. c = {},
  53635. h = null,
  53636. N = void 0,
  53637. B = {},
  53638. u = null,
  53639. I = null,
  53640. C = null,
  53641. E = null,
  53642. M = null
  53643. }
  53644. }
  53645. ,
  53646. n.LensFlarePlugin = function(e, t) {
  53647. function i() {
  53648. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53649. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53650. o = p.createBuffer(),
  53651. a = p.createBuffer(),
  53652. p.bindBuffer(p.ARRAY_BUFFER, o),
  53653. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53654. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53655. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53656. u = p.createTexture(),
  53657. d = p.createTexture(),
  53658. f.bindTexture(p.TEXTURE_2D, u),
  53659. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53660. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53661. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53662. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53663. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53664. f.bindTexture(p.TEXTURE_2D, d),
  53665. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53666. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53667. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53668. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53669. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53670. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53671. var i;
  53672. i = h ? {
  53673. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53674. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53675. } : {
  53676. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53677. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53678. },
  53679. s = r(i),
  53680. l = {
  53681. vertex: p.getAttribLocation(s, "position"),
  53682. uv: p.getAttribLocation(s, "uv")
  53683. },
  53684. c = {
  53685. renderType: p.getUniformLocation(s, "renderType"),
  53686. map: p.getUniformLocation(s, "map"),
  53687. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53688. opacity: p.getUniformLocation(s, "opacity"),
  53689. color: p.getUniformLocation(s, "color"),
  53690. scale: p.getUniformLocation(s, "scale"),
  53691. rotation: p.getUniformLocation(s, "rotation"),
  53692. screenPosition: p.getUniformLocation(s, "screenPosition")
  53693. }
  53694. }
  53695. function r(t) {
  53696. var i = p.createProgram()
  53697. , n = p.createShader(p.FRAGMENT_SHADER)
  53698. , r = p.createShader(p.VERTEX_SHADER)
  53699. , o = "precision " + e.getPrecision() + " float;\n";
  53700. return p.shaderSource(n, o + t.fragmentShader),
  53701. p.shaderSource(r, o + t.vertexShader),
  53702. p.compileShader(n),
  53703. p.compileShader(r),
  53704. p.attachShader(i, n),
  53705. p.attachShader(i, r),
  53706. p.linkProgram(i),
  53707. i
  53708. }
  53709. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53710. this.render = function(r, g, m) {
  53711. if (0 !== t.length) {
  53712. var v = new n.Vector3
  53713. , A = m.w / m.z
  53714. , y = .5 * m.z
  53715. , C = .5 * m.w
  53716. , I = 16 / m.w
  53717. , E = new n.Vector2(I * A,I)
  53718. , b = new n.Vector3(1,1,0)
  53719. , w = new n.Vector2(1,1);
  53720. void 0 === s && i(),
  53721. p.useProgram(s),
  53722. f.initAttributes(),
  53723. f.enableAttribute(l.vertex),
  53724. f.enableAttribute(l.uv),
  53725. f.disableUnusedAttributes(),
  53726. p.uniform1i(c.occlusionMap, 0),
  53727. p.uniform1i(c.map, 1),
  53728. p.bindBuffer(p.ARRAY_BUFFER, o),
  53729. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53730. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53731. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53732. f.disable(p.CULL_FACE),
  53733. f.setDepthWrite(!1);
  53734. for (var _ = 0, T = t.length; _ < T; _++) {
  53735. I = 16 / m.w,
  53736. E.set(I * A, I);
  53737. var x = t[_];
  53738. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53739. v.applyMatrix4(g.matrixWorldInverse),
  53740. v.applyProjection(g.projectionMatrix),
  53741. b.copy(v),
  53742. w.x = b.x * y + y,
  53743. w.y = b.y * C + C,
  53744. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53745. f.activeTexture(p.TEXTURE0),
  53746. f.bindTexture(p.TEXTURE_2D, null),
  53747. f.activeTexture(p.TEXTURE1),
  53748. f.bindTexture(p.TEXTURE_2D, u),
  53749. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53750. p.uniform1i(c.renderType, 0),
  53751. p.uniform2f(c.scale, E.x, E.y),
  53752. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53753. f.disable(p.BLEND),
  53754. f.enable(p.DEPTH_TEST),
  53755. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53756. f.activeTexture(p.TEXTURE0),
  53757. f.bindTexture(p.TEXTURE_2D, d),
  53758. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53759. p.uniform1i(c.renderType, 1),
  53760. f.disable(p.DEPTH_TEST),
  53761. f.activeTexture(p.TEXTURE1),
  53762. f.bindTexture(p.TEXTURE_2D, u),
  53763. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53764. x.positionScreen.copy(b),
  53765. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53766. p.uniform1i(c.renderType, 2),
  53767. f.enable(p.BLEND);
  53768. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53769. var R = x.lensFlares[S];
  53770. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53771. b.y = R.y,
  53772. b.z = R.z,
  53773. I = R.size * R.scale / m.w,
  53774. E.x = I * A,
  53775. E.y = I,
  53776. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53777. p.uniform2f(c.scale, E.x, E.y),
  53778. p.uniform1f(c.rotation, R.rotation),
  53779. p.uniform1f(c.opacity, R.opacity),
  53780. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53781. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53782. e.setTexture(R.texture, 1),
  53783. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53784. }
  53785. }
  53786. }
  53787. f.enable(p.CULL_FACE),
  53788. f.enable(p.DEPTH_TEST),
  53789. f.setDepthWrite(!0),
  53790. e.resetGLState()
  53791. }
  53792. }
  53793. }
  53794. ,
  53795. n.SpritePlugin = function(e, t) {
  53796. function i() {
  53797. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53798. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53799. a = d.createBuffer(),
  53800. s = d.createBuffer(),
  53801. d.bindBuffer(d.ARRAY_BUFFER, a),
  53802. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53803. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53804. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53805. l = r(),
  53806. c = {
  53807. position: d.getAttribLocation(l, "position"),
  53808. uv: d.getAttribLocation(l, "uv")
  53809. },
  53810. h = {
  53811. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53812. uvScale: d.getUniformLocation(l, "uvScale"),
  53813. rotation: d.getUniformLocation(l, "rotation"),
  53814. scale: d.getUniformLocation(l, "scale"),
  53815. color: d.getUniformLocation(l, "color"),
  53816. map: d.getUniformLocation(l, "map"),
  53817. opacity: d.getUniformLocation(l, "opacity"),
  53818. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53819. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53820. fogType: d.getUniformLocation(l, "fogType"),
  53821. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53822. fogNear: d.getUniformLocation(l, "fogNear"),
  53823. fogFar: d.getUniformLocation(l, "fogFar"),
  53824. fogColor: d.getUniformLocation(l, "fogColor"),
  53825. alphaTest: d.getUniformLocation(l, "alphaTest")
  53826. };
  53827. var i = document.createElement("canvas");
  53828. i.width = 8,
  53829. i.height = 8;
  53830. var o = i.getContext("2d");
  53831. o.fillStyle = "white",
  53832. o.fillRect(0, 0, 8, 8),
  53833. u = new n.Texture(i),
  53834. u.needsUpdate = !0
  53835. }
  53836. function r() {
  53837. var t = d.createProgram()
  53838. , i = d.createShader(d.VERTEX_SHADER)
  53839. , n = d.createShader(d.FRAGMENT_SHADER);
  53840. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53841. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53842. d.compileShader(i),
  53843. d.compileShader(n),
  53844. d.attachShader(t, i),
  53845. d.attachShader(t, n),
  53846. d.linkProgram(t),
  53847. t
  53848. }
  53849. function o(e, t) {
  53850. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53851. }
  53852. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53853. this.render = function(r, v) {
  53854. if (0 !== t.length) {
  53855. void 0 === l && i(),
  53856. d.useProgram(l),
  53857. p.initAttributes(),
  53858. p.enableAttribute(c.position),
  53859. p.enableAttribute(c.uv),
  53860. p.disableUnusedAttributes(),
  53861. p.disable(d.CULL_FACE),
  53862. p.enable(d.BLEND),
  53863. d.bindBuffer(d.ARRAY_BUFFER, a),
  53864. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53865. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53866. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53867. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53868. p.activeTexture(d.TEXTURE0),
  53869. d.uniform1i(h.map, 0);
  53870. var A = 0
  53871. , y = 0
  53872. , C = r.fog;
  53873. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53874. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53875. d.uniform1f(h.fogFar, C.far),
  53876. d.uniform1i(h.fogType, 1),
  53877. A = 1,
  53878. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53879. d.uniform1i(h.fogType, 2),
  53880. A = 2,
  53881. y = 2)) : (d.uniform1i(h.fogType, 0),
  53882. A = 0,
  53883. y = 0);
  53884. for (var I = 0, E = t.length; I < E; I++) {
  53885. var b = t[I];
  53886. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53887. b.z = -b.modelViewMatrix.elements[14]
  53888. }
  53889. t.sort(o);
  53890. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53891. var b = t[I]
  53892. , _ = b.material;
  53893. d.uniform1f(h.alphaTest, _.alphaTest),
  53894. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53895. b.matrixWorld.decompose(f, g, m),
  53896. w[0] = m.x,
  53897. w[1] = m.y;
  53898. var T = 0;
  53899. r.fog && _.fog && (T = y),
  53900. A !== T && (d.uniform1i(h.fogType, T),
  53901. A = T),
  53902. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53903. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53904. d.uniform2f(h.uvScale, 1, 1)),
  53905. d.uniform1f(h.opacity, _.opacity),
  53906. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53907. d.uniform1f(h.rotation, _.rotation),
  53908. d.uniform2fv(h.scale, w),
  53909. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53910. p.setDepthTest(_.depthTest),
  53911. p.setDepthWrite(_.depthWrite),
  53912. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53913. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53914. }
  53915. p.enable(d.CULL_FACE),
  53916. e.resetGLState()
  53917. }
  53918. }
  53919. }
  53920. ,
  53921. Object.defineProperties(n.Box2.prototype, {
  53922. empty: {
  53923. value: function() {
  53924. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53925. this.isEmpty()
  53926. }
  53927. },
  53928. isIntersectionBox: {
  53929. value: function(e) {
  53930. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53931. this.intersectsBox(e)
  53932. }
  53933. }
  53934. }),
  53935. Object.defineProperties(n.Box3.prototype, {
  53936. empty: {
  53937. value: function() {
  53938. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53939. this.isEmpty()
  53940. }
  53941. },
  53942. isIntersectionBox: {
  53943. value: function(e) {
  53944. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53945. this.intersectsBox(e)
  53946. }
  53947. },
  53948. isIntersectionSphere: {
  53949. value: function(e) {
  53950. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53951. this.intersectsSphere(e)
  53952. }
  53953. }
  53954. }),
  53955. Object.defineProperties(n.Matrix3.prototype, {
  53956. multiplyVector3: {
  53957. value: function(e) {
  53958. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53959. e.applyMatrix3(this)
  53960. }
  53961. },
  53962. multiplyVector3Array: {
  53963. value: function(e) {
  53964. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53965. this.applyToVector3Array(e)
  53966. }
  53967. }
  53968. }),
  53969. Object.defineProperties(n.Matrix4.prototype, {
  53970. extractPosition: {
  53971. value: function(e) {
  53972. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53973. this.copyPosition(e)
  53974. }
  53975. },
  53976. setRotationFromQuaternion: {
  53977. value: function(e) {
  53978. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53979. this.makeRotationFromQuaternion(e)
  53980. }
  53981. },
  53982. multiplyVector3: {
  53983. value: function(e) {
  53984. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53985. e.applyProjection(this)
  53986. }
  53987. },
  53988. multiplyVector4: {
  53989. value: function(e) {
  53990. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53991. e.applyMatrix4(this)
  53992. }
  53993. },
  53994. multiplyVector3Array: {
  53995. value: function(e) {
  53996. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53997. this.applyToVector3Array(e)
  53998. }
  53999. },
  54000. rotateAxis: {
  54001. value: function(e) {
  54002. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  54003. e.transformDirection(this)
  54004. }
  54005. },
  54006. crossVector: {
  54007. value: function(e) {
  54008. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54009. e.applyMatrix4(this)
  54010. }
  54011. },
  54012. translate: {
  54013. value: function(e) {
  54014. console.error("THREE.Matrix4: .translate() has been removed.")
  54015. }
  54016. },
  54017. rotateX: {
  54018. value: function(e) {
  54019. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54020. }
  54021. },
  54022. rotateY: {
  54023. value: function(e) {
  54024. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54025. }
  54026. },
  54027. rotateZ: {
  54028. value: function(e) {
  54029. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54030. }
  54031. },
  54032. rotateByAxis: {
  54033. value: function(e, t) {
  54034. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54035. }
  54036. }
  54037. }),
  54038. Object.defineProperties(n.Plane.prototype, {
  54039. isIntersectionLine: {
  54040. value: function(e) {
  54041. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54042. this.intersectsLine(e)
  54043. }
  54044. }
  54045. }),
  54046. Object.defineProperties(n.Quaternion.prototype, {
  54047. multiplyVector3: {
  54048. value: function(e) {
  54049. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54050. e.applyQuaternion(this)
  54051. }
  54052. }
  54053. }),
  54054. Object.defineProperties(n.Ray.prototype, {
  54055. isIntersectionBox: {
  54056. value: function(e) {
  54057. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54058. this.intersectsBox(e)
  54059. }
  54060. },
  54061. isIntersectionPlane: {
  54062. value: function(e) {
  54063. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54064. this.intersectsPlane(e)
  54065. }
  54066. },
  54067. isIntersectionSphere: {
  54068. value: function(e) {
  54069. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54070. this.intersectsSphere(e)
  54071. }
  54072. }
  54073. }),
  54074. Object.defineProperties(n.Vector3.prototype, {
  54075. setEulerFromRotationMatrix: {
  54076. value: function() {
  54077. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54078. }
  54079. },
  54080. setEulerFromQuaternion: {
  54081. value: function() {
  54082. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54083. }
  54084. },
  54085. getPositionFromMatrix: {
  54086. value: function(e) {
  54087. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54088. this.setFromMatrixPosition(e)
  54089. }
  54090. },
  54091. getScaleFromMatrix: {
  54092. value: function(e) {
  54093. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54094. this.setFromMatrixScale(e)
  54095. }
  54096. },
  54097. getColumnFromMatrix: {
  54098. value: function(e, t) {
  54099. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54100. this.setFromMatrixColumn(e, t)
  54101. }
  54102. }
  54103. }),
  54104. n.Face4 = function(e, t, i, r, o, a, s) {
  54105. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54106. new n.Face3(e,t,i,o,a,s)
  54107. }
  54108. ,
  54109. n.Vertex = function(e, t, i) {
  54110. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54111. new n.Vector3(e,t,i)
  54112. }
  54113. ,
  54114. Object.defineProperties(n.Object3D.prototype, {
  54115. eulerOrder: {
  54116. get: function() {
  54117. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54118. this.rotation.order
  54119. },
  54120. set: function(e) {
  54121. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54122. this.rotation.order = e
  54123. }
  54124. },
  54125. getChildByName: {
  54126. value: function(e) {
  54127. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54128. this.getObjectByName(e)
  54129. }
  54130. },
  54131. renderDepth: {
  54132. set: function(e) {
  54133. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54134. }
  54135. },
  54136. translate: {
  54137. value: function(e, t) {
  54138. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54139. this.translateOnAxis(t, e)
  54140. }
  54141. },
  54142. useQuaternion: {
  54143. get: function() {
  54144. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54145. },
  54146. set: function(e) {
  54147. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54148. }
  54149. }
  54150. }),
  54151. Object.defineProperties(n, {
  54152. PointCloud: {
  54153. value: function(e, t) {
  54154. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54155. new n.Points(e,t)
  54156. }
  54157. },
  54158. ParticleSystem: {
  54159. value: function(e, t) {
  54160. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54161. new n.Points(e,t)
  54162. }
  54163. }
  54164. }),
  54165. Object.defineProperties(n.Light.prototype, {
  54166. onlyShadow: {
  54167. set: function(e) {
  54168. console.warn("THREE.Light: .onlyShadow has been removed.")
