main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. window.common = null;
  5. window.MathLight = null;
  6. window.math = null
  7. window.easing = null
  8. window.lerp = null
  9. window.transitions = null
  10. window.browser = null
  11. window.momentTourBlackNewType = 0//true
  12. g_playAudio = null
  13. g_tourAudio = new Audio
  14. g_tourAudio.loop = !1
  15. g_tourAudio.crossOrigin = "anonymous"
  16. g_tourAudio.addEventListener("ended", function() {
  17. var e = document.createEvent("MouseEvent");
  18. e.initEvent("tourAudioEnded", !0, !0),
  19. window.dispatchEvent(e)
  20. })
  21. g_tourAudio.oncanplaythrough = function() {
  22. g_tourAudio.play();
  23. if(g_bgAudio && !g_bgAudio.paused){
  24. manage.switchBgmState(false);
  25. g_bgAudio.pauseByTour = true
  26. }
  27. g_playAudio = g_tourAudio;
  28. }
  29. var menuDiv = {
  30. objects : [
  31. {
  32. visiblePano: ['1c8790272448494b8a3d4148d27af14c' , "352d133162f947088aee83d5ee98a5b9"],
  33. position: {x:21.54208735633664, y:1.1215120888242198, z: -1.84625904360641},
  34. scale: {x:1.297070488891195, y: 0.735567159698789, z:1},
  35. rotation: [-1.9353890374834315, -0.3429842325538349, -2.429687526335148],
  36. id : 'menu',//三大会议
  37. object : null,
  38. visi : false
  39. },
  40. {
  41. visiblePano: ["d0d67470c75840c5980b318ef2ba3346" , "77580aee5111479daf770c55931646ed", "87d3dae0081f409eb4a692772dd547ff","31cdaa34e9d0486f9159810f15d4aff2","723a986a4f3248998c5fa7e8d8ea42f8","618c2ebd6e2c41359c648b37c3529374","3de38e92f25642a49faf8c3e0c6d82d5","e3e039a613fb4738bca841a04840d6e2","982edeab177a43fcb2955f41c3e795a9","7cfd5c99eda545bd96150f42f5c687a4","e856268560a74cc8804db423b7e70467","fa58882d814d4e04810e645e780772b9","199ee6441bbc460287e630a1726b4c1d","ee7721cf2cd84613b7b7b9157248c9c1"],
  42. position: {x:38.849933830486236, y: 1.6133942752804427, z: -5.099291},
  43. scale: {x:2.2889278023187902, y: 0.3, z:1},
  44. rotation: [0, 0.0009926266968507, -0],
  45. id : 'switchImgs',//抗日图片
  46. object : null,
  47. visi : false
  48. }
  49. ]
  50. }
  51. var initMenu = function(){
  52. getCSS3DObject()
  53. var renderer2 = new THREE.CSS3DRenderer();
  54. renderer2.setSize( window.innerWidth, window.innerHeight );
  55. renderer2.domElement.id = 'menudiv'
  56. $("#gui-parent")[0].appendChild(renderer2.domElement)
  57. menuDiv.renderer2 = renderer2
  58. var scene2 = new THREE.Scene();
  59. menuDiv.objects.forEach(info=>{
  60. var element = document.createElement( 'div' );
  61. var txt = document.createTextNode("CLICK ME");
  62. element.id = info.id
  63. element.innerHtml = '<div>element</div>'
  64. element.appendChild(txt)
  65. var object = new THREE.CSS3DObject( element );
  66. object.position.copy(info.position)
  67. //object.scale.copy(info.scale)
  68. object.rotation.fromArray(info.rotation)
  69. element.style.width = info.scale.x * 1000 + 'px';
  70. element.style.height = info.scale.y * 1000 + 'px';
  71. scene2.add( object );
  72. info.object = object
  73. })
  74. menuDiv.scene2 = scene2
  75. }
  76. var updateMenuVisi = function(toPano, dur){
  77. menuDiv.objects.forEach(info=>{
  78. var oldVisi = info.visi
  79. info.visi = toPano && (info.visiblePano.includes(toPano.id))
  80. if(!oldVisi && info.visi){
  81. $(info.object.element).fadeIn(dur) //.style.display = 'none'
  82. }else if(oldVisi && !info.visi){
  83. $(info.object.element).fadeOut(dur) //menuDiv.object.element.style.display = 'block'
  84. }
  85. })
  86. }
  87. /* var updateMenuPos = function(){
  88. return
  89. if(!menuDiv.visi){
  90. menuDiv.$div.css("display","none");
  91. return
  92. }
  93. var pos = math.getPos2d(menuDiv.position, player.camera, $("#player")[0])
  94. if(pos.inSight && pos.trueSide){
  95. menuDiv.$div.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  96. menuDiv.$div.css("display","block");
  97. }else{
  98. menuDiv.$div.css("display","none");
  99. }
  100. } */
  101. var dom = {//许钟文add
  102. getOffset: function(type, element, parent) {
  103. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  104. if (!parent) parent = $("body")[0];
  105. while (element = element.offsetParent) {
  106. if (element == parent) break;
  107. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  108. }
  109. return left;
  110. }
  111. };
  112. var convertTool = {
  113. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  114. var camera = camera || player.camera;
  115. var dom = dom || player.domElement;
  116. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  117. var x,y;
  118. x = (pos.x + 1) / 2 * dom.clientWidth;
  119. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  120. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  121. && y <= dom.clientHeight && y >= 0
  122. return {
  123. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  124. vector: pos, //(范围 -1 ~ 1)
  125. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  126. inSight : inSight //在屏幕范围内可见
  127. };
  128. },
  129. ifShelter: function(pos3d, pos2d){//检测某点在视线中是否被mesh遮挡
  130. if(!pos2d) pos2d = this.getPos2d(pos3d);
  131. var player = player;
  132. var ori = new THREE.Vector3(pos2d.x, pos2d.y, -1).unproject(player.camera); //找到视线原点
  133. var dir = pos3d.clone().sub(ori).normalize();
  134. ray.set(ori, dir)//由外向里 因为模型从内侧是可见的所以从外侧
  135. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  136. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  137. }else{ */
  138. var o = ray.intersectObjects(player.model.colliders);
  139. //}
  140. var len = pos3d.distanceTo(ori);
  141. if (o && o.length) {
  142. for(var i=0;i<o.length;i++){
  143. if(o[i].distance < len){ return true; }//有遮挡
  144. }
  145. }
  146. },
  147. /*
  148. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  149. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  150. */
  151. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  152. var A = pos;
  153. var player = player;
  154. var mouse = player.mouse;
  155. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  156. if(info.y != void 0){//地面线的
  157. var y = info.y;
  158. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  159. //intersectPlane和地面平行,无交点
  160. var x = pos.x, z = pos.z;
  161. }else{
  162. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  163. if(O.y == A.y){console.log('一样??');return;}
  164. if(A.y == y){console.log('一样2??');return;}
  165. var r = (O.y-y)/(A.y-y);
  166. var x = (r*A.x-O.x)/(r-1);
  167. var z = (r*A.z-O.z)/(r-1);
  168. }
  169. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  170. var N = info.normalVec;
  171. var P = info.pullPos;
  172. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  173. if(O.z==A.z){console.log('O.z==A.z?');return;}
  174. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  175. //console.log('N.z==0 && N.x == 0?');
  176. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  177. if(c == 0){console.log("分母为0?? return;");return;}
  178. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  179. var x = t * (A.x - O.x) + O.x;
  180. var y = t * (A.y - O.y) + O.y;
  181. var z = t * (A.z - O.z) + O.z;
  182. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  183. 求直线L与平面π的交点的坐标。
  184. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  185. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  186. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  187. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  188. 再代入参数方程即得交点的坐标(x,y,z). */
  189. }else if(N.x ==0 ){ //z与pullPos相等
  190. var z = P.z;
  191. if(O.y == A.y){console.log('一样??');return;}
  192. if(A.y == y){console.log('一样2??');return;}
  193. if(A.z == z){console.log('一样3??');return;}
  194. var r = (O.z-z)/(A.z-z);
  195. var x = (r*A.x-O.x)/(r-1);
  196. var y = (r*A.y-O.y)/(r-1);
  197. }else if(N.z == 0){//x与pullPos相等
  198. var x = P.x;
  199. if(O.y == A.y){console.log('一样??');return;}
  200. if(A.y == y){console.log('一样2??');return;}
  201. if(A.x == x){console.log('一样3??');return;}
  202. var r = (O.x-x)/(A.x-x);
  203. var y = (r*A.y-O.y)/(r-1);
  204. var z = (r*A.z-O.z)/(r-1);
  205. }
  206. }
  207. return new THREE.Vector3(x,y,z);
  208. },
  209. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  210. var raycaster = new THREE.Raycaster;
  211. camera.updateMatrixWorld();
  212. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  213. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  214. var dir = end.sub(origin).normalize()
  215. raycaster.set(origin, dir);
  216. var n = raycaster.intersectObjects(meshes);
  217. if (0 === n.length)
  218. return null;
  219. return n[0];
  220. },
  221. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  222. var dir = B.clone().sub(A).normalize();
  223. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  224. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  225. var o = ray.intersectObjects(options.model || player.model.colliders);
  226. if (o && o.length)return o;
  227. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  228. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  229. normal.multiplyScalar(options.throughWidth)
  230. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  231. var A2 = A.clone().add(normalVec3)
  232. ray.set(A2, dir);
  233. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  234. ray.set(A.clone().add(normalVec3.negate()), dir);
  235. if (o2 && o2.length)return o2;
  236. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  237. if (o3 && o3.length)return o3;
  238. }
  239. return null;
  240. },
  241. getPosAtSphere : function(pos3d, toPanoPos){
  242. var dir = pos3d.clone().sub(toPanoPos);
  243. dir.normalize();//然后计算在球中
  244. dir.multiplyScalar(Constants.skyRadius);
  245. dir.add(toPanoPos);
  246. return dir;
  247. }
  248. }
  249. !function() {
  250. "use strict";
  251. function t(t, i) {
  252. return typeof t === i
  253. }
  254. function i(t, i) {
  255. return t instanceof i
  256. }
  257. function n(t) {
  258. return t && t.nodeType
  259. }
  260. function e(t) {
  261. return n(t) ? t : i(t, g) ? t[0] : void 0
  262. }
  263. function o(t, i, n) {
  264. return g.each(t, function(t, e) {
  265. n = i.call(e, n, t, e)
  266. }),
  267. n
  268. }
  269. function r(t, i, n) {
  270. var e, o, r;
  271. if (t === i)
  272. return !0;
  273. if (!t || !i || t.constructor !== i.constructor)
  274. return !1;
  275. for (e = 0,
  276. o = n.length; o > e; e += 1) {
  277. if (r = n[e],
  278. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  279. return !1;
  280. if (t[r] !== i[r])
  281. return !1
  282. }
  283. return !0
  284. }
  285. function s(t, i, n, e) {
  286. this.left = E(t),
  287. this.top = E(i),
  288. this.width = E(n),
  289. this.height = E(e),
  290. this.right = this.left + this.width,
  291. this.bottom = this.top + this.height
  292. }
  293. function h(t, i, n, e) {
  294. this.visible = t || 0,
  295. this.viewport = i || 0,
  296. this.possible = n || 0,
  297. this.rects = e && T({}, e) || null
  298. }
  299. function l(t, i) {
  300. this.els = t,
  301. this.viewport = i
  302. }
  303. function c(t, i, n) {
  304. var e;
  305. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  306. e ? e[n] : 0
  307. }
  308. function u(t, i) {
  309. return t.val - i.val
  310. }
  311. function a(t, i) {
  312. return i.val - t.val
  313. }
  314. function f(t) {
  315. var i = s.ofContent(t, !0)
  316. , n = s.ofViewport(t, !0)
  317. , e = i.width - n.width
  318. , o = i.height - n.height;
  319. this.content = i,
  320. this.viewport = n,
  321. this.width = 0 >= e ? null : n.left / e,
  322. this.height = 0 >= o ? null : n.top / o,
  323. this.left = n.left,
  324. this.top = n.top,
  325. this.right = i.right - n.right,
  326. this.bottom = i.bottom - n.bottom
  327. }
  328. function p(t) {
  329. this.el = t || window
  330. }
  331. function d(t, i) {
  332. this.context = t,
  333. this.viewport = i,
  334. this.init()
  335. }
  336. function v(t, i, n, e) {
  337. this.context = new l(t,i),
  338. this.property = n,
  339. this.descending = e,
  340. this.init()
  341. }
  342. function w(t) {
  343. t && t !== window && t !== document ? (this.context = t,
  344. this.$autoTarget = g(t)) : this.context = window,
  345. this.init()
  346. }
  347. var g = jQuery
  348. , m = g(window)
  349. , b = g(document)
  350. , T = g.extend
  351. , y = g.isFunction
  352. , k = Math.max
  353. , V = Math.min
  354. , E = Math.round
  355. , x = function() {
  356. var t = {}
  357. , i = 1;
  358. return function(n) {
  359. return n ? (t[n] || (t[n] = i,
  360. i += 1),
  361. t[n]) : 0
  362. }
  363. }();
  364. T(s.prototype, {
  365. equals: function(t) {
  366. return r(this, t, ["left", "top", "width", "height"])
  367. },
  368. area: function() {
  369. return this.width * this.height
  370. },
  371. relativeTo: function(t) {
  372. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  373. },
  374. intersection: function(t) {
  375. if (!i(t, s))
  376. return null;
  377. var n = k(this.left, t.left)
  378. , e = V(this.right, t.right)
  379. , o = k(this.top, t.top)
  380. , r = V(this.bottom, t.bottom)
  381. , h = e - n
  382. , l = r - o;
  383. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  384. },
  385. envelope: function(t) {
  386. if (!i(t, s))
  387. return this;
  388. var n = V(this.left, t.left)
  389. , e = k(this.right, t.right)
  390. , o = V(this.top, t.top)
  391. , r = k(this.bottom, t.bottom)
  392. , h = e - n
  393. , l = r - o;
  394. return new s(n,o,h,l)
  395. }
  396. }),
  397. T(s, {
  398. ofContent: function(t, i) {
  399. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  400. },
  401. ofViewport: function(t, i) {
  402. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  403. },
  404. ofElement: function(t) {
  405. var i = g(t);
  406. if (!i.is(":visible"))
  407. return null;
  408. var n = i.offset();
  409. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  410. }
  411. }),
  412. T(h.prototype, {
  413. equals: function(t) {
  414. return this.fracsEqual(t) && this.rectsEqual(t)
  415. },
  416. fracsEqual: function(t) {
  417. return r(this, t, ["visible", "viewport", "possible"])
  418. },
  419. rectsEqual: function(t) {
  420. return r(this.rects, t.rects, ["document", "element", "viewport"])
  421. }
  422. }),
  423. T(h, {
  424. of: function(t, i) {
  425. var e, o, r;
  426. return t = n(t) && s.ofElement(t) || t,
  427. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  428. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  429. r = V(t.width, i.width) * V(t.height, i.height),
  430. new h(o / t.area(),o / i.area(),o / r,{
  431. document: e,
  432. element: e.relativeTo(t),
  433. viewport: e.relativeTo(i)
  434. })) : new h
  435. }
  436. });
  437. var q = ["width", "height", "left", "right", "top", "bottom"]
  438. , S = ["possible", "visible", "viewport"];
  439. T(l.prototype, {
  440. sorted: function(t, i) {
  441. var n = this.viewport;
  442. return g.map(this.els, function(i) {
  443. return {
  444. el: i,
  445. val: c(i, n, t)
  446. }
  447. }).sort(i ? a : u)
  448. },
  449. best: function(t, i) {
  450. return this.els.length ? this.sorted(t, i)[0] : null
  451. }
  452. }),
  453. T(f.prototype, {
  454. equals: function(t) {
  455. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  456. }
  457. }),
  458. T(p.prototype, {
  459. equals: function(t) {
  460. return r(this, t, ["el"])
  461. },
  462. scrollState: function() {
  463. return new f(this.el)
  464. },
  465. scrollTo: function(t, i, n) {
  466. var e = g(this.el === window ? "html,body" : this.el);
  467. t = t || 0,
  468. i = i || 0,
  469. n = isNaN(n) ? 1e3 : n,
  470. e.stop(!0).animate({
  471. scrollLeft: t,
  472. scrollTop: i
  473. }, n)
  474. },
  475. scroll: function(t, i, n) {
  476. var e = this.el === window ? m : g(this.el);
  477. t = t || 0,
  478. i = i || 0,
  479. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  480. },
  481. scrollToRect: function(t, i, n, e) {
  482. i = i || 0,
  483. n = n || 0,
  484. this.scrollTo(t.left - i, t.top - n, e)
  485. },
  486. scrollToElement: function(t, i, n, e) {
  487. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  488. this.scrollToRect(o, i, n, e)
  489. }
  490. });
  491. var C = {
  492. init: function() {
  493. this.callbacks = g.Callbacks("memory unique"),
  494. this.currVal = null,
  495. this.prevVal = null,
  496. this.checkProxy = g.proxy(this.check, this),
  497. this.autoCheck()
  498. },
  499. bind: function(t) {
  500. this.callbacks.add(t)
  501. },
  502. unbind: function(t) {
  503. t ? this.callbacks.remove(t) : this.callbacks.empty()
  504. },
  505. trigger: function() {
  506. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  507. },
  508. check: function(t) {
  509. var i = this.updatedValue(t);
  510. return void 0 !== i && (this.prevVal = this.currVal,
  511. this.currVal = i,
  512. this.trigger(),
  513. !0)
  514. },
  515. $autoTarget: m,
  516. autoEvents: "load resize scroll",
  517. autoCheck: function(t) {
  518. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  519. }
  520. };
  521. T(d.prototype, C, {
  522. updatedValue: function() {
  523. var t = h.of(this.context, this.viewport);
  524. return this.currVal && this.currVal.equals(t) ? void 0 : t
  525. }
  526. }),
  527. T(v.prototype, C, {
  528. updatedValue: function() {
  529. var t = this.context.best(this.property, this.descending);
  530. return t && (t = t.val > 0 ? t.el : null,
  531. this.currVal !== t) ? t : void 0
  532. }
  533. }),
  534. T(w.prototype, C, {
  535. updatedValue: function() {
  536. var t = new f(this.context);
  537. return this.currVal && this.currVal.equals(t) ? void 0 : t
  538. }
  539. });
  540. var L = function(t, i) {
  541. var n = [].slice
  542. , e = jQuery
  543. , o = e.extend
  544. , r = e.isFunction
  545. , s = o({}, i)
  546. , h = function(i, n, o, s) {
  547. return o = r(o) ? o.apply(i, n) : o,
  548. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  549. }
  550. , l = function() {
  551. return h(this, n.call(arguments), s.defaultStatic, l)
  552. }
  553. , c = function(t) {
  554. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  555. }
  556. , u = function(t) {
  557. t && (o(l, t.statics),
  558. o(c, t.methods)),
  559. l.modplug = u
  560. };
  561. u.prev = {
  562. statics: e[t],
  563. methods: e.fn[t]
  564. },
  565. u(i),
  566. e[t] = l,
  567. e.fn[t] = c
  568. }
  569. , M = "fracs";
  570. L(M, {
  571. statics: {
  572. version: "0.15.0",
  573. Rect: s,
  574. Fractions: h,
  575. Group: l,
  576. ScrollState: f,
  577. Viewport: p,
  578. FracsCallbacks: d,
  579. GroupCallbacks: v,
  580. ScrollStateCallbacks: w,
  581. fracs: function(t, i) {
  582. return h.of(t, i)
  583. }
  584. },
  585. methods: {
  586. content: function(t) {
  587. return this.length ? s.ofContent(this[0], t) : null
  588. },
  589. envelope: function() {
  590. return o(this, function(t) {
  591. var i = s.ofElement(this);
  592. return t ? t.envelope(i) : i
  593. })
  594. },
  595. fracs: function(i, n, o) {
  596. t(i, "string") || (o = n,
  597. n = i,
  598. i = null),
  599. y(n) || (o = n,
  600. n = null),
  601. o = e(o);
  602. var r = M + ".fracs." + x(o);
  603. return "unbind" === i ? this.each(function() {
  604. var t = g(this).data(r);
  605. t && t.unbind(n)
  606. }) : "check" === i ? this.each(function() {
  607. var t = g(this).data(r);
  608. t && t.check()
  609. }) : y(n) ? this.each(function() {
  610. var t = g(this)
  611. , i = t.data(r);
  612. i || (i = new d(this,o),
  613. t.data(r, i)),
  614. i.bind(n)
  615. }) : this.length ? h.of(this[0], o) : null
  616. },
  617. intersection: function() {
  618. return o(this, function(t) {
  619. var i = s.ofElement(this);
  620. return t ? t.intersection(i) : i
  621. })
  622. },
  623. max: function(t, i, n) {
  624. return y(i) || (n = i,
  625. i = null),
  626. n = e(n),
  627. i ? (new v(this,n,t,!0).bind(i),
  628. this) : this.pushStack(new l(this,n).best(t, !0).el)
  629. },
  630. min: function(t, i, n) {
  631. return y(i) || (n = i,
  632. i = null),
  633. n = e(n),
  634. i ? (new v(this,n,t).bind(i),
  635. this) : this.pushStack(new l(this,n).best(t).el)
  636. },
  637. rect: function() {
  638. return this.length ? s.ofElement(this[0]) : null
  639. },
  640. scrollState: function(i, n) {
  641. var e = M + ".scrollState";
  642. return t(i, "string") || (n = i,
  643. i = null),
  644. "unbind" === i ? this.each(function() {
  645. var t = g(this).data(e);
  646. t && t.unbind(n)
  647. }) : "check" === i ? this.each(function() {
  648. var t = g(this).data(e);
  649. t && t.check()
  650. }) : y(n) ? this.each(function() {
  651. var t = g(this)
  652. , i = t.data(e);
  653. i || (i = new w(this),
  654. t.data(e, i)),
  655. i.bind(n)
  656. }) : this.length ? new f(this[0]) : null
  657. },
  658. scroll: function(t, i, n) {
  659. return this.each(function() {
  660. new p(this).scroll(t, i, n)
  661. })
  662. },
  663. scrollTo: function(t, i, n, o) {
  664. return g.isNumeric(t) && (o = n,
  665. n = i,
  666. i = t,
  667. t = null),
  668. t = e(t),
  669. this.each(function() {
  670. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  671. })
  672. },
  673. scrollToThis: function(t, i, n, o) {
  674. return o = new p(e(o)),
  675. o.scrollToElement(this[0], t, i, n),
  676. this
  677. },
  678. softLink: function(t, i, n, o) {
  679. return o = new p(e(o)),
  680. this.filter("a[href^=#]").each(function() {
  681. var e = g(this);
  682. e.on("click", function() {
  683. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  684. })
  685. })
  686. },
  687. sort: function(i, n, o) {
  688. return t(n, "boolean") || (o = n,
  689. n = null),
  690. o = e(o),
  691. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  692. return t.el
  693. }))
  694. },
  695. viewport: function(t) {
  696. return this.length ? s.ofViewport(this[0], t) : null
  697. }
  698. },
  699. defaultStatic: "fracs",
  700. defaultMethod: "fracs"
  701. })
  702. }();
  703. if ("undefined" == typeof jQuery)
  704. throw new Error("Bootstrap's JavaScript requires jQuery");
  705. +function(t) {
  706. "use strict";
  707. function e(e) {
  708. return this.each(function() {
  709. var o = t(this)
  710. , s = o.data("bs.tooltip")
  711. , n = "object" == typeof e && e;
  712. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  713. "string" == typeof e && s[e]())
  714. })
  715. }
  716. var i = function(t, e) {
  717. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  718. this.init("tooltip", t, e)
  719. };
  720. i.VERSION = "3.2.0",
  721. i.DEFAULTS = {
  722. animation: !0,
  723. placement: "top",
  724. selector: !1,
  725. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  726. trigger: "hover focus",
  727. title: "",
  728. delay: 0,
  729. html: !1,
  730. container: !1,
  731. viewport: {
  732. selector: "body",
  733. padding: 0
  734. }
  735. },
  736. i.prototype.init = function(e, i, o) {
  737. this.enabled = !0,
  738. this.type = e,
  739. this.$element = t(i),
  740. this.options = this.getOptions(o),
  741. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  742. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  743. var r = s[n];
  744. if ("click" == r)
  745. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  746. else if ("manual" != r) {
  747. var a = "hover" == r ? "mouseenter" : "focusin"
  748. , l = "hover" == r ? "mouseleave" : "focusout";
  749. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  750. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  751. }
  752. }
  753. this.options.selector ? this._options = t.extend({}, this.options, {
  754. trigger: "manual",
  755. selector: ""
  756. }) : this.fixTitle()
  757. }
  758. ,
  759. i.prototype.getDefaults = function() {
  760. return i.DEFAULTS
  761. }
  762. ,
  763. i.prototype.getOptions = function(e) {
  764. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  765. e.delay && "number" == typeof e.delay && (e.delay = {
  766. show: e.delay,
  767. hide: e.delay
  768. }),
  769. e
  770. }
  771. ,
  772. i.prototype.getDelegateOptions = function() {
  773. var e = {}
  774. , i = this.getDefaults();
  775. return this._options && t.each(this._options, function(t, o) {
  776. i[t] != o && (e[t] = o)
  777. }),
  778. e
  779. }
  780. ,
  781. i.prototype.enter = function(e) {
  782. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  783. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  784. t(e.currentTarget).data("bs." + this.type, i)),
  785. clearTimeout(i.timeout),
  786. i.hoverState = "in",
  787. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  788. // "in" == i.hoverState && i.show()
  789. }, i.options.delay.show)) : i.show()
  790. }
  791. ,
  792. i.prototype.leave = function(e) {
  793. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  794. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  795. t(e.currentTarget).data("bs." + this.type, i)),
  796. clearTimeout(i.timeout),
  797. i.hoverState = "out",
  798. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  799. "out" == i.hoverState && i.hide()
  800. }, i.options.delay.hide)) : i.hide()
  801. }
  802. ,
  803. i.prototype.show = function() {
  804. var e = t.Event("show.bs." + this.type);
  805. if (this.hasContent() && this.enabled) {
  806. this.$element.trigger(e);
  807. var i = t.contains(document.documentElement, this.$element[0]);
  808. if (e.isDefaultPrevented() || !i)
  809. return;
  810. var o = this
  811. , s = this.tip()
  812. , n = this.getUID(this.type);
  813. this.setContent(),
  814. s.attr("id", n),
  815. this.$element.attr("aria-describedby", n),
  816. this.options.animation && s.addClass("fade");
  817. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  818. , a = /\s?auto?\s?/i
  819. , l = a.test(r);
  820. l && (r = r.replace(a, "") || "top"),
  821. s.detach().css({
  822. top: 0,
  823. left: 0,
  824. display: "block"
  825. }).addClass(r).data("bs." + this.type, this),
  826. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  827. var p = this.getPosition()
  828. , h = s[0].offsetWidth
  829. , f = s[0].offsetHeight;
  830. if (l) {
  831. var u = r
  832. , c = this.$element.parent()
  833. , d = this.getPosition(c);
  834. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  835. s.removeClass(u).addClass(r)
  836. }
  837. var g = this.getCalculatedOffset(r, p, h, f);
  838. this.applyPlacement(g, r);
  839. var y = function() {
  840. o.$element.trigger("shown.bs." + o.type),
  841. o.hoverState = null
  842. };
  843. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  844. }
  845. }
  846. ,
  847. i.prototype.applyPlacement = function(e, i) {
  848. var o = this.tip()
  849. , s = o[0].offsetWidth
  850. , n = o[0].offsetHeight
  851. , r = parseInt(o.css("margin-top"), 10)
  852. , a = parseInt(o.css("margin-left"), 10);
  853. isNaN(r) && (r = 0),
  854. isNaN(a) && (a = 0),
  855. e.top = e.top + r,
  856. e.left = e.left + a,
  857. t.offset.setOffset(o[0], t.extend({
  858. using: function(t) {
  859. o.css({
  860. top: Math.round(t.top),
  861. left: Math.round(t.left)
  862. })
  863. }
  864. }, e), 0),
  865. o.addClass("in");
  866. var l = o[0].offsetWidth
  867. , p = o[0].offsetHeight;
  868. "top" == i && p != n && (e.top = e.top + n - p);
  869. var h = this.getViewportAdjustedDelta(i, e, l, p);
  870. h.left ? e.left += h.left : e.top += h.top;
  871. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  872. , u = h.left ? "left" : "top"
  873. , c = h.left ? "offsetWidth" : "offsetHeight";
  874. o.offset(e),
  875. this.replaceArrow(f, o[0][c], u)
  876. }
  877. ,
  878. i.prototype.replaceArrow = function(t, e, i) {
  879. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  880. }
  881. ,
  882. i.prototype.setContent = function() {
  883. var t = this.tip()
  884. , e = this.getTitle();
  885. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  886. t.removeClass("fade in top bottom left right")
  887. }
  888. ,
  889. i.prototype.hide = function() {
  890. function e() {
  891. "in" != i.hoverState && o.detach(),
  892. i.$element.trigger("hidden.bs." + i.type)
  893. }
  894. var i = this
  895. , o = this.tip()
  896. , s = t.Event("hide.bs." + this.type);
  897. if (this.$element.removeAttr("aria-describedby"),
  898. this.$element.trigger(s),
  899. !s.isDefaultPrevented())
  900. return o.removeClass("in"),
  901. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  902. this.hoverState = null,
  903. this
  904. }
  905. ,
  906. i.prototype.fixTitle = function() {
  907. var t = this.$element;
  908. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  909. }
  910. ,
  911. i.prototype.hasContent = function() {
  912. return this.getTitle()
  913. }
  914. ,
  915. i.prototype.getPosition = function(e) {
  916. e = e || this.$element;
  917. var i = e[0]
  918. , o = "BODY" == i.tagName;
  919. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  920. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  921. width: o ? t(window).width() : e.outerWidth(),
  922. height: o ? t(window).height() : e.outerHeight()
  923. }, o ? {
  924. top: 0,
  925. left: 0
  926. } : e.offset())
  927. }
  928. ,
  929. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  930. return "bottom" == t ? {
  931. top: e.top + e.height,
  932. left: e.left + e.width / 2 - i / 2
  933. } : "top" == t ? {
  934. top: e.top - o,
  935. left: e.left + e.width / 2 - i / 2
  936. } : "left" == t ? {
  937. top: e.top + e.height / 2 - o / 2,
  938. left: e.left - i
  939. } : {
  940. top: e.top + e.height / 2 - o / 2,
  941. left: e.left + e.width
  942. }
  943. }
  944. ,
  945. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  946. var s = {
  947. top: 0,
  948. left: 0
  949. };
  950. if (!this.$viewport)
  951. return s;
  952. var n = this.options.viewport && this.options.viewport.padding || 0
  953. , r = this.getPosition(this.$viewport);
  954. if (/right|left/.test(t)) {
  955. var a = e.top - n - r.scroll
  956. , l = e.top + n - r.scroll + o;
  957. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  958. } else {
  959. var p = e.left - n
  960. , h = e.left + n + i;
  961. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  962. }
  963. return s
  964. }
  965. ,
  966. i.prototype.getTitle = function() {
  967. var t, e = this.$element, i = this.options;
  968. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  969. }
  970. ,
  971. i.prototype.getUID = function(t) {
  972. do
  973. t += ~~(1e6 * Math.random());
  974. while (document.getElementById(t));return t
  975. }
  976. ,
  977. i.prototype.tip = function() {
  978. return this.$tip = this.$tip || t(this.options.template)
  979. }
  980. ,
  981. i.prototype.arrow = function() {
  982. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  983. }
  984. ,
  985. i.prototype.validate = function() {
  986. this.$element[0].parentNode || (this.hide(),
  987. this.$element = null,
  988. this.options = null)
  989. }
  990. ,
  991. i.prototype.enable = function() {
  992. this.enabled = !0
  993. }
  994. ,
  995. i.prototype.disable = function() {
  996. this.enabled = !1
  997. }
  998. ,
  999. i.prototype.toggleEnabled = function() {
  1000. this.enabled = !this.enabled
  1001. }
  1002. ,
  1003. i.prototype.toggle = function(e) {
  1004. var i = this;
  1005. e && (i = t(e.currentTarget).data("bs." + this.type),
  1006. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1007. t(e.currentTarget).data("bs." + this.type, i))),
  1008. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1009. }
  1010. ,
  1011. i.prototype.destroy = function() {
  1012. clearTimeout(this.timeout),
  1013. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1014. }
  1015. ;
  1016. var o = t.fn.tooltip;
  1017. t.fn.tooltip = e,
  1018. t.fn.tooltip.Constructor = i,
  1019. t.fn.tooltip.noConflict = function() {
  1020. return t.fn.tooltip = o,
  1021. this
  1022. }
  1023. }(jQuery);
  1024. !function(e, t, n) {
  1025. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1026. }("Keen", this, function() {
  1027. "use strict";
  1028. function Keen() {
  1029. return _init.apply(this, arguments)
  1030. }
  1031. function _init(e) {
  1032. if (_isUndefined(e))
  1033. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1034. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1035. throw new Error("Please provide a projectId");
  1036. this.configure(e)
  1037. }
  1038. function _extend(e) {
  1039. for (var t = 1; t < arguments.length; t++)
  1040. for (var n in arguments[t])
  1041. e[n] = arguments[t][n];
  1042. return e
  1043. }
  1044. function _isUndefined(e) {
  1045. return void 0 === e
  1046. }
  1047. function _type(e) {
  1048. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1049. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1050. }
  1051. function _each(e, t, n) {
  1052. var r;
  1053. if (!e)
  1054. return 0;
  1055. if (n = n ? n : e,
  1056. "array" === _type(e)) {
  1057. for (r = 0; r < e.length; r++)
  1058. if (t.call(n, e[r], r, e) === !1)
  1059. return 0
  1060. } else
  1061. for (r in e)
  1062. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1063. return 0;
  1064. return 1
  1065. }
  1066. function _parse_params(e) {
  1067. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1068. return decodeURIComponent(e.replace(r, " "))
  1069. }, a = e.split("?")[1]; t = i.exec(a); )
  1070. n[o(t[1])] = o(t[2]);
  1071. return n
  1072. }
  1073. function _set_protocol(e) {
  1074. switch (e) {
  1075. case "http":
  1076. return "http";
  1077. case "auto":
  1078. return location.protocol.replace(/:/g, "");
  1079. case "https":
  1080. case void 0:
  1081. default:
  1082. return "https"
  1083. }
  1084. }
  1085. function _set_request_type(e) {
  1086. var t = e || "jsonp"
  1087. , n = !1;
  1088. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1089. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1090. }
  1091. function _build_url(e) {
  1092. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1093. }
  1094. function _uploadEvent(e, t, n, r, i) {
  1095. var o = _build_url.apply(this, ["/events/" + e])
  1096. , a = {};
  1097. n = n !== !1,
  1098. this.client.globalProperties && (a = this.client.globalProperties(e));
  1099. for (var c in t)
  1100. t.hasOwnProperty(c) && (a[c] = t[c]);
  1101. switch (this.client.requestType) {
  1102. case "xhr":
  1103. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1104. break;
  1105. case "jsonp":
  1106. var s = JSON.stringify(a)
  1107. , l = Keen.Base64.encode(s);
  1108. o = o + "?api_key=" + this.client.writeKey,
  1109. o = o + "&data=" + l,
  1110. o = o + "&modified=" + (new Date).getTime(),
  1111. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1112. break;
  1113. case "beacon":
  1114. var s = JSON.stringify(a)
  1115. , l = Keen.Base64.encode(s);
  1116. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1117. o = o + "&data=" + encodeURIComponent(l),
  1118. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1119. o += "&c=clv1",
  1120. _request.beacon.apply(this, [o, null, r, i])
  1121. }
  1122. }
  1123. Keen.prototype.configure = function(e) {
  1124. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1125. e.protocol = _set_protocol(e.protocol),
  1126. e.requestType = _set_request_type(e.requestType),
  1127. this.client = {
  1128. projectId: e.projectId,
  1129. writeKey: e.writeKey,
  1130. readKey: e.readKey,
  1131. globalProperties: null,
  1132. endpoint: e.protocol + "://" + e.host,
  1133. requestType: e.requestType
  1134. },
  1135. Keen.trigger("client", this, e),
  1136. this.trigger("ready"),
  1137. this
  1138. }
  1139. ;
  1140. var _request = {
  1141. xhr: function(e, t, n, r, i, o, a, c) {
  1142. if (!i)
  1143. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1144. var s = new XMLHttpRequest;
  1145. if (s.onreadystatechange = function() {
  1146. if (4 == s.readyState)
  1147. if (s.status >= 200 && s.status < 300) {
  1148. var e;
  1149. try {
  1150. e = JSON.parse(s.responseText)
  1151. } catch (e) {
  1152. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1153. c && c(s, e)
  1154. }
  1155. a && e && a(e)
  1156. } else
  1157. Keen.log("HTTP request failed."),
  1158. c && c(s, null)
  1159. }
  1160. ,
  1161. s.open(e, t, o),
  1162. i && s.setRequestHeader("Authorization", i),
  1163. r && s.setRequestHeader("Content-Type", "application/json"),
  1164. n)
  1165. for (var l in n)
  1166. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1167. var u = r ? JSON.stringify(r) : null;
  1168. s.send(u)
  1169. },
  1170. jsonp: function(e, t, n, r) {
  1171. if (!t)
  1172. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1173. if (t && e.indexOf("api_key") < 0) {
  1174. var i = e.indexOf("?") > 0 ? "&" : "?";
  1175. e = e + i + "api_key=" + t
  1176. }
  1177. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1178. o += "a";
  1179. var a = !1;
  1180. window[o] = function(e) {
  1181. a = !0,
  1182. n && e && n(e),
  1183. window[o] = void 0
  1184. }
  1185. ,
  1186. e = e + "&jsonp=" + o;
  1187. var c = document.createElement("script");
  1188. c.id = "keen-jsonp",
  1189. c.src = e,
  1190. document.getElementsByTagName("head")[0].appendChild(c),
  1191. c.onreadystatechange = function() {
  1192. a === !1 && "loaded" === this.readyState && (a = !0,
  1193. r && r())
  1194. }
  1195. ,
  1196. c.onerror = function() {
  1197. a === !1 && (a = !0,
  1198. r && r())
  1199. }
  1200. },
  1201. beacon: function(e, t, n, r) {
  1202. if (t && e.indexOf("api_key") < 0) {
  1203. var i = e.indexOf("?") > 0 ? "&" : "?";
  1204. e = e + i + "api_key=" + t
  1205. }
  1206. var o = !1
  1207. , a = document.createElement("img");
  1208. a.onload = function() {
  1209. if (o = !0,
  1210. "naturalHeight"in this) {
  1211. if (this.naturalHeight + this.naturalWidth === 0)
  1212. return void this.onerror()
  1213. } else if (this.width + this.height === 0)
  1214. return void this.onerror();
  1215. n && n({
  1216. created: !0
  1217. })
  1218. }
  1219. ,
  1220. a.onerror = function() {
  1221. o = !0,
  1222. r && r()
  1223. }
  1224. ,
  1225. a.src = e
  1226. }
  1227. }
  1228. , Events = Keen.Events = {
  1229. on: function(e, t) {
  1230. this.listeners || (this.listeners = {});
  1231. var n = this.listeners[e] || (this.listeners[e] = []);
  1232. return n.push({
  1233. callback: t
  1234. }),
  1235. this
  1236. },
  1237. off: function(e, t) {
  1238. if (!e && !t)
  1239. return this.listeners = void 0,
  1240. delete this.listeners,
  1241. this;
  1242. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1243. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1244. t && 0 != n.length || (this.listeners[e] = void 0,
  1245. delete this.listeners[e]);
  1246. return this
  1247. },
  1248. trigger: function(e) {
  1249. if (!this.listeners)
  1250. return this;
  1251. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1252. n[r].callback.apply(this, t);
  1253. return this
  1254. }
  1255. };
  1256. _extend(Keen.prototype, Events),
  1257. _extend(Keen, Events),
  1258. Keen.loaded = !0,
  1259. Keen.utils = {
  1260. each: _each,
  1261. extend: _extend,
  1262. parseParams: _parse_params
  1263. },
  1264. Keen.ready = function(e) {
  1265. Keen.loaded ? e() : Keen.on("ready", e)
  1266. }
  1267. ,
  1268. Keen.log = function(e) {
  1269. "object" == typeof console && console.log("[Keen IO]", e)
  1270. }
  1271. ;
  1272. var Plugins = Keen.Plugins = {};
  1273. Keen.prototype.addEvent = function() {
  1274. _uploadEvent.apply(this, arguments)
  1275. }
  1276. ,
  1277. Keen.prototype.addEventSync = function(e, t, n, r) {
  1278. _uploadEvent.apply(this, [e, t, !1, n, r])
  1279. }
  1280. ,
  1281. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1282. var o = e
  1283. , a = o.metaKey
  1284. , c = o.target
  1285. , s = !1
  1286. , l = function() {};
  1287. return void 0 === r && (r = 500),
  1288. "A" === c.nodeName ? l = function() {
  1289. a || s || (s = !0,
  1290. window.location = c.href)
  1291. }
  1292. : "FORM" === c.nodeName && (l = function() {
  1293. s || (s = !0,
  1294. c.submit())
  1295. }
  1296. ),
  1297. i && (l = function() {
  1298. s || (s = !0,
  1299. i())
  1300. }
  1301. ),
  1302. _uploadEvent.call(this, t, n, l, l),
  1303. setTimeout(function() {
  1304. l()
  1305. }, r),
  1306. !!a && void 0
  1307. }
  1308. ,
  1309. Keen.prototype.setGlobalProperties = function(e) {
  1310. if (!this.client)
  1311. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1312. if (!e || "function" != typeof e)
  1313. throw new Error("Invalid value for global properties: " + e);
  1314. this.client.globalProperties = e
  1315. }
  1316. ,
  1317. Keen.Base64 = {
  1318. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1319. encode: function(e) {
  1320. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1321. for (e = this.utf8.encode(e); l < e.length; )
  1322. t = e.charCodeAt(l++),
  1323. n = e.charCodeAt(l++),
  1324. r = e.charCodeAt(l++),
  1325. i = t >> 2,
  1326. o = (3 & t) << 4 | n >> 4,
  1327. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1328. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1329. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1330. return s
  1331. },
  1332. decode: function(e) {
  1333. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1334. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1335. t = u.indexOf(e.charAt(l++)),
  1336. n = u.indexOf(e.charAt(l++)),
  1337. r = u.indexOf(e.charAt(l++)),
  1338. i = u.indexOf(e.charAt(l++)),
  1339. o = t << 2 | n >> 4,
  1340. a = (15 & n) << 4 | r >> 2,
  1341. c = (3 & r) << 6 | i,
  1342. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1343. return this.utf8.decode(s)
  1344. },
  1345. utf8: {
  1346. encode: function(e) {
  1347. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1348. t = e.charCodeAt(r++),
  1349. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1350. return n
  1351. },
  1352. decode: function(e) {
  1353. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1354. n = e.charCodeAt(i),
  1355. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1356. return r
  1357. }
  1358. }
  1359. },
  1360. "object" != typeof JSON && (JSON = {}),
  1361. function() {
  1362. function f(e) {
  1363. return 10 > e ? "0" + e : e
  1364. }
  1365. function quote(e) {
  1366. return escapable.lastIndex = 0,
  1367. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1368. var t = meta[e];
  1369. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1370. }) + '"' : '"' + e + '"'
  1371. }
  1372. function str(e, t) {
  1373. var n, r, i, o, a, c = gap, s = t[e];
  1374. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1375. "function" == typeof rep && (s = rep.call(t, e, s)),
  1376. typeof s) {
  1377. case "string":
  1378. return quote(s);
  1379. case "number":
  1380. return isFinite(s) ? String(s) : "null";
  1381. case "boolean":
  1382. case "null":
  1383. return String(s);
  1384. case "object":
  1385. if (!s)
  1386. return "null";
  1387. if (gap += indent,
  1388. a = [],
  1389. "[object Array]" === Object.prototype.toString.apply(s)) {
  1390. for (o = s.length,
  1391. n = 0; o > n; n += 1)
  1392. a[n] = str(n, s) || "null";
  1393. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1394. gap = c,
  1395. i
  1396. }
  1397. if (rep && "object" == typeof rep)
  1398. for (o = rep.length,
  1399. n = 0; o > n; n += 1)
  1400. "string" == typeof rep[n] && (r = rep[n],
  1401. i = str(r, s),
  1402. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1403. else
  1404. for (r in s)
  1405. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1406. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1407. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1408. gap = c,
  1409. i
  1410. }
  1411. }
  1412. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1413. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1414. }
  1415. ,
  1416. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1417. return this.valueOf()
  1418. }
  1419. );
  1420. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1421. "\b": "\\b",
  1422. "\t": "\\t",
  1423. "\n": "\\n",
  1424. "\f": "\\f",
  1425. "\r": "\\r",
  1426. '"': '\\"',
  1427. "\\": "\\\\"
  1428. }, rep;
  1429. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1430. var r;
  1431. if (gap = "",
  1432. indent = "",
  1433. "number" == typeof n)
  1434. for (r = 0; n > r; r += 1)
  1435. indent += " ";
  1436. else
  1437. "string" == typeof n && (indent = n);
  1438. if (rep = t,
  1439. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1440. throw new Error("JSON.stringify");
  1441. return str("", {
  1442. "": e
  1443. })
  1444. }
  1445. ),
  1446. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1447. function walk(e, t) {
  1448. var n, r, i = e[t];
  1449. if (i && "object" == typeof i)
  1450. for (n in i)
  1451. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1452. void 0 !== r ? i[n] = r : delete i[n]);
  1453. return reviver.call(e, t, i)
  1454. }
  1455. var j;
  1456. if (text = String(text),
  1457. cx.lastIndex = 0,
  1458. cx.test(text) && (text = text.replace(cx, function(e) {
  1459. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1460. })),
  1461. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1462. return j = eval("(" + text + ")"),
  1463. "function" == typeof reviver ? walk({
  1464. "": j
  1465. }, "") : j;
  1466. throw new SyntaxError("JSON.parse")
  1467. }
  1468. )
  1469. }(),
  1470. !function(e, t, n) {
  1471. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1472. }("domready", Keen.utils, function(e) {
  1473. function t(e) {
  1474. for (d = 1; e = r.shift(); )
  1475. e()
  1476. }
  1477. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1478. return o[l] && o[l](s, n = function() {
  1479. o.removeEventListener(s, n, i),
  1480. t()
  1481. }
  1482. , i),
  1483. c && o.attachEvent(u, n = function() {
  1484. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1485. t())
  1486. }
  1487. ),
  1488. e = c ? function(t) {
  1489. self != top ? d ? t() : r.push(t) : function() {
  1490. try {
  1491. a.doScroll("left")
  1492. } catch (n) {
  1493. return setTimeout(function() {
  1494. e(t)
  1495. }, 50)
  1496. }
  1497. t()
  1498. }()
  1499. }
  1500. : function(e) {
  1501. d ? e() : r.push(e)
  1502. }
  1503. });
  1504. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1505. if (loaded && cached) {
  1506. clients = cached.clients || {},
  1507. ready = cached.ready || [];
  1508. for (var instance in clients)
  1509. if (clients.hasOwnProperty(instance)) {
  1510. var client = clients[instance];
  1511. for (var method in Keen.prototype)
  1512. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1513. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1514. ,
  1515. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1516. ,
  1517. client._config && (client.configure.call(client, client._config),
  1518. delete client._config),
  1519. client._setGlobalProperties) {
  1520. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1521. client.setGlobalProperties.apply(client, globals[i]);
  1522. delete client._setGlobalProperties
  1523. }
  1524. if (client._addEvent) {
  1525. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1526. client.addEvent.apply(client, queue[i]);
  1527. delete client._addEvent
  1528. }
  1529. var callback = client._on || [];
  1530. if (client._on) {
  1531. for (var i = 0; i < callback.length; i++)
  1532. client.on.apply(client, callback[i]);
  1533. client.trigger("ready"),
  1534. delete client._on
  1535. }
  1536. }
  1537. for (var i = 0; i < ready.length; i++) {
  1538. var callback = ready[i];
  1539. Keen.on("ready", function() {
  1540. callback()
  1541. })
  1542. }
  1543. }
  1544. return Keen.loaded && setTimeout(function() {
  1545. Keen.utils.domready(function() {
  1546. Keen.trigger("ready")
  1547. })
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  1587. , o = "function"
  1588. , a = "undefined"
  1589. , n = "object"
  1590. , t = "major"
  1591. , d = "model"
  1592. , w = "name"
  1593. , l = "type"
  1594. , p = "vendor"
  1595. , m = "version"
  1596. , c = "architecture"
  1597. , u = "console"
  1598. , g = "mobile"
  1599. , f = "tablet"
  1600. , h = "smarttv"
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  1603. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
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  1605. lowerize: function(i) {
  1606. return i.toLowerCase()
  1607. }
  1608. }
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  1642. }
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  1649. 2: "/4",
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  1664. device: {
  1665. sprint: {
  1666. model: {
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  1668. },
  1669. vendor: {
  1670. HTC: "APA",
  1671. Sprint: "Sprint"
  1672. }
  1673. }
  1674. },
  1675. os: {
  1676. windows: {
  1677. version: {
  1678. ME: "4.90",
  1679. "NT 3.11": "NT3.51",
  1680. "NT 4.0": "NT4.0",
  1681. 2e3: "NT 5.0",
  1682. XP: ["NT 5.1", "NT 5.2"],
  1683. Vista: "NT 6.0",
  1684. 7: "NT 6.1",
  1685. 8: "NT 6.2",
  1686. 8.1: "NT 6.3",
  1687. RT: "ARM"
  1688. }
  1689. }
  1690. }
  1691. }
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  1696. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
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  1698. }
  1699. , x = function(e) {
  1700. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1701. return this instanceof x ? (this.getBrowser = function() {
  1702. return y.rgx.apply(this, k.browser)
  1703. }
  1704. ,
  1705. this.getCPU = function() {
  1706. return y.rgx.apply(this, k.cpu)
  1707. }
  1708. ,
  1709. this.getDevice = function() {
  1710. return y.rgx.apply(this, k.device)
  1711. }
  1712. ,
  1713. this.getEngine = function() {
  1714. return y.rgx.apply(this, k.engine)
  1715. }
  1716. ,
  1717. this.getOS = function() {
  1718. return y.rgx.apply(this, k.os)
  1719. }
  1720. ,
  1721. this.getResult = function() {
  1722. return {
  1723. ua: this.getUA(),
  1724. browser: this.getBrowser(),
  1725. engine: this.getEngine(),
  1726. os: this.getOS(),
  1727. device: this.getDevice(),
  1728. cpu: this.getCPU()
  1729. }
  1730. }
  1731. ,
  1732. this.getUA = function() {
  1733. return r
  1734. }
  1735. ,
  1736. this.setUA = function(i) {
  1737. return r = i,
  1738. this
  1739. }
  1740. ,
  1741. void this.setUA(r)) : new x(e).getResult()
  1742. };
  1743. if (typeof exports !== a)
  1744. typeof module !== a && module.exports && (exports = module.exports = x),
  1745. exports.UAParser = x;
  1746. else if (i.UAParser = x,
  1747. typeof define === o && define.amd && define(function() {
  1748. return x
  1749. }),
  1750. typeof i.jQuery !== a) {
  1751. var A = i.jQuery
  1752. , _ = new x;
  1753. A.ua = _.getResult(),
  1754. A.ua.get = function() {
  1755. return _.getUA()
  1756. }
  1757. ,
  1758. A.ua.set = function(i) {
  1759. _.setUA(i);
  1760. var e = _.getResult();
  1761. for (var s in e)
  1762. A.ua[s] = e[s]
  1763. }
  1764. }
  1765. }(this);
  1766. window.Modernizr = function(n, e, t) {
  1767. function o(n) {
  1768. d.cssText = n
  1769. }
  1770. function r(n, e) {
  1771. return typeof n === e
  1772. }
  1773. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1774. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1775. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1776. return e in n && r(n.constructor.prototype[e], "undefined")
  1777. }
  1778. : function(n, e) {
  1779. return v.call(n, e)
  1780. }
  1781. ,
  1782. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1783. var e = this;
  1784. if ("function" != typeof e)
  1785. throw new TypeError;
  1786. var t = b.call(arguments, 1)
  1787. , o = function() {
  1788. if (this instanceof o) {
  1789. var r = function() {};
  1790. r.prototype = e.prototype;
  1791. var i = new r
  1792. , c = e.apply(i, t.concat(b.call(arguments)));
  1793. return Object(c) === c ? c : i
  1794. }
  1795. return e.apply(n, t.concat(b.call(arguments)))
  1796. };
  1797. return o
  1798. }
  1799. ),
  1800. y.webgl = function() {
  1801. return !!n.WebGLRenderingContext
  1802. }
  1803. ;
  1804. for (var h in y)
  1805. u(y, h) && (c = h.toLowerCase(),
  1806. f[c] = y[h](),
  1807. w.push((f[c] ? "" : "no-") + c));
  1808. return f.addTest = function(n, e) {
  1809. if ("object" == typeof n)
  1810. for (var o in n)
  1811. u(n, o) && f.addTest(o, n[o]);
  1812. else {
  1813. if (n = n.toLowerCase(),
  1814. f[n] !== t)
  1815. return f;
  1816. e = "function" == typeof e ? e() : e,
  1817. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1818. f[n] = e
  1819. }
  1820. return f
  1821. }
  1822. ,
  1823. o(""),
  1824. p = i = null,
  1825. f._version = a,
  1826. f
  1827. }(this, this.document);
  1828. !function(e, t, a) {
  1829. "use strict";
  1830. function n(t, h, m) {
  1831. function H(a) {
  1832. var n = 0
  1833. , i = Ee.length;
  1834. if (Ce.old = e.extend({}, Ce),
  1835. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1836. ke = Be[ge.horizontal ? "width" : "height"](),
  1837. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1838. Ee.length = 0,
  1839. Ce.start = 0,
  1840. Ce.end = q(ze - Ie, 0),
  1841. Re) {
  1842. n = Ne.length,
  1843. qe = Pe.children(ge.itemSelector),
  1844. Ne.length = 0;
  1845. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1846. ze = 0,
  1847. qe.each(function(t, a) {
  1848. var n = e(a)
  1849. , i = a.getBoundingClientRect()
  1850. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1851. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1852. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1853. , h = l + d + p
  1854. , m = !d || !p
  1855. , g = {};
  1856. g.el = a,
  1857. g.size = m ? l : h,
  1858. g.half = g.size / 2,
  1859. g.start = ze + (m ? d : 0),
  1860. g.center = g.start - E(Ie / 2 - g.size / 2),
  1861. g.end = g.start - Ie + g.size,
  1862. t || (ze += s),
  1863. ze += h,
  1864. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1865. t === v && (g.end += o,
  1866. ze += o,
  1867. f = m ? p : 0),
  1868. Ne.push(g),
  1869. r = g
  1870. }),
  1871. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1872. ze -= f,
  1873. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1874. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1875. }
  1876. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1877. Q(),
  1878. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1879. Te = d(Te, ge.minHandleSize, ke),
  1880. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1881. xe.end = ke - Te,
  1882. it || j()),
  1883. !we && Ie > 0) {
  1884. var p = Ce.start
  1885. , h = "";
  1886. if (Re)
  1887. e.each(Ne, function(e, t) {
  1888. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1889. Ee.push(p),
  1890. p += Ie,
  1891. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1892. });
  1893. else
  1894. for (; p - Ie < Ce.end; )
  1895. Ee.push(p),
  1896. p += Ie;
  1897. if (De[0] && i !== Ee.length) {
  1898. for (var m = 0; m < Ee.length; m++)
  1899. h += ge.pageBuilder.call(ye, m);
  1900. Ae = De.html(h).children(),
  1901. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1902. }
  1903. }
  1904. if (Oe.slideeSize = ze,
  1905. Oe.frameSize = Ie,
  1906. Oe.sbSize = ke,
  1907. Oe.handleSize = Te,
  1908. Re) {
  1909. a && null != ge.startAt && (W(ge.startAt),
  1910. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1911. var g = Ne[Oe.activeItem];
  1912. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1913. } else
  1914. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1915. pe("load")
  1916. }
  1917. function X(e, t, a) {
  1918. if (Re && at.released && !a) {
  1919. var n = $(e)
  1920. , i = e > Ce.start && e < Ce.end;
  1921. Le ? (i && (e = Ne[n.centerItem].center),
  1922. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1923. }
  1924. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1925. et.start = +new Date,
  1926. et.time = 0,
  1927. et.from = Ce.cur,
  1928. et.to = e,
  1929. et.delta = e - Ce.cur,
  1930. et.tweesing = at.tweese || at.init && !at.slidee,
  1931. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1932. at.tweese = 0,
  1933. e !== Ce.dest && (Ce.dest = e,
  1934. pe("change"),
  1935. it || Y()),
  1936. K(),
  1937. Q(),
  1938. Z(),
  1939. F()
  1940. }
  1941. function Y() {
  1942. if (ye.initialized) {
  1943. if (!it)
  1944. return it = w(Y),
  1945. void (at.released && pe("moveStart"));
  1946. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1947. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1948. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1949. et.to === Ce.cur ? (Ce.cur = et.to,
  1950. at.tweese = it = 0) : it = w(Y),
  1951. pe("move"),
  1952. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1953. !it && at.released && pe("moveEnd"),
  1954. j()
  1955. }
  1956. }
  1957. function j() {
  1958. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1959. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1960. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1961. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1962. }
  1963. function F() {
  1964. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1965. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1966. pe("activePage", _e.page))
  1967. }
  1968. function M() {
  1969. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1970. ot = at.init ? w(M) : 0,
  1971. tt.now = +new Date,
  1972. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1973. X(at.init ? tt.pos : E(tt.pos)),
  1974. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1975. tt.lastTime = tt.now
  1976. }
  1977. function L(e, t, n) {
  1978. if ("boolean" === i(t) && (n = t,
  1979. t = a),
  1980. t === a)
  1981. X(Ce[e], n);
  1982. else {
  1983. if (Le && "center" !== e)
  1984. return;
  1985. var r = ye.getPos(t);
  1986. r && X(r[e], n, !Le)
  1987. }
  1988. }
  1989. function R(e) {
  1990. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1991. }
  1992. function U(e) {
  1993. return R(l(e) && 0 > e ? e + Ne.length : e)
  1994. }
  1995. function W(e, t) {
  1996. var a = R(e);
  1997. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1998. qe.eq(a).addClass(ge.activeClass),
  1999. _e.active = Oe.activeItem = a,
  2000. Z(),
  2001. pe("active", a)),
  2002. a)
  2003. }
  2004. function $(e) {
  2005. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2006. var t = {}
  2007. , a = Me ? 0 : Ie / 2;
  2008. if (!we)
  2009. for (var n = 0, i = Ee.length; i > n; n++) {
  2010. if (e >= Ce.end || n === Ee.length - 1) {
  2011. t.activePage = Ee.length - 1;
  2012. break
  2013. }
  2014. if (e <= Ee[n] + a) {
  2015. t.activePage = n;
  2016. break
  2017. }
  2018. }
  2019. if (Re) {
  2020. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2021. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2022. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2023. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2024. s = c;
  2025. break
  2026. }
  2027. t.firstItem = l(r) ? r : 0,
  2028. t.centerItem = l(o) ? o : t.firstItem,
  2029. t.lastItem = l(s) ? s : t.centerItem
  2030. }
  2031. return t
  2032. }
  2033. function Q(t) {
  2034. e.extend(Oe, $(t))
  2035. }
  2036. function Z() {
  2037. var e = Ce.dest <= Ce.start
  2038. , t = Ce.dest >= Ce.end
  2039. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2040. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2041. Je.is("button,input") && Je.prop("disabled", e),
  2042. Ke.is("button,input") && Ke.prop("disabled", t),
  2043. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2044. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2045. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2046. Qe.is("button,input") && Qe.prop("disabled", e),
  2047. $e.is("button,input") && $e.prop("disabled", t)),
  2048. Re && null != Oe.activeItem) {
  2049. var n = 0 === Oe.activeItem
  2050. , i = Oe.activeItem >= Ne.length - 1
  2051. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2052. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2053. Ze.is("button,input") && Ze.prop("disabled", n),
  2054. Ge.is("button,input") && Ge.prop("disabled", i),
  2055. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2056. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2057. }
  2058. }
  2059. function G(e, t, a) {
  2060. if (e = U(e),
  2061. t = U(t),
  2062. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2063. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2064. var n = t > e ? e : a ? t : t - 1
  2065. , i = e > t ? e : a ? t + 1 : t
  2066. , r = e > t;
  2067. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2068. H()
  2069. }
  2070. }
  2071. function J(e, t) {
  2072. for (var a = 0, n = Ve[e].length; n > a; a++)
  2073. if (Ve[e][a] === t)
  2074. return a;
  2075. return -1
  2076. }
  2077. function K() {
  2078. at.released && !ye.isPaused && ye.resume()
  2079. }
  2080. function V(e) {
  2081. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2082. }
  2083. function _() {
  2084. at.history[0] = at.history[1],
  2085. at.history[1] = at.history[2],
  2086. at.history[2] = at.history[3],
  2087. at.history[3] = at.delta
  2088. }
  2089. function ee(e) {
  2090. at.released = 0,
  2091. at.source = e,
  2092. at.slidee = "slidee" === e
  2093. }
  2094. function te(t) {
  2095. var a = "touchstart" === t.type
  2096. , n = t.data.source
  2097. , i = "slidee" === n;
  2098. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2099. ee(n),
  2100. at.init = 0,
  2101. at.$source = e(t.target),
  2102. at.touch = a,
  2103. at.pointer = a ? t.originalEvent.touches[0] : t,
  2104. at.initX = at.pointer.pageX,
  2105. at.initY = at.pointer.pageY,
  2106. at.initPos = i ? Ce.cur : xe.cur,
  2107. at.start = +new Date,
  2108. at.time = 0,
  2109. at.path = 0,
  2110. at.delta = 0,
  2111. at.locked = 0,
  2112. at.history = [0, 0, 0, 0],
  2113. at.pathToLock = i ? a ? 30 : 10 : 0,
  2114. b.on(a ? z : I, ae),
  2115. ye.pause(1),
  2116. (i ? Pe : Se).addClass(ge.draggedClass),
  2117. pe("moveStart"),
  2118. i && (rt = setInterval(_, 10)))
  2119. }
  2120. function ae(e) {
  2121. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2122. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2123. at.pathX = at.pointer.pageX - at.initX,
  2124. at.pathY = at.pointer.pageY - at.initY,
  2125. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2126. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2127. at.released || !(at.path < 1)) {
  2128. if (!at.init) {
  2129. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2130. return ne();
  2131. at.init = 1
  2132. }
  2133. r(e),
  2134. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2135. at.$source.on(B, s)),
  2136. at.released && (ne(),
  2137. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2138. at.delta += at.swing,
  2139. at.tweese = x(at.swing) > 10)),
  2140. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2141. }
  2142. }
  2143. function ne() {
  2144. clearInterval(rt),
  2145. at.released = !0,
  2146. b.off(at.touch ? z : I, ae),
  2147. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2148. setTimeout(function() {
  2149. at.$source.off(B, s)
  2150. }),
  2151. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2152. ye.resume(1),
  2153. at.init = 0
  2154. }
  2155. function ie(t) {
  2156. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2157. }
  2158. function re() {
  2159. ye.stop(),
  2160. b.off("mouseup", re)
  2161. }
  2162. function se(e) {
  2163. switch (r(e),
  2164. this) {
  2165. case $e[0]:
  2166. case Qe[0]:
  2167. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2168. b.on("mouseup", re);
  2169. break;
  2170. case Ze[0]:
  2171. ye.prev();
  2172. break;
  2173. case Ge[0]:
  2174. ye.next();
  2175. break;
  2176. case Je[0]:
  2177. ye.prevPage();
  2178. break;
  2179. case Ke[0]:
  2180. ye.nextPage()
  2181. }
  2182. }
  2183. function oe(e) {
  2184. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2185. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2186. Re ? (p = +new Date,
  2187. nt.last < p - nt.resetTime && (nt.delta = 0),
  2188. nt.last = p,
  2189. nt.delta += nt.curDelta,
  2190. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2191. nt.delta %= 1),
  2192. nt.finalDelta) : nt.curDelta
  2193. }
  2194. function le(e) {
  2195. e.originalEvent[g] = ye;
  2196. var t = +new Date;
  2197. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2198. return void (O = t);
  2199. if (ge.scrollBy && Ce.start !== Ce.end) {
  2200. var a = oe(e.originalEvent);
  2201. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2202. ye.slideBy(ge.scrollBy * a)
  2203. }
  2204. }
  2205. function ce(e) {
  2206. ge.clickBar && e.target === Be[0] && (r(e),
  2207. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2208. }
  2209. function de(e) {
  2210. if (ge.keyboardNavBy)
  2211. switch (e.which) {
  2212. case ge.horizontal ? 37 : 38:
  2213. r(e),
  2214. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2215. break;
  2216. case ge.horizontal ? 39 : 40:
  2217. r(e),
  2218. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2219. }
  2220. }
  2221. function ue(e) {
  2222. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2223. }
  2224. function fe() {
  2225. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2226. }
  2227. function ve(e) {
  2228. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2229. }
  2230. function pe(e, t) {
  2231. if (Ve[e]) {
  2232. for (me = Ve[e].length,
  2233. T.length = 0,
  2234. he = 0; me > he; he++)
  2235. T.push(Ve[e][he]);
  2236. for (he = 0; me > he; he++)
  2237. T[he].call(ye, e, t)
  2238. }
  2239. }
  2240. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2241. start: 0,
  2242. center: 0,
  2243. end: 0,
  2244. cur: 0,
  2245. dest: 0
  2246. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2247. start: 0,
  2248. end: 0,
  2249. cur: 0
  2250. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2251. firstItem: 0,
  2252. lastItem: 0,
  2253. centerItem: 0,
  2254. activeItem: null,
  2255. activePage: 0
  2256. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2257. released: 1
  2258. }, nt = {
  2259. last: 0,
  2260. delta: 0,
  2261. resetTime: 200
  2262. }, it = 0, rt = 0, st = 0, ot = 0;
  2263. we || (t = be[0]),
  2264. ye.initialized = 0,
  2265. ye.frame = t,
  2266. ye.slidee = Pe[0],
  2267. ye.pos = Ce,
  2268. ye.rel = Oe,
