main_2020_show.js 2.6 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. window.common = null;
  5. window.MathLight = null;
  6. window.math = null
  7. window.easing = null
  8. window.lerp = null
  9. window.transitions = null
  10. window.browser = null
  11. window.momentTourBlackNewType = 0//true
  12. window.modelDownTranslate = 0.2;//因为漫游时的模型比投影的低一些,所以手动下降些
  13. g_playAudio = null
  14. g_tourAudio = new Audio
  15. g_tourAudio.loop = !1
  16. g_tourAudio.crossOrigin = "anonymous"
  17. g_tourAudio.addEventListener("ended", function() {
  18. var e = document.createEvent("MouseEvent");
  19. e.initEvent("tourAudioEnded", !0, !0),
  20. window.dispatchEvent(e)
  21. })
  22. g_tourAudio.oncanplaythrough = function() {
  23. g_tourAudio.play();
  24. if(g_bgAudio && !g_bgAudio.paused){
  25. manage.switchBgmState(false);
  26. g_bgAudio.pauseByTour = true
  27. }
  28. g_playAudio = g_tourAudio;
  29. }
  30. let ponaid = "8cc9b4d1bebe4b9483a3eefca04246dd" //三大会议ponaid
  31. window.menuSanda = null // 三大会议的总plane
  32. var dealMap = (map)=>{
  33. map.wrapS = map.wrapT = THREE.ClampToEdgeWrapping;
  34. map.minFilter = THREE.LinearFilter;
  35. map.magFilter = THREE.LinearFilter;
  36. map.generateMipmaps = true;
  37. }
  38. var initMenuSanda = ()=>{
  39. menuSanda.plane.material.transparent = false
  40. menuSanda.buttons = []
  41. menuSanda.openTex = Texture.load(manage.dealURL("static/images/bg2-1.jpg"))
  42. menuSanda.chosenTex = Texture.load(manage.dealURL("static/images/bg2-2.jpg"))
  43. var geo = new THREE.PlaneBufferGeometry(1,1);
  44. for(var i=0;i<3;i++){
  45. var plane = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  46. transparent:true,
  47. depthTest:false,
  48. }))
  49. menuSanda.buttons.push(plane)
  50. menuSanda.add(plane)
  51. plane.scale.set(0.231,0.30679264, 0.77) //plane.scale.set(0.3,0.398432,1)
  52. plane.visible = false
  53. }
  54. menuSanda.buttons[0].material.map = Texture.load(manage.dealURL("https://super.4dage.com/data/1050/edit/20210722_090924309.png"))
  55. menuSanda.buttons[1].material.map = Texture.load(manage.dealURL("https://super.4dage.com/data/1050/edit/20210722_092409890.png"))
  56. menuSanda.buttons[2].material.map = Texture.load(manage.dealURL("https://super.4dage.com/data/1050/edit/20210722_092616185.png"))
  57. menuSanda.buttons[0].position.set(-0.3,0.002,0.01)
  58. menuSanda.buttons[1].position.set(0, 0.002,0.01)
  59. menuSanda.buttons[2].position.set(0.3,0.002,0.01)
  60. menuSanda.buttons[0].originPos = menuSanda.buttons[0].position.clone()
  61. menuSanda.buttons[1].originPos = menuSanda.buttons[1].position.clone()
  62. menuSanda.buttons[2].originPos = menuSanda.buttons[2].position.clone()
  63. menuSanda.buttons[0].name = '陈独秀'
  64. menuSanda.buttons[1].name = '李大钊'
  65. menuSanda.buttons[2].name = '毛泽东'
  66. var tex = Texture.load(manage.dealURL("static/images/noAction.png"))
  67. menuSanda.dontTouchWarn = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  68. map : tex
  69. }))
  70. menuSanda.dontTouchWarn.position.set(0,-0.2,0.004)
  71. menuSanda.dontTouchWarn.scale.set(0.3, 0.045, 1);
  72. menuSanda.dontTouchWarn.visible = false
  73. menuSanda.add(menuSanda.dontTouchWarn)
  74. dealMap(menuSanda.buttons[0].material.map)
  75. dealMap(menuSanda.buttons[1].material.map)
  76. dealMap(menuSanda.buttons[2].material.map)
  77. dealMap(menuSanda.openTex)
  78. dealMap(menuSanda.chosenTex)
  79. dealMap(tex)
  80. }
  81. var timer1;
  82. var openMenu = function(){//打开菜单 或者 播放完回到菜单
  83. clearTimeout(timer1)
  84. timer1 = setTimeout(//三分鐘無人操作回到屏保
  85. closeMenu
  86. ,180000)
  87. if(!menuSanda.plane.material.map){
  88. return;
  89. }
  90. menuSanda.closeTex || (menuSanda.closeTex = menuSanda.plane.material.map);
  91. menuSanda.plane.material.map = menuSanda.openTex
  92. menuSanda.buttons.forEach(e=>{
  93. e.visible = true
  94. e.position.copy(e.originPos)
  95. })
  96. backToOriginVideo()
  97. menuSanda.dontTouchWarn.visible = false
  98. menuSanda.opened = true
  99. SandaPlayingIndex = null
  100. }
  101. var closeMenu = function(ifPause){//完全关闭菜单
  102. //openMenu()
  103. menuSanda.closeTex && (menuSanda.plane.material.map = menuSanda.closeTex);
  104. menuSanda.buttons.forEach(e=>{
  105. e.visible = false
  106. })
  107. menuSanda.opened = false
  108. menuSanda.dontTouchWarn.visible = false
  109. backToOriginVideo(ifPause)
  110. SandaPlayingIndex = null
  111. clearTimeout(timer1)
  112. }
  113. var SandaPlayingIndex = null//正在播放第几个
  114. var videoSrcs = [
  115. 'chen.mp4', 'li.mp4', 'mao.mp4'
  116. ]
  117. var clickMenuBtn = function(btn){
  118. btn.position.copy(menuSanda.buttons[1].position);
  119. menuSanda.plane.material.map = menuSanda.chosenTex
  120. menuSanda.buttons.forEach((e,i)=>{
  121. if(e != btn){
  122. e.visible = false
  123. }else{
  124. if(SandaPlayingIndex == i){
  125. menuSanda.dontTouchWarn.visible = true
  126. return
  127. }
  128. SandaPlayingIndex = i
  129. switchVideoSrc("static/videos/" + videoSrcs[i])
  130. leftScreen.parent.hasSound = true
  131. }
  132. })
  133. clearTimeout(timer1)
  134. }
  135. var checkMenuClick = function(){
  136. if(!menuSanda.opened && player.mode == 'panorama')return
  137. if(SandaPlayingIndex != void 0 && menuSanda.dontTouchWarn.visible){
  138. return
  139. }
  140. var intersect = player.getMouseIntersect(null, menuSanda.buttons.slice())
  141. if(!intersect)return
  142. var item = menuSanda.buttons.find(e=>e==intersect.object)
  143. if(item){
  144. clickMenuBtn(item)
  145. return true
  146. }
  147. }
  148. var leftScreen, rightScreen
  149. window.switchVideoSrc = function(src){
  150. rightScreen.originVideoMap.image.pause()
  151. rightScreen.material.map = leftScreen.material.map;//同步播放
  152. leftScreen.material.map.image.src = src
  153. var video = leftScreen.material.map.image
  154. video.loop = false
  155. video.play()
  156. if(!g_bgAudio.paused){
  157. manage.switchBgmState(false)
  158. g_bgAudio.pauseByVideo = true
  159. }
  160. }
  161. var backToOriginVideo = function(ifPause){
  162. var video = leftScreen.material.map.image
  163. if(video.src == leftScreen.originVideoSrc)return;
  164. leftScreen.parent.hasSound = false
  165. video.src = leftScreen.originVideoSrc
  166. video.loop = true
  167. video.currentTime = 0
  168. setTimeout(()=>{video.paused && (video.currentTime = 0)},200)//防止停在上一个视频
  169. rightScreen.material.map = rightScreen.originVideoMap
  170. rightScreen.originVideoMap.image.currentTime = 0
  171. if(leftScreen.visible && !ifPause){
  172. video.shouldPlay = true
  173. /* video.oncanplaythrough = function() {
  174. video.play();
  175. } */
  176. }else{
  177. //video.oncanplaythrough = null
  178. video.shouldPlay = false
  179. video.pause()
  180. }
  181. if(rightScreen.visible && !ifPause){
  182. rightScreen.originVideoMap.image.shouldPlay = true
  183. rightScreen.originVideoMap.image.play()
  184. }else{
  185. rightScreen.originVideoMap.image.shouldPlay = false
  186. rightScreen.originVideoMap.image.pause()
  187. }
  188. if(g_bgAudio.pauseByVideo){
  189. manage.switchBgmState(true)
  190. }
  191. }
  192. ////////////抗日图片////////
  193. var videosPlane, leftBtn, rightBtn, timer2;
  194. var videoSrcs2 = [
  195. "static/videos/kangri/1.mp4",
  196. //"https://super.4dage.com/data/1050/edit/20210722_122845765.mp4",
  197. "static/videos/kangri/2.mp4",
  198. "static/videos/kangri/3.mp4",
  199. "static/videos/kangri/4.mp4",
  200. "static/videos/kangri/5.mp4",
  201. ]
  202. var currIndex = 0;
  203. /* var btnShow = function(){
  204. rightBtn.visible = rightBtn.visible_ = true
  205. leftBtn.visible = leftBtn.visible_ = true
  206. if(currIndex == 4){
  207. rightBtn.visible = rightBtn.visible_ = false
  208. }else if(currIndex == 0){
  209. leftBtn.visible = leftBtn.visible_ = false
  210. }
  211. } */
  212. var nextPage = function(){
  213. ++currIndex;
  214. currIndex %= 5;
  215. switchVideoSrc2(videoSrcs2[currIndex])
  216. //btnShow()
  217. clearTimeout(timer2)
  218. timer2 = setTimeout(switchToOrigin, 180000 )
  219. }
  220. var lastPage = function(){
  221. --currIndex;
  222. currIndex += 5;
  223. currIndex %= 5;
  224. switchVideoSrc2(videoSrcs2[currIndex])
  225. //btnShow()
  226. clearTimeout(timer2)
  227. timer2 = setTimeout(switchToOrigin, 180000 )
  228. }
  229. var switchVideoSrc2 = function(src){
  230. var video = videosPlane.material.map.image
  231. video.src = src;
  232. video.play();
  233. video.currentTime = 0;
  234. }
  235. var switchToOrigin = function(){
  236. console.log("switchToOrigin 回到屏保")
  237. switchVideoSrc2(videosPlane.originSrc)
  238. }
  239. /* var textarea = document.createElement('textarea');
  240. textarea.id = "consoleLog";
  241. textarea.style.width = "70px";
  242. textarea.style.height = "100px";
  243. textarea.style.position = "absolute";
  244. textarea.style.right = "0px";
  245. textarea.style.bottom = "0px";
  246. textarea.style['z-index'] = "100";
  247. textarea.style['font-size'] = "14px";
  248. textarea.style.color = "black";
  249. document.getElementsByTagName("body")[0].appendChild(textarea);
  250. textarea.value = window.innerHeight
  251. */
  252. var initMenu = function(){}
  253. /*
  254. var menuDiv = {
  255. objects : [
  256. {
  257. visiblePano: ['1c8790272448494b8a3d4148d27af14c' , "352d133162f947088aee83d5ee98a5b9"],
  258. position: {x:21.54208735633664, y:1.1215120888242198, z: -1.84625904360641},
  259. scale: {x:1.297070488891195, y: 0.735567159698789, z:1},
  260. rotation: [-1.9353890374834315, -0.3429842325538349, -2.429687526335148],
  261. id : 'menu',//三大会议
  262. sub: '#huiyi',
  263. object : null,
  264. visi : false,
  265. transform: "matrix3d(-0.000713021, -4.94363e-06, 0.000701126, 0, -0.000615227, -0.000475221, -0.000629016, 0, -0.336299, 0.879853, -0.335801, 0, -626.958, -366.878, -1.84626, 1)",
  266. },
  267. {
  268. visiblePano: ["d0d67470c75840c5980b318ef2ba3346" , "77580aee5111479daf770c55931646ed", "87d3dae0081f409eb4a692772dd547ff","31cdaa34e9d0486f9159810f15d4aff2","723a986a4f3248998c5fa7e8d8ea42f8","618c2ebd6e2c41359c648b37c3529374","3de38e92f25642a49faf8c3e0c6d82d5","e3e039a613fb4738bca841a04840d6e2","982edeab177a43fcb2955f41c3e795a9","7cfd5c99eda545bd96150f42f5c687a4","e856268560a74cc8804db423b7e70467","fa58882d814d4e04810e645e780772b9","199ee6441bbc460287e630a1726b4c1d","ee7721cf2cd84613b7b7b9157248c9c1"],
  269. position: {x:38.84442804310865, y: 1.5606824887402295, z: -5.099286487631497},
  270. scale: {x: 2.4863190355512836, y: 2.07293, z:1},
  271. rotation: [0, 0.0009926266968507, -0],
  272. id : 'switchImgs',//抗日图片
  273. sub: '#kangri',
  274. object : null,
  275. visi : false,
  276. transform: "matrix3d(0.001, 0, -9.92627e-07, 0, 0, -0.001, 0, 0, 0.000992627, 0, 1, 0, -1204.16, -1034.94, -5.09929, 1)",
  277. }
  278. ]
  279. }
  280. var initMenu = function(){
  281. getCSS3DObject()
  282. var renderer2 = new THREE.CSS3DRenderer();
  283. renderer2.setSize( window.innerWidth, window.innerHeight );
  284. renderer2.domElement.id = 'menudiv'
  285. $("#gui-parent")[0].appendChild(renderer2.domElement)
  286. menuDiv.renderer2 = renderer2
  287. var scene2 = new THREE.Scene();
  288. menuDiv.objects.forEach(info=>{
  289. var element = document.createElement( 'div' );
  290. element.id = info.id
  291. let ele = document.querySelector(info.sub)
  292. ele && element.appendChild(ele)
  293. var object = new THREE.CSS3DObject( element );
  294. object.position.copy(info.position)
  295. //object.scale.copy(info.scale)
  296. object.rotation.fromArray(info.rotation)
  297. element.style.width = info.scale.x * 1000 + 'px';
  298. element.style.height = info.scale.y * 1000 + 'px';
  299. scene2.add( object );
  300. info.object = object
  301. })
  302. menuDiv.scene2 = scene2
  303. }
  304. var updateMenuVisi = function(toPano, dur){
  305. menuDiv.objects.forEach(info=>{
  306. var oldVisi = info.visi
  307. info.visi = toPano && (info.visiblePano.includes(toPano.id))
  308. if(!oldVisi && info.visi){
  309. $(info.object.element).fadeIn(dur) //.style.display = 'none'
  310. }else if(oldVisi && !info.visi){
  311. $(info.object.element).fadeOut(dur) //menuDiv.object.element.style.display = 'block'
  312. }
  313. })
  314. }
  315. window.switchVideoSrc = function(src){
  316. var a = player.overlayGroup.children.find(e=>e.sid == '1626674966708').plane
  317. var b = player.overlayGroup.children.find(e=>e.sid == '1626675083157').plane
  318. b.originVideoMap.image.pause()
  319. b.material.map = a.material.map;//同步播放
  320. a.material.map.image.src = src
  321. var video = a.material.map.image
  322. video.loop = false
  323. video.play()
  324. }
  325. */
  326. var dom = {//许钟文add
  327. getOffset: function(type, element, parent) {
  328. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  329. if (!parent) parent = $("body")[0];
  330. while (element = element.offsetParent) {
  331. if (element == parent) break;
  332. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  333. }
  334. return left;
  335. }
  336. };
  337. var convertTool = {
  338. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  339. var camera = camera || player.camera;
  340. var dom = dom || player.domElement;
  341. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  342. var x,y;
  343. x = (pos.x + 1) / 2 * dom.clientWidth;
  344. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  345. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  346. && y <= dom.clientHeight && y >= 0
  347. return {
  348. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  349. vector: pos, //(范围 -1 ~ 1)
  350. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  351. inSight : inSight //在屏幕范围内可见
  352. };
  353. },
  354. ifShelter: function(pos3d){//检测某点在视线中是否被mesh遮挡
  355. var ori = player.position
  356. var dir = pos3d.clone().sub(ori).normalize()
  357. var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
  358. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  359. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  360. }else{ */
  361. var o = ray.intersectObjects(player.model.colliders);
  362. //}
  363. var len = pos3d.distanceTo(ori);
  364. if (o && o.length) {
  365. for(var i=0;i<o.length;i++){
  366. if(o[i].distance < len){ return true; }//有遮挡
  367. }
  368. }
  369. },
  370. /*
  371. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  372. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  373. */
  374. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  375. var A = pos;
  376. var player = player;
  377. var mouse = player.mouse;
  378. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  379. if(info.y != void 0){//地面线的
  380. var y = info.y;
  381. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  382. //intersectPlane和地面平行,无交点
  383. var x = pos.x, z = pos.z;
  384. }else{
  385. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  386. if(O.y == A.y){console.log('一样??');return;}
  387. if(A.y == y){console.log('一样2??');return;}
  388. var r = (O.y-y)/(A.y-y);
  389. var x = (r*A.x-O.x)/(r-1);
  390. var z = (r*A.z-O.z)/(r-1);
  391. }
  392. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  393. var N = info.normalVec;
  394. var P = info.pullPos;
  395. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  396. if(O.z==A.z){console.log('O.z==A.z?');return;}
  397. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  398. //console.log('N.z==0 && N.x == 0?');
  399. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  400. if(c == 0){console.log("分母为0?? return;");return;}
  401. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  402. var x = t * (A.x - O.x) + O.x;
  403. var y = t * (A.y - O.y) + O.y;
  404. var z = t * (A.z - O.z) + O.z;
  405. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  406. 求直线L与平面π的交点的坐标。
  407. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  408. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  409. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  410. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  411. 再代入参数方程即得交点的坐标(x,y,z). */
  412. }else if(N.x ==0 ){ //z与pullPos相等
  413. var z = P.z;
  414. if(O.y == A.y){console.log('一样??');return;}
  415. if(A.y == y){console.log('一样2??');return;}
  416. if(A.z == z){console.log('一样3??');return;}
  417. var r = (O.z-z)/(A.z-z);
  418. var x = (r*A.x-O.x)/(r-1);
  419. var y = (r*A.y-O.y)/(r-1);
  420. }else if(N.z == 0){//x与pullPos相等
  421. var x = P.x;
  422. if(O.y == A.y){console.log('一样??');return;}
  423. if(A.y == y){console.log('一样2??');return;}
  424. if(A.x == x){console.log('一样3??');return;}
  425. var r = (O.x-x)/(A.x-x);
  426. var y = (r*A.y-O.y)/(r-1);
  427. var z = (r*A.z-O.z)/(r-1);
  428. }
  429. }
  430. return new THREE.Vector3(x,y,z);
  431. },
  432. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  433. var raycaster = new THREE.Raycaster;
  434. camera.updateMatrixWorld();
  435. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  436. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  437. var dir = end.sub(origin).normalize()
  438. raycaster.set(origin, dir);
  439. var n = raycaster.intersectObjects(meshes);
  440. if (0 === n.length)
  441. return null;
  442. return n[0];
  443. },
  444. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  445. var dir = B.clone().sub(A).normalize();
  446. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  447. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  448. var o = ray.intersectObjects(options.model || player.model.colliders);
  449. if (o && o.length)return o;
  450. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  451. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  452. normal.multiplyScalar(options.throughWidth)
  453. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  454. var A2 = A.clone().add(normalVec3)
  455. ray.set(A2, dir);
  456. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  457. ray.set(A.clone().add(normalVec3.negate()), dir);
  458. if (o2 && o2.length)return o2;
  459. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  460. if (o3 && o3.length)return o3;
  461. }
  462. return null;
  463. },
  464. getPosAtSphere : function(pos3d, toPanoPos){
  465. var dir = pos3d.clone().sub(toPanoPos);
  466. dir.normalize();//然后计算在球中
  467. dir.multiplyScalar(Constants.skyRadius);
  468. dir.add(toPanoPos);
  469. return dir;
  470. }
  471. }
  472. !function() {
  473. "use strict";
  474. function t(t, i) {
  475. return typeof t === i
  476. }
  477. function i(t, i) {
  478. return t instanceof i
  479. }
  480. function n(t) {
  481. return t && t.nodeType
  482. }
  483. function e(t) {
  484. return n(t) ? t : i(t, g) ? t[0] : void 0
  485. }
  486. function o(t, i, n) {
  487. return g.each(t, function(t, e) {
  488. n = i.call(e, n, t, e)
  489. }),
  490. n
  491. }
  492. function r(t, i, n) {
  493. var e, o, r;
  494. if (t === i)
  495. return !0;
  496. if (!t || !i || t.constructor !== i.constructor)
  497. return !1;
  498. for (e = 0,
  499. o = n.length; o > e; e += 1) {
  500. if (r = n[e],
  501. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  502. return !1;
  503. if (t[r] !== i[r])
  504. return !1
  505. }
  506. return !0
  507. }
  508. function s(t, i, n, e) {
  509. this.left = E(t),
  510. this.top = E(i),
  511. this.width = E(n),
  512. this.height = E(e),
  513. this.right = this.left + this.width,
  514. this.bottom = this.top + this.height
  515. }
  516. function h(t, i, n, e) {
  517. this.visible = t || 0,
  518. this.viewport = i || 0,
  519. this.possible = n || 0,
  520. this.rects = e && T({}, e) || null
  521. }
  522. function l(t, i) {
  523. this.els = t,
  524. this.viewport = i
  525. }
  526. function c(t, i, n) {
  527. var e;
  528. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  529. e ? e[n] : 0
  530. }
  531. function u(t, i) {
  532. return t.val - i.val
  533. }
  534. function a(t, i) {
  535. return i.val - t.val
  536. }
  537. function f(t) {
  538. var i = s.ofContent(t, !0)
  539. , n = s.ofViewport(t, !0)
  540. , e = i.width - n.width
  541. , o = i.height - n.height;
  542. this.content = i,
  543. this.viewport = n,
  544. this.width = 0 >= e ? null : n.left / e,
  545. this.height = 0 >= o ? null : n.top / o,
  546. this.left = n.left,
  547. this.top = n.top,
  548. this.right = i.right - n.right,
  549. this.bottom = i.bottom - n.bottom
  550. }
  551. function p(t) {
  552. this.el = t || window
  553. }
  554. function d(t, i) {
  555. this.context = t,
  556. this.viewport = i,
  557. this.init()
  558. }
  559. function v(t, i, n, e) {
  560. this.context = new l(t,i),
  561. this.property = n,
  562. this.descending = e,
  563. this.init()
  564. }
  565. function w(t) {
  566. t && t !== window && t !== document ? (this.context = t,
  567. this.$autoTarget = g(t)) : this.context = window,
  568. this.init()
  569. }
  570. var g = jQuery
  571. , m = g(window)
  572. , b = g(document)
  573. , T = g.extend
  574. , y = g.isFunction
  575. , k = Math.max
  576. , V = Math.min
  577. , E = Math.round
  578. , x = function() {
  579. var t = {}
  580. , i = 1;
  581. return function(n) {
  582. return n ? (t[n] || (t[n] = i,
  583. i += 1),
  584. t[n]) : 0
  585. }
  586. }();
  587. T(s.prototype, {
  588. equals: function(t) {
  589. return r(this, t, ["left", "top", "width", "height"])
  590. },
  591. area: function() {
  592. return this.width * this.height
  593. },
  594. relativeTo: function(t) {
  595. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  596. },
  597. intersection: function(t) {
  598. if (!i(t, s))
  599. return null;
  600. var n = k(this.left, t.left)
  601. , e = V(this.right, t.right)
  602. , o = k(this.top, t.top)
  603. , r = V(this.bottom, t.bottom)
  604. , h = e - n
  605. , l = r - o;
  606. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  607. },
  608. envelope: function(t) {
  609. if (!i(t, s))
  610. return this;
  611. var n = V(this.left, t.left)
  612. , e = k(this.right, t.right)
  613. , o = V(this.top, t.top)
  614. , r = k(this.bottom, t.bottom)
  615. , h = e - n
  616. , l = r - o;
  617. return new s(n,o,h,l)
  618. }
  619. }),
  620. T(s, {
  621. ofContent: function(t, i) {
  622. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  623. },
  624. ofViewport: function(t, i) {
  625. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  626. },
  627. ofElement: function(t) {
  628. var i = g(t);
  629. if (!i.is(":visible"))
  630. return null;
  631. var n = i.offset();
  632. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  633. }
  634. }),
  635. T(h.prototype, {
  636. equals: function(t) {
  637. return this.fracsEqual(t) && this.rectsEqual(t)
  638. },
  639. fracsEqual: function(t) {
  640. return r(this, t, ["visible", "viewport", "possible"])
  641. },
  642. rectsEqual: function(t) {
  643. return r(this.rects, t.rects, ["document", "element", "viewport"])
  644. }
  645. }),
  646. T(h, {
  647. of: function(t, i) {
  648. var e, o, r;
  649. return t = n(t) && s.ofElement(t) || t,
  650. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  651. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  652. r = V(t.width, i.width) * V(t.height, i.height),
  653. new h(o / t.area(),o / i.area(),o / r,{
  654. document: e,
  655. element: e.relativeTo(t),
  656. viewport: e.relativeTo(i)
  657. })) : new h
  658. }
  659. });
  660. var q = ["width", "height", "left", "right", "top", "bottom"]
  661. , S = ["possible", "visible", "viewport"];
  662. T(l.prototype, {
  663. sorted: function(t, i) {
  664. var n = this.viewport;
  665. return g.map(this.els, function(i) {
  666. return {
  667. el: i,
  668. val: c(i, n, t)
  669. }
  670. }).sort(i ? a : u)
  671. },
  672. best: function(t, i) {
  673. return this.els.length ? this.sorted(t, i)[0] : null
  674. }
  675. }),
  676. T(f.prototype, {
  677. equals: function(t) {
  678. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  679. }
  680. }),
  681. T(p.prototype, {
  682. equals: function(t) {
  683. return r(this, t, ["el"])
  684. },
  685. scrollState: function() {
  686. return new f(this.el)
  687. },
  688. scrollTo: function(t, i, n) {
  689. var e = g(this.el === window ? "html,body" : this.el);
  690. t = t || 0,
  691. i = i || 0,
  692. n = isNaN(n) ? 1e3 : n,
  693. e.stop(!0).animate({
  694. scrollLeft: t,
  695. scrollTop: i
  696. }, n)
  697. },
  698. scroll: function(t, i, n) {
  699. var e = this.el === window ? m : g(this.el);
  700. t = t || 0,
  701. i = i || 0,
  702. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  703. },
  704. scrollToRect: function(t, i, n, e) {
  705. i = i || 0,
  706. n = n || 0,
  707. this.scrollTo(t.left - i, t.top - n, e)
  708. },
  709. scrollToElement: function(t, i, n, e) {
  710. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  711. this.scrollToRect(o, i, n, e)
  712. }
  713. });
  714. var C = {
  715. init: function() {
  716. this.callbacks = g.Callbacks("memory unique"),
  717. this.currVal = null,
  718. this.prevVal = null,
  719. this.checkProxy = g.proxy(this.check, this),
  720. this.autoCheck()
  721. },
  722. bind: function(t) {
  723. this.callbacks.add(t)
  724. },
  725. unbind: function(t) {
  726. t ? this.callbacks.remove(t) : this.callbacks.empty()
  727. },
  728. trigger: function() {
  729. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  730. },
  731. check: function(t) {
  732. var i = this.updatedValue(t);
  733. return void 0 !== i && (this.prevVal = this.currVal,
  734. this.currVal = i,
  735. this.trigger(),
  736. !0)
  737. },
  738. $autoTarget: m,
  739. autoEvents: "load resize scroll",
  740. autoCheck: function(t) {
  741. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  742. }
  743. };
  744. T(d.prototype, C, {
  745. updatedValue: function() {
  746. var t = h.of(this.context, this.viewport);
  747. return this.currVal && this.currVal.equals(t) ? void 0 : t
  748. }
  749. }),
  750. T(v.prototype, C, {
  751. updatedValue: function() {
  752. var t = this.context.best(this.property, this.descending);
  753. return t && (t = t.val > 0 ? t.el : null,
  754. this.currVal !== t) ? t : void 0
  755. }
  756. }),
  757. T(w.prototype, C, {
  758. updatedValue: function() {
  759. var t = new f(this.context);
  760. return this.currVal && this.currVal.equals(t) ? void 0 : t
  761. }
  762. });
  763. var L = function(t, i) {
  764. var n = [].slice
  765. , e = jQuery
  766. , o = e.extend
  767. , r = e.isFunction
  768. , s = o({}, i)
  769. , h = function(i, n, o, s) {
  770. return o = r(o) ? o.apply(i, n) : o,
  771. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  772. }
  773. , l = function() {
  774. return h(this, n.call(arguments), s.defaultStatic, l)
  775. }
  776. , c = function(t) {
  777. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  778. }
  779. , u = function(t) {
  780. t && (o(l, t.statics),
  781. o(c, t.methods)),
  782. l.modplug = u
  783. };
  784. u.prev = {
  785. statics: e[t],
  786. methods: e.fn[t]
  787. },
  788. u(i),
  789. e[t] = l,
  790. e.fn[t] = c
  791. }
  792. , M = "fracs";
  793. L(M, {
  794. statics: {
  795. version: "0.15.0",
  796. Rect: s,
  797. Fractions: h,
  798. Group: l,
  799. ScrollState: f,
  800. Viewport: p,
  801. FracsCallbacks: d,
  802. GroupCallbacks: v,
  803. ScrollStateCallbacks: w,
  804. fracs: function(t, i) {
  805. return h.of(t, i)
  806. }
  807. },
  808. methods: {
  809. content: function(t) {
  810. return this.length ? s.ofContent(this[0], t) : null
  811. },
  812. envelope: function() {
  813. return o(this, function(t) {
  814. var i = s.ofElement(this);
  815. return t ? t.envelope(i) : i
  816. })
  817. },
  818. fracs: function(i, n, o) {
  819. t(i, "string") || (o = n,
  820. n = i,
  821. i = null),
  822. y(n) || (o = n,
  823. n = null),
  824. o = e(o);
  825. var r = M + ".fracs." + x(o);
  826. return "unbind" === i ? this.each(function() {
  827. var t = g(this).data(r);
  828. t && t.unbind(n)
  829. }) : "check" === i ? this.each(function() {
  830. var t = g(this).data(r);
  831. t && t.check()
  832. }) : y(n) ? this.each(function() {
  833. var t = g(this)
  834. , i = t.data(r);
  835. i || (i = new d(this,o),
  836. t.data(r, i)),
  837. i.bind(n)
  838. }) : this.length ? h.of(this[0], o) : null
  839. },
  840. intersection: function() {
  841. return o(this, function(t) {
  842. var i = s.ofElement(this);
  843. return t ? t.intersection(i) : i
  844. })
  845. },
  846. max: function(t, i, n) {
  847. return y(i) || (n = i,
  848. i = null),
  849. n = e(n),
  850. i ? (new v(this,n,t,!0).bind(i),
  851. this) : this.pushStack(new l(this,n).best(t, !0).el)
  852. },
  853. min: function(t, i, n) {
  854. return y(i) || (n = i,
  855. i = null),
  856. n = e(n),
  857. i ? (new v(this,n,t).bind(i),
  858. this) : this.pushStack(new l(this,n).best(t).el)
  859. },
  860. rect: function() {
  861. return this.length ? s.ofElement(this[0]) : null
  862. },
  863. scrollState: function(i, n) {
  864. var e = M + ".scrollState";
  865. return t(i, "string") || (n = i,
  866. i = null),
  867. "unbind" === i ? this.each(function() {
  868. var t = g(this).data(e);
  869. t && t.unbind(n)
  870. }) : "check" === i ? this.each(function() {
  871. var t = g(this).data(e);
  872. t && t.check()
  873. }) : y(n) ? this.each(function() {
  874. var t = g(this)
  875. , i = t.data(e);
  876. i || (i = new w(this),
  877. t.data(e, i)),
  878. i.bind(n)
  879. }) : this.length ? new f(this[0]) : null
  880. },
  881. scroll: function(t, i, n) {
  882. return this.each(function() {
  883. new p(this).scroll(t, i, n)
  884. })
  885. },
  886. scrollTo: function(t, i, n, o) {
  887. return g.isNumeric(t) && (o = n,
  888. n = i,
  889. i = t,
  890. t = null),
  891. t = e(t),
  892. this.each(function() {
  893. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  894. })
  895. },
  896. scrollToThis: function(t, i, n, o) {
  897. return o = new p(e(o)),
  898. o.scrollToElement(this[0], t, i, n),
  899. this
  900. },
  901. softLink: function(t, i, n, o) {
  902. return o = new p(e(o)),
  903. this.filter("a[href^=#]").each(function() {
  904. var e = g(this);
  905. e.on("click", function() {
  906. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  907. })
  908. })
  909. },
  910. sort: function(i, n, o) {
  911. return t(n, "boolean") || (o = n,
  912. n = null),
  913. o = e(o),
  914. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  915. return t.el
  916. }))
  917. },
  918. viewport: function(t) {
  919. return this.length ? s.ofViewport(this[0], t) : null
  920. }
  921. },
  922. defaultStatic: "fracs",
  923. defaultMethod: "fracs"
  924. })
  925. }();
  926. if ("undefined" == typeof jQuery)
  927. throw new Error("Bootstrap's JavaScript requires jQuery");
  928. +function(t) {
  929. "use strict";
  930. function e(e) {
  931. return this.each(function() {
  932. var o = t(this)
  933. , s = o.data("bs.tooltip")
  934. , n = "object" == typeof e && e;
  935. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  936. "string" == typeof e && s[e]())
  937. })
  938. }
  939. var i = function(t, e) {
  940. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  941. this.init("tooltip", t, e)
  942. };
  943. i.VERSION = "3.2.0",
  944. i.DEFAULTS = {
  945. animation: !0,
  946. placement: "top",
  947. selector: !1,
  948. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  949. trigger: "hover focus",
  950. title: "",
  951. delay: 0,
  952. html: !1,
  953. container: !1,
  954. viewport: {
  955. selector: "body",
  956. padding: 0
  957. }
  958. },
  959. i.prototype.init = function(e, i, o) {
  960. this.enabled = !0,
  961. this.type = e,
  962. this.$element = t(i),
  963. this.options = this.getOptions(o),
  964. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  965. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  966. var r = s[n];
  967. if ("click" == r)
  968. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  969. else if ("manual" != r) {
  970. var a = "hover" == r ? "mouseenter" : "focusin"
  971. , l = "hover" == r ? "mouseleave" : "focusout";
  972. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  973. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  974. }
  975. }
  976. this.options.selector ? this._options = t.extend({}, this.options, {
  977. trigger: "manual",
  978. selector: ""
  979. }) : this.fixTitle()
  980. }
  981. ,
  982. i.prototype.getDefaults = function() {
  983. return i.DEFAULTS
  984. }
  985. ,
  986. i.prototype.getOptions = function(e) {
  987. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  988. e.delay && "number" == typeof e.delay && (e.delay = {
  989. show: e.delay,
  990. hide: e.delay
  991. }),
  992. e
  993. }
  994. ,
  995. i.prototype.getDelegateOptions = function() {
  996. var e = {}
  997. , i = this.getDefaults();
  998. return this._options && t.each(this._options, function(t, o) {
  999. i[t] != o && (e[t] = o)
  1000. }),
  1001. e
  1002. }
  1003. ,
  1004. i.prototype.enter = function(e) {
  1005. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  1006. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1007. t(e.currentTarget).data("bs." + this.type, i)),
  1008. clearTimeout(i.timeout),
  1009. i.hoverState = "in",
  1010. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  1011. // "in" == i.hoverState && i.show()
  1012. }, i.options.delay.show)) : i.show()
  1013. }
  1014. ,
  1015. i.prototype.leave = function(e) {
  1016. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  1017. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1018. t(e.currentTarget).data("bs." + this.type, i)),
  1019. clearTimeout(i.timeout),
  1020. i.hoverState = "out",
  1021. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  1022. "out" == i.hoverState && i.hide()
  1023. }, i.options.delay.hide)) : i.hide()
  1024. }
  1025. ,
  1026. i.prototype.show = function() {
  1027. var e = t.Event("show.bs." + this.type);
  1028. if (this.hasContent() && this.enabled) {
  1029. this.$element.trigger(e);
  1030. var i = t.contains(document.documentElement, this.$element[0]);
  1031. if (e.isDefaultPrevented() || !i)
  1032. return;
  1033. var o = this
  1034. , s = this.tip()
  1035. , n = this.getUID(this.type);
  1036. this.setContent(),
  1037. s.attr("id", n),
  1038. this.$element.attr("aria-describedby", n),
  1039. this.options.animation && s.addClass("fade");
  1040. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  1041. , a = /\s?auto?\s?/i
  1042. , l = a.test(r);
  1043. l && (r = r.replace(a, "") || "top"),
  1044. s.detach().css({
  1045. top: 0,
  1046. left: 0,
  1047. display: "block"
  1048. }).addClass(r).data("bs." + this.type, this),
  1049. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  1050. var p = this.getPosition()
  1051. , h = s[0].offsetWidth
  1052. , f = s[0].offsetHeight;
  1053. if (l) {
  1054. var u = r
  1055. , c = this.$element.parent()
  1056. , d = this.getPosition(c);
  1057. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  1058. s.removeClass(u).addClass(r)
  1059. }
  1060. var g = this.getCalculatedOffset(r, p, h, f);
  1061. this.applyPlacement(g, r);
  1062. var y = function() {
  1063. o.$element.trigger("shown.bs." + o.type),
  1064. o.hoverState = null
  1065. };
  1066. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  1067. }
  1068. }
  1069. ,
  1070. i.prototype.applyPlacement = function(e, i) {
  1071. var o = this.tip()
  1072. , s = o[0].offsetWidth
  1073. , n = o[0].offsetHeight
  1074. , r = parseInt(o.css("margin-top"), 10)
  1075. , a = parseInt(o.css("margin-left"), 10);
  1076. isNaN(r) && (r = 0),
  1077. isNaN(a) && (a = 0),
  1078. e.top = e.top + r,
  1079. e.left = e.left + a,
  1080. t.offset.setOffset(o[0], t.extend({
  1081. using: function(t) {
  1082. o.css({
  1083. top: Math.round(t.top),
  1084. left: Math.round(t.left)
  1085. })
  1086. }
  1087. }, e), 0),
  1088. o.addClass("in");
  1089. var l = o[0].offsetWidth
  1090. , p = o[0].offsetHeight;
  1091. "top" == i && p != n && (e.top = e.top + n - p);
  1092. var h = this.getViewportAdjustedDelta(i, e, l, p);
  1093. h.left ? e.left += h.left : e.top += h.top;
  1094. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  1095. , u = h.left ? "left" : "top"
  1096. , c = h.left ? "offsetWidth" : "offsetHeight";
  1097. o.offset(e),
  1098. this.replaceArrow(f, o[0][c], u)
  1099. }
  1100. ,
  1101. i.prototype.replaceArrow = function(t, e, i) {
  1102. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  1103. }
  1104. ,
  1105. i.prototype.setContent = function() {
  1106. var t = this.tip()
  1107. , e = this.getTitle();
  1108. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  1109. t.removeClass("fade in top bottom left right")
  1110. }
  1111. ,
  1112. i.prototype.hide = function() {
  1113. function e() {
  1114. "in" != i.hoverState && o.detach(),
  1115. i.$element.trigger("hidden.bs." + i.type)
  1116. }
  1117. var i = this
  1118. , o = this.tip()
  1119. , s = t.Event("hide.bs." + this.type);
  1120. if (this.$element.removeAttr("aria-describedby"),
  1121. this.$element.trigger(s),
  1122. !s.isDefaultPrevented())
  1123. return o.removeClass("in"),
  1124. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  1125. this.hoverState = null,
  1126. this
  1127. }
  1128. ,
  1129. i.prototype.fixTitle = function() {
  1130. var t = this.$element;
  1131. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  1132. }
  1133. ,
  1134. i.prototype.hasContent = function() {
  1135. return this.getTitle()
  1136. }
  1137. ,
  1138. i.prototype.getPosition = function(e) {
  1139. e = e || this.$element;
  1140. var i = e[0]
  1141. , o = "BODY" == i.tagName;
  1142. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  1143. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  1144. width: o ? t(window).width() : e.outerWidth(),
  1145. height: o ? t(window).height() : e.outerHeight()
  1146. }, o ? {
  1147. top: 0,
  1148. left: 0
  1149. } : e.offset())
  1150. }
  1151. ,
  1152. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  1153. return "bottom" == t ? {
  1154. top: e.top + e.height,
  1155. left: e.left + e.width / 2 - i / 2
  1156. } : "top" == t ? {
  1157. top: e.top - o,
  1158. left: e.left + e.width / 2 - i / 2
  1159. } : "left" == t ? {
  1160. top: e.top + e.height / 2 - o / 2,
  1161. left: e.left - i
  1162. } : {
  1163. top: e.top + e.height / 2 - o / 2,
  1164. left: e.left + e.width
  1165. }
  1166. }
  1167. ,
  1168. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  1169. var s = {
  1170. top: 0,
  1171. left: 0
  1172. };
  1173. if (!this.$viewport)
  1174. return s;
  1175. var n = this.options.viewport && this.options.viewport.padding || 0
  1176. , r = this.getPosition(this.$viewport);
  1177. if (/right|left/.test(t)) {
  1178. var a = e.top - n - r.scroll
  1179. , l = e.top + n - r.scroll + o;
  1180. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  1181. } else {
  1182. var p = e.left - n
  1183. , h = e.left + n + i;
  1184. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  1185. }
  1186. return s
  1187. }
  1188. ,
  1189. i.prototype.getTitle = function() {
  1190. var t, e = this.$element, i = this.options;
  1191. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  1192. }
  1193. ,
  1194. i.prototype.getUID = function(t) {
  1195. do
  1196. t += ~~(1e6 * Math.random());
  1197. while (document.getElementById(t));return t
  1198. }
  1199. ,
  1200. i.prototype.tip = function() {
  1201. return this.$tip = this.$tip || t(this.options.template)
  1202. }
  1203. ,
  1204. i.prototype.arrow = function() {
  1205. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  1206. }
  1207. ,
  1208. i.prototype.validate = function() {
  1209. this.$element[0].parentNode || (this.hide(),
  1210. this.$element = null,
  1211. this.options = null)
  1212. }
  1213. ,
  1214. i.prototype.enable = function() {
  1215. this.enabled = !0
  1216. }
  1217. ,
  1218. i.prototype.disable = function() {
  1219. this.enabled = !1
  1220. }
  1221. ,
  1222. i.prototype.toggleEnabled = function() {
  1223. this.enabled = !this.enabled
  1224. }
  1225. ,
  1226. i.prototype.toggle = function(e) {
  1227. var i = this;
  1228. e && (i = t(e.currentTarget).data("bs." + this.type),
  1229. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1230. t(e.currentTarget).data("bs." + this.type, i))),
  1231. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1232. }
  1233. ,
  1234. i.prototype.destroy = function() {
  1235. clearTimeout(this.timeout),
  1236. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1237. }
  1238. ;
  1239. var o = t.fn.tooltip;
  1240. t.fn.tooltip = e,
  1241. t.fn.tooltip.Constructor = i,
  1242. t.fn.tooltip.noConflict = function() {
  1243. return t.fn.tooltip = o,
  1244. this
  1245. }
  1246. }(jQuery);
  1247. !function(e, t, n) {
  1248. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1249. }("Keen", this, function() {
  1250. "use strict";
  1251. function Keen() {
  1252. return _init.apply(this, arguments)
  1253. }
  1254. function _init(e) {
  1255. if (_isUndefined(e))
  1256. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1257. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1258. throw new Error("Please provide a projectId");
  1259. this.configure(e)
  1260. }
  1261. function _extend(e) {
  1262. for (var t = 1; t < arguments.length; t++)
  1263. for (var n in arguments[t])
  1264. e[n] = arguments[t][n];
  1265. return e
  1266. }
  1267. function _isUndefined(e) {
  1268. return void 0 === e
  1269. }
  1270. function _type(e) {
  1271. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1272. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1273. }
  1274. function _each(e, t, n) {
  1275. var r;
  1276. if (!e)
  1277. return 0;
  1278. if (n = n ? n : e,
  1279. "array" === _type(e)) {
  1280. for (r = 0; r < e.length; r++)
  1281. if (t.call(n, e[r], r, e) === !1)
  1282. return 0
  1283. } else
  1284. for (r in e)
  1285. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1286. return 0;
  1287. return 1
  1288. }
  1289. function _parse_params(e) {
  1290. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1291. return decodeURIComponent(e.replace(r, " "))
  1292. }, a = e.split("?")[1]; t = i.exec(a); )
  1293. n[o(t[1])] = o(t[2]);
  1294. return n
  1295. }
  1296. function _set_protocol(e) {
  1297. switch (e) {
  1298. case "http":
  1299. return "http";
  1300. case "auto":
  1301. return location.protocol.replace(/:/g, "");
  1302. case "https":
  1303. case void 0:
  1304. default:
  1305. return "https"
  1306. }
  1307. }
  1308. function _set_request_type(e) {
  1309. var t = e || "jsonp"
  1310. , n = !1;
  1311. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1312. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1313. }
  1314. function _build_url(e) {
  1315. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1316. }
  1317. function _uploadEvent(e, t, n, r, i) {
  1318. var o = _build_url.apply(this, ["/events/" + e])
  1319. , a = {};
  1320. n = n !== !1,
  1321. this.client.globalProperties && (a = this.client.globalProperties(e));
  1322. for (var c in t)
  1323. t.hasOwnProperty(c) && (a[c] = t[c]);
  1324. switch (this.client.requestType) {
  1325. case "xhr":
  1326. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1327. break;
  1328. case "jsonp":
  1329. var s = JSON.stringify(a)
  1330. , l = Keen.Base64.encode(s);
  1331. o = o + "?api_key=" + this.client.writeKey,
  1332. o = o + "&data=" + l,
  1333. o = o + "&modified=" + (new Date).getTime(),
  1334. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1335. break;
  1336. case "beacon":
  1337. var s = JSON.stringify(a)
  1338. , l = Keen.Base64.encode(s);
  1339. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1340. o = o + "&data=" + encodeURIComponent(l),
  1341. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1342. o += "&c=clv1",
  1343. _request.beacon.apply(this, [o, null, r, i])
  1344. }
  1345. }
  1346. Keen.prototype.configure = function(e) {
  1347. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1348. e.protocol = _set_protocol(e.protocol),
  1349. e.requestType = _set_request_type(e.requestType),
  1350. this.client = {
  1351. projectId: e.projectId,
  1352. writeKey: e.writeKey,
  1353. readKey: e.readKey,
  1354. globalProperties: null,
  1355. endpoint: e.protocol + "://" + e.host,
  1356. requestType: e.requestType
  1357. },
  1358. Keen.trigger("client", this, e),
  1359. this.trigger("ready"),
  1360. this
  1361. }
  1362. ;
  1363. var _request = {
  1364. xhr: function(e, t, n, r, i, o, a, c) {
  1365. if (!i)
  1366. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1367. var s = new XMLHttpRequest;
  1368. if (s.onreadystatechange = function() {
  1369. if (4 == s.readyState)
  1370. if (s.status >= 200 && s.status < 300) {
  1371. var e;
  1372. try {
  1373. e = JSON.parse(s.responseText)
  1374. } catch (e) {
  1375. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1376. c && c(s, e)
  1377. }
  1378. a && e && a(e)
  1379. } else
  1380. Keen.log("HTTP request failed."),
  1381. c && c(s, null)
  1382. }
  1383. ,
  1384. s.open(e, t, o),
  1385. i && s.setRequestHeader("Authorization", i),
  1386. r && s.setRequestHeader("Content-Type", "application/json"),
  1387. n)
  1388. for (var l in n)
  1389. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1390. var u = r ? JSON.stringify(r) : null;
  1391. s.send(u)
  1392. },
  1393. jsonp: function(e, t, n, r) {
  1394. if (!t)
  1395. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1396. if (t && e.indexOf("api_key") < 0) {
  1397. var i = e.indexOf("?") > 0 ? "&" : "?";
  1398. e = e + i + "api_key=" + t
  1399. }
  1400. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1401. o += "a";
  1402. var a = !1;
  1403. window[o] = function(e) {
  1404. a = !0,
  1405. n && e && n(e),
  1406. window[o] = void 0
  1407. }
  1408. ,
  1409. e = e + "&jsonp=" + o;
  1410. var c = document.createElement("script");
  1411. c.id = "keen-jsonp",
  1412. c.src = e,
  1413. document.getElementsByTagName("head")[0].appendChild(c),
  1414. c.onreadystatechange = function() {
  1415. a === !1 && "loaded" === this.readyState && (a = !0,
  1416. r && r())
  1417. }
  1418. ,
  1419. c.onerror = function() {
  1420. a === !1 && (a = !0,
  1421. r && r())
  1422. }
  1423. },
  1424. beacon: function(e, t, n, r) {
  1425. if (t && e.indexOf("api_key") < 0) {
  1426. var i = e.indexOf("?") > 0 ? "&" : "?";
  1427. e = e + i + "api_key=" + t
  1428. }
  1429. var o = !1
  1430. , a = document.createElement("img");
  1431. a.onload = function() {
  1432. if (o = !0,
  1433. "naturalHeight"in this) {
  1434. if (this.naturalHeight + this.naturalWidth === 0)
  1435. return void this.onerror()
  1436. } else if (this.width + this.height === 0)
  1437. return void this.onerror();
  1438. n && n({
  1439. created: !0
  1440. })
  1441. }
  1442. ,
  1443. a.onerror = function() {
  1444. o = !0,
  1445. r && r()
  1446. }
  1447. ,
  1448. a.src = e
  1449. }
  1450. }
  1451. , Events = Keen.Events = {
  1452. on: function(e, t) {
  1453. this.listeners || (this.listeners = {});
  1454. var n = this.listeners[e] || (this.listeners[e] = []);
  1455. return n.push({
  1456. callback: t
  1457. }),
  1458. this
  1459. },
  1460. off: function(e, t) {
  1461. if (!e && !t)
  1462. return this.listeners = void 0,
  1463. delete this.listeners,
  1464. this;
  1465. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1466. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1467. t && 0 != n.length || (this.listeners[e] = void 0,
  1468. delete this.listeners[e]);
  1469. return this
  1470. },
  1471. trigger: function(e) {
  1472. if (!this.listeners)
  1473. return this;
  1474. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1475. n[r].callback.apply(this, t);
  1476. return this
  1477. }
  1478. };
  1479. _extend(Keen.prototype, Events),
  1480. _extend(Keen, Events),
  1481. Keen.loaded = !0,
  1482. Keen.utils = {
  1483. each: _each,
  1484. extend: _extend,
  1485. parseParams: _parse_params
  1486. },
  1487. Keen.ready = function(e) {
  1488. Keen.loaded ? e() : Keen.on("ready", e)
  1489. }
  1490. ,
  1491. Keen.log = function(e) {
  1492. "object" == typeof console && console.log("[Keen IO]", e)
  1493. }
  1494. ;
  1495. var Plugins = Keen.Plugins = {};
  1496. Keen.prototype.addEvent = function() {
  1497. _uploadEvent.apply(this, arguments)
  1498. }
  1499. ,
  1500. Keen.prototype.addEventSync = function(e, t, n, r) {
  1501. _uploadEvent.apply(this, [e, t, !1, n, r])
  1502. }
  1503. ,
  1504. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1505. var o = e
  1506. , a = o.metaKey
  1507. , c = o.target
  1508. , s = !1
  1509. , l = function() {};
  1510. return void 0 === r && (r = 500),
  1511. "A" === c.nodeName ? l = function() {
  1512. a || s || (s = !0,
  1513. window.location = c.href)
  1514. }
  1515. : "FORM" === c.nodeName && (l = function() {
  1516. s || (s = !0,
  1517. c.submit())
  1518. }
  1519. ),
  1520. i && (l = function() {
  1521. s || (s = !0,
  1522. i())
  1523. }
  1524. ),
  1525. _uploadEvent.call(this, t, n, l, l),
  1526. setTimeout(function() {
  1527. l()
  1528. }, r),
  1529. !!a && void 0
  1530. }
  1531. ,
  1532. Keen.prototype.setGlobalProperties = function(e) {
  1533. if (!this.client)
  1534. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1535. if (!e || "function" != typeof e)
  1536. throw new Error("Invalid value for global properties: " + e);
  1537. this.client.globalProperties = e
  1538. }
  1539. ,
  1540. Keen.Base64 = {
  1541. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1542. encode: function(e) {
  1543. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1544. for (e = this.utf8.encode(e); l < e.length; )
  1545. t = e.charCodeAt(l++),
  1546. n = e.charCodeAt(l++),
  1547. r = e.charCodeAt(l++),
  1548. i = t >> 2,
  1549. o = (3 & t) << 4 | n >> 4,
  1550. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1551. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1552. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1553. return s
  1554. },
  1555. decode: function(e) {
  1556. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1557. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1558. t = u.indexOf(e.charAt(l++)),
  1559. n = u.indexOf(e.charAt(l++)),
  1560. r = u.indexOf(e.charAt(l++)),
  1561. i = u.indexOf(e.charAt(l++)),
  1562. o = t << 2 | n >> 4,
  1563. a = (15 & n) << 4 | r >> 2,
  1564. c = (3 & r) << 6 | i,
  1565. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1566. return this.utf8.decode(s)
  1567. },
  1568. utf8: {
  1569. encode: function(e) {
  1570. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1571. t = e.charCodeAt(r++),
  1572. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1573. return n
  1574. },
  1575. decode: function(e) {
  1576. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1577. n = e.charCodeAt(i),
  1578. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1579. return r
  1580. }
  1581. }
  1582. },
  1583. "object" != typeof JSON && (JSON = {}),
  1584. function() {
  1585. function f(e) {
  1586. return 10 > e ? "0" + e : e
  1587. }
  1588. function quote(e) {
  1589. return escapable.lastIndex = 0,
  1590. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1591. var t = meta[e];
  1592. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1593. }) + '"' : '"' + e + '"'
  1594. }
  1595. function str(e, t) {
  1596. var n, r, i, o, a, c = gap, s = t[e];
  1597. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1598. "function" == typeof rep && (s = rep.call(t, e, s)),
  1599. typeof s) {
  1600. case "string":
  1601. return quote(s);
  1602. case "number":
  1603. return isFinite(s) ? String(s) : "null";
  1604. case "boolean":
  1605. case "null":
  1606. return String(s);
  1607. case "object":
  1608. if (!s)
  1609. return "null";
  1610. if (gap += indent,
  1611. a = [],
  1612. "[object Array]" === Object.prototype.toString.apply(s)) {
  1613. for (o = s.length,
  1614. n = 0; o > n; n += 1)
  1615. a[n] = str(n, s) || "null";
  1616. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1617. gap = c,
  1618. i
  1619. }
  1620. if (rep && "object" == typeof rep)
  1621. for (o = rep.length,
  1622. n = 0; o > n; n += 1)
  1623. "string" == typeof rep[n] && (r = rep[n],
  1624. i = str(r, s),
  1625. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1626. else
  1627. for (r in s)
  1628. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1629. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1630. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1631. gap = c,
  1632. i
  1633. }
  1634. }
  1635. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1636. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1637. }
  1638. ,
  1639. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1640. return this.valueOf()
  1641. }
  1642. );
  1643. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1644. "\b": "\\b",
  1645. "\t": "\\t",
  1646. "\n": "\\n",
  1647. "\f": "\\f",
  1648. "\r": "\\r",
  1649. '"': '\\"',
  1650. "\\": "\\\\"
  1651. }, rep;
  1652. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1653. var r;
  1654. if (gap = "",
  1655. indent = "",
  1656. "number" == typeof n)
  1657. for (r = 0; n > r; r += 1)
  1658. indent += " ";
  1659. else
  1660. "string" == typeof n && (indent = n);
  1661. if (rep = t,
  1662. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1663. throw new Error("JSON.stringify");
  1664. return str("", {
  1665. "": e
  1666. })
  1667. }
  1668. ),
  1669. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1670. function walk(e, t) {
  1671. var n, r, i = e[t];
  1672. if (i && "object" == typeof i)
  1673. for (n in i)
  1674. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1675. void 0 !== r ? i[n] = r : delete i[n]);
  1676. return reviver.call(e, t, i)
  1677. }
  1678. var j;
  1679. if (text = String(text),
  1680. cx.lastIndex = 0,
  1681. cx.test(text) && (text = text.replace(cx, function(e) {
  1682. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1683. })),
  1684. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1685. return j = eval("(" + text + ")"),
  1686. "function" == typeof reviver ? walk({
  1687. "": j
  1688. }, "") : j;
  1689. throw new SyntaxError("JSON.parse")
  1690. }
  1691. )
  1692. }(),
  1693. !function(e, t, n) {
  1694. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1695. }("domready", Keen.utils, function(e) {
  1696. function t(e) {
  1697. for (d = 1; e = r.shift(); )
  1698. e()
  1699. }
  1700. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1701. return o[l] && o[l](s, n = function() {
  1702. o.removeEventListener(s, n, i),
  1703. t()
  1704. }
  1705. , i),
  1706. c && o.attachEvent(u, n = function() {
  1707. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1708. t())
  1709. }
  1710. ),
  1711. e = c ? function(t) {
  1712. self != top ? d ? t() : r.push(t) : function() {
  1713. try {
  1714. a.doScroll("left")
  1715. } catch (n) {
  1716. return setTimeout(function() {
  1717. e(t)
  1718. }, 50)
  1719. }
  1720. t()
  1721. }()
  1722. }
  1723. : function(e) {
  1724. d ? e() : r.push(e)
  1725. }
  1726. });
  1727. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1728. if (loaded && cached) {
  1729. clients = cached.clients || {},
  1730. ready = cached.ready || [];
  1731. for (var instance in clients)
  1732. if (clients.hasOwnProperty(instance)) {
  1733. var client = clients[instance];
  1734. for (var method in Keen.prototype)
  1735. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1736. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1737. ,
  1738. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1739. ,
  1740. client._config && (client.configure.call(client, client._config),
  1741. delete client._config),
  1742. client._setGlobalProperties) {
  1743. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1744. client.setGlobalProperties.apply(client, globals[i]);
  1745. delete client._setGlobalProperties
  1746. }
  1747. if (client._addEvent) {
  1748. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1749. client.addEvent.apply(client, queue[i]);
  1750. delete client._addEvent
  1751. }
  1752. var callback = client._on || [];
  1753. if (client._on) {
  1754. for (var i = 0; i < callback.length; i++)
  1755. client.on.apply(client, callback[i]);
  1756. client.trigger("ready"),
  1757. delete client._on
  1758. }
  1759. }
  1760. for (var i = 0; i < ready.length; i++) {
  1761. var callback = ready[i];
  1762. Keen.on("ready", function() {
  1763. callback()
  1764. })
  1765. }
  1766. }
  1767. return Keen.loaded && setTimeout(function() {
  1768. Keen.utils.domready(function() {
  1769. Keen.trigger("ready")
  1770. })
  1771. }, 0),
  1772. Keen
  1773. });
  1774. !function() {
  1775. var t = window.analytics = window.analytics || [];
  1776. if (!t.initialize) {
  1777. if (t.invoked)
  1778. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1779. t.invoked = !0,
  1780. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1781. t.factory = function(e) {
  1782. return function() {
  1783. var n = Array.prototype.slice.call(arguments);
  1784. return n.unshift(e),
  1785. t.push(n),
  1786. t
  1787. }
  1788. }
  1789. ;
  1790. for (var e = 0; e < t.methods.length; e++) {
  1791. var n = t.methods[e];
  1792. t[n] = t.factory(n)
  1793. }
  1794. t.load = function(t) {
  1795. var e = document.createElement("script");
  1796. e.type = "text/javascript",
  1797. e.async = !0,
  1798. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1799. var n = document.getElementsByTagName("script")[0];
  1800. n.parentNode.insertBefore(e, n)
  1801. }
  1802. ,
  1803. t.SNIPPET_VERSION = "4.0.0"
  1804. }
  1805. }();
  1806. !function(i, e) {
  1807. "use strict";
  1808. var s = ""
  1809. , r = "?"
  1810. , o = "function"
  1811. , a = "undefined"
  1812. , n = "object"
  1813. , t = "major"
  1814. , d = "model"
  1815. , w = "name"
  1816. , l = "type"
  1817. , p = "vendor"
  1818. , m = "version"
  1819. , c = "architecture"
  1820. , u = "console"
  1821. , g = "mobile"
  1822. , f = "tablet"
  1823. , h = "smarttv"
  1824. , b = {
  1825. has: function(i, e) {
  1826. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1827. },
  1828. lowerize: function(i) {
  1829. return i.toLowerCase()
  1830. }
  1831. }
  1832. , y = {
  1833. rgx: function() {
  1834. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1835. var c = m[p]
  1836. , u = m[p + 1];
  1837. if (typeof i === a) {
  1838. i = {};
  1839. for (t in u)
  1840. d = u[t],
  1841. typeof d === n ? i[d[0]] = e : i[d] = e
  1842. }
  1843. for (s = r = 0; s < c.length; s++)
  1844. if (w = c[s].exec(this.getUA())) {
  1845. for (t = 0; t < u.length; t++)
  1846. l = w[++r],
  1847. d = u[t],
  1848. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1849. break
  1850. }
  1851. if (w)
  1852. break
  1853. }
  1854. return i
  1855. },
  1856. str: function(i, s) {
  1857. for (var o in s)
  1858. if (typeof s[o] === n && s[o].length > 0) {
  1859. for (var a = 0; a < s[o].length; a++)
  1860. if (b.has(s[o][a], i))
  1861. return o === r ? e : o
  1862. } else if (b.has(s[o], i))
  1863. return o === r ? e : o;
  1864. return i
  1865. }
  1866. }
  1867. , v = {
  1868. browser: {
  1869. oldsafari: {
  1870. major: {
  1871. 1: ["/8", "/1", "/3"],
  1872. 2: "/4",
  1873. "?": "/"
  1874. },
  1875. version: {
  1876. "1.0": "/8",
  1877. 1.2: "/1",
  1878. 1.3: "/3",
  1879. "2.0": "/412",
  1880. "2.0.2": "/416",
  1881. "2.0.3": "/417",
  1882. "2.0.4": "/419",
  1883. "?": "/"
  1884. }
  1885. }
  1886. },
  1887. device: {
  1888. sprint: {
  1889. model: {
  1890. "Evo Shift 4G": "7373KT"
  1891. },
  1892. vendor: {
  1893. HTC: "APA",
  1894. Sprint: "Sprint"
  1895. }
  1896. }
  1897. },
  1898. os: {
  1899. windows: {
  1900. version: {
  1901. ME: "4.90",
  1902. "NT 3.11": "NT3.51",
  1903. "NT 4.0": "NT4.0",
  1904. 2e3: "NT 5.0",
  1905. XP: ["NT 5.1", "NT 5.2"],
  1906. Vista: "NT 6.0",
  1907. 7: "NT 6.1",
  1908. 8: "NT 6.2",
  1909. 8.1: "NT 6.3",
  1910. RT: "ARM"
  1911. }
  1912. }
  1913. }
  1914. }
  1915. , k = {
  1916. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1917. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1918. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1919. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1920. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1921. }
  1922. , x = function(e) {
  1923. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1924. return this instanceof x ? (this.getBrowser = function() {
  1925. return y.rgx.apply(this, k.browser)
  1926. }
  1927. ,
  1928. this.getCPU = function() {
  1929. return y.rgx.apply(this, k.cpu)
  1930. }
  1931. ,
  1932. this.getDevice = function() {
  1933. return y.rgx.apply(this, k.device)
  1934. }
  1935. ,
  1936. this.getEngine = function() {
  1937. return y.rgx.apply(this, k.engine)
  1938. }
  1939. ,
  1940. this.getOS = function() {
  1941. return y.rgx.apply(this, k.os)
  1942. }
  1943. ,
  1944. this.getResult = function() {
  1945. return {
  1946. ua: this.getUA(),
  1947. browser: this.getBrowser(),
  1948. engine: this.getEngine(),
  1949. os: this.getOS(),
  1950. device: this.getDevice(),
  1951. cpu: this.getCPU()
  1952. }
  1953. }
  1954. ,
  1955. this.getUA = function() {
  1956. return r
  1957. }
  1958. ,
  1959. this.setUA = function(i) {
  1960. return r = i,
  1961. this
  1962. }
  1963. ,
  1964. void this.setUA(r)) : new x(e).getResult()
  1965. };
  1966. if (typeof exports !== a)
  1967. typeof module !== a && module.exports && (exports = module.exports = x),
  1968. exports.UAParser = x;
  1969. else if (i.UAParser = x,
  1970. typeof define === o && define.amd && define(function() {
  1971. return x
  1972. }),
  1973. typeof i.jQuery !== a) {
  1974. var A = i.jQuery
  1975. , _ = new x;
  1976. A.ua = _.getResult(),
  1977. A.ua.get = function() {
  1978. return _.getUA()
  1979. }
  1980. ,
  1981. A.ua.set = function(i) {
  1982. _.setUA(i);
  1983. var e = _.getResult();
  1984. for (var s in e)
  1985. A.ua[s] = e[s]
  1986. }
  1987. }
  1988. }(this);
  1989. window.Modernizr = function(n, e, t) {
  1990. function o(n) {
  1991. d.cssText = n
  1992. }
  1993. function r(n, e) {
  1994. return typeof n === e
  1995. }
  1996. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1997. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1998. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1999. return e in n && r(n.constructor.prototype[e], "undefined")
  2000. }
  2001. : function(n, e) {
  2002. return v.call(n, e)
  2003. }
  2004. ,
  2005. Function.prototype.bind || (Function.prototype.bind = function(n) {
  2006. var e = this;
  2007. if ("function" != typeof e)
  2008. throw new TypeError;
  2009. var t = b.call(arguments, 1)
  2010. , o = function() {
  2011. if (this instanceof o) {
  2012. var r = function() {};
  2013. r.prototype = e.prototype;
  2014. var i = new r
  2015. , c = e.apply(i, t.concat(b.call(arguments)));
  2016. return Object(c) === c ? c : i
  2017. }
  2018. return e.apply(n, t.concat(b.call(arguments)))
  2019. };
  2020. return o
  2021. }
  2022. ),
  2023. y.webgl = function() {
  2024. return !!n.WebGLRenderingContext
  2025. }
  2026. ;
  2027. for (var h in y)
  2028. u(y, h) && (c = h.toLowerCase(),
  2029. f[c] = y[h](),
  2030. w.push((f[c] ? "" : "no-") + c));
  2031. return f.addTest = function(n, e) {
  2032. if ("object" == typeof n)
  2033. for (var o in n)
  2034. u(n, o) && f.addTest(o, n[o]);
  2035. else {
  2036. if (n = n.toLowerCase(),
  2037. f[n] !== t)
  2038. return f;
  2039. e = "function" == typeof e ? e() : e,
  2040. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  2041. f[n] = e
  2042. }
  2043. return f
  2044. }
  2045. ,
  2046. o(""),
  2047. p = i = null,
  2048. f._version = a,
  2049. f
  2050. }(this, this.document);
  2051. !function(e, t, a) {
  2052. "use strict";
  2053. function n(t, h, m) {
  2054. function H(a) {
  2055. var n = 0
  2056. , i = Ee.length;
  2057. if (Ce.old = e.extend({}, Ce),
  2058. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  2059. ke = Be[ge.horizontal ? "width" : "height"](),
  2060. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2061. Ee.length = 0,
  2062. Ce.start = 0,
  2063. Ce.end = q(ze - Ie, 0),
  2064. Re) {
  2065. n = Ne.length,
  2066. qe = Pe.children(ge.itemSelector),
  2067. Ne.length = 0;
  2068. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  2069. ze = 0,
  2070. qe.each(function(t, a) {
  2071. var n = e(a)
  2072. , i = a.getBoundingClientRect()
  2073. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  2074. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  2075. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  2076. , h = l + d + p
  2077. , m = !d || !p
  2078. , g = {};
  2079. g.el = a,
  2080. g.size = m ? l : h,
  2081. g.half = g.size / 2,
  2082. g.start = ze + (m ? d : 0),
  2083. g.center = g.start - E(Ie / 2 - g.size / 2),
  2084. g.end = g.start - Ie + g.size,
  2085. t || (ze += s),
  2086. ze += h,
  2087. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  2088. t === v && (g.end += o,
  2089. ze += o,
  2090. f = m ? p : 0),
  2091. Ne.push(g),
  2092. r = g
  2093. }),
  2094. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  2095. ze -= f,
  2096. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  2097. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  2098. }
  2099. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  2100. Q(),
  2101. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  2102. Te = d(Te, ge.minHandleSize, ke),
  2103. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2104. xe.end = ke - Te,
  2105. it || j()),
  2106. !we && Ie > 0) {
  2107. var p = Ce.start
  2108. , h = "";
  2109. if (Re)
  2110. e.each(Ne, function(e, t) {
  2111. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  2112. Ee.push(p),
  2113. p += Ie,
  2114. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  2115. });
  2116. else
  2117. for (; p - Ie < Ce.end; )
  2118. Ee.push(p),
  2119. p += Ie;
  2120. if (De[0] && i !== Ee.length) {
  2121. for (var m = 0; m < Ee.length; m++)
  2122. h += ge.pageBuilder.call(ye, m);
  2123. Ae = De.html(h).children(),
  2124. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  2125. }
  2126. }
  2127. if (Oe.slideeSize = ze,
  2128. Oe.frameSize = Ie,
  2129. Oe.sbSize = ke,
  2130. Oe.handleSize = Te,
  2131. Re) {
  2132. a && null != ge.startAt && (W(ge.startAt),
  2133. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  2134. var g = Ne[Oe.activeItem];
  2135. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  2136. } else
  2137. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  2138. pe("load")
  2139. }
  2140. function X(e, t, a) {
  2141. if (Re && at.released && !a) {
  2142. var n = $(e)
  2143. , i = e > Ce.start && e < Ce.end;
  2144. Le ? (i && (e = Ne[n.centerItem].center),
  2145. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  2146. }
  2147. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  2148. et.start = +new Date,
  2149. et.time = 0,
  2150. et.from = Ce.cur,
  2151. et.to = e,
  2152. et.delta = e - Ce.cur,
  2153. et.tweesing = at.tweese || at.init && !at.slidee,
  2154. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  2155. at.tweese = 0,
  2156. e !== Ce.dest && (Ce.dest = e,
  2157. pe("change"),
  2158. it || Y()),
  2159. K(),
  2160. Q(),
  2161. Z(),
  2162. F()
  2163. }
  2164. function Y() {
  2165. if (ye.initialized) {
  2166. if (!it)
  2167. return it = w(Y),
  2168. void (at.released && pe("moveStart"));
  2169. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  2170. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  2171. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  2172. et.to === Ce.cur ? (Ce.cur = et.to,
  2173. at.tweese = it = 0) : it = w(Y),
  2174. pe("move"),
  2175. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  2176. !it && at.released && pe("moveEnd"),
  2177. j()
  2178. }
  2179. }
  2180. function j() {
  2181. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  2182. xe.cur = d(E(xe.cur), xe.start, xe.end),
  2183. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  2184. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  2185. }
  2186. function F() {
  2187. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  2188. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  2189. pe("activePage", _e.page))
  2190. }
  2191. function M() {
  2192. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  2193. ot = at.init ? w(M) : 0,
  2194. tt.now = +new Date,
  2195. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  2196. X(at.init ? tt.pos : E(tt.pos)),
  2197. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  2198. tt.lastTime = tt.now
  2199. }
  2200. function L(e, t, n) {
  2201. if ("boolean" === i(t) && (n = t,
  2202. t = a),
  2203. t === a)
  2204. X(Ce[e], n);
  2205. else {
  2206. if (Le && "center" !== e)
  2207. return;
  2208. var r = ye.getPos(t);
  2209. r && X(r[e], n, !Le)
  2210. }
  2211. }
  2212. function R(e) {
  2213. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  2214. }
  2215. function U(e) {
  2216. return R(l(e) && 0 > e ? e + Ne.length : e)
  2217. }
  2218. function W(e, t) {
  2219. var a = R(e);
  2220. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2221. qe.eq(a).addClass(ge.activeClass),
  2222. _e.active = Oe.activeItem = a,
  2223. Z(),
  2224. pe("active", a)),
  2225. a)
  2226. }
  2227. function $(e) {
  2228. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2229. var t = {}
  2230. , a = Me ? 0 : Ie / 2;
  2231. if (!we)
  2232. for (var n = 0, i = Ee.length; i > n; n++) {
  2233. if (e >= Ce.end || n === Ee.length - 1) {
  2234. t.activePage = Ee.length - 1;
  2235. break
  2236. }
  2237. if (e <= Ee[n] + a) {
  2238. t.activePage = n;
  2239. break
  2240. }
  2241. }
  2242. if (Re) {
  2243. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2244. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2245. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2246. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2247. s = c;
  2248. break
  2249. }
  2250. t.firstItem = l(r) ? r : 0,
  2251. t.centerItem = l(o) ? o : t.firstItem,
  2252. t.lastItem = l(s) ? s : t.centerItem
  2253. }
  2254. return t
  2255. }
  2256. function Q(t) {
  2257. e.extend(Oe, $(t))
  2258. }
  2259. function Z() {
  2260. var e = Ce.dest <= Ce.start
  2261. , t = Ce.dest >= Ce.end
  2262. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2263. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2264. Je.is("button,input") && Je.prop("disabled", e),
  2265. Ke.is("button,input") && Ke.prop("disabled", t),
  2266. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2267. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2268. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2269. Qe.is("button,input") && Qe.prop("disabled", e),
  2270. $e.is("button,input") && $e.prop("disabled", t)),
  2271. Re && null != Oe.activeItem) {
  2272. var n = 0 === Oe.activeItem
  2273. , i = Oe.activeItem >= Ne.length - 1
  2274. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2275. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2276. Ze.is("button,input") && Ze.prop("disabled", n),
  2277. Ge.is("button,input") && Ge.prop("disabled", i),
  2278. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2279. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2280. }
  2281. }
  2282. function G(e, t, a) {
  2283. if (e = U(e),
  2284. t = U(t),
  2285. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2286. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2287. var n = t > e ? e : a ? t : t - 1
  2288. , i = e > t ? e : a ? t + 1 : t
  2289. , r = e > t;
  2290. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2291. H()
  2292. }
  2293. }
  2294. function J(e, t) {
  2295. for (var a = 0, n = Ve[e].length; n > a; a++)
  2296. if (Ve[e][a] === t)
  2297. return a;
  2298. return -1
  2299. }
  2300. function K() {
  2301. at.released && !ye.isPaused && ye.resume()
  2302. }
  2303. function V(e) {
  2304. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2305. }
  2306. function _() {
  2307. at.history[0] = at.history[1],
  2308. at.history[1] = at.history[2],
  2309. at.history[2] = at.history[3],
  2310. at.history[3] = at.delta
  2311. }
  2312. function ee(e) {
  2313. at.released = 0,
  2314. at.source = e,
  2315. at.slidee = "slidee" === e
  2316. }
  2317. function te(t) {
  2318. var a = "touchstart" === t.type
  2319. , n = t.data.source
  2320. , i = "slidee" === n;
  2321. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2322. ee(n),
  2323. at.init = 0,
  2324. at.$source = e(t.target),
  2325. at.touch = a,
  2326. at.pointer = a ? t.originalEvent.touches[0] : t,
  2327. at.initX = at.pointer.pageX,
  2328. at.initY = at.pointer.pageY,
  2329. at.initPos = i ? Ce.cur : xe.cur,
  2330. at.start = +new Date,
  2331. at.time = 0,
  2332. at.path = 0,
  2333. at.delta = 0,
  2334. at.locked = 0,
  2335. at.history = [0, 0, 0, 0],
  2336. at.pathToLock = i ? a ? 30 : 10 : 0,
  2337. b.on(a ? z : I, ae),
  2338. ye.pause(1),
  2339. (i ? Pe : Se).addClass(ge.draggedClass),
  2340. pe("moveStart"),
  2341. i && (rt = setInterval(_, 10)))
  2342. }
  2343. function ae(e) {
  2344. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2345. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2346. at.pathX = at.pointer.pageX - at.initX,
  2347. at.pathY = at.pointer.pageY - at.initY,
  2348. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2349. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2350. at.released || !(at.path < 1)) {
  2351. if (!at.init) {
  2352. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2353. return ne();
  2354. at.init = 1
  2355. }
  2356. r(e),
  2357. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2358. at.$source.on(B, s)),
  2359. at.released && (ne(),
  2360. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2361. at.delta += at.swing,
  2362. at.tweese = x(at.swing) > 10)),
  2363. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2364. }
  2365. }
  2366. function ne() {
  2367. clearInterval(rt),
  2368. at.released = !0,
  2369. b.off(at.touch ? z : I, ae),
  2370. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2371. setTimeout(function() {
  2372. at.$source.off(B, s)
  2373. }),
  2374. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2375. ye.resume(1),
  2376. at.init = 0
  2377. }
  2378. function ie(t) {
  2379. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2380. }
  2381. function re() {
  2382. ye.stop(),
  2383. b.off("mouseup", re)
  2384. }
  2385. function se(e) {
  2386. switch (r(e),
  2387. this) {
  2388. case $e[0]:
  2389. case Qe[0]:
  2390. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2391. b.on("mouseup", re);
  2392. break;
  2393. case Ze[0]:
  2394. ye.prev();
  2395. break;
  2396. case Ge[0]:
  2397. ye.next();
  2398. break;
  2399. case Je[0]:
  2400. ye.prevPage();
  2401. break;
  2402. case Ke[0]:
  2403. ye.nextPage()
  2404. }
  2405. }
  2406. function oe(e) {
  2407. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2408. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2409. Re ? (p = +new Date,
  2410. nt.last < p - nt.resetTime && (nt.delta = 0),
  2411. nt.last = p,
  2412. nt.delta += nt.curDelta,
  2413. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2414. nt.delta %= 1),
  2415. nt.finalDelta) : nt.curDelta
  2416. }
  2417. function le(e) {
  2418. e.originalEvent[g] = ye;
  2419. var t = +new Date;
  2420. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2421. return void (O = t);
  2422. if (ge.scrollBy && Ce.start !== Ce.end) {
  2423. var a = oe(e.originalEvent);
  2424. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2425. ye.slideBy(ge.scrollBy * a)
  2426. }
  2427. }
  2428. function ce(e) {
  2429. ge.clickBar && e.target === Be[0] && (r(e),
  2430. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2431. }
  2432. function de(e) {
  2433. if (ge.keyboardNavBy)
  2434. switch (e.which) {
  2435. case ge.horizontal ? 37 : 38:
  2436. r(e),
  2437. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2438. break;
  2439. case ge.horizontal ? 39 : 40:
  2440. r(e),
  2441. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2442. }
  2443. }
  2444. function ue(e) {
  2445. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2446. }
  2447. function fe() {
  2448. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2449. }
  2450. function ve(e) {
  2451. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2452. }
  2453. function pe(e, t) {
  2454. if (Ve[e]) {
  2455. for (me = Ve[e].length,
  2456. T.length = 0,
  2457. he = 0; me > he; he++)
  2458. T.push(Ve[e][he]);
  2459. for (he = 0; me > he; he++)
  2460. T[he].call(ye, e, t)
  2461. }
  2462. }
  2463. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2464. start: 0,
  2465. center: 0,
  2466. end: 0,
  2467. cur: 0,
  2468. dest: 0
  2469. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2470. start: 0,
  2471. end: 0,
  2472. cur: 0
  2473. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2474. firstItem: 0,
  2475. lastItem: 0,
  2476. centerItem: 0,
  2477. activeItem: null,
  2478. activePage: 0
  2479. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2480. released: 1
  2481. }, nt = {
  2482. last: 0,
  2483. delta: 0,
  2484. resetTime: 200
  2485. }, it = 0, rt = 0, st = 0, ot = 0;
  2486. we || (t = be[0]),
  2487. ye.initialized = 0,
  2488. ye.frame = t,
  2489. ye.slidee = Pe[0],
  2490. ye.pos = Ce,
  2491. ye.rel = Oe,
  2492. ye.items = Ne,
  2493. ye.pages = Ee,
  2494. ye.isPaused = 0,
  2495. ye.options = ge,
  2496. ye.dragging = at,
  2497. ye.reload = function() {
  2498. H()
  2499. }
  2500. ,
  2501. ye.getPos = function(e) {
  2502. if (Re) {
  2503. var t = R(e);
  2504. return -1 !== t && Ne[t]
  2505. }
  2506. var a = Pe.find(e).eq(0);
  2507. if (a[0]) {
  2508. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2509. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2510. return {
  2511. start: n,
  2512. center: n - Ie / 2 + i / 2,
  2513. end: n - Ie + i,
  2514. size: i
  2515. }
  2516. }
  2517. return !1
  2518. }
  2519. ,
  2520. ye.moveBy = function(e) {
  2521. tt.speed = e,
  2522. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2523. tt.startPos = Ce.cur,
  2524. ee("button"),
  2525. at.init = 1,
  2526. pe("moveStart"),
  2527. y(ot),
  2528. M())
  2529. }
  2530. ,
  2531. ye.stop = function() {
  2532. "button" === at.source && (at.init = 0,
  2533. at.released = 1)
  2534. }
  2535. ,
  2536. ye.prev = function() {
  2537. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2538. }
  2539. ,
  2540. ye.next = function() {
  2541. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2542. }
  2543. ,
  2544. ye.prevPage = function() {
  2545. ye.activatePage(Oe.activePage - 1)
  2546. }
  2547. ,
  2548. ye.nextPage = function() {
  2549. ye.activatePage(Oe.activePage + 1)
  2550. }
  2551. ,
  2552. ye.slideBy = function(e, t) {
  2553. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2554. }
  2555. ,
  2556. ye.slideTo = function(e, t) {
  2557. X(e, t)
  2558. }
  2559. ,
  2560. ye.toStart = function(e, t) {
  2561. L("start", e, t)
  2562. }
  2563. ,
  2564. ye.toEnd = function(e, t) {
  2565. L("end", e, t)
  2566. }
  2567. ,
  2568. ye.toCenter = function(e, t) {
  2569. L("center", e, t)
  2570. }
  2571. ,
  2572. ye.getIndex = R,
  2573. ye.activate = function(e, t) {
  2574. var a = W(e);
  2575. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2576. }
  2577. ,
  2578. ye.activatePage = function(e, t) {
  2579. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2580. }
  2581. ,
  2582. ye.resume = function(e) {
  2583. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2584. st ? st = clearTimeout(st) : pe("resume"),
  2585. st = setTimeout(function() {
  2586. switch (pe("cycle"),
  2587. ge.cycleBy) {
  2588. case "items":
  2589. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2590. break;
  2591. case "pages":
  2592. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2593. }
  2594. }, ge.cycleInterval))
  2595. }
  2596. ,
  2597. ye.pause = function(e) {
  2598. e < ye.isPaused || (ye.isPaused = e || 100,
  2599. st && (st = clearTimeout(st),
  2600. pe("pause")))
  2601. }
  2602. ,
  2603. ye.toggle = function() {
  2604. ye[st ? "pause" : "resume"]()
  2605. }
  2606. ,
  2607. ye.set = function(t, a) {
  2608. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2609. }
  2610. ,
  2611. ye.add = function(t, a) {
  2612. var n = e(t);
  2613. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2614. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2615. H()
  2616. }
  2617. ,
  2618. ye.remove = function(t) {
  2619. if (Re) {
  2620. var a = U(t);
  2621. if (a > -1) {
  2622. qe.eq(a).remove();
  2623. var n = a === Oe.activeItem;
  2624. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2625. H(),
  2626. n && (_e.active = null,
  2627. ye.activate(Oe.activeItem))
  2628. }
  2629. } else
  2630. e(t).remove(),
  2631. H()
  2632. }
  2633. ,
  2634. ye.moveAfter = function(e, t) {
  2635. G(e, t, 1)
  2636. }
  2637. ,
  2638. ye.moveBefore = function(e, t) {
  2639. G(e, t)
  2640. }
  2641. ,
  2642. ye.on = function(e, t) {
  2643. if ("object" === i(e))
  2644. for (var a in e)
  2645. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2646. else if ("function" === i(t))
  2647. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2648. Ve[n[r]] = Ve[n[r]] || [],
  2649. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2650. else if ("array" === i(t))
  2651. for (var o = 0, l = t.length; l > o; o++)
  2652. ye.on(e, t[o])
  2653. }
  2654. ,
  2655. ye.one = function(e, t) {
  2656. function a() {
  2657. t.apply(ye, arguments),
  2658. ye.off(e, a)
  2659. }
  2660. ye.on(e, a)
  2661. }
  2662. ,
  2663. ye.off = function(e, t) {
  2664. if (t instanceof Array)
  2665. for (var a = 0, n = t.length; n > a; a++)
  2666. ye.off(e, t[a]);
  2667. else
  2668. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2669. if (Ve[i[r]] = Ve[i[r]] || [],
  2670. null == t)
  2671. Ve[i[r]].length = 0;
  2672. else {
  2673. var o = J(i[r], t);
  2674. -1 !== o && Ve[i[r]].splice(o, 1)
  2675. }
  2676. }
  2677. ,
  2678. ye.destroy = function() {
  2679. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2680. b.off("keydown", de),
  2681. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2682. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2683. De.empty(),
  2684. we || (be.off("." + g),
  2685. He.restore(),
  2686. Xe.restore(),
  2687. Ye.restore(),
  2688. je.restore(),
  2689. e.removeData(t, g)),
  2690. Ne.length = Ee.length = 0,
  2691. _e = {},
  2692. ye.initialized = 0,
  2693. ye
  2694. }
  2695. ,
  2696. ye.init = function() {
  2697. if (!ye.initialized) {
  2698. ye.on(m);
  2699. var e = ["overflow", "position"]
  2700. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2701. He.save.apply(He, e),
  2702. Ye.save.apply(Ye, e),
  2703. Xe.save.apply(Xe, t),
  2704. je.save.apply(je, t);
  2705. var a = Se;
  2706. return we || (a = a.add(Pe),
  2707. be.css("overflow", "hidden"),
  2708. f || "static" !== be.css("position") || be.css("position", "relative")),
  2709. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2710. a.css({
  2711. position: "absolute"
  2712. })),
  2713. ge.forward && $e.on(S, se),
  2714. ge.backward && Qe.on(S, se),
  2715. ge.prev && Ze.on(B, se),
  2716. ge.next && Ge.on(B, se),
  2717. ge.prevPage && Je.on(B, se),
  2718. ge.nextPage && Ke.on(B, se),
  2719. Ue.on(C, le),
  2720. Be[0] && Be.on(B, ce),
  2721. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2722. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2723. We.on(P, {
  2724. source: "slidee"
  2725. }, te),
  2726. Se && Se.on(P, {
  2727. source: "handle"
  2728. }, te),
  2729. b.on("keydown", de),
  2730. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2731. be.on("scroll." + g, o)),
  2732. ye.initialized = 1,
  2733. H(!0),
  2734. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2735. ye
  2736. }
  2737. }
  2738. }
  2739. function i(e) {
  2740. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2741. }
  2742. function r(e, t) {
  2743. e.preventDefault(),
  2744. t && e.stopPropagation()
  2745. }
  2746. function s(t) {
  2747. r(t, 1),
  2748. e(this).off(t.type, s)
  2749. }
  2750. function o() {
  2751. this.scrollLeft = 0,
  2752. this.scrollTop = 0
  2753. }
  2754. function l(e) {
  2755. return !isNaN(parseFloat(e)) && isFinite(e)
  2756. }
  2757. function c(e, t) {
  2758. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2759. }
  2760. function d(e, t, a) {
  2761. return t > e ? t : e > a ? a : e
  2762. }
  2763. function u(e) {
  2764. var t = {};
  2765. return t.style = {},
  2766. t.save = function() {
  2767. if (e && e.nodeType) {
  2768. for (var a = 0; a < arguments.length; a++)
  2769. t.style[arguments[a]] = e.style[arguments[a]];
  2770. return t
  2771. }
  2772. }
  2773. ,
  2774. t.restore = function() {
  2775. if (e && e.nodeType) {
  2776. for (var a in t.style)
  2777. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2778. return t
  2779. }
  2780. }
  2781. ,
  2782. t
  2783. }
  2784. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2785. b.on(C, function(e) {
  2786. var t = e.originalEvent[g]
  2787. , a = +new Date;
  2788. (!t || t.options.scrollHijack < a - O) && (O = a)
  2789. }),
  2790. function(e) {
  2791. function t(e) {
  2792. var t = (new Date).getTime()
  2793. , n = Math.max(0, 16 - (t - a))
  2794. , i = setTimeout(e, n);
  2795. return a = t,
  2796. i
  2797. }
  2798. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2799. var a = (new Date).getTime()
  2800. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2801. y = function(t) {
  2802. n.call(e, t)
  2803. }
  2804. }(window),
  2805. function() {
  2806. function e(e) {
  2807. for (var n = 0, i = t.length; i > n; n++) {
  2808. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2809. if (null != a.style[r])
  2810. return r
  2811. }
  2812. }
  2813. var t = ["", "webkit", "moz", "ms", "o"]
  2814. , a = document.createElement("div");
  2815. f = e("transform"),
  2816. v = e("perspective") ? "translateZ(0) " : ""
  2817. }(),
  2818. t[m] = n,
  2819. e.fn[h] = function(t, a) {
  2820. var r, s;
  2821. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2822. s = Array.prototype.slice.call(arguments, 1)),
  2823. t = {}),
  2824. this.each(function(i, o) {
  2825. var l = e.data(o, g);
  2826. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2827. })
  2828. }
  2829. ,
  2830. n.defaults = {
  2831. slidee: null,
  2832. horizontal: !1,
  2833. itemNav: null,
  2834. itemSelector: null,
  2835. smart: !1,
  2836. activateOn: null,
  2837. activateMiddle: !1,
  2838. scrollSource: null,
  2839. scrollBy: 0,
  2840. scrollHijack: 300,
  2841. scrollTrap: !1,
  2842. dragSource: null,
  2843. mouseDragging: !1,
  2844. touchDragging: !1,
  2845. releaseSwing: !1,
  2846. swingSpeed: .2,
  2847. elasticBounds: !1,
  2848. interactive: null,
  2849. scrollBar: null,
  2850. dragHandle: !1,
  2851. dynamicHandle: !1,
  2852. minHandleSize: 50,
  2853. clickBar: !1,
  2854. syncSpeed: .5,
  2855. pagesBar: null,
  2856. activatePageOn: null,
  2857. pageBuilder: function(e) {
  2858. return "<li>" + (e + 1) + "</li>"
  2859. },
  2860. forward: null,
  2861. backward: null,
  2862. prev: null,
  2863. next: null,
  2864. prevPage: null,
  2865. nextPage: null,
  2866. cycleBy: null,
  2867. cycleInterval: 5e3,
  2868. pauseOnHover: !1,
  2869. startPaused: !1,
  2870. moveBy: 300,
  2871. speed: 0,
  2872. easing: "swing",
  2873. startAt: null,
  2874. keyboardNavBy: null,
  2875. draggedClass: "dragged",
  2876. activeClass: "active",
  2877. disabledClass: "disabled"
  2878. }
  2879. }(jQuery, window);
  2880. !function e(t, i, n) {
  2881. function r(a, s) {
  2882. if (!i[a]) {
  2883. if (!t[a]) {
  2884. var l = "function" == typeof require && require;
  2885. if (!s && l)
  2886. return l(a, !0);
  2887. if (o)
  2888. return o(a, !0);
  2889. var c = new Error("Cannot find module '" + a + "'");
  2890. throw c.code = "MODULE_NOT_FOUND",
  2891. c
  2892. }
  2893. var h = i[a] = {
  2894. exports: {}
  2895. };
  2896. t[a][0].call(h.exports, function(e) {
  2897. var i = t[a][1][e];
  2898. return r(i ? i : e)
  2899. }, h, h.exports, e, t, i, n)
  2900. }
  2901. return i[a].exports
  2902. }
  2903. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2904. r(n[a]);
  2905. return r
  2906. }({
  2907. 1: [function(e, t, i) {
  2908. (function(i) {
  2909. "use strict";
  2910. function n(e) {
  2911. this.player = null,
  2912. this.director = null,
  2913. this.modelManager = null,
  2914. this.container = null,
  2915. this.tagManager = null,
  2916. this.fadeInSpeed = e,
  2917. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2918. }
  2919. var r = e("three")
  2920. , o = e("./util/logger")
  2921. , a = (e("./util/common"),
  2922. e("./enum/PlayerEvents"))
  2923. , s = e("./enum/DirectorEvents")
  2924. , l = e("./settings")
  2925. , c = e("./enum/Viewmode")
  2926. , h = (e("./enum/WarpStyle"),
  2927. e("./enum/BlackoutStyle"),
  2928. e("./enum/ModelManagerEvents"))
  2929. , u = e("./enum/tagEvents")
  2930. , d = e("./util/transitions")
  2931. , p = e("./util/lerp")
  2932. , f = new o(i);
  2933. window.THREE = r;
  2934. n.prototype.init = function(e, t, i, n, r) {
  2935. window.app = this;
  2936. this.player = t,
  2937. this.director = e,
  2938. this.modelManager = i,
  2939. this.tagManager = n,
  2940. this.container = r,
  2941. this.updateModel(),
  2942. this.bindEvents()
  2943. }
  2944. ,
  2945. n.prototype.bindEvents = function() {
  2946. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2947. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2948. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2949. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2950. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2951. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2952. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2953. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2954. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2955. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2956. }
  2957. ,
  2958. n.prototype.updateModel = function() {
  2959. //模型this.model
  2960. this.model = this.modelManager.getActiveModel()
  2961. }
  2962. ,
  2963. n.prototype.handleWarpStarted = function() {
  2964. this.hidePlayerReticule()
  2965. }
  2966. ,
  2967. n.prototype.ontagActivated = function() {
  2968. this.hidePlayerReticule()
  2969. }
  2970. ,
  2971. n.prototype.onNavigationTotag = function() {
  2972. this.hidePlayerReticule()
  2973. }
  2974. ,
  2975. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2976. var n = this.modelManager.getActiveModel()
  2977. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2978. n.fadePanoMarkers(r),
  2979. n.setMode(t)
  2980. }
  2981. ,
  2982. n.prototype.handlePlayerModeChanged = function(e, t) {
  2983. var i = this.modelManager.getActiveModel()
  2984. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2985. i.setSide(n),
  2986. i.setMode(t)
  2987. }
  2988. ,
  2989. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2990. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2991. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2992. }
  2993. ,
  2994. n.prototype.handleActionInterruption = function() {}
  2995. ,
  2996. n.prototype.handleStartInside = function(e) {
  2997. var t = l[this.player.mode]
  2998. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2999. this.fadeIn(this.fadeInSpeed),
  3000. this.model.alpha = 0,
  3001. this.model.skybox.material.uniforms.opacity.value = 1,
  3002. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  3003. var n = this.player.reticule;
  3004. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  3005. }
  3006. ,
  3007. n.prototype.handleStartOutside = function(e) {
  3008. this.fadeIn(e)
  3009. }
  3010. ,
  3011. n.prototype.fadeIn = function(e) {
  3012. null !== e && void 0 !== e || (e = 2e3,
  3013. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  3014. $(this.container).fadeIn(e)
  3015. }
  3016. ,
  3017. n.prototype.hidePlayerReticule = function() {
  3018. this.player.reticule.hide()
  3019. }
  3020. ,
  3021. t.exports = n
  3022. }
  3023. ).call(this, "/js/DisplayController.js")
  3024. }
  3025. , {
  3026. "./enum/BlackoutStyle": 18,
  3027. "./enum/DirectorEvents": 23,
  3028. "./enum/tagEvents": 32,
  3029. "./enum/ModelManagerEvents": 33,
  3030. "./enum/PlayerEvents": 40,
  3031. "./enum/Viewmode": 51,
  3032. "./enum/WarpStyle": 52,
  3033. "./settings": 166,
  3034. "./util/common": 185,
  3035. "./util/lerp": 188,
  3036. "./util/logger": 189,
  3037. "./util/transitions": 195,
  3038. three: 217
  3039. }],
  3040. 2: [function(e, t, i) {
  3041. "use strict";
  3042. function n() {
  3043. this.baseStartTime = performance.timing.navigationStart,
  3044. this.loadingStartTime = null,
  3045. this.waitingStartTime = null,
  3046. this.appReadyTime = null
  3047. }
  3048. n.prototype.setBaseStartTime = function(e) {
  3049. this.baseStartTime = e || Date.now()
  3050. }
  3051. ,
  3052. n.prototype.setWaitingStartTime = function(e) {
  3053. this.waitingStartTime = e || Date.now()
  3054. }
  3055. ,
  3056. n.prototype.setLoadingStartTime = function(e) {
  3057. this.loadingStartTime = e || Date.now()
  3058. }
  3059. ,
  3060. n.prototype.setAppReadyTime = function(e) {
  3061. this.appReadyTime = e || Date.now()
  3062. }
  3063. ,
  3064. n.prototype.calcFullLoadingTime = function() {
  3065. var e = this.appReadyTime - this.baseStartTime;
  3066. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  3067. e
  3068. }
  3069. ,
  3070. t.exports = n
  3071. }
  3072. , {}],
  3073. 3: [function(e, t, i) {
  3074. (function(i) {
  3075. "use strict";
  3076. function n() {
  3077. return 100 * Math.random()
  3078. }
  3079. var r = e("./util/logger")
  3080. , o = e("./util/browser")
  3081. , a = new r(i)
  3082. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  3083. initialized: !1,
  3084. init: function(e, t) {
  3085. if (t = t || {},
  3086. !this.initialized) {
  3087. this.initialized = !0,
  3088. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  3089. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  3090. for (var i in e) {
  3091. var r = i.match("^sc_tilegen_([0-9]+)$");
  3092. r && (s.tilegen = n() < parseInt(r[1]));
  3093. var l = i.match("^sc_imgopt_([0-9]+)$");
  3094. l && (s.imgopt = n() < parseInt(l[1]))
  3095. }
  3096. for (var c in t)
  3097. s[c] = t[c],
  3098. a.debug("A/B override:", c, s[c])
  3099. }
  3100. },
  3101. changeIfTileGenerating: function(e) {
  3102. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  3103. e += ""),
  3104. e
  3105. },
  3106. changeIfImageOptimzing: function(e) {
  3107. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  3108. e += ""),
  3109. e
  3110. },
  3111. tilegen: !1,
  3112. imgopt: !1
  3113. };
  3114. t.exports = s
  3115. }
  3116. ).call(this, "/js/ab.js")
  3117. }
  3118. , {
  3119. "./util/browser": 182,
  3120. "./util/logger": 189
  3121. }],
  3122. 4: [function(e, t, i) {
  3123. (function(i) {
  3124. "use strict";
  3125. function n() {
  3126. return {
  3127. addons: [{
  3128. name: "keen:ua_parser",
  3129. input: {
  3130. ua_string: "user_agent"
  3131. },
  3132. output: "parsed_user_agent"
  3133. }]
  3134. }
  3135. }
  3136. function r(e, t, i, n) {
  3137. function r(t) {
  3138. l[t.sid] = !0;
  3139. var i = t.billboard.media && t.billboard.media.type
  3140. , n = {
  3141. tag_id: t.sid,
  3142. tags_visited: Object.keys(l).length,
  3143. tag_count: Object.keys(e.tags).length,
  3144. tag_view_count: ++E,
  3145. has_media: !!i
  3146. };
  3147. i && (n.media_type = i),
  3148. u("tag_opened", n)
  3149. }
  3150. var l = {}
  3151. , h = Date.now() - N
  3152. , f = null;
  3153. n && (f = Date.now() - window.navigationStart);
  3154. var g;
  3155. try {
  3156. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  3157. } catch (e) {
  3158. g = !1
  3159. }
  3160. var v, A = e.supportsVR;
  3161. A || (v = "VR disabled at the model/account level",
  3162. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  3163. u("model_loaded", {
  3164. duration: h,
  3165. duration_from_navigation_start: f,
  3166. has_hlr: g,
  3167. has_vr: A,
  3168. vr_reason: v
  3169. });
  3170. var I = 0;
  3171. e.panos.forEach(function(e) {
  3172. e.on("enter", function() {
  3173. c("pano_viewed", {
  3174. pano_id: e.id,
  3175. pano_view_count: ++I,
  3176. alignment_type: e.alignmentType,
  3177. interaction_source: O,
  3178. navigation_source: p
  3179. })
  3180. })
  3181. });
  3182. var E = 0;
  3183. for (var T in e.tags)
  3184. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  3185. t.on("tour_auto", function(e) {
  3186. p = "tour_" + e
  3187. }),
  3188. t.on("tour_manual", function(e) {
  3189. O = "gui-" + e,
  3190. p = "tour_manual"
  3191. }),
  3192. i.on(C.InteractionKey, function() {
  3193. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  3194. }),
  3195. i.on(C.InteractionDirect, function() {
  3196. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  3197. }),
  3198. o(t),
  3199. a(),
  3200. s()
  3201. }
  3202. function o(e) {
  3203. I.on(T.OPENED, function() {
  3204. c("showcase_share_intent", {
  3205. pano_id: e.currentPano && e.currentPano.id
  3206. })
  3207. }),
  3208. I.on(T.LINK_CLICKED, function(t) {
  3209. c("showcase_share_action", {
  3210. channel: t.channel,
  3211. pano_id: e.currentPano && e.currentPano.id
  3212. })
  3213. }),
  3214. E.on(x.ORIGIN_LINK_CLICKED, function() {
  3215. c("showcase_share_origin_link_clicked")
  3216. })
  3217. }
  3218. function a() {}
  3219. function s() {
  3220. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  3221. gui_action: "click_vr_button"
  3222. })),
  3223. b.on(S.LAUNCH, function(e) {
  3224. c("showcase_gui", {
  3225. gui_action: "launch_vr",
  3226. vr_platform: e.vr_platform,
  3227. vr_app: e.vr_app
  3228. })
  3229. }),
  3230. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3231. gui_action: "vr_modal_prev"
  3232. })),
  3233. b.on(S.NEXT, function(e) {
  3234. c("showcase_gui", {
  3235. gui_action: e.nextAction
  3236. })
  3237. }),
  3238. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3239. gui_action: "vr_modal_close"
  3240. })),
  3241. b.on(S.falseICECHOSEN, function(e) {
  3242. c("showcase_gui", {
  3243. gui_action: e.name + " "
  3244. })
  3245. }),
  3246. b.on(S.STORE, function(e) {
  3247. c("showcase_gui", {
  3248. gui_action: "launch_store",
  3249. store: e
  3250. })
  3251. })
  3252. }
  3253. function l(e, t) {
  3254. if (f)
  3255. try {
  3256. f.addEvent(e, v.extendObject({
  3257. host: window.location.host,
  3258. keen: n(),
  3259. user_agent: "${keen.user_agent}",
  3260. referrer: {
  3261. url: v.normalizeUrl(document.referrer),
  3262. domain: v.domainFromUrl(document.referrer),
  3263. url_original: document.referrer
  3264. },
  3265. embedded: m.inIframe(),
  3266. is_mobile: m.isMobile(),
  3267. version: "2.25.6-0-gd87e5b1"
  3268. }, t))
  3269. } catch (e) {
  3270. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3271. }
  3272. }
  3273. function c(e, t) {
  3274. if (t = t || {},
  3275. L)
  3276. try {
  3277. window.analytics.track(e, v.extendObject(t, B), {
  3278. context: {
  3279. app: {
  3280. name: "showcase",
  3281. version: "2.25.6-0-gd87e5b1"
  3282. },
  3283. screen: {
  3284. width: window.screen.width,
  3285. height: window.screen.height,
  3286. density: window.devicePixelRatio
  3287. }
  3288. }
  3289. })
  3290. } catch (t) {
  3291. console.warn("Failed to send data to segment for " + e)
  3292. }
  3293. }
  3294. function h(e, t) {
  3295. if (t = t || {},
  3296. navigator.sendBeacon && L)
  3297. try {
  3298. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3299. event: e,
  3300. anonymousId: window.analytics.user().anonymousId(),
  3301. properties: v.extendObject(t, B),
  3302. writeKey: L,
  3303. sentAt: Date.now(),
  3304. type: "track",
  3305. context: {
  3306. userAgent: m.userAgent(),
  3307. library: {
  3308. name: "showcase-beacon",
  3309. version: "2.25.6-0-gd87e5b1"
  3310. },
  3311. app: {
  3312. name: "showcase",
  3313. version: "2.25.6-0-gd87e5b1"
  3314. }
  3315. }
  3316. }))
  3317. } catch (e) {
  3318. console.warn("Failed to send async segment request")
  3319. }
  3320. }
  3321. function u(e, t) {
  3322. t = t || {},
  3323. c(e, t)
  3324. }
  3325. function d(e, t) {
  3326. O = e === C.InteractionGui ? "gui-" + t : e,
  3327. p = "self_guided"
  3328. }
  3329. var p, f, g = (e("three"),
  3330. e("./util/ajax"),
  3331. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3332. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3333. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3334. t.exports = {
  3335. report: function(e, t, i, n) {
  3336. l("Session starts", {
  3337. model: e,
  3338. status: t,
  3339. loadtime: Date.now() - (N || Date.now()),
  3340. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3341. autoplay: i,
  3342. quickstart: n,
  3343. ab_tilegen: g.tilegen,
  3344. ab_imgopt: g.imgopt
  3345. })
  3346. },
  3347. impression: function(e) {
  3348. e = e || {};
  3349. var t = void 0 === e.isVisible || e.isVisible
  3350. , i = (void 0 !== e.immediate && e.immediate,
  3351. window.location.search.substr(1).split("&"));
  3352. u("impression", {
  3353. visible: t,
  3354. url_params: i
  3355. })
  3356. },
  3357. initKeen: function(e) {
  3358. return e.token && e.appId ? void (f = new Keen({
  3359. projectId: e.appId,
  3360. writeKey: e.token,
  3361. readKey: "",
  3362. requestType: "xhr"
  3363. })) : void P.warn("no keen token/appId")
  3364. },
  3365. initSegment: function(e) {
  3366. return e.token ? (L = e.token,
  3367. window.analytics.load(e.token),
  3368. B = {
  3369. model_id: e.model,
  3370. start_source: e.startSource,
  3371. autoplay: e.autoplay,
  3372. quickstart: e.quickstart,
  3373. language_tag: A.languageTag,
  3374. is_mobile: m.isMobile(),
  3375. iframe: m.inIframe(),
  3376. aspect_ratio: m.aspectRatio(),
  3377. session_id: F,
  3378. window: {
  3379. width: $("#player").width(),
  3380. height: $("#player").height()
  3381. },
  3382. platform: {
  3383. browser: {
  3384. name: $.ua.browser.name,
  3385. major: $.ua.browser.major,
  3386. version: $.ua.browser.version
  3387. },
  3388. os: {
  3389. name: $.ua.os.name,
  3390. version: $.ua.os.version
  3391. },
  3392. device: {
  3393. vendor: $.ua.device.vendor,
  3394. model: $.ua.device.model,
  3395. type: $.ua.device.type
  3396. }
  3397. }
  3398. },
  3399. D = Math.random() < A.analytics.sessionTrackingRate,
  3400. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3401. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3402. },
  3403. sessionStart: function(e) {
  3404. P.debug("analytics user_session_start"),
  3405. c("session_started"),
  3406. N = Date.now(),
  3407. window.addEventListener("unload", function() {
  3408. h("session_ended", {
  3409. duration: Date.now() - N
  3410. })
  3411. })
  3412. },
  3413. modelLoaded: function(e, t, i, n) {
  3414. r(e, t, i, n)
  3415. },
  3416. loadComplete: function(e) {
  3417. var t = {
  3418. time_to_app_start: e
  3419. };
  3420. c("load_times", t)
  3421. },
  3422. track: function(e, t) {
  3423. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3424. c(e, t))
  3425. },
  3426. trackAlways: function(e, t) {
  3427. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3428. c(e, t)
  3429. },
  3430. getSessionId: function() {
  3431. return F
  3432. },
  3433. updateInteraction: d
  3434. }
  3435. }
  3436. ).call(this, "/js/analytics.js")
  3437. }
  3438. , {
  3439. "./ab": 3,
  3440. "./enum/ControlEvents": 21,
  3441. "./enum/PlayerEvents": 40,
  3442. "./enum/VROption": 47,
  3443. "./enum/VRPlatforms": 49,
  3444. "./enum/Viewmode": 51,
  3445. "./gui/sharing/ShareEvents": 76,
  3446. "./gui/sharing/modal": 77,
  3447. "./gui/title/TitleEvents": 80,
  3448. "./gui/title/titleBar": 82,
  3449. "./gui/vr/vrEvent": 85,
  3450. "./gui/vr/vrModal": 87,
  3451. "./localization/localize": 108,
  3452. "./tag/Billboard/BillboardEvent": 120,
  3453. "./settings": 166,
  3454. "./util/ajax": 181,
  3455. "./util/browser": 182,
  3456. "./util/common": 185,
  3457. "./util/logger": 189,
  3458. three: 217
  3459. }],
  3460. 5: [function(e, t, i) {
  3461. "use strict";
  3462. function n() {
  3463. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3464. this.controls = null
  3465. }
  3466. var r = e("three")
  3467. , o = e("../constants")
  3468. , a = e("../util/cameraLight");
  3469. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3470. n.prototype.updateAspect = function(e) {
  3471. this.aspect = e,
  3472. this.updateProjectionMatrix()
  3473. }
  3474. ,
  3475. t.exports = n
  3476. }
  3477. , {
  3478. "../constants": 8,
  3479. "../util/cameraLight": 184,
  3480. three: 217
  3481. }],
  3482. 6: [function(e, t, i) {
  3483. "use strict";
  3484. function n() {
  3485. var e = $("#player").width() / $("#player").height();
  3486. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3487. this.controls = null,
  3488. this.updateAspect(e)
  3489. }
  3490. var r = e("three")
  3491. , o = e("../constants");
  3492. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3493. n.prototype.updateAspect = function(e) {
  3494. this.aspect = e,
  3495. this.top = o.orthoBase / e,
  3496. this.bottom = -o.orthoBase / e,
  3497. this.updateProjectionMatrix()
  3498. }
  3499. ,
  3500. t.exports = n
  3501. }
  3502. , {
  3503. "../constants": 8,
  3504. three: 217
  3505. }],
  3506. 7: [function(e, t, i) {
  3507. "use strict";
  3508. function n() {
  3509. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3510. this.controls = null
  3511. }
  3512. var r = e("three")
  3513. , o = e("../settings")
  3514. , a = e("../util/cameraLight");
  3515. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3516. n.prototype.updateAspect = function(e) {
  3517. this.aspect = e,
  3518. this.updateProjectionMatrix()
  3519. }
  3520. ,
  3521. t.exports = n
  3522. }
  3523. , {
  3524. "../settings": 166,
  3525. "../util/cameraLight": 184,
  3526. three: 217
  3527. }],
  3528. 8: [function(e, t, i) {
  3529. "use strict";
  3530. t.exports = {
  3531. signedUrlDefaultExpireTime: 24e4,
  3532. signedUrlCheckInterval: 1e4,
  3533. signedUrlRefreshBuffer: 15e3,
  3534. dollhouseFOV: 70,
  3535. dollhouseNear: 1,
  3536. dollhouseFar: 5e3,
  3537. insideFOV: 70,
  3538. insideFOVMax: 120,
  3539. insideNear: .1,
  3540. insideFar: 5e3,
  3541. insideLookSpeed: .12,
  3542. insideLookLimitUp: 40,
  3543. insideLookLimitDown: -40,
  3544. orthoNear: 1,
  3545. orthoFar: 5e3,
  3546. orthoBase: 10,
  3547. narrowLandscapeHeight: 290,
  3548. reallyNarrowLandscapeHeight: 250,
  3549. visionTilingStartDate: new Date("8/26/2016"),
  3550. visionTilingStartVersion: "1.1.407.13667",
  3551. windowHeightHighQualityThreshold: 900,
  3552. tourStepDelayDefault: 3500,
  3553. tourStepDelaySlideShow: 5e3,
  3554. workshopApsect: 9 / 16,
  3555. highQualityMaxZoom: 2,
  3556. ultraHighQualityMaxZoom: 3
  3557. }
  3558. }
  3559. , {}],
  3560. 9: [function(e, t, i) {
  3561. "use strict";
  3562. function n() {
  3563. this.activeControl = null,
  3564. this.controls = {},
  3565. this.cameras = {}
  3566. }
  3567. var r = e("./PanoramaControls")
  3568. , o = e("./DollhouseControls")
  3569. , a = e("./FloorplanControls")
  3570. , s = e("../cameras/PanoramaCamera")
  3571. , l = e("../cameras/DollhouseCamera")
  3572. , c = e("../cameras/FloorplanCamera")
  3573. , h = e("events").EventEmitter
  3574. , u = e("../enum/ControlEvents")
  3575. , d = e("../enum/ModelManagerEvents")
  3576. , p = e("../enum/Viewmode")
  3577. , f = e("../settings");
  3578. n.prototype = Object.create(h.prototype),
  3579. n.prototype.init = function(e, t) {
  3580. this.setUpControls(),
  3581. this.bindEvents(e, t)
  3582. }
  3583. ,
  3584. n.prototype.activateControls = function(e) {
  3585. this.activeControl && (this.activeControl.reset(),
  3586. this.activeControl.enabled = !1),
  3587. this.controls[e] && (this.controls[e].enabled = !0),
  3588. this.activeControl = this.controls[e]
  3589. }
  3590. ,
  3591. n.prototype.setUpControls = function() {
  3592. var e = {}
  3593. , t = {}
  3594. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3595. , n = [s, l, c]
  3596. , h = [r, o, a];
  3597. i.forEach(function(i, r) {
  3598. e[i] = new n[r],
  3599. t[i] = new h[r](e[i]),
  3600. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3601. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3602. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3603. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3604. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3605. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3606. }
  3607. .bind(this)),
  3608. this.controls = t,
  3609. this.cameras = e
  3610. }
  3611. ,
  3612. n.prototype.bindEvents = function(e, t) {
  3613. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3614. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3615. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3616. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3617. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3618. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3619. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3620. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3621. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3622. e.addEventListener("contextmenu", function(e) {
  3623. e.preventDefault()
  3624. }),
  3625. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3626. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3627. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3628. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3629. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3630. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3631. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3632. t.on(d.ActiveModelChanged, function(e) {
  3633. this.setModelForControls(e.model)
  3634. }
  3635. .bind(this))
  3636. }
  3637. ,
  3638. n.prototype.setModelForControls = function(e) {
  3639. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3640. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3641. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3642. this.controls[e].setBounds(t)
  3643. }
  3644. .bind(this))
  3645. }
  3646. ,
  3647. n.prototype.onMouseDown = function(e) {
  3648. e.preventDefault(),
  3649. this.activeControl && this.activeControl.onMouseDown(e)
  3650. }
  3651. ,
  3652. n.prototype.onMouseMove = function(e) {
  3653. e.preventDefault(),
  3654. this.activeControl && this.activeControl.onMouseMove(e)
  3655. }
  3656. ,
  3657. n.prototype.onMouseUp = function(e) {
  3658. e.preventDefault(),
  3659. this.activeControl && this.activeControl.onMouseUp(e)
  3660. }
  3661. ,
  3662. n.prototype.onMouseOver = function(e) {
  3663. e.preventDefault(),
  3664. this.activeControl && this.activeControl.onMouseOver(e)
  3665. }
  3666. ,
  3667. n.prototype.onMouseWheel = function(e) {
  3668. e.preventDefault(),
  3669. this.activeControl && this.activeControl.onMouseWheel(e)
  3670. }
  3671. ,
  3672. n.prototype.onTouchStart = function(e) {
  3673. e.preventDefault(),
  3674. this.activeControl && this.activeControl.onTouchStart(e);
  3675. var hotList = $('#hotListWrap')[0];
  3676. hotList.classList.remove('hotListActive');
  3677. $('#hotListContent ul .active').removeClass('active');
  3678. //$('#hotList')[0].classList.remove('active')
  3679. }
  3680. ,
  3681. n.prototype.onTouchMove = function(e) {
  3682. e.preventDefault(),
  3683. this.activeControl && this.activeControl.onTouchMove(e)
  3684. }
  3685. ,
  3686. n.prototype.onTouchEnd = function(e) {
  3687. e.preventDefault(),
  3688. this.activeControl && this.activeControl.onTouchEnd(e)
  3689. }
  3690. ,
  3691. n.prototype.onPointerDown = function(e) {
  3692. if (e.preventDefault(),
  3693. this.activeControl)
  3694. switch (e.pointerType) {
  3695. case "mouse":
  3696. this.activeControl.onMouseDown(e);
  3697. break;
  3698. default:
  3699. this.activeControl.onPointerDown(e)
  3700. }
  3701. }
  3702. ,
  3703. n.prototype.onPointerMove = function(e) {
  3704. if (e.preventDefault(),
  3705. this.activeControl)
  3706. switch (e.pointerType) {
  3707. case "mouse":
  3708. this.activeControl.onMouseMove(e);
  3709. break;
  3710. default:
  3711. this.activeControl.onPointerMove(e)
  3712. }
  3713. }
  3714. ,
  3715. n.prototype.onPointerUp = function(e) {
  3716. if (e.preventDefault(),
  3717. this.activeControl)
  3718. switch (e.pointerType) {
  3719. case "mouse":
  3720. this.activeControl.onMouseUp(e);
  3721. break;
  3722. default:
  3723. this.activeControl.onPointerUp(e)
  3724. }
  3725. }
  3726. ,
  3727. n.prototype.onPointerCancel = function(e) {
  3728. e.preventDefault(),
  3729. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3730. }
  3731. ,
  3732. n.prototype.onKeyDown = function(e) {
  3733. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3734. this.activeControl && this.activeControl.onKeyDown(e))
  3735. }
  3736. ,
  3737. n.prototype.onKeyUp = function(e) {
  3738. e.preventDefault(),
  3739. this.activeControl && this.activeControl.onKeyUp(e)
  3740. }
  3741. ,
  3742. t.exports = n
  3743. }
  3744. , {
  3745. "../cameras/DollhouseCamera": 5,
  3746. "../cameras/FloorplanCamera": 6,
  3747. "../cameras/PanoramaCamera": 7,
  3748. "../enum/ControlEvents": 21,
  3749. "../enum/ModelManagerEvents": 33,
  3750. "../enum/Viewmode": 51,
  3751. "../settings": 166,
  3752. "./DollhouseControls": 10,
  3753. "./FloorplanControls": 11,
  3754. "./PanoramaControls": 13,
  3755. events: 202
  3756. }],
  3757. 10: [function(e, t, i) {
  3758. "use strict";
  3759. function n(e) {
  3760. a.call(this, e),
  3761. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3762. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3763. this.minDistance = o.dollhouseDefault.minDistance,
  3764. this.maxDistance = o.dollhouseDefault.maxDistance,
  3765. this.adjustedMinDistance = this.minDistance,
  3766. this.adjustedMaxDistance = this.maxDistance
  3767. }
  3768. var r = e("three")
  3769. , o = e("../settings")
  3770. , a = e("./OutsideControls");
  3771. n.prototype = Object.create(a.prototype),
  3772. n.prototype.pan = function(e, t) {
  3773. this.camera.updateMatrix();
  3774. var i = this.camera.position.clone().sub(this.target).length();
  3775. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3776. this.panLeft(2 * e * i / $("#player").height()),
  3777. this.panUp(-2 * t * i / $("#player").height())
  3778. }
  3779. ,
  3780. n.prototype.updateZoom = function() {
  3781. var e = this.offset.length();
  3782. return e * this.scale
  3783. }
  3784. ,
  3785. n.prototype.setZoomBounds = function(e) {
  3786. var t = e.min.distanceTo(e.max);
  3787. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3788. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3789. this.minDistance = this.adjustedMinDistance,
  3790. this.maxDistance = this.adjustedMaxDistance
  3791. }
  3792. ,
  3793. n.prototype.resetRanges = function(e, t) {
  3794. e ? (this.minDistance = Math.min(e, this.minDistance),
  3795. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3796. this.maxDistance = this.adjustedMaxDistance),
  3797. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3798. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3799. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3800. }
  3801. ,
  3802. n.prototype.toJSON = function() {
  3803. return a.prototype.toJSON.call(this)
  3804. }
  3805. ,
  3806. t.exports = n
  3807. }
  3808. , {
  3809. "../settings": 166,
  3810. "./OutsideControls": 12,
  3811. three: 217
  3812. }],
  3813. 11: [function(e, t, i) {
  3814. "use strict";
  3815. function n(e) {
  3816. a.call(this, e),
  3817. this.minDistance = 15,
  3818. this.maxDistance = 50,
  3819. this.noRotateUpDown = !0,
  3820. this.minPolarAngle = 0,
  3821. this.maxPolarAngle = 0,
  3822. this.mouseActions[l.LEFT] = s.PAN,
  3823. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3824. this.mouseActions[l.RIGHT] = s.ROTATE,
  3825. this.touchActions[1] = s.PAN,
  3826. this.touchActions[2] = s.ROTATE_DOLLY,
  3827. this.absoluteScale = 1,
  3828. this.currentScale = 1
  3829. }
  3830. var r = e("three")
  3831. , o = e("../settings")
  3832. , a = e("./OutsideControls")
  3833. , s = e("../enum/ControlActions")
  3834. , l = e("../enum/MouseButton")
  3835. , c = e("../util/math")
  3836. , h = e("../util/browser");
  3837. n.prototype = Object.create(a.prototype),
  3838. n.prototype.zoomToContain = function(e) {
  3839. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3840. this.currentScale = this.absoluteScale
  3841. }
  3842. ,
  3843. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3844. var t = Math.max(modelSize.x, modelSize.z)
  3845. , i = Math.min(modelSize.x, modelSize.z)
  3846. , n = Math.max(t, i * this.camera.aspect)
  3847. , r = Math.max(i, t * this.camera.aspect);
  3848. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3849. return absoluteScale
  3850. },
  3851. n.prototype.rotateToView = function(e, t) {
  3852. var i = 0
  3853. , n = h.aspectRatio() < 1
  3854. , r = e.x < e.z;
  3855. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3856. this.rotateLeft(i),
  3857. this.update(0)
  3858. }
  3859. ,
  3860. n.prototype.pan = function(e, t) {
  3861. this.camera.updateMatrix(),
  3862. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3863. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3864. }
  3865. ,
  3866. n.prototype.updateZoom = function() {
  3867. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3868. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3869. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3870. this.camera.left = -o.orthoBase * this.currentScale,
  3871. this.camera.right = o.orthoBase * this.currentScale,
  3872. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3873. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3874. this.camera.updateProjectionMatrix(),
  3875. this.offset.length()
  3876. }
  3877. ,
  3878. n.prototype.toJSON = function() {
  3879. var e = new r.Quaternion
  3880. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3881. , i = new r.Quaternion;
  3882. return function() {
  3883. var n = a.prototype.toJSON.call(this);
  3884. return e.copy(n.camera_quaternion),
  3885. i.copy(t),
  3886. i.multiply(e),
  3887. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3888. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3889. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3890. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3891. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3892. n
  3893. }
  3894. }(),
  3895. t.exports = n
  3896. }
  3897. , {
  3898. "../enum/ControlActions": 20,
  3899. "../enum/MouseButton": 34,
  3900. "../settings": 166,
  3901. "../util/browser": 182,
  3902. "../util/math": 190,
  3903. "./OutsideControls": 12,
  3904. three: 217
  3905. }],
  3906. 12: [function(e, t, i) {
  3907. "use strict";
  3908. function n(e) {
  3909. this.camera = e,
  3910. this.camera.controls = this,
  3911. this.enabled = !1,
  3912. this.target = new r.Vector3,
  3913. this.targetBounds = new r.Box3,
  3914. this.zoomSpeed = 1,
  3915. this.minDistance = 0,
  3916. this.maxDistance = 1 / 0,
  3917. this.noRotateUpDown = !1,
  3918. this.rotateSpeed = 1,
  3919. this.keyboardZoomSpeed = 0,
  3920. this.keyPanSpeed = 7,
  3921. this.autoRotate = !1,
  3922. this.autoRotateSpeed = 2,
  3923. this.autoPan = !1,
  3924. this.autoPanPosition = new r.Vector3,
  3925. this.minPolarAngle = r.Math.degToRad(25),
  3926. this.maxPolarAngle = r.Math.degToRad(65),
  3927. this.rotationAcceleration = new r.Vector2,
  3928. this.rotationSpeed = new r.Vector2,
  3929. this.panAcceleration = new r.Vector2,
  3930. this.panSpeed = new r.Vector2,
  3931. this.rotateStart = new r.Vector2,
  3932. this.rotateEnd = new r.Vector2,
  3933. this.rotateDelta = new r.Vector2,
  3934. this.panStart = new r.Vector2,
  3935. this.panEnd = new r.Vector2,
  3936. this.panDelta = new r.Vector2,
  3937. this.panOffset = new r.Vector3,
  3938. this.offset = new r.Vector3,
  3939. this.dollyStart = new r.Vector2,
  3940. this.dollyEnd = new r.Vector2,
  3941. this.dollyDelta = new r.Vector2,
  3942. this.phiDelta = 0,
  3943. this.thetaDelta = 0,
  3944. this.scale = 1,
  3945. this.panVector = new r.Vector3,
  3946. this.lastPosition = new r.Vector3,
  3947. this.state = c.NONE,
  3948. this.mouseActions = {},
  3949. this.mouseActions[h.LEFT] = c.ROTATE,
  3950. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3951. this.mouseActions[h.RIGHT] = c.PAN,
  3952. this.touchActions = {},
  3953. this.touchActions[1] = c.ROTATE,
  3954. this.touchActions[2] = c.PAN_DOLLY,
  3955. this.lastMoveTime = 0,
  3956. this.pointersLimit = 2,
  3957. this.pointers = []
  3958. }
  3959. var r = e("three")
  3960. , o = e("../settings")
  3961. , a = e("../util/common")
  3962. , s = e("../util/math")
  3963. , l = e("../enum/Vectors")
  3964. , c = e("../enum/ControlActions")
  3965. , h = e("../enum/MouseButton")
  3966. , u = e("../enum/Keys")
  3967. , d = e("../enum/ControlEvents")
  3968. , p = e("events").EventEmitter
  3969. , f = 1e-6;
  3970. n.prototype = Object.create(p.prototype),
  3971. n.prototype.setBounds = function(e) {
  3972. this.targetBounds = e
  3973. }
  3974. ,
  3975. n.prototype.isEngaged = function() {
  3976. return this.state !== c.NONE
  3977. }
  3978. ,
  3979. n.prototype.rotateLeft = function(e) {
  3980. void 0 === e && (e = this.getAutoRotationAngle()),
  3981. this.thetaDelta -= e
  3982. }
  3983. ,
  3984. n.prototype.rotateUp = function(e) {
  3985. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3986. this.phiDelta -= e)
  3987. }
  3988. ,
  3989. n.prototype.panLeft = function(e) {
  3990. var t = this.camera.matrix.elements;
  3991. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3992. this.panOffset.multiplyScalar(-e),
  3993. this.panVector.add(this.panOffset)
  3994. }
  3995. ,
  3996. n.prototype.panUp = function(e) {
  3997. var t = this.camera.matrix.elements;
  3998. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3999. this.panOffset.multiplyScalar(-e),
  4000. this.panVector.add(this.panOffset)
  4001. }
  4002. ,
  4003. n.prototype.startRotating = function(e, t) {
  4004. e && this.navRotationAcc("x", e),
  4005. t && this.navRotationAcc("y", t)
  4006. }
  4007. ,
  4008. n.prototype.stopRotating = function(e) {
  4009. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4010. this.navRotationAcc("x", 0),
  4011. this.navRotationAcc("y", 0)
  4012. }
  4013. ,
  4014. n.prototype.setAutoPanPosition = function(e, t) {
  4015. var i = new r.Vector3
  4016. , n = new r.Vector3;
  4017. return function(e, t) {
  4018. i.copy(this.camera.position),
  4019. void 0 === e && null === e || i.setX(e),
  4020. void 0 === t && null === t || i.setZ(t);
  4021. var r = this.camera.position.distanceTo(this.target)
  4022. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  4023. this.targetClamped = !1,
  4024. n.copy(i).addScaledVector(o, r),
  4025. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  4026. i.copy(n).addScaledVector(o, -r),
  4027. this.targetClamped = !0),
  4028. this.autoPanPosition.x = i.x,
  4029. this.autoPanPosition.z = i.z,
  4030. this.autoPan && this.stopAutoPanning()
  4031. }
  4032. }(),
  4033. n.prototype.stopAutoPanning = function() {
  4034. var e = this.autoPan;
  4035. this.autoPan = !1,
  4036. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  4037. }
  4038. ,
  4039. n.prototype.dollyIn = function(e) {
  4040. void 0 === e && (e = this.getZoomScale()),
  4041. this.scale /= e
  4042. }
  4043. ,
  4044. n.prototype.dollyOut = function(e) {
  4045. void 0 === e && (e = this.getZoomScale()),
  4046. this.scale *= e
  4047. }
  4048. ,
  4049. n.prototype.updatePan = function(e) {
  4050. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  4051. this.pan(-this.panSpeed.x, this.panSpeed.y),
  4052. this.autoPan) {
  4053. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  4054. t.setY(0).clampLength(0, 50 * e),
  4055. this.target.add(t),
  4056. this.camera.position.add(t),
  4057. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  4058. this.stopAutoPanning())
  4059. }
  4060. }
  4061. ,
  4062. n.prototype.update = function(e) {
  4063. e || (e = 1 / 60),
  4064. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  4065. this.rotateLeft(-this.rotationSpeed.x),
  4066. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  4067. this.updatePan(e);
  4068. var t = this.camera.position;
  4069. this.offset.copy(t).sub(this.target);
  4070. var i = Math.atan2(this.offset.x, this.offset.z)
  4071. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  4072. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  4073. i += this.thetaDelta,
  4074. n += this.phiDelta,
  4075. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  4076. n = Math.max(f, Math.min(Math.PI - f, n));
  4077. var r = this.updateZoom();
  4078. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  4079. this.target.add(this.panVector),
  4080. this.targetBounds.clampPoint(this.target, this.target),
  4081. this.offset.x = r * Math.sin(n) * Math.sin(i),
  4082. this.offset.y = r * Math.cos(n),
  4083. this.offset.z = r * Math.sin(n) * Math.cos(i),
  4084. t.copy(this.target).add(this.offset),
  4085. this.camera.lookAt(this.target),
  4086. this.thetaDelta = 0,
  4087. this.phiDelta = 0,
  4088. this.scale = 1,
  4089. this.panVector.set(0, 0, 0),
  4090. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  4091. }
  4092. ,
  4093. n.prototype.getAutoRotationAngle = function() {
  4094. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  4095. }
  4096. ,
  4097. n.prototype.getZoomScale = function() {
  4098. return Math.pow(.95, this.zoomSpeed)
  4099. }
  4100. ,
  4101. n.prototype.onMouseDown = function(e) {
  4102. if (this.enabled) {
  4103. switch (e.preventDefault(),
  4104. this.stopAutoPanning(),
  4105. this.mouseDown = !0,
  4106. this.state = this.mouseActions[e.button],
  4107. this.state) {
  4108. case c.ROTATE:
  4109. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4110. this.rotationSpeed.set(0, 0);
  4111. break;
  4112. case c.DOLLY:
  4113. this.dollyStart.set(e.clientX, e.clientY);
  4114. break;
  4115. case c.PAN:
  4116. this.panStart.set(e.clientX, e.clientY)
  4117. }
  4118. this.emit(d.InputStart, "mouse")
  4119. }
  4120. }
  4121. ,
  4122. n.prototype.onMouseMove = function(e) {
  4123. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  4124. switch (e.preventDefault(),
  4125. this.state) {
  4126. case c.ROTATE:
  4127. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4128. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4129. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4130. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4131. this.rotateStart.copy(this.rotateEnd);
  4132. break;
  4133. case c.DOLLY:
  4134. this.dollyEnd.set(e.clientX, e.clientY),
  4135. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  4136. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  4137. t.call(this),
  4138. this.dollyStart.copy(this.dollyEnd);
  4139. break;
  4140. case c.PAN:
  4141. this.panEnd.set(e.clientX, e.clientY),
  4142. this.panDelta.subVectors(this.panEnd, this.panStart),
  4143. this.pan(this.panDelta.x, this.panDelta.y),
  4144. this.panStart.copy(this.panEnd)
  4145. }
  4146. this.emit(d.Move, "mouse"),
  4147. this.lastMoveTime = e.timeStamp,
  4148. this.update()
  4149. }
  4150. }
  4151. ,
  4152. n.prototype.onMouseUp = function(e) {
  4153. this.enabled && (this.mouseDown = !1,
  4154. this.state = c.NONE,
  4155. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4156. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  4157. this.update(),
  4158. this.rotationAcceleration.set(0, 0),
  4159. this.rotateDelta.set(0, 0)))
  4160. }
  4161. ,
  4162. n.prototype.onMouseOver = function(e) {
  4163. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4164. }
  4165. ,
  4166. n.prototype.onMouseWheel = function(e) {
  4167. if (this.enabled && o.useWheel) {
  4168. this.emit(d.Move, "wheel");
  4169. var t = e.wheelDelta || -e.detail
  4170. , i = t > 0 ? this.dollyOut : this.dollyIn;
  4171. i.call(this),
  4172. this.update()
  4173. }
  4174. }
  4175. ,
  4176. n.prototype.onKeyDown = function(e) {
  4177. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4178. this.handleKeyDown(e.which)))
  4179. }
  4180. ,
  4181. n.prototype.navRotationAcc = function(e, t) {
  4182. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  4183. }
  4184. ,
  4185. n.prototype.navPanAcc = function(e, t) {
  4186. this.stopAutoPanning(),
  4187. this.panAcceleration[e] = t
  4188. }
  4189. ,
  4190. n.prototype.handleKeyDown = function(e) {
  4191. var t = !0;
  4192. switch (e) {
  4193. case u.UPARROW:
  4194. case u.I:
  4195. this.navRotationAcc("y", 1);
  4196. break;
  4197. case u.DOWNARROW:
  4198. case u.K:
  4199. this.navRotationAcc("y", -1);
  4200. break;
  4201. case u.LEFTARROW:
  4202. case u.J:
  4203. this.navRotationAcc("x", -1);
  4204. break;
  4205. case u.RIGHTARROW:
  4206. case u.L:
  4207. this.navRotationAcc("x", 1);
  4208. break;
  4209. case u.W:
  4210. this.navPanAcc("y", 1);
  4211. break;
  4212. case u.S:
  4213. this.navPanAcc("y", -1);
  4214. break;
  4215. case u.A:
  4216. this.navPanAcc("x", -1);
  4217. break;
  4218. case u.D:
  4219. this.navPanAcc("x", 1);
  4220. break;
  4221. default:
  4222. t = !1
  4223. }
  4224. t && this.emit(d.Move, "key")
  4225. }
  4226. ,
  4227. n.prototype.onKeyUp = function(e) {
  4228. this.enabled && (e.preventDefault(),
  4229. e.stopPropagation(),
  4230. this.handleKeyUp(e.which))
  4231. }
  4232. ,
  4233. n.prototype.handleKeyUp = function(e) {
  4234. switch (e) {
  4235. case u.I:
  4236. case u.K:
  4237. case u.UPARROW:
  4238. case u.DOWNARROW:
  4239. this.keyboardZoomSpeed = 0,
  4240. this.rotationAcceleration.y = 0;
  4241. break;
  4242. case u.J:
  4243. case u.L:
  4244. case u.LEFTARROW:
  4245. case u.RIGHTARROW:
  4246. this.rotationAcceleration.x = 0;
  4247. break;
  4248. case u.S:
  4249. case u.W:
  4250. this.panAcceleration.y = 0;
  4251. break;
  4252. case u.A:
  4253. case u.D:
  4254. this.panAcceleration.x = 0
  4255. }
  4256. }
  4257. ,
  4258. n.prototype.onTouchStart = function(e) {
  4259. if (this.enabled || this.state === c.NONE) {
  4260. e.preventDefault(),
  4261. e.stopPropagation(),
  4262. this.stopAutoPanning();
  4263. var t = function() {
  4264. if (2 === e.touches.length) {
  4265. var t = e.touches[0].pageX - e.touches[1].pageX
  4266. , i = e.touches[0].pageY - e.touches[1].pageY;
  4267. this.dollyStart.set(t, i)
  4268. }
  4269. }
  4270. .bind(this)
  4271. , i = function() {
  4272. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4273. }
  4274. .bind(this)
  4275. , n = function() {
  4276. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4277. }
  4278. .bind(this);
  4279. switch (this.state = this.touchActions[e.touches.length],
  4280. this.state) {
  4281. case c.PAN_DOLLY:
  4282. t();
  4283. case c.PAN:
  4284. i();
  4285. break;
  4286. case c.ROTATE_DOLLY:
  4287. t();
  4288. case c.ROTATE:
  4289. n()
  4290. }
  4291. this.rotationSpeed.set(0, 0),
  4292. this.emit(d.InputStart, "touch")
  4293. }
  4294. }
  4295. ,
  4296. n.prototype.onTouchMove = function(e) {
  4297. if (this.enabled && this.state !== c.NONE) {
  4298. e.preventDefault(),
  4299. e.stopPropagation();
  4300. var t = function() {
  4301. var t = e.touches[0].pageX - e.touches[1].pageX
  4302. , i = e.touches[0].pageY - e.touches[1].pageY;
  4303. this.dollyEnd.set(t, i);
  4304. var n = this.dollyStart.length() - this.dollyEnd.length();
  4305. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4306. this.dollyStart.copy(this.dollyEnd)
  4307. }
  4308. .bind(this)
  4309. , i = function() {
  4310. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4311. this.panDelta.subVectors(this.panEnd, this.panStart),
  4312. this.pan(this.panDelta.x, this.panDelta.y),
  4313. this.panStart.copy(this.panEnd),
  4314. this.rotateDelta.set(0, 0)
  4315. }
  4316. .bind(this)
  4317. , n = function() {
  4318. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4319. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4320. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4321. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4322. this.rotateStart.copy(this.rotateEnd)
  4323. }
  4324. .bind(this)
  4325. , r = function() {
  4326. if (2 === e.touches.length) {
  4327. var i = window.devicePixelRatio || 1
  4328. , r = e.touches[1].pageX - e.touches[0].pageX
  4329. , s = e.touches[1].pageY - e.touches[0].pageY
  4330. , l = Math.sqrt(r * r + s * s)
  4331. , h = Math.abs(this.dollyStart.length() - l);
  4332. if (h > o.input.touchMoveThreshold * i)
  4333. this.state = c.DOLLY,
  4334. t();
  4335. else {
  4336. var u = a.average(e.touches, "pageX")
  4337. , d = a.average(e.touches, "pageY")
  4338. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4339. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4340. this.rotateStart.set(u, d),
  4341. n())
  4342. }
  4343. }
  4344. }
  4345. .bind(this);
  4346. switch (this.state) {
  4347. case c.PAN_DOLLY:
  4348. t();
  4349. case c.PAN:
  4350. i();
  4351. break;
  4352. case c.ROTATE_DOLLY:
  4353. r();
  4354. break;
  4355. case c.DOLLY:
  4356. t();
  4357. break;
  4358. case c.ROTATE:
  4359. n();
  4360. break;
  4361. default:
  4362. this.state = c.NONE
  4363. }
  4364. this.lastMoveTime = e.timeStamp,
  4365. this.emit(d.Move, "touch")
  4366. }
  4367. }
  4368. ,
  4369. n.prototype.onTouchEnd = function(e) {
  4370. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4371. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4372. this.state = c.NONE,
  4373. this.update(),
  4374. this.rotationAcceleration.set(0, 0),
  4375. this.rotateDelta.set(0, 0))
  4376. }
  4377. ,
  4378. n.prototype.onPointerDown = function(e) {
  4379. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4380. id: e.pointerId,
  4381. pageX: e.pageX,
  4382. pageY: e.pageY
  4383. }),
  4384. e.touches = this.pointers,
  4385. this.onTouchStart(e)),
  4386. this.emit(d.InputStart, "pointer"))
  4387. }
  4388. ,
  4389. n.prototype.onPointerMove = function(e) {
  4390. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4391. e.pointerId === t.id && (t.pageX = e.pageX,
  4392. t.pageY = e.pageY)
  4393. }),
  4394. e.touches = this.pointers,
  4395. this.onTouchMove(e))
  4396. }
  4397. ,
  4398. n.prototype.onPointerUp = function(e) {
  4399. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4400. e.pointerId === t.id && this.pointers.splice(i, 1)
  4401. }
  4402. .bind(this)),
  4403. e.touches = this.pointers,
  4404. this.onTouchEnd(e))
  4405. }
  4406. ,
  4407. n.prototype.reset = function() {
  4408. this.state = c.NONE,
  4409. this.stopAutoPanning(),
  4410. this.rotationSpeed.set(0, 0),
  4411. this.rotationAcceleration.set(0, 0),
  4412. this.panSpeed.set(0, 0),
  4413. this.panAcceleration.set(0, 0)
  4414. }
  4415. ,
  4416. n.prototype.toJSON = function() {
  4417. var e = {
  4418. camera_position: {
  4419. x: s.toPrecision(this.camera.position.x, 4),
  4420. y: s.toPrecision(this.camera.position.y, 4),
  4421. z: s.toPrecision(this.camera.position.z, 4)
  4422. },
  4423. camera_quaternion: {
  4424. x: s.toPrecision(this.camera.quaternion.x, 4),
  4425. y: s.toPrecision(this.camera.quaternion.y, 4),
  4426. z: s.toPrecision(this.camera.quaternion.z, 4),
  4427. w: s.toPrecision(this.camera.quaternion.w, 4)
  4428. }
  4429. };
  4430. return e
  4431. }
  4432. ,
  4433. t.exports = n
  4434. }
  4435. , {
  4436. "../enum/ControlActions": 20,
  4437. "../enum/ControlEvents": 21,
  4438. "../enum/Keys": 30,
  4439. "../enum/MouseButton": 34,
  4440. "../enum/Vectors": 50,
  4441. "../settings": 166,
  4442. "../util/common": 185,
  4443. "../util/math": 190,
  4444. events: 202,
  4445. three: 217
  4446. }],
  4447. 13: [function(e, t, i) {
  4448. (function(i) {
  4449. "use strict";
  4450. function n(e) {
  4451. this.camera = e,
  4452. this.camera.controls = this,
  4453. this.target = new r.Vector3(0,0,0),
  4454. this.lookVector = new r.Vector3,
  4455. this.lookSpeed = .05,
  4456. this.rotationAcc = new r.Vector2,
  4457. this.rotationSpeed = new r.Vector2,
  4458. this.lat = 0,
  4459. this.lon = 0,
  4460. this.phi = 0,
  4461. this.theta = 0,
  4462. this.enabled = !1,
  4463. this.locked = !1,
  4464. this.pointer = new r.Vector2(0,0),
  4465. this.rotationHistory = [],
  4466. this.rotationDifference = new r.Vector2,
  4467. this.pointerDragOn = !1,
  4468. this.pointerDragStart = new r.Vector2(0,0),
  4469. this.pinchDistance = 0,
  4470. this.moveStart = new r.Vector2,
  4471. this.moveTolerance = .01,
  4472. this.pointersLimit = 2,
  4473. this.pointers = []
  4474. }
  4475. var r = e("three")
  4476. , o = e("../util/logger")
  4477. , a = e("../settings")
  4478. , s = e("../util/common")
  4479. , l = e("../util/math")
  4480. , c = (e("../enum/Vectors"),
  4481. e("../enum/MouseButton"))
  4482. , h = e("../enum/Keys")
  4483. , u = e("../enum/ControlEvents")
  4484. , d = e("events").EventEmitter;
  4485. new o(i);
  4486. n.prototype = Object.create(d.prototype),
  4487. n.prototype.usable = function() {
  4488. return this.enabled && !this.locked
  4489. }
  4490. ,
  4491. n.prototype.lookAt = function(e) {
  4492. var t = this.camera.position.clone().sub(e)
  4493. , i = Math.atan(t.z / t.x);
  4494. i += t.x < 0 ? Math.PI : 0,
  4495. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4496. this.lon = r.Math.radToDeg(i) + 180;
  4497. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4498. , o = Math.atan(t.y / n);
  4499. this.lat = -r.Math.radToDeg(o)
  4500. }
  4501. ,
  4502. n.prototype.startRotationFrom = function(e, t) {
  4503. l.convertScreenPositionToNDC(e, t, this.pointer),
  4504. this.pointerDragOn = !0,
  4505. this.pointerDragStart.copy(this.pointer),
  4506. this.moveStart.copy(this.pointer),
  4507. this.rotationHistory = [],
  4508. this.rotationSpeed.set(0, 0)
  4509. }
  4510. ,
  4511. n.prototype.onMouseOver = function(e) {
  4512. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4513. }
  4514. ,
  4515. n.prototype.onTouchStart = function(e) {
  4516. if (this.usable()) {
  4517. switch (e.preventDefault(),
  4518. e.stopPropagation(),
  4519. e.touches.length) {
  4520. case 1:
  4521. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4522. break;
  4523. case 2:
  4524. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4525. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4526. this.pinchDistance = Math.sqrt(t * t + i * i)
  4527. }
  4528. this.emit(u.InputStart, "touch")
  4529. }
  4530. }
  4531. ,
  4532. n.prototype.onPointerDown = function(e) {
  4533. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4534. id: e.pointerId,
  4535. clientX: e.clientX,
  4536. clientY: e.clientY
  4537. }),
  4538. e.touches = this.pointers,
  4539. this.onTouchStart(e),
  4540. this.emit(u.InputStart, "pointer"))
  4541. }
  4542. ,
  4543. n.prototype.onMouseDown = function(e) {
  4544. if (this.usable()) {
  4545. switch (e.preventDefault(),
  4546. e.stopPropagation(),
  4547. e.button) {
  4548. case c.LEFT:
  4549. this.startRotationFrom(e.clientX, e.clientY)
  4550. }
  4551. this.emit(u.InputStart, "mouse")
  4552. }
  4553. }
  4554. ,
  4555. n.prototype.updateRotation = function() {
  4556. if (this.usable() && this.pointerDragOn) {
  4557. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4558. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4559. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4560. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4561. , o = Math.atan2(e.y, i)
  4562. , a = Math.atan2(t.y, n);
  4563. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4564. e.y = 0,
  4565. t.y = 0;
  4566. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4567. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4568. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4569. this.pointerDragStart.copy(this.pointer)
  4570. }
  4571. }
  4572. ,
  4573. n.prototype.onMouseMove = function(e) {
  4574. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4575. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4576. }
  4577. ,
  4578. n.prototype.onTouchMove = function(e) {
  4579. if (this.usable())
  4580. switch (this.emit(u.Move, "touch"),
  4581. e.touches.length) {
  4582. case 1:
  4583. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4584. break;
  4585. case 2:
  4586. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4587. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4588. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4589. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4590. this.emit(u.Pinch, n),
  4591. this.pinchDistance -= n)
  4592. }
  4593. }
  4594. ,
  4595. n.prototype.onPointerMove = function(e) {
  4596. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4597. e.pointerId === t.id && (t.clientX = e.clientX,
  4598. t.clientY = e.clientY)
  4599. }),
  4600. e.touches = this.pointers,
  4601. this.onTouchMove(e))
  4602. }
  4603. ,
  4604. n.prototype.endRotation = function() {
  4605. this.pointerDragOn = !1;
  4606. var e = s.averageVectors(this.rotationHistory);
  4607. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4608. }
  4609. ,
  4610. n.prototype.onTouchEnd = function(e) {
  4611. this.usable() && (e.preventDefault(),
  4612. e.stopPropagation(),
  4613. this.endRotation())
  4614. }
  4615. ,
  4616. n.prototype.onMouseUp = function(e) {
  4617. this.usable() && (e.preventDefault(),
  4618. e.stopPropagation(),
  4619. this.endRotation())
  4620. }
  4621. ,
  4622. n.prototype.onPointerUp = function(e) {
  4623. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4624. e.pointerId === t.id && this.pointers.splice(i, 1)
  4625. }
  4626. .bind(this)),
  4627. e.touches = this.pointers,
  4628. this.onTouchEnd(e))
  4629. }
  4630. ,
  4631. n.prototype.update = function(e) {
  4632. this.lon,
  4633. this.lat;
  4634. for (this.updateRotation(),
  4635. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4636. this.rotationHistory.shift();
  4637. this.lon += this.rotationDifference.x,
  4638. this.lat += this.rotationDifference.y,
  4639. this.rotationDifference.set(0, 0),
  4640. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4641. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4642. this.lon += this.rotationSpeed.x * e,
  4643. this.lat += this.rotationSpeed.y * e
  4644. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4645. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4646. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4647. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4648. this.phi = r.Math.degToRad(90 - this.lat),
  4649. this.theta = r.Math.degToRad(this.lon),
  4650. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4651. this.lookVector.y = Math.cos(this.phi),
  4652. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4653. this.target.copy(this.lookVector).add(this.camera.position),
  4654. this.camera.lookAt(this.target)
  4655. }
  4656. ,
  4657. n.prototype.onMouseWheel = function(e) {
  4658. if (this.usable()) {
  4659. var t = e.wheelDelta || -e.detail;
  4660. this.emit(u.InteractionDirect),
  4661. this.emit(u.Scroll, t)
  4662. }
  4663. }
  4664. ,
  4665. n.prototype.onKeyDown = function(e) {
  4666. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4667. this.handleKeyDown(e.which)))
  4668. }
  4669. ,
  4670. n.prototype.handleKeyDown = function(e) {
  4671. var t = function(e, t) {
  4672. this.rotationAcc[e] = t
  4673. }
  4674. .bind(this);
  4675. this.emit(u.InteractionKey);
  4676. var i = !0;
  4677. switch (e) {
  4678. case h.LEFTARROW:
  4679. case h.J:
  4680. t("x", -1);
  4681. break;
  4682. case h.RIGHTARROW:
  4683. case h.L:
  4684. t("x", 1);
  4685. break;
  4686. case h.I:
  4687. t("y", 1);
  4688. break;
  4689. case h.K:
  4690. t("y", -1);
  4691. break;
  4692. default:
  4693. i = !1
  4694. }
  4695. i && this.emit(u.Move, "key")
  4696. }
  4697. ,
  4698. n.prototype.onKeyUp = function(e) {
  4699. this.usable() && (e.preventDefault(),
  4700. e.stopPropagation(),
  4701. this.handleKeyUp(e.which))
  4702. }
  4703. ,
  4704. n.prototype.handleKeyUp = function(e) {
  4705. switch (e) {
  4706. case h.LEFTARROW:
  4707. case h.J:
  4708. case h.RIGHTARROW:
  4709. case h.L:
  4710. this.rotationAcc.x = 0;
  4711. break;
  4712. case h.I:
  4713. case h.K:
  4714. this.rotationAcc.y = 0
  4715. }
  4716. }
  4717. ,
  4718. n.prototype.startRotating = function(e, t) {
  4719. e && (this.rotationAcc.x = e),
  4720. t && (this.rotationAcc.y = t)
  4721. }
  4722. ,
  4723. n.prototype.stopRotating = function(e) {
  4724. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4725. this.rotationAcc.set(0, 0)
  4726. }
  4727. ,
  4728. n.prototype.reset = function() {
  4729. this.pointerDragOn = !1,
  4730. this.rotationAcc.set(0, 0),
  4731. this.rotationSpeed.set(0, 0),
  4732. this.pointers = []
  4733. }
  4734. ,
  4735. n.prototype.toJSON = function() {
  4736. var e = {
  4737. camera_position: {
  4738. x: l.toPrecision(this.camera.position.x, 4),
  4739. y: l.toPrecision(this.camera.position.y, 4),
  4740. z: l.toPrecision(this.camera.position.z, 4)
  4741. },
  4742. camera_quaternion: {
  4743. x: l.toPrecision(this.camera.quaternion.x, 4),
  4744. y: l.toPrecision(this.camera.quaternion.y, 4),
  4745. z: l.toPrecision(this.camera.quaternion.z, 4),
  4746. w: l.toPrecision(this.camera.quaternion.w, 4)
  4747. }
  4748. };
  4749. return e
  4750. }
  4751. ,
  4752. n.prototype.setStateFromJSON = function(e) {
  4753. this.camera.position.copy(e.camera_position),
  4754. this.camera.quaternion.copy(e.camera_quaternion)
  4755. }
  4756. ,
  4757. t.exports = n
  4758. }
  4759. ).call(this, "/js/controls/PanoramaControls.js")
  4760. }
  4761. , {
  4762. "../enum/ControlEvents": 21,
  4763. "../enum/Keys": 30,
  4764. "../enum/MouseButton": 34,
  4765. "../enum/Vectors": 50,
  4766. "../settings": 166,
  4767. "../util/common": 185,
  4768. "../util/logger": 189,
  4769. "../util/math": 190,
  4770. events: 202,
  4771. three: 217
  4772. }],
  4773. 14: [function(e, t, i) {
  4774. (function(i) {
  4775. "use strict";
  4776. var n = e("three")
  4777. , r = e("../enum/Viewmode")
  4778. , o = e("../util/logger")
  4779. , a = new o(i);
  4780. t.exports = {
  4781. serialize: function(e) {
  4782. return encodeURI(JSON.stringify(e))
  4783. },
  4784. deserialize: function(e) {
  4785. function t(e) {
  4786. function t(e, t) {
  4787. return e && "number" == typeof t && !isNaN(t)
  4788. }
  4789. return e.reduce(t, !0)
  4790. }
  4791. try {
  4792. var i = JSON.parse(decodeURI(e))
  4793. , o = {
  4794. mode: r.fromInt(i.camera_mode),
  4795. panoId: i.scan_id,
  4796. position: (new n.Vector3).copy(i.camera_position),
  4797. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4798. zoom: i.ortho_zoom,
  4799. floorVisibility: i.floor_visibility
  4800. }
  4801. , s = o.position;
  4802. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4803. var l = o.quaternion;
  4804. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4805. o
  4806. } catch (i) {
  4807. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4808. try {
  4809. var c = e.split(",")
  4810. , h = {
  4811. x: parseFloat(c[2]),
  4812. y: parseFloat(c[3]),
  4813. z: parseFloat(c[4])
  4814. }
  4815. , u = {
  4816. x: parseFloat(c[5]),
  4817. y: parseFloat(c[6]),
  4818. z: parseFloat(c[7]),
  4819. w: parseFloat(c[8])
  4820. };
  4821. return t([h.x, h.y, h.z]) || (h.x = 0,
  4822. h.y = 0,
  4823. h.z = 0),
  4824. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4825. u.y = 0,
  4826. u.z = 0,
  4827. u.w = 1),
  4828. {
  4829. mode: r.fromInt(c[0]),
  4830. panoId: c[1],
  4831. position: (new n.Vector3).copy(h),
  4832. quaternion: (new n.Quaternion).copy(u)
  4833. }
  4834. } catch (t) {
  4835. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4836. }
  4837. }
  4838. return null
  4839. }
  4840. }
  4841. }
  4842. ).call(this, "/js/controls/serializer.js")
  4843. }
  4844. , {
  4845. "../enum/Viewmode": 51,
  4846. "../util/logger": 189,
  4847. three: 217
  4848. }],
  4849. 15: [function(e, t, i) {
  4850. (function(i) {
  4851. "use strict";
  4852. function n() {
  4853. this.endlessLoop = a.warp.loop,
  4854. this.clock = new r.Clock(!0),
  4855. this.model = null,
  4856. this.player = null,
  4857. this.currentItem = null,
  4858. this.destinationItem = null,
  4859. this.tourIsPlaying = !1,
  4860. this.transitionStage = y.None,
  4861. this.nextFunc = null,
  4862. this.onTheBus = !1,
  4863. this.tourInProgress = !1,
  4864. this.reachSource = null,
  4865. this.interrupted = !1,
  4866. this.nItems = 0,
  4867. this.walkingSectionPaused = !1
  4868. }
  4869. var r = e("three")
  4870. , o = e("./util/logger")
  4871. , a = e("./settings")
  4872. , s = e("./util/transitions")
  4873. , l = e("events").EventEmitter
  4874. , c = e("./enum/Viewmode")
  4875. , h = e("./analytics")
  4876. , u = e("./enum/WarpStyle")
  4877. , s = e("./util/transitions")
  4878. , d = (e("./model/ModelManager"),
  4879. e("./enum/ModelManagerEvents"))
  4880. , p = e("./enum/DirectorEvents")
  4881. , f = e("./enum/PlayerEvents")
  4882. , g = (e("./enum/ControlEvents"),
  4883. e("./enum/BlackoutStyle"))
  4884. , m = e("./enum/PathDiscardMode")
  4885. , v = e("./enum/PathDisplayMode")
  4886. , A = (e("./player"),
  4887. new o(i))
  4888. , y = Object.freeze({
  4889. None: 0,
  4890. Moving: 1,
  4891. Aiming: 2,
  4892. Interlude: 3
  4893. })
  4894. , C = Object.freeze({
  4895. Forward: 1,
  4896. NoChange: 0,
  4897. Backwards: -1
  4898. })
  4899. , I = s.getUniqueId();
  4900. n.prototype = Object.create(l.prototype),
  4901. n.prototype.init = function(e, t) {
  4902. this.player = e,
  4903. this.modelManager = t,
  4904. this.updateModel(),
  4905. this.resetAll(),
  4906. this.bindEvents()
  4907. }
  4908. ,
  4909. n.prototype.resetAll = function() {
  4910. if (this.currentItem = null,
  4911. this.destinationItem = null,
  4912. this.tourIsPlaying = !1,
  4913. this.bgmReplay(),//xzw
  4914. this.transitionStage = y.None,
  4915. this.nextFunc = null,
  4916. this.onTheBus = !1,
  4917. this.reachSource = null,
  4918. this.interrupted = !1,
  4919. this.model) {
  4920. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4921. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4922. } else
  4923. this.defaultWarpStyle = u.BLACK,
  4924. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4925. this.resetSpecialTransition()
  4926. }
  4927. ,
  4928. n.prototype.updateModel = function() {
  4929. this.model = this.modelManager.getActiveModel(),
  4930. this.nItems = this.model.heroLocations.length
  4931. }
  4932. ,
  4933. n.prototype.bindEvents = function() {
  4934. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4935. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4936. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4937. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4938. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4939. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4940. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4941. this.player.once(f.Move, function() {
  4942. s.cancelById(I)
  4943. })
  4944. }
  4945. ,
  4946. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4947. return e === u.WALK && (this.interrupt(g.NONE),
  4948. this.pauseWalkingSection(),
  4949. this.player.fastForwardActivePanoFlight(),
  4950. !0)
  4951. }
  4952. ,
  4953. n.prototype.handlePlayerMove = function(e) {
  4954. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4955. this.emit("update.controls")
  4956. }
  4957. ,
  4958. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4959. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4960. this.emit("update.controls"))
  4961. }
  4962. ,
  4963. n.prototype.handlePlayerModeChanged = function(e, t) {
  4964. this.intermediateState() || e === t || (this.onTheBus = !1,
  4965. this.emit("update.controls"))
  4966. }
  4967. ,
  4968. n.prototype.handlePlayerInputStart = function(e) {
  4969. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4970. }
  4971. ,
  4972. n.prototype.handlePlayerFlyingStarted = function() {
  4973. this.clearWalkingSectionPaused()
  4974. }
  4975. ,
  4976. n.prototype.describe = function() {
  4977. return {
  4978. nItems: this.nItems,
  4979. currentItem: this.currentItem,
  4980. destinationItem: this.destinationItem,
  4981. tourIsPlaying: this.tourIsPlaying,
  4982. onTheBus: this.onTheBus,
  4983. endlessLoop: this.endlessLoop,
  4984. viewMode: this.player.mode,
  4985. inTransition: this._inTransition(),
  4986. transitionStage: this.transitionStage,
  4987. tourInProgress: this.tourInProgress
  4988. }
  4989. }
  4990. ,
  4991. n.prototype._inTransition = function() {
  4992. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4993. }
  4994. ,
  4995. n.prototype.bounceable = function() {
  4996. var e = this.clock.getDelta();
  4997. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4998. }
  4999. ,
  5000. n.prototype.itemCompare = function(item1, item2, type){//add
  5001. if(type == 'equal'){//==
  5002. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  5003. }else if(type == 'less'){//<
  5004. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  5005. }
  5006. }
  5007. n.prototype.currentMoveDirection = function() {
  5008. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  5009. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  5010. }
  5011. ,
  5012. n.prototype.clearPath = function() {
  5013. this._inTransition() || this.player.path.discardPathObject()
  5014. }
  5015. ,
  5016. n.prototype.allFloors = function() {
  5017. this.model.toggleAllFloors()
  5018. }
  5019. ,
  5020. n.prototype.actionComplete = function(e) {
  5021. if (this.interrupted = !1,
  5022. this.transitionStage = y.None,
  5023. this.resetSpecialTransition(),
  5024. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  5025. this.tourIsPlaying || (this.player.disablePreRendering(),
  5026. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  5027. this.emit("update.controls"),
  5028. this.nextFunc) {
  5029. var t = this.nextFunc;
  5030. this.nextFunc = null,
  5031. t()
  5032. }
  5033. }
  5034. ,
  5035. n.prototype.awaitCompletion = function(e, t) {
  5036. this.nextFunc = t,
  5037. e()
  5038. }
  5039. ,
  5040. n.prototype.updateSuccessFunction = function(e) {
  5041. this.nextFunc = e
  5042. }
  5043. ,
  5044. n.prototype.interrupt = function(e, t) {
  5045. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5046. this.tourIsPlaying = !1,
  5047. this.bgmReplay(),//xzw
  5048. this.interrupted = !0,
  5049. this.nextFunc = null,
  5050. this.emit(p.ActionInterrupted),
  5051. null !== e && void 0 !== e || (e = g.BEGINNING),
  5052. this.player.interruptAndFastForward(e, t),
  5053. !0)
  5054. }
  5055. ,
  5056. n.prototype.wouldInterrupt = function() {
  5057. return this.transitionStage !== y.None
  5058. }
  5059. ,
  5060. n.prototype.intermediateState = function() {
  5061. return this.transitionStage !== y.None
  5062. }
  5063. ,
  5064. n.prototype.isInterrupted = function() {
  5065. return this.interrupted
  5066. }
  5067. ,
  5068. n.prototype.pauseWalkingSection = function() {
  5069. this.walkingSectionPaused = !0
  5070. }
  5071. ,
  5072. n.prototype.clearWalkingSectionPaused = function() {
  5073. this.walkingSectionPaused = !1
  5074. }
  5075. ,
  5076. n.prototype.autoTour = function() {
  5077. var e = Date.now();
  5078. this.model.auxDataPromise.then(function() {
  5079. e = Date.now() - e;
  5080. var t = a.warp.auto
  5081. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  5082. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  5083. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  5084. done: function() {
  5085. this.playTour()
  5086. }
  5087. .bind(this),
  5088. name: "_atr",
  5089. id: I
  5090. })
  5091. }
  5092. .bind(this))
  5093. }
  5094. ,
  5095. n.prototype.atDestinationPano = function() {
  5096. if (!this.player.currentPano || null === this.destinationItem)
  5097. return !1;
  5098. var e = this.player.currentPano.id;
  5099. if (void 0 === e)
  5100. return !1;
  5101. var t = this.model.heroLocations;
  5102. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  5103. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  5104. return destination && destination.panoId == e
  5105. }
  5106. ,
  5107. n.prototype.redirectToItem = function(e, t) {
  5108. if (null === e || void 0 === e)
  5109. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  5110. if (!this.wouldInterrupt())
  5111. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  5112. if (this.player.mode === c.TRANSITIONING)
  5113. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  5114. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  5115. var i = function() {
  5116. s.setTimeout(function() {
  5117. this.setDestinationItem(e),
  5118. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  5119. }
  5120. .bind(this), 0)
  5121. }
  5122. .bind(this);
  5123. this.interrupt(g.END, 0),
  5124. this.updateSuccessFunction(i)
  5125. }
  5126. ,
  5127. n.prototype.useSpecialTransition = function(e) {
  5128. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  5129. this.nextWarpStyle = u.BLACK
  5130. }
  5131. ,
  5132. n.prototype.resetSpecialTransition = function() {
  5133. this.nextWarpStyle = this.defaultWarpStyle
  5134. }
  5135. ,
  5136. n.prototype.arrivedAtDestination = function(e) {
  5137. if (this.player.flying || this.player.isWarping())
  5138. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  5139. else {
  5140. this.transitionStage = y.Aiming;
  5141. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  5142. this.player.model.fadePanoMarkers(0),
  5143. this.awaitCompletion(function() {
  5144. this.resetSpecialTransition(),
  5145. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  5146. }
  5147. .bind(this), t)
  5148. }
  5149. }
  5150. ,
  5151. n.prototype.goToDestination = function(e, t, i, n) {
  5152. //音频
  5153. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  5154. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  5155. if(musicInfo && musicInfo.music){
  5156. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  5157. let audioSrc1 = g_tourAudio.src.split('/').pop();
  5158. let audioSrc2 = o.split('/').pop();
  5159. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  5160. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  5161. g_tourAudio.currentTime = 0; g_tourAudio.play();
  5162. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  5163. g_tourAudio.play()
  5164. }
  5165. }else{//很可能是该folder的起始
  5166. g_tourAudio.src = manage.dealURL(o);
  5167. g_tourAudio.load()
  5168. }
  5169. }
  5170. //}
  5171. if (this.onTheBus = !0,
  5172. this.emit("update.controls"),
  5173. this.player.updateLastView(),
  5174. !n && this.atDestinationPano()){
  5175. /*
  5176. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  5177. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5178. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  5179. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5180. } */
  5181. return void this.arrivedAtDestination(!0);
  5182. }
  5183. if (this.player.flying || this.player.isWarping())
  5184. A.warn("Cannot go to new destination while player is flying or warping.");
  5185. else {
  5186. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5187. , o = null
  5188. , a1 = null;
  5189. if (r.isPano()) {
  5190. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  5191. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  5192. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  5193. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  5194. o = this.arrivedAtDestination.bind(this, !0)
  5195. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  5196. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5197. }
  5198. } else{
  5199. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  5200. o = this.arrivedAtDestination.bind(this, !1);
  5201. }
  5202. this.transitionStage = y.Moving,
  5203. this.model.fadePanoMarkers(0),
  5204. this.awaitCompletion(function() {
  5205. a1();
  5206. }
  5207. .bind(this), o),
  5208. this.emit("update.controls")
  5209. }
  5210. }
  5211. ,
  5212. n.prototype.tourInterlude = function() {
  5213. if (h.trackAlways("reach_highlight", {
  5214. reach_source: this.reachSource
  5215. }),
  5216. this.model.fadePanoMarkers(0),
  5217. this.emit("update.controls"),
  5218. this.tourIsPlaying)
  5219. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5220. this.stopTour(true),
  5221. this.emit(p.TourEnd),
  5222. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  5223. this.transitionStage = y.Interlude,
  5224. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5225. }
  5226. .bind(this), this.goNext.bind(this))
  5227. }
  5228. ,
  5229. n.prototype.playTour = function() {
  5230. if (!this.bounceable())
  5231. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5232. this.tourInProgress = !0,
  5233. this.reachSource = "play",
  5234. this.tourIsPlaying = !0,
  5235. this.wasZoomEnabled = this.player.zoomEnabled,
  5236. this.player.zoomEnabled = !1,
  5237. this.resetSpecialTransition(),
  5238. this.emit("update.controls"),
  5239. this.emit(p.TourStart),
  5240. this.player.enablePreRendering(),
  5241. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5242. this.goToDestination()) : this.goNext()))
  5243. }
  5244. ,
  5245. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  5246. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  5247. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  5248. g_playAudio = g_bgAudio;
  5249. g_tourAudio && g_tourAudio.pause();
  5250. //window.tourAudio && window.tourAudio.pause();
  5251. manage.switchBgmState(true);
  5252. }
  5253. }
  5254. ,
  5255. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5256. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5257. this.tourIsPlaying = !1,
  5258. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  5259. this.interrupt(),
  5260. this.clearWalkingSectionPaused(),
  5261. this.resetSpecialTransition(),
  5262. this.emit("update.controls"))
  5263. //window.tourAudio && window.tourAudio.pause();
  5264. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  5265. {
  5266. g_tourAudio.pause();
  5267. //g_tourAudio.src = ""
  5268. }
  5269. }
  5270. ,
  5271. n.prototype.endTourProgress = function() {
  5272. this.tourInProgress = !1,
  5273. this.emit("update.controls"),
  5274. this.emit(p.TourEnd)
  5275. }
  5276. ,
  5277. n.prototype.goToHighlight = function(e) {
  5278. if (this.wouldInterrupt())
  5279. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5280. else {
  5281. if (A.debug("<tour.goto " + e + ">"),
  5282. this.isInterrupted())
  5283. return;
  5284. this.clearWalkingSectionPaused(),
  5285. this.setDestinationItem(e),
  5286. this.useSpecialTransition("Hilight"),
  5287. this.goToDestination(),
  5288. h.trackAlways("reach_highlight", {
  5289. reach_source: "thumb"
  5290. })
  5291. }
  5292. }
  5293. ,
  5294. n.prototype.prevHighlight = function() {
  5295. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5296. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5297. this.reachSource = "prev",
  5298. this.goPrev()))
  5299. }
  5300. ,
  5301. n.prototype.nextHighlight = function() {
  5302. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5303. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5304. this.reachSource = "next",
  5305. this.goNext()))
  5306. }
  5307. ,
  5308. n.prototype.changeMode = function(e) {
  5309. var t = $.Deferred()
  5310. , i = t.resolve.bind(t)
  5311. , n = t.reject.bind(t);
  5312. this.emit(p.StartModeChange);
  5313. var r = function() {
  5314. return this.clearWalkingSectionPaused(),
  5315. !!this.wouldInterrupt() && (this.interrupt(),
  5316. !0)
  5317. }
  5318. .bind(this);
  5319. if (!r()) {
  5320. switch (e) {
  5321. case c.PANORAMA:
  5322. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5323. break;
  5324. case c.DOLLHOUSE:
  5325. case c.FLOORPLAN:
  5326. this.player.flyToNewMode({
  5327. mode: e
  5328. }).done(i).fail(n);
  5329. break;
  5330. case c.OUTDOOR:
  5331. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5332. }
  5333. return t.promise()
  5334. }
  5335. }
  5336. ,
  5337. n.prototype.atEndOfTour = function() {
  5338. //return this.currentItem >= this.nItems - 1
  5339. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5340. if(end){
  5341. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5342. if(heroLocations){
  5343. end = this.currentItem[1] >= heroLocations.length - 1
  5344. }
  5345. }
  5346. return end;
  5347. }
  5348. ,
  5349. n.prototype.firstDestination = function() {
  5350. //return 0 < this.nItems ? 0 : null
  5351. return 0 < this.nItems ? [0,0]: null
  5352. }
  5353. ,
  5354. n.prototype.finalDestination = function() {
  5355. //return 0 < this.nItems ? this.nItems - 1 : null
  5356. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5357. }
  5358. ,
  5359. n.prototype.goPrev = function() {
  5360. this.tourAdvance(-1)
  5361. }
  5362. ,
  5363. n.prototype.goNext = function() {
  5364. this.tourAdvance(1)
  5365. }
  5366. ,
  5367. n.prototype.setDestinationItem = function(e) {
  5368. this.destinationItem = e,
  5369. this.emit("update.controls")
  5370. }
  5371. ,
  5372. n.prototype.setCurrentItem = function(e) {
  5373. this.currentItem = e,
  5374. this.emit("update.controls")
  5375. }
  5376. ,
  5377. n.prototype.nextItem = function(currentItem) {
  5378. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5379. if(currentItem == void 0)return this.firstDestination()
  5380. var currentLocation = this.model.heroLocations[currentItem[0]];
  5381. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5382. var item;
  5383. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5384. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5385. }else{
  5386. item = [currentItem[0] , currentItem[1]+1]
  5387. }
  5388. if(item[0] >= this.nItems ){
  5389. item = this.firstDestination()
  5390. }
  5391. return item;
  5392. //暂时不理会endlessLoop,默认为false
  5393. }
  5394. ,
  5395. n.prototype.prevItem = function(currentItem) {
  5396. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5397. if(currentItem == void 0)return this.firstDestination()
  5398. var item;
  5399. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5400. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5401. else{
  5402. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5403. if(this.currentItem[1] == 0){//子目录中第一个
  5404. return [currentItem[0] - 1, lastChildNum-1]
  5405. }else{
  5406. return [currentItem[0], currentItem[1]-1]
  5407. }
  5408. }
  5409. }
  5410. ,
  5411. n.prototype.tourAdvance = function(e) {//e是1或-1
  5412. A.debug("tourAdvance(" + e + ")")
  5413. if(null === this.currentItem || void 0 === this.currentItem){
  5414. this.setDestinationItem(this.firstDestination())
  5415. }else{
  5416. var item
  5417. if(e == 1){
  5418. item = this.nextItem(this.currentItem)
  5419. }else if(e == -1){
  5420. item = this.prevItem(this.currentItem)
  5421. }
  5422. this.setDestinationItem(item)
  5423. }
  5424. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5425. this.useSpecialTransition("reverse-looping to end")
  5426. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5427. this.useSpecialTransition("looping back to start")
  5428. }
  5429. /* var momentTour = this.getMomentTour(this.destinationItem);
  5430. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5431. var zoomLevel = this.player.zoomLevel;
  5432. this.player.zoomEnabled = true;
  5433. var zoom = function(e, d) {
  5434. this.player.zoomTo((1-e)*zoomLevel, true)
  5435. }.bind(this)
  5436. s.start(zoom, 1500, function(){
  5437. }, 0, d.easeOutQuad, "zoom")
  5438. } */
  5439. this.goToDestination()
  5440. }
  5441. ,
  5442. n.prototype.getMomentTour = function(destinationItem) {//add
  5443. var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
  5444. if(!destinationItem) return wholeMomentTour
  5445. else{
  5446. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5447. if(currentLocation.momentTour)return currentLocation.momentTour;
  5448. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5449. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5450. }
  5451. }
  5452. ,
  5453. t.exports = n
  5454. }
  5455. ).call(this, "/js/director.js")
  5456. }
  5457. , {
  5458. "./analytics": 4,
  5459. "./enum/BlackoutStyle": 18,
  5460. "./enum/ControlEvents": 21,
  5461. "./enum/DirectorEvents": 23,
  5462. "./enum/ModelManagerEvents": 33,
  5463. "./enum/PathDiscardMode": 38,
  5464. "./enum/PathDisplayMode": 39,
  5465. "./enum/PlayerEvents": 40,
  5466. "./enum/Viewmode": 51,
  5467. "./enum/WarpStyle": 52,
  5468. "./model/ModelManager": 140,
  5469. "./player": 155,
  5470. "./settings": 166,
  5471. "./util/logger": 189,
  5472. "./util/transitions": 195,
  5473. events: 202,
  5474. three: 217
  5475. }],
  5476. 16: [function(e, t, i) {
  5477. "use strict";
  5478. var n = e("three")
  5479. , r = e("./enum/Viewmode")
  5480. , o = (e("./settings"),
  5481. e("./util/transitions"))
  5482. , a = e("./enum/PlayerEvents")
  5483. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5484. , l = new n.ShaderPass(n.VerticalBlurShader);
  5485. l.renderToScreen = !0;
  5486. var c = $("#player").width() / $("#player").height();
  5487. isNaN(c) && (c = 1);
  5488. initTransitionPass(n)
  5489. var h = {
  5490. currentBlur: 0,
  5491. aspect: c,
  5492. blurStrength: 1,
  5493. hblurPass: s,
  5494. vblurPass: l,
  5495. transitionMaskPass : new n.TransitionPass()
  5496. ,
  5497. bindEvents: function(e) {
  5498. e.on(a.ModeChanged, function(e, t) {
  5499. e === r.PANORAMA && (o.cancel(h.blur),
  5500. o.cancel(h.addBlur),
  5501. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5502. })
  5503. },
  5504. blur: function(e) {
  5505. h.currentBlur = e;
  5506. var t = e * h.blurStrength;
  5507. l.uniforms.v.value = t / 512 * h.aspect,
  5508. s.uniforms.h.value = t / 512
  5509. },
  5510. addBlur: function(e) {
  5511. e = Math.max(e, h.currentBlur),
  5512. h.blur(e)
  5513. },
  5514. removeBlur: function(e) {
  5515. e = Math.min(1 - e, h.currentBlur),
  5516. h.blur(e)
  5517. }
  5518. };
  5519. h.blur(0),
  5520. t.exports = h
  5521. }
  5522. , {
  5523. "./enum/PlayerEvents": 40,
  5524. "./enum/Viewmode": 51,
  5525. "./settings": 166,
  5526. "./util/transitions": 195,
  5527. three: 217
  5528. }],
  5529. 17: [function(e, t, i) {
  5530. "use strict";
  5531. t.exports = {
  5532. UNKNOWN: 0,
  5533. ALIGNED: 1,
  5534. UNALIGNED: 2,
  5535. PLACED: 3
  5536. }
  5537. }
  5538. , {}],
  5539. 18: [function(e, t, i) {
  5540. "use strict";
  5541. t.exports = {
  5542. NONE: 0,
  5543. MIDDLE: 1,
  5544. END: 2,
  5545. BEGINNING: 3,
  5546. FADEIN: 4
  5547. }
  5548. }
  5549. , {}],
  5550. 19: [function(e, t, i) {
  5551. "use strict";
  5552. var n = e("three");
  5553. t.exports = {
  5554. newBlue: new n.Color(4967932),
  5555. altBlue: new n.Color(47355),
  5556. tagDefault: new n.Color(223357),
  5557. classicBlue: new n.Color(53759),
  5558. mpYellow: new n.Color(16502016),
  5559. mpOrange: new n.Color(16428055),
  5560. mpBlue: new n.Color(12096),
  5561. mpLtGrey: new n.Color(13751252),
  5562. mpDkGrey: new n.Color(10000019),
  5563. mpRed: new n.Color(12525854),
  5564. mpOrangeDesat: new n.Color(16764529),
  5565. mpBlueDesat: new n.Color(4034734),
  5566. mpRedDesat: new n.Color(14705505),
  5567. white: new n.Color(16777215),
  5568. black: new n.Color(0),
  5569. _desat: function(e, t) {
  5570. var i = t || .3
  5571. , r = (new n.Color).copy(e).getHSL();
  5572. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5573. },
  5574. _darken: function(e, t) {
  5575. var i = t || .2
  5576. , r = e.getHSL();
  5577. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5578. }
  5579. }
  5580. }
  5581. , {
  5582. three: 217
  5583. }],
  5584. 20: [function(e, t, i) {
  5585. "use strict";
  5586. t.exports = {
  5587. NONE: -1,
  5588. ROTATE: 0,
  5589. DOLLY: 1,
  5590. PAN: 2,
  5591. ROTATE_DOLLY: 3,
  5592. PAN_DOLLY: 4
  5593. }
  5594. }
  5595. , {}],
  5596. 21: [function(e, t, i) {
  5597. "use strict";
  5598. t.exports = {
  5599. Move: "move",
  5600. InteractionDirect: "interaction.direct",
  5601. InteractionKey: "interaction.key",
  5602. InteractionGui: "interaction.gui",
  5603. FlyInDirection: "fly.direction",
  5604. InputStart: "input.start",
  5605. Pinch: "input.pinch",
  5606. Scroll: "input.scroll",
  5607. AutoPanInterrupt: "autopan.interrupt",
  5608. AutoPanComplete: "autopan.complete",
  5609. AutoPanClamped: "autopan.clamped",
  5610. LongTap: "longtap"
  5611. }
  5612. }
  5613. , {}],
  5614. 22: [function(e, t, i) {
  5615. "use strict";
  5616. t.exports = Object.freeze({
  5617. FORWARD: "FORWARD",
  5618. LEFT: "LEFT",
  5619. RIGHT: "RIGHT",
  5620. BACK: "BACK",
  5621. UP: "UP",
  5622. DOWN: "DOWN"
  5623. })
  5624. }
  5625. , {}],
  5626. 23: [function(e, t, i) {
  5627. "use strict";
  5628. t.exports = {
  5629. ActionInterrupted: "action.interrupted",
  5630. TourStart: "tour.start",
  5631. TourEnd: "tour.end",
  5632. StartModeChange: "mode.startChange"
  5633. }
  5634. }
  5635. , {}],
  5636. 24: [function(e, t, i) {
  5637. "use strict";
  5638. t.exports = Object.freeze({
  5639. None: 0,
  5640. Queued: 1,
  5641. ForceQueued: 2,
  5642. Downloading: 3,
  5643. Downloaded: 4,
  5644. DownloadFailed: 5
  5645. })
  5646. }
  5647. , {}],
  5648. 25: [function(e, t, i) {
  5649. "use strict";
  5650. t.exports = {
  5651. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5652. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5653. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5654. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5655. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5656. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5657. }
  5658. }
  5659. , {}],
  5660. 26: [function(e, t, i) {
  5661. "use strict";
  5662. t.exports = {
  5663. Texture2D: 0,
  5664. TextureCube: 1
  5665. }
  5666. }
  5667. , {}],
  5668. 27: [function(e, t, i) {
  5669. "use strict";
  5670. t.exports = {
  5671. SMALL: "small",
  5672. LARGE: "large"
  5673. }
  5674. }
  5675. , {}],
  5676. 28: [function(e, t, i) {
  5677. "use strict";
  5678. var n = e("./Viewmode")
  5679. , r = {
  5680. LANDING: {},
  5681. NAVIGATION: "navigation",
  5682. MORE_HELP: "moreHelp",
  5683. TOUR_INTERACTION: {}
  5684. };
  5685. r.LANDING[n.PANORAMA] = "panorama.landing",
  5686. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5687. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5688. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5689. r.TOUR_INTERACTION.standard = "standard.tour",
  5690. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5691. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5692. t.exports = r
  5693. }
  5694. , {
  5695. "./Viewmode": 51
  5696. }],
  5697. 29: [function(e, t, i) {
  5698. "use strict";
  5699. var n = {
  5700. UP: 1,
  5701. DOWN: -1,
  5702. LEFT: "L",
  5703. RIGHT: "R",
  5704. FORWARD: "F",
  5705. BACK: "B",
  5706. reverse: {},
  5707. opposite: function(e) {
  5708. return this.reverse[e.toString()]
  5709. }
  5710. };
  5711. !function() {
  5712. n.reverse[n.UP] = n.DOWN,
  5713. n.reverse[n.DOWN] = n.UP,
  5714. n.reverse[n.LEFT] = n.RIGHT,
  5715. n.reverse[n.RIGHT] = n.LEFT,
  5716. n.reverse[n.FORWARD] = n.BACK,
  5717. n.reverse[n.BACK] = n.FORWARD
  5718. }(),
  5719. t.exports = n
  5720. }
  5721. , {}],
  5722. 30: [function(e, t, i) {
  5723. "use strict";
  5724. var n = e("../util/browser")
  5725. , r = {
  5726. ZERO: 48,
  5727. ONE: 49,
  5728. TWO: 50,
  5729. THREE: 51,
  5730. FOUR: 52,
  5731. FIVE: 53,
  5732. SIX: 54,
  5733. SEVEN: 55,
  5734. EIGHT: 56,
  5735. NINE: 57,
  5736. LEFTARROW: 37,
  5737. UPARROW: 38,
  5738. RIGHTARROW: 39,
  5739. DOWNARROW: 40,
  5740. A: 65,
  5741. B: 66,
  5742. C: 67,
  5743. D: 68,
  5744. E: 69,
  5745. F: 70,
  5746. G: 71,
  5747. H: 72,
  5748. I: 73,
  5749. J: 74,
  5750. K: 75,
  5751. L: 76,
  5752. M: 77,
  5753. N: 78,
  5754. O: 79,
  5755. P: 80,
  5756. Q: 81,
  5757. R: 82,
  5758. S: 83,
  5759. T: 84,
  5760. U: 85,
  5761. V: 86,
  5762. W: 87,
  5763. X: 88,
  5764. Y: 89,
  5765. Z: 90,
  5766. SPACE: 32,
  5767. RETURN: 13,
  5768. SEMICOLON: 186,
  5769. PLUSEQUALS: 187,
  5770. DASHUNDERSCORE: 189,
  5771. OPENBRACKET: 219
  5772. };
  5773. n.detectFirefox() && (r.SEMICOLON = 59,
  5774. r.PLUSEQUALS = 61,
  5775. r.DASHUNDERSCORE = 173),
  5776. t.exports = r
  5777. }
  5778. , {
  5779. "../util/browser": 182
  5780. }],
  5781. 31: [function(e, t, i) {
  5782. "use strict";
  5783. t.exports = {
  5784. EN_US: "en-US",
  5785. ES_MX: "es-MX",
  5786. FR_FR: "fr-FR",
  5787. DE_DE: "de-DE",
  5788. RU_RU: "ru-RU",
  5789. CN_CN: "cn-CN",
  5790. JP_JP: "jp-JP"
  5791. }
  5792. }
  5793. , {}],
  5794. 32: [function(e, t, i) {
  5795. "use strict";
  5796. t.exports = {
  5797. TagActivated: "tag.activated",
  5798. TagDismissed: "tag.dismissed",
  5799. TagNavigation: "tag.navigation"
  5800. }
  5801. }
  5802. , {}],
  5803. 33: [function(e, t, i) {
  5804. "use strict";
  5805. t.exports = {
  5806. ModelAdded: "model-added",
  5807. ActiveModelChanged: "active-model-changed"
  5808. }
  5809. }
  5810. , {}],
  5811. 34: [function(e, t, i) {
  5812. "use strict";
  5813. t.exports = {
  5814. LEFT: 0,
  5815. MIDDLE: 1,
  5816. RIGHT: 2
  5817. }
  5818. }
  5819. , {}],
  5820. 35: [function(e, t, i) {
  5821. "use strict";
  5822. t.exports = {
  5823. PanoRenderComplete: "panorama.render.complete",
  5824. TileRenderFailure: "panorama.tile.render.failed",
  5825. TileRenderSuccess: "panorama.tile.render.success",
  5826. TileUploadAttempted: "panorama.tile.upload.attempted",
  5827. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5828. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5829. }
  5830. }
  5831. , {}],
  5832. 36: [function(e, t, i) {
  5833. "use strict";
  5834. t.exports = {
  5835. BASE: 1,
  5836. STANDARD: 2,
  5837. HIGH: 3,
  5838. ULTRAHIGH: 4
  5839. }
  5840. }
  5841. , {}],
  5842. 37: [function(e, t, i) {
  5843. "use strict";
  5844. t.exports = {
  5845. LoadComplete: "panorama.load.complete",
  5846. LoadFailed: "panorama.load.failed",
  5847. TileLoaded: "panorama.tile.loaded"
  5848. }
  5849. }
  5850. , {}],
  5851. 38: [function(e, t, i) {
  5852. "use strict";
  5853. t.exports = Object.freeze({
  5854. Standard: 0,
  5855. Slow: 1,
  5856. Retain: 2
  5857. })
  5858. }
  5859. , {}],
  5860. 39: [function(e, t, i) {
  5861. "use strict";
  5862. t.exports = Object.freeze({
  5863. Show: 0,
  5864. Hide: 1,
  5865. Retain: 2
  5866. })
  5867. }
  5868. , {}],
  5869. 40: [function(e, t, i) {
  5870. "use strict";
  5871. t.exports = {
  5872. Move: "move",
  5873. MoveComplete: "move.complete",
  5874. ModeChanged: "mode.changed",
  5875. ModeChanging: "mode.changing",
  5876. PanoChosen: "pano.chosen",
  5877. ClosestPanoChanging: "closest.pano.changing",
  5878. WarpStarted: "warp.started",
  5879. WarpInterrupted: "warp.interrupted",
  5880. WarpEnded: "warp.ended",
  5881. FlyinFinished: "flyin.finished",
  5882. FlyingStarted: "flying.started",
  5883. FlyingInterrupted: "flying.interrupted",
  5884. FlyingEnded: "flying.ended",
  5885. Ready: "ready",
  5886. StartInside: "start.inside",
  5887. StartOutside: "start.outside",
  5888. ViewChanged: "view.changed",
  5889. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5890. InputStart: "input.start"
  5891. }
  5892. }
  5893. , {}],
  5894. 41: [function(e, t, i) {
  5895. "use strict";
  5896. t.exports = Object.freeze({
  5897. DEFAULT: 0,
  5898. PANOMARKERS: 1,
  5899. RETICULE: 2,
  5900. TAG: 3
  5901. })
  5902. }
  5903. , {}],
  5904. 42: [function(e, t, i) {
  5905. "use strict";
  5906. t.exports = {
  5907. visibleFloor: 1,
  5908. ghostFloor: 3,
  5909. boundingSkybox: 1,
  5910. panoMarker: 2,
  5911. reticule: 3,
  5912. tagStem: 4,
  5913. tagDisc: 5,
  5914. ribbon: 100
  5915. }
  5916. }
  5917. , {}],
  5918. 43: [function(e, t, i) {
  5919. "use strict";
  5920. t.exports = {
  5921. ContextCreated: "scene-renderer-context-created",
  5922. AfterRender: "after-render",
  5923. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5924. }
  5925. }
  5926. , {}],
  5927. 44: [function(e, t, i) {
  5928. "use strict";
  5929. t.exports = {
  5930. IDLE: "idle",
  5931. BROWSE: "browse",
  5932. EXAMINE: "examine"
  5933. }
  5934. }
  5935. , {}],
  5936. 45: [function(e, t, i) {
  5937. "use strict";
  5938. t.exports = {
  5939. TileDownloadSuccess: "tiledownloader.download.success",
  5940. TileDownloadFailure: "tiledownloader.download.failure",
  5941. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5942. }
  5943. }
  5944. , {}],
  5945. 46: [function(e, t, i) {
  5946. "use strict";
  5947. t.exports = {
  5948. CardboardAndroid: "googlevr",
  5949. GearVR: "gearvr",
  5950. CardboardIOS: "googlevrios",
  5951. Cardboard: "googlevr"
  5952. }
  5953. }
  5954. , {}],
  5955. 47: [function(e, t, i) {
  5956. "use strict";
  5957. t.exports = {
  5958. NONE: 0,
  5959. CONTEXTUAL: 1,
  5960. ANDROID: 2
  5961. }
  5962. }
  5963. , {}],
  5964. 48: [function(e, t, i) {
  5965. "use strict";
  5966. var n = {
  5967. Title: 0,
  5968. Cardboard: 1
  5969. }
  5970. , r = {
  5971. Title: 0,
  5972. Cardboard: 1,
  5973. Gear: 2
  5974. };
  5975. !function() {
  5976. [n, r].forEach(function(e) {
  5977. e.pageCount = Object.keys(e).length
  5978. })
  5979. }(),
  5980. t.exports.ios = n,
  5981. t.exports.standard = r
  5982. }
  5983. , {}],
  5984. 49: [function(e, t, i) {
  5985. "use strict";
  5986. t.exports = {
  5987. Android: "android",
  5988. IOS: "ios",
  5989. Desktop: "desktop",
  5990. UnsupportedAndroid: "android-unsupported"
  5991. }
  5992. }
  5993. , {}],
  5994. 50: [function(e, t, i) {
  5995. "use strict";
  5996. var n = e("three");
  5997. t.exports = {
  5998. UP: new n.Vector3(0,1,0),
  5999. DOWN: new n.Vector3(0,-1,0),
  6000. LEFT: new n.Vector3(-1,0,0),
  6001. RIGHT: new n.Vector3(1,0,0),
  6002. FORWARD: new n.Vector3(0,0,-1),
  6003. BACK: new n.Vector3(0,0,1)
  6004. }
  6005. }
  6006. , {
  6007. three: 217
  6008. }],
  6009. 51: [function(e, t, i) {
  6010. "use strict";
  6011. var n = e("../exception/ViewmodeConvertException")
  6012. , r = e("./coreViewmodes")
  6013. , o = e("../util/common")
  6014. , a = {
  6015. MESH: "mesh",
  6016. OUTDOOR: "outdoor",
  6017. TRANSITIONING: "transitioning",
  6018. toInt: function(e) {
  6019. switch (e) {
  6020. case this.PANORAMA:
  6021. return 1;
  6022. case this.DOLLHOUSE:
  6023. return 2;
  6024. case this.FLOORPLAN:
  6025. return 3;
  6026. case this.OUTDOOR:
  6027. return 4;
  6028. case this.TRANSITIONING:
  6029. return -1
  6030. }
  6031. throw new n("No known conversion for Viewmode to int for mode: " + e)
  6032. },
  6033. fromInt: function(e) {
  6034. switch (e) {
  6035. case "1":
  6036. case 1:
  6037. return this.PANORAMA;
  6038. case "2":
  6039. case 2:
  6040. return this.DOLLHOUSE;
  6041. case "3":
  6042. case 3:
  6043. return this.FLOORPLAN;
  6044. case "4":
  6045. case 4:
  6046. return this.OUTDOOR
  6047. }
  6048. throw new n("No known conversion for int to viewmode for int: " + e)
  6049. },
  6050. convertWorkshopModeInt: function(e) {
  6051. switch (e) {
  6052. case "0":
  6053. case 0:
  6054. case undefined: //xzw add
  6055. return this.PANORAMA;
  6056. case "1":
  6057. case 1:
  6058. return this.FLOORPLAN;
  6059. case "2":
  6060. case 2:
  6061. return this.DOLLHOUSE;
  6062. case "3":
  6063. case 3:
  6064. return this.MESH
  6065. }
  6066. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  6067. }
  6068. };
  6069. o.extendObject(a, r),
  6070. t.exports = a
  6071. }
  6072. , {
  6073. "../exception/ViewmodeConvertException": 58,
  6074. "../util/common": 185,
  6075. "./coreViewmodes": 54
  6076. }],
  6077. 52: [function(e, t, i) {
  6078. "use strict";
  6079. t.exports = {
  6080. BLACK: "black",
  6081. STD: "std",
  6082. WALK: "walk"
  6083. }
  6084. }
  6085. , {}],
  6086. 53: [function(e, t, i) {
  6087. "use strict";
  6088. t.exports = {
  6089. ZoomIn: "zoom.in",
  6090. ZoomOut: "zoom.out",
  6091. ZoomMax: "zoom.max",
  6092. ZoomMin: "zoom.min"
  6093. }
  6094. }
  6095. , {}],
  6096. 54: [function(e, t, i) {
  6097. "use strict";
  6098. t.exports = {
  6099. PANORAMA: "panorama",
  6100. DOLLHOUSE: "dollhouse",
  6101. FLOORPLAN: "floorplan"
  6102. }
  6103. }
  6104. , {}],
  6105. 55: [function(e, t, i) {
  6106. "use strict";
  6107. function n(e) {
  6108. this.message = e
  6109. }
  6110. t.exports = n
  6111. }
  6112. , {}],
  6113. 56: [function(e, t, i) {
  6114. "use strict";
  6115. function n(e) {
  6116. r.call(this, e)
  6117. }
  6118. var r = e("./BasicException");
  6119. n.prototype = Object.create(r.prototype),
  6120. t.exports = n
  6121. }
  6122. , {
  6123. "./BasicException": 55
  6124. }],
  6125. 57: [function(e, t, i) {
  6126. "use strict";
  6127. function n(e) {
  6128. r.call(this, e)
  6129. }
  6130. var r = e("./BasicException");
  6131. n.prototype = Object.create(r.prototype),
  6132. t.exports = n
  6133. }
  6134. , {
  6135. "./BasicException": 55
  6136. }],
  6137. 58: [function(e, t, i) {
  6138. "use strict";
  6139. function n(e) {
  6140. r.call(this, e)
  6141. }
  6142. var r = e("./BasicException");
  6143. n.prototype = Object.create(r.prototype),
  6144. t.exports = n
  6145. }
  6146. , {
  6147. "./BasicException": 55
  6148. }],
  6149. 59: [function(e, t, i) {
  6150. (function(i) {
  6151. "use strict";
  6152. function n(e) {
  6153. var t = {};
  6154. if (e) {
  6155. var i = e.flags;
  6156. if (i)
  6157. for (var n in i)
  6158. i.hasOwnProperty(n) && (t[i[n]] = !0);
  6159. return t
  6160. }
  6161. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  6162. null
  6163. }
  6164. var r = e("./util/ajax")
  6165. , o = e("./util/showcase")
  6166. , a = e("./util/logger")
  6167. , s = ""
  6168. , l = new a(i)
  6169. , c = {};
  6170. t.exports = {
  6171. loadFeatureFlags: function(e) {
  6172. var t = $.Deferred();
  6173. return r.get(e.urlBase + s, {
  6174. responseType: "json",
  6175. prefetchFrom: "user",
  6176. auth: o.getAuthorizationHeader()
  6177. }).done(function(e) {
  6178. c = n(e),
  6179. c ? t.resolve(c) : t.reject("loading-failed")
  6180. }).fail(function() {
  6181. l.debug("Retrieval of feature flags failed."),
  6182. t.reject("loading-failed")
  6183. }),
  6184. t.promise()
  6185. },
  6186. getFlags: function() {
  6187. return c
  6188. },
  6189. updateDependentSettings: function(e, t) {
  6190. e = e || c,
  6191. e.labels && (t.labels.enabled = !0),
  6192. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  6193. e.showcase_sdk && (t.sdkInit = !0),
  6194. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  6195. e.showcase_webvr && (t.vr.allowWebVR = !0),
  6196. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  6197. e.hide_sc_sharing && (t.share.enabled = !1)
  6198. }
  6199. }
  6200. }
  6201. ).call(this, "/js/featureflags.js")
  6202. }
  6203. , {
  6204. "./util/ajax": 181,
  6205. "./util/logger": 189,
  6206. "./util/showcase": 193
  6207. }],
  6208. 60: [function(e, t, i) {
  6209. "use strict";
  6210. var n = (e("../util/common"),
  6211. {
  6212. status: 0,
  6213. set: function(e) {
  6214. if (isNaN(e))
  6215. return !1;
  6216. var t = $('.progressbar');
  6217. 0 > e && (e = 0);
  6218. e > 100 && (e = 100);
  6219. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  6220. var barperc = e*width;
  6221. var perc = Math.round(e);
  6222. var labelpos = (parseInt(barperc)-15);
  6223. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  6224. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6225. t.find('.perc').text(perc+'%'); //具体数字的百分比
  6226. this.status = e
  6227. },
  6228. done: function(e) {
  6229. return e || this.status ? (this.status = null,
  6230. this.set(100)) : this
  6231. }
  6232. });
  6233. t.exports.circleLoader = n
  6234. }
  6235. , {
  6236. "../util/common": 185
  6237. }],
  6238. 61: [function(e, t, i) {
  6239. "use strict";
  6240. t.exports = Object.freeze({
  6241. CLOSE: "modal.closer.close"
  6242. })
  6243. }
  6244. , {}],
  6245. 62: [function(e, t, i) {
  6246. "use strict";
  6247. function n(e, t) {
  6248. t && (t.stopPropagation(),
  6249. t.preventDefault()),
  6250. e && this.emit(l.CLOSE, e),
  6251. g.reset()
  6252. }
  6253. function r(e, t) {
  6254. function i() {
  6255. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6256. t !== f && (f = t,
  6257. t ? (e.classList.add("closeByFooter"),
  6258. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6259. h.classList.remove("closeByFooter")))
  6260. }
  6261. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6262. }
  6263. var o = e("../../settings")
  6264. , a = (e("../../tag/Media/MediaEvent"),
  6265. e("../../util/browser"))
  6266. , s = e("../../util/common")
  6267. , l = e("./ModalCloserEvent")
  6268. , c = e("events").EventEmitter
  6269. , h = document.getElementsByClassName("footer")[0]
  6270. , u = h.querySelectorAll(".close")[0]
  6271. , d = null
  6272. , p = null
  6273. , f = null
  6274. , g = (a.isMobile(),
  6275. {
  6276. open: function(e) {
  6277. e && (r(e),
  6278. d && u.removeEventListener("click", d, !0),
  6279. d = n.bind(this, e.id),
  6280. u.addEventListener("click", d, !0),
  6281. p && window.removeEventListener("resize", p, !0),
  6282. p = r.bind(this, e),
  6283. window.addEventListener("resize", p, !0))
  6284. },
  6285. reset: function() {
  6286. h.classList.remove("closeByFooter"),
  6287. u.removeEventListener("click", d, !0),
  6288. window.removeEventListener("resize", p, !0),
  6289. d = p = f = null
  6290. }
  6291. });
  6292. s.extendObject(g, c.prototype),
  6293. t.exports = g
  6294. }
  6295. , {
  6296. "../../tag/Media/MediaEvent": 131,
  6297. "../../settings": 166,
  6298. "../../util/browser": 182,
  6299. "../../util/common": 185,
  6300. "./ModalCloserEvent": 61,
  6301. events: 202
  6302. }],
  6303. 63: [function(e, t, i) {
  6304. "use strict";
  6305. function n(e, t, i) {
  6306. var n = new r.GUI({
  6307. width: 400
  6308. })
  6309. , u = n.addFolder("Flydown from Dollhouse");
  6310. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6311. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6312. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6313. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6314. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6315. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6316. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6317. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6318. var d = n.addFolder("Transition between panos");
  6319. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6320. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6321. h.transition.flyTime = 0,
  6322. d.__controllers.forEach(function(e) {
  6323. e.updateDisplay()
  6324. })
  6325. }),
  6326. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6327. h.transition.flySpeed = 0,
  6328. d.__controllers.forEach(function(e) {
  6329. e.updateDisplay()
  6330. })
  6331. }),
  6332. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6333. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6334. d.add(h.transition, "movementEasing", Object.keys(a));
  6335. var p = n.addFolder("Path Display");
  6336. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6337. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6338. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6339. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6340. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6341. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6342. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6343. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6344. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6345. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6346. h.path.color = l[h.path.color],
  6347. h.path.colorUp = l._desat(h.path.color),
  6348. h.path.colorDown = l.darken(h.path.color)
  6349. }),
  6350. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6351. h.reticuleColor = l[h.reticuleColor]
  6352. });
  6353. var f = n.addFolder("Warping")
  6354. , g = f.addFolder("Warp/Teleport");
  6355. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6356. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6357. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6358. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6359. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6360. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6361. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6362. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6363. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6364. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6365. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6366. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6367. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6368. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6369. h.path.typ = c[h.path.typ]
  6370. }),
  6371. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6372. t.endlessLoop = h.warp.loop
  6373. }),
  6374. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6375. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6376. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6377. var m = f.addFolder("Long Warp Only");
  6378. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6379. h.warp.flySpeed = 0,
  6380. m.__controllers.forEach(function(e) {
  6381. e.updateDisplay()
  6382. })
  6383. }),
  6384. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6385. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6386. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6387. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6388. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6389. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6390. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6391. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6392. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6393. var v = n.addFolder("Warp Esoterica");
  6394. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6395. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6396. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6397. h.warp.minWarpTime = 0,
  6398. v.__controllers.forEach(function(e) {
  6399. e.updateDisplay()
  6400. })
  6401. }),
  6402. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6403. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6404. v.add(h.warp, "movementEasing", Object.keys(a));
  6405. var A = n.addFolder("Misc");
  6406. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6407. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6408. }),
  6409. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6410. i.cameras[s.PANORAMA].fov = h.insideFOV
  6411. }),
  6412. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6413. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6414. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6415. var y = n.addFolder("Navigation");
  6416. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6417. h.navigation.panoScores || e.panos.forEach(function(e) {
  6418. e.floor.remove(e.text3d),
  6419. e.text3d = null
  6420. })
  6421. }),
  6422. y.add(h.navigation, "mouseDirection"),
  6423. y.add(h.navigation, "filterStrictness", 0, 1),
  6424. y.add(h.navigation, "angleFactor", -60, 0),
  6425. y.add(h.navigation, "directionFactor", 1, 20),
  6426. y.add(h.navigation, "distanceFactor", -5, 5),
  6427. y.add(h.navigation, "optionalityFactor", .1, 10);
  6428. var C = n.addFolder("tags")
  6429. , I = C.addFolder("Tag Creation");
  6430. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6431. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6432. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6433. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6434. var E = C.addFolder("Visibility");
  6435. E.add(h.tags.visibility, "anyDistance"),
  6436. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6437. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6438. E.add(h.tags.visibility, "hideViaFloor"),
  6439. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6440. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6441. var b = C.addFolder("Disc Parameters");
  6442. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6443. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6444. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6445. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6446. }),
  6447. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6448. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6449. }),
  6450. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6451. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6452. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6453. var w = C.addFolder("Navigate");
  6454. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6455. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6456. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6457. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6458. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6459. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6460. var _ = n.addFolder("Debug");
  6461. _.add(h, "wireframe").onFinishChange(function() {
  6462. e.chunks.forEach(function(t) {
  6463. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6464. t.wireframeTwin.material.depthWrite = !1,
  6465. t.wireframeTwin.material.depthTest = !1,
  6466. t.wireframeTwin.material.opacity = .5,
  6467. t.wireframeTwin.material.transparent = !0),
  6468. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6469. })
  6470. }),
  6471. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6472. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6473. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6474. e.skybox.wireframe = null)
  6475. }),
  6476. _.add(h, "showSweeps").onFinishChange(function() {
  6477. e.setSweepVisibility(h.showSweeps)
  6478. }),
  6479. _.add(h, "showMesh").onFinishChange(function() {
  6480. e.chunks.forEach(function(e) {
  6481. e.visible = h.showMesh
  6482. })
  6483. }),
  6484. _.add(h, "showFloors").onFinishChange(function() {
  6485. e.floors.forEach(function(e) {
  6486. e.collider.children.forEach(function(e) {
  6487. e.material.visible = h.showFloors
  6488. })
  6489. })
  6490. }),
  6491. _.add(h, "showSkyboxes").onFinishChange(function() {
  6492. e.panos.forEach(function(e) {
  6493. e.skyboxMesh.visible = h.showSkyboxes
  6494. })
  6495. }),
  6496. _.add(h, "showNeighbors").onChange(function() {}),
  6497. _.add(e, "alpha", 0, 1)
  6498. }
  6499. var r = e("../lib/dat.gui")
  6500. , o = e("three")
  6501. , a = e("../util/easing")
  6502. , s = e("../enum/Viewmode")
  6503. , l = e("../enum/Colors")
  6504. , c = e("../enum/WarpStyle")
  6505. , h = e("../settings");
  6506. e("../tag/tag");
  6507. r.GUI.prototype.removeFolder = function(e) {
  6508. var t = this.__folders[e];
  6509. t && (t.close(),
  6510. this.__ul.removeChild(t.domElement.parentNode),
  6511. delete this.__folders[e],
  6512. this.onResize())
  6513. }
  6514. ,
  6515. t.exports.toggle = n
  6516. }
  6517. , {
  6518. "../enum/Colors": 19,
  6519. "../enum/Viewmode": 51,
  6520. "../enum/WarpStyle": 52,
  6521. "../lib/dat.gui": 93,
  6522. "../tag/tag": 123,
  6523. "../settings": 166,
  6524. "../util/easing": 186,
  6525. three: 217
  6526. }],
  6527. 64: [function(e, t, i) {
  6528. (function(i) {
  6529. "use strict";
  6530. function n(e, t, i, n) {
  6531. $(".gui-error .error-problem-text").text(e),
  6532. $(".gui-error .error-solution-text").text(t),
  6533. $(".gui-error .error-explanation").text(i),
  6534. $(".gui-error .error-actions").html(n),
  6535. $(window).resize(),
  6536. $(".gui-error").fadeIn(),
  6537. $("#bottom-logo").fadeIn()
  6538. }
  6539. function r(e) {
  6540. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6541. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6542. s.isMobile() || $("[rel=tiletip]").tooltip({
  6543. placement: "bottom",
  6544. delay: {
  6545. show: 50,
  6546. hide: 0
  6547. },
  6548. trigger: "hover",
  6549. viewport: {
  6550. selector: "body",
  6551. padding: 10
  6552. }
  6553. })
  6554. }
  6555. function o() {
  6556. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6557. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6558. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6559. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6560. e.preventDefault(),
  6561. e.stopPropagation(),
  6562. r(" ")
  6563. })
  6564. }
  6565. function a(e) {
  6566. if ($("head title").text(c.pageTitle),
  6567. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6568. $("#gui-loading").fadeOut(250),
  6569. $("#quick-blackout").hide(),
  6570. l.track("showcase_error", {
  6571. error_key: e
  6572. }),
  6573. h.locale || h.init(),
  6574. "webgl-unsupported" === e)
  6575. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6576. else if ("webgl-ios" === e)
  6577. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6578. else if ("webgl-safari" === e)
  6579. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6580. else if ("webgl-generic" === e)
  6581. o();
  6582. else if ("missing-urls" === e)
  6583. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6584. else if ("loading-failed" === e)
  6585. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6586. else {
  6587. if ("loading-failed-maintenance" !== e)
  6588. return void d.error("Unhandled error: " + e);
  6589. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6590. }
  6591. }
  6592. var s = e("./../util/browser")
  6593. , l = e("./../analytics")
  6594. , c = e("./../settings")
  6595. , h = e("../localization/localize")
  6596. , u = e("./../util/logger")
  6597. , d = new u(i)
  6598. , p = '"https://support.port.com/hc/articles/208220058"';
  6599. t.exports.error = a
  6600. }
  6601. ).call(this, "/js/gui/error.js")
  6602. }
  6603. , {
  6604. "../localization/localize": 108,
  6605. "./../analytics": 4,
  6606. "./../settings": 166,
  6607. "./../util/browser": 182,
  6608. "./../util/logger": 189
  6609. }],
  6610. 65: [function(e, t, i) {
  6611. (function(i) {
  6612. "use strict";
  6613. function n() {
  6614. Ue = [],
  6615. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6616. Ue.push(".hideTarget", ".pinTop.right")
  6617. }
  6618. function r() {
  6619. for (var e in je)
  6620. if (je.hasOwnProperty(e)) {
  6621. var t = je[e];
  6622. if (!t.visible)
  6623. for (var i = 0; i < t.elements.length; i++)
  6624. $(t.elements[i]).hide()
  6625. }
  6626. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6627. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6628. n()
  6629. }
  6630. function o(e, t) {
  6631. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6632. $("#gui-zoomin").toggle(i),
  6633. $("#gui-zoomout").toggle(i)
  6634. }
  6635. function a() {
  6636. c(),
  6637. $(".pinBottom").toggleClass("open"),
  6638. $("#drawer").toggleClass("open"),
  6639. $(".footer").toggleClass("open"),
  6640. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6641. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6642. ie.resetDrawer()),
  6643. setTimeout(function() {
  6644. $("#pullTab").toggleClass("opened");
  6645. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6646. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6647. }
  6648. function s(e) {
  6649. var t;
  6650. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6651. t = e.position().top + e.outerHeight(),
  6652. e.attr("style", "display: none"));
  6653. var i = $("#player").outerHeight()
  6654. , n = i - 130;
  6655. return n < t + 25
  6656. }
  6657. function l(e) {
  6658. "touchstart" === e.type && e.preventDefault(),
  6659. e.stopPropagation()
  6660. }
  6661. function c() {
  6662. W && (W.reload(),
  6663. W.init())
  6664. }
  6665. function h(e) {
  6666. ne.show(e),
  6667. r()
  6668. }
  6669. function u(e) {
  6670. ne.progress(e)
  6671. }
  6672. function d(e, t, i) {
  6673. var n = t.player;
  6674. $("#gui-thumb").fadeOut(2500),
  6675. ne.hide(function() {
  6676. Ge = !1
  6677. }),
  6678. me.init(e, i),
  6679. de.finishSetup(Object.keys(e.tags).length),
  6680. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6681. var s = function() {
  6682. i.dismissExaminedTag(),
  6683. i.disableHovering()
  6684. };
  6685. Ae.on(ye.OPENED, s),
  6686. Ce.on(Me.OPENED, s),
  6687. he.on(ue.OPENED, s),
  6688. fe.on(ge.OPENED, s);
  6689. var l = i.enableHovering.bind(i);
  6690. if (Ae.on(ye.CLOSED, l),
  6691. Ce.on(Me.CLOSED, l),
  6692. he.on(ue.CLOSED, l),
  6693. fe.on(ge.CLOSED, l),
  6694. Q.labels.enabled && Object.keys(e.labels).length,
  6695. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6696. C(e.currentFloor, n.mode)),
  6697. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6698. r(),
  6699. o(t, t.player),
  6700. $("#gui").fadeIn(1500),
  6701. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6702. a(),
  6703. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6704. }, 2e3),
  6705. !K.isMobile())
  6706. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6707. $(c[h]).addClass("hasHover");
  6708. O(e),
  6709. de.setupToggling();
  6710. //xzw:
  6711. window.editHotPanel && editHotPanel();
  6712. //czj
  6713. navBorderRadius(e);
  6714. //czj 编辑界面
  6715. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6716. window.EditTools && new EditTools(n.sceneRenderer);
  6717. }
  6718. function navBorderRadius(e){
  6719. var pullTab = $("#pullTab"),
  6720. mobileRadius = {
  6721. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6722. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6723. },
  6724. topRadius = {
  6725. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6726. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6727. };
  6728. function BorderRadius(bottom,top){
  6729. $("#gui-modes-map > div:visible:last").css(bottom);
  6730. if(pullTab.is(':visible')){
  6731. $(".viewContainer > div:visible:first").css(top);
  6732. }else{
  6733. $("#gui-modes-map > div:visible:first").css(top);
  6734. }
  6735. }
  6736. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6737. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6738. }else{
  6739. BorderRadius(topRadius.bottom,topRadius.top);
  6740. }
  6741. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6742. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6743. window.specialScene && specialScene.special().afterImplement();
  6744. }
  6745. }
  6746. function p(e) {
  6747. e || (e = 0),
  6748. We = !1,
  6749. window.setTimeout(function() {
  6750. We || (ze = !0,
  6751. $("#gui-spinner").stop(!0, !0).show())
  6752. }
  6753. .bind(this), e)
  6754. }
  6755. function f() {
  6756. $("#gui-spinner").stop(!0, !0),
  6757. $("#gui-spinner").fadeOut(1e3),
  6758. We = !0,
  6759. ze = !1
  6760. }
  6761. function g(e, t) {
  6762. var i = e.mode
  6763. , n = t || e.currentPano;
  6764. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6765. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6766. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6767. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6768. Q.show360Views.enabled && !n.isAligned() ? (
  6769. $(".gui-floor").addClass("hidden"),
  6770. $("#gui-modes-outside").addClass("desktop-only")) : (
  6771. $(".gui-floor").removeClass("hidden"),
  6772. $("#gui-modes-outside").removeClass("desktop-only")),
  6773. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6774. Be = i,
  6775. $("#gui-modes-outside").addClass("hidden"),
  6776. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6777. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6778. }
  6779. function m(e, t) {
  6780. var i = t.player;
  6781. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6782. l(e),
  6783. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6784. J.track("USER", {
  6785. event_type: "showcase_gui",
  6786. gui_action: "click_inside_mode_button"
  6787. }),
  6788. t.changeMode(_e.PANORAMA);
  6789. }),
  6790. $("#gui-modes-outside").find("a").on("click", function(e) {
  6791. l(e),
  6792. J.track("showcase_gui", {
  6793. gui_action: "click_outside_mode_button"
  6794. }),
  6795. t.changeMode(Be)
  6796. }),
  6797. $("#gui-modes-floorplan").on("click", function(e) {
  6798. l(e),
  6799. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6800. gui_action: "click_floorplan_mode_button"
  6801. }),
  6802. t.changeMode(_e.FLOORPLAN));
  6803. }),
  6804. $("#gui-modes-dollhouse").on("click", function(e) {
  6805. l(e),
  6806. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6807. gui_action: "click_dollhouse_mode_button"
  6808. }),
  6809. t.changeMode(_e.DOLLHOUSE));
  6810. })
  6811. }
  6812. function v(e, t) {
  6813. function i() {
  6814. document.getElementById("vr").classList.remove("hidden"),
  6815. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6816. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6817. $(".improper-embed").toggleClass("hidden", !1),
  6818. r())
  6819. }, function(e) {
  6820. r()
  6821. }) : r()
  6822. }
  6823. function n(i) {
  6824. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6825. Ie.init(e.data, t, i, q),
  6826. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6827. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6828. }
  6829. function r() {
  6830. De.info("WebVR support not found, VR button activates native app VR modal"),
  6831. Ae.init(e.data, q),
  6832. Ae.on(ye.OPENED, function() {
  6833. var e = document.getElementById("vr-modal");
  6834. return function() {
  6835. Ze("vr"),
  6836. le.open(e)
  6837. }
  6838. }()),
  6839. Ae.on(ye.CLOSED, le.reset)
  6840. }
  6841. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6842. /*********************** 方奕卓 VR功能事件监听 ********************/
  6843. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6844. switch (Q.vr.option) {
  6845. case Pe.CONTEXTUAL:
  6846. i();
  6847. break;
  6848. case Pe.ANDROID:
  6849. K.detectAndroid() && i();
  6850. break;
  6851. case Pe.NONE:
  6852. }
  6853. }
  6854. }
  6855. function A(e, t) {
  6856. $("#play").on("mousedown touchstart", function(e) {
  6857. l(e);
  6858. Ze("tour");
  6859. ve.play();
  6860. J.trackAlways("showcase_gui", {
  6861. gui_action: "play_highlights"
  6862. })
  6863. }),
  6864. window.startAndPlay = function(e) {
  6865. // l(e);
  6866. Ze("tour");
  6867. ve.play();
  6868. J.trackAlways("showcase_gui", {
  6869. gui_action: "play_highlights"
  6870. })
  6871. };
  6872. $("#pause").on("mousedown touchstart", function(e) {
  6873. l(e),
  6874. ve.pause(),
  6875. J.trackAlways("showcase_gui", {
  6876. gui_action: "pause_highlights"
  6877. })
  6878. }),
  6879. $("#gui-zoomin").find("a").on("click", function(e) {
  6880. l(e),
  6881. t.player.zoomInIncrementally()
  6882. }),
  6883. $("#gui-zoomout").find("a").on("click", function(e) {
  6884. l(e),
  6885. t.player.zoomOutIncrementally()
  6886. })
  6887. }
  6888. function y(e, t) {
  6889. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6890. if(getQueryVariable('m') === '372') continue;
  6891. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6892. $(".gui-floor").find(".container").prepend(r)
  6893. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6894. }
  6895. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6896. i.on("click", function(e) {
  6897. l(e),
  6898. Ze("floor"),
  6899. i.toggleClass("open")
  6900. }),
  6901. $(".floorChoice").on("click", function(e) {
  6902. l(e);
  6903. var n = $(this).data("index");
  6904. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6905. t.player.gotoFloor(n),
  6906. J.track("showcase_gui", {
  6907. gui_action: "click_floor_select_button",
  6908. interaction_source: "gui"
  6909. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6910. Ze("move"),
  6911. t.allFloors(),
  6912. J.track("showcase_gui", {
  6913. gui_action: "click_toggle_all_floors_button",
  6914. interaction_source: "gui"
  6915. })),
  6916. i.removeClass("open")
  6917. })
  6918. }
  6919. function C(e, t) {
  6920. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6921. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6922. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6923. $(".floorChoice").removeClass("active"),
  6924. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6925. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6926. $(".floorChoice").removeClass("active"),
  6927. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6928. }
  6929. function I(e) {
  6930. return e.describe().inTransition
  6931. }
  6932. function b(e, t, i) {
  6933. Fe = e.heroLocations.length;
  6934. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6935. , r = 100 / Fe + "%"
  6936. , o = $("#thumb-container")
  6937. , a = $("#progressBar");
  6938. $("#status").find(".totalSteps").text(Fe);
  6939. for (var s = 0; s < Fe; s++) {
  6940. var c = e.heroLocations[s]
  6941. , h = $(n);
  6942. var thumbUrl
  6943. if(c.heroLocations){//有子项,选第一张截图
  6944. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6945. }else{
  6946. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6947. }
  6948. h.attr("data-index", s)
  6949. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6950. if (c.name) {
  6951. var u = $('<div class="overlay"></div>').text(c.name);
  6952. h.prepend(u)
  6953. }
  6954. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6955. var d = e.panos.get(c.panoId)
  6956. , p = d && !d.isAligned()
  6957. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6958. h.prepend(f)
  6959. }
  6960. o.append(h),
  6961. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6962. }
  6963. j = 144 * Fe,
  6964. Y = 111 * Fe,
  6965. $(".thumbImg").on("mouseover", function() {
  6966. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6967. }),
  6968. $(".thumbImg").on("mouseout", function() {
  6969. t.clearPath()
  6970. }),
  6971. $(".thumbImg").on("click", function(e) {
  6972. l(e);
  6973. var i = $(this);
  6974. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6975. J.trackAlways("showcase_gui", {
  6976. gui_action: "click_highlight"
  6977. }),
  6978. t.goToHighlight([i.data("index"),0])//改
  6979. }),
  6980. $(".previous").find("a").on("click", function(e) {
  6981. l(e),
  6982. J.trackAlways("showcase_gui", {
  6983. gui_action: "prev_highlight"
  6984. }),
  6985. t.prevHighlight()
  6986. }),
  6987. $(".next").find("a").on("click", function(e) {
  6988. l(e),
  6989. J.trackAlways("showcase_gui", {
  6990. gui_action: "next_highlight"
  6991. }),
  6992. t.nextHighlight()
  6993. }),
  6994. $("#drawer").on("mouseleave", function(e) {
  6995. l(e);
  6996. var t;
  6997. try {
  6998. t = new MouseEvent("mouseup",{
  6999. clientX: e.clientX,
  7000. clientY: e.clientY,
  7001. screenX: e.screenX,
  7002. screenY: e.screenY
  7003. })
  7004. } catch (i) {
  7005. t = document.createEvent("MouseEvents"),
  7006. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  7007. }
  7008. document.dispatchEvent(t)
  7009. }),
  7010. W = new Sly($("#scrollFrame"),{
  7011. horizontal: !0,
  7012. itemNav: "centered",
  7013. smart: !0,
  7014. scrollTrap: !0,
  7015. scrollBy: 1,
  7016. mouseDragging: !0,
  7017. touchDragging: !0,
  7018. speed: 300,
  7019. dragHandle: !0,
  7020. dynamicHandle: !0,
  7021. clickBar: !0,
  7022. scrollBar: $("#scroller"),
  7023. activateOn: null
  7024. }).init(),
  7025. W.on("active", function(e, t) {
  7026. Ve = t,
  7027. Ze("tour"),
  7028. $(".step").removeClass("active"),
  7029. $("#status").find(".curIdx").text(t + 1);
  7030. for (var i = 0; i <= t; i++)
  7031. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  7032. }),
  7033. w()
  7034. }
  7035. function w() {
  7036. var e = $("#player").width() - 20
  7037. , t = $("#scroller")
  7038. , i = $("#drawer")
  7039. , n = $(".pinBottom");
  7040. if ($("#player").width() < 488 || $("#player").height() < 488)
  7041. t.addClass("hidden"),
  7042. i.addClass("noScroll"),
  7043. n.addClass("noScroll");
  7044. else {
  7045. var r = j > e
  7046. , o = !i.hasClass("noScroll")
  7047. , a = r !== o;
  7048. a && (t.toggleClass("hidden"),
  7049. i.toggleClass("noScroll"),
  7050. n.toggleClass("noScroll"))
  7051. }
  7052. }
  7053. function _(e) {
  7054. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  7055. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  7056. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  7057. }
  7058. function T(e) {
  7059. function t(t, i) {
  7060. return !!e.player_options[t] && e[i || t]
  7061. }
  7062. $(".model-title").text(e.name);
  7063. var i = Q.pageTitle;
  7064. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  7065. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  7066. document.title = i ,
  7067. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7068. delay: {
  7069. show: 50,
  7070. hide: 0
  7071. },
  7072. trigger: "hover",
  7073. html: !1,
  7074. viewport: {
  7075. selector: "body",
  7076. padding: 10
  7077. }
  7078. }),
  7079. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7080. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  7081. de.populate({
  7082. name: t("model_name", "name"),
  7083. coBrand: t("presented_by"),
  7084. description: t("model_summary", "summary") || "暂无内容",
  7085. contactName: t("contact_name"),
  7086. address: t("address"),
  7087. phone: t("contact_phone"),
  7088. formattedPhone: e.formatted_contact_phone,
  7089. email: t("contact_email"),
  7090. url: t("external_url"),
  7091. socialSharing: e.enable_social_sharing && e.is_public
  7092. })
  7093. }
  7094. function x(e, t, i, n, r, o) {
  7095. function a() {
  7096. o.setLoadingStartTime(),
  7097. H(),
  7098. r ? (re.showMessage(t, i, je.coBrand.visible),
  7099. l()) : h(l)
  7100. }
  7101. var s = $.Deferred()
  7102. , l = s.resolve.bind(s);
  7103. return Ge = !0,
  7104. O(e),
  7105. e.data.player_options && _(e.data.player_options),
  7106. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  7107. Re.localizeGUI(),
  7108. T(e.data),
  7109. r || $(".quick").addClass("hidden"),
  7110. //e.data.image && !r && E(e.data.image),
  7111. n ? (J.impression(),
  7112. a()) : (o.setWaitingStartTime(),
  7113. oe.show(r, a)),
  7114. s
  7115. }
  7116. function S(e, t, i, n, r, a, s) {
  7117. q = s,
  7118. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  7119. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  7120. ae.init(),
  7121. re.init(e, a),
  7122. Oe.init(e, t, n),
  7123. $(".icon").on("mouseover", function() {
  7124. t.player && t.player.reticule.hide()
  7125. }),
  7126. m(e, t),
  7127. A(e, t),
  7128. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  7129. Ce.on(Me.OPENED, function() {
  7130. var e = document.getElementById("share-modal");
  7131. return function() {
  7132. Ze("share"),
  7133. le.open(e)
  7134. }
  7135. }()),
  7136. Ce.on(Me.CLOSED, le.reset)),
  7137. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  7138. je.tourControls.visible = !1),
  7139. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  7140. z(),
  7141. g(i),
  7142. v(e, r),
  7143. e.on("floor.changed", C),
  7144. e.on("waiting", R.bind(this, e)),
  7145. e.on("waiting-done", P.bind(this, e)),
  7146. i.on(xe.ModeChanged, function(e, n) {
  7147. g(i),
  7148. o(t, i),
  7149. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  7150. he.updateMode(n)
  7151. }),
  7152. n.on(Se.Move, Ze.bind(this, "move")),
  7153. i.on(xe.Ready, function() {
  7154. ie.init(n, i, i.tagManager, t),
  7155. i.on(xe.ModeChanged, function(e, t) {
  7156. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  7157. })
  7158. }),
  7159. i.on(xe.PanoChosen, function(e, t) {
  7160. g(i, t),
  7161. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  7162. }),
  7163. le.on(ce.CLOSE, function(e) {
  7164. switch (e) {
  7165. case "vr-modal":
  7166. Ae.dismiss();
  7167. break;
  7168. case "share-modal":
  7169. Ce.hide();
  7170. break;
  7171. case "terms-modal":
  7172. fe.hide()
  7173. }
  7174. });
  7175. var l = $("#play").eq(0)
  7176. , c = $("#pause").eq(0)
  7177. , h = $(".pinBottom").toArray()
  7178. , u = $("#drawer").eq(0)
  7179. , d = $("#playHead").eq(0)
  7180. , p = $("#progressBar").eq(0)
  7181. , f = $("#thumb-container").eq(0)
  7182. , y = f.children()
  7183. , I = p.children();
  7184. t.on("update.controls", function() {
  7185. var n = t.describe();
  7186. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  7187. c.show()),
  7188. n.tourInProgress && (h.forEach(function(e) {
  7189. e.classList.add("playing")
  7190. }),
  7191. u.addClass("playing"),
  7192. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  7193. c.hide()),
  7194. n.tourInProgress || (ve.stopTour(),
  7195. h.forEach(function(e) {
  7196. e.classList.remove("playing")
  7197. }),
  7198. u.removeClass("playing"),
  7199. d.removeClass("playing")));
  7200. var r, a, s;
  7201. if (null !== n.currentItem) {
  7202. var p, f;
  7203. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  7204. n.onTheBus ? (p = "active",
  7205. f = "recent") : (f = "active",
  7206. p = "recent");
  7207. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7208. for (r = 0; r < e.heroLocations.length; r += 1)
  7209. s = y.eq(r),
  7210. a = I.eq(r),
  7211. s.removeClass(f),
  7212. a.removeClass(f),
  7213. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  7214. a.addClass(p),
  7215. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7216. a.addClass(p)) : (s.removeClass(p),
  7217. a.removeClass(p))
  7218. } else
  7219. for (r = 0; r < e.heroLocations.length; r += 1)
  7220. s = y.eq(r),
  7221. a = I.eq(r),
  7222. s.removeClass("active recent"),
  7223. a.removeClass("active recent");
  7224. o(t, i)
  7225. }),
  7226. document.addEventListener("keydown", function(n) {
  7227. switch (J.updateInteraction(Se.InteractionKey),
  7228. n.which) {
  7229. case we.ZERO:
  7230. Q.debug && e.toggleAlpha();
  7231. break;
  7232. case we.NINE:
  7233. Q.debug && se.toggle();
  7234. break;
  7235. case we.ONE:
  7236. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7237. break;
  7238. case we.TWO:
  7239. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7240. break;
  7241. case we.THREE:
  7242. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7243. break;
  7244. case we.FOUR:
  7245. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7246. break;
  7247. case we.SPACE:
  7248. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7249. break;
  7250. case we.RETURN:
  7251. Q.debug && e.toggleExplodeUp();
  7252. break;
  7253. case we.P:
  7254. k();
  7255. break;
  7256. case we.U:
  7257. B();
  7258. break;
  7259. case we.X:
  7260. Q.debug && e.toggleExplode();
  7261. break;
  7262. case we.PLUSEQUALS:
  7263. t.player.activatePersistentZooming(!0),
  7264. ie.hideUi();
  7265. break;
  7266. case we.DASHUNDERSCORE:
  7267. t.player.activatePersistentZooming(!1),
  7268. ie.hideUi();
  7269. break;
  7270. case we.SEVEN:
  7271. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7272. break;
  7273. case we.EIGHT:
  7274. t.player.decreaseZoomSpeed();
  7275. break;
  7276. case we.NINE:
  7277. t.player.increaseZoomSpeed()
  7278. }
  7279. return i && i.reticule.hide(),
  7280. !0
  7281. }
  7282. .bind(this)),
  7283. document.addEventListener("keyup", function(e) {
  7284. switch (e.which) {
  7285. case we.PLUSEQUALS:
  7286. t.player.deactivatePersistentZooming();
  7287. break;
  7288. case we.DASHUNDERSCORE:
  7289. t.player.deactivatePersistentZooming()
  7290. }
  7291. }
  7292. .bind(this)),
  7293. F(e),
  7294. L(e, t.player),
  7295. M(i),
  7296. te.setAutoPlay(e.heroCount()),
  7297. he.init(i, a.mode),
  7298. he.on(ue.OPENED, Ze.bind(this, "help")),
  7299. fe.init(),
  7300. fe.on(ge.OPENED, function() {
  7301. var e = document.getElementById("terms-modal");
  7302. return function() {
  7303. Ze("terms"),
  7304. le.open(e)
  7305. }
  7306. }()),
  7307. fe.on(ge.CLOSED, le.reset),
  7308. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7309. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7310. Q.profiling.enabled && se.show(),
  7311. ve.init(t)
  7312. }
  7313. function M(e) {
  7314. var t = function(e, t) {
  7315. $(e).find("a").each(function(e, i) {
  7316. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7317. i.style.pointerEvents = t ? "auto" : "none"
  7318. })
  7319. }
  7320. , i = function() {
  7321. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7322. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7323. };
  7324. e.on(Ne.ZoomMax, function() {
  7325. t("#gui-zoomin", !1),
  7326. t("#gui-zoomout", !0)
  7327. }),
  7328. e.on(Ne.ZoomMin, function() {
  7329. t("#gui-zoomin", !0),
  7330. t("#gui-zoomout", !1)
  7331. }),
  7332. e.on(Ne.ZoomIn, function() {
  7333. t("#gui-zoomout", !0)
  7334. }),
  7335. e.on(Ne.ZoomOut, function() {
  7336. t("#gui-zoomin", !0)
  7337. }),
  7338. i()
  7339. }
  7340. function R(e) {
  7341. O(e)
  7342. }
  7343. function P(e) {
  7344. O(e)
  7345. }
  7346. function O(e) {
  7347. var t = e.waitQueue.length;
  7348. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7349. }
  7350. function L(e, t) {
  7351. He = {
  7352. gui: null,
  7353. visible: !1,
  7354. model: e,
  7355. player: t
  7356. }
  7357. }
  7358. function D(e, t) {
  7359. function i() {
  7360. var i = t.toJSON();
  7361. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7362. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7363. }
  7364. var n = {}
  7365. , r = new Le.GUI({
  7366. autoPlace: !0,
  7367. width: "60%"
  7368. });
  7369. i(),
  7370. t.on(xe.ViewChanged, i),
  7371. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7372. r.domElement.id = "datLinks";
  7373. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7374. return o.forEach(function(e) {
  7375. if (!K.detectSafari()) {
  7376. var t = document.createElement("button");
  7377. t.classList.add("btn-deep-link"),
  7378. t.innerText = Re.MENU_COPY,
  7379. e.nextSibling.appendChild(t);
  7380. var i = function() {
  7381. alert(Re.LINK_ALERT_COPY),
  7382. t.hide()
  7383. };
  7384. t.addEventListener("click", function(e) {
  7385. try {
  7386. var t = e.target.parentNode.childNodes[0];
  7387. t.select();
  7388. var n = document.execCommand("copy");
  7389. t.blur(),
  7390. n || i()
  7391. } catch (e) {
  7392. i()
  7393. }
  7394. })
  7395. }
  7396. }),
  7397. $(r.__closeButton).hide(),
  7398. r
  7399. }
  7400. function N(e) {
  7401. He.gui || (He.gui = D(He.model, He.player)),
  7402. He.visible = e,
  7403. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7404. }
  7405. function B() {
  7406. N(!He.visible)
  7407. }
  7408. function F(e) {
  7409. ke = {
  7410. gui: null,
  7411. visible: !1,
  7412. model: e
  7413. }
  7414. }
  7415. function V(e) {
  7416. var t = new Le.GUI;
  7417. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7418. e.setSweepVisibility(Q.showSweeps)
  7419. }),
  7420. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7421. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7422. Q.transition.flySpeed = 0,
  7423. t.__controllers.forEach(function(e) {
  7424. e.updateDisplay()
  7425. })
  7426. }),
  7427. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7428. $(t.__closeButton).hide(),
  7429. t
  7430. }
  7431. function U(e) {
  7432. ke.gui || (ke.gui = V(ke.model)),
  7433. ke.visible = e,
  7434. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7435. }
  7436. function k() {
  7437. U(!ke.visible)
  7438. }
  7439. function H() {
  7440. function e(e) {
  7441. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7442. }
  7443. $("body").css("touch-action", "none"),
  7444. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7445. // e.preventDefault()
  7446. });
  7447. var t = document.getElementById("terms-text")
  7448. , i = document.getElementById("more-help-wrapper")
  7449. , n = (document.getElementById("navigation-help-wrapper"),
  7450. document.getElementById("help-dialog"),
  7451. document.getElementById("tag-billboards"));
  7452. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7453. document.body.addEventListener("DOMMouseScroll", e)),
  7454. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7455. e.stopPropagation()
  7456. })
  7457. }
  7458. function G(e, t) {
  7459. for (var i = []; e; )
  7460. i.push(e),
  7461. e = e.parentNode;
  7462. for (; t && i.indexOf(t) === -1; )
  7463. t = t.parentNode;
  7464. return t
  7465. }
  7466. function z() {
  7467. var e, t = function(t) {
  7468. e = 0 === t.button || 1 === t.which ? t.target : null
  7469. }, i = function(t) {
  7470. e !== t.target && (e = G(e, t.target));
  7471. var i = document.getElementById("gui-parent");
  7472. if (G(i, e) !== i && (e = null),
  7473. e) {
  7474. var n;
  7475. try {
  7476. n = new MouseEvent("click",t)
  7477. } catch (e) {
  7478. n = document.createEvent("MouseEvents"),
  7479. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7480. }
  7481. n.syntheticClick = !0,
  7482. e.dispatchEvent(n),
  7483. e = null
  7484. }
  7485. };
  7486. document.body.addEventListener("mousedown", t, !0),
  7487. document.body.addEventListener("mouseup", i, !0),
  7488. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7489. e.syntheticClick || (e.stopPropagation(),
  7490. "A" === e.target.nodeName && e.preventDefault())
  7491. }, !0)
  7492. }
  7493. var W, j, Y, X, Z, q, K = (e("three"),
  7494. e("../util/ajax"),
  7495. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7496. e("../util/camera"),
  7497. e("../util/logger")), te = (e("../objects/Snapshot"),
  7498. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7499. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7500. e("../enum/PathDisplayMode"),
  7501. e("../enum/DirectorEvents"),
  7502. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7503. e("../enum/WarpStyle"),
  7504. e("../enum/AlignmentType"),
  7505. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7506. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7507. coBrand: {
  7508. visible: !0,
  7509. elements: [".co-brand", "#loaderCoBrand"]
  7510. },
  7511. help: {
  7512. visible: !0,
  7513. elements: [".nav-help", "#nav-help"]
  7514. },
  7515. tourControls: {
  7516. visible: !0,
  7517. elements: [".next", ".previous", "#play"]
  7518. },
  7519. highlight: {
  7520. visible: !0,
  7521. elements: ["#drawer", "#pullTab"]
  7522. },
  7523. share: {
  7524. visible: !0,
  7525. elements: [".socialButton", "#share"]
  7526. },
  7527. fullScreen: {
  7528. visible: !0,
  7529. elements: ["#gui-fullscreen"]
  7530. },
  7531. floors: {
  7532. visible: !0,
  7533. elements: [".gui-floor"]
  7534. }
  7535. }, Ye = function() {
  7536. var e = document.getElementById("drawer");
  7537. return function() {
  7538. $("#player").height() < 400 && e.classList.contains("open") && a()
  7539. }
  7540. }(), Xe = function() {
  7541. var e = document.getElementById("meta-info");
  7542. return function() {
  7543. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7544. }
  7545. }(), Ze = function(e) {
  7546. function t() {
  7547. u.classList.contains("expand") && de.toggleMeta(!0)
  7548. }
  7549. function i() {
  7550. fe.hide()
  7551. }
  7552. function n() {
  7553. he.close()
  7554. }
  7555. function r() {
  7556. Ae.dismiss()
  7557. }
  7558. function o() {
  7559. p.hasClass("open") && a(!0)
  7560. }
  7561. function l() {
  7562. Ce.hide()
  7563. }
  7564. function c() {
  7565. f.hasClass("open") && f.removeClass("open")
  7566. }
  7567. function h() {
  7568. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7569. }
  7570. var u = document.getElementById("meta-info")
  7571. , d = document.getElementById("interaction-modal")
  7572. , p = $("#drawer").eq(0)
  7573. , f = $(".gui-floor").eq(0)
  7574. , g = $(".vr-popup").eq(0);
  7575. return function(e) {
  7576. switch (e) {
  7577. case "info":
  7578. i(),
  7579. n(),
  7580. Ye(),
  7581. l(),
  7582. c(),
  7583. r(),
  7584. h();
  7585. break;
  7586. case "terms":
  7587. t(),
  7588. n(),
  7589. o(),
  7590. l(),
  7591. c(),
  7592. r(),
  7593. h();
  7594. break;
  7595. case "help":
  7596. t(),
  7597. i(),
  7598. l(),
  7599. c(),
  7600. r(),
  7601. h();
  7602. break;
  7603. case "vr":
  7604. t(),
  7605. i(),
  7606. l(),
  7607. c(),
  7608. n(),
  7609. h(),
  7610. s(g) && o();
  7611. break;
  7612. case "highlights":
  7613. Xe(),
  7614. i(),
  7615. l(),
  7616. c();
  7617. break;
  7618. case "share":
  7619. t(),
  7620. i(),
  7621. n(),
  7622. c(),
  7623. r(),
  7624. h();
  7625. break;
  7626. case "floor":
  7627. i(),
  7628. l(),
  7629. r();
  7630. break;
  7631. case "view":
  7632. c(),
  7633. l(),
  7634. i(),
  7635. r();
  7636. break;
  7637. case "tour":
  7638. i(),
  7639. l(),
  7640. c(),
  7641. r();
  7642. break;
  7643. case "move":
  7644. i(),
  7645. l(),
  7646. c(),
  7647. r();
  7648. break;
  7649. case "resize":
  7650. t(),
  7651. Ye(),
  7652. c();
  7653. break;
  7654. case "tag":
  7655. i(),
  7656. n(),
  7657. l(),
  7658. c(),
  7659. r()
  7660. }
  7661. }
  7662. }();
  7663. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7664. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7665. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7666. setTimeout(function() {
  7667. $(".icon:visible").hide().show(0)
  7668. }, 100)
  7669. }),
  7670. $("#gui-fullscreen").find("a").on("click", function(e) {
  7671. l(e),
  7672. K.requestFullscreen($("body")[0]),
  7673. J.track("showcase_gui", {
  7674. gui_action: "click_enter_fullscreen",
  7675. interaction_source: "gui"
  7676. })
  7677. //czj
  7678. //W.reload()
  7679. }),
  7680. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7681. l(e),
  7682. K.exitFullscreen(),
  7683. J.track("showcase_gui", {
  7684. gui_action: "click_exit_fullscreen",
  7685. interaction_source: "gui"
  7686. })
  7687. })
  7688. $(window).on("resize", function(e) {
  7689. var t = e.target.innerHeight
  7690. , i = e.target.innerWidth;
  7691. t === X && i === Z || (je.highlight.visible && w(),
  7692. Ze("resize"),
  7693. $(".pinTop.right").removeClass("hideUnderMeta"),
  7694. c(),
  7695. X = t,
  7696. Z = i)
  7697. }).resize(),
  7698. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7699. $("#pullTab").on("click", function(e) {
  7700. l(e),
  7701. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7702. gui_action: "hide_highlight_reel"
  7703. }),
  7704. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7705. gui_action: "show_highlight_reel"
  7706. }),
  7707. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7708. a()
  7709. });
  7710. /***********************方奕卓 热点列表事件监听 ************************/
  7711. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7712. $('#hotList').css('display', '');
  7713. $('#hotList').on('click',function(e){
  7714. l(e);
  7715. var hotList = $('#hotListWrap')[0];
  7716. var isActive = hotList.classList.contains('hotListActive');
  7717. if(isActive){
  7718. hotList.classList.remove('hotListActive');
  7719. this.classList.remove('active')
  7720. }else{
  7721. hotList.classList.add('hotListActive');
  7722. this.classList.add('active')
  7723. }
  7724. }),
  7725. $('#hotListContent ul').on('mouseover', function(e){
  7726. l(e);
  7727. var target = e.target;
  7728. var hotList = document.getElementById('hotListWrap');
  7729. if(target.tagName === 'SPAN'){
  7730. var targetParent = target.parentElement.parentElement;
  7731. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7732. hotList.style.width = target.offsetWidth + 116 + 'px';
  7733. }else{
  7734. hotList.style.width = '';
  7735. }
  7736. }else if(target.tagName === 'LI'){
  7737. var targetParent = target.parentElement;
  7738. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7739. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7740. }else{
  7741. hotList.style.width = ''
  7742. }
  7743. }else {
  7744. hotList.style.width = '';
  7745. }
  7746. });
  7747. $('#hotListContent ul').on('click', function(e){
  7748. l(e);
  7749. this.preElem && this.preElem.classList.remove('active');
  7750. if(e.target.tagName === 'SPAN'){
  7751. e.target.parentElement.classList.add('active');
  7752. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7753. this.preElem = e.target.parentElement;
  7754. }else{
  7755. e.target.classList.add('active');
  7756. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7757. this.preElem = e.target;
  7758. }
  7759. })
  7760. $('#hotListClose').on('click', function(e){
  7761. l(e);
  7762. var hotList = $('#hotListWrap')[0];
  7763. hotList.classList.remove('hotListActive');
  7764. $('#hotListContent ul .active').removeClass('active');
  7765. //$('#hotList')[0].classList.remove('active')
  7766. })
  7767. }
  7768. /*****************************************************************/
  7769. $("#more-menu-button").on("click", function(e) {
  7770. l(e);
  7771. var t = $("#more-menu");
  7772. t.toggleClass("open")
  7773. }),
  7774. t.exports.init = S,
  7775. t.exports.startLoading = x,
  7776. t.exports.endLoading = d,
  7777. t.exports.onProgress = u
  7778. }
  7779. ).call(this, "/js/gui/gui.js")
  7780. }
  7781. , {
  7782. "../analytics": 4,
  7783. "../controls/serializer": 14,
  7784. "../enum/AlignmentType": 17,
  7785. "../enum/BlackoutStyle": 18,
  7786. "../enum/ControlEvents": 21,
  7787. "../enum/DirectorEvents": 23,
  7788. "../enum/Keys": 30,
  7789. "../enum/PathDiscardMode": 38,
  7790. "../enum/PathDisplayMode": 39,
  7791. "../enum/PlayerEvents": 40,
  7792. "../enum/VROption": 47,
  7793. "../enum/Vectors": 50,
  7794. "../enum/Viewmode": 51,
  7795. "../enum/WarpStyle": 52,