  54169. }
  54170. },
  54171. shadowCameraFov: {
  54172. set: function(e) {
  54173. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54174. this.shadow.camera.fov = e
  54175. }
  54176. },
  54177. shadowCameraLeft: {
  54178. set: function(e) {
  54179. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54180. this.shadow.camera.left = e
  54181. }
  54182. },
  54183. shadowCameraRight: {
  54184. set: function(e) {
  54185. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54186. this.shadow.camera.right = e
  54187. }
  54188. },
  54189. shadowCameraTop: {
  54190. set: function(e) {
  54191. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54192. this.shadow.camera.top = e
  54193. }
  54194. },
  54195. shadowCameraBottom: {
  54196. set: function(e) {
  54197. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54198. this.shadow.camera.bottom = e
  54199. }
  54200. },
  54201. shadowCameraNear: {
  54202. set: function(e) {
  54203. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54204. this.shadow.camera.near = e
  54205. }
  54206. },
  54207. shadowCameraFar: {
  54208. set: function(e) {
  54209. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54210. this.shadow.camera.far = e
  54211. }
  54212. },
  54213. shadowCameraVisible: {
  54214. set: function(e) {
  54215. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54216. }
  54217. },
  54218. shadowBias: {
  54219. set: function(e) {
  54220. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54221. this.shadow.bias = e
  54222. }
  54223. },
  54224. shadowDarkness: {
  54225. set: function(e) {
  54226. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54227. }
  54228. },
  54229. shadowMapWidth: {
  54230. set: function(e) {
  54231. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54232. this.shadow.mapSize.width = e
  54233. }
  54234. },
  54235. shadowMapHeight: {
  54236. set: function(e) {
  54237. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54238. this.shadow.mapSize.height = e
  54239. }
  54240. }
  54241. }),
  54242. Object.defineProperties(n.BufferAttribute.prototype, {
  54243. length: {
  54244. get: function() {
  54245. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54246. this.array.length
  54247. }
  54248. }
  54249. }),
  54250. Object.defineProperties(n.BufferGeometry.prototype, {
  54251. drawcalls: {
  54252. get: function() {
  54253. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54254. this.groups
  54255. }
  54256. },
  54257. offsets: {
  54258. get: function() {
  54259. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54260. this.groups
  54261. }
  54262. },
  54263. addIndex: {
  54264. value: function(e) {
  54265. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54266. this.setIndex(e)
  54267. }
  54268. },
  54269. addDrawCall: {
  54270. value: function(e, t, i) {
  54271. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54272. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54273. this.addGroup(e, t)
  54274. }
  54275. },
  54276. clearDrawCalls: {
  54277. value: function() {
  54278. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54279. this.clearGroups()
  54280. }
  54281. },
  54282. computeTangents: {
  54283. value: function() {
  54284. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54285. }
  54286. },
  54287. computeOffsets: {
  54288. value: function() {
  54289. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54290. }
  54291. }
  54292. }),
  54293. Object.defineProperties(n.Material.prototype, {
  54294. wrapAround: {
  54295. get: function() {
  54296. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54297. },
  54298. set: function(e) {
  54299. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54300. }
  54301. },
  54302. wrapRGB: {
  54303. get: function() {
  54304. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54305. new n.Color
  54306. }
  54307. }
  54308. }),
  54309. Object.defineProperties(n, {
  54310. PointCloudMaterial: {
  54311. value: function(e) {
  54312. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54313. new n.PointsMaterial(e)
  54314. }
  54315. },
  54316. ParticleBasicMaterial: {
  54317. value: function(e) {
  54318. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54319. new n.PointsMaterial(e)
  54320. }
  54321. },
  54322. ParticleSystemMaterial: {
  54323. value: function(e) {
  54324. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54325. new n.PointsMaterial(e)
  54326. }
  54327. }
  54328. }),
  54329. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54330. metal: {
  54331. get: function() {
  54332. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54333. !1
  54334. },
  54335. set: function(e) {
  54336. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54337. }
  54338. }
  54339. }),
  54340. Object.defineProperties(n.ShaderMaterial.prototype, {
  54341. derivatives: {
  54342. get: function() {
  54343. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54344. this.extensions.derivatives
  54345. },
  54346. set: function(e) {
  54347. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54348. this.extensions.derivatives = e
  54349. }
  54350. }
  54351. }),
  54352. Object.defineProperties(n.WebGLRenderer.prototype, {
  54353. supportsFloatTextures: {
  54354. value: function() {
  54355. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54356. this.extensions.get("OES_texture_float")
  54357. }
  54358. },
  54359. supportsHalfFloatTextures: {
  54360. value: function() {
  54361. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54362. this.extensions.get("OES_texture_half_float")
  54363. }
  54364. },
  54365. supportsStandardDerivatives: {
  54366. value: function() {
  54367. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54368. this.extensions.get("OES_standard_derivatives")
  54369. }
  54370. },
  54371. supportsCompressedTextureS3TC: {
  54372. value: function() {
  54373. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54374. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54375. }
  54376. },
  54377. supportsCompressedTexturePVRTC: {
  54378. value: function() {
  54379. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54380. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54381. }
  54382. },
  54383. supportsBlendMinMax: {
  54384. value: function() {
  54385. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54386. this.extensions.get("EXT_blend_minmax")
  54387. }
  54388. },
  54389. supportsVertexTextures: {
  54390. value: function() {
  54391. return this.capabilities.vertexTextures
  54392. }
  54393. },
  54394. supportsInstancedArrays: {
  54395. value: function() {
  54396. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54397. this.extensions.get("ANGLE_instanced_arrays")
  54398. }
  54399. },
  54400. enableScissorTest: {
  54401. value: function(e) {
  54402. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54403. this.setScissorTest(e)
  54404. }
  54405. },
  54406. initMaterial: {
  54407. value: function() {
  54408. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54409. }
  54410. },
  54411. addPrePlugin: {
  54412. value: function() {
  54413. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54414. }
  54415. },
  54416. addPostPlugin: {
  54417. value: function() {
  54418. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54419. }
  54420. },
  54421. updateShadowMap: {
  54422. value: function() {
  54423. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54424. }
  54425. },
  54426. shadowMapEnabled: {
  54427. get: function() {
  54428. return this.shadowMap.enabled
  54429. },
  54430. set: function(e) {
  54431. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54432. this.shadowMap.enabled = e
  54433. }
  54434. },
  54435. shadowMapType: {
  54436. get: function() {
  54437. return this.shadowMap.type
  54438. },
  54439. set: function(e) {
  54440. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54441. this.shadowMap.type = e
  54442. }
  54443. },
  54444. shadowMapCullFace: {
  54445. get: function() {
  54446. return this.shadowMap.cullFace
  54447. },
  54448. set: function(e) {
  54449. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54450. this.shadowMap.cullFace = e
  54451. }
  54452. }
  54453. }),
  54454. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54455. wrapS: {
  54456. get: function() {
  54457. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54458. this.texture.wrapS
  54459. },
  54460. set: function(e) {
  54461. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54462. this.texture.wrapS = e
  54463. }
  54464. },
  54465. wrapT: {
  54466. get: function() {
  54467. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54468. this.texture.wrapT
  54469. },
  54470. set: function(e) {
  54471. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54472. this.texture.wrapT = e
  54473. }
  54474. },
  54475. magFilter: {
  54476. get: function() {
  54477. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54478. this.texture.magFilter
  54479. },
  54480. set: function(e) {
  54481. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54482. this.texture.magFilter = e
  54483. }
  54484. },
  54485. minFilter: {
  54486. get: function() {
  54487. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54488. this.texture.minFilter
  54489. },
  54490. set: function(e) {
  54491. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54492. this.texture.minFilter = e
  54493. }
  54494. },
  54495. anisotropy: {
  54496. get: function() {
  54497. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54498. this.texture.anisotropy
  54499. },
  54500. set: function(e) {
  54501. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54502. this.texture.anisotropy = e
  54503. }
  54504. },
  54505. offset: {
  54506. get: function() {
  54507. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54508. this.texture.offset
  54509. },
  54510. set: function(e) {
  54511. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54512. this.texture.offset = e
  54513. }
  54514. },
  54515. repeat: {
  54516. get: function() {
  54517. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54518. this.texture.repeat
  54519. },
  54520. set: function(e) {
  54521. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54522. this.texture.repeat = e
  54523. }
  54524. },
  54525. format: {
  54526. get: function() {
  54527. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54528. this.texture.format
  54529. },
  54530. set: function(e) {
  54531. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54532. this.texture.format = e
  54533. }
  54534. },
  54535. type: {
  54536. get: function() {
  54537. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54538. this.texture.type
  54539. },
  54540. set: function(e) {
  54541. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54542. this.texture.type = e
  54543. }
  54544. },
  54545. generateMipmaps: {
  54546. get: function() {
  54547. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54548. this.texture.generateMipmaps
  54549. },
  54550. set: function(e) {
  54551. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54552. this.texture.generateMipmaps = e
  54553. }
  54554. }
  54555. }),
  54556. n.GeometryUtils = {
  54557. merge: function(e, t, i) {
  54558. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54559. var r;
  54560. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54561. r = t.matrix,
  54562. t = t.geometry),
  54563. e.merge(t, r, i)
  54564. },
  54565. center: function(e) {
  54566. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54567. e.center()
  54568. }
  54569. },
  54570. n.ImageUtils = {
  54571. crossOrigin: void 0,
  54572. loadTexture: function(e, t, i, r) {
  54573. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54574. var o = new n.TextureLoader;
  54575. o.setCrossOrigin(this.crossOrigin);
  54576. var a = o.load(e, i, void 0, r);
  54577. return t && (a.mapping = t),
  54578. a
  54579. },
  54580. loadTextureCube: function(e, t, i, r) {
  54581. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54582. var o = new n.CubeTextureLoader;
  54583. o.setCrossOrigin(this.crossOrigin);
  54584. var a = o.load(e, i, void 0, r);
  54585. return t && (a.mapping = t),
  54586. a
  54587. },
  54588. loadCompressedTexture: function() {
  54589. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54590. },
  54591. loadCompressedTextureCube: function() {
  54592. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54593. }
  54594. },
  54595. n.Projector = function() {
  54596. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54597. this.projectVector = function(e, t) {
  54598. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54599. e.project(t)
  54600. }
  54601. ,
  54602. this.unprojectVector = function(e, t) {
  54603. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54604. e.unproject(t)
  54605. }
  54606. ,
  54607. this.pickingRay = function(e, t) {
  54608. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54609. }
  54610. }
  54611. ,
  54612. n.CanvasRenderer = function() {
  54613. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54614. this.domElement = document.createElement("canvas"),
  54615. this.clear = function() {}
  54616. ,
  54617. this.render = function() {}
  54618. ,
  54619. this.setClearColor = function() {}
  54620. ,
  54621. this.setSize = function() {}
  54622. }
  54623. ,
  54624. n.MeshFaceMaterial = n.MultiMaterial,
  54625. n.CurveUtils = {
  54626. tangentQuadraticBezier: function(e, t, i, n) {
  54627. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54628. },
  54629. tangentCubicBezier: function(e, t, i, n, r) {
  54630. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54631. },
  54632. tangentSpline: function(e, t, i, n, r) {
  54633. var o = 6 * e * e - 6 * e
  54634. , a = 3 * e * e - 4 * e + 1
  54635. , s = -6 * e * e + 6 * e
  54636. , l = 3 * e * e - 2 * e;
  54637. return o + a + s + l
  54638. },
  54639. interpolate: function(e, t, i, n, r) {
  54640. var o = .5 * (i - e)
  54641. , a = .5 * (n - t)
  54642. , s = r * r
  54643. , l = r * s;
  54644. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54645. }
  54646. },
  54647. n.SceneUtils = {
  54648. createMultiMaterialObject: function(e, t) {
  54649. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54650. i.add(new n.Mesh(e,t[r]));
  54651. return i
  54652. },
  54653. detach: function(e, t, i) {
  54654. e.applyMatrix(t.matrixWorld),
  54655. t.remove(e),
  54656. i.add(e)
  54657. },
  54658. attach: function(e, t, i) {
  54659. var r = new n.Matrix4;
  54660. r.getInverse(i.matrixWorld),
  54661. e.applyMatrix(r),
  54662. t.remove(e),
  54663. i.add(e)
  54664. }
  54665. },
  54666. n.ShapeUtils = {
  54667. area: function(e) {
  54668. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54669. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54670. return .5 * i
  54671. },
  54672. triangulate: function() {
  54673. function e(e, t, i, n, r, o) {
  54674. var a, s, l, c, h, u, d, p, f;
  54675. if (s = e[o[t]].x,
  54676. l = e[o[t]].y,
  54677. c = e[o[i]].x,
  54678. h = e[o[i]].y,
  54679. u = e[o[n]].x,
  54680. d = e[o[n]].y,
  54681. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54682. return !1;
  54683. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54684. for (g = u - c,
  54685. m = d - h,
  54686. v = s - u,
  54687. A = l - d,
  54688. y = c - s,
  54689. C = h - l,
  54690. a = 0; a < r; a++)
  54691. if (p = e[o[a]].x,
  54692. f = e[o[a]].y,
  54693. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54694. E = f - l,
  54695. b = p - c,
  54696. w = f - h,
  54697. _ = p - u,
  54698. T = f - d,
  54699. M = g * w - m * b,
  54700. x = y * E - C * I,
  54701. S = v * T - A * _,
  54702. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54703. return !1;
  54704. return !0
  54705. }
  54706. return function(t, i) {
  54707. var r = t.length;
  54708. if (r < 3)
  54709. return null;
  54710. var o, a, s, l = [], c = [], h = [];
  54711. if (n.ShapeUtils.area(t) > 0)
  54712. for (a = 0; a < r; a++)
  54713. c[a] = a;
  54714. else
  54715. for (a = 0; a < r; a++)
  54716. c[a] = r - 1 - a;
  54717. var u = r
  54718. , d = 2 * u;
  54719. for (a = u - 1; u > 2; ) {
  54720. if (d-- <= 0)
  54721. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54722. i ? h : l;
  54723. if (o = a,
  54724. u <= o && (o = 0),
  54725. a = o + 1,
  54726. u <= a && (a = 0),
  54727. s = a + 1,
  54728. u <= s && (s = 0),
  54729. e(t, o, a, s, u, c)) {
  54730. var p, f, g, m, v;
  54731. for (p = c[o],
  54732. f = c[a],
  54733. g = c[s],
  54734. l.push([t[p], t[f], t[g]]),
  54735. h.push([c[o], c[a], c[s]]),
  54736. m = a,
  54737. v = a + 1; v < u; m++,
  54738. v++)
  54739. c[m] = c[v];
  54740. u--,
  54741. d = 2 * u
  54742. }
  54743. }
  54744. return i ? h : l
  54745. }
  54746. }(),
  54747. triangulateShape: function(e, t) {
  54748. function i(e, t, i) {
  54749. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54750. }
  54751. function r(e, t, n, r, o) {
  54752. var a = t.x - e.x
  54753. , s = t.y - e.y
  54754. , l = r.x - n.x
  54755. , c = r.y - n.y
  54756. , h = e.x - n.x
  54757. , u = e.y - n.y
  54758. , d = s * l - a * c
  54759. , p = s * h - a * u;
  54760. if (Math.abs(d) > Number.EPSILON) {
  54761. var f;
  54762. if (d > 0) {
  54763. if (p < 0 || p > d)
  54764. return [];
  54765. if (f = c * h - l * u,
  54766. f < 0 || f > d)
  54767. return []
  54768. } else {
  54769. if (p > 0 || p < d)
  54770. return [];
  54771. if (f = c * h - l * u,
  54772. f > 0 || f < d)
  54773. return []
  54774. }
  54775. if (0 === f)
  54776. return !o || 0 !== p && p !== d ? [e] : [];
  54777. if (f === d)
  54778. return !o || 0 !== p && p !== d ? [t] : [];
  54779. if (0 === p)
  54780. return [n];
  54781. if (p === d)
  54782. return [r];
  54783. var g = f / d;
  54784. return [{
  54785. x: e.x + g * a,
  54786. y: e.y + g * s
  54787. }]
  54788. }
  54789. if (0 !== p || c * h !== l * u)
  54790. return [];
  54791. var m = 0 === a && 0 === s
  54792. , v = 0 === l && 0 === c;
  54793. if (m && v)
  54794. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54795. if (m)
  54796. return i(n, r, e) ? [e] : [];
  54797. if (v)
  54798. return i(e, t, n) ? [n] : [];
  54799. var A, y, C, I, E, b, w, _;
  54800. return 0 !== a ? (e.x < t.x ? (A = e,
  54801. C = e.x,
  54802. y = t,
  54803. I = t.x) : (A = t,
  54804. C = t.x,
  54805. y = e,
  54806. I = e.x),
  54807. n.x < r.x ? (E = n,
  54808. w = n.x,
  54809. b = r,
  54810. _ = r.x) : (E = r,
  54811. w = r.x,
  54812. b = n,
  54813. _ = n.x)) : (e.y < t.y ? (A = e,
  54814. C = e.y,
  54815. y = t,
  54816. I = t.y) : (A = t,
  54817. C = t.y,
  54818. y = e,
  54819. I = e.y),
  54820. n.y < r.y ? (E = n,
  54821. w = n.y,
  54822. b = r,
  54823. _ = r.y) : (E = r,
  54824. w = r.y,
  54825. b = n,
  54826. _ = n.y)),
  54827. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54828. }