  2269. ye.items = Ne,
  2270. ye.pages = Ee,
  2271. ye.isPaused = 0,
  2272. ye.options = ge,
  2273. ye.dragging = at,
  2274. ye.reload = function() {
  2275. H()
  2276. }
  2277. ,
  2278. ye.getPos = function(e) {
  2279. if (Re) {
  2280. var t = R(e);
  2281. return -1 !== t && Ne[t]
  2282. }
  2283. var a = Pe.find(e).eq(0);
  2284. if (a[0]) {
  2285. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2286. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2287. return {
  2288. start: n,
  2289. center: n - Ie / 2 + i / 2,
  2290. end: n - Ie + i,
  2291. size: i
  2292. }
  2293. }
  2294. return !1
  2295. }
  2296. ,
  2297. ye.moveBy = function(e) {
  2298. tt.speed = e,
  2299. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2300. tt.startPos = Ce.cur,
  2301. ee("button"),
  2302. at.init = 1,
  2303. pe("moveStart"),
  2304. y(ot),
  2305. M())
  2306. }
  2307. ,
  2308. ye.stop = function() {
  2309. "button" === at.source && (at.init = 0,
  2310. at.released = 1)
  2311. }
  2312. ,
  2313. ye.prev = function() {
  2314. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2315. }
  2316. ,
  2317. ye.next = function() {
  2318. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2319. }
  2320. ,
  2321. ye.prevPage = function() {
  2322. ye.activatePage(Oe.activePage - 1)
  2323. }
  2324. ,
  2325. ye.nextPage = function() {
  2326. ye.activatePage(Oe.activePage + 1)
  2327. }
  2328. ,
  2329. ye.slideBy = function(e, t) {
  2330. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2331. }
  2332. ,
  2333. ye.slideTo = function(e, t) {
  2334. X(e, t)
  2335. }
  2336. ,
  2337. ye.toStart = function(e, t) {
  2338. L("start", e, t)
  2339. }
  2340. ,
  2341. ye.toEnd = function(e, t) {
  2342. L("end", e, t)
  2343. }
  2344. ,
  2345. ye.toCenter = function(e, t) {
  2346. L("center", e, t)
  2347. }
  2348. ,
  2349. ye.getIndex = R,
  2350. ye.activate = function(e, t) {
  2351. var a = W(e);
  2352. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2353. }
  2354. ,
  2355. ye.activatePage = function(e, t) {
  2356. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2357. }
  2358. ,
  2359. ye.resume = function(e) {
  2360. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2361. st ? st = clearTimeout(st) : pe("resume"),
  2362. st = setTimeout(function() {
  2363. switch (pe("cycle"),
  2364. ge.cycleBy) {
  2365. case "items":
  2366. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2367. break;
  2368. case "pages":
  2369. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2370. }
  2371. }, ge.cycleInterval))
  2372. }
  2373. ,
  2374. ye.pause = function(e) {
  2375. e < ye.isPaused || (ye.isPaused = e || 100,
  2376. st && (st = clearTimeout(st),
  2377. pe("pause")))
  2378. }
  2379. ,
  2380. ye.toggle = function() {
  2381. ye[st ? "pause" : "resume"]()
  2382. }
  2383. ,
  2384. ye.set = function(t, a) {
  2385. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2386. }
  2387. ,
  2388. ye.add = function(t, a) {
  2389. var n = e(t);
  2390. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2391. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2392. H()
  2393. }
  2394. ,
  2395. ye.remove = function(t) {
  2396. if (Re) {
  2397. var a = U(t);
  2398. if (a > -1) {
  2399. qe.eq(a).remove();
  2400. var n = a === Oe.activeItem;
  2401. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2402. H(),
  2403. n && (_e.active = null,
  2404. ye.activate(Oe.activeItem))
  2405. }
  2406. } else
  2407. e(t).remove(),
  2408. H()
  2409. }
  2410. ,
  2411. ye.moveAfter = function(e, t) {
  2412. G(e, t, 1)
  2413. }
  2414. ,
  2415. ye.moveBefore = function(e, t) {
  2416. G(e, t)
  2417. }
  2418. ,
  2419. ye.on = function(e, t) {
  2420. if ("object" === i(e))
  2421. for (var a in e)
  2422. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2423. else if ("function" === i(t))
  2424. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2425. Ve[n[r]] = Ve[n[r]] || [],
  2426. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2427. else if ("array" === i(t))
  2428. for (var o = 0, l = t.length; l > o; o++)
  2429. ye.on(e, t[o])
  2430. }
  2431. ,
  2432. ye.one = function(e, t) {
  2433. function a() {
  2434. t.apply(ye, arguments),
  2435. ye.off(e, a)
  2436. }
  2437. ye.on(e, a)
  2438. }
  2439. ,
  2440. ye.off = function(e, t) {
  2441. if (t instanceof Array)
  2442. for (var a = 0, n = t.length; n > a; a++)
  2443. ye.off(e, t[a]);
  2444. else
  2445. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2446. if (Ve[i[r]] = Ve[i[r]] || [],
  2447. null == t)
  2448. Ve[i[r]].length = 0;
  2449. else {
  2450. var o = J(i[r], t);
  2451. -1 !== o && Ve[i[r]].splice(o, 1)
  2452. }
  2453. }
  2454. ,
  2455. ye.destroy = function() {
  2456. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2457. b.off("keydown", de),
  2458. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2459. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2460. De.empty(),
  2461. we || (be.off("." + g),
  2462. He.restore(),
  2463. Xe.restore(),
  2464. Ye.restore(),
  2465. je.restore(),
  2466. e.removeData(t, g)),
  2467. Ne.length = Ee.length = 0,
  2468. _e = {},
  2469. ye.initialized = 0,
  2470. ye
  2471. }
  2472. ,
  2473. ye.init = function() {
  2474. if (!ye.initialized) {
  2475. ye.on(m);
  2476. var e = ["overflow", "position"]
  2477. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2478. He.save.apply(He, e),
  2479. Ye.save.apply(Ye, e),
  2480. Xe.save.apply(Xe, t),
  2481. je.save.apply(je, t);
  2482. var a = Se;
  2483. return we || (a = a.add(Pe),
  2484. be.css("overflow", "hidden"),
  2485. f || "static" !== be.css("position") || be.css("position", "relative")),
  2486. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2487. a.css({
  2488. position: "absolute"
  2489. })),
  2490. ge.forward && $e.on(S, se),
  2491. ge.backward && Qe.on(S, se),
  2492. ge.prev && Ze.on(B, se),
  2493. ge.next && Ge.on(B, se),
  2494. ge.prevPage && Je.on(B, se),
  2495. ge.nextPage && Ke.on(B, se),
  2496. Ue.on(C, le),
  2497. Be[0] && Be.on(B, ce),
  2498. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2499. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2500. We.on(P, {
  2501. source: "slidee"
  2502. }, te),
  2503. Se && Se.on(P, {
  2504. source: "handle"
  2505. }, te),
  2506. b.on("keydown", de),
  2507. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2508. be.on("scroll." + g, o)),
  2509. ye.initialized = 1,
  2510. H(!0),
  2511. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2512. ye
  2513. }
  2514. }
  2515. }
  2516. function i(e) {
  2517. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2518. }
  2519. function r(e, t) {
  2520. e.preventDefault(),
  2521. t && e.stopPropagation()
  2522. }
  2523. function s(t) {
  2524. r(t, 1),
  2525. e(this).off(t.type, s)
  2526. }
  2527. function o() {
  2528. this.scrollLeft = 0,
  2529. this.scrollTop = 0
  2530. }
  2531. function l(e) {
  2532. return !isNaN(parseFloat(e)) && isFinite(e)
  2533. }
  2534. function c(e, t) {
  2535. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2536. }
  2537. function d(e, t, a) {
  2538. return t > e ? t : e > a ? a : e
  2539. }
  2540. function u(e) {
  2541. var t = {};
  2542. return t.style = {},
  2543. t.save = function() {
  2544. if (e && e.nodeType) {
  2545. for (var a = 0; a < arguments.length; a++)
  2546. t.style[arguments[a]] = e.style[arguments[a]];
  2547. return t
  2548. }
  2549. }
  2550. ,
  2551. t.restore = function() {
  2552. if (e && e.nodeType) {
  2553. for (var a in t.style)
  2554. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2555. return t
  2556. }
  2557. }
  2558. ,
  2559. t
  2560. }
  2561. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2562. b.on(C, function(e) {
  2563. var t = e.originalEvent[g]
  2564. , a = +new Date;
  2565. (!t || t.options.scrollHijack < a - O) && (O = a)
  2566. }),
  2567. function(e) {
  2568. function t(e) {
  2569. var t = (new Date).getTime()
  2570. , n = Math.max(0, 16 - (t - a))
  2571. , i = setTimeout(e, n);
  2572. return a = t,
  2573. i
  2574. }
  2575. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2576. var a = (new Date).getTime()
  2577. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2578. y = function(t) {
  2579. n.call(e, t)
  2580. }
  2581. }(window),
  2582. function() {
  2583. function e(e) {
  2584. for (var n = 0, i = t.length; i > n; n++) {
  2585. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2586. if (null != a.style[r])
  2587. return r
  2588. }
  2589. }
  2590. var t = ["", "webkit", "moz", "ms", "o"]
  2591. , a = document.createElement("div");
  2592. f = e("transform"),
  2593. v = e("perspective") ? "translateZ(0) " : ""
  2594. }(),
  2595. t[m] = n,
  2596. e.fn[h] = function(t, a) {
  2597. var r, s;
  2598. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2599. s = Array.prototype.slice.call(arguments, 1)),
  2600. t = {}),
  2601. this.each(function(i, o) {
  2602. var l = e.data(o, g);
  2603. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2604. })
  2605. }
  2606. ,
  2607. n.defaults = {
  2608. slidee: null,
  2609. horizontal: !1,
  2610. itemNav: null,
  2611. itemSelector: null,
  2612. smart: !1,
  2613. activateOn: null,
  2614. activateMiddle: !1,
  2615. scrollSource: null,
  2616. scrollBy: 0,
  2617. scrollHijack: 300,
  2618. scrollTrap: !1,
  2619. dragSource: null,
  2620. mouseDragging: !1,
  2621. touchDragging: !1,
  2622. releaseSwing: !1,
  2623. swingSpeed: .2,
  2624. elasticBounds: !1,
  2625. interactive: null,
  2626. scrollBar: null,
  2627. dragHandle: !1,
  2628. dynamicHandle: !1,
  2629. minHandleSize: 50,
  2630. clickBar: !1,
  2631. syncSpeed: .5,
  2632. pagesBar: null,
  2633. activatePageOn: null,
  2634. pageBuilder: function(e) {
  2635. return "<li>" + (e + 1) + "</li>"
  2636. },
  2637. forward: null,
  2638. backward: null,
  2639. prev: null,
  2640. next: null,
  2641. prevPage: null,
  2642. nextPage: null,
  2643. cycleBy: null,
  2644. cycleInterval: 5e3,
  2645. pauseOnHover: !1,
  2646. startPaused: !1,
  2647. moveBy: 300,
  2648. speed: 0,
  2649. easing: "swing",
  2650. startAt: null,
  2651. keyboardNavBy: null,
  2652. draggedClass: "dragged",
  2653. activeClass: "active",
  2654. disabledClass: "disabled"
  2655. }
  2656. }(jQuery, window);
  2657. !function e(t, i, n) {
  2658. function r(a, s) {
  2659. if (!i[a]) {
  2660. if (!t[a]) {
  2661. var l = "function" == typeof require && require;
  2662. if (!s && l)
  2663. return l(a, !0);
  2664. if (o)
  2665. return o(a, !0);
  2666. var c = new Error("Cannot find module '" + a + "'");
  2667. throw c.code = "MODULE_NOT_FOUND",
  2668. c
  2669. }
  2670. var h = i[a] = {
  2671. exports: {}
  2672. };
  2673. t[a][0].call(h.exports, function(e) {
  2674. var i = t[a][1][e];
  2675. return r(i ? i : e)
  2676. }, h, h.exports, e, t, i, n)
  2677. }
  2678. return i[a].exports
  2679. }
  2680. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2681. r(n[a]);
  2682. return r
  2683. }({
  2684. 1: [function(e, t, i) {
  2685. (function(i) {
  2686. "use strict";
  2687. function n(e) {
  2688. this.player = null,
  2689. this.director = null,
  2690. this.modelManager = null,
  2691. this.container = null,
  2692. this.tagManager = null,
  2693. this.fadeInSpeed = e,
  2694. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2695. }
  2696. var r = e("three")
  2697. , o = e("./util/logger")
  2698. , a = (e("./util/common"),
  2699. e("./enum/PlayerEvents"))
  2700. , s = e("./enum/DirectorEvents")
  2701. , l = e("./settings")
  2702. , c = e("./enum/Viewmode")
  2703. , h = (e("./enum/WarpStyle"),
  2704. e("./enum/BlackoutStyle"),
  2705. e("./enum/ModelManagerEvents"))
  2706. , u = e("./enum/tagEvents")
  2707. , d = e("./util/transitions")
  2708. , p = e("./util/lerp")
  2709. , f = new o(i);
  2710. window.THREE = r;
  2711. n.prototype.init = function(e, t, i, n, r) {
  2712. window.app = this;
  2713. this.player = t,
  2714. this.director = e,
  2715. this.modelManager = i,
  2716. this.tagManager = n,
  2717. this.container = r,
  2718. this.updateModel(),
  2719. this.bindEvents()
  2720. }
  2721. ,
  2722. n.prototype.bindEvents = function() {
  2723. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2724. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2725. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2726. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2727. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2728. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2729. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2730. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2731. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2732. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2733. }
  2734. ,
  2735. n.prototype.updateModel = function() {
  2736. //模型this.model
  2737. this.model = this.modelManager.getActiveModel()
  2738. }
  2739. ,
  2740. n.prototype.handleWarpStarted = function() {
  2741. this.hidePlayerReticule()
  2742. }
  2743. ,
  2744. n.prototype.ontagActivated = function() {
  2745. this.hidePlayerReticule()
  2746. }
  2747. ,
  2748. n.prototype.onNavigationTotag = function() {
  2749. this.hidePlayerReticule()
  2750. }
  2751. ,
  2752. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2753. var n = this.modelManager.getActiveModel()
  2754. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2755. n.fadePanoMarkers(r),
  2756. n.setMode(t)
  2757. }
  2758. ,
  2759. n.prototype.handlePlayerModeChanged = function(e, t) {
  2760. var i = this.modelManager.getActiveModel()
  2761. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2762. i.setSide(n),
  2763. i.setMode(t)
  2764. }
  2765. ,
  2766. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2767. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2768. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2769. }
  2770. ,
  2771. n.prototype.handleActionInterruption = function() {}
  2772. ,
  2773. n.prototype.handleStartInside = function(e) {
  2774. var t = l[this.player.mode]
  2775. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2776. this.fadeIn(this.fadeInSpeed),
  2777. this.model.alpha = 0,
  2778. this.model.skybox.material.uniforms.opacity.value = 1,
  2779. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2780. var n = this.player.reticule;
  2781. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2782. }
  2783. ,
  2784. n.prototype.handleStartOutside = function(e) {
  2785. this.fadeIn(e)
  2786. }
  2787. ,
  2788. n.prototype.fadeIn = function(e) {
  2789. null !== e && void 0 !== e || (e = 2e3,
  2790. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2791. $(this.container).fadeIn(e)
  2792. }
  2793. ,
  2794. n.prototype.hidePlayerReticule = function() {
  2795. this.player.reticule.hide()
  2796. }
  2797. ,
  2798. t.exports = n
  2799. }
  2800. ).call(this, "/js/DisplayController.js")
  2801. }
  2802. , {
  2803. "./enum/BlackoutStyle": 18,
  2804. "./enum/DirectorEvents": 23,
  2805. "./enum/tagEvents": 32,
  2806. "./enum/ModelManagerEvents": 33,
  2807. "./enum/PlayerEvents": 40,
  2808. "./enum/Viewmode": 51,
  2809. "./enum/WarpStyle": 52,
  2810. "./settings": 166,
  2811. "./util/common": 185,
  2812. "./util/lerp": 188,
  2813. "./util/logger": 189,
  2814. "./util/transitions": 195,
  2815. three: 217
  2816. }],
  2817. 2: [function(e, t, i) {
  2818. "use strict";
  2819. function n() {
  2820. this.baseStartTime = performance.timing.navigationStart,
  2821. this.loadingStartTime = null,
  2822. this.waitingStartTime = null,
  2823. this.appReadyTime = null
  2824. }
  2825. n.prototype.setBaseStartTime = function(e) {
  2826. this.baseStartTime = e || Date.now()
  2827. }
  2828. ,
  2829. n.prototype.setWaitingStartTime = function(e) {
  2830. this.waitingStartTime = e || Date.now()
  2831. }
  2832. ,
  2833. n.prototype.setLoadingStartTime = function(e) {
  2834. this.loadingStartTime = e || Date.now()
  2835. }
  2836. ,
  2837. n.prototype.setAppReadyTime = function(e) {
  2838. this.appReadyTime = e || Date.now()
  2839. }
  2840. ,
  2841. n.prototype.calcFullLoadingTime = function() {
  2842. var e = this.appReadyTime - this.baseStartTime;
  2843. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2844. e
  2845. }
  2846. ,
  2847. t.exports = n
  2848. }
  2849. , {}],
  2850. 3: [function(e, t, i) {
  2851. (function(i) {
  2852. "use strict";
  2853. function n() {
  2854. return 100 * Math.random()
  2855. }
  2856. var r = e("./util/logger")
  2857. , o = e("./util/browser")
  2858. , a = new r(i)
  2859. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2860. initialized: !1,
  2861. init: function(e, t) {
  2862. if (t = t || {},
  2863. !this.initialized) {
  2864. this.initialized = !0,
  2865. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2866. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2867. for (var i in e) {
  2868. var r = i.match("^sc_tilegen_([0-9]+)$");
  2869. r && (s.tilegen = n() < parseInt(r[1]));
  2870. var l = i.match("^sc_imgopt_([0-9]+)$");
  2871. l && (s.imgopt = n() < parseInt(l[1]))
  2872. }
  2873. for (var c in t)
  2874. s[c] = t[c],
  2875. a.debug("A/B override:", c, s[c])
  2876. }
  2877. },
  2878. changeIfTileGenerating: function(e) {
  2879. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2880. e += ""),
  2881. e
  2882. },
  2883. changeIfImageOptimzing: function(e) {
  2884. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2885. e += ""),
  2886. e
  2887. },
  2888. tilegen: !1,
  2889. imgopt: !1
  2890. };
  2891. t.exports = s
  2892. }
  2893. ).call(this, "/js/ab.js")
  2894. }
  2895. , {
  2896. "./util/browser": 182,
  2897. "./util/logger": 189
  2898. }],
  2899. 4: [function(e, t, i) {
  2900. (function(i) {
  2901. "use strict";
  2902. function n() {
  2903. return {
  2904. addons: [{
  2905. name: "keen:ua_parser",
  2906. input: {
  2907. ua_string: "user_agent"
  2908. },
  2909. output: "parsed_user_agent"
  2910. }]
  2911. }
  2912. }
  2913. function r(e, t, i, n) {
  2914. function r(t) {
  2915. l[t.sid] = !0;
  2916. var i = t.billboard.media && t.billboard.media.type
  2917. , n = {
  2918. tag_id: t.sid,
  2919. tags_visited: Object.keys(l).length,
  2920. tag_count: Object.keys(e.tags).length,
  2921. tag_view_count: ++E,
  2922. has_media: !!i
  2923. };
  2924. i && (n.media_type = i),
  2925. u("tag_opened", n)
  2926. }
  2927. var l = {}
  2928. , h = Date.now() - N
  2929. , f = null;
  2930. n && (f = Date.now() - window.navigationStart);
  2931. var g;
  2932. try {
  2933. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2934. } catch (e) {
  2935. g = !1
  2936. }
  2937. var v, A = e.supportsVR;
  2938. A || (v = "VR disabled at the model/account level",
  2939. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2940. u("model_loaded", {
  2941. duration: h,
  2942. duration_from_navigation_start: f,
  2943. has_hlr: g,
  2944. has_vr: A,
  2945. vr_reason: v
  2946. });
  2947. var I = 0;
  2948. e.panos.forEach(function(e) {
  2949. e.on("enter", function() {
  2950. c("pano_viewed", {
  2951. pano_id: e.id,
  2952. pano_view_count: ++I,
  2953. alignment_type: e.alignmentType,
  2954. interaction_source: O,
  2955. navigation_source: p
  2956. })
  2957. })
  2958. });
  2959. var E = 0;
  2960. for (var T in e.tags)
  2961. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2962. t.on("tour_auto", function(e) {
  2963. p = "tour_" + e
  2964. }),
  2965. t.on("tour_manual", function(e) {
  2966. O = "gui-" + e,
  2967. p = "tour_manual"
  2968. }),
  2969. i.on(C.InteractionKey, function() {
  2970. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2971. }),
  2972. i.on(C.InteractionDirect, function() {
  2973. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2974. }),
  2975. o(t),
  2976. a(),
  2977. s()
  2978. }
  2979. function o(e) {
  2980. I.on(T.OPENED, function() {
  2981. c("showcase_share_intent", {
  2982. pano_id: e.currentPano && e.currentPano.id
  2983. })
  2984. }),
  2985. I.on(T.LINK_CLICKED, function(t) {
  2986. c("showcase_share_action", {
  2987. channel: t.channel,
  2988. pano_id: e.currentPano && e.currentPano.id
  2989. })
  2990. }),
  2991. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2992. c("showcase_share_origin_link_clicked")
  2993. })
  2994. }
  2995. function a() {}
  2996. function s() {
  2997. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2998. gui_action: "click_vr_button"
  2999. })),
  3000. b.on(S.LAUNCH, function(e) {
  3001. c("showcase_gui", {
  3002. gui_action: "launch_vr",
  3003. vr_platform: e.vr_platform,
  3004. vr_app: e.vr_app
  3005. })
  3006. }),
  3007. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3008. gui_action: "vr_modal_prev"
  3009. })),
  3010. b.on(S.NEXT, function(e) {
  3011. c("showcase_gui", {
  3012. gui_action: e.nextAction
  3013. })
  3014. }),
  3015. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3016. gui_action: "vr_modal_close"
  3017. })),
  3018. b.on(S.falseICECHOSEN, function(e) {
  3019. c("showcase_gui", {
  3020. gui_action: e.name + " "
  3021. })
  3022. }),
  3023. b.on(S.STORE, function(e) {
  3024. c("showcase_gui", {
  3025. gui_action: "launch_store",
  3026. store: e
  3027. })
  3028. })
  3029. }
  3030. function l(e, t) {
  3031. if (f)
  3032. try {
  3033. f.addEvent(e, v.extendObject({
  3034. host: window.location.host,
  3035. keen: n(),
  3036. user_agent: "${keen.user_agent}",
  3037. referrer: {
  3038. url: v.normalizeUrl(document.referrer),
  3039. domain: v.domainFromUrl(document.referrer),
  3040. url_original: document.referrer
  3041. },
  3042. embedded: m.inIframe(),
  3043. is_mobile: m.isMobile(),
  3044. version: "2.25.6-0-gd87e5b1"
  3045. }, t))
  3046. } catch (e) {
  3047. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3048. }
  3049. }
  3050. function c(e, t) {
  3051. if (t = t || {},
  3052. L)
  3053. try {
  3054. window.analytics.track(e, v.extendObject(t, B), {
  3055. context: {
  3056. app: {
  3057. name: "showcase",
  3058. version: "2.25.6-0-gd87e5b1"
  3059. },
  3060. screen: {
  3061. width: window.screen.width,
  3062. height: window.screen.height,
  3063. density: window.devicePixelRatio
  3064. }
  3065. }
  3066. })
  3067. } catch (t) {
  3068. console.warn("Failed to send data to segment for " + e)
  3069. }
  3070. }
  3071. function h(e, t) {
  3072. if (t = t || {},
  3073. navigator.sendBeacon && L)
  3074. try {
  3075. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3076. event: e,
  3077. anonymousId: window.analytics.user().anonymousId(),
  3078. properties: v.extendObject(t, B),
  3079. writeKey: L,
  3080. sentAt: Date.now(),
  3081. type: "track",
  3082. context: {
  3083. userAgent: m.userAgent(),
  3084. library: {
  3085. name: "showcase-beacon",
  3086. version: "2.25.6-0-gd87e5b1"
  3087. },
  3088. app: {
  3089. name: "showcase",
  3090. version: "2.25.6-0-gd87e5b1"
  3091. }
  3092. }
  3093. }))
  3094. } catch (e) {
  3095. console.warn("Failed to send async segment request")
  3096. }
  3097. }
  3098. function u(e, t) {
  3099. t = t || {},
  3100. c(e, t)
  3101. }
  3102. function d(e, t) {
  3103. O = e === C.InteractionGui ? "gui-" + t : e,
  3104. p = "self_guided"
  3105. }
  3106. var p, f, g = (e("three"),
  3107. e("./util/ajax"),
  3108. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3109. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3110. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3111. t.exports = {
  3112. report: function(e, t, i, n) {
  3113. l("Session starts", {
  3114. model: e,
  3115. status: t,
  3116. loadtime: Date.now() - (N || Date.now()),
  3117. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3118. autoplay: i,
  3119. quickstart: n,
  3120. ab_tilegen: g.tilegen,
  3121. ab_imgopt: g.imgopt
  3122. })
  3123. },
  3124. impression: function(e) {
  3125. e = e || {};
  3126. var t = void 0 === e.isVisible || e.isVisible
  3127. , i = (void 0 !== e.immediate && e.immediate,
  3128. window.location.search.substr(1).split("&"));
  3129. u("impression", {
  3130. visible: t,
  3131. url_params: i
  3132. })
  3133. },
  3134. initKeen: function(e) {
  3135. return e.token && e.appId ? void (f = new Keen({
  3136. projectId: e.appId,
  3137. writeKey: e.token,
  3138. readKey: "",
  3139. requestType: "xhr"
  3140. })) : void P.warn("no keen token/appId")
  3141. },
  3142. initSegment: function(e) {
  3143. return e.token ? (L = e.token,
  3144. window.analytics.load(e.token),
  3145. B = {
  3146. model_id: e.model,
  3147. start_source: e.startSource,
  3148. autoplay: e.autoplay,
  3149. quickstart: e.quickstart,
  3150. language_tag: A.languageTag,
  3151. is_mobile: m.isMobile(),
  3152. iframe: m.inIframe(),
  3153. aspect_ratio: m.aspectRatio(),
  3154. session_id: F,
  3155. window: {
  3156. width: $("#player").width(),
  3157. height: $("#player").height()
  3158. },
  3159. platform: {
  3160. browser: {
  3161. name: $.ua.browser.name,
  3162. major: $.ua.browser.major,
  3163. version: $.ua.browser.version
  3164. },
  3165. os: {
  3166. name: $.ua.os.name,
  3167. version: $.ua.os.version
  3168. },
  3169. device: {
  3170. vendor: $.ua.device.vendor,
  3171. model: $.ua.device.model,
  3172. type: $.ua.device.type
  3173. }
  3174. }
  3175. },
  3176. D = Math.random() < A.analytics.sessionTrackingRate,
  3177. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3178. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3179. },
  3180. sessionStart: function(e) {
  3181. P.debug("analytics user_session_start"),
  3182. c("session_started"),
  3183. N = Date.now(),
  3184. window.addEventListener("unload", function() {
  3185. h("session_ended", {
  3186. duration: Date.now() - N
  3187. })
  3188. })
  3189. },
  3190. modelLoaded: function(e, t, i, n) {
  3191. r(e, t, i, n)
  3192. },
  3193. loadComplete: function(e) {
  3194. var t = {
  3195. time_to_app_start: e
  3196. };
  3197. c("load_times", t)
  3198. },
  3199. track: function(e, t) {
  3200. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3201. c(e, t))
  3202. },
  3203. trackAlways: function(e, t) {
  3204. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3205. c(e, t)
  3206. },
  3207. getSessionId: function() {
  3208. return F
  3209. },
  3210. updateInteraction: d
  3211. }
  3212. }
  3213. ).call(this, "/js/analytics.js")
  3214. }
  3215. , {
  3216. "./ab": 3,
  3217. "./enum/ControlEvents": 21,
  3218. "./enum/PlayerEvents": 40,
  3219. "./enum/VROption": 47,
  3220. "./enum/VRPlatforms": 49,
  3221. "./enum/Viewmode": 51,
  3222. "./gui/sharing/ShareEvents": 76,
  3223. "./gui/sharing/modal": 77,
  3224. "./gui/title/TitleEvents": 80,
  3225. "./gui/title/titleBar": 82,
  3226. "./gui/vr/vrEvent": 85,
  3227. "./gui/vr/vrModal": 87,
  3228. "./localization/localize": 108,
  3229. "./tag/Billboard/BillboardEvent": 120,
  3230. "./settings": 166,
  3231. "./util/ajax": 181,
  3232. "./util/browser": 182,
  3233. "./util/common": 185,
  3234. "./util/logger": 189,
  3235. three: 217
  3236. }],
  3237. 5: [function(e, t, i) {
  3238. "use strict";
  3239. function n() {
  3240. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3241. this.controls = null
  3242. }
  3243. var r = e("three")
  3244. , o = e("../constants")
  3245. , a = e("../util/cameraLight");
  3246. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3247. n.prototype.updateAspect = function(e) {
  3248. this.aspect = e,
  3249. this.updateProjectionMatrix()
  3250. }
  3251. ,
  3252. t.exports = n
  3253. }
  3254. , {
  3255. "../constants": 8,
  3256. "../util/cameraLight": 184,
  3257. three: 217
  3258. }],
  3259. 6: [function(e, t, i) {
  3260. "use strict";
  3261. function n() {
  3262. var e = $("#player").width() / $("#player").height();
  3263. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3264. this.controls = null,
  3265. this.updateAspect(e)
  3266. }
  3267. var r = e("three")
  3268. , o = e("../constants");
  3269. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3270. n.prototype.updateAspect = function(e) {
  3271. this.aspect = e,
  3272. this.top = o.orthoBase / e,
  3273. this.bottom = -o.orthoBase / e,
  3274. this.updateProjectionMatrix()
  3275. }
  3276. ,
  3277. t.exports = n
  3278. }
  3279. , {
  3280. "../constants": 8,
  3281. three: 217
  3282. }],
  3283. 7: [function(e, t, i) {
  3284. "use strict";
  3285. function n() {
  3286. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3287. this.controls = null
  3288. }
  3289. var r = e("three")
  3290. , o = e("../settings")
  3291. , a = e("../util/cameraLight");
  3292. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3293. n.prototype.updateAspect = function(e) {
  3294. this.aspect = e,
  3295. this.updateProjectionMatrix()
  3296. }
  3297. ,
  3298. t.exports = n
  3299. }
  3300. , {
  3301. "../settings": 166,
  3302. "../util/cameraLight": 184,
  3303. three: 217
  3304. }],
  3305. 8: [function(e, t, i) {
  3306. "use strict";
  3307. t.exports = {
  3308. signedUrlDefaultExpireTime: 24e4,
  3309. signedUrlCheckInterval: 1e4,
  3310. signedUrlRefreshBuffer: 15e3,
  3311. dollhouseFOV: 70,
  3312. dollhouseNear: 1,
  3313. dollhouseFar: 5e3,
  3314. insideFOV: 70,
  3315. insideFOVMax: 120,
  3316. insideNear: .1,
  3317. insideFar: 5e3,
  3318. insideLookSpeed: .12,
  3319. insideLookLimitUp: 40,
  3320. insideLookLimitDown: -40,
  3321. orthoNear: 1,
  3322. orthoFar: 5e3,
  3323. orthoBase: 10,
  3324. narrowLandscapeHeight: 290,
  3325. reallyNarrowLandscapeHeight: 250,
  3326. visionTilingStartDate: new Date("8/26/2016"),
  3327. visionTilingStartVersion: "1.1.407.13667",
  3328. windowHeightHighQualityThreshold: 900,
  3329. tourStepDelayDefault: 3500,
  3330. tourStepDelaySlideShow: 5e3,
  3331. workshopApsect: 9 / 16,
  3332. highQualityMaxZoom: 2,
  3333. ultraHighQualityMaxZoom: 3
  3334. }
  3335. }
  3336. , {}],
  3337. 9: [function(e, t, i) {
  3338. "use strict";
  3339. function n() {
  3340. this.activeControl = null,
  3341. this.controls = {},
  3342. this.cameras = {}
  3343. }
  3344. var r = e("./PanoramaControls")
  3345. , o = e("./DollhouseControls")
  3346. , a = e("./FloorplanControls")
  3347. , s = e("../cameras/PanoramaCamera")
  3348. , l = e("../cameras/DollhouseCamera")
  3349. , c = e("../cameras/FloorplanCamera")
  3350. , h = e("events").EventEmitter
  3351. , u = e("../enum/ControlEvents")
  3352. , d = e("../enum/ModelManagerEvents")
  3353. , p = e("../enum/Viewmode")
  3354. , f = e("../settings");
  3355. n.prototype = Object.create(h.prototype),
  3356. n.prototype.init = function(e, t) {
  3357. this.setUpControls(),
  3358. this.bindEvents(e, t)
  3359. }
  3360. ,
  3361. n.prototype.activateControls = function(e) {
  3362. this.activeControl && (this.activeControl.reset(),
  3363. this.activeControl.enabled = !1),
  3364. this.controls[e] && (this.controls[e].enabled = !0),
  3365. this.activeControl = this.controls[e]
  3366. }
  3367. ,
  3368. n.prototype.setUpControls = function() {
  3369. var e = {}
  3370. , t = {}
  3371. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3372. , n = [s, l, c]
  3373. , h = [r, o, a];
  3374. i.forEach(function(i, r) {
  3375. e[i] = new n[r],
  3376. t[i] = new h[r](e[i]),
  3377. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3378. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3379. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3380. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3381. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3382. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3383. }
  3384. .bind(this)),
  3385. this.controls = t,
  3386. this.cameras = e
  3387. }
  3388. ,
  3389. n.prototype.bindEvents = function(e, t) {
  3390. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3391. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3392. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3393. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3394. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3395. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3396. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3397. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3398. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3399. e.addEventListener("contextmenu", function(e) {
  3400. e.preventDefault()
  3401. }),
  3402. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3403. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3404. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3405. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3406. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3407. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3408. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3409. t.on(d.ActiveModelChanged, function(e) {
  3410. this.setModelForControls(e.model)
  3411. }
  3412. .bind(this))
  3413. }
  3414. ,
  3415. n.prototype.setModelForControls = function(e) {
  3416. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3417. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3418. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3419. this.controls[e].setBounds(t)
  3420. }
  3421. .bind(this))
  3422. }
  3423. ,
  3424. n.prototype.onMouseDown = function(e) {
  3425. e.preventDefault(),
  3426. this.activeControl && this.activeControl.onMouseDown(e)
  3427. }
  3428. ,
  3429. n.prototype.onMouseMove = function(e) {
  3430. e.preventDefault(),
  3431. this.activeControl && this.activeControl.onMouseMove(e)
  3432. }
  3433. ,
  3434. n.prototype.onMouseUp = function(e) {
  3435. e.preventDefault(),
  3436. this.activeControl && this.activeControl.onMouseUp(e)
  3437. }
  3438. ,
  3439. n.prototype.onMouseOver = function(e) {
  3440. e.preventDefault(),
  3441. this.activeControl && this.activeControl.onMouseOver(e)
  3442. }
  3443. ,
  3444. n.prototype.onMouseWheel = function(e) {
  3445. e.preventDefault(),
  3446. this.activeControl && this.activeControl.onMouseWheel(e)
  3447. }
  3448. ,
  3449. n.prototype.onTouchStart = function(e) {
  3450. e.preventDefault(),
  3451. this.activeControl && this.activeControl.onTouchStart(e);
  3452. var hotList = $('#hotListWrap')[0];
  3453. hotList.classList.remove('hotListActive');
  3454. $('#hotListContent ul .active').removeClass('active');
  3455. $('#hotList')[0].classList.remove('active')
  3456. }
  3457. ,
  3458. n.prototype.onTouchMove = function(e) {
  3459. e.preventDefault(),
  3460. this.activeControl && this.activeControl.onTouchMove(e)
  3461. }
  3462. ,
  3463. n.prototype.onTouchEnd = function(e) {
  3464. e.preventDefault(),
  3465. this.activeControl && this.activeControl.onTouchEnd(e)
  3466. }
  3467. ,
  3468. n.prototype.onPointerDown = function(e) {
  3469. if (e.preventDefault(),
  3470. this.activeControl)
  3471. switch (e.pointerType) {
  3472. case "mouse":
  3473. this.activeControl.onMouseDown(e);
  3474. break;
  3475. default:
  3476. this.activeControl.onPointerDown(e)
  3477. }
  3478. }
  3479. ,
  3480. n.prototype.onPointerMove = function(e) {
  3481. if (e.preventDefault(),
  3482. this.activeControl)
  3483. switch (e.pointerType) {
  3484. case "mouse":
  3485. this.activeControl.onMouseMove(e);
  3486. break;
  3487. default:
  3488. this.activeControl.onPointerMove(e)
  3489. }
  3490. }
  3491. ,
  3492. n.prototype.onPointerUp = function(e) {
  3493. if (e.preventDefault(),
  3494. this.activeControl)
  3495. switch (e.pointerType) {
  3496. case "mouse":
  3497. this.activeControl.onMouseUp(e);
  3498. break;
  3499. default:
  3500. this.activeControl.onPointerUp(e)
  3501. }
  3502. }
  3503. ,
  3504. n.prototype.onPointerCancel = function(e) {
  3505. e.preventDefault(),
  3506. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3507. }
  3508. ,
  3509. n.prototype.onKeyDown = function(e) {
  3510. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3511. this.activeControl && this.activeControl.onKeyDown(e))
  3512. }
  3513. ,
  3514. n.prototype.onKeyUp = function(e) {
  3515. e.preventDefault(),
  3516. this.activeControl && this.activeControl.onKeyUp(e)
  3517. }
  3518. ,
  3519. t.exports = n
  3520. }
  3521. , {
  3522. "../cameras/DollhouseCamera": 5,
  3523. "../cameras/FloorplanCamera": 6,
  3524. "../cameras/PanoramaCamera": 7,
  3525. "../enum/ControlEvents": 21,
  3526. "../enum/ModelManagerEvents": 33,
  3527. "../enum/Viewmode": 51,
  3528. "../settings": 166,
  3529. "./DollhouseControls": 10,
  3530. "./FloorplanControls": 11,
  3531. "./PanoramaControls": 13,
  3532. events: 202
  3533. }],
  3534. 10: [function(e, t, i) {
  3535. "use strict";
  3536. function n(e) {
  3537. a.call(this, e),
  3538. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3539. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3540. this.minDistance = o.dollhouseDefault.minDistance,
  3541. this.maxDistance = o.dollhouseDefault.maxDistance,
  3542. this.adjustedMinDistance = this.minDistance,
  3543. this.adjustedMaxDistance = this.maxDistance
  3544. }
  3545. var r = e("three")
  3546. , o = e("../settings")
  3547. , a = e("./OutsideControls");
  3548. n.prototype = Object.create(a.prototype),
  3549. n.prototype.pan = function(e, t) {
  3550. this.camera.updateMatrix();
  3551. var i = this.camera.position.clone().sub(this.target).length();
  3552. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3553. this.panLeft(2 * e * i / $("#player").height()),
  3554. this.panUp(-2 * t * i / $("#player").height())
  3555. }
  3556. ,
  3557. n.prototype.updateZoom = function() {
  3558. var e = this.offset.length();
  3559. return e * this.scale
  3560. }
  3561. ,
  3562. n.prototype.setZoomBounds = function(e) {
  3563. var t = e.min.distanceTo(e.max);
  3564. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3565. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3566. this.minDistance = this.adjustedMinDistance,
  3567. this.maxDistance = this.adjustedMaxDistance
  3568. }
  3569. ,
  3570. n.prototype.resetRanges = function(e, t) {
  3571. e ? (this.minDistance = Math.min(e, this.minDistance),
  3572. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3573. this.maxDistance = this.adjustedMaxDistance),
  3574. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3575. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3576. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3577. }
  3578. ,
  3579. n.prototype.toJSON = function() {
  3580. return a.prototype.toJSON.call(this)
  3581. }
  3582. ,
  3583. t.exports = n
  3584. }
  3585. , {
  3586. "../settings": 166,
  3587. "./OutsideControls": 12,
  3588. three: 217
  3589. }],
  3590. 11: [function(e, t, i) {
  3591. "use strict";
  3592. function n(e) {
  3593. a.call(this, e),
  3594. this.minDistance = 15,
  3595. this.maxDistance = 50,
  3596. this.noRotateUpDown = !0,
  3597. this.minPolarAngle = 0,
  3598. this.maxPolarAngle = 0,
  3599. this.mouseActions[l.LEFT] = s.PAN,
  3600. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3601. this.mouseActions[l.RIGHT] = s.ROTATE,
  3602. this.touchActions[1] = s.PAN,
  3603. this.touchActions[2] = s.ROTATE_DOLLY,
  3604. this.absoluteScale = 1,
  3605. this.currentScale = 1
  3606. }
  3607. var r = e("three")
  3608. , o = e("../settings")
  3609. , a = e("./OutsideControls")
  3610. , s = e("../enum/ControlActions")
  3611. , l = e("../enum/MouseButton")
  3612. , c = e("../util/math")
  3613. , h = e("../util/browser");
  3614. n.prototype = Object.create(a.prototype),
  3615. n.prototype.zoomToContain = function(e) {
  3616. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3617. this.currentScale = this.absoluteScale
  3618. }
  3619. ,
  3620. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3621. var t = Math.max(modelSize.x, modelSize.z)
  3622. , i = Math.min(modelSize.x, modelSize.z)
  3623. , n = Math.max(t, i * this.camera.aspect)
  3624. , r = Math.max(i, t * this.camera.aspect);
  3625. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3626. return absoluteScale
  3627. },
  3628. n.prototype.rotateToView = function(e, t) {
  3629. var i = 0
  3630. , n = h.aspectRatio() < 1
  3631. , r = e.x < e.z;
  3632. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3633. this.rotateLeft(i),
  3634. this.update(0)
  3635. }
  3636. ,
  3637. n.prototype.pan = function(e, t) {
  3638. this.camera.updateMatrix(),
  3639. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3640. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3641. }
  3642. ,
  3643. n.prototype.updateZoom = function() {
  3644. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3645. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3646. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3647. this.camera.left = -o.orthoBase * this.currentScale,
  3648. this.camera.right = o.orthoBase * this.currentScale,
  3649. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3650. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3651. this.camera.updateProjectionMatrix(),
  3652. this.offset.length()
  3653. }
  3654. ,
  3655. n.prototype.toJSON = function() {
  3656. var e = new r.Quaternion
  3657. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3658. , i = new r.Quaternion;
  3659. return function() {
  3660. var n = a.prototype.toJSON.call(this);
  3661. return e.copy(n.camera_quaternion),
  3662. i.copy(t),
  3663. i.multiply(e),
  3664. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3665. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3666. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3667. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3668. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3669. n
  3670. }
  3671. }(),
  3672. t.exports = n
  3673. }
  3674. , {
  3675. "../enum/ControlActions": 20,
  3676. "../enum/MouseButton": 34,
  3677. "../settings": 166,
  3678. "../util/browser": 182,
  3679. "../util/math": 190,
  3680. "./OutsideControls": 12,
  3681. three: 217
  3682. }],
  3683. 12: [function(e, t, i) {
  3684. "use strict";
  3685. function n(e) {
  3686. this.camera = e,
  3687. this.camera.controls = this,
  3688. this.enabled = !1,
  3689. this.target = new r.Vector3,
  3690. this.targetBounds = new r.Box3,
  3691. this.zoomSpeed = 1,
  3692. this.minDistance = 0,
  3693. this.maxDistance = 1 / 0,
  3694. this.noRotateUpDown = !1,
  3695. this.rotateSpeed = 1,
  3696. this.keyboardZoomSpeed = 0,
  3697. this.keyPanSpeed = 7,
  3698. this.autoRotate = !1,
  3699. this.autoRotateSpeed = 2,
  3700. this.autoPan = !1,
  3701. this.autoPanPosition = new r.Vector3,
  3702. this.minPolarAngle = r.Math.degToRad(25),
  3703. this.maxPolarAngle = r.Math.degToRad(65),
  3704. this.rotationAcceleration = new r.Vector2,
  3705. this.rotationSpeed = new r.Vector2,
  3706. this.panAcceleration = new r.Vector2,
  3707. this.panSpeed = new r.Vector2,
  3708. this.rotateStart = new r.Vector2,
  3709. this.rotateEnd = new r.Vector2,
  3710. this.rotateDelta = new r.Vector2,
  3711. this.panStart = new r.Vector2,
  3712. this.panEnd = new r.Vector2,
  3713. this.panDelta = new r.Vector2,
  3714. this.panOffset = new r.Vector3,
  3715. this.offset = new r.Vector3,
  3716. this.dollyStart = new r.Vector2,
  3717. this.dollyEnd = new r.Vector2,
  3718. this.dollyDelta = new r.Vector2,
  3719. this.phiDelta = 0,
  3720. this.thetaDelta = 0,
  3721. this.scale = 1,
  3722. this.panVector = new r.Vector3,
  3723. this.lastPosition = new r.Vector3,
  3724. this.state = c.NONE,
  3725. this.mouseActions = {},
  3726. this.mouseActions[h.LEFT] = c.ROTATE,
  3727. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3728. this.mouseActions[h.RIGHT] = c.PAN,
  3729. this.touchActions = {},
  3730. this.touchActions[1] = c.ROTATE,
  3731. this.touchActions[2] = c.PAN_DOLLY,
  3732. this.lastMoveTime = 0,
  3733. this.pointersLimit = 2,
  3734. this.pointers = []
  3735. }
  3736. var r = e("three")
  3737. , o = e("../settings")
  3738. , a = e("../util/common")
  3739. , s = e("../util/math")
  3740. , l = e("../enum/Vectors")
  3741. , c = e("../enum/ControlActions")
  3742. , h = e("../enum/MouseButton")
  3743. , u = e("../enum/Keys")
  3744. , d = e("../enum/ControlEvents")
  3745. , p = e("events").EventEmitter
  3746. , f = 1e-6;
  3747. n.prototype = Object.create(p.prototype),
  3748. n.prototype.setBounds = function(e) {
  3749. this.targetBounds = e
  3750. }
  3751. ,
  3752. n.prototype.isEngaged = function() {
  3753. return this.state !== c.NONE
  3754. }
  3755. ,
  3756. n.prototype.rotateLeft = function(e) {
  3757. void 0 === e && (e = this.getAutoRotationAngle()),
  3758. this.thetaDelta -= e
  3759. }
  3760. ,
  3761. n.prototype.rotateUp = function(e) {
  3762. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3763. this.phiDelta -= e)
  3764. }
  3765. ,
  3766. n.prototype.panLeft = function(e) {
  3767. var t = this.camera.matrix.elements;
  3768. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3769. this.panOffset.multiplyScalar(-e),
  3770. this.panVector.add(this.panOffset)
  3771. }
  3772. ,
  3773. n.prototype.panUp = function(e) {
  3774. var t = this.camera.matrix.elements;
  3775. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3776. this.panOffset.multiplyScalar(-e),
  3777. this.panVector.add(this.panOffset)
  3778. }
  3779. ,
  3780. n.prototype.startRotating = function(e, t) {
  3781. e && this.navRotationAcc("x", e),
  3782. t && this.navRotationAcc("y", t)
  3783. }
  3784. ,
  3785. n.prototype.stopRotating = function(e) {
  3786. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3787. this.navRotationAcc("x", 0),
  3788. this.navRotationAcc("y", 0)
  3789. }
  3790. ,
  3791. n.prototype.setAutoPanPosition = function(e, t) {
  3792. var i = new r.Vector3
  3793. , n = new r.Vector3;
  3794. return function(e, t) {
  3795. i.copy(this.camera.position),
  3796. void 0 === e && null === e || i.setX(e),
  3797. void 0 === t && null === t || i.setZ(t);
  3798. var r = this.camera.position.distanceTo(this.target)
  3799. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3800. this.targetClamped = !1,
  3801. n.copy(i).addScaledVector(o, r),
  3802. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3803. i.copy(n).addScaledVector(o, -r),
  3804. this.targetClamped = !0),
  3805. this.autoPanPosition.x = i.x,
  3806. this.autoPanPosition.z = i.z,
  3807. this.autoPan && this.stopAutoPanning()
  3808. }
  3809. }(),
  3810. n.prototype.stopAutoPanning = function() {
  3811. var e = this.autoPan;
  3812. this.autoPan = !1,
  3813. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3814. }
  3815. ,
  3816. n.prototype.dollyIn = function(e) {
  3817. void 0 === e && (e = this.getZoomScale()),
  3818. this.scale /= e
  3819. }
  3820. ,
  3821. n.prototype.dollyOut = function(e) {
  3822. void 0 === e && (e = this.getZoomScale()),
  3823. this.scale *= e
  3824. }
  3825. ,
  3826. n.prototype.updatePan = function(e) {
  3827. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3828. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3829. this.autoPan) {
  3830. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3831. t.setY(0).clampLength(0, 50 * e),
  3832. this.target.add(t),
  3833. this.camera.position.add(t),
  3834. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3835. this.stopAutoPanning())
  3836. }
  3837. }
  3838. ,
  3839. n.prototype.update = function(e) {
  3840. e || (e = 1 / 60),
  3841. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3842. this.rotateLeft(-this.rotationSpeed.x),
  3843. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3844. this.updatePan(e);
  3845. var t = this.camera.position;
  3846. this.offset.copy(t).sub(this.target);
  3847. var i = Math.atan2(this.offset.x, this.offset.z)
  3848. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3849. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3850. i += this.thetaDelta,
  3851. n += this.phiDelta,
  3852. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3853. n = Math.max(f, Math.min(Math.PI - f, n));
  3854. var r = this.updateZoom();
  3855. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3856. this.target.add(this.panVector),
  3857. this.targetBounds.clampPoint(this.target, this.target),
  3858. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3859. this.offset.y = r * Math.cos(n),
  3860. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3861. t.copy(this.target).add(this.offset),
  3862. this.camera.lookAt(this.target),
  3863. this.thetaDelta = 0,
  3864. this.phiDelta = 0,
  3865. this.scale = 1,
  3866. this.panVector.set(0, 0, 0),
  3867. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3868. }
  3869. ,
  3870. n.prototype.getAutoRotationAngle = function() {
  3871. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3872. }
  3873. ,
  3874. n.prototype.getZoomScale = function() {
  3875. return Math.pow(.95, this.zoomSpeed)
  3876. }
  3877. ,
  3878. n.prototype.onMouseDown = function(e) {
  3879. if (this.enabled) {
  3880. switch (e.preventDefault(),
  3881. this.stopAutoPanning(),
  3882. this.mouseDown = !0,
  3883. this.state = this.mouseActions[e.button],
  3884. this.state) {
  3885. case c.ROTATE:
  3886. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3887. this.rotationSpeed.set(0, 0);
  3888. break;
  3889. case c.DOLLY:
  3890. this.dollyStart.set(e.clientX, e.clientY);
  3891. break;
  3892. case c.PAN:
  3893. this.panStart.set(e.clientX, e.clientY)
  3894. }
  3895. this.emit(d.InputStart, "mouse")
  3896. }
  3897. }
  3898. ,
  3899. n.prototype.onMouseMove = function(e) {
  3900. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3901. switch (e.preventDefault(),
  3902. this.state) {
  3903. case c.ROTATE:
  3904. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3905. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3906. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3907. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3908. this.rotateStart.copy(this.rotateEnd);
  3909. break;
  3910. case c.DOLLY:
  3911. this.dollyEnd.set(e.clientX, e.clientY),
  3912. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3913. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3914. t.call(this),
  3915. this.dollyStart.copy(this.dollyEnd);
  3916. break;
  3917. case c.PAN:
  3918. this.panEnd.set(e.clientX, e.clientY),
  3919. this.panDelta.subVectors(this.panEnd, this.panStart),
  3920. this.pan(this.panDelta.x, this.panDelta.y),
  3921. this.panStart.copy(this.panEnd)
  3922. }
  3923. this.emit(d.Move, "mouse"),
  3924. this.lastMoveTime = e.timeStamp,
  3925. this.update()
  3926. }
  3927. }
  3928. ,
  3929. n.prototype.onMouseUp = function(e) {
  3930. this.enabled && (this.mouseDown = !1,
  3931. this.state = c.NONE,
  3932. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3933. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3934. this.update(),
  3935. this.rotationAcceleration.set(0, 0),
  3936. this.rotateDelta.set(0, 0)))
  3937. }
  3938. ,
  3939. n.prototype.onMouseOver = function(e) {
  3940. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3941. }
  3942. ,
  3943. n.prototype.onMouseWheel = function(e) {
  3944. if (this.enabled && o.useWheel) {
  3945. this.emit(d.Move, "wheel");
  3946. var t = e.wheelDelta || -e.detail
  3947. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3948. i.call(this),
  3949. this.update()
  3950. }
  3951. }
  3952. ,
  3953. n.prototype.onKeyDown = function(e) {
  3954. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3955. this.handleKeyDown(e.which)))
  3956. }
  3957. ,
  3958. n.prototype.navRotationAcc = function(e, t) {
  3959. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3960. }
  3961. ,
  3962. n.prototype.navPanAcc = function(e, t) {
  3963. this.stopAutoPanning(),
  3964. this.panAcceleration[e] = t
  3965. }
  3966. ,
  3967. n.prototype.handleKeyDown = function(e) {
  3968. var t = !0;
  3969. switch (e) {
  3970. case u.UPARROW:
  3971. case u.I:
  3972. this.navRotationAcc("y", 1);
  3973. break;
  3974. case u.DOWNARROW:
  3975. case u.K:
  3976. this.navRotationAcc("y", -1);
  3977. break;
  3978. case u.LEFTARROW:
  3979. case u.J:
  3980. this.navRotationAcc("x", -1);
  3981. break;
  3982. case u.RIGHTARROW:
  3983. case u.L:
  3984. this.navRotationAcc("x", 1);
  3985. break;
  3986. case u.W:
  3987. this.navPanAcc("y", 1);
  3988. break;
  3989. case u.S:
  3990. this.navPanAcc("y", -1);
  3991. break;
  3992. case u.A:
  3993. this.navPanAcc("x", -1);
  3994. break;
  3995. case u.D:
  3996. this.navPanAcc("x", 1);
  3997. break;
  3998. default:
  3999. t = !1
  4000. }
  4001. t && this.emit(d.Move, "key")
  4002. }
  4003. ,
  4004. n.prototype.onKeyUp = function(e) {
  4005. this.enabled && (e.preventDefault(),
  4006. e.stopPropagation(),
  4007. this.handleKeyUp(e.which))
  4008. }
  4009. ,
  4010. n.prototype.handleKeyUp = function(e) {
  4011. switch (e) {
  4012. case u.I:
  4013. case u.K:
  4014. case u.UPARROW:
  4015. case u.DOWNARROW:
  4016. this.keyboardZoomSpeed = 0,
  4017. this.rotationAcceleration.y = 0;
  4018. break;
  4019. case u.J:
  4020. case u.L:
  4021. case u.LEFTARROW:
  4022. case u.RIGHTARROW:
  4023. this.rotationAcceleration.x = 0;
  4024. break;
  4025. case u.S:
  4026. case u.W:
  4027. this.panAcceleration.y = 0;
  4028. break;
  4029. case u.A:
  4030. case u.D:
  4031. this.panAcceleration.x = 0
  4032. }
  4033. }
  4034. ,
  4035. n.prototype.onTouchStart = function(e) {
  4036. if (this.enabled || this.state === c.NONE) {
  4037. e.preventDefault(),
  4038. e.stopPropagation(),
  4039. this.stopAutoPanning();
  4040. var t = function() {
  4041. if (2 === e.touches.length) {
  4042. var t = e.touches[0].pageX - e.touches[1].pageX
  4043. , i = e.touches[0].pageY - e.touches[1].pageY;
  4044. this.dollyStart.set(t, i)
  4045. }
  4046. }
  4047. .bind(this)
  4048. , i = function() {
  4049. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4050. }
  4051. .bind(this)
  4052. , n = function() {
  4053. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4054. }
  4055. .bind(this);
  4056. switch (this.state = this.touchActions[e.touches.length],
  4057. this.state) {
  4058. case c.PAN_DOLLY:
  4059. t();
  4060. case c.PAN:
  4061. i();
  4062. break;
  4063. case c.ROTATE_DOLLY:
  4064. t();
  4065. case c.ROTATE:
  4066. n()
  4067. }
  4068. this.rotationSpeed.set(0, 0),
  4069. this.emit(d.InputStart, "touch")
  4070. }
  4071. }
  4072. ,
  4073. n.prototype.onTouchMove = function(e) {
  4074. if (this.enabled && this.state !== c.NONE) {
  4075. e.preventDefault(),
  4076. e.stopPropagation();
  4077. var t = function() {
  4078. var t = e.touches[0].pageX - e.touches[1].pageX
  4079. , i = e.touches[0].pageY - e.touches[1].pageY;
  4080. this.dollyEnd.set(t, i);
  4081. var n = this.dollyStart.length() - this.dollyEnd.length();
  4082. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4083. this.dollyStart.copy(this.dollyEnd)
  4084. }
  4085. .bind(this)
  4086. , i = function() {
  4087. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4088. this.panDelta.subVectors(this.panEnd, this.panStart),
  4089. this.pan(this.panDelta.x, this.panDelta.y),
  4090. this.panStart.copy(this.panEnd),
  4091. this.rotateDelta.set(0, 0)
  4092. }
  4093. .bind(this)
  4094. , n = function() {
  4095. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4096. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4097. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4098. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4099. this.rotateStart.copy(this.rotateEnd)
  4100. }
  4101. .bind(this)
  4102. , r = function() {
  4103. if (2 === e.touches.length) {
  4104. var i = window.devicePixelRatio || 1
  4105. , r = e.touches[1].pageX - e.touches[0].pageX
  4106. , s = e.touches[1].pageY - e.touches[0].pageY
  4107. , l = Math.sqrt(r * r + s * s)
  4108. , h = Math.abs(this.dollyStart.length() - l);
  4109. if (h > o.input.touchMoveThreshold * i)
  4110. this.state = c.DOLLY,
  4111. t();
  4112. else {
  4113. var u = a.average(e.touches, "pageX")
  4114. , d = a.average(e.touches, "pageY")
  4115. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4116. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4117. this.rotateStart.set(u, d),
  4118. n())
  4119. }
  4120. }
  4121. }
  4122. .bind(this);
  4123. switch (this.state) {
  4124. case c.PAN_DOLLY:
  4125. t();
  4126. case c.PAN:
  4127. i();
  4128. break;
  4129. case c.ROTATE_DOLLY:
  4130. r();
  4131. break;
  4132. case c.DOLLY:
  4133. t();
  4134. break;
  4135. case c.ROTATE:
  4136. n();
  4137. break;
  4138. default:
  4139. this.state = c.NONE
  4140. }
  4141. this.lastMoveTime = e.timeStamp,
  4142. this.emit(d.Move, "touch")
  4143. }
  4144. }
  4145. ,
  4146. n.prototype.onTouchEnd = function(e) {
  4147. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4148. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4149. this.state = c.NONE,
  4150. this.update(),
  4151. this.rotationAcceleration.set(0, 0),
  4152. this.rotateDelta.set(0, 0))
  4153. }
  4154. ,
  4155. n.prototype.onPointerDown = function(e) {
  4156. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4157. id: e.pointerId,
  4158. pageX: e.pageX,
  4159. pageY: e.pageY
  4160. }),
  4161. e.touches = this.pointers,
  4162. this.onTouchStart(e)),
  4163. this.emit(d.InputStart, "pointer"))
  4164. }
  4165. ,
  4166. n.prototype.onPointerMove = function(e) {
  4167. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4168. e.pointerId === t.id && (t.pageX = e.pageX,
  4169. t.pageY = e.pageY)
  4170. }),
  4171. e.touches = this.pointers,
  4172. this.onTouchMove(e))
  4173. }
  4174. ,
  4175. n.prototype.onPointerUp = function(e) {
  4176. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4177. e.pointerId === t.id && this.pointers.splice(i, 1)
  4178. }
  4179. .bind(this)),
  4180. e.touches = this.pointers,
  4181. this.onTouchEnd(e))
  4182. }
  4183. ,
  4184. n.prototype.reset = function() {
  4185. this.state = c.NONE,
  4186. this.stopAutoPanning(),
  4187. this.rotationSpeed.set(0, 0),
  4188. this.rotationAcceleration.set(0, 0),
  4189. this.panSpeed.set(0, 0),
  4190. this.panAcceleration.set(0, 0)
  4191. }
  4192. ,
  4193. n.prototype.toJSON = function() {
  4194. var e = {
  4195. camera_position: {
  4196. x: s.toPrecision(this.camera.position.x, 4),
  4197. y: s.toPrecision(this.camera.position.y, 4),
  4198. z: s.toPrecision(this.camera.position.z, 4)
  4199. },
  4200. camera_quaternion: {
  4201. x: s.toPrecision(this.camera.quaternion.x, 4),
  4202. y: s.toPrecision(this.camera.quaternion.y, 4),
  4203. z: s.toPrecision(this.camera.quaternion.z, 4),
  4204. w: s.toPrecision(this.camera.quaternion.w, 4)
  4205. }
  4206. };
  4207. return e
  4208. }
  4209. ,
  4210. t.exports = n
  4211. }
  4212. , {
  4213. "../enum/ControlActions": 20,
  4214. "../enum/ControlEvents": 21,
  4215. "../enum/Keys": 30,
  4216. "../enum/MouseButton": 34,
  4217. "../enum/Vectors": 50,
  4218. "../settings": 166,
  4219. "../util/common": 185,
  4220. "../util/math": 190,
  4221. events: 202,
  4222. three: 217
  4223. }],
  4224. 13: [function(e, t, i) {
  4225. (function(i) {
  4226. "use strict";
  4227. function n(e) {
  4228. this.camera = e,
  4229. this.camera.controls = this,
  4230. this.target = new r.Vector3(0,0,0),
  4231. this.lookVector = new r.Vector3,
  4232. this.lookSpeed = .05,
  4233. this.rotationAcc = new r.Vector2,
  4234. this.rotationSpeed = new r.Vector2,
  4235. this.lat = 0,
  4236. this.lon = 0,
  4237. this.phi = 0,
  4238. this.theta = 0,
  4239. this.enabled = !1,
  4240. this.locked = !1,
  4241. this.pointer = new r.Vector2(0,0),
  4242. this.rotationHistory = [],
  4243. this.rotationDifference = new r.Vector2,
  4244. this.pointerDragOn = !1,
  4245. this.pointerDragStart = new r.Vector2(0,0),
  4246. this.pinchDistance = 0,
  4247. this.moveStart = new r.Vector2,
  4248. this.moveTolerance = .01,
  4249. this.pointersLimit = 2,
  4250. this.pointers = []
  4251. }
  4252. var r = e("three")
  4253. , o = e("../util/logger")
  4254. , a = e("../settings")
  4255. , s = e("../util/common")
  4256. , l = e("../util/math")
  4257. , c = (e("../enum/Vectors"),
  4258. e("../enum/MouseButton"))
  4259. , h = e("../enum/Keys")
  4260. , u = e("../enum/ControlEvents")
  4261. , d = e("events").EventEmitter;
  4262. new o(i);
  4263. n.prototype = Object.create(d.prototype),
  4264. n.prototype.usable = function() {
  4265. return this.enabled && !this.locked
  4266. }
  4267. ,
  4268. n.prototype.lookAt = function(e) {
  4269. var t = this.camera.position.clone().sub(e)
  4270. , i = Math.atan(t.z / t.x);
  4271. i += t.x < 0 ? Math.PI : 0,
  4272. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4273. this.lon = r.Math.radToDeg(i) + 180;
  4274. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4275. , o = Math.atan(t.y / n);
  4276. this.lat = -r.Math.radToDeg(o)
  4277. }
  4278. ,
  4279. n.prototype.startRotationFrom = function(e, t) {
  4280. l.convertScreenPositionToNDC(e, t, this.pointer),
  4281. this.pointerDragOn = !0,
  4282. this.pointerDragStart.copy(this.pointer),
  4283. this.moveStart.copy(this.pointer),
  4284. this.rotationHistory = [],
  4285. this.rotationSpeed.set(0, 0)
  4286. }
  4287. ,
  4288. n.prototype.onMouseOver = function(e) {
  4289. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4290. }
  4291. ,
  4292. n.prototype.onTouchStart = function(e) {
  4293. if (this.usable()) {
  4294. switch (e.preventDefault(),
  4295. e.stopPropagation(),
  4296. e.touches.length) {
  4297. case 1:
  4298. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4299. break;
  4300. case 2:
  4301. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4302. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4303. this.pinchDistance = Math.sqrt(t * t + i * i)
  4304. }
  4305. this.emit(u.InputStart, "touch")
  4306. }
  4307. }
  4308. ,
  4309. n.prototype.onPointerDown = function(e) {
  4310. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4311. id: e.pointerId,
  4312. clientX: e.clientX,
  4313. clientY: e.clientY
  4314. }),
  4315. e.touches = this.pointers,
  4316. this.onTouchStart(e),
  4317. this.emit(u.InputStart, "pointer"))
  4318. }
  4319. ,
  4320. n.prototype.onMouseDown = function(e) {
  4321. if (this.usable()) {
  4322. switch (e.preventDefault(),
  4323. e.stopPropagation(),
  4324. e.button) {
  4325. case c.LEFT:
  4326. this.startRotationFrom(e.clientX, e.clientY)
  4327. }
  4328. this.emit(u.InputStart, "mouse")
  4329. }
  4330. }
  4331. ,
  4332. n.prototype.updateRotation = function() {
  4333. if (this.usable() && this.pointerDragOn) {
  4334. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4335. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4336. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4337. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4338. , o = Math.atan2(e.y, i)
  4339. , a = Math.atan2(t.y, n);
  4340. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4341. e.y = 0,
  4342. t.y = 0;
  4343. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4344. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4345. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4346. this.pointerDragStart.copy(this.pointer)
  4347. }
  4348. }
  4349. ,
  4350. n.prototype.onMouseMove = function(e) {
  4351. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4352. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4353. }
  4354. ,
  4355. n.prototype.onTouchMove = function(e) {
  4356. if (this.usable())
  4357. switch (this.emit(u.Move, "touch"),
  4358. e.touches.length) {
  4359. case 1:
  4360. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4361. break;
  4362. case 2:
  4363. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4364. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4365. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4366. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4367. this.emit(u.Pinch, n),
  4368. this.pinchDistance -= n)
  4369. }
  4370. }
  4371. ,
  4372. n.prototype.onPointerMove = function(e) {
  4373. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4374. e.pointerId === t.id && (t.clientX = e.clientX,
  4375. t.clientY = e.clientY)
  4376. }),
  4377. e.touches = this.pointers,
  4378. this.onTouchMove(e))
  4379. }
  4380. ,
  4381. n.prototype.endRotation = function() {
  4382. this.pointerDragOn = !1;
  4383. var e = s.averageVectors(this.rotationHistory);
  4384. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4385. }
  4386. ,
  4387. n.prototype.onTouchEnd = function(e) {
  4388. this.usable() && (e.preventDefault(),
  4389. e.stopPropagation(),
  4390. this.endRotation())
  4391. }
  4392. ,
  4393. n.prototype.onMouseUp = function(e) {
  4394. this.usable() && (e.preventDefault(),
  4395. e.stopPropagation(),
  4396. this.endRotation())
  4397. }
  4398. ,
  4399. n.prototype.onPointerUp = function(e) {
  4400. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4401. e.pointerId === t.id && this.pointers.splice(i, 1)
  4402. }
  4403. .bind(this)),
  4404. e.touches = this.pointers,
  4405. this.onTouchEnd(e))
  4406. }
  4407. ,
  4408. n.prototype.update = function(e) {
  4409. this.lon,
  4410. this.lat;
  4411. for (this.updateRotation(),
  4412. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4413. this.rotationHistory.shift();
  4414. this.lon += this.rotationDifference.x,
  4415. this.lat += this.rotationDifference.y,
  4416. this.rotationDifference.set(0, 0),
  4417. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4418. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4419. this.lon += this.rotationSpeed.x * e,
  4420. this.lat += this.rotationSpeed.y * e
  4421. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4422. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4423. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4424. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4425. this.phi = r.Math.degToRad(90 - this.lat),
  4426. this.theta = r.Math.degToRad(this.lon),
  4427. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4428. this.lookVector.y = Math.cos(this.phi),
  4429. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4430. this.target.copy(this.lookVector).add(this.camera.position),
  4431. this.camera.lookAt(this.target)
  4432. }
  4433. ,
  4434. n.prototype.onMouseWheel = function(e) {
  4435. if (this.usable()) {
  4436. var t = e.wheelDelta || -e.detail;
  4437. this.emit(u.InteractionDirect),
  4438. this.emit(u.Scroll, t)
  4439. }
  4440. }
  4441. ,
  4442. n.prototype.onKeyDown = function(e) {
  4443. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4444. this.handleKeyDown(e.which)))
  4445. }
  4446. ,
  4447. n.prototype.handleKeyDown = function(e) {
  4448. var t = function(e, t) {
  4449. this.rotationAcc[e] = t