  7796. "../enum/ZoomEvents": 53,
  7797. "../lib/dat.gui": 93,
  7798. "../localization/localize": 108,
  7799. "../tag/Media/MediaEvent": 131,
  7800. "../objects/Snapshot": 153,
  7801. "../settings": 166,
  7802. "../util/ajax": 181,
  7803. "../util/browser": 182,
  7804. "../util/camera": 183,
  7805. "../util/logger": 189,
  7806. "../util/showcase": 193,
  7807. "../util/transitions": 195,
  7808. "./closer/ModalCloserEvent": 61,
  7809. "./closer/modalCloser": 62,
  7810. "./help/HelpEvent": 66,
  7811. "./help/help": 67,
  7812. "./helpManager": 68,
  7813. "./immersiveMode": 69,
  7814. "./konami": 70,
  7815. "./landingScreen": 71,
  7816. "./loadingScreen": 72,
  7817. "./memoryUsage": 73,
  7818. "./playButton": 74,
  7819. "./populateModal": 75,
  7820. "./sharing/ShareEvents": 76,
  7821. "./sharing/modal": 77,
  7822. "./terms/TermsEvent": 78,
  7823. "./terms/terms": 79,
  7824. "./title/TitleEvents": 80,
  7825. "./title/tagToggle": 81,
  7826. "./title/titleBar": 82,
  7827. "./tourInteraction": 84,
  7828. "./vr/vrEvent": 85,
  7829. "./vr/vrModal": 87,
  7830. "./webvr/WebVrEvent": 88,
  7831. "./webvr/webVRgui": 89,
  7832. three: 217
  7833. }],
  7834. 66: [function(e, t, i) {
  7835. "use strict";
  7836. t.exports = Object.freeze({
  7837. OPENED: "help.opened",
  7838. CLOSED: "help.closed"
  7839. })
  7840. }
  7841. , {}],
  7842. 67: [function(e, t, i) {
  7843. "use strict";
  7844. function n() {
  7845. g.on("click", function(e) {
  7846. if (S && S !== l.TRANSITIONING) {
  7847. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7848. t && !M ? R.close() : r()
  7849. }
  7850. }),
  7851. w.on("click", function(e) {
  7852. R.close()
  7853. }),
  7854. E.on("click", function(e) {
  7855. S && S !== l.TRANSITIONING && (s(),
  7856. o())
  7857. }),
  7858. b.on("click", function(e) {
  7859. s(),
  7860. a()
  7861. })
  7862. }
  7863. function r() {
  7864. S && S !== l.TRANSITIONING && (M = !0,
  7865. setTimeout(function() {
  7866. M = !1
  7867. }, d.help.modalStayDuration),
  7868. R.emit(h.OPENED),
  7869. m.addClass("open " + S),
  7870. g.addClass("open"),
  7871. s(),
  7872. o(),
  7873. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7874. y.classList.add("fadeIn"))
  7875. }
  7876. function o() {
  7877. E.addClass("underline-tab"),
  7878. u.fill(_, c.NAVIGATION, S),
  7879. m.addClass(S)
  7880. }
  7881. function a() {
  7882. b.addClass("underline-tab"),
  7883. u.fill(T, c.MORE_HELP),
  7884. m.addClass("more-help")
  7885. }
  7886. function s(e, t) {
  7887. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7888. I.forEach(function(e) {
  7889. e.classList.remove("underline-tab")
  7890. })
  7891. }
  7892. var l = e("../../enum/Viewmode")
  7893. , c = e("../../enum/HelpModalType")
  7894. , h = e("./HelpEvent")
  7895. , u = (e("../helpManager"),
  7896. e("./../populateModal"))
  7897. , d = e("../../settings")
  7898. , p = e("../../util/common")
  7899. , f = e("events").EventEmitter
  7900. , g = $(".footer-help").eq(0)
  7901. , m = $("#help-dialog").eq(0)
  7902. , v = document.querySelector("#quick-logo")
  7903. , A = document.querySelector("#loaderCoBrand")
  7904. , y = document.querySelector("#help-dialog")
  7905. , C = document.querySelector(".footer")
  7906. , I = $(".help-tabs").children().toArray()
  7907. , E = $(".navigation-tab").eq(0)
  7908. , b = $(".more-help-tab").eq(0)
  7909. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7910. m.find(".close").eq(0))
  7911. , _ = m.find(".interactions").toArray()
  7912. , T = m.find(".ui-instructions").toArray()
  7913. , x = l.PANORAMA
  7914. , S = l.PANORAMA
  7915. , M = !1
  7916. , R = {
  7917. init: function(e, t) {
  7918. S = t,
  7919. x = t,
  7920. [y, A, v, C].forEach(function(e) {
  7921. e.classList.add(u.deviceType)
  7922. }),
  7923. n()
  7924. },
  7925. close: function() {
  7926. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7927. g.removeClass("open"),
  7928. m.removeClass("open"),
  7929. y.classList.contains("fadeIn"))) {
  7930. y.classList.remove("fadeIn");
  7931. var e = S === l.TRANSITIONING ? x : S;
  7932. u.clear(_, c.NAVIGATION, e)
  7933. }
  7934. },
  7935. updateMode: function(e) {
  7936. x = S,
  7937. S = e
  7938. }
  7939. };
  7940. p.extendObject(R, f.prototype),
  7941. t.exports = R
  7942. }
  7943. , {
  7944. "../../enum/HelpModalType": 28,
  7945. "../../enum/Viewmode": 51,
  7946. "../../settings": 166,
  7947. "../../util/common": 185,
  7948. "../helpManager": 68,
  7949. "./../populateModal": 75,
  7950. "./HelpEvent": 66,
  7951. events: 202
  7952. }],
  7953. 68: [function(e, t, i) {
  7954. (function(i) {
  7955. "use strict";
  7956. var n = e("../util/browser")
  7957. , r = e("./../util/logger")
  7958. , o = e("./../settings")
  7959. , a = new r(i)
  7960. , s = function() {
  7961. var e;
  7962. try {
  7963. return e = window.localStorage.getItem("visitCount") || "0",
  7964. e = (parseFloat(e) + 1).toString(),
  7965. window.localStorage.setItem("visitCount", e),
  7966. a.debug("visitCount = " + e),
  7967. e
  7968. } catch (t) {
  7969. e = "1",
  7970. a.debug("couldn't set local storage")
  7971. }
  7972. }()
  7973. , l = !1;
  7974. t.exports = {
  7975. isHelpDisabled: function() {
  7976. return "0" === n.valueFromHash("help", null) || l
  7977. },
  7978. isLargeHelpEnabled: function() {
  7979. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7980. },
  7981. isSmallHelpEnabled: function() {
  7982. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7983. },
  7984. isHelpEnabled: function() {
  7985. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7986. },
  7987. setAutoPlay: function(e) {
  7988. l = o.warp.auto >= 0 && e > 1
  7989. }
  7990. }
  7991. }
  7992. ).call(this, "/js/gui/helpManager.js")
  7993. }
  7994. , {
  7995. "../util/browser": 182,
  7996. "./../settings": 166,
  7997. "./../util/logger": 189
  7998. }],
  7999. 69: [function(e, t, i) {
  8000. "use strict";
  8001. function n(e, t, i, n) {
  8002. F = n,
  8003. r(e, t, i, F),
  8004. o(),
  8005. N = t.mode
  8006. }
  8007. function r(e, t, i, n) {
  8008. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  8009. e.controls[t].on(v.Move, a),
  8010. e.controls[t].on(v.LongTap, c)
  8011. }),
  8012. M.on("mousewheel DOMMouseScroll", a),
  8013. i.on(m.TagActivated, a),
  8014. i.on(m.TagNavigation, a),
  8015. t.on(A.FlyingEnded, s),
  8016. t.on(A.ModeChanging, function(e, t) {
  8017. B = t !== C.PANORAMA && e !== C.PANORAMA
  8018. }),
  8019. t.on(A.ModeChanged, function(e, i) {
  8020. N = t.mode,
  8021. i !== C.TRANSITIONING ? l() : a("modeChange")
  8022. }),
  8023. n.on(y.TourStart, function() {
  8024. L = !0,
  8025. a()
  8026. }),
  8027. n.on(y.TourEnd, function() {
  8028. L = !1,
  8029. l()
  8030. }),
  8031. n.on(y.ActionInterrupted, function() {
  8032. L = !1
  8033. }),
  8034. R.addEventListener("touchend", function() {
  8035. $("#pullTab").hasClass("opened") && !L && l()
  8036. }, !0)
  8037. }
  8038. function o() {
  8039. p.isMobile() ? (b.forEach(function(e) {
  8040. e.classList.add("mobile")
  8041. }),
  8042. w.click(l)) : (b.forEach(function(e) {
  8043. e.addEventListener("mouseleave", function() {
  8044. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  8045. }, !0)
  8046. }),
  8047. M.mouseleave(function() {
  8048. b[0].classList.contains("detectHover") && l()
  8049. }))
  8050. }
  8051. function a(e) {
  8052. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  8053. P = !0,
  8054. g.close(),
  8055. h(e),
  8056. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  8057. _.hasClass("playing") || (b.forEach(function(e) {
  8058. e.classList.add("detectHover")
  8059. }),
  8060. O = setTimeout(l, f.immersive.timeToShowAgain))))
  8061. }
  8062. function s() {
  8063. _.hasClass("playing") || (clearTimeout(O),
  8064. O = setTimeout(l, f.immersive.timeToShowAgain))
  8065. }
  8066. function l() {
  8067. clearTimeout(O),
  8068. P = !1,
  8069. I.forEach(function(e) {
  8070. e.classList.remove("drawerOpen")
  8071. }),
  8072. L || E.forEach(function(e) {
  8073. e.classList.remove("duringTour")
  8074. }),
  8075. b.forEach(function(e) {
  8076. e.classList.remove("detectHover")
  8077. })
  8078. }
  8079. function c() {
  8080. P ? l() : a(),
  8081. D = !0,
  8082. setTimeout(function() {
  8083. D = !1
  8084. }, f.immersive.uiStayDuration)
  8085. }
  8086. function h(e) {
  8087. !d(e) && L ? E.forEach(function(e) {
  8088. e.classList.remove("drawerOpen"),
  8089. e.classList.add("duringTour")
  8090. }) : _.hasClass("open") ? E.forEach(function(e) {
  8091. e.classList.remove("duringTour"),
  8092. e.classList.add("drawerOpen")
  8093. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  8094. e.classList.add("fadeOut")
  8095. })
  8096. }
  8097. function u() {
  8098. T.hasClass("duringTour") || (L = !1,
  8099. a("gui"),
  8100. l())
  8101. }
  8102. function d(e) {
  8103. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  8104. }
  8105. var p = e("../util/browser")
  8106. , f = e("../settings")
  8107. , g = e("./help/help")
  8108. , m = e("../enum/tagEvents")
  8109. , v = e("../enum/ControlEvents")
  8110. , A = e("../enum/PlayerEvents")
  8111. , y = e("../enum/DirectorEvents")
  8112. , A = e("../enum/PlayerEvents")
  8113. , C = e("../enum/Viewmode")
  8114. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  8115. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  8116. , b = $("#hover-bottom, #hover-top").toArray()
  8117. , w = ($("#pullTab").eq(0),
  8118. $("#playHead").eq(0),
  8119. $(".pinBottom-container").eq(0))
  8120. , _ = $("#drawer").eq(0)
  8121. , T = $("#drawer-container").eq(0)
  8122. , x = $("#meta-info").eq(0)
  8123. , S = $(".pinTop.left").eq(0)
  8124. , M = $("#player").eq(0)
  8125. , R = document.getElementById("pullTab")
  8126. , P = !1
  8127. , O = null
  8128. , L = !1
  8129. , D = !1
  8130. , N = null
  8131. , B = !1
  8132. , F = null;
  8133. t.exports.init = n,
  8134. t.exports.hideUi = a,
  8135. t.exports.resetDrawer = u
  8136. }
  8137. , {
  8138. "../enum/ControlEvents": 21,
  8139. "../enum/DirectorEvents": 23,
  8140. "../enum/tagEvents": 32,
  8141. "../enum/PlayerEvents": 40,
  8142. "../enum/Viewmode": 51,
  8143. "../settings": 166,
  8144. "../util/browser": 182,
  8145. "./help/help": 67
  8146. }],
  8147. 70: [function(e, t, i) {
  8148. (function(i) {
  8149. "use strict";
  8150. function n(e, t, i) {
  8151. l.debug("konami has the modelInstance");
  8152. var n = [];
  8153. $(window).on("keydown", function(e) {
  8154. n.push(e.which),
  8155. n.length > o.secretPanelWord.length && n.shift(),
  8156. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  8157. o.debug = !0)
  8158. }),
  8159. $(window).on("keydown", function n(r) {
  8160. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  8161. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  8162. })
  8163. }
  8164. var r = e("./../util/logger")
  8165. , o = e("./../settings")
  8166. , a = e("./debug")
  8167. , s = e("./../util/common")
  8168. , l = (e("./gui"),
  8169. new r(i));
  8170. o.console && $("body").append('<div id="debug-console"></div>'),
  8171. t.exports.init = n
  8172. }
  8173. ).call(this, "/js/gui/konami.js")
  8174. }
  8175. , {
  8176. "./../settings": 166,
  8177. "./../util/common": 185,
  8178. "./../util/logger": 189,
  8179. "./debug": 63,
  8180. "./gui": 65
  8181. }],
  8182. 71: [function(e, t, i) {
  8183. "use strict";
  8184. function n(e, t) {
  8185. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  8186. }
  8187. function r(e) {
  8188. var t = $.Deferred();
  8189. e || t.resolve();
  8190. var i = c.startupFlyinDelay;
  8191. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  8192. setTimeout(t.resolve.bind(t), i),
  8193. t
  8194. }
  8195. function o(e, t, i) {
  8196. var n = 0;
  8197. c.quickstart.enabled && (a(i),
  8198. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  8199. var r = function() {
  8200. e.once(g.Move, l),
  8201. t.once(f.TourStart, l)
  8202. };
  8203. s(n, r)
  8204. }
  8205. function a(e) {
  8206. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  8207. v.before(y),
  8208. A = $(".quick-brand").toArray()),*/
  8209. m.addClass("fadeOut"),
  8210. setTimeout(function() {
  8211. A.forEach(function(e) {
  8212. e.classList.add("fadeIn")
  8213. })
  8214. }, c.quickstart.showTextDelay),
  8215. setTimeout(function() {
  8216. A.forEach(function(e) {
  8217. e.classList.add("fadeOut")
  8218. })
  8219. }, c.quickstart.fadeOutDelay),
  8220. !0
  8221. }
  8222. function s(e, t) {
  8223. setTimeout(function() {
  8224. if (h.isHelpEnabled()) {
  8225. if (t(),
  8226. u.init(),
  8227. C.addClass("fadeIn landing " + u.deviceType),
  8228. h.isSmallHelpEnabled())
  8229. return void C.addClass("small");
  8230. u.fill(I, d.LANDING[E]),
  8231. C.addClass(E)
  8232. }
  8233. }, e)
  8234. //csz 用户引导界面
  8235. var helpData = {
  8236. "pc":["static/images/pc_step1.png","static/images/pc_step2.png","static/images/pc_step3.png"],
  8237. "mobile":["static/images/phone_step1.png","static/images/phone_step2.png","static/images/phone_step3.png"]
  8238. }
  8239. var navIcon = $(".nav-icon .icon");
  8240. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8241. function paging(id){
  8242. id.on("click",function(){
  8243. var navPage = null;
  8244. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8245. if(navPage > helpData.length || navPage < 1) return false
  8246. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8247. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8248. }else{
  8249. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8250. }
  8251. })
  8252. };
  8253. paging($(".next-button"));
  8254. paging($(".prev-button"));
  8255. }
  8256. function l() {
  8257. u.clear(I, d.LANDING[E]),
  8258. C.removeClass("fadeIn")
  8259. }
  8260. var c = e("../settings")
  8261. , h = (e("./help/help"),
  8262. e("./helpManager"))
  8263. , u = e("./populateModal")
  8264. , d = e("../enum/HelpModalType")
  8265. , p = e("../enum/Viewmode")
  8266. , f = e("../enum/DirectorEvents")
  8267. , g = e("../enum/PlayerEvents")
  8268. , m = $("#quick-blackout").eq(0)
  8269. , v = $("#quick-logo").eq(0)
  8270. , A = $(".quick-brand").toArray()
  8271. , y = $("#loaderCoBrand").eq(0)
  8272. , C = $("#interaction-modal").eq(0)
  8273. , I = C.find(".interaction").toArray()
  8274. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8275. "");
  8276. t.exports.delayLanding = r,
  8277. t.exports.showMessage = o,
  8278. t.exports.init = n,
  8279. t.exports.dismissModal = l
  8280. }
  8281. , {
  8282. "../enum/DirectorEvents": 23,
  8283. "../enum/HelpModalType": 28,
  8284. "../enum/PlayerEvents": 40,
  8285. "../enum/Viewmode": 51,
  8286. "../settings": 166,
  8287. "./help/help": 67,
  8288. "./helpManager": 68,
  8289. "./populateModal": 75
  8290. }],
  8291. 72: [function(e, t, i) {
  8292. "use strict";
  8293. var n = e("./circleLoader").circleLoader;
  8294. t.exports = {
  8295. element: $("#gui-loading"),
  8296. hide: function(e) {
  8297. n.done(),
  8298. this.element.fadeOut(1500, e)
  8299. },
  8300. show: function(e) {
  8301. this.element.fadeIn(500, function() {
  8302. this.element.css("display", "table"),
  8303. e && e()
  8304. }
  8305. .bind(this))
  8306. },
  8307. progress: function(e) {
  8308. n.set(e)
  8309. }
  8310. }
  8311. }
  8312. , {
  8313. "./circleLoader": 60
  8314. }],
  8315. 73: [function(e, t, i) {
  8316. "use strict";
  8317. var n = e("../settings")
  8318. , r = $("#memory-info")
  8319. , o = r.find("#memory-gpu")
  8320. , a = !1;
  8321. t.exports = {
  8322. show: function() {
  8323. n.profiling.enabled && (r.show(),
  8324. a = !0)
  8325. },
  8326. hide: function() {
  8327. r.hide(),
  8328. a = !1
  8329. },
  8330. toggle: function() {
  8331. a ? this.hide() : this.show()
  8332. },
  8333. update: function(e) {
  8334. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8335. }
  8336. }
  8337. }
  8338. , {
  8339. "../settings": 166
  8340. }],
  8341. 74: [function(e, t, i) {
  8342. "use strict";
  8343. var n = e("../util/browser")
  8344. , r = e("../analytics");
  8345. e("../settings");
  8346. t.exports = {
  8347. show: function(e, t) {
  8348. $("#gui-message").fadeOut(500, function() {
  8349. t()
  8350. })
  8351. }
  8352. }
  8353. }
  8354. , {
  8355. "../analytics": 4,
  8356. "../settings": 166,
  8357. "../util/browser": 182
  8358. }],
  8359. 75: [function(e, t, i) {
  8360. "use strict";
  8361. function n(e, t, i, n) {
  8362. function r(e) {
  8363. return e.classList.contains(a)
  8364. }
  8365. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8366. //for (var a in o) {
  8367. //var s = e.find(r);
  8368. //for (var l in o[a]) {
  8369. //var c = o[a][l];
  8370. //if ("top-info" === l || "bottom-info" === l) {
  8371. //var h = n ? c : "";
  8372. //czj 注释掉第一次打开的用户引导
  8373. //s.querySelector("." + l).textContent = h
  8374. //} else {
  8375. //var u = n ? c : "";
  8376. //, d = s.querySelector("." + l);
  8377. //d.src = u,
  8378. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8379. //}
  8380. //}
  8381. //}
  8382. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8383. // p.forEach(function(e) {
  8384. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8385. // })
  8386. }
  8387. var r = e("../util/browser")
  8388. , o = e("../localization/localize")
  8389. , a = e("../enum/HelpModalType")
  8390. , s = (e("../enum/HelpModalSize"),
  8391. e("../enum/Viewmode"));
  8392. t.exports = {
  8393. init: function() {
  8394. if (!this.hasInitialized) {
  8395. this.hasInitialized = !0,
  8396. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8397. this.assets = {},
  8398. this.assets[a.LANDING[s.PANORAMA]] = {
  8399. desktop: {
  8400. left: {
  8401. "top-info": o.ROTATE,
  8402. "big-image": "images/nav_help_mouse_drag_left.png",
  8403. keyboard: "images/nav_help_keyboard_left_right.png"
  8404. },
  8405. middle: {
  8406. "top-info": o.MOVE,
  8407. "big-image": "images/nav_help_mouse_click.png",
  8408. keyboard: "images/nav_help_keyboard_up_down.png"
  8409. },
  8410. right: {
  8411. "top-info": o.ZOOM,
  8412. "big-image": "images/nav_help_mouse_zoom.png",
  8413. keyboard: "images/nav_help_zoom_keys.png"
  8414. }
  8415. },
  8416. mobile: {
  8417. left: {
  8418. "top-info": o.ROTATE,
  8419. "big-image": "images/nav_help_gesture_drag.png"
  8420. },
  8421. middle: {
  8422. "top-info": o.MOVE,
  8423. "big-image": "images/nav_help_gesture_tap.png"
  8424. },
  8425. right: {
  8426. "top-info": o.ZOOM,
  8427. "big-image": "images/nav_help_gesture_pinch.png"
  8428. }
  8429. }
  8430. },
  8431. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8432. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8433. desktop: {
  8434. left: {
  8435. "top-info": o.ROTATE,
  8436. "big-image": "images/nav_help_mouse_drag_left.png",
  8437. keyboard: "images/nav_help_keyboard_left_right.png"
  8438. },
  8439. middle: {
  8440. "top-info": o.MOVE,
  8441. "big-image": "images/nav_help_mouse_position_right.png"
  8442. }
  8443. },
  8444. mobile: {
  8445. left: {
  8446. "top-info": o.ROTATE,
  8447. "big-image": "images/nav_help_gesture_drag.png"
  8448. },
  8449. middle: {
  8450. "top-info": o.MOVE,
  8451. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8452. }
  8453. }
  8454. },
  8455. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8456. desktop: {
  8457. left: {
  8458. "top-info": o.MOVE,
  8459. "big-image": "images/nav_help_mouse_position_left.png"
  8460. },
  8461. middle: {
  8462. "top-info": o.ROTATE,
  8463. "big-image": "images/nav_help_mouse_drag_right.png",
  8464. keyboard: "images/nav_help_keyboard_left_right.png"
  8465. }
  8466. },
  8467. mobile: {
  8468. left: {
  8469. "top-info": o.MOVE,
  8470. "big-image": "images/nav_help_gesture_position.png"
  8471. },
  8472. middle: {
  8473. "top-info": o.ROTATE,
  8474. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8475. }
  8476. }
  8477. };
  8478. var e = {
  8479. "top-info": o.INSIDE,
  8480. "big-image": "images/nav_help_click_inside.png",
  8481. keyboard: "images/nav_help_inside_key.png"
  8482. };
  8483. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8484. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8485. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8486. var t = {
  8487. "top-info": o.INSIDE,
  8488. "big-image": "images/nav_help_tap_inside.png"
  8489. };
  8490. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8491. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8492. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8493. this.assets[a.NAVIGATION] = {},
  8494. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8495. desktop: {
  8496. left: {
  8497. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8498. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8499. "big-image": "images/nav_help_mouse_drag_left.png",
  8500. keyboard: "images/nav_help_keyboard_left_right.png"
  8501. },
  8502. middle: {
  8503. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8504. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8505. "big-image": "images/nav_help_mouse_click.png",
  8506. keyboard: "images/nav_help_keyboard_up_down.png"
  8507. },
  8508. right: {
  8509. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8510. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8511. "big-image": "images/nav_help_mouse_zoom.png",
  8512. keyboard: "images/nav_help_zoom_keys.png"
  8513. }
  8514. },
  8515. mobile: {
  8516. left: {
  8517. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8518. "big-image": "images/nav_help_gesture_drag.png"
  8519. },
  8520. middle: {
  8521. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8522. "big-image": "images/nav_help_gesture_tap.png"
  8523. },
  8524. right: {
  8525. "top-info": o.HELP_MOBILE_3,
  8526. "big-image": "images/nav_help_gesture_pinch.png"
  8527. }
  8528. }
  8529. },
  8530. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8531. desktop: {
  8532. left: {
  8533. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8534. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8535. "big-image": "images/nav_help_mouse_drag_left.png",
  8536. keyboard: "images/nav_help_keyboard_all.png"
  8537. },
  8538. middle: {
  8539. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8540. "big-image": "images/nav_help_mouse_position_right.png"
  8541. },
  8542. right: {
  8543. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8544. "big-image": "images/nav_help_mouse_zoom.png"
  8545. }
  8546. },
  8547. mobile: {
  8548. left: {
  8549. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8550. "big-image": "images/nav_help_gesture_drag.png"
  8551. },
  8552. middle: {
  8553. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8554. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8555. },
  8556. right: {
  8557. "top-info": o.HELP_MOBILE_3,
  8558. "big-image": "images/nav_help_gesture_pinch.png"
  8559. }
  8560. }
  8561. },
  8562. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8563. desktop: {
  8564. left: {
  8565. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8566. "big-image": "images/nav_help_mouse_position_left.png"
  8567. },
  8568. middle: {
  8569. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8570. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8571. "big-image": "images/nav_help_mouse_drag_right.png",
  8572. keyboard: "images/nav_help_keyboard_left_right.png"
  8573. },
  8574. right: {
  8575. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8576. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8577. "big-image": "images/nav_help_mouse_zoom.png",
  8578. keyboard: "images/nav_help_keyboard_up_down.png"
  8579. }
  8580. },
  8581. mobile: {
  8582. left: {
  8583. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8584. "big-image": "images/nav_help_gesture_position.png"
  8585. },
  8586. middle: {
  8587. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8588. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8589. },
  8590. right: {
  8591. "top-info": o.HELP_MOBILE_3,
  8592. "big-image": "images/nav_help_gesture_pinch.png"
  8593. }
  8594. }
  8595. },
  8596. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8597. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8598. "top-info": o.HELP_DESKTOP_360_2A,
  8599. "bottom-info": o.HELP_DESKTOP_360_2B,
  8600. "big-image": "images/nav_help_click_inside.png",
  8601. keyboard: "images/nav_help_inside_key.png"
  8602. },
  8603. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8604. "top-info": o.HELP_MOBILE_360_2,
  8605. "big-image": "images/nav_help_tap_inside.png"
  8606. },
  8607. this.assets[a.MORE_HELP] = {
  8608. desktop: {
  8609. "more-help-hlr": {
  8610. "top-info": o.HELP_MORE_HLR_A,
  8611. "big-image": "images/nav_help_expand.svg",
  8612. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8613. },
  8614. "more-help-dollhouse": {
  8615. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8616. "big-image": "images/nav_help_dollhouse.svg",
  8617. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8618. },
  8619. "more-help-floors": {
  8620. "top-info": o.HELP_MORE_FLOORS_A,
  8621. "big-image": "images/nav_help_floor picker.svg",
  8622. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8623. },
  8624. "more-help-tag": {
  8625. "top-info": o.HELP_MORE_TAG_A,
  8626. "big-image": "images/nav_help_tag.svg",
  8627. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8628. },
  8629. "more-help-zoom": {
  8630. "top-info": o.HELP_MORE_ZOOM_A,
  8631. "big-image": "images/nav_help_zoom.svg",
  8632. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8633. },
  8634. "more-help-tour": {
  8635. "top-info": o.HELP_MORE_TOUR_A,
  8636. "big-image": "images/nav_help_play.png",
  8637. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8638. },
  8639. "more-help-inside": {
  8640. "top-info": o.HELP_MORE_INSIDE_A,
  8641. "big-image": "images/nav_help_inside.svg",
  8642. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8643. },
  8644. "more-help-vr": {
  8645. "top-info": o.HELP_MORE_VR_A,
  8646. "big-image": "images/nav_help_vr.svg",
  8647. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8648. },
  8649. "more-help-360": {
  8650. "top-info": o.HELP_MORE_360_A,
  8651. "big-image": "images/nav_help_360.svg",
  8652. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8653. },
  8654. "more-help-fullscreen": {
  8655. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8656. "big-image": "images/nav_help_fullscreen.svg",
  8657. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8658. }
  8659. },
  8660. mobile: {
  8661. "more-help-hlr": {
  8662. "top-info": o.HELP_MORE_HLR_A,
  8663. "big-image": "images/nav_help_expand.svg",
  8664. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8665. },
  8666. "more-help-dollhouse": {
  8667. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8668. "big-image": "images/nav_help_dollhouse.svg",
  8669. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8670. },
  8671. "more-help-floors": {
  8672. "top-info": o.HELP_MORE_FLOORS_A,
  8673. "big-image": "images/nav_help_floor picker.svg",
  8674. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8675. },
  8676. "more-help-tag": {
  8677. "top-info": o.HELP_MORE_TAG_A,
  8678. "big-image": "images/nav_help_tag.svg",
  8679. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8680. },
  8681. "more-help-tour": {
  8682. "top-info": o.HELP_MORE_TOUR_A,
  8683. "big-image": "images/nav_help_play.png",
  8684. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8685. },
  8686. "more-help-inside": {
  8687. "top-info": o.HELP_MORE_INSIDE_A,
  8688. "big-image": "images/nav_help_inside.svg",
  8689. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8690. },
  8691. "more-help-vr": {
  8692. "top-info": o.HELP_MORE_VR_A,
  8693. "big-image": "images/webvr.svg",
  8694. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8695. },
  8696. "more-help-360": {
  8697. "top-info": o.HELP_MORE_360_A,
  8698. "big-image": "images/nav_help_360.svg",
  8699. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8700. }
  8701. }
  8702. },
  8703. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8704. desktop: {
  8705. left: {
  8706. "top-info": o.ROTATE,
  8707. "big-image": "images/nav_help_mouse_drag_left.png",
  8708. keyboard: "images/nav_help_keyboard_left_right.png"
  8709. },
  8710. middle: {
  8711. "top-info": o.MOVE,
  8712. "big-image": "images/nav_help_mouse_click.png",
  8713. keyboard: "images/nav_help_keyboard_up_down.png"
  8714. },
  8715. right: {
  8716. "top-info": o.PLAY,
  8717. "big-image": "images/Desktop-help-play-button.svg",
  8718. keyboard: "images/Desktop-help-spacebar-2.svg"
  8719. }
  8720. },
  8721. mobile: {
  8722. left: {
  8723. "top-info": o.ROTATE,
  8724. "big-image": "images/nav_help_gesture_drag.png"
  8725. },
  8726. middle: {
  8727. "top-info": o.MOVE,
  8728. "big-image": "images/nav_help_gesture_tap.png"
  8729. },
  8730. right: {
  8731. "top-info": o.PLAY,
  8732. "big-image": "images/mobile-help-play-button.svg"
  8733. }
  8734. }
  8735. },
  8736. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8737. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8738. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8739. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8740. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8741. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8742. }
  8743. },
  8744. fill: function(e, t, i) {
  8745. n.call(this, e, t, i, !0)
  8746. },
  8747. clear: function(e, t, i) {
  8748. n.call(this, e, t, i, !1)
  8749. }
  8750. }
  8751. }
  8752. , {
  8753. "../enum/HelpModalSize": 27,
  8754. "../enum/HelpModalType": 28,
  8755. "../enum/Viewmode": 51,
  8756. "../localization/localize": 108,
  8757. "../util/browser": 182
  8758. }],
  8759. 76: [function(e, t, i) {
  8760. "use strict";
  8761. t.exports = Object.freeze({
  8762. OPENED: "share.open",
  8763. CLOSED: "share.closed",
  8764. LINK_CLICKED: "share.linked"
  8765. })
  8766. }
  8767. , {}],
  8768. 77: [function(e, t, i) {
  8769. "use strict";
  8770. function n(e) {
  8771. function t(t, i) {
  8772. var n = window.screenY + ($("#player").height() - i) / 2
  8773. , r = window.screenX + ($("#player").width() - t) / 2
  8774. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8775. I.emit(l.LINK_CLICKED, {
  8776. channel: e
  8777. }),
  8778. window.open(C[e], "shareWindow", o)
  8779. }
  8780. switch (e) {
  8781. case y.FACEBOOK:
  8782. t(580, 420);
  8783. break;
  8784. case y.TWITTER:
  8785. t(550, 440);
  8786. break;
  8787. case y.MAIL:
  8788. I.emit(l.LINK_CLICKED, {
  8789. channel: "email"
  8790. }),
  8791. window.open(C[e], "_blank");
  8792. break;
  8793. case y.LINKEDIN:
  8794. }
  8795. }
  8796. function r(e) {
  8797. I.emit(l.LINK_CLICKED, {
  8798. channel: "copylink"
  8799. });
  8800. var t = document.createRange();
  8801. t.selectNodeContents(v);
  8802. var i = window.getSelection();
  8803. i.removeAllRanges(),
  8804. i.addRange(t),
  8805. document.execCommand("copy"),
  8806. A.classList.remove("hidden"),
  8807. v.classList.add("highlighted")
  8808. }
  8809. function o(e) {
  8810. e && (e.stopPropagation(),
  8811. e.target === v) || (window.getSelection().removeAllRanges(),
  8812. v.classList.remove("highlighted"),
  8813. A.classList.add("hidden"))
  8814. }
  8815. var a = e("../../util/browser")
  8816. , s = e("../../localization/localize")
  8817. , l = e("./ShareEvents")
  8818. , c = e("../../util/common")
  8819. , h = e("events").EventEmitter
  8820. , u = document.getElementById("sharing")
  8821. , d = document.getElementById("share-modal")
  8822. , p = document.getElementById("share-close")
  8823. , f = document.getElementById("facebook-share")
  8824. , g = document.getElementById("twitter-share")
  8825. , m = document.getElementById("mail-share")
  8826. , v = document.getElementById("share-url-text")
  8827. , A = document.getElementById("copy-success")
  8828. , y = Object.freeze({
  8829. FACEBOOK: "facebook",
  8830. TWITTER: "twitter",
  8831. MAIL: "mail",
  8832. LINKEDIN: "linkedin"
  8833. })
  8834. , C = {};
  8835. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8836. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8837. C[y.MAIL] = "mailto:?subject=";
  8838. var I = {
  8839. init: function(e) {
  8840. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8841. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8842. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8843. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8844. u.addEventListener("click", this.toggle.bind(this)),
  8845. p.addEventListener("click", this.hide.bind(this)),
  8846. v.addEventListener("click", r),
  8847. d.addEventListener("click", o),
  8848. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8849. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8850. m.addEventListener("click", n.bind(this, y.MAIL)),
  8851. v.textContent = window.location.href + "&utm_source=4",
  8852. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8853. u.classList.remove("hidden")
  8854. },
  8855. show: function() {
  8856. this.emit(l.OPENED),
  8857. d.classList.add("fadeIn")
  8858. },
  8859. hide: function() {
  8860. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8861. document.selection && document.selection.empty(),
  8862. window.getSelection().removeAllRanges(),
  8863. o(),
  8864. d.classList.remove("fadeIn"))
  8865. },
  8866. toggle: function() {
  8867. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8868. }
  8869. };
  8870. c.extendObject(I, h.prototype),
  8871. t.exports = I
  8872. }
  8873. , {
  8874. "../../localization/localize": 108,
  8875. "../../util/browser": 182,
  8876. "../../util/common": 185,
  8877. "./ShareEvents": 76,
  8878. events: 202
  8879. }],
  8880. 78: [function(e, t, i) {
  8881. "use strict";
  8882. t.exports = Object.freeze({
  8883. OPENED: "terms.opened",
  8884. CLOSED: "terms.closed"
  8885. })
  8886. }
  8887. , {}],
  8888. 79: [function(e, t, i) {
  8889. "use strict";
  8890. var n = e("./TermsEvent")
  8891. , r = e("../../localization/localize")
  8892. , o = e("../../analytics")
  8893. , a = e("../../util/ajax")
  8894. , s = e("../../util/common")
  8895. , l = e("events").EventEmitter
  8896. , c = document.getElementById("terms-modal")
  8897. , h = {
  8898. init: function() {
  8899. $(".footer-terms").on("click", function(e) {
  8900. e.preventDefault(),
  8901. this.show()
  8902. }
  8903. .bind(this)),
  8904. $("#terms-modal .close").on("click", this.hide.bind(this))
  8905. },
  8906. show: function() {
  8907. this.emit(n.OPENED),
  8908. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8909. var t = $("#terms-text").html(e);
  8910. o.track("showcase_gui", {
  8911. gui_action: "click_terms_button",
  8912. interaction_source: "gui"
  8913. }),
  8914. t.find("a").attr("target", "_blank")
  8915. }).fail(function() {
  8916. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8917. }),
  8918. c.classList.add("fadeIn")
  8919. },
  8920. hide: function(e) {
  8921. e && e.preventDefault(),
  8922. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8923. c.classList.remove("fadeIn")
  8924. }
  8925. };
  8926. s.extendObject(h, l.prototype),
  8927. t.exports = h
  8928. }
  8929. , {
  8930. "../../analytics": 4,
  8931. "../../localization/localize": 108,
  8932. "../../util/ajax": 181,
  8933. "../../util/common": 185,
  8934. "./TermsEvent": 78,
  8935. events: 202
  8936. }],
  8937. 80: [function(e, t, i) {
  8938. "use strict";
  8939. t.exports = Object.freeze({
  8940. OPEN_INFO: "title.open.info",
  8941. CLOSE_INFO: "title.close.info",
  8942. SHOW_INFO: "title.show.info",
  8943. HIDE_INFO: "title.hide.info",
  8944. LINK_CLICKED: "title.link.click",
  8945. CONTACT_LINK_CLICKED: "title.contact.click",
  8946. ORIGIN_LINK_CLICKED: "title.origin.click"
  8947. })
  8948. }
  8949. , {}],
  8950. 81: [function(e, t, i) {
  8951. "use strict";
  8952. function n(e, t) {
  8953. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8954. }
  8955. function r(e, t) {
  8956. function i(i) {
  8957. e.shouldShowtags = "show" === this.value,
  8958. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8959. }
  8960. document.getElementById("tag-toggles").classList.remove("hidden"),
  8961. document.getElementById("radio-tag-show").checked = !0;
  8962. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8963. n[r].addEventListener("change", i)
  8964. }
  8965. var o = e("../../settings");
  8966. t.exports.init = n
  8967. }
  8968. , {
  8969. "../../settings": 166
  8970. }],
  8971. 82: [function(e, t, i) {
  8972. (function(i) {
  8973. "use strict";
  8974. function n(e, t) {
  8975. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8976. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8977. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8978. document.getElementById("gui-name").classList.add("noCoBrand"),
  8979. document.getElementById("cobrandTitle").classList.add("hidden")),
  8980. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8981. !1)
  8982. }
  8983. function r(e) {
  8984. return e ? (L = !0,
  8985. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8986. }
  8987. function o(e, t, i, n) {
  8988. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8989. return void T.classList.add("hidden");
  8990. L = !0;
  8991. var r = []
  8992. , o = c(r, "<br>");
  8993. if (e && o('<span id="contactName">' + e + "</span>"),
  8994. t) {
  8995. var a = n || t
  8996. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8997. o(s)
  8998. }
  8999. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  9000. r[0] = "",
  9001. x.innerHTML = r.join("")
  9002. }
  9003. function a(e) {
  9004. if ("string" == typeof e)
  9005. try {
  9006. e = JSON.parse(e)
  9007. } catch (e) {
  9008. return y.warn("Unable to parse address data"),
  9009. void S.parentElement.classList.add("hidden")
  9010. }
  9011. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  9012. return void S.parentElement.classList.add("hidden");
  9013. L = !0;
  9014. var t = []
  9015. , i = c(t, " ");
  9016. e.address_1 && i(e.address_1),
  9017. e.address_2 && i(e.address_2),
  9018. e.city && i(e.city, ", "),
  9019. e.state && i(e.state, ", "),
  9020. e.zip && i(e.zip, e.state ? " " : ", "),
  9021. t[0] = "",
  9022. S.innerText = t.join("")
  9023. }
  9024. function s(e) {
  9025. var t = document.createElement("a");
  9026. return t.id = "url",
  9027. t.target = "_blank",
  9028. t.href = e,
  9029. t.innerText = e,
  9030. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  9031. t
  9032. }
  9033. function l(e) {
  9034. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  9035. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  9036. P.appendChild(s(e)),
  9037. O.forEach(function(e) {
  9038. e.classList.add("share-link")
  9039. }),
  9040. !0)
  9041. }
  9042. function c(e, t) {
  9043. var i = e
  9044. , n = t;
  9045. return function(e, t) {
  9046. i.push(t || n, e)
  9047. }
  9048. }
  9049. function h() {
  9050. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  9051. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  9052. var e = [].slice.call(_.querySelectorAll("a"));
  9053. e.forEach(function(e) {
  9054. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  9055. });
  9056. var t = [].slice.call(T.querySelectorAll("a"));
  9057. t.forEach(function(e) {
  9058. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  9059. contact_type: e.getAttribute("id")
  9060. }))
  9061. })
  9062. }
  9063. var u = e("../../util/browser")
  9064. , d = e("../../util/common")
  9065. , p = e("../../util/logger")
  9066. , f = e("../../localization/localize")
  9067. , g = e("./titleBarSettings")
  9068. , m = e("../../settings")
  9069. , v = e("./TitleEvents")
  9070. , A = e("events").EventEmitter
  9071. , y = new p(i)
  9072. , C = document.querySelector(".pinTop.left")
  9073. , I = document.getElementsByClassName("title-container")[0]
  9074. , E = document.getElementById("title-toggle").querySelector("i")
  9075. , b = document.getElementById("meta-info-wrapper")
  9076. , w = document.getElementById("meta-info")
  9077. , _ = document.getElementById("meta-description")
  9078. , T = document.getElementsByClassName("contact-info")[0]
  9079. , x = document.getElementById("contact-data")
  9080. , S = document.getElementById("addressTxt")
  9081. , M = document.getElementById("tag-toggles")
  9082. , R = document.getElementById("share-origin")
  9083. , P = document.getElementById("share-link-wrapper")
  9084. , O = [w, b, I]
  9085. , L = !1
  9086. , D = !1
  9087. , N = {
  9088. populate: function(e) {
  9089. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  9090. if (r(e.description),
  9091. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  9092. a(e.address),
  9093. L) {
  9094. var t = document.createElement("br");
  9095. M.insertBefore(t, M.firstElementChild)
  9096. }
  9097. e.socialSharing && m.share.enabled && (D = l(e.url))
  9098. }
  9099. },
  9100. finishSetup: function(e) {
  9101. L = L || !!e,
  9102. h(),
  9103. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  9104. },
  9105. toggleMeta: function(e, t) {
  9106. var title = document.getElementById("model-title");
  9107. t && t.preventDefault();
  9108. var i = w.classList.contains("expand");
  9109. e && !i || (i ? (O.forEach(function(e) {
  9110. e.classList.remove("expand")
  9111. }),
  9112. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  9113. e.classList.add("expand");
  9114. }),
  9115. title.classList.add("expand"),
  9116. this.emit(v.OPEN_INFO)))
  9117. },
  9118. setupToggling: function() {
  9119. b.style.height = w.offsetHeight + "px",
  9120. w.addEventListener("transitionend", function() {
  9121. b.style.height = w.offsetHeight + "px"
  9122. })
  9123. },
  9124. toggleTitle: function(e) {
  9125. e && e.preventDefault(),
  9126. C.classList.contains("closed") ? (C.classList.add("open"),
  9127. E.classList.remove("icon-dpad-right"),
  9128. E.classList.add("icon-dpad-left"),
  9129. this.emit(v.SHOW_INFO),
  9130. setTimeout(function() {
  9131. C.classList.remove("closed"),
  9132. C.classList.remove("open")
  9133. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  9134. E.classList.remove("icon-dpad-left"),
  9135. E.classList.add("icon-dpad-right"),
  9136. this.emit(v.HIDE_INFO))
  9137. }
  9138. };
  9139. d.extendObject(N, A.prototype),
  9140. t.exports = N
  9141. }
  9142. ).call(this, "/js/gui/title/titleBar.js")
  9143. }
  9144. , {
  9145. "../../localization/localize": 108,
  9146. "../../settings": 166,
  9147. "../../util/browser": 182,
  9148. "../../util/common": 185,
  9149. "../../util/logger": 189,
  9150. "./TitleEvents": 80,
  9151. "./titleBarSettings": 83,
  9152. events: 202
  9153. }],
  9154. 83: [function(e, t, i) {
  9155. "use strict";
  9156. t.exports = Object.freeze({
  9157. minTooltipCharacters: 19,
  9158. removeAnimationClasses: 500
  9159. })
  9160. }
  9161. , {}],
  9162. 84: [function(e, t, i) {
  9163. "use strict";
  9164. function n(e) {
  9165. C = e,
  9166. P.forEach(function(e) {
  9167. b.addEventListener(e, u.bind(this, !1), !0),
  9168. w.addEventListener(e, u.bind(this, !0), !0),
  9169. E.addEventListener(e, o, !0),
  9170. S.forEach(function(t) {
  9171. t.addEventListener(e, a, !0)
  9172. }),
  9173. $("#drawer img").on(e, a)
  9174. }),
  9175. document.addEventListener("keydown", u.bind(this, !1), !0),
  9176. C.on(v.TourStart, function() {
  9177. E.classList.add("playing")
  9178. })
  9179. }
  9180. function r() {
  9181. C.playTour(),
  9182. I && clearTimeout(I),
  9183. d(),
  9184. _.removeClass("fadeIn")
  9185. }
  9186. function o() {
  9187. E.classList.contains("playing") && (C.stopTour(),
  9188. _.addClass("fadeIn"),
  9189. setTimeout(function() {
  9190. _.removeClass("fadeIn")
  9191. }, p.tourInteraction.showPauseButton),
  9192. O || (clearTimeout(I),
  9193. I = setTimeout(h, p.tourInteraction.showModal)),
  9194. setTimeout(function() {
  9195. E.classList.remove("playing")
  9196. }, p.tourInteraction.allowNextClick))
  9197. }
  9198. function a() {
  9199. C.tourInProgress && (C.stopTour(),
  9200. C.endTourProgress(),
  9201. E.classList.remove("playing"))
  9202. }
  9203. function s() {
  9204. T.is(":visible") ? r() : o()
  9205. }
  9206. function l() {
  9207. x.hasClass("playing") && (clearTimeout(I),
  9208. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9209. }
  9210. function c() {
  9211. E.classList.remove("playing"),
  9212. h()
  9213. }
  9214. function h() {//去掉导览结束时的提示
  9215. /* if (!p.tourInteraction.disabled) {
  9216. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9217. M.addClass("fadeIn tour " + m.deviceType);
  9218. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9219. if (!p.tourInteraction.smallModal) {
  9220. var t;
  9221. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9222. m.fill(R, A.TOUR_INTERACTION[t]),
  9223. M.addClass(t)
  9224. }
  9225. M.addClass(e)
  9226. } */
  9227. }
  9228. function u(e, t) {
  9229. if (t) {
  9230. var i = "keydown" === t.type
  9231. , n = t.which === f.SPACE || C.tourIsPlaying;
  9232. i && n || e || (O = !0),
  9233. C.atEndOfTour() && d(),
  9234. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9235. d(),
  9236. t.which !== f.SPACE && a()),
  9237. i && n && s()
  9238. }
  9239. }
  9240. function d() {
  9241. M.removeClass("fadeIn")
  9242. }
  9243. var p = (e("../util/browser"),
  9244. e("../settings"))
  9245. , f = e("../enum/Keys")
  9246. , g = e("../enum/Viewmode")
  9247. , m = (e("./helpManager"),
  9248. e("./populateModal"))
  9249. , v = e("../enum/DirectorEvents")
  9250. , A = e("../enum/HelpModalType")
  9251. , y = e("../enum/HelpModalSize")
  9252. , C = null
  9253. , I = null
  9254. , E = document.getElementById("pause-overlay")
  9255. , b = document.getElementById("player")
  9256. , w = document.getElementById("gui")
  9257. , _ = $("#pause-icon").eq(0)
  9258. , T = $("#play").eq(0)
  9259. , x = $("#playHead").eq(0)
  9260. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9261. , M = $("#interaction-modal").eq(0)
  9262. , R = $("#interaction-modal .interaction").toArray()
  9263. , P = ["touchstart", "mousedown", "pointerdown"]
  9264. , O = !1;
  9265. t.exports.init = n,
  9266. t.exports.play = r,
  9267. t.exports.pause = o,
  9268. t.exports.pauseWithoutCTA = a,
  9269. t.exports.togglePlay = s,
  9270. t.exports.stopTour = l,
  9271. t.exports.dismissModal = d
  9272. }
  9273. , {
  9274. "../enum/DirectorEvents": 23,
  9275. "../enum/HelpModalSize": 27,
  9276. "../enum/HelpModalType": 28,
  9277. "../enum/Keys": 30,
  9278. "../enum/Viewmode": 51,
  9279. "../settings": 166,
  9280. "../util/browser": 182,
  9281. "./helpManager": 68,
  9282. "./populateModal": 75
  9283. }],
  9284. 85: [function(e, t, i) {
  9285. "use strict";
  9286. t.exports = Object.freeze({
  9287. OPENED: "vr.modal.opened",
  9288. LAUNCH: "vr.modal.launch",
  9289. CLOSED: "vr.modal.closed",
  9290. NEXT: "vr.modal.next",
  9291. PREV: "vr.modal.prev",
  9292. STORE: "vr.modal.store",
  9293. falseICECHOSEN: "vr.modal.device"
  9294. })
  9295. }
  9296. , {}],
  9297. 86: [function(e, t, i) {
  9298. "use strict";
  9299. function n(e, t, i) {
  9300. function n(e, t, n, r) {
  9301. function o() {
  9302. return p + "&m=" + t + "&display=" + e
  9303. }
  9304. function s() {
  9305. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9306. , t = "&utm_source=" + u
  9307. , n = "&utm_showcase_session_id=" + i;
  9308. return e + t + n
  9309. }
  9310. function l() {
  9311. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9312. }
  9313. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9314. }
  9315. function r(e, t, i, r) {
  9316. var o = "https://api.branch.io/v1/url"
  9317. , a = n(e, t, i, r)
  9318. , s = {
  9319. responseType: "json",
  9320. data: {
  9321. branch_key: h.appConfig.branch_key,
  9322. data: {
  9323. m: t,
  9324. full_url: a,
  9325. $desktop_url: m,
  9326. $og_app_id: "331853976762864119",
  9327. $og_title: i,
  9328. $og_description: r,
  9329. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9330. $canonical_url: window.location.href
  9331. }
  9332. }
  9333. };
  9334. c.post(o, s).done(function(t) {
  9335. f[e] = t.url
  9336. }).fail(function(t) {
  9337. f[e] = t
  9338. }
  9339. .bind(this, a))
  9340. }
  9341. function o(e, t, i) {
  9342. for (var r in s) {
  9343. var o = s[r]
  9344. , a = n(o, e, t, i);
  9345. f[o] = a
  9346. }
  9347. }
  9348. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9349. , d = g + "/vr/dlist/?ret=" + u
  9350. , p = g + "/vr/show/?ret=" + u
  9351. , m = "";
  9352. switch (e) {
  9353. case l.IOS:
  9354. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9355. break;
  9356. default:
  9357. o(t.sid, t.name, t.summary)
  9358. }
  9359. }
  9360. function r(e) {
  9361. var t = f[e];
  9362. window.open(t, "_blank")
  9363. }
  9364. function o(e) {
  9365. var t = u[e];
  9366. window.open(t, "_blank")
  9367. }
  9368. var a = e("../../util/browser")
  9369. , s = e("../../enum/VRApps")
  9370. , l = e("../../enum/VRPlatforms")
  9371. , c = e("../../util/ajax")
  9372. , h = e("../../settings")
  9373. , u = {};
  9374. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9375. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9376. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9377. for (var d in s) {
  9378. var p = s[d];
  9379. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9380. }
  9381. var f = {}
  9382. , g = function() {
  9383. var e = window.location.host;
  9384. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9385. "https://" + e
  9386. }();
  9387. t.exports.init = n,
  9388. t.exports.launch = r,
  9389. t.exports.launchStore = o
  9390. }
  9391. , {
  9392. "../../enum/VRApps": 46,
  9393. "../../enum/VRPlatforms": 49,
  9394. "../../settings": 166,
  9395. "../../util/ajax": 181,
  9396. "../../util/browser": 182
  9397. }],
  9398. 87: [function(e, t, i) {
  9399. "use strict";
  9400. function n(e) {
  9401. var t;
  9402. switch (e) {
  9403. case m.IOS:
  9404. return t = p.iosVersion(),
  9405. t.major > 9 || 9 === t.major && t.minor >= 1;
  9406. case m.Android:
  9407. return t = p.androidVersion(),
  9408. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9409. }
  9410. return !1
  9411. }
  9412. function r(e, t) {
  9413. function i(e) {
  9414. K.emit(A.STORE, {
  9415. type: e
  9416. }),
  9417. f.launchStore(e)
  9418. }
  9419. function r(e) {
  9420. switch (e !== _.pageCount && (a(e),
  9421. N.text(e + 1 + " / " + _.pageCount)),
  9422. e) {
  9423. case _.Title:
  9424. O.css("display", "none"),
  9425. L.text(u[e]),
  9426. o(s);
  9427. break;
  9428. case _.Cardboard:
  9429. O.css("display", "block"),
  9430. L.text(u[e]),
  9431. M.filter(".cardboard").off(),
  9432. M.filter(".gearvr").off(),
  9433. c(e, s),
  9434. h(H, X, Z);
  9435. break;
  9436. case _.Gear:
  9437. L.text(u[e]),
  9438. c(e, s),
  9439. T.addClass("lastPage"),
  9440. h(G, X, Z);
  9441. break;
  9442. case _.pageCount:
  9443. T.removeClass("fadeIn"),
  9444. K.emit(A.CLOSED)
  9445. }
  9446. B.filter("[src='']").hide()
  9447. }
  9448. var s = function() {
  9449. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9450. w = ".show-supported",
  9451. m.Android) : (T.addClass("unsupported"),
  9452. w = ".show-unsupported",
  9453. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9454. w = ".show-ios",
  9455. _ = v.ios,
  9456. m.IOS) : (T.addClass("desktop"),
  9457. w = ".show-desktop",
  9458. m.Desktop)
  9459. }();
  9460. f.init(s, e, t),
  9461. s !== m.Desktop && T.addClass("mobile");
  9462. var l = function(e) {
  9463. K.emit(A.LAUNCH, {
  9464. vr_platform: s,
  9465. vr_app: e
  9466. }),
  9467. f.launch(e)
  9468. };
  9469. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9470. q.gear = l.bind(this, g.GearVR),
  9471. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9472. d(),
  9473. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9474. $(w).show();
  9475. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9476. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9477. s === m.IOS && (u.splice(1, 1),
  9478. y.splice(1, 1)),
  9479. $("#vr").on("click", function(e) {
  9480. e.preventDefault();
  9481. if(!window.vrEnabled) { // 开启VR
  9482. window.vrEnabled = true;
  9483. this.classList.add('active');
  9484. $('#gui div').not('#vrOff').addClass('vrHide');
  9485. $('#vrOffImg').css({'display':'inline-block'});
  9486. }else{
  9487. }
  9488. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9489. // r(b),
  9490. // T.addClass("fadeIn"),
  9491. // K.emit(A.OPENED))
  9492. });
  9493. $('#vrOff').on('click', function(){
  9494. window.vrEnabled = false;
  9495. $('#gui div').not('#vrOff').removeClass('vrHide');
  9496. $('#vrOffImg').css({'display':'none'});
  9497. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9498. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9499. })
  9500. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9501. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9502. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9503. $("span.modelLink").text(I),
  9504. O.on("click", function(e) {
  9505. K.emit(A.PREV),
  9506. b--,
  9507. r(b)
  9508. }),
  9509. L.on("click", function(e) {
  9510. L.text();
  9511. K.emit(A.NEXT, {
  9512. nextAction: y[b]
  9513. }),
  9514. b++,
  9515. r(b)
  9516. }),
  9517. T.find(".close").on("click", K.dismiss)
  9518. }
  9519. function o(e) {
  9520. switch (e) {
  9521. case m.Android:
  9522. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9523. M.filter(".gearvr").off().on("click", q.gear),
  9524. s(H, G, "logo-button", "same-line");
  9525. break;
  9526. case m.UnsupportedAndroid:
  9527. s("", z, "", "");
  9528. break;
  9529. case m.IOS:
  9530. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9531. s(H, "", "logo-button", "");
  9532. break;
  9533. case m.Desktop:
  9534. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9535. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9536. s(H, G, "logo-button", "same-line"),
  9537. Q.cardboard()
  9538. }
  9539. }
  9540. function a(e) {
  9541. $(".p1, .p2, .p3").hide(),
  9542. x.insertAfter(S),
  9543. T.removeClass("front-page"),
  9544. T.removeClass("details-page"),
  9545. T.removeClass("lastPage"),
  9546. M.removeClass("logo-button"),
  9547. M.removeClass("same-line"),
  9548. S.removeClass("headsetOptions"),
  9549. R.attr("src", ""),
  9550. R.filter(".second").removeClass("gear"),
  9551. R.css("display", "inline-block"),
  9552. R.off(),
  9553. P.filter(".second").css("display", ""),
  9554. D.css("display", "none"),
  9555. $(".p" + (e + 1) + w).show(),
  9556. R.filter(".third").insertBefore(P.filter(".third"))
  9557. }
  9558. function s(e, t, i, n) {
  9559. T.addClass("front-page"),
  9560. R.filter(".first").attr("src", e),
  9561. R.filter(".second").attr("src", t),
  9562. M.filter(".first").addClass(i),
  9563. M.filter(".second").addClass(i),
  9564. M.addClass(n),
  9565. ".show-desktop" === w && S.insertAfter(x)
  9566. }
  9567. function l(e, t, i) {
  9568. S.addClass("headsetOptions"),
  9569. M.off(),
  9570. R.filter(".second").attr("src", t),
  9571. D.css("display", "block"),
  9572. P.filter(".second").css("display", "none"),
  9573. D.on("click", function() {
  9574. a(_.Title),
  9575. o(m.Desktop)
  9576. }),
  9577. e && (K.emit(A.falseICECHOSEN, {
  9578. name: g.GearVR
  9579. }),
  9580. R.filter(".first").attr("src", e),
  9581. R.filter(".second").addClass("gear"),
  9582. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9583. Q.gearvr()),
  9584. i && (K.emit(A.falseICECHOSEN, {
  9585. name: g.Cardboard
  9586. }),
  9587. R.filter(".third").attr("src", i),
  9588. R.filter(".third").show(),
  9589. R.filter(".third").insertAfter(R.filter(".second")),
  9590. R.filter(".third").addClass("link"),
  9591. R.filter(".second").addClass("link"),
  9592. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9593. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9594. Q.cardboard())
  9595. }
  9596. function c(e, t) {
  9597. switch (t) {
  9598. case m.IOS:
  9599. X = Y,
  9600. Z = j;
  9601. break;
  9602. case m.Desktop:
  9603. e === _.Cardboard ? (X = F,
  9604. Z = U,
  9605. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9606. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9607. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9608. Z = "");
  9609. break;
  9610. default:
  9611. e === _.Cardboard ? (X = z,
  9612. Z = j) : (X = k,
  9613. Z = W)
  9614. }
  9615. }
  9616. function h(e, t, i) {
  9617. T.find(".inner").addClass("details-page"),
  9618. T.addClass("details-page"),
  9619. R.filter(".first").attr("src", e),
  9620. R.filter(".second").attr("src", t),
  9621. R.filter(".third").attr("src", i)
  9622. }
  9623. function u() {
  9624. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9625. K.emit(A.CLOSED))
  9626. }
  9627. function d() {
  9628. var e = p.aspectRatio() > 1 && p.isMobile();
  9629. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9630. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9631. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9632. }
  9633. var p = e("../../util/browser")
  9634. , f = e("./vrLink")
  9635. , g = e("../../enum/VRApps")
  9636. , m = e("../../enum/VRPlatforms")
  9637. , v = e("../../enum/VRPages")
  9638. , A = e("./vrEvent")
  9639. , y = (e("../../settings"),
  9640. e("../../constants"))
  9641. , C = e("../../localization/localize")
  9642. , I = e("../../util/common")
  9643. , E = e("events").EventEmitter
  9644. , b = 0
  9645. , w = null
  9646. , _ = v.standard
  9647. , T = $(".vr-popup")
  9648. , x = T.find(".vr-popup-body")
  9649. , S = T.find(".vr-images")
  9650. , M = T.find(".img-container")
  9651. , R = T.find(".vr-sm-image")
  9652. , P = M.find(".vr-img-caption")
  9653. , O = $(".vr-buttons").find(".prev-button")
  9654. , L = $(".vr-buttons").find(".next-button")
  9655. , D = S.find(".front-close")
  9656. , N = $(".vr-page")
  9657. , B = T.find("img")
  9658. , F = "images/apple-store.png"
  9659. , V = "images/badge-oculus.png"
  9660. , U = "images/badge-cardboard.png"
  9661. , k = "images/logo-samsung.png"
  9662. , H = "images/headset-cardboard.png"
  9663. , G = "images/headset-gearvr.png"
  9664. , z = "images/ico-android-robot.png"
  9665. , W = "images/ico-gearvr.png"
  9666. , j = "images/ico-vr.png"
  9667. , Y = "images/apple-logo-white.svg"
  9668. , X = null
  9669. , Z = null
  9670. , q = {}
  9671. , K = {
  9672. init: r,
  9673. dismiss: u,
  9674. isDeviceSupported: n
  9675. };
  9676. I.extendObject(K, E.prototype),
  9677. $(window).resize(d);
  9678. var Q = function() {
  9679. var e = P.filter(".first").find(".cardboard")
  9680. , t = P.filter(".first").find(".gearvr");
  9681. return {
  9682. cardboard: function() {
  9683. t.addClass("hidden"),
  9684. e.removeClass("hidden")
  9685. },
  9686. gearvr: function() {
  9687. e.addClass("hidden"),
  9688. t.removeClass("hidden")
  9689. }
  9690. }
  9691. }();
  9692. t.exports = K
  9693. }
  9694. , {
  9695. "../../constants": 8,
  9696. "../../enum/VRApps": 46,
  9697. "../../enum/VRPages": 48,
  9698. "../../enum/VRPlatforms": 49,
  9699. "../../localization/localize": 108,
  9700. "../../settings": 166,
  9701. "../../util/browser": 182,
  9702. "../../util/common": 185,
  9703. "./vrEvent": 85,
  9704. "./vrLink": 86,
  9705. events: 202
  9706. }],
  9707. 88: [function(e, t, i) {
  9708. "use strict";
  9709. t.exports = Object.freeze({
  9710. OPENED: "webvr.modal.opened",
  9711. SHOW_TERMS: "webvr.footer.show.terms"
  9712. })
  9713. }
  9714. , {}],
  9715. 89: [function(e, t, i) {
  9716. (function(i) {
  9717. "use strict";
  9718. function n(e, t, i, n) {
  9719. function r(e) {
  9720. e.preventDefault(),
  9721. a(e.currentTarget.id)
  9722. }
  9723. function a(e) {
  9724. ne[e](),
  9725. Object.keys(ne).map(function(t, i) {
  9726. $("#" + t).toggleClass("tabs-underlined", t === e)
  9727. })
  9728. }
  9729. y = i,
  9730. v = t,
  9731. w.init(E.Android, e, n),
  9732. m();
  9733. var l = new RegExp("daydream","i")
  9734. , c = l.test(y.displayName);
  9735. c ? (a("tabdaydream"),
  9736. B.filter(".device-headset-side").attr("src", H),
  9737. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9738. B.filter(".device-headset-side").attr("src", Y),
  9739. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9740. $("#vr").on("click", function(e) {
  9741. e.preventDefault(),
  9742. g("click_webvr_button"),
  9743. L.is(":hidden") && (ie.emit(_.OPENED),
  9744. o())
  9745. }),
  9746. $(".webvr-popup .close").on("click", function(e) {
  9747. e.preventDefault(),
  9748. D.hasClass("hidden") ? (g("webvr_help_close"),
  9749. p()) : s()
  9750. }),
  9751. $("#tabcardboard").on("click", r),
  9752. $("#tabdaydream").on("click", r),
  9753. $("#tabnative").on("click", r),
  9754. $(".webvr-popup .open-with-app").on("click", function(e) {
  9755. e.preventDefault(),
  9756. g("webvr_learn_more"),
  9757. a("tabnative"),
  9758. p()
  9759. }),
  9760. $(".webvr-popup .help").on("click", function(e) {
  9761. e.preventDefault(),
  9762. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9763. p()
  9764. }),
  9765. $(".webvr-popup .terms").on("click", function(e) {
  9766. e.preventDefault(),
  9767. g("webvr_click_terms"),
  9768. s(),
  9769. ie.emit(_.SHOW_TERMS)
  9770. }),
  9771. F.on("click", function(e) {
  9772. e.preventDefault(),
  9773. g(ee),
  9774. window.open(J, "_blank")
  9775. }),
  9776. V.on("click", function(e) {
  9777. e.preventDefault(),
  9778. g("webvr_phone_link"),
  9779. window.open(te, "_blank")
  9780. }),
  9781. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9782. e.preventDefault(),
  9783. g("webvr_cardboard_link"),
  9784. w.launch(b.CardboardAndroid)
  9785. }),
  9786. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9787. e.preventDefault(),
  9788. g("webvr_oculus_link"),
  9789. w.launch(b.GearVR)
  9790. })
  9791. }
  9792. function r() {
  9793. function e() {
  9794. y.isPresenting || (f(),
  9795. window.removeEventListener("vrdisplaypresentchange", e))
  9796. }
  9797. R.info("Headset mounted"),
  9798. v.suspend();
  9799. var t = document.createElement("canvas");
  9800. for (t.getContext("webgl"),
  9801. t.className = "webvr-canvas",
  9802. document.bgColor = "#000",
  9803. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9804. document.body.removeChild(document.body.firstChild);
  9805. document.body.appendChild(t),
  9806. g("webvr_enter_app"),
  9807. y.requestPresent([{
  9808. source: t,
  9809. predistorted: !0
  9810. }]).catch(function(t) {
  9811. R.error("Failed to present: " + t),
  9812. g("webvr_exit_calibrate"),
  9813. e()
  9814. }),
  9815. A.then(function() {
  9816. window.dispatchEvent(new Event("vrapp-start"))
  9817. }),
  9818. window.addEventListener("vrdisplaypresentchange", e)
  9819. }
  9820. function o() {
  9821. O.fadeOut(I.guiAnimationSpeed),
  9822. L.fadeIn(I.guiAnimationSpeed),
  9823. a()
  9824. }
  9825. function a() {
  9826. if (!A) {
  9827. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9828. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9829. A = new Promise(function(e, i) {
  9830. var n = document.createElement("script");
  9831. n.type = "text/javascript",
  9832. n.src = t,
  9833. n.onload = e,
  9834. document.head.appendChild(n)
  9835. }
  9836. )
  9837. }
  9838. D.find(".enter-button").on("click", r)
  9839. }
  9840. function s() {
  9841. g("webvr_modal_close"),
  9842. D.find(".enter-button").off("click", r),
  9843. L.fadeOut(I.guiAnimationSpeed, function() {
  9844. D.toggleClass("hidden", !1),
  9845. N.toggleClass("hidden", !0),
  9846. C.exitFullscreen()
  9847. }),
  9848. O.fadeIn(I.guiAnimationSpeed)
  9849. }
  9850. function l() {
  9851. k.toggleClass("hidden", !1),
  9852. U.toggleClass("hidden", !0)
  9853. }
  9854. function c() {
  9855. k.toggleClass("hidden", !0),
  9856. U.toggleClass("hidden", !1)
  9857. }
  9858. function h() {
  9859. B.filter(".device-headset").attr("src", G),
  9860. B.filter(".device-phone").attr("src", z),
  9861. J = Z,
  9862. ee = K,
  9863. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9864. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9865. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9866. c()
  9867. }
  9868. function u() {
  9869. B.filter(".badge-cardboard").attr("src", j),
  9870. B.filter(".badge-oculus").attr("src", X),
  9871. l()
  9872. }
  9873. function d() {
  9874. B.filter(".device-headset").attr("src", Y),
  9875. B.filter(".device-phone").attr("src", W),
  9876. J = q,
  9877. ee = Q,
  9878. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9879. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9880. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9881. c()
  9882. }
  9883. function p() {
  9884. D.toggleClass("hidden"),
  9885. N.toggleClass("hidden")
  9886. }
  9887. function f() {
  9888. R.info("exiting webVR"),
  9889. g("webvr_exit_app"),
  9890. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9891. }
  9892. function g(e) {
  9893. var t = C.isLandscape() ? "landscape" : "portrait";
  9894. T.trackAlways("showcase_gui", {
  9895. gui_action: e,
  9896. orientation: t
  9897. })
  9898. }
  9899. function m() {
  9900. var e = C.isLandscape();
  9901. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9902. }
  9903. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9904. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9905. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9906. init: n
  9907. }, ne = {
  9908. tabcardboard: d,
  9909. tabdaydream: h,
  9910. tabnative: u
  9911. };
  9912. S.extendObject(ie, P.prototype),
  9913. $(window).resize(m),
  9914. t.exports = ie
  9915. }
  9916. ).call(this, "/js/gui/webvr/webVRgui.js")
  9917. }
  9918. , {
  9919. "../../analytics": 4,
  9920. "../../constants": 8,
  9921. "../../enum/VRApps": 46,
  9922. "../../enum/VRPlatforms": 49,
  9923. "../../localization/localize": 108,
  9924. "../../settings": 166,
  9925. "../../util/browser": 182,
  9926. "../../util/common": 185,
  9927. "../../util/logger": 189,
  9928. "./../gui": 65,
  9929. "./../vr/vrLink": 86,
  9930. "./WebVrEvent": 88,
  9931. events: 202
  9932. }],
  9933. 90: [function(e, t, i) {
  9934. "use strict";
  9935. function n(e, t, i, n, o) {
  9936. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9937. this.roomId = o || "",
  9938. this.labelId = e,
  9939. this.position = (new r.Vector3).copy(t),
  9940. this.text = i
  9941. }
  9942. var r = e("three")
  9943. , o = e("../util/browser");
  9944. n.prototype.build = function() {
  9945. var e = window.document.createElement("div");
  9946. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9947. var t = window.document.createElement("div");
  9948. t.setAttribute("class", "gui-floorplan-label-text");
  9949. var i = window.document.createTextNode(this.text);
  9950. t.appendChild(i),
  9951. e.appendChild(t),
  9952. window.document.body.appendChild(e),
  9953. this.labelGui = e,
  9954. this.textBlock = t,
  9955. $(this.labelGui).hide();
  9956. var n = window.getComputedStyle(this.labelGui);
  9957. this.initialTransform = n.transform || n.webkitTransform
  9958. }
  9959. ,
  9960. t.exports = n
  9961. }
  9962. , {
  9963. "../util/browser": 182,
  9964. three: 217
  9965. }],
  9966. 91: [function(e, t, i) {
  9967. "use strict";
  9968. function n() {
  9969. this.player = null,
  9970. this.modelManager = null,
  9971. this.container = null
  9972. }
  9973. var r = e("three")
  9974. , o = (e("../util/common"),
  9975. e("../enum/PlayerEvents"))
  9976. , a = (e("../enum/DirectorEvents"),
  9977. e("../enum/ModelManagerEvents"))
  9978. , s = e("../settings")
  9979. , l = e("../enum/Viewmode")
  9980. , c = (e("../enum/WarpStyle"),
  9981. e("../util/transitions"),
  9982. e("../util/lerp"),
  9983. e("../util/browser"));
  9984. //场景初始化
  9985. n.prototype.init = function(e, t, i) {
  9986. this.player = e,
  9987. this.modelManager = t,
  9988. this.container = i,
  9989. this.updateModel(),
  9990. this.bindEvents()
  9991. }
  9992. ,
  9993. n.prototype.bindEvents = function() {
  9994. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9995. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9996. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9997. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9998. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9999. }
  10000. ,
  10001. n.prototype.updateModel = function() {
  10002. this.model = this.modelManager.getActiveModel()
  10003. }
  10004. ,
  10005. n.prototype.handlePlayerViewChanged = function() {
  10006. this.updateLabelVisibility(),
  10007. this.updateLabelDisplay()
  10008. }
  10009. ,
  10010. n.prototype.getLabelsForFloor = function(e, t) {
  10011. return t = t || [],
  10012. t.length = 0,
  10013. this.model.labels.forEach(function(i) {
  10014. this.labelVisibleForFloor(i, e) && t.push(i)
  10015. }
  10016. .bind(this)),
  10017. t
  10018. }
  10019. ,
  10020. n.prototype.getLabelsForCurrentFloor = function(e) {
  10021. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  10022. }
  10023. ,
  10024. n.prototype.labelVisibleForFloor = function(e, t) {
  10025. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  10026. if (!this.model.showingLabels || !e.labelGui || !i)
  10027. return !1;
  10028. var n = e.floorId === this.model.floors.size() - 1;
  10029. return this.model.allFloorsVisible ? n : e.floorId === t
  10030. }
  10031. ,
  10032. n.prototype.updateLabelVisibility = function(e) {
  10033. this.model.labels.forEach(function(e) {
  10034. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  10035. }
  10036. .bind(this))
  10037. }
  10038. ,
  10039. n.prototype.showAllLabels = function(e, t) {
  10040. this.model.labels.forEach(function(i) {
  10041. this.showLabel(i, e, t)
  10042. }
  10043. .bind(this))
  10044. }
  10045. ,
  10046. n.prototype.hideAllLabels = function(e, t) {
  10047. this.model.labels.forEach(function(i) {
  10048. this.hideLabel(i, e, t)
  10049. }
  10050. .bind(this))
  10051. }
  10052. ,
  10053. n.prototype.showLabel = function(e, t, i) {
  10054. this.model.showingLabels && (e.visible || (e.visible = !0,
  10055. e.labelGui.style.display = "block",
  10056. e.labelGui.style.opacity = 0,
  10057. $(e.labelGui).delay(t).fadeTo(i, 1)))
  10058. }
  10059. ,
  10060. n.prototype.hideLabel = function(e, t, i) {
  10061. e.visible && (e.visible = !1,
  10062. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  10063. }
  10064. ,
  10065. n.prototype.supportedMode = function() {
  10066. return this.player.mode === l.FLOORPLAN
  10067. }
  10068. ,
  10069. n.prototype.updateLabelDisplay = function() {
  10070. var e = (new r.Vector3,
  10071. new r.Vector3,
  10072. []);
  10073. return function() {
  10074. var t = this.player.getLabelScaleFactor()
  10075. , i = .6
  10076. , n = 1.2
  10077. , r = (1 - t) * n + i
  10078. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  10079. this.getLabelsForCurrentFloor(e);
  10080. for (var a = 0; a < e.length; a++) {
  10081. var l = e[a];
  10082. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  10083. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  10084. }
  10085. }
  10086. }(),
  10087. n.prototype.updateProjectedGuiElement = function() {
  10088. var e = new r.Vector3;
  10089. new r.Vector3;
  10090. return function(t, i, n, r, o) {
  10091. i.style.fontSize = 100 * o + "%";
  10092. var a = $("#player").width()
  10093. , s = $("#player").height()
  10094. , l = .5 * a
  10095. , c = .5 * s;
  10096. e.copy(n),
  10097. e.project(this.player.camera);
  10098. var h = e.x * l + l
  10099. , u = -(e.y * c) + c;
  10100. h -= t.offsetWidth / 2,
  10101. u -= t.offsetHeight / 2,
  10102. t.style.left = h + "px",
  10103. t.style.top = u + "px"
  10104. }
  10105. }(),
  10106. n.prototype.handleStartInside = function(e) {
  10107. this.updateLabelVisibility()
  10108. }
  10109. ,
  10110. n.prototype.handleStartOutside = function() {
  10111. this.updateLabelVisibility()
  10112. }
  10113. ,
  10114. t.exports = n
  10115. }
  10116. , {
  10117. "../enum/DirectorEvents": 23,
  10118. "../enum/ModelManagerEvents": 33,
  10119. "../enum/PlayerEvents": 40,
  10120. "../enum/Viewmode": 51,
  10121. "../enum/WarpStyle": 52,
  10122. "../settings": 166,
  10123. "../util/browser": 182,
  10124. "../util/common": 185,
  10125. "../util/lerp": 188,
  10126. "../util/transitions": 195,
  10127. three: 217
  10128. }],
  10129. 92: [function(e, t, i) {
  10130. "use strict";
  10131. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  10132. if (null == this)
  10133. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  10134. if ("function" != typeof e)
  10135. throw new TypeError("predicate must be a function");
  10136. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  10137. if (t = i[o],
  10138. e.call(r, t, o, i))
  10139. return o;
  10140. return -1
  10141. }
  10142. ),
  10143. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  10144. value: function(e) {
  10145. if (null == this)
  10146. throw new TypeError('"this" is null or not defined');
  10147. var t = Object(this)
  10148. , i = t.length >>> 0;
  10149. if ("function" != typeof e)
  10150. throw new TypeError("predicate must be a function");
  10151. for (var n = arguments[1], r = 0; r < i; ) {
  10152. var o = t[r];
  10153. if (e.call(n, o, r, t))
  10154. return o;
  10155. r++
  10156. }
  10157. }
  10158. })
  10159. }
  10160. , {}],
  10161. 93: [function(e, t, i) {
  10162. "use strict";
  10163. var n = n || {};
  10164. t.exports = n,
  10165. n.gui = n.gui || {},
  10166. n.utils = n.utils || {},
  10167. n.controllers = n.controllers || {},
  10168. n.dom = n.dom || {},
  10169. n.color = n.color || {},
  10170. n.utils.css = function() {
  10171. return {
  10172. load: function(e, t) {
  10173. t = t || document;
  10174. var i = t.createElement("link");
  10175. i.type = "text/css",
  10176. i.rel = "stylesheet",
  10177. i.href = e,
  10178. t.getElementsByTagName("head")[0].appendChild(i)
  10179. },
  10180. inject: function(e, t) {
  10181. t = t || document;
  10182. var i = document.createElement("style");
  10183. i.type = "text/css",
  10184. i.innerHTML = e,
  10185. t.getElementsByTagName("head")[0].appendChild(i)
  10186. }
  10187. }
  10188. }(),
  10189. n.utils.common = function() {
  10190. var e = Array.prototype.forEach
  10191. , t = Array.prototype.slice;
  10192. return {
  10193. BREAK: {},
  10194. extend: function(e) {
  10195. return this.each(t.call(arguments, 1), function(t) {
  10196. for (var i in t)
  10197. this.isUndefined(t[i]) || (e[i] = t[i])
  10198. }, this),
  10199. e
  10200. },
  10201. defaults: function(e) {
  10202. return this.each(t.call(arguments, 1), function(t) {
  10203. for (var i in t)
  10204. this.isUndefined(e[i]) && (e[i] = t[i])
  10205. }, this),
  10206. e
  10207. },
  10208. compose: function() {
  10209. var e = t.call(arguments);
  10210. return function() {
  10211. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10212. i = [e[n].apply(this, i)];
  10213. return i[0]
  10214. }
  10215. },
  10216. each: function(t, i, n) {
  10217. if (t)
  10218. if (e && t.forEach && t.forEach === e)
  10219. t.forEach(i, n);
  10220. else if (t.length === t.length + 0) {
  10221. for (var r = 0, o = t.length; r < o; r++)
  10222. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10223. return
  10224. } else
  10225. for (var r in t)
  10226. if (i.call(n, t[r], r) === this.BREAK)
  10227. return
  10228. },
  10229. defer: function(e) {
  10230. setTimeout(e, 0)
  10231. },
  10232. toArray: function(e) {
  10233. return e.toArray ? e.toArray() : t.call(e)
  10234. },
  10235. isUndefined: function(e) {
  10236. return void 0 === e
  10237. },
  10238. isNull: function(e) {
  10239. return null === e
  10240. },
  10241. isNaN: function(e) {
  10242. return e !== e
  10243. },
  10244. isArray: Array.isArray || function(e) {
  10245. return e.constructor === Array
  10246. }
  10247. ,
  10248. isObject: function(e) {
  10249. return e === Object(e)
  10250. },
  10251. isNumber: function(e) {
  10252. return e === e + 0
  10253. },
  10254. isString: function(e) {
  10255. return e === e + ""
  10256. },
  10257. isBoolean: function(e) {
  10258. return e === !1 || e === !0
  10259. },
  10260. isFunction: function(e) {
  10261. return "[object Function]" === Object.prototype.toString.call(e)
  10262. }
  10263. }
  10264. }(),
  10265. n.controllers.Controller = function(e) {
  10266. var t = function(e, t) {
  10267. this.initialValue = e[t],
  10268. this.domElement = document.createElement("div"),
  10269. this.object = e,
  10270. this.property = t,
  10271. this.__onChange = void 0,
  10272. this.__onFinishChange = void 0
  10273. };
  10274. return e.extend(t.prototype, {
  10275. onChange: function(e) {
  10276. return this.__onChange = e,
  10277. this
  10278. },
  10279. onFinishChange: function(e) {
  10280. return this.__onFinishChange = e,
  10281. this
  10282. },
  10283. setValue: function(e) {
  10284. return this.object[this.property] = e,
  10285. this.__onChange && this.__onChange.call(this, e),
  10286. this.updateDisplay(),
  10287. this
  10288. },
  10289. getValue: function() {
  10290. return this.object[this.property]
  10291. },
  10292. updateDisplay: function() {
  10293. return this
  10294. },
  10295. isModified: function() {
  10296. return this.initialValue !== this.getValue()
  10297. }
  10298. }),
  10299. t
  10300. }(n.utils.common),
  10301. n.dom.dom = function(e) {
  10302. function t(t) {
  10303. if ("0" === t || e.isUndefined(t))
  10304. return 0;
  10305. var i = t.match(r);
  10306. return e.isNull(i) ? 0 : parseFloat(i[1])
  10307. }
  10308. var i = {
  10309. HTMLEvents: ["change"],
  10310. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10311. KeyboardEvents: ["keydown"]
  10312. }
  10313. , n = {};
  10314. e.each(i, function(t, i) {
  10315. e.each(t, function(e) {
  10316. n[e] = i
  10317. })
  10318. });
  10319. var r = /(\d+(\.\d+)?)px/
  10320. , o = {
  10321. makeSelectable: function(e, t) {
  10322. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10323. return !1
  10324. }
  10325. : function() {}
  10326. ,
  10327. e.style.MozUserSelect = t ? "auto" : "none",
  10328. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10329. e.unselectable = t ? "on" : "off")
  10330. },
  10331. makeFullscreen: function(t, i, n) {
  10332. e.isUndefined(i) && (i = !0),
  10333. e.isUndefined(n) && (n = !0),
  10334. t.style.position = "absolute",
  10335. i && (t.style.left = 0,
  10336. t.style.right = 0),
  10337. n && (t.style.top = 0,
  10338. t.style.bottom = 0)
  10339. },
  10340. fakeEvent: function(t, i, r, o) {
  10341. r = r || {};
  10342. var a = n[i];
  10343. if (!a)
  10344. throw new Error("Event type " + i + " not supported.");
  10345. var s = document.createEvent(a);
  10346. switch (a) {
  10347. case "MouseEvents":
  10348. var l = r.x || r.clientX || 0
  10349. , c = r.y || r.clientY || 0;
  10350. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10351. break;
  10352. case "KeyboardEvents":
  10353. var h = s.initKeyboardEvent || s.initKeyEvent;
  10354. e.defaults(r, {
  10355. cancelable: !0,
  10356. ctrlKey: !1,
  10357. altKey: !1,
  10358. shiftKey: !1,
  10359. metaKey: !1,
  10360. keyCode: void 0,
  10361. charCode: void 0
  10362. }),
  10363. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10364. break;
  10365. default:
  10366. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10367. }
  10368. e.defaults(s, o),
  10369. t.dispatchEvent(s)
  10370. },
  10371. bind: function(e, t, i, n) {
  10372. return n = n || !1,
  10373. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10374. o
  10375. },
  10376. unbind: function(e, t, i, n) {
  10377. return n = n || !1,
  10378. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10379. o
  10380. },
  10381. addClass: function(e, t) {
  10382. if (void 0 === e.className)
  10383. e.className = t;
  10384. else if (e.className !== t) {
  10385. var i = e.className.split(/ +/);
  10386. i.indexOf(t) == -1 && (i.push(t),
  10387. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10388. }
  10389. return o
  10390. },
  10391. removeClass: function(e, t) {
  10392. if (t)
  10393. if (void 0 === e.className)
  10394. ;
  10395. else if (e.className === t)
  10396. e.removeAttribute("class");
  10397. else {
  10398. var i = e.className.split(/ +/)
  10399. , n = i.indexOf(t);
  10400. n != -1 && (i.splice(n, 1),
  10401. e.className = i.join(" "))
  10402. }
  10403. else
  10404. e.className = void 0;
  10405. return o
  10406. },
  10407. hasClass: function(e, t) {
  10408. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10409. },
  10410. getWidth: function(e) {
  10411. var i = getComputedStyle(e);
  10412. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10413. },
  10414. getHeight: function(e) {
  10415. var i = getComputedStyle(e);
  10416. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10417. },
  10418. getOffset: function(e) {
  10419. var t = {
  10420. left: 0,
  10421. top: 0
  10422. };
  10423. if (e.offsetParent)
  10424. do
  10425. t.left += e.offsetLeft,
  10426. t.top += e.offsetTop;
  10427. while (e = e.offsetParent);return t
  10428. },
  10429. isActive: function(e) {
  10430. return e === document.activeElement && (e.type || e.href)
  10431. }
  10432. };
  10433. return o
  10434. }(n.utils.common),
  10435. n.controllers.OptionController = function(e, t, i) {
  10436. var n = function(e, r, o) {
  10437. n.superclass.call(this, e, r);
  10438. var a = this;
  10439. if (this.__select = document.createElement("select"),
  10440. i.isArray(o)) {
  10441. var s = {};
  10442. i.each(o, function(e) {
  10443. s[e] = e
  10444. }),
  10445. o = s
  10446. }
  10447. i.each(o, function(e, t) {
  10448. var i = document.createElement("option");
  10449. i.innerHTML = t,
  10450. i.setAttribute("value", e),
  10451. a.__select.appendChild(i)
  10452. }),
  10453. this.updateDisplay(),
  10454. t.bind(this.__select, "change", function() {
  10455. var e = this.options[this.selectedIndex].value;
  10456. a.setValue(e)
  10457. }),
  10458. this.domElement.appendChild(this.__select)
  10459. };
  10460. return n.superclass = e,
  10461. i.extend(n.prototype, e.prototype, {
  10462. setValue: function(e) {
  10463. var t = n.superclass.prototype.setValue.call(this, e);
  10464. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10465. t
  10466. },
  10467. updateDisplay: function() {
  10468. return this.__select.value = this.getValue(),
  10469. n.superclass.prototype.updateDisplay.call(this)
  10470. }
  10471. }),
  10472. n
  10473. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10474. n.controllers.NumberController = function(e, t) {
  10475. function i(e) {
  10476. return e = e.toString(),
  10477. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10478. }
  10479. var n = function(e, r, o) {
  10480. n.superclass.call(this, e, r),
  10481. o = o || {},
  10482. this.__min = o.min,
  10483. this.__max = o.max,
  10484. this.__step = o.step,
  10485. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10486. this.__precision = i(this.__impliedStep)
  10487. };
  10488. return n.superclass = e,
  10489. t.extend(n.prototype, e.prototype, {
  10490. setValue: function(e) {
  10491. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10492. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10493. n.superclass.prototype.setValue.call(this, e)
  10494. },
  10495. min: function(e) {
  10496. return this.__min = e,
  10497. this
  10498. },
  10499. max: function(e) {
  10500. return this.__max = e,
  10501. this
  10502. },
  10503. step: function(e) {
  10504. return this.__step = e,
  10505. this.__impliedStep = e,
  10506. this.__precision = i(e),
  10507. this
  10508. }
  10509. }),
  10510. n
  10511. }(n.controllers.Controller, n.utils.common),
  10512. n.controllers.NumberControllerBox = function(e, t, i) {
  10513. function n(e, t) {
  10514. var i = Math.pow(10, t);
  10515. return Math.round(e * i) / i
  10516. }
  10517. var r = function(e, n, o) {
  10518. function a() {
  10519. var e = parseFloat(d.__input.value);
  10520. i.isNaN(e) || d.setValue(e)
  10521. }
  10522. function s() {
  10523. a(),
  10524. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10525. }
  10526. function l(e) {
  10527. t.bind(window, "mousemove", c),
  10528. t.bind(window, "mouseup", h),
  10529. u = e.clientY
  10530. }
  10531. function c(e) {
  10532. var t = u - e.clientY;
  10533. d.setValue(d.getValue() + t * d.__impliedStep),
  10534. u = e.clientY
  10535. }
  10536. function h() {
  10537. t.unbind(window, "mousemove", c),
  10538. t.unbind(window, "mouseup", h)
  10539. }
  10540. this.__truncationSuspended = !1,
  10541. r.superclass.call(this, e, n, o);
  10542. var u, d = this;
  10543. this.__input = document.createElement("input"),
  10544. this.__input.setAttribute("type", "text"),
  10545. t.bind(this.__input, "change", a),
  10546. t.bind(this.__input, "blur", s),
  10547. t.bind(this.__input, "mousedown", l),
  10548. t.bind(this.__input, "keydown", function(e) {
  10549. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10550. this.blur(),
  10551. d.__truncationSuspended = !1)
  10552. }),
  10553. this.updateDisplay(),
  10554. this.domElement.appendChild(this.__input)
  10555. };
  10556. return r.superclass = e,
  10557. i.extend(r.prototype, e.prototype, {
  10558. updateDisplay: function() {
  10559. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10560. r.superclass.prototype.updateDisplay.call(this)
  10561. }
  10562. }),
  10563. r
  10564. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10565. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10566. function o(e, t, i, n, r) {
  10567. return n + (r - n) * ((e - t) / (i - t))
  10568. }
  10569. var a = function(e, i, n, r, s) {
  10570. function l(e) {
  10571. t.bind(window, "mousemove", c),
  10572. t.bind(window, "mouseup", h),
  10573. c(e)
  10574. }
  10575. function c(e) {
  10576. e.preventDefault();
  10577. var i = t.getOffset(u.__background)
  10578. , n = t.getWidth(u.__background);
  10579. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10580. !1
  10581. }
  10582. function h() {
  10583. t.unbind(window, "mousemove", c),
  10584. t.unbind(window, "mouseup", h),
  10585. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10586. }
  10587. a.superclass.call(this, e, i, {
  10588. min: n,
  10589. max: r,
  10590. step: s
  10591. });
  10592. var u = this;
  10593. this.__background = document.createElement("div"),
  10594. this.__foreground = document.createElement("div"),
  10595. t.bind(this.__background, "mousedown", l),
  10596. t.addClass(this.__background, "slider"),
  10597. t.addClass(this.__foreground, "slider-fg"),
  10598. this.updateDisplay(),
  10599. this.__background.appendChild(this.__foreground),
  10600. this.domElement.appendChild(this.__background)
  10601. };
  10602. return a.superclass = e,
  10603. a.useDefaultStyles = function() {
  10604. i.inject(r)
  10605. }
  10606. ,
  10607. n.extend(a.prototype, e.prototype, {
  10608. updateDisplay: function() {
  10609. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10610. return this.__foreground.style.width = 100 * e + "%",
  10611. a.superclass.prototype.updateDisplay.call(this)
  10612. }
  10613. }),
  10614. a
  10615. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10616. n.controllers.FunctionController = function(e, t, i) {
  10617. var n = function(e, i, r) {
  10618. n.superclass.call(this, e, i);
  10619. var o = this;
  10620. this.__button = document.createElement("div"),
  10621. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10622. t.bind(this.__button, "click", function(e) {
  10623. return e.preventDefault(),
  10624. o.fire(),
  10625. !1
  10626. }),
  10627. t.addClass(this.__button, "button"),
  10628. this.domElement.appendChild(this.__button)
  10629. };
  10630. return n.superclass = e,
  10631. i.extend(n.prototype, e.prototype, {
  10632. fire: function() {
  10633. this.__onChange && this.__onChange.call(this),
  10634. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10635. this.getValue().call(this.object)
  10636. }
  10637. }),
  10638. n
  10639. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10640. n.controllers.BooleanController = function(e, t, i) {
  10641. var n = function(e, i) {
  10642. function r() {
  10643. o.setValue(!o.__prev)
  10644. }
  10645. n.superclass.call(this, e, i);
  10646. var o = this;
  10647. this.__prev = this.getValue(),
  10648. this.__checkbox = document.createElement("input"),
  10649. this.__checkbox.setAttribute("type", "checkbox"),
  10650. t.bind(this.__checkbox, "change", r, !1),
  10651. this.domElement.appendChild(this.__checkbox),
  10652. this.updateDisplay()
  10653. };
  10654. return n.superclass = e,
  10655. i.extend(n.prototype, e.prototype, {
  10656. setValue: function(e) {
  10657. var t = n.superclass.prototype.setValue.call(this, e);
  10658. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10659. this.__prev = this.getValue(),
  10660. t
  10661. },
  10662. updateDisplay: function() {
  10663. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10664. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10665. n.superclass.prototype.updateDisplay.call(this)
  10666. }
  10667. }),
  10668. n
  10669. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10670. n.color.toString = function(e) {
  10671. return function(t) {
  10672. if (1 == t.a || e.isUndefined(t.a)) {
  10673. for (var i = t.hex.toString(16); i.length < 6; )
  10674. i = "0" + i;
  10675. return "#" + i
  10676. }
  10677. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10678. }
  10679. }(n.utils.common),
  10680. n.color.interpret = function(e, t) {
  10681. var i, n, r = function() {
  10682. n = !1;
  10683. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10684. return t.each(o, function(r) {
  10685. if (r.litmus(e))
  10686. return t.each(r.conversions, function(r, o) {
  10687. if (i = r.read(e),
  10688. n === !1 && i !== !1)
  10689. return n = i,
  10690. i.conversionName = o,
  10691. i.conversion = r,
  10692. t.BREAK
  10693. }),
  10694. t.BREAK
  10695. }),
  10696. n
  10697. }, o = [{
  10698. litmus: t.isString,
  10699. conversions: {
  10700. THREE_CHAR_HEX: {
  10701. read: function(e) {
  10702. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10703. return null !== t && {
  10704. space: "HEX",
  10705. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10706. }
  10707. },
  10708. write: e
  10709. },
  10710. SIX_CHAR_HEX: {
  10711. read: function(e) {
  10712. var t = e.match(/^#([A-F0-9]{6})$/i);
  10713. return null !== t && {
  10714. space: "HEX",
  10715. hex: parseInt("0x" + t[1].toString())
  10716. }
  10717. },
  10718. write: e
  10719. },
  10720. CSS_RGB: {
  10721. read: function(e) {
  10722. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10723. return null !== t && {
  10724. space: "RGB",
  10725. r: parseFloat(t[1]),
  10726. g: parseFloat(t[2]),
  10727. b: parseFloat(t[3])
  10728. }
  10729. },
  10730. write: e
  10731. },
  10732. CSS_RGBA: {
  10733. read: function(e) {
  10734. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10735. return null !== t && {
  10736. space: "RGB",
  10737. r: parseFloat(t[1]),
  10738. g: parseFloat(t[2]),
  10739. b: parseFloat(t[3]),
  10740. a: parseFloat(t[4])
  10741. }
  10742. },
  10743. write: e
  10744. }
  10745. }
  10746. }, {
  10747. litmus: t.isNumber,
  10748. conversions: {
  10749. HEX: {
  10750. read: function(e) {
  10751. return {
  10752. space: "HEX",
  10753. hex: e,
  10754. conversionName: "HEX"
  10755. }
  10756. },
  10757. write: function(e) {
  10758. return e.hex
  10759. }
  10760. }
  10761. }
  10762. }, {
  10763. litmus: t.isArray,
  10764. conversions: {
  10765. RGB_ARRAY: {
  10766. read: function(e) {
  10767. return 3 == e.length && {
  10768. space: "RGB",
  10769. r: e[0],
  10770. g: e[1],
  10771. b: e[2]
  10772. }
  10773. },
  10774. write: function(e) {
  10775. return [e.r, e.g, e.b]
  10776. }
  10777. },
  10778. RGBA_ARRAY: {
  10779. read: function(e) {
  10780. return 4 == e.length && {
  10781. space: "RGB",
  10782. r: e[0],
  10783. g: e[1],
  10784. b: e[2],
  10785. a: e[3]
  10786. }
  10787. },
  10788. write: function(e) {
  10789. return [e.r, e.g, e.b, e.a]
  10790. }
  10791. }
  10792. }
  10793. }, {
  10794. litmus: t.isObject,
  10795. conversions: {
  10796. RGBA_OBJ: {
  10797. read: function(e) {
  10798. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10799. space: "RGB",
  10800. r: e.r,
  10801. g: e.g,
  10802. b: e.b,
  10803. a: e.a
  10804. }
  10805. },
  10806. write: function(e) {
  10807. return {
  10808. r: e.r,
  10809. g: e.g,
  10810. b: e.b,
  10811. a: e.a
  10812. }
  10813. }
  10814. },
  10815. RGB_OBJ: {
  10816. read: function(e) {
  10817. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10818. space: "RGB",
  10819. r: e.r,
  10820. g: e.g,
  10821. b: e.b
  10822. }
  10823. },
  10824. write: function(e) {
  10825. return {
  10826. r: e.r,
  10827. g: e.g,
  10828. b: e.b
  10829. }
  10830. }
  10831. },
  10832. HSVA_OBJ: {
  10833. read: function(e) {
  10834. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10835. space: "HSV",
  10836. h: e.h,
  10837. s: e.s,
  10838. v: e.v,
  10839. a: e.a
  10840. }
  10841. },
  10842. write: function(e) {
  10843. return {
  10844. h: e.h,
  10845. s: e.s,
  10846. v: e.v,
  10847. a: e.a
  10848. }
  10849. }
  10850. },
  10851. HSV_OBJ: {
  10852. read: function(e) {
  10853. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10854. space: "HSV",
  10855. h: e.h,
  10856. s: e.s,
  10857. v: e.v
  10858. }
  10859. },
  10860. write: function(e) {
  10861. return {
  10862. h: e.h,
  10863. s: e.s,
  10864. v: e.v
  10865. }
  10866. }
  10867. }
  10868. }
  10869. }];
  10870. return r
  10871. }(n.color.toString, n.utils.common),
  10872. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10873. function g(e, t, i, o) {
  10874. if (void 0 === t[i])
  10875. throw new Error("Object " + t + ' has no property "' + i + '"');
  10876. var a;
  10877. if (o.color)
  10878. a = new h(t,i);
  10879. else {
  10880. var s = [t, i].concat(o.factoryArgs);
  10881. a = n.apply(e, s)
  10882. }
  10883. o.before instanceof r && (o.before = o.before.__li),
  10884. A(e, a),
  10885. p.addClass(a.domElement, "c");
  10886. var l = document.createElement("span");
  10887. p.addClass(l, "property-name"),
  10888. l.innerHTML = a.property;
  10889. var c = document.createElement("div");
  10890. c.appendChild(l),
  10891. c.appendChild(a.domElement);
  10892. var u = m(e, c, o.before);
  10893. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10894. p.addClass(u, typeof a.getValue()),
  10895. v(e, u, a),
  10896. e.__controllers.push(a),
  10897. a
  10898. }
  10899. function m(e, t, i) {
  10900. var n = document.createElement("li");
  10901. return t && n.appendChild(t),
  10902. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10903. e.onResize(),
  10904. n
  10905. }
  10906. function v(e, t, i) {
  10907. if (i.__li = t,
  10908. i.__gui = e,
  10909. f.extend(i, {
  10910. options: function(t) {
  10911. return arguments.length > 1 ? (i.remove(),
  10912. g(e, i.object, i.property, {
  10913. before: i.__li.nextElementSibling,
  10914. factoryArgs: [f.toArray(arguments)]
  10915. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10916. g(e, i.object, i.property, {
  10917. before: i.__li.nextElementSibling,
  10918. factoryArgs: [t]
  10919. })) : void 0
  10920. },
  10921. name: function(e) {
  10922. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10923. i
  10924. },
  10925. listen: function() {
  10926. return i.__gui.listen(i),
  10927. i
  10928. },
  10929. remove: function() {
  10930. return i.__gui.remove(i),
  10931. i
  10932. }
  10933. }),
  10934. i instanceof l) {
  10935. var n = new s(i.object,i.property,{
  10936. min: i.__min,
  10937. max: i.__max,
  10938. step: i.__step
  10939. });
  10940. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10941. var t = i[e]
  10942. , r = n[e];
  10943. i[e] = n[e] = function() {
  10944. var e = Array.prototype.slice.call(arguments);
  10945. return t.apply(i, e),
  10946. r.apply(n, e)
  10947. }
  10948. }),
  10949. p.addClass(t, "has-slider"),
  10950. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10951. } else if (i instanceof s) {
  10952. var r = function(t) {
  10953. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10954. g(e, i.object, i.property, {
  10955. before: i.__li.nextElementSibling,
  10956. factoryArgs: [i.__min, i.__max, i.__step]
  10957. })) : t
  10958. };
  10959. i.min = f.compose(r, i.min),
  10960. i.max = f.compose(r, i.max)
  10961. } else
  10962. i instanceof o ? (p.bind(t, "click", function() {
  10963. p.fakeEvent(i.__checkbox, "click")
  10964. }),
  10965. p.bind(i.__checkbox, "click", function(e) {
  10966. e.stopPropagation()
  10967. })) : i instanceof a ? (p.bind(t, "click", function() {
  10968. p.fakeEvent(i.__button, "click")
  10969. }),
  10970. p.bind(t, "mouseover", function() {
  10971. p.addClass(i.__button, "hover")
  10972. }),
  10973. p.bind(t, "mouseout", function() {
  10974. p.removeClass(i.__button, "hover")
  10975. })) : i instanceof h && (p.addClass(t, "color"),
  10976. i.updateDisplay = f.compose(function(e) {
  10977. return t.style.borderLeftColor = i.__color.toString(),
  10978. e
  10979. }, i.updateDisplay),
  10980. i.updateDisplay());
  10981. i.setValue = f.compose(function(t) {
  10982. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10983. t
  10984. }, i.setValue)
  10985. }
  10986. function A(e, t) {
  10987. var i = e.getRoot()
  10988. , n = i.__rememberedObjects.indexOf(t.object);
  10989. if (n != -1) {
  10990. var r = i.__rememberedObjectIndecesToControllers[n];
  10991. if (void 0 === r && (r = {},
  10992. i.__rememberedObjectIndecesToControllers[n] = r),
  10993. r[t.property] = t,
  10994. i.load && i.load.remembered) {
  10995. var o, a = i.load.remembered;
  10996. if (a[e.preset])
  10997. o = a[e.preset];
  10998. else {
  10999. if (!a[L])
  11000. return;
  11001. o = a[L]
  11002. }
  11003. if (o[n] && void 0 !== o[n][t.property]) {
  11004. var s = o[n][t.property];
  11005. t.initialValue = s,
  11006. t.setValue(s)
  11007. }
  11008. }
  11009. }
  11010. }
  11011. function y(e, t) {
  11012. return document.location.href + "." + t
  11013. }
  11014. function C(e) {
  11015. var t = e.__save_row = document.createElement("li");
  11016. p.addClass(e.domElement, "has-save"),
  11017. e.__ul.insertBefore(t, e.__ul.firstChild),
  11018. p.addClass(t, "save-row");
  11019. var i = document.createElement("span");
  11020. i.innerHTML = "&nbsp;",
  11021. p.addClass(i, "button gears");
  11022. var n = document.createElement("span");
  11023. n.innerHTML = "Save",
  11024. p.addClass(n, "button"),
  11025. p.addClass(n, "save");
  11026. var r = document.createElement("span");
  11027. r.innerHTML = "New",
  11028. p.addClass(r, "button"),
  11029. p.addClass(r, "save-as");
  11030. var o = document.createElement("span");
  11031. o.innerHTML = "Revert",
  11032. p.addClass(o, "button"),
  11033. p.addClass(o, "revert");
  11034. var a = e.__preset_select = document.createElement("select");
  11035. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  11036. w(e, i, i == e.preset)
  11037. }) : w(e, L, !1),
  11038. p.bind(a, "change", function() {
  11039. for (var t = 0; t < e.__preset_select.length; t++)
  11040. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  11041. e.preset = this.value
  11042. }),
  11043. t.appendChild(a),
  11044. t.appendChild(i),
  11045. t.appendChild(n),
  11046. t.appendChild(r),
  11047. t.appendChild(o),
  11048. D) {
  11049. var s = document.getElementById("dg-save-locally")
  11050. , l = document.getElementById("dg-local-explain");
  11051. s.style.display = "block";
  11052. var c = document.getElementById("dg-local-storage");
  11053. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  11054. var h = function() {
  11055. l.style.display = e.useLocalStorage ? "block" : "none"
  11056. };
  11057. h(),
  11058. p.bind(c, "change", function() {
  11059. e.useLocalStorage = !e.useLocalStorage,
  11060. h()
  11061. })
  11062. }
  11063. var u = document.getElementById("dg-new-constructor");
  11064. p.bind(u, "keydown", function(e) {
  11065. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  11066. }),
  11067. p.bind(i, "click", function() {
  11068. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  11069. S.show(),
  11070. u.focus(),
  11071. u.select()
  11072. }),
  11073. p.bind(n, "click", function() {
  11074. e.save()
  11075. }),
  11076. p.bind(r, "click", function() {
  11077. var t = prompt("Enter a new preset name.");
  11078. t && e.saveAs(t)
  11079. }),
  11080. p.bind(o, "click", function() {
  11081. e.revert()
  11082. })
  11083. }
  11084. function I(e) {
  11085. function t(t) {
  11086. return t.preventDefault(),
  11087. r = t.clientX,
  11088. p.addClass(e.__closeButton, V.CLASS_DRAG),
  11089. p.bind(window, "mousemove", i),
  11090. p.bind(window, "mouseup", n),
  11091. !1
  11092. }
  11093. function i(t) {
  11094. return t.preventDefault(),
  11095. e.width += r - t.clientX,
  11096. e.onResize(),
  11097. r = t.clientX,
  11098. !1
  11099. }
  11100. function n() {
  11101. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  11102. p.unbind(window, "mousemove", i),
  11103. p.unbind(window, "mouseup", n)
  11104. }
  11105. e.__resize_handle = document.createElement("div"),
  11106. f.extend(e.__resize_handle.style, {
  11107. width: "6px",
  11108. marginLeft: "-3px",
  11109. height: "200px",
  11110. cursor: "ew-resize",
  11111. position: "absolute"
  11112. });
  11113. var r;
  11114. p.bind(e.__resize_handle, "mousedown", t),
  11115. p.bind(e.__closeButton, "mousedown", t),
  11116. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  11117. }
  11118. function E(e, t) {
  11119. e.domElement.style.width = t + "px",
  11120. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  11121. e.__closeButton && (e.__closeButton.style.width = t + "px")
  11122. }
  11123. function b(e, t) {
  11124. var i = {};
  11125. return f.each(e.__rememberedObjects, function(n, r) {
  11126. var o = {}
  11127. , a = e.__rememberedObjectIndecesToControllers[r];
  11128. f.each(a, function(e, i) {
  11129. o[i] = t ? e.initialValue : e.getValue()
  11130. }),
  11131. i[r] = o
  11132. }),
  11133. i
  11134. }
  11135. function w(e, t, i) {
  11136. var n = document.createElement("option");
  11137. n.innerHTML = t,
  11138. n.value = t,
  11139. e.__preset_select.appendChild(n),
  11140. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  11141. }
  11142. function _(e) {
  11143. for (var t = 0; t < e.__preset_select.length; t++)
  11144. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  11145. }
  11146. function T(e, t) {
  11147. var i = e.__preset_select[e.__preset_select.selectedIndex];
  11148. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  11149. }
  11150. function x(e) {
  11151. 0 != e.length && u(function() {
  11152. x(e)
  11153. }),
  11154. f.each(e, function(e) {
  11155. e.updateDisplay()
  11156. })
  11157. }
  11158. e.inject(i);
  11159. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  11160. try {
  11161. return "localStorage"in window && null !== window.localStorage
  11162. } catch (e) {
  11163. return !1
  11164. }
  11165. }(), N = !0, B = !1, F = [], V = function(e) {
  11166. function t() {
  11167. var e = i.getRoot();
  11168. e.width += 1,
  11169. f.defer(function() {
  11170. e.width -= 1
  11171. })
  11172. }
  11173. var i = this;
  11174. this.domElement = document.createElement("div"),
  11175. this.__ul = document.createElement("ul"),
  11176. this.domElement.appendChild(this.__ul),
  11177. p.addClass(this.domElement, R),
  11178. this.__folders = {},
  11179. this.__controllers = [],
  11180. this.__rememberedObjects = [],
  11181. this.__rememberedObjectIndecesToControllers = [],
  11182. this.__listening = [],
  11183. e = e || {},
  11184. e = f.defaults(e, {
  11185. autoPlace: !0,
  11186. width: V.DEFAULT_WIDTH
  11187. }),
  11188. e = f.defaults(e, {
  11189. resizable: e.autoPlace,
  11190. hideable: e.autoPlace
  11191. }),
  11192. f.isUndefined(e.load) ? e.load = {
  11193. preset: L
  11194. } : e.preset && (e.load.preset = e.preset),
  11195. f.isUndefined(e.parent) && e.hideable && F.push(this),
  11196. e.resizable = f.isUndefined(e.parent) && e.resizable,
  11197. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  11198. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  11199. if (Object.defineProperties(this, {
  11200. parent: {
  11201. get: function() {
  11202. return e.parent
  11203. }
  11204. },
  11205. scrollable: {
  11206. get: function() {
  11207. return e.scrollable
  11208. }
  11209. },
  11210. autoPlace: {
  11211. get: function() {
  11212. return e.autoPlace
  11213. }
  11214. },
  11215. preset: {
  11216. get: function() {
  11217. return i.parent ? i.getRoot().preset : e.load.preset
  11218. },
  11219. set: function(t) {
  11220. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11221. _(this),
  11222. i.revert()
  11223. }
  11224. },
  11225. width: {
  11226. get: function() {
  11227. return e.width
  11228. },
  11229. set: function(t) {
  11230. e.width = t,
  11231. E(i, t)
  11232. }
  11233. },
  11234. name: {
  11235. get: function() {
  11236. return e.name
  11237. },
  11238. set: function(t) {
  11239. e.name = t,
  11240. a && (a.innerHTML = e.name)
  11241. }
  11242. },
  11243. closed: {
  11244. get: function() {
  11245. return e.closed
  11246. },
  11247. set: function(t) {
  11248. e.closed = t,
  11249. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11250. this.onResize(),
  11251. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11252. }
  11253. },
  11254. load: {
  11255. get: function() {
  11256. return e.load
  11257. }
  11258. },
  11259. useLocalStorage: {
  11260. get: function() {
  11261. return r
  11262. },
  11263. set: function(e) {
  11264. D && (r = e,
  11265. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11266. localStorage.setItem(y(i, "isLocal"), e))
  11267. }
  11268. }
  11269. }),
  11270. f.isUndefined(e.parent)) {
  11271. if (e.closed = !1,
  11272. p.addClass(this.domElement, V.CLASS_MAIN),
  11273. p.makeSelectable(this.domElement, !1),
  11274. D && r) {
  11275. i.useLocalStorage = !0;
  11276. var o = localStorage.getItem(y(this, "gui"));
  11277. o && (e.load = JSON.parse(o))
  11278. }
  11279. this.__closeButton = document.createElement("div"),
  11280. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11281. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11282. this.domElement.appendChild(this.__closeButton),
  11283. p.bind(this.__closeButton, "click", function() {
  11284. i.closed = !i.closed
  11285. })
  11286. } else {
  11287. void 0 === e.closed && (e.closed = !0);
  11288. var a = document.createTextNode(e.name);
  11289. p.addClass(a, "controller-name");
  11290. var s = m(i, a)
  11291. , l = function(e) {
  11292. return e.preventDefault(),
  11293. i.closed = !i.closed,
  11294. !1
  11295. };
  11296. p.addClass(this.__ul, V.CLASS_CLOSED),
  11297. p.addClass(s, "title"),
  11298. p.bind(s, "click", l),
  11299. e.closed || (this.closed = !1)
  11300. }
  11301. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11302. p.addClass(M, R),
  11303. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11304. document.body.appendChild(M),
  11305. N = !1),
  11306. M.appendChild(this.domElement),
  11307. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11308. this.parent || E(i, e.width)),
  11309. p.bind(window, "resize", function() {
  11310. i.onResize()
  11311. }),
  11312. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11313. i.onResize()
  11314. }),
  11315. p.bind(this.__ul, "transitionend", function() {
  11316. i.onResize()
  11317. }),
  11318. p.bind(this.__ul, "oTransitionEnd", function() {
  11319. i.onResize()
  11320. }),
  11321. this.onResize(),
  11322. e.resizable && I(this),
  11323. n = function() {
  11324. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11325. }
  11326. ,
  11327. this.saveToLocalStorageIfPossible = n;
  11328. i.getRoot();
  11329. e.parent || t()
  11330. };
  11331. return V.toggleHide = function() {
  11332. B = !B,
  11333. f.each(F, function(e) {
  11334. e.domElement.style.zIndex = B ? -999 : 999,
  11335. e.domElement.style.opacity = B ? 0 : 1
  11336. })
  11337. }
  11338. ,
  11339. V.CLASS_AUTO_PLACE = "a",
  11340. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11341. V.CLASS_MAIN = "main",
  11342. V.CLASS_CONTROLLER_ROW = "cr",
  11343. V.CLASS_TOO_TALL = "taller-than-window",
  11344. V.CLASS_CLOSED = "closed",
  11345. V.CLASS_CLOSE_BUTTON = "close-button",
  11346. V.CLASS_DRAG = "drag",
  11347. V.DEFAULT_WIDTH = 245,
  11348. V.TEXT_CLOSED = "Close Controls",
  11349. V.TEXT_OPEN = "Open Controls",
  11350. p.bind(window, "keydown", function(e) {
  11351. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11352. }, !1),
  11353. f.extend(V.prototype, {
  11354. add: function(e, t) {
  11355. return g(this, e, t, {
  11356. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11357. })
  11358. },
  11359. addColor: function(e, t) {
  11360. return g(this, e, t, {
  11361. color: !0
  11362. })
  11363. },
  11364. remove: function(e) {
  11365. this.__ul.removeChild(e.__li),
  11366. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11367. var t = this;
  11368. f.defer(function() {
  11369. t.onResize()
  11370. })
  11371. },
  11372. destroy: function() {
  11373. this.autoPlace && M.removeChild(this.domElement)
  11374. },
  11375. addFolder: function(e) {
  11376. if (void 0 !== this.__folders[e])
  11377. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11378. var t = {
  11379. name: e,
  11380. parent: this
  11381. };
  11382. t.autoPlace = this.autoPlace,
  11383. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11384. t.load = this.load.folders[e]);
  11385. var i = new V(t);
  11386. this.__folders[e] = i;
  11387. var n = m(this, i.domElement);
  11388. return p.addClass(n, "folder"),
  11389. i
  11390. },
  11391. open: function() {
  11392. this.closed = !1
  11393. },
  11394. close: function() {
  11395. this.closed = !0
  11396. },
  11397. onResize: function() {
  11398. var e = this.getRoot();
  11399. if (e.scrollable) {
  11400. var t = p.getOffset(e.__ul).top
  11401. , i = 0;
  11402. f.each(e.__ul.childNodes, function(t) {
  11403. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11404. }),
  11405. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11406. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11407. e.__ul.style.height = "auto")
  11408. }
  11409. e.__resize_handle && f.defer(function() {
  11410. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11411. }),
  11412. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11413. },
  11414. remember: function() {
  11415. if (f.isUndefined(S) && (S = new d,
  11416. S.domElement.innerHTML = t),
  11417. this.parent)
  11418. throw new Error("You can only call remember on a top level GUI.");
  11419. var e = this;
  11420. f.each(Array.prototype.slice.call(arguments), function(t) {
  11421. 0 == e.__rememberedObjects.length && C(e),
  11422. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11423. }),
  11424. this.autoPlace && E(this, this.width)
  11425. },
  11426. getRoot: function() {
  11427. for (var e = this; e.parent; )
  11428. e = e.parent;
  11429. return e
  11430. },
  11431. getSaveObject: function() {
  11432. var e = this.load;
  11433. return e.closed = this.closed,
  11434. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11435. e.remembered || (e.remembered = {}),
  11436. e.remembered[this.preset] = b(this)),
  11437. e.folders = {},
  11438. f.each(this.__folders, function(t, i) {
  11439. e.folders[i] = t.getSaveObject()
  11440. }),
  11441. e
  11442. },
  11443. save: function() {
  11444. this.load.remembered || (this.load.remembered = {}),
  11445. this.load.remembered[this.preset] = b(this),
  11446. T(this, !1),
  11447. this.saveToLocalStorageIfPossible()
  11448. },
  11449. saveAs: function(e) {
  11450. this.load.remembered || (this.load.remembered = {},
  11451. this.load.remembered[L] = b(this, !0)),
  11452. this.load.remembered[e] = b(this),
  11453. this.preset = e,
  11454. w(this, e, !0),
  11455. this.saveToLocalStorageIfPossible()
  11456. },
  11457. revert: function(e) {
  11458. f.each(this.__controllers, function(t) {
  11459. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11460. }, this),
  11461. f.each(this.__folders, function(e) {
  11462. e.revert(e)
  11463. }),
  11464. e || T(this.getRoot(), !1)
  11465. },
  11466. listen: function(e) {
  11467. var t = 0 == this.__listening.length;
  11468. this.__listening.push(e),
  11469. t && x(this.__listening)
  11470. }
  11471. }),
  11472. V
  11473. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11474. return function(s, l) {
  11475. var c = s[l];
  11476. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11477. min: arguments[2],
  11478. max: arguments[3]
  11479. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11480. }
  11481. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11482. var n = function(e, i) {
  11483. function r() {
  11484. a.setValue(a.__input.value)
  11485. }
  11486. function o() {
  11487. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11488. }
  11489. n.superclass.call(this, e, i);
  11490. var a = this;
  11491. this.__input = document.createElement("input"),
  11492. this.__input.setAttribute("type", "text"),
  11493. t.bind(this.__input, "keyup", r),
  11494. t.bind(this.__input, "change", r),
  11495. t.bind(this.__input, "blur", o),
  11496. t.bind(this.__input, "keydown", function(e) {
  11497. 13 === e.keyCode && this.blur()
  11498. }),
  11499. this.updateDisplay(),
  11500. this.domElement.appendChild(this.__input)
  11501. };
  11502. return n.superclass = e,
  11503. i.extend(n.prototype, e.prototype, {
  11504. updateDisplay: function() {
  11505. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11506. n.superclass.prototype.updateDisplay.call(this)
  11507. }
  11508. }),
  11509. n
  11510. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11511. function o(e, t, i, n) {
  11512. e.style.background = "",
  11513. r.each(l, function(r) {
  11514. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11515. })
  11516. }
  11517. function a(e) {
  11518. e.style.background = "",
  11519. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11520. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11521. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11522. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11523. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11524. }
  11525. var s = function(e, l) {
  11526. function c(e) {
  11527. p(e),
  11528. t.bind(window, "mousemove", p),
  11529. t.bind(window, "mouseup", h)
  11530. }
  11531. function h() {
  11532. t.unbind(window, "mousemove", p),
  11533. t.unbind(window, "mouseup", h)
  11534. }
  11535. function u() {
  11536. var e = n(this.value);
  11537. e !== !1 ? (g.__color.__state = e,
  11538. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11539. }
  11540. function d() {
  11541. t.unbind(window, "mousemove", f),
  11542. t.unbind(window, "mouseup", d)
  11543. }
  11544. function p(e) {
  11545. e.preventDefault();
  11546. var i = t.getWidth(g.__saturation_field)
  11547. , n = t.getOffset(g.__saturation_field)
  11548. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11549. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11550. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11551. r > 1 ? r = 1 : r < 0 && (r = 0),
  11552. g.__color.v = o,
  11553. g.__color.s = r,
  11554. g.setValue(g.__color.toOriginal()),
  11555. !1
  11556. }
  11557. function f(e) {
  11558. e.preventDefault();
  11559. var i = t.getHeight(g.__hue_field)
  11560. , n = t.getOffset(g.__hue_field)
  11561. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11562. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11563. g.__color.h = 360 * r,
  11564. g.setValue(g.__color.toOriginal()),
  11565. !1
  11566. }
  11567. s.superclass.call(this, e, l),
  11568. this.__color = new i(this.getValue()),
  11569. this.__temp = new i(0);
  11570. var g = this;
  11571. this.domElement = document.createElement("div"),
  11572. t.makeSelectable(this.domElement, !1),
  11573. this.__selector = document.createElement("div"),
  11574. this.__selector.className = "selector",
  11575. this.__saturation_field = document.createElement("div"),
  11576. this.__saturation_field.className = "saturation-field",
  11577. this.__field_knob = document.createElement("div"),
  11578. this.__field_knob.className = "field-knob",
  11579. this.__field_knob_border = "2px solid ",
  11580. this.__hue_knob = document.createElement("div"),
  11581. this.__hue_knob.className = "hue-knob",
  11582. this.__hue_field = document.createElement("div"),
  11583. this.__hue_field.className = "hue-field",
  11584. this.__input = document.createElement("input"),
  11585. this.__input.type = "text",
  11586. this.__input_textShadow = "0 1px 1px ",
  11587. t.bind(this.__input, "keydown", function(e) {
  11588. 13 === e.keyCode && u.call(this)
  11589. }),
  11590. t.bind(this.__input, "blur", u),
  11591. t.bind(this.__selector, "mousedown", function(e) {
  11592. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11593. t.removeClass(g.__selector, "drag")
  11594. })
  11595. });
  11596. var m = document.createElement("div");
  11597. r.extend(this.__selector.style, {
  11598. width: "122px",
  11599. height: "102px",
  11600. padding: "3px",
  11601. backgroundColor: "#222",
  11602. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11603. }),
  11604. r.extend(this.__field_knob.style, {
  11605. position: "absolute",
  11606. width: "12px",
  11607. height: "12px",
  11608. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11609. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11610. borderRadius: "12px",
  11611. zIndex: 1
  11612. }),
  11613. r.extend(this.__hue_knob.style, {
  11614. position: "absolute",
  11615. width: "15px",
  11616. height: "2px",
  11617. borderRight: "4px solid #fff",
  11618. zIndex: 1
  11619. }),
  11620. r.extend(this.__saturation_field.style, {
  11621. width: "100px",
  11622. height: "100px",
  11623. border: "1px solid #555",
  11624. marginRight: "3px",
  11625. display: "inline-block",
  11626. cursor: "pointer"
  11627. }),
  11628. r.extend(m.style, {
  11629. width: "100%",
  11630. height: "100%",
  11631. background: "none"
  11632. }),
  11633. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11634. r.extend(this.__hue_field.style, {
  11635. width: "15px",
  11636. height: "100px",
  11637. display: "inline-block",
  11638. border: "1px solid #555",
  11639. cursor: "ns-resize"
  11640. }),
  11641. a(this.__hue_field),
  11642. r.extend(this.__input.style, {
  11643. outline: "none",
  11644. textAlign: "center",
  11645. color: "#fff",
  11646. border: 0,
  11647. fontWeight: "bold",
  11648. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11649. }),
  11650. t.bind(this.__saturation_field, "mousedown", c),
  11651. t.bind(this.__field_knob, "mousedown", c),
  11652. t.bind(this.__hue_field, "mousedown", function(e) {
  11653. f(e),
  11654. t.bind(window, "mousemove", f),
  11655. t.bind(window, "mouseup", d)
  11656. }),
  11657. this.__saturation_field.appendChild(m),
  11658. this.__selector.appendChild(this.__field_knob),
  11659. this.__selector.appendChild(this.__saturation_field),
  11660. this.__selector.appendChild(this.__hue_field),
  11661. this.__hue_field.appendChild(this.__hue_knob),
  11662. this.domElement.appendChild(this.__input),
  11663. this.domElement.appendChild(this.__selector),
  11664. this.updateDisplay()
  11665. };
  11666. s.superclass = e,
  11667. r.extend(s.prototype, e.prototype, {
  11668. updateDisplay: function() {
  11669. var e = n(this.getValue());
  11670. if (e !== !1) {
  11671. var t = !1;
  11672. r.each(i.COMPONENTS, function(i) {
  11673. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11674. return t = !0,
  11675. {}
  11676. }, this),
  11677. t && r.extend(this.__color.__state, e)
  11678. }
  11679. r.extend(this.__temp.__state, this.__color.__state),
  11680. this.__temp.a = 1;
  11681. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11682. , s = 255 - a;
  11683. r.extend(this.__field_knob.style, {
  11684. marginLeft: 100 * this.__color.s - 7 + "px",
  11685. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11686. backgroundColor: this.__temp.toString(),
  11687. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11688. }),
  11689. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11690. this.__temp.s = 1,
  11691. this.__temp.v = 1,
  11692. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11693. r.extend(this.__input.style, {
  11694. backgroundColor: this.__input.value = this.__color.toString(),
  11695. color: "rgb(" + a + "," + a + "," + a + ")",
  11696. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11697. })
  11698. }
  11699. });
  11700. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11701. return s
  11702. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11703. function r(e, t, i) {
  11704. Object.defineProperty(e, t, {
  11705. get: function() {
  11706. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11707. this.__state[t])
  11708. },
  11709. set: function(e) {
  11710. "RGB" !== this.__state.space && (a(this, t, i),
  11711. this.__state.space = "RGB"),
  11712. this.__state[t] = e
  11713. }
  11714. })
  11715. }
  11716. function o(e, t) {
  11717. Object.defineProperty(e, t, {
  11718. get: function() {
  11719. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11720. this.__state[t])
  11721. },
  11722. set: function(e) {
  11723. "HSV" !== this.__state.space && (s(this),
  11724. this.__state.space = "HSV"),
  11725. this.__state[t] = e
  11726. }
  11727. })
  11728. }
  11729. function a(e, i, r) {
  11730. if ("HEX" === e.__state.space)
  11731. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11732. else {
  11733. if ("HSV" !== e.__state.space)
  11734. throw "Corrupted color state";
  11735. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11736. }
  11737. }
  11738. function s(e) {
  11739. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11740. n.extend(e.__state, {
  11741. s: i.s,
  11742. v: i.v
  11743. }),
  11744. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11745. }
  11746. var l = function() {
  11747. if (this.__state = e.apply(this, arguments),
  11748. this.__state === !1)
  11749. throw "Failed to interpret color arguments";
  11750. this.__state.a = this.__state.a || 1
  11751. };
  11752. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11753. n.extend(l.prototype, {
  11754. toString: function() {
  11755. return i(this)
  11756. },
  11757. toOriginal: function() {
  11758. return this.__state.conversion.write(this)
  11759. }
  11760. }),
  11761. r(l.prototype, "r", 2),
  11762. r(l.prototype, "g", 1),
  11763. r(l.prototype, "b", 0),
  11764. o(l.prototype, "h"),
  11765. o(l.prototype, "s"),
  11766. o(l.prototype, "v"),
  11767. Object.defineProperty(l.prototype, "a", {
  11768. get: function() {
  11769. return this.__state.a
  11770. },
  11771. set: function(e) {
  11772. this.__state.a = e
  11773. }
  11774. }),
  11775. Object.defineProperty(l.prototype, "hex", {
  11776. get: function() {
  11777. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11778. this.__state.hex
  11779. },
  11780. set: function(e) {
  11781. this.__state.space = "HEX",
  11782. this.__state.hex = e
  11783. }
  11784. }),
  11785. l
  11786. }(n.color.interpret, n.color.math = function() {
  11787. var e;
  11788. return {
  11789. hsv_to_rgb: function(e, t, i) {
  11790. var n = Math.floor(e / 60) % 6
  11791. , r = e / 60 - Math.floor(e / 60)
  11792. , o = i * (1 - t)
  11793. , a = i * (1 - r * t)
  11794. , s = i * (1 - (1 - r) * t)
  11795. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11796. return {
  11797. r: 255 * l[0],
  11798. g: 255 * l[1],
  11799. b: 255 * l[2]
  11800. }
  11801. },
  11802. rgb_to_hsv: function(e, t, i) {
  11803. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11804. return 0 == a ? {
  11805. h: NaN,
  11806. s: 0,
  11807. v: 0
  11808. } : (r = s / a,
  11809. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11810. n /= 6,
  11811. n < 0 && (n += 1),
  11812. {
  11813. h: 360 * n,
  11814. s: r,
  11815. v: a / 255
  11816. })
  11817. },
  11818. rgb_to_hex: function(e, t, i) {
  11819. var n = this.hex_with_component(0, 2, e);
  11820. return n = this.hex_with_component(n, 1, t),
  11821. n = this.hex_with_component(n, 0, i)
  11822. },
  11823. component_from_hex: function(e, t) {
  11824. return e >> 8 * t & 255
  11825. },
  11826. hex_with_component: function(t, i, n) {
  11827. return n << (e = 8 * i) | t & ~(255 << e)
  11828. }
  11829. }
  11830. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11831. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11832. window.setTimeout(e, 1e3 / 60)
  11833. }
  11834. }(), n.dom.CenteredDiv = function(e, t) {
  11835. var i = function() {
  11836. this.backgroundElement = document.createElement("div"),
  11837. t.extend(this.backgroundElement.style, {
  11838. backgroundColor: "rgba(0,0,0,0.8)",
  11839. top: 0,
  11840. left: 0,
  11841. display: "none",
  11842. zIndex: "1000",
  11843. opacity: 0,
  11844. WebkitTransition: "opacity 0.2s linear"
  11845. }),
  11846. e.makeFullscreen(this.backgroundElement),
  11847. this.backgroundElement.style.position = "fixed",
  11848. this.domElement = document.createElement("div"),
  11849. t.extend(this.domElement.style, {
  11850. position: "fixed",
  11851. display: "none",
  11852. zIndex: "1001",
  11853. opacity: 0,
  11854. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11855. }),
  11856. document.body.appendChild(this.backgroundElement),
  11857. document.body.appendChild(this.domElement);
  11858. var i = this;
  11859. e.bind(this.backgroundElement, "click", function() {
  11860. i.hide()
  11861. })
  11862. };
  11863. return i.prototype.show = function() {
  11864. var e = this;
  11865. this.backgroundElement.style.display = "block",
  11866. this.domElement.style.display = "block",
  11867. this.domElement.style.opacity = 0,
  11868. this.domElement.style.webkitTransform = "scale(1.1)",
  11869. this.layout(),
  11870. t.defer(function() {
  11871. e.backgroundElement.style.opacity = 1,
  11872. e.domElement.style.opacity = 1,
  11873. e.domElement.style.webkitTransform = "scale(1)"
  11874. })
  11875. }
  11876. ,
  11877. i.prototype.hide = function() {
  11878. var t = this
  11879. , i = function() {
  11880. t.domElement.style.display = "none",
  11881. t.backgroundElement.style.display = "none",
  11882. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11883. e.unbind(t.domElement, "transitionend", i),
  11884. e.unbind(t.domElement, "oTransitionEnd", i)
  11885. };
  11886. e.bind(this.domElement, "webkitTransitionEnd", i),
  11887. e.bind(this.domElement, "transitionend", i),
  11888. e.bind(this.domElement, "oTransitionEnd", i),
  11889. this.backgroundElement.style.opacity = 0,
  11890. this.domElement.style.opacity = 0,
  11891. this.domElement.style.webkitTransform = "scale(1.1)"
  11892. }
  11893. ,
  11894. i.prototype.layout = function() {
  11895. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11896. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11897. }
  11898. ,
  11899. i
  11900. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11901. }
  11902. , {}],
  11903. 94: [function(e, t, i) {
  11904. (function(e) {
  11905. "use strict";
  11906. function i(t) {
  11907. function i(e) {
  11908. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11909. var n = _((t[i] * e + 50) / 100);
  11910. n < 1 ? n = 1 : n > 255 && (n = 255),
  11911. T[G[i]] = n
  11912. }
  11913. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11914. var a = _((r[o] * e + 50) / 100);
  11915. a < 1 ? a = 1 : a > 255 && (a = 255),
  11916. x[G[o]] = a
  11917. }
  11918. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11919. for (var h = 0; h < 8; h++)
  11920. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11921. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11922. l++
  11923. }
  11924. function n(e, t) {
  11925. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11926. for (var a = 1; a <= e[o]; a++)
  11927. r[t[n]] = [],
  11928. r[t[n]][0] = i,
  11929. r[t[n]][1] = o,
  11930. n++,
  11931. i++;
  11932. i *= 2
  11933. }
  11934. return r
  11935. }
  11936. function r() {
  11937. C = n(z, W),
  11938. I = n(X, Z),
  11939. E = n(j, Y),
  11940. b = n(q, K)
  11941. }
  11942. function o() {
  11943. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11944. for (var n = e; n < t; n++)
  11945. P[32767 + n] = i,
  11946. R[32767 + n] = [],
  11947. R[32767 + n][1] = i,
  11948. R[32767 + n][0] = n;
  11949. for (var r = -(t - 1); r <= -e; r++)
  11950. P[32767 + r] = i,
  11951. R[32767 + r] = [],
  11952. R[32767 + r][1] = i,
  11953. R[32767 + r][0] = t - 1 + r;
  11954. e <<= 1,
  11955. t <<= 1
  11956. }
  11957. }
  11958. function a() {
  11959. for (var e = 0; e < 256; e++)
  11960. H[e] = 19595 * e,
  11961. H[e + 256 >> 0] = 38470 * e,
  11962. H[e + 512 >> 0] = 7471 * e + 32768,
  11963. H[e + 768 >> 0] = -11059 * e,
  11964. H[e + 1024 >> 0] = -21709 * e,
  11965. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11966. H[e + 1536 >> 0] = -27439 * e,
  11967. H[e + 1792 >> 0] = -5329 * e
  11968. }
  11969. function s(e) {
  11970. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11971. t & 1 << i && (N |= 1 << B),
  11972. i--,
  11973. B--,
  11974. B < 0 && (255 == N ? (l(255),
  11975. l(0)) : l(N),
  11976. B = 7,
  11977. N = 0)
  11978. }
  11979. function l(e) {
  11980. D.push(e)
  11981. }
  11982. function c(e) {
  11983. l(e >> 8 & 255),
  11984. l(255 & e)
  11985. }
  11986. function h(e, t) {
  11987. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11988. for (h = 0; h < d; ++h) {
  11989. i = e[u],
  11990. n = e[u + 1],
  11991. r = e[u + 2],
  11992. o = e[u + 3],
  11993. a = e[u + 4],
  11994. s = e[u + 5],
  11995. l = e[u + 6],
  11996. c = e[u + 7];
  11997. var f = i + c
  11998. , g = i - c
  11999. , m = n + l
  12000. , v = n - l
  12001. , A = r + s
  12002. , y = r - s
  12003. , C = o + a
  12004. , I = o - a
  12005. , E = f + C
  12006. , b = f - C
  12007. , w = m + A
  12008. , _ = m - A;
  12009. e[u] = E + w,
  12010. e[u + 4] = E - w;
  12011. var T = .707106781 * (_ + b);
  12012. e[u + 2] = b + T,
  12013. e[u + 6] = b - T,
  12014. E = I + y,
  12015. w = y + v,
  12016. _ = v + g;
  12017. var x = .382683433 * (E - _)
  12018. , S = .5411961 * E + x
  12019. , M = 1.306562965 * _ + x
  12020. , R = .707106781 * w
  12021. , P = g + R
  12022. , L = g - R;
  12023. e[u + 5] = L + S,
  12024. e[u + 3] = L - S,
  12025. e[u + 1] = P + M,
  12026. e[u + 7] = P - M,
  12027. u += 8
  12028. }
  12029. for (u = 0,
  12030. h = 0; h < d; ++h) {
  12031. i = e[u],
  12032. n = e[u + 8],
  12033. r = e[u + 16],
  12034. o = e[u + 24],
  12035. a = e[u + 32],
  12036. s = e[u + 40],
  12037. l = e[u + 48],
  12038. c = e[u + 56];
  12039. var D = i + c
  12040. , N = i - c
  12041. , B = n + l
  12042. , F = n - l
  12043. , V = r + s
  12044. , U = r - s
  12045. , k = o + a
  12046. , H = o - a
  12047. , G = D + k
  12048. , z = D - k
  12049. , W = B + V
  12050. , j = B - V;
  12051. e[u] = G + W,
  12052. e[u + 32] = G - W;
  12053. var Y = .707106781 * (j + z);
  12054. e[u + 16] = z + Y,
  12055. e[u + 48] = z - Y,
  12056. G = H + U,
  12057. W = U + F,
  12058. j = F + N;
  12059. var X = .382683433 * (G - j)
  12060. , Z = .5411961 * G + X
  12061. , q = 1.306562965 * j + X
  12062. , K = .707106781 * W
  12063. , Q = N + K
  12064. , J = N - K;
  12065. e[u + 40] = J + Z,
  12066. e[u + 24] = J - Z,
  12067. e[u + 8] = Q + q,
  12068. e[u + 56] = Q - q,
  12069. u++
  12070. }
  12071. var $;
  12072. for (h = 0; h < p; ++h)
  12073. $ = e[h] * t[h],
  12074. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  12075. return O
  12076. }
  12077. function u() {
  12078. c(65504),
  12079. c(16),
  12080. l(74),
  12081. l(70),
  12082. l(73),
  12083. l(70),
  12084. l(0),
  12085. l(1),
  12086. l(1),
  12087. l(0),
  12088. c(1),
  12089. c(1),
  12090. l(0),
  12091. l(0)
  12092. }
  12093. function d(e, t) {
  12094. c(65472),
  12095. c(17),
  12096. l(8),
  12097. c(t),
  12098. c(e),
  12099. l(3),
  12100. l(1),
  12101. l(17),
  12102. l(0),
  12103. l(2),
  12104. l(17),
  12105. l(1),
  12106. l(3),
  12107. l(17),
  12108. l(1)
  12109. }
  12110. function p() {
  12111. c(65499),
  12112. c(132),
  12113. l(0);
  12114. for (var e = 0; e < 64; e++)
  12115. l(T[e]);
  12116. l(1);
  12117. for (var t = 0; t < 64; t++)
  12118. l(x[t])
  12119. }
  12120. function f() {
  12121. c(65476),
  12122. c(418),
  12123. l(0);
  12124. for (var e = 0; e < 16; e++)
  12125. l(z[e + 1]);
  12126. for (var t = 0; t <= 11; t++)
  12127. l(W[t]);
  12128. l(16);
  12129. for (var i = 0; i < 16; i++)
  12130. l(j[i + 1]);
  12131. for (var n = 0; n <= 161; n++)
  12132. l(Y[n]);
  12133. l(1);
  12134. for (var r = 0; r < 16; r++)
  12135. l(X[r + 1]);
  12136. for (var o = 0; o <= 11; o++)
  12137. l(Z[o]);
  12138. l(17);
  12139. for (var a = 0; a < 16; a++)
  12140. l(q[a + 1]);
  12141. for (var s = 0; s <= 161; s++)
  12142. l(K[s])
  12143. }
  12144. function g() {
  12145. c(65498),
  12146. c(12),
  12147. l(3),
  12148. l(1),
  12149. l(0),
  12150. l(2),
  12151. l(17),
  12152. l(3),
  12153. l(17),
  12154. l(0),
  12155. l(63),
  12156. l(0)
  12157. }
  12158. function m(e, t, i, n, r) {
  12159. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  12160. L[G[f]] = p[f];
  12161. var g = L[0] - i;
  12162. i = L[0],
  12163. 0 == g ? s(n[0]) : (o = 32767 + g,
  12164. s(n[P[o]]),
  12165. s(R[o]));
  12166. for (var m = 63; m > 0 && 0 == L[m]; m--)
  12167. ;
  12168. if (0 == m)
  12169. return s(a),
  12170. i;
  12171. for (var v, A = 1; A <= m; ) {
  12172. for (var y = A; 0 == L[A] && A <= m; ++A)
  12173. ;
  12174. var C = A - y;
  12175. if (C >= c) {
  12176. v = C >> 4;
  12177. for (var I = 1; I <= v; ++I)
  12178. s(l);
  12179. C &= 15
  12180. }
  12181. o = 32767 + L[A],
  12182. s(r[(C << 4) + P[o]]),
  12183. s(R[o]),
  12184. A++
  12185. }
  12186. return m != u && s(a),
  12187. i
  12188. }
  12189. function v() {
  12190. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  12191. k[t] = e(t)
  12192. }
  12193. function A(e) {
  12194. if (e <= 0 && (e = 1),
  12195. e > 100 && (e = 100),
  12196. w != e) {
  12197. var t = 0;
  12198. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  12199. i(t),
  12200. w = e
  12201. }
  12202. }
  12203. function y() {
  12204. var e = (new Date).getTime();
  12205. t || (t = 50),
  12206. v(),
  12207. r(),
  12208. o(),
  12209. a(),
  12210. A(t);
  12211. (new Date).getTime() - e
  12212. }
  12213. var C, I, E, b, w, _ = (Math.round,
  12214. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12215. this.encode = function(t, i) {
  12216. var n = ((new Date).getTime(),
  12217. i.quality);
  12218. n && A(n),
  12219. D = new Array,
  12220. N = 0,
  12221. B = 7,
  12222. c(65496),
  12223. u(),
  12224. p(),
  12225. d(t.width, t.height),
  12226. f(),
  12227. g();
  12228. var r = 0
  12229. , o = 0
  12230. , a = 0;
  12231. N = 0,
  12232. B = 7,
  12233. this.encode.displayName = "_encode_";
  12234. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12235. for (l = 0; l < G; ) {
  12236. for (w = G * z + l,
  12237. _ = w,
  12238. T = -1,
  12239. x = 0,
  12240. R = 0; R < 64; R++)
  12241. x = (k ? 63 - R : R) >> 3,
  12242. T = 4 * (7 & R),
  12243. _ = w + x * G + T,
  12244. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12245. l + T >= G && (_ -= l + T - G + 4),
  12246. h = P[_++],
  12247. v = P[_++],
  12248. y = P[_++],
  12249. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12250. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12251. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12252. r = m(F, S, r, C, E),
  12253. o = m(V, M, o, I, b),
  12254. a = m(U, M, a, I, b),
  12255. l += 32
  12256. }
  12257. z += W
  12258. }
  12259. if (B >= 0) {
  12260. var j = [];
  12261. j[1] = B + 1,
  12262. j[0] = (1 << B + 1) - 1,
  12263. s(j)
  12264. }
  12265. return c(65497),
  12266. new e(D)
  12267. }
  12268. ,
  12269. y()
  12270. }
  12271. function n(e, t) {
  12272. t = t || {},
  12273. t.quality = t.quality || 50;
  12274. var n = t.quality
  12275. , r = new i(n)
  12276. , o = r.encode(e, t);
  12277. return {
  12278. data: o,
  12279. width: e.width,
  12280. height: e.height
  12281. }
  12282. }
  12283. t.exports.encode = n
  12284. }
  12285. ).call(this, e("buffer").Buffer)
  12286. }
  12287. , {
  12288. buffer: 198
  12289. }],
  12290. 95: [function(e, t, i) {
  12291. "use strict";
  12292. !function() {
  12293. if ("performance"in window == !1 && (window.performance = {}),
  12294. Date.now = Date.now || function() {
  12295. return (new Date).getTime()
  12296. }
  12297. ,
  12298. "now"in window.performance == !1) {
  12299. var e = Date.now();
  12300. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12301. window.performance.now = function() {
  12302. return Date.now() - e
  12303. }
  12304. }
  12305. }()
  12306. }
  12307. , {}],
  12308. 96: [function(e, t, i) {
  12309. "use strict";
  12310. var n = e("three");
  12311. n.EffectComposer = function(e, t) {
  12312. if (this.renderer = e,
  12313. void 0 === t) {
  12314. var i = {
  12315. minFilter: n.LinearFilter,
  12316. magFilter: n.LinearFilter,
  12317. format: n.RGBAFormat,
  12318. stencilBuffer: !1
  12319. }
  12320. , r = e.getSize();
  12321. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12322. }
  12323. this.renderTarget1 = t,
  12324. this.renderTarget2 = t.clone(),
  12325. this.writeBuffer = this.renderTarget1,
  12326. this.readBuffer = this.renderTarget2,
  12327. this.passes = [],
  12328. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12329. this.copyPass = new n.ShaderPass(n.CopyShader)
  12330. }
  12331. ,
  12332. n.EffectComposer.prototype = {
  12333. swapBuffers: function() {
  12334. var e = this.readBuffer;
  12335. this.readBuffer = this.writeBuffer,
  12336. this.writeBuffer = e
  12337. },
  12338. addPass: function(e) {
  12339. this.passes.push(e)
  12340. },
  12341. insertPass: function(e, t) {
  12342. this.passes.splice(t, 0, e)
  12343. },
  12344. render: function(e) {
  12345. this.writeBuffer = this.renderTarget1,
  12346. this.readBuffer = this.renderTarget2;
  12347. var t, i, r = !1, o = this.passes.length;
  12348. for (i = 0; i < o; i++)
  12349. if (t = this.passes[i],
  12350. t.enabled) {
  12351. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12352. t.needsSwap) {
  12353. if (r) {
  12354. var a = this.renderer.context;
  12355. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12356. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12357. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12358. }
  12359. this.swapBuffers()
  12360. }
  12361. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12362. }
  12363. },
  12364. reset: function(e) {
  12365. if (void 0 === e) {
  12366. var t = this.renderer.getSize();
  12367. e = this.renderTarget1.clone(),
  12368. e.setSize(t.width, t.height)
  12369. }
  12370. this.renderTarget1.dispose(),
  12371. this.renderTarget2.dispose(),
  12372. this.renderTarget1 = e,
  12373. this.renderTarget2 = e.clone(),
  12374. this.writeBuffer = this.renderTarget1,
  12375. this.readBuffer = this.renderTarget2
  12376. },
  12377. setSize: function(e, t) {
  12378. this.renderTarget1.setSize(e, t),
  12379. this.renderTarget2.setSize(e, t)
  12380. this.passes.forEach(a=>{//add
  12381. a.setSize && a.setSize(e, t)
  12382. })
  12383. }
  12384. }
  12385. }
  12386. , {
  12387. three: 217
  12388. }],
  12389. 97: [function(e, t, i) {
  12390. "use strict";
  12391. var n = e("three");
  12392. n.MaskPass = function(e, t) {
  12393. this.scene = e,
  12394. this.camera = t,
  12395. this.enabled = !0,
  12396. this.clear = !0,
  12397. this.needsSwap = !1,
  12398. this.inverse = !1
  12399. }
  12400. ,
  12401. n.MaskPass.prototype = {
  12402. render: function(e, t, i, n) {
  12403. var r = e.context;
  12404. r.colorMask(!1, !1, !1, !1),
  12405. r.depthMask(!1);
  12406. var o, a;
  12407. this.inverse ? (o = 0,
  12408. a = 1) : (o = 1,
  12409. a = 0),
  12410. r.enable(r.STENCIL_TEST),
  12411. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12412. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12413. r.clearStencil(a),
  12414. e.render(this.scene, this.camera, i, this.clear),
  12415. e.render(this.scene, this.camera, t, this.clear),
  12416. r.colorMask(!0, !0, !0, !0),
  12417. r.depthMask(!0),
  12418. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12419. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12420. }
  12421. },
  12422. n.ClearMaskPass = function() {
  12423. this.enabled = !0
  12424. }
  12425. ,
  12426. n.ClearMaskPass.prototype = {
  12427. render: function(e, t, i, n) {
  12428. var r = e.context;
  12429. r.disable(r.STENCIL_TEST)
  12430. }
  12431. }
  12432. }
  12433. , {
  12434. three: 217
  12435. }],
  12436. 98: [function(e, t, i) {
  12437. "use strict";
  12438. var n = e("three");
  12439. n.RenderPass = function(e, t, i, r, o) {
  12440. this.scene = e,
  12441. this.camera = t,
  12442. this.overrideMaterial = i,
  12443. this.clearColor = r,
  12444. this.clearAlpha = void 0 !== o ? o : 1,
  12445. this.oldClearColor = new n.Color,
  12446. this.oldClearAlpha = 1,
  12447. this.enabled = !0,
  12448. this.clear = !0,
  12449. this.needsSwap = !1
  12450. }
  12451. ,
  12452. n.RenderPass.prototype = {
  12453. render: function(e, t, i, n) {
  12454. this.scene.overrideMaterial = this.overrideMaterial,
  12455. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12456. this.oldClearAlpha = e.getClearAlpha(),
  12457. e.setClearColor(this.clearColor, this.clearAlpha)),
  12458. e.render(this.scene, this.camera, i, this.clear),
  12459. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12460. this.scene.overrideMaterial = null
  12461. }
  12462. }
  12463. }
  12464. , {
  12465. three: 217
  12466. }],
  12467. 99: [function(e, t, i) {
  12468. "use strict";
  12469. var n = e("three");
  12470. n.ShaderPass = function(e, t) {
  12471. this.textureID = void 0 !== t ? t : "tDiffuse",
  12472. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12473. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12474. this.material = new n.ShaderMaterial({
  12475. defines: e.defines || {},
  12476. uniforms: this.uniforms,
  12477. vertexShader: e.vertexShader,
  12478. fragmentShader: e.fragmentShader
  12479. })),
  12480. this.renderToScreen = !1,
  12481. this.enabled = !0,
  12482. this.needsSwap = !0,
  12483. this.clear = !1,
  12484. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12485. this.scene = new n.Scene,
  12486. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12487. this.scene.add(this.quad)
  12488. }
  12489. ,
  12490. n.ShaderPass.prototype = {
  12491. render: function(e, t, i, n) {
  12492. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12493. this.quad.material = this.material,
  12494. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12495. }
  12496. }
  12497. }
  12498. , {
  12499. three: 217
  12500. }],
  12501. 100: [function(e, t, i) {
  12502. "use strict";
  12503. var n = e("three");
  12504. n.CopyShader = {
  12505. uniforms: {
  12506. tDiffuse: {
  12507. type: "t",
  12508. value: null
  12509. },
  12510. opacity: {
  12511. type: "f",
  12512. value: 1
  12513. }
  12514. },
  12515. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12516. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12517. }
  12518. }
  12519. , {
  12520. three: 217
  12521. }],
  12522. 101: [function(e, t, i) {
  12523. "use strict";
  12524. var n = e("three");
  12525. n.HorizontalBlurShader = {
  12526. uniforms: {
  12527. tDiffuse: {
  12528. type: "t",
  12529. value: null
  12530. },
  12531. h: {
  12532. type: "f",
  12533. value: 1 / 512
  12534. }
  12535. },
  12536. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12537. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12538. }
  12539. }
  12540. , {
  12541. three: 217
  12542. }],
  12543. 102: [function(e, t, i) {
  12544. "use strict";
  12545. var n = e("three");
  12546. n.VerticalBlurShader = {
  12547. uniforms: {
  12548. tDiffuse: {
  12549. type: "t",
  12550. value: null
  12551. },
  12552. v: {
  12553. type: "f",
  12554. value: 1 / 512
  12555. }
  12556. },
  12557. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12558. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12559. }
  12560. }
  12561. , {
  12562. three: 217
  12563. }],
  12564. 103: [function(e, t, i) {
  12565. "use strict";
  12566. var n = e("three");
  12567. !function() {
  12568. if ("performance"in window == 0 && (window.performance = {}),
  12569. "now"in window.performance == 0) {
  12570. var e = Date.now();
  12571. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12572. window.performance.now = function() {
  12573. return Date.now() - e
  12574. }
  12575. }
  12576. }(),
  12577. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12578. var t, i = this.extensions, r = this.context;
  12579. if (e === n.RepeatWrapping)
  12580. return r.REPEAT;
  12581. if (e === n.ClampToEdgeWrapping)
  12582. return r.CLAMP_TO_EDGE;
  12583. if (e === n.MirroredRepeatWrapping)
  12584. return r.MIRRORED_REPEAT;
  12585. if (e === n.NearestFilter)
  12586. return r.NEAREST;
  12587. if (e === n.NearestMipMapNearestFilter)
  12588. return r.NEAREST_MIPMAP_NEAREST;
  12589. if (e === n.NearestMipMapLinearFilter)
  12590. return r.NEAREST_MIPMAP_LINEAR;
  12591. if (e === n.LinearFilter)
  12592. return r.LINEAR;
  12593. if (e === n.LinearMipMapNearestFilter)
  12594. return r.LINEAR_MIPMAP_NEAREST;
  12595. if (e === n.LinearMipMapLinearFilter)
  12596. return r.LINEAR_MIPMAP_LINEAR;
  12597. if (e === n.UnsignedByteType)
  12598. return r.UNSIGNED_BYTE;
  12599. if (e === n.UnsignedShort4444Type)
  12600. return r.UNSIGNED_SHORT_4_4_4_4;
  12601. if (e === n.UnsignedShort5551Type)
  12602. return r.UNSIGNED_SHORT_5_5_5_1;
  12603. if (e === n.UnsignedShort565Type)
  12604. return r.UNSIGNED_SHORT_5_6_5;
  12605. if (e === n.ByteType)
  12606. return r.BYTE;
  12607. if (e === n.ShortType)
  12608. return r.SHORT;
  12609. if (e === n.UnsignedShortType)
  12610. return r.UNSIGNED_SHORT;
  12611. if (e === n.IntType)
  12612. return r.INT;
  12613. if (e === n.UnsignedIntType)
  12614. return r.UNSIGNED_INT;
  12615. if (e === n.FloatType)
  12616. return r.FLOAT;
  12617. if (t = i.get("OES_texture_half_float"),
  12618. null !== t && e === n.HalfFloatType)
  12619. return t.HALF_FLOAT_OES;
  12620. if (e === n.AlphaFormat)
  12621. return r.ALPHA;
  12622. if (e === n.RGBFormat)
  12623. return r.RGB;
  12624. if (e === n.RGBAFormat)
  12625. return r.RGBA;
  12626. if (e === n.LuminanceFormat)
  12627. return r.LUMINANCE;
  12628. if (e === n.LuminanceAlphaFormat)
  12629. return r.LUMINANCE_ALPHA;
  12630. if (e === n.AddEquation)
  12631. return r.FUNC_ADD;
  12632. if (e === n.SubtractEquation)
  12633. return r.FUNC_SUBTRACT;
  12634. if (e === n.ReverseSubtractEquation)
  12635. return r.FUNC_REVERSE_SUBTRACT;
  12636. if (e === n.ZeroFactor)
  12637. return r.ZERO;
  12638. if (e === n.OneFactor)
  12639. return r.ONE;
  12640. if (e === n.SrcColorFactor)
  12641. return r.SRC_COLOR;
  12642. if (e === n.OneMinusSrcColorFactor)
  12643. return r.ONE_MINUS_SRC_COLOR;
  12644. if (e === n.SrcAlphaFactor)
  12645. return r.SRC_ALPHA;
  12646. if (e === n.OneMinusSrcAlphaFactor)
  12647. return r.ONE_MINUS_SRC_ALPHA;
  12648. if (e === n.DstAlphaFactor)
  12649. return r.DST_ALPHA;
  12650. if (e === n.OneMinusDstAlphaFactor)
  12651. return r.ONE_MINUS_DST_ALPHA;
  12652. if (e === n.DstColorFactor)
  12653. return r.DST_COLOR;
  12654. if (e === n.OneMinusDstColorFactor)
  12655. return r.ONE_MINUS_DST_COLOR;
  12656. if (e === n.SrcAlphaSaturateFactor)
  12657. return r.SRC_ALPHA_SATURATE;
  12658. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12659. null !== t) {
  12660. if (e === n.RGB_S3TC_DXT1_Format)
  12661. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12662. if (e === n.RGBA_S3TC_DXT1_Format)
  12663. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12664. if (e === n.RGBA_S3TC_DXT3_Format)
  12665. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12666. if (e === n.RGBA_S3TC_DXT5_Format)
  12667. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12668. }
  12669. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12670. null !== t) {
  12671. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12672. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12673. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12674. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12675. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12676. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12677. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12678. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12679. }
  12680. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12681. null !== t && e === n.RGB_ETC1_Format)
  12682. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12683. if (t = i.get("EXT_blend_minmax"),
  12684. null !== t) {
  12685. if (e === n.MinEquation)
  12686. return t.MIN_EXT;
  12687. if (e === n.MaxEquation)
  12688. return t.MAX_EXT
  12689. }
  12690. return 0
  12691. }
  12692. ,
  12693. n.WebGLState = function(e, t, i) {
  12694. var r = this
  12695. , o = new n.Vector4
  12696. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12697. , s = new Uint8Array(a)
  12698. , l = new Uint8Array(a)
  12699. , c = new Uint8Array(a)
  12700. , h = {}
  12701. , u = null
  12702. , d = null
  12703. , p = null
  12704. , f = null
  12705. , g = null
  12706. , m = null
  12707. , v = null
  12708. , A = null
  12709. , y = !1
  12710. , C = null
  12711. , I = null
  12712. , E = null
  12713. , b = null
  12714. , w = null
  12715. , _ = null
  12716. , T = null
  12717. , x = null
  12718. , S = null
  12719. , M = null
  12720. , R = null
  12721. , P = null
  12722. , O = null
  12723. , L = null
  12724. , D = null
  12725. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12726. , B = void 0
  12727. , F = {}
  12728. , V = new n.Vector4
  12729. , U = null
  12730. , k = null
  12731. , H = new n.Vector4
  12732. , G = new n.Vector4;
  12733. this.init = function() {
  12734. this.clearColor(0, 0, 0, 1),
  12735. this.clearDepth(1),
  12736. this.clearStencil(0),
  12737. this.enable(e.DEPTH_TEST),
  12738. e.depthFunc(e.LEQUAL),
  12739. e.frontFace(e.CCW),
  12740. e.cullFace(e.BACK),
  12741. this.enable(e.CULL_FACE),
  12742. this.enable(e.BLEND),
  12743. e.blendEquation(e.FUNC_ADD),
  12744. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12745. }
  12746. ,
  12747. this.initAttributes = function() {
  12748. for (var e = 0, t = s.length; e < t; e++)
  12749. s[e] = 0
  12750. }
  12751. ,
  12752. this.enableAttribute = function(i) {
  12753. if (s[i] = 1,
  12754. 0 === l[i] && (e.enableVertexAttribArray(i),
  12755. l[i] = 1),
  12756. 0 !== c[i]) {
  12757. var n = t.get("ANGLE_instanced_arrays");
  12758. n.vertexAttribDivisorANGLE(i, 0),
  12759. c[i] = 0
  12760. }
  12761. }
  12762. ,
  12763. this.enableAttributeAndDivisor = function(t, i, n) {
  12764. s[t] = 1,
  12765. 0 === l[t] && (e.enableVertexAttribArray(t),
  12766. l[t] = 1),
  12767. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12768. c[t] = i)
  12769. }
  12770. ,
  12771. this.disableUnusedAttributes = function() {
  12772. for (var t = 0, i = l.length; t < i; t++)
  12773. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12774. l[t] = 0)
  12775. }
  12776. ,
  12777. this.enable = function(t) {
  12778. h[t] !== !0 && (e.enable(t),
  12779. h[t] = !0)
  12780. }
  12781. ,
  12782. this.disable = function(t) {
  12783. h[t] !== !1 && (e.disable(t),
  12784. h[t] = !1)
  12785. }
  12786. ,
  12787. this.getCompressedTextureFormats = function() {
  12788. if (null === u && (u = [],
  12789. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12790. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12791. u.push(i[n]);
  12792. return u
  12793. }
  12794. ,
  12795. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12796. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12797. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12798. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12799. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12800. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12801. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12802. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12803. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12804. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12805. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12806. d = t,
  12807. y = h),
  12808. t === n.CustomBlending ? (s = s || r,
  12809. l = l || o,
  12810. c = c || a,
  12811. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12812. p = r,
  12813. m = s),
  12814. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12815. f = o,
  12816. g = a,
  12817. v = l,
  12818. A = c)) : (p = null,
  12819. f = null,
  12820. g = null,
  12821. m = null,
  12822. v = null,
  12823. A = null)
  12824. }
  12825. ,
  12826. this.setDepthFunc = function(t) {
  12827. if (C !== t) {
  12828. if (t)
  12829. switch (t) {
  12830. case n.NeverDepth:
  12831. e.depthFunc(e.NEVER);
  12832. break;
  12833. case n.AlwaysDepth:
  12834. e.depthFunc(e.ALWAYS);
  12835. break;
  12836. case n.LessDepth:
  12837. e.depthFunc(e.LESS);
  12838. break;
  12839. case n.LessEqualDepth:
  12840. e.depthFunc(e.LEQUAL);
  12841. break;
  12842. case n.EqualDepth:
  12843. e.depthFunc(e.EQUAL);
  12844. break;
  12845. case n.GreaterEqualDepth:
  12846. e.depthFunc(e.GEQUAL);
  12847. break;
  12848. case n.GreaterDepth:
  12849. e.depthFunc(e.GREATER);
  12850. break;
  12851. case n.NotEqualDepth:
  12852. e.depthFunc(e.NOTEQUAL);
  12853. break;
  12854. default:
  12855. e.depthFunc(e.LEQUAL)
  12856. }
  12857. else
  12858. e.depthFunc(e.LEQUAL);
  12859. C = t
  12860. }
  12861. }
  12862. ,
  12863. this.setDepthTest = function(t) {
  12864. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12865. }
  12866. ,
  12867. this.setDepthWrite = function(t) {
  12868. I !== t && (e.depthMask(t),
  12869. I = t)
  12870. }
  12871. ,
  12872. this.setColorWrite = function(t) {
  12873. E !== t && (e.colorMask(t, t, t, t),
  12874. E = t)
  12875. }
  12876. ,
  12877. this.setStencilFunc = function(t, i, n) {
  12878. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12879. w = t,
  12880. _ = i,
  12881. T = n)
  12882. }
  12883. ,
  12884. this.setStencilOp = function(t, i, n) {
  12885. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12886. x = t,
  12887. S = i,
  12888. M = n)
  12889. }
  12890. ,
  12891. this.setStencilTest = function(t) {
  12892. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12893. }
  12894. ,
  12895. this.setStencilWrite = function(t) {
  12896. b !== t && (e.stencilMask(t),
  12897. b = t)
  12898. }
  12899. ,
  12900. this.setFlipSided = function(t) {
  12901. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12902. R = t)
  12903. }
  12904. ,
  12905. this.setLineWidth = function(t) {
  12906. t !== P && (e.lineWidth(t),
  12907. P = t)
  12908. }
  12909. ,
  12910. this.setPolygonOffset = function(t, i, n) {
  12911. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12912. !t || O === i && L === n || (e.polygonOffset(i, n),
  12913. O = i,
  12914. L = n)
  12915. }
  12916. ,
  12917. this.getScissorTest = function() {
  12918. return D
  12919. }
  12920. ,
  12921. this.setScissorTest = function(t) {
  12922. D = t,
  12923. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12924. }
  12925. ,
  12926. this.activeTexture = function(t) {
  12927. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12928. B !== t && (e.activeTexture(t),
  12929. B = t)
  12930. }
  12931. ,
  12932. this.bindTexture = function(t, i) {
  12933. void 0 === B && r.activeTexture();
  12934. var n = F[B];
  12935. void 0 === n && (n = {
  12936. type: void 0,
  12937. texture: void 0
  12938. },
  12939. F[B] = n),
  12940. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12941. n.type = t,
  12942. n.texture = i)
  12943. }
  12944. ,
  12945. this.compressedTexImage2D = function() {
  12946. try {
  12947. e.compressedTexImage2D.apply(e, arguments)
  12948. } catch (e) {
  12949. console.error(e)
  12950. }
  12951. }
  12952. ,
  12953. this.texImage2D = function() {
  12954. try {
  12955. e.texImage2D.apply(e, arguments)
  12956. } catch (e) {
  12957. console.error(e)
  12958. }
  12959. }
  12960. ,
  12961. this.clearColor = function(t, i, n, r) {
  12962. o.set(t, i, n, r),
  12963. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12964. V.copy(o))
  12965. }
  12966. ,
  12967. this.clearDepth = function(t) {
  12968. U !== t && (e.clearDepth(t),
  12969. U = t)
  12970. }
  12971. ,
  12972. this.clearStencil = function(t) {
  12973. k !== t && (e.clearStencil(t),
  12974. k = t)
  12975. }
  12976. ,
  12977. this.scissor = function(t) {
  12978. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12979. H.copy(t))
  12980. }
  12981. ,
  12982. this.viewport = function(t) {
  12983. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12984. G.copy(t))
  12985. }
  12986. ,
  12987. this.reset = function() {
  12988. for (var t = 0; t < l.length; t++)
  12989. 1 === l[t] && (e.disableVertexAttribArray(t),
  12990. l[t] = 0);
  12991. h = {},
  12992. u = null,
  12993. B = void 0,
  12994. F = {},
  12995. d = null,
  12996. E = null,
  12997. I = null,
  12998. b = null,
  12999. R = null
  13000. }
  13001. }
  13002. }
  13003. , {
  13004. three: 217
  13005. }],
  13006. 104: [function(e, t, i) {
  13007. (function(i, n) {
  13008. "use strict";
  13009. function r(e) {
  13010. this.urls = e;
  13011. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  13012. this.builder = a.loadProto(t),
  13013. this.decoder = this.builder.build("binary_mesh")
  13014. }
  13015. var o = e("three")
  13016. , a = e("protobufjs")
  13017. , s = e("../util/logger")
  13018. , l = (e("../util/common"),
  13019. e("../util/ajax"))
  13020. , c = e("../objects/Chunk")
  13021. , h = new s(n);
  13022. r.prototype = {
  13023. constructor: r,
  13024. load: function(e, t, i, n) {
  13025. return h.time("download"),
  13026. l.get(e, {
  13027. responseType: "arraybuffer"
  13028. }).done(function(r) {
  13029. h.timeEnd("download"),
  13030. this.parse(r, e, t, i, n)
  13031. }
  13032. .bind(this)).fail(n)
  13033. },
  13034. parse: function(e, t, i, n, r) {
  13035. var o = this.readProtobuf(e);
  13036. if (!o)
  13037. return r();
  13038. try {
  13039. h.time("convert to webgl"),
  13040. this.convertProtobufToSceneObject(o, t, i, n, r),
  13041. h.timeEnd("convert to webgl")
  13042. } catch (e) {
  13043. return h.error("failed parsing .dam"),
  13044. h.error(e.message),
  13045. r()
  13046. }
  13047. },
  13048. readProtobuf: function(e) {
  13049. var t;
  13050. try {
  13051. h.time("parse proto"),
  13052. t = this.decoder.decode(e),
  13053. h.timeEnd("parse proto")
  13054. } catch (e) {
  13055. return h.error("failed parsing proto for .dam"),
  13056. h.error(e.message),
  13057. null
  13058. }
  13059. return t
  13060. },
  13061. convertProtobufToSceneObject: function(e, t, i, n, r) {
  13062. function a(e) {
  13063. var i = new o.BufferGeometry;
  13064. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  13065. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  13066. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  13067. i.applyMatrix(s),
  13068. i.computeBoundingBox(),
  13069. new c({
  13070. geometry: i,
  13071. textureName: e.material_name,
  13072. name: e.chunk_name,
  13073. meshUrl: t
  13074. })
  13075. }
  13076. if (0 === e.chunk.length)
  13077. return h.warn("No chunks in damfile..."),
  13078. i([]);
  13079. var s = new o.Matrix4;
  13080. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  13081. var l = e.chunk.map(a);
  13082. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  13083. r())
  13084. }
  13085. },
  13086. t.exports = r
  13087. }
  13088. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  13089. }
  13090. , {
  13091. "../objects/Chunk": 144,
  13092. "../util/ajax": 181,
  13093. "../util/common": 185,
  13094. "../util/logger": 189,
  13095. buffer: 198,
  13096. protobufjs: 214,
  13097. three: 217
  13098. }],
  13099. 105: [function(e, t, i) {
  13100. (function(i) {
  13101. "use strict";
  13102. var n = (e("three"),
  13103. e("../settings"),
  13104. e("../util/browser"),
  13105. e("./DamLoader"))
  13106. , r = e("../util/logger")
  13107. , o = (e("../ab"),
  13108. new r(i));
  13109. t.exports = {
  13110. getLoaders: function() {
  13111. return [["_50k", ".dam", n], ["", ".dam", n]]
  13112. },
  13113. load: function(e, t, i, n, r, a) {
  13114. var s = this.getLoaders();
  13115. a = a || 0;
  13116. var l = s[a];
  13117. if (!l)
  13118. return void (r && r("No suitable model file found..."));
  13119. var c = l[0]
  13120. , h = l[1]
  13121. , u = new l[2](t)
  13122. , d = t.get(e + c + h);
  13123. d ? (o.debug("Trying " + c + h),
  13124. u.load(d, i, n, function() {
  13125. this.load(e, t, i, n, r, ++a)
  13126. }
  13127. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  13128. this.load(e, t, i, n, r, ++a))
  13129. }
  13130. }
  13131. }
  13132. ).call(this, "/js/loaders/ModelLoader.js")
  13133. }
  13134. , {
  13135. "../ab": 3,
  13136. "../settings": 166,
  13137. "../util/browser": 182,
  13138. "../util/logger": 189,
  13139. "./DamLoader": 104,
  13140. three: 217
  13141. }],
  13142. 106: [function(e, t, i) {
  13143. (function(i) {
  13144. "use strict";
  13145. var n = e("../util/common")
  13146. , r = e("../util/texture")
  13147. , o = e("../util/browser")
  13148. , a = e("../util/logger")
  13149. , s = e("../settings")
  13150. , l = new a(i);
  13151. t.exports = {
  13152. load: function(e, t) {
  13153. function i(e, i) {
  13154. e || (t.push(i),
  13155. p++,
  13156. d.notify(p, a),
  13157. p === a && d.resolve())
  13158. }
  13159. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  13160. return $.when();
  13161. var a = n.countUnique(e.chunks.map(function(e) {
  13162. return e.textureName
  13163. }))
  13164. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  13165. , h = "_50k" === c ? "high" : "low";
  13166. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  13167. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  13168. h = "low"));
  13169. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  13170. , d = $.Deferred()
  13171. , p = 0;
  13172. return e.chunks.forEach(function(t) {
  13173. if (!t.material.map && t.textureName) {
  13174. var n = e.urls.get(u + t.textureName);
  13175. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  13176. }
  13177. }),
  13178. d.promise()
  13179. }
  13180. }
  13181. }
  13182. ).call(this, "/js/loaders/ModelTextureLoader.js")
  13183. }
  13184. , {
  13185. "../settings": 166,
  13186. "../util/browser": 182,
  13187. "../util/common": 185,
  13188. "../util/logger": 189,
  13189. "../util/texture": 194
  13190. }],
  13191. 107: [function(e, t, i) {
  13192. (function(i, n) {
  13193. "use strict";
  13194. function r(e) {
  13195. this.model = e,
  13196. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  13197. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  13198. var t = i("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", "base64")
  13199. , n = o.loadProto(t);
  13200. this.decoder = n.build("VisionModeldata")
  13201. }
  13202. var o = e("protobufjs")
  13203. , a = e("../util/ajax")
  13204. , s = (e("../util/common"),
  13205. e("../util/math"))
  13206. , l = e("../util/logger")
  13207. , c = new l(n);
  13208. r.prototype.load = function() {
  13209. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13210. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13211. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13212. $.when([]))
  13213. }
  13214. ,
  13215. r.prototype.loadVisionModelData = function() {
  13216. return a.get(this.modelDataPath, {
  13217. responseType: "arraybuffer"
  13218. }).then(function(e) {
  13219. var t;
  13220. try {
  13221. t = this.decoder.decode(e)
  13222. } catch (e) {
  13223. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13224. this.loadSweepLocationsCSV()
  13225. }
  13226. var i = t.sweepLocations.map(function(e) {
  13227. return {
  13228. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13229. position: {
  13230. x: e.pose.translation.x,
  13231. y: e.pose.translation.y,
  13232. z: e.pose.translation.z
  13233. },
  13234. quaternion: {
  13235. x: e.pose.rotation.x,
  13236. y: e.pose.rotation.y,
  13237. z: e.pose.rotation.z,
  13238. w: e.pose.rotation.w
  13239. },
  13240. puck: {
  13241. x: e.puck.x,
  13242. y: e.puck.y,
  13243. z: e.puck.z
  13244. },
  13245. floor: e.group,
  13246. neighbours: e.visibles,
  13247. alignmentType: e.alignment_type
  13248. }
  13249. }).map(function(e) {
  13250. return e.position = s.convertVisionVector(e.position),
  13251. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13252. e.puck = s.convertVisionVector(e.puck),
  13253. e
  13254. });
  13255. return i.forEach(function(e) {
  13256. e.neighbours = e.neighbours.map(function(e) {
  13257. return i[e].uuid
  13258. })
  13259. }),
  13260. i
  13261. }
  13262. .bind(this), function() {
  13263. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13264. this.loadSweepLocationsCSV()
  13265. }
  13266. .bind(this))
  13267. }
  13268. ,
  13269. r.prototype.loadSweepLocationsCSV = function() {
  13270. return a.get(this.sweepLocationsPath).then(function(e) {
  13271. var t = e.split("\n").map(function(e) {
  13272. return e.split(", ")
  13273. }).filter(function(e) {
  13274. return e.length > 1
  13275. }).map(function(e) {
  13276. return {
  13277. uuid: e[0],
  13278. position: {
  13279. x: parseFloat(e[1]),
  13280. y: parseFloat(e[2]),
  13281. z: parseFloat(e[3])
  13282. },
  13283. quaternion: {
  13284. x: parseFloat(e[4]),
  13285. y: parseFloat(e[5]),
  13286. z: parseFloat(e[6]),
  13287. w: parseFloat(e[7])
  13288. }
  13289. }
  13290. }).map(function(e) {
  13291. return e.position = s.convertVisionVector(e.position),
  13292. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13293. e
  13294. });
  13295. return t
  13296. }).fail(function() {
  13297. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13298. })
  13299. }
  13300. ,
  13301. t.exports = r
  13302. }
  13303. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13304. }
  13305. , {
  13306. "../util/ajax": 181,
  13307. "../util/common": 185,
  13308. "../util/logger": 189,
  13309. "../util/math": 190,
  13310. buffer: 198,
  13311. protobufjs: 214
  13312. }],
  13313. 108: [function(e, t, i) {
  13314. (function(i) {
  13315. "use strict";
  13316. function n() {
  13317. this.locale = null
  13318. }
  13319. var r = e("../settings")
  13320. , o = e("../util/common")
  13321. , a = e("../util/logger")
  13322. , s = e("../enum/Locale")
  13323. , l = new a(i);
  13324. n.prototype.init = function() {
  13325. var t;
  13326. switch (r.languageTag) {
  13327. case null:
  13328. case "en":
  13329. case s.EN_US:
  13330. this.locale = s.EN_US,
  13331. t = e("./strings-en-US");
  13332. break;
  13333. case "es":
  13334. case s.ES_MX:
  13335. this.locale = s.ES_MX,
  13336. t = e("./strings-es-MX");
  13337. break;
  13338. case "fr":
  13339. case s.FR_FR:
  13340. this.locale = s.FR_FR,
  13341. t = e("./strings-fr-FR");
  13342. break;
  13343. case "de":
  13344. case s.DE_DE:
  13345. this.locale = s.DE_DE,
  13346. t = e("./strings-de-DE");
  13347. break;
  13348. case "ru":
  13349. case s.RU_RU:
  13350. this.locale = s.RU_RU,
  13351. t = e("./strings-ru-RU");
  13352. break;
  13353. case "cn":
  13354. case s.CN_CN:
  13355. this.locale = s.CN_CN,
  13356. t = e("./strings-cn-CN");
  13357. break;
  13358. case "jp":
  13359. case s.JP_JP:
  13360. this.locale = s.JP_JP,
  13361. t = e("./strings-jp-JP");
  13362. break;
  13363. default:
  13364. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13365. this.locale = s.EN_US,
  13366. t = e("./strings-en-US")
  13367. }
  13368. l.info("Using locale '" + this.locale + "'"),
  13369. o.extendObject(this, t)
  13370. }
  13371. ,
  13372. n.prototype.localizeGUI = function() {
  13373. var e = document.querySelector("#gui-parent");
  13374. this.localizeTree(e),
  13375. this.localizeLoadingText()
  13376. }
  13377. ,
  13378. n.prototype.localizeLoadingText = function() {
  13379. // var e = document.querySelector("#loader-cont")
  13380. // , t = e.getAttribute("title");
  13381. // e.removeAttribute("title"),
  13382. // e.setAttribute("data-status", t),
  13383. // e.classList.add(this.locale),
  13384. document.querySelector("#help-dialog").classList.add(this.locale),
  13385. document.querySelector("#interaction-modal").classList.add(this.locale),
  13386. document.querySelector("#gui").classList.add(this.locale);
  13387. }
  13388. ,
  13389. n.prototype.localizeTree = function(e) {
  13390. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13391. if (e.nodeType === Node.TEXT_NODE)
  13392. t = e.data.match(n),
  13393. t && (i = t[1],
  13394. e.data = this.localizeText(i) || i);
  13395. else if (e.nodeType === Node.ELEMENT_NODE) {
  13396. var r = e.getAttribute("title");
  13397. r && (t = r.match(n),
  13398. t && (i = t[1],
  13399. e.setAttribute("title", this.localizeText(i) || i)))
  13400. }
  13401. for (e = e.firstChild; e; )
  13402. this.localizeTree(e),
  13403. e = e.nextSibling
  13404. }
  13405. ,
  13406. n.prototype.localizeText = function(t) {
  13407. var i = this[t];
  13408. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13409. i = e("./strings-en-US")[t]),
  13410. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13411. i
  13412. }
  13413. ,
  13414. t.exports = new n
  13415. }
  13416. ).call(this, "/js/localization/localize.js")
  13417. }
  13418. , {
  13419. "../enum/Locale": 31,
  13420. "../settings": 166,
  13421. "../util/common": 185,
  13422. "../util/logger": 189,
  13423. "./strings-cn-CN": 109,
  13424. "./strings-de-DE": 110,
  13425. "./strings-en-US": 111,
  13426. "./strings-es-MX": 112,
  13427. "./strings-fr-FR": 113,
  13428. "./strings-jp-JP": 114,
  13429. "./strings-ru-RU": 115
  13430. }],
  13431. 109: [function(e, t, i) {
  13432. "use strict";
  13433. t.exports = {
  13434. PAGE_TITLE: "",
  13435. LOADING: "正在加载",
  13436. PRESENTED_BY_CAPS: "呈现者:",
  13437. POWERED_BY: "技术支持:",
  13438. POWERED_BY_CAPS: "技术支持:",
  13439. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13440. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13441. PRESENTED_BY: "呈现者:",
  13442. MORE: "更多 ",
  13443. LESS: "更少 ",
  13444. TAG_CONTENT: "tag™ 内容",
  13445. SHOW: "显示",
  13446. HIDE: "隐藏",
  13447. DOLLHOUSE: "场景屋",
  13448. FLOOR_PLAN: "楼层平面图",
  13449. OPEN_HIGHLIGHTS: "打开精彩片段",
  13450. CLOSE_HIGHLIGHTS: "关闭",
  13451. PREVIOUS: "上一个",
  13452. PLAY: "播放",
  13453. PAUSE: "暂停",
  13454. NEXT: "下一个",
  13455. EXPLORE_3D_SPACE: "探索 3D 空间",
  13456. VIEW_DOLLHOUSE: "观看场景屋",
  13457. SOCIAL_SHARING: "分享这个空间",
  13458. VIEW_IN_VR: "以 VR 观看",
  13459. VIEW_FULLSCREEN: "全屏观看",
  13460. EXIT_FULLSCREEN: " 退出全屏",
  13461. ZOOM_IN: "放大",
  13462. ZOOM_OUT: "缩小",
  13463. FLOOR_NAME: "楼层",
  13464. FLOOR_ALL: "ALL",
  13465. FLOOR_Lang: ["Floor",""],
  13466. TERMS: "条款",
  13467. PORT_TERMS: "port 条款",
  13468. TERMS_OF_USE: "使用条款",
  13469. CLOSE_TERMS: "关闭",
  13470. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13471. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13472. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13473. WEBVR_ENTER_WEBVR: "进入 VR",
  13474. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13475. WEBVR_LEARN_MORE: "了解更多",
  13476. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13477. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13478. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13479. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13480. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13481. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13482. VR_LEARN_MORE_CAPS: "了解更多",
  13483. VR_PREVIOUS_CAPS: "上一个’,",
  13484. VR_NEXT_CAPS: "下一个",
  13485. VR_GOT_IT_CAPS: "明白了",
  13486. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13487. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13488. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13489. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13490. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13491. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13492. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13493. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13494. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13495. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13496. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13497. VR_APP: "port VR 应用程序",
  13498. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13499. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13500. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13501. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13502. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13503. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13504. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13505. VR_ANDROID_DVICES: "Android 设备",
  13506. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13507. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13508. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13509. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13510. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13511. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13512. VR_DOWNLOAD_HERE: "在此下载",
  13513. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13514. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13515. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13516. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13517. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13518. SHARE_TO: "分享到",
  13519. SHARE_LINK: "直接链接",
  13520. SHARE_EXPLORE: "探索",
  13521. SHARE_AT: "在",
  13522. SHARE_WITH: "使用",
  13523. SHARE_3D: "以 3D",
  13524. SHARE_COPIED: "已复制!",
  13525. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13526. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13527. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13528. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13529. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13530. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13531. ERROR_GENERIC_ACTIONS_3: " 或",
  13532. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13533. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13534. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13535. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13536. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13537. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13538. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13539. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13540. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13541. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13542. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13543. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13544. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13545. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13546. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13547. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13548. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13549. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13550. LINK_TO_LOCATION: "地点链接",
  13551. MENU_COPY: "复制",
  13552. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13553. ROTATE: "旋转",
  13554. MOVE: "移动",
  13555. INSIDE: "内部",
  13556. ZOOM: "缩放",
  13557. HELP: "小帮手",
  13558. HELP_NAVIGATION_TAB: "导航",
  13559. HELP_MORE_HELP_TAB: "更多帮助",
  13560. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13561. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13562. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13563. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13564. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13565. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13566. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13567. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13568. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13569. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13570. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13571. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13572. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13573. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13574. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13575. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13576. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13577. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13578. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13579. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13580. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13581. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13582. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13583. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13584. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13585. HELP_MORE_HLR_A: "精彩片段集锦",
  13586. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13587. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13588. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13589. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13590. HELP_MORE_FLOORS_A: "楼层选择器",
  13591. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13592. HELP_MORE_TAG_A: "tag™ 贴文",
  13593. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13594. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13595. HELP_MORE_ZOOM_A: "缩放控件",
  13596. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13597. HELP_MORE_TOUR_A: "导览控件",
  13598. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13599. HELP_MORE_INSIDE_A: "内部视图",
  13600. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13601. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13602. HELP_MORE_VR_A: "VR 模式",
  13603. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13604. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13605. HELP_MORE_360_A: "360° 视图",
  13606. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13607. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13608. HELP_MORE_FULLSCREEN_A: "全屏",
  13609. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13610. CLOSE: "关闭"
  13611. }
  13612. }
  13613. , {}],
  13614. 110: [function(e, t, i) {
  13615. "use strict";
  13616. t.exports = {
  13617. PAGE_TITLE: "",
  13618. LOADING: "Lädt",
  13619. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13620. POWERED_BY: "Angetrieben von",
  13621. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13622. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13623. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13624. PRESENTED_BY: "Präsentiert von ",
  13625. MORE: "Mehr ",
  13626. LESS: "Weniger ",
  13627. TAG_CONTENT: "tag™ Inhalt",
  13628. SHOW: "Anzeigen",
  13629. HIDE: "Verbergen",
  13630. DOLLHOUSE: "Puppenhaus",
  13631. FLOOR_PLAN: "Grundriss",
  13632. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13633. CLOSE_HIGHLIGHTS: "Schließen",
  13634. PREVIOUS: "Vorheriges",
  13635. PLAY: "Abspielen",
  13636. PAUSE: "Pausieren",
  13637. NEXT: "Nächstes",
  13638. EXPLORE_3D_SPACE: "Innenraum betreten",
  13639. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13640. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13641. VIEW_IN_VR: "In VR ansehen",
  13642. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13643. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13644. ZOOM_IN: "Vergrößern",
  13645. ZOOM_OUT: "Verkleinern",
  13646. FLOOR_NAME: "Etage ",
  13647. FLOOR_ALL: "Alle",
  13648. TERMS: "Bedingungen",
  13649. PORT_TERMS: "port Bedingungen",
  13650. TERMS_OF_USE: "Nutzungsbedingungen",
  13651. TERMS_TEXT_FILE: "terms-de-DE.html",
  13652. CLOSE_TERMS: "Schließen",
  13653. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13654. HELP: "Hilfe",
  13655. HELP_NAVIGATION_TAB: "Navigation",
  13656. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13657. CLOSE: "Schließen",
  13658. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13659. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13660. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13661. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13662. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13663. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13664. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13665. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13666. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13667. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13668. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13669. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13670. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13671. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13672. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13673. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13674. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13675. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13676. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13677. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13678. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13679. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13680. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13681. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13682. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13683. HELP_MORE_HLR_A: "Liste das Highlight",
  13684. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13685. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13686. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13687. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13688. HELP_MORE_FLOORS_A: "Etage auswählen",
  13689. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13690. HELP_MORE_TAG_A: "tag™ Posts",
  13691. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13692. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13693. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13694. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13695. HELP_MORE_TOUR_A: "Tour Steuerung",
  13696. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13697. HELP_MORE_INSIDE_A: "Innenansicht",
  13698. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13699. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13700. HELP_MORE_VR_A: "VR Modus",
  13701. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13702. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13703. HELP_MORE_360_A: "360° Views Ansicht ",
  13704. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13705. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13706. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13707. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13708. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13709. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13710. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13711. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13712. WEBVR_LEARN_MORE: "Mehr Infos",
  13713. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13714. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13715. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13716. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13717. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13718. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13719. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13720. VR_APP: "port VR App",
  13721. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13722. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13723. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13724. VR_APP_FOR_ANDROID: "port VR app für Android",
  13725. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13726. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13727. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13728. VR_PREVIOUS_CAPS: "ZURÜCK",
  13729. VR_NEXT_CAPS: "WEITER",
  13730. VR_GOT_IT_CAPS: "VERSTANDEN",
  13731. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13732. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13733. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13734. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13735. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13736. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13737. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13738. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13739. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13740. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13741. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13742. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13743. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13744. VR_ANDROID_DVICES: "Android Geräte",
  13745. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13746. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13747. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13748. VR_DOWNLOAD_HERE: "Hier runterladen",
  13749. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13750. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13751. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13752. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13753. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13754. SHARE_TO: "Teilen auf",
  13755. SHARE_LINK: "Direkter Link",
  13756. SHARE_EXPLORE: "Umsehen",
  13757. SHARE_AT: "auf",
  13758. SHARE_WITH: "mit",
  13759. SHARE_3D: "in 3D",
  13760. SHARE_COPIED: "Kopiert!",
  13761. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13762. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13763. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13764. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13765. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13766. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13767. ERROR_GENERIC_ACTIONS_3: " oder ",
  13768. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13769. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13770. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13771. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13772. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13773. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13774. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13775. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13776. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13777. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13778. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13779. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13780. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13781. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13782. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13783. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13784. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13785. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13786. LINK_TO_LOCATION: "Link zu",
  13787. MENU_COPY: "Kopieren",
  13788. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13789. ROTATE: "Drehen",
  13790. INSIDE: "Drinnen",
  13791. MOVE: "Bewegen",
  13792. ZOOM: "Vergrößern"
  13793. }
  13794. }
  13795. , {}],
  13796. 111: [function(e, t, i) {
  13797. "use strict";
  13798. t.exports = {
  13799. PAGE_TITLE: "",
  13800. LOADING: "Loading",
  13801. PRESENTED_BY_CAPS: "PRESENTED BY",
  13802. POWERED_BY: "powered by ",
  13803. POWERED_BY_CAPS: "POWERED BY",
  13804. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13805. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13806. PRESENTED_BY: "Presented by ",
  13807. MORE: "More ",
  13808. LESS: "Less ",
  13809. TAG_CONTENT: "tag™ Content",
  13810. SHOW: "Show",
  13811. HIDE: "Hide",
  13812. DOLLHOUSE: "Dollhouse",
  13813. FLOOR_PLAN: "Floor plan",
  13814. OPEN_HIGHLIGHTS: "Open Highlights",
  13815. CLOSE_HIGHLIGHTS: "Close",
  13816. PREVIOUS: "Previous",
  13817. PLAY: "Play",
  13818. PAUSE: "Pause",
  13819. NEXT: "Next",
  13820. EXPLORE_3D_SPACE: "Explore 3D Space",
  13821. VIEW_DOLLHOUSE: "View dollhouse",
  13822. SOCIAL_SHARING: "Share this Space",
  13823. VIEW_IN_VR: "View in VR",
  13824. VIEW_FULLSCREEN: "全屏",
  13825. EXIT_FULLSCREEN: "退出全屏",
  13826. ZOOM_IN: "Zoom in",
  13827. ZOOM_OUT: "Zoom out",
  13828. FLOOR_NAME: "Floor ",
  13829. FLOOR_ALL: "全部",
  13830. TERMS: "Terms",
  13831. PORT_TERMS: "port terms",
  13832. TERMS_OF_USE: "Terms of Use",
  13833. TERMS_TEXT_FILE: "terms-en-US.html",
  13834. CLOSE_TERMS: "Close",
  13835. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13836. HELP: "Help",
  13837. HELP_NAVIGATION_TAB: "Navigation",
  13838. HELP_MORE_HELP_TAB: "More Help",
  13839. CLOSE: "Close",
  13840. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13841. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13842. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13843. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13844. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13845. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13846. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13847. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13848. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13849. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13850. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13851. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13852. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13853. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13854. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13855. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13856. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13857. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13858. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13859. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13860. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13861. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13862. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13863. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13864. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13865. HELP_MORE_HLR_A: "Highlight Reel",
  13866. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13867. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13868. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13869. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13870. HELP_MORE_FLOORS_A: "Floor Selector",
  13871. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13872. HELP_MORE_TAG_A: "tag™ Posts",
  13873. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13874. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13875. HELP_MORE_ZOOM_A: "Zoom Controls",
  13876. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13877. HELP_MORE_TOUR_A: "Tour Controls",
  13878. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13879. HELP_MORE_INSIDE_A: "Inside View",
  13880. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13881. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13882. HELP_MORE_VR_A: "VR Mode",
  13883. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13884. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13885. HELP_MORE_360_A: "360° Views",
  13886. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13887. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13888. HELP_MORE_FULLSCREEN_A: "Full screen",
  13889. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13890. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13891. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13892. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13893. WEBVR_ENTER_WEBVR: "ENTER VR",
  13894. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13895. WEBVR_LEARN_MORE: "Learn more",
  13896. WEBVR_VIEW_SPACE: "View Space in VR",
  13897. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13898. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13899. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13900. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13901. VR_PREVIOUS_CAPS: "PREVIOUS",
  13902. VR_NEXT_CAPS: "NEXT",
  13903. VR_GOT_IT_CAPS: "GOT IT",
  13904. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13905. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13906. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13907. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13908. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13909. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13910. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13911. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13912. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13913. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13914. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13915. VR_APP: "port VR App",
  13916. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13917. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13918. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13919. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13920. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13921. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13922. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13923. VR_ANDROID_DVICES: "Android Devices",
  13924. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13925. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13926. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13927. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13928. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13929. VR_APP_OPEN: "Open with the port VR app instead",
  13930. VR_DOWNLOAD_HERE: "Download here",
  13931. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13932. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13933. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13934. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13935. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13936. SHARE_TO: "Share to",
  13937. SHARE_LINK: "Direct Link",
  13938. SHARE_EXPLORE: "Explore ",
  13939. SHARE_AT: "at",
  13940. SHARE_WITH: "with",
  13941. SHARE_3D: " in 3D",
  13942. SHARE_COPIED: "Copied!",
  13943. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13944. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13945. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13946. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13947. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13948. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13949. ERROR_GENERIC_ACTIONS_3: " or ",
  13950. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13951. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13952. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13953. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13954. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13955. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13956. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13957. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13958. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13959. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13960. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13961. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13962. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13963. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13964. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13965. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13966. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13967. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13968. LINK_TO_LOCATION: "Link to location",
  13969. MENU_COPY: "Copy",
  13970. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13971. ROTATE: "Rotate",
  13972. INSIDE: "Inside",
  13973. MOVE: "Move",
  13974. ZOOM: "Zoom"
  13975. }
  13976. }
  13977. , {}],
  13978. 112: [function(e, t, i) {
  13979. "use strict";
  13980. t.exports = {
  13981. PAGE_TITLE: "",
  13982. LOADING: "Cargando",
  13983. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13984. POWERED_BY: "potenciando por ",
  13985. POWERED_BY_CAPS: "POTENCIADO POR ",
  13986. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13987. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13988. PRESENTED_BY: "Presentado por ",
  13989. MORE: "Más ",
  13990. LESS: "Menos ",
  13991. TAG_CONTENT: "Contenido de tag™",
  13992. SHOW: "Mostrar",
  13993. HIDE: "Ocultar",
  13994. DOLLHOUSE: "Dollhouse",
  13995. FLOOR_PLAN: "Planos",
  13996. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13997. CLOSE_HIGHLIGHTS: "Cerrar",
  13998. PREVIOUS: "Anterior",
  13999. PLAY: "Play",
  14000. PAUSE: "Pausa",
  14001. NEXT: "Siguiente",
  14002. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  14003. VIEW_DOLLHOUSE: "Ver dollhouse",
  14004. SOCIAL_SHARING: "Compartir este espacio",
  14005. VIEW_IN_VR: "Ver en realidad virtual",
  14006. VIEW_FULLSCREEN: "Ver en pantalla completa",
  14007. EXIT_FULLSCREEN: "Salir de pantalla completa",
  14008. ZOOM_IN: "Acercar",
  14009. ZOOM_OUT: "Alejar",
  14010. FLOOR_NAME: "Piso ",
  14011. FLOOR_ALL: "Todas",
  14012. TERMS: "Condiciones",
  14013. PORT_TERMS: "port términos de uso",
  14014. TERMS_OF_USE: "Términos de uso",
  14015. TERMS_TEXT_FILE: "terms-es-MX.html",
  14016. CLOSE_TERMS: "Cerrar",
  14017. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  14018. HELP: "Ayuda",
  14019. HELP_NAVIGATION_TAB: "Navegación",
  14020. HELP_MORE_HELP_TAB: "Más Ayuda",
  14021. CLOSE: "Cerrar",
  14022. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  14023. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  14024. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14025. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  14026. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  14027. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  14028. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  14029. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  14030. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  14031. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  14032. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14033. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  14034. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  14035. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  14036. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14037. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  14038. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  14039. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  14040. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  14041. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  14042. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  14043. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  14044. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  14045. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  14046. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  14047. HELP_MORE_HLR_A: "Galería destacada",
  14048. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  14049. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  14050. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  14051. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  14052. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  14053. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  14054. HELP_MORE_TAG_A: "tag™ Posts",
  14055. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  14056. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  14057. HELP_MORE_ZOOM_A: "Controles de zoom",
  14058. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  14059. HELP_MORE_TOUR_A: "Controles de recorrido",
  14060. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  14061. HELP_MORE_INSIDE_A: "Vista interior",
  14062. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  14063. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  14064. HELP_MORE_VR_A: "Modo de realidad virtual",
  14065. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14066. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14067. HELP_MORE_360_A: "360° Views",
  14068. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  14069. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  14070. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  14071. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  14072. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  14073. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  14074. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  14075. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  14076. WEBVR_LEARN_MORE: "Más información",
  14077. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  14078. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14079. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  14080. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  14081. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  14082. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  14083. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  14084. VR_APP: "port VR App",
  14085. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  14086. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  14087. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  14088. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  14089. VR_LEARN_MORE_CAPS: "SABER MÁS",
  14090. VR_PREVIOUS_CAPS: "ANTERIOR",
  14091. VR_NEXT_CAPS: "SIGUIENTE",
  14092. VR_GOT_IT_CAPS: "COMPRENDIDO",
  14093. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  14094. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  14095. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  14096. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  14097. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  14098. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  14099. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  14100. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14101. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14102. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14103. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  14104. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14105. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  14106. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  14107. VR_ANDROID_DVICES: "Dispositivos Android",
  14108. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  14109. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  14110. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  14111. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  14112. VR_DOWNLOAD_HERE: "Descargar aquí",
  14113. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  14114. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  14115. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  14116. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  14117. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  14118. SHARE_TO: "Compartir en",
  14119. SHARE_LINK: "Enlace directo",
  14120. SHARE_EXPLORE: "Explorar ",
  14121. SHARE_AT: "en",
  14122. SHARE_WITH: "con",
  14123. SHARE_3D: " en 3D",
  14124. SHARE_COPIED: "¡Copiado!",
  14125. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  14126. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  14127. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  14128. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  14129. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  14130. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  14131. ERROR_GENERIC_ACTIONS_3: " o ",
  14132. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  14133. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  14134. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  14135. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  14136. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  14137. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  14138. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  14139. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  14140. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  14141. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  14142. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  14143. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  14144. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  14145. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  14146. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  14147. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  14148. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  14149. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  14150. LINK_TO_LOCATION: "Enlace a la ubicación",
  14151. MENU_COPY: "Copiar",
  14152. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  14153. ROTATE: "Girar",
  14154. INSIDE: "Interior",
  14155. MOVE: "Moverse",
  14156. ZOOM: "Acercar o alejar"
  14157. }
  14158. }
  14159. , {}],
  14160. 113: [function(e, t, i) {
  14161. "use strict";
  14162. t.exports = {
  14163. PAGE_TITLE: "",
  14164. LOADING: "Chargement",
  14165. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  14166. POWERED_BY: "alimenté par ",
  14167. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  14168. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14169. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14170. PRESENTED_BY: "Présenté par ",
  14171. MORE: "Plus ",
  14172. LESS: "Moins ",
  14173. TAG_CONTENT: "Contenu tag™",
  14174. SHOW: "Montrer",
  14175. HIDE: "Cacher",
  14176. DOLLHOUSE: "Dollhouse",
  14177. FLOOR_PLAN: "Plan de sol",
  14178. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  14179. CLOSE_HIGHLIGHTS: "Fermer",
  14180. PREVIOUS: "Précédent",
  14181. PLAY: "Lecture",
  14182. PAUSE: "Pause",
  14183. NEXT: "Suivant",
  14184. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  14185. VIEW_DOLLHOUSE: "Voir dollhouse",
  14186. SOCIAL_SHARING: "Partager cet espace",
  14187. VIEW_IN_VR: "Voir en VR",
  14188. VIEW_FULLSCREEN: "Plein écran",
  14189. EXIT_FULLSCREEN: "Fermer plein écran",
  14190. ZOOM_IN: "Zoom avant",
  14191. ZOOM_OUT: "Zoom arrière",
  14192. FLOOR_NAME: "Étage ",
  14193. FLOOR_ALL: "Tous",
  14194. TERMS: "Mentions légales",
  14195. PORT_TERMS: "port mentions légales",
  14196. TERMS_OF_USE: "Conditions d'utilisation",
  14197. TERMS_TEXT_FILE: "terms-fr-FR.html",
  14198. CLOSE_TERMS: "Fermer",
  14199. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  14200. HELP: "Aide",
  14201. HELP_NAVIGATION_TAB: "Navigation",
  14202. HELP_MORE_HELP_TAB: "Aide",
  14203. CLOSE: "Fermer",
  14204. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  14205. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  14206. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  14207. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  14208. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  14209. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14210. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14211. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14212. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14213. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14214. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14215. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14216. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14217. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14218. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14219. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14220. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14221. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14222. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14223. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14224. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14225. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14226. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14227. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14228. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14229. HELP_MORE_HLR_A: "Carrousel",
  14230. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14231. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14232. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14233. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14234. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14235. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14236. HELP_MORE_TAG_A: "tag™ Posts",
  14237. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14238. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14239. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14240. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14241. HELP_MORE_TOUR_A: "Commandes de la visite",
  14242. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14243. HELP_MORE_INSIDE_A: "Vue intérieure",
  14244. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14245. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14246. HELP_MORE_VR_A: "Mode RV",
  14247. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14248. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14249. HELP_MORE_360_A: "Vues 360°",
  14250. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14251. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14252. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14253. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14254. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14255. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14256. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14257. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14258. WEBVR_LEARN_MORE: "En savoir plus",
  14259. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14260. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14261. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14262. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14263. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14264. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14265. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14266. VR_NEXT_CAPS: "SUIVANT",
  14267. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14268. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14269. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14270. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14271. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14272. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14273. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14274. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14275. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14276. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14277. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14278. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14279. VR_APP: "port VR App",
  14280. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14281. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14282. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14283. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14284. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14285. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14286. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14287. VR_ANDROID_DVICES: "Appareils Android",
  14288. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14289. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14290. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14291. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14292. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14293. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14294. VR_DOWNLOAD_HERE: "Télécharger ici",
  14295. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14296. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14297. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14298. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14299. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14300. SHARE_TO: "Partager sur",
  14301. SHARE_LINK: "Lien direct",
  14302. SHARE_EXPLORE: "Explorer ",
  14303. SHARE_AT: "à",
  14304. SHARE_WITH: "avec",
  14305. SHARE_3D: " en 3D",
  14306. SHARE_COPIED: "Copié!",
  14307. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14308. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14309. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14310. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14311. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14312. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14313. ERROR_GENERIC_ACTIONS_3: " ou ",
  14314. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14315. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14316. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14317. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14318. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14319. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14320. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14321. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14322. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14323. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14324. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14325. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14326. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14327. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14328. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14329. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14330. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14331. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14332. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14333. MENU_COPY: "Copie",
  14334. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14335. ROTATE: "Faire pivoter",
  14336. INSIDE: "Intérieure",
  14337. MOVE: "Se déplacer",
  14338. ZOOM: "Zoom"
  14339. }
  14340. }
  14341. , {}],
  14342. 114: [function(e, t, i) {
  14343. "use strict";
  14344. t.exports = {
  14345. PAGE_TITLE: "",
  14346. LOADING: "読み込み中",
  14347. PRESENTED_BY_CAPS: "PRESENTED BY",
  14348. POWERED_BY: "powered by",
  14349. POWERED_BY_CAPS: "POWERED BY",
  14350. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14351. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14352. PRESENTED_BY: "Presented by ",
  14353. MORE: "全て表示 ",
  14354. LESS: "閉じる ",
  14355. TAG_CONTENT: "tag™コンテンツ ",
  14356. SHOW: "表示",
  14357. HIDE: "非表示",
  14358. DOLLHOUSE: "ドールハウス",
  14359. FLOOR_PLAN: "フロアプラン",
  14360. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14361. CLOSE_HIGHLIGHTS: "閉じる",
  14362. PREVIOUS: "前へ",
  14363. PLAY: "再生",
  14364. PAUSE: "一時停止",
  14365. NEXT: "次へ",
  14366. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14367. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14368. SOCIAL_SHARING: "このSpaceを共有する",
  14369. VIEW_IN_VR: "VRで表示",
  14370. VIEW_FULLSCREEN: "フルスクリーン表示",
  14371. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14372. ZOOM_IN: "ズームイン",
  14373. ZOOM_OUT: "ズームアウト",
  14374. FLOOR_NAME: "フロア ",
  14375. FLOOR_ALL: "すべて",
  14376. TERMS: "規約",
  14377. PORT_TERMS: "port規約",
  14378. TERMS_OF_USE: "利用規約",
  14379. CLOSE_TERMS: "閉じる",
  14380. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14381. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14382. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14383. WEBVR_ENTER_WEBVR: "VRに入る",
  14384. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14385. WEBVR_LEARN_MORE: "もっと詳しく",
  14386. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14387. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14388. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14389. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14390. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14391. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14392. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14393. VR_PREVIOUS_CAPS: "前へ",
  14394. VR_NEXT_CAPS: "次へ",
  14395. VR_GOT_IT_CAPS: "了解",
  14396. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14397. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14398. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14399. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14400. VR_WHAT_YOU_NEED: "必要なもの",
  14401. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14402. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14403. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14404. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14405. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14406. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14407. VR_APP: "port VRアプリ",
  14408. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14409. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14410. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14411. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14412. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14413. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14414. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14415. VR_ANDROID_DVICES: "Androidデバイス",
  14416. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14417. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14418. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14419. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14420. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14421. VR_APP_OPEN: "port VRアプリで開く",
  14422. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14423. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14424. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14425. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14426. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14427. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14428. SHARE_TO: "共有先",
  14429. SHARE_LINK: "ダイレクトリンク",
  14430. SHARE_EXPLORE: "探索",
  14431. SHARE_AT: "場所",
  14432. SHARE_WITH: "使用アプリ",
  14433. SHARE_3D: "3Dで",
  14434. SHARE_COPIED: "コピーされました!",
  14435. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14436. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14437. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14438. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14439. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14440. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14441. ERROR_GENERIC_ACTIONS_3: "または",
  14442. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14443. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14444. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14445. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14446. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14447. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14448. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14449. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14450. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14451. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14452. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14453. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14454. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14455. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14456. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14457. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14458. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14459. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14460. LINK_TO_LOCATION: "ロケーションへのリンク",
  14461. MENU_COPY: "コピー",
  14462. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14463. ROTATE: "回転",
  14464. MOVE: "移動",
  14465. INSIDE: "内側",
  14466. ZOOM: "ズーム",
  14467. HELP: "ヘルプ",
  14468. HELP_NAVIGATION_TAB: "ナビゲーション",
  14469. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14470. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14471. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14472. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14473. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14474. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14475. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14476. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14477. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14478. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14479. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14480. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14481. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14482. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14483. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14484. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14485. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14486. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14487. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14488. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14489. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14490. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14491. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14492. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14493. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14494. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14495. HELP_MORE_HLR_A: "ハイライト",
  14496. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14497. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14498. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14499. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14500. HELP_MORE_FLOORS_A: "フロアセレクター",
  14501. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14502. HELP_MORE_TAG_A: "tag™ Posts",
  14503. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14504. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14505. HELP_MORE_ZOOM_A: "ズームコントロール",
  14506. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14507. HELP_MORE_TOUR_A: "ツアーコントロール",
  14508. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14509. HELP_MORE_INSIDE_A: "内側ビュー",
  14510. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14511. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14512. HELP_MORE_VR_A: "VRモード",
  14513. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14514. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14515. HELP_MORE_360_A: "360° Views",
  14516. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14517. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14518. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14519. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14520. CLOSE: "閉じる"
  14521. }
  14522. }
  14523. , {}],
  14524. 115: [function(e, t, i) {
  14525. "use strict";
  14526. t.exports = {
  14527. PAGE_TITLE: "",
  14528. LOADING: "Загрузка",
  14529. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14530. POWERED_BY: "разработано на платформе ",
  14531. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14532. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14533. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14534. PRESENTED_BY: "Представлено ",
  14535. MORE: "Больше ",
  14536. LESS: "Меньше ",
  14537. TAG_CONTENT: "tag™ Контент",
  14538. SHOW: "Показать",
  14539. HIDE: "Скрыть",
  14540. DOLLHOUSE: "Dollhouse",
  14541. FLOOR_PLAN: "Планировка",
  14542. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14543. CLOSE_HIGHLIGHTS: "Закрыть",
  14544. PREVIOUS: "Предыдущий",
  14545. PLAY: "Воспроизвести",
  14546. PAUSE: "Пауза",
  14547. NEXT: "Следующий",
  14548. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14549. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14550. SOCIAL_SHARING: "Поделиться этой моделью",
  14551. VIEW_IN_VR: "Посмотреть в VR",
  14552. VIEW_FULLSCREEN: "Полный экран",
  14553. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14554. ZOOM_IN: "Увеличить",
  14555. ZOOM_OUT: "Уменьшить",
  14556. FLOOR_NAME: "Этаж ",
  14557. FLOOR_ALL: "Все",
  14558. TERMS: "Условия",
  14559. PORT_TERMS: "Правила пользования",
  14560. TERMS_OF_USE: "Условия использования",
  14561. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14562. CLOSE_TERMS: "Закрыть",
  14563. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14564. HELP: "Помощь",
  14565. HELP_NAVIGATION_TAB: "Навигация",
  14566. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14567. CLOSE: "Закрыть",
  14568. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14569. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14570. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14571. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14572. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14573. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14574. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14575. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14576. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14577. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14578. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14579. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14580. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14581. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14582. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14583. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14584. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14585. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14586. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14587. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14588. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14589. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14590. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14591. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14592. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14593. HELP_MORE_HLR_A: "Фотоколлаж",
  14594. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14595. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14596. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14597. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14598. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14599. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14600. HELP_MORE_TAG_A: "tag™ Posts",
  14601. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14602. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14603. HELP_MORE_ZOOM_A: "Масштаб",
  14604. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14605. HELP_MORE_TOUR_A: "Управление Туром",
  14606. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14607. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14608. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14609. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14610. HELP_MORE_VR_A: "Режим VR",
  14611. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14612. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14613. HELP_MORE_360_A: "360° Views",
  14614. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14615. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14616. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14617. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14618. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14619. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14620. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14621. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14622. WEBVR_LEARN_MORE: "Узнать больше",
  14623. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14624. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14625. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14626. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14627. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14628. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14629. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14630. VR_APP: "port VR App",
  14631. VR_APP_OPEN: "Или открыть через приложение port VR",
  14632. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14633. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14634. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14635. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14636. VR_VIEW_SPACE: "Запустить модель в VR",
  14637. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14638. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14639. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14640. VR_GOT_IT_CAPS: "ЯСНО",
  14641. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14642. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14643. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14644. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14645. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14646. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14647. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14648. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14649. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14650. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14651. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14652. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14653. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14654. VR_ANDROID_DVICES: "Android устройства",
  14655. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14656. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14657. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14658. VR_DOWNLOAD_HERE: "Скачать здесь",
  14659. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14660. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14661. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14662. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14663. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14664. SHARE_TO: "Поделиться",
  14665. SHARE_LINK: "Прямая ссылка",
  14666. SHARE_EXPLORE: "просмотреть",
  14667. SHARE_AT: "на",
  14668. SHARE_WITH: "с",
  14669. SHARE_3D: "в 3D",
  14670. SHARE_COPIED: "Скопировано!",
  14671. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14672. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14673. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14674. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14675. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14676. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14677. ERROR_GENERIC_ACTIONS_3: " или ",
  14678. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14679. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14680. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14681. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14682. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14683. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14684. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14685. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14686. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14687. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14688. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14689. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14690. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14691. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14692. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14693. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14694. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14695. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14696. LINK_TO_LOCATION: "Ссылка на местоположение",
  14697. MENU_COPY: "Копировать",
  14698. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14699. ROTATE: "Вращать",
  14700. MOVE: "Передвигаться",
  14701. INSIDE: "Вид изнутри",
  14702. ZOOM: "Масштаб"
  14703. }
  14704. }
  14705. , {}],
  14706. 116: [function(e, t, i) {//main.js
  14707. (function(t) {
  14708. "use strict";
  14709. var modelProgressBase = 0.4;
  14710. var progressUpdate = function(e){ // 0 <= e <= 1
  14711. console.log('e1:'+e)
  14712. e = Math.round(modelProgressBase * e * 100);
  14713. console.log('e2:'+e)
  14714. var t = $('.progressbar');
  14715. t.find('.bar').css('width',e+'%');
  14716. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14717. t.find('.perc').text(e +'%'); //具体数字的百分比
  14718. }
  14719. $('#gui-loading').fadeIn(200);
  14720. progressUpdate(0.1)
  14721. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14722. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14723. var data = matcher(e);
  14724. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14725. data.user = {
  14726. "is_authenticated": false,
  14727. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14728. }
  14729. try{//处理一下导览数据
  14730. data.model.images = data.model.images.filter(e=>{
  14731. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14732. if(e.locations && e.locations.length == 0)return;
  14733. return e
  14734. })
  14735. }catch(e){console.log(e) }
  14736. window.MP_PREFETCHED_MODELDATA = data;
  14737. data.model.summary = data.summary
  14738. data.model.name = data.name
  14739. for(let i in data){
  14740. data[i] == "false" && (data[i] = false)
  14741. }
  14742. ////////////////////////////
  14743. //data.camera_start.pano = {uuid:"d0d67470c75840c5980b318ef2ba3346"} //'1c8790272448494b8a3d4148d27af14c'
  14744. progressUpdate(0.7);
  14745. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14746. if(data.weixinDesc){
  14747. g_weixinObj.desc = data.weixinDesc;
  14748. }
  14749. if(data.shareImgUrl){
  14750. g_weixinObj.imgUrl = data.shareImgUrl
  14751. }
  14752. window.wx && manage.weixinShare();
  14753. //初始画面
  14754. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14755. function E(e) {
  14756. $("<img/>").attr("src", e).on("load", function() {
  14757. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14758. $(this).remove()
  14759. })
  14760. }
  14761. })
  14762. function StartLoad(){//当加载完data后
  14763. function i() {
  14764. var e = Y.getModelIDFromQueryString();
  14765. if (!e)
  14766. return b(null, "loading-failed");
  14767. var t = Y.parseSidUrl(e)
  14768. , i = l()
  14769. , a = c()
  14770. , s = o()
  14771. , u = V.quickstart.enabled
  14772. , g = null
  14773. , m = null
  14774. , v = null
  14775. , w = null
  14776. , T = null
  14777. , x = null
  14778. , S = null
  14779. , M = null
  14780. , R = null
  14781. , P = null
  14782. , O = null
  14783. , L = null
  14784. , N = new ue;
  14785. r(s);
  14786. h({ //MP开头写法
  14787. urlBase: t.urlBase
  14788. }).then(function() {
  14789. return re.init(),
  14790. d(t, e) //getModel and load
  14791. }).then(function(e) {
  14792. progressUpdate(0.9)
  14793. return P = e,
  14794. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14795. startSource: i,
  14796. autoplay: V.autoplay,
  14797. quickstart: u
  14798. }),
  14799. P.urls.init()
  14800. }).then(function() {
  14801. return P.loadPanos()
  14802. }).then(function() {
  14803. m = X.getStartCameraOptions(P, P.panos),
  14804. S = A(P),
  14805. O = y(u, m.mode),
  14806. v = O.controls,
  14807. w = O.player,
  14808. T = O.director,
  14809. x = O.tagManager,
  14810. M = O.tileDownloader,
  14811. R = O.qualityManager,
  14812. L = O.panoRenderer,
  14813. C(P, S, O, s),
  14814. w.director = T,//xzw add
  14815. P.supportsTiles && M.start(),
  14816. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14817. u = !1);
  14818. var e = null;
  14819. if (u) {
  14820. de.warn("Quickstart engaged. Hold on to your knickers.");
  14821. var t = v.controls[D.PANORAMA];
  14822. g = new ie(R,S.scene,S.camera,t,s),
  14823. _(S, s, P),
  14824. e = g.load(m).then(function() {
  14825. S.addComponent(g),
  14826. S.once(le.AfterRender, function() {
  14827. de.warn("First render after quickstart load finished.")
  14828. })
  14829. })
  14830. }
  14831. window.flyToFirst = function(){//xzw add
  14832. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14833. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14834. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14835. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14836. };
  14837. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14838. }).then(function() {
  14839. return f(P, U.onProgress, i, !u, a)
  14840. }).then(function() {
  14841. if (m.quickstart = u,
  14842. I(P, S, O, s),
  14843. S.started || _(S, s, P),
  14844. H.modelLoaded(P, w, v, V.autoplay),
  14845. E(w, P, m, V.autoplay).done(function() {
  14846. T.autoTour()
  14847. }),
  14848. !P.supportsTiles) {
  14849. var e = new Z(P,w);
  14850. e.start()
  14851. }
  14852. u && (S.removeComponent(g),
  14853. g.destroy(),
  14854. m.pano.enter()),
  14855. U.init(P, T, w, v, S, m, H.getSessionId()),
  14856. U.endLoading(P, T, x),
  14857. S.once(le.AfterRender, function() {
  14858. N.setAppReadyTime();
  14859. var e = N.calcFullLoadingTime();
  14860. de.warn("Total load time: " + e / 1e3),
  14861. H.loadComplete(e),
  14862. window.dispatchEvent(window.evt);
  14863. de.warn("First render after model load finished.")