  54829. function o(e, t, i, n) {
  54830. var r = t.x - e.x
  54831. , o = t.y - e.y
  54832. , a = i.x - e.x
  54833. , s = i.y - e.y
  54834. , l = n.x - e.x
  54835. , c = n.y - e.y
  54836. , h = r * s - o * a
  54837. , u = r * c - o * l;
  54838. if (Math.abs(h) > Number.EPSILON) {
  54839. var d = l * s - c * a;
  54840. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54841. }
  54842. return u > 0
  54843. }
  54844. function a(e, t) {
  54845. function i(e, t) {
  54846. var i = A.length - 1
  54847. , n = e - 1;
  54848. n < 0 && (n = i);
  54849. var r = e + 1;
  54850. r > i && (r = 0);
  54851. var a = o(A[e], A[n], A[r], s[t]);
  54852. if (!a)
  54853. return !1;
  54854. var l = s.length - 1
  54855. , c = t - 1;
  54856. c < 0 && (c = l);
  54857. var h = t + 1;
  54858. return h > l && (h = 0),
  54859. a = o(s[t], s[c], s[h], A[e]),
  54860. !!a
  54861. }
  54862. function n(e, t) {
  54863. var i, n, o;
  54864. for (i = 0; i < A.length; i++)
  54865. if (n = i + 1,
  54866. n %= A.length,
  54867. o = r(e, t, A[i], A[n], !0),
  54868. o.length > 0)
  54869. return !0;
  54870. return !1
  54871. }
  54872. function a(e, i) {
  54873. var n, o, a, s, l;
  54874. for (n = 0; n < y.length; n++)
  54875. for (o = t[y[n]],
  54876. a = 0; a < o.length; a++)
  54877. if (s = a + 1,
  54878. s %= o.length,
  54879. l = r(e, i, o[a], o[s], !0),
  54880. l.length > 0)
  54881. return !0;
  54882. return !1
  54883. }
  54884. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54885. y.push(I);
  54886. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54887. if (w--,
  54888. w < 0) {
  54889. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54890. break
  54891. }
  54892. for (c = b; c < A.length; c++) {
  54893. h = A[c],
  54894. l = -1;
  54895. for (var I = 0; I < y.length; I++)
  54896. if (d = y[I],
  54897. p = h.x + ":" + h.y + ":" + d,
  54898. void 0 === C[p]) {
  54899. s = t[d];
  54900. for (var _ = 0; _ < s.length; _++)
  54901. if (u = s[_],
  54902. i(c, _) && !n(h, u) && !a(h, u)) {
  54903. l = _,
  54904. y.splice(I, 1),
  54905. f = A.slice(0, c + 1),
  54906. g = A.slice(c),
  54907. m = s.slice(l),
  54908. v = s.slice(0, l + 1),
  54909. A = f.concat(m).concat(v).concat(g),
  54910. b = c;
  54911. break
  54912. }
  54913. if (l >= 0)
  54914. break;
  54915. C[p] = !0
  54916. }
  54917. if (l >= 0)
  54918. break
  54919. }
  54920. }
  54921. return A
  54922. }
  54923. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54924. Array.prototype.push.apply(f, t[g]);
  54925. for (s = 0,
  54926. l = f.length; s < l; s++)
  54927. u = f[s].x + ":" + f[s].y,
  54928. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54929. p[u] = s;
  54930. var v = a(e, t)
  54931. , A = n.ShapeUtils.triangulate(v, !1);
  54932. for (s = 0,
  54933. l = A.length; s < l; s++)
  54934. for (h = A[s],
  54935. c = 0; c < 3; c++)
  54936. u = h[c].x + ":" + h[c].y,
  54937. d = p[u],
  54938. void 0 !== d && (h[c] = d);
  54939. return A.concat()
  54940. },
  54941. isClockWise: function(e) {
  54942. return n.ShapeUtils.area(e) < 0
  54943. },
  54944. b2: function() {
  54945. function e(e, t) {
  54946. var i = 1 - e;
  54947. return i * i * t
  54948. }
  54949. function t(e, t) {
  54950. return 2 * (1 - e) * e * t
  54951. }
  54952. function i(e, t) {
  54953. return e * e * t
  54954. }
  54955. return function(n, r, o, a) {
  54956. return e(n, r) + t(n, o) + i(n, a)
  54957. }
  54958. }(),
  54959. b3: function() {
  54960. function e(e, t) {
  54961. var i = 1 - e;
  54962. return i * i * i * t
  54963. }
  54964. function t(e, t) {
  54965. var i = 1 - e;
  54966. return 3 * i * i * e * t
  54967. }
  54968. function i(e, t) {
  54969. var i = 1 - e;
  54970. return 3 * i * e * e * t
  54971. }
  54972. function n(e, t) {
  54973. return e * e * e * t
  54974. }
  54975. return function(r, o, a, s, l) {
  54976. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54977. }
  54978. }()
  54979. },
  54980. n.Curve = function() {}
  54981. ,
  54982. n.Curve.prototype = {
  54983. constructor: n.Curve,
  54984. getPoint: function(e) {
  54985. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54986. null
  54987. },
  54988. getPointAt: function(e) {
  54989. var t = this.getUtoTmapping(e);
  54990. return this.getPoint(t)
  54991. },
  54992. getPoints: function(e) {
  54993. e || (e = 5);
  54994. var t, i = [];
  54995. for (t = 0; t <= e; t++)
  54996. i.push(this.getPoint(t / e));
  54997. return i
  54998. },
  54999. getSpacedPoints: function(e) {
  55000. e || (e = 5);
  55001. var t, i = [];
  55002. for (t = 0; t <= e; t++)
  55003. i.push(this.getPointAt(t / e));
  55004. return i
  55005. },
  55006. getLength: function() {
  55007. var e = this.getLengths();
  55008. return e[e.length - 1]
  55009. },
  55010. getLengths: function(e) {
  55011. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  55012. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55013. return this.cacheArcLengths;
  55014. this.needsUpdate = !1;
  55015. var t, i, n = [], r = this.getPoint(0), o = 0;
  55016. for (n.push(0),
  55017. i = 1; i <= e; i++)
  55018. t = this.getPoint(i / e),
  55019. o += t.distanceTo(r),
  55020. n.push(o),
  55021. r = t;
  55022. return this.cacheArcLengths = n,
  55023. n
  55024. },
  55025. updateArcLengths: function() {
  55026. this.needsUpdate = !0,
  55027. this.getLengths()
  55028. },
  55029. getUtoTmapping: function(e, t) {
  55030. var i, n = this.getLengths(), r = 0, o = n.length;
  55031. i = t ? t : e * n[o - 1];
  55032. for (var a, s = 0, l = o - 1; s <= l; )
  55033. if (r = Math.floor(s + (l - s) / 2),
  55034. a = n[r] - i,
  55035. a < 0)
  55036. s = r + 1;
  55037. else {
  55038. if (!(a > 0)) {
  55039. l = r;
  55040. break
  55041. }
  55042. l = r - 1
  55043. }
  55044. if (r = l,
  55045. n[r] === i) {
  55046. var c = r / (o - 1);
  55047. return c
  55048. }
  55049. var h = n[r]
  55050. , u = n[r + 1]
  55051. , d = u - h
  55052. , p = (i - h) / d
  55053. , c = (r + p) / (o - 1);
  55054. return c
  55055. },
  55056. getTangent: function(e) {
  55057. var t = 1e-4
  55058. , i = e - t
  55059. , n = e + t;
  55060. i < 0 && (i = 0),
  55061. n > 1 && (n = 1);
  55062. var r = this.getPoint(i)
  55063. , o = this.getPoint(n)
  55064. , a = o.clone().sub(r);
  55065. return a.normalize()
  55066. },
  55067. getTangentAt: function(e) {
  55068. var t = this.getUtoTmapping(e);
  55069. return this.getTangent(t)
  55070. }
  55071. },
  55072. n.Curve.create = function(e, t) {
  55073. return e.prototype = Object.create(n.Curve.prototype),
  55074. e.prototype.constructor = e,
  55075. e.prototype.getPoint = t,
  55076. e
  55077. }
  55078. ,
  55079. n.CurvePath = function() {
  55080. this.curves = [],
  55081. this.autoClose = !1
  55082. }
  55083. ,
  55084. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55085. n.CurvePath.prototype.constructor = n.CurvePath,
  55086. n.CurvePath.prototype.add = function(e) {
  55087. this.curves.push(e)
  55088. }
  55089. ,
  55090. n.CurvePath.prototype.closePath = function() {
  55091. var e = this.curves[0].getPoint(0)
  55092. , t = this.curves[this.curves.length - 1].getPoint(1);
  55093. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55094. }
  55095. ,
  55096. n.CurvePath.prototype.getPoint = function(e) {
  55097. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55098. if (i[n] >= t) {
  55099. var r = i[n] - t
  55100. , o = this.curves[n]
  55101. , a = 1 - r / o.getLength();
  55102. return o.getPointAt(a)
  55103. }
  55104. n++
  55105. }
  55106. return null
  55107. }
  55108. ,
  55109. n.CurvePath.prototype.getLength = function() {
  55110. var e = this.getCurveLengths();
  55111. return e[e.length - 1]
  55112. }
  55113. ,
  55114. n.CurvePath.prototype.getCurveLengths = function() {
  55115. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55116. return this.cacheLengths;
  55117. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55118. t += this.curves[i].getLength(),
  55119. e.push(t);
  55120. return this.cacheLengths = e,
  55121. e
  55122. }
  55123. ,
  55124. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55125. var t = this.getPoints(e);
  55126. return this.createGeometry(t)
  55127. }
  55128. ,
  55129. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55130. var t = this.getSpacedPoints(e);
  55131. return this.createGeometry(t)
  55132. }
  55133. ,
  55134. n.CurvePath.prototype.createGeometry = function(e) {
  55135. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55136. var o = e[i];
  55137. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55138. }
  55139. return t
  55140. }
  55141. ,
  55142. n.Font = function(e) {
  55143. this.data = e
  55144. }
  55145. ,
  55146. n.Font.prototype = {
  55147. constructor: n.Font,
  55148. generateShapes: function(e, t, i) {
  55149. function r(e) {
  55150. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55151. var c = o(i[l], n, r);
  55152. r += c.offset,
  55153. s.push(c.path)
  55154. }
  55155. return s
  55156. }
  55157. function o(e, t, r) {
  55158. var o = a.glyphs[e] || a.glyphs["?"];
  55159. if (o) {
  55160. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55161. if (o.o)
  55162. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55163. var _ = E[b++];
  55164. switch (_) {
  55165. case "m":
  55166. s = E[b++] * t + r,
  55167. l = E[b++] * t,
  55168. A.moveTo(s, l);
  55169. break;
  55170. case "l":
  55171. s = E[b++] * t + r,
  55172. l = E[b++] * t,
  55173. A.lineTo(s, l);
  55174. break;
  55175. case "q":
  55176. if (c = E[b++] * t + r,
  55177. h = E[b++] * t,
  55178. p = E[b++] * t + r,
  55179. f = E[b++] * t,
  55180. A.quadraticCurveTo(p, f, c, h),
  55181. v = y[y.length - 1]) {
  55182. u = v.x,
  55183. d = v.y;
  55184. for (var T = 1; T <= i; T++) {
  55185. var x = T / i;
  55186. C(x, u, p, c),
  55187. C(x, d, f, h)
  55188. }
  55189. }
  55190. break;
  55191. case "b":
  55192. if (c = E[b++] * t + r,
  55193. h = E[b++] * t,
  55194. p = E[b++] * t + r,
  55195. f = E[b++] * t,
  55196. g = E[b++] * t + r,
  55197. m = E[b++] * t,
  55198. A.bezierCurveTo(p, f, g, m, c, h),
  55199. v = y[y.length - 1]) {
  55200. u = v.x,
  55201. d = v.y;
  55202. for (var T = 1; T <= i; T++) {
  55203. var x = T / i;
  55204. I(x, u, p, g, c),
  55205. I(x, d, f, m, h)
  55206. }
  55207. }
  55208. }
  55209. }
  55210. return {
  55211. offset: o.ha * t,
  55212. path: A
  55213. }
  55214. }
  55215. }
  55216. void 0 === t && (t = 100),
  55217. void 0 === i && (i = 4);
  55218. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55219. Array.prototype.push.apply(l, s[c].toShapes());
  55220. return l
  55221. }
  55222. },
  55223. n.Path = function(e) {
  55224. n.CurvePath.call(this),
  55225. this.actions = [],
  55226. e && this.fromPoints(e)
  55227. }
  55228. ,
  55229. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55230. n.Path.prototype.constructor = n.Path,
  55231. n.Path.prototype.fromPoints = function(e) {
  55232. this.moveTo(e[0].x, e[0].y);
  55233. for (var t = 1, i = e.length; t < i; t++)
  55234. this.lineTo(e[t].x, e[t].y)
  55235. }
  55236. ,
  55237. n.Path.prototype.moveTo = function(e, t) {
  55238. this.actions.push({
  55239. action: "moveTo",
  55240. args: [e, t]
  55241. })
  55242. }
  55243. ,
  55244. n.Path.prototype.lineTo = function(e, t) {
  55245. var i = this.actions[this.actions.length - 1].args
  55246. , r = i[i.length - 2]
  55247. , o = i[i.length - 1]
  55248. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55249. this.curves.push(a),
  55250. this.actions.push({
  55251. action: "lineTo",
  55252. args: [e, t]
  55253. })
  55254. }
  55255. ,
  55256. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55257. var o = this.actions[this.actions.length - 1].args
  55258. , a = o[o.length - 2]
  55259. , s = o[o.length - 1]
  55260. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55261. this.curves.push(l),
  55262. this.actions.push({
  55263. action: "quadraticCurveTo",
  55264. args: [e, t, i, r]
  55265. })
  55266. }
  55267. ,
  55268. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55269. var s = this.actions[this.actions.length - 1].args
  55270. , l = s[s.length - 2]
  55271. , c = s[s.length - 1]
  55272. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55273. this.curves.push(h),
  55274. this.actions.push({
  55275. action: "bezierCurveTo",
  55276. args: [e, t, i, r, o, a]
  55277. })
  55278. }
  55279. ,
  55280. n.Path.prototype.splineThru = function(e) {
  55281. var t = Array.prototype.slice.call(arguments)
  55282. , i = this.actions[this.actions.length - 1].args
  55283. , r = i[i.length - 2]
  55284. , o = i[i.length - 1]
  55285. , a = [new n.Vector2(r,o)];
  55286. Array.prototype.push.apply(a, e);
  55287. var s = new n.SplineCurve(a);
  55288. this.curves.push(s),
  55289. this.actions.push({
  55290. action: "splineThru",
  55291. args: t
  55292. })
  55293. }
  55294. ,
  55295. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55296. var a = this.actions[this.actions.length - 1].args
  55297. , s = a[a.length - 2]
  55298. , l = a[a.length - 1];
  55299. this.absarc(e + s, t + l, i, n, r, o)
  55300. }
  55301. ,
  55302. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55303. this.absellipse(e, t, i, i, n, r, o)
  55304. }
  55305. ,
  55306. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55307. var l = this.actions[this.actions.length - 1].args
  55308. , c = l[l.length - 2]
  55309. , h = l[l.length - 1];
  55310. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55311. }
  55312. ,
  55313. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55314. var c = [e, t, i, r, o, a, s, l || 0]
  55315. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55316. this.curves.push(h);
  55317. var u = h.getPoint(1);
  55318. c.push(u.x),
  55319. c.push(u.y),
  55320. this.actions.push({
  55321. action: "ellipse",
  55322. args: c
  55323. })
  55324. }
  55325. ,
  55326. n.Path.prototype.getSpacedPoints = function(e) {
  55327. e || (e = 40);
  55328. for (var t = [], i = 0; i < e; i++)
  55329. t.push(this.getPoint(i / e));
  55330. return this.autoClose && t.push(t[0]),
  55331. t
  55332. }
  55333. ,
  55334. n.Path.prototype.getPoints = function(e) {
  55335. e = e || 12;
  55336. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55337. var A = this.actions[m]
  55338. , y = A.action
  55339. , C = A.args;
  55340. switch (y) {
  55341. case "moveTo":
  55342. g.push(new n.Vector2(C[0],C[1]));
  55343. break;
  55344. case "lineTo":
  55345. g.push(new n.Vector2(C[0],C[1]));
  55346. break;
  55347. case "quadraticCurveTo":
  55348. t = C[2],
  55349. i = C[3],
  55350. a = C[0],
  55351. s = C[1],
  55352. g.length > 0 ? (h = g[g.length - 1],
  55353. l = h.x,
  55354. c = h.y) : (h = this.actions[m - 1].args,
  55355. l = h[h.length - 2],
  55356. c = h[h.length - 1]);
  55357. for (var I = 1; I <= e; I++) {
  55358. var E = I / e;
  55359. u = p(E, l, a, t),
  55360. d = p(E, c, s, i),
  55361. g.push(new n.Vector2(u,d))
  55362. }
  55363. break;
  55364. case "bezierCurveTo":
  55365. t = C[4],
  55366. i = C[5],
  55367. a = C[0],
  55368. s = C[1],
  55369. r = C[2],
  55370. o = C[3],
  55371. g.length > 0 ? (h = g[g.length - 1],
  55372. l = h.x,
  55373. c = h.y) : (h = this.actions[m - 1].args,
  55374. l = h[h.length - 2],
  55375. c = h[h.length - 1]);
  55376. for (var I = 1; I <= e; I++) {
  55377. var E = I / e;
  55378. u = f(E, l, a, r, t),
  55379. d = f(E, c, s, o, i),
  55380. g.push(new n.Vector2(u,d))
  55381. }
  55382. break;
  55383. case "splineThru":
  55384. h = this.actions[m - 1].args;
  55385. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55386. , w = [b]
  55387. , _ = e * C[0].length;
  55388. w = w.concat(C[0]);
  55389. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55390. g.push(T.getPointAt(I / _));
  55391. break;
  55392. case "arc":
  55393. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55394. var E = I / N;
  55395. L || (E = 1 - E),
  55396. x = P + E * D,
  55397. u = S + R * Math.cos(x),
  55398. d = M + R * Math.sin(x),
  55399. g.push(new n.Vector2(u,d))
  55400. }
  55401. break;
  55402. case "ellipse":
  55403. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55404. 0 !== k && (B = Math.cos(k),
  55405. F = Math.sin(k));
  55406. for (var I = 1; I <= N; I++) {
  55407. var E = I / N;
  55408. if (L || (E = 1 - E),
  55409. x = P + E * D,
  55410. u = S + V * Math.cos(x),
  55411. d = M + U * Math.sin(x),
  55412. 0 !== k) {
  55413. var H = u
  55414. , G = d;
  55415. u = (H - S) * B - (G - M) * F + S,
  55416. d = (H - S) * F + (G - M) * B + M
  55417. }
  55418. g.push(new n.Vector2(u,d))
  55419. }
  55420. }
  55421. }
  55422. var z = g[g.length - 1];
  55423. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55424. this.autoClose && g.push(g[0]),
  55425. g
  55426. }
  55427. ,
  55428. n.Path.prototype.toShapes = function(e, t) {
  55429. function i(e) {
  55430. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55431. var a = e[r]
  55432. , s = a.args
  55433. , l = a.action;
  55434. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55435. i = new n.Path),
  55436. i[l].apply(i, s)
  55437. }
  55438. return 0 !== i.actions.length && t.push(i),
  55439. t
  55440. }
  55441. function r(e) {
  55442. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55443. var o = e[i]
  55444. , a = new n.Shape;
  55445. a.actions = o.actions,
  55446. a.curves = o.curves,
  55447. t.push(a)
  55448. }
  55449. return t
  55450. }
  55451. function o(e, t) {
  55452. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55453. var a = t[r]
  55454. , s = t[o]
  55455. , l = s.x - a.x
  55456. , c = s.y - a.y;
  55457. if (Math.abs(c) > Number.EPSILON) {
  55458. if (c < 0 && (a = t[o],
  55459. l = -l,
  55460. s = t[r],
  55461. c = -c),
  55462. e.y < a.y || e.y > s.y)
  55463. continue;
  55464. if (e.y === a.y) {
  55465. if (e.x === a.x)
  55466. return !0
  55467. } else {
  55468. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55469. if (0 === h)
  55470. return !0;
  55471. if (h < 0)
  55472. continue;
  55473. n = !n
  55474. }
  55475. } else {
  55476. if (e.y !== a.y)
  55477. continue;
  55478. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55479. return !0
  55480. }
  55481. }
  55482. return n
  55483. }
  55484. var a = n.ShapeUtils.isClockWise
  55485. , s = i(this.actions);
  55486. if (0 === s.length)
  55487. return [];
  55488. if (t === !0)
  55489. return r(s);
  55490. var l, c, h, u = [];
  55491. if (1 === s.length)
  55492. return c = s[0],
  55493. h = new n.Shape,
  55494. h.actions = c.actions,
  55495. h.curves = c.curves,
  55496. u.push(h),
  55497. u;
  55498. var d = !a(s[0].getPoints());
  55499. d = e ? !d : d;
  55500. var p, f = [], g = [], m = [], v = 0;
  55501. g[v] = void 0,
  55502. m[v] = [];
  55503. for (var A = 0, y = s.length; A < y; A++)
  55504. c = s[A],
  55505. p = c.getPoints(),