  4450. }
  4451. .bind(this);
  4452. this.emit(u.InteractionKey);
  4453. var i = !0;
  4454. switch (e) {
  4455. case h.LEFTARROW:
  4456. case h.J:
  4457. t("x", -1);
  4458. break;
  4459. case h.RIGHTARROW:
  4460. case h.L:
  4461. t("x", 1);
  4462. break;
  4463. case h.I:
  4464. t("y", 1);
  4465. break;
  4466. case h.K:
  4467. t("y", -1);
  4468. break;
  4469. default:
  4470. i = !1
  4471. }
  4472. i && this.emit(u.Move, "key")
  4473. }
  4474. ,
  4475. n.prototype.onKeyUp = function(e) {
  4476. this.usable() && (e.preventDefault(),
  4477. e.stopPropagation(),
  4478. this.handleKeyUp(e.which))
  4479. }
  4480. ,
  4481. n.prototype.handleKeyUp = function(e) {
  4482. switch (e) {
  4483. case h.LEFTARROW:
  4484. case h.J:
  4485. case h.RIGHTARROW:
  4486. case h.L:
  4487. this.rotationAcc.x = 0;
  4488. break;
  4489. case h.I:
  4490. case h.K:
  4491. this.rotationAcc.y = 0
  4492. }
  4493. }
  4494. ,
  4495. n.prototype.startRotating = function(e, t) {
  4496. e && (this.rotationAcc.x = e),
  4497. t && (this.rotationAcc.y = t)
  4498. }
  4499. ,
  4500. n.prototype.stopRotating = function(e) {
  4501. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4502. this.rotationAcc.set(0, 0)
  4503. }
  4504. ,
  4505. n.prototype.reset = function() {
  4506. this.pointerDragOn = !1,
  4507. this.rotationAcc.set(0, 0),
  4508. this.rotationSpeed.set(0, 0),
  4509. this.pointers = []
  4510. }
  4511. ,
  4512. n.prototype.toJSON = function() {
  4513. var e = {
  4514. camera_position: {
  4515. x: l.toPrecision(this.camera.position.x, 4),
  4516. y: l.toPrecision(this.camera.position.y, 4),
  4517. z: l.toPrecision(this.camera.position.z, 4)
  4518. },
  4519. camera_quaternion: {
  4520. x: l.toPrecision(this.camera.quaternion.x, 4),
  4521. y: l.toPrecision(this.camera.quaternion.y, 4),
  4522. z: l.toPrecision(this.camera.quaternion.z, 4),
  4523. w: l.toPrecision(this.camera.quaternion.w, 4)
  4524. }
  4525. };
  4526. return e
  4527. }
  4528. ,
  4529. n.prototype.setStateFromJSON = function(e) {
  4530. this.camera.position.copy(e.camera_position),
  4531. this.camera.quaternion.copy(e.camera_quaternion)
  4532. }
  4533. ,
  4534. t.exports = n
  4535. }
  4536. ).call(this, "/js/controls/PanoramaControls.js")
  4537. }
  4538. , {
  4539. "../enum/ControlEvents": 21,
  4540. "../enum/Keys": 30,
  4541. "../enum/MouseButton": 34,
  4542. "../enum/Vectors": 50,
  4543. "../settings": 166,
  4544. "../util/common": 185,
  4545. "../util/logger": 189,
  4546. "../util/math": 190,
  4547. events: 202,
  4548. three: 217
  4549. }],
  4550. 14: [function(e, t, i) {
  4551. (function(i) {
  4552. "use strict";
  4553. var n = e("three")
  4554. , r = e("../enum/Viewmode")
  4555. , o = e("../util/logger")
  4556. , a = new o(i);
  4557. t.exports = {
  4558. serialize: function(e) {
  4559. return encodeURI(JSON.stringify(e))
  4560. },
  4561. deserialize: function(e) {
  4562. function t(e) {
  4563. function t(e, t) {
  4564. return e && "number" == typeof t && !isNaN(t)
  4565. }
  4566. return e.reduce(t, !0)
  4567. }
  4568. try {
  4569. var i = JSON.parse(decodeURI(e))
  4570. , o = {
  4571. mode: r.fromInt(i.camera_mode),
  4572. panoId: i.scan_id,
  4573. position: (new n.Vector3).copy(i.camera_position),
  4574. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4575. zoom: i.ortho_zoom,
  4576. floorVisibility: i.floor_visibility
  4577. }
  4578. , s = o.position;
  4579. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4580. var l = o.quaternion;
  4581. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4582. o
  4583. } catch (i) {
  4584. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4585. try {
  4586. var c = e.split(",")
  4587. , h = {
  4588. x: parseFloat(c[2]),
  4589. y: parseFloat(c[3]),
  4590. z: parseFloat(c[4])
  4591. }
  4592. , u = {
  4593. x: parseFloat(c[5]),
  4594. y: parseFloat(c[6]),
  4595. z: parseFloat(c[7]),
  4596. w: parseFloat(c[8])
  4597. };
  4598. return t([h.x, h.y, h.z]) || (h.x = 0,
  4599. h.y = 0,
  4600. h.z = 0),
  4601. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4602. u.y = 0,
  4603. u.z = 0,
  4604. u.w = 1),
  4605. {
  4606. mode: r.fromInt(c[0]),
  4607. panoId: c[1],
  4608. position: (new n.Vector3).copy(h),
  4609. quaternion: (new n.Quaternion).copy(u)
  4610. }
  4611. } catch (t) {
  4612. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4613. }
  4614. }
  4615. return null
  4616. }
  4617. }
  4618. }
  4619. ).call(this, "/js/controls/serializer.js")
  4620. }
  4621. , {
  4622. "../enum/Viewmode": 51,
  4623. "../util/logger": 189,
  4624. three: 217
  4625. }],
  4626. 15: [function(e, t, i) {
  4627. (function(i) {
  4628. "use strict";
  4629. function n() {
  4630. this.endlessLoop = a.warp.loop,
  4631. this.clock = new r.Clock(!0),
  4632. this.model = null,
  4633. this.player = null,
  4634. this.currentItem = null,
  4635. this.destinationItem = null,
  4636. this.tourIsPlaying = !1,
  4637. this.transitionStage = y.None,
  4638. this.nextFunc = null,
  4639. this.onTheBus = !1,
  4640. this.tourInProgress = !1,
  4641. this.reachSource = null,
  4642. this.interrupted = !1,
  4643. this.nItems = 0,
  4644. this.walkingSectionPaused = !1
  4645. }
  4646. var r = e("three")
  4647. , o = e("./util/logger")
  4648. , a = e("./settings")
  4649. , s = e("./util/transitions")
  4650. , l = e("events").EventEmitter
  4651. , c = e("./enum/Viewmode")
  4652. , h = e("./analytics")
  4653. , u = e("./enum/WarpStyle")
  4654. , s = e("./util/transitions")
  4655. , d = (e("./model/ModelManager"),
  4656. e("./enum/ModelManagerEvents"))
  4657. , p = e("./enum/DirectorEvents")
  4658. , f = e("./enum/PlayerEvents")
  4659. , g = (e("./enum/ControlEvents"),
  4660. e("./enum/BlackoutStyle"))
  4661. , m = e("./enum/PathDiscardMode")
  4662. , v = e("./enum/PathDisplayMode")
  4663. , A = (e("./player"),
  4664. new o(i))
  4665. , y = Object.freeze({
  4666. None: 0,
  4667. Moving: 1,
  4668. Aiming: 2,
  4669. Interlude: 3
  4670. })
  4671. , C = Object.freeze({
  4672. Forward: 1,
  4673. NoChange: 0,
  4674. Backwards: -1
  4675. })
  4676. , I = s.getUniqueId();
  4677. n.prototype = Object.create(l.prototype),
  4678. n.prototype.init = function(e, t) {
  4679. this.player = e,
  4680. this.modelManager = t,
  4681. this.updateModel(),
  4682. this.resetAll(),
  4683. this.bindEvents()
  4684. }
  4685. ,
  4686. n.prototype.resetAll = function() {
  4687. if (this.currentItem = null,
  4688. this.destinationItem = null,
  4689. this.tourIsPlaying = !1,
  4690. this.bgmReplay(),//xzw
  4691. this.transitionStage = y.None,
  4692. this.nextFunc = null,
  4693. this.onTheBus = !1,
  4694. this.reachSource = null,
  4695. this.interrupted = !1,
  4696. this.model) {
  4697. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4698. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4699. } else
  4700. this.defaultWarpStyle = u.BLACK,
  4701. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4702. this.resetSpecialTransition()
  4703. }
  4704. ,
  4705. n.prototype.updateModel = function() {
  4706. this.model = this.modelManager.getActiveModel(),
  4707. this.nItems = this.model.heroLocations.length
  4708. }
  4709. ,
  4710. n.prototype.bindEvents = function() {
  4711. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4712. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4713. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4714. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4715. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4716. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4717. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4718. this.player.once(f.Move, function() {
  4719. s.cancelById(I)
  4720. })
  4721. }
  4722. ,
  4723. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4724. return e === u.WALK && (this.interrupt(g.NONE),
  4725. this.pauseWalkingSection(),
  4726. this.player.fastForwardActivePanoFlight(),
  4727. !0)
  4728. }
  4729. ,
  4730. n.prototype.handlePlayerMove = function(e) {
  4731. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4732. this.emit("update.controls")
  4733. }
  4734. ,
  4735. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4736. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4737. this.emit("update.controls"))
  4738. }
  4739. ,
  4740. n.prototype.handlePlayerModeChanged = function(e, t) {
  4741. this.intermediateState() || e === t || (this.onTheBus = !1,
  4742. this.emit("update.controls"))
  4743. }
  4744. ,
  4745. n.prototype.handlePlayerInputStart = function(e) {
  4746. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4747. }
  4748. ,
  4749. n.prototype.handlePlayerFlyingStarted = function() {
  4750. this.clearWalkingSectionPaused()
  4751. }
  4752. ,
  4753. n.prototype.describe = function() {
  4754. return {
  4755. nItems: this.nItems,
  4756. currentItem: this.currentItem,
  4757. destinationItem: this.destinationItem,
  4758. tourIsPlaying: this.tourIsPlaying,
  4759. onTheBus: this.onTheBus,
  4760. endlessLoop: this.endlessLoop,
  4761. viewMode: this.player.mode,
  4762. inTransition: this._inTransition(),
  4763. transitionStage: this.transitionStage,
  4764. tourInProgress: this.tourInProgress
  4765. }
  4766. }
  4767. ,
  4768. n.prototype._inTransition = function() {
  4769. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4770. }
  4771. ,
  4772. n.prototype.bounceable = function() {
  4773. var e = this.clock.getDelta();
  4774. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4775. }
  4776. ,
  4777. n.prototype.itemCompare = function(item1, item2, type){//add
  4778. if(type == 'equal'){//==
  4779. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4780. }else if(type == 'less'){//<
  4781. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4782. }
  4783. }
  4784. n.prototype.currentMoveDirection = function() {
  4785. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4786. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4787. }
  4788. ,
  4789. n.prototype.clearPath = function() {
  4790. this._inTransition() || this.player.path.discardPathObject()
  4791. }
  4792. ,
  4793. n.prototype.allFloors = function() {
  4794. this.model.toggleAllFloors()
  4795. }
  4796. ,
  4797. n.prototype.actionComplete = function(e) {
  4798. if (this.interrupted = !1,
  4799. this.transitionStage = y.None,
  4800. this.resetSpecialTransition(),
  4801. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4802. this.tourIsPlaying || (this.player.disablePreRendering(),
  4803. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4804. this.emit("update.controls"),
  4805. this.nextFunc) {
  4806. var t = this.nextFunc;
  4807. this.nextFunc = null,
  4808. t()
  4809. }
  4810. }
  4811. ,
  4812. n.prototype.awaitCompletion = function(e, t) {
  4813. this.nextFunc = t,
  4814. e()
  4815. }
  4816. ,
  4817. n.prototype.updateSuccessFunction = function(e) {
  4818. this.nextFunc = e
  4819. }
  4820. ,
  4821. n.prototype.interrupt = function(e, t) {
  4822. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4823. this.tourIsPlaying = !1,
  4824. this.bgmReplay(),//xzw
  4825. this.interrupted = !0,
  4826. this.nextFunc = null,
  4827. this.emit(p.ActionInterrupted),
  4828. null !== e && void 0 !== e || (e = g.BEGINNING),
  4829. this.player.interruptAndFastForward(e, t),
  4830. !0)
  4831. }
  4832. ,
  4833. n.prototype.wouldInterrupt = function() {
  4834. return this.transitionStage !== y.None
  4835. }
  4836. ,
  4837. n.prototype.intermediateState = function() {
  4838. return this.transitionStage !== y.None
  4839. }
  4840. ,
  4841. n.prototype.isInterrupted = function() {
  4842. return this.interrupted
  4843. }
  4844. ,
  4845. n.prototype.pauseWalkingSection = function() {
  4846. this.walkingSectionPaused = !0
  4847. }
  4848. ,
  4849. n.prototype.clearWalkingSectionPaused = function() {
  4850. this.walkingSectionPaused = !1
  4851. }
  4852. ,
  4853. n.prototype.autoTour = function() {
  4854. var e = Date.now();
  4855. this.model.auxDataPromise.then(function() {
  4856. e = Date.now() - e;
  4857. var t = a.warp.auto
  4858. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4859. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4860. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4861. done: function() {
  4862. this.playTour()
  4863. }
  4864. .bind(this),
  4865. name: "_atr",
  4866. id: I
  4867. })
  4868. }
  4869. .bind(this))
  4870. }
  4871. ,
  4872. n.prototype.atDestinationPano = function() {
  4873. if (!this.player.currentPano || null === this.destinationItem)
  4874. return !1;
  4875. var e = this.player.currentPano.id;
  4876. if (void 0 === e)
  4877. return !1;
  4878. var t = this.model.heroLocations;
  4879. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4880. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4881. return destination && destination.panoId == e
  4882. }
  4883. ,
  4884. n.prototype.redirectToItem = function(e, t) {
  4885. if (null === e || void 0 === e)
  4886. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4887. if (!this.wouldInterrupt())
  4888. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4889. if (this.player.mode === c.TRANSITIONING)
  4890. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4891. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4892. var i = function() {
  4893. s.setTimeout(function() {
  4894. this.setDestinationItem(e),
  4895. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4896. }
  4897. .bind(this), 0)
  4898. }
  4899. .bind(this);
  4900. this.interrupt(g.END, 0),
  4901. this.updateSuccessFunction(i)
  4902. }
  4903. ,
  4904. n.prototype.useSpecialTransition = function(e) {
  4905. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4906. this.nextWarpStyle = u.BLACK
  4907. }
  4908. ,
  4909. n.prototype.resetSpecialTransition = function() {
  4910. this.nextWarpStyle = this.defaultWarpStyle
  4911. }
  4912. ,
  4913. n.prototype.arrivedAtDestination = function(e) {
  4914. if (this.player.flying || this.player.isWarping())
  4915. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4916. else {
  4917. this.transitionStage = y.Aiming;
  4918. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4919. this.player.model.fadePanoMarkers(0),
  4920. this.awaitCompletion(function() {
  4921. this.resetSpecialTransition(),
  4922. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4923. }
  4924. .bind(this), t)
  4925. }
  4926. }
  4927. ,
  4928. n.prototype.goToDestination = function(e, t, i, n) {
  4929. //音频
  4930. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  4931. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4932. if(musicInfo && musicInfo.music){
  4933. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4934. let audioSrc1 = g_tourAudio.src.split('/').pop();
  4935. let audioSrc2 = o.split('/').pop();
  4936. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4937. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4938. g_tourAudio.currentTime = 0; g_tourAudio.play();
  4939. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  4940. g_tourAudio.play()
  4941. }
  4942. }else{//很可能是该folder的起始
  4943. g_tourAudio.src = manage.dealURL(o);
  4944. g_tourAudio.load()
  4945. }
  4946. }
  4947. //}
  4948. if (this.onTheBus = !0,
  4949. this.emit("update.controls"),
  4950. this.player.updateLastView(),
  4951. !n && this.atDestinationPano()){
  4952. /*
  4953. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4954. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4955. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4956. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4957. } */
  4958. return void this.arrivedAtDestination(!0);
  4959. }
  4960. if (this.player.flying || this.player.isWarping())
  4961. A.warn("Cannot go to new destination while player is flying or warping.");
  4962. else {
  4963. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4964. , o = null
  4965. , a1 = null;
  4966. if (r.isPano()) {
  4967. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4968. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  4969. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  4970. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4971. o = this.arrivedAtDestination.bind(this, !0)
  4972. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4973. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4974. }
  4975. } else{
  4976. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4977. o = this.arrivedAtDestination.bind(this, !1);
  4978. }
  4979. this.transitionStage = y.Moving,
  4980. this.model.fadePanoMarkers(0),
  4981. this.awaitCompletion(function() {
  4982. a1();
  4983. }
  4984. .bind(this), o),
  4985. this.emit("update.controls")
  4986. }
  4987. }
  4988. ,
  4989. n.prototype.tourInterlude = function() {
  4990. if (h.trackAlways("reach_highlight", {
  4991. reach_source: this.reachSource
  4992. }),
  4993. this.model.fadePanoMarkers(0),
  4994. this.emit("update.controls"),
  4995. this.tourIsPlaying)
  4996. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4997. this.stopTour(true),
  4998. this.emit(p.TourEnd),
  4999. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  5000. this.transitionStage = y.Interlude,
  5001. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5002. }
  5003. .bind(this), this.goNext.bind(this))
  5004. }
  5005. ,
  5006. n.prototype.playTour = function() {
  5007. if (!this.bounceable())
  5008. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5009. this.tourInProgress = !0,
  5010. this.reachSource = "play",
  5011. this.tourIsPlaying = !0,
  5012. this.wasZoomEnabled = this.player.zoomEnabled,
  5013. this.player.zoomEnabled = !1,
  5014. this.resetSpecialTransition(),
  5015. this.emit("update.controls"),
  5016. this.emit(p.TourStart),
  5017. this.player.enablePreRendering(),
  5018. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5019. this.goToDestination()) : this.goNext()))
  5020. }
  5021. ,
  5022. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  5023. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  5024. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  5025. g_playAudio = g_bgAudio;
  5026. g_tourAudio && g_tourAudio.pause();
  5027. //window.tourAudio && window.tourAudio.pause();
  5028. manage.switchBgmState(true);
  5029. }
  5030. }
  5031. ,
  5032. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5033. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5034. this.tourIsPlaying = !1,
  5035. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  5036. this.interrupt(),
  5037. this.clearWalkingSectionPaused(),
  5038. this.resetSpecialTransition(),
  5039. this.emit("update.controls"))
  5040. //window.tourAudio && window.tourAudio.pause();
  5041. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  5042. {
  5043. g_tourAudio.pause();
  5044. //g_tourAudio.src = ""
  5045. }
  5046. }
  5047. ,
  5048. n.prototype.endTourProgress = function() {
  5049. this.tourInProgress = !1,
  5050. this.emit("update.controls"),
  5051. this.emit(p.TourEnd)
  5052. }
  5053. ,
  5054. n.prototype.goToHighlight = function(e) {
  5055. if (this.wouldInterrupt())
  5056. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5057. else {
  5058. if (A.debug("<tour.goto " + e + ">"),
  5059. this.isInterrupted())
  5060. return;
  5061. this.clearWalkingSectionPaused(),
  5062. this.setDestinationItem(e),
  5063. this.useSpecialTransition("Hilight"),
  5064. this.goToDestination(),
  5065. h.trackAlways("reach_highlight", {
  5066. reach_source: "thumb"
  5067. })
  5068. }
  5069. }
  5070. ,
  5071. n.prototype.prevHighlight = function() {
  5072. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5073. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5074. this.reachSource = "prev",
  5075. this.goPrev()))
  5076. }
  5077. ,
  5078. n.prototype.nextHighlight = function() {
  5079. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5080. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5081. this.reachSource = "next",
  5082. this.goNext()))
  5083. }
  5084. ,
  5085. n.prototype.changeMode = function(e) {
  5086. var t = $.Deferred()
  5087. , i = t.resolve.bind(t)
  5088. , n = t.reject.bind(t);
  5089. this.emit(p.StartModeChange);
  5090. var r = function() {
  5091. return this.clearWalkingSectionPaused(),
  5092. !!this.wouldInterrupt() && (this.interrupt(),
  5093. !0)
  5094. }
  5095. .bind(this);
  5096. if (!r()) {
  5097. switch (e) {
  5098. case c.PANORAMA:
  5099. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5100. break;
  5101. case c.DOLLHOUSE:
  5102. case c.FLOORPLAN:
  5103. this.player.flyToNewMode({
  5104. mode: e
  5105. }).done(i).fail(n);
  5106. break;
  5107. case c.OUTDOOR:
  5108. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5109. }
  5110. return t.promise()
  5111. }
  5112. }
  5113. ,
  5114. n.prototype.atEndOfTour = function() {
  5115. //return this.currentItem >= this.nItems - 1
  5116. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5117. if(end){
  5118. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5119. if(heroLocations){
  5120. end = this.currentItem[1] >= heroLocations.length - 1
  5121. }
  5122. }
  5123. return end;
  5124. }
  5125. ,
  5126. n.prototype.firstDestination = function() {
  5127. //return 0 < this.nItems ? 0 : null
  5128. return 0 < this.nItems ? [0,0]: null
  5129. }
  5130. ,
  5131. n.prototype.finalDestination = function() {
  5132. //return 0 < this.nItems ? this.nItems - 1 : null
  5133. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5134. }
  5135. ,
  5136. n.prototype.goPrev = function() {
  5137. this.tourAdvance(-1)
  5138. }
  5139. ,
  5140. n.prototype.goNext = function() {
  5141. this.tourAdvance(1)
  5142. }
  5143. ,
  5144. n.prototype.setDestinationItem = function(e) {
  5145. this.destinationItem = e,
  5146. this.emit("update.controls")
  5147. }
  5148. ,
  5149. n.prototype.setCurrentItem = function(e) {
  5150. this.currentItem = e,
  5151. this.emit("update.controls")
  5152. }
  5153. ,
  5154. n.prototype.nextItem = function(currentItem) {
  5155. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5156. if(currentItem == void 0)return this.firstDestination()
  5157. var currentLocation = this.model.heroLocations[currentItem[0]];
  5158. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5159. var item;
  5160. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5161. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5162. }else{
  5163. item = [currentItem[0] , currentItem[1]+1]
  5164. }
  5165. if(item[0] >= this.nItems ){
  5166. item = this.firstDestination()
  5167. }
  5168. return item;
  5169. //暂时不理会endlessLoop,默认为false
  5170. }
  5171. ,
  5172. n.prototype.prevItem = function(currentItem) {
  5173. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5174. if(currentItem == void 0)return this.firstDestination()
  5175. var item;
  5176. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5177. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5178. else{
  5179. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5180. if(this.currentItem[1] == 0){//子目录中第一个
  5181. return [currentItem[0] - 1, lastChildNum-1]
  5182. }else{
  5183. return [currentItem[0], currentItem[1]-1]
  5184. }
  5185. }
  5186. }
  5187. ,
  5188. n.prototype.tourAdvance = function(e) {//e是1或-1
  5189. A.debug("tourAdvance(" + e + ")")
  5190. if(null === this.currentItem || void 0 === this.currentItem){
  5191. this.setDestinationItem(this.firstDestination())
  5192. }else{
  5193. var item
  5194. if(e == 1){
  5195. item = this.nextItem(this.currentItem)
  5196. }else if(e == -1){
  5197. item = this.prevItem(this.currentItem)
  5198. }
  5199. this.setDestinationItem(item)
  5200. }
  5201. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5202. this.useSpecialTransition("reverse-looping to end")
  5203. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5204. this.useSpecialTransition("looping back to start")
  5205. }
  5206. /* var momentTour = this.getMomentTour(this.destinationItem);
  5207. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5208. var zoomLevel = this.player.zoomLevel;
  5209. this.player.zoomEnabled = true;
  5210. var zoom = function(e, d) {
  5211. this.player.zoomTo((1-e)*zoomLevel, true)
  5212. }.bind(this)
  5213. s.start(zoom, 1500, function(){
  5214. }, 0, d.easeOutQuad, "zoom")
  5215. } */
  5216. this.goToDestination()
  5217. }
  5218. ,
  5219. n.prototype.getMomentTour = function(destinationItem) {//add
  5220. var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
  5221. if(!destinationItem) return wholeMomentTour
  5222. else{
  5223. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5224. if(currentLocation.momentTour)return currentLocation.momentTour;
  5225. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5226. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5227. }
  5228. }
  5229. ,
  5230. t.exports = n
  5231. }
  5232. ).call(this, "/js/director.js")
  5233. }
  5234. , {
  5235. "./analytics": 4,
  5236. "./enum/BlackoutStyle": 18,
  5237. "./enum/ControlEvents": 21,
  5238. "./enum/DirectorEvents": 23,
  5239. "./enum/ModelManagerEvents": 33,
  5240. "./enum/PathDiscardMode": 38,
  5241. "./enum/PathDisplayMode": 39,
  5242. "./enum/PlayerEvents": 40,
  5243. "./enum/Viewmode": 51,
  5244. "./enum/WarpStyle": 52,
  5245. "./model/ModelManager": 140,
  5246. "./player": 155,
  5247. "./settings": 166,
  5248. "./util/logger": 189,
  5249. "./util/transitions": 195,
  5250. events: 202,
  5251. three: 217
  5252. }],
  5253. 16: [function(e, t, i) {
  5254. "use strict";
  5255. var n = e("three")
  5256. , r = e("./enum/Viewmode")
  5257. , o = (e("./settings"),
  5258. e("./util/transitions"))
  5259. , a = e("./enum/PlayerEvents")
  5260. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5261. , l = new n.ShaderPass(n.VerticalBlurShader);
  5262. l.renderToScreen = !0;
  5263. var c = $("#player").width() / $("#player").height();
  5264. isNaN(c) && (c = 1);
  5265. initTransitionPass(n)
  5266. var h = {
  5267. currentBlur: 0,
  5268. aspect: c,
  5269. blurStrength: 1,
  5270. hblurPass: s,
  5271. vblurPass: l,
  5272. transitionMaskPass : new n.TransitionPass()
  5273. ,
  5274. bindEvents: function(e) {
  5275. e.on(a.ModeChanged, function(e, t) {
  5276. e === r.PANORAMA && (o.cancel(h.blur),
  5277. o.cancel(h.addBlur),
  5278. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5279. })
  5280. },
  5281. blur: function(e) {
  5282. h.currentBlur = e;
  5283. var t = e * h.blurStrength;
  5284. l.uniforms.v.value = t / 512 * h.aspect,
  5285. s.uniforms.h.value = t / 512
  5286. },
  5287. addBlur: function(e) {
  5288. e = Math.max(e, h.currentBlur),
  5289. h.blur(e)
  5290. },
  5291. removeBlur: function(e) {
  5292. e = Math.min(1 - e, h.currentBlur),
  5293. h.blur(e)
  5294. }
  5295. };
  5296. h.blur(0),
  5297. t.exports = h
  5298. }
  5299. , {
  5300. "./enum/PlayerEvents": 40,
  5301. "./enum/Viewmode": 51,
  5302. "./settings": 166,
  5303. "./util/transitions": 195,
  5304. three: 217
  5305. }],
  5306. 17: [function(e, t, i) {
  5307. "use strict";
  5308. t.exports = {
  5309. UNKNOWN: 0,
  5310. ALIGNED: 1,
  5311. UNALIGNED: 2,
  5312. PLACED: 3
  5313. }
  5314. }
  5315. , {}],
  5316. 18: [function(e, t, i) {
  5317. "use strict";
  5318. t.exports = {
  5319. NONE: 0,
  5320. MIDDLE: 1,
  5321. END: 2,
  5322. BEGINNING: 3,
  5323. FADEIN: 4
  5324. }
  5325. }
  5326. , {}],
  5327. 19: [function(e, t, i) {
  5328. "use strict";
  5329. var n = e("three");
  5330. t.exports = {
  5331. newBlue: new n.Color(4967932),
  5332. altBlue: new n.Color(47355),
  5333. tagDefault: new n.Color(223357),
  5334. classicBlue: new n.Color(53759),
  5335. mpYellow: new n.Color(16502016),
  5336. mpOrange: new n.Color(16428055),
  5337. mpBlue: new n.Color(12096),
  5338. mpLtGrey: new n.Color(13751252),
  5339. mpDkGrey: new n.Color(10000019),
  5340. mpRed: new n.Color(12525854),
  5341. mpOrangeDesat: new n.Color(16764529),
  5342. mpBlueDesat: new n.Color(4034734),
  5343. mpRedDesat: new n.Color(14705505),
  5344. white: new n.Color(16777215),
  5345. black: new n.Color(0),
  5346. _desat: function(e, t) {
  5347. var i = t || .3
  5348. , r = (new n.Color).copy(e).getHSL();
  5349. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5350. },
  5351. _darken: function(e, t) {
  5352. var i = t || .2
  5353. , r = e.getHSL();
  5354. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5355. }
  5356. }
  5357. }
  5358. , {
  5359. three: 217
  5360. }],
  5361. 20: [function(e, t, i) {
  5362. "use strict";
  5363. t.exports = {
  5364. NONE: -1,
  5365. ROTATE: 0,
  5366. DOLLY: 1,
  5367. PAN: 2,
  5368. ROTATE_DOLLY: 3,
  5369. PAN_DOLLY: 4
  5370. }
  5371. }
  5372. , {}],
  5373. 21: [function(e, t, i) {
  5374. "use strict";
  5375. t.exports = {
  5376. Move: "move",
  5377. InteractionDirect: "interaction.direct",
  5378. InteractionKey: "interaction.key",
  5379. InteractionGui: "interaction.gui",
  5380. FlyInDirection: "fly.direction",
  5381. InputStart: "input.start",
  5382. Pinch: "input.pinch",
  5383. Scroll: "input.scroll",
  5384. AutoPanInterrupt: "autopan.interrupt",
  5385. AutoPanComplete: "autopan.complete",
  5386. AutoPanClamped: "autopan.clamped",
  5387. LongTap: "longtap"
  5388. }
  5389. }
  5390. , {}],
  5391. 22: [function(e, t, i) {
  5392. "use strict";
  5393. t.exports = Object.freeze({
  5394. FORWARD: "FORWARD",
  5395. LEFT: "LEFT",
  5396. RIGHT: "RIGHT",
  5397. BACK: "BACK",
  5398. UP: "UP",
  5399. DOWN: "DOWN"
  5400. })
  5401. }
  5402. , {}],
  5403. 23: [function(e, t, i) {
  5404. "use strict";
  5405. t.exports = {
  5406. ActionInterrupted: "action.interrupted",
  5407. TourStart: "tour.start",
  5408. TourEnd: "tour.end",
  5409. StartModeChange: "mode.startChange"
  5410. }
  5411. }
  5412. , {}],
  5413. 24: [function(e, t, i) {
  5414. "use strict";
  5415. t.exports = Object.freeze({
  5416. None: 0,
  5417. Queued: 1,
  5418. ForceQueued: 2,
  5419. Downloading: 3,
  5420. Downloaded: 4,
  5421. DownloadFailed: 5
  5422. })
  5423. }
  5424. , {}],
  5425. 25: [function(e, t, i) {
  5426. "use strict";
  5427. t.exports = {
  5428. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5429. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5430. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5431. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5432. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5433. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5434. }
  5435. }
  5436. , {}],
  5437. 26: [function(e, t, i) {
  5438. "use strict";
  5439. t.exports = {
  5440. Texture2D: 0,
  5441. TextureCube: 1
  5442. }
  5443. }
  5444. , {}],
  5445. 27: [function(e, t, i) {
  5446. "use strict";
  5447. t.exports = {
  5448. SMALL: "small",
  5449. LARGE: "large"
  5450. }
  5451. }
  5452. , {}],
  5453. 28: [function(e, t, i) {
  5454. "use strict";
  5455. var n = e("./Viewmode")
  5456. , r = {
  5457. LANDING: {},
  5458. NAVIGATION: "navigation",
  5459. MORE_HELP: "moreHelp",
  5460. TOUR_INTERACTION: {}
  5461. };
  5462. r.LANDING[n.PANORAMA] = "panorama.landing",
  5463. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5464. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5465. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5466. r.TOUR_INTERACTION.standard = "standard.tour",
  5467. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5468. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5469. t.exports = r
  5470. }
  5471. , {
  5472. "./Viewmode": 51
  5473. }],
  5474. 29: [function(e, t, i) {
  5475. "use strict";
  5476. var n = {
  5477. UP: 1,
  5478. DOWN: -1,
  5479. LEFT: "L",
  5480. RIGHT: "R",
  5481. FORWARD: "F",
  5482. BACK: "B",
  5483. reverse: {},
  5484. opposite: function(e) {
  5485. return this.reverse[e.toString()]
  5486. }
  5487. };
  5488. !function() {
  5489. n.reverse[n.UP] = n.DOWN,
  5490. n.reverse[n.DOWN] = n.UP,
  5491. n.reverse[n.LEFT] = n.RIGHT,
  5492. n.reverse[n.RIGHT] = n.LEFT,
  5493. n.reverse[n.FORWARD] = n.BACK,
  5494. n.reverse[n.BACK] = n.FORWARD
  5495. }(),
  5496. t.exports = n
  5497. }
  5498. , {}],
  5499. 30: [function(e, t, i) {
  5500. "use strict";
  5501. var n = e("../util/browser")
  5502. , r = {
  5503. ZERO: 48,
  5504. ONE: 49,
  5505. TWO: 50,
  5506. THREE: 51,
  5507. FOUR: 52,
  5508. FIVE: 53,
  5509. SIX: 54,
  5510. SEVEN: 55,
  5511. EIGHT: 56,
  5512. NINE: 57,
  5513. LEFTARROW: 37,
  5514. UPARROW: 38,
  5515. RIGHTARROW: 39,
  5516. DOWNARROW: 40,
  5517. A: 65,
  5518. B: 66,
  5519. C: 67,
  5520. D: 68,
  5521. E: 69,
  5522. F: 70,
  5523. G: 71,
  5524. H: 72,
  5525. I: 73,
  5526. J: 74,
  5527. K: 75,
  5528. L: 76,
  5529. M: 77,
  5530. N: 78,
  5531. O: 79,
  5532. P: 80,
  5533. Q: 81,
  5534. R: 82,
  5535. S: 83,
  5536. T: 84,
  5537. U: 85,
  5538. V: 86,
  5539. W: 87,
  5540. X: 88,
  5541. Y: 89,
  5542. Z: 90,
  5543. SPACE: 32,
  5544. RETURN: 13,
  5545. SEMICOLON: 186,
  5546. PLUSEQUALS: 187,
  5547. DASHUNDERSCORE: 189,
  5548. OPENBRACKET: 219
  5549. };
  5550. n.detectFirefox() && (r.SEMICOLON = 59,
  5551. r.PLUSEQUALS = 61,
  5552. r.DASHUNDERSCORE = 173),
  5553. t.exports = r
  5554. }
  5555. , {
  5556. "../util/browser": 182
  5557. }],
  5558. 31: [function(e, t, i) {
  5559. "use strict";
  5560. t.exports = {
  5561. EN_US: "en-US",
  5562. ES_MX: "es-MX",
  5563. FR_FR: "fr-FR",
  5564. DE_DE: "de-DE",
  5565. RU_RU: "ru-RU",
  5566. CN_CN: "cn-CN",
  5567. JP_JP: "jp-JP"
  5568. }
  5569. }
  5570. , {}],
  5571. 32: [function(e, t, i) {
  5572. "use strict";
  5573. t.exports = {
  5574. TagActivated: "tag.activated",
  5575. TagDismissed: "tag.dismissed",
  5576. TagNavigation: "tag.navigation"
  5577. }
  5578. }
  5579. , {}],
  5580. 33: [function(e, t, i) {
  5581. "use strict";
  5582. t.exports = {
  5583. ModelAdded: "model-added",
  5584. ActiveModelChanged: "active-model-changed"
  5585. }
  5586. }
  5587. , {}],
  5588. 34: [function(e, t, i) {
  5589. "use strict";
  5590. t.exports = {
  5591. LEFT: 0,
  5592. MIDDLE: 1,
  5593. RIGHT: 2
  5594. }
  5595. }
  5596. , {}],
  5597. 35: [function(e, t, i) {
  5598. "use strict";
  5599. t.exports = {
  5600. PanoRenderComplete: "panorama.render.complete",
  5601. TileRenderFailure: "panorama.tile.render.failed",
  5602. TileRenderSuccess: "panorama.tile.render.success",
  5603. TileUploadAttempted: "panorama.tile.upload.attempted",
  5604. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5605. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5606. }
  5607. }
  5608. , {}],
  5609. 36: [function(e, t, i) {
  5610. "use strict";
  5611. t.exports = {
  5612. BASE: 1,
  5613. STANDARD: 2,
  5614. HIGH: 3,
  5615. ULTRAHIGH: 4
  5616. }
  5617. }
  5618. , {}],
  5619. 37: [function(e, t, i) {
  5620. "use strict";
  5621. t.exports = {
  5622. LoadComplete: "panorama.load.complete",
  5623. LoadFailed: "panorama.load.failed",
  5624. TileLoaded: "panorama.tile.loaded"
  5625. }
  5626. }
  5627. , {}],
  5628. 38: [function(e, t, i) {
  5629. "use strict";
  5630. t.exports = Object.freeze({
  5631. Standard: 0,
  5632. Slow: 1,
  5633. Retain: 2
  5634. })
  5635. }
  5636. , {}],
  5637. 39: [function(e, t, i) {
  5638. "use strict";
  5639. t.exports = Object.freeze({
  5640. Show: 0,
  5641. Hide: 1,
  5642. Retain: 2
  5643. })
  5644. }
  5645. , {}],
  5646. 40: [function(e, t, i) {
  5647. "use strict";
  5648. t.exports = {
  5649. Move: "move",
  5650. MoveComplete: "move.complete",
  5651. ModeChanged: "mode.changed",
  5652. ModeChanging: "mode.changing",
  5653. PanoChosen: "pano.chosen",
  5654. ClosestPanoChanging: "closest.pano.changing",
  5655. WarpStarted: "warp.started",
  5656. WarpInterrupted: "warp.interrupted",
  5657. WarpEnded: "warp.ended",
  5658. FlyinFinished: "flyin.finished",
  5659. FlyingStarted: "flying.started",
  5660. FlyingInterrupted: "flying.interrupted",
  5661. FlyingEnded: "flying.ended",
  5662. Ready: "ready",
  5663. StartInside: "start.inside",
  5664. StartOutside: "start.outside",
  5665. ViewChanged: "view.changed",
  5666. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5667. InputStart: "input.start"
  5668. }
  5669. }
  5670. , {}],
  5671. 41: [function(e, t, i) {
  5672. "use strict";
  5673. t.exports = Object.freeze({
  5674. DEFAULT: 0,
  5675. PANOMARKERS: 1,
  5676. RETICULE: 2,
  5677. TAG: 3
  5678. })
  5679. }
  5680. , {}],
  5681. 42: [function(e, t, i) {
  5682. "use strict";
  5683. t.exports = {
  5684. visibleFloor: 1,
  5685. ghostFloor: 3,
  5686. boundingSkybox: 1,
  5687. panoMarker: 2,
  5688. reticule: 3,
  5689. tagStem: 4,
  5690. tagDisc: 5,
  5691. ribbon: 100
  5692. }
  5693. }
  5694. , {}],
  5695. 43: [function(e, t, i) {
  5696. "use strict";
  5697. t.exports = {
  5698. ContextCreated: "scene-renderer-context-created",
  5699. AfterRender: "after-render",
  5700. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5701. }
  5702. }
  5703. , {}],
  5704. 44: [function(e, t, i) {
  5705. "use strict";
  5706. t.exports = {
  5707. IDLE: "idle",
  5708. BROWSE: "browse",
  5709. EXAMINE: "examine"
  5710. }
  5711. }
  5712. , {}],
  5713. 45: [function(e, t, i) {
  5714. "use strict";
  5715. t.exports = {
  5716. TileDownloadSuccess: "tiledownloader.download.success",
  5717. TileDownloadFailure: "tiledownloader.download.failure",
  5718. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5719. }
  5720. }
  5721. , {}],
  5722. 46: [function(e, t, i) {
  5723. "use strict";
  5724. t.exports = {
  5725. CardboardAndroid: "googlevr",
  5726. GearVR: "gearvr",
  5727. CardboardIOS: "googlevrios",
  5728. Cardboard: "googlevr"
  5729. }
  5730. }
  5731. , {}],
  5732. 47: [function(e, t, i) {
  5733. "use strict";
  5734. t.exports = {
  5735. NONE: 0,
  5736. CONTEXTUAL: 1,
  5737. ANDROID: 2
  5738. }
  5739. }
  5740. , {}],
  5741. 48: [function(e, t, i) {
  5742. "use strict";
  5743. var n = {
  5744. Title: 0,
  5745. Cardboard: 1
  5746. }
  5747. , r = {
  5748. Title: 0,
  5749. Cardboard: 1,
  5750. Gear: 2
  5751. };
  5752. !function() {
  5753. [n, r].forEach(function(e) {
  5754. e.pageCount = Object.keys(e).length
  5755. })
  5756. }(),
  5757. t.exports.ios = n,
  5758. t.exports.standard = r
  5759. }
  5760. , {}],
  5761. 49: [function(e, t, i) {
  5762. "use strict";
  5763. t.exports = {
  5764. Android: "android",
  5765. IOS: "ios",
  5766. Desktop: "desktop",
  5767. UnsupportedAndroid: "android-unsupported"
  5768. }
  5769. }
  5770. , {}],
  5771. 50: [function(e, t, i) {
  5772. "use strict";
  5773. var n = e("three");
  5774. t.exports = {
  5775. UP: new n.Vector3(0,1,0),
  5776. DOWN: new n.Vector3(0,-1,0),
  5777. LEFT: new n.Vector3(-1,0,0),
  5778. RIGHT: new n.Vector3(1,0,0),
  5779. FORWARD: new n.Vector3(0,0,-1),
  5780. BACK: new n.Vector3(0,0,1)
  5781. }
  5782. }
  5783. , {
  5784. three: 217
  5785. }],
  5786. 51: [function(e, t, i) {
  5787. "use strict";
  5788. var n = e("../exception/ViewmodeConvertException")
  5789. , r = e("./coreViewmodes")
  5790. , o = e("../util/common")
  5791. , a = {
  5792. MESH: "mesh",
  5793. OUTDOOR: "outdoor",
  5794. TRANSITIONING: "transitioning",
  5795. toInt: function(e) {
  5796. switch (e) {
  5797. case this.PANORAMA:
  5798. return 1;
  5799. case this.DOLLHOUSE:
  5800. return 2;
  5801. case this.FLOORPLAN:
  5802. return 3;
  5803. case this.OUTDOOR:
  5804. return 4;
  5805. case this.TRANSITIONING:
  5806. return -1
  5807. }
  5808. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5809. },
  5810. fromInt: function(e) {
  5811. switch (e) {
  5812. case "1":
  5813. case 1:
  5814. return this.PANORAMA;
  5815. case "2":
  5816. case 2:
  5817. return this.DOLLHOUSE;
  5818. case "3":
  5819. case 3:
  5820. return this.FLOORPLAN;
  5821. case "4":
  5822. case 4:
  5823. return this.OUTDOOR
  5824. }
  5825. throw new n("No known conversion for int to viewmode for int: " + e)
  5826. },
  5827. convertWorkshopModeInt: function(e) {
  5828. switch (e) {
  5829. case "0":
  5830. case 0:
  5831. case undefined: //xzw add
  5832. return this.PANORAMA;
  5833. case "1":
  5834. case 1:
  5835. return this.FLOORPLAN;
  5836. case "2":
  5837. case 2:
  5838. return this.DOLLHOUSE;
  5839. case "3":
  5840. case 3:
  5841. return this.MESH
  5842. }
  5843. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5844. }
  5845. };
  5846. o.extendObject(a, r),
  5847. t.exports = a
  5848. }
  5849. , {
  5850. "../exception/ViewmodeConvertException": 58,
  5851. "../util/common": 185,
  5852. "./coreViewmodes": 54
  5853. }],
  5854. 52: [function(e, t, i) {
  5855. "use strict";
  5856. t.exports = {
  5857. BLACK: "black",
  5858. STD: "std",
  5859. WALK: "walk"
  5860. }
  5861. }
  5862. , {}],
  5863. 53: [function(e, t, i) {
  5864. "use strict";
  5865. t.exports = {
  5866. ZoomIn: "zoom.in",
  5867. ZoomOut: "zoom.out",
  5868. ZoomMax: "zoom.max",
  5869. ZoomMin: "zoom.min"
  5870. }
  5871. }
  5872. , {}],
  5873. 54: [function(e, t, i) {
  5874. "use strict";
  5875. t.exports = {
  5876. PANORAMA: "panorama",
  5877. DOLLHOUSE: "dollhouse",
  5878. FLOORPLAN: "floorplan"
  5879. }
  5880. }
  5881. , {}],
  5882. 55: [function(e, t, i) {
  5883. "use strict";
  5884. function n(e) {
  5885. this.message = e
  5886. }
  5887. t.exports = n
  5888. }
  5889. , {}],
  5890. 56: [function(e, t, i) {
  5891. "use strict";
  5892. function n(e) {
  5893. r.call(this, e)
  5894. }
  5895. var r = e("./BasicException");
  5896. n.prototype = Object.create(r.prototype),
  5897. t.exports = n
  5898. }
  5899. , {
  5900. "./BasicException": 55
  5901. }],
  5902. 57: [function(e, t, i) {
  5903. "use strict";
  5904. function n(e) {
  5905. r.call(this, e)
  5906. }
  5907. var r = e("./BasicException");
  5908. n.prototype = Object.create(r.prototype),
  5909. t.exports = n
  5910. }
  5911. , {
  5912. "./BasicException": 55
  5913. }],
  5914. 58: [function(e, t, i) {
  5915. "use strict";
  5916. function n(e) {
  5917. r.call(this, e)
  5918. }
  5919. var r = e("./BasicException");
  5920. n.prototype = Object.create(r.prototype),
  5921. t.exports = n
  5922. }
  5923. , {
  5924. "./BasicException": 55
  5925. }],
  5926. 59: [function(e, t, i) {
  5927. (function(i) {
  5928. "use strict";
  5929. function n(e) {
  5930. var t = {};
  5931. if (e) {
  5932. var i = e.flags;
  5933. if (i)
  5934. for (var n in i)
  5935. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5936. return t
  5937. }
  5938. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5939. null
  5940. }
  5941. var r = e("./util/ajax")
  5942. , o = e("./util/showcase")
  5943. , a = e("./util/logger")
  5944. , s = ""
  5945. , l = new a(i)
  5946. , c = {};
  5947. t.exports = {
  5948. loadFeatureFlags: function(e) {
  5949. var t = $.Deferred();
  5950. return r.get(e.urlBase + s, {
  5951. responseType: "json",
  5952. prefetchFrom: "user",
  5953. auth: o.getAuthorizationHeader()
  5954. }).done(function(e) {
  5955. c = n(e),
  5956. c ? t.resolve(c) : t.reject("loading-failed")
  5957. }).fail(function() {
  5958. l.debug("Retrieval of feature flags failed."),
  5959. t.reject("loading-failed")
  5960. }),
  5961. t.promise()
  5962. },
  5963. getFlags: function() {
  5964. return c
  5965. },
  5966. updateDependentSettings: function(e, t) {
  5967. e = e || c,
  5968. e.labels && (t.labels.enabled = !0),
  5969. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5970. e.showcase_sdk && (t.sdkInit = !0),
  5971. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5972. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5973. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5974. e.hide_sc_sharing && (t.share.enabled = !1)
  5975. }
  5976. }
  5977. }
  5978. ).call(this, "/js/featureflags.js")
  5979. }
  5980. , {
  5981. "./util/ajax": 181,
  5982. "./util/logger": 189,
  5983. "./util/showcase": 193
  5984. }],
  5985. 60: [function(e, t, i) {
  5986. "use strict";
  5987. var n = (e("../util/common"),
  5988. {
  5989. status: 0,
  5990. set: function(e) {
  5991. if (isNaN(e))
  5992. return !1;
  5993. var t = $('.progressbar');
  5994. 0 > e && (e = 0);
  5995. e > 100 && (e = 100);
  5996. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5997. var barperc = e*width;
  5998. var perc = Math.round(e);
  5999. var labelpos = (parseInt(barperc)-15);
  6000. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  6001. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6002. t.find('.perc').text(perc+'%'); //具体数字的百分比
  6003. this.status = e
  6004. },
  6005. done: function(e) {
  6006. return e || this.status ? (this.status = null,
  6007. this.set(100)) : this
  6008. }
  6009. });
  6010. t.exports.circleLoader = n
  6011. }
  6012. , {
  6013. "../util/common": 185
  6014. }],
  6015. 61: [function(e, t, i) {
  6016. "use strict";
  6017. t.exports = Object.freeze({
  6018. CLOSE: "modal.closer.close"
  6019. })
  6020. }
  6021. , {}],
  6022. 62: [function(e, t, i) {
  6023. "use strict";
  6024. function n(e, t) {
  6025. t && (t.stopPropagation(),
  6026. t.preventDefault()),
  6027. e && this.emit(l.CLOSE, e),
  6028. g.reset()
  6029. }
  6030. function r(e, t) {
  6031. function i() {
  6032. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6033. t !== f && (f = t,
  6034. t ? (e.classList.add("closeByFooter"),
  6035. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6036. h.classList.remove("closeByFooter")))
  6037. }
  6038. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6039. }
  6040. var o = e("../../settings")
  6041. , a = (e("../../tag/Media/MediaEvent"),
  6042. e("../../util/browser"))
  6043. , s = e("../../util/common")
  6044. , l = e("./ModalCloserEvent")
  6045. , c = e("events").EventEmitter
  6046. , h = document.getElementsByClassName("footer")[0]
  6047. , u = h.querySelectorAll(".close")[0]
  6048. , d = null
  6049. , p = null
  6050. , f = null
  6051. , g = (a.isMobile(),
  6052. {
  6053. open: function(e) {
  6054. e && (r(e),
  6055. d && u.removeEventListener("click", d, !0),
  6056. d = n.bind(this, e.id),
  6057. u.addEventListener("click", d, !0),
  6058. p && window.removeEventListener("resize", p, !0),
  6059. p = r.bind(this, e),
  6060. window.addEventListener("resize", p, !0))
  6061. },
  6062. reset: function() {
  6063. h.classList.remove("closeByFooter"),
  6064. u.removeEventListener("click", d, !0),
  6065. window.removeEventListener("resize", p, !0),
  6066. d = p = f = null
  6067. }
  6068. });
  6069. s.extendObject(g, c.prototype),
  6070. t.exports = g
  6071. }
  6072. , {
  6073. "../../tag/Media/MediaEvent": 131,
  6074. "../../settings": 166,
  6075. "../../util/browser": 182,
  6076. "../../util/common": 185,
  6077. "./ModalCloserEvent": 61,
  6078. events: 202
  6079. }],
  6080. 63: [function(e, t, i) {
  6081. "use strict";
  6082. function n(e, t, i) {
  6083. var n = new r.GUI({
  6084. width: 400
  6085. })
  6086. , u = n.addFolder("Flydown from Dollhouse");
  6087. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6088. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6089. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6090. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6091. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6092. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6093. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6094. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6095. var d = n.addFolder("Transition between panos");
  6096. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6097. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6098. h.transition.flyTime = 0,
  6099. d.__controllers.forEach(function(e) {
  6100. e.updateDisplay()
  6101. })
  6102. }),
  6103. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6104. h.transition.flySpeed = 0,
  6105. d.__controllers.forEach(function(e) {
  6106. e.updateDisplay()
  6107. })
  6108. }),
  6109. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6110. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6111. d.add(h.transition, "movementEasing", Object.keys(a));
  6112. var p = n.addFolder("Path Display");
  6113. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6114. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6115. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6116. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6117. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6118. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6119. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6120. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6121. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6122. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6123. h.path.color = l[h.path.color],
  6124. h.path.colorUp = l._desat(h.path.color),
  6125. h.path.colorDown = l.darken(h.path.color)
  6126. }),
  6127. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6128. h.reticuleColor = l[h.reticuleColor]
  6129. });
  6130. var f = n.addFolder("Warping")
  6131. , g = f.addFolder("Warp/Teleport");
  6132. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6133. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6134. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6135. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6136. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6137. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6138. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6139. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6140. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6141. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6142. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6143. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6144. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6145. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6146. h.path.typ = c[h.path.typ]
  6147. }),
  6148. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6149. t.endlessLoop = h.warp.loop
  6150. }),
  6151. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6152. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6153. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6154. var m = f.addFolder("Long Warp Only");
  6155. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6156. h.warp.flySpeed = 0,
  6157. m.__controllers.forEach(function(e) {
  6158. e.updateDisplay()
  6159. })
  6160. }),
  6161. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6162. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6163. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6164. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6165. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6166. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6167. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6168. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6169. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6170. var v = n.addFolder("Warp Esoterica");
  6171. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6172. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6173. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6174. h.warp.minWarpTime = 0,
  6175. v.__controllers.forEach(function(e) {
  6176. e.updateDisplay()
  6177. })
  6178. }),
  6179. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6180. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6181. v.add(h.warp, "movementEasing", Object.keys(a));
  6182. var A = n.addFolder("Misc");
  6183. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6184. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6185. }),
  6186. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6187. i.cameras[s.PANORAMA].fov = h.insideFOV
  6188. }),
  6189. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6190. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6191. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6192. var y = n.addFolder("Navigation");
  6193. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6194. h.navigation.panoScores || e.panos.forEach(function(e) {
  6195. e.floor.remove(e.text3d),
  6196. e.text3d = null
  6197. })
  6198. }),
  6199. y.add(h.navigation, "mouseDirection"),
  6200. y.add(h.navigation, "filterStrictness", 0, 1),
  6201. y.add(h.navigation, "angleFactor", -60, 0),
  6202. y.add(h.navigation, "directionFactor", 1, 20),
  6203. y.add(h.navigation, "distanceFactor", -5, 5),
  6204. y.add(h.navigation, "optionalityFactor", .1, 10);
  6205. var C = n.addFolder("tags")
  6206. , I = C.addFolder("Tag Creation");
  6207. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6208. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6209. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6210. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6211. var E = C.addFolder("Visibility");
  6212. E.add(h.tags.visibility, "anyDistance"),
  6213. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6214. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6215. E.add(h.tags.visibility, "hideViaFloor"),
  6216. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6217. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6218. var b = C.addFolder("Disc Parameters");
  6219. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6220. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6221. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6222. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6223. }),
  6224. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6225. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6226. }),
  6227. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6228. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6229. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6230. var w = C.addFolder("Navigate");
  6231. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6232. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6233. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6234. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6235. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6236. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6237. var _ = n.addFolder("Debug");
  6238. _.add(h, "wireframe").onFinishChange(function() {
  6239. e.chunks.forEach(function(t) {
  6240. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6241. t.wireframeTwin.material.depthWrite = !1,
  6242. t.wireframeTwin.material.depthTest = !1,
  6243. t.wireframeTwin.material.opacity = .5,
  6244. t.wireframeTwin.material.transparent = !0),
  6245. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6246. })
  6247. }),
  6248. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6249. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6250. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6251. e.skybox.wireframe = null)
  6252. }),
  6253. _.add(h, "showSweeps").onFinishChange(function() {
  6254. e.setSweepVisibility(h.showSweeps)
  6255. }),
  6256. _.add(h, "showMesh").onFinishChange(function() {
  6257. e.chunks.forEach(function(e) {
  6258. e.visible = h.showMesh
  6259. })
  6260. }),
  6261. _.add(h, "showFloors").onFinishChange(function() {
  6262. e.floors.forEach(function(e) {
  6263. e.collider.children.forEach(function(e) {
  6264. e.material.visible = h.showFloors
  6265. })
  6266. })
  6267. }),
  6268. _.add(h, "showSkyboxes").onFinishChange(function() {
  6269. e.panos.forEach(function(e) {
  6270. e.skyboxMesh.visible = h.showSkyboxes
  6271. })
  6272. }),
  6273. _.add(h, "showNeighbors").onChange(function() {}),
  6274. _.add(e, "alpha", 0, 1)
  6275. }
  6276. var r = e("../lib/dat.gui")
  6277. , o = e("three")
  6278. , a = e("../util/easing")
  6279. , s = e("../enum/Viewmode")
  6280. , l = e("../enum/Colors")
  6281. , c = e("../enum/WarpStyle")
  6282. , h = e("../settings");
  6283. e("../tag/tag");
  6284. r.GUI.prototype.removeFolder = function(e) {
  6285. var t = this.__folders[e];
  6286. t && (t.close(),
  6287. this.__ul.removeChild(t.domElement.parentNode),
  6288. delete this.__folders[e],
  6289. this.onResize())
  6290. }
  6291. ,
  6292. t.exports.toggle = n
  6293. }
  6294. , {
  6295. "../enum/Colors": 19,
  6296. "../enum/Viewmode": 51,
  6297. "../enum/WarpStyle": 52,
  6298. "../lib/dat.gui": 93,
  6299. "../tag/tag": 123,
  6300. "../settings": 166,
  6301. "../util/easing": 186,
  6302. three: 217
  6303. }],
  6304. 64: [function(e, t, i) {
  6305. (function(i) {
  6306. "use strict";
  6307. function n(e, t, i, n) {
  6308. $(".gui-error .error-problem-text").text(e),
  6309. $(".gui-error .error-solution-text").text(t),
  6310. $(".gui-error .error-explanation").text(i),
  6311. $(".gui-error .error-actions").html(n),
  6312. $(window).resize(),
  6313. $(".gui-error").fadeIn(),
  6314. $("#bottom-logo").fadeIn()
  6315. }
  6316. function r(e) {
  6317. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6318. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6319. s.isMobile() || $("[rel=tiletip]").tooltip({
  6320. placement: "bottom",
  6321. delay: {
  6322. show: 50,
  6323. hide: 0
  6324. },
  6325. trigger: "hover",
  6326. viewport: {
  6327. selector: "body",
  6328. padding: 10
  6329. }
  6330. })
  6331. }
  6332. function o() {
  6333. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6334. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6335. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6336. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6337. e.preventDefault(),
  6338. e.stopPropagation(),
  6339. r(" ")
  6340. })
  6341. }
  6342. function a(e) {
  6343. if ($("head title").text(c.pageTitle),
  6344. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6345. $("#gui-loading").fadeOut(250),
  6346. $("#quick-blackout").hide(),
  6347. l.track("showcase_error", {
  6348. error_key: e
  6349. }),
  6350. h.locale || h.init(),
  6351. "webgl-unsupported" === e)
  6352. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6353. else if ("webgl-ios" === e)
  6354. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6355. else if ("webgl-safari" === e)
  6356. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6357. else if ("webgl-generic" === e)
  6358. o();
  6359. else if ("missing-urls" === e)
  6360. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6361. else if ("loading-failed" === e)
  6362. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6363. else {
  6364. if ("loading-failed-maintenance" !== e)
  6365. return void d.error("Unhandled error: " + e);
  6366. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6367. }
  6368. }
  6369. var s = e("./../util/browser")
  6370. , l = e("./../analytics")
  6371. , c = e("./../settings")
  6372. , h = e("../localization/localize")
  6373. , u = e("./../util/logger")
  6374. , d = new u(i)
  6375. , p = '"https://support.port.com/hc/articles/208220058"';
  6376. t.exports.error = a
  6377. }
  6378. ).call(this, "/js/gui/error.js")
  6379. }
  6380. , {
  6381. "../localization/localize": 108,
  6382. "./../analytics": 4,
  6383. "./../settings": 166,
  6384. "./../util/browser": 182,
  6385. "./../util/logger": 189
  6386. }],
  6387. 65: [function(e, t, i) {
  6388. (function(i) {
  6389. "use strict";
  6390. function n() {
  6391. Ue = [],
  6392. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6393. Ue.push(".hideTarget", ".pinTop.right")
  6394. }
  6395. function r() {
  6396. for (var e in je)
  6397. if (je.hasOwnProperty(e)) {
  6398. var t = je[e];
  6399. if (!t.visible)
  6400. for (var i = 0; i < t.elements.length; i++)
  6401. $(t.elements[i]).hide()
  6402. }
  6403. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6404. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6405. n()
  6406. }
  6407. function o(e, t) {
  6408. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6409. $("#gui-zoomin").toggle(i),
  6410. $("#gui-zoomout").toggle(i)
  6411. }
  6412. function a() {
  6413. c(),
  6414. $(".pinBottom").toggleClass("open"),
  6415. $("#drawer").toggleClass("open"),
  6416. $(".footer").toggleClass("open"),
  6417. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6418. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6419. ie.resetDrawer()),
  6420. setTimeout(function() {
  6421. $("#pullTab").toggleClass("opened");
  6422. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6423. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6424. }
  6425. function s(e) {
  6426. var t;
  6427. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6428. t = e.position().top + e.outerHeight(),
  6429. e.attr("style", "display: none"));
  6430. var i = $("#player").outerHeight()
  6431. , n = i - 130;
  6432. return n < t + 25
  6433. }
  6434. function l(e) {
  6435. "touchstart" === e.type && e.preventDefault(),
  6436. e.stopPropagation()
  6437. }
  6438. function c() {
  6439. W && (W.reload(),
  6440. W.init())
  6441. }
  6442. function h(e) {
  6443. ne.show(e),
  6444. r()
  6445. }
  6446. function u(e) {
  6447. ne.progress(e)
  6448. }
  6449. function d(e, t, i) {
  6450. var n = t.player;
  6451. $("#gui-thumb").fadeOut(2500),
  6452. ne.hide(function() {
  6453. Ge = !1
  6454. }),
  6455. me.init(e, i),
  6456. de.finishSetup(Object.keys(e.tags).length),
  6457. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6458. var s = function() {
  6459. i.dismissExaminedTag(),
  6460. i.disableHovering()
  6461. };
  6462. Ae.on(ye.OPENED, s),
  6463. Ce.on(Me.OPENED, s),
  6464. he.on(ue.OPENED, s),
  6465. fe.on(ge.OPENED, s);
  6466. var l = i.enableHovering.bind(i);
  6467. if (Ae.on(ye.CLOSED, l),
  6468. Ce.on(Me.CLOSED, l),
  6469. he.on(ue.CLOSED, l),
  6470. fe.on(ge.CLOSED, l),
  6471. Q.labels.enabled && Object.keys(e.labels).length,
  6472. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6473. C(e.currentFloor, n.mode)),
  6474. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6475. r(),
  6476. o(t, t.player),
  6477. $("#gui").fadeIn(1500),
  6478. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6479. a(),
  6480. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6481. }, 2e3),
  6482. !K.isMobile())
  6483. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6484. $(c[h]).addClass("hasHover");
  6485. O(e),
  6486. de.setupToggling();
  6487. //xzw:
  6488. window.editHotPanel && editHotPanel();
  6489. //czj
  6490. navBorderRadius(e);
  6491. //czj 编辑界面
  6492. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6493. window.EditTools && new EditTools(n.sceneRenderer);
  6494. }
  6495. function navBorderRadius(e){
  6496. var pullTab = $("#pullTab"),
  6497. mobileRadius = {
  6498. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6499. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6500. },
  6501. topRadius = {
  6502. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6503. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6504. };
  6505. function BorderRadius(bottom,top){
  6506. $("#gui-modes-map > div:visible:last").css(bottom);
  6507. if(pullTab.is(':visible')){
  6508. $(".viewContainer > div:visible:first").css(top);
  6509. }else{
  6510. $("#gui-modes-map > div:visible:first").css(top);
  6511. }
  6512. }
  6513. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6514. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6515. }else{
  6516. BorderRadius(topRadius.bottom,topRadius.top);
  6517. }
  6518. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6519. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6520. window.specialScene && specialScene.special().afterImplement();
  6521. }
  6522. }
  6523. function p(e) {
  6524. e || (e = 0),
  6525. We = !1,
  6526. window.setTimeout(function() {
  6527. We || (ze = !0,
  6528. $("#gui-spinner").stop(!0, !0).show())
  6529. }
  6530. .bind(this), e)
  6531. }
  6532. function f() {
  6533. $("#gui-spinner").stop(!0, !0),
  6534. $("#gui-spinner").fadeOut(1e3),
  6535. We = !0,
  6536. ze = !1
  6537. }
  6538. function g(e, t) {
  6539. var i = e.mode
  6540. , n = t || e.currentPano;
  6541. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6542. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6543. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6544. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6545. Q.show360Views.enabled && !n.isAligned() ? (
  6546. $(".gui-floor").addClass("hidden"),
  6547. $("#gui-modes-outside").addClass("desktop-only")) : (
  6548. $(".gui-floor").removeClass("hidden"),
  6549. $("#gui-modes-outside").removeClass("desktop-only")),
  6550. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6551. Be = i,
  6552. $("#gui-modes-outside").addClass("hidden"),
  6553. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6554. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6555. }
  6556. function m(e, t) {
  6557. var i = t.player;
  6558. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6559. l(e),
  6560. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6561. J.track("USER", {
  6562. event_type: "showcase_gui",
  6563. gui_action: "click_inside_mode_button"
  6564. }),
  6565. t.changeMode(_e.PANORAMA);
  6566. }),
  6567. $("#gui-modes-outside").find("a").on("click", function(e) {
  6568. l(e),
  6569. J.track("showcase_gui", {
  6570. gui_action: "click_outside_mode_button"
  6571. }),
  6572. t.changeMode(Be)
  6573. }),
  6574. $("#gui-modes-floorplan").on("click", function(e) {
  6575. l(e),
  6576. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6577. gui_action: "click_floorplan_mode_button"
  6578. }),
  6579. t.changeMode(_e.FLOORPLAN));
  6580. }),
  6581. $("#gui-modes-dollhouse").on("click", function(e) {
  6582. l(e),
  6583. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6584. gui_action: "click_dollhouse_mode_button"
  6585. }),
  6586. t.changeMode(_e.DOLLHOUSE));
  6587. })
  6588. }
  6589. function v(e, t) {
  6590. function i() {
  6591. document.getElementById("vr").classList.remove("hidden"),
  6592. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6593. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6594. $(".improper-embed").toggleClass("hidden", !1),
  6595. r())
  6596. }, function(e) {
  6597. r()
  6598. }) : r()
  6599. }
  6600. function n(i) {
  6601. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6602. Ie.init(e.data, t, i, q),
  6603. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6604. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6605. }
  6606. function r() {
  6607. De.info("WebVR support not found, VR button activates native app VR modal"),
  6608. Ae.init(e.data, q),
  6609. Ae.on(ye.OPENED, function() {
  6610. var e = document.getElementById("vr-modal");
  6611. return function() {
  6612. Ze("vr"),
  6613. le.open(e)
  6614. }
  6615. }()),