  14864. }),
  14865. S.on(le.MemoryUsageUpdated, n)
  14866. }).fail(b.bind(this, e))
  14867. }
  14868. function n(e) {
  14869. ce.update(e)
  14870. }
  14871. function r(e) {
  14872. de.info("Version", "2.25.6-0-gd87e5b1"),
  14873. q.defaultMaxListeners = 1e3,
  14874. a(e),
  14875. s()
  14876. }
  14877. function o() {
  14878. return document.getElementById("player")
  14879. }
  14880. function a(e) {
  14881. e.addEventListener("dragenter", T, !1),
  14882. e.addEventListener("dragover", T, !1)
  14883. }
  14884. function s() {
  14885. F.valueFromHash("title", !0) || $(document).ready(function() {
  14886. var e = $(".model-title");
  14887. e.hide()
  14888. })
  14889. }
  14890. function l() {
  14891. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14892. }
  14893. function c() {
  14894. return {
  14895. panoElementsToLoad: 6,
  14896. modelElementsToLoad: 0,
  14897. totalElementsLoaded: 0,
  14898. totalElementsToLoad: 0,
  14899. totalPercentageLoaded: 0,
  14900. progressCallback: null
  14901. }
  14902. }
  14903. function h(e) {
  14904. return K.loadFeatureFlags(e).done(function(e) {
  14905. K.updateDependentSettings(e, V)
  14906. })
  14907. }
  14908. // function u(e) {
  14909. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14910. // responseType: "json",
  14911. // prefetchFrom: "config"
  14912. // }).then(function(e) {
  14913. // return e ? void j.extendObject(V.appConfig, e) : {}
  14914. // }, function(e) {
  14915. // return de.warn("Failed loading runtime config, using defaults."),
  14916. // $.when({})
  14917. // })
  14918. // }
  14919. function d(e, t) {
  14920. var i = B.getModel({
  14921. url: t,
  14922. floors: F.valueFromHash("f", !0),
  14923. autoload: !1
  14924. })
  14925. ;
  14926. return $.when(i, n).then(null, function(e) {
  14927. return this
  14928. })
  14929. }
  14930. function p(e, t, i, n, r) {
  14931. de.info("Model data loaded"),
  14932. de.debug("UUID: " + e.data.job.uuid),
  14933. J.init(K.getFlags()),
  14934. i && H.initKeen({
  14935. token: i,
  14936. appId: n
  14937. }),
  14938. H.initSegment({
  14939. model: e.sid,
  14940. version: "2.25.6-0-gd87e5b1",
  14941. startSource: r.startSource,
  14942. token: t,
  14943. autoplay: r.autoplay,
  14944. quickstart: r.quickstart
  14945. })
  14946. }
  14947. function f(e, t, i, n, r) {
  14948. return r.progressCallback = t,
  14949. H.sessionStart(),
  14950. e.load(n).progress(g.bind(this, r))
  14951. }
  14952. function g(e, t) {
  14953. e.modelElementsToLoad = t[1],
  14954. v(e),
  14955. m(e)
  14956. }
  14957. function m(e) {
  14958. e.totalElementsLoaded++,
  14959. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14960. //----许钟文-----------------模型进度条向后调整
  14961. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14962. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14963. console.log('pro:'+e.totalPercentageLoaded)
  14964. //---------------------------
  14965. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14966. }
  14967. function v(e) {
  14968. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14969. }
  14970. function A(e) {
  14971. var t = new x.PerspectiveCamera;
  14972. t.layers.enable(he.PANOMARKERS),
  14973. t.layers.enable(he.RETICULE),
  14974. t.layers.enable(he.TAG);
  14975. var i = new x.Scene
  14976. , n = new x.AmbientLight(16777215);
  14977. i.add(n),
  14978. //i.skybox = new W,
  14979. //i.add(i.skybox),
  14980. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14981. side: x.DoubleSide
  14982. })),
  14983. i.plane.position.y = 0,
  14984. i.plane.rotateX(-Math.PI / 2),
  14985. i.plane.material.visible = !1,
  14986. i.add(i.plane),
  14987. i.updateMatrixWorld(),
  14988. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14989. if (e.metadata && e.metadata.camera_position) {
  14990. var t = e.metadata.camera_position
  14991. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14992. n.position = t.clone(),
  14993. i.add(n);
  14994. var r = e.metadata.camera_quaternion
  14995. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14996. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14997. }
  14998. }),
  14999. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  15000. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  15001. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  15002. var r = new te(i,t,z);
  15003. return r
  15004. }
  15005. function y(e, t) {
  15006. var i = e ? 1 : 1e3
  15007. , n = J.tilegen || J.imgopt ? 6 : 2;
  15008. n = F.valueFromHash("tileconc", n);
  15009. var r = new ne
  15010. , o = new ae({
  15011. concurrentDownloads: n
  15012. })
  15013. , a = new se
  15014. , s = new P
  15015. , l = new M
  15016. , c = new S(t)
  15017. , h = new R
  15018. , u = new O(i)
  15019. , d = new L
  15020. , p = new oe;
  15021. return {
  15022. qualityManager: r,
  15023. panoRenderer: a,
  15024. tileDownloader: o,
  15025. player: c,
  15026. director: l,
  15027. modelManager: s,
  15028. tagManager: p,
  15029. displayController: u,
  15030. labelDisplayController: d,
  15031. controls: h
  15032. }
  15033. }
  15034. function C(e, t, i, n) {
  15035. var r = i.controls
  15036. , o = i.qualityManager
  15037. , a = i.panoRenderer
  15038. , s = i.tileDownloader
  15039. , l = i.modelManager;
  15040. r.init(n, l),
  15041. ee.init(i.director, r, i.player, l, t),
  15042. o.init(l),
  15043. s.init(o),
  15044. a.init(t, s, o),
  15045. l.init(s, a, o),
  15046. l.addModel(e),
  15047. t.addComponent(G)
  15048. }
  15049. function I(e, t, i, n) {
  15050. var r = i.qualityManager
  15051. , o = i.panoRenderer
  15052. , a = i.tileDownloader
  15053. , s = i.modelManager
  15054. , l = i.player
  15055. , c = i.director
  15056. , h = i.tagManager
  15057. , u = i.displayController
  15058. , d = i.labelDisplayController
  15059. , p = i.controls;
  15060. t.scene.add(e),
  15061. t.qualityManager = r;
  15062. var f = {
  15063. camera: t.camera,
  15064. director: c,
  15065. modelManager: s,
  15066. tileDownloader: a,
  15067. panoRenderer: o,
  15068. qualityManager: r,
  15069. tagManager: h,
  15070. container: n,
  15071. controls: p
  15072. };
  15073. l.init(f),
  15074. l.setScene(t.scene),
  15075. h.init(s, l),
  15076. c.init(l, s),
  15077. u.init(c, l, s, h, n),
  15078. d.init(l, s, n),
  15079. z.bindEvents(l),
  15080. t.addComponent(h),
  15081. t.addComponent(l),
  15082. t.addComponent(o),
  15083. l.sceneRenderer = t; //xzw add 方便resize
  15084. }
  15085. function E(e, t, i, n) {
  15086. return de.info("Starting player in " + i.mode),
  15087. H.report(t.sid, "started-playing", n, i.quickstart),
  15088. e.start(i)
  15089. }
  15090. function b(e, t) {
  15091. de.error(t),
  15092. k.error(t),
  15093. H.report(e, "error-" + t)
  15094. }
  15095. function w(e) {
  15096. var t = F.details();
  15097. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  15098. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  15099. H.report(e, "error-webgl-generic"))
  15100. }
  15101. function _(e, t, i) {
  15102. try {
  15103. e.start(t)
  15104. } catch (e) {
  15105. throw de.warn(e.message),
  15106. w(i.sid),
  15107. e
  15108. }
  15109. }
  15110. function T(e) {
  15111. e.stopPropagation(),
  15112. e.preventDefault()
  15113. }
  15114. //czj 判断someData 有没有hoticon字段 修改热点的样式
  15115. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  15116. g_HotImage = {
  15117. point: ("static/"+window.MP_PREFETCHED_MODELDATA.hoticon.default) || "https://super.4dage.com/images/4dagePoint2.png",
  15118. point2: ("static/"+window.MP_PREFETCHED_MODELDATA.hoticon.higt) || "https://super.4dage.com/images/4dagePoint.png"
  15119. } ;
  15120. }
  15121. //czj 判断someData 有没有backgroundMusic 添加音乐
  15122. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  15123. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  15124. //else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  15125. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
  15126. $("#volume").show();
  15127. }else if (g_version === "one"){
  15128. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  15129. //g_bgAudio.src = manage.dealURL(src) ;
  15130. }
  15131. //隐藏公司logo
  15132. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  15133. showLogo();
  15134. }
  15135. e("./lib/three75-shim"),
  15136. e("./lib/array-polyfill"),
  15137. e("./lib/performance-polyfill"),
  15138. e("./lib/shaders/CopyShader.js"),
  15139. e("./lib/shaders/HorizontalBlurShader.js"),
  15140. e("./lib/shaders/VerticalBlurShader.js"),
  15141. e("./lib/postprocessing/EffectComposer.js"),
  15142. e("./lib/postprocessing/RenderPass.js"),
  15143. e("./lib/postprocessing/MaskPass.js"),
  15144. e("./lib/postprocessing/ShaderPass.js"),
  15145. window.Promise || (window.Promise = e("promise-polyfill"));
  15146. var x = e("three")
  15147. , _x = e("three")
  15148. , S = (e("./util/sentry"),
  15149. e("./player"))
  15150. , M = e("./director")
  15151. , R = e("./controls/CameraControls")
  15152. , P = e("./model/ModelManager")
  15153. , O = e("./DisplayController")
  15154. , L = e("./label/LabelDisplayController")
  15155. , D = e("./enum/Viewmode")
  15156. , N = e("./util/logger")
  15157. , B = e("./showcase")
  15158. , F = e("./util/browser")
  15159. , V = e("./settings")
  15160. , U = e("./gui/gui")
  15161. , k = e("./gui/error")
  15162. , H = e("./analytics")
  15163. , G = e("./util/transitions")
  15164. , z = e("./effects")
  15165. , W = e("./objects/Skybox")
  15166. , j = e("./util/common")
  15167. , Y = (e("./util/PanoramaCollection"),
  15168. e("./util/math"),
  15169. e("./util/showcase"))
  15170. , X = e("./util/camera")
  15171. , Z = (e("./objects/Panorama"),
  15172. e("./cameras/PanoramaCamera"),
  15173. e("./preloaders"))
  15174. , q = e("events").EventEmitter
  15175. , K = e("./featureflags")
  15176. , Q = (e("./util/lerp"),
  15177. e("./util/ajax"))
  15178. , J = e("./ab")
  15179. , ee = e("./sdk/automation.js")
  15180. , te = e("./scene/SceneRenderer")
  15181. , ie = e("./scene/QuickstartManager")
  15182. , ne = e("./tile/QualityManager.js")
  15183. , re = e("./localization/localize")
  15184. , oe = e("./tag/tagManager")
  15185. , ae = e("./tile/TileDownloader")
  15186. , se = e("./tile/PanoRenderer")
  15187. , le = (e("./enum/PanoSizeClass"),
  15188. e("./enum/PanoramaEvents"),
  15189. e("./enum/SceneRendererEvents"))
  15190. , ce = e("./gui/memoryUsage")
  15191. , he = e("./enum/RenderLayers")
  15192. , ue = e("./TimingData")
  15193. , de = new N(t);
  15194. N.level = V.logLevel,
  15195. N.consoleEnabled = V.console,
  15196. i()
  15197. }
  15198. }
  15199. ).call(this, "/js/main.js")
  15200. }
  15201. , {
  15202. "./DisplayController": 1,
  15203. "./TimingData": 2,
  15204. "./ab": 3,
  15205. "./analytics": 4,
  15206. "./cameras/PanoramaCamera": 7,
  15207. "./controls/CameraControls": 9,
  15208. "./director": 15,
  15209. "./effects": 16,
  15210. "./enum/PanoSizeClass": 36,
  15211. "./enum/PanoramaEvents": 37,
  15212. "./enum/RenderLayers": 41,
  15213. "./enum/SceneRendererEvents": 43,
  15214. "./enum/Viewmode": 51,
  15215. "./featureflags": 59,
  15216. "./gui/error": 64,
  15217. "./gui/gui": 65,
  15218. "./gui/memoryUsage": 73,
  15219. "./label/LabelDisplayController": 91,
  15220. "./lib/array-polyfill": 92,
  15221. "./lib/performance-polyfill": 95,
  15222. "./lib/postprocessing/EffectComposer.js": 96,
  15223. "./lib/postprocessing/MaskPass.js": 97,
  15224. "./lib/postprocessing/RenderPass.js": 98,
  15225. "./lib/postprocessing/ShaderPass.js": 99,
  15226. "./lib/shaders/CopyShader.js": 100,
  15227. "./lib/shaders/HorizontalBlurShader.js": 101,
  15228. "./lib/shaders/VerticalBlurShader.js": 102,
  15229. "./lib/three75-shim": 103,
  15230. "./localization/localize": 108,
  15231. "./tag/tagManager": 124,
  15232. "./model/ModelManager": 140,
  15233. "./objects/Panorama": 148,
  15234. "./objects/Skybox": 152,
  15235. "./player": 155,
  15236. "./preloaders": 156,
  15237. "./scene/QuickstartManager": 157,
  15238. "./scene/SceneRenderer": 158,
  15239. "./sdk/automation.js": 164,
  15240. "./settings": 166,
  15241. "./showcase": 168,
  15242. "./tile/PanoRenderer": 169,
  15243. "./tile/QualityManager.js": 170,
  15244. "./tile/TileDownloader": 171,
  15245. "./util/PanoramaCollection": 178,
  15246. "./util/ajax": 181,
  15247. "./util/browser": 182,
  15248. "./util/camera": 183,
  15249. "./util/common": 185,
  15250. "./util/lerp": 188,
  15251. "./util/logger": 189,
  15252. "./util/math": 190,
  15253. "./util/sentry": 192,
  15254. "./util/showcase": 193,
  15255. "./util/transitions": 195,
  15256. events: 202,
  15257. "promise-polyfill": 213,
  15258. three: 217
  15259. }],
  15260. 117: [function(e, t, i) {
  15261. "use strict";
  15262. function n(e) {
  15263. e = e || {}
  15264. r.RawShaderMaterial.call(this, a.extendObject({
  15265. fragmentShader: o.cube.fragmentShader,
  15266. vertexShader: o.cube.vertexShader,
  15267. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15268. name: "CubemapMaterial",
  15269. }, e))
  15270. }
  15271. var r = e("three")
  15272. , o = e("../shaders")
  15273. , a = e("../util/common");
  15274. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15275. n.prototype.constructor = n,
  15276. t.exports = n
  15277. }
  15278. , {
  15279. "../shaders": 167,
  15280. "../util/common": 185,
  15281. three: 217
  15282. }],
  15283. 118: [function(e, t, i) {
  15284. "use strict";
  15285. function n(e) {
  15286. e = e || {}
  15287. r.RawShaderMaterial.call(this, a.extendObject({
  15288. fragmentShader: o.model.fragmentShader,
  15289. vertexShader: o.model.vertexShader,
  15290. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15291. name: "ModelTextureMaterial",
  15292. }, e))
  15293. }
  15294. var r = e("three")
  15295. , o = e("../shaders")
  15296. , a = e("../util/common");
  15297. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15298. n.prototype.constructor = n,
  15299. n.prototype.setProjectedPanos = function(e, t, i) {
  15300. i && (this.uniforms.progress.value = 0),
  15301. e.ensureSkyboxReadyForRender(),
  15302. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15303. this.uniforms.pano0Position.value.copy(e.position),
  15304. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15305. t.ensureSkyboxReadyForRender(),
  15306. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15307. this.uniforms.pano1Position.value.copy(t.position),
  15308. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15309. }
  15310. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15311. this.uniforms.eyeDir.value.copy(dir)
  15312. this.uniforms.eyePos.value.copy(pos)
  15313. }
  15314. n.prototype.setBendCameraQua = function(matrix) {//加
  15315. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15316. } */
  15317. ,
  15318. t.exports = n
  15319. }
  15320. , {
  15321. "../shaders": 167,
  15322. "../util/common": 185,
  15323. three: 217
  15324. }],
  15325. 119: [function(e, t, i) {
  15326. (function(i) {
  15327. "use strict";
  15328. function n(e, t, i, n) {
  15329. this.div = null,
  15330. this.body = null,
  15331. this.label = e,
  15332. this.description = t,
  15333. this.parsedDescription = [],
  15334. this.media = i || {
  15335. type: null
  15336. },
  15337. this.loadingSpinner = null,
  15338. this.parser = new r({
  15339. supportLinks: !u.valueFromHash("mls"),
  15340. keepLinkLabels: !0
  15341. }),
  15342. this.state = I.CLOSED,
  15343. this.orientation = "",
  15344. this.initialTransform = "",
  15345. this.hovering = !1,
  15346. this.openTransition = null,
  15347. this.closeTransition = null,
  15348. this.openPromise = null,
  15349. this.closePromise = null,
  15350. this.animationTransition = null,
  15351. this.animationScale = 0
  15352. }
  15353. var r = e("../Parser/DescriptionParser")
  15354. , o = e("../Media/Link")
  15355. , a = e("../Media/Image")
  15356. , s = e("../Media/EmbedlyPlayer")
  15357. , l = e("../Media/EmbedlyEmbed")
  15358. , c = e("../../util/transitions")
  15359. , h = e("../../util/lerp")
  15360. , u = e("../../util/browser")
  15361. , d = e("./BillboardEvent")
  15362. , p = e("../Media/MediaEvent")
  15363. , f = e("../Parser/DescriptionChunkType")
  15364. , g = e("events").EventEmitter
  15365. , m = e("./billboardSettings")
  15366. , v = e("./overlaySettings")
  15367. , A = e("../../util/logger")
  15368. , y = new A(i)
  15369. , C = document.getElementById("tag-billboards");
  15370. C.addEventListener("touchend", function(e) {
  15371. C.style.pointerEvents = "none"
  15372. }),
  15373. C.addEventListener("touchcancel", function(e) {
  15374. C.style.pointerEvents = "none"
  15375. });
  15376. var I = {
  15377. CLOSED: "closed",
  15378. OPENING: "opening",
  15379. OPEN: "open",
  15380. CLOSING: "closing",
  15381. ACTIVE: "active"
  15382. };
  15383. n.prototype = Object.create(g.prototype),
  15384. n.prototype.build = function(e) {
  15385. this.parsedDescription = this.parser.parse(this.description);
  15386. var t = document.createElement("div");
  15387. t.className = "tag-container has-hotzone",
  15388. this.div = t,
  15389. this.body = document.createElement("div"),
  15390. this.body.className = "tag-body";
  15391. var i = document.createElement("div");
  15392. i.classList.add("tag-content");
  15393. var n = document.createElement("div");
  15394. n.classList.add("tag-text-content");
  15395. var r = document.createElement("div");
  15396. r.className = "tag-label",
  15397. r.textContent = this.label,
  15398. n.appendChild(r);
  15399. var o = document.createElement("div");
  15400. o.className = "tag-desc",
  15401. n.appendChild(o),
  15402. i.appendChild(n),
  15403. this.body.appendChild(i),
  15404. this.appendDescriptionElements(this.parsedDescription, o),
  15405. this.appendMedia(),
  15406. t.appendChild(this.body),
  15407. C.appendChild(t),
  15408. this.bindEvents(t, this.body)
  15409. }
  15410. ,
  15411. n.prototype.bindEvents = function(e, t) {
  15412. var i = function(e) {
  15413. return function(t) {
  15414. if (!this.div.classList.contains("overlay")) {
  15415. var i, n = document.getElementById("player");
  15416. try {
  15417. i = new MouseEvent(e,t)
  15418. } catch (n) {
  15419. i = document.createEvent("MouseEvents"),
  15420. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15421. }
  15422. n.dispatchEvent(i)
  15423. }
  15424. }
  15425. };
  15426. t.addEventListener("mousedown", function(e) {
  15427. e.stopPropagation()
  15428. }),
  15429. t.addEventListener("mouseup", function(e) {
  15430. e.stopPropagation()
  15431. }),
  15432. e.addEventListener("touchstart", function(e) {
  15433. C.style.pointerEvents = "auto"
  15434. }),
  15435. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15436. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15437. t.addEventListener("mouseover", function(t) {
  15438. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15439. }
  15440. .bind(this)),
  15441. e.addEventListener("mouseenter", function(e) {
  15442. this.state !== I.CLOSING && (this.hovering = !0,
  15443. this.emit(d.ENTER))
  15444. }
  15445. .bind(this)),
  15446. e.addEventListener("mouseleave", function(e) {
  15447. this.hovering = !1,
  15448. this.emit(d.LEAVE)
  15449. }
  15450. .bind(this)),
  15451. e.addEventListener("gesturestart", function(e) {
  15452. e.preventDefault()
  15453. });
  15454. var n = e.querySelector(".tag-text-content")
  15455. , r = 0;
  15456. n.addEventListener("touchstart", function(e) {
  15457. r = e.changedTouches[0].clientY
  15458. }),
  15459. n.addEventListener("touchmove", function(t) {
  15460. function i(e) {
  15461. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15462. }
  15463. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15464. }),
  15465. e.addEventListener("touchmove", function(e) {
  15466. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15467. })
  15468. }
  15469. ,
  15470. n.prototype.appendDescriptionElements = function(e, t) {
  15471. e.length > 0 && this.div.classList.add("has-text"),
  15472. e.forEach(function(e, i) {
  15473. switch (e.type) {
  15474. case f.TEXT:
  15475. t.appendChild(this.createTextElement(e.text));
  15476. break;
  15477. case f.LINK:
  15478. t.appendChild(this.createLinkElement(e.link))
  15479. }
  15480. }
  15481. .bind(this))
  15482. }
  15483. ,
  15484. n.prototype.appendLoadingSpinner = function() {
  15485. this.loadingSpinner = document.createElement("div"),
  15486. this.loadingSpinner.classList.add("loading-spinner");
  15487. var e = document.createElement("div");
  15488. e.classList.add("gui-spinner-icon"),
  15489. this.loadingSpinner.appendChild(e),
  15490. this.body.appendChild(this.loadingSpinner)
  15491. }
  15492. ,
  15493. n.prototype.onMediaLoadFinished = function() {
  15494. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15495. this.applyOrientation(this.orientation),
  15496. this.loadingSpinner = null)
  15497. }
  15498. ,
  15499. n.prototype.appendMedia = function() {
  15500. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15501. this.appendLoadingSpinner();
  15502. var e = document.createElement("div");
  15503. e.classList.add("tag-media-content");
  15504. var t = document.createElement("i");
  15505. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15506. t.classList.add(e)
  15507. }),
  15508. this.body.appendChild(t),
  15509. this.body.appendChild(e),
  15510. this.media.type) {
  15511. case f.IMAGE:
  15512. e.appendChild(this.createImageElement(this.media, this.body));
  15513. break;
  15514. case f.VIDEO:
  15515. e.appendChild(this.createVideoElement(this.media, this.body));
  15516. break;
  15517. case f.RICH:
  15518. e.appendChild(this.createEmbedElement(this.media, this.body))
  15519. }
  15520. }
  15521. }
  15522. ,
  15523. n.prototype.createTextElement = function(e) {
  15524. var t = document.createElement("span");
  15525. return t.textContent = e,
  15526. t
  15527. }
  15528. ;
  15529. n.prototype.createLinkElement = function(e) {
  15530. var t = new o(e);
  15531. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15532. t.createDomElement()
  15533. }
  15534. ,
  15535. n.prototype.createImageElement = function(e, t) {
  15536. function i() {
  15537. function e() {
  15538. m || (r.classList.remove("view-image"),
  15539. c.classList.add("overlay"),
  15540. i(),
  15541. window.addEventListener("resize", b),
  15542. c.addEventListener("click", a),
  15543. g.addEventListener("click", l),
  15544. f.addEventListener("click", s),
  15545. m = !0,
  15546. o.emit(p.IMAGE_OPENED))
  15547. }
  15548. function i() {
  15549. t.classList.add("show-info"),
  15550. h.classList.remove("collapsible"),
  15551. h.style.height = "";
  15552. var e = parseFloat(getComputedStyle(I).lineHeight)
  15553. , i = y + e
  15554. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15555. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15556. , s = a
  15557. , l = s * n.aspect;
  15558. l > r && (l = r,
  15559. s = l / n.aspect),
  15560. s > a && (s = a,
  15561. l = s * n.aspect),
  15562. l += C,
  15563. s += C + i,
  15564. t.style.width = l + "px",
  15565. t.style.height = s + "px",
  15566. u.style.paddingTop = e + C + "px",
  15567. o.description.length > 0 && (h.classList.add("collapsible"),
  15568. h.style.height = h.clientHeight + 12 + "px",
  15569. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15570. }
  15571. function a(e) {
  15572. e.target === c && s()
  15573. }
  15574. function s() {
  15575. m && (m = !1,
  15576. r.classList.add("view-image"),
  15577. c.classList.remove("overlay"),
  15578. h.style.height = "",
  15579. u.style.paddingTop = "",
  15580. t.style.width = "",
  15581. t.style.height = "",
  15582. window.removeEventListener("resize", b),
  15583. c.removeEventListener("click", a),
  15584. g.removeEventListener("click", l),
  15585. f.removeEventListener("click", s),
  15586. o.emit(p.IMAGE_CLOSED),
  15587. o.close(!0))
  15588. }
  15589. function l(e) {
  15590. t.classList.toggle("show-info")
  15591. }
  15592. var c = o.div
  15593. , h = c.getElementsByClassName("tag-content")[0]
  15594. , u = c.getElementsByClassName("tag-media-content")[0]
  15595. , f = t.getElementsByClassName("close")[0]
  15596. , g = h.getElementsByClassName("tag-label")[0];
  15597. c.classList.add("has-image"),
  15598. r.classList.add("view-image"),
  15599. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15600. o.applyOrientation(o.orientation);
  15601. var m = !1
  15602. , A = getComputedStyle(h)
  15603. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15604. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15605. , I = h.querySelector(".tag-label")
  15606. , E = h.querySelector(".tag-desc")
  15607. , b = function() {
  15608. var e, t, n = 0;
  15609. return function() {
  15610. clearInterval(e),
  15611. clearTimeout(t),
  15612. e = setInterval(function() {
  15613. var e = c.clientHeight;
  15614. n !== e && (i(),
  15615. n = e)
  15616. }, 100),
  15617. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15618. }
  15619. }();
  15620. n.on(p.IMAGE_OPENING, e),
  15621. o.on(d.ACTIVATE, e),
  15622. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15623. o.on(d.CLOSING, s)
  15624. }
  15625. var n = new a
  15626. , r = n.createDomElement();
  15627. this.once(d.OPENED, function() {
  15628. n.load(e.src).then(i).catch(function(t) {
  15629. y.warn("Failed to load image:", e.src),
  15630. y.warn("with error:", t)
  15631. }).then(this.onMediaLoadFinished.bind(this))
  15632. });
  15633. var o = this;
  15634. return r
  15635. }
  15636. ,
  15637. n.prototype.createVideoElement = function(e, t) {
  15638. var i = new s({
  15639. autoPlay: !0,
  15640. autoResume: !0,
  15641. startMuted: !1,
  15642. loop: !1
  15643. })
  15644. , n = i.createDomElement();
  15645. return this.once(d.OPENED, function() {
  15646. i.load(e.src).then(function() {
  15647. this.div.classList.add("has-video"),
  15648. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15649. i.play()),
  15650. this.on(d.OPENING, i.show.bind(i)),
  15651. this.on(d.OPENED, i.play.bind(i)),
  15652. this.on(d.CLOSING, i.pause.bind(i)),
  15653. this.on(d.CLOSED, i.hide.bind(i))
  15654. }
  15655. .bind(this)).catch(function(t) {
  15656. y.warn("Failed to embed video:", e.src),
  15657. y.warn("with error:", t)
  15658. }).then(this.onMediaLoadFinished.bind(this))
  15659. }
  15660. .bind(this)),
  15661. n
  15662. }
  15663. ,
  15664. n.prototype.createEmbedElement = function(e, t) {
  15665. var i = new l
  15666. , n = i.createDomElement();
  15667. return this.once(d.OPENED, function() {
  15668. i.load(e.src).then(function() {
  15669. this.div.classList.add("has-embed"),
  15670. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15671. this.applyOrientation(this.orientation),
  15672. this.on(d.OPENING, i.show.bind(i)),
  15673. this.on(d.CLOSED, i.hide.bind(i))
  15674. }
  15675. .bind(this)).catch(function(t) {
  15676. y.warn("Failed to embed:", e.src),
  15677. y.warn("with error:", t)
  15678. }).then(this.onMediaLoadFinished.bind(this))
  15679. }
  15680. .bind(this)),
  15681. n
  15682. }
  15683. ,
  15684. n.prototype.open = function(e) {
  15685. return this.openPromise = $.Deferred(),
  15686. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15687. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15688. this.state !== I.OPEN && (this.emit(d.OPENING),
  15689. e && this.emit(d.ACTIVATING),
  15690. this.state = I.OPENING,
  15691. this.animateOpen(function() {
  15692. e && this.setActiveState(),
  15693. this.openPromise.resolve()
  15694. }
  15695. .bind(this)))
  15696. }
  15697. .bind(this), m.animation.openDelay),
  15698. c.cancel(this.closeTransition),
  15699. this.closePromise && this.closePromise.reject(),
  15700. this.closeTransition = void 0,
  15701. this.openPromise.promise())
  15702. }
  15703. ,
  15704. n.prototype.close = function(e) {
  15705. return this.closePromise = $.Deferred(),
  15706. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15707. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15708. this.state = I.CLOSING,
  15709. this.animateClose())
  15710. }
  15711. .bind(this), m.animation.closeDelay)),
  15712. c.cancel(this.openTransition),
  15713. this.openPromise && this.openPromise.reject(),
  15714. this.openTransition = void 0,
  15715. this.closePromise.resolve(),
  15716. this.closePromise.promise())
  15717. }
  15718. ,
  15719. n.prototype.setActiveState = function() {
  15720. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15721. this.emit(d.ACTIVATE),
  15722. this.div.classList.remove("has-hotzone"))
  15723. }
  15724. ,
  15725. n.prototype.animateOpen = function(e) {
  15726. if (this.state === I.OPENING) {
  15727. if (c.cancel(this.animationTransition),
  15728. u.detectSamsungNative())
  15729. return this.boardOrientation = null,
  15730. this.div.style.visibility = "visible",
  15731. this.emit(d.OPENED),
  15732. this.state = I.OPEN,
  15733. void (e && e());
  15734. this.div.style.webkitTransform = "scale(0)",
  15735. this.div.style.transform = "scale(0)",
  15736. this.div.style.visibility = "visible",
  15737. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15738. this.emit(d.OPENED),
  15739. this.state = I.OPEN,
  15740. e && e()
  15741. }
  15742. .bind(this))
  15743. }
  15744. }
  15745. ,
  15746. n.prototype.animateClose = function(e) {
  15747. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15748. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15749. this.emit(d.CLOSED),
  15750. this.state = I.CLOSED,
  15751. this.div.style.visibility = "hidden",
  15752. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15753. e && e()
  15754. }
  15755. .bind(this)))
  15756. }
  15757. ,
  15758. n.prototype.needsUpdate = function() {
  15759. return this.state !== I.CLOSED
  15760. }
  15761. ,
  15762. n.prototype.update = function(e, t) {
  15763. if (this.needsUpdate()) {
  15764. var i = (this.updateOrientation(e),
  15765. this.calcScale(t))
  15766. , n = {
  15767. x: (e.x + 1) * $("#player").width() / 2,
  15768. y: (e.y + 1) * $("#player").height() / 2
  15769. };
  15770. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15771. this.div.style.webkitTransform = this.div.screenTransform,
  15772. this.div.style.transform = this.div.screenTransform
  15773. }
  15774. }
  15775. ,
  15776. n.prototype.getDimensions = function() {
  15777. return this.div.getBoundingClientRect()
  15778. }
  15779. ,
  15780. n.prototype.calcScale = function(e) {
  15781. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15782. }
  15783. ,
  15784. n.prototype.updateOrientation = function(e) {
  15785. if (this.state !== I.ACTIVE) {
  15786. var t = 1 / 3
  15787. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15788. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15789. , r = "";
  15790. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15791. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15792. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15793. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15794. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15795. }
  15796. }
  15797. ,
  15798. n.prototype.applyOrientation = function(e) {
  15799. this.div.style.transform = this.div.style.webkitTransform = "",
  15800. this.div.classList.remove("tag-container-" + this.orientation),
  15801. this.div.classList.add("tag-container-" + e);
  15802. var t = window.getComputedStyle(this.div);
  15803. this.initialTransform = t.transform || t.webkitTransform,
  15804. "none" === this.initialTransform && (this.initialTransform = "");
  15805. var i = t.transform.slice(7, -1).split(",")
  15806. , n = -i[4]
  15807. , r = -i[5];
  15808. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15809. this.div.style.transformOrigin = n + "px " + r + "px",
  15810. this.orientation = e
  15811. }
  15812. ,
  15813. t.exports = n
  15814. }
  15815. ).call(this, "/js/tag/Billboard/Billboard.js")
  15816. }
  15817. , {
  15818. "../../util/browser": 182,
  15819. "../../util/lerp": 188,
  15820. "../../util/logger": 189,
  15821. "../../util/transitions": 195,
  15822. "../Media/EmbedlyEmbed": 125,
  15823. "../Media/EmbedlyPlayer": 126,
  15824. "../Media/Image": 128,
  15825. "../Media/Link": 129,
  15826. "../Media/MediaEvent": 131,
  15827. "../Parser/DescriptionChunkType": 133,
  15828. "../Parser/DescriptionParser": 134,
  15829. "./BillboardEvent": 120,
  15830. "./billboardSettings": 121,
  15831. "./overlaySettings": 122,
  15832. events: 202
  15833. }],
  15834. 120: [function(e, t, i) {
  15835. "use strict";
  15836. t.exports = Object.freeze({
  15837. ENTER: "billboard.enter",
  15838. LEAVE: "billboard.leave",
  15839. OPENING: "billboard.opening",
  15840. OPENED: "billboard.open",
  15841. CLOSING: "billboard.closing",
  15842. CLOSED: "billboard.closed",
  15843. ACTIVATING: "billboard.activating",
  15844. ACTIVATE: "billboard.activate"
  15845. })
  15846. }
  15847. , {}],
  15848. 121: [function(e, t, i) {
  15849. "use strict";
  15850. t.exports = Object.freeze({
  15851. animation: Object.freeze({
  15852. hoverOnClosing: !1,
  15853. openDelay: 100,
  15854. closeDelay: 50,
  15855. openDuration: 200,
  15856. closeDuration: 100
  15857. }),
  15858. boardToDiscRatio: 1.2
  15859. })
  15860. }
  15861. , {}],
  15862. 122: [function(e, t, i) {
  15863. "use strict";
  15864. t.exports = Object.freeze({
  15865. boundaryWidth: 30,
  15866. boundaryHeight: 0
  15867. })
  15868. }
  15869. , {}],
  15870. /*********************************创建热点模型************************************************** */
  15871. "hot": [function(e, t, i) {//热点
  15872. "use strict";
  15873. function hot(sid,d,model){
  15874. this.sid = sid;
  15875. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15876. if(d.quaternion){
  15877. this.quaternion = d.quaternion;
  15878. }else{
  15879. this.rotation = this.conversionArray(d.rotation)
  15880. } */
  15881. this.position = this.convertValue(d.position, r.Vector3)
  15882. if(d.quaternion){
  15883. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15884. }else{
  15885. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15886. }
  15887. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15888. this.isSprite = d.isSprite
  15889. this.actionType = (d.noAction ? 'noAction' : d.actionType) || "common"
  15890. this.linkType = d.linkType || "common"
  15891. this.link = d.link;
  15892. this.model = model;
  15893. this.size = d.size;
  15894. this.infoAttribute = d.infoAttribute || {};
  15895. this.styleTex = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15896. this.build();
  15897. d.infoAttribute && d.infoAttribute.title && this.setTitleElem(d.infoAttribute.title)
  15898. this.changeTex()
  15899. this.setVisiblePanos(d.visiblePanos);
  15900. }
  15901. var r = e("three")
  15902. , f = e("../shaders")
  15903. , a = e("../settings")
  15904. , s = e("../enum/Viewmode")
  15905. , p = e("../objects/Panorama")
  15906. , math = e("../util/math")
  15907. , te = e("../util/texture");
  15908. var raycaster = new r.Raycaster;
  15909. //热点大小
  15910. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15911. var defaultTex1 = te.load(g_HotImage.point);
  15912. var defaultTex2 = te.load(g_HotImage.point2);
  15913. hot.prototype.changeTex = function(){
  15914. var u = this.mesh.material.uniforms
  15915. if(this.styleTex.length){
  15916. u.texture1.value = te.load(this.styleTex[0].src);
  15917. u.texture2.value = te.load(this.styleTex[1]&&this.styleTex[1].src || this.styleTex[0].src);
  15918. }else{
  15919. u.texture1.value = defaultTex1;
  15920. u.texture2.value = defaultTex2;
  15921. }
  15922. }
  15923. hot.prototype.initStyleImg = function(t){
  15924. this.styleTex = []
  15925. t.styleImg = t.styleImg || [];
  15926. t.styleImg.forEach((src)=>{
  15927. this.styleTex.push({src:manage.dealURL(src)})
  15928. })
  15929. this.changeTex()
  15930. }
  15931. hot.prototype.update = function(camera) {
  15932. if(this.isSprite){
  15933. this.mesh.quaternion.copy(camera.quaternion)
  15934. }
  15935. }
  15936. hot.prototype.setVisiblePanos = function(visibleData){
  15937. if (visibleData) {
  15938. this.visiblePanos = visibleData;
  15939. }
  15940. }
  15941. //绘制热点
  15942. hot.prototype.build = function(){
  15943. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15944. var shaderMaterial = new r.ShaderMaterial({
  15945. uniforms: t,
  15946. vertexShader: f.hot.vertexShader,
  15947. fragmentShader: f.hot.fragmentShader,
  15948. transparent: !0
  15949. })
  15950. var sprite = new r.Mesh( geometry, shaderMaterial );
  15951. var hotIconScale = parseFloat(this.infoAttribute.hotIconScale ||window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15952. sprite.dynamic = true;
  15953. sprite.position.copy(this.position);
  15954. sprite.quaternion.copy(this.quaternion)
  15955. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15956. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15957. sprite.name = this.sid;
  15958. sprite.type = "hotSprite";
  15959. sprite.belongHot = this;
  15960. if(this.link) sprite.hotLink = this.link;
  15961. this.mesh = sprite;
  15962. this.model.add(sprite);
  15963. g_HotMeshes.push(sprite);
  15964. }
  15965. hot.prototype.setTitleElem = function(title){
  15966. var root = $("#hot");
  15967. var elem = $(`<div> ${title}</div>`)
  15968. root.append(elem);
  15969. this.titleElem = elem;
  15970. }
  15971. hot.prototype.showTitle = function(){
  15972. if(!this.titleElem)return;
  15973. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15974. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15975. this.titleElem.css("display","block");
  15976. }
  15977. hot.prototype.hideTitle = function(){
  15978. if(!this.titleElem)return;
  15979. this.titleElem.css("display","none");
  15980. }
  15981. hot.prototype.closestPanoTowardTag = function(e, t) {
  15982. var i = []
  15983. , o = []
  15984. , l = this.mesh.position;
  15985. if (e === s.PANORAMA) {
  15986. var c = .5
  15987. , h = t.position.clone().sub(l).normalize();
  15988. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15989. // i.push(p.filters.isPanoAligned()),
  15990. // i.push(p.filters.inPanoDirection(l, h, c)),
  15991. // i.push(p.filters.isNeighbourPanoTo(t)),
  15992. o.push(p.scoreFunctions.direction(l, h))
  15993. }
  15994. var u = new r.Vector3
  15995. , d = function(e) {
  15996. u.copy(l).sub(e.position);
  15997. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15998. , i = a.tags.navigate.tiltTolerance;
  15999. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16000. }
  16001. , f = function(e) {
  16002. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16003. };
  16004. i.push(f, d, (pano)=>{ // add
  16005. return player.checkHasNeighbor(pano)
  16006. }),
  16007. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  16008. var g = t.model.panos.sortByScore(i, o);
  16009. if (g && a.tags.navigate.lineOfSight) {
  16010. for (var m = 0; m < g.length; m++) {
  16011. var v = g[m].pano
  16012. , A = v.position.distanceTo(l);
  16013. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16014. var y = raycaster.intersectObjects(t.model.colliders);
  16015. // return g[0].pano;
  16016. if (0 === y.length || y[0].distance > A) {
  16017. console.log(m);
  16018. return v
  16019. }
  16020. }
  16021. return null
  16022. }
  16023. return g && g.length > 0 && g[0].pano
  16024. }
  16025. var getLink = function(link){
  16026. var src = '';
  16027. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  16028. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  16029. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  16030. return src
  16031. }
  16032. hot.prototype.examine = function(e, options) {
  16033. options = options || {}
  16034. if(this.actionType == 'noAction' || !player.currentPano)return;
  16035. var hotPop = document.getElementById('popup');
  16036. //获取那个热点的链接
  16037. if(this.link){
  16038. g_currentHot = this;
  16039. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16040. //g_bgAudio && g_bgAudio.pause();
  16041. if(g_bgAudio && !g_bgAudio.paused){
  16042. manage.switchBgmState(false);
  16043. g_bgAudio.pauseByHot = true
  16044. }
  16045. if(g_tourAudio)g_tourAudio.pause()
  16046. }
  16047. // if(hotListSta) {
  16048. // hotPop.classList.remove("wait");
  16049. // return;
  16050. // }
  16051. var t = e.mode
  16052. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16053. , n = this.mesh.position;
  16054. e.flyingToTag = true;
  16055. var o = function() {
  16056. e.flyingToTag = false;
  16057. if(this.link){
  16058. window.player.emit('openHotspot', this.sid)
  16059. }
  16060. }.bind(this);
  16061. if(settings.dontExamHot || this.actionType == 'dontExam'){
  16062. o();
  16063. return;
  16064. }
  16065. if (t === s.PANORAMA){
  16066. var l = {
  16067. pano: i,
  16068. lookAtPoint: n,
  16069. duration: null,
  16070. maxDistanceOverride: null,
  16071. skipWarpingCheck: !1
  16072. };
  16073. e.flyToPano(l, o)
  16074. }else {
  16075. var c = {
  16076. pano: i
  16077. };
  16078. if (n) {
  16079. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16080. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16081. }
  16082. c.callback = o,
  16083. c.duration = 1500,
  16084. c.mode = s.PANORAMA,
  16085. e.flyToNewMode(c)
  16086. }
  16087. },
  16088. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  16089. // if(window.MP_PREFETCHED_MODELDATA.special){
  16090. // specialScene.special().beforeImplement();
  16091. // }
  16092. //czj 判断是否是数组 如果不是将对象转换为数组
  16093. /* hot.prototype.conversionArray = function(obj){
  16094. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  16095. var arr = []
  16096. for (var i in obj) {
  16097. arr.push(obj[i]); //属性
  16098. }
  16099. return arr
  16100. } */
  16101. hot.prototype.convertValue = function(v ,Type){
  16102. var value;
  16103. if(v instanceof Array){
  16104. v.forEach((v1)=>{v1 = parseFloat(v1)})
  16105. value = new Type().fromArray(v);
  16106. }else{
  16107. for(let i in v){v[i] = parseFloat(v[i])}
  16108. value = new Type().copy(v);
  16109. }
  16110. return value
  16111. }
  16112. t.exports = hot;
  16113. }
  16114. , {
  16115. three: 217,
  16116. "../shaders":167,
  16117. "../enum/Viewmode":51,
  16118. "../objects/Panorama":148,
  16119. "../util/texture":194,
  16120. "../settings":166,
  16121. "../util/math": 190,
  16122. }],
  16123. /************************************创建热点模型************************************ */
  16124. 123: [function(e, t, i) {//tag
  16125. (function(i) {
  16126. "use strict";
  16127. function n(e, t, i) {
  16128. var n = i.version || "0";
  16129. "0" !== n && I.info("tag defined using version " + n),
  16130. this.model = e,
  16131. this.sid = t,
  16132. this.color = (new r.Color).set(i.color || l.tagDefault),
  16133. this.hoverColor = l._darken(this.color, .2),
  16134. this.floor = null,
  16135. this.floorIndex = i.floor,
  16136. this.mode = s.PANORAMA,
  16137. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16138. this.obj3d = null,
  16139. this.disc = null,
  16140. this.materials = {
  16141. disc: null,
  16142. pole: null
  16143. },
  16144. this.position = (new r.Vector3).copy(i.position),
  16145. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16146. this.discWorldPosition = null,
  16147. this.discScale = .05,
  16148. this.poleEnabled = i.stem.enabled,
  16149. this.billboard = new o(i.label,i.description,i.media,this),
  16150. this.visibleTransition = null,
  16151. this.hoveringDisc = !1
  16152. }
  16153. var r = e("three")
  16154. , o = e("./Billboard/Billboard")
  16155. , a = e("../settings")
  16156. , s = e("../enum/Viewmode")
  16157. , l = e("../enum/Colors")
  16158. , c = e("../enum/RenderLayers")
  16159. , h = e("../enum/RenderOrder")
  16160. , u = (e("../util/common"),
  16161. e("../util/math"))
  16162. , d = e("../util/texture")
  16163. , p = e("../objects/Panorama")
  16164. , f = e("../shaders")
  16165. , g = e("../util/transitions")
  16166. , m = e("../util/lerp")
  16167. , v = e("../util/easing")
  16168. , A = e("./Billboard/BillboardEvent")
  16169. , y = e("events").EventEmitter
  16170. , C = e("../util/logger")
  16171. , I = new C(i)
  16172. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16173. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16174. , w = new r.PlaneBufferGeometry(1,1);
  16175. n.prototype = Object.create(y.prototype),
  16176. n.raycaster = new r.Raycaster,
  16177. n.prototype.bindEvents = function() {
  16178. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16179. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16180. }
  16181. ,
  16182. n.prototype.build = function() {
  16183. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16184. this.floor && (this.billboard.build(this.model.sid),
  16185. this.obj3d = this.buildObject3D(),
  16186. this.floor.add(this.obj3d)),
  16187. this
  16188. }
  16189. ,
  16190. n.prototype.buildObject3D = function() {
  16191. var e = new r.Object3D;
  16192. e.position.copy(this.position);
  16193. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16194. t.bg.value = b,
  16195. t.mask.value = E,
  16196. t.color.value.copy(this.color),
  16197. this.materials.disc = new r.RawShaderMaterial({
  16198. transparent: !0,
  16199. vertexShader: f.tagDisc.vertexShader,
  16200. fragmentShader: f.tagDisc.fragmentShader,
  16201. uniforms: t
  16202. }),
  16203. this.disc = new r.Mesh(w,this.materials.disc),
  16204. this.disc.layers.set(c.TAG),
  16205. this.disc.position.copy(this.discPosition),
  16206. this.disc.renderOrder = h.tagDisc,
  16207. this.disc.tag = this;
  16208. var i = this.buildPole();
  16209. return i.layers.set(c.TAG),
  16210. i.renderOrder = h.tagStem,
  16211. e.add(i),
  16212. e.layers.set(c.TAG),
  16213. e.add(this.disc)
  16214. }
  16215. ,
  16216. n.prototype.buildPole = function() {
  16217. var e = new r.BufferGeometry
  16218. , t = new Float32Array(6);
  16219. return t[0] = t[1] = t[2] = 0,
  16220. t[3] = this.discPosition.x,
  16221. t[4] = this.discPosition.y,
  16222. t[5] = this.discPosition.z,
  16223. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16224. this.materials.pole = new r.LineBasicMaterial({
  16225. linewidth: a.tags.pole.width,
  16226. color: a.tags.pole.color,
  16227. opacity: 0,
  16228. visible: this.poleEnabled,
  16229. transparent: !0,
  16230. depthWrite: !1
  16231. }),
  16232. new r.Line(e,this.materials.pole)
  16233. }
  16234. ,
  16235. n.prototype.setFreeState = function(e) {
  16236. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16237. this.materials.disc.uniforms.color.value = this.color
  16238. }
  16239. .bind(this))
  16240. }
  16241. ,
  16242. n.prototype.setHoverState = function(e) {
  16243. this.billboard.open(e),
  16244. this.materials.disc.uniforms.color.value = this.hoverColor
  16245. }
  16246. ,
  16247. n.prototype.hide = function(e, t) {
  16248. var i = $.Deferred();
  16249. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16250. return i.resolve().promise();
  16251. e = e || 0,
  16252. t = t || 0,
  16253. g.cancel(this.visibleTransition);
  16254. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16255. , r = t + e
  16256. , o = t / r;
  16257. return this.visibleTransition = g.start(function(e) {
  16258. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16259. , i = m.property(e.materials.pole, "opacity", 0);
  16260. return function(n) {
  16261. t(n),
  16262. e.materials.pole && i(n)
  16263. }
  16264. }(this), r * n, function() {
  16265. i.resolve()
  16266. }, o, v[a.warp.blendEasing]),
  16267. i.promise()
  16268. }
  16269. ,
  16270. n.prototype.show = function(e, t) {
  16271. var i = $.Deferred();
  16272. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16273. return i.resolve().promise();
  16274. e = e || 0,
  16275. t = t || 0,
  16276. g.cancel(this.visibleTransition);
  16277. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16278. , r = t + e
  16279. , o = t / r;
  16280. return this.visibleTransition = g.start(function(e) {
  16281. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16282. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16283. return function(n) {
  16284. t(n),
  16285. e.materials.pole && i(n)
  16286. }
  16287. }(this), r * n, function() {
  16288. i.resolve()
  16289. }, o, v[a.warp.blendEasing]),
  16290. i.promise()
  16291. }
  16292. ,
  16293. n.prototype.closestPanoTowardTag = function(e, t) {
  16294. var i = []
  16295. , o = []
  16296. , l = this.disc.getWorldPosition();
  16297. if (e === s.PANORAMA) {
  16298. var c = .5
  16299. , h = t.position.clone().sub(l).normalize();
  16300. i.push(p.filters.isPanoAligned()),
  16301. i.push(p.filters.inPanoDirection(l, h, c)),
  16302. i.push(p.filters.isNeighbourPanoTo(t)),
  16303. o.push(p.scoreFunctions.direction(l, h))
  16304. }
  16305. var u = new r.Vector3
  16306. , d = function(e) {
  16307. u.copy(l).sub(e.position);
  16308. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16309. , i = a.tags.navigate.tiltTolerance;
  16310. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16311. }
  16312. , f = function(e) {
  16313. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16314. };
  16315. i.push(f, d),
  16316. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16317. var g = this.model.panos.sortByScore(i, o);
  16318. if (a.tags.navigate.lineOfSight) {
  16319. for (var m = 0; m < g.length; m++) {
  16320. var v = g[m].pano
  16321. , A = v.position.distanceTo(l);
  16322. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16323. return null;
  16324. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16325. var y = n.raycaster.intersectObjects(this.model.colliders);
  16326. if (0 === y.length || y[0].distance > A)
  16327. return v
  16328. }
  16329. return null
  16330. }
  16331. return g.length > 0 && g[0].pano
  16332. }
  16333. ,
  16334. n.prototype.examine = function(e) {
  16335. var t = e.mode
  16336. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16337. , n = this.disc.getWorldPosition();
  16338. this.billboard.setActiveState();
  16339. var o = function() {
  16340. var t = this.billboard.getDimensions()
  16341. , n = new r.Vector3;
  16342. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16343. n.unproject(e.camera),
  16344. e.flyToPano({
  16345. pano: i,
  16346. lookAtPoint: n
  16347. })
  16348. }
  16349. .bind(this);
  16350. if (t === s.PANORAMA)
  16351. if (i !== e.currentPano) {
  16352. var l = {
  16353. pano: i,
  16354. lookAtPoint: n,
  16355. duration: null,
  16356. maxDistanceOverride: null,
  16357. skipWarpingCheck: !1
  16358. };
  16359. e.flyToPano(l, o)
  16360. } else
  16361. setTimeout(function() {
  16362. this.billboard.open().then(function() {
  16363. o()
  16364. })
  16365. }
  16366. .bind(this), 0);
  16367. else {
  16368. var c = {
  16369. pano: i
  16370. };
  16371. if (n) {
  16372. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16373. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16374. }
  16375. c.callback = o,
  16376. c.duration = 1500,
  16377. c.mode = s.PANORAMA,
  16378. e.flyToNewMode(c)
  16379. }
  16380. }
  16381. ,
  16382. n.prototype.update = function(e, t) {
  16383. var i = new r.Vector3;
  16384. return function(e, t) {
  16385. this.discWorldPosition = this.disc.getWorldPosition(),
  16386. this.updateDisc(e, t),
  16387. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16388. i.z < 1 && (i.y *= -1,
  16389. this.billboard.update(i, this.getDiscRadius(i, t))))
  16390. }
  16391. }(),
  16392. n.prototype.updateDisc = function(e, t) {
  16393. var i = new r.Vector3
  16394. , o = new r.Vector3
  16395. , l = new r.Vector3
  16396. , c = new r.Vector3
  16397. , h = new r.Vector3;
  16398. return function(e, t) {
  16399. var u = a.tags.visibility
  16400. , d = a.tags.disc.scale
  16401. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16402. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16403. this.obj3d.visible) {
  16404. this.disc.quaternion.copy(t.quaternion);
  16405. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16406. i.copy(this.discWorldPosition).project(t),
  16407. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16408. l.set(f / 2, 0, 0).add(o),
  16409. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16410. h.copy(c).unproject(t);
  16411. var g = h.distanceTo(this.discWorldPosition)
  16412. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16413. this.discScale = g * m,
  16414. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16415. }
  16416. }
  16417. }(),
  16418. n.prototype.getDiscRadius = function(e, t) {
  16419. var i = new r.Vector3;
  16420. return function(e, t) {
  16421. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16422. Math.abs(e.x - i.x) * $("#player").width()
  16423. }
  16424. }(),
  16425. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16426. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16427. }
  16428. ,
  16429. n.prototype.offScreen = function(e, t) {
  16430. var i = e.getWorldPosition().project(t);
  16431. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16432. }
  16433. ,
  16434. n.viewportScale = function() {
  16435. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16436. n.viewportHeight = $("#player").height(),
  16437. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16438. n.currentViewportScale
  16439. }
  16440. ,
  16441. t.exports = n
  16442. }
  16443. ).call(this, "/js/tag/tag.js")
  16444. }
  16445. , {
  16446. "../enum/Colors": 19,
  16447. "../enum/RenderLayers": 41,
  16448. "../enum/RenderOrder": 42,
  16449. "../enum/Viewmode": 51,
  16450. "../objects/Panorama": 148,
  16451. "../settings": 166,
  16452. "../shaders": 167,
  16453. "../util/common": 185,
  16454. "../util/easing": 186,
  16455. "../util/lerp": 188,
  16456. "../util/logger": 189,
  16457. "../util/math": 190,
  16458. "../util/texture": 194,
  16459. "../util/transitions": 195,
  16460. "./Billboard/Billboard": 119,
  16461. "./Billboard/BillboardEvent": 120,
  16462. events: 202,
  16463. three: 217
  16464. }],
  16465. 124: [function(e, t, i) {
  16466. (function(i) {
  16467. "use strict";
  16468. function n() {
  16469. this.tagState = y.IDLE,
  16470. this.intersectTag = null,
  16471. this.hoveredTag = null,
  16472. this.activeTag = null,
  16473. this.tagDiscs = [],
  16474. this.raycaster = new r.Raycaster,
  16475. this.modelManager = null,
  16476. this.player = null,
  16477. this.totaltags = 0,
  16478. this.navigatingViaTag = !1,
  16479. this.enabled = !1
  16480. }
  16481. var r = e("three")
  16482. , o = e("../util/logger")
  16483. , a = e("../util/common")
  16484. , s = e("../controls/serializer")
  16485. , l = e("../objects/Snapshot")
  16486. , c = e("../settings")
  16487. , h = e("./Billboard/BillboardEvent")
  16488. , u = e("./Media/MediaEvent")
  16489. , d = e("./Media/LinkType")
  16490. , p = e("../enum/Viewmode")
  16491. , f = e("../enum/WarpStyle")
  16492. , g = e("../enum/BlackoutStyle")
  16493. , m = e("../enum/ModelManagerEvents")
  16494. , v = e("../enum/tagEvents")
  16495. , A = e("../enum/PlayerEvents")
  16496. , y = (e("../util/lerp"),
  16497. e("../enum/TagStates"))
  16498. , C = e("events").EventEmitter
  16499. , I = new o(i);
  16500. a.extend(n, C),
  16501. n.prototype.init = function(e, t) {
  16502. this.modelManager = e,
  16503. this.player = t,
  16504. this.updateModel(),
  16505. this.bindEvents()
  16506. }
  16507. ,
  16508. n.prototype.update = function(e) {
  16509. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16510. }
  16511. ,
  16512. n.prototype.updateTags = function(e, t, i, n) {
  16513. for (var r in this.model.tags)
  16514. this.model.tags[r].update(e, t, i, n)
  16515. }
  16516. ,
  16517. n.prototype.updateModel = function() {
  16518. this.model = this.modelManager.getActiveModel(),
  16519. this.gettagsFromModel(),
  16520. this.totaltags = Object.keys(this.model.tags).length
  16521. }
  16522. ,
  16523. n.prototype.gettagsFromModel = function() {
  16524. this.tagDiscs = [];
  16525. for (var e in this.model.tags) {
  16526. var t = this.model.tags[e].disc;
  16527. t && this.tagDiscs.push(t)
  16528. }
  16529. }
  16530. ,
  16531. n.prototype.bindEvents = function() {
  16532. function e() {
  16533. Object.keys(this.model.tags).forEach(function(e) {
  16534. var t = this.model.tags[e];
  16535. t.bindEvents(),
  16536. t.billboard.on(u.LINK_CLICK, function(e) {
  16537. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16538. }
  16539. .bind(this)),
  16540. t.billboard.on(u.IMAGE_OPENED, function() {
  16541. this.tagState = y.EXAMINE,
  16542. this.emit(u.IMAGE_OPENED)
  16543. }
  16544. .bind(this)),
  16545. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16546. }
  16547. .bind(this))
  16548. }
  16549. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16550. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16551. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16552. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16553. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16554. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16555. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16556. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16557. e.call(this)
  16558. }
  16559. ,
  16560. n.prototype.navigateViaLink = function(e) {
  16561. var t = s.deserialize(e);
  16562. if (t)
  16563. if (t.mode === p.PANORAMA) {
  16564. try {
  16565. this.player.model.panos.get(t.panoId)
  16566. } catch (e) {
  16567. return void I.warn("Unable to find panorama location", t.panoId)
  16568. }
  16569. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16570. } else {
  16571. var i = {
  16572. cameraMode: t.mode,
  16573. position: t.position,
  16574. quaternion: t.quaternion,
  16575. scanId: t.panoId,
  16576. orthoZoom: t.zoom,
  16577. floorVisibility: t.floorVisibility,
  16578. thumbUrl: null,
  16579. name: null
  16580. };
  16581. this.player.flyToNewMode({
  16582. mode: t.mode,
  16583. duration: c.warp.outsideTime,
  16584. warpDest: new l(i),
  16585. force: !0
  16586. })
  16587. }
  16588. }
  16589. ,
  16590. n.prototype.handleWarpStart = function(e, t, i, n) {
  16591. this.dismissExaminedTag(),
  16592. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16593. e && (i = g.END),
  16594. this.hideShowTagsForBlackoutStyle(i, n))
  16595. }
  16596. ,
  16597. n.prototype.handleWarpInterruption = function(e, t, i) {
  16598. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16599. this.hideShowTagsForBlackoutStyle(t, i)
  16600. }
  16601. ,
  16602. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16603. var i = 0
  16604. , n = 0
  16605. , r = t / 2;
  16606. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16607. e) {
  16608. case g.END:
  16609. this.hideAlltags(r);
  16610. break;
  16611. case g.BEGINNING:
  16612. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16613. break;
  16614. case g.NONE:
  16615. break;
  16616. case g.MIDDLE:
  16617. i = r,
  16618. n = r,
  16619. this.hideAlltags(n),
  16620. setTimeout(function() {
  16621. this.showAlltags(i)
  16622. }
  16623. .bind(this), n);
  16624. break;
  16625. case g.FADEIN:
  16626. setTimeout(function() {
  16627. this.showAlltags(r)
  16628. }
  16629. .bind(this), r)
  16630. }
  16631. }
  16632. ,
  16633. n.prototype.onPlayerModeChanging = function(e, t) {
  16634. t !== p.PANORAMA && this.dismissExaminedTag(),
  16635. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16636. var i = t !== p.OUTDOOR;
  16637. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16638. }
  16639. ,
  16640. n.prototype.onPanoChange = function(e, t) {
  16641. var i = this.navigatingViaTag;
  16642. if (this.navigatingViaTag = !1,
  16643. !i) {
  16644. this.dismissExaminedTag();
  16645. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16646. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16647. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16648. }
  16649. }
  16650. ,
  16651. n.prototype.onPlayerReady = function(e, t, i) {
  16652. this.startAlltags(e, t ? i : null)
  16653. }
  16654. ,
  16655. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16656. this.updateClosestTags(e)
  16657. }
  16658. ,
  16659. n.prototype.dismissExaminedTag = function() {
  16660. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16661. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16662. this.hoveredTag = null)
  16663. }
  16664. ,
  16665. n.prototype.startAlltags = function(e, t) {
  16666. this.model.shouldShowtags = c.tags.enabled,
  16667. this.enabled = !0,
  16668. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16669. t && setTimeout(function() {
  16670. this.activateTag(this.model.getTagBySid(t))
  16671. }
  16672. .bind(this), c.tags.startup.fadeInDuration / 2))
  16673. }
  16674. ,
  16675. n.prototype.showAlltags = function(e, t, i) {
  16676. function n() {
  16677. o++,
  16678. o === this.totaltags && (this.model.tagsShown = !0,
  16679. r.resolve())
  16680. }
  16681. var r = $.Deferred();
  16682. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16683. return r.resolve().promise();
  16684. var o = 0;
  16685. for (var a in this.model.tags) {
  16686. var s = this.model.tags[a];
  16687. s.show(e, t).done(n.bind(this))
  16688. }
  16689. return r.promise()
  16690. }
  16691. ,
  16692. n.prototype.hideAlltags = function(e, t) {
  16693. function i() {
  16694. r++,
  16695. r === this.totaltags && (this.model.tagsShown = !1,
  16696. n.resolve())
  16697. }
  16698. var n = $.Deferred()
  16699. , r = 0;
  16700. for (var o in this.model.tags) {
  16701. var a = this.model.tags[o];
  16702. a.hide(e, t).done(i.bind(this)),
  16703. a === this.activeTag && this.dismissActiveTag()
  16704. }
  16705. return n.promise()
  16706. }
  16707. ,
  16708. n.prototype.enableHovering = function() {
  16709. this.enabled = !0
  16710. }
  16711. ,
  16712. n.prototype.disableHovering = function() {
  16713. this.enabled = !1
  16714. }
  16715. ,
  16716. n.prototype.activateTag = function(e, t) {
  16717. t = t || y.EXAMINE,
  16718. this.activeTag = e,
  16719. this.activeTag.hoveringDisc = !0,
  16720. this.activeTag.setHoverState(t === y.EXAMINE),
  16721. this.tagState = t,
  16722. this.emit(v.TagActivated, e)
  16723. }
  16724. ,
  16725. n.prototype.dismissActiveTag = function() {
  16726. this.activeTag.hoveringDisc = !1,
  16727. this.activeTag.setFreeState(!0);
  16728. var e = this.activeTag;
  16729. this.activeTag = null,
  16730. this.tagState = y.IDLE,
  16731. this.emit(v.TagDismissed, e)
  16732. }
  16733. ,
  16734. n.prototype.clickedOnTag = function(e) {
  16735. var t = function() {
  16736. this.navigatingViaTag = !0,
  16737. this.activeTag.examine(this.player),
  16738. this.emit(v.TagNavigation, this.activeTag)
  16739. }
  16740. .bind(this);
  16741. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16742. this.activeTag = this.intersectTag,
  16743. t(),
  16744. !0) : (this.dismissActiveTag(),
  16745. !1)
  16746. }
  16747. ,
  16748. n.prototype.intersecttag = function() {
  16749. var e = new r.Vector3
  16750. , t = new r.Vector3
  16751. , i = new r.Vector3;
  16752. return function(n, r, o) {
  16753. if (!this.enabled)
  16754. return null;
  16755. var a = null
  16756. , s = this.tagDiscs.filter(function(e) {
  16757. return e.parent.visible
  16758. });
  16759. if (s.length > 0) {
  16760. var l = this.model.floors.reduce(function(e, t) {
  16761. return t.hidden ? e : e.concat(t.collider.children)
  16762. }, s);
  16763. e.set(n.x, n.y, -1).unproject(o),
  16764. t.set(n.x, n.y, 1).unproject(o),
  16765. i.copy(t).sub(e).normalize(),
  16766. this.raycaster.set(e, i);
  16767. var c = this.raycaster.intersectObjects(l);
  16768. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16769. }
  16770. return this.intersectTag = a,
  16771. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16772. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16773. this.hoveredTag = a
  16774. }
  16775. .bind(this)),
  16776. a.billboard.on(h.LEAVE, function() {
  16777. this.hoveredTag = null
  16778. }
  16779. .bind(this))),
  16780. this.activateTag(a, y.BROWSE))),
  16781. a
  16782. }
  16783. }(),
  16784. n.prototype.rankedtagInDirection = function() {
  16785. var e = []
  16786. , t = []
  16787. , i = new r.Vector3
  16788. , n = new r.Vector3
  16789. , o = new r.Vector3;
  16790. return function(r, a, s, l) {
  16791. var c = 0;
  16792. t.length = 0;
  16793. for (var h = 0; h < this.closesttags.length; h++) {
  16794. var u = this.closesttags[h];
  16795. n.copy(u.position),
  16796. n.add(u.discPosition),
  16797. i.copy(a),
  16798. i.sub(n).negate(),
  16799. i.normalize();
  16800. var d = i.dot(l);
  16801. if (d >= 0) {
  16802. o.copy(n),
  16803. o.project(s);
  16804. var p = this.intersecttag(o, !1, s);
  16805. if (p) {
  16806. if (c >= e.length)
  16807. for (var f = 0; f < 64; f++)
  16808. e.push({
  16809. tag: u,
  16810. dot: d
  16811. });
  16812. var g = e[c];
  16813. g.tag = u,
  16814. g.dot = d,
  16815. g.position = math.projectPositionToCanvas(n, s),
  16816. t.push(g),
  16817. c++
  16818. }
  16819. }
  16820. }
  16821. return t.sort(function(e, t) {
  16822. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16823. }),
  16824. r < t.length ? t[r].tag : null
  16825. }
  16826. }(),
  16827. n.prototype.updateClosestTags = function() {
  16828. var e = new r.Vector3
  16829. , t = 30;
  16830. return function(i) {
  16831. this.closesttags || (this.closesttags = []),
  16832. this.closesttags.length = 0;
  16833. var n = this.model.tags;
  16834. if (n)
  16835. for (var r in n)
  16836. if (n.hasOwnProperty(r)) {
  16837. var o = n[r]
  16838. , a = o.position;
  16839. e.copy(i),
  16840. e.sub(a).negate();
  16841. var s = e.lengthSq();
  16842. s < t && this.closesttags.push(o)
  16843. }
  16844. }
  16845. }(),
  16846. t.exports = n
  16847. }
  16848. ).call(this, "/js/tag/tagManager.js")
  16849. }
  16850. , {
  16851. "../controls/serializer": 14,
  16852. "../enum/BlackoutStyle": 18,
  16853. "../enum/tagEvents": 32,
  16854. "../enum/ModelManagerEvents": 33,
  16855. "../enum/PlayerEvents": 40,
  16856. "../enum/TagStates": 44,
  16857. "../enum/Viewmode": 51,
  16858. "../enum/WarpStyle": 52,
  16859. "../objects/Snapshot": 153,
  16860. "../settings": 166,
  16861. "../util/common": 185,
  16862. "../util/lerp": 188,
  16863. "../util/logger": 189,
  16864. "./Billboard/BillboardEvent": 120,
  16865. "./Media/LinkType": 130,
  16866. "./Media/MediaEvent": 131,
  16867. events: 202,
  16868. three: 217
  16869. }],
  16870. 125: [function(e, t, i) {
  16871. (function(i) {
  16872. "use strict";
  16873. function n() {
  16874. this.embedWrapper = null,
  16875. this.embedElement = null
  16876. }
  16877. var r = e("../../util/ajax")
  16878. , o = e("./mediaSettings")
  16879. , a = e("../../settings")
  16880. , s = e("../../util/logger")
  16881. , l = new s(i);
  16882. n.prototype.createDomElement = function() {
  16883. return this.embedWrapper = document.createElement("div"),
  16884. this.embedWrapper.classList.add("tag-embed"),
  16885. this.embedWrapper.classList.add("hidden"),
  16886. this.embedWrapper
  16887. }
  16888. ,
  16889. n.prototype.load = function(e) {
  16890. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16891. return new Promise(function(e, i) {
  16892. r.get(t).then(function(t) {
  16893. if (t = JSON.parse(t),
  16894. t.html && t.html.indexOf("<script") === -1) {
  16895. this.embedWrapper.innerHTML = t.html;
  16896. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16897. if (this.embedWrapper.style.width = n + "px",
  16898. t.height) {
  16899. var r = t.height / t.width;
  16900. this.embedWrapper.style.height = n * r + "px"
  16901. }
  16902. this.embedElement = this.embedWrapper.firstChild;
  16903. var a = [];
  16904. try {
  16905. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16906. } catch (e) {
  16907. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16908. }
  16909. a.forEach(function(e) {
  16910. e.setAttribute("target", "_blank")
  16911. }),
  16912. this.embedElement.classList.add("hidden"),
  16913. this.embedWrapper.classList.remove("hidden"),
  16914. e()
  16915. } else
  16916. i("Not a valid embed")
  16917. }
  16918. .bind(this), function(e) {
  16919. i(e.response)
  16920. })
  16921. }
  16922. .bind(this))
  16923. }
  16924. ,
  16925. n.prototype.show = function() {
  16926. this.embedElement && this.embedElement.classList.remove("hidden")
  16927. }
  16928. ,
  16929. n.prototype.hide = function() {
  16930. this.embedElement && this.embedElement.classList.add("hidden")
  16931. }
  16932. ,
  16933. t.exports = n
  16934. }
  16935. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16936. }
  16937. , {
  16938. "../../settings": 166,
  16939. "../../util/ajax": 181,
  16940. "../../util/logger": 189,
  16941. "./mediaSettings": 132
  16942. }],
  16943. 126: [function(e, t, i) {
  16944. (function(i) {
  16945. "use strict";
  16946. function n(e) {
  16947. o.call(this),
  16948. this.options = e,
  16949. this.playerControls = null,
  16950. this.state = s.NOT_READY
  16951. }
  16952. var r = e("../../util/browser")
  16953. , o = e("./EmbedlyEmbed")
  16954. , a = e("../../util/logger")
  16955. , s = (new a(i),
  16956. Object.freeze({
  16957. NOT_READY: "player.not.ready",
  16958. CUED: "player.cued",
  16959. PLAYING: "player.playing",
  16960. PAUSED: "player.paused"
  16961. }));
  16962. n.prototype = Object.create(o.prototype),
  16963. n.prototype.createDomElement = function() {
  16964. return this.embedWrapper = document.createElement("div"),
  16965. this.embedWrapper.classList.add("tag-video"),
  16966. this.embedWrapper.classList.add("hidden"),
  16967. this.embedWrapper
  16968. }
  16969. ,
  16970. n.prototype.load = function(e) {
  16971. var t = function() {
  16972. function e(e) {
  16973. this.playerState = s.CUED,
  16974. this.options.startMuted && this.playerControls.mute()
  16975. }
  16976. function t(e) {
  16977. this.playerState = e
  16978. }
  16979. function i(e) {
  16980. this.playerControls.setCurrentTime(0),
  16981. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16982. }
  16983. this.playerControls = new playerjs.Player(this.embedElement),
  16984. this.playerControls.on("ready", e.bind(this)),
  16985. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16986. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16987. this.playerControls.on("ended", i.bind(this))
  16988. }
  16989. .bind(this);
  16990. return o.prototype.load.call(this, e).then(t.bind(this))
  16991. }
  16992. ,
  16993. n.prototype.play = function() {
  16994. var e = r.isMobile();
  16995. return function() {
  16996. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16997. }
  16998. }(),
  16999. n.prototype.pause = function() {
  17000. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  17001. }
  17002. ,
  17003. t.exports = n
  17004. }
  17005. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  17006. }
  17007. , {
  17008. "../../util/browser": 182,
  17009. "../../util/logger": 189,
  17010. "./EmbedlyEmbed": 125
  17011. }],
  17012. 127: [function(e, t, i) {
  17013. (function(i) {
  17014. "use strict";
  17015. function n(e) {
  17016. function t() {
  17017. return a.debug("requesting file from embedly:", e.href),
  17018. r.get(e.href, {
  17019. responseType: e.responseType
  17020. }).then(function(t) {
  17021. return a.debug("requesting file finished:", e.href),
  17022. t
  17023. })
  17024. }
  17025. function i() {}
  17026. return s = new Promise(function(e, n) {
  17027. s.catch(i).then(function() {
  17028. t().then(e, n)
  17029. })
  17030. }
  17031. )
  17032. }
  17033. var r = e("../../util/ajax")
  17034. , o = (e("./mediaSettings"),
  17035. e("../../util/logger"))
  17036. , a = new o(i)
  17037. , s = Promise.resolve();
  17038. t.exports.enqueue = n
  17039. }
  17040. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  17041. }
  17042. , {
  17043. "../../util/ajax": 181,
  17044. "../../util/logger": 189,
  17045. "./mediaSettings": 132
  17046. }],
  17047. 128: [function(e, t, i) {
  17048. (function(i) {
  17049. "use strict";
  17050. function n() {
  17051. this.imageWrapper = null,
  17052. this.width = 0,
  17053. this.height = 0,
  17054. this.aspect = 1
  17055. }
  17056. var r = e("./MediaEvent")
  17057. , o = e("./EmbedlyQueue")
  17058. , a = e("events").EventEmitter
  17059. , s = e("../../util/logger")
  17060. , l = e("../../settings");
  17061. new s(i);
  17062. n.prototype = Object.create(a.prototype),
  17063. n.prototype.createDomElement = function() {
  17064. return this.imageWrapper = document.createElement("div"),
  17065. this.imageWrapper.classList.add("tag-image"),
  17066. this.imageWrapper.classList.add("hidden"),
  17067. this.imageWrapper.addEventListener("click", function(e) {
  17068. e.stopPropagation(),
  17069. this.emit(r.IMAGE_OPENING),
  17070. this.imageWrapper.style.pointerEvents = "none"
  17071. }
  17072. .bind(this)),
  17073. this.imageWrapper
  17074. }
  17075. ,
  17076. n.prototype.onClosed = function() {
  17077. this.imageWrapper.style.pointerEvents = "auto"
  17078. }
  17079. ,
  17080. n.prototype.load = function(e) {
  17081. var t = Math.max(window.screen.height, window.screen.width)
  17082. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  17083. return new Promise(function(e, t) {
  17084. function n(t) {
  17085. var i = t.target;
  17086. this.width = i.naturalWidth,
  17087. this.height = i.naturalHeight,
  17088. this.aspect = this.width / this.height;
  17089. var n = t.target.src;
  17090. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  17091. this.imageWrapper.style.width = this.width + "px",
  17092. this.imageWrapper.style.height = this.height + "px",
  17093. this.imageWrapper.classList.remove("hidden"),
  17094. e()
  17095. }
  17096. o.enqueue({
  17097. href: i,
  17098. responseType: "arraybuffer"
  17099. }).then(function(e) {
  17100. var t = new Uint8Array(e)
  17101. , i = new Blob([t])
  17102. , r = new window.Image;
  17103. r.addEventListener("load", n.bind(this));
  17104. var o = URL.createObjectURL(i);
  17105. r.src = o
  17106. }
  17107. .bind(this), t)
  17108. }
  17109. .bind(this))
  17110. }
  17111. ,
  17112. t.exports = n
  17113. }
  17114. ).call(this, "/js/tag/Media/Image.js")
  17115. }
  17116. , {
  17117. "../../settings": 166,
  17118. "../../util/logger": 189,
  17119. "./EmbedlyQueue": 127,
  17120. "./MediaEvent": 131,
  17121. events: 202
  17122. }],
  17123. 129: [function(e, t, i) {
  17124. "use strict";
  17125. function n(e) {
  17126. this.label = e.label,
  17127. this.href = e.url,
  17128. this.type = this.updateLinkForType(),
  17129. this.domElement = null,
  17130. this.id = c++
  17131. }
  17132. var r = e("./LinkType")
  17133. , o = e("./MediaEvent")
  17134. , a = e("../../util/browser")
  17135. , s = e("../../analytics")
  17136. , l = e("events").EventEmitter
  17137. , c = 0;
  17138. n.prototype = Object.create(l.prototype),
  17139. n.prototype.updateLinkForType = function() {
  17140. function e(e) {
  17141. var t = new RegExp("[#&?]start=([^#&?]*)")
  17142. , i = t.exec(e);
  17143. return i[1]
  17144. }
  17145. function t(e) {
  17146. return e + "&play=1"
  17147. }
  17148. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17149. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17150. r.NAVIGATION) : (this.href = t(this.href),
  17151. r.MODEL) : r.EXT_LINK
  17152. }
  17153. ;
  17154. var h = {};
  17155. n.prototype.createDomElement = function() {
  17156. function e(e) {
  17157. switch (e.stopPropagation(),
  17158. h[this.id] = !0,
  17159. s.trackAlways("click_tag_link", {
  17160. link_type: this.type,
  17161. link_count: c,
  17162. links_clicked: Object.keys(h).length
  17163. }),
  17164. this.type) {
  17165. case r.MODEL:
  17166. window.location.replace(this.href);
  17167. break;
  17168. case r.EXT_LINK:
  17169. window.open(this.href, "_blank")
  17170. }
  17171. this.emit(o.LINK_CLICK, {
  17172. type: this.type,
  17173. url: this.href
  17174. })
  17175. }
  17176. if (this.domElement = document.createElement("a"),
  17177. this.domElement.classList.add("tag-link"),
  17178. this.domElement.textContent = this.label,
  17179. this.type === r.EXT_LINK) {
  17180. this.domElement.textContent += " ";
  17181. var t = document.createElement("i");
  17182. t.classList.add("icon-ext-link"),
  17183. t.title = "Link to external web site",
  17184. this.domElement.appendChild(t)
  17185. }
  17186. return this.domElement.addEventListener("click", e.bind(this)),
  17187. this.domElement
  17188. }
  17189. ,
  17190. t.exports = n
  17191. }
  17192. , {
  17193. "../../analytics": 4,
  17194. "../../util/browser": 182,
  17195. "./LinkType": 130,
  17196. "./MediaEvent": 131,
  17197. events: 202
  17198. }],
  17199. 130: [function(e, t, i) {
  17200. "use strict";
  17201. t.exports = {
  17202. NAVIGATION: "navigation",
  17203. MODEL: "model",
  17204. EXT_LINK: "ext-link"
  17205. }
  17206. }
  17207. , {}],
  17208. 131: [function(e, t, i) {
  17209. "use strict";
  17210. t.exports = Object.freeze({
  17211. LINK_CLICK: "mtmedia.link",
  17212. IMAGE_LOADED: "mtmedia.image.loaded",
  17213. IMAGE_OPENING: "mtmedia.image.opening",
  17214. IMAGE_OPENED: "mtmedia.image.opened",
  17215. IMAGE_CLOSING: "mtmedia.image.closing",
  17216. IMAGE_CLOSED: "mtmedia.image.closed",
  17217. VIDEO_START: "mtmedia.video.start",
  17218. VIDEO_PAUSE: "mtmedia.video.pause",
  17219. VIDEO_ENDED: "mtmedia.video.end"
  17220. })
  17221. }
  17222. , {}],
  17223. 132: [function(e, t, i) {
  17224. "use strict";
  17225. t.exports = Object.freeze({
  17226. maxEmbedWidth: 350,
  17227. defaultAspectRatio: .75
  17228. })
  17229. }
  17230. , {}],
  17231. 133: [function(e, t, i) {
  17232. "use strict";
  17233. t.exports = Object.freeze({
  17234. TEXT: "text",
  17235. LINK: "link",
  17236. IMAGE: "photo",
  17237. VIDEO: "video",
  17238. RICH: "rich"
  17239. })
  17240. }
  17241. , {}],
  17242. 134: [function(e, t, i) {
  17243. "use strict";
  17244. function n(e) {
  17245. this.capabilities = {
  17246. links: {
  17247. enable: e.supportLinks,
  17248. keepLabels: e.keepLinkLabels
  17249. }
  17250. }
  17251. }
  17252. var r = e("./DescriptionChunkType");
  17253. n.prototype.parse = function(e, t) {
  17254. var i = []
  17255. , n = e.split("[").map(function(e, t) {
  17256. return 0 === t ? e : "[" + e
  17257. });
  17258. return n.forEach(function(e) {
  17259. var n = this.findMarkdown(e);
  17260. if (n) {
  17261. if (n.url.indexOf("javascript:") !== -1)
  17262. return;
  17263. this.addLinkChunk(i, n, t),
  17264. this.addTextChunk(i, e.slice(n.markdown.length))
  17265. } else
  17266. this.addTextChunk(i, e)
  17267. }
  17268. .bind(this)),
  17269. i
  17270. }
  17271. ,
  17272. n.prototype.findMarkdown = function(e) {
  17273. var t = /\[([^\]]*)\]\((.*)\)/
  17274. , i = e.match(t);
  17275. if (i) {
  17276. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17277. 0 !== r); )
  17278. o++;
  17279. var a = n.length - o;
  17280. return {
  17281. markdown: i[0].substring(0, i[0].length - a),
  17282. label: i[1],
  17283. url: i[2].substring(0, o)
  17284. }
  17285. }
  17286. }
  17287. ,
  17288. n.prototype.addTextChunk = function(e, t) {
  17289. 0 !== t.length && e.push({
  17290. type: r.TEXT,
  17291. text: t
  17292. })
  17293. }
  17294. ,
  17295. n.prototype.addLinkChunk = function(e, t) {
  17296. if (!this.capabilities.links.enable)
  17297. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17298. var i = {
  17299. label: t.label,
  17300. url: t.url
  17301. };
  17302. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17303. e.push({
  17304. type: r.LINK,
  17305. link: i
  17306. })
  17307. }
  17308. ,
  17309. t.exports = n
  17310. }
  17311. , {
  17312. "./DescriptionChunkType": 133
  17313. }],
  17314. 135: [function(e, t, i) {
  17315. (function(i) {
  17316. "use strict";
  17317. var n = e("../util/logger")
  17318. , r = new n(i)
  17319. , o = {
  17320. parseIdsFromChunkName: function(e, t) {
  17321. t.floorId = o.parseFloor(e),
  17322. t.roomId = o.parseRoom(e)
  17323. },
  17324. parseFloor: function(e) {
  17325. var t = e.match(/_group([0-9]+)/);
  17326. if (!t)
  17327. return 0;
  17328. try {
  17329. return parseInt(t[1], 10)
  17330. } catch (e) {
  17331. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17332. 0
  17333. }
  17334. },
  17335. parseRoom: function(e) {
  17336. var t = e.match(/_sub([0-9]+)/);
  17337. if (!t)
  17338. return -1;
  17339. try {
  17340. return parseInt(t[1], 10)
  17341. } catch (e) {
  17342. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17343. 0
  17344. }
  17345. }
  17346. };
  17347. t.exports = o
  17348. }
  17349. ).call(this, "/js/model/Chunks.js")
  17350. }
  17351. , {
  17352. "../util/logger": 189
  17353. }],
  17354. 136: [function(e, t, i) {
  17355. (function(i) {
  17356. "use strict";
  17357. function n(e) {
  17358. s.call(this),
  17359. this.model = e,
  17360. this.exploded = !1
  17361. }
  17362. var r = e("../objects/Floor")
  17363. , o = (e("../settings"),
  17364. e("../util/logger"))
  17365. , a = e("../util/transitions")
  17366. , s = e("../util/IndexedCollection")
  17367. , l = e("../util/common")
  17368. , c = e("../util/easing");
  17369. new o(i);
  17370. l.inherit(n, s),
  17371. n.prototype.add = function(e) {
  17372. s.prototype.add.call(this, e),
  17373. this.model.add(e)
  17374. }
  17375. ,
  17376. n.prototype.getIndex = function(e) {
  17377. return e.floorIndex
  17378. }
  17379. ,
  17380. n.prototype.build = function() {
  17381. this.list.forEach(function(e) {
  17382. e.build()
  17383. })
  17384. }
  17385. ,
  17386. n.prototype.size = function() {
  17387. return this.length
  17388. }
  17389. ,
  17390. n.prototype.sort = function() {
  17391. s.prototype.sort.call(this, function(e, t) {
  17392. return e.floorIndex - t.floorIndex
  17393. })
  17394. }
  17395. ,
  17396. n.prototype.nextFloor = function(e, t) {
  17397. return this.index[e.floorIndex + t] || null
  17398. }
  17399. ,
  17400. n.prototype.getFloorAtPoint = function(e) {
  17401. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17402. var r = this.list[n]
  17403. , o = r.distanceToPoint(e);
  17404. (!t || i > o) && (i = o,
  17405. t = r)
  17406. }
  17407. return t
  17408. }
  17409. ,
  17410. n.prototype.getOrMakeFloor = function(e) {
  17411. var t = this.index[e];
  17412. return t || (t = new r(this.model,e),
  17413. this.add(t)),
  17414. t
  17415. }
  17416. ,
  17417. n.prototype.hide = function() {
  17418. this.list.forEach(function(e) {
  17419. e.hide()
  17420. })
  17421. }
  17422. ,
  17423. n.prototype.show = function() {
  17424. this.list.forEach(function(e) {
  17425. e.show()
  17426. })
  17427. }
  17428. ,
  17429. n.prototype.names = function() {
  17430. return this.list.reduce(function(e, t) {
  17431. return e.concat(t.name)
  17432. }, [])
  17433. }
  17434. ,
  17435. n.prototype.toggleExplodeHorizontal = function() {
  17436. function e(e, t) {
  17437. r.copy(e.position),
  17438. e.position.x = i[e.floorIndex] * t,
  17439. e.position.y = 1 * e.floorIndex * t,
  17440. r.sub(e.position).multiplyScalar(-1),
  17441. e.panos.forEach(function(e) {
  17442. e.translate(r)
  17443. })
  17444. }
  17445. var t, i = [], n = 0;
  17446. this.list.forEach(function(e, r, o) {
  17447. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17448. n += t,
  17449. i[r] = n
  17450. }),
  17451. i = i.map(function(e) {
  17452. return e - n / 2
  17453. });
  17454. var r = this.list[0].position.clone();
  17455. this.exploded ? this.list.forEach(function(t) {
  17456. a.start(function(i) {
  17457. e(t, 1 - i)
  17458. }, 1500, null, 0, c.easeOutExpo)
  17459. }) : this.list.forEach(function(t) {
  17460. a.start(function(i) {
  17461. e(t, i)
  17462. }, 1500, null, 0, c.easeOutExpo)
  17463. }),
  17464. this.exploded = !this.exploded
  17465. }
  17466. ,
  17467. n.prototype.toggleExplodeVertical = function() {
  17468. function e(e, i) {
  17469. var n = n.copy(e.position);
  17470. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17471. n.sub(e.position).multiplyScalar(-1),
  17472. e.panos.forEach(function(e) {
  17473. e.translate(n)
  17474. })
  17475. }
  17476. var t = this.model.size;
  17477. this.list[0].position.clone();
  17478. this.exploded ? this.list.forEach(function(t) {
  17479. a.start(function(i) {
  17480. e(t, 1 - i)
  17481. }, 1500, null, 0, c.easeOutExpo)
  17482. }) : this.list.forEach(function(t) {
  17483. a.start(function(i) {
  17484. e(t, i)
  17485. }, 1500, null, 0, c.easeOutExpo)
  17486. }),
  17487. this.exploded = !this.exploded
  17488. }
  17489. ,
  17490. t.exports = n
  17491. }
  17492. ).call(this, "/js/model/FloorCollection.js")
  17493. }
  17494. , {
  17495. "../objects/Floor": 146,
  17496. "../settings": 166,
  17497. "../util/IndexedCollection": 175,
  17498. "../util/common": 185,
  17499. "../util/easing": 186,
  17500. "../util/logger": 189,
  17501. "../util/transitions": 195
  17502. }],
  17503. 137: [function(e, t, i) {
  17504. (function(i) {
  17505. "use strict";
  17506. function n() {
  17507. c.call(this)
  17508. }
  17509. var r = e("../settings")
  17510. , o = e("../util/logger")
  17511. , a = e("../enum/Viewmode")
  17512. , s = e("../objects/Snapshot")
  17513. , l = (e("../util/math"),
  17514. e("../util/common"))
  17515. , c = e("../util/IndexedCollection")
  17516. , h = new o(i);
  17517. l.inherit(n, c),
  17518. n.prototype.getImage = function(e) {
  17519. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17520. }
  17521. ,
  17522. n.prototype.filterByModesAndReel = function(e, t) {
  17523. for (var i = [], n = 0; n < t.length; n += 1) {
  17524. var r = t[n]
  17525. , o = this.index[r.sid];
  17526. o && i.push(o)
  17527. }
  17528. var s = e[a.DOLLHOUSE]
  17529. , l = e[a.FLOORPLAN];
  17530. i = i.filter(function(e) {
  17531. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17532. return !0;
  17533. var t;
  17534. try {
  17535. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17536. } catch (e) {
  17537. return h.debug(e.message),
  17538. !1
  17539. }
  17540. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17541. }),
  17542. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17543. this.list = i,
  17544. this.reIndex()
  17545. }
  17546. ,
  17547. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17548. if (0 === this.list.length)
  17549. return [];
  17550. var locations = [];
  17551. var deal = (info, container)=>{
  17552. var src = info.thumbnail_signed_src,
  17553. o = info.name || "";
  17554. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17555. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17556. let a = panos.get(info.metadata.scan_id);
  17557. if (a && !a.isAligned()) return
  17558. }
  17559. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17560. if (cameraMode === a.MESH) return
  17561. if(window.isLocal)src = manage.dealURL(src)
  17562. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17563. var l = {
  17564. cameraMode: cameraMode,
  17565. position: info.metadata.camera_position,
  17566. quaternion: info.metadata.camera_quaternion,
  17567. zoom: info.metadata.zoom,
  17568. panoId: info.metadata.scan_id,
  17569. orthoZoom: info.metadata.ortho_zoom,
  17570. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17571. thumbUrl: src,
  17572. name: n.filterImageName(o),
  17573. sid: info.sid
  17574. }
  17575. var item = new s(l);
  17576. item.momentTour = info.momentTour
  17577. container.push(item)
  17578. return item
  17579. }
  17580. }
  17581. this.list.forEach(image=>{
  17582. if(image.images){
  17583. var folder = $.extend({}, image )
  17584. folder.heroLocations = [];
  17585. image.images.list.forEach(child=>{
  17586. deal(child, folder.heroLocations);
  17587. })
  17588. folder.musicInfo = folder.musicInfo || {}
  17589. locations.push(folder)
  17590. delete folder.images;
  17591. delete folder.locations;
  17592. }else{
  17593. var item = deal(image, locations);
  17594. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17595. }
  17596. })
  17597. return locations
  17598. }
  17599. ,
  17600. n.prototype.getIndex = function(e) {
  17601. return e.sid
  17602. }
  17603. ,
  17604. n.filterImageName = function(e) {
  17605. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17606. }
  17607. ,
  17608. t.exports = n
  17609. }
  17610. ).call(this, "/js/model/ImageCollection.js")
  17611. }
  17612. , {
  17613. "../enum/Viewmode": 51,
  17614. "../objects/Snapshot": 153,
  17615. "../settings": 166,
  17616. "../util/IndexedCollection": 175,
  17617. "../util/common": 185,
  17618. "../util/logger": 189,
  17619. "../util/math": 190
  17620. }],
  17621. 138: [function(e, t, i) {
  17622. (function(i) {
  17623. "use strict";
  17624. function n() {
  17625. u.call(this)
  17626. }
  17627. var r = e("../label/Label")
  17628. , o = e("../settings")
  17629. , a = e("../util/logger")
  17630. , s = e("../util/math")
  17631. , l = e("../util/ajax")
  17632. , c = e("./RoomCollection")
  17633. , h = e("../util/common")
  17634. , u = e("../util/IndexedCollection");
  17635. new a(i);
  17636. h.inherit(n, u),
  17637. n.prototype.getIndex = function(e) {
  17638. return e.labelId
  17639. }
  17640. ,
  17641. n.prototype.associateWithRooms = function(e) {
  17642. this.forEach(function(t) {
  17643. e.forEach(function(e) {
  17644. e.roomId === t.roomId && (t.room = e)
  17645. })
  17646. })
  17647. }
  17648. ,
  17649. n.prototype.createFromLabelData = function(e) {
  17650. e.forEach(function(e) {
  17651. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17652. t = c.generateRoomId(e.floorId, t);
  17653. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17654. i.position = s.convertWorkshopVector(i.position),
  17655. this.add(i),
  17656. i.build()
  17657. }
  17658. .bind(this))
  17659. }
  17660. ,
  17661. n.prototype.load = function(e, t) {
  17662. return l.get(e, {
  17663. responseType: "json",
  17664. auth: t ? o.authorizationHeader : null
  17665. }).done(function(e) {
  17666. var t = [];
  17667. for (var i in e) {
  17668. var n = e[i];
  17669. t.push(n)
  17670. }
  17671. this.createFromLabelData(t)
  17672. }
  17673. .bind(this))
  17674. }
  17675. ,
  17676. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17677. var t = -1;
  17678. if (e) {
  17679. var i = e.split("_");
  17680. t = parseInt(i[0])
  17681. }
  17682. return t
  17683. }
  17684. ,
  17685. t.exports = n
  17686. }
  17687. ).call(this, "/js/model/LabelCollection.js")
  17688. }
  17689. , {
  17690. "../label/Label": 90,
  17691. "../settings": 166,
  17692. "../util/IndexedCollection": 175,
  17693. "../util/ajax": 181,
  17694. "../util/common": 185,
  17695. "../util/logger": 189,
  17696. "../util/math": 190,
  17697. "./RoomCollection": 141
  17698. }],
  17699. 139: [function(e, t, i) {
  17700. (function(i) {
  17701. "use strict";
  17702. function n(e, t) {
  17703. o.Object3D.call(this)
  17704. this.sid = window.number;//t.sid,
  17705. this.data = t,
  17706. this.options = e,
  17707. this.urls = new s(e.urlFiles),
  17708. this.isPublic = void 0 !== t.is_public && t.is_public,
  17709. //创建heroLocations
  17710. this.images = new _(this),
  17711. this.images.extend(t.images),
  17712. this.images.forEach((info)=>{
  17713. if(info.locations){
  17714. info.images = new _(this);
  17715. info.images.extend(info.locations)
  17716. }
  17717. })
  17718. this.heroLocations = []
  17719. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17720. this.outdoorPanoLocations = [],
  17721. this.floors = new d(this),
  17722. this.floorsEnabled = void 0 === e.floors || e.floors,
  17723. this.changingFloor = !1,
  17724. this.chunks = [],
  17725. this.panos = new A,
  17726. this.colliders = [],
  17727. this.loadPanosPromise = null,
  17728. this.loadMeshTexturesPromise = null,
  17729. this.auxDataPromise = null,
  17730. this.meshTexturesLoaded = !1,
  17731. this.meshTextures = [],
  17732. this.tags = {},
  17733. this.tagsShown = !1,
  17734. this.shouldShowtags = !1,
  17735. this.has360Views = !1,
  17736. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17737. this.supportedModes = {},
  17738. this.supportedModes[c.PANORAMA] = !0,
  17739. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17740. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17741. this.supportedModes[c.TRANSITIONING] = !0,
  17742. this.supportsTiles = this.configureTiling(),
  17743. // this.supportsVR = t.is_vr,
  17744. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17745. this.mode = c.DOLLHOUSE,
  17746. this.size = null,
  17747. this.center = null,
  17748. this.boundingBox = new o.Box3,
  17749. this.currentFloor = null,
  17750. this.allFloorsVisible = !0,
  17751. this.projectedPano0 = null,
  17752. this.projectedPano1 = null,
  17753. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17754. this.addFloor(new u(this,t,e.trim()))
  17755. }
  17756. .bind(this)),
  17757. this.waitQueue = [],
  17758. this.on("load", function(e) {
  17759. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17760. return !e.isLoadedCallback()
  17761. }),
  17762. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17763. }
  17764. .bind(this)),
  17765. this.setupCustomProperties()
  17766. this.hots = {};
  17767. }
  17768. function r() {
  17769. try {
  17770. var e = document.createElement("canvas")
  17771. , t = e.getContext("webgl");
  17772. t || (t = e.getContext("experimental-webgl"));
  17773. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17774. return i
  17775. } catch (e) {
  17776. return 0
  17777. }
  17778. }
  17779. var o = e("three")
  17780. , a = e("../util/ajax")
  17781. , s = e("../util/ModelUrls")
  17782. , l = e("../objects/BoundingTextureSkybox")
  17783. , c = e("../enum/Viewmode")
  17784. , h = e("../enum/RenderOrder")
  17785. , u = (e("../enum/AlignmentType"),
  17786. e("../objects/Floor"))
  17787. , d = e("./FloorCollection")
  17788. , p = e("../objects/Chunk")
  17789. , f = (e("../objects/Room"),
  17790. e("../objects/Snapshot"),
  17791. e("../label/Label"),
  17792. e("../util/math"),
  17793. e("../settings"))
  17794. ,ss = e("../shaders")
  17795. , g = e("../util/logger")
  17796. , m = e("../tag/tag")
  17797. , v = (e("../tag/tagManager"),
  17798. e("../objects/Panorama"))
  17799. , A = e("../util/PanoramaCollection")
  17800. , y = e("../loaders/ModelLoader")
  17801. , C = e("../loaders/ModelTextureLoader")
  17802. , I = e("../loaders/SweepDataLoader")
  17803. , E = e("../util/transitions")
  17804. , b = e("../util/common")
  17805. , es = e("../util/easing")
  17806. ,lerp = e("../util/lerp")
  17807. ,tex = e("../util/texture")
  17808. , w = e("./../util/browser")
  17809. , _ = e("./ImageCollection")
  17810. , T = e("./RoomCollection")
  17811. , x = e("./LabelCollection")
  17812. , S = e("./Chunks")
  17813. , M = e("./../util/showcase")
  17814. , R = e("../exception/BasicException")
  17815. , P = (e("../constants")
  17816. ,e("events").EventEmitter)
  17817. ,Hot = e("hot")
  17818. , O = new g(i);
  17819. n.prototype = Object.create(o.Object3D.prototype),
  17820. b.extend(n, P),
  17821. n.prototype.setupCustomProperties = function() {
  17822. var e = f.modelAlpha;
  17823. Object.defineProperty(this, "alpha", {
  17824. get: function() {
  17825. return e
  17826. },
  17827. set: function(t) {
  17828. e = t,
  17829. this.chunks.forEach(function(t) {
  17830. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17831. })
  17832. }
  17833. })
  17834. }
  17835. ,
  17836. n.prototype.configureTiling = function() {
  17837. var e = r();
  17838. if (e < 2048)
  17839. return !1;
  17840. O.warn("Max cube texture size: " + e);
  17841. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17842. var i = f.tiling.tilingFlagNames[t];
  17843. if ("1" === w.valueFromHash(i, null))
  17844. return !0;
  17845. if ("0" === w.valueFromHash(i, null))
  17846. return !1
  17847. }
  17848. //--------------------------------------------许钟文-------------------------------------------
  17849. //return true;
  17850. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17851. //--------------------------------------------e n d -------------------------------------------
  17852. }
  17853. ,
  17854. n.prototype.toggleAlpha = function() {
  17855. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17856. }
  17857. ,
  17858. n.prototype.load = function(e) {
  17859. var t = function() {
  17860. return $.when(this.loadPanos(), this.loadMesh())
  17861. }
  17862. , i = this.urls.init().then(t.bind(this));
  17863. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17864. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17865. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17866. }
  17867. ,
  17868. n.prototype.loadMesh = function() {
  17869. function e(e) {
  17870. O.error(e),
  17871. n.reject("loading-failed")
  17872. }
  17873. function t(e, t) {
  17874. n.notify(e, t)
  17875. }
  17876. function i(e, t) {
  17877. if (0 === e.length) {
  17878. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17879. r.supportedModes[c.DOLLHOUSE] = !1,
  17880. r.supportedModes[c.FLOORPLAN] = !1;
  17881. var i = new p({
  17882. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17883. });
  17884. i.material.visible = !1,
  17885. i.rotateX(-Math.PI / 2),
  17886. i.geometry.computeBoundingBox(),
  17887. e = [i]
  17888. }
  17889. e.forEach(function(e) {
  17890. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17891. r.addChunk(t, e)
  17892. }),
  17893. r.floors.sort(),
  17894. n.resolve(r)
  17895. }
  17896. var n = $.Deferred()
  17897. , r = this;
  17898. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17899. n.promise()
  17900. }
  17901. ,
  17902. n.prototype.loadMeshTextures = function() {
  17903. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17904. this.meshTexturesLoaded = !0
  17905. }
  17906. .bind(this)),
  17907. this.loadTexturesPromise)
  17908. }
  17909. ,
  17910. /* n.prototype.loadtags = function() {//xzw改
  17911. var e = $.Deferred();
  17912. if (!f.tags.enabled)
  17913. return e.resolve();
  17914. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17915. t = "data/" + this.sid + "/tags.json"
  17916. return a.get(t, {
  17917. responseType: "json",
  17918. auth: this.isPublic ? null : f.authorizationHeader
  17919. }).done(function(t) {
  17920. var i = 0
  17921. , n = 0;
  17922. for (var r in t) {
  17923. var o = t[r];
  17924. o.enabled && (n++,
  17925. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17926. i++))
  17927. }
  17928. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17929. e.resolve()
  17930. }
  17931. .bind(this)).fail(function() {
  17932. O.warn("Getting tags failed, not displaying tags."),
  17933. e.resolve()
  17934. }),
  17935. e
  17936. } */
  17937. n.prototype.shineHots = function(){ //xzw
  17938. E.trigger({
  17939. func: function(e) {
  17940. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17941. for(var i in this.hots){
  17942. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17943. }
  17944. }.bind(this),
  17945. cycling: true,
  17946. duration: 3000,
  17947. //easing: "easeInOutQuad",
  17948. name: "hotShine"
  17949. })
  17950. },
  17951. n.prototype.createHotItem = function(data, hots) {
  17952. var docFragment = document.createDocumentFragment();
  17953. var keyAry = Object.keys(data);
  17954. for(var i = 0; i < keyAry.length; i++){
  17955. var li = document.createElement('li');
  17956. var span = document.createElement('span');
  17957. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17958. // console.log(span.innerHTML);
  17959. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17960. li.appendChild(span);
  17961. docFragment.appendChild(li);
  17962. }
  17963. var ul = document.querySelector('#hotListContent ul');
  17964. ul.appendChild(docFragment);
  17965. console.log(docFragment);
  17966. }
  17967. n.prototype.loadOverlays = function(overlays){
  17968. var overlays = window.data2 && window.data2.overlays
  17969. var c = overlays.find(e=>e.sid == '1626743604266')
  17970. var d = overlays.find(e=>e.sid == '1626743691935')
  17971. d.file = c.file;
  17972. overlays && overlays.forEach((info)=>{
  17973. var overlay = new Overlay(info)
  17974. if(info.sid == '1626674966708' || info.sid == '1626675083157'){//三大会议视频
  17975. overlay.plane.originVideoSrc = overlay.plane.material.map.image.src;
  17976. }else if(info.sid == "1626863308658"){
  17977. menuSanda = overlay
  17978. //overlay.plane.material.depthTest = false
  17979. initMenuSanda()
  17980. }else if(info.sid == "1626933767157"){//下一张
  17981. rightBtn = overlay
  17982. }else if(info.sid == "1626933845065"){
  17983. leftBtn = overlay
  17984. leftBtn.visible = leftBtn.visible_ = false
  17985. }else if(info.sid == "1626927980174"){//抗日图片
  17986. videosPlane = overlay.plane
  17987. videosPlane.originSrc = videosPlane.material.map.image.src
  17988. /* videosPlane.material.map.image.loop = false
  17989. videosPlane.material.map.image.addEventListener('ended', ()=>{
  17990. nextPage()
  17991. }) */
  17992. }else if(info.sid == "1626743467424"){
  17993. overlay.hasSound = true
  17994. }
  17995. })
  17996. //三大会议
  17997. leftScreen = player.overlayGroup.children.find(e=>e.sid == '1626674966708').plane
  17998. rightScreen = player.overlayGroup.children.find(e=>e.sid == '1626675083157').plane
  17999. rightScreen.originVideoMap = rightScreen.material.map;
  18000. var video = leftScreen.material.map.image
  18001. video.addEventListener('ended', ()=>{
  18002. window.player.emit("videoEnded")
  18003. console.log( " ended!!!")
  18004. if(video.src != leftScreen.originVideoSrc){//播放完之后换为原来的视频
  18005. openMenu()
  18006. }
  18007. })
  18008. //////////历史影像左右两侧
  18009. c = player.overlayGroup.children.find(e=>e.sid == '1626743604266')
  18010. d = player.overlayGroup.children.find(e=>e.sid == '1626743691935')
  18011. d.plane.material = c.plane.material;//同步视频
  18012. var main = player.overlayGroup.children.find(e=>e.sid == "1626743467424")
  18013. main.forceNoBlock = true
  18014. main.unvisiblePanos = ["bfacbd2e303c45baa16fdc961e0f6f67","4f2155cb4a7f43e980e9218974c17882",]
  18015. c.playAccordingTo = main
  18016. d.playAccordingTo = main
  18017. //main.plane.material.depthTest = false
  18018. c.plane.material.map.image.loop = false
  18019. main.plane.material.map.image.loop = false
  18020. main.plane.material.map.image.addEventListener('ended', ()=>{ //同步播
  18021. console.log( " ended!!!");
  18022. main.plane.material.map.image.play();
  18023. c.plane.material.map.image.currentTime = 0;
  18024. c.plane.material.map.image.play();
  18025. })
  18026. Overlay.load()
  18027. }
  18028. n.prototype.loadhots = function() {//xzw
  18029. var e = $.Deferred();
  18030. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  18031. return a.get(t, {
  18032. responseType: "json",
  18033. auth: this.isPublic ? null : f.authorizationHeader
  18034. }).done(function(t) {
  18035. window.data2 = t;
  18036. if(!t){
  18037. console.error("data2 is null")
  18038. }else{
  18039. g_data2 = hotMatcher(t);
  18040. this.hotsCount = 0;
  18041. /* for(var i in t.hots){
  18042. this.hotsCount ++;
  18043. this.hots[i] = new Hot(i, t.hots[i], this);
  18044. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  18045. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  18046. };
  18047. window.hotData = t.hots
  18048. t.hots && this.createHotItem(t.hots, this.hots); */
  18049. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  18050. window.hotData = {}
  18051. if(t.hots){
  18052. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  18053. sids.forEach((sid)=>{
  18054. this.hotsCount++,
  18055. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  18056. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  18057. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  18058. window.hotData[sid] = t.hots[sid];
  18059. //t.hots[sid].mesh.position.y-= window.modelDownTranslate//add
  18060. })
  18061. }
  18062. this.createHotItem(window.hotData, this.hots);
  18063. g_index = w.valueFromHash("m");
  18064. /* if(t.tourAudio){
  18065. g_tourAudio = new Audio;
  18066. g_tourAudio.loop = false;
  18067. g_tourAudio.addEventListener('ended', function () {
  18068. var ev = document.createEvent("MouseEvent");
  18069. ev.initEvent("tourAudioEnded",true,true);
  18070. window.dispatchEvent(ev);
  18071. });
  18072. }; */
  18073. }
  18074. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  18075. /* var dataJsPromise = $.Deferred();
  18076. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  18077. a.get(dataJsUrl,{
  18078. responseType: "json",
  18079. auth: this.isPublic ? null : f.authorizationHeader
  18080. }).done(function(data) {
  18081. window.hotData = data;
  18082. this.createHotItem(data, this.hots);
  18083. for(let i in this.hots){//add
  18084. data[i] && this.hots[i].initStyleImg(data[i]);
  18085. }
  18086. dataJsPromise.resolve();
  18087. }.bind(this)).fail(function(){
  18088. console.log('Data.js is empty');
  18089. dataJsPromise.resolve();
  18090. }) */
  18091. e.resolve();
  18092. }.bind(this)).fail(function() {
  18093. console.log('没有热点');
  18094. e.resolve()
  18095. }),
  18096. e
  18097. }
  18098. ,
  18099. n.prototype.loadPanos = function() {
  18100. if (this.loadPanosPromise)
  18101. return this.loadPanosPromise;
  18102. var e = new I(this);
  18103. return this.loadPanosPromise = e.load().then(function(e) {
  18104. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  18105. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  18106. else console.log(e.uuid)
  18107. }
  18108. .bind(this))),
  18109. this.panos.extend(e.map(function(e) {
  18110. return new v(this,e.uuid,e,this.supportsTiles)
  18111. }
  18112. .bind(this))),
  18113. this.panos.forEach(function(e) {
  18114. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  18115. var i = this.panos.get(t);
  18116. i && this.panos.setNeighbour(e, i, !0)
  18117. }
  18118. .bind(this)),
  18119. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  18120. }
  18121. .bind(this)),
  18122. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  18123. this.supportedModes[c.PANORAMA] = !1),
  18124. $.when(this)
  18125. }
  18126. .bind(this)),
  18127. this.loadPanosPromise
  18128. }
  18129. ,
  18130. n.prototype.loadHighlightReel = function() {//xzw
  18131. var e = $.Deferred()
  18132. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  18133. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  18134. return a.get(t, {
  18135. responseType: "json",
  18136. auth: this.isPublic ? null : f.authorizationHeader
  18137. }).done(function(t) {
  18138. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  18139. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  18140. e.resolve()
  18141. }
  18142. .bind(this)).fail(function() {
  18143. O.warn("Getting highlight reel failed, no highlights available"),
  18144. e.resolve()
  18145. }),
  18146. e
  18147. }
  18148. ,
  18149. n.prototype.waitForLoad = function(e, t) {
  18150. t() || (this.waitQueue.push({
  18151. object: e,
  18152. isLoadedCallback: t
  18153. }),
  18154. 1 === this.waitQueue.length && this.emit("waiting"))
  18155. }
  18156. ,
  18157. n.prototype.hide = function() {
  18158. this.floors.hide()
  18159. }
  18160. ,
  18161. n.prototype.show = function() {
  18162. this.floors.show()
  18163. }
  18164. ,
  18165. n.prototype.floorNames = function() {
  18166. return this.floors.names()
  18167. }
  18168. ,
  18169. n.prototype.warpDestFloors = function(e, t) {
  18170. if (!e || this.floors.length !== e.length)
  18171. return void this.toggleAllFloors(!0);
  18172. var i = e.findIndex(function(e) {
  18173. return e
  18174. }
  18175. .bind(this));
  18176. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  18177. }
  18178. ,
  18179. n.prototype.setFloor = function(e, t, i) {
  18180. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  18181. this.allFloorsVisible = !1,
  18182. this._setFloor(e, t, i)
  18183. }
  18184. ,
  18185. n.prototype.toggleAllFloors = function(e) {
  18186. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  18187. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  18188. this._setFloor(this.currentFloor)
  18189. }
  18190. ,
  18191. n.prototype._setFloor = function(e, t, i) {
  18192. t = t || this.mode,
  18193. this.emit("floor.changed", e, t, this.currentFloor),
  18194. this.currentFloor = e;
  18195. var n;
  18196. if (t === c.PANORAMA) {
  18197. if (this.show(),
  18198. this.shouldShowtags && this.tagsShown)
  18199. for (n in this.tags)
  18200. this.tags[n].show(f.showFloorDuration)
  18201. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  18202. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18203. }
  18204. .bind(this)),
  18205. this.shouldShowtags && this.tagsShown))
  18206. for (n in this.tags) {
  18207. var r = this.tags[n];
  18208. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18209. }
  18210. var o = this
  18211. , a = e;
  18212. E.start(function() {}, f.showFloorDelay, function() {
  18213. o.floors.forEach(function(e) {
  18214. e.chunks.forEach(function(t) {
  18215. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18216. })
  18217. })
  18218. }
  18219. .bind(this))
  18220. }
  18221. ,
  18222. n.prototype.toggleExplode = function() {
  18223. this.floors.toggleExplodeHorizontal()
  18224. }
  18225. ,
  18226. n.prototype.toggleExplodeUp = function() {
  18227. this.floors.toggleExplodeVertical()
  18228. }
  18229. ,
  18230. n.prototype.nextFloor = function(e) {
  18231. return this.floors.nextFloor(this.currentFloor, e)
  18232. }
  18233. ,
  18234. n.prototype.addFloor = function(e) {
  18235. this.floors.add(e)
  18236. }
  18237. ,
  18238. n.prototype.getFloorAtPoint = function(e) {
  18239. return this.floors.getFloorAtPoint(e)
  18240. }
  18241. ,
  18242. n.prototype.getTagBySid = function(e) {
  18243. return this.tags[e]
  18244. }
  18245. ,
  18246. n.prototype.addChunk = function(e, t) {
  18247. this.floors.getOrMakeFloor(e).addChunk(t),
  18248. this.chunks.push(t)
  18249. }
  18250. ,
  18251. n.prototype.setMode = function(e) {
  18252. if (!this.supportedModes[e])
  18253. throw new R("Mode not supported for this model: " + e);
  18254. this.mode = e;
  18255. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18256. this.chunks.forEach(function(t) {
  18257. t.setMode(e)
  18258. })
  18259. }
  18260. ,
  18261. n.prototype.build = function() {
  18262. this.heroLocations = this.images.getHeroLocations(this.panos);
  18263. var e = function() {
  18264. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18265. }
  18266. .bind(this)();
  18267. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18268. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18269. }
  18270. .bind(this)) || e,
  18271. null === this.heroImage && O.warn("No hero image defined."),
  18272. this.currentFloor = this.floors.last(),
  18273. this.floors.build(),
  18274. this.colliders = this.floors.reduce(function(e, t) {
  18275. return e.concat(t.collider.children)
  18276. }, []),
  18277. this.panos.forEach(function(e) {
  18278. e.build1(),
  18279. e.on("enter", function() {
  18280. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18281. }
  18282. .bind(this))
  18283. }
  18284. .bind(this)),
  18285. this.panos.forEach(function(e) {
  18286. e.build2()
  18287. }),
  18288. this.floors.forEach(function(e) {
  18289. this.boundingBox.union(e.boundingBox)
  18290. }
  18291. .bind(this)),
  18292. this.size = this.boundingBox.size(),
  18293. this.center = this.boundingBox.center(),
  18294. this.floors.forEach(function(e) {
  18295. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18296. }
  18297. .bind(this)),
  18298. this.panos.populate_path_graph(),
  18299. this.skybox = new l(this.boundingBox),
  18300. this.skybox.matrixWorldNeedsUpdate = !0,
  18301. this.add(this.skybox);
  18302. setTimeout(function(){
  18303. this.hotsCount && this.shineHots();
  18304. }.bind(this),1300);//xzw 热点开始闪烁
  18305. for (var t in this.tags)
  18306. this.tags[t].build();
  18307. this.createFloorLogo()
  18308. return O.debug("Done building model"),
  18309. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18310. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18311. this.buildRooms(),
  18312. this.labels.associateWithRooms(this.rooms),
  18313. $.when(this)
  18314. }
  18315. ,
  18316. n.prototype.createFloorLogo = function(){
  18317. console.log('createFloorLogo')
  18318. if(this.floorLogos || !settings.floorlogoURL)return;
  18319. var url = settings.floorlogoURL
  18320. var map = tex.load(url);//可以追加done
  18321. this.floorLogos = [];
  18322. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18323. var material = new o.MeshBasicMaterial({
  18324. opacity:0,
  18325. map:map,
  18326. side: o.DoubleSide,
  18327. transparent: !0,
  18328. depthWrite: !1,
  18329. depthTest:false//改 在chunk\skybox外也可看到
  18330. });
  18331. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18332. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18333. //logo.scale.set(s,s,s);
  18334. logo.position.set(0,-1.5,0);
  18335. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18336. logo.renderOrder = 100;//cover the videoSkybox
  18337. //logo.layers.set(0)
  18338. this.add(logo);
  18339. this.floorLogos.push(logo);
  18340. }
  18341. this.floorLogos[1].visible = false;
  18342. }
  18343. n.prototype.adjustfloorLogoHeight = function(o){
  18344. var h = player.currentPano.floorPosition.y + 0.01;
  18345. this.floorLogos[1].position.setY(h);
  18346. this.floorLogos[0].position.setY(h);
  18347. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18348. },
  18349. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18350. if(!this.floorLogos) return;
  18351. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18352. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18353. if(!o.dur){//立刻
  18354. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18355. this.floorLogos[o.index].material.opacity = o.opa;
  18356. }else{
  18357. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18358. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18359. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18360. }
  18361. },
  18362. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18363. var lastQ, lastP;
  18364. var equals = function(v1, v2, min){
  18365. return Math.abs(v1-v2) < min
  18366. }
  18367. var isSame = function(now, last, k){//如果和上次相同就不改变
  18368. if(!last)return false;
  18369. var R = k.sceneRenderer;
  18370. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18371. //暂时:
  18372. var min = 0.0008
  18373. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18374. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18375. return same;
  18376. }
  18377. return function(Q, k){
  18378. if(!Q)return;
  18379. /* if(Config.ifFish && window.lowFPS){
  18380. this.fLCompute++;
  18381. if(R.AFPS < 38){
  18382. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18383. else if(k.flying && k.fLCompute%2 !=1) return;
  18384. k.fLCompute %= 4;
  18385. }else if(R.AFPS < 45){
  18386. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18387. else if(k.flying && k.fLCompute%2 !=1) return;
  18388. k.fLCompute %= 6;
  18389. }else{
  18390. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18391. //else if(k.flying && k.fLCompute%2 !=1) return;
  18392. k.fLCompute %= 2;
  18393. }
  18394. } */
  18395. var sameQ, sameP, quaternion, visible;
  18396. for(var i=0;i<2;i++){
  18397. var logo = this.floorLogos[i];
  18398. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18399. visible = true;
  18400. }
  18401. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18402. var c = k.cameraControls.activeControl;
  18403. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18404. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18405. for(var i=0;i<2;i++){
  18406. var logo = this.floorLogos[i];
  18407. if(!sameQ){
  18408. if(!quaternion){
  18409. var a = new THREE.Vector3(0,0,-1);
  18410. a.applyQuaternion(Q);
  18411. a.setY(0);
  18412. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18413. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18414. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18415. quaternion.multiply(a);
  18416. }
  18417. logo.quaternion.copy(quaternion);
  18418. }
  18419. }
  18420. }
  18421. }()
  18422. n.prototype.loadLabels = function() {//xzw
  18423. this.labels = new x(this);
  18424. var e = $.Deferred();
  18425. //加载俯视图的标签 注释这个备注就会加载
  18426. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18427. window.MP_PREFETCHED_MODELDATA.model.player_options.showLabels ? this.showingLabels = true : '';
  18428. if (!this.showingLabels)
  18429. return e.resolve();
  18430. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18431. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18432. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18433. O.warn("Getting labels failed, not displaying labels."),
  18434. e.resolve()
  18435. }),
  18436. e
  18437. }
  18438. ,
  18439. n.prototype.buildRooms = function() {
  18440. this.rooms = new T(this),
  18441. this.rooms.createFromChunks(this.chunks),
  18442. this.rooms.calcRoomBoundaries()
  18443. }
  18444. ,
  18445. n.prototype.updateProjectedPanos = function() {
  18446. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18447. }
  18448. ,
  18449. n.prototype.setProjectedPanos = function(e, t, i) {
  18450. void 0 !== i && null !== i || (i = !0),
  18451. i = !!i,
  18452. this.projectedPano0 = e,
  18453. this.projectedPano1 = t,
  18454. this.skybox.material.setProjectedPanos(e, t, i),
  18455. this.chunks.forEach(function(n) {
  18456. n.materialInside.setProjectedPanos(e, t, i)
  18457. })
  18458. }
  18459. ,
  18460. n.prototype.setSide = function(e) {
  18461. this.floors.forEach(function(t) {
  18462. t.collider.material.side = e
  18463. })
  18464. }
  18465. ,
  18466. n.prototype.heroCount = function() {
  18467. return this.heroLocations ? this.heroLocations.length : 0
  18468. }
  18469. ,
  18470. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18471. if (e[0] < 0)
  18472. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18473. null;
  18474. if (this.heroCount() < 1)
  18475. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18476. null;
  18477. var t = this.heroLocations[e[0]];
  18478. if(t.heroLocations && e[1]!=void 0){
  18479. t = t.heroLocations[e[1]];
  18480. }
  18481. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18482. null) : t
  18483. }
  18484. ,
  18485. n.prototype.findPanoramicHero = function() {
  18486. for (var e in this.heroLocations)
  18487. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18488. return this.heroLocations[e];
  18489. return null
  18490. }
  18491. ,
  18492. n.prototype.listImagePanos = function() {
  18493. var e = []
  18494. , t = this;
  18495. return this.images.forEach(function(i) {
  18496. if (i.metadata && i.metadata.scan_id) {
  18497. var n = t.panos.get(i.metadata.scan_id);
  18498. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18499. }
  18500. }),
  18501. e
  18502. }
  18503. ,
  18504. n.prototype.fadePanoMarkers = function(e, t) {
  18505. this.panos.fadeMarkerOpacity(e, t)
  18506. }
  18507. ,
  18508. n.prototype.setSweepVisibility = function(e) {
  18509. this.panos.forEach(function(t) {
  18510. t.marker && (t.marker.visible = e)
  18511. })
  18512. }
  18513. ,
  18514. n.prototype.outsideAllowed = function() {
  18515. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18516. }
  18517. ,
  18518. t.exports = n
  18519. }
  18520. ).call(this, "/js/model/Model.js")
  18521. }
  18522. , {
  18523. "../constants": 8,
  18524. "../enum/AlignmentType": 17,
  18525. "../enum/RenderOrder": 42,
  18526. "../enum/Viewmode": 51,
  18527. "../exception/BasicException": 55,
  18528. "../label/Label": 90,
  18529. "../loaders/ModelLoader": 105,
  18530. "../loaders/ModelTextureLoader": 106,
  18531. "../loaders/SweepDataLoader": 107,
  18532. "../tag/tag": 123,
  18533. "../tag/tagManager": 124,
  18534. "../objects/BoundingTextureSkybox": 143,
  18535. "../objects/Chunk": 144,
  18536. "../objects/Floor": 146,
  18537. "../objects/Panorama": 148,
  18538. "../objects/Room": 150,
  18539. "../objects/Snapshot": 153,
  18540. "../settings": 166,
  18541. "../shaders": 167,
  18542. "../util/ModelUrls": 177,
  18543. "../util/PanoramaCollection": 178,
  18544. "../util/ajax": 181,
  18545. "../util/common": 185,
  18546. "../util/easing": 186,
  18547. "../util/lerp": 188,
  18548. "../util/logger": 189,
  18549. "../util/math": 190,
  18550. "../util/texture": 194,
  18551. "../util/transitions": 195,
  18552. "./../util/browser": 182,
  18553. "./../util/showcase": 193,
  18554. "./Chunks": 135,
  18555. "./FloorCollection": 136,
  18556. "./ImageCollection": 137,
  18557. "./LabelCollection": 138,
  18558. "./RoomCollection": 141,
  18559. events: 202,
  18560. three: 217,
  18561. "hot": "hot"
  18562. }],
  18563. 140: [function(e, t, i) {
  18564. "use strict";
  18565. function n() {
  18566. this.modelMap = {},
  18567. this.activeModel = null,
  18568. this.modelCount = 0,
  18569. this.tileDownloader = null,
  18570. this.panoRenderer = null
  18571. }
  18572. var r = (e("three"),
  18573. e("../util/common"))
  18574. , o = e("../exception/BasicException")
  18575. , a = e("../enum/ModelManagerEvents")
  18576. , s = e("../enum/PanoRendererEvents")
  18577. , l = e("events").EventEmitter;
  18578. n.prototype.init = function(e, t, i) {
  18579. this.tileDownloader = e,
  18580. this.panoRenderer = t,
  18581. this.qualityManager = i,
  18582. this.bindEvents()
  18583. }
  18584. ,
  18585. n.prototype.bindEvents = function() {
  18586. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18587. }
  18588. ,
  18589. n.prototype.onTileRendered = function(e, t, i, n) {}
  18590. ,
  18591. n.prototype.addModel = function(e) {
  18592. this.modelMap[e.sid] = e,
  18593. 0 === this.modelCount && this.activateModel(e.sid),
  18594. this.modelCount++,
  18595. this.emit(a.ModelAdded)
  18596. }
  18597. ,
  18598. n.prototype.getModel = function(e) {
  18599. return this.modelMap[e]
  18600. }
  18601. ,
  18602. n.prototype.activateModel = function(e) {
  18603. var t = this.modelMap[e];
  18604. if (!t)
  18605. throw new o("Tried to activate invalid model!");
  18606. var i = this.activeModel;
  18607. this.activeModel = t,
  18608. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18609. this.tileDownloader.setUrls(t.urls),
  18610. t.panos.forEach(function(e) {
  18611. e.attachToPanoRenderer(this.panoRenderer),
  18612. e.tileDownloader = this.tileDownloader,
  18613. e.qualityManager = this.qualityManager
  18614. }
  18615. .bind(this)),
  18616. this.emit(a.ActiveModelChanged, {
  18617. oldModel: i,
  18618. model: t
  18619. })
  18620. }
  18621. ,
  18622. n.prototype.getActiveModel = function() {
  18623. return this.activeModel
  18624. }
  18625. ,
  18626. r.extend(n, l),
  18627. t.exports = n
  18628. }
  18629. , {
  18630. "../enum/ModelManagerEvents": 33,
  18631. "../enum/PanoRendererEvents": 35,
  18632. "../exception/BasicException": 55,
  18633. "../util/common": 185,
  18634. events: 202,
  18635. three: 217
  18636. }],
  18637. 141: [function(e, t, i) {
  18638. (function(i) {
  18639. "use strict";
  18640. function n() {
  18641. s.call(this)
  18642. }
  18643. var r = e("../objects/Room")
  18644. , o = (e("../settings"),
  18645. e("../util/logger"))
  18646. , a = (e("../util/transitions"),
  18647. e("../util/easing"),
  18648. e("../util/common"))
  18649. , s = e("../util/IndexedCollection")
  18650. , l = e("./Chunks");
  18651. new o(i);
  18652. a.inherit(n, s),
  18653. n.prototype.getIndex = function(e) {
  18654. return e.roomId
  18655. }
  18656. ,
  18657. n.prototype.calcRoomBoundaries = function() {
  18658. this.forEach(function(e) {
  18659. e.calcBoundaries()
  18660. })
  18661. }
  18662. ,
  18663. n.prototype.createFromChunks = function(e) {
  18664. var t = {
  18665. floorId: -1,
  18666. roomId: -1
  18667. }
  18668. , i = {};
  18669. e.forEach(function(e) {
  18670. l.parseIdsFromChunkName(e.name, t);
  18671. var o = i[t.roomId];
  18672. if (!o) {
  18673. var a = n.generateRoomId(t.floorId, t.roomId);
  18674. o = new r(t.floorId,a),
  18675. this.add(o),
  18676. i[t.roomId] = o
  18677. }
  18678. o.addChunk(e)
  18679. }
  18680. .bind(this)),
  18681. this.calcRoomBoundaries()
  18682. }
  18683. ,
  18684. n.generateRoomId = function(e, t) {
  18685. return e + "_" + t
  18686. }
  18687. ,
  18688. t.exports = n
  18689. }
  18690. ).call(this, "/js/model/RoomCollection.js")
  18691. }
  18692. , {
  18693. "../objects/Room": 150,
  18694. "../settings": 166,
  18695. "../util/IndexedCollection": 175,
  18696. "../util/common": 185,
  18697. "../util/easing": 186,
  18698. "../util/logger": 189,
  18699. "../util/transitions": 195,
  18700. "./Chunks": 135
  18701. }],
  18702. 142: [function(e, t, i) {
  18703. "use strict";
  18704. function n(e, t, i) {
  18705. e = e.clone().expandByScalar(0.01);//改
  18706. var n = e.size()
  18707. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18708. o.boundingBox = e,
  18709. r.Mesh.call(this, o, t),
  18710. this.position.copy(e.center()),
  18711. this.frustumCulled = !1,
  18712. i && this.add(new r.WireframeHelper(this))
  18713. }
  18714. var r = e("three");
  18715. n.prototype = Object.create(r.Mesh.prototype),
  18716. n.prototype.constructor = n,
  18717. t.exports = n
  18718. }
  18719. , {
  18720. three: 217
  18721. }],
  18722. 143: [function(e, t, i) {
  18723. (function(i) {
  18724. "use strict";
  18725. function n(e) {
  18726. h.time("Computing a nice bounding cubemap");
  18727. var t = new a({
  18728. side: r.BackSide,
  18729. transparent: !0
  18730. });
  18731. t.uniforms.modelAlpha.value = 0,
  18732. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18733. this.renderOrder = l.boundingSkybox,
  18734. o.call(this, e, t),
  18735. h.timeEnd("Computing a nice bounding cubemap")
  18736. }
  18737. var r = e("three")
  18738. , o = (e("../enum/Viewmode"),
  18739. e("../shaders"),
  18740. e("./BoundingMesh"))
  18741. , a = e("../materials/ModelTextureMaterial")
  18742. , s = e("../settings")
  18743. , l = e("../enum/RenderOrder")
  18744. , c = e("../util/logger")
  18745. , h = new c(i);
  18746. n.prototype = Object.create(o.prototype),
  18747. n.prototype.constructor = n,
  18748. t.exports = n
  18749. }
  18750. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18751. }
  18752. , {
  18753. "../enum/RenderOrder": 42,
  18754. "../enum/Viewmode": 51,
  18755. "../materials/ModelTextureMaterial": 118,
  18756. "../settings": 166,
  18757. "../shaders": 167,
  18758. "../util/logger": 189,
  18759. "./BoundingMesh": 142,
  18760. three: 217
  18761. }],
  18762. 144: [function(e, t, i) {
  18763. "use strict";
  18764. function n(e) {
  18765. this.materialInside = new s({
  18766. side: r.DoubleSide
  18767. });
  18768. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18769. this.materialOutside = new r.RawShaderMaterial({
  18770. fragmentShader: o.modelOutside.fragmentShader,
  18771. vertexShader: o.modelOutside.vertexShader,
  18772. uniforms: t,
  18773. side: r.FrontSide,
  18774. name: "chunkOut"
  18775. }),
  18776. r.Mesh.call(this, e.geometry, this.materialInside),
  18777. this.name = e.name || "",
  18778. this.textureName = e.textureName,
  18779. this.meshUrl = e.meshUrl
  18780. }
  18781. var r = e("three")
  18782. , o = e("../shaders")
  18783. , a = e("../enum/Viewmode")
  18784. , s = e("../materials/ModelTextureMaterial");
  18785. n.prototype = Object.create(r.Mesh.prototype),
  18786. n.prototype.setTextureMap = function(e) {
  18787. this.materialInside.uniforms.map.value = e,
  18788. this.materialOutside.uniforms.map.value = e
  18789. }
  18790. ,
  18791. n.prototype.setMode = function(e) {
  18792. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18793. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18794. t.transparent = this.material.transparent,
  18795. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18796. this.material = t
  18797. }
  18798. ,
  18799. t.exports = n
  18800. }
  18801. , {
  18802. "../enum/Viewmode": 51,
  18803. "../materials/ModelTextureMaterial": 118,
  18804. "../shaders": 167,
  18805. three: 217
  18806. }],
  18807. 145: [function(e, t, i) {
  18808. "use strict";
  18809. function n(e) {
  18810. this.chunksize = e || 10,
  18811. this.chunks = {},
  18812. this.boundingBoxes = {},
  18813. this.children = [],
  18814. this.offset = new r.Vector3(0,.5,0),
  18815. this.material = new r.MeshBasicMaterial({
  18816. color: 16777215 * Math.random(),
  18817. side: r.DoubleSide
  18818. })
  18819. }
  18820. var r = e("three");
  18821. e("../enum/Viewmode");
  18822. n.prototype.add = function(e) {
  18823. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18824. m ? (t = m.position.array,
  18825. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18826. n = e.faces);
  18827. var v = new r.Vector3;
  18828. if (i)
  18829. for (o = 0,
  18830. a = i.length; o < a; o += 3) {
  18831. var A = 3 * i[o]
  18832. , y = 3 * i[o + 1]
  18833. , C = 3 * i[o + 2];
  18834. s = (t[A] + t[y] + t[C]) / 3,
  18835. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18836. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18837. h = Math.floor(s / this.chunksize),
  18838. u = Math.floor(l / this.chunksize),
  18839. d = Math.floor(c / this.chunksize),
  18840. p = h + "." + u + "." + d,
  18841. p in this.chunks ? (g = this.chunks[p],
  18842. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18843. f = this.boundingBoxes[p] = new r.Box3),
  18844. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18845. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18846. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18847. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18848. }
  18849. else
  18850. for (o = 0,
  18851. a = t.length; o < a; o += 9)
  18852. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18853. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18854. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18855. h = Math.floor(s / this.chunksize),
  18856. u = Math.floor(l / this.chunksize),
  18857. d = Math.floor(c / this.chunksize),
  18858. p = h + "." + u + "." + d,
  18859. p in this.chunks ? (g = this.chunks[p],
  18860. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18861. f = this.boundingBoxes[p] = new r.Box3),
  18862. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18863. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18864. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18865. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18866. }
  18867. ,
  18868. n.prototype.build = function() {
  18869. var e = new r.Object3D;
  18870. e.material = this.material;
  18871. for (var t in this.chunks) {
  18872. var i = this.chunks[t]
  18873. , n = new r.BufferGeometry;
  18874. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18875. n.boundingBox = this.boundingBoxes[t];
  18876. var o = new r.Mesh(n,this.material);
  18877. o.material.visible = !1,
  18878. e.add(o),
  18879. this.chunks[t] = []
  18880. }
  18881. return e
  18882. }
  18883. ,
  18884. t.exports = n
  18885. }
  18886. , {
  18887. "../enum/Viewmode": 51,
  18888. three: 217
  18889. }],
  18890. 146: [function(e, t, i) {
  18891. "use strict";
  18892. var r = e("three")
  18893. , o = e("../settings")
  18894. , a = e("../util/common")
  18895. , s = e("../util/lerp")
  18896. , l = e("./ChunkedCollider")
  18897. , c = e("../util/transitions")
  18898. , h = e("../util/easing")
  18899. , u = (e("../objects/Panorama"),
  18900. e("../enum/RenderOrder"))
  18901. , d = e("../localization/localize");
  18902. function n(e, t, i) {
  18903. r.Object3D.call(this),
  18904. this.model = e,
  18905. this.floorIndex = t,
  18906. this.lang = o.languageTag,
  18907. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18908. this.panos = [],
  18909. this.chunks = [],
  18910. this.colliderBuilder = new l(3),
  18911. this.collider = null,
  18912. this.center = null,
  18913. this.boundingBox = new r.Box3,
  18914. this.size = null,
  18915. this.hidden = !1,
  18916. this.conservativeBoundingBox = new r.Box3,
  18917. this.debugColor = 16777215 * Math.random(),
  18918. this.transition = null
  18919. }
  18920. n.prototype = Object.create(r.Object3D.prototype),
  18921. n.prototype.enter = function(e) {
  18922. this.model.setFloor(this, e)
  18923. }
  18924. ,
  18925. n.prototype.hide = function(e) {
  18926. if (!this.hidden || this.transition) {
  18927. this.chunks.forEach(function(e) {
  18928. e.material.transparent = !0
  18929. }),
  18930. c.cancel(this.transition);
  18931. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18932. , i = e ? 0 : o.hideFloorDelay / t;
  18933. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18934. this.hidden = !0
  18935. }
  18936. .bind(this), i, h.easeInOutQuad)
  18937. }
  18938. }
  18939. ,
  18940. n.prototype.show = function(e) {
  18941. if (this.hidden || this.transition) {
  18942. this.hidden = !1,
  18943. c.cancel(this.transition);
  18944. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18945. , i = e ? 0 : o.showFloorDelay / t;
  18946. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18947. this.hidden || this.chunks.forEach(function(e) {
  18948. e.material.transparent = !1
  18949. })
  18950. }
  18951. .bind(this), i, h.easeInOutQuad)
  18952. }
  18953. }
  18954. ,
  18955. n.prototype.toggle = function(e, t) {
  18956. e = void 0 === e ? this.hidden : e,
  18957. e ? this.show(t) : this.hide(t)
  18958. }
  18959. ,
  18960. n.prototype.containsPoint = function(e) {
  18961. return this.collider.children.some(function(t) {
  18962. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18963. t.geometry.boundingBox.containsPoint(e)
  18964. })
  18965. }
  18966. ,
  18967. n.prototype.distanceToPoint = function(e) {
  18968. var t = null
  18969. , i = 1 / 0;
  18970. return this.collider.children.forEach(function(n) {
  18971. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18972. var r = n.geometry.boundingBox.distanceToPoint(e);
  18973. (!t || i > r) && (i = r,
  18974. t = n)
  18975. }),
  18976. i
  18977. }
  18978. ,
  18979. n.prototype.addChunk = function(e) {
  18980. e.renderOrder = u.ghostFloor,
  18981. this.add(e),
  18982. this.chunks.push(e),
  18983. this.boundingBox.union(e.geometry.boundingBox),
  18984. this.size = this.boundingBox.size(),
  18985. this.colliderBuilder.add(e.geometry)
  18986. }
  18987. ,
  18988. n.prototype.addPano = function(e) {
  18989. this.panos.push(e),
  18990. this.add(e.skyboxMesh),
  18991. e.marker && this.add(e.marker);
  18992. var t = new r.Vector3(1,1,1)
  18993. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18994. this.boundingBox.union(i)
  18995. }
  18996. ,
  18997. n.prototype.build = function() {
  18998. this.collider = this.colliderBuilder.build(!0),
  18999. this.add(this.collider),
  19000. this.center = this.boundingBox.center(),
  19001. this.conservativeBoundingBox.copy(this.boundingBox),
  19002. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  19003. return e.geometry.boundingBox.min.y
  19004. }), 5),
  19005. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  19006. return e.geometry.boundingBox.max.y
  19007. }), 5),
  19008. this.colliderBuilder = null
  19009. }
  19010. ,
  19011. n.prototype.toShortString = function() {
  19012. return a.nth(this.floorIndex + 1)
  19013. }
  19014. ,
  19015. n.prototype.toString = function() {
  19016. return this.name
  19017. }
  19018. ,
  19019. t.exports = n
  19020. }
  19021. , {
  19022. "../enum/RenderOrder": 42,
  19023. "../localization/localize": 108,
  19024. "./strings-cn-CN": 109,
  19025. "../objects/Panorama": 148,
  19026. "../settings": 166,
  19027. "../util/common": 185,
  19028. "../util/easing": 186,
  19029. "../util/lerp": 188,
  19030. "../util/transitions": 195,
  19031. "./ChunkedCollider": 145,
  19032. three: 217
  19033. }],
  19034. 147: [function(e, t, i) {
  19035. "use strict";
  19036. function n(e) {
  19037. this.player = e,
  19038. this.obj3d = null,
  19039. this.UP = new r.Vector3(0,1,0)
  19040. }
  19041. var r = e("three")
  19042. , o = e("../settings");
  19043. n.prototype.prefs = {
  19044. linewidth: 3,
  19045. height: .07,
  19046. opacity: .45,
  19047. endScale: .05
  19048. },
  19049. n.prototype.discard = function() {
  19050. if (this.obj3d) {
  19051. var e = this.obj3d.parent;
  19052. e && e.remove(this.obj3d)
  19053. }
  19054. this.obj3d = null
  19055. }
  19056. ,
  19057. n.prototype.draw = function() {
  19058. if (this.discard(),
  19059. o.showNeighbors) {
  19060. var e = this.player.currentPano.floor;
  19061. this.obj3d = new r.Object3D;
  19062. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  19063. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  19064. i.y += this.prefs.height;
  19065. var n = .1525
  19066. , a = .127
  19067. , s = .0127
  19068. , l = .1
  19069. , c = .19
  19070. , h = .2032
  19071. , u = .2286
  19072. , d = .255
  19073. , p = new r.Matrix4;
  19074. for (var f in t)
  19075. if (t[f]) {
  19076. var g = this.player.model.panos.get(f)
  19077. , m = (g.position.clone().sub(this.player.model.position),
  19078. g.position.clone().sub(g.floorPosition))
  19079. , v = g.floorPosition.clone().sub(this.player.model.position);
  19080. v.y += this.prefs.height;
  19081. var A = new r.Geometry;
  19082. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  19083. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  19084. p.identity().setPosition(m),
  19085. A.applyMatrix(p),
  19086. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  19087. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  19088. p.lookAt(v, i, this.UP).setPosition(v),
  19089. A.applyMatrix(p),
  19090. A.vertices.push(v, i);
  19091. var y = new r.Line(A,new r.LineBasicMaterial({
  19092. color: g.debugColor.getHex(),
  19093. transparent: !0,
  19094. opacity: this.prefs.opacity,
  19095. depthWrite: !1,
  19096. name: "sLine" + f,
  19097. linewidth: this.prefs.linewidth
  19098. }));
  19099. this.obj3d.add(y)
  19100. }
  19101. e.add(this.obj3d)
  19102. }
  19103. }
  19104. ,
  19105. n.prototype.update = function() {
  19106. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  19107. }
  19108. ,
  19109. t.exports = n
  19110. }
  19111. , {
  19112. "../settings": 166,
  19113. three: 217
  19114. }],
  19115. 148: [function(e, t, i) {
  19116. (function(i) {
  19117. "use strict";
  19118. function n(e, t, i, n) {
  19119. this.model = e,
  19120. this.id = t,
  19121. this.alignmentType = i.alignmentType || l.ALIGNED,
  19122. this.neighbourUUIDs = i.neighbours || null,
  19123. this.neighbourPanos = null,
  19124. this.floor = null,
  19125. this.floorIndex = i.floor,
  19126. this.failedLoadingAt = 0,
  19127. this.maxLoadRetries = 4,
  19128. this.origin = i.position.clone(),
  19129. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  19130. this.quaternion = i.quaternion.clone(),
  19131. this.skyboxMesh = new r.Mesh(E),
  19132. this.skyboxMesh.position.copy(this.position),
  19133. this.skyboxMesh.quaternion.copy(this.quaternion),
  19134. this.skyboxMesh.name = "skybox",
  19135. this.skyboxMesh.visible = !1,
  19136. this.skyboxMesh.updateMatrix(),
  19137. this.skyboxMesh.updateMatrixWorld(),
  19138. this.marker = null,
  19139. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  19140. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  19141. map: w,
  19142. side: r.DoubleSide,
  19143. opacity: 0,
  19144. transparent: !0,
  19145. depthWrite: !1
  19146. })),
  19147. this.marker.visible = this.showFloorMarker,
  19148. this.marker.renderOrder = s.panoMarker,
  19149. this.marker.name = "marker",
  19150. this.marker.pano = this,
  19151. this.marker.layers.set(v.PANOMARKERS),
  19152. this.marker.updateMatrixWorld(),
  19153. a.colorMarkerOnLoad && this.on("load", function() {
  19154. this.marker.material.color.set(65280)
  19155. })),
  19156. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  19157. this.floorPosition = i.puck ? i.puck.clone() : null,
  19158. this.tiled = n,
  19159. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19160. this.solidSkybox.flipY = !1,
  19161. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19162. this.solidSkybox.magFilter = r.LinearFilter,
  19163. this.solidSkybox.generateMipmaps = !1)),
  19164. this.zoomed = !1,
  19165. this.panoRenderer = null,
  19166. this.qualityManager = null,
  19167. this.tileDownloader = null,
  19168. this.tiledPanoRenderTarget = null,
  19169. this.minimumTiledPanoLoaded = !1,
  19170. this.highestPartialTileRenderOpCompleted = 0,
  19171. this.highestFullTileRenderOpCompleted = 0,
  19172. this.shouldRedrawOnBaseLoaded = !1,
  19173. this.lockUntilRenderingComplete = !1,
  19174. a.colorMarkerOnLoad && this.on("load", function() {
  19175. this.marker.material.color.set(65280)
  19176. });
  19177. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19178. var e = new r.TextureLoader;
  19179. e.setCrossOrigin(!0);
  19180. var g = e.load("images/texture.jpg");
  19181. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  19182. color: 16777215,
  19183. transparent: !0,
  19184. opacity: .75,
  19185. map: g
  19186. })),
  19187. this.vrMarker.boluoType = "vr",
  19188. this.vrMarker.position.z = 1,
  19189. this.vrMarker.enabled = !0,
  19190. this.vrMarker.visible = !1,
  19191. window.vrMarkers = window.vrMarkers || [],
  19192. window.vrMarkers.push(this.vrMarker),
  19193. this.marker && this.marker.add(this.vrMarker),
  19194. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19195. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19196. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19197. this.adjustAngleEnable) {
  19198. var i = new r.Quaternion;
  19199. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19200. this.skyboxMesh.quaternion.multiply(i);
  19201. var m = new r.Quaternion;
  19202. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19203. this.skyboxMesh.quaternion.multiply(m);
  19204. var n = new r.Quaternion;
  19205. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19206. this.skyboxMesh.quaternion.multiply(n),
  19207. this.skyboxMesh.updateMatrix(),
  19208. this.skyboxMesh.updateMatrixWorld(),
  19209. this.model.updateProjectedPanos()
  19210. }
  19211. /**************************************************************************************************************************************/
  19212. }
  19213. var r = e("three")
  19214. , o = e("../util/logger")
  19215. , a = e("../settings")
  19216. , s = (e("../enum/Viewmode"),
  19217. e("../enum/RenderOrder"))
  19218. , l = e("../enum/AlignmentType")
  19219. , c = (e("../util/common"),
  19220. e("../util/transitions"))
  19221. , h = e("../util/lerp")
  19222. , u = e("../util/ajax")
  19223. , d = e("../util/texture")
  19224. , p = e("../util/panorama")
  19225. , f = (e("../enum/TileDownloaderEvents"),
  19226. e("../enum/PanoramaEvents"))
  19227. , g = e("../enum/PanoRendererEvents")
  19228. , m = e("../enum/PanoSizeClass")
  19229. , v = e("../enum/RenderLayers")
  19230. , A = (e("../scene/SceneRenderer"),
  19231. e("../enum/GLCubeFaces"),
  19232. e("../exception/BasicException"))
  19233. , y = e("../tile/TileUtils")
  19234. , C = e("events").EventEmitter
  19235. , I = new o(i)
  19236. , E = new r.SphereBufferGeometry(.1)
  19237. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19238. , w = d.load("./static/images/marker-256x256.png");
  19239. n.prototype = Object.create(C.prototype),
  19240. n.prototype.enter = function() {
  19241. var e = null;
  19242. return function() {
  19243. if(this.id == ponaid) {
  19244. window.player.emit("openTips")
  19245. }
  19246. this.setZoomed(!1),
  19247. this.emit("enter", {
  19248. oldPano: e,
  19249. newPano: this
  19250. }),
  19251. e = this
  19252. }
  19253. }(),
  19254. n.prototype.exit = function() {
  19255. this.tiled ? (this.clearWaitDeferreds(),
  19256. this.minimumTiledPanoLoaded = !1,
  19257. this.tiledPanoRenderTarget = null,
  19258. this.setZoomed(!1),
  19259. this.panoRenderer.deactivateTiledPano(this),
  19260. this.highestPartialTileRenderOpCompleted = 0,
  19261. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19262. this.solidSkybox.loaded = !1,
  19263. this.solidSkybox.version = 0),
  19264. this.emit("exit")
  19265. }
  19266. ,
  19267. n.prototype.hoverOn = function(e) {
  19268. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19269. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19270. }
  19271. ,
  19272. n.prototype.hoverOff = function(e) {
  19273. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19274. }
  19275. ,
  19276. n.prototype.build1 = function() {
  19277. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19278. this.floor.addPano(this),
  19279. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19280. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19281. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19282. }
  19283. ,
  19284. n.prototype.build2 = function() {
  19285. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19286. this.height = this.position.distanceTo(this.floorPosition),
  19287. this.placeMarker()
  19288. }
  19289. ,
  19290. n.prototype.interpolateFloorPosition = function() {
  19291. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19292. return !!e.floorPosition
  19293. }).sort(function(e, t) {
  19294. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19295. }
  19296. .bind(this))
  19297. , t = this.position.clone();
  19298. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19299. t
  19300. }
  19301. ,
  19302. n.prototype.raycastFloorPosition = function() {
  19303. I.warn("Performance warning: Raycasting to find floor position");
  19304. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19305. , t = e.intersectObjects(this.model.colliders);
  19306. return t.length ? t[0].point : null
  19307. }
  19308. ,
  19309. n.prototype.raycastToFindFloor = function() {
  19310. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19311. return function() {
  19312. I.warn("Performance warning: Raycasting to find floor index");
  19313. for (var t = 0; t < e.length; t++) {
  19314. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19315. , n = i.intersectObjects(this.model.colliders);
  19316. if (n.length)
  19317. return n[0].object.parent.parent
  19318. }
  19319. return null
  19320. }
  19321. }(),
  19322. n.prototype.placeMarker = function() {
  19323. this.marker && (this.marker.position.copy(this.floorPosition),
  19324. this.marker.position.y += .05,
  19325. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19326. }
  19327. ,
  19328. n.prototype.translate = function(e) {
  19329. this.position.add(e),
  19330. this.floorPosition.add(e)
  19331. }
  19332. ,
  19333. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19334. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19335. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19336. }
  19337. ,
  19338. n.prototype.attachToPanoRenderer = function(e) {
  19339. this.panoRenderer = e,
  19340. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19341. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19342. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19343. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19344. }
  19345. ;
  19346. var _ = {};
  19347. n.prototype.getWaitDeferred = function(e) {
  19348. var t = _[this.id];
  19349. t || (t = {},
  19350. _[this.id] = t);
  19351. var i = t[e];
  19352. return i || (i = {
  19353. deferred: $.Deferred(),
  19354. active: !1
  19355. },
  19356. t[e] = i),
  19357. i
  19358. }
  19359. ,
  19360. n.prototype.resetWaitDeferred = function(e) {
  19361. var t = this.getWaitDeferred(e);
  19362. t.active = !1,
  19363. t.deferred = $.Deferred()
  19364. }
  19365. ,
  19366. n.prototype.clearWaitDeferreds = function() {
  19367. var e = _[this.id];
  19368. e || (e = {},
  19369. _[this.id] = e);
  19370. for (var t in e)
  19371. if (e.hasOwnProperty(t)) {
  19372. var i = e[t];
  19373. i.active = !1,
  19374. i.deferred = $.Deferred()
  19375. }
  19376. }
  19377. ,
  19378. n.prototype.loadTiledPano = function() {
  19379. var e = (new r.Vector3,
  19380. [])
  19381. , t = [];
  19382. return function(i, n, r, o, a, s) {
  19383. null !== o && void 0 !== o || (o = !0),
  19384. null !== a && void 0 !== a || (a = !0);
  19385. var l = this.getWaitDeferred(i)
  19386. , c = l.deferred
  19387. , h = null
  19388. , u = null;
  19389. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19390. u = r.vFov)),
  19391. !this.isLoaded(i)) {
  19392. if (!l.active) {
  19393. if (l.active = !0,
  19394. r) {
  19395. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19396. e[this.id + ":" + i] = {
  19397. tileCount: 0,
  19398. targetTileCount: d
  19399. },
  19400. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19401. }
  19402. t[this.id] || (t[this.id] = !0,
  19403. this.on(f.LoadComplete, function(e, t) {
  19404. var i = this.getWaitDeferred(e).deferred;
  19405. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19406. this.resetWaitDeferred(e))
  19407. }
  19408. .bind(this)),
  19409. this.on(f.LoadFailed, function(e) {
  19410. var t = this.getWaitDeferred(e).deferred;
  19411. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19412. this.resetWaitDeferred(e))
  19413. }
  19414. .bind(this)),
  19415. this.on(f.TileLoaded, function(t, i, n) {
  19416. var r = this.getWaitDeferred(t).deferred;
  19417. if (r && "pending" === r.state()) {
  19418. r.notify(t, i, n);
  19419. var o = e[this.id + ":" + t];
  19420. o && (o.tileCount++,
  19421. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19422. r.resolve(t, n),
  19423. this.resetWaitDeferred(t)))
  19424. }
  19425. }
  19426. .bind(this)))
  19427. }
  19428. this.tileDownloader.clearForceQueue(),
  19429. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19430. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19431. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19432. }
  19433. return c.promise()
  19434. }
  19435. }(),
  19436. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19437. if (e === this.id) {
  19438. var n = this.qualityManager.getPanoSize(m.BASE);
  19439. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19440. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19441. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19442. }
  19443. }
  19444. ,
  19445. n.prototype.onTileRendered = function(e, t, i, n) {
  19446. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19447. }
  19448. ,
  19449. n.prototype.onPanoRendered = function(e, t, i, n) {
  19450. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19451. this.updateSkyboxForZoomLevel(),
  19452. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19453. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19454. this.emit("load", t),
  19455. this.model.emit("load", this),
  19456. this.emit(f.LoadComplete, t, i))
  19457. }
  19458. ,
  19459. n.prototype.setZoomed = function(e) {
  19460. this.zoomed = e,
  19461. this.updateSkyboxForZoomLevel()
  19462. }
  19463. ,
  19464. n.prototype.ensureSkyboxReadyForRender = function() {
  19465. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19466. this.solidSkybox.loaded = !0)
  19467. }
  19468. ,
  19469. n.prototype.updateSkyboxForZoomLevel = function() {
  19470. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19471. }
  19472. ,
  19473. n.prototype.getSkyboxTexture = function() {
  19474. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19475. }
  19476. ,
  19477. n.prototype.onTileRenderFail = function(e, t, i) {
  19478. e === this.id && this.emit(f.LoadFailed, t)
  19479. }
  19480. ,
  19481. n.prototype.isLoaded = function(e) {
  19482. if (this.tiled) {
  19483. if (e && "string" == typeof e)
  19484. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19485. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19486. }
  19487. if (e && "number" == typeof e)
  19488. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19489. return !!this.solidSkybox.high || e in this.solidSkybox
  19490. }
  19491. ,
  19492. n.prototype.loadCube = function(e) {
  19493. if (this.isLoaded(e))
  19494. return I.info("Skipping load of pano, already loaded"),
  19495. $.when();
  19496. this.emit("loading", e),
  19497. this.model.emit("loading", this);
  19498. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19499. , i = t.filter(function(e) {
  19500. return !e
  19501. });
  19502. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19503. e = "high",
  19504. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19505. var n = 0
  19506. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19507. return u.getImage(t[i])
  19508. }
  19509. .bind(this));
  19510. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19511. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19512. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19513. this.solidSkybox.low = null),
  19514. this.solidSkybox.needsUpdate = !0,
  19515. this.emit("load", e),
  19516. this.model.emit("load", this),
  19517. this
  19518. }
  19519. .bind(this), function() {
  19520. I.error("Downloading cubemap for pano", this.id, "failed"),
  19521. this.failedLoadingAt = Date.now()
  19522. }
  19523. .bind(this), function() {
  19524. return $.when(++n, 6)
  19525. })
  19526. }
  19527. ,
  19528. n.raycastsSkipped = 0,
  19529. n.raycastsDone = 0,
  19530. n.prototype.findNeighourPanos = function() {
  19531. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19532. this.model.panos.forEach(function(e) {
  19533. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19534. var t = this.position.distanceTo(e.position);
  19535. if (t > a.panoramaNeighbourMaxDistance)
  19536. return this.model.panos.setNeighbour(this, e, !1),
  19537. void n.raycastsSkipped++;
  19538. var i = e.position.clone().sub(this.position).normalize()
  19539. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19540. , s = o.intersectObjects(this.model.colliders);
  19541. n.raycastsDone++,
  19542. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19543. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19544. }
  19545. }
  19546. .bind(this)),
  19547. this.model.panos.neighbourMap[this.id]
  19548. }
  19549. ,
  19550. n.prototype.worldPosition = function() {
  19551. return this.position
  19552. }
  19553. ,
  19554. n.prototype.addTextSprite = function(e, t) {
  19555. this.removeTextSprite();
  19556. var i = document.createElement("canvas")
  19557. , n = i.getContext("2d");
  19558. i.width = 256,
  19559. i.height = 256;
  19560. var o = "Arial"
  19561. , a = 60;
  19562. n.font = "bold " + a + "px " + o,
  19563. n.fillStyle = "white";
  19564. var s = n.measureText(e).width;
  19565. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19566. var l = new r.Texture(i);
  19567. l.needsUpdate = !0;
  19568. var c = new r.SpriteMaterial({
  19569. map: l,
  19570. color: t || 16428055
  19571. });
  19572. this.text3d = new r.Sprite(c),
  19573. this.text3d.position.copy(this.skyboxMesh.position),
  19574. this.floor.add(this.text3d)
  19575. }
  19576. ,
  19577. n.prototype.removeTextSprite = function() {
  19578. this.text3d && (this.floor.remove(this.text3d),
  19579. this.text3d = null)
  19580. }
  19581. ,
  19582. n.prototype.isAligned = function() {
  19583. return this.alignmentType === l.ALIGNED
  19584. }
  19585. ,
  19586. n.filters = {
  19587. inDirection: function(e, t, i) {
  19588. return function(n) {
  19589. var r = n.position.clone().sub(e).normalize();
  19590. return r.dot(t) > i
  19591. }
  19592. },
  19593. inFloorDirection: function(e, t, i) {
  19594. return function(n) {
  19595. var r = n.floorPosition.clone().sub(e).normalize();
  19596. return r.dot(t) > i
  19597. }
  19598. },
  19599. inPanoDirection: function(e, t, i) {
  19600. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19601. function(n) {
  19602. var r = n.floorPosition.clone().sub(e).normalize()
  19603. , o = n.position.clone().sub(e).normalize();
  19604. return r.dot(t) > i || o.dot(t) > i
  19605. }
  19606. },
  19607. atFloor: function(e) {
  19608. return function(t) {
  19609. return !e || t.floor === e
  19610. }
  19611. },
  19612. not: function(e) {
  19613. return function(t) {
  19614. return t !== e
  19615. }
  19616. },
  19617. notIn: function(e) {
  19618. return function(t) {
  19619. return e.indexOf(t) === -1
  19620. }
  19621. },
  19622. isLoaded: function() {
  19623. return function(e) {
  19624. return e.isLoaded()
  19625. }
  19626. },
  19627. isNotLoaded: function() {
  19628. return function(e) {
  19629. return !e.isLoaded()
  19630. }
  19631. },
  19632. isCloseEnoughTo: function(e, t) {
  19633. return function(i) {
  19634. return e.distanceTo(i.floorPosition) < t
  19635. }
  19636. },
  19637. hasMinimumHeightDifferenceTo: function(e, t) {
  19638. return function(i) {
  19639. return Math.abs(i.position.y - e.y) > t
  19640. }
  19641. },
  19642. isNotBehindNormal: function(e, t) {
  19643. var i = new r.Vector3;
  19644. return t = t.clone(),
  19645. function(n) {
  19646. var r = i.copy(n.position).sub(e).normalize();
  19647. return r.dot(t) > 0
  19648. }
  19649. },
  19650. isNeighbourPanoTo: function(e) {
  19651. return function(t) {
  19652. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19653. }
  19654. },
  19655. isNeighbourOfNeighbourTo: function(e) {
  19656. return function(t) {
  19657. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19658. var n = e.model.panos.get(i);
  19659. return !!n && n.neighbourPanos[t.id]
  19660. })
  19661. }
  19662. },
  19663. isNotRecentlyFailed: function(e) {
  19664. return function(t) {
  19665. return Date.now() - t.failedLoadingAt > e
  19666. }
  19667. },
  19668. isOnVisibleFloor: function() {
  19669. return function(e) {
  19670. return !e.floor.hidden
  19671. }
  19672. },
  19673. isPanoAligned: function() {
  19674. return function(e) {
  19675. return e.isAligned()
  19676. }
  19677. }
  19678. },
  19679. n.sortFunctions = {
  19680. distanceToPoint: function(e) {
  19681. return function(t, i) {
  19682. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19683. }
  19684. },
  19685. floorDistanceToPoint: function(e) {
  19686. return function(t, i) {
  19687. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19688. }
  19689. },
  19690. choose: function(e) {
  19691. return function(t, i) {
  19692. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19693. }
  19694. }
  19695. },
  19696. n.scoreFunctions = {
  19697. distance: function(e, t) {
  19698. return t = t || a.navigation.distanceFactor,
  19699. function(i) {
  19700. return e ? e.position.distanceTo(i.position) * t : 0
  19701. }
  19702. },
  19703. distanceSquared: function(e, t) {
  19704. return t = t || a.navigation.distanceFactor,
  19705. function(i) {
  19706. return e ? e.position.distanceToSquared(i.position) * t : 0
  19707. }
  19708. },
  19709. direction: function(e, t) {
  19710. return function(i) {
  19711. var n = i.position.clone().sub(e).normalize();
  19712. return n.dot(t) * a.navigation.directionFactor
  19713. }
  19714. },
  19715. angle: function(e, t) {
  19716. return function(i) {
  19717. var n = i.position.clone().sub(e).normalize();
  19718. return n.angleTo(t) * a.navigation.angleFactor
  19719. }
  19720. },
  19721. inFieldOfView: function(e, t) {
  19722. return function(i) {
  19723. var n = i.position.clone().sub(e).normalize();
  19724. return n.dot(t) > .75 ? 10 : -1
  19725. }
  19726. },
  19727. optionality: function(e) {
  19728. return function(t) {
  19729. var i = t.neighbourUUIDs.filter(function(t) {
  19730. return !(t in e.neighbourUUIDs) && t !== e.id
  19731. });
  19732. return i.length * a.navigation.optionalityFactor
  19733. }
  19734. },
  19735. penalizeHeightDifferenceUnder: function(e, t) {
  19736. return function(i) {
  19737. return e.y - i.position.y < t ? -20 : 0
  19738. }
  19739. }
  19740. },
  19741. t.exports = n
  19742. }
  19743. ).call(this, "/js/objects/Panorama.js")
  19744. }
  19745. , {
  19746. "../enum/AlignmentType": 17,
  19747. "../enum/GLCubeFaces": 25,
  19748. "../enum/PanoRendererEvents": 35,
  19749. "../enum/PanoSizeClass": 36,
  19750. "../enum/PanoramaEvents": 37,
  19751. "../enum/RenderLayers": 41,
  19752. "../enum/RenderOrder": 42,
  19753. "../enum/TileDownloaderEvents": 45,
  19754. "../enum/Viewmode": 51,
  19755. "../exception/BasicException": 55,
  19756. "../scene/SceneRenderer": 158,
  19757. "../settings": 166,
  19758. "../tile/TileUtils": 174,
  19759. "../util/ajax": 181,
  19760. "../util/common": 185,
  19761. "../util/lerp": 188,
  19762. "../util/logger": 189,
  19763. "../util/panorama": 191,
  19764. "../util/texture": 194,
  19765. "../util/transitions": 195,
  19766. events: 202,
  19767. three: 217
  19768. }],
  19769. 149: [function(e, t, i) {
  19770. "use strict";
  19771. function n(e) {
  19772. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19773. t.map.value = d,
  19774. t.opacity.value = 0,
  19775. t.color.value.set(o.reticuleColor),
  19776. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19777. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19778. side: r.DoubleSide,
  19779. depthWrite: !1,
  19780. depthTest: !1,
  19781. transparent: !0,
  19782. vertexShader: c.waypoint.vertexShader,
  19783. fragmentShader: c.waypoint.fragmentShader,
  19784. uniforms: t,
  19785. name: "waypoint",
  19786. opacity: 0,
  19787. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19788. })),
  19789. this.layers.set(h.RETICULE),
  19790. this.renderOrder = u.reticule,
  19791. this.player = e,
  19792. this.direction = new r.Vector3,
  19793. this.hidden = !0,
  19794. this.mouseLastMoveTime = Date.now()
  19795. }
  19796. var r = e("three")
  19797. , o = e("../settings")
  19798. , a = e("../util/transitions")
  19799. , s = e("../util/texture")
  19800. , l = e("../util/lerp")
  19801. , c = e("../shaders")
  19802. , h = e("../enum/RenderLayers")
  19803. , u = e("../enum/RenderOrder")
  19804. , d = s.load("./static/images/reticule-256x256.png");
  19805. n.prototype = Object.create(r.Mesh.prototype),
  19806. n.prototype.move = function(e, t, i) {
  19807. this.hidden = i,
  19808. this.mouseLastMoveTime = Date.now()
  19809. }
  19810. ,
  19811. n.prototype.hide = function() {
  19812. this.hidden || (this.hidden = !0,
  19813. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19814. }
  19815. ,
  19816. n.prototype.show = function() {
  19817. this.hidden = !1,
  19818. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19819. }
  19820. ,
  19821. n.prototype.update = function() {
  19822. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19823. }
  19824. ,
  19825. n.prototype.updatePosition = function(e, t) {
  19826. if (!this.hidden) {
  19827. if (!t)
  19828. return this.hide();
  19829. var i = t.point
  19830. , n = e.distanceTo(i)
  19831. , r = 1 + .01 * n;
  19832. n < 1 && (r -= 1 - n),
  19833. this.show(),
  19834. this.scale.set(r, r, r),
  19835. this.direction = this.direction.multiplyScalar(.8),
  19836. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19837. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19838. this.lookAt(this.position.clone().add(this.direction))
  19839. }
  19840. }
  19841. ,
  19842. n.prototype.writeAstag = function() {
  19843. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19844. , t = new Date;
  19845. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19846. var i = {
  19847. enabled: !0,
  19848. version: "0",
  19849. created: t.toISOString(),
  19850. created_by: "APITest",
  19851. position: this.position.clone(),
  19852. stem: {
  19853. enabled: o.tags.pole.enabled,
  19854. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19855. },
  19856. label: "tag " + this.tagCount,
  19857. description: "Description " + e,
  19858. floor: function(e) {
  19859. if (e.currentFloor) {
  19860. var t = e.floors.indexOf(e.currentFloor);
  19861. return t > -1 ? t : void 0
  19862. }
  19863. }(this.player.model),
  19864. type: "info",
  19865. metadata: {
  19866. preferred_camera: {
  19867. mode: this.player.mode
  19868. }
  19869. }
  19870. };
  19871. console.log("--------------------------"),
  19872. console.log(JSON.stringify(i));
  19873. var n = this.player.model.addtag(e, i).build();
  19874. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19875. n.visible || n.show(o.tags.startup.fadeInDuration))
  19876. }
  19877. ,
  19878. t.exports = n
  19879. }
  19880. , {
  19881. "../enum/RenderLayers": 41,
  19882. "../enum/RenderOrder": 42,
  19883. "../settings": 166,
  19884. "../shaders": 167,
  19885. "../util/lerp": 188,
  19886. "../util/texture": 194,
  19887. "../util/transitions": 195,
  19888. three: 217
  19889. }],
  19890. 150: [function(e, t, i) {
  19891. "use strict";
  19892. function n(e, t) {
  19893. this.chunks = [],
  19894. this.floorId = e,
  19895. this.roomId = t,
  19896. this.position = new r.Vector3
  19897. }
  19898. var r = e("three");
  19899. n.prototype.addChunk = function(e) {
  19900. this.chunks.push(e)
  19901. }
  19902. ,
  19903. n.prototype.calcBoundaries = function() {
  19904. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19905. var s = this.chunks[a]
  19906. , l = s.geometry.attributes.position;
  19907. if (l)
  19908. for (var c = 0; c < l.array.length; c += 3)
  19909. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19910. t.add(e),
  19911. 0 === c ? (i.copy(e),
  19912. n.copy(e)) : (i.max(e),
  19913. n.min(e)),
  19914. o++
  19915. }
  19916. o > 0 ? (t.multiplyScalar(1 / o),
  19917. this.average = t) : this.average = null,
  19918. this.boundsMax = i,
  19919. this.boundsMin = n,
  19920. this.center = new r.Vector3,
  19921. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19922. }
  19923. ,
  19924. t.exports = n
  19925. }
  19926. , {
  19927. three: 217
  19928. }],
  19929. 151: [function(e, t, i) {
  19930. (function(i) {
  19931. "use strict";
  19932. function n(e, t, i) {
  19933. this.obj3d = null,
  19934. this.nodes = [],
  19935. this.colorHull = [],
  19936. this.shortPaths = {},
  19937. this.floorHull = null,
  19938. this.cameraHull = null,
  19939. this.floorPathDistance = 0,
  19940. this.floorCurvePoints = null,
  19941. this.floorCurveColors = null,
  19942. this.camCurvePoints = null,
  19943. this.warpDestHeroLoc = null,
  19944. this.warpDestPano = null,
  19945. this.warpPathPoints = null,
  19946. this.warpPathLengths = [0],
  19947. this.warpLength = 0,
  19948. this.closeWarpDistance = 4,
  19949. this.UP = A.UP.clone(),
  19950. this.longestStep = 0,
  19951. this.upcomingTransType = null,
  19952. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19953. this.prevNextDist = 0,
  19954. this.nextI = 0,
  19955. this.activeTransType = null,
  19956. this.lastTransType = null,
  19957. this.bunnyObj = null,
  19958. this.director = e,
  19959. this.player = t,
  19960. this.playerControls = i,
  19961. this.modelManager = t.modelManager,
  19962. this.updateModel(),
  19963. this.updateDefaultsFromModelData(),
  19964. this.bindEvents(),
  19965. this.warping = !1,
  19966. this.waitingToWarp = !1,
  19967. this.warpInterrupted = !1,
  19968. this.warpInterruptionBlackoutStyle = null,
  19969. this.warpInterruptionTravelTime = null
  19970. }
  19971. var r = e("three")
  19972. , o = e("../util/logger")
  19973. , a = e("../enum/Viewmode")
  19974. , s = e("../enum/RenderOrder")
  19975. , l = e("../enum/WarpStyle")
  19976. , c = e("../settings")
  19977. , h = e("../util/math")
  19978. , u = e("../util/lerp")
  19979. , d = e("../util/easing")
  19980. , p = e("../util/transitions")
  19981. , f = e("../objects/Snapshot")
  19982. , g = e("../effects")
  19983. , m = e("../shaders")
  19984. , v = (e("../gui/gui"),
  19985. e("../util/texture"))
  19986. , A = e("../enum/Vectors")
  19987. , y = (e("../model/ModelManager"),
  19988. new o(i))
  19989. , C = e("../enum/PlayerEvents")
  19990. , I = e("../enum/BlackoutStyle")
  19991. , E = e("../enum/ModelManagerEvents")
  19992. , b = e("../constants")
  19993. , w = {
  19994. path: v.loadBase64("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")
  19997. };
  19998. n.prototype.setScene = function(e) {
  19999. this.createCpm(e),
  20000. this.createBunnyObj(e)
  20001. }
  20002. ,
  20003. n.prototype.updateModel = function() {
  20004. this.model = this.modelManager.getActiveModel()
  20005. }
  20006. ,
  20007. n.prototype.bindEvents = function() {
  20008. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  20009. }
  20010. ,
  20011. n.prototype.updateDefaultsFromModelData = function() {
  20012. this.model.data
  20013. }
  20014. ,
  20015. n.prototype.pointPathDistance = function(e) {
  20016. for (var t = 0, i = 1; i < e.length; i += 1)
  20017. t += e[i - 1].distanceTo(e[i]);
  20018. return t
  20019. }
  20020. ,
  20021. n.prototype.pointPathLengths = function(e) {
  20022. for (var t = [0], i = 1; i < e.length; i += 1)
  20023. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  20024. return t
  20025. }
  20026. ,
  20027. n.prototype.interpAlongPath = function(e, t, i) {
  20028. var n, o = new r.Vector3, a = t[t.length - 1];
  20029. if (i < 1) {
  20030. n = i * a;
  20031. for (var s = 1; s < t.length; s += 1)
  20032. if (t[s] > n) {
  20033. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  20034. return o.copy(e[s]),
  20035. o.sub(e[s - 1]),
  20036. o.multiplyScalar(l),
  20037. o.add(e[s - 1]),
  20038. o
  20039. }
  20040. } else
  20041. o.copy(e[e.length - 1]);
  20042. return o
  20043. }
  20044. ,
  20045. n.prototype.pathHeight = function() {
  20046. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  20047. }
  20048. ,
  20049. n.prototype.createBunnyObj = function(e) {
  20050. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  20051. this.bunnyObj.visible = c.warp.showBunny),
  20052. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  20053. e.add(this.bunnyObj)
  20054. }
  20055. ,
  20056. n.prototype.createCpm = function(e) {
  20057. if (!this.currentPanoMarker) {
  20058. var t = this.makeWaypointObj(w.pathEnd, "Current");
  20059. t.material.uniforms.opacity.value = 0,
  20060. this.currentPanoMarker = {
  20061. mesh: t,
  20062. placed: !1
  20063. }
  20064. }
  20065. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20066. this.placeCpm(),
  20067. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  20068. }
  20069. ,
  20070. n.prototype.placeCpm = function() {
  20071. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  20072. var e = this.player.currentPano.floor;
  20073. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20074. e.add(this.currentPanoMarker.mesh)),
  20075. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  20076. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  20077. this.currentPanoMarker.placed = !0
  20078. } else
  20079. this.popOutCpm()
  20080. }
  20081. ,
  20082. n.prototype.fadeInCpm = function(e) {
  20083. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  20084. }
  20085. ,
  20086. n.prototype.fadeOutCpm = function(e) {
  20087. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  20088. }
  20089. ,
  20090. n.prototype.popInCpm = function() {
  20091. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  20092. }
  20093. ,
  20094. n.prototype.popOutCpm = function() {
  20095. this.fadeOutCpm(2)
  20096. }
  20097. ,
  20098. n.prototype.brushPrefs = {
  20099. linewidth: 7,
  20100. strokeWidth: 15,
  20101. cvSegments: 48,
  20102. paveStep: .1,
  20103. paveWidth: .2,
  20104. lookBlendDist: 3,
  20105. maxTurn: r.Math.degToRad(2)
  20106. },
  20107. n.prototype.panoPathDistance = function(e) {
  20108. var t = this.model.panos;
  20109. if (!e || e.length < 2)
  20110. return 0;
  20111. for (var i = [], n = 0; n < e.length; n += 1)
  20112. i.push(t.get(e[n]).floorPosition);
  20113. return this.pointPathDistance(i)
  20114. }
  20115. ,
  20116. n.prototype.loadTileTexture = function(e) {
  20117. var t = v.load(e, function(t) {
  20118. t.wrapS = r.RepeatWrapping,
  20119. t.wrapT = r.RepeatWrapping,
  20120. t.needsUpdate = !0,
  20121. y.debug('path texture "' + e + '" is ready')
  20122. }, function() {
  20123. y.error('path texture "' + e + '" failed')
  20124. });
  20125. return t.mapping = r.UVMapping,
  20126. t
  20127. }
  20128. ,
  20129. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  20130. var a = {
  20131. cameraMode: n,
  20132. position: e,
  20133. quaternion: t,
  20134. panoId: i,
  20135. orthoZoom: o,
  20136. floorVisibility: r,
  20137. thumbUrl: null,
  20138. name: null
  20139. };
  20140. return new f(a)
  20141. }
  20142. ,
  20143. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  20144. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  20145. }
  20146. ,
  20147. n.prototype.setWarpDestination = function(e) {
  20148. this.warpDestHeroLoc = e
  20149. }
  20150. ,
  20151. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  20152. var t = this.getHeroDescriptorByHeroIndex(e);
  20153. return null !== t && (this.setWarpDestination(t),
  20154. !0)
  20155. }
  20156. ,
  20157. n.prototype.setWarpDestinationByPano = function(e, t) {
  20158. var i = this.model.panos.get(e.id);
  20159. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20160. }
  20161. ,
  20162. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  20163. var i = this.model.panos.get(e);
  20164. if (i) {
  20165. t = t || new r.Quaternion;
  20166. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20167. return this.setWarpDestination(n),
  20168. !0
  20169. }
  20170. return !1
  20171. }
  20172. ,
  20173. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  20174. var t = this.model.heroCount();
  20175. /* if (null !== this.warpDestHeroLoc && t < 2)
  20176. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20177. this.model.getHeroDescriptorByIndex(0); */
  20178. var i = this.model.getHeroDescriptorByIndex(e);
  20179. if (i) {
  20180. var n = i.isPano() ? i.panoId : i.cameraMode;
  20181. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20182. }
  20183. return i
  20184. }
  20185. ,
  20186. n.prototype.getHeroDescriptorByPano = function(e) {
  20187. var t = this.model.panos.get(e.id);
  20188. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20189. }
  20190. ,
  20191. n.prototype.getHeroDescriptorByPanoId = function(e) {
  20192. var t = this.getHeroIndexFromPanoId(e);
  20193. return this.getHeroDescriptorByHeroIndex(t)
  20194. }
  20195. ,
  20196. n.prototype.getHeroIndexFromPanoId = function(e) {
  20197. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20198. var i = this.model.heroLocations[t]
  20199. , n = this.getHeroId(i);
  20200. if (n && n === e)
  20201. return t
  20202. }
  20203. return -1
  20204. }
  20205. ,
  20206. n.prototype.getHeroPano = function(e) {
  20207. if (null === e)
  20208. return y.warn("getHeroPano(): no destination"),
  20209. null;
  20210. var t = this.getHeroId(e)
  20211. , i = this.model.panos.get(t);
  20212. return void 0 === i && (i = null,
  20213. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20214. i
  20215. }
  20216. ,
  20217. n.prototype.getHeroId = function(e) {
  20218. return e.panoId
  20219. }
  20220. ,
  20221. n.prototype.setWarpDestPano = function() {
  20222. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20223. this.warpDestPano
  20224. }
  20225. ,
  20226. n.prototype.brushToWarpPano = function(e, t) {
  20227. if (this.discardPathObject(),
  20228. !this.setWarpDestPano())
  20229. return !1;
  20230. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20231. !this.warpDestPano)
  20232. return y.info("No brush"),
  20233. !1;
  20234. if (!this.player.currentPano)
  20235. return y.debug("No current pano, visibility undefined"),
  20236. !1;
  20237. if (!this.warpDestPano)
  20238. return y.info("No wPano, visibility undefined"),
  20239. !1;
  20240. if (!this.warpDestPano.isAligned())
  20241. return y.debug("Cannot brush to unaligned pano"),
  20242. !1;
  20243. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20244. , n = !0;
  20245. if (this.player.currentPano.id === this.warpDestPano.id)
  20246. y.debug("Already at destination pano");
  20247. else {
  20248. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20249. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20250. this.obj3d = new r.Object3D,
  20251. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20252. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20253. e = t) : (this.setPathHulls(this.nodes),
  20254. this.setFloorCurves(),
  20255. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20256. this.player.currentPano.floor.add(this.obj3d);
  20257. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20258. , s = e === l.STD;
  20259. if (!n && (i || s)) {
  20260. if (o) {
  20261. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20262. this.obj3d.add(h)
  20263. }
  20264. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20265. this.obj3d.add(u)
  20266. }
  20267. this.appearSlow()
  20268. }
  20269. return this.upcomingTransType = e,
  20270. !n
  20271. }
  20272. ,
  20273. n.prototype.findShortestPath = function(e, t) {
  20274. if (!e || !t)
  20275. return null;
  20276. var i = c.warp.walkExtraPanosDistance
  20277. , n = e.id + ":" + t.id + ":" + i;
  20278. if (this.shortPaths.hasOwnProperty(n))
  20279. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20280. var r = t.id + ":" + e.id + ":" + i;
  20281. if (this.shortPaths.hasOwnProperty(r))
  20282. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20283. var o = this.model.panos.aStarSearch(e, t);
  20284. return this.model.panos.includeNodesNearPath(o, i),
  20285. this.shortPaths[n] = o ? o.slice() : null,
  20286. o
  20287. }
  20288. ,
  20289. n.prototype.makePathHulls = function(e) {
  20290. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20291. t = u.get(e[0]),
  20292. r = t.floor.floorIndex;
  20293. for (var d = 0; d < e.length; d += 1)
  20294. t = u.get(e[d]),
  20295. i = t.floorPosition.clone().sub(this.model.position),
  20296. i.y += this.pathHeight(),
  20297. s.push(i),
  20298. l.push(t.position.clone()),
  20299. n = t.floor.floorIndex,
  20300. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20301. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20302. o > a && (a = o));
  20303. return a > this.longestStep && (this.longestStep = a,
  20304. y.debug("path contains " + a + " meter segment")),
  20305. {
  20306. floor: s,
  20307. camera: l,
  20308. color: h
  20309. }
  20310. }
  20311. ,
  20312. n.prototype.makeFloorCurves = function(e, t, i) {
  20313. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20314. , o = this.pointPathDistance(e) - 2 * n
  20315. , s = e.slice(0)
  20316. , l = s[1].clone().sub(s[0]);
  20317. l.y = 0,
  20318. l.normalize().multiplyScalar(n),
  20319. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20320. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20321. l.y = 0,
  20322. l.normalize().multiplyScalar(n),
  20323. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20324. var h = new r.CatmullRomCurve3(s)
  20325. , u = Math.floor(o / i);
  20326. u = 4 * Math.floor(u / 4),
  20327. u = Math.max(4, u);
  20328. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20329. f = 0,
  20330. d = g[A].distanceTo(e[0]);
  20331. for (var y = 1; y < e.length; y += 1)
  20332. v.copy(g[A]).sub(e[y]),
  20333. v.y *= 4,
  20334. p = v.length(),
  20335. p < d && (f = y);
  20336. m.push(t[f])
  20337. }
  20338. return {
  20339. distance: o,
  20340. points: g,
  20341. colors: m
  20342. }
  20343. }
  20344. ,
  20345. n.prototype.makeCameraCurvePoints = function(e, t) {
  20346. var i = this.pointPathDistance(e)
  20347. , n = new r.CatmullRomCurve3(e);
  20348. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20349. }
  20350. ,
  20351. n.prototype.makeCameraCurveTangents = function(e, t) {
  20352. var i = this.pointPathDistance(e)
  20353. , n = new r.CatmullRomCurve3(e)
  20354. , o = Math.max(2, Math.floor(i / t));
  20355. o || (o = 5);
  20356. for (var a = [], s = 0; s <= o; s++)
  20357. a.push(n.getTangentAt(s / o));
  20358. return a
  20359. }
  20360. ,
  20361. n.prototype.setPathHulls = function(e) {
  20362. var t = this.makePathHulls(e);
  20363. this.floorHull = t.floor,
  20364. this.cameraHull = t.camera,
  20365. this.colorHull = t.color
  20366. }
  20367. ,
  20368. n.prototype.setFloorCurves = function() {
  20369. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20370. this.floorPathDistance = e.distance,
  20371. this.floorCurvePoints = e.points,
  20372. this.floorCurveColors = e.colors
  20373. }
  20374. ,
  20375. n.prototype.setCameraCurvePoints = function() {
  20376. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20377. }
  20378. ,
  20379. n.prototype.chooseWarpPath = function(e) {
  20380. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20381. if (this.player.currentPano === this.warpDestPano || !e)
  20382. return this.warpPathPoints = null,
  20383. this.warpLength = 0,
  20384. !1;
  20385. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20386. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20387. t = this.warpDestPano.position.clone().sub(o.position),
  20388. i = t.clone().negate(),
  20389. t.multiplyScalar(.15).add(o.position),
  20390. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20391. t.y = o.position.y,
  20392. i.y = this.warpDestPano.position.y,
  20393. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20394. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20395. this.setCameraCurvePoints(),
  20396. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20397. this.warpLength = 0,
  20398. this.warpPathLengths = [0];
  20399. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20400. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20401. var p = s.length();
  20402. s.y *= c.warp.climbEffort;
  20403. var f = s.length() / p;
  20404. if (d > 1) {
  20405. s.setY(0).normalize(),
  20406. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20407. var g = Math.min(1, s.dot(l))
  20408. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20409. f = Math.max(m, f)
  20410. }
  20411. this.warpLength += p * f,
  20412. this.warpPathLengths[d] = this.warpLength
  20413. }
  20414. return !0
  20415. }
  20416. ,
  20417. n.prototype.drawPathRibbon = function(e, t) {
  20418. this.bunnyObj.visible = c.warp.showBunny;
  20419. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20420. h.copy(e[u]),
  20421. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20422. h.normalize(),
  20423. n.crossVectors(h, A.UP),
  20424. n.multiplyScalar(i);
  20425. var d = (new r.Vector3).copy(e[u]).add(o);
  20426. d.sub(n),
  20427. l.vertices.push(d),
  20428. d = (new r.Vector3).copy(e[u]).add(o),
  20429. d.add(n),
  20430. l.vertices.push(d)
  20431. }
  20432. var p, f = 0;
  20433. for (u = 0; u < e.length - 1; u += 1) {
  20434. var g = 2 * u
  20435. , v = f;
  20436. f += e[u + 1].distanceTo(e[u]);
  20437. var y = f
  20438. , C = t[u]
  20439. , I = t[u + 1];
  20440. p = new r.Face3(g,g + 1,g + 2),
  20441. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20442. l.faces.push(p),
  20443. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20444. p = new r.Face3(g + 2,g + 1,g + 3),
  20445. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20446. l.faces.push(p),
  20447. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20448. }
  20449. l.computeFaceNormals(),
  20450. l.computeVertexNormals();
  20451. var E, b;
  20452. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20453. b.map.value = w.path,
  20454. b.opacity.value = 0,
  20455. b.color.value.set(c.path.color),
  20456. E = new r.RawShaderMaterial({
  20457. side: r.DoubleSide,
  20458. depthWrite: !1,
  20459. transparent: !0,
  20460. vertexShader: m.ribbon.vertexShader,
  20461. fragmentShader: m.ribbon.fragmentShader,
  20462. uniforms: b,
  20463. name: "ribbonT",
  20464. opacity: 0
  20465. })) : E = new r.MeshBasicMaterial({
  20466. color: 16777215,
  20467. side: r.DoubleSide,
  20468. name: "ribbonOut",
  20469. vertexColors: r.VertexColors
  20470. });
  20471. var _ = new r.Mesh(l,E);
  20472. return _.name = "ribbon",
  20473. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20474. _
  20475. }
  20476. ,
  20477. n.prototype.drawPathPavement = function(e) {
  20478. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20479. s.copy(e[l]),
  20480. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20481. s.normalize(),
  20482. n.crossVectors(s, A.UP),
  20483. n.multiplyScalar(this.brushPrefs.paveWidth),
  20484. t = (new r.Vector3).copy(e[l]),
  20485. t.sub(n),
  20486. o.vertices.push(t),
  20487. o.vertices.push((new r.Vector3).copy(e[l])),
  20488. t = (new r.Vector3).copy(e[l]),
  20489. t.add(n),
  20490. o.vertices.push(t);
  20491. var h, u, d;
  20492. for (l = 0; l < e.length - 1; l += 1)
  20493. h = 3 * l + 1,
  20494. u = l * i,
  20495. d = u + i,
  20496. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20497. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20498. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20499. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20500. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20501. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20502. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20503. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20504. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20505. color: c.path.color,
  20506. side: r.DoubleSide,
  20507. transparent: !0,
  20508. depthWrite: !1,
  20509. opacity: 0,
  20510. name: "paveT",
  20511. map: w.path
  20512. }) : new r.MeshBasicMaterial({
  20513. color: c.path.color,
  20514. side: r.DoubleSide,
  20515. transparent: !0,
  20516. depthWrite: !1,
  20517. opacity: 1,
  20518. name: "paveO",
  20519. map: w.path
  20520. });
  20521. return new r.Mesh(o,p)
  20522. }
  20523. ,
  20524. n.prototype.hintPrefs = {
  20525. rad: .18,
  20526. width: .0125,
  20527. depth: .0625,
  20528. setBack: -.04,
  20529. markRad: .25,
  20530. markInnerRad: .16
  20531. },
  20532. n.prototype.makeWaypointObj = function(e, t) {
  20533. var i = new r.Geometry
  20534. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20535. , o = this.pathHeight();
  20536. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20537. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20538. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20539. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20540. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20541. s.map.value = e,
  20542. s.opacity.value = 0,
  20543. s.color.value.set(c.path.color);
  20544. var l = {
  20545. side: r.DoubleSide,
  20546. depthWrite: !1,
  20547. transparent: !0,
  20548. vertexShader: m.waypoint.vertexShader,
  20549. fragmentShader: m.waypoint.fragmentShader,
  20550. uniforms: s,
  20551. name: "waypoint",
  20552. opacity: 0
  20553. };
  20554. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20555. l.name = "wayPtOut");
  20556. var h = new r.RawShaderMaterial(l)
  20557. , u = new r.Mesh(i,h);
  20558. return u.name = t,
  20559. u
  20560. }
  20561. ,
  20562. n.prototype.makeStartMarker = function(e, t) {
  20563. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20564. i.y = 0,
  20565. i.normalize();
  20566. var n = Math.acos(i.x)
  20567. , o = this.makeWaypointObj(w.pathStart, "Start");
  20568. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20569. o.position.copy(e),
  20570. o
  20571. }
  20572. ,
  20573. n.prototype.makeEndMarker = function(e) {
  20574. var t = this.makeWaypointObj(w.pathEnd, "End")
  20575. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20576. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20577. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20578. t.position.copy(e),
  20579. t
  20580. }
  20581. ,
  20582. n.prototype.pathClean = function(e) {
  20583. if (e) {
  20584. for (var t in e.children)
  20585. this.pathClean(e.children[t]);
  20586. e.geometry && e.geometry.dispose(),
  20587. e.material && e.material.dispose()
  20588. }
  20589. }
  20590. ,
  20591. n.prototype.discardPathObject = function() {
  20592. if (this.obj3d) {
  20593. var e = this.obj3d.parent;
  20594. e && e.remove(this.obj3d),
  20595. this.pathClean(this.obj3d)
  20596. }
  20597. this.obj3d = null,
  20598. this.popInCpm()
  20599. }
  20600. ,
  20601. n.prototype.discardSlow = function() {
  20602. if (this.obj3d) {
  20603. if (this.player.mode !== a.PANORAMA)
  20604. return void this.discardPathObject();
  20605. for (var e, t = this, i = 0, n = function() {
  20606. this.discardPathObject()
  20607. }
  20608. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20609. e = t.obj3d.children[r],
  20610. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20611. i += 1,
  20612. n = null);
  20613. 0 === i && this.discardPathObject(),
  20614. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20615. }
  20616. }
  20617. ,
  20618. n.prototype.appearSlow = function() {
  20619. var e, t = this;
  20620. this.fadeOutCpm(c.path.fadeInTime);
  20621. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20622. e = t.obj3d.children[n],
  20623. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20624. }
  20625. ,
  20626. n.prototype.update = function() {
  20627. this.obj3d && this.obj3d.updateMatrixWorld()
  20628. }
  20629. ,
  20630. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20631. var t = r.Math.degToRad(c.warp.burnsAngle);
  20632. if (this.player.mode === a.PANORAMA) {
  20633. var i = this.burnsDir * t;
  20634. if (this.upcomingTransType === l.BLACK)
  20635. return i;
  20636. var n = e;
  20637. if (null === n)
  20638. return y.warn("Transition request for non-highlight"),
  20639. i;
  20640. var o = this.getHeroDescriptorByHeroIndex(n);
  20641. if (null === o)
  20642. return i;
  20643. if (!o.isPano())
  20644. return i;
  20645. var s = this.getHeroPano(o)
  20646. , h = this.playerControls.cameras[a.PANORAMA]
  20647. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20648. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20649. , p = function(e) {
  20650. var i = Math.acos(Math.min(1, e.dot(u)))
  20651. , n = (new r.Vector3).crossVectors(u, e);
  20652. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20653. };
  20654. if (s === this.player.currentPano)
  20655. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20656. var f = this.findShortestPath(this.player.currentPano, s);
  20657. if (void 0 === f || null === f || f.length < 1)
  20658. return y.debug("Empty path ahead..."),
  20659. i;
  20660. var g = this.makePathHulls(f)
  20661. , m = new r.CatmullRomCurve3(g.camera)
  20662. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20663. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20664. }
  20665. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20666. }
  20667. ,
  20668. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20669. var n = new r.Euler
  20670. , o = new r.Vector3;
  20671. y.debug("Starting wait: " + (void 0 !== t));
  20672. var s = this.calcBurnsAmount(e)
  20673. i = (time==void 0)? c.warp.tourStepDelay : time;
  20674. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20675. if(browser.isMobile() &&this.lastTransType !== l.BLACK ){
  20676. i = Math.min(Math.abs(s * 8000), 7000);
  20677. }
  20678. var h = function() {
  20679. this.endWarpState(),
  20680. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20681. t && t()
  20682. }
  20683. .bind(this)
  20684. , u = function(e, t) {
  20685. if (this.warpInterrupted)
  20686. return h(),
  20687. !0;
  20688. var r = t || 1e3 / 60;
  20689. if (c.warp.doBurns)
  20690. if (this.player.mode === a.PANORAMA) {
  20691. var l = this.playerControls.cameras[a.PANORAMA];
  20692. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20693. var u = r * s / i;
  20694. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20695. n.y += u,
  20696. o.set(0, 0, -1),
  20697. o.applyEuler(n),
  20698. o.add(l.position),
  20699. l.controls.lookAt(o),
  20700. l.controls.lookVector.copy(o)
  20701. ,l.lookAt(o)
  20702. } else
  20703. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20704. }
  20705. .bind(this);
  20706. this.startWarpState(),
  20707. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20708. }
  20709. ,
  20710. n.prototype.warpToNonPano = function(e) {
  20711. if (this.discardPathObject(),
  20712. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20713. var t = function() {
  20714. e && e()
  20715. }
  20716. .bind(this);
  20717. this.player.flyToNewMode({
  20718. mode: this.warpDestHeroLoc.cameraMode,
  20719. duration: c.warp.outsideTime,
  20720. warpDest: this.warpDestHeroLoc,
  20721. callback: t,
  20722. force: !0
  20723. })
  20724. } else
  20725. y.warn("no warp destination!!!"),
  20726. e && e()
  20727. }
  20728. ,
  20729. n.prototype._resetWarpShaderParams = function(e) {//
  20730. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20731. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20732. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20733. delete e.material.defines.newBlack;
  20734. e.material.needsUpdate = true
  20735. } */
  20736. }
  20737. ,
  20738. n.prototype._clearWarpShading = function() {
  20739. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20740. this._resetWarpShaderParams(e[t]),
  20741. e[t].visible = !0;
  20742. this._resetWarpShaderParams(this.model.skybox)
  20743. }
  20744. ,
  20745. n.prototype._warpStopFlying = function() {
  20746. this.activeTransType = null,
  20747. this.placeCpm()
  20748. }
  20749. ,
  20750. n.prototype._wrapupTravelOnlyBits = function() {
  20751. this._warpStopFlying(),
  20752. this.warpPathPoints && (this.player.currentPano.exit(),
  20753. this.warpDestPano.enter(),
  20754. this.player.currentPano = this.warpDestPano),
  20755. this.player.spider.draw(),
  20756. this.placeCpm()
  20757. }
  20758. ,
  20759. n.prototype._wrapupTravel = function(e) {
  20760. this._wrapupTravelOnlyBits(),
  20761. this.warpCameraAim(e)
  20762. }
  20763. ,
  20764. n.prototype._wrapupWarpShading = function(e) {
  20765. this._clearWarpShading(),
  20766. this._wrapupTravel(e)
  20767. }
  20768. ,
  20769. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20770. t !== I.END && this._clearWarpShading(),
  20771. this._wrapupTravelOnlyBits(),
  20772. this.upcomingTransType = null,
  20773. e && e()
  20774. }
  20775. ,
  20776. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20777. var i = this.warpDestHeroLoc.quaternion
  20778. , n = this.playerControls.cameras[a.PANORAMA]
  20779. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20780. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20781. , l = s.dot(o)
  20782. , u = r.Math.radToDeg(Math.acos(l))
  20783. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20784. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20785. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20786. m.y = h.constrainedTurn(m.y),
  20787. this.burnsDir = Math.sign(m.y);
  20788. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20789. , A = new r.Vector3
  20790. , C = function(e, t) {
  20791. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20792. v.y = g.y + e * m.y,
  20793. v.z = g.z + e * m.z,
  20794. A.set(0, 0, -1),
  20795. A.applyEuler(v),
  20796. A.add(n.position),
  20797. n.controls.lookAt(A),
  20798. n.controls.lookVector.copy(A),
  20799. void n.lookAt(A))
  20800. }
  20801. .bind(this);
  20802. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20803. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20804. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20805. ):
  20806. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20807. ,void (t && t())
  20808. ) */
  20809. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20810. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20811. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20812. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20813. ,void (t && t())
  20814. )
  20815. }
  20816. ,
  20817. n.prototype._warpBendAim = function(e, t, i, n) {
  20818. var o = n || 0
  20819. , s = this.playerControls.cameras[a.PANORAMA]
  20820. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20821. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20822. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20823. f.y = h.constrainedTurn(f.y);
  20824. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20825. f.x = g * Math.sign(f.x),
  20826. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20827. this.burnsDir = Math.sign(f.y),
  20828. g *= Math.sign(f.y),
  20829. f.y = g;
  20830. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20831. , v = new r.Vector3
  20832. , A = function(e, t) {
  20833. if (e < .5)
  20834. m.x = u.x + e * f.x,
  20835. m.y = u.y + e * f.y,
  20836. m.z = u.z + e * f.z;
  20837. else {
  20838. var i = (1 - e) * c.warp.softBendEnd;
  20839. m.x = l.x - i * f.x,
  20840. m.y = l.y - i * f.y,
  20841. m.z = l.z - i * f.z
  20842. }
  20843. v.set(0, 0, -1),
  20844. v.applyEuler(m),
  20845. v.add(s.position);
  20846. s.controls.lookAt(v),
  20847. s.controls.lookVector.copy(v),
  20848. s.lookAt(v);
  20849. }
  20850. .bind(this);
  20851. if(momentTourBlackNewType){
  20852. A(1)
  20853. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20854. }
  20855. ,
  20856. n.prototype._warpStepCameraAim = function(e, t, i) {
  20857. var n = this.playerControls.cameras[a.PANORAMA]
  20858. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20859. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20860. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20861. l.y = h.constrainedTurn(l.y),
  20862. this.burnsDir = Math.sign(l.y);
  20863. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20864. , f = new r.Vector3
  20865. , g = function(e, t) {
  20866. e < .5 ? u.copy(s) : u.copy(o),
  20867. f.set(0, 0, -1),
  20868. f.applyEuler(u),
  20869. f.add(n.position),
  20870. n.controls.lookAt(f),
  20871. n.controls.lookVector.copy(f),
  20872. n.lookAt(f)
  20873. }
  20874. .bind(this);
  20875. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20876. }
  20877. ,
  20878. n.prototype.setBurnsDir = function() {
  20879. var e = this.playerControls.cameras[a.PANORAMA]
  20880. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20881. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20882. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20883. n.y = h.constrainedTurn(n.y),
  20884. this.burnsDir = Math.sign(n.y)
  20885. }
  20886. ,
  20887. n.prototype.stepWarpPath = function(e, t) {
  20888. var i = this.playerControls.cameras[a.PANORAMA];
  20889. if (!this.warpPathPoints)
  20890. return i.position.copy(this.warpDestPano.position),
  20891. !0;
  20892. var n = this.warpPathPoints[0]
  20893. , o = this.warpDestPano.position;
  20894. if (null !== this.nodes && this.cameraHull.length > 1) {
  20895. var s = new r.Vector3;
  20896. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20897. i.position.copy(s)
  20898. } else
  20899. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20900. }
  20901. ,
  20902. n.prototype.interruptAndFastForward = function(e, t) {
  20903. this.warping && (this.warpInterrupted = !0,
  20904. this.warpInterruptionBlackoutStyle = e,
  20905. this.warpInterruptionTravelTime = t,
  20906. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20907. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20908. }
  20909. ,
  20910. n.prototype.warpCameraAim = function(e) {
  20911. var t = c.warp.minWarpTime;
  20912. if (this.upcomingTransType === l.BLACK)
  20913. t = c.warp.teleportTime;
  20914. else {
  20915. var i = this.playerControls.cameras[a.PANORAMA]
  20916. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20917. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20918. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20919. s.y = h.constrainedTurn(s.y);
  20920. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20921. t = Math.max(t, u)
  20922. }
  20923. var d = function() {
  20924. this._warpStopFlying(),
  20925. this.discardSlow(),
  20926. e && e()
  20927. }
  20928. .bind(this);
  20929. this._warpCameraAim(t, d)
  20930. }
  20931. ,
  20932. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20933. this.model.skybox.material.uniforms.blackout.value = n;
  20934. var r = u.uniform(this.model.skybox, "progress", 1)
  20935. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20936. , a = !1
  20937. , s = function() {
  20938. if (this.warpInterrupted)
  20939. return a = !0,
  20940. !0
  20941. }
  20942. .bind(this)
  20943. , l = function(e, t) {
  20944. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20945. !0) : void r(e, t)
  20946. }
  20947. .bind(this)
  20948. , h = function(e, t) {
  20949. return i && a ? (o(0),
  20950. !0) : void o(e, t)
  20951. }
  20952. .bind(this);
  20953. p.start(s, e, null, t, null, "safeHaltWatch"),
  20954. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20955. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20956. }
  20957. ,
  20958. n.prototype.warpTravel_STD = function(e) {
  20959. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20960. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20961. w += this.warpLength * c.warp.timePerMeter,
  20962. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20963. var _ = !1
  20964. , T = this.warpDestHeroLoc.quaternion
  20965. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20966. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20967. , M = S.dot(x)
  20968. , R = r.Math.radToDeg(Math.acos(M))
  20969. , P = function(e) {
  20970. var t = o
  20971. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20972. return i
  20973. }
  20974. , O = function() {
  20975. return E.lookAt(C, t, A.UP),
  20976. s.setFromRotationMatrix(E, c.warp.eOrder),
  20977. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20978. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20979. h.constrainedTurn(b.y)
  20980. }
  20981. .bind(this)
  20982. , L = function(e, t) {
  20983. if (this.warpInterrupted)
  20984. return _ = !0,
  20985. !0
  20986. }
  20987. .bind(this)
  20988. , D = function(e, t) {
  20989. return _ || !this.warpPathPoints ? (g.blur(0),
  20990. !0) : void g.blur(e)
  20991. }
  20992. .bind(this)
  20993. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20994. , B = function(e, t) {
  20995. return _ || !this.warpPathPoints ? (N(0),
  20996. !0) : void N(e, t)
  20997. }
  20998. .bind(this)
  20999. , F = function(e, t) {
  21000. if (!this.warpPathPoints)
  21001. return n.position.copy(this.warpDestPano.position),
  21002. !0;
  21003. if (_)
  21004. return !0;
  21005. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  21006. n.position.copy(i),
  21007. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  21008. }
  21009. .bind(this)
  21010. , V = function(e, n) {
  21011. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  21012. !0)
  21013. }
  21014. .bind(this)
  21015. , U = function(e, o) {
  21016. if (_)
  21017. return y.debug(">>>> Walkthrough interupted at t=" + e),
  21018. !0;
  21019. if (!this.warpPathPoints)
  21020. return !0;
  21021. var a = this.warpLength * e
  21022. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  21023. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  21024. c.warp.matchCam && (l *= 1 - u),
  21025. E.lookAt(C, t, A.UP),
  21026. s.setFromRotationMatrix(E, c.warp.eOrder),
  21027. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21028. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21029. b.y = h.constrainedTurn(b.y),
  21030. s.x = m.x + l * b.x,
  21031. s.y = m.y + l * b.y,
  21032. s.z = m.z + l * b.z,
  21033. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  21034. b.y = h.constrainedTurn(b.y);
  21035. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  21036. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  21037. v.x = v.x + b.x * c.warp.turnFriction,
  21038. v.y = v.y + b.y * c.warp.turnFriction,
  21039. v.z = v.z + b.z * c.warp.turnFriction,
  21040. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  21041. var p = t.clone().sub(C).normalize();
  21042. if (R < c.warp.maxAimRotation && u > 0) {
  21043. var g = 1 - u;
  21044. p.x = p.x * g + u * S.x,
  21045. p.y = p.y * g + u * S.y,
  21046. p.z = p.z * g + u * S.z,
  21047. p.normalize()
  21048. }
  21049. this.bunnyObj.position.copy(n.position).add(p),
  21050. f.set(0, 0, -1).applyEuler(v).normalize(),
  21051. f.multiplyScalar(8),
  21052. f.add(n.position),
  21053. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  21054. n.controls.lookVector.copy(f),
  21055. n.lookAt(f))
  21056. }
  21057. .bind(this)
  21058. , k = function() {
  21059. _ ? (this.discardSlow(),
  21060. this.upcomingTransType = l.BLACK,
  21061. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  21062. }
  21063. .bind(this);
  21064. V(0);
  21065. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  21066. w += H;
  21067. var G = H / w;
  21068. this.warpCommonParameters(w, G, !0, I.NONE),
  21069. p.start(L, w, null, 0, null, "_haltWatcher"),
  21070. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  21071. p.start(D, w, null, G, P, "blurring")),
  21072. p.start(B, w, null, G, P, "modelAlpha"),
  21073. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  21074. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  21075. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  21076. }
  21077. ,
  21078. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  21079. var r = e || 0;
  21080. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  21081. if(momentTourBlackNewType){
  21082. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  21083. var camera = this.playerControls.cameras[a.PANORAMA];
  21084. var end = this.warpDestHeroLoc.position
  21085. camera.position.copy(end)
  21086. setTimeout(()=>{
  21087. player.sceneRenderer.effects.transitionMaskPass.stop()
  21088. this.wrapupWarpShadingOnly(n, i);
  21089. },t)
  21090. }else{
  21091. var o = function() {
  21092. this.wrapupWarpShadingOnly(n, i);
  21093. }
  21094. .bind(this);
  21095. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  21096. }
  21097. this.warpCommonParameters(t, r, !1, i)
  21098. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  21099. if(window.momentTourBlackNewType){
  21100. e.material.uniforms.blackout.value = 5//i 改
  21101. //e.material.defines.newBlack = ''
  21102. //e.material.needsUpdate = true
  21103. }else{
  21104. e.material.uniforms.blackout.value = i
  21105. }
  21106. }),
  21107. this._warpBendAim(null, t, null, r);
  21108. }
  21109. ,
  21110. n.prototype.flightStepWalk = function(e, t, i) {
  21111. var n = .001
  21112. , o = 1
  21113. , a = 1.2
  21114. , s = new r.Vector3
  21115. , h = new r.Vector3
  21116. , u = function(e, t) {
  21117. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  21118. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  21119. h.copy(A.FORWARD),
  21120. this.player.getDirection(h),
  21121. s.copy(t).sub(e.position).normalize();
  21122. var l = s.dot(h)
  21123. , u = Math.acos(l)
  21124. , d = u / r;
  21125. return d > n && (r *= d / n,
  21126. u < o && (r *= a)),
  21127. r
  21128. };
  21129. return function(e, t, i) {
  21130. if (this.warpInterrupted)
  21131. i && i();
  21132. else if (this.activeTransType !== l.WALK)
  21133. this._clearWarpShading(),
  21134. this._warpStopFlying(),
  21135. this.player.spider.draw(),
  21136. this.placeCpm(),
  21137. i && i();
  21138. else if (this.player.currentPano !== e) {
  21139. var n = {
  21140. pano: e,
  21141. lookAtPoint: t,
  21142. duration: null,
  21143. maxDistanceOverride: c.warp.walkMaxDist,
  21144. skipWarpingCheck: !1,
  21145. constantMoveSpeed: !0
  21146. };
  21147. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  21148. n.zoomLevel = this.warpDestHeroLoc.zoom
  21149. }
  21150. n.duration = u.call(this, e, t),
  21151. this.player.nonInterruptingFlyToPano(n, i)
  21152. } else
  21153. i && i()
  21154. }
  21155. }(),
  21156. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  21157. return this.flightStepWalk.bind(this, e, t, i)
  21158. }
  21159. ,
  21160. n.prototype.warpTravel_WALK = function() {
  21161. var e = [];
  21162. return function(t) {
  21163. var i = this.player.model.panos;
  21164. e.length = 0;
  21165. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21166. var s = this.nodes[a]
  21167. , l = i.get(s);
  21168. a === this.nodes.length - 1;
  21169. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21170. n && o || (e.push(s),
  21171. n = l)
  21172. }
  21173. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21174. var h = e.length
  21175. , u = i.get(e[h - 1])
  21176. , d = new Array(h + 1);
  21177. d[d.length - 1] = function() {
  21178. t && t()
  21179. }
  21180. .bind(this);
  21181. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21182. var g = e[p];
  21183. u = i.get(g);
  21184. var m = new r.Vector3;
  21185. this.getLookAtForWalkingTourNode(e, p, m),
  21186. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21187. p--
  21188. }
  21189. d[0]()
  21190. }
  21191. }(),
  21192. n.prototype.getLookAtForWalkingTourNode = function() {
  21193. var e = new r.Vector3
  21194. , t = new r.Vector3
  21195. , i = new r.Vector3
  21196. , n = new r.Vector3
  21197. , o = new r.Vector3
  21198. , a = .65
  21199. , s = .75
  21200. , l = .2
  21201. , c = .4
  21202. , h = .2
  21203. , u = 3;
  21204. return function(r, d, p) {
  21205. var f = r.length;
  21206. if (d >= f)
  21207. return !1;
  21208. var g = 1
  21209. , m = 1;
  21210. t.set(0, 0, 0),
  21211. o.set(0, 0, 0);
  21212. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21213. if (v = this.player.model.panos.get(r[A]),
  21214. this.getOrientationForWalkingTourNode(r, A, i),
  21215. A === d && e.copy(i),
  21216. n.copy(i),
  21217. A > d) {
  21218. var y = n.dot(e) < a;
  21219. g *= y ? l : s,
  21220. m *= y ? h : c
  21221. }
  21222. i.multiplyScalar(g),
  21223. t.add(i),
  21224. o.lerp(v.position, m)
  21225. }
  21226. return t.normalize(),
  21227. p.copy(o),
  21228. p.add(t),
  21229. !0
  21230. }
  21231. }(),
  21232. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21233. var n = e.length;
  21234. if (t >= n)
  21235. return !1;
  21236. if (t === n - 1)
  21237. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21238. else {
  21239. var r = this.player.model.panos.get(e[t])
  21240. , o = this.player.model.panos.get(e[t + 1]);
  21241. i.copy(o.position).sub(r.position)
  21242. }
  21243. return i.normalize(),
  21244. !0
  21245. }
  21246. ,
  21247. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21248. if (this.activeTransType = this.upcomingTransType,
  21249. this.lastTransType = this.activeTransType,
  21250. this.upcomingTransType = null,
  21251. !e) {
  21252. var r = function() {
  21253. this._wrapupTravel(n)
  21254. }
  21255. .bind(this)
  21256. , o = {
  21257. pano: this.warpDestPano,
  21258. lookAtPoint: null,
  21259. duration: null,
  21260. maxDistanceOverride: null,
  21261. skipWarpingCheck: !1
  21262. };
  21263. return void this.player.flyToPano(o, r)
  21264. }
  21265. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21266. this._clearWarpShading(),
  21267. this._warpStopFlying(),
  21268. this.player.spider.draw(),
  21269. this.placeCpm(),
  21270. n && n()
  21271. }
  21272. .bind(this)) : this.warpTravel_STD(n)
  21273. }
  21274. ,
  21275. n.prototype.startWarpState = function() {
  21276. this.warping = !0,
  21277. this.warpInterrupted = !1,
  21278. this.warpInterruptionBlackoutStyle = null,
  21279. this.warpInterruptionTravelTime = null
  21280. }
  21281. ,
  21282. n.prototype.endWarpState = function() {
  21283. this.warping = !1
  21284. }
  21285. ,
  21286. n.prototype.warpToPano = function(e, t, i, n) {
  21287. if (this.warping)
  21288. return void y.warn("Cannot warp when already warping");
  21289. if (this.upcomingTransType = e,
  21290. this.activeTransType = null,
  21291. !this.setWarpDestPano())
  21292. return this.upcomingTransType = null,
  21293. void this.warpToNonPano(n);
  21294. if (this.player.mode !== a.PANORAMA)
  21295. return this.upcomingTransType = null,
  21296. this.discardSlow(),
  21297. void this.player.flyToNewMode({
  21298. mode: a.PANORAMA,
  21299. pano: this.warpDestPano,
  21300. duration: c.warp.outsideTime,
  21301. warpDest: this.warpDestHeroLoc,
  21302. callback: n,
  21303. force: !0
  21304. });
  21305. if (!this.warpDestPano)
  21306. return y.warn("no warp destination, callback dropped"),
  21307. void (this.upcomingTransType = null);
  21308. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21309. , o = this.chooseWarpPath(r);
  21310. if (o && this.upcomingTransType !== l.WALK) {
  21311. var s = function() {
  21312. this.waitingToWarp = !1,
  21313. this.warpToPano(e, t, i, n)
  21314. }
  21315. .bind(this);
  21316. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21317. return void (this.waitingToWarp = !0)
  21318. }
  21319. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21320. this.player.currentPano = this.warpDestPano,
  21321. this.placeCpm(),
  21322. this.fadeOutCpm(c.path.fadeOutTime),
  21323. this.player.spider.draw()),
  21324. y.debug("Warping to pano ", this.warpDestPano.position),
  21325. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21326. this.startWarpState();
  21327. var h = function() {
  21328. this.endWarpState(),
  21329. n && n()
  21330. }
  21331. .bind(this);
  21332. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21333. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21334. }
  21335. ,
  21336. t.exports = n
  21337. }
  21338. ).call(this, "/js/objects/ShowPath.js")
  21339. }
  21340. , {
  21341. "../constants": 8,
  21342. "../effects": 16,
  21343. "../enum/BlackoutStyle": 18,
  21344. "../enum/ModelManagerEvents": 33,
  21345. "../enum/PlayerEvents": 40,
  21346. "../enum/RenderOrder": 42,
  21347. "../enum/Vectors": 50,
  21348. "../enum/Viewmode": 51,
  21349. "../enum/WarpStyle": 52,
  21350. "../gui/gui": 65,
  21351. "../model/ModelManager": 140,
  21352. "../objects/Snapshot": 153,
  21353. "../settings": 166,
  21354. "../shaders": 167,
  21355. "../util/easing": 186,
  21356. "../util/lerp": 188,
  21357. "../util/logger": 189,
  21358. "../util/math": 190,
  21359. "../util/texture": 194,
  21360. "../util/transitions": 195,
  21361. three: 217
  21362. }],
  21363. 152: [function(e, t, i) {
  21364. "use strict";
  21365. function n() {
  21366. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21367. , t = new r.RawShaderMaterial({
  21368. fragmentShader: o.skysphere.fragmentShader,
  21369. vertexShader: o.skysphere.vertexShader,
  21370. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21371. side: r.BackSide,
  21372. name: "skysphere"
  21373. });
  21374. t.uniforms.radius.value = e.parameters.radius,
  21375. r.Mesh.call(this, e, t)
  21376. }
  21377. var r = e("three")
  21378. , o = e("../shaders")
  21379. , a = e("../settings");
  21380. n.prototype = Object.create(r.Mesh.prototype),
  21381. n.prototype.constructor = n,
  21382. t.exports = n
  21383. }
  21384. , {
  21385. "../settings": 166,
  21386. "../shaders": 167,
  21387. three: 217
  21388. }],
  21389. 153: [function(e, t, i) {
  21390. (function(i) {
  21391. "use strict";
  21392. function n(e) {
  21393. o.call(this, e),
  21394. this.sid = e.sid,//xzw add
  21395. this.panoId = e.panoId,
  21396. this.orthoZoom = e.orthoZoom,
  21397. this.floorVisibility = e.floorVisibility,
  21398. this.thumbUrl = e.thumbUrl,
  21399. this.name = e.name,
  21400. this.zoom = e.zoom
  21401. }
  21402. var r = (e("three"),
  21403. e("../util/logger"))
  21404. , o = (e("../settings"),
  21405. e("../enum/Viewmode"),
  21406. e("../util/common"),
  21407. e("../util/transitions"),
  21408. e("../util/lerp"),
  21409. e("../util/ajax"),
  21410. e("../util/texture"),
  21411. e("./View"));
  21412. e("events").EventEmitter,
  21413. new r(i);
  21414. n.prototype = Object.create(o.prototype),
  21415. n.prototype.isPano = function() {
  21416. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21417. }
  21418. ,
  21419. t.exports = n
  21420. }
  21421. ).call(this, "/js/objects/Snapshot.js")
  21422. }
  21423. , {
  21424. "../enum/Viewmode": 51,
  21425. "../settings": 166,
  21426. "../util/ajax": 181,
  21427. "../util/common": 185,
  21428. "../util/lerp": 188,
  21429. "../util/logger": 189,
  21430. "../util/texture": 194,
  21431. "../util/transitions": 195,
  21432. "./View": 154,
  21433. events: 202,
  21434. three: 217
  21435. }],
  21436. 154: [function(e, t, i) {
  21437. (function(i) {
  21438. "use strict";
  21439. function n(e) {
  21440. e = e || {},
  21441. this.position = new r.Vector3,
  21442. this.quaternion = new r.Quaternion,
  21443. this.update(e)
  21444. }
  21445. var r = e("three")
  21446. , o = e("../util/logger")
  21447. , a = (e("../settings"),
  21448. e("../enum/Viewmode"),
  21449. e("../util/common"),
  21450. e("../util/transitions"),
  21451. e("../util/lerp"),
  21452. e("../util/ajax"),
  21453. e("../util/texture"),
  21454. e("events").EventEmitter);
  21455. new o(i);
  21456. n.prototype = Object.create(a.prototype),
  21457. n.prototype.isValid = function() {
  21458. return !!this.cameraMode
  21459. }
  21460. ,
  21461. n.prototype.update = function(e) {
  21462. return this.cameraMode = e.cameraMode || this.cameraMode,
  21463. this.pano = e.pano || this.pano,
  21464. e.position && this.position.copy(e.position),
  21465. e.quaternion && this.quaternion.copy(e.quaternion),
  21466. this
  21467. }
  21468. ,
  21469. t.exports = n
  21470. }
  21471. ).call(this, "/js/objects/View.js")
  21472. }
  21473. , {
  21474. "../enum/Viewmode": 51,
  21475. "../settings": 166,
  21476. "../util/ajax": 181,
  21477. "../util/common": 185,
  21478. "../util/lerp": 188,
  21479. "../util/logger": 189,
  21480. "../util/texture": 194,
  21481. "../util/transitions": 195,
  21482. events: 202,
  21483. three: 217
  21484. }],
  21485. 155: [function(e, t, i) {//player.js
  21486. (function(i) {
  21487. "use strict";
  21488. function n(e) {
  21489. this.currentPano = null,
  21490. this.nextPano = null,
  21491. this.camera = null,
  21492. this.paused = !1,
  21493. this.flying = !1,
  21494. this.sceneIntersectionPlane = null,
  21495. this.target = new r.Vector3,
  21496. this.mouse = new r.Vector3(1.1,1.1,.5),
  21497. this.mouseAtMouseDown = new r.Vector2,
  21498. this.mouseCouldBeClickToMove = !1,
  21499. this.mouseLastMoveTime = Date.now(),
  21500. this.mouseDown = !1,
  21501. this.mouseDownTimer = null,
  21502. this.couldBeLongTap = !1,
  21503. this.containsMouse = !1, //
  21504. this.isTouchEvent = !1,
  21505. this.isPanoHover = !1,
  21506. this.reticule = new a(this),
  21507. this.panoMarkers = [],
  21508. this.spider = new h(this),
  21509. this.quaternion = new r.Quaternion,
  21510. this.position = new r.Vector3(15,10,15),
  21511. this.previousState = null,
  21512. this.lastInsideView = new c,
  21513. this.last360View = new c,
  21514. this.raycaster = new r.Raycaster,
  21515. this.intersect = null,
  21516. this.lastChangeTime = Date.now(),
  21517. this.history = new I,
  21518. this.cameraControls = null,
  21519. this.path = null,
  21520. this.model = null,
  21521. this.domElement = null,
  21522. this.cachedPanoCandidates = null,
  21523. this.basePanoSize = 0,
  21524. this.standardPanoSize = 0,
  21525. this.highPanoSize = 0,
  21526. this.ultraHighPanoSize = 0,
  21527. this.zoomLevel = 1,
  21528. this.zooming = 0,
  21529. this.zoomSpeed = .5,
  21530. this.scrollZoomSpeed = .06,
  21531. this.zoomSpeedAdjust = .05,
  21532. this.defaultZoomIncrement = .2,
  21533. this.baseFov = f.insideFOV,
  21534. this.zoomFov = this.baseFov,
  21535. this.zoomEnabled = !0,
  21536. this.preRenderingEnabled = !1,
  21537. this.setupCustomProperties(e),
  21538. this.zoomStats = new L
  21539. }
  21540. var r = e("three")
  21541. , o = e("./util/logger")
  21542. , a = e("./objects/Reticule")
  21543. , s = e("./objects/Panorama")
  21544. , l = e("./objects/ShowPath")
  21545. , c = e("./objects/View")
  21546. , h = (e("./objects/Snapshot"),
  21547. e("./objects/NSpider"))
  21548. , u = e("./enum/Viewmode")
  21549. , d = (e("./enum/TagStates"),
  21550. e("./enum/Vectors"))
  21551. , p = e("./enum/Keys")
  21552. , f = (e("./enum/AlignmentType"),
  21553. e("./settings"))
  21554. , g = e("./util/common")
  21555. , m = (e("./util/browser"),
  21556. e("./util/math"))
  21557. , v = e("./util/lerp")
  21558. , A = e("./util/easing")
  21559. , y = e("./util/transitions")
  21560. , C = e("events").EventEmitter
  21561. , I = (e("./shaders"),
  21562. e("./util/history"))
  21563. , E = (e("./util/camera"),
  21564. e("./model/ModelManager"),
  21565. e("./enum/PathDiscardMode"))
  21566. , b = e("./enum/PathDisplayMode")
  21567. , w = e("./enum/PlayerEvents")
  21568. , _ = e("./enum/ControlEvents")
  21569. , T = e("./enum/ModelManagerEvents")
  21570. , x = e("./enum/WarpStyle")
  21571. , S = e("./enum/BlackoutStyle")
  21572. , M = e("./exception/BasicException")
  21573. , R = e("./enum/PanoSizeClass")
  21574. , P = (e("./tile/TileDownloader"),
  21575. e("./tile/TilePrioritizer"))
  21576. , O = (e("./enum/PanoramaEvents"),
  21577. e("./enum/ZoomEvents"))
  21578. , L = e("./util/ZoomStats")
  21579. , D = e("./constants")
  21580. , N = e("./util/common")
  21581. , B = e("./util/cameraLight")
  21582. , Hot = e('hot')
  21583. , F = new o(i)
  21584. , V = Object.freeze({
  21585. FlyToPano: y.getUniqueId(),
  21586. FlyToNewMode: y.getUniqueId(),
  21587. FlyToSameMode: y.getUniqueId(),
  21588. FlyToViewFloor: y.getUniqueId(),
  21589. LookTransition: y.getUniqueId(),
  21590. ZoomTransition: y.getUniqueId()
  21591. });
  21592. n.prototype = Object.create(C.prototype),
  21593. n.prototype.init = function(e) {
  21594. window.player = this
  21595. this.modelManager = e.modelManager,
  21596. this.tileDownloader = e.tileDownloader,
  21597. this.panoRenderer = e.panoRenderer,
  21598. this.qualityManager = e.qualityManager,
  21599. this.domElement = e.container,
  21600. this.camera = e.camera,
  21601. this.tagManager = e.tagManager,
  21602. this.cameraControls = e.controls,
  21603. this.path = new l(e.director,this,e.controls),
  21604. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21605. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21606. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21607. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21608. this.tileDownloader.processPriorityQueue = !1,
  21609. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21610. this.bindEvents(e.container),
  21611. this.updateModel()
  21612. }
  21613. //xzw add: 截图
  21614. function dataURLtoBlob(dataurl) {
  21615. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21616. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21617. while(n--){
  21618. u8arr[n] = bstr.charCodeAt(n);
  21619. };
  21620. return new Blob([u8arr], {type:mime});
  21621. }
  21622. n.prototype.screenShot = function(o){
  21623. if(this.flying || this.flyingToTag) return;
  21624. var R = this.sceneRenderer;
  21625. R.updateScreenSize(o);
  21626. for(var i in this.model.panos.index){
  21627. if(!this.model.panos.index[i].marker) continue;
  21628. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21629. this.model.panos.index[i].marker.visible = false;
  21630. }
  21631. for(var i in this.model.hots){
  21632. this.model.hots[i].mesh.visible = false;
  21633. }
  21634. this.reticule.visible = false;
  21635. this.reticule.forceUnvisible = true;
  21636. this.path.currentPanoMarker.mesh.visible = false;
  21637. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21638. R.renderer.clear(true,true,true);
  21639. R.renderer.render(R.scene, R.camera);
  21640. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21641. o.f && o.f(imgData)
  21642. R.updateScreenSize({resize:true});
  21643. this.reticule.visible = true;
  21644. for(var i in this.model.hots){
  21645. this.model.hots[i].mesh.visible = true;
  21646. }
  21647. for(var i in this.model.panos.index){
  21648. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21649. }
  21650. this.path.currentPanoMarker.mesh.visible = true;
  21651. R.renderer.render(R.scene, R.camera);
  21652. }.bind(this),30) //这个数字不能太小
  21653. }
  21654. var scaleImg = e("scaleImg");
  21655. var ResizeImg = function(img, option){
  21656. var img2; //不能直接改img 否则可能触发第二次img.onload
  21657. var compress = function(ratio,type){
  21658. var image = img2 || img;
  21659. var c = document.createElement('canvas');
  21660. c.width = image.width; c.height = image.height;
  21661. var ctx = c.getContext('2d');
  21662. ctx.drawImage(image,0,0,image.width,image.height);
  21663. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21664. }
  21665. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21666. var image = img2 || img;
  21667. var blob = dataURLtoBlob(image.src);
  21668. if(option.maxWeight && blob.size > option.maxWeight){
  21669. compress(option.maxWeight/blob.size, "jpeg")
  21670. blob = dataURLtoBlob(image.src);
  21671. }
  21672. if(!img2){
  21673. img2 = new Image();
  21674. }
  21675. img2.base64Src = image.src;
  21676. img2.src = window.URL.createObjectURL(blob);
  21677. }
  21678. var oldSize = Math.max(img.width, img.height);
  21679. if(option.toType != "png"){//不是非要png的话
  21680. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21681. if(oldSize > option.maxSize){
  21682. compress(option.maxSize/oldSize, "jpeg");
  21683. }
  21684. reCom();
  21685. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21686. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21687. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21688. reCom();
  21689. }
  21690. }
  21691. }else{
  21692. //?貌似png会越压缩越大?