  55506. l = a(p),
  55507. l = e ? !l : l,
  55508. l ? (!d && g[v] && v++,
  55509. g[v] = {
  55510. s: new n.Shape,
  55511. p: p
  55512. },
  55513. g[v].s.actions = c.actions,
  55514. g[v].s.curves = c.curves,
  55515. d && v++,
  55516. m[v] = []) : m[v].push({
  55517. h: c,
  55518. p: p[0]
  55519. });
  55520. if (!g[0])
  55521. return r(s);
  55522. if (g.length > 1) {
  55523. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55524. f[E] = [];
  55525. for (var E = 0, b = g.length; E < b; E++)
  55526. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55527. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55528. o(T.p, g[S].p) && (E !== S && I.push({
  55529. froms: E,
  55530. tos: S,
  55531. hole: _
  55532. }),
  55533. x ? (x = !1,
  55534. f[S].push(T)) : C = !0);
  55535. x && f[E].push(T)
  55536. }
  55537. I.length > 0 && (C || (m = f))
  55538. }
  55539. for (var M, A = 0, R = g.length; A < R; A++) {
  55540. h = g[A].s,
  55541. u.push(h),
  55542. M = m[A];
  55543. for (var P = 0, O = M.length; P < O; P++)
  55544. h.holes.push(M[P].h)
  55545. }
  55546. return u
  55547. }
  55548. ,
  55549. n.Shape = function() {
  55550. n.Path.apply(this, arguments),
  55551. this.holes = []
  55552. }
  55553. ,
  55554. n.Shape.prototype = Object.create(n.Path.prototype),
  55555. n.Shape.prototype.constructor = n.Shape,
  55556. n.Shape.prototype.extrude = function(e) {
  55557. return new n.ExtrudeGeometry(this,e)
  55558. }
  55559. ,
  55560. n.Shape.prototype.makeGeometry = function(e) {
  55561. return new n.ShapeGeometry(this,e)
  55562. }
  55563. ,
  55564. n.Shape.prototype.getPointsHoles = function(e) {
  55565. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55566. t[i] = this.holes[i].getPoints(e);
  55567. return t
  55568. }
  55569. ,
  55570. n.Shape.prototype.extractAllPoints = function(e) {
  55571. return {
  55572. shape: this.getPoints(e),
  55573. holes: this.getPointsHoles(e)
  55574. }
  55575. }
  55576. ,
  55577. n.Shape.prototype.extractPoints = function(e) {
  55578. return this.extractAllPoints(e)
  55579. }
  55580. ,
  55581. n.LineCurve = function(e, t) {
  55582. this.v1 = e,
  55583. this.v2 = t
  55584. }
  55585. ,
  55586. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55587. n.LineCurve.prototype.constructor = n.LineCurve,
  55588. n.LineCurve.prototype.getPoint = function(e) {
  55589. var t = this.v2.clone().sub(this.v1);
  55590. return t.multiplyScalar(e).add(this.v1),
  55591. t
  55592. }
  55593. ,
  55594. n.LineCurve.prototype.getPointAt = function(e) {
  55595. return this.getPoint(e)
  55596. }
  55597. ,
  55598. n.LineCurve.prototype.getTangent = function(e) {
  55599. var t = this.v2.clone().sub(this.v1);
  55600. return t.normalize()
  55601. }
  55602. ,
  55603. n.QuadraticBezierCurve = function(e, t, i) {
  55604. this.v0 = e,
  55605. this.v1 = t,
  55606. this.v2 = i
  55607. }
  55608. ,
  55609. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55610. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55611. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55612. var t = n.ShapeUtils.b2;
  55613. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55614. }
  55615. ,
  55616. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55617. var t = n.CurveUtils.tangentQuadraticBezier;
  55618. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55619. }
  55620. ,
  55621. n.CubicBezierCurve = function(e, t, i, n) {
  55622. this.v0 = e,
  55623. this.v1 = t,
  55624. this.v2 = i,
  55625. this.v3 = n
  55626. }
  55627. ,
  55628. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55629. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55630. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55631. var t = n.ShapeUtils.b3;
  55632. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55633. }
  55634. ,
  55635. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55636. var t = n.CurveUtils.tangentCubicBezier;
  55637. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55638. }
  55639. ,
  55640. n.SplineCurve = function(e) {
  55641. this.points = void 0 == e ? [] : e
  55642. }
  55643. ,
  55644. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55645. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55646. n.SplineCurve.prototype.getPoint = function(e) {
  55647. var t = this.points
  55648. , i = (t.length - 1) * e
  55649. , r = Math.floor(i)
  55650. , o = i - r
  55651. , a = t[0 === r ? r : r - 1]
  55652. , s = t[r]
  55653. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55654. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55655. , h = n.CurveUtils.interpolate;
  55656. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55657. }
  55658. ,
  55659. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55660. this.aX = e,
  55661. this.aY = t,
  55662. this.xRadius = i,
  55663. this.yRadius = n,
  55664. this.aStartAngle = r,
  55665. this.aEndAngle = o,
  55666. this.aClockwise = a,
  55667. this.aRotation = s || 0
  55668. }
  55669. ,
  55670. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55671. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55672. n.EllipseCurve.prototype.getPoint = function(e) {
  55673. var t = this.aEndAngle - this.aStartAngle;
  55674. t < 0 && (t += 2 * Math.PI),
  55675. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55676. var i;
  55677. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55678. var r = this.aX + this.xRadius * Math.cos(i)
  55679. , o = this.aY + this.yRadius * Math.sin(i);
  55680. if (0 !== this.aRotation) {
  55681. var a = Math.cos(this.aRotation)
  55682. , s = Math.sin(this.aRotation)
  55683. , l = r
  55684. , c = o;
  55685. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55686. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55687. }
  55688. return new n.Vector2(r,o)
  55689. }
  55690. ,
  55691. n.ArcCurve = function(e, t, i, r, o, a) {
  55692. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55693. }
  55694. ,
  55695. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55696. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55697. n.LineCurve3 = n.Curve.create(function(e, t) {
  55698. this.v1 = e,
  55699. this.v2 = t
  55700. }, function(e) {
  55701. var t = new n.Vector3;
  55702. return t.subVectors(this.v2, this.v1),
  55703. t.multiplyScalar(e),
  55704. t.add(this.v1),
  55705. t
  55706. }),
  55707. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55708. this.v0 = e,
  55709. this.v1 = t,
  55710. this.v2 = i
  55711. }, function(e) {
  55712. var t = n.ShapeUtils.b2;
  55713. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55714. }),
  55715. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55716. this.v0 = e,
  55717. this.v1 = t,
  55718. this.v2 = i,
  55719. this.v3 = n
  55720. }, function(e) {
  55721. var t = n.ShapeUtils.b3;
  55722. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55723. }),
  55724. n.SplineCurve3 = n.Curve.create(function(e) {
  55725. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55726. this.points = void 0 == e ? [] : e
  55727. }, function(e) {
  55728. var t = this.points
  55729. , i = (t.length - 1) * e
  55730. , r = Math.floor(i)
  55731. , o = i - r
  55732. , a = t[0 == r ? r : r - 1]
  55733. , s = t[r]
  55734. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55735. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55736. , h = n.CurveUtils.interpolate;
  55737. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55738. }),
  55739. n.CatmullRomCurve3 = function() {
  55740. function e() {}
  55741. var t = new n.Vector3
  55742. , i = new e
  55743. , r = new e
  55744. , o = new e;
  55745. return e.prototype.init = function(e, t, i, n) {
  55746. this.c0 = e,
  55747. this.c1 = i,
  55748. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55749. this.c3 = 2 * e - 2 * t + i + n
  55750. }
  55751. ,
  55752. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55753. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55754. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55755. s *= o,
  55756. l *= o,
  55757. this.init(t, i, s, l)
  55758. }
  55759. ,
  55760. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55761. this.init(t, i, r * (i - e), r * (n - t))
  55762. }
  55763. ,
  55764. e.prototype.calc = function(e) {
  55765. var t = e * e
  55766. , i = t * e;
  55767. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55768. }
  55769. ,
  55770. n.Curve.create(function(e) {
  55771. this.points = e || [],
  55772. this.closed = !1
  55773. }, function(e) {
  55774. var a, s, l, c, h = this.points;
  55775. c = h.length,
  55776. c < 2 && console.log("duh, you need at least 2 points"),
  55777. a = (c - (this.closed ? 0 : 1)) * e,
  55778. s = Math.floor(a),
  55779. l = a - s,
  55780. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55781. l = 1);
  55782. var u, d, p, f;
  55783. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55784. u = t),
  55785. d = h[s % c],
  55786. p = h[(s + 1) % c],
  55787. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55788. f = t),
  55789. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55790. var g = "chordal" === this.type ? .5 : .25
  55791. , m = Math.pow(u.distanceToSquared(d), g)
  55792. , v = Math.pow(d.distanceToSquared(p), g)
  55793. , A = Math.pow(p.distanceToSquared(f), g);
  55794. v < 1e-4 && (v = 1),
  55795. m < 1e-4 && (m = v),
  55796. A < 1e-4 && (A = v),
  55797. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55798. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55799. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55800. } else if ("catmullrom" === this.type) {
  55801. var y = void 0 !== this.tension ? this.tension : .5;
  55802. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55803. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55804. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55805. }
  55806. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55807. return C
  55808. })
  55809. }(),
  55810. n.ClosedSplineCurve3 = function(e) {
  55811. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55812. n.CatmullRomCurve3.call(this, e),
  55813. this.type = "catmullrom",
  55814. this.closed = !0
  55815. }
  55816. ,
  55817. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55818. n.BoxGeometry = function(e, t, i, r, o, a) {
  55819. n.Geometry.call(this),
  55820. this.type = "BoxGeometry",
  55821. this.parameters = {
  55822. width: e,
  55823. height: t,
  55824. depth: i,
  55825. widthSegments: r,
  55826. heightSegments: o,
  55827. depthSegments: a
  55828. },
  55829. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55830. this.mergeVertices()
  55831. }
  55832. ,
  55833. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55834. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55835. n.CubeGeometry = n.BoxGeometry,
  55836. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55837. function s(e, t, i) {
  55838. var n = 0;
  55839. return n += e * t * 2,
  55840. n += e * i * 2,
  55841. n += i * t * 2,
  55842. 4 * n
  55843. }
  55844. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55845. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55846. for (var L = O * b - _, D = 0; D < x; D++) {
  55847. var N = D * E - w;
  55848. P[e] = N * r,
  55849. P[t] = L * o,
  55850. P[i] = T,
  55851. p[m] = P.x,
  55852. p[m + 1] = P.y,
  55853. p[m + 2] = P.z,
  55854. P[e] = 0,
  55855. P[t] = 0,
  55856. P[i] = l > 0 ? 1 : -1,
  55857. f[m] = P.x,
  55858. f[m + 1] = P.y,
  55859. f[m + 2] = P.z,
  55860. g[v] = D / h,
  55861. g[v + 1] = 1 - O / u,
  55862. m += 3,
  55863. v += 2,
  55864. M += 1
  55865. }
  55866. for (O = 0; O < u; O++)
  55867. for (D = 0; D < h; D++) {
  55868. var B = y + D + x * O
  55869. , F = y + D + x * (O + 1)
  55870. , V = y + (D + 1) + x * (O + 1)
  55871. , U = y + (D + 1) + x * O;
  55872. d[A] = B,
  55873. d[A + 1] = F,
  55874. d[A + 2] = U,
  55875. d[A + 3] = F,
  55876. d[A + 4] = V,
  55877. d[A + 5] = U,
  55878. A += 6,
  55879. R += 6
  55880. }
  55881. c.addGroup(C, R, I),
  55882. C += R,
  55883. y += M
  55884. }
  55885. n.BufferGeometry.call(this),
  55886. this.type = "BoxBufferGeometry",
  55887. this.parameters = {
  55888. width: e,
  55889. height: t,
  55890. depth: i,
  55891. widthSegments: r,
  55892. heightSegments: o,
  55893. depthSegments: a
  55894. };
  55895. var c = this;
  55896. r = Math.floor(r) || 1,
  55897. o = Math.floor(o) || 1,
  55898. a = Math.floor(a) || 1;
  55899. var h = s(r, o, a)
  55900. , u = h / 4 * 6
  55901. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55902. , p = new Float32Array(3 * h)
  55903. , f = new Float32Array(3 * h)
  55904. , g = new Float32Array(2 * h)
  55905. , m = 0
  55906. , v = 0
  55907. , A = 0
  55908. , y = 0
  55909. , C = 0;
  55910. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55911. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55912. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55913. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55914. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55915. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55916. this.setIndex(new n.BufferAttribute(d,1)),
  55917. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55918. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55919. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55920. }
  55921. ,
  55922. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55923. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55924. n.CircleGeometry = function(e, t, i, r) {
  55925. n.Geometry.call(this),
  55926. this.type = "CircleGeometry",
  55927. this.parameters = {
  55928. radius: e,
  55929. segments: t,
  55930. thetaStart: i,
  55931. thetaLength: r
  55932. },
  55933. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55934. }
  55935. ,
  55936. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55937. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55938. n.CircleBufferGeometry = function(e, t, i, r) {
  55939. n.BufferGeometry.call(this),
  55940. this.type = "CircleBufferGeometry",
  55941. this.parameters = {
  55942. radius: e,
  55943. segments: t,
  55944. thetaStart: i,
  55945. thetaLength: r
  55946. },
  55947. e = e || 50,
  55948. t = void 0 !== t ? Math.max(3, t) : 8,
  55949. i = void 0 !== i ? i : 0,
  55950. r = void 0 !== r ? r : 2 * Math.PI;
  55951. var o = t + 2
  55952. , a = new Float32Array(3 * o)
  55953. , s = new Float32Array(3 * o)
  55954. , l = new Float32Array(2 * o);
  55955. s[2] = 1,
  55956. l[0] = .5,
  55957. l[1] = .5;
  55958. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55959. h += 3,
  55960. u += 2) {
  55961. var d = i + c / t * r;
  55962. a[h] = e * Math.cos(d),
  55963. a[h + 1] = e * Math.sin(d),
  55964. s[h + 2] = 1,
  55965. l[u] = (a[h] / e + 1) / 2,
  55966. l[u + 1] = (a[h + 1] / e + 1) / 2
  55967. }
  55968. for (var p = [], h = 1; h <= t; h++)
  55969. p.push(h, h + 1, 0);
  55970. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55971. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55972. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55973. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55974. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55975. }
  55976. ,
  55977. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55978. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55979. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55980. function c() {
  55981. var e = (r + 1) * (o + 1);
  55982. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55983. e
  55984. }
  55985. function h() {
  55986. var e = r * o * 2 * 3;
  55987. return a === !1 && (e += 2 * r * 3),
  55988. e
  55989. }
  55990. function u() {
  55991. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55992. for (c = 0; c <= o; c++) {
  55993. var p = []
  55994. , f = c / o
  55995. , b = f * (t - e) + e;
  55996. for (a = 0; a <= r; a++) {
  55997. var w = a / r;
  55998. u.x = b * Math.sin(w * l + s),
  55999. u.y = -f * i + E,
  56000. u.z = b * Math.cos(w * l + s),
  56001. m.setXYZ(y, u.x, u.y, u.z),
  56002. h.copy(u),
  56003. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  56004. h.z = Math.cos(w * l + s)),
  56005. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  56006. v.setXYZ(y, h.x, h.y, h.z),
  56007. A.setXY(y, w, 1 - f),
  56008. p.push(y),
  56009. y++
  56010. }
  56011. I.push(p)
  56012. }
  56013. for (a = 0; a < r; a++)
  56014. for (c = 0; c < o; c++) {
  56015. var _ = I[c][a]
  56016. , T = I[c + 1][a]
  56017. , x = I[c + 1][a + 1]
  56018. , S = I[c][a + 1];
  56019. g.setX(C, _),
  56020. C++,
  56021. g.setX(C, T),
  56022. C++,
  56023. g.setX(C, S),
  56024. C++,
  56025. g.setX(C, T),
  56026. C++,
  56027. g.setX(C, x),
  56028. C++,
  56029. g.setX(C, S),
  56030. C++
  56031. }
  56032. }
  56033. function d(i) {
  56034. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56035. for (a = y,
  56036. o = 1; o <= r; o++)
  56037. m.setXYZ(y, 0, E * p, 0),
  56038. v.setXYZ(y, 0, p, 0),
  56039. i === !0 ? (h.x = o / r,
  56040. h.y = 0) : (h.x = (o - 1) / r,
  56041. h.y = 1),
  56042. A.setXY(y, h.x, h.y),
  56043. y++;
  56044. for (c = y,
  56045. o = 0; o <= r; o++) {
  56046. var f = o / r;
  56047. u.x = d * Math.sin(f * l + s),
  56048. u.y = E * p,
  56049. u.z = d * Math.cos(f * l + s),
  56050. m.setXYZ(y, u.x, u.y, u.z),
  56051. v.setXYZ(y, 0, p, 0),
  56052. A.setXY(y, f, i === !0 ? 1 : 0),
  56053. y++
  56054. }
  56055. for (o = 0; o < r; o++) {
  56056. var I = a + o
  56057. , b = c + o;
  56058. i === !0 ? (g.setX(C, b),
  56059. C++,
  56060. g.setX(C, b + 1),
  56061. C++,
  56062. g.setX(C, I),
  56063. C++) : (g.setX(C, b + 1),
  56064. C++,
  56065. g.setX(C, b),
  56066. C++,
  56067. g.setX(C, I),
  56068. C++)
  56069. }
  56070. }
  56071. n.BufferGeometry.call(this),
  56072. this.type = "CylinderBufferGeometry",
  56073. this.parameters = {
  56074. radiusTop: e,
  56075. radiusBottom: t,
  56076. height: i,
  56077. radialSegments: r,
  56078. heightSegments: o,
  56079. openEnded: a,
  56080. thetaStart: s,
  56081. thetaLength: l
  56082. },
  56083. e = void 0 !== e ? e : 20,
  56084. t = void 0 !== t ? t : 20,
  56085. i = void 0 !== i ? i : 100,
  56086. r = Math.floor(r) || 8,
  56087. o = Math.floor(o) || 1,
  56088. a = void 0 !== a && a,
  56089. s = void 0 !== s ? s : 0,
  56090. l = void 0 !== l ? l : 2 * Math.PI;
  56091. var p = c()
  56092. , f = h()
  56093. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56094. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56095. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56096. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56097. , y = 0
  56098. , C = 0
  56099. , I = []
  56100. , E = i / 2;
  56101. u(),
  56102. a === !1 && (e > 0 && d(!0),
  56103. t > 0 && d(!1)),
  56104. this.setIndex(g),
  56105. this.addAttribute("position", m),
  56106. this.addAttribute("normal", v),
  56107. this.addAttribute("uv", A)
  56108. }