  6616. Ae.on(ye.CLOSED, le.reset)
  6617. }
  6618. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6619. /*********************** 方奕卓 VR功能事件监听 ********************/
  6620. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6621. switch (Q.vr.option) {
  6622. case Pe.CONTEXTUAL:
  6623. i();
  6624. break;
  6625. case Pe.ANDROID:
  6626. K.detectAndroid() && i();
  6627. break;
  6628. case Pe.NONE:
  6629. }
  6630. }
  6631. }
  6632. function A(e, t) {
  6633. $("#play").on("mousedown touchstart", function(e) {
  6634. l(e);
  6635. Ze("tour");
  6636. ve.play();
  6637. J.trackAlways("showcase_gui", {
  6638. gui_action: "play_highlights"
  6639. })
  6640. }),
  6641. window.startAndPlay = function(e) {
  6642. // l(e);
  6643. Ze("tour");
  6644. ve.play();
  6645. J.trackAlways("showcase_gui", {
  6646. gui_action: "play_highlights"
  6647. })
  6648. };
  6649. $("#pause").on("mousedown touchstart", function(e) {
  6650. l(e),
  6651. ve.pause(),
  6652. J.trackAlways("showcase_gui", {
  6653. gui_action: "pause_highlights"
  6654. })
  6655. }),
  6656. $("#gui-zoomin").find("a").on("click", function(e) {
  6657. l(e),
  6658. t.player.zoomInIncrementally()
  6659. }),
  6660. $("#gui-zoomout").find("a").on("click", function(e) {
  6661. l(e),
  6662. t.player.zoomOutIncrementally()
  6663. })
  6664. }
  6665. function y(e, t) {
  6666. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6667. if(getQueryVariable('m') === '372') continue;
  6668. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6669. $(".gui-floor").find(".container").prepend(r)
  6670. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6671. }
  6672. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6673. i.on("click", function(e) {
  6674. l(e),
  6675. Ze("floor"),
  6676. i.toggleClass("open")
  6677. }),
  6678. $(".floorChoice").on("click", function(e) {
  6679. l(e);
  6680. var n = $(this).data("index");
  6681. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6682. t.player.gotoFloor(n),
  6683. J.track("showcase_gui", {
  6684. gui_action: "click_floor_select_button",
  6685. interaction_source: "gui"
  6686. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6687. Ze("move"),
  6688. t.allFloors(),
  6689. J.track("showcase_gui", {
  6690. gui_action: "click_toggle_all_floors_button",
  6691. interaction_source: "gui"
  6692. })),
  6693. i.removeClass("open")
  6694. })
  6695. }
  6696. function C(e, t) {
  6697. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6698. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6699. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6700. $(".floorChoice").removeClass("active"),
  6701. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6702. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6703. $(".floorChoice").removeClass("active"),
  6704. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6705. }
  6706. function I(e) {
  6707. return e.describe().inTransition
  6708. }
  6709. function b(e, t, i) {
  6710. Fe = e.heroLocations.length;
  6711. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6712. , r = 100 / Fe + "%"
  6713. , o = $("#thumb-container")
  6714. , a = $("#progressBar");
  6715. $("#status").find(".totalSteps").text(Fe);
  6716. for (var s = 0; s < Fe; s++) {
  6717. var c = e.heroLocations[s]
  6718. , h = $(n);
  6719. var thumbUrl
  6720. if(c.heroLocations){//有子项,选第一张截图
  6721. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6722. }else{
  6723. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6724. }
  6725. h.attr("data-index", s)
  6726. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6727. if (c.name) {
  6728. var u = $('<div class="overlay"></div>').text(c.name);
  6729. h.prepend(u)
  6730. }
  6731. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6732. var d = e.panos.get(c.panoId)
  6733. , p = d && !d.isAligned()
  6734. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6735. h.prepend(f)
  6736. }
  6737. o.append(h),
  6738. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6739. }
  6740. j = 144 * Fe,
  6741. Y = 111 * Fe,
  6742. $(".thumbImg").on("mouseover", function() {
  6743. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6744. }),
  6745. $(".thumbImg").on("mouseout", function() {
  6746. t.clearPath()
  6747. }),
  6748. $(".thumbImg").on("click", function(e) {
  6749. l(e);
  6750. var i = $(this);
  6751. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6752. J.trackAlways("showcase_gui", {
  6753. gui_action: "click_highlight"
  6754. }),
  6755. t.goToHighlight([i.data("index"),0])//改
  6756. }),
  6757. $(".previous").find("a").on("click", function(e) {
  6758. l(e),
  6759. J.trackAlways("showcase_gui", {
  6760. gui_action: "prev_highlight"
  6761. }),
  6762. t.prevHighlight()
  6763. }),
  6764. $(".next").find("a").on("click", function(e) {
  6765. l(e),
  6766. J.trackAlways("showcase_gui", {
  6767. gui_action: "next_highlight"
  6768. }),
  6769. t.nextHighlight()
  6770. }),
  6771. $("#drawer").on("mouseleave", function(e) {
  6772. l(e);
  6773. var t;
  6774. try {
  6775. t = new MouseEvent("mouseup",{
  6776. clientX: e.clientX,
  6777. clientY: e.clientY,
  6778. screenX: e.screenX,
  6779. screenY: e.screenY
  6780. })
  6781. } catch (i) {
  6782. t = document.createEvent("MouseEvents"),
  6783. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6784. }
  6785. document.dispatchEvent(t)
  6786. }),
  6787. W = new Sly($("#scrollFrame"),{
  6788. horizontal: !0,
  6789. itemNav: "centered",
  6790. smart: !0,
  6791. scrollTrap: !0,
  6792. scrollBy: 1,
  6793. mouseDragging: !0,
  6794. touchDragging: !0,
  6795. speed: 300,
  6796. dragHandle: !0,
  6797. dynamicHandle: !0,
  6798. clickBar: !0,
  6799. scrollBar: $("#scroller"),
  6800. activateOn: null
  6801. }).init(),
  6802. W.on("active", function(e, t) {
  6803. Ve = t,
  6804. Ze("tour"),
  6805. $(".step").removeClass("active"),
  6806. $("#status").find(".curIdx").text(t + 1);
  6807. for (var i = 0; i <= t; i++)
  6808. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6809. }),
  6810. w()
  6811. }
  6812. function w() {
  6813. var e = $("#player").width() - 20
  6814. , t = $("#scroller")
  6815. , i = $("#drawer")
  6816. , n = $(".pinBottom");
  6817. if ($("#player").width() < 488 || $("#player").height() < 488)
  6818. t.addClass("hidden"),
  6819. i.addClass("noScroll"),
  6820. n.addClass("noScroll");
  6821. else {
  6822. var r = j > e
  6823. , o = !i.hasClass("noScroll")
  6824. , a = r !== o;
  6825. a && (t.toggleClass("hidden"),
  6826. i.toggleClass("noScroll"),
  6827. n.toggleClass("noScroll"))
  6828. }
  6829. }
  6830. function _(e) {
  6831. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6832. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6833. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6834. }
  6835. function T(e) {
  6836. function t(t, i) {
  6837. return !!e.player_options[t] && e[i || t]
  6838. }
  6839. $(".model-title").text(e.name);
  6840. var i = Q.pageTitle;
  6841. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6842. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6843. document.title = i ,
  6844. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6845. delay: {
  6846. show: 50,
  6847. hide: 0
  6848. },
  6849. trigger: "hover",
  6850. html: !1,
  6851. viewport: {
  6852. selector: "body",
  6853. padding: 10
  6854. }
  6855. }),
  6856. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6857. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6858. de.populate({
  6859. name: t("model_name", "name"),
  6860. coBrand: t("presented_by"),
  6861. description: t("model_summary", "summary") || "暂无内容",
  6862. contactName: t("contact_name"),
  6863. address: t("address"),
  6864. phone: t("contact_phone"),
  6865. formattedPhone: e.formatted_contact_phone,
  6866. email: t("contact_email"),
  6867. url: t("external_url"),
  6868. socialSharing: e.enable_social_sharing && e.is_public
  6869. })
  6870. }
  6871. function x(e, t, i, n, r, o) {
  6872. function a() {
  6873. o.setLoadingStartTime(),
  6874. H(),
  6875. r ? (re.showMessage(t, i, je.coBrand.visible),
  6876. l()) : h(l)
  6877. }
  6878. var s = $.Deferred()
  6879. , l = s.resolve.bind(s);
  6880. return Ge = !0,
  6881. O(e),
  6882. e.data.player_options && _(e.data.player_options),
  6883. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6884. Re.localizeGUI(),
  6885. T(e.data),
  6886. r || $(".quick").addClass("hidden"),
  6887. //e.data.image && !r && E(e.data.image),
  6888. n ? (J.impression(),
  6889. a()) : (o.setWaitingStartTime(),
  6890. oe.show(r, a)),
  6891. s
  6892. }
  6893. function S(e, t, i, n, r, a, s) {
  6894. q = s,
  6895. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6896. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6897. ae.init(),
  6898. re.init(e, a),
  6899. Oe.init(e, t, n),
  6900. $(".icon").on("mouseover", function() {
  6901. t.player && t.player.reticule.hide()
  6902. }),
  6903. m(e, t),
  6904. A(e, t),
  6905. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  6906. Ce.on(Me.OPENED, function() {
  6907. var e = document.getElementById("share-modal");
  6908. return function() {
  6909. Ze("share"),
  6910. le.open(e)
  6911. }
  6912. }()),
  6913. Ce.on(Me.CLOSED, le.reset)),
  6914. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6915. je.tourControls.visible = !1),
  6916. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6917. z(),
  6918. g(i),
  6919. v(e, r),
  6920. e.on("floor.changed", C),
  6921. e.on("waiting", R.bind(this, e)),
  6922. e.on("waiting-done", P.bind(this, e)),
  6923. i.on(xe.ModeChanged, function(e, n) {
  6924. g(i),
  6925. o(t, i),
  6926. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6927. he.updateMode(n)
  6928. }),
  6929. n.on(Se.Move, Ze.bind(this, "move")),
  6930. i.on(xe.Ready, function() {
  6931. ie.init(n, i, i.tagManager, t),
  6932. i.on(xe.ModeChanged, function(e, t) {
  6933. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6934. })
  6935. }),
  6936. i.on(xe.PanoChosen, function(e, t) {
  6937. g(i, t),
  6938. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6939. }),
  6940. le.on(ce.CLOSE, function(e) {
  6941. switch (e) {
  6942. case "vr-modal":
  6943. Ae.dismiss();
  6944. break;
  6945. case "share-modal":
  6946. Ce.hide();
  6947. break;
  6948. case "terms-modal":
  6949. fe.hide()
  6950. }
  6951. });
  6952. var l = $("#play").eq(0)
  6953. , c = $("#pause").eq(0)
  6954. , h = $(".pinBottom").toArray()
  6955. , u = $("#drawer").eq(0)
  6956. , d = $("#playHead").eq(0)
  6957. , p = $("#progressBar").eq(0)
  6958. , f = $("#thumb-container").eq(0)
  6959. , y = f.children()
  6960. , I = p.children();
  6961. t.on("update.controls", function() {
  6962. var n = t.describe();
  6963. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6964. c.show()),
  6965. n.tourInProgress && (h.forEach(function(e) {
  6966. e.classList.add("playing")
  6967. }),
  6968. u.addClass("playing"),
  6969. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6970. c.hide()),
  6971. n.tourInProgress || (ve.stopTour(),
  6972. h.forEach(function(e) {
  6973. e.classList.remove("playing")
  6974. }),
  6975. u.removeClass("playing"),
  6976. d.removeClass("playing")));
  6977. var r, a, s;
  6978. if (null !== n.currentItem) {
  6979. var p, f;
  6980. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6981. n.onTheBus ? (p = "active",
  6982. f = "recent") : (f = "active",
  6983. p = "recent");
  6984. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6985. for (r = 0; r < e.heroLocations.length; r += 1)
  6986. s = y.eq(r),
  6987. a = I.eq(r),
  6988. s.removeClass(f),
  6989. a.removeClass(f),
  6990. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6991. a.addClass(p),
  6992. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6993. a.addClass(p)) : (s.removeClass(p),
  6994. a.removeClass(p))
  6995. } else
  6996. for (r = 0; r < e.heroLocations.length; r += 1)
  6997. s = y.eq(r),
  6998. a = I.eq(r),
  6999. s.removeClass("active recent"),
  7000. a.removeClass("active recent");
  7001. o(t, i)
  7002. }),
  7003. document.addEventListener("keydown", function(n) {
  7004. switch (J.updateInteraction(Se.InteractionKey),
  7005. n.which) {
  7006. case we.ZERO:
  7007. Q.debug && e.toggleAlpha();
  7008. break;
  7009. case we.NINE:
  7010. Q.debug && se.toggle();
  7011. break;
  7012. case we.ONE:
  7013. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7014. break;
  7015. case we.TWO:
  7016. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7017. break;
  7018. case we.THREE:
  7019. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7020. break;
  7021. case we.FOUR:
  7022. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7023. break;
  7024. case we.SPACE:
  7025. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7026. break;
  7027. case we.RETURN:
  7028. Q.debug && e.toggleExplodeUp();
  7029. break;
  7030. case we.P:
  7031. k();
  7032. break;
  7033. case we.U:
  7034. B();
  7035. break;
  7036. case we.X:
  7037. Q.debug && e.toggleExplode();
  7038. break;
  7039. case we.PLUSEQUALS:
  7040. t.player.activatePersistentZooming(!0),
  7041. ie.hideUi();
  7042. break;
  7043. case we.DASHUNDERSCORE:
  7044. t.player.activatePersistentZooming(!1),
  7045. ie.hideUi();
  7046. break;
  7047. case we.SEVEN:
  7048. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7049. break;
  7050. case we.EIGHT:
  7051. t.player.decreaseZoomSpeed();
  7052. break;
  7053. case we.NINE:
  7054. t.player.increaseZoomSpeed()
  7055. }
  7056. return i && i.reticule.hide(),
  7057. !0
  7058. }
  7059. .bind(this)),
  7060. document.addEventListener("keyup", function(e) {
  7061. switch (e.which) {
  7062. case we.PLUSEQUALS:
  7063. t.player.deactivatePersistentZooming();
  7064. break;
  7065. case we.DASHUNDERSCORE:
  7066. t.player.deactivatePersistentZooming()
  7067. }
  7068. }
  7069. .bind(this)),
  7070. F(e),
  7071. L(e, t.player),
  7072. M(i),
  7073. te.setAutoPlay(e.heroCount()),
  7074. he.init(i, a.mode),
  7075. he.on(ue.OPENED, Ze.bind(this, "help")),
  7076. fe.init(),
  7077. fe.on(ge.OPENED, function() {
  7078. var e = document.getElementById("terms-modal");
  7079. return function() {
  7080. Ze("terms"),
  7081. le.open(e)
  7082. }
  7083. }()),
  7084. fe.on(ge.CLOSED, le.reset),
  7085. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7086. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7087. Q.profiling.enabled && se.show(),
  7088. ve.init(t)
  7089. }
  7090. function M(e) {
  7091. var t = function(e, t) {
  7092. $(e).find("a").each(function(e, i) {
  7093. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7094. i.style.pointerEvents = t ? "auto" : "none"
  7095. })
  7096. }
  7097. , i = function() {
  7098. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7099. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7100. };
  7101. e.on(Ne.ZoomMax, function() {
  7102. t("#gui-zoomin", !1),
  7103. t("#gui-zoomout", !0)
  7104. }),
  7105. e.on(Ne.ZoomMin, function() {
  7106. t("#gui-zoomin", !0),
  7107. t("#gui-zoomout", !1)
  7108. }),
  7109. e.on(Ne.ZoomIn, function() {
  7110. t("#gui-zoomout", !0)
  7111. }),
  7112. e.on(Ne.ZoomOut, function() {
  7113. t("#gui-zoomin", !0)
  7114. }),
  7115. i()
  7116. }
  7117. function R(e) {
  7118. O(e)
  7119. }
  7120. function P(e) {
  7121. O(e)
  7122. }
  7123. function O(e) {
  7124. var t = e.waitQueue.length;
  7125. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7126. }
  7127. function L(e, t) {
  7128. He = {
  7129. gui: null,
  7130. visible: !1,
  7131. model: e,
  7132. player: t
  7133. }
  7134. }
  7135. function D(e, t) {
  7136. function i() {
  7137. var i = t.toJSON();
  7138. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7139. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7140. }
  7141. var n = {}
  7142. , r = new Le.GUI({
  7143. autoPlace: !0,
  7144. width: "60%"
  7145. });
  7146. i(),
  7147. t.on(xe.ViewChanged, i),
  7148. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7149. r.domElement.id = "datLinks";
  7150. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7151. return o.forEach(function(e) {
  7152. if (!K.detectSafari()) {
  7153. var t = document.createElement("button");
  7154. t.classList.add("btn-deep-link"),
  7155. t.innerText = Re.MENU_COPY,
  7156. e.nextSibling.appendChild(t);
  7157. var i = function() {
  7158. alert(Re.LINK_ALERT_COPY),
  7159. t.hide()
  7160. };
  7161. t.addEventListener("click", function(e) {
  7162. try {
  7163. var t = e.target.parentNode.childNodes[0];
  7164. t.select();
  7165. var n = document.execCommand("copy");
  7166. t.blur(),
  7167. n || i()
  7168. } catch (e) {
  7169. i()
  7170. }
  7171. })
  7172. }
  7173. }),
  7174. $(r.__closeButton).hide(),
  7175. r
  7176. }
  7177. function N(e) {
  7178. He.gui || (He.gui = D(He.model, He.player)),
  7179. He.visible = e,
  7180. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7181. }
  7182. function B() {
  7183. N(!He.visible)
  7184. }
  7185. function F(e) {
  7186. ke = {
  7187. gui: null,
  7188. visible: !1,
  7189. model: e
  7190. }
  7191. }
  7192. function V(e) {
  7193. var t = new Le.GUI;
  7194. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7195. e.setSweepVisibility(Q.showSweeps)
  7196. }),
  7197. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7198. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7199. Q.transition.flySpeed = 0,
  7200. t.__controllers.forEach(function(e) {
  7201. e.updateDisplay()
  7202. })
  7203. }),
  7204. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7205. $(t.__closeButton).hide(),
  7206. t
  7207. }
  7208. function U(e) {
  7209. ke.gui || (ke.gui = V(ke.model)),
  7210. ke.visible = e,
  7211. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7212. }
  7213. function k() {
  7214. U(!ke.visible)
  7215. }
  7216. function H() {
  7217. function e(e) {
  7218. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7219. }
  7220. $("body").css("touch-action", "none"),
  7221. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7222. // e.preventDefault()
  7223. });
  7224. var t = document.getElementById("terms-text")
  7225. , i = document.getElementById("more-help-wrapper")
  7226. , n = (document.getElementById("navigation-help-wrapper"),
  7227. document.getElementById("help-dialog"),
  7228. document.getElementById("tag-billboards"));
  7229. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7230. document.body.addEventListener("DOMMouseScroll", e)),
  7231. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7232. e.stopPropagation()
  7233. })
  7234. }
  7235. function G(e, t) {
  7236. for (var i = []; e; )
  7237. i.push(e),
  7238. e = e.parentNode;
  7239. for (; t && i.indexOf(t) === -1; )
  7240. t = t.parentNode;
  7241. return t
  7242. }
  7243. function z() {
  7244. var e, t = function(t) {
  7245. e = 0 === t.button || 1 === t.which ? t.target : null
  7246. }, i = function(t) {
  7247. e !== t.target && (e = G(e, t.target));
  7248. var i = document.getElementById("gui-parent");
  7249. if (G(i, e) !== i && (e = null),
  7250. e) {
  7251. var n;
  7252. try {
  7253. n = new MouseEvent("click",t)
  7254. } catch (e) {
  7255. n = document.createEvent("MouseEvents"),
  7256. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7257. }
  7258. n.syntheticClick = !0,
  7259. e.dispatchEvent(n),
  7260. e = null
  7261. }
  7262. };
  7263. document.body.addEventListener("mousedown", t, !0),
  7264. document.body.addEventListener("mouseup", i, !0),
  7265. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7266. e.syntheticClick || (e.stopPropagation(),
  7267. "A" === e.target.nodeName && e.preventDefault())
  7268. }, !0)
  7269. }
  7270. var W, j, Y, X, Z, q, K = (e("three"),
  7271. e("../util/ajax"),
  7272. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7273. e("../util/camera"),
  7274. e("../util/logger")), te = (e("../objects/Snapshot"),
  7275. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7276. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7277. e("../enum/PathDisplayMode"),
  7278. e("../enum/DirectorEvents"),
  7279. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7280. e("../enum/WarpStyle"),
  7281. e("../enum/AlignmentType"),
  7282. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7283. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7284. coBrand: {
  7285. visible: !0,
  7286. elements: [".co-brand", "#loaderCoBrand"]
  7287. },
  7288. help: {
  7289. visible: !0,
  7290. elements: [".nav-help", "#nav-help"]
  7291. },
  7292. tourControls: {
  7293. visible: !0,
  7294. elements: [".next", ".previous", "#play"]
  7295. },
  7296. highlight: {
  7297. visible: !0,
  7298. elements: ["#drawer", "#pullTab"]
  7299. },
  7300. share: {
  7301. visible: !0,
  7302. elements: [".socialButton", "#share"]
  7303. },
  7304. fullScreen: {
  7305. visible: !0,
  7306. elements: ["#gui-fullscreen"]
  7307. },
  7308. floors: {
  7309. visible: !0,
  7310. elements: [".gui-floor"]
  7311. }
  7312. }, Ye = function() {
  7313. var e = document.getElementById("drawer");
  7314. return function() {
  7315. $("#player").height() < 400 && e.classList.contains("open") && a()
  7316. }
  7317. }(), Xe = function() {
  7318. var e = document.getElementById("meta-info");
  7319. return function() {
  7320. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7321. }
  7322. }(), Ze = function(e) {
  7323. function t() {
  7324. u.classList.contains("expand") && de.toggleMeta(!0)
  7325. }
  7326. function i() {
  7327. fe.hide()
  7328. }
  7329. function n() {
  7330. he.close()
  7331. }
  7332. function r() {
  7333. Ae.dismiss()
  7334. }
  7335. function o() {
  7336. p.hasClass("open") && a(!0)
  7337. }
  7338. function l() {
  7339. Ce.hide()
  7340. }
  7341. function c() {
  7342. f.hasClass("open") && f.removeClass("open")
  7343. }
  7344. function h() {
  7345. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7346. }
  7347. var u = document.getElementById("meta-info")
  7348. , d = document.getElementById("interaction-modal")
  7349. , p = $("#drawer").eq(0)
  7350. , f = $(".gui-floor").eq(0)
  7351. , g = $(".vr-popup").eq(0);
  7352. return function(e) {
  7353. switch (e) {
  7354. case "info":
  7355. i(),
  7356. n(),
  7357. Ye(),
  7358. l(),
  7359. c(),
  7360. r(),
  7361. h();
  7362. break;
  7363. case "terms":
  7364. t(),
  7365. n(),
  7366. o(),
  7367. l(),
  7368. c(),
  7369. r(),
  7370. h();
  7371. break;
  7372. case "help":
  7373. t(),
  7374. i(),
  7375. l(),
  7376. c(),
  7377. r(),
  7378. h();
  7379. break;
  7380. case "vr":
  7381. t(),
  7382. i(),
  7383. l(),
  7384. c(),
  7385. n(),
  7386. h(),
  7387. s(g) && o();
  7388. break;
  7389. case "highlights":
  7390. Xe(),
  7391. i(),
  7392. l(),
  7393. c();
  7394. break;
  7395. case "share":
  7396. t(),
  7397. i(),
  7398. n(),
  7399. c(),
  7400. r(),
  7401. h();
  7402. break;
  7403. case "floor":
  7404. i(),
  7405. l(),
  7406. r();
  7407. break;
  7408. case "view":
  7409. c(),
  7410. l(),
  7411. i(),
  7412. r();
  7413. break;
  7414. case "tour":
  7415. i(),
  7416. l(),
  7417. c(),
  7418. r();
  7419. break;
  7420. case "move":
  7421. i(),
  7422. l(),
  7423. c(),
  7424. r();
  7425. break;
  7426. case "resize":
  7427. t(),
  7428. Ye(),
  7429. c();
  7430. break;
  7431. case "tag":
  7432. i(),
  7433. n(),
  7434. l(),
  7435. c(),
  7436. r()
  7437. }
  7438. }
  7439. }();
  7440. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7441. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7442. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7443. setTimeout(function() {
  7444. $(".icon:visible").hide().show(0)
  7445. }, 100)
  7446. }),
  7447. $("#gui-fullscreen").find("a").on("click", function(e) {
  7448. l(e),
  7449. K.requestFullscreen($("body")[0]),
  7450. J.track("showcase_gui", {
  7451. gui_action: "click_enter_fullscreen",
  7452. interaction_source: "gui"
  7453. })
  7454. //czj
  7455. //W.reload()
  7456. }),
  7457. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7458. l(e),
  7459. K.exitFullscreen(),
  7460. J.track("showcase_gui", {
  7461. gui_action: "click_exit_fullscreen",
  7462. interaction_source: "gui"
  7463. })
  7464. })
  7465. $(window).on("resize", function(e) {
  7466. var t = e.target.innerHeight
  7467. , i = e.target.innerWidth;
  7468. t === X && i === Z || (je.highlight.visible && w(),
  7469. Ze("resize"),
  7470. $(".pinTop.right").removeClass("hideUnderMeta"),
  7471. c(),
  7472. X = t,
  7473. Z = i)
  7474. }).resize(),
  7475. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7476. $("#pullTab").on("click", function(e) {
  7477. l(e),
  7478. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7479. gui_action: "hide_highlight_reel"
  7480. }),
  7481. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7482. gui_action: "show_highlight_reel"
  7483. }),
  7484. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7485. a()
  7486. });
  7487. /***********************方奕卓 热点列表事件监听 ************************/
  7488. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7489. $('#hotList').css('display', '');
  7490. $('#hotList').on('click',function(e){
  7491. l(e);
  7492. var hotList = $('#hotListWrap')[0];
  7493. var isActive = hotList.classList.contains('hotListActive');
  7494. if(isActive){
  7495. hotList.classList.remove('hotListActive');
  7496. this.classList.remove('active')
  7497. }else{
  7498. hotList.classList.add('hotListActive');
  7499. this.classList.add('active')
  7500. }
  7501. }),
  7502. $('#hotListContent ul').on('mouseover', function(e){
  7503. l(e);
  7504. var target = e.target;
  7505. var hotList = document.getElementById('hotListWrap');
  7506. if(target.tagName === 'SPAN'){
  7507. var targetParent = target.parentElement.parentElement;
  7508. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7509. hotList.style.width = target.offsetWidth + 116 + 'px';
  7510. }else{
  7511. hotList.style.width = '';
  7512. }
  7513. }else if(target.tagName === 'LI'){
  7514. var targetParent = target.parentElement;
  7515. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7516. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7517. }else{
  7518. hotList.style.width = ''
  7519. }
  7520. }else {
  7521. hotList.style.width = '';
  7522. }
  7523. });
  7524. $('#hotListContent ul').on('click', function(e){
  7525. l(e);
  7526. this.preElem && this.preElem.classList.remove('active');
  7527. if(e.target.tagName === 'SPAN'){
  7528. e.target.parentElement.classList.add('active');
  7529. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7530. this.preElem = e.target.parentElement;
  7531. }else{
  7532. e.target.classList.add('active');
  7533. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7534. this.preElem = e.target;
  7535. }
  7536. })
  7537. $('#hotListClose').on('click', function(e){
  7538. l(e);
  7539. var hotList = $('#hotListWrap')[0];
  7540. hotList.classList.remove('hotListActive');
  7541. $('#hotListContent ul .active').removeClass('active');
  7542. $('#hotList')[0].classList.remove('active')
  7543. })
  7544. }
  7545. /*****************************************************************/
  7546. $("#more-menu-button").on("click", function(e) {
  7547. l(e);
  7548. var t = $("#more-menu");
  7549. t.toggleClass("open")
  7550. }),
  7551. t.exports.init = S,
  7552. t.exports.startLoading = x,
  7553. t.exports.endLoading = d,
  7554. t.exports.onProgress = u
  7555. }
  7556. ).call(this, "/js/gui/gui.js")
  7557. }
  7558. , {
  7559. "../analytics": 4,
  7560. "../controls/serializer": 14,
  7561. "../enum/AlignmentType": 17,
  7562. "../enum/BlackoutStyle": 18,
  7563. "../enum/ControlEvents": 21,
  7564. "../enum/DirectorEvents": 23,
  7565. "../enum/Keys": 30,
  7566. "../enum/PathDiscardMode": 38,
  7567. "../enum/PathDisplayMode": 39,
  7568. "../enum/PlayerEvents": 40,
  7569. "../enum/VROption": 47,
  7570. "../enum/Vectors": 50,
  7571. "../enum/Viewmode": 51,
  7572. "../enum/WarpStyle": 52,
  7573. "../enum/ZoomEvents": 53,
  7574. "../lib/dat.gui": 93,
  7575. "../localization/localize": 108,
  7576. "../tag/Media/MediaEvent": 131,
  7577. "../objects/Snapshot": 153,
  7578. "../settings": 166,
  7579. "../util/ajax": 181,
  7580. "../util/browser": 182,
  7581. "../util/camera": 183,
  7582. "../util/logger": 189,
  7583. "../util/showcase": 193,
  7584. "../util/transitions": 195,
  7585. "./closer/ModalCloserEvent": 61,
  7586. "./closer/modalCloser": 62,
  7587. "./help/HelpEvent": 66,
  7588. "./help/help": 67,
  7589. "./helpManager": 68,
  7590. "./immersiveMode": 69,
  7591. "./konami": 70,
  7592. "./landingScreen": 71,
  7593. "./loadingScreen": 72,
  7594. "./memoryUsage": 73,
  7595. "./playButton": 74,
  7596. "./populateModal": 75,
  7597. "./sharing/ShareEvents": 76,
  7598. "./sharing/modal": 77,
  7599. "./terms/TermsEvent": 78,
  7600. "./terms/terms": 79,
  7601. "./title/TitleEvents": 80,
  7602. "./title/tagToggle": 81,
  7603. "./title/titleBar": 82,
  7604. "./tourInteraction": 84,
  7605. "./vr/vrEvent": 85,
  7606. "./vr/vrModal": 87,
  7607. "./webvr/WebVrEvent": 88,
  7608. "./webvr/webVRgui": 89,
  7609. three: 217
  7610. }],
  7611. 66: [function(e, t, i) {
  7612. "use strict";
  7613. t.exports = Object.freeze({
  7614. OPENED: "help.opened",
  7615. CLOSED: "help.closed"
  7616. })
  7617. }
  7618. , {}],
  7619. 67: [function(e, t, i) {
  7620. "use strict";
  7621. function n() {
  7622. g.on("click", function(e) {
  7623. if (S && S !== l.TRANSITIONING) {
  7624. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7625. t && !M ? R.close() : r()
  7626. }
  7627. }),
  7628. w.on("click", function(e) {
  7629. R.close()
  7630. }),
  7631. E.on("click", function(e) {
  7632. S && S !== l.TRANSITIONING && (s(),
  7633. o())
  7634. }),
  7635. b.on("click", function(e) {
  7636. s(),
  7637. a()
  7638. })
  7639. }
  7640. function r() {
  7641. S && S !== l.TRANSITIONING && (M = !0,
  7642. setTimeout(function() {
  7643. M = !1
  7644. }, d.help.modalStayDuration),
  7645. R.emit(h.OPENED),
  7646. m.addClass("open " + S),
  7647. g.addClass("open"),
  7648. s(),
  7649. o(),
  7650. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7651. y.classList.add("fadeIn"))
  7652. }
  7653. function o() {
  7654. E.addClass("underline-tab"),
  7655. u.fill(_, c.NAVIGATION, S),
  7656. m.addClass(S)
  7657. }
  7658. function a() {
  7659. b.addClass("underline-tab"),
  7660. u.fill(T, c.MORE_HELP),
  7661. m.addClass("more-help")
  7662. }
  7663. function s(e, t) {
  7664. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7665. I.forEach(function(e) {
  7666. e.classList.remove("underline-tab")
  7667. })
  7668. }
  7669. var l = e("../../enum/Viewmode")
  7670. , c = e("../../enum/HelpModalType")
  7671. , h = e("./HelpEvent")
  7672. , u = (e("../helpManager"),
  7673. e("./../populateModal"))
  7674. , d = e("../../settings")
  7675. , p = e("../../util/common")
  7676. , f = e("events").EventEmitter
  7677. , g = $(".footer-help").eq(0)
  7678. , m = $("#help-dialog").eq(0)
  7679. , v = document.querySelector("#quick-logo")
  7680. , A = document.querySelector("#loaderCoBrand")
  7681. , y = document.querySelector("#help-dialog")
  7682. , C = document.querySelector(".footer")
  7683. , I = $(".help-tabs").children().toArray()
  7684. , E = $(".navigation-tab").eq(0)
  7685. , b = $(".more-help-tab").eq(0)
  7686. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7687. m.find(".close").eq(0))
  7688. , _ = m.find(".interactions").toArray()
  7689. , T = m.find(".ui-instructions").toArray()
  7690. , x = l.PANORAMA
  7691. , S = l.PANORAMA
  7692. , M = !1
  7693. , R = {
  7694. init: function(e, t) {
  7695. S = t,
  7696. x = t,
  7697. [y, A, v, C].forEach(function(e) {
  7698. e.classList.add(u.deviceType)
  7699. }),
  7700. n()
  7701. },
  7702. close: function() {
  7703. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7704. g.removeClass("open"),
  7705. m.removeClass("open"),
  7706. y.classList.contains("fadeIn"))) {
  7707. y.classList.remove("fadeIn");
  7708. var e = S === l.TRANSITIONING ? x : S;
  7709. u.clear(_, c.NAVIGATION, e)
  7710. }
  7711. },
  7712. updateMode: function(e) {
  7713. x = S,
  7714. S = e
  7715. }
  7716. };
  7717. p.extendObject(R, f.prototype),
  7718. t.exports = R
  7719. }
  7720. , {
  7721. "../../enum/HelpModalType": 28,
  7722. "../../enum/Viewmode": 51,
  7723. "../../settings": 166,
  7724. "../../util/common": 185,
  7725. "../helpManager": 68,
  7726. "./../populateModal": 75,
  7727. "./HelpEvent": 66,
  7728. events: 202
  7729. }],
  7730. 68: [function(e, t, i) {
  7731. (function(i) {
  7732. "use strict";
  7733. var n = e("../util/browser")
  7734. , r = e("./../util/logger")
  7735. , o = e("./../settings")
  7736. , a = new r(i)
  7737. , s = function() {
  7738. var e;
  7739. try {
  7740. return e = window.localStorage.getItem("visitCount") || "0",
  7741. e = (parseFloat(e) + 1).toString(),
  7742. window.localStorage.setItem("visitCount", e),
  7743. a.debug("visitCount = " + e),
  7744. e
  7745. } catch (t) {
  7746. e = "1",
  7747. a.debug("couldn't set local storage")
  7748. }
  7749. }()
  7750. , l = !1;
  7751. t.exports = {
  7752. isHelpDisabled: function() {
  7753. return "0" === n.valueFromHash("help", null) || l
  7754. },
  7755. isLargeHelpEnabled: function() {
  7756. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7757. },
  7758. isSmallHelpEnabled: function() {
  7759. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7760. },
  7761. isHelpEnabled: function() {
  7762. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7763. },
  7764. setAutoPlay: function(e) {
  7765. l = o.warp.auto >= 0 && e > 1
  7766. }
  7767. }
  7768. }
  7769. ).call(this, "/js/gui/helpManager.js")
  7770. }
  7771. , {
  7772. "../util/browser": 182,
  7773. "./../settings": 166,
  7774. "./../util/logger": 189
  7775. }],
  7776. 69: [function(e, t, i) {
  7777. "use strict";
  7778. function n(e, t, i, n) {
  7779. F = n,
  7780. r(e, t, i, F),
  7781. o(),
  7782. N = t.mode
  7783. }
  7784. function r(e, t, i, n) {
  7785. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7786. e.controls[t].on(v.Move, a),
  7787. e.controls[t].on(v.LongTap, c)
  7788. }),
  7789. M.on("mousewheel DOMMouseScroll", a),
  7790. i.on(m.TagActivated, a),
  7791. i.on(m.TagNavigation, a),
  7792. t.on(A.FlyingEnded, s),
  7793. t.on(A.ModeChanging, function(e, t) {
  7794. B = t !== C.PANORAMA && e !== C.PANORAMA
  7795. }),
  7796. t.on(A.ModeChanged, function(e, i) {
  7797. N = t.mode,
  7798. i !== C.TRANSITIONING ? l() : a("modeChange")
  7799. }),
  7800. n.on(y.TourStart, function() {
  7801. L = !0,
  7802. a()
  7803. }),
  7804. n.on(y.TourEnd, function() {
  7805. L = !1,
  7806. l()
  7807. }),
  7808. n.on(y.ActionInterrupted, function() {
  7809. L = !1
  7810. }),
  7811. R.addEventListener("touchend", function() {
  7812. $("#pullTab").hasClass("opened") && !L && l()
  7813. }, !0)
  7814. }
  7815. function o() {
  7816. p.isMobile() ? (b.forEach(function(e) {
  7817. e.classList.add("mobile")
  7818. }),
  7819. w.click(l)) : (b.forEach(function(e) {
  7820. e.addEventListener("mouseleave", function() {
  7821. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7822. }, !0)
  7823. }),
  7824. M.mouseleave(function() {
  7825. b[0].classList.contains("detectHover") && l()
  7826. }))
  7827. }
  7828. function a(e) {
  7829. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7830. P = !0,
  7831. g.close(),
  7832. h(e),
  7833. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7834. _.hasClass("playing") || (b.forEach(function(e) {
  7835. e.classList.add("detectHover")
  7836. }),
  7837. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7838. }
  7839. function s() {
  7840. _.hasClass("playing") || (clearTimeout(O),
  7841. O = setTimeout(l, f.immersive.timeToShowAgain))
  7842. }
  7843. function l() {
  7844. clearTimeout(O),
  7845. P = !1,
  7846. I.forEach(function(e) {
  7847. e.classList.remove("drawerOpen")
  7848. }),
  7849. L || E.forEach(function(e) {
  7850. e.classList.remove("duringTour")
  7851. }),
  7852. b.forEach(function(e) {
  7853. e.classList.remove("detectHover")
  7854. })
  7855. }
  7856. function c() {
  7857. P ? l() : a(),
  7858. D = !0,
  7859. setTimeout(function() {
  7860. D = !1
  7861. }, f.immersive.uiStayDuration)
  7862. }
  7863. function h(e) {
  7864. !d(e) && L ? E.forEach(function(e) {
  7865. e.classList.remove("drawerOpen"),
  7866. e.classList.add("duringTour")
  7867. }) : _.hasClass("open") ? E.forEach(function(e) {
  7868. e.classList.remove("duringTour"),
  7869. e.classList.add("drawerOpen")
  7870. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7871. e.classList.add("fadeOut")
  7872. })
  7873. }
  7874. function u() {
  7875. T.hasClass("duringTour") || (L = !1,
  7876. a("gui"),
  7877. l())
  7878. }
  7879. function d(e) {
  7880. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7881. }
  7882. var p = e("../util/browser")
  7883. , f = e("../settings")
  7884. , g = e("./help/help")
  7885. , m = e("../enum/tagEvents")
  7886. , v = e("../enum/ControlEvents")
  7887. , A = e("../enum/PlayerEvents")
  7888. , y = e("../enum/DirectorEvents")
  7889. , A = e("../enum/PlayerEvents")
  7890. , C = e("../enum/Viewmode")
  7891. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7892. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7893. , b = $("#hover-bottom, #hover-top").toArray()
  7894. , w = ($("#pullTab").eq(0),
  7895. $("#playHead").eq(0),
  7896. $(".pinBottom-container").eq(0))
  7897. , _ = $("#drawer").eq(0)
  7898. , T = $("#drawer-container").eq(0)
  7899. , x = $("#meta-info").eq(0)
  7900. , S = $(".pinTop.left").eq(0)
  7901. , M = $("#player").eq(0)
  7902. , R = document.getElementById("pullTab")
  7903. , P = !1
  7904. , O = null
  7905. , L = !1
  7906. , D = !1
  7907. , N = null
  7908. , B = !1
  7909. , F = null;
  7910. t.exports.init = n,
  7911. t.exports.hideUi = a,
  7912. t.exports.resetDrawer = u
  7913. }
  7914. , {
  7915. "../enum/ControlEvents": 21,
  7916. "../enum/DirectorEvents": 23,
  7917. "../enum/tagEvents": 32,
  7918. "../enum/PlayerEvents": 40,
  7919. "../enum/Viewmode": 51,
  7920. "../settings": 166,
  7921. "../util/browser": 182,
  7922. "./help/help": 67
  7923. }],
  7924. 70: [function(e, t, i) {
  7925. (function(i) {
  7926. "use strict";
  7927. function n(e, t, i) {
  7928. l.debug("konami has the modelInstance");
  7929. var n = [];
  7930. $(window).on("keydown", function(e) {
  7931. n.push(e.which),
  7932. n.length > o.secretPanelWord.length && n.shift(),
  7933. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7934. o.debug = !0)
  7935. }),
  7936. $(window).on("keydown", function n(r) {
  7937. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7938. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7939. })
  7940. }
  7941. var r = e("./../util/logger")
  7942. , o = e("./../settings")
  7943. , a = e("./debug")
  7944. , s = e("./../util/common")
  7945. , l = (e("./gui"),
  7946. new r(i));
  7947. o.console && $("body").append('<div id="debug-console"></div>'),
  7948. t.exports.init = n
  7949. }
  7950. ).call(this, "/js/gui/konami.js")
  7951. }
  7952. , {
  7953. "./../settings": 166,
  7954. "./../util/common": 185,
  7955. "./../util/logger": 189,
  7956. "./debug": 63,
  7957. "./gui": 65
  7958. }],
  7959. 71: [function(e, t, i) {
  7960. "use strict";
  7961. function n(e, t) {
  7962. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7963. }
  7964. function r(e) {
  7965. var t = $.Deferred();
  7966. e || t.resolve();
  7967. var i = c.startupFlyinDelay;
  7968. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7969. setTimeout(t.resolve.bind(t), i),
  7970. t
  7971. }
  7972. function o(e, t, i) {
  7973. var n = 0;
  7974. c.quickstart.enabled && (a(i),
  7975. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7976. var r = function() {
  7977. e.once(g.Move, l),
  7978. t.once(f.TourStart, l)
  7979. };
  7980. s(n, r)
  7981. }
  7982. function a(e) {
  7983. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7984. v.before(y),
  7985. A = $(".quick-brand").toArray()),*/
  7986. m.addClass("fadeOut"),
  7987. setTimeout(function() {
  7988. A.forEach(function(e) {
  7989. e.classList.add("fadeIn")
  7990. })
  7991. }, c.quickstart.showTextDelay),
  7992. setTimeout(function() {
  7993. A.forEach(function(e) {
  7994. e.classList.add("fadeOut")
  7995. })
  7996. }, c.quickstart.fadeOutDelay),
  7997. !0
  7998. }
  7999. function s(e, t) {
  8000. setTimeout(function() {
  8001. if (h.isHelpEnabled()) {
  8002. if (t(),
  8003. u.init(),
  8004. C.addClass("fadeIn landing " + u.deviceType),
  8005. h.isSmallHelpEnabled())
  8006. return void C.addClass("small");
  8007. u.fill(I, d.LANDING[E]),
  8008. C.addClass(E)
  8009. }
  8010. }, e)
  8011. //csz 用户引导界面
  8012. var helpData = {
  8013. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  8014. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  8015. }
  8016. var navIcon = $(".nav-icon .icon");
  8017. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8018. function paging(id){
  8019. id.on("click",function(){
  8020. var navPage = null;
  8021. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8022. if(navPage > helpData.length || navPage < 1) return false
  8023. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8024. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8025. }else{
  8026. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8027. }
  8028. })
  8029. };
  8030. paging($(".next-button"));
  8031. paging($(".prev-button"));
  8032. }
  8033. function l() {
  8034. u.clear(I, d.LANDING[E]),
  8035. C.removeClass("fadeIn")
  8036. }
  8037. var c = e("../settings")
  8038. , h = (e("./help/help"),
  8039. e("./helpManager"))
  8040. , u = e("./populateModal")
  8041. , d = e("../enum/HelpModalType")
  8042. , p = e("../enum/Viewmode")
  8043. , f = e("../enum/DirectorEvents")
  8044. , g = e("../enum/PlayerEvents")
  8045. , m = $("#quick-blackout").eq(0)
  8046. , v = $("#quick-logo").eq(0)
  8047. , A = $(".quick-brand").toArray()
  8048. , y = $("#loaderCoBrand").eq(0)
  8049. , C = $("#interaction-modal").eq(0)
  8050. , I = C.find(".interaction").toArray()
  8051. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8052. "");
  8053. t.exports.delayLanding = r,
  8054. t.exports.showMessage = o,
  8055. t.exports.init = n,
  8056. t.exports.dismissModal = l
  8057. }
  8058. , {
  8059. "../enum/DirectorEvents": 23,
  8060. "../enum/HelpModalType": 28,
  8061. "../enum/PlayerEvents": 40,
  8062. "../enum/Viewmode": 51,
  8063. "../settings": 166,
  8064. "./help/help": 67,
  8065. "./helpManager": 68,
  8066. "./populateModal": 75
  8067. }],
  8068. 72: [function(e, t, i) {
  8069. "use strict";
  8070. var n = e("./circleLoader").circleLoader;
  8071. t.exports = {
  8072. element: $("#gui-loading"),
  8073. hide: function(e) {
  8074. n.done(),
  8075. this.element.fadeOut(1500, e)
  8076. },
  8077. show: function(e) {
  8078. this.element.fadeIn(500, function() {
  8079. this.element.css("display", "table"),
  8080. e && e()
  8081. }
  8082. .bind(this))
  8083. },
  8084. progress: function(e) {
  8085. n.set(e)
  8086. }
  8087. }
  8088. }
  8089. , {
  8090. "./circleLoader": 60
  8091. }],
  8092. 73: [function(e, t, i) {
  8093. "use strict";
  8094. var n = e("../settings")
  8095. , r = $("#memory-info")
  8096. , o = r.find("#memory-gpu")
  8097. , a = !1;
  8098. t.exports = {
  8099. show: function() {
  8100. n.profiling.enabled && (r.show(),
  8101. a = !0)
  8102. },
  8103. hide: function() {
  8104. r.hide(),
  8105. a = !1
  8106. },
  8107. toggle: function() {
  8108. a ? this.hide() : this.show()
  8109. },
  8110. update: function(e) {
  8111. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8112. }
  8113. }
  8114. }
  8115. , {
  8116. "../settings": 166
  8117. }],
  8118. 74: [function(e, t, i) {
  8119. "use strict";
  8120. var n = e("../util/browser")
  8121. , r = e("../analytics");
  8122. e("../settings");
  8123. t.exports = {
  8124. show: function(e, t) {
  8125. $("#gui-message").fadeOut(500, function() {
  8126. t()
  8127. })
  8128. }
  8129. }
  8130. }
  8131. , {
  8132. "../analytics": 4,
  8133. "../settings": 166,
  8134. "../util/browser": 182
  8135. }],
  8136. 75: [function(e, t, i) {
  8137. "use strict";
  8138. function n(e, t, i, n) {
  8139. function r(e) {
  8140. return e.classList.contains(a)
  8141. }
  8142. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8143. //for (var a in o) {
  8144. //var s = e.find(r);
  8145. //for (var l in o[a]) {
  8146. //var c = o[a][l];
  8147. //if ("top-info" === l || "bottom-info" === l) {
  8148. //var h = n ? c : "";
  8149. //czj 注释掉第一次打开的用户引导
  8150. //s.querySelector("." + l).textContent = h
  8151. //} else {
  8152. //var u = n ? c : "";
  8153. //, d = s.querySelector("." + l);
  8154. //d.src = u,
  8155. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8156. //}
  8157. //}
  8158. //}
  8159. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8160. // p.forEach(function(e) {
  8161. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8162. // })
  8163. }
  8164. var r = e("../util/browser")
  8165. , o = e("../localization/localize")
  8166. , a = e("../enum/HelpModalType")
  8167. , s = (e("../enum/HelpModalSize"),
  8168. e("../enum/Viewmode"));
  8169. t.exports = {
  8170. init: function() {
  8171. if (!this.hasInitialized) {
  8172. this.hasInitialized = !0,
  8173. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8174. this.assets = {},
  8175. this.assets[a.LANDING[s.PANORAMA]] = {
  8176. desktop: {
  8177. left: {
  8178. "top-info": o.ROTATE,
  8179. "big-image": "images/nav_help_mouse_drag_left.png",
  8180. keyboard: "images/nav_help_keyboard_left_right.png"
  8181. },
  8182. middle: {
  8183. "top-info": o.MOVE,
  8184. "big-image": "images/nav_help_mouse_click.png",
  8185. keyboard: "images/nav_help_keyboard_up_down.png"
  8186. },
  8187. right: {
  8188. "top-info": o.ZOOM,
  8189. "big-image": "images/nav_help_mouse_zoom.png",
  8190. keyboard: "images/nav_help_zoom_keys.png"
  8191. }
  8192. },
  8193. mobile: {
  8194. left: {
  8195. "top-info": o.ROTATE,
  8196. "big-image": "images/nav_help_gesture_drag.png"
  8197. },
  8198. middle: {
  8199. "top-info": o.MOVE,
  8200. "big-image": "images/nav_help_gesture_tap.png"
  8201. },
  8202. right: {
  8203. "top-info": o.ZOOM,
  8204. "big-image": "images/nav_help_gesture_pinch.png"
  8205. }
  8206. }
  8207. },
  8208. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8209. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8210. desktop: {
  8211. left: {
  8212. "top-info": o.ROTATE,
  8213. "big-image": "images/nav_help_mouse_drag_left.png",
  8214. keyboard: "images/nav_help_keyboard_left_right.png"
  8215. },
  8216. middle: {
  8217. "top-info": o.MOVE,
  8218. "big-image": "images/nav_help_mouse_position_right.png"
  8219. }
  8220. },
  8221. mobile: {
  8222. left: {
  8223. "top-info": o.ROTATE,
  8224. "big-image": "images/nav_help_gesture_drag.png"
  8225. },
  8226. middle: {
  8227. "top-info": o.MOVE,
  8228. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8229. }
  8230. }
  8231. },
  8232. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8233. desktop: {
  8234. left: {
  8235. "top-info": o.MOVE,
  8236. "big-image": "images/nav_help_mouse_position_left.png"
  8237. },
  8238. middle: {
  8239. "top-info": o.ROTATE,
  8240. "big-image": "images/nav_help_mouse_drag_right.png",
  8241. keyboard: "images/nav_help_keyboard_left_right.png"
  8242. }
  8243. },
  8244. mobile: {
  8245. left: {
  8246. "top-info": o.MOVE,
  8247. "big-image": "images/nav_help_gesture_position.png"
  8248. },
  8249. middle: {
  8250. "top-info": o.ROTATE,
  8251. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8252. }
  8253. }
  8254. };
  8255. var e = {
  8256. "top-info": o.INSIDE,
  8257. "big-image": "images/nav_help_click_inside.png",
  8258. keyboard: "images/nav_help_inside_key.png"
  8259. };
  8260. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8261. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8262. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8263. var t = {
  8264. "top-info": o.INSIDE,
  8265. "big-image": "images/nav_help_tap_inside.png"
  8266. };
  8267. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8268. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8269. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8270. this.assets[a.NAVIGATION] = {},
  8271. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8272. desktop: {
  8273. left: {
  8274. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8275. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8276. "big-image": "images/nav_help_mouse_drag_left.png",
  8277. keyboard: "images/nav_help_keyboard_left_right.png"
  8278. },
  8279. middle: {
  8280. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8281. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8282. "big-image": "images/nav_help_mouse_click.png",
  8283. keyboard: "images/nav_help_keyboard_up_down.png"
  8284. },
  8285. right: {
  8286. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8287. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8288. "big-image": "images/nav_help_mouse_zoom.png",
  8289. keyboard: "images/nav_help_zoom_keys.png"
  8290. }
  8291. },
  8292. mobile: {
  8293. left: {
  8294. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8295. "big-image": "images/nav_help_gesture_drag.png"
  8296. },
  8297. middle: {
  8298. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8299. "big-image": "images/nav_help_gesture_tap.png"
  8300. },
  8301. right: {
  8302. "top-info": o.HELP_MOBILE_3,
  8303. "big-image": "images/nav_help_gesture_pinch.png"
  8304. }
  8305. }
  8306. },
  8307. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8308. desktop: {
  8309. left: {
  8310. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8311. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8312. "big-image": "images/nav_help_mouse_drag_left.png",
  8313. keyboard: "images/nav_help_keyboard_all.png"
  8314. },
  8315. middle: {
  8316. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8317. "big-image": "images/nav_help_mouse_position_right.png"
  8318. },
  8319. right: {
  8320. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8321. "big-image": "images/nav_help_mouse_zoom.png"
  8322. }
  8323. },
  8324. mobile: {
  8325. left: {
  8326. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8327. "big-image": "images/nav_help_gesture_drag.png"
  8328. },
  8329. middle: {
  8330. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8331. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8332. },
  8333. right: {
  8334. "top-info": o.HELP_MOBILE_3,
  8335. "big-image": "images/nav_help_gesture_pinch.png"
  8336. }
  8337. }
  8338. },
  8339. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8340. desktop: {
  8341. left: {
  8342. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8343. "big-image": "images/nav_help_mouse_position_left.png"
  8344. },
  8345. middle: {
  8346. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8347. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8348. "big-image": "images/nav_help_mouse_drag_right.png",
  8349. keyboard: "images/nav_help_keyboard_left_right.png"
  8350. },
  8351. right: {
  8352. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8353. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8354. "big-image": "images/nav_help_mouse_zoom.png",
  8355. keyboard: "images/nav_help_keyboard_up_down.png"
  8356. }
  8357. },
  8358. mobile: {
  8359. left: {
  8360. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8361. "big-image": "images/nav_help_gesture_position.png"
  8362. },
  8363. middle: {
  8364. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8365. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8366. },
  8367. right: {
  8368. "top-info": o.HELP_MOBILE_3,
  8369. "big-image": "images/nav_help_gesture_pinch.png"
  8370. }
  8371. }
  8372. },
  8373. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8374. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8375. "top-info": o.HELP_DESKTOP_360_2A,
  8376. "bottom-info": o.HELP_DESKTOP_360_2B,
  8377. "big-image": "images/nav_help_click_inside.png",
  8378. keyboard: "images/nav_help_inside_key.png"
  8379. },
  8380. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8381. "top-info": o.HELP_MOBILE_360_2,
  8382. "big-image": "images/nav_help_tap_inside.png"
  8383. },
  8384. this.assets[a.MORE_HELP] = {
  8385. desktop: {
  8386. "more-help-hlr": {
  8387. "top-info": o.HELP_MORE_HLR_A,
  8388. "big-image": "images/nav_help_expand.svg",
  8389. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8390. },
  8391. "more-help-dollhouse": {
  8392. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8393. "big-image": "images/nav_help_dollhouse.svg",
  8394. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8395. },
  8396. "more-help-floors": {
  8397. "top-info": o.HELP_MORE_FLOORS_A,
  8398. "big-image": "images/nav_help_floor picker.svg",
  8399. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8400. },
  8401. "more-help-tag": {
  8402. "top-info": o.HELP_MORE_TAG_A,
  8403. "big-image": "images/nav_help_tag.svg",
  8404. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8405. },
  8406. "more-help-zoom": {
  8407. "top-info": o.HELP_MORE_ZOOM_A,
  8408. "big-image": "images/nav_help_zoom.svg",
  8409. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8410. },
  8411. "more-help-tour": {
  8412. "top-info": o.HELP_MORE_TOUR_A,
  8413. "big-image": "images/nav_help_play.png",
  8414. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8415. },
  8416. "more-help-inside": {
  8417. "top-info": o.HELP_MORE_INSIDE_A,
  8418. "big-image": "images/nav_help_inside.svg",
  8419. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8420. },
  8421. "more-help-vr": {
  8422. "top-info": o.HELP_MORE_VR_A,
  8423. "big-image": "images/nav_help_vr.svg",
  8424. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8425. },
  8426. "more-help-360": {
  8427. "top-info": o.HELP_MORE_360_A,
  8428. "big-image": "images/nav_help_360.svg",
  8429. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8430. },
  8431. "more-help-fullscreen": {
  8432. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8433. "big-image": "images/nav_help_fullscreen.svg",
  8434. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8435. }
  8436. },
  8437. mobile: {
  8438. "more-help-hlr": {
  8439. "top-info": o.HELP_MORE_HLR_A,
  8440. "big-image": "images/nav_help_expand.svg",
  8441. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8442. },
  8443. "more-help-dollhouse": {
  8444. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8445. "big-image": "images/nav_help_dollhouse.svg",
  8446. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8447. },
  8448. "more-help-floors": {
  8449. "top-info": o.HELP_MORE_FLOORS_A,
  8450. "big-image": "images/nav_help_floor picker.svg",
  8451. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8452. },
  8453. "more-help-tag": {
  8454. "top-info": o.HELP_MORE_TAG_A,
  8455. "big-image": "images/nav_help_tag.svg",
  8456. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8457. },
  8458. "more-help-tour": {
  8459. "top-info": o.HELP_MORE_TOUR_A,
  8460. "big-image": "images/nav_help_play.png",
  8461. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8462. },
  8463. "more-help-inside": {
  8464. "top-info": o.HELP_MORE_INSIDE_A,
  8465. "big-image": "images/nav_help_inside.svg",
  8466. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8467. },
  8468. "more-help-vr": {
  8469. "top-info": o.HELP_MORE_VR_A,
  8470. "big-image": "images/webvr.svg",
  8471. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8472. },
  8473. "more-help-360": {
  8474. "top-info": o.HELP_MORE_360_A,
  8475. "big-image": "images/nav_help_360.svg",
  8476. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8477. }
  8478. }
  8479. },
  8480. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8481. desktop: {
  8482. left: {
  8483. "top-info": o.ROTATE,
  8484. "big-image": "images/nav_help_mouse_drag_left.png",
  8485. keyboard: "images/nav_help_keyboard_left_right.png"
  8486. },
  8487. middle: {
  8488. "top-info": o.MOVE,
  8489. "big-image": "images/nav_help_mouse_click.png",
  8490. keyboard: "images/nav_help_keyboard_up_down.png"
  8491. },
  8492. right: {
  8493. "top-info": o.PLAY,
  8494. "big-image": "images/Desktop-help-play-button.svg",
  8495. keyboard: "images/Desktop-help-spacebar-2.svg"
  8496. }
  8497. },
  8498. mobile: {
  8499. left: {
  8500. "top-info": o.ROTATE,
  8501. "big-image": "images/nav_help_gesture_drag.png"
  8502. },
  8503. middle: {
  8504. "top-info": o.MOVE,
  8505. "big-image": "images/nav_help_gesture_tap.png"
  8506. },
  8507. right: {
  8508. "top-info": o.PLAY,
  8509. "big-image": "images/mobile-help-play-button.svg"
  8510. }
  8511. }
  8512. },
  8513. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8514. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8515. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8516. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8517. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8518. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8519. }
  8520. },
  8521. fill: function(e, t, i) {
  8522. n.call(this, e, t, i, !0)
  8523. },
  8524. clear: function(e, t, i) {
  8525. n.call(this, e, t, i, !1)
  8526. }
  8527. }
  8528. }
  8529. , {
  8530. "../enum/HelpModalSize": 27,
  8531. "../enum/HelpModalType": 28,
  8532. "../enum/Viewmode": 51,
  8533. "../localization/localize": 108,
  8534. "../util/browser": 182
  8535. }],
  8536. 76: [function(e, t, i) {
  8537. "use strict";
  8538. t.exports = Object.freeze({
  8539. OPENED: "share.open",
  8540. CLOSED: "share.closed",
  8541. LINK_CLICKED: "share.linked"
  8542. })
  8543. }
  8544. , {}],
  8545. 77: [function(e, t, i) {
  8546. "use strict";
  8547. function n(e) {
  8548. function t(t, i) {
  8549. var n = window.screenY + ($("#player").height() - i) / 2
  8550. , r = window.screenX + ($("#player").width() - t) / 2
  8551. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8552. I.emit(l.LINK_CLICKED, {
  8553. channel: e
  8554. }),
  8555. window.open(C[e], "shareWindow", o)
  8556. }
  8557. switch (e) {
  8558. case y.FACEBOOK:
  8559. t(580, 420);
  8560. break;
  8561. case y.TWITTER:
  8562. t(550, 440);
  8563. break;
  8564. case y.MAIL:
  8565. I.emit(l.LINK_CLICKED, {
  8566. channel: "email"
  8567. }),
  8568. window.open(C[e], "_blank");
  8569. break;
  8570. case y.LINKEDIN:
  8571. }
  8572. }
  8573. function r(e) {
  8574. I.emit(l.LINK_CLICKED, {
  8575. channel: "copylink"
  8576. });
  8577. var t = document.createRange();
  8578. t.selectNodeContents(v);
  8579. var i = window.getSelection();
  8580. i.removeAllRanges(),
  8581. i.addRange(t),
  8582. document.execCommand("copy"),
  8583. A.classList.remove("hidden"),
  8584. v.classList.add("highlighted")
  8585. }
  8586. function o(e) {
  8587. e && (e.stopPropagation(),
  8588. e.target === v) || (window.getSelection().removeAllRanges(),
  8589. v.classList.remove("highlighted"),
  8590. A.classList.add("hidden"))
  8591. }
  8592. var a = e("../../util/browser")
  8593. , s = e("../../localization/localize")
  8594. , l = e("./ShareEvents")
  8595. , c = e("../../util/common")
  8596. , h = e("events").EventEmitter
  8597. , u = document.getElementById("sharing")
  8598. , d = document.getElementById("share-modal")
  8599. , p = document.getElementById("share-close")
  8600. , f = document.getElementById("facebook-share")
  8601. , g = document.getElementById("twitter-share")
  8602. , m = document.getElementById("mail-share")
  8603. , v = document.getElementById("share-url-text")
  8604. , A = document.getElementById("copy-success")
  8605. , y = Object.freeze({
  8606. FACEBOOK: "facebook",
  8607. TWITTER: "twitter",
  8608. MAIL: "mail",
  8609. LINKEDIN: "linkedin"
  8610. })
  8611. , C = {};
  8612. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8613. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8614. C[y.MAIL] = "mailto:?subject=";
  8615. var I = {
  8616. init: function(e) {
  8617. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8618. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8619. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8620. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8621. u.addEventListener("click", this.toggle.bind(this)),
  8622. p.addEventListener("click", this.hide.bind(this)),
  8623. v.addEventListener("click", r),
  8624. d.addEventListener("click", o),
  8625. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8626. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8627. m.addEventListener("click", n.bind(this, y.MAIL)),
  8628. v.textContent = window.location.href + "&utm_source=4",
  8629. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8630. u.classList.remove("hidden")
  8631. },
  8632. show: function() {
  8633. this.emit(l.OPENED),
  8634. d.classList.add("fadeIn")
  8635. },
  8636. hide: function() {
  8637. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8638. document.selection && document.selection.empty(),
  8639. window.getSelection().removeAllRanges(),
  8640. o(),
  8641. d.classList.remove("fadeIn"))
  8642. },
  8643. toggle: function() {
  8644. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8645. }
  8646. };
  8647. c.extendObject(I, h.prototype),
  8648. t.exports = I
  8649. }
  8650. , {
  8651. "../../localization/localize": 108,
  8652. "../../util/browser": 182,
  8653. "../../util/common": 185,
  8654. "./ShareEvents": 76,
  8655. events: 202
  8656. }],
  8657. 78: [function(e, t, i) {
  8658. "use strict";
  8659. t.exports = Object.freeze({
  8660. OPENED: "terms.opened",
  8661. CLOSED: "terms.closed"
  8662. })
  8663. }
  8664. , {}],
  8665. 79: [function(e, t, i) {
  8666. "use strict";
  8667. var n = e("./TermsEvent")
  8668. , r = e("../../localization/localize")
  8669. , o = e("../../analytics")
  8670. , a = e("../../util/ajax")
  8671. , s = e("../../util/common")
  8672. , l = e("events").EventEmitter
  8673. , c = document.getElementById("terms-modal")
  8674. , h = {
  8675. init: function() {
  8676. $(".footer-terms").on("click", function(e) {
  8677. e.preventDefault(),
  8678. this.show()
  8679. }
  8680. .bind(this)),
  8681. $("#terms-modal .close").on("click", this.hide.bind(this))
  8682. },
  8683. show: function() {
  8684. this.emit(n.OPENED),
  8685. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8686. var t = $("#terms-text").html(e);
  8687. o.track("showcase_gui", {
  8688. gui_action: "click_terms_button",
  8689. interaction_source: "gui"
  8690. }),
  8691. t.find("a").attr("target", "_blank")
  8692. }).fail(function() {
  8693. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8694. }),
  8695. c.classList.add("fadeIn")
  8696. },
  8697. hide: function(e) {
  8698. e && e.preventDefault(),
  8699. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8700. c.classList.remove("fadeIn")
  8701. }
  8702. };
  8703. s.extendObject(h, l.prototype),
  8704. t.exports = h
  8705. }
  8706. , {
  8707. "../../analytics": 4,
  8708. "../../localization/localize": 108,
  8709. "../../util/ajax": 181,
  8710. "../../util/common": 185,
  8711. "./TermsEvent": 78,
  8712. events: 202
  8713. }],
  8714. 80: [function(e, t, i) {
  8715. "use strict";
  8716. t.exports = Object.freeze({
  8717. OPEN_INFO: "title.open.info",
  8718. CLOSE_INFO: "title.close.info",
  8719. SHOW_INFO: "title.show.info",
  8720. HIDE_INFO: "title.hide.info",
  8721. LINK_CLICKED: "title.link.click",
  8722. CONTACT_LINK_CLICKED: "title.contact.click",
  8723. ORIGIN_LINK_CLICKED: "title.origin.click"
  8724. })
  8725. }
  8726. , {}],
  8727. 81: [function(e, t, i) {
  8728. "use strict";
  8729. function n(e, t) {
  8730. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8731. }
  8732. function r(e, t) {
  8733. function i(i) {
  8734. e.shouldShowtags = "show" === this.value,
  8735. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8736. }
  8737. document.getElementById("tag-toggles").classList.remove("hidden"),
  8738. document.getElementById("radio-tag-show").checked = !0;
  8739. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8740. n[r].addEventListener("change", i)
  8741. }
  8742. var o = e("../../settings");
  8743. t.exports.init = n
  8744. }
  8745. , {
  8746. "../../settings": 166
  8747. }],
  8748. 82: [function(e, t, i) {
  8749. (function(i) {
  8750. "use strict";
  8751. function n(e, t) {
  8752. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8753. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8754. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8755. document.getElementById("gui-name").classList.add("noCoBrand"),
  8756. document.getElementById("cobrandTitle").classList.add("hidden")),
  8757. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8758. !1)
  8759. }
  8760. function r(e) {
  8761. return e ? (L = !0,
  8762. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8763. }
  8764. function o(e, t, i, n) {
  8765. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8766. return void T.classList.add("hidden");
  8767. L = !0;
  8768. var r = []
  8769. , o = c(r, "<br>");
  8770. if (e && o('<span id="contactName">' + e + "</span>"),
  8771. t) {
  8772. var a = n || t
  8773. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8774. o(s)
  8775. }
  8776. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8777. r[0] = "",
  8778. x.innerHTML = r.join("")
  8779. }
  8780. function a(e) {
  8781. if ("string" == typeof e)
  8782. try {
  8783. e = JSON.parse(e)
  8784. } catch (e) {
  8785. return y.warn("Unable to parse address data"),
  8786. void S.parentElement.classList.add("hidden")
  8787. }
  8788. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8789. return void S.parentElement.classList.add("hidden");
  8790. L = !0;
  8791. var t = []
  8792. , i = c(t, " ");
  8793. e.address_1 && i(e.address_1),
  8794. e.address_2 && i(e.address_2),
  8795. e.city && i(e.city, ", "),
  8796. e.state && i(e.state, ", "),
  8797. e.zip && i(e.zip, e.state ? " " : ", "),
  8798. t[0] = "",
  8799. S.innerText = t.join("")
  8800. }
  8801. function s(e) {
  8802. var t = document.createElement("a");
  8803. return t.id = "url",
  8804. t.target = "_blank",
  8805. t.href = e,