  21693. }
  21694. return img2 || img;
  21695. }
  21696. var _fixType=function(type) {
  21697. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21698. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21699. return 'image/' + r;
  21700. };
  21701. var saveFile=function(data, filename){
  21702. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21703. save_link.href = data;
  21704. save_link.download = filename;
  21705. var event = document.createEvent('MouseEvents');
  21706. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21707. save_link.dispatchEvent(event);
  21708. };
  21709. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21710. var info = this.getSnapAngleInfo();
  21711. var str = ',{\r\t' + info;
  21712. var arg = arguments[0];
  21713. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21714. if (arg && arg.__callback) {
  21715. return arg.__callback(imgData, info)
  21716. }
  21717. var img = new Image();
  21718. img.src = imgData;
  21719. img.onload = function(){
  21720. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21721. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21722. var filename = "snap" + (new Date()).getTime();
  21723. saveFile(img2.src,filename + ".jpg");
  21724. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21725. str +=('\r\t"sid":"'+filename+'",');
  21726. str +=('\r\t"name":"'+filename+'"\r}');
  21727. logData(str)
  21728. }
  21729. }});
  21730. }
  21731. ,
  21732. n.prototype.getSnapAngleInfo = function(){
  21733. var info = {};
  21734. var str = '"metadata":{';
  21735. var q = this.camera.quaternion.clone();
  21736. switch (this.mode) {
  21737. case "panorama":
  21738. info.scan_id = this.currentPano.id;
  21739. str += ('"scan_id":"'+this.currentPano.id+'",');
  21740. break;
  21741. case "floorplan":
  21742. info.camera_mode = 1;
  21743. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21744. q.multiply(this.camera.quaternion);
  21745. str += ('"camera_mode":1,');
  21746. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21747. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21748. break;
  21749. case "dollhouse":
  21750. info.camera_mode = 2;
  21751. str += ('"camera_mode":2,');
  21752. break;
  21753. }
  21754. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21755. console.log(info.camera_position)
  21756. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21757. /**fyz 对相机截屏的角度进行校对 */
  21758. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21759. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21760. out.x *= -1;
  21761. out.w *= -1;
  21762. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21763. }else{
  21764. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21765. }
  21766. info.zoom = this.zoomLevel;
  21767. console.log(info.camera_quaternion)
  21768. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21769. // fyz 扩展编辑页面, 加上导览点缩放值
  21770. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21771. return str;
  21772. }
  21773. //------end
  21774. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21775. return;
  21776. if(!g_currentHot) return;
  21777. g_currentHot = null;
  21778. var hotPop = document.getElementById('popup');
  21779. hotPop.style.display = "none";
  21780. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21781. $("#popup iframe:last").remove();
  21782. var _bgaudio = document.getElementById("bgaudio");
  21783. //判断音乐是否暂停或者是否存在
  21784. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21785. {
  21786. //g_bgAudio.play();
  21787. manage.switchBgmState(true)
  21788. }; */
  21789. if(g_bgAudio && g_bgAudio.pauseByHot){
  21790. manage.switchBgmState(true)
  21791. }
  21792. //$('#player').off("click",this.closePopup);
  21793. return false
  21794. }
  21795. n.prototype.setupCustomProperties = function(e) {
  21796. var t = e || u.PANORAMA;
  21797. Object.defineProperty(this, "mode", {
  21798. get: function() {
  21799. return t
  21800. },
  21801. set: function(e) {
  21802. var i = t;
  21803. t = e,
  21804. this.onModeUpdated(i, t)
  21805. }
  21806. })
  21807. }
  21808. ,
  21809. n.prototype.isInMode = function() {
  21810. for (var e = 0; e < arguments.length; e++)
  21811. if (this.mode === arguments[e])
  21812. return !0;
  21813. return !1
  21814. }
  21815. ,
  21816. n.prototype.isOutsideMode = function(e) {
  21817. return e = e || this.mode,
  21818. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21819. }
  21820. ,
  21821. n.prototype.is360View = function(e, t) {
  21822. return e === u.PANORAMA && t && !t.isAligned()
  21823. }
  21824. ,
  21825. n.prototype.setScene = function(e) {
  21826. this.sceneIntersectionPlane = e.plane,
  21827. this.path.setScene(e),
  21828. this.moveReticuleToScene(e)
  21829. }
  21830. ,
  21831. n.prototype.moveReticuleToScene = function(e) {
  21832. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21833. e.add(this.reticule)
  21834. }
  21835. ,
  21836. n.prototype.updateModel = function() {
  21837. function e(e, t, n) {
  21838. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21839. }
  21840. function t(e, t) {
  21841. if (this.mode === u.DOLLHOUSE) {
  21842. var n = e ? this.model.center.y : n = t.center.y;
  21843. i.call(this, n)
  21844. }
  21845. }
  21846. function i(e) {
  21847. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21848. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21849. , n = t.position.y + (e - i.target.y)
  21850. , r = f.showFloorDuration + f.showFloorDelay;
  21851. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21852. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21853. }
  21854. this.model = this.modelManager.getActiveModel(),
  21855. this.model.on("floor.changed", e.bind(this)),
  21856. this.model.on("allfloors.toggled", t.bind(this)),
  21857. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21858. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21859. var e2 = this;
  21860. this.model.panos.list.forEach(function(a) {
  21861. a.vrMarker.addEventListener("click", function() {
  21862. e2.flyToPano({
  21863. pano: a
  21864. })
  21865. })
  21866. })
  21867. /********************************************************************************************************************************************/
  21868. }
  21869. ,
  21870. n.prototype.updateModelDependentData = function() {
  21871. this.cameraControls.setModelForControls(this.model),
  21872. this.getPanoMarkersFromModel(this.model)
  21873. }
  21874. ,
  21875. n.prototype.onModelChanged = function() {
  21876. this.updateModel(),
  21877. this.updateModelDependentData()
  21878. }
  21879. ,
  21880. n.prototype.getPanoMarkersFromModel = function(e) {
  21881. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21882. return t.marker ? e.concat(t.marker) : e
  21883. }, [])
  21884. }
  21885. ,
  21886. n.prototype.handleControlMove = function(e) {
  21887. this.emit(w.Move, e)
  21888. }
  21889. ,
  21890. n.prototype.handleControlInputStart = function(e) {
  21891. this.emit(w.InputStart, e)
  21892. }
  21893. ,
  21894. n.prototype.onModeUpdated = function(e, t) {
  21895. this.cameraControls.activateControls(t),
  21896. this.emit(w.ModeChanged, e, t)
  21897. }
  21898. ,
  21899. n.prototype.isWarping = function() {
  21900. return this.path.warping
  21901. }
  21902. ,
  21903. n.prototype.isWaitingToWarp = function() {
  21904. return this.path.waitingToWarp
  21905. }
  21906. ,
  21907. n.prototype.getLabelScaleFactor = function() {
  21908. if (this.isOutsideMode()) {
  21909. var e = 10
  21910. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21911. return t
  21912. }
  21913. return .5
  21914. }
  21915. ,
  21916. n.prototype.changeMusic = function() {//xzw add
  21917. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21918. g_playAudio = g_bgAudio;
  21919. //g_bgAudio.play();
  21920. manage.switchBgmState(true)
  21921. }else{
  21922. if(!g_play){
  21923. g_playAudio = g_bgAudio;
  21924. }else{//防止再次播放时重播一遍
  21925. g_playAudio = null;
  21926. }
  21927. } */
  21928. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21929. manage.switchBgmState(true)
  21930. } */
  21931. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21932. }
  21933. ,
  21934. n.prototype.bindEvents = function(e) {
  21935. e !== document && e.setAttribute("tabindex", -1),
  21936. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21937. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21938. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21939. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21940. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21941. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21942. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21943. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21944. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21945. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21946. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21947. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21948. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21949. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21950. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21951. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21952. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21953. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21954. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21955. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21956. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21957. // lzb
  21958. window.getSeft && getSeft(this);
  21959. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21960. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21961. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21962. }else{
  21963. $('#closepop').on("click",this.closePopup.bind(this));
  21964. }
  21965. }
  21966. ,
  21967. n.prototype.onMouseDown = function(e) {
  21968. e.currentTarget !== document && e.currentTarget.focus(),
  21969. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21970. this.updateIntersect())
  21971. }
  21972. ,
  21973. n.prototype.onMouseMove = function(e) {
  21974. this.isTouchEvent = !1,
  21975. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21976. }
  21977. ,
  21978. n.prototype.onMouseOver = function(e) {
  21979. this.containsMouse = !0,
  21980. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21981. }
  21982. ,
  21983. n.prototype.onMouseOut = function(e) {
  21984. this.containsMouse = !1
  21985. }
  21986. ,
  21987. n.prototype.onMouseUp = function(e) {
  21988. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21989. }
  21990. ,
  21991. n.prototype.onTouchStart = function(e) {
  21992. if (e.currentTarget !== document && e.currentTarget.focus(),
  21993. !this.mouseDown) {
  21994. this.couldBeLongTap = !0;
  21995. var t = g.average(e.changedTouches, "clientX")
  21996. , i = g.average(e.changedTouches, "clientY");
  21997. this.handleInputStart.call(this, t, i, !0),
  21998. this.mouseDownTimer = setTimeout(function() {
  21999. this.updateIntersect(),
  22000. this.handleInputEnd.call(this, t, i, !0)
  22001. }
  22002. .bind(this), f.input.longTapThreshold)
  22003. }
  22004. }
  22005. ,
  22006. n.prototype.onTouchMove = function(e) {
  22007. var t = g.average(e.changedTouches, "clientX")
  22008. , i = g.average(e.changedTouches, "clientY");
  22009. this.handleInputMove.call(this, t, i, !0)
  22010. }
  22011. ,
  22012. n.prototype.onTouchEnd = function(e) {
  22013. if (clearTimeout(this.mouseDownTimer),
  22014. this.mouseDown) {
  22015. this.couldBeLongTap = !1,
  22016. this.updateIntersect();
  22017. var t = g.average(e.changedTouches, "clientX")
  22018. , i = g.average(e.changedTouches, "clientY");
  22019. this.handleInputEnd.call(this, t, i, !0)
  22020. }
  22021. }
  22022. ,
  22023. n.prototype.onPointerDown = function(e) {
  22024. return e.currentTarget !== document && e.currentTarget.focus(),
  22025. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  22026. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  22027. void (this.mouseDownTimer = setTimeout(function() {
  22028. this.updateIntersect(),
  22029. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  22030. }
  22031. .bind(this), f.input.longTapThreshold)))
  22032. }
  22033. ,
  22034. n.prototype.onPointerMove = function(e) {
  22035. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  22036. }
  22037. ,
  22038. n.prototype.onPointerUp = function(e) {
  22039. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  22040. this.couldBeLongTap = !1,
  22041. this.updateIntersect(),
  22042. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  22043. }
  22044. ,
  22045. n.prototype.onPointerOut = function(e) {
  22046. this.mouseDown = !1
  22047. }
  22048. ,
  22049. n.prototype.onPointerCancel = function(e) {
  22050. this.mouseDown = !1
  22051. }
  22052. ,
  22053. n.prototype.onKeyDown = function(e) {
  22054. var t = function() {
  22055. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  22056. }
  22057. .bind(this)
  22058. , i = e.which;
  22059. switch (i) {
  22060. case p.F:
  22061. t(),
  22062. this.changeFloor(-1);
  22063. break;
  22064. case p.R:
  22065. t(),
  22066. this.changeFloor(1)
  22067. }
  22068. if (this.mode === u.PANORAMA)
  22069. switch (i) {
  22070. case p.UPARROW:
  22071. case p.W:
  22072. this.flyLocalDirection(d.FORWARD.clone());
  22073. break;
  22074. case p.DOWNARROW:
  22075. case p.S:
  22076. this.flyLocalDirection(d.BACK.clone());
  22077. break;
  22078. case p.A:
  22079. this.flyLocalDirection(d.LEFT.clone());
  22080. break;
  22081. case p.D:
  22082. this.flyLocalDirection(d.RIGHT.clone())
  22083. }
  22084. }
  22085. ,
  22086. n.prototype.handleScrollPinchZoom = function() {
  22087. return function(e) {
  22088. var t = e
  22089. , i = this.zoomLevel;
  22090. this.zoomBy(t),
  22091. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  22092. }
  22093. }(),
  22094. n.prototype.handleControlPinch = function(e) {
  22095. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  22096. }
  22097. ,
  22098. n.prototype.handleControlScroll = function(e) {
  22099. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  22100. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  22101. }
  22102. ,
  22103. n.prototype.handleInputStart = function(e, t, i) {
  22104. //许钟文加
  22105. var pad = this.handelPadding(e, t);
  22106. e = pad.x;
  22107. t = pad.y;
  22108. this.isTouchEvent = i,
  22109. m.convertScreenPositionToNDC(e, t, this.mouse),
  22110. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  22111. this.mouseCouldBeClickToMove = !0,
  22112. this.mouseDown = !0;
  22113. if (this.mouseCouldBeClickToMove) {
  22114. //window.DownInterface && new DownInterface().state(this,Hot);
  22115. window.Hotpoint && new Hotpoint().state(this,Hot);
  22116. }
  22117. this.overlayGroup.children.forEach((overlay)=>{
  22118. //overlay.overlayType == "video" && overlay.visible && overlay.inSight() && overlay.videoControl(true)
  22119. overlay.overlayType == "video" && overlay.plane.material.map.image.shouldPlay && overlay.videoControl(true)
  22120. })
  22121. }
  22122. ,
  22123. n.prototype.handelPadding = function(x, y) {
  22124. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  22125. if (!this.pad)
  22126. this.pad = {
  22127. x: dom.getOffset("left", $("#player")[0]),
  22128. y: dom.getOffset("top", $("#player")[0])
  22129. }
  22130. return {
  22131. x: x - this.pad.x,
  22132. y: y - this.pad.y
  22133. }
  22134. }
  22135. n.prototype.handleInputMove = function(e, t, i) {
  22136. //许钟文加
  22137. var pad = this.handelPadding(e, t);
  22138. e = pad.x;
  22139. t = pad.y;
  22140. this.isTouchEvent = i,
  22141. m.convertScreenPositionToNDC(e, t, this.mouse),
  22142. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  22143. this.couldBeLongTap = !1,
  22144. clearTimeout(this.mouseDownTimer)),
  22145. this.mouseLastMoveTime = Date.now(),
  22146. this.reticule.move(e, t, i)
  22147. }
  22148. ,
  22149. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  22150. if (this.isTouchEvent = i,
  22151. this.mouseDown = !1,
  22152. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  22153. !i && this.couldBeLongTap)
  22154. return !0;
  22155. if (this.handleLongTap())
  22156. return !0;
  22157. if (this.mouseCouldBeClickToMove) {
  22158. if (this.flying)
  22159. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  22160. !0;
  22161. //add----
  22162. if(this.checkHotClick())//add
  22163. return !0;
  22164. if(checkMenuClick()){
  22165. return !0;
  22166. }
  22167. if(this.hoveringPlane){
  22168. this.clickOverlay(this.hoveringPlane)
  22169. return;
  22170. }
  22171. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  22172. this.history.invalidate(),
  22173. this.intersect)
  22174. return this.flyToPanoClosestToMouse();
  22175. if (this.mode === u.PANORAMA) {
  22176. var n = this.closestPanoInDirection(this.getMouseDirection());
  22177. return n ? this.flyToPano({
  22178. pano: n
  22179. }) : this.bump(this.getMouseDirection())
  22180. }
  22181. }
  22182. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  22183. }
  22184. ,
  22185. n.prototype.handleLongTap = function() {
  22186. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  22187. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  22188. !0
  22189. }
  22190. ,
  22191. n.prototype.checktagClick = function() {
  22192. if (this.tagManager.intersectTag) {
  22193. var e = this.isTouchEvent
  22194. , t = this.tagManager.clickedOnTag(e, this);
  22195. return e || t || y.cancelById(V.LookTransition),
  22196. !0
  22197. }
  22198. if (this.tagManager.activeTag)
  22199. return this.tagManager.dismissActiveTag(),
  22200. !1
  22201. }
  22202. ,
  22203. n.prototype.rankedtagInDirection = function(e, t) {
  22204. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22205. }
  22206. ,
  22207. n.prototype.start = function(e) {
  22208. //-------------------
  22209. window.initOverlay(r)
  22210. this.model.chunks.forEach(e=>e.position.y -= window.modelDownTranslate)
  22211. this.model.floors.list[0].collider.position.y-=window.modelDownTranslate
  22212. this.model.floors.list[0].collider.updateMatrixWorld()
  22213. player.model.colliders.forEach(e=>e.updateMatrixWorld())
  22214. this.model.loadOverlays()
  22215. // initMenu()
  22216. //-------------------
  22217. var t = e.mode
  22218. , i = e.pano
  22219. , n = e.position
  22220. , rr = e.quaternion
  22221. , o = e.tag
  22222. , a = e.quickstart
  22223. , s = $.Deferred();
  22224. this.updateModelDependentData(),
  22225. this.updateFromControls(),
  22226. this.findDefaultViews();
  22227. var l = this.is360View(t, i);
  22228. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  22229. s.done(function(e) {
  22230. this.emit(w.Ready, l, e, o)
  22231. }
  22232. .bind(this)),
  22233. s.promise()
  22234. }
  22235. ,
  22236. n.prototype.startOutside = function(e, t) {
  22237. var i = e.mode
  22238. , n = e.pano
  22239. , r = e.position
  22240. , o = e.quaternion
  22241. , a = e.zoom
  22242. , s = e.floorVisibility
  22243. , l = e.tag;
  22244. this.emit(w.StartOutside, f[i].transitionTime),
  22245. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22246. y.cancelById(V.FlyToViewFloor),
  22247. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22248. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22249. }
  22250. ,
  22251. n.prototype.startInside = function(e, t, i, n, r) {
  22252. r = r || $.Deferred(),
  22253. this.currentPano = e;
  22254. var o = e && !e.isAligned();
  22255. if (t = o ? e.position : t || e.position,
  22256. i = i || e.quaternion,
  22257. e) {
  22258. var a = this.startInside.bind(this, e, t, i, n, r);
  22259. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22260. return
  22261. }
  22262. //add
  22263. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22264. return this.mode = u.PANORAMA,
  22265. e.floor.enter(this.mode),
  22266. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22267. this.switchCameraMode(this.mode, i),
  22268. this.emit(w.StartInside, o),
  22269. r.resolve(!0),
  22270. r
  22271. }
  22272. ,
  22273. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22274. if (r = r || $.Deferred(),
  22275. this.dollhouseMode(),
  22276. !e)
  22277. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22278. r.resolve(!1),
  22279. r;
  22280. t = t || e.position;
  22281. var o = i || this.cameraControls.activeControl.camera.quaternion
  22282. , a = e.position;
  22283. return this.fitDollhouse(a, t, o),
  22284. setTimeout(function(t) {
  22285. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22286. var n = {
  22287. mode: u.PANORAMA,
  22288. pano: e,
  22289. quaternion: i,
  22290. callback: function() {
  22291. this.emit(w.FlyinFinished),
  22292. r.resolve(!0)
  22293. }
  22294. .bind(this)
  22295. };
  22296. this.flyToNewMode(n)
  22297. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22298. r
  22299. }
  22300. ,
  22301. n.prototype.checkAndWaitForPanoLoad = function() {
  22302. var e = {}
  22303. , t = {}
  22304. , i = 5e3
  22305. , n = function() {
  22306. for (var n in e)
  22307. if (e.hasOwnProperty(n) && e[n]) {
  22308. var r = performance.now() - t[n];
  22309. if (r < i)
  22310. return !0
  22311. }
  22312. return !1
  22313. };
  22314. return function(r, o, a, s, l, c, h, u, d, p) {
  22315. if (n())
  22316. return !0;
  22317. var f = function(t, i, n) {
  22318. N.delayOneFrame(function() {
  22319. e[t] = !1,
  22320. l && l(i, n)
  22321. }
  22322. .bind(this))
  22323. }
  22324. .bind(this, r.id)
  22325. , g = function(t, i) {
  22326. N.delayOneFrame(function() {
  22327. e[t] = !1,
  22328. c && c(i)
  22329. }
  22330. .bind(this))
  22331. }
  22332. .bind(this, r.id);
  22333. try {
  22334. return null !== u && void 0 !== u || (u = !0),
  22335. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22336. e[r.id] && (t[r.id] = performance.now()),
  22337. e[r.id]
  22338. } catch (n) {
  22339. throw e[r.id] = !1,
  22340. t[r.id] = performance.now() - i,
  22341. n
  22342. }
  22343. }
  22344. }(),
  22345. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22346. if (!e)
  22347. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22348. return r && this.model.waitForLoad(e, function() {
  22349. return e.isLoaded(i)
  22350. }),
  22351. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22352. !0)
  22353. }
  22354. ,
  22355. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22356. var e = new r.Vector3;
  22357. return function(t, i, n, r, o, a, s, l) {
  22358. if (!t)
  22359. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22360. return e.copy(d.FORWARD),
  22361. this.getDirection(e),
  22362. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22363. return t.isLoaded(i)
  22364. }),
  22365. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22366. n && n(e, t)
  22367. }
  22368. .bind(this)).fail(function(e) {
  22369. r && r(e)
  22370. }
  22371. .bind(this)).progress(function(e, t, i) {
  22372. o && o(e, t, i)
  22373. }
  22374. .bind(this)),
  22375. !0)
  22376. }
  22377. }(),
  22378. n.prototype.switchCameraMode = function(e, t) {
  22379. var i = this.cameraControls.controls[e]
  22380. , n = i.camera;
  22381. switch (e) {
  22382. case u.PANORAMA:
  22383. n.position.copy(this.currentPano.position);
  22384. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22385. i.lookAt(o.add(n.position));
  22386. break;
  22387. case u.DOLLHOUSE:
  22388. /* var a = this.position.clone();
  22389. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22390. n.position.copy(a),
  22391. i.target.copy(this.target.clone().setY(this.model.center.y));
  22392. break; */
  22393. //for多楼层 且 让模型刚好适应屏幕
  22394. var box = this.model.boundingBox.clone();
  22395. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22396. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22397. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22398. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22399. console.log(boxSize.x,distance, boxSize.length() / 2)
  22400. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22401. if(this.mode === u.PANORAMA){
  22402. i.target.copy(this.model.center);
  22403. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22404. }else{
  22405. i.target.copy(this.target.clone().setY(this.model.center.y))
  22406. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22407. }
  22408. vec.multiplyScalar(distance )
  22409. n.position.copy(i.target.clone().add(vec))
  22410. break
  22411. case u.FLOORPLAN:
  22412. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22413. i.target.copy(this.model.center).setY(0),
  22414. i.zoomToContain(this.model.size),
  22415. i.rotateToView(this.model.size, this.getDirection())
  22416. }
  22417. i.update(0)
  22418. }
  22419. ,
  22420. n.prototype.update = function() {
  22421. var e = (new r.Vector3,
  22422. {})
  22423. , t = [];
  22424. return function(i) {
  22425. this.updatePersistentZooming(i),
  22426. this.updateFromControls(i),
  22427. this.getCurrentNodePanos(t)
  22428. if(this.hasChanged(e) ) {
  22429. this.lastChangeTime = Date.now(),
  22430. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22431. this.emit(w.ViewChanged),
  22432. this.intersectHot && this.intersectHot.showTitle()
  22433. }
  22434. if(e.cameraChanged){
  22435. //this.controlVideosPlay()
  22436. for(var i in this.model.hots){
  22437. this.model.hots[i].update(this.camera)
  22438. }
  22439. /* if(this.mode == 'panorama')this.overlayGroup.children.forEach(overlay=>{
  22440. if(overlay.overlayType == "video"){
  22441. if(overlay.visible && overlay.inSight()){
  22442. overlay.videoControl(true)
  22443. }else{
  22444. overlay.videoControl(false)
  22445. }
  22446. }
  22447. }) */
  22448. //updateMenuPos()
  22449. }
  22450. this.model.supportsTiles && (this.updateTileDownloader(t),
  22451. this.updatePanoRenderer(t)),
  22452. this.updatePreRendering(t),
  22453. this.reticule.update(),
  22454. this.path.update(),
  22455. this.spider.update(),
  22456. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22457. this.updateControlLocks(),
  22458. this.model.supportsTiles && this.updateZoomPano()
  22459. }
  22460. }(),
  22461. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22462. var lastMode, lastPano;
  22463. return function(){
  22464. var mode = this.mode;
  22465. var pano = mode == "panorama" ? this.currentPano : "";
  22466. if(mode != "panorama" || pano != lastPano){
  22467. overlay.noBlock = null
  22468. }
  22469. this.overlayGroup.children.forEach((overlay)=>{
  22470. if(overlay.overlayType == "video" ){
  22471. var matrix = overlay.plane.matrixWorld;
  22472. var inSight = false;
  22473. var cameraDir = this.getDirection();
  22474. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22475. var vertexes = []
  22476. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22477. for(let i=0; i<4; i++){
  22478. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22479. vertexes.push(vertex)
  22480. if(overlay.noBlock == null){
  22481. if(!m.ifShelter(vertex)){
  22482. overlay.noBlock = true
  22483. }
  22484. inSight = true; break;
  22485. }else{
  22486. overlay.noBlock = true
  22487. }
  22488. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22489. inSight = true; break;
  22490. }
  22491. }
  22492. }
  22493. overlay.inSight = inSight
  22494. if(!inSight)overlay.plane.material.map.image.pause()
  22495. else overlay.plane.material.map.image.play()//maybe fail
  22496. }
  22497. })
  22498. lastMode = mode, lastPano = pano
  22499. }
  22500. }() */
  22501. n.prototype.updatePersistentZooming = function(e) {
  22502. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22503. }
  22504. ,
  22505. n.prototype.updateControlLocks = function() {
  22506. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22507. }
  22508. ,
  22509. n.prototype.updatePanoRenderer = function() {
  22510. var e = new r.Vector3;
  22511. return function(t) {
  22512. var i = this.nextPano || this.currentPano;
  22513. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22514. this.getDirection(e),
  22515. this.panoRenderer.updateDirection(e))
  22516. }
  22517. }(),
  22518. n.prototype.cleanupInactivePanos = function() {
  22519. var e = []
  22520. , t = [];
  22521. return function() {
  22522. e.length = 0,
  22523. e.push(this.currentPano),
  22524. this.nextPano && e.push(this.nextPano),
  22525. t.length = 0;
  22526. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22527. t.push(this.panoRenderer.activePanos[i]);
  22528. for (var n = 0; n < t.length; n++) {
  22529. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22530. r.id === e[a].id && (o = !1);
  22531. o && r.exit()
  22532. }
  22533. }
  22534. }(),
  22535. n.prototype.updatePreRendering = function() {
  22536. var e = {};
  22537. return function(t) {
  22538. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22539. var i = this.nextPano || this.currentPano;
  22540. if (i && t && t.length > 1) {
  22541. var n = t.findIndex(function(e) {
  22542. if (e.id === i.id)
  22543. return !0
  22544. });
  22545. if (n >= 0 && n + 1 < t.length) {
  22546. var r = t[n + 1];
  22547. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22548. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22549. window.setTimeout(function(t) {
  22550. e[t.id] = !1
  22551. }
  22552. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22553. }
  22554. .bind(this, r), f.tiling.panoPreRenderDelay),
  22555. e[r.id] = !0)
  22556. }
  22557. }
  22558. }
  22559. }
  22560. }(),
  22561. n.prototype.enablePreRendering = function() {
  22562. this.preRenderingEnabled = !0
  22563. }
  22564. ,
  22565. n.prototype.disablePreRendering = function() {
  22566. this.preRenderingEnabled = !1,
  22567. this.cleanupInactivePanos()
  22568. }
  22569. ,
  22570. n.prototype.updateTileDownloader = function() {
  22571. var e = new r.Vector3;
  22572. return function(t) {
  22573. var i = this.nextPano || this.currentPano;
  22574. i && (e.copy(d.FORWARD),
  22575. this.getDirection(e),
  22576. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22577. this.tileDownloader.processPriorityQueue = !0)
  22578. }
  22579. }(),
  22580. n.prototype.updateFromControls = function(e) {
  22581. null !== e && void 0 !== e || (e = 0),
  22582. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22583. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22584. this.position.copy(this.cameraControls.activeControl.camera.position),
  22585. this.target.copy(this.cameraControls.activeControl.target),
  22586. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22587. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22588. this.camera.position.copy(this.position),
  22589. this.camera.quaternion.copy(this.quaternion),
  22590. this.camera.updateMatrix(),
  22591. this.camera.updateMatrixWorld()
  22592. }
  22593. ,
  22594. n.prototype.hasChanged = function(e) {
  22595. /* if (!this.previousState)
  22596. return this.previousState = {
  22597. allFloorsVisible: this.model.allFloorsVisible,
  22598. position: this.position.clone(),
  22599. quaternion: this.quaternion.clone(),
  22600. mouse: this.mouse.clone(),
  22601. labelScaleFactor: this.getLabelScaleFactor(),
  22602. currentFloor: this.model.currentFloor,
  22603. projectionMatrix: this.camera.projectionMatrix.clone(),
  22604. worldMatrix: this.camera.matrixWorld.clone(),
  22605. mode: this.mode,
  22606. modelPosition: this.model.position.clone(),
  22607. modelCenter: this.model.center.clone(),
  22608. zoomLevel: this.zoomLevel
  22609. },
  22610. !0;
  22611. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22612. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22613. e.moved = !this.position.equals(this.previousState.position),
  22614. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22615. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22616. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22617. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22618. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22619. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22620. e.modeChanged = this.mode !== this.previousState.mode,
  22621. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22622. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22623. e.nextPanoActive = null !== this.nextPano,
  22624. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22625. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22626. this.previousState.position.copy(this.position),
  22627. this.previousState.quaternion.copy(this.quaternion),
  22628. this.previousState.mouse.copy(this.mouse),
  22629. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22630. this.previousState.currentFloor = this.model.currentFloor,
  22631. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22632. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22633. this.previousState.mode = this.mode,
  22634. this.previousState.modelPosition.copy(this.model.position),
  22635. this.previousState.modelCenter.copy(this.model.center),
  22636. this.previousState.zoomLevel = this.zoomLevel,
  22637. !t */
  22638. if (!this.previousState)
  22639. {
  22640. this.previousState = {
  22641. allFloorsVisible: this.model.allFloorsVisible,
  22642. position: this.position.clone(),
  22643. quaternion: this.quaternion.clone(),
  22644. mouse: this.mouse.clone(),
  22645. //labelScaleFactor: this.getLabelScaleFactor(),
  22646. currentFloor: this.model.currentFloor,
  22647. projectionMatrix: this.camera.projectionMatrix.clone(),
  22648. worldMatrix: this.camera.matrixWorld.clone(),
  22649. mode: this.mode,
  22650. modelPosition: this.model.position.clone(),
  22651. modelCenter: this.model.center.clone(),
  22652. zoomLevel: this.zoomLevel
  22653. };
  22654. return !0;
  22655. }
  22656. //许钟文改 分成相机是否改变cameraChanged 和其他
  22657. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22658. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22659. e.cameraChanged = !a;
  22660. /* if(!t){//主要判断相机是否旋转
  22661. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22662. }else e.cameraChanged2 = false */
  22663. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22664. e.moved = !this.position.equals(this.previousState.position),
  22665. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22666. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22667. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22668. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22669. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22670. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22671. e.modeChanged = this.mode !== this.previousState.mode,
  22672. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22673. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22674. e.nextPanoActive = null !== this.nextPano,
  22675. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22676. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22677. this.previousState.position.copy(this.position),
  22678. this.previousState.quaternion.copy(this.quaternion),
  22679. this.previousState.mouse.copy(this.mouse),
  22680. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22681. this.previousState.currentFloor = this.model.currentFloor,
  22682. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22683. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22684. this.previousState.mode = this.mode,
  22685. this.previousState.modelPosition.copy(this.model.position),
  22686. this.previousState.modelCenter.copy(this.model.center),
  22687. this.previousState.zoomLevel = this.zoomLevel;
  22688. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22689. return !t
  22690. }
  22691. ,
  22692. n.prototype.updateIntersect = function() {
  22693. var e = this.flying || this.isWarping()
  22694. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22695. , i = y.getById(V.LookTransition)
  22696. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22697. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22698. this.intersect = this.getMouseIntersect(); //xzw change
  22699. this.intersect && this.updateClosestPano(this.intersect),
  22700. // this.intersect && console.log(this.intersect.point),
  22701. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22702. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22703. }
  22704. ,
  22705. n.prototype.checkHotClick = function() {
  22706. if(this.intersectHot){
  22707. this.intersectHot.examine(this)
  22708. /* g_touraudio.pause();
  22709. g_bgaudio = false;
  22710. document.getElementById("bgaudio").pause();
  22711. var sWidth = document.body.scrollWidth;
  22712. var sHeight = document.body.scrollHeight;
  22713. var pop1 = document.getElementById('popup');
  22714. pop1.style.display = "block";
  22715. var myElement = document.createElement("iframe");
  22716. myElement.src = g_HotMeshes[i].hotLink;
  22717. myElement.id = "id1";
  22718. myElement.allowTransparency = "true";
  22719. myElement.style.width = "100%";
  22720. myElement.style.height = "100%";
  22721. myElement.scrolling = "no";
  22722. var element=document.getElementById("id1");
  22723. if (typeof(element)== "undefined" || element == null){
  22724. document.getElementById("popup").appendChild(myElement);
  22725. }
  22726. var oClose = document.getElementById("closepop");
  22727. oClose.onclick = function() {
  22728. pop1.style.display = "none";
  22729. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22730. $("#popup iframe:last").remove();
  22731. document.getElementById("bgaudio").play();
  22732. } */
  22733. return true;
  22734. }
  22735. },
  22736. n.prototype.getMouseDirection = function(e) {
  22737. e = e || this.mouse;
  22738. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22739. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22740. return i.sub(t).normalize()
  22741. }
  22742. ,
  22743. n.prototype.hoverOverlay = function(mesh){
  22744. if(!mesh){
  22745. this.hoveringPlane = null;
  22746. $("#player").css("cursor",this.currentCursor || "" );
  22747. }else{
  22748. var overlay = mesh.parent;
  22749. $("#player").css("cursor","pointer");
  22750. this.hoveringPlane = overlay;
  22751. return true;
  22752. }
  22753. },
  22754. n.prototype.clickOverlay = function(overlay){
  22755. if(this.openOverlay && !overlay)return;
  22756. var plane = overlay.plane;
  22757. if(player.mode == 'panorama'){
  22758. if(overlay == menuSanda){
  22759. if(menuSanda.opened){
  22760. if(SandaPlayingIndex != void 0){
  22761. //openMenu()
  22762. menuSanda.dontTouchWarn.visible = true
  22763. }else{
  22764. closeMenu()
  22765. }
  22766. }else{
  22767. openMenu()
  22768. }
  22769. }else if(overlay == leftBtn){
  22770. lastPage()
  22771. }else if(overlay == rightBtn){
  22772. nextPage()
  22773. }
  22774. }
  22775. /* if(overlay.overlayType == "video"){
  22776. if(plane.material.map.image.paused) plane.material.map.image.play()
  22777. else plane.material.map.image.pause()
  22778. } */
  22779. },
  22780. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22781. e = e || this.mouse.clone(),
  22782. t = t || this.model.floors.reduce(function(e, t) {
  22783. return t.hidden ? e : e.concat(t.collider.children)
  22784. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22785. for(var i in this.model.hots){
  22786. t.push(this.model.hots[i].mesh);
  22787. }
  22788. //this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType == "video")));
  22789. this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType != "video")));
  22790. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22791. this.raycaster.set(i, this.getMouseDirection(e));
  22792. var n = this.raycaster.intersectObjects(t, true);//add true
  22793. // n[0] && console.log(n[0].point);
  22794. if(g_HotStatus=="add"){
  22795. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22796. console.log(points[0]);
  22797. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22798. }
  22799. this.intersectHot && this.intersectHot.hideTitle()
  22800. if (0 === n.length){
  22801. this.intersectHot = null; //add
  22802. if(g_HotStatus!="add") $("#player").css("cursor","");
  22803. return null;
  22804. }
  22805. var o = n[0];
  22806. if(o.object.type == "hotSprite"){ //add
  22807. this.intersectHot = o.object.belongHot;
  22808. this.intersectHot.showTitle()
  22809. this.intersectHot.actionType == 'noAction' || $("#player").css("cursor","pointer");
  22810. return;
  22811. }
  22812. this.intersectHot = null;
  22813. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22814. if( !intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22815. if (o.face) {
  22816. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22817. var a = this.position.clone().sub(o.point);
  22818. a.dot(o.normal) < 0 && o.normal.negate(),
  22819. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22820. o.horizontal = o.normal.y > .8
  22821. }
  22822. // console.log(o.point);
  22823. return o
  22824. }
  22825. ,
  22826. n.prototype.updateClosestPano = function(e) {
  22827. var t = [s.filters.isPanoAligned()];
  22828. if (this.mode === u.PANORAMA) {
  22829. if (!this.currentPano)
  22830. return;
  22831. t.push(s.filters.not(this.currentPano)),
  22832. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22833. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22834. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22835. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22836. } else{
  22837. t.push((pano)=>{ // add
  22838. return this.checkHasNeighbor(pano)
  22839. })
  22840. t.push(s.filters.isOnVisibleFloor()),
  22841. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22842. }
  22843. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22844. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22845. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22846. this.closestPano = i) : this.isPanoHover = !1
  22847. }
  22848. ,
  22849. n.prototype.dollhouseMode = function(e, t) {
  22850. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22851. this.mode = u.DOLLHOUSE,
  22852. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22853. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22854. , n = new r.Vector3(15,10,15);
  22855. if (e && t) {
  22856. var o = d.FORWARD.clone().applyQuaternion(t)
  22857. , a = this.model.center.clone().sub(e)
  22858. , s = a.dot(o);
  22859. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22860. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22861. }
  22862. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22863. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22864. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22865. this.updateFromControls(),
  22866. this.model.alpha = 1,
  22867. this.model.skybox.material.uniforms.opacity.value = 0
  22868. }
  22869. ,
  22870. n.prototype.insideMode = function(e, t) {
  22871. var i = $.Deferred()
  22872. , n = t || null;
  22873. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22874. var r = [s.filters.isPanoAligned()];
  22875. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22876. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22877. this.flyToNewMode({
  22878. mode: u.PANORAMA,
  22879. pano: e,
  22880. callback: n
  22881. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22882. } else {
  22883. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22884. i.reject(o)
  22885. }
  22886. return i.promise()
  22887. }
  22888. ,
  22889. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22890. //if(urlHasValue('oldEntry')){
  22891. //搬自一代。
  22892. var maxY = this.model.boundingBox.max.y;
  22893. var n = d.FORWARD.clone().applyQuaternion(i)
  22894. , i = n.clone().add(e);
  22895. this.cameraControls.activeControl.target.copy(i),
  22896. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22897. //return;
  22898. /* //this.camera.position.copy(this.model.center);
  22899. //this.camera.updateMatrixWorld()
  22900. this.switchCameraMode("dollhouse", i) */
  22901. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22902. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22903. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22904. this.cameraControls.activeControl.target.copy(n).add(e);
  22905. var o = d.RIGHT.clone().applyQuaternion(i)
  22906. , a = d.UP.clone()
  22907. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22908. , l = this.model.boundingBox.max.clone()
  22909. , c = this.model.boundingBox.min.clone()
  22910. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22911. , u = 0
  22912. , p = 0
  22913. , g = 0;
  22914. h.forEach(function(e, t, i) {
  22915. var n = Math.abs(e.dot(o))
  22916. , r = e.dot(s);
  22917. n > u && (u = n,
  22918. p = r),
  22919. r > g && (g = r)
  22920. });
  22921. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22922. , v = s.clone().multiplyScalar(p).add(t)
  22923. , A = s.clone().multiplyScalar(g).add(t);
  22924. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22925. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22926. p = Math.max(p, 10),
  22927. g = Math.max(g, 10);
  22928. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22929. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22930. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22931. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22932. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22933. */
  22934. }
  22935. ,
  22936. n.prototype.floorplanMode = function(e, t, i) {
  22937. this.mode = u.FLOORPLAN;
  22938. var n = this.cameraControls.controls[u.FLOORPLAN];
  22939. n.reset();
  22940. var r = e ? e : this.model.center;
  22941. if (n.target.copy(r).setY(0),
  22942. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22943. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22944. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22945. t) {
  22946. var o = d.LEFT.clone().applyQuaternion(t);
  22947. n.rotateLeft(-Math.atan2(o.x, o.z))
  22948. } else
  22949. n.rotateToView(this.model.size, this.getDirection());
  22950. n.update(0)
  22951. }
  22952. ,
  22953. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22954. return e.skipWarpingCheck = !0,
  22955. this.flyToPano(e, t)
  22956. }
  22957. ,
  22958. n.prototype.updateMarkerVisi = function() {//加
  22959. if(this.mode != "panorama")return;
  22960. this.model.panos.list.forEach((pano)=>{
  22961. if(!pano.marker)return;
  22962. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22963. })
  22964. }
  22965. ,
  22966. n.prototype.updateHotVisible = function(pano){
  22967. var hots = this.model.hots;
  22968. pano = pano || this.currentPano;
  22969. for (var index in hots){
  22970. var visible;
  22971. if(this.mode != "panorama"){
  22972. visible = true;
  22973. }else{
  22974. //hots[index].mesh.material.depthTest = false;
  22975. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22976. }
  22977. hots[index].mesh.visible = visible;
  22978. }
  22979. }
  22980. n.prototype.flyToPano = function(e, t) {
  22981. var i = e.pano
  22982. , aim = e.lookAtPoint
  22983. , aimQua = e.quaternion //ADD
  22984. , o = e.duration
  22985. , a = e.aimDuration
  22986. , s = e.maxDistanceOverride
  22987. , l = e.skipWarpingCheck
  22988. , c = e.constantMoveSpeed
  22989. , h = null
  22990. , p = null
  22991. if (aim){
  22992. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22993. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22994. }
  22995. else aimQua = aimQua
  22996. var zoomLevel = e.zoomLevel || 1 //add
  22997. if(this.flying) return t && t(e)
  22998. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22999. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  23000. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  23001. t && t(),
  23002. !1;
  23003. if (this.updateLastView(),
  23004. this.mode !== u.PANORAMA) {
  23005. var m;
  23006. void this.flyToNewMode({
  23007. mode: u.PANORAMA,
  23008. pano: i,
  23009. duration: o,
  23010. quaternion: aimQua ,
  23011. callback: t
  23012. })
  23013. }
  23014. if (!i || (h = g.deepExtend(e),
  23015. p = function() {
  23016. N.delayOneFrame(function() {
  23017. this.flyToPano(h, t)
  23018. }
  23019. .bind(this))
  23020. }
  23021. .bind(this),
  23022. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  23023. var C = function(e) {
  23024. t && t(e)
  23025. }
  23026. .bind(this);
  23027. this.currentPano || (this.currentPano = i,
  23028. this.path.placeCpm(),
  23029. this.path.fadeOutCpm(f.path.fadeOutTime),
  23030. this.spider.draw());
  23031. var I = o;
  23032. if ("number" != typeof o) {
  23033. var E = s || f.transition.flytimeMaxDistanceThreshold;
  23034. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  23035. }
  23036. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  23037. zoomLevel !== this.zoomLevel)
  23038. switch (f.zoom.transitionStyle) {
  23039. case 1:
  23040. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  23041. break;
  23042. case 2:
  23043. return h = g.deepExtend(e),
  23044. p = this.flyToPano.bind(this, h, t),
  23045. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  23046. }
  23047. if (aimQua) {
  23048. y.cancelById(V.LookTransition),
  23049. I *= f.transition.aimSlowFactor;
  23050. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  23051. , S = b.clone()
  23052. , M = new r.Vector3;
  23053. if (i === this.currentPano) {
  23054. var R = d.FORWARD.clone().applyQuaternion(b)
  23055. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  23056. , O = R.angleTo(P);
  23057. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  23058. void y.start(function(e) {
  23059. S.copy(b),
  23060. v.quaternion(S, aimQua)(e),
  23061. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23062. this.cameraControls.activeControl.lookAt(M)
  23063. }
  23064. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  23065. }
  23066. }
  23067. if (i === this.currentPano )
  23068. return void C();
  23069. this.flying = !0;
  23070. var L = this.position.clone()
  23071. , D = this.currentPano;
  23072. F.debug("Flying to pano ", i.position),
  23073. this.emit(w.PanoChosen, this.currentPano, i),
  23074. this.emit(w.FlyingStarted, i.position, L, i, D)
  23075. //---------before fly--------------- add
  23076. this.updateHotVisible(i); //更新热点显示
  23077. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  23078. Overlay.updateVisibles([this.currentPano, i])
  23079. //updateMenuVisi(i, I)
  23080. //地标变化
  23081. if(this.model.floorLogos){
  23082. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  23083. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  23084. //this.model.adjustfloorLogoHeight();
  23085. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  23086. this.model.floorLogos[1].visible = true;
  23087. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  23088. }
  23089. //=======================================
  23090. aimQua && y.start(function(e) {
  23091. S.copy(b),
  23092. v.quaternion(S, aimQua)(e),
  23093. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23094. this.cameraControls.activeControl.lookAt(M)
  23095. }
  23096. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  23097. var B = c ? null : A[f.transition.movementEasing];
  23098. this.nextPano = i,
  23099. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  23100. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  23101. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  23102. this.flying = !1,
  23103. this.currentPano !== i && this.currentPano.exit(),
  23104. i.enter(),
  23105. this.currentPano = i,
  23106. this.nextPano = null,
  23107. this.path.placeCpm(),
  23108. this.path.fadeOutCpm(f.path.fadeOutTime),
  23109. this.spider.draw(),
  23110. this.emit(w.FlyingEnded, i.position, L, i, D),
  23111. this.updateMarkerVisi(),//add
  23112. C(e)
  23113. //add:
  23114. if(this.mode == "panorama" ){
  23115. if(this.model.floorLogos){
  23116. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  23117. //this.model.adjustfloorLogoHeight()
  23118. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  23119. this.model.floorLogos[1].visible = false;
  23120. }
  23121. //updateMenuVisi(this.currentPano)
  23122. Overlay.updateVisibles([this.currentPano])//add
  23123. }
  23124. }
  23125. .bind(this), 0, B, "camFly", V.FlyToPano)
  23126. }
  23127. }
  23128. ,
  23129. window._transitionPosId = 9999
  23130. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  23131. y.cancelById(_transitionPosId)
  23132. var begin = function(object, pos, qua, scale){
  23133. if(pos){
  23134. if(!same(object.position, pos, 0.01)){
  23135. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  23136. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23137. }
  23138. if(!same(object.quaternion, qua, 1e-6)){
  23139. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  23140. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23141. }
  23142. if(!same(object.scale, scale, 0.001)){
  23143. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  23144. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23145. }
  23146. }
  23147. }
  23148. var same = function(vec1, vec2, diff){
  23149. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  23150. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  23151. return s
  23152. }
  23153. this.overlayGroup.children.forEach(overlay=>{
  23154. var sid = o.pano != void 0 ? o.pano.id : "outside";
  23155. var panoData = overlay.transformAtPanos[sid]
  23156. var useCustom = !panoData
  23157. var pos = useCustom ? overlay.posCustom : panoData.pos;
  23158. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  23159. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  23160. overlay.getScaleBySize(panoData.width , panoData.height)
  23161. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  23162. begin(overlay, pos, qua, scale )
  23163. })
  23164. }
  23165. window._tranOutsideFocus = 4399
  23166. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  23167. console.log("focusPoint")
  23168. if(this.mode == "floorplan"){
  23169. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  23170. var control = this.cameraControls.controls.floorplan;
  23171. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23172. var currentScale = control.absoluteScale;
  23173. var currentTarget = control.target.clone()
  23174. y.cancelById(window._tranOutsideFocus, true);
  23175. y.start(function(progress){
  23176. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  23177. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23178. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23179. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23180. }else if(player.mode == "dollhouse"){
  23181. var control = player.cameraControls.controls.dollhouse;
  23182. var radius = o.radius || 8;
  23183. var currentTarget = control.target.clone()
  23184. var dir = control.offset.clone().normalize()
  23185. var currentRadius = control.offset.length();
  23186. y.cancelById(window._tranOutsideFocus, true);
  23187. y.start(function(progress){
  23188. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23189. let radius_ = radius*progress+currentRadius*(1-progress)
  23190. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23191. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23192. }else if(this.mode == 'panorama'){
  23193. this.flyToPano({
  23194. lookAtPoint: o.aim.clone() ,
  23195. pano: this.currentPano,
  23196. aimDuration: o.dur || 600
  23197. })
  23198. }
  23199. }
  23200. n.prototype.fastForwardActivePanoFlight = function(e) {
  23201. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  23202. y.adjustSpeed(V.FlyToPano, e),
  23203. y.adjustSpeed(V.LookTransition, e)
  23204. }
  23205. ,
  23206. n.prototype.flyToPanoClosestToMouse = function() {
  23207. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23208. this.intersect && this.updateClosestPano(this.intersect)),
  23209. this.closestPano)
  23210. return this.flyToPano({
  23211. pano: this.closestPano
  23212. });
  23213. var e = this.getMouseDirection();
  23214. this.flyDirection(e) || this.flyToPano({
  23215. pano: this.currentPano
  23216. })
  23217. }
  23218. ,
  23219. n.prototype.flyLocalDirection = function(e) {
  23220. var t = this.getDirection(e)
  23221. , i = 1 === e.z ? .4 : .75
  23222. , n = 1 === Math.abs(e.x);
  23223. return this.flyDirection(t, i, n)
  23224. }
  23225. ,
  23226. n.prototype.flyDirection = function(e, t, i) {
  23227. this.closePopup();//xzw add
  23228. var n = $.Deferred();
  23229. this.history.invalidate();
  23230. var r = this.closestPanoInDirection(e, t, i);
  23231. return r ? this.flyToPano({
  23232. pano: r
  23233. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23234. n.resolve(!1)),
  23235. n.promise()
  23236. }
  23237. ,
  23238. n.prototype.closestPanoInDirection = function(e, t, i) {
  23239. return this.rankedPanoInDirection(0, e, t, i)
  23240. }
  23241. ,
  23242. n.prototype.rankedPanoInDirection = function() {
  23243. var e = {
  23244. pano: null,
  23245. candidates: []
  23246. };
  23247. return function(t, i, n, r) {
  23248. t || (t = 0),
  23249. n = void 0 !== n ? n : .75;
  23250. var o = r ? "angle" : "direction";
  23251. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23252. this.cachedPanoCandidates = e.candidates,
  23253. e.pano
  23254. }
  23255. }(),
  23256. n.prototype.bump = function(e) {
  23257. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23258. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23259. if (s)
  23260. t = function() {
  23261. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23262. }
  23263. .bind(this),
  23264. i = function() {
  23265. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23266. }
  23267. .bind(this);
  23268. else {
  23269. var l = this.camera.position.clone()
  23270. , c = e.clone();
  23271. this.raycaster.set(l, c);
  23272. var h = this.model.floors.reduce(function(e, t) {
  23273. return e.concat(t.collider.children)
  23274. }, [])
  23275. , d = this.raycaster.intersectObjects(h)
  23276. , p = d.length > 0 ? d[0].distance / 25 : .04
  23277. , g = l.clone().add(c.multiplyScalar(p));
  23278. t = function() {
  23279. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23280. }
  23281. .bind(this),
  23282. i = function() {
  23283. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23284. }
  23285. .bind(this)
  23286. }
  23287. n = function() {
  23288. this.flying = !1
  23289. }
  23290. .bind(this),
  23291. this.flying = !0,
  23292. t()
  23293. }
  23294. }
  23295. ,
  23296. n.prototype.changeFloor = function(e) {
  23297. if (!this.is360View(this.mode, this.currentPano))
  23298. if (this.mode === u.PANORAMA) {
  23299. var t = this.history.reversePano(e);
  23300. t && t.isAligned() ? this.flyToPano({
  23301. pano: t
  23302. }) : this.changeFloorByScore(e)
  23303. } else
  23304. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23305. }
  23306. ,
  23307. n.prototype.changeFloorByScore = function() {
  23308. var e = {
  23309. pano: null,
  23310. candidates: []
  23311. };
  23312. return function(t) {
  23313. var i = this.model.nextFloor(t);
  23314. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23315. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23316. this.history.push(t, this.currentPano),
  23317. this.flyToPano({
  23318. pano: e.pano
  23319. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23320. }
  23321. }(),
  23322. n.prototype.gotoFloor = function(e) {
  23323. var t = e - this.model.currentFloor.floorIndex;
  23324. this.changeFloor(t)
  23325. }
  23326. ,
  23327. n.prototype.getDirection = function(e) {
  23328. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23329. e.applyQuaternion(this.camera.quaternion)
  23330. }
  23331. ,
  23332. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23333. if (o = o || $.Deferred(),
  23334. this.mode === u.TRANSITIONING)
  23335. return F.warn("should not be transitioning here"),
  23336. n && n(!1),
  23337. o.reject().promise();
  23338. var a = i || !1
  23339. , s = i ? i.position : this.position
  23340. , l = this.position.clone()
  23341. , c = this.currentPano;
  23342. if (F.debug("New pose in mode " + this.mode),
  23343. !e || (retryCallback = function() {
  23344. N.delayOneFrame(function() {
  23345. this.flyToSameMode(e, t, i, n, o)
  23346. }
  23347. .bind(this))
  23348. }
  23349. .bind(this),
  23350. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23351. var h = function() {
  23352. this.emit(w.FlyingEnded, s, l, e, c),
  23353. n && n(!0)
  23354. }
  23355. .bind(this)
  23356. , d = f[this.mode]
  23357. , p = void 0 !== t ? t : d.transitionTime
  23358. , g = new r.Vector3
  23359. , C = new r.Vector3;
  23360. if (this.emit(w.FlyingStarted, s, l, e, c),
  23361. this.mode === u.PANORAMA)
  23362. F.warn("we should not be here for panorama views");
  23363. else if (this.mode === u.DOLLHOUSE)
  23364. if (a) {
  23365. var I = new r.Vector3(0,1,0);
  23366. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23367. this.model.warpDestFloors(i.floorVisibility),
  23368. C.copy(i.position);
  23369. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23370. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23371. , _ = b.intersectObjects(this.model.colliders)
  23372. , T = 3;
  23373. _.length ? (g.copy(_[0].point),
  23374. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23375. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23376. var x = (new r.Matrix4).lookAt(C, g, I)
  23377. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23378. , M = g.distanceTo(C)
  23379. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23380. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23381. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23382. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23383. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23384. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23385. this.path.burnsDir = Math.sign(L.y);
  23386. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23387. , B = new r.Vector3;
  23388. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23389. y.start(function(e, t) {
  23390. D.x = P.x + e * L.x,
  23391. D.y = P.y + e * L.y,
  23392. D.z = P.z + e * L.z;
  23393. var i = O + e * (M - O);
  23394. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23395. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23396. }
  23397. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23398. y.start(function(e, t) {
  23399. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23400. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23401. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23402. }
  23403. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23404. } else
  23405. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23406. else if (this.path.placeCpm(),
  23407. this.path.fadeInCpm(f.path.fadeInTime),
  23408. i) {
  23409. this.model.warpDestFloors(i.floorVisibility);
  23410. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23411. , k = this.cameraControls.controls[u.FLOORPLAN]
  23412. , H = k.target.clone()
  23413. , G = i.position.clone().sub(H)
  23414. , z = U.position.clone().sub(k.target)
  23415. , W = z.length()
  23416. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23417. , Y = Math.atan2(k.offset.x, k.offset.z)
  23418. , X = Math.atan2(j.x, j.z)
  23419. , Z = k.absoluteScale
  23420. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23421. y.start(function(e, t) {
  23422. k.target.copy(G).multiplyScalar(e).add(H);
  23423. var i = Y + (X - Y) * e;
  23424. k.offset.x = W * Math.sin(i),
  23425. k.offset.z = W * Math.cos(i),
  23426. U.position.copy(k.target).add(k.offset),
  23427. k.absoluteScale = Z + e * (q - Z),
  23428. k.update(),
  23429. this.quaternion.copy(U.quaternion),
  23430. this.position.copy(U.position),
  23431. this.target.copy(k.target),
  23432. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23433. }
  23434. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23435. } else
  23436. F.info("flyToSameMode() funny floorplan view? skipping");
  23437. return y.setTimeout(function(e) {
  23438. this.mode = e,
  23439. h(),
  23440. o.resolve(!0)
  23441. }
  23442. .bind(this, this.mode), p, V.FlyToSameMode),
  23443. this.mode = u.TRANSITIONING,
  23444. o.promise()
  23445. }
  23446. }
  23447. ,
  23448. n.prototype.flyToNewMode = function(e, t) {
  23449. e = e || {};
  23450. var i = e.mode
  23451. , n = e.pano
  23452. , o = e.duration
  23453. , a = e.warpDest
  23454. , s = e.callback
  23455. , l = e.force
  23456. , c = e.quaternion;
  23457. if (t = t || $.Deferred(),
  23458. this.isWarping())
  23459. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23460. s && s(!1),
  23461. t.reject("Cannot change mode during tour transition").promise();
  23462. if (this.mode === u.TRANSITIONING)
  23463. return s && s(!1),
  23464. t.reject("Cannot change mode during mode transition").promise();
  23465. if (i === this.mode)
  23466. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23467. t.promise()) : (s && s(!1),
  23468. t.reject("Already in " + i + " mode").promise());
  23469. var h = a || !1;
  23470. F.debug("Switching mode to " + i);
  23471. var d = function() {
  23472. N.delayOneFrame(function() {
  23473. this.flyToNewMode(e, t)
  23474. }
  23475. .bind(this))
  23476. }
  23477. .bind(this);
  23478. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23479. return t.promise();
  23480. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23481. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23482. this.model.waitForLoad(this.model, function() {
  23483. return this.model.meshTexturesLoaded;
  23484. }
  23485. .bind(this)),
  23486. this.model.loadMeshTextures().done(d),
  23487. t.promise();
  23488. this.history.invalidate(),
  23489. this.updateLastView();
  23490. var p = this.mode
  23491. , C = this.cameraControls.cameras[i];
  23492. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23493. var I = void 0 !== o ? o : e.transitionTime;
  23494. this.emit(w.ModeChanging, p, i, n),
  23495. n && (this.currentPano = n),
  23496. this.switchCameraMode(i, c),
  23497. y.cancelById(V.LookTransition);
  23498. //before fly---------------------
  23499. if(this.mode == "panorama"){
  23500. if(this.model.floorLogos){
  23501. this.model.floorLogos[0].visible = false;
  23502. this.model.floorLogos[1].visible = false;
  23503. }
  23504. //updateMenuVisi(false, 400)
  23505. closeMenu(true)
  23506. this.overlayGroup.children.forEach((overlay)=>{
  23507. overlay.videoControl('stop')
  23508. if(overlay.forceNoBlock){
  23509. overlay.plane.material.depthTest = true
  23510. }
  23511. })
  23512. }
  23513. if(i == "panorama"){
  23514. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23515. //updateMenuVisi(n, I)
  23516. }else{
  23517. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23518. }
  23519. //------------------------------------
  23520. var _ = (new r.Vector3).copy(this.position);
  23521. if (i === u.PANORAMA){
  23522. this.emit(w.PanoChosen, n, n),
  23523. setTimeout(function() {
  23524. n.floor.enter(i)
  23525. }
  23526. .bind(this), I / 2),
  23527. this.path.fadeOutCpm(f.path.fadeOutTime);
  23528. if(this.model.floorLogos){
  23529. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23530. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23531. }
  23532. }else if (i === u.DOLLHOUSE) {
  23533. if (h && (this.model.stayPut = !0),
  23534. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23535. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23536. this.path.placeCpm(),
  23537. this.path.fadeInCpm(f.path.fadeInTime),
  23538. h) {
  23539. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23540. _.set(15, 10, 15);
  23541. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23542. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23543. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23544. P.length ? (T.copy(P[0].point),
  23545. _.copy(a.position),
  23546. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23547. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23548. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23549. _.add(this.model.position),
  23550. C.position.copy(_),
  23551. this.cameraControls.controls[u.DOLLHOUSE].update()
  23552. }
  23553. } else if (this.path.placeCpm(),
  23554. this.path.fadeInCpm(f.path.fadeInTime),
  23555. a) {
  23556. this.model.warpDestFloors(a.floorVisibility);
  23557. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23558. , L = this.cameraControls.controls[u.FLOORPLAN]
  23559. , D = O.position.clone().sub(L.target)
  23560. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23561. , U = Math.atan2(B.x, B.z);
  23562. L.target.copy(a.position);
  23563. var k = D.length();
  23564. L.offset.x = k * Math.sin(U),
  23565. L.offset.y = 0,
  23566. L.offset.z = k * Math.cos(U),
  23567. O.position.copy(L.target).add(L.offset);
  23568. L.target.clone().sub(C.position);
  23569. C.quaternion.copy(a.quaternion),
  23570. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23571. L.absoluteScale = L.currentScale,
  23572. L.update()
  23573. } else
  23574. this.model.currentFloor.enter(i);
  23575. var H = this.currentPano
  23576. , G = this.position.clone();
  23577. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23578. this.flying = !0,
  23579. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23580. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23581. C.controls.update()),
  23582. e.blackoutStyle = S.FADEIN,
  23583. I = f.show360Views.transitionTime,
  23584. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23585. this.mode = i,
  23586. this.path && this.path.popOutCpm(),
  23587. e.blackoutStyle = S.END,
  23588. I = f.show360Views.transitionTime,
  23589. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23590. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23591. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23592. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23593. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23594. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23595. y.setTimeout(function() {
  23596. this.flying = !1,
  23597. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23598. this.currentPano.enter(),
  23599. this.path.placeCpm(),
  23600. this.path.fadeOutCpm(f.path.fadeOutTime),
  23601. this.spider.draw()),
  23602. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23603. this.mode = i,
  23604. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23605. //add:
  23606. this.updateMarkerVisi(),
  23607. (p === u.PANORAMA || i == u.PANORAMA) && this.updateHotVisible(),
  23608. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23609. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23610. this.model.floorLogos[0].visible = true
  23611. )
  23612. //updateMenuVisi(this.mode == u.PANORAMA && this.currentPano)
  23613. if(this.mode == u.PANORAMA){
  23614. Overlay.updateVisibles([this.currentPano])
  23615. this.overlayGroup.children.find(e=>e.forceNoBlock).plane.material.depthTest = false
  23616. }else{
  23617. Overlay.updateVisibles(true)
  23618. }
  23619. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23620. t.resolve())
  23621. }
  23622. .bind(this), I, V.FlyToNewMode),
  23623. this.mode = u.TRANSITIONING,
  23624. t.promise()
  23625. }
  23626. ,
  23627. n.prototype.fade360View = function(e, t, i) {
  23628. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23629. $(this.domElement).fadeOut(.5 * e, function() {
  23630. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23631. this.model.alpha = i.modelAlpha,
  23632. this.position.copy(t.position),
  23633. this.quaternion.copy(t.quaternion),
  23634. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23635. $(this.domElement).fadeIn(.5 * e)
  23636. }
  23637. .bind(this))
  23638. }
  23639. ,
  23640. n.prototype.findDefaultViews = function() {
  23641. this.findDefaultView(this.lastInsideView, !0),
  23642. this.findDefaultView(this.last360View, !1)
  23643. }
  23644. ,
  23645. n.prototype.findDefaultView = function(e, t) {
  23646. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23647. if (e.cameraMode !== u.PANORAMA)
  23648. return !1;
  23649. var i = r.get(e.panoId);
  23650. return i && i.isAligned() === t
  23651. });
  23652. o >= 0 ? (i = r.get(n[o].panoId),
  23653. e.update({
  23654. cameraMode: u.PANORAMA,
  23655. pano: i,
  23656. position: n[o].position,
  23657. quaternion: n[o].quaternion
  23658. })) : (o = r.list.findIndex(function(e) {
  23659. return e.isAligned() === t
  23660. }),
  23661. o >= 0 ? (i = r.list[o],
  23662. e.update({
  23663. cameraMode: u.PANORAMA,
  23664. pano: i,
  23665. position: i.position
  23666. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23667. }
  23668. ,
  23669. n.prototype.updateLastView = function() {
  23670. if (this.mode === u.PANORAMA) {
  23671. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23672. e.update({
  23673. pano: this.currentPano,
  23674. position: this.position,
  23675. quaternion: this.quaternion
  23676. })
  23677. }
  23678. }
  23679. ,
  23680. n.prototype.goToLastView = function(e, t) {
  23681. var i = $.Deferred()
  23682. , n = i.resolve.bind(i)
  23683. , r = i.reject.bind(i)
  23684. , o = e ? this.lastInsideView : this.last360View;
  23685. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23686. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23687. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23688. mode: o.cameraMode,
  23689. pano: o.pano,
  23690. quaternion: o.quaternion,
  23691. callback: t
  23692. }).done(n).fail(r),
  23693. i.promise()
  23694. }
  23695. ,
  23696. n.prototype.fadeToView = function(e, t, i, n) {
  23697. var r = $.Deferred()
  23698. , o = r.resolve.bind(r)
  23699. , a = r.reject.bind(r);
  23700. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23701. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23702. a("Cannot go to illegal view"),
  23703. r.promise();
  23704. var s = (f[t.cameraMode],
  23705. function() {
  23706. $(this.domElement).fadeIn(.5 * i),
  23707. n && n(),
  23708. o()
  23709. }
  23710. .bind(this))
  23711. , l = e ? S.FADEIN : S.END;
  23712. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23713. $(this.domElement).fadeOut(.5 * i, function() {
  23714. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23715. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23716. pano: t.pano,
  23717. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23718. duration: 0
  23719. }, s) : this.flyToNewMode({
  23720. mode: t.cameraMode,
  23721. quaternion: t.quaternion,
  23722. duration: 0,
  23723. callback: s
  23724. })
  23725. }
  23726. .bind(this)),
  23727. r.promise()
  23728. }
  23729. ,
  23730. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23731. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23732. this.flying)
  23733. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23734. o && o(),
  23735. !1;
  23736. null !== e && void 0 !== e || (e = b.Show),
  23737. this.history.invalidate()
  23738. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23739. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23740. return this.emit(w.WarpStarted, a, i, n, r),
  23741. n = n || S.MIDDLE,
  23742. this.path.warpToPano(i, n, r, function() {
  23743. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23744. this.emit(w.WarpEnded, i),
  23745. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23746. o && o()
  23747. }
  23748. .bind(this)),
  23749. e === b.Hide && this.path.discardPathObject(),
  23750. !0
  23751. }
  23752. ,
  23753. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23754. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23755. s && s(),
  23756. !1)
  23757. }
  23758. ,
  23759. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23760. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23761. a && a(),
  23762. !1)
  23763. }
  23764. ,
  23765. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23766. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23767. }
  23768. ,
  23769. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23770. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23771. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23772. t && t(),
  23773. !1)
  23774. }
  23775. ,
  23776. n.prototype.aimTourCamera = function(e, t, i, n) {
  23777. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23778. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23779. }
  23780. ,
  23781. n.prototype.showPathToHeroLocation = function(e) {
  23782. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23783. }
  23784. ,
  23785. n.prototype.tourInterlude = function(e, t) {
  23786. this.history.invalidate();
  23787. this.path.discardSlow();
  23788. //xzw:
  23789. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23790. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23791. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23792. var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23793. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23794. var timeEachItem = 2000;//假设每个item飞的时间
  23795. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23796. }
  23797. rotTime = Math.max(0, rotTime)
  23798. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23799. this.path.waitNextStep(e, function() {
  23800. t && t()
  23801. }.bind(this), rotTime)
  23802. }
  23803. ,
  23804. n.prototype.stopInterlude = function() {
  23805. this.interruptAndFastForward(null, 0)
  23806. }
  23807. ,
  23808. n.prototype.interruptAndFastForward = function(e, t) {
  23809. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23810. this.flying && this.emit(w.FlyingInterrupted),
  23811. this.path.interruptAndFastForward(e, t)
  23812. }
  23813. ,
  23814. n.prototype.setSize = function(e, t) {
  23815. var i = e / t;
  23816. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23817. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23818. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23819. for (var r in this.cameraControls.cameras) {
  23820. var o = this.cameraControls.cameras[r];
  23821. o.fov = this.baseFov * (1 / this.zoomLevel),
  23822. o.updateAspect(i)
  23823. }
  23824. }
  23825. ,
  23826. n.prototype.toJSON = function() {
  23827. var e = {};
  23828. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23829. e.camera_mode = u.toInt(this.mode),
  23830. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23831. return e.hidden ? 0 : 1
  23832. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23833. e) : e
  23834. }
  23835. ,
  23836. n.prototype.getCurrentNodePanos = function(e) {
  23837. this.model.panos.map;
  23838. if (e.length = 0, this.path.nodes){
  23839. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23840. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23841. if(this.path.nodes.length){
  23842. e.push(this.model.panos.get(this.path.nodes[0]))
  23843. }
  23844. if(this.path.nodes.length>1){
  23845. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23846. }
  23847. }else{
  23848. for (var t = 0; t < this.path.nodes.length; t++) {
  23849. var i = this.path.nodes[t];
  23850. e.push(this.model.panos.get(i))
  23851. }
  23852. }
  23853. }
  23854. }
  23855. ,
  23856. n.prototype.zoomIncrementally = function(e) {
  23857. var t = this.zoomLevel;
  23858. this.zoomTo(this.zoomLevel + e),
  23859. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23860. }
  23861. ,
  23862. n.prototype.zoomInIncrementally = function(e) {
  23863. e = e || this.defaultZoomIncrement,
  23864. this.zoomIncrementally(e)
  23865. }
  23866. ,
  23867. n.prototype.zoomOutIncrementally = function(e) {
  23868. e = e || -this.defaultZoomIncrement,
  23869. this.zoomIncrementally(e)
  23870. }
  23871. ,
  23872. n.prototype.zoomBy = function(e) {
  23873. this.zoomTo(this.zoomLevel * e)
  23874. }
  23875. ,
  23876. n.prototype.zoomIn = function() {
  23877. this.zoomBy(1 + this.zoomSpeed)
  23878. }
  23879. ,
  23880. n.prototype.zoomOut = function() {
  23881. this.zoomBy(1 - this.zoomSpeed)
  23882. }
  23883. ,
  23884. n.prototype.zoomTo = function(e, t) {
  23885. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23886. if (e < f.zoom.min && (e = f.zoom.min),
  23887. e > f.zoom.max && (e = f.zoom.max),
  23888. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23889. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23890. e === f.zoom.min && this.emit(O.ZoomMin)),
  23891. this.cameraControls.activeControl) {
  23892. var i = this.cameraControls.activeControl.camera;
  23893. this.zoomLevel = e,
  23894. i.fov = this.baseFov * (1 / this.zoomLevel),
  23895. i.updateProjectionMatrix(),
  23896. this.zoomFov = i.fov
  23897. }
  23898. }
  23899. }
  23900. ,
  23901. n.prototype.increaseZoomSpeed = function() {
  23902. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23903. }
  23904. ,
  23905. n.prototype.decreaseZoomSpeed = function() {
  23906. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23907. }
  23908. ,
  23909. n.prototype.clampZoomSpeed = function(e) {
  23910. return e < 0 ? 0 : e
  23911. }
  23912. ,
  23913. n.prototype.activatePersistentZooming = function(e) {
  23914. this.zooming = e ? 1 : -1
  23915. }
  23916. ,
  23917. n.prototype.deactivatePersistentZooming = function() {
  23918. this.zooming = 0
  23919. }
  23920. ,
  23921. n.prototype.zoomDefault = function() {
  23922. this.zoomTo(1, !0)
  23923. }
  23924. ,
  23925. window.fovTranId = 333;//add
  23926. n.prototype.smoothZoomToDefault = function(e, t) {
  23927. y.cancelById(window.fovTranId)
  23928. var i, n = this.zoomLevel,
  23929. r = function(e) {
  23930. e > 1 && (e = 1),
  23931. i = n * (1 - e) + e,
  23932. this.zoomTo(i, !0)
  23933. }.bind(this),
  23934. o = function() {
  23935. this.zoomDefault(),
  23936. t && window.setTimeout(t, 50)
  23937. }.bind(this);
  23938. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23939. }
  23940. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23941. y.cancelById(window.fovTranId)
  23942. console.log("smoothZoomFovTo "+zoomLevel)
  23943. var i,
  23944. n = this.zoomLevel,
  23945. aimLevel = zoomLevel || this.baseFov / fov
  23946. if (n == aimLevel) return
  23947. var fun = function (e) {
  23948. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23949. this.zoomTo(i, !0)
  23950. }.bind(this)
  23951. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23952. }
  23953. ,
  23954. n.prototype.updateZoomPano = function() {
  23955. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23956. var e = this.currentPano;
  23957. if (e) {
  23958. var t = this.zoomLevel > f.zoom.activationThreshold
  23959. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23960. , n = !i && !this.isWarping()
  23961. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23962. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23963. this.panoRenderer.setZoomingActive(r, e, !0);
  23964. var o = function(e, t) {
  23965. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23966. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23967. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23968. e.setZoomed(t)
  23969. }
  23970. .bind(this);
  23971. r && !e.zoomed ? (o(e, !0),
  23972. this.panoRenderer.enableUltraHighQualityMode(function() {
  23973. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23974. r && o(e, !0)
  23975. }
  23976. .bind(this))) : !t && e.zoomed && o(e, !1)
  23977. }
  23978. }
  23979. },
  23980. n.prototype.checkHasNeighbor = function(pano){//add
  23981. for(var i in pano.neighbourPanos ){
  23982. if(i == pano.id)continue;
  23983. if(pano.neighbourPanos[i]){
  23984. return true;
  23985. }
  23986. }
  23987. }
  23988. ,
  23989. t.exports = n
  23990. }
  23991. ).call(this, "/js/player.js")
  23992. }
  23993. , {
  23994. "./constants": 8,
  23995. "./enum/AlignmentType": 17,
  23996. "./enum/BlackoutStyle": 18,
  23997. "./enum/ControlEvents": 21,
  23998. "./enum/Keys": 30,
  23999. "./enum/ModelManagerEvents": 33,
  24000. "./enum/PanoSizeClass": 36,
  24001. "./enum/PanoramaEvents": 37,
  24002. "./enum/PathDiscardMode": 38,
  24003. "./enum/PathDisplayMode": 39,
  24004. "./enum/PlayerEvents": 40,
  24005. "./enum/TagStates": 44,
  24006. "./enum/Vectors": 50,
  24007. "./enum/Viewmode": 51,
  24008. "./enum/WarpStyle": 52,
  24009. "./enum/ZoomEvents": 53,
  24010. "./exception/BasicException": 55,
  24011. "./model/ModelManager": 140,
  24012. "./objects/NSpider": 147,
  24013. "./objects/Panorama": 148,
  24014. "./objects/Reticule": 149,
  24015. "./objects/ShowPath": 151,
  24016. "./objects/Snapshot": 153,
  24017. "./objects/View": 154,
  24018. "./settings": 166,
  24019. "./shaders": 167,
  24020. "./tile/TileDownloader": 171,
  24021. "./tile/TilePrioritizer": 172,
  24022. "./util/ZoomStats": 179,
  24023. "./util/browser": 182,
  24024. "./util/camera": 183,
  24025. "./util/cameraLight": 184,
  24026. "./util/common": 185,
  24027. "./util/easing": 186,
  24028. "./util/history": 187,
  24029. "./util/lerp": 188,
  24030. "./util/logger": 189,
  24031. "./util/math": 190,
  24032. "./util/transitions": 195,
  24033. "hot":"hot",
  24034. "scaleImg":"scaleImg",
  24035. events: 202,
  24036. three: 217
  24037. }],
  24038. "scaleImg":[function(t, e){// xzw
  24039. var OUTPUT = e;
  24040. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  24041. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  24042. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  24043. return G.getImageData(0,0,s,f)}
  24044. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  24045. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  24046. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  24047. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  24048. else
  24049. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  24050. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  24051. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  24052. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  24053. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  24054. W=new Float32Array(at);else
  24055. for(W=[],et=0;at>et;++et)
  24056. W[et]=0;for(b=0;w>b;b++)
  24057. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  24058. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  24059. delete p,h(),J=n(W)}
  24060. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  24061. if("png-src"===i||"jpeg-src"===i)
  24062. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  24063. return B}
  24064. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  24065. OUTPUT.exports = c;
  24066. }, {}
  24067. ],
  24068. 156: [function(e, t, i) {
  24069. (function(i) {
  24070. "use strict";
  24071. function n(e, t) {
  24072. this.model = e,
  24073. this.panos = e.panos,
  24074. this.player = t,
  24075. this.imagePanos = this.listImagePanos(),
  24076. this.retryMinimumTime = 1e4
  24077. }
  24078. var r = (e("three"),
  24079. e("./enum/Viewmode"))
  24080. , o = (e("./settings"),
  24081. e("./objects/Panorama"))
  24082. , a = e("./util/logger")
  24083. , s = new a(i);
  24084. n.prototype.start = function() {
  24085. this.loadNextPano(function(e) {
  24086. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  24087. setTimeout(function() {
  24088. this.start()
  24089. }
  24090. .bind(this), 1e3))
  24091. }
  24092. .bind(this))
  24093. }
  24094. ,
  24095. n.prototype.validLoadTarget = function(e) {
  24096. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  24097. }
  24098. ,
  24099. n.prototype.listImagePanos = function() {
  24100. var e = []
  24101. , t = this;
  24102. return this.model.images.forEach(function(i) {
  24103. if (i.metadata && i.metadata.scan_id) {
  24104. var n = t.model.panos.get(i.metadata.scan_id);
  24105. n && !n.isLoaded("high") && e.push(n)
  24106. }
  24107. }),
  24108. e
  24109. }
  24110. ,
  24111. n.prototype.nextNotLoadedImage = function() {
  24112. for (; this.imagePanos.length > 0; ) {
  24113. var e = this.imagePanos[0];
  24114. if (!e.isLoaded("high"))
  24115. return e;
  24116. this.imagePanos.shift()
  24117. }
  24118. return null
  24119. }
  24120. ,
  24121. n.prototype.loadNextPano = function(e) {
  24122. var t, i, n = this.model.waitQueue.filter(function(e) {
  24123. return e.object instanceof o
  24124. });
  24125. n.length > 0 ? (t = n[0].object,
  24126. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  24127. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  24128. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  24129. t = this.imagePanos[0],
  24130. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  24131. t && s.debug("Normal pano selection: neighbor " + t.id)),
  24132. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24133. s.debug("Preloading " + i + "-res pano " + t.id),
  24134. t.loadCube(i).done(e).fail(function() {
  24135. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24136. e()
  24137. })) : e && e(null)
  24138. }
  24139. ,
  24140. t.exports = n
  24141. }
  24142. ).call(this, "/js/preloaders.js")
  24143. }
  24144. , {
  24145. "./enum/Viewmode": 51,
  24146. "./objects/Panorama": 148,
  24147. "./settings": 166,
  24148. "./util/logger": 189,
  24149. three: 217
  24150. }],
  24151. 157: [function(e, t, i) {
  24152. (function(i) {
  24153. "use strict";
  24154. function n(e, t, i, n, r) {
  24155. this.qualityManager = e,
  24156. this.scene = t,
  24157. this.camera = i,
  24158. this.container = r,
  24159. this.controls = n,
  24160. this.controls.enabled = !0,
  24161. this.controls.locked = !0,
  24162. this.quickstartCamera = n.camera,
  24163. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24164. this.skybox = null
  24165. }
  24166. var r = e("three")
  24167. , o = e("../util/logger")
  24168. , a = e("../constants")
  24169. , s = (e("../util/transitions"),
  24170. e("../util/lerp"),
  24171. e("../util/easing"),
  24172. e("../enum/Vectors"))
  24173. , l = e("../enum/PanoSizeClass")
  24174. , c = (e("../materials/ModelTextureMaterial"),
  24175. e("../materials/CubemapMaterial"))
  24176. , h = (e("../cameras/PanoramaCamera"),
  24177. e("../controls/PanoramaControls"),
  24178. e("../tile/TileUtils"),
  24179. e("../util/camera"),
  24180. e("../util/cameraLight"))
  24181. , u = (e("../util/browser"),
  24182. e("../settings"),
  24183. e("../gui/helpManager"),
  24184. new o(i));
  24185. n.prototype.load = function(e) {
  24186. e.pano.shouldRedrawOnBaseLoaded = !0;
  24187. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24188. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24189. var a = this.qualityManager.getPanoSize(l.BASE)
  24190. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24191. if (e.pano.tiled) {
  24192. u.warn("Loading startPano, TILED", e.pano.id);
  24193. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24194. , p = this.quickstartCamera.fov;
  24195. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24196. t = e.pano.loadTiledPano(c, r, {
  24197. hFov: d,
  24198. vFov: p
  24199. }, !1, !1, !0),
  24200. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24201. } else
  24202. u.warn("Loading startPano", e.pano.id),
  24203. t = e.pano.loadCube("high");
  24204. return $.when(t).then(function() {
  24205. n.init(e.pano, e.quaternion),
  24206. e.pano.tiled ? i.done(function() {
  24207. e.pano.lockUntilRenderingComplete = !1,
  24208. this.controls.locked = !1
  24209. }
  24210. .bind(this)) : this.controls.locked = !1
  24211. }
  24212. .bind(this))
  24213. }
  24214. ,
  24215. n.prototype.init = function(e, t) {
  24216. u.info("Quickstart done loading, adding scene objects"),
  24217. e.lockUntilRenderingComplete = !0,
  24218. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24219. side: r.BackSide
  24220. })),
  24221. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24222. this.skybox.quaternion.copy(e.quaternion),
  24223. this.scene.add(this.skybox),
  24224. $(this.container).show()
  24225. }
  24226. ,
  24227. n.prototype.update = function(e) {
  24228. this.controls.update(e),
  24229. this.camera.copy(this.quickstartCamera)
  24230. }
  24231. ,
  24232. n.prototype.setSize = function(e, t) {
  24233. this.quickstartCamera.updateAspect(e / t)
  24234. }
  24235. ,
  24236. n.prototype.destroy = function() {
  24237. this.scene.remove(this.skybox)
  24238. }
  24239. ,
  24240. t.exports = n
  24241. }
  24242. ).call(this, "/js/scene/QuickstartManager.js")
  24243. }
  24244. , {
  24245. "../cameras/PanoramaCamera": 7,
  24246. "../constants": 8,
  24247. "../controls/PanoramaControls": 13,
  24248. "../enum/PanoSizeClass": 36,
  24249. "../enum/Vectors": 50,
  24250. "../gui/helpManager": 68,
  24251. "../materials/CubemapMaterial": 117,
  24252. "../materials/ModelTextureMaterial": 118,
  24253. "../settings": 166,
  24254. "../tile/TileUtils": 174,
  24255. "../util/browser": 182,
  24256. "../util/camera": 183,
  24257. "../util/cameraLight": 184,
  24258. "../util/easing": 186,
  24259. "../util/lerp": 188,
  24260. "../util/logger": 189,
  24261. "../util/transitions": 195,
  24262. three: 217
  24263. }],
  24264. 158: [function(e, t, i) {
  24265. "use strict";
  24266. function n(e, t, i) {
  24267. this.scene = e,
  24268. this.camera = t,
  24269. this.renderer = null,
  24270. this.effects = i,
  24271. this.animateCallback = null,
  24272. this.composer = null,
  24273. this.qualityManager = null,
  24274. e.renderWidth = 0,
  24275. e.renderHeight = 0,
  24276. this.updateClock = new r.Clock,
  24277. this.components = [],
  24278. this.updateListeners = [],
  24279. this.resizeListeners = [],
  24280. this.forceUpdateSize = !1,
  24281. this.started = !1,
  24282. this.textures = {},
  24283. this.suspendedObjects = []
  24284. }
  24285. var r = e("three")
  24286. , o = e("../shaders")
  24287. , a = e("../enum/SceneRendererEvents")
  24288. , s = e("../enum/GLTextureType")
  24289. , l = e("../enum/GLCubeFaces")
  24290. , c = e("../exception/BasicException")
  24291. , h = e("../exception/RendererCreationException")
  24292. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24293. , m = e("../util/browser")
  24294. /**************************************************************************************************************************************************/
  24295. , u = e("../settings")
  24296. , d = e("events").EventEmitter;
  24297. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24298. n.prototype = Object.create(d.prototype),
  24299. n.prototype.addComponent = function(e) {
  24300. this.components.push(e),
  24301. e.update && this.updateListeners.push(e),
  24302. e.setSize && (this.resizeListeners.push(e),
  24303. this.forceUpdateSize = !0)
  24304. }
  24305. ,
  24306. n.prototype.removeComponent = function(e) {
  24307. var t = function(t) {
  24308. return t !== e
  24309. };
  24310. this.components = this.components.filter(t),
  24311. this.updateListeners = this.updateListeners.filter(t),
  24312. this.resizeListeners = this.resizeListeners.filter(t)
  24313. }
  24314. ,
  24315. n.prototype.start = function(e) {
  24316. if (this.started)
  24317. throw new c("Can't start SceneRenderer, already started");
  24318. this.createContext(e),
  24319. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24320. m.isMobile() && this.boluoVrInit(),
  24321. /*******************************************************************************************************************************/
  24322. this.initComposer(),
  24323. this.started = !0,
  24324. (p = p.bind(this))()
  24325. }
  24326. ,
  24327. n.prototype.createContext = function(e) {
  24328. try {
  24329. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:true}),//透明
  24330. this.renderer.autoClear = !0,
  24331. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24332. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24333. this.renderer.setClearColor( 0x000000, 0 ); //透明
  24334. this.emit(a.ContextCreated)
  24335. } catch (e) {
  24336. throw new h("Unable to create a WebGL rendering context")
  24337. }
  24338. u.profiling.enabled && this.overrideTextures(),
  24339. e.appendChild(this.renderer.domElement)
  24340. /* window.stats = new Stats();
  24341. e.appendChild( stats.dom ); */
  24342. }
  24343. ,
  24344. n.prototype.overrideTextures = function() {
  24345. var e = this.renderer.context
  24346. , t = 0
  24347. , i = e.createTexture;
  24348. e.createTexture = function() {
  24349. var n = i.call(e);
  24350. return n.id = t++,
  24351. this.textures[n.id] = n,
  24352. n
  24353. }
  24354. .bind(this);
  24355. var n = e.texImage2D;
  24356. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24357. var d, p = this.getTextureTypeFromTarget(e, t);
  24358. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24359. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24360. h = a,
  24361. u = l,
  24362. o = u.naturalWidth,
  24363. a = u.naturalHeight,
  24364. n.call(e, t, i, r, c, h, u));
  24365. var f = this.textures[d.id];
  24366. f.width = p === s.TextureCube ? 6 * o : o,
  24367. f.height = a
  24368. }
  24369. .bind(this);
  24370. var r = e.deleteTexture;
  24371. e.deleteTexture = function(t) {
  24372. delete this.textures[t.id],
  24373. r.call(e, t)
  24374. }
  24375. .bind(this)
  24376. }
  24377. ,
  24378. n.prototype.updateTextureMemory = function() {
  24379. var e = null;
  24380. return function() {
  24381. var t = 0;
  24382. for (var i in this.textures) {
  24383. var n = this.textures[i];
  24384. n.width && n.height && (t += n.width * n.height * 4)
  24385. }
  24386. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24387. e = t
  24388. }
  24389. }(),
  24390. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24391. switch (t) {
  24392. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24393. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24394. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24395. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24396. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24397. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24398. return s.TextureCube;
  24399. case e.TEXTURE_2D:
  24400. return s.Texture2D;
  24401. default:
  24402. return null
  24403. }
  24404. }
  24405. ,
  24406. n.prototype.initComposer = function() {
  24407. this.composer = new r.EffectComposer(this.renderer),
  24408. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24409. //this.composer.addPass(this.effects.hblurPass),
  24410. //this.composer.addPass(this.effects.vblurPass)
  24411. this.composer.addPass(this.effects.transitionMaskPass)//add
  24412. }
  24413. ,
  24414. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24415. this.renderWidth = e,
  24416. this.renderHeight = t,
  24417. this.effects.aspect = e / t,
  24418. /* this.renderer.setSize(e, t), -----MP */
  24419. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24420. //menuDiv.renderer2 && menuDiv.renderer2.setSize(e, t)
  24421. this.composer.setSize(e, t);
  24422. for (var i = 0; i < this.resizeListeners.length; i++)
  24423. this.resizeListeners[i].setSize(e, t)
  24424. }
  24425. ,
  24426. n.prototype.render = function() {
  24427. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24428. this.renderer.render(this.scene, this.camera)
  24429. /* if(menuDiv.renderer2 && menuDiv.objects.find(e=>e.object.element.style.display=='block')){
  24430. menuDiv.renderer2.render(menuDiv.scene2, this.camera )
  24431. //textarea.value = $("#menudiv>div").css("transform")//$("#menu").css("transform")
  24432. //$("#menu").css("transform","matrix3d(-0.000713021, -4.94363e-06, 0.000701126, 0, -0.000615227, -0.000475221, -0.000629016, 0, -0.336299, 0.879853, -0.335801, 0, -626.958, -366.878, -1.84626, 1)")
  24433. //
  24434. //translate(-50%, -50%) matrix3d(-0.713021, -0.00494363, 0.701126, 0, -0.615227, -0.475221, -0.629016, 0, -0.336299, 0.879853, -0.335801, 0, 21.5421, 1.12151, -1.84626, 1) scale(0.001)
  24435. } */
  24436. }
  24437. /******************************************************************************************************徐世廷**********************************************************************/
  24438. var vrPermission = {};
  24439. var vrPermissionCallBack = function(info1,info2){
  24440. if(info1 == "reset"){
  24441. vrPermission = {};
  24442. }else{
  24443. vrPermission[info1] = info2
  24444. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24445. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24446. }
  24447. }
  24448. }
  24449. n.prototype.boluoVrInit = function() {
  24450. console.log("boluoVrInit")
  24451. this.isHuawei5X = m.detectHUAWEI5X(),
  24452. this.oldRenderer = this.renderer,
  24453. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24454. window.panoCamera = this.camera;
  24455. var a = this;
  24456. window._vrEnabled = !1,
  24457. Object.defineProperty(window, "vrEnabled", {
  24458. get: function() {
  24459. return window._vrEnabled
  24460. },
  24461. set: function(b) {
  24462. b = !!b,
  24463. b ? (a.renderer = a.newRenderer,
  24464. window.vrMarkers.forEach(function(a) {
  24465. a.visible = !0
  24466. })) : (a.renderer = a.oldRenderer,
  24467. window.vrMarkers.forEach(function(a) {
  24468. a.visible = !1
  24469. })),
  24470. a.cursor.visible = b,
  24471. a.setSize(window.innerWidth, window.innerHeight),
  24472. window._vrEnabled = b
  24473. if(b){
  24474. setTimeout(function(){
  24475. console.log("orientEnable"+window.orientEnable)
  24476. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24477. if(m.detectIOS()/* && m.detectSafari() */){
  24478. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24479. console.log("开始获取权限 major"+b.major)
  24480. if(b.major == 12 && b.minor>=2){
  24481. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24482. else{//app??
  24483. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24484. }
  24485. }else if(b.major >= 13){
  24486. if(!window.location.href.includes("https://")){
  24487. console.log("需要https");
  24488. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24489. return;
  24490. }
  24491. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24492. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24493. if(!window.vrEnabled || window.orientEnable)return;
  24494. vrPermissionCallBack("reset")
  24495. console.log(window.DeviceMotionEvent)
  24496. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24497. console.log("开始获取权限1")
  24498. ///注意:需要https 本地服务器permissionState会得到denied
  24499. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24500. console.log("permissionState1: "+permissionState)
  24501. vrPermissionCallBack("deviceMotion", permissionState)
  24502. }).catch(function(e){
  24503. vrPermissionCallBack("deviceMotion", false)
  24504. console.log(e)
  24505. })
  24506. }else{
  24507. console.log("window.DeviceMotionEvent undefined")
  24508. vrPermissionCallBack("deviceMotion", false)
  24509. }
  24510. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24511. console.log("开始获取权限2")
  24512. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24513. console.log("permissionState2: "+permissionState)
  24514. vrPermissionCallBack("deviceOrientation", permissionState)
  24515. }).catch(function(e){
  24516. vrPermissionCallBack("deviceOrientation", false)
  24517. console.log(e)
  24518. })
  24519. }else{
  24520. console.log("window.DeviceOrientationEvent undefined")
  24521. vrPermissionCallBack("deviceOrientation", false)
  24522. }
  24523. },hasFailed ? 0 : 150)
  24524. /* /* setTimeout(function(){
  24525. if(settings.vrEnabled && !window.orientEnable){
  24526. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24527. }
  24528. },4000) */
  24529. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24530. }else{
  24531. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24532. }
  24533. }else{
  24534. //已经触发了
  24535. }
  24536. },200);
  24537. }
  24538. }
  24539. }),
  24540. this.createCursor(.5, !1, 1, 16777215, 0);
  24541. var b = {
  24542. setSize: function(b, c) {
  24543. a.camera.aspect = b / c
  24544. }
  24545. };
  24546. this.resizeListeners.push(b),
  24547. this.vrLoadingInit()
  24548. }
  24549. ,
  24550. n.prototype.vrLoadingInit = function() {
  24551. var a = function(camera) {
  24552. var a = this
  24553. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24554. , c = new r.MeshBasicMaterial({
  24555. color: 4967932,
  24556. side: r.DoubleSide
  24557. })
  24558. , d = new r.Mesh(b,c);
  24559. this.mesh = d,
  24560. d.position.z = -2,
  24561. d.scale.set(.08, .08, .08),
  24562. d.visible = !1,
  24563. camera.add(d),
  24564. //window.player.camera.add(d),
  24565. a.enabled = !1,
  24566. this.update = function(b) {
  24567. 1 == a.enabled && (d.rotation.z += 15 * b)
  24568. }
  24569. }
  24570. , a = new a(this.camera);
  24571. window.Loading = a,
  24572. this.updateListeners.push(a)
  24573. }
  24574. ,
  24575. n.prototype.createCursor = function(a, b, c, d, e) {
  24576. var g, h = new r.SpriteMaterial({
  24577. opacity: c,
  24578. color: d,
  24579. transparent: b,
  24580. map: this.boluoGetTexture("images/cursor.png"),
  24581. needsUpdate: !0,
  24582. side: r.DoubleSide
  24583. });
  24584. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24585. h.map.repeat = new r.Vector2(1 / 17,1),
  24586. h.depthTest = !1,
  24587. h.blending = r.AdditiveBlending,
  24588. g = new r.Sprite(h),
  24589. // g.scale.set(a, a, a),
  24590. g.scale.set(.3,.3,.3)
  24591. g.position.z = -2,
  24592. g.visible = !1,
  24593. g.name = "cursor",
  24594. this.camera.add(g),
  24595. this.scene.add(this.camera),
  24596. this.cursor = g;
  24597. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24598. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24599. this.updateListeners.push(i)
  24600. }
  24601. ,
  24602. window.orientEnable = 0; //是否能触发deviceorientation
  24603. n.prototype.CursorAnimation = function(a, b, c) {
  24604. function d() {
  24605. g.orient = r.Math.degToRad(window.orientation || 0)
  24606. }
  24607. function e(a) {
  24608. if(!window.vrEnabled && window.orientEnable) return;
  24609. window.orientEnable || (window.orientEnable = 1);
  24610. var b = r.Math.degToRad(a.alpha)
  24611. , c = r.Math.degToRad(a.beta)
  24612. , d = r.Math.degToRad(a.gamma);
  24613. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24614. -1e3 === g.beta && (g.beta = c),
  24615. -1e3 === g.gamma && (g.gamma = d),
  24616. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24617. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24618. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24619. g.beta = c,
  24620. g.gamma = d),
  24621. n.vrDebug) {
  24622. $("#info-device-orientation").css("display", "block");
  24623. var e = "";
  24624. e += "alpha=(" + g.alpha + ")<BR/>",
  24625. e += "beta=(" + g.beta + ")<BR/>",
  24626. e += "gamma=" + g.gamma + "<BR/>",
  24627. document.getElementById("info-device-orientation").innerHTML = e
  24628. }
  24629. }
  24630. this.cursor = b,
  24631. this.raycaster = new r.Raycaster,
  24632. this.targetEventObj = {},
  24633. this.type = 1,
  24634. this.tweenFlag = !0;
  24635. var g = this;
  24636. this.target = c,
  24637. console.log(c.uuid),
  24638. this.euler = new r.Euler,
  24639. this.q0 = new r.Quaternion,
  24640. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24641. this.zee = new r.Vector3(0,0,1),
  24642. this.alpha = -1e3,
  24643. this.beta = -1e3,
  24644. this.gamma = -1e3,
  24645. this.orient = r.Math.degToRad(window.orientation || 0),
  24646. window.addEventListener("orientationchange", d),
  24647. window.addEventListener("deviceorientation", e),
  24648. this.setObjectQuaternion = function(a, b, d, e, f) {
  24649. g.euler.set(d, b, -e, "YXZ"),
  24650. a.setFromEuler(g.euler),
  24651. a.multiply(g.q1),
  24652. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24653. c.updateMatrixWorld()
  24654. }
  24655. ,
  24656. parent !== window && window.addEventListener("message", function(a) {
  24657. var b = JSON.parse(a.data)
  24658. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24659. b && b.alpha && b.beta && b.gamma && function(a) {
  24660. var c = r.Math.degToRad(b.alpha)
  24661. , d = r.Math.degToRad(b.beta)
  24662. , e = r.Math.degToRad(b.gamma);
  24663. a ? (-1e3 === g.alpha && (g.alpha = c),
  24664. -1e3 === g.beta && (g.beta = d),
  24665. -1e3 === g.gamma && (g.gamma = e),
  24666. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24667. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24668. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24669. g.beta = d,
  24670. g.gamma = e)
  24671. }(c)
  24672. }),
  24673. this.update = function(a) {
  24674. TWEEN.update();
  24675. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24676. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24677. this.triggerTargetEvent())
  24678. }
  24679. ,
  24680. this.triggerTargetEvent = function() {
  24681. var a = this.choseObj()
  24682. , b = a ? a.object : void 0;
  24683. this.targetEventObj.currentObj = b,
  24684. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24685. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24686. b && b.enabled && this.startAnimate(function() {
  24687. this.clickCallback(b)
  24688. }
  24689. .bind(this))) : this.type,
  24690. this.targetEventObj.lastObj = b)
  24691. }
  24692. ,
  24693. this.choseObj = function() {
  24694. this.raycaster.setFromCamera({
  24695. x: 0,
  24696. y: 0
  24697. }, c);
  24698. var a = (this.raycaster.ray,
  24699. window.vrMarkers)
  24700. , b = this.raycaster.intersectObjects(a);
  24701. if (b.length > 0)
  24702. return b[0]
  24703. }
  24704. ,
  24705. this.clickCallback = function(a) {
  24706. this.runTHREEAction(a, "onclick")
  24707. }
  24708. ,
  24709. this.runTHREEAction = function(a, b) {
  24710. switch (b) {
  24711. case "onclick":
  24712. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24713. a()
  24714. });
  24715. break;
  24716. case "onhover":
  24717. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24718. a()
  24719. });
  24720. break;
  24721. case "onout":
  24722. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24723. a()
  24724. })
  24725. }
  24726. }
  24727. ,
  24728. this.startAnimate = function(a) {
  24729. this.tweenFlag && this.initAnimation(a)
  24730. }
  24731. ,
  24732. this.initAnimation = function(a) {
  24733. var b = this
  24734. , c = this.cursor.material.map.offset
  24735. , d = function(a) {
  24736. return Math.floor(17 * a) / 17
  24737. };
  24738. b.tweenFlag = !1,
  24739. this.cursorAnimate = new TWEEN.Tween(c).to({
  24740. x: 1
  24741. }, 1e3).onStart(function() {
  24742. b.tweenFlag = !1
  24743. }).onStop(function() {
  24744. b.tweenFlag = !0,
  24745. this.x = 0,
  24746. c.x = 0
  24747. }).onUpdate(function() {}).onComplete(function() {
  24748. a(),
  24749. c.x = 0,
  24750. setTimeout(function() {
  24751. b.tweenFlag = !0
  24752. }, 1500)
  24753. }),
  24754. this.cursorAnimate.easing(d),
  24755. this.cursorAnimate.start()
  24756. }
  24757. ,
  24758. this.autoCursorPosition = function(a) {
  24759. // var b = Math.abs(a.distance - 10);
  24760. // this.cursor.position.z = -b,
  24761. // b /= 10;
  24762. // alert(b);
  24763. // this.cursor.scale.set(b, b, b)
  24764. this.cursor.scale.set(.3,.3,.3)
  24765. }
  24766. }
  24767. ,
  24768. n.prototype.vrRenderer = function(a, b, c) {
  24769. var d = new b.vrCamera(c);
  24770. d.bananaAspect = .8,
  24771. this.width,
  24772. this.height;
  24773. var b = this;
  24774. this.setSize = function(c, d) {
  24775. a.setSize.call(this, c, d),
  24776. b.width = c,
  24777. b.height = d
  24778. }
  24779. ,
  24780. this.render = function(b, c, e, f) {
  24781. window.cameraQua = c.quaternion.clone();
  24782. var g, h;
  24783. if (c.__RESS__SKIP__STEREO__)
  24784. return a.render(b, c, e, f);
  24785. if ("PerspectiveCamera" === c.type)
  24786. g = d.cameraL,
  24787. h = d.cameraR,
  24788. b.updateMatrixWorld(),
  24789. null === c.parent && c.updateMatrixWorld(),
  24790. d.vrCameraUpdate(c);
  24791. else {
  24792. if ("OrthographicCamera" !== c.type)
  24793. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24794. g = h = c
  24795. }
  24796. a.setScissorTest(!0),
  24797. a.setScissor(0, 0, this.width / 2, this.height),
  24798. a.setViewport(0, 0, this.width / 2, this.height),
  24799. a.render.call(this, b, g, e, f),
  24800. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24801. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24802. a.render.call(this, b, h, e, f),
  24803. a.setScissorTest(!1)
  24804. }
  24805. ,
  24806. this.__proto__ = {
  24807. __proto__: a
  24808. }
  24809. }
  24810. ,
  24811. n.prototype.vrCamera = function(a) {
  24812. this.type = "StereoCamera",
  24813. this._aspect = 1,
  24814. this._overlap = .064,
  24815. this.cameraL = new r.PerspectiveCamera,
  24816. this.cameraL.layers.enable(1),
  24817. this.cameraL.near = 0.01,//xzw add
  24818. this.cameraL.matrixAutoUpdate = !1,
  24819. this.cameraR = new r.PerspectiveCamera,
  24820. this.cameraR.layers.enable(2),
  24821. this.cameraR.near = 0.01,//xzw add
  24822. this.cameraR.matrixAutoUpdate = !1,
  24823. this.eyeRight = new r.Matrix4,
  24824. this.eyeLeft = new r.Matrix4,
  24825. this.vrCameraNeedsUpdate = !0,
  24826. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24827. Object.defineProperty(this, "bananaAspect", {
  24828. get: function() {
  24829. return this._aspect
  24830. },
  24831. set: function(a) {
  24832. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24833. this._aspect = a
  24834. }
  24835. }),
  24836. Object.defineProperty(this, "overlap", {
  24837. get: function() {
  24838. return this._overlap
  24839. },
  24840. set: function(a) {
  24841. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24842. this._overlap = a
  24843. }
  24844. }),
  24845. this.vrCameraUpdate = function(a) {
  24846. this.vrCameraNeedsUpdate = true;
  24847. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24848. this.vrCameraNeedsUpdate) {
  24849. this.vrCameraNeedsUpdate = !1,
  24850. //console.debug("vrCameraUpdate"),
  24851. this.bananaFocus = a.focus,
  24852. this.bananaFov = a.fov,
  24853. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24854. this.bananaNear = a.near,
  24855. this.bananaFar = a.far,
  24856. //console.debug(a.aspect),
  24857. this.bananaFocus = 10;
  24858. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24859. this.eyeLeft.elements[12] = -e,
  24860. this.eyeRight.elements[12] = e,
  24861. b = -g * this.bananaReal_aspect + f,
  24862. c = g * this.bananaReal_aspect + f,
  24863. d.elements[0] = 2 * this.bananaNear / (c - b),
  24864. d.elements[8] = (c + b) / (c - b),
  24865. this.cameraL.projectionMatrix.copy(d),
  24866. b = -g * this.bananaReal_aspect - f,
  24867. c = g * this.bananaReal_aspect - f,
  24868. d.elements[0] = 2 * this.bananaNear / (c - b),
  24869. d.elements[8] = (c + b) / (c - b),
  24870. this.cameraR.projectionMatrix.copy(d)
  24871. }
  24872. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24873. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24874. }
  24875. }
  24876. ,
  24877. n.prototype.boluoGetTexture = function(a) {
  24878. var b = new r.TextureLoader;
  24879. return b.crossOrigin = "anonymous",
  24880. b.load(a)
  24881. }
  24882. ,
  24883. /***********************************************************************************************************************************************************************************/
  24884. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24885. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24886. return function(o){
  24887. var render = false;
  24888. var ratio;
  24889. var w, h; //记录应当render的大小
  24890. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24891. w = o.width, h = o.height, render = true, ratio=1;
  24892. }else{
  24893. w = $('#player').width();
  24894. h = $('#player').height();
  24895. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24896. (w !== W || h !== H || this.forceUpdateSize) &&
  24897. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24898. }
  24899. if(render){
  24900. this.setSize(w, h, ratio);
  24901. this.forceUpdateSize = !1
  24902. }
  24903. }
  24904. }()
  24905. ,
  24906. n.prototype.updateComponents = function() {
  24907. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24908. this.updateListeners[t].update(e)
  24909. }
  24910. ,
  24911. n.prototype.suspend = function() {
  24912. this.started = !1,
  24913. this.suspendedObjects = this.scene.children.map(function(e) {
  24914. return this.scene.remove(e),
  24915. e
  24916. }
  24917. .bind(this)),
  24918. this.render()
  24919. }
  24920. ,
  24921. n.prototype.resume = function() {
  24922. this.suspendedObjects.forEach(function(e) {
  24923. this.scene.add(e)
  24924. }
  24925. .bind(this)),
  24926. this.suspendedObjects = [],
  24927. this.started = !0,
  24928. p()
  24929. }
  24930. ;
  24931. var p = function() {
  24932. this.started && (window.requestAnimationFrame(p),
  24933. this.updateScreenSize(), // fyz resize
  24934. this.updateComponents(),
  24935. this.updateTextureMemory(),
  24936. this.render(),
  24937. window.stats && (window.fps = stats.update()),
  24938. this.emit(a.AfterRender))
  24939. };
  24940. n.prototype.getImageData = function() {
  24941. var e = document.createElement("canvas")
  24942. , t = e.getContext("2d");
  24943. return function(i, n, r) {
  24944. return e.width === n && e.height === r || (e.width = n,
  24945. e.height = r),
  24946. t.drawImage(i, 0, 0, n, r),
  24947. t.getImageData(0, 0, n, r)
  24948. }
  24949. }(),
  24950. n.prototype.initSizedTexture2D = function(e, t, i) {
  24951. var n = this.renderer
  24952. , o = n.context
  24953. , a = n.state
  24954. , s = new r.Texture(null);
  24955. s.flipY = !1,
  24956. i !== !0 && (i = !1),
  24957. s.generateMipmaps = i;
  24958. var l = n.paramThreeToGL(s.format)
  24959. , c = n.paramThreeToGL(s.type)
  24960. , h = n.properties.get(s)
  24961. , u = o.createTexture();
  24962. a.bindTexture(o.TEXTURE_2D, u),
  24963. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24964. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24965. s.wrapS = t,
  24966. s.wrapT = t;
  24967. var d = n.paramThreeToGL(t);
  24968. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24969. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24970. i ? (s.magFilter = r.LinearFilter,
  24971. s.minFilter = r.LinearMipMapLinearFilter,
  24972. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24973. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24974. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24975. s.minFilter = r.LinearFilter,
  24976. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24977. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24978. a.bindTexture(o.TEXTURE_2D, null),
  24979. h.__webglTexture = u,
  24980. s
  24981. }
  24982. ,
  24983. n.prototype.initSizedCubeMap = function(e, t) {
  24984. var i = this.renderer
  24985. , n = i.context
  24986. , o = i.state
  24987. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24988. a.flipY = !1,
  24989. a.generateMipmaps = t;
  24990. var s = i.paramThreeToGL(a.format)
  24991. , l = i.paramThreeToGL(a.type)
  24992. , c = i.properties.get(a)
  24993. , h = n.createTexture();
  24994. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24995. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24996. for (var u = 0; u < 6; u++)
  24997. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24998. return t ? (a.magFilter = r.LinearFilter,
  24999. a.minFilter = r.LinearMipMapLinearFilter,
  25000. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25001. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  25002. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  25003. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  25004. a.minFilter = r.LinearFilter,
  25005. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25006. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  25007. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  25008. c.__image__webglTextureCube = h,
  25009. a
  25010. }
  25011. ,
  25012. n.prototype.deallocateCubeTexture = function(e) {
  25013. var t = this.renderer
  25014. , i = t.context
  25015. , n = t.properties.get(e);
  25016. i.deleteTexture(n.__image__webglTextureCube)
  25017. }
  25018. ,
  25019. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  25020. var a = this.renderer
  25021. , s = a.context
  25022. , l = a.state
  25023. , c = a.properties.get(t);
  25024. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  25025. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25026. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  25027. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  25028. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  25029. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  25030. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  25031. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  25032. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  25033. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  25034. l.bindTexture(s.TEXTURE_2D, null)
  25035. }
  25036. ,
  25037. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  25038. var s = this.renderer
  25039. , l = s.context
  25040. , c = s.state
  25041. , h = s.properties.get(t);
  25042. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  25043. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25044. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  25045. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  25046. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  25047. }
  25048. ,
  25049. n.prototype.rebuildMipMaps2D = function(e) {
  25050. var t = this.renderer
  25051. , i = t.context
  25052. , n = t.state;
  25053. t.properties.get(e);
  25054. i.generateMipmap(i.TEXTURE_2D),
  25055. n.bindTexture(i.TEXTURE_2D, null)
  25056. }
  25057. ,
  25058. n.prototype.rebuildMipMaps3D = function(e) {
  25059. var t = this.renderer
  25060. , i = t.context
  25061. , n = t.state
  25062. , r = t.properties.get(e);
  25063. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  25064. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  25065. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  25066. }
  25067. ,
  25068. n.prototype.renderToCubeMap = function() {
  25069. var e = !1
  25070. , t = null
  25071. , i = null
  25072. , n = null
  25073. , a = null
  25074. , s = null
  25075. , l = 1;
  25076. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  25077. var _ = this.renderer;
  25078. _.context;
  25079. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  25080. i.position.z = 150,
  25081. t = new r.Scene,
  25082. t.add(i),
  25083. n = new r.ShaderMaterial({
  25084. uniforms: {
  25085. tDiffuse: {
  25086. type: "t",
  25087. value: null
  25088. },
  25089. alpha: {
  25090. type: "f",
  25091. value: 1
  25092. }
  25093. },
  25094. vertexShader: o.basicTextured.vertexShader,
  25095. fragmentShader: o.basicTextured.fragmentShader,
  25096. depthWrite: !1,
  25097. depthTest: !1,
  25098. side: r.DoubleSide
  25099. }),
  25100. a = new r.PlaneBufferGeometry(l,l),
  25101. s = new r.Mesh(a,n),
  25102. s.position.z = 0,
  25103. t.add(s),
  25104. e = !0);
  25105. var T = a.getAttribute("uv");
  25106. T.setDynamic(!0),
  25107. T.needsUpdate = !0;
  25108. var x = T.array
  25109. , S = p / u
  25110. , M = f / d
  25111. , R = g / u
  25112. , P = m / d;
  25113. x[0] = S,
  25114. x[1] = M + P,
  25115. x[2] = S + R,
  25116. x[3] = M + P,
  25117. x[4] = S,
  25118. x[5] = M,
  25119. x[6] = S + R,
  25120. x[7] = M;
  25121. var O = a.getAttribute("position");
  25122. O.setDynamic(!0),
  25123. O.needsUpdate = !0;
  25124. var L = O.array
  25125. , D = v / h.width - l / 2
  25126. , N = A / h.height - l / 2
  25127. , B = y / h.width
  25128. , F = C / h.height;
  25129. L[0] = D,
  25130. L[1] = N + F,
  25131. L[3] = D + B,
  25132. L[4] = N + F,
  25133. L[6] = D,
  25134. L[7] = N,
  25135. L[9] = D + B,
  25136. L[10] = N;
  25137. this.renderer.properties.get(c);
  25138. n.uniforms.tDiffuse.value = c,
  25139. n.blending = E || r.NoBlending,
  25140. n.transparent = !!b,
  25141. void 0 !== w && null !== w || (w = 1),
  25142. n.uniforms.alpha.value = w,
  25143. n.needUpdate = !0,
  25144. h.activeCubeFace = I,
  25145. h.viewport.set(0, 0, h.width, h.height);
  25146. var V = this.renderer.autoClear;
  25147. this.renderer.autoClear = !1,
  25148. this.renderer.render(t, i, h, !1),
  25149. this.renderer.autoClear = V
  25150. }
  25151. }(),
  25152. n.prototype.copyCubeMap = function() {
  25153. var e = !1
  25154. , t = null
  25155. , i = null
  25156. , a = null
  25157. , s = null
  25158. , l = null
  25159. , c = new r.Euler;
  25160. new r.Vector3;
  25161. return function(h, u, d, p, f, g, m, v, A) {
  25162. this.renderer;
  25163. if (!e) {
  25164. var y = 2;
  25165. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  25166. i.position.set(0, 0, 0),
  25167. t = new r.Scene,
  25168. t.add(i),
  25169. a = new r.ShaderMaterial({
  25170. uniforms: {
  25171. tDiffuse: {
  25172. type: "t",
  25173. value: null
  25174. },
  25175. alpha: {
  25176. type: "f",
  25177. value: 1
  25178. }
  25179. },
  25180. vertexShader: o.copyCubeMap.vertexShader,
  25181. fragmentShader: o.copyCubeMap.fragmentShader,
  25182. depthWrite: !1,
  25183. depthTest: !1,
  25184. side: r.DoubleSide
  25185. }),
  25186. s = new r.BoxGeometry(y,y,y),
  25187. l = new r.Mesh(s,a),
  25188. t.add(l),
  25189. e = !0
  25190. }
  25191. for (var C = 0; C < 6; C++)
  25192. n.getCubeOrientationForCubeFace(C, c),
  25193. l.rotation.copy(c),
  25194. l.matrixWorldNeedsUpdate = !0,
  25195. l.updateMatrixWorld(),
  25196. a.uniforms.tDiffuse.value = h,
  25197. a.blending = m || r.NoBlending,
  25198. a.transparent = !!v,
  25199. void 0 !== A && null !== A || (A = 1),
  25200. a.uniforms.alpha.value = A,
  25201. a.needUpdate = !0,
  25202. u.activeCubeFace = C,
  25203. u.viewport.set(0, 0, f, g),
  25204. this.renderer.render(t, i, u, !1)
  25205. }
  25206. }(),
  25207. n.getLookAtForCubeFace = function(e, t) {
  25208. switch (e) {
  25209. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25210. t.set(1, 0, 0);
  25211. break;
  25212. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25213. t.set(-1, 0, 0);
  25214. break;
  25215. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25216. t.set(0, 1, 0);
  25217. break;
  25218. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25219. t.set(0, -1, 0);
  25220. break;
  25221. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25222. t.set(0, 0, 1);
  25223. break;
  25224. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25225. t.set(0, 0, -1)
  25226. }
  25227. }
  25228. ,
  25229. n.getCubeOrientationForCubeFace = function(e, t) {
  25230. switch (e) {
  25231. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25232. t.set(0, -Math.PI / 2, 0);
  25233. break;
  25234. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25235. t.set(0, Math.PI / 2, 0);
  25236. break;
  25237. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25238. t.set(Math.PI / 2, Math.PI, 0);
  25239. break;
  25240. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25241. t.set(-Math.PI / 2, Math.PI, 0);
  25242. break;
  25243. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25244. t.set(0, -Math.PI, 0);
  25245. break;
  25246. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25247. t.set(0, 0, 0)
  25248. }
  25249. }
  25250. ,
  25251. t.exports = n
  25252. }
  25253. , {
  25254. "../enum/GLCubeFaces": 25,
  25255. "../enum/GLTextureType": 26,
  25256. "../enum/SceneRendererEvents": 43,
  25257. "../exception/BasicException": 55,
  25258. "../exception/RendererCreationException": 57,
  25259. "../settings": 166,
  25260. "../shaders": 167,
  25261. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25262. "../util/browser": 182,
  25263. /************************************************************************************************************************************************/
  25264. events: 202,
  25265. three: 217
  25266. }],
  25267. 159: [function(e, t, i) {
  25268. "use strict";
  25269. function n(e) {
  25270. this.messenger = new a(e),
  25271. this.clientKey = null
  25272. }
  25273. var r = e("../util/ajax")
  25274. , o = e("./PostMessageType")
  25275. , a = e("./postmessage")
  25276. , s = e("./VersionInfo")
  25277. , l = e("events").EventEmitter
  25278. , c = window.location.origin + "/api/v1/user/";
  25279. n.prototype = Object.create(l.prototype),
  25280. n.prototype.bindEvents = function() {
  25281. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25282. }
  25283. ,
  25284. n.prototype.waitForConnection = function() {
  25285. var e = new Promise(function(e, t) {
  25286. this.messenger.on(o.CONNECT, function(i) {
  25287. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25288. }
  25289. .bind(this))
  25290. }
  25291. .bind(this));
  25292. return e
  25293. }
  25294. ,
  25295. n.prototype.onConnectionReceived = function(e) {
  25296. return this.messenger.setTarget(e.source, e.origin),
  25297. this.verifyConnection(e).then(function(t, i) {
  25298. this.messenger.send({
  25299. type: o.ACCEPT,
  25300. toId: e.fromId,
  25301. warning: i
  25302. }),
  25303. this.clientKey = t,
  25304. this.messenger.removeAllListeners(o.CONNECT),
  25305. this.bindEvents()
  25306. }
  25307. .bind(this), function(t) {
  25308. this.messenger.send({
  25309. type: o.REJECT,
  25310. toId: e.fromId,
  25311. reason: t
  25312. }),
  25313. this.messenger.setTarget()
  25314. }
  25315. .bind(this))
  25316. }
  25317. ,
  25318. n.prototype.verifyConnection = function(e) {
  25319. return new Promise(function(t, i) {
  25320. var n;
  25321. if (s.isDeprecated(e.sdkVersion))
  25322. n = "这个版本正在被弃用";
  25323. else if (!s.isSupported(e.sdkVersion))
  25324. return i("不支持此版本的SDK");
  25325. var o = {
  25326. cache: !1,
  25327. headers: {
  25328. "X-port-Application-Key": e.applicationKey,
  25329. "X-port-Referrer": e.origin
  25330. }
  25331. };
  25332. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25333. }
  25334. )
  25335. }
  25336. ,
  25337. n.prototype.onMessageReceived = function(e) {
  25338. if (this.validateClientApplicationKey(e.applicationKey)) {
  25339. var t = this;
  25340. e.onDone = function(i) {
  25341. i.toId = e.fromId,
  25342. i.uid = e.uid,
  25343. i.type = o.RESPONSE,
  25344. t.messenger.send(i)
  25345. }
  25346. ,
  25347. this.emit(o.ACTION, e)
  25348. }
  25349. }
  25350. ,
  25351. n.prototype.validateClientApplicationKey = function(e) {
  25352. return this.clientKey === e
  25353. }
  25354. ,
  25355. n.prototype.sendEvent = function(e, t) {
  25356. this.messenger.send({
  25357. type: o.EVENT,
  25358. eventType: e,
  25359. eventData: t
  25360. })
  25361. }
  25362. ,
  25363. t.exports = n
  25364. }
  25365. , {
  25366. "../util/ajax": 181,
  25367. "./PostMessageType": 160,
  25368. "./VersionInfo": 163,
  25369. "./postmessage": 165,
  25370. events: 202
  25371. }],
  25372. 160: [function(e, t, i) {
  25373. "use strict";
  25374. t.exports = Object.freeze({
  25375. CONNECT: "postmessage.connect",
  25376. ACCEPT: "postmessage.accept",
  25377. REJECT: "postmessage.reject",
  25378. ACTION: "postmessage.action",
  25379. RESPONSE: "postmessage.response",
  25380. EVENT: "postmessage.event"
  25381. })
  25382. }
  25383. , {}],
  25384. 161: [function(e, t, i) {
  25385. "use strict";
  25386. t.exports = Object.freeze({
  25387. MOVE: "sdk.move",
  25388. ENTER_PANO: "sdk.enterpano",
  25389. MODEL_LOADED: "sdk.modelloaded"
  25390. })
  25391. }
  25392. , {}],
  25393. 162: [function(e, t, i) {
  25394. "use strict";
  25395. t.exports = Object.freeze({
  25396. FLY: "transition.fly",
  25397. FADEOUT: "transition.fade",
  25398. INSTANT: "transition.instant"
  25399. })
  25400. }
  25401. , {}],
  25402. 163: [function(e, t, i) {
  25403. "use strict";
  25404. t.exports = {
  25405. current: "1.0",
  25406. supported: ["1.0"],
  25407. deprecated: [],
  25408. isSupported: function(e) {
  25409. return this.supported.indexOf(e) !== -1
  25410. },
  25411. isDeprecated: function(e) {
  25412. return this.deprecated.indexOf(e) !== -1
  25413. },
  25414. isValid: function(e) {
  25415. return this.isSupported(e) || this.isDeprecated(e)
  25416. }
  25417. }
  25418. }
  25419. , {}],
  25420. 164: [function(e, t, i) {
  25421. (function(i) {
  25422. "use strict";
  25423. function n(e, t, i) {
  25424. e && (e = e.toLowerCase().trim());
  25425. var n = new I.UP.clone
  25426. , r = Math.PI / 3
  25427. , o = Math.PI / 2;
  25428. switch (e) {
  25429. case "left":
  25430. i.copy(t),
  25431. i.applyAxisAngle(n, o);
  25432. break;
  25433. case "right":
  25434. i.copy(t),
  25435. i.applyAxisAngle(n, -o);
  25436. break;
  25437. case "forwardleft":
  25438. i.copy(t),
  25439. i.applyAxisAngle(n, r);
  25440. break;
  25441. case "forwardright":
  25442. i.copy(t),
  25443. i.applyAxisAngle(n, -r);
  25444. break;
  25445. case "forward":
  25446. default:
  25447. i.copy(t)
  25448. }
  25449. return i
  25450. }
  25451. function r(e, t) {
  25452. if (e) {
  25453. var i = {
  25454. pano: e,
  25455. lookAtPoint: null,
  25456. duration: null,
  25457. maxDistanceOverride: null,
  25458. skipWarpingCheck: !1
  25459. };
  25460. this.player.flyToPano(i, function() {
  25461. t && t({
  25462. success: !0,
  25463. message: "Transition complete."
  25464. })
  25465. })
  25466. } else
  25467. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25468. t && t({
  25469. success: !1,
  25470. error: "Unable to find pano."
  25471. })
  25472. }
  25473. function o(e, t) {
  25474. var i = this.findRankedPano(e, t);
  25475. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25476. null)
  25477. }
  25478. function a(e, t) {
  25479. var i = this.findRankedtag(e, t);
  25480. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25481. null)
  25482. }
  25483. function s(e, t) {
  25484. t.copy(I.FORWARD),
  25485. e.getDirection(t)
  25486. }
  25487. function l(e) {
  25488. function t(e) {
  25489. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25490. return {
  25491. x: c.Math.radToDeg(t._x),
  25492. y: c.Math.radToDeg(t._y),
  25493. z: c.Math.radToDeg(t._z)
  25494. }
  25495. }
  25496. var i = function(e) {
  25497. return e.alignmentType !== m.ALIGNED ? null : {
  25498. x: e.position.x,
  25499. y: e.position.y,
  25500. z: e.position.z
  25501. }
  25502. };
  25503. return {
  25504. panos: e.panos.list.map(function(n) {
  25505. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25506. return {
  25507. uuid: n.id,
  25508. aligned: n.alignmentType === m.ALIGNED,
  25509. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25510. position: i(n),
  25511. rotation: t(n),
  25512. thumbnail: r
  25513. }
  25514. })
  25515. }
  25516. }
  25517. var c = e("three")
  25518. , h = e("./ApiHost")
  25519. , u = e("../util/logger")
  25520. , d = e("../util/common")
  25521. , p = e("../util/math")
  25522. , f = e("../enum/ModelManagerEvents")
  25523. , g = e("./PostMessageType")
  25524. , m = e("../enum/AlignmentType")
  25525. , v = e("../enum/Direction")
  25526. , A = e("./TransitionStyles")
  25527. , y = e("../util/panorama")
  25528. , C = e("../enum/GLCubeFaces")
  25529. , I = e("../enum/Vectors")
  25530. , E = e("../enum/Viewmode")
  25531. , b = e("../enum/WarpStyle")
  25532. , w = (e("../enum/Keys"),
  25533. e("../enum/PlayerEvents"))
  25534. , _ = e("../sdk/SdkEvents")
  25535. , I = e("../enum/Vectors")
  25536. , T = e("../enum/ControlEvents")
  25537. , x = e("../enum/RenderLayers")
  25538. , S = (e("../constants"),
  25539. e("../settings"))
  25540. , M = e("../lib/jpeg_encoder")
  25541. , R = new u(i)
  25542. , P = function() {
  25543. var e = function e() {
  25544. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25545. e.player.getDirection(e.playerDirection),
  25546. e.projectVectors();
  25547. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25548. if (e.angleTravelled += Math.abs(t),
  25549. e.angleTravelled >= Math.abs(e.angle)) {
  25550. if (e.active = !1,
  25551. e.onDone) {
  25552. var i = e.onDone;
  25553. i()
  25554. }
  25555. } else
  25556. e.lastFacingDirection.copy(e.playerDirection),
  25557. window.setTimeout(e, 4)
  25558. };
  25559. return e.active = !1,
  25560. e.angle = 0,
  25561. e.angleTravelled = 0,
  25562. e.playerDirection = new c.Vector3,
  25563. e.lastFacingDirection = new c.Vector3,
  25564. e.onDone = null,
  25565. e.player = null,
  25566. e.start = function(t, i, n, r) {
  25567. e.active = !0,
  25568. t && i && (i = 0),
  25569. e.angle = t || i,
  25570. e.xAngle = t,
  25571. e.yAngle = i,
  25572. e.angleTravelled = 0,
  25573. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25574. n.getDirection(e.playerDirection),
  25575. e.lastFacingDirection.copy(e.playerDirection),
  25576. e.projectVectors(),
  25577. e.onDone = r,
  25578. e.player = n,
  25579. e()
  25580. }
  25581. ,
  25582. e.projectVectors = function() {
  25583. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25584. e.lastFacingDirection.projectOnPlane(I.UP))
  25585. }
  25586. ,
  25587. e
  25588. }()
  25589. , O = function() {
  25590. var e = new c.Vector3;
  25591. return function(t) {
  25592. t ? (e.copy(t.position),
  25593. e.add(t.discPosition),
  25594. p.projectPositionToCanvas(e, this.player.camera, e),
  25595. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25596. }
  25597. }()
  25598. , L = function() {
  25599. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25600. }
  25601. , D = function() {
  25602. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25603. }
  25604. , N = function(e) {
  25605. var t = new c.Vector3;
  25606. return function(e) {
  25607. var i = this.player.getDirection();
  25608. t.copy(i);
  25609. var n = t.y;
  25610. t.y = 0,
  25611. t.normalize();
  25612. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25613. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25614. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25615. 0;
  25616. this.player.mode === E.DOLLHOUSE && (r = -r);
  25617. var o = L.call(this) - .1
  25618. , a = D.call(this) + .1
  25619. , s = r + e;
  25620. s > o ? s = o : s < a && (s = a);
  25621. var l = s - r;
  25622. return e > 0 && l < .01 && (l = 0),
  25623. e < 0 && l > -.01 && (l = 0),
  25624. l
  25625. }
  25626. }()
  25627. , B = function() {
  25628. var e = new c.Euler;
  25629. return function(t) {
  25630. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25631. {
  25632. position: {
  25633. x: t.position.x,
  25634. y: t.position.y,
  25635. z: t.position.z
  25636. },
  25637. rotation: {
  25638. x: c.Math.radToDeg(e.x),
  25639. y: c.Math.radToDeg(e.y),
  25640. z: 0
  25641. },
  25642. pano: t.currentPano ? t.currentPano.id : null,
  25643. mode: t.mode
  25644. }
  25645. }
  25646. }()
  25647. , F = null;
  25648. t.exports = {
  25649. init: function(e, t, i, n, r) {
  25650. V.init(e, t, i, r),
  25651. F = new Promise(function(e, t) {
  25652. i.on(w.Ready, function() {
  25653. e()
  25654. })
  25655. }
  25656. .bind(this));
  25657. var o = new h(window)
  25658. , a = o.waitForConnection();
  25659. a.then(function(e) {
  25660. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25661. });
  25662. var s = function() {
  25663. var e = Date.now();
  25664. return function() {
  25665. if (!(Date.now() - e < 100)) {
  25666. var t = B(i);
  25667. o.sendEvent(_.MOVE, {
  25668. state: t
  25669. }),
  25670. e = Date.now()
  25671. }
  25672. }
  25673. }();
  25674. i.on(w.Move, s),
  25675. i.on(w.ViewChanged, s),
  25676. n.on(f.ActiveModelChanged, function(e) {
  25677. function t(e) {
  25678. var t, i = e.newPano.id;
  25679. e.oldPano && (t = e.oldPano.id),
  25680. i !== t && o.sendEvent(_.ENTER_PANO, {
  25681. oldPano: t,
  25682. newPano: i
  25683. })
  25684. }
  25685. var i = e.model
  25686. , n = e.oldModel;
  25687. V.model = i,
  25688. a.then(function() {
  25689. o.sendEvent(_.MODEL_LOADED, {
  25690. metadata: l(i)
  25691. })
  25692. }),
  25693. n && n.panos.forEach(function(e) {
  25694. e.removeEventListener("enter", t)
  25695. }),
  25696. i.panos.forEach(function(e) {
  25697. e.on("enter", t)
  25698. })
  25699. })
  25700. }
  25701. };
  25702. var V = {
  25703. director: null,
  25704. player: null,
  25705. controls: null,
  25706. sceneRenderer: null,
  25707. model: null,
  25708. init: function(e, t, i, n) {
  25709. this.director = e,
  25710. this.player = i,
  25711. this.controls = t,
  25712. this.sceneRenderer = n
  25713. },
  25714. handleToObject: {},
  25715. objectToHandle: {},
  25716. handleCount: 0,
  25717. onMessageReceive: function(e) {
  25718. if (e) {
  25719. var t = e.targetFunction
  25720. , i = e.params
  25721. , n = e.onDone;
  25722. t && this[t] && this[t](i, n)
  25723. }
  25724. },
  25725. waitForInit: function(e, t) {
  25726. F.then(t.bind({
  25727. success: !0,
  25728. message: "Init complete."
  25729. }))
  25730. },
  25731. moveToPano: function(e, t) {
  25732. var i = new c.Euler(0,0,0,"YXZ")
  25733. , n = new c.Quaternion;
  25734. return function(e, t) {
  25735. var r = e.pano
  25736. , o = e.rotation
  25737. , a = e.transition;
  25738. if (!this.model)
  25739. return t({
  25740. success: !1,
  25741. error: "The model has not been loaded yet"
  25742. });
  25743. var s = this.model.panos.get(r);
  25744. if (!s)
  25745. return t({
  25746. success: !1,
  25747. error: r + " does not exist in this model"
  25748. });
  25749. if (!o)
  25750. return t({
  25751. sucess: !1,
  25752. erorr: o + " is not a valid rotation"
  25753. });
  25754. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25755. console.log(o.z);
  25756. var l = {
  25757. success: !0,
  25758. message: r
  25759. };
  25760. if (a === A.FADEOUT)
  25761. n.setFromEuler(i),
  25762. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25763. else {
  25764. var h, u;
  25765. a === A.INSTANT && (h = 0,
  25766. u = 0);
  25767. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25768. this.player.flyToPano({
  25769. pano: s,
  25770. lookAtPoint: d,
  25771. duration: h,
  25772. aimDuration: u
  25773. }, t.bind(this, l))
  25774. }
  25775. }
  25776. }(),
  25777. moveInDirection: function(e, t) {
  25778. var i = e.direction;
  25779. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25780. void (t && t({
  25781. success: !1,
  25782. error: "Invalid direction."
  25783. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25784. t(e ? {
  25785. success: !0,
  25786. message: "moved " + i
  25787. } : {
  25788. success: !1,
  25789. error: "Cannot move in direction: " + i
  25790. })
  25791. })
  25792. },
  25793. getPose: function(e, t) {
  25794. this.player.camera.position,
  25795. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25796. return t({
  25797. success: !0,
  25798. message: B(this.player)
  25799. })
  25800. },
  25801. takeScreenShot: function() {
  25802. var e = new c.PerspectiveCamera
  25803. , t = new c.WebGLRenderTarget;
  25804. return function(i, n) {
  25805. if (!i.resolution)
  25806. return n({
  25807. success: !1,
  25808. error: "An invalid resolution was specified"
  25809. });
  25810. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25811. var r = this.sceneRenderer.renderer.getSize();
  25812. i.resolution.width = r.width,
  25813. i.resolution.height = r.height
  25814. }
  25815. e.layers.set(x.DEFAULT),
  25816. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25817. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25818. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25819. var o = i.resolution.width
  25820. , a = i.resolution.height
  25821. , s = o / a;
  25822. e.position.copy(this.sceneRenderer.camera.position),
  25823. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25824. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25825. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25826. t.setSize(o, a),
  25827. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25828. var l = new Uint8Array(o * a * 4);
  25829. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25830. var c = M.encode({
  25831. data: l,
  25832. width: o,
  25833. height: a,
  25834. heading: 180,
  25835. pitch: 0
  25836. }, {
  25837. quality: 75,
  25838. flipY: !0
  25839. })
  25840. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25841. n({
  25842. success: !0,
  25843. message: h
  25844. })
  25845. }
  25846. }(),
  25847. findRankedPano: function(e, t) {
  25848. var i = new c.Vector3
  25849. , r = new c.Vector3;
  25850. return function(e, t) {
  25851. s(this.player, r),
  25852. n(t, r, i);
  25853. var o = this.player.rankedPanoInDirection(e, i);
  25854. if (o) {
  25855. var a = this.objectToHandle[o.id];
  25856. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25857. this.handleToObject[a] = o),
  25858. a
  25859. }
  25860. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25861. -1
  25862. }
  25863. }(),
  25864. findRankedtag: function(e, t) {
  25865. var i = new c.Vector3
  25866. , r = new c.Vector3;
  25867. return function(e, t) {
  25868. s(this.player, r),
  25869. n(t, r, i);
  25870. var o = this.player.rankedtagInDirection(e, i);
  25871. if (o) {
  25872. var a = this.objectToHandle[o.sid];
  25873. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25874. this.handleToObject[a] = o),
  25875. a
  25876. }
  25877. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25878. -1
  25879. }
  25880. }(),
  25881. clickNearesttag: function(e) {
  25882. this.clickRankedtag(0, e)
  25883. },
  25884. clickRankedtag: function(e, t) {
  25885. var i = a.call(this, e, t);
  25886. i && O.call(this, i)
  25887. },
  25888. clickNearestPano: function(e, t) {
  25889. this.clickRankedPano(0, e, t)
  25890. },
  25891. clickRankedPano: function(e, t, i) {
  25892. var n = o.call(this, e, t);
  25893. n ? r.call(this, n, i) : i(null)
  25894. },
  25895. clickPano: function(e, t) {
  25896. var i = this.handleTable[e];
  25897. i ? r.call(this, i, t) : t(null)
  25898. },
  25899. rotateDirection: function() {
  25900. return function(e, t) {
  25901. var i = e.direction
  25902. , n = e.angle;
  25903. if (!P.active) {
  25904. var r = 0
  25905. , o = 0
  25906. , a = 0
  25907. , s = 0;
  25908. if (!n || isNaN(n))
  25909. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25910. void (t && t({
  25911. success: !1,
  25912. error: "Invalid rotation angle."
  25913. }));
  25914. if (this.player.mode === E.TRANSITIONING)
  25915. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25916. void (t && t({
  25917. success: !1,
  25918. error: "Cannot rotate while transitioning"
  25919. }));
  25920. if (i === v.RIGHT || i === v.LEFT)
  25921. i === v.RIGHT && (n = -n),
  25922. r = n > 0 ? -1 : 1,
  25923. a = n;
  25924. else {
  25925. if (i !== v.UP && i !== v.DOWN)
  25926. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25927. void (t && t({
  25928. success: !1,
  25929. error: "Invalid direction for rotation."
  25930. }));
  25931. if (this.player.mode === E.FLOORPLAN)
  25932. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25933. void (t && t({
  25934. success: !1,
  25935. error: "Cannot rotate " + i + " in floorplan mode"
  25936. }));
  25937. if (i === v.DOWN && (n = -n),
  25938. n = N.call(this, n),
  25939. 0 === n)
  25940. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25941. void (t && t({
  25942. success: !1,
  25943. error: "Already at maximum rotation in direction: " + i
  25944. }));
  25945. o = n > 0 ? 1 : -1,
  25946. s = n
  25947. }
  25948. var l = n;
  25949. n = c.Math.degToRad(n),
  25950. a = c.Math.degToRad(a),
  25951. s = c.Math.degToRad(s);
  25952. var h = this.controls.activeControl
  25953. , u = function() {
  25954. h.stopRotating(!0),
  25955. t && t({
  25956. success: !0,
  25957. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25958. })
  25959. };
  25960. h.startRotating(r, o),
  25961. P.start(a, s, this.player, u)
  25962. }
  25963. }
  25964. }(),
  25965. rotate: function() {
  25966. var e = new c.Vector3
  25967. , t = new c.Vector3;
  25968. return function(i, n) {
  25969. var r = i.xAngle
  25970. , o = i.yAngle;
  25971. if (!P.active) {
  25972. if (r = r || 0,
  25973. o = o || 0,
  25974. isNaN(r) || isNaN(o))
  25975. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25976. void (n && n({
  25977. success: !1,
  25978. error: "Invalid rotation angle."
  25979. }));
  25980. if (this.player.mode === E.TRANSITIONING)
  25981. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25982. void (n && n({
  25983. success: !1,
  25984. error: "Cannot rotate while transitioning"
  25985. }));
  25986. Math.abs(r) < .01 && (r = 0),
  25987. Math.abs(o) < .01 && (o = 0);
  25988. var a = o;
  25989. o = N.call(this, o),
  25990. r = -r;
  25991. var s = a > 0 ? "UP" : "DOWN";
  25992. if (!r && a && !o)
  25993. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25994. void (n && n({
  25995. success: !1,
  25996. error: "Already at maximum rotation in direction: " + s
  25997. }));
  25998. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25999. var l = o;
  26000. o = c.Math.degToRad(o),
  26001. r = c.Math.degToRad(r),
  26002. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  26003. this.player.getDirection(e),
  26004. t.copy(e).applyAxisAngle(I.UP, r),
  26005. t.applyAxisAngle(I.RIGHT, o);
  26006. var h = (e.angleTo(t),
  26007. r > 0 ? -1 : r < 0 ? 1 : 0)
  26008. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  26009. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  26010. var d = this.controls.activeControl
  26011. , p = function() {
  26012. d.stopRotating(!0),
  26013. n && n({
  26014. success: !0,
  26015. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  26016. })
  26017. };
  26018. d.startRotating(h, u),
  26019. P.start(r, o, this.player, p)
  26020. }
  26021. }
  26022. }(),
  26023. panCamera: function(e, t) {
  26024. function i(e) {
  26025. switch (r.removeAllListeners(T.AutoPanComplete),
  26026. r.removeAllListeners(T.AutoPanInterrupt),
  26027. r.removeAllListeners(T.AutoPanClamped),
  26028. e) {
  26029. case T.AutoPanInterrupt:
  26030. t({
  26031. success: !0,
  26032. message: "Camera panning interrupted."
  26033. });
  26034. break;
  26035. case T.AutoPanClamped:
  26036. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  26037. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  26038. return void t({
  26039. success: !1,
  26040. error: "Already at edge of current model bounds."
  26041. });
  26042. var i = "The view point is outside the bounds for the current model. ";
  26043. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  26044. console.warn(i)
  26045. }
  26046. case T.AutoPanComplete:
  26047. t({
  26048. success: !0,
  26049. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  26050. })
  26051. }
  26052. }
  26053. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  26054. return t({
  26055. success: !1,
  26056. error: "Camera panning is not available in the current mode: " + this.player.mode
  26057. });
  26058. var n = e.position
  26059. , r = this.player.control;
  26060. r.setAutoPanPosition(n.x, n.z),
  26061. r.autoPan = !0;
  26062. var o = function(e, t) {
  26063. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  26064. };
  26065. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  26066. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  26067. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  26068. },
  26069. click: function(e, t) {
  26070. var i = e.x
  26071. , n = e.y
  26072. , r = e.percentage;
  26073. r === !0 && (i = i / 100 * $("#player").width(),
  26074. n = n / 100 * $("#player").height()),
  26075. this.player.handleInputStart(i, n),
  26076. this.player.updateIntersect(),
  26077. this.player.handleInputEnd(i, n)
  26078. },
  26079. mouseOver: function(e, t) {
  26080. var i = e.x
  26081. , n = e.y
  26082. , r = e.percentage;
  26083. r === !0 && (i = i / 100 * $("#player").width(),
  26084. n = n / 100 * $("#player").height()),
  26085. this.player.handleInputMove(i, n),
  26086. this.player.updateIntersect()
  26087. },
  26088. moveToMode: function(e, t) {
  26089. function i(e) {
  26090. t(e ? {
  26091. success: !1,
  26092. error: "Failed to load new mode: " + e
  26093. } : {
  26094. success: !0,
  26095. message: "Moved to new mode: " + n
  26096. })
  26097. }
  26098. var n = e.mode;
  26099. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  26100. i()
  26101. }, function(e) {
  26102. i(e)
  26103. }) : t({
  26104. success: !1,
  26105. error: "Invalid mode selection"
  26106. })
  26107. }
  26108. }
  26109. }
  26110. ).call(this, "/js/sdk/automation.js")
  26111. }
  26112. , {
  26113. "../constants": 8,
  26114. "../enum/AlignmentType": 17,
  26115. "../enum/ControlEvents": 21,
  26116. "../enum/Direction": 22,
  26117. "../enum/GLCubeFaces": 25,
  26118. "../enum/Keys": 30,
  26119. "../enum/ModelManagerEvents": 33,
  26120. "../enum/PlayerEvents": 40,
  26121. "../enum/RenderLayers": 41,
  26122. "../enum/Vectors": 50,
  26123. "../enum/Viewmode": 51,
  26124. "../enum/WarpStyle": 52,
  26125. "../lib/jpeg_encoder": 94,
  26126. "../sdk/SdkEvents": 161,
  26127. "../settings": 166,
  26128. "../util/common": 185,
  26129. "../util/logger": 189,
  26130. "../util/math": 190,
  26131. "../util/panorama": 191,
  26132. "./ApiHost": 159,
  26133. "./PostMessageType": 160,
  26134. "./TransitionStyles": 162,
  26135. three: 217
  26136. }],
  26137. 165: [function(e, t, i) {
  26138. "use strict";
  26139. function n(e) {
  26140. this.sourceWindow = e,
  26141. this.targetWindow = null,
  26142. this.targetOrigin = null,
  26143. this.id = Math.floor(1e5 * Math.random()),
  26144. this.bindEvents()
  26145. }
  26146. var r = e("./PostMessageType")
  26147. , o = e("events").EventEmitter;
  26148. n.prototype = Object.create(o.prototype),
  26149. n.prototype.bindEvents = function() {
  26150. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26151. }
  26152. ,
  26153. n.prototype.setTarget = function(e, t) {
  26154. this.targetWindow = e,
  26155. this.targetOrigin = t
  26156. }
  26157. ,
  26158. n.prototype.onPostmessageReceived = function(e) {
  26159. var t = e.origin || e.originalEvent.origin
  26160. , i = e.source;
  26161. switch (e.data.type) {
  26162. case r.CONNECT:
  26163. break;
  26164. case r.RESPONSE:
  26165. if (this.id !== e.data.toId)
  26166. return;
  26167. default:
  26168. if (!this.validateMessageOrigin(t))
  26169. return
  26170. }
  26171. var n = e.data;
  26172. n.source = i,
  26173. n.origin = t,
  26174. n.timestamp = Date.now(),
  26175. this.emit(e.data.type, n)
  26176. }
  26177. ,
  26178. n.prototype.validateMessageOrigin = function(e) {
  26179. return "*" === this.targetOrigin || e === this.targetOrigin
  26180. }
  26181. ,
  26182. n.prototype.send = function(e) {
  26183. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26184. this.targetWindow.postMessage(e, this.targetOrigin))
  26185. }
  26186. ,
  26187. t.exports = n
  26188. }
  26189. , {
  26190. "./PostMessageType": 160,
  26191. events: 202
  26192. }],
  26193. 166: [function(e, t, i) {
  26194. "use strict";
  26195. var n = e("three")
  26196. , r = e("./util/browser")
  26197. , o = e("./enum/Viewmode")
  26198. , a = e("./enum/VROption")
  26199. , s = e("./enum/Colors")
  26200. , l = e("./enum/WarpStyle")
  26201. , c = e("./util/easing")
  26202. , h = e("./util/common")
  26203. , u = e("./util/showcase")
  26204. , d = e("./constants")
  26205. , p = {
  26206. debug: !1,
  26207. version: "2.25.6-0-gd87e5b1",
  26208. languageTag: r.valueFromHash("lang", null),
  26209. pageTitle: "四维虚拟漫游",
  26210. authorizationHeader: u.getAuthorizationHeader(),
  26211. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26212. logLevel: r.valueFromHash("log", 2),
  26213. skyboxRadius: 2500,
  26214. modelBoundsPadding: 5,
  26215. showNeighbors: !1,
  26216. brand: r.valueFromHash("brand", !0),
  26217. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26218. startHighlights: r.valueFromHash("hl", -1),
  26219. specialEdition: r.valueFromHash("bn", 0),
  26220. useWheel: r.valueFromHash("wh", !0),
  26221. crossOrigin: "anonymous",
  26222. fancierTransition: !1,
  26223. wireframe: !1,
  26224. skyboxWireframe: !1,
  26225. modelAlpha: 1,
  26226. highlightPanoSelection: !1,
  26227. showSweeps: !0,
  26228. showSkyboxes: !1,
  26229. showMesh: !0,
  26230. showFloors: !1,
  26231. showFloorDuration: 300,
  26232. showFloorDelay: 300,
  26233. hideFloorDuration: 300,
  26234. hideFloorDelay: 0,
  26235. reticuleOpacityTransitionTime: 250,
  26236. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26237. markerOpacityTransitionTime: 500,
  26238. guiAnimationSpeed: 250,
  26239. highlightAnimationDuration: 500,
  26240. modelComponentLoadSpinnerDelay: 150,
  26241. captureErrors: !1,
  26242. maxMobileTextures: 6,
  26243. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26244. startupFlyinDelay: 3e3,
  26245. dollhouseDefault: {
  26246. minDistance: 15,
  26247. maxDistance: 50,
  26248. minPolarAngle: n.Math.degToRad(10),
  26249. maxPolarAngle: n.Math.degToRad(90)
  26250. },
  26251. hideReticuleTimeout: 1e3,
  26252. analytics: {
  26253. inactivityThreshold: 30,
  26254. sessionTrackingRate: .15,
  26255. maxTrackedErrors: 20,
  26256. sessionDurationPingFrequency: 10,
  26257. sessionDurationTimeout: 15
  26258. },
  26259. flydown: {
  26260. movementEasing: "easeInOutQuad",
  26261. movementDelay: .001,
  26262. rotationEasing: "easeInOutQuad",
  26263. rotationDelay: .5,
  26264. modelTextureDelay: .75,
  26265. skyboxDelay: .75
  26266. },
  26267. transition: {
  26268. flySpeed: .001,
  26269. flyTime: 750,
  26270. flytimeMaxDistanceThreshold: 5,
  26271. flytimeDistanceMultiplier: 150,
  26272. aimTime: 1500,
  26273. aimSlowFactor: 1.5,
  26274. blur: 0.8,
  26275. movementEasing: "easeInOutQuad",
  26276. blendEasing: "easeInOutQuad",
  26277. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  26278. },
  26279. show360Views: {
  26280. enabled: !0,
  26281. transitionTime: 1e3
  26282. },
  26283. quickstart: {
  26284. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  26285. animation: 1400,
  26286. showTextDelay: 500,
  26287. fadeOutDelay: 3e3,
  26288. fovChange: 10
  26289. },
  26290. appConfig: {
  26291. webvr_version: null,
  26292. segment_key: null,
  26293. embedly_key: null,
  26294. branch_key: null,
  26295. keen_write_key: null,
  26296. keen_project_id: null
  26297. },
  26298. vr: {
  26299. enabled: !0,
  26300. allowWebVR: !1,
  26301. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26302. },
  26303. share: {
  26304. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26305. },
  26306. input: {
  26307. longTapThreshold: 200,
  26308. moveToleranceNDC: .08,
  26309. touchMoveThreshold: 25
  26310. },
  26311. help: {
  26312. modalStayDuration: 600
  26313. },
  26314. immersive: {
  26315. timeToShowAgain: 1250,
  26316. uiStayDuration: 600
  26317. },
  26318. tourInteraction: {
  26319. disabled: "0" === r.valueFromHash("tourcta", null),
  26320. showPauseButton: 1e3,
  26321. showModal: 1500,
  26322. allowNextClick: 200,
  26323. largeModal: "1" === r.valueFromHash("tourcta", null),
  26324. smallModal: "2" === r.valueFromHash("tourcta", null)
  26325. },
  26326. labels: {
  26327. enabled: !1,
  26328. hideUntilStart: !0,
  26329. fadeInDuration: 250,
  26330. fadeInDelay: 250,
  26331. fadeOutDuration: 250,
  26332. fadeOutDelay: 0,
  26333. zoomHideThreshhold: {
  26334. mobile: r.isSmallScreen() ? .45 : .6,
  26335. desktop: 2
  26336. },
  26337. zoomTruncateThreshhold: {
  26338. mobile: r.isSmallScreen() ? .35 : .45,
  26339. desktop: .85
  26340. },
  26341. minLengthForTruncate: 16,
  26342. truncateLength: 12,
  26343. truncateSuffix: "..."
  26344. },
  26345. tags: {
  26346. enabled: r.valueFromHash("mt", 1),
  26347. startup: {
  26348. hideUntilStart: !0,
  26349. fadeInDuration: 500,
  26350. fadeInDelay: 100
  26351. },
  26352. visibility: {
  26353. anyDistance: !0,
  26354. visibleDistance: 8,
  26355. cameraClearance: .1,
  26356. alphaTestLevel: .05,
  26357. hideViaFloor: !0,
  26358. hideOffScreenDisc: !1,
  26359. hideOffScreenObject: !1
  26360. },
  26361. disc: {
  26362. opacity: 1,
  26363. disabledOpacity: .5,
  26364. scale: {
  26365. nearBound: 1.5,
  26366. farBound: 4.8,
  26367. linkFarBound: !1,
  26368. linkPercent: 40,
  26369. maxSize: 80,
  26370. minSize: 40,
  26371. baseViewportSize: 800,
  26372. responsiveness: 100
  26373. }
  26374. },
  26375. pole: {
  26376. enabled: !0,
  26377. height: .5,
  26378. width: 2,
  26379. opacity: .5,
  26380. color: "white"
  26381. },
  26382. navigate: {
  26383. nearestPano: !0,
  26384. lineOfSight: !0,
  26385. reactivate: !0,
  26386. aimAt: "disc",
  26387. tiltTolerance: 25,
  26388. rotateSpeedFactor: .6
  26389. }
  26390. },
  26391. path: {
  26392. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26393. colorUp: s._desat(s.newBlue, .5),
  26394. colorDown: s._darken(s.newBlue, .35),
  26395. opacity: .5,
  26396. style: "ribbon",
  26397. height: .025,
  26398. ribbonWidth: .24,
  26399. outsideHeight: .5,
  26400. waypointRadius: .5,
  26401. waypointIndoorRadius: .24,
  26402. waypointPulse: 1e3,
  26403. typ: l.BLACK,
  26404. meshFree: r.valueFromHash("mf", 1),
  26405. mapGuides: r.valueFromHash("guides", !0),
  26406. fadeInTime: 400,
  26407. fadeOutTime: 300
  26408. },
  26409. warp: {
  26410. nearPanoDist: .1,
  26411. matchCam: !1,
  26412. blur: .33,
  26413. fastTime: 1500,
  26414. teleportTime: 1500,
  26415. outsideTime: 2e3,
  26416. lookAheadMax: .3,
  26417. lookAheadDist: 2.5,
  26418. softPushDist: .37,
  26419. softPushEnd: .3,
  26420. softBendAngle: 8,
  26421. softBendTilt: 4,
  26422. softBendEnd: .3,
  26423. doBurns: true, //r.valueFromHash("kb", !0),
  26424. burnsAngle: browser.isMobile() ? 35 : 8, //导览在每个点停留时的旋转角度
  26425. minBurnsAngle: 35,
  26426. minDownAngle: -35,
  26427. maxTurnPerSec: 280,
  26428. maxAimPerSec: 35,
  26429. minRotation: 12,
  26430. maxAimRotation: 33.2,
  26431. turnFriction: .2,
  26432. flySpeed: .01,
  26433. minWarpTime: 1200,
  26434. warpInterruptionRedirectTime: 500,
  26435. tourStepDelay: r.valueFromHash("st", 0),
  26436. walkDelay: 0,
  26437. walkMaxDist: 50,
  26438. walkMinDist: .8,
  26439. walkSlideShowThreshhold: 3000,
  26440. walkExtraPanosDistance: .4,
  26441. timePerMeter: 1200,
  26442. motionLeadTime: 5000,
  26443. movementEasing: "easeInOutQuad",
  26444. blendEasing: "easeInOutQuad",
  26445. showBunny: !1,
  26446. loop: r.valueFromHash("lp", !1),
  26447. auto: r.valueFromHash("ts", -1),
  26448. eOrder: 'YXZ', //"YXZ",
  26449. stepFactor: .25,
  26450. brakeStrength: 2,
  26451. minBrakeAngle: .1,
  26452. maxBrakeAngle: 1.8,
  26453. climbEffort: 4
  26454. },
  26455. rotationFriction: .05,
  26456. rotationAccelerationInside: 4.5,
  26457. rotationAccelerationOutside: .15,
  26458. rotationAfterMoveMultiplier: 40,
  26459. rotationAfterMoveHistoryCount: 5,
  26460. panFriction: .09,
  26461. panAccelerationOutside: 60,
  26462. onload: r.valueFromHash("onload", o.PANORAMA),
  26463. zoomNearLimit: .1,
  26464. zoomFarLimit: 50,
  26465. navigation: {
  26466. panoScores: !1,
  26467. mouseDirection: !0,
  26468. filterStrictness: .75,
  26469. angleFactor: -30,
  26470. directionFactor: 10,
  26471. distanceFactor: -1,
  26472. optionalityFactor: 3
  26473. },
  26474. sdkInit: !1,
  26475. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26476. console: r.valueFromHash("console", !1),
  26477. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26478. panoramaNeighbourMaxDistance: 5,
  26479. panoFloorClickRadius: .35,
  26480. showScreenshotLocations: !1,
  26481. showAxis: !1,
  26482. showNeighbourRaycasts: !1,
  26483. colorMarkerOnLoad: !1,
  26484. colorMarkerByFloor: !1,
  26485. tiling: {
  26486. panoPreRenderRepeatDelay: 2500,
  26487. panoPreRenderDelay: 500,
  26488. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26489. tilingFlagNames: ["usetiles", "tiles"],
  26490. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26491. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26492. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26493. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26494. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26495. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26496. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26497. customCompression: r.valueFromHash("tilecustcomp", 0),
  26498. // mobileHighQualityOverride: !1,
  26499. mobileHighQualityOverride: 1,
  26500. allowUltraHighResolution: true
  26501. },
  26502. zoom: {
  26503. enabled: true,
  26504. forceOff: r.valueFromHash("nozoom", 0),
  26505. overridemax: r.valueFromHash("maxzoom", null),
  26506. overridemin: r.valueFromHash("minzoom", null),
  26507. max: d.highQualityMaxZoom,
  26508. min: 1,
  26509. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26510. activationThreshold: 1.1,
  26511. restoreTime: 500
  26512. },
  26513. profiling: {
  26514. enabled: r.valueFromHash("mem", !1)
  26515. }
  26516. };
  26517. p = h.deepExtend(p, d, {
  26518. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26519. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26520. panorama: {
  26521. transitionTime: 1e3,
  26522. modelAlpha: 0,
  26523. modelAlphaDelay: p.flydown.modelTextureDelay,
  26524. modelAlphaLength: 1,
  26525. skyboxOpacity: 1,
  26526. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26527. skyboxOpacityLength: .9,
  26528. fovLength: 1,
  26529. fovDelay: 0,
  26530. cameraMatrixDuration: .8,
  26531. cameraMatrixDelay: 0,
  26532. cameraMatrixEase: c.easeInCubic,
  26533. reticuleOpacity: 1,
  26534. markerOpacity: .3,
  26535. markerOpacityOnHover: 1
  26536. },
  26537. dollhouse: {
  26538. transitionTime: 1e3,
  26539. modelAlpha: 1,
  26540. modelAlphaDelay: 0,
  26541. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26542. skyboxOpacity: 0,
  26543. skyboxOpacityDelay: 0,
  26544. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26545. fovLength: 1,
  26546. fovDelay: 0,
  26547. cameraMatrixDuration: .8,
  26548. cameraMatrixDelay: .3,
  26549. cameraMatrixEase: c.easeInCubic,
  26550. reticuleOpacity: 1,
  26551. markerOpacity: 0,
  26552. markerOpacityOnHover: 0
  26553. },
  26554. floorplan: {
  26555. transitionTime: 1e3,
  26556. modelAlpha: 1,
  26557. modelAlphaDelay: 0,
  26558. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26559. skyboxOpacity: 0,
  26560. skyboxOpacityDelay: 0,
  26561. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26562. fovLength: 1,
  26563. fovDelay: 0,
  26564. cameraMatrixDuration: .5,
  26565. cameraMatrixDelay: 0,
  26566. cameraMatrixEase: c.easeOutCubic,
  26567. reticuleOpacity: 1,
  26568. markerOpacity: 0,
  26569. markerOpacityOnHover: 0,
  26570. cameraHeight: 50
  26571. },
  26572. transitioning: {
  26573. reticuleOpacity: 0,
  26574. markerOpacity: .3,
  26575. markerOpacityOnHover: 1
  26576. },
  26577. "floorplan-dollhouse": {
  26578. rotationDelay: 0,
  26579. rotationDuration: 1
  26580. },
  26581. "floorplan-panorama": {
  26582. rotationDelay: .5,
  26583. rotationDuration: 1
  26584. },
  26585. "dollhouse-panorama": {
  26586. rotationDelay: .5,
  26587. rotationDuration: 1
  26588. },
  26589. "dollhouse-floorplan": {
  26590. rotationDelay: 0,
  26591. rotationDuration: 1,
  26592. cameraMatrixDuration: 1.05,
  26593. cameraMatrixDelay: .5
  26594. },
  26595. "panorama-dollhouse": {
  26596. rotationDelay: 0,
  26597. rotationDuration: .5
  26598. },
  26599. "panorama-floorplan": {
  26600. transitionTime: 1500,
  26601. rotationDelay: 0,
  26602. rotationDuration: .5
  26603. }
  26604. }),
  26605. p.path.meshFree && (p.path.typ = l.WALK),
  26606. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26607. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26608. t.exports = p
  26609. }
  26610. , {
  26611. "./constants": 8,
  26612. "./enum/Colors": 19,
  26613. "./enum/VROption": 47,
  26614. "./enum/Viewmode": 51,
  26615. "./enum/WarpStyle": 52,
  26616. "./util/browser": 182,
  26617. "./util/common": 185,
  26618. "./util/easing": 186,
  26619. "./util/showcase": 193,
  26620. three: 217
  26621. }],
  26622. 167: [function(e, t, i) {
  26623. "use strict";
  26624. var n = e("three")
  26625. , r = e("./settings")
  26626. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26627. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26628. t.exports = {
  26629. basicTextured: {
  26630. uniforms: {
  26631. tDiffuse: {
  26632. type: "t",
  26633. value: null
  26634. },
  26635. alpha: {
  26636. type: "f",
  26637. value: 1
  26638. }
  26639. },
  26640. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26641. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26642. },
  26643. copyCubeMap: {
  26644. uniforms: {
  26645. tDiffuse: {
  26646. type: "t",
  26647. value: null
  26648. },
  26649. alpha: {
  26650. type: "f",
  26651. value: 1
  26652. }
  26653. },
  26654. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26655. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26656. },
  26657. cube: {
  26658. uniforms: {
  26659. map: {
  26660. type: "t",
  26661. value: null
  26662. },
  26663. opacity: {
  26664. type: "f",
  26665. value: 1
  26666. }
  26667. },
  26668. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26669. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26670. },
  26671. model: {
  26672. uniforms: {
  26673. map: {
  26674. type: "t",
  26675. value: null
  26676. },
  26677. modelAlpha: {
  26678. type: "f",
  26679. value: r.modelAlpha
  26680. },
  26681. opacity: {
  26682. type: "f",
  26683. value: 1
  26684. },
  26685. progress: {
  26686. type: "f",
  26687. value: 0
  26688. },
  26689. blackout: {
  26690. type: "i",
  26691. value: 0
  26692. },
  26693. pano0Map: {
  26694. type: "t",
  26695. value: null
  26696. },
  26697. pano0Position: {
  26698. type: "v3",
  26699. value: new n.Vector3
  26700. },
  26701. pano0Matrix: {
  26702. type: "m4",
  26703. value: new n.Matrix4
  26704. },
  26705. pano1Map: {
  26706. type: "t",
  26707. value: null
  26708. },
  26709. pano1Position: {
  26710. type: "v3",
  26711. value: new n.Vector3
  26712. },
  26713. pano1Matrix: {
  26714. type: "m4",
  26715. value: new n.Matrix4
  26716. }
  26717. },
  26718. vertexShader: o + `uniform vec3 pano0Position;
  26719. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26720. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26721. varying vec3 vWorldPosition0;
  26722. varying vec3 vWorldPosition1;
  26723. uniform int blackout;
  26724. void main() {
  26725. vUv = uv;
  26726. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26727. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26728. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26729. vWorldPosition0.x *= -1.0;
  26730. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26731. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26732. vWorldPosition1.x *= -1.0;
  26733. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26734. }`,
  26735. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26736. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26737. void main() {
  26738. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26739. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26740. vec4 colorFromPanos;
  26741. if (blackout == 5){
  26742. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26743. }else{
  26744. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26745. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26746. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26747. else if (blackout == 1) {
  26748. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26749. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26750. }
  26751. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26752. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26753. }
  26754. vec4 colorFromTexture = texture2D( map, vUv );
  26755. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26756. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26757. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26758. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26759. }`
  26760. },
  26761. hot:{
  26762. uniforms:{
  26763. color:{
  26764. type: "c",
  26765. value: new n.Color( 0xff2200 )
  26766. },
  26767. opac:{
  26768. type: "f",
  26769. value: 0
  26770. },
  26771. texture1:{
  26772. type: "t",
  26773. value: null
  26774. },
  26775. texture2:{
  26776. type: "t",
  26777. value: null
  26778. }
  26779. },
  26780. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26781. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26782. },
  26783. modelOutside: {
  26784. uniforms: {
  26785. map: {
  26786. type: "t",
  26787. value: null
  26788. },
  26789. opacity: {
  26790. type: "f",
  26791. value: 1
  26792. }
  26793. },
  26794. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26795. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26796. },
  26797. ribbon: {
  26798. uniforms: {
  26799. map: {
  26800. type: "t",
  26801. value: null
  26802. },
  26803. opacity: {
  26804. type: "f",
  26805. value: 1
  26806. },
  26807. color: {
  26808. type: "c",
  26809. value: new n.Color(r.path.color)
  26810. }
  26811. },
  26812. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26813. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26814. },
  26815. waypoint: {
  26816. uniforms: {
  26817. map: {
  26818. type: "t",
  26819. value: null
  26820. },
  26821. opacity: {
  26822. type: "f",
  26823. value: 1
  26824. },
  26825. pulse: {
  26826. type: "f",
  26827. value: 1
  26828. },
  26829. nearFade: {
  26830. type: "v2",
  26831. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26832. },
  26833. color: {
  26834. type: "c",
  26835. value: new n.Color(r.reticuleColor)
  26836. }
  26837. },
  26838. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26839. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26840. },
  26841. modelDebug: {
  26842. uniforms: {
  26843. map: {
  26844. type: "t",
  26845. value: null
  26846. },
  26847. modelAlpha: {
  26848. type: "f",
  26849. value: r.modelAlpha
  26850. },
  26851. depthmapRatio: {
  26852. type: "f",
  26853. value: 0
  26854. },
  26855. opacity: {
  26856. type: "f",
  26857. value: 1
  26858. },
  26859. progress: {
  26860. type: "f",
  26861. value: 0
  26862. },
  26863. considerOcclusion: {
  26864. type: "i",
  26865. value: r.fancierTransition
  26866. },
  26867. highlightPanoSelection: {
  26868. type: "i",
  26869. value: 0
  26870. },
  26871. useThirdPano: {
  26872. type: "i",
  26873. value: r.useThirdPano
  26874. },
  26875. pano0Map: {
  26876. type: "t",
  26877. value: null
  26878. },
  26879. pano0Depth: {
  26880. type: "t",
  26881. value: null
  26882. },
  26883. pano0Position: {
  26884. type: "v3",
  26885. value: new n.Vector3
  26886. },
  26887. pano0Matrix: {
  26888. type: "m4",
  26889. value: new n.Matrix4
  26890. },
  26891. pano0Weight: {
  26892. type: "f",
  26893. value: r.transition.pano0Weight
  26894. },
  26895. pano1Map: {
  26896. type: "t",
  26897. value: null
  26898. },
  26899. pano1Depth: {
  26900. type: "t",
  26901. value: null
  26902. },
  26903. pano1Position: {
  26904. type: "v3",
  26905. value: new n.Vector3
  26906. },
  26907. pano1Matrix: {
  26908. type: "m4",
  26909. value: new n.Matrix4
  26910. },
  26911. pano1Weight: {
  26912. type: "f",
  26913. value: r.transition.pano1Weight
  26914. },
  26915. pano2Map: {
  26916. type: "t",
  26917. value: null
  26918. },
  26919. pano2Depth: {
  26920. type: "t",
  26921. value: null
  26922. },
  26923. pano2Position: {
  26924. type: "v3",
  26925. value: new n.Vector3
  26926. },
  26927. pano2Matrix: {
  26928. type: "m4",
  26929. value: new n.Matrix4
  26930. },
  26931. pano2Weight: {
  26932. type: "f",
  26933. value: r.transition.pano2Weight
  26934. }
  26935. },
  26936. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26937. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26938. },
  26939. customDepth: {
  26940. uniforms: {
  26941. panoPosition: {
  26942. type: "v3",
  26943. value: new n.Vector3
  26944. }
  26945. },
  26946. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26947. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26948. },
  26949. skysphere: {
  26950. uniforms: {
  26951. radius: {
  26952. type: "f",
  26953. value: 0
  26954. }
  26955. },
  26956. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26957. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26958. },
  26959. tagDisc: {
  26960. uniforms: {
  26961. opacity: {
  26962. type: "f",
  26963. value: 0
  26964. },
  26965. color: {
  26966. type: "c",
  26967. value: new n.Color
  26968. },
  26969. bg: {
  26970. type: "t",
  26971. value: null
  26972. },
  26973. mask: {
  26974. type: "t",
  26975. value: null
  26976. }
  26977. },
  26978. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26979. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26980. }
  26981. }
  26982. }
  26983. , {
  26984. "./settings": 166,
  26985. three: 217
  26986. }],
  26987. 168: [function(e, t, i) {
  26988. (function(i) {
  26989. "use strict";
  26990. var n = e("three")
  26991. , r = (e("url"),
  26992. e("./util/ajax"))
  26993. , o = e("./settings")
  26994. , a = e("./util/logger")
  26995. , s = e("./util/math")
  26996. , l = e("./util/showcase")
  26997. , c = e("./objects/Panorama")
  26998. , h = new a(i)
  26999. , u = e("./model/Model")
  27000. , d = e("./shaders")
  27001. , p = e("./util/transitions")
  27002. , f = e("./objects/Chunk")
  27003. , g = e("./objects/Reticule")
  27004. , m = e("./objects/Skybox")
  27005. , v = e("./objects/Floor")
  27006. , A = e("./cameras/DollhouseCamera")
  27007. , y = e("./cameras/FloorplanCamera")
  27008. , C = e("./cameras/PanoramaCamera")
  27009. , I = e("./controls/DollhouseControls")
  27010. , E = e("./controls/FloorplanControls")
  27011. , b = e("./controls/PanoramaControls");
  27012. n.ImageUtils.crossOrigin = o.crossOrigin,
  27013. t.exports = {
  27014. shaders: d,
  27015. transitions: p,
  27016. Model: u,
  27017. Chunk: f,
  27018. Floor: v,
  27019. Skybox: m,
  27020. Reticule: g,
  27021. Panorama: c,
  27022. DollhouseCamera: A,
  27023. FloorplanCamera: y,
  27024. PanoramaCamera: C,
  27025. DollhouseControls: I,
  27026. FloorplanControls: E,
  27027. PanoramaControls: b,
  27028. getModel: function(e) {
  27029. if (!e.url)
  27030. throw 'getModel(): missing parameter "url"';
  27031. e.autoload = void 0 === e.autoload || e.autoload;
  27032. var t = l.parseSidUrl(e.url);
  27033. e.urlBase = t.urlBase,
  27034. e.urlModel = t.urlModel,
  27035. e.urlFiles = t.urlFiles;
  27036. var i = this._getPlatformError();
  27037. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  27038. this._loadModel().then(this._buildModel.bind(this)))
  27039. },
  27040. _getPlatformError: function() {
  27041. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  27042. },
  27043. _loadModel: function() {
  27044. return r.get(this.options.urlModel, {
  27045. responseType: "json",
  27046. prefetchFrom: "model",
  27047. auth: l.getAuthorizationHeader()
  27048. }).then(null, function() {
  27049. return h.warn("Model loading failed at initial metadata load"),
  27050. "loading-failed"
  27051. })
  27052. },
  27053. _buildModel: function(e) {
  27054. e = l.normalizeModeldata(e, s);
  27055. var t = new u(this.options,e);
  27056. return this.options.autoload ? t.load(!0) : $.when(t)
  27057. }
  27058. }
  27059. }
  27060. ).call(this, "/js/showcase.js")
  27061. }
  27062. , {
  27063. "./cameras/DollhouseCamera": 5,
  27064. "./cameras/FloorplanCamera": 6,
  27065. "./cameras/PanoramaCamera": 7,
  27066. "./controls/DollhouseControls": 10,
  27067. "./controls/FloorplanControls": 11,
  27068. "./controls/PanoramaControls": 13,
  27069. "./model/Model": 139,
  27070. "./objects/Chunk": 144,
  27071. "./objects/Floor": 146,
  27072. "./objects/Panorama": 148,
  27073. "./objects/Reticule": 149,
  27074. "./objects/Skybox": 152,
  27075. "./settings": 166,
  27076. "./shaders": 167,
  27077. "./util/ajax": 181,
  27078. "./util/logger": 189,
  27079. "./util/math": 190,
  27080. "./util/showcase": 193,
  27081. "./util/transitions": 195,
  27082. three: 217,
  27083. url: 208
  27084. }],
  27085. 169: [function(e, t, i) {
  27086. "use strict";
  27087. function n() {
  27088. var e = {
  27089. renderTarget: null,
  27090. inUse: !1,
  27091. size: -1,
  27092. pano: null
  27093. };
  27094. return e
  27095. }
  27096. function r(e) {
  27097. M.push(e)
  27098. }
  27099. function o(e) {
  27100. var t = n();
  27101. return t.inUse = !0,
  27102. t.size = e,
  27103. r(t),
  27104. t
  27105. }
  27106. function a(e) {
  27107. for (var t = 0; t < M.length; t++) {
  27108. var i = M[t];
  27109. if (!i.inUse && i.size === e)
  27110. return i.inUse = !0,
  27111. i
  27112. }
  27113. return null
  27114. }
  27115. function s(e) {
  27116. for (var t = 0; t < M.length; t++) {
  27117. var i = M[t];
  27118. if (i.renderTarget === e)
  27119. return i.inUse = !1,
  27120. !0
  27121. }
  27122. return !1
  27123. }
  27124. function l() {
  27125. this.tileDirectory = {},
  27126. this.activeRenderTargetDescriptors = {},
  27127. this.activePanos = [],
  27128. this.panoLODDescriptors = {},
  27129. this.panoDescriptors = {},
  27130. this.tileTrees = {},
  27131. this.sceneRenderer = null,
  27132. this.tileDownloader = null,
  27133. this.forceQueue = [],
  27134. this.uploadQueues = {},
  27135. this.uploadInterval = null,
  27136. this.uploadIntervalCancelled = !1,
  27137. this.usingTileOverlay = !1,
  27138. this.overlayTilesLoaded = !1,
  27139. this.overlayTileBase = null,
  27140. this.overlayTilesBasic = {},
  27141. this.overlayTilesEnhanced = {},
  27142. this.zoomRenderTarget = null,
  27143. this.zoomPano = null,
  27144. this.zoomingActive = !1,
  27145. this.zoomPanoId = null,
  27146. this.zoomPanoRenderingDisabled = !1,
  27147. this.direction = new h.Vector3,
  27148. this.initTime = -1,
  27149. this.maxBaseUploadsPerFrame = x,
  27150. this.maxNonBaseUploadsPerFrame = T
  27151. }
  27152. function c() {
  27153. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27154. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27155. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27156. }
  27157. var h = e("three")
  27158. , u = e("../exception/BasicException")
  27159. , d = e("../settings")
  27160. , p = e("../enum/PanoSizeClass")
  27161. , f = (e("../objects/Panorama"),
  27162. e("../enum/PanoRendererEvents"))
  27163. , g = e("../enum/SceneRendererEvents")
  27164. , m = e("../enum/TileDownloaderEvents")
  27165. , v = e("../enum/Vectors")
  27166. , A = (e("../enum/GLCubeFaces"),
  27167. e("../objects/Panorama"),
  27168. e("./TileTree"))
  27169. , y = (e("./TileDownloader"),
  27170. e("./TilePrioritizer"))
  27171. , C = e("./TileUtils")
  27172. , p = e("../enum/PanoSizeClass")
  27173. , I = (e("../util/browser"),
  27174. e("../util/panorama"))
  27175. , E = e("events").EventEmitter
  27176. , b = !1
  27177. , w = d.tiling.uploadIntervalDelay
  27178. , _ = d.tiling.initialIntervalDelay
  27179. , T = d.tiling.maxNonBaseUploadsPerFrame
  27180. , x = d.tiling.maxBaseUploadsPerFrame
  27181. , S = {
  27182. Base: 0,
  27183. Remaining: 1
  27184. }
  27185. , M = [];
  27186. l.prototype = Object.create(E.prototype),
  27187. l.prototype.init = function(e, t, i) {
  27188. this.sceneRenderer = e,
  27189. this.tileDownloader = t,
  27190. this.qualityManager = i,
  27191. this.bindEvents(),
  27192. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27193. this.initTime = performance.now()
  27194. }
  27195. ,
  27196. l.prototype.getActivePanoTextures = function(e) {
  27197. e = e || [];
  27198. for (var t = 0; t < M.length; t++) {
  27199. var i = M[t];
  27200. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27201. }
  27202. }
  27203. ,
  27204. l.prototype.hasQueuedTiles = function() {
  27205. var e = this.peekNextFromUploadQueue();
  27206. return null !== e && void 0 !== e
  27207. }
  27208. ,
  27209. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27210. return this.activeRenderTargetDescriptors[e]
  27211. }
  27212. ,
  27213. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27214. this.activeRenderTargetDescriptors[e] = t
  27215. }
  27216. ,
  27217. l.prototype.loadOverlayTiles = function() {
  27218. if (0 !== d.tiling.overlayStyle) {
  27219. var e = 0
  27220. , t = function(t, n, r) {
  27221. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27222. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27223. e++,
  27224. e === i.length && (this.overlayTilesLoaded = !0)
  27225. }
  27226. .bind(this)
  27227. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27228. i.forEach(function(e) {
  27229. this.tileDownloader.loadImage(e[0], 0, e[1])
  27230. }
  27231. .bind(this)),
  27232. this.usingTileOverlay = !0
  27233. } else
  27234. this.usingTileOverlay = !1
  27235. }
  27236. ,
  27237. l.prototype.bindEvents = function() {
  27238. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27239. }
  27240. ,
  27241. l.prototype.setupZoomRenderTarget = function() {
  27242. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27243. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27244. return;
  27245. var e = this.zoomRenderTarget;
  27246. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27247. e) {
  27248. var t = e.width
  27249. , i = this.zoomRenderTarget.width;
  27250. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27251. e.texture.dispose(),
  27252. e.texture.loaded = !1,
  27253. e.texture.version = 0,
  27254. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27255. e.texture = null
  27256. }
  27257. this.zoomPanoRenderingDisabled = !1
  27258. } else
  27259. this.zoomPanoRenderingDisabled = !0
  27260. }
  27261. ,
  27262. l.prototype.enableUltraHighQualityMode = function(e) {
  27263. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27264. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27265. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27266. t && (this.qualityManager.enableUltraHighQualityMode(),
  27267. this.setupZoomRenderTarget(),
  27268. e())
  27269. }
  27270. .bind(this))
  27271. }
  27272. }
  27273. ,
  27274. l.prototype.activateTiledPano = function(e, t, i) {
  27275. i && this.clearAllQueuedUploads();
  27276. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27277. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27278. this.linkAllTilesAndNodes(e);
  27279. var r = this.getActiveRenderTargetDescriptor(e.id)
  27280. , l = t;
  27281. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27282. !r || l !== r.size) {
  27283. if (r && s(r.renderTarget),
  27284. r = a(l),
  27285. !r) {
  27286. var c = this.initTiledPano(l, !1);
  27287. r = o(c.width),
  27288. r.renderTarget = c
  27289. }
  27290. r.pano = e,
  27291. this.resetPanoDescriptor(e.id),
  27292. this.resetPanoLODDescriptors(e.id),
  27293. this.resetRenderStatus(e.id, !0, !0)
  27294. }
  27295. this.setActiveRenderTargetDescriptor(e.id, r);
  27296. var h = i ? 0 : 1;
  27297. return this.updateActivePanos(e, h),
  27298. r.renderTarget
  27299. }
  27300. ,
  27301. l.prototype.deactivateTiledPano = function(e) {
  27302. var t = this.getActiveRenderTargetDescriptor(e.id);
  27303. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27304. this.setActiveRenderTargetDescriptor(e.id, null);
  27305. var i = this.getUploadQueueForPano(e.id);
  27306. this.clearUploadQueue(i),
  27307. this.updateActivePanos()
  27308. }
  27309. ,
  27310. l.prototype.updateActivePanos = function() {
  27311. var e = [];
  27312. return function(t, i) {
  27313. e.length = 0;
  27314. for (var n = 0; n < this.activePanos.length; n++) {
  27315. t && e.length === i && e.push(t);
  27316. var r = this.activePanos[n]
  27317. , o = this.getActiveRenderTargetDescriptor(r.id);
  27318. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27319. }
  27320. t && i >= e.length && e.push(t),
  27321. this.activePanos.length = 0,
  27322. this.activePanos.push.apply(this.activePanos, e)
  27323. }
  27324. }(),
  27325. l.prototype.getActivePanoCount = function() {
  27326. return this.activePanos.length
  27327. }
  27328. ,
  27329. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27330. var r = null;
  27331. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27332. for (var o = function(e, n, r, o) {
  27333. i && (n.tile.zoomUploaded = !1),
  27334. t && (n.tile.uploaded = !1)
  27335. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27336. var s = this.getTileTree(e, a);
  27337. s.breadthFirst({
  27338. callback: o.bind(this, a),
  27339. minLevel: r
  27340. })
  27341. }
  27342. }
  27343. ,
  27344. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27345. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27346. t.tile.zoomUploaded = t.tile.uploaded,
  27347. t.zoomCovered = t.covered
  27348. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27349. var r = this.getTileTree(e, n);
  27350. r.breadthFirst({
  27351. callback: i.bind(this, n),
  27352. maxLevel: t
  27353. })
  27354. }
  27355. }
  27356. ,
  27357. l.prototype.renderPanoTiles = function() {
  27358. var e = [];
  27359. return function(t, i, n, r) {
  27360. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27361. i = i || this.direction || v.FORWARD;
  27362. var o = this.getActiveRenderTargetDescriptor(t);
  27363. if (!this.isRenderTargetDescriptorValid(o))
  27364. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27365. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27366. var s = this.getTileTree(t, a);
  27367. e.length = 0,
  27368. s.breadthFirst({
  27369. saveVisited: e
  27370. });
  27371. for (var l = 0; l < e.length; l++) {
  27372. var c = e[l];
  27373. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27374. }
  27375. }
  27376. this.updateDirection(i)
  27377. }
  27378. }(),
  27379. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27380. return e && e.renderTarget
  27381. }
  27382. ,
  27383. l.prototype.isPanoActive = function(e) {
  27384. var t = this.getActiveRenderTargetDescriptor(e);
  27385. return this.isRenderTargetDescriptorValid(t)
  27386. }
  27387. ,
  27388. l.prototype.isPanoZoomed = function(e) {
  27389. return this.zoomingActive && this.zoomPanoId === e
  27390. }
  27391. ,
  27392. l.prototype.initTileTree = function(e, t, i) {
  27393. var n = this.tileTrees[e];
  27394. n || (n = [],
  27395. this.tileTrees[e] = n);
  27396. var r = n[t];
  27397. if (!r) {
  27398. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27399. r = new A(C.TILE_SIZE,o),
  27400. n[t] = r
  27401. }
  27402. }
  27403. ,
  27404. l.prototype.getTileTree = function(e, t) {
  27405. var i = this.tileTrees[e];
  27406. if (!i)
  27407. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27408. var n = i[t];
  27409. if (!n)
  27410. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27411. return n
  27412. }
  27413. ,
  27414. l.prototype.initTiledPano = function(e, t) {
  27415. var i = this.sceneRenderer.renderer
  27416. , n = (i.context,
  27417. new h.WebGLRenderTargetCube(e,e,{
  27418. stencilBuffer: !1
  27419. }))
  27420. , r = new h.CubeTexture([]);
  27421. n.texture = r,
  27422. r.image = [null, null, null, null, null, null],
  27423. r.flipY = !0,
  27424. t ? (r.generateMipmaps = !0,
  27425. r.magFilter = h.LinearFilter,
  27426. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27427. r.magFilter = h.LinearFilter,
  27428. r.minFilter = h.LinearFilter),
  27429. r.format = h.RGBAFormat,
  27430. i.setRenderTarget(n),
  27431. i.setRenderTarget(null);
  27432. var o = i.properties.get(r);
  27433. return o.__image__webglTextureCube = o.__webglTexture,
  27434. n
  27435. }
  27436. ,
  27437. l.prototype.getUploadQueueForPano = function(e) {
  27438. var t = this.uploadQueues[e];
  27439. return t || (t = [],
  27440. this.uploadQueues[e] = t),
  27441. t
  27442. }
  27443. ,
  27444. l.prototype.isTileUploaded = function(e) {
  27445. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27446. }
  27447. ,
  27448. l.prototype.setUploaded = function(e, t) {
  27449. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27450. }
  27451. ,
  27452. l.prototype.queueTileUpload = function(e, t, i) {
  27453. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27454. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27455. var r = this.getUploadQueueForPano(e.panoId);
  27456. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27457. e.uploadQueued = !0,
  27458. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27459. }
  27460. }
  27461. ,
  27462. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27463. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27464. }
  27465. ,
  27466. l.prototype.getTopUploadQueue = function() {
  27467. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27468. for (var n = 0; n < this.activePanos.length; n++)
  27469. if (e = this.activePanos[n],
  27470. t = this.getUploadQueueForPano(e.id),
  27471. t.length > 0)
  27472. switch (i) {
  27473. case S.Base:
  27474. if (0 === t[0].level)
  27475. return t;
  27476. break;
  27477. case S.Remaining:
  27478. return t
  27479. }
  27480. return null
  27481. }
  27482. ,
  27483. l.prototype.getNextFromUploadQueue = function() {
  27484. var e = function(e) {
  27485. var t = e.shift();
  27486. return t.uploadQueued = !1,
  27487. t
  27488. };
  27489. return function() {
  27490. if (this.forceQueue.length > 0)
  27491. return e(this.forceQueue);
  27492. var t = this.getTopUploadQueue();
  27493. return t && t.length > 0 ? e(t) : null
  27494. }
  27495. }(),
  27496. l.prototype.peekNextFromUploadQueue = function() {
  27497. if (this.forceQueue.length > 0)
  27498. return this.forceQueue[0];
  27499. var e = this.getTopUploadQueue();
  27500. return e && e.length > 0 ? e[0] : null
  27501. }
  27502. ,
  27503. l.prototype.clearAllQueuedUploads = function() {
  27504. this.clearAllUploadQueues(null, 0)
  27505. }
  27506. ,
  27507. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27508. this.clearAllUploadQueues(e, 0)
  27509. }
  27510. ,
  27511. l.prototype.clearAllUploadQueues = function(e, t) {
  27512. if (e)
  27513. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27514. this.clearUploadQueue(this.forceQueue, t, e);
  27515. else {
  27516. for (var i = 0; i < this.activePanos.length; i++) {
  27517. var n = this.activePanos[i];
  27518. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27519. }
  27520. this.clearUploadQueue(this.forceQueue, t)
  27521. }
  27522. }
  27523. ,
  27524. l.prototype.clearUploadQueue = function(e, t, i) {
  27525. void 0 !== t && null !== t || (t = 0);
  27526. for (var n = 0; n < e.length; ) {
  27527. var r = e[n];
  27528. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27529. e.splice(n, 1)) : n++
  27530. }
  27531. }
  27532. ,
  27533. l.prototype.refreshUploadInterval = function() {
  27534. var e = null;
  27535. return function(t) {
  27536. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27537. null !== t && void 0 !== t || (t = w),
  27538. b || (t = _),
  27539. this.uploadInterval = window.setTimeout(e, t),
  27540. this.uploadIntervalDelay = t)
  27541. }
  27542. }(),
  27543. l.prototype.update = function() {
  27544. var e = performance.now()
  27545. , t = 0;
  27546. return function() {
  27547. this.uploadIntervalCancelled = !0,
  27548. window.clearTimeout(this.uploadInterval),
  27549. this.uploadInterval = null;
  27550. var i = performance.now() - e;
  27551. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27552. e = performance.now()),
  27553. t++
  27554. }
  27555. }(),
  27556. l.prototype.updateUploadQueue = function(e, t) {
  27557. e || (e = 1);
  27558. for (var i = 0, n = 0; ; ) {
  27559. if (n >= t || i >= e)
  27560. break;
  27561. var r = this.getNextFromUploadQueue();
  27562. if (!r)
  27563. break;
  27564. if (0 !== r.level ? i++ : n++,
  27565. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27566. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27567. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27568. }
  27569. }
  27570. }
  27571. ,
  27572. l.prototype.updateDirection = function(e) {
  27573. if (e = e || this.direction) {
  27574. this.direction = e;
  27575. for (var t = 0; t < this.activePanos.length; t++) {
  27576. var i = this.activePanos[t]
  27577. , n = this.getUploadQueueForPano(i.id);
  27578. y.sortPanoTiles(n, i, this.direction)
  27579. }
  27580. }
  27581. }
  27582. ,
  27583. l.prototype.uploadTile = function() {
  27584. var e = {}
  27585. , t = (new h.Vector4,
  27586. d.tiling.overlayStyle);
  27587. return function(i, n) {
  27588. var r = i.panoId
  27589. , o = i.image
  27590. , a = i.tileSize
  27591. , s = i.panoSize
  27592. , l = i.tileIndex
  27593. , c = (i.faceTileIndex,
  27594. i.totalTiles)
  27595. , u = (i.face,
  27596. i.tileX)
  27597. , d = i.tileY
  27598. , p = !0
  27599. , g = !1
  27600. , m = (this.getPanoDescriptor(r),
  27601. this.getPanoLODDescriptor(r, s))
  27602. , v = this.getActiveRenderTargetDescriptor(r)
  27603. , A = v.renderTarget
  27604. , y = v.size;
  27605. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27606. y = this.qualityManager.getMaxZoomPanoSize()),
  27607. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27608. g = !1),
  27609. n || (this.anyUploaded(i.node) && (p = !1,
  27610. g = !0),
  27611. this.isTileUploaded(i) && (p = !1,
  27612. g = !1)),
  27613. p) {
  27614. var C = u * a
  27615. , I = d * a
  27616. , E = a / s * y
  27617. , b = C / s * y
  27618. , w = I / s * y;
  27619. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27620. var _ = e[a];
  27621. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27622. 1 === t || 2 === t) {
  27623. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27624. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27625. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27626. } else
  27627. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27628. m.uploadCount++,
  27629. this.emit(f.TileRenderSuccess, r, s, l, c),
  27630. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27631. this.setUploaded(i, !0),
  27632. this.addCoverageForNode(i.node)
  27633. } else
  27634. this.setUploaded(i, !1);
  27635. return i.uploadAttempted || (m.uploadAttempts++,
  27636. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27637. i.uploadAttempted = !0,
  27638. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27639. g
  27640. }
  27641. }(),
  27642. l.prototype.linkTileAndNode = function(e, t) {
  27643. t.tile = e,
  27644. e.node = t
  27645. }
  27646. ,
  27647. l.prototype.linkAllTilesAndNodes = function(e) {
  27648. for (var t = function(t, i, n, r, o) {
  27649. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27650. this.linkTileAndNode(a, n)
  27651. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27652. var n = this.getTileTree(e.id, i);
  27653. n.breadthFirst({
  27654. callback: t.bind(this, n, i)
  27655. })
  27656. }
  27657. }
  27658. ,
  27659. l.prototype.anyUploaded = function(e) {
  27660. if (!e)
  27661. return !1;
  27662. if (e.tile && this.isTileUploaded(e.tile))
  27663. return !0;
  27664. if (e.children)
  27665. for (var t = 0; t < e.children.length; t++) {
  27666. var i = e.children[t];
  27667. if (this.anyUploaded(i))
  27668. return !0
  27669. }
  27670. return !1
  27671. }
  27672. ,
  27673. l.prototype.setNodeCovered = function(e, t) {
  27674. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27675. }
  27676. ,
  27677. l.prototype.isNodeCovered = function(e) {
  27678. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27679. }
  27680. ,
  27681. l.prototype.addCoverageForNode = function(e) {
  27682. if (this.setNodeCovered(e, !0),
  27683. e.parent && e.covered) {
  27684. var t = e.parent;
  27685. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27686. }
  27687. }
  27688. ,
  27689. l.prototype.calcFullCoverage = function(e) {
  27690. var t = !1;
  27691. if (e.children)
  27692. for (var i = 0; i < e.children.length; i++) {
  27693. var n = e.children[i];
  27694. t = t || this.calcFullCoverage(n)
  27695. }
  27696. e.covered = e.tile.uploaded || t
  27697. }
  27698. ,
  27699. l.prototype.nodeSubcovered = function(e) {
  27700. if (!e.children)
  27701. return !1;
  27702. for (var t = 0; t < e.children.length; t++)
  27703. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27704. return !1;
  27705. return !0
  27706. }
  27707. ,
  27708. l.prototype.resetPanoDescriptor = function(e) {
  27709. this.getPanoDescriptor(e)
  27710. }
  27711. ,
  27712. l.prototype.getPanoDescriptor = function(e) {
  27713. var t = this.panoDescriptors[e];
  27714. return t || (t = {},
  27715. this.panoDescriptors[e] = t),
  27716. t
  27717. }
  27718. ,
  27719. l.prototype.resetPanoLODDescriptors = function(e) {
  27720. var t = this.getPanoLODDescriptors(e);
  27721. for (var i in t)
  27722. if (t.hasOwnProperty(i)) {
  27723. var n = t[i];
  27724. n.uploadCount = 0,
  27725. n.uploadAttempts = 0
  27726. }
  27727. }
  27728. ,
  27729. l.prototype.getPanoLODDescriptor = function(e, t) {
  27730. var i = this.getPanoLODDescriptors(e)
  27731. , n = i[t];
  27732. return n || (n = {
  27733. uploadCount: 0,
  27734. uploadAttempts: 0
  27735. },
  27736. i[t] = n),
  27737. n
  27738. }
  27739. ,
  27740. l.prototype.getPanoLODDescriptors = function(e) {
  27741. var t = this.panoLODDescriptors[e];
  27742. return t || (t = {},
  27743. this.panoLODDescriptors[e] = t),
  27744. t
  27745. }
  27746. ,
  27747. l.prototype.onTileDownloaded = function(e) {
  27748. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27749. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27750. if (i.downloaded = !0,
  27751. i.image = e.image,
  27752. i.panoSize = e.panoSize,
  27753. i.tileX = e.tileX,
  27754. i.tileY = e.tileY,
  27755. i.totalTiles = e.totalTiles,
  27756. i.tileIndex = e.tileIndex,
  27757. i.faceTileIndex = e.faceTileIndex,
  27758. i.face = e.face,
  27759. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27760. i.panoId = e.panoId,
  27761. i.tileSize = e.tileSize,
  27762. i.direction = (new h.Vector3).copy(e.direction),
  27763. i.node = null,
  27764. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27765. this.isPanoActive(i.panoId)) {
  27766. var n = this.getTileTree(i.panoId, i.face)
  27767. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27768. this.linkTileAndNode(i, r),
  27769. this.queueTileUpload(i, !0)
  27770. }
  27771. }
  27772. ,
  27773. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27774. var r = this.tileDirectory[e];
  27775. r || (r = {},
  27776. this.tileDirectory[e] = r);
  27777. var o = 16384 * t + 1024 * i + n
  27778. , a = r[o];
  27779. return a || (a = {
  27780. downloaded: !1,
  27781. uploaded: !1,
  27782. zoomUploaded: !1
  27783. },
  27784. r[o] = a),
  27785. a._key = e + ":" + t + ":" + i + ":" + n,
  27786. a._tileKey = o,
  27787. a
  27788. }
  27789. ,
  27790. l.prototype.setZoomingActive = function(e, t, i) {
  27791. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27792. this.zoomPanoId = t.id,
  27793. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27794. }
  27795. ,
  27796. l.prototype.updateZoomedPanoFromBase = function(e) {
  27797. if (!this.zoomPanoRenderingDisabled) {
  27798. var t = this.getActiveRenderTargetDescriptor(e.id);
  27799. if (t && t.renderTarget) {
  27800. var i = this.qualityManager.getMaxZoomPanoSize()
  27801. , n = t.renderTarget
  27802. , r = t.size;
  27803. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27804. this.copyBaseRenderStatusToZoomed(e.id)
  27805. }
  27806. }
  27807. }
  27808. ,
  27809. t.exports = l
  27810. }
  27811. , {
  27812. "../enum/GLCubeFaces": 25,
  27813. "../enum/PanoRendererEvents": 35,
  27814. "../enum/PanoSizeClass": 36,
  27815. "../enum/SceneRendererEvents": 43,
  27816. "../enum/TileDownloaderEvents": 45,
  27817. "../enum/Vectors": 50,
  27818. "../exception/BasicException": 55,
  27819. "../objects/Panorama": 148,
  27820. "../settings": 166,
  27821. "../util/browser": 182,
  27822. "../util/panorama": 191,
  27823. "./TileDownloader": 171,
  27824. "./TilePrioritizer": 172,
  27825. "./TileTree": 173,
  27826. "./TileUtils": 174,
  27827. events: 202,
  27828. three: 217
  27829. }],
  27830. 170: [function(e, t, i) {
  27831. "use strict";
  27832. function n(e, t, i) {
  27833. this.maxNavPanoSize = -1,
  27834. this.maxZoomPanoSize = -1,
  27835. this.devicePixelDensity = e,
  27836. this.deviceScreenSize = t,
  27837. this.clientBandwidth = i,
  27838. this.panoSizeClassMap = {},
  27839. this.useHighResolutionPanos = !0,
  27840. this.useUltraHighResolutionPanos = !1,
  27841. this.modelHasUltraHighPanos = !1
  27842. }
  27843. var r = e("../enum/PanoSizeClass")
  27844. , o = e("../settings")
  27845. , a = e("../util/browser")
  27846. , s = e("../constants")
  27847. , l = e("../util/showcase")
  27848. , c = e("../enum/ModelManagerEvents");
  27849. n.prototype.init = function(e) {
  27850. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27851. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27852. this.highSize = this.getPanoSize(r.HIGH),
  27853. this.standardSize = this.getPanoSize(r.STANDARD),
  27854. this.baseSize = this.getPanoSize(r.BASE),
  27855. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27856. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27857. this.updateMaximums(),
  27858. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27859. }
  27860. ,
  27861. n.prototype.updateFromModel = function(e) {
  27862. this.updateHighResolutionSettings(e),
  27863. this.updateUltraHighResolutionSettings(e)
  27864. }
  27865. ,
  27866. n.prototype.updateHighResolutionSettings = function(e) {
  27867. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27868. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27869. //this.useHighResolutionPanos = !0;
  27870. //----------------------e n d -----------------------------------------------------------------
  27871. this.updateMaximums()
  27872. }
  27873. ,
  27874. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27875. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27876. this.updateMaximums()
  27877. }
  27878. ,
  27879. n.prototype.enableUltraHighQualityMode = function() {
  27880. this.modelHasUltraHighPanos = !0,
  27881. this.updateUltraHighResolutionSettings(null)
  27882. }
  27883. ,
  27884. n.prototype.ultraHighQualityModeEnabled = function() {
  27885. return this.modelHasUltraHighPanos
  27886. }
  27887. ,
  27888. n.prototype.onModelChanged = function(e) {
  27889. this.updateFromModel(e.model),
  27890. this.updateMaximums()
  27891. }
  27892. ,
  27893. n.prototype.updateMaximums = function() {
  27894. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27895. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27896. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27897. }
  27898. ,
  27899. n.prototype.buildPanoSizeClassMap = function() {
  27900. this.panoSizeClassMap[r.BASE] = 512,
  27901. this.panoSizeClassMap[r.STANDARD] = 1024,
  27902. this.panoSizeClassMap[r.HIGH] = 2048,
  27903. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27904. }
  27905. ,
  27906. n.prototype.getPanoSize = function(e) {
  27907. return this.panoSizeClassMap[e]
  27908. }
  27909. ,
  27910. n.prototype.getMaxPossiblePanoSize = function() {
  27911. return this.getPanoSize(r.ULTRAHIGH)
  27912. }
  27913. ,
  27914. n.prototype.getMaxPanoSize = function() {
  27915. return this.maxZoomPanoSize
  27916. }
  27917. ,
  27918. n.prototype.getMaxNavPanoSize = function() {
  27919. return this.maxNavPanoSize
  27920. }
  27921. ,
  27922. n.prototype.getMaxZoomPanoSize = function() {
  27923. return this.maxZoomPanoSize
  27924. }
  27925. ,
  27926. n.prototype.detectMaxNavPanoSizeClass = function() {
  27927. if(settings.mobileNavHigh)return r.HIGH //改
  27928. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27929. }
  27930. ,
  27931. n.prototype.detectMaxNavPanoSize = function() {
  27932. var e = this.detectMaxNavPanoSizeClass();
  27933. return this.getPanoSize(e)
  27934. }
  27935. ,
  27936. n.prototype.detectMaxZoomPanoSize = function() {
  27937. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27938. }
  27939. ,
  27940. t.exports = n
  27941. }
  27942. , {
  27943. "../constants": 8,
  27944. "../enum/ModelManagerEvents": 33,
  27945. "../enum/PanoSizeClass": 36,
  27946. "../settings": 166,
  27947. "../util/browser": 182,
  27948. "../util/showcase": 193
  27949. }],
  27950. 171: [function(e, t, i) {
  27951. (function(i) {
  27952. "use strict";
  27953. function n(e) {
  27954. this.panos = null,
  27955. this.retryMinimumTime = 1e4,
  27956. this.urls = null,
  27957. this.panoLoadCallbacks = {},
  27958. this.downloadDescriptors = {},
  27959. this.priorityQueue = [],
  27960. this.forceQueue = [],
  27961. this.activeDownloads = [],
  27962. this.qualityManager = null,
  27963. this.tilePrioritizer = null,
  27964. this.refreshInterval = null,
  27965. this.processPriorityQueue = !1,
  27966. this.concurrentDownloads = e.concurrentDownloads || 1,
  27967. this.downloadTestResults = {}
  27968. }
  27969. var r = e("three")
  27970. , o = (e("../enum/Viewmode"),
  27971. e("../settings"))
  27972. , a = (e("../objects/Panorama"),
  27973. e("../util/logger"))
  27974. , s = (e("../enum/Vectors"),
  27975. e("../enum/PanoSizeClass"),
  27976. e("../enum/TileDownloaderEvents"))
  27977. , l = e("./TilePrioritizer")
  27978. , c = e("./TileUtils")
  27979. , h = (e("../enum/GLCubeFaces"),
  27980. e("../enum/DownloadStatus"))
  27981. , u = e("../util/panorama")
  27982. , d = e("../util/ajax")
  27983. , p = e("../ab")
  27984. , f = e("events").EventEmitter
  27985. , g = (new a(i),
  27986. Object.freeze({
  27987. Testing: 1,
  27988. Success: 2,
  27989. Fail: 3
  27990. }));
  27991. n.prototype = Object.create(f.prototype),
  27992. n.IDLE_REFRESH_DELAY = 500,
  27993. n.ACTIVE_REFRESH_DELAY = 16,
  27994. n.DOWNLOAD_RETRIES = 4,
  27995. n.prototype.init = function(e) {
  27996. this.qualityManager = e
  27997. }
  27998. ,
  27999. n.prototype.setUrls = function(e) {
  28000. this.urls = e
  28001. }
  28002. ,
  28003. n.prototype.setPanoData = function(e, t, i) {
  28004. this.panos = e,
  28005. this.imagePanos = t,
  28006. this.panoGroupId = i
  28007. }
  28008. ,
  28009. n.prototype.start = function() {
  28010. this.refreshUpdateInterval(0)
  28011. }
  28012. ,
  28013. n.prototype.stop = function() {
  28014. window.cancel(this.refreshInterval)
  28015. }
  28016. ,
  28017. n.prototype.refreshUpdateInterval = function(e) {
  28018. e || (e = 0),
  28019. this.refreshInterval = window.setTimeout(function() {
  28020. var e = this.update();
  28021. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  28022. }
  28023. .bind(this), e)
  28024. }
  28025. ,
  28026. n.prototype.update = function() {
  28027. var e = this.forceQueue.length > 0;
  28028. return this.processQueueForDownloading(this.forceQueue),
  28029. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  28030. this.priorityQueue.length > 0 && (e = !0),
  28031. this.processQueueForDownloading(this.priorityQueue)),
  28032. e
  28033. }
  28034. ,
  28035. n.prototype.forceQueueTilesForPano = function() {
  28036. var e = []
  28037. , t = [];
  28038. return function(i, n, r, o, a, s) {
  28039. e.length = 0;
  28040. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  28041. var p = u[d];
  28042. p.status !== h.None && p.status !== h.Queued || e.push(p)
  28043. }
  28044. if (r && e.length > 0) {
  28045. l.sortPanoTiles(e, i, r),
  28046. t.length = 0,
  28047. c.matchingTilesInDirection(i, n, r, o, a, t);
  28048. for (var f = 0, g = function(e) {
  28049. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  28050. }; f < e.length; ) {
  28051. var m = e[f]
  28052. , v = t.findIndex(g);
  28053. v < 0 ? e.splice(f, 1) : f++
  28054. }
  28055. }
  28056. for (var A = 0; A < e.length; A++)
  28057. this.forceQueue.push(e[A]);
  28058. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  28059. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  28060. s && this.processQueueForDownloading(this.forceQueue, !0)
  28061. }
  28062. }(),
  28063. n.prototype.clearForceQueue = function() {
  28064. this.clearQueue(this.forceQueue)
  28065. }
  28066. ,
  28067. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  28068. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  28069. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  28070. this.clearFromQueue(this.priorityQueue, h.None, !0),
  28071. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  28072. }
  28073. ,
  28074. n.prototype.clearQueue = function(e) {
  28075. this.setStatusForAllDescriptors(e, h.None),
  28076. e.length = 0
  28077. }
  28078. ,
  28079. n.prototype.clearFromQueue = function(e, t, i) {
  28080. for (var n = 0; n < e.length; n++) {
  28081. var r = e[n];
  28082. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  28083. }
  28084. }
  28085. ,
  28086. n.prototype.setStatusForAllDescriptors = function(e, t) {
  28087. for (var i = 0; i < e.length; i++) {
  28088. var n = e[i];
  28089. n && (n.status = t)
  28090. }
  28091. }
  28092. ,
  28093. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  28094. for (var i = 0; i < e.length; i++) {
  28095. var n = e[i];
  28096. n && (n.status !== t ? n.status = t : e[i] = null)
  28097. }
  28098. }
  28099. ,
  28100. n.prototype.getTileDownloadDescriptors = function(e, t) {
  28101. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28102. , n = i[t];
  28103. return n || (n = this.buildDownloadDescriptorArray(t),
  28104. i[t] = n,
  28105. this.initTileDownloadDescriptors(n, e, t)),
  28106. n
  28107. }
  28108. ,
  28109. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  28110. var t = this.downloadDescriptors[e.id];
  28111. return t || (t = {},
  28112. this.downloadDescriptors[e.id] = t),
  28113. t
  28114. }
  28115. ,
  28116. n.prototype.processQueueForDownloading = function(e, t) {
  28117. if (this.cleanupActiveDownloads(),
  28118. this.activeDownloads.length < this.concurrentDownloads || t)
  28119. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28120. var o = e.shift();
  28121. o && (this.startDownload(o),
  28122. n++)
  28123. }
  28124. }
  28125. ,
  28126. n.prototype.testDownload = function(e, t, i) {
  28127. var n = this.downloadTestResults[e];
  28128. if (n)
  28129. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28130. this.downloadTestResults[e] = g.Testing;
  28131. var r = this.panos.list[0]
  28132. , o = this.getTileUrl(r.id, e, t, 0)
  28133. , a = function(t) {
  28134. this.downloadTestResults[e] = g.Success,
  28135. i(!0)
  28136. }
  28137. .bind(this)
  28138. , s = function() {
  28139. this.downloadTestResults[e] = g.Fail,
  28140. i(!1)
  28141. }
  28142. .bind(this);
  28143. this.loadImage(o, 0, a, s)
  28144. }
  28145. ,
  28146. n.prototype.startDownload = function(e) {
  28147. e.status = h.Downloading;
  28148. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28149. this.activeDownloads.push(e),
  28150. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28151. }
  28152. ,
  28153. n.prototype.downloadFailed = function(e, t) {}
  28154. ,
  28155. n.prototype.downloadComplete = function(e, t) {
  28156. if (e.panoGroupId === this.panoGroupId) {
  28157. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28158. e.status = h.Downloaded,
  28159. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28160. var n = {
  28161. panoId: e.pano.id,
  28162. image: t,
  28163. tileSize: e.tileSize,
  28164. panoSize: e.panoSize,
  28165. tileIndex: e.tileIndex,
  28166. faceTileIndex: e.faceTileIndex,
  28167. totalTiles: e.totalTiles,
  28168. face: e.face,
  28169. tileX: e.tileX,
  28170. tileY: e.tileY,
  28171. direction: e.direction
  28172. };
  28173. e.image = t,
  28174. this.emit(s.TileDownloadSuccess, n),
  28175. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28176. panoId: e.pano.id,
  28177. tileSize: e.tileSize,
  28178. panoSize: e.panoSize
  28179. },
  28180. this.emit(s.PanoDownloadComplete, n),
  28181. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28182. }
  28183. }
  28184. ,
  28185. n.prototype.cleanupActiveDownloads = function() {
  28186. var e = [];
  28187. return function() {
  28188. e.length = 0;
  28189. for (var t = 0; t < this.activeDownloads.length; t++) {
  28190. var i = this.activeDownloads[t];
  28191. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28192. }
  28193. this.activeDownloads.length = 0,
  28194. this.activeDownloads.push.apply(this.activeDownloads, e)
  28195. }
  28196. }(),
  28197. n.prototype.isPanoDownloaded = function(e, t) {
  28198. var i = this.getTileDownloadDescriptors(e, t);
  28199. if (i.length <= 0)
  28200. return !1;
  28201. for (var n = 0; n < i.length; n++) {
  28202. var r = i[n];
  28203. if (r.status !== h.Downloaded)
  28204. return !1
  28205. }
  28206. return !0
  28207. }
  28208. ,
  28209. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28210. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28211. this.panoLoadCallbacks[o] = {
  28212. onLoad: i,
  28213. onFail: n,
  28214. onProgress: r
  28215. }
  28216. }
  28217. ,
  28218. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28219. var i = e.id + ":" + t;
  28220. return this.panoLoadCallbacks[i]
  28221. }
  28222. ,
  28223. n.prototype.buildDownloadDescriptorArray = function(e) {
  28224. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28225. var r = this.buildDownloadDescriptor();
  28226. i.push(r)
  28227. }
  28228. return i
  28229. }
  28230. ,
  28231. n.prototype.buildDownloadDescriptor = function() {
  28232. var e = {
  28233. panoGroupId: null,
  28234. pano: null,
  28235. panoSize: -1,
  28236. tileSize: -1,
  28237. tileIndex: -1,
  28238. totalTiles: -1,
  28239. faceTileIndex: -1,
  28240. status: h.None,
  28241. url: null,
  28242. image: null,
  28243. direction: new r.Vector3,
  28244. face: -1,
  28245. cubeFace: -1,
  28246. tileX: -1,
  28247. tileY: -1
  28248. };
  28249. return e
  28250. }
  28251. ,
  28252. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28253. for (var n = 0; n < e.length; n++) {
  28254. var r = e[n];
  28255. this.initTileDownloadDescriptor(r, t, i, n)
  28256. }
  28257. }
  28258. ,
  28259. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28260. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28261. e.face = c.getFaceForTile(i, n),
  28262. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28263. e.panoGroupId = this.panoGroupId,
  28264. e.pano = t,
  28265. e.panoSize = i,
  28266. e.tileSize = r,
  28267. e.tileIndex = n,
  28268. e.totalTiles = c.getTileCountForSize(i),
  28269. e.status = h.None,
  28270. e.image = null,
  28271. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28272. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28273. }
  28274. ,
  28275. n.prototype.getTileUrl = function() {
  28276. var e = {
  28277. 256: "256",
  28278. 512: "512",
  28279. 1024: "1k",
  28280. 2048: "2k",
  28281. 4096: "4k"
  28282. }
  28283. , t = {
  28284. face: -1,
  28285. faceTileIndex: -1,
  28286. tileX: -1,
  28287. tileY: -1
  28288. };
  28289. return function(i, n, r, a) {
  28290. c.getTileLocation(n, a, t);
  28291. var s = Math.floor(n / r)
  28292. , l = s * s
  28293. , h = Math.floor(a / l)
  28294. , u = "";
  28295. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28296. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28297. return d = p.changeIfTileGenerating(d)
  28298. }
  28299. }(),
  28300. n.prototype.loadImage = function(e, t, i, n) {
  28301. d.getImage(e, t).then(function(e) {
  28302. i(e)
  28303. }).fail(n)
  28304. }
  28305. ,
  28306. t.exports = n
  28307. }
  28308. ).call(this, "/js/tile/TileDownloader.js")
  28309. }
  28310. , {
  28311. "../ab": 3,
  28312. "../enum/DownloadStatus": 24,
  28313. "../enum/GLCubeFaces": 25,
  28314. "../enum/PanoSizeClass": 36,
  28315. "../enum/TileDownloaderEvents": 45,
  28316. "../enum/Vectors": 50,
  28317. "../enum/Viewmode": 51,
  28318. "../objects/Panorama": 148,
  28319. "../settings": 166,
  28320. "../util/ajax": 181,
  28321. "../util/logger": 189,
  28322. "../util/panorama": 191,
  28323. "./TilePrioritizer": 172,
  28324. "./TileUtils": 174,
  28325. events: 202,
  28326. three: 217
  28327. }],
  28328. 172: [function(e, t, i) {
  28329. (function(i) {
  28330. "use strict";
  28331. function n(e, t, i, o, a) {
  28332. this.qualityManager = e,
  28333. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28334. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28335. this.baseSize = t,
  28336. this.standardSize = i,
  28337. this.highSize = o,
  28338. this.ultraHighSize = a,
  28339. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28340. }
  28341. var r = e("three")
  28342. , o = (e("../enum/Viewmode"),
  28343. e("../settings"),
  28344. e("../settings"),
  28345. e("../objects/Panorama"))
  28346. , a = e("../util/logger")
  28347. , s = (e("../enum/Vectors"),
  28348. e("../enum/PanoSizeClass"),
  28349. e("../enum/ModelManagerEvents"),
  28350. e("../enum/GLCubeFaces"),
  28351. e("../enum/DownloadStatus"))
  28352. , l = (e("../util/browser"),
  28353. e("./TileUtils"))
  28354. , c = e("../util/math")
  28355. , h = (e("events").EventEmitter,
  28356. new a(i),
  28357. Object.freeze({
  28358. None: 0,
  28359. DirectionalFOV: 1
  28360. }));
  28361. n.PriorityCriteria = function(e, t, i, n, o) {
  28362. this.pano = e,
  28363. this.cameraPosition = (new r.Vector3).copy(t),
  28364. this.cameraDir = (new r.Vector3).copy(i),
  28365. this.panoSpaceDir = (new r.Vector3).copy(n),
  28366. this.upcomingPanos = o,
  28367. this.copy = function(e) {
  28368. this.pano = e.pano,
  28369. this.cameraPosition.copy(e.cameraPosition),
  28370. this.cameraDir.copy(e.cameraDir),
  28371. this.panoSpaceDir.copy(e.panoSpaceDir),
  28372. this.upcomingPanos = o
  28373. }
  28374. ,
  28375. this.zoomingActive = !1
  28376. }
  28377. ,
  28378. n.DIRECTIONAL_FOV = 180,
  28379. n.DIRECTIONAL_FOV_NARROW = 120,
  28380. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28381. n.MAX_SCORED_PANOS_TOADD = 2,
  28382. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28383. n.DIRECTION_SCORE_STRICTNESS = .75,
  28384. n.appendQueue = function(e, t) {
  28385. if (e && t)
  28386. for (var i = 0; i < t.length; i++)
  28387. e.push(t[i])
  28388. }
  28389. ,
  28390. n.prototype.updateCriteria = function(e, t, i, n) {
  28391. this.priorityCriteria.pano = e,
  28392. this.priorityCriteria.cameraPosition.copy(t),
  28393. this.priorityCriteria.cameraDir.copy(i),
  28394. this.priorityCriteria.upcomingPanos = n,
  28395. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28396. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28397. }
  28398. ,
  28399. n.prototype.filterAndPrioritize = function() {
  28400. var e = []
  28401. , t = []
  28402. , i = [];
  28403. return function(r, o, a) {
  28404. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28405. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28406. var s = this.baseSize
  28407. , l = this.standardSize
  28408. , c = this.highSize
  28409. , h = this.ultraHighSize;
  28410. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28411. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28412. i.length = 0,
  28413. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28414. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28415. n.appendQueue(r, i),
  28416. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28417. i.length = 0,
  28418. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28419. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28420. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28421. n.appendQueue(r, i),
  28422. i.length = 0,
  28423. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28424. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28425. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28426. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28427. n.appendQueue(r, i),
  28428. this.queueTilesForPanos(r, e, a, s)
  28429. }
  28430. }(),
  28431. n.prototype.canDownloadSize = function(e) {
  28432. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28433. }
  28434. ,
  28435. n.prototype.populateNeighborPanos = function(e, t, i) {
  28436. i = i || [],
  28437. i.length = 0;
  28438. var n = t.getNeighbours(e);
  28439. for (var r in n)
  28440. if (n.hasOwnProperty(r)) {
  28441. var o = t.get(r);
  28442. i.push(o)
  28443. }
  28444. return i
  28445. }
  28446. ,
  28447. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28448. i = i || [],
  28449. i.length = 0;
  28450. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28451. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28452. , c = t.sortByScore(s, l);
  28453. if (c)
  28454. for (var h = 0; h < c.length && h < a; h++) {
  28455. var u = c[h].pano;
  28456. i.push(u)
  28457. }
  28458. return i
  28459. }
  28460. ,
  28461. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28462. for (var o = 0, a = 0; a < t.length; a++) {
  28463. var s = t[a]
  28464. , l = this.queueTilesForPano(e, i, s, n);
  28465. if (o += l > 0 ? 1 : 0,
  28466. r && o >= r)
  28467. break
  28468. }
  28469. return o
  28470. }
  28471. ,
  28472. n.prototype.queueTilesForPano = function() {
  28473. var e = {
  28474. filter: h.None
  28475. };
  28476. return function(t, i, n, r) {
  28477. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28478. }
  28479. }(),
  28480. n.prototype.queueTilesForPanosInDirection = function() {
  28481. var e = new r.Vector3;
  28482. return function(t, i, n, r, o, a, s, l) {
  28483. for (var h = 0, u = 0; u < n.length; u++) {
  28484. var d = n[u];
  28485. e.copy(d.position),
  28486. e.sub(o),
  28487. e.normalize();
  28488. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28489. , f = c.getFOVDotThreshold(s);
  28490. if (p >= f) {
  28491. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28492. if (h += g > 0 ? 1 : 0,
  28493. l && h >= l)
  28494. break
  28495. }
  28496. }
  28497. return h
  28498. }
  28499. }(),
  28500. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28501. for (var l = 0, c = 0; c < i.length; c++) {
  28502. var h = i[c]
  28503. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28504. if (l += u > 0 ? 1 : 0,
  28505. s && l >= s)
  28506. break
  28507. }
  28508. return l
  28509. }
  28510. ,
  28511. n.prototype.queueTilesInDirectionForPano = function() {
  28512. var e = {
  28513. filter: h.DirectionalFOV,
  28514. direction: new r.Vector3,
  28515. fov: 60
  28516. }
  28517. , t = new r.Vector3;
  28518. return function(i, n, r, o, a, s, c) {
  28519. return t.copy(s),
  28520. l.getRelativeDirection(r.quaternion, t),
  28521. e.direction.copy(t),
  28522. e.fov = c,
  28523. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28524. }
  28525. }(),
  28526. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28527. var e = [];
  28528. return function(t, i, n, r, o) {
  28529. var a = i.getTileDownloadDescriptors(n, r);
  28530. e.length = 0,
  28531. this.filterTileDownloadDescriptors(n, a, e, o);
  28532. for (var s = 0, l = 0; l < e.length; l++) {
  28533. var c = e[l];
  28534. c && (t.push(c),
  28535. s++)
  28536. }
  28537. return s
  28538. }
  28539. }(),
  28540. n.prototype.filterTileDownloadDescriptors = function() {
  28541. new r.Vector3;
  28542. return function(e, t, i, n) {
  28543. var r, o;
  28544. switch (n.filter) {
  28545. case h.DirectionalFOV:
  28546. for (r = 0; r < t.length; r++)
  28547. o = t[r],
  28548. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28549. break;
  28550. default:
  28551. for (r = 0; r < t.length; r++)
  28552. o = t[r],
  28553. i.push(o)
  28554. }
  28555. for (r = 0; r < i.length; r++)
  28556. o = i[r],
  28557. this.canIncludeDescriptor(o) || (i[r] = null)
  28558. }
  28559. }(),
  28560. n.prototype.canIncludeDescriptor = function(e) {
  28561. return e.status !== s.Downloading && e.status !== s.Downloaded
  28562. }
  28563. ,
  28564. n.prototype.canIncludePano = function(e, t) {
  28565. return !e.isLoaded(t)
  28566. }
  28567. ,
  28568. n.getFOVDotThreshold = function(e) {
  28569. return Math.cos(r.Math.degToRad(e / 2))
  28570. }
  28571. ;
  28572. var u = function() {
  28573. var e = function e(t, i) {
  28574. var n = e._panoSpaceDir
  28575. , r = e._fovThreshold
  28576. , o = e._fovThresholdNarrow
  28577. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28578. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28579. return t._dot = a,
  28580. i._dot = s,
  28581. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28582. };
  28583. return e._panoSpaceDir = new r.Vector3,
  28584. e._fovThreshold = -1,
  28585. e._fovThresholdNarrow = -1,
  28586. e
  28587. }();
  28588. n.sortPanoTiles = function(e, t, i) {
  28589. u._panoSpaceDir.copy(i),
  28590. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28591. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28592. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28593. e.sort(u)
  28594. }
  28595. ,
  28596. n.insertSortedPanoTile = function(e, t, i, r) {
  28597. u._panoSpaceDir.copy(r),
  28598. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28599. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28600. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28601. for (var o = -1, a = 0; a < e.length; a++) {
  28602. var s = u(t, e[a]);
  28603. if (s <= 0) {
  28604. o = a;
  28605. break
  28606. }
  28607. }
  28608. if (o === -1)
  28609. e[e.length] = t;
  28610. else {
  28611. for (var h = e.length; h > o; h--)
  28612. e[h] = e[h - 1];
  28613. e[o] = t
  28614. }
  28615. }
  28616. ,
  28617. n.prototype.setZoomingActive = function(e) {
  28618. e !== this.zoomingActive && (this.zoomingActive = e)
  28619. }
  28620. ,
  28621. t.exports = n
  28622. }
  28623. ).call(this, "/js/tile/TilePrioritizer.js")
  28624. }
  28625. , {
  28626. "../enum/DownloadStatus": 24,
  28627. "../enum/GLCubeFaces": 25,
  28628. "../enum/ModelManagerEvents": 33,
  28629. "../enum/PanoSizeClass": 36,
  28630. "../enum/Vectors": 50,
  28631. "../enum/Viewmode": 51,
  28632. "../objects/Panorama": 148,
  28633. "../settings": 166,
  28634. "../util/browser": 182,
  28635. "../util/logger": 189,
  28636. "../util/math": 190,
  28637. "./TileUtils": 174,
  28638. events: 202,
  28639. three: 217
  28640. }],
  28641. 173: [function(e, t, i) {
  28642. "use strict";
  28643. function n(e, t) {
  28644. this.levels = t,
  28645. this.tileSize = e,
  28646. this.root = null,
  28647. this.allNodes = [],
  28648. a(this)
  28649. }
  28650. function r(e, t) {
  28651. this.tree = e,
  28652. this.parent = t,
  28653. this.children = [],
  28654. this.id = ++u
  28655. }
  28656. function o(e, t, i, r, a, s, l, h) {
  28657. if (e) {
  28658. l = l || n.TraversalType.PreOrder;
  28659. var u = r * c + i;
  28660. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28661. s && s.push(e)),
  28662. e.children && 0 !== e.children.length) {
  28663. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28664. for (var g = 0; g < c; g++)
  28665. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28666. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28667. s && s.push(e))
  28668. }
  28669. }
  28670. }
  28671. function a(e) {
  28672. e.root = s(e, null, 0)
  28673. }
  28674. function s(e, t, i) {
  28675. if (i > e.levels)
  28676. return null;
  28677. var n = new r(e,t);
  28678. e.allNodes.push(n);
  28679. for (var o = 0; o < h; o++)
  28680. n.children[o] = s(e, n, i + 1);
  28681. return n
  28682. }
  28683. function l(e, t, i, n, r) {
  28684. if (!e)
  28685. return null;
  28686. if (0 === i)
  28687. return e;
  28688. if (!e.children || 0 === e.children.length)
  28689. return null;
  28690. var o = Math.pow(c, i)
  28691. , a = o / c
  28692. , s = n % a
  28693. , h = r % a
  28694. , u = Math.floor(r / a)
  28695. , d = Math.floor(n / a)
  28696. , p = u * c + d
  28697. , f = e.children[p];
  28698. return l(f, t + 1, i - 1, s, h)
  28699. }
  28700. var c = (e("three"),
  28701. e("./TileUtils"),
  28702. e("../objects/Panorama"),
  28703. e("../util/panorama"),
  28704. e("events").EventEmitter,
  28705. 2)
  28706. , h = c * c;
  28707. n.TraversalType = Object.freeze({
  28708. PreOrder: 0,
  28709. PostOrder: 1
  28710. });
  28711. var u = 0;
  28712. n.getLevelCountForSize = function(e, t) {
  28713. var i = 0;
  28714. for (t < e && (t = e); ; ) {
  28715. if (t /= c,
  28716. t < e)
  28717. break;
  28718. i++
  28719. }
  28720. return i
  28721. }
  28722. ,
  28723. n.getSizeForLevel = function(e, t) {
  28724. return Math.pow(c, t) * e
  28725. }
  28726. ,
  28727. n.prototype.getSubNode = function(e, t, i) {
  28728. (!t || e < this.tileSize) && (t = 0),
  28729. (!i || e < this.tileSize) && (i = 0),
  28730. e < this.tileSize && (e = this.tileSize);
  28731. var r = n.getLevelCountForSize(this.tileSize, e)
  28732. , o = l(this.root, 0, r, t, i);
  28733. return o
  28734. }
  28735. ,
  28736. n.prototype.breadthFirst = function(e) {
  28737. e = e || {};
  28738. var t = !!e.nullLevelEnd
  28739. , i = e.maxLevel
  28740. , n = e.minLevel
  28741. , r = e.callback
  28742. , o = e.saveVisited
  28743. , a = []
  28744. , s = {}
  28745. , l = 0
  28746. , c = 0;
  28747. for (a.push(this.root),
  28748. a.push(s); a.length > 0 && !(i && l > i); ) {
  28749. var h = a.shift();
  28750. if (h === s)
  28751. (!n || l >= n) && (r && t && r(null),
  28752. o && t && o.push(null)),
  28753. a.length > 0 && a.push(s),
  28754. l++,
  28755. c = 0;
  28756. else {
  28757. if (h.children)
  28758. for (var u = 0; u < h.children.length; u++) {
  28759. var d = h.children[u];
  28760. d && a.push(h.children[u])
  28761. }
  28762. var p = this.getFaceIndexFromNode(h);
  28763. (!n || l >= n) && (r && r(h, l, p),
  28764. o && o.push(h)),
  28765. c++
  28766. }
  28767. }
  28768. }
  28769. ,
  28770. n.prototype.getFaceIndexFromNode = function(e) {
  28771. if (!e)
  28772. return -1;
  28773. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28774. var o = i.parent;
  28775. if (!o)
  28776. break;
  28777. for (var a = -1, s = 0; s < o.children.length; s++)
  28778. o.children[s] === i && (a = s);
  28779. var l = a % c
  28780. , h = Math.floor(a / c);
  28781. n = l * t + n,
  28782. r = h * t + r,
  28783. t *= c,
  28784. i = o
  28785. }
  28786. return r * t + n
  28787. }
  28788. ,
  28789. n.prototype.depthFirst = function(e, t, i) {
  28790. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28791. }
  28792. ,
  28793. t.exports = n
  28794. }
  28795. , {
  28796. "../objects/Panorama": 148,
  28797. "../util/panorama": 191,
  28798. "./TileUtils": 174,
  28799. events: 202,
  28800. three: 217
  28801. }],
  28802. 174: [function(e, t, i) {
  28803. "use strict";
  28804. var n = e("../enum/GLCubeFaces")
  28805. , r = e("../util/MathLight")
  28806. , o = {};
  28807. o.TILE_SIZE = 512,
  28808. o.FACES_PER_PANO = 6,
  28809. o.LocationOnTile = {
  28810. Center: 0,
  28811. UpperLeft: 1,
  28812. UpperRight: 2,
  28813. LowerRight: 3,
  28814. LowerLeft: 4
  28815. },
  28816. o.getTileVector = function() {
  28817. return function(e, t, i, a, s, l, c, h) {
  28818. l = l || o.LocationOnTile.Center;
  28819. var u = e / t
  28820. , d = a / u;
  28821. s = -s + (u - 1);
  28822. var p = s / u
  28823. , f = t / e
  28824. , g = 2 * f
  28825. , m = g / 2
  28826. , v = 2 * d - 1 + m
  28827. , A = 2 * p - 1 + m;
  28828. switch (l) {
  28829. case o.LocationOnTile.UpperLeft:
  28830. v -= m,
  28831. A += m,
  28832. v += c * g;
  28833. break;
  28834. case o.LocationOnTile.UpperRight:
  28835. v += m,
  28836. A += m,
  28837. A -= c * g;
  28838. break;
  28839. case o.LocationOnTile.LowerRight:
  28840. v += m,
  28841. A -= m,
  28842. v -= c * g;
  28843. break;
  28844. case o.LocationOnTile.LowerLeft:
  28845. v -= m,
  28846. A -= m,
  28847. A += c * g;
  28848. break;
  28849. case o.LocationOnTile.Center:
  28850. }
  28851. switch (i) {
  28852. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28853. r.setVector(h, -1, A, -v);
  28854. break;
  28855. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28856. r.setVector(h, 1, A, v);
  28857. break;
  28858. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28859. r.setVector(h, -v, 1, -A);
  28860. break;
  28861. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28862. r.setVector(h, -v, -1, A);
  28863. break;
  28864. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28865. r.setVector(h, -v, A, 1);
  28866. break;
  28867. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28868. r.setVector(h, v, A, -1)
  28869. }
  28870. r.normalize(h)
  28871. }
  28872. }(),
  28873. o.getFaceForTile = function(e, t) {
  28874. var i = o.TILE_SIZE;
  28875. e < o.TILE_SIZE && (i = e);
  28876. var n = Math.floor(e / i)
  28877. , r = n * n;
  28878. return Math.floor(t / r)
  28879. }
  28880. ,
  28881. o.getTileLocation = function(e, t, i) {
  28882. var n = o.TILE_SIZE;
  28883. e < o.TILE_SIZE && (n = e);
  28884. var r = o.getFaceForTile(e, t)
  28885. , a = Math.floor(e / n)
  28886. , s = a * a
  28887. , l = t - r * s;
  28888. i.tileX = l % a,
  28889. i.tileY = Math.floor(l / a),
  28890. i.face = r,
  28891. i.faceTileIndex = l
  28892. }
  28893. ,
  28894. o.getTileCountForSize = function(e) {
  28895. if (e <= o.TILE_SIZE)
  28896. return o.FACES_PER_PANO;
  28897. var t = Math.floor(e / o.TILE_SIZE)
  28898. , i = t * t
  28899. , n = i * o.FACES_PER_PANO;
  28900. return n
  28901. }
  28902. ,
  28903. o.getRelativeDirection = function() {
  28904. var e = new r.Matrix4
  28905. , t = new r.Quaternion;
  28906. return function(i, n) {
  28907. t.copy(i),
  28908. t.inverse(),
  28909. e.makeRotationFromQuaternion(t),
  28910. e.applyToVector3(n),
  28911. r.normalize(n)
  28912. }
  28913. }(),
  28914. o.matchingTilesInDirection = function() {
  28915. var e = new r.Vector3
  28916. , t = new r.Vector3(0,0,-1)
  28917. , i = new r.Quaternion
  28918. , n = function(e, t) {
  28919. e.push({
  28920. face: t.face,
  28921. faceTileIndex: t.faceTileIndex,
  28922. tileX: t.tileX,
  28923. tileY: t.tileY
  28924. })
  28925. }
  28926. , a = function() {
  28927. var e = {
  28928. face: -1,
  28929. faceTileIndex: -1,
  28930. tileX: -1,
  28931. tileY: -1
  28932. };
  28933. return function(t, i, r) {
  28934. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28935. o.getTileLocation(t, l, e),
  28936. i && !i(e) || (s++,
  28937. r && n(r, e));
  28938. return s
  28939. }
  28940. }();
  28941. return function(n, s, l, c, h, u) {
  28942. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28943. o.getTileCountForSize(s);
  28944. if (!c && !h)
  28945. return a(s, null, u);
  28946. var p = !!h;
  28947. if (h = h || c,
  28948. h = Math.max(0, Math.min(h, 360)),
  28949. c = Math.max(0, Math.min(c, 360)),
  28950. r.copyVector(l, e),
  28951. o.getRelativeDirection(n.quaternion, e),
  28952. p) {
  28953. i.setFromUnitVectors(e, t);
  28954. var f = function(e) {
  28955. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28956. };
  28957. return a(s, f, u)
  28958. }
  28959. var g = function(t) {
  28960. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28961. };
  28962. return a(s, g, u)
  28963. }
  28964. }(),
  28965. o.isTileWithinFrustum = function() {
  28966. var e = new r.Vector3
  28967. , t = 1e-5;
  28968. return function(i, n, a, s, l, c, h, u) {
  28969. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28970. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28971. r.applyQuaternionToVector(c, e),
  28972. e.z >= -t)
  28973. I++;
  28974. else {
  28975. var w = -1 / e.z
  28976. , _ = e.x * w
  28977. , T = e.y * w;
  28978. T > d ? v++ : T < p && A++,
  28979. _ > f ? y++ : _ < g && C++,
  28980. E++
  28981. }
  28982. return A !== E && v !== E && y !== E && C !== E
  28983. }
  28984. }(),
  28985. o.isTileWithinFOV = function() {
  28986. var e = new r.Vector3
  28987. , t = new r.Vector3(0,1,0)
  28988. , i = new r.Vector3(1,0,0);
  28989. return function(n, a, s, l, c, h, u) {
  28990. var d = o.mapFaceToCubemapFace(s);
  28991. if (r.cross(h, t, i),
  28992. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28993. o.isWithinFOV(e, h, u, null))
  28994. return !0;
  28995. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28996. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28997. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28998. o.isWithinFOV(e, h, u, null))
  28999. return !0;
  29000. g += p
  29001. }
  29002. return !1
  29003. }
  29004. }(),
  29005. o.isWithinFOV = function() {
  29006. var e = new r.Vector3
  29007. , t = new r.Vector3;
  29008. return function(i, n, o, a) {
  29009. if (r.copyVector(i, t),
  29010. a) {
  29011. r.copyVector(a, e),
  29012. r.normalize(e);
  29013. var s = r.dot(e, i);
  29014. e.x *= s,
  29015. e.y *= s,
  29016. e.z *= s,
  29017. r.subVector(t, e)
  29018. }
  29019. var l = o / 2 * r.RADIANS_PER_DEGREE
  29020. , c = Math.cos(l)
  29021. , h = r.dot(t, n);
  29022. return h >= c
  29023. }
  29024. }(),
  29025. o.mapFaceToCubemapFace = function() {
  29026. var e = {
  29027. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  29028. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29029. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29030. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29031. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29032. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29033. };
  29034. return function(t) {
  29035. return e[t]
  29036. }
  29037. }(),
  29038. t.exports = o
  29039. }
  29040. , {
  29041. "../enum/GLCubeFaces": 25,
  29042. "../util/MathLight": 176
  29043. }],
  29044. 175: [function(e, t, i) {
  29045. (function(i) {
  29046. "use strict";
  29047. function n() {
  29048. this.list = [],
  29049. this.index = {},
  29050. Object.defineProperty(this, "length", {
  29051. get: function() {
  29052. return this.list.length
  29053. }
  29054. })
  29055. }
  29056. var r = (e("./common"),
  29057. e("./logger"));
  29058. new r(i);
  29059. n.prototype.forEach = function(e) {
  29060. this.list.forEach(e)
  29061. }
  29062. ,
  29063. n.prototype.add = function(e) {
  29064. this.list.push(e),
  29065. this.index[this.getIndex(e)] = e
  29066. }
  29067. ,
  29068. n.prototype.getIndex = function(e) {
  29069. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  29070. }
  29071. ,
  29072. n.prototype.extend = function(e) {
  29073. for (var t = 0; t < e.length; t++)
  29074. this.add(e[t])
  29075. }
  29076. ,
  29077. n.prototype.get = function(e) {
  29078. return this.index[e]
  29079. }
  29080. ,
  29081. n.prototype.first = function() {
  29082. return this.list[0]
  29083. }
  29084. ,
  29085. n.prototype.last = function() {
  29086. return this.list[this.list.length - 1]
  29087. }
  29088. ,
  29089. n.prototype.reIndex = function() {
  29090. this.index = {};
  29091. var e = this;
  29092. this.forEach(function(t) {
  29093. e.index[e.getIndex(t)] = t
  29094. })
  29095. }
  29096. ,
  29097. n.prototype.filter = function(e) {
  29098. var t = this.list.filter(e);
  29099. return this.reIndex(),
  29100. t
  29101. }
  29102. ,
  29103. n.prototype.reduce = function(e, t) {
  29104. return this.list.reduce(e, t)
  29105. }
  29106. ,
  29107. n.prototype.sort = function(e) {
  29108. return this.list.sort(e)
  29109. }
  29110. ,
  29111. n.prototype.indexOf = function(e) {
  29112. for (var t = 0; t < this.list.length; ++t)
  29113. if (this.list[t] === e)
  29114. return t;
  29115. return -1
  29116. }
  29117. ,
  29118. t.exports = n
  29119. }
  29120. ).call(this, "/js/util/IndexedCollection.js")
  29121. }
  29122. , {
  29123. "./common": 185,
  29124. "./logger": 189
  29125. }],
  29126. 176: [function(e, t, i) {
  29127. "use strict";
  29128. var n = e("../constants")
  29129. , r = {};
  29130. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29131. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29132. r.Vector3 = function(e, t, i) {
  29133. this.x = e || 0,
  29134. this.y = t || 0,
  29135. this.z = i || 0
  29136. }
  29137. ,
  29138. r.Matrix4 = function() {
  29139. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29140. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29141. }
  29142. ,
  29143. r.Matrix4.prototype = {
  29144. identity: function() {
  29145. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29146. this
  29147. },
  29148. copy: function(e) {
  29149. return this.elements.set(e.elements),
  29150. this
  29151. },
  29152. applyToVector3: function(e) {
  29153. var t = e.x
  29154. , i = e.y
  29155. , n = e.z
  29156. , r = this.elements;
  29157. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29158. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29159. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29160. this
  29161. },
  29162. getInverse: function(e, t) {
  29163. var i = this.elements
  29164. , n = e.elements
  29165. , r = n[0]
  29166. , o = n[1]
  29167. , a = n[2]
  29168. , s = n[3]
  29169. , l = n[4]
  29170. , c = n[5]
  29171. , h = n[6]
  29172. , u = n[7]
  29173. , d = n[8]
  29174. , p = n[9]
  29175. , f = n[10]
  29176. , g = n[11]
  29177. , m = n[12]
  29178. , v = n[13]
  29179. , A = n[14]
  29180. , y = n[15]
  29181. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29182. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29183. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29184. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29185. , w = r * C + o * I + a * E + s * b;
  29186. if (0 === w) {
  29187. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29188. if (t)
  29189. throw new Error(_);
  29190. return console.warn(_),
  29191. this.identity()
  29192. }
  29193. var T = 1 / w;
  29194. return i[0] = C * T,
  29195. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29196. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29197. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29198. i[4] = I * T,
  29199. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29200. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29201. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29202. i[8] = E * T,
  29203. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29204. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29205. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29206. i[12] = b * T,
  29207. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29208. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29209. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29210. this
  29211. },
  29212. makeRotationFromQuaternion: function(e) {
  29213. var t = this.elements
  29214. , i = e.x
  29215. , n = e.y
  29216. , r = e.z
  29217. , o = e.w
  29218. , a = i + i
  29219. , s = n + n
  29220. , l = r + r
  29221. , c = i * a
  29222. , h = i * s
  29223. , u = i * l
  29224. , d = n * s
  29225. , p = n * l
  29226. , f = r * l
  29227. , g = o * a
  29228. , m = o * s
  29229. , v = o * l;
  29230. return t[0] = 1 - (d + f),
  29231. t[4] = h - v,
  29232. t[8] = u + m,
  29233. t[1] = h + v,
  29234. t[5] = 1 - (c + f),
  29235. t[9] = p - g,
  29236. t[2] = u - m,
  29237. t[6] = p + g,
  29238. t[10] = 1 - (c + d),
  29239. t[3] = 0,
  29240. t[7] = 0,
  29241. t[11] = 0,
  29242. t[12] = 0,
  29243. t[13] = 0,
  29244. t[14] = 0,
  29245. t[15] = 1,
  29246. this
  29247. }
  29248. },
  29249. r.Quaternion = function(e, t, i, n) {
  29250. this._x = e || 0,
  29251. this._y = t || 0,
  29252. this._z = i || 0,
  29253. this._w = void 0 !== n ? n : 1
  29254. }
  29255. ,
  29256. r.Quaternion.prototype = {
  29257. get x() {
  29258. return this._x
  29259. },
  29260. set x(e) {
  29261. this._x = e
  29262. },
  29263. get y() {
  29264. return this._y
  29265. },
  29266. set y(e) {
  29267. this._y = e
  29268. },
  29269. get z() {
  29270. return this._z
  29271. },
  29272. set z(e) {
  29273. this._z = e
  29274. },
  29275. get w() {
  29276. return this._w
  29277. },
  29278. set w(e) {
  29279. this._w = e
  29280. },
  29281. copy: function(e) {
  29282. this._x = e.x,
  29283. this._y = e.y,
  29284. this._z = e.z,
  29285. this._w = e.w
  29286. },
  29287. inverse: function() {
  29288. return this.conjugate().normalize()
  29289. },
  29290. conjugate: function() {
  29291. return this._x *= -1,
  29292. this._y *= -1,
  29293. this._z *= -1,
  29294. this
  29295. },
  29296. length: function() {
  29297. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29298. },
  29299. normalize: function() {
  29300. var e = this.length();
  29301. return 0 === e ? (this._x = 0,
  29302. this._y = 0,
  29303. this._z = 0,
  29304. this._w = 1) : (e = 1 / e,
  29305. this._x = this._x * e,
  29306. this._y = this._y * e,
  29307. this._z = this._z * e,
  29308. this._w = this._w * e),
  29309. this
  29310. },
  29311. setFromAxisAngle: function(e, t) {
  29312. var i = t / 2
  29313. , n = Math.sin(i);
  29314. return this._x = e.x * n,
  29315. this._y = e.y * n,
  29316. this._z = e.z * n,
  29317. this._w = Math.cos(i),
  29318. this
  29319. },
  29320. setFromUnitVectors: function() {
  29321. var e, t, i = 1e-6;
  29322. return function(n, o) {
  29323. return void 0 === e && (e = new r.Vector3),
  29324. t = r.dot(n, o) + 1,
  29325. t < i ? (t = 0,
  29326. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29327. this._x = e.x,
  29328. this._y = e.y,
  29329. this._z = e.z,
  29330. this._w = t,
  29331. this.normalize()
  29332. }
  29333. }(),
  29334. multiply: function(e) {
  29335. return this.multiplyQuaternions(this, e)
  29336. },
  29337. premultiply: function(e) {
  29338. return this.multiplyQuaternions(e, this)
  29339. },
  29340. multiplyQuaternions: function(e, t) {
  29341. var i = e._x
  29342. , n = e._y
  29343. , r = e._z
  29344. , o = e._w
  29345. , a = t._x
  29346. , s = t._y
  29347. , l = t._z
  29348. , c = t._w;
  29349. return this._x = i * c + o * a + n * l - r * s,
  29350. this._y = n * c + o * s + r * a - i * l,
  29351. this._z = r * c + o * l + i * s - n * a,
  29352. this._w = o * c - i * a - n * s - r * l,
  29353. this
  29354. }
  29355. },
  29356. r.convertWorkshopVector = function(e) {
  29357. return new r.Vector3(-e.x,e.y,e.z)
  29358. }
  29359. ,
  29360. r.convertWorkshopQuaternion = function(e) {
  29361. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29362. }
  29363. ;
  29364. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29365. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29366. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29367. }
  29368. ,
  29369. r.convertWorkshopPanoramaQuaternion = function(e) {
  29370. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29371. }
  29372. ,
  29373. r.normalize = function(e) {
  29374. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29375. , i = Math.sqrt(t);
  29376. e.x /= i,
  29377. e.y /= i,
  29378. e.z /= i
  29379. }
  29380. ,
  29381. r.dot = function(e, t) {
  29382. return e.x * t.x + e.y * t.y + e.z * t.z
  29383. }
  29384. ,
  29385. r.cross = function(e, t, i) {
  29386. var n = e.x
  29387. , r = e.y
  29388. , o = e.z;
  29389. i.x = r * t.z - o * t.y,
  29390. i.y = o * t.x - n * t.z,
  29391. i.z = n * t.y - r * t.x
  29392. }
  29393. ,
  29394. r.setVector = function(e, t, i, n) {
  29395. e.x = t,
  29396. e.y = i,
  29397. e.z = n
  29398. }
  29399. ,
  29400. r.copyVector = function(e, t) {
  29401. t.x = e.x,
  29402. t.y = e.y,
  29403. t.z = e.z
  29404. }
  29405. ,
  29406. r.addVector = function(e, t) {
  29407. e.x += t.x,
  29408. e.y += t.y,
  29409. e.z += t.z
  29410. }
  29411. ,
  29412. r.subVector = function(e, t) {
  29413. e.x -= t.x,
  29414. e.y -= t.y,
  29415. e.z -= t.z
  29416. }
  29417. ,
  29418. r.applyQuaternionToVector = function(e, t) {
  29419. var i = t.x
  29420. , n = t.y
  29421. , r = t.z
  29422. , o = e.x
  29423. , a = e.y
  29424. , s = e.z
  29425. , l = e.w
  29426. , c = l * i + a * r - s * n
  29427. , h = l * n + s * i - o * r
  29428. , u = l * r + o * n - a * i
  29429. , d = -o * i - a * n - s * r;
  29430. t.x = c * l + d * -o + h * -s - u * -a,
  29431. t.y = h * l + d * -a + u * -o - c * -s,
  29432. t.z = u * l + d * -s + c * -a - h * -o
  29433. }
  29434. ,
  29435. r.angleBetweenVectors = function(e, t) {
  29436. return Math.acos(r.dot(e, t))
  29437. }
  29438. ,
  29439. t.exports = r
  29440. }
  29441. , {
  29442. "../constants": 8
  29443. }],
  29444. 177: [function(e, t, i) {
  29445. (function(i) {
  29446. "use strict";
  29447. function n(e) {
  29448. this.cache = null,
  29449. this.expires = 0
  29450. }
  29451. function r() {
  29452. this.baseUrl = null,
  29453. this.cache = null,
  29454. this.expires = 0
  29455. }
  29456. function o() {
  29457. this.baseUrl = null,
  29458. this.expires = 0
  29459. }
  29460. function a(e) {
  29461. this.initialLoadingPromise = null,
  29462. this.endpoint = e + "?type=3",
  29463. this.urlContainer = null,
  29464. this.authorizationHeader = h.getAuthorizationHeader(),
  29465. this.containerClasses = [o, r, n]
  29466. }
  29467. var s = e("./ajax")
  29468. , l = e("./logger")
  29469. , c = e("../constants")
  29470. , h = e("./showcase")
  29471. , u = (e("../ab"),
  29472. new l(i));
  29473. n.prototype = {
  29474. version: 1,
  29475. validate: function(e) {
  29476. return "catalog.json"in e && Object.keys(e).length > 0
  29477. },
  29478. update: function(e) {
  29479. return this.cache = e,
  29480. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29481. $.when()
  29482. },
  29483. get: function(e) {
  29484. return this.cache[e]
  29485. }
  29486. },
  29487. r.prototype = {
  29488. version: 2,
  29489. validate: function(e) {
  29490. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29491. },
  29492. update: function(e) {
  29493. return this.baseUrl = e["base.url"],
  29494. this.cache = e,
  29495. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29496. $.when()
  29497. },
  29498. get: function(e) {
  29499. var t = this.cache[e];
  29500. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29501. }
  29502. },
  29503. o.prototype = {
  29504. version: 3,
  29505. validate: function(e) {
  29506. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29507. },
  29508. update: function(e) {
  29509. return this.baseUrl = e.templates[0],
  29510. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29511. $.when()
  29512. },
  29513. get: function(e) {
  29514. return this.baseUrl.replace("{{filename}}", e)
  29515. }
  29516. },
  29517. a.prototype = {
  29518. init: function() {
  29519. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29520. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29521. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29522. this.refresh().done(function() {
  29523. u.debug("Refreshed")
  29524. }).fail(function() {
  29525. u.error("Failed url refresh, urls might go stale soon")
  29526. }))
  29527. }
  29528. .bind(this), c.signedUrlCheckInterval),
  29529. this.initialLoadingPromise = this.refresh(),
  29530. this.initialLoadingPromise)
  29531. },
  29532. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29533. e = e || {};
  29534. /*var t = void 0 === e.cache || e.cache;
  29535. return s.get( this.endpoint , { //file
  29536. responseType: "json",
  29537. prefetchFrom: t ? "files" : null,
  29538. cache: t,
  29539. auth: this.authorizationHeader
  29540. }).then(function(e) {
  29541. if (this.urlContainer && this.urlContainer.validate(e))
  29542. return this.urlContainer.update(e);
  29543. for (var i = 0; i < this.containerClasses.length; i++) {
  29544. var n = this.containerClasses[i]
  29545. , r = new n;
  29546. if (r.validate(e))
  29547. return u.info("Using urls version " + r.version),
  29548. this.urlContainer = r,
  29549. this.urlContainer.update(e)
  29550. }
  29551. return t ? this.refresh({
  29552. cache: !1
  29553. }) : $.Deferred().reject("missing-urls")
  29554. }
  29555. .bind(this), function(e) {
  29556. return "loading-failed"
  29557. }) */
  29558. return $.Deferred().resolve();
  29559. },
  29560. get: function(e) {
  29561. //return this.urlContainer.get(e)
  29562. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29563. }
  29564. },
  29565. t.exports = a
  29566. }
  29567. ).call(this, "/js/util/ModelUrls.js")
  29568. }
  29569. , {
  29570. "../ab": 3,
  29571. "../constants": 8,
  29572. "./ajax": 181,
  29573. "./logger": 189,
  29574. "./showcase": 193
  29575. }],
  29576. 178: [function(e, t, i) {
  29577. (function(i) {
  29578. "use strict";
  29579. function n() {
  29580. u.call(this),
  29581. this.neighbourMap = {},
  29582. this.map = null
  29583. }
  29584. var r = e("three")
  29585. , o = e("./common")
  29586. , a = e("../settings")
  29587. , s = e("../objects/Panorama")
  29588. , a = e("../settings")
  29589. , l = e("./aStar")
  29590. , c = e("./logger")
  29591. , h = new c(i)
  29592. , u = e("./IndexedCollection")
  29593. , d = e("./transitions");
  29594. o.inherit(n, u),
  29595. n.prototype.getIndex = function(e) {
  29596. return e.id
  29597. }
  29598. ,
  29599. n.prototype.find = function(e, t) {
  29600. var i = o.filterAll(this.list, e);
  29601. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29602. i = o.stableSort(i, e)
  29603. }),
  29604. i[0])
  29605. }
  29606. ,
  29607. n.prototype.sortByScore = function(e, t) {
  29608. var i = o.filterAll(this.list, e);
  29609. return 0 === i.length ? null : i = i.map(function(e) {
  29610. return {
  29611. pano: e,
  29612. score: t.reduce(function(t, i) {
  29613. return t + i(e)
  29614. }, 0)
  29615. }
  29616. }).sort(function(e, t) {
  29617. return t.score - e.score;
  29618. })
  29619. }
  29620. ,
  29621. n.prototype.lowestByScore = function(e, t, i) {
  29622. return this.findRankedByScore(0, e, t, i)
  29623. }
  29624. ,
  29625. n.prototype.findRankedByScore = function(e, t, i, n) {
  29626. n && (n.candidates = null,
  29627. n.pano = null),
  29628. e || (e = 0);
  29629. var r = this.sortByScore(t, i);
  29630. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29631. n.pano = r[e].pano),
  29632. r[e].pano)
  29633. }
  29634. ,
  29635. n.prototype.showPanoScores = function(e) {
  29636. this.list.forEach(function(e) {
  29637. e.removeTextSprite()
  29638. });
  29639. var t = 6344768;
  29640. e.forEach(function(e) {
  29641. e.pano.addTextSprite(e.score.toFixed(2), t),
  29642. t = 16428055
  29643. })
  29644. }
  29645. ,
  29646. n.prototype.isNeighbour = function(e, t) {
  29647. return this.neighbourMap[e.id][t.id]
  29648. }
  29649. ,
  29650. n.prototype.getNeighbours = function(e) {
  29651. return this.neighbourMap[e.id]
  29652. }
  29653. ,
  29654. n.prototype.setNeighbour = function(e, t, i) {
  29655. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29656. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29657. this.neighbourMap[e.id][e.id] = !0,
  29658. this.neighbourMap[t.id][t.id] = !0,
  29659. this.neighbourMap[e.id][t.id] = i,
  29660. this.neighbourMap[t.id][e.id] = i,
  29661. this.neighbourMap[e.id]
  29662. }
  29663. ,
  29664. n.prototype.findClosest = function(e, t) {
  29665. var i = [s.filters.isPanoAligned()];
  29666. return t && i.push(s.filters.inDirection(e, t, .75)),
  29667. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29668. }
  29669. ,
  29670. n.prototype.dualNeighbors = function(e, t) {
  29671. var i, n = [];
  29672. for (i in this.neighbourMap[e.id])
  29673. this.neighbourMap[t.id][i] && n.push(i);
  29674. return n
  29675. }
  29676. ,
  29677. n.prototype.populate_path_graph = function() {
  29678. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29679. for (e = 0; e < this.list.length; e += 1) {
  29680. o = this.list[e],
  29681. s = {},
  29682. l = !1,
  29683. i = o.neighbourPanos || o.findNeighourPanos();
  29684. for (t in i)
  29685. if (i[t]) {
  29686. a = this.index[t],
  29687. p.copy(o.floorPosition),
  29688. p.sub(a.floorPosition);
  29689. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29690. , v = (Math.abs(p.y) / Math.max(m, .01),
  29691. Math.max(0, Math.abs(p.y) - .2));
  29692. v > 0 ? (f += 1,
  29693. v = Math.pow(4 * v, 2),
  29694. m = Math.pow(m, 2),
  29695. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29696. n = p.length()),
  29697. s[a.id] = n,
  29698. l = !0
  29699. }
  29700. l ? u[o.id] = s : d += 1
  29701. }
  29702. this.map = u,
  29703. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29704. }
  29705. ,
  29706. n.prototype.aStarSearch = function(e, t) {
  29707. var i = Date.now()
  29708. , n = new l({
  29709. start: e,
  29710. isEnd: function(e) {
  29711. return e === t
  29712. },
  29713. neighbor: function(e) {
  29714. var t = e.neighbourPanos || e.findNeighourPanos()
  29715. , i = [];
  29716. for (var n in t)
  29717. t[n] && i.push(this.index[n]); //add: t[n] &&
  29718. return i
  29719. }
  29720. .bind(this),
  29721. distance: function(e, t) {
  29722. var i = this.map[e.id]
  29723. , n = i[t.id];
  29724. return n
  29725. }
  29726. .bind(this),
  29727. heuristic: function(e, t) {
  29728. return 1
  29729. }
  29730. .bind(this),
  29731. hash: function(e) {
  29732. return e.id
  29733. },
  29734. timeout: 5e3
  29735. });
  29736. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29737. "success" !== n.status)
  29738. return h.debug("Did not find A* path from " + e + " to " + t),
  29739. null;
  29740. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29741. var r = [];
  29742. return n.path.forEach(function(e) {
  29743. r.push(e.id)
  29744. }),
  29745. r
  29746. }
  29747. ,
  29748. n.prototype.includeNodesNearPath = function() {
  29749. var e = new r.Vector3
  29750. , t = new r.Vector3
  29751. , i = new r.Vector3
  29752. , n = new r.Vector3
  29753. , o = new r.Vector3
  29754. , a = new r.Vector3
  29755. , s = new r.Vector3
  29756. , l = new r.Vector3
  29757. , c = []
  29758. , h = new r.Vector3
  29759. , u = new r.Vector3;
  29760. return function(r, d) {
  29761. if (r)
  29762. for (var p = function(e, t, i) {
  29763. return o.copy(t).sub(e),
  29764. o.dot(i)
  29765. }, f = function(e, t) {
  29766. return p(h, e.position, i) - p(h, t.position, i)
  29767. }, g = 0; g < r.length - 1; ) {
  29768. var m = r[g]
  29769. , v = r[g + 1]
  29770. , A = this.index[m]
  29771. , y = this.index[v];
  29772. h.copy(A.position),
  29773. u.copy(y.position),
  29774. c.length = 0,
  29775. e.copy(u).sub(h),
  29776. i.copy(e).normalize();
  29777. for (var C = 0; C < this.list.length; C++) {
  29778. var I = this.list[C];
  29779. o.copy(I.position).sub(h);
  29780. var E = o.dot(i);
  29781. if (E > 0) {
  29782. s.copy(i),
  29783. s.multiplyScalar(E),
  29784. a.copy(o),
  29785. a.sub(s);
  29786. var b = a.length();
  29787. if (b < d) {
  29788. t.copy(e).negate(),
  29789. n.copy(t).normalize(),
  29790. l.copy(I.position).sub(u);
  29791. var w = l.dot(n);
  29792. w > 0 && c.push(I)
  29793. }
  29794. }
  29795. }
  29796. if (c.length > 0) {
  29797. c.sort(f);
  29798. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29799. r[_] = r[_ - c.length];
  29800. for (var T = 0; T < c.length; T++)
  29801. r[T + g + 1] = c[T].id
  29802. }
  29803. g += c.length + 1
  29804. }
  29805. }
  29806. }(),
  29807. n.prototype.fadeMarkerOpacity = function(e, t) {
  29808. var i = void 0 === e ? a.panorama.markerOpacity : e
  29809. , n = this.list.findIndex(function(e) {
  29810. return e.marker
  29811. });
  29812. if (!(n < 0)) {
  29813. var r = this.list[n].marker.material.opacity;
  29814. if (r !== e) {
  29815. var o = i - r;
  29816. d.trigger({
  29817. func: function(e, t) {
  29818. var i = r + e * o;
  29819. this.forEach(function(e) {
  29820. e.marker && (e.marker.material.opacity = i)
  29821. })
  29822. }
  29823. .bind(this),
  29824. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29825. name: "_fpm"
  29826. })
  29827. }
  29828. }
  29829. }
  29830. ,
  29831. t.exports = n
  29832. }
  29833. ).call(this, "/js/util/PanoramaCollection.js")
  29834. }
  29835. , {
  29836. "../objects/Panorama": 148,
  29837. "../settings": 166,
  29838. "./IndexedCollection": 175,
  29839. "./aStar": 180,
  29840. "./common": 185,
  29841. "./logger": 189,
  29842. "./transitions": 195,
  29843. three: 217
  29844. }],
  29845. 179: [function(e, t, i) {
  29846. "use strict";
  29847. function n() {
  29848. this.actionSequence = [],
  29849. this.actionSequenceInProgress = !1
  29850. }
  29851. function r(e, t, i, n) {
  29852. s.trackAlways("zoom_" + e, {
  29853. from: t,
  29854. to: i,
  29855. pano: n
  29856. })
  29857. }
  29858. function o(e, t) {
  29859. r("initial", 1, e, t)
  29860. }
  29861. function a(e, t, i) {
  29862. r("followup", e, t, i)
  29863. }
  29864. var s = e("../analytics");
  29865. n.prototype.reset = function(e) {
  29866. this.actionSequenceInProgress = !1,
  29867. this.actionSequence.length = 0
  29868. }
  29869. ,
  29870. n.prototype.addZoomAction = function() {
  29871. var e = null
  29872. , t = null
  29873. , i = !1
  29874. , n = function() {
  29875. if (e = null,
  29876. this.actionSequence.length > 0) {
  29877. var i = this.actionSequence[0].start
  29878. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29879. 1 === i ? o(n, t) : a(i, n, t)
  29880. }
  29881. this.reset()
  29882. };
  29883. return function(r, o, a) {
  29884. if (r !== o) {
  29885. i || (n = n.bind(this),
  29886. i = !0),
  29887. e && (window.clearTimeout(e),
  29888. e = null),
  29889. a === t && this.actionSequenceInProgress || (this.reset(),
  29890. t = a),
  29891. this.actionSequenceInProgress = !0;
  29892. var s = {
  29893. start: r,
  29894. end: o
  29895. };
  29896. this.actionSequence.push(s),
  29897. e = window.setTimeout(n, 150)
  29898. }
  29899. }
  29900. }(),
  29901. t.exports = n
  29902. }
  29903. , {
  29904. "../analytics": 4
  29905. }],
  29906. 180: [function(e, t, i) {
  29907. "use strict";
  29908. function n(e) {
  29909. void 0 === e.timeout && (e.timeout = 1 / 0);
  29910. var t = e.hash || o
  29911. , i = {
  29912. data: e.start,
  29913. g: 0,
  29914. h: e.heuristic(e.start)
  29915. }
  29916. , n = i;
  29917. i.f = i.h;
  29918. var h = new s
  29919. , u = new l(a)
  29920. , d = c();
  29921. u.push(i),
  29922. d.set(t(i.data), i);
  29923. for (var p = new Date; u.size(); ) {
  29924. if (new Date - p > e.timeout)
  29925. return {
  29926. status: "timeout",
  29927. cost: n.g,
  29928. path: r(n)
  29929. };
  29930. var f = u.pop();
  29931. if (d.delete(t(f.data)),
  29932. e.isEnd(f.data))
  29933. return {
  29934. status: "success",
  29935. cost: f.g,
  29936. path: r(f)
  29937. };
  29938. h.add(t(f.data));
  29939. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29940. var v = g[m];
  29941. if (!h.contains(t(v))) {
  29942. var A = f.g + e.distance(f.data, v)
  29943. , y = d.get(t(v))
  29944. , C = !1;
  29945. if (void 0 === y)
  29946. y = {
  29947. data: v
  29948. },
  29949. d.set(t(v), y);
  29950. else {
  29951. if (y.g < A)
  29952. continue;
  29953. C = !0
  29954. }
  29955. y.parent = f,
  29956. y.g = A,
  29957. y.h = e.heuristic(v),
  29958. y.f = A + y.h,
  29959. y.h < n.h && (n = y),
  29960. C ? u.heapify() : u.push(y)
  29961. }
  29962. }
  29963. }
  29964. return {
  29965. status: "noPath",
  29966. cost: n.g,
  29967. path: r(n)
  29968. }
  29969. }
  29970. function r(e) {
  29971. if (void 0 !== e.parent) {
  29972. var t = r(e.parent);
  29973. return t.push(e.data),
  29974. t
  29975. }
  29976. return [e.data]
  29977. }
  29978. function o(e) {
  29979. return e.toString()
  29980. }
  29981. function a(e, t) {
  29982. return e.f - t.f
  29983. }
  29984. var s = e("Set")
  29985. , l = e("heap")
  29986. , c = e("dict");
  29987. t.exports = n
  29988. }
  29989. , {
  29990. Set: 196,
  29991. dict: 210,
  29992. heap: 211
  29993. }],
  29994. 181: [function(e, t, i) {
  29995. (function(i) {
  29996. "use strict";
  29997. function n(e, t, i) {
  29998. var n = new XMLHttpRequest;
  29999. if (i && "withCredentials"in n)
  30000. n.open(e, t, i);
  30001. else if ("undefined" != typeof XDomainRequest)
  30002. n = new XDomainRequest,
  30003. n.open(e, t);
  30004. else {
  30005. if (i)
  30006. throw "Browser does not support CORS!";
  30007. n.open(e, t)
  30008. }
  30009. return n
  30010. }
  30011. function r(e, t, i) {
  30012. function o() {
  30013. u.warn("Retrying ", t),
  30014. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  30015. }
  30016. function a(e, t) {
  30017. var i = e.response;
  30018. if ("json" === t && "object" != typeof i)
  30019. try {
  30020. i = JSON.parse(e.responseText)
  30021. } catch (e) {
  30022. return void c.reject({
  30023. error: "Failed parsing JSON"
  30024. })
  30025. }
  30026. else if ("image/jpeg" === t) {
  30027. var n = new Uint8Array(e.response)
  30028. , r = new Blob([n],{
  30029. type: "image/jpeg"
  30030. })
  30031. , o = URL.createObjectURL(r);
  30032. i = new Image,
  30033. i.src = o,
  30034. i.crossOrigin = "Anonymous",
  30035. i.onload = function() {
  30036. URL.revokeObjectURL(o)
  30037. }
  30038. }
  30039. return i
  30040. }
  30041. var s = n(e, t, !1);
  30042. if (i = i || {},
  30043. i.retries = void 0 !== i.retries ? i.retries : 0,
  30044. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  30045. i.responseType)
  30046. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  30047. s.responseType = i.responseType;
  30048. else {
  30049. if ("image/jpeg" !== i.responseType)
  30050. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  30051. s.responseType = "arraybuffer"
  30052. }
  30053. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  30054. i.auth && s.setRequestHeader("Authorization", i.auth),
  30055. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  30056. s.setRequestHeader("Content-Type", "application/json")),
  30057. "object" == typeof i.headers)
  30058. for (var l in i.headers)
  30059. s.setRequestHeader(l, i.headers[l]);
  30060. var c = $.Deferred();
  30061. return s.onreadystatechange = function(e) {
  30062. if (4 === this.readyState)
  30063. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  30064. i.retries++,
  30065. setTimeout(o, 1e3);
  30066. else if (200 === this.status) {
  30067. var t = a(this, i.responseType);
  30068. c.resolve(t)
  30069. } else
  30070. c.reject(this)
  30071. }
  30072. ,
  30073. s.onprogress = function(e) {
  30074. c.notify(e)
  30075. }
  30076. ,
  30077. s.send(i.data),
  30078. c.promise()
  30079. }
  30080. function o(e) {
  30081. return Object.keys(e).sort().map(function(t) {
  30082. return {
  30083. key: t,
  30084. value: e[t]
  30085. }
  30086. })
  30087. }
  30088. function a(e, t) {
  30089. var i = t.responseType || null
  30090. , n = t.auth || null
  30091. , r = t.prefetchFrom || null
  30092. , a = e + "__" + i + "__" + n + "__" + r;
  30093. return t.headers && o(t.headers).forEach(function(e) {
  30094. a += "__" + e.key + ":" + e.value
  30095. }),
  30096. a
  30097. }
  30098. function s(e, t) {
  30099. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30100. }
  30101. function l(e, t, i) {
  30102. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30103. }
  30104. var c = e("./logger")
  30105. , h = e("../ab")
  30106. , u = new c(i);
  30107. window.URL = window.URL || window.webkitURL,
  30108. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30109. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  30110. /* setTimeout(function() {//MP-- xzw delete
  30111. window.MP_REQUEST_CACHE = null,
  30112. window.MP_PREFETCHED_MODELDATA = {}
  30113. }, 6e4),
  30114. window.onpageshow = function(e) {
  30115. e.persisted && (window.MP_REQUEST_CACHE = null,
  30116. window.MP_PREFETCHED_MODELDATA = {})
  30117. } */
  30118. ,
  30119. t.exports = {
  30120. get: function(e, t) {
  30121. t = t || {};
  30122. var i = void 0 === t.cache || t.cache;
  30123. if (i) {
  30124. var n = s(e, t);
  30125. if (n)
  30126. return n
  30127. }
  30128. var o;
  30129. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  30130. i && l(e, t, o),
  30131. o
  30132. },
  30133. post: function(e, t) {
  30134. return r("POST", e, t)
  30135. },
  30136. patch: function(e, t) {
  30137. return r("PATCH", e, t)
  30138. },
  30139. getImage: function(e, t) {
  30140. function i() {
  30141. u.warn("Retrying ", e),
  30142. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30143. }
  30144. var n = $.Deferred()
  30145. , r = new Image
  30146. , o = this;
  30147. return e = h.changeIfImageOptimzing(e),
  30148. null !== t && void 0 !== t || (t = 3),
  30149. r.onerror = function() {
  30150. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30151. }
  30152. ,
  30153. r.onload = function() {
  30154. n.resolve(r)
  30155. }
  30156. ,
  30157. r.crossOrigin = "anonymous",
  30158. r.src = e,
  30159. n
  30160. }
  30161. }
  30162. }
  30163. ).call(this, "/js/util/ajax.js")
  30164. }
  30165. , {
  30166. "../ab": 3,
  30167. "./logger": 189
  30168. }],
  30169. 182: [function(e, t, i) {
  30170. "use strict";
  30171. function n(e, t) {
  30172. var i = window.navigator.userAgent
  30173. , n = i.match(e);
  30174. return n = n ? n[1].split(t) : [],
  30175. {
  30176. major: parseInt(n[0]) || 0,
  30177. minor: parseInt(n[1]) || 0,
  30178. patch: parseInt(n[2]) || 0
  30179. }
  30180. }
  30181. var r = e("../exception/DeviceMismatchException");
  30182. window.browser = t.exports = {
  30183. isFullscreen: function() {
  30184. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30185. },
  30186. supportsFullscreen: function() {
  30187. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30188. },
  30189. isPointerLocked: function() {
  30190. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30191. },
  30192. requestFullscreen: function(e, t) {
  30193. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30194. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30195. },
  30196. requestPointerLock: function() {
  30197. var e;
  30198. if (document.fullscreenElement)
  30199. e = document.fullscreenElement();
  30200. else if (document.mozFullscreenElement)
  30201. e = document.mozFullscreenElement();
  30202. else if (document.mozFullScreenElement)
  30203. e = document.mozFullScreenElement();
  30204. else {
  30205. if (!document.webkitFullscreenElement)
  30206. return;
  30207. e = document.webkitFullscreenElement()
  30208. }
  30209. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30210. e.requestPointerLock(),
  30211. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30212. },
  30213. exitPointerLock: function() {
  30214. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30215. document.exitPointerLock()
  30216. },
  30217. exitFullscreen: function() {
  30218. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30219. },
  30220. details: function() {
  30221. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30222. return e ? {
  30223. name: e[1],
  30224. version: parseInt(e[2]),
  30225. platform: navigator.platform
  30226. } : {}
  30227. },
  30228. is: function(e) {
  30229. return this.details() && this.details().name === e
  30230. },
  30231. inIframe: function() {
  30232. return window.parent !== window
  30233. },
  30234. aspectRatio: function() {
  30235. var e = $("#player").width() / $("#player").height();
  30236. return isFinite(e) ? e : 0
  30237. },
  30238. userAgent: function() {
  30239. return window.navigator.userAgent
  30240. },
  30241. isMobile: function() {
  30242. var e = navigator.userAgent || navigator.vendor || window.opera;
  30243. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30244. },
  30245. isLandscape: function() {
  30246. return this.isMobile && this.aspectRatio() > 1
  30247. },
  30248. isSmallScreen: function() {
  30249. var e = screen.width / window.devicePixelRatio;
  30250. return e < 240
  30251. },
  30252. detectIE: function() {
  30253. var e = window.navigator.userAgent
  30254. , t = e.indexOf("MSIE ");
  30255. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30256. },
  30257. detectSafari: function() {
  30258. var e = window.navigator.userAgent
  30259. , t = e.indexOf("Safari");
  30260. return t !== -1 && !this.detectChrome()
  30261. },
  30262. detectFirefox: function() {
  30263. var e = window.navigator.userAgent;
  30264. return e.indexOf("Firefox") !== -1
  30265. },
  30266. detectChrome: function() {
  30267. var e = window.navigator.userAgent;
  30268. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30269. },
  30270. detectOpera: function() {
  30271. var e = window.navigator.userAgent;
  30272. return e.indexOf("OPR") !== -1
  30273. },
  30274. detectIOS: function() {
  30275. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30276. },
  30277. detectIPad: function() {
  30278. var e = window.navigator.userAgent
  30279. , t = /iPad/;
  30280. return t.test(e)
  30281. },
  30282. detectIPod: function() {
  30283. var e = window.navigator.userAgent
  30284. , t = /iPod/;
  30285. return t.test(e)
  30286. },
  30287. detectIPhone: function() {
  30288. var e = window.navigator.userAgent
  30289. , t = /iPhone/;
  30290. return t.test(e)
  30291. },
  30292. detectAndroid: function() {
  30293. var e = window.navigator.userAgent;
  30294. return e.indexOf("Android") !== -1
  30295. },
  30296. detectAndroidMobile: function() {
  30297. var e = window.navigator.userAgent;
  30298. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30299. },
  30300. detectSamsungNative: function() {
  30301. var e = window.navigator.userAgent;
  30302. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30303. },
  30304. detectSamsungS6: function() {
  30305. var e = window.navigator.userAgent;
  30306. return e.indexOf("SM-G92") !== -1
  30307. },
  30308. /************************************************************fyz改from徐世廷*************************************************************/
  30309. detectHUAWEI5X: function() {
  30310. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30311. },
  30312. /*******************************************************************************************************************************/
  30313. detectWebVR: function() {
  30314. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30315. },
  30316. getVRDisplay: function() {
  30317. var e = $.Deferred();
  30318. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30319. t.length >= 1 && e.resolve(t[0]),
  30320. e.reject(null)
  30321. }),
  30322. e) : e.reject(null)
  30323. },
  30324. iosVersion: function() {
  30325. if (!this.detectIOS())
  30326. throw new r("Did not detect an iDevice");
  30327. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30328. , t = "_";
  30329. return n(e, t)
  30330. },
  30331. androidVersion: function() {
  30332. if (!this.detectAndroid())
  30333. throw new r("Did not detect an Android based device");
  30334. var e = /Android ((?:\d+\.?){1,3})/
  30335. , t = ".";
  30336. return n(e, t)
  30337. },
  30338. valueFromCookie: function(e, t) {
  30339. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30340. if (!i)
  30341. return t;
  30342. var n = i[1];
  30343. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30344. },
  30345. valueFromHash: function(e, t) {
  30346. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30347. , n = i.exec(window.location.href);
  30348. if (!n)
  30349. return t;
  30350. var r = n[1];
  30351. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30352. }
  30353. }
  30354. }
  30355. , {
  30356. "../exception/DeviceMismatchException": 56
  30357. }],
  30358. 183: [function(e, t, i) {
  30359. (function(i) {
  30360. "use strict";
  30361. function n(e, t) {
  30362. var i = r(t);
  30363. var replaceAll = function (str, f, e) {
  30364. //f全部替换成e
  30365. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30366. return str.replace(reg, e);
  30367. };
  30368. var urlFirstView = c.valueFromHash('firstView');
  30369. if(urlFirstView){
  30370. try{
  30371. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30372. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30373. urlFirstView = "{"+urlFirstView+"]}"
  30374. let info = JSON.parse(urlFirstView);
  30375. i.pano = t.index[info.pano] //panos.get(info.pano)
  30376. if(!i.pano){
  30377. urlFirstView = false
  30378. console.error('检测到firstView但是 找不到该pano')
  30379. }else{
  30380. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30381. i.zoom = -1;
  30382. i.mode = "panorama"
  30383. i.setByUrl = true
  30384. }
  30385. }catch(e){
  30386. urlFirstView = false
  30387. console.error('检测到firstView但是解析出错'+e)
  30388. }
  30389. }
  30390. if (Object.keys(i).length > 0)
  30391. return i;
  30392. if (e.heroImage)
  30393. i = o(e, t);
  30394. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30395. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30396. try {
  30397. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30398. i.position = n.camera.position,
  30399. //i.quaternion = n.camera.quaternion,
  30400. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30401. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30402. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30403. d.debug("Using camera_start"),
  30404. d.debug("Modeldata pano: ", i.pano.quaternion),
  30405. d.debug("Camera start pano: ", n.pano.quaternion)),
  30406. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30407. } catch (e) {
  30408. d.warn(e.message)
  30409. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30410. }
  30411. }
  30412. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30413. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30414. i.pano = t.findClosest(i.position),
  30415. i.quaternion = i.pano.quaternion),
  30416. 0 === Object.keys(i).length) {
  30417. var a = t.list[0];
  30418. a && (i.mode = h.PANORAMA,
  30419. i.pano = a,
  30420. i.position = a.position,
  30421. i.quaternion = a.quaternion,
  30422. d.info("Starting at 1st pano " + a.id))
  30423. }
  30424. return i.mode = i.mode || h.DOLLHOUSE,
  30425. i
  30426. }
  30427. function r(e) {
  30428. var t = c.valueFromHash("start", "")
  30429. , i = {};
  30430. if ("" !== t) {
  30431. d.debug("Start override found in parameters, trying to parse..."),
  30432. i = a(t) || {};
  30433. var n = c.valueFromHash("tag", null);
  30434. n && (i.tag = n),
  30435. i.panoId && (i.pano = e.get(i.panoId))
  30436. }
  30437. return i
  30438. }
  30439. function o(e, t) {
  30440. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30441. return {};
  30442. var i = {}
  30443. , n = e.heroImage.metadata;
  30444. d.debug("Using start position from thumbnail image"),
  30445. i.position = n.camera_position,
  30446. i.quaternion = n.camera_quaternion;
  30447. try {
  30448. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30449. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30450. } catch (e) {
  30451. d.debug(e.message)
  30452. }
  30453. return i
  30454. }
  30455. function a(e) {
  30456. return s.deserialize(e)
  30457. }
  30458. var s = e("../controls/serializer")
  30459. , l = e("../util/math")
  30460. , c = e("./browser")
  30461. , h = e("../enum/Viewmode")
  30462. , u = e("../util/logger")
  30463. , th = e("three")//xzw
  30464. , d = new u(i);
  30465. t.exports = {
  30466. getStartCameraOptions: n
  30467. }
  30468. }
  30469. ).call(this, "/js/util/camera.js")
  30470. }
  30471. , {
  30472. "../controls/serializer": 14,
  30473. "../enum/Viewmode": 51,
  30474. "../util/logger": 189,
  30475. "../util/math": 190,
  30476. "./browser": 182,
  30477. "three": 217
  30478. }],
  30479. 184: [function(e, t, i) {
  30480. "use strict";
  30481. function n(e, t, i) {
  30482. return o(e.fov, t, i)
  30483. }
  30484. var r = e("./MathLight")
  30485. , o = function(e, t, i) {
  30486. var n = t
  30487. , o = i
  30488. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30489. return a
  30490. }
  30491. , a = function(e, t, i) {
  30492. var n = t
  30493. , o = i
  30494. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30495. return a
  30496. }
  30497. , s = function(e, t, i, n) {
  30498. var r = o(e, i, n);
  30499. return r > t ? a(t, i, n) : e
  30500. };
  30501. t.exports = {
  30502. clampVFOV: s,
  30503. getHFOVForCamera: n,
  30504. getHFOVFromVFOV: o,
  30505. getVFOVFromHFOV: a
  30506. }
  30507. window.MathLight = t.exports
  30508. }
  30509. , {
  30510. "./MathLight": 176
  30511. }],
  30512. 185: [function(e, t, i) {
  30513. "use strict";
  30514. var n = e("three");
  30515. t.exports = {
  30516. delayOneFrame: function(e) {
  30517. window.setTimeout(e, 1)
  30518. },
  30519. normalizeUrl: function(e) {
  30520. return e.replace("https://", "http://")
  30521. },
  30522. domainFromUrl: function(e) {
  30523. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30524. return t ? t[3] : e
  30525. },
  30526. average: function(e, t) {
  30527. if (0 === e.length)
  30528. return null;
  30529. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30530. var o = t ? e[r][t] : e[r];
  30531. i += o,
  30532. n++
  30533. }
  30534. return i / n
  30535. },
  30536. countUnique: function(e) {
  30537. for (var t = {}, i = 0; i < e.length; i++)
  30538. t[e[i]] = 1 + (t[e[i]] || 0);
  30539. return Object.keys(t).length
  30540. },
  30541. averageVectors: function(e, t) {
  30542. var i = new n.Vector3;
  30543. if (0 === e.length)
  30544. return i;
  30545. for (var r = 0, o = 0; o < e.length; o++) {
  30546. var a = t ? e[o][t] : e[o];
  30547. i.add(a),
  30548. r++
  30549. }
  30550. return i.divideScalar(r)
  30551. },
  30552. equalLists: function(e, t) {
  30553. if (e.length !== t.length)
  30554. return !1;
  30555. for (var i = 0; i < e.length; i++)
  30556. if (e[i] !== t[i])
  30557. return !1;
  30558. return !0
  30559. },
  30560. lowerMedian: function(e, t) {
  30561. if (0 === e.length)
  30562. return null;
  30563. t = t || 2,
  30564. e.sort(function(e, t) {
  30565. return e - t
  30566. });
  30567. var i = Math.floor(e.length / t);
  30568. return e[i]
  30569. },
  30570. stableSort: function(e, t) {
  30571. return e.map(function(e, t) {
  30572. return {
  30573. value: e,
  30574. index: t
  30575. }
  30576. }).sort(function(e, i) {
  30577. var n = t(e.value, i.value);
  30578. return 0 !== n ? n : e.index - i.index
  30579. }).map(function(e) {
  30580. return e.value
  30581. })
  30582. },
  30583. filterAll: function(e, t) {
  30584. return e.filter(function(e) {
  30585. return t.every(function(t) {
  30586. return t(e)
  30587. })
  30588. })
  30589. },
  30590. formatDate: function(e) {
  30591. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30592. },
  30593. formatDatetime: function(e) {
  30594. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30595. },
  30596. randomString: function(e) {
  30597. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30598. t += i.charAt(Math.floor(Math.random() * i.length));
  30599. return t
  30600. },
  30601. uint8ToBase64: function(e, t) {
  30602. t && "number" == typeof t || (t = 8192);
  30603. for (var i = [], n = 0; n < e.length; n += t)
  30604. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30605. return btoa(i.join(""))
  30606. },
  30607. uuid4: function e(t) {
  30608. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30609. },
  30610. nth: function(e) {
  30611. return e %= 10,
  30612. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30613. },
  30614. extendObject: function(e, t) {
  30615. return Object.keys(t).forEach(function(i) {
  30616. e[i] = t[i]
  30617. }),
  30618. e
  30619. },
  30620. deepExtend: function e(t) {
  30621. t = t || {};
  30622. for (var i = 1; i < arguments.length; i++) {
  30623. var n = arguments[i];
  30624. if (n)
  30625. for (var r in n)
  30626. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30627. }
  30628. return t
  30629. },
  30630. inherit: function(e, t) {
  30631. e.prototype = Object.create(t.prototype),
  30632. e.prototype.constructor = e
  30633. },
  30634. extend: function(e, t) {
  30635. for (var i in t.prototype)
  30636. e.prototype[i] = t.prototype[i]
  30637. }
  30638. ,
  30639. getVisiblePano : function(position, options={}){//add
  30640. var visiblePanos = [];
  30641. var B = position.clone();
  30642. var panos = options.panos || player.model.panos.list;
  30643. panos.forEach((pano)=>{
  30644. if(!pano.isAligned())return;
  30645. var A = pano.position.clone();
  30646. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30647. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30648. if (!o || !o.length)visiblePanos.push(pano );
  30649. })
  30650. return visiblePanos
  30651. }
  30652. ,
  30653. sortByScore : function(list, request, rank) {
  30654. var i = this.filterAll(list, request);
  30655. return 0 === i.length ? null : i = i.map(function(e) {
  30656. return {
  30657. item: e,
  30658. score: rank.reduce(function(t, i) {
  30659. return t + i(e);
  30660. }, 0)
  30661. };
  30662. }).sort(function(e, t) {
  30663. return t.score - e.score;
  30664. });
  30665. }
  30666. },
  30667. Math.sign = function(e) {
  30668. return e < 0 ? -1 : 1
  30669. }
  30670. window.common = t.exports
  30671. }
  30672. , {
  30673. three: 217
  30674. }],
  30675. 186: [function(e, t, i) {
  30676. "use strict";
  30677. var n = {};
  30678. n.linearTween = function(e, t, i, n) {
  30679. return i * e / n + t
  30680. }
  30681. ,
  30682. n.easeInQuad = function(e, t, i, n) {
  30683. return e /= n,
  30684. i * e * e + t
  30685. }
  30686. ,
  30687. n.easeOutQuad = function(e, t, i, n) {
  30688. return e /= n,
  30689. -i * e * (e - 2) + t
  30690. }
  30691. ,
  30692. n.easeInOutQuad = function(e, t, i, n) {
  30693. return e /= n / 2,
  30694. e < 1 ? i / 2 * e * e + t : (e--,
  30695. -i / 2 * (e * (e - 2) - 1) + t)
  30696. }
  30697. ,
  30698. n.easeInCubic = function(e, t, i, n) {
  30699. return e /= n,
  30700. i * e * e * e + t
  30701. }
  30702. ,
  30703. n.easeOutCubic = function(e, t, i, n) {
  30704. return e /= n,
  30705. e--,
  30706. i * (e * e * e + 1) + t
  30707. }
  30708. ,
  30709. n.easeInOutCubic = function(e, t, i, n) {
  30710. return e /= n / 2,
  30711. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30712. i / 2 * (e * e * e + 2) + t)
  30713. }
  30714. ,
  30715. n.easeInQuart = function(e, t, i, n) {
  30716. return e /= n,
  30717. i * e * e * e * e + t
  30718. }
  30719. ,
  30720. n.easeOutQuart = function(e, t, i, n) {
  30721. return e /= n,
  30722. e--,
  30723. -i * (e * e * e * e - 1) + t
  30724. }
  30725. ,
  30726. n.easeInOutQuart = function(e, t, i, n) {
  30727. return e /= n / 2,
  30728. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30729. -i / 2 * (e * e * e * e - 2) + t)
  30730. }
  30731. ,
  30732. n.easeInQuint = function(e, t, i, n) {
  30733. return e /= n,
  30734. i * e * e * e * e * e + t
  30735. }
  30736. ,
  30737. n.easeOutQuint = function(e, t, i, n) {
  30738. return e /= n,
  30739. e--,
  30740. i * (e * e * e * e * e + 1) + t
  30741. }
  30742. ,
  30743. n.easeInOutQuint = function(e, t, i, n) {
  30744. return e /= n / 2,
  30745. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30746. i / 2 * (e * e * e * e * e + 2) + t)
  30747. }
  30748. ,
  30749. n.easeInSine = function(e, t, i, n) {
  30750. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30751. }
  30752. ,
  30753. n.easeOutSine = function(e, t, i, n) {
  30754. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30755. }
  30756. ,
  30757. n.easeInOutSine = function(e, t, i, n) {
  30758. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30759. }
  30760. ,
  30761. n.easeInExpo = function(e, t, i, n) {
  30762. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30763. }
  30764. ,
  30765. n.easeOutExpo = function(e, t, i, n) {
  30766. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30767. }
  30768. ,
  30769. n.easeInOutExpo = function(e, t, i, n) {
  30770. return e /= n / 2,
  30771. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30772. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30773. }
  30774. ,
  30775. n.easeInCirc = function(e, t, i, n) {
  30776. return e /= n,
  30777. -i * (Math.sqrt(1 - e * e) - 1) + t
  30778. }
  30779. ,
  30780. n.easeOutCirc = function(e, t, i, n) {
  30781. return e /= n,
  30782. e--,
  30783. i * Math.sqrt(1 - e * e) + t
  30784. }
  30785. ,
  30786. n.easeInOutCirc = function(e, t, i, n) {
  30787. return e /= n / 2,
  30788. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30789. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30790. }
  30791. ,
  30792. n.easeInElastic = function(e, t, i, n) {
  30793. var r = 1.70158
  30794. , o = 0
  30795. , a = i;
  30796. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30797. a < Math.abs(i) ? (a = i,
  30798. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30799. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30800. }
  30801. ,
  30802. n.easeOutElastic = function(e, t, i, n) {
  30803. var r = 1.70158
  30804. , o = 0
  30805. , a = i;
  30806. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30807. a < Math.abs(i) ? (a = i,
  30808. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30809. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30810. }
  30811. ,
  30812. n.easeInOutElastic = function(e, t, i, n) {
  30813. var r = 1.70158
  30814. , o = 0
  30815. , a = i;
  30816. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30817. a < Math.abs(i) ? (a = i,
  30818. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30819. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30820. }
  30821. ,
  30822. n.easeInBack = function(e, t, i, n, r) {
  30823. return void 0 === r && (r = 1.70158),
  30824. i * (e /= n) * e * ((r + 1) * e - r) + t
  30825. }
  30826. ,
  30827. n.easeOutBack = function(e, t, i, n, r) {
  30828. return void 0 === r && (r = 1.70158),
  30829. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30830. }
  30831. ,
  30832. n.easeInOutBack = function(e, t, i, n, r) {
  30833. return void 0 === r && (r = 1.70158),
  30834. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30835. }
  30836. ,
  30837. n.easeOutBounce = function(e, t, i, n) {
  30838. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30839. }
  30840. ,
  30841. n.easeInBounce = function(e, t, i, r) {
  30842. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30843. }
  30844. ,
  30845. n.easeInOutBounce = function(e, t, i, r) {
  30846. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30847. }
  30848. ,
  30849. t.exports = n
  30850. window.easing = n
  30851. }
  30852. , {}],
  30853. 187: [function(e, t, i) {
  30854. "use strict";
  30855. function n() {
  30856. this.events = [],
  30857. this.valid = !1
  30858. }
  30859. var r = e("../enum/Joystick");
  30860. n.prototype.push = function(e, t) {
  30861. this.events.push({
  30862. direction: e,
  30863. pano: t
  30864. }),
  30865. this.valid = !0
  30866. }
  30867. ,
  30868. n.prototype.pop = function(e) {
  30869. var t = this.events.pop();
  30870. return this.events.length < 1 && (this.valid = !1),
  30871. t
  30872. }
  30873. ,
  30874. n.prototype.peek = function() {
  30875. return this.events.length ? this.events[this.events.length - 1] : {
  30876. direction: null,
  30877. pano: null
  30878. }
  30879. }
  30880. ,
  30881. n.prototype.invalidate = function() {
  30882. this.events = [],
  30883. this.valid = !1
  30884. }
  30885. ,
  30886. n.prototype.reversePano = function(e) {
  30887. if (!this.valid)
  30888. return null;
  30889. var t = this.peek();
  30890. return r.opposite(e) === t.direction ? (this.pop(),
  30891. t.pano) : null
  30892. }
  30893. ,
  30894. t.exports = n
  30895. }
  30896. , {
  30897. "../enum/Joystick": 29
  30898. }],
  30899. 188: [function(e, t, i) {
  30900. "use strict";
  30901. window.lerp = t.exports = {
  30902. vector: function(e, t) {
  30903. var i = e.clone();
  30904. return t = t.clone(),
  30905. function(n) {
  30906. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30907. }
  30908. },
  30909. quaternion: function(e, t) {
  30910. var i = e.clone();
  30911. return function(n) {
  30912. e.copy(i).slerp(t, n)
  30913. }
  30914. },
  30915. property: function(e, t, i, n) {
  30916. var r = e[t];
  30917. return function(o) {
  30918. e[t] = r * (1 - o) + i * o,
  30919. n && n(e[t])
  30920. }
  30921. },
  30922. uniform: function(e, t, i) {
  30923. var n = e.material.uniforms[t].value;
  30924. return function(r) {
  30925. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30926. }
  30927. },
  30928. matrix4: function(e, t) {
  30929. var i = e.clone();
  30930. return function(n) {
  30931. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30932. r[s] = o[s] * (1 - n) + a[s] * n
  30933. }
  30934. },
  30935. allUniforms: function(e, t, i) {
  30936. var n = e.map(function(e) {
  30937. return this.uniform(e, t, i)
  30938. }
  30939. .bind(this));
  30940. return function(e) {
  30941. n.forEach(function(t) {
  30942. t(e)
  30943. })
  30944. }
  30945. }
  30946. }
  30947. }
  30948. , {}],
  30949. 189: [function(e, t, i) {
  30950. "use strict";
  30951. function n(e) {
  30952. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30953. if (n.consoleEnabled) {
  30954. var h = function(e) {
  30955. $("#debug-console").append("<p>" + e + "</p>"),
  30956. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30957. };
  30958. t = function(e) {
  30959. h(Array.prototype.slice.call(arguments).join(" "))
  30960. }
  30961. ,
  30962. i = function(e) {
  30963. h(Array.prototype.slice.call(arguments).join(" "))
  30964. }
  30965. ,
  30966. o = function(e) {
  30967. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30968. }
  30969. ,
  30970. a = function(e) {
  30971. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30972. }
  30973. } else
  30974. console.log ? (t = console.log,
  30975. i = console.info ? console.info : console.log,
  30976. o = console.warn ? console.warn : console.log,
  30977. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30978. ;
  30979. var u = function(e) {
  30980. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30981. }
  30982. , d = function(t, i) {
  30983. if (r) {
  30984. var o = Array.prototype.slice.call(t).join(" ");
  30985. r.captureMessage(o, {
  30986. level: i,
  30987. path: e,
  30988. timestamp: n.timestamp()
  30989. })
  30990. }
  30991. }
  30992. , p = function(t, i) {
  30993. if (r) {
  30994. var o = Array.prototype.slice.call(t).join(" ");
  30995. r.captureException(new Error(o), {
  30996. level: i,
  30997. path: e,
  30998. timestamp: n.timestamp()
  30999. })
  31000. }
  31001. };
  31002. return {
  31003. debug: function() {
  31004. n.level >= n.levels.debug && t.apply(console, u(arguments))
  31005. },
  31006. info: function() {
  31007. n.level >= n.levels.info && i.apply(console, u(arguments))
  31008. },
  31009. warn: function() {
  31010. d(arguments, "warn"),
  31011. n.level >= n.levels.warn && o.apply(console, u(arguments))
  31012. },
  31013. error: function() {
  31014. p(arguments, "error"),
  31015. n.level >= n.levels.error && a.apply(console, u(arguments))
  31016. },
  31017. v3str: function(e, t) {
  31018. var i = void 0 === t ? 2 : t;
  31019. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  31020. },
  31021. eulstr: function(e, t) {
  31022. var i = void 0 === t ? 2 : t;
  31023. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  31024. },
  31025. time: function(e) {
  31026. n.level >= n.levels.debug && (c[e] = Date.now())
  31027. },
  31028. timeEnd: function(e) {
  31029. if (n.level >= n.levels.debug) {
  31030. var t = c[e];
  31031. if (!t)
  31032. return;
  31033. var i = (Date.now() - t) / 1e3;
  31034. this.debug(e, i + "s")
  31035. }
  31036. }
  31037. }
  31038. }
  31039. var r = window.Raven;
  31040. n.timestamp = function() {
  31041. return (Date.now() - window.navigationStart) / 1e3 + "s"
  31042. }
  31043. ,
  31044. n.levels = {
  31045. debug: 3,
  31046. info: 2,
  31047. warn: 1,
  31048. error: 0
  31049. },
  31050. n.level = n.levels.info,
  31051. t.exports = n
  31052. }
  31053. , {}],
  31054. 190: [function(e, t, i) {
  31055. "use strict";
  31056. var n = e("three")
  31057. , r = e("../enum/GLCubeFaces")
  31058. , o = e("../constants");
  31059. t.exports = {
  31060. convertVisionVector: function(e) {
  31061. return new n.Vector3(e.x,e.z,-e.y)
  31062. },
  31063. convertVisionQuaternion: function(e) {
  31064. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  31065. },
  31066. convertWorkshopVector: function(e) {
  31067. return new n.Vector3(-e.x,e.y,e.z)
  31068. },
  31069. convertWorkshopQuaternion: function(e) {
  31070. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  31071. },
  31072. convertWorkshopPanoramaQuaternion: function(e) {
  31073. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  31074. },
  31075. convertWorkshopOrthoZoom: function(e) {// xzw
  31076. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31077. //return e;
  31078. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31079. },
  31080. toPrecision: function(e, t) {//xzw change
  31081. var f = function(e, t){
  31082. var i = Math.pow(10, t);
  31083. return Math.round(e * i) / i
  31084. }
  31085. if(e instanceof Array){
  31086. for(var s=0; s<e.length; s++){
  31087. e[s] = f(e[s],t);
  31088. }
  31089. return e;
  31090. }
  31091. else return f(e,t)
  31092. },
  31093. isEmptyQuaternion: function(e) {
  31094. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31095. },
  31096. projectPositionToCanvas: function(e, t, i) {
  31097. i = i || new n.Vector3,
  31098. i.copy(e);
  31099. var r = .5 * $("#player").width()
  31100. , o = .5 * $("#player").height();
  31101. return i.project(t),
  31102. i.x = i.x * r + r,
  31103. i.y = -(i.y * o) + o,
  31104. i
  31105. },
  31106. convertScreenPositionToNDC: function(e, t, i) {
  31107. return i = i || new n.Vector2,
  31108. i.x = e / $("#player").width() * 2 - 1,
  31109. i.y = 2 * -(t / $("#player").height()) + 1,
  31110. i
  31111. },
  31112. constrainedTurn: function(e) {
  31113. var t = e % (2 * Math.PI);
  31114. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31115. },
  31116. getFOVDotThreshold: function(e) {
  31117. return Math.cos(n.Math.degToRad(e / 2))
  31118. },
  31119. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  31120. switch (e) {
  31121. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31122. i.set(1, t.y, t.x);
  31123. break;
  31124. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31125. i.set(-1, t.y, -t.x);
  31126. break;
  31127. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31128. i.set(-t.x, 1, -t.y);
  31129. break;
  31130. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31131. i.set(-t.x, -1, t.y);
  31132. break;
  31133. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31134. i.set(-t.x, t.y, 1);
  31135. break;
  31136. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31137. i.set(t.x, t.y, -1)
  31138. }
  31139. n && i.normalize()
  31140. },
  31141. //add:
  31142. getPos2d : function(point, camera, dom){
  31143. var camera = camera ;
  31144. var dom = dom;
  31145. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31146. var x,y;
  31147. x = (pos.x + 1) / 2 * dom.clientWidth;
  31148. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31149. var inSight = x <= dom.clientWidth && x >= 0
  31150. && y <= dom.clientHeight && y >= 0
  31151. return {
  31152. pos: new THREE.Vector2(x,y),
  31153. vector: pos,
  31154. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31155. inSight : inSight //在屏幕范围内可见
  31156. };
  31157. }
  31158. }
  31159. window.math = t.exports
  31160. }
  31161. , {
  31162. "../constants": 8,
  31163. "../enum/GLCubeFaces": 25,
  31164. three: 217
  31165. }],
  31166. 191: [function(e, t, i) {
  31167. "use strict";
  31168. function n(e, t, i) {
  31169. return a.map(function(n, o) {
  31170. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31171. }
  31172. .bind(this))
  31173. }
  31174. function r(e) {
  31175. return s[e]
  31176. }
  31177. var o = e("../enum/GLCubeFaces")
  31178. , a = [0, 1, 2, 3, 4, 5]
  31179. , s = {
  31180. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31181. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31182. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31183. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31184. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31185. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31186. };
  31187. t.exports = {
  31188. mapFaceToCubemapFace: r,
  31189. getCubemapUrls: n
  31190. }
  31191. }
  31192. , {
  31193. "../enum/GLCubeFaces": 25
  31194. }],
  31195. 192: [function(e, t, i) {
  31196. "use strict";
  31197. t.exports = {
  31198. captureErrors: function(e, t, i) {
  31199. if ("Raven"in window) {
  31200. Raven.config(e, t).install(),
  31201. i && Raven.setTagsContext(i);
  31202. var n = console.warn
  31203. , r = console.error;
  31204. console.warn = function() {
  31205. var e = Array.prototype.slice.call(arguments);
  31206. Raven.captureMessage(e.join(" "), {
  31207. level: "warning"
  31208. }),
  31209. n.apply(console, e)
  31210. }
  31211. ,
  31212. console.error = function() {
  31213. var e = Array.prototype.slice.call(arguments);
  31214. Raven.captureException(new Error(e.join(" ")), {
  31215. level: "error"
  31216. }),
  31217. r.apply(console, e)
  31218. }
  31219. } else
  31220. console.error("Raven not found, not capturing errors.")