  56109. ,
  56110. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56111. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56112. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56113. n.Geometry.call(this),
  56114. this.type = "CylinderGeometry",
  56115. this.parameters = {
  56116. radiusTop: e,
  56117. radiusBottom: t,
  56118. height: i,
  56119. radialSegments: r,
  56120. heightSegments: o,
  56121. openEnded: a,
  56122. thetaStart: s,
  56123. thetaLength: l
  56124. },
  56125. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56126. this.mergeVertices()
  56127. }
  56128. ,
  56129. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56130. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56131. n.EdgesGeometry = function(e, t) {
  56132. function i(e, t) {
  56133. return e - t
  56134. }
  56135. n.BufferGeometry.call(this),
  56136. t = void 0 !== t ? t : 1;
  56137. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56138. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56139. r.fromBufferGeometry(e)) : r = e.clone(),
  56140. r.mergeVertices(),
  56141. r.computeFaceNormals();
  56142. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56143. for (var p = h[u], f = 0; f < 3; f++) {
  56144. a[0] = p[l[f]],
  56145. a[1] = p[l[(f + 1) % 3]],
  56146. a.sort(i);
  56147. var g = a.toString();
  56148. void 0 === s[g] ? s[g] = {
  56149. vert1: a[0],
  56150. vert2: a[1],
  56151. face1: u,
  56152. face2: void 0
  56153. } : s[g].face2 = u
  56154. }
  56155. var m = [];
  56156. for (var g in s) {
  56157. var v = s[g];
  56158. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56159. var A = c[v.vert1];
  56160. m.push(A.x),
  56161. m.push(A.y),
  56162. m.push(A.z),
  56163. A = c[v.vert2],
  56164. m.push(A.x),
  56165. m.push(A.y),
  56166. m.push(A.z)
  56167. }
  56168. }
  56169. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56170. }
  56171. ,
  56172. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56173. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56174. n.ExtrudeGeometry = function(e, t) {
  56175. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56176. this.type = "ExtrudeGeometry",
  56177. e = Array.isArray(e) ? e : [e],
  56178. this.addShapeList(e, t),
  56179. void this.computeFaceNormals())
  56180. }
  56181. ;
  56182. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56183. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56184. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56185. for (var i = e.length, n = 0; n < i; n++) {
  56186. var r = e[n];
  56187. this.addShape(r, t)
  56188. }
  56189. }
  56190. ,
  56191. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56192. function i(e, t, i) {
  56193. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56194. t.clone().multiplyScalar(i).add(e)
  56195. }
  56196. function r(e, t, i) {
  56197. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56198. if (Math.abs(d) > Number.EPSILON) {
  56199. var p = Math.sqrt(u)
  56200. , f = Math.sqrt(c * c + h * h)
  56201. , g = t.x - l / p
  56202. , m = t.y + s / p
  56203. , v = i.x - h / f
  56204. , A = i.y + c / f
  56205. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56206. r = g + s * y - e.x,
  56207. o = m + l * y - e.y;
  56208. var C = r * r + o * o;
  56209. if (C <= 2)
  56210. return new n.Vector2(r,o);
  56211. a = Math.sqrt(C / 2)
  56212. } else {
  56213. var I = !1;
  56214. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56215. I ? (r = -l,
  56216. o = s,
  56217. a = Math.sqrt(u)) : (r = s,
  56218. o = l,
  56219. a = Math.sqrt(u / 2))
  56220. }
  56221. return new n.Vector2(r / a,o / a)
  56222. }
  56223. function o() {
  56224. if (C) {
  56225. var e = 0
  56226. , t = z * e;
  56227. for (Y = 0; Y < W; Y++)
  56228. G = N[Y],
  56229. c(G[2] + t, G[1] + t, G[0] + t);
  56230. for (e = E + 2 * y,
  56231. t = z * e,
  56232. Y = 0; Y < W; Y++)
  56233. G = N[Y],
  56234. c(G[0] + t, G[1] + t, G[2] + t)
  56235. } else {
  56236. for (Y = 0; Y < W; Y++)
  56237. G = N[Y],
  56238. c(G[2], G[1], G[0]);
  56239. for (Y = 0; Y < W; Y++)
  56240. G = N[Y],
  56241. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56242. }
  56243. }
  56244. function a() {
  56245. var e = 0;
  56246. for (s(B, e),
  56247. e += B.length,
  56248. x = 0,
  56249. S = L.length; x < S; x++)
  56250. T = L[x],
  56251. s(T, e),
  56252. e += T.length
  56253. }
  56254. function s(e, t) {
  56255. var i, n;
  56256. for (Y = e.length; --Y >= 0; ) {
  56257. i = Y,
  56258. n = Y - 1,
  56259. n < 0 && (n = e.length - 1);
  56260. var r = 0
  56261. , o = E + 2 * y;
  56262. for (r = 0; r < o; r++) {
  56263. var a = z * r
  56264. , s = z * (r + 1)
  56265. , l = t + i + a
  56266. , c = t + n + a
  56267. , u = t + n + s
  56268. , d = t + i + s;
  56269. h(l, c, u, d, e, r, o, i, n)
  56270. }
  56271. }
  56272. }
  56273. function l(e, t, i) {
  56274. M.vertices.push(new n.Vector3(e,t,i))
  56275. }
  56276. function c(e, t, i) {
  56277. e += R,
  56278. t += R,
  56279. i += R,
  56280. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56281. var r = _.generateTopUV(M, e, t, i);
  56282. M.faceVertexUvs[0].push(r)
  56283. }
  56284. function h(e, t, i, r, o, a, s, l, c) {
  56285. e += R,
  56286. t += R,
  56287. i += R,
  56288. r += R,
  56289. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56290. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56291. var h = _.generateSideWallUV(M, e, t, i, r);
  56292. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56293. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56294. }
  56295. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56296. b && (u = b.getSpacedPoints(E),
  56297. w = !0,
  56298. C = !1,
  56299. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56300. p = new n.Vector3,
  56301. f = new n.Vector3,
  56302. g = new n.Vector3),
  56303. C || (y = 0,
  56304. v = 0,
  56305. A = 0);
  56306. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56307. if (D) {
  56308. for (O = O.reverse(),
  56309. x = 0,
  56310. S = L.length; x < S; x++)
  56311. T = L[x],
  56312. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56313. D = !1
  56314. }
  56315. var N = n.ShapeUtils.triangulateShape(O, L)
  56316. , B = O;
  56317. for (x = 0,
  56318. S = L.length; x < S; x++)
  56319. T = L[x],
  56320. O = O.concat(T);
  56321. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56322. Z++,
  56323. q++)
  56324. Z === X && (Z = 0),
  56325. q === X && (q = 0),
  56326. j[Y] = r(B[Y], B[Z], B[q]);
  56327. var K, Q = [], J = j.concat();
  56328. for (x = 0,
  56329. S = L.length; x < S; x++) {
  56330. for (T = L[x],
  56331. K = [],
  56332. Y = 0,
  56333. X = T.length,
  56334. Z = X - 1,
  56335. q = Y + 1; Y < X; Y++,
  56336. Z++,
  56337. q++)
  56338. Z === X && (Z = 0),
  56339. q === X && (q = 0),
  56340. K[Y] = r(T[Y], T[Z], T[q]);
  56341. Q.push(K),
  56342. J = J.concat(K)
  56343. }
  56344. for (F = 0; F < y; F++) {
  56345. for (U = F / y,
  56346. k = v * (1 - U),
  56347. V = A * Math.sin(U * Math.PI / 2),
  56348. Y = 0,
  56349. X = B.length; Y < X; Y++)
  56350. H = i(B[Y], j[Y], V),
  56351. l(H.x, H.y, -k);
  56352. for (x = 0,
  56353. S = L.length; x < S; x++)
  56354. for (T = L[x],
  56355. K = Q[x],
  56356. Y = 0,
  56357. X = T.length; Y < X; Y++)
  56358. H = i(T[Y], K[Y], V),
  56359. l(H.x, H.y, -k)
  56360. }
  56361. for (V = A,
  56362. Y = 0; Y < z; Y++)
  56363. H = C ? i(O[Y], J[Y], V) : O[Y],
  56364. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56365. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56366. g.copy(u[0]).add(f).add(p),
  56367. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56368. var $;
  56369. for ($ = 1; $ <= E; $++)
  56370. for (Y = 0; Y < z; Y++)
  56371. H = C ? i(O[Y], J[Y], V) : O[Y],
  56372. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56373. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56374. g.copy(u[$]).add(f).add(p),
  56375. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56376. for (F = y - 1; F >= 0; F--) {
  56377. for (U = F / y,
  56378. k = v * (1 - U),
  56379. V = A * Math.sin(U * Math.PI / 2),
  56380. Y = 0,
  56381. X = B.length; Y < X; Y++)
  56382. H = i(B[Y], j[Y], V),
  56383. l(H.x, H.y, m + k);
  56384. for (x = 0,
  56385. S = L.length; x < S; x++)
  56386. for (T = L[x],
  56387. K = Q[x],
  56388. Y = 0,
  56389. X = T.length; Y < X; Y++)
  56390. H = i(T[Y], K[Y], V),
  56391. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56392. }
  56393. o(),
  56394. a()
  56395. }
  56396. ,
  56397. n.ExtrudeGeometry.WorldUVGenerator = {
  56398. generateTopUV: function(e, t, i, r) {
  56399. var o = e.vertices
  56400. , a = o[t]
  56401. , s = o[i]
  56402. , l = o[r];
  56403. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56404. },
  56405. generateSideWallUV: function(e, t, i, r, o) {
  56406. var a = e.vertices
  56407. , s = a[t]
  56408. , l = a[i]
  56409. , c = a[r]
  56410. , h = a[o];
  56411. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56412. }
  56413. },
  56414. n.ShapeGeometry = function(e, t) {
  56415. n.Geometry.call(this),
  56416. this.type = "ShapeGeometry",
  56417. Array.isArray(e) === !1 && (e = [e]),
  56418. this.addShapeList(e, t),
  56419. this.computeFaceNormals()
  56420. }
  56421. ,
  56422. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56423. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56424. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56425. for (var i = 0, n = e.length; i < n; i++)
  56426. this.addShape(e[i], t);
  56427. return this
  56428. }
  56429. ,
  56430. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56431. void 0 === t && (t = {});
  56432. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56433. if (p) {
  56434. for (u = u.reverse(),
  56435. i = 0,
  56436. r = d.length; i < r; i++)
  56437. o = d[i],
  56438. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56439. p = !1
  56440. }
  56441. var f = n.ShapeUtils.triangulateShape(u, d);
  56442. for (i = 0,
  56443. r = d.length; i < r; i++)
  56444. o = d[i],
  56445. u = u.concat(o);
  56446. var g, m, v = u.length, A = f.length;
  56447. for (i = 0; i < v; i++)
  56448. g = u[i],
  56449. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56450. for (i = 0; i < A; i++) {
  56451. m = f[i];
  56452. var y = m[0] + c
  56453. , C = m[1] + c
  56454. , I = m[2] + c;
  56455. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56456. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56457. }
  56458. }
  56459. ,
  56460. n.LatheBufferGeometry = function(e, t, i, r) {
  56461. n.BufferGeometry.call(this),
  56462. this.type = "LatheBufferGeometry",
  56463. this.parameters = {
  56464. points: e,
  56465. segments: t,
  56466. phiStart: i,
  56467. phiLength: r
  56468. },
  56469. t = Math.floor(t) || 12,
  56470. i = i || 0,
  56471. r = r || 2 * Math.PI,
  56472. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56473. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56474. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56475. for (a = 0; a <= t; a++) {
  56476. var A = i + a * g * r
  56477. , y = Math.sin(A)
  56478. , C = Math.cos(A);
  56479. for (s = 0; s <= e.length - 1; s++)
  56480. m.x = e[s].x * y,
  56481. m.y = e[s].y,
  56482. m.z = e[s].x * C,
  56483. u.setXYZ(p, m.x, m.y, m.z),
  56484. v.x = a / t,
  56485. v.y = s / (e.length - 1),
  56486. d.setXY(p, v.x, v.y),
  56487. p++
  56488. }
  56489. for (a = 0; a < t; a++)
  56490. for (s = 0; s < e.length - 1; s++) {
  56491. o = s + a * e.length;
  56492. var I = o
  56493. , E = o + e.length
  56494. , b = o + e.length + 1
  56495. , w = o + 1;
  56496. h.setX(f, I),
  56497. f++,
  56498. h.setX(f, E),
  56499. f++,
  56500. h.setX(f, w),
  56501. f++,
  56502. h.setX(f, E),
  56503. f++,
  56504. h.setX(f, b),
  56505. f++,
  56506. h.setX(f, w),
  56507. f++
  56508. }
  56509. if (this.setIndex(h),
  56510. this.addAttribute("position", u),
  56511. this.addAttribute("uv", d),
  56512. this.computeVertexNormals(),
  56513. r === 2 * Math.PI) {
  56514. var _ = this.attributes.normal.array
  56515. , T = new n.Vector3
  56516. , x = new n.Vector3
  56517. , S = new n.Vector3;
  56518. for (o = t * e.length * 3,
  56519. a = 0,
  56520. s = 0; a < e.length; a++,
  56521. s += 3)
  56522. T.x = _[s + 0],
  56523. T.y = _[s + 1],
  56524. T.z = _[s + 2],
  56525. x.x = _[o + s + 0],
  56526. x.y = _[o + s + 1],
  56527. x.z = _[o + s + 2],
  56528. S.addVectors(T, x).normalize(),
  56529. _[s + 0] = _[o + s + 0] = S.x,
  56530. _[s + 1] = _[o + s + 1] = S.y,
  56531. _[s + 2] = _[o + s + 2] = S.z
  56532. }
  56533. }
  56534. ,
  56535. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56536. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56537. n.LatheGeometry = function(e, t, i, r) {
  56538. n.Geometry.call(this),
  56539. this.type = "LatheGeometry",
  56540. this.parameters = {
  56541. points: e,
  56542. segments: t,
  56543. phiStart: i,
  56544. phiLength: r
  56545. },
  56546. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56547. this.mergeVertices()
  56548. }
  56549. ,
  56550. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56551. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56552. n.PlaneGeometry = function(e, t, i, r) {
  56553. n.Geometry.call(this),
  56554. this.type = "PlaneGeometry",
  56555. this.parameters = {
  56556. width: e,
  56557. height: t,
  56558. widthSegments: i,
  56559. heightSegments: r
  56560. },
  56561. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56562. }
  56563. ,
  56564. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56565. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56566. n.PlaneBufferGeometry = function(e, t, i, r) {
  56567. n.BufferGeometry.call(this),
  56568. this.type = "PlaneBufferGeometry",
  56569. this.parameters = {
  56570. width: e,
  56571. height: t,
  56572. widthSegments: i,
  56573. heightSegments: r
  56574. };
  56575. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56576. for (var y = A * d - a, C = 0; C < c; C++) {
  56577. var I = C * u - o;
  56578. p[m] = I,
  56579. p[m + 1] = -y,
  56580. f[m + 2] = 1,
  56581. g[v] = C / s,
  56582. g[v + 1] = 1 - A / l,
  56583. m += 3,
  56584. v += 2
  56585. }
  56586. m = 0;
  56587. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56588. for (var C = 0; C < s; C++) {
  56589. var b = C + c * A
  56590. , w = C + c * (A + 1)
  56591. , _ = C + 1 + c * (A + 1)
  56592. , T = C + 1 + c * A;
  56593. E[m] = b,
  56594. E[m + 1] = w,
  56595. E[m + 2] = T,
  56596. E[m + 3] = w,
  56597. E[m + 4] = _,
  56598. E[m + 5] = T,
  56599. m += 6
  56600. }
  56601. this.setIndex(new n.BufferAttribute(E,1)),
  56602. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56603. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56604. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56605. }
  56606. ,
  56607. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56608. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56609. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56610. n.BufferGeometry.call(this),
  56611. this.type = "RingBufferGeometry",
  56612. this.parameters = {
  56613. innerRadius: e,
  56614. outerRadius: t,
  56615. thetaSegments: i,
  56616. phiSegments: r,
  56617. thetaStart: o,
  56618. thetaLength: a
  56619. },
  56620. e = e || 20,
  56621. t = t || 50,
  56622. o = void 0 !== o ? o : 0,
  56623. a = void 0 !== a ? a : 2 * Math.PI,
  56624. i = void 0 !== i ? Math.max(3, i) : 8,
  56625. r = void 0 !== r ? Math.max(1, r) : 1;
  56626. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56627. for (l = 0; l <= r; l++) {
  56628. for (c = 0; c <= i; c++)
  56629. s = o + c / i * a,
  56630. C.x = A * Math.cos(s),
  56631. C.y = A * Math.sin(s),
  56632. p.setXYZ(m, C.x, C.y, C.z),
  56633. f.setXYZ(m, 0, 0, 1),
  56634. I.x = (C.x / t + 1) / 2,
  56635. I.y = (C.y / t + 1) / 2,
  56636. g.setXY(m, I.x, I.y),
  56637. m++;
  56638. A += y
  56639. }
  56640. for (l = 0; l < r; l++) {
  56641. var E = l * (i + 1);
  56642. for (c = 0; c < i; c++) {
  56643. s = c + E;
  56644. var b = s
  56645. , w = s + i + 1
  56646. , _ = s + i + 2
  56647. , T = s + 1;
  56648. d.setX(v, b),
  56649. v++,
  56650. d.setX(v, w),
  56651. v++,
  56652. d.setX(v, _),
  56653. v++,
  56654. d.setX(v, b),
  56655. v++,
  56656. d.setX(v, _),
  56657. v++,
  56658. d.setX(v, T),
  56659. v++
  56660. }
  56661. }
  56662. this.setIndex(d),
  56663. this.addAttribute("position", p),
  56664. this.addAttribute("normal", f),
  56665. this.addAttribute("uv", g)
  56666. }
  56667. ,
  56668. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56669. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56670. n.RingGeometry = function(e, t, i, r, o, a) {
  56671. n.Geometry.call(this),
  56672. this.type = "RingGeometry",
  56673. this.parameters = {
  56674. innerRadius: e,
  56675. outerRadius: t,
  56676. thetaSegments: i,
  56677. phiSegments: r,
  56678. thetaStart: o,
  56679. thetaLength: a
  56680. },
  56681. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56682. }
  56683. ,
  56684. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56685. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56686. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56687. n.Geometry.call(this),
  56688. this.type = "SphereGeometry",
  56689. this.parameters = {
  56690. radius: e,
  56691. widthSegments: t,
  56692. heightSegments: i,
  56693. phiStart: r,
  56694. phiLength: o,
  56695. thetaStart: a,
  56696. thetaLength: s
  56697. },
  56698. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56699. }
  56700. ,
  56701. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56702. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56703. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56704. n.BufferGeometry.call(this),
  56705. this.type = "SphereBufferGeometry",
  56706. this.parameters = {
  56707. radius: e,
  56708. widthSegments: t,
  56709. heightSegments: i,
  56710. phiStart: r,
  56711. phiLength: o,
  56712. thetaStart: a,
  56713. thetaLength: s
  56714. },
  56715. e = e || 50,
  56716. t = Math.max(3, Math.floor(t) || 8),
  56717. i = Math.max(2, Math.floor(i) || 6),
  56718. r = void 0 !== r ? r : 0,
  56719. o = void 0 !== o ? o : 2 * Math.PI,
  56720. a = void 0 !== a ? a : 0,
  56721. s = void 0 !== s ? s : Math.PI;
  56722. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56723. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56724. var C = y / t
  56725. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56726. , E = e * Math.cos(a + A * s)
  56727. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56728. g.set(I, E, b).normalize(),
  56729. h.setXYZ(p, I, E, b),
  56730. u.setXYZ(p, g.x, g.y, g.z),
  56731. d.setXY(p, C, 1 - A),
  56732. v.push(p),
  56733. p++
  56734. }
  56735. f.push(v)
  56736. }
  56737. for (var w = [], m = 0; m < i; m++)
  56738. for (var y = 0; y < t; y++) {
  56739. var _ = f[m][y + 1]