  8806. t.innerText = e,
  8807. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8808. t
  8809. }
  8810. function l(e) {
  8811. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8812. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8813. P.appendChild(s(e)),
  8814. O.forEach(function(e) {
  8815. e.classList.add("share-link")
  8816. }),
  8817. !0)
  8818. }
  8819. function c(e, t) {
  8820. var i = e
  8821. , n = t;
  8822. return function(e, t) {
  8823. i.push(t || n, e)
  8824. }
  8825. }
  8826. function h() {
  8827. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8828. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8829. var e = [].slice.call(_.querySelectorAll("a"));
  8830. e.forEach(function(e) {
  8831. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8832. });
  8833. var t = [].slice.call(T.querySelectorAll("a"));
  8834. t.forEach(function(e) {
  8835. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8836. contact_type: e.getAttribute("id")
  8837. }))
  8838. })
  8839. }
  8840. var u = e("../../util/browser")
  8841. , d = e("../../util/common")
  8842. , p = e("../../util/logger")
  8843. , f = e("../../localization/localize")
  8844. , g = e("./titleBarSettings")
  8845. , m = e("../../settings")
  8846. , v = e("./TitleEvents")
  8847. , A = e("events").EventEmitter
  8848. , y = new p(i)
  8849. , C = document.querySelector(".pinTop.left")
  8850. , I = document.getElementsByClassName("title-container")[0]
  8851. , E = document.getElementById("title-toggle").querySelector("i")
  8852. , b = document.getElementById("meta-info-wrapper")
  8853. , w = document.getElementById("meta-info")
  8854. , _ = document.getElementById("meta-description")
  8855. , T = document.getElementsByClassName("contact-info")[0]
  8856. , x = document.getElementById("contact-data")
  8857. , S = document.getElementById("addressTxt")
  8858. , M = document.getElementById("tag-toggles")
  8859. , R = document.getElementById("share-origin")
  8860. , P = document.getElementById("share-link-wrapper")
  8861. , O = [w, b, I]
  8862. , L = !1
  8863. , D = !1
  8864. , N = {
  8865. populate: function(e) {
  8866. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  8867. if (r(e.description),
  8868. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8869. a(e.address),
  8870. L) {
  8871. var t = document.createElement("br");
  8872. M.insertBefore(t, M.firstElementChild)
  8873. }
  8874. e.socialSharing && m.share.enabled && (D = l(e.url))
  8875. }
  8876. },
  8877. finishSetup: function(e) {
  8878. L = L || !!e,
  8879. h(),
  8880. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8881. },
  8882. toggleMeta: function(e, t) {
  8883. var title = document.getElementById("model-title");
  8884. t && t.preventDefault();
  8885. var i = w.classList.contains("expand");
  8886. e && !i || (i ? (O.forEach(function(e) {
  8887. e.classList.remove("expand")
  8888. }),
  8889. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8890. e.classList.add("expand");
  8891. }),
  8892. title.classList.add("expand"),
  8893. this.emit(v.OPEN_INFO)))
  8894. },
  8895. setupToggling: function() {
  8896. b.style.height = w.offsetHeight + "px",
  8897. w.addEventListener("transitionend", function() {
  8898. b.style.height = w.offsetHeight + "px"
  8899. })
  8900. },
  8901. toggleTitle: function(e) {
  8902. e && e.preventDefault(),
  8903. C.classList.contains("closed") ? (C.classList.add("open"),
  8904. E.classList.remove("icon-dpad-right"),
  8905. E.classList.add("icon-dpad-left"),
  8906. this.emit(v.SHOW_INFO),
  8907. setTimeout(function() {
  8908. C.classList.remove("closed"),
  8909. C.classList.remove("open")
  8910. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8911. E.classList.remove("icon-dpad-left"),
  8912. E.classList.add("icon-dpad-right"),
  8913. this.emit(v.HIDE_INFO))
  8914. }
  8915. };
  8916. d.extendObject(N, A.prototype),
  8917. t.exports = N
  8918. }
  8919. ).call(this, "/js/gui/title/titleBar.js")
  8920. }
  8921. , {
  8922. "../../localization/localize": 108,
  8923. "../../settings": 166,
  8924. "../../util/browser": 182,
  8925. "../../util/common": 185,
  8926. "../../util/logger": 189,
  8927. "./TitleEvents": 80,
  8928. "./titleBarSettings": 83,
  8929. events: 202
  8930. }],
  8931. 83: [function(e, t, i) {
  8932. "use strict";
  8933. t.exports = Object.freeze({
  8934. minTooltipCharacters: 19,
  8935. removeAnimationClasses: 500
  8936. })
  8937. }
  8938. , {}],
  8939. 84: [function(e, t, i) {
  8940. "use strict";
  8941. function n(e) {
  8942. C = e,
  8943. P.forEach(function(e) {
  8944. b.addEventListener(e, u.bind(this, !1), !0),
  8945. w.addEventListener(e, u.bind(this, !0), !0),
  8946. E.addEventListener(e, o, !0),
  8947. S.forEach(function(t) {
  8948. t.addEventListener(e, a, !0)
  8949. }),
  8950. $("#drawer img").on(e, a)
  8951. }),
  8952. document.addEventListener("keydown", u.bind(this, !1), !0),
  8953. C.on(v.TourStart, function() {
  8954. E.classList.add("playing")
  8955. })
  8956. }
  8957. function r() {
  8958. C.playTour(),
  8959. I && clearTimeout(I),
  8960. d(),
  8961. _.removeClass("fadeIn")
  8962. }
  8963. function o() {
  8964. E.classList.contains("playing") && (C.stopTour(),
  8965. _.addClass("fadeIn"),
  8966. setTimeout(function() {
  8967. _.removeClass("fadeIn")
  8968. }, p.tourInteraction.showPauseButton),
  8969. O || (clearTimeout(I),
  8970. I = setTimeout(h, p.tourInteraction.showModal)),
  8971. setTimeout(function() {
  8972. E.classList.remove("playing")
  8973. }, p.tourInteraction.allowNextClick))
  8974. }
  8975. function a() {
  8976. C.tourInProgress && (C.stopTour(),
  8977. C.endTourProgress(),
  8978. E.classList.remove("playing"))
  8979. }
  8980. function s() {
  8981. T.is(":visible") ? r() : o()
  8982. }
  8983. function l() {
  8984. x.hasClass("playing") && (clearTimeout(I),
  8985. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8986. }
  8987. function c() {
  8988. E.classList.remove("playing"),
  8989. h()
  8990. }
  8991. function h() {//去掉导览结束时的提示
  8992. /* if (!p.tourInteraction.disabled) {
  8993. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8994. M.addClass("fadeIn tour " + m.deviceType);
  8995. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8996. if (!p.tourInteraction.smallModal) {
  8997. var t;
  8998. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8999. m.fill(R, A.TOUR_INTERACTION[t]),
  9000. M.addClass(t)
  9001. }
  9002. M.addClass(e)
  9003. } */
  9004. }
  9005. function u(e, t) {
  9006. if (t) {
  9007. var i = "keydown" === t.type
  9008. , n = t.which === f.SPACE || C.tourIsPlaying;
  9009. i && n || e || (O = !0),
  9010. C.atEndOfTour() && d(),
  9011. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9012. d(),
  9013. t.which !== f.SPACE && a()),
  9014. i && n && s()
  9015. }
  9016. }
  9017. function d() {
  9018. M.removeClass("fadeIn")
  9019. }
  9020. var p = (e("../util/browser"),
  9021. e("../settings"))
  9022. , f = e("../enum/Keys")
  9023. , g = e("../enum/Viewmode")
  9024. , m = (e("./helpManager"),
  9025. e("./populateModal"))
  9026. , v = e("../enum/DirectorEvents")
  9027. , A = e("../enum/HelpModalType")
  9028. , y = e("../enum/HelpModalSize")
  9029. , C = null
  9030. , I = null
  9031. , E = document.getElementById("pause-overlay")
  9032. , b = document.getElementById("player")
  9033. , w = document.getElementById("gui")
  9034. , _ = $("#pause-icon").eq(0)
  9035. , T = $("#play").eq(0)
  9036. , x = $("#playHead").eq(0)
  9037. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9038. , M = $("#interaction-modal").eq(0)
  9039. , R = $("#interaction-modal .interaction").toArray()
  9040. , P = ["touchstart", "mousedown", "pointerdown"]
  9041. , O = !1;
  9042. t.exports.init = n,
  9043. t.exports.play = r,
  9044. t.exports.pause = o,
  9045. t.exports.pauseWithoutCTA = a,
  9046. t.exports.togglePlay = s,
  9047. t.exports.stopTour = l,
  9048. t.exports.dismissModal = d
  9049. }
  9050. , {
  9051. "../enum/DirectorEvents": 23,
  9052. "../enum/HelpModalSize": 27,
  9053. "../enum/HelpModalType": 28,
  9054. "../enum/Keys": 30,
  9055. "../enum/Viewmode": 51,
  9056. "../settings": 166,
  9057. "../util/browser": 182,
  9058. "./helpManager": 68,
  9059. "./populateModal": 75
  9060. }],
  9061. 85: [function(e, t, i) {
  9062. "use strict";
  9063. t.exports = Object.freeze({
  9064. OPENED: "vr.modal.opened",
  9065. LAUNCH: "vr.modal.launch",
  9066. CLOSED: "vr.modal.closed",
  9067. NEXT: "vr.modal.next",
  9068. PREV: "vr.modal.prev",
  9069. STORE: "vr.modal.store",
  9070. falseICECHOSEN: "vr.modal.device"
  9071. })
  9072. }
  9073. , {}],
  9074. 86: [function(e, t, i) {
  9075. "use strict";
  9076. function n(e, t, i) {
  9077. function n(e, t, n, r) {
  9078. function o() {
  9079. return p + "&m=" + t + "&display=" + e
  9080. }
  9081. function s() {
  9082. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9083. , t = "&utm_source=" + u
  9084. , n = "&utm_showcase_session_id=" + i;
  9085. return e + t + n
  9086. }
  9087. function l() {
  9088. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9089. }
  9090. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9091. }
  9092. function r(e, t, i, r) {
  9093. var o = "https://api.branch.io/v1/url"
  9094. , a = n(e, t, i, r)
  9095. , s = {
  9096. responseType: "json",
  9097. data: {
  9098. branch_key: h.appConfig.branch_key,
  9099. data: {
  9100. m: t,
  9101. full_url: a,
  9102. $desktop_url: m,
  9103. $og_app_id: "331853976762864119",
  9104. $og_title: i,
  9105. $og_description: r,
  9106. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9107. $canonical_url: window.location.href
  9108. }
  9109. }
  9110. };
  9111. c.post(o, s).done(function(t) {
  9112. f[e] = t.url
  9113. }).fail(function(t) {
  9114. f[e] = t
  9115. }
  9116. .bind(this, a))
  9117. }
  9118. function o(e, t, i) {
  9119. for (var r in s) {
  9120. var o = s[r]
  9121. , a = n(o, e, t, i);
  9122. f[o] = a
  9123. }
  9124. }
  9125. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9126. , d = g + "/vr/dlist/?ret=" + u
  9127. , p = g + "/vr/show/?ret=" + u
  9128. , m = "";
  9129. switch (e) {
  9130. case l.IOS:
  9131. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9132. break;
  9133. default:
  9134. o(t.sid, t.name, t.summary)
  9135. }
  9136. }
  9137. function r(e) {
  9138. var t = f[e];
  9139. window.open(t, "_blank")
  9140. }
  9141. function o(e) {
  9142. var t = u[e];
  9143. window.open(t, "_blank")
  9144. }
  9145. var a = e("../../util/browser")
  9146. , s = e("../../enum/VRApps")
  9147. , l = e("../../enum/VRPlatforms")
  9148. , c = e("../../util/ajax")
  9149. , h = e("../../settings")
  9150. , u = {};
  9151. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9152. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9153. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9154. for (var d in s) {
  9155. var p = s[d];
  9156. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9157. }
  9158. var f = {}
  9159. , g = function() {
  9160. var e = window.location.host;
  9161. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9162. "https://" + e
  9163. }();
  9164. t.exports.init = n,
  9165. t.exports.launch = r,
  9166. t.exports.launchStore = o
  9167. }
  9168. , {
  9169. "../../enum/VRApps": 46,
  9170. "../../enum/VRPlatforms": 49,
  9171. "../../settings": 166,
  9172. "../../util/ajax": 181,
  9173. "../../util/browser": 182
  9174. }],
  9175. 87: [function(e, t, i) {
  9176. "use strict";
  9177. function n(e) {
  9178. var t;
  9179. switch (e) {
  9180. case m.IOS:
  9181. return t = p.iosVersion(),
  9182. t.major > 9 || 9 === t.major && t.minor >= 1;
  9183. case m.Android:
  9184. return t = p.androidVersion(),
  9185. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9186. }
  9187. return !1
  9188. }
  9189. function r(e, t) {
  9190. function i(e) {
  9191. K.emit(A.STORE, {
  9192. type: e
  9193. }),
  9194. f.launchStore(e)
  9195. }
  9196. function r(e) {
  9197. switch (e !== _.pageCount && (a(e),
  9198. N.text(e + 1 + " / " + _.pageCount)),
  9199. e) {
  9200. case _.Title:
  9201. O.css("display", "none"),
  9202. L.text(u[e]),
  9203. o(s);
  9204. break;
  9205. case _.Cardboard:
  9206. O.css("display", "block"),
  9207. L.text(u[e]),
  9208. M.filter(".cardboard").off(),
  9209. M.filter(".gearvr").off(),
  9210. c(e, s),
  9211. h(H, X, Z);
  9212. break;
  9213. case _.Gear:
  9214. L.text(u[e]),
  9215. c(e, s),
  9216. T.addClass("lastPage"),
  9217. h(G, X, Z);
  9218. break;
  9219. case _.pageCount:
  9220. T.removeClass("fadeIn"),
  9221. K.emit(A.CLOSED)
  9222. }
  9223. B.filter("[src='']").hide()
  9224. }
  9225. var s = function() {
  9226. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9227. w = ".show-supported",
  9228. m.Android) : (T.addClass("unsupported"),
  9229. w = ".show-unsupported",
  9230. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9231. w = ".show-ios",
  9232. _ = v.ios,
  9233. m.IOS) : (T.addClass("desktop"),
  9234. w = ".show-desktop",
  9235. m.Desktop)
  9236. }();
  9237. f.init(s, e, t),
  9238. s !== m.Desktop && T.addClass("mobile");
  9239. var l = function(e) {
  9240. K.emit(A.LAUNCH, {
  9241. vr_platform: s,
  9242. vr_app: e
  9243. }),
  9244. f.launch(e)
  9245. };
  9246. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9247. q.gear = l.bind(this, g.GearVR),
  9248. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9249. d(),
  9250. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9251. $(w).show();
  9252. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9253. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9254. s === m.IOS && (u.splice(1, 1),
  9255. y.splice(1, 1)),
  9256. $("#vr").on("click", function(e) {
  9257. e.preventDefault();
  9258. if(!window.vrEnabled) { // 开启VR
  9259. window.vrEnabled = true;
  9260. this.classList.add('active');
  9261. $('#gui div').not('#vrOff').addClass('vrHide');
  9262. $('#vrOffImg').css({'display':'inline-block'});
  9263. }else{
  9264. }
  9265. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9266. // r(b),
  9267. // T.addClass("fadeIn"),
  9268. // K.emit(A.OPENED))
  9269. });
  9270. $('#vrOff').on('click', function(){
  9271. window.vrEnabled = false;
  9272. $('#gui div').not('#vrOff').removeClass('vrHide');
  9273. $('#vrOffImg').css({'display':'none'});
  9274. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9275. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9276. })
  9277. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9278. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9279. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9280. $("span.modelLink").text(I),
  9281. O.on("click", function(e) {
  9282. K.emit(A.PREV),
  9283. b--,
  9284. r(b)
  9285. }),
  9286. L.on("click", function(e) {
  9287. L.text();
  9288. K.emit(A.NEXT, {
  9289. nextAction: y[b]
  9290. }),
  9291. b++,
  9292. r(b)
  9293. }),
  9294. T.find(".close").on("click", K.dismiss)
  9295. }
  9296. function o(e) {
  9297. switch (e) {
  9298. case m.Android:
  9299. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9300. M.filter(".gearvr").off().on("click", q.gear),
  9301. s(H, G, "logo-button", "same-line");
  9302. break;
  9303. case m.UnsupportedAndroid:
  9304. s("", z, "", "");
  9305. break;
  9306. case m.IOS:
  9307. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9308. s(H, "", "logo-button", "");
  9309. break;
  9310. case m.Desktop:
  9311. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9312. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9313. s(H, G, "logo-button", "same-line"),
  9314. Q.cardboard()
  9315. }
  9316. }
  9317. function a(e) {
  9318. $(".p1, .p2, .p3").hide(),
  9319. x.insertAfter(S),
  9320. T.removeClass("front-page"),
  9321. T.removeClass("details-page"),
  9322. T.removeClass("lastPage"),
  9323. M.removeClass("logo-button"),
  9324. M.removeClass("same-line"),
  9325. S.removeClass("headsetOptions"),
  9326. R.attr("src", ""),
  9327. R.filter(".second").removeClass("gear"),
  9328. R.css("display", "inline-block"),
  9329. R.off(),
  9330. P.filter(".second").css("display", ""),
  9331. D.css("display", "none"),
  9332. $(".p" + (e + 1) + w).show(),
  9333. R.filter(".third").insertBefore(P.filter(".third"))
  9334. }
  9335. function s(e, t, i, n) {
  9336. T.addClass("front-page"),
  9337. R.filter(".first").attr("src", e),
  9338. R.filter(".second").attr("src", t),
  9339. M.filter(".first").addClass(i),
  9340. M.filter(".second").addClass(i),
  9341. M.addClass(n),
  9342. ".show-desktop" === w && S.insertAfter(x)
  9343. }
  9344. function l(e, t, i) {
  9345. S.addClass("headsetOptions"),
  9346. M.off(),
  9347. R.filter(".second").attr("src", t),
  9348. D.css("display", "block"),
  9349. P.filter(".second").css("display", "none"),
  9350. D.on("click", function() {
  9351. a(_.Title),
  9352. o(m.Desktop)
  9353. }),
  9354. e && (K.emit(A.falseICECHOSEN, {
  9355. name: g.GearVR
  9356. }),
  9357. R.filter(".first").attr("src", e),
  9358. R.filter(".second").addClass("gear"),
  9359. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9360. Q.gearvr()),
  9361. i && (K.emit(A.falseICECHOSEN, {
  9362. name: g.Cardboard
  9363. }),
  9364. R.filter(".third").attr("src", i),
  9365. R.filter(".third").show(),
  9366. R.filter(".third").insertAfter(R.filter(".second")),
  9367. R.filter(".third").addClass("link"),
  9368. R.filter(".second").addClass("link"),
  9369. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9370. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9371. Q.cardboard())
  9372. }
  9373. function c(e, t) {
  9374. switch (t) {
  9375. case m.IOS:
  9376. X = Y,
  9377. Z = j;
  9378. break;
  9379. case m.Desktop:
  9380. e === _.Cardboard ? (X = F,
  9381. Z = U,
  9382. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9383. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9384. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9385. Z = "");
  9386. break;
  9387. default:
  9388. e === _.Cardboard ? (X = z,
  9389. Z = j) : (X = k,
  9390. Z = W)
  9391. }
  9392. }
  9393. function h(e, t, i) {
  9394. T.find(".inner").addClass("details-page"),
  9395. T.addClass("details-page"),
  9396. R.filter(".first").attr("src", e),
  9397. R.filter(".second").attr("src", t),
  9398. R.filter(".third").attr("src", i)
  9399. }
  9400. function u() {
  9401. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9402. K.emit(A.CLOSED))
  9403. }
  9404. function d() {
  9405. var e = p.aspectRatio() > 1 && p.isMobile();
  9406. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9407. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9408. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9409. }
  9410. var p = e("../../util/browser")
  9411. , f = e("./vrLink")
  9412. , g = e("../../enum/VRApps")
  9413. , m = e("../../enum/VRPlatforms")
  9414. , v = e("../../enum/VRPages")
  9415. , A = e("./vrEvent")
  9416. , y = (e("../../settings"),
  9417. e("../../constants"))
  9418. , C = e("../../localization/localize")
  9419. , I = e("../../util/common")
  9420. , E = e("events").EventEmitter
  9421. , b = 0
  9422. , w = null
  9423. , _ = v.standard
  9424. , T = $(".vr-popup")
  9425. , x = T.find(".vr-popup-body")
  9426. , S = T.find(".vr-images")
  9427. , M = T.find(".img-container")
  9428. , R = T.find(".vr-sm-image")
  9429. , P = M.find(".vr-img-caption")
  9430. , O = $(".vr-buttons").find(".prev-button")
  9431. , L = $(".vr-buttons").find(".next-button")
  9432. , D = S.find(".front-close")
  9433. , N = $(".vr-page")
  9434. , B = T.find("img")
  9435. , F = "images/apple-store.png"
  9436. , V = "images/badge-oculus.png"
  9437. , U = "images/badge-cardboard.png"
  9438. , k = "images/logo-samsung.png"
  9439. , H = "images/headset-cardboard.png"
  9440. , G = "images/headset-gearvr.png"
  9441. , z = "images/ico-android-robot.png"
  9442. , W = "images/ico-gearvr.png"
  9443. , j = "images/ico-vr.png"
  9444. , Y = "images/apple-logo-white.svg"
  9445. , X = null
  9446. , Z = null
  9447. , q = {}
  9448. , K = {
  9449. init: r,
  9450. dismiss: u,
  9451. isDeviceSupported: n
  9452. };
  9453. I.extendObject(K, E.prototype),
  9454. $(window).resize(d);
  9455. var Q = function() {
  9456. var e = P.filter(".first").find(".cardboard")
  9457. , t = P.filter(".first").find(".gearvr");
  9458. return {
  9459. cardboard: function() {
  9460. t.addClass("hidden"),
  9461. e.removeClass("hidden")
  9462. },
  9463. gearvr: function() {
  9464. e.addClass("hidden"),
  9465. t.removeClass("hidden")
  9466. }
  9467. }
  9468. }();
  9469. t.exports = K
  9470. }
  9471. , {
  9472. "../../constants": 8,
  9473. "../../enum/VRApps": 46,
  9474. "../../enum/VRPages": 48,
  9475. "../../enum/VRPlatforms": 49,
  9476. "../../localization/localize": 108,
  9477. "../../settings": 166,
  9478. "../../util/browser": 182,
  9479. "../../util/common": 185,
  9480. "./vrEvent": 85,
  9481. "./vrLink": 86,
  9482. events: 202
  9483. }],
  9484. 88: [function(e, t, i) {
  9485. "use strict";
  9486. t.exports = Object.freeze({
  9487. OPENED: "webvr.modal.opened",
  9488. SHOW_TERMS: "webvr.footer.show.terms"
  9489. })
  9490. }
  9491. , {}],
  9492. 89: [function(e, t, i) {
  9493. (function(i) {
  9494. "use strict";
  9495. function n(e, t, i, n) {
  9496. function r(e) {
  9497. e.preventDefault(),
  9498. a(e.currentTarget.id)
  9499. }
  9500. function a(e) {
  9501. ne[e](),
  9502. Object.keys(ne).map(function(t, i) {
  9503. $("#" + t).toggleClass("tabs-underlined", t === e)
  9504. })
  9505. }
  9506. y = i,
  9507. v = t,
  9508. w.init(E.Android, e, n),
  9509. m();
  9510. var l = new RegExp("daydream","i")
  9511. , c = l.test(y.displayName);
  9512. c ? (a("tabdaydream"),
  9513. B.filter(".device-headset-side").attr("src", H),
  9514. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9515. B.filter(".device-headset-side").attr("src", Y),
  9516. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9517. $("#vr").on("click", function(e) {
  9518. e.preventDefault(),
  9519. g("click_webvr_button"),
  9520. L.is(":hidden") && (ie.emit(_.OPENED),
  9521. o())
  9522. }),
  9523. $(".webvr-popup .close").on("click", function(e) {
  9524. e.preventDefault(),
  9525. D.hasClass("hidden") ? (g("webvr_help_close"),
  9526. p()) : s()
  9527. }),
  9528. $("#tabcardboard").on("click", r),
  9529. $("#tabdaydream").on("click", r),
  9530. $("#tabnative").on("click", r),
  9531. $(".webvr-popup .open-with-app").on("click", function(e) {
  9532. e.preventDefault(),
  9533. g("webvr_learn_more"),
  9534. a("tabnative"),
  9535. p()
  9536. }),
  9537. $(".webvr-popup .help").on("click", function(e) {
  9538. e.preventDefault(),
  9539. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9540. p()
  9541. }),
  9542. $(".webvr-popup .terms").on("click", function(e) {
  9543. e.preventDefault(),
  9544. g("webvr_click_terms"),
  9545. s(),
  9546. ie.emit(_.SHOW_TERMS)
  9547. }),
  9548. F.on("click", function(e) {
  9549. e.preventDefault(),
  9550. g(ee),
  9551. window.open(J, "_blank")
  9552. }),
  9553. V.on("click", function(e) {
  9554. e.preventDefault(),
  9555. g("webvr_phone_link"),
  9556. window.open(te, "_blank")
  9557. }),
  9558. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9559. e.preventDefault(),
  9560. g("webvr_cardboard_link"),
  9561. w.launch(b.CardboardAndroid)
  9562. }),
  9563. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9564. e.preventDefault(),
  9565. g("webvr_oculus_link"),
  9566. w.launch(b.GearVR)
  9567. })
  9568. }
  9569. function r() {
  9570. function e() {
  9571. y.isPresenting || (f(),
  9572. window.removeEventListener("vrdisplaypresentchange", e))
  9573. }
  9574. R.info("Headset mounted"),
  9575. v.suspend();
  9576. var t = document.createElement("canvas");
  9577. for (t.getContext("webgl"),
  9578. t.className = "webvr-canvas",
  9579. document.bgColor = "#000",
  9580. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9581. document.body.removeChild(document.body.firstChild);
  9582. document.body.appendChild(t),
  9583. g("webvr_enter_app"),
  9584. y.requestPresent([{
  9585. source: t,
  9586. predistorted: !0
  9587. }]).catch(function(t) {
  9588. R.error("Failed to present: " + t),
  9589. g("webvr_exit_calibrate"),
  9590. e()
  9591. }),
  9592. A.then(function() {
  9593. window.dispatchEvent(new Event("vrapp-start"))
  9594. }),
  9595. window.addEventListener("vrdisplaypresentchange", e)
  9596. }
  9597. function o() {
  9598. O.fadeOut(I.guiAnimationSpeed),
  9599. L.fadeIn(I.guiAnimationSpeed),
  9600. a()
  9601. }
  9602. function a() {
  9603. if (!A) {
  9604. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9605. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9606. A = new Promise(function(e, i) {
  9607. var n = document.createElement("script");
  9608. n.type = "text/javascript",
  9609. n.src = t,
  9610. n.onload = e,
  9611. document.head.appendChild(n)
  9612. }
  9613. )
  9614. }
  9615. D.find(".enter-button").on("click", r)
  9616. }
  9617. function s() {
  9618. g("webvr_modal_close"),
  9619. D.find(".enter-button").off("click", r),
  9620. L.fadeOut(I.guiAnimationSpeed, function() {
  9621. D.toggleClass("hidden", !1),
  9622. N.toggleClass("hidden", !0),
  9623. C.exitFullscreen()
  9624. }),
  9625. O.fadeIn(I.guiAnimationSpeed)
  9626. }
  9627. function l() {
  9628. k.toggleClass("hidden", !1),
  9629. U.toggleClass("hidden", !0)
  9630. }
  9631. function c() {
  9632. k.toggleClass("hidden", !0),
  9633. U.toggleClass("hidden", !1)
  9634. }
  9635. function h() {
  9636. B.filter(".device-headset").attr("src", G),
  9637. B.filter(".device-phone").attr("src", z),
  9638. J = Z,
  9639. ee = K,
  9640. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9641. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9642. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9643. c()
  9644. }
  9645. function u() {
  9646. B.filter(".badge-cardboard").attr("src", j),
  9647. B.filter(".badge-oculus").attr("src", X),
  9648. l()
  9649. }
  9650. function d() {
  9651. B.filter(".device-headset").attr("src", Y),
  9652. B.filter(".device-phone").attr("src", W),
  9653. J = q,
  9654. ee = Q,
  9655. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9656. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9657. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9658. c()
  9659. }
  9660. function p() {
  9661. D.toggleClass("hidden"),
  9662. N.toggleClass("hidden")
  9663. }
  9664. function f() {
  9665. R.info("exiting webVR"),
  9666. g("webvr_exit_app"),
  9667. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9668. }
  9669. function g(e) {
  9670. var t = C.isLandscape() ? "landscape" : "portrait";
  9671. T.trackAlways("showcase_gui", {
  9672. gui_action: e,
  9673. orientation: t
  9674. })
  9675. }
  9676. function m() {
  9677. var e = C.isLandscape();
  9678. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9679. }
  9680. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9681. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9682. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9683. init: n
  9684. }, ne = {
  9685. tabcardboard: d,
  9686. tabdaydream: h,
  9687. tabnative: u
  9688. };
  9689. S.extendObject(ie, P.prototype),
  9690. $(window).resize(m),
  9691. t.exports = ie
  9692. }
  9693. ).call(this, "/js/gui/webvr/webVRgui.js")
  9694. }
  9695. , {
  9696. "../../analytics": 4,
  9697. "../../constants": 8,
  9698. "../../enum/VRApps": 46,
  9699. "../../enum/VRPlatforms": 49,
  9700. "../../localization/localize": 108,
  9701. "../../settings": 166,
  9702. "../../util/browser": 182,
  9703. "../../util/common": 185,
  9704. "../../util/logger": 189,
  9705. "./../gui": 65,
  9706. "./../vr/vrLink": 86,
  9707. "./WebVrEvent": 88,
  9708. events: 202
  9709. }],
  9710. 90: [function(e, t, i) {
  9711. "use strict";
  9712. function n(e, t, i, n, o) {
  9713. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9714. this.roomId = o || "",
  9715. this.labelId = e,
  9716. this.position = (new r.Vector3).copy(t),
  9717. this.text = i
  9718. }
  9719. var r = e("three")
  9720. , o = e("../util/browser");
  9721. n.prototype.build = function() {
  9722. var e = window.document.createElement("div");
  9723. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9724. var t = window.document.createElement("div");
  9725. t.setAttribute("class", "gui-floorplan-label-text");
  9726. var i = window.document.createTextNode(this.text);
  9727. t.appendChild(i),
  9728. e.appendChild(t),
  9729. window.document.body.appendChild(e),
  9730. this.labelGui = e,
  9731. this.textBlock = t,
  9732. $(this.labelGui).hide();
  9733. var n = window.getComputedStyle(this.labelGui);
  9734. this.initialTransform = n.transform || n.webkitTransform
  9735. }
  9736. ,
  9737. t.exports = n
  9738. }
  9739. , {
  9740. "../util/browser": 182,
  9741. three: 217
  9742. }],
  9743. 91: [function(e, t, i) {
  9744. "use strict";
  9745. function n() {
  9746. this.player = null,
  9747. this.modelManager = null,
  9748. this.container = null
  9749. }
  9750. var r = e("three")
  9751. , o = (e("../util/common"),
  9752. e("../enum/PlayerEvents"))
  9753. , a = (e("../enum/DirectorEvents"),
  9754. e("../enum/ModelManagerEvents"))
  9755. , s = e("../settings")
  9756. , l = e("../enum/Viewmode")
  9757. , c = (e("../enum/WarpStyle"),
  9758. e("../util/transitions"),
  9759. e("../util/lerp"),
  9760. e("../util/browser"));
  9761. //场景初始化
  9762. n.prototype.init = function(e, t, i) {
  9763. this.player = e,
  9764. this.modelManager = t,
  9765. this.container = i,
  9766. this.updateModel(),
  9767. this.bindEvents()
  9768. }
  9769. ,
  9770. n.prototype.bindEvents = function() {
  9771. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9772. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9773. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9774. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9775. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9776. }
  9777. ,
  9778. n.prototype.updateModel = function() {
  9779. this.model = this.modelManager.getActiveModel()
  9780. }
  9781. ,
  9782. n.prototype.handlePlayerViewChanged = function() {
  9783. this.updateLabelVisibility(),
  9784. this.updateLabelDisplay()
  9785. }
  9786. ,
  9787. n.prototype.getLabelsForFloor = function(e, t) {
  9788. return t = t || [],
  9789. t.length = 0,
  9790. this.model.labels.forEach(function(i) {
  9791. this.labelVisibleForFloor(i, e) && t.push(i)
  9792. }
  9793. .bind(this)),
  9794. t
  9795. }
  9796. ,
  9797. n.prototype.getLabelsForCurrentFloor = function(e) {
  9798. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9799. }
  9800. ,
  9801. n.prototype.labelVisibleForFloor = function(e, t) {
  9802. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9803. if (!this.model.showingLabels || !e.labelGui || !i)
  9804. return !1;
  9805. var n = e.floorId === this.model.floors.size() - 1;
  9806. return this.model.allFloorsVisible ? n : e.floorId === t
  9807. }
  9808. ,
  9809. n.prototype.updateLabelVisibility = function(e) {
  9810. this.model.labels.forEach(function(e) {
  9811. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9812. }
  9813. .bind(this))
  9814. }
  9815. ,
  9816. n.prototype.showAllLabels = function(e, t) {
  9817. this.model.labels.forEach(function(i) {
  9818. this.showLabel(i, e, t)
  9819. }
  9820. .bind(this))
  9821. }
  9822. ,
  9823. n.prototype.hideAllLabels = function(e, t) {
  9824. this.model.labels.forEach(function(i) {
  9825. this.hideLabel(i, e, t)
  9826. }
  9827. .bind(this))
  9828. }
  9829. ,
  9830. n.prototype.showLabel = function(e, t, i) {
  9831. this.model.showingLabels && (e.visible || (e.visible = !0,
  9832. e.labelGui.style.display = "block",
  9833. e.labelGui.style.opacity = 0,
  9834. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9835. }
  9836. ,
  9837. n.prototype.hideLabel = function(e, t, i) {
  9838. e.visible && (e.visible = !1,
  9839. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9840. }
  9841. ,
  9842. n.prototype.supportedMode = function() {
  9843. return this.player.mode === l.FLOORPLAN
  9844. }
  9845. ,
  9846. n.prototype.updateLabelDisplay = function() {
  9847. var e = (new r.Vector3,
  9848. new r.Vector3,
  9849. []);
  9850. return function() {
  9851. var t = this.player.getLabelScaleFactor()
  9852. , i = .6
  9853. , n = 1.2
  9854. , r = (1 - t) * n + i
  9855. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9856. this.getLabelsForCurrentFloor(e);
  9857. for (var a = 0; a < e.length; a++) {
  9858. var l = e[a];
  9859. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9860. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9861. }
  9862. }
  9863. }(),
  9864. n.prototype.updateProjectedGuiElement = function() {
  9865. var e = new r.Vector3;
  9866. new r.Vector3;
  9867. return function(t, i, n, r, o) {
  9868. i.style.fontSize = 100 * o + "%";
  9869. var a = $("#player").width()
  9870. , s = $("#player").height()
  9871. , l = .5 * a
  9872. , c = .5 * s;
  9873. e.copy(n),
  9874. e.project(this.player.camera);
  9875. var h = e.x * l + l
  9876. , u = -(e.y * c) + c;
  9877. h -= t.offsetWidth / 2,
  9878. u -= t.offsetHeight / 2,
  9879. t.style.left = h + "px",
  9880. t.style.top = u + "px"
  9881. }
  9882. }(),
  9883. n.prototype.handleStartInside = function(e) {
  9884. this.updateLabelVisibility()
  9885. }
  9886. ,
  9887. n.prototype.handleStartOutside = function() {
  9888. this.updateLabelVisibility()
  9889. }
  9890. ,
  9891. t.exports = n
  9892. }
  9893. , {
  9894. "../enum/DirectorEvents": 23,
  9895. "../enum/ModelManagerEvents": 33,
  9896. "../enum/PlayerEvents": 40,
  9897. "../enum/Viewmode": 51,
  9898. "../enum/WarpStyle": 52,
  9899. "../settings": 166,
  9900. "../util/browser": 182,
  9901. "../util/common": 185,
  9902. "../util/lerp": 188,
  9903. "../util/transitions": 195,
  9904. three: 217
  9905. }],
  9906. 92: [function(e, t, i) {
  9907. "use strict";
  9908. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9909. if (null == this)
  9910. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9911. if ("function" != typeof e)
  9912. throw new TypeError("predicate must be a function");
  9913. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9914. if (t = i[o],
  9915. e.call(r, t, o, i))
  9916. return o;
  9917. return -1
  9918. }
  9919. ),
  9920. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9921. value: function(e) {
  9922. if (null == this)
  9923. throw new TypeError('"this" is null or not defined');
  9924. var t = Object(this)
  9925. , i = t.length >>> 0;
  9926. if ("function" != typeof e)
  9927. throw new TypeError("predicate must be a function");
  9928. for (var n = arguments[1], r = 0; r < i; ) {
  9929. var o = t[r];
  9930. if (e.call(n, o, r, t))
  9931. return o;
  9932. r++
  9933. }
  9934. }
  9935. })
  9936. }
  9937. , {}],
  9938. 93: [function(e, t, i) {
  9939. "use strict";
  9940. var n = n || {};
  9941. t.exports = n,
  9942. n.gui = n.gui || {},
  9943. n.utils = n.utils || {},
  9944. n.controllers = n.controllers || {},
  9945. n.dom = n.dom || {},
  9946. n.color = n.color || {},
  9947. n.utils.css = function() {
  9948. return {
  9949. load: function(e, t) {
  9950. t = t || document;
  9951. var i = t.createElement("link");
  9952. i.type = "text/css",
  9953. i.rel = "stylesheet",
  9954. i.href = e,
  9955. t.getElementsByTagName("head")[0].appendChild(i)
  9956. },
  9957. inject: function(e, t) {
  9958. t = t || document;
  9959. var i = document.createElement("style");
  9960. i.type = "text/css",
  9961. i.innerHTML = e,
  9962. t.getElementsByTagName("head")[0].appendChild(i)
  9963. }
  9964. }
  9965. }(),
  9966. n.utils.common = function() {
  9967. var e = Array.prototype.forEach
  9968. , t = Array.prototype.slice;
  9969. return {
  9970. BREAK: {},
  9971. extend: function(e) {
  9972. return this.each(t.call(arguments, 1), function(t) {
  9973. for (var i in t)
  9974. this.isUndefined(t[i]) || (e[i] = t[i])
  9975. }, this),
  9976. e
  9977. },
  9978. defaults: function(e) {
  9979. return this.each(t.call(arguments, 1), function(t) {
  9980. for (var i in t)
  9981. this.isUndefined(e[i]) && (e[i] = t[i])
  9982. }, this),
  9983. e
  9984. },
  9985. compose: function() {
  9986. var e = t.call(arguments);
  9987. return function() {
  9988. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9989. i = [e[n].apply(this, i)];
  9990. return i[0]
  9991. }
  9992. },
  9993. each: function(t, i, n) {
  9994. if (t)
  9995. if (e && t.forEach && t.forEach === e)
  9996. t.forEach(i, n);
  9997. else if (t.length === t.length + 0) {
  9998. for (var r = 0, o = t.length; r < o; r++)
  9999. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10000. return
  10001. } else
  10002. for (var r in t)
  10003. if (i.call(n, t[r], r) === this.BREAK)
  10004. return
  10005. },
  10006. defer: function(e) {
  10007. setTimeout(e, 0)
  10008. },
  10009. toArray: function(e) {
  10010. return e.toArray ? e.toArray() : t.call(e)
  10011. },
  10012. isUndefined: function(e) {
  10013. return void 0 === e
  10014. },
  10015. isNull: function(e) {
  10016. return null === e
  10017. },
  10018. isNaN: function(e) {
  10019. return e !== e
  10020. },
  10021. isArray: Array.isArray || function(e) {
  10022. return e.constructor === Array
  10023. }
  10024. ,
  10025. isObject: function(e) {
  10026. return e === Object(e)
  10027. },
  10028. isNumber: function(e) {
  10029. return e === e + 0
  10030. },
  10031. isString: function(e) {
  10032. return e === e + ""
  10033. },
  10034. isBoolean: function(e) {
  10035. return e === !1 || e === !0
  10036. },
  10037. isFunction: function(e) {
  10038. return "[object Function]" === Object.prototype.toString.call(e)
  10039. }
  10040. }
  10041. }(),
  10042. n.controllers.Controller = function(e) {
  10043. var t = function(e, t) {
  10044. this.initialValue = e[t],
  10045. this.domElement = document.createElement("div"),
  10046. this.object = e,
  10047. this.property = t,
  10048. this.__onChange = void 0,
  10049. this.__onFinishChange = void 0
  10050. };
  10051. return e.extend(t.prototype, {
  10052. onChange: function(e) {
  10053. return this.__onChange = e,
  10054. this
  10055. },
  10056. onFinishChange: function(e) {
  10057. return this.__onFinishChange = e,
  10058. this
  10059. },
  10060. setValue: function(e) {
  10061. return this.object[this.property] = e,
  10062. this.__onChange && this.__onChange.call(this, e),
  10063. this.updateDisplay(),
  10064. this
  10065. },
  10066. getValue: function() {
  10067. return this.object[this.property]
  10068. },
  10069. updateDisplay: function() {
  10070. return this
  10071. },
  10072. isModified: function() {
  10073. return this.initialValue !== this.getValue()
  10074. }
  10075. }),
  10076. t
  10077. }(n.utils.common),
  10078. n.dom.dom = function(e) {
  10079. function t(t) {
  10080. if ("0" === t || e.isUndefined(t))
  10081. return 0;
  10082. var i = t.match(r);
  10083. return e.isNull(i) ? 0 : parseFloat(i[1])
  10084. }
  10085. var i = {
  10086. HTMLEvents: ["change"],
  10087. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10088. KeyboardEvents: ["keydown"]
  10089. }
  10090. , n = {};
  10091. e.each(i, function(t, i) {
  10092. e.each(t, function(e) {
  10093. n[e] = i
  10094. })
  10095. });
  10096. var r = /(\d+(\.\d+)?)px/
  10097. , o = {
  10098. makeSelectable: function(e, t) {
  10099. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10100. return !1
  10101. }
  10102. : function() {}
  10103. ,
  10104. e.style.MozUserSelect = t ? "auto" : "none",
  10105. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10106. e.unselectable = t ? "on" : "off")
  10107. },
  10108. makeFullscreen: function(t, i, n) {
  10109. e.isUndefined(i) && (i = !0),
  10110. e.isUndefined(n) && (n = !0),
  10111. t.style.position = "absolute",
  10112. i && (t.style.left = 0,
  10113. t.style.right = 0),
  10114. n && (t.style.top = 0,
  10115. t.style.bottom = 0)
  10116. },
  10117. fakeEvent: function(t, i, r, o) {
  10118. r = r || {};
  10119. var a = n[i];
  10120. if (!a)
  10121. throw new Error("Event type " + i + " not supported.");
  10122. var s = document.createEvent(a);
  10123. switch (a) {
  10124. case "MouseEvents":
  10125. var l = r.x || r.clientX || 0
  10126. , c = r.y || r.clientY || 0;
  10127. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10128. break;
  10129. case "KeyboardEvents":
  10130. var h = s.initKeyboardEvent || s.initKeyEvent;
  10131. e.defaults(r, {
  10132. cancelable: !0,
  10133. ctrlKey: !1,
  10134. altKey: !1,
  10135. shiftKey: !1,
  10136. metaKey: !1,
  10137. keyCode: void 0,
  10138. charCode: void 0
  10139. }),
  10140. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10141. break;
  10142. default:
  10143. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10144. }
  10145. e.defaults(s, o),
  10146. t.dispatchEvent(s)
  10147. },
  10148. bind: function(e, t, i, n) {
  10149. return n = n || !1,
  10150. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10151. o
  10152. },
  10153. unbind: function(e, t, i, n) {
  10154. return n = n || !1,
  10155. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10156. o
  10157. },
  10158. addClass: function(e, t) {
  10159. if (void 0 === e.className)
  10160. e.className = t;
  10161. else if (e.className !== t) {
  10162. var i = e.className.split(/ +/);
  10163. i.indexOf(t) == -1 && (i.push(t),
  10164. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10165. }
  10166. return o
  10167. },
  10168. removeClass: function(e, t) {
  10169. if (t)
  10170. if (void 0 === e.className)
  10171. ;
  10172. else if (e.className === t)
  10173. e.removeAttribute("class");
  10174. else {
  10175. var i = e.className.split(/ +/)
  10176. , n = i.indexOf(t);
  10177. n != -1 && (i.splice(n, 1),
  10178. e.className = i.join(" "))
  10179. }
  10180. else
  10181. e.className = void 0;
  10182. return o
  10183. },
  10184. hasClass: function(e, t) {
  10185. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10186. },
  10187. getWidth: function(e) {
  10188. var i = getComputedStyle(e);
  10189. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10190. },
  10191. getHeight: function(e) {
  10192. var i = getComputedStyle(e);
  10193. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10194. },
  10195. getOffset: function(e) {
  10196. var t = {
  10197. left: 0,
  10198. top: 0
  10199. };
  10200. if (e.offsetParent)
  10201. do
  10202. t.left += e.offsetLeft,
  10203. t.top += e.offsetTop;
  10204. while (e = e.offsetParent);return t
  10205. },
  10206. isActive: function(e) {
  10207. return e === document.activeElement && (e.type || e.href)
  10208. }
  10209. };
  10210. return o
  10211. }(n.utils.common),
  10212. n.controllers.OptionController = function(e, t, i) {
  10213. var n = function(e, r, o) {
  10214. n.superclass.call(this, e, r);
  10215. var a = this;
  10216. if (this.__select = document.createElement("select"),
  10217. i.isArray(o)) {
  10218. var s = {};
  10219. i.each(o, function(e) {
  10220. s[e] = e
  10221. }),
  10222. o = s
  10223. }
  10224. i.each(o, function(e, t) {
  10225. var i = document.createElement("option");
  10226. i.innerHTML = t,
  10227. i.setAttribute("value", e),
  10228. a.__select.appendChild(i)
  10229. }),
  10230. this.updateDisplay(),
  10231. t.bind(this.__select, "change", function() {
  10232. var e = this.options[this.selectedIndex].value;
  10233. a.setValue(e)
  10234. }),
  10235. this.domElement.appendChild(this.__select)
  10236. };
  10237. return n.superclass = e,
  10238. i.extend(n.prototype, e.prototype, {
  10239. setValue: function(e) {
  10240. var t = n.superclass.prototype.setValue.call(this, e);
  10241. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10242. t
  10243. },
  10244. updateDisplay: function() {
  10245. return this.__select.value = this.getValue(),
  10246. n.superclass.prototype.updateDisplay.call(this)
  10247. }
  10248. }),
  10249. n
  10250. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10251. n.controllers.NumberController = function(e, t) {
  10252. function i(e) {
  10253. return e = e.toString(),
  10254. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10255. }
  10256. var n = function(e, r, o) {
  10257. n.superclass.call(this, e, r),
  10258. o = o || {},
  10259. this.__min = o.min,
  10260. this.__max = o.max,
  10261. this.__step = o.step,
  10262. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10263. this.__precision = i(this.__impliedStep)
  10264. };
  10265. return n.superclass = e,
  10266. t.extend(n.prototype, e.prototype, {
  10267. setValue: function(e) {
  10268. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10269. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10270. n.superclass.prototype.setValue.call(this, e)
  10271. },
  10272. min: function(e) {
  10273. return this.__min = e,
  10274. this
  10275. },
  10276. max: function(e) {
  10277. return this.__max = e,
  10278. this
  10279. },
  10280. step: function(e) {
  10281. return this.__step = e,
  10282. this.__impliedStep = e,
  10283. this.__precision = i(e),
  10284. this
  10285. }
  10286. }),
  10287. n
  10288. }(n.controllers.Controller, n.utils.common),
  10289. n.controllers.NumberControllerBox = function(e, t, i) {
  10290. function n(e, t) {
  10291. var i = Math.pow(10, t);
  10292. return Math.round(e * i) / i
  10293. }
  10294. var r = function(e, n, o) {
  10295. function a() {
  10296. var e = parseFloat(d.__input.value);
  10297. i.isNaN(e) || d.setValue(e)
  10298. }
  10299. function s() {
  10300. a(),
  10301. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10302. }
  10303. function l(e) {
  10304. t.bind(window, "mousemove", c),
  10305. t.bind(window, "mouseup", h),
  10306. u = e.clientY
  10307. }
  10308. function c(e) {
  10309. var t = u - e.clientY;
  10310. d.setValue(d.getValue() + t * d.__impliedStep),
  10311. u = e.clientY
  10312. }
  10313. function h() {
  10314. t.unbind(window, "mousemove", c),
  10315. t.unbind(window, "mouseup", h)
  10316. }
  10317. this.__truncationSuspended = !1,
  10318. r.superclass.call(this, e, n, o);
  10319. var u, d = this;
  10320. this.__input = document.createElement("input"),
  10321. this.__input.setAttribute("type", "text"),
  10322. t.bind(this.__input, "change", a),
  10323. t.bind(this.__input, "blur", s),
  10324. t.bind(this.__input, "mousedown", l),
  10325. t.bind(this.__input, "keydown", function(e) {
  10326. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10327. this.blur(),
  10328. d.__truncationSuspended = !1)
  10329. }),
  10330. this.updateDisplay(),
  10331. this.domElement.appendChild(this.__input)
  10332. };
  10333. return r.superclass = e,
  10334. i.extend(r.prototype, e.prototype, {
  10335. updateDisplay: function() {
  10336. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10337. r.superclass.prototype.updateDisplay.call(this)
  10338. }
  10339. }),
  10340. r
  10341. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10342. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10343. function o(e, t, i, n, r) {
  10344. return n + (r - n) * ((e - t) / (i - t))
  10345. }
  10346. var a = function(e, i, n, r, s) {
  10347. function l(e) {
  10348. t.bind(window, "mousemove", c),
  10349. t.bind(window, "mouseup", h),
  10350. c(e)
  10351. }
  10352. function c(e) {
  10353. e.preventDefault();
  10354. var i = t.getOffset(u.__background)
  10355. , n = t.getWidth(u.__background);
  10356. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10357. !1
  10358. }
  10359. function h() {
  10360. t.unbind(window, "mousemove", c),
  10361. t.unbind(window, "mouseup", h),
  10362. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10363. }
  10364. a.superclass.call(this, e, i, {
  10365. min: n,
  10366. max: r,
  10367. step: s
  10368. });
  10369. var u = this;
  10370. this.__background = document.createElement("div"),
  10371. this.__foreground = document.createElement("div"),
  10372. t.bind(this.__background, "mousedown", l),
  10373. t.addClass(this.__background, "slider"),
  10374. t.addClass(this.__foreground, "slider-fg"),
  10375. this.updateDisplay(),
  10376. this.__background.appendChild(this.__foreground),
  10377. this.domElement.appendChild(this.__background)
  10378. };
  10379. return a.superclass = e,
  10380. a.useDefaultStyles = function() {
  10381. i.inject(r)
  10382. }
  10383. ,
  10384. n.extend(a.prototype, e.prototype, {
  10385. updateDisplay: function() {
  10386. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10387. return this.__foreground.style.width = 100 * e + "%",
  10388. a.superclass.prototype.updateDisplay.call(this)
  10389. }
  10390. }),
  10391. a
  10392. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10393. n.controllers.FunctionController = function(e, t, i) {
  10394. var n = function(e, i, r) {
  10395. n.superclass.call(this, e, i);
  10396. var o = this;
  10397. this.__button = document.createElement("div"),
  10398. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10399. t.bind(this.__button, "click", function(e) {
  10400. return e.preventDefault(),
  10401. o.fire(),
  10402. !1
  10403. }),
  10404. t.addClass(this.__button, "button"),
  10405. this.domElement.appendChild(this.__button)
  10406. };
  10407. return n.superclass = e,
  10408. i.extend(n.prototype, e.prototype, {
  10409. fire: function() {
  10410. this.__onChange && this.__onChange.call(this),
  10411. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10412. this.getValue().call(this.object)
  10413. }
  10414. }),
  10415. n
  10416. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10417. n.controllers.BooleanController = function(e, t, i) {
  10418. var n = function(e, i) {
  10419. function r() {
  10420. o.setValue(!o.__prev)
  10421. }
  10422. n.superclass.call(this, e, i);
  10423. var o = this;
  10424. this.__prev = this.getValue(),
  10425. this.__checkbox = document.createElement("input"),
  10426. this.__checkbox.setAttribute("type", "checkbox"),
  10427. t.bind(this.__checkbox, "change", r, !1),
  10428. this.domElement.appendChild(this.__checkbox),
  10429. this.updateDisplay()
  10430. };
  10431. return n.superclass = e,
  10432. i.extend(n.prototype, e.prototype, {
  10433. setValue: function(e) {
  10434. var t = n.superclass.prototype.setValue.call(this, e);
  10435. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10436. this.__prev = this.getValue(),
  10437. t
  10438. },
  10439. updateDisplay: function() {
  10440. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10441. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10442. n.superclass.prototype.updateDisplay.call(this)
  10443. }
  10444. }),
  10445. n
  10446. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10447. n.color.toString = function(e) {
  10448. return function(t) {
  10449. if (1 == t.a || e.isUndefined(t.a)) {
  10450. for (var i = t.hex.toString(16); i.length < 6; )
  10451. i = "0" + i;
  10452. return "#" + i
  10453. }
  10454. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10455. }
  10456. }(n.utils.common),
  10457. n.color.interpret = function(e, t) {
  10458. var i, n, r = function() {
  10459. n = !1;
  10460. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10461. return t.each(o, function(r) {
  10462. if (r.litmus(e))
  10463. return t.each(r.conversions, function(r, o) {
  10464. if (i = r.read(e),
  10465. n === !1 && i !== !1)
  10466. return n = i,
  10467. i.conversionName = o,
  10468. i.conversion = r,
  10469. t.BREAK
  10470. }),
  10471. t.BREAK
  10472. }),
  10473. n
  10474. }, o = [{
  10475. litmus: t.isString,
  10476. conversions: {
  10477. THREE_CHAR_HEX: {
  10478. read: function(e) {
  10479. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10480. return null !== t && {
  10481. space: "HEX",
  10482. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10483. }
  10484. },
  10485. write: e
  10486. },
  10487. SIX_CHAR_HEX: {
  10488. read: function(e) {
  10489. var t = e.match(/^#([A-F0-9]{6})$/i);
  10490. return null !== t && {
  10491. space: "HEX",
  10492. hex: parseInt("0x" + t[1].toString())
  10493. }
  10494. },
  10495. write: e
  10496. },
  10497. CSS_RGB: {
  10498. read: function(e) {
  10499. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10500. return null !== t && {
  10501. space: "RGB",
  10502. r: parseFloat(t[1]),
  10503. g: parseFloat(t[2]),
  10504. b: parseFloat(t[3])
  10505. }
  10506. },
  10507. write: e
  10508. },
  10509. CSS_RGBA: {
  10510. read: function(e) {
  10511. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10512. return null !== t && {
  10513. space: "RGB",
  10514. r: parseFloat(t[1]),
  10515. g: parseFloat(t[2]),
  10516. b: parseFloat(t[3]),
  10517. a: parseFloat(t[4])
  10518. }
  10519. },
  10520. write: e
  10521. }
  10522. }
  10523. }, {
  10524. litmus: t.isNumber,
  10525. conversions: {
  10526. HEX: {
  10527. read: function(e) {
  10528. return {
  10529. space: "HEX",
  10530. hex: e,
  10531. conversionName: "HEX"
  10532. }
  10533. },
  10534. write: function(e) {
  10535. return e.hex
  10536. }
  10537. }
  10538. }
  10539. }, {
  10540. litmus: t.isArray,
  10541. conversions: {
  10542. RGB_ARRAY: {
  10543. read: function(e) {
  10544. return 3 == e.length && {
  10545. space: "RGB",
  10546. r: e[0],
  10547. g: e[1],
  10548. b: e[2]
  10549. }
  10550. },
  10551. write: function(e) {
  10552. return [e.r, e.g, e.b]
  10553. }
  10554. },
  10555. RGBA_ARRAY: {
  10556. read: function(e) {
  10557. return 4 == e.length && {
  10558. space: "RGB",
  10559. r: e[0],
  10560. g: e[1],
  10561. b: e[2],
  10562. a: e[3]
  10563. }
  10564. },
  10565. write: function(e) {
  10566. return [e.r, e.g, e.b, e.a]
  10567. }
  10568. }
  10569. }
  10570. }, {
  10571. litmus: t.isObject,
  10572. conversions: {
  10573. RGBA_OBJ: {
  10574. read: function(e) {
  10575. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10576. space: "RGB",
  10577. r: e.r,
  10578. g: e.g,
  10579. b: e.b,
  10580. a: e.a
  10581. }
  10582. },
  10583. write: function(e) {
  10584. return {
  10585. r: e.r,
  10586. g: e.g,
  10587. b: e.b,
  10588. a: e.a
  10589. }
  10590. }
  10591. },
  10592. RGB_OBJ: {
  10593. read: function(e) {
  10594. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10595. space: "RGB",
  10596. r: e.r,
  10597. g: e.g,
  10598. b: e.b
  10599. }
  10600. },
  10601. write: function(e) {
  10602. return {
  10603. r: e.r,
  10604. g: e.g,
  10605. b: e.b
  10606. }
  10607. }
  10608. },
  10609. HSVA_OBJ: {
  10610. read: function(e) {
  10611. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10612. space: "HSV",
  10613. h: e.h,
  10614. s: e.s,
  10615. v: e.v,
  10616. a: e.a
  10617. }
  10618. },
  10619. write: function(e) {
  10620. return {
  10621. h: e.h,
  10622. s: e.s,
  10623. v: e.v,
  10624. a: e.a
  10625. }
  10626. }
  10627. },
  10628. HSV_OBJ: {
  10629. read: function(e) {
  10630. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10631. space: "HSV",
  10632. h: e.h,
  10633. s: e.s,
  10634. v: e.v
  10635. }
  10636. },
  10637. write: function(e) {
  10638. return {
  10639. h: e.h,
  10640. s: e.s,
  10641. v: e.v
  10642. }
  10643. }
  10644. }
  10645. }
  10646. }];
  10647. return r
  10648. }(n.color.toString, n.utils.common),
  10649. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10650. function g(e, t, i, o) {
  10651. if (void 0 === t[i])
  10652. throw new Error("Object " + t + ' has no property "' + i + '"');
  10653. var a;
  10654. if (o.color)
  10655. a = new h(t,i);
  10656. else {
  10657. var s = [t, i].concat(o.factoryArgs);
  10658. a = n.apply(e, s)
  10659. }
  10660. o.before instanceof r && (o.before = o.before.__li),
  10661. A(e, a),
  10662. p.addClass(a.domElement, "c");
  10663. var l = document.createElement("span");
  10664. p.addClass(l, "property-name"),
  10665. l.innerHTML = a.property;
  10666. var c = document.createElement("div");
  10667. c.appendChild(l),
  10668. c.appendChild(a.domElement);
  10669. var u = m(e, c, o.before);
  10670. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10671. p.addClass(u, typeof a.getValue()),
  10672. v(e, u, a),
  10673. e.__controllers.push(a),
  10674. a
  10675. }
  10676. function m(e, t, i) {
  10677. var n = document.createElement("li");
  10678. return t && n.appendChild(t),
  10679. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10680. e.onResize(),
  10681. n
  10682. }
  10683. function v(e, t, i) {
  10684. if (i.__li = t,
  10685. i.__gui = e,
  10686. f.extend(i, {
  10687. options: function(t) {
  10688. return arguments.length > 1 ? (i.remove(),
  10689. g(e, i.object, i.property, {
  10690. before: i.__li.nextElementSibling,
  10691. factoryArgs: [f.toArray(arguments)]
  10692. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10693. g(e, i.object, i.property, {
  10694. before: i.__li.nextElementSibling,
  10695. factoryArgs: [t]
  10696. })) : void 0
  10697. },
  10698. name: function(e) {
  10699. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10700. i
  10701. },
  10702. listen: function() {
  10703. return i.__gui.listen(i),
  10704. i
  10705. },
  10706. remove: function() {
  10707. return i.__gui.remove(i),
  10708. i
  10709. }
  10710. }),
  10711. i instanceof l) {
  10712. var n = new s(i.object,i.property,{
  10713. min: i.__min,
  10714. max: i.__max,
  10715. step: i.__step
  10716. });
  10717. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10718. var t = i[e]
  10719. , r = n[e];
  10720. i[e] = n[e] = function() {
  10721. var e = Array.prototype.slice.call(arguments);
  10722. return t.apply(i, e),
  10723. r.apply(n, e)
  10724. }
  10725. }),
  10726. p.addClass(t, "has-slider"),
  10727. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10728. } else if (i instanceof s) {
  10729. var r = function(t) {
  10730. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10731. g(e, i.object, i.property, {
  10732. before: i.__li.nextElementSibling,
  10733. factoryArgs: [i.__min, i.__max, i.__step]
  10734. })) : t
  10735. };
  10736. i.min = f.compose(r, i.min),
  10737. i.max = f.compose(r, i.max)
  10738. } else
  10739. i instanceof o ? (p.bind(t, "click", function() {
  10740. p.fakeEvent(i.__checkbox, "click")
  10741. }),
  10742. p.bind(i.__checkbox, "click", function(e) {
  10743. e.stopPropagation()
  10744. })) : i instanceof a ? (p.bind(t, "click", function() {
  10745. p.fakeEvent(i.__button, "click")
  10746. }),
  10747. p.bind(t, "mouseover", function() {
  10748. p.addClass(i.__button, "hover")
  10749. }),
  10750. p.bind(t, "mouseout", function() {
  10751. p.removeClass(i.__button, "hover")
  10752. })) : i instanceof h && (p.addClass(t, "color"),
  10753. i.updateDisplay = f.compose(function(e) {
  10754. return t.style.borderLeftColor = i.__color.toString(),
  10755. e
  10756. }, i.updateDisplay),
  10757. i.updateDisplay());
  10758. i.setValue = f.compose(function(t) {
  10759. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10760. t
  10761. }, i.setValue)
  10762. }
  10763. function A(e, t) {
  10764. var i = e.getRoot()
  10765. , n = i.__rememberedObjects.indexOf(t.object);
  10766. if (n != -1) {
  10767. var r = i.__rememberedObjectIndecesToControllers[n];
  10768. if (void 0 === r && (r = {},
  10769. i.__rememberedObjectIndecesToControllers[n] = r),
  10770. r[t.property] = t,
  10771. i.load && i.load.remembered) {
  10772. var o, a = i.load.remembered;
  10773. if (a[e.preset])
  10774. o = a[e.preset];
  10775. else {
  10776. if (!a[L])
  10777. return;
  10778. o = a[L]
  10779. }
  10780. if (o[n] && void 0 !== o[n][t.property]) {
  10781. var s = o[n][t.property];
  10782. t.initialValue = s,
  10783. t.setValue(s)
  10784. }
  10785. }
  10786. }
  10787. }
  10788. function y(e, t) {
  10789. return document.location.href + "." + t
  10790. }
  10791. function C(e) {
  10792. var t = e.__save_row = document.createElement("li");
  10793. p.addClass(e.domElement, "has-save"),
  10794. e.__ul.insertBefore(t, e.__ul.firstChild),
  10795. p.addClass(t, "save-row");
  10796. var i = document.createElement("span");
  10797. i.innerHTML = "&nbsp;",
  10798. p.addClass(i, "button gears");
  10799. var n = document.createElement("span");
  10800. n.innerHTML = "Save",
  10801. p.addClass(n, "button"),
  10802. p.addClass(n, "save");
  10803. var r = document.createElement("span");
  10804. r.innerHTML = "New",
  10805. p.addClass(r, "button"),
  10806. p.addClass(r, "save-as");
  10807. var o = document.createElement("span");
  10808. o.innerHTML = "Revert",
  10809. p.addClass(o, "button"),
  10810. p.addClass(o, "revert");
  10811. var a = e.__preset_select = document.createElement("select");
  10812. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10813. w(e, i, i == e.preset)
  10814. }) : w(e, L, !1),
  10815. p.bind(a, "change", function() {
  10816. for (var t = 0; t < e.__preset_select.length; t++)
  10817. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10818. e.preset = this.value
  10819. }),
  10820. t.appendChild(a),
  10821. t.appendChild(i),
  10822. t.appendChild(n),
  10823. t.appendChild(r),
  10824. t.appendChild(o),
  10825. D) {
  10826. var s = document.getElementById("dg-save-locally")
  10827. , l = document.getElementById("dg-local-explain");
  10828. s.style.display = "block";
  10829. var c = document.getElementById("dg-local-storage");
  10830. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10831. var h = function() {
  10832. l.style.display = e.useLocalStorage ? "block" : "none"
  10833. };
  10834. h(),
  10835. p.bind(c, "change", function() {
  10836. e.useLocalStorage = !e.useLocalStorage,
  10837. h()
  10838. })
  10839. }
  10840. var u = document.getElementById("dg-new-constructor");
  10841. p.bind(u, "keydown", function(e) {
  10842. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10843. }),
  10844. p.bind(i, "click", function() {
  10845. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10846. S.show(),
  10847. u.focus(),
  10848. u.select()
  10849. }),
  10850. p.bind(n, "click", function() {
  10851. e.save()
  10852. }),
  10853. p.bind(r, "click", function() {
  10854. var t = prompt("Enter a new preset name.");
  10855. t && e.saveAs(t)
  10856. }),
  10857. p.bind(o, "click", function() {
  10858. e.revert()
  10859. })
  10860. }
  10861. function I(e) {
  10862. function t(t) {
  10863. return t.preventDefault(),
  10864. r = t.clientX,
  10865. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10866. p.bind(window, "mousemove", i),
  10867. p.bind(window, "mouseup", n),
  10868. !1
  10869. }
  10870. function i(t) {
  10871. return t.preventDefault(),
  10872. e.width += r - t.clientX,
  10873. e.onResize(),
  10874. r = t.clientX,
  10875. !1
  10876. }
  10877. function n() {
  10878. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10879. p.unbind(window, "mousemove", i),
  10880. p.unbind(window, "mouseup", n)
  10881. }
  10882. e.__resize_handle = document.createElement("div"),
  10883. f.extend(e.__resize_handle.style, {
  10884. width: "6px",
  10885. marginLeft: "-3px",
  10886. height: "200px",
  10887. cursor: "ew-resize",
  10888. position: "absolute"
  10889. });
  10890. var r;
  10891. p.bind(e.__resize_handle, "mousedown", t),
  10892. p.bind(e.__closeButton, "mousedown", t),
  10893. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10894. }
  10895. function E(e, t) {
  10896. e.domElement.style.width = t + "px",
  10897. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10898. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10899. }
  10900. function b(e, t) {
  10901. var i = {};
  10902. return f.each(e.__rememberedObjects, function(n, r) {
  10903. var o = {}
  10904. , a = e.__rememberedObjectIndecesToControllers[r];
  10905. f.each(a, function(e, i) {
  10906. o[i] = t ? e.initialValue : e.getValue()
  10907. }),
  10908. i[r] = o
  10909. }),
  10910. i
  10911. }
  10912. function w(e, t, i) {
  10913. var n = document.createElement("option");
  10914. n.innerHTML = t,
  10915. n.value = t,
  10916. e.__preset_select.appendChild(n),
  10917. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10918. }
  10919. function _(e) {
  10920. for (var t = 0; t < e.__preset_select.length; t++)
  10921. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10922. }
  10923. function T(e, t) {
  10924. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10925. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10926. }
  10927. function x(e) {
  10928. 0 != e.length && u(function() {
  10929. x(e)
  10930. }),
  10931. f.each(e, function(e) {
  10932. e.updateDisplay()
  10933. })
  10934. }
  10935. e.inject(i);
  10936. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10937. try {
  10938. return "localStorage"in window && null !== window.localStorage
  10939. } catch (e) {
  10940. return !1
  10941. }
  10942. }(), N = !0, B = !1, F = [], V = function(e) {
  10943. function t() {
  10944. var e = i.getRoot();
  10945. e.width += 1,
  10946. f.defer(function() {
  10947. e.width -= 1
  10948. })
  10949. }
  10950. var i = this;
  10951. this.domElement = document.createElement("div"),
  10952. this.__ul = document.createElement("ul"),
  10953. this.domElement.appendChild(this.__ul),
  10954. p.addClass(this.domElement, R),
  10955. this.__folders = {},
  10956. this.__controllers = [],
  10957. this.__rememberedObjects = [],
  10958. this.__rememberedObjectIndecesToControllers = [],
  10959. this.__listening = [],
  10960. e = e || {},
  10961. e = f.defaults(e, {
  10962. autoPlace: !0,
  10963. width: V.DEFAULT_WIDTH
  10964. }),
  10965. e = f.defaults(e, {
  10966. resizable: e.autoPlace,
  10967. hideable: e.autoPlace
  10968. }),
  10969. f.isUndefined(e.load) ? e.load = {
  10970. preset: L
  10971. } : e.preset && (e.load.preset = e.preset),
  10972. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10973. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10974. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10975. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10976. if (Object.defineProperties(this, {
  10977. parent: {
  10978. get: function() {
  10979. return e.parent
  10980. }
  10981. },
  10982. scrollable: {
  10983. get: function() {
  10984. return e.scrollable
  10985. }
  10986. },
  10987. autoPlace: {
  10988. get: function() {
  10989. return e.autoPlace
  10990. }
  10991. },
  10992. preset: {
  10993. get: function() {
  10994. return i.parent ? i.getRoot().preset : e.load.preset