  31221. }
  31222. }
  31223. }
  31224. , {}],
  31225. 193: [function(e, t, i) {
  31226. (function(i) {
  31227. "use strict";
  31228. var n = e("./browser")
  31229. , r = e("../constants")
  31230. , o = e("url")
  31231. , a = e("./logger")
  31232. , ss = e('three')
  31233. , s = new a(i)
  31234. , l = {
  31235. getAuthorizationHeader: function() {
  31236. var e = n.valueFromHash("auth");
  31237. if (e)
  31238. return e.replace(",", " ");
  31239. var t = n.valueFromCookie("token");
  31240. return t ? "Token " + t : null
  31241. },
  31242. parseSidUrl: function(e) {
  31243. var t, i;
  31244. t=g_Prefix;
  31245. if (e = e || "",
  31246. e.match(/^https?/)) {
  31247. var n = o.parse(e);
  31248. t = g_Prefix,
  31249. i = e
  31250. } else{
  31251. //xzw 原先的不能用
  31252. //t = window.location.protocol + "//" + window.location.host, //MP
  31253. t = g_Prefix
  31254. //i = t + "/api/player/models/" + e; //MP
  31255. i = t + "data/" + e;
  31256. }
  31257. return {
  31258. urlBase: t,
  31259. urlModel: i,
  31260. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31261. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31262. }
  31263. },
  31264. getModelIDFromQueryString: function() {
  31265. return n.valueFromHash("model") || n.valueFromHash("m")
  31266. },
  31267. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31268. e = JSON.parse(JSON.stringify(e));
  31269. var i = null;
  31270. if (e.images.forEach(function(n) {
  31271. if(!n.metadata) return;
  31272. if ("string" == typeof n.metadata)
  31273. try {
  31274. n.metadata = JSON.parse(n.metadata)
  31275. } catch (e) {
  31276. s.warn("Unable to parse image metadata"),
  31277. n.metadata = null
  31278. }
  31279. else{
  31280. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31281. }
  31282. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31283. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31284. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31285. }else{
  31286. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31287. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31288. n.metadata.zoom = n.metadata.zoom || 1;
  31289. }
  31290. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31291. }),
  31292. //icon初始视角的:
  31293. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31294. var n = {};
  31295. n.pano = {
  31296. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31297. position: t.convertWorkshopVector(i.scan_position),
  31298. uuid: i.scan_id
  31299. },
  31300. n.camera = {
  31301. quaternion: i.camera_quaternion,
  31302. position: i.camera_position
  31303. },
  31304. e.startPano = n
  31305. }
  31306. return e
  31307. },
  31308. */
  31309. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31310. e = JSON.parse(JSON.stringify(e));
  31311. var i = null;
  31312. var deal = function(n) {
  31313. if(!n.metadata) return;
  31314. if ("string" == typeof n.metadata)
  31315. try {
  31316. n.metadata = JSON.parse(n.metadata)
  31317. } catch (e) {
  31318. s.warn("Unable to parse image metadata"),
  31319. n.metadata = null
  31320. }
  31321. else{
  31322. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31323. }
  31324. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31325. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31326. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31327. }else{
  31328. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31329. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31330. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31331. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31332. }
  31333. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31334. }
  31335. //改
  31336. e.images.forEach(info=>{
  31337. if(info.locations){
  31338. info.locations.forEach(a=>deal(a))
  31339. }else{
  31340. deal(info)
  31341. }
  31342. })
  31343. //icon初始视角的:
  31344. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31345. var n = {};
  31346. n.pano = {
  31347. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31348. position: t.convertWorkshopVector(i.scan_position),
  31349. uuid: i.scan_id
  31350. },
  31351. n.camera = {
  31352. quaternion: i.camera_quaternion,
  31353. position: i.camera_position
  31354. },
  31355. e.startPano = n
  31356. }
  31357. return e
  31358. },
  31359. visionVersionToInt: function() {
  31360. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31361. return function(t) {
  31362. if (!t)
  31363. throw new Error("Vision version is required");
  31364. var i = e.exec(t);
  31365. if (null === i)
  31366. throw new Error("String is not a vision version: " + t);
  31367. return parseInt(i[1])
  31368. }
  31369. }(),
  31370. modelDataPromisesTiles: function(e) {
  31371. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31372. if (vision_version)
  31373. try {
  31374. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31375. } catch (t) {
  31376. s.warn("Invalid vision version: " + vision_version)
  31377. }
  31378. // var t = e.created ? new Date(e.created) : null;
  31379. // return t && t >= r.visionTilingStartDate
  31380. return false
  31381. }
  31382. };
  31383. t.exports = l
  31384. }
  31385. ).call(this, "/js/util/showcase.js")
  31386. }
  31387. , {
  31388. "../constants": 8,
  31389. "./browser": 182,
  31390. "./logger": 189,
  31391. three:217,
  31392. url: 208
  31393. }],
  31394. 194: [function(e, t, i) {
  31395. "use strict";
  31396. var n = e("../util/ajax")
  31397. , r = e("three")
  31398. , o = e("../settings")
  31399. , a = {};
  31400. t.exports = {
  31401. load: function(e, t, i) {
  31402. var s = a[e];
  31403. return s ? (t && setTimeout(function() {
  31404. t(s)
  31405. }, 1),
  31406. s) : (s = new r.Texture,
  31407. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31408. s.magFilter = r.LinearFilter,
  31409. s.generateMipmaps = !1),
  31410. s.sourceFile = e,
  31411. a[e] = s,
  31412. n.getImage(e).then(function(e) {
  31413. s.image = e,
  31414. s.needsUpdate = !0,
  31415. t && t(s)
  31416. }).fail(i),
  31417. s)
  31418. },
  31419. loadBase64: function(e, t) {
  31420. t = t || "png";
  31421. var i = new r.Texture;
  31422. return i.image = document.createElement("img"),
  31423. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31424. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31425. i.magFilter = r.LinearFilter,
  31426. i.generateMipmaps = !1),
  31427. i.needsUpdate = !0,
  31428. i
  31429. },
  31430. isLoaded: function(e) {
  31431. return !!a[e]
  31432. }
  31433. }
  31434. window.Texture = t.exports
  31435. }
  31436. , {
  31437. "../settings": 166,
  31438. "../util/ajax": 181,
  31439. three: 217
  31440. }],
  31441. 195: [function(e, t, i) {
  31442. "use strict";
  31443. var n = e("./easing");
  31444. window.transitions = t.exports = {
  31445. globalDone: null,
  31446. funcs: [],
  31447. counter: 0,
  31448. uniqueID: 0,
  31449. start: function(e, t, i, r, o, a, s) {
  31450. return r = r || 0,
  31451. this.funcs.push({
  31452. func: e,
  31453. current: -r * Math.abs(t),
  31454. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31455. done: i,
  31456. easing: o || n.linearTween,
  31457. cycling: t < 0,
  31458. running: !0,
  31459. debug: r < 0,
  31460. name: a || "T" + this.counter,
  31461. id: void 0 === s ? this.counter : s,
  31462. paused: !1
  31463. }),
  31464. e(0, 16),
  31465. this.counter += 1,
  31466. e
  31467. },
  31468. trigger: function(e) {
  31469. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31470. , i = e.func || function() {}
  31471. , r = void 0 === e.duration ? 0 : e.duration;
  31472. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31473. var o = e.done || null
  31474. , a = e.easing || n.linearTween
  31475. , s = e.name || "R" + this.counter
  31476. , l = void 0 === e.id ? this.counter : e.id;
  31477. return this.start(i, r, o, t, a, s, l)
  31478. },
  31479. setTimeout: function(e, t, i) {
  31480. var n = void 0 === i ? this.counter : i;
  31481. return this.trigger({
  31482. done: e,
  31483. duration: void 0 === t ? 0 : t,
  31484. name: "O" + this.counter,
  31485. id: n
  31486. })
  31487. },
  31488. pause: function() {
  31489. this.paused = !0
  31490. },
  31491. resume: function() {
  31492. this.paused = !1
  31493. },
  31494. update: function(e) {
  31495. this.funcs.forEach(function(t) {
  31496. if (!(t.paused || (t.current += 1e3 * e,
  31497. t.current < 0)))
  31498. if (t.current >= t.duration && !t.cycling) {
  31499. var i = t.easing(1, 0, 1, 1);
  31500. t.func(i, 1e3 * e),
  31501. t.done && t.done(),
  31502. t.running = !1
  31503. } else {
  31504. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31505. , r = t.func(n, 1e3 * e) || !1;
  31506. r && (t.done && t.done(),
  31507. t.running = !1)
  31508. }
  31509. });
  31510. var t = this.funcs.length;
  31511. this.funcs = this.funcs.filter(function(e) {
  31512. return e.running
  31513. });
  31514. var i = this.funcs.length;
  31515. if (t > 0 && 0 === i && this.globalDone) {
  31516. var n = this.globalDone;
  31517. this.globalDone = null,
  31518. n()
  31519. }
  31520. },
  31521. adjustSpeed: function(e, t) {
  31522. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31523. var r = i[n];
  31524. r.duration /= t,
  31525. r.current /= t
  31526. }
  31527. },
  31528. getById: function(e) {
  31529. return this.funcs.filter(function(t) {
  31530. return e === t.id
  31531. })
  31532. },
  31533. get: function(e) {
  31534. for (var t = 0; t < this.funcs.length; t += 1)
  31535. if (this.funcs[t].func === e)
  31536. return this.funcs[t];
  31537. return null
  31538. },
  31539. isRunning: function(e) {
  31540. var t = this.get(e);
  31541. return null !== t && t.running
  31542. },
  31543. countActive: function() {
  31544. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31545. e += this.funcs[t].running;
  31546. return e
  31547. },
  31548. listActive: function() {
  31549. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31550. this.funcs[t].running && e.push(this.funcs[t].name);
  31551. return e
  31552. },
  31553. done: function(e) {
  31554. this.globalDone = e
  31555. },
  31556. cancelById: function(e) {
  31557. var t = void 0 === e ? 0 : e;
  31558. this.funcs = this.funcs.filter(function(e) {
  31559. return e.id !== t
  31560. })
  31561. },
  31562. cancel: function(e) {
  31563. this.funcs = this.funcs.filter(function(t) {
  31564. return t.func !== e
  31565. })
  31566. },
  31567. getUniqueId: function() {
  31568. return this.uniqueID -= 1,
  31569. this.uniqueID
  31570. }
  31571. }
  31572. }
  31573. , {
  31574. "./easing": 186
  31575. }],
  31576. 196: [function(e, t, i) {
  31577. function n(e) {
  31578. if (this.set = {},
  31579. this.infContains = function() {
  31580. return !0
  31581. }
  31582. ,
  31583. "object" == typeof e)
  31584. if (e instanceof Array)
  31585. for (var t = 0; t < e.length; t++)
  31586. this.set[e[t]] = !0;
  31587. else
  31588. this.set = e;
  31589. else if ("function" == typeof e)
  31590. this.infContains = e;
  31591. else if ("undefined" != typeof e)
  31592. throw new Error("set must be either an array or an object.")
  31593. }
  31594. t.exports = n,
  31595. n.prototype.contains = function(e) {
  31596. return !!this.set[e]
  31597. }
  31598. ,
  31599. n.prototype.has = n.prototype.contains,
  31600. n.prototype.add = function(e) {
  31601. if (1 == arguments.length)
  31602. this.set[e] = !0;
  31603. else
  31604. for (var t = 0; t < arguments.length; t++)
  31605. this.set[arguments[t]] = !0
  31606. }
  31607. ,
  31608. n.prototype.addAll = function(e) {
  31609. if ("object" != typeof e && !(e instanceof Array))
  31610. throw new Error("arr must be an array.");
  31611. for (var t = 0; t < e.length; t++)
  31612. this.add(e[t])
  31613. }
  31614. ,
  31615. n.prototype.remove = function(e) {
  31616. if (1 == arguments.length)
  31617. delete this.set[e];
  31618. else
  31619. for (var t = 0; t < arguments.length; t++)
  31620. delete this.set[arguments[t]]
  31621. }
  31622. ,
  31623. n.prototype.delete = n.prototype.remove,
  31624. n.prototype.clear = function() {
  31625. this.set = {}
  31626. }
  31627. ,
  31628. n.prototype.size = function() {
  31629. return Object.keys(this.set).length
  31630. }
  31631. ,
  31632. n.prototype.toString = function() {
  31633. return "{" + Object.keys(this.set).toString() + "}"
  31634. }
  31635. ,
  31636. n.prototype.toArray = function() {
  31637. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31638. }
  31639. ,
  31640. n.prototype["*values"] = n.prototype.toArray
  31641. }
  31642. , {}],
  31643. 197: [function(e, t, i) {}
  31644. , {}],
  31645. 198: [function(e, t, i) {
  31646. (function(t) {
  31647. "use strict";
  31648. function n() {
  31649. try {
  31650. var e = new Uint8Array(1);
  31651. return e.__proto__ = {
  31652. __proto__: Uint8Array.prototype,
  31653. foo: function() {
  31654. return 42
  31655. }
  31656. },
  31657. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31658. } catch (e) {
  31659. return !1
  31660. }
  31661. }
  31662. function r() {
  31663. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31664. }
  31665. function o(e, t) {
  31666. if (r() < t)
  31667. throw new RangeError("Invalid typed array length");
  31668. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31669. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31670. e.length = t),
  31671. e
  31672. }
  31673. function a(e, t, i) {
  31674. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31675. return new a(e,t,i);
  31676. if ("number" == typeof e) {
  31677. if ("string" == typeof t)
  31678. throw new Error("If encoding is specified then the first argument must be a string");
  31679. return h(this, e)
  31680. }
  31681. return s(this, e, t, i)
  31682. }
  31683. function s(e, t, i, n) {
  31684. if ("number" == typeof t)
  31685. throw new TypeError('"value" argument must not be a number');
  31686. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31687. }
  31688. function l(e) {
  31689. if ("number" != typeof e)
  31690. throw new TypeError('"size" argument must be a number');
  31691. if (e < 0)
  31692. throw new RangeError('"size" argument must not be negative')
  31693. }
  31694. function c(e, t, i, n) {
  31695. return l(t),
  31696. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31697. }
  31698. function h(e, t) {
  31699. if (l(t),
  31700. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31701. !a.TYPED_ARRAY_SUPPORT)
  31702. for (var i = 0; i < t; ++i)
  31703. e[i] = 0;
  31704. return e
  31705. }
  31706. function u(e, t, i) {
  31707. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31708. !a.isEncoding(i))
  31709. throw new TypeError('"encoding" must be a valid string encoding');
  31710. var n = 0 | v(t, i);
  31711. e = o(e, n);
  31712. var r = e.write(t, i);
  31713. return r !== n && (e = e.slice(0, r)),
  31714. e
  31715. }
  31716. function d(e, t) {
  31717. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31718. e = o(e, i);
  31719. for (var n = 0; n < i; n += 1)
  31720. e[n] = 255 & t[n];
  31721. return e
  31722. }
  31723. function p(e, t, i, n) {
  31724. if (t.byteLength,
  31725. i < 0 || t.byteLength < i)
  31726. throw new RangeError("'offset' is out of bounds");
  31727. if (t.byteLength < i + (n || 0))
  31728. throw new RangeError("'length' is out of bounds");
  31729. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31730. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31731. e.__proto__ = a.prototype) : e = d(e, t),
  31732. e
  31733. }
  31734. function f(e, t) {
  31735. if (a.isBuffer(t)) {
  31736. var i = 0 | g(t.length);
  31737. return e = o(e, i),
  31738. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31739. e)
  31740. }
  31741. if (t) {
  31742. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31743. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31744. if ("Buffer" === t.type && $(t.data))
  31745. return d(e, t.data)
  31746. }
  31747. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31748. }
  31749. function g(e) {
  31750. if (e >= r())
  31751. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31752. return 0 | e
  31753. }
  31754. function m(e) {
  31755. return +e != e && (e = 0),
  31756. a.alloc(+e)
  31757. }
  31758. function v(e, t) {
  31759. if (a.isBuffer(e))
  31760. return e.length;
  31761. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31762. return e.byteLength;
  31763. "string" != typeof e && (e = "" + e);
  31764. var i = e.length;
  31765. if (0 === i)
  31766. return 0;
  31767. for (var n = !1; ; )
  31768. switch (t) {
  31769. case "ascii":
  31770. case "latin1":
  31771. case "binary":
  31772. return i;
  31773. case "utf8":
  31774. case "utf-8":
  31775. case void 0:
  31776. return j(e).length;
  31777. case "ucs2":
  31778. case "ucs-2":
  31779. case "utf16le":
  31780. case "utf-16le":
  31781. return 2 * i;
  31782. case "hex":
  31783. return i >>> 1;
  31784. case "base64":
  31785. return Z(e).length;
  31786. default:
  31787. if (n)
  31788. return j(e).length;
  31789. t = ("" + t).toLowerCase(),
  31790. n = !0
  31791. }
  31792. }
  31793. function A(e, t, i) {
  31794. var n = !1;
  31795. if ((void 0 === t || t < 0) && (t = 0),
  31796. t > this.length)
  31797. return "";
  31798. if ((void 0 === i || i > this.length) && (i = this.length),
  31799. i <= 0)
  31800. return "";
  31801. if (i >>>= 0,
  31802. t >>>= 0,
  31803. i <= t)
  31804. return "";
  31805. for (e || (e = "utf8"); ; )
  31806. switch (e) {
  31807. case "hex":
  31808. return L(this, t, i);
  31809. case "utf8":
  31810. case "utf-8":
  31811. return M(this, t, i);
  31812. case "ascii":
  31813. return P(this, t, i);
  31814. case "latin1":
  31815. case "binary":
  31816. return O(this, t, i);
  31817. case "base64":
  31818. return S(this, t, i);
  31819. case "ucs2":
  31820. case "ucs-2":
  31821. case "utf16le":
  31822. case "utf-16le":
  31823. return D(this, t, i);
  31824. default:
  31825. if (n)
  31826. throw new TypeError("Unknown encoding: " + e);
  31827. e = (e + "").toLowerCase(),
  31828. n = !0
  31829. }
  31830. }
  31831. function y(e, t, i) {
  31832. var n = e[t];
  31833. e[t] = e[i],
  31834. e[i] = n
  31835. }
  31836. function C(e, t, i, n, r) {
  31837. if (0 === e.length)
  31838. return -1;
  31839. if ("string" == typeof i ? (n = i,
  31840. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31841. i = +i,
  31842. isNaN(i) && (i = r ? 0 : e.length - 1),
  31843. i < 0 && (i = e.length + i),
  31844. i >= e.length) {
  31845. if (r)
  31846. return -1;
  31847. i = e.length - 1
  31848. } else if (i < 0) {
  31849. if (!r)
  31850. return -1;
  31851. i = 0
  31852. }
  31853. if ("string" == typeof t && (t = a.from(t, n)),
  31854. a.isBuffer(t))
  31855. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31856. if ("number" == typeof t)
  31857. return t &= 255,
  31858. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31859. throw new TypeError("val must be string, number or Buffer")
  31860. }
  31861. function I(e, t, i, n, r) {
  31862. function o(e, t) {
  31863. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31864. }
  31865. var a = 1
  31866. , s = e.length
  31867. , l = t.length;
  31868. if (void 0 !== n && (n = String(n).toLowerCase(),
  31869. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31870. if (e.length < 2 || t.length < 2)
  31871. return -1;
  31872. a = 2,
  31873. s /= 2,
  31874. l /= 2,
  31875. i /= 2
  31876. }
  31877. var c;
  31878. if (r) {
  31879. var h = -1;
  31880. for (c = i; c < s; c++)
  31881. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31882. if (h === -1 && (h = c),
  31883. c - h + 1 === l)
  31884. return h * a
  31885. } else
  31886. h !== -1 && (c -= c - h),
  31887. h = -1
  31888. } else
  31889. for (i + l > s && (i = s - l),
  31890. c = i; c >= 0; c--) {
  31891. for (var u = !0, d = 0; d < l; d++)
  31892. if (o(e, c + d) !== o(t, d)) {
  31893. u = !1;
  31894. break
  31895. }
  31896. if (u)
  31897. return c
  31898. }
  31899. return -1
  31900. }
  31901. function E(e, t, i, n) {
  31902. i = Number(i) || 0;
  31903. var r = e.length - i;
  31904. n ? (n = Number(n),
  31905. n > r && (n = r)) : n = r;
  31906. var o = t.length;
  31907. if (o % 2 !== 0)
  31908. throw new TypeError("Invalid hex string");
  31909. n > o / 2 && (n = o / 2);
  31910. for (var a = 0; a < n; ++a) {
  31911. var s = parseInt(t.substr(2 * a, 2), 16);
  31912. if (isNaN(s))
  31913. return a;
  31914. e[i + a] = s
  31915. }
  31916. return a
  31917. }
  31918. function b(e, t, i, n) {
  31919. return q(j(t, e.length - i), e, i, n)
  31920. }
  31921. function w(e, t, i, n) {
  31922. return q(Y(t), e, i, n)
  31923. }
  31924. function _(e, t, i, n) {
  31925. return w(e, t, i, n)
  31926. }
  31927. function T(e, t, i, n) {
  31928. return q(Z(t), e, i, n)
  31929. }
  31930. function x(e, t, i, n) {
  31931. return q(X(t, e.length - i), e, i, n)
  31932. }
  31933. function S(e, t, i) {
  31934. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31935. }
  31936. function M(e, t, i) {
  31937. i = Math.min(e.length, i);
  31938. for (var n = [], r = t; r < i; ) {
  31939. var o = e[r]
  31940. , a = null
  31941. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31942. if (r + s <= i) {
  31943. var l, c, h, u;
  31944. switch (s) {
  31945. case 1:
  31946. o < 128 && (a = o);
  31947. break;
  31948. case 2:
  31949. l = e[r + 1],
  31950. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31951. u > 127 && (a = u));
  31952. break;
  31953. case 3:
  31954. l = e[r + 1],
  31955. c = e[r + 2],
  31956. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31957. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31958. break;
  31959. case 4:
  31960. l = e[r + 1],
  31961. c = e[r + 2],
  31962. h = e[r + 3],
  31963. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31964. u > 65535 && u < 1114112 && (a = u))
  31965. }
  31966. }
  31967. null === a ? (a = 65533,
  31968. s = 1) : a > 65535 && (a -= 65536,
  31969. n.push(a >>> 10 & 1023 | 55296),
  31970. a = 56320 | 1023 & a),
  31971. n.push(a),
  31972. r += s
  31973. }
  31974. return R(n)
  31975. }
  31976. function R(e) {
  31977. var t = e.length;
  31978. if (t <= ee)
  31979. return String.fromCharCode.apply(String, e);
  31980. for (var i = "", n = 0; n < t; )
  31981. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31982. return i
  31983. }
  31984. function P(e, t, i) {
  31985. var n = "";
  31986. i = Math.min(e.length, i);
  31987. for (var r = t; r < i; ++r)
  31988. n += String.fromCharCode(127 & e[r]);
  31989. return n
  31990. }
  31991. function O(e, t, i) {
  31992. var n = "";
  31993. i = Math.min(e.length, i);
  31994. for (var r = t; r < i; ++r)
  31995. n += String.fromCharCode(e[r]);
  31996. return n
  31997. }
  31998. function L(e, t, i) {
  31999. var n = e.length;
  32000. (!t || t < 0) && (t = 0),
  32001. (!i || i < 0 || i > n) && (i = n);
  32002. for (var r = "", o = t; o < i; ++o)
  32003. r += W(e[o]);
  32004. return r
  32005. }
  32006. function D(e, t, i) {
  32007. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  32008. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  32009. return r
  32010. }
  32011. function N(e, t, i) {
  32012. if (e % 1 !== 0 || e < 0)
  32013. throw new RangeError("offset is not uint");
  32014. if (e + t > i)
  32015. throw new RangeError("Trying to access beyond buffer length")
  32016. }
  32017. function B(e, t, i, n, r, o) {
  32018. if (!a.isBuffer(e))
  32019. throw new TypeError('"buffer" argument must be a Buffer instance');
  32020. if (t > r || t < o)
  32021. throw new RangeError('"value" argument is out of bounds');
  32022. if (i + n > e.length)
  32023. throw new RangeError("Index out of range")
  32024. }
  32025. function F(e, t, i, n) {
  32026. t < 0 && (t = 65535 + t + 1);
  32027. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  32028. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  32029. }
  32030. function V(e, t, i, n) {
  32031. t < 0 && (t = 4294967295 + t + 1);
  32032. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  32033. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  32034. }
  32035. function U(e, t, i, n, r, o) {
  32036. if (i + n > e.length)
  32037. throw new RangeError("Index out of range");
  32038. if (i < 0)
  32039. throw new RangeError("Index out of range")
  32040. }
  32041. function k(e, t, i, n, r) {
  32042. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  32043. J.write(e, t, i, n, 23, 4),
  32044. i + 4
  32045. }
  32046. function H(e, t, i, n, r) {
  32047. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  32048. J.write(e, t, i, n, 52, 8),
  32049. i + 8
  32050. }
  32051. function G(e) {
  32052. if (e = z(e).replace(te, ""),
  32053. e.length < 2)
  32054. return "";
  32055. for (; e.length % 4 !== 0; )
  32056. e += "=";
  32057. return e
  32058. }
  32059. function z(e) {
  32060. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  32061. }
  32062. function W(e) {
  32063. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  32064. }
  32065. function j(e, t) {
  32066. t = t || 1 / 0;
  32067. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  32068. if (i = e.charCodeAt(a),
  32069. i > 55295 && i < 57344) {
  32070. if (!r) {
  32071. if (i > 56319) {
  32072. (t -= 3) > -1 && o.push(239, 191, 189);
  32073. continue
  32074. }
  32075. if (a + 1 === n) {
  32076. (t -= 3) > -1 && o.push(239, 191, 189);
  32077. continue
  32078. }
  32079. r = i;
  32080. continue
  32081. }
  32082. if (i < 56320) {
  32083. (t -= 3) > -1 && o.push(239, 191, 189),
  32084. r = i;
  32085. continue
  32086. }
  32087. i = (r - 55296 << 10 | i - 56320) + 65536
  32088. } else
  32089. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32090. if (r = null,
  32091. i < 128) {
  32092. if ((t -= 1) < 0)
  32093. break;
  32094. o.push(i)
  32095. } else if (i < 2048) {
  32096. if ((t -= 2) < 0)
  32097. break;
  32098. o.push(i >> 6 | 192, 63 & i | 128)
  32099. } else if (i < 65536) {
  32100. if ((t -= 3) < 0)
  32101. break;
  32102. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32103. } else {
  32104. if (!(i < 1114112))
  32105. throw new Error("Invalid code point");
  32106. if ((t -= 4) < 0)
  32107. break;
  32108. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32109. }
  32110. }
  32111. return o
  32112. }
  32113. function Y(e) {
  32114. for (var t = [], i = 0; i < e.length; ++i)
  32115. t.push(255 & e.charCodeAt(i));
  32116. return t
  32117. }
  32118. function X(e, t) {
  32119. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32120. i = e.charCodeAt(a),
  32121. n = i >> 8,
  32122. r = i % 256,
  32123. o.push(r),
  32124. o.push(n);
  32125. return o
  32126. }
  32127. function Z(e) {
  32128. return Q.toByteArray(G(e))
  32129. }
  32130. function q(e, t, i, n) {
  32131. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32132. t[r + i] = e[r];
  32133. return r
  32134. }
  32135. function K(e) {
  32136. return e !== e
  32137. }
  32138. var Q = e("base64-js")
  32139. , J = e("ieee754")
  32140. , $ = e("isarray");
  32141. i.Buffer = a,
  32142. i.SlowBuffer = m,
  32143. i.INSPECT_MAX_BYTES = 50,
  32144. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32145. i.kMaxLength = r(),
  32146. a.poolSize = 8192,
  32147. a._augment = function(e) {
  32148. return e.__proto__ = a.prototype,
  32149. e
  32150. }
  32151. ,
  32152. a.from = function(e, t, i) {
  32153. return s(null, e, t, i)
  32154. }
  32155. ,
  32156. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32157. a.__proto__ = Uint8Array,
  32158. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32159. value: null,
  32160. configurable: !0
  32161. })),
  32162. a.alloc = function(e, t, i) {
  32163. return c(null, e, t, i)
  32164. }
  32165. ,
  32166. a.allocUnsafe = function(e) {
  32167. return h(null, e)
  32168. }
  32169. ,
  32170. a.allocUnsafeSlow = function(e) {
  32171. return h(null, e)
  32172. }
  32173. ,
  32174. a.isBuffer = function(e) {
  32175. return !(null == e || !e._isBuffer)
  32176. }
  32177. ,
  32178. a.compare = function(e, t) {
  32179. if (!a.isBuffer(e) || !a.isBuffer(t))
  32180. throw new TypeError("Arguments must be Buffers");
  32181. if (e === t)
  32182. return 0;
  32183. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32184. if (e[r] !== t[r]) {
  32185. i = e[r],
  32186. n = t[r];
  32187. break
  32188. }
  32189. return i < n ? -1 : n < i ? 1 : 0
  32190. }
  32191. ,
  32192. a.isEncoding = function(e) {
  32193. switch (String(e).toLowerCase()) {
  32194. case "hex":
  32195. case "utf8":
  32196. case "utf-8":
  32197. case "ascii":
  32198. case "latin1":
  32199. case "binary":
  32200. case "base64":
  32201. case "ucs2":
  32202. case "ucs-2":
  32203. case "utf16le":
  32204. case "utf-16le":
  32205. return !0;
  32206. default:
  32207. return !1
  32208. }
  32209. }
  32210. ,
  32211. a.concat = function(e, t) {
  32212. if (!$(e))
  32213. throw new TypeError('"list" argument must be an Array of Buffers');
  32214. if (0 === e.length)
  32215. return a.alloc(0);
  32216. var i;
  32217. if (void 0 === t)
  32218. for (t = 0,
  32219. i = 0; i < e.length; ++i)
  32220. t += e[i].length;
  32221. var n = a.allocUnsafe(t)
  32222. , r = 0;
  32223. for (i = 0; i < e.length; ++i) {
  32224. var o = e[i];
  32225. if (!a.isBuffer(o))
  32226. throw new TypeError('"list" argument must be an Array of Buffers');
  32227. o.copy(n, r),
  32228. r += o.length
  32229. }
  32230. return n
  32231. }
  32232. ,
  32233. a.byteLength = v,
  32234. a.prototype._isBuffer = !0,
  32235. a.prototype.swap16 = function() {
  32236. var e = this.length;
  32237. if (e % 2 !== 0)
  32238. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32239. for (var t = 0; t < e; t += 2)
  32240. y(this, t, t + 1);
  32241. return this
  32242. }
  32243. ,
  32244. a.prototype.swap32 = function() {
  32245. var e = this.length;
  32246. if (e % 4 !== 0)
  32247. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32248. for (var t = 0; t < e; t += 4)
  32249. y(this, t, t + 3),
  32250. y(this, t + 1, t + 2);
  32251. return this
  32252. }
  32253. ,
  32254. a.prototype.swap64 = function() {
  32255. var e = this.length;
  32256. if (e % 8 !== 0)
  32257. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32258. for (var t = 0; t < e; t += 8)
  32259. y(this, t, t + 7),
  32260. y(this, t + 1, t + 6),
  32261. y(this, t + 2, t + 5),
  32262. y(this, t + 3, t + 4);
  32263. return this
  32264. }
  32265. ,
  32266. a.prototype.toString = function() {
  32267. var e = 0 | this.length;
  32268. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32269. }
  32270. ,
  32271. a.prototype.equals = function(e) {
  32272. if (!a.isBuffer(e))
  32273. throw new TypeError("Argument must be a Buffer");
  32274. return this === e || 0 === a.compare(this, e)
  32275. }
  32276. ,
  32277. a.prototype.inspect = function() {
  32278. var e = ""
  32279. , t = i.INSPECT_MAX_BYTES;
  32280. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32281. this.length > t && (e += " ... ")),
  32282. "<Buffer " + e + ">"
  32283. }
  32284. ,
  32285. a.prototype.compare = function(e, t, i, n, r) {
  32286. if (!a.isBuffer(e))
  32287. throw new TypeError("Argument must be a Buffer");
  32288. if (void 0 === t && (t = 0),
  32289. void 0 === i && (i = e ? e.length : 0),
  32290. void 0 === n && (n = 0),
  32291. void 0 === r && (r = this.length),
  32292. t < 0 || i > e.length || n < 0 || r > this.length)
  32293. throw new RangeError("out of range index");
  32294. if (n >= r && t >= i)
  32295. return 0;
  32296. if (n >= r)
  32297. return -1;
  32298. if (t >= i)
  32299. return 1;
  32300. if (t >>>= 0,
  32301. i >>>= 0,
  32302. n >>>= 0,
  32303. r >>>= 0,
  32304. this === e)
  32305. return 0;
  32306. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32307. if (c[u] !== h[u]) {
  32308. o = c[u],
  32309. s = h[u];
  32310. break
  32311. }
  32312. return o < s ? -1 : s < o ? 1 : 0
  32313. }
  32314. ,
  32315. a.prototype.includes = function(e, t, i) {
  32316. return this.indexOf(e, t, i) !== -1
  32317. }
  32318. ,
  32319. a.prototype.indexOf = function(e, t, i) {
  32320. return C(this, e, t, i, !0)
  32321. }
  32322. ,
  32323. a.prototype.lastIndexOf = function(e, t, i) {
  32324. return C(this, e, t, i, !1)
  32325. }
  32326. ,
  32327. a.prototype.write = function(e, t, i, n) {
  32328. if (void 0 === t)
  32329. n = "utf8",
  32330. i = this.length,
  32331. t = 0;
  32332. else if (void 0 === i && "string" == typeof t)
  32333. n = t,
  32334. i = this.length,
  32335. t = 0;
  32336. else {
  32337. if (!isFinite(t))
  32338. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32339. t |= 0,
  32340. isFinite(i) ? (i |= 0,
  32341. void 0 === n && (n = "utf8")) : (n = i,
  32342. i = void 0)
  32343. }
  32344. var r = this.length - t;
  32345. if ((void 0 === i || i > r) && (i = r),
  32346. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32347. throw new RangeError("Attempt to write outside buffer bounds");
  32348. n || (n = "utf8");
  32349. for (var o = !1; ; )
  32350. switch (n) {
  32351. case "hex":
  32352. return E(this, e, t, i);
  32353. case "utf8":
  32354. case "utf-8":
  32355. return b(this, e, t, i);
  32356. case "ascii":
  32357. return w(this, e, t, i);
  32358. case "latin1":
  32359. case "binary":
  32360. return _(this, e, t, i);
  32361. case "base64":
  32362. return T(this, e, t, i);
  32363. case "ucs2":
  32364. case "ucs-2":
  32365. case "utf16le":
  32366. case "utf-16le":
  32367. return x(this, e, t, i);
  32368. default:
  32369. if (o)
  32370. throw new TypeError("Unknown encoding: " + n);
  32371. n = ("" + n).toLowerCase(),
  32372. o = !0
  32373. }
  32374. }
  32375. ,
  32376. a.prototype.toJSON = function() {
  32377. return {
  32378. type: "Buffer",
  32379. data: Array.prototype.slice.call(this._arr || this, 0)
  32380. }
  32381. }
  32382. ;
  32383. var ee = 4096;
  32384. a.prototype.slice = function(e, t) {
  32385. var i = this.length;
  32386. e = ~~e,
  32387. t = void 0 === t ? i : ~~t,
  32388. e < 0 ? (e += i,
  32389. e < 0 && (e = 0)) : e > i && (e = i),
  32390. t < 0 ? (t += i,
  32391. t < 0 && (t = 0)) : t > i && (t = i),
  32392. t < e && (t = e);
  32393. var n;
  32394. if (a.TYPED_ARRAY_SUPPORT)
  32395. n = this.subarray(e, t),
  32396. n.__proto__ = a.prototype;
  32397. else {
  32398. var r = t - e;
  32399. n = new a(r,void 0);
  32400. for (var o = 0; o < r; ++o)
  32401. n[o] = this[o + e]
  32402. }
  32403. return n
  32404. }
  32405. ,
  32406. a.prototype.readUIntLE = function(e, t, i) {
  32407. e |= 0,
  32408. t |= 0,
  32409. i || N(e, t, this.length);
  32410. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32411. n += this[e + o] * r;
  32412. return n
  32413. }
  32414. ,
  32415. a.prototype.readUIntBE = function(e, t, i) {
  32416. e |= 0,
  32417. t |= 0,
  32418. i || N(e, t, this.length);
  32419. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32420. n += this[e + --t] * r;
  32421. return n
  32422. }
  32423. ,
  32424. a.prototype.readUInt8 = function(e, t) {
  32425. return t || N(e, 1, this.length),
  32426. this[e]
  32427. }
  32428. ,
  32429. a.prototype.readUInt16LE = function(e, t) {
  32430. return t || N(e, 2, this.length),
  32431. this[e] | this[e + 1] << 8
  32432. }
  32433. ,
  32434. a.prototype.readUInt16BE = function(e, t) {
  32435. return t || N(e, 2, this.length),
  32436. this[e] << 8 | this[e + 1]
  32437. }
  32438. ,
  32439. a.prototype.readUInt32LE = function(e, t) {
  32440. return t || N(e, 4, this.length),
  32441. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32442. }
  32443. ,
  32444. a.prototype.readUInt32BE = function(e, t) {
  32445. return t || N(e, 4, this.length),
  32446. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32447. }
  32448. ,
  32449. a.prototype.readIntLE = function(e, t, i) {
  32450. e |= 0,
  32451. t |= 0,
  32452. i || N(e, t, this.length);
  32453. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32454. n += this[e + o] * r;
  32455. return r *= 128,
  32456. n >= r && (n -= Math.pow(2, 8 * t)),
  32457. n
  32458. }
  32459. ,
  32460. a.prototype.readIntBE = function(e, t, i) {
  32461. e |= 0,
  32462. t |= 0,
  32463. i || N(e, t, this.length);
  32464. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32465. o += this[e + --n] * r;
  32466. return r *= 128,
  32467. o >= r && (o -= Math.pow(2, 8 * t)),
  32468. o
  32469. }
  32470. ,
  32471. a.prototype.readInt8 = function(e, t) {
  32472. return t || N(e, 1, this.length),
  32473. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32474. }
  32475. ,
  32476. a.prototype.readInt16LE = function(e, t) {
  32477. t || N(e, 2, this.length);
  32478. var i = this[e] | this[e + 1] << 8;
  32479. return 32768 & i ? 4294901760 | i : i
  32480. }
  32481. ,
  32482. a.prototype.readInt16BE = function(e, t) {
  32483. t || N(e, 2, this.length);
  32484. var i = this[e + 1] | this[e] << 8;
  32485. return 32768 & i ? 4294901760 | i : i
  32486. }
  32487. ,
  32488. a.prototype.readInt32LE = function(e, t) {
  32489. return t || N(e, 4, this.length),
  32490. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32491. }
  32492. ,
  32493. a.prototype.readInt32BE = function(e, t) {
  32494. return t || N(e, 4, this.length),
  32495. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32496. }
  32497. ,
  32498. a.prototype.readFloatLE = function(e, t) {
  32499. return t || N(e, 4, this.length),
  32500. J.read(this, e, !0, 23, 4)
  32501. }
  32502. ,
  32503. a.prototype.readFloatBE = function(e, t) {
  32504. return t || N(e, 4, this.length),
  32505. J.read(this, e, !1, 23, 4)
  32506. }
  32507. ,
  32508. a.prototype.readDoubleLE = function(e, t) {
  32509. return t || N(e, 8, this.length),
  32510. J.read(this, e, !0, 52, 8)
  32511. }
  32512. ,
  32513. a.prototype.readDoubleBE = function(e, t) {
  32514. return t || N(e, 8, this.length),
  32515. J.read(this, e, !1, 52, 8)
  32516. }
  32517. ,
  32518. a.prototype.writeUIntLE = function(e, t, i, n) {
  32519. if (e = +e,
  32520. t |= 0,
  32521. i |= 0,
  32522. !n) {
  32523. var r = Math.pow(2, 8 * i) - 1;
  32524. B(this, e, t, i, r, 0)
  32525. }
  32526. var o = 1
  32527. , a = 0;
  32528. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32529. this[t + a] = e / o & 255;
  32530. return t + i
  32531. }
  32532. ,
  32533. a.prototype.writeUIntBE = function(e, t, i, n) {
  32534. if (e = +e,
  32535. t |= 0,
  32536. i |= 0,
  32537. !n) {
  32538. var r = Math.pow(2, 8 * i) - 1;
  32539. B(this, e, t, i, r, 0)
  32540. }
  32541. var o = i - 1
  32542. , a = 1;
  32543. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32544. this[t + o] = e / a & 255;
  32545. return t + i
  32546. }
  32547. ,
  32548. a.prototype.writeUInt8 = function(e, t, i) {
  32549. return e = +e,
  32550. t |= 0,
  32551. i || B(this, e, t, 1, 255, 0),
  32552. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32553. this[t] = 255 & e,
  32554. t + 1
  32555. }
  32556. ,
  32557. a.prototype.writeUInt16LE = function(e, t, i) {
  32558. return e = +e,
  32559. t |= 0,
  32560. i || B(this, e, t, 2, 65535, 0),
  32561. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32562. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32563. t + 2
  32564. }
  32565. ,
  32566. a.prototype.writeUInt16BE = function(e, t, i) {
  32567. return e = +e,
  32568. t |= 0,
  32569. i || B(this, e, t, 2, 65535, 0),
  32570. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32571. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32572. t + 2
  32573. }
  32574. ,
  32575. a.prototype.writeUInt32LE = function(e, t, i) {
  32576. return e = +e,
  32577. t |= 0,
  32578. i || B(this, e, t, 4, 4294967295, 0),
  32579. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32580. this[t + 2] = e >>> 16,
  32581. this[t + 1] = e >>> 8,
  32582. this[t] = 255 & e) : V(this, e, t, !0),
  32583. t + 4
  32584. }
  32585. ,
  32586. a.prototype.writeUInt32BE = function(e, t, i) {
  32587. return e = +e,
  32588. t |= 0,
  32589. i || B(this, e, t, 4, 4294967295, 0),
  32590. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32591. this[t + 1] = e >>> 16,
  32592. this[t + 2] = e >>> 8,
  32593. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32594. t + 4
  32595. }
  32596. ,
  32597. a.prototype.writeIntLE = function(e, t, i, n) {
  32598. if (e = +e,
  32599. t |= 0,
  32600. !n) {
  32601. var r = Math.pow(2, 8 * i - 1);
  32602. B(this, e, t, i, r - 1, -r)
  32603. }
  32604. var o = 0
  32605. , a = 1
  32606. , s = 0;
  32607. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32608. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32609. this[t + o] = (e / a >> 0) - s & 255;
  32610. return t + i
  32611. }
  32612. ,
  32613. a.prototype.writeIntBE = function(e, t, i, n) {
  32614. if (e = +e,
  32615. t |= 0,
  32616. !n) {
  32617. var r = Math.pow(2, 8 * i - 1);
  32618. B(this, e, t, i, r - 1, -r)
  32619. }
  32620. var o = i - 1
  32621. , a = 1
  32622. , s = 0;
  32623. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32624. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32625. this[t + o] = (e / a >> 0) - s & 255;
  32626. return t + i
  32627. }
  32628. ,
  32629. a.prototype.writeInt8 = function(e, t, i) {
  32630. return e = +e,
  32631. t |= 0,
  32632. i || B(this, e, t, 1, 127, -128),
  32633. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32634. e < 0 && (e = 255 + e + 1),
  32635. this[t] = 255 & e,
  32636. t + 1
  32637. }
  32638. ,
  32639. a.prototype.writeInt16LE = function(e, t, i) {
  32640. return e = +e,
  32641. t |= 0,
  32642. i || B(this, e, t, 2, 32767, -32768),
  32643. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32644. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32645. t + 2
  32646. }
  32647. ,
  32648. a.prototype.writeInt16BE = function(e, t, i) {
  32649. return e = +e,
  32650. t |= 0,
  32651. i || B(this, e, t, 2, 32767, -32768),
  32652. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32653. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32654. t + 2
  32655. }
  32656. ,
  32657. a.prototype.writeInt32LE = function(e, t, i) {
  32658. return e = +e,
  32659. t |= 0,
  32660. i || B(this, e, t, 4, 2147483647, -2147483648),
  32661. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32662. this[t + 1] = e >>> 8,
  32663. this[t + 2] = e >>> 16,
  32664. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32665. t + 4
  32666. }
  32667. ,
  32668. a.prototype.writeInt32BE = function(e, t, i) {
  32669. return e = +e,
  32670. t |= 0,
  32671. i || B(this, e, t, 4, 2147483647, -2147483648),
  32672. e < 0 && (e = 4294967295 + e + 1),
  32673. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32674. this[t + 1] = e >>> 16,
  32675. this[t + 2] = e >>> 8,
  32676. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32677. t + 4
  32678. }
  32679. ,
  32680. a.prototype.writeFloatLE = function(e, t, i) {
  32681. return k(this, e, t, !0, i)
  32682. }
  32683. ,
  32684. a.prototype.writeFloatBE = function(e, t, i) {
  32685. return k(this, e, t, !1, i)
  32686. }
  32687. ,
  32688. a.prototype.writeDoubleLE = function(e, t, i) {
  32689. return H(this, e, t, !0, i)
  32690. }
  32691. ,
  32692. a.prototype.writeDoubleBE = function(e, t, i) {
  32693. return H(this, e, t, !1, i)
  32694. }
  32695. ,
  32696. a.prototype.copy = function(e, t, i, n) {
  32697. if (i || (i = 0),
  32698. n || 0 === n || (n = this.length),
  32699. t >= e.length && (t = e.length),
  32700. t || (t = 0),
  32701. n > 0 && n < i && (n = i),
  32702. n === i)
  32703. return 0;
  32704. if (0 === e.length || 0 === this.length)
  32705. return 0;
  32706. if (t < 0)
  32707. throw new RangeError("targetStart out of bounds");
  32708. if (i < 0 || i >= this.length)
  32709. throw new RangeError("sourceStart out of bounds");
  32710. if (n < 0)
  32711. throw new RangeError("sourceEnd out of bounds");
  32712. n > this.length && (n = this.length),
  32713. e.length - t < n - i && (n = e.length - t + i);
  32714. var r, o = n - i;
  32715. if (this === e && i < t && t < n)
  32716. for (r = o - 1; r >= 0; --r)
  32717. e[r + t] = this[r + i];
  32718. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32719. for (r = 0; r < o; ++r)
  32720. e[r + t] = this[r + i];
  32721. else
  32722. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32723. return o
  32724. }
  32725. ,
  32726. a.prototype.fill = function(e, t, i, n) {
  32727. if ("string" == typeof e) {
  32728. if ("string" == typeof t ? (n = t,
  32729. t = 0,
  32730. i = this.length) : "string" == typeof i && (n = i,
  32731. i = this.length),
  32732. 1 === e.length) {
  32733. var r = e.charCodeAt(0);
  32734. r < 256 && (e = r)
  32735. }
  32736. if (void 0 !== n && "string" != typeof n)
  32737. throw new TypeError("encoding must be a string");
  32738. if ("string" == typeof n && !a.isEncoding(n))
  32739. throw new TypeError("Unknown encoding: " + n)
  32740. } else
  32741. "number" == typeof e && (e &= 255);
  32742. if (t < 0 || this.length < t || this.length < i)
  32743. throw new RangeError("Out of range index");
  32744. if (i <= t)
  32745. return this;
  32746. t >>>= 0,
  32747. i = void 0 === i ? this.length : i >>> 0,
  32748. e || (e = 0);
  32749. var o;
  32750. if ("number" == typeof e)
  32751. for (o = t; o < i; ++o)
  32752. this[o] = e;
  32753. else {
  32754. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32755. , l = s.length;
  32756. for (o = 0; o < i - t; ++o)
  32757. this[o + t] = s[o % l]
  32758. }
  32759. return this
  32760. }
  32761. ;
  32762. var te = /[^+\/0-9A-Za-z-_]/g
  32763. }
  32764. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32765. }
  32766. , {
  32767. "base64-js": 199,
  32768. ieee754: 200,
  32769. isarray: 201
  32770. }],
  32771. 199: [function(e, t, i) {
  32772. "use strict";
  32773. function n(e) {
  32774. var t = e.length;
  32775. if (t % 4 > 0)
  32776. throw new Error("Invalid string. Length must be a multiple of 4");
  32777. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32778. }
  32779. function r(e) {
  32780. return 3 * e.length / 4 - n(e)
  32781. }
  32782. function o(e) {
  32783. var t, i, r, o, a, s, l = e.length;
  32784. a = n(e),
  32785. s = new u(3 * l / 4 - a),
  32786. r = a > 0 ? l - 4 : l;
  32787. var c = 0;
  32788. for (t = 0,
  32789. i = 0; t < r; t += 4,
  32790. i += 3)
  32791. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32792. s[c++] = o >> 16 & 255,
  32793. s[c++] = o >> 8 & 255,
  32794. s[c++] = 255 & o;
  32795. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32796. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32797. s[c++] = o >> 8 & 255,
  32798. s[c++] = 255 & o),
  32799. s
  32800. }
  32801. function a(e) {
  32802. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32803. }
  32804. function s(e, t, i) {
  32805. for (var n, r = [], o = t; o < i; o += 3)
  32806. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32807. r.push(a(n));
  32808. return r.join("")
  32809. }
  32810. function l(e) {
  32811. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32812. o.push(s(e, l, l + a > h ? h : l + a));
  32813. return 1 === n ? (t = e[i - 1],
  32814. r += c[t >> 2],
  32815. r += c[t << 4 & 63],
  32816. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32817. r += c[t >> 10],
  32818. r += c[t >> 4 & 63],
  32819. r += c[t << 2 & 63],
  32820. r += "="),
  32821. o.push(r),
  32822. o.join("")
  32823. }
  32824. i.byteLength = r,
  32825. i.toByteArray = o,
  32826. i.fromByteArray = l;
  32827. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32828. c[p] = d[p],
  32829. h[d.charCodeAt(p)] = p;
  32830. h["-".charCodeAt(0)] = 62,
  32831. h["_".charCodeAt(0)] = 63
  32832. }
  32833. , {}],
  32834. 200: [function(e, t, i) {
  32835. i.read = function(e, t, i, n, r) {
  32836. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32837. for (u += d,
  32838. o = p & (1 << -h) - 1,
  32839. p >>= -h,
  32840. h += s; h > 0; o = 256 * o + e[t + u],
  32841. u += d,
  32842. h -= 8)
  32843. ;
  32844. for (a = o & (1 << -h) - 1,
  32845. o >>= -h,
  32846. h += n; h > 0; a = 256 * a + e[t + u],
  32847. u += d,
  32848. h -= 8)
  32849. ;
  32850. if (0 === o)
  32851. o = 1 - c;
  32852. else {
  32853. if (o === l)
  32854. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32855. a += Math.pow(2, n),
  32856. o -= c
  32857. }
  32858. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32859. }
  32860. ,
  32861. i.write = function(e, t, i, n, r, o) {
  32862. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32863. for (t = Math.abs(t),
  32864. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32865. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32866. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32867. l *= 2),
  32868. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32869. t * l >= 2 && (a++,
  32870. l /= 2),
  32871. a + u >= h ? (s = 0,
  32872. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32873. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32874. a = 0)); r >= 8; e[i + p] = 255 & s,
  32875. p += f,
  32876. s /= 256,
  32877. r -= 8)
  32878. ;
  32879. for (a = a << r | s,
  32880. c += r; c > 0; e[i + p] = 255 & a,
  32881. p += f,
  32882. a /= 256,
  32883. c -= 8)
  32884. ;
  32885. e[i + p - f] |= 128 * g
  32886. }
  32887. }
  32888. , {}],
  32889. 201: [function(e, t, i) {
  32890. var n = {}.toString;
  32891. t.exports = Array.isArray || function(e) {
  32892. return "[object Array]" == n.call(e)
  32893. }
  32894. }
  32895. , {}],
  32896. 202: [function(e, t, i) {
  32897. function n() {
  32898. this._events = this._events || {},
  32899. this._maxListeners = this._maxListeners || void 0
  32900. }
  32901. function r(e) {
  32902. return "function" == typeof e
  32903. }
  32904. function o(e) {
  32905. return "number" == typeof e
  32906. }
  32907. function a(e) {
  32908. return "object" == typeof e && null !== e
  32909. }
  32910. function s(e) {
  32911. return void 0 === e
  32912. }
  32913. t.exports = n,
  32914. n.EventEmitter = n,
  32915. n.prototype._events = void 0,
  32916. n.prototype._maxListeners = void 0,
  32917. n.defaultMaxListeners = 10,
  32918. n.prototype.setMaxListeners = function(e) {
  32919. if (!o(e) || e < 0 || isNaN(e))
  32920. throw TypeError("n must be a positive number");
  32921. return this._maxListeners = e,
  32922. this
  32923. }
  32924. ,
  32925. n.prototype.emit = function(e) {
  32926. var t, i, n, o, l, c;
  32927. if (this._events || (this._events = {}),
  32928. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32929. if (t = arguments[1],
  32930. t instanceof Error)
  32931. throw t;
  32932. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32933. throw h.context = t,
  32934. h
  32935. }
  32936. if (i = this._events[e],
  32937. s(i))
  32938. return !1;
  32939. if (r(i))
  32940. switch (arguments.length) {
  32941. case 1:
  32942. i.call(this);
  32943. break;
  32944. case 2:
  32945. i.call(this, arguments[1]);
  32946. break;
  32947. case 3:
  32948. i.call(this, arguments[1], arguments[2]);
  32949. break;
  32950. default:
  32951. o = Array.prototype.slice.call(arguments, 1),
  32952. i.apply(this, o)
  32953. }
  32954. else if (a(i))
  32955. for (o = Array.prototype.slice.call(arguments, 1),
  32956. c = i.slice(),
  32957. n = c.length,
  32958. l = 0; l < n; l++)
  32959. c[l].apply(this, o);
  32960. return !0
  32961. }
  32962. ,
  32963. n.prototype.addListener = function(e, t) {
  32964. var i;
  32965. if (!r(t))
  32966. throw TypeError("listener must be a function");
  32967. return this._events || (this._events = {}),
  32968. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32969. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32970. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32971. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32972. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32973. "function" == typeof console.trace && console.trace())),
  32974. this
  32975. }
  32976. ,
  32977. n.prototype.on = n.prototype.addListener,
  32978. n.prototype.once = function(e, t) {
  32979. function i() {
  32980. this.removeListener(e, i),
  32981. n || (n = !0,
  32982. t.apply(this, arguments))
  32983. }
  32984. if (!r(t))
  32985. throw TypeError("listener must be a function");
  32986. var n = !1;
  32987. return i.listener = t,
  32988. this.on(e, i),
  32989. this
  32990. }
  32991. ,
  32992. n.prototype.removeListener = function(e, t) {
  32993. var i, n, o, s;
  32994. if (!r(t))
  32995. throw TypeError("listener must be a function");
  32996. if (!this._events || !this._events[e])
  32997. return this;
  32998. if (i = this._events[e],
  32999. o = i.length,
  33000. n = -1,
  33001. i === t || r(i.listener) && i.listener === t)
  33002. delete this._events[e],
  33003. this._events.removeListener && this.emit("removeListener", e, t);
  33004. else if (a(i)) {
  33005. for (s = o; s-- > 0; )
  33006. if (i[s] === t || i[s].listener && i[s].listener === t) {
  33007. n = s;
  33008. break
  33009. }
  33010. if (n < 0)
  33011. return this;
  33012. 1 === i.length ? (i.length = 0,
  33013. delete this._events[e]) : i.splice(n, 1),
  33014. this._events.removeListener && this.emit("removeListener", e, t)
  33015. }
  33016. return this
  33017. }
  33018. ,
  33019. n.prototype.removeAllListeners = function(e) {
  33020. var t, i;
  33021. if (!this._events)
  33022. return this;
  33023. if (!this._events.removeListener)
  33024. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  33025. this;
  33026. if (0 === arguments.length) {
  33027. for (t in this._events)
  33028. "removeListener" !== t && this.removeAllListeners(t);
  33029. return this.removeAllListeners("removeListener"),
  33030. this._events = {},
  33031. this
  33032. }
  33033. if (i = this._events[e],
  33034. r(i))
  33035. this.removeListener(e, i);
  33036. else if (i)
  33037. for (; i.length; )
  33038. this.removeListener(e, i[i.length - 1]);
  33039. return delete this._events[e],
  33040. this
  33041. }
  33042. ,
  33043. n.prototype.listeners = function(e) {
  33044. var t;
  33045. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  33046. }
  33047. ,
  33048. n.prototype.listenerCount = function(e) {
  33049. if (this._events) {
  33050. var t = this._events[e];
  33051. if (r(t))
  33052. return 1;
  33053. if (t)
  33054. return t.length
  33055. }
  33056. return 0
  33057. }
  33058. ,
  33059. n.listenerCount = function(e, t) {
  33060. return e.listenerCount(t)
  33061. }
  33062. }
  33063. , {}],
  33064. 203: [function(e, t, i) {
  33065. function n() {
  33066. throw new Error("setTimeout has not been defined")
  33067. }
  33068. function r() {
  33069. throw new Error("clearTimeout has not been defined")
  33070. }
  33071. function o(e) {
  33072. if (u === setTimeout)
  33073. return setTimeout(e, 0);
  33074. if ((u === n || !u) && setTimeout)
  33075. return u = setTimeout,
  33076. setTimeout(e, 0);
  33077. try {
  33078. return u(e, 0)
  33079. } catch (t) {
  33080. try {
  33081. return u.call(null, e, 0)
  33082. } catch (t) {
  33083. return u.call(this, e, 0)
  33084. }
  33085. }
  33086. }
  33087. function a(e) {
  33088. if (d === clearTimeout)
  33089. return clearTimeout(e);
  33090. if ((d === r || !d) && clearTimeout)
  33091. return d = clearTimeout,
  33092. clearTimeout(e);
  33093. try {
  33094. return d(e)
  33095. } catch (t) {
  33096. try {
  33097. return d.call(null, e)
  33098. } catch (t) {
  33099. return d.call(this, e)
  33100. }
  33101. }
  33102. }
  33103. function s() {
  33104. m && f && (m = !1,
  33105. f.length ? g = f.concat(g) : v = -1,
  33106. g.length && l())
  33107. }
  33108. function l() {
  33109. if (!m) {
  33110. var e = o(s);
  33111. m = !0;
  33112. for (var t = g.length; t; ) {
  33113. for (f = g,
  33114. g = []; ++v < t; )
  33115. f && f[v].run();
  33116. v = -1,
  33117. t = g.length
  33118. }
  33119. f = null,
  33120. m = !1,
  33121. a(e)
  33122. }
  33123. }
  33124. function c(e, t) {
  33125. this.fun = e,
  33126. this.array = t
  33127. }
  33128. function h() {}
  33129. var u, d, p = t.exports = {};
  33130. !function() {
  33131. try {
  33132. u = "function" == typeof setTimeout ? setTimeout : n
  33133. } catch (e) {
  33134. u = n
  33135. }
  33136. try {
  33137. d = "function" == typeof clearTimeout ? clearTimeout : r
  33138. } catch (e) {
  33139. d = r
  33140. }
  33141. }();
  33142. var f, g = [], m = !1, v = -1;
  33143. p.nextTick = function(e) {
  33144. var t = new Array(arguments.length - 1);
  33145. if (arguments.length > 1)
  33146. for (var i = 1; i < arguments.length; i++)
  33147. t[i - 1] = arguments[i];
  33148. g.push(new c(e,t)),
  33149. 1 !== g.length || m || o(l)
  33150. }
  33151. ,
  33152. c.prototype.run = function() {
  33153. this.fun.apply(null, this.array)
  33154. }
  33155. ,
  33156. p.title = "browser",
  33157. p.browser = !0,
  33158. p.env = {},
  33159. p.argv = [],
  33160. p.version = "",
  33161. p.versions = {},
  33162. p.on = h,
  33163. p.addListener = h,
  33164. p.once = h,
  33165. p.off = h,
  33166. p.removeListener = h,
  33167. p.removeAllListeners = h,
  33168. p.emit = h,
  33169. p.binding = function(e) {
  33170. throw new Error("process.binding is not supported")
  33171. }
  33172. ,
  33173. p.cwd = function() {
  33174. return "/"
  33175. }
  33176. ,
  33177. p.chdir = function(e) {
  33178. throw new Error("process.chdir is not supported")
  33179. }
  33180. ,
  33181. p.umask = function() {
  33182. return 0
  33183. }
  33184. }
  33185. , {}],
  33186. 204: [function(e, t, i) {
  33187. (function(e) {
  33188. !function(n) {
  33189. function r(e) {
  33190. throw new RangeError(L[e])
  33191. }
  33192. function o(e, t) {
  33193. for (var i = e.length, n = []; i--; )
  33194. n[i] = t(e[i]);
  33195. return n
  33196. }
  33197. function a(e, t) {
  33198. var i = e.split("@")
  33199. , n = "";
  33200. i.length > 1 && (n = i[0] + "@",
  33201. e = i[1]),
  33202. e = e.replace(O, ".");
  33203. var r = e.split(".")
  33204. , a = o(r, t).join(".");
  33205. return n + a
  33206. }
  33207. function s(e) {
  33208. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33209. t = e.charCodeAt(r++),
  33210. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33211. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33212. r--)) : n.push(t);
  33213. return n
  33214. }
  33215. function l(e) {
  33216. return o(e, function(e) {
  33217. var t = "";
  33218. return e > 65535 && (e -= 65536,
  33219. t += B(e >>> 10 & 1023 | 55296),
  33220. e = 56320 | 1023 & e),
  33221. t += B(e)
  33222. }).join("")
  33223. }
  33224. function c(e) {
  33225. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33226. }
  33227. function h(e, t) {
  33228. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33229. }
  33230. function u(e, t, i) {
  33231. var n = 0;
  33232. for (e = i ? N(e / T) : e >> 1,
  33233. e += N(e / t); e > D * w >> 1; n += E)
  33234. e = N(e / D);
  33235. return N(n + (D + 1) * e / (e + _))
  33236. }
  33237. function d(e) {
  33238. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33239. for (i = e.lastIndexOf(M),
  33240. i < 0 && (i = 0),
  33241. n = 0; n < i; ++n)
  33242. e.charCodeAt(n) >= 128 && r("not-basic"),
  33243. g.push(e.charCodeAt(n));
  33244. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33245. for (a = v,
  33246. s = 1,
  33247. h = E; o >= m && r("invalid-input"),
  33248. d = c(e.charCodeAt(o++)),
  33249. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33250. v += d * s,
  33251. p = h <= y ? b : h >= y + w ? w : h - y,
  33252. !(d < p); h += E)
  33253. f = E - p,
  33254. s > N(I / f) && r("overflow"),
  33255. s *= f;
  33256. t = g.length + 1,
  33257. y = u(v - a, t, 0 == a),
  33258. N(v / t) > I - A && r("overflow"),
  33259. A += N(v / t),
  33260. v %= t,
  33261. g.splice(v++, 0, A)
  33262. }
  33263. return l(g)
  33264. }
  33265. function p(e) {
  33266. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33267. for (e = s(e),
  33268. m = e.length,
  33269. t = S,
  33270. i = 0,
  33271. a = x,
  33272. l = 0; l < m; ++l)
  33273. g = e[l],
  33274. g < 128 && C.push(B(g));
  33275. for (n = o = C.length,
  33276. o && C.push(M); n < m; ) {
  33277. for (c = I,
  33278. l = 0; l < m; ++l)
  33279. g = e[l],
  33280. g >= t && g < c && (c = g);
  33281. for (v = n + 1,
  33282. c - t > N((I - i) / v) && r("overflow"),
  33283. i += (c - t) * v,
  33284. t = c,
  33285. l = 0; l < m; ++l)
  33286. if (g = e[l],
  33287. g < t && ++i > I && r("overflow"),
  33288. g == t) {
  33289. for (d = i,
  33290. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33291. !(d < f); p += E)
  33292. y = d - f,
  33293. A = E - f,
  33294. C.push(B(h(f + y % A, 0))),
  33295. d = N(y / A);
  33296. C.push(B(h(d, 0))),
  33297. a = u(i, v, n == o),
  33298. i = 0,
  33299. ++n
  33300. }
  33301. ++i,
  33302. ++t
  33303. }
  33304. return C.join("")
  33305. }
  33306. function f(e) {
  33307. return a(e, function(e) {
  33308. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33309. })
  33310. }
  33311. function g(e) {
  33312. return a(e, function(e) {
  33313. return P.test(e) ? "xn--" + p(e) : e
  33314. })
  33315. }
  33316. var m = "object" == typeof i && i && !i.nodeType && i
  33317. , v = "object" == typeof t && t && !t.nodeType && t
  33318. , A = "object" == typeof e && e;
  33319. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33320. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33321. overflow: "Overflow: input needs wider integers to process",
  33322. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33323. "invalid-input": "Invalid input"
  33324. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33325. if (y = {
  33326. version: "1.4.1",
  33327. ucs2: {
  33328. decode: s,
  33329. encode: l
  33330. },
  33331. decode: d,
  33332. encode: p,
  33333. toASCII: g,
  33334. toUnicode: f
  33335. },
  33336. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33337. define("punycode", function() {
  33338. return y
  33339. });
  33340. else if (m && v)
  33341. if (t.exports == m)
  33342. v.exports = y;
  33343. else
  33344. for (C in y)
  33345. y.hasOwnProperty(C) && (m[C] = y[C]);
  33346. else
  33347. n.punycode = y
  33348. }(this)
  33349. }
  33350. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33351. }
  33352. , {}],
  33353. 205: [function(e, t, i) {
  33354. "use strict";
  33355. function n(e, t) {
  33356. return Object.prototype.hasOwnProperty.call(e, t)
  33357. }
  33358. t.exports = function(e, t, i, o) {
  33359. t = t || "&",
  33360. i = i || "=";
  33361. var a = {};
  33362. if ("string" != typeof e || 0 === e.length)
  33363. return a;
  33364. var s = /\+/g;
  33365. e = e.split(t);
  33366. var l = 1e3;
  33367. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33368. var c = e.length;
  33369. l > 0 && c > l && (c = l);
  33370. for (var h = 0; h < c; ++h) {
  33371. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33372. m >= 0 ? (u = g.substr(0, m),
  33373. d = g.substr(m + 1)) : (u = g,
  33374. d = ""),
  33375. p = decodeURIComponent(u),
  33376. f = decodeURIComponent(d),
  33377. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33378. }
  33379. return a
  33380. }
  33381. ;
  33382. var r = Array.isArray || function(e) {
  33383. return "[object Array]" === Object.prototype.toString.call(e)
  33384. }
  33385. }
  33386. , {}],
  33387. 206: [function(e, t, i) {
  33388. "use strict";
  33389. function n(e, t) {
  33390. if (e.map)
  33391. return e.map(t);
  33392. for (var i = [], n = 0; n < e.length; n++)
  33393. i.push(t(e[n], n));
  33394. return i
  33395. }
  33396. var r = function(e) {
  33397. switch (typeof e) {
  33398. case "string":
  33399. return e;
  33400. case "boolean":
  33401. return e ? "true" : "false";
  33402. case "number":
  33403. return isFinite(e) ? e : "";
  33404. default:
  33405. return ""
  33406. }
  33407. };
  33408. t.exports = function(e, t, i, s) {
  33409. return t = t || "&",
  33410. i = i || "=",
  33411. null === e && (e = void 0),
  33412. "object" == typeof e ? n(a(e), function(a) {
  33413. var s = encodeURIComponent(r(a)) + i;
  33414. return o(e[a]) ? n(e[a], function(e) {
  33415. return s + encodeURIComponent(r(e))
  33416. }).join(t) : s + encodeURIComponent(r(e[a]))
  33417. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33418. }
  33419. ;
  33420. var o = Array.isArray || function(e) {
  33421. return "[object Array]" === Object.prototype.toString.call(e)
  33422. }
  33423. , a = Object.keys || function(e) {
  33424. var t = [];
  33425. for (var i in e)
  33426. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33427. return t
  33428. }
  33429. }
  33430. , {}],
  33431. 207: [function(e, t, i) {
  33432. "use strict";
  33433. i.decode = i.parse = e("./decode"),
  33434. i.encode = i.stringify = e("./encode")
  33435. }
  33436. , {
  33437. "./decode": 205,
  33438. "./encode": 206
  33439. }],
  33440. 208: [function(e, t, i) {
  33441. "use strict";
  33442. function n() {
  33443. this.protocol = null,
  33444. this.slashes = null,
  33445. this.auth = null,
  33446. this.host = null,
  33447. this.port = null,
  33448. this.hostname = null,
  33449. this.hash = null,
  33450. this.search = null,
  33451. this.query = null,
  33452. this.pathname = null,
  33453. this.path = null,
  33454. this.href = null
  33455. }
  33456. function r(e, t, i) {
  33457. if (e && c.isObject(e) && e instanceof n)
  33458. return e;
  33459. var r = new n;
  33460. return r.parse(e, t, i),
  33461. r
  33462. }
  33463. function o(e) {
  33464. return c.isString(e) && (e = r(e)),
  33465. e instanceof n ? e.format() : n.prototype.format.call(e)
  33466. }
  33467. function a(e, t) {
  33468. return r(e, !1, !0).resolve(t)
  33469. }
  33470. function s(e, t) {
  33471. return e ? r(e, !1, !0).resolveObject(t) : t
  33472. }
  33473. var l = e("punycode")
  33474. , c = e("./util");
  33475. i.parse = r,
  33476. i.resolve = a,
  33477. i.resolveObject = s,
  33478. i.format = o,
  33479. i.Url = n;
  33480. var h = /^([a-z0-9.+-]+:)/i
  33481. , u = /:[0-9]*$/
  33482. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33483. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33484. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33485. , g = ["'"].concat(f)
  33486. , m = ["%", "/", "?", ";", "#"].concat(g)
  33487. , v = ["/", "?", "#"]
  33488. , A = 255
  33489. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33490. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33491. , I = {
  33492. javascript: !0,
  33493. "javascript:": !0
  33494. }
  33495. , E = {
  33496. javascript: !0,
  33497. "javascript:": !0
  33498. }
  33499. , b = {
  33500. http: !0,
  33501. https: !0,
  33502. ftp: !0,
  33503. gopher: !0,
  33504. file: !0,
  33505. "http:": !0,
  33506. "https:": !0,
  33507. "ftp:": !0,
  33508. "gopher:": !0,
  33509. "file:": !0
  33510. }
  33511. , w = e("querystring");
  33512. n.prototype.parse = function(e, t, i) {
  33513. if (!c.isString(e))
  33514. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33515. var n = e.indexOf("?")
  33516. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33517. , o = e.split(r)
  33518. , a = /\\/g;
  33519. o[0] = o[0].replace(a, "/"),
  33520. e = o.join(r);
  33521. var s = e;
  33522. if (s = s.trim(),
  33523. !i && 1 === e.split("#").length) {
  33524. var u = d.exec(s);
  33525. if (u)
  33526. return this.path = s,
  33527. this.href = s,
  33528. this.pathname = u[1],
  33529. u[2] ? (this.search = u[2],
  33530. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33531. this.query = {}),
  33532. this
  33533. }
  33534. var p = h.exec(s);
  33535. if (p) {
  33536. p = p[0];
  33537. var f = p.toLowerCase();
  33538. this.protocol = f,
  33539. s = s.substr(p.length)
  33540. }
  33541. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33542. var _ = "//" === s.substr(0, 2);
  33543. !_ || p && E[p] || (s = s.substr(2),
  33544. this.slashes = !0)
  33545. }
  33546. if (!E[p] && (_ || p && !b[p])) {
  33547. for (var T = -1, x = 0; x < v.length; x++) {
  33548. var S = s.indexOf(v[x]);
  33549. S !== -1 && (T === -1 || S < T) && (T = S)
  33550. }
  33551. var M, R;
  33552. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33553. R !== -1 && (M = s.slice(0, R),
  33554. s = s.slice(R + 1),
  33555. this.auth = decodeURIComponent(M)),
  33556. T = -1;
  33557. for (var x = 0; x < m.length; x++) {
  33558. var S = s.indexOf(m[x]);
  33559. S !== -1 && (T === -1 || S < T) && (T = S)
  33560. }
  33561. T === -1 && (T = s.length),
  33562. this.host = s.slice(0, T),
  33563. s = s.slice(T),
  33564. this.parseHost(),
  33565. this.hostname = this.hostname || "";
  33566. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33567. if (!P)
  33568. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33569. var D = O[x];
  33570. if (D && !D.match(y)) {
  33571. for (var N = "", B = 0, F = D.length; B < F; B++)
  33572. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33573. if (!N.match(y)) {
  33574. var V = O.slice(0, x)
  33575. , U = O.slice(x + 1)
  33576. , k = D.match(C);
  33577. k && (V.push(k[1]),
  33578. U.unshift(k[2])),
  33579. U.length && (s = "/" + U.join(".") + s),
  33580. this.hostname = V.join(".");
  33581. break
  33582. }
  33583. }
  33584. }
  33585. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33586. P || (this.hostname = l.toASCII(this.hostname));
  33587. var H = this.port ? ":" + this.port : ""
  33588. , G = this.hostname || "";
  33589. this.host = G + H,
  33590. this.href += this.host,
  33591. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33592. "/" !== s[0] && (s = "/" + s))
  33593. }
  33594. if (!I[f])
  33595. for (var x = 0, L = g.length; x < L; x++) {
  33596. var z = g[x];
  33597. if (s.indexOf(z) !== -1) {
  33598. var W = encodeURIComponent(z);
  33599. W === z && (W = escape(z)),
  33600. s = s.split(z).join(W)
  33601. }
  33602. }
  33603. var j = s.indexOf("#");
  33604. j !== -1 && (this.hash = s.substr(j),
  33605. s = s.slice(0, j));
  33606. var Y = s.indexOf("?");
  33607. if (Y !== -1 ? (this.search = s.substr(Y),
  33608. this.query = s.substr(Y + 1),
  33609. t && (this.query = w.parse(this.query)),
  33610. s = s.slice(0, Y)) : t && (this.search = "",
  33611. this.query = {}),
  33612. s && (this.pathname = s),
  33613. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33614. this.pathname || this.search) {
  33615. var H = this.pathname || ""
  33616. , X = this.search || "";
  33617. this.path = H + X
  33618. }
  33619. return this.href = this.format(),
  33620. this
  33621. }
  33622. ,
  33623. n.prototype.format = function() {
  33624. var e = this.auth || "";
  33625. e && (e = encodeURIComponent(e),
  33626. e = e.replace(/%3A/i, ":"),
  33627. e += "@");
  33628. var t = this.protocol || ""
  33629. , i = this.pathname || ""
  33630. , n = this.hash || ""
  33631. , r = !1
  33632. , o = "";
  33633. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33634. this.port && (r += ":" + this.port)),
  33635. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33636. var a = this.search || o && "?" + o || "";
  33637. return t && ":" !== t.substr(-1) && (t += ":"),
  33638. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33639. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33640. n && "#" !== n.charAt(0) && (n = "#" + n),
  33641. a && "?" !== a.charAt(0) && (a = "?" + a),
  33642. i = i.replace(/[?#]/g, function(e) {
  33643. return encodeURIComponent(e)
  33644. }),
  33645. a = a.replace("#", "%23"),
  33646. t + r + i + a + n
  33647. }
  33648. ,
  33649. n.prototype.resolve = function(e) {
  33650. return this.resolveObject(r(e, !1, !0)).format()
  33651. }
  33652. ,
  33653. n.prototype.resolveObject = function(e) {
  33654. if (c.isString(e)) {
  33655. var t = new n;
  33656. t.parse(e, !1, !0),
  33657. e = t
  33658. }
  33659. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33660. var a = r[o];
  33661. i[a] = this[a]
  33662. }
  33663. if (i.hash = e.hash,
  33664. "" === e.href)
  33665. return i.href = i.format(),
  33666. i;
  33667. if (e.slashes && !e.protocol) {
  33668. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33669. var h = s[l];
  33670. "protocol" !== h && (i[h] = e[h])
  33671. }
  33672. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33673. i.href = i.format(),
  33674. i
  33675. }
  33676. if (e.protocol && e.protocol !== i.protocol) {
  33677. if (!b[e.protocol]) {
  33678. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33679. var p = u[d];
  33680. i[p] = e[p]
  33681. }
  33682. return i.href = i.format(),
  33683. i
  33684. }
  33685. if (i.protocol = e.protocol,
  33686. e.host || E[e.protocol])
  33687. i.pathname = e.pathname;
  33688. else {
  33689. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33690. ;
  33691. e.host || (e.host = ""),
  33692. e.hostname || (e.hostname = ""),
  33693. "" !== f[0] && f.unshift(""),
  33694. f.length < 2 && f.unshift(""),
  33695. i.pathname = f.join("/")
  33696. }
  33697. if (i.search = e.search,
  33698. i.query = e.query,
  33699. i.host = e.host || "",
  33700. i.auth = e.auth,
  33701. i.hostname = e.hostname || e.host,
  33702. i.port = e.port,
  33703. i.pathname || i.search) {
  33704. var g = i.pathname || ""
  33705. , m = i.search || "";
  33706. i.path = g + m
  33707. }
  33708. return i.slashes = i.slashes || e.slashes,
  33709. i.href = i.format(),
  33710. i
  33711. }
  33712. var v = i.pathname && "/" === i.pathname.charAt(0)
  33713. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33714. , y = A || v || i.host && e.pathname
  33715. , C = y
  33716. , I = i.pathname && i.pathname.split("/") || []
  33717. , f = e.pathname && e.pathname.split("/") || []
  33718. , w = i.protocol && !b[i.protocol];
  33719. if (w && (i.hostname = "",
  33720. i.port = null,
  33721. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33722. i.host = "",
  33723. e.protocol && (e.hostname = null,
  33724. e.port = null,
  33725. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33726. e.host = null),
  33727. y = y && ("" === f[0] || "" === I[0])),
  33728. A)
  33729. i.host = e.host || "" === e.host ? e.host : i.host,
  33730. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33731. i.search = e.search,
  33732. i.query = e.query,
  33733. I = f;
  33734. else if (f.length)
  33735. I || (I = []),
  33736. I.pop(),
  33737. I = I.concat(f),
  33738. i.search = e.search,
  33739. i.query = e.query;
  33740. else if (!c.isNullOrUndefined(e.search)) {
  33741. if (w) {
  33742. i.hostname = i.host = I.shift();
  33743. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33744. _ && (i.auth = _.shift(),
  33745. i.host = i.hostname = _.shift())
  33746. }
  33747. return i.search = e.search,
  33748. i.query = e.query,
  33749. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33750. i.href = i.format(),
  33751. i
  33752. }
  33753. if (!I.length)
  33754. return i.pathname = null,
  33755. i.search ? i.path = "/" + i.search : i.path = null,
  33756. i.href = i.format(),
  33757. i;
  33758. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33759. T = I[M],
  33760. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33761. S++) : S && (I.splice(M, 1),
  33762. S--);
  33763. if (!y && !C)
  33764. for (; S--; S)
  33765. I.unshift("..");
  33766. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33767. x && "/" !== I.join("/").substr(-1) && I.push("");
  33768. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33769. if (w) {
  33770. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33771. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33772. _ && (i.auth = _.shift(),
  33773. i.host = i.hostname = _.shift())
  33774. }
  33775. return y = y || i.host && I.length,
  33776. y && !R && I.unshift(""),
  33777. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33778. i.path = null),
  33779. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33780. i.auth = e.auth || i.auth,
  33781. i.slashes = i.slashes || e.slashes,
  33782. i.href = i.format(),
  33783. i
  33784. }
  33785. ,
  33786. n.prototype.parseHost = function() {
  33787. var e = this.host
  33788. , t = u.exec(e);
  33789. t && (t = t[0],
  33790. ":" !== t && (this.port = t.substr(1)),
  33791. e = e.substr(0, e.length - t.length)),
  33792. e && (this.hostname = e)
  33793. }
  33794. }
  33795. , {
  33796. "./util": 209,
  33797. punycode: 204,
  33798. querystring: 207
  33799. }],
  33800. 209: [function(e, t, i) {
  33801. "use strict";
  33802. t.exports = {
  33803. isString: function(e) {
  33804. return "string" == typeof e
  33805. },
  33806. isObject: function(e) {
  33807. return "object" == typeof e && null !== e
  33808. },
  33809. isNull: function(e) {
  33810. return null === e
  33811. },
  33812. isNullOrUndefined: function(e) {
  33813. return null == e
  33814. }
  33815. }
  33816. }
  33817. , {}],
  33818. 210: [function(e, t, i) {
  33819. "use strict";
  33820. function n(e) {
  33821. return l + e
  33822. }
  33823. function r(e) {
  33824. return e.substring(l.length)
  33825. }
  33826. function o(e, t) {
  33827. for (var i in t)
  33828. Object.defineProperty(e, i, {
  33829. value: t[i],
  33830. configurable: !0,
  33831. writable: !0
  33832. })
  33833. }
  33834. function a(e) {
  33835. if ("string" != typeof e)
  33836. throw new TypeError("key must be a string.")
  33837. }
  33838. var s = Object.prototype.hasOwnProperty
  33839. , l = "~";
  33840. t.exports = function(e) {
  33841. var t = Object.create(null)
  33842. , i = 0
  33843. , l = {};
  33844. return o(l, {
  33845. get: function(e, i) {
  33846. a(e);
  33847. var r = n(e);
  33848. return r in t ? t[r] : i
  33849. },
  33850. set: function(e, r) {
  33851. a(e);
  33852. var o = n(e);
  33853. return o in t || ++i,
  33854. t[o] = r
  33855. },
  33856. has: function(e) {
  33857. return a(e),
  33858. n(e)in t
  33859. },
  33860. delete: function(e) {
  33861. a(e);
  33862. var r = n(e);
  33863. return r in t && (--i,
  33864. delete t[r],
  33865. !0)
  33866. },
  33867. clear: function() {
  33868. t = Object.create(null),
  33869. i = 0
  33870. },
  33871. forEach: function(e, i) {
  33872. if ("function" != typeof e)
  33873. throw new TypeError("`callback` must be a function");
  33874. for (var n in t)
  33875. if (s.call(t, n)) {
  33876. var o = r(n)
  33877. , a = t[n];
  33878. e.call(i, a, o, l)
  33879. }
  33880. }
  33881. }),
  33882. Object.defineProperty(l, "size", {
  33883. get: function() {
  33884. return i
  33885. },
  33886. configurable: !0
  33887. }),
  33888. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33889. l.set(t, e[t])
  33890. }),
  33891. l
  33892. }
  33893. }
  33894. , {}],
  33895. 211: [function(e, t, i) {
  33896. t.exports = e("./lib/heap")
  33897. }
  33898. , {
  33899. "./lib/heap": 212
  33900. }],
  33901. 212: [function(e, t, i) {
  33902. (function() {
  33903. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33904. r = Math.floor,
  33905. u = Math.min,
  33906. n = function(e, t) {
  33907. return e < t ? -1 : e > t ? 1 : 0
  33908. }
  33909. ,
  33910. h = function(e, t, i, o, a) {
  33911. var s;
  33912. if (null == i && (i = 0),
  33913. null == a && (a = n),
  33914. i < 0)
  33915. throw new Error("lo must be non-negative");
  33916. for (null == o && (o = e.length); i < o; )
  33917. s = r((i + o) / 2),
  33918. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33919. return [].splice.apply(e, [i, i - i].concat(t)),
  33920. t
  33921. }
  33922. ,
  33923. s = function(e, t, i) {
  33924. return null == i && (i = n),
  33925. e.push(t),
  33926. g(e, 0, e.length - 1, i)
  33927. }
  33928. ,
  33929. a = function(e, t) {
  33930. var i, r;
  33931. return null == t && (t = n),
  33932. i = e.pop(),
  33933. e.length ? (r = e[0],
  33934. e[0] = i,
  33935. m(e, 0, t)) : r = i,
  33936. r
  33937. }
  33938. ,
  33939. c = function(e, t, i) {
  33940. var r;
  33941. return null == i && (i = n),
  33942. r = e[0],
  33943. e[0] = t,
  33944. m(e, 0, i),
  33945. r
  33946. }
  33947. ,
  33948. l = function(e, t, i) {
  33949. var r;
  33950. return null == i && (i = n),
  33951. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33952. t = r[0],
  33953. e[0] = r[1],
  33954. m(e, 0, i)),
  33955. t
  33956. }
  33957. ,
  33958. o = function(e, t) {
  33959. var i, o, a, s, l, c;
  33960. for (null == t && (t = n),
  33961. s = function() {
  33962. c = [];
  33963. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33964. c.push(t);
  33965. return c
  33966. }
  33967. .apply(this).reverse(),
  33968. l = [],
  33969. o = 0,
  33970. a = s.length; o < a; o++)
  33971. i = s[o],
  33972. l.push(m(e, i, t));
  33973. return l
  33974. }
  33975. ,
  33976. f = function(e, t, i) {
  33977. var r;
  33978. if (null == i && (i = n),
  33979. r = e.indexOf(t),
  33980. r !== -1)
  33981. return g(e, 0, r, i),
  33982. m(e, r, i)
  33983. }
  33984. ,
  33985. d = function(e, t, i) {
  33986. var r, a, s, c, h;
  33987. if (null == i && (i = n),
  33988. a = e.slice(0, t),
  33989. !a.length)
  33990. return a;
  33991. for (o(a, i),
  33992. h = e.slice(t),
  33993. s = 0,
  33994. c = h.length; s < c; s++)
  33995. r = h[s],
  33996. l(a, r, i);
  33997. return a.sort(i).reverse()
  33998. }
  33999. ,
  34000. p = function(e, t, i) {
  34001. var r, s, l, c, d, p, f, g, m, v;
  34002. if (null == i && (i = n),
  34003. 10 * t <= e.length) {
  34004. if (c = e.slice(0, t).sort(i),
  34005. !c.length)
  34006. return c;
  34007. for (l = c[c.length - 1],
  34008. g = e.slice(t),
  34009. d = 0,
  34010. f = g.length; d < f; d++)
  34011. r = g[d],
  34012. i(r, l) < 0 && (h(c, r, 0, null, i),
  34013. c.pop(),
  34014. l = c[c.length - 1]);
  34015. return c
  34016. }
  34017. for (o(e, i),
  34018. v = [],
  34019. s = p = 0,
  34020. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  34021. v.push(a(e, i));
  34022. return v
  34023. }
  34024. ,
  34025. g = function(e, t, i, r) {
  34026. var o, a, s;
  34027. for (null == r && (r = n),
  34028. o = e[i]; i > t && (s = i - 1 >> 1,
  34029. a = e[s],
  34030. r(o, a) < 0); )
  34031. e[i] = a,
  34032. i = s;
  34033. return e[i] = o
  34034. }
  34035. ,
  34036. m = function(e, t, i) {
  34037. var r, o, a, s, l;
  34038. for (null == i && (i = n),
  34039. o = e.length,
  34040. l = t,
  34041. a = e[t],
  34042. r = 2 * t + 1; r < o; )
  34043. s = r + 1,
  34044. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  34045. e[t] = e[r],
  34046. t = r,
  34047. r = 2 * t + 1;
  34048. return e[t] = a,
  34049. g(e, l, t, i)
  34050. }
  34051. ,
  34052. e = function() {
  34053. function e(e) {
  34054. this.cmp = null != e ? e : n,
  34055. this.nodes = []
  34056. }
  34057. return e.push = s,
  34058. e.pop = a,
  34059. e.replace = c,
  34060. e.pushpop = l,
  34061. e.heapify = o,
  34062. e.updateItem = f,
  34063. e.nlargest = d,
  34064. e.nsmallest = p,
  34065. e.prototype.push = function(e) {
  34066. return s(this.nodes, e, this.cmp)
  34067. }
  34068. ,
  34069. e.prototype.pop = function() {
  34070. return a(this.nodes, this.cmp)
  34071. }
  34072. ,
  34073. e.prototype.peek = function() {
  34074. return this.nodes[0]
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  34076. ,
  34077. e.prototype.contains = function(e) {
  34078. return this.nodes.indexOf(e) !== -1
  34079. }
  34080. ,
  34081. e.prototype.replace = function(e) {
  34082. return c(this.nodes, e, this.cmp)
  34083. }
  34084. ,
  34085. e.prototype.pushpop = function(e) {
  34086. return l(this.nodes, e, this.cmp)
  34087. }
  34088. ,
  34089. e.prototype.heapify = function() {
  34090. return o(this.nodes, this.cmp)
  34091. }
  34092. ,
  34093. e.prototype.updateItem = function(e) {
  34094. return f(this.nodes, e, this.cmp)
  34095. }
  34096. ,
  34097. e.prototype.clear = function() {
  34098. return this.nodes = []
  34099. }
  34100. ,
  34101. e.prototype.empty = function() {
  34102. return 0 === this.nodes.length
  34103. }
  34104. ,
  34105. e.prototype.size = function() {
  34106. return this.nodes.length
  34107. }
  34108. ,
  34109. e.prototype.clone = function() {
  34110. var t;
  34111. return t = new e,
  34112. t.nodes = this.nodes.slice(0),
  34113. t
  34114. }
  34115. ,
  34116. e.prototype.toArray = function() {
  34117. return this.nodes.slice(0)
  34118. }
  34119. ,
  34120. e.prototype.insert = e.prototype.push,
  34121. e.prototype.top = e.prototype.peek,
  34122. e.prototype.front = e.prototype.peek,
  34123. e.prototype.has = e.prototype.contains,
  34124. e.prototype.copy = e.prototype.clone,
  34125. e
  34126. }(),
  34127. function(e, n) {
  34128. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34129. }(this, function() {
  34130. return e
  34131. })
  34132. }
  34133. ).call(this)
  34134. }
  34135. , {}],
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  34137. !function(e) {
  34138. function i() {}
  34139. function n(e, t) {
  34140. return function() {
  34141. e.apply(t, arguments)
  34142. }
  34143. }
  34144. function r(e) {
  34145. if ("object" != typeof this)
  34146. throw new TypeError("Promises must be constructed via new");
  34147. if ("function" != typeof e)
  34148. throw new TypeError("not a function");
  34149. this._state = 0,
  34150. this._handled = !1,
  34151. this._value = void 0,
  34152. this._deferreds = [],
  34153. h(e, this)
  34154. }
  34155. function o(e, t) {
  34156. for (; 3 === e._state; )
  34157. e = e._value;
  34158. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34159. void r._immediateFn(function() {
  34160. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34161. if (null === i)
  34162. return void (1 === e._state ? a : s)(t.promise, e._value);
  34163. var n;
  34164. try {
  34165. n = i(e._value)
  34166. } catch (e) {
  34167. return void s(t.promise, e)
  34168. }
  34169. a(t.promise, n)
  34170. }))
  34171. }
  34172. function a(e, t) {
  34173. try {
  34174. if (t === e)
  34175. throw new TypeError("A promise cannot be resolved with itself.");
  34176. if (t && ("object" == typeof t || "function" == typeof t)) {
  34177. var i = t.then;
  34178. if (t instanceof r)
  34179. return e._state = 3,
  34180. e._value = t,
  34181. void l(e);
  34182. if ("function" == typeof i)
  34183. return void h(n(i, t), e)
  34184. }
  34185. e._state = 1,
  34186. e._value = t,
  34187. l(e)
  34188. } catch (t) {
  34189. s(e, t)
  34190. }
  34191. }
  34192. function s(e, t) {
  34193. e._state = 2,
  34194. e._value = t,
  34195. l(e)
  34196. }
  34197. function l(e) {
  34198. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34199. e._handled || r._unhandledRejectionFn(e._value)
  34200. });
  34201. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34202. o(e, e._deferreds[t]);
  34203. e._deferreds = null
  34204. }
  34205. function c(e, t, i) {
  34206. this.onFulfilled = "function" == typeof e ? e : null,
  34207. this.onRejected = "function" == typeof t ? t : null,
  34208. this.promise = i
  34209. }
  34210. function h(e, t) {
  34211. var i = !1;
  34212. try {
  34213. e(function(e) {
  34214. i || (i = !0,
  34215. a(t, e))
  34216. }, function(e) {
  34217. i || (i = !0,
  34218. s(t, e))
  34219. })
  34220. } catch (e) {
  34221. if (i)
  34222. return;
  34223. i = !0,
  34224. s(t, e)
  34225. }
  34226. }
  34227. var u = setTimeout;
  34228. r.prototype.catch = function(e) {
  34229. return this.then(null, e)
  34230. }
  34231. ,
  34232. r.prototype.then = function(e, t) {
  34233. var n = new this.constructor(i);
  34234. return o(this, new c(e,t,n)),
  34235. n
  34236. }
  34237. ,
  34238. r.all = function(e) {
  34239. var t = Array.prototype.slice.call(e);
  34240. return new r(function(e, i) {
  34241. function n(o, a) {
  34242. try {
  34243. if (a && ("object" == typeof a || "function" == typeof a)) {
  34244. var s = a.then;
  34245. if ("function" == typeof s)
  34246. return void s.call(a, function(e) {
  34247. n(o, e)
  34248. }, i)
  34249. }
  34250. t[o] = a,
  34251. 0 === --r && e(t)
  34252. } catch (e) {
  34253. i(e)
  34254. }
  34255. }
  34256. if (0 === t.length)
  34257. return e([]);
  34258. for (var r = t.length, o = 0; o < t.length; o++)
  34259. n(o, t[o])
  34260. }
  34261. )
  34262. }
  34263. ,
  34264. r.resolve = function(e) {
  34265. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34266. t(e)
  34267. }
  34268. )
  34269. }
  34270. ,
  34271. r.reject = function(e) {
  34272. return new r(function(t, i) {
  34273. i(e)
  34274. }
  34275. )
  34276. }
  34277. ,
  34278. r.race = function(e) {
  34279. return new r(function(t, i) {
  34280. for (var n = 0, r = e.length; n < r; n++)
  34281. e[n].then(t, i)
  34282. }
  34283. )
  34284. }
  34285. ,
  34286. r._immediateFn = "function" == typeof setImmediate && function(e) {
  34287. setImmediate(e)
  34288. }
  34289. || function(e) {
  34290. u(e, 0)
  34291. }
  34292. ,
  34293. r._unhandledRejectionFn = function(e) {
  34294. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34295. }
  34296. ,
  34297. r._setImmediateFn = function(e) {
  34298. r._immediateFn = e
  34299. }
  34300. ,
  34301. r._setUnhandledRejectionFn = function(e) {
  34302. r._unhandledRejectionFn = e
  34303. }
  34304. ,
  34305. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34306. }(this)
  34307. }
  34308. , {}],
  34309. 214: [function(e, t, i) {
  34310. (function(i) {
  34311. !function(i, n) {
  34312. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34313. }(this, function(t, n) {
  34314. "use strict";
  34315. var r = {};
  34316. return r.ByteBuffer = t,
  34317. r.Long = t.Long || null,
  34318. r.VERSION = "5.0.1",
  34319. r.WIRE_TYPES = {},
  34320. r.WIRE_TYPES.VARINT = 0,
  34321. r.WIRE_TYPES.BITS64 = 1,
  34322. r.WIRE_TYPES.LDELIM = 2,
  34323. r.WIRE_TYPES.STARTGROUP = 3,
  34324. r.WIRE_TYPES.ENDGROUP = 4,
  34325. r.WIRE_TYPES.BITS32 = 5,
  34326. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34327. r.TYPES = {
  34328. int32: {
  34329. name: "int32",
  34330. wireType: r.WIRE_TYPES.VARINT,
  34331. defaultValue: 0
  34332. },
  34333. uint32: {
  34334. name: "uint32",
  34335. wireType: r.WIRE_TYPES.VARINT,
  34336. defaultValue: 0
  34337. },
  34338. sint32: {
  34339. name: "sint32",
  34340. wireType: r.WIRE_TYPES.VARINT,
  34341. defaultValue: 0
  34342. },
  34343. int64: {
  34344. name: "int64",
  34345. wireType: r.WIRE_TYPES.VARINT,
  34346. defaultValue: r.Long ? r.Long.ZERO : void 0
  34347. },
  34348. uint64: {
  34349. name: "uint64",
  34350. wireType: r.WIRE_TYPES.VARINT,
  34351. defaultValue: r.Long ? r.Long.UZERO : void 0
  34352. },
  34353. sint64: {
  34354. name: "sint64",
  34355. wireType: r.WIRE_TYPES.VARINT,
  34356. defaultValue: r.Long ? r.Long.ZERO : void 0
  34357. },
  34358. bool: {
  34359. name: "bool",
  34360. wireType: r.WIRE_TYPES.VARINT,
  34361. defaultValue: !1
  34362. },
  34363. double: {
  34364. name: "double",
  34365. wireType: r.WIRE_TYPES.BITS64,
  34366. defaultValue: 0
  34367. },
  34368. string: {
  34369. name: "string",
  34370. wireType: r.WIRE_TYPES.LDELIM,
  34371. defaultValue: ""
  34372. },
  34373. bytes: {
  34374. name: "bytes",
  34375. wireType: r.WIRE_TYPES.LDELIM,
  34376. defaultValue: null
  34377. },
  34378. fixed32: {
  34379. name: "fixed32",
  34380. wireType: r.WIRE_TYPES.BITS32,
  34381. defaultValue: 0
  34382. },
  34383. sfixed32: {
  34384. name: "sfixed32",
  34385. wireType: r.WIRE_TYPES.BITS32,
  34386. defaultValue: 0
  34387. },
  34388. fixed64: {
  34389. name: "fixed64",
  34390. wireType: r.WIRE_TYPES.BITS64,
  34391. defaultValue: r.Long ? r.Long.UZERO : void 0
  34392. },
  34393. sfixed64: {
  34394. name: "sfixed64",
  34395. wireType: r.WIRE_TYPES.BITS64,
  34396. defaultValue: r.Long ? r.Long.ZERO : void 0
  34397. },
  34398. float: {
  34399. name: "float",
  34400. wireType: r.WIRE_TYPES.BITS32,
  34401. defaultValue: 0
  34402. },
  34403. enum: {
  34404. name: "enum",
  34405. wireType: r.WIRE_TYPES.VARINT,
  34406. defaultValue: 0
  34407. },
  34408. message: {
  34409. name: "message",
  34410. wireType: r.WIRE_TYPES.LDELIM,
  34411. defaultValue: null
  34412. },
  34413. group: {
  34414. name: "group",
  34415. wireType: r.WIRE_TYPES.STARTGROUP,
  34416. defaultValue: null
  34417. }
  34418. },
  34419. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34420. r.ID_MIN = 1,
  34421. r.ID_MAX = 536870911,
  34422. r.convertFieldsToCamelCase = !1,
  34423. r.populateAccessors = !0,
  34424. r.populateDefaults = !0,
  34425. r.Util = function() {
  34426. var t = {};
  34427. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34428. t.XHR = function() {
  34429. for (var e = [function() {
  34430. return new XMLHttpRequest
  34431. }
  34432. , function() {
  34433. return new ActiveXObject("Msxml2.XMLHTTP")
  34434. }
  34435. , function() {
  34436. return new ActiveXObject("Msxml3.XMLHTTP")
  34437. }
  34438. , function() {
  34439. return new ActiveXObject("Microsoft.XMLHTTP")
  34440. }
  34441. ], t = null, i = 0; i < e.length; i++) {
  34442. try {
  34443. t = e[i]()
  34444. } catch (e) {
  34445. continue
  34446. }
  34447. break
  34448. }
  34449. if (!t)
  34450. throw Error("XMLHttpRequest is not supported");
  34451. return t
  34452. }
  34453. ,
  34454. t.fetch = function(i, n) {
  34455. if (n && "function" != typeof n && (n = null),
  34456. t.IS_NODE) {
  34457. var r = e("fs");
  34458. if (n)
  34459. r.readFile(i, function(e, t) {
  34460. n(e ? null : "" + t)
  34461. });
  34462. else
  34463. try {
  34464. return r.readFileSync(i)
  34465. } catch (e) {
  34466. return null
  34467. }
  34468. } else {
  34469. var o = t.XHR();
  34470. if (o.open("GET", i, !!n),
  34471. o.setRequestHeader("Accept", "text/plain"),
  34472. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34473. !n)
  34474. return o.send(null),
  34475. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34476. if (o.onreadystatechange = function() {
  34477. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34478. }
  34479. ,
  34480. 4 == o.readyState)
  34481. return;
  34482. o.send(null)
  34483. }
  34484. }
  34485. ,
  34486. t.toCamelCase = function(e) {
  34487. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34488. return t.toUpperCase()
  34489. })
  34490. }
  34491. ,
  34492. t
  34493. }(),
  34494. r.Lang = {
  34495. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34496. RULE: /^(?:required|optional|repeated|map)$/,
  34497. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34498. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34499. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34500. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34501. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34502. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34503. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34504. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34505. NUMBER_OCT: /^0[0-7]+$/,
  34506. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34507. BOOL: /^(?:true|false)$/i,
  34508. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34509. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34510. WHITESPACE: /\s/,
  34511. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34512. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34513. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34514. },
  34515. r.DotProto = function(e, t) {
  34516. function i(e, i) {
  34517. var n = -1
  34518. , r = 1;
  34519. if ("-" == e.charAt(0) && (r = -1,
  34520. e = e.substring(1)),
  34521. t.NUMBER_DEC.test(e))
  34522. n = parseInt(e);
  34523. else if (t.NUMBER_HEX.test(e))
  34524. n = parseInt(e.substring(2), 16);
  34525. else {
  34526. if (!t.NUMBER_OCT.test(e))
  34527. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34528. n = parseInt(e.substring(1), 8)
  34529. }
  34530. if (n = r * n | 0,
  34531. !i && n < 0)
  34532. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34533. return n
  34534. }
  34535. function n(e) {
  34536. var i = 1;
  34537. if ("-" == e.charAt(0) && (i = -1,
  34538. e = e.substring(1)),
  34539. t.NUMBER_DEC.test(e))
  34540. return i * parseInt(e, 10);
  34541. if (t.NUMBER_HEX.test(e))
  34542. return i * parseInt(e.substring(2), 16);
  34543. if (t.NUMBER_OCT.test(e))
  34544. return i * parseInt(e.substring(1), 8);
  34545. if ("inf" === e)
  34546. return i * (1 / 0);
  34547. if ("nan" === e)
  34548. return NaN;
  34549. if (t.NUMBER_FLT.test(e))
  34550. return i * parseFloat(e);
  34551. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34552. }
  34553. function r(e, t, i) {
  34554. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34555. e[t].push(i))
  34556. }
  34557. var o = {}
  34558. , a = function(e) {
  34559. this.source = e + "",
  34560. this.index = 0,
  34561. this.line = 1,
  34562. this.stack = [],
  34563. this._stringOpen = null
  34564. }
  34565. , s = a.prototype;
  34566. s._readString = function() {
  34567. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34568. e.lastIndex = this.index - 1;
  34569. var i = e.exec(this.source);
  34570. if (!i)
  34571. throw Error("unterminated string");
  34572. return this.index = e.lastIndex,
  34573. this.stack.push(this._stringOpen),
  34574. this._stringOpen = null,
  34575. i[1]
  34576. }
  34577. ,
  34578. s.next = function() {
  34579. if (this.stack.length > 0)
  34580. return this.stack.shift();
  34581. if (this.index >= this.source.length)
  34582. return null;
  34583. if (null !== this._stringOpen)
  34584. return this._readString();
  34585. var e, i, n;
  34586. do {
  34587. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34588. if ("\n" === n && ++this.line,
  34589. ++this.index === this.source.length)
  34590. return null;
  34591. if ("/" === this.source.charAt(this.index))
  34592. if (++this.index,
  34593. "/" === this.source.charAt(this.index)) {
  34594. for (; "\n" !== this.source.charAt(++this.index); )
  34595. if (this.index == this.source.length)
  34596. return null;
  34597. ++this.index,
  34598. ++this.line,
  34599. e = !0
  34600. } else {
  34601. if ("*" !== (n = this.source.charAt(this.index)))
  34602. return "/";
  34603. do {
  34604. if ("\n" === n && ++this.line,
  34605. ++this.index === this.source.length)
  34606. return null;
  34607. i = n,
  34608. n = this.source.charAt(this.index)
  34609. } while ("*" !== i || "/" !== n);++this.index,
  34610. e = !0
  34611. }
  34612. } while (e);if (this.index === this.source.length)
  34613. return null;
  34614. var r = this.index;
  34615. t.DELIM.lastIndex = 0;
  34616. var o = t.DELIM.test(this.source.charAt(r++));
  34617. if (!o)
  34618. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34619. ++r;
  34620. var a = this.source.substring(this.index, this.index = r);
  34621. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34622. a
  34623. }
  34624. ,
  34625. s.peek = function() {
  34626. if (0 === this.stack.length) {
  34627. var e = this.next();
  34628. if (null === e)
  34629. return null;
  34630. this.stack.push(e)
  34631. }
  34632. return this.stack[0]
  34633. }
  34634. ,
  34635. s.skip = function(e) {
  34636. var t = this.next();
  34637. if (t !== e)
  34638. throw Error("illegal '" + t + "', '" + e + "' expected")
  34639. }
  34640. ,
  34641. s.omit = function(e) {
  34642. return this.peek() === e && (this.next(),
  34643. !0)
  34644. }
  34645. ,
  34646. s.toString = function() {
  34647. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34648. }
  34649. ,
  34650. o.Tokenizer = a;
  34651. var l = function(e) {
  34652. this.tn = new a(e),
  34653. this.proto3 = !1
  34654. }
  34655. , c = l.prototype;
  34656. return c.parse = function() {
  34657. var e, i, n = {
  34658. name: "[ROOT]",
  34659. package: null,
  34660. messages: [],
  34661. enums: [],
  34662. imports: [],
  34663. options: {},
  34664. services: []
  34665. }, r = !0;
  34666. try {
  34667. for (; e = this.tn.next(); )
  34668. switch (e) {
  34669. case "package":
  34670. if (!r || null !== n.package)
  34671. throw Error("unexpected 'package'");
  34672. if (e = this.tn.next(),
  34673. !t.TYPEREF.test(e))
  34674. throw Error("illegal package name: " + e);
  34675. this.tn.skip(";"),
  34676. n.package = e;
  34677. break;
  34678. case "import":
  34679. if (!r)
  34680. throw Error("unexpected 'import'");
  34681. e = this.tn.peek(),
  34682. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34683. e = this._readString(),
  34684. this.tn.skip(";"),
  34685. i || n.imports.push(e);
  34686. break;
  34687. case "syntax":
  34688. if (!r)
  34689. throw Error("unexpected 'syntax'");
  34690. this.tn.skip("="),
  34691. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34692. this.tn.skip(";");
  34693. break;
  34694. case "message":
  34695. this._parseMessage(n, null),
  34696. r = !1;
  34697. break;
  34698. case "enum":
  34699. this._parseEnum(n),
  34700. r = !1;
  34701. break;
  34702. case "option":
  34703. this._parseOption(n);
  34704. break;
  34705. case "service":
  34706. this._parseService(n);
  34707. break;
  34708. case "extend":
  34709. this._parseExtend(n);
  34710. break;
  34711. default:
  34712. throw Error("unexpected '" + e + "'")
  34713. }
  34714. } catch (e) {
  34715. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34716. e
  34717. }
  34718. return delete n.name,
  34719. n
  34720. }
  34721. ,
  34722. l.parse = function(e) {
  34723. return new l(e).parse()
  34724. }
  34725. ,
  34726. c._readString = function() {
  34727. var e, t, i = "";
  34728. do {
  34729. if (t = this.tn.next(),
  34730. "'" !== t && '"' !== t)
  34731. throw Error("illegal string delimiter: " + t);
  34732. i += this.tn.next(),
  34733. this.tn.skip(t),
  34734. e = this.tn.peek()
  34735. } while ('"' === e || '"' === e);return i
  34736. }
  34737. ,
  34738. c._readValue = function(e) {
  34739. var i = this.tn.peek();
  34740. if ('"' === i || "'" === i)
  34741. return this._readString();
  34742. if (this.tn.next(),
  34743. t.NUMBER.test(i))
  34744. return n(i);
  34745. if (t.BOOL.test(i))
  34746. return "true" === i.toLowerCase();
  34747. if (e && t.TYPEREF.test(i))
  34748. return i;
  34749. throw Error("illegal value: " + i)
  34750. }
  34751. ,
  34752. c._parseOption = function(e, i) {
  34753. var n = this.tn.next()
  34754. , r = !1;
  34755. if ("(" === n && (r = !0,
  34756. n = this.tn.next()),
  34757. !t.TYPEREF.test(n))
  34758. throw Error("illegal option name: " + n);
  34759. var o = n;
  34760. r && (this.tn.skip(")"),
  34761. o = "(" + o + ")",
  34762. n = this.tn.peek(),
  34763. t.FQTYPEREF.test(n) && (o += n,
  34764. this.tn.next())),
  34765. this.tn.skip("="),
  34766. this._parseOptionValue(e, o),
  34767. i || this.tn.skip(";")
  34768. }
  34769. ,
  34770. c._parseOptionValue = function(e, i) {
  34771. var n = this.tn.peek();
  34772. if ("{" !== n)
  34773. r(e.options, i, this._readValue(!0));
  34774. else
  34775. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34776. if (!t.NAME.test(n))
  34777. throw Error("illegal option name: " + i + "." + n);
  34778. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34779. }
  34780. }
  34781. ,
  34782. c._parseService = function(e) {
  34783. var i = this.tn.next();
  34784. if (!t.NAME.test(i))
  34785. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34786. var n = i
  34787. , r = {
  34788. name: n,
  34789. rpc: {},
  34790. options: {}
  34791. };
  34792. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34793. if ("option" === i)
  34794. this._parseOption(r);
  34795. else {
  34796. if ("rpc" !== i)
  34797. throw Error("illegal service token: " + i);
  34798. this._parseServiceRPC(r)
  34799. }
  34800. this.tn.omit(";"),
  34801. e.services.push(r)
  34802. }
  34803. ,
  34804. c._parseServiceRPC = function(e) {
  34805. var i = "rpc"
  34806. , n = this.tn.next();
  34807. if (!t.NAME.test(n))
  34808. throw Error("illegal rpc service method name: " + n);
  34809. var r = n
  34810. , o = {
  34811. request: null,
  34812. response: null,
  34813. request_stream: !1,
  34814. response_stream: !1,
  34815. options: {}
  34816. };
  34817. if (this.tn.skip("("),
  34818. n = this.tn.next(),
  34819. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34820. n = this.tn.next()),
  34821. !t.TYPEREF.test(n))
  34822. throw Error("illegal rpc service request type: " + n);
  34823. if (o.request = n,
  34824. this.tn.skip(")"),
  34825. n = this.tn.next(),
  34826. "returns" !== n.toLowerCase())
  34827. throw Error("illegal rpc service request type delimiter: " + n);
  34828. if (this.tn.skip("("),
  34829. n = this.tn.next(),
  34830. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34831. n = this.tn.next()),
  34832. o.response = n,
  34833. this.tn.skip(")"),
  34834. n = this.tn.peek(),
  34835. "{" === n) {
  34836. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34837. if ("option" !== n)
  34838. throw Error("illegal rpc service token: " + n);
  34839. this._parseOption(o)
  34840. }
  34841. this.tn.omit(";")
  34842. } else
  34843. this.tn.skip(";");
  34844. "undefined" == typeof e[i] && (e[i] = {}),
  34845. e[i][r] = o
  34846. }
  34847. ,
  34848. c._parseMessage = function(e, n) {
  34849. var r = !!n
  34850. , o = this.tn.next()
  34851. , a = {
  34852. name: "",
  34853. fields: [],
  34854. enums: [],
  34855. messages: [],
  34856. options: {},
  34857. services: [],
  34858. oneofs: {}
  34859. };
  34860. if (!t.NAME.test(o))
  34861. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34862. for (a.name = o,
  34863. r && (this.tn.skip("="),
  34864. n.id = i(this.tn.next()),
  34865. a.isGroup = !0),
  34866. o = this.tn.peek(),
  34867. "[" === o && n && this._parseFieldOptions(n),
  34868. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34869. if (t.RULE.test(o))
  34870. this._parseMessageField(a, o);
  34871. else if ("oneof" === o)
  34872. this._parseMessageOneOf(a);
  34873. else if ("enum" === o)
  34874. this._parseEnum(a);
  34875. else if ("message" === o)
  34876. this._parseMessage(a);
  34877. else if ("option" === o)
  34878. this._parseOption(a);
  34879. else if ("service" === o)
  34880. this._parseService(a);
  34881. else if ("extensions" === o)
  34882. a.extensions = this._parseExtensionRanges();
  34883. else if ("reserved" === o)
  34884. this._parseIgnored();
  34885. else if ("extend" === o)
  34886. this._parseExtend(a);
  34887. else {
  34888. if (!t.TYPEREF.test(o))
  34889. throw Error("illegal message token: " + o);
  34890. if (!this.proto3)
  34891. throw Error("illegal field rule: " + o);
  34892. this._parseMessageField(a, "optional", o)
  34893. }
  34894. return this.tn.omit(";"),
  34895. e.messages.push(a),
  34896. a
  34897. }
  34898. ,
  34899. c._parseIgnored = function() {
  34900. for (; ";" !== this.tn.peek(); )
  34901. this.tn.next();
  34902. this.tn.skip(";")
  34903. }
  34904. ,
  34905. c._parseMessageField = function(e, n, r) {
  34906. if (!t.RULE.test(n))
  34907. throw Error("illegal message field rule: " + n);
  34908. var o, a = {
  34909. rule: n,
  34910. type: "",
  34911. name: "",
  34912. options: {},
  34913. id: 0
  34914. };
  34915. if ("map" === n) {
  34916. if (r)
  34917. throw Error("illegal type: " + r);
  34918. if (this.tn.skip("<"),
  34919. o = this.tn.next(),
  34920. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34921. throw Error("illegal message field type: " + o);
  34922. if (a.keytype = o,
  34923. this.tn.skip(","),
  34924. o = this.tn.next(),
  34925. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34926. throw Error("illegal message field: " + o);
  34927. if (a.type = o,
  34928. this.tn.skip(">"),
  34929. o = this.tn.next(),
  34930. !t.NAME.test(o))
  34931. throw Error("illegal message field name: " + o);
  34932. a.name = o,
  34933. this.tn.skip("="),
  34934. a.id = i(this.tn.next()),
  34935. o = this.tn.peek(),
  34936. "[" === o && this._parseFieldOptions(a),
  34937. this.tn.skip(";")
  34938. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34939. "group" === r) {
  34940. var s = this._parseMessage(e, a);
  34941. if (!/^[A-Z]/.test(s.name))
  34942. throw Error("illegal group name: " + s.name);
  34943. a.type = s.name,
  34944. a.name = s.name.toLowerCase(),
  34945. this.tn.omit(";")
  34946. } else {
  34947. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34948. throw Error("illegal message field type: " + r);
  34949. if (a.type = r,
  34950. o = this.tn.next(),
  34951. !t.NAME.test(o))
  34952. throw Error("illegal message field name: " + o);
  34953. a.name = o,
  34954. this.tn.skip("="),
  34955. a.id = i(this.tn.next()),
  34956. o = this.tn.peek(),
  34957. "[" === o && this._parseFieldOptions(a),
  34958. this.tn.skip(";")
  34959. }
  34960. return e.fields.push(a),
  34961. a
  34962. }
  34963. ,
  34964. c._parseMessageOneOf = function(e) {
  34965. var i = this.tn.next();
  34966. if (!t.NAME.test(i))
  34967. throw Error("illegal oneof name: " + i);
  34968. var n, r = i, o = [];
  34969. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34970. n = this._parseMessageField(e, "optional", i),
  34971. n.oneof = r,
  34972. o.push(n.id);
  34973. this.tn.omit(";"),
  34974. e.oneofs[r] = o
  34975. }
  34976. ,
  34977. c._parseFieldOptions = function(e) {
  34978. this.tn.skip("[");
  34979. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34980. i || this.tn.skip(","),
  34981. this._parseOption(e, !0),
  34982. i = !1;
  34983. this.tn.next()
  34984. }
  34985. ,
  34986. c._parseEnum = function(e) {
  34987. var n = {
  34988. name: "",
  34989. values: [],
  34990. options: {}
  34991. }
  34992. , r = this.tn.next();
  34993. if (!t.NAME.test(r))
  34994. throw Error("illegal name: " + r);
  34995. for (n.name = r,
  34996. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34997. if ("option" === r)
  34998. this._parseOption(n);
  34999. else {
  35000. if (!t.NAME.test(r))
  35001. throw Error("illegal name: " + r);
  35002. this.tn.skip("=");
  35003. var o = {
  35004. name: r,
  35005. id: i(this.tn.next(), !0)
  35006. };
  35007. r = this.tn.peek(),
  35008. "[" === r && this._parseFieldOptions({
  35009. options: {}
  35010. }),
  35011. this.tn.skip(";"),
  35012. n.values.push(o)
  35013. }
  35014. this.tn.omit(";"),
  35015. e.enums.push(n)
  35016. }
  35017. ,
  35018. c._parseExtensionRanges = function() {
  35019. var t, i, r, o = [];
  35020. do {
  35021. for (i = []; ; ) {
  35022. switch (t = this.tn.next()) {
  35023. case "min":
  35024. r = e.ID_MIN;
  35025. break;
  35026. case "max":
  35027. r = e.ID_MAX;
  35028. break;
  35029. default:
  35030. r = n(t)
  35031. }
  35032. if (i.push(r),
  35033. 2 === i.length)
  35034. break;
  35035. if ("to" !== this.tn.peek()) {
  35036. i.push(r);
  35037. break
  35038. }
  35039. this.tn.next()
  35040. }
  35041. o.push(i)
  35042. } while (this.tn.omit(","));return this.tn.skip(";"),
  35043. o
  35044. }
  35045. ,
  35046. c._parseExtend = function(e) {
  35047. var i = this.tn.next();
  35048. if (!t.TYPEREF.test(i))
  35049. throw Error("illegal extend reference: " + i);
  35050. var n = {
  35051. ref: i,
  35052. fields: []
  35053. };
  35054. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35055. if (t.RULE.test(i))
  35056. this._parseMessageField(n, i);
  35057. else {
  35058. if (!t.TYPEREF.test(i))
  35059. throw Error("illegal extend token: " + i);
  35060. if (!this.proto3)
  35061. throw Error("illegal field rule: " + i);
  35062. this._parseMessageField(n, "optional", i)
  35063. }
  35064. return this.tn.omit(";"),
  35065. e.messages.push(n),
  35066. n
  35067. }
  35068. ,
  35069. c.toString = function() {
  35070. return "Parser at line " + this.tn.line
  35071. }
  35072. ,
  35073. o.Parser = l,
  35074. o
  35075. }(r, r.Lang),
  35076. r.Reflect = function(e) {
  35077. function i(i) {
  35078. if ("string" == typeof i && (i = e.TYPES[i]),
  35079. "undefined" == typeof i.defaultValue)
  35080. throw Error("default value for type " + i.name + " is not supported");
  35081. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35082. }
  35083. function n(t, i) {
  35084. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35085. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  35086. if ("string" == typeof t)
  35087. return e.Long.fromString(t, i || !1, 10);
  35088. if ("number" == typeof t)
  35089. return e.Long.fromNumber(t, i || !1);
  35090. throw Error("not convertible to Long")
  35091. }
  35092. function r(t, i) {
  35093. var n = i.readVarint32()
  35094. , o = 7 & n
  35095. , a = n >>> 3;
  35096. switch (o) {
  35097. case e.WIRE_TYPES.VARINT:
  35098. do
  35099. n = i.readUint8();
  35100. while (128 === (128 & n));break;
  35101. case e.WIRE_TYPES.BITS64:
  35102. i.offset += 8;
  35103. break;
  35104. case e.WIRE_TYPES.LDELIM:
  35105. n = i.readVarint32(),
  35106. i.offset += n;
  35107. break;
  35108. case e.WIRE_TYPES.STARTGROUP:
  35109. r(a, i);
  35110. break;
  35111. case e.WIRE_TYPES.ENDGROUP:
  35112. if (a === t)
  35113. return !1;
  35114. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35115. case e.WIRE_TYPES.BITS32:
  35116. i.offset += 4;
  35117. break;
  35118. default:
  35119. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35120. }
  35121. return !0
  35122. }
  35123. var o = {}
  35124. , a = function(e, t, i) {
  35125. this.builder = e,
  35126. this.parent = t,
  35127. this.name = i,
  35128. this.className
  35129. }
  35130. , s = a.prototype;
  35131. s.fqn = function() {
  35132. for (var e = this.name, t = this; ; ) {
  35133. if (t = t.parent,
  35134. null == t)
  35135. break;
  35136. e = t.name + "." + e
  35137. }
  35138. return e
  35139. }
  35140. ,
  35141. s.toString = function(e) {
  35142. return (e ? this.className + " " : "") + this.fqn()
  35143. }
  35144. ,
  35145. s.build = function() {
  35146. throw Error(this.toString(!0) + " cannot be built directly")
  35147. }
  35148. ,
  35149. o.T = a;
  35150. var l = function(e, t, i, n, r) {
  35151. a.call(this, e, t, i),
  35152. this.className = "Namespace",
  35153. this.children = [],
  35154. this.options = n || {},
  35155. this.syntax = r || "proto2"
  35156. }
  35157. , c = l.prototype = Object.create(a.prototype);
  35158. c.getChildren = function(e) {
  35159. if (e = e || null,
  35160. null == e)
  35161. return this.children.slice();
  35162. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35163. this.children[i]instanceof e && t.push(this.children[i]);
  35164. return t
  35165. }
  35166. ,
  35167. c.addChild = function(e) {
  35168. var t;
  35169. if (t = this.getChild(e.name))
  35170. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35171. t.name = t.originalName;
  35172. else {
  35173. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35174. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35175. e.name = e.originalName
  35176. }
  35177. this.children.push(e)
  35178. }
  35179. ,
  35180. c.getChild = function(e) {
  35181. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35182. if (this.children[i][t] === e)
  35183. return this.children[i];
  35184. return null
  35185. }
  35186. ,
  35187. c.resolve = function(e, t) {
  35188. var i = "string" == typeof e ? e.split(".") : e
  35189. , n = this
  35190. , r = 0;
  35191. if ("" === i[r]) {
  35192. for (; null !== n.parent; )
  35193. n = n.parent;
  35194. r++
  35195. }
  35196. var a;
  35197. do {
  35198. do {
  35199. if (!(n instanceof o.Namespace)) {
  35200. n = null;
  35201. break
  35202. }
  35203. if (a = n.getChild(i[r]),
  35204. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35205. n = null;
  35206. break
  35207. }
  35208. n = a,
  35209. r++
  35210. } while (r < i.length);if (null != n)
  35211. break;
  35212. if (null !== this.parent)
  35213. return this.parent.resolve(e, t)
  35214. } while (null != n);return n
  35215. }
  35216. ,
  35217. c.qn = function(e) {
  35218. var t = []
  35219. , i = e;
  35220. do
  35221. t.unshift(i.name),
  35222. i = i.parent;
  35223. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35224. var r = t.slice(t.length - n);
  35225. if (e === this.resolve(r, e instanceof o.Namespace))
  35226. return r.join(".")