  56740. , T = f[m][y]
  56741. , x = f[m + 1][y]
  56742. , S = f[m + 1][y + 1];
  56743. (0 !== m || a > 0) && w.push(_, T, S),
  56744. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56745. }
  56746. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56747. this.addAttribute("position", h),
  56748. this.addAttribute("normal", u),
  56749. this.addAttribute("uv", d),
  56750. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56751. }
  56752. ,
  56753. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56754. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56755. n.TextGeometry = function(e, t) {
  56756. t = t || {};
  56757. var i = t.font;
  56758. if (i instanceof n.Font == !1)
  56759. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56760. new n.Geometry;
  56761. var r = i.generateShapes(e, t.size, t.curveSegments);
  56762. t.amount = void 0 !== t.height ? t.height : 50,
  56763. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56764. void 0 === t.bevelSize && (t.bevelSize = 8),
  56765. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56766. n.ExtrudeGeometry.call(this, r, t),
  56767. this.type = "TextGeometry"
  56768. }
  56769. ,
  56770. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56771. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56772. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56773. n.BufferGeometry.call(this),
  56774. this.type = "TorusBufferGeometry",
  56775. this.parameters = {
  56776. radius: e,
  56777. tube: t,
  56778. radialSegments: i,
  56779. tubularSegments: r,
  56780. arc: o
  56781. },
  56782. e = e || 100,
  56783. t = t || 40,
  56784. i = Math.floor(i) || 8,
  56785. r = Math.floor(r) || 6,
  56786. o = o || 2 * Math.PI;
  56787. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56788. for (a = 0; a <= i; a++)
  56789. for (s = 0; s <= r; s++) {
  56790. var C = s / r * o
  56791. , I = a / i * Math.PI * 2;
  56792. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56793. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56794. A.z = t * Math.sin(I),
  56795. u[f] = A.x,
  56796. u[f + 1] = A.y,
  56797. u[f + 2] = A.z,
  56798. v.x = e * Math.cos(C),
  56799. v.y = e * Math.sin(C),
  56800. y.subVectors(A, v).normalize(),
  56801. d[f] = y.x,
  56802. d[f + 1] = y.y,
  56803. d[f + 2] = y.z,
  56804. p[g] = s / r,
  56805. p[g + 1] = a / i,
  56806. f += 3,
  56807. g += 2
  56808. }
  56809. for (a = 1; a <= i; a++)
  56810. for (s = 1; s <= r; s++) {
  56811. var E = (r + 1) * a + s - 1
  56812. , b = (r + 1) * (a - 1) + s - 1
  56813. , w = (r + 1) * (a - 1) + s
  56814. , _ = (r + 1) * a + s;
  56815. h[m] = E,
  56816. h[m + 1] = b,
  56817. h[m + 2] = _,
  56818. h[m + 3] = b,
  56819. h[m + 4] = w,
  56820. h[m + 5] = _,
  56821. m += 6
  56822. }
  56823. this.setIndex(new n.BufferAttribute(h,1)),
  56824. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56825. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56826. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56827. }
  56828. ,
  56829. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56830. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56831. n.TorusGeometry = function(e, t, i, r, o) {
  56832. n.Geometry.call(this),
  56833. this.type = "TorusGeometry",
  56834. this.parameters = {
  56835. radius: e,
  56836. tube: t,
  56837. radialSegments: i,
  56838. tubularSegments: r,
  56839. arc: o
  56840. },
  56841. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56842. }
  56843. ,
  56844. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56845. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56846. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56847. function s(e, t, i, n, r) {
  56848. var o = Math.cos(e)
  56849. , a = Math.sin(e)
  56850. , s = i / t * e
  56851. , l = Math.cos(s);
  56852. r.x = n * (2 + l) * .5 * o,
  56853. r.y = n * (2 + l) * a * .5,
  56854. r.z = n * Math.sin(s) * .5
  56855. }
  56856. n.BufferGeometry.call(this),
  56857. this.type = "TorusKnotBufferGeometry",
  56858. this.parameters = {
  56859. radius: e,
  56860. tube: t,
  56861. tubularSegments: i,
  56862. radialSegments: r,
  56863. p: o,
  56864. q: a
  56865. },
  56866. e = e || 100,
  56867. t = t || 40,
  56868. i = Math.floor(i) || 64,
  56869. r = Math.floor(r) || 8,
  56870. o = o || 2,
  56871. a = a || 3;
  56872. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56873. for (l = 0; l <= i; ++l) {
  56874. var T = l / i * o * Math.PI * 2;
  56875. for (s(T, o, a, e, I),
  56876. s(T + .01, o, a, e, E),
  56877. w.subVectors(E, I),
  56878. _.addVectors(E, I),
  56879. b.crossVectors(w, _),
  56880. _.crossVectors(b, w),
  56881. b.normalize(),
  56882. _.normalize(),
  56883. c = 0; c <= r; ++c) {
  56884. var x = c / r * Math.PI * 2
  56885. , S = -t * Math.cos(x)
  56886. , M = t * Math.sin(x);
  56887. A.x = I.x + (S * _.x + M * b.x),
  56888. A.y = I.y + (S * _.y + M * b.y),
  56889. A.z = I.z + (S * _.z + M * b.z),
  56890. p.setXYZ(m, A.x, A.y, A.z),
  56891. y.subVectors(A, I).normalize(),
  56892. f.setXYZ(m, y.x, y.y, y.z),
  56893. C.x = l / i,
  56894. C.y = c / r,
  56895. g.setXY(m, C.x, C.y),
  56896. m++
  56897. }
  56898. }
  56899. for (c = 1; c <= i; c++)
  56900. for (l = 1; l <= r; l++) {
  56901. var R = (r + 1) * (c - 1) + (l - 1)
  56902. , P = (r + 1) * c + (l - 1)
  56903. , O = (r + 1) * c + l
  56904. , L = (r + 1) * (c - 1) + l;
  56905. d.setX(v, R),
  56906. v++,
  56907. d.setX(v, P),
  56908. v++,
  56909. d.setX(v, L),
  56910. v++,
  56911. d.setX(v, P),
  56912. v++,
  56913. d.setX(v, O),
  56914. v++,
  56915. d.setX(v, L),
  56916. v++
  56917. }
  56918. this.setIndex(d),
  56919. this.addAttribute("position", p),
  56920. this.addAttribute("normal", f),
  56921. this.addAttribute("uv", g)
  56922. }
  56923. ,
  56924. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56925. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56926. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56927. n.Geometry.call(this),
  56928. this.type = "TorusKnotGeometry",
  56929. this.parameters = {
  56930. radius: e,
  56931. tube: t,
  56932. tubularSegments: i,
  56933. radialSegments: r,
  56934. p: o,
  56935. q: a
  56936. },
  56937. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56938. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56939. this.mergeVertices()
  56940. }
  56941. ,
  56942. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56943. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56944. n.TubeGeometry = function(e, t, i, r, o, a) {
  56945. function s(e, t, i) {
  56946. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56947. }
  56948. n.Geometry.call(this),
  56949. this.type = "TubeGeometry",
  56950. this.parameters = {
  56951. path: e,
  56952. segments: t,
  56953. radius: i,
  56954. radialSegments: r,
  56955. closed: o,
  56956. taper: a
  56957. },
  56958. t = t || 64,
  56959. i = i || 1,
  56960. r = r || 8,
  56961. o = o || !1,
  56962. a = a || n.TubeGeometry.NoTaper;
  56963. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56964. for (this.tangents = D,
  56965. this.normals = N,
  56966. this.binormals = B,
  56967. v = 0; v < P; v++)
  56968. for (M[v] = [],
  56969. u = v / (P - 1),
  56970. m = e.getPointAt(u),
  56971. l = D[v],
  56972. c = N[v],
  56973. h = B[v],
  56974. p = i * a(u),
  56975. A = 0; A < r; A++)
  56976. d = A / r * 2 * Math.PI,
  56977. f = -p * Math.cos(d),
  56978. g = p * Math.sin(d),
  56979. O.copy(m),
  56980. O.x += f * c.x + g * h.x,
  56981. O.y += f * c.y + g * h.y,
  56982. O.z += f * c.z + g * h.z,
  56983. M[v][A] = s(O.x, O.y, O.z);
  56984. for (v = 0; v < t; v++)
  56985. for (A = 0; A < r; A++)
  56986. y = o ? (v + 1) % t : v + 1,
  56987. C = (A + 1) % r,
  56988. I = M[v][A],
  56989. E = M[y][A],
  56990. b = M[y][C],
  56991. w = M[v][C],
  56992. _ = new n.Vector2(v / t,A / r),
  56993. T = new n.Vector2((v + 1) / t,A / r),
  56994. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56995. S = new n.Vector2(v / t,(A + 1) / r),
  56996. this.faces.push(new n.Face3(I,E,w)),
  56997. this.faceVertexUvs[0].push([_, T, S]),
  56998. this.faces.push(new n.Face3(E,b,w)),
  56999. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  57000. this.computeFaceNormals(),
  57001. this.computeVertexNormals()
  57002. }
  57003. ,
  57004. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  57005. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  57006. n.TubeGeometry.NoTaper = function(e) {
  57007. return 1
  57008. }
  57009. ,
  57010. n.TubeGeometry.SinusoidalTaper = function(e) {
  57011. return Math.sin(Math.PI * e)
  57012. }
  57013. ,
  57014. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  57015. function r() {
  57016. f[0] = new n.Vector3,
  57017. g[0] = new n.Vector3,
  57018. a = Number.MAX_VALUE,
  57019. s = Math.abs(p[0].x),
  57020. l = Math.abs(p[0].y),
  57021. c = Math.abs(p[0].z),
  57022. s <= a && (a = s,
  57023. d.set(1, 0, 0)),
  57024. l <= a && (a = l,
  57025. d.set(0, 1, 0)),
  57026. c <= a && d.set(0, 0, 1),
  57027. m.crossVectors(p[0], d).normalize(),
  57028. f[0].crossVectors(p[0], m),
  57029. g[0].crossVectors(p[0], f[0])
  57030. }
  57031. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57032. for (this.tangents = p,
  57033. this.normals = f,
  57034. this.binormals = g,
  57035. h = 0; h < A; h++)
  57036. u = h / (A - 1),
  57037. p[h] = e.getTangentAt(u),
  57038. p[h].normalize();
  57039. for (r(),
  57040. h = 1; h < A; h++)
  57041. f[h] = f[h - 1].clone(),
  57042. g[h] = g[h - 1].clone(),
  57043. m.crossVectors(p[h - 1], p[h]),
  57044. m.length() > Number.EPSILON && (m.normalize(),
  57045. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57046. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57047. g[h].crossVectors(p[h], f[h]);
  57048. if (i)
  57049. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57050. o /= A - 1,
  57051. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57052. h = 1; h < A; h++)
  57053. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57054. g[h].crossVectors(p[h], f[h])
  57055. }
  57056. ,
  57057. n.PolyhedronGeometry = function(e, t, i, r) {
  57058. function o(e) {
  57059. var t = e.normalize().clone();
  57060. t.index = u.vertices.push(t) - 1;
  57061. var i = l(e) / 2 / Math.PI + .5
  57062. , r = c(e) / Math.PI + .5;
  57063. return t.uv = new n.Vector2(i,1 - r),
  57064. t
  57065. }
  57066. function a(e, t, i, r) {
  57067. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57068. u.faces.push(o),
  57069. C.copy(e).add(t).add(i).divideScalar(3);
  57070. var a = l(C);
  57071. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57072. }
  57073. function s(e, t) {
  57074. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57075. l[h] = [];
  57076. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57077. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57078. }
  57079. for (var h = 0; h < i; h++)
  57080. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57081. var m = Math.floor(g / 2);
  57082. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57083. }
  57084. }
  57085. function l(e) {
  57086. return Math.atan2(e.z, -e.x)
  57087. }
  57088. function c(e) {
  57089. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57090. }
  57091. function h(e, t, i) {
  57092. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57093. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57094. e.clone()
  57095. }
  57096. n.Geometry.call(this),
  57097. this.type = "PolyhedronGeometry",
  57098. this.parameters = {
  57099. vertices: e,
  57100. indices: t,
  57101. radius: i,
  57102. detail: r
  57103. },
  57104. i = i || 1,
  57105. r = r || 0;
  57106. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57107. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57108. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57109. m++) {
  57110. var v = f[t[d]]
  57111. , A = f[t[d + 1]]
  57112. , y = f[t[d + 2]];
  57113. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57114. }
  57115. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57116. s(g[d], r);
  57117. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57118. var I = this.faceVertexUvs[0][d]
  57119. , E = I[0].x
  57120. , b = I[1].x
  57121. , w = I[2].x
  57122. , _ = Math.max(E, b, w)
  57123. , T = Math.min(E, b, w);
  57124. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57125. b < .2 && (I[1].x += 1),
  57126. w < .2 && (I[2].x += 1))
  57127. }
  57128. for (var d = 0, p = this.vertices.length; d < p; d++)
  57129. this.vertices[d].multiplyScalar(i);
  57130. this.mergeVertices(),
  57131. this.computeFaceNormals(),
  57132. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57133. }
  57134. ,
  57135. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57136. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57137. n.DodecahedronGeometry = function(e, t) {
  57138. var i = (1 + Math.sqrt(5)) / 2
  57139. , r = 1 / i
  57140. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57141. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57142. n.PolyhedronGeometry.call(this, o, a, e, t),
  57143. this.type = "DodecahedronGeometry",
  57144. this.parameters = {
  57145. radius: e,
  57146. detail: t
  57147. }
  57148. }
  57149. ,
  57150. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57151. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57152. n.IcosahedronGeometry = function(e, t) {
  57153. var i = (1 + Math.sqrt(5)) / 2
  57154. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57155. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57156. n.PolyhedronGeometry.call(this, r, o, e, t),
  57157. this.type = "IcosahedronGeometry",
  57158. this.parameters = {
  57159. radius: e,
  57160. detail: t
  57161. }
  57162. }
  57163. ,
  57164. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57165. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57166. n.OctahedronGeometry = function(e, t) {
  57167. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57168. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57169. n.PolyhedronGeometry.call(this, i, r, e, t),
  57170. this.type = "OctahedronGeometry",
  57171. this.parameters = {
  57172. radius: e,
  57173. detail: t
  57174. }
  57175. }
  57176. ,
  57177. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57178. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57179. n.TetrahedronGeometry = function(e, t) {
  57180. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57181. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57182. n.PolyhedronGeometry.call(this, i, r, e, t),
  57183. this.type = "TetrahedronGeometry",
  57184. this.parameters = {
  57185. radius: e,
  57186. detail: t
  57187. }
  57188. }
  57189. ,
  57190. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57191. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57192. n.ParametricGeometry = function(e, t, i) {
  57193. n.Geometry.call(this),
  57194. this.type = "ParametricGeometry",
  57195. this.parameters = {
  57196. func: e,
  57197. slices: t,
  57198. stacks: i
  57199. };
  57200. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57201. for (r = 0; r <= i; r++)
  57202. for (l = r / i,
  57203. o = 0; o <= t; o++)
  57204. s = o / t,
  57205. a = e(s, l),
  57206. c.push(a);
  57207. var p, f, g, m, v, A, y, C;
  57208. for (r = 0; r < i; r++)
  57209. for (o = 0; o < t; o++)
  57210. p = r * d + o,
  57211. f = r * d + o + 1,
  57212. g = (r + 1) * d + o + 1,
  57213. m = (r + 1) * d + o,
  57214. v = new n.Vector2(o / t,r / i),
  57215. A = new n.Vector2((o + 1) / t,r / i),
  57216. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57217. C = new n.Vector2(o / t,(r + 1) / i),
  57218. h.push(new n.Face3(p,f,m)),
  57219. u.push([v, A, C]),
  57220. h.push(new n.Face3(f,g,m)),
  57221. u.push([A.clone(), y, C.clone()]);
  57222. this.computeFaceNormals(),
  57223. this.computeVertexNormals()
  57224. }
  57225. ,
  57226. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57227. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57228. n.WireframeGeometry = function(e) {
  57229. function t(e, t) {
  57230. return e - t
  57231. }
  57232. n.BufferGeometry.call(this);
  57233. var i = [0, 0]
  57234. , r = {}
  57235. , o = ["a", "b", "c"];
  57236. if (e instanceof n.Geometry) {
  57237. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57238. for (var d = s[h], p = 0; p < 3; p++) {
  57239. i[0] = d[o[p]],
  57240. i[1] = d[o[(p + 1) % 3]],
  57241. i.sort(t);
  57242. var f = i.toString();
  57243. void 0 === r[f] && (c[2 * l] = i[0],
  57244. c[2 * l + 1] = i[1],
  57245. r[f] = !0,
  57246. l++)
  57247. }
  57248. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57249. for (var p = 0; p < 2; p++) {
  57250. var m = a[c[2 * h + p]]
  57251. , v = 6 * h + 3 * p;
  57252. g[v + 0] = m.x,
  57253. g[v + 1] = m.y,
  57254. g[v + 2] = m.z
  57255. }
  57256. this.addAttribute("position", new n.BufferAttribute(g,3))
  57257. } else if (e instanceof n.BufferGeometry)
  57258. if (null !== e.index) {
  57259. var A = e.index.array
  57260. , a = e.attributes.position
  57261. , y = e.groups
  57262. , l = 0;
  57263. 0 === y.length && e.addGroup(0, A.length);
  57264. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57265. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57266. for (var p = 0; p < 3; p++) {
  57267. i[0] = A[h + p],
  57268. i[1] = A[h + (p + 1) % 3],
  57269. i.sort(t);
  57270. var f = i.toString();
  57271. void 0 === r[f] && (c[2 * l] = i[0],
  57272. c[2 * l + 1] = i[1],
  57273. r[f] = !0,
  57274. l++)
  57275. }
  57276. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57277. for (var p = 0; p < 2; p++) {
  57278. var v = 6 * h + 3 * p
  57279. , T = c[2 * h + p];
  57280. g[v + 0] = a.getX(T),
  57281. g[v + 1] = a.getY(T),
  57282. g[v + 2] = a.getZ(T)
  57283. }
  57284. this.addAttribute("position", new n.BufferAttribute(g,3))
  57285. } else {
  57286. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57287. for (var p = 0; p < 3; p++) {
  57288. var v = 18 * h + 6 * p
  57289. , S = 9 * h + 3 * p;
  57290. g[v + 0] = a[S],
  57291. g[v + 1] = a[S + 1],
  57292. g[v + 2] = a[S + 2];
  57293. var T = 9 * h + 3 * ((p + 1) % 3);
  57294. g[v + 3] = a[T],
  57295. g[v + 4] = a[T + 1],
  57296. g[v + 5] = a[T + 2]
  57297. }
  57298. this.addAttribute("position", new n.BufferAttribute(g,3))
  57299. }
  57300. }
  57301. ,
  57302. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57303. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57304. n.AxisHelper = function(e) {
  57305. e = e || 1;
  57306. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57307. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57308. , r = new n.BufferGeometry;
  57309. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57310. r.addAttribute("color", new n.BufferAttribute(i,3));
  57311. var o = new n.LineBasicMaterial({
  57312. vertexColors: n.VertexColors
  57313. });