  10995. },
  10996. set: function(t) {
  10997. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10998. _(this),
  10999. i.revert()
  11000. }
  11001. },
  11002. width: {
  11003. get: function() {
  11004. return e.width
  11005. },
  11006. set: function(t) {
  11007. e.width = t,
  11008. E(i, t)
  11009. }
  11010. },
  11011. name: {
  11012. get: function() {
  11013. return e.name
  11014. },
  11015. set: function(t) {
  11016. e.name = t,
  11017. a && (a.innerHTML = e.name)
  11018. }
  11019. },
  11020. closed: {
  11021. get: function() {
  11022. return e.closed
  11023. },
  11024. set: function(t) {
  11025. e.closed = t,
  11026. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11027. this.onResize(),
  11028. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11029. }
  11030. },
  11031. load: {
  11032. get: function() {
  11033. return e.load
  11034. }
  11035. },
  11036. useLocalStorage: {
  11037. get: function() {
  11038. return r
  11039. },
  11040. set: function(e) {
  11041. D && (r = e,
  11042. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11043. localStorage.setItem(y(i, "isLocal"), e))
  11044. }
  11045. }
  11046. }),
  11047. f.isUndefined(e.parent)) {
  11048. if (e.closed = !1,
  11049. p.addClass(this.domElement, V.CLASS_MAIN),
  11050. p.makeSelectable(this.domElement, !1),
  11051. D && r) {
  11052. i.useLocalStorage = !0;
  11053. var o = localStorage.getItem(y(this, "gui"));
  11054. o && (e.load = JSON.parse(o))
  11055. }
  11056. this.__closeButton = document.createElement("div"),
  11057. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11058. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11059. this.domElement.appendChild(this.__closeButton),
  11060. p.bind(this.__closeButton, "click", function() {
  11061. i.closed = !i.closed
  11062. })
  11063. } else {
  11064. void 0 === e.closed && (e.closed = !0);
  11065. var a = document.createTextNode(e.name);
  11066. p.addClass(a, "controller-name");
  11067. var s = m(i, a)
  11068. , l = function(e) {
  11069. return e.preventDefault(),
  11070. i.closed = !i.closed,
  11071. !1
  11072. };
  11073. p.addClass(this.__ul, V.CLASS_CLOSED),
  11074. p.addClass(s, "title"),
  11075. p.bind(s, "click", l),
  11076. e.closed || (this.closed = !1)
  11077. }
  11078. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11079. p.addClass(M, R),
  11080. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11081. document.body.appendChild(M),
  11082. N = !1),
  11083. M.appendChild(this.domElement),
  11084. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11085. this.parent || E(i, e.width)),
  11086. p.bind(window, "resize", function() {
  11087. i.onResize()
  11088. }),
  11089. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11090. i.onResize()
  11091. }),
  11092. p.bind(this.__ul, "transitionend", function() {
  11093. i.onResize()
  11094. }),
  11095. p.bind(this.__ul, "oTransitionEnd", function() {
  11096. i.onResize()
  11097. }),
  11098. this.onResize(),
  11099. e.resizable && I(this),
  11100. n = function() {
  11101. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11102. }
  11103. ,
  11104. this.saveToLocalStorageIfPossible = n;
  11105. i.getRoot();
  11106. e.parent || t()
  11107. };
  11108. return V.toggleHide = function() {
  11109. B = !B,
  11110. f.each(F, function(e) {
  11111. e.domElement.style.zIndex = B ? -999 : 999,
  11112. e.domElement.style.opacity = B ? 0 : 1
  11113. })
  11114. }
  11115. ,
  11116. V.CLASS_AUTO_PLACE = "a",
  11117. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11118. V.CLASS_MAIN = "main",
  11119. V.CLASS_CONTROLLER_ROW = "cr",
  11120. V.CLASS_TOO_TALL = "taller-than-window",
  11121. V.CLASS_CLOSED = "closed",
  11122. V.CLASS_CLOSE_BUTTON = "close-button",
  11123. V.CLASS_DRAG = "drag",
  11124. V.DEFAULT_WIDTH = 245,
  11125. V.TEXT_CLOSED = "Close Controls",
  11126. V.TEXT_OPEN = "Open Controls",
  11127. p.bind(window, "keydown", function(e) {
  11128. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11129. }, !1),
  11130. f.extend(V.prototype, {
  11131. add: function(e, t) {
  11132. return g(this, e, t, {
  11133. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11134. })
  11135. },
  11136. addColor: function(e, t) {
  11137. return g(this, e, t, {
  11138. color: !0
  11139. })
  11140. },
  11141. remove: function(e) {
  11142. this.__ul.removeChild(e.__li),
  11143. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11144. var t = this;
  11145. f.defer(function() {
  11146. t.onResize()
  11147. })
  11148. },
  11149. destroy: function() {
  11150. this.autoPlace && M.removeChild(this.domElement)
  11151. },
  11152. addFolder: function(e) {
  11153. if (void 0 !== this.__folders[e])
  11154. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11155. var t = {
  11156. name: e,
  11157. parent: this
  11158. };
  11159. t.autoPlace = this.autoPlace,
  11160. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11161. t.load = this.load.folders[e]);
  11162. var i = new V(t);
  11163. this.__folders[e] = i;
  11164. var n = m(this, i.domElement);
  11165. return p.addClass(n, "folder"),
  11166. i
  11167. },
  11168. open: function() {
  11169. this.closed = !1
  11170. },
  11171. close: function() {
  11172. this.closed = !0
  11173. },
  11174. onResize: function() {
  11175. var e = this.getRoot();
  11176. if (e.scrollable) {
  11177. var t = p.getOffset(e.__ul).top
  11178. , i = 0;
  11179. f.each(e.__ul.childNodes, function(t) {
  11180. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11181. }),
  11182. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11183. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11184. e.__ul.style.height = "auto")
  11185. }
  11186. e.__resize_handle && f.defer(function() {
  11187. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11188. }),
  11189. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11190. },
  11191. remember: function() {
  11192. if (f.isUndefined(S) && (S = new d,
  11193. S.domElement.innerHTML = t),
  11194. this.parent)
  11195. throw new Error("You can only call remember on a top level GUI.");
  11196. var e = this;
  11197. f.each(Array.prototype.slice.call(arguments), function(t) {
  11198. 0 == e.__rememberedObjects.length && C(e),
  11199. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11200. }),
  11201. this.autoPlace && E(this, this.width)
  11202. },
  11203. getRoot: function() {
  11204. for (var e = this; e.parent; )
  11205. e = e.parent;
  11206. return e
  11207. },
  11208. getSaveObject: function() {
  11209. var e = this.load;
  11210. return e.closed = this.closed,
  11211. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11212. e.remembered || (e.remembered = {}),
  11213. e.remembered[this.preset] = b(this)),
  11214. e.folders = {},
  11215. f.each(this.__folders, function(t, i) {
  11216. e.folders[i] = t.getSaveObject()
  11217. }),
  11218. e
  11219. },
  11220. save: function() {
  11221. this.load.remembered || (this.load.remembered = {}),
  11222. this.load.remembered[this.preset] = b(this),
  11223. T(this, !1),
  11224. this.saveToLocalStorageIfPossible()
  11225. },
  11226. saveAs: function(e) {
  11227. this.load.remembered || (this.load.remembered = {},
  11228. this.load.remembered[L] = b(this, !0)),
  11229. this.load.remembered[e] = b(this),
  11230. this.preset = e,
  11231. w(this, e, !0),
  11232. this.saveToLocalStorageIfPossible()
  11233. },
  11234. revert: function(e) {
  11235. f.each(this.__controllers, function(t) {
  11236. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11237. }, this),
  11238. f.each(this.__folders, function(e) {
  11239. e.revert(e)
  11240. }),
  11241. e || T(this.getRoot(), !1)
  11242. },
  11243. listen: function(e) {
  11244. var t = 0 == this.__listening.length;
  11245. this.__listening.push(e),
  11246. t && x(this.__listening)
  11247. }
  11248. }),
  11249. V
  11250. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11251. return function(s, l) {
  11252. var c = s[l];
  11253. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11254. min: arguments[2],
  11255. max: arguments[3]
  11256. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11257. }
  11258. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11259. var n = function(e, i) {
  11260. function r() {
  11261. a.setValue(a.__input.value)
  11262. }
  11263. function o() {
  11264. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11265. }
  11266. n.superclass.call(this, e, i);
  11267. var a = this;
  11268. this.__input = document.createElement("input"),
  11269. this.__input.setAttribute("type", "text"),
  11270. t.bind(this.__input, "keyup", r),
  11271. t.bind(this.__input, "change", r),
  11272. t.bind(this.__input, "blur", o),
  11273. t.bind(this.__input, "keydown", function(e) {
  11274. 13 === e.keyCode && this.blur()
  11275. }),
  11276. this.updateDisplay(),
  11277. this.domElement.appendChild(this.__input)
  11278. };
  11279. return n.superclass = e,
  11280. i.extend(n.prototype, e.prototype, {
  11281. updateDisplay: function() {
  11282. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11283. n.superclass.prototype.updateDisplay.call(this)
  11284. }
  11285. }),
  11286. n
  11287. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11288. function o(e, t, i, n) {
  11289. e.style.background = "",
  11290. r.each(l, function(r) {
  11291. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11292. })
  11293. }
  11294. function a(e) {
  11295. e.style.background = "",
  11296. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11297. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11298. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11299. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11300. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11301. }
  11302. var s = function(e, l) {
  11303. function c(e) {
  11304. p(e),
  11305. t.bind(window, "mousemove", p),
  11306. t.bind(window, "mouseup", h)
  11307. }
  11308. function h() {
  11309. t.unbind(window, "mousemove", p),
  11310. t.unbind(window, "mouseup", h)
  11311. }
  11312. function u() {
  11313. var e = n(this.value);
  11314. e !== !1 ? (g.__color.__state = e,
  11315. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11316. }
  11317. function d() {
  11318. t.unbind(window, "mousemove", f),
  11319. t.unbind(window, "mouseup", d)
  11320. }
  11321. function p(e) {
  11322. e.preventDefault();
  11323. var i = t.getWidth(g.__saturation_field)
  11324. , n = t.getOffset(g.__saturation_field)
  11325. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11326. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11327. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11328. r > 1 ? r = 1 : r < 0 && (r = 0),
  11329. g.__color.v = o,
  11330. g.__color.s = r,
  11331. g.setValue(g.__color.toOriginal()),
  11332. !1
  11333. }
  11334. function f(e) {
  11335. e.preventDefault();
  11336. var i = t.getHeight(g.__hue_field)
  11337. , n = t.getOffset(g.__hue_field)
  11338. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11339. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11340. g.__color.h = 360 * r,
  11341. g.setValue(g.__color.toOriginal()),
  11342. !1
  11343. }
  11344. s.superclass.call(this, e, l),
  11345. this.__color = new i(this.getValue()),
  11346. this.__temp = new i(0);
  11347. var g = this;
  11348. this.domElement = document.createElement("div"),
  11349. t.makeSelectable(this.domElement, !1),
  11350. this.__selector = document.createElement("div"),
  11351. this.__selector.className = "selector",
  11352. this.__saturation_field = document.createElement("div"),
  11353. this.__saturation_field.className = "saturation-field",
  11354. this.__field_knob = document.createElement("div"),
  11355. this.__field_knob.className = "field-knob",
  11356. this.__field_knob_border = "2px solid ",
  11357. this.__hue_knob = document.createElement("div"),
  11358. this.__hue_knob.className = "hue-knob",
  11359. this.__hue_field = document.createElement("div"),
  11360. this.__hue_field.className = "hue-field",
  11361. this.__input = document.createElement("input"),
  11362. this.__input.type = "text",
  11363. this.__input_textShadow = "0 1px 1px ",
  11364. t.bind(this.__input, "keydown", function(e) {
  11365. 13 === e.keyCode && u.call(this)
  11366. }),
  11367. t.bind(this.__input, "blur", u),
  11368. t.bind(this.__selector, "mousedown", function(e) {
  11369. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11370. t.removeClass(g.__selector, "drag")
  11371. })
  11372. });
  11373. var m = document.createElement("div");
  11374. r.extend(this.__selector.style, {
  11375. width: "122px",
  11376. height: "102px",
  11377. padding: "3px",
  11378. backgroundColor: "#222",
  11379. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11380. }),
  11381. r.extend(this.__field_knob.style, {
  11382. position: "absolute",
  11383. width: "12px",
  11384. height: "12px",
  11385. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11386. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11387. borderRadius: "12px",
  11388. zIndex: 1
  11389. }),
  11390. r.extend(this.__hue_knob.style, {
  11391. position: "absolute",
  11392. width: "15px",
  11393. height: "2px",
  11394. borderRight: "4px solid #fff",
  11395. zIndex: 1
  11396. }),
  11397. r.extend(this.__saturation_field.style, {
  11398. width: "100px",
  11399. height: "100px",
  11400. border: "1px solid #555",
  11401. marginRight: "3px",
  11402. display: "inline-block",
  11403. cursor: "pointer"
  11404. }),
  11405. r.extend(m.style, {
  11406. width: "100%",
  11407. height: "100%",
  11408. background: "none"
  11409. }),
  11410. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11411. r.extend(this.__hue_field.style, {
  11412. width: "15px",
  11413. height: "100px",
  11414. display: "inline-block",
  11415. border: "1px solid #555",
  11416. cursor: "ns-resize"
  11417. }),
  11418. a(this.__hue_field),
  11419. r.extend(this.__input.style, {
  11420. outline: "none",
  11421. textAlign: "center",
  11422. color: "#fff",
  11423. border: 0,
  11424. fontWeight: "bold",
  11425. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11426. }),
  11427. t.bind(this.__saturation_field, "mousedown", c),
  11428. t.bind(this.__field_knob, "mousedown", c),
  11429. t.bind(this.__hue_field, "mousedown", function(e) {
  11430. f(e),
  11431. t.bind(window, "mousemove", f),
  11432. t.bind(window, "mouseup", d)
  11433. }),
  11434. this.__saturation_field.appendChild(m),
  11435. this.__selector.appendChild(this.__field_knob),
  11436. this.__selector.appendChild(this.__saturation_field),
  11437. this.__selector.appendChild(this.__hue_field),
  11438. this.__hue_field.appendChild(this.__hue_knob),
  11439. this.domElement.appendChild(this.__input),
  11440. this.domElement.appendChild(this.__selector),
  11441. this.updateDisplay()
  11442. };
  11443. s.superclass = e,
  11444. r.extend(s.prototype, e.prototype, {
  11445. updateDisplay: function() {
  11446. var e = n(this.getValue());
  11447. if (e !== !1) {
  11448. var t = !1;
  11449. r.each(i.COMPONENTS, function(i) {
  11450. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11451. return t = !0,
  11452. {}
  11453. }, this),
  11454. t && r.extend(this.__color.__state, e)
  11455. }
  11456. r.extend(this.__temp.__state, this.__color.__state),
  11457. this.__temp.a = 1;
  11458. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11459. , s = 255 - a;
  11460. r.extend(this.__field_knob.style, {
  11461. marginLeft: 100 * this.__color.s - 7 + "px",
  11462. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11463. backgroundColor: this.__temp.toString(),
  11464. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11465. }),
  11466. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11467. this.__temp.s = 1,
  11468. this.__temp.v = 1,
  11469. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11470. r.extend(this.__input.style, {
  11471. backgroundColor: this.__input.value = this.__color.toString(),
  11472. color: "rgb(" + a + "," + a + "," + a + ")",
  11473. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11474. })
  11475. }
  11476. });
  11477. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11478. return s
  11479. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11480. function r(e, t, i) {
  11481. Object.defineProperty(e, t, {
  11482. get: function() {
  11483. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11484. this.__state[t])
  11485. },
  11486. set: function(e) {
  11487. "RGB" !== this.__state.space && (a(this, t, i),
  11488. this.__state.space = "RGB"),
  11489. this.__state[t] = e
  11490. }
  11491. })
  11492. }
  11493. function o(e, t) {
  11494. Object.defineProperty(e, t, {
  11495. get: function() {
  11496. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11497. this.__state[t])
  11498. },
  11499. set: function(e) {
  11500. "HSV" !== this.__state.space && (s(this),
  11501. this.__state.space = "HSV"),
  11502. this.__state[t] = e
  11503. }
  11504. })
  11505. }
  11506. function a(e, i, r) {
  11507. if ("HEX" === e.__state.space)
  11508. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11509. else {
  11510. if ("HSV" !== e.__state.space)
  11511. throw "Corrupted color state";
  11512. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11513. }
  11514. }
  11515. function s(e) {
  11516. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11517. n.extend(e.__state, {
  11518. s: i.s,
  11519. v: i.v
  11520. }),
  11521. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11522. }
  11523. var l = function() {
  11524. if (this.__state = e.apply(this, arguments),
  11525. this.__state === !1)
  11526. throw "Failed to interpret color arguments";
  11527. this.__state.a = this.__state.a || 1
  11528. };
  11529. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11530. n.extend(l.prototype, {
  11531. toString: function() {
  11532. return i(this)
  11533. },
  11534. toOriginal: function() {
  11535. return this.__state.conversion.write(this)
  11536. }
  11537. }),
  11538. r(l.prototype, "r", 2),
  11539. r(l.prototype, "g", 1),
  11540. r(l.prototype, "b", 0),
  11541. o(l.prototype, "h"),
  11542. o(l.prototype, "s"),
  11543. o(l.prototype, "v"),
  11544. Object.defineProperty(l.prototype, "a", {
  11545. get: function() {
  11546. return this.__state.a
  11547. },
  11548. set: function(e) {
  11549. this.__state.a = e
  11550. }
  11551. }),
  11552. Object.defineProperty(l.prototype, "hex", {
  11553. get: function() {
  11554. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11555. this.__state.hex
  11556. },
  11557. set: function(e) {
  11558. this.__state.space = "HEX",
  11559. this.__state.hex = e
  11560. }
  11561. }),
  11562. l
  11563. }(n.color.interpret, n.color.math = function() {
  11564. var e;
  11565. return {
  11566. hsv_to_rgb: function(e, t, i) {
  11567. var n = Math.floor(e / 60) % 6
  11568. , r = e / 60 - Math.floor(e / 60)
  11569. , o = i * (1 - t)
  11570. , a = i * (1 - r * t)
  11571. , s = i * (1 - (1 - r) * t)
  11572. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11573. return {
  11574. r: 255 * l[0],
  11575. g: 255 * l[1],
  11576. b: 255 * l[2]
  11577. }
  11578. },
  11579. rgb_to_hsv: function(e, t, i) {
  11580. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11581. return 0 == a ? {
  11582. h: NaN,
  11583. s: 0,
  11584. v: 0
  11585. } : (r = s / a,
  11586. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11587. n /= 6,
  11588. n < 0 && (n += 1),
  11589. {
  11590. h: 360 * n,
  11591. s: r,
  11592. v: a / 255
  11593. })
  11594. },
  11595. rgb_to_hex: function(e, t, i) {
  11596. var n = this.hex_with_component(0, 2, e);
  11597. return n = this.hex_with_component(n, 1, t),
  11598. n = this.hex_with_component(n, 0, i)
  11599. },
  11600. component_from_hex: function(e, t) {
  11601. return e >> 8 * t & 255
  11602. },
  11603. hex_with_component: function(t, i, n) {
  11604. return n << (e = 8 * i) | t & ~(255 << e)
  11605. }
  11606. }
  11607. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11608. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11609. window.setTimeout(e, 1e3 / 60)
  11610. }
  11611. }(), n.dom.CenteredDiv = function(e, t) {
  11612. var i = function() {
  11613. this.backgroundElement = document.createElement("div"),
  11614. t.extend(this.backgroundElement.style, {
  11615. backgroundColor: "rgba(0,0,0,0.8)",
  11616. top: 0,
  11617. left: 0,
  11618. display: "none",
  11619. zIndex: "1000",
  11620. opacity: 0,
  11621. WebkitTransition: "opacity 0.2s linear"
  11622. }),
  11623. e.makeFullscreen(this.backgroundElement),
  11624. this.backgroundElement.style.position = "fixed",
  11625. this.domElement = document.createElement("div"),
  11626. t.extend(this.domElement.style, {
  11627. position: "fixed",
  11628. display: "none",
  11629. zIndex: "1001",
  11630. opacity: 0,
  11631. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11632. }),
  11633. document.body.appendChild(this.backgroundElement),
  11634. document.body.appendChild(this.domElement);
  11635. var i = this;
  11636. e.bind(this.backgroundElement, "click", function() {
  11637. i.hide()
  11638. })
  11639. };
  11640. return i.prototype.show = function() {
  11641. var e = this;
  11642. this.backgroundElement.style.display = "block",
  11643. this.domElement.style.display = "block",
  11644. this.domElement.style.opacity = 0,
  11645. this.domElement.style.webkitTransform = "scale(1.1)",
  11646. this.layout(),
  11647. t.defer(function() {
  11648. e.backgroundElement.style.opacity = 1,
  11649. e.domElement.style.opacity = 1,
  11650. e.domElement.style.webkitTransform = "scale(1)"
  11651. })
  11652. }
  11653. ,
  11654. i.prototype.hide = function() {
  11655. var t = this
  11656. , i = function() {
  11657. t.domElement.style.display = "none",
  11658. t.backgroundElement.style.display = "none",
  11659. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11660. e.unbind(t.domElement, "transitionend", i),
  11661. e.unbind(t.domElement, "oTransitionEnd", i)
  11662. };
  11663. e.bind(this.domElement, "webkitTransitionEnd", i),
  11664. e.bind(this.domElement, "transitionend", i),
  11665. e.bind(this.domElement, "oTransitionEnd", i),
  11666. this.backgroundElement.style.opacity = 0,
  11667. this.domElement.style.opacity = 0,
  11668. this.domElement.style.webkitTransform = "scale(1.1)"
  11669. }
  11670. ,
  11671. i.prototype.layout = function() {
  11672. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11673. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11674. }
  11675. ,
  11676. i
  11677. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11678. }
  11679. , {}],
  11680. 94: [function(e, t, i) {
  11681. (function(e) {
  11682. "use strict";
  11683. function i(t) {
  11684. function i(e) {
  11685. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11686. var n = _((t[i] * e + 50) / 100);
  11687. n < 1 ? n = 1 : n > 255 && (n = 255),
  11688. T[G[i]] = n
  11689. }
  11690. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11691. var a = _((r[o] * e + 50) / 100);
  11692. a < 1 ? a = 1 : a > 255 && (a = 255),
  11693. x[G[o]] = a
  11694. }
  11695. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11696. for (var h = 0; h < 8; h++)
  11697. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11698. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11699. l++
  11700. }
  11701. function n(e, t) {
  11702. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11703. for (var a = 1; a <= e[o]; a++)
  11704. r[t[n]] = [],
  11705. r[t[n]][0] = i,
  11706. r[t[n]][1] = o,
  11707. n++,
  11708. i++;
  11709. i *= 2
  11710. }
  11711. return r
  11712. }
  11713. function r() {
  11714. C = n(z, W),
  11715. I = n(X, Z),
  11716. E = n(j, Y),
  11717. b = n(q, K)
  11718. }
  11719. function o() {
  11720. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11721. for (var n = e; n < t; n++)
  11722. P[32767 + n] = i,
  11723. R[32767 + n] = [],
  11724. R[32767 + n][1] = i,
  11725. R[32767 + n][0] = n;
  11726. for (var r = -(t - 1); r <= -e; r++)
  11727. P[32767 + r] = i,
  11728. R[32767 + r] = [],
  11729. R[32767 + r][1] = i,
  11730. R[32767 + r][0] = t - 1 + r;
  11731. e <<= 1,
  11732. t <<= 1
  11733. }
  11734. }
  11735. function a() {
  11736. for (var e = 0; e < 256; e++)
  11737. H[e] = 19595 * e,
  11738. H[e + 256 >> 0] = 38470 * e,
  11739. H[e + 512 >> 0] = 7471 * e + 32768,
  11740. H[e + 768 >> 0] = -11059 * e,
  11741. H[e + 1024 >> 0] = -21709 * e,
  11742. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11743. H[e + 1536 >> 0] = -27439 * e,
  11744. H[e + 1792 >> 0] = -5329 * e
  11745. }
  11746. function s(e) {
  11747. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11748. t & 1 << i && (N |= 1 << B),
  11749. i--,
  11750. B--,
  11751. B < 0 && (255 == N ? (l(255),
  11752. l(0)) : l(N),
  11753. B = 7,
  11754. N = 0)
  11755. }
  11756. function l(e) {
  11757. D.push(e)
  11758. }
  11759. function c(e) {
  11760. l(e >> 8 & 255),
  11761. l(255 & e)
  11762. }
  11763. function h(e, t) {
  11764. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11765. for (h = 0; h < d; ++h) {
  11766. i = e[u],
  11767. n = e[u + 1],
  11768. r = e[u + 2],
  11769. o = e[u + 3],
  11770. a = e[u + 4],
  11771. s = e[u + 5],
  11772. l = e[u + 6],
  11773. c = e[u + 7];
  11774. var f = i + c
  11775. , g = i - c
  11776. , m = n + l
  11777. , v = n - l
  11778. , A = r + s
  11779. , y = r - s
  11780. , C = o + a
  11781. , I = o - a
  11782. , E = f + C
  11783. , b = f - C
  11784. , w = m + A
  11785. , _ = m - A;
  11786. e[u] = E + w,
  11787. e[u + 4] = E - w;
  11788. var T = .707106781 * (_ + b);
  11789. e[u + 2] = b + T,
  11790. e[u + 6] = b - T,
  11791. E = I + y,
  11792. w = y + v,
  11793. _ = v + g;
  11794. var x = .382683433 * (E - _)
  11795. , S = .5411961 * E + x
  11796. , M = 1.306562965 * _ + x
  11797. , R = .707106781 * w
  11798. , P = g + R
  11799. , L = g - R;
  11800. e[u + 5] = L + S,
  11801. e[u + 3] = L - S,
  11802. e[u + 1] = P + M,
  11803. e[u + 7] = P - M,
  11804. u += 8
  11805. }
  11806. for (u = 0,
  11807. h = 0; h < d; ++h) {
  11808. i = e[u],
  11809. n = e[u + 8],
  11810. r = e[u + 16],
  11811. o = e[u + 24],
  11812. a = e[u + 32],
  11813. s = e[u + 40],
  11814. l = e[u + 48],
  11815. c = e[u + 56];
  11816. var D = i + c
  11817. , N = i - c
  11818. , B = n + l
  11819. , F = n - l
  11820. , V = r + s
  11821. , U = r - s
  11822. , k = o + a
  11823. , H = o - a
  11824. , G = D + k
  11825. , z = D - k
  11826. , W = B + V
  11827. , j = B - V;
  11828. e[u] = G + W,
  11829. e[u + 32] = G - W;
  11830. var Y = .707106781 * (j + z);
  11831. e[u + 16] = z + Y,
  11832. e[u + 48] = z - Y,
  11833. G = H + U,
  11834. W = U + F,
  11835. j = F + N;
  11836. var X = .382683433 * (G - j)
  11837. , Z = .5411961 * G + X
  11838. , q = 1.306562965 * j + X
  11839. , K = .707106781 * W
  11840. , Q = N + K
  11841. , J = N - K;
  11842. e[u + 40] = J + Z,
  11843. e[u + 24] = J - Z,
  11844. e[u + 8] = Q + q,
  11845. e[u + 56] = Q - q,
  11846. u++
  11847. }
  11848. var $;
  11849. for (h = 0; h < p; ++h)
  11850. $ = e[h] * t[h],
  11851. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11852. return O
  11853. }
  11854. function u() {
  11855. c(65504),
  11856. c(16),
  11857. l(74),
  11858. l(70),
  11859. l(73),
  11860. l(70),
  11861. l(0),
  11862. l(1),
  11863. l(1),
  11864. l(0),
  11865. c(1),
  11866. c(1),
  11867. l(0),
  11868. l(0)
  11869. }
  11870. function d(e, t) {
  11871. c(65472),
  11872. c(17),
  11873. l(8),
  11874. c(t),
  11875. c(e),
  11876. l(3),
  11877. l(1),
  11878. l(17),
  11879. l(0),
  11880. l(2),
  11881. l(17),
  11882. l(1),
  11883. l(3),
  11884. l(17),
  11885. l(1)
  11886. }
  11887. function p() {
  11888. c(65499),
  11889. c(132),
  11890. l(0);
  11891. for (var e = 0; e < 64; e++)
  11892. l(T[e]);
  11893. l(1);
  11894. for (var t = 0; t < 64; t++)
  11895. l(x[t])
  11896. }
  11897. function f() {
  11898. c(65476),
  11899. c(418),
  11900. l(0);
  11901. for (var e = 0; e < 16; e++)
  11902. l(z[e + 1]);
  11903. for (var t = 0; t <= 11; t++)
  11904. l(W[t]);
  11905. l(16);
  11906. for (var i = 0; i < 16; i++)
  11907. l(j[i + 1]);
  11908. for (var n = 0; n <= 161; n++)
  11909. l(Y[n]);
  11910. l(1);
  11911. for (var r = 0; r < 16; r++)
  11912. l(X[r + 1]);
  11913. for (var o = 0; o <= 11; o++)
  11914. l(Z[o]);
  11915. l(17);
  11916. for (var a = 0; a < 16; a++)
  11917. l(q[a + 1]);
  11918. for (var s = 0; s <= 161; s++)
  11919. l(K[s])
  11920. }
  11921. function g() {
  11922. c(65498),
  11923. c(12),
  11924. l(3),
  11925. l(1),
  11926. l(0),
  11927. l(2),
  11928. l(17),
  11929. l(3),
  11930. l(17),
  11931. l(0),
  11932. l(63),
  11933. l(0)
  11934. }
  11935. function m(e, t, i, n, r) {
  11936. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11937. L[G[f]] = p[f];
  11938. var g = L[0] - i;
  11939. i = L[0],
  11940. 0 == g ? s(n[0]) : (o = 32767 + g,
  11941. s(n[P[o]]),
  11942. s(R[o]));
  11943. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11944. ;
  11945. if (0 == m)
  11946. return s(a),
  11947. i;
  11948. for (var v, A = 1; A <= m; ) {
  11949. for (var y = A; 0 == L[A] && A <= m; ++A)
  11950. ;
  11951. var C = A - y;
  11952. if (C >= c) {
  11953. v = C >> 4;
  11954. for (var I = 1; I <= v; ++I)
  11955. s(l);
  11956. C &= 15
  11957. }
  11958. o = 32767 + L[A],
  11959. s(r[(C << 4) + P[o]]),
  11960. s(R[o]),
  11961. A++
  11962. }
  11963. return m != u && s(a),
  11964. i
  11965. }
  11966. function v() {
  11967. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11968. k[t] = e(t)
  11969. }
  11970. function A(e) {
  11971. if (e <= 0 && (e = 1),
  11972. e > 100 && (e = 100),
  11973. w != e) {
  11974. var t = 0;
  11975. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11976. i(t),
  11977. w = e
  11978. }
  11979. }
  11980. function y() {
  11981. var e = (new Date).getTime();
  11982. t || (t = 50),
  11983. v(),
  11984. r(),
  11985. o(),
  11986. a(),
  11987. A(t);
  11988. (new Date).getTime() - e
  11989. }
  11990. var C, I, E, b, w, _ = (Math.round,
  11991. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11992. this.encode = function(t, i) {
  11993. var n = ((new Date).getTime(),
  11994. i.quality);
  11995. n && A(n),
  11996. D = new Array,
  11997. N = 0,
  11998. B = 7,
  11999. c(65496),
  12000. u(),
  12001. p(),
  12002. d(t.width, t.height),
  12003. f(),
  12004. g();
  12005. var r = 0
  12006. , o = 0
  12007. , a = 0;
  12008. N = 0,
  12009. B = 7,
  12010. this.encode.displayName = "_encode_";
  12011. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12012. for (l = 0; l < G; ) {
  12013. for (w = G * z + l,
  12014. _ = w,
  12015. T = -1,
  12016. x = 0,
  12017. R = 0; R < 64; R++)
  12018. x = (k ? 63 - R : R) >> 3,
  12019. T = 4 * (7 & R),
  12020. _ = w + x * G + T,
  12021. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12022. l + T >= G && (_ -= l + T - G + 4),
  12023. h = P[_++],
  12024. v = P[_++],
  12025. y = P[_++],
  12026. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12027. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12028. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12029. r = m(F, S, r, C, E),
  12030. o = m(V, M, o, I, b),
  12031. a = m(U, M, a, I, b),
  12032. l += 32
  12033. }
  12034. z += W
  12035. }
  12036. if (B >= 0) {
  12037. var j = [];
  12038. j[1] = B + 1,
  12039. j[0] = (1 << B + 1) - 1,
  12040. s(j)
  12041. }
  12042. return c(65497),
  12043. new e(D)
  12044. }
  12045. ,
  12046. y()
  12047. }
  12048. function n(e, t) {
  12049. t = t || {},
  12050. t.quality = t.quality || 50;
  12051. var n = t.quality
  12052. , r = new i(n)
  12053. , o = r.encode(e, t);
  12054. return {
  12055. data: o,
  12056. width: e.width,
  12057. height: e.height
  12058. }
  12059. }
  12060. t.exports.encode = n
  12061. }
  12062. ).call(this, e("buffer").Buffer)
  12063. }
  12064. , {
  12065. buffer: 198
  12066. }],
  12067. 95: [function(e, t, i) {
  12068. "use strict";
  12069. !function() {
  12070. if ("performance"in window == !1 && (window.performance = {}),
  12071. Date.now = Date.now || function() {
  12072. return (new Date).getTime()
  12073. }
  12074. ,
  12075. "now"in window.performance == !1) {
  12076. var e = Date.now();
  12077. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12078. window.performance.now = function() {
  12079. return Date.now() - e
  12080. }
  12081. }
  12082. }()
  12083. }
  12084. , {}],
  12085. 96: [function(e, t, i) {
  12086. "use strict";
  12087. var n = e("three");
  12088. n.EffectComposer = function(e, t) {
  12089. if (this.renderer = e,
  12090. void 0 === t) {
  12091. var i = {
  12092. minFilter: n.LinearFilter,
  12093. magFilter: n.LinearFilter,
  12094. format: n.RGBAFormat,
  12095. stencilBuffer: !1
  12096. }
  12097. , r = e.getSize();
  12098. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12099. }
  12100. this.renderTarget1 = t,
  12101. this.renderTarget2 = t.clone(),
  12102. this.writeBuffer = this.renderTarget1,
  12103. this.readBuffer = this.renderTarget2,
  12104. this.passes = [],
  12105. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12106. this.copyPass = new n.ShaderPass(n.CopyShader)
  12107. }
  12108. ,
  12109. n.EffectComposer.prototype = {
  12110. swapBuffers: function() {
  12111. var e = this.readBuffer;
  12112. this.readBuffer = this.writeBuffer,
  12113. this.writeBuffer = e
  12114. },
  12115. addPass: function(e) {
  12116. this.passes.push(e)
  12117. },
  12118. insertPass: function(e, t) {
  12119. this.passes.splice(t, 0, e)
  12120. },
  12121. render: function(e) {
  12122. this.writeBuffer = this.renderTarget1,
  12123. this.readBuffer = this.renderTarget2;
  12124. var t, i, r = !1, o = this.passes.length;
  12125. for (i = 0; i < o; i++)
  12126. if (t = this.passes[i],
  12127. t.enabled) {
  12128. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12129. t.needsSwap) {
  12130. if (r) {
  12131. var a = this.renderer.context;
  12132. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12133. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12134. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12135. }
  12136. this.swapBuffers()
  12137. }
  12138. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12139. }
  12140. },
  12141. reset: function(e) {
  12142. if (void 0 === e) {
  12143. var t = this.renderer.getSize();
  12144. e = this.renderTarget1.clone(),
  12145. e.setSize(t.width, t.height)
  12146. }
  12147. this.renderTarget1.dispose(),
  12148. this.renderTarget2.dispose(),
  12149. this.renderTarget1 = e,
  12150. this.renderTarget2 = e.clone(),
  12151. this.writeBuffer = this.renderTarget1,
  12152. this.readBuffer = this.renderTarget2
  12153. },
  12154. setSize: function(e, t) {
  12155. this.renderTarget1.setSize(e, t),
  12156. this.renderTarget2.setSize(e, t)
  12157. this.passes.forEach(a=>{//add
  12158. a.setSize && a.setSize(e, t)
  12159. })
  12160. }
  12161. }
  12162. }
  12163. , {
  12164. three: 217
  12165. }],
  12166. 97: [function(e, t, i) {
  12167. "use strict";
  12168. var n = e("three");
  12169. n.MaskPass = function(e, t) {
  12170. this.scene = e,
  12171. this.camera = t,
  12172. this.enabled = !0,
  12173. this.clear = !0,
  12174. this.needsSwap = !1,
  12175. this.inverse = !1
  12176. }
  12177. ,
  12178. n.MaskPass.prototype = {
  12179. render: function(e, t, i, n) {
  12180. var r = e.context;
  12181. r.colorMask(!1, !1, !1, !1),
  12182. r.depthMask(!1);
  12183. var o, a;
  12184. this.inverse ? (o = 0,
  12185. a = 1) : (o = 1,
  12186. a = 0),
  12187. r.enable(r.STENCIL_TEST),
  12188. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12189. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12190. r.clearStencil(a),
  12191. e.render(this.scene, this.camera, i, this.clear),
  12192. e.render(this.scene, this.camera, t, this.clear),
  12193. r.colorMask(!0, !0, !0, !0),
  12194. r.depthMask(!0),
  12195. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12196. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12197. }
  12198. },
  12199. n.ClearMaskPass = function() {
  12200. this.enabled = !0
  12201. }
  12202. ,
  12203. n.ClearMaskPass.prototype = {
  12204. render: function(e, t, i, n) {
  12205. var r = e.context;
  12206. r.disable(r.STENCIL_TEST)
  12207. }
  12208. }
  12209. }
  12210. , {
  12211. three: 217
  12212. }],
  12213. 98: [function(e, t, i) {
  12214. "use strict";
  12215. var n = e("three");
  12216. n.RenderPass = function(e, t, i, r, o) {
  12217. this.scene = e,
  12218. this.camera = t,
  12219. this.overrideMaterial = i,
  12220. this.clearColor = r,
  12221. this.clearAlpha = void 0 !== o ? o : 1,
  12222. this.oldClearColor = new n.Color,
  12223. this.oldClearAlpha = 1,
  12224. this.enabled = !0,
  12225. this.clear = !0,
  12226. this.needsSwap = !1
  12227. }
  12228. ,
  12229. n.RenderPass.prototype = {
  12230. render: function(e, t, i, n) {
  12231. this.scene.overrideMaterial = this.overrideMaterial,
  12232. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12233. this.oldClearAlpha = e.getClearAlpha(),
  12234. e.setClearColor(this.clearColor, this.clearAlpha)),
  12235. e.render(this.scene, this.camera, i, this.clear),
  12236. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12237. this.scene.overrideMaterial = null
  12238. }
  12239. }
  12240. }
  12241. , {
  12242. three: 217
  12243. }],
  12244. 99: [function(e, t, i) {
  12245. "use strict";
  12246. var n = e("three");
  12247. n.ShaderPass = function(e, t) {
  12248. this.textureID = void 0 !== t ? t : "tDiffuse",
  12249. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12250. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12251. this.material = new n.ShaderMaterial({
  12252. defines: e.defines || {},
  12253. uniforms: this.uniforms,
  12254. vertexShader: e.vertexShader,
  12255. fragmentShader: e.fragmentShader
  12256. })),
  12257. this.renderToScreen = !1,
  12258. this.enabled = !0,
  12259. this.needsSwap = !0,
  12260. this.clear = !1,
  12261. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12262. this.scene = new n.Scene,
  12263. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12264. this.scene.add(this.quad)
  12265. }
  12266. ,
  12267. n.ShaderPass.prototype = {
  12268. render: function(e, t, i, n) {
  12269. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12270. this.quad.material = this.material,
  12271. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12272. }
  12273. }
  12274. }
  12275. , {
  12276. three: 217
  12277. }],
  12278. 100: [function(e, t, i) {
  12279. "use strict";
  12280. var n = e("three");
  12281. n.CopyShader = {
  12282. uniforms: {
  12283. tDiffuse: {
  12284. type: "t",
  12285. value: null
  12286. },
  12287. opacity: {
  12288. type: "f",
  12289. value: 1
  12290. }
  12291. },
  12292. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12293. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12294. }
  12295. }
  12296. , {
  12297. three: 217
  12298. }],
  12299. 101: [function(e, t, i) {
  12300. "use strict";
  12301. var n = e("three");
  12302. n.HorizontalBlurShader = {
  12303. uniforms: {
  12304. tDiffuse: {
  12305. type: "t",
  12306. value: null
  12307. },
  12308. h: {
  12309. type: "f",
  12310. value: 1 / 512
  12311. }
  12312. },
  12313. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12314. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12315. }
  12316. }
  12317. , {
  12318. three: 217
  12319. }],
  12320. 102: [function(e, t, i) {
  12321. "use strict";
  12322. var n = e("three");
  12323. n.VerticalBlurShader = {
  12324. uniforms: {
  12325. tDiffuse: {
  12326. type: "t",
  12327. value: null
  12328. },
  12329. v: {
  12330. type: "f",
  12331. value: 1 / 512
  12332. }
  12333. },
  12334. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12335. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12336. }
  12337. }
  12338. , {
  12339. three: 217
  12340. }],
  12341. 103: [function(e, t, i) {
  12342. "use strict";
  12343. var n = e("three");
  12344. !function() {
  12345. if ("performance"in window == 0 && (window.performance = {}),
  12346. "now"in window.performance == 0) {
  12347. var e = Date.now();
  12348. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12349. window.performance.now = function() {
  12350. return Date.now() - e
  12351. }
  12352. }
  12353. }(),
  12354. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12355. var t, i = this.extensions, r = this.context;
  12356. if (e === n.RepeatWrapping)
  12357. return r.REPEAT;
  12358. if (e === n.ClampToEdgeWrapping)
  12359. return r.CLAMP_TO_EDGE;
  12360. if (e === n.MirroredRepeatWrapping)
  12361. return r.MIRRORED_REPEAT;
  12362. if (e === n.NearestFilter)
  12363. return r.NEAREST;
  12364. if (e === n.NearestMipMapNearestFilter)
  12365. return r.NEAREST_MIPMAP_NEAREST;
  12366. if (e === n.NearestMipMapLinearFilter)
  12367. return r.NEAREST_MIPMAP_LINEAR;
  12368. if (e === n.LinearFilter)
  12369. return r.LINEAR;
  12370. if (e === n.LinearMipMapNearestFilter)
  12371. return r.LINEAR_MIPMAP_NEAREST;
  12372. if (e === n.LinearMipMapLinearFilter)
  12373. return r.LINEAR_MIPMAP_LINEAR;
  12374. if (e === n.UnsignedByteType)
  12375. return r.UNSIGNED_BYTE;
  12376. if (e === n.UnsignedShort4444Type)
  12377. return r.UNSIGNED_SHORT_4_4_4_4;
  12378. if (e === n.UnsignedShort5551Type)
  12379. return r.UNSIGNED_SHORT_5_5_5_1;
  12380. if (e === n.UnsignedShort565Type)
  12381. return r.UNSIGNED_SHORT_5_6_5;
  12382. if (e === n.ByteType)
  12383. return r.BYTE;
  12384. if (e === n.ShortType)
  12385. return r.SHORT;
  12386. if (e === n.UnsignedShortType)
  12387. return r.UNSIGNED_SHORT;
  12388. if (e === n.IntType)
  12389. return r.INT;
  12390. if (e === n.UnsignedIntType)
  12391. return r.UNSIGNED_INT;
  12392. if (e === n.FloatType)
  12393. return r.FLOAT;
  12394. if (t = i.get("OES_texture_half_float"),
  12395. null !== t && e === n.HalfFloatType)
  12396. return t.HALF_FLOAT_OES;
  12397. if (e === n.AlphaFormat)
  12398. return r.ALPHA;
  12399. if (e === n.RGBFormat)
  12400. return r.RGB;
  12401. if (e === n.RGBAFormat)
  12402. return r.RGBA;
  12403. if (e === n.LuminanceFormat)
  12404. return r.LUMINANCE;
  12405. if (e === n.LuminanceAlphaFormat)
  12406. return r.LUMINANCE_ALPHA;
  12407. if (e === n.AddEquation)
  12408. return r.FUNC_ADD;
  12409. if (e === n.SubtractEquation)
  12410. return r.FUNC_SUBTRACT;
  12411. if (e === n.ReverseSubtractEquation)
  12412. return r.FUNC_REVERSE_SUBTRACT;
  12413. if (e === n.ZeroFactor)
  12414. return r.ZERO;
  12415. if (e === n.OneFactor)
  12416. return r.ONE;
  12417. if (e === n.SrcColorFactor)
  12418. return r.SRC_COLOR;
  12419. if (e === n.OneMinusSrcColorFactor)
  12420. return r.ONE_MINUS_SRC_COLOR;
  12421. if (e === n.SrcAlphaFactor)
  12422. return r.SRC_ALPHA;
  12423. if (e === n.OneMinusSrcAlphaFactor)
  12424. return r.ONE_MINUS_SRC_ALPHA;
  12425. if (e === n.DstAlphaFactor)
  12426. return r.DST_ALPHA;
  12427. if (e === n.OneMinusDstAlphaFactor)
  12428. return r.ONE_MINUS_DST_ALPHA;
  12429. if (e === n.DstColorFactor)
  12430. return r.DST_COLOR;
  12431. if (e === n.OneMinusDstColorFactor)
  12432. return r.ONE_MINUS_DST_COLOR;
  12433. if (e === n.SrcAlphaSaturateFactor)
  12434. return r.SRC_ALPHA_SATURATE;
  12435. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12436. null !== t) {
  12437. if (e === n.RGB_S3TC_DXT1_Format)
  12438. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12439. if (e === n.RGBA_S3TC_DXT1_Format)
  12440. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12441. if (e === n.RGBA_S3TC_DXT3_Format)
  12442. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12443. if (e === n.RGBA_S3TC_DXT5_Format)
  12444. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12445. }
  12446. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12447. null !== t) {
  12448. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12449. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12450. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12451. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12452. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12453. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12454. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12455. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12456. }
  12457. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12458. null !== t && e === n.RGB_ETC1_Format)
  12459. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12460. if (t = i.get("EXT_blend_minmax"),
  12461. null !== t) {
  12462. if (e === n.MinEquation)
  12463. return t.MIN_EXT;
  12464. if (e === n.MaxEquation)
  12465. return t.MAX_EXT
  12466. }
  12467. return 0
  12468. }
  12469. ,
  12470. n.WebGLState = function(e, t, i) {
  12471. var r = this
  12472. , o = new n.Vector4
  12473. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12474. , s = new Uint8Array(a)
  12475. , l = new Uint8Array(a)
  12476. , c = new Uint8Array(a)
  12477. , h = {}
  12478. , u = null
  12479. , d = null
  12480. , p = null
  12481. , f = null
  12482. , g = null
  12483. , m = null
  12484. , v = null
  12485. , A = null
  12486. , y = !1
  12487. , C = null
  12488. , I = null
  12489. , E = null
  12490. , b = null
  12491. , w = null
  12492. , _ = null
  12493. , T = null
  12494. , x = null
  12495. , S = null
  12496. , M = null
  12497. , R = null
  12498. , P = null
  12499. , O = null
  12500. , L = null
  12501. , D = null
  12502. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12503. , B = void 0
  12504. , F = {}
  12505. , V = new n.Vector4
  12506. , U = null
  12507. , k = null
  12508. , H = new n.Vector4
  12509. , G = new n.Vector4;
  12510. this.init = function() {
  12511. this.clearColor(0, 0, 0, 1),
  12512. this.clearDepth(1),
  12513. this.clearStencil(0),
  12514. this.enable(e.DEPTH_TEST),
  12515. e.depthFunc(e.LEQUAL),
  12516. e.frontFace(e.CCW),
  12517. e.cullFace(e.BACK),
  12518. this.enable(e.CULL_FACE),
  12519. this.enable(e.BLEND),
  12520. e.blendEquation(e.FUNC_ADD),
  12521. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12522. }
  12523. ,
  12524. this.initAttributes = function() {
  12525. for (var e = 0, t = s.length; e < t; e++)
  12526. s[e] = 0
  12527. }
  12528. ,
  12529. this.enableAttribute = function(i) {
  12530. if (s[i] = 1,
  12531. 0 === l[i] && (e.enableVertexAttribArray(i),
  12532. l[i] = 1),
  12533. 0 !== c[i]) {
  12534. var n = t.get("ANGLE_instanced_arrays");
  12535. n.vertexAttribDivisorANGLE(i, 0),
  12536. c[i] = 0
  12537. }
  12538. }
  12539. ,
  12540. this.enableAttributeAndDivisor = function(t, i, n) {
  12541. s[t] = 1,
  12542. 0 === l[t] && (e.enableVertexAttribArray(t),
  12543. l[t] = 1),
  12544. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12545. c[t] = i)
  12546. }
  12547. ,
  12548. this.disableUnusedAttributes = function() {
  12549. for (var t = 0, i = l.length; t < i; t++)
  12550. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12551. l[t] = 0)
  12552. }
  12553. ,
  12554. this.enable = function(t) {
  12555. h[t] !== !0 && (e.enable(t),
  12556. h[t] = !0)
  12557. }
  12558. ,
  12559. this.disable = function(t) {
  12560. h[t] !== !1 && (e.disable(t),
  12561. h[t] = !1)
  12562. }
  12563. ,
  12564. this.getCompressedTextureFormats = function() {
  12565. if (null === u && (u = [],
  12566. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12567. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12568. u.push(i[n]);
  12569. return u
  12570. }
  12571. ,
  12572. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12573. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12574. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12575. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12576. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12577. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12578. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12579. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12580. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12581. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12582. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12583. d = t,
  12584. y = h),
  12585. t === n.CustomBlending ? (s = s || r,
  12586. l = l || o,
  12587. c = c || a,
  12588. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12589. p = r,
  12590. m = s),
  12591. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12592. f = o,
  12593. g = a,
  12594. v = l,
  12595. A = c)) : (p = null,
  12596. f = null,
  12597. g = null,
  12598. m = null,
  12599. v = null,
  12600. A = null)
  12601. }
  12602. ,
  12603. this.setDepthFunc = function(t) {
  12604. if (C !== t) {
  12605. if (t)
  12606. switch (t) {
  12607. case n.NeverDepth:
  12608. e.depthFunc(e.NEVER);
  12609. break;
  12610. case n.AlwaysDepth:
  12611. e.depthFunc(e.ALWAYS);
  12612. break;
  12613. case n.LessDepth:
  12614. e.depthFunc(e.LESS);
  12615. break;
  12616. case n.LessEqualDepth:
  12617. e.depthFunc(e.LEQUAL);
  12618. break;
  12619. case n.EqualDepth:
  12620. e.depthFunc(e.EQUAL);
  12621. break;
  12622. case n.GreaterEqualDepth:
  12623. e.depthFunc(e.GEQUAL);
  12624. break;
  12625. case n.GreaterDepth:
  12626. e.depthFunc(e.GREATER);
  12627. break;
  12628. case n.NotEqualDepth:
  12629. e.depthFunc(e.NOTEQUAL);
  12630. break;
  12631. default:
  12632. e.depthFunc(e.LEQUAL)
  12633. }
  12634. else
  12635. e.depthFunc(e.LEQUAL);
  12636. C = t
  12637. }
  12638. }
  12639. ,
  12640. this.setDepthTest = function(t) {
  12641. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12642. }
  12643. ,
  12644. this.setDepthWrite = function(t) {
  12645. I !== t && (e.depthMask(t),
  12646. I = t)
  12647. }
  12648. ,
  12649. this.setColorWrite = function(t) {
  12650. E !== t && (e.colorMask(t, t, t, t),
  12651. E = t)
  12652. }
  12653. ,
  12654. this.setStencilFunc = function(t, i, n) {
  12655. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12656. w = t,
  12657. _ = i,
  12658. T = n)
  12659. }
  12660. ,
  12661. this.setStencilOp = function(t, i, n) {
  12662. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12663. x = t,
  12664. S = i,
  12665. M = n)
  12666. }
  12667. ,
  12668. this.setStencilTest = function(t) {
  12669. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12670. }
  12671. ,
  12672. this.setStencilWrite = function(t) {
  12673. b !== t && (e.stencilMask(t),
  12674. b = t)
  12675. }
  12676. ,
  12677. this.setFlipSided = function(t) {
  12678. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12679. R = t)
  12680. }
  12681. ,
  12682. this.setLineWidth = function(t) {
  12683. t !== P && (e.lineWidth(t),
  12684. P = t)
  12685. }
  12686. ,
  12687. this.setPolygonOffset = function(t, i, n) {
  12688. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12689. !t || O === i && L === n || (e.polygonOffset(i, n),
  12690. O = i,
  12691. L = n)
  12692. }
  12693. ,
  12694. this.getScissorTest = function() {
  12695. return D
  12696. }
  12697. ,
  12698. this.setScissorTest = function(t) {
  12699. D = t,
  12700. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12701. }
  12702. ,
  12703. this.activeTexture = function(t) {
  12704. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12705. B !== t && (e.activeTexture(t),
  12706. B = t)
  12707. }
  12708. ,
  12709. this.bindTexture = function(t, i) {
  12710. void 0 === B && r.activeTexture();
  12711. var n = F[B];
  12712. void 0 === n && (n = {
  12713. type: void 0,
  12714. texture: void 0
  12715. },
  12716. F[B] = n),
  12717. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12718. n.type = t,
  12719. n.texture = i)
  12720. }
  12721. ,
  12722. this.compressedTexImage2D = function() {
  12723. try {
  12724. e.compressedTexImage2D.apply(e, arguments)
  12725. } catch (e) {
  12726. console.error(e)
  12727. }
  12728. }
  12729. ,
  12730. this.texImage2D = function() {
  12731. try {
  12732. e.texImage2D.apply(e, arguments)
  12733. } catch (e) {
  12734. console.error(e)
  12735. }
  12736. }
  12737. ,
  12738. this.clearColor = function(t, i, n, r) {
  12739. o.set(t, i, n, r),
  12740. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12741. V.copy(o))
  12742. }
  12743. ,
  12744. this.clearDepth = function(t) {
  12745. U !== t && (e.clearDepth(t),
  12746. U = t)
  12747. }
  12748. ,
  12749. this.clearStencil = function(t) {
  12750. k !== t && (e.clearStencil(t),
  12751. k = t)
  12752. }
  12753. ,
  12754. this.scissor = function(t) {
  12755. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12756. H.copy(t))
  12757. }
  12758. ,
  12759. this.viewport = function(t) {
  12760. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12761. G.copy(t))
  12762. }
  12763. ,
  12764. this.reset = function() {
  12765. for (var t = 0; t < l.length; t++)
  12766. 1 === l[t] && (e.disableVertexAttribArray(t),
  12767. l[t] = 0);
  12768. h = {},
  12769. u = null,
  12770. B = void 0,
  12771. F = {},
  12772. d = null,
  12773. E = null,
  12774. I = null,
  12775. b = null,
  12776. R = null
  12777. }
  12778. }
  12779. }
  12780. , {
  12781. three: 217
  12782. }],
  12783. 104: [function(e, t, i) {
  12784. (function(i, n) {
  12785. "use strict";
  12786. function r(e) {
  12787. this.urls = e;
  12788. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12789. this.builder = a.loadProto(t),
  12790. this.decoder = this.builder.build("binary_mesh")
  12791. }
  12792. var o = e("three")
  12793. , a = e("protobufjs")
  12794. , s = e("../util/logger")
  12795. , l = (e("../util/common"),
  12796. e("../util/ajax"))
  12797. , c = e("../objects/Chunk")
  12798. , h = new s(n);
  12799. r.prototype = {
  12800. constructor: r,
  12801. load: function(e, t, i, n) {
  12802. return h.time("download"),
  12803. l.get(e, {
  12804. responseType: "arraybuffer"
  12805. }).done(function(r) {
  12806. h.timeEnd("download"),
  12807. this.parse(r, e, t, i, n)
  12808. }
  12809. .bind(this)).fail(n)
  12810. },
  12811. parse: function(e, t, i, n, r) {
  12812. var o = this.readProtobuf(e);
  12813. if (!o)
  12814. return r();
  12815. try {
  12816. h.time("convert to webgl"),
  12817. this.convertProtobufToSceneObject(o, t, i, n, r),
  12818. h.timeEnd("convert to webgl")
  12819. } catch (e) {
  12820. return h.error("failed parsing .dam"),
  12821. h.error(e.message),
  12822. r()
  12823. }
  12824. },
  12825. readProtobuf: function(e) {
  12826. var t;
  12827. try {
  12828. h.time("parse proto"),
  12829. t = this.decoder.decode(e),
  12830. h.timeEnd("parse proto")
  12831. } catch (e) {
  12832. return h.error("failed parsing proto for .dam"),
  12833. h.error(e.message),
  12834. null
  12835. }
  12836. return t
  12837. },
  12838. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12839. function a(e) {
  12840. var i = new o.BufferGeometry;
  12841. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12842. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12843. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12844. i.applyMatrix(s),
  12845. i.computeBoundingBox(),
  12846. new c({
  12847. geometry: i,
  12848. textureName: e.material_name,
  12849. name: e.chunk_name,
  12850. meshUrl: t
  12851. })
  12852. }
  12853. if (0 === e.chunk.length)
  12854. return h.warn("No chunks in damfile..."),
  12855. i([]);
  12856. var s = new o.Matrix4;
  12857. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12858. var l = e.chunk.map(a);
  12859. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12860. r())
  12861. }
  12862. },
  12863. t.exports = r
  12864. }
  12865. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12866. }
  12867. , {
  12868. "../objects/Chunk": 144,
  12869. "../util/ajax": 181,
  12870. "../util/common": 185,
  12871. "../util/logger": 189,
  12872. buffer: 198,
  12873. protobufjs: 214,
  12874. three: 217
  12875. }],
  12876. 105: [function(e, t, i) {
  12877. (function(i) {
  12878. "use strict";
  12879. var n = (e("three"),
  12880. e("../settings"),
  12881. e("../util/browser"),
  12882. e("./DamLoader"))
  12883. , r = e("../util/logger")
  12884. , o = (e("../ab"),
  12885. new r(i));
  12886. t.exports = {
  12887. getLoaders: function() {
  12888. return [["_50k", ".dam", n], ["", ".dam", n]]
  12889. },
  12890. load: function(e, t, i, n, r, a) {
  12891. var s = this.getLoaders();
  12892. a = a || 0;
  12893. var l = s[a];
  12894. if (!l)
  12895. return void (r && r("No suitable model file found..."));
  12896. var c = l[0]
  12897. , h = l[1]
  12898. , u = new l[2](t)
  12899. , d = t.get(e + c + h);
  12900. d ? (o.debug("Trying " + c + h),
  12901. u.load(d, i, n, function() {
  12902. this.load(e, t, i, n, r, ++a)
  12903. }
  12904. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12905. this.load(e, t, i, n, r, ++a))
  12906. }
  12907. }
  12908. }
  12909. ).call(this, "/js/loaders/ModelLoader.js")
  12910. }
  12911. , {
  12912. "../ab": 3,
  12913. "../settings": 166,
  12914. "../util/browser": 182,
  12915. "../util/logger": 189,
  12916. "./DamLoader": 104,
  12917. three: 217
  12918. }],
  12919. 106: [function(e, t, i) {
  12920. (function(i) {
  12921. "use strict";
  12922. var n = e("../util/common")
  12923. , r = e("../util/texture")
  12924. , o = e("../util/browser")
  12925. , a = e("../util/logger")
  12926. , s = e("../settings")
  12927. , l = new a(i);
  12928. t.exports = {
  12929. load: function(e, t) {
  12930. function i(e, i) {
  12931. e || (t.push(i),
  12932. p++,
  12933. d.notify(p, a),
  12934. p === a && d.resolve())
  12935. }
  12936. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12937. return $.when();
  12938. var a = n.countUnique(e.chunks.map(function(e) {
  12939. return e.textureName
  12940. }))
  12941. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12942. , h = "_50k" === c ? "high" : "low";
  12943. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12944. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12945. h = "low"));
  12946. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12947. , d = $.Deferred()
  12948. , p = 0;
  12949. return e.chunks.forEach(function(t) {
  12950. if (!t.material.map && t.textureName) {
  12951. var n = e.urls.get(u + t.textureName);
  12952. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12953. }
  12954. }),
  12955. d.promise()
  12956. }
  12957. }
  12958. }
  12959. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12960. }
  12961. , {
  12962. "../settings": 166,
  12963. "../util/browser": 182,
  12964. "../util/common": 185,
  12965. "../util/logger": 189,
  12966. "../util/texture": 194
  12967. }],
  12968. 107: [function(e, t, i) {
  12969. (function(i, n) {
  12970. "use strict";
  12971. function r(e) {
  12972. this.model = e,
  12973. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12974. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12975. var t = i("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", "base64")
  12976. , n = o.loadProto(t);
  12977. this.decoder = n.build("VisionModeldata")
  12978. }
  12979. var o = e("protobufjs")
  12980. , a = e("../util/ajax")
  12981. , s = (e("../util/common"),
  12982. e("../util/math"))
  12983. , l = e("../util/logger")
  12984. , c = new l(n);
  12985. r.prototype.load = function() {
  12986. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12987. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12988. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12989. $.when([]))
  12990. }
  12991. ,
  12992. r.prototype.loadVisionModelData = function() {
  12993. return a.get(this.modelDataPath, {
  12994. responseType: "arraybuffer"
  12995. }).then(function(e) {
  12996. var t;
  12997. try {
  12998. t = this.decoder.decode(e)
  12999. } catch (e) {
  13000. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13001. this.loadSweepLocationsCSV()
  13002. }
  13003. var i = t.sweepLocations.map(function(e) {
  13004. return {
  13005. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13006. position: {
  13007. x: e.pose.translation.x,
  13008. y: e.pose.translation.y,
  13009. z: e.pose.translation.z
  13010. },
  13011. quaternion: {
  13012. x: e.pose.rotation.x,
  13013. y: e.pose.rotation.y,
  13014. z: e.pose.rotation.z,
  13015. w: e.pose.rotation.w
  13016. },
  13017. puck: {
  13018. x: e.puck.x,
  13019. y: e.puck.y,
  13020. z: e.puck.z
  13021. },
  13022. floor: e.group,
  13023. neighbours: e.visibles,
  13024. alignmentType: e.alignment_type
  13025. }
  13026. }).map(function(e) {
  13027. return e.position = s.convertVisionVector(e.position),
  13028. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13029. e.puck = s.convertVisionVector(e.puck),
  13030. e
  13031. });
  13032. return i.forEach(function(e) {
  13033. e.neighbours = e.neighbours.map(function(e) {
  13034. return i[e].uuid
  13035. })
  13036. }),
  13037. i
  13038. }
  13039. .bind(this), function() {
  13040. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13041. this.loadSweepLocationsCSV()
  13042. }
  13043. .bind(this))
  13044. }
  13045. ,
  13046. r.prototype.loadSweepLocationsCSV = function() {
  13047. return a.get(this.sweepLocationsPath).then(function(e) {
  13048. var t = e.split("\n").map(function(e) {
  13049. return e.split(", ")
  13050. }).filter(function(e) {
  13051. return e.length > 1
  13052. }).map(function(e) {
  13053. return {
  13054. uuid: e[0],
  13055. position: {
  13056. x: parseFloat(e[1]),
  13057. y: parseFloat(e[2]),
  13058. z: parseFloat(e[3])
  13059. },
  13060. quaternion: {
  13061. x: parseFloat(e[4]),
  13062. y: parseFloat(e[5]),
  13063. z: parseFloat(e[6]),
  13064. w: parseFloat(e[7])
  13065. }
  13066. }
  13067. }).map(function(e) {
  13068. return e.position = s.convertVisionVector(e.position),
  13069. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13070. e
  13071. });
  13072. return t
  13073. }).fail(function() {
  13074. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13075. })
  13076. }
  13077. ,
  13078. t.exports = r
  13079. }
  13080. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13081. }
  13082. , {
  13083. "../util/ajax": 181,
  13084. "../util/common": 185,
  13085. "../util/logger": 189,
  13086. "../util/math": 190,
  13087. buffer: 198,
  13088. protobufjs: 214
  13089. }],
  13090. 108: [function(e, t, i) {
  13091. (function(i) {
  13092. "use strict";
  13093. function n() {
  13094. this.locale = null
  13095. }
  13096. var r = e("../settings")
  13097. , o = e("../util/common")
  13098. , a = e("../util/logger")
  13099. , s = e("../enum/Locale")
  13100. , l = new a(i);
  13101. n.prototype.init = function() {
  13102. var t;
  13103. switch (r.languageTag) {
  13104. case null:
  13105. case "en":
  13106. case s.EN_US:
  13107. this.locale = s.EN_US,
  13108. t = e("./strings-en-US");
  13109. break;
  13110. case "es":
  13111. case s.ES_MX:
  13112. this.locale = s.ES_MX,
  13113. t = e("./strings-es-MX");
  13114. break;
  13115. case "fr":
  13116. case s.FR_FR:
  13117. this.locale = s.FR_FR,
  13118. t = e("./strings-fr-FR");
  13119. break;
  13120. case "de":
  13121. case s.DE_DE:
  13122. this.locale = s.DE_DE,
  13123. t = e("./strings-de-DE");
  13124. break;
  13125. case "ru":
  13126. case s.RU_RU:
  13127. this.locale = s.RU_RU,
  13128. t = e("./strings-ru-RU");
  13129. break;
  13130. case "cn":
  13131. case s.CN_CN:
  13132. this.locale = s.CN_CN,
  13133. t = e("./strings-cn-CN");
  13134. break;
  13135. case "jp":
  13136. case s.JP_JP:
  13137. this.locale = s.JP_JP,
  13138. t = e("./strings-jp-JP");
  13139. break;
  13140. default:
  13141. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13142. this.locale = s.EN_US,
  13143. t = e("./strings-en-US")
  13144. }
  13145. l.info("Using locale '" + this.locale + "'"),
  13146. o.extendObject(this, t)
  13147. }
  13148. ,
  13149. n.prototype.localizeGUI = function() {
  13150. var e = document.querySelector("#gui-parent");
  13151. this.localizeTree(e),
  13152. this.localizeLoadingText()
  13153. }
  13154. ,
  13155. n.prototype.localizeLoadingText = function() {
  13156. // var e = document.querySelector("#loader-cont")
  13157. // , t = e.getAttribute("title");
  13158. // e.removeAttribute("title"),
  13159. // e.setAttribute("data-status", t),
  13160. // e.classList.add(this.locale),
  13161. document.querySelector("#help-dialog").classList.add(this.locale),
  13162. document.querySelector("#interaction-modal").classList.add(this.locale),
  13163. document.querySelector("#gui").classList.add(this.locale);
  13164. }
  13165. ,
  13166. n.prototype.localizeTree = function(e) {
  13167. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13168. if (e.nodeType === Node.TEXT_NODE)
  13169. t = e.data.match(n),
  13170. t && (i = t[1],
  13171. e.data = this.localizeText(i) || i);
  13172. else if (e.nodeType === Node.ELEMENT_NODE) {
  13173. var r = e.getAttribute("title");
  13174. r && (t = r.match(n),
  13175. t && (i = t[1],
  13176. e.setAttribute("title", this.localizeText(i) || i)))
  13177. }
  13178. for (e = e.firstChild; e; )
  13179. this.localizeTree(e),
  13180. e = e.nextSibling
  13181. }
  13182. ,
  13183. n.prototype.localizeText = function(t) {
  13184. var i = this[t];
  13185. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13186. i = e("./strings-en-US")[t]),
  13187. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13188. i
  13189. }
  13190. ,
  13191. t.exports = new n
  13192. }
  13193. ).call(this, "/js/localization/localize.js")
  13194. }
  13195. , {
  13196. "../enum/Locale": 31,
  13197. "../settings": 166,
  13198. "../util/common": 185,
  13199. "../util/logger": 189,
  13200. "./strings-cn-CN": 109,
  13201. "./strings-de-DE": 110,
  13202. "./strings-en-US": 111,
  13203. "./strings-es-MX": 112,
  13204. "./strings-fr-FR": 113,
  13205. "./strings-jp-JP": 114,
  13206. "./strings-ru-RU": 115
  13207. }],
  13208. 109: [function(e, t, i) {
  13209. "use strict";
  13210. t.exports = {
  13211. PAGE_TITLE: "",
  13212. LOADING: "正在加载",
  13213. PRESENTED_BY_CAPS: "呈现者:",
  13214. POWERED_BY: "技术支持:",
  13215. POWERED_BY_CAPS: "技术支持:",
  13216. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13217. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13218. PRESENTED_BY: "呈现者:",
  13219. MORE: "更多 ",
  13220. LESS: "更少 ",
  13221. TAG_CONTENT: "tag™ 内容",
  13222. SHOW: "显示",
  13223. HIDE: "隐藏",