  35227. }
  35228. return e.fqn()
  35229. }
  35230. ,
  35231. c.build = function() {
  35232. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35233. e = i[n],
  35234. e instanceof l && (t[e.name] = e.build());
  35235. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35236. value: this.buildOpt()
  35237. }),
  35238. t
  35239. }
  35240. ,
  35241. c.buildOpt = function() {
  35242. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35243. var r = t[i]
  35244. , o = this.options[t[i]];
  35245. e[r] = o
  35246. }
  35247. return e
  35248. }
  35249. ,
  35250. c.getOption = function(e) {
  35251. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35252. }
  35253. ,
  35254. o.Namespace = l;
  35255. var h = function(t, i, n, r) {
  35256. if (this.type = t,
  35257. this.resolvedType = i,
  35258. this.isMapKey = n,
  35259. this.syntax = r,
  35260. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35261. throw Error("Invalid map key type: " + t.name)
  35262. }
  35263. , u = h.prototype;
  35264. h.defaultFieldValue = i,
  35265. u.verifyValue = function(i) {
  35266. function r(e, t) {
  35267. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35268. }
  35269. var o = this;
  35270. switch (this.type) {
  35271. case e.TYPES.int32:
  35272. case e.TYPES.sint32:
  35273. case e.TYPES.sfixed32:
  35274. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35275. i > 4294967295 ? 0 | i : i;
  35276. case e.TYPES.uint32:
  35277. case e.TYPES.fixed32:
  35278. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35279. i < 0 ? i >>> 0 : i;
  35280. case e.TYPES.int64:
  35281. case e.TYPES.sint64:
  35282. case e.TYPES.sfixed64:
  35283. if (e.Long)
  35284. try {
  35285. return n(i, !1)
  35286. } catch (e) {
  35287. r(typeof i, e.message)
  35288. }
  35289. else
  35290. r(typeof i, "requires Long.js");
  35291. case e.TYPES.uint64:
  35292. case e.TYPES.fixed64:
  35293. if (e.Long)
  35294. try {
  35295. return n(i, !0)
  35296. } catch (e) {
  35297. r(typeof i, e.message)
  35298. }
  35299. else
  35300. r(typeof i, "requires Long.js");
  35301. case e.TYPES.bool:
  35302. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35303. i;
  35304. case e.TYPES.float:
  35305. case e.TYPES.double:
  35306. return "number" != typeof i && r(typeof i, "not a number"),
  35307. i;
  35308. case e.TYPES.string:
  35309. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35310. "" + i;
  35311. case e.TYPES.bytes:
  35312. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35313. case e.TYPES.enum:
  35314. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35315. for (l = 0; l < a.length; l++) {
  35316. if (a[l].name == i)
  35317. return a[l].id;
  35318. if (a[l].id == i)
  35319. return a[l].id
  35320. }
  35321. if ("proto3" === this.syntax)
  35322. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35323. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35324. i;
  35325. r(i, "not a valid enum value");
  35326. case e.TYPES.group:
  35327. case e.TYPES.message:
  35328. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35329. i instanceof this.resolvedType.clazz)
  35330. return i;
  35331. if (i instanceof e.Builder.Message) {
  35332. var s = {};
  35333. for (var l in i)
  35334. i.hasOwnProperty(l) && (s[l] = i[l]);
  35335. i = s
  35336. }
  35337. return new this.resolvedType.clazz(i)
  35338. }
  35339. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35340. }
  35341. ,
  35342. u.calculateLength = function(i, n) {
  35343. if (null === n)
  35344. return 0;
  35345. var r;
  35346. switch (this.type) {
  35347. case e.TYPES.int32:
  35348. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35349. case e.TYPES.uint32:
  35350. return t.calculateVarint32(n);
  35351. case e.TYPES.sint32:
  35352. return t.calculateVarint32(t.zigZagEncode32(n));
  35353. case e.TYPES.fixed32:
  35354. case e.TYPES.sfixed32:
  35355. case e.TYPES.float:
  35356. return 4;
  35357. case e.TYPES.int64:
  35358. case e.TYPES.uint64:
  35359. return t.calculateVarint64(n);
  35360. case e.TYPES.sint64:
  35361. return t.calculateVarint64(t.zigZagEncode64(n));
  35362. case e.TYPES.fixed64:
  35363. case e.TYPES.sfixed64:
  35364. return 8;
  35365. case e.TYPES.bool:
  35366. return 1;
  35367. case e.TYPES.enum:
  35368. return t.calculateVarint32(n);
  35369. case e.TYPES.double:
  35370. return 8;
  35371. case e.TYPES.string:
  35372. return r = t.calculateUTF8Bytes(n),
  35373. t.calculateVarint32(r) + r;
  35374. case e.TYPES.bytes:
  35375. if (n.remaining() < 0)
  35376. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35377. return t.calculateVarint32(n.remaining()) + n.remaining();
  35378. case e.TYPES.message:
  35379. return r = this.resolvedType.calculate(n),
  35380. t.calculateVarint32(r) + r;
  35381. case e.TYPES.group:
  35382. return r = this.resolvedType.calculate(n),
  35383. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35384. }
  35385. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35386. }
  35387. ,
  35388. u.encodeValue = function(i, n, r) {
  35389. if (null === n)
  35390. return r;
  35391. switch (this.type) {
  35392. case e.TYPES.int32:
  35393. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35394. break;
  35395. case e.TYPES.uint32:
  35396. r.writeVarint32(n);
  35397. break;
  35398. case e.TYPES.sint32:
  35399. r.writeVarint32ZigZag(n);
  35400. break;
  35401. case e.TYPES.fixed32:
  35402. r.writeUint32(n);
  35403. break;
  35404. case e.TYPES.sfixed32:
  35405. r.writeInt32(n);
  35406. break;
  35407. case e.TYPES.int64:
  35408. case e.TYPES.uint64:
  35409. r.writeVarint64(n);
  35410. break;
  35411. case e.TYPES.sint64:
  35412. r.writeVarint64ZigZag(n);
  35413. break;
  35414. case e.TYPES.fixed64:
  35415. r.writeUint64(n);
  35416. break;
  35417. case e.TYPES.sfixed64:
  35418. r.writeInt64(n);
  35419. break;
  35420. case e.TYPES.bool:
  35421. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35422. break;
  35423. case e.TYPES.enum:
  35424. r.writeVarint32(n);
  35425. break;
  35426. case e.TYPES.float:
  35427. r.writeFloat32(n);
  35428. break;
  35429. case e.TYPES.double:
  35430. r.writeFloat64(n);
  35431. break;
  35432. case e.TYPES.string:
  35433. r.writeVString(n);
  35434. break;
  35435. case e.TYPES.bytes:
  35436. if (n.remaining() < 0)
  35437. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35438. var o = n.offset;
  35439. r.writeVarint32(n.remaining()),
  35440. r.append(n),
  35441. n.offset = o;
  35442. break;
  35443. case e.TYPES.message:
  35444. var a = (new t).LE();
  35445. this.resolvedType.encode(n, a),
  35446. r.writeVarint32(a.offset),
  35447. r.append(a.flip());
  35448. break;
  35449. case e.TYPES.group:
  35450. this.resolvedType.encode(n, r),
  35451. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35452. break;
  35453. default:
  35454. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35455. }
  35456. return r
  35457. }
  35458. ,
  35459. u.decode = function(t, i, n) {
  35460. if (i != this.type.wireType)
  35461. throw Error("Unexpected wire type for element");
  35462. var r, o;
  35463. switch (this.type) {
  35464. case e.TYPES.int32:
  35465. return 0 | t.readVarint32();
  35466. case e.TYPES.uint32:
  35467. return t.readVarint32() >>> 0;
  35468. case e.TYPES.sint32:
  35469. return 0 | t.readVarint32ZigZag();
  35470. case e.TYPES.fixed32:
  35471. return t.readUint32() >>> 0;
  35472. case e.TYPES.sfixed32:
  35473. return 0 | t.readInt32();
  35474. case e.TYPES.int64:
  35475. return t.readVarint64();
  35476. case e.TYPES.uint64:
  35477. return t.readVarint64().toUnsigned();
  35478. case e.TYPES.sint64:
  35479. return t.readVarint64ZigZag();
  35480. case e.TYPES.fixed64:
  35481. return t.readUint64();
  35482. case e.TYPES.sfixed64:
  35483. return t.readInt64();
  35484. case e.TYPES.bool:
  35485. return !!t.readVarint32();
  35486. case e.TYPES.enum:
  35487. return t.readVarint32();
  35488. case e.TYPES.float:
  35489. return t.readFloat();
  35490. case e.TYPES.double:
  35491. return t.readDouble();
  35492. case e.TYPES.string:
  35493. return t.readVString();
  35494. case e.TYPES.bytes:
  35495. if (o = t.readVarint32(),
  35496. t.remaining() < o)
  35497. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35498. return r = t.clone(),
  35499. r.limit = r.offset + o,
  35500. t.offset += o,
  35501. r;
  35502. case e.TYPES.message:
  35503. return o = t.readVarint32(),
  35504. this.resolvedType.decode(t, o);
  35505. case e.TYPES.group:
  35506. return this.resolvedType.decode(t, -1, n)
  35507. }
  35508. throw Error("[INTERNAL] Illegal decode type")
  35509. }
  35510. ,
  35511. u.valueFromString = function(i) {
  35512. if (!this.isMapKey)
  35513. throw Error("valueFromString() called on non-map-key element");
  35514. switch (this.type) {
  35515. case e.TYPES.int32:
  35516. case e.TYPES.sint32:
  35517. case e.TYPES.sfixed32:
  35518. case e.TYPES.uint32:
  35519. case e.TYPES.fixed32:
  35520. return this.verifyValue(parseInt(i));
  35521. case e.TYPES.int64:
  35522. case e.TYPES.sint64:
  35523. case e.TYPES.sfixed64:
  35524. case e.TYPES.uint64:
  35525. case e.TYPES.fixed64:
  35526. return this.verifyValue(i);
  35527. case e.TYPES.bool:
  35528. return "true" === i;
  35529. case e.TYPES.string:
  35530. return this.verifyValue(i);
  35531. case e.TYPES.bytes:
  35532. return t.fromBinary(i)
  35533. }
  35534. }
  35535. ,
  35536. u.valueToString = function(t) {
  35537. if (!this.isMapKey)
  35538. throw Error("valueToString() called on non-map-key element");
  35539. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35540. }
  35541. ,
  35542. o.Element = h;
  35543. var d = function(e, t, i, n, r, o) {
  35544. l.call(this, e, t, i, n, o),
  35545. this.className = "Message",
  35546. this.extensions = void 0,
  35547. this.clazz = null,
  35548. this.isGroup = !!r,
  35549. this._fields = null,
  35550. this._fieldsById = null,
  35551. this._fieldsByName = null
  35552. }
  35553. , p = d.prototype = Object.create(l.prototype);
  35554. p.build = function(i) {
  35555. if (this.clazz && !i)
  35556. return this.clazz;
  35557. var n = function(e, i) {
  35558. function n(i, r, o, a) {
  35559. if (null === i || "object" != typeof i) {
  35560. if (a && a instanceof e.Reflect.Enum) {
  35561. var s = e.Reflect.Enum.getName(a.object, i);
  35562. if (null !== s)
  35563. return s
  35564. }
  35565. return i
  35566. }
  35567. if (t.isByteBuffer(i))
  35568. return r ? i.toBase64() : i.toBuffer();
  35569. if (e.Long.isLong(i))
  35570. return o ? i.toString() : e.Long.fromValue(i);
  35571. var l;
  35572. if (Array.isArray(i))
  35573. return l = [],
  35574. i.forEach(function(e, t) {
  35575. l[t] = n(e, r, o, a)
  35576. }),
  35577. l;
  35578. if (l = {},
  35579. i instanceof e.Map) {
  35580. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35581. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35582. return l
  35583. }
  35584. var u = i.$type
  35585. , d = void 0;
  35586. for (var p in i)
  35587. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35588. return l
  35589. }
  35590. var r = i.getChildren(e.Reflect.Message.Field)
  35591. , o = i.getChildren(e.Reflect.Message.OneOf)
  35592. , a = function(n, s) {
  35593. e.Builder.Message.call(this);
  35594. for (var l = 0, c = o.length; l < c; ++l)
  35595. this[o[l].name] = null;
  35596. for (l = 0,
  35597. c = r.length; l < c; ++l) {
  35598. var h = r[l];
  35599. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35600. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35601. }
  35602. if (arguments.length > 0) {
  35603. var u;
  35604. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35605. for (l = 0,
  35606. c = arguments.length; l < c; ++l)
  35607. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35608. else
  35609. this.$set(n)
  35610. }
  35611. }
  35612. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35613. s.add = function(t, n, r) {
  35614. var o = i._fieldsByName[t];
  35615. if (!r) {
  35616. if (!o)
  35617. throw Error(this + "#" + t + " is undefined");
  35618. if (!(o instanceof e.Reflect.Message.Field))
  35619. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35620. if (!o.repeated)
  35621. throw Error(this + "#" + t + " is not a repeated field");
  35622. n = o.verifyValue(n, !0)
  35623. }
  35624. return null === this[t] && (this[t] = []),
  35625. this[t].push(n),
  35626. this
  35627. }
  35628. ,
  35629. s.$add = s.add,
  35630. s.set = function(t, n, r) {
  35631. if (t && "object" == typeof t) {
  35632. r = n;
  35633. for (var o in t)
  35634. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35635. return this
  35636. }
  35637. var a = i._fieldsByName[t];
  35638. if (r)
  35639. this[t] = n;
  35640. else {
  35641. if (!a)
  35642. throw Error(this + "#" + t + " is not a field: undefined");
  35643. if (!(a instanceof e.Reflect.Message.Field))
  35644. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35645. this[a.name] = n = a.verifyValue(n)
  35646. }
  35647. if (a && a.oneof) {
  35648. var s = this[a.oneof.name];
  35649. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35650. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35651. }
  35652. return this
  35653. }
  35654. ,
  35655. s.$set = s.set,
  35656. s.get = function(t, n) {
  35657. if (n)
  35658. return this[t];
  35659. var r = i._fieldsByName[t];
  35660. if (!(r && r instanceof e.Reflect.Message.Field))
  35661. throw Error(this + "#" + t + " is not a field: undefined");
  35662. if (!(r instanceof e.Reflect.Message.Field))
  35663. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35664. return this[r.name]
  35665. }
  35666. ,
  35667. s.$get = s.get;
  35668. for (var l = 0; l < r.length; l++) {
  35669. var c = r[l];
  35670. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35671. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35672. return e.toUpperCase().replace("_", "")
  35673. });
  35674. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35675. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35676. return "_" + e
  35677. })
  35678. , r = function(t, i) {
  35679. return this[e.name] = i ? t : e.verifyValue(t),
  35680. this
  35681. }
  35682. , o = function() {
  35683. return this[e.name]
  35684. };
  35685. null === i.getChild("set" + t) && (s["set" + t] = r),
  35686. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35687. null === i.getChild("get" + t) && (s["get" + t] = o),
  35688. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35689. }(c)
  35690. }
  35691. s.encode = function(e, n) {
  35692. "boolean" == typeof e && (n = e,
  35693. e = void 0);
  35694. var r = !1;
  35695. e || (e = new t,
  35696. r = !0);
  35697. var o = e.littleEndian;
  35698. try {
  35699. return i.encode(this, e.LE(), n),
  35700. (r ? e.flip() : e).LE(o)
  35701. } catch (t) {
  35702. throw e.LE(o),
  35703. t
  35704. }
  35705. }
  35706. ,
  35707. a.encode = function(e, t, i) {
  35708. return new a(e).encode(t, i)
  35709. }
  35710. ,
  35711. s.calculate = function() {
  35712. return i.calculate(this)
  35713. }
  35714. ,
  35715. s.encodeDelimited = function(e, n) {
  35716. var r = !1;
  35717. e || (e = new t,
  35718. r = !0);
  35719. var o = (new t).LE();
  35720. return i.encode(this, o, n).flip(),
  35721. e.writeVarint32(o.remaining()),
  35722. e.append(o),
  35723. r ? e.flip() : e
  35724. }
  35725. ,
  35726. s.encodeAB = function() {
  35727. try {
  35728. return this.encode().toArrayBuffer()
  35729. } catch (e) {
  35730. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35731. e
  35732. }
  35733. }
  35734. ,
  35735. s.toArrayBuffer = s.encodeAB,
  35736. s.encodeNB = function() {
  35737. try {
  35738. return this.encode().toBuffer()
  35739. } catch (e) {
  35740. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35741. e
  35742. }
  35743. }
  35744. ,
  35745. s.toBuffer = s.encodeNB,
  35746. s.encode64 = function() {
  35747. try {
  35748. return this.encode().toBase64()
  35749. } catch (e) {
  35750. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35751. e
  35752. }
  35753. }
  35754. ,
  35755. s.toBase64 = s.encode64,
  35756. s.encodeHex = function() {
  35757. try {
  35758. return this.encode().toHex()
  35759. } catch (e) {
  35760. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35761. e
  35762. }
  35763. }
  35764. ,
  35765. s.toHex = s.encodeHex,
  35766. s.toRaw = function(e, t) {
  35767. return n(this, !!e, !!t, this.$type)
  35768. }
  35769. ,
  35770. s.encodeJSON = function() {
  35771. return JSON.stringify(n(this, !0, !0, this.$type))
  35772. }
  35773. ,
  35774. a.decode = function(e, n, r) {
  35775. "string" == typeof n && (r = n,
  35776. n = -1),
  35777. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35778. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35779. var o = e.littleEndian;
  35780. try {
  35781. var a = i.decode(e.LE());
  35782. return e.LE(o),
  35783. a
  35784. } catch (t) {
  35785. throw e.LE(o),
  35786. t
  35787. }
  35788. }
  35789. ,
  35790. a.decodeDelimited = function(e, n) {
  35791. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35792. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35793. e.remaining() < 1)
  35794. return null;
  35795. var r = e.offset
  35796. , o = e.readVarint32();
  35797. if (e.remaining() < o)
  35798. return e.offset = r,
  35799. null;
  35800. try {
  35801. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35802. return e.offset += o,
  35803. a
  35804. } catch (t) {
  35805. throw e.offset += o,
  35806. t
  35807. }
  35808. }
  35809. ,
  35810. a.decode64 = function(e) {
  35811. return a.decode(e, "base64")
  35812. }
  35813. ,
  35814. a.decodeHex = function(e) {
  35815. return a.decode(e, "hex")
  35816. }
  35817. ,
  35818. a.decodeJSON = function(e) {
  35819. return new a(JSON.parse(e))
  35820. }
  35821. ,
  35822. s.toString = function() {
  35823. return i.toString()
  35824. }
  35825. ;
  35826. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35827. value: i.buildOpt()
  35828. }),
  35829. Object.defineProperty(s, "$options", {
  35830. value: a.$options
  35831. }),
  35832. Object.defineProperty(a, "$type", {
  35833. value: i
  35834. }),
  35835. Object.defineProperty(s, "$type", {
  35836. value: i
  35837. })),
  35838. a
  35839. }(e, this);
  35840. this._fields = [],
  35841. this._fieldsById = {},
  35842. this._fieldsByName = {};
  35843. for (var r, o = 0, a = this.children.length; o < a; o++)
  35844. if (r = this.children[o],
  35845. r instanceof A || r instanceof d || r instanceof E) {
  35846. if (n.hasOwnProperty(r.name))
  35847. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35848. n[r.name] = r.build()
  35849. } else if (r instanceof d.Field)
  35850. r.build(),
  35851. this._fields.push(r),
  35852. this._fieldsById[r.id] = r,
  35853. this._fieldsByName[r.name] = r;
  35854. else if (!(r instanceof d.OneOf || r instanceof I))
  35855. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35856. return this.clazz = n
  35857. }
  35858. ,
  35859. p.encode = function(e, t, i) {
  35860. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35861. n = this._fields[a],
  35862. r = e[n.name],
  35863. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35864. if (null !== o) {
  35865. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35866. throw l.encoded = t,
  35867. l
  35868. }
  35869. return t
  35870. }
  35871. ,
  35872. p.calculate = function(e) {
  35873. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35874. if (t = this._fields[r],
  35875. i = e[t.name],
  35876. t.required && null === i)
  35877. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35878. n += t.calculate(i, e)
  35879. }
  35880. return n
  35881. }
  35882. ,
  35883. p.decode = function(t, i, n) {
  35884. i = "number" == typeof i ? i : -1;
  35885. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35886. if (o = t.readVarint32(),
  35887. a = 7 & o,
  35888. s = o >>> 3,
  35889. a === e.WIRE_TYPES.ENDGROUP) {
  35890. if (s !== n)
  35891. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35892. break
  35893. }
  35894. if (l = this._fieldsById[s]) {
  35895. if (l.repeated && !l.options.packed)
  35896. h[l.name].push(l.decode(a, t));
  35897. else if (l.map) {
  35898. var u = l.decode(a, t);
  35899. h[l.name].set(u[0], u[1])
  35900. } else if (h[l.name] = l.decode(a, t),
  35901. l.oneof) {
  35902. var d = h[l.oneof.name];
  35903. null !== d && d !== l.name && (h[d] = null),
  35904. h[l.oneof.name] = l.name
  35905. }
  35906. } else
  35907. switch (a) {
  35908. case e.WIRE_TYPES.VARINT:
  35909. t.readVarint32();
  35910. break;
  35911. case e.WIRE_TYPES.BITS32:
  35912. t.offset += 4;
  35913. break;
  35914. case e.WIRE_TYPES.BITS64:
  35915. t.offset += 8;
  35916. break;
  35917. case e.WIRE_TYPES.LDELIM:
  35918. var p = t.readVarint32();
  35919. t.offset += p;
  35920. break;
  35921. case e.WIRE_TYPES.STARTGROUP:
  35922. for (; r(s, t); )
  35923. ;
  35924. break;
  35925. default:
  35926. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35927. }
  35928. }
  35929. for (var f = 0, g = this._fields.length; f < g; ++f)
  35930. if (l = this._fields[f],
  35931. null === h[l.name])
  35932. if ("proto3" === this.syntax)
  35933. h[l.name] = l.defaultValue;
  35934. else {
  35935. if (l.required) {
  35936. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35937. throw m.decoded = h,
  35938. m
  35939. }
  35940. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35941. }
  35942. return h
  35943. }
  35944. ,
  35945. o.Message = d;
  35946. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35947. a.call(this, t, i, s),
  35948. this.className = "Message.Field",
  35949. this.required = "required" === n,
  35950. this.repeated = "repeated" === n,
  35951. this.map = "map" === n,
  35952. this.keyType = r || null,
  35953. this.type = o,
  35954. this.resolvedType = null,
  35955. this.id = l,
  35956. this.options = c || {},
  35957. this.defaultValue = null,
  35958. this.oneof = h || null,
  35959. this.syntax = u || "proto2",
  35960. this.originalName = this.name,
  35961. this.element = null,
  35962. this.keyElement = null,
  35963. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35964. }
  35965. , g = f.prototype = Object.create(a.prototype);
  35966. g.build = function() {
  35967. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35968. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35969. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35970. }
  35971. ,
  35972. g.verifyValue = function(t, i) {
  35973. function n(e, t) {
  35974. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35975. }
  35976. i = i || !1;
  35977. var r = this;
  35978. if (null === t)
  35979. return this.required && n(typeof t, "required"),
  35980. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35981. null;
  35982. var o;
  35983. if (this.repeated && !i) {
  35984. Array.isArray(t) || (t = [t]);
  35985. var a = [];
  35986. for (o = 0; o < t.length; o++)
  35987. a.push(this.element.verifyValue(t[o]));
  35988. return a
  35989. }
  35990. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35991. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35992. this.element.verifyValue(t))
  35993. }
  35994. ,
  35995. g.hasWirePresence = function(t, i) {
  35996. if ("proto3" !== this.syntax)
  35997. return null !== t;
  35998. if (this.oneof && i[this.oneof.name] === this.name)
  35999. return !0;
  36000. switch (this.type) {
  36001. case e.TYPES.int32:
  36002. case e.TYPES.sint32:
  36003. case e.TYPES.sfixed32:
  36004. case e.TYPES.uint32:
  36005. case e.TYPES.fixed32:
  36006. return 0 !== t;
  36007. case e.TYPES.int64:
  36008. case e.TYPES.sint64:
  36009. case e.TYPES.sfixed64:
  36010. case e.TYPES.uint64:
  36011. case e.TYPES.fixed64:
  36012. return 0 !== t.low || 0 !== t.high;
  36013. case e.TYPES.bool:
  36014. return t;
  36015. case e.TYPES.float:
  36016. case e.TYPES.double:
  36017. return 0 !== t;
  36018. case e.TYPES.string:
  36019. return t.length > 0;
  36020. case e.TYPES.bytes:
  36021. return t.remaining() > 0;
  36022. case e.TYPES.enum:
  36023. return 0 !== t;
  36024. case e.TYPES.message:
  36025. return null !== t;
  36026. default:
  36027. return !0
  36028. }
  36029. }
  36030. ,
  36031. g.encode = function(i, n, r) {
  36032. if (null === this.type || "object" != typeof this.type)
  36033. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36034. if (null === i || this.repeated && 0 == i.length)
  36035. return n;
  36036. try {
  36037. if (this.repeated) {
  36038. var o;
  36039. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36040. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36041. n.ensureCapacity(n.offset += 1);
  36042. var a = n.offset;
  36043. for (o = 0; o < i.length; o++)
  36044. this.element.encodeValue(this.id, i[o], n);
  36045. var s = n.offset - a
  36046. , l = t.calculateVarint32(s);
  36047. if (l > 1) {
  36048. var c = n.slice(a, n.offset);
  36049. a += l - 1,
  36050. n.offset = a,
  36051. n.append(c)
  36052. }
  36053. n.writeVarint32(s, a - l)
  36054. } else
  36055. for (o = 0; o < i.length; o++)
  36056. n.writeVarint32(this.id << 3 | this.type.wireType),
  36057. this.element.encodeValue(this.id, i[o], n)
  36058. } else
  36059. this.map ? i.forEach(function(i, r, o) {
  36060. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36061. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36062. n.writeVarint32(a),
  36063. n.writeVarint32(8 | this.keyType.wireType),
  36064. this.keyElement.encodeValue(1, r, n),
  36065. n.writeVarint32(16 | this.type.wireType),
  36066. this.element.encodeValue(2, i, n)
  36067. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  36068. this.element.encodeValue(this.id, i, n))
  36069. } catch (e) {
  36070. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36071. }
  36072. return n
  36073. }
  36074. ,
  36075. g.calculate = function(i, n) {
  36076. if (i = this.verifyValue(i),
  36077. null === this.type || "object" != typeof this.type)
  36078. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36079. if (null === i || this.repeated && 0 == i.length)
  36080. return 0;
  36081. var r = 0;
  36082. try {
  36083. if (this.repeated) {
  36084. var o, a;
  36085. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36086. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36087. a = 0,
  36088. o = 0; o < i.length; o++)
  36089. a += this.element.calculateLength(this.id, i[o]);
  36090. r += t.calculateVarint32(a),
  36091. r += a
  36092. } else
  36093. for (o = 0; o < i.length; o++)
  36094. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36095. r += this.element.calculateLength(this.id, i[o])
  36096. } else
  36097. this.map ? i.forEach(function(i, n, o) {
  36098. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36099. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36100. r += t.calculateVarint32(a),
  36101. r += a
  36102. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36103. r += this.element.calculateLength(this.id, i))
  36104. } catch (e) {
  36105. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36106. }
  36107. return r
  36108. }
  36109. ,
  36110. g.decode = function(t, i, n) {
  36111. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36112. if (!a)
  36113. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36114. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36115. o = i.readVarint32(),
  36116. o = i.offset + o;
  36117. for (var s = []; i.offset < o; )
  36118. s.push(this.decode(this.type.wireType, i, !0));
  36119. return s
  36120. }
  36121. if (this.map) {
  36122. var l = h.defaultFieldValue(this.keyType);
  36123. if (r = h.defaultFieldValue(this.type),
  36124. o = i.readVarint32(),
  36125. i.remaining() < o)
  36126. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36127. var c = i.clone();
  36128. for (c.limit = c.offset + o,
  36129. i.offset += o; c.remaining() > 0; ) {
  36130. var u = c.readVarint32();
  36131. t = 7 & u;
  36132. var d = u >>> 3;
  36133. if (1 === d)
  36134. l = this.keyElement.decode(c, t, d);
  36135. else {
  36136. if (2 !== d)
  36137. throw Error("Unexpected tag in map field key/value submessage");
  36138. r = this.element.decode(c, t, d)
  36139. }
  36140. }
  36141. return [l, r]
  36142. }
  36143. return this.element.decode(i, t, this.id)
  36144. }
  36145. ,
  36146. o.Message.Field = f;
  36147. var m = function(e, t, i, n, r, o, a) {
  36148. f.call(this, e, t, i, null, n, r, o, a),
  36149. this.extension
  36150. };
  36151. m.prototype = Object.create(f.prototype),
  36152. o.Message.ExtensionField = m;
  36153. var v = function(e, t, i) {
  36154. a.call(this, e, t, i),
  36155. this.fields = []
  36156. };
  36157. o.Message.OneOf = v;
  36158. var A = function(e, t, i, n, r) {
  36159. l.call(this, e, t, i, n, r),
  36160. this.className = "Enum",
  36161. this.object = null
  36162. };
  36163. A.getName = function(e, t) {
  36164. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36165. if (e[i = n[r]] === t)
  36166. return i;
  36167. return null
  36168. }
  36169. ;
  36170. var y = A.prototype = Object.create(l.prototype);
  36171. y.build = function(t) {
  36172. if (this.object && !t)
  36173. return this.object;
  36174. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36175. i[n[r].name] = n[r].id;
  36176. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36177. value: this.buildOpt(),
  36178. enumerable: !1
  36179. }),
  36180. this.object = i
  36181. }
  36182. ,
  36183. o.Enum = A;
  36184. var C = function(e, t, i, n) {
  36185. a.call(this, e, t, i),
  36186. this.className = "Enum.Value",
  36187. this.id = n
  36188. };
  36189. C.prototype = Object.create(a.prototype),
  36190. o.Enum.Value = C;
  36191. var I = function(e, t, i, n) {
  36192. a.call(this, e, t, i),
  36193. this.field = n
  36194. };
  36195. I.prototype = Object.create(a.prototype),
  36196. o.Extension = I;
  36197. var E = function(e, t, i, n) {
  36198. l.call(this, e, t, i, n),
  36199. this.className = "Service",
  36200. this.clazz = null
  36201. }
  36202. , b = E.prototype = Object.create(l.prototype);
  36203. b.build = function(i) {
  36204. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36205. for (var n = function(t) {
  36206. e.Builder.Service.call(this),
  36207. this.rpcImpl = t || function(e, t, i) {
  36208. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36209. }
  36210. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36211. !function(e) {
  36212. r[e.name] = function(n, r) {
  36213. try {
  36214. try {
  36215. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36216. } catch (e) {
  36217. if (!(e instanceof TypeError))
  36218. throw e
  36219. }
  36220. if (null === n || "object" != typeof n)
  36221. throw Error("Illegal arguments");
  36222. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36223. this.rpcImpl(e.fqn(), n, function(t, n) {
  36224. if (t)
  36225. return void r(t);
  36226. null === n && (n = "");
  36227. try {
  36228. n = e.resolvedResponseType.clazz.decode(n)
  36229. } catch (e) {}
  36230. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36231. })
  36232. } catch (e) {
  36233. setTimeout(r.bind(this, e), 0)
  36234. }
  36235. }
  36236. ,
  36237. n[e.name] = function(t, i, r) {
  36238. new n(t)[e.name](i, r)
  36239. }
  36240. ,
  36241. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36242. value: e.buildOpt()
  36243. }),
  36244. Object.defineProperty(r[e.name], "$options", {
  36245. value: n[e.name].$options
  36246. }))
  36247. }(o[a]);
  36248. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36249. value: i.buildOpt()
  36250. }),
  36251. Object.defineProperty(r, "$options", {
  36252. value: n.$options
  36253. }),
  36254. Object.defineProperty(n, "$type", {
  36255. value: i
  36256. }),
  36257. Object.defineProperty(r, "$type", {
  36258. value: i
  36259. })),
  36260. n
  36261. }(e, this)
  36262. }
  36263. ,
  36264. o.Service = E;
  36265. var w = function(e, t, i, n) {
  36266. a.call(this, e, t, i),
  36267. this.className = "Service.Method",
  36268. this.options = n || {}
  36269. }
  36270. , _ = w.prototype = Object.create(a.prototype);
  36271. _.buildOpt = c.buildOpt,
  36272. o.Service.Method = w;
  36273. var T = function(e, t, i, n, r, o, a, s) {
  36274. w.call(this, e, t, i, s),
  36275. this.className = "Service.RPCMethod",
  36276. this.requestName = n,
  36277. this.responseName = r,
  36278. this.requestStream = o,
  36279. this.responseStream = a,
  36280. this.resolvedRequestType = null,
  36281. this.resolvedResponseType = null
  36282. };
  36283. return T.prototype = Object.create(w.prototype),
  36284. o.Service.RPCMethod = T,
  36285. o
  36286. }(r),
  36287. r.Builder = function(t, i, n) {
  36288. function r(e) {
  36289. e.messages && e.messages.forEach(function(t) {
  36290. t.syntax = e.syntax,
  36291. r(t)
  36292. }),
  36293. e.enums && e.enums.forEach(function(t) {
  36294. t.syntax = e.syntax
  36295. })
  36296. }
  36297. var o = function(e) {
  36298. this.ns = new n.Namespace(this,null,""),
  36299. this.ptr = this.ns,
  36300. this.resolved = !1,
  36301. this.result = null,
  36302. this.files = {},
  36303. this.importRoot = null,
  36304. this.options = e || {}
  36305. }
  36306. , a = o.prototype;
  36307. return o.isMessage = function(e) {
  36308. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36309. }
  36310. ,
  36311. o.isMessageField = function(e) {
  36312. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36313. }
  36314. ,
  36315. o.isEnum = function(e) {
  36316. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36317. }
  36318. ,
  36319. o.isService = function(e) {
  36320. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36321. }
  36322. ,
  36323. o.isExtend = function(e) {
  36324. return "string" == typeof e.ref
  36325. }
  36326. ,
  36327. a.reset = function() {
  36328. return this.ptr = this.ns,
  36329. this
  36330. }
  36331. ,
  36332. a.define = function(e) {
  36333. if ("string" != typeof e || !i.TYPEREF.test(e))
  36334. throw Error("illegal namespace: " + e);
  36335. return e.split(".").forEach(function(e) {
  36336. var t = this.ptr.getChild(e);
  36337. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36338. this.ptr = t
  36339. }, this),
  36340. this
  36341. }
  36342. ,
  36343. a.create = function(e) {
  36344. if (!e)
  36345. return this;
  36346. if (Array.isArray(e)) {
  36347. if (0 === e.length)
  36348. return this;
  36349. e = e.slice()
  36350. } else
  36351. e = [e];
  36352. for (var i = [e]; i.length > 0; ) {
  36353. if (e = i.pop(),
  36354. !Array.isArray(e))
  36355. throw Error("not a valid namespace: " + JSON.stringify(e));
  36356. for (; e.length > 0; ) {
  36357. var r = e.shift();
  36358. if (o.isMessage(r)) {
  36359. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36360. , s = {};
  36361. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36362. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36363. }, this),
  36364. r.fields && r.fields.forEach(function(e) {
  36365. if (null !== a.getChild(0 | e.id))
  36366. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36367. if (e.options && "object" != typeof e.options)
  36368. throw Error("illegal field options in " + a.name + "#" + e.name);
  36369. var t = null;
  36370. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36371. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36372. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36373. t && t.fields.push(e),
  36374. a.addChild(e)
  36375. }, this);
  36376. var l = [];
  36377. if (r.enums && r.enums.forEach(function(e) {
  36378. l.push(e)
  36379. }),
  36380. r.messages && r.messages.forEach(function(e) {
  36381. l.push(e)
  36382. }),
  36383. r.services && r.services.forEach(function(e) {
  36384. l.push(e)
  36385. }),
  36386. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36387. this.ptr.addChild(a),
  36388. l.length > 0) {
  36389. i.push(e),
  36390. e = l,
  36391. l = null,
  36392. this.ptr = a,
  36393. a = null;
  36394. continue
  36395. }
  36396. l = null
  36397. } else if (o.isEnum(r))
  36398. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36399. r.values.forEach(function(e) {
  36400. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36401. }, this),
  36402. this.ptr.addChild(a);
  36403. else if (o.isService(r))
  36404. a = new n.Service(this,this.ptr,r.name,r.options),
  36405. Object.keys(r.rpc).forEach(function(e) {
  36406. var t = r.rpc[e];
  36407. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36408. }, this),
  36409. this.ptr.addChild(a);
  36410. else {
  36411. if (!o.isExtend(r))
  36412. throw Error("not a valid definition: " + JSON.stringify(r));
  36413. if (a = this.ptr.resolve(r.ref, !0))
  36414. r.fields.forEach(function(e) {
  36415. if (null !== a.getChild(0 | e.id))
  36416. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36417. if (a.extensions) {
  36418. var i = !1;
  36419. if (a.extensions.forEach(function(t) {
  36420. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36421. }),
  36422. !i)
  36423. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36424. }
  36425. var r = e.name;
  36426. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36427. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36428. , s = new n.Extension(this,this.ptr,e.name,o);
  36429. o.extension = s,
  36430. this.ptr.addChild(s),
  36431. a.addChild(o)
  36432. }, this);
  36433. else if (!/\.?google\.protobuf\./.test(r.ref))
  36434. throw Error("extended message " + r.ref + " is not defined")
  36435. }
  36436. r = null,
  36437. a = null
  36438. }
  36439. e = null,
  36440. this.ptr = this.ptr.parent
  36441. }
  36442. return this.resolved = !1,
  36443. this.result = null,
  36444. this
  36445. }
  36446. ,
  36447. a.import = function(i, n) {
  36448. var o = "/";
  36449. if ("string" == typeof n) {
  36450. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36451. this.files[n] === !0)
  36452. return this.reset();
  36453. this.files[n] = !0
  36454. } else if ("object" == typeof n) {
  36455. var a = n.root;
  36456. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36457. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36458. var s = a + o + n.file;
  36459. if (this.files[s] === !0)
  36460. return this.reset();
  36461. this.files[s] = !0
  36462. }
  36463. if (i.imports && i.imports.length > 0) {
  36464. var l, c = !1;
  36465. "object" == typeof n ? (this.importRoot = n.root,
  36466. c = !0,
  36467. l = this.importRoot,
  36468. n = n.file,
  36469. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36470. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36471. o = "\\") : l = "." : l = null;
  36472. for (var h = 0; h < i.imports.length; h++)
  36473. if ("string" == typeof i.imports[h]) {
  36474. if (!l)
  36475. throw Error("cannot determine import root");
  36476. var u = i.imports[h];
  36477. if ("google/protobuf/descriptor.proto" === u)
  36478. continue;
  36479. if (u = l + o + u,
  36480. this.files[u] === !0)
  36481. continue;
  36482. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36483. var d = t.Util.fetch(u);
  36484. if (null === d)
  36485. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36486. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36487. } else
  36488. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36489. return t + "_import" + h + "." + i
  36490. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36491. c && (this.importRoot = null)
  36492. }
  36493. i.package && this.define(i.package),
  36494. i.syntax && r(i);
  36495. var p = this.ptr;
  36496. return i.options && Object.keys(i.options).forEach(function(e) {
  36497. p.options[e] = i.options[e]
  36498. }),
  36499. i.messages && (this.create(i.messages),
  36500. this.ptr = p),
  36501. i.enums && (this.create(i.enums),
  36502. this.ptr = p),
  36503. i.services && (this.create(i.services),
  36504. this.ptr = p),
  36505. i.extends && this.create(i.extends),
  36506. this.reset()
  36507. }
  36508. ,
  36509. a.resolveAll = function() {
  36510. var e;
  36511. if (null == this.ptr || "object" == typeof this.ptr.type)
  36512. return this;
  36513. if (this.ptr instanceof n.Namespace)
  36514. this.ptr.children.forEach(function(e) {
  36515. this.ptr = e,
  36516. this.resolveAll()
  36517. }, this);
  36518. else if (this.ptr instanceof n.Message.Field) {
  36519. if (i.TYPE.test(this.ptr.type))
  36520. this.ptr.type = t.TYPES[this.ptr.type];
  36521. else {
  36522. if (!i.TYPEREF.test(this.ptr.type))
  36523. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36524. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36525. !e)
  36526. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36527. if (this.ptr.resolvedType = e,
  36528. e instanceof n.Enum) {
  36529. if (this.ptr.type = t.TYPES.enum,
  36530. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36531. throw Error("proto3 message cannot reference proto2 enum")
  36532. } else {
  36533. if (!(e instanceof n.Message))
  36534. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36535. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36536. }
  36537. }
  36538. if (this.ptr.map) {
  36539. if (!i.TYPE.test(this.ptr.keyType))
  36540. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36541. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36542. }
  36543. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36544. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36545. throw Error("illegal service type in " + this.ptr.toString(!0));
  36546. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36547. !(e && e instanceof t.Reflect.Message))
  36548. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36549. if (this.ptr.resolvedRequestType = e,
  36550. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36551. !(e && e instanceof t.Reflect.Message))
  36552. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36553. this.ptr.resolvedResponseType = e
  36554. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36555. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36556. return this.reset()
  36557. }
  36558. ,
  36559. a.build = function(e) {
  36560. if (this.reset(),
  36561. this.resolved || (this.resolveAll(),
  36562. this.resolved = !0,
  36563. this.result = null),
  36564. null === this.result && (this.result = this.ns.build()),
  36565. !e)
  36566. return this.result;
  36567. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36568. if (!i[t[n]]) {
  36569. i = null;
  36570. break
  36571. }
  36572. i = i[t[n]]
  36573. }
  36574. return i
  36575. }
  36576. ,
  36577. a.lookup = function(e, t) {
  36578. return e ? this.ns.resolve(e, t) : this.ns
  36579. }
  36580. ,
  36581. a.toString = function() {
  36582. return "Builder"
  36583. }
  36584. ,
  36585. o.Message = function() {}
  36586. ,
  36587. o.Enum = function() {}
  36588. ,
  36589. o.Service = function() {}
  36590. ,
  36591. o
  36592. }(r, r.Lang, r.Reflect),
  36593. r.Map = function(e, t) {
  36594. function i(e) {
  36595. var t = 0;
  36596. return {
  36597. next: function() {
  36598. return t < e.length ? {
  36599. done: !1,
  36600. value: e[t++]
  36601. } : {
  36602. done: !0
  36603. }
  36604. }
  36605. }
  36606. }
  36607. var n = function(e, i) {
  36608. if (!e.map)
  36609. throw Error("field is not a map");
  36610. if (this.field = e,
  36611. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36612. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36613. this.map = {},
  36614. Object.defineProperty(this, "size", {
  36615. get: function() {
  36616. return Object.keys(this.map).length
  36617. }
  36618. }),
  36619. i)
  36620. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36621. var o = this.keyElem.valueFromString(n[r])
  36622. , a = this.valueElem.verifyValue(i[n[r]]);
  36623. this.map[this.keyElem.valueToString(o)] = {
  36624. key: o,
  36625. value: a
  36626. }
  36627. }
  36628. }
  36629. , r = n.prototype;
  36630. return r.clear = function() {
  36631. this.map = {}
  36632. }
  36633. ,
  36634. r.delete = function(e) {
  36635. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36636. , i = t in this.map;
  36637. return delete this.map[t],
  36638. i
  36639. }
  36640. ,
  36641. r.entries = function() {
  36642. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36643. t.push([(e = this.map[n[r]]).key, e.value]);
  36644. return i(t)
  36645. }
  36646. ,
  36647. r.keys = function() {
  36648. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36649. e.push(this.map[t[n]].key);
  36650. return i(e)
  36651. }
  36652. ,
  36653. r.values = function() {
  36654. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36655. e.push(this.map[t[n]].value);
  36656. return i(e)
  36657. }
  36658. ,
  36659. r.forEach = function(e, t) {
  36660. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36661. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36662. }
  36663. ,
  36664. r.set = function(e, t) {
  36665. var i = this.keyElem.verifyValue(e)
  36666. , n = this.valueElem.verifyValue(t);
  36667. return this.map[this.keyElem.valueToString(i)] = {
  36668. key: i,
  36669. value: n
  36670. },
  36671. this
  36672. }
  36673. ,
  36674. r.get = function(e) {
  36675. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36676. if (t in this.map)
  36677. return this.map[t].value
  36678. }
  36679. ,
  36680. r.has = function(e) {
  36681. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36682. return t in this.map
  36683. }
  36684. ,
  36685. n
  36686. }(r, r.Reflect),
  36687. r.loadProto = function(e, t, i) {
  36688. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36689. t = void 0),
  36690. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36691. }
  36692. ,
  36693. r.protoFromString = r.loadProto,
  36694. r.loadProtoFile = function(e, t, i) {
  36695. if (t && "object" == typeof t ? (i = t,
  36696. t = null) : t && "function" == typeof t || (t = null),
  36697. t)
  36698. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36699. if (null === n)
  36700. return void t(Error("Failed to fetch file"));
  36701. try {
  36702. t(null, r.loadProto(n, i, e))
  36703. } catch (e) {
  36704. t(e)
  36705. }
  36706. });
  36707. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36708. return null === n ? null : r.loadProto(n, i, e)
  36709. }
  36710. ,
  36711. r.protoFromFile = r.loadProtoFile,
  36712. r.newBuilder = function(e) {
  36713. return e = e || {},
  36714. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36715. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36716. new r.Builder(e)
  36717. }
  36718. ,
  36719. r.loadJson = function(e, t, i) {
  36720. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36721. t = null),
  36722. t && "object" == typeof t || (t = r.newBuilder()),
  36723. "string" == typeof e && (e = JSON.parse(e)),
  36724. t.import(e, i),
  36725. t.resolveAll(),
  36726. t
  36727. }
  36728. ,
  36729. r.loadJsonFile = function(e, t, i) {
  36730. if (t && "object" == typeof t ? (i = t,
  36731. t = null) : t && "function" == typeof t || (t = null),
  36732. t)
  36733. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36734. if (null === n)
  36735. return void t(Error("Failed to fetch file"));
  36736. try {
  36737. t(null, r.loadJson(JSON.parse(n), i, e))
  36738. } catch (e) {
  36739. t(e)
  36740. }
  36741. });
  36742. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36743. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36744. }
  36745. ,
  36746. r
  36747. })
  36748. }
  36749. ).call(this, e("_process"))
  36750. }
  36751. , {
  36752. _process: 203,
  36753. bytebuffer: 215,
  36754. fs: 197,
  36755. path: 197
  36756. }],
  36757. 215: [function(e, t, i) {
  36758. !function(i, n) {
  36759. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36760. var t;
  36761. try {
  36762. t = e("long")
  36763. } catch (e) {}
  36764. return n(t)
  36765. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36766. }(this, function(e) {
  36767. "use strict";
  36768. function t(e) {
  36769. var t = 0;
  36770. return function() {
  36771. return t < e.length ? e.charCodeAt(t++) : null
  36772. }
  36773. }
  36774. function i() {
  36775. var e = []
  36776. , t = [];
  36777. return function() {
  36778. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36779. e.length = 0),
  36780. void Array.prototype.push.apply(e, arguments))
  36781. }
  36782. }
  36783. function n(e, t, i, n, r) {
  36784. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36785. for (u += d,
  36786. o = p & (1 << -h) - 1,
  36787. p >>= -h,
  36788. h += s; h > 0; o = 256 * o + e[t + u],
  36789. u += d,
  36790. h -= 8)
  36791. ;
  36792. for (a = o & (1 << -h) - 1,
  36793. o >>= -h,
  36794. h += n; h > 0; a = 256 * a + e[t + u],
  36795. u += d,
  36796. h -= 8)
  36797. ;
  36798. if (0 === o)
  36799. o = 1 - c;
  36800. else {
  36801. if (o === l)
  36802. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36803. a += Math.pow(2, n),
  36804. o -= c
  36805. }
  36806. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36807. }
  36808. function r(e, t, i, n, r, o) {
  36809. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36810. for (t = Math.abs(t),
  36811. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36812. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36813. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36814. l *= 2),
  36815. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36816. t * l >= 2 && (a++,
  36817. l /= 2),
  36818. a + u >= h ? (s = 0,
  36819. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36820. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36821. a = 0)); r >= 8; e[i + p] = 255 & s,
  36822. p += f,
  36823. s /= 256,
  36824. r -= 8)
  36825. ;
  36826. for (a = a << r | s,
  36827. c += r; c > 0; e[i + p] = 255 & a,
  36828. p += f,
  36829. a /= 256,
  36830. c -= 8)
  36831. ;
  36832. e[i + p - f] |= 128 * g
  36833. }
  36834. var o = function(e, t, i) {
  36835. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36836. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36837. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36838. !i) {
  36839. if (e |= 0,
  36840. e < 0)
  36841. throw RangeError("Illegal capacity");
  36842. t = !!t,
  36843. i = !!i
  36844. }
  36845. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36846. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36847. this.offset = 0,
  36848. this.markedOffset = -1,
  36849. this.limit = e,
  36850. this.littleEndian = t,
  36851. this.noAssert = i
  36852. };
  36853. o.VERSION = "5.0.1",
  36854. o.LITTLE_ENDIAN = !0,
  36855. o.BIG_ENDIAN = !1,
  36856. o.DEFAULT_CAPACITY = 16,
  36857. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36858. o.DEFAULT_NOASSERT = !1,
  36859. o.Long = e || null;
  36860. var a = o.prototype;
  36861. a.__isByteBuffer__,
  36862. Object.defineProperty(a, "__isByteBuffer__", {
  36863. value: !0,
  36864. enumerable: !1,
  36865. configurable: !1
  36866. });
  36867. var s = new ArrayBuffer(0)
  36868. , l = String.fromCharCode;
  36869. o.accessor = function() {
  36870. return Uint8Array
  36871. }
  36872. ,
  36873. o.allocate = function(e, t, i) {
  36874. return new o(e,t,i)
  36875. }
  36876. ,
  36877. o.concat = function(e, t, i, n) {
  36878. "boolean" != typeof t && "string" == typeof t || (n = i,
  36879. i = t,
  36880. t = void 0);
  36881. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36882. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36883. r = e[s].limit - e[s].offset,
  36884. r > 0 && (a += r);
  36885. if (0 === a)
  36886. return new o(0,i,n);
  36887. var c, h = new o(a,i,n);
  36888. for (s = 0; s < l; )
  36889. c = e[s++],
  36890. r = c.limit - c.offset,
  36891. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36892. h.offset += r);
  36893. return h.limit = h.offset,
  36894. h.offset = 0,
  36895. h
  36896. }
  36897. ,
  36898. o.isByteBuffer = function(e) {
  36899. return (e && e.__isByteBuffer__) === !0
  36900. }
  36901. ,
  36902. o.type = function() {
  36903. return ArrayBuffer
  36904. }
  36905. ,
  36906. o.wrap = function(e, t, i, n) {
  36907. if ("string" != typeof t && (n = i,
  36908. i = t,
  36909. t = void 0),
  36910. "string" == typeof e)
  36911. switch ("undefined" == typeof t && (t = "utf8"),
  36912. t) {
  36913. case "base64":
  36914. return o.fromBase64(e, i);
  36915. case "hex":
  36916. return o.fromHex(e, i);
  36917. case "binary":
  36918. return o.fromBinary(e, i);
  36919. case "utf8":
  36920. return o.fromUTF8(e, i);
  36921. case "debug":
  36922. return o.fromDebug(e, i);
  36923. default:
  36924. throw Error("Unsupported encoding: " + t)
  36925. }
  36926. if (null === e || "object" != typeof e)
  36927. throw TypeError("Illegal buffer");
  36928. var r;
  36929. if (o.isByteBuffer(e))
  36930. return r = a.clone.call(e),
  36931. r.markedOffset = -1,
  36932. r;
  36933. if (e instanceof Uint8Array)
  36934. r = new o(0,i,n),
  36935. e.length > 0 && (r.buffer = e.buffer,
  36936. r.offset = e.byteOffset,
  36937. r.limit = e.byteOffset + e.byteLength,
  36938. r.view = new Uint8Array(e.buffer));
  36939. else if (e instanceof ArrayBuffer)
  36940. r = new o(0,i,n),
  36941. e.byteLength > 0 && (r.buffer = e,
  36942. r.offset = 0,
  36943. r.limit = e.byteLength,
  36944. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36945. else {
  36946. if ("[object Array]" !== Object.prototype.toString.call(e))
  36947. throw TypeError("Illegal buffer");
  36948. r = new o(e.length,i,n),
  36949. r.limit = e.length;
  36950. for (var s = 0; s < e.length; ++s)
  36951. r.view[s] = e[s]
  36952. }
  36953. return r
  36954. }
  36955. ,
  36956. a.writeBitSet = function(e, t) {
  36957. var i = "undefined" == typeof t;
  36958. if (i && (t = this.offset),
  36959. !this.noAssert) {
  36960. if (!(e instanceof Array))
  36961. throw TypeError("Illegal BitSet: Not an array");
  36962. if ("number" != typeof t || t % 1 !== 0)
  36963. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36964. if (t >>>= 0,
  36965. t < 0 || t + 0 > this.buffer.byteLength)
  36966. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36967. }
  36968. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36969. for (t += this.writeVarint32(o, t); a--; )
  36970. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36971. this.writeByte(n, t++);
  36972. if (s < o) {
  36973. var l = 0;
  36974. for (n = 0; s < o; )
  36975. n |= (1 & !!e[s++]) << l++;
  36976. this.writeByte(n, t++)
  36977. }
  36978. return i ? (this.offset = t,
  36979. this) : t - r
  36980. }
  36981. ,
  36982. a.readBitSet = function(e) {
  36983. var t = "undefined" == typeof e;
  36984. t && (e = this.offset);
  36985. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36986. for (e += n.length; o--; )
  36987. i = this.readByte(e++),
  36988. s[a++] = !!(1 & i),
  36989. s[a++] = !!(2 & i),
  36990. s[a++] = !!(4 & i),
  36991. s[a++] = !!(8 & i),
  36992. s[a++] = !!(16 & i),
  36993. s[a++] = !!(32 & i),
  36994. s[a++] = !!(64 & i),
  36995. s[a++] = !!(128 & i);
  36996. if (a < r) {
  36997. var l = 0;
  36998. for (i = this.readByte(e++); a < r; )
  36999. s[a++] = !!(i >> l++ & 1)
  37000. }
  37001. return t && (this.offset = e),
  37002. s
  37003. }
  37004. ,
  37005. a.readBytes = function(e, t) {
  37006. var i = "undefined" == typeof t;
  37007. if (i && (t = this.offset),
  37008. !this.noAssert) {
  37009. if ("number" != typeof t || t % 1 !== 0)
  37010. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37011. if (t >>>= 0,
  37012. t < 0 || t + e > this.buffer.byteLength)
  37013. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  37014. }
  37015. var n = this.slice(t, t + e);
  37016. return i && (this.offset += e),
  37017. n
  37018. }
  37019. ,
  37020. a.writeBytes = a.append,
  37021. a.writeInt8 = function(e, t) {
  37022. var i = "undefined" == typeof t;
  37023. if (i && (t = this.offset),
  37024. !this.noAssert) {
  37025. if ("number" != typeof e || e % 1 !== 0)
  37026. throw TypeError("Illegal value: " + e + " (not an integer)");
  37027. if (e |= 0,
  37028. "number" != typeof t || t % 1 !== 0)
  37029. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37030. if (t >>>= 0,
  37031. t < 0 || t + 0 > this.buffer.byteLength)
  37032. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37033. }
  37034. t += 1;
  37035. var n = this.buffer.byteLength;
  37036. return t > n && this.resize((n *= 2) > t ? n : t),
  37037. t -= 1,
  37038. this.view[t] = e,
  37039. i && (this.offset += 1),
  37040. this
  37041. }
  37042. ,
  37043. a.writeByte = a.writeInt8,
  37044. a.readInt8 = function(e) {
  37045. var t = "undefined" == typeof e;
  37046. if (t && (e = this.offset),
  37047. !this.noAssert) {
  37048. if ("number" != typeof e || e % 1 !== 0)
  37049. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37050. if (e >>>= 0,
  37051. e < 0 || e + 1 > this.buffer.byteLength)
  37052. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37053. }
  37054. var i = this.view[e];
  37055. return 128 === (128 & i) && (i = -(255 - i + 1)),
  37056. t && (this.offset += 1),
  37057. i
  37058. }
  37059. ,
  37060. a.readByte = a.readInt8,
  37061. a.writeUint8 = function(e, t) {
  37062. var i = "undefined" == typeof t;
  37063. if (i && (t = this.offset),
  37064. !this.noAssert) {
  37065. if ("number" != typeof e || e % 1 !== 0)
  37066. throw TypeError("Illegal value: " + e + " (not an integer)");
  37067. if (e >>>= 0,
  37068. "number" != typeof t || t % 1 !== 0)
  37069. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37070. if (t >>>= 0,
  37071. t < 0 || t + 0 > this.buffer.byteLength)
  37072. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37073. }
  37074. t += 1;
  37075. var n = this.buffer.byteLength;
  37076. return t > n && this.resize((n *= 2) > t ? n : t),
  37077. t -= 1,
  37078. this.view[t] = e,
  37079. i && (this.offset += 1),
  37080. this
  37081. }
  37082. ,
  37083. a.writeUInt8 = a.writeUint8,
  37084. a.readUint8 = function(e) {
  37085. var t = "undefined" == typeof e;
  37086. if (t && (e = this.offset),
  37087. !this.noAssert) {
  37088. if ("number" != typeof e || e % 1 !== 0)
  37089. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37090. if (e >>>= 0,
  37091. e < 0 || e + 1 > this.buffer.byteLength)
  37092. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37093. }
  37094. var i = this.view[e];
  37095. return t && (this.offset += 1),
  37096. i
  37097. }
  37098. ,
  37099. a.readUInt8 = a.readUint8,
  37100. a.writeInt16 = function(e, t) {
  37101. var i = "undefined" == typeof t;
  37102. if (i && (t = this.offset),
  37103. !this.noAssert) {
  37104. if ("number" != typeof e || e % 1 !== 0)
  37105. throw TypeError("Illegal value: " + e + " (not an integer)");
  37106. if (e |= 0,
  37107. "number" != typeof t || t % 1 !== 0)
  37108. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37109. if (t >>>= 0,
  37110. t < 0 || t + 0 > this.buffer.byteLength)
  37111. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37112. }
  37113. t += 2;
  37114. var n = this.buffer.byteLength;
  37115. return t > n && this.resize((n *= 2) > t ? n : t),
  37116. t -= 2,
  37117. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37118. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37119. this.view[t + 1] = 255 & e),
  37120. i && (this.offset += 2),
  37121. this
  37122. }
  37123. ,
  37124. a.writeShort = a.writeInt16,
  37125. a.readInt16 = function(e) {
  37126. var t = "undefined" == typeof e;
  37127. if (t && (e = this.offset),
  37128. !this.noAssert) {
  37129. if ("number" != typeof e || e % 1 !== 0)
  37130. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37131. if (e >>>= 0,
  37132. e < 0 || e + 2 > this.buffer.byteLength)
  37133. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37134. }
  37135. var i = 0;
  37136. return this.littleEndian ? (i = this.view[e],
  37137. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37138. i |= this.view[e + 1]),
  37139. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37140. t && (this.offset += 2),
  37141. i
  37142. }
  37143. ,
  37144. a.readShort = a.readInt16,
  37145. a.writeUint16 = function(e, t) {
  37146. var i = "undefined" == typeof t;
  37147. if (i && (t = this.offset),
  37148. !this.noAssert) {
  37149. if ("number" != typeof e || e % 1 !== 0)
  37150. throw TypeError("Illegal value: " + e + " (not an integer)");
  37151. if (e >>>= 0,
  37152. "number" != typeof t || t % 1 !== 0)
  37153. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37154. if (t >>>= 0,
  37155. t < 0 || t + 0 > this.buffer.byteLength)
  37156. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37157. }
  37158. t += 2;
  37159. var n = this.buffer.byteLength;
  37160. return t > n && this.resize((n *= 2) > t ? n : t),
  37161. t -= 2,
  37162. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37163. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37164. this.view[t + 1] = 255 & e),
  37165. i && (this.offset += 2),
  37166. this
  37167. }
  37168. ,
  37169. a.writeUInt16 = a.writeUint16,
  37170. a.readUint16 = function(e) {
  37171. var t = "undefined" == typeof e;
  37172. if (t && (e = this.offset),
  37173. !this.noAssert) {
  37174. if ("number" != typeof e || e % 1 !== 0)
  37175. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37176. if (e >>>= 0,
  37177. e < 0 || e + 2 > this.buffer.byteLength)
  37178. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37179. }
  37180. var i = 0;
  37181. return this.littleEndian ? (i = this.view[e],
  37182. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37183. i |= this.view[e + 1]),
  37184. t && (this.offset += 2),
  37185. i
  37186. }
  37187. ,
  37188. a.readUInt16 = a.readUint16,
  37189. a.writeInt32 = function(e, t) {
  37190. var i = "undefined" == typeof t;
  37191. if (i && (t = this.offset),
  37192. !this.noAssert) {
  37193. if ("number" != typeof e || e % 1 !== 0)
  37194. throw TypeError("Illegal value: " + e + " (not an integer)");
  37195. if (e |= 0,
  37196. "number" != typeof t || t % 1 !== 0)
  37197. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37198. if (t >>>= 0,
  37199. t < 0 || t + 0 > this.buffer.byteLength)
  37200. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37201. }
  37202. t += 4;
  37203. var n = this.buffer.byteLength;
  37204. return t > n && this.resize((n *= 2) > t ? n : t),
  37205. t -= 4,
  37206. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37207. this.view[t + 2] = e >>> 16 & 255,
  37208. this.view[t + 1] = e >>> 8 & 255,
  37209. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37210. this.view[t + 1] = e >>> 16 & 255,
  37211. this.view[t + 2] = e >>> 8 & 255,
  37212. this.view[t + 3] = 255 & e),
  37213. i && (this.offset += 4),
  37214. this
  37215. }
  37216. ,
  37217. a.writeInt = a.writeInt32,
  37218. a.readInt32 = function(e) {
  37219. var t = "undefined" == typeof e;
  37220. if (t && (e = this.offset),
  37221. !this.noAssert) {
  37222. if ("number" != typeof e || e % 1 !== 0)
  37223. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37224. if (e >>>= 0,
  37225. e < 0 || e + 4 > this.buffer.byteLength)
  37226. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37227. }
  37228. var i = 0;
  37229. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37230. i |= this.view[e + 1] << 8,
  37231. i |= this.view[e],
  37232. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37233. i |= this.view[e + 2] << 8,
  37234. i |= this.view[e + 3],
  37235. i += this.view[e] << 24 >>> 0),
  37236. i |= 0,
  37237. t && (this.offset += 4),
  37238. i
  37239. }
  37240. ,
  37241. a.readInt = a.readInt32,
  37242. a.writeUint32 = function(e, t) {
  37243. var i = "undefined" == typeof t;
  37244. if (i && (t = this.offset),
  37245. !this.noAssert) {
  37246. if ("number" != typeof e || e % 1 !== 0)
  37247. throw TypeError("Illegal value: " + e + " (not an integer)");
  37248. if (e >>>= 0,
  37249. "number" != typeof t || t % 1 !== 0)
  37250. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37251. if (t >>>= 0,
  37252. t < 0 || t + 0 > this.buffer.byteLength)
  37253. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37254. }
  37255. t += 4;
  37256. var n = this.buffer.byteLength;
  37257. return t > n && this.resize((n *= 2) > t ? n : t),
  37258. t -= 4,
  37259. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37260. this.view[t + 2] = e >>> 16 & 255,
  37261. this.view[t + 1] = e >>> 8 & 255,
  37262. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37263. this.view[t + 1] = e >>> 16 & 255,
  37264. this.view[t + 2] = e >>> 8 & 255,
  37265. this.view[t + 3] = 255 & e),
  37266. i && (this.offset += 4),
  37267. this
  37268. }
  37269. ,
  37270. a.writeUInt32 = a.writeUint32,
  37271. a.readUint32 = function(e) {
  37272. var t = "undefined" == typeof e;
  37273. if (t && (e = this.offset),
  37274. !this.noAssert) {
  37275. if ("number" != typeof e || e % 1 !== 0)
  37276. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37277. if (e >>>= 0,
  37278. e < 0 || e + 4 > this.buffer.byteLength)
  37279. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37280. }
  37281. var i = 0;
  37282. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37283. i |= this.view[e + 1] << 8,
  37284. i |= this.view[e],
  37285. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37286. i |= this.view[e + 2] << 8,
  37287. i |= this.view[e + 3],
  37288. i += this.view[e] << 24 >>> 0),
  37289. t && (this.offset += 4),
  37290. i
  37291. }
  37292. ,
  37293. a.readUInt32 = a.readUint32,
  37294. e && (a.writeInt64 = function(t, i) {
  37295. var n = "undefined" == typeof i;
  37296. if (n && (i = this.offset),
  37297. !this.noAssert) {
  37298. if ("number" == typeof t)
  37299. t = e.fromNumber(t);
  37300. else if ("string" == typeof t)
  37301. t = e.fromString(t);
  37302. else if (!(t && t instanceof e))
  37303. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37304. if ("number" != typeof i || i % 1 !== 0)
  37305. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37306. if (i >>>= 0,
  37307. i < 0 || i + 0 > this.buffer.byteLength)
  37308. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37309. }
  37310. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37311. i += 8;
  37312. var r = this.buffer.byteLength;
  37313. i > r && this.resize((r *= 2) > i ? r : i),
  37314. i -= 8;
  37315. var o = t.low
  37316. , a = t.high;
  37317. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37318. this.view[i + 2] = o >>> 16 & 255,
  37319. this.view[i + 1] = o >>> 8 & 255,
  37320. this.view[i] = 255 & o,
  37321. i += 4,
  37322. this.view[i + 3] = a >>> 24 & 255,
  37323. this.view[i + 2] = a >>> 16 & 255,
  37324. this.view[i + 1] = a >>> 8 & 255,
  37325. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37326. this.view[i + 1] = a >>> 16 & 255,
  37327. this.view[i + 2] = a >>> 8 & 255,
  37328. this.view[i + 3] = 255 & a,
  37329. i += 4,
  37330. this.view[i] = o >>> 24 & 255,
  37331. this.view[i + 1] = o >>> 16 & 255,
  37332. this.view[i + 2] = o >>> 8 & 255,
  37333. this.view[i + 3] = 255 & o),
  37334. n && (this.offset += 8),
  37335. this
  37336. }
  37337. ,
  37338. a.writeLong = a.writeInt64,
  37339. a.readInt64 = function(t) {
  37340. var i = "undefined" == typeof t;
  37341. if (i && (t = this.offset),
  37342. !this.noAssert) {
  37343. if ("number" != typeof t || t % 1 !== 0)
  37344. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37345. if (t >>>= 0,
  37346. t < 0 || t + 8 > this.buffer.byteLength)
  37347. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37348. }
  37349. var n = 0
  37350. , r = 0;
  37351. this.littleEndian ? (n = this.view[t + 2] << 16,
  37352. n |= this.view[t + 1] << 8,
  37353. n |= this.view[t],
  37354. n += this.view[t + 3] << 24 >>> 0,
  37355. t += 4,
  37356. r = this.view[t + 2] << 16,
  37357. r |= this.view[t + 1] << 8,
  37358. r |= this.view[t],
  37359. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37360. r |= this.view[t + 2] << 8,
  37361. r |= this.view[t + 3],
  37362. r += this.view[t] << 24 >>> 0,
  37363. t += 4,
  37364. n = this.view[t + 1] << 16,
  37365. n |= this.view[t + 2] << 8,
  37366. n |= this.view[t + 3],
  37367. n += this.view[t] << 24 >>> 0);
  37368. var o = new e(n,r,!1);
  37369. return i && (this.offset += 8),
  37370. o
  37371. }
  37372. ,
  37373. a.readLong = a.readInt64,
  37374. a.writeUint64 = function(t, i) {
  37375. var n = "undefined" == typeof i;
  37376. if (n && (i = this.offset),
  37377. !this.noAssert) {
  37378. if ("number" == typeof t)
  37379. t = e.fromNumber(t);
  37380. else if ("string" == typeof t)
  37381. t = e.fromString(t);
  37382. else if (!(t && t instanceof e))
  37383. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37384. if ("number" != typeof i || i % 1 !== 0)
  37385. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37386. if (i >>>= 0,
  37387. i < 0 || i + 0 > this.buffer.byteLength)
  37388. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37389. }
  37390. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37391. i += 8;
  37392. var r = this.buffer.byteLength;
  37393. i > r && this.resize((r *= 2) > i ? r : i),
  37394. i -= 8;
  37395. var o = t.low
  37396. , a = t.high;
  37397. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37398. this.view[i + 2] = o >>> 16 & 255,
  37399. this.view[i + 1] = o >>> 8 & 255,
  37400. this.view[i] = 255 & o,
  37401. i += 4,
  37402. this.view[i + 3] = a >>> 24 & 255,
  37403. this.view[i + 2] = a >>> 16 & 255,
  37404. this.view[i + 1] = a >>> 8 & 255,
  37405. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37406. this.view[i + 1] = a >>> 16 & 255,
  37407. this.view[i + 2] = a >>> 8 & 255,
  37408. this.view[i + 3] = 255 & a,
  37409. i += 4,
  37410. this.view[i] = o >>> 24 & 255,
  37411. this.view[i + 1] = o >>> 16 & 255,
  37412. this.view[i + 2] = o >>> 8 & 255,
  37413. this.view[i + 3] = 255 & o),
  37414. n && (this.offset += 8),
  37415. this
  37416. }
  37417. ,
  37418. a.writeUInt64 = a.writeUint64,
  37419. a.readUint64 = function(t) {
  37420. var i = "undefined" == typeof t;
  37421. if (i && (t = this.offset),
  37422. !this.noAssert) {
  37423. if ("number" != typeof t || t % 1 !== 0)
  37424. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37425. if (t >>>= 0,
  37426. t < 0 || t + 8 > this.buffer.byteLength)
  37427. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37428. }
  37429. var n = 0
  37430. , r = 0;
  37431. this.littleEndian ? (n = this.view[t + 2] << 16,
  37432. n |= this.view[t + 1] << 8,
  37433. n |= this.view[t],
  37434. n += this.view[t + 3] << 24 >>> 0,
  37435. t += 4,
  37436. r = this.view[t + 2] << 16,
  37437. r |= this.view[t + 1] << 8,
  37438. r |= this.view[t],
  37439. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37440. r |= this.view[t + 2] << 8,
  37441. r |= this.view[t + 3],
  37442. r += this.view[t] << 24 >>> 0,
  37443. t += 4,
  37444. n = this.view[t + 1] << 16,
  37445. n |= this.view[t + 2] << 8,
  37446. n |= this.view[t + 3],
  37447. n += this.view[t] << 24 >>> 0);
  37448. var o = new e(n,r,!0);
  37449. return i && (this.offset += 8),
  37450. o
  37451. }
  37452. ,
  37453. a.readUInt64 = a.readUint64),
  37454. a.writeFloat32 = function(e, t) {
  37455. var i = "undefined" == typeof t;
  37456. if (i && (t = this.offset),
  37457. !this.noAssert) {
  37458. if ("number" != typeof e)
  37459. throw TypeError("Illegal value: " + e + " (not a number)");
  37460. if ("number" != typeof t || t % 1 !== 0)
  37461. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37462. if (t >>>= 0,
  37463. t < 0 || t + 0 > this.buffer.byteLength)
  37464. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37465. }
  37466. t += 4;
  37467. var n = this.buffer.byteLength;
  37468. return t > n && this.resize((n *= 2) > t ? n : t),
  37469. t -= 4,
  37470. r(this.view, e, t, this.littleEndian, 23, 4),
  37471. i && (this.offset += 4),
  37472. this
  37473. }
  37474. ,
  37475. a.writeFloat = a.writeFloat32,
  37476. a.readFloat32 = function(e) {
  37477. var t = "undefined" == typeof e;
  37478. if (t && (e = this.offset),
  37479. !this.noAssert) {
  37480. if ("number" != typeof e || e % 1 !== 0)
  37481. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37482. if (e >>>= 0,
  37483. e < 0 || e + 4 > this.buffer.byteLength)
  37484. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37485. }
  37486. var i = n(this.view, e, this.littleEndian, 23, 4);
  37487. return t && (this.offset += 4),
  37488. i
  37489. }
  37490. ,
  37491. a.readFloat = a.readFloat32,
  37492. a.writeFloat64 = function(e, t) {
  37493. var i = "undefined" == typeof t;
  37494. if (i && (t = this.offset),
  37495. !this.noAssert) {
  37496. if ("number" != typeof e)
  37497. throw TypeError("Illegal value: " + e + " (not a number)");
  37498. if ("number" != typeof t || t % 1 !== 0)
  37499. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37500. if (t >>>= 0,
  37501. t < 0 || t + 0 > this.buffer.byteLength)
  37502. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37503. }
  37504. t += 8;
  37505. var n = this.buffer.byteLength;
  37506. return t > n && this.resize((n *= 2) > t ? n : t),
  37507. t -= 8,
  37508. r(this.view, e, t, this.littleEndian, 52, 8),
  37509. i && (this.offset += 8),
  37510. this
  37511. }
  37512. ,
  37513. a.writeDouble = a.writeFloat64,
  37514. a.readFloat64 = function(e) {
  37515. var t = "undefined" == typeof e;
  37516. if (t && (e = this.offset),
  37517. !this.noAssert) {
  37518. if ("number" != typeof e || e % 1 !== 0)
  37519. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37520. if (e >>>= 0,
  37521. e < 0 || e + 8 > this.buffer.byteLength)
  37522. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37523. }
  37524. var i = n(this.view, e, this.littleEndian, 52, 8);
  37525. return t && (this.offset += 8),
  37526. i
  37527. }
  37528. ,
  37529. a.readDouble = a.readFloat64,
  37530. o.MAX_VARINT32_BYTES = 5,
  37531. o.calculateVarint32 = function(e) {
  37532. return e >>>= 0,
  37533. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37534. }
  37535. ,
  37536. o.zigZagEncode32 = function(e) {
  37537. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37538. }
  37539. ,
  37540. o.zigZagDecode32 = function(e) {
  37541. return e >>> 1 ^ -(1 & e) | 0
  37542. }
  37543. ,
  37544. a.writeVarint32 = function(e, t) {
  37545. var i = "undefined" == typeof t;
  37546. if (i && (t = this.offset),
  37547. !this.noAssert) {
  37548. if ("number" != typeof e || e % 1 !== 0)
  37549. throw TypeError("Illegal value: " + e + " (not an integer)");
  37550. if (e |= 0,
  37551. "number" != typeof t || t % 1 !== 0)
  37552. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37553. if (t >>>= 0,
  37554. t < 0 || t + 0 > this.buffer.byteLength)
  37555. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37556. }
  37557. var n, r = o.calculateVarint32(e);
  37558. t += r;
  37559. var a = this.buffer.byteLength;
  37560. for (t > a && this.resize((a *= 2) > t ? a : t),
  37561. t -= r,
  37562. e >>>= 0; e >= 128; )
  37563. n = 127 & e | 128,
  37564. this.view[t++] = n,
  37565. e >>>= 7;
  37566. return this.view[t++] = e,
  37567. i ? (this.offset = t,
  37568. this) : r
  37569. }
  37570. ,
  37571. a.writeVarint32ZigZag = function(e, t) {
  37572. return this.writeVarint32(o.zigZagEncode32(e), t)
  37573. }
  37574. ,
  37575. a.readVarint32 = function(e) {
  37576. var t = "undefined" == typeof e;
  37577. if (t && (e = this.offset),
  37578. !this.noAssert) {
  37579. if ("number" != typeof e || e % 1 !== 0)
  37580. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37581. if (e >>>= 0,
  37582. e < 0 || e + 1 > this.buffer.byteLength)
  37583. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37584. }
  37585. var i, n = 0, r = 0;
  37586. do {
  37587. if (!this.noAssert && e > this.limit) {
  37588. var o = Error("Truncated");
  37589. throw o.truncated = !0,
  37590. o
  37591. }
  37592. i = this.view[e++],
  37593. n < 5 && (r |= (127 & i) << 7 * n),
  37594. ++n
  37595. } while (0 !== (128 & i));return r |= 0,
  37596. t ? (this.offset = e,
  37597. r) : {
  37598. value: r,
  37599. length: n
  37600. }
  37601. }
  37602. ,
  37603. a.readVarint32ZigZag = function(e) {
  37604. var t = this.readVarint32(e);
  37605. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37606. t
  37607. }
  37608. ,
  37609. e && (o.MAX_VARINT64_BYTES = 10,
  37610. o.calculateVarint64 = function(t) {
  37611. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37612. var i = t.toInt() >>> 0
  37613. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37614. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37615. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37616. }
  37617. ,
  37618. o.zigZagEncode64 = function(t) {
  37619. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37620. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37621. }
  37622. ,
  37623. o.zigZagDecode64 = function(t) {
  37624. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37625. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37626. }
  37627. ,
  37628. a.writeVarint64 = function(t, i) {
  37629. var n = "undefined" == typeof i;
  37630. if (n && (i = this.offset),
  37631. !this.noAssert) {
  37632. if ("number" == typeof t)
  37633. t = e.fromNumber(t);
  37634. else if ("string" == typeof t)
  37635. t = e.fromString(t);
  37636. else if (!(t && t instanceof e))
  37637. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37638. if ("number" != typeof i || i % 1 !== 0)
  37639. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37640. if (i >>>= 0,
  37641. i < 0 || i + 0 > this.buffer.byteLength)
  37642. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37643. }
  37644. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37645. var r = o.calculateVarint64(t)
  37646. , a = t.toInt() >>> 0
  37647. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37648. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37649. i += r;
  37650. var c = this.buffer.byteLength;
  37651. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37652. i -= r,
  37653. r) {
  37654. case 10:
  37655. this.view[i + 9] = l >>> 7 & 1;
  37656. case 9:
  37657. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37658. case 8:
  37659. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37660. case 7:
  37661. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37662. case 6:
  37663. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37664. case 5:
  37665. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37666. case 4:
  37667. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37668. case 3:
  37669. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37670. case 2:
  37671. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37672. case 1:
  37673. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37674. }
  37675. return n ? (this.offset += r,
  37676. this) : r
  37677. }
  37678. ,
  37679. a.writeVarint64ZigZag = function(e, t) {
  37680. return this.writeVarint64(o.zigZagEncode64(e), t)
  37681. }
  37682. ,
  37683. a.readVarint64 = function(t) {
  37684. var i = "undefined" == typeof t;
  37685. if (i && (t = this.offset),
  37686. !this.noAssert) {
  37687. if ("number" != typeof t || t % 1 !== 0)
  37688. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37689. if (t >>>= 0,
  37690. t < 0 || t + 1 > this.buffer.byteLength)
  37691. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37692. }
  37693. var n = t
  37694. , r = 0
  37695. , o = 0
  37696. , a = 0
  37697. , s = 0;
  37698. if (s = this.view[t++],
  37699. r = 127 & s,
  37700. 128 & s && (s = this.view[t++],
  37701. r |= (127 & s) << 7,
  37702. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37703. r |= (127 & s) << 14,
  37704. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37705. r |= (127 & s) << 21,
  37706. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37707. o = 127 & s,
  37708. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37709. o |= (127 & s) << 7,
  37710. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37711. o |= (127 & s) << 14,
  37712. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37713. o |= (127 & s) << 21,
  37714. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37715. a = 127 & s,
  37716. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37717. a |= (127 & s) << 7,
  37718. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37719. throw Error("Buffer overrun");
  37720. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37721. return i ? (this.offset = t,
  37722. l) : {
  37723. value: l,
  37724. length: t - n
  37725. }
  37726. }
  37727. ,
  37728. a.readVarint64ZigZag = function(t) {
  37729. var i = this.readVarint64(t);
  37730. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37731. i
  37732. }
  37733. ),
  37734. a.writeCString = function(e, i) {
  37735. var n = "undefined" == typeof i;
  37736. n && (i = this.offset);
  37737. var r, o = e.length;
  37738. if (!this.noAssert) {
  37739. if ("string" != typeof e)
  37740. throw TypeError("Illegal str: Not a string");
  37741. for (r = 0; r < o; ++r)
  37742. if (0 === e.charCodeAt(r))
  37743. throw RangeError("Illegal str: Contains NULL-characters");
  37744. if ("number" != typeof i || i % 1 !== 0)
  37745. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37746. if (i >>>= 0,
  37747. i < 0 || i + 0 > this.buffer.byteLength)
  37748. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37749. }
  37750. o = h.calculateUTF16asUTF8(t(e))[1],
  37751. i += o + 1;
  37752. var a = this.buffer.byteLength;
  37753. return i > a && this.resize((a *= 2) > i ? a : i),
  37754. i -= o + 1,
  37755. h.encodeUTF16toUTF8(t(e), function(e) {
  37756. this.view[i++] = e
  37757. }
  37758. .bind(this)),
  37759. this.view[i++] = 0,
  37760. n ? (this.offset = i,
  37761. this) : o
  37762. }
  37763. ,
  37764. a.readCString = function(e) {
  37765. var t = "undefined" == typeof e;
  37766. if (t && (e = this.offset),
  37767. !this.noAssert) {
  37768. if ("number" != typeof e || e % 1 !== 0)
  37769. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37770. if (e >>>= 0,
  37771. e < 0 || e + 1 > this.buffer.byteLength)
  37772. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37773. }
  37774. var n, r = e, o = -1;
  37775. return h.decodeUTF8toUTF16(function() {
  37776. if (0 === o)
  37777. return null;
  37778. if (e >= this.limit)
  37779. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37780. return o = this.view[e++],
  37781. 0 === o ? null : o
  37782. }
  37783. .bind(this), n = i(), !0),
  37784. t ? (this.offset = e,
  37785. n()) : {
  37786. string: n(),
  37787. length: e - r
  37788. }
  37789. }
  37790. ,
  37791. a.writeIString = function(e, i) {
  37792. var n = "undefined" == typeof i;
  37793. if (n && (i = this.offset),
  37794. !this.noAssert) {
  37795. if ("string" != typeof e)
  37796. throw TypeError("Illegal str: Not a string");
  37797. if ("number" != typeof i || i % 1 !== 0)
  37798. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37799. if (i >>>= 0,
  37800. i < 0 || i + 0 > this.buffer.byteLength)
  37801. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37802. }
  37803. var r, o = i;
  37804. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37805. i += 4 + r;
  37806. var a = this.buffer.byteLength;
  37807. if (i > a && this.resize((a *= 2) > i ? a : i),
  37808. i -= 4 + r,
  37809. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37810. this.view[i + 2] = r >>> 16 & 255,
  37811. this.view[i + 1] = r >>> 8 & 255,
  37812. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37813. this.view[i + 1] = r >>> 16 & 255,
  37814. this.view[i + 2] = r >>> 8 & 255,
  37815. this.view[i + 3] = 255 & r),
  37816. i += 4,
  37817. h.encodeUTF16toUTF8(t(e), function(e) {
  37818. this.view[i++] = e
  37819. }
  37820. .bind(this)),
  37821. i !== o + 4 + r)
  37822. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37823. return n ? (this.offset = i,
  37824. this) : i - o
  37825. }
  37826. ,
  37827. a.readIString = function(e) {
  37828. var t = "undefined" == typeof e;
  37829. if (t && (e = this.offset),
  37830. !this.noAssert) {
  37831. if ("number" != typeof e || e % 1 !== 0)
  37832. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37833. if (e >>>= 0,
  37834. e < 0 || e + 4 > this.buffer.byteLength)
  37835. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37836. }
  37837. var i = e
  37838. , n = this.readUint32(e)
  37839. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37840. return e += r.length,
  37841. t ? (this.offset = e,
  37842. r.string) : {
  37843. string: r.string,
  37844. length: e - i
  37845. }
  37846. }
  37847. ,
  37848. o.METRICS_CHARS = "c",
  37849. o.METRICS_BYTES = "b",
  37850. a.writeUTF8String = function(e, i) {
  37851. var n = "undefined" == typeof i;
  37852. if (n && (i = this.offset),
  37853. !this.noAssert) {
  37854. if ("number" != typeof i || i % 1 !== 0)
  37855. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37856. if (i >>>= 0,
  37857. i < 0 || i + 0 > this.buffer.byteLength)
  37858. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37859. }
  37860. var r, o = i;
  37861. r = h.calculateUTF16asUTF8(t(e))[1],
  37862. i += r;
  37863. var a = this.buffer.byteLength;
  37864. return i > a && this.resize((a *= 2) > i ? a : i),
  37865. i -= r,
  37866. h.encodeUTF16toUTF8(t(e), function(e) {
  37867. this.view[i++] = e
  37868. }
  37869. .bind(this)),
  37870. n ? (this.offset = i,
  37871. this) : i - o
  37872. }
  37873. ,
  37874. a.writeString = a.writeUTF8String,
  37875. o.calculateUTF8Chars = function(e) {
  37876. return h.calculateUTF16asUTF8(t(e))[0]
  37877. }
  37878. ,
  37879. o.calculateUTF8Bytes = function(e) {
  37880. return h.calculateUTF16asUTF8(t(e))[1]
  37881. }
  37882. ,
  37883. o.calculateString = o.calculateUTF8Bytes,
  37884. a.readUTF8String = function(e, t, n) {
  37885. "number" == typeof t && (n = t,
  37886. t = void 0);
  37887. var r = "undefined" == typeof n;
  37888. if (r && (n = this.offset),
  37889. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37890. !this.noAssert) {
  37891. if ("number" != typeof e || e % 1 !== 0)
  37892. throw TypeError("Illegal length: " + e + " (not an integer)");
  37893. if (e |= 0,
  37894. "number" != typeof n || n % 1 !== 0)
  37895. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37896. if (n >>>= 0,
  37897. n < 0 || n + 0 > this.buffer.byteLength)
  37898. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37899. }
  37900. var a, s = 0, l = n;
  37901. if (t === o.METRICS_CHARS) {
  37902. if (a = i(),
  37903. h.decodeUTF8(function() {
  37904. return s < e && n < this.limit ? this.view[n++] : null
  37905. }
  37906. .bind(this), function(e) {
  37907. ++s,
  37908. h.UTF8toUTF16(e, a)
  37909. }),
  37910. s !== e)
  37911. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37912. return r ? (this.offset = n,
  37913. a()) : {
  37914. string: a(),
  37915. length: n - l
  37916. }
  37917. }
  37918. if (t === o.METRICS_BYTES) {
  37919. if (!this.noAssert) {
  37920. if ("number" != typeof n || n % 1 !== 0)
  37921. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37922. if (n >>>= 0,
  37923. n < 0 || n + e > this.buffer.byteLength)
  37924. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37925. }
  37926. var c = n + e;
  37927. if (h.decodeUTF8toUTF16(function() {
  37928. return n < c ? this.view[n++] : null
  37929. }
  37930. .bind(this), a = i(), this.noAssert),
  37931. n !== c)
  37932. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37933. return r ? (this.offset = n,
  37934. a()) : {
  37935. string: a(),
  37936. length: n - l
  37937. }
  37938. }
  37939. throw TypeError("Unsupported metrics: " + t)
  37940. }
  37941. ,
  37942. a.readString = a.readUTF8String,
  37943. a.writeVString = function(e, i) {
  37944. var n = "undefined" == typeof i;
  37945. if (n && (i = this.offset),
  37946. !this.noAssert) {
  37947. if ("string" != typeof e)
  37948. throw TypeError("Illegal str: Not a string");
  37949. if ("number" != typeof i || i % 1 !== 0)
  37950. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37951. if (i >>>= 0,
  37952. i < 0 || i + 0 > this.buffer.byteLength)
  37953. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37954. }
  37955. var r, a, s = i;
  37956. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37957. a = o.calculateVarint32(r),
  37958. i += a + r;
  37959. var l = this.buffer.byteLength;
  37960. if (i > l && this.resize((l *= 2) > i ? l : i),
  37961. i -= a + r,
  37962. i += this.writeVarint32(r, i),
  37963. h.encodeUTF16toUTF8(t(e), function(e) {
  37964. this.view[i++] = e
  37965. }
  37966. .bind(this)),
  37967. i !== s + r + a)
  37968. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37969. return n ? (this.offset = i,
  37970. this) : i - s
  37971. }
  37972. ,
  37973. a.readVString = function(e) {
  37974. var t = "undefined" == typeof e;
  37975. if (t && (e = this.offset),
  37976. !this.noAssert) {
  37977. if ("number" != typeof e || e % 1 !== 0)
  37978. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37979. if (e >>>= 0,
  37980. e < 0 || e + 1 > this.buffer.byteLength)
  37981. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37982. }
  37983. var i = e
  37984. , n = this.readVarint32(e)
  37985. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37986. return e += r.length,
  37987. t ? (this.offset = e,
  37988. r.string) : {
  37989. string: r.string,
  37990. length: e - i
  37991. }
  37992. }
  37993. ,
  37994. a.append = function(e, t, i) {
  37995. "number" != typeof t && "string" == typeof t || (i = t,
  37996. t = void 0);
  37997. var n = "undefined" == typeof i;
  37998. if (n && (i = this.offset),
  37999. !this.noAssert) {
  38000. if ("number" != typeof i || i % 1 !== 0)
  38001. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38002. if (i >>>= 0,
  38003. i < 0 || i + 0 > this.buffer.byteLength)
  38004. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38005. }
  38006. e instanceof o || (e = o.wrap(e, t));
  38007. var r = e.limit - e.offset;
  38008. if (r <= 0)
  38009. return this;
  38010. i += r;
  38011. var a = this.buffer.byteLength;
  38012. return i > a && this.resize((a *= 2) > i ? a : i),
  38013. i -= r,
  38014. this.view.set(e.view.subarray(e.offset, e.limit), i),
  38015. e.offset += r,
  38016. n && (this.offset += r),
  38017. this
  38018. }
  38019. ,
  38020. a.appendTo = function(e, t) {
  38021. return e.append(this, t),
  38022. this
  38023. }
  38024. ,
  38025. a.assert = function(e) {
  38026. return this.noAssert = !e,
  38027. this
  38028. }
  38029. ,
  38030. a.capacity = function() {
  38031. return this.buffer.byteLength
  38032. }
  38033. ,
  38034. a.clear = function() {
  38035. return this.offset = 0,
  38036. this.limit = this.buffer.byteLength,
  38037. this.markedOffset = -1,
  38038. this
  38039. }
  38040. ,
  38041. a.clone = function(e) {
  38042. var t = new o(0,this.littleEndian,this.noAssert);
  38043. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  38044. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  38045. t.view = this.view),
  38046. t.offset = this.offset,
  38047. t.markedOffset = this.markedOffset,
  38048. t.limit = this.limit,
  38049. t
  38050. }
  38051. ,
  38052. a.compact = function(e, t) {
  38053. if ("undefined" == typeof e && (e = this.offset),
  38054. "undefined" == typeof t && (t = this.limit),
  38055. !this.noAssert) {
  38056. if ("number" != typeof e || e % 1 !== 0)
  38057. throw TypeError("Illegal begin: Not an integer");
  38058. if (e >>>= 0,
  38059. "number" != typeof t || t % 1 !== 0)
  38060. throw TypeError("Illegal end: Not an integer");
  38061. if (t >>>= 0,
  38062. e < 0 || e > t || t > this.buffer.byteLength)
  38063. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38064. }
  38065. if (0 === e && t === this.buffer.byteLength)
  38066. return this;
  38067. var i = t - e;
  38068. if (0 === i)
  38069. return this.buffer = s,
  38070. this.view = null,
  38071. this.markedOffset >= 0 && (this.markedOffset -= e),
  38072. this.offset = 0,
  38073. this.limit = 0,
  38074. this;
  38075. var n = new ArrayBuffer(i)
  38076. , r = new Uint8Array(n);
  38077. return r.set(this.view.subarray(e, t)),
  38078. this.buffer = n,
  38079. this.view = r,
  38080. this.markedOffset >= 0 && (this.markedOffset -= e),
  38081. this.offset = 0,
  38082. this.limit = i,
  38083. this
  38084. }
  38085. ,
  38086. a.copy = function(e, t) {
  38087. if ("undefined" == typeof e && (e = this.offset),
  38088. "undefined" == typeof t && (t = this.limit),
  38089. !this.noAssert) {
  38090. if ("number" != typeof e || e % 1 !== 0)
  38091. throw TypeError("Illegal begin: Not an integer");
  38092. if (e >>>= 0,
  38093. "number" != typeof t || t % 1 !== 0)
  38094. throw TypeError("Illegal end: Not an integer");
  38095. if (t >>>= 0,
  38096. e < 0 || e > t || t > this.buffer.byteLength)
  38097. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38098. }
  38099. if (e === t)
  38100. return new o(0,this.littleEndian,this.noAssert);
  38101. var i = t - e
  38102. , n = new o(i,this.littleEndian,this.noAssert);
  38103. return n.offset = 0,
  38104. n.limit = i,
  38105. n.markedOffset >= 0 && (n.markedOffset -= e),
  38106. this.copyTo(n, 0, e, t),
  38107. n
  38108. }
  38109. ,
  38110. a.copyTo = function(e, t, i, n) {
  38111. var r, a;
  38112. if (!this.noAssert && !o.isByteBuffer(e))
  38113. throw TypeError("Illegal target: Not a ByteBuffer");
  38114. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38115. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38116. n = "undefined" == typeof n ? this.limit : 0 | n,
  38117. t < 0 || t > e.buffer.byteLength)
  38118. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38119. if (i < 0 || n > this.buffer.byteLength)
  38120. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38121. var s = n - i;
  38122. return 0 === s ? e : (e.ensureCapacity(t + s),
  38123. e.view.set(this.view.subarray(i, n), t),
  38124. r && (this.offset += s),
  38125. a && (e.offset += s),
  38126. this)
  38127. }
  38128. ,
  38129. a.ensureCapacity = function(e) {
  38130. var t = this.buffer.byteLength;
  38131. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38132. }
  38133. ,
  38134. a.fill = function(e, t, i) {
  38135. var n = "undefined" == typeof t;
  38136. if (n && (t = this.offset),
  38137. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38138. "undefined" == typeof t && (t = this.offset),
  38139. "undefined" == typeof i && (i = this.limit),
  38140. !this.noAssert) {
  38141. if ("number" != typeof e || e % 1 !== 0)
  38142. throw TypeError("Illegal value: " + e + " (not an integer)");
  38143. if (e |= 0,
  38144. "number" != typeof t || t % 1 !== 0)
  38145. throw TypeError("Illegal begin: Not an integer");
  38146. if (t >>>= 0,
  38147. "number" != typeof i || i % 1 !== 0)
  38148. throw TypeError("Illegal end: Not an integer");
  38149. if (i >>>= 0,
  38150. t < 0 || t > i || i > this.buffer.byteLength)
  38151. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38152. }
  38153. if (t >= i)
  38154. return this;
  38155. for (; t < i; )
  38156. this.view[t++] = e;
  38157. return n && (this.offset = t),
  38158. this
  38159. }
  38160. ,
  38161. a.flip = function() {
  38162. return this.limit = this.offset,
  38163. this.offset = 0,
  38164. this
  38165. }
  38166. ,
  38167. a.mark = function(e) {
  38168. if (e = "undefined" == typeof e ? this.offset : e,
  38169. !this.noAssert) {
  38170. if ("number" != typeof e || e % 1 !== 0)
  38171. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38172. if (e >>>= 0,
  38173. e < 0 || e + 0 > this.buffer.byteLength)
  38174. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38175. }
  38176. return this.markedOffset = e,
  38177. this
  38178. }
  38179. ,
  38180. a.order = function(e) {
  38181. if (!this.noAssert && "boolean" != typeof e)
  38182. throw TypeError("Illegal littleEndian: Not a boolean");
  38183. return this.littleEndian = !!e,
  38184. this
  38185. }
  38186. ,
  38187. a.LE = function(e) {
  38188. return this.littleEndian = "undefined" == typeof e || !!e,
  38189. this
  38190. }
  38191. ,
  38192. a.BE = function(e) {
  38193. return this.littleEndian = "undefined" != typeof e && !e,
  38194. this
  38195. }
  38196. ,
  38197. a.prepend = function(e, t, i) {
  38198. "number" != typeof t && "string" == typeof t || (i = t,
  38199. t = void 0);
  38200. var n = "undefined" == typeof i;
  38201. if (n && (i = this.offset),
  38202. !this.noAssert) {
  38203. if ("number" != typeof i || i % 1 !== 0)
  38204. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38205. if (i >>>= 0,
  38206. i < 0 || i + 0 > this.buffer.byteLength)
  38207. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38208. }
  38209. e instanceof o || (e = o.wrap(e, t));
  38210. var r = e.limit - e.offset;
  38211. if (r <= 0)
  38212. return this;
  38213. var a = r - i;
  38214. if (a > 0) {
  38215. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38216. , l = new Uint8Array(s);
  38217. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38218. this.buffer = s,
  38219. this.view = l,
  38220. this.offset += a,
  38221. this.markedOffset >= 0 && (this.markedOffset += a),
  38222. this.limit += a,
  38223. i += a
  38224. } else {
  38225. new Uint8Array(this.buffer)
  38226. }
  38227. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38228. e.offset = e.limit,
  38229. n && (this.offset -= r),
  38230. this
  38231. }
  38232. ,
  38233. a.prependTo = function(e, t) {
  38234. return e.prepend(this, t),
  38235. this
  38236. }
  38237. ,
  38238. a.printDebug = function(e) {
  38239. "function" != typeof e && (e = console.log.bind(console)),
  38240. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38241. }
  38242. ,
  38243. a.remaining = function() {
  38244. return this.limit - this.offset
  38245. }
  38246. ,
  38247. a.reset = function() {
  38248. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38249. this.markedOffset = -1) : this.offset = 0,
  38250. this
  38251. }
  38252. ,
  38253. a.resize = function(e) {
  38254. if (!this.noAssert) {
  38255. if ("number" != typeof e || e % 1 !== 0)
  38256. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38257. if (e |= 0,
  38258. e < 0)
  38259. throw RangeError("Illegal capacity: 0 <= " + e)
  38260. }
  38261. if (this.buffer.byteLength < e) {
  38262. var t = new ArrayBuffer(e)
  38263. , i = new Uint8Array(t);
  38264. i.set(this.view),
  38265. this.buffer = t,
  38266. this.view = i
  38267. }
  38268. return this
  38269. }
  38270. ,
  38271. a.reverse = function(e, t) {
  38272. if ("undefined" == typeof e && (e = this.offset),
  38273. "undefined" == typeof t && (t = this.limit),
  38274. !this.noAssert) {
  38275. if ("number" != typeof e || e % 1 !== 0)
  38276. throw TypeError("Illegal begin: Not an integer");
  38277. if (e >>>= 0,
  38278. "number" != typeof t || t % 1 !== 0)
  38279. throw TypeError("Illegal end: Not an integer");
  38280. if (t >>>= 0,
  38281. e < 0 || e > t || t > this.buffer.byteLength)
  38282. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38283. }
  38284. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38285. this)
  38286. }
  38287. ,
  38288. a.skip = function(e) {
  38289. if (!this.noAssert) {
  38290. if ("number" != typeof e || e % 1 !== 0)
  38291. throw TypeError("Illegal length: " + e + " (not an integer)");
  38292. e |= 0
  38293. }
  38294. var t = this.offset + e;
  38295. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38296. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38297. return this.offset = t,
  38298. this
  38299. }
  38300. ,
  38301. a.slice = function(e, t) {
  38302. if ("undefined" == typeof e && (e = this.offset),
  38303. "undefined" == typeof t && (t = this.limit),
  38304. !this.noAssert) {
  38305. if ("number" != typeof e || e % 1 !== 0)
  38306. throw TypeError("Illegal begin: Not an integer");
  38307. if (e >>>= 0,
  38308. "number" != typeof t || t % 1 !== 0)
  38309. throw TypeError("Illegal end: Not an integer");
  38310. if (t >>>= 0,
  38311. e < 0 || e > t || t > this.buffer.byteLength)
  38312. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38313. }
  38314. var i = this.clone();
  38315. return i.offset = e,
  38316. i.limit = t,
  38317. i
  38318. }
  38319. ,
  38320. a.toBuffer = function(e) {
  38321. var t = this.offset
  38322. , i = this.limit;
  38323. if (!this.noAssert) {
  38324. if ("number" != typeof t || t % 1 !== 0)
  38325. throw TypeError("Illegal offset: Not an integer");
  38326. if (t >>>= 0,
  38327. "number" != typeof i || i % 1 !== 0)
  38328. throw TypeError("Illegal limit: Not an integer");
  38329. if (i >>>= 0,
  38330. t < 0 || t > i || i > this.buffer.byteLength)
  38331. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38332. }
  38333. if (!e && 0 === t && i === this.buffer.byteLength)
  38334. return this.buffer;
  38335. if (t === i)
  38336. return s;
  38337. var n = new ArrayBuffer(i - t);
  38338. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38339. n
  38340. }
  38341. ,
  38342. a.toArrayBuffer = a.toBuffer,
  38343. a.toString = function(e, t, i) {
  38344. if ("undefined" == typeof e)
  38345. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38346. switch ("number" == typeof e && (e = "utf8",
  38347. t = e,
  38348. i = t),
  38349. e) {
  38350. case "utf8":
  38351. return this.toUTF8(t, i);
  38352. case "base64":
  38353. return this.toBase64(t, i);
  38354. case "hex":
  38355. return this.toHex(t, i);
  38356. case "binary":
  38357. return this.toBinary(t, i);
  38358. case "debug":
  38359. return this.toDebug();
  38360. case "columns":
  38361. return this.toColumns();
  38362. default:
  38363. throw Error("Unsupported encoding: " + e)
  38364. }
  38365. }
  38366. ;
  38367. var c = function() {
  38368. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38369. i[t[n]] = n;
  38370. return e.encode = function(e, i) {
  38371. for (var n, r; null !== (n = e()); )
  38372. i(t[n >> 2 & 63]),
  38373. r = (3 & n) << 4,
  38374. null !== (n = e()) ? (r |= n >> 4 & 15,
  38375. i(t[63 & (r | n >> 4 & 15)]),
  38376. r = (15 & n) << 2,
  38377. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38378. i(t[63 & n])) : (i(t[63 & r]),
  38379. i(61))) : (i(t[63 & r]),
  38380. i(61),
  38381. i(61))
  38382. }
  38383. ,
  38384. e.decode = function(e, t) {
  38385. function n(e) {
  38386. throw Error("Illegal character code: " + e)
  38387. }
  38388. for (var r, o, a; null !== (r = e()); )
  38389. if (o = i[r],
  38390. "undefined" == typeof o && n(r),
  38391. null !== (r = e()) && (a = i[r],
  38392. "undefined" == typeof a && n(r),
  38393. t(o << 2 >>> 0 | (48 & a) >> 4),
  38394. null !== (r = e()))) {
  38395. if (o = i[r],
  38396. "undefined" == typeof o) {
  38397. if (61 === r)
  38398. break;
  38399. n(r)
  38400. }
  38401. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38402. null !== (r = e())) {
  38403. if (a = i[r],
  38404. "undefined" == typeof a) {
  38405. if (61 === r)
  38406. break;
  38407. n(r)
  38408. }
  38409. t((3 & o) << 6 >>> 0 | a)
  38410. }
  38411. }
  38412. }
  38413. ,
  38414. e.test = function(e) {
  38415. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38416. }
  38417. ,
  38418. e
  38419. }();
  38420. a.toBase64 = function(e, t) {
  38421. if ("undefined" == typeof e && (e = this.offset),
  38422. "undefined" == typeof t && (t = this.limit),
  38423. e |= 0,
  38424. t |= 0,
  38425. e < 0 || t > this.capacity || e > t)
  38426. throw RangeError("begin, end");
  38427. var n;
  38428. return c.encode(function() {
  38429. return e < t ? this.view[e++] : null
  38430. }
  38431. .bind(this), n = i()),
  38432. n()
  38433. }
  38434. ,
  38435. o.fromBase64 = function(e, i) {
  38436. if ("string" != typeof e)
  38437. throw TypeError("str");
  38438. var n = new o(e.length / 4 * 3,i)
  38439. , r = 0;
  38440. return c.decode(t(e), function(e) {
  38441. n.view[r++] = e
  38442. }),
  38443. n.limit = r,
  38444. n
  38445. }
  38446. ,
  38447. o.btoa = function(e) {
  38448. return o.fromBinary(e).toBase64()
  38449. }
  38450. ,
  38451. o.atob = function(e) {
  38452. return o.fromBase64(e).toBinary()
  38453. }
  38454. ,
  38455. a.toBinary = function(e, t) {
  38456. if ("undefined" == typeof e && (e = this.offset),
  38457. "undefined" == typeof t && (t = this.limit),
  38458. e |= 0,
  38459. t |= 0,
  38460. e < 0 || t > this.capacity() || e > t)
  38461. throw RangeError("begin, end");
  38462. if (e === t)
  38463. return "";
  38464. for (var i = [], n = []; e < t; )
  38465. i.push(this.view[e++]),
  38466. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38467. i = []);
  38468. return n.join("") + String.fromCharCode.apply(String, i)
  38469. }
  38470. ,
  38471. o.fromBinary = function(e, t) {
  38472. if ("string" != typeof e)
  38473. throw TypeError("str");
  38474. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38475. if (i = e.charCodeAt(n),
  38476. i > 255)
  38477. throw RangeError("illegal char code: " + i);
  38478. a.view[n++] = i
  38479. }
  38480. return a.limit = r,
  38481. a
  38482. }
  38483. ,
  38484. a.toDebug = function(e) {
  38485. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38486. if (i !== -1 && (t = this.view[i],
  38487. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38488. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38489. ++i,
  38490. e && i > 0 && i % 16 === 0 && i !== n) {
  38491. for (; r.length < 51; )
  38492. r += " ";
  38493. a += r + o + "\n",
  38494. r = o = ""
  38495. }
  38496. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38497. }
  38498. if (e && " " !== r) {
  38499. for (; r.length < 51; )
  38500. r += " ";
  38501. a += r + o + "\n"
  38502. }
  38503. return e ? a : r
  38504. }
  38505. ,
  38506. o.fromDebug = function(e, t, i) {
  38507. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38508. switch (n = e.charAt(l++)) {
  38509. case "!":
  38510. if (!i) {
  38511. if (u || d || p) {
  38512. f = !0;
  38513. break
  38514. }
  38515. u = d = p = !0
  38516. }
  38517. s.offset = s.markedOffset = s.limit = c,
  38518. h = !1;
  38519. break;
  38520. case "|":
  38521. if (!i) {
  38522. if (u || p) {
  38523. f = !0;
  38524. break
  38525. }
  38526. u = p = !0
  38527. }
  38528. s.offset = s.limit = c,
  38529. h = !1;
  38530. break;
  38531. case "[":
  38532. if (!i) {
  38533. if (u || d) {
  38534. f = !0;
  38535. break
  38536. }
  38537. u = d = !0
  38538. }
  38539. s.offset = s.markedOffset = c,
  38540. h = !1;
  38541. break;
  38542. case "<":
  38543. if (!i) {
  38544. if (u) {
  38545. f = !0;
  38546. break
  38547. }
  38548. u = !0
  38549. }
  38550. s.offset = c,
  38551. h = !1;
  38552. break;
  38553. case "]":
  38554. if (!i) {
  38555. if (p || d) {
  38556. f = !0;
  38557. break
  38558. }
  38559. p = d = !0
  38560. }
  38561. s.limit = s.markedOffset = c,
  38562. h = !1;
  38563. break;
  38564. case ">":
  38565. if (!i) {
  38566. if (p) {
  38567. f = !0;
  38568. break
  38569. }
  38570. p = !0
  38571. }
  38572. s.limit = c,
  38573. h = !1;
  38574. break;
  38575. case "'":
  38576. if (!i) {
  38577. if (d) {
  38578. f = !0;
  38579. break
  38580. }
  38581. d = !0
  38582. }
  38583. s.markedOffset = c,
  38584. h = !1;
  38585. break;
  38586. case " ":
  38587. h = !1;
  38588. break;
  38589. default:
  38590. if (!i && h) {
  38591. f = !0;
  38592. break
  38593. }
  38594. if (r = parseInt(n + e.charAt(l++), 16),
  38595. !i && (isNaN(r) || r < 0 || r > 255))
  38596. throw TypeError("Illegal str: Not a debug encoded string");
  38597. s.view[c++] = r,
  38598. h = !0
  38599. }
  38600. if (f)
  38601. throw TypeError("Illegal str: Invalid symbol at " + l)
  38602. }
  38603. if (!i) {
  38604. if (!u || !p)
  38605. throw TypeError("Illegal str: Missing offset or limit");
  38606. if (c < s.buffer.byteLength)
  38607. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38608. }
  38609. return s
  38610. }
  38611. ,
  38612. a.toHex = function(e, t) {
  38613. if (e = "undefined" == typeof e ? this.offset : e,
  38614. t = "undefined" == typeof t ? this.limit : t,
  38615. !this.noAssert) {
  38616. if ("number" != typeof e || e % 1 !== 0)
  38617. throw TypeError("Illegal begin: Not an integer");
  38618. if (e >>>= 0,
  38619. "number" != typeof t || t % 1 !== 0)
  38620. throw TypeError("Illegal end: Not an integer");
  38621. if (t >>>= 0,
  38622. e < 0 || e > t || t > this.buffer.byteLength)
  38623. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38624. }
  38625. for (var i, n = new Array(t - e); e < t; )
  38626. i = this.view[e++],
  38627. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38628. return n.join("")
  38629. }
  38630. ,
  38631. o.fromHex = function(e, t, i) {
  38632. if (!i) {
  38633. if ("string" != typeof e)
  38634. throw TypeError("Illegal str: Not a string");
  38635. if (e.length % 2 !== 0)
  38636. throw TypeError("Illegal str: Length not a multiple of 2")
  38637. }
  38638. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38639. if (n = parseInt(e.substring(s, s + 2), 16),
  38640. !i && (!isFinite(n) || n < 0 || n > 255))
  38641. throw TypeError("Illegal str: Contains non-hex characters");
  38642. a.view[l++] = n
  38643. }
  38644. return a.limit = l,
  38645. a
  38646. }
  38647. ;
  38648. var h = function() {
  38649. var e = {};
  38650. return e.MAX_CODEPOINT = 1114111,
  38651. e.encodeUTF8 = function(e, t) {
  38652. var i = null;
  38653. for ("number" == typeof e && (i = e,
  38654. e = function() {
  38655. return null
  38656. }
  38657. ); null !== i || null !== (i = e()); )
  38658. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38659. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38660. t(i >> 6 & 63 | 128),
  38661. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38662. t(i >> 12 & 63 | 128),
  38663. t(i >> 6 & 63 | 128),
  38664. t(63 & i | 128)),
  38665. i = null
  38666. }
  38667. ,
  38668. e.decodeUTF8 = function(e, t) {
  38669. for (var i, n, r, o, a = function(e) {
  38670. e = e.slice(0, e.indexOf(null));
  38671. var t = Error(e.toString());
  38672. throw t.name = "TruncatedError",
  38673. t.bytes = e,
  38674. t
  38675. }; null !== (i = e()); )
  38676. if (0 === (128 & i))
  38677. t(i);
  38678. else if (192 === (224 & i))
  38679. null === (n = e()) && a([i, n]),
  38680. t((31 & i) << 6 | 63 & n);
  38681. else if (224 === (240 & i))
  38682. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38683. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38684. else {
  38685. if (240 !== (248 & i))
  38686. throw RangeError("Illegal starting byte: " + i);
  38687. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38688. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38689. }
  38690. }
  38691. ,
  38692. e.UTF16toUTF8 = function(e, t) {
  38693. for (var i, n = null; ; ) {
  38694. if (null === (i = null !== n ? n : e()))
  38695. break;
  38696. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38697. n = null) : t(i)
  38698. }
  38699. null !== n && t(n)
  38700. }
  38701. ,
  38702. e.UTF8toUTF16 = function(e, t) {
  38703. var i = null;
  38704. for ("number" == typeof e && (i = e,
  38705. e = function() {
  38706. return null
  38707. }
  38708. ); null !== i || null !== (i = e()); )
  38709. i <= 65535 ? t(i) : (i -= 65536,
  38710. t((i >> 10) + 55296),
  38711. t(i % 1024 + 56320)),
  38712. i = null
  38713. }
  38714. ,
  38715. e.encodeUTF16toUTF8 = function(t, i) {
  38716. e.UTF16toUTF8(t, function(t) {
  38717. e.encodeUTF8(t, i)
  38718. })
  38719. }
  38720. ,
  38721. e.decodeUTF8toUTF16 = function(t, i) {
  38722. e.decodeUTF8(t, function(t) {
  38723. e.UTF8toUTF16(t, i)
  38724. })
  38725. }
  38726. ,
  38727. e.calculateCodePoint = function(e) {
  38728. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38729. }
  38730. ,
  38731. e.calculateUTF8 = function(e) {
  38732. for (var t, i = 0; null !== (t = e()); )
  38733. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38734. return i
  38735. }
  38736. ,
  38737. e.calculateUTF16asUTF8 = function(t) {
  38738. var i = 0
  38739. , n = 0;
  38740. return e.UTF16toUTF8(t, function(e) {
  38741. ++i,
  38742. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38743. }),
  38744. [i, n]
  38745. }
  38746. ,
  38747. e
  38748. }();
  38749. return a.toUTF8 = function(e, t) {
  38750. if ("undefined" == typeof e && (e = this.offset),
  38751. "undefined" == typeof t && (t = this.limit),
  38752. !this.noAssert) {
  38753. if ("number" != typeof e || e % 1 !== 0)
  38754. throw TypeError("Illegal begin: Not an integer");
  38755. if (e >>>= 0,
  38756. "number" != typeof t || t % 1 !== 0)
  38757. throw TypeError("Illegal end: Not an integer");
  38758. if (t >>>= 0,
  38759. e < 0 || e > t || t > this.buffer.byteLength)
  38760. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38761. }
  38762. var n;
  38763. try {
  38764. h.decodeUTF8toUTF16(function() {
  38765. return e < t ? this.view[e++] : null
  38766. }
  38767. .bind(this), n = i())
  38768. } catch (i) {
  38769. if (e !== t)
  38770. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38771. }
  38772. return n()
  38773. }
  38774. ,
  38775. o.fromUTF8 = function(e, i, n) {
  38776. if (!n && "string" != typeof e)
  38777. throw TypeError("Illegal str: Not a string");
  38778. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38779. , a = 0;
  38780. return h.encodeUTF16toUTF8(t(e), function(e) {
  38781. r.view[a++] = e
  38782. }),
  38783. r.limit = a,
  38784. r
  38785. }
  38786. ,
  38787. o
  38788. })
  38789. }
  38790. , {
  38791. long: 216
  38792. }],
  38793. 216: [function(e, t, i) {
  38794. !function(i, n) {
  38795. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38796. }(this, function() {
  38797. "use strict";
  38798. function e(e, t, i) {
  38799. this.low = 0 | e,
  38800. this.high = 0 | t,
  38801. this.unsigned = !!i
  38802. }
  38803. function t(e) {
  38804. return (e && e.__isLong__) === !0
  38805. }
  38806. function i(e, t) {
  38807. var i, n, o;
  38808. return t ? (e >>>= 0,
  38809. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38810. o && (l[e] = i),
  38811. i)) : (e |= 0,
  38812. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38813. o && (s[e] = i),
  38814. i))
  38815. }
  38816. function n(e, t) {
  38817. if (isNaN(e) || !isFinite(e))
  38818. return t ? m : g;
  38819. if (t) {
  38820. if (e < 0)
  38821. return m;
  38822. if (e >= d)
  38823. return I
  38824. } else {
  38825. if (e <= -p)
  38826. return E;
  38827. if (e + 1 >= p)
  38828. return C
  38829. }
  38830. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38831. }
  38832. function r(t, i, n) {
  38833. return new e(t,i,n)
  38834. }
  38835. function o(e, t, i) {
  38836. if (0 === e.length)
  38837. throw Error("empty string");
  38838. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38839. return g;
  38840. if ("number" == typeof t ? (i = t,
  38841. t = !1) : t = !!t,
  38842. i = i || 10,
  38843. i < 2 || 36 < i)
  38844. throw RangeError("radix");
  38845. var r;
  38846. if ((r = e.indexOf("-")) > 0)
  38847. throw Error("interior hyphen");
  38848. if (0 === r)
  38849. return o(e.substring(1), t, i).neg();
  38850. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38851. var h = Math.min(8, e.length - l)
  38852. , u = parseInt(e.substring(l, l + h), i);
  38853. if (h < 8) {
  38854. var d = n(c(i, h));
  38855. s = s.mul(d).add(n(u))
  38856. } else
  38857. s = s.mul(a),
  38858. s = s.add(n(u))
  38859. }
  38860. return s.unsigned = t,
  38861. s
  38862. }
  38863. function a(t) {
  38864. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38865. }
  38866. e.prototype.__isLong__,
  38867. Object.defineProperty(e.prototype, "__isLong__", {
  38868. value: !0,
  38869. enumerable: !1,
  38870. configurable: !1
  38871. }),
  38872. e.isLong = t;
  38873. var s = {}
  38874. , l = {};
  38875. e.fromInt = i,
  38876. e.fromNumber = n,
  38877. e.fromBits = r;
  38878. var c = Math.pow;
  38879. e.fromString = o,
  38880. e.fromValue = a;
  38881. var h = 1 << 24
  38882. , u = 4294967296
  38883. , d = 0x10000000000000000
  38884. , p = d / 2
  38885. , f = i(h)
  38886. , g = i(0);
  38887. e.ZERO = g;
  38888. var m = i(0, !0);
  38889. e.UZERO = m;
  38890. var v = i(1);
  38891. e.ONE = v;
  38892. var A = i(1, !0);
  38893. e.UONE = A;
  38894. var y = i(-1);
  38895. e.NEG_ONE = y;
  38896. var C = r(-1, 2147483647, !1);
  38897. e.MAX_VALUE = C;
  38898. var I = r(-1, -1, !0);
  38899. e.MAX_UNSIGNED_VALUE = I;
  38900. var E = r(0, -2147483648, !1);
  38901. e.MIN_VALUE = E;
  38902. var b = e.prototype;
  38903. return b.toInt = function() {
  38904. return this.unsigned ? this.low >>> 0 : this.low
  38905. }
  38906. ,
  38907. b.toNumber = function() {
  38908. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38909. }
  38910. ,
  38911. b.toString = function(e) {
  38912. if (e = e || 10,
  38913. e < 2 || 36 < e)
  38914. throw RangeError("radix");
  38915. if (this.isZero())
  38916. return "0";
  38917. if (this.isNegative()) {
  38918. if (this.eq(E)) {
  38919. var t = n(e)
  38920. , i = this.div(t)
  38921. , r = i.mul(t).sub(this);
  38922. return i.toString(e) + r.toInt().toString(e)
  38923. }
  38924. return "-" + this.neg().toString(e)
  38925. }
  38926. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38927. var l = a.div(o)
  38928. , h = a.sub(l.mul(o)).toInt() >>> 0
  38929. , u = h.toString(e);
  38930. if (a = l,
  38931. a.isZero())
  38932. return u + s;
  38933. for (; u.length < 6; )
  38934. u = "0" + u;
  38935. s = "" + u + s
  38936. }
  38937. }
  38938. ,
  38939. b.getHighBits = function() {
  38940. return this.high
  38941. }
  38942. ,
  38943. b.getHighBitsUnsigned = function() {
  38944. return this.high >>> 0
  38945. }
  38946. ,
  38947. b.getLowBits = function() {
  38948. return this.low
  38949. }
  38950. ,
  38951. b.getLowBitsUnsigned = function() {
  38952. return this.low >>> 0
  38953. }
  38954. ,
  38955. b.getNumBitsAbs = function() {
  38956. if (this.isNegative())
  38957. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38958. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38959. ;
  38960. return 0 != this.high ? t + 33 : t + 1
  38961. }
  38962. ,
  38963. b.isZero = function() {
  38964. return 0 === this.high && 0 === this.low
  38965. }
  38966. ,
  38967. b.isNegative = function() {
  38968. return !this.unsigned && this.high < 0
  38969. }
  38970. ,
  38971. b.isPositive = function() {
  38972. return this.unsigned || this.high >= 0
  38973. }
  38974. ,
  38975. b.isOdd = function() {
  38976. return 1 === (1 & this.low)
  38977. }
  38978. ,
  38979. b.isEven = function() {
  38980. return 0 === (1 & this.low)
  38981. }
  38982. ,
  38983. b.equals = function(e) {
  38984. return t(e) || (e = a(e)),
  38985. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38986. }
  38987. ,
  38988. b.eq = b.equals,
  38989. b.notEquals = function(e) {
  38990. return !this.eq(e)
  38991. }
  38992. ,
  38993. b.neq = b.notEquals,
  38994. b.lessThan = function(e) {
  38995. return this.comp(e) < 0
  38996. }
  38997. ,
  38998. b.lt = b.lessThan,
  38999. b.lessThanOrEqual = function(e) {
  39000. return this.comp(e) <= 0
  39001. }
  39002. ,
  39003. b.lte = b.lessThanOrEqual,
  39004. b.greaterThan = function(e) {
  39005. return this.comp(e) > 0
  39006. }
  39007. ,
  39008. b.gt = b.greaterThan,
  39009. b.greaterThanOrEqual = function(e) {
  39010. return this.comp(e) >= 0
  39011. }
  39012. ,
  39013. b.gte = b.greaterThanOrEqual,
  39014. b.compare = function(e) {
  39015. if (t(e) || (e = a(e)),
  39016. this.eq(e))
  39017. return 0;
  39018. var i = this.isNegative()
  39019. , n = e.isNegative();
  39020. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  39021. }
  39022. ,
  39023. b.comp = b.compare,
  39024. b.negate = function() {
  39025. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  39026. }
  39027. ,
  39028. b.neg = b.negate,
  39029. b.add = function(e) {
  39030. t(e) || (e = a(e));
  39031. var i = this.high >>> 16
  39032. , n = 65535 & this.high
  39033. , o = this.low >>> 16
  39034. , s = 65535 & this.low
  39035. , l = e.high >>> 16
  39036. , c = 65535 & e.high
  39037. , h = e.low >>> 16
  39038. , u = 65535 & e.low
  39039. , d = 0
  39040. , p = 0
  39041. , f = 0
  39042. , g = 0;
  39043. return g += s + u,
  39044. f += g >>> 16,
  39045. g &= 65535,
  39046. f += o + h,
  39047. p += f >>> 16,
  39048. f &= 65535,
  39049. p += n + c,
  39050. d += p >>> 16,
  39051. p &= 65535,
  39052. d += i + l,
  39053. d &= 65535,
  39054. r(f << 16 | g, d << 16 | p, this.unsigned)
  39055. }
  39056. ,
  39057. b.subtract = function(e) {
  39058. return t(e) || (e = a(e)),
  39059. this.add(e.neg())
  39060. }
  39061. ,
  39062. b.sub = b.subtract,
  39063. b.multiply = function(e) {
  39064. if (this.isZero())
  39065. return g;
  39066. if (t(e) || (e = a(e)),
  39067. e.isZero())
  39068. return g;
  39069. if (this.eq(E))
  39070. return e.isOdd() ? E : g;
  39071. if (e.eq(E))
  39072. return this.isOdd() ? E : g;
  39073. if (this.isNegative())
  39074. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39075. if (e.isNegative())
  39076. return this.mul(e.neg()).neg();
  39077. if (this.lt(f) && e.lt(f))
  39078. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39079. var i = this.high >>> 16
  39080. , o = 65535 & this.high
  39081. , s = this.low >>> 16
  39082. , l = 65535 & this.low
  39083. , c = e.high >>> 16
  39084. , h = 65535 & e.high
  39085. , u = e.low >>> 16
  39086. , d = 65535 & e.low
  39087. , p = 0
  39088. , m = 0
  39089. , v = 0
  39090. , A = 0;
  39091. return A += l * d,
  39092. v += A >>> 16,
  39093. A &= 65535,
  39094. v += s * d,
  39095. m += v >>> 16,
  39096. v &= 65535,
  39097. v += l * u,
  39098. m += v >>> 16,
  39099. v &= 65535,
  39100. m += o * d,
  39101. p += m >>> 16,
  39102. m &= 65535,
  39103. m += s * u,
  39104. p += m >>> 16,
  39105. m &= 65535,
  39106. m += l * h,
  39107. p += m >>> 16,
  39108. m &= 65535,
  39109. p += i * d + o * u + s * h + l * c,
  39110. p &= 65535,
  39111. r(v << 16 | A, p << 16 | m, this.unsigned)
  39112. }
  39113. ,
  39114. b.mul = b.multiply,
  39115. b.divide = function(e) {
  39116. if (t(e) || (e = a(e)),
  39117. e.isZero())
  39118. throw Error("division by zero");
  39119. if (this.isZero())
  39120. return this.unsigned ? m : g;
  39121. var i, r, o;
  39122. if (this.unsigned) {
  39123. if (e.unsigned || (e = e.toUnsigned()),
  39124. e.gt(this))
  39125. return m;
  39126. if (e.gt(this.shru(1)))
  39127. return A;
  39128. o = m
  39129. } else {
  39130. if (this.eq(E)) {
  39131. if (e.eq(v) || e.eq(y))
  39132. return E;
  39133. if (e.eq(E))
  39134. return v;
  39135. var s = this.shr(1);
  39136. return i = s.div(e).shl(1),
  39137. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39138. o = i.add(r.div(e)))
  39139. }
  39140. if (e.eq(E))
  39141. return this.unsigned ? m : g;
  39142. if (this.isNegative())
  39143. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39144. if (e.isNegative())
  39145. return this.div(e.neg()).neg();
  39146. o = g
  39147. }
  39148. for (r = this; r.gte(e); ) {
  39149. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39150. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39151. i -= h,
  39152. u = n(i, this.unsigned),
  39153. d = u.mul(e);
  39154. u.isZero() && (u = v),
  39155. o = o.add(u),
  39156. r = r.sub(d)
  39157. }
  39158. return o
  39159. }
  39160. ,
  39161. b.div = b.divide,
  39162. b.modulo = function(e) {
  39163. return t(e) || (e = a(e)),
  39164. this.sub(this.div(e).mul(e))
  39165. }
  39166. ,
  39167. b.mod = b.modulo,
  39168. b.not = function() {
  39169. return r(~this.low, ~this.high, this.unsigned)
  39170. }
  39171. ,
  39172. b.and = function(e) {
  39173. return t(e) || (e = a(e)),
  39174. r(this.low & e.low, this.high & e.high, this.unsigned)
  39175. }
  39176. ,
  39177. b.or = function(e) {
  39178. return t(e) || (e = a(e)),
  39179. r(this.low | e.low, this.high | e.high, this.unsigned)
  39180. }
  39181. ,
  39182. b.xor = function(e) {
  39183. return t(e) || (e = a(e)),
  39184. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39185. }
  39186. ,
  39187. b.shiftLeft = function(e) {
  39188. return t(e) && (e = e.toInt()),
  39189. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39190. }
  39191. ,
  39192. b.shl = b.shiftLeft,
  39193. b.shiftRight = function(e) {
  39194. return t(e) && (e = e.toInt()),
  39195. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39196. }
  39197. ,
  39198. b.shr = b.shiftRight,
  39199. b.shiftRightUnsigned = function(e) {
  39200. if (t(e) && (e = e.toInt()),
  39201. e &= 63,
  39202. 0 === e)
  39203. return this;
  39204. var i = this.high;
  39205. if (e < 32) {
  39206. var n = this.low;
  39207. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39208. }
  39209. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39210. }
  39211. ,
  39212. b.shru = b.shiftRightUnsigned,
  39213. b.toSigned = function() {
  39214. return this.unsigned ? r(this.low, this.high, !1) : this
  39215. }
  39216. ,
  39217. b.toUnsigned = function() {
  39218. return this.unsigned ? this : r(this.low, this.high, !0)
  39219. }
  39220. ,
  39221. b.toBytes = function(e) {
  39222. return e ? this.toBytesLE() : this.toBytesBE()
  39223. }
  39224. ,
  39225. b.toBytesLE = function() {
  39226. var e = this.high
  39227. , t = this.low;
  39228. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39229. }
  39230. ,
  39231. b.toBytesBE = function() {
  39232. var e = this.high
  39233. , t = this.low;
  39234. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39235. }
  39236. ,
  39237. e
  39238. })
  39239. }
  39240. , {}],
  39241. 217: [function(e, t, i) {
  39242. var n = {
  39243. REVISION: "75"
  39244. };
  39245. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39246. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39247. void 0 === Math.sign && (Math.sign = function(e) {
  39248. return e < 0 ? -1 : e > 0 ? 1 : +e
  39249. }
  39250. ),
  39251. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39252. get: function() {
  39253. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39254. }
  39255. }),
  39256. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39257. writable: !0,
  39258. configurable: !0,
  39259. value: function(e) {
  39260. "use strict";
  39261. if (void 0 === e || null === e)
  39262. throw new TypeError("Cannot convert first argument to object");
  39263. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39264. var r = arguments[i];
  39265. if (void 0 !== r && null !== r) {
  39266. r = Object(r);
  39267. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39268. var l = o[a]
  39269. , c = Object.getOwnPropertyDescriptor(r, l);
  39270. void 0 !== c && c.enumerable && (t[l] = r[l])
  39271. }
  39272. }
  39273. }
  39274. return t
  39275. }
  39276. }),
  39277. n.MOUSE = {
  39278. LEFT: 0,
  39279. MIDDLE: 1,
  39280. RIGHT: 2
  39281. },
  39282. n.CullFaceNone = 0,
  39283. n.CullFaceBack = 1,
  39284. n.CullFaceFront = 2,
  39285. n.CullFaceFrontBack = 3,
  39286. n.FrontFaceDirectionCW = 0,
  39287. n.FrontFaceDirectionCCW = 1,
  39288. n.BasicShadowMap = 0,
  39289. n.PCFShadowMap = 1,
  39290. n.PCFSoftShadowMap = 2,
  39291. n.FrontSide = 0,
  39292. n.BackSide = 1,
  39293. n.DoubleSide = 2,
  39294. n.FlatShading = 1,
  39295. n.SmoothShading = 2,
  39296. n.NoColors = 0,
  39297. n.FaceColors = 1,
  39298. n.VertexColors = 2,
  39299. n.NoBlending = 0,
  39300. n.NormalBlending = 1,
  39301. n.AdditiveBlending = 2,
  39302. n.SubtractiveBlending = 3,
  39303. n.MultiplyBlending = 4,
  39304. n.CustomBlending = 5,
  39305. n.AddEquation = 100,
  39306. n.SubtractEquation = 101,
  39307. n.ReverseSubtractEquation = 102,
  39308. n.MinEquation = 103,
  39309. n.MaxEquation = 104,
  39310. n.ZeroFactor = 200,
  39311. n.OneFactor = 201,
  39312. n.SrcColorFactor = 202,
  39313. n.OneMinusSrcColorFactor = 203,
  39314. n.SrcAlphaFactor = 204,
  39315. n.OneMinusSrcAlphaFactor = 205,
  39316. n.DstAlphaFactor = 206,
  39317. n.OneMinusDstAlphaFactor = 207,
  39318. n.DstColorFactor = 208,
  39319. n.OneMinusDstColorFactor = 209,
  39320. n.SrcAlphaSaturateFactor = 210,
  39321. n.NeverDepth = 0,
  39322. n.AlwaysDepth = 1,
  39323. n.LessDepth = 2,
  39324. n.LessEqualDepth = 3,
  39325. n.EqualDepth = 4,
  39326. n.GreaterEqualDepth = 5,
  39327. n.GreaterDepth = 6,
  39328. n.NotEqualDepth = 7,
  39329. n.MultiplyOperation = 0,
  39330. n.MixOperation = 1,
  39331. n.AddOperation = 2,
  39332. n.NoToneMapping = 0,
  39333. n.LinearToneMapping = 1,
  39334. n.ReinhardToneMapping = 2,
  39335. n.Uncharted2ToneMapping = 3,
  39336. n.CineonToneMapping = 4,
  39337. n.UVMapping = 300,
  39338. n.CubeReflectionMapping = 301,
  39339. n.CubeRefractionMapping = 302,
  39340. n.EquirectangularReflectionMapping = 303,
  39341. n.EquirectangularRefractionMapping = 304,
  39342. n.SphericalReflectionMapping = 305,
  39343. n.CubeUVReflectionMapping = 306,
  39344. n.CubeUVRefractionMapping = 307,
  39345. n.RepeatWrapping = 1e3,
  39346. n.ClampToEdgeWrapping = 1001,
  39347. n.MirroredRepeatWrapping = 1002,
  39348. n.NearestFilter = 1003,
  39349. n.NearestMipMapNearestFilter = 1004,
  39350. n.NearestMipMapLinearFilter = 1005,
  39351. n.LinearFilter = 1006,
  39352. n.LinearMipMapNearestFilter = 1007,
  39353. n.LinearMipMapLinearFilter = 1008,
  39354. n.UnsignedByteType = 1009,
  39355. n.ByteType = 1010,
  39356. n.ShortType = 1011,
  39357. n.UnsignedShortType = 1012,
  39358. n.IntType = 1013,
  39359. n.UnsignedIntType = 1014,
  39360. n.FloatType = 1015,
  39361. n.HalfFloatType = 1025,
  39362. n.UnsignedShort4444Type = 1016,
  39363. n.UnsignedShort5551Type = 1017,
  39364. n.UnsignedShort565Type = 1018,
  39365. n.AlphaFormat = 1019,
  39366. n.RGBFormat = 1020,
  39367. n.RGBAFormat = 1021,
  39368. n.LuminanceFormat = 1022,
  39369. n.LuminanceAlphaFormat = 1023,
  39370. n.RGBEFormat = n.RGBAFormat,
  39371. n.RGB_S3TC_DXT1_Format = 2001,
  39372. n.RGBA_S3TC_DXT1_Format = 2002,
  39373. n.RGBA_S3TC_DXT3_Format = 2003,
  39374. n.RGBA_S3TC_DXT5_Format = 2004,
  39375. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39376. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39377. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39378. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39379. n.RGB_ETC1_Format = 2151,
  39380. n.LoopOnce = 2200,
  39381. n.LoopRepeat = 2201,
  39382. n.LoopPingPong = 2202,
  39383. n.InterpolateDiscrete = 2300,
  39384. n.InterpolateLinear = 2301,
  39385. n.InterpolateSmooth = 2302,
  39386. n.ZeroCurvatureEnding = 2400,
  39387. n.ZeroSlopeEnding = 2401,
  39388. n.WrapAroundEnding = 2402,
  39389. n.TrianglesDrawMode = 0,
  39390. n.TriangleStripDrawMode = 1,
  39391. n.TriangleFanDrawMode = 2,
  39392. n.LinearEncoding = 3e3,
  39393. n.sRGBEncoding = 3001,
  39394. n.GammaEncoding = 3007,
  39395. n.RGBEEncoding = 3002,
  39396. n.LogLuvEncoding = 3003,
  39397. n.RGBM7Encoding = 3004,
  39398. n.RGBM16Encoding = 3005,
  39399. n.RGBDEncoding = 3006,
  39400. n.Color = function(e) {
  39401. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39402. }
  39403. ,
  39404. n.Color.prototype = {
  39405. constructor: n.Color,
  39406. r: 1,
  39407. g: 1,
  39408. b: 1,
  39409. set: function(e) {
  39410. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39411. this
  39412. },
  39413. setScalar: function(e) {
  39414. this.r = e,
  39415. this.g = e,
  39416. this.b = e
  39417. },
  39418. setHex: function(e) {
  39419. return e = Math.floor(e),
  39420. this.r = (e >> 16 & 255) / 255,
  39421. this.g = (e >> 8 & 255) / 255,
  39422. this.b = (255 & e) / 255,
  39423. this
  39424. },
  39425. setRGB: function(e, t, i) {
  39426. return this.r = e,
  39427. this.g = t,
  39428. this.b = i,
  39429. this
  39430. },
  39431. setHSL: function() {
  39432. function e(e, t, i) {
  39433. return i < 0 && (i += 1),
  39434. i > 1 && (i -= 1),
  39435. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39436. }
  39437. return function(t, i, r) {
  39438. if (t = n.Math.euclideanModulo(t, 1),
  39439. i = n.Math.clamp(i, 0, 1),
  39440. r = n.Math.clamp(r, 0, 1),
  39441. 0 === i)
  39442. this.r = this.g = this.b = r;
  39443. else {
  39444. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39445. , a = 2 * r - o;
  39446. this.r = e(a, o, t + 1 / 3),
  39447. this.g = e(a, o, t),
  39448. this.b = e(a, o, t - 1 / 3)
  39449. }
  39450. return this
  39451. }
  39452. }(),
  39453. setStyle: function(e) {
  39454. function t(t) {
  39455. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39456. }
  39457. var i;
  39458. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39459. var r, o = i[1], a = i[2];
  39460. switch (o) {
  39461. case "rgb":
  39462. case "rgba":
  39463. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39464. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39465. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39466. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39467. t(r[5]),
  39468. this;
  39469. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39470. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39471. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39472. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39473. t(r[5]),
  39474. this;
  39475. break;
  39476. case "hsl":
  39477. case "hsla":
  39478. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39479. var s = parseFloat(r[1]) / 360
  39480. , l = parseInt(r[2], 10) / 100
  39481. , c = parseInt(r[3], 10) / 100;
  39482. return t(r[5]),
  39483. this.setHSL(s, l, c)
  39484. }
  39485. }
  39486. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39487. var h = i[1]
  39488. , u = h.length;
  39489. if (3 === u)
  39490. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39491. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39492. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39493. this;
  39494. if (6 === u)
  39495. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39496. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39497. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39498. this
  39499. }
  39500. if (e && e.length > 0) {
  39501. var h = n.ColorKeywords[e];
  39502. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39503. }
  39504. return this
  39505. },
  39506. clone: function() {
  39507. return new this.constructor(this.r,this.g,this.b)
  39508. },
  39509. copy: function(e) {
  39510. return this.r = e.r,
  39511. this.g = e.g,
  39512. this.b = e.b,
  39513. this
  39514. },
  39515. copyGammaToLinear: function(e, t) {
  39516. return void 0 === t && (t = 2),
  39517. this.r = Math.pow(e.r, t),
  39518. this.g = Math.pow(e.g, t),
  39519. this.b = Math.pow(e.b, t),
  39520. this
  39521. },
  39522. copyLinearToGamma: function(e, t) {
  39523. void 0 === t && (t = 2);
  39524. var i = t > 0 ? 1 / t : 1;
  39525. return this.r = Math.pow(e.r, i),
  39526. this.g = Math.pow(e.g, i),
  39527. this.b = Math.pow(e.b, i),
  39528. this
  39529. },
  39530. convertGammaToLinear: function() {
  39531. var e = this.r
  39532. , t = this.g
  39533. , i = this.b;
  39534. return this.r = e * e,
  39535. this.g = t * t,
  39536. this.b = i * i,
  39537. this
  39538. },
  39539. convertLinearToGamma: function() {
  39540. return this.r = Math.sqrt(this.r),
  39541. this.g = Math.sqrt(this.g),
  39542. this.b = Math.sqrt(this.b),
  39543. this
  39544. },
  39545. getHex: function() {
  39546. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39547. },
  39548. getHexString: function() {
  39549. return ("000000" + this.getHex().toString(16)).slice(-6)
  39550. },
  39551. getHSL: function(e) {
  39552. var t, i, n = e || {
  39553. h: 0,
  39554. s: 0,
  39555. l: 0
  39556. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39557. if (l === s)
  39558. t = 0,
  39559. i = 0;
  39560. else {
  39561. var h = s - l;
  39562. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39563. s) {
  39564. case r:
  39565. t = (o - a) / h + (o < a ? 6 : 0);
  39566. break;
  39567. case o:
  39568. t = (a - r) / h + 2;
  39569. break;
  39570. case a:
  39571. t = (r - o) / h + 4
  39572. }
  39573. t /= 6
  39574. }
  39575. return n.h = t,
  39576. n.s = i,
  39577. n.l = c,
  39578. n
  39579. },
  39580. getStyle: function() {
  39581. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39582. },
  39583. offsetHSL: function(e, t, i) {
  39584. var n = this.getHSL();
  39585. return n.h += e,
  39586. n.s += t,
  39587. n.l += i,
  39588. this.setHSL(n.h, n.s, n.l),
  39589. this
  39590. },
  39591. add: function(e) {
  39592. return this.r += e.r,
  39593. this.g += e.g,
  39594. this.b += e.b,
  39595. this
  39596. },
  39597. addColors: function(e, t) {
  39598. return this.r = e.r + t.r,
  39599. this.g = e.g + t.g,
  39600. this.b = e.b + t.b,
  39601. this
  39602. },
  39603. addScalar: function(e) {
  39604. return this.r += e,
  39605. this.g += e,
  39606. this.b += e,
  39607. this
  39608. },
  39609. multiply: function(e) {
  39610. return this.r *= e.r,
  39611. this.g *= e.g,
  39612. this.b *= e.b,
  39613. this
  39614. },
  39615. multiplyScalar: function(e) {
  39616. return this.r *= e,
  39617. this.g *= e,
  39618. this.b *= e,
  39619. this
  39620. },
  39621. lerp: function(e, t) {
  39622. return this.r += (e.r - this.r) * t,
  39623. this.g += (e.g - this.g) * t,
  39624. this.b += (e.b - this.b) * t,
  39625. this
  39626. },
  39627. equals: function(e) {
  39628. return e.r === this.r && e.g === this.g && e.b === this.b
  39629. },
  39630. fromArray: function(e, t) {
  39631. return void 0 === t && (t = 0),
  39632. this.r = e[t],
  39633. this.g = e[t + 1],
  39634. this.b = e[t + 2],
  39635. this
  39636. },
  39637. toArray: function(e, t) {
  39638. return void 0 === e && (e = []),
  39639. void 0 === t && (t = 0),
  39640. e[t] = this.r,
  39641. e[t + 1] = this.g,
  39642. e[t + 2] = this.b,
  39643. e
  39644. }
  39645. },
  39646. n.ColorKeywords = {
  39647. aliceblue: 15792383,
  39648. antiquewhite: 16444375,
  39649. aqua: 65535,
  39650. aquamarine: 8388564,
  39651. azure: 15794175,
  39652. beige: 16119260,
  39653. bisque: 16770244,
  39654. black: 0,
  39655. blanchedalmond: 16772045,
  39656. blue: 255,
  39657. blueviolet: 9055202,
  39658. brown: 10824234,
  39659. burlywood: 14596231,
  39660. cadetblue: 6266528,
  39661. chartreuse: 8388352,
  39662. chocolate: 13789470,
  39663. coral: 16744272,
  39664. cornflowerblue: 6591981,
  39665. cornsilk: 16775388,
  39666. crimson: 14423100,
  39667. cyan: 65535,
  39668. darkblue: 139,
  39669. darkcyan: 35723,
  39670. darkgoldenrod: 12092939,
  39671. darkgray: 11119017,
  39672. darkgreen: 25600,
  39673. darkgrey: 11119017,
  39674. darkkhaki: 12433259,
  39675. darkmagenta: 9109643,
  39676. darkolivegreen: 5597999,
  39677. darkorange: 16747520,
  39678. darkorchid: 10040012,
  39679. darkred: 9109504,
  39680. darksalmon: 15308410,
  39681. darkseagreen: 9419919,
  39682. darkslateblue: 4734347,
  39683. darkslategray: 3100495,
  39684. darkslategrey: 3100495,
  39685. darkturquoise: 52945,
  39686. darkviolet: 9699539,
  39687. deeppink: 16716947,
  39688. deepskyblue: 49151,
  39689. dimgray: 6908265,
  39690. dimgrey: 6908265,
  39691. dodgerblue: 2003199,
  39692. firebrick: 11674146,
  39693. floralwhite: 16775920,
  39694. forestgreen: 2263842,
  39695. fuchsia: 16711935,
  39696. gainsboro: 14474460,
  39697. ghostwhite: 16316671,
  39698. gold: 16766720,
  39699. goldenrod: 14329120,
  39700. gray: 8421504,
  39701. green: 32768,
  39702. greenyellow: 11403055,
  39703. grey: 8421504,
  39704. honeydew: 15794160,
  39705. hotpink: 16738740,
  39706. indianred: 13458524,
  39707. indigo: 4915330,
  39708. ivory: 16777200,
  39709. khaki: 15787660,
  39710. lavender: 15132410,
  39711. lavenderblush: 16773365,
  39712. lawngreen: 8190976,
  39713. lemonchiffon: 16775885,
  39714. lightblue: 11393254,
  39715. lightcoral: 15761536,
  39716. lightcyan: 14745599,
  39717. lightgoldenrodyellow: 16448210,
  39718. lightgray: 13882323,
  39719. lightgreen: 9498256,
  39720. lightgrey: 13882323,
  39721. lightpink: 16758465,
  39722. lightsalmon: 16752762,
  39723. lightseagreen: 2142890,
  39724. lightskyblue: 8900346,
  39725. lightslategray: 7833753,
  39726. lightslategrey: 7833753,
  39727. lightsteelblue: 11584734,
  39728. lightyellow: 16777184,
  39729. lime: 65280,
  39730. limegreen: 3329330,
  39731. linen: 16445670,
  39732. magenta: 16711935,
  39733. maroon: 8388608,
  39734. mediumaquamarine: 6737322,
  39735. mediumblue: 205,
  39736. mediumorchid: 12211667,
  39737. mediumpurple: 9662683,
  39738. mediumseagreen: 3978097,
  39739. mediumslateblue: 8087790,
  39740. mediumspringgreen: 64154,
  39741. mediumturquoise: 4772300,
  39742. mediumvioletred: 13047173,
  39743. midnightblue: 1644912,
  39744. mintcream: 16121850,
  39745. mistyrose: 16770273,
  39746. moccasin: 16770229,
  39747. navajowhite: 16768685,
  39748. navy: 128,
  39749. oldlace: 16643558,
  39750. olive: 8421376,
  39751. olivedrab: 7048739,
  39752. orange: 16753920,
  39753. orangered: 16729344,
  39754. orchid: 14315734,
  39755. palegoldenrod: 15657130,
  39756. palegreen: 10025880,
  39757. paleturquoise: 11529966,
  39758. palevioletred: 14381203,
  39759. papayawhip: 16773077,
  39760. peachpuff: 16767673,
  39761. peru: 13468991,
  39762. pink: 16761035,
  39763. plum: 14524637,
  39764. powderblue: 11591910,
  39765. purple: 8388736,
  39766. red: 16711680,
  39767. rosybrown: 12357519,
  39768. royalblue: 4286945,
  39769. saddlebrown: 9127187,
  39770. salmon: 16416882,
  39771. sandybrown: 16032864,
  39772. seagreen: 3050327,
  39773. seashell: 16774638,
  39774. sienna: 10506797,
  39775. silver: 12632256,
  39776. skyblue: 8900331,
  39777. slateblue: 6970061,
  39778. slategray: 7372944,
  39779. slategrey: 7372944,
  39780. snow: 16775930,
  39781. springgreen: 65407,
  39782. steelblue: 4620980,
  39783. tan: 13808780,
  39784. teal: 32896,
  39785. thistle: 14204888,
  39786. tomato: 16737095,
  39787. turquoise: 4251856,
  39788. violet: 15631086,
  39789. wheat: 16113331,
  39790. white: 16777215,
  39791. whitesmoke: 16119285,
  39792. yellow: 16776960,
  39793. yellowgreen: 10145074
  39794. },
  39795. n.Quaternion = function(e, t, i, n) {
  39796. this._x = e || 0,
  39797. this._y = t || 0,
  39798. this._z = i || 0,
  39799. this._w = void 0 !== n ? n : 1
  39800. }
  39801. ,
  39802. n.Quaternion.prototype = {
  39803. constructor: n.Quaternion,
  39804. get x() {
  39805. return this._x
  39806. },
  39807. set x(e) {
  39808. this._x = e,
  39809. this.onChangeCallback()
  39810. },
  39811. get y() {
  39812. return this._y
  39813. },
  39814. set y(e) {
  39815. this._y = e,
  39816. this.onChangeCallback()
  39817. },
  39818. get z() {
  39819. return this._z
  39820. },
  39821. set z(e) {
  39822. this._z = e,
  39823. this.onChangeCallback()
  39824. },
  39825. get w() {
  39826. return this._w
  39827. },
  39828. set w(e) {
  39829. this._w = e,
  39830. this.onChangeCallback()
  39831. },
  39832. set: function(e, t, i, n) {
  39833. return this._x = e,
  39834. this._y = t,
  39835. this._z = i,
  39836. this._w = n,
  39837. this.onChangeCallback(),
  39838. this
  39839. },
  39840. clone: function() {
  39841. return new this.constructor(this._x,this._y,this._z,this._w)
  39842. },
  39843. copy: function(e) {
  39844. return this._x = e.x,
  39845. this._y = e.y,
  39846. this._z = e.z,
  39847. this._w = e.w,
  39848. this.onChangeCallback(),
  39849. this
  39850. },
  39851. setFromEuler: function(e, t) {
  39852. if (e instanceof n.Euler == !1)
  39853. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39854. var i = Math.cos(e._x / 2)
  39855. , r = Math.cos(e._y / 2)
  39856. , o = Math.cos(e._z / 2)
  39857. , a = Math.sin(e._x / 2)
  39858. , s = Math.sin(e._y / 2)
  39859. , l = Math.sin(e._z / 2)
  39860. , c = e.order;
  39861. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39862. this._y = i * s * o - a * r * l,
  39863. this._z = i * r * l + a * s * o,
  39864. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39865. this._y = i * s * o - a * r * l,
  39866. this._z = i * r * l - a * s * o,
  39867. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39868. this._y = i * s * o + a * r * l,
  39869. this._z = i * r * l + a * s * o,
  39870. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39871. this._y = i * s * o + a * r * l,
  39872. this._z = i * r * l - a * s * o,
  39873. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39874. this._y = i * s * o + a * r * l,
  39875. this._z = i * r * l - a * s * o,
  39876. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39877. this._y = i * s * o - a * r * l,
  39878. this._z = i * r * l + a * s * o,
  39879. this._w = i * r * o + a * s * l),
  39880. t !== !1 && this.onChangeCallback(),
  39881. this
  39882. },
  39883. setFromAxisAngle: function(e, t) {
  39884. var i = t / 2
  39885. , n = Math.sin(i);
  39886. return this._x = e.x * n,
  39887. this._y = e.y * n,
  39888. this._z = e.z * n,
  39889. this._w = Math.cos(i),
  39890. this.onChangeCallback(),
  39891. this
  39892. },
  39893. setFromRotationMatrix: function(e) {
  39894. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39895. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39896. this._w = .25 / t,
  39897. this._x = (h - l) * t,
  39898. this._y = (o - c) * t,
  39899. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39900. this._w = (h - l) / t,
  39901. this._x = .25 * t,
  39902. this._y = (r + a) / t,
  39903. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39904. this._w = (o - c) / t,
  39905. this._x = (r + a) / t,
  39906. this._y = .25 * t,
  39907. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39908. this._w = (a - r) / t,
  39909. this._x = (o + c) / t,
  39910. this._y = (l + h) / t,
  39911. this._z = .25 * t),
  39912. this.onChangeCallback(),
  39913. this
  39914. },
  39915. setFromUnitVectors: function() {
  39916. var e, t, i = 1e-6;
  39917. return function(r, o) {
  39918. return void 0 === e && (e = new n.Vector3),
  39919. t = r.dot(o) + 1,
  39920. t < i ? (t = 0,
  39921. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39922. this._x = e.x,
  39923. this._y = e.y,
  39924. this._z = e.z,
  39925. this._w = t,
  39926. this.normalize(),
  39927. this
  39928. }
  39929. }(),
  39930. inverse: function() {
  39931. return this.conjugate().normalize(),
  39932. this
  39933. },
  39934. conjugate: function() {
  39935. return this._x *= -1,
  39936. this._y *= -1,
  39937. this._z *= -1,
  39938. this.onChangeCallback(),
  39939. this
  39940. },
  39941. dot: function(e) {
  39942. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39943. },
  39944. lengthSq: function() {
  39945. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39946. },
  39947. length: function() {
  39948. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39949. },
  39950. normalize: function() {
  39951. var e = this.length();
  39952. return 0 === e ? (this._x = 0,
  39953. this._y = 0,
  39954. this._z = 0,
  39955. this._w = 1) : (e = 1 / e,
  39956. this._x = this._x * e,
  39957. this._y = this._y * e,
  39958. this._z = this._z * e,
  39959. this._w = this._w * e),
  39960. this.onChangeCallback(),
  39961. this
  39962. },
  39963. multiply: function(e, t) {
  39964. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39965. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39966. },
  39967. multiplyQuaternions: function(e, t) {
  39968. var i = e._x
  39969. , n = e._y
  39970. , r = e._z
  39971. , o = e._w
  39972. , a = t._x
  39973. , s = t._y
  39974. , l = t._z
  39975. , c = t._w;
  39976. return this._x = i * c + o * a + n * l - r * s,
  39977. this._y = n * c + o * s + r * a - i * l,
  39978. this._z = r * c + o * l + i * s - n * a,
  39979. this._w = o * c - i * a - n * s - r * l,
  39980. this.onChangeCallback(),
  39981. this
  39982. },
  39983. slerp: function(e, t) {
  39984. if (0 === t)
  39985. return this;
  39986. if (1 === t)
  39987. return this.copy(e);
  39988. var i = this._x
  39989. , n = this._y
  39990. , r = this._z
  39991. , o = this._w
  39992. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39993. if (a < 0 ? (this._w = -e._w,
  39994. this._x = -e._x,
  39995. this._y = -e._y,
  39996. this._z = -e._z,
  39997. a = -a) : this.copy(e),
  39998. a >= 1)
  39999. return this._w = o,
  40000. this._x = i,
  40001. this._y = n,
  40002. this._z = r,
  40003. this;
  40004. var s = Math.sqrt(1 - a * a);
  40005. if (Math.abs(s) < .001)
  40006. return this._w = .5 * (o + this._w),
  40007. this._x = .5 * (i + this._x),
  40008. this._y = .5 * (n + this._y),
  40009. this._z = .5 * (r + this._z),
  40010. this;
  40011. var l = Math.atan2(s, a)
  40012. , c = Math.sin((1 - t) * l) / s
  40013. , h = Math.sin(t * l) / s;
  40014. return this._w = o * c + this._w * h,
  40015. this._x = i * c + this._x * h,
  40016. this._y = n * c + this._y * h,
  40017. this._z = r * c + this._z * h,
  40018. this.onChangeCallback(),
  40019. this
  40020. },
  40021. equals: function(e) {
  40022. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  40023. },
  40024. fromArray: function(e, t) {
  40025. return void 0 === t && (t = 0),
  40026. this._x = e[t],
  40027. this._y = e[t + 1],
  40028. this._z = e[t + 2],
  40029. this._w = e[t + 3],
  40030. this.onChangeCallback(),
  40031. this
  40032. },
  40033. toArray: function(e, t) {
  40034. return void 0 === e && (e = []),
  40035. void 0 === t && (t = 0),
  40036. e[t] = this._x,
  40037. e[t + 1] = this._y,
  40038. e[t + 2] = this._z,
  40039. e[t + 3] = this._w,
  40040. e
  40041. },
  40042. onChange: function(e) {
  40043. return this.onChangeCallback = e,
  40044. this
  40045. },
  40046. onChangeCallback: function() {}
  40047. },
  40048. Object.assign(n.Quaternion, {
  40049. slerp: function(e, t, i, n) {
  40050. return i.copy(e).slerp(t, n)
  40051. },
  40052. slerpFlat: function(e, t, i, n, r, o, a) {
  40053. var s = i[n + 0]
  40054. , l = i[n + 1]
  40055. , c = i[n + 2]
  40056. , h = i[n + 3]
  40057. , u = r[o + 0]
  40058. , d = r[o + 1]
  40059. , p = r[o + 2]
  40060. , f = r[o + 3];
  40061. if (h !== f || s !== u || l !== d || c !== p) {
  40062. var g = 1 - a
  40063. , m = s * u + l * d + c * p + h * f
  40064. , v = m >= 0 ? 1 : -1
  40065. , A = 1 - m * m;
  40066. if (A > Number.EPSILON) {
  40067. var y = Math.sqrt(A)
  40068. , C = Math.atan2(y, m * v);
  40069. g = Math.sin(g * C) / y,
  40070. a = Math.sin(a * C) / y
  40071. }
  40072. var I = a * v;
  40073. if (s = s * g + u * I,
  40074. l = l * g + d * I,
  40075. c = c * g + p * I,
  40076. h = h * g + f * I,
  40077. g === 1 - a) {
  40078. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40079. s *= E,
  40080. l *= E,
  40081. c *= E,
  40082. h *= E
  40083. }
  40084. }
  40085. e[t] = s,
  40086. e[t + 1] = l,
  40087. e[t + 2] = c,
  40088. e[t + 3] = h
  40089. }
  40090. }),
  40091. n.Vector2 = function(e, t) {
  40092. this.x = e || 0,
  40093. this.y = t || 0
  40094. }
  40095. ,
  40096. n.Vector2.prototype = {
  40097. constructor: n.Vector2,
  40098. get width() {
  40099. return this.x
  40100. },
  40101. set width(e) {
  40102. this.x = e
  40103. },
  40104. get height() {
  40105. return this.y
  40106. },
  40107. set height(e) {
  40108. this.y = e
  40109. },
  40110. set: function(e, t) {
  40111. return this.x = e,
  40112. this.y = t,
  40113. this
  40114. },
  40115. setScalar: function(e) {
  40116. return this.x = e,
  40117. this.y = e,
  40118. this
  40119. },
  40120. setX: function(e) {
  40121. return this.x = e,
  40122. this
  40123. },
  40124. setY: function(e) {
  40125. return this.y = e,
  40126. this
  40127. },
  40128. setComponent: function(e, t) {
  40129. switch (e) {
  40130. case 0:
  40131. this.x = t;
  40132. break;
  40133. case 1:
  40134. this.y = t;
  40135. break;
  40136. default:
  40137. throw new Error("index is out of range: " + e)
  40138. }
  40139. },
  40140. getComponent: function(e) {
  40141. switch (e) {
  40142. case 0:
  40143. return this.x;
  40144. case 1:
  40145. return this.y;
  40146. default:
  40147. throw new Error("index is out of range: " + e)
  40148. }
  40149. },
  40150. clone: function() {
  40151. return new this.constructor(this.x,this.y)
  40152. },
  40153. copy: function(e) {
  40154. return this.x = e.x,
  40155. this.y = e.y,
  40156. this
  40157. },
  40158. add: function(e, t) {
  40159. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40160. this.addVectors(e, t)) : (this.x += e.x,
  40161. this.y += e.y,
  40162. this)
  40163. },
  40164. addScalar: function(e) {
  40165. return this.x += e,
  40166. this.y += e,
  40167. this
  40168. },
  40169. addVectors: function(e, t) {
  40170. return this.x = e.x + t.x,
  40171. this.y = e.y + t.y,
  40172. this
  40173. },
  40174. addScaledVector: function(e, t) {
  40175. return this.x += e.x * t,
  40176. this.y += e.y * t,
  40177. this
  40178. },
  40179. sub: function(e, t) {
  40180. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40181. this.subVectors(e, t)) : (this.x -= e.x,
  40182. this.y -= e.y,
  40183. this)
  40184. },
  40185. subScalar: function(e) {
  40186. return this.x -= e,
  40187. this.y -= e,
  40188. this
  40189. },
  40190. subVectors: function(e, t) {
  40191. return this.x = e.x - t.x,
  40192. this.y = e.y - t.y,
  40193. this
  40194. },
  40195. multiply: function(e) {
  40196. return this.x *= e.x,
  40197. this.y *= e.y,
  40198. this
  40199. },
  40200. multiplyScalar: function(e) {
  40201. return isFinite(e) ? (this.x *= e,
  40202. this.y *= e) : (this.x = 0,
  40203. this.y = 0),
  40204. this
  40205. },
  40206. divide: function(e) {
  40207. return this.x /= e.x,
  40208. this.y /= e.y,
  40209. this
  40210. },
  40211. divideScalar: function(e) {
  40212. return this.multiplyScalar(1 / e)
  40213. },
  40214. min: function(e) {
  40215. return this.x = Math.min(this.x, e.x),
  40216. this.y = Math.min(this.y, e.y),
  40217. this
  40218. },
  40219. max: function(e) {
  40220. return this.x = Math.max(this.x, e.x),
  40221. this.y = Math.max(this.y, e.y),
  40222. this
  40223. },
  40224. clamp: function(e, t) {
  40225. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40226. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40227. this
  40228. },
  40229. clampScalar: function() {
  40230. var e, t;
  40231. return function(i, r) {
  40232. return void 0 === e && (e = new n.Vector2,
  40233. t = new n.Vector2),
  40234. e.set(i, i),
  40235. t.set(r, r),
  40236. this.clamp(e, t)
  40237. }
  40238. }(),
  40239. clampLength: function(e, t) {
  40240. var i = this.length();
  40241. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40242. this
  40243. },
  40244. floor: function() {
  40245. return this.x = Math.floor(this.x),
  40246. this.y = Math.floor(this.y),
  40247. this
  40248. },
  40249. ceil: function() {
  40250. return this.x = Math.ceil(this.x),
  40251. this.y = Math.ceil(this.y),
  40252. this
  40253. },
  40254. round: function() {
  40255. return this.x = Math.round(this.x),
  40256. this.y = Math.round(this.y),
  40257. this
  40258. },
  40259. roundToZero: function() {
  40260. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40261. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40262. this
  40263. },
  40264. negate: function() {
  40265. return this.x = -this.x,
  40266. this.y = -this.y,
  40267. this
  40268. },
  40269. dot: function(e) {
  40270. return this.x * e.x + this.y * e.y
  40271. },
  40272. lengthSq: function() {
  40273. return this.x * this.x + this.y * this.y
  40274. },
  40275. length: function() {
  40276. return Math.sqrt(this.x * this.x + this.y * this.y)
  40277. },
  40278. lengthManhattan: function() {
  40279. return Math.abs(this.x) + Math.abs(this.y)
  40280. },
  40281. normalize: function() {
  40282. return this.divideScalar(this.length())
  40283. },
  40284. angle: function() {
  40285. var e = Math.atan2(this.y, this.x);
  40286. return e < 0 && (e += 2 * Math.PI),
  40287. e
  40288. },
  40289. distanceTo: function(e) {
  40290. return Math.sqrt(this.distanceToSquared(e))
  40291. },
  40292. distanceToSquared: function(e) {
  40293. var t = this.x - e.x
  40294. , i = this.y - e.y;
  40295. return t * t + i * i
  40296. },
  40297. setLength: function(e) {
  40298. return this.multiplyScalar(e / this.length())
  40299. },
  40300. lerp: function(e, t) {
  40301. return this.x += (e.x - this.x) * t,
  40302. this.y += (e.y - this.y) * t,
  40303. this
  40304. },
  40305. lerpVectors: function(e, t, i) {
  40306. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40307. this
  40308. },
  40309. equals: function(e) {
  40310. return e.x === this.x && e.y === this.y
  40311. },
  40312. fromArray: function(e, t) {
  40313. return void 0 === t && (t = 0),
  40314. this.x = e[t],
  40315. this.y = e[t + 1],
  40316. this
  40317. },
  40318. toArray: function(e, t) {
  40319. return void 0 === e && (e = []),
  40320. void 0 === t && (t = 0),
  40321. e[t] = this.x,
  40322. e[t + 1] = this.y,
  40323. e
  40324. },
  40325. fromAttribute: function(e, t, i) {
  40326. return void 0 === i && (i = 0),
  40327. t = t * e.itemSize + i,
  40328. this.x = e.array[t],
  40329. this.y = e.array[t + 1],
  40330. this
  40331. },
  40332. rotateAround: function(e, t) {
  40333. var i = Math.cos(t)
  40334. , n = Math.sin(t)
  40335. , r = this.x - e.x
  40336. , o = this.y - e.y;
  40337. return this.x = r * i - o * n + e.x,
  40338. this.y = r * n + o * i + e.y,
  40339. this
  40340. }
  40341. },
  40342. n.Vector3 = function(e, t, i) {
  40343. this.x = e || 0,
  40344. this.y = t || 0,
  40345. this.z = i || 0
  40346. }
  40347. ,
  40348. n.Vector3.prototype = {
  40349. constructor: n.Vector3,
  40350. set: function(e, t, i) {
  40351. return this.x = e,
  40352. this.y = t,
  40353. this.z = i,
  40354. this
  40355. },
  40356. setScalar: function(e) {
  40357. return this.x = e,
  40358. this.y = e,
  40359. this.z = e,
  40360. this
  40361. },
  40362. setX: function(e) {
  40363. return this.x = e,
  40364. this
  40365. },
  40366. setY: function(e) {
  40367. return this.y = e,
  40368. this
  40369. },
  40370. setZ: function(e) {
  40371. return this.z = e,
  40372. this
  40373. },
  40374. setComponent: function(e, t) {
  40375. switch (e) {
  40376. case 0:
  40377. this.x = t;
  40378. break;
  40379. case 1:
  40380. this.y = t;
  40381. break;
  40382. case 2:
  40383. this.z = t;
  40384. break;
  40385. default:
  40386. throw new Error("index is out of range: " + e)
  40387. }
  40388. },
  40389. getComponent: function(e) {
  40390. switch (e) {
  40391. case 0:
  40392. return this.x;
  40393. case 1:
  40394. return this.y;
  40395. case 2:
  40396. return this.z;
  40397. default:
  40398. throw new Error("index is out of range: " + e)
  40399. }
  40400. },
  40401. clone: function() {
  40402. return new this.constructor(this.x,this.y,this.z)
  40403. },
  40404. copy: function(e) {
  40405. return this.x = e.x,
  40406. this.y = e.y,
  40407. this.z = e.z,
  40408. this
  40409. },
  40410. add: function(e, t) {
  40411. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40412. this.addVectors(e, t)) : (this.x += e.x,
  40413. this.y += e.y,
  40414. this.z += e.z,
  40415. this)
  40416. },
  40417. addScalar: function(e) {
  40418. return this.x += e,
  40419. this.y += e,
  40420. this.z += e,
  40421. this
  40422. },
  40423. addVectors: function(e, t) {
  40424. return this.x = e.x + t.x,
  40425. this.y = e.y + t.y,
  40426. this.z = e.z + t.z,
  40427. this
  40428. },
  40429. addScaledVector: function(e, t) {
  40430. return this.x += e.x * t,
  40431. this.y += e.y * t,
  40432. this.z += e.z * t,
  40433. this
  40434. },
  40435. sub: function(e, t) {
  40436. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40437. this.subVectors(e, t)) : (this.x -= e.x,
  40438. this.y -= e.y,
  40439. this.z -= e.z,
  40440. this)
  40441. },
  40442. subScalar: function(e) {
  40443. return this.x -= e,
  40444. this.y -= e,
  40445. this.z -= e,
  40446. this
  40447. },
  40448. subVectors: function(e, t) {
  40449. return this.x = e.x - t.x,
  40450. this.y = e.y - t.y,
  40451. this.z = e.z - t.z,
  40452. this
  40453. },
  40454. multiply: function(e, t) {
  40455. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40456. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40457. this.y *= e.y,
  40458. this.z *= e.z,
  40459. this)
  40460. },
  40461. multiplyScalar: function(e) {
  40462. return isFinite(e) ? (this.x *= e,
  40463. this.y *= e,
  40464. this.z *= e) : (this.x = 0,
  40465. this.y = 0,
  40466. this.z = 0),
  40467. this
  40468. },
  40469. multiplyVectors: function(e, t) {
  40470. return this.x = e.x * t.x,
  40471. this.y = e.y * t.y,
  40472. this.z = e.z * t.z,
  40473. this
  40474. },
  40475. applyEuler: function() {
  40476. var e;
  40477. return function(t) {
  40478. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40479. void 0 === e && (e = new n.Quaternion),
  40480. this.applyQuaternion(e.setFromEuler(t)),
  40481. this
  40482. }
  40483. }(),
  40484. applyAxisAngle: function() {
  40485. var e;
  40486. return function(t, i) {
  40487. return void 0 === e && (e = new n.Quaternion),
  40488. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40489. this
  40490. }
  40491. }(),
  40492. applyMatrix3: function(e) {
  40493. var t = this.x
  40494. , i = this.y
  40495. , n = this.z
  40496. , r = e.elements;
  40497. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40498. this.y = r[1] * t + r[4] * i + r[7] * n,
  40499. this.z = r[2] * t + r[5] * i + r[8] * n,
  40500. this
  40501. },
  40502. applyMatrix4: function(e) {
  40503. var t = this.x
  40504. , i = this.y
  40505. , n = this.z
  40506. , r = e.elements;
  40507. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40508. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40509. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40510. this
  40511. },
  40512. applyProjection: function(e) {
  40513. var t = this.x
  40514. , i = this.y
  40515. , n = this.z
  40516. , r = e.elements
  40517. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40518. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40519. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40520. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40521. this
  40522. },
  40523. applyQuaternion: function(e) {
  40524. var t = this.x
  40525. , i = this.y
  40526. , n = this.z
  40527. , r = e.x
  40528. , o = e.y
  40529. , a = e.z
  40530. , s = e.w
  40531. , l = s * t + o * n - a * i
  40532. , c = s * i + a * t - r * n
  40533. , h = s * n + r * i - o * t
  40534. , u = -r * t - o * i - a * n;
  40535. return this.x = l * s + u * -r + c * -a - h * -o,
  40536. this.y = c * s + u * -o + h * -r - l * -a,
  40537. this.z = h * s + u * -a + l * -o - c * -r,
  40538. this
  40539. },
  40540. project: function() {
  40541. var e;
  40542. return function(t) {
  40543. return void 0 === e && (e = new n.Matrix4),
  40544. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40545. this.applyProjection(e)
  40546. }
  40547. }(),
  40548. unproject: function() {
  40549. var e;
  40550. return function(t) {
  40551. return void 0 === e && (e = new n.Matrix4),
  40552. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40553. this.applyProjection(e)
  40554. }
  40555. }(),
  40556. transformDirection: function(e) {
  40557. var t = this.x
  40558. , i = this.y
  40559. , n = this.z
  40560. , r = e.elements;
  40561. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40562. this.y = r[1] * t + r[5] * i + r[9] * n,
  40563. this.z = r[2] * t + r[6] * i + r[10] * n,
  40564. this.normalize(),
  40565. this
  40566. },
  40567. divide: function(e) {
  40568. return this.x /= e.x,
  40569. this.y /= e.y,
  40570. this.z /= e.z,
  40571. this
  40572. },
  40573. divideScalar: function(e) {
  40574. return this.multiplyScalar(1 / e)
  40575. },
  40576. min: function(e) {
  40577. return this.x = Math.min(this.x, e.x),
  40578. this.y = Math.min(this.y, e.y),
  40579. this.z = Math.min(this.z, e.z),
  40580. this
  40581. },
  40582. max: function(e) {
  40583. return this.x = Math.max(this.x, e.x),
  40584. this.y = Math.max(this.y, e.y),
  40585. this.z = Math.max(this.z, e.z),
  40586. this
  40587. },
  40588. clamp: function(e, t) {
  40589. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40590. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40591. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40592. this
  40593. },
  40594. clampScalar: function() {
  40595. var e, t;
  40596. return function(i, r) {
  40597. return void 0 === e && (e = new n.Vector3,
  40598. t = new n.Vector3),
  40599. e.set(i, i, i),
  40600. t.set(r, r, r),
  40601. this.clamp(e, t)
  40602. }
  40603. }(),
  40604. clampLength: function(e, t) {
  40605. var i = this.length();
  40606. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40607. this
  40608. },
  40609. floor: function() {
  40610. return this.x = Math.floor(this.x),
  40611. this.y = Math.floor(this.y),
  40612. this.z = Math.floor(this.z),
  40613. this
  40614. },
  40615. ceil: function() {
  40616. return this.x = Math.ceil(this.x),
  40617. this.y = Math.ceil(this.y),
  40618. this.z = Math.ceil(this.z),
  40619. this
  40620. },
  40621. round: function() {
  40622. return this.x = Math.round(this.x),
  40623. this.y = Math.round(this.y),
  40624. this.z = Math.round(this.z),
  40625. this
  40626. },
  40627. roundToZero: function() {
  40628. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40629. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40630. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40631. this
  40632. },
  40633. negate: function() {
  40634. return this.x = -this.x,
  40635. this.y = -this.y,
  40636. this.z = -this.z,
  40637. this
  40638. },
  40639. dot: function(e) {
  40640. return this.x * e.x + this.y * e.y + this.z * e.z
  40641. },
  40642. lengthSq: function() {
  40643. return this.x * this.x + this.y * this.y + this.z * this.z
  40644. },
  40645. length: function() {
  40646. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40647. },
  40648. lengthManhattan: function() {
  40649. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40650. },
  40651. normalize: function() {
  40652. return this.divideScalar(this.length())
  40653. },
  40654. setLength: function(e) {
  40655. return this.multiplyScalar(e / this.length())
  40656. },
  40657. lerp: function(e, t) {
  40658. return this.x += (e.x - this.x) * t,
  40659. this.y += (e.y - this.y) * t,
  40660. this.z += (e.z - this.z) * t,
  40661. this
  40662. },
  40663. lerpVectors: function(e, t, i) {
  40664. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40665. this
  40666. },
  40667. cross: function(e, t) {
  40668. if (void 0 !== t)
  40669. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40670. this.crossVectors(e, t);
  40671. var i = this.x
  40672. , n = this.y
  40673. , r = this.z;
  40674. return this.x = n * e.z - r * e.y,
  40675. this.y = r * e.x - i * e.z,
  40676. this.z = i * e.y - n * e.x,
  40677. this
  40678. },
  40679. crossVectors: function(e, t) {
  40680. var i = e.x
  40681. , n = e.y
  40682. , r = e.z
  40683. , o = t.x
  40684. , a = t.y
  40685. , s = t.z;
  40686. return this.x = n * s - r * a,
  40687. this.y = r * o - i * s,
  40688. this.z = i * a - n * o,
  40689. this
  40690. },
  40691. projectOnVector: function() {
  40692. var e, t;
  40693. return function(i) {
  40694. return void 0 === e && (e = new n.Vector3),
  40695. e.copy(i).normalize(),
  40696. t = this.dot(e),
  40697. this.copy(e).multiplyScalar(t)
  40698. }
  40699. }(),
  40700. projectOnPlane: function() {
  40701. var e;
  40702. return function(t) {
  40703. return void 0 === e && (e = new n.Vector3),
  40704. e.copy(this).projectOnVector(t),
  40705. this.sub(e)
  40706. }
  40707. }(),
  40708. reflect: function() {
  40709. var e;
  40710. return function(t) {
  40711. return void 0 === e && (e = new n.Vector3),
  40712. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40713. }
  40714. }(),
  40715. angleTo: function(e) {
  40716. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40717. return Math.acos(n.Math.clamp(t, -1, 1))
  40718. },
  40719. distanceTo: function(e) {
  40720. return Math.sqrt(this.distanceToSquared(e))
  40721. },
  40722. distanceToSquared: function(e) {
  40723. var t = this.x - e.x
  40724. , i = this.y - e.y
  40725. , n = this.z - e.z;
  40726. return t * t + i * i + n * n
  40727. },
  40728. setFromSpherical: function(e) {
  40729. var t = Math.sin(e.phi) * e.radius;
  40730. return this.x = t * Math.sin(e.theta),
  40731. this.y = Math.cos(e.phi) * e.radius,
  40732. this.z = t * Math.cos(e.theta),
  40733. this
  40734. },
  40735. setFromMatrixPosition: function(e) {
  40736. return this.setFromMatrixColumn(e, 3)
  40737. },
  40738. setFromMatrixScale: function(e) {
  40739. var t = this.setFromMatrixColumn(e, 0).length()
  40740. , i = this.setFromMatrixColumn(e, 1).length()
  40741. , n = this.setFromMatrixColumn(e, 2).length();
  40742. return this.x = t,
  40743. this.y = i,
  40744. this.z = n,
  40745. this
  40746. },
  40747. setFromMatrixColumn: function(e, t) {
  40748. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40749. e = arguments[1],
  40750. t = arguments[0]),
  40751. this.fromArray(e.elements, 4 * t)
  40752. },
  40753. equals: function(e) {
  40754. return e.x === this.x && e.y === this.y && e.z === this.z
  40755. },
  40756. fromArray: function(e, t) {
  40757. return void 0 === t && (t = 0),
  40758. this.x = e[t],
  40759. this.y = e[t + 1],
  40760. this.z = e[t + 2],
  40761. this
  40762. },
  40763. toArray: function(e, t) {
  40764. return void 0 === e && (e = []),
  40765. void 0 === t && (t = 0),
  40766. e[t] = this.x,
  40767. e[t + 1] = this.y,
  40768. e[t + 2] = this.z,
  40769. e
  40770. },
  40771. fromAttribute: function(e, t, i) {
  40772. return void 0 === i && (i = 0),
  40773. t = t * e.itemSize + i,
  40774. this.x = e.array[t],
  40775. this.y = e.array[t + 1],
  40776. this.z = e.array[t + 2],
  40777. this
  40778. }
  40779. },
  40780. n.Vector4 = function(e, t, i, n) {
  40781. this.x = e || 0,
  40782. this.y = t || 0,
  40783. this.z = i || 0,
  40784. this.w = void 0 !== n ? n : 1
  40785. }
  40786. ,
  40787. n.Vector4.prototype = {
  40788. constructor: n.Vector4,
  40789. set: function(e, t, i, n) {
  40790. return this.x = e,
  40791. this.y = t,
  40792. this.z = i,
  40793. this.w = n,
  40794. this
  40795. },
  40796. setScalar: function(e) {
  40797. return this.x = e,
  40798. this.y = e,
  40799. this.z = e,
  40800. this.w = e,
  40801. this
  40802. },
  40803. setX: function(e) {
  40804. return this.x = e,
  40805. this
  40806. },
  40807. setY: function(e) {
  40808. return this.y = e,
  40809. this
  40810. },
  40811. setZ: function(e) {
  40812. return this.z = e,
  40813. this
  40814. },
  40815. setW: function(e) {
  40816. return this.w = e,
  40817. this
  40818. },
  40819. setComponent: function(e, t) {
  40820. switch (e) {
  40821. case 0:
  40822. this.x = t;
  40823. break;
  40824. case 1:
  40825. this.y = t;
  40826. break;
  40827. case 2:
  40828. this.z = t;
  40829. break;
  40830. case 3:
  40831. this.w = t;
  40832. break;
  40833. default:
  40834. throw new Error("index is out of range: " + e)
  40835. }
  40836. },
  40837. getComponent: function(e) {
  40838. switch (e) {
  40839. case 0:
  40840. return this.x;
  40841. case 1:
  40842. return this.y;
  40843. case 2:
  40844. return this.z;
  40845. case 3:
  40846. return this.w;
  40847. default:
  40848. throw new Error("index is out of range: " + e)
  40849. }
  40850. },
  40851. clone: function() {
  40852. return new this.constructor(this.x,this.y,this.z,this.w)
  40853. },
  40854. copy: function(e) {
  40855. return this.x = e.x,
  40856. this.y = e.y,
  40857. this.z = e.z,
  40858. this.w = void 0 !== e.w ? e.w : 1,
  40859. this
  40860. },
  40861. add: function(e, t) {
  40862. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40863. this.addVectors(e, t)) : (this.x += e.x,
  40864. this.y += e.y,
  40865. this.z += e.z,
  40866. this.w += e.w,
  40867. this)
  40868. },
  40869. addScalar: function(e) {
  40870. return this.x += e,
  40871. this.y += e,
  40872. this.z += e,
  40873. this.w += e,
  40874. this
  40875. },
  40876. addVectors: function(e, t) {
  40877. return this.x = e.x + t.x,
  40878. this.y = e.y + t.y,
  40879. this.z = e.z + t.z,
  40880. this.w = e.w + t.w,
  40881. this
  40882. },
  40883. addScaledVector: function(e, t) {
  40884. return this.x += e.x * t,
  40885. this.y += e.y * t,
  40886. this.z += e.z * t,
  40887. this.w += e.w * t,
  40888. this
  40889. },
  40890. sub: function(e, t) {
  40891. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40892. this.subVectors(e, t)) : (this.x -= e.x,
  40893. this.y -= e.y,
  40894. this.z -= e.z,
  40895. this.w -= e.w,
  40896. this)
  40897. },
  40898. subScalar: function(e) {
  40899. return this.x -= e,
  40900. this.y -= e,
  40901. this.z -= e,
  40902. this.w -= e,
  40903. this
  40904. },
  40905. subVectors: function(e, t) {
  40906. return this.x = e.x - t.x,
  40907. this.y = e.y - t.y,
  40908. this.z = e.z - t.z,
  40909. this.w = e.w - t.w,
  40910. this
  40911. },
  40912. multiplyScalar: function(e) {
  40913. return isFinite(e) ? (this.x *= e,
  40914. this.y *= e,
  40915. this.z *= e,
  40916. this.w *= e) : (this.x = 0,
  40917. this.y = 0,
  40918. this.z = 0,
  40919. this.w = 0),
  40920. this
  40921. },
  40922. applyMatrix4: function(e) {
  40923. var t = this.x
  40924. , i = this.y
  40925. , n = this.z
  40926. , r = this.w
  40927. , o = e.elements;
  40928. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40929. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40930. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40931. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40932. this
  40933. },
  40934. divideScalar: function(e) {
  40935. return this.multiplyScalar(1 / e)
  40936. },
  40937. setAxisAngleFromQuaternion: function(e) {
  40938. this.w = 2 * Math.acos(e.w);
  40939. var t = Math.sqrt(1 - e.w * e.w);
  40940. return t < 1e-4 ? (this.x = 1,
  40941. this.y = 0,
  40942. this.z = 0) : (this.x = e.x / t,
  40943. this.y = e.y / t,
  40944. this.z = e.z / t),
  40945. this
  40946. },
  40947. setAxisAngleFromRotationMatrix: function(e) {
  40948. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40949. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40950. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40951. return this.set(1, 0, 0, 0),
  40952. this;
  40953. t = Math.PI;
  40954. var v = (l + 1) / 2
  40955. , A = (d + 1) / 2
  40956. , y = (m + 1) / 2
  40957. , C = (c + u) / 4
  40958. , I = (h + f) / 4
  40959. , E = (p + g) / 4;
  40960. return v > A && v > y ? v < o ? (i = 0,
  40961. n = .707106781,
  40962. r = .707106781) : (i = Math.sqrt(v),
  40963. n = C / i,
  40964. r = I / i) : A > y ? A < o ? (i = .707106781,
  40965. n = 0,
  40966. r = .707106781) : (n = Math.sqrt(A),
  40967. i = C / n,
  40968. r = E / n) : y < o ? (i = .707106781,
  40969. n = .707106781,
  40970. r = 0) : (r = Math.sqrt(y),
  40971. i = I / r,
  40972. n = E / r),
  40973. this.set(i, n, r, t),
  40974. this
  40975. }
  40976. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40977. return Math.abs(b) < .001 && (b = 1),
  40978. this.x = (g - p) / b,
  40979. this.y = (h - f) / b,
  40980. this.z = (u - c) / b,
  40981. this.w = Math.acos((l + d + m - 1) / 2),
  40982. this
  40983. },
  40984. min: function(e) {
  40985. return this.x = Math.min(this.x, e.x),
  40986. this.y = Math.min(this.y, e.y),
  40987. this.z = Math.min(this.z, e.z),
  40988. this.w = Math.min(this.w, e.w),
  40989. this
  40990. },
  40991. max: function(e) {
  40992. return this.x = Math.max(this.x, e.x),
  40993. this.y = Math.max(this.y, e.y),
  40994. this.z = Math.max(this.z, e.z),
  40995. this.w = Math.max(this.w, e.w),
  40996. this
  40997. },
  40998. clamp: function(e, t) {
  40999. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  41000. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  41001. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  41002. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  41003. this
  41004. },
  41005. clampScalar: function() {
  41006. var e, t;
  41007. return function(i, r) {
  41008. return void 0 === e && (e = new n.Vector4,
  41009. t = new n.Vector4),
  41010. e.set(i, i, i, i),
  41011. t.set(r, r, r, r),
  41012. this.clamp(e, t)
  41013. }
  41014. }(),
  41015. floor: function() {
  41016. return this.x = Math.floor(this.x),
  41017. this.y = Math.floor(this.y),
  41018. this.z = Math.floor(this.z),
  41019. this.w = Math.floor(this.w),
  41020. this
  41021. },
  41022. ceil: function() {
  41023. return this.x = Math.ceil(this.x),
  41024. this.y = Math.ceil(this.y),
  41025. this.z = Math.ceil(this.z),
  41026. this.w = Math.ceil(this.w),
  41027. this
  41028. },
  41029. round: function() {
  41030. return this.x = Math.round(this.x),
  41031. this.y = Math.round(this.y),
  41032. this.z = Math.round(this.z),
  41033. this.w = Math.round(this.w),
  41034. this
  41035. },
  41036. roundToZero: function() {
  41037. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  41038. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  41039. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  41040. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  41041. this
  41042. },
  41043. negate: function() {
  41044. return this.x = -this.x,
  41045. this.y = -this.y,
  41046. this.z = -this.z,
  41047. this.w = -this.w,
  41048. this
  41049. },
  41050. dot: function(e) {
  41051. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  41052. },
  41053. lengthSq: function() {
  41054. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  41055. },
  41056. length: function() {
  41057. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  41058. },
  41059. lengthManhattan: function() {
  41060. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  41061. },
  41062. normalize: function() {
  41063. return this.divideScalar(this.length())
  41064. },
  41065. setLength: function(e) {
  41066. return this.multiplyScalar(e / this.length())
  41067. },
  41068. lerp: function(e, t) {
  41069. return this.x += (e.x - this.x) * t,
  41070. this.y += (e.y - this.y) * t,
  41071. this.z += (e.z - this.z) * t,
  41072. this.w += (e.w - this.w) * t,
  41073. this
  41074. },
  41075. lerpVectors: function(e, t, i) {
  41076. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41077. this
  41078. },
  41079. equals: function(e) {
  41080. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41081. },
  41082. fromArray: function(e, t) {
  41083. return void 0 === t && (t = 0),
  41084. this.x = e[t],
  41085. this.y = e[t + 1],
  41086. this.z = e[t + 2],
  41087. this.w = e[t + 3],
  41088. this
  41089. },
  41090. toArray: function(e, t) {
  41091. return void 0 === e && (e = []),
  41092. void 0 === t && (t = 0),
  41093. e[t] = this.x,
  41094. e[t + 1] = this.y,
  41095. e[t + 2] = this.z,
  41096. e[t + 3] = this.w,
  41097. e
  41098. },
  41099. fromAttribute: function(e, t, i) {
  41100. return void 0 === i && (i = 0),
  41101. t = t * e.itemSize + i,
  41102. this.x = e.array[t],
  41103. this.y = e.array[t + 1],
  41104. this.z = e.array[t + 2],
  41105. this.w = e.array[t + 3],
  41106. this
  41107. }
  41108. },
  41109. n.Euler = function(e, t, i, r) {
  41110. this._x = e || 0,
  41111. this._y = t || 0,
  41112. this._z = i || 0,
  41113. this._order = r || n.Euler.DefaultOrder
  41114. }
  41115. ,
  41116. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41117. n.Euler.DefaultOrder = "XYZ",
  41118. n.Euler.prototype = {
  41119. constructor: n.Euler,
  41120. get x() {
  41121. return this._x
  41122. },
  41123. set x(e) {
  41124. this._x = e,
  41125. this.onChangeCallback()
  41126. },
  41127. get y() {
  41128. return this._y
  41129. },
  41130. set y(e) {
  41131. this._y = e,
  41132. this.onChangeCallback()
  41133. },
  41134. get z() {
  41135. return this._z
  41136. },
  41137. set z(e) {
  41138. this._z = e,
  41139. this.onChangeCallback()
  41140. },
  41141. get order() {
  41142. return this._order
  41143. },
  41144. set order(e) {
  41145. this._order = e,
  41146. this.onChangeCallback()
  41147. },
  41148. set: function(e, t, i, n) {
  41149. return this._x = e,
  41150. this._y = t,
  41151. this._z = i,
  41152. this._order = n || this._order,
  41153. this.onChangeCallback(),
  41154. this
  41155. },
  41156. clone: function() {
  41157. return new this.constructor(this._x,this._y,this._z,this._order)
  41158. },
  41159. copy: function(e) {
  41160. return this._x = e._x,
  41161. this._y = e._y,
  41162. this._z = e._z,
  41163. this._order = e._order,
  41164. this.onChangeCallback(),
  41165. this
  41166. },
  41167. setFromRotationMatrix: function(e, t, i) {
  41168. var r = n.Math.clamp
  41169. , o = e.elements
  41170. , a = o[0]
  41171. , s = o[4]
  41172. , l = o[8]
  41173. , c = o[1]
  41174. , h = o[5]
  41175. , u = o[9]
  41176. , d = o[2]
  41177. , p = o[6]
  41178. , f = o[10];
  41179. return t = t || this._order,
  41180. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41181. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41182. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41183. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41184. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41185. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41186. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41187. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41188. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41189. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41190. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41191. this._z = Math.atan2(c, a)) : (this._x = 0,
  41192. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41193. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41194. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41195. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41196. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41197. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41198. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41199. this._order = t,
  41200. i !== !1 && this.onChangeCallback(),
  41201. this
  41202. },
  41203. setFromQuaternion: function() {
  41204. var e;
  41205. return function(t, i, r) {
  41206. return void 0 === e && (e = new n.Matrix4),
  41207. e.makeRotationFromQuaternion(t),
  41208. this.setFromRotationMatrix(e, i, r),
  41209. this
  41210. }
  41211. }(),
  41212. setFromVector3: function(e, t) {
  41213. return this.set(e.x, e.y, e.z, t || this._order)
  41214. },
  41215. reorder: function() {
  41216. var e = new n.Quaternion;
  41217. return function(t) {
  41218. e.setFromEuler(this),
  41219. this.setFromQuaternion(e, t)
  41220. }
  41221. }(),
  41222. equals: function(e) {
  41223. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41224. },
  41225. fromArray: function(e) {
  41226. return this._x = e[0],
  41227. this._y = e[1],
  41228. this._z = e[2],
  41229. void 0 !== e[3] && (this._order = e[3]),
  41230. this.onChangeCallback(),
  41231. this
  41232. },
  41233. toArray: function(e, t) {
  41234. return void 0 === e && (e = []),
  41235. void 0 === t && (t = 0),
  41236. e[t] = this._x,
  41237. e[t + 1] = this._y,
  41238. e[t + 2] = this._z,
  41239. e[t + 3] = this._order,
  41240. e
  41241. },
  41242. toVector3: function(e) {
  41243. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41244. },
  41245. onChange: function(e) {
  41246. return this.onChangeCallback = e,
  41247. this
  41248. },
  41249. onChangeCallback: function() {}
  41250. },
  41251. n.Line3 = function(e, t) {
  41252. this.start = void 0 !== e ? e : new n.Vector3,
  41253. this.end = void 0 !== t ? t : new n.Vector3
  41254. }
  41255. ,
  41256. n.Line3.prototype = {
  41257. constructor: n.Line3,
  41258. set: function(e, t) {
  41259. return this.start.copy(e),
  41260. this.end.copy(t),
  41261. this
  41262. },
  41263. clone: function() {
  41264. return (new this.constructor).copy(this)
  41265. },
  41266. copy: function(e) {
  41267. return this.start.copy(e.start),
  41268. this.end.copy(e.end),
  41269. this
  41270. },
  41271. center: function(e) {
  41272. var t = e || new n.Vector3;
  41273. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41274. },
  41275. delta: function(e) {
  41276. var t = e || new n.Vector3;
  41277. return t.subVectors(this.end, this.start)
  41278. },
  41279. distanceSq: function() {
  41280. return this.start.distanceToSquared(this.end)
  41281. },
  41282. distance: function() {
  41283. return this.start.distanceTo(this.end)
  41284. },
  41285. at: function(e, t) {
  41286. var i = t || new n.Vector3;
  41287. return this.delta(i).multiplyScalar(e).add(this.start)
  41288. },
  41289. closestPointToPointParameter: function() {
  41290. var e = new n.Vector3
  41291. , t = new n.Vector3;
  41292. return function(i, r) {
  41293. e.subVectors(i, this.start),
  41294. t.subVectors(this.end, this.start);
  41295. var o = t.dot(t)
  41296. , a = t.dot(e)
  41297. , s = a / o;
  41298. return r && (s = n.Math.clamp(s, 0, 1)),
  41299. s
  41300. }
  41301. }(),
  41302. closestPointToPoint: function(e, t, i) {
  41303. var r = this.closestPointToPointParameter(e, t)
  41304. , o = i || new n.Vector3;
  41305. return this.delta(o).multiplyScalar(r).add(this.start)
  41306. },
  41307. applyMatrix4: function(e) {
  41308. return this.start.applyMatrix4(e),
  41309. this.end.applyMatrix4(e),
  41310. this
  41311. },
  41312. equals: function(e) {
  41313. return e.start.equals(this.start) && e.end.equals(this.end)
  41314. }
  41315. },
  41316. n.Box2 = function(e, t) {
  41317. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41318. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41319. }
  41320. ,
  41321. n.Box2.prototype = {
  41322. constructor: n.Box2,
  41323. set: function(e, t) {
  41324. return this.min.copy(e),
  41325. this.max.copy(t),
  41326. this
  41327. },
  41328. setFromPoints: function(e) {
  41329. this.makeEmpty();
  41330. for (var t = 0, i = e.length; t < i; t++)
  41331. this.expandByPoint(e[t]);
  41332. return this
  41333. },
  41334. setFromCenterAndSize: function() {
  41335. var e = new n.Vector2;
  41336. return function(t, i) {
  41337. var n = e.copy(i).multiplyScalar(.5);
  41338. return this.min.copy(t).sub(n),
  41339. this.max.copy(t).add(n),
  41340. this
  41341. }
  41342. }(),
  41343. clone: function() {
  41344. return (new this.constructor).copy(this)
  41345. },
  41346. copy: function(e) {
  41347. return this.min.copy(e.min),
  41348. this.max.copy(e.max),
  41349. this
  41350. },
  41351. makeEmpty: function() {
  41352. return this.min.x = this.min.y = +(1 / 0),
  41353. this.max.x = this.max.y = -(1 / 0),
  41354. this
  41355. },
  41356. isEmpty: function() {
  41357. return this.max.x < this.min.x || this.max.y < this.min.y
  41358. },
  41359. center: function(e) {
  41360. var t = e || new n.Vector2;
  41361. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41362. },
  41363. size: function(e) {
  41364. var t = e || new n.Vector2;
  41365. return t.subVectors(this.max, this.min)
  41366. },
  41367. expandByPoint: function(e) {
  41368. return this.min.min(e),
  41369. this.max.max(e),
  41370. this
  41371. },
  41372. expandByVector: function(e) {
  41373. return this.min.sub(e),
  41374. this.max.add(e),
  41375. this
  41376. },
  41377. expandByScalar: function(e) {
  41378. return this.min.addScalar(-e),
  41379. this.max.addScalar(e),
  41380. this
  41381. },
  41382. containsPoint: function(e) {
  41383. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41384. },
  41385. containsBox: function(e) {
  41386. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41387. },
  41388. getParameter: function(e, t) {
  41389. var i = t || new n.Vector2;
  41390. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41391. },
  41392. intersectsBox: function(e) {
  41393. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41394. },
  41395. clampPoint: function(e, t) {
  41396. var i = t || new n.Vector2;
  41397. return i.copy(e).clamp(this.min, this.max)
  41398. },
  41399. distanceToPoint: function() {
  41400. var e = new n.Vector2;
  41401. return function(t) {
  41402. var i = e.copy(t).clamp(this.min, this.max);
  41403. return i.sub(t).length()
  41404. }
  41405. }(),
  41406. intersect: function(e) {
  41407. return this.min.max(e.min),
  41408. this.max.min(e.max),
  41409. this
  41410. },
  41411. union: function(e) {
  41412. return this.min.min(e.min),
  41413. this.max.max(e.max),
  41414. this
  41415. },
  41416. translate: function(e) {
  41417. return this.min.add(e),
  41418. this.max.add(e),
  41419. this
  41420. },
  41421. equals: function(e) {
  41422. return e.min.equals(this.min) && e.max.equals(this.max)
  41423. }
  41424. },
  41425. n.Box3 = function(e, t) {
  41426. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41427. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41428. }
  41429. ,
  41430. n.Box3.prototype = {
  41431. constructor: n.Box3,
  41432. set: function(e, t) {
  41433. return this.min.copy(e),
  41434. this.max.copy(t),
  41435. this
  41436. },
  41437. setFromArray: function(e) {
  41438. this.makeEmpty();
  41439. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41440. var c = e[s]
  41441. , h = e[s + 1]
  41442. , u = e[s + 2];
  41443. c < t && (t = c),
  41444. h < i && (i = h),
  41445. u < n && (n = u),
  41446. c > r && (r = c),
  41447. h > o && (o = h),
  41448. u > a && (a = u)
  41449. }
  41450. this.min.set(t, i, n),
  41451. this.max.set(r, o, a)
  41452. },
  41453. setFromPoints: function(e) {
  41454. this.makeEmpty();
  41455. for (var t = 0, i = e.length; t < i; t++)
  41456. this.expandByPoint(e[t]);
  41457. return this
  41458. },
  41459. setFromCenterAndSize: function() {
  41460. var e = new n.Vector3;
  41461. return function(t, i) {
  41462. var n = e.copy(i).multiplyScalar(.5);
  41463. return this.min.copy(t).sub(n),
  41464. this.max.copy(t).add(n),
  41465. this
  41466. }
  41467. }(),
  41468. setFromObject: function() {
  41469. var e;
  41470. return function(t) {
  41471. void 0 === e && (e = new n.Box3);
  41472. var i = this;
  41473. return this.makeEmpty(),
  41474. t.updateMatrixWorld(!0),
  41475. t.traverse(function(t) {
  41476. var n = t.geometry;
  41477. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41478. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41479. e.applyMatrix4(t.matrixWorld),
  41480. i.union(e)))
  41481. }),
  41482. this
  41483. }
  41484. }(),
  41485. clone: function() {
  41486. return (new this.constructor).copy(this)
  41487. },
  41488. copy: function(e) {
  41489. return this.min.copy(e.min),
  41490. this.max.copy(e.max),
  41491. this
  41492. },
  41493. makeEmpty: function() {
  41494. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41495. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41496. this
  41497. },
  41498. isEmpty: function() {
  41499. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41500. },
  41501. center: function(e) {
  41502. var t = e || new n.Vector3;
  41503. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41504. },
  41505. size: function(e) {
  41506. var t = e || new n.Vector3;
  41507. return t.subVectors(this.max, this.min)
  41508. },
  41509. expandByPoint: function(e) {
  41510. return this.min.min(e),
  41511. this.max.max(e),
  41512. this
  41513. },
  41514. expandByVector: function(e) {
  41515. return this.min.sub(e),
  41516. this.max.add(e),
  41517. this
  41518. },
  41519. expandByScalar: function(e) {
  41520. return this.min.addScalar(-e),
  41521. this.max.addScalar(e),
  41522. this
  41523. },
  41524. containsPoint: function(e) {
  41525. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41526. },
  41527. containsBox: function(e) {
  41528. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41529. },
  41530. getParameter: function(e, t) {
  41531. var i = t || new n.Vector3;
  41532. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41533. },
  41534. intersectsBox: function(e) {
  41535. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41536. },
  41537. intersectsSphere: function() {
  41538. var e;
  41539. return function(t) {
  41540. return void 0 === e && (e = new n.Vector3),
  41541. this.clampPoint(t.center, e),
  41542. e.distanceToSquared(t.center) <= t.radius * t.radius
  41543. }
  41544. }(),
  41545. intersectsPlane: function(e) {
  41546. var t, i;
  41547. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41548. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41549. i = e.normal.x * this.min.x),
  41550. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41551. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41552. i += e.normal.y * this.min.y),
  41553. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41554. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41555. i += e.normal.z * this.min.z),
  41556. t <= e.constant && i >= e.constant
  41557. },
  41558. clampPoint: function(e, t) {
  41559. var i = t || new n.Vector3;
  41560. return i.copy(e).clamp(this.min, this.max)
  41561. },
  41562. distanceToPoint: function() {
  41563. var e = new n.Vector3;
  41564. return function(t) {
  41565. var i = e.copy(t).clamp(this.min, this.max);
  41566. return i.sub(t).length()
  41567. }
  41568. }(),
  41569. getBoundingSphere: function() {
  41570. var e = new n.Vector3;
  41571. return function(t) {
  41572. var i = t || new n.Sphere;
  41573. return i.center = this.center(),
  41574. i.radius = .5 * this.size(e).length(),
  41575. i
  41576. }
  41577. }(),
  41578. intersect: function(e) {
  41579. return this.min.max(e.min),
  41580. this.max.min(e.max),
  41581. this
  41582. },
  41583. union: function(e) {
  41584. return this.min.min(e.min),
  41585. this.max.max(e.max),
  41586. this
  41587. },
  41588. applyMatrix4: function() {
  41589. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41590. return function(t) {
  41591. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41592. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41593. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41594. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41595. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41596. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41597. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41598. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41599. this.makeEmpty(),
  41600. this.setFromPoints(e),
  41601. this
  41602. }
  41603. }(),
  41604. translate: function(e) {
  41605. return this.min.add(e),
  41606. this.max.add(e),
  41607. this
  41608. },
  41609. equals: function(e) {
  41610. return e.min.equals(this.min) && e.max.equals(this.max)
  41611. }
  41612. },
  41613. n.Matrix3 = function() {
  41614. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41615. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41616. }
  41617. ,
  41618. n.Matrix3.prototype = {
  41619. constructor: n.Matrix3,
  41620. set: function(e, t, i, n, r, o, a, s, l) {
  41621. var c = this.elements;
  41622. return c[0] = e,
  41623. c[1] = n,
  41624. c[2] = a,
  41625. c[3] = t,
  41626. c[4] = r,
  41627. c[5] = s,
  41628. c[6] = i,
  41629. c[7] = o,
  41630. c[8] = l,
  41631. this
  41632. },
  41633. identity: function() {
  41634. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41635. this
  41636. },
  41637. clone: function() {
  41638. return (new this.constructor).fromArray(this.elements)
  41639. },
  41640. copy: function(e) {
  41641. var t = e.elements;
  41642. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41643. this
  41644. },
  41645. setFromMatrix4: function(e) {
  41646. var t = e.elements;
  41647. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41648. this
  41649. },
  41650. applyToVector3Array: function() {
  41651. var e;
  41652. return function(t, i, r) {
  41653. void 0 === e && (e = new n.Vector3),
  41654. void 0 === i && (i = 0),
  41655. void 0 === r && (r = t.length);
  41656. for (var o = 0, a = i; o < r; o += 3,
  41657. a += 3)
  41658. e.fromArray(t, a),
  41659. e.applyMatrix3(this),
  41660. e.toArray(t, a);
  41661. return t
  41662. }
  41663. }(),
  41664. applyToBuffer: function() {
  41665. var e;
  41666. return function(t, i, r) {
  41667. void 0 === e && (e = new n.Vector3),
  41668. void 0 === i && (i = 0),
  41669. void 0 === r && (r = t.length / t.itemSize);
  41670. for (var o = 0, a = i; o < r; o++,
  41671. a++)
  41672. e.x = t.getX(a),
  41673. e.y = t.getY(a),
  41674. e.z = t.getZ(a),
  41675. e.applyMatrix3(this),
  41676. t.setXYZ(e.x, e.y, e.z);
  41677. return t
  41678. }
  41679. }(),
  41680. multiplyScalar: function(e) {
  41681. var t = this.elements;
  41682. return t[0] *= e,
  41683. t[3] *= e,
  41684. t[6] *= e,
  41685. t[1] *= e,
  41686. t[4] *= e,
  41687. t[7] *= e,
  41688. t[2] *= e,
  41689. t[5] *= e,
  41690. t[8] *= e,
  41691. this
  41692. },
  41693. determinant: function() {
  41694. var e = this.elements
  41695. , t = e[0]
  41696. , i = e[1]
  41697. , n = e[2]
  41698. , r = e[3]
  41699. , o = e[4]
  41700. , a = e[5]
  41701. , s = e[6]
  41702. , l = e[7]
  41703. , c = e[8];
  41704. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41705. },
  41706. getInverse: function(e, t) {
  41707. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41708. var i = e.elements
  41709. , r = this.elements
  41710. , o = i[0]
  41711. , a = i[1]
  41712. , s = i[2]
  41713. , l = i[3]
  41714. , c = i[4]
  41715. , h = i[5]
  41716. , u = i[6]
  41717. , d = i[7]
  41718. , p = i[8]
  41719. , f = p * c - h * d
  41720. , g = h * u - p * l
  41721. , m = d * l - c * u
  41722. , v = o * f + a * g + s * m;
  41723. if (0 === v) {
  41724. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41725. if (t)
  41726. throw new Error(A);
  41727. return console.warn(A),
  41728. this.identity()
  41729. }
  41730. return r[0] = f,
  41731. r[1] = s * d - p * a,
  41732. r[2] = h * a - s * c,
  41733. r[3] = g,
  41734. r[4] = p * o - s * u,
  41735. r[5] = s * l - h * o,
  41736. r[6] = m,
  41737. r[7] = a * u - d * o,
  41738. r[8] = c * o - a * l,
  41739. this.multiplyScalar(1 / v)
  41740. },
  41741. transpose: function() {
  41742. var e, t = this.elements;
  41743. return e = t[1],
  41744. t[1] = t[3],
  41745. t[3] = e,
  41746. e = t[2],
  41747. t[2] = t[6],
  41748. t[6] = e,
  41749. e = t[5],
  41750. t[5] = t[7],
  41751. t[7] = e,
  41752. this
  41753. },
  41754. flattenToArrayOffset: function(e, t) {
  41755. var i = this.elements;
  41756. return e[t] = i[0],
  41757. e[t + 1] = i[1],
  41758. e[t + 2] = i[2],
  41759. e[t + 3] = i[3],
  41760. e[t + 4] = i[4],
  41761. e[t + 5] = i[5],
  41762. e[t + 6] = i[6],
  41763. e[t + 7] = i[7],
  41764. e[t + 8] = i[8],
  41765. e
  41766. },
  41767. getNormalMatrix: function(e) {
  41768. return this.setFromMatrix4(e).getInverse(this).transpose()
  41769. },
  41770. transposeIntoArray: function(e) {
  41771. var t = this.elements;
  41772. return e[0] = t[0],
  41773. e[1] = t[3],
  41774. e[2] = t[6],
  41775. e[3] = t[1],
  41776. e[4] = t[4],
  41777. e[5] = t[7],
  41778. e[6] = t[2],
  41779. e[7] = t[5],
  41780. e[8] = t[8],
  41781. this
  41782. },
  41783. fromArray: function(e) {
  41784. return this.elements.set(e),
  41785. this
  41786. },
  41787. toArray: function() {
  41788. var e = this.elements;
  41789. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41790. }
  41791. },
  41792. n.Matrix4 = function() {
  41793. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41794. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41795. }
  41796. ,
  41797. n.Matrix4.prototype = {
  41798. constructor: n.Matrix4,
  41799. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41800. var m = this.elements;
  41801. return m[0] = e,
  41802. m[4] = t,
  41803. m[8] = i,
  41804. m[12] = n,
  41805. m[1] = r,
  41806. m[5] = o,
  41807. m[9] = a,
  41808. m[13] = s,
  41809. m[2] = l,
  41810. m[6] = c,
  41811. m[10] = h,
  41812. m[14] = u,
  41813. m[3] = d,
  41814. m[7] = p,
  41815. m[11] = f,
  41816. m[15] = g,
  41817. this
  41818. },
  41819. identity: function() {
  41820. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41821. this
  41822. },
  41823. clone: function() {
  41824. return (new n.Matrix4).fromArray(this.elements)
  41825. },
  41826. copy: function(e) {
  41827. return this.elements.set(e.elements),
  41828. this
  41829. },
  41830. copyPosition: function(e) {
  41831. var t = this.elements
  41832. , i = e.elements;
  41833. return t[12] = i[12],
  41834. t[13] = i[13],
  41835. t[14] = i[14],
  41836. this
  41837. },
  41838. extractBasis: function(e, t, i) {
  41839. return e.setFromMatrixColumn(this, 0),
  41840. t.setFromMatrixColumn(this, 1),
  41841. i.setFromMatrixColumn(this, 2),
  41842. this
  41843. },
  41844. makeBasis: function(e, t, i) {
  41845. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41846. this
  41847. },
  41848. extractRotation: function() {
  41849. var e;
  41850. return function(t) {
  41851. void 0 === e && (e = new n.Vector3);
  41852. var i = this.elements
  41853. , r = t.elements
  41854. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41855. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41856. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41857. return i[0] = r[0] * o,
  41858. i[1] = r[1] * o,
  41859. i[2] = r[2] * o,
  41860. i[4] = r[4] * a,
  41861. i[5] = r[5] * a,
  41862. i[6] = r[6] * a,
  41863. i[8] = r[8] * s,
  41864. i[9] = r[9] * s,
  41865. i[10] = r[10] * s,
  41866. this
  41867. }
  41868. }(),
  41869. makeRotationFromEuler: function(e) {
  41870. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41871. var t = this.elements
  41872. , i = e.x
  41873. , r = e.y
  41874. , o = e.z
  41875. , a = Math.cos(i)
  41876. , s = Math.sin(i)
  41877. , l = Math.cos(r)
  41878. , c = Math.sin(r)
  41879. , h = Math.cos(o)
  41880. , u = Math.sin(o);
  41881. if ("XYZ" === e.order) {
  41882. var d = a * h
  41883. , p = a * u
  41884. , f = s * h
  41885. , g = s * u;
  41886. t[0] = l * h,
  41887. t[4] = -l * u,
  41888. t[8] = c,
  41889. t[1] = p + f * c,
  41890. t[5] = d - g * c,
  41891. t[9] = -s * l,
  41892. t[2] = g - d * c,
  41893. t[6] = f + p * c,
  41894. t[10] = a * l
  41895. } else if ("YXZ" === e.order) {
  41896. var m = l * h
  41897. , v = l * u
  41898. , A = c * h
  41899. , y = c * u;
  41900. t[0] = m + y * s,
  41901. t[4] = A * s - v,
  41902. t[8] = a * c,
  41903. t[1] = a * u,
  41904. t[5] = a * h,
  41905. t[9] = -s,
  41906. t[2] = v * s - A,
  41907. t[6] = y + m * s,
  41908. t[10] = a * l
  41909. } else if ("ZXY" === e.order) {
  41910. var m = l * h
  41911. , v = l * u
  41912. , A = c * h
  41913. , y = c * u;
  41914. t[0] = m - y * s,
  41915. t[4] = -a * u,
  41916. t[8] = A + v * s,
  41917. t[1] = v + A * s,
  41918. t[5] = a * h,
  41919. t[9] = y - m * s,
  41920. t[2] = -a * c,
  41921. t[6] = s,
  41922. t[10] = a * l
  41923. } else if ("ZYX" === e.order) {
  41924. var d = a * h
  41925. , p = a * u
  41926. , f = s * h
  41927. , g = s * u;
  41928. t[0] = l * h,
  41929. t[4] = f * c - p,
  41930. t[8] = d * c + g,
  41931. t[1] = l * u,
  41932. t[5] = g * c + d,
  41933. t[9] = p * c - f,
  41934. t[2] = -c,
  41935. t[6] = s * l,
  41936. t[10] = a * l
  41937. } else if ("YZX" === e.order) {
  41938. var C = a * l
  41939. , I = a * c
  41940. , E = s * l
  41941. , b = s * c;
  41942. t[0] = l * h,
  41943. t[4] = b - C * u,
  41944. t[8] = E * u + I,
  41945. t[1] = u,
  41946. t[5] = a * h,
  41947. t[9] = -s * h,
  41948. t[2] = -c * h,
  41949. t[6] = I * u + E,
  41950. t[10] = C - b * u
  41951. } else if ("XZY" === e.order) {
  41952. var C = a * l
  41953. , I = a * c
  41954. , E = s * l
  41955. , b = s * c;
  41956. t[0] = l * h,
  41957. t[4] = -u,
  41958. t[8] = c * h,
  41959. t[1] = C * u + b,
  41960. t[5] = a * h,
  41961. t[9] = I * u - E,
  41962. t[2] = E * u - I,
  41963. t[6] = s * h,
  41964. t[10] = b * u + C
  41965. }
  41966. return t[3] = 0,
  41967. t[7] = 0,
  41968. t[11] = 0,
  41969. t[12] = 0,
  41970. t[13] = 0,
  41971. t[14] = 0,
  41972. t[15] = 1,
  41973. this
  41974. },
  41975. makeRotationFromQuaternion: function(e) {
  41976. var t = this.elements
  41977. , i = e.x
  41978. , n = e.y
  41979. , r = e.z
  41980. , o = e.w
  41981. , a = i + i
  41982. , s = n + n
  41983. , l = r + r
  41984. , c = i * a
  41985. , h = i * s
  41986. , u = i * l
  41987. , d = n * s
  41988. , p = n * l
  41989. , f = r * l
  41990. , g = o * a
  41991. , m = o * s
  41992. , v = o * l;
  41993. return t[0] = 1 - (d + f),
  41994. t[4] = h - v,
  41995. t[8] = u + m,
  41996. t[1] = h + v,
  41997. t[5] = 1 - (c + f),
  41998. t[9] = p - g,
  41999. t[2] = u - m,
  42000. t[6] = p + g,
  42001. t[10] = 1 - (c + d),
  42002. t[3] = 0,
  42003. t[7] = 0,
  42004. t[11] = 0,
  42005. t[12] = 0,
  42006. t[13] = 0,
  42007. t[14] = 0,
  42008. t[15] = 1,
  42009. this
  42010. },
  42011. lookAt: function() {
  42012. var e, t, i;
  42013. return function(r, o, a) {
  42014. void 0 === e && (e = new n.Vector3),
  42015. void 0 === t && (t = new n.Vector3),
  42016. void 0 === i && (i = new n.Vector3);
  42017. var s = this.elements;
  42018. return i.subVectors(r, o).normalize(),
  42019. 0 === i.lengthSq() && (i.z = 1),
  42020. e.crossVectors(a, i).normalize(),
  42021. 0 === e.lengthSq() && (i.x += 1e-4,
  42022. e.crossVectors(a, i).normalize()),
  42023. t.crossVectors(i, e),
  42024. s[0] = e.x,
  42025. s[4] = t.x,
  42026. s[8] = i.x,
  42027. s[1] = e.y,
  42028. s[5] = t.y,
  42029. s[9] = i.y,
  42030. s[2] = e.z,
  42031. s[6] = t.z,
  42032. s[10] = i.z,
  42033. this
  42034. }
  42035. }(),
  42036. multiply: function(e, t) {
  42037. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  42038. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  42039. },
  42040. multiplyMatrices: function(e, t) {
  42041. var i = e.elements
  42042. , n = t.elements
  42043. , r = this.elements
  42044. , o = i[0]
  42045. , a = i[4]
  42046. , s = i[8]
  42047. , l = i[12]
  42048. , c = i[1]
  42049. , h = i[5]
  42050. , u = i[9]
  42051. , d = i[13]
  42052. , p = i[2]
  42053. , f = i[6]
  42054. , g = i[10]
  42055. , m = i[14]
  42056. , v = i[3]
  42057. , A = i[7]
  42058. , y = i[11]
  42059. , C = i[15]
  42060. , I = n[0]
  42061. , E = n[4]
  42062. , b = n[8]
  42063. , w = n[12]
  42064. , _ = n[1]
  42065. , T = n[5]
  42066. , x = n[9]
  42067. , S = n[13]
  42068. , M = n[2]
  42069. , R = n[6]
  42070. , P = n[10]
  42071. , O = n[14]
  42072. , L = n[3]
  42073. , D = n[7]
  42074. , N = n[11]
  42075. , B = n[15];
  42076. return r[0] = o * I + a * _ + s * M + l * L,
  42077. r[4] = o * E + a * T + s * R + l * D,
  42078. r[8] = o * b + a * x + s * P + l * N,
  42079. r[12] = o * w + a * S + s * O + l * B,
  42080. r[1] = c * I + h * _ + u * M + d * L,
  42081. r[5] = c * E + h * T + u * R + d * D,
  42082. r[9] = c * b + h * x + u * P + d * N,
  42083. r[13] = c * w + h * S + u * O + d * B,
  42084. r[2] = p * I + f * _ + g * M + m * L,
  42085. r[6] = p * E + f * T + g * R + m * D,
  42086. r[10] = p * b + f * x + g * P + m * N,
  42087. r[14] = p * w + f * S + g * O + m * B,
  42088. r[3] = v * I + A * _ + y * M + C * L,
  42089. r[7] = v * E + A * T + y * R + C * D,
  42090. r[11] = v * b + A * x + y * P + C * N,
  42091. r[15] = v * w + A * S + y * O + C * B,
  42092. this
  42093. },
  42094. multiplyToArray: function(e, t, i) {
  42095. var n = this.elements;
  42096. return this.multiplyMatrices(e, t),
  42097. i[0] = n[0],
  42098. i[1] = n[1],
  42099. i[2] = n[2],
  42100. i[3] = n[3],
  42101. i[4] = n[4],
  42102. i[5] = n[5],
  42103. i[6] = n[6],
  42104. i[7] = n[7],
  42105. i[8] = n[8],
  42106. i[9] = n[9],
  42107. i[10] = n[10],
  42108. i[11] = n[11],
  42109. i[12] = n[12],
  42110. i[13] = n[13],
  42111. i[14] = n[14],
  42112. i[15] = n[15],
  42113. this
  42114. },
  42115. multiplyScalar: function(e) {
  42116. var t = this.elements;
  42117. return t[0] *= e,
  42118. t[4] *= e,
  42119. t[8] *= e,
  42120. t[12] *= e,
  42121. t[1] *= e,
  42122. t[5] *= e,
  42123. t[9] *= e,
  42124. t[13] *= e,
  42125. t[2] *= e,
  42126. t[6] *= e,
  42127. t[10] *= e,
  42128. t[14] *= e,
  42129. t[3] *= e,
  42130. t[7] *= e,
  42131. t[11] *= e,
  42132. t[15] *= e,
  42133. this
  42134. },
  42135. applyToVector3Array: function() {
  42136. var e;
  42137. return function(t, i, r) {
  42138. void 0 === e && (e = new n.Vector3),
  42139. void 0 === i && (i = 0),
  42140. void 0 === r && (r = t.length);
  42141. for (var o = 0, a = i; o < r; o += 3,
  42142. a += 3)
  42143. e.fromArray(t, a),
  42144. e.applyMatrix4(this),
  42145. e.toArray(t, a);
  42146. return t
  42147. }
  42148. }(),
  42149. applyToBuffer: function() {
  42150. var e;
  42151. return function(t, i, r) {
  42152. void 0 === e && (e = new n.Vector3),
  42153. void 0 === i && (i = 0),
  42154. void 0 === r && (r = t.length / t.itemSize);
  42155. for (var o = 0, a = i; o < r; o++,
  42156. a++)
  42157. e.x = t.getX(a),
  42158. e.y = t.getY(a),
  42159. e.z = t.getZ(a),
  42160. e.applyMatrix4(this),
  42161. t.setXYZ(e.x, e.y, e.z);
  42162. return t
  42163. }
  42164. }(),
  42165. determinant: function() {
  42166. var e = this.elements
  42167. , t = e[0]
  42168. , i = e[4]
  42169. , n = e[8]
  42170. , r = e[12]
  42171. , o = e[1]
  42172. , a = e[5]
  42173. , s = e[9]
  42174. , l = e[13]
  42175. , c = e[2]
  42176. , h = e[6]
  42177. , u = e[10]
  42178. , d = e[14]
  42179. , p = e[3]
  42180. , f = e[7]
  42181. , g = e[11]
  42182. , m = e[15];
  42183. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42184. },
  42185. transpose: function() {
  42186. var e, t = this.elements;
  42187. return e = t[1],
  42188. t[1] = t[4],
  42189. t[4] = e,
  42190. e = t[2],
  42191. t[2] = t[8],
  42192. t[8] = e,
  42193. e = t[6],
  42194. t[6] = t[9],
  42195. t[9] = e,
  42196. e = t[3],
  42197. t[3] = t[12],
  42198. t[12] = e,
  42199. e = t[7],
  42200. t[7] = t[13],
  42201. t[13] = e,
  42202. e = t[11],
  42203. t[11] = t[14],
  42204. t[14] = e,
  42205. this
  42206. },
  42207. flattenToArrayOffset: function(e, t) {
  42208. var i = this.elements;
  42209. return e[t] = i[0],
  42210. e[t + 1] = i[1],
  42211. e[t + 2] = i[2],
  42212. e[t + 3] = i[3],
  42213. e[t + 4] = i[4],
  42214. e[t + 5] = i[5],
  42215. e[t + 6] = i[6],
  42216. e[t + 7] = i[7],
  42217. e[t + 8] = i[8],
  42218. e[t + 9] = i[9],
  42219. e[t + 10] = i[10],
  42220. e[t + 11] = i[11],
  42221. e[t + 12] = i[12],
  42222. e[t + 13] = i[13],
  42223. e[t + 14] = i[14],
  42224. e[t + 15] = i[15],
  42225. e
  42226. },
  42227. getPosition: function() {
  42228. var e;
  42229. return function() {
  42230. return void 0 === e && (e = new n.Vector3),
  42231. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42232. e.setFromMatrixColumn(this, 3)
  42233. }
  42234. }(),
  42235. setPosition: function(e) {
  42236. var t = this.elements;
  42237. return t[12] = e.x,
  42238. t[13] = e.y,
  42239. t[14] = e.z,
  42240. this
  42241. },
  42242. getInverse: function(e, t) {
  42243. var i = this.elements
  42244. , n = e.elements
  42245. , r = n[0]
  42246. , o = n[1]
  42247. , a = n[2]
  42248. , s = n[3]
  42249. , l = n[4]
  42250. , c = n[5]
  42251. , h = n[6]
  42252. , u = n[7]
  42253. , d = n[8]
  42254. , p = n[9]
  42255. , f = n[10]
  42256. , g = n[11]
  42257. , m = n[12]
  42258. , v = n[13]
  42259. , A = n[14]
  42260. , y = n[15]
  42261. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42262. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42263. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42264. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42265. , w = r * C + o * I + a * E + s * b;
  42266. if (0 === w) {
  42267. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42268. if (t)
  42269. throw new Error(_);
  42270. return console.warn(_),
  42271. this.identity()
  42272. }
  42273. return i[0] = C,
  42274. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42275. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42276. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42277. i[4] = I,
  42278. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42279. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42280. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42281. i[8] = E,
  42282. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42283. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42284. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42285. i[12] = b,
  42286. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42287. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42288. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42289. this.multiplyScalar(1 / w)
  42290. },
  42291. scale: function(e) {
  42292. var t = this.elements
  42293. , i = e.x
  42294. , n = e.y
  42295. , r = e.z;
  42296. return t[0] *= i,
  42297. t[4] *= n,
  42298. t[8] *= r,
  42299. t[1] *= i,
  42300. t[5] *= n,
  42301. t[9] *= r,
  42302. t[2] *= i,
  42303. t[6] *= n,
  42304. t[10] *= r,
  42305. t[3] *= i,
  42306. t[7] *= n,
  42307. t[11] *= r,
  42308. this
  42309. },
  42310. getMaxScaleOnAxis: function() {
  42311. var e = this.elements
  42312. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42313. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42314. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42315. return Math.sqrt(Math.max(t, i, n))
  42316. },
  42317. makeTranslation: function(e, t, i) {
  42318. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42319. this
  42320. },
  42321. makeRotationX: function(e) {
  42322. var t = Math.cos(e)
  42323. , i = Math.sin(e);
  42324. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42325. this
  42326. },
  42327. makeRotationY: function(e) {
  42328. var t = Math.cos(e)
  42329. , i = Math.sin(e);
  42330. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42331. this
  42332. },
  42333. makeRotationZ: function(e) {
  42334. var t = Math.cos(e)
  42335. , i = Math.sin(e);
  42336. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42337. this
  42338. },
  42339. makeRotationAxis: function(e, t) {
  42340. var i = Math.cos(t)
  42341. , n = Math.sin(t)
  42342. , r = 1 - i
  42343. , o = e.x
  42344. , a = e.y
  42345. , s = e.z
  42346. , l = r * o
  42347. , c = r * a;
  42348. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42349. this
  42350. },
  42351. makeScale: function(e, t, i) {
  42352. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42353. this
  42354. },
  42355. compose: function(e, t, i) {
  42356. return this.makeRotationFromQuaternion(t),
  42357. this.scale(i),
  42358. this.setPosition(e),
  42359. this
  42360. },
  42361. decompose: function() {
  42362. var e, t;
  42363. return function(i, r, o) {
  42364. void 0 === e && (e = new n.Vector3),
  42365. void 0 === t && (t = new n.Matrix4);
  42366. var a = this.elements
  42367. , s = e.set(a[0], a[1], a[2]).length()
  42368. , l = e.set(a[4], a[5], a[6]).length()
  42369. , c = e.set(a[8], a[9], a[10]).length()
  42370. , h = this.determinant();
  42371. h < 0 && (s = -s),
  42372. i.x = a[12],
  42373. i.y = a[13],
  42374. i.z = a[14],
  42375. t.elements.set(this.elements);
  42376. var u = 1 / s
  42377. , d = 1 / l
  42378. , p = 1 / c;
  42379. return t.elements[0] *= u,
  42380. t.elements[1] *= u,
  42381. t.elements[2] *= u,
  42382. t.elements[4] *= d,
  42383. t.elements[5] *= d,
  42384. t.elements[6] *= d,
  42385. t.elements[8] *= p,
  42386. t.elements[9] *= p,
  42387. t.elements[10] *= p,
  42388. r.setFromRotationMatrix(t),
  42389. o.x = s,
  42390. o.y = l,
  42391. o.z = c,
  42392. this
  42393. }
  42394. }(),
  42395. makeFrustum: function(e, t, i, n, r, o) {
  42396. var a = this.elements
  42397. , s = 2 * r / (t - e)
  42398. , l = 2 * r / (n - i)
  42399. , c = (t + e) / (t - e)
  42400. , h = (n + i) / (n - i)
  42401. , u = -(o + r) / (o - r)
  42402. , d = -2 * o * r / (o - r);
  42403. return a[0] = s,
  42404. a[4] = 0,
  42405. a[8] = c,
  42406. a[12] = 0,
  42407. a[1] = 0,
  42408. a[5] = l,
  42409. a[9] = h,
  42410. a[13] = 0,
  42411. a[2] = 0,
  42412. a[6] = 0,
  42413. a[10] = u,
  42414. a[14] = d,
  42415. a[3] = 0,
  42416. a[7] = 0,
  42417. a[11] = -1,
  42418. a[15] = 0,
  42419. this
  42420. },
  42421. makePerspective: function(e, t, i, r) {
  42422. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42423. , a = -o
  42424. , s = a * t
  42425. , l = o * t;
  42426. return this.makeFrustum(s, l, a, o, i, r)
  42427. },
  42428. makeOrthographic: function(e, t, i, n, r, o) {
  42429. var a = this.elements
  42430. , s = 1 / (t - e)
  42431. , l = 1 / (i - n)
  42432. , c = 1 / (o - r)
  42433. , h = (t + e) * s
  42434. , u = (i + n) * l
  42435. , d = (o + r) * c;
  42436. return a[0] = 2 * s,
  42437. a[4] = 0,
  42438. a[8] = 0,
  42439. a[12] = -h,
  42440. a[1] = 0,
  42441. a[5] = 2 * l,
  42442. a[9] = 0,
  42443. a[13] = -u,
  42444. a[2] = 0,
  42445. a[6] = 0,
  42446. a[10] = -2 * c,
  42447. a[14] = -d,
  42448. a[3] = 0,
  42449. a[7] = 0,
  42450. a[11] = 0,
  42451. a[15] = 1,
  42452. this
  42453. },
  42454. equals: function(e) {
  42455. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42456. if (t[n] !== i[n])
  42457. return !1;
  42458. return !0
  42459. },
  42460. fromArray: function(e) {
  42461. return this.elements.set(e),
  42462. this
  42463. },
  42464. toArray: function() {
  42465. var e = this.elements;
  42466. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42467. }
  42468. },
  42469. n.Ray = function(e, t) {
  42470. this.origin = void 0 !== e ? e : new n.Vector3,
  42471. this.direction = void 0 !== t ? t : new n.Vector3
  42472. }
  42473. ,
  42474. n.Ray.prototype = {
  42475. constructor: n.Ray,
  42476. set: function(e, t) {
  42477. return this.origin.copy(e),
  42478. this.direction.copy(t),
  42479. this
  42480. },
  42481. clone: function() {
  42482. return (new this.constructor).copy(this)
  42483. },
  42484. copy: function(e) {
  42485. return this.origin.copy(e.origin),
  42486. this.direction.copy(e.direction),
  42487. this
  42488. },
  42489. at: function(e, t) {
  42490. var i = t || new n.Vector3;
  42491. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42492. },
  42493. lookAt: function(e) {
  42494. this.direction.copy(e).sub(this.origin).normalize()
  42495. },
  42496. recast: function() {
  42497. var e = new n.Vector3;
  42498. return function(t) {
  42499. return this.origin.copy(this.at(t, e)),
  42500. this
  42501. }
  42502. }(),
  42503. closestPointToPoint: function(e, t) {
  42504. var i = t || new n.Vector3;
  42505. i.subVectors(e, this.origin);
  42506. var r = i.dot(this.direction);
  42507. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42508. },
  42509. distanceToPoint: function(e) {
  42510. return Math.sqrt(this.distanceSqToPoint(e))
  42511. },
  42512. distanceSqToPoint: function() {
  42513. var e = new n.Vector3;
  42514. return function(t) {
  42515. var i = e.subVectors(t, this.origin).dot(this.direction);
  42516. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42517. e.distanceToSquared(t))
  42518. }
  42519. }(),
  42520. distanceSqToSegment: function() {
  42521. var e = new n.Vector3
  42522. , t = new n.Vector3
  42523. , i = new n.Vector3;
  42524. return function(n, r, o, a) {
  42525. e.copy(n).add(r).multiplyScalar(.5),
  42526. t.copy(r).sub(n).normalize(),
  42527. i.copy(this.origin).sub(e);
  42528. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42529. if (m > 0)
  42530. if (s = d * f - p,
  42531. l = d * p - f,
  42532. h = u * m,
  42533. s >= 0)
  42534. if (l >= -h)
  42535. if (l <= h) {
  42536. var v = 1 / m;
  42537. s *= v,
  42538. l *= v,
  42539. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42540. } else
  42541. l = u,
  42542. s = Math.max(0, -(d * l + p)),
  42543. c = -s * s + l * (l + 2 * f) + g;
  42544. else
  42545. l = -u,
  42546. s = Math.max(0, -(d * l + p)),
  42547. c = -s * s + l * (l + 2 * f) + g;
  42548. else
  42549. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42550. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42551. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42552. l = Math.min(Math.max(-u, -f), u),
  42553. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42554. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42555. c = -s * s + l * (l + 2 * f) + g);
  42556. else
  42557. l = d > 0 ? -u : u,
  42558. s = Math.max(0, -(d * l + p)),
  42559. c = -s * s + l * (l + 2 * f) + g;
  42560. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42561. a && a.copy(t).multiplyScalar(l).add(e),
  42562. c
  42563. }
  42564. }(),
  42565. intersectSphere: function() {
  42566. var e = new n.Vector3;
  42567. return function(t, i) {
  42568. e.subVectors(t.center, this.origin);
  42569. var n = e.dot(this.direction)
  42570. , r = e.dot(e) - n * n
  42571. , o = t.radius * t.radius;
  42572. if (r > o)
  42573. return null;
  42574. var a = Math.sqrt(o - r)
  42575. , s = n - a
  42576. , l = n + a;
  42577. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42578. }
  42579. }(),
  42580. intersectsSphere: function(e) {
  42581. return this.distanceToPoint(e.center) <= e.radius
  42582. },
  42583. distanceToPlane: function(e) {
  42584. var t = e.normal.dot(this.direction);
  42585. if (0 === t)
  42586. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42587. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42588. return i >= 0 ? i : null
  42589. },
  42590. intersectPlane: function(e, t) {
  42591. var i = this.distanceToPlane(e);
  42592. return null === i ? null : this.at(i, t)
  42593. },
  42594. intersectsPlane: function(e) {
  42595. var t = e.distanceToPoint(this.origin);
  42596. if (0 === t)
  42597. return !0;
  42598. var i = e.normal.dot(this.direction);
  42599. return i * t < 0
  42600. },
  42601. intersectBox: function(e, t) {
  42602. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42603. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42604. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42605. n = (e.min.x - u.x) * l),
  42606. c >= 0 ? (r = (e.min.y - u.y) * c,
  42607. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42608. o = (e.min.y - u.y) * c),
  42609. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42610. (o < n || n !== n) && (n = o),
  42611. h >= 0 ? (a = (e.min.z - u.z) * h,
  42612. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42613. s = (e.min.z - u.z) * h),
  42614. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42615. (s < n || n !== n) && (n = s),
  42616. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42617. },
  42618. intersectsBox: function() {
  42619. var e = new n.Vector3;
  42620. return function(t) {
  42621. return null !== this.intersectBox(t, e)
  42622. }
  42623. }(),
  42624. intersectTriangle: function() {
  42625. var e = new n.Vector3
  42626. , t = new n.Vector3
  42627. , i = new n.Vector3
  42628. , r = new n.Vector3;
  42629. return function(n, o, a, s, l) {
  42630. t.subVectors(o, n),
  42631. i.subVectors(a, n),
  42632. r.crossVectors(t, i);
  42633. var c, h = this.direction.dot(r);
  42634. if (h > 0) {
  42635. if (s)
  42636. return null;
  42637. c = 1
  42638. } else {
  42639. if (!(h < 0))
  42640. return null;
  42641. c = -1,
  42642. h = -h
  42643. }
  42644. e.subVectors(this.origin, n);
  42645. var u = c * this.direction.dot(i.crossVectors(e, i));
  42646. if (u < 0)
  42647. return null;
  42648. var d = c * this.direction.dot(t.cross(e));
  42649. if (d < 0)
  42650. return null;
  42651. if (u + d > h)
  42652. return null;
  42653. var p = -c * e.dot(r);
  42654. return p < 0 ? null : this.at(p / h, l)
  42655. }
  42656. }(),
  42657. applyMatrix4: function(e) {
  42658. return this.direction.add(this.origin).applyMatrix4(e),
  42659. this.origin.applyMatrix4(e),
  42660. this.direction.sub(this.origin),
  42661. this.direction.normalize(),
  42662. this
  42663. },
  42664. equals: function(e) {
  42665. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42666. }
  42667. },
  42668. n.Sphere = function(e, t) {
  42669. this.center = void 0 !== e ? e : new n.Vector3,
  42670. this.radius = void 0 !== t ? t : 0
  42671. }
  42672. ,
  42673. n.Sphere.prototype = {
  42674. constructor: n.Sphere,
  42675. set: function(e, t) {
  42676. return this.center.copy(e),
  42677. this.radius = t,
  42678. this
  42679. },
  42680. setFromPoints: function() {
  42681. var e = new n.Box3;
  42682. return function(t, i) {
  42683. var n = this.center;
  42684. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42685. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42686. r = Math.max(r, n.distanceToSquared(t[o]));
  42687. return this.radius = Math.sqrt(r),
  42688. this
  42689. }
  42690. }(),
  42691. clone: function() {
  42692. return (new this.constructor).copy(this)
  42693. },
  42694. copy: function(e) {
  42695. return this.center.copy(e.center),
  42696. this.radius = e.radius,
  42697. this
  42698. },
  42699. empty: function() {
  42700. return this.radius <= 0
  42701. },
  42702. containsPoint: function(e) {
  42703. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42704. },
  42705. distanceToPoint: function(e) {
  42706. return e.distanceTo(this.center) - this.radius
  42707. },
  42708. intersectsSphere: function(e) {
  42709. var t = this.radius + e.radius;
  42710. return e.center.distanceToSquared(this.center) <= t * t
  42711. },
  42712. intersectsBox: function(e) {
  42713. return e.intersectsSphere(this)
  42714. },
  42715. intersectsPlane: function(e) {
  42716. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42717. },
  42718. clampPoint: function(e, t) {
  42719. var i = this.center.distanceToSquared(e)
  42720. , r = t || new n.Vector3;
  42721. return r.copy(e),
  42722. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42723. r.multiplyScalar(this.radius).add(this.center)),
  42724. r
  42725. },
  42726. getBoundingBox: function(e) {
  42727. var t = e || new n.Box3;
  42728. return t.set(this.center, this.center),
  42729. t.expandByScalar(this.radius),
  42730. t
  42731. },
  42732. applyMatrix4: function(e) {
  42733. return this.center.applyMatrix4(e),
  42734. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42735. this
  42736. },
  42737. translate: function(e) {
  42738. return this.center.add(e),
  42739. this
  42740. },
  42741. equals: function(e) {
  42742. return e.center.equals(this.center) && e.radius === this.radius
  42743. }
  42744. },
  42745. n.Frustum = function(e, t, i, r, o, a) {
  42746. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42747. }
  42748. ,
  42749. n.Frustum.prototype = {
  42750. constructor: n.Frustum,
  42751. set: function(e, t, i, n, r, o) {
  42752. var a = this.planes;
  42753. return a[0].copy(e),
  42754. a[1].copy(t),
  42755. a[2].copy(i),
  42756. a[3].copy(n),
  42757. a[4].copy(r),
  42758. a[5].copy(o),
  42759. this
  42760. },
  42761. clone: function() {
  42762. return (new this.constructor).copy(this)
  42763. },
  42764. copy: function(e) {
  42765. for (var t = this.planes, i = 0; i < 6; i++)
  42766. t[i].copy(e.planes[i]);
  42767. return this
  42768. },
  42769. setFromMatrix: function(e) {
  42770. var t = this.planes
  42771. , i = e.elements
  42772. , n = i[0]
  42773. , r = i[1]
  42774. , o = i[2]
  42775. , a = i[3]
  42776. , s = i[4]
  42777. , l = i[5]
  42778. , c = i[6]
  42779. , h = i[7]
  42780. , u = i[8]
  42781. , d = i[9]
  42782. , p = i[10]
  42783. , f = i[11]
  42784. , g = i[12]
  42785. , m = i[13]
  42786. , v = i[14]
  42787. , A = i[15];
  42788. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42789. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42790. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42791. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42792. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42793. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42794. this
  42795. },
  42796. intersectsObject: function() {
  42797. var e = new n.Sphere;
  42798. return function(t) {
  42799. var i = t.geometry;
  42800. return null === i.boundingSphere && i.computeBoundingSphere(),
  42801. e.copy(i.boundingSphere),
  42802. e.applyMatrix4(t.matrixWorld),
  42803. this.intersectsSphere(e)
  42804. }
  42805. }(),
  42806. intersectsSphere: function(e) {
  42807. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42808. var o = t[r].distanceToPoint(i);
  42809. if (o < n)
  42810. return !1
  42811. }
  42812. return !0
  42813. },
  42814. intersectsBox: function() {
  42815. var e = new n.Vector3
  42816. , t = new n.Vector3;
  42817. return function(i) {
  42818. for (var n = this.planes, r = 0; r < 6; r++) {
  42819. var o = n[r];
  42820. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42821. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42822. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42823. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42824. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42825. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42826. var a = o.distanceToPoint(e)
  42827. , s = o.distanceToPoint(t);
  42828. if (a < 0 && s < 0)
  42829. return !1
  42830. }
  42831. return !0
  42832. }
  42833. }(),
  42834. containsPoint: function(e) {
  42835. for (var t = this.planes, i = 0; i < 6; i++)
  42836. if (t[i].distanceToPoint(e) < 0)
  42837. return !1;
  42838. return !0
  42839. }
  42840. },
  42841. n.Plane = function(e, t) {
  42842. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42843. this.constant = void 0 !== t ? t : 0
  42844. }
  42845. ,
  42846. n.Plane.prototype = {
  42847. constructor: n.Plane,
  42848. set: function(e, t) {
  42849. return this.normal.copy(e),
  42850. this.constant = t,
  42851. this
  42852. },
  42853. setComponents: function(e, t, i, n) {
  42854. return this.normal.set(e, t, i),
  42855. this.constant = n,
  42856. this
  42857. },
  42858. setFromNormalAndCoplanarPoint: function(e, t) {
  42859. return this.normal.copy(e),
  42860. this.constant = -t.dot(this.normal),
  42861. this
  42862. },
  42863. setFromCoplanarPoints: function() {
  42864. var e = new n.Vector3
  42865. , t = new n.Vector3;
  42866. return function(i, n, r) {
  42867. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42868. return this.setFromNormalAndCoplanarPoint(o, i),
  42869. this
  42870. }
  42871. }(),
  42872. clone: function() {
  42873. return (new this.constructor).copy(this)
  42874. },
  42875. copy: function(e) {
  42876. return this.normal.copy(e.normal),
  42877. this.constant = e.constant,
  42878. this
  42879. },
  42880. normalize: function() {
  42881. var e = 1 / this.normal.length();
  42882. return this.normal.multiplyScalar(e),
  42883. this.constant *= e,
  42884. this
  42885. },
  42886. negate: function() {
  42887. return this.constant *= -1,
  42888. this.normal.negate(),
  42889. this
  42890. },
  42891. distanceToPoint: function(e) {
  42892. return this.normal.dot(e) + this.constant
  42893. },
  42894. distanceToSphere: function(e) {
  42895. return this.distanceToPoint(e.center) - e.radius
  42896. },
  42897. projectPoint: function(e, t) {
  42898. return this.orthoPoint(e, t).sub(e).negate()
  42899. },
  42900. orthoPoint: function(e, t) {
  42901. var i = this.distanceToPoint(e)
  42902. , r = t || new n.Vector3;
  42903. return r.copy(this.normal).multiplyScalar(i)
  42904. },
  42905. intersectLine: function() {
  42906. var e = new n.Vector3;
  42907. return function(t, i) {
  42908. var r = i || new n.Vector3
  42909. , o = t.delta(e)
  42910. , a = this.normal.dot(o);
  42911. if (0 !== a) {
  42912. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42913. if (!(s < 0 || s > 1))
  42914. return r.copy(o).multiplyScalar(s).add(t.start)
  42915. } else if (0 === this.distanceToPoint(t.start))
  42916. return r.copy(t.start)
  42917. }
  42918. }(),
  42919. intersectsLine: function(e) {
  42920. var t = this.distanceToPoint(e.start)
  42921. , i = this.distanceToPoint(e.end);
  42922. return t < 0 && i > 0 || i < 0 && t > 0
  42923. },
  42924. intersectsBox: function(e) {
  42925. return e.intersectsPlane(this)
  42926. },
  42927. intersectsSphere: function(e) {
  42928. return e.intersectsPlane(this)
  42929. },
  42930. coplanarPoint: function(e) {
  42931. var t = e || new n.Vector3;
  42932. return t.copy(this.normal).multiplyScalar(-this.constant)
  42933. },
  42934. applyMatrix4: function() {
  42935. var e = new n.Vector3
  42936. , t = new n.Vector3
  42937. , i = new n.Matrix3;
  42938. return function(n, r) {
  42939. var o = r || i.getNormalMatrix(n)
  42940. , a = e.copy(this.normal).applyMatrix3(o)
  42941. , s = this.coplanarPoint(t);
  42942. return s.applyMatrix4(n),
  42943. this.setFromNormalAndCoplanarPoint(a, s),
  42944. this
  42945. }
  42946. }(),
  42947. translate: function(e) {
  42948. return this.constant = this.constant - e.dot(this.normal),
  42949. this
  42950. },
  42951. equals: function(e) {
  42952. return e.normal.equals(this.normal) && e.constant === this.constant
  42953. }
  42954. },
  42955. n.Spherical = function(e, t, i) {
  42956. return this.radius = void 0 !== e ? e : 1,
  42957. this.phi = void 0 !== t ? t : 0,
  42958. this.theta = void 0 !== i ? i : 0,
  42959. this
  42960. }
  42961. ,
  42962. n.Spherical.prototype = {
  42963. constructor: n.Spherical,
  42964. set: function(e, t, i) {
  42965. this.radius = e,
  42966. this.phi = t,
  42967. this.theta = i
  42968. },
  42969. clone: function() {
  42970. return (new this.constructor).copy(this)
  42971. },
  42972. copy: function(e) {
  42973. return this.radius.copy(e.radius),
  42974. this.phi.copy(e.phi),
  42975. this.theta.copy(e.theta),
  42976. this
  42977. },
  42978. makeSafe: function() {
  42979. var e = 1e-6;
  42980. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42981. },
  42982. setFromVector3: function(e) {
  42983. return this.radius = e.length(),
  42984. 0 === this.radius ? (this.theta = 0,
  42985. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42986. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42987. this
  42988. }
  42989. },
  42990. n.Math = {
  42991. generateUUID: function() {
  42992. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42993. return function() {
  42994. for (var r = 0; r < 36; r++)
  42995. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42996. e = 15 & n,
  42997. n >>= 4,
  42998. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42999. return i.join("")
  43000. }
  43001. }(),
  43002. clamp: function(e, t, i) {
  43003. return Math.max(t, Math.min(i, e))
  43004. },
  43005. euclideanModulo: function(e, t) {
  43006. return (e % t + t) % t
  43007. },
  43008. mapLinear: function(e, t, i, n, r) {
  43009. return n + (e - t) * (r - n) / (i - t)
  43010. },
  43011. smoothstep: function(e, t, i) {
  43012. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43013. e * e * (3 - 2 * e))
  43014. },
  43015. smootherstep: function(e, t, i) {
  43016. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43017. e * e * e * (e * (6 * e - 15) + 10))
  43018. },
  43019. random16: function() {
  43020. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  43021. Math.random()
  43022. },
  43023. randInt: function(e, t) {
  43024. return e + Math.floor(Math.random() * (t - e + 1))
  43025. },
  43026. randFloat: function(e, t) {
  43027. return e + Math.random() * (t - e)
  43028. },
  43029. randFloatSpread: function(e) {
  43030. return e * (.5 - Math.random())
  43031. },
  43032. degToRad: function() {
  43033. var e = Math.PI / 180;
  43034. return function(t) {
  43035. return t * e
  43036. }
  43037. }(),
  43038. radToDeg: function() {
  43039. var e = 180 / Math.PI;
  43040. return function(t) {
  43041. return t * e
  43042. }
  43043. }(),
  43044. isPowerOfTwo: function(e) {
  43045. return 0 === (e & e - 1) && 0 !== e
  43046. },
  43047. nearestPowerOfTwo: function(e) {
  43048. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  43049. },
  43050. nextPowerOfTwo: function(e) {
  43051. return e--,
  43052. e |= e >> 1,
  43053. e |= e >> 2,
  43054. e |= e >> 4,
  43055. e |= e >> 8,
  43056. e |= e >> 16,
  43057. e++,
  43058. e
  43059. }
  43060. },
  43061. n.Spline = function(e) {
  43062. function t(e, t, i, n, r, o, a) {
  43063. var s = .5 * (i - e)
  43064. , l = .5 * (n - t);
  43065. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  43066. }
  43067. this.points = e;
  43068. var i, r, o, a, s, l, c, h, u, d = [], p = {
  43069. x: 0,
  43070. y: 0,
  43071. z: 0
  43072. };
  43073. this.initFromArray = function(e) {
  43074. this.points = [];
  43075. for (var t = 0; t < e.length; t++)
  43076. this.points[t] = {
  43077. x: e[t][0],
  43078. y: e[t][1],
  43079. z: e[t][2]
  43080. }
  43081. }
  43082. ,
  43083. this.getPoint = function(e) {
  43084. return i = (this.points.length - 1) * e,
  43085. r = Math.floor(i),
  43086. o = i - r,
  43087. d[0] = 0 === r ? r : r - 1,
  43088. d[1] = r,
  43089. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43090. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43091. l = this.points[d[0]],
  43092. c = this.points[d[1]],
  43093. h = this.points[d[2]],
  43094. u = this.points[d[3]],
  43095. a = o * o,
  43096. s = o * a,
  43097. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43098. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43099. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43100. p
  43101. }
  43102. ,
  43103. this.getControlPointsArray = function() {
  43104. var e, t, i = this.points.length, n = [];
  43105. for (e = 0; e < i; e++)
  43106. t = this.points[e],
  43107. n[e] = [t.x, t.y, t.z];
  43108. return n
  43109. }
  43110. ,
  43111. this.getLength = function(e) {
  43112. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43113. for (u[0] = 0,
  43114. e || (e = 100),
  43115. r = this.points.length * e,
  43116. c.copy(this.points[0]),
  43117. t = 1; t < r; t++)
  43118. i = t / r,
  43119. o = this.getPoint(i),
  43120. h.copy(o),
  43121. d += h.distanceTo(c),
  43122. c.copy(o),
  43123. a = (this.points.length - 1) * i,
  43124. s = Math.floor(a),
  43125. s !== l && (u[s] = d,
  43126. l = s);
  43127. return u[u.length] = d,
  43128. {
  43129. chunks: u,
  43130. total: d
  43131. }
  43132. }
  43133. ,
  43134. this.reparametrizeByArcLength = function(e) {
  43135. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43136. for (h.push(u.copy(this.points[0]).clone()),
  43137. t = 1; t < this.points.length; t++) {
  43138. for (s = d.chunks[t] - d.chunks[t - 1],
  43139. l = Math.ceil(e * s / d.total),
  43140. o = (t - 1) / (this.points.length - 1),
  43141. a = t / (this.points.length - 1),
  43142. i = 1; i < l - 1; i++)
  43143. r = o + i * (1 / l) * (a - o),
  43144. c = this.getPoint(r),
  43145. h.push(u.copy(c).clone());
  43146. h.push(u.copy(this.points[t]).clone())
  43147. }
  43148. this.points = h
  43149. }
  43150. }
  43151. ,
  43152. n.Triangle = function(e, t, i) {
  43153. this.a = void 0 !== e ? e : new n.Vector3,
  43154. this.b = void 0 !== t ? t : new n.Vector3,
  43155. this.c = void 0 !== i ? i : new n.Vector3
  43156. }
  43157. ,
  43158. n.Triangle.normal = function() {
  43159. var e = new n.Vector3;
  43160. return function(t, i, r, o) {
  43161. var a = o || new n.Vector3;
  43162. a.subVectors(r, i),
  43163. e.subVectors(t, i),
  43164. a.cross(e);
  43165. var s = a.lengthSq();
  43166. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43167. }
  43168. }(),
  43169. n.Triangle.barycoordFromPoint = function() {
  43170. var e = new n.Vector3
  43171. , t = new n.Vector3
  43172. , i = new n.Vector3;
  43173. return function(r, o, a, s, l) {
  43174. e.subVectors(s, o),
  43175. t.subVectors(a, o),
  43176. i.subVectors(r, o);
  43177. var c = e.dot(e)
  43178. , h = e.dot(t)
  43179. , u = e.dot(i)
  43180. , d = t.dot(t)
  43181. , p = t.dot(i)
  43182. , f = c * d - h * h
  43183. , g = l || new n.Vector3;
  43184. if (0 === f)
  43185. return g.set(-2, -1, -1);
  43186. var m = 1 / f
  43187. , v = (d * u - h * p) * m
  43188. , A = (c * p - h * u) * m;
  43189. return g.set(1 - v - A, A, v)
  43190. }
  43191. }(),
  43192. n.Triangle.containsPoint = function() {
  43193. var e = new n.Vector3;
  43194. return function(t, i, r, o) {
  43195. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43196. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43197. }
  43198. }(),
  43199. n.Triangle.prototype = {
  43200. constructor: n.Triangle,
  43201. set: function(e, t, i) {
  43202. return this.a.copy(e),
  43203. this.b.copy(t),
  43204. this.c.copy(i),
  43205. this
  43206. },
  43207. setFromPointsAndIndices: function(e, t, i, n) {
  43208. return this.a.copy(e[t]),
  43209. this.b.copy(e[i]),
  43210. this.c.copy(e[n]),
  43211. this
  43212. },
  43213. clone: function() {
  43214. return (new this.constructor).copy(this)
  43215. },
  43216. copy: function(e) {
  43217. return this.a.copy(e.a),
  43218. this.b.copy(e.b),
  43219. this.c.copy(e.c),
  43220. this
  43221. },
  43222. area: function() {
  43223. var e = new n.Vector3
  43224. , t = new n.Vector3;
  43225. return function() {
  43226. return e.subVectors(this.c, this.b),
  43227. t.subVectors(this.a, this.b),
  43228. .5 * e.cross(t).length()
  43229. }
  43230. }(),
  43231. midpoint: function(e) {
  43232. var t = e || new n.Vector3;
  43233. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43234. },
  43235. normal: function(e) {
  43236. return n.Triangle.normal(this.a, this.b, this.c, e)
  43237. },
  43238. plane: function(e) {
  43239. var t = e || new n.Plane;
  43240. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43241. },
  43242. barycoordFromPoint: function(e, t) {
  43243. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43244. },
  43245. containsPoint: function(e) {
  43246. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43247. },
  43248. equals: function(e) {
  43249. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43250. }
  43251. },
  43252. n.Interpolant = function(e, t, i, n) {
  43253. this.parameterPositions = e,
  43254. this._cachedIndex = 0,
  43255. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43256. this.sampleValues = t,
  43257. this.valueSize = i
  43258. }
  43259. ,
  43260. n.Interpolant.prototype = {
  43261. constructor: n.Interpolant,
  43262. evaluate: function(e) {
  43263. var t = this.parameterPositions
  43264. , i = this._cachedIndex
  43265. , n = t[i]
  43266. , r = t[i - 1];
  43267. e: {
  43268. t: {
  43269. var o;
  43270. i: {
  43271. n: if (!(e < n)) {
  43272. for (var a = i + 2; ; ) {
  43273. if (void 0 === n) {
  43274. if (e < r)
  43275. break n;
  43276. return i = t.length,
  43277. this._cachedIndex = i,
  43278. this.afterEnd_(i - 1, e, r)
  43279. }
  43280. if (i === a)
  43281. break;
  43282. if (r = n,
  43283. n = t[++i],
  43284. e < n)
  43285. break t
  43286. }
  43287. o = t.length;
  43288. break i
  43289. }
  43290. {
  43291. if (e >= r)
  43292. break e;
  43293. var s = t[1];
  43294. e < s && (i = 2,
  43295. r = s);
  43296. for (var a = i - 2; ; ) {
  43297. if (void 0 === r)
  43298. return this._cachedIndex = 0,
  43299. this.beforeStart_(0, e, n);
  43300. if (i === a)
  43301. break;
  43302. if (n = r,
  43303. r = t[--i - 1],
  43304. e >= r)
  43305. break t
  43306. }
  43307. o = i,
  43308. i = 0
  43309. }
  43310. }
  43311. for (; i < o; ) {
  43312. var l = i + o >>> 1;
  43313. e < t[l] ? o = l : i = l + 1
  43314. }
  43315. if (n = t[i],
  43316. r = t[i - 1],
  43317. void 0 === r)
  43318. return this._cachedIndex = 0,
  43319. this.beforeStart_(0, e, n);
  43320. if (void 0 === n)
  43321. return i = t.length,
  43322. this._cachedIndex = i,
  43323. this.afterEnd_(i - 1, r, e)
  43324. }
  43325. this._cachedIndex = i,
  43326. this.intervalChanged_(i, r, n)
  43327. }
  43328. return this.interpolate_(i, r, e, n)
  43329. },
  43330. settings: null,
  43331. DefaultSettings_: {},
  43332. getSettings_: function() {
  43333. return this.settings || this.DefaultSettings_
  43334. },
  43335. copySampleValue_: function(e) {
  43336. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43337. t[o] = i[r + o];
  43338. return t
  43339. },
  43340. interpolate_: function(e, t, i, n) {
  43341. throw new Error("call to abstract method")
  43342. },
  43343. intervalChanged_: function(e, t, i) {}
  43344. },
  43345. Object.assign(n.Interpolant.prototype, {
  43346. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43347. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43348. }),
  43349. n.CubicInterpolant = function(e, t, i, r) {
  43350. n.Interpolant.call(this, e, t, i, r),
  43351. this._weightPrev = -0,
  43352. this._offsetPrev = -0,
  43353. this._weightNext = -0,
  43354. this._offsetNext = -0
  43355. }
  43356. ,
  43357. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43358. constructor: n.CubicInterpolant,
  43359. DefaultSettings_: {
  43360. endingStart: n.ZeroCurvatureEnding,
  43361. endingEnd: n.ZeroCurvatureEnding
  43362. },
  43363. intervalChanged_: function(e, t, i) {
  43364. var r = this.parameterPositions
  43365. , o = e - 2
  43366. , a = e + 1
  43367. , s = r[o]
  43368. , l = r[a];
  43369. if (void 0 === s)
  43370. switch (this.getSettings_().endingStart) {
  43371. case n.ZeroSlopeEnding:
  43372. o = e,
  43373. s = 2 * t - i;
  43374. break;
  43375. case n.WrapAroundEnding:
  43376. o = r.length - 2,
  43377. s = t + r[o] - r[o + 1];
  43378. break;
  43379. default:
  43380. o = e,
  43381. s = i
  43382. }
  43383. if (void 0 === l)
  43384. switch (this.getSettings_().endingEnd) {
  43385. case n.ZeroSlopeEnding:
  43386. a = e,
  43387. l = 2 * i - t;
  43388. break;
  43389. case n.WrapAroundEnding:
  43390. a = 1,
  43391. l = i + r[1] - r[0];
  43392. break;
  43393. default:
  43394. a = e - 1,
  43395. l = t
  43396. }
  43397. var c = .5 * (i - t)
  43398. , h = this.valueSize;
  43399. this._weightPrev = c / (t - s),
  43400. this._weightNext = c / (l - i),
  43401. this._offsetPrev = o * h,
  43402. this._offsetNext = a * h
  43403. },
  43404. interpolate_: function(e, t, i, n) {
  43405. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43406. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43407. return r
  43408. }
  43409. }),
  43410. n.DiscreteInterpolant = function(e, t, i, r) {
  43411. n.Interpolant.call(this, e, t, i, r)
  43412. }
  43413. ,
  43414. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43415. constructor: n.DiscreteInterpolant,
  43416. interpolate_: function(e, t, i, n) {
  43417. return this.copySampleValue_(e - 1)
  43418. }
  43419. }),
  43420. n.LinearInterpolant = function(e, t, i, r) {
  43421. n.Interpolant.call(this, e, t, i, r)
  43422. }
  43423. ,
  43424. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43425. constructor: n.LinearInterpolant,
  43426. interpolate_: function(e, t, i, n) {
  43427. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43428. r[u] = o[l + u] * h + o[s + u] * c;
  43429. return r
  43430. }
  43431. }),
  43432. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43433. n.Interpolant.call(this, e, t, i, r)
  43434. }
  43435. ,
  43436. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43437. constructor: n.QuaternionLinearInterpolant,
  43438. interpolate_: function(e, t, i, r) {
  43439. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43440. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43441. return o
  43442. }
  43443. }),
  43444. n.Clock = function(e) {
  43445. this.autoStart = void 0 === e || e,
  43446. this.startTime = 0,
  43447. this.oldTime = 0,
  43448. this.elapsedTime = 0,
  43449. this.running = !1
  43450. }
  43451. ,
  43452. n.Clock.prototype = {
  43453. constructor: n.Clock,
  43454. start: function() {
  43455. this.startTime = performance.now(),
  43456. this.oldTime = this.startTime,
  43457. this.running = !0
  43458. },
  43459. stop: function() {
  43460. this.getElapsedTime(),
  43461. this.running = !1
  43462. },
  43463. getElapsedTime: function() {
  43464. return this.getDelta(),
  43465. this.elapsedTime
  43466. },
  43467. getDelta: function() {
  43468. var e = 0;
  43469. if (this.autoStart && !this.running && this.start(),
  43470. this.running) {
  43471. var t = performance.now();
  43472. e = .001 * (t - this.oldTime),
  43473. this.oldTime = t,
  43474. this.elapsedTime += e
  43475. }
  43476. return e
  43477. }
  43478. },
  43479. n.EventDispatcher = function() {}
  43480. ,
  43481. n.EventDispatcher.prototype = {
  43482. constructor: n.EventDispatcher,
  43483. apply: function(e) {
  43484. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43485. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43486. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43487. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43488. },
  43489. addEventListener: function(e, t) {
  43490. void 0 === this._listeners && (this._listeners = {});
  43491. var i = this._listeners;
  43492. void 0 === i[e] && (i[e] = []),
  43493. i[e].indexOf(t) === -1 && i[e].push(t)
  43494. },
  43495. hasEventListener: function(e, t) {
  43496. if (void 0 === this._listeners)
  43497. return !1;
  43498. var i = this._listeners;
  43499. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43500. },
  43501. removeEventListener: function(e, t) {
  43502. if (void 0 !== this._listeners) {
  43503. var i = this._listeners
  43504. , n = i[e];
  43505. if (void 0 !== n) {
  43506. var r = n.indexOf(t);
  43507. r !== -1 && n.splice(r, 1)
  43508. }
  43509. }
  43510. },
  43511. dispatchEvent: function(e) {
  43512. if (void 0 !== this._listeners) {
  43513. var t = this._listeners
  43514. , i = t[e.type];
  43515. if (void 0 !== i) {
  43516. e.target = this;
  43517. for (var n = [], r = i.length, o = 0; o < r; o++)
  43518. n[o] = i[o];
  43519. for (var o = 0; o < r; o++)
  43520. n[o].call(this, e)
  43521. }
  43522. }
  43523. }
  43524. },
  43525. n.Layers = function() {
  43526. this.mask = 1
  43527. }
  43528. ,
  43529. n.Layers.prototype = {
  43530. constructor: n.Layers,
  43531. set: function(e) {
  43532. this.mask = 1 << e
  43533. },
  43534. enable: function(e) {
  43535. this.mask |= 1 << e
  43536. },
  43537. toggle: function(e) {
  43538. this.mask ^= 1 << e
  43539. },
  43540. disable: function(e) {
  43541. this.mask &= ~(1 << e)
  43542. },
  43543. test: function(e) {
  43544. return 0 !== (this.mask & e.mask)
  43545. }
  43546. },
  43547. function(e) {
  43548. function t(e, t) {
  43549. return e.distance - t.distance
  43550. }
  43551. function i(e, t, n, r) {
  43552. if (e.visible !== !1 && (e.raycast(t, n),
  43553. r === !0))
  43554. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43555. i(o[a], t, n, !0)
  43556. }
  43557. e.Raycaster = function(t, i, n, r) {
  43558. this.ray = new e.Ray(t,i),
  43559. this.near = n || 0,
  43560. this.far = r || 1 / 0,
  43561. this.params = {
  43562. Mesh: {},
  43563. Line: {},
  43564. LOD: {},
  43565. Points: {
  43566. threshold: 1
  43567. },
  43568. Sprite: {}
  43569. },
  43570. Object.defineProperties(this.params, {
  43571. PointCloud: {
  43572. get: function() {
  43573. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43574. this.Points
  43575. }
  43576. }
  43577. })
  43578. }
  43579. ,
  43580. e.Raycaster.prototype = {
  43581. constructor: e.Raycaster,
  43582. linePrecision: 1,
  43583. set: function(e, t) {
  43584. this.ray.set(e, t)
  43585. },
  43586. setFromCamera: function(t, i) {
  43587. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43588. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43589. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43590. },
  43591. intersectObject: function(e, n) {
  43592. var r = [];
  43593. return i(e, this, r, n),
  43594. r.sort(t),
  43595. r
  43596. },
  43597. intersectObjects: function(e, n) {
  43598. var r = [];
  43599. if (Array.isArray(e) === !1)
  43600. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43601. r;
  43602. for (var o = 0, a = e.length; o < a; o++)
  43603. i(e[o], this, r, n);
  43604. return r.sort(t),
  43605. r
  43606. }
  43607. }
  43608. }(n),
  43609. n.Object3D = function() {
  43610. function e() {
  43611. o.setFromEuler(r, !1)
  43612. }
  43613. function t() {
  43614. r.setFromQuaternion(o, void 0, !1)
  43615. }
  43616. Object.defineProperty(this, "id", {
  43617. value: n.Object3DIdCount++
  43618. }),
  43619. this.uuid = n.Math.generateUUID(),
  43620. this.name = "",
  43621. this.type = "Object3D",
  43622. this.parent = null,
  43623. this.children = [],
  43624. this.up = n.Object3D.DefaultUp.clone();
  43625. var i = new n.Vector3
  43626. , r = new n.Euler
  43627. , o = new n.Quaternion
  43628. , a = new n.Vector3(1,1,1);
  43629. r.onChange(e),
  43630. o.onChange(t),
  43631. Object.defineProperties(this, {
  43632. position: {
  43633. enumerable: !0,
  43634. value: i
  43635. },
  43636. rotation: {
  43637. enumerable: !0,
  43638. value: r
  43639. },
  43640. quaternion: {
  43641. enumerable: !0,
  43642. value: o
  43643. },
  43644. scale: {
  43645. enumerable: !0,
  43646. value: a
  43647. },
  43648. modelViewMatrix: {
  43649. value: new n.Matrix4
  43650. },
  43651. normalMatrix: {
  43652. value: new n.Matrix3
  43653. }
  43654. }),
  43655. this.rotationAutoUpdate = !0,
  43656. this.matrix = new n.Matrix4,
  43657. this.matrixWorld = new n.Matrix4,
  43658. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43659. this.matrixWorldNeedsUpdate = !1,
  43660. this.layers = new n.Layers,
  43661. this.visible = !0,
  43662. this.castShadow = !1,
  43663. this.receiveShadow = !1,
  43664. this.frustumCulled = !0,
  43665. this.renderOrder = 0,
  43666. this.userData = {}
  43667. }
  43668. ,
  43669. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43670. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43671. n.Object3D.prototype = {
  43672. constructor: n.Object3D,
  43673. applyMatrix: function(e) {
  43674. this.matrix.multiplyMatrices(e, this.matrix),
  43675. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43676. },
  43677. setRotationFromAxisAngle: function(e, t) {
  43678. this.quaternion.setFromAxisAngle(e, t)
  43679. },
  43680. setRotationFromEuler: function(e) {
  43681. this.quaternion.setFromEuler(e, !0)
  43682. },
  43683. setRotationFromMatrix: function(e) {
  43684. this.quaternion.setFromRotationMatrix(e)
  43685. },
  43686. setRotationFromQuaternion: function(e) {
  43687. this.quaternion.copy(e)
  43688. },
  43689. rotateOnAxis: function() {
  43690. var e = new n.Quaternion;
  43691. return function(t, i) {
  43692. return e.setFromAxisAngle(t, i),
  43693. this.quaternion.multiply(e),
  43694. this
  43695. }
  43696. }(),
  43697. rotateX: function() {
  43698. var e = new n.Vector3(1,0,0);
  43699. return function(t) {
  43700. return this.rotateOnAxis(e, t)
  43701. }
  43702. }(),
  43703. rotateY: function() {
  43704. var e = new n.Vector3(0,1,0);
  43705. return function(t) {
  43706. return this.rotateOnAxis(e, t)
  43707. }
  43708. }(),
  43709. rotateZ: function() {
  43710. var e = new n.Vector3(0,0,1);
  43711. return function(t) {
  43712. return this.rotateOnAxis(e, t)
  43713. }
  43714. }(),
  43715. translateOnAxis: function() {
  43716. var e = new n.Vector3;
  43717. return function(t, i) {
  43718. return e.copy(t).applyQuaternion(this.quaternion),
  43719. this.position.add(e.multiplyScalar(i)),
  43720. this
  43721. }
  43722. }(),
  43723. translateX: function() {
  43724. var e = new n.Vector3(1,0,0);
  43725. return function(t) {
  43726. return this.translateOnAxis(e, t)
  43727. }
  43728. }(),
  43729. translateY: function() {
  43730. var e = new n.Vector3(0,1,0);
  43731. return function(t) {
  43732. return this.translateOnAxis(e, t)
  43733. }
  43734. }(),
  43735. translateZ: function() {
  43736. var e = new n.Vector3(0,0,1);
  43737. return function(t) {
  43738. return this.translateOnAxis(e, t)
  43739. }
  43740. }(),
  43741. localToWorld: function(e) {
  43742. return e.applyMatrix4(this.matrixWorld)
  43743. },
  43744. worldToLocal: function() {
  43745. var e = new n.Matrix4;
  43746. return function(t) {
  43747. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43748. }
  43749. }(),
  43750. lookAt: function() {
  43751. var e = new n.Matrix4;
  43752. return function(t) {
  43753. e.lookAt(t, this.position, this.up),
  43754. this.quaternion.setFromRotationMatrix(e)
  43755. }
  43756. }(),
  43757. add: function(e) {
  43758. if (arguments.length > 1) {
  43759. for (var t = 0; t < arguments.length; t++)
  43760. this.add(arguments[t]);
  43761. return this
  43762. }
  43763. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43764. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43765. e.parent = this,
  43766. e.dispatchEvent({
  43767. type: "added"
  43768. }),
  43769. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43770. this)
  43771. },
  43772. remove: function(e) {
  43773. if (arguments.length > 1)
  43774. for (var t = 0; t < arguments.length; t++)
  43775. this.remove(arguments[t]);
  43776. var i = this.children.indexOf(e);
  43777. i !== -1 && (e.parent = null,
  43778. e.dispatchEvent({
  43779. type: "removed"
  43780. }),
  43781. this.children.splice(i, 1))
  43782. },
  43783. getObjectById: function(e) {
  43784. return this.getObjectByProperty("id", e)
  43785. },
  43786. getObjectByName: function(e) {
  43787. return this.getObjectByProperty("name", e)
  43788. },
  43789. getObjectByProperty: function(e, t) {
  43790. if (this[e] === t)
  43791. return this;
  43792. for (var i = 0, n = this.children.length; i < n; i++) {
  43793. var r = this.children[i]
  43794. , o = r.getObjectByProperty(e, t);
  43795. if (void 0 !== o)
  43796. return o
  43797. }
  43798. },
  43799. getWorldPosition: function(e) {
  43800. var t = e || new n.Vector3;
  43801. return this.updateMatrixWorld(!0),
  43802. t.setFromMatrixPosition(this.matrixWorld)
  43803. },
  43804. getWorldQuaternion: function() {
  43805. var e = new n.Vector3
  43806. , t = new n.Vector3;
  43807. return function(i) {
  43808. var r = i || new n.Quaternion;
  43809. return this.updateMatrixWorld(!0),
  43810. this.matrixWorld.decompose(e, r, t),
  43811. r
  43812. }
  43813. }(),
  43814. getWorldRotation: function() {
  43815. var e = new n.Quaternion;
  43816. return function(t) {
  43817. var i = t || new n.Euler;
  43818. return this.getWorldQuaternion(e),
  43819. i.setFromQuaternion(e, this.rotation.order, !1)
  43820. }
  43821. }(),
  43822. getWorldScale: function() {
  43823. var e = new n.Vector3
  43824. , t = new n.Quaternion;
  43825. return function(i) {
  43826. var r = i || new n.Vector3;
  43827. return this.updateMatrixWorld(!0),
  43828. this.matrixWorld.decompose(e, t, r),
  43829. r
  43830. }
  43831. }(),
  43832. getWorldDirection: function() {
  43833. var e = new n.Quaternion;
  43834. return function(t) {
  43835. var i = t || new n.Vector3;
  43836. return this.getWorldQuaternion(e),
  43837. i.set(0, 0, 1).applyQuaternion(e)
  43838. }
  43839. }(),
  43840. raycast: function() {},
  43841. traverse: function(e) {
  43842. e(this);
  43843. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43844. t[i].traverse(e)
  43845. },
  43846. traverseVisible: function(e) {
  43847. if (this.visible !== !1) {
  43848. e(this);
  43849. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43850. t[i].traverseVisible(e)
  43851. }
  43852. },
  43853. traverseAncestors: function(e) {
  43854. var t = this.parent;
  43855. null !== t && (e(t),
  43856. t.traverseAncestors(e))
  43857. },
  43858. updateMatrix: function() {
  43859. this.matrix.compose(this.position, this.quaternion, this.scale),
  43860. this.matrixWorldNeedsUpdate = !0
  43861. },
  43862. updateMatrixWorld: function(e) {
  43863. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43864. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43865. this.matrixWorldNeedsUpdate = !1,
  43866. e = !0);
  43867. for (var t = 0, i = this.children.length; t < i; t++)
  43868. this.children[t].updateMatrixWorld(e)
  43869. },
  43870. toJSON: function(e) {
  43871. function t(e) {
  43872. var t = [];
  43873. for (var i in e) {
  43874. var n = e[i];
  43875. delete n.metadata,
  43876. t.push(n)
  43877. }
  43878. return t
  43879. }
  43880. var i = void 0 === e
  43881. , n = {};
  43882. i && (e = {
  43883. geometries: {},
  43884. materials: {},
  43885. textures: {},
  43886. images: {}
  43887. },
  43888. n.metadata = {
  43889. version: 4.4,
  43890. type: "Object",
  43891. generator: "Object3D.toJSON"
  43892. });
  43893. var r = {};
  43894. if (r.uuid = this.uuid,
  43895. r.type = this.type,
  43896. "" !== this.name && (r.name = this.name),
  43897. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43898. this.castShadow === !0 && (r.castShadow = !0),
  43899. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43900. this.visible === !1 && (r.visible = !1),
  43901. r.matrix = this.matrix.toArray(),
  43902. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43903. r.geometry = this.geometry.uuid),
  43904. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43905. r.material = this.material.uuid),
  43906. this.children.length > 0) {
  43907. r.children = [];
  43908. for (var o = 0; o < this.children.length; o++)
  43909. r.children.push(this.children[o].toJSON(e).object)
  43910. }
  43911. if (i) {
  43912. var a = t(e.geometries)
  43913. , s = t(e.materials)
  43914. , l = t(e.textures)
  43915. , c = t(e.images);
  43916. a.length > 0 && (n.geometries = a),
  43917. s.length > 0 && (n.materials = s),
  43918. l.length > 0 && (n.textures = l),
  43919. c.length > 0 && (n.images = c)
  43920. }
  43921. return n.object = r,
  43922. n
  43923. },
  43924. clone: function(e) {
  43925. return (new this.constructor).copy(this, e)
  43926. },
  43927. copy: function(e, t) {
  43928. if (void 0 === t && (t = !0),
  43929. this.name = e.name,
  43930. this.up.copy(e.up),
  43931. this.position.copy(e.position),
  43932. this.quaternion.copy(e.quaternion),
  43933. this.scale.copy(e.scale),
  43934. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43935. this.matrix.copy(e.matrix),
  43936. this.matrixWorld.copy(e.matrixWorld),
  43937. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43938. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43939. this.visible = e.visible,
  43940. this.castShadow = e.castShadow,
  43941. this.receiveShadow = e.receiveShadow,
  43942. this.frustumCulled = e.frustumCulled,
  43943. this.renderOrder = e.renderOrder,
  43944. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43945. t === !0)
  43946. for (var i = 0; i < e.children.length; i++) {
  43947. var n = e.children[i];
  43948. this.add(n.clone())
  43949. }
  43950. return this
  43951. }
  43952. },
  43953. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43954. n.Object3DIdCount = 0,
  43955. n.Face3 = function(e, t, i, r, o, a) {
  43956. this.a = e,
  43957. this.b = t,
  43958. this.c = i,
  43959. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43960. this.vertexNormals = Array.isArray(r) ? r : [],
  43961. this.color = o instanceof n.Color ? o : new n.Color,
  43962. this.vertexColors = Array.isArray(o) ? o : [],
  43963. this.materialIndex = void 0 !== a ? a : 0
  43964. }
  43965. ,
  43966. n.Face3.prototype = {
  43967. constructor: n.Face3,
  43968. clone: function() {
  43969. return (new this.constructor).copy(this)
  43970. },
  43971. copy: function(e) {
  43972. this.a = e.a,
  43973. this.b = e.b,
  43974. this.c = e.c,
  43975. this.normal.copy(e.normal),
  43976. this.color.copy(e.color),
  43977. this.materialIndex = e.materialIndex;
  43978. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43979. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43980. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43981. this.vertexColors[t] = e.vertexColors[t].clone();
  43982. return this
  43983. }
  43984. },
  43985. n.BufferAttribute = function(e, t) {
  43986. this.uuid = n.Math.generateUUID(),
  43987. this.array = e,
  43988. this.itemSize = t,
  43989. this.dynamic = !1,
  43990. this.updateRange = {
  43991. offset: 0,
  43992. count: -1
  43993. },
  43994. this.version = 0
  43995. }
  43996. ,
  43997. n.BufferAttribute.prototype = {
  43998. constructor: n.BufferAttribute,
  43999. get count() {
  44000. return this.array.length / this.itemSize
  44001. },
  44002. set needsUpdate(e) {
  44003. e === !0 && this.version++
  44004. },
  44005. setDynamic: function(e) {
  44006. return this.dynamic = e,
  44007. this
  44008. },
  44009. copy: function(e) {
  44010. return this.array = new e.array.constructor(e.array),
  44011. this.itemSize = e.itemSize,
  44012. this.dynamic = e.dynamic,
  44013. this
  44014. },
  44015. copyAt: function(e, t, i) {
  44016. e *= this.itemSize,
  44017. i *= t.itemSize;
  44018. for (var n = 0, r = this.itemSize; n < r; n++)
  44019. this.array[e + n] = t.array[i + n];
  44020. return this
  44021. },
  44022. copyArray: function(e) {
  44023. return this.array.set(e),
  44024. this
  44025. },
  44026. copyColorsArray: function(e) {
  44027. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44028. var a = e[r];
  44029. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  44030. a = new n.Color),
  44031. t[i++] = a.r,
  44032. t[i++] = a.g,
  44033. t[i++] = a.b
  44034. }
  44035. return this
  44036. },
  44037. copyIndicesArray: function(e) {
  44038. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  44039. var o = e[n];
  44040. t[i++] = o.a,
  44041. t[i++] = o.b,
  44042. t[i++] = o.c
  44043. }
  44044. return this
  44045. },
  44046. copyVector2sArray: function(e) {
  44047. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44048. var a = e[r];
  44049. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  44050. a = new n.Vector2),
  44051. t[i++] = a.x,
  44052. t[i++] = a.y
  44053. }
  44054. return this
  44055. },
  44056. copyVector3sArray: function(e) {
  44057. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44058. var a = e[r];
  44059. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  44060. a = new n.Vector3),
  44061. t[i++] = a.x,
  44062. t[i++] = a.y,
  44063. t[i++] = a.z
  44064. }
  44065. return this
  44066. },
  44067. copyVector4sArray: function(e) {
  44068. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44069. var a = e[r];
  44070. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  44071. a = new n.Vector4),
  44072. t[i++] = a.x,
  44073. t[i++] = a.y,
  44074. t[i++] = a.z,
  44075. t[i++] = a.w
  44076. }
  44077. return this
  44078. },
  44079. set: function(e, t) {
  44080. return void 0 === t && (t = 0),
  44081. this.array.set(e, t),
  44082. this
  44083. },
  44084. getX: function(e) {
  44085. return this.array[e * this.itemSize]
  44086. },
  44087. setX: function(e, t) {
  44088. return this.array[e * this.itemSize] = t,
  44089. this
  44090. },
  44091. getY: function(e) {
  44092. return this.array[e * this.itemSize + 1]
  44093. },
  44094. setY: function(e, t) {
  44095. return this.array[e * this.itemSize + 1] = t,
  44096. this
  44097. },
  44098. getZ: function(e) {
  44099. return this.array[e * this.itemSize + 2]
  44100. },
  44101. setZ: function(e, t) {
  44102. return this.array[e * this.itemSize + 2] = t,
  44103. this
  44104. },
  44105. getW: function(e) {
  44106. return this.array[e * this.itemSize + 3]
  44107. },
  44108. setW: function(e, t) {
  44109. return this.array[e * this.itemSize + 3] = t,
  44110. this
  44111. },
  44112. setXY: function(e, t, i) {
  44113. return e *= this.itemSize,
  44114. this.array[e + 0] = t,
  44115. this.array[e + 1] = i,
  44116. this
  44117. },
  44118. setXYZ: function(e, t, i, n) {
  44119. return e *= this.itemSize,
  44120. this.array[e + 0] = t,
  44121. this.array[e + 1] = i,
  44122. this.array[e + 2] = n,
  44123. this
  44124. },
  44125. setXYZW: function(e, t, i, n, r) {
  44126. return e *= this.itemSize,
  44127. this.array[e + 0] = t,
  44128. this.array[e + 1] = i,
  44129. this.array[e + 2] = n,
  44130. this.array[e + 3] = r,
  44131. this
  44132. },
  44133. clone: function() {
  44134. return (new this.constructor).copy(this)
  44135. }
  44136. },
  44137. n.Int8Attribute = function(e, t) {
  44138. return new n.BufferAttribute(new Int8Array(e),t)
  44139. }
  44140. ,
  44141. n.Uint8Attribute = function(e, t) {
  44142. return new n.BufferAttribute(new Uint8Array(e),t)
  44143. }
  44144. ,
  44145. n.Uint8ClampedAttribute = function(e, t) {
  44146. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44147. }
  44148. ,
  44149. n.Int16Attribute = function(e, t) {
  44150. return new n.BufferAttribute(new Int16Array(e),t)
  44151. }
  44152. ,
  44153. n.Uint16Attribute = function(e, t) {
  44154. return new n.BufferAttribute(new Uint16Array(e),t)
  44155. }
  44156. ;
  44157. n.Int32Attribute = function(e, t) {
  44158. return new n.BufferAttribute(new Int32Array(e),t)
  44159. }
  44160. ;
  44161. n.Uint32Attribute = function(e, t) {
  44162. return new n.BufferAttribute(new Uint32Array(e),t)
  44163. }
  44164. ,
  44165. n.Float32Attribute = function(e, t) {
  44166. return new n.BufferAttribute(new Float32Array(e),t)
  44167. }
  44168. ,
  44169. n.Float64Attribute = function(e, t) {
  44170. return new n.BufferAttribute(new Float64Array(e),t)
  44171. }
  44172. ,
  44173. n.DynamicBufferAttribute = function(e, t) {
  44174. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44175. new n.BufferAttribute(e,t).setDynamic(!0)
  44176. }
  44177. ,
  44178. n.InstancedBufferAttribute = function(e, t, i) {
  44179. n.BufferAttribute.call(this, e, t),
  44180. this.meshPerAttribute = i || 1
  44181. }
  44182. ,
  44183. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44184. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44185. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44186. return n.BufferAttribute.prototype.copy.call(this, e),
  44187. this.meshPerAttribute = e.meshPerAttribute,
  44188. this
  44189. }
  44190. ,
  44191. n.InterleavedBuffer = function(e, t) {
  44192. this.uuid = n.Math.generateUUID(),
  44193. this.array = e,
  44194. this.stride = t,
  44195. this.dynamic = !1,
  44196. this.updateRange = {
  44197. offset: 0,
  44198. count: -1
  44199. },
  44200. this.version = 0
  44201. }
  44202. ,
  44203. n.InterleavedBuffer.prototype = {
  44204. constructor: n.InterleavedBuffer,
  44205. get length() {
  44206. return this.array.length
  44207. },
  44208. get count() {
  44209. return this.array.length / this.stride
  44210. },
  44211. set needsUpdate(e) {
  44212. e === !0 && this.version++
  44213. },
  44214. setDynamic: function(e) {
  44215. return this.dynamic = e,
  44216. this
  44217. },
  44218. copy: function(e) {
  44219. return this.array = new e.array.constructor(e.array),
  44220. this.stride = e.stride,
  44221. this.dynamic = e.dynamic,
  44222. this
  44223. },
  44224. copyAt: function(e, t, i) {
  44225. e *= this.stride,
  44226. i *= t.stride;
  44227. for (var n = 0, r = this.stride; n < r; n++)
  44228. this.array[e + n] = t.array[i + n];
  44229. return this
  44230. },
  44231. set: function(e, t) {
  44232. return void 0 === t && (t = 0),
  44233. this.array.set(e, t),
  44234. this
  44235. },
  44236. clone: function() {
  44237. return (new this.constructor).copy(this)
  44238. }
  44239. },
  44240. n.InstancedInterleavedBuffer = function(e, t, i) {
  44241. n.InterleavedBuffer.call(this, e, t),
  44242. this.meshPerAttribute = i || 1
  44243. }
  44244. ,
  44245. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44246. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44247. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44248. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44249. this.meshPerAttribute = e.meshPerAttribute,
  44250. this
  44251. }
  44252. ,
  44253. n.InterleavedBufferAttribute = function(e, t, i) {
  44254. this.uuid = n.Math.generateUUID(),
  44255. this.data = e,
  44256. this.itemSize = t,
  44257. this.offset = i
  44258. }
  44259. ,
  44260. n.InterleavedBufferAttribute.prototype = {
  44261. constructor: n.InterleavedBufferAttribute,
  44262. get length() {
  44263. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44264. this.array.length
  44265. },
  44266. get count() {
  44267. return this.data.count
  44268. },
  44269. setX: function(e, t) {
  44270. return this.data.array[e * this.data.stride + this.offset] = t,
  44271. this
  44272. },
  44273. setY: function(e, t) {
  44274. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44275. this
  44276. },
  44277. setZ: function(e, t) {
  44278. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44279. this
  44280. },
  44281. setW: function(e, t) {
  44282. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44283. this
  44284. },
  44285. getX: function(e) {
  44286. return this.data.array[e * this.data.stride + this.offset]
  44287. },
  44288. getY: function(e) {
  44289. return this.data.array[e * this.data.stride + this.offset + 1]
  44290. },
  44291. getZ: function(e) {
  44292. return this.data.array[e * this.data.stride + this.offset + 2]
  44293. },
  44294. getW: function(e) {
  44295. return this.data.array[e * this.data.stride + this.offset + 3]
  44296. },
  44297. setXY: function(e, t, i) {
  44298. return e = e * this.data.stride + this.offset,
  44299. this.data.array[e + 0] = t,
  44300. this.data.array[e + 1] = i,
  44301. this
  44302. },
  44303. setXYZ: function(e, t, i, n) {
  44304. return e = e * this.data.stride + this.offset,
  44305. this.data.array[e + 0] = t,
  44306. this.data.array[e + 1] = i,
  44307. this.data.array[e + 2] = n,
  44308. this
  44309. },
  44310. setXYZW: function(e, t, i, n, r) {
  44311. return e = e * this.data.stride + this.offset,
  44312. this.data.array[e + 0] = t,
  44313. this.data.array[e + 1] = i,
  44314. this.data.array[e + 2] = n,
  44315. this.data.array[e + 3] = r,
  44316. this
  44317. }
  44318. },
  44319. n.Geometry = function() {
  44320. Object.defineProperty(this, "id", {
  44321. value: n.GeometryIdCount++
  44322. }),
  44323. this.uuid = n.Math.generateUUID(),
  44324. this.name = "",
  44325. this.type = "Geometry",
  44326. this.vertices = [],
  44327. this.colors = [],
  44328. this.faces = [],
  44329. this.faceVertexUvs = [[]],
  44330. this.morphTargets = [],
  44331. this.morphNormals = [],
  44332. this.skinWeights = [],
  44333. this.skinIndices = [],
  44334. this.lineDistances = [],
  44335. this.boundingBox = null,
  44336. this.boundingSphere = null,
  44337. this.verticesNeedUpdate = !1,
  44338. this.elementsNeedUpdate = !1,
  44339. this.uvsNeedUpdate = !1,
  44340. this.normalsNeedUpdate = !1,
  44341. this.colorsNeedUpdate = !1,
  44342. this.lineDistancesNeedUpdate = !1,
  44343. this.groupsNeedUpdate = !1
  44344. }
  44345. ,
  44346. n.Geometry.prototype = {
  44347. constructor: n.Geometry,
  44348. applyMatrix: function(e) {
  44349. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44350. var o = this.vertices[i];
  44351. o.applyMatrix4(e)
  44352. }
  44353. for (var i = 0, r = this.faces.length; i < r; i++) {
  44354. var a = this.faces[i];
  44355. a.normal.applyMatrix3(t).normalize();
  44356. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44357. a.vertexNormals[s].applyMatrix3(t).normalize()
  44358. }
  44359. return null !== this.boundingBox && this.computeBoundingBox(),
  44360. null !== this.boundingSphere && this.computeBoundingSphere(),
  44361. this.verticesNeedUpdate = !0,
  44362. this.normalsNeedUpdate = !0,
  44363. this
  44364. },
  44365. rotateX: function() {
  44366. var e;
  44367. return function(t) {
  44368. return void 0 === e && (e = new n.Matrix4),
  44369. e.makeRotationX(t),
  44370. this.applyMatrix(e),
  44371. this
  44372. }
  44373. }(),
  44374. rotateY: function() {
  44375. var e;
  44376. return function(t) {
  44377. return void 0 === e && (e = new n.Matrix4),
  44378. e.makeRotationY(t),
  44379. this.applyMatrix(e),
  44380. this
  44381. }
  44382. }(),
  44383. rotateZ: function() {
  44384. var e;
  44385. return function(t) {
  44386. return void 0 === e && (e = new n.Matrix4),
  44387. e.makeRotationZ(t),
  44388. this.applyMatrix(e),
  44389. this
  44390. }
  44391. }(),
  44392. translate: function() {
  44393. var e;
  44394. return function(t, i, r) {
  44395. return void 0 === e && (e = new n.Matrix4),
  44396. e.makeTranslation(t, i, r),
  44397. this.applyMatrix(e),
  44398. this
  44399. }
  44400. }(),
  44401. scale: function() {
  44402. var e;
  44403. return function(t, i, r) {
  44404. return void 0 === e && (e = new n.Matrix4),
  44405. e.makeScale(t, i, r),
  44406. this.applyMatrix(e),
  44407. this
  44408. }
  44409. }(),
  44410. lookAt: function() {
  44411. var e;
  44412. return function(t) {
  44413. void 0 === e && (e = new n.Object3D),
  44414. e.lookAt(t),
  44415. e.updateMatrix(),
  44416. this.applyMatrix(e.matrix)
  44417. }
  44418. }(),
  44419. fromBufferGeometry: function(e) {
  44420. function t(e, t, r, o) {
  44421. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44422. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44423. , g = new n.Face3(e,t,r,a,f,o);
  44424. i.faces.push(g),
  44425. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44426. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44427. }
  44428. var i = this
  44429. , r = null !== e.index ? e.index.array : void 0
  44430. , o = e.attributes
  44431. , a = o.position.array
  44432. , s = void 0 !== o.normal ? o.normal.array : void 0
  44433. , l = void 0 !== o.color ? o.color.array : void 0
  44434. , c = void 0 !== o.uv ? o.uv.array : void 0
  44435. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44436. void 0 !== h && (this.faceVertexUvs[1] = []);
  44437. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44438. g += 2)
  44439. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44440. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44441. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44442. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44443. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44444. if (void 0 !== r) {
  44445. var m = e.groups;
  44446. if (m.length > 0)
  44447. for (var f = 0; f < m.length; f++)
  44448. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44449. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44450. else
  44451. for (var f = 0; f < r.length; f += 3)
  44452. t(r[f], r[f + 1], r[f + 2])
  44453. } else
  44454. for (var f = 0; f < a.length / 3; f += 3)
  44455. t(f, f + 1, f + 2);
  44456. return this.computeFaceNormals(),
  44457. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44458. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44459. this
  44460. },
  44461. center: function() {
  44462. this.computeBoundingBox();
  44463. var e = this.boundingBox.center().negate();
  44464. return this.translate(e.x, e.y, e.z),
  44465. e
  44466. },
  44467. normalize: function() {
  44468. this.computeBoundingSphere();
  44469. var e = this.boundingSphere.center
  44470. , t = this.boundingSphere.radius
  44471. , i = 0 === t ? 1 : 1 / t
  44472. , r = new n.Matrix4;
  44473. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44474. this.applyMatrix(r),
  44475. this
  44476. },
  44477. computeFaceNormals: function() {
  44478. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44479. var o = this.faces[i]
  44480. , a = this.vertices[o.a]
  44481. , s = this.vertices[o.b]
  44482. , l = this.vertices[o.c];
  44483. e.subVectors(l, s),
  44484. t.subVectors(a, s),
  44485. e.cross(t),
  44486. e.normalize(),
  44487. o.normal.copy(e)
  44488. }
  44489. },
  44490. computeVertexNormals: function(e) {
  44491. void 0 === e && (e = !0);
  44492. var t, i, r, o, a, s;
  44493. for (s = new Array(this.vertices.length),
  44494. t = 0,
  44495. i = this.vertices.length; t < i; t++)
  44496. s[t] = new n.Vector3;
  44497. if (e) {
  44498. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44499. for (r = 0,
  44500. o = this.faces.length; r < o; r++)
  44501. a = this.faces[r],
  44502. l = this.vertices[a.a],
  44503. c = this.vertices[a.b],
  44504. h = this.vertices[a.c],
  44505. u.subVectors(h, c),
  44506. d.subVectors(l, c),
  44507. u.cross(d),
  44508. s[a.a].add(u),
  44509. s[a.b].add(u),
  44510. s[a.c].add(u)
  44511. } else
  44512. for (r = 0,
  44513. o = this.faces.length; r < o; r++)
  44514. a = this.faces[r],
  44515. s[a.a].add(a.normal),
  44516. s[a.b].add(a.normal),
  44517. s[a.c].add(a.normal);
  44518. for (t = 0,
  44519. i = this.vertices.length; t < i; t++)
  44520. s[t].normalize();
  44521. for (r = 0,
  44522. o = this.faces.length; r < o; r++) {
  44523. a = this.faces[r];
  44524. var p = a.vertexNormals;
  44525. 3 === p.length ? (p[0].copy(s[a.a]),
  44526. p[1].copy(s[a.b]),
  44527. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44528. p[1] = s[a.b].clone(),
  44529. p[2] = s[a.c].clone())
  44530. }
  44531. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44532. },
  44533. computeMorphNormals: function() {
  44534. var e, t, i, r, o;
  44535. for (i = 0,
  44536. r = this.faces.length; i < r; i++)
  44537. for (o = this.faces[i],
  44538. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44539. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44540. e = 0,
  44541. t = o.vertexNormals.length; e < t; e++)
  44542. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44543. var a = new n.Geometry;
  44544. for (a.faces = this.faces,
  44545. e = 0,
  44546. t = this.morphTargets.length; e < t; e++) {
  44547. if (!this.morphNormals[e]) {
  44548. this.morphNormals[e] = {},
  44549. this.morphNormals[e].faceNormals = [],
  44550. this.morphNormals[e].vertexNormals = [];
  44551. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44552. for (i = 0,
  44553. r = this.faces.length; i < r; i++)
  44554. s = new n.Vector3,
  44555. l = {
  44556. a: new n.Vector3,
  44557. b: new n.Vector3,
  44558. c: new n.Vector3
  44559. },
  44560. c.push(s),
  44561. h.push(l)
  44562. }
  44563. var u = this.morphNormals[e];
  44564. a.vertices = this.morphTargets[e].vertices,
  44565. a.computeFaceNormals(),
  44566. a.computeVertexNormals();
  44567. var s, l;
  44568. for (i = 0,
  44569. r = this.faces.length; i < r; i++)
  44570. o = this.faces[i],
  44571. s = u.faceNormals[i],
  44572. l = u.vertexNormals[i],
  44573. s.copy(o.normal),
  44574. l.a.copy(o.vertexNormals[0]),
  44575. l.b.copy(o.vertexNormals[1]),
  44576. l.c.copy(o.vertexNormals[2])
  44577. }
  44578. for (i = 0,
  44579. r = this.faces.length; i < r; i++)
  44580. o = this.faces[i],
  44581. o.normal = o.__originalFaceNormal,
  44582. o.vertexNormals = o.__originalVertexNormals
  44583. },
  44584. computeTangents: function() {
  44585. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44586. },
  44587. computeLineDistances: function() {
  44588. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44589. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44590. this.lineDistances[i] = e
  44591. },
  44592. computeBoundingBox: function() {
  44593. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44594. this.boundingBox.setFromPoints(this.vertices)
  44595. },
  44596. computeBoundingSphere: function() {
  44597. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44598. this.boundingSphere.setFromPoints(this.vertices)
  44599. },
  44600. merge: function(e, t, i) {
  44601. if (e instanceof n.Geometry == !1)
  44602. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44603. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44604. void 0 === i && (i = 0),
  44605. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44606. for (var d = 0, p = s.length; d < p; d++) {
  44607. var f = s[d]
  44608. , g = f.clone();
  44609. void 0 !== t && g.applyMatrix4(t),
  44610. a.push(g)
  44611. }
  44612. for (d = 0,
  44613. p = c.length; d < p; d++) {
  44614. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44615. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44616. m.normal.copy(y.normal),
  44617. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44618. for (var E = 0, b = C.length; E < b; E++)
  44619. v = C[E].clone(),
  44620. void 0 !== r && v.applyMatrix3(r).normalize(),
  44621. m.vertexNormals.push(v);
  44622. m.color.copy(y.color);
  44623. for (var E = 0, b = I.length; E < b; E++)
  44624. A = I[E],
  44625. m.vertexColors.push(A.clone());
  44626. m.materialIndex = y.materialIndex + i,
  44627. l.push(m)
  44628. }
  44629. for (d = 0,
  44630. p = u.length; d < p; d++) {
  44631. var w = u[d]
  44632. , _ = [];
  44633. if (void 0 !== w) {
  44634. for (var E = 0, b = w.length; E < b; E++)
  44635. _.push(w[E].clone());
  44636. h.push(_)
  44637. }
  44638. }
  44639. },
  44640. mergeMesh: function(e) {
  44641. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44642. void this.merge(e.geometry, e.matrix))
  44643. },
  44644. mergeVertices: function() {
  44645. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44646. for (i = 0,
  44647. n = this.vertices.length; i < n; i++)
  44648. e = this.vertices[i],
  44649. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44650. void 0 === l[t] ? (l[t] = i,
  44651. c.push(this.vertices[i]),
  44652. h[i] = c.length - 1) : h[i] = h[l[t]];
  44653. var p = [];
  44654. for (i = 0,
  44655. n = this.faces.length; i < n; i++) {
  44656. r = this.faces[i],
  44657. r.a = h[r.a],
  44658. r.b = h[r.b],
  44659. r.c = h[r.c],
  44660. o = [r.a, r.b, r.c];
  44661. for (var f = -1, g = 0; g < 3; g++)
  44662. if (o[g] === o[(g + 1) % 3]) {
  44663. f = g,
  44664. p.push(i);
  44665. break
  44666. }
  44667. }
  44668. for (i = p.length - 1; i >= 0; i--) {
  44669. var m = p[i];
  44670. for (this.faces.splice(m, 1),
  44671. a = 0,
  44672. s = this.faceVertexUvs.length; a < s; a++)
  44673. this.faceVertexUvs[a].splice(m, 1)
  44674. }
  44675. var v = this.vertices.length - c.length;
  44676. return this.vertices = c,
  44677. v
  44678. },
  44679. sortFacesByMaterialIndex: function() {
  44680. function e(e, t) {
  44681. return e.materialIndex - t.materialIndex
  44682. }
  44683. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44684. t[n]._id = n;
  44685. t.sort(e);
  44686. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44687. a && a.length === i && (r = []),
  44688. s && s.length === i && (o = []);
  44689. for (var n = 0; n < i; n++) {
  44690. var l = t[n]._id;
  44691. r && r.push(a[l]),
  44692. o && o.push(s[l])
  44693. }
  44694. r && (this.faceVertexUvs[0] = r),
  44695. o && (this.faceVertexUvs[1] = o)
  44696. },
  44697. toJSON: function() {
  44698. function e(e, t, i) {
  44699. return i ? e | 1 << t : e & ~(1 << t)
  44700. }
  44701. function t(e) {
  44702. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44703. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44704. u.push(e.x, e.y, e.z),
  44705. d[t])
  44706. }
  44707. function i(e) {
  44708. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44709. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44710. p.push(e.getHex()),
  44711. f[t])
  44712. }
  44713. function n(e) {
  44714. var t = e.x.toString() + e.y.toString();
  44715. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44716. g.push(e.x, e.y),
  44717. m[t])
  44718. }
  44719. var r = {
  44720. metadata: {
  44721. version: 4.4,
  44722. type: "Geometry",
  44723. generator: "Geometry.toJSON"
  44724. }
  44725. };
  44726. if (r.uuid = this.uuid,
  44727. r.type = this.type,
  44728. "" !== this.name && (r.name = this.name),
  44729. void 0 !== this.parameters) {
  44730. var o = this.parameters;
  44731. for (var a in o)
  44732. void 0 !== o[a] && (r[a] = o[a]);
  44733. return r
  44734. }
  44735. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44736. var c = this.vertices[l];
  44737. s.push(c.x, c.y, c.z)
  44738. }
  44739. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44740. var v = this.faces[l]
  44741. , A = !0
  44742. , y = !1
  44743. , C = void 0 !== this.faceVertexUvs[0][l]
  44744. , I = v.normal.length() > 0
  44745. , E = v.vertexNormals.length > 0
  44746. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44747. , w = v.vertexColors.length > 0
  44748. , _ = 0;
  44749. if (_ = e(_, 0, 0),
  44750. _ = e(_, 1, A),
  44751. _ = e(_, 2, y),
  44752. _ = e(_, 3, C),
  44753. _ = e(_, 4, I),
  44754. _ = e(_, 5, E),
  44755. _ = e(_, 6, b),
  44756. _ = e(_, 7, w),
  44757. h.push(_),
  44758. h.push(v.a, v.b, v.c),
  44759. h.push(v.materialIndex),
  44760. C) {
  44761. var T = this.faceVertexUvs[0][l];
  44762. h.push(n(T[0]), n(T[1]), n(T[2]))
  44763. }
  44764. if (I && h.push(t(v.normal)),
  44765. E) {
  44766. var x = v.vertexNormals;
  44767. h.push(t(x[0]), t(x[1]), t(x[2]))
  44768. }
  44769. if (b && h.push(i(v.color)),
  44770. w) {
  44771. var S = v.vertexColors;
  44772. h.push(i(S[0]), i(S[1]), i(S[2]))
  44773. }
  44774. }
  44775. return r.data = {},
  44776. r.data.vertices = s,
  44777. r.data.normals = u,
  44778. p.length > 0 && (r.data.colors = p),
  44779. g.length > 0 && (r.data.uvs = [g]),
  44780. r.data.faces = h,
  44781. r
  44782. },
  44783. clone: function() {
  44784. return (new n.Geometry).copy(this)
  44785. },
  44786. copy: function(e) {
  44787. this.vertices = [],
  44788. this.faces = [],
  44789. this.faceVertexUvs = [[]];
  44790. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44791. this.vertices.push(t[i].clone());
  44792. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44793. this.faces.push(r[i].clone());
  44794. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44795. var o = e.faceVertexUvs[i];
  44796. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44797. for (var a = 0, s = o.length; a < s; a++) {
  44798. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44799. var d = l[h];
  44800. c.push(d.clone())
  44801. }
  44802. this.faceVertexUvs[i].push(c)
  44803. }
  44804. }
  44805. return this
  44806. },
  44807. dispose: function() {
  44808. this.dispatchEvent({
  44809. type: "dispose"
  44810. })
  44811. }
  44812. },
  44813. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44814. n.GeometryIdCount = 0,
  44815. n.DirectGeometry = function() {
  44816. Object.defineProperty(this, "id", {
  44817. value: n.GeometryIdCount++
  44818. }),
  44819. this.uuid = n.Math.generateUUID(),
  44820. this.name = "",
  44821. this.type = "DirectGeometry",
  44822. this.indices = [],
  44823. this.vertices = [],
  44824. this.normals = [],
  44825. this.colors = [],
  44826. this.uvs = [],
  44827. this.uvs2 = [],
  44828. this.groups = [],
  44829. this.morphTargets = {},
  44830. this.skinWeights = [],
  44831. this.skinIndices = [],
  44832. this.boundingBox = null,
  44833. this.boundingSphere = null,
  44834. this.verticesNeedUpdate = !1,
  44835. this.normalsNeedUpdate = !1,
  44836. this.colorsNeedUpdate = !1,
  44837. this.uvsNeedUpdate = !1,
  44838. this.groupsNeedUpdate = !1
  44839. }
  44840. ,
  44841. n.DirectGeometry.prototype = {
  44842. constructor: n.DirectGeometry,
  44843. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44844. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44845. computeFaceNormals: function() {
  44846. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44847. },
  44848. computeVertexNormals: function() {
  44849. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44850. },
  44851. computeGroups: function(e) {
  44852. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44853. var a = r[o];
  44854. a.materialIndex !== i && (i = a.materialIndex,
  44855. void 0 !== t && (t.count = 3 * o - t.start,
  44856. n.push(t)),
  44857. t = {
  44858. start: 3 * o,
  44859. materialIndex: i
  44860. })
  44861. }
  44862. void 0 !== t && (t.count = 3 * o - t.start,
  44863. n.push(t)),
  44864. this.groups = n
  44865. },
  44866. fromGeometry: function(e) {
  44867. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44868. if (c > 0) {
  44869. t = [];
  44870. for (var h = 0; h < c; h++)
  44871. t[h] = [];
  44872. this.morphTargets.position = t
  44873. }
  44874. var u, d = e.morphNormals, p = d.length;
  44875. if (p > 0) {
  44876. u = [];
  44877. for (var h = 0; h < p; h++)
  44878. u[h] = [];
  44879. this.morphTargets.normal = u
  44880. }
  44881. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44882. var A = i[h];
  44883. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44884. var y = A.vertexNormals;
  44885. if (3 === y.length)
  44886. this.normals.push(y[0], y[1], y[2]);
  44887. else {
  44888. var C = A.normal;
  44889. this.normals.push(C, C, C)
  44890. }
  44891. var I = A.vertexColors;
  44892. if (3 === I.length)
  44893. this.colors.push(I[0], I[1], I[2]);
  44894. else {
  44895. var E = A.color;
  44896. this.colors.push(E, E, E)
  44897. }
  44898. if (a === !0) {
  44899. var b = o[0][h];
  44900. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44901. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44902. }
  44903. if (s === !0) {
  44904. var b = o[1][h];
  44905. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44906. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44907. }
  44908. for (var w = 0; w < c; w++) {
  44909. var _ = l[w].vertices;
  44910. t[w].push(_[A.a], _[A.b], _[A.c])
  44911. }
  44912. for (var w = 0; w < p; w++) {
  44913. var T = d[w].vertexNormals[h];
  44914. u[w].push(T.a, T.b, T.c)
  44915. }
  44916. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44917. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44918. }
  44919. return this.computeGroups(e),
  44920. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44921. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44922. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44923. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44924. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44925. this
  44926. },
  44927. dispose: function() {
  44928. this.dispatchEvent({
  44929. type: "dispose"
  44930. })
  44931. }
  44932. },
  44933. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44934. n.BufferGeometry = function() {
  44935. Object.defineProperty(this, "id", {
  44936. value: n.GeometryIdCount++
  44937. }),
  44938. this.uuid = n.Math.generateUUID(),
  44939. this.name = "",
  44940. this.type = "BufferGeometry",
  44941. this.index = null,
  44942. this.attributes = {},
  44943. this.morphAttributes = {},
  44944. this.groups = [],
  44945. this.boundingBox = null,
  44946. this.boundingSphere = null,
  44947. this.drawRange = {
  44948. start: 0,
  44949. count: 1 / 0
  44950. }
  44951. }
  44952. ,
  44953. n.BufferGeometry.prototype = {
  44954. constructor: n.BufferGeometry,
  44955. getIndex: function() {
  44956. return this.index
  44957. },
  44958. setIndex: function(e) {
  44959. this.index = e
  44960. },
  44961. addAttribute: function(e, t) {
  44962. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44963. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44964. void this.setIndex(t)) : (this.attributes[e] = t,
  44965. this)
  44966. },
  44967. getAttribute: function(e) {
  44968. return this.attributes[e]
  44969. },
  44970. removeAttribute: function(e) {
  44971. return delete this.attributes[e],
  44972. this
  44973. },
  44974. addGroup: function(e, t, i) {
  44975. this.groups.push({
  44976. start: e,
  44977. count: t,
  44978. materialIndex: void 0 !== i ? i : 0
  44979. })
  44980. },
  44981. clearGroups: function() {
  44982. this.groups = []
  44983. },
  44984. setDrawRange: function(e, t) {
  44985. this.drawRange.start = e,
  44986. this.drawRange.count = t
  44987. },
  44988. applyMatrix: function(e) {
  44989. var t = this.attributes.position;
  44990. void 0 !== t && (e.applyToVector3Array(t.array),
  44991. t.needsUpdate = !0);
  44992. var i = this.attributes.normal;
  44993. if (void 0 !== i) {
  44994. var r = (new n.Matrix3).getNormalMatrix(e);
  44995. r.applyToVector3Array(i.array),
  44996. i.needsUpdate = !0
  44997. }
  44998. return null !== this.boundingBox && this.computeBoundingBox(),
  44999. null !== this.boundingSphere && this.computeBoundingSphere(),
  45000. this
  45001. },
  45002. rotateX: function() {
  45003. var e;
  45004. return function(t) {
  45005. return void 0 === e && (e = new n.Matrix4),
  45006. e.makeRotationX(t),
  45007. this.applyMatrix(e),
  45008. this
  45009. }
  45010. }(),
  45011. rotateY: function() {
  45012. var e;
  45013. return function(t) {
  45014. return void 0 === e && (e = new n.Matrix4),
  45015. e.makeRotationY(t),
  45016. this.applyMatrix(e),
  45017. this
  45018. }
  45019. }(),
  45020. rotateZ: function() {
  45021. var e;
  45022. return function(t) {
  45023. return void 0 === e && (e = new n.Matrix4),
  45024. e.makeRotationZ(t),
  45025. this.applyMatrix(e),
  45026. this
  45027. }
  45028. }(),
  45029. translate: function() {
  45030. var e;
  45031. return function(t, i, r) {
  45032. return void 0 === e && (e = new n.Matrix4),
  45033. e.makeTranslation(t, i, r),
  45034. this.applyMatrix(e),
  45035. this
  45036. }
  45037. }(),
  45038. scale: function() {
  45039. var e;
  45040. return function(t, i, r) {
  45041. return void 0 === e && (e = new n.Matrix4),
  45042. e.makeScale(t, i, r),
  45043. this.applyMatrix(e),
  45044. this
  45045. }
  45046. }(),
  45047. lookAt: function() {
  45048. var e;
  45049. return function(t) {
  45050. void 0 === e && (e = new n.Object3D),
  45051. e.lookAt(t),
  45052. e.updateMatrix(),
  45053. this.applyMatrix(e.matrix)
  45054. }
  45055. }(),
  45056. center: function() {
  45057. this.computeBoundingBox();
  45058. var e = this.boundingBox.center().negate();
  45059. return this.translate(e.x, e.y, e.z),
  45060. e
  45061. },
  45062. setFromObject: function(e) {
  45063. var t = e.geometry;
  45064. if (e instanceof n.Points || e instanceof n.Line) {
  45065. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  45066. , r = new n.Float32Attribute(3 * t.colors.length,3);
  45067. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  45068. this.addAttribute("color", r.copyColorsArray(t.colors)),
  45069. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  45070. var o = new n.Float32Attribute(t.lineDistances.length,1);
  45071. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  45072. }
  45073. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45074. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45075. } else
  45076. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45077. return this
  45078. },
  45079. updateFromObject: function(e) {
  45080. var t = e.geometry;
  45081. if (e instanceof n.Mesh) {
  45082. var i = t.__directGeometry;
  45083. if (void 0 === i)
  45084. return this.fromGeometry(t);
  45085. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45086. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45087. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45088. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45089. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45090. t.verticesNeedUpdate = !1,
  45091. t.normalsNeedUpdate = !1,
  45092. t.colorsNeedUpdate = !1,
  45093. t.uvsNeedUpdate = !1,
  45094. t.groupsNeedUpdate = !1,
  45095. t = i
  45096. }
  45097. if (t.verticesNeedUpdate === !0) {
  45098. var r = this.attributes.position;
  45099. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45100. r.needsUpdate = !0),
  45101. t.verticesNeedUpdate = !1
  45102. }
  45103. if (t.normalsNeedUpdate === !0) {
  45104. var r = this.attributes.normal;
  45105. void 0 !== r && (r.copyVector3sArray(t.normals),
  45106. r.needsUpdate = !0),
  45107. t.normalsNeedUpdate = !1
  45108. }
  45109. if (t.colorsNeedUpdate === !0) {
  45110. var r = this.attributes.color;
  45111. void 0 !== r && (r.copyColorsArray(t.colors),
  45112. r.needsUpdate = !0),
  45113. t.colorsNeedUpdate = !1
  45114. }
  45115. if (t.uvsNeedUpdate) {
  45116. var r = this.attributes.uv;
  45117. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45118. r.needsUpdate = !0),
  45119. t.uvsNeedUpdate = !1
  45120. }
  45121. if (t.lineDistancesNeedUpdate) {
  45122. var r = this.attributes.lineDistance;
  45123. void 0 !== r && (r.copyArray(t.lineDistances),
  45124. r.needsUpdate = !0),
  45125. t.lineDistancesNeedUpdate = !1
  45126. }
  45127. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45128. this.groups = t.groups,
  45129. t.groupsNeedUpdate = !1),
  45130. this
  45131. },
  45132. fromGeometry: function(e) {
  45133. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45134. this.fromDirectGeometry(e.__directGeometry)
  45135. },
  45136. fromDirectGeometry: function(e) {
  45137. var t = new Float32Array(3 * e.vertices.length);
  45138. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45139. e.normals.length > 0) {
  45140. var i = new Float32Array(3 * e.normals.length);
  45141. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45142. }
  45143. if (e.colors.length > 0) {
  45144. var r = new Float32Array(3 * e.colors.length);
  45145. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45146. }
  45147. if (e.uvs.length > 0) {
  45148. var o = new Float32Array(2 * e.uvs.length);
  45149. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45150. }
  45151. if (e.uvs2.length > 0) {
  45152. var a = new Float32Array(2 * e.uvs2.length);
  45153. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45154. }
  45155. if (e.indices.length > 0) {
  45156. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45157. , l = new s(3 * e.indices.length);
  45158. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45159. }
  45160. this.groups = e.groups;
  45161. for (var c in e.morphTargets) {
  45162. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45163. var f = u[d]
  45164. , g = new n.Float32Attribute(3 * f.length,3);
  45165. h.push(g.copyVector3sArray(f))
  45166. }
  45167. this.morphAttributes[c] = h
  45168. }
  45169. if (e.skinIndices.length > 0) {
  45170. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45171. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45172. }
  45173. if (e.skinWeights.length > 0) {
  45174. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45175. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45176. }
  45177. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45178. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45179. this
  45180. },
  45181. computeBoundingBox: function() {
  45182. new n.Vector3;
  45183. return function() {
  45184. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45185. var e = this.attributes.position.array;
  45186. e && this.boundingBox.setFromArray(e),
  45187. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45188. this.boundingBox.max.set(0, 0, 0)),
  45189. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45190. }
  45191. }(),
  45192. computeBoundingSphere: function() {
  45193. var e = new n.Box3
  45194. , t = new n.Vector3;
  45195. return function() {
  45196. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45197. var i = this.attributes.position.array;
  45198. if (i) {
  45199. var r = this.boundingSphere.center;
  45200. e.setFromArray(i),
  45201. e.center(r);
  45202. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45203. t.fromArray(i, a),
  45204. o = Math.max(o, r.distanceToSquared(t));
  45205. this.boundingSphere.radius = Math.sqrt(o),
  45206. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45207. }
  45208. }
  45209. }(),
  45210. computeFaceNormals: function() {},
  45211. computeVertexNormals: function() {
  45212. var e = this.index
  45213. , t = this.attributes
  45214. , i = this.groups;
  45215. if (t.position) {
  45216. var r = t.position.array;
  45217. if (void 0 === t.normal)
  45218. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45219. else
  45220. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45221. o[a] = 0;
  45222. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45223. if (e) {
  45224. var v = e.array;
  45225. 0 === i.length && this.addGroup(0, v.length);
  45226. for (var A = 0, y = i.length; A < y; ++A)
  45227. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45228. l = 3 * v[a + 0],
  45229. c = 3 * v[a + 1],
  45230. h = 3 * v[a + 2],
  45231. d.fromArray(r, l),
  45232. p.fromArray(r, c),
  45233. f.fromArray(r, h),
  45234. g.subVectors(f, p),
  45235. m.subVectors(d, p),
  45236. g.cross(m),
  45237. u[l] += g.x,
  45238. u[l + 1] += g.y,
  45239. u[l + 2] += g.z,
  45240. u[c] += g.x,
  45241. u[c + 1] += g.y,
  45242. u[c + 2] += g.z,
  45243. u[h] += g.x,
  45244. u[h + 1] += g.y,
  45245. u[h + 2] += g.z
  45246. } else
  45247. for (var a = 0, s = r.length; a < s; a += 9)
  45248. d.fromArray(r, a),
  45249. p.fromArray(r, a + 3),
  45250. f.fromArray(r, a + 6),
  45251. g.subVectors(f, p),
  45252. m.subVectors(d, p),
  45253. g.cross(m),
  45254. u[a] = g.x,
  45255. u[a + 1] = g.y,
  45256. u[a + 2] = g.z,
  45257. u[a + 3] = g.x,
  45258. u[a + 4] = g.y,
  45259. u[a + 5] = g.z,
  45260. u[a + 6] = g.x,
  45261. u[a + 7] = g.y,
  45262. u[a + 8] = g.z;
  45263. this.normalizeNormals(),
  45264. t.normal.needsUpdate = !0
  45265. }
  45266. },
  45267. merge: function(e, t) {
  45268. if (e instanceof n.BufferGeometry == !1)
  45269. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45270. void 0 === t && (t = 0);
  45271. var i = this.attributes;
  45272. for (var r in i)
  45273. if (void 0 !== e.attributes[r])
  45274. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45275. u++)
  45276. a[u] = l[h];
  45277. return this
  45278. },
  45279. normalizeNormals: function() {
  45280. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45281. e = r[o],
  45282. t = r[o + 1],
  45283. i = r[o + 2],
  45284. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45285. r[o] *= n,
  45286. r[o + 1] *= n,
  45287. r[o + 2] *= n
  45288. },
  45289. toNonIndexed: function() {
  45290. if (null === this.index)
  45291. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45292. this;
  45293. var e = new n.BufferGeometry
  45294. , t = this.index.array
  45295. , i = this.attributes;
  45296. for (var r in i) {
  45297. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45298. c = t[u] * s;
  45299. for (var p = 0; p < s; p++)
  45300. l[h++] = a[c++]
  45301. }
  45302. e.addAttribute(r, new n.BufferAttribute(l,s))
  45303. }
  45304. return e
  45305. },
  45306. toJSON: function() {
  45307. var e = {
  45308. metadata: {
  45309. version: 4.4,
  45310. type: "BufferGeometry",
  45311. generator: "BufferGeometry.toJSON"
  45312. }
  45313. };
  45314. if (e.uuid = this.uuid,
  45315. e.type = this.type,
  45316. "" !== this.name && (e.name = this.name),
  45317. void 0 !== this.parameters) {
  45318. var t = this.parameters;
  45319. for (var i in t)
  45320. void 0 !== t[i] && (e[i] = t[i]);
  45321. return e
  45322. }
  45323. e.data = {
  45324. attributes: {}
  45325. };
  45326. var n = this.index;
  45327. if (null !== n) {
  45328. var r = Array.prototype.slice.call(n.array);
  45329. e.data.index = {
  45330. type: n.array.constructor.name,
  45331. array: r
  45332. }
  45333. }
  45334. var o = this.attributes;
  45335. for (var i in o) {
  45336. var a = o[i]
  45337. , r = Array.prototype.slice.call(a.array);
  45338. e.data.attributes[i] = {
  45339. itemSize: a.itemSize,
  45340. type: a.array.constructor.name,
  45341. array: r
  45342. }
  45343. }
  45344. var s = this.groups;
  45345. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45346. var l = this.boundingSphere;
  45347. return null !== l && (e.data.boundingSphere = {
  45348. center: l.center.toArray(),
  45349. radius: l.radius
  45350. }),
  45351. e
  45352. },
  45353. clone: function() {
  45354. return (new n.BufferGeometry).copy(this)
  45355. },
  45356. copy: function(e) {
  45357. var t = e.index;
  45358. null !== t && this.setIndex(t.clone());
  45359. var i = e.attributes;
  45360. for (var n in i) {
  45361. var r = i[n];
  45362. this.addAttribute(n, r.clone())
  45363. }
  45364. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45365. var l = o[a];
  45366. this.addGroup(l.start, l.count)
  45367. }
  45368. return this
  45369. },
  45370. dispose: function() {
  45371. this.dispatchEvent({
  45372. type: "dispose"
  45373. })
  45374. }
  45375. },
  45376. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45377. n.BufferGeometry.MaxIndex = 65535,
  45378. n.InstancedBufferGeometry = function() {
  45379. n.BufferGeometry.call(this),
  45380. this.type = "InstancedBufferGeometry",
  45381. this.maxInstancedCount = void 0
  45382. }
  45383. ,
  45384. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45385. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45386. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45387. this.groups.push({
  45388. start: e,
  45389. count: t,
  45390. instances: i
  45391. })
  45392. }
  45393. ,
  45394. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45395. var t = e.index;
  45396. null !== t && this.setIndex(t.clone());
  45397. var i = e.attributes;
  45398. for (var n in i) {
  45399. var r = i[n];
  45400. this.addAttribute(n, r.clone())
  45401. }
  45402. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45403. var l = o[a];
  45404. this.addGroup(l.start, l.count, l.instances)
  45405. }
  45406. return this
  45407. }
  45408. ,
  45409. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45410. n.Uniform = function(e, t) {
  45411. this.type = e,
  45412. this.value = t,
  45413. this.dynamic = !1
  45414. }
  45415. ,
  45416. n.Uniform.prototype = {
  45417. constructor: n.Uniform,
  45418. onUpdate: function(e) {
  45419. return this.dynamic = !0,
  45420. this.onUpdateCallback = e,
  45421. this
  45422. }
  45423. },
  45424. n.AnimationClip = function(e, t, i) {
  45425. this.name = e || n.Math.generateUUID(),
  45426. this.tracks = i,
  45427. this.duration = void 0 !== t ? t : -1,
  45428. this.duration < 0 && this.resetDuration(),
  45429. this.trim(),
  45430. this.optimize()
  45431. }
  45432. ,
  45433. n.AnimationClip.prototype = {
  45434. constructor: n.AnimationClip,
  45435. resetDuration: function() {
  45436. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45437. var r = this.tracks[i];
  45438. t = Math.max(t, r.times[r.times.length - 1])
  45439. }
  45440. this.duration = t
  45441. },
  45442. trim: function() {
  45443. for (var e = 0; e < this.tracks.length; e++)
  45444. this.tracks[e].trim(0, this.duration);
  45445. return this
  45446. },
  45447. optimize: function() {
  45448. for (var e = 0; e < this.tracks.length; e++)
  45449. this.tracks[e].optimize();
  45450. return this
  45451. }
  45452. },
  45453. Object.assign(n.AnimationClip, {
  45454. parse: function(e) {
  45455. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45456. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45457. return new n.AnimationClip(e.name,e.duration,t)
  45458. },
  45459. toJSON: function(e) {
  45460. for (var t = [], i = e.tracks, r = {
  45461. name: e.name,
  45462. duration: e.duration,
  45463. tracks: t
  45464. }, o = 0, a = i.length; o !== a; ++o)
  45465. t.push(n.KeyframeTrack.toJSON(i[o]));
  45466. return r
  45467. },
  45468. CreateFromMorphTargetSequence: function(e, t, i) {
  45469. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45470. var s = []
  45471. , l = [];
  45472. s.push((a + r - 1) % r, a, (a + 1) % r),
  45473. l.push(0, 1, 0);
  45474. var c = n.AnimationUtils.getKeyframeOrder(s);
  45475. s = n.AnimationUtils.sortedArray(s, 1, c),
  45476. l = n.AnimationUtils.sortedArray(l, 1, c),
  45477. 0 === s[0] && (s.push(r),
  45478. l.push(l[0])),
  45479. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45480. }
  45481. return new n.AnimationClip(e,-1,o)
  45482. },
  45483. findByName: function(e, t) {
  45484. for (var i = 0; i < e.length; i++)
  45485. if (e[i].name === t)
  45486. return e[i];
  45487. return null
  45488. },
  45489. CreateClipsFromMorphTargetSequences: function(e, t) {
  45490. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45491. var s = e[o]
  45492. , l = s.name.match(r);
  45493. if (l && l.length > 1) {
  45494. var c = l[1]
  45495. , h = i[c];
  45496. h || (i[c] = h = []),
  45497. h.push(s)
  45498. }
  45499. }
  45500. var u = [];
  45501. for (var c in i)
  45502. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45503. return u
  45504. },
  45505. parseAnimation: function(e, t, i) {
  45506. if (!e)
  45507. return console.error(" no animation in JSONLoader data"),
  45508. null;
  45509. for (var r = function(e, t, i, r, o) {
  45510. if (0 !== i.length) {
  45511. var a = []
  45512. , s = [];
  45513. n.AnimationUtils.flattenJSON(i, a, s, r),
  45514. 0 !== a.length && o.push(new e(t,a,s))
  45515. }
  45516. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45517. var u = c[h].keys;
  45518. if (u && 0 != u.length)
  45519. if (u[0].morphTargets) {
  45520. for (var d = {}, p = 0; p < u.length; p++)
  45521. if (u[p].morphTargets)
  45522. for (var f = 0; f < u[p].morphTargets.length; f++)
  45523. d[u[p].morphTargets[f]] = -1;
  45524. for (var g in d) {
  45525. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45526. var A = u[p];
  45527. m.push(A.time),
  45528. v.push(A.morphTarget === g ? 1 : 0)
  45529. }
  45530. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45531. }
  45532. s = d.length * (l || 1)
  45533. } else {
  45534. var y = ".bones[" + t[h].name + "]";
  45535. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45536. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45537. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45538. }
  45539. }
  45540. if (0 === o.length)
  45541. return null;
  45542. var C = new n.AnimationClip(a,s,o);
  45543. return C
  45544. }
  45545. }),
  45546. n.AnimationMixer = function(e) {
  45547. this._root = e,
  45548. this._initMemoryManager(),
  45549. this._accuIndex = 0,
  45550. this.time = 0,
  45551. this.timeScale = 1
  45552. }
  45553. ,
  45554. n.AnimationMixer.prototype = {
  45555. constructor: n.AnimationMixer,
  45556. clipAction: function(e, t) {
  45557. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45558. if (void 0 !== l) {
  45559. var c = l.actionByRoot[o];
  45560. if (void 0 !== c)
  45561. return c;
  45562. if (i = l.knownActions[0],
  45563. s = i._clip,
  45564. e !== a && e !== s)
  45565. throw new Error("Different clips with the same name detected!")