  57314. n.LineSegments.call(this, r, o)
  57315. }
  57316. ,
  57317. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57318. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57319. n.ArrowHelper = function() {
  57320. var e = new n.Geometry;
  57321. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57322. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57323. return t.translate(0, -.5, 0),
  57324. function(i, r, o, a, s, l) {
  57325. n.Object3D.call(this),
  57326. void 0 === a && (a = 16776960),
  57327. void 0 === o && (o = 1),
  57328. void 0 === s && (s = .2 * o),
  57329. void 0 === l && (l = .2 * s),
  57330. this.position.copy(r),
  57331. this.line = new n.Line(e,new n.LineBasicMaterial({
  57332. color: a
  57333. })),
  57334. this.line.matrixAutoUpdate = !1,
  57335. this.add(this.line),
  57336. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57337. color: a
  57338. })),
  57339. this.cone.matrixAutoUpdate = !1,
  57340. this.add(this.cone),
  57341. this.setDirection(i),
  57342. this.setLength(o, s, l)
  57343. }
  57344. }(),
  57345. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57346. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57347. n.ArrowHelper.prototype.setDirection = function() {
  57348. var e, t = new n.Vector3;
  57349. return function(i) {
  57350. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57351. e = Math.acos(i.y),
  57352. this.quaternion.setFromAxisAngle(t, e))
  57353. }
  57354. }(),
  57355. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57356. void 0 === t && (t = .2 * e),
  57357. void 0 === i && (i = .2 * t),
  57358. this.line.scale.set(1, Math.max(0, e - t), 1),
  57359. this.line.updateMatrix(),
  57360. this.cone.scale.set(i, t, i),
  57361. this.cone.position.y = e,
  57362. this.cone.updateMatrix()
  57363. }
  57364. ,
  57365. n.ArrowHelper.prototype.setColor = function(e) {
  57366. this.line.material.color.set(e),
  57367. this.cone.material.color.set(e)
  57368. }
  57369. ,
  57370. n.BoxHelper = function(e) {
  57371. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57372. , i = new Float32Array(24)
  57373. , r = new n.BufferGeometry;
  57374. r.setIndex(new n.BufferAttribute(t,1)),
  57375. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57376. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57377. color: 16776960
  57378. })),
  57379. void 0 !== e && this.update(e)
  57380. }
  57381. ,
  57382. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57383. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57384. n.BoxHelper.prototype.update = function() {
  57385. var e = new n.Box3;
  57386. return function(t) {
  57387. if (e.setFromObject(t),
  57388. !e.isEmpty()) {
  57389. var i = e.min
  57390. , n = e.max
  57391. , r = this.geometry.attributes.position
  57392. , o = r.array;
  57393. o[0] = n.x,
  57394. o[1] = n.y,
  57395. o[2] = n.z,
  57396. o[3] = i.x,
  57397. o[4] = n.y,
  57398. o[5] = n.z,
  57399. o[6] = i.x,
  57400. o[7] = i.y,
  57401. o[8] = n.z,
  57402. o[9] = n.x,
  57403. o[10] = i.y,
  57404. o[11] = n.z,
  57405. o[12] = n.x,
  57406. o[13] = n.y,
  57407. o[14] = i.z,
  57408. o[15] = i.x,
  57409. o[16] = n.y,
  57410. o[17] = i.z,
  57411. o[18] = i.x,
  57412. o[19] = i.y,
  57413. o[20] = i.z,
  57414. o[21] = n.x,
  57415. o[22] = i.y,
  57416. o[23] = i.z,
  57417. r.needsUpdate = !0,
  57418. this.geometry.computeBoundingSphere()
  57419. }
  57420. }
  57421. }(),
  57422. n.BoundingBoxHelper = function(e, t) {
  57423. var i = void 0 !== t ? t : 8947848;
  57424. this.object = e,
  57425. this.box = new n.Box3,
  57426. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57427. color: i,
  57428. wireframe: !0
  57429. }))
  57430. }
  57431. ,
  57432. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57433. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57434. n.BoundingBoxHelper.prototype.update = function() {
  57435. this.box.setFromObject(this.object),
  57436. this.box.size(this.scale),
  57437. this.box.center(this.position)
  57438. }
  57439. ,
  57440. n.CameraHelper = function(e) {
  57441. function t(e, t, n) {
  57442. i(e, n),
  57443. i(t, n)
  57444. }
  57445. function i(e, t) {
  57446. r.vertices.push(new n.Vector3),
  57447. r.colors.push(new n.Color(t)),
  57448. void 0 === a[e] && (a[e] = []),
  57449. a[e].push(r.vertices.length - 1)
  57450. }
  57451. var r = new n.Geometry
  57452. , o = new n.LineBasicMaterial({
  57453. color: 16777215,
  57454. vertexColors: n.FaceColors
  57455. })
  57456. , a = {}
  57457. , s = 16755200
  57458. , l = 16711680
  57459. , c = 43775
  57460. , h = 16777215
  57461. , u = 3355443;
  57462. t("n1", "n2", s),
  57463. t("n2", "n4", s),
  57464. t("n4", "n3", s),
  57465. t("n3", "n1", s),
  57466. t("f1", "f2", s),
  57467. t("f2", "f4", s),
  57468. t("f4", "f3", s),
  57469. t("f3", "f1", s),
  57470. t("n1", "f1", s),
  57471. t("n2", "f2", s),
  57472. t("n3", "f3", s),
  57473. t("n4", "f4", s),
  57474. t("p", "n1", l),
  57475. t("p", "n2", l),
  57476. t("p", "n3", l),
  57477. t("p", "n4", l),
  57478. t("u1", "u2", c),
  57479. t("u2", "u3", c),
  57480. t("u3", "u1", c),
  57481. t("c", "t", h),
  57482. t("p", "c", u),
  57483. t("cn1", "cn2", u),
  57484. t("cn3", "cn4", u),
  57485. t("cf1", "cf2", u),
  57486. t("cf3", "cf4", u),
  57487. n.LineSegments.call(this, r, o),
  57488. this.camera = e,
  57489. this.camera.updateProjectionMatrix(),
  57490. this.matrix = e.matrixWorld,
  57491. this.matrixAutoUpdate = !1,
  57492. this.pointMap = a,
  57493. this.update()
  57494. }
  57495. ,
  57496. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57497. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57498. n.CameraHelper.prototype.update = function() {
  57499. function e(e, n, a, s) {
  57500. r.set(n, a, s).unproject(o);
  57501. var l = i[e];
  57502. if (void 0 !== l)
  57503. for (var c = 0, h = l.length; c < h; c++)
  57504. t.vertices[l[c]].copy(r)
  57505. }
  57506. var t, i, r = new n.Vector3, o = new n.Camera;
  57507. return function() {
  57508. t = this.geometry,
  57509. i = this.pointMap;
  57510. var n = 1
  57511. , r = 1;
  57512. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57513. e("c", 0, 0, -1),
  57514. e("t", 0, 0, 1),
  57515. e("n1", -n, -r, -1),
  57516. e("n2", n, -r, -1),
  57517. e("n3", -n, r, -1),
  57518. e("n4", n, r, -1),
  57519. e("f1", -n, -r, 1),
  57520. e("f2", n, -r, 1),
  57521. e("f3", -n, r, 1),
  57522. e("f4", n, r, 1),
  57523. e("u1", .7 * n, 1.1 * r, -1),
  57524. e("u2", .7 * -n, 1.1 * r, -1),
  57525. e("u3", 0, 2 * r, -1),
  57526. e("cf1", -n, 0, 1),
  57527. e("cf2", n, 0, 1),
  57528. e("cf3", 0, -r, 1),
  57529. e("cf4", 0, r, 1),
  57530. e("cn1", -n, 0, -1),
  57531. e("cn2", n, 0, -1),
  57532. e("cn3", 0, -r, -1),
  57533. e("cn4", 0, r, -1),
  57534. t.verticesNeedUpdate = !0
  57535. }
  57536. }(),
  57537. n.DirectionalLightHelper = function(e, t) {
  57538. n.Object3D.call(this),
  57539. this.light = e,
  57540. this.light.updateMatrixWorld(),
  57541. this.matrix = e.matrixWorld,
  57542. this.matrixAutoUpdate = !1,
  57543. t = t || 1;
  57544. var i = new n.Geometry;
  57545. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57546. var r = new n.LineBasicMaterial({
  57547. fog: !1
  57548. });
  57549. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57550. this.lightPlane = new n.Line(i,r),
  57551. this.add(this.lightPlane),
  57552. i = new n.Geometry,
  57553. i.vertices.push(new n.Vector3, new n.Vector3),
  57554. r = new n.LineBasicMaterial({
  57555. fog: !1
  57556. }),
  57557. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57558. this.targetLine = new n.Line(i,r),
  57559. this.add(this.targetLine),
  57560. this.update()
  57561. }
  57562. ,
  57563. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57564. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57565. n.DirectionalLightHelper.prototype.dispose = function() {
  57566. this.lightPlane.geometry.dispose(),
  57567. this.lightPlane.material.dispose(),
  57568. this.targetLine.geometry.dispose(),
  57569. this.targetLine.material.dispose()
  57570. }
  57571. ,
  57572. n.DirectionalLightHelper.prototype.update = function() {
  57573. var e = new n.Vector3
  57574. , t = new n.Vector3
  57575. , i = new n.Vector3;
  57576. return function() {
  57577. e.setFromMatrixPosition(this.light.matrixWorld),
  57578. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57579. i.subVectors(t, e),
  57580. this.lightPlane.lookAt(i),
  57581. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57582. this.targetLine.geometry.vertices[1].copy(i),
  57583. this.targetLine.geometry.verticesNeedUpdate = !0,
  57584. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57585. }
  57586. }(),
  57587. n.EdgesHelper = function(e, t, i) {
  57588. var r = void 0 !== t ? t : 16777215;
  57589. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57590. color: r
  57591. })),
  57592. this.matrix = e.matrixWorld,
  57593. this.matrixAutoUpdate = !1
  57594. }
  57595. ,
  57596. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57597. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57598. n.FaceNormalsHelper = function(e, t, i, r) {
  57599. this.object = e,
  57600. this.size = void 0 !== t ? t : 1;
  57601. var o = void 0 !== i ? i : 16776960
  57602. , a = void 0 !== r ? r : 1
  57603. , s = 0
  57604. , l = this.object.geometry;
  57605. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57606. var c = new n.BufferGeometry
  57607. , h = new n.Float32Attribute(2 * s * 3,3);
  57608. c.addAttribute("position", h),
  57609. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57610. color: o,
  57611. linewidth: a
  57612. })),
  57613. this.matrixAutoUpdate = !1,
  57614. this.update()
  57615. }
  57616. ,
  57617. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57618. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57619. n.FaceNormalsHelper.prototype.update = function() {
  57620. var e = new n.Vector3
  57621. , t = new n.Vector3
  57622. , i = new n.Matrix3;
  57623. return function() {
  57624. this.object.updateMatrixWorld(!0),
  57625. i.getNormalMatrix(this.object.matrixWorld);
  57626. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57627. var u = s[c]
  57628. , d = u.normal;
  57629. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57630. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57631. r.setXYZ(l, e.x, e.y, e.z),
  57632. l += 1,
  57633. r.setXYZ(l, t.x, t.y, t.z),
  57634. l += 1
  57635. }
  57636. return r.needsUpdate = !0,
  57637. this
  57638. }
  57639. }(),
  57640. n.GridHelper = function(e, t) {
  57641. var i = new n.Geometry
  57642. , r = new n.LineBasicMaterial({
  57643. vertexColors: n.VertexColors
  57644. });
  57645. this.color1 = new n.Color(4473924),
  57646. this.color2 = new n.Color(8947848);
  57647. for (var o = -e; o <= e; o += t) {
  57648. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57649. var a = 0 === o ? this.color1 : this.color2;
  57650. i.colors.push(a, a, a, a)
  57651. }
  57652. n.LineSegments.call(this, i, r)
  57653. }
  57654. ,
  57655. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57656. n.GridHelper.prototype.constructor = n.GridHelper,
  57657. n.GridHelper.prototype.setColors = function(e, t) {
  57658. this.color1.set(e),
  57659. this.color2.set(t),
  57660. this.geometry.colorsNeedUpdate = !0
  57661. }
  57662. ,
  57663. n.HemisphereLightHelper = function(e, t) {
  57664. n.Object3D.call(this),
  57665. this.light = e,
  57666. this.light.updateMatrixWorld(),
  57667. this.matrix = e.matrixWorld,
  57668. this.matrixAutoUpdate = !1,
  57669. this.colors = [new n.Color, new n.Color];
  57670. var i = new n.SphereGeometry(t,4,2);
  57671. i.rotateX(-Math.PI / 2);
  57672. for (var r = 0, o = 8; r < o; r++)
  57673. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57674. var a = new n.MeshBasicMaterial({
  57675. vertexColors: n.FaceColors,
  57676. wireframe: !0
  57677. });
  57678. this.lightSphere = new n.Mesh(i,a),
  57679. this.add(this.lightSphere),
  57680. this.update()
  57681. }
  57682. ,
  57683. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57684. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57685. n.HemisphereLightHelper.prototype.dispose = function() {
  57686. this.lightSphere.geometry.dispose(),
  57687. this.lightSphere.material.dispose()
  57688. }
  57689. ,
  57690. n.HemisphereLightHelper.prototype.update = function() {
  57691. var e = new n.Vector3;
  57692. return function() {
  57693. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57694. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57695. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57696. this.lightSphere.geometry.colorsNeedUpdate = !0
  57697. }
  57698. }(),
  57699. n.PointLightHelper = function(e, t) {
  57700. this.light = e,
  57701. this.light.updateMatrixWorld();
  57702. var i = new n.SphereGeometry(t,4,2)
  57703. , r = new n.MeshBasicMaterial({
  57704. wireframe: !0,
  57705. fog: !1
  57706. });
  57707. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57708. n.Mesh.call(this, i, r),
  57709. this.matrix = this.light.matrixWorld,
  57710. this.matrixAutoUpdate = !1
  57711. }
  57712. ,
  57713. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57714. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57715. n.PointLightHelper.prototype.dispose = function() {
  57716. this.geometry.dispose(),
  57717. this.material.dispose()
  57718. }
  57719. ,
  57720. n.PointLightHelper.prototype.update = function() {
  57721. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57722. }
  57723. ,
  57724. n.SkeletonHelper = function(e) {
  57725. this.bones = this.getBoneList(e);
  57726. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57727. var r = this.bones[i];
  57728. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57729. t.vertices.push(new n.Vector3),
  57730. t.colors.push(new n.Color(0,0,1)),
  57731. t.colors.push(new n.Color(0,1,0)))
  57732. }
  57733. t.dynamic = !0;
  57734. var o = new n.LineBasicMaterial({
  57735. vertexColors: n.VertexColors,
  57736. depthTest: !1,
  57737. depthWrite: !1,
  57738. transparent: !0
  57739. });
  57740. n.LineSegments.call(this, t, o),
  57741. this.root = e,
  57742. this.matrix = e.matrixWorld,
  57743. this.matrixAutoUpdate = !1,
  57744. this.update()
  57745. }
  57746. ,
  57747. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57748. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57749. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57750. var t = [];
  57751. e instanceof n.Bone && t.push(e);
  57752. for (var i = 0; i < e.children.length; i++)
  57753. t.push.apply(t, this.getBoneList(e.children[i]));
  57754. return t
  57755. }
  57756. ,
  57757. n.SkeletonHelper.prototype.update = function() {
  57758. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57759. var a = this.bones[o];
  57760. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57761. e.vertices[r].setFromMatrixPosition(i),
  57762. i.multiplyMatrices(t, a.parent.matrixWorld),
  57763. e.vertices[r + 1].setFromMatrixPosition(i),
  57764. r += 2)
  57765. }
  57766. e.verticesNeedUpdate = !0,
  57767. e.computeBoundingSphere()
  57768. }
  57769. ,
  57770. n.SpotLightHelper = function(e) {
  57771. n.Object3D.call(this),
  57772. this.light = e,
  57773. this.light.updateMatrixWorld(),
  57774. this.matrix = e.matrixWorld,
  57775. this.matrixAutoUpdate = !1;
  57776. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57777. t.translate(0, -.5, 0),
  57778. t.rotateX(-Math.PI / 2);
  57779. var i = new n.MeshBasicMaterial({
  57780. wireframe: !0,
  57781. fog: !1
  57782. });
  57783. this.cone = new n.Mesh(t,i),
  57784. this.add(this.cone),
  57785. this.update()
  57786. }
  57787. ,
  57788. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57789. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57790. n.SpotLightHelper.prototype.dispose = function() {
  57791. this.cone.geometry.dispose(),
  57792. this.cone.material.dispose()
  57793. }
  57794. ,
  57795. n.SpotLightHelper.prototype.update = function() {
  57796. var e = new n.Vector3
  57797. , t = new n.Vector3;
  57798. return function() {
  57799. var i = this.light.distance ? this.light.distance : 1e4
  57800. , n = i * Math.tan(this.light.angle);
  57801. this.cone.scale.set(n, n, i),
  57802. e.setFromMatrixPosition(this.light.matrixWorld),
  57803. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57804. this.cone.lookAt(t.sub(e)),
  57805. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57806. }
  57807. }(),
  57808. n.VertexNormalsHelper = function(e, t, i, r) {
  57809. this.object = e,
  57810. this.size = void 0 !== t ? t : 1;
  57811. var o = void 0 !== i ? i : 16711680
  57812. , a = void 0 !== r ? r : 1
  57813. , s = 0
  57814. , l = this.object.geometry;
  57815. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57816. var c = new n.BufferGeometry
  57817. , h = new n.Float32Attribute(2 * s * 3,3);
  57818. c.addAttribute("position", h),
  57819. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57820. color: o,
  57821. linewidth: a
  57822. })),
  57823. this.matrixAutoUpdate = !1,
  57824. this.update()
  57825. }
  57826. ,
  57827. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57828. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57829. n.VertexNormalsHelper.prototype.update = function() {
  57830. var e = new n.Vector3
  57831. , t = new n.Vector3
  57832. , i = new n.Matrix3;
  57833. return function() {
  57834. var r = ["a", "b", "c"];
  57835. this.object.updateMatrixWorld(!0),
  57836. i.getNormalMatrix(this.object.matrixWorld);
  57837. var o = this.object.matrixWorld
  57838. , a = this.geometry.attributes.position
  57839. , s = this.object.geometry;
  57840. if (s instanceof n.Geometry)
  57841. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57842. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57843. var m = l[p[r[f]]]
  57844. , v = p.vertexNormals[f];
  57845. e.copy(m).applyMatrix4(o),
  57846. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57847. a.setXYZ(h, e.x, e.y, e.z),
  57848. h += 1,
  57849. a.setXYZ(h, t.x, t.y, t.z),
  57850. h += 1
  57851. }
  57852. else if (s instanceof n.BufferGeometry)
  57853. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57854. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57855. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57856. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57857. a.setXYZ(h, e.x, e.y, e.z),
  57858. h += 1,
  57859. a.setXYZ(h, t.x, t.y, t.z),
  57860. h += 1;
  57861. return a.needsUpdate = !0,
  57862. this
  57863. }
  57864. }(),
  57865. n.WireframeHelper = function(e, t) {
  57866. var i = void 0 !== t ? t : 16777215;
  57867. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57868. color: i
  57869. })),
  57870. this.matrix = e.matrixWorld,
  57871. this.matrixAutoUpdate = !1
  57872. }
  57873. ,