  13224. DOLLHOUSE: "场景屋",
  13225. FLOOR_PLAN: "楼层平面图",
  13226. OPEN_HIGHLIGHTS: "打开精彩片段",
  13227. CLOSE_HIGHLIGHTS: "关闭",
  13228. PREVIOUS: "上一个",
  13229. PLAY: "播放",
  13230. PAUSE: "暂停",
  13231. NEXT: "下一个",
  13232. EXPLORE_3D_SPACE: "探索 3D 空间",
  13233. VIEW_DOLLHOUSE: "观看场景屋",
  13234. SOCIAL_SHARING: "分享这个空间",
  13235. VIEW_IN_VR: "以 VR 观看",
  13236. VIEW_FULLSCREEN: "全屏观看",
  13237. EXIT_FULLSCREEN: " 退出全屏",
  13238. ZOOM_IN: "放大",
  13239. ZOOM_OUT: "缩小",
  13240. FLOOR_NAME: "楼层",
  13241. FLOOR_ALL: "ALL",
  13242. FLOOR_Lang: ["Floor",""],
  13243. TERMS: "条款",
  13244. PORT_TERMS: "port 条款",
  13245. TERMS_OF_USE: "使用条款",
  13246. CLOSE_TERMS: "关闭",
  13247. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13248. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13249. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13250. WEBVR_ENTER_WEBVR: "进入 VR",
  13251. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13252. WEBVR_LEARN_MORE: "了解更多",
  13253. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13254. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13255. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13256. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13257. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13258. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13259. VR_LEARN_MORE_CAPS: "了解更多",
  13260. VR_PREVIOUS_CAPS: "上一个’,",
  13261. VR_NEXT_CAPS: "下一个",
  13262. VR_GOT_IT_CAPS: "明白了",
  13263. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13264. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13265. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13266. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13267. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13268. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13269. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13270. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13271. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13272. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13273. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13274. VR_APP: "port VR 应用程序",
  13275. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13276. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13277. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13278. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13279. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13280. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13281. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13282. VR_ANDROID_DVICES: "Android 设备",
  13283. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13284. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13285. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13286. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13287. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13288. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13289. VR_DOWNLOAD_HERE: "在此下载",
  13290. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13291. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13292. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13293. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13294. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13295. SHARE_TO: "分享到",
  13296. SHARE_LINK: "直接链接",
  13297. SHARE_EXPLORE: "探索",
  13298. SHARE_AT: "在",
  13299. SHARE_WITH: "使用",
  13300. SHARE_3D: "以 3D",
  13301. SHARE_COPIED: "已复制!",
  13302. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13303. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13304. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13305. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13306. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13307. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13308. ERROR_GENERIC_ACTIONS_3: " 或",
  13309. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13310. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13311. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13312. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13313. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13314. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13315. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13316. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13317. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13318. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13319. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13320. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13321. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13322. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13323. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13324. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13325. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13326. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13327. LINK_TO_LOCATION: "地点链接",
  13328. MENU_COPY: "复制",
  13329. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13330. ROTATE: "旋转",
  13331. MOVE: "移动",
  13332. INSIDE: "内部",
  13333. ZOOM: "缩放",
  13334. HELP: "小帮手",
  13335. HELP_NAVIGATION_TAB: "导航",
  13336. HELP_MORE_HELP_TAB: "更多帮助",
  13337. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13338. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13339. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13340. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13341. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13342. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13343. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13344. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13345. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13346. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13347. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13348. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13349. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13350. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13351. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13352. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13353. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13354. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13355. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13356. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13357. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13358. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13359. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13360. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13361. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13362. HELP_MORE_HLR_A: "精彩片段集锦",
  13363. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13364. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13365. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13366. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13367. HELP_MORE_FLOORS_A: "楼层选择器",
  13368. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13369. HELP_MORE_TAG_A: "tag™ 贴文",
  13370. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13371. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13372. HELP_MORE_ZOOM_A: "缩放控件",
  13373. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13374. HELP_MORE_TOUR_A: "导览控件",
  13375. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13376. HELP_MORE_INSIDE_A: "内部视图",
  13377. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13378. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13379. HELP_MORE_VR_A: "VR 模式",
  13380. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13381. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13382. HELP_MORE_360_A: "360° 视图",
  13383. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13384. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13385. HELP_MORE_FULLSCREEN_A: "全屏",
  13386. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13387. CLOSE: "关闭"
  13388. }
  13389. }
  13390. , {}],
  13391. 110: [function(e, t, i) {
  13392. "use strict";
  13393. t.exports = {
  13394. PAGE_TITLE: "",
  13395. LOADING: "Lädt",
  13396. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13397. POWERED_BY: "Angetrieben von",
  13398. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13399. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13400. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13401. PRESENTED_BY: "Präsentiert von ",
  13402. MORE: "Mehr ",
  13403. LESS: "Weniger ",
  13404. TAG_CONTENT: "tag™ Inhalt",
  13405. SHOW: "Anzeigen",
  13406. HIDE: "Verbergen",
  13407. DOLLHOUSE: "Puppenhaus",
  13408. FLOOR_PLAN: "Grundriss",
  13409. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13410. CLOSE_HIGHLIGHTS: "Schließen",
  13411. PREVIOUS: "Vorheriges",
  13412. PLAY: "Abspielen",
  13413. PAUSE: "Pausieren",
  13414. NEXT: "Nächstes",
  13415. EXPLORE_3D_SPACE: "Innenraum betreten",
  13416. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13417. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13418. VIEW_IN_VR: "In VR ansehen",
  13419. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13420. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13421. ZOOM_IN: "Vergrößern",
  13422. ZOOM_OUT: "Verkleinern",
  13423. FLOOR_NAME: "Etage ",
  13424. FLOOR_ALL: "Alle",
  13425. TERMS: "Bedingungen",
  13426. PORT_TERMS: "port Bedingungen",
  13427. TERMS_OF_USE: "Nutzungsbedingungen",
  13428. TERMS_TEXT_FILE: "terms-de-DE.html",
  13429. CLOSE_TERMS: "Schließen",
  13430. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13431. HELP: "Hilfe",
  13432. HELP_NAVIGATION_TAB: "Navigation",
  13433. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13434. CLOSE: "Schließen",
  13435. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13436. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13437. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13438. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13439. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13440. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13441. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13442. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13443. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13444. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13445. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13446. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13447. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13448. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13449. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13450. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13451. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13452. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13453. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13454. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13455. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13456. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13457. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13458. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13459. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13460. HELP_MORE_HLR_A: "Liste das Highlight",
  13461. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13462. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13463. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13464. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13465. HELP_MORE_FLOORS_A: "Etage auswählen",
  13466. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13467. HELP_MORE_TAG_A: "tag™ Posts",
  13468. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13469. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13470. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13471. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13472. HELP_MORE_TOUR_A: "Tour Steuerung",
  13473. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13474. HELP_MORE_INSIDE_A: "Innenansicht",
  13475. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13476. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13477. HELP_MORE_VR_A: "VR Modus",
  13478. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13479. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13480. HELP_MORE_360_A: "360° Views Ansicht ",
  13481. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13482. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13483. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13484. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13485. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13486. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13487. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13488. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13489. WEBVR_LEARN_MORE: "Mehr Infos",
  13490. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13491. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13492. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13493. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13494. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13495. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13496. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13497. VR_APP: "port VR App",
  13498. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13499. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13500. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13501. VR_APP_FOR_ANDROID: "port VR app für Android",
  13502. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13503. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13504. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13505. VR_PREVIOUS_CAPS: "ZURÜCK",
  13506. VR_NEXT_CAPS: "WEITER",
  13507. VR_GOT_IT_CAPS: "VERSTANDEN",
  13508. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13509. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13510. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13511. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13512. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13513. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13514. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13515. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13516. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13517. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13518. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13519. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13520. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13521. VR_ANDROID_DVICES: "Android Geräte",
  13522. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13523. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13524. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13525. VR_DOWNLOAD_HERE: "Hier runterladen",
  13526. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13527. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13528. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13529. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13530. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13531. SHARE_TO: "Teilen auf",
  13532. SHARE_LINK: "Direkter Link",
  13533. SHARE_EXPLORE: "Umsehen",
  13534. SHARE_AT: "auf",
  13535. SHARE_WITH: "mit",
  13536. SHARE_3D: "in 3D",
  13537. SHARE_COPIED: "Kopiert!",
  13538. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13539. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13540. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13541. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13542. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13543. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13544. ERROR_GENERIC_ACTIONS_3: " oder ",
  13545. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13546. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13547. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13548. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13549. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13550. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13551. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13552. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13553. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13554. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13555. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13556. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13557. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13558. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13559. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13560. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13561. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13562. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13563. LINK_TO_LOCATION: "Link zu",
  13564. MENU_COPY: "Kopieren",
  13565. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13566. ROTATE: "Drehen",
  13567. INSIDE: "Drinnen",
  13568. MOVE: "Bewegen",
  13569. ZOOM: "Vergrößern"
  13570. }
  13571. }
  13572. , {}],
  13573. 111: [function(e, t, i) {
  13574. "use strict";
  13575. t.exports = {
  13576. PAGE_TITLE: "",
  13577. LOADING: "Loading",
  13578. PRESENTED_BY_CAPS: "PRESENTED BY",
  13579. POWERED_BY: "powered by ",
  13580. POWERED_BY_CAPS: "POWERED BY",
  13581. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13582. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13583. PRESENTED_BY: "Presented by ",
  13584. MORE: "More ",
  13585. LESS: "Less ",
  13586. TAG_CONTENT: "tag™ Content",
  13587. SHOW: "Show",
  13588. HIDE: "Hide",
  13589. DOLLHOUSE: "Dollhouse",
  13590. FLOOR_PLAN: "Floor plan",
  13591. OPEN_HIGHLIGHTS: "Open Highlights",
  13592. CLOSE_HIGHLIGHTS: "Close",
  13593. PREVIOUS: "Previous",
  13594. PLAY: "Play",
  13595. PAUSE: "Pause",
  13596. NEXT: "Next",
  13597. EXPLORE_3D_SPACE: "Explore 3D Space",
  13598. VIEW_DOLLHOUSE: "View dollhouse",
  13599. SOCIAL_SHARING: "Share this Space",
  13600. VIEW_IN_VR: "View in VR",
  13601. VIEW_FULLSCREEN: "全屏",
  13602. EXIT_FULLSCREEN: "退出全屏",
  13603. ZOOM_IN: "Zoom in",
  13604. ZOOM_OUT: "Zoom out",
  13605. FLOOR_NAME: "Floor ",
  13606. FLOOR_ALL: "全部",
  13607. TERMS: "Terms",
  13608. PORT_TERMS: "port terms",
  13609. TERMS_OF_USE: "Terms of Use",
  13610. TERMS_TEXT_FILE: "terms-en-US.html",
  13611. CLOSE_TERMS: "Close",
  13612. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13613. HELP: "Help",
  13614. HELP_NAVIGATION_TAB: "Navigation",
  13615. HELP_MORE_HELP_TAB: "More Help",
  13616. CLOSE: "Close",
  13617. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13618. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13619. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13620. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13621. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13622. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13623. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13624. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13625. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13626. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13627. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13628. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13629. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13630. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13631. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13632. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13633. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13634. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13635. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13636. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13637. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13638. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13639. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13640. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13641. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13642. HELP_MORE_HLR_A: "Highlight Reel",
  13643. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13644. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13645. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13646. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13647. HELP_MORE_FLOORS_A: "Floor Selector",
  13648. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13649. HELP_MORE_TAG_A: "tag™ Posts",
  13650. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13651. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13652. HELP_MORE_ZOOM_A: "Zoom Controls",
  13653. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13654. HELP_MORE_TOUR_A: "Tour Controls",
  13655. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13656. HELP_MORE_INSIDE_A: "Inside View",
  13657. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13658. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13659. HELP_MORE_VR_A: "VR Mode",
  13660. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13661. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13662. HELP_MORE_360_A: "360° Views",
  13663. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13664. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13665. HELP_MORE_FULLSCREEN_A: "Full screen",
  13666. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13667. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13668. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13669. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13670. WEBVR_ENTER_WEBVR: "ENTER VR",
  13671. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13672. WEBVR_LEARN_MORE: "Learn more",
  13673. WEBVR_VIEW_SPACE: "View Space in VR",
  13674. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13675. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13676. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13677. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13678. VR_PREVIOUS_CAPS: "PREVIOUS",
  13679. VR_NEXT_CAPS: "NEXT",
  13680. VR_GOT_IT_CAPS: "GOT IT",
  13681. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13682. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13683. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13684. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13685. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13686. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13687. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13688. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13689. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13690. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13691. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13692. VR_APP: "port VR App",
  13693. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13694. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13695. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13696. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13697. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13698. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13699. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13700. VR_ANDROID_DVICES: "Android Devices",
  13701. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13702. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13703. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13704. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13705. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13706. VR_APP_OPEN: "Open with the port VR app instead",
  13707. VR_DOWNLOAD_HERE: "Download here",
  13708. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13709. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13710. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13711. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13712. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13713. SHARE_TO: "Share to",
  13714. SHARE_LINK: "Direct Link",
  13715. SHARE_EXPLORE: "Explore ",
  13716. SHARE_AT: "at",
  13717. SHARE_WITH: "with",
  13718. SHARE_3D: " in 3D",
  13719. SHARE_COPIED: "Copied!",
  13720. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13721. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13722. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13723. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13724. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13725. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13726. ERROR_GENERIC_ACTIONS_3: " or ",
  13727. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13728. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13729. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13730. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13731. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13732. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13733. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13734. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13735. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13736. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13737. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13738. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13739. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13740. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13741. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13742. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13743. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13744. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13745. LINK_TO_LOCATION: "Link to location",
  13746. MENU_COPY: "Copy",
  13747. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13748. ROTATE: "Rotate",
  13749. INSIDE: "Inside",
  13750. MOVE: "Move",
  13751. ZOOM: "Zoom"
  13752. }
  13753. }
  13754. , {}],
  13755. 112: [function(e, t, i) {
  13756. "use strict";
  13757. t.exports = {
  13758. PAGE_TITLE: "",
  13759. LOADING: "Cargando",
  13760. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13761. POWERED_BY: "potenciando por ",
  13762. POWERED_BY_CAPS: "POTENCIADO POR ",
  13763. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13764. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13765. PRESENTED_BY: "Presentado por ",
  13766. MORE: "Más ",
  13767. LESS: "Menos ",
  13768. TAG_CONTENT: "Contenido de tag™",
  13769. SHOW: "Mostrar",
  13770. HIDE: "Ocultar",
  13771. DOLLHOUSE: "Dollhouse",
  13772. FLOOR_PLAN: "Planos",
  13773. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13774. CLOSE_HIGHLIGHTS: "Cerrar",
  13775. PREVIOUS: "Anterior",
  13776. PLAY: "Play",
  13777. PAUSE: "Pausa",
  13778. NEXT: "Siguiente",
  13779. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13780. VIEW_DOLLHOUSE: "Ver dollhouse",
  13781. SOCIAL_SHARING: "Compartir este espacio",
  13782. VIEW_IN_VR: "Ver en realidad virtual",
  13783. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13784. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13785. ZOOM_IN: "Acercar",
  13786. ZOOM_OUT: "Alejar",
  13787. FLOOR_NAME: "Piso ",
  13788. FLOOR_ALL: "Todas",
  13789. TERMS: "Condiciones",
  13790. PORT_TERMS: "port términos de uso",
  13791. TERMS_OF_USE: "Términos de uso",
  13792. TERMS_TEXT_FILE: "terms-es-MX.html",
  13793. CLOSE_TERMS: "Cerrar",
  13794. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13795. HELP: "Ayuda",
  13796. HELP_NAVIGATION_TAB: "Navegación",
  13797. HELP_MORE_HELP_TAB: "Más Ayuda",
  13798. CLOSE: "Cerrar",
  13799. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13800. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13801. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13802. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13803. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13804. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13805. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13806. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13807. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13808. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13809. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13810. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13811. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13812. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13813. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13814. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13815. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13816. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13817. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13818. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13819. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13820. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13821. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13822. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13823. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13824. HELP_MORE_HLR_A: "Galería destacada",
  13825. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13826. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13827. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13828. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13829. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13830. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13831. HELP_MORE_TAG_A: "tag™ Posts",
  13832. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13833. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13834. HELP_MORE_ZOOM_A: "Controles de zoom",
  13835. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13836. HELP_MORE_TOUR_A: "Controles de recorrido",
  13837. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13838. HELP_MORE_INSIDE_A: "Vista interior",
  13839. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13840. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13841. HELP_MORE_VR_A: "Modo de realidad virtual",
  13842. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13843. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13844. HELP_MORE_360_A: "360° Views",
  13845. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13846. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13847. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13848. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13849. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13850. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13851. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13852. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13853. WEBVR_LEARN_MORE: "Más información",
  13854. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13855. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13856. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13857. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13858. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13859. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13860. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13861. VR_APP: "port VR App",
  13862. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13863. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13864. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13865. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13866. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13867. VR_PREVIOUS_CAPS: "ANTERIOR",
  13868. VR_NEXT_CAPS: "SIGUIENTE",
  13869. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13870. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13871. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13872. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13873. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13874. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13875. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13876. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13877. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13878. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13879. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13880. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13881. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13882. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13883. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13884. VR_ANDROID_DVICES: "Dispositivos Android",
  13885. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13886. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13887. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13888. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13889. VR_DOWNLOAD_HERE: "Descargar aquí",
  13890. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13891. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13892. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13893. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13894. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13895. SHARE_TO: "Compartir en",
  13896. SHARE_LINK: "Enlace directo",
  13897. SHARE_EXPLORE: "Explorar ",
  13898. SHARE_AT: "en",
  13899. SHARE_WITH: "con",
  13900. SHARE_3D: " en 3D",
  13901. SHARE_COPIED: "¡Copiado!",
  13902. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13903. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13904. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13905. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13906. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13907. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13908. ERROR_GENERIC_ACTIONS_3: " o ",
  13909. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13910. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13911. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13912. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13913. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13914. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13915. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13916. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13917. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13918. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13919. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13920. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13921. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13922. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13923. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13924. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13925. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13926. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13927. LINK_TO_LOCATION: "Enlace a la ubicación",
  13928. MENU_COPY: "Copiar",
  13929. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13930. ROTATE: "Girar",
  13931. INSIDE: "Interior",
  13932. MOVE: "Moverse",
  13933. ZOOM: "Acercar o alejar"
  13934. }
  13935. }
  13936. , {}],
  13937. 113: [function(e, t, i) {
  13938. "use strict";
  13939. t.exports = {
  13940. PAGE_TITLE: "",
  13941. LOADING: "Chargement",
  13942. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13943. POWERED_BY: "alimenté par ",
  13944. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13945. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13946. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13947. PRESENTED_BY: "Présenté par ",
  13948. MORE: "Plus ",
  13949. LESS: "Moins ",
  13950. TAG_CONTENT: "Contenu tag™",
  13951. SHOW: "Montrer",
  13952. HIDE: "Cacher",
  13953. DOLLHOUSE: "Dollhouse",
  13954. FLOOR_PLAN: "Plan de sol",
  13955. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13956. CLOSE_HIGHLIGHTS: "Fermer",
  13957. PREVIOUS: "Précédent",
  13958. PLAY: "Lecture",
  13959. PAUSE: "Pause",
  13960. NEXT: "Suivant",
  13961. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13962. VIEW_DOLLHOUSE: "Voir dollhouse",
  13963. SOCIAL_SHARING: "Partager cet espace",
  13964. VIEW_IN_VR: "Voir en VR",
  13965. VIEW_FULLSCREEN: "Plein écran",
  13966. EXIT_FULLSCREEN: "Fermer plein écran",
  13967. ZOOM_IN: "Zoom avant",
  13968. ZOOM_OUT: "Zoom arrière",
  13969. FLOOR_NAME: "Étage ",
  13970. FLOOR_ALL: "Tous",
  13971. TERMS: "Mentions légales",
  13972. PORT_TERMS: "port mentions légales",
  13973. TERMS_OF_USE: "Conditions d'utilisation",
  13974. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13975. CLOSE_TERMS: "Fermer",
  13976. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13977. HELP: "Aide",
  13978. HELP_NAVIGATION_TAB: "Navigation",
  13979. HELP_MORE_HELP_TAB: "Aide",
  13980. CLOSE: "Fermer",
  13981. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13982. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13983. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13984. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13985. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13986. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13987. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13988. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13989. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13990. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13991. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13992. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13993. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13994. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13995. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13996. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13997. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13998. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13999. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14000. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14001. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14002. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14003. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14004. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14005. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14006. HELP_MORE_HLR_A: "Carrousel",
  14007. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14008. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14009. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14010. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14011. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14012. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14013. HELP_MORE_TAG_A: "tag™ Posts",
  14014. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14015. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14016. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14017. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14018. HELP_MORE_TOUR_A: "Commandes de la visite",
  14019. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14020. HELP_MORE_INSIDE_A: "Vue intérieure",
  14021. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14022. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14023. HELP_MORE_VR_A: "Mode RV",
  14024. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14025. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14026. HELP_MORE_360_A: "Vues 360°",
  14027. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14028. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14029. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14030. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14031. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14032. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14033. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14034. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14035. WEBVR_LEARN_MORE: "En savoir plus",
  14036. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14037. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14038. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14039. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14040. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14041. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14042. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14043. VR_NEXT_CAPS: "SUIVANT",
  14044. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14045. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14046. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14047. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14048. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14049. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14050. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14051. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14052. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14053. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14054. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14055. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14056. VR_APP: "port VR App",
  14057. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14058. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14059. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14060. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14061. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14062. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14063. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14064. VR_ANDROID_DVICES: "Appareils Android",
  14065. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14066. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14067. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14068. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14069. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14070. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14071. VR_DOWNLOAD_HERE: "Télécharger ici",
  14072. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14073. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14074. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14075. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14076. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14077. SHARE_TO: "Partager sur",
  14078. SHARE_LINK: "Lien direct",
  14079. SHARE_EXPLORE: "Explorer ",
  14080. SHARE_AT: "à",
  14081. SHARE_WITH: "avec",
  14082. SHARE_3D: " en 3D",
  14083. SHARE_COPIED: "Copié!",
  14084. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14085. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14086. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14087. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14088. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14089. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14090. ERROR_GENERIC_ACTIONS_3: " ou ",
  14091. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14092. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14093. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14094. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14095. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14096. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14097. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14098. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14099. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14100. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14101. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14102. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14103. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14104. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14105. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14106. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14107. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14108. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14109. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14110. MENU_COPY: "Copie",
  14111. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14112. ROTATE: "Faire pivoter",
  14113. INSIDE: "Intérieure",
  14114. MOVE: "Se déplacer",
  14115. ZOOM: "Zoom"
  14116. }
  14117. }
  14118. , {}],
  14119. 114: [function(e, t, i) {
  14120. "use strict";
  14121. t.exports = {
  14122. PAGE_TITLE: "",
  14123. LOADING: "読み込み中",
  14124. PRESENTED_BY_CAPS: "PRESENTED BY",
  14125. POWERED_BY: "powered by",
  14126. POWERED_BY_CAPS: "POWERED BY",
  14127. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14128. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14129. PRESENTED_BY: "Presented by ",
  14130. MORE: "全て表示 ",
  14131. LESS: "閉じる ",
  14132. TAG_CONTENT: "tag™コンテンツ ",
  14133. SHOW: "表示",
  14134. HIDE: "非表示",
  14135. DOLLHOUSE: "ドールハウス",
  14136. FLOOR_PLAN: "フロアプラン",
  14137. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14138. CLOSE_HIGHLIGHTS: "閉じる",
  14139. PREVIOUS: "前へ",
  14140. PLAY: "再生",
  14141. PAUSE: "一時停止",
  14142. NEXT: "次へ",
  14143. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14144. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14145. SOCIAL_SHARING: "このSpaceを共有する",
  14146. VIEW_IN_VR: "VRで表示",
  14147. VIEW_FULLSCREEN: "フルスクリーン表示",
  14148. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14149. ZOOM_IN: "ズームイン",
  14150. ZOOM_OUT: "ズームアウト",
  14151. FLOOR_NAME: "フロア ",
  14152. FLOOR_ALL: "すべて",
  14153. TERMS: "規約",
  14154. PORT_TERMS: "port規約",
  14155. TERMS_OF_USE: "利用規約",
  14156. CLOSE_TERMS: "閉じる",
  14157. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14158. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14159. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14160. WEBVR_ENTER_WEBVR: "VRに入る",
  14161. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14162. WEBVR_LEARN_MORE: "もっと詳しく",
  14163. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14164. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14165. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14166. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14167. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14168. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14169. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14170. VR_PREVIOUS_CAPS: "前へ",
  14171. VR_NEXT_CAPS: "次へ",
  14172. VR_GOT_IT_CAPS: "了解",
  14173. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14174. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14175. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14176. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14177. VR_WHAT_YOU_NEED: "必要なもの",
  14178. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14179. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14180. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14181. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14182. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14183. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14184. VR_APP: "port VRアプリ",
  14185. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14186. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14187. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14188. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14189. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14190. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14191. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14192. VR_ANDROID_DVICES: "Androidデバイス",
  14193. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14194. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14195. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14196. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14197. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14198. VR_APP_OPEN: "port VRアプリで開く",
  14199. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14200. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14201. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14202. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14203. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14204. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14205. SHARE_TO: "共有先",
  14206. SHARE_LINK: "ダイレクトリンク",
  14207. SHARE_EXPLORE: "探索",
  14208. SHARE_AT: "場所",
  14209. SHARE_WITH: "使用アプリ",
  14210. SHARE_3D: "3Dで",
  14211. SHARE_COPIED: "コピーされました!",
  14212. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14213. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14214. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14215. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14216. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14217. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14218. ERROR_GENERIC_ACTIONS_3: "または",
  14219. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14220. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14221. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14222. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14223. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14224. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14225. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14226. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14227. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14228. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14229. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14230. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14231. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14232. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14233. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14234. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14235. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14236. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14237. LINK_TO_LOCATION: "ロケーションへのリンク",
  14238. MENU_COPY: "コピー",
  14239. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14240. ROTATE: "回転",
  14241. MOVE: "移動",
  14242. INSIDE: "内側",
  14243. ZOOM: "ズーム",
  14244. HELP: "ヘルプ",
  14245. HELP_NAVIGATION_TAB: "ナビゲーション",
  14246. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14247. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14248. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14249. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14250. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14251. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14252. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14253. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14254. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14255. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14256. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14257. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14258. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14259. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14260. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14261. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14262. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14263. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14264. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14265. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14266. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14267. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14268. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14269. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14270. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14271. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14272. HELP_MORE_HLR_A: "ハイライト",
  14273. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14274. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14275. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14276. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14277. HELP_MORE_FLOORS_A: "フロアセレクター",
  14278. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14279. HELP_MORE_TAG_A: "tag™ Posts",
  14280. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14281. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14282. HELP_MORE_ZOOM_A: "ズームコントロール",
  14283. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14284. HELP_MORE_TOUR_A: "ツアーコントロール",
  14285. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14286. HELP_MORE_INSIDE_A: "内側ビュー",
  14287. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14288. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14289. HELP_MORE_VR_A: "VRモード",
  14290. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14291. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14292. HELP_MORE_360_A: "360° Views",
  14293. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14294. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14295. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14296. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14297. CLOSE: "閉じる"
  14298. }
  14299. }
  14300. , {}],
  14301. 115: [function(e, t, i) {
  14302. "use strict";
  14303. t.exports = {
  14304. PAGE_TITLE: "",
  14305. LOADING: "Загрузка",
  14306. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14307. POWERED_BY: "разработано на платформе ",
  14308. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14309. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14310. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14311. PRESENTED_BY: "Представлено ",
  14312. MORE: "Больше ",
  14313. LESS: "Меньше ",
  14314. TAG_CONTENT: "tag™ Контент",
  14315. SHOW: "Показать",
  14316. HIDE: "Скрыть",
  14317. DOLLHOUSE: "Dollhouse",
  14318. FLOOR_PLAN: "Планировка",
  14319. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14320. CLOSE_HIGHLIGHTS: "Закрыть",
  14321. PREVIOUS: "Предыдущий",
  14322. PLAY: "Воспроизвести",
  14323. PAUSE: "Пауза",
  14324. NEXT: "Следующий",
  14325. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14326. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14327. SOCIAL_SHARING: "Поделиться этой моделью",
  14328. VIEW_IN_VR: "Посмотреть в VR",
  14329. VIEW_FULLSCREEN: "Полный экран",
  14330. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14331. ZOOM_IN: "Увеличить",
  14332. ZOOM_OUT: "Уменьшить",
  14333. FLOOR_NAME: "Этаж ",
  14334. FLOOR_ALL: "Все",
  14335. TERMS: "Условия",
  14336. PORT_TERMS: "Правила пользования",
  14337. TERMS_OF_USE: "Условия использования",
  14338. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14339. CLOSE_TERMS: "Закрыть",
  14340. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14341. HELP: "Помощь",
  14342. HELP_NAVIGATION_TAB: "Навигация",
  14343. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14344. CLOSE: "Закрыть",
  14345. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14346. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14347. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14348. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14349. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14350. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14351. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14352. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14353. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14354. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14355. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14356. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14357. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14358. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14359. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14360. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14361. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14362. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14363. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14364. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14365. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14366. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14367. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14368. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14369. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14370. HELP_MORE_HLR_A: "Фотоколлаж",
  14371. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14372. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14373. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14374. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14375. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14376. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14377. HELP_MORE_TAG_A: "tag™ Posts",
  14378. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14379. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14380. HELP_MORE_ZOOM_A: "Масштаб",
  14381. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14382. HELP_MORE_TOUR_A: "Управление Туром",
  14383. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14384. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14385. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14386. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14387. HELP_MORE_VR_A: "Режим VR",
  14388. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14389. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14390. HELP_MORE_360_A: "360° Views",
  14391. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14392. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14393. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14394. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14395. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14396. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14397. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14398. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14399. WEBVR_LEARN_MORE: "Узнать больше",
  14400. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14401. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14402. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14403. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14404. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14405. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14406. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14407. VR_APP: "port VR App",
  14408. VR_APP_OPEN: "Или открыть через приложение port VR",
  14409. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14410. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14411. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14412. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14413. VR_VIEW_SPACE: "Запустить модель в VR",
  14414. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14415. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14416. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14417. VR_GOT_IT_CAPS: "ЯСНО",
  14418. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14419. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14420. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14421. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14422. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14423. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14424. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14425. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14426. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14427. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14428. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14429. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14430. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14431. VR_ANDROID_DVICES: "Android устройства",
  14432. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14433. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14434. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14435. VR_DOWNLOAD_HERE: "Скачать здесь",
  14436. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14437. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14438. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14439. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14440. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14441. SHARE_TO: "Поделиться",
  14442. SHARE_LINK: "Прямая ссылка",
  14443. SHARE_EXPLORE: "просмотреть",
  14444. SHARE_AT: "на",
  14445. SHARE_WITH: "с",
  14446. SHARE_3D: "в 3D",
  14447. SHARE_COPIED: "Скопировано!",
  14448. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14449. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14450. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14451. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14452. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14453. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14454. ERROR_GENERIC_ACTIONS_3: " или ",
  14455. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14456. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14457. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14458. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14459. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14460. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14461. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14462. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14463. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14464. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14465. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14466. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14467. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14468. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14469. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14470. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14471. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14472. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14473. LINK_TO_LOCATION: "Ссылка на местоположение",
  14474. MENU_COPY: "Копировать",
  14475. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14476. ROTATE: "Вращать",
  14477. MOVE: "Передвигаться",
  14478. INSIDE: "Вид изнутри",
  14479. ZOOM: "Масштаб"
  14480. }
  14481. }
  14482. , {}],
  14483. 116: [function(e, t, i) {//main.js
  14484. (function(t) {
  14485. "use strict";
  14486. var modelProgressBase = 0.4;
  14487. var progressUpdate = function(e){ // 0 <= e <= 1
  14488. console.log('e1:'+e)
  14489. e = Math.round(modelProgressBase * e * 100);
  14490. console.log('e2:'+e)
  14491. var t = $('.progressbar');
  14492. t.find('.bar').css('width',e+'%');
  14493. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14494. t.find('.perc').text(e +'%'); //具体数字的百分比
  14495. }
  14496. $('#gui-loading').fadeIn(200);
  14497. progressUpdate(0.1)
  14498. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14499. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14500. var data = matcher(e);
  14501. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14502. data.user = {
  14503. "is_authenticated": false,
  14504. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14505. }
  14506. try{//处理一下导览数据
  14507. data.model.images = data.model.images.filter(e=>{
  14508. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14509. if(e.locations && e.locations.length == 0)return;
  14510. return e
  14511. })
  14512. }catch(e){console.log(e) }
  14513. window.MP_PREFETCHED_MODELDATA = data;
  14514. data.model.summary = data.summary
  14515. data.model.name = data.name
  14516. for(let i in data){
  14517. data[i] == "false" && (data[i] = false)
  14518. }
  14519. progressUpdate(0.7);
  14520. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14521. if(data.weixinDesc){
  14522. g_weixinObj.desc = data.weixinDesc;
  14523. }
  14524. if(data.shareImgUrl){
  14525. g_weixinObj.imgUrl = data.shareImgUrl
  14526. }
  14527. window.wx && manage.weixinShare();
  14528. //初始画面
  14529. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14530. function E(e) {
  14531. $("<img/>").attr("src", e).on("load", function() {
  14532. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14533. $(this).remove()
  14534. })
  14535. }
  14536. })
  14537. function StartLoad(){//当加载完data后
  14538. function i() {
  14539. var e = Y.getModelIDFromQueryString();
  14540. if (!e)
  14541. return b(null, "loading-failed");
  14542. var t = Y.parseSidUrl(e)
  14543. , i = l()
  14544. , a = c()
  14545. , s = o()
  14546. , u = V.quickstart.enabled
  14547. , g = null
  14548. , m = null
  14549. , v = null
  14550. , w = null
  14551. , T = null
  14552. , x = null
  14553. , S = null
  14554. , M = null
  14555. , R = null
  14556. , P = null
  14557. , O = null
  14558. , L = null
  14559. , N = new ue;
  14560. r(s);
  14561. h({ //MP开头写法
  14562. urlBase: t.urlBase
  14563. }).then(function() {
  14564. return re.init(),
  14565. d(t, e) //getModel and load
  14566. }).then(function(e) {
  14567. progressUpdate(0.9)
  14568. return P = e,
  14569. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14570. startSource: i,
  14571. autoplay: V.autoplay,
  14572. quickstart: u
  14573. }),
  14574. P.urls.init()
  14575. }).then(function() {
  14576. return P.loadPanos()
  14577. }).then(function() {
  14578. m = X.getStartCameraOptions(P, P.panos),
  14579. S = A(P),
  14580. O = y(u, m.mode),
  14581. v = O.controls,
  14582. w = O.player,
  14583. T = O.director,
  14584. x = O.tagManager,
  14585. M = O.tileDownloader,
  14586. R = O.qualityManager,
  14587. L = O.panoRenderer,
  14588. C(P, S, O, s),
  14589. w.director = T,//xzw add
  14590. P.supportsTiles && M.start(),
  14591. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14592. u = !1);
  14593. var e = null;
  14594. if (u) {
  14595. de.warn("Quickstart engaged. Hold on to your knickers.");
  14596. var t = v.controls[D.PANORAMA];
  14597. g = new ie(R,S.scene,S.camera,t,s),
  14598. _(S, s, P),
  14599. e = g.load(m).then(function() {
  14600. S.addComponent(g),
  14601. S.once(le.AfterRender, function() {
  14602. de.warn("First render after quickstart load finished.")
  14603. })
  14604. })
  14605. }
  14606. window.flyToFirst = function(){//xzw add
  14607. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14608. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14609. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14610. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14611. };
  14612. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14613. }).then(function() {
  14614. return f(P, U.onProgress, i, !u, a)
  14615. }).then(function() {
  14616. if (m.quickstart = u,
  14617. I(P, S, O, s),
  14618. S.started || _(S, s, P),
  14619. H.modelLoaded(P, w, v, V.autoplay),
  14620. E(w, P, m, V.autoplay).done(function() {
  14621. T.autoTour()
  14622. }),
  14623. !P.supportsTiles) {
  14624. var e = new Z(P,w);
  14625. e.start()
  14626. }
  14627. u && (S.removeComponent(g),
  14628. g.destroy(),
  14629. m.pano.enter()),
  14630. U.init(P, T, w, v, S, m, H.getSessionId()),
  14631. U.endLoading(P, T, x),
  14632. S.once(le.AfterRender, function() {
  14633. N.setAppReadyTime();
  14634. var e = N.calcFullLoadingTime();
  14635. de.warn("Total load time: " + e / 1e3),
  14636. H.loadComplete(e),
  14637. window.dispatchEvent(window.evt);
  14638. de.warn("First render after model load finished.")