  45566. }
  45567. if (null === s)
  45568. return null;
  45569. var h = new n.AnimationMixer._Action(this,s,t);
  45570. return this._bindAction(h, i),
  45571. this._addInactiveAction(h, a, o),
  45572. h
  45573. },
  45574. existingAction: function(e, t) {
  45575. var i = t || this._root
  45576. , n = i.uuid
  45577. , r = "string" == typeof e ? e : e.name
  45578. , o = this._actionsByClip[r];
  45579. return void 0 !== o ? o.actionByRoot[n] || null : null
  45580. },
  45581. stopAllAction: function() {
  45582. var e = this._actions
  45583. , t = this._nActiveActions
  45584. , i = this._bindings
  45585. , n = this._nActiveBindings;
  45586. this._nActiveActions = 0,
  45587. this._nActiveBindings = 0;
  45588. for (var r = 0; r !== t; ++r)
  45589. e[r].reset();
  45590. for (var r = 0; r !== n; ++r)
  45591. i[r].useCount = 0;
  45592. return this
  45593. },
  45594. update: function(e) {
  45595. e *= this.timeScale;
  45596. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45597. var s = t[a];
  45598. s.enabled && s._update(n, e, r, o)
  45599. }
  45600. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45601. l[a].apply(o);
  45602. return this
  45603. },
  45604. getRoot: function() {
  45605. return this._root
  45606. },
  45607. uncacheClip: function(e) {
  45608. var t = this._actions
  45609. , i = e.name
  45610. , n = this._actionsByClip
  45611. , r = n[i];
  45612. if (void 0 !== r) {
  45613. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45614. var l = o[a];
  45615. this._deactivateAction(l);
  45616. var c = l._cacheIndex
  45617. , h = t[t.length - 1];
  45618. l._cacheIndex = null,
  45619. l._byClipCacheIndex = null,
  45620. h._cacheIndex = c,
  45621. t[c] = h,
  45622. t.pop(),
  45623. this._removeInactiveBindingsForAction(l)
  45624. }
  45625. delete n[i]
  45626. }
  45627. },
  45628. uncacheRoot: function(e) {
  45629. var t = e.uuid
  45630. , i = this._actionsByClip;
  45631. for (var n in i) {
  45632. var r = i[n].actionByRoot
  45633. , o = r[t];
  45634. void 0 !== o && (this._deactivateAction(o),
  45635. this._removeInactiveAction(o))
  45636. }
  45637. var a = this._bindingsByRootAndName
  45638. , s = a[t];
  45639. if (void 0 !== s)
  45640. for (var l in s) {
  45641. var c = s[l];
  45642. c.restoreOriginalState(),
  45643. this._removeInactiveBinding(c)
  45644. }
  45645. },
  45646. uncacheAction: function(e, t) {
  45647. var i = this.existingAction(e, t);
  45648. null !== i && (this._deactivateAction(i),
  45649. this._removeInactiveAction(i))
  45650. }
  45651. },
  45652. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45653. n.AnimationMixer._Action = function(e, t, i) {
  45654. this._mixer = e,
  45655. this._clip = t,
  45656. this._localRoot = i || null;
  45657. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45658. endingStart: n.ZeroCurvatureEnding,
  45659. endingEnd: n.ZeroCurvatureEnding
  45660. }, l = 0; l !== o; ++l) {
  45661. var c = r[l].createInterpolant(null);
  45662. a[l] = c,
  45663. c.settings = s
  45664. }
  45665. this._interpolantSettings = s,
  45666. this._interpolants = a,
  45667. this._propertyBindings = new Array(o),
  45668. this._cacheIndex = null,
  45669. this._byClipCacheIndex = null,
  45670. this._timeScaleInterpolant = null,
  45671. this._weightInterpolant = null,
  45672. this.loop = n.LoopRepeat,
  45673. this._loopCount = -1,
  45674. this._startTime = null,
  45675. this.time = 0,
  45676. this.timeScale = 1,
  45677. this._effectiveTimeScale = 1,
  45678. this.weight = 1,
  45679. this._effectiveWeight = 1,
  45680. this.repetitions = 1 / 0,
  45681. this.paused = !1,
  45682. this.enabled = !0,
  45683. this.clampWhenFinished = !1,
  45684. this.zeroSlopeAtStart = !0,
  45685. this.zeroSlopeAtEnd = !0
  45686. }
  45687. ,
  45688. n.AnimationMixer._Action.prototype = {
  45689. constructor: n.AnimationMixer._Action,
  45690. play: function() {
  45691. return this._mixer._activateAction(this),
  45692. this
  45693. },
  45694. stop: function() {
  45695. return this._mixer._deactivateAction(this),
  45696. this.reset()
  45697. },
  45698. reset: function() {
  45699. return this.paused = !1,
  45700. this.enabled = !0,
  45701. this.time = 0,
  45702. this._loopCount = -1,
  45703. this._startTime = null,
  45704. this.stopFading().stopWarping()
  45705. },
  45706. isRunning: function() {
  45707. this._startTime;
  45708. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45709. },
  45710. isScheduled: function() {
  45711. return this._mixer._isActiveAction(this)
  45712. },
  45713. startAt: function(e) {
  45714. return this._startTime = e,
  45715. this
  45716. },
  45717. setLoop: function(e, t) {
  45718. return this.loop = e,
  45719. this.repetitions = t,
  45720. this
  45721. },
  45722. setEffectiveWeight: function(e) {
  45723. return this.weight = e,
  45724. this._effectiveWeight = this.enabled ? e : 0,
  45725. this.stopFading()
  45726. },
  45727. getEffectiveWeight: function() {
  45728. return this._effectiveWeight
  45729. },
  45730. fadeIn: function(e) {
  45731. return this._scheduleFading(e, 0, 1)
  45732. },
  45733. fadeOut: function(e) {
  45734. return this._scheduleFading(e, 1, 0)
  45735. },
  45736. crossFadeFrom: function(e, t, i) {
  45737. this._mixer;
  45738. if (e.fadeOut(t),
  45739. this.fadeIn(t),
  45740. i) {
  45741. var n = this._clip.duration
  45742. , r = e._clip.duration
  45743. , o = r / n
  45744. , a = n / r;
  45745. e.warp(1, o, t),
  45746. this.warp(a, 1, t)
  45747. }
  45748. return this
  45749. },
  45750. crossFadeTo: function(e, t, i) {
  45751. return e.crossFadeFrom(this, t, i)
  45752. },
  45753. stopFading: function() {
  45754. var e = this._weightInterpolant;
  45755. return null !== e && (this._weightInterpolant = null,
  45756. this._mixer._takeBackControlInterpolant(e)),
  45757. this
  45758. },
  45759. setEffectiveTimeScale: function(e) {
  45760. return this.timeScale = e,
  45761. this._effectiveTimeScale = this.paused ? 0 : e,
  45762. this.stopWarping()
  45763. },
  45764. getEffectiveTimeScale: function() {
  45765. return this._effectiveTimeScale
  45766. },
  45767. setDuration: function(e) {
  45768. return this.timeScale = this._clip.duration / e,
  45769. this.stopWarping()
  45770. },
  45771. syncWith: function(e) {
  45772. return this.time = e.time,
  45773. this.timeScale = e.timeScale,
  45774. this.stopWarping()
  45775. },
  45776. halt: function(e) {
  45777. return this.warp(this._currentTimeScale, 0, e)
  45778. },
  45779. warp: function(e, t, i) {
  45780. var n = this._mixer
  45781. , r = n.time
  45782. , o = this._timeScaleInterpolant
  45783. , a = this.timeScale;
  45784. null === o && (o = n._lendControlInterpolant(),
  45785. this._timeScaleInterpolant = o);
  45786. var s = o.parameterPositions
  45787. , l = o.sampleValues;
  45788. return s[0] = r,
  45789. s[1] = r + i,
  45790. l[0] = e / a,
  45791. l[1] = t / a,
  45792. this
  45793. },
  45794. stopWarping: function() {
  45795. var e = this._timeScaleInterpolant;
  45796. return null !== e && (this._timeScaleInterpolant = null,
  45797. this._mixer._takeBackControlInterpolant(e)),
  45798. this
  45799. },
  45800. getMixer: function() {
  45801. return this._mixer
  45802. },
  45803. getClip: function() {
  45804. return this._clip
  45805. },
  45806. getRoot: function() {
  45807. return this._localRoot || this._mixer._root
  45808. },
  45809. _update: function(e, t, i, n) {
  45810. var r = this._startTime;
  45811. if (null !== r) {
  45812. var o = (e - r) * i;
  45813. if (o < 0 || 0 === i)
  45814. return;
  45815. this._startTime = null,
  45816. t = i * o
  45817. }
  45818. t *= this._updateTimeScale(e);
  45819. var a = this._updateTime(t)
  45820. , s = this._updateWeight(e);
  45821. if (s > 0)
  45822. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45823. l[h].evaluate(a),
  45824. c[h].accumulate(n, s)
  45825. },
  45826. _updateWeight: function(e) {
  45827. var t = 0;
  45828. if (this.enabled) {
  45829. t = this.weight;
  45830. var i = this._weightInterpolant;
  45831. if (null !== i) {
  45832. var n = i.evaluate(e)[0];
  45833. t *= n,
  45834. e > i.parameterPositions[1] && (this.stopFading(),
  45835. 0 === n && (this.enabled = !1))
  45836. }
  45837. }
  45838. return this._effectiveWeight = t,
  45839. t
  45840. },
  45841. _updateTimeScale: function(e) {
  45842. var t = 0;
  45843. if (!this.paused) {
  45844. t = this.timeScale;
  45845. var i = this._timeScaleInterpolant;
  45846. if (null !== i) {
  45847. var n = i.evaluate(e)[0];
  45848. t *= n,
  45849. e > i.parameterPositions[1] && (this.stopWarping(),
  45850. 0 === t ? this.pause = !0 : this.timeScale = t)
  45851. }
  45852. }
  45853. return this._effectiveTimeScale = t,
  45854. t
  45855. },
  45856. _updateTime: function(e) {
  45857. var t = this.time + e;
  45858. if (0 === e)
  45859. return t;
  45860. var i = this._clip.duration
  45861. , r = this.loop
  45862. , o = this._loopCount
  45863. , a = !1;
  45864. switch (r) {
  45865. case n.LoopOnce:
  45866. if (o === -1 && (this.loopCount = 0,
  45867. this._setEndings(!0, !0, !1)),
  45868. t >= i)
  45869. t = i;
  45870. else {
  45871. if (!(t < 0))
  45872. break;
  45873. t = 0
  45874. }
  45875. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45876. this._mixer.dispatchEvent({
  45877. type: "finished",
  45878. action: this,
  45879. direction: e < 0 ? -1 : 1
  45880. });
  45881. break;
  45882. case n.LoopPingPong:
  45883. a = !0;
  45884. case n.LoopRepeat:
  45885. if (o === -1 && (e > 0 ? (o = 0,
  45886. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45887. t >= i || t < 0) {
  45888. var s = Math.floor(t / i);
  45889. t -= i * s,
  45890. o += Math.abs(s);
  45891. var l = this.repetitions - o;
  45892. if (l < 0) {
  45893. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45894. t = e > 0 ? i : 0,
  45895. this._mixer.dispatchEvent({
  45896. type: "finished",
  45897. action: this,
  45898. direction: e > 0 ? 1 : -1
  45899. });
  45900. break
  45901. }
  45902. if (0 === l) {
  45903. var c = e < 0;
  45904. this._setEndings(c, !c, a)
  45905. } else
  45906. this._setEndings(!1, !1, a);
  45907. this._loopCount = o,
  45908. this._mixer.dispatchEvent({
  45909. type: "loop",
  45910. action: this,
  45911. loopDelta: s
  45912. })
  45913. }
  45914. if (r === n.LoopPingPong && 1 === (1 & o))
  45915. return this.time = t,
  45916. i - t
  45917. }
  45918. return this.time = t,
  45919. t
  45920. },
  45921. _setEndings: function(e, t, i) {
  45922. var r = this._interpolantSettings;
  45923. i ? (r.endingStart = n.ZeroSlopeEnding,
  45924. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45925. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45926. },
  45927. _scheduleFading: function(e, t, i) {
  45928. var n = this._mixer
  45929. , r = n.time
  45930. , o = this._weightInterpolant;
  45931. null === o && (o = n._lendControlInterpolant(),
  45932. this._weightInterpolant = o);
  45933. var a = o.parameterPositions
  45934. , s = o.sampleValues;
  45935. return a[0] = r,
  45936. s[0] = t,
  45937. a[1] = r + e,
  45938. s[1] = i,
  45939. this
  45940. }
  45941. },
  45942. Object.assign(n.AnimationMixer.prototype, {
  45943. _bindAction: function(e, t) {
  45944. var i = e._localRoot || this._root
  45945. , r = e._clip.tracks
  45946. , o = r.length
  45947. , a = e._propertyBindings
  45948. , s = e._interpolants
  45949. , l = i.uuid
  45950. , c = this._bindingsByRootAndName
  45951. , h = c[l];
  45952. void 0 === h && (h = {},
  45953. c[l] = h);
  45954. for (var u = 0; u !== o; ++u) {
  45955. var d = r[u]
  45956. , p = d.name
  45957. , f = h[p];
  45958. if (void 0 !== f)
  45959. a[u] = f;
  45960. else {
  45961. if (f = a[u],
  45962. void 0 !== f) {
  45963. null === f._cacheIndex && (++f.referenceCount,
  45964. this._addInactiveBinding(f, l, p));
  45965. continue
  45966. }
  45967. var g = t && t._propertyBindings[u].binding.parsedPath;
  45968. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45969. ++f.referenceCount,
  45970. this._addInactiveBinding(f, l, p),
  45971. a[u] = f
  45972. }
  45973. s[u].resultBuffer = f.buffer
  45974. }
  45975. },
  45976. _activateAction: function(e) {
  45977. if (!this._isActiveAction(e)) {
  45978. if (null === e._cacheIndex) {
  45979. var t = (e._localRoot || this._root).uuid
  45980. , i = e._clip.name
  45981. , n = this._actionsByClip[i];
  45982. this._bindAction(e, n && n.knownActions[0]),
  45983. this._addInactiveAction(e, i, t)
  45984. }
  45985. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45986. var s = r[o];
  45987. 0 === s.useCount++ && (this._lendBinding(s),
  45988. s.saveOriginalState())
  45989. }
  45990. this._lendAction(e)
  45991. }
  45992. },
  45993. _deactivateAction: function(e) {
  45994. if (this._isActiveAction(e)) {
  45995. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45996. var r = t[i];
  45997. 0 === --r.useCount && (r.restoreOriginalState(),
  45998. this._takeBackBinding(r))
  45999. }
  46000. this._takeBackAction(e)
  46001. }
  46002. },
  46003. _initMemoryManager: function() {
  46004. this._actions = [],
  46005. this._nActiveActions = 0,
  46006. this._actionsByClip = {},
  46007. this._bindings = [],
  46008. this._nActiveBindings = 0,
  46009. this._bindingsByRootAndName = {},
  46010. this._controlInterpolants = [],
  46011. this._nActiveControlInterpolants = 0;
  46012. var e = this;
  46013. this.stats = {
  46014. actions: {
  46015. get total() {
  46016. return e._actions.length
  46017. },
  46018. get inUse() {
  46019. return e._nActiveActions
  46020. }
  46021. },
  46022. bindings: {
  46023. get total() {
  46024. return e._bindings.length
  46025. },
  46026. get inUse() {
  46027. return e._nActiveBindings
  46028. }
  46029. },
  46030. controlInterpolants: {
  46031. get total() {
  46032. return e._controlInterpolants.length
  46033. },
  46034. get inUse() {
  46035. return e._nActiveControlInterpolants
  46036. }
  46037. }
  46038. }
  46039. },
  46040. _isActiveAction: function(e) {
  46041. var t = e._cacheIndex;
  46042. return null !== t && t < this._nActiveActions
  46043. },
  46044. _addInactiveAction: function(e, t, i) {
  46045. var n = this._actions
  46046. , r = this._actionsByClip
  46047. , o = r[t];
  46048. if (void 0 === o)
  46049. o = {
  46050. knownActions: [e],
  46051. actionByRoot: {}
  46052. },
  46053. e._byClipCacheIndex = 0,
  46054. r[t] = o;
  46055. else {
  46056. var a = o.knownActions;
  46057. e._byClipCacheIndex = a.length,
  46058. a.push(e)
  46059. }
  46060. e._cacheIndex = n.length,
  46061. n.push(e),
  46062. o.actionByRoot[i] = e
  46063. },
  46064. _removeInactiveAction: function(e) {
  46065. var t = this._actions
  46066. , i = t[t.length - 1]
  46067. , n = e._cacheIndex;
  46068. i._cacheIndex = n,
  46069. t[n] = i,
  46070. t.pop(),
  46071. e._cacheIndex = null;
  46072. var r = e._clip.name
  46073. , o = this._actionsByClip
  46074. , a = o[r]
  46075. , s = a.knownActions
  46076. , l = s[s.length - 1]
  46077. , c = e._byClipCacheIndex;
  46078. l._byClipCacheIndex = c,
  46079. s[c] = l,
  46080. s.pop(),
  46081. e._byClipCacheIndex = null;
  46082. var h = a.actionByRoot
  46083. , u = (t._localRoot || this._root).uuid;
  46084. delete h[u],
  46085. 0 === s.length && delete o[r],
  46086. this._removeInactiveBindingsForAction(e)
  46087. },
  46088. _removeInactiveBindingsForAction: function(e) {
  46089. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46090. var r = t[i];
  46091. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46092. }
  46093. },
  46094. _lendAction: function(e) {
  46095. var t = this._actions
  46096. , i = e._cacheIndex
  46097. , n = this._nActiveActions++
  46098. , r = t[n];
  46099. e._cacheIndex = n,
  46100. t[n] = e,
  46101. r._cacheIndex = i,
  46102. t[i] = r
  46103. },
  46104. _takeBackAction: function(e) {
  46105. var t = this._actions
  46106. , i = e._cacheIndex
  46107. , n = --this._nActiveActions
  46108. , r = t[n];
  46109. e._cacheIndex = n,
  46110. t[n] = e,
  46111. r._cacheIndex = i,
  46112. t[i] = r
  46113. },
  46114. _addInactiveBinding: function(e, t, i) {
  46115. var n = this._bindingsByRootAndName
  46116. , r = n[t]
  46117. , o = this._bindings;
  46118. void 0 === r && (r = {},
  46119. n[t] = r),
  46120. r[i] = e,
  46121. e._cacheIndex = o.length,
  46122. o.push(e)
  46123. },
  46124. _removeInactiveBinding: function(e) {
  46125. var t = this._bindings
  46126. , i = e.binding
  46127. , n = i.rootNode.uuid
  46128. , r = i.path
  46129. , o = this._bindingsByRootAndName
  46130. , a = o[n]
  46131. , s = t[t.length - 1]
  46132. , l = e._cacheIndex;
  46133. s._cacheIndex = l,
  46134. t[l] = s,
  46135. t.pop(),
  46136. delete a[r];
  46137. e: {
  46138. for (var c in a)
  46139. break e;
  46140. delete o[n]
  46141. }
  46142. },
  46143. _lendBinding: function(e) {
  46144. var t = this._bindings
  46145. , i = e._cacheIndex
  46146. , n = this._nActiveBindings++
  46147. , r = t[n];
  46148. e._cacheIndex = n,
  46149. t[n] = e,
  46150. r._cacheIndex = i,
  46151. t[i] = r
  46152. },
  46153. _takeBackBinding: function(e) {
  46154. var t = this._bindings
  46155. , i = e._cacheIndex
  46156. , n = --this._nActiveBindings
  46157. , r = t[n];
  46158. e._cacheIndex = n,
  46159. t[n] = e,
  46160. r._cacheIndex = i,
  46161. t[i] = r
  46162. },
  46163. _lendControlInterpolant: function() {
  46164. var e = this._controlInterpolants
  46165. , t = this._nActiveControlInterpolants++
  46166. , i = e[t];
  46167. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46168. i.__cacheIndex = t,
  46169. e[t] = i),
  46170. i
  46171. },
  46172. _takeBackControlInterpolant: function(e) {
  46173. var t = this._controlInterpolants
  46174. , i = e.__cacheIndex
  46175. , n = --this._nActiveControlInterpolants
  46176. , r = t[n];
  46177. e.__cacheIndex = n,
  46178. t[n] = e,
  46179. r.__cacheIndex = i,
  46180. t[i] = r
  46181. },
  46182. _controlInterpolantsResultBuffer: new Float32Array(1)
  46183. }),
  46184. n.AnimationObjectGroup = function(e) {
  46185. this.uuid = n.Math.generateUUID(),
  46186. this._objects = Array.prototype.slice.call(arguments),
  46187. this.nCachedObjects_ = 0;
  46188. var t = {};
  46189. this._indicesByUUID = t;
  46190. for (var i = 0, r = arguments.length; i !== r; ++i)
  46191. t[arguments[i].uuid] = i;
  46192. this._paths = [],
  46193. this._parsedPaths = [],
  46194. this._bindings = [],
  46195. this._bindingsIndicesByPath = {};
  46196. var o = this;
  46197. this.stats = {
  46198. objects: {
  46199. get total() {
  46200. return o._objects.length
  46201. },
  46202. get inUse() {
  46203. return this.total - o.nCachedObjects_
  46204. }
  46205. },
  46206. get bindingsPerObject() {
  46207. return o._bindings.length
  46208. }
  46209. }
  46210. }
  46211. ,
  46212. n.AnimationObjectGroup.prototype = {
  46213. constructor: n.AnimationObjectGroup,
  46214. add: function(e) {
  46215. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46216. var d = arguments[h]
  46217. , p = d.uuid
  46218. , f = o[p];
  46219. if (void 0 === f) {
  46220. f = i++,
  46221. o[p] = f,
  46222. t.push(d);
  46223. for (var g = 0, m = c; g !== m; ++g)
  46224. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46225. } else if (f < r) {
  46226. var v = t[f]
  46227. , A = --r
  46228. , y = t[A];
  46229. o[y.uuid] = f,
  46230. t[f] = y,
  46231. o[p] = A,
  46232. t[A] = d;
  46233. for (var g = 0, m = c; g !== m; ++g) {
  46234. var C = l[g]
  46235. , I = C[A]
  46236. , E = C[f];
  46237. C[f] = I,
  46238. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46239. C[A] = E
  46240. }
  46241. } else
  46242. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46243. }
  46244. this.nCachedObjects_ = r
  46245. },
  46246. remove: function(e) {
  46247. for (var t = this._objects, i = (t.length,
  46248. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46249. var l = arguments[a]
  46250. , c = l.uuid
  46251. , h = n[c];
  46252. if (void 0 !== h && h >= i) {
  46253. var u = i++
  46254. , d = t[u];
  46255. n[d.uuid] = h,
  46256. t[h] = d,
  46257. n[c] = u,
  46258. t[u] = l;
  46259. for (var p = 0, f = o; p !== f; ++p) {
  46260. var g = r[p]
  46261. , m = g[u]
  46262. , v = g[h];
  46263. g[h] = m,
  46264. g[u] = v
  46265. }
  46266. }
  46267. }
  46268. this.nCachedObjects_ = i
  46269. },
  46270. uncache: function(e) {
  46271. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46272. var c = arguments[s]
  46273. , h = c.uuid
  46274. , u = r[h];
  46275. if (void 0 !== u)
  46276. if (delete r[h],
  46277. u < n) {
  46278. var d = --n
  46279. , p = t[d]
  46280. , f = --i
  46281. , g = t[f];
  46282. r[p.uuid] = u,
  46283. t[u] = p,
  46284. r[g.uuid] = d,
  46285. t[d] = g,
  46286. t.pop();
  46287. for (var m = 0, v = a; m !== v; ++m) {
  46288. var A = o[m]
  46289. , y = A[d]
  46290. , C = A[f];
  46291. A[u] = y,
  46292. A[d] = C,
  46293. A.pop()
  46294. }
  46295. } else {
  46296. var f = --i
  46297. , g = t[f];
  46298. r[g.uuid] = u,
  46299. t[u] = g,
  46300. t.pop();
  46301. for (var m = 0, v = a; m !== v; ++m) {
  46302. var A = o[m];
  46303. A[u] = A[f],
  46304. A.pop()
  46305. }
  46306. }
  46307. }
  46308. this.nCachedObjects_ = n
  46309. },
  46310. subscribe_: function(e, t) {
  46311. var i = this._bindingsIndicesByPath
  46312. , r = i[e]
  46313. , o = this._bindings;
  46314. if (void 0 !== r)
  46315. return o[r];
  46316. var a = this._paths
  46317. , s = this._parsedPaths
  46318. , l = this._objects
  46319. , c = l.length
  46320. , h = this.nCachedObjects_
  46321. , u = new Array(c);
  46322. r = o.length,
  46323. i[e] = r,
  46324. a.push(e),
  46325. s.push(t),
  46326. o.push(u);
  46327. for (var d = h, p = l.length; d !== p; ++d) {
  46328. var f = l[d];
  46329. u[d] = new n.PropertyBinding(f,e,t)
  46330. }
  46331. return u
  46332. },
  46333. unsubscribe_: function(e) {
  46334. var t = this._bindingsIndicesByPath
  46335. , i = t[e];
  46336. if (void 0 !== i) {
  46337. var n = this._paths
  46338. , r = this._parsedPaths
  46339. , o = this._bindings
  46340. , a = o.length - 1
  46341. , s = o[a]
  46342. , l = e[a];
  46343. t[l] = i,
  46344. o[i] = s,
  46345. o.pop(),
  46346. r[i] = r[a],
  46347. r.pop(),
  46348. n[i] = n[a],
  46349. n.pop()
  46350. }
  46351. }
  46352. },
  46353. n.AnimationUtils = {
  46354. arraySlice: function(e, t, i) {
  46355. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46356. },
  46357. convertArray: function(e, t, i) {
  46358. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46359. },
  46360. isTypedArray: function(e) {
  46361. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46362. },
  46363. getKeyframeOrder: function(e) {
  46364. function t(t, i) {
  46365. return e[t] - e[i]
  46366. }
  46367. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46368. n[r] = r;
  46369. return n.sort(t),
  46370. n
  46371. },
  46372. sortedArray: function(e, t, i) {
  46373. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46374. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46375. r[a++] = e[s + l];
  46376. return r
  46377. },
  46378. flattenJSON: function(e, t, i, n) {
  46379. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46380. o = e[r++];
  46381. if (void 0 !== o) {
  46382. var a = o[n];
  46383. if (void 0 !== a)
  46384. if (Array.isArray(a)) {
  46385. do
  46386. a = o[n],
  46387. void 0 !== a && (t.push(o.time),
  46388. i.push.apply(i, a)),
  46389. o = e[r++];
  46390. while (void 0 !== o)
  46391. } else if (void 0 !== a.toArray) {
  46392. do
  46393. a = o[n],
  46394. void 0 !== a && (t.push(o.time),
  46395. a.toArray(i, i.length)),
  46396. o = e[r++];
  46397. while (void 0 !== o)
  46398. } else
  46399. do
  46400. a = o[n],
  46401. void 0 !== a && (t.push(o.time),
  46402. i.push(a)),
  46403. o = e[r++];
  46404. while (void 0 !== o)
  46405. }
  46406. }
  46407. },
  46408. n.KeyframeTrack = function(e, t, i, r) {
  46409. if (void 0 === e)
  46410. throw new Error("track name is undefined");
  46411. if (void 0 === t || 0 === t.length)
  46412. throw new Error("no keyframes in track named " + e);
  46413. this.name = e,
  46414. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46415. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46416. this.setInterpolation(r || this.DefaultInterpolation),
  46417. this.validate(),
  46418. this.optimize()
  46419. }
  46420. ,
  46421. n.KeyframeTrack.prototype = {
  46422. constructor: n.KeyframeTrack,
  46423. TimeBufferType: Float32Array,
  46424. ValueBufferType: Float32Array,
  46425. DefaultInterpolation: n.InterpolateLinear,
  46426. InterpolantFactoryMethodDiscrete: function(e) {
  46427. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46428. },
  46429. InterpolantFactoryMethodLinear: function(e) {
  46430. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46431. },
  46432. InterpolantFactoryMethodSmooth: function(e) {
  46433. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46434. },
  46435. setInterpolation: function(e) {
  46436. var t = void 0;
  46437. switch (e) {
  46438. case n.InterpolateDiscrete:
  46439. t = this.InterpolantFactoryMethodDiscrete;
  46440. break;
  46441. case n.InterpolateLinear:
  46442. t = this.InterpolantFactoryMethodLinear;
  46443. break;
  46444. case n.InterpolateSmooth:
  46445. t = this.InterpolantFactoryMethodSmooth
  46446. }
  46447. if (void 0 === t) {
  46448. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46449. if (void 0 === this.createInterpolant) {
  46450. if (e === this.DefaultInterpolation)
  46451. throw new Error(i);
  46452. this.setInterpolation(this.DefaultInterpolation)
  46453. }
  46454. return void console.warn(i)
  46455. }
  46456. this.createInterpolant = t
  46457. },
  46458. getInterpolation: function() {
  46459. switch (this.createInterpolant) {
  46460. case this.InterpolantFactoryMethodDiscrete:
  46461. return n.InterpolateDiscrete;
  46462. case this.InterpolantFactoryMethodLinear:
  46463. return n.InterpolateLinear;
  46464. case this.InterpolantFactoryMethodSmooth:
  46465. return n.InterpolateSmooth
  46466. }
  46467. },
  46468. getValueSize: function() {
  46469. return this.values.length / this.times.length
  46470. },
  46471. shift: function(e) {
  46472. if (0 !== e)
  46473. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46474. t[i] += e;
  46475. return this
  46476. },
  46477. scale: function(e) {
  46478. if (1 !== e)
  46479. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46480. t[i] *= e;
  46481. return this
  46482. },
  46483. trim: function(e, t) {
  46484. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46485. ++o;
  46486. for (; a !== -1 && i[a] > t; )
  46487. --a;
  46488. if (++a,
  46489. 0 !== o || a !== r) {
  46490. o >= a && (a = Math.max(a, 1),
  46491. o = a - 1);
  46492. var s = this.getValueSize();
  46493. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46494. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46495. }
  46496. return this
  46497. },
  46498. validate: function() {
  46499. var e = !0
  46500. , t = this.getValueSize();
  46501. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46502. e = !1);
  46503. var i = this.times
  46504. , r = this.values
  46505. , o = i.length;
  46506. 0 === o && (console.error("track is empty", this),
  46507. e = !1);
  46508. for (var a = null, s = 0; s !== o; s++) {
  46509. var l = i[s];
  46510. if ("number" == typeof l && isNaN(l)) {
  46511. console.error("time is not a valid number", this, s, l),
  46512. e = !1;
  46513. break
  46514. }
  46515. if (null !== a && a > l) {
  46516. console.error("out of order keys", this, s, l, a),
  46517. e = !1;
  46518. break
  46519. }
  46520. a = l
  46521. }
  46522. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46523. for (var s = 0, c = r.length; s !== c; ++s) {
  46524. var h = r[s];
  46525. if (isNaN(h)) {
  46526. console.error("value is not a valid number", this, s, h),
  46527. e = !1;
  46528. break
  46529. }
  46530. }
  46531. return e
  46532. },
  46533. optimize: function() {
  46534. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46535. var s = !1
  46536. , l = e[o]
  46537. , c = e[o + 1];
  46538. if (l !== c && (1 !== o || l !== l[0]))
  46539. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46540. var f = t[h + p];
  46541. if (f !== t[u + p] || f !== t[d + p]) {
  46542. s = !0;
  46543. break
  46544. }
  46545. }
  46546. if (s) {
  46547. if (o !== r) {
  46548. e[r] = e[o];
  46549. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46550. t[m + p] = t[g + p]
  46551. }
  46552. ++r
  46553. }
  46554. }
  46555. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46556. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46557. this
  46558. }
  46559. },
  46560. Object.assign(n.KeyframeTrack, {
  46561. parse: function(e) {
  46562. if (void 0 === e.type)
  46563. throw new Error("track type undefined, can not parse");
  46564. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46565. if (void 0 === e.times) {
  46566. console.warn("legacy JSON format detected, converting");
  46567. var i = []
  46568. , r = [];
  46569. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46570. e.times = i,
  46571. e.values = r
  46572. }
  46573. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46574. },
  46575. toJSON: function(e) {
  46576. var t, i = e.constructor;
  46577. if (void 0 !== i.toJSON)
  46578. t = i.toJSON(e);
  46579. else {
  46580. t = {
  46581. name: e.name,
  46582. times: n.AnimationUtils.convertArray(e.times, Array),
  46583. values: n.AnimationUtils.convertArray(e.values, Array)
  46584. };
  46585. var r = e.getInterpolation();
  46586. r !== e.DefaultInterpolation && (t.interpolation = r)
  46587. }
  46588. return t.type = e.ValueTypeName,
  46589. t
  46590. },
  46591. _getTrackTypeForValueTypeName: function(e) {
  46592. switch (e.toLowerCase()) {
  46593. case "scalar":
  46594. case "double":
  46595. case "float":
  46596. case "number":
  46597. case "integer":
  46598. return n.NumberKeyframeTrack;
  46599. case "vector":
  46600. case "vector2":
  46601. case "vector3":
  46602. case "vector4":
  46603. return n.VectorKeyframeTrack;
  46604. case "color":
  46605. return n.ColorKeyframeTrack;
  46606. case "quaternion":
  46607. return n.QuaternionKeyframeTrack;
  46608. case "bool":
  46609. case "boolean":
  46610. return n.BooleanKeyframeTrack;
  46611. case "string":
  46612. return n.StringKeyframeTrack
  46613. }
  46614. throw new Error("Unsupported typeName: " + e)
  46615. }
  46616. }),
  46617. n.PropertyBinding = function(e, t, i) {
  46618. this.path = t,
  46619. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46620. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46621. this.rootNode = e
  46622. }
  46623. ,
  46624. n.PropertyBinding.prototype = {
  46625. constructor: n.PropertyBinding,
  46626. getValue: function(e, t) {
  46627. this.bind(),
  46628. this.getValue(e, t)
  46629. },
  46630. setValue: function(e, t) {
  46631. this.bind(),
  46632. this.setValue(e, t)
  46633. },
  46634. bind: function() {
  46635. var e = this.node
  46636. , t = this.parsedPath
  46637. , i = t.objectName
  46638. , r = t.propertyName
  46639. , o = t.propertyIndex;
  46640. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46641. this.node = e),
  46642. this.getValue = this._getValue_unavailable,
  46643. this.setValue = this._setValue_unavailable,
  46644. !e)
  46645. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46646. if (i) {
  46647. var a = t.objectIndex;
  46648. switch (i) {
  46649. case "materials":
  46650. if (!e.material)
  46651. return void console.error(" can not bind to material as node does not have a material", this);
  46652. if (!e.material.materials)
  46653. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46654. e = e.material.materials;
  46655. break;
  46656. case "bones":
  46657. if (!e.skeleton)
  46658. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46659. e = e.skeleton.bones;
  46660. for (var s = 0; s < e.length; s++)
  46661. if (e[s].name === a) {
  46662. a = s;
  46663. break
  46664. }
  46665. break;
  46666. default:
  46667. if (void 0 === e[i])
  46668. return void console.error(" can not bind to objectName of node, undefined", this);
  46669. e = e[i]
  46670. }
  46671. if (void 0 !== a) {
  46672. if (void 0 === e[a])
  46673. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46674. e = e[a]
  46675. }
  46676. }
  46677. var l = e[r];
  46678. if (!l) {
  46679. var c = t.nodeName;
  46680. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46681. }
  46682. var h = this.Versioning.None;
  46683. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46684. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46685. this.targetObject = e);
  46686. var u = this.BindingType.Direct;
  46687. if (void 0 !== o) {
  46688. if ("morphTargetInfluences" === r) {
  46689. if (!e.geometry)
  46690. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46691. if (!e.geometry.morphTargets)
  46692. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46693. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46694. if (e.geometry.morphTargets[s].name === o) {
  46695. o = s;
  46696. break
  46697. }
  46698. }
  46699. u = this.BindingType.ArrayElement,
  46700. this.resolvedProperty = l,
  46701. this.propertyIndex = o
  46702. } else
  46703. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46704. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46705. this.resolvedProperty = l) : this.propertyName = r;
  46706. this.getValue = this.GetterByBindingType[u],
  46707. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46708. },
  46709. unbind: function() {
  46710. this.node = null,
  46711. this.getValue = this._getValue_unbound,
  46712. this.setValue = this._setValue_unbound
  46713. }
  46714. },
  46715. Object.assign(n.PropertyBinding.prototype, {
  46716. _getValue_unavailable: function() {},
  46717. _setValue_unavailable: function() {},
  46718. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46719. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46720. BindingType: {
  46721. Direct: 0,
  46722. EntireArray: 1,
  46723. ArrayElement: 2,
  46724. HasFromToArray: 3
  46725. },
  46726. Versioning: {
  46727. None: 0,
  46728. NeedsUpdate: 1,
  46729. MatrixWorldNeedsUpdate: 2
  46730. },
  46731. GetterByBindingType: [function(e, t) {
  46732. e[t] = this.node[this.propertyName]
  46733. }
  46734. , function(e, t) {
  46735. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46736. e[t++] = i[n]
  46737. }
  46738. , function(e, t) {
  46739. e[t] = this.resolvedProperty[this.propertyIndex]
  46740. }
  46741. , function(e, t) {
  46742. this.resolvedProperty.toArray(e, t)
  46743. }
  46744. ],
  46745. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46746. this.node[this.propertyName] = e[t]
  46747. }
  46748. , function(e, t) {
  46749. this.node[this.propertyName] = e[t],
  46750. this.targetObject.needsUpdate = !0
  46751. }
  46752. , function(e, t) {
  46753. this.node[this.propertyName] = e[t],
  46754. this.targetObject.matrixWorldNeedsUpdate = !0
  46755. }
  46756. ], [function(e, t) {
  46757. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46758. i[n] = e[t++]
  46759. }
  46760. , function(e, t) {
  46761. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46762. i[n] = e[t++];
  46763. this.targetObject.needsUpdate = !0
  46764. }
  46765. , function(e, t) {
  46766. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46767. i[n] = e[t++];
  46768. this.targetObject.matrixWorldNeedsUpdate = !0
  46769. }
  46770. ], [function(e, t) {
  46771. this.resolvedProperty[this.propertyIndex] = e[t]
  46772. }
  46773. , function(e, t) {
  46774. this.resolvedProperty[this.propertyIndex] = e[t],
  46775. this.targetObject.needsUpdate = !0
  46776. }
  46777. , function(e, t) {
  46778. this.resolvedProperty[this.propertyIndex] = e[t],
  46779. this.targetObject.matrixWorldNeedsUpdate = !0
  46780. }
  46781. ], [function(e, t) {
  46782. this.resolvedProperty.fromArray(e, t)
  46783. }
  46784. , function(e, t) {
  46785. this.resolvedProperty.fromArray(e, t),
  46786. this.targetObject.needsUpdate = !0
  46787. }
  46788. , function(e, t) {
  46789. this.resolvedProperty.fromArray(e, t),
  46790. this.targetObject.matrixWorldNeedsUpdate = !0
  46791. }
  46792. ]]
  46793. }),
  46794. n.PropertyBinding.Composite = function(e, t, i) {
  46795. var r = i || n.PropertyBinding.parseTrackName(t);
  46796. this._targetGroup = e,
  46797. this._bindings = e.subscribe_(t, r)
  46798. }
  46799. ,
  46800. n.PropertyBinding.Composite.prototype = {
  46801. constructor: n.PropertyBinding.Composite,
  46802. getValue: function(e, t) {
  46803. this.bind();
  46804. var i = this._targetGroup.nCachedObjects_
  46805. , n = this._bindings[i];
  46806. void 0 !== n && n.getValue(e, t)
  46807. },
  46808. setValue: function(e, t) {
  46809. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46810. i[n].setValue(e, t)
  46811. },
  46812. bind: function() {
  46813. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46814. e[t].bind()
  46815. },
  46816. unbind: function() {
  46817. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46818. e[t].unbind()
  46819. }
  46820. },
  46821. n.PropertyBinding.create = function(e, t, i) {
  46822. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46823. }
  46824. ,
  46825. n.PropertyBinding.parseTrackName = function(e) {
  46826. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46827. , i = t.exec(e);
  46828. if (!i)
  46829. throw new Error("cannot parse trackName at all: " + e);
  46830. i.index === t.lastIndex && t.lastIndex++;
  46831. var n = {
  46832. nodeName: i[3],
  46833. objectName: i[5],
  46834. objectIndex: i[7],
  46835. propertyName: i[9],
  46836. propertyIndex: i[11]
  46837. };
  46838. if (null === n.propertyName || 0 === n.propertyName.length)
  46839. throw new Error("can not parse propertyName from trackName: " + e);
  46840. return n
  46841. }
  46842. ,
  46843. n.PropertyBinding.findNode = function(e, t) {
  46844. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46845. return e;
  46846. if (e.skeleton) {
  46847. var i = function(e) {
  46848. for (var i = 0; i < e.bones.length; i++) {
  46849. var n = e.bones[i];
  46850. if (n.name === t)
  46851. return n
  46852. }
  46853. return null
  46854. }
  46855. , n = i(e.skeleton);
  46856. if (n)
  46857. return n
  46858. }
  46859. if (e.children) {
  46860. var r = function(e) {
  46861. for (var i = 0; i < e.length; i++) {
  46862. var n = e[i];
  46863. if (n.name === t || n.uuid === t)
  46864. return n;
  46865. var o = r(n.children);
  46866. if (o)
  46867. return o
  46868. }
  46869. return null
  46870. }
  46871. , o = r(e.children);
  46872. if (o)
  46873. return o
  46874. }
  46875. return null
  46876. }
  46877. ,
  46878. n.PropertyMixer = function(e, t, i) {
  46879. this.binding = e,
  46880. this.valueSize = i;
  46881. var n, r = Float64Array;
  46882. switch (t) {
  46883. case "quaternion":
  46884. n = this._slerp;
  46885. break;
  46886. case "string":
  46887. case "bool":
  46888. r = Array,
  46889. n = this._select;
  46890. break;
  46891. default:
  46892. n = this._lerp
  46893. }
  46894. this.buffer = new r(4 * i),
  46895. this._mixBufferRegion = n,
  46896. this.cumulativeWeight = 0,
  46897. this.useCount = 0,
  46898. this.referenceCount = 0
  46899. }
  46900. ,
  46901. n.PropertyMixer.prototype = {
  46902. constructor: n.PropertyMixer,
  46903. accumulate: function(e, t) {
  46904. var i = this.buffer
  46905. , n = this.valueSize
  46906. , r = e * n + n
  46907. , o = this.cumulativeWeight;
  46908. if (0 === o) {
  46909. for (var a = 0; a !== n; ++a)
  46910. i[r + a] = i[a];
  46911. o = t
  46912. } else {
  46913. o += t;
  46914. var s = t / o;
  46915. this._mixBufferRegion(i, r, 0, s, n)
  46916. }
  46917. this.cumulativeWeight = o
  46918. },
  46919. apply: function(e) {
  46920. var t = this.valueSize
  46921. , i = this.buffer
  46922. , n = e * t + t
  46923. , r = this.cumulativeWeight
  46924. , o = this.binding;
  46925. if (this.cumulativeWeight = 0,
  46926. r < 1) {
  46927. var a = 3 * t;
  46928. this._mixBufferRegion(i, n, a, 1 - r, t)
  46929. }
  46930. for (var s = t, l = t + t; s !== l; ++s)
  46931. if (i[s] !== i[s + t]) {
  46932. o.setValue(i, n);
  46933. break
  46934. }
  46935. },
  46936. saveOriginalState: function() {
  46937. var e = this.binding
  46938. , t = this.buffer
  46939. , i = this.valueSize
  46940. , n = 3 * i;
  46941. e.getValue(t, n);
  46942. for (var r = i, o = n; r !== o; ++r)
  46943. t[r] = t[n + r % i];
  46944. this.cumulativeWeight = 0
  46945. },
  46946. restoreOriginalState: function() {
  46947. var e = 3 * this.valueSize;
  46948. this.binding.setValue(this.buffer, e)
  46949. },
  46950. _select: function(e, t, i, n, r) {
  46951. if (n >= .5)
  46952. for (var o = 0; o !== r; ++o)
  46953. e[t + o] = e[i + o]
  46954. },
  46955. _slerp: function(e, t, i, r, o) {
  46956. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46957. },
  46958. _lerp: function(e, t, i, n, r) {
  46959. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46960. var s = t + a;
  46961. e[s] = e[s] * o + e[i + a] * n
  46962. }
  46963. }
  46964. },
  46965. n.BooleanKeyframeTrack = function(e, t, i) {
  46966. n.KeyframeTrack.call(this, e, t, i)
  46967. }
  46968. ,
  46969. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46970. constructor: n.BooleanKeyframeTrack,
  46971. ValueTypeName: "bool",
  46972. ValueBufferType: Array,
  46973. DefaultInterpolation: n.IntepolateDiscrete,
  46974. InterpolantFactoryMethodLinear: void 0,
  46975. InterpolantFactoryMethodSmooth: void 0
  46976. }),
  46977. n.NumberKeyframeTrack = function(e, t, i, r) {
  46978. n.KeyframeTrack.call(this, e, t, i, r)
  46979. }
  46980. ,
  46981. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46982. constructor: n.NumberKeyframeTrack,
  46983. ValueTypeName: "number"
  46984. }),
  46985. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46986. n.KeyframeTrack.call(this, e, t, i, r)
  46987. }
  46988. ,
  46989. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46990. constructor: n.QuaternionKeyframeTrack,
  46991. ValueTypeName: "quaternion",
  46992. DefaultInterpolation: n.InterpolateLinear,
  46993. InterpolantFactoryMethodLinear: function(e) {
  46994. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46995. },
  46996. InterpolantFactoryMethodSmooth: void 0
  46997. }),
  46998. n.StringKeyframeTrack = function(e, t, i, r) {
  46999. n.KeyframeTrack.call(this, e, t, i, r)
  47000. }
  47001. ,
  47002. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47003. constructor: n.StringKeyframeTrack,
  47004. ValueTypeName: "string",
  47005. ValueBufferType: Array,
  47006. DefaultInterpolation: n.IntepolateDiscrete,
  47007. InterpolantFactoryMethodLinear: void 0,
  47008. InterpolantFactoryMethodSmooth: void 0
  47009. }),
  47010. n.VectorKeyframeTrack = function(e, t, i, r) {
  47011. n.KeyframeTrack.call(this, e, t, i, r)
  47012. }
  47013. ,
  47014. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47015. constructor: n.VectorKeyframeTrack,
  47016. ValueTypeName: "vector"
  47017. }),
  47018. n.Audio = function(e) {
  47019. n.Object3D.call(this),
  47020. this.type = "Audio",
  47021. this.context = e.context,
  47022. this.source = this.context.createBufferSource(),
  47023. this.source.onended = this.onEnded.bind(this),
  47024. this.gain = this.context.createGain(),
  47025. this.gain.connect(e.getInput()),
  47026. this.autoplay = !1,
  47027. this.startTime = 0,
  47028. this.playbackRate = 1,
  47029. this.isPlaying = !1,
  47030. this.hasPlaybackControl = !0,
  47031. this.sourceType = "empty",
  47032. this.filter = null
  47033. }
  47034. ,
  47035. n.Audio.prototype = Object.create(n.Object3D.prototype),
  47036. n.Audio.prototype.constructor = n.Audio,
  47037. n.Audio.prototype.getOutput = function() {
  47038. return this.gain
  47039. }
  47040. ,
  47041. n.Audio.prototype.load = function(e) {
  47042. var t = new n.AudioBuffer(this.context);
  47043. return t.load(e),
  47044. this.setBuffer(t),
  47045. this
  47046. }
  47047. ,
  47048. n.Audio.prototype.setNodeSource = function(e) {
  47049. return this.hasPlaybackControl = !1,
  47050. this.sourceType = "audioNode",
  47051. this.source = e,
  47052. this.connect(),
  47053. this
  47054. }
  47055. ,
  47056. n.Audio.prototype.setBuffer = function(e) {
  47057. var t = this;
  47058. return e.onReady(function(e) {
  47059. t.source.buffer = e,
  47060. t.sourceType = "buffer",
  47061. t.autoplay && t.play()
  47062. }),
  47063. this
  47064. }
  47065. ,
  47066. n.Audio.prototype.play = function() {
  47067. if (this.isPlaying === !0)
  47068. return void console.warn("THREE.Audio: Audio is already playing.");
  47069. if (this.hasPlaybackControl === !1)
  47070. return void console.warn("THREE.Audio: this Audio has no playback control.");
  47071. var e = this.context.createBufferSource();
  47072. e.buffer = this.source.buffer,
  47073. e.loop = this.source.loop,
  47074. e.onended = this.source.onended,
  47075. e.start(0, this.startTime),
  47076. e.playbackRate.value = this.playbackRate,
  47077. this.isPlaying = !0,
  47078. this.source = e,
  47079. this.connect()
  47080. }
  47081. ,
  47082. n.Audio.prototype.pause = function() {
  47083. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47084. void (this.startTime = this.context.currentTime))
  47085. }
  47086. ,
  47087. n.Audio.prototype.stop = function() {
  47088. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47089. void (this.startTime = 0))
  47090. }
  47091. ,
  47092. n.Audio.prototype.connect = function() {
  47093. null !== this.filter ? (this.source.connect(this.filter),
  47094. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47095. }
  47096. ,
  47097. n.Audio.prototype.disconnect = function() {
  47098. null !== this.filter ? (this.source.disconnect(this.filter),
  47099. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47100. }
  47101. ,
  47102. n.Audio.prototype.getFilter = function() {
  47103. return this.filter
  47104. }
  47105. ,
  47106. n.Audio.prototype.setFilter = function(e) {
  47107. void 0 === e && (e = null),
  47108. this.isPlaying === !0 ? (this.disconnect(),
  47109. this.filter = e,
  47110. this.connect()) : this.filter = e
  47111. }
  47112. ,
  47113. n.Audio.prototype.setPlaybackRate = function(e) {
  47114. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47115. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47116. }
  47117. ,
  47118. n.Audio.prototype.getPlaybackRate = function() {
  47119. return this.playbackRate
  47120. }
  47121. ,
  47122. n.Audio.prototype.onEnded = function() {
  47123. this.isPlaying = !1
  47124. }
  47125. ,
  47126. n.Audio.prototype.setLoop = function(e) {
  47127. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47128. }
  47129. ,
  47130. n.Audio.prototype.getLoop = function() {
  47131. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47132. !1) : this.source.loop
  47133. }
  47134. ,
  47135. n.Audio.prototype.setVolume = function(e) {
  47136. this.gain.gain.value = e
  47137. }
  47138. ,
  47139. n.Audio.prototype.getVolume = function() {
  47140. return this.gain.gain.value
  47141. }
  47142. ,
  47143. n.AudioAnalyser = function(e, t) {
  47144. this.analyser = e.context.createAnalyser(),
  47145. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47146. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47147. e.getOutput().connect(this.analyser)
  47148. }
  47149. ,
  47150. n.AudioAnalyser.prototype = {
  47151. constructor: n.AudioAnalyser,
  47152. getData: function() {
  47153. return this.analyser.getByteFrequencyData(this.data),
  47154. this.data
  47155. }
  47156. },
  47157. n.AudioBuffer = function(e) {
  47158. this.context = e,
  47159. this.ready = !1,
  47160. this.readyCallbacks = []
  47161. }
  47162. ,
  47163. n.AudioBuffer.prototype.load = function(e) {
  47164. var t = this
  47165. , i = new XMLHttpRequest;
  47166. return i.open("GET", e, !0),
  47167. i.responseType = "arraybuffer",
  47168. i.onload = function(e) {
  47169. t.context.decodeAudioData(this.response, function(e) {
  47170. t.buffer = e,
  47171. t.ready = !0;
  47172. for (var i = 0; i < t.readyCallbacks.length; i++)
  47173. t.readyCallbacks[i](t.buffer);
  47174. t.readyCallbacks = []
  47175. })
  47176. }
  47177. ,
  47178. i.send(),
  47179. this
  47180. }
  47181. ,
  47182. n.AudioBuffer.prototype.onReady = function(e) {
  47183. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47184. }
  47185. ,
  47186. n.PositionalAudio = function(e) {
  47187. n.Audio.call(this, e),
  47188. this.panner = this.context.createPanner(),
  47189. this.panner.connect(this.gain)
  47190. }
  47191. ,
  47192. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47193. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47194. n.PositionalAudio.prototype.getOutput = function() {
  47195. return this.panner
  47196. }
  47197. ,
  47198. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47199. this.panner.refDistance = e
  47200. }
  47201. ,
  47202. n.PositionalAudio.prototype.getRefDistance = function() {
  47203. return this.panner.refDistance
  47204. }
  47205. ,
  47206. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47207. this.panner.rolloffFactor = e
  47208. }
  47209. ,
  47210. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47211. return this.panner.rolloffFactor
  47212. }
  47213. ,
  47214. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47215. this.panner.distanceModel = e
  47216. }
  47217. ,
  47218. n.PositionalAudio.prototype.getDistanceModel = function() {
  47219. return this.panner.distanceModel
  47220. }
  47221. ,
  47222. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47223. this.panner.maxDistance = e
  47224. }
  47225. ,
  47226. n.PositionalAudio.prototype.getMaxDistance = function() {
  47227. return this.panner.maxDistance
  47228. }
  47229. ,
  47230. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47231. var e = new n.Vector3;
  47232. return function(t) {
  47233. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47234. e.setFromMatrixPosition(this.matrixWorld),
  47235. this.panner.setPosition(e.x, e.y, e.z)
  47236. }
  47237. }(),
  47238. n.AudioListener = function() {
  47239. n.Object3D.call(this),
  47240. this.type = "AudioListener",
  47241. this.context = new (window.AudioContext || window.webkitAudioContext),
  47242. this.gain = this.context.createGain(),
  47243. this.gain.connect(this.context.destination),
  47244. this.filter = null
  47245. }
  47246. ,
  47247. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47248. n.AudioListener.prototype.constructor = n.AudioListener,
  47249. n.AudioListener.prototype.getInput = function() {
  47250. return this.gain
  47251. }
  47252. ,
  47253. n.AudioListener.prototype.removeFilter = function() {
  47254. null !== this.filter && (this.gain.disconnect(this.filter),
  47255. this.filter.disconnect(this.context.destination),
  47256. this.gain.connect(this.context.destination),
  47257. this.filter = null)
  47258. }
  47259. ,
  47260. n.AudioListener.prototype.setFilter = function(e) {
  47261. null !== this.filter ? (this.gain.disconnect(this.filter),
  47262. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47263. this.filter = e,
  47264. this.gain.connect(this.filter),
  47265. this.filter.connect(this.context.destination)
  47266. }
  47267. ,
  47268. n.AudioListener.prototype.getFilter = function() {
  47269. return this.filter
  47270. }
  47271. ,
  47272. n.AudioListener.prototype.setMasterVolume = function(e) {
  47273. this.gain.gain.value = e
  47274. }
  47275. ,
  47276. n.AudioListener.prototype.getMasterVolume = function() {
  47277. return this.gain.gain.value
  47278. }
  47279. ,
  47280. n.AudioListener.prototype.updateMatrixWorld = function() {
  47281. var e = new n.Vector3
  47282. , t = new n.Quaternion
  47283. , i = new n.Vector3
  47284. , r = new n.Vector3;
  47285. return function(o) {
  47286. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47287. var a = this.context.listener
  47288. , s = this.up;
  47289. this.matrixWorld.decompose(e, t, i),
  47290. r.set(0, 0, -1).applyQuaternion(t),
  47291. a.setPosition(e.x, e.y, e.z),
  47292. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47293. }
  47294. }(),
  47295. n.Camera = function() {
  47296. n.Object3D.call(this),
  47297. this.type = "Camera",
  47298. this.matrixWorldInverse = new n.Matrix4,
  47299. this.projectionMatrix = new n.Matrix4
  47300. }
  47301. ,
  47302. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47303. n.Camera.prototype.constructor = n.Camera,
  47304. n.Camera.prototype.getWorldDirection = function() {
  47305. var e = new n.Quaternion;
  47306. return function(t) {
  47307. var i = t || new n.Vector3;
  47308. return this.getWorldQuaternion(e),
  47309. i.set(0, 0, -1).applyQuaternion(e)
  47310. }
  47311. }(),
  47312. n.Camera.prototype.lookAt = function() {
  47313. var e = new n.Matrix4;
  47314. return function(t) {
  47315. e.lookAt(this.position, t, this.up),
  47316. this.quaternion.setFromRotationMatrix(e)
  47317. }
  47318. }(),
  47319. n.Camera.prototype.clone = function() {
  47320. return (new this.constructor).copy(this)
  47321. }
  47322. ,
  47323. n.Camera.prototype.copy = function(e) {
  47324. return n.Object3D.prototype.copy.call(this, e),
  47325. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47326. this.projectionMatrix.copy(e.projectionMatrix),
  47327. this
  47328. }
  47329. ,
  47330. n.CubeCamera = function(e, t, i) {
  47331. n.Object3D.call(this),
  47332. this.type = "CubeCamera";
  47333. var r = 90
  47334. , o = 1
  47335. , a = new n.PerspectiveCamera(r,o,e,t);
  47336. a.up.set(0, -1, 0),
  47337. a.lookAt(new n.Vector3(1,0,0)),
  47338. this.add(a);
  47339. var s = new n.PerspectiveCamera(r,o,e,t);
  47340. s.up.set(0, -1, 0),
  47341. s.lookAt(new n.Vector3(-1,0,0)),
  47342. this.add(s);
  47343. var l = new n.PerspectiveCamera(r,o,e,t);
  47344. l.up.set(0, 0, 1),
  47345. l.lookAt(new n.Vector3(0,1,0)),
  47346. this.add(l);
  47347. var c = new n.PerspectiveCamera(r,o,e,t);
  47348. c.up.set(0, 0, -1),
  47349. c.lookAt(new n.Vector3(0,-1,0)),
  47350. this.add(c);
  47351. var h = new n.PerspectiveCamera(r,o,e,t);
  47352. h.up.set(0, -1, 0),
  47353. h.lookAt(new n.Vector3(0,0,1)),
  47354. this.add(h);
  47355. var u = new n.PerspectiveCamera(r,o,e,t);
  47356. u.up.set(0, -1, 0),
  47357. u.lookAt(new n.Vector3(0,0,-1)),
  47358. this.add(u);
  47359. var d = {
  47360. format: n.RGBFormat,
  47361. magFilter: n.LinearFilter,
  47362. minFilter: n.LinearFilter
  47363. };
  47364. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47365. this.updateCubeMap = function(e, t) {
  47366. null === this.parent && this.updateMatrixWorld();
  47367. var i = this.renderTarget
  47368. , n = i.texture.generateMipmaps;
  47369. i.texture.generateMipmaps = !1,
  47370. i.activeCubeFace = 0,
  47371. e.render(t, a, i),
  47372. i.activeCubeFace = 1,
  47373. e.render(t, s, i),
  47374. i.activeCubeFace = 2,
  47375. e.render(t, l, i),
  47376. i.activeCubeFace = 3,
  47377. e.render(t, c, i),
  47378. i.activeCubeFace = 4,
  47379. e.render(t, h, i),
  47380. i.texture.generateMipmaps = n,
  47381. i.activeCubeFace = 5,
  47382. e.render(t, u, i),
  47383. e.setRenderTarget(null)
  47384. }
  47385. }
  47386. ,
  47387. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47388. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47389. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47390. n.Camera.call(this),
  47391. this.type = "OrthographicCamera",
  47392. this.zoom = 1,
  47393. this.left = e,
  47394. this.right = t,
  47395. this.top = i,
  47396. this.bottom = r,
  47397. this.near = void 0 !== o ? o : .1,
  47398. this.far = void 0 !== a ? a : 2e3,
  47399. this.updateProjectionMatrix()
  47400. }
  47401. ,
  47402. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47403. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47404. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47405. var e = (this.right - this.left) / (2 * this.zoom)
  47406. , t = (this.top - this.bottom) / (2 * this.zoom)
  47407. , i = (this.right + this.left) / 2
  47408. , n = (this.top + this.bottom) / 2;
  47409. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47410. }
  47411. ,
  47412. n.OrthographicCamera.prototype.copy = function(e) {
  47413. return n.Camera.prototype.copy.call(this, e),
  47414. this.left = e.left,
  47415. this.right = e.right,
  47416. this.top = e.top,
  47417. this.bottom = e.bottom,
  47418. this.near = e.near,
  47419. this.far = e.far,
  47420. this.zoom = e.zoom,
  47421. this
  47422. }
  47423. ,
  47424. n.OrthographicCamera.prototype.toJSON = function(e) {
  47425. var t = n.Object3D.prototype.toJSON.call(this, e);
  47426. return t.object.zoom = this.zoom,
  47427. t.object.left = this.left,
  47428. t.object.right = this.right,
  47429. t.object.top = this.top,
  47430. t.object.bottom = this.bottom,
  47431. t.object.near = this.near,
  47432. t.object.far = this.far,
  47433. t
  47434. }
  47435. ,
  47436. n.PerspectiveCamera = function(e, t, i, r) {
  47437. n.Camera.call(this),
  47438. this.type = "PerspectiveCamera",
  47439. this.focalLength = 10,
  47440. this.zoom = 1,
  47441. this.fov = void 0 !== e ? e : 50,
  47442. this.aspect = void 0 !== t ? t : 1,
  47443. this.near = void 0 !== i ? i : .1,
  47444. this.far = void 0 !== r ? r : 2e3,
  47445. this.updateProjectionMatrix()
  47446. }
  47447. ,
  47448. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47449. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47450. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47451. void 0 === t && (t = 24),
  47452. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47453. this.updateProjectionMatrix()
  47454. }
  47455. ,
  47456. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47457. this.fullWidth = e,
  47458. this.fullHeight = t,
  47459. this.x = i,
  47460. this.y = n,
  47461. this.width = r,
  47462. this.height = o,
  47463. this.updateProjectionMatrix()
  47464. }
  47465. ,
  47466. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47467. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47468. if (this.fullWidth) {
  47469. var t = this.fullWidth / this.fullHeight
  47470. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47471. , r = -i
  47472. , o = t * r
  47473. , a = t * i
  47474. , s = Math.abs(a - o)
  47475. , l = Math.abs(i - r);
  47476. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47477. } else
  47478. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47479. }
  47480. ,
  47481. n.PerspectiveCamera.prototype.copy = function(e) {
  47482. return n.Camera.prototype.copy.call(this, e),
  47483. this.focalLength = e.focalLength,
  47484. this.zoom = e.zoom,
  47485. this.fov = e.fov,
  47486. this.aspect = e.aspect,
  47487. this.near = e.near,
  47488. this.far = e.far,
  47489. this
  47490. }
  47491. ,
  47492. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47493. var t = n.Object3D.prototype.toJSON.call(this, e);
  47494. return t.object.focalLength = this.focalLength,
  47495. t.object.zoom = this.zoom,
  47496. t.object.fov = this.fov,
  47497. t.object.aspect = this.aspect,
  47498. t.object.near = this.near,
  47499. t.object.far = this.far,
  47500. t
  47501. }
  47502. ,
  47503. n.StereoCamera = function() {
  47504. this.type = "StereoCamera",
  47505. this.aspect = 1,
  47506. this.cameraL = new n.PerspectiveCamera,
  47507. this.cameraL.layers.enable(1),
  47508. this.cameraL.matrixAutoUpdate = !1,
  47509. this.cameraR = new n.PerspectiveCamera,
  47510. this.cameraR.layers.enable(2),
  47511. this.cameraR.matrixAutoUpdate = !1
  47512. }
  47513. ,
  47514. n.StereoCamera.prototype = {
  47515. constructor: n.StereoCamera,
  47516. update: function() {
  47517. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47518. return function(l) {
  47519. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47520. if (c) {
  47521. e = l.focalLength,
  47522. t = l.fov,
  47523. i = l.aspect * this.aspect,
  47524. r = l.near,
  47525. o = l.far;
  47526. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47527. s.elements[12] = -p,
  47528. a.elements[12] = p,
  47529. h = -g * i + f,
  47530. u = g * i + f,
  47531. d.elements[0] = 2 * r / (u - h),
  47532. d.elements[8] = (u + h) / (u - h),
  47533. this.cameraL.projectionMatrix.copy(d),
  47534. h = -g * i - f,
  47535. u = g * i - f,
  47536. d.elements[0] = 2 * r / (u - h),
  47537. d.elements[8] = (u + h) / (u - h),
  47538. this.cameraR.projectionMatrix.copy(d)
  47539. }
  47540. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47541. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47542. }
  47543. }()
  47544. },
  47545. n.Light = function(e, t) {
  47546. n.Object3D.call(this),
  47547. this.type = "Light",
  47548. this.color = new n.Color(e),
  47549. this.intensity = void 0 !== t ? t : 1,
  47550. this.receiveShadow = void 0
  47551. }
  47552. ,
  47553. n.Light.prototype = Object.create(n.Object3D.prototype),
  47554. n.Light.prototype.constructor = n.Light,
  47555. n.Light.prototype.copy = function(e) {
  47556. return n.Object3D.prototype.copy.call(this, e),
  47557. this.color.copy(e.color),
  47558. this.intensity = e.intensity,
  47559. this
  47560. }
  47561. ,
  47562. n.Light.prototype.toJSON = function(e) {
  47563. var t = n.Object3D.prototype.toJSON.call(this, e);
  47564. return t.object.color = this.color.getHex(),
  47565. t.object.intensity = this.intensity,
  47566. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47567. void 0 !== this.distance && (t.object.distance = this.distance),
  47568. void 0 !== this.angle && (t.object.angle = this.angle),
  47569. void 0 !== this.decay && (t.object.decay = this.decay),
  47570. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47571. t
  47572. }
  47573. ,
  47574. n.LightShadow = function(e) {
  47575. this.camera = e,
  47576. this.bias = 0,
  47577. this.radius = 1,
  47578. this.mapSize = new n.Vector2(512,512),
  47579. this.map = null,
  47580. this.matrix = new n.Matrix4
  47581. }
  47582. ,
  47583. n.LightShadow.prototype = {
  47584. constructor: n.LightShadow,
  47585. copy: function(e) {
  47586. return this.camera = e.camera.clone(),
  47587. this.bias = e.bias,
  47588. this.radius = e.radius,
  47589. this.mapSize.copy(e.mapSize),
  47590. this
  47591. },
  47592. clone: function() {
  47593. return (new this.constructor).copy(this)
  47594. }
  47595. },
  47596. n.AmbientLight = function(e, t) {
  47597. n.Light.call(this, e, t),
  47598. this.type = "AmbientLight",
  47599. this.castShadow = void 0
  47600. }
  47601. ,
  47602. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47603. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47604. n.DirectionalLight = function(e, t) {
  47605. n.Light.call(this, e, t),
  47606. this.type = "DirectionalLight",
  47607. this.position.set(0, 1, 0),
  47608. this.updateMatrix(),
  47609. this.target = new n.Object3D,
  47610. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47611. }
  47612. ,
  47613. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47614. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47615. n.DirectionalLight.prototype.copy = function(e) {
  47616. return n.Light.prototype.copy.call(this, e),
  47617. this.target = e.target.clone(),
  47618. this.shadow = e.shadow.clone(),
  47619. this
  47620. }
  47621. ,
  47622. n.HemisphereLight = function(e, t, i) {
  47623. n.Light.call(this, e, i),
  47624. this.type = "HemisphereLight",
  47625. this.castShadow = void 0,
  47626. this.position.set(0, 1, 0),
  47627. this.updateMatrix(),
  47628. this.groundColor = new n.Color(t)
  47629. }
  47630. ,
  47631. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47632. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47633. n.HemisphereLight.prototype.copy = function(e) {
  47634. return n.Light.prototype.copy.call(this, e),
  47635. this.groundColor.copy(e.groundColor),
  47636. this
  47637. }
  47638. ,
  47639. n.PointLight = function(e, t, i, r) {
  47640. n.Light.call(this, e, t),
  47641. this.type = "PointLight",
  47642. this.distance = void 0 !== i ? i : 0,
  47643. this.decay = void 0 !== r ? r : 1,
  47644. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47645. }
  47646. ,
  47647. n.PointLight.prototype = Object.create(n.Light.prototype),
  47648. n.PointLight.prototype.constructor = n.PointLight,
  47649. Object.defineProperty(n.PointLight.prototype, "power", {
  47650. get: function() {
  47651. return 4 * this.intensity * Math.PI
  47652. },
  47653. set: function(e) {
  47654. this.intensity = e / (4 * Math.PI)
  47655. }
  47656. }),
  47657. n.PointLight.prototype.copy = function(e) {
  47658. return n.Light.prototype.copy.call(this, e),
  47659. this.distance = e.distance,
  47660. this.decay = e.decay,
  47661. this.shadow = e.shadow.clone(),
  47662. this
  47663. }
  47664. ,
  47665. n.SpotLight = function(e, t, i, r, o, a) {
  47666. n.Light.call(this, e, t),
  47667. this.type = "SpotLight",
  47668. this.position.set(0, 1, 0),
  47669. this.updateMatrix(),
  47670. this.target = new n.Object3D,
  47671. this.distance = void 0 !== i ? i : 0,
  47672. this.angle = void 0 !== r ? r : Math.PI / 3,
  47673. this.penumbra = void 0 !== o ? o : 0,
  47674. this.decay = void 0 !== a ? a : 1,
  47675. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47676. }
  47677. ,
  47678. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47679. n.SpotLight.prototype.constructor = n.SpotLight,
  47680. Object.defineProperty(n.SpotLight.prototype, "power", {
  47681. get: function() {
  47682. return this.intensity * Math.PI
  47683. },
  47684. set: function(e) {
  47685. this.intensity = e / Math.PI
  47686. }
  47687. }),
  47688. n.SpotLight.prototype.copy = function(e) {
  47689. return n.Light.prototype.copy.call(this, e),
  47690. this.distance = e.distance,
  47691. this.angle = e.angle,
  47692. this.penumbra = e.penumbra,
  47693. this.decay = e.decay,
  47694. this.target = e.target.clone(),
  47695. this.shadow = e.shadow.clone(),
  47696. this
  47697. }
  47698. ,
  47699. n.Cache = {
  47700. enabled: !1,
  47701. files: {},
  47702. add: function(e, t) {
  47703. this.enabled !== !1 && (this.files[e] = t)
  47704. },
  47705. get: function(e) {
  47706. if (this.enabled !== !1)
  47707. return this.files[e]
  47708. },
  47709. remove: function(e) {
  47710. delete this.files[e]
  47711. },
  47712. clear: function() {
  47713. this.files = {}
  47714. }
  47715. },
  47716. n.Loader = function() {
  47717. this.onLoadStart = function() {}
  47718. ,
  47719. this.onLoadProgress = function() {}
  47720. ,
  47721. this.onLoadComplete = function() {}
  47722. }
  47723. ,
  47724. n.Loader.prototype = {
  47725. constructor: n.Loader,
  47726. crossOrigin: void 0,
  47727. extractUrlBase: function(e) {
  47728. var t = e.split("/");
  47729. return 1 === t.length ? "./" : (t.pop(),
  47730. t.join("/") + "/")
  47731. },
  47732. initMaterials: function(e, t, i) {
  47733. for (var n = [], r = 0; r < e.length; ++r)
  47734. n[r] = this.createMaterial(e[r], t, i);
  47735. return n
  47736. },
  47737. createMaterial: function() {
  47738. var e, t, i;
  47739. return function(r, o, a) {
  47740. function s(e, i, r, s, c) {
  47741. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47742. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47743. h = t.load(u)),
  47744. void 0 !== i && (h.repeat.fromArray(i),
  47745. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47746. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47747. void 0 !== r && h.offset.fromArray(r),
  47748. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47749. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47750. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47751. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47752. void 0 !== c && (h.anisotropy = c);
  47753. var p = n.Math.generateUUID();
  47754. return l[p] = h,
  47755. p
  47756. }
  47757. void 0 === e && (e = new n.Color),
  47758. void 0 === t && (t = new n.TextureLoader),
  47759. void 0 === i && (i = new n.MaterialLoader);
  47760. var l = {}
  47761. , c = {
  47762. uuid: n.Math.generateUUID(),
  47763. type: "MeshLambertMaterial"
  47764. };
  47765. for (var h in r) {
  47766. var u = r[h];
  47767. switch (h) {
  47768. case "DbgColor":
  47769. case "DbgIndex":
  47770. case "opticalDensity":
  47771. case "illumination":
  47772. break;
  47773. case "DbgName":
  47774. c.name = u;
  47775. break;
  47776. case "blending":
  47777. c.blending = n[u];
  47778. break;
  47779. case "colorAmbient":
  47780. case "mapAmbient":
  47781. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47782. break;
  47783. case "colorDiffuse":
  47784. c.color = e.fromArray(u).getHex();
  47785. break;
  47786. case "colorSpecular":
  47787. c.specular = e.fromArray(u).getHex();
  47788. break;
  47789. case "colorEmissive":
  47790. c.emissive = e.fromArray(u).getHex();
  47791. break;
  47792. case "specularCoef":
  47793. c.shininess = u;
  47794. break;
  47795. case "shading":
  47796. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47797. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47798. break;
  47799. case "mapDiffuse":
  47800. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47801. break;
  47802. case "mapDiffuseRepeat":
  47803. case "mapDiffuseOffset":
  47804. case "mapDiffuseWrap":
  47805. case "mapDiffuseAnisotropy":
  47806. break;
  47807. case "mapLight":
  47808. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47809. break;
  47810. case "mapLightRepeat":
  47811. case "mapLightOffset":
  47812. case "mapLightWrap":
  47813. case "mapLightAnisotropy":
  47814. break;
  47815. case "mapAO":
  47816. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47817. break;
  47818. case "mapAORepeat":
  47819. case "mapAOOffset":
  47820. case "mapAOWrap":
  47821. case "mapAOAnisotropy":
  47822. break;
  47823. case "mapBump":
  47824. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47825. break;
  47826. case "mapBumpScale":
  47827. c.bumpScale = u;
  47828. break;
  47829. case "mapBumpRepeat":
  47830. case "mapBumpOffset":
  47831. case "mapBumpWrap":
  47832. case "mapBumpAnisotropy":
  47833. break;
  47834. case "mapNormal":
  47835. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47836. break;
  47837. case "mapNormalFactor":
  47838. c.normalScale = [u, u];
  47839. break;
  47840. case "mapNormalRepeat":
  47841. case "mapNormalOffset":
  47842. case "mapNormalWrap":
  47843. case "mapNormalAnisotropy":
  47844. break;
  47845. case "mapSpecular":
  47846. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47847. break;
  47848. case "mapSpecularRepeat":
  47849. case "mapSpecularOffset":
  47850. case "mapSpecularWrap":
  47851. case "mapSpecularAnisotropy":
  47852. break;
  47853. case "mapAlpha":
  47854. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47855. break;
  47856. case "mapAlphaRepeat":
  47857. case "mapAlphaOffset":
  47858. case "mapAlphaWrap":
  47859. case "mapAlphaAnisotropy":
  47860. break;
  47861. case "flipSided":
  47862. c.side = n.BackSide;
  47863. break;
  47864. case "doubleSided":
  47865. c.side = n.DoubleSide;
  47866. break;
  47867. case "transparency":
  47868. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47869. c.opacity = u;
  47870. break;
  47871. case "depthTest":
  47872. case "depthWrite":
  47873. case "colorWrite":
  47874. case "opacity":
  47875. case "reflectivity":
  47876. case "transparent":
  47877. case "visible":
  47878. case "wireframe":
  47879. c[h] = u;
  47880. break;
  47881. case "vertexColors":
  47882. u === !0 && (c.vertexColors = n.VertexColors),
  47883. "face" === u && (c.vertexColors = n.FaceColors);
  47884. break;
  47885. default:
  47886. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47887. }
  47888. }
  47889. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47890. "MeshPhongMaterial" !== c.type && delete c.specular,
  47891. c.opacity < 1 && (c.transparent = !0),
  47892. i.setTextures(l),
  47893. i.parse(c)
  47894. }
  47895. }()
  47896. },
  47897. n.Loader.Handlers = {
  47898. handlers: [],
  47899. add: function(e, t) {
  47900. this.handlers.push(e, t)
  47901. },
  47902. get: function(e) {
  47903. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47904. var r = t[i]
  47905. , o = t[i + 1];
  47906. if (r.test(e))
  47907. return o
  47908. }
  47909. return null
  47910. }
  47911. },
  47912. n.XHRLoader = function(e) {
  47913. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47914. }
  47915. ,
  47916. n.XHRLoader.prototype = {
  47917. constructor: n.XHRLoader,
  47918. load: function(e, t, i, r) {
  47919. void 0 !== this.path && (e = this.path + e);
  47920. var o = this
  47921. , a = n.Cache.get(e);
  47922. if (void 0 !== a)
  47923. return t && setTimeout(function() {
  47924. t(a)
  47925. }, 0),
  47926. a;
  47927. var s = new XMLHttpRequest;
  47928. return s.overrideMimeType("text/plain"),
  47929. s.open("GET", e, !0),
  47930. s.addEventListener("load", function(i) {
  47931. var a = i.target.response;
  47932. n.Cache.add(e, a),
  47933. 200 === this.status ? (t && t(a),
  47934. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47935. t && t(a),
  47936. o.manager.itemEnd(e)) : (r && r(i),
  47937. o.manager.itemError(e))
  47938. }, !1),
  47939. void 0 !== i && s.addEventListener("progress", function(e) {
  47940. i(e)
  47941. }, !1),
  47942. s.addEventListener("error", function(t) {
  47943. r && r(t),
  47944. o.manager.itemError(e)
  47945. }, !1),
  47946. void 0 !== this.responseType && (s.responseType = this.responseType),
  47947. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47948. s.send(null),
  47949. o.manager.itemStart(e),
  47950. s
  47951. },
  47952. setPath: function(e) {
  47953. this.path = e
  47954. },
  47955. setResponseType: function(e) {
  47956. this.responseType = e
  47957. },
  47958. setWithCredentials: function(e) {
  47959. this.withCredentials = e
  47960. }
  47961. },
  47962. n.FontLoader = function(e) {
  47963. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47964. }
  47965. ,
  47966. n.FontLoader.prototype = {
  47967. constructor: n.FontLoader,
  47968. load: function(e, t, i, r) {
  47969. var o = new n.XHRLoader(this.manager);
  47970. o.load(e, function(e) {
  47971. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47972. }, i, r)
  47973. }
  47974. },
  47975. n.ImageLoader = function(e) {
  47976. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47977. }
  47978. ,
  47979. n.ImageLoader.prototype = {
  47980. constructor: n.ImageLoader,
  47981. load: function(e, t, i, r) {
  47982. void 0 !== this.path && (e = this.path + e);
  47983. var o = this
  47984. , a = n.Cache.get(e);
  47985. if (void 0 !== a)
  47986. return o.manager.itemStart(e),
  47987. t ? setTimeout(function() {
  47988. t(a),
  47989. o.manager.itemEnd(e)
  47990. }, 0) : o.manager.itemEnd(e),
  47991. a;
  47992. var s = document.createElement("img");
  47993. return s.addEventListener("load", function(i) {
  47994. n.Cache.add(e, this),
  47995. t && t(this),
  47996. o.manager.itemEnd(e)
  47997. }, !1),
  47998. void 0 !== i && s.addEventListener("progress", function(e) {
  47999. i(e)
  48000. }, !1),
  48001. s.addEventListener("error", function(t) {
  48002. r && r(t),
  48003. o.manager.itemError(e)
  48004. }, !1),
  48005. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  48006. o.manager.itemStart(e),
  48007. s.src = e,
  48008. s
  48009. },
  48010. setCrossOrigin: function(e) {
  48011. this.crossOrigin = e
  48012. },
  48013. setPath: function(e) {
  48014. this.path = e
  48015. }
  48016. },
  48017. n.JSONLoader = function(e) {
  48018. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  48019. e = void 0),
  48020. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48021. this.withCredentials = !1
  48022. }
  48023. ,
  48024. n.JSONLoader.prototype = {
  48025. constructor: n.JSONLoader,
  48026. get statusDomElement() {
  48027. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  48028. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  48029. this._statusDomElement
  48030. },
  48031. load: function(e, t, i, r) {
  48032. var o = this
  48033. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  48034. , s = new n.XHRLoader(this.manager);
  48035. s.setWithCredentials(this.withCredentials),
  48036. s.load(e, function(i) {
  48037. var n = JSON.parse(i)
  48038. , r = n.metadata;
  48039. if (void 0 !== r) {
  48040. var s = r.type;
  48041. if (void 0 !== s) {
  48042. if ("object" === s.toLowerCase())
  48043. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  48044. if ("scene" === s.toLowerCase())
  48045. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  48046. }
  48047. }
  48048. var l = o.parse(n, a);
  48049. t(l.geometry, l.materials)
  48050. }, i, r)
  48051. },
  48052. setTexturePath: function(e) {
  48053. this.texturePath = e
  48054. },
  48055. parse: function(e, t) {
  48056. function i(t) {
  48057. function i(e, t) {
  48058. return e & 1 << t
  48059. }
  48060. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  48061. if (void 0 !== e.uvs) {
  48062. for (r = 0; r < e.uvs.length; r++)
  48063. e.uvs[r].length && B++;
  48064. for (r = 0; r < B; r++)
  48065. s.faceVertexUvs[r] = []
  48066. }
  48067. for (l = 0,
  48068. c = L.length; l < c; )
  48069. E = new n.Vector3,
  48070. E.x = L[l++] * t,
  48071. E.y = L[l++] * t,
  48072. E.z = L[l++] * t,
  48073. s.vertices.push(E);
  48074. for (l = 0,
  48075. c = O.length; l < c; )
  48076. if (f = O[l++],
  48077. g = i(f, 0),
  48078. m = i(f, 1),
  48079. v = i(f, 3),
  48080. A = i(f, 4),
  48081. y = i(f, 5),
  48082. C = i(f, 6),
  48083. I = i(f, 7),
  48084. g) {
  48085. if (w = new n.Face3,
  48086. w.a = O[l],
  48087. w.b = O[l + 1],
  48088. w.c = O[l + 3],
  48089. _ = new n.Face3,
  48090. _.a = O[l + 1],
  48091. _.b = O[l + 2],
  48092. _.c = O[l + 3],
  48093. l += 4,
  48094. m && (p = O[l++],
  48095. w.materialIndex = p,
  48096. _.materialIndex = p),
  48097. a = s.faces.length,
  48098. v)
  48099. for (r = 0; r < B; r++)
  48100. for (S = e.uvs[r],
  48101. s.faceVertexUvs[r][a] = [],
  48102. s.faceVertexUvs[r][a + 1] = [],
  48103. o = 0; o < 4; o++)
  48104. d = O[l++],
  48105. R = S[2 * d],
  48106. P = S[2 * d + 1],
  48107. M = new n.Vector2(R,P),
  48108. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48109. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48110. if (A && (u = 3 * O[l++],
  48111. w.normal.set(D[u++], D[u++], D[u]),
  48112. _.normal.copy(w.normal)),
  48113. y)
  48114. for (r = 0; r < 4; r++)
  48115. u = 3 * O[l++],
  48116. x = new n.Vector3(D[u++],D[u++],D[u]),
  48117. 2 !== r && w.vertexNormals.push(x),
  48118. 0 !== r && _.vertexNormals.push(x);
  48119. if (C && (h = O[l++],
  48120. T = N[h],
  48121. w.color.setHex(T),
  48122. _.color.setHex(T)),
  48123. I)
  48124. for (r = 0; r < 4; r++)
  48125. h = O[l++],
  48126. T = N[h],
  48127. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48128. 0 !== r && _.vertexColors.push(new n.Color(T));
  48129. s.faces.push(w),
  48130. s.faces.push(_)
  48131. } else {
  48132. if (b = new n.Face3,
  48133. b.a = O[l++],
  48134. b.b = O[l++],
  48135. b.c = O[l++],
  48136. m && (p = O[l++],
  48137. b.materialIndex = p),
  48138. a = s.faces.length,
  48139. v)
  48140. for (r = 0; r < B; r++)
  48141. for (S = e.uvs[r],
  48142. s.faceVertexUvs[r][a] = [],
  48143. o = 0; o < 3; o++)
  48144. d = O[l++],
  48145. R = S[2 * d],
  48146. P = S[2 * d + 1],
  48147. M = new n.Vector2(R,P),
  48148. s.faceVertexUvs[r][a].push(M);
  48149. if (A && (u = 3 * O[l++],
  48150. b.normal.set(D[u++], D[u++], D[u])),
  48151. y)
  48152. for (r = 0; r < 3; r++)
  48153. u = 3 * O[l++],
  48154. x = new n.Vector3(D[u++],D[u++],D[u]),
  48155. b.vertexNormals.push(x);
  48156. if (C && (h = O[l++],
  48157. b.color.setHex(N[h])),
  48158. I)
  48159. for (r = 0; r < 3; r++)
  48160. h = O[l++],
  48161. b.vertexColors.push(new n.Color(N[h]));
  48162. s.faces.push(b)
  48163. }
  48164. }
  48165. function r() {
  48166. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48167. if (e.skinWeights)
  48168. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48169. var o = e.skinWeights[i]
  48170. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48171. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48172. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48173. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48174. }
  48175. if (e.skinIndices)
  48176. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48177. var h = e.skinIndices[i]
  48178. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48179. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48180. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48181. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48182. }
  48183. s.bones = e.bones,
  48184. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48185. }
  48186. function o(t) {
  48187. if (void 0 !== e.morphTargets)
  48188. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48189. s.morphTargets[i] = {},
  48190. s.morphTargets[i].name = e.morphTargets[i].name,
  48191. s.morphTargets[i].vertices = [];
  48192. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48193. var h = new n.Vector3;
  48194. h.x = a[l] * t,
  48195. h.y = a[l + 1] * t,
  48196. h.z = a[l + 2] * t,
  48197. o.push(h)
  48198. }
  48199. }
  48200. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48201. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48202. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48203. u[i].color.fromArray(d, 3 * i)
  48204. }
  48205. }
  48206. function a() {
  48207. var t = []
  48208. , i = [];
  48209. void 0 !== e.animation && i.push(e.animation),
  48210. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48211. for (var r = 0; r < i.length; r++) {
  48212. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48213. o && t.push(o)
  48214. }
  48215. if (s.morphTargets) {
  48216. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48217. t = t.concat(a)
  48218. }
  48219. t.length > 0 && (s.animations = t)
  48220. }
  48221. var s = new n.Geometry
  48222. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48223. if (i(l),
  48224. r(),
  48225. o(l),
  48226. a(),
  48227. s.computeFaceNormals(),
  48228. s.computeBoundingSphere(),
  48229. void 0 === e.materials || 0 === e.materials.length)
  48230. return {
  48231. geometry: s
  48232. };
  48233. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48234. return {
  48235. geometry: s,
  48236. materials: c
  48237. }
  48238. }
  48239. },
  48240. n.LoadingManager = function(e, t, i) {
  48241. var n = this
  48242. , r = !1
  48243. , o = 0
  48244. , a = 0;
  48245. this.onStart = void 0,
  48246. this.onLoad = e,
  48247. this.onProgress = t,
  48248. this.onError = i,
  48249. this.itemStart = function(e) {
  48250. a++,
  48251. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48252. r = !0
  48253. }
  48254. ,
  48255. this.itemEnd = function(e) {
  48256. o++,
  48257. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48258. o === a && (r = !1,
  48259. void 0 !== n.onLoad && n.onLoad())
  48260. }
  48261. ,
  48262. this.itemError = function(e) {
  48263. void 0 !== n.onError && n.onError(e)
  48264. }
  48265. }
  48266. ,
  48267. n.DefaultLoadingManager = new n.LoadingManager,
  48268. n.BufferGeometryLoader = function(e) {
  48269. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48270. }
  48271. ,
  48272. n.BufferGeometryLoader.prototype = {
  48273. constructor: n.BufferGeometryLoader,
  48274. load: function(e, t, i, r) {
  48275. var o = this
  48276. , a = new n.XHRLoader(o.manager);
  48277. a.load(e, function(e) {
  48278. t(o.parse(JSON.parse(e)))
  48279. }, i, r)
  48280. },
  48281. parse: function(e) {
  48282. var t = new n.BufferGeometry
  48283. , i = e.data.index
  48284. , r = {
  48285. Int8Array: Int8Array,
  48286. Uint8Array: Uint8Array,
  48287. Uint8ClampedArray: Uint8ClampedArray,
  48288. Int16Array: Int16Array,
  48289. Uint16Array: Uint16Array,
  48290. Int32Array: Int32Array,
  48291. Uint32Array: Uint32Array,
  48292. Float32Array: Float32Array,
  48293. Float64Array: Float64Array
  48294. };
  48295. if (void 0 !== i) {
  48296. var o = new r[i.type](i.array);
  48297. t.setIndex(new n.BufferAttribute(o,1))
  48298. }
  48299. var a = e.data.attributes;
  48300. for (var s in a) {
  48301. var l = a[s]
  48302. , o = new r[l.type](l.array);
  48303. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48304. }
  48305. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48306. if (void 0 !== c)
  48307. for (var h = 0, u = c.length; h !== u; ++h) {
  48308. var d = c[h];
  48309. t.addGroup(d.start, d.count, d.materialIndex)
  48310. }
  48311. var p = e.data.boundingSphere;
  48312. if (void 0 !== p) {
  48313. var f = new n.Vector3;
  48314. void 0 !== p.center && f.fromArray(p.center),
  48315. t.boundingSphere = new n.Sphere(f,p.radius)
  48316. }
  48317. return t
  48318. }
  48319. },
  48320. n.MaterialLoader = function(e) {
  48321. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48322. this.textures = {}
  48323. }
  48324. ,
  48325. n.MaterialLoader.prototype = {
  48326. constructor: n.MaterialLoader,
  48327. load: function(e, t, i, r) {
  48328. var o = this
  48329. , a = new n.XHRLoader(o.manager);
  48330. a.load(e, function(e) {
  48331. t(o.parse(JSON.parse(e)))
  48332. }, i, r)
  48333. },
  48334. setTextures: function(e) {
  48335. this.textures = e
  48336. },
  48337. getTexture: function(e) {
  48338. var t = this.textures;
  48339. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48340. t[e]
  48341. },
  48342. parse: function(e) {
  48343. var t = new n[e.type];
  48344. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48345. void 0 !== e.name && (t.name = e.name),
  48346. void 0 !== e.color && t.color.setHex(e.color),
  48347. void 0 !== e.roughness && (t.roughness = e.roughness),
  48348. void 0 !== e.metalness && (t.metalness = e.metalness),
  48349. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48350. void 0 !== e.specular && t.specular.setHex(e.specular),
  48351. void 0 !== e.shininess && (t.shininess = e.shininess),
  48352. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48353. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48354. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48355. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48356. void 0 !== e.shading && (t.shading = e.shading),
  48357. void 0 !== e.blending && (t.blending = e.blending),
  48358. void 0 !== e.side && (t.side = e.side),
  48359. void 0 !== e.opacity && (t.opacity = e.opacity),
  48360. void 0 !== e.transparent && (t.transparent = e.transparent),
  48361. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48362. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48363. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48364. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48365. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48366. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48367. void 0 !== e.size && (t.size = e.size),
  48368. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48369. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48370. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48371. t.transparent = !0),
  48372. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48373. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48374. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48375. void 0 !== e.normalScale) {
  48376. var i = e.normalScale;
  48377. Array.isArray(i) === !1 && (i = [i, i]),
  48378. t.normalScale = (new n.Vector2).fromArray(i)
  48379. }
  48380. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48381. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48382. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48383. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48384. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48385. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48386. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48387. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48388. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48389. t.combine = n.MultiplyOperation),
  48390. e.reflectivity && (t.reflectivity = e.reflectivity),
  48391. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48392. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48393. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48394. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48395. void 0 !== e.materials)
  48396. for (var r = 0, o = e.materials.length; r < o; r++)
  48397. t.materials.push(this.parse(e.materials[r]));
  48398. return t
  48399. }
  48400. },
  48401. n.ObjectLoader = function(e) {
  48402. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48403. this.texturePath = ""
  48404. }
  48405. ,
  48406. n.ObjectLoader.prototype = {
  48407. constructor: n.ObjectLoader,
  48408. load: function(e, t, i, r) {
  48409. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48410. var o = this
  48411. , a = new n.XHRLoader(o.manager);
  48412. a.load(e, function(e) {
  48413. o.parse(JSON.parse(e), t)
  48414. }, i, r)
  48415. },
  48416. setTexturePath: function(e) {
  48417. this.texturePath = e
  48418. },
  48419. setCrossOrigin: function(e) {
  48420. this.crossOrigin = e
  48421. },
  48422. parse: function(e, t) {
  48423. var i = this.parseGeometries(e.geometries)
  48424. , n = this.parseImages(e.images, function() {
  48425. void 0 !== t && t(a)
  48426. })
  48427. , r = this.parseTextures(e.textures, n)
  48428. , o = this.parseMaterials(e.materials, r)
  48429. , a = this.parseObject(e.object, i, o);
  48430. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48431. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48432. a
  48433. },
  48434. parseGeometries: function(e) {
  48435. var t = {};
  48436. if (void 0 !== e)
  48437. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48438. var s, l = e[o];
  48439. switch (l.type) {
  48440. case "PlaneGeometry":
  48441. case "PlaneBufferGeometry":
  48442. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48443. break;
  48444. case "BoxGeometry":
  48445. case "BoxBufferGeometry":
  48446. case "CubeGeometry":
  48447. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48448. break;
  48449. case "CircleGeometry":
  48450. case "CircleBufferGeometry":
  48451. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48452. break;
  48453. case "CylinderGeometry":
  48454. case "CylinderBufferGeometry":
  48455. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48456. break;
  48457. case "SphereGeometry":
  48458. case "SphereBufferGeometry":
  48459. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48460. break;
  48461. case "DodecahedronGeometry":
  48462. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48463. break;
  48464. case "IcosahedronGeometry":
  48465. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48466. break;
  48467. case "OctahedronGeometry":
  48468. s = new n.OctahedronGeometry(l.radius,l.detail);
  48469. break;
  48470. case "TetrahedronGeometry":
  48471. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48472. break;
  48473. case "RingGeometry":
  48474. case "RingBufferGeometry":
  48475. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48476. break;
  48477. case "TorusGeometry":
  48478. case "TorusBufferGeometry":
  48479. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48480. break;
  48481. case "TorusKnotGeometry":
  48482. case "TorusKnotBufferGeometry":
  48483. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48484. break;
  48485. case "LatheGeometry":
  48486. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48487. break;
  48488. case "BufferGeometry":
  48489. s = r.parse(l);
  48490. break;
  48491. case "Geometry":
  48492. s = i.parse(l.data, this.texturePath).geometry;
  48493. break;
  48494. default:
  48495. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48496. continue
  48497. }
  48498. s.uuid = l.uuid,
  48499. void 0 !== l.name && (s.name = l.name),
  48500. t[l.uuid] = s
  48501. }
  48502. return t
  48503. },
  48504. parseMaterials: function(e, t) {
  48505. var i = {};
  48506. if (void 0 !== e) {
  48507. var r = new n.MaterialLoader;
  48508. r.setTextures(t);
  48509. for (var o = 0, a = e.length; o < a; o++) {
  48510. var s = r.parse(e[o]);
  48511. i[s.uuid] = s
  48512. }
  48513. }
  48514. return i
  48515. },
  48516. parseAnimations: function(e) {
  48517. for (var t = [], i = 0; i < e.length; i++) {
  48518. var r = n.AnimationClip.parse(e[i]);
  48519. t.push(r)
  48520. }
  48521. return t
  48522. },
  48523. parseImages: function(e, t) {
  48524. function i(e) {
  48525. return r.manager.itemStart(e),
  48526. s.load(e, function() {
  48527. r.manager.itemEnd(e)
  48528. })
  48529. }
  48530. var r = this
  48531. , o = {};
  48532. if (void 0 !== e && e.length > 0) {
  48533. var a = new n.LoadingManager(t)
  48534. , s = new n.ImageLoader(a);
  48535. s.setCrossOrigin(this.crossOrigin);
  48536. for (var l = 0, c = e.length; l < c; l++) {
  48537. var h = e[l]
  48538. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48539. o[h.uuid] = i(u)
  48540. }
  48541. }
  48542. return o
  48543. },
  48544. parseTextures: function(e, t) {
  48545. function i(e) {
  48546. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48547. n[e])
  48548. }
  48549. var r = {};
  48550. if (void 0 !== e)
  48551. for (var o = 0, a = e.length; o < a; o++) {
  48552. var s = e[o];
  48553. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48554. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48555. var l = new n.Texture(t[s.image]);
  48556. l.needsUpdate = !0,
  48557. l.uuid = s.uuid,
  48558. void 0 !== s.name && (l.name = s.name),
  48559. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48560. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48561. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48562. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48563. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48564. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48565. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48566. l.wrapT = i(s.wrap[1])),
  48567. r[s.uuid] = l
  48568. }
  48569. return r
  48570. },
  48571. parseObject: function() {
  48572. var e = new n.Matrix4;
  48573. return function(t, i, r) {
  48574. function o(e) {
  48575. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48576. i[e]
  48577. }
  48578. function a(e) {
  48579. if (void 0 !== e)
  48580. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48581. r[e]
  48582. }
  48583. var s;
  48584. switch (t.type) {
  48585. case "Scene":
  48586. s = new n.Scene;
  48587. break;
  48588. case "PerspectiveCamera":
  48589. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48590. break;
  48591. case "OrthographicCamera":
  48592. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48593. break;
  48594. case "AmbientLight":
  48595. s = new n.AmbientLight(t.color,t.intensity);
  48596. break;
  48597. case "DirectionalLight":
  48598. s = new n.DirectionalLight(t.color,t.intensity);
  48599. break;
  48600. case "PointLight":
  48601. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48602. break;
  48603. case "SpotLight":
  48604. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48605. break;
  48606. case "HemisphereLight":
  48607. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48608. break;
  48609. case "Mesh":
  48610. var l = o(t.geometry)
  48611. , c = a(t.material);
  48612. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48613. break;
  48614. case "LOD":
  48615. s = new n.LOD;
  48616. break;
  48617. case "Line":
  48618. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48619. break;
  48620. case "PointCloud":
  48621. case "Points":
  48622. s = new n.Points(o(t.geometry),a(t.material));
  48623. break;
  48624. case "Sprite":
  48625. s = new n.Sprite(a(t.material));
  48626. break;
  48627. case "Group":
  48628. s = new n.Group;
  48629. break;
  48630. default:
  48631. s = new n.Object3D
  48632. }
  48633. if (s.uuid = t.uuid,
  48634. void 0 !== t.name && (s.name = t.name),
  48635. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48636. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48637. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48638. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48639. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48640. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48641. void 0 !== t.visible && (s.visible = t.visible),
  48642. void 0 !== t.userData && (s.userData = t.userData),
  48643. void 0 !== t.children)
  48644. for (var h in t.children)
  48645. s.add(this.parseObject(t.children[h], i, r));
  48646. if ("LOD" === t.type)
  48647. for (var u = t.levels, d = 0; d < u.length; d++) {
  48648. var p = u[d]
  48649. , h = s.getObjectByProperty("uuid", p.object);
  48650. void 0 !== h && s.addLevel(h, p.distance)
  48651. }
  48652. return s
  48653. }
  48654. }()
  48655. },
  48656. n.TextureLoader = function(e) {
  48657. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48658. }
  48659. ,
  48660. n.TextureLoader.prototype = {
  48661. constructor: n.TextureLoader,
  48662. load: function(e, t, i, r) {
  48663. var o = new n.Texture
  48664. , a = new n.ImageLoader(this.manager);
  48665. return a.setCrossOrigin(this.crossOrigin),
  48666. a.setPath(this.path),
  48667. a.load(e, function(e) {
  48668. o.image = e,
  48669. o.needsUpdate = !0,
  48670. void 0 !== t && t(o)
  48671. }, i, r),
  48672. o
  48673. },
  48674. setCrossOrigin: function(e) {
  48675. this.crossOrigin = e
  48676. },
  48677. setPath: function(e) {
  48678. this.path = e
  48679. }
  48680. },
  48681. n.CubeTextureLoader = function(e) {
  48682. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48683. }
  48684. ,
  48685. n.CubeTextureLoader.prototype = {
  48686. constructor: n.CubeTextureLoader,
  48687. load: function(e, t, i, r) {
  48688. function o(i) {
  48689. s.load(e[i], function(e) {
  48690. a.images[i] = e,
  48691. l++,
  48692. 6 === l && (a.needsUpdate = !0,
  48693. t && t(a))
  48694. }, void 0, r)
  48695. }
  48696. var a = new n.CubeTexture
  48697. , s = new n.ImageLoader(this.manager);
  48698. s.setCrossOrigin(this.crossOrigin),
  48699. s.setPath(this.path);
  48700. for (var l = 0, c = 0; c < e.length; ++c)
  48701. o(c);
  48702. return a
  48703. },
  48704. setCrossOrigin: function(e) {
  48705. this.crossOrigin = e
  48706. },
  48707. setPath: function(e) {
  48708. this.path = e
  48709. }
  48710. },
  48711. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48712. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48713. this._parser = null
  48714. }
  48715. ,
  48716. n.BinaryTextureLoader.prototype = {
  48717. constructor: n.BinaryTextureLoader,
  48718. load: function(e, t, i, r) {
  48719. var o = this
  48720. , a = new n.DataTexture
  48721. , s = new n.XHRLoader(this.manager);
  48722. return s.setResponseType("arraybuffer"),
  48723. s.load(e, function(e) {
  48724. var i = o._parser(e);
  48725. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48726. a.image.height = i.height,
  48727. a.image.data = i.data),
  48728. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48729. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48730. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48731. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48732. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48733. void 0 !== i.format && (a.format = i.format),
  48734. void 0 !== i.type && (a.type = i.type),
  48735. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48736. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48737. a.needsUpdate = !0,
  48738. t && t(a, i))
  48739. }, i, r),
  48740. a
  48741. }
  48742. },
  48743. n.CompressedTextureLoader = function(e) {
  48744. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48745. this._parser = null
  48746. }
  48747. ;
  48748. n.CompressedTextureLoader.prototype = {
  48749. constructor: n.CompressedTextureLoader,
  48750. load: function(e, t, i, r) {
  48751. function o(o) {
  48752. c.load(e[o], function(e) {
  48753. var i = a._parser(e, !0);
  48754. s[o] = {
  48755. width: i.width,
  48756. height: i.height,
  48757. format: i.format,
  48758. mipmaps: i.mipmaps
  48759. },
  48760. h += 1,
  48761. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48762. l.format = i.format,
  48763. l.needsUpdate = !0,
  48764. t && t(l))
  48765. }, i, r)
  48766. }
  48767. var a = this
  48768. , s = []
  48769. , l = new n.CompressedTexture;
  48770. l.image = s;
  48771. var c = new n.XHRLoader(this.manager);
  48772. if (c.setPath(this.path),
  48773. c.setResponseType("arraybuffer"),
  48774. Array.isArray(e))
  48775. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48776. o(u);
  48777. else
  48778. c.load(e, function(e) {
  48779. var i = a._parser(e, !0);
  48780. if (i.isCubemap)
  48781. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48782. s[o] = {
  48783. mipmaps: []
  48784. };
  48785. for (var c = 0; c < i.mipmapCount; c++)
  48786. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48787. s[o].format = i.format,
  48788. s[o].width = i.width,
  48789. s[o].height = i.height
  48790. }
  48791. else
  48792. l.image.width = i.width,
  48793. l.image.height = i.height,
  48794. l.mipmaps = i.mipmaps;
  48795. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48796. l.format = i.format,
  48797. l.needsUpdate = !0,
  48798. t && t(l)
  48799. }, i, r);
  48800. return l
  48801. },
  48802. setPath: function(e) {
  48803. this.path = e
  48804. }
  48805. };
  48806. n.Material = function() {
  48807. Object.defineProperty(this, "id", {
  48808. value: n.MaterialIdCount++
  48809. }),
  48810. this.uuid = n.Math.generateUUID(),
  48811. this.name = "",
  48812. this.type = "Material",
  48813. this.side = n.FrontSide,
  48814. this.opacity = 1,
  48815. this.transparent = !1,
  48816. this.blending = n.NormalBlending,
  48817. this.blendSrc = n.SrcAlphaFactor,
  48818. this.blendDst = n.OneMinusSrcAlphaFactor,
  48819. this.blendEquation = n.AddEquation,
  48820. this.blendSrcAlpha = null,
  48821. this.blendDstAlpha = null,
  48822. this.blendEquationAlpha = null,
  48823. this.depthFunc = n.LessEqualDepth,
  48824. this.depthTest = !0,
  48825. this.depthWrite = !0,
  48826. this.colorWrite = !0,
  48827. this.precision = null,
  48828. this.polygonOffset = !1,
  48829. this.polygonOffsetFactor = 0,
  48830. this.polygonOffsetUnits = 0,
  48831. this.alphaTest = 0,
  48832. this.premultipliedAlpha = !1,
  48833. this.overdraw = 0,
  48834. this.visible = !0,
  48835. this._needsUpdate = !0
  48836. }
  48837. ,
  48838. n.Material.prototype = {
  48839. constructor: n.Material,
  48840. get needsUpdate() {
  48841. return this._needsUpdate
  48842. },
  48843. set needsUpdate(e) {
  48844. e === !0 && this.update(),
  48845. this._needsUpdate = e
  48846. },
  48847. setValues: function(e) {
  48848. if (void 0 !== e)
  48849. for (var t in e) {
  48850. var i = e[t];
  48851. if (void 0 !== i) {
  48852. var r = this[t];
  48853. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48854. } else
  48855. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48856. }
  48857. },
  48858. toJSON: function(e) {
  48859. function t(e) {
  48860. var t = [];
  48861. for (var i in e) {
  48862. var n = e[i];
  48863. delete n.metadata,
  48864. t.push(n)
  48865. }
  48866. return t
  48867. }
  48868. var i = void 0 === e;
  48869. i && (e = {
  48870. textures: {},
  48871. images: {}
  48872. });
  48873. var r = {
  48874. metadata: {
  48875. version: 4.4,
  48876. type: "Material",
  48877. generator: "Material.toJSON"
  48878. }
  48879. };
  48880. if (r.uuid = this.uuid,
  48881. r.type = this.type,
  48882. "" !== this.name && (r.name = this.name),
  48883. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48884. .5 !== this.roughness && (r.roughness = this.roughness),
  48885. .5 !== this.metalness && (r.metalness = this.metalness),
  48886. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48887. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48888. void 0 !== this.shininess && (r.shininess = this.shininess),
  48889. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48890. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48891. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48892. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48893. r.bumpScale = this.bumpScale),
  48894. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48895. r.normalScale = this.normalScale.toArray()),
  48896. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48897. r.displacementScale = this.displacementScale,
  48898. r.displacementBias = this.displacementBias),
  48899. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48900. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48901. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48902. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48903. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48904. r.reflectivity = this.reflectivity),
  48905. void 0 !== this.size && (r.size = this.size),
  48906. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48907. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48908. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48909. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48910. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48911. this.opacity < 1 && (r.opacity = this.opacity),
  48912. this.transparent === !0 && (r.transparent = this.transparent),
  48913. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48914. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48915. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48916. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48917. i) {
  48918. var o = t(e.textures)
  48919. , a = t(e.images);
  48920. o.length > 0 && (r.textures = o),
  48921. a.length > 0 && (r.images = a)
  48922. }
  48923. return r
  48924. },
  48925. clone: function() {
  48926. return (new this.constructor).copy(this)
  48927. },
  48928. copy: function(e) {
  48929. return this.name = e.name,
  48930. this.side = e.side,
  48931. this.opacity = e.opacity,
  48932. this.transparent = e.transparent,
  48933. this.blending = e.blending,
  48934. this.blendSrc = e.blendSrc,
  48935. this.blendDst = e.blendDst,
  48936. this.blendEquation = e.blendEquation,
  48937. this.blendSrcAlpha = e.blendSrcAlpha,
  48938. this.blendDstAlpha = e.blendDstAlpha,
  48939. this.blendEquationAlpha = e.blendEquationAlpha,
  48940. this.depthFunc = e.depthFunc,
  48941. this.depthTest = e.depthTest,
  48942. this.depthWrite = e.depthWrite,
  48943. this.colorWrite = e.colorWrite,
  48944. this.precision = e.precision,
  48945. this.polygonOffset = e.polygonOffset,
  48946. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48947. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48948. this.alphaTest = e.alphaTest,
  48949. this.premultipliedAlpha = e.premultipliedAlpha,
  48950. this.overdraw = e.overdraw,
  48951. this.visible = e.visible,
  48952. this
  48953. },
  48954. update: function() {
  48955. this.dispatchEvent({
  48956. type: "update"
  48957. })
  48958. },
  48959. dispose: function() {
  48960. this.dispatchEvent({
  48961. type: "dispose"
  48962. })
  48963. }
  48964. },
  48965. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48966. n.MaterialIdCount = 0,
  48967. n.LineBasicMaterial = function(e) {
  48968. n.Material.call(this),
  48969. this.type = "LineBasicMaterial",
  48970. this.color = new n.Color(16777215),
  48971. this.linewidth = 1,
  48972. this.linecap = "round",
  48973. this.linejoin = "round",
  48974. this.blending = n.NormalBlending,
  48975. this.vertexColors = n.NoColors,
  48976. this.fog = !0,
  48977. this.setValues(e)
  48978. }
  48979. ,
  48980. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48981. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48982. n.LineBasicMaterial.prototype.copy = function(e) {
  48983. return n.Material.prototype.copy.call(this, e),
  48984. this.color.copy(e.color),
  48985. this.linewidth = e.linewidth,
  48986. this.linecap = e.linecap,
  48987. this.linejoin = e.linejoin,
  48988. this.vertexColors = e.vertexColors,
  48989. this.fog = e.fog,
  48990. this
  48991. }
  48992. ,
  48993. n.LineDashedMaterial = function(e) {
  48994. n.Material.call(this),
  48995. this.type = "LineDashedMaterial",
  48996. this.color = new n.Color(16777215),
  48997. this.linewidth = 1,
  48998. this.scale = 1,
  48999. this.dashSize = 3,
  49000. this.gapSize = 1,
  49001. this.blending = n.NormalBlending,
  49002. this.vertexColors = n.NoColors,
  49003. this.fog = !0,
  49004. this.setValues(e)
  49005. }
  49006. ,
  49007. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  49008. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  49009. n.LineDashedMaterial.prototype.copy = function(e) {
  49010. return n.Material.prototype.copy.call(this, e),
  49011. this.color.copy(e.color),
  49012. this.linewidth = e.linewidth,
  49013. this.scale = e.scale,
  49014. this.dashSize = e.dashSize,
  49015. this.gapSize = e.gapSize,
  49016. this.vertexColors = e.vertexColors,
  49017. this.fog = e.fog,
  49018. this
  49019. }
  49020. ,
  49021. n.MeshBasicMaterial = function(e) {
  49022. n.Material.call(this),
  49023. this.type = "MeshBasicMaterial",
  49024. this.color = new n.Color(16777215),
  49025. this.map = null,
  49026. this.aoMap = null,
  49027. this.aoMapIntensity = 1,
  49028. this.specularMap = null,
  49029. this.alphaMap = null,
  49030. this.envMap = null,
  49031. this.combine = n.MultiplyOperation,
  49032. this.reflectivity = 1,
  49033. this.refractionRatio = .98,
  49034. this.fog = !0,
  49035. this.shading = n.SmoothShading,
  49036. this.blending = n.NormalBlending,
  49037. this.wireframe = !1,
  49038. this.wireframeLinewidth = 1,
  49039. this.wireframeLinecap = "round",
  49040. this.wireframeLinejoin = "round",
  49041. this.vertexColors = n.NoColors,
  49042. this.skinning = !1,
  49043. this.morphTargets = !1,
  49044. this.setValues(e)
  49045. }
  49046. ,
  49047. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  49048. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  49049. n.MeshBasicMaterial.prototype.copy = function(e) {
  49050. return n.Material.prototype.copy.call(this, e),
  49051. this.color.copy(e.color),
  49052. this.map = e.map,
  49053. this.aoMap = e.aoMap,
  49054. this.aoMapIntensity = e.aoMapIntensity,
  49055. this.specularMap = e.specularMap,
  49056. this.alphaMap = e.alphaMap,
  49057. this.envMap = e.envMap,
  49058. this.combine = e.combine,
  49059. this.reflectivity = e.reflectivity,
  49060. this.refractionRatio = e.refractionRatio,
  49061. this.fog = e.fog,
  49062. this.shading = e.shading,
  49063. this.wireframe = e.wireframe,
  49064. this.wireframeLinewidth = e.wireframeLinewidth,
  49065. this.wireframeLinecap = e.wireframeLinecap,
  49066. this.wireframeLinejoin = e.wireframeLinejoin,
  49067. this.vertexColors = e.vertexColors,
  49068. this.skinning = e.skinning,
  49069. this.morphTargets = e.morphTargets,
  49070. this
  49071. }
  49072. ,
  49073. n.MeshLambertMaterial = function(e) {
  49074. n.Material.call(this),
  49075. this.type = "MeshLambertMaterial",
  49076. this.color = new n.Color(16777215),
  49077. this.map = null,
  49078. this.lightMap = null,
  49079. this.lightMapIntensity = 1,
  49080. this.aoMap = null,
  49081. this.aoMapIntensity = 1,
  49082. this.emissive = new n.Color(0),
  49083. this.emissiveIntensity = 1,
  49084. this.emissiveMap = null,
  49085. this.specularMap = null,
  49086. this.alphaMap = null,
  49087. this.envMap = null,
  49088. this.combine = n.MultiplyOperation,
  49089. this.reflectivity = 1,
  49090. this.refractionRatio = .98,
  49091. this.fog = !0,
  49092. this.blending = n.NormalBlending,
  49093. this.wireframe = !1,
  49094. this.wireframeLinewidth = 1,
  49095. this.wireframeLinecap = "round",
  49096. this.wireframeLinejoin = "round",
  49097. this.vertexColors = n.NoColors,
  49098. this.skinning = !1,
  49099. this.morphTargets = !1,
  49100. this.morphNormals = !1,
  49101. this.setValues(e)
  49102. }
  49103. ,
  49104. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49105. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49106. n.MeshLambertMaterial.prototype.copy = function(e) {
  49107. return n.Material.prototype.copy.call(this, e),
  49108. this.color.copy(e.color),
  49109. this.map = e.map,
  49110. this.lightMap = e.lightMap,
  49111. this.lightMapIntensity = e.lightMapIntensity,
  49112. this.aoMap = e.aoMap,
  49113. this.aoMapIntensity = e.aoMapIntensity,
  49114. this.emissive.copy(e.emissive),
  49115. this.emissiveMap = e.emissiveMap,
  49116. this.emissiveIntensity = e.emissiveIntensity,
  49117. this.specularMap = e.specularMap,
  49118. this.alphaMap = e.alphaMap,
  49119. this.envMap = e.envMap,
  49120. this.combine = e.combine,
  49121. this.reflectivity = e.reflectivity,
  49122. this.refractionRatio = e.refractionRatio,
  49123. this.fog = e.fog,
  49124. this.wireframe = e.wireframe,
  49125. this.wireframeLinewidth = e.wireframeLinewidth,
  49126. this.wireframeLinecap = e.wireframeLinecap,
  49127. this.wireframeLinejoin = e.wireframeLinejoin,
  49128. this.vertexColors = e.vertexColors,
  49129. this.skinning = e.skinning,
  49130. this.morphTargets = e.morphTargets,
  49131. this.morphNormals = e.morphNormals,
  49132. this
  49133. }
  49134. ,
  49135. n.MeshPhongMaterial = function(e) {
  49136. n.Material.call(this),
  49137. this.type = "MeshPhongMaterial",
  49138. this.color = new n.Color(16777215),
  49139. this.specular = new n.Color(1118481),
  49140. this.shininess = 30,
  49141. this.map = null,
  49142. this.lightMap = null,
  49143. this.lightMapIntensity = 1,
  49144. this.aoMap = null,
  49145. this.aoMapIntensity = 1,
  49146. this.emissive = new n.Color(0),
  49147. this.emissiveIntensity = 1,
  49148. this.emissiveMap = null,
  49149. this.bumpMap = null,
  49150. this.bumpScale = 1,
  49151. this.normalMap = null,
  49152. this.normalScale = new n.Vector2(1,1),
  49153. this.displacementMap = null,
  49154. this.displacementScale = 1,
  49155. this.displacementBias = 0,
  49156. this.specularMap = null,
  49157. this.alphaMap = null,
  49158. this.envMap = null,
  49159. this.combine = n.MultiplyOperation,
  49160. this.reflectivity = 1,
  49161. this.refractionRatio = .98,
  49162. this.fog = !0,
  49163. this.shading = n.SmoothShading,
  49164. this.blending = n.NormalBlending,
  49165. this.wireframe = !1,
  49166. this.wireframeLinewidth = 1,
  49167. this.wireframeLinecap = "round",
  49168. this.wireframeLinejoin = "round",
  49169. this.vertexColors = n.NoColors,
  49170. this.skinning = !1,
  49171. this.morphTargets = !1,
  49172. this.morphNormals = !1,
  49173. this.setValues(e)
  49174. }
  49175. ,
  49176. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49177. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49178. n.MeshPhongMaterial.prototype.copy = function(e) {
  49179. return n.Material.prototype.copy.call(this, e),
  49180. this.color.copy(e.color),
  49181. this.specular.copy(e.specular),
  49182. this.shininess = e.shininess,
  49183. this.map = e.map,
  49184. this.lightMap = e.lightMap,
  49185. this.lightMapIntensity = e.lightMapIntensity,
  49186. this.aoMap = e.aoMap,
  49187. this.aoMapIntensity = e.aoMapIntensity,
  49188. this.emissive.copy(e.emissive),
  49189. this.emissiveMap = e.emissiveMap,
  49190. this.emissiveIntensity = e.emissiveIntensity,
  49191. this.bumpMap = e.bumpMap,
  49192. this.bumpScale = e.bumpScale,
  49193. this.normalMap = e.normalMap,
  49194. this.normalScale.copy(e.normalScale),
  49195. this.displacementMap = e.displacementMap,
  49196. this.displacementScale = e.displacementScale,
  49197. this.displacementBias = e.displacementBias,
  49198. this.specularMap = e.specularMap,
  49199. this.alphaMap = e.alphaMap,
  49200. this.envMap = e.envMap,
  49201. this.combine = e.combine,
  49202. this.reflectivity = e.reflectivity,
  49203. this.refractionRatio = e.refractionRatio,
  49204. this.fog = e.fog,
  49205. this.shading = e.shading,
  49206. this.wireframe = e.wireframe,
  49207. this.wireframeLinewidth = e.wireframeLinewidth,
  49208. this.wireframeLinecap = e.wireframeLinecap,
  49209. this.wireframeLinejoin = e.wireframeLinejoin,
  49210. this.vertexColors = e.vertexColors,
  49211. this.skinning = e.skinning,
  49212. this.morphTargets = e.morphTargets,
  49213. this.morphNormals = e.morphNormals,
  49214. this
  49215. }
  49216. ,
  49217. n.MeshStandardMaterial = function(e) {
  49218. n.Material.call(this),
  49219. this.type = "MeshStandardMaterial",
  49220. this.color = new n.Color(16777215),
  49221. this.roughness = .5,
  49222. this.metalness = .5,
  49223. this.map = null,
  49224. this.lightMap = null,
  49225. this.lightMapIntensity = 1,
  49226. this.aoMap = null,
  49227. this.aoMapIntensity = 1,
  49228. this.emissive = new n.Color(0),
  49229. this.emissiveIntensity = 1,
  49230. this.emissiveMap = null,
  49231. this.bumpMap = null,
  49232. this.bumpScale = 1,
  49233. this.normalMap = null,
  49234. this.normalScale = new n.Vector2(1,1),
  49235. this.displacementMap = null,
  49236. this.displacementScale = 1,
  49237. this.displacementBias = 0,
  49238. this.roughnessMap = null,
  49239. this.metalnessMap = null,
  49240. this.alphaMap = null,
  49241. this.envMap = null,
  49242. this.envMapIntensity = 1,
  49243. this.refractionRatio = .98,
  49244. this.fog = !0,
  49245. this.shading = n.SmoothShading,
  49246. this.blending = n.NormalBlending,
  49247. this.wireframe = !1,
  49248. this.wireframeLinewidth = 1,
  49249. this.wireframeLinecap = "round",
  49250. this.wireframeLinejoin = "round",
  49251. this.vertexColors = n.NoColors,
  49252. this.skinning = !1,
  49253. this.morphTargets = !1,
  49254. this.morphNormals = !1,
  49255. this.setValues(e)
  49256. }
  49257. ,
  49258. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49259. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49260. n.MeshStandardMaterial.prototype.copy = function(e) {
  49261. return n.Material.prototype.copy.call(this, e),
  49262. this.color.copy(e.color),
  49263. this.roughness = e.roughness,
  49264. this.metalness = e.metalness,
  49265. this.map = e.map,
  49266. this.lightMap = e.lightMap,
  49267. this.lightMapIntensity = e.lightMapIntensity,
  49268. this.aoMap = e.aoMap,
  49269. this.aoMapIntensity = e.aoMapIntensity,
  49270. this.emissive.copy(e.emissive),
  49271. this.emissiveMap = e.emissiveMap,
  49272. this.emissiveIntensity = e.emissiveIntensity,
  49273. this.bumpMap = e.bumpMap,
  49274. this.bumpScale = e.bumpScale,
  49275. this.normalMap = e.normalMap,
  49276. this.normalScale.copy(e.normalScale),
  49277. this.displacementMap = e.displacementMap,
  49278. this.displacementScale = e.displacementScale,
  49279. this.displacementBias = e.displacementBias,
  49280. this.roughnessMap = e.roughnessMap,
  49281. this.metalnessMap = e.metalnessMap,
  49282. this.alphaMap = e.alphaMap,
  49283. this.envMap = e.envMap,
  49284. this.envMapIntensity = e.envMapIntensity,
  49285. this.refractionRatio = e.refractionRatio,
  49286. this.fog = e.fog,
  49287. this.shading = e.shading,
  49288. this.wireframe = e.wireframe,
  49289. this.wireframeLinewidth = e.wireframeLinewidth,
  49290. this.wireframeLinecap = e.wireframeLinecap,
  49291. this.wireframeLinejoin = e.wireframeLinejoin,
  49292. this.vertexColors = e.vertexColors,
  49293. this.skinning = e.skinning,
  49294. this.morphTargets = e.morphTargets,
  49295. this.morphNormals = e.morphNormals,
  49296. this
  49297. }
  49298. ,
  49299. n.MeshDepthMaterial = function(e) {
  49300. n.Material.call(this),
  49301. this.type = "MeshDepthMaterial",
  49302. this.morphTargets = !1,
  49303. this.wireframe = !1,
  49304. this.wireframeLinewidth = 1,
  49305. this.setValues(e)
  49306. }
  49307. ,
  49308. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49309. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49310. n.MeshDepthMaterial.prototype.copy = function(e) {
  49311. return n.Material.prototype.copy.call(this, e),
  49312. this.wireframe = e.wireframe,
  49313. this.wireframeLinewidth = e.wireframeLinewidth,
  49314. this
  49315. }
  49316. ,
  49317. n.MeshNormalMaterial = function(e) {
  49318. n.Material.call(this, e),
  49319. this.type = "MeshNormalMaterial",
  49320. this.wireframe = !1,
  49321. this.wireframeLinewidth = 1,
  49322. this.morphTargets = !1,
  49323. this.setValues(e)
  49324. }
  49325. ,
  49326. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49327. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49328. n.MeshNormalMaterial.prototype.copy = function(e) {
  49329. return n.Material.prototype.copy.call(this, e),
  49330. this.wireframe = e.wireframe,
  49331. this.wireframeLinewidth = e.wireframeLinewidth,
  49332. this
  49333. }
  49334. ,
  49335. n.MultiMaterial = function(e) {
  49336. this.uuid = n.Math.generateUUID(),
  49337. this.type = "MultiMaterial",
  49338. this.materials = e instanceof Array ? e : [],
  49339. this.visible = !0
  49340. }
  49341. ,
  49342. n.MultiMaterial.prototype = {
  49343. constructor: n.MultiMaterial,
  49344. toJSON: function(e) {
  49345. for (var t = {
  49346. metadata: {
  49347. version: 4.2,
  49348. type: "material",
  49349. generator: "MaterialExporter"
  49350. },
  49351. uuid: this.uuid,
  49352. type: this.type,
  49353. materials: []
  49354. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49355. var o = i[n].toJSON(e);
  49356. delete o.metadata,
  49357. t.materials.push(o)
  49358. }
  49359. return t.visible = this.visible,
  49360. t
  49361. },
  49362. clone: function() {
  49363. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49364. e.materials.push(this.materials[t].clone());
  49365. return e.visible = this.visible,
  49366. e
  49367. }
  49368. },
  49369. n.PointsMaterial = function(e) {
  49370. n.Material.call(this),
  49371. this.type = "PointsMaterial",
  49372. this.color = new n.Color(16777215),
  49373. this.map = null,
  49374. this.size = 1,
  49375. this.sizeAttenuation = !0,
  49376. this.blending = n.NormalBlending,
  49377. this.vertexColors = n.NoColors,
  49378. this.fog = !0,
  49379. this.setValues(e)
  49380. }
  49381. ,
  49382. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49383. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49384. n.PointsMaterial.prototype.copy = function(e) {
  49385. return n.Material.prototype.copy.call(this, e),
  49386. this.color.copy(e.color),
  49387. this.map = e.map,
  49388. this.size = e.size,
  49389. this.sizeAttenuation = e.sizeAttenuation,
  49390. this.vertexColors = e.vertexColors,
  49391. this.fog = e.fog,
  49392. this
  49393. }
  49394. ,
  49395. n.ShaderMaterial = function(e) {
  49396. n.Material.call(this),
  49397. this.type = "ShaderMaterial",
  49398. this.defines = {},
  49399. this.uniforms = {},
  49400. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49401. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49402. this.shading = n.SmoothShading,
  49403. this.linewidth = 1,
  49404. this.wireframe = !1,
  49405. this.wireframeLinewidth = 1,
  49406. this.fog = !1,
  49407. this.lights = !1,
  49408. this.vertexColors = n.NoColors,
  49409. this.skinning = !1,
  49410. this.morphTargets = !1,
  49411. this.morphNormals = !1,
  49412. this.extensions = {
  49413. derivatives: !1,
  49414. fragDepth: !1,
  49415. drawBuffers: !1,
  49416. shaderTextureLOD: !1
  49417. },
  49418. this.defaultAttributeValues = {
  49419. color: [1, 1, 1],
  49420. uv: [0, 0],
  49421. uv2: [0, 0]
  49422. },
  49423. this.index0AttributeName = void 0,
  49424. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49425. this.setValues(e))
  49426. }
  49427. ,
  49428. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49429. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49430. n.ShaderMaterial.prototype.copy = function(e) {
  49431. return n.Material.prototype.copy.call(this, e),
  49432. this.fragmentShader = e.fragmentShader,
  49433. this.vertexShader = e.vertexShader,
  49434. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49435. this.defines = e.defines,
  49436. this.shading = e.shading,
  49437. this.wireframe = e.wireframe,
  49438. this.wireframeLinewidth = e.wireframeLinewidth,
  49439. this.fog = e.fog,
  49440. this.lights = e.lights,
  49441. this.vertexColors = e.vertexColors,
  49442. this.skinning = e.skinning,
  49443. this.morphTargets = e.morphTargets,
  49444. this.morphNormals = e.morphNormals,
  49445. this.extensions = e.extensions,
  49446. this
  49447. }
  49448. ,
  49449. n.ShaderMaterial.prototype.toJSON = function(e) {
  49450. var t = n.Material.prototype.toJSON.call(this, e);
  49451. return t.uniforms = this.uniforms,
  49452. t.vertexShader = this.vertexShader,
  49453. t.fragmentShader = this.fragmentShader,
  49454. t
  49455. }
  49456. ,
  49457. n.RawShaderMaterial = function(e) {
  49458. n.ShaderMaterial.call(this, e),
  49459. this.type = "RawShaderMaterial"
  49460. }
  49461. ,
  49462. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49463. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49464. n.SpriteMaterial = function(e) {
  49465. n.Material.call(this),
  49466. this.type = "SpriteMaterial",
  49467. this.color = new n.Color(16777215),
  49468. this.map = null,
  49469. this.rotation = 0,
  49470. this.fog = !1,
  49471. this.setValues(e)
  49472. }
  49473. ,
  49474. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49475. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49476. n.SpriteMaterial.prototype.copy = function(e) {
  49477. return n.Material.prototype.copy.call(this, e),
  49478. this.color.copy(e.color),
  49479. this.map = e.map,
  49480. this.rotation = e.rotation,
  49481. this.fog = e.fog,
  49482. this
  49483. }
  49484. ,
  49485. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49486. Object.defineProperty(this, "id", {
  49487. value: n.TextureIdCount++
  49488. }),
  49489. this.uuid = n.Math.generateUUID(),
  49490. this.name = "",
  49491. this.sourceFile = "",
  49492. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49493. this.mipmaps = [],
  49494. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49495. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49496. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49497. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49498. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49499. this.anisotropy = void 0 !== c ? c : 1,
  49500. this.format = void 0 !== s ? s : n.RGBAFormat,
  49501. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49502. this.offset = new n.Vector2(0,0),
  49503. this.repeat = new n.Vector2(1,1),
  49504. this.generateMipmaps = !0,
  49505. this.premultiplyAlpha = !1,
  49506. this.flipY = !0,
  49507. this.unpackAlignment = 4,
  49508. this.encoding = n.LinearEncoding,
  49509. this.version = 0,
  49510. this.onUpdate = null
  49511. }
  49512. ,
  49513. n.Texture.DEFAULT_IMAGE = void 0,
  49514. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49515. n.Texture.prototype = {
  49516. constructor: n.Texture,
  49517. set needsUpdate(e) {
  49518. e === !0 && this.version++
  49519. },
  49520. clone: function() {
  49521. return (new this.constructor).copy(this)
  49522. },
  49523. copy: function(e) {
  49524. return this.image = e.image,
  49525. this.mipmaps = e.mipmaps.slice(0),
  49526. this.mapping = e.mapping,
  49527. this.wrapS = e.wrapS,
  49528. this.wrapT = e.wrapT,
  49529. this.magFilter = e.magFilter,
  49530. this.minFilter = e.minFilter,
  49531. this.anisotropy = e.anisotropy,
  49532. this.format = e.format,
  49533. this.type = e.type,
  49534. this.offset.copy(e.offset),
  49535. this.repeat.copy(e.repeat),
  49536. this.generateMipmaps = e.generateMipmaps,
  49537. this.premultiplyAlpha = e.premultiplyAlpha,
  49538. this.flipY = e.flipY,
  49539. this.unpackAlignment = e.unpackAlignment,
  49540. this.encoding = e.encoding,
  49541. this
  49542. },
  49543. toJSON: function(e) {
  49544. function t(e) {
  49545. var t;
  49546. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49547. t.width = e.width,
  49548. t.height = e.height,
  49549. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49550. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49551. }
  49552. if (void 0 !== e.textures[this.uuid])
  49553. return e.textures[this.uuid];
  49554. var i = {
  49555. metadata: {
  49556. version: 4.4,
  49557. type: "Texture",
  49558. generator: "Texture.toJSON"
  49559. },
  49560. uuid: this.uuid,
  49561. name: this.name,
  49562. mapping: this.mapping,
  49563. repeat: [this.repeat.x, this.repeat.y],
  49564. offset: [this.offset.x, this.offset.y],
  49565. wrap: [this.wrapS, this.wrapT],
  49566. minFilter: this.minFilter,
  49567. magFilter: this.magFilter,
  49568. anisotropy: this.anisotropy
  49569. };
  49570. if (void 0 !== this.image) {
  49571. var r = this.image;
  49572. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49573. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49574. uuid: r.uuid,
  49575. url: t(r)
  49576. }),
  49577. i.image = r.uuid
  49578. }
  49579. return e.textures[this.uuid] = i,
  49580. i
  49581. },
  49582. dispose: function() {
  49583. this.dispatchEvent({
  49584. type: "dispose"
  49585. })
  49586. },
  49587. transformUv: function(e) {
  49588. if (this.mapping === n.UVMapping) {
  49589. if (e.multiply(this.repeat),
  49590. e.add(this.offset),
  49591. e.x < 0 || e.x > 1)
  49592. switch (this.wrapS) {
  49593. case n.RepeatWrapping:
  49594. e.x = e.x - Math.floor(e.x);
  49595. break;
  49596. case n.ClampToEdgeWrapping:
  49597. e.x = e.x < 0 ? 0 : 1;
  49598. break;
  49599. case n.MirroredRepeatWrapping:
  49600. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49601. }
  49602. if (e.y < 0 || e.y > 1)
  49603. switch (this.wrapT) {
  49604. case n.RepeatWrapping:
  49605. e.y = e.y - Math.floor(e.y);
  49606. break;
  49607. case n.ClampToEdgeWrapping:
  49608. e.y = e.y < 0 ? 0 : 1;
  49609. break;
  49610. case n.MirroredRepeatWrapping:
  49611. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49612. }
  49613. this.flipY && (e.y = 1 - e.y)
  49614. }
  49615. }
  49616. },
  49617. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49618. n.TextureIdCount = 0,
  49619. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49620. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49621. this.needsUpdate = !0
  49622. }
  49623. ,
  49624. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49625. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49626. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49627. e = void 0 !== e ? e : [],
  49628. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49629. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49630. this.flipY = !1
  49631. }
  49632. ,
  49633. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49634. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49635. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49636. get: function() {
  49637. return this.image
  49638. },
  49639. set: function(e) {
  49640. this.image = e
  49641. }
  49642. }),
  49643. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49644. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49645. this.image = {
  49646. width: t,
  49647. height: i
  49648. },
  49649. this.mipmaps = e,
  49650. this.flipY = !1,
  49651. this.generateMipmaps = !1
  49652. }
  49653. ,
  49654. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49655. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49656. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49657. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49658. this.image = {
  49659. data: e,
  49660. width: t,
  49661. height: i
  49662. },
  49663. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49664. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49665. this.flipY = !1,
  49666. this.generateMipmaps = !1
  49667. }
  49668. ,
  49669. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49670. n.DataTexture.prototype.constructor = n.DataTexture,
  49671. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49672. function h() {
  49673. requestAnimationFrame(h)
  49674. if( (!e.paused /* || window.browser && !browser.isMobile() */) && e.readyState === e.HAVE_ENOUGH_DATA){
  49675. //textarea.value += "updatevideo ";
  49676. u.needsUpdate = !0
  49677. }
  49678. //e.readyState === e.HAVE_ENOUGH_DATA && (u.needsUpdate = !0)
  49679. }
  49680. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49681. this.generateMipmaps = !1;
  49682. var u = this;
  49683. h()
  49684. }
  49685. ,
  49686. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49687. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49688. n.Group = function() {
  49689. n.Object3D.call(this),
  49690. this.type = "Group"
  49691. }
  49692. ,
  49693. n.Group.prototype = Object.create(n.Object3D.prototype),
  49694. n.Group.prototype.constructor = n.Group,
  49695. n.Points = function(e, t) {
  49696. n.Object3D.call(this),
  49697. this.type = "Points",
  49698. this.geometry = void 0 !== e ? e : new n.Geometry,
  49699. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49700. color: 16777215 * Math.random()
  49701. })
  49702. }
  49703. ,
  49704. n.Points.prototype = Object.create(n.Object3D.prototype),
  49705. n.Points.prototype.constructor = n.Points,
  49706. n.Points.prototype.raycast = function() {
  49707. var e = new n.Matrix4
  49708. , t = new n.Ray
  49709. , i = new n.Sphere;
  49710. return function(r, o) {
  49711. function a(e, i) {
  49712. var n = t.distanceSqToPoint(e);
  49713. if (n < d) {
  49714. var a = t.closestPointToPoint(e);
  49715. a.applyMatrix4(c);
  49716. var l = r.ray.origin.distanceTo(a);
  49717. if (l < r.near || l > r.far)
  49718. return;
  49719. o.push({
  49720. distance: l,
  49721. distanceToRay: Math.sqrt(n),
  49722. point: a.clone(),
  49723. index: i,
  49724. face: null,
  49725. object: s
  49726. })
  49727. }
  49728. }
  49729. var s = this
  49730. , l = this.geometry
  49731. , c = this.matrixWorld
  49732. , h = r.params.Points.threshold;
  49733. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49734. i.copy(l.boundingSphere),
  49735. i.applyMatrix4(c),
  49736. r.ray.intersectsSphere(i) !== !1) {
  49737. e.getInverse(c),
  49738. t.copy(r.ray).applyMatrix4(e);
  49739. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49740. , d = u * u
  49741. , p = new n.Vector3;
  49742. if (l instanceof n.BufferGeometry) {
  49743. var f = l.index
  49744. , g = l.attributes
  49745. , m = g.position.array;
  49746. if (null !== f)
  49747. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49748. var C = v[A];
  49749. p.fromArray(m, 3 * C),
  49750. a(p, C)
  49751. }
  49752. else
  49753. for (var A = 0, I = m.length / 3; A < I; A++)
  49754. p.fromArray(m, 3 * A),
  49755. a(p, A)
  49756. } else
  49757. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49758. a(E[A], A)
  49759. }
  49760. }
  49761. }(),
  49762. n.Points.prototype.clone = function() {
  49763. return new this.constructor(this.geometry,this.material).copy(this)
  49764. }
  49765. ,
  49766. n.Line = function(e, t, i) {
  49767. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49768. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49769. this.type = "Line",
  49770. this.geometry = void 0 !== e ? e : new n.Geometry,
  49771. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49772. color: 16777215 * Math.random()
  49773. })))
  49774. }
  49775. ,
  49776. n.Line.prototype = Object.create(n.Object3D.prototype),
  49777. n.Line.prototype.constructor = n.Line,
  49778. n.Line.prototype.raycast = function() {
  49779. var e = new n.Matrix4
  49780. , t = new n.Ray
  49781. , i = new n.Sphere;
  49782. return function(r, o) {
  49783. var a = r.linePrecision
  49784. , s = a * a
  49785. , l = this.geometry
  49786. , c = this.matrixWorld;
  49787. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49788. i.copy(l.boundingSphere),
  49789. i.applyMatrix4(c),
  49790. r.ray.intersectsSphere(i) !== !1) {
  49791. e.getInverse(c),
  49792. t.copy(r.ray).applyMatrix4(e);
  49793. var h = new n.Vector3
  49794. , u = new n.Vector3
  49795. , d = new n.Vector3
  49796. , p = new n.Vector3
  49797. , f = this instanceof n.LineSegments ? 2 : 1;
  49798. if (l instanceof n.BufferGeometry) {
  49799. var g = l.index
  49800. , m = l.attributes
  49801. , v = m.position.array;
  49802. if (null !== g)
  49803. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49804. var I = A[y]
  49805. , E = A[y + 1];
  49806. h.fromArray(v, 3 * I),
  49807. u.fromArray(v, 3 * E);
  49808. var b = t.distanceSqToSegment(h, u, p, d);
  49809. if (!(b > s)) {
  49810. p.applyMatrix4(this.matrixWorld);
  49811. var w = r.ray.origin.distanceTo(p);
  49812. w < r.near || w > r.far || o.push({
  49813. distance: w,
  49814. point: d.clone().applyMatrix4(this.matrixWorld),
  49815. index: y,
  49816. face: null,
  49817. faceIndex: null,
  49818. object: this
  49819. })
  49820. }
  49821. }
  49822. else
  49823. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49824. h.fromArray(v, 3 * y),
  49825. u.fromArray(v, 3 * y + 3);
  49826. var b = t.distanceSqToSegment(h, u, p, d);
  49827. if (!(b > s)) {
  49828. p.applyMatrix4(this.matrixWorld);
  49829. var w = r.ray.origin.distanceTo(p);
  49830. w < r.near || w > r.far || o.push({
  49831. distance: w,
  49832. point: d.clone().applyMatrix4(this.matrixWorld),
  49833. index: y,
  49834. face: null,
  49835. faceIndex: null,
  49836. object: this
  49837. })
  49838. }
  49839. }
  49840. } else if (l instanceof n.Geometry)
  49841. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49842. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49843. if (!(b > s)) {
  49844. p.applyMatrix4(this.matrixWorld);
  49845. var w = r.ray.origin.distanceTo(p);
  49846. w < r.near || w > r.far || o.push({
  49847. distance: w,
  49848. point: d.clone().applyMatrix4(this.matrixWorld),
  49849. index: y,
  49850. face: null,
  49851. faceIndex: null,
  49852. object: this
  49853. })
  49854. }
  49855. }
  49856. }
  49857. }
  49858. }(),
  49859. n.Line.prototype.clone = function() {
  49860. return new this.constructor(this.geometry,this.material).copy(this)
  49861. }
  49862. ,
  49863. n.LineStrip = 0,
  49864. n.LinePieces = 1,
  49865. n.LineSegments = function(e, t) {
  49866. n.Line.call(this, e, t),
  49867. this.type = "LineSegments"
  49868. }
  49869. ,
  49870. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49871. n.LineSegments.prototype.constructor = n.LineSegments,
  49872. n.Mesh = function(e, t) {
  49873. n.Object3D.call(this),
  49874. this.type = "Mesh",
  49875. this.geometry = void 0 !== e ? e : new n.Geometry,
  49876. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49877. color: 16777215 * Math.random()
  49878. }),
  49879. this.drawMode = n.TrianglesDrawMode,
  49880. this.updateMorphTargets()
  49881. }
  49882. ,
  49883. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49884. n.Mesh.prototype.constructor = n.Mesh,
  49885. n.Mesh.prototype.setDrawMode = function(e) {
  49886. this.drawMode = e
  49887. }
  49888. ,
  49889. n.Mesh.prototype.updateMorphTargets = function() {
  49890. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49891. this.morphTargetBase = -1,
  49892. this.morphTargetInfluences = [],
  49893. this.morphTargetDictionary = {};
  49894. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49895. this.morphTargetInfluences.push(0),
  49896. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49897. }
  49898. }
  49899. ,
  49900. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49901. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49902. 0)
  49903. }
  49904. ,
  49905. n.Mesh.prototype.raycast = function() {
  49906. function e(e, t, i, r, o, a, s) {
  49907. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49908. o.multiplyScalar(m.x),
  49909. a.multiplyScalar(m.y),
  49910. s.multiplyScalar(m.z),
  49911. o.add(a).add(s),
  49912. o.clone()
  49913. }
  49914. function t(e, t, i, r, o, a, s) {
  49915. var l, c = e.material;
  49916. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49917. null === l)
  49918. return null;
  49919. A.copy(s),
  49920. A.applyMatrix4(e.matrixWorld);
  49921. var h = t.ray.origin.distanceTo(A);
  49922. return h < t.near || h > t.far ? null : {
  49923. distance: h,
  49924. point: A.clone(),
  49925. object: e
  49926. }
  49927. }
  49928. function i(i, r, o, a, h, u, d, m) {
  49929. s.fromArray(a, 3 * u),
  49930. l.fromArray(a, 3 * d),
  49931. c.fromArray(a, 3 * m);
  49932. var A = t(i, r, o, s, l, c, v);
  49933. return A && (h && (p.fromArray(h, 2 * u),
  49934. f.fromArray(h, 2 * d),
  49935. g.fromArray(h, 2 * m),
  49936. A.uv = e(v, s, l, c, p, f, g)),
  49937. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49938. A.faceIndex = u),
  49939. A
  49940. }
  49941. var r = new n.Matrix4
  49942. , o = new n.Ray
  49943. , a = new n.Sphere
  49944. , s = new n.Vector3
  49945. , l = new n.Vector3
  49946. , c = new n.Vector3
  49947. , h = new n.Vector3
  49948. , u = new n.Vector3
  49949. , d = new n.Vector3
  49950. , p = new n.Vector2
  49951. , f = new n.Vector2
  49952. , g = new n.Vector2
  49953. , m = new n.Vector3
  49954. , v = new n.Vector3
  49955. , A = new n.Vector3;
  49956. return function(m, A) {
  49957. var y = this.geometry
  49958. , C = this.material
  49959. , I = this.matrixWorld;
  49960. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49961. a.copy(y.boundingSphere),
  49962. a.applyMatrix4(I),
  49963. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49964. o.copy(m.ray).applyMatrix4(r),
  49965. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49966. var E, b;
  49967. if (y instanceof n.BufferGeometry) {
  49968. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49969. if (void 0 !== S.uv && (E = S.uv.array),
  49970. null !== x)
  49971. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49972. w = R[P],
  49973. _ = R[P + 1],
  49974. T = R[P + 2],
  49975. b = i(this, m, o, M, E, w, _, T),
  49976. b && (b.faceIndex = Math.floor(P / 3),
  49977. A.push(b));
  49978. else
  49979. for (var P = 0, O = M.length; P < O; P += 9)
  49980. w = P / 3,
  49981. _ = w + 1,
  49982. T = w + 2,
  49983. b = i(this, m, o, M, E, w, _, T),
  49984. b && (b.index = w,
  49985. A.push(b))
  49986. } else if (y instanceof n.Geometry) {
  49987. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49988. k.length > 0 && (E = k);
  49989. for (var H = 0, G = U.length; H < G; H++) {
  49990. var z = U[H]
  49991. , W = B === !0 ? F[z.materialIndex] : C;
  49992. if (void 0 !== W) {
  49993. if (L = V[z.a],
  49994. D = V[z.b],
  49995. N = V[z.c],
  49996. W.morphTargets === !0) {
  49997. var j = y.morphTargets
  49998. , Y = this.morphTargetInfluences;
  49999. s.set(0, 0, 0),
  50000. l.set(0, 0, 0),
  50001. c.set(0, 0, 0);
  50002. for (var X = 0, Z = j.length; X < Z; X++) {
  50003. var q = Y[X];
  50004. if (0 !== q) {
  50005. var K = j[X].vertices;
  50006. s.addScaledVector(h.subVectors(K[z.a], L), q),
  50007. l.addScaledVector(u.subVectors(K[z.b], D), q),
  50008. c.addScaledVector(d.subVectors(K[z.c], N), q)
  50009. }
  50010. }
  50011. s.add(L),
  50012. l.add(D),
  50013. c.add(N),
  50014. L = s,
  50015. D = l,
  50016. N = c
  50017. }
  50018. if (b = t(this, m, o, L, D, N, v)) {
  50019. if (E) {
  50020. var Q = E[H];
  50021. p.copy(Q[0]),
  50022. f.copy(Q[1]),
  50023. g.copy(Q[2]),
  50024. b.uv = e(v, L, D, N, p, f, g)
  50025. }
  50026. b.face = z,
  50027. b.faceIndex = H,
  50028. A.push(b)
  50029. }
  50030. }
  50031. }
  50032. }
  50033. }
  50034. }
  50035. }(),
  50036. n.Mesh.prototype.clone = function() {
  50037. return new this.constructor(this.geometry,this.material).copy(this)
  50038. }
  50039. ,
  50040. n.Bone = function(e) {
  50041. n.Object3D.call(this),
  50042. this.type = "Bone",
  50043. this.skin = e
  50044. }
  50045. ,
  50046. n.Bone.prototype = Object.create(n.Object3D.prototype),
  50047. n.Bone.prototype.constructor = n.Bone,
  50048. n.Bone.prototype.copy = function(e) {
  50049. return n.Object3D.prototype.copy.call(this, e),
  50050. this.skin = e.skin,
  50051. this
  50052. }
  50053. ,
  50054. n.Skeleton = function(e, t, i) {
  50055. if (this.useVertexTexture = void 0 === i || i,
  50056. this.identityMatrix = new n.Matrix4,
  50057. e = e || [],
  50058. this.bones = e.slice(0),
  50059. this.useVertexTexture) {
  50060. var r = Math.sqrt(4 * this.bones.length);
  50061. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  50062. r = Math.max(r, 4),
  50063. this.boneTextureWidth = r,
  50064. this.boneTextureHeight = r,
  50065. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  50066. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  50067. } else
  50068. this.boneMatrices = new Float32Array(16 * this.bones.length);
  50069. if (void 0 === t)
  50070. this.calculateInverses();
  50071. else if (this.bones.length === t.length)
  50072. this.boneInverses = t.slice(0);
  50073. else {
  50074. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50075. this.boneInverses = [];
  50076. for (var o = 0, a = this.bones.length; o < a; o++)
  50077. this.boneInverses.push(new n.Matrix4)
  50078. }
  50079. }
  50080. ,
  50081. n.Skeleton.prototype.calculateInverses = function() {
  50082. this.boneInverses = [];
  50083. for (var e = 0, t = this.bones.length; e < t; e++) {
  50084. var i = new n.Matrix4;
  50085. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50086. this.boneInverses.push(i)
  50087. }
  50088. }
  50089. ,
  50090. n.Skeleton.prototype.pose = function() {
  50091. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50092. e = this.bones[t],
  50093. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50094. for (var t = 0, i = this.bones.length; t < i; t++)
  50095. e = this.bones[t],
  50096. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50097. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50098. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50099. }
  50100. ,
  50101. n.Skeleton.prototype.update = function() {
  50102. var e = new n.Matrix4;
  50103. return function() {
  50104. for (var t = 0, i = this.bones.length; t < i; t++) {
  50105. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50106. e.multiplyMatrices(n, this.boneInverses[t]),
  50107. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50108. }
  50109. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50110. }
  50111. }(),
  50112. n.Skeleton.prototype.clone = function() {
  50113. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  50114. }
  50115. ,
  50116. n.SkinnedMesh = function(e, t, i) {
  50117. n.Mesh.call(this, e, t),
  50118. this.type = "SkinnedMesh",
  50119. this.bindMode = "attached",
  50120. this.bindMatrix = new n.Matrix4,
  50121. this.bindMatrixInverse = new n.Matrix4;
  50122. var r = [];
  50123. if (this.geometry && void 0 !== this.geometry.bones) {
  50124. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50125. a = this.geometry.bones[s],
  50126. o = new n.Bone(this),
  50127. r.push(o),
  50128. o.name = a.name,
  50129. o.position.fromArray(a.pos),
  50130. o.quaternion.fromArray(a.rotq),
  50131. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50132. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50133. a = this.geometry.bones[s],
  50134. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50135. }
  50136. this.normalizeSkinWeights(),
  50137. this.updateMatrixWorld(!0),
  50138. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50139. }
  50140. ,
  50141. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50142. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50143. n.SkinnedMesh.prototype.bind = function(e, t) {
  50144. this.skeleton = e,
  50145. void 0 === t && (this.updateMatrixWorld(!0),
  50146. this.skeleton.calculateInverses(),
  50147. t = this.matrixWorld),
  50148. this.bindMatrix.copy(t),
  50149. this.bindMatrixInverse.getInverse(t)
  50150. }
  50151. ,
  50152. n.SkinnedMesh.prototype.pose = function() {
  50153. this.skeleton.pose()
  50154. }
  50155. ,
  50156. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50157. if (this.geometry instanceof n.Geometry)
  50158. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50159. var t = this.geometry.skinWeights[e]
  50160. , i = 1 / t.lengthManhattan();
  50161. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50162. }
  50163. else if (this.geometry instanceof n.BufferGeometry)
  50164. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50165. r.x = o.getX(e),
  50166. r.y = o.getY(e),
  50167. r.z = o.getZ(e),
  50168. r.w = o.getW(e);
  50169. var i = 1 / r.lengthManhattan();
  50170. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50171. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50172. }
  50173. }
  50174. ,
  50175. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50176. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50177. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50178. }
  50179. ,
  50180. n.SkinnedMesh.prototype.clone = function() {
  50181. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50182. }
  50183. ,
  50184. n.LOD = function() {
  50185. n.Object3D.call(this),
  50186. this.type = "LOD",
  50187. Object.defineProperties(this, {
  50188. levels: {
  50189. enumerable: !0,
  50190. value: []
  50191. },
  50192. objects: {
  50193. get: function() {
  50194. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50195. this.levels
  50196. }
  50197. }
  50198. })
  50199. }
  50200. ,
  50201. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50202. n.LOD.prototype.constructor = n.LOD,
  50203. n.LOD.prototype.addLevel = function(e, t) {
  50204. void 0 === t && (t = 0),
  50205. t = Math.abs(t);
  50206. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50207. ;
  50208. i.splice(n, 0, {
  50209. distance: t,
  50210. object: e
  50211. }),
  50212. this.add(e)
  50213. }
  50214. ,
  50215. n.LOD.prototype.getObjectForDistance = function(e) {
  50216. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50217. ;
  50218. return t[i - 1].object
  50219. }
  50220. ,
  50221. n.LOD.prototype.raycast = function() {
  50222. var e = new n.Vector3;
  50223. return function(t, i) {
  50224. e.setFromMatrixPosition(this.matrixWorld);
  50225. var n = t.ray.origin.distanceTo(e);
  50226. this.getObjectForDistance(n).raycast(t, i)
  50227. }
  50228. }(),
  50229. n.LOD.prototype.update = function() {
  50230. var e = new n.Vector3
  50231. , t = new n.Vector3;
  50232. return function(i) {
  50233. var n = this.levels;
  50234. if (n.length > 1) {
  50235. e.setFromMatrixPosition(i.matrixWorld),
  50236. t.setFromMatrixPosition(this.matrixWorld);
  50237. var r = e.distanceTo(t);
  50238. n[0].object.visible = !0;
  50239. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50240. n[o - 1].object.visible = !1,
  50241. n[o].object.visible = !0;
  50242. for (; o < a; o++)
  50243. n[o].object.visible = !1
  50244. }
  50245. }
  50246. }(),
  50247. n.LOD.prototype.copy = function(e) {
  50248. n.Object3D.prototype.copy.call(this, e, !1);
  50249. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50250. var o = t[i];
  50251. this.addLevel(o.object.clone(), o.distance)
  50252. }
  50253. return this
  50254. }
  50255. ,
  50256. n.LOD.prototype.toJSON = function(e) {
  50257. var t = n.Object3D.prototype.toJSON.call(this, e);
  50258. t.object.levels = [];
  50259. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50260. var a = i[r];
  50261. t.object.levels.push({
  50262. object: a.object.uuid,
  50263. distance: a.distance
  50264. })
  50265. }
  50266. return t
  50267. }
  50268. ,
  50269. n.Sprite = function() {
  50270. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50271. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50272. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50273. , r = new n.BufferGeometry;
  50274. return r.setIndex(new n.BufferAttribute(e,1)),
  50275. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50276. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50277. function(e) {
  50278. n.Object3D.call(this),
  50279. this.type = "Sprite",
  50280. this.geometry = r,
  50281. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50282. }
  50283. }(),
  50284. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50285. n.Sprite.prototype.constructor = n.Sprite,
  50286. n.Sprite.prototype.raycast = function() {
  50287. var e = new n.Vector3;
  50288. return function(t, i) {
  50289. e.setFromMatrixPosition(this.matrixWorld);
  50290. var n = t.ray.distanceSqToPoint(e)
  50291. , r = this.scale.x * this.scale.y;
  50292. n > r || i.push({
  50293. distance: Math.sqrt(n),
  50294. point: this.position,
  50295. face: null,
  50296. object: this
  50297. })
  50298. }
  50299. }(),
  50300. n.Sprite.prototype.clone = function() {
  50301. return new this.constructor(this.material).copy(this)
  50302. }
  50303. ,
  50304. n.Particle = n.Sprite,
  50305. n.LensFlare = function(e, t, i, r, o) {
  50306. n.Object3D.call(this),
  50307. this.lensFlares = [],
  50308. this.positionScreen = new n.Vector3,
  50309. this.customUpdateCallback = void 0,
  50310. void 0 !== e && this.add(e, t, i, r, o)
  50311. }
  50312. ,
  50313. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50314. n.LensFlare.prototype.constructor = n.LensFlare,
  50315. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50316. void 0 === t && (t = -1),
  50317. void 0 === i && (i = 0),
  50318. void 0 === a && (a = 1),
  50319. void 0 === o && (o = new n.Color(16777215)),
  50320. void 0 === r && (r = n.NormalBlending),
  50321. i = Math.min(i, Math.max(0, i)),
  50322. this.lensFlares.push({
  50323. texture: e,
  50324. size: t,
  50325. distance: i,
  50326. x: 0,
  50327. y: 0,
  50328. z: 0,
  50329. scale: 1,
  50330. rotation: 0,
  50331. opacity: a,
  50332. color: o,
  50333. blending: r
  50334. })
  50335. }
  50336. ,
  50337. n.LensFlare.prototype.updateLensFlares = function() {
  50338. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50339. for (e = 0; e < i; e++)
  50340. t = this.lensFlares[e],
  50341. t.x = this.positionScreen.x + n * t.distance,
  50342. t.y = this.positionScreen.y + r * t.distance,
  50343. t.wantedRotation = t.x * Math.PI * .25,
  50344. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50345. }
  50346. ,
  50347. n.LensFlare.prototype.copy = function(e) {
  50348. n.Object3D.prototype.copy.call(this, e),
  50349. this.positionScreen.copy(e.positionScreen),
  50350. this.customUpdateCallback = e.customUpdateCallback;
  50351. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50352. this.lensFlares.push(e.lensFlares[t]);
  50353. return this
  50354. }
  50355. ,
  50356. n.Scene = function() {
  50357. n.Object3D.call(this),
  50358. this.type = "Scene",
  50359. this.fog = null,
  50360. this.overrideMaterial = null,
  50361. this.autoUpdate = !0
  50362. }
  50363. ,
  50364. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50365. n.Scene.prototype.constructor = n.Scene,
  50366. n.Scene.prototype.copy = function(e, t) {
  50367. return n.Object3D.prototype.copy.call(this, e, t),
  50368. null !== e.fog && (this.fog = e.fog.clone()),
  50369. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50370. this.autoUpdate = e.autoUpdate,
  50371. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50372. this
  50373. }
  50374. ,
  50375. n.Fog = function(e, t, i) {
  50376. this.name = "",
  50377. this.color = new n.Color(e),
  50378. this.near = void 0 !== t ? t : 1,
  50379. this.far = void 0 !== i ? i : 1e3
  50380. }
  50381. ,
  50382. n.Fog.prototype.clone = function() {
  50383. return new n.Fog(this.color.getHex(),this.near,this.far)
  50384. }
  50385. ,
  50386. n.FogExp2 = function(e, t) {
  50387. this.name = "",
  50388. this.color = new n.Color(e),
  50389. this.density = void 0 !== t ? t : 25e-5
  50390. }
  50391. ,
  50392. n.FogExp2.prototype.clone = function() {
  50393. return new n.FogExp2(this.color.getHex(),this.density)
  50394. }
  50395. ,
  50396. n.ShaderChunk = {},
  50397. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50398. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50399. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50400. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50401. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50402. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50403. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50404. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50405. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50406. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50407. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50408. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50409. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50410. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50411. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50412. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50413. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50414. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50415. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50416. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50417. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50418. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50419. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50420. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50421. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50422. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50423. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50424. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50425. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50426. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50427. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50428. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50429. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50430. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50431. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50432. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50433. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50434. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50435. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50436. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50437. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50438. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50439. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50440. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50441. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50442. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50443. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50444. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50445. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50446. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50447. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50448. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50449. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50450. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50451. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50452. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50453. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50454. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50455. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50456. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50457. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50458. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50459. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50460. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50461. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50462. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50463. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50464. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50465. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50466. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50467. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50468. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50469. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50470. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50471. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50472. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50473. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50474. n.UniformsUtils = {
  50475. merge: function(e) {
  50476. for (var t = {}, i = 0; i < e.length; i++) {
  50477. var n = this.clone(e[i]);
  50478. for (var r in n)
  50479. t[r] = n[r]
  50480. }
  50481. return t
  50482. },
  50483. clone: function(e) {
  50484. var t = {};
  50485. for (var i in e) {
  50486. t[i] = {};
  50487. for (var r in e[i]) {
  50488. var o = e[i][r];
  50489. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50490. }
  50491. }
  50492. return t
  50493. }
  50494. },
  50495. n.UniformsLib = {
  50496. common: {
  50497. diffuse: {
  50498. type: "c",
  50499. value: new n.Color(15658734)
  50500. },
  50501. opacity: {
  50502. type: "f",
  50503. value: 1
  50504. },
  50505. map: {
  50506. type: "t",
  50507. value: null
  50508. },
  50509. offsetRepeat: {
  50510. type: "v4",
  50511. value: new n.Vector4(0,0,1,1)
  50512. },
  50513. specularMap: {
  50514. type: "t",
  50515. value: null
  50516. },
  50517. alphaMap: {
  50518. type: "t",
  50519. value: null
  50520. },
  50521. envMap: {
  50522. type: "t",
  50523. value: null
  50524. },
  50525. flipEnvMap: {
  50526. type: "f",
  50527. value: -1
  50528. },
  50529. reflectivity: {
  50530. type: "f",
  50531. value: 1
  50532. },
  50533. refractionRatio: {
  50534. type: "f",
  50535. value: .98
  50536. }
  50537. },
  50538. aomap: {
  50539. aoMap: {
  50540. type: "t",
  50541. value: null
  50542. },
  50543. aoMapIntensity: {
  50544. type: "f",
  50545. value: 1
  50546. }
  50547. },
  50548. lightmap: {
  50549. lightMap: {
  50550. type: "t",
  50551. value: null
  50552. },
  50553. lightMapIntensity: {
  50554. type: "f",
  50555. value: 1
  50556. }
  50557. },
  50558. emissivemap: {
  50559. emissiveMap: {
  50560. type: "t",
  50561. value: null
  50562. }
  50563. },
  50564. bumpmap: {
  50565. bumpMap: {
  50566. type: "t",
  50567. value: null
  50568. },
  50569. bumpScale: {
  50570. type: "f",
  50571. value: 1
  50572. }
  50573. },
  50574. normalmap: {
  50575. normalMap: {
  50576. type: "t",
  50577. value: null
  50578. },
  50579. normalScale: {
  50580. type: "v2",
  50581. value: new n.Vector2(1,1)
  50582. }
  50583. },
  50584. displacementmap: {
  50585. displacementMap: {
  50586. type: "t",
  50587. value: null
  50588. },
  50589. displacementScale: {
  50590. type: "f",
  50591. value: 1
  50592. },
  50593. displacementBias: {
  50594. type: "f",
  50595. value: 0
  50596. }
  50597. },
  50598. roughnessmap: {
  50599. roughnessMap: {
  50600. type: "t",
  50601. value: null
  50602. }
  50603. },
  50604. metalnessmap: {
  50605. metalnessMap: {
  50606. type: "t",
  50607. value: null
  50608. }
  50609. },
  50610. fog: {
  50611. fogDensity: {
  50612. type: "f",
  50613. value: 25e-5
  50614. },
  50615. fogNear: {
  50616. type: "f",
  50617. value: 1
  50618. },
  50619. fogFar: {
  50620. type: "f",
  50621. value: 2e3
  50622. },
  50623. fogColor: {
  50624. type: "c",
  50625. value: new n.Color(16777215)
  50626. }
  50627. },
  50628. lights: {
  50629. ambientLightColor: {
  50630. type: "fv",
  50631. value: []
  50632. },
  50633. directionalLights: {
  50634. type: "sa",
  50635. value: [],
  50636. properties: {
  50637. direction: {
  50638. type: "v3"
  50639. },
  50640. color: {
  50641. type: "c"
  50642. },
  50643. shadow: {
  50644. type: "i"
  50645. },
  50646. shadowBias: {
  50647. type: "f"
  50648. },
  50649. shadowRadius: {
  50650. type: "f"
  50651. },
  50652. shadowMapSize: {
  50653. type: "v2"
  50654. }
  50655. }
  50656. },
  50657. directionalShadowMap: {
  50658. type: "tv",
  50659. value: []
  50660. },
  50661. directionalShadowMatrix: {
  50662. type: "m4v",
  50663. value: []
  50664. },
  50665. spotLights: {
  50666. type: "sa",
  50667. value: [],
  50668. properties: {
  50669. color: {
  50670. type: "c"
  50671. },
  50672. position: {
  50673. type: "v3"
  50674. },
  50675. direction: {
  50676. type: "v3"
  50677. },
  50678. distance: {
  50679. type: "f"
  50680. },
  50681. coneCos: {
  50682. type: "f"
  50683. },
  50684. penumbraCos: {
  50685. type: "f"
  50686. },
  50687. decay: {
  50688. type: "f"
  50689. },
  50690. shadow: {
  50691. type: "i"
  50692. },
  50693. shadowBias: {
  50694. type: "f"
  50695. },
  50696. shadowRadius: {
  50697. type: "f"
  50698. },
  50699. shadowMapSize: {
  50700. type: "v2"
  50701. }
  50702. }
  50703. },
  50704. spotShadowMap: {
  50705. type: "tv",
  50706. value: []
  50707. },
  50708. spotShadowMatrix: {
  50709. type: "m4v",
  50710. value: []
  50711. },
  50712. pointLights: {
  50713. type: "sa",
  50714. value: [],
  50715. properties: {
  50716. color: {
  50717. type: "c"
  50718. },
  50719. position: {
  50720. type: "v3"
  50721. },
  50722. decay: {
  50723. type: "f"
  50724. },
  50725. distance: {
  50726. type: "f"
  50727. },
  50728. shadow: {
  50729. type: "i"
  50730. },
  50731. shadowBias: {
  50732. type: "f"
  50733. },
  50734. shadowRadius: {
  50735. type: "f"
  50736. },
  50737. shadowMapSize: {
  50738. type: "v2"
  50739. }
  50740. }
  50741. },
  50742. pointShadowMap: {
  50743. type: "tv",
  50744. value: []
  50745. },
  50746. pointShadowMatrix: {
  50747. type: "m4v",
  50748. value: []
  50749. },
  50750. hemisphereLights: {
  50751. type: "sa",
  50752. value: [],
  50753. properties: {
  50754. direction: {
  50755. type: "v3"
  50756. },
  50757. skyColor: {
  50758. type: "c"
  50759. },
  50760. groundColor: {
  50761. type: "c"
  50762. }
  50763. }
  50764. }
  50765. },
  50766. points: {
  50767. diffuse: {
  50768. type: "c",
  50769. value: new n.Color(15658734)
  50770. },
  50771. opacity: {
  50772. type: "f",
  50773. value: 1
  50774. },
  50775. size: {
  50776. type: "f",
  50777. value: 1
  50778. },
  50779. scale: {
  50780. type: "f",
  50781. value: 1
  50782. },
  50783. map: {
  50784. type: "t",
  50785. value: null
  50786. },
  50787. offsetRepeat: {
  50788. type: "v4",
  50789. value: new n.Vector4(0,0,1,1)
  50790. }
  50791. }
  50792. },
  50793. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50794. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50795. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50796. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50797. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50798. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50799. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50800. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50801. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50802. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50803. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50804. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50805. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50806. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50807. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50808. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50809. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50810. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50811. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50812. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50813. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50814. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50815. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50816. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50817. n.ShaderLib = {
  50818. basic: {
  50819. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50820. vertexShader: n.ShaderChunk.meshbasic_vert,
  50821. fragmentShader: n.ShaderChunk.meshbasic_frag
  50822. },
  50823. lambert: {
  50824. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50825. emissive: {
  50826. type: "c",
  50827. value: new n.Color(0)
  50828. }
  50829. }]),
  50830. vertexShader: n.ShaderChunk.meshlambert_vert,
  50831. fragmentShader: n.ShaderChunk.meshlambert_frag
  50832. },
  50833. phong: {
  50834. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50835. emissive: {
  50836. type: "c",
  50837. value: new n.Color(0)
  50838. },
  50839. specular: {
  50840. type: "c",
  50841. value: new n.Color(1118481)
  50842. },
  50843. shininess: {
  50844. type: "f",
  50845. value: 30
  50846. }
  50847. }]),
  50848. vertexShader: n.ShaderChunk.meshphong_vert,
  50849. fragmentShader: n.ShaderChunk.meshphong_frag
  50850. },
  50851. standard: {
  50852. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50853. emissive: {
  50854. type: "c",
  50855. value: new n.Color(0)
  50856. },
  50857. roughness: {
  50858. type: "f",
  50859. value: .5
  50860. },
  50861. metalness: {
  50862. type: "f",
  50863. value: 0
  50864. },
  50865. envMapIntensity: {
  50866. type: "f",
  50867. value: 1
  50868. }
  50869. }]),
  50870. vertexShader: n.ShaderChunk.meshstandard_vert,
  50871. fragmentShader: n.ShaderChunk.meshstandard_frag
  50872. },
  50873. points: {
  50874. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50875. vertexShader: n.ShaderChunk.points_vert,
  50876. fragmentShader: n.ShaderChunk.points_frag
  50877. },
  50878. dashed: {
  50879. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50880. scale: {
  50881. type: "f",
  50882. value: 1
  50883. },
  50884. dashSize: {
  50885. type: "f",
  50886. value: 1
  50887. },
  50888. totalSize: {
  50889. type: "f",
  50890. value: 2
  50891. }
  50892. }]),
  50893. vertexShader: n.ShaderChunk.linedashed_vert,
  50894. fragmentShader: n.ShaderChunk.linedashed_frag
  50895. },
  50896. depth: {
  50897. uniforms: {
  50898. mNear: {
  50899. type: "f",
  50900. value: 1
  50901. },
  50902. mFar: {
  50903. type: "f",
  50904. value: 2e3
  50905. },
  50906. opacity: {
  50907. type: "f",
  50908. value: 1
  50909. }
  50910. },
  50911. vertexShader: n.ShaderChunk.depth_vert,
  50912. fragmentShader: n.ShaderChunk.depth_frag
  50913. },
  50914. normal: {
  50915. uniforms: {
  50916. opacity: {
  50917. type: "f",
  50918. value: 1
  50919. }
  50920. },
  50921. vertexShader: n.ShaderChunk.normal_vert,
  50922. fragmentShader: n.ShaderChunk.normal_frag
  50923. },
  50924. cube: {
  50925. uniforms: {
  50926. tCube: {
  50927. type: "t",
  50928. value: null
  50929. },
  50930. tFlip: {
  50931. type: "f",
  50932. value: -1
  50933. }
  50934. },
  50935. vertexShader: n.ShaderChunk.cube_vert,
  50936. fragmentShader: n.ShaderChunk.cube_frag
  50937. },
  50938. equirect: {
  50939. uniforms: {
  50940. tEquirect: {
  50941. type: "t",
  50942. value: null
  50943. },
  50944. tFlip: {
  50945. type: "f",
  50946. value: -1
  50947. }
  50948. },
  50949. vertexShader: n.ShaderChunk.equirect_vert,
  50950. fragmentShader: n.ShaderChunk.equirect_frag
  50951. },
  50952. depthRGBA: {
  50953. uniforms: {},
  50954. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50955. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50956. },
  50957. distanceRGBA: {
  50958. uniforms: {
  50959. lightPos: {
  50960. type: "v3",
  50961. value: new n.Vector3(0,0,0)
  50962. }
  50963. },
  50964. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50965. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50966. }
  50967. },
  50968. n.WebGLRenderer = function(e) {
  50969. function t() {
  50970. return null === ye ? Oe : 1
  50971. }
  50972. function i(e, t, i, n) {
  50973. se === !0 && (e *= n,
  50974. t *= n,
  50975. i *= n),
  50976. Ye.clearColor(e, t, i, n)
  50977. }
  50978. function r() {
  50979. Ye.init(),
  50980. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50981. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50982. i(Se.r, Se.g, Se.b, Me)
  50983. }
  50984. function o() {
  50985. Ae = null,
  50986. be = null,
  50987. Ee = "",
  50988. Ie = -1,
  50989. Ye.reset()
  50990. }
  50991. function a(e) {
  50992. e.preventDefault(),
  50993. o(),
  50994. r(),
  50995. Xe.clear()
  50996. }
  50997. function s(e) {
  50998. var t = e.target;
  50999. t.removeEventListener("dispose", s),
  51000. h(t),
  51001. ke.textures--
  51002. }
  51003. function l(e) {
  51004. var t = e.target;
  51005. t.removeEventListener("dispose", l),
  51006. u(t),
  51007. ke.textures--
  51008. }
  51009. function c(e) {
  51010. var t = e.target;
  51011. t.removeEventListener("dispose", c),
  51012. d(t)
  51013. }
  51014. function h(e) {
  51015. var t = Xe.get(e);
  51016. if (e.image && t.__image__webglTextureCube)
  51017. Ge.deleteTexture(t.__image__webglTextureCube);
  51018. else {
  51019. if (void 0 === t.__webglInit)
  51020. return;
  51021. Ge.deleteTexture(t.__webglTexture)
  51022. }
  51023. Xe.delete(e)
  51024. }
  51025. function u(e) {
  51026. var t = Xe.get(e)
  51027. , i = Xe.get(e.texture);
  51028. if (e && void 0 !== i.__webglTexture) {
  51029. if (Ge.deleteTexture(i.__webglTexture),
  51030. e instanceof n.WebGLRenderTargetCube)
  51031. for (var r = 0; r < 6; r++)
  51032. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  51033. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  51034. else
  51035. Ge.deleteFramebuffer(t.__webglFramebuffer),
  51036. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  51037. Xe.delete(e.texture),
  51038. Xe.delete(e)
  51039. }
  51040. }
  51041. function d(e) {
  51042. p(e),
  51043. Xe.delete(e)
  51044. }
  51045. function p(e) {
  51046. var t = Xe.get(e).program;
  51047. e.program = void 0,
  51048. void 0 !== t && qe.releaseProgram(t)
  51049. }
  51050. function f(e, t, i, r) {
  51051. var o;
  51052. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  51053. null === o))
  51054. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51055. void 0 === r && (r = 0),
  51056. Ye.initAttributes();
  51057. var a = i.attributes
  51058. , s = t.getAttributes()
  51059. , l = e.defaultAttributeValues;
  51060. for (var c in s) {
  51061. var h = s[c];
  51062. if (h >= 0) {
  51063. var u = a[c];
  51064. if (void 0 !== u) {
  51065. var d = u.itemSize
  51066. , p = Ze.getAttributeBuffer(u);
  51067. if (u instanceof n.InterleavedBufferAttribute) {
  51068. var f = u.data
  51069. , g = f.stride
  51070. , m = u.offset;
  51071. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  51072. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  51073. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51074. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51075. } else
  51076. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51077. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51078. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51079. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51080. } else if (void 0 !== l) {
  51081. var v = l[c];
  51082. if (void 0 !== v)
  51083. switch (v.length) {
  51084. case 2:
  51085. Ge.vertexAttrib2fv(h, v);
  51086. break;
  51087. case 3:
  51088. Ge.vertexAttrib3fv(h, v);
  51089. break;
  51090. case 4:
  51091. Ge.vertexAttrib4fv(h, v);
  51092. break;
  51093. default:
  51094. Ge.vertexAttrib1fv(h, v)
  51095. }
  51096. }
  51097. }
  51098. }
  51099. Ye.disableUnusedAttributes()
  51100. }
  51101. function g(e, t) {
  51102. return Math.abs(t[0]) - Math.abs(e[0])
  51103. }
  51104. function m(e, t) {
  51105. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51106. }
  51107. function v(e, t) {
  51108. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51109. }
  51110. function A(e, t, i, n, r) {
  51111. var o, a;
  51112. i.transparent ? (o = de,
  51113. a = ++pe) : (o = he,
  51114. a = ++ue);
  51115. var s = o[a];
  51116. void 0 !== s ? (s.id = e.id,
  51117. s.object = e,
  51118. s.geometry = t,
  51119. s.material = i,
  51120. s.z = Ve.z,
  51121. s.group = r) : (s = {
  51122. id: e.id,
  51123. object: e,
  51124. geometry: t,
  51125. material: i,
  51126. z: Ve.z,
  51127. group: r
  51128. },
  51129. o.push(s))
  51130. }
  51131. function y(e, t) {
  51132. if (e.visible !== !1) {
  51133. if (e.layers.test(t.layers))
  51134. if (e instanceof n.Light)
  51135. ce.push(e);
  51136. else if (e instanceof n.Sprite)
  51137. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51138. else if (e instanceof n.LensFlare)
  51139. me.push(e);
  51140. else if (e instanceof n.ImmediateRenderObject)
  51141. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51142. Ve.applyProjection(Fe)),
  51143. A(e, null, e.material, Ve.z, null);
  51144. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51145. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51146. var i = e.material;
  51147. if (i.visible === !0) {
  51148. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51149. Ve.applyProjection(Fe));
  51150. var r = Ze.update(e);
  51151. if (i instanceof n.MultiMaterial)
  51152. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51153. var c = o[s]
  51154. , h = a[c.materialIndex];
  51155. h.visible === !0 && A(e, r, h, Ve.z, c)
  51156. }
  51157. else
  51158. A(e, r, i, Ve.z, null)
  51159. }
  51160. }
  51161. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51162. y(u[s], t)
  51163. }
  51164. }
  51165. function C(e, t, i, r) {
  51166. for (var o = 0, a = e.length; o < a; o++) {
  51167. var s = e[o]
  51168. , l = s.object
  51169. , c = s.geometry
  51170. , h = void 0 === r ? s.material : r
  51171. , u = s.group;
  51172. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51173. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51174. l instanceof n.ImmediateRenderObject) {
  51175. E(h);
  51176. var d = w(t, i, h, l);
  51177. Ee = "",
  51178. l.render(function(e) {
  51179. ve.renderBufferImmediate(e, d, h)
  51180. })
  51181. } else
  51182. ve.renderBufferDirect(t, i, c, h, l, u)
  51183. }
  51184. }
  51185. function I(e, t, i) {
  51186. var r = Xe.get(e)
  51187. , o = qe.getParameters(e, Ue, t, i)
  51188. , a = qe.getProgramCode(e, o)
  51189. , s = r.program
  51190. , l = !0;
  51191. if (void 0 === s)
  51192. e.addEventListener("dispose", c);
  51193. else if (s.code !== a)
  51194. p(e);
  51195. else {
  51196. if (void 0 !== o.shaderID)
  51197. return;
  51198. l = !1
  51199. }
  51200. if (l) {
  51201. if (o.shaderID) {
  51202. var h = n.ShaderLib[o.shaderID];
  51203. r.__webglShader = {
  51204. name: e.type,
  51205. uniforms: n.UniformsUtils.clone(h.uniforms),
  51206. vertexShader: h.vertexShader,
  51207. fragmentShader: h.fragmentShader
  51208. }
  51209. } else
  51210. r.__webglShader = {
  51211. name: e.type,
  51212. uniforms: e.uniforms,
  51213. vertexShader: e.vertexShader,
  51214. fragmentShader: e.fragmentShader
  51215. };
  51216. e.__webglShader = r.__webglShader,
  51217. s = qe.acquireProgram(e, o, a),
  51218. r.program = s,
  51219. e.program = s
  51220. }
  51221. var u = s.getAttributes();
  51222. if (e.morphTargets) {
  51223. e.numSupportedMorphTargets = 0;
  51224. for (var d = 0; d < ve.maxMorphTargets; d++)
  51225. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51226. }
  51227. if (e.morphNormals) {
  51228. e.numSupportedMorphNormals = 0;
  51229. for (var d = 0; d < ve.maxMorphNormals; d++)
  51230. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51231. }
  51232. r.uniformsList = [];
  51233. var f = r.__webglShader.uniforms
  51234. , g = r.program.getUniforms();
  51235. for (var m in f) {
  51236. var v = g[m];
  51237. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51238. }
  51239. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51240. f.ambientLightColor.value = Ue.ambient,
  51241. f.directionalLights.value = Ue.directional,
  51242. f.spotLights.value = Ue.spot,
  51243. f.pointLights.value = Ue.point,
  51244. f.hemisphereLights.value = Ue.hemi,
  51245. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51246. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51247. f.spotShadowMap.value = Ue.spotShadowMap,
  51248. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51249. f.pointShadowMap.value = Ue.pointShadowMap,
  51250. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51251. r.hasDynamicUniforms = !1;
  51252. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51253. var C = r.uniformsList[A][0];
  51254. if (C.dynamic === !0) {
  51255. r.hasDynamicUniforms = !0;
  51256. break
  51257. }
  51258. }
  51259. }
  51260. function E(e) {
  51261. b(e),
  51262. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51263. Ye.setDepthFunc(e.depthFunc),
  51264. Ye.setDepthTest(e.depthTest),
  51265. Ye.setDepthWrite(e.depthWrite),
  51266. Ye.setColorWrite(e.colorWrite),
  51267. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51268. }
  51269. function b(e) {
  51270. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51271. Ye.setFlipSided(e.side === n.BackSide)
  51272. }
  51273. function w(e, t, i, r) {
  51274. xe = 0;
  51275. var o = Xe.get(i);
  51276. void 0 === o.program && (i.needsUpdate = !0),
  51277. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51278. i.needsUpdate && (I(i, t, r),
  51279. i.needsUpdate = !1);
  51280. var a = !1
  51281. , s = !1
  51282. , l = !1
  51283. , c = o.program
  51284. , h = c.getUniforms()
  51285. , u = o.__webglShader.uniforms;
  51286. if (c.id !== Ae && (Ge.useProgram(c.program),
  51287. Ae = c.id,
  51288. a = !0,
  51289. s = !0,
  51290. l = !0),
  51291. i.id !== Ie && (Ie = i.id,
  51292. s = !0),
  51293. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51294. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51295. e !== be && (be = e,
  51296. s = !0,
  51297. l = !0),
  51298. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51299. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51300. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51301. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51302. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51303. i.skinning)
  51304. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51305. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51306. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51307. if (void 0 !== h.boneTexture) {
  51308. var d = B();
  51309. Ge.uniform1i(h.boneTexture, d),
  51310. ve.setTexture(r.skeleton.boneTexture, d)
  51311. }
  51312. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51313. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51314. } else
  51315. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51316. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51317. t && i.fog && R(u, t),
  51318. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51319. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51320. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51321. u.mFar.value = e.far,
  51322. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51323. V(o.uniformsList)),
  51324. N(h, r),
  51325. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51326. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51327. c
  51328. }
  51329. function _(e, t, i) {
  51330. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51331. var a = e[r][0]
  51332. , s = a.onUpdateCallback;
  51333. void 0 !== s && (s.bind(a)(t, i),
  51334. n.push(e[r]))
  51335. }
  51336. V(n)
  51337. }
  51338. function T(e, t) {
  51339. e.opacity.value = t.opacity,
  51340. e.diffuse.value = t.color,
  51341. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51342. e.map.value = t.map,
  51343. e.specularMap.value = t.specularMap,
  51344. e.alphaMap.value = t.alphaMap,
  51345. t.aoMap && (e.aoMap.value = t.aoMap,
  51346. e.aoMapIntensity.value = t.aoMapIntensity);
  51347. var i;
  51348. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51349. void 0 !== i) {
  51350. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51351. var r = i.offset
  51352. , o = i.repeat;
  51353. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51354. }
  51355. e.envMap.value = t.envMap,
  51356. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51357. e.reflectivity.value = t.reflectivity,
  51358. e.refractionRatio.value = t.refractionRatio
  51359. }
  51360. function x(e, t) {
  51361. e.diffuse.value = t.color,
  51362. e.opacity.value = t.opacity
  51363. }
  51364. function S(e, t) {
  51365. e.dashSize.value = t.dashSize,
  51366. e.totalSize.value = t.dashSize + t.gapSize,
  51367. e.scale.value = t.scale
  51368. }
  51369. function M(e, t) {
  51370. if (e.diffuse.value = t.color,
  51371. e.opacity.value = t.opacity,
  51372. e.size.value = t.size * Oe,
  51373. e.scale.value = te.clientHeight / 2,
  51374. e.map.value = t.map,
  51375. null !== t.map) {
  51376. var i = t.map.offset
  51377. , n = t.map.repeat;
  51378. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51379. }
  51380. }
  51381. function R(e, t) {
  51382. e.fogColor.value = t.color,
  51383. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51384. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51385. }
  51386. function P(e, t) {
  51387. t.lightMap && (e.lightMap.value = t.lightMap,
  51388. e.lightMapIntensity.value = t.lightMapIntensity),
  51389. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51390. }
  51391. function O(e, t) {
  51392. e.specular.value = t.specular,
  51393. e.shininess.value = Math.max(t.shininess, 1e-4),
  51394. t.lightMap && (e.lightMap.value = t.lightMap,
  51395. e.lightMapIntensity.value = t.lightMapIntensity),
  51396. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51397. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51398. e.bumpScale.value = t.bumpScale),
  51399. t.normalMap && (e.normalMap.value = t.normalMap,
  51400. e.normalScale.value.copy(t.normalScale)),
  51401. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51402. e.displacementScale.value = t.displacementScale,
  51403. e.displacementBias.value = t.displacementBias)
  51404. }
  51405. function L(e, t) {
  51406. e.roughness.value = t.roughness,
  51407. e.metalness.value = t.metalness,
  51408. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51409. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51410. t.lightMap && (e.lightMap.value = t.lightMap,
  51411. e.lightMapIntensity.value = t.lightMapIntensity),
  51412. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51413. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51414. e.bumpScale.value = t.bumpScale),
  51415. t.normalMap && (e.normalMap.value = t.normalMap,
  51416. e.normalScale.value.copy(t.normalScale)),
  51417. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51418. e.displacementScale.value = t.displacementScale,
  51419. e.displacementBias.value = t.displacementBias),
  51420. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51421. }
  51422. function D(e, t) {
  51423. e.ambientLightColor.needsUpdate = t,
  51424. e.directionalLights.needsUpdate = t,
  51425. e.pointLights.needsUpdate = t,
  51426. e.spotLights.needsUpdate = t,
  51427. e.hemisphereLights.needsUpdate = t
  51428. }
  51429. function N(e, t) {
  51430. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51431. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51432. }
  51433. function B() {
  51434. var e = xe;
  51435. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51436. xe += 1,
  51437. e
  51438. }
  51439. function F(e, t, i, r) {
  51440. var o, a;
  51441. if ("1i" === t)
  51442. Ge.uniform1i(i, r);
  51443. else if ("1f" === t)
  51444. Ge.uniform1f(i, r);
  51445. else if ("2f" === t)
  51446. Ge.uniform2f(i, r[0], r[1]);
  51447. else if ("3f" === t)
  51448. Ge.uniform3f(i, r[0], r[1], r[2]);
  51449. else if ("4f" === t)
  51450. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51451. else if ("1iv" === t)
  51452. Ge.uniform1iv(i, r);
  51453. else if ("3iv" === t)
  51454. Ge.uniform3iv(i, r);
  51455. else if ("1fv" === t)
  51456. Ge.uniform1fv(i, r);
  51457. else if ("2fv" === t)
  51458. Ge.uniform2fv(i, r);
  51459. else if ("3fv" === t)
  51460. Ge.uniform3fv(i, r);
  51461. else if ("4fv" === t)
  51462. Ge.uniform4fv(i, r);
  51463. else if ("Matrix2fv" === t)
  51464. Ge.uniformMatrix2fv(i, !1, r);
  51465. else if ("Matrix3fv" === t)
  51466. Ge.uniformMatrix3fv(i, !1, r);
  51467. else if ("Matrix4fv" === t)
  51468. Ge.uniformMatrix4fv(i, !1, r);
  51469. else if ("i" === t)
  51470. Ge.uniform1i(i, r);
  51471. else if ("f" === t)
  51472. Ge.uniform1f(i, r);
  51473. else if ("v2" === t)
  51474. Ge.uniform2f(i, r.x, r.y);
  51475. else if ("v3" === t)
  51476. Ge.uniform3f(i, r.x, r.y, r.z);
  51477. else if ("v4" === t)
  51478. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51479. else if ("c" === t)
  51480. Ge.uniform3f(i, r.r, r.g, r.b);
  51481. else if ("s" === t) {
  51482. var s = e.properties;
  51483. for (var l in s) {
  51484. var c = s[l]
  51485. , h = i[l]
  51486. , u = r[l];
  51487. F(c, c.type, h, u)
  51488. }
  51489. } else if ("sa" === t)
  51490. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51491. for (var l in s) {
  51492. var c = s[l]
  51493. , h = i[d][l]
  51494. , u = r[d][l];
  51495. F(c, c.type, h, u)
  51496. }
  51497. else if ("iv1" === t)
  51498. Ge.uniform1iv(i, r);
  51499. else if ("iv" === t)
  51500. Ge.uniform3iv(i, r);
  51501. else if ("fv1" === t)
  51502. Ge.uniform1fv(i, r);
  51503. else if ("fv" === t)
  51504. Ge.uniform3fv(i, r);
  51505. else if ("v2v" === t) {
  51506. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51507. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51508. f += 2)
  51509. e._array[f + 0] = r[d].x,
  51510. e._array[f + 1] = r[d].y;
  51511. Ge.uniform2fv(i, e._array)
  51512. } else if ("v3v" === t) {
  51513. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51514. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51515. m += 3)
  51516. e._array[m + 0] = r[d].x,
  51517. e._array[m + 1] = r[d].y,
  51518. e._array[m + 2] = r[d].z;
  51519. Ge.uniform3fv(i, e._array)
  51520. } else if ("v4v" === t) {
  51521. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51522. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51523. v += 4)
  51524. e._array[v + 0] = r[d].x,
  51525. e._array[v + 1] = r[d].y,
  51526. e._array[v + 2] = r[d].z,
  51527. e._array[v + 3] = r[d].w;
  51528. Ge.uniform4fv(i, e._array)
  51529. } else if ("m2" === t)
  51530. Ge.uniformMatrix2fv(i, !1, r.elements);
  51531. else if ("m3" === t)
  51532. Ge.uniformMatrix3fv(i, !1, r.elements);
  51533. else if ("m3v" === t) {
  51534. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51535. for (var d = 0, g = r.length; d < g; d++)
  51536. r[d].flattenToArrayOffset(e._array, 9 * d);
  51537. Ge.uniformMatrix3fv(i, !1, e._array)
  51538. } else if ("m4" === t)
  51539. Ge.uniformMatrix4fv(i, !1, r.elements);
  51540. else if ("m4v" === t) {
  51541. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51542. for (var d = 0, g = r.length; d < g; d++)
  51543. r[d].flattenToArrayOffset(e._array, 16 * d);
  51544. Ge.uniformMatrix4fv(i, !1, e._array)
  51545. } else if ("t" === t) {
  51546. if (o = r,
  51547. a = B(),
  51548. Ge.uniform1i(i, a),
  51549. !o)
  51550. return;
  51551. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51552. } else if ("tv" === t) {
  51553. void 0 === e._array && (e._array = []);
  51554. for (var d = 0, g = e.value.length; d < g; d++)
  51555. e._array[d] = B();
  51556. Ge.uniform1iv(i, e._array);
  51557. for (var d = 0, g = e.value.length; d < g; d++)
  51558. o = e.value[d],
  51559. a = e._array[d],
  51560. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51561. } else
  51562. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51563. }
  51564. function V(e) {
  51565. for (var t = 0, i = e.length; t < i; t++) {
  51566. var n = e[t][0];
  51567. if (n.needsUpdate !== !1) {
  51568. var r = n.type
  51569. , o = e[t][1]
  51570. , a = n.value;
  51571. F(n, r, o, a)
  51572. }
  51573. }
  51574. }
  51575. function U(e, t) {
  51576. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51577. for (Ue.shadowsPointLight = 0,
  51578. i = 0,
  51579. r = e.length; i < r; i++)
  51580. if (o = e[i],
  51581. a = o.color,
  51582. s = o.intensity,
  51583. l = o.distance,
  51584. o instanceof n.AmbientLight)
  51585. c += a.r * s,
  51586. h += a.g * s,
  51587. u += a.b * s;
  51588. else if (o instanceof n.DirectionalLight) {
  51589. var A = Ke.get(o);
  51590. A.color.copy(o.color).multiplyScalar(o.intensity),
  51591. A.direction.setFromMatrixPosition(o.matrixWorld),
  51592. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51593. A.direction.sub(Ve),
  51594. A.direction.transformDirection(d),
  51595. A.shadow = o.castShadow,
  51596. o.castShadow && (A.shadowBias = o.shadow.bias,
  51597. A.shadowRadius = o.shadow.radius,
  51598. A.shadowMapSize = o.shadow.mapSize,
  51599. Ue.shadows[v++] = o),
  51600. Ue.directionalShadowMap[p] = o.shadow.map,
  51601. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51602. Ue.directional[p++] = A
  51603. } else if (o instanceof n.SpotLight) {
  51604. var A = Ke.get(o);
  51605. A.position.setFromMatrixPosition(o.matrixWorld),
  51606. A.position.applyMatrix4(d),
  51607. A.color.copy(a).multiplyScalar(s),
  51608. A.distance = l,
  51609. A.direction.setFromMatrixPosition(o.matrixWorld),
  51610. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51611. A.direction.sub(Ve),
  51612. A.direction.transformDirection(d),
  51613. A.coneCos = Math.cos(o.angle),
  51614. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51615. A.decay = 0 === o.distance ? 0 : o.decay,
  51616. A.shadow = o.castShadow,
  51617. o.castShadow && (A.shadowBias = o.shadow.bias,
  51618. A.shadowRadius = o.shadow.radius,
  51619. A.shadowMapSize = o.shadow.mapSize,
  51620. Ue.shadows[v++] = o),
  51621. Ue.spotShadowMap[g] = o.shadow.map,
  51622. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51623. Ue.spot[g++] = A
  51624. } else if (o instanceof n.PointLight) {
  51625. var A = Ke.get(o);
  51626. A.position.setFromMatrixPosition(o.matrixWorld),
  51627. A.position.applyMatrix4(d),
  51628. A.color.copy(o.color).multiplyScalar(o.intensity),
  51629. A.distance = o.distance,
  51630. A.decay = 0 === o.distance ? 0 : o.decay,
  51631. A.shadow = o.castShadow,
  51632. o.castShadow && (A.shadowBias = o.shadow.bias,
  51633. A.shadowRadius = o.shadow.radius,
  51634. A.shadowMapSize = o.shadow.mapSize,
  51635. Ue.shadows[v++] = o),
  51636. Ue.pointShadowMap[f] = o.shadow.map,
  51637. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51638. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51639. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51640. Ue.point[f++] = A
  51641. } else if (o instanceof n.HemisphereLight) {
  51642. var A = Ke.get(o);
  51643. A.direction.setFromMatrixPosition(o.matrixWorld),
  51644. A.direction.transformDirection(d),
  51645. A.direction.normalize(),
  51646. A.skyColor.copy(o.color).multiplyScalar(s),
  51647. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51648. Ue.hemi[m++] = A
  51649. }
  51650. Ue.ambient[0] = c,
  51651. Ue.ambient[1] = h,
  51652. Ue.ambient[2] = u,
  51653. Ue.directional.length = p,
  51654. Ue.spot.length = g,
  51655. Ue.point.length = f,
  51656. Ue.hemi.length = m,
  51657. Ue.shadows.length = v,
  51658. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51659. }
  51660. function k(e, t, i) {
  51661. var r;
  51662. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51663. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51664. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51665. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51666. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51667. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51668. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51669. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51670. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51671. r = We.get("EXT_texture_filter_anisotropic")) {
  51672. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51673. return;
  51674. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51675. return;
  51676. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51677. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51678. }
  51679. }
  51680. function H(e, t, i) {
  51681. void 0 === e.__webglInit && (e.__webglInit = !0,
  51682. t.addEventListener("dispose", s),
  51683. e.__webglTexture = Ge.createTexture(),
  51684. ke.textures++),
  51685. Ye.activeTexture(Ge.TEXTURE0 + i),
  51686. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51687. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51688. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51689. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51690. var r = G(t.image, je.maxTextureSize);
  51691. W(t) && z(r) === !1 && (r = j(r));
  51692. var o = z(r)
  51693. , a = ee(t.format)
  51694. , l = ee(t.type);
  51695. k(Ge.TEXTURE_2D, t, o);
  51696. var c, h = t.mipmaps;
  51697. if (t instanceof n.DataTexture)
  51698. if (h.length > 0 && o) {
  51699. for (var u = 0, d = h.length; u < d; u++)
  51700. c = h[u],
  51701. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51702. t.generateMipmaps = !1
  51703. } else
  51704. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51705. else if (t instanceof n.CompressedTexture)
  51706. for (var u = 0, d = h.length; u < d; u++)
  51707. c = h[u],
  51708. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51709. else if (h.length > 0 && o) {
  51710. for (var u = 0, d = h.length; u < d; u++)
  51711. c = h[u],
  51712. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51713. t.generateMipmaps = !1
  51714. } else
  51715. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51716. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51717. e.__version = t.version,
  51718. t.onUpdate && t.onUpdate(t)
  51719. }
  51720. function G(e, t) {
  51721. if (e.width > t || e.height > t) {
  51722. var i = t / Math.max(e.width, e.height)
  51723. , n = document.createElement("canvas");
  51724. n.width = Math.floor(e.width * i),
  51725. n.height = Math.floor(e.height * i);
  51726. var r = n.getContext("2d");
  51727. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51728. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51729. n
  51730. }
  51731. return e
  51732. }
  51733. function z(e) {
  51734. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51735. }
  51736. function W(e) {
  51737. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51738. }
  51739. function j(e) {
  51740. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51741. var t = document.createElement("canvas");
  51742. t.width = n.Math.nearestPowerOfTwo(e.width),
  51743. t.height = n.Math.nearestPowerOfTwo(e.height);
  51744. var i = t.getContext("2d");
  51745. return i.drawImage(e, 0, 0, t.width, t.height),
  51746. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51747. t
  51748. }
  51749. return e
  51750. }
  51751. function Y(e, t) {
  51752. var i = Xe.get(e);
  51753. if (6 === e.image.length)
  51754. if (e.version > 0 && i.__version !== e.version) {
  51755. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51756. i.__image__webglTextureCube = Ge.createTexture(),
  51757. ke.textures++),
  51758. Ye.activeTexture(Ge.TEXTURE0 + t),
  51759. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51760. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51761. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51762. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51763. var c = a[0]
  51764. , h = z(c)
  51765. , u = ee(e.format)
  51766. , d = ee(e.type);
  51767. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51768. for (var l = 0; l < 6; l++)
  51769. if (r)
  51770. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51771. p = f[g],
  51772. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51773. else
  51774. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51775. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51776. i.__version = e.version,
  51777. e.onUpdate && e.onUpdate(e)
  51778. } else
  51779. Ye.activeTexture(Ge.TEXTURE0 + t),
  51780. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51781. }
  51782. function X(e, t) {
  51783. Ye.activeTexture(Ge.TEXTURE0 + t),
  51784. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51785. }
  51786. function Z(e, t, i, n) {
  51787. var r = ee(t.texture.format)
  51788. , o = ee(t.texture.type);
  51789. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51790. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51791. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51792. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51793. }
  51794. function q(e, t) {
  51795. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51796. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51797. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51798. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51799. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51800. }
  51801. function K(e) {
  51802. var t = Xe.get(e)
  51803. , i = e instanceof n.WebGLRenderTargetCube;
  51804. if (i) {
  51805. t.__webglDepthbuffer = [];
  51806. for (var r = 0; r < 6; r++)
  51807. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51808. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51809. q(t.__webglDepthbuffer[r], e)
  51810. } else
  51811. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51812. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51813. q(t.__webglDepthbuffer, e);
  51814. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51815. }
  51816. function Q(e) {
  51817. var t = Xe.get(e)
  51818. , i = Xe.get(e.texture);
  51819. e.addEventListener("dispose", l),
  51820. i.__webglTexture = Ge.createTexture(),
  51821. ke.textures++;
  51822. var r = e instanceof n.WebGLRenderTargetCube
  51823. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51824. if (r) {
  51825. t.__webglFramebuffer = [];
  51826. for (var a = 0; a < 6; a++)
  51827. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51828. } else
  51829. t.__webglFramebuffer = Ge.createFramebuffer();
  51830. if (r) {
  51831. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51832. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51833. for (var a = 0; a < 6; a++)
  51834. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51835. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51836. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51837. } else
  51838. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51839. k(Ge.TEXTURE_2D, e.texture, o),
  51840. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51841. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51842. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51843. e.depthBuffer && K(e)
  51844. }
  51845. function J(e) {
  51846. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51847. , i = Xe.get(e.texture).__webglTexture;
  51848. Ye.bindTexture(t, i),
  51849. Ge.generateMipmap(t),
  51850. Ye.bindTexture(t, null)
  51851. }
  51852. function $(e) {
  51853. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51854. }
  51855. function ee(e) {
  51856. var t;
  51857. if (e === n.RepeatWrapping)
  51858. return Ge.REPEAT;
  51859. if (e === n.ClampToEdgeWrapping)
  51860. return Ge.CLAMP_TO_EDGE;
  51861. if (e === n.MirroredRepeatWrapping)
  51862. return Ge.MIRRORED_REPEAT;
  51863. if (e === n.NearestFilter)
  51864. return Ge.NEAREST;
  51865. if (e === n.NearestMipMapNearestFilter)
  51866. return Ge.NEAREST_MIPMAP_NEAREST;
  51867. if (e === n.NearestMipMapLinearFilter)
  51868. return Ge.NEAREST_MIPMAP_LINEAR;
  51869. if (e === n.LinearFilter)
  51870. return Ge.LINEAR;
  51871. if (e === n.LinearMipMapNearestFilter)
  51872. return Ge.LINEAR_MIPMAP_NEAREST;
  51873. if (e === n.LinearMipMapLinearFilter)
  51874. return Ge.LINEAR_MIPMAP_LINEAR;
  51875. if (e === n.UnsignedByteType)
  51876. return Ge.UNSIGNED_BYTE;
  51877. if (e === n.UnsignedShort4444Type)
  51878. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51879. if (e === n.UnsignedShort5551Type)
  51880. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51881. if (e === n.UnsignedShort565Type)
  51882. return Ge.UNSIGNED_SHORT_5_6_5;
  51883. if (e === n.ByteType)
  51884. return Ge.BYTE;
  51885. if (e === n.ShortType)
  51886. return Ge.SHORT;
  51887. if (e === n.UnsignedShortType)
  51888. return Ge.UNSIGNED_SHORT;
  51889. if (e === n.IntType)
  51890. return Ge.INT;
  51891. if (e === n.UnsignedIntType)
  51892. return Ge.UNSIGNED_INT;
  51893. if (e === n.FloatType)
  51894. return Ge.FLOAT;
  51895. if (t = We.get("OES_texture_half_float"),
  51896. null !== t && e === n.HalfFloatType)
  51897. return t.HALF_FLOAT_OES;