  57874. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57875. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57876. n.ImmediateRenderObject = function(e) {
  57877. n.Object3D.call(this),
  57878. this.material = e,
  57879. this.render = function(e) {}
  57880. }
  57881. ,
  57882. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57883. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57884. n.MorphBlendMesh = function(e, t) {
  57885. n.Mesh.call(this, e, t),
  57886. this.animationsMap = {},
  57887. this.animationsList = [];
  57888. var i = this.geometry.morphTargets.length
  57889. , r = "__default"
  57890. , o = 0
  57891. , a = i - 1
  57892. , s = i / 1;
  57893. this.createAnimation(r, o, a, s),
  57894. this.setAnimationWeight(r, 1)
  57895. }
  57896. ,
  57897. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57898. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57899. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57900. var r = {
  57901. start: t,
  57902. end: i,
  57903. length: i - t + 1,
  57904. fps: n,
  57905. duration: (i - t) / n,
  57906. lastFrame: 0,
  57907. currentFrame: 0,
  57908. active: !1,
  57909. time: 0,
  57910. direction: 1,
  57911. weight: 1,
  57912. directionBackwards: !1,
  57913. mirroredLoop: !1
  57914. };
  57915. this.animationsMap[e] = r,
  57916. this.animationsList.push(r)
  57917. }
  57918. ,
  57919. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57920. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57921. var s = r.morphTargets[o]
  57922. , l = s.name.match(i);
  57923. if (l && l.length > 1) {
  57924. var c = l[1];
  57925. n[c] || (n[c] = {
  57926. start: 1 / 0,
  57927. end: -(1 / 0)
  57928. });
  57929. var h = n[c];
  57930. o < h.start && (h.start = o),
  57931. o > h.end && (h.end = o),
  57932. t || (t = c)
  57933. }
  57934. }
  57935. for (var c in n) {
  57936. var h = n[c];
  57937. this.createAnimation(c, h.start, h.end, e)
  57938. }
  57939. this.firstAnimation = t
  57940. }
  57941. ,
  57942. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57943. var t = this.animationsMap[e];
  57944. t && (t.direction = 1,
  57945. t.directionBackwards = !1)
  57946. }
  57947. ,
  57948. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57949. var t = this.animationsMap[e];
  57950. t && (t.direction = -1,
  57951. t.directionBackwards = !0)
  57952. }
  57953. ,
  57954. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57955. var i = this.animationsMap[e];
  57956. i && (i.fps = t,
  57957. i.duration = (i.end - i.start) / i.fps)
  57958. }
  57959. ,
  57960. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57961. var i = this.animationsMap[e];
  57962. i && (i.duration = t,
  57963. i.fps = (i.end - i.start) / i.duration)
  57964. }
  57965. ,
  57966. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57967. var i = this.animationsMap[e];
  57968. i && (i.weight = t)
  57969. }
  57970. ,
  57971. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57972. var i = this.animationsMap[e];
  57973. i && (i.time = t)
  57974. }
  57975. ,
  57976. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57977. var t = 0
  57978. , i = this.animationsMap[e];
  57979. return i && (t = i.time),
  57980. t
  57981. }
  57982. ,
  57983. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57984. var t = -1
  57985. , i = this.animationsMap[e];
  57986. return i && (t = i.duration),
  57987. t
  57988. }
  57989. ,
  57990. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57991. var t = this.animationsMap[e];
  57992. t ? (t.time = 0,
  57993. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57994. }
  57995. ,
  57996. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57997. var t = this.animationsMap[e];
  57998. t && (t.active = !1)
  57999. }
  58000. ,
  58001. n.MorphBlendMesh.prototype.update = function(e) {
  58002. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  58003. var r = this.animationsList[t];
  58004. if (r.active) {
  58005. var o = r.duration / r.length;
  58006. r.time += r.direction * e,
  58007. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  58008. r.time > r.duration && (r.time = r.duration,
  58009. r.directionBackwards = !0),
  58010. r.time < 0 && (r.time = 0,
  58011. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  58012. r.time < 0 && (r.time += r.duration));
  58013. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58014. , s = r.weight;
  58015. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58016. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58017. this.morphTargetInfluences[a] = 0,
  58018. r.lastFrame = r.currentFrame,
  58019. r.currentFrame = a);
  58020. var l = r.time % o / o;
  58021. r.directionBackwards && (l = 1 - l),
  58022. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58023. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58024. }
  58025. }
  58026. }
  58027. ,
  58028. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58029. i.THREE = n) : this.THREE = n
  58030. }
  58031. , {}]
  58032. }, {}, [116]);
  58033. function initTransitionPass(THREE){
  58034. THREE.TransitionPass = function ( scene, camera ) {
  58035. this.renderScene = scene;
  58036. this.renderCamera = camera;
  58037. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  58038. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  58039. format: THREE.RGBAFormat
  58040. });
  58041. this.coverTex = this.coverRenderTarget.texture;
  58042. this.enabled = false;
  58043. this.oldClearColor = new THREE.Color();
  58044. this.oldClearAlpha = 1;
  58045. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  58046. this.scene = new THREE.Scene();
  58047. this.material = this.getMaskMaterial()
  58048. var copyShader = THREE.CopyShader;
  58049. this.materialCopy = new THREE.ShaderMaterial( {
  58050. uniforms: this.copyUniforms,
  58051. vertexShader: copyShader.vertexShader,
  58052. fragmentShader: copyShader.fragmentShader,
  58053. blending: THREE.NoBlending,
  58054. depthTest: false,
  58055. depthWrite: false,
  58056. transparent: true
  58057. } );
  58058. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  58059. this.quad.frustumCulled = false; // Avoid getting clipped
  58060. this.scene.add( this.quad );
  58061. }
  58062. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  58063. constructor: THREE.TransitionPass,
  58064. setSize: function ( width, height ) {
  58065. this.coverRenderTarget.setSize( width, height );
  58066. },
  58067. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  58068. var oldAutoClear = renderer.autoClear;
  58069. renderer.autoClear = false;
  58070. var uniforms = this.quad.material.uniforms
  58071. uniforms.bgTex.value = readBuffer.texture;
  58072. uniforms.coverTex.value = this.coverTex;
  58073. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  58074. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  58075. uniforms.screenRatio.value *= uniforms.screenRatio.value
  58076. renderer.render( this.scene, this.camera);
  58077. renderer.autoClear = oldAutoClear;
  58078. },
  58079. start:function(sceneRenderer){
  58080. this.enabled = true
  58081. //draw coverTex
  58082. this.quad.material.uniforms.progress.value = 1;
  58083. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  58084. },
  58085. stop:function(){
  58086. this.enabled = false
  58087. }
  58088. ,
  58089. getMaskMaterial :function(){
  58090. return new THREE.ShaderMaterial( {
  58091. uniforms: {
  58092. coverTex: {
  58093. type: "t",
  58094. value: null
  58095. },
  58096. bgTex: {
  58097. type: "t",
  58098. value: null
  58099. },
  58100. progress:{
  58101. type: "f",
  58102. value: 0
  58103. },
  58104. screenRatio:{
  58105. type: "f",
  58106. value: 1
  58107. }
  58108. },
  58109. vertexShader: `
  58110. varying vec2 vUv;
  58111. void main()
  58112. {
  58113. vUv = uv;
  58114. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  58115. }
  58116. `,
  58117. fragmentShader: `
  58118. uniform sampler2D coverTex;
  58119. uniform sampler2D bgTex;
  58120. uniform float progress;
  58121. uniform float screenRatio;
  58122. varying vec2 vUv;
  58123. void main() {
  58124. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  58125. const float minRadius = 0.0 ;
  58126. float radius = sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio);
  58127. float diff = 0.15;
  58128. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  58129. float radiusOut = radiusIn + diff;
  58130. if(radius < radiusIn) {
  58131. gl_FragColor = texture2D(bgTex, vUv);
  58132. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  58133. }else if(radius>radiusOut){
  58134. gl_FragColor = texture2D(coverTex, vUv) ;
  58135. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  58136. }else{
  58137. vec4 color1 = texture2D(bgTex, vUv);
  58138. vec4 color2 = texture2D(coverTex, vUv);
  58139. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  58140. gl_FragColor = mix(color1, color2, rotio);
  58141. }
  58142. }
  58143. `
  58144. } );
  58145. },
  58146. }
  58147. }
  58148. /**
  58149. * Based on http://www.emagix.net/academic/mscs-project/item/camera-sync-with-css3-and-webgl-threejs
  58150. * @author mrdoob / http://mrdoob.com/
  58151. * @author yomotsu / https://yomotsu.net/
  58152. */
  58153. function getCSS3DObject(){
  58154. THREE.CSS3DObject = function ( element ) {
  58155. THREE.Object3D.call( this );
  58156. this.element = element;
  58157. this.element.style.position = 'absolute';
  58158. this.addEventListener( 'removed', function () {
  58159. if ( this.element.parentNode !== null ) {
  58160. this.element.parentNode.removeChild( this.element );
  58161. }
  58162. } );
  58163. };
  58164. THREE.CSS3DObject.prototype = Object.create( THREE.Object3D.prototype );
  58165. THREE.CSS3DObject.prototype.constructor = THREE.CSS3DObject;
  58166. THREE.CSS3DSprite = function ( element ) {
  58167. THREE.CSS3DObject.call( this, element );
  58168. };
  58169. THREE.CSS3DSprite.prototype = Object.create( THREE.CSS3DObject.prototype );
  58170. THREE.CSS3DSprite.prototype.constructor = THREE.CSS3DSprite;
  58171. //
  58172. THREE.CSS3DRenderer = function () {
  58173. console.log( 'THREE.CSS3DRenderer', THREE.REVISION );
  58174. var _width, _height;
  58175. var _widthHalf, _heightHalf;
  58176. var matrix = new THREE.Matrix4();
  58177. var cache = {
  58178. camera: { fov: 0, style: '' },
  58179. objects: new WeakMap()
  58180. };
  58181. var domElement = document.createElement( 'div' );
  58182. domElement.style.overflow = 'hidden';
  58183. this.domElement = domElement;
  58184. var cameraElement = document.createElement( 'div' );
  58185. cameraElement.style.WebkitTransformStyle = 'preserve-3d';
  58186. cameraElement.style.transformStyle = 'preserve-3d';
  58187. domElement.appendChild( cameraElement );
  58188. var isIE = /Trident/i.test( navigator.userAgent );
  58189. this.getSize = function () {
  58190. return {
  58191. width: _width,
  58192. height: _height
  58193. };
  58194. };
  58195. this.setSize = function ( width, height ) {
  58196. _width = width;
  58197. _height = height;
  58198. _widthHalf = _width / 2;
  58199. _heightHalf = _height / 2;
  58200. domElement.style.width = width + 'px';
  58201. domElement.style.height = height + 'px';
  58202. cameraElement.style.width = width + 'px';
  58203. cameraElement.style.height = height + 'px';
  58204. };
  58205. function epsilon( value ) {
  58206. return Math.abs( value ) < 1e-10 ? 0 : value;
  58207. }
  58208. function getCameraCSSMatrix( matrix ) {
  58209. var elements = matrix.elements;
  58210. return 'matrix3d(' +
  58211. epsilon( elements[ 0 ] ) + ',' +
  58212. epsilon( - elements[ 1 ] ) + ',' +
  58213. epsilon( elements[ 2 ] ) + ',' +
  58214. epsilon( elements[ 3 ] ) + ',' +
  58215. epsilon( elements[ 4 ] ) + ',' +
  58216. epsilon( - elements[ 5 ] ) + ',' +
  58217. epsilon( elements[ 6 ] ) + ',' +
  58218. epsilon( elements[ 7 ] ) + ',' +
  58219. epsilon( elements[ 8 ] ) + ',' +
  58220. epsilon( - elements[ 9 ] ) + ',' +
  58221. epsilon( elements[ 10 ] ) + ',' +
  58222. epsilon( elements[ 11 ] ) + ',' +
  58223. epsilon( elements[ 12 ] ) + ',' +
  58224. epsilon( - elements[ 13 ] ) + ',' +
  58225. epsilon( elements[ 14 ] ) + ',' +
  58226. epsilon( elements[ 15 ] ) +
  58227. ')';
  58228. }
  58229. function getObjectCSSMatrix( matrix, cameraCSSMatrix ) {
  58230. var elements = matrix.elements;
  58231. /* var matrix3d = 'matrix3d(' +
  58232. epsilon( elements[ 0 ] ) + ',' +
  58233. epsilon( elements[ 1 ] ) + ',' +
  58234. epsilon( elements[ 2 ] ) + ',' +
  58235. epsilon( elements[ 3 ] ) + ',' +
  58236. epsilon( - elements[ 4 ] ) + ',' +
  58237. epsilon( - elements[ 5 ] ) + ',' +
  58238. epsilon( - elements[ 6 ] ) + ',' +
  58239. epsilon( - elements[ 7 ] ) + ',' +
  58240. epsilon( elements[ 8 ] ) + ',' +
  58241. epsilon( elements[ 9 ] ) + ',' +
  58242. epsilon( elements[ 10 ] ) + ',' +
  58243. epsilon( elements[ 11 ] ) + ',' +
  58244. epsilon( elements[ 12 ] ) + ',' +
  58245. epsilon( elements[ 13 ] ) + ',' +
  58246. epsilon( elements[ 14 ] ) + ',' +
  58247. epsilon( elements[ 15 ] ) +
  58248. ')'; */
  58249. var matrix3d = 'matrix3d(' +
  58250. epsilon( elements[ 0 ] ) + ',' +
  58251. epsilon( elements[ 1 ] ) + ',' +
  58252. epsilon( elements[ 2 ] ) + ',' +
  58253. epsilon( elements[ 3 ] ) + ',' +
  58254. epsilon( - elements[ 4 ] ) + ',' +
  58255. epsilon( - elements[ 5 ] ) + ',' +
  58256. epsilon( - elements[ 6 ] ) + ',' +
  58257. epsilon( - elements[ 7 ] ) + ',' +
  58258. epsilon( elements[ 8 ] ) + ',' +
  58259. epsilon( elements[ 9 ] ) + ',' +
  58260. epsilon( elements[ 10 ] ) + ',' +
  58261. epsilon( elements[ 11 ] ) + ',' +
  58262. epsilon( elements[ 12 ] ) + ',' +
  58263. epsilon( elements[ 13 ] ) + ',' +
  58264. epsilon( elements[ 14 ] ) + ',' +
  58265. epsilon( elements[ 15 ] ) +
  58266. ')';
  58267. if ( isIE ) {
  58268. return 'translate(-50%,-50%) ' +
  58269. 'translate(' + _widthHalf + 'px,' + _heightHalf + 'px)' +
  58270. cameraCSSMatrix +
  58271. matrix3d;
  58272. }
  58273. return 'translate(-50%,-50%) ' + matrix3d;
  58274. }
  58275. function renderObject( object, camera, cameraCSSMatrix ) {
  58276. if ( object instanceof THREE.CSS3DObject && object.element.style.display == 'block') {
  58277. var style;
  58278. if ( object instanceof THREE.CSS3DSprite ) {
  58279. // http://swiftcoder.wordpress.com/2008/11/25/constructing-a-billboard-matrix/
  58280. matrix.copy( camera.matrixWorldInverse );
  58281. matrix.transpose();
  58282. matrix.copyPosition( object.matrixWorld );
  58283. matrix.scale( object.scale );
  58284. matrix.elements[ 3 ] = 0;
  58285. matrix.elements[ 7 ] = 0;
  58286. matrix.elements[ 11 ] = 0;
  58287. matrix.elements[ 15 ] = 1;
  58288. style = getObjectCSSMatrix( matrix, cameraCSSMatrix );
  58289. } else {
  58290. //style = getObjectCSSMatrix( object.matrixWorld, cameraCSSMatrix );
  58291. style = getObjectCSSMatrix( object.matrixWorld, cameraCSSMatrix ) + " scale(0.001)"; //许钟文 加 object.baseScale针对小数,先在elem放大,然后这里缩小
  58292. }
  58293. var element = object.element;
  58294. var cachedStyle = cache.objects.get( object );
  58295. if ( cachedStyle === undefined || cachedStyle.style !== style ) {
  58296. element.style.WebkitTransform = style;
  58297. element.style.transform = style;
  58298. //add
  58299. if(browser.isMobile() && browser.detectIOS()){
  58300. var info = menuDiv.objects.find(info=>info.id == element.id);
  58301. if(info && info.transform){
  58302. $(element).css("transform", info.transform )
  58303. $(element).css("WebkitTransform", info.transform )
  58304. }
  58305. }
  58306. var objectData = { style: style };
  58307. if ( isIE ) {
  58308. objectData.distanceToCameraSquared = getDistanceToSquared( camera, object );
  58309. }
  58310. cache.objects.set( object, objectData );
  58311. }
  58312. if ( element.parentNode !== cameraElement ) {
  58313. cameraElement.appendChild( element );
  58314. }
  58315. }
  58316. for ( var i = 0, l = object.children.length; i < l; i ++ ) {
  58317. renderObject( object.children[ i ], camera, cameraCSSMatrix );
  58318. }
  58319. }
  58320. var getDistanceToSquared = function () {
  58321. var a = new THREE.Vector3();
  58322. var b = new THREE.Vector3();
  58323. return function ( object1, object2 ) {
  58324. a.setFromMatrixPosition( object1.matrixWorld );
  58325. b.setFromMatrixPosition( object2.matrixWorld );
  58326. return a.distanceToSquared( b );
  58327. };
  58328. }();
  58329. function filterAndFlatten( scene ) {
  58330. var result = [];
  58331. scene.traverse( function ( object ) {
  58332. if ( object instanceof THREE.CSS3DObject ) result.push( object );
  58333. } );
  58334. return result;
  58335. }
  58336. function zOrder( scene ) {
  58337. var sorted = filterAndFlatten( scene ).sort( function ( a, b ) {
  58338. var distanceA = cache.objects.get( a ).distanceToCameraSquared;
  58339. var distanceB = cache.objects.get( b ).distanceToCameraSquared;
  58340. return distanceA - distanceB;
  58341. } );
  58342. var zMax = sorted.length;
  58343. for ( var i = 0, l = sorted.length; i < l; i ++ ) {
  58344. sorted[ i ].element.style.zIndex = zMax - i;
  58345. }
  58346. }
  58347. this.render = function ( scene, camera ) {
  58348. var fov = camera.projectionMatrix.elements[ 5 ] * _heightHalf;
  58349. if ( cache.camera.fov !== fov ) {
  58350. if ( camera.type == "PerspectiveCamera" /* camera.isPerspectiveCamera */) {
  58351. domElement.style.WebkitPerspective = fov + 'px';
  58352. domElement.style.perspective = fov + 'px';
  58353. }
  58354. cache.camera.fov = fov;
  58355. }
  58356. scene.updateMatrixWorld();
  58357. if ( camera.parent === null ) camera.updateMatrixWorld();
  58358. if ( camera.type == "OrthographicCamera" /* camera.isOrthographicCamera */ ) {
  58359. var tx = - ( camera.right + camera.left ) / 2;
  58360. var ty = ( camera.top + camera.bottom ) / 2;
  58361. }
  58362. var cameraCSSMatrix = camera.type == "OrthographicCamera" /* camera.isOrthographicCamera */ ?
  58363. 'scale(' + fov + ')' + 'translate(' + epsilon( tx ) + 'px,' + epsilon( ty ) + 'px) ' + getCameraCSSMatrix( camera.matrixWorldInverse ) :
  58364. 'translateZ(' + fov + 'px) ' + getCameraCSSMatrix( camera.matrixWorldInverse );
  58365. var style = cameraCSSMatrix +
  58366. 'translate(' + _widthHalf + 'px,' + _heightHalf + 'px)';
  58367. if ( cache.camera.style !== style && ! isIE ) {
  58368. cameraElement.style.WebkitTransform = style;
  58369. cameraElement.style.transform = style;
  58370. cache.camera.style = style;
  58371. }
  58372. renderObject( scene, camera, cameraCSSMatrix );
  58373. if ( isIE ) {
  58374. // IE10 and 11 does not support 'preserve-3d'.
  58375. // Thus, z-order in 3D will not work.
  58376. // We have to calc z-order manually and set CSS z-index for IE.
  58377. // FYI: z-index can't handle object intersection
  58378. zOrder( scene );
  58379. }
  58380. };
  58381. };
  58382. }
  58383. /*
  58384. 笔记:
  58385. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58386. */