  51898. if (e === n.AlphaFormat)
  51899. return Ge.ALPHA;
  51900. if (e === n.RGBFormat)
  51901. return Ge.RGB;
  51902. if (e === n.RGBAFormat)
  51903. return Ge.RGBA;
  51904. if (e === n.LuminanceFormat)
  51905. return Ge.LUMINANCE;
  51906. if (e === n.LuminanceAlphaFormat)
  51907. return Ge.LUMINANCE_ALPHA;
  51908. if (e === n.AddEquation)
  51909. return Ge.FUNC_ADD;
  51910. if (e === n.SubtractEquation)
  51911. return Ge.FUNC_SUBTRACT;
  51912. if (e === n.ReverseSubtractEquation)
  51913. return Ge.FUNC_REVERSE_SUBTRACT;
  51914. if (e === n.ZeroFactor)
  51915. return Ge.ZERO;
  51916. if (e === n.OneFactor)
  51917. return Ge.ONE;
  51918. if (e === n.SrcColorFactor)
  51919. return Ge.SRC_COLOR;
  51920. if (e === n.OneMinusSrcColorFactor)
  51921. return Ge.ONE_MINUS_SRC_COLOR;
  51922. if (e === n.SrcAlphaFactor)
  51923. return Ge.SRC_ALPHA;
  51924. if (e === n.OneMinusSrcAlphaFactor)
  51925. return Ge.ONE_MINUS_SRC_ALPHA;
  51926. if (e === n.DstAlphaFactor)
  51927. return Ge.DST_ALPHA;
  51928. if (e === n.OneMinusDstAlphaFactor)
  51929. return Ge.ONE_MINUS_DST_ALPHA;
  51930. if (e === n.DstColorFactor)
  51931. return Ge.DST_COLOR;
  51932. if (e === n.OneMinusDstColorFactor)
  51933. return Ge.ONE_MINUS_DST_COLOR;
  51934. if (e === n.SrcAlphaSaturateFactor)
  51935. return Ge.SRC_ALPHA_SATURATE;
  51936. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51937. null !== t) {
  51938. if (e === n.RGB_S3TC_DXT1_Format)
  51939. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51940. if (e === n.RGBA_S3TC_DXT1_Format)
  51941. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51942. if (e === n.RGBA_S3TC_DXT3_Format)
  51943. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51944. if (e === n.RGBA_S3TC_DXT5_Format)
  51945. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51946. }
  51947. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51948. null !== t) {
  51949. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51950. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51951. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51952. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51953. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51954. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51955. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51956. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51957. }
  51958. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51959. null !== t && e === n.RGB_ETC1_Format)
  51960. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51961. if (t = We.get("EXT_blend_minmax"),
  51962. null !== t) {
  51963. if (e === n.MinEquation)
  51964. return t.MIN_EXT;
  51965. if (e === n.MaxEquation)
  51966. return t.MAX_EXT
  51967. }
  51968. return 0
  51969. }
  51970. console.log("THREE.WebGLRenderer", n.REVISION),
  51971. e = e || {};
  51972. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51973. , ie = void 0 !== e.context ? e.context : null
  51974. , ne = void 0 !== e.alpha && e.alpha
  51975. , re = void 0 === e.depth || e.depth
  51976. , oe = void 0 === e.stencil || e.stencil
  51977. , ae = void 0 !== e.antialias && e.antialias
  51978. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51979. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51980. , ce = []
  51981. , he = []
  51982. , ue = -1
  51983. , de = []
  51984. , pe = -1
  51985. , fe = new Float32Array(8)
  51986. , ge = []
  51987. , me = [];
  51988. this.domElement = te,
  51989. this.context = null,
  51990. this.autoClear = !0,
  51991. this.autoClearColor = !0,
  51992. this.autoClearDepth = !0,
  51993. this.autoClearStencil = !0,
  51994. this.sortObjects = !0,
  51995. this.gammaFactor = 2,
  51996. this.gammaInput = !1,
  51997. this.gammaOutput = !1,
  51998. this.physicallyCorrectLights = !1,
  51999. this.toneMapping = n.LinearToneMapping,
  52000. this.toneMappingExposure = 1,
  52001. this.toneMappingWhitePoint = 1,
  52002. this.maxMorphTargets = 8,
  52003. this.maxMorphNormals = 4,
  52004. this.autoScaleCubemaps = !0;
  52005. var ve = this
  52006. , Ae = null
  52007. , ye = null
  52008. , Ce = null
  52009. , Ie = -1
  52010. , Ee = ""
  52011. , be = null
  52012. , we = new n.Vector4
  52013. , _e = null
  52014. , Te = new n.Vector4
  52015. , xe = 0
  52016. , Se = new n.Color(0)
  52017. , Me = 0
  52018. , Re = te.width
  52019. , Pe = te.height
  52020. , Oe = 1
  52021. , Le = new n.Vector4(0,0,Re,Pe)
  52022. , De = !1
  52023. , Ne = new n.Vector4(0,0,Re,Pe)
  52024. , Be = new n.Frustum
  52025. , Fe = new n.Matrix4
  52026. , Ve = new n.Vector3
  52027. , Ue = {
  52028. hash: "",
  52029. ambient: [0, 0, 0],
  52030. directional: [],
  52031. directionalShadowMap: [],
  52032. directionalShadowMatrix: [],
  52033. spot: [],
  52034. spotShadowMap: [],
  52035. spotShadowMatrix: [],
  52036. point: [],
  52037. pointShadowMap: [],
  52038. pointShadowMatrix: [],
  52039. hemi: [],
  52040. shadows: [],
  52041. shadowsPointLight: 0
  52042. }
  52043. , ke = {
  52044. geometries: 0,
  52045. textures: 0
  52046. }
  52047. , He = {
  52048. calls: 0,
  52049. vertices: 0,
  52050. faces: 0,
  52051. points: 0
  52052. };
  52053. this.info = {
  52054. render: He,
  52055. memory: ke,
  52056. programs: null
  52057. };
  52058. var Ge;
  52059. try {
  52060. var ze = {
  52061. alpha: ne,
  52062. depth: re,
  52063. stencil: oe,
  52064. antialias: ae,
  52065. premultipliedAlpha: se,
  52066. preserveDrawingBuffer: le
  52067. };
  52068. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  52069. null === Ge)
  52070. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  52071. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  52072. return {
  52073. rangeMin: 1,
  52074. rangeMax: 1,
  52075. precision: 1
  52076. }
  52077. }
  52078. ),
  52079. te.addEventListener("webglcontextlost", a, !1)
  52080. } catch (e) {
  52081. console.error("THREE.WebGLRenderer: " + e)
  52082. }
  52083. var We = new n.WebGLExtensions(Ge);
  52084. We.get("OES_texture_float"),
  52085. We.get("OES_texture_float_linear"),
  52086. We.get("OES_texture_half_float"),
  52087. We.get("OES_texture_half_float_linear"),
  52088. We.get("OES_standard_derivatives"),
  52089. We.get("ANGLE_instanced_arrays"),
  52090. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52091. var je = new n.WebGLCapabilities(Ge,We,e)
  52092. , Ye = new n.WebGLState(Ge,We,ee)
  52093. , Xe = new n.WebGLProperties
  52094. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  52095. , qe = new n.WebGLPrograms(this,je)
  52096. , Ke = new n.WebGLLights;
  52097. this.info.programs = qe.programs;
  52098. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  52099. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  52100. r(),
  52101. this.context = Ge,
  52102. this.capabilities = je,
  52103. this.extensions = We,
  52104. this.properties = Xe,
  52105. this.state = Ye;
  52106. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  52107. this.shadowMap = $e;
  52108. var et = new n.SpritePlugin(this,ge)
  52109. , tt = new n.LensFlarePlugin(this,me);
  52110. this.getContext = function() {
  52111. return Ge
  52112. }
  52113. ,
  52114. this.getContextAttributes = function() {
  52115. return Ge.getContextAttributes()
  52116. }
  52117. ,
  52118. this.forceContextLoss = function() {
  52119. We.get("WEBGL_lose_context").loseContext()
  52120. }
  52121. ,
  52122. this.getMaxAnisotropy = function() {
  52123. var e;
  52124. return function() {
  52125. if (void 0 !== e)
  52126. return e;
  52127. var t = We.get("EXT_texture_filter_anisotropic");
  52128. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52129. }
  52130. }(),
  52131. this.getPrecision = function() {
  52132. return je.precision
  52133. }
  52134. ,
  52135. this.getPixelRatio = function() {
  52136. return Oe
  52137. }
  52138. ,
  52139. this.setPixelRatio = function(e) {
  52140. void 0 !== e && (Oe = e,
  52141. this.setSize(Ne.z, Ne.w, !1))
  52142. }
  52143. ,
  52144. this.getSize = function() {
  52145. return {
  52146. width: Re,
  52147. height: Pe
  52148. }
  52149. }
  52150. ,
  52151. this.setSize = function(e, t, i, devicePixelRatio) {
  52152. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52153. Re = e,
  52154. Pe = t,
  52155. te.width = e * Oe,
  52156. te.height = t * Oe,
  52157. i !== !1 && (te.style.width = e + "px",
  52158. te.style.height = t + "px"),
  52159. this.setViewport(0, 0, e, t)
  52160. }
  52161. ,
  52162. this.setViewport = function(e, t, i, n) {
  52163. Ye.viewport(Ne.set(e, t, i, n))
  52164. }
  52165. ,
  52166. this.setScissor = function(e, t, i, n) {
  52167. Ye.scissor(Le.set(e, t, i, n))
  52168. }
  52169. ,
  52170. this.setScissorTest = function(e) {
  52171. Ye.setScissorTest(De = e)
  52172. }
  52173. ,
  52174. this.getClearColor = function() {
  52175. return Se
  52176. }
  52177. ,
  52178. this.setClearColor = function(e, t) {
  52179. Se.set(e),
  52180. Me = void 0 !== t ? t : 1,
  52181. i(Se.r, Se.g, Se.b, Me)
  52182. }
  52183. ,
  52184. this.getClearAlpha = function() {
  52185. return Me
  52186. }
  52187. ,
  52188. this.setClearAlpha = function(e) {
  52189. Me = e,
  52190. i(Se.r, Se.g, Se.b, Me)
  52191. }
  52192. ,
  52193. this.clear = function(e, t, i) {
  52194. var n = 0;
  52195. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52196. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52197. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52198. Ge.clear(n)
  52199. }
  52200. ,
  52201. this.clearColor = function() {
  52202. this.clear(!0, !1, !1)
  52203. }
  52204. ,
  52205. this.clearDepth = function() {
  52206. this.clear(!1, !0, !1)
  52207. }
  52208. ,
  52209. this.clearStencil = function() {
  52210. this.clear(!1, !1, !0)
  52211. }
  52212. ,
  52213. this.clearTarget = function(e, t, i, n) {
  52214. this.setRenderTarget(e),
  52215. this.clear(t, i, n)
  52216. }
  52217. ,
  52218. this.resetGLState = o,
  52219. this.dispose = function() {
  52220. te.removeEventListener("webglcontextlost", a, !1)
  52221. }
  52222. ,
  52223. this.renderBufferImmediate = function(e, t, i) {
  52224. Ye.initAttributes();
  52225. var r = Xe.get(e);
  52226. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52227. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52228. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52229. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52230. var o = t.getAttributes();
  52231. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52232. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52233. Ye.enableAttribute(o.position),
  52234. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52235. e.hasNormals) {
  52236. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52237. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52238. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52239. var l = e.normalArray
  52240. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52241. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52242. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52243. l[a + 0] = c,
  52244. l[a + 1] = h,
  52245. l[a + 2] = u,
  52246. l[a + 3] = c,
  52247. l[a + 4] = h,
  52248. l[a + 5] = u,
  52249. l[a + 6] = c,
  52250. l[a + 7] = h,
  52251. l[a + 8] = u
  52252. }
  52253. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52254. Ye.enableAttribute(o.normal),
  52255. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52256. }
  52257. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52258. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52259. Ye.enableAttribute(o.uv),
  52260. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52261. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52262. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52263. Ye.enableAttribute(o.color),
  52264. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52265. Ye.disableUnusedAttributes(),
  52266. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52267. e.count = 0
  52268. }
  52269. ,
  52270. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52271. E(o);
  52272. var l = w(e, i, o, a)
  52273. , c = !1
  52274. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52275. h !== Ee && (Ee = h,
  52276. c = !0);
  52277. var u = a.morphTargetInfluences;
  52278. if (void 0 !== u) {
  52279. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52280. var v = u[p];
  52281. d.push([v, p])
  52282. }
  52283. d.sort(g),
  52284. d.length > 8 && (d.length = 8);
  52285. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52286. var v = d[p];
  52287. if (fe[p] = v[0],
  52288. 0 !== v[0]) {
  52289. var y = v[1];
  52290. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52291. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52292. } else
  52293. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52294. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52295. }
  52296. var C = l.getUniforms();
  52297. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52298. c = !0
  52299. }
  52300. var y = r.index
  52301. , I = r.attributes.position;
  52302. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52303. var b;
  52304. null !== y ? (b = Je,
  52305. b.setIndex(y)) : b = Qe,
  52306. c && (f(o, l, r),
  52307. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52308. var _ = 0
  52309. , T = 1 / 0;
  52310. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52311. var x = r.drawRange.start
  52312. , S = r.drawRange.count
  52313. , M = null !== s ? s.start : 0
  52314. , R = null !== s ? s.count : 1 / 0
  52315. , P = Math.max(_, x, M)
  52316. , O = Math.min(_ + T, x + S, M + R) - 1
  52317. , L = Math.max(0, O - P + 1);
  52318. if (a instanceof n.Mesh)
  52319. if (o.wireframe === !0)
  52320. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52321. b.setMode(Ge.LINES);
  52322. else
  52323. switch (a.drawMode) {
  52324. case n.TrianglesDrawMode:
  52325. b.setMode(Ge.TRIANGLES);
  52326. break;
  52327. case n.TriangleStripDrawMode:
  52328. b.setMode(Ge.TRIANGLE_STRIP);
  52329. break;
  52330. case n.TriangleFanDrawMode:
  52331. b.setMode(Ge.TRIANGLE_FAN)
  52332. }
  52333. else if (a instanceof n.Line) {
  52334. var D = o.linewidth;
  52335. void 0 === D && (D = 1),
  52336. Ye.setLineWidth(D * t()),
  52337. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52338. } else
  52339. a instanceof n.Points && b.setMode(Ge.POINTS);
  52340. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52341. }
  52342. ,
  52343. this.render = function(e, t, i, r) {
  52344. if (t instanceof n.Camera == !1)
  52345. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52346. var o = e.fog;
  52347. if (Ee = "",
  52348. Ie = -1,
  52349. be = null,
  52350. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52351. null === t.parent && t.updateMatrixWorld(),
  52352. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52353. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52354. Be.setFromMatrix(Fe),
  52355. ce.length = 0,
  52356. ue = -1,
  52357. pe = -1,
  52358. ge.length = 0,
  52359. me.length = 0,
  52360. y(e, t),
  52361. he.length = ue + 1,
  52362. de.length = pe + 1,
  52363. ve.sortObjects === !0 && (he.sort(m),
  52364. de.sort(v)),
  52365. U(ce, t),
  52366. $e.render(e, t),
  52367. He.calls = 0,
  52368. He.vertices = 0,
  52369. He.faces = 0,
  52370. He.points = 0,
  52371. void 0 === i && (i = null),
  52372. this.setRenderTarget(i),
  52373. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52374. e.overrideMaterial) {
  52375. var a = e.overrideMaterial;
  52376. C(he, t, o, a),
  52377. C(de, t, o, a)
  52378. } else
  52379. Ye.setBlending(n.NoBlending),
  52380. C(he, t, o),
  52381. C(de, t, o);
  52382. if (et.render(e, t),
  52383. tt.render(e, t, Te),
  52384. i) {
  52385. var s = i.texture;
  52386. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52387. }
  52388. Ye.setDepthTest(!0),
  52389. Ye.setDepthWrite(!0),
  52390. Ye.setColorWrite(!0)
  52391. }
  52392. ,
  52393. this.setFaceCulling = function(e, t) {
  52394. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52395. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52396. Ye.enable(Ge.CULL_FACE))
  52397. }
  52398. ,
  52399. this.setTexture = function(e, t) {
  52400. var i = Xe.get(e);
  52401. if (e.version > 0 && i.__version !== e.version) {
  52402. var n = e.image;
  52403. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52404. }
  52405. Ye.activeTexture(Ge.TEXTURE0 + t),
  52406. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52407. }
  52408. ,
  52409. this.getCurrentRenderTarget = function() {
  52410. return ye
  52411. }
  52412. ,
  52413. this.setRenderTarget = function(e) {
  52414. ye = e,
  52415. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52416. var t, i = e instanceof n.WebGLRenderTargetCube;
  52417. if (e) {
  52418. var r = Xe.get(e);
  52419. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52420. we.copy(e.scissor),
  52421. _e = e.scissorTest,
  52422. Te.copy(e.viewport)
  52423. } else
  52424. t = null,
  52425. we.copy(Le).multiplyScalar(Oe),
  52426. _e = De,
  52427. Te.copy(Ne).multiplyScalar(Oe);
  52428. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52429. Ce = t),
  52430. Ye.scissor(we),
  52431. Ye.setScissorTest(_e),
  52432. Ye.viewport(Te),
  52433. i) {
  52434. var o = Xe.get(e.texture);
  52435. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52436. }
  52437. }
  52438. ,
  52439. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52440. if (e instanceof n.WebGLRenderTarget == !1)
  52441. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52442. var s = Xe.get(e).__webglFramebuffer;
  52443. if (s) {
  52444. var l = !1;
  52445. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52446. l = !0);
  52447. try {
  52448. var c = e.texture;
  52449. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52450. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52451. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52452. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52453. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52454. } finally {
  52455. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52456. }
  52457. }
  52458. }
  52459. }
  52460. ,
  52461. n.WebGLRenderTarget = function(e, t, i) {
  52462. this.uuid = n.Math.generateUUID(),
  52463. this.width = e,
  52464. this.height = t,
  52465. this.scissor = new n.Vector4(0,0,e,t),
  52466. this.scissorTest = !1,
  52467. this.viewport = new n.Vector4(0,0,e,t),
  52468. i = i || {},
  52469. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52470. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52471. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52472. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52473. }
  52474. ,
  52475. n.WebGLRenderTarget.prototype = {
  52476. constructor: n.WebGLRenderTarget,
  52477. setSize: function(e, t) {
  52478. this.width === e && this.height === t || (this.width = e,
  52479. this.height = t,
  52480. this.dispose()),
  52481. this.viewport.set(0, 0, e, t),
  52482. this.scissor.set(0, 0, e, t)
  52483. },
  52484. clone: function() {
  52485. return (new this.constructor).copy(this)
  52486. },
  52487. copy: function(e) {
  52488. return this.width = e.width,
  52489. this.height = e.height,
  52490. this.viewport.copy(e.viewport),
  52491. this.texture = e.texture.clone(),
  52492. this.depthBuffer = e.depthBuffer,
  52493. this.stencilBuffer = e.stencilBuffer,
  52494. this
  52495. },
  52496. dispose: function() {
  52497. this.dispatchEvent({
  52498. type: "dispose"
  52499. })
  52500. }
  52501. },
  52502. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52503. n.WebGLRenderTargetCube = function(e, t, i) {
  52504. n.WebGLRenderTarget.call(this, e, t, i),
  52505. this.activeCubeFace = 0,
  52506. this.activeMipMapLevel = 0
  52507. }
  52508. ,
  52509. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52510. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52511. n.WebGLBufferRenderer = function(e, t, i) {
  52512. function r(e) {
  52513. s = e
  52514. }
  52515. function o(t, n) {
  52516. e.drawArrays(s, t, n),
  52517. i.calls++,
  52518. i.vertices += n,
  52519. s === e.TRIANGLES && (i.faces += n / 3)
  52520. }
  52521. function a(r) {
  52522. var o = t.get("ANGLE_instanced_arrays");
  52523. if (null === o)
  52524. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52525. var a = r.attributes.position
  52526. , l = 0;
  52527. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52528. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52529. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52530. i.calls++,
  52531. i.vertices += l * r.maxInstancedCount,
  52532. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52533. }
  52534. var s;
  52535. this.setMode = r,
  52536. this.render = o,
  52537. this.renderInstances = a
  52538. }
  52539. ,
  52540. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52541. function n(e) {
  52542. s = e
  52543. }
  52544. function r(i) {
  52545. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52546. c = 4) : (l = e.UNSIGNED_SHORT,
  52547. c = 2)
  52548. }
  52549. function o(t, n) {
  52550. e.drawElements(s, n, l, t * c),
  52551. i.calls++,
  52552. i.vertices += n,
  52553. s === e.TRIANGLES && (i.faces += n / 3)
  52554. }
  52555. function a(n, r, o) {
  52556. var a = t.get("ANGLE_instanced_arrays");
  52557. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52558. i.calls++,
  52559. i.vertices += o * n.maxInstancedCount,
  52560. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52561. }
  52562. var s, l, c;
  52563. this.setMode = n,
  52564. this.setIndex = r,
  52565. this.render = o,
  52566. this.renderInstances = a
  52567. }
  52568. ,
  52569. n.WebGLExtensions = function(e) {
  52570. var t = {};
  52571. this.get = function(i) {
  52572. if (void 0 !== t[i])
  52573. return t[i];
  52574. var n;
  52575. switch (i) {
  52576. case "EXT_texture_filter_anisotropic":
  52577. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52578. break;
  52579. case "WEBGL_compressed_texture_s3tc":
  52580. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52581. break;
  52582. case "WEBGL_compressed_texture_pvrtc":
  52583. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52584. break;
  52585. case "WEBGL_compressed_texture_etc1":
  52586. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52587. break;
  52588. default:
  52589. n = e.getExtension(i)
  52590. }
  52591. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52592. t[i] = n,
  52593. n
  52594. }
  52595. }
  52596. ,
  52597. n.WebGLCapabilities = function(e, t, i) {
  52598. function n(t) {
  52599. if ("highp" === t) {
  52600. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52601. return "highp";
  52602. t = "mediump"
  52603. }
  52604. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52605. }
  52606. this.getMaxPrecision = n,
  52607. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52608. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52609. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52610. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52611. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52612. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52613. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52614. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52615. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52616. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52617. this.vertexTextures = this.maxVertexTextures > 0,
  52618. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52619. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52620. var r = n(this.precision);
  52621. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52622. this.precision = r),
  52623. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52624. }
  52625. ,
  52626. n.WebGLGeometries = function(e, t, i) {
  52627. function r(e) {
  52628. var t = e.geometry;
  52629. if (void 0 !== h[t.id])
  52630. return h[t.id];
  52631. t.addEventListener("dispose", o);
  52632. var r;
  52633. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52634. r = t._bufferGeometry),
  52635. h[t.id] = r,
  52636. i.memory.geometries++,
  52637. r
  52638. }
  52639. function o(e) {
  52640. var n = e.target
  52641. , r = h[n.id];
  52642. null !== r.index && s(r.index),
  52643. l(r.attributes),
  52644. n.removeEventListener("dispose", o),
  52645. delete h[n.id];
  52646. var a = t.get(n);
  52647. a.wireframe && s(a.wireframe),
  52648. t.delete(n);
  52649. var c = t.get(r);
  52650. c.wireframe && s(c.wireframe),
  52651. t.delete(r),
  52652. i.memory.geometries--
  52653. }
  52654. function a(e) {
  52655. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52656. }
  52657. function s(t) {
  52658. var i = a(t);
  52659. void 0 !== i && (e.deleteBuffer(i),
  52660. c(t))
  52661. }
  52662. function l(e) {
  52663. for (var t in e)
  52664. s(e[t])
  52665. }
  52666. function c(e) {
  52667. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52668. }
  52669. var h = {};
  52670. this.get = r
  52671. }
  52672. ,
  52673. n.WebGLLights = function() {
  52674. var e = {};
  52675. this.get = function(t) {
  52676. if (void 0 !== e[t.id])
  52677. return e[t.id];
  52678. var i;
  52679. switch (t.type) {
  52680. case "DirectionalLight":
  52681. i = {
  52682. direction: new n.Vector3,
  52683. color: new n.Color,
  52684. shadow: !1,
  52685. shadowBias: 0,
  52686. shadowRadius: 1,
  52687. shadowMapSize: new n.Vector2
  52688. };
  52689. break;
  52690. case "SpotLight":
  52691. i = {
  52692. position: new n.Vector3,
  52693. direction: new n.Vector3,
  52694. color: new n.Color,
  52695. distance: 0,
  52696. coneCos: 0,
  52697. penumbraCos: 0,
  52698. decay: 0,
  52699. shadow: !1,
  52700. shadowBias: 0,
  52701. shadowRadius: 1,
  52702. shadowMapSize: new n.Vector2
  52703. };
  52704. break;
  52705. case "PointLight":
  52706. i = {
  52707. position: new n.Vector3,
  52708. color: new n.Color,
  52709. distance: 0,
  52710. decay: 0,
  52711. shadow: !1,
  52712. shadowBias: 0,
  52713. shadowRadius: 1,
  52714. shadowMapSize: new n.Vector2
  52715. };
  52716. break;
  52717. case "HemisphereLight":
  52718. i = {
  52719. direction: new n.Vector3,
  52720. skyColor: new n.Color,
  52721. groundColor: new n.Color
  52722. }
  52723. }
  52724. return e[t.id] = i,
  52725. i
  52726. }
  52727. }
  52728. ,
  52729. n.WebGLObjects = function(e, t, i) {
  52730. function r(t) {
  52731. var i = u.get(t);
  52732. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52733. var r = i.index
  52734. , a = i.attributes;
  52735. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52736. for (var s in a)
  52737. o(a[s], e.ARRAY_BUFFER);
  52738. var l = i.morphAttributes;
  52739. for (var s in l)
  52740. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52741. o(c[h], e.ARRAY_BUFFER);
  52742. return i
  52743. }
  52744. function o(e, i) {
  52745. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52746. , o = t.get(r);
  52747. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52748. }
  52749. function a(t, i, n) {
  52750. t.__webglBuffer = e.createBuffer(),
  52751. e.bindBuffer(n, t.__webglBuffer);
  52752. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52753. e.bufferData(n, i.array, r),
  52754. t.version = i.version
  52755. }
  52756. function s(t, i, n) {
  52757. e.bindBuffer(n, t.__webglBuffer),
  52758. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52759. i.updateRange.count = 0),
  52760. t.version = i.version
  52761. }
  52762. function l(e) {
  52763. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52764. }
  52765. function c(i) {
  52766. var r = t.get(i);
  52767. if (void 0 !== r.wireframe)
  52768. return r.wireframe;
  52769. var a = []
  52770. , s = i.index
  52771. , l = i.attributes
  52772. , c = l.position;
  52773. if (null !== s)
  52774. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52775. var g = d[p + 0]
  52776. , m = d[p + 1]
  52777. , v = d[p + 2];
  52778. h(u, g, m) && a.push(g, m),
  52779. h(u, m, v) && a.push(m, v),
  52780. h(u, v, g) && a.push(v, g)
  52781. }
  52782. else
  52783. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52784. var g = p + 0
  52785. , m = p + 1
  52786. , v = p + 2;
  52787. a.push(g, m, m, v, v, g)
  52788. }
  52789. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52790. , y = new n.BufferAttribute(new A(a),1);
  52791. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52792. r.wireframe = y,
  52793. y
  52794. }
  52795. function h(e, t, i) {
  52796. if (t > i) {
  52797. var n = t;
  52798. t = i,
  52799. i = n
  52800. }
  52801. var r = e[t];
  52802. return void 0 === r ? (e[t] = [i],
  52803. !0) : r.indexOf(i) === -1 && (r.push(i),
  52804. !0)
  52805. }
  52806. var u = new n.WebGLGeometries(e,t,i);
  52807. this.getAttributeBuffer = l,
  52808. this.getWireframeAttribute = c,
  52809. this.update = r
  52810. }
  52811. ,
  52812. n.WebGLProgram = function() {
  52813. function e(e) {
  52814. switch (e) {
  52815. case n.LinearEncoding:
  52816. return ["Linear", "( value )"];
  52817. case n.sRGBEncoding:
  52818. return ["sRGB", "( value )"];
  52819. case n.RGBEEncoding:
  52820. return ["RGBE", "( value )"];
  52821. case n.RGBM7Encoding:
  52822. return ["RGBM", "( value, 7.0 )"];
  52823. case n.RGBM16Encoding:
  52824. return ["RGBM", "( value, 16.0 )"];
  52825. case n.RGBDEncoding:
  52826. return ["RGBD", "( value, 256.0 )"];
  52827. case n.GammaEncoding:
  52828. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52829. default:
  52830. throw new Error("unsupported encoding: " + e)
  52831. }
  52832. }
  52833. function t(t, i) {
  52834. var n = e(i);
  52835. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52836. }
  52837. function i(t, i) {
  52838. var n = e(i);
  52839. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52840. }
  52841. function r(e, t) {
  52842. var i;
  52843. switch (t) {
  52844. case n.LinearToneMapping:
  52845. i = "Linear";
  52846. break;
  52847. case n.ReinhardToneMapping:
  52848. i = "Reinhard";
  52849. break;
  52850. case n.Uncharted2ToneMapping:
  52851. i = "Uncharted2";
  52852. break;
  52853. case n.CineonToneMapping:
  52854. i = "OptimizedCineon";
  52855. break;
  52856. default:
  52857. throw new Error("unsupported toneMapping: " + t)
  52858. }
  52859. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52860. }
  52861. function o(e, t, i) {
  52862. e = e || {};
  52863. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52864. return n.filter(c).join("\n")
  52865. }
  52866. function a(e) {
  52867. var t = [];
  52868. for (var i in e) {
  52869. var n = e[i];
  52870. n !== !1 && t.push("#define " + i + " " + n)
  52871. }
  52872. return t.join("\n")
  52873. }
  52874. function s(e, t, i) {
  52875. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52876. var a = e.getActiveUniform(t, o)
  52877. , s = a.name
  52878. , l = e.getUniformLocation(t, s)
  52879. , c = f.exec(s);
  52880. if (c) {
  52881. var h = c[1]
  52882. , u = c[2]
  52883. , d = n[h];
  52884. d || (d = n[h] = {}),
  52885. d[u] = l
  52886. } else if (c = g.exec(s)) {
  52887. var p = c[1]
  52888. , v = c[2]
  52889. , A = c[3]
  52890. , y = n[p];
  52891. y || (y = n[p] = []);
  52892. var C = y[v];
  52893. C || (C = y[v] = {}),
  52894. C[A] = l
  52895. } else if (c = m.exec(s)) {
  52896. var p = c[1];
  52897. n[p] = l
  52898. } else
  52899. n[s] = l
  52900. }
  52901. return n
  52902. }
  52903. function l(e, t, i) {
  52904. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52905. var a = e.getActiveAttrib(t, o)
  52906. , s = a.name;
  52907. n[s] = e.getAttribLocation(t, s)
  52908. }
  52909. return n
  52910. }
  52911. function c(e) {
  52912. return "" !== e
  52913. }
  52914. function h(e, t) {
  52915. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52916. }
  52917. function u(e) {
  52918. function t(e, t) {
  52919. var i = n.ShaderChunk[t];
  52920. if (void 0 === i)
  52921. throw new Error("Can not resolve #include <" + t + ">");
  52922. return u(i)
  52923. }
  52924. var i = /#include +<([\w\d.]+)>/g;
  52925. return e.replace(i, t)
  52926. }
  52927. function d(e) {
  52928. function t(e, t, i, n) {
  52929. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52930. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52931. return r
  52932. }
  52933. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52934. return e.replace(i, t)
  52935. }
  52936. var p = 0
  52937. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52938. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52939. , m = /^([\w\d_]+)\[0\]$/;
  52940. return function(e, f, g, m) {
  52941. var v = e.context
  52942. , A = g.extensions
  52943. , y = g.defines
  52944. , C = g.__webglShader.vertexShader
  52945. , I = g.__webglShader.fragmentShader
  52946. , E = "SHADOWMAP_TYPE_BASIC";
  52947. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52948. var b = "ENVMAP_TYPE_CUBE"
  52949. , w = "ENVMAP_MODE_REFLECTION"
  52950. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52951. if (m.envMap) {
  52952. switch (g.envMap.mapping) {
  52953. case n.CubeReflectionMapping:
  52954. case n.CubeRefractionMapping:
  52955. b = "ENVMAP_TYPE_CUBE";
  52956. break;
  52957. case n.CubeUVReflectionMapping:
  52958. case n.CubeUVRefractionMapping:
  52959. b = "ENVMAP_TYPE_CUBE_UV";
  52960. break;
  52961. case n.EquirectangularReflectionMapping:
  52962. case n.EquirectangularRefractionMapping:
  52963. b = "ENVMAP_TYPE_EQUIREC";
  52964. break;
  52965. case n.SphericalReflectionMapping:
  52966. b = "ENVMAP_TYPE_SPHERE"
  52967. }
  52968. switch (g.envMap.mapping) {
  52969. case n.CubeRefractionMapping:
  52970. case n.EquirectangularRefractionMapping:
  52971. w = "ENVMAP_MODE_REFRACTION"
  52972. }
  52973. switch (g.combine) {
  52974. case n.MultiplyOperation:
  52975. _ = "ENVMAP_BLENDING_MULTIPLY";
  52976. break;
  52977. case n.MixOperation:
  52978. _ = "ENVMAP_BLENDING_MIX";
  52979. break;
  52980. case n.AddOperation:
  52981. _ = "ENVMAP_BLENDING_ADD"
  52982. }
  52983. }
  52984. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52985. g instanceof n.RawShaderMaterial ? (T = "",
  52986. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52987. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52988. C = u(C, m),
  52989. C = h(C, m),
  52990. I = u(I, m),
  52991. I = h(I, m),
  52992. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52993. I = d(I));
  52994. var O = T + C
  52995. , L = x + I
  52996. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52997. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52998. v.attachShader(P, D),
  52999. v.attachShader(P, N),
  53000. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  53001. v.linkProgram(P);
  53002. var B = v.getProgramInfoLog(P)
  53003. , F = v.getShaderInfoLog(D)
  53004. , V = v.getShaderInfoLog(N)
  53005. , U = !0
  53006. , k = !0;
  53007. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  53008. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  53009. k && (this.diagnostics = {
  53010. runnable: U,
  53011. material: g,
  53012. programLog: B,
  53013. vertexShader: {
  53014. log: F,
  53015. prefix: T
  53016. },
  53017. fragmentShader: {
  53018. log: V,
  53019. prefix: x
  53020. }
  53021. }),
  53022. v.deleteShader(D),
  53023. v.deleteShader(N);
  53024. var H;
  53025. this.getUniforms = function() {
  53026. return void 0 === H && (H = s(v, P)),
  53027. H
  53028. }
  53029. ;
  53030. var G;
  53031. return this.getAttributes = function() {
  53032. return void 0 === G && (G = l(v, P)),
  53033. G
  53034. }
  53035. ,
  53036. this.destroy = function() {
  53037. v.deleteProgram(P),
  53038. this.program = void 0
  53039. }
  53040. ,
  53041. Object.defineProperties(this, {
  53042. uniforms: {
  53043. get: function() {
  53044. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  53045. this.getUniforms()
  53046. }
  53047. },
  53048. attributes: {
  53049. get: function() {
  53050. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  53051. this.getAttributes()
  53052. }
  53053. }
  53054. }),
  53055. this.id = p++,
  53056. this.code = f,
  53057. this.usedTimes = 1,
  53058. this.program = P,
  53059. this.vertexShader = D,
  53060. this.fragmentShader = N,
  53061. this
  53062. }
  53063. }(),
  53064. n.WebGLPrograms = function(e, t) {
  53065. function i(e) {
  53066. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  53067. return 1024;
  53068. var i = t.maxVertexUniforms
  53069. , r = Math.floor((i - 20) / 4)
  53070. , o = r;
  53071. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53072. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53073. o
  53074. }
  53075. function r(e, t) {
  53076. var i;
  53077. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53078. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53079. i
  53080. }
  53081. var o = []
  53082. , a = {
  53083. MeshDepthMaterial: "depth",
  53084. MeshNormalMaterial: "normal",
  53085. MeshBasicMaterial: "basic",
  53086. MeshLambertMaterial: "lambert",
  53087. MeshPhongMaterial: "phong",
  53088. MeshStandardMaterial: "standard",
  53089. LineBasicMaterial: "basic",
  53090. LineDashedMaterial: "dashed",
  53091. PointsMaterial: "points"
  53092. }
  53093. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53094. this.getParameters = function(o, s, l, c) {
  53095. var h = a[o.type]
  53096. , u = i(c)
  53097. , d = e.getPrecision();
  53098. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53099. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53100. var p = {
  53101. shaderID: h,
  53102. precision: d,
  53103. supportsVertexTextures: t.vertexTextures,
  53104. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53105. map: !!o.map,
  53106. mapEncoding: r(o.map, e.gammaInput),
  53107. envMap: !!o.envMap,
  53108. envMapMode: o.envMap && o.envMap.mapping,
  53109. envMapEncoding: r(o.envMap, e.gammaInput),
  53110. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53111. lightMap: !!o.lightMap,
  53112. aoMap: !!o.aoMap,
  53113. emissiveMap: !!o.emissiveMap,
  53114. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53115. bumpMap: !!o.bumpMap,
  53116. normalMap: !!o.normalMap,
  53117. displacementMap: !!o.displacementMap,
  53118. roughnessMap: !!o.roughnessMap,
  53119. metalnessMap: !!o.metalnessMap,
  53120. specularMap: !!o.specularMap,
  53121. alphaMap: !!o.alphaMap,
  53122. combine: o.combine,
  53123. vertexColors: o.vertexColors,
  53124. fog: l,
  53125. useFog: o.fog,
  53126. fogExp: l instanceof n.FogExp2,
  53127. flatShading: o.shading === n.FlatShading,
  53128. sizeAttenuation: o.sizeAttenuation,
  53129. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53130. skinning: o.skinning,
  53131. maxBones: u,
  53132. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53133. morphTargets: o.morphTargets,
  53134. morphNormals: o.morphNormals,
  53135. maxMorphTargets: e.maxMorphTargets,
  53136. maxMorphNormals: e.maxMorphNormals,
  53137. numDirLights: s.directional.length,
  53138. numPointLights: s.point.length,
  53139. numSpotLights: s.spot.length,
  53140. numHemiLights: s.hemi.length,
  53141. pointLightShadows: s.shadowsPointLight,
  53142. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53143. shadowMapType: e.shadowMap.type,
  53144. toneMapping: e.toneMapping,
  53145. physicallyCorrectLights: e.physicallyCorrectLights,
  53146. premultipliedAlpha: o.premultipliedAlpha,
  53147. alphaTest: o.alphaTest,
  53148. doubleSided: o.side === n.DoubleSide,
  53149. flipSided: o.side === n.BackSide
  53150. };
  53151. return p
  53152. }
  53153. ,
  53154. this.getProgramCode = function(e, t) {
  53155. var i = [];
  53156. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53157. i.push(e.vertexShader)),
  53158. void 0 !== e.defines)
  53159. for (var n in e.defines)
  53160. i.push(n),
  53161. i.push(e.defines[n]);
  53162. for (var r = 0; r < s.length; r++) {
  53163. var o = s[r];
  53164. i.push(o),
  53165. i.push(t[o])
  53166. }
  53167. return i.join()
  53168. }
  53169. ,
  53170. this.acquireProgram = function(t, i, r) {
  53171. for (var a, s = 0, l = o.length; s < l; s++) {
  53172. var c = o[s];
  53173. if (c.code === r) {
  53174. a = c,
  53175. ++a.usedTimes;
  53176. break
  53177. }
  53178. }
  53179. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53180. o.push(a)),
  53181. a
  53182. }
  53183. ,
  53184. this.releaseProgram = function(e) {
  53185. if (0 === --e.usedTimes) {
  53186. var t = o.indexOf(e);
  53187. o[t] = o[o.length - 1],
  53188. o.pop(),
  53189. e.destroy()
  53190. }
  53191. }
  53192. ,
  53193. this.programs = o
  53194. }
  53195. ,
  53196. n.WebGLProperties = function() {
  53197. var e = {};
  53198. this.get = function(t) {
  53199. var i = t.uuid
  53200. , n = e[i];
  53201. return void 0 === n && (n = {},
  53202. e[i] = n),
  53203. n
  53204. }
  53205. ,
  53206. this.delete = function(t) {
  53207. delete e[t.uuid]
  53208. }
  53209. ,
  53210. this.clear = function() {
  53211. e = {}
  53212. }
  53213. }
  53214. ,
  53215. n.WebGLShader = function() {
  53216. function e(e) {
  53217. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53218. t[i] = i + 1 + ": " + t[i];
  53219. return t.join("\n")
  53220. }
  53221. return function(t, i, n) {
  53222. var r = t.createShader(i);
  53223. return t.shaderSource(r, n),
  53224. t.compileShader(r),
  53225. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53226. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53227. r
  53228. }
  53229. }(),
  53230. n.WebGLShadowMap = function(e, t, i) {
  53231. function r(e, t, i, r) {
  53232. var o = e.geometry
  53233. , a = null
  53234. , s = v
  53235. , l = e.customDepthMaterial;
  53236. if (i && (s = A,
  53237. l = e.customDistanceMaterial),
  53238. l)
  53239. a = l;
  53240. else {
  53241. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53242. , h = e instanceof n.SkinnedMesh && t.skinning
  53243. , u = 0;
  53244. c && (u |= f),
  53245. h && (u |= g),
  53246. a = s[u]
  53247. }
  53248. return a.visible = t.visible,
  53249. a.wireframe = t.wireframe,
  53250. a.wireframeLinewidth = t.wireframeLinewidth,
  53251. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53252. a
  53253. }
  53254. function o(e, t, i) {
  53255. if (e.visible !== !1) {
  53256. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53257. var r = e.material;
  53258. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53259. p.push(e))
  53260. }
  53261. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53262. o(a[s], t, i)
  53263. }
  53264. }
  53265. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53266. var x = 0 !== (T & f)
  53267. , S = 0 !== (T & g)
  53268. , M = new n.ShaderMaterial({
  53269. uniforms: b,
  53270. vertexShader: E.vertexShader,
  53271. fragmentShader: E.fragmentShader,
  53272. morphTargets: x,
  53273. skinning: S
  53274. });
  53275. v[T] = M;
  53276. var R = new n.ShaderMaterial({
  53277. defines: {
  53278. USE_SHADOWMAP: ""
  53279. },
  53280. uniforms: _,
  53281. vertexShader: w.vertexShader,
  53282. fragmentShader: w.fragmentShader,
  53283. morphTargets: x,
  53284. skinning: S
  53285. });
  53286. A[T] = R
  53287. }
  53288. var P = this;
  53289. this.enabled = !1,
  53290. this.autoUpdate = !0,
  53291. this.needsUpdate = !1,
  53292. this.type = n.PCFShadowMap,
  53293. this.cullFace = n.CullFaceFront,
  53294. this.render = function(f, g) {
  53295. var m, v, A = t.shadows;
  53296. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53297. s.clearColor(1, 1, 1, 1),
  53298. s.disable(a.BLEND),
  53299. s.enable(a.CULL_FACE),
  53300. a.frontFace(a.CCW),
  53301. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53302. s.setDepthTest(!0),
  53303. s.setScissorTest(!1);
  53304. for (var E = 0, b = A.length; E < b; E++) {
  53305. var w = A[E]
  53306. , _ = w.shadow
  53307. , T = _.camera;
  53308. if (h.copy(_.mapSize),
  53309. w instanceof n.PointLight) {
  53310. m = 6,
  53311. v = !0;
  53312. var x = h.x
  53313. , S = h.y;
  53314. I[0].set(2 * x, S, x, S),
  53315. I[1].set(0, S, x, S),
  53316. I[2].set(3 * x, S, x, S),
  53317. I[3].set(x, S, x, S),
  53318. I[4].set(3 * x, 0, x, S),
  53319. I[5].set(x, 0, x, S),
  53320. h.x *= 4,
  53321. h.y *= 2
  53322. } else
  53323. m = 1,
  53324. v = !1;
  53325. if (null === _.map) {
  53326. var M = {
  53327. minFilter: n.NearestFilter,
  53328. magFilter: n.NearestFilter,
  53329. format: n.RGBAFormat
  53330. };
  53331. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53332. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53333. T.updateProjectionMatrix()
  53334. }
  53335. var R = _.map
  53336. , O = _.matrix;
  53337. d.setFromMatrixPosition(w.matrixWorld),
  53338. T.position.copy(d),
  53339. e.setRenderTarget(R),
  53340. e.clear();
  53341. for (var L = 0; L < m; L++) {
  53342. if (v) {
  53343. u.copy(T.position),
  53344. u.add(y[L]),
  53345. T.up.copy(C[L]),
  53346. T.lookAt(u);
  53347. var D = I[L];
  53348. s.viewport(D)
  53349. } else
  53350. u.setFromMatrixPosition(w.target.matrixWorld),
  53351. T.lookAt(u);
  53352. T.updateMatrixWorld(),
  53353. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53354. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53355. O.multiply(T.projectionMatrix),
  53356. O.multiply(T.matrixWorldInverse),
  53357. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53358. l.setFromMatrix(c),
  53359. p.length = 0,
  53360. o(f, g, T);
  53361. for (var N = 0, B = p.length; N < B; N++) {
  53362. var F = p[N]
  53363. , V = i.update(F)
  53364. , U = F.material;
  53365. if (U instanceof n.MultiMaterial)
  53366. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53367. var W = k[G]
  53368. , j = H[W.materialIndex];
  53369. if (j.visible === !0) {
  53370. var Y = r(F, j, v, d);
  53371. e.renderBufferDirect(T, null, V, Y, F, W)
  53372. }
  53373. }
  53374. else {
  53375. var Y = r(F, U, v, d);
  53376. e.renderBufferDirect(T, null, V, Y, F, null)
  53377. }
  53378. }
  53379. }
  53380. }
  53381. var X = e.getClearColor()
  53382. , Z = e.getClearAlpha();
  53383. e.setClearColor(X, Z),
  53384. s.enable(a.BLEND),
  53385. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53386. P.needsUpdate = !1
  53387. }
  53388. }
  53389. }
  53390. ,
  53391. n.WebGLState = function(e, t, i) {
  53392. var r = this
  53393. , o = new n.Vector4
  53394. , a = new Uint8Array(16)
  53395. , s = new Uint8Array(16)
  53396. , l = new Uint8Array(16)
  53397. , c = {}
  53398. , h = null
  53399. , u = null
  53400. , d = null
  53401. , p = null
  53402. , f = null
  53403. , g = null
  53404. , m = null
  53405. , v = null
  53406. , A = !1
  53407. , y = null
  53408. , C = null
  53409. , I = null
  53410. , E = null
  53411. , b = null
  53412. , w = null
  53413. , _ = null
  53414. , T = null
  53415. , x = null
  53416. , S = null
  53417. , M = null
  53418. , R = null
  53419. , P = null
  53420. , O = null
  53421. , L = null
  53422. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53423. , N = void 0
  53424. , B = {}
  53425. , F = new n.Vector4
  53426. , V = null
  53427. , U = null
  53428. , k = new n.Vector4
  53429. , H = new n.Vector4
  53430. , G = e.createTexture();
  53431. e.bindTexture(e.TEXTURE_2D, G),
  53432. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53433. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53434. this.init = function() {
  53435. this.clearColor(0, 0, 0, 1),
  53436. this.clearDepth(1),
  53437. this.clearStencil(0),
  53438. this.enable(e.DEPTH_TEST),
  53439. e.depthFunc(e.LEQUAL),
  53440. e.frontFace(e.CCW),
  53441. e.cullFace(e.BACK),
  53442. this.enable(e.CULL_FACE),
  53443. this.enable(e.BLEND),
  53444. e.blendEquation(e.FUNC_ADD),
  53445. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53446. }
  53447. ,
  53448. this.initAttributes = function() {
  53449. for (var e = 0, t = a.length; e < t; e++)
  53450. a[e] = 0
  53451. }
  53452. ,
  53453. this.enableAttribute = function(i) {
  53454. if (a[i] = 1,
  53455. 0 === s[i] && (e.enableVertexAttribArray(i),
  53456. s[i] = 1),
  53457. 0 !== l[i]) {
  53458. var n = t.get("ANGLE_instanced_arrays");
  53459. n.vertexAttribDivisorANGLE(i, 0),
  53460. l[i] = 0
  53461. }
  53462. }
  53463. ,
  53464. this.enableAttributeAndDivisor = function(t, i, n) {
  53465. a[t] = 1,
  53466. 0 === s[t] && (e.enableVertexAttribArray(t),
  53467. s[t] = 1),
  53468. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53469. l[t] = i)
  53470. }
  53471. ,
  53472. this.disableUnusedAttributes = function() {
  53473. for (var t = 0, i = s.length; t < i; t++)
  53474. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53475. s[t] = 0)
  53476. }
  53477. ,
  53478. this.enable = function(t) {
  53479. c[t] !== !0 && (e.enable(t),
  53480. c[t] = !0)
  53481. }
  53482. ,
  53483. this.disable = function(t) {
  53484. c[t] !== !1 && (e.disable(t),
  53485. c[t] = !1)
  53486. }
  53487. ,
  53488. this.getCompressedTextureFormats = function() {
  53489. if (null === h && (h = [],
  53490. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53491. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53492. h.push(i[n]);
  53493. return h
  53494. }
  53495. ,
  53496. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53497. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53498. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53499. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53500. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53501. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53502. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53503. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53504. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53505. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53506. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53507. u = t,
  53508. A = h),
  53509. t === n.CustomBlending ? (s = s || r,
  53510. l = l || o,
  53511. c = c || a,
  53512. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53513. d = r,
  53514. g = s),
  53515. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53516. p = o,
  53517. f = a,
  53518. m = l,
  53519. v = c)) : (d = null,
  53520. p = null,
  53521. f = null,
  53522. g = null,
  53523. m = null,
  53524. v = null)
  53525. }
  53526. ,
  53527. this.setDepthFunc = function(t) {
  53528. if (y !== t) {
  53529. if (t)
  53530. switch (t) {
  53531. case n.NeverDepth:
  53532. e.depthFunc(e.NEVER);
  53533. break;
  53534. case n.AlwaysDepth:
  53535. e.depthFunc(e.ALWAYS);
  53536. break;
  53537. case n.LessDepth:
  53538. e.depthFunc(e.LESS);
  53539. break;
  53540. case n.LessEqualDepth:
  53541. e.depthFunc(e.LEQUAL);
  53542. break;
  53543. case n.EqualDepth:
  53544. e.depthFunc(e.EQUAL);
  53545. break;
  53546. case n.GreaterEqualDepth:
  53547. e.depthFunc(e.GEQUAL);
  53548. break;
  53549. case n.GreaterDepth:
  53550. e.depthFunc(e.GREATER);
  53551. break;
  53552. case n.NotEqualDepth:
  53553. e.depthFunc(e.NOTEQUAL);
  53554. break;
  53555. default:
  53556. e.depthFunc(e.LEQUAL)
  53557. }
  53558. else
  53559. e.depthFunc(e.LEQUAL);
  53560. y = t
  53561. }
  53562. }
  53563. ,
  53564. this.setDepthTest = function(t) {
  53565. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53566. }
  53567. ,
  53568. this.setDepthWrite = function(t) {
  53569. C !== t && (e.depthMask(t),
  53570. C = t)
  53571. }
  53572. ,
  53573. this.setColorWrite = function(t) {
  53574. I !== t && (e.colorMask(t, t, t, t),
  53575. I = t)
  53576. }
  53577. ,
  53578. this.setStencilFunc = function(t, i, n) {
  53579. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53580. b = t,
  53581. w = i,
  53582. _ = n)
  53583. }
  53584. ,
  53585. this.setStencilOp = function(t, i, n) {
  53586. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53587. T = t,
  53588. x = i,
  53589. S = n)
  53590. }
  53591. ,
  53592. this.setStencilTest = function(t) {
  53593. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53594. }
  53595. ,
  53596. this.setStencilWrite = function(t) {
  53597. E !== t && (e.stencilMask(t),
  53598. E = t)
  53599. }
  53600. ,
  53601. this.setFlipSided = function(t) {
  53602. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53603. M = t)
  53604. }
  53605. ,
  53606. this.setLineWidth = function(t) {
  53607. t !== R && (e.lineWidth(t),
  53608. R = t)
  53609. }
  53610. ,
  53611. this.setPolygonOffset = function(t, i, n) {
  53612. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53613. !t || P === i && O === n || (e.polygonOffset(i, n),
  53614. P = i,
  53615. O = n)
  53616. }
  53617. ,
  53618. this.getScissorTest = function() {
  53619. return L
  53620. }
  53621. ,
  53622. this.setScissorTest = function(t) {
  53623. L = t,
  53624. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53625. }
  53626. ,
  53627. this.activeTexture = function(t) {
  53628. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53629. N !== t && (e.activeTexture(t),
  53630. N = t)
  53631. }
  53632. ,
  53633. this.bindTexture = function(t, i) {
  53634. void 0 === N && r.activeTexture();
  53635. var n = B[N];
  53636. void 0 === n && (n = {
  53637. type: void 0,
  53638. texture: void 0
  53639. },
  53640. B[N] = n),
  53641. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53642. n.type = t,
  53643. n.texture = i)
  53644. }
  53645. ,
  53646. this.compressedTexImage2D = function() {
  53647. try {
  53648. e.compressedTexImage2D.apply(e, arguments)
  53649. } catch (e) {
  53650. console.error(e)
  53651. }
  53652. }
  53653. ,
  53654. this.texImage2D = function() {
  53655. try {
  53656. e.texImage2D.apply(e, arguments)
  53657. } catch (e) {
  53658. console.error(e)
  53659. }
  53660. }
  53661. ,
  53662. this.clearColor = function(t, i, n, r) {
  53663. o.set(t, i, n, r),
  53664. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53665. F.copy(o))
  53666. }
  53667. ,
  53668. this.clearDepth = function(t) {
  53669. V !== t && (e.clearDepth(t),
  53670. V = t)
  53671. }
  53672. ,
  53673. this.clearStencil = function(t) {
  53674. U !== t && (e.clearStencil(t),
  53675. U = t)
  53676. }
  53677. ,
  53678. this.scissor = function(t) {
  53679. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53680. k.copy(t))
  53681. }
  53682. ,
  53683. this.viewport = function(t) {
  53684. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53685. H.copy(t))
  53686. }
  53687. ,
  53688. this.reset = function() {
  53689. for (var t = 0; t < s.length; t++)
  53690. 1 === s[t] && (e.disableVertexAttribArray(t),
  53691. s[t] = 0);
  53692. c = {},
  53693. h = null,
  53694. N = void 0,
  53695. B = {},
  53696. u = null,
  53697. I = null,
  53698. C = null,
  53699. E = null,
  53700. M = null
  53701. }
  53702. }
  53703. ,
  53704. n.LensFlarePlugin = function(e, t) {
  53705. function i() {
  53706. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53707. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53708. o = p.createBuffer(),
  53709. a = p.createBuffer(),
  53710. p.bindBuffer(p.ARRAY_BUFFER, o),
  53711. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53712. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53713. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53714. u = p.createTexture(),
  53715. d = p.createTexture(),
  53716. f.bindTexture(p.TEXTURE_2D, u),
  53717. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53718. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53719. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53720. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53721. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53722. f.bindTexture(p.TEXTURE_2D, d),
  53723. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53724. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53725. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53726. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53727. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53728. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53729. var i;
  53730. i = h ? {
  53731. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53732. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53733. } : {
  53734. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53735. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53736. },
  53737. s = r(i),
  53738. l = {
  53739. vertex: p.getAttribLocation(s, "position"),
  53740. uv: p.getAttribLocation(s, "uv")
  53741. },
  53742. c = {
  53743. renderType: p.getUniformLocation(s, "renderType"),
  53744. map: p.getUniformLocation(s, "map"),
  53745. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53746. opacity: p.getUniformLocation(s, "opacity"),
  53747. color: p.getUniformLocation(s, "color"),
  53748. scale: p.getUniformLocation(s, "scale"),
  53749. rotation: p.getUniformLocation(s, "rotation"),
  53750. screenPosition: p.getUniformLocation(s, "screenPosition")
  53751. }
  53752. }
  53753. function r(t) {
  53754. var i = p.createProgram()
  53755. , n = p.createShader(p.FRAGMENT_SHADER)
  53756. , r = p.createShader(p.VERTEX_SHADER)
  53757. , o = "precision " + e.getPrecision() + " float;\n";
  53758. return p.shaderSource(n, o + t.fragmentShader),
  53759. p.shaderSource(r, o + t.vertexShader),
  53760. p.compileShader(n),
  53761. p.compileShader(r),
  53762. p.attachShader(i, n),
  53763. p.attachShader(i, r),
  53764. p.linkProgram(i),
  53765. i
  53766. }
  53767. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53768. this.render = function(r, g, m) {
  53769. if (0 !== t.length) {
  53770. var v = new n.Vector3
  53771. , A = m.w / m.z
  53772. , y = .5 * m.z
  53773. , C = .5 * m.w
  53774. , I = 16 / m.w
  53775. , E = new n.Vector2(I * A,I)
  53776. , b = new n.Vector3(1,1,0)
  53777. , w = new n.Vector2(1,1);
  53778. void 0 === s && i(),
  53779. p.useProgram(s),
  53780. f.initAttributes(),
  53781. f.enableAttribute(l.vertex),
  53782. f.enableAttribute(l.uv),
  53783. f.disableUnusedAttributes(),
  53784. p.uniform1i(c.occlusionMap, 0),
  53785. p.uniform1i(c.map, 1),
  53786. p.bindBuffer(p.ARRAY_BUFFER, o),
  53787. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53788. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53789. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53790. f.disable(p.CULL_FACE),
  53791. f.setDepthWrite(!1);
  53792. for (var _ = 0, T = t.length; _ < T; _++) {
  53793. I = 16 / m.w,
  53794. E.set(I * A, I);
  53795. var x = t[_];
  53796. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53797. v.applyMatrix4(g.matrixWorldInverse),
  53798. v.applyProjection(g.projectionMatrix),
  53799. b.copy(v),
  53800. w.x = b.x * y + y,
  53801. w.y = b.y * C + C,
  53802. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53803. f.activeTexture(p.TEXTURE0),
  53804. f.bindTexture(p.TEXTURE_2D, null),
  53805. f.activeTexture(p.TEXTURE1),
  53806. f.bindTexture(p.TEXTURE_2D, u),
  53807. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53808. p.uniform1i(c.renderType, 0),
  53809. p.uniform2f(c.scale, E.x, E.y),
  53810. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53811. f.disable(p.BLEND),
  53812. f.enable(p.DEPTH_TEST),
  53813. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53814. f.activeTexture(p.TEXTURE0),
  53815. f.bindTexture(p.TEXTURE_2D, d),
  53816. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53817. p.uniform1i(c.renderType, 1),
  53818. f.disable(p.DEPTH_TEST),
  53819. f.activeTexture(p.TEXTURE1),
  53820. f.bindTexture(p.TEXTURE_2D, u),
  53821. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53822. x.positionScreen.copy(b),
  53823. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53824. p.uniform1i(c.renderType, 2),
  53825. f.enable(p.BLEND);
  53826. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53827. var R = x.lensFlares[S];
  53828. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53829. b.y = R.y,
  53830. b.z = R.z,
  53831. I = R.size * R.scale / m.w,
  53832. E.x = I * A,
  53833. E.y = I,
  53834. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53835. p.uniform2f(c.scale, E.x, E.y),
  53836. p.uniform1f(c.rotation, R.rotation),
  53837. p.uniform1f(c.opacity, R.opacity),
  53838. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53839. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53840. e.setTexture(R.texture, 1),
  53841. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53842. }
  53843. }
  53844. }
  53845. f.enable(p.CULL_FACE),
  53846. f.enable(p.DEPTH_TEST),
  53847. f.setDepthWrite(!0),
  53848. e.resetGLState()
  53849. }
  53850. }
  53851. }
  53852. ,
  53853. n.SpritePlugin = function(e, t) {
  53854. function i() {
  53855. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53856. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53857. a = d.createBuffer(),
  53858. s = d.createBuffer(),
  53859. d.bindBuffer(d.ARRAY_BUFFER, a),
  53860. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53861. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53862. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53863. l = r(),
  53864. c = {
  53865. position: d.getAttribLocation(l, "position"),
  53866. uv: d.getAttribLocation(l, "uv")
  53867. },
  53868. h = {
  53869. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53870. uvScale: d.getUniformLocation(l, "uvScale"),
  53871. rotation: d.getUniformLocation(l, "rotation"),
  53872. scale: d.getUniformLocation(l, "scale"),
  53873. color: d.getUniformLocation(l, "color"),
  53874. map: d.getUniformLocation(l, "map"),
  53875. opacity: d.getUniformLocation(l, "opacity"),
  53876. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53877. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53878. fogType: d.getUniformLocation(l, "fogType"),
  53879. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53880. fogNear: d.getUniformLocation(l, "fogNear"),
  53881. fogFar: d.getUniformLocation(l, "fogFar"),
  53882. fogColor: d.getUniformLocation(l, "fogColor"),
  53883. alphaTest: d.getUniformLocation(l, "alphaTest")
  53884. };
  53885. var i = document.createElement("canvas");
  53886. i.width = 8,
  53887. i.height = 8;
  53888. var o = i.getContext("2d");
  53889. o.fillStyle = "white",
  53890. o.fillRect(0, 0, 8, 8),
  53891. u = new n.Texture(i),
  53892. u.needsUpdate = !0
  53893. }
  53894. function r() {
  53895. var t = d.createProgram()
  53896. , i = d.createShader(d.VERTEX_SHADER)
  53897. , n = d.createShader(d.FRAGMENT_SHADER);
  53898. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53899. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53900. d.compileShader(i),
  53901. d.compileShader(n),
  53902. d.attachShader(t, i),
  53903. d.attachShader(t, n),
  53904. d.linkProgram(t),
  53905. t
  53906. }
  53907. function o(e, t) {
  53908. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53909. }
  53910. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53911. this.render = function(r, v) {
  53912. if (0 !== t.length) {
  53913. void 0 === l && i(),
  53914. d.useProgram(l),
  53915. p.initAttributes(),
  53916. p.enableAttribute(c.position),
  53917. p.enableAttribute(c.uv),
  53918. p.disableUnusedAttributes(),
  53919. p.disable(d.CULL_FACE),
  53920. p.enable(d.BLEND),
  53921. d.bindBuffer(d.ARRAY_BUFFER, a),
  53922. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53923. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53924. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53925. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53926. p.activeTexture(d.TEXTURE0),
  53927. d.uniform1i(h.map, 0);
  53928. var A = 0
  53929. , y = 0
  53930. , C = r.fog;
  53931. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53932. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53933. d.uniform1f(h.fogFar, C.far),
  53934. d.uniform1i(h.fogType, 1),
  53935. A = 1,
  53936. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53937. d.uniform1i(h.fogType, 2),
  53938. A = 2,
  53939. y = 2)) : (d.uniform1i(h.fogType, 0),
  53940. A = 0,
  53941. y = 0);
  53942. for (var I = 0, E = t.length; I < E; I++) {
  53943. var b = t[I];
  53944. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53945. b.z = -b.modelViewMatrix.elements[14]
  53946. }
  53947. t.sort(o);
  53948. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53949. var b = t[I]
  53950. , _ = b.material;
  53951. d.uniform1f(h.alphaTest, _.alphaTest),
  53952. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53953. b.matrixWorld.decompose(f, g, m),
  53954. w[0] = m.x,
  53955. w[1] = m.y;
  53956. var T = 0;
  53957. r.fog && _.fog && (T = y),
  53958. A !== T && (d.uniform1i(h.fogType, T),
  53959. A = T),
  53960. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53961. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53962. d.uniform2f(h.uvScale, 1, 1)),
  53963. d.uniform1f(h.opacity, _.opacity),
  53964. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53965. d.uniform1f(h.rotation, _.rotation),
  53966. d.uniform2fv(h.scale, w),
  53967. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53968. p.setDepthTest(_.depthTest),
  53969. p.setDepthWrite(_.depthWrite),
  53970. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53971. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53972. }
  53973. p.enable(d.CULL_FACE),
  53974. e.resetGLState()
  53975. }
  53976. }
  53977. }
  53978. ,
  53979. Object.defineProperties(n.Box2.prototype, {
  53980. empty: {
  53981. value: function() {
  53982. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53983. this.isEmpty()
  53984. }
  53985. },
  53986. isIntersectionBox: {
  53987. value: function(e) {
  53988. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53989. this.intersectsBox(e)
  53990. }
  53991. }
  53992. }),
  53993. Object.defineProperties(n.Box3.prototype, {
  53994. empty: {
  53995. value: function() {
  53996. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53997. this.isEmpty()
  53998. }
  53999. },
  54000. isIntersectionBox: {
  54001. value: function(e) {
  54002. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54003. this.intersectsBox(e)
  54004. }
  54005. },
  54006. isIntersectionSphere: {
  54007. value: function(e) {
  54008. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54009. this.intersectsSphere(e)
  54010. }
  54011. }
  54012. }),
  54013. Object.defineProperties(n.Matrix3.prototype, {
  54014. multiplyVector3: {
  54015. value: function(e) {
  54016. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  54017. e.applyMatrix3(this)
  54018. }
  54019. },
  54020. multiplyVector3Array: {
  54021. value: function(e) {
  54022. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54023. this.applyToVector3Array(e)
  54024. }
  54025. }
  54026. }),
  54027. Object.defineProperties(n.Matrix4.prototype, {
  54028. extractPosition: {
  54029. value: function(e) {
  54030. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  54031. this.copyPosition(e)
  54032. }
  54033. },
  54034. setRotationFromQuaternion: {
  54035. value: function(e) {
  54036. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  54037. this.makeRotationFromQuaternion(e)
  54038. }
  54039. },
  54040. multiplyVector3: {
  54041. value: function(e) {
  54042. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  54043. e.applyProjection(this)
  54044. }
  54045. },
  54046. multiplyVector4: {
  54047. value: function(e) {
  54048. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54049. e.applyMatrix4(this)
  54050. }
  54051. },
  54052. multiplyVector3Array: {
  54053. value: function(e) {
  54054. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54055. this.applyToVector3Array(e)
  54056. }
  54057. },
  54058. rotateAxis: {
  54059. value: function(e) {
  54060. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  54061. e.transformDirection(this)
  54062. }
  54063. },
  54064. crossVector: {
  54065. value: function(e) {
  54066. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54067. e.applyMatrix4(this)
  54068. }
  54069. },
  54070. translate: {
  54071. value: function(e) {
  54072. console.error("THREE.Matrix4: .translate() has been removed.")
  54073. }
  54074. },
  54075. rotateX: {
  54076. value: function(e) {
  54077. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54078. }
  54079. },
  54080. rotateY: {
  54081. value: function(e) {
  54082. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54083. }
  54084. },
  54085. rotateZ: {
  54086. value: function(e) {
  54087. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54088. }
  54089. },
  54090. rotateByAxis: {
  54091. value: function(e, t) {
  54092. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54093. }
  54094. }
  54095. }),
  54096. Object.defineProperties(n.Plane.prototype, {
  54097. isIntersectionLine: {
  54098. value: function(e) {
  54099. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54100. this.intersectsLine(e)
  54101. }
  54102. }
  54103. }),
  54104. Object.defineProperties(n.Quaternion.prototype, {
  54105. multiplyVector3: {
  54106. value: function(e) {
  54107. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54108. e.applyQuaternion(this)
  54109. }
  54110. }
  54111. }),
  54112. Object.defineProperties(n.Ray.prototype, {
  54113. isIntersectionBox: {
  54114. value: function(e) {
  54115. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54116. this.intersectsBox(e)
  54117. }
  54118. },
  54119. isIntersectionPlane: {
  54120. value: function(e) {
  54121. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54122. this.intersectsPlane(e)
  54123. }
  54124. },
  54125. isIntersectionSphere: {
  54126. value: function(e) {
  54127. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54128. this.intersectsSphere(e)
  54129. }
  54130. }
  54131. }),
  54132. Object.defineProperties(n.Vector3.prototype, {
  54133. setEulerFromRotationMatrix: {
  54134. value: function() {
  54135. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54136. }
  54137. },
  54138. setEulerFromQuaternion: {
  54139. value: function() {
  54140. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54141. }
  54142. },
  54143. getPositionFromMatrix: {
  54144. value: function(e) {
  54145. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54146. this.setFromMatrixPosition(e)
  54147. }
  54148. },
  54149. getScaleFromMatrix: {
  54150. value: function(e) {
  54151. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54152. this.setFromMatrixScale(e)
  54153. }
  54154. },
  54155. getColumnFromMatrix: {
  54156. value: function(e, t) {
  54157. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54158. this.setFromMatrixColumn(e, t)
  54159. }
  54160. }
  54161. }),
  54162. n.Face4 = function(e, t, i, r, o, a, s) {
  54163. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54164. new n.Face3(e,t,i,o,a,s)
  54165. }
  54166. ,
  54167. n.Vertex = function(e, t, i) {
  54168. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54169. new n.Vector3(e,t,i)
  54170. }
  54171. ,
  54172. Object.defineProperties(n.Object3D.prototype, {
  54173. eulerOrder: {
  54174. get: function() {
  54175. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54176. this.rotation.order
  54177. },
  54178. set: function(e) {
  54179. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54180. this.rotation.order = e
  54181. }
  54182. },
  54183. getChildByName: {
  54184. value: function(e) {
  54185. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54186. this.getObjectByName(e)
  54187. }
  54188. },
  54189. renderDepth: {
  54190. set: function(e) {
  54191. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54192. }
  54193. },
  54194. translate: {
  54195. value: function(e, t) {
  54196. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54197. this.translateOnAxis(t, e)
  54198. }
  54199. },
  54200. useQuaternion: {
  54201. get: function() {
  54202. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54203. },
  54204. set: function(e) {
  54205. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54206. }
  54207. }
  54208. }),
  54209. Object.defineProperties(n, {
  54210. PointCloud: {
  54211. value: function(e, t) {
  54212. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54213. new n.Points(e,t)
  54214. }
  54215. },
  54216. ParticleSystem: {
  54217. value: function(e, t) {
  54218. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54219. new n.Points(e,t)
  54220. }
  54221. }
  54222. }),
  54223. Object.defineProperties(n.Light.prototype, {
  54224. onlyShadow: {
  54225. set: function(e) {
  54226. console.warn("THREE.Light: .onlyShadow has been removed.")
  54227. }
  54228. },
  54229. shadowCameraFov: {
  54230. set: function(e) {
  54231. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54232. this.shadow.camera.fov = e
  54233. }
  54234. },
  54235. shadowCameraLeft: {
  54236. set: function(e) {
  54237. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54238. this.shadow.camera.left = e
  54239. }
  54240. },
  54241. shadowCameraRight: {
  54242. set: function(e) {
  54243. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54244. this.shadow.camera.right = e
  54245. }
  54246. },
  54247. shadowCameraTop: {
  54248. set: function(e) {
  54249. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54250. this.shadow.camera.top = e
  54251. }
  54252. },
  54253. shadowCameraBottom: {
  54254. set: function(e) {
  54255. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54256. this.shadow.camera.bottom = e
  54257. }
  54258. },
  54259. shadowCameraNear: {
  54260. set: function(e) {
  54261. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54262. this.shadow.camera.near = e
  54263. }
  54264. },
  54265. shadowCameraFar: {
  54266. set: function(e) {
  54267. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54268. this.shadow.camera.far = e
  54269. }
  54270. },
  54271. shadowCameraVisible: {
  54272. set: function(e) {
  54273. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54274. }
  54275. },
  54276. shadowBias: {
  54277. set: function(e) {
  54278. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54279. this.shadow.bias = e
  54280. }
  54281. },
  54282. shadowDarkness: {
  54283. set: function(e) {
  54284. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54285. }
  54286. },
  54287. shadowMapWidth: {
  54288. set: function(e) {
  54289. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54290. this.shadow.mapSize.width = e
  54291. }
  54292. },
  54293. shadowMapHeight: {
  54294. set: function(e) {
  54295. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54296. this.shadow.mapSize.height = e
  54297. }
  54298. }
  54299. }),
  54300. Object.defineProperties(n.BufferAttribute.prototype, {
  54301. length: {
  54302. get: function() {
  54303. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54304. this.array.length
  54305. }
  54306. }
  54307. }),
  54308. Object.defineProperties(n.BufferGeometry.prototype, {
  54309. drawcalls: {
  54310. get: function() {
  54311. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54312. this.groups
  54313. }
  54314. },
  54315. offsets: {
  54316. get: function() {
  54317. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54318. this.groups
  54319. }
  54320. },
  54321. addIndex: {
  54322. value: function(e) {
  54323. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54324. this.setIndex(e)
  54325. }
  54326. },
  54327. addDrawCall: {
  54328. value: function(e, t, i) {
  54329. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54330. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54331. this.addGroup(e, t)
  54332. }
  54333. },
  54334. clearDrawCalls: {
  54335. value: function() {
  54336. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54337. this.clearGroups()
  54338. }
  54339. },
  54340. computeTangents: {
  54341. value: function() {
  54342. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54343. }
  54344. },
  54345. computeOffsets: {
  54346. value: function() {
  54347. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54348. }
  54349. }
  54350. }),
  54351. Object.defineProperties(n.Material.prototype, {
  54352. wrapAround: {
  54353. get: function() {
  54354. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54355. },
  54356. set: function(e) {
  54357. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54358. }
  54359. },
  54360. wrapRGB: {
  54361. get: function() {
  54362. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54363. new n.Color
  54364. }
  54365. }
  54366. }),
  54367. Object.defineProperties(n, {
  54368. PointCloudMaterial: {
  54369. value: function(e) {
  54370. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54371. new n.PointsMaterial(e)
  54372. }
  54373. },
  54374. ParticleBasicMaterial: {
  54375. value: function(e) {
  54376. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54377. new n.PointsMaterial(e)
  54378. }
  54379. },
  54380. ParticleSystemMaterial: {
  54381. value: function(e) {
  54382. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54383. new n.PointsMaterial(e)
  54384. }
  54385. }
  54386. }),
  54387. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54388. metal: {
  54389. get: function() {
  54390. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54391. !1
  54392. },
  54393. set: function(e) {
  54394. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54395. }
  54396. }
  54397. }),
  54398. Object.defineProperties(n.ShaderMaterial.prototype, {
  54399. derivatives: {
  54400. get: function() {
  54401. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54402. this.extensions.derivatives
  54403. },
  54404. set: function(e) {
  54405. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54406. this.extensions.derivatives = e
  54407. }
  54408. }
  54409. }),
  54410. Object.defineProperties(n.WebGLRenderer.prototype, {
  54411. supportsFloatTextures: {
  54412. value: function() {
  54413. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54414. this.extensions.get("OES_texture_float")
  54415. }
  54416. },
  54417. supportsHalfFloatTextures: {
  54418. value: function() {
  54419. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54420. this.extensions.get("OES_texture_half_float")
  54421. }
  54422. },
  54423. supportsStandardDerivatives: {
  54424. value: function() {
  54425. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54426. this.extensions.get("OES_standard_derivatives")
  54427. }
  54428. },
  54429. supportsCompressedTextureS3TC: {
  54430. value: function() {
  54431. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54432. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54433. }
  54434. },
  54435. supportsCompressedTexturePVRTC: {
  54436. value: function() {
  54437. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54438. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54439. }
  54440. },
  54441. supportsBlendMinMax: {
  54442. value: function() {
  54443. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54444. this.extensions.get("EXT_blend_minmax")
  54445. }
  54446. },
  54447. supportsVertexTextures: {
  54448. value: function() {
  54449. return this.capabilities.vertexTextures
  54450. }
  54451. },
  54452. supportsInstancedArrays: {
  54453. value: function() {
  54454. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54455. this.extensions.get("ANGLE_instanced_arrays")
  54456. }
  54457. },
  54458. enableScissorTest: {
  54459. value: function(e) {
  54460. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54461. this.setScissorTest(e)
  54462. }
  54463. },
  54464. initMaterial: {
  54465. value: function() {
  54466. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54467. }
  54468. },
  54469. addPrePlugin: {
  54470. value: function() {
  54471. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54472. }
  54473. },
  54474. addPostPlugin: {
  54475. value: function() {
  54476. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54477. }
  54478. },
  54479. updateShadowMap: {
  54480. value: function() {
  54481. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54482. }
  54483. },
  54484. shadowMapEnabled: {
  54485. get: function() {
  54486. return this.shadowMap.enabled
  54487. },
  54488. set: function(e) {
  54489. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54490. this.shadowMap.enabled = e
  54491. }
  54492. },
  54493. shadowMapType: {
  54494. get: function() {
  54495. return this.shadowMap.type
  54496. },
  54497. set: function(e) {
  54498. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54499. this.shadowMap.type = e
  54500. }
  54501. },
  54502. shadowMapCullFace: {
  54503. get: function() {
  54504. return this.shadowMap.cullFace
  54505. },
  54506. set: function(e) {
  54507. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54508. this.shadowMap.cullFace = e
  54509. }
  54510. }
  54511. }),
  54512. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54513. wrapS: {
  54514. get: function() {
  54515. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54516. this.texture.wrapS
  54517. },
  54518. set: function(e) {
  54519. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54520. this.texture.wrapS = e
  54521. }
  54522. },
  54523. wrapT: {
  54524. get: function() {
  54525. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54526. this.texture.wrapT
  54527. },
  54528. set: function(e) {
  54529. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54530. this.texture.wrapT = e
  54531. }
  54532. },
  54533. magFilter: {
  54534. get: function() {
  54535. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54536. this.texture.magFilter
  54537. },
  54538. set: function(e) {
  54539. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54540. this.texture.magFilter = e
  54541. }
  54542. },
  54543. minFilter: {
  54544. get: function() {
  54545. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54546. this.texture.minFilter
  54547. },
  54548. set: function(e) {
  54549. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54550. this.texture.minFilter = e
  54551. }
  54552. },
  54553. anisotropy: {
  54554. get: function() {
  54555. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54556. this.texture.anisotropy
  54557. },
  54558. set: function(e) {
  54559. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54560. this.texture.anisotropy = e
  54561. }
  54562. },
  54563. offset: {
  54564. get: function() {
  54565. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54566. this.texture.offset
  54567. },
  54568. set: function(e) {
  54569. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54570. this.texture.offset = e
  54571. }
  54572. },
  54573. repeat: {
  54574. get: function() {
  54575. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54576. this.texture.repeat
  54577. },
  54578. set: function(e) {
  54579. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54580. this.texture.repeat = e
  54581. }
  54582. },
  54583. format: {
  54584. get: function() {
  54585. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54586. this.texture.format
  54587. },
  54588. set: function(e) {
  54589. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54590. this.texture.format = e
  54591. }
  54592. },
  54593. type: {
  54594. get: function() {
  54595. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54596. this.texture.type
  54597. },
  54598. set: function(e) {
  54599. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54600. this.texture.type = e
  54601. }
  54602. },
  54603. generateMipmaps: {
  54604. get: function() {
  54605. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54606. this.texture.generateMipmaps
  54607. },
  54608. set: function(e) {
  54609. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54610. this.texture.generateMipmaps = e
  54611. }
  54612. }
  54613. }),
  54614. n.GeometryUtils = {
  54615. merge: function(e, t, i) {
  54616. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54617. var r;
  54618. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54619. r = t.matrix,
  54620. t = t.geometry),
  54621. e.merge(t, r, i)
  54622. },
  54623. center: function(e) {
  54624. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54625. e.center()
  54626. }
  54627. },
  54628. n.ImageUtils = {
  54629. crossOrigin: void 0,
  54630. loadTexture: function(e, t, i, r) {
  54631. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54632. var o = new n.TextureLoader;
  54633. o.setCrossOrigin(this.crossOrigin);
  54634. var a = o.load(e, i, void 0, r);
  54635. return t && (a.mapping = t),
  54636. a
  54637. },
  54638. loadTextureCube: function(e, t, i, r) {
  54639. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54640. var o = new n.CubeTextureLoader;
  54641. o.setCrossOrigin(this.crossOrigin);
  54642. var a = o.load(e, i, void 0, r);
  54643. return t && (a.mapping = t),
  54644. a
  54645. },
  54646. loadCompressedTexture: function() {
  54647. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54648. },
  54649. loadCompressedTextureCube: function() {
  54650. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54651. }
  54652. },
  54653. n.Projector = function() {
  54654. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54655. this.projectVector = function(e, t) {
  54656. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54657. e.project(t)
  54658. }
  54659. ,
  54660. this.unprojectVector = function(e, t) {
  54661. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54662. e.unproject(t)
  54663. }
  54664. ,
  54665. this.pickingRay = function(e, t) {
  54666. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54667. }
  54668. }
  54669. ,
  54670. n.CanvasRenderer = function() {
  54671. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54672. this.domElement = document.createElement("canvas"),
  54673. this.clear = function() {}
  54674. ,
  54675. this.render = function() {}
  54676. ,
  54677. this.setClearColor = function() {}
  54678. ,
  54679. this.setSize = function() {}
  54680. }
  54681. ,
  54682. n.MeshFaceMaterial = n.MultiMaterial,
  54683. n.CurveUtils = {
  54684. tangentQuadraticBezier: function(e, t, i, n) {
  54685. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54686. },
  54687. tangentCubicBezier: function(e, t, i, n, r) {
  54688. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54689. },
  54690. tangentSpline: function(e, t, i, n, r) {
  54691. var o = 6 * e * e - 6 * e
  54692. , a = 3 * e * e - 4 * e + 1
  54693. , s = -6 * e * e + 6 * e
  54694. , l = 3 * e * e - 2 * e;
  54695. return o + a + s + l
  54696. },
  54697. interpolate: function(e, t, i, n, r) {
  54698. var o = .5 * (i - e)
  54699. , a = .5 * (n - t)
  54700. , s = r * r
  54701. , l = r * s;
  54702. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54703. }
  54704. },
  54705. n.SceneUtils = {
  54706. createMultiMaterialObject: function(e, t) {
  54707. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54708. i.add(new n.Mesh(e,t[r]));
  54709. return i
  54710. },
  54711. detach: function(e, t, i) {
  54712. e.applyMatrix(t.matrixWorld),
  54713. t.remove(e),
  54714. i.add(e)
  54715. },
  54716. attach: function(e, t, i) {
  54717. var r = new n.Matrix4;
  54718. r.getInverse(i.matrixWorld),
  54719. e.applyMatrix(r),
  54720. t.remove(e),
  54721. i.add(e)
  54722. }
  54723. },
  54724. n.ShapeUtils = {
  54725. area: function(e) {
  54726. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54727. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54728. return .5 * i
  54729. },
  54730. triangulate: function() {
  54731. function e(e, t, i, n, r, o) {
  54732. var a, s, l, c, h, u, d, p, f;
  54733. if (s = e[o[t]].x,
  54734. l = e[o[t]].y,
  54735. c = e[o[i]].x,
  54736. h = e[o[i]].y,
  54737. u = e[o[n]].x,
  54738. d = e[o[n]].y,
  54739. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54740. return !1;
  54741. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54742. for (g = u - c,
  54743. m = d - h,
  54744. v = s - u,
  54745. A = l - d,
  54746. y = c - s,
  54747. C = h - l,
  54748. a = 0; a < r; a++)
  54749. if (p = e[o[a]].x,
  54750. f = e[o[a]].y,
  54751. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54752. E = f - l,
  54753. b = p - c,
  54754. w = f - h,
  54755. _ = p - u,
  54756. T = f - d,
  54757. M = g * w - m * b,
  54758. x = y * E - C * I,
  54759. S = v * T - A * _,
  54760. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54761. return !1;
  54762. return !0
  54763. }
  54764. return function(t, i) {
  54765. var r = t.length;
  54766. if (r < 3)
  54767. return null;
  54768. var o, a, s, l = [], c = [], h = [];
  54769. if (n.ShapeUtils.area(t) > 0)
  54770. for (a = 0; a < r; a++)
  54771. c[a] = a;
  54772. else
  54773. for (a = 0; a < r; a++)
  54774. c[a] = r - 1 - a;
  54775. var u = r
  54776. , d = 2 * u;
  54777. for (a = u - 1; u > 2; ) {
  54778. if (d-- <= 0)
  54779. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54780. i ? h : l;
  54781. if (o = a,
  54782. u <= o && (o = 0),
  54783. a = o + 1,
  54784. u <= a && (a = 0),
  54785. s = a + 1,
  54786. u <= s && (s = 0),
  54787. e(t, o, a, s, u, c)) {
  54788. var p, f, g, m, v;
  54789. for (p = c[o],
  54790. f = c[a],
  54791. g = c[s],
  54792. l.push([t[p], t[f], t[g]]),
  54793. h.push([c[o], c[a], c[s]]),
  54794. m = a,
  54795. v = a + 1; v < u; m++,
  54796. v++)
  54797. c[m] = c[v];
  54798. u--,
  54799. d = 2 * u
  54800. }
  54801. }
  54802. return i ? h : l
  54803. }
  54804. }(),
  54805. triangulateShape: function(e, t) {
  54806. function i(e, t, i) {
  54807. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54808. }
  54809. function r(e, t, n, r, o) {
  54810. var a = t.x - e.x
  54811. , s = t.y - e.y
  54812. , l = r.x - n.x
  54813. , c = r.y - n.y
  54814. , h = e.x - n.x
  54815. , u = e.y - n.y
  54816. , d = s * l - a * c
  54817. , p = s * h - a * u;
  54818. if (Math.abs(d) > Number.EPSILON) {
  54819. var f;
  54820. if (d > 0) {
  54821. if (p < 0 || p > d)
  54822. return [];
  54823. if (f = c * h - l * u,
  54824. f < 0 || f > d)
  54825. return []
  54826. } else {
  54827. if (p > 0 || p < d)
  54828. return [];
  54829. if (f = c * h - l * u,
  54830. f > 0 || f < d)
  54831. return []
  54832. }
  54833. if (0 === f)
  54834. return !o || 0 !== p && p !== d ? [e] : [];
  54835. if (f === d)
  54836. return !o || 0 !== p && p !== d ? [t] : [];
  54837. if (0 === p)
  54838. return [n];
  54839. if (p === d)
  54840. return [r];
  54841. var g = f / d;
  54842. return [{
  54843. x: e.x + g * a,
  54844. y: e.y + g * s
  54845. }]
  54846. }
  54847. if (0 !== p || c * h !== l * u)
  54848. return [];
  54849. var m = 0 === a && 0 === s
  54850. , v = 0 === l && 0 === c;
  54851. if (m && v)
  54852. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54853. if (m)
  54854. return i(n, r, e) ? [e] : [];
  54855. if (v)
  54856. return i(e, t, n) ? [n] : [];
  54857. var A, y, C, I, E, b, w, _;
  54858. return 0 !== a ? (e.x < t.x ? (A = e,
  54859. C = e.x,
  54860. y = t,
  54861. I = t.x) : (A = t,
  54862. C = t.x,
  54863. y = e,
  54864. I = e.x),
  54865. n.x < r.x ? (E = n,
  54866. w = n.x,
  54867. b = r,
  54868. _ = r.x) : (E = r,
  54869. w = r.x,
  54870. b = n,
  54871. _ = n.x)) : (e.y < t.y ? (A = e,
  54872. C = e.y,
  54873. y = t,
  54874. I = t.y) : (A = t,
  54875. C = t.y,
  54876. y = e,
  54877. I = e.y),
  54878. n.y < r.y ? (E = n,
  54879. w = n.y,
  54880. b = r,
  54881. _ = r.y) : (E = r,
  54882. w = r.y,
  54883. b = n,
  54884. _ = n.y)),
  54885. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54886. }
  54887. function o(e, t, i, n) {
  54888. var r = t.x - e.x
  54889. , o = t.y - e.y
  54890. , a = i.x - e.x
  54891. , s = i.y - e.y
  54892. , l = n.x - e.x
  54893. , c = n.y - e.y
  54894. , h = r * s - o * a
  54895. , u = r * c - o * l;
  54896. if (Math.abs(h) > Number.EPSILON) {
  54897. var d = l * s - c * a;
  54898. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54899. }
  54900. return u > 0
  54901. }
  54902. function a(e, t) {
  54903. function i(e, t) {
  54904. var i = A.length - 1
  54905. , n = e - 1;
  54906. n < 0 && (n = i);
  54907. var r = e + 1;
  54908. r > i && (r = 0);
  54909. var a = o(A[e], A[n], A[r], s[t]);
  54910. if (!a)
  54911. return !1;
  54912. var l = s.length - 1
  54913. , c = t - 1;
  54914. c < 0 && (c = l);
  54915. var h = t + 1;
  54916. return h > l && (h = 0),
  54917. a = o(s[t], s[c], s[h], A[e]),
  54918. !!a
  54919. }
  54920. function n(e, t) {
  54921. var i, n, o;
  54922. for (i = 0; i < A.length; i++)
  54923. if (n = i + 1,
  54924. n %= A.length,
  54925. o = r(e, t, A[i], A[n], !0),
  54926. o.length > 0)
  54927. return !0;
  54928. return !1
  54929. }
  54930. function a(e, i) {
  54931. var n, o, a, s, l;
  54932. for (n = 0; n < y.length; n++)
  54933. for (o = t[y[n]],
  54934. a = 0; a < o.length; a++)
  54935. if (s = a + 1,
  54936. s %= o.length,
  54937. l = r(e, i, o[a], o[s], !0),
  54938. l.length > 0)
  54939. return !0;
  54940. return !1
  54941. }
  54942. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54943. y.push(I);
  54944. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54945. if (w--,
  54946. w < 0) {
  54947. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54948. break
  54949. }
  54950. for (c = b; c < A.length; c++) {
  54951. h = A[c],
  54952. l = -1;
  54953. for (var I = 0; I < y.length; I++)
  54954. if (d = y[I],
  54955. p = h.x + ":" + h.y + ":" + d,
  54956. void 0 === C[p]) {
  54957. s = t[d];
  54958. for (var _ = 0; _ < s.length; _++)
  54959. if (u = s[_],
  54960. i(c, _) && !n(h, u) && !a(h, u)) {
  54961. l = _,
  54962. y.splice(I, 1),
  54963. f = A.slice(0, c + 1),
  54964. g = A.slice(c),
  54965. m = s.slice(l),
  54966. v = s.slice(0, l + 1),
  54967. A = f.concat(m).concat(v).concat(g),
  54968. b = c;
  54969. break
  54970. }
  54971. if (l >= 0)
  54972. break;
  54973. C[p] = !0
  54974. }
  54975. if (l >= 0)
  54976. break
  54977. }
  54978. }
  54979. return A
  54980. }
  54981. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54982. Array.prototype.push.apply(f, t[g]);
  54983. for (s = 0,
  54984. l = f.length; s < l; s++)
  54985. u = f[s].x + ":" + f[s].y,
  54986. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54987. p[u] = s;
  54988. var v = a(e, t)
  54989. , A = n.ShapeUtils.triangulate(v, !1);
  54990. for (s = 0,
  54991. l = A.length; s < l; s++)
  54992. for (h = A[s],
  54993. c = 0; c < 3; c++)
  54994. u = h[c].x + ":" + h[c].y,
  54995. d = p[u],
  54996. void 0 !== d && (h[c] = d);
  54997. return A.concat()
  54998. },
  54999. isClockWise: function(e) {
  55000. return n.ShapeUtils.area(e) < 0
  55001. },
  55002. b2: function() {
  55003. function e(e, t) {
  55004. var i = 1 - e;
  55005. return i * i * t
  55006. }
  55007. function t(e, t) {
  55008. return 2 * (1 - e) * e * t
  55009. }
  55010. function i(e, t) {
  55011. return e * e * t
  55012. }
  55013. return function(n, r, o, a) {
  55014. return e(n, r) + t(n, o) + i(n, a)
  55015. }
  55016. }(),
  55017. b3: function() {
  55018. function e(e, t) {
  55019. var i = 1 - e;
  55020. return i * i * i * t
  55021. }
  55022. function t(e, t) {
  55023. var i = 1 - e;
  55024. return 3 * i * i * e * t
  55025. }
  55026. function i(e, t) {
  55027. var i = 1 - e;
  55028. return 3 * i * e * e * t
  55029. }
  55030. function n(e, t) {
  55031. return e * e * e * t
  55032. }
  55033. return function(r, o, a, s, l) {
  55034. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  55035. }
  55036. }()
  55037. },
  55038. n.Curve = function() {}
  55039. ,
  55040. n.Curve.prototype = {
  55041. constructor: n.Curve,
  55042. getPoint: function(e) {
  55043. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  55044. null
  55045. },
  55046. getPointAt: function(e) {
  55047. var t = this.getUtoTmapping(e);
  55048. return this.getPoint(t)
  55049. },
  55050. getPoints: function(e) {
  55051. e || (e = 5);
  55052. var t, i = [];
  55053. for (t = 0; t <= e; t++)
  55054. i.push(this.getPoint(t / e));
  55055. return i
  55056. },
  55057. getSpacedPoints: function(e) {
  55058. e || (e = 5);
  55059. var t, i = [];
  55060. for (t = 0; t <= e; t++)
  55061. i.push(this.getPointAt(t / e));
  55062. return i
  55063. },
  55064. getLength: function() {
  55065. var e = this.getLengths();
  55066. return e[e.length - 1]
  55067. },
  55068. getLengths: function(e) {
  55069. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  55070. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55071. return this.cacheArcLengths;
  55072. this.needsUpdate = !1;
  55073. var t, i, n = [], r = this.getPoint(0), o = 0;
  55074. for (n.push(0),
  55075. i = 1; i <= e; i++)
  55076. t = this.getPoint(i / e),
  55077. o += t.distanceTo(r),
  55078. n.push(o),
  55079. r = t;
  55080. return this.cacheArcLengths = n,
  55081. n
  55082. },
  55083. updateArcLengths: function() {
  55084. this.needsUpdate = !0,
  55085. this.getLengths()
  55086. },
  55087. getUtoTmapping: function(e, t) {
  55088. var i, n = this.getLengths(), r = 0, o = n.length;
  55089. i = t ? t : e * n[o - 1];
  55090. for (var a, s = 0, l = o - 1; s <= l; )
  55091. if (r = Math.floor(s + (l - s) / 2),
  55092. a = n[r] - i,
  55093. a < 0)
  55094. s = r + 1;
  55095. else {
  55096. if (!(a > 0)) {
  55097. l = r;
  55098. break
  55099. }
  55100. l = r - 1
  55101. }
  55102. if (r = l,
  55103. n[r] === i) {
  55104. var c = r / (o - 1);
  55105. return c
  55106. }
  55107. var h = n[r]
  55108. , u = n[r + 1]
  55109. , d = u - h
  55110. , p = (i - h) / d
  55111. , c = (r + p) / (o - 1);
  55112. return c
  55113. },
  55114. getTangent: function(e) {
  55115. var t = 1e-4
  55116. , i = e - t
  55117. , n = e + t;
  55118. i < 0 && (i = 0),
  55119. n > 1 && (n = 1);
  55120. var r = this.getPoint(i)
  55121. , o = this.getPoint(n)
  55122. , a = o.clone().sub(r);
  55123. return a.normalize()
  55124. },
  55125. getTangentAt: function(e) {
  55126. var t = this.getUtoTmapping(e);
  55127. return this.getTangent(t)
  55128. }
  55129. },
  55130. n.Curve.create = function(e, t) {
  55131. return e.prototype = Object.create(n.Curve.prototype),
  55132. e.prototype.constructor = e,
  55133. e.prototype.getPoint = t,
  55134. e
  55135. }
  55136. ,
  55137. n.CurvePath = function() {
  55138. this.curves = [],
  55139. this.autoClose = !1
  55140. }
  55141. ,
  55142. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55143. n.CurvePath.prototype.constructor = n.CurvePath,
  55144. n.CurvePath.prototype.add = function(e) {
  55145. this.curves.push(e)
  55146. }
  55147. ,
  55148. n.CurvePath.prototype.closePath = function() {
  55149. var e = this.curves[0].getPoint(0)
  55150. , t = this.curves[this.curves.length - 1].getPoint(1);
  55151. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55152. }
  55153. ,
  55154. n.CurvePath.prototype.getPoint = function(e) {
  55155. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55156. if (i[n] >= t) {
  55157. var r = i[n] - t
  55158. , o = this.curves[n]
  55159. , a = 1 - r / o.getLength();
  55160. return o.getPointAt(a)
  55161. }
  55162. n++
  55163. }
  55164. return null
  55165. }
  55166. ,
  55167. n.CurvePath.prototype.getLength = function() {
  55168. var e = this.getCurveLengths();
  55169. return e[e.length - 1]
  55170. }
  55171. ,
  55172. n.CurvePath.prototype.getCurveLengths = function() {
  55173. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55174. return this.cacheLengths;
  55175. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55176. t += this.curves[i].getLength(),
  55177. e.push(t);
  55178. return this.cacheLengths = e,
  55179. e
  55180. }
  55181. ,
  55182. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55183. var t = this.getPoints(e);
  55184. return this.createGeometry(t)
  55185. }
  55186. ,
  55187. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55188. var t = this.getSpacedPoints(e);
  55189. return this.createGeometry(t)
  55190. }
  55191. ,
  55192. n.CurvePath.prototype.createGeometry = function(e) {
  55193. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55194. var o = e[i];
  55195. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55196. }
  55197. return t
  55198. }
  55199. ,
  55200. n.Font = function(e) {
  55201. this.data = e
  55202. }
  55203. ,
  55204. n.Font.prototype = {
  55205. constructor: n.Font,
  55206. generateShapes: function(e, t, i) {
  55207. function r(e) {
  55208. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55209. var c = o(i[l], n, r);
  55210. r += c.offset,
  55211. s.push(c.path)
  55212. }
  55213. return s
  55214. }
  55215. function o(e, t, r) {
  55216. var o = a.glyphs[e] || a.glyphs["?"];
  55217. if (o) {
  55218. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55219. if (o.o)
  55220. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55221. var _ = E[b++];
  55222. switch (_) {
  55223. case "m":
  55224. s = E[b++] * t + r,
  55225. l = E[b++] * t,
  55226. A.moveTo(s, l);
  55227. break;
  55228. case "l":
  55229. s = E[b++] * t + r,
  55230. l = E[b++] * t,
  55231. A.lineTo(s, l);
  55232. break;
  55233. case "q":
  55234. if (c = E[b++] * t + r,
  55235. h = E[b++] * t,
  55236. p = E[b++] * t + r,
  55237. f = E[b++] * t,
  55238. A.quadraticCurveTo(p, f, c, h),
  55239. v = y[y.length - 1]) {
  55240. u = v.x,
  55241. d = v.y;
  55242. for (var T = 1; T <= i; T++) {
  55243. var x = T / i;
  55244. C(x, u, p, c),
  55245. C(x, d, f, h)
  55246. }
  55247. }
  55248. break;
  55249. case "b":
  55250. if (c = E[b++] * t + r,
  55251. h = E[b++] * t,
  55252. p = E[b++] * t + r,
  55253. f = E[b++] * t,
  55254. g = E[b++] * t + r,
  55255. m = E[b++] * t,
  55256. A.bezierCurveTo(p, f, g, m, c, h),
  55257. v = y[y.length - 1]) {
  55258. u = v.x,
  55259. d = v.y;
  55260. for (var T = 1; T <= i; T++) {
  55261. var x = T / i;
  55262. I(x, u, p, g, c),
  55263. I(x, d, f, m, h)
  55264. }
  55265. }
  55266. }
  55267. }
  55268. return {
  55269. offset: o.ha * t,
  55270. path: A
  55271. }
  55272. }
  55273. }
  55274. void 0 === t && (t = 100),
  55275. void 0 === i && (i = 4);
  55276. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55277. Array.prototype.push.apply(l, s[c].toShapes());
  55278. return l
  55279. }
  55280. },
  55281. n.Path = function(e) {
  55282. n.CurvePath.call(this),
  55283. this.actions = [],
  55284. e && this.fromPoints(e)
  55285. }
  55286. ,
  55287. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55288. n.Path.prototype.constructor = n.Path,
  55289. n.Path.prototype.fromPoints = function(e) {
  55290. this.moveTo(e[0].x, e[0].y);
  55291. for (var t = 1, i = e.length; t < i; t++)
  55292. this.lineTo(e[t].x, e[t].y)
  55293. }
  55294. ,
  55295. n.Path.prototype.moveTo = function(e, t) {
  55296. this.actions.push({
  55297. action: "moveTo",
  55298. args: [e, t]
  55299. })
  55300. }
  55301. ,
  55302. n.Path.prototype.lineTo = function(e, t) {
  55303. var i = this.actions[this.actions.length - 1].args
  55304. , r = i[i.length - 2]
  55305. , o = i[i.length - 1]
  55306. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55307. this.curves.push(a),
  55308. this.actions.push({
  55309. action: "lineTo",
  55310. args: [e, t]
  55311. })
  55312. }
  55313. ,
  55314. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55315. var o = this.actions[this.actions.length - 1].args
  55316. , a = o[o.length - 2]
  55317. , s = o[o.length - 1]
  55318. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55319. this.curves.push(l),
  55320. this.actions.push({
  55321. action: "quadraticCurveTo",
  55322. args: [e, t, i, r]
  55323. })
  55324. }
  55325. ,
  55326. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55327. var s = this.actions[this.actions.length - 1].args
  55328. , l = s[s.length - 2]
  55329. , c = s[s.length - 1]
  55330. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55331. this.curves.push(h),
  55332. this.actions.push({
  55333. action: "bezierCurveTo",
  55334. args: [e, t, i, r, o, a]
  55335. })
  55336. }
  55337. ,
  55338. n.Path.prototype.splineThru = function(e) {
  55339. var t = Array.prototype.slice.call(arguments)
  55340. , i = this.actions[this.actions.length - 1].args
  55341. , r = i[i.length - 2]
  55342. , o = i[i.length - 1]
  55343. , a = [new n.Vector2(r,o)];
  55344. Array.prototype.push.apply(a, e);
  55345. var s = new n.SplineCurve(a);
  55346. this.curves.push(s),
  55347. this.actions.push({
  55348. action: "splineThru",
  55349. args: t
  55350. })
  55351. }
  55352. ,
  55353. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55354. var a = this.actions[this.actions.length - 1].args
  55355. , s = a[a.length - 2]
  55356. , l = a[a.length - 1];
  55357. this.absarc(e + s, t + l, i, n, r, o)
  55358. }
  55359. ,
  55360. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55361. this.absellipse(e, t, i, i, n, r, o)
  55362. }
  55363. ,
  55364. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55365. var l = this.actions[this.actions.length - 1].args
  55366. , c = l[l.length - 2]
  55367. , h = l[l.length - 1];
  55368. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55369. }
  55370. ,
  55371. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55372. var c = [e, t, i, r, o, a, s, l || 0]
  55373. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55374. this.curves.push(h);
  55375. var u = h.getPoint(1);
  55376. c.push(u.x),
  55377. c.push(u.y),
  55378. this.actions.push({
  55379. action: "ellipse",
  55380. args: c
  55381. })
  55382. }
  55383. ,
  55384. n.Path.prototype.getSpacedPoints = function(e) {
  55385. e || (e = 40);
  55386. for (var t = [], i = 0; i < e; i++)
  55387. t.push(this.getPoint(i / e));
  55388. return this.autoClose && t.push(t[0]),
  55389. t
  55390. }
  55391. ,
  55392. n.Path.prototype.getPoints = function(e) {
  55393. e = e || 12;
  55394. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55395. var A = this.actions[m]
  55396. , y = A.action
  55397. , C = A.args;
  55398. switch (y) {
  55399. case "moveTo":
  55400. g.push(new n.Vector2(C[0],C[1]));
  55401. break;
  55402. case "lineTo":
  55403. g.push(new n.Vector2(C[0],C[1]));
  55404. break;
  55405. case "quadraticCurveTo":
  55406. t = C[2],
  55407. i = C[3],
  55408. a = C[0],
  55409. s = C[1],
  55410. g.length > 0 ? (h = g[g.length - 1],
  55411. l = h.x,
  55412. c = h.y) : (h = this.actions[m - 1].args,
  55413. l = h[h.length - 2],
  55414. c = h[h.length - 1]);
  55415. for (var I = 1; I <= e; I++) {
  55416. var E = I / e;
  55417. u = p(E, l, a, t),
  55418. d = p(E, c, s, i),
  55419. g.push(new n.Vector2(u,d))
  55420. }
  55421. break;
  55422. case "bezierCurveTo":
  55423. t = C[4],
  55424. i = C[5],
  55425. a = C[0],
  55426. s = C[1],
  55427. r = C[2],
  55428. o = C[3],
  55429. g.length > 0 ? (h = g[g.length - 1],
  55430. l = h.x,
  55431. c = h.y) : (h = this.actions[m - 1].args,
  55432. l = h[h.length - 2],
  55433. c = h[h.length - 1]);
  55434. for (var I = 1; I <= e; I++) {
  55435. var E = I / e;
  55436. u = f(E, l, a, r, t),
  55437. d = f(E, c, s, o, i),
  55438. g.push(new n.Vector2(u,d))
  55439. }
  55440. break;
  55441. case "splineThru":
  55442. h = this.actions[m - 1].args;
  55443. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55444. , w = [b]
  55445. , _ = e * C[0].length;
  55446. w = w.concat(C[0]);
  55447. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55448. g.push(T.getPointAt(I / _));
  55449. break;
  55450. case "arc":
  55451. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55452. var E = I / N;
  55453. L || (E = 1 - E),
  55454. x = P + E * D,
  55455. u = S + R * Math.cos(x),
  55456. d = M + R * Math.sin(x),
  55457. g.push(new n.Vector2(u,d))
  55458. }
  55459. break;
  55460. case "ellipse":
  55461. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55462. 0 !== k && (B = Math.cos(k),
  55463. F = Math.sin(k));
  55464. for (var I = 1; I <= N; I++) {
  55465. var E = I / N;
  55466. if (L || (E = 1 - E),
  55467. x = P + E * D,
  55468. u = S + V * Math.cos(x),
  55469. d = M + U * Math.sin(x),
  55470. 0 !== k) {
  55471. var H = u
  55472. , G = d;
  55473. u = (H - S) * B - (G - M) * F + S,
  55474. d = (H - S) * F + (G - M) * B + M
  55475. }
  55476. g.push(new n.Vector2(u,d))
  55477. }
  55478. }
  55479. }
  55480. var z = g[g.length - 1];
  55481. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55482. this.autoClose && g.push(g[0]),
  55483. g
  55484. }
  55485. ,
  55486. n.Path.prototype.toShapes = function(e, t) {
  55487. function i(e) {
  55488. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55489. var a = e[r]
  55490. , s = a.args
  55491. , l = a.action;
  55492. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55493. i = new n.Path),
  55494. i[l].apply(i, s)
  55495. }
  55496. return 0 !== i.actions.length && t.push(i),
  55497. t
  55498. }
  55499. function r(e) {
  55500. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55501. var o = e[i]
  55502. , a = new n.Shape;
  55503. a.actions = o.actions,
  55504. a.curves = o.curves,
  55505. t.push(a)
  55506. }
  55507. return t
  55508. }
  55509. function o(e, t) {
  55510. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55511. var a = t[r]
  55512. , s = t[o]
  55513. , l = s.x - a.x
  55514. , c = s.y - a.y;
  55515. if (Math.abs(c) > Number.EPSILON) {
  55516. if (c < 0 && (a = t[o],
  55517. l = -l,
  55518. s = t[r],
  55519. c = -c),
  55520. e.y < a.y || e.y > s.y)
  55521. continue;
  55522. if (e.y === a.y) {
  55523. if (e.x === a.x)
  55524. return !0
  55525. } else {
  55526. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55527. if (0 === h)
  55528. return !0;
  55529. if (h < 0)
  55530. continue;
  55531. n = !n
  55532. }
  55533. } else {
  55534. if (e.y !== a.y)
  55535. continue;
  55536. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55537. return !0
  55538. }
  55539. }
  55540. return n
  55541. }
  55542. var a = n.ShapeUtils.isClockWise
  55543. , s = i(this.actions);
  55544. if (0 === s.length)
  55545. return [];
  55546. if (t === !0)
  55547. return r(s);
  55548. var l, c, h, u = [];
  55549. if (1 === s.length)
  55550. return c = s[0],
  55551. h = new n.Shape,
  55552. h.actions = c.actions,
  55553. h.curves = c.curves,
  55554. u.push(h),
  55555. u;
  55556. var d = !a(s[0].getPoints());
  55557. d = e ? !d : d;
  55558. var p, f = [], g = [], m = [], v = 0;
  55559. g[v] = void 0,
  55560. m[v] = [];
  55561. for (var A = 0, y = s.length; A < y; A++)
  55562. c = s[A],
  55563. p = c.getPoints(),
  55564. l = a(p),
  55565. l = e ? !l : l,
  55566. l ? (!d && g[v] && v++,
  55567. g[v] = {
  55568. s: new n.Shape,
  55569. p: p
  55570. },
  55571. g[v].s.actions = c.actions,
  55572. g[v].s.curves = c.curves,
  55573. d && v++,
  55574. m[v] = []) : m[v].push({
  55575. h: c,
  55576. p: p[0]
  55577. });
  55578. if (!g[0])
  55579. return r(s);
  55580. if (g.length > 1) {
  55581. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55582. f[E] = [];
  55583. for (var E = 0, b = g.length; E < b; E++)
  55584. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55585. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55586. o(T.p, g[S].p) && (E !== S && I.push({
  55587. froms: E,
  55588. tos: S,
  55589. hole: _
  55590. }),
  55591. x ? (x = !1,
  55592. f[S].push(T)) : C = !0);
  55593. x && f[E].push(T)
  55594. }
  55595. I.length > 0 && (C || (m = f))
  55596. }
  55597. for (var M, A = 0, R = g.length; A < R; A++) {
  55598. h = g[A].s,
  55599. u.push(h),
  55600. M = m[A];
  55601. for (var P = 0, O = M.length; P < O; P++)
  55602. h.holes.push(M[P].h)
  55603. }
  55604. return u
  55605. }
  55606. ,
  55607. n.Shape = function() {
  55608. n.Path.apply(this, arguments),
  55609. this.holes = []
  55610. }
  55611. ,
  55612. n.Shape.prototype = Object.create(n.Path.prototype),
  55613. n.Shape.prototype.constructor = n.Shape,
  55614. n.Shape.prototype.extrude = function(e) {
  55615. return new n.ExtrudeGeometry(this,e)
  55616. }
  55617. ,
  55618. n.Shape.prototype.makeGeometry = function(e) {
  55619. return new n.ShapeGeometry(this,e)
  55620. }
  55621. ,
  55622. n.Shape.prototype.getPointsHoles = function(e) {
  55623. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55624. t[i] = this.holes[i].getPoints(e);
  55625. return t
  55626. }
  55627. ,
  55628. n.Shape.prototype.extractAllPoints = function(e) {
  55629. return {
  55630. shape: this.getPoints(e),
  55631. holes: this.getPointsHoles(e)
  55632. }
  55633. }
  55634. ,
  55635. n.Shape.prototype.extractPoints = function(e) {
  55636. return this.extractAllPoints(e)
  55637. }
  55638. ,
  55639. n.LineCurve = function(e, t) {
  55640. this.v1 = e,
  55641. this.v2 = t
  55642. }
  55643. ,
  55644. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55645. n.LineCurve.prototype.constructor = n.LineCurve,
  55646. n.LineCurve.prototype.getPoint = function(e) {
  55647. var t = this.v2.clone().sub(this.v1);
  55648. return t.multiplyScalar(e).add(this.v1),
  55649. t
  55650. }
  55651. ,
  55652. n.LineCurve.prototype.getPointAt = function(e) {
  55653. return this.getPoint(e)
  55654. }
  55655. ,
  55656. n.LineCurve.prototype.getTangent = function(e) {
  55657. var t = this.v2.clone().sub(this.v1);
  55658. return t.normalize()
  55659. }
  55660. ,
  55661. n.QuadraticBezierCurve = function(e, t, i) {
  55662. this.v0 = e,
  55663. this.v1 = t,
  55664. this.v2 = i
  55665. }
  55666. ,
  55667. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55668. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55669. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55670. var t = n.ShapeUtils.b2;
  55671. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55672. }
  55673. ,
  55674. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55675. var t = n.CurveUtils.tangentQuadraticBezier;
  55676. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55677. }
  55678. ,
  55679. n.CubicBezierCurve = function(e, t, i, n) {
  55680. this.v0 = e,
  55681. this.v1 = t,
  55682. this.v2 = i,
  55683. this.v3 = n
  55684. }
  55685. ,
  55686. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55687. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55688. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55689. var t = n.ShapeUtils.b3;
  55690. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55691. }
  55692. ,
  55693. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55694. var t = n.CurveUtils.tangentCubicBezier;
  55695. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55696. }
  55697. ,
  55698. n.SplineCurve = function(e) {
  55699. this.points = void 0 == e ? [] : e
  55700. }
  55701. ,
  55702. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55703. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55704. n.SplineCurve.prototype.getPoint = function(e) {
  55705. var t = this.points
  55706. , i = (t.length - 1) * e
  55707. , r = Math.floor(i)
  55708. , o = i - r
  55709. , a = t[0 === r ? r : r - 1]
  55710. , s = t[r]
  55711. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55712. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55713. , h = n.CurveUtils.interpolate;
  55714. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55715. }
  55716. ,
  55717. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55718. this.aX = e,
  55719. this.aY = t,
  55720. this.xRadius = i,
  55721. this.yRadius = n,
  55722. this.aStartAngle = r,
  55723. this.aEndAngle = o,
  55724. this.aClockwise = a,
  55725. this.aRotation = s || 0
  55726. }
  55727. ,
  55728. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55729. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55730. n.EllipseCurve.prototype.getPoint = function(e) {
  55731. var t = this.aEndAngle - this.aStartAngle;
  55732. t < 0 && (t += 2 * Math.PI),
  55733. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55734. var i;
  55735. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55736. var r = this.aX + this.xRadius * Math.cos(i)
  55737. , o = this.aY + this.yRadius * Math.sin(i);
  55738. if (0 !== this.aRotation) {
  55739. var a = Math.cos(this.aRotation)
  55740. , s = Math.sin(this.aRotation)
  55741. , l = r
  55742. , c = o;
  55743. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55744. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55745. }
  55746. return new n.Vector2(r,o)
  55747. }
  55748. ,
  55749. n.ArcCurve = function(e, t, i, r, o, a) {
  55750. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55751. }
  55752. ,
  55753. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55754. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55755. n.LineCurve3 = n.Curve.create(function(e, t) {
  55756. this.v1 = e,
  55757. this.v2 = t
  55758. }, function(e) {
  55759. var t = new n.Vector3;
  55760. return t.subVectors(this.v2, this.v1),
  55761. t.multiplyScalar(e),
  55762. t.add(this.v1),
  55763. t
  55764. }),
  55765. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55766. this.v0 = e,
  55767. this.v1 = t,
  55768. this.v2 = i
  55769. }, function(e) {
  55770. var t = n.ShapeUtils.b2;
  55771. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55772. }),
  55773. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55774. this.v0 = e,
  55775. this.v1 = t,
  55776. this.v2 = i,
  55777. this.v3 = n
  55778. }, function(e) {
  55779. var t = n.ShapeUtils.b3;
  55780. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55781. }),
  55782. n.SplineCurve3 = n.Curve.create(function(e) {
  55783. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55784. this.points = void 0 == e ? [] : e
  55785. }, function(e) {
  55786. var t = this.points
  55787. , i = (t.length - 1) * e
  55788. , r = Math.floor(i)
  55789. , o = i - r
  55790. , a = t[0 == r ? r : r - 1]
  55791. , s = t[r]
  55792. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55793. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55794. , h = n.CurveUtils.interpolate;
  55795. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55796. }),
  55797. n.CatmullRomCurve3 = function() {
  55798. function e() {}
  55799. var t = new n.Vector3
  55800. , i = new e
  55801. , r = new e
  55802. , o = new e;
  55803. return e.prototype.init = function(e, t, i, n) {
  55804. this.c0 = e,
  55805. this.c1 = i,
  55806. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55807. this.c3 = 2 * e - 2 * t + i + n
  55808. }
  55809. ,
  55810. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55811. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55812. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55813. s *= o,
  55814. l *= o,
  55815. this.init(t, i, s, l)
  55816. }
  55817. ,
  55818. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55819. this.init(t, i, r * (i - e), r * (n - t))
  55820. }
  55821. ,
  55822. e.prototype.calc = function(e) {
  55823. var t = e * e
  55824. , i = t * e;
  55825. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55826. }
  55827. ,
  55828. n.Curve.create(function(e) {
  55829. this.points = e || [],
  55830. this.closed = !1
  55831. }, function(e) {
  55832. var a, s, l, c, h = this.points;
  55833. c = h.length,
  55834. c < 2 && console.log("duh, you need at least 2 points"),
  55835. a = (c - (this.closed ? 0 : 1)) * e,
  55836. s = Math.floor(a),
  55837. l = a - s,
  55838. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55839. l = 1);
  55840. var u, d, p, f;
  55841. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55842. u = t),
  55843. d = h[s % c],
  55844. p = h[(s + 1) % c],
  55845. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55846. f = t),
  55847. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55848. var g = "chordal" === this.type ? .5 : .25
  55849. , m = Math.pow(u.distanceToSquared(d), g)
  55850. , v = Math.pow(d.distanceToSquared(p), g)
  55851. , A = Math.pow(p.distanceToSquared(f), g);
  55852. v < 1e-4 && (v = 1),
  55853. m < 1e-4 && (m = v),
  55854. A < 1e-4 && (A = v),
  55855. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55856. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55857. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55858. } else if ("catmullrom" === this.type) {
  55859. var y = void 0 !== this.tension ? this.tension : .5;
  55860. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55861. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55862. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55863. }
  55864. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55865. return C
  55866. })
  55867. }(),
  55868. n.ClosedSplineCurve3 = function(e) {
  55869. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55870. n.CatmullRomCurve3.call(this, e),
  55871. this.type = "catmullrom",
  55872. this.closed = !0
  55873. }
  55874. ,
  55875. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55876. n.BoxGeometry = function(e, t, i, r, o, a) {
  55877. n.Geometry.call(this),
  55878. this.type = "BoxGeometry",
  55879. this.parameters = {
  55880. width: e,
  55881. height: t,
  55882. depth: i,
  55883. widthSegments: r,
  55884. heightSegments: o,
  55885. depthSegments: a
  55886. },
  55887. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55888. this.mergeVertices()
  55889. }
  55890. ,
  55891. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55892. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55893. n.CubeGeometry = n.BoxGeometry,
  55894. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55895. function s(e, t, i) {
  55896. var n = 0;
  55897. return n += e * t * 2,
  55898. n += e * i * 2,
  55899. n += i * t * 2,
  55900. 4 * n
  55901. }
  55902. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55903. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55904. for (var L = O * b - _, D = 0; D < x; D++) {
  55905. var N = D * E - w;
  55906. P[e] = N * r,
  55907. P[t] = L * o,
  55908. P[i] = T,
  55909. p[m] = P.x,
  55910. p[m + 1] = P.y,
  55911. p[m + 2] = P.z,
  55912. P[e] = 0,
  55913. P[t] = 0,
  55914. P[i] = l > 0 ? 1 : -1,
  55915. f[m] = P.x,
  55916. f[m + 1] = P.y,
  55917. f[m + 2] = P.z,
  55918. g[v] = D / h,
  55919. g[v + 1] = 1 - O / u,
  55920. m += 3,
  55921. v += 2,
  55922. M += 1
  55923. }
  55924. for (O = 0; O < u; O++)
  55925. for (D = 0; D < h; D++) {
  55926. var B = y + D + x * O
  55927. , F = y + D + x * (O + 1)
  55928. , V = y + (D + 1) + x * (O + 1)
  55929. , U = y + (D + 1) + x * O;
  55930. d[A] = B,
  55931. d[A + 1] = F,
  55932. d[A + 2] = U,
  55933. d[A + 3] = F,
  55934. d[A + 4] = V,
  55935. d[A + 5] = U,
  55936. A += 6,
  55937. R += 6
  55938. }
  55939. c.addGroup(C, R, I),
  55940. C += R,
  55941. y += M
  55942. }
  55943. n.BufferGeometry.call(this),
  55944. this.type = "BoxBufferGeometry",
  55945. this.parameters = {
  55946. width: e,
  55947. height: t,
  55948. depth: i,
  55949. widthSegments: r,
  55950. heightSegments: o,
  55951. depthSegments: a
  55952. };
  55953. var c = this;
  55954. r = Math.floor(r) || 1,
  55955. o = Math.floor(o) || 1,
  55956. a = Math.floor(a) || 1;
  55957. var h = s(r, o, a)
  55958. , u = h / 4 * 6
  55959. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55960. , p = new Float32Array(3 * h)
  55961. , f = new Float32Array(3 * h)
  55962. , g = new Float32Array(2 * h)
  55963. , m = 0
  55964. , v = 0
  55965. , A = 0
  55966. , y = 0
  55967. , C = 0;
  55968. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55969. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55970. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55971. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55972. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55973. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55974. this.setIndex(new n.BufferAttribute(d,1)),
  55975. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55976. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55977. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55978. }
  55979. ,
  55980. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55981. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55982. n.CircleGeometry = function(e, t, i, r) {
  55983. n.Geometry.call(this),
  55984. this.type = "CircleGeometry",
  55985. this.parameters = {
  55986. radius: e,
  55987. segments: t,
  55988. thetaStart: i,
  55989. thetaLength: r
  55990. },
  55991. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55992. }
  55993. ,
  55994. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55995. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55996. n.CircleBufferGeometry = function(e, t, i, r) {
  55997. n.BufferGeometry.call(this),
  55998. this.type = "CircleBufferGeometry",
  55999. this.parameters = {
  56000. radius: e,
  56001. segments: t,
  56002. thetaStart: i,
  56003. thetaLength: r
  56004. },
  56005. e = e || 50,
  56006. t = void 0 !== t ? Math.max(3, t) : 8,
  56007. i = void 0 !== i ? i : 0,
  56008. r = void 0 !== r ? r : 2 * Math.PI;
  56009. var o = t + 2
  56010. , a = new Float32Array(3 * o)
  56011. , s = new Float32Array(3 * o)
  56012. , l = new Float32Array(2 * o);
  56013. s[2] = 1,
  56014. l[0] = .5,
  56015. l[1] = .5;
  56016. for (var c = 0, h = 3, u = 2; c <= t; c++,
  56017. h += 3,
  56018. u += 2) {
  56019. var d = i + c / t * r;
  56020. a[h] = e * Math.cos(d),
  56021. a[h + 1] = e * Math.sin(d),
  56022. s[h + 2] = 1,
  56023. l[u] = (a[h] / e + 1) / 2,
  56024. l[u + 1] = (a[h + 1] / e + 1) / 2
  56025. }
  56026. for (var p = [], h = 1; h <= t; h++)
  56027. p.push(h, h + 1, 0);
  56028. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  56029. this.addAttribute("position", new n.BufferAttribute(a,3)),
  56030. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  56031. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  56032. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56033. }
  56034. ,
  56035. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56036. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  56037. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  56038. function c() {
  56039. var e = (r + 1) * (o + 1);
  56040. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  56041. e
  56042. }
  56043. function h() {
  56044. var e = r * o * 2 * 3;
  56045. return a === !1 && (e += 2 * r * 3),
  56046. e
  56047. }
  56048. function u() {
  56049. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  56050. for (c = 0; c <= o; c++) {
  56051. var p = []
  56052. , f = c / o
  56053. , b = f * (t - e) + e;
  56054. for (a = 0; a <= r; a++) {
  56055. var w = a / r;
  56056. u.x = b * Math.sin(w * l + s),
  56057. u.y = -f * i + E,
  56058. u.z = b * Math.cos(w * l + s),
  56059. m.setXYZ(y, u.x, u.y, u.z),
  56060. h.copy(u),
  56061. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  56062. h.z = Math.cos(w * l + s)),
  56063. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  56064. v.setXYZ(y, h.x, h.y, h.z),
  56065. A.setXY(y, w, 1 - f),
  56066. p.push(y),
  56067. y++
  56068. }
  56069. I.push(p)
  56070. }
  56071. for (a = 0; a < r; a++)
  56072. for (c = 0; c < o; c++) {
  56073. var _ = I[c][a]
  56074. , T = I[c + 1][a]
  56075. , x = I[c + 1][a + 1]
  56076. , S = I[c][a + 1];
  56077. g.setX(C, _),
  56078. C++,
  56079. g.setX(C, T),
  56080. C++,
  56081. g.setX(C, S),
  56082. C++,
  56083. g.setX(C, T),
  56084. C++,
  56085. g.setX(C, x),
  56086. C++,
  56087. g.setX(C, S),
  56088. C++
  56089. }
  56090. }
  56091. function d(i) {
  56092. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56093. for (a = y,
  56094. o = 1; o <= r; o++)
  56095. m.setXYZ(y, 0, E * p, 0),
  56096. v.setXYZ(y, 0, p, 0),
  56097. i === !0 ? (h.x = o / r,
  56098. h.y = 0) : (h.x = (o - 1) / r,
  56099. h.y = 1),
  56100. A.setXY(y, h.x, h.y),
  56101. y++;
  56102. for (c = y,
  56103. o = 0; o <= r; o++) {
  56104. var f = o / r;
  56105. u.x = d * Math.sin(f * l + s),
  56106. u.y = E * p,
  56107. u.z = d * Math.cos(f * l + s),
  56108. m.setXYZ(y, u.x, u.y, u.z),
  56109. v.setXYZ(y, 0, p, 0),
  56110. A.setXY(y, f, i === !0 ? 1 : 0),
  56111. y++
  56112. }
  56113. for (o = 0; o < r; o++) {
  56114. var I = a + o
  56115. , b = c + o;
  56116. i === !0 ? (g.setX(C, b),
  56117. C++,
  56118. g.setX(C, b + 1),
  56119. C++,
  56120. g.setX(C, I),
  56121. C++) : (g.setX(C, b + 1),
  56122. C++,
  56123. g.setX(C, b),
  56124. C++,
  56125. g.setX(C, I),
  56126. C++)
  56127. }
  56128. }
  56129. n.BufferGeometry.call(this),
  56130. this.type = "CylinderBufferGeometry",
  56131. this.parameters = {
  56132. radiusTop: e,
  56133. radiusBottom: t,
  56134. height: i,
  56135. radialSegments: r,
  56136. heightSegments: o,
  56137. openEnded: a,
  56138. thetaStart: s,
  56139. thetaLength: l
  56140. },
  56141. e = void 0 !== e ? e : 20,
  56142. t = void 0 !== t ? t : 20,
  56143. i = void 0 !== i ? i : 100,
  56144. r = Math.floor(r) || 8,
  56145. o = Math.floor(o) || 1,
  56146. a = void 0 !== a && a,
  56147. s = void 0 !== s ? s : 0,
  56148. l = void 0 !== l ? l : 2 * Math.PI;
  56149. var p = c()
  56150. , f = h()
  56151. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56152. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56153. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56154. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56155. , y = 0
  56156. , C = 0
  56157. , I = []
  56158. , E = i / 2;
  56159. u(),
  56160. a === !1 && (e > 0 && d(!0),
  56161. t > 0 && d(!1)),
  56162. this.setIndex(g),
  56163. this.addAttribute("position", m),
  56164. this.addAttribute("normal", v),
  56165. this.addAttribute("uv", A)
  56166. }
  56167. ,
  56168. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56169. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56170. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56171. n.Geometry.call(this),
  56172. this.type = "CylinderGeometry",
  56173. this.parameters = {
  56174. radiusTop: e,
  56175. radiusBottom: t,
  56176. height: i,
  56177. radialSegments: r,
  56178. heightSegments: o,
  56179. openEnded: a,
  56180. thetaStart: s,
  56181. thetaLength: l
  56182. },
  56183. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56184. this.mergeVertices()
  56185. }
  56186. ,
  56187. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56188. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56189. n.EdgesGeometry = function(e, t) {
  56190. function i(e, t) {
  56191. return e - t
  56192. }
  56193. n.BufferGeometry.call(this),
  56194. t = void 0 !== t ? t : 1;
  56195. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56196. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56197. r.fromBufferGeometry(e)) : r = e.clone(),
  56198. r.mergeVertices(),
  56199. r.computeFaceNormals();
  56200. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56201. for (var p = h[u], f = 0; f < 3; f++) {
  56202. a[0] = p[l[f]],
  56203. a[1] = p[l[(f + 1) % 3]],
  56204. a.sort(i);
  56205. var g = a.toString();
  56206. void 0 === s[g] ? s[g] = {
  56207. vert1: a[0],
  56208. vert2: a[1],
  56209. face1: u,
  56210. face2: void 0
  56211. } : s[g].face2 = u
  56212. }
  56213. var m = [];
  56214. for (var g in s) {
  56215. var v = s[g];
  56216. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56217. var A = c[v.vert1];
  56218. m.push(A.x),
  56219. m.push(A.y),
  56220. m.push(A.z),
  56221. A = c[v.vert2],
  56222. m.push(A.x),
  56223. m.push(A.y),
  56224. m.push(A.z)
  56225. }
  56226. }
  56227. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56228. }
  56229. ,
  56230. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56231. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56232. n.ExtrudeGeometry = function(e, t) {
  56233. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56234. this.type = "ExtrudeGeometry",
  56235. e = Array.isArray(e) ? e : [e],
  56236. this.addShapeList(e, t),
  56237. void this.computeFaceNormals())
  56238. }
  56239. ;
  56240. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56241. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56242. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56243. for (var i = e.length, n = 0; n < i; n++) {
  56244. var r = e[n];
  56245. this.addShape(r, t)
  56246. }
  56247. }
  56248. ,
  56249. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56250. function i(e, t, i) {
  56251. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56252. t.clone().multiplyScalar(i).add(e)
  56253. }
  56254. function r(e, t, i) {
  56255. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56256. if (Math.abs(d) > Number.EPSILON) {
  56257. var p = Math.sqrt(u)
  56258. , f = Math.sqrt(c * c + h * h)
  56259. , g = t.x - l / p
  56260. , m = t.y + s / p
  56261. , v = i.x - h / f
  56262. , A = i.y + c / f
  56263. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56264. r = g + s * y - e.x,
  56265. o = m + l * y - e.y;
  56266. var C = r * r + o * o;
  56267. if (C <= 2)
  56268. return new n.Vector2(r,o);
  56269. a = Math.sqrt(C / 2)
  56270. } else {
  56271. var I = !1;
  56272. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56273. I ? (r = -l,
  56274. o = s,
  56275. a = Math.sqrt(u)) : (r = s,
  56276. o = l,
  56277. a = Math.sqrt(u / 2))
  56278. }
  56279. return new n.Vector2(r / a,o / a)
  56280. }
  56281. function o() {
  56282. if (C) {
  56283. var e = 0
  56284. , t = z * e;
  56285. for (Y = 0; Y < W; Y++)
  56286. G = N[Y],
  56287. c(G[2] + t, G[1] + t, G[0] + t);
  56288. for (e = E + 2 * y,
  56289. t = z * e,
  56290. Y = 0; Y < W; Y++)
  56291. G = N[Y],
  56292. c(G[0] + t, G[1] + t, G[2] + t)
  56293. } else {
  56294. for (Y = 0; Y < W; Y++)
  56295. G = N[Y],
  56296. c(G[2], G[1], G[0]);
  56297. for (Y = 0; Y < W; Y++)
  56298. G = N[Y],
  56299. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56300. }
  56301. }
  56302. function a() {
  56303. var e = 0;
  56304. for (s(B, e),
  56305. e += B.length,
  56306. x = 0,
  56307. S = L.length; x < S; x++)
  56308. T = L[x],
  56309. s(T, e),
  56310. e += T.length
  56311. }
  56312. function s(e, t) {
  56313. var i, n;
  56314. for (Y = e.length; --Y >= 0; ) {
  56315. i = Y,
  56316. n = Y - 1,
  56317. n < 0 && (n = e.length - 1);
  56318. var r = 0
  56319. , o = E + 2 * y;
  56320. for (r = 0; r < o; r++) {
  56321. var a = z * r
  56322. , s = z * (r + 1)
  56323. , l = t + i + a
  56324. , c = t + n + a
  56325. , u = t + n + s
  56326. , d = t + i + s;
  56327. h(l, c, u, d, e, r, o, i, n)
  56328. }
  56329. }
  56330. }
  56331. function l(e, t, i) {
  56332. M.vertices.push(new n.Vector3(e,t,i))
  56333. }
  56334. function c(e, t, i) {
  56335. e += R,
  56336. t += R,
  56337. i += R,
  56338. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56339. var r = _.generateTopUV(M, e, t, i);
  56340. M.faceVertexUvs[0].push(r)
  56341. }
  56342. function h(e, t, i, r, o, a, s, l, c) {
  56343. e += R,
  56344. t += R,
  56345. i += R,
  56346. r += R,
  56347. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56348. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56349. var h = _.generateSideWallUV(M, e, t, i, r);
  56350. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56351. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56352. }
  56353. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56354. b && (u = b.getSpacedPoints(E),
  56355. w = !0,
  56356. C = !1,
  56357. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56358. p = new n.Vector3,
  56359. f = new n.Vector3,
  56360. g = new n.Vector3),
  56361. C || (y = 0,
  56362. v = 0,
  56363. A = 0);
  56364. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56365. if (D) {
  56366. for (O = O.reverse(),
  56367. x = 0,
  56368. S = L.length; x < S; x++)
  56369. T = L[x],
  56370. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56371. D = !1
  56372. }
  56373. var N = n.ShapeUtils.triangulateShape(O, L)
  56374. , B = O;
  56375. for (x = 0,
  56376. S = L.length; x < S; x++)
  56377. T = L[x],
  56378. O = O.concat(T);
  56379. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56380. Z++,
  56381. q++)
  56382. Z === X && (Z = 0),
  56383. q === X && (q = 0),
  56384. j[Y] = r(B[Y], B[Z], B[q]);
  56385. var K, Q = [], J = j.concat();
  56386. for (x = 0,
  56387. S = L.length; x < S; x++) {
  56388. for (T = L[x],
  56389. K = [],
  56390. Y = 0,
  56391. X = T.length,
  56392. Z = X - 1,
  56393. q = Y + 1; Y < X; Y++,
  56394. Z++,
  56395. q++)
  56396. Z === X && (Z = 0),
  56397. q === X && (q = 0),
  56398. K[Y] = r(T[Y], T[Z], T[q]);
  56399. Q.push(K),
  56400. J = J.concat(K)
  56401. }
  56402. for (F = 0; F < y; F++) {
  56403. for (U = F / y,
  56404. k = v * (1 - U),
  56405. V = A * Math.sin(U * Math.PI / 2),
  56406. Y = 0,
  56407. X = B.length; Y < X; Y++)
  56408. H = i(B[Y], j[Y], V),
  56409. l(H.x, H.y, -k);
  56410. for (x = 0,
  56411. S = L.length; x < S; x++)
  56412. for (T = L[x],
  56413. K = Q[x],
  56414. Y = 0,
  56415. X = T.length; Y < X; Y++)
  56416. H = i(T[Y], K[Y], V),
  56417. l(H.x, H.y, -k)
  56418. }
  56419. for (V = A,
  56420. Y = 0; Y < z; Y++)
  56421. H = C ? i(O[Y], J[Y], V) : O[Y],
  56422. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56423. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56424. g.copy(u[0]).add(f).add(p),
  56425. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56426. var $;
  56427. for ($ = 1; $ <= E; $++)
  56428. for (Y = 0; Y < z; Y++)
  56429. H = C ? i(O[Y], J[Y], V) : O[Y],
  56430. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56431. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56432. g.copy(u[$]).add(f).add(p),
  56433. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56434. for (F = y - 1; F >= 0; F--) {
  56435. for (U = F / y,
  56436. k = v * (1 - U),
  56437. V = A * Math.sin(U * Math.PI / 2),
  56438. Y = 0,
  56439. X = B.length; Y < X; Y++)
  56440. H = i(B[Y], j[Y], V),
  56441. l(H.x, H.y, m + k);
  56442. for (x = 0,
  56443. S = L.length; x < S; x++)
  56444. for (T = L[x],
  56445. K = Q[x],
  56446. Y = 0,
  56447. X = T.length; Y < X; Y++)
  56448. H = i(T[Y], K[Y], V),
  56449. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56450. }
  56451. o(),
  56452. a()
  56453. }
  56454. ,
  56455. n.ExtrudeGeometry.WorldUVGenerator = {
  56456. generateTopUV: function(e, t, i, r) {
  56457. var o = e.vertices
  56458. , a = o[t]
  56459. , s = o[i]
  56460. , l = o[r];
  56461. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56462. },
  56463. generateSideWallUV: function(e, t, i, r, o) {
  56464. var a = e.vertices
  56465. , s = a[t]
  56466. , l = a[i]
  56467. , c = a[r]
  56468. , h = a[o];
  56469. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56470. }
  56471. },
  56472. n.ShapeGeometry = function(e, t) {
  56473. n.Geometry.call(this),
  56474. this.type = "ShapeGeometry",
  56475. Array.isArray(e) === !1 && (e = [e]),
  56476. this.addShapeList(e, t),
  56477. this.computeFaceNormals()
  56478. }
  56479. ,
  56480. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56481. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56482. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56483. for (var i = 0, n = e.length; i < n; i++)
  56484. this.addShape(e[i], t);
  56485. return this
  56486. }
  56487. ,
  56488. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56489. void 0 === t && (t = {});
  56490. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56491. if (p) {
  56492. for (u = u.reverse(),
  56493. i = 0,
  56494. r = d.length; i < r; i++)
  56495. o = d[i],
  56496. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56497. p = !1
  56498. }
  56499. var f = n.ShapeUtils.triangulateShape(u, d);
  56500. for (i = 0,
  56501. r = d.length; i < r; i++)
  56502. o = d[i],
  56503. u = u.concat(o);
  56504. var g, m, v = u.length, A = f.length;
  56505. for (i = 0; i < v; i++)
  56506. g = u[i],
  56507. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56508. for (i = 0; i < A; i++) {
  56509. m = f[i];
  56510. var y = m[0] + c
  56511. , C = m[1] + c
  56512. , I = m[2] + c;
  56513. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56514. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56515. }
  56516. }
  56517. ,
  56518. n.LatheBufferGeometry = function(e, t, i, r) {
  56519. n.BufferGeometry.call(this),
  56520. this.type = "LatheBufferGeometry",
  56521. this.parameters = {
  56522. points: e,
  56523. segments: t,
  56524. phiStart: i,
  56525. phiLength: r
  56526. },
  56527. t = Math.floor(t) || 12,
  56528. i = i || 0,
  56529. r = r || 2 * Math.PI,
  56530. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56531. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56532. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56533. for (a = 0; a <= t; a++) {
  56534. var A = i + a * g * r
  56535. , y = Math.sin(A)
  56536. , C = Math.cos(A);
  56537. for (s = 0; s <= e.length - 1; s++)
  56538. m.x = e[s].x * y,
  56539. m.y = e[s].y,
  56540. m.z = e[s].x * C,
  56541. u.setXYZ(p, m.x, m.y, m.z),
  56542. v.x = a / t,
  56543. v.y = s / (e.length - 1),
  56544. d.setXY(p, v.x, v.y),
  56545. p++
  56546. }
  56547. for (a = 0; a < t; a++)
  56548. for (s = 0; s < e.length - 1; s++) {
  56549. o = s + a * e.length;
  56550. var I = o
  56551. , E = o + e.length
  56552. , b = o + e.length + 1
  56553. , w = o + 1;
  56554. h.setX(f, I),
  56555. f++,
  56556. h.setX(f, E),
  56557. f++,
  56558. h.setX(f, w),
  56559. f++,
  56560. h.setX(f, E),
  56561. f++,
  56562. h.setX(f, b),
  56563. f++,
  56564. h.setX(f, w),
  56565. f++
  56566. }
  56567. if (this.setIndex(h),
  56568. this.addAttribute("position", u),
  56569. this.addAttribute("uv", d),
  56570. this.computeVertexNormals(),
  56571. r === 2 * Math.PI) {
  56572. var _ = this.attributes.normal.array
  56573. , T = new n.Vector3
  56574. , x = new n.Vector3
  56575. , S = new n.Vector3;
  56576. for (o = t * e.length * 3,
  56577. a = 0,
  56578. s = 0; a < e.length; a++,
  56579. s += 3)
  56580. T.x = _[s + 0],
  56581. T.y = _[s + 1],
  56582. T.z = _[s + 2],
  56583. x.x = _[o + s + 0],
  56584. x.y = _[o + s + 1],
  56585. x.z = _[o + s + 2],
  56586. S.addVectors(T, x).normalize(),
  56587. _[s + 0] = _[o + s + 0] = S.x,
  56588. _[s + 1] = _[o + s + 1] = S.y,
  56589. _[s + 2] = _[o + s + 2] = S.z
  56590. }
  56591. }
  56592. ,
  56593. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56594. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56595. n.LatheGeometry = function(e, t, i, r) {
  56596. n.Geometry.call(this),
  56597. this.type = "LatheGeometry",
  56598. this.parameters = {
  56599. points: e,
  56600. segments: t,
  56601. phiStart: i,
  56602. phiLength: r
  56603. },
  56604. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56605. this.mergeVertices()
  56606. }
  56607. ,
  56608. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56609. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56610. n.PlaneGeometry = function(e, t, i, r) {
  56611. n.Geometry.call(this),
  56612. this.type = "PlaneGeometry",
  56613. this.parameters = {
  56614. width: e,
  56615. height: t,
  56616. widthSegments: i,
  56617. heightSegments: r
  56618. },
  56619. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56620. }
  56621. ,
  56622. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56623. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56624. n.PlaneBufferGeometry = function(e, t, i, r) {
  56625. n.BufferGeometry.call(this),
  56626. this.type = "PlaneBufferGeometry",
  56627. this.parameters = {
  56628. width: e,
  56629. height: t,
  56630. widthSegments: i,
  56631. heightSegments: r
  56632. };
  56633. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56634. for (var y = A * d - a, C = 0; C < c; C++) {
  56635. var I = C * u - o;
  56636. p[m] = I,
  56637. p[m + 1] = -y,
  56638. f[m + 2] = 1,
  56639. g[v] = C / s,
  56640. g[v + 1] = 1 - A / l,
  56641. m += 3,
  56642. v += 2
  56643. }
  56644. m = 0;
  56645. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56646. for (var C = 0; C < s; C++) {
  56647. var b = C + c * A
  56648. , w = C + c * (A + 1)
  56649. , _ = C + 1 + c * (A + 1)
  56650. , T = C + 1 + c * A;
  56651. E[m] = b,
  56652. E[m + 1] = w,
  56653. E[m + 2] = T,
  56654. E[m + 3] = w,
  56655. E[m + 4] = _,
  56656. E[m + 5] = T,
  56657. m += 6
  56658. }
  56659. this.setIndex(new n.BufferAttribute(E,1)),
  56660. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56661. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56662. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56663. }
  56664. ,
  56665. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56666. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56667. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56668. n.BufferGeometry.call(this),
  56669. this.type = "RingBufferGeometry",
  56670. this.parameters = {
  56671. innerRadius: e,
  56672. outerRadius: t,
  56673. thetaSegments: i,
  56674. phiSegments: r,
  56675. thetaStart: o,
  56676. thetaLength: a
  56677. },
  56678. e = e || 20,
  56679. t = t || 50,
  56680. o = void 0 !== o ? o : 0,
  56681. a = void 0 !== a ? a : 2 * Math.PI,
  56682. i = void 0 !== i ? Math.max(3, i) : 8,
  56683. r = void 0 !== r ? Math.max(1, r) : 1;
  56684. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56685. for (l = 0; l <= r; l++) {
  56686. for (c = 0; c <= i; c++)
  56687. s = o + c / i * a,
  56688. C.x = A * Math.cos(s),
  56689. C.y = A * Math.sin(s),
  56690. p.setXYZ(m, C.x, C.y, C.z),
  56691. f.setXYZ(m, 0, 0, 1),
  56692. I.x = (C.x / t + 1) / 2,
  56693. I.y = (C.y / t + 1) / 2,
  56694. g.setXY(m, I.x, I.y),
  56695. m++;
  56696. A += y
  56697. }
  56698. for (l = 0; l < r; l++) {
  56699. var E = l * (i + 1);
  56700. for (c = 0; c < i; c++) {
  56701. s = c + E;
  56702. var b = s
  56703. , w = s + i + 1
  56704. , _ = s + i + 2
  56705. , T = s + 1;
  56706. d.setX(v, b),
  56707. v++,
  56708. d.setX(v, w),
  56709. v++,
  56710. d.setX(v, _),
  56711. v++,
  56712. d.setX(v, b),
  56713. v++,
  56714. d.setX(v, _),
  56715. v++,
  56716. d.setX(v, T),
  56717. v++
  56718. }
  56719. }
  56720. this.setIndex(d),
  56721. this.addAttribute("position", p),
  56722. this.addAttribute("normal", f),
  56723. this.addAttribute("uv", g)
  56724. }
  56725. ,
  56726. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56727. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56728. n.RingGeometry = function(e, t, i, r, o, a) {
  56729. n.Geometry.call(this),
  56730. this.type = "RingGeometry",
  56731. this.parameters = {
  56732. innerRadius: e,
  56733. outerRadius: t,
  56734. thetaSegments: i,
  56735. phiSegments: r,
  56736. thetaStart: o,
  56737. thetaLength: a
  56738. },
  56739. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56740. }
  56741. ,
  56742. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56743. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56744. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56745. n.Geometry.call(this),
  56746. this.type = "SphereGeometry",
  56747. this.parameters = {
  56748. radius: e,
  56749. widthSegments: t,
  56750. heightSegments: i,
  56751. phiStart: r,
  56752. phiLength: o,
  56753. thetaStart: a,
  56754. thetaLength: s
  56755. },
  56756. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56757. }
  56758. ,
  56759. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56760. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56761. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56762. n.BufferGeometry.call(this),
  56763. this.type = "SphereBufferGeometry",
  56764. this.parameters = {
  56765. radius: e,
  56766. widthSegments: t,
  56767. heightSegments: i,
  56768. phiStart: r,
  56769. phiLength: o,
  56770. thetaStart: a,
  56771. thetaLength: s
  56772. },
  56773. e = e || 50,
  56774. t = Math.max(3, Math.floor(t) || 8),
  56775. i = Math.max(2, Math.floor(i) || 6),
  56776. r = void 0 !== r ? r : 0,
  56777. o = void 0 !== o ? o : 2 * Math.PI,
  56778. a = void 0 !== a ? a : 0,
  56779. s = void 0 !== s ? s : Math.PI;
  56780. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56781. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56782. var C = y / t
  56783. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56784. , E = e * Math.cos(a + A * s)
  56785. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56786. g.set(I, E, b).normalize(),
  56787. h.setXYZ(p, I, E, b),
  56788. u.setXYZ(p, g.x, g.y, g.z),
  56789. d.setXY(p, C, 1 - A),
  56790. v.push(p),
  56791. p++
  56792. }
  56793. f.push(v)
  56794. }
  56795. for (var w = [], m = 0; m < i; m++)
  56796. for (var y = 0; y < t; y++) {
  56797. var _ = f[m][y + 1]
  56798. , T = f[m][y]
  56799. , x = f[m + 1][y]
  56800. , S = f[m + 1][y + 1];
  56801. (0 !== m || a > 0) && w.push(_, T, S),
  56802. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56803. }
  56804. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56805. this.addAttribute("position", h),
  56806. this.addAttribute("normal", u),
  56807. this.addAttribute("uv", d),
  56808. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56809. }
  56810. ,
  56811. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56812. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56813. n.TextGeometry = function(e, t) {
  56814. t = t || {};
  56815. var i = t.font;
  56816. if (i instanceof n.Font == !1)
  56817. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56818. new n.Geometry;
  56819. var r = i.generateShapes(e, t.size, t.curveSegments);
  56820. t.amount = void 0 !== t.height ? t.height : 50,
  56821. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56822. void 0 === t.bevelSize && (t.bevelSize = 8),
  56823. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56824. n.ExtrudeGeometry.call(this, r, t),
  56825. this.type = "TextGeometry"
  56826. }
  56827. ,
  56828. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56829. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56830. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56831. n.BufferGeometry.call(this),
  56832. this.type = "TorusBufferGeometry",
  56833. this.parameters = {
  56834. radius: e,
  56835. tube: t,
  56836. radialSegments: i,
  56837. tubularSegments: r,
  56838. arc: o
  56839. },
  56840. e = e || 100,
  56841. t = t || 40,
  56842. i = Math.floor(i) || 8,
  56843. r = Math.floor(r) || 6,
  56844. o = o || 2 * Math.PI;
  56845. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56846. for (a = 0; a <= i; a++)
  56847. for (s = 0; s <= r; s++) {
  56848. var C = s / r * o
  56849. , I = a / i * Math.PI * 2;
  56850. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56851. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56852. A.z = t * Math.sin(I),
  56853. u[f] = A.x,
  56854. u[f + 1] = A.y,
  56855. u[f + 2] = A.z,
  56856. v.x = e * Math.cos(C),
  56857. v.y = e * Math.sin(C),
  56858. y.subVectors(A, v).normalize(),
  56859. d[f] = y.x,
  56860. d[f + 1] = y.y,
  56861. d[f + 2] = y.z,
  56862. p[g] = s / r,
  56863. p[g + 1] = a / i,
  56864. f += 3,
  56865. g += 2
  56866. }
  56867. for (a = 1; a <= i; a++)
  56868. for (s = 1; s <= r; s++) {
  56869. var E = (r + 1) * a + s - 1
  56870. , b = (r + 1) * (a - 1) + s - 1
  56871. , w = (r + 1) * (a - 1) + s
  56872. , _ = (r + 1) * a + s;
  56873. h[m] = E,
  56874. h[m + 1] = b,
  56875. h[m + 2] = _,
  56876. h[m + 3] = b,
  56877. h[m + 4] = w,
  56878. h[m + 5] = _,
  56879. m += 6
  56880. }
  56881. this.setIndex(new n.BufferAttribute(h,1)),
  56882. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56883. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56884. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56885. }
  56886. ,
  56887. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56888. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56889. n.TorusGeometry = function(e, t, i, r, o) {
  56890. n.Geometry.call(this),
  56891. this.type = "TorusGeometry",
  56892. this.parameters = {
  56893. radius: e,
  56894. tube: t,
  56895. radialSegments: i,
  56896. tubularSegments: r,
  56897. arc: o
  56898. },
  56899. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56900. }
  56901. ,
  56902. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56903. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56904. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56905. function s(e, t, i, n, r) {
  56906. var o = Math.cos(e)
  56907. , a = Math.sin(e)
  56908. , s = i / t * e
  56909. , l = Math.cos(s);
  56910. r.x = n * (2 + l) * .5 * o,
  56911. r.y = n * (2 + l) * a * .5,
  56912. r.z = n * Math.sin(s) * .5
  56913. }
  56914. n.BufferGeometry.call(this),
  56915. this.type = "TorusKnotBufferGeometry",
  56916. this.parameters = {
  56917. radius: e,
  56918. tube: t,
  56919. tubularSegments: i,
  56920. radialSegments: r,
  56921. p: o,
  56922. q: a
  56923. },
  56924. e = e || 100,
  56925. t = t || 40,
  56926. i = Math.floor(i) || 64,
  56927. r = Math.floor(r) || 8,
  56928. o = o || 2,
  56929. a = a || 3;
  56930. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56931. for (l = 0; l <= i; ++l) {
  56932. var T = l / i * o * Math.PI * 2;
  56933. for (s(T, o, a, e, I),
  56934. s(T + .01, o, a, e, E),
  56935. w.subVectors(E, I),
  56936. _.addVectors(E, I),
  56937. b.crossVectors(w, _),
  56938. _.crossVectors(b, w),
  56939. b.normalize(),
  56940. _.normalize(),
  56941. c = 0; c <= r; ++c) {
  56942. var x = c / r * Math.PI * 2
  56943. , S = -t * Math.cos(x)
  56944. , M = t * Math.sin(x);
  56945. A.x = I.x + (S * _.x + M * b.x),
  56946. A.y = I.y + (S * _.y + M * b.y),
  56947. A.z = I.z + (S * _.z + M * b.z),
  56948. p.setXYZ(m, A.x, A.y, A.z),
  56949. y.subVectors(A, I).normalize(),
  56950. f.setXYZ(m, y.x, y.y, y.z),
  56951. C.x = l / i,
  56952. C.y = c / r,
  56953. g.setXY(m, C.x, C.y),
  56954. m++
  56955. }
  56956. }
  56957. for (c = 1; c <= i; c++)
  56958. for (l = 1; l <= r; l++) {
  56959. var R = (r + 1) * (c - 1) + (l - 1)
  56960. , P = (r + 1) * c + (l - 1)
  56961. , O = (r + 1) * c + l
  56962. , L = (r + 1) * (c - 1) + l;
  56963. d.setX(v, R),
  56964. v++,
  56965. d.setX(v, P),
  56966. v++,
  56967. d.setX(v, L),
  56968. v++,
  56969. d.setX(v, P),
  56970. v++,
  56971. d.setX(v, O),
  56972. v++,
  56973. d.setX(v, L),
  56974. v++
  56975. }
  56976. this.setIndex(d),
  56977. this.addAttribute("position", p),
  56978. this.addAttribute("normal", f),
  56979. this.addAttribute("uv", g)
  56980. }
  56981. ,
  56982. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56983. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56984. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56985. n.Geometry.call(this),
  56986. this.type = "TorusKnotGeometry",
  56987. this.parameters = {
  56988. radius: e,
  56989. tube: t,
  56990. tubularSegments: i,
  56991. radialSegments: r,
  56992. p: o,
  56993. q: a
  56994. },
  56995. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56996. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56997. this.mergeVertices()
  56998. }
  56999. ,
  57000. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  57001. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  57002. n.TubeGeometry = function(e, t, i, r, o, a) {
  57003. function s(e, t, i) {
  57004. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  57005. }
  57006. n.Geometry.call(this),
  57007. this.type = "TubeGeometry",
  57008. this.parameters = {
  57009. path: e,
  57010. segments: t,
  57011. radius: i,
  57012. radialSegments: r,
  57013. closed: o,
  57014. taper: a
  57015. },
  57016. t = t || 64,
  57017. i = i || 1,
  57018. r = r || 8,
  57019. o = o || !1,
  57020. a = a || n.TubeGeometry.NoTaper;
  57021. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  57022. for (this.tangents = D,
  57023. this.normals = N,
  57024. this.binormals = B,
  57025. v = 0; v < P; v++)
  57026. for (M[v] = [],
  57027. u = v / (P - 1),
  57028. m = e.getPointAt(u),
  57029. l = D[v],
  57030. c = N[v],
  57031. h = B[v],
  57032. p = i * a(u),
  57033. A = 0; A < r; A++)
  57034. d = A / r * 2 * Math.PI,
  57035. f = -p * Math.cos(d),
  57036. g = p * Math.sin(d),
  57037. O.copy(m),
  57038. O.x += f * c.x + g * h.x,
  57039. O.y += f * c.y + g * h.y,
  57040. O.z += f * c.z + g * h.z,
  57041. M[v][A] = s(O.x, O.y, O.z);
  57042. for (v = 0; v < t; v++)
  57043. for (A = 0; A < r; A++)
  57044. y = o ? (v + 1) % t : v + 1,
  57045. C = (A + 1) % r,
  57046. I = M[v][A],
  57047. E = M[y][A],
  57048. b = M[y][C],
  57049. w = M[v][C],
  57050. _ = new n.Vector2(v / t,A / r),
  57051. T = new n.Vector2((v + 1) / t,A / r),
  57052. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  57053. S = new n.Vector2(v / t,(A + 1) / r),
  57054. this.faces.push(new n.Face3(I,E,w)),
  57055. this.faceVertexUvs[0].push([_, T, S]),
  57056. this.faces.push(new n.Face3(E,b,w)),
  57057. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  57058. this.computeFaceNormals(),
  57059. this.computeVertexNormals()
  57060. }
  57061. ,
  57062. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  57063. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  57064. n.TubeGeometry.NoTaper = function(e) {
  57065. return 1
  57066. }
  57067. ,
  57068. n.TubeGeometry.SinusoidalTaper = function(e) {
  57069. return Math.sin(Math.PI * e)
  57070. }
  57071. ,
  57072. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  57073. function r() {
  57074. f[0] = new n.Vector3,
  57075. g[0] = new n.Vector3,
  57076. a = Number.MAX_VALUE,
  57077. s = Math.abs(p[0].x),
  57078. l = Math.abs(p[0].y),
  57079. c = Math.abs(p[0].z),
  57080. s <= a && (a = s,
  57081. d.set(1, 0, 0)),
  57082. l <= a && (a = l,
  57083. d.set(0, 1, 0)),
  57084. c <= a && d.set(0, 0, 1),
  57085. m.crossVectors(p[0], d).normalize(),
  57086. f[0].crossVectors(p[0], m),
  57087. g[0].crossVectors(p[0], f[0])
  57088. }
  57089. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57090. for (this.tangents = p,
  57091. this.normals = f,
  57092. this.binormals = g,
  57093. h = 0; h < A; h++)
  57094. u = h / (A - 1),
  57095. p[h] = e.getTangentAt(u),
  57096. p[h].normalize();
  57097. for (r(),
  57098. h = 1; h < A; h++)
  57099. f[h] = f[h - 1].clone(),
  57100. g[h] = g[h - 1].clone(),
  57101. m.crossVectors(p[h - 1], p[h]),
  57102. m.length() > Number.EPSILON && (m.normalize(),
  57103. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57104. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57105. g[h].crossVectors(p[h], f[h]);
  57106. if (i)
  57107. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57108. o /= A - 1,
  57109. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57110. h = 1; h < A; h++)
  57111. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57112. g[h].crossVectors(p[h], f[h])
  57113. }
  57114. ,
  57115. n.PolyhedronGeometry = function(e, t, i, r) {
  57116. function o(e) {
  57117. var t = e.normalize().clone();
  57118. t.index = u.vertices.push(t) - 1;
  57119. var i = l(e) / 2 / Math.PI + .5
  57120. , r = c(e) / Math.PI + .5;
  57121. return t.uv = new n.Vector2(i,1 - r),
  57122. t
  57123. }
  57124. function a(e, t, i, r) {
  57125. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57126. u.faces.push(o),
  57127. C.copy(e).add(t).add(i).divideScalar(3);
  57128. var a = l(C);
  57129. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57130. }
  57131. function s(e, t) {
  57132. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57133. l[h] = [];
  57134. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57135. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57136. }
  57137. for (var h = 0; h < i; h++)
  57138. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57139. var m = Math.floor(g / 2);
  57140. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57141. }
  57142. }
  57143. function l(e) {
  57144. return Math.atan2(e.z, -e.x)
  57145. }
  57146. function c(e) {
  57147. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57148. }
  57149. function h(e, t, i) {
  57150. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57151. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57152. e.clone()
  57153. }
  57154. n.Geometry.call(this),
  57155. this.type = "PolyhedronGeometry",
  57156. this.parameters = {
  57157. vertices: e,
  57158. indices: t,
  57159. radius: i,
  57160. detail: r
  57161. },
  57162. i = i || 1,
  57163. r = r || 0;
  57164. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57165. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57166. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57167. m++) {
  57168. var v = f[t[d]]
  57169. , A = f[t[d + 1]]
  57170. , y = f[t[d + 2]];
  57171. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57172. }
  57173. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57174. s(g[d], r);
  57175. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57176. var I = this.faceVertexUvs[0][d]
  57177. , E = I[0].x
  57178. , b = I[1].x
  57179. , w = I[2].x
  57180. , _ = Math.max(E, b, w)
  57181. , T = Math.min(E, b, w);
  57182. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57183. b < .2 && (I[1].x += 1),
  57184. w < .2 && (I[2].x += 1))
  57185. }
  57186. for (var d = 0, p = this.vertices.length; d < p; d++)
  57187. this.vertices[d].multiplyScalar(i);
  57188. this.mergeVertices(),
  57189. this.computeFaceNormals(),
  57190. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57191. }
  57192. ,
  57193. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57194. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57195. n.DodecahedronGeometry = function(e, t) {
  57196. var i = (1 + Math.sqrt(5)) / 2
  57197. , r = 1 / i
  57198. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57199. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57200. n.PolyhedronGeometry.call(this, o, a, e, t),
  57201. this.type = "DodecahedronGeometry",
  57202. this.parameters = {
  57203. radius: e,
  57204. detail: t
  57205. }
  57206. }
  57207. ,
  57208. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57209. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57210. n.IcosahedronGeometry = function(e, t) {
  57211. var i = (1 + Math.sqrt(5)) / 2
  57212. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57213. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57214. n.PolyhedronGeometry.call(this, r, o, e, t),
  57215. this.type = "IcosahedronGeometry",
  57216. this.parameters = {
  57217. radius: e,
  57218. detail: t
  57219. }
  57220. }
  57221. ,
  57222. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57223. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57224. n.OctahedronGeometry = function(e, t) {
  57225. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57226. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57227. n.PolyhedronGeometry.call(this, i, r, e, t),
  57228. this.type = "OctahedronGeometry",
  57229. this.parameters = {
  57230. radius: e,
  57231. detail: t
  57232. }
  57233. }
  57234. ,
  57235. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57236. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57237. n.TetrahedronGeometry = function(e, t) {
  57238. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57239. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57240. n.PolyhedronGeometry.call(this, i, r, e, t),
  57241. this.type = "TetrahedronGeometry",
  57242. this.parameters = {
  57243. radius: e,
  57244. detail: t
  57245. }
  57246. }
  57247. ,
  57248. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57249. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57250. n.ParametricGeometry = function(e, t, i) {
  57251. n.Geometry.call(this),
  57252. this.type = "ParametricGeometry",
  57253. this.parameters = {
  57254. func: e,
  57255. slices: t,
  57256. stacks: i
  57257. };
  57258. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57259. for (r = 0; r <= i; r++)
  57260. for (l = r / i,
  57261. o = 0; o <= t; o++)
  57262. s = o / t,
  57263. a = e(s, l),
  57264. c.push(a);
  57265. var p, f, g, m, v, A, y, C;
  57266. for (r = 0; r < i; r++)
  57267. for (o = 0; o < t; o++)
  57268. p = r * d + o,
  57269. f = r * d + o + 1,
  57270. g = (r + 1) * d + o + 1,
  57271. m = (r + 1) * d + o,
  57272. v = new n.Vector2(o / t,r / i),
  57273. A = new n.Vector2((o + 1) / t,r / i),
  57274. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57275. C = new n.Vector2(o / t,(r + 1) / i),
  57276. h.push(new n.Face3(p,f,m)),
  57277. u.push([v, A, C]),
  57278. h.push(new n.Face3(f,g,m)),
  57279. u.push([A.clone(), y, C.clone()]);
  57280. this.computeFaceNormals(),
  57281. this.computeVertexNormals()
  57282. }
  57283. ,
  57284. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57285. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57286. n.WireframeGeometry = function(e) {
  57287. function t(e, t) {
  57288. return e - t
  57289. }
  57290. n.BufferGeometry.call(this);
  57291. var i = [0, 0]
  57292. , r = {}
  57293. , o = ["a", "b", "c"];
  57294. if (e instanceof n.Geometry) {
  57295. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57296. for (var d = s[h], p = 0; p < 3; p++) {
  57297. i[0] = d[o[p]],
  57298. i[1] = d[o[(p + 1) % 3]],
  57299. i.sort(t);
  57300. var f = i.toString();
  57301. void 0 === r[f] && (c[2 * l] = i[0],
  57302. c[2 * l + 1] = i[1],
  57303. r[f] = !0,
  57304. l++)
  57305. }
  57306. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57307. for (var p = 0; p < 2; p++) {
  57308. var m = a[c[2 * h + p]]
  57309. , v = 6 * h + 3 * p;
  57310. g[v + 0] = m.x,
  57311. g[v + 1] = m.y,
  57312. g[v + 2] = m.z
  57313. }
  57314. this.addAttribute("position", new n.BufferAttribute(g,3))
  57315. } else if (e instanceof n.BufferGeometry)
  57316. if (null !== e.index) {
  57317. var A = e.index.array
  57318. , a = e.attributes.position
  57319. , y = e.groups
  57320. , l = 0;
  57321. 0 === y.length && e.addGroup(0, A.length);
  57322. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57323. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57324. for (var p = 0; p < 3; p++) {
  57325. i[0] = A[h + p],
  57326. i[1] = A[h + (p + 1) % 3],
  57327. i.sort(t);
  57328. var f = i.toString();
  57329. void 0 === r[f] && (c[2 * l] = i[0],
  57330. c[2 * l + 1] = i[1],
  57331. r[f] = !0,
  57332. l++)
  57333. }
  57334. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57335. for (var p = 0; p < 2; p++) {
  57336. var v = 6 * h + 3 * p
  57337. , T = c[2 * h + p];
  57338. g[v + 0] = a.getX(T),
  57339. g[v + 1] = a.getY(T),
  57340. g[v + 2] = a.getZ(T)
  57341. }
  57342. this.addAttribute("position", new n.BufferAttribute(g,3))
  57343. } else {
  57344. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57345. for (var p = 0; p < 3; p++) {
  57346. var v = 18 * h + 6 * p
  57347. , S = 9 * h + 3 * p;
  57348. g[v + 0] = a[S],
  57349. g[v + 1] = a[S + 1],
  57350. g[v + 2] = a[S + 2];
  57351. var T = 9 * h + 3 * ((p + 1) % 3);
  57352. g[v + 3] = a[T],
  57353. g[v + 4] = a[T + 1],
  57354. g[v + 5] = a[T + 2]
  57355. }
  57356. this.addAttribute("position", new n.BufferAttribute(g,3))
  57357. }
  57358. }
  57359. ,
  57360. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57361. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57362. n.AxisHelper = function(e) {
  57363. e = e || 1;
  57364. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57365. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57366. , r = new n.BufferGeometry;
  57367. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57368. r.addAttribute("color", new n.BufferAttribute(i,3));
  57369. var o = new n.LineBasicMaterial({
  57370. vertexColors: n.VertexColors
  57371. });
  57372. n.LineSegments.call(this, r, o)
  57373. }
  57374. ,
  57375. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57376. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57377. n.ArrowHelper = function() {
  57378. var e = new n.Geometry;
  57379. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57380. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57381. return t.translate(0, -.5, 0),
  57382. function(i, r, o, a, s, l) {
  57383. n.Object3D.call(this),
  57384. void 0 === a && (a = 16776960),
  57385. void 0 === o && (o = 1),
  57386. void 0 === s && (s = .2 * o),
  57387. void 0 === l && (l = .2 * s),
  57388. this.position.copy(r),
  57389. this.line = new n.Line(e,new n.LineBasicMaterial({
  57390. color: a
  57391. })),
  57392. this.line.matrixAutoUpdate = !1,
  57393. this.add(this.line),
  57394. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57395. color: a
  57396. })),
  57397. this.cone.matrixAutoUpdate = !1,
  57398. this.add(this.cone),
  57399. this.setDirection(i),
  57400. this.setLength(o, s, l)
  57401. }
  57402. }(),
  57403. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57404. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57405. n.ArrowHelper.prototype.setDirection = function() {
  57406. var e, t = new n.Vector3;
  57407. return function(i) {
  57408. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57409. e = Math.acos(i.y),
  57410. this.quaternion.setFromAxisAngle(t, e))
  57411. }
  57412. }(),
  57413. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57414. void 0 === t && (t = .2 * e),
  57415. void 0 === i && (i = .2 * t),
  57416. this.line.scale.set(1, Math.max(0, e - t), 1),
  57417. this.line.updateMatrix(),
  57418. this.cone.scale.set(i, t, i),
  57419. this.cone.position.y = e,
  57420. this.cone.updateMatrix()
  57421. }
  57422. ,
  57423. n.ArrowHelper.prototype.setColor = function(e) {
  57424. this.line.material.color.set(e),
  57425. this.cone.material.color.set(e)
  57426. }
  57427. ,
  57428. n.BoxHelper = function(e) {
  57429. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57430. , i = new Float32Array(24)
  57431. , r = new n.BufferGeometry;
  57432. r.setIndex(new n.BufferAttribute(t,1)),
  57433. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57434. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57435. color: 16776960
  57436. })),
  57437. void 0 !== e && this.update(e)
  57438. }
  57439. ,
  57440. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57441. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57442. n.BoxHelper.prototype.update = function() {
  57443. var e = new n.Box3;
  57444. return function(t) {
  57445. if (e.setFromObject(t),
  57446. !e.isEmpty()) {
  57447. var i = e.min
  57448. , n = e.max
  57449. , r = this.geometry.attributes.position
  57450. , o = r.array;
  57451. o[0] = n.x,
  57452. o[1] = n.y,
  57453. o[2] = n.z,
  57454. o[3] = i.x,
  57455. o[4] = n.y,
  57456. o[5] = n.z,
  57457. o[6] = i.x,
  57458. o[7] = i.y,
  57459. o[8] = n.z,
  57460. o[9] = n.x,
  57461. o[10] = i.y,
  57462. o[11] = n.z,
  57463. o[12] = n.x,
  57464. o[13] = n.y,
  57465. o[14] = i.z,
  57466. o[15] = i.x,
  57467. o[16] = n.y,
  57468. o[17] = i.z,
  57469. o[18] = i.x,
  57470. o[19] = i.y,
  57471. o[20] = i.z,
  57472. o[21] = n.x,
  57473. o[22] = i.y,
  57474. o[23] = i.z,
  57475. r.needsUpdate = !0,
  57476. this.geometry.computeBoundingSphere()
  57477. }
  57478. }
  57479. }(),
  57480. n.BoundingBoxHelper = function(e, t) {
  57481. var i = void 0 !== t ? t : 8947848;
  57482. this.object = e,
  57483. this.box = new n.Box3,
  57484. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57485. color: i,
  57486. wireframe: !0
  57487. }))
  57488. }
  57489. ,
  57490. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57491. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57492. n.BoundingBoxHelper.prototype.update = function() {
  57493. this.box.setFromObject(this.object),
  57494. this.box.size(this.scale),
  57495. this.box.center(this.position)
  57496. }
  57497. ,
  57498. n.CameraHelper = function(e) {
  57499. function t(e, t, n) {
  57500. i(e, n),
  57501. i(t, n)
  57502. }
  57503. function i(e, t) {
  57504. r.vertices.push(new n.Vector3),
  57505. r.colors.push(new n.Color(t)),
  57506. void 0 === a[e] && (a[e] = []),
  57507. a[e].push(r.vertices.length - 1)
  57508. }
  57509. var r = new n.Geometry
  57510. , o = new n.LineBasicMaterial({
  57511. color: 16777215,
  57512. vertexColors: n.FaceColors
  57513. })
  57514. , a = {}
  57515. , s = 16755200
  57516. , l = 16711680
  57517. , c = 43775
  57518. , h = 16777215
  57519. , u = 3355443;
  57520. t("n1", "n2", s),
  57521. t("n2", "n4", s),
  57522. t("n4", "n3", s),
  57523. t("n3", "n1", s),
  57524. t("f1", "f2", s),
  57525. t("f2", "f4", s),
  57526. t("f4", "f3", s),
  57527. t("f3", "f1", s),
  57528. t("n1", "f1", s),
  57529. t("n2", "f2", s),
  57530. t("n3", "f3", s),
  57531. t("n4", "f4", s),
  57532. t("p", "n1", l),
  57533. t("p", "n2", l),
  57534. t("p", "n3", l),
  57535. t("p", "n4", l),
  57536. t("u1", "u2", c),
  57537. t("u2", "u3", c),
  57538. t("u3", "u1", c),
  57539. t("c", "t", h),
  57540. t("p", "c", u),
  57541. t("cn1", "cn2", u),
  57542. t("cn3", "cn4", u),
  57543. t("cf1", "cf2", u),
  57544. t("cf3", "cf4", u),
  57545. n.LineSegments.call(this, r, o),
  57546. this.camera = e,
  57547. this.camera.updateProjectionMatrix(),
  57548. this.matrix = e.matrixWorld,
  57549. this.matrixAutoUpdate = !1,
  57550. this.pointMap = a,
  57551. this.update()
  57552. }
  57553. ,
  57554. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57555. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57556. n.CameraHelper.prototype.update = function() {
  57557. function e(e, n, a, s) {
  57558. r.set(n, a, s).unproject(o);
  57559. var l = i[e];
  57560. if (void 0 !== l)
  57561. for (var c = 0, h = l.length; c < h; c++)
  57562. t.vertices[l[c]].copy(r)
  57563. }
  57564. var t, i, r = new n.Vector3, o = new n.Camera;
  57565. return function() {
  57566. t = this.geometry,
  57567. i = this.pointMap;
  57568. var n = 1
  57569. , r = 1;
  57570. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57571. e("c", 0, 0, -1),
  57572. e("t", 0, 0, 1),
  57573. e("n1", -n, -r, -1),
  57574. e("n2", n, -r, -1),
  57575. e("n3", -n, r, -1),
  57576. e("n4", n, r, -1),
  57577. e("f1", -n, -r, 1),
  57578. e("f2", n, -r, 1),
  57579. e("f3", -n, r, 1),
  57580. e("f4", n, r, 1),
  57581. e("u1", .7 * n, 1.1 * r, -1),
  57582. e("u2", .7 * -n, 1.1 * r, -1),
  57583. e("u3", 0, 2 * r, -1),
  57584. e("cf1", -n, 0, 1),
  57585. e("cf2", n, 0, 1),
  57586. e("cf3", 0, -r, 1),
  57587. e("cf4", 0, r, 1),
  57588. e("cn1", -n, 0, -1),
  57589. e("cn2", n, 0, -1),
  57590. e("cn3", 0, -r, -1),
  57591. e("cn4", 0, r, -1),
  57592. t.verticesNeedUpdate = !0
  57593. }
  57594. }(),
  57595. n.DirectionalLightHelper = function(e, t) {
  57596. n.Object3D.call(this),
  57597. this.light = e,
  57598. this.light.updateMatrixWorld(),
  57599. this.matrix = e.matrixWorld,
  57600. this.matrixAutoUpdate = !1,
  57601. t = t || 1;
  57602. var i = new n.Geometry;
  57603. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57604. var r = new n.LineBasicMaterial({
  57605. fog: !1
  57606. });
  57607. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57608. this.lightPlane = new n.Line(i,r),
  57609. this.add(this.lightPlane),
  57610. i = new n.Geometry,
  57611. i.vertices.push(new n.Vector3, new n.Vector3),
  57612. r = new n.LineBasicMaterial({
  57613. fog: !1
  57614. }),
  57615. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57616. this.targetLine = new n.Line(i,r),
  57617. this.add(this.targetLine),
  57618. this.update()
  57619. }
  57620. ,
  57621. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57622. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57623. n.DirectionalLightHelper.prototype.dispose = function() {
  57624. this.lightPlane.geometry.dispose(),
  57625. this.lightPlane.material.dispose(),
  57626. this.targetLine.geometry.dispose(),
  57627. this.targetLine.material.dispose()
  57628. }
  57629. ,
  57630. n.DirectionalLightHelper.prototype.update = function() {
  57631. var e = new n.Vector3
  57632. , t = new n.Vector3
  57633. , i = new n.Vector3;
  57634. return function() {
  57635. e.setFromMatrixPosition(this.light.matrixWorld),
  57636. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57637. i.subVectors(t, e),
  57638. this.lightPlane.lookAt(i),
  57639. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57640. this.targetLine.geometry.vertices[1].copy(i),
  57641. this.targetLine.geometry.verticesNeedUpdate = !0,
  57642. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57643. }
  57644. }(),
  57645. n.EdgesHelper = function(e, t, i) {
  57646. var r = void 0 !== t ? t : 16777215;
  57647. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57648. color: r
  57649. })),
  57650. this.matrix = e.matrixWorld,
  57651. this.matrixAutoUpdate = !1
  57652. }
  57653. ,
  57654. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57655. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57656. n.FaceNormalsHelper = function(e, t, i, r) {
  57657. this.object = e,
  57658. this.size = void 0 !== t ? t : 1;
  57659. var o = void 0 !== i ? i : 16776960
  57660. , a = void 0 !== r ? r : 1
  57661. , s = 0
  57662. , l = this.object.geometry;
  57663. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57664. var c = new n.BufferGeometry
  57665. , h = new n.Float32Attribute(2 * s * 3,3);
  57666. c.addAttribute("position", h),
  57667. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57668. color: o,
  57669. linewidth: a
  57670. })),
  57671. this.matrixAutoUpdate = !1,
  57672. this.update()
  57673. }
  57674. ,
  57675. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57676. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57677. n.FaceNormalsHelper.prototype.update = function() {
  57678. var e = new n.Vector3
  57679. , t = new n.Vector3
  57680. , i = new n.Matrix3;
  57681. return function() {
  57682. this.object.updateMatrixWorld(!0),
  57683. i.getNormalMatrix(this.object.matrixWorld);
  57684. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57685. var u = s[c]
  57686. , d = u.normal;
  57687. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57688. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57689. r.setXYZ(l, e.x, e.y, e.z),
  57690. l += 1,
  57691. r.setXYZ(l, t.x, t.y, t.z),
  57692. l += 1
  57693. }
  57694. return r.needsUpdate = !0,
  57695. this
  57696. }
  57697. }(),
  57698. n.GridHelper = function(e, t) {
  57699. var i = new n.Geometry
  57700. , r = new n.LineBasicMaterial({
  57701. vertexColors: n.VertexColors
  57702. });
  57703. this.color1 = new n.Color(4473924),
  57704. this.color2 = new n.Color(8947848);
  57705. for (var o = -e; o <= e; o += t) {
  57706. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57707. var a = 0 === o ? this.color1 : this.color2;
  57708. i.colors.push(a, a, a, a)
  57709. }
  57710. n.LineSegments.call(this, i, r)
  57711. }
  57712. ,
  57713. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57714. n.GridHelper.prototype.constructor = n.GridHelper,
  57715. n.GridHelper.prototype.setColors = function(e, t) {
  57716. this.color1.set(e),
  57717. this.color2.set(t),
  57718. this.geometry.colorsNeedUpdate = !0
  57719. }
  57720. ,
  57721. n.HemisphereLightHelper = function(e, t) {
  57722. n.Object3D.call(this),
  57723. this.light = e,
  57724. this.light.updateMatrixWorld(),
  57725. this.matrix = e.matrixWorld,
  57726. this.matrixAutoUpdate = !1,
  57727. this.colors = [new n.Color, new n.Color];
  57728. var i = new n.SphereGeometry(t,4,2);
  57729. i.rotateX(-Math.PI / 2);
  57730. for (var r = 0, o = 8; r < o; r++)
  57731. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57732. var a = new n.MeshBasicMaterial({
  57733. vertexColors: n.FaceColors,
  57734. wireframe: !0
  57735. });
  57736. this.lightSphere = new n.Mesh(i,a),
  57737. this.add(this.lightSphere),
  57738. this.update()
  57739. }
  57740. ,
  57741. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57742. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57743. n.HemisphereLightHelper.prototype.dispose = function() {
  57744. this.lightSphere.geometry.dispose(),
  57745. this.lightSphere.material.dispose()
  57746. }
  57747. ,
  57748. n.HemisphereLightHelper.prototype.update = function() {
  57749. var e = new n.Vector3;
  57750. return function() {
  57751. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57752. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57753. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57754. this.lightSphere.geometry.colorsNeedUpdate = !0
  57755. }
  57756. }(),
  57757. n.PointLightHelper = function(e, t) {
  57758. this.light = e,
  57759. this.light.updateMatrixWorld();
  57760. var i = new n.SphereGeometry(t,4,2)
  57761. , r = new n.MeshBasicMaterial({
  57762. wireframe: !0,
  57763. fog: !1
  57764. });
  57765. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57766. n.Mesh.call(this, i, r),
  57767. this.matrix = this.light.matrixWorld,
  57768. this.matrixAutoUpdate = !1
  57769. }
  57770. ,
  57771. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57772. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57773. n.PointLightHelper.prototype.dispose = function() {
  57774. this.geometry.dispose(),
  57775. this.material.dispose()
  57776. }
  57777. ,
  57778. n.PointLightHelper.prototype.update = function() {
  57779. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57780. }
  57781. ,
  57782. n.SkeletonHelper = function(e) {
  57783. this.bones = this.getBoneList(e);
  57784. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57785. var r = this.bones[i];
  57786. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57787. t.vertices.push(new n.Vector3),
  57788. t.colors.push(new n.Color(0,0,1)),
  57789. t.colors.push(new n.Color(0,1,0)))
  57790. }
  57791. t.dynamic = !0;
  57792. var o = new n.LineBasicMaterial({
  57793. vertexColors: n.VertexColors,
  57794. depthTest: !1,
  57795. depthWrite: !1,
  57796. transparent: !0
  57797. });
  57798. n.LineSegments.call(this, t, o),
  57799. this.root = e,
  57800. this.matrix = e.matrixWorld,
  57801. this.matrixAutoUpdate = !1,
  57802. this.update()
  57803. }
  57804. ,
  57805. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57806. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57807. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57808. var t = [];
  57809. e instanceof n.Bone && t.push(e);
  57810. for (var i = 0; i < e.children.length; i++)
  57811. t.push.apply(t, this.getBoneList(e.children[i]));
  57812. return t
  57813. }
  57814. ,
  57815. n.SkeletonHelper.prototype.update = function() {
  57816. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57817. var a = this.bones[o];
  57818. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57819. e.vertices[r].setFromMatrixPosition(i),
  57820. i.multiplyMatrices(t, a.parent.matrixWorld),
  57821. e.vertices[r + 1].setFromMatrixPosition(i),
  57822. r += 2)
  57823. }
  57824. e.verticesNeedUpdate = !0,
  57825. e.computeBoundingSphere()
  57826. }
  57827. ,
  57828. n.SpotLightHelper = function(e) {
  57829. n.Object3D.call(this),
  57830. this.light = e,
  57831. this.light.updateMatrixWorld(),
  57832. this.matrix = e.matrixWorld,
  57833. this.matrixAutoUpdate = !1;
  57834. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57835. t.translate(0, -.5, 0),
  57836. t.rotateX(-Math.PI / 2);
  57837. var i = new n.MeshBasicMaterial({
  57838. wireframe: !0,
  57839. fog: !1
  57840. });
  57841. this.cone = new n.Mesh(t,i),
  57842. this.add(this.cone),
  57843. this.update()
  57844. }
  57845. ,
  57846. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57847. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57848. n.SpotLightHelper.prototype.dispose = function() {
  57849. this.cone.geometry.dispose(),
  57850. this.cone.material.dispose()
  57851. }
  57852. ,
  57853. n.SpotLightHelper.prototype.update = function() {
  57854. var e = new n.Vector3
  57855. , t = new n.Vector3;
  57856. return function() {
  57857. var i = this.light.distance ? this.light.distance : 1e4
  57858. , n = i * Math.tan(this.light.angle);
  57859. this.cone.scale.set(n, n, i),
  57860. e.setFromMatrixPosition(this.light.matrixWorld),
  57861. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57862. this.cone.lookAt(t.sub(e)),
  57863. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57864. }
  57865. }(),
  57866. n.VertexNormalsHelper = function(e, t, i, r) {
  57867. this.object = e,
  57868. this.size = void 0 !== t ? t : 1;
  57869. var o = void 0 !== i ? i : 16711680
  57870. , a = void 0 !== r ? r : 1
  57871. , s = 0
  57872. , l = this.object.geometry;
  57873. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57874. var c = new n.BufferGeometry
  57875. , h = new n.Float32Attribute(2 * s * 3,3);
  57876. c.addAttribute("position", h),
  57877. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57878. color: o,
  57879. linewidth: a
  57880. })),
  57881. this.matrixAutoUpdate = !1,
  57882. this.update()
  57883. }
  57884. ,
  57885. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57886. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57887. n.VertexNormalsHelper.prototype.update = function() {
  57888. var e = new n.Vector3
  57889. , t = new n.Vector3
  57890. , i = new n.Matrix3;
  57891. return function() {
  57892. var r = ["a", "b", "c"];
  57893. this.object.updateMatrixWorld(!0),
  57894. i.getNormalMatrix(this.object.matrixWorld);
  57895. var o = this.object.matrixWorld
  57896. , a = this.geometry.attributes.position
  57897. , s = this.object.geometry;
  57898. if (s instanceof n.Geometry)
  57899. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57900. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57901. var m = l[p[r[f]]]
  57902. , v = p.vertexNormals[f];
  57903. e.copy(m).applyMatrix4(o),
  57904. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57905. a.setXYZ(h, e.x, e.y, e.z),
  57906. h += 1,
  57907. a.setXYZ(h, t.x, t.y, t.z),
  57908. h += 1
  57909. }
  57910. else if (s instanceof n.BufferGeometry)
  57911. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57912. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57913. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57914. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57915. a.setXYZ(h, e.x, e.y, e.z),
  57916. h += 1,
  57917. a.setXYZ(h, t.x, t.y, t.z),
  57918. h += 1;
  57919. return a.needsUpdate = !0,
  57920. this
  57921. }
  57922. }(),
  57923. n.WireframeHelper = function(e, t) {
  57924. var i = void 0 !== t ? t : 16777215;
  57925. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57926. color: i
  57927. })),
  57928. this.matrix = e.matrixWorld,
  57929. this.matrixAutoUpdate = !1
  57930. }
  57931. ,
  57932. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57933. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57934. n.ImmediateRenderObject = function(e) {
  57935. n.Object3D.call(this),
  57936. this.material = e,
  57937. this.render = function(e) {}
  57938. }
  57939. ,
  57940. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57941. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57942. n.MorphBlendMesh = function(e, t) {
  57943. n.Mesh.call(this, e, t),
  57944. this.animationsMap = {},
  57945. this.animationsList = [];
  57946. var i = this.geometry.morphTargets.length
  57947. , r = "__default"
  57948. , o = 0
  57949. , a = i - 1
  57950. , s = i / 1;
  57951. this.createAnimation(r, o, a, s),
  57952. this.setAnimationWeight(r, 1)
  57953. }
  57954. ,
  57955. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57956. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57957. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57958. var r = {
  57959. start: t,
  57960. end: i,
  57961. length: i - t + 1,
  57962. fps: n,
  57963. duration: (i - t) / n,
  57964. lastFrame: 0,
  57965. currentFrame: 0,
  57966. active: !1,
  57967. time: 0,
  57968. direction: 1,
  57969. weight: 1,
  57970. directionBackwards: !1,
  57971. mirroredLoop: !1
  57972. };
  57973. this.animationsMap[e] = r,
  57974. this.animationsList.push(r)
  57975. }
  57976. ,
  57977. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57978. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57979. var s = r.morphTargets[o]
  57980. , l = s.name.match(i);
  57981. if (l && l.length > 1) {
  57982. var c = l[1];
  57983. n[c] || (n[c] = {
  57984. start: 1 / 0,
  57985. end: -(1 / 0)
  57986. });
  57987. var h = n[c];
  57988. o < h.start && (h.start = o),
  57989. o > h.end && (h.end = o),
  57990. t || (t = c)
  57991. }
  57992. }
  57993. for (var c in n) {
  57994. var h = n[c];
  57995. this.createAnimation(c, h.start, h.end, e)
  57996. }
  57997. this.firstAnimation = t
  57998. }
  57999. ,
  58000. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  58001. var t = this.animationsMap[e];
  58002. t && (t.direction = 1,
  58003. t.directionBackwards = !1)
  58004. }
  58005. ,
  58006. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  58007. var t = this.animationsMap[e];
  58008. t && (t.direction = -1,
  58009. t.directionBackwards = !0)
  58010. }
  58011. ,
  58012. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  58013. var i = this.animationsMap[e];
  58014. i && (i.fps = t,
  58015. i.duration = (i.end - i.start) / i.fps)
  58016. }
  58017. ,
  58018. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  58019. var i = this.animationsMap[e];
  58020. i && (i.duration = t,
  58021. i.fps = (i.end - i.start) / i.duration)
  58022. }
  58023. ,
  58024. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  58025. var i = this.animationsMap[e];
  58026. i && (i.weight = t)
  58027. }
  58028. ,
  58029. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  58030. var i = this.animationsMap[e];
  58031. i && (i.time = t)
  58032. }
  58033. ,
  58034. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  58035. var t = 0
  58036. , i = this.animationsMap[e];
  58037. return i && (t = i.time),
  58038. t
  58039. }
  58040. ,
  58041. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  58042. var t = -1
  58043. , i = this.animationsMap[e];
  58044. return i && (t = i.duration),
  58045. t
  58046. }
  58047. ,
  58048. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  58049. var t = this.animationsMap[e];
  58050. t ? (t.time = 0,
  58051. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  58052. }
  58053. ,
  58054. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  58055. var t = this.animationsMap[e];
  58056. t && (t.active = !1)
  58057. }
  58058. ,
  58059. n.MorphBlendMesh.prototype.update = function(e) {
  58060. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  58061. var r = this.animationsList[t];
  58062. if (r.active) {
  58063. var o = r.duration / r.length;
  58064. r.time += r.direction * e,
  58065. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  58066. r.time > r.duration && (r.time = r.duration,
  58067. r.directionBackwards = !0),
  58068. r.time < 0 && (r.time = 0,
  58069. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  58070. r.time < 0 && (r.time += r.duration));
  58071. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58072. , s = r.weight;
  58073. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58074. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58075. this.morphTargetInfluences[a] = 0,
  58076. r.lastFrame = r.currentFrame,
  58077. r.currentFrame = a);
  58078. var l = r.time % o / o;
  58079. r.directionBackwards && (l = 1 - l),
  58080. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58081. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58082. }
  58083. }
  58084. }
  58085. ,
  58086. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58087. i.THREE = n) : this.THREE = n
  58088. }
  58089. , {}]
  58090. }, {}, [116]);
  58091. function initTransitionPass(THREE){
  58092. THREE.TransitionPass = function ( scene, camera ) {
  58093. this.renderScene = scene;
  58094. this.renderCamera = camera;
  58095. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  58096. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  58097. format: THREE.RGBAFormat
  58098. });
  58099. this.coverTex = this.coverRenderTarget.texture;
  58100. this.enabled = false;
  58101. this.oldClearColor = new THREE.Color();
  58102. this.oldClearAlpha = 1;
  58103. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  58104. this.scene = new THREE.Scene();
  58105. this.material = this.getMaskMaterial()
  58106. var copyShader = THREE.CopyShader;
  58107. this.materialCopy = new THREE.ShaderMaterial( {
  58108. uniforms: this.copyUniforms,
  58109. vertexShader: copyShader.vertexShader,
  58110. fragmentShader: copyShader.fragmentShader,
  58111. blending: THREE.NoBlending,
  58112. depthTest: false,
  58113. depthWrite: false,
  58114. transparent: true
  58115. } );
  58116. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  58117. this.quad.frustumCulled = false; // Avoid getting clipped
  58118. this.scene.add( this.quad );
  58119. }
  58120. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  58121. constructor: THREE.TransitionPass,
  58122. setSize: function ( width, height ) {
  58123. this.coverRenderTarget.setSize( width, height );
  58124. },
  58125. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  58126. var oldAutoClear = renderer.autoClear;
  58127. renderer.autoClear = false;
  58128. var uniforms = this.quad.material.uniforms
  58129. uniforms.bgTex.value = readBuffer.texture;
  58130. uniforms.coverTex.value = this.coverTex;
  58131. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  58132. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  58133. uniforms.screenRatio.value *= uniforms.screenRatio.value
  58134. renderer.render( this.scene, this.camera);
  58135. renderer.autoClear = oldAutoClear;
  58136. },
  58137. start:function(sceneRenderer){
  58138. this.enabled = true
  58139. //draw coverTex
  58140. this.quad.material.uniforms.progress.value = 1;
  58141. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  58142. },
  58143. stop:function(){
  58144. this.enabled = false
  58145. }
  58146. ,
  58147. getMaskMaterial :function(){
  58148. return new THREE.ShaderMaterial( {
  58149. uniforms: {
  58150. coverTex: {
  58151. type: "t",
  58152. value: null
  58153. },
  58154. bgTex: {
  58155. type: "t",
  58156. value: null
  58157. },
  58158. progress:{
  58159. type: "f",
  58160. value: 0
  58161. },
  58162. screenRatio:{
  58163. type: "f",
  58164. value: 1
  58165. }
  58166. },
  58167. vertexShader: `
  58168. varying vec2 vUv;
  58169. void main()
  58170. {
  58171. vUv = uv;
  58172. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  58173. }
  58174. `,
  58175. fragmentShader: `
  58176. uniform sampler2D coverTex;
  58177. uniform sampler2D bgTex;
  58178. uniform float progress;
  58179. uniform float screenRatio;
  58180. varying vec2 vUv;
  58181. void main() {
  58182. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  58183. const float minRadius = 0.0 ;
  58184. float radius = sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio);
  58185. float diff = 0.15;
  58186. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  58187. float radiusOut = radiusIn + diff;
  58188. if(radius < radiusIn) {
  58189. gl_FragColor = texture2D(bgTex, vUv);
  58190. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  58191. }else if(radius>radiusOut){
  58192. gl_FragColor = texture2D(coverTex, vUv) ;
  58193. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  58194. }else{
  58195. vec4 color1 = texture2D(bgTex, vUv);
  58196. vec4 color2 = texture2D(coverTex, vUv);
  58197. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  58198. gl_FragColor = mix(color1, color2, rotio);
  58199. }
  58200. }
  58201. `
  58202. } );
  58203. },
  58204. }
  58205. }
  58206. /**
  58207. * Based on http://www.emagix.net/academic/mscs-project/item/camera-sync-with-css3-and-webgl-threejs
  58208. * @author mrdoob / http://mrdoob.com/
  58209. * @author yomotsu / https://yomotsu.net/
  58210. */
  58211. function getCSS3DObject(){
  58212. THREE.CSS3DObject = function ( element ) {
  58213. THREE.Object3D.call( this );
  58214. this.element = element;
  58215. this.element.style.position = 'absolute';
  58216. this.addEventListener( 'removed', function () {
  58217. if ( this.element.parentNode !== null ) {
  58218. this.element.parentNode.removeChild( this.element );
  58219. }
  58220. } );
  58221. };
  58222. THREE.CSS3DObject.prototype = Object.create( THREE.Object3D.prototype );
  58223. THREE.CSS3DObject.prototype.constructor = THREE.CSS3DObject;
  58224. THREE.CSS3DSprite = function ( element ) {
  58225. THREE.CSS3DObject.call( this, element );
  58226. };
  58227. THREE.CSS3DSprite.prototype = Object.create( THREE.CSS3DObject.prototype );
  58228. THREE.CSS3DSprite.prototype.constructor = THREE.CSS3DSprite;
  58229. //
  58230. THREE.CSS3DRenderer = function () {
  58231. console.log( 'THREE.CSS3DRenderer', THREE.REVISION );
  58232. var _width, _height;
  58233. var _widthHalf, _heightHalf;
  58234. var matrix = new THREE.Matrix4();
  58235. var cache = {
  58236. camera: { fov: 0, style: '' },
  58237. objects: new WeakMap()
  58238. };
  58239. var domElement = document.createElement( 'div' );
  58240. domElement.style.overflow = 'hidden';
  58241. this.domElement = domElement;
  58242. var cameraElement = document.createElement( 'div' );
  58243. cameraElement.style.WebkitTransformStyle = 'preserve-3d';
  58244. cameraElement.style.transformStyle = 'preserve-3d';
  58245. domElement.appendChild( cameraElement );
  58246. var isIE = /Trident/i.test( navigator.userAgent );
  58247. this.getSize = function () {
  58248. return {
  58249. width: _width,
  58250. height: _height
  58251. };
  58252. };
  58253. this.setSize = function ( width, height ) {
  58254. _width = width;
  58255. _height = height;
  58256. _widthHalf = _width / 2;
  58257. _heightHalf = _height / 2;
  58258. domElement.style.width = width + 'px';
  58259. domElement.style.height = height + 'px';
  58260. cameraElement.style.width = width + 'px';
  58261. cameraElement.style.height = height + 'px';
  58262. };
  58263. function epsilon( value ) {
  58264. return Math.abs( value ) < 1e-10 ? 0 : value;
  58265. }
  58266. function getCameraCSSMatrix( matrix ) {
  58267. var elements = matrix.elements;
  58268. return 'matrix3d(' +
  58269. epsilon( elements[ 0 ] ) + ',' +
  58270. epsilon( - elements[ 1 ] ) + ',' +
  58271. epsilon( elements[ 2 ] ) + ',' +
  58272. epsilon( elements[ 3 ] ) + ',' +
  58273. epsilon( elements[ 4 ] ) + ',' +
  58274. epsilon( - elements[ 5 ] ) + ',' +
  58275. epsilon( elements[ 6 ] ) + ',' +
  58276. epsilon( elements[ 7 ] ) + ',' +
  58277. epsilon( elements[ 8 ] ) + ',' +
  58278. epsilon( - elements[ 9 ] ) + ',' +
  58279. epsilon( elements[ 10 ] ) + ',' +
  58280. epsilon( elements[ 11 ] ) + ',' +
  58281. epsilon( elements[ 12 ] ) + ',' +
  58282. epsilon( - elements[ 13 ] ) + ',' +
  58283. epsilon( elements[ 14 ] ) + ',' +
  58284. epsilon( elements[ 15 ] ) +
  58285. ')';
  58286. }
  58287. function getObjectCSSMatrix( matrix, cameraCSSMatrix ) {
  58288. var elements = matrix.elements;
  58289. /* var matrix3d = 'matrix3d(' +
  58290. epsilon( elements[ 0 ] ) + ',' +
  58291. epsilon( elements[ 1 ] ) + ',' +
  58292. epsilon( elements[ 2 ] ) + ',' +
  58293. epsilon( elements[ 3 ] ) + ',' +
  58294. epsilon( - elements[ 4 ] ) + ',' +
  58295. epsilon( - elements[ 5 ] ) + ',' +
  58296. epsilon( - elements[ 6 ] ) + ',' +
  58297. epsilon( - elements[ 7 ] ) + ',' +
  58298. epsilon( elements[ 8 ] ) + ',' +
  58299. epsilon( elements[ 9 ] ) + ',' +
  58300. epsilon( elements[ 10 ] ) + ',' +
  58301. epsilon( elements[ 11 ] ) + ',' +
  58302. epsilon( elements[ 12 ] ) + ',' +
  58303. epsilon( elements[ 13 ] ) + ',' +
  58304. epsilon( elements[ 14 ] ) + ',' +
  58305. epsilon( elements[ 15 ] ) +
  58306. ')'; */
  58307. var matrix3d = 'matrix3d(' +
  58308. epsilon( elements[ 0 ] ) + ',' +
  58309. epsilon( elements[ 1 ] ) + ',' +
  58310. epsilon( elements[ 2 ] ) + ',' +
  58311. epsilon( elements[ 3 ] ) + ',' +
  58312. epsilon( - elements[ 4 ] ) + ',' +
  58313. epsilon( - elements[ 5 ] ) + ',' +
  58314. epsilon( - elements[ 6 ] ) + ',' +
  58315. epsilon( - elements[ 7 ] ) + ',' +
  58316. epsilon( elements[ 8 ] ) + ',' +
  58317. epsilon( elements[ 9 ] ) + ',' +
  58318. epsilon( elements[ 10 ] ) + ',' +
  58319. epsilon( elements[ 11 ] ) + ',' +
  58320. epsilon( elements[ 12 ] ) + ',' +
  58321. epsilon( elements[ 13 ] ) + ',' +
  58322. epsilon( elements[ 14 ] ) + ',' +
  58323. epsilon( elements[ 15 ] ) +
  58324. ')';
  58325. if ( isIE ) {
  58326. return 'translate(-50%,-50%) ' +
  58327. 'translate(' + _widthHalf + 'px,' + _heightHalf + 'px)' +
  58328. cameraCSSMatrix +
  58329. matrix3d;
  58330. }
  58331. return 'translate(-50%,-50%) ' + matrix3d;
  58332. }
  58333. function renderObject( object, camera, cameraCSSMatrix ) {
  58334. if ( object instanceof THREE.CSS3DObject && object.element.style.display == 'block') {
  58335. var style;
  58336. if ( object instanceof THREE.CSS3DSprite ) {
  58337. // http://swiftcoder.wordpress.com/2008/11/25/constructing-a-billboard-matrix/
  58338. matrix.copy( camera.matrixWorldInverse );
  58339. matrix.transpose();
  58340. matrix.copyPosition( object.matrixWorld );
  58341. matrix.scale( object.scale );
  58342. matrix.elements[ 3 ] = 0;
  58343. matrix.elements[ 7 ] = 0;
  58344. matrix.elements[ 11 ] = 0;
  58345. matrix.elements[ 15 ] = 1;
  58346. style = getObjectCSSMatrix( matrix, cameraCSSMatrix );
  58347. } else {
  58348. //style = getObjectCSSMatrix( object.matrixWorld, cameraCSSMatrix );
  58349. style = getObjectCSSMatrix( object.matrixWorld, cameraCSSMatrix ) + " scale(0.001)"; //许钟文 加 object.baseScale针对小数,先在elem放大,然后这里缩小
  58350. }
  58351. var element = object.element;
  58352. var cachedStyle = cache.objects.get( object );
  58353. if ( cachedStyle === undefined || cachedStyle.style !== style ) {
  58354. element.style.WebkitTransform = style;
  58355. element.style.transform = style;
  58356. //add
  58357. if(browser.isMobile() && browser.detectIOS()){
  58358. var info = menuDiv.objects.find(info=>info.id == element.id);
  58359. if(info && info.transform){
  58360. $(element).css("transform", info.transform )
  58361. $(element).css("WebkitTransform", info.transform )
  58362. }
  58363. }
  58364. var objectData = { style: style };
  58365. if ( isIE ) {
  58366. objectData.distanceToCameraSquared = getDistanceToSquared( camera, object );
  58367. }
  58368. cache.objects.set( object, objectData );
  58369. }
  58370. if ( element.parentNode !== cameraElement ) {
  58371. cameraElement.appendChild( element );
  58372. }
  58373. }
  58374. for ( var i = 0, l = object.children.length; i < l; i ++ ) {
  58375. renderObject( object.children[ i ], camera, cameraCSSMatrix );
  58376. }
  58377. }
  58378. var getDistanceToSquared = function () {
  58379. var a = new THREE.Vector3();
  58380. var b = new THREE.Vector3();
  58381. return function ( object1, object2 ) {
  58382. a.setFromMatrixPosition( object1.matrixWorld );
  58383. b.setFromMatrixPosition( object2.matrixWorld );
  58384. return a.distanceToSquared( b );
  58385. };
  58386. }();
  58387. function filterAndFlatten( scene ) {
  58388. var result = [];
  58389. scene.traverse( function ( object ) {
  58390. if ( object instanceof THREE.CSS3DObject ) result.push( object );
  58391. } );
  58392. return result;
  58393. }
  58394. function zOrder( scene ) {
  58395. var sorted = filterAndFlatten( scene ).sort( function ( a, b ) {
  58396. var distanceA = cache.objects.get( a ).distanceToCameraSquared;
  58397. var distanceB = cache.objects.get( b ).distanceToCameraSquared;
  58398. return distanceA - distanceB;
  58399. } );
  58400. var zMax = sorted.length;
  58401. for ( var i = 0, l = sorted.length; i < l; i ++ ) {
  58402. sorted[ i ].element.style.zIndex = zMax - i;
  58403. }
  58404. }
  58405. this.render = function ( scene, camera ) {
  58406. var fov = camera.projectionMatrix.elements[ 5 ] * _heightHalf;
  58407. if ( cache.camera.fov !== fov ) {
  58408. if ( camera.type == "PerspectiveCamera" /* camera.isPerspectiveCamera */) {
  58409. domElement.style.WebkitPerspective = fov + 'px';
  58410. domElement.style.perspective = fov + 'px';
  58411. }
  58412. cache.camera.fov = fov;
  58413. }
  58414. scene.updateMatrixWorld();
  58415. if ( camera.parent === null ) camera.updateMatrixWorld();
  58416. if ( camera.type == "OrthographicCamera" /* camera.isOrthographicCamera */ ) {
  58417. var tx = - ( camera.right + camera.left ) / 2;
  58418. var ty = ( camera.top + camera.bottom ) / 2;
  58419. }
  58420. var cameraCSSMatrix = camera.type == "OrthographicCamera" /* camera.isOrthographicCamera */ ?
  58421. 'scale(' + fov + ')' + 'translate(' + epsilon( tx ) + 'px,' + epsilon( ty ) + 'px) ' + getCameraCSSMatrix( camera.matrixWorldInverse ) :
  58422. 'translateZ(' + fov + 'px) ' + getCameraCSSMatrix( camera.matrixWorldInverse );
  58423. var style = cameraCSSMatrix +
  58424. 'translate(' + _widthHalf + 'px,' + _heightHalf + 'px)';
  58425. if ( cache.camera.style !== style && ! isIE ) {
  58426. cameraElement.style.WebkitTransform = style;
  58427. cameraElement.style.transform = style;
  58428. cache.camera.style = style;
  58429. }
  58430. renderObject( scene, camera, cameraCSSMatrix );
  58431. if ( isIE ) {
  58432. // IE10 and 11 does not support 'preserve-3d'.
  58433. // Thus, z-order in 3D will not work.
  58434. // We have to calc z-order manually and set CSS z-index for IE.
  58435. // FYI: z-index can't handle object intersection
  58436. zOrder( scene );
  58437. }
  58438. };
  58439. };
  58440. }
  58441. /*
  58442. 笔记:
  58443. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58444. */