  14639. }),
  14640. S.on(le.MemoryUsageUpdated, n)
  14641. }).fail(b.bind(this, e))
  14642. }
  14643. function n(e) {
  14644. ce.update(e)
  14645. }
  14646. function r(e) {
  14647. de.info("Version", "2.25.6-0-gd87e5b1"),
  14648. q.defaultMaxListeners = 1e3,
  14649. a(e),
  14650. s()
  14651. }
  14652. function o() {
  14653. return document.getElementById("player")
  14654. }
  14655. function a(e) {
  14656. e.addEventListener("dragenter", T, !1),
  14657. e.addEventListener("dragover", T, !1)
  14658. }
  14659. function s() {
  14660. F.valueFromHash("title", !0) || $(document).ready(function() {
  14661. var e = $(".model-title");
  14662. e.hide()
  14663. })
  14664. }
  14665. function l() {
  14666. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14667. }
  14668. function c() {
  14669. return {
  14670. panoElementsToLoad: 6,
  14671. modelElementsToLoad: 0,
  14672. totalElementsLoaded: 0,
  14673. totalElementsToLoad: 0,
  14674. totalPercentageLoaded: 0,
  14675. progressCallback: null
  14676. }
  14677. }
  14678. function h(e) {
  14679. return K.loadFeatureFlags(e).done(function(e) {
  14680. K.updateDependentSettings(e, V)
  14681. })
  14682. }
  14683. // function u(e) {
  14684. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14685. // responseType: "json",
  14686. // prefetchFrom: "config"
  14687. // }).then(function(e) {
  14688. // return e ? void j.extendObject(V.appConfig, e) : {}
  14689. // }, function(e) {
  14690. // return de.warn("Failed loading runtime config, using defaults."),
  14691. // $.when({})
  14692. // })
  14693. // }
  14694. function d(e, t) {
  14695. var i = B.getModel({
  14696. url: t,
  14697. floors: F.valueFromHash("f", !0),
  14698. autoload: !1
  14699. })
  14700. ;
  14701. return $.when(i, n).then(null, function(e) {
  14702. return this
  14703. })
  14704. }
  14705. function p(e, t, i, n, r) {
  14706. de.info("Model data loaded"),
  14707. de.debug("UUID: " + e.data.job.uuid),
  14708. J.init(K.getFlags()),
  14709. i && H.initKeen({
  14710. token: i,
  14711. appId: n
  14712. }),
  14713. H.initSegment({
  14714. model: e.sid,
  14715. version: "2.25.6-0-gd87e5b1",
  14716. startSource: r.startSource,
  14717. token: t,
  14718. autoplay: r.autoplay,
  14719. quickstart: r.quickstart
  14720. })
  14721. }
  14722. function f(e, t, i, n, r) {
  14723. return r.progressCallback = t,
  14724. H.sessionStart(),
  14725. e.load(n).progress(g.bind(this, r))
  14726. }
  14727. function g(e, t) {
  14728. e.modelElementsToLoad = t[1],
  14729. v(e),
  14730. m(e)
  14731. }
  14732. function m(e) {
  14733. e.totalElementsLoaded++,
  14734. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14735. //----许钟文-----------------模型进度条向后调整
  14736. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14737. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14738. console.log('pro:'+e.totalPercentageLoaded)
  14739. //---------------------------
  14740. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14741. }
  14742. function v(e) {
  14743. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14744. }
  14745. function A(e) {
  14746. var t = new x.PerspectiveCamera;
  14747. t.layers.enable(he.PANOMARKERS),
  14748. t.layers.enable(he.RETICULE),
  14749. t.layers.enable(he.TAG);
  14750. var i = new x.Scene
  14751. , n = new x.AmbientLight(16777215);
  14752. i.add(n),
  14753. //i.skybox = new W,
  14754. //i.add(i.skybox),
  14755. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14756. side: x.DoubleSide
  14757. })),
  14758. i.plane.position.y = 0,
  14759. i.plane.rotateX(-Math.PI / 2),
  14760. i.plane.material.visible = !1,
  14761. i.add(i.plane),
  14762. i.updateMatrixWorld(),
  14763. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14764. if (e.metadata && e.metadata.camera_position) {
  14765. var t = e.metadata.camera_position
  14766. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14767. n.position = t.clone(),
  14768. i.add(n);
  14769. var r = e.metadata.camera_quaternion
  14770. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14771. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14772. }
  14773. }),
  14774. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14775. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14776. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14777. var r = new te(i,t,z);
  14778. return r
  14779. }
  14780. function y(e, t) {
  14781. var i = e ? 1 : 1e3
  14782. , n = J.tilegen || J.imgopt ? 6 : 2;
  14783. n = F.valueFromHash("tileconc", n);
  14784. var r = new ne
  14785. , o = new ae({
  14786. concurrentDownloads: n
  14787. })
  14788. , a = new se
  14789. , s = new P
  14790. , l = new M
  14791. , c = new S(t)
  14792. , h = new R
  14793. , u = new O(i)
  14794. , d = new L
  14795. , p = new oe;
  14796. return {
  14797. qualityManager: r,
  14798. panoRenderer: a,
  14799. tileDownloader: o,
  14800. player: c,
  14801. director: l,
  14802. modelManager: s,
  14803. tagManager: p,
  14804. displayController: u,
  14805. labelDisplayController: d,
  14806. controls: h
  14807. }
  14808. }
  14809. function C(e, t, i, n) {
  14810. var r = i.controls
  14811. , o = i.qualityManager
  14812. , a = i.panoRenderer
  14813. , s = i.tileDownloader
  14814. , l = i.modelManager;
  14815. r.init(n, l),
  14816. ee.init(i.director, r, i.player, l, t),
  14817. o.init(l),
  14818. s.init(o),
  14819. a.init(t, s, o),
  14820. l.init(s, a, o),
  14821. l.addModel(e),
  14822. t.addComponent(G)
  14823. }
  14824. function I(e, t, i, n) {
  14825. var r = i.qualityManager
  14826. , o = i.panoRenderer
  14827. , a = i.tileDownloader
  14828. , s = i.modelManager
  14829. , l = i.player
  14830. , c = i.director
  14831. , h = i.tagManager
  14832. , u = i.displayController
  14833. , d = i.labelDisplayController
  14834. , p = i.controls;
  14835. t.scene.add(e),
  14836. t.qualityManager = r;
  14837. var f = {
  14838. camera: t.camera,
  14839. director: c,
  14840. modelManager: s,
  14841. tileDownloader: a,
  14842. panoRenderer: o,
  14843. qualityManager: r,
  14844. tagManager: h,
  14845. container: n,
  14846. controls: p
  14847. };
  14848. l.init(f),
  14849. l.setScene(t.scene),
  14850. h.init(s, l),
  14851. c.init(l, s),
  14852. u.init(c, l, s, h, n),
  14853. d.init(l, s, n),
  14854. z.bindEvents(l),
  14855. t.addComponent(h),
  14856. t.addComponent(l),
  14857. t.addComponent(o),
  14858. l.sceneRenderer = t; //xzw add 方便resize
  14859. }
  14860. function E(e, t, i, n) {
  14861. return de.info("Starting player in " + i.mode),
  14862. H.report(t.sid, "started-playing", n, i.quickstart),
  14863. e.start(i)
  14864. }
  14865. function b(e, t) {
  14866. de.error(t),
  14867. k.error(t),
  14868. H.report(e, "error-" + t)
  14869. }
  14870. function w(e) {
  14871. var t = F.details();
  14872. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14873. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14874. H.report(e, "error-webgl-generic"))
  14875. }
  14876. function _(e, t, i) {
  14877. try {
  14878. e.start(t)
  14879. } catch (e) {
  14880. throw de.warn(e.message),
  14881. w(i.sid),
  14882. e
  14883. }
  14884. }
  14885. function T(e) {
  14886. e.stopPropagation(),
  14887. e.preventDefault()
  14888. }
  14889. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14890. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  14891. g_HotImage = {
  14892. point: ("static/"+window.MP_PREFETCHED_MODELDATA.hoticon.default) || "https://super.4dage.com/images/4dagePoint2.png",
  14893. point2: ("static/"+window.MP_PREFETCHED_MODELDATA.hoticon.higt) || "https://super.4dage.com/images/4dagePoint.png"
  14894. } ;
  14895. }
  14896. //czj 判断someData 有没有backgroundMusic 添加音乐
  14897. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  14898. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  14899. //else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  14900. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
  14901. $("#volume").show();
  14902. }else if (g_version === "one"){
  14903. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14904. //g_bgAudio.src = manage.dealURL(src) ;
  14905. }
  14906. //隐藏公司logo
  14907. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  14908. showLogo();
  14909. }
  14910. e("./lib/three75-shim"),
  14911. e("./lib/array-polyfill"),
  14912. e("./lib/performance-polyfill"),
  14913. e("./lib/shaders/CopyShader.js"),
  14914. e("./lib/shaders/HorizontalBlurShader.js"),
  14915. e("./lib/shaders/VerticalBlurShader.js"),
  14916. e("./lib/postprocessing/EffectComposer.js"),
  14917. e("./lib/postprocessing/RenderPass.js"),
  14918. e("./lib/postprocessing/MaskPass.js"),
  14919. e("./lib/postprocessing/ShaderPass.js"),
  14920. window.Promise || (window.Promise = e("promise-polyfill"));
  14921. var x = e("three")
  14922. , _x = e("three")
  14923. , S = (e("./util/sentry"),
  14924. e("./player"))
  14925. , M = e("./director")
  14926. , R = e("./controls/CameraControls")
  14927. , P = e("./model/ModelManager")
  14928. , O = e("./DisplayController")
  14929. , L = e("./label/LabelDisplayController")
  14930. , D = e("./enum/Viewmode")
  14931. , N = e("./util/logger")
  14932. , B = e("./showcase")
  14933. , F = e("./util/browser")
  14934. , V = e("./settings")
  14935. , U = e("./gui/gui")
  14936. , k = e("./gui/error")
  14937. , H = e("./analytics")
  14938. , G = e("./util/transitions")
  14939. , z = e("./effects")
  14940. , W = e("./objects/Skybox")
  14941. , j = e("./util/common")
  14942. , Y = (e("./util/PanoramaCollection"),
  14943. e("./util/math"),
  14944. e("./util/showcase"))
  14945. , X = e("./util/camera")
  14946. , Z = (e("./objects/Panorama"),
  14947. e("./cameras/PanoramaCamera"),
  14948. e("./preloaders"))
  14949. , q = e("events").EventEmitter
  14950. , K = e("./featureflags")
  14951. , Q = (e("./util/lerp"),
  14952. e("./util/ajax"))
  14953. , J = e("./ab")
  14954. , ee = e("./sdk/automation.js")
  14955. , te = e("./scene/SceneRenderer")
  14956. , ie = e("./scene/QuickstartManager")
  14957. , ne = e("./tile/QualityManager.js")
  14958. , re = e("./localization/localize")
  14959. , oe = e("./tag/tagManager")
  14960. , ae = e("./tile/TileDownloader")
  14961. , se = e("./tile/PanoRenderer")
  14962. , le = (e("./enum/PanoSizeClass"),
  14963. e("./enum/PanoramaEvents"),
  14964. e("./enum/SceneRendererEvents"))
  14965. , ce = e("./gui/memoryUsage")
  14966. , he = e("./enum/RenderLayers")
  14967. , ue = e("./TimingData")
  14968. , de = new N(t);
  14969. N.level = V.logLevel,
  14970. N.consoleEnabled = V.console,
  14971. i()
  14972. }
  14973. }
  14974. ).call(this, "/js/main.js")
  14975. }
  14976. , {
  14977. "./DisplayController": 1,
  14978. "./TimingData": 2,
  14979. "./ab": 3,
  14980. "./analytics": 4,
  14981. "./cameras/PanoramaCamera": 7,
  14982. "./controls/CameraControls": 9,
  14983. "./director": 15,
  14984. "./effects": 16,
  14985. "./enum/PanoSizeClass": 36,
  14986. "./enum/PanoramaEvents": 37,
  14987. "./enum/RenderLayers": 41,
  14988. "./enum/SceneRendererEvents": 43,
  14989. "./enum/Viewmode": 51,
  14990. "./featureflags": 59,
  14991. "./gui/error": 64,
  14992. "./gui/gui": 65,
  14993. "./gui/memoryUsage": 73,
  14994. "./label/LabelDisplayController": 91,
  14995. "./lib/array-polyfill": 92,
  14996. "./lib/performance-polyfill": 95,
  14997. "./lib/postprocessing/EffectComposer.js": 96,
  14998. "./lib/postprocessing/MaskPass.js": 97,
  14999. "./lib/postprocessing/RenderPass.js": 98,
  15000. "./lib/postprocessing/ShaderPass.js": 99,
  15001. "./lib/shaders/CopyShader.js": 100,
  15002. "./lib/shaders/HorizontalBlurShader.js": 101,
  15003. "./lib/shaders/VerticalBlurShader.js": 102,
  15004. "./lib/three75-shim": 103,
  15005. "./localization/localize": 108,
  15006. "./tag/tagManager": 124,
  15007. "./model/ModelManager": 140,
  15008. "./objects/Panorama": 148,
  15009. "./objects/Skybox": 152,
  15010. "./player": 155,
  15011. "./preloaders": 156,
  15012. "./scene/QuickstartManager": 157,
  15013. "./scene/SceneRenderer": 158,
  15014. "./sdk/automation.js": 164,
  15015. "./settings": 166,
  15016. "./showcase": 168,
  15017. "./tile/PanoRenderer": 169,
  15018. "./tile/QualityManager.js": 170,
  15019. "./tile/TileDownloader": 171,
  15020. "./util/PanoramaCollection": 178,
  15021. "./util/ajax": 181,
  15022. "./util/browser": 182,
  15023. "./util/camera": 183,
  15024. "./util/common": 185,
  15025. "./util/lerp": 188,
  15026. "./util/logger": 189,
  15027. "./util/math": 190,
  15028. "./util/sentry": 192,
  15029. "./util/showcase": 193,
  15030. "./util/transitions": 195,
  15031. events: 202,
  15032. "promise-polyfill": 213,
  15033. three: 217
  15034. }],
  15035. 117: [function(e, t, i) {
  15036. "use strict";
  15037. function n(e) {
  15038. e = e || {}
  15039. r.RawShaderMaterial.call(this, a.extendObject({
  15040. fragmentShader: o.cube.fragmentShader,
  15041. vertexShader: o.cube.vertexShader,
  15042. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15043. name: "CubemapMaterial",
  15044. }, e))
  15045. }
  15046. var r = e("three")
  15047. , o = e("../shaders")
  15048. , a = e("../util/common");
  15049. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15050. n.prototype.constructor = n,
  15051. t.exports = n
  15052. }
  15053. , {
  15054. "../shaders": 167,
  15055. "../util/common": 185,
  15056. three: 217
  15057. }],
  15058. 118: [function(e, t, i) {
  15059. "use strict";
  15060. function n(e) {
  15061. e = e || {}
  15062. r.RawShaderMaterial.call(this, a.extendObject({
  15063. fragmentShader: o.model.fragmentShader,
  15064. vertexShader: o.model.vertexShader,
  15065. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15066. name: "ModelTextureMaterial",
  15067. }, e))
  15068. }
  15069. var r = e("three")
  15070. , o = e("../shaders")
  15071. , a = e("../util/common");
  15072. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15073. n.prototype.constructor = n,
  15074. n.prototype.setProjectedPanos = function(e, t, i) {
  15075. i && (this.uniforms.progress.value = 0),
  15076. e.ensureSkyboxReadyForRender(),
  15077. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15078. this.uniforms.pano0Position.value.copy(e.position),
  15079. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15080. t.ensureSkyboxReadyForRender(),
  15081. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15082. this.uniforms.pano1Position.value.copy(t.position),
  15083. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15084. }
  15085. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15086. this.uniforms.eyeDir.value.copy(dir)
  15087. this.uniforms.eyePos.value.copy(pos)
  15088. }
  15089. n.prototype.setBendCameraQua = function(matrix) {//加
  15090. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15091. } */
  15092. ,
  15093. t.exports = n
  15094. }
  15095. , {
  15096. "../shaders": 167,
  15097. "../util/common": 185,
  15098. three: 217
  15099. }],
  15100. 119: [function(e, t, i) {
  15101. (function(i) {
  15102. "use strict";
  15103. function n(e, t, i, n) {
  15104. this.div = null,
  15105. this.body = null,
  15106. this.label = e,
  15107. this.description = t,
  15108. this.parsedDescription = [],
  15109. this.media = i || {
  15110. type: null
  15111. },
  15112. this.loadingSpinner = null,
  15113. this.parser = new r({
  15114. supportLinks: !u.valueFromHash("mls"),
  15115. keepLinkLabels: !0
  15116. }),
  15117. this.state = I.CLOSED,
  15118. this.orientation = "",
  15119. this.initialTransform = "",
  15120. this.hovering = !1,
  15121. this.openTransition = null,
  15122. this.closeTransition = null,
  15123. this.openPromise = null,
  15124. this.closePromise = null,
  15125. this.animationTransition = null,
  15126. this.animationScale = 0
  15127. }
  15128. var r = e("../Parser/DescriptionParser")
  15129. , o = e("../Media/Link")
  15130. , a = e("../Media/Image")
  15131. , s = e("../Media/EmbedlyPlayer")
  15132. , l = e("../Media/EmbedlyEmbed")
  15133. , c = e("../../util/transitions")
  15134. , h = e("../../util/lerp")
  15135. , u = e("../../util/browser")
  15136. , d = e("./BillboardEvent")
  15137. , p = e("../Media/MediaEvent")
  15138. , f = e("../Parser/DescriptionChunkType")
  15139. , g = e("events").EventEmitter
  15140. , m = e("./billboardSettings")
  15141. , v = e("./overlaySettings")
  15142. , A = e("../../util/logger")
  15143. , y = new A(i)
  15144. , C = document.getElementById("tag-billboards");
  15145. C.addEventListener("touchend", function(e) {
  15146. C.style.pointerEvents = "none"
  15147. }),
  15148. C.addEventListener("touchcancel", function(e) {
  15149. C.style.pointerEvents = "none"
  15150. });
  15151. var I = {
  15152. CLOSED: "closed",
  15153. OPENING: "opening",
  15154. OPEN: "open",
  15155. CLOSING: "closing",
  15156. ACTIVE: "active"
  15157. };
  15158. n.prototype = Object.create(g.prototype),
  15159. n.prototype.build = function(e) {
  15160. this.parsedDescription = this.parser.parse(this.description);
  15161. var t = document.createElement("div");
  15162. t.className = "tag-container has-hotzone",
  15163. this.div = t,
  15164. this.body = document.createElement("div"),
  15165. this.body.className = "tag-body";
  15166. var i = document.createElement("div");
  15167. i.classList.add("tag-content");
  15168. var n = document.createElement("div");
  15169. n.classList.add("tag-text-content");
  15170. var r = document.createElement("div");
  15171. r.className = "tag-label",
  15172. r.textContent = this.label,
  15173. n.appendChild(r);
  15174. var o = document.createElement("div");
  15175. o.className = "tag-desc",
  15176. n.appendChild(o),
  15177. i.appendChild(n),
  15178. this.body.appendChild(i),
  15179. this.appendDescriptionElements(this.parsedDescription, o),
  15180. this.appendMedia(),
  15181. t.appendChild(this.body),
  15182. C.appendChild(t),
  15183. this.bindEvents(t, this.body)
  15184. }
  15185. ,
  15186. n.prototype.bindEvents = function(e, t) {
  15187. var i = function(e) {
  15188. return function(t) {
  15189. if (!this.div.classList.contains("overlay")) {
  15190. var i, n = document.getElementById("player");
  15191. try {
  15192. i = new MouseEvent(e,t)
  15193. } catch (n) {
  15194. i = document.createEvent("MouseEvents"),
  15195. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15196. }
  15197. n.dispatchEvent(i)
  15198. }
  15199. }
  15200. };
  15201. t.addEventListener("mousedown", function(e) {
  15202. e.stopPropagation()
  15203. }),
  15204. t.addEventListener("mouseup", function(e) {
  15205. e.stopPropagation()
  15206. }),
  15207. e.addEventListener("touchstart", function(e) {
  15208. C.style.pointerEvents = "auto"
  15209. }),
  15210. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15211. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15212. t.addEventListener("mouseover", function(t) {
  15213. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15214. }
  15215. .bind(this)),
  15216. e.addEventListener("mouseenter", function(e) {
  15217. this.state !== I.CLOSING && (this.hovering = !0,
  15218. this.emit(d.ENTER))
  15219. }
  15220. .bind(this)),
  15221. e.addEventListener("mouseleave", function(e) {
  15222. this.hovering = !1,
  15223. this.emit(d.LEAVE)
  15224. }
  15225. .bind(this)),
  15226. e.addEventListener("gesturestart", function(e) {
  15227. e.preventDefault()
  15228. });
  15229. var n = e.querySelector(".tag-text-content")
  15230. , r = 0;
  15231. n.addEventListener("touchstart", function(e) {
  15232. r = e.changedTouches[0].clientY
  15233. }),
  15234. n.addEventListener("touchmove", function(t) {
  15235. function i(e) {
  15236. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15237. }
  15238. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15239. }),
  15240. e.addEventListener("touchmove", function(e) {
  15241. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15242. })
  15243. }
  15244. ,
  15245. n.prototype.appendDescriptionElements = function(e, t) {
  15246. e.length > 0 && this.div.classList.add("has-text"),
  15247. e.forEach(function(e, i) {
  15248. switch (e.type) {
  15249. case f.TEXT:
  15250. t.appendChild(this.createTextElement(e.text));
  15251. break;
  15252. case f.LINK:
  15253. t.appendChild(this.createLinkElement(e.link))
  15254. }
  15255. }
  15256. .bind(this))
  15257. }
  15258. ,
  15259. n.prototype.appendLoadingSpinner = function() {
  15260. this.loadingSpinner = document.createElement("div"),
  15261. this.loadingSpinner.classList.add("loading-spinner");
  15262. var e = document.createElement("div");
  15263. e.classList.add("gui-spinner-icon"),
  15264. this.loadingSpinner.appendChild(e),
  15265. this.body.appendChild(this.loadingSpinner)
  15266. }
  15267. ,
  15268. n.prototype.onMediaLoadFinished = function() {
  15269. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15270. this.applyOrientation(this.orientation),
  15271. this.loadingSpinner = null)
  15272. }
  15273. ,
  15274. n.prototype.appendMedia = function() {
  15275. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15276. this.appendLoadingSpinner();
  15277. var e = document.createElement("div");
  15278. e.classList.add("tag-media-content");
  15279. var t = document.createElement("i");
  15280. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15281. t.classList.add(e)
  15282. }),
  15283. this.body.appendChild(t),
  15284. this.body.appendChild(e),
  15285. this.media.type) {
  15286. case f.IMAGE:
  15287. e.appendChild(this.createImageElement(this.media, this.body));
  15288. break;
  15289. case f.VIDEO:
  15290. e.appendChild(this.createVideoElement(this.media, this.body));
  15291. break;
  15292. case f.RICH:
  15293. e.appendChild(this.createEmbedElement(this.media, this.body))
  15294. }
  15295. }
  15296. }
  15297. ,
  15298. n.prototype.createTextElement = function(e) {
  15299. var t = document.createElement("span");
  15300. return t.textContent = e,
  15301. t
  15302. }
  15303. ;
  15304. n.prototype.createLinkElement = function(e) {
  15305. var t = new o(e);
  15306. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15307. t.createDomElement()
  15308. }
  15309. ,
  15310. n.prototype.createImageElement = function(e, t) {
  15311. function i() {
  15312. function e() {
  15313. m || (r.classList.remove("view-image"),
  15314. c.classList.add("overlay"),
  15315. i(),
  15316. window.addEventListener("resize", b),
  15317. c.addEventListener("click", a),
  15318. g.addEventListener("click", l),
  15319. f.addEventListener("click", s),
  15320. m = !0,
  15321. o.emit(p.IMAGE_OPENED))
  15322. }
  15323. function i() {
  15324. t.classList.add("show-info"),
  15325. h.classList.remove("collapsible"),
  15326. h.style.height = "";
  15327. var e = parseFloat(getComputedStyle(I).lineHeight)
  15328. , i = y + e
  15329. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15330. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15331. , s = a
  15332. , l = s * n.aspect;
  15333. l > r && (l = r,
  15334. s = l / n.aspect),
  15335. s > a && (s = a,
  15336. l = s * n.aspect),
  15337. l += C,
  15338. s += C + i,
  15339. t.style.width = l + "px",
  15340. t.style.height = s + "px",
  15341. u.style.paddingTop = e + C + "px",
  15342. o.description.length > 0 && (h.classList.add("collapsible"),
  15343. h.style.height = h.clientHeight + 12 + "px",
  15344. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15345. }
  15346. function a(e) {
  15347. e.target === c && s()
  15348. }
  15349. function s() {
  15350. m && (m = !1,
  15351. r.classList.add("view-image"),
  15352. c.classList.remove("overlay"),
  15353. h.style.height = "",
  15354. u.style.paddingTop = "",
  15355. t.style.width = "",
  15356. t.style.height = "",
  15357. window.removeEventListener("resize", b),
  15358. c.removeEventListener("click", a),
  15359. g.removeEventListener("click", l),
  15360. f.removeEventListener("click", s),
  15361. o.emit(p.IMAGE_CLOSED),
  15362. o.close(!0))
  15363. }
  15364. function l(e) {
  15365. t.classList.toggle("show-info")
  15366. }
  15367. var c = o.div
  15368. , h = c.getElementsByClassName("tag-content")[0]
  15369. , u = c.getElementsByClassName("tag-media-content")[0]
  15370. , f = t.getElementsByClassName("close")[0]
  15371. , g = h.getElementsByClassName("tag-label")[0];
  15372. c.classList.add("has-image"),
  15373. r.classList.add("view-image"),
  15374. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15375. o.applyOrientation(o.orientation);
  15376. var m = !1
  15377. , A = getComputedStyle(h)
  15378. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15379. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15380. , I = h.querySelector(".tag-label")
  15381. , E = h.querySelector(".tag-desc")
  15382. , b = function() {
  15383. var e, t, n = 0;
  15384. return function() {
  15385. clearInterval(e),
  15386. clearTimeout(t),
  15387. e = setInterval(function() {
  15388. var e = c.clientHeight;
  15389. n !== e && (i(),
  15390. n = e)
  15391. }, 100),
  15392. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15393. }
  15394. }();
  15395. n.on(p.IMAGE_OPENING, e),
  15396. o.on(d.ACTIVATE, e),
  15397. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15398. o.on(d.CLOSING, s)
  15399. }
  15400. var n = new a
  15401. , r = n.createDomElement();
  15402. this.once(d.OPENED, function() {
  15403. n.load(e.src).then(i).catch(function(t) {
  15404. y.warn("Failed to load image:", e.src),
  15405. y.warn("with error:", t)
  15406. }).then(this.onMediaLoadFinished.bind(this))
  15407. });
  15408. var o = this;
  15409. return r
  15410. }
  15411. ,
  15412. n.prototype.createVideoElement = function(e, t) {
  15413. var i = new s({
  15414. autoPlay: !0,
  15415. autoResume: !0,
  15416. startMuted: !1,
  15417. loop: !1
  15418. })
  15419. , n = i.createDomElement();
  15420. return this.once(d.OPENED, function() {
  15421. i.load(e.src).then(function() {
  15422. this.div.classList.add("has-video"),
  15423. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15424. i.play()),
  15425. this.on(d.OPENING, i.show.bind(i)),
  15426. this.on(d.OPENED, i.play.bind(i)),
  15427. this.on(d.CLOSING, i.pause.bind(i)),
  15428. this.on(d.CLOSED, i.hide.bind(i))
  15429. }
  15430. .bind(this)).catch(function(t) {
  15431. y.warn("Failed to embed video:", e.src),
  15432. y.warn("with error:", t)
  15433. }).then(this.onMediaLoadFinished.bind(this))
  15434. }
  15435. .bind(this)),
  15436. n
  15437. }
  15438. ,
  15439. n.prototype.createEmbedElement = function(e, t) {
  15440. var i = new l
  15441. , n = i.createDomElement();
  15442. return this.once(d.OPENED, function() {
  15443. i.load(e.src).then(function() {
  15444. this.div.classList.add("has-embed"),
  15445. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15446. this.applyOrientation(this.orientation),
  15447. this.on(d.OPENING, i.show.bind(i)),
  15448. this.on(d.CLOSED, i.hide.bind(i))
  15449. }
  15450. .bind(this)).catch(function(t) {
  15451. y.warn("Failed to embed:", e.src),
  15452. y.warn("with error:", t)
  15453. }).then(this.onMediaLoadFinished.bind(this))
  15454. }
  15455. .bind(this)),
  15456. n
  15457. }
  15458. ,
  15459. n.prototype.open = function(e) {
  15460. return this.openPromise = $.Deferred(),
  15461. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15462. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15463. this.state !== I.OPEN && (this.emit(d.OPENING),
  15464. e && this.emit(d.ACTIVATING),
  15465. this.state = I.OPENING,
  15466. this.animateOpen(function() {
  15467. e && this.setActiveState(),
  15468. this.openPromise.resolve()
  15469. }
  15470. .bind(this)))
  15471. }
  15472. .bind(this), m.animation.openDelay),
  15473. c.cancel(this.closeTransition),
  15474. this.closePromise && this.closePromise.reject(),
  15475. this.closeTransition = void 0,
  15476. this.openPromise.promise())
  15477. }
  15478. ,
  15479. n.prototype.close = function(e) {
  15480. return this.closePromise = $.Deferred(),
  15481. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15482. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15483. this.state = I.CLOSING,
  15484. this.animateClose())
  15485. }
  15486. .bind(this), m.animation.closeDelay)),
  15487. c.cancel(this.openTransition),
  15488. this.openPromise && this.openPromise.reject(),
  15489. this.openTransition = void 0,
  15490. this.closePromise.resolve(),
  15491. this.closePromise.promise())
  15492. }
  15493. ,
  15494. n.prototype.setActiveState = function() {
  15495. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15496. this.emit(d.ACTIVATE),
  15497. this.div.classList.remove("has-hotzone"))
  15498. }
  15499. ,
  15500. n.prototype.animateOpen = function(e) {
  15501. if (this.state === I.OPENING) {
  15502. if (c.cancel(this.animationTransition),
  15503. u.detectSamsungNative())
  15504. return this.boardOrientation = null,
  15505. this.div.style.visibility = "visible",
  15506. this.emit(d.OPENED),
  15507. this.state = I.OPEN,
  15508. void (e && e());
  15509. this.div.style.webkitTransform = "scale(0)",
  15510. this.div.style.transform = "scale(0)",
  15511. this.div.style.visibility = "visible",
  15512. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15513. this.emit(d.OPENED),
  15514. this.state = I.OPEN,
  15515. e && e()
  15516. }
  15517. .bind(this))
  15518. }
  15519. }
  15520. ,
  15521. n.prototype.animateClose = function(e) {
  15522. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15523. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15524. this.emit(d.CLOSED),
  15525. this.state = I.CLOSED,
  15526. this.div.style.visibility = "hidden",
  15527. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15528. e && e()
  15529. }
  15530. .bind(this)))
  15531. }
  15532. ,
  15533. n.prototype.needsUpdate = function() {
  15534. return this.state !== I.CLOSED
  15535. }
  15536. ,
  15537. n.prototype.update = function(e, t) {
  15538. if (this.needsUpdate()) {
  15539. var i = (this.updateOrientation(e),
  15540. this.calcScale(t))
  15541. , n = {
  15542. x: (e.x + 1) * $("#player").width() / 2,
  15543. y: (e.y + 1) * $("#player").height() / 2
  15544. };
  15545. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15546. this.div.style.webkitTransform = this.div.screenTransform,
  15547. this.div.style.transform = this.div.screenTransform
  15548. }
  15549. }
  15550. ,
  15551. n.prototype.getDimensions = function() {
  15552. return this.div.getBoundingClientRect()
  15553. }
  15554. ,
  15555. n.prototype.calcScale = function(e) {
  15556. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15557. }
  15558. ,
  15559. n.prototype.updateOrientation = function(e) {
  15560. if (this.state !== I.ACTIVE) {
  15561. var t = 1 / 3
  15562. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15563. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15564. , r = "";
  15565. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15566. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15567. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15568. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15569. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15570. }
  15571. }
  15572. ,
  15573. n.prototype.applyOrientation = function(e) {
  15574. this.div.style.transform = this.div.style.webkitTransform = "",
  15575. this.div.classList.remove("tag-container-" + this.orientation),
  15576. this.div.classList.add("tag-container-" + e);
  15577. var t = window.getComputedStyle(this.div);
  15578. this.initialTransform = t.transform || t.webkitTransform,
  15579. "none" === this.initialTransform && (this.initialTransform = "");
  15580. var i = t.transform.slice(7, -1).split(",")
  15581. , n = -i[4]
  15582. , r = -i[5];
  15583. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15584. this.div.style.transformOrigin = n + "px " + r + "px",
  15585. this.orientation = e
  15586. }
  15587. ,
  15588. t.exports = n
  15589. }
  15590. ).call(this, "/js/tag/Billboard/Billboard.js")
  15591. }
  15592. , {
  15593. "../../util/browser": 182,
  15594. "../../util/lerp": 188,
  15595. "../../util/logger": 189,
  15596. "../../util/transitions": 195,
  15597. "../Media/EmbedlyEmbed": 125,
  15598. "../Media/EmbedlyPlayer": 126,
  15599. "../Media/Image": 128,
  15600. "../Media/Link": 129,
  15601. "../Media/MediaEvent": 131,
  15602. "../Parser/DescriptionChunkType": 133,
  15603. "../Parser/DescriptionParser": 134,
  15604. "./BillboardEvent": 120,
  15605. "./billboardSettings": 121,
  15606. "./overlaySettings": 122,
  15607. events: 202
  15608. }],
  15609. 120: [function(e, t, i) {
  15610. "use strict";
  15611. t.exports = Object.freeze({
  15612. ENTER: "billboard.enter",
  15613. LEAVE: "billboard.leave",
  15614. OPENING: "billboard.opening",
  15615. OPENED: "billboard.open",
  15616. CLOSING: "billboard.closing",
  15617. CLOSED: "billboard.closed",
  15618. ACTIVATING: "billboard.activating",
  15619. ACTIVATE: "billboard.activate"
  15620. })
  15621. }
  15622. , {}],
  15623. 121: [function(e, t, i) {
  15624. "use strict";
  15625. t.exports = Object.freeze({
  15626. animation: Object.freeze({
  15627. hoverOnClosing: !1,
  15628. openDelay: 100,
  15629. closeDelay: 50,
  15630. openDuration: 200,
  15631. closeDuration: 100
  15632. }),
  15633. boardToDiscRatio: 1.2
  15634. })
  15635. }
  15636. , {}],
  15637. 122: [function(e, t, i) {
  15638. "use strict";
  15639. t.exports = Object.freeze({
  15640. boundaryWidth: 30,
  15641. boundaryHeight: 0
  15642. })
  15643. }
  15644. , {}],
  15645. /*********************************创建热点模型************************************************** */
  15646. "hot": [function(e, t, i) {//热点
  15647. "use strict";
  15648. function hot(sid,d,model){
  15649. this.sid = sid;
  15650. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15651. if(d.quaternion){
  15652. this.quaternion = d.quaternion;
  15653. }else{
  15654. this.rotation = this.conversionArray(d.rotation)
  15655. } */
  15656. this.position = this.convertValue(d.position, r.Vector3)
  15657. if(d.quaternion){
  15658. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15659. }else{
  15660. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15661. }
  15662. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15663. this.isSprite = d.isSprite
  15664. this.noAction = d.noAction
  15665. this.linkType = d.linkType || "common"
  15666. this.link = d.link;
  15667. this.model = model;
  15668. this.size = d.size;
  15669. this.styleTex = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15670. this.build();
  15671. d.infoAttribute && d.infoAttribute.title && this.createTitleElem(d.infoAttribute.title)
  15672. this.changeTex()
  15673. this.setVisiblePanos(d.visiblePanos);
  15674. this.infoAttribute = d.infoAttribute;
  15675. }
  15676. var r = e("three")
  15677. , f = e("../shaders")
  15678. , a = e("../settings")
  15679. , s = e("../enum/Viewmode")
  15680. , p = e("../objects/Panorama")
  15681. , math = e("../util/math")
  15682. , te = e("../util/texture");
  15683. var raycaster = new r.Raycaster;
  15684. //热点大小
  15685. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15686. var defaultTex1 = te.load(g_HotImage.point);
  15687. var defaultTex2 = te.load(g_HotImage.point2);
  15688. hot.prototype.changeTex = function(){
  15689. var u = this.mesh.material.uniforms
  15690. if(this.styleTex.length){
  15691. u.texture1.value = te.load(this.styleTex[0].src);
  15692. u.texture2.value = te.load(this.styleTex[1]&&this.styleTex[1].src || this.styleTex[0].src);
  15693. }else{
  15694. u.texture1.value = defaultTex1;
  15695. u.texture2.value = defaultTex2;
  15696. console.log(this.sid)
  15697. }
  15698. }
  15699. hot.prototype.initStyleImg = function(t){
  15700. this.styleTex = []
  15701. t.styleImg = t.styleImg || [];
  15702. t.styleImg.forEach((src)=>{
  15703. this.styleTex.push({src:manage.dealURL(src)})
  15704. })
  15705. this.changeTex()
  15706. }
  15707. hot.prototype.update = function(camera) {
  15708. if(this.isSprite){
  15709. this.mesh.quaternion.copy(camera.quaternion)
  15710. }
  15711. }
  15712. hot.prototype.setVisiblePanos = function(visibleData){
  15713. if (visibleData) {
  15714. this.visiblePanos = visibleData;
  15715. }
  15716. }
  15717. //绘制热点
  15718. hot.prototype.build = function(){
  15719. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15720. var shaderMaterial = new r.ShaderMaterial({
  15721. uniforms: t,
  15722. vertexShader: f.hot.vertexShader,
  15723. fragmentShader: f.hot.fragmentShader,
  15724. transparent: !0
  15725. })
  15726. var sprite = new r.Mesh( geometry, shaderMaterial );
  15727. var hotIconScale = parseFloat(window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15728. sprite.dynamic = true;
  15729. sprite.position.copy(this.position);
  15730. sprite.quaternion.copy(this.quaternion)
  15731. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15732. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15733. sprite.name = this.sid;
  15734. sprite.type = "hotSprite";
  15735. sprite.belongHot = this;
  15736. if(this.link) sprite.hotLink = this.link;
  15737. this.mesh = sprite;
  15738. this.model.add(sprite);
  15739. g_HotMeshes.push(sprite);
  15740. }
  15741. hot.prototype.createTitleElem = function(title){
  15742. var root = $("#hot");
  15743. var elem = $(`<div> ${title}</div>`)
  15744. root.append(elem);
  15745. this.titleElem = elem;
  15746. }
  15747. hot.prototype.showTitle = function(){
  15748. if(!this.titleElem)return;
  15749. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15750. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15751. this.titleElem.css("display","block");
  15752. }
  15753. hot.prototype.hideTitle = function(){
  15754. if(!this.titleElem)return;
  15755. this.titleElem.css("display","none");
  15756. }
  15757. hot.prototype.closestPanoTowardTag = function(e, t) {
  15758. var i = []
  15759. , o = []
  15760. , l = this.mesh.position;
  15761. if (e === s.PANORAMA) {
  15762. var c = .5
  15763. , h = t.position.clone().sub(l).normalize();
  15764. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15765. // i.push(p.filters.isPanoAligned()),
  15766. // i.push(p.filters.inPanoDirection(l, h, c)),
  15767. // i.push(p.filters.isNeighbourPanoTo(t)),
  15768. o.push(p.scoreFunctions.direction(l, h))
  15769. }
  15770. var u = new r.Vector3
  15771. , d = function(e) {
  15772. u.copy(l).sub(e.position);
  15773. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15774. , i = a.tags.navigate.tiltTolerance;
  15775. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15776. }
  15777. , f = function(e) {
  15778. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15779. };
  15780. i.push(f, d, (pano)=>{ // add
  15781. return player.checkHasNeighbor(pano)
  15782. }),
  15783. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15784. var g = t.model.panos.sortByScore(i, o);
  15785. if (g && a.tags.navigate.lineOfSight) {
  15786. for (var m = 0; m < g.length; m++) {
  15787. var v = g[m].pano
  15788. , A = v.position.distanceTo(l);
  15789. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15790. var y = raycaster.intersectObjects(t.model.colliders);
  15791. // return g[0].pano;
  15792. if (0 === y.length || y[0].distance > A) {
  15793. console.log(m);
  15794. return v
  15795. }
  15796. }
  15797. return null
  15798. }
  15799. return g && g.length > 0 && g[0].pano
  15800. }
  15801. var getLink = function(link){
  15802. var src = '';
  15803. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15804. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15805. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15806. return src
  15807. }
  15808. hot.prototype.examine = function(e, options) {
  15809. options = options || {}
  15810. if(!player.currentPano)return;
  15811. var hotPop = document.getElementById('popup');
  15812. //获取那个热点的链接
  15813. if(this.link){
  15814. g_currentHot = this;
  15815. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15816. //g_bgAudio && g_bgAudio.pause();
  15817. if(g_bgAudio && !g_bgAudio.paused){
  15818. manage.switchBgmState(false);
  15819. g_bgAudio.pauseByHot = true
  15820. }
  15821. if(g_tourAudio)g_tourAudio.pause()
  15822. }
  15823. // if(hotListSta) {
  15824. // hotPop.classList.remove("wait");
  15825. // return;
  15826. // }
  15827. var t = e.mode
  15828. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15829. , n = this.mesh.position;
  15830. e.flyingToTag = true;
  15831. var o = function() {
  15832. e.flyingToTag = false;
  15833. if(this.link){
  15834. window.player.emit('openHotspot', this.sid)
  15835. }
  15836. }.bind(this);
  15837. if(settings.dontExamHot){
  15838. o();
  15839. return;
  15840. }
  15841. if (t === s.PANORAMA){
  15842. var l = {
  15843. pano: i,
  15844. lookAtPoint: n,
  15845. duration: null,
  15846. maxDistanceOverride: null,
  15847. skipWarpingCheck: !1
  15848. };
  15849. e.flyToPano(l, o)
  15850. }else {
  15851. var c = {
  15852. pano: i
  15853. };
  15854. if (n) {
  15855. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15856. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15857. }
  15858. c.callback = o,
  15859. c.duration = 1500,
  15860. c.mode = s.PANORAMA,
  15861. e.flyToNewMode(c)
  15862. }
  15863. },
  15864. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  15865. // if(window.MP_PREFETCHED_MODELDATA.special){
  15866. // specialScene.special().beforeImplement();
  15867. // }
  15868. //czj 判断是否是数组 如果不是将对象转换为数组
  15869. /* hot.prototype.conversionArray = function(obj){
  15870. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  15871. var arr = []
  15872. for (var i in obj) {
  15873. arr.push(obj[i]); //属性
  15874. }
  15875. return arr
  15876. } */
  15877. hot.prototype.convertValue = function(v ,Type){
  15878. var value;
  15879. if(v instanceof Array){
  15880. v.forEach((v1)=>{v1 = parseFloat(v1)})
  15881. value = new Type().fromArray(v);
  15882. }else{
  15883. for(let i in v){v[i] = parseFloat(v[i])}
  15884. value = new Type().copy(v);
  15885. }
  15886. return value
  15887. }
  15888. t.exports = hot;
  15889. }
  15890. , {
  15891. three: 217,
  15892. "../shaders":167,
  15893. "../enum/Viewmode":51,
  15894. "../objects/Panorama":148,
  15895. "../util/texture":194,
  15896. "../settings":166,
  15897. "../util/math": 190,
  15898. }],
  15899. /************************************创建热点模型************************************ */
  15900. 123: [function(e, t, i) {//tag
  15901. (function(i) {
  15902. "use strict";
  15903. function n(e, t, i) {
  15904. var n = i.version || "0";
  15905. "0" !== n && I.info("tag defined using version " + n),
  15906. this.model = e,
  15907. this.sid = t,
  15908. this.color = (new r.Color).set(i.color || l.tagDefault),
  15909. this.hoverColor = l._darken(this.color, .2),
  15910. this.floor = null,
  15911. this.floorIndex = i.floor,
  15912. this.mode = s.PANORAMA,
  15913. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15914. this.obj3d = null,
  15915. this.disc = null,
  15916. this.materials = {
  15917. disc: null,
  15918. pole: null
  15919. },
  15920. this.position = (new r.Vector3).copy(i.position),
  15921. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15922. this.discWorldPosition = null,
  15923. this.discScale = .05,
  15924. this.poleEnabled = i.stem.enabled,
  15925. this.billboard = new o(i.label,i.description,i.media,this),
  15926. this.visibleTransition = null,
  15927. this.hoveringDisc = !1
  15928. }
  15929. var r = e("three")
  15930. , o = e("./Billboard/Billboard")
  15931. , a = e("../settings")
  15932. , s = e("../enum/Viewmode")
  15933. , l = e("../enum/Colors")
  15934. , c = e("../enum/RenderLayers")
  15935. , h = e("../enum/RenderOrder")
  15936. , u = (e("../util/common"),
  15937. e("../util/math"))
  15938. , d = e("../util/texture")
  15939. , p = e("../objects/Panorama")
  15940. , f = e("../shaders")
  15941. , g = e("../util/transitions")
  15942. , m = e("../util/lerp")
  15943. , v = e("../util/easing")
  15944. , A = e("./Billboard/BillboardEvent")
  15945. , y = e("events").EventEmitter
  15946. , C = e("../util/logger")
  15947. , I = new C(i)
  15948. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15949. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15950. , w = new r.PlaneBufferGeometry(1,1);
  15951. n.prototype = Object.create(y.prototype),
  15952. n.raycaster = new r.Raycaster,
  15953. n.prototype.bindEvents = function() {
  15954. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15955. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15956. }
  15957. ,
  15958. n.prototype.build = function() {
  15959. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15960. this.floor && (this.billboard.build(this.model.sid),
  15961. this.obj3d = this.buildObject3D(),
  15962. this.floor.add(this.obj3d)),
  15963. this
  15964. }
  15965. ,
  15966. n.prototype.buildObject3D = function() {
  15967. var e = new r.Object3D;
  15968. e.position.copy(this.position);
  15969. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15970. t.bg.value = b,
  15971. t.mask.value = E,
  15972. t.color.value.copy(this.color),
  15973. this.materials.disc = new r.RawShaderMaterial({
  15974. transparent: !0,
  15975. vertexShader: f.tagDisc.vertexShader,
  15976. fragmentShader: f.tagDisc.fragmentShader,
  15977. uniforms: t
  15978. }),
  15979. this.disc = new r.Mesh(w,this.materials.disc),
  15980. this.disc.layers.set(c.TAG),
  15981. this.disc.position.copy(this.discPosition),
  15982. this.disc.renderOrder = h.tagDisc,
  15983. this.disc.tag = this;
  15984. var i = this.buildPole();
  15985. return i.layers.set(c.TAG),
  15986. i.renderOrder = h.tagStem,
  15987. e.add(i),
  15988. e.layers.set(c.TAG),
  15989. e.add(this.disc)
  15990. }
  15991. ,
  15992. n.prototype.buildPole = function() {
  15993. var e = new r.BufferGeometry
  15994. , t = new Float32Array(6);
  15995. return t[0] = t[1] = t[2] = 0,
  15996. t[3] = this.discPosition.x,
  15997. t[4] = this.discPosition.y,
  15998. t[5] = this.discPosition.z,
  15999. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16000. this.materials.pole = new r.LineBasicMaterial({
  16001. linewidth: a.tags.pole.width,
  16002. color: a.tags.pole.color,
  16003. opacity: 0,
  16004. visible: this.poleEnabled,
  16005. transparent: !0,
  16006. depthWrite: !1
  16007. }),
  16008. new r.Line(e,this.materials.pole)
  16009. }
  16010. ,
  16011. n.prototype.setFreeState = function(e) {
  16012. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16013. this.materials.disc.uniforms.color.value = this.color
  16014. }
  16015. .bind(this))
  16016. }
  16017. ,
  16018. n.prototype.setHoverState = function(e) {
  16019. this.billboard.open(e),
  16020. this.materials.disc.uniforms.color.value = this.hoverColor
  16021. }
  16022. ,
  16023. n.prototype.hide = function(e, t) {
  16024. var i = $.Deferred();
  16025. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16026. return i.resolve().promise();
  16027. e = e || 0,
  16028. t = t || 0,
  16029. g.cancel(this.visibleTransition);
  16030. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16031. , r = t + e
  16032. , o = t / r;
  16033. return this.visibleTransition = g.start(function(e) {
  16034. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16035. , i = m.property(e.materials.pole, "opacity", 0);
  16036. return function(n) {
  16037. t(n),
  16038. e.materials.pole && i(n)
  16039. }
  16040. }(this), r * n, function() {
  16041. i.resolve()
  16042. }, o, v[a.warp.blendEasing]),
  16043. i.promise()
  16044. }
  16045. ,
  16046. n.prototype.show = function(e, t) {
  16047. var i = $.Deferred();
  16048. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16049. return i.resolve().promise();
  16050. e = e || 0,
  16051. t = t || 0,
  16052. g.cancel(this.visibleTransition);
  16053. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16054. , r = t + e
  16055. , o = t / r;
  16056. return this.visibleTransition = g.start(function(e) {
  16057. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16058. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16059. return function(n) {
  16060. t(n),
  16061. e.materials.pole && i(n)
  16062. }
  16063. }(this), r * n, function() {
  16064. i.resolve()
  16065. }, o, v[a.warp.blendEasing]),
  16066. i.promise()
  16067. }
  16068. ,
  16069. n.prototype.closestPanoTowardTag = function(e, t) {
  16070. var i = []
  16071. , o = []
  16072. , l = this.disc.getWorldPosition();
  16073. if (e === s.PANORAMA) {
  16074. var c = .5
  16075. , h = t.position.clone().sub(l).normalize();
  16076. i.push(p.filters.isPanoAligned()),
  16077. i.push(p.filters.inPanoDirection(l, h, c)),
  16078. i.push(p.filters.isNeighbourPanoTo(t)),
  16079. o.push(p.scoreFunctions.direction(l, h))
  16080. }
  16081. var u = new r.Vector3
  16082. , d = function(e) {
  16083. u.copy(l).sub(e.position);
  16084. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16085. , i = a.tags.navigate.tiltTolerance;
  16086. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16087. }
  16088. , f = function(e) {
  16089. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16090. };
  16091. i.push(f, d),
  16092. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16093. var g = this.model.panos.sortByScore(i, o);
  16094. if (a.tags.navigate.lineOfSight) {
  16095. for (var m = 0; m < g.length; m++) {
  16096. var v = g[m].pano
  16097. , A = v.position.distanceTo(l);
  16098. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16099. return null;
  16100. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16101. var y = n.raycaster.intersectObjects(this.model.colliders);
  16102. if (0 === y.length || y[0].distance > A)
  16103. return v
  16104. }
  16105. return null
  16106. }
  16107. return g.length > 0 && g[0].pano
  16108. }
  16109. ,
  16110. n.prototype.examine = function(e) {
  16111. var t = e.mode
  16112. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16113. , n = this.disc.getWorldPosition();
  16114. this.billboard.setActiveState();
  16115. var o = function() {
  16116. var t = this.billboard.getDimensions()
  16117. , n = new r.Vector3;
  16118. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16119. n.unproject(e.camera),
  16120. e.flyToPano({
  16121. pano: i,
  16122. lookAtPoint: n
  16123. })
  16124. }
  16125. .bind(this);
  16126. if (t === s.PANORAMA)
  16127. if (i !== e.currentPano) {
  16128. var l = {
  16129. pano: i,
  16130. lookAtPoint: n,
  16131. duration: null,
  16132. maxDistanceOverride: null,
  16133. skipWarpingCheck: !1
  16134. };
  16135. e.flyToPano(l, o)
  16136. } else
  16137. setTimeout(function() {
  16138. this.billboard.open().then(function() {
  16139. o()
  16140. })
  16141. }
  16142. .bind(this), 0);
  16143. else {
  16144. var c = {
  16145. pano: i
  16146. };
  16147. if (n) {
  16148. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16149. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16150. }
  16151. c.callback = o,
  16152. c.duration = 1500,
  16153. c.mode = s.PANORAMA,
  16154. e.flyToNewMode(c)
  16155. }
  16156. }
  16157. ,
  16158. n.prototype.update = function(e, t) {
  16159. var i = new r.Vector3;
  16160. return function(e, t) {
  16161. this.discWorldPosition = this.disc.getWorldPosition(),
  16162. this.updateDisc(e, t),
  16163. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16164. i.z < 1 && (i.y *= -1,
  16165. this.billboard.update(i, this.getDiscRadius(i, t))))
  16166. }
  16167. }(),
  16168. n.prototype.updateDisc = function(e, t) {
  16169. var i = new r.Vector3
  16170. , o = new r.Vector3
  16171. , l = new r.Vector3
  16172. , c = new r.Vector3
  16173. , h = new r.Vector3;
  16174. return function(e, t) {
  16175. var u = a.tags.visibility
  16176. , d = a.tags.disc.scale
  16177. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16178. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16179. this.obj3d.visible) {
  16180. this.disc.quaternion.copy(t.quaternion);
  16181. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16182. i.copy(this.discWorldPosition).project(t),
  16183. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16184. l.set(f / 2, 0, 0).add(o),
  16185. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16186. h.copy(c).unproject(t);
  16187. var g = h.distanceTo(this.discWorldPosition)
  16188. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16189. this.discScale = g * m,
  16190. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16191. }
  16192. }
  16193. }(),
  16194. n.prototype.getDiscRadius = function(e, t) {
  16195. var i = new r.Vector3;
  16196. return function(e, t) {
  16197. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16198. Math.abs(e.x - i.x) * $("#player").width()
  16199. }
  16200. }(),
  16201. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16202. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16203. }
  16204. ,
  16205. n.prototype.offScreen = function(e, t) {
  16206. var i = e.getWorldPosition().project(t);
  16207. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16208. }
  16209. ,
  16210. n.viewportScale = function() {
  16211. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16212. n.viewportHeight = $("#player").height(),
  16213. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16214. n.currentViewportScale
  16215. }
  16216. ,
  16217. t.exports = n
  16218. }
  16219. ).call(this, "/js/tag/tag.js")
  16220. }
  16221. , {
  16222. "../enum/Colors": 19,
  16223. "../enum/RenderLayers": 41,
  16224. "../enum/RenderOrder": 42,
  16225. "../enum/Viewmode": 51,
  16226. "../objects/Panorama": 148,
  16227. "../settings": 166,
  16228. "../shaders": 167,
  16229. "../util/common": 185,
  16230. "../util/easing": 186,
  16231. "../util/lerp": 188,
  16232. "../util/logger": 189,
  16233. "../util/math": 190,
  16234. "../util/texture": 194,
  16235. "../util/transitions": 195,
  16236. "./Billboard/Billboard": 119,
  16237. "./Billboard/BillboardEvent": 120,
  16238. events: 202,
  16239. three: 217
  16240. }],
  16241. 124: [function(e, t, i) {
  16242. (function(i) {
  16243. "use strict";
  16244. function n() {
  16245. this.tagState = y.IDLE,
  16246. this.intersectTag = null,
  16247. this.hoveredTag = null,
  16248. this.activeTag = null,
  16249. this.tagDiscs = [],
  16250. this.raycaster = new r.Raycaster,
  16251. this.modelManager = null,
  16252. this.player = null,
  16253. this.totaltags = 0,
  16254. this.navigatingViaTag = !1,
  16255. this.enabled = !1
  16256. }
  16257. var r = e("three")
  16258. , o = e("../util/logger")
  16259. , a = e("../util/common")
  16260. , s = e("../controls/serializer")
  16261. , l = e("../objects/Snapshot")
  16262. , c = e("../settings")
  16263. , h = e("./Billboard/BillboardEvent")
  16264. , u = e("./Media/MediaEvent")
  16265. , d = e("./Media/LinkType")
  16266. , p = e("../enum/Viewmode")
  16267. , f = e("../enum/WarpStyle")
  16268. , g = e("../enum/BlackoutStyle")
  16269. , m = e("../enum/ModelManagerEvents")
  16270. , v = e("../enum/tagEvents")
  16271. , A = e("../enum/PlayerEvents")
  16272. , y = (e("../util/lerp"),
  16273. e("../enum/TagStates"))
  16274. , C = e("events").EventEmitter
  16275. , I = new o(i);
  16276. a.extend(n, C),
  16277. n.prototype.init = function(e, t) {
  16278. this.modelManager = e,
  16279. this.player = t,
  16280. this.updateModel(),
  16281. this.bindEvents()
  16282. }
  16283. ,
  16284. n.prototype.update = function(e) {
  16285. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16286. }
  16287. ,
  16288. n.prototype.updateTags = function(e, t, i, n) {
  16289. for (var r in this.model.tags)
  16290. this.model.tags[r].update(e, t, i, n)
  16291. }
  16292. ,
  16293. n.prototype.updateModel = function() {
  16294. this.model = this.modelManager.getActiveModel(),
  16295. this.gettagsFromModel(),
  16296. this.totaltags = Object.keys(this.model.tags).length
  16297. }
  16298. ,
  16299. n.prototype.gettagsFromModel = function() {
  16300. this.tagDiscs = [];
  16301. for (var e in this.model.tags) {
  16302. var t = this.model.tags[e].disc;
  16303. t && this.tagDiscs.push(t)
  16304. }
  16305. }
  16306. ,
  16307. n.prototype.bindEvents = function() {
  16308. function e() {
  16309. Object.keys(this.model.tags).forEach(function(e) {
  16310. var t = this.model.tags[e];
  16311. t.bindEvents(),
  16312. t.billboard.on(u.LINK_CLICK, function(e) {
  16313. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16314. }
  16315. .bind(this)),
  16316. t.billboard.on(u.IMAGE_OPENED, function() {
  16317. this.tagState = y.EXAMINE,
  16318. this.emit(u.IMAGE_OPENED)
  16319. }
  16320. .bind(this)),
  16321. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16322. }
  16323. .bind(this))
  16324. }
  16325. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16326. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16327. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16328. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16329. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16330. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16331. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16332. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16333. e.call(this)
  16334. }
  16335. ,
  16336. n.prototype.navigateViaLink = function(e) {
  16337. var t = s.deserialize(e);
  16338. if (t)
  16339. if (t.mode === p.PANORAMA) {
  16340. try {
  16341. this.player.model.panos.get(t.panoId)
  16342. } catch (e) {
  16343. return void I.warn("Unable to find panorama location", t.panoId)
  16344. }
  16345. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16346. } else {
  16347. var i = {
  16348. cameraMode: t.mode,
  16349. position: t.position,
  16350. quaternion: t.quaternion,
  16351. scanId: t.panoId,
  16352. orthoZoom: t.zoom,
  16353. floorVisibility: t.floorVisibility,
  16354. thumbUrl: null,
  16355. name: null
  16356. };
  16357. this.player.flyToNewMode({
  16358. mode: t.mode,
  16359. duration: c.warp.outsideTime,
  16360. warpDest: new l(i),
  16361. force: !0
  16362. })
  16363. }
  16364. }
  16365. ,
  16366. n.prototype.handleWarpStart = function(e, t, i, n) {
  16367. this.dismissExaminedTag(),
  16368. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16369. e && (i = g.END),
  16370. this.hideShowTagsForBlackoutStyle(i, n))
  16371. }
  16372. ,
  16373. n.prototype.handleWarpInterruption = function(e, t, i) {
  16374. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16375. this.hideShowTagsForBlackoutStyle(t, i)
  16376. }
  16377. ,
  16378. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16379. var i = 0
  16380. , n = 0
  16381. , r = t / 2;
  16382. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16383. e) {
  16384. case g.END:
  16385. this.hideAlltags(r);
  16386. break;
  16387. case g.BEGINNING:
  16388. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16389. break;
  16390. case g.NONE:
  16391. break;
  16392. case g.MIDDLE:
  16393. i = r,
  16394. n = r,
  16395. this.hideAlltags(n),
  16396. setTimeout(function() {
  16397. this.showAlltags(i)
  16398. }
  16399. .bind(this), n);
  16400. break;
  16401. case g.FADEIN:
  16402. setTimeout(function() {
  16403. this.showAlltags(r)
  16404. }
  16405. .bind(this), r)
  16406. }
  16407. }
  16408. ,
  16409. n.prototype.onPlayerModeChanging = function(e, t) {
  16410. t !== p.PANORAMA && this.dismissExaminedTag(),
  16411. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16412. var i = t !== p.OUTDOOR;
  16413. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16414. }
  16415. ,
  16416. n.prototype.onPanoChange = function(e, t) {
  16417. var i = this.navigatingViaTag;
  16418. if (this.navigatingViaTag = !1,
  16419. !i) {
  16420. this.dismissExaminedTag();
  16421. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16422. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16423. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16424. }
  16425. }
  16426. ,
  16427. n.prototype.onPlayerReady = function(e, t, i) {
  16428. this.startAlltags(e, t ? i : null)
  16429. }
  16430. ,
  16431. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16432. this.updateClosestTags(e)
  16433. }
  16434. ,
  16435. n.prototype.dismissExaminedTag = function() {
  16436. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16437. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16438. this.hoveredTag = null)
  16439. }
  16440. ,
  16441. n.prototype.startAlltags = function(e, t) {
  16442. this.model.shouldShowtags = c.tags.enabled,
  16443. this.enabled = !0,
  16444. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16445. t && setTimeout(function() {
  16446. this.activateTag(this.model.getTagBySid(t))
  16447. }
  16448. .bind(this), c.tags.startup.fadeInDuration / 2))
  16449. }
  16450. ,
  16451. n.prototype.showAlltags = function(e, t, i) {
  16452. function n() {
  16453. o++,
  16454. o === this.totaltags && (this.model.tagsShown = !0,
  16455. r.resolve())
  16456. }
  16457. var r = $.Deferred();
  16458. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16459. return r.resolve().promise();
  16460. var o = 0;
  16461. for (var a in this.model.tags) {
  16462. var s = this.model.tags[a];
  16463. s.show(e, t).done(n.bind(this))
  16464. }
  16465. return r.promise()
  16466. }
  16467. ,
  16468. n.prototype.hideAlltags = function(e, t) {
  16469. function i() {
  16470. r++,
  16471. r === this.totaltags && (this.model.tagsShown = !1,
  16472. n.resolve())
  16473. }
  16474. var n = $.Deferred()
  16475. , r = 0;
  16476. for (var o in this.model.tags) {
  16477. var a = this.model.tags[o];
  16478. a.hide(e, t).done(i.bind(this)),
  16479. a === this.activeTag && this.dismissActiveTag()
  16480. }
  16481. return n.promise()
  16482. }
  16483. ,
  16484. n.prototype.enableHovering = function() {
  16485. this.enabled = !0
  16486. }
  16487. ,
  16488. n.prototype.disableHovering = function() {
  16489. this.enabled = !1
  16490. }
  16491. ,
  16492. n.prototype.activateTag = function(e, t) {
  16493. t = t || y.EXAMINE,
  16494. this.activeTag = e,
  16495. this.activeTag.hoveringDisc = !0,
  16496. this.activeTag.setHoverState(t === y.EXAMINE),
  16497. this.tagState = t,
  16498. this.emit(v.TagActivated, e)
  16499. }
  16500. ,
  16501. n.prototype.dismissActiveTag = function() {
  16502. this.activeTag.hoveringDisc = !1,
  16503. this.activeTag.setFreeState(!0);
  16504. var e = this.activeTag;
  16505. this.activeTag = null,
  16506. this.tagState = y.IDLE,
  16507. this.emit(v.TagDismissed, e)
  16508. }
  16509. ,
  16510. n.prototype.clickedOnTag = function(e) {
  16511. var t = function() {
  16512. this.navigatingViaTag = !0,
  16513. this.activeTag.examine(this.player),
  16514. this.emit(v.TagNavigation, this.activeTag)
  16515. }
  16516. .bind(this);
  16517. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16518. this.activeTag = this.intersectTag,
  16519. t(),
  16520. !0) : (this.dismissActiveTag(),
  16521. !1)
  16522. }
  16523. ,
  16524. n.prototype.intersecttag = function() {
  16525. var e = new r.Vector3
  16526. , t = new r.Vector3
  16527. , i = new r.Vector3;
  16528. return function(n, r, o) {
  16529. if (!this.enabled)
  16530. return null;
  16531. var a = null
  16532. , s = this.tagDiscs.filter(function(e) {
  16533. return e.parent.visible
  16534. });
  16535. if (s.length > 0) {
  16536. var l = this.model.floors.reduce(function(e, t) {
  16537. return t.hidden ? e : e.concat(t.collider.children)
  16538. }, s);
  16539. e.set(n.x, n.y, -1).unproject(o),
  16540. t.set(n.x, n.y, 1).unproject(o),
  16541. i.copy(t).sub(e).normalize(),
  16542. this.raycaster.set(e, i);
  16543. var c = this.raycaster.intersectObjects(l);
  16544. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16545. }
  16546. return this.intersectTag = a,
  16547. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16548. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16549. this.hoveredTag = a
  16550. }
  16551. .bind(this)),
  16552. a.billboard.on(h.LEAVE, function() {
  16553. this.hoveredTag = null
  16554. }
  16555. .bind(this))),
  16556. this.activateTag(a, y.BROWSE))),
  16557. a
  16558. }
  16559. }(),
  16560. n.prototype.rankedtagInDirection = function() {
  16561. var e = []
  16562. , t = []
  16563. , i = new r.Vector3
  16564. , n = new r.Vector3
  16565. , o = new r.Vector3;
  16566. return function(r, a, s, l) {
  16567. var c = 0;
  16568. t.length = 0;
  16569. for (var h = 0; h < this.closesttags.length; h++) {
  16570. var u = this.closesttags[h];
  16571. n.copy(u.position),
  16572. n.add(u.discPosition),
  16573. i.copy(a),
  16574. i.sub(n).negate(),
  16575. i.normalize();
  16576. var d = i.dot(l);
  16577. if (d >= 0) {
  16578. o.copy(n),
  16579. o.project(s);
  16580. var p = this.intersecttag(o, !1, s);
  16581. if (p) {
  16582. if (c >= e.length)
  16583. for (var f = 0; f < 64; f++)
  16584. e.push({
  16585. tag: u,
  16586. dot: d
  16587. });
  16588. var g = e[c];
  16589. g.tag = u,
  16590. g.dot = d,
  16591. g.position = math.projectPositionToCanvas(n, s),
  16592. t.push(g),
  16593. c++
  16594. }
  16595. }
  16596. }
  16597. return t.sort(function(e, t) {
  16598. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16599. }),
  16600. r < t.length ? t[r].tag : null
  16601. }
  16602. }(),
  16603. n.prototype.updateClosestTags = function() {
  16604. var e = new r.Vector3
  16605. , t = 30;
  16606. return function(i) {
  16607. this.closesttags || (this.closesttags = []),
  16608. this.closesttags.length = 0;
  16609. var n = this.model.tags;
  16610. if (n)
  16611. for (var r in n)
  16612. if (n.hasOwnProperty(r)) {
  16613. var o = n[r]
  16614. , a = o.position;
  16615. e.copy(i),
  16616. e.sub(a).negate();
  16617. var s = e.lengthSq();
  16618. s < t && this.closesttags.push(o)
  16619. }
  16620. }
  16621. }(),
  16622. t.exports = n
  16623. }
  16624. ).call(this, "/js/tag/tagManager.js")
  16625. }
  16626. , {
  16627. "../controls/serializer": 14,
  16628. "../enum/BlackoutStyle": 18,
  16629. "../enum/tagEvents": 32,
  16630. "../enum/ModelManagerEvents": 33,
  16631. "../enum/PlayerEvents": 40,
  16632. "../enum/TagStates": 44,
  16633. "../enum/Viewmode": 51,
  16634. "../enum/WarpStyle": 52,
  16635. "../objects/Snapshot": 153,
  16636. "../settings": 166,
  16637. "../util/common": 185,
  16638. "../util/lerp": 188,
  16639. "../util/logger": 189,
  16640. "./Billboard/BillboardEvent": 120,
  16641. "./Media/LinkType": 130,
  16642. "./Media/MediaEvent": 131,
  16643. events: 202,
  16644. three: 217
  16645. }],
  16646. 125: [function(e, t, i) {
  16647. (function(i) {
  16648. "use strict";
  16649. function n() {
  16650. this.embedWrapper = null,
  16651. this.embedElement = null
  16652. }
  16653. var r = e("../../util/ajax")
  16654. , o = e("./mediaSettings")
  16655. , a = e("../../settings")
  16656. , s = e("../../util/logger")
  16657. , l = new s(i);
  16658. n.prototype.createDomElement = function() {
  16659. return this.embedWrapper = document.createElement("div"),
  16660. this.embedWrapper.classList.add("tag-embed"),
  16661. this.embedWrapper.classList.add("hidden"),
  16662. this.embedWrapper
  16663. }
  16664. ,
  16665. n.prototype.load = function(e) {
  16666. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16667. return new Promise(function(e, i) {
  16668. r.get(t).then(function(t) {
  16669. if (t = JSON.parse(t),
  16670. t.html && t.html.indexOf("<script") === -1) {
  16671. this.embedWrapper.innerHTML = t.html;
  16672. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16673. if (this.embedWrapper.style.width = n + "px",
  16674. t.height) {
  16675. var r = t.height / t.width;
  16676. this.embedWrapper.style.height = n * r + "px"
  16677. }
  16678. this.embedElement = this.embedWrapper.firstChild;
  16679. var a = [];
  16680. try {
  16681. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16682. } catch (e) {
  16683. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16684. }
  16685. a.forEach(function(e) {
  16686. e.setAttribute("target", "_blank")
  16687. }),
  16688. this.embedElement.classList.add("hidden"),
  16689. this.embedWrapper.classList.remove("hidden"),
  16690. e()
  16691. } else
  16692. i("Not a valid embed")
  16693. }
  16694. .bind(this), function(e) {
  16695. i(e.response)
  16696. })
  16697. }
  16698. .bind(this))
  16699. }
  16700. ,
  16701. n.prototype.show = function() {
  16702. this.embedElement && this.embedElement.classList.remove("hidden")
  16703. }
  16704. ,
  16705. n.prototype.hide = function() {
  16706. this.embedElement && this.embedElement.classList.add("hidden")
  16707. }
  16708. ,
  16709. t.exports = n
  16710. }
  16711. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16712. }
  16713. , {
  16714. "../../settings": 166,
  16715. "../../util/ajax": 181,
  16716. "../../util/logger": 189,
  16717. "./mediaSettings": 132
  16718. }],
  16719. 126: [function(e, t, i) {
  16720. (function(i) {
  16721. "use strict";
  16722. function n(e) {
  16723. o.call(this),
  16724. this.options = e,
  16725. this.playerControls = null,
  16726. this.state = s.NOT_READY
  16727. }
  16728. var r = e("../../util/browser")
  16729. , o = e("./EmbedlyEmbed")
  16730. , a = e("../../util/logger")
  16731. , s = (new a(i),
  16732. Object.freeze({
  16733. NOT_READY: "player.not.ready",
  16734. CUED: "player.cued",
  16735. PLAYING: "player.playing",
  16736. PAUSED: "player.paused"
  16737. }));
  16738. n.prototype = Object.create(o.prototype),
  16739. n.prototype.createDomElement = function() {
  16740. return this.embedWrapper = document.createElement("div"),
  16741. this.embedWrapper.classList.add("tag-video"),
  16742. this.embedWrapper.classList.add("hidden"),
  16743. this.embedWrapper
  16744. }
  16745. ,
  16746. n.prototype.load = function(e) {
  16747. var t = function() {
  16748. function e(e) {
  16749. this.playerState = s.CUED,
  16750. this.options.startMuted && this.playerControls.mute()
  16751. }
  16752. function t(e) {
  16753. this.playerState = e
  16754. }
  16755. function i(e) {
  16756. this.playerControls.setCurrentTime(0),
  16757. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16758. }
  16759. this.playerControls = new playerjs.Player(this.embedElement),
  16760. this.playerControls.on("ready", e.bind(this)),
  16761. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16762. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16763. this.playerControls.on("ended", i.bind(this))
  16764. }
  16765. .bind(this);
  16766. return o.prototype.load.call(this, e).then(t.bind(this))
  16767. }
  16768. ,
  16769. n.prototype.play = function() {
  16770. var e = r.isMobile();
  16771. return function() {
  16772. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16773. }
  16774. }(),
  16775. n.prototype.pause = function() {
  16776. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16777. }
  16778. ,
  16779. t.exports = n
  16780. }
  16781. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16782. }
  16783. , {
  16784. "../../util/browser": 182,
  16785. "../../util/logger": 189,
  16786. "./EmbedlyEmbed": 125
  16787. }],
  16788. 127: [function(e, t, i) {
  16789. (function(i) {
  16790. "use strict";
  16791. function n(e) {
  16792. function t() {
  16793. return a.debug("requesting file from embedly:", e.href),
  16794. r.get(e.href, {
  16795. responseType: e.responseType
  16796. }).then(function(t) {
  16797. return a.debug("requesting file finished:", e.href),
  16798. t
  16799. })
  16800. }
  16801. function i() {}
  16802. return s = new Promise(function(e, n) {
  16803. s.catch(i).then(function() {
  16804. t().then(e, n)
  16805. })
  16806. }
  16807. )
  16808. }
  16809. var r = e("../../util/ajax")
  16810. , o = (e("./mediaSettings"),
  16811. e("../../util/logger"))
  16812. , a = new o(i)
  16813. , s = Promise.resolve();
  16814. t.exports.enqueue = n
  16815. }
  16816. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16817. }
  16818. , {
  16819. "../../util/ajax": 181,
  16820. "../../util/logger": 189,
  16821. "./mediaSettings": 132
  16822. }],
  16823. 128: [function(e, t, i) {
  16824. (function(i) {
  16825. "use strict";
  16826. function n() {
  16827. this.imageWrapper = null,
  16828. this.width = 0,
  16829. this.height = 0,
  16830. this.aspect = 1
  16831. }
  16832. var r = e("./MediaEvent")
  16833. , o = e("./EmbedlyQueue")
  16834. , a = e("events").EventEmitter
  16835. , s = e("../../util/logger")
  16836. , l = e("../../settings");
  16837. new s(i);
  16838. n.prototype = Object.create(a.prototype),
  16839. n.prototype.createDomElement = function() {
  16840. return this.imageWrapper = document.createElement("div"),
  16841. this.imageWrapper.classList.add("tag-image"),
  16842. this.imageWrapper.classList.add("hidden"),
  16843. this.imageWrapper.addEventListener("click", function(e) {
  16844. e.stopPropagation(),
  16845. this.emit(r.IMAGE_OPENING),
  16846. this.imageWrapper.style.pointerEvents = "none"
  16847. }
  16848. .bind(this)),
  16849. this.imageWrapper
  16850. }
  16851. ,
  16852. n.prototype.onClosed = function() {
  16853. this.imageWrapper.style.pointerEvents = "auto"
  16854. }
  16855. ,
  16856. n.prototype.load = function(e) {
  16857. var t = Math.max(window.screen.height, window.screen.width)
  16858. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16859. return new Promise(function(e, t) {
  16860. function n(t) {
  16861. var i = t.target;
  16862. this.width = i.naturalWidth,
  16863. this.height = i.naturalHeight,
  16864. this.aspect = this.width / this.height;
  16865. var n = t.target.src;
  16866. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16867. this.imageWrapper.style.width = this.width + "px",
  16868. this.imageWrapper.style.height = this.height + "px",
  16869. this.imageWrapper.classList.remove("hidden"),
  16870. e()
  16871. }
  16872. o.enqueue({
  16873. href: i,
  16874. responseType: "arraybuffer"
  16875. }).then(function(e) {
  16876. var t = new Uint8Array(e)
  16877. , i = new Blob([t])
  16878. , r = new window.Image;
  16879. r.addEventListener("load", n.bind(this));
  16880. var o = URL.createObjectURL(i);
  16881. r.src = o
  16882. }
  16883. .bind(this), t)
  16884. }
  16885. .bind(this))
  16886. }
  16887. ,
  16888. t.exports = n
  16889. }
  16890. ).call(this, "/js/tag/Media/Image.js")
  16891. }
  16892. , {
  16893. "../../settings": 166,
  16894. "../../util/logger": 189,
  16895. "./EmbedlyQueue": 127,
  16896. "./MediaEvent": 131,
  16897. events: 202
  16898. }],
  16899. 129: [function(e, t, i) {
  16900. "use strict";
  16901. function n(e) {
  16902. this.label = e.label,
  16903. this.href = e.url,
  16904. this.type = this.updateLinkForType(),
  16905. this.domElement = null,
  16906. this.id = c++
  16907. }
  16908. var r = e("./LinkType")
  16909. , o = e("./MediaEvent")
  16910. , a = e("../../util/browser")
  16911. , s = e("../../analytics")
  16912. , l = e("events").EventEmitter
  16913. , c = 0;
  16914. n.prototype = Object.create(l.prototype),
  16915. n.prototype.updateLinkForType = function() {
  16916. function e(e) {
  16917. var t = new RegExp("[#&?]start=([^#&?]*)")
  16918. , i = t.exec(e);
  16919. return i[1]
  16920. }
  16921. function t(e) {
  16922. return e + "&play=1"
  16923. }
  16924. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16925. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16926. r.NAVIGATION) : (this.href = t(this.href),
  16927. r.MODEL) : r.EXT_LINK
  16928. }
  16929. ;
  16930. var h = {};
  16931. n.prototype.createDomElement = function() {
  16932. function e(e) {
  16933. switch (e.stopPropagation(),
  16934. h[this.id] = !0,
  16935. s.trackAlways("click_tag_link", {
  16936. link_type: this.type,
  16937. link_count: c,
  16938. links_clicked: Object.keys(h).length
  16939. }),
  16940. this.type) {
  16941. case r.MODEL:
  16942. window.location.replace(this.href);
  16943. break;
  16944. case r.EXT_LINK:
  16945. window.open(this.href, "_blank")
  16946. }
  16947. this.emit(o.LINK_CLICK, {
  16948. type: this.type,
  16949. url: this.href
  16950. })
  16951. }
  16952. if (this.domElement = document.createElement("a"),
  16953. this.domElement.classList.add("tag-link"),
  16954. this.domElement.textContent = this.label,
  16955. this.type === r.EXT_LINK) {
  16956. this.domElement.textContent += " ";
  16957. var t = document.createElement("i");
  16958. t.classList.add("icon-ext-link"),
  16959. t.title = "Link to external web site",
  16960. this.domElement.appendChild(t)
  16961. }
  16962. return this.domElement.addEventListener("click", e.bind(this)),
  16963. this.domElement
  16964. }
  16965. ,
  16966. t.exports = n
  16967. }
  16968. , {
  16969. "../../analytics": 4,
  16970. "../../util/browser": 182,
  16971. "./LinkType": 130,
  16972. "./MediaEvent": 131,
  16973. events: 202
  16974. }],
  16975. 130: [function(e, t, i) {
  16976. "use strict";
  16977. t.exports = {
  16978. NAVIGATION: "navigation",
  16979. MODEL: "model",
  16980. EXT_LINK: "ext-link"
  16981. }
  16982. }
  16983. , {}],
  16984. 131: [function(e, t, i) {
  16985. "use strict";
  16986. t.exports = Object.freeze({
  16987. LINK_CLICK: "mtmedia.link",
  16988. IMAGE_LOADED: "mtmedia.image.loaded",
  16989. IMAGE_OPENING: "mtmedia.image.opening",
  16990. IMAGE_OPENED: "mtmedia.image.opened",
  16991. IMAGE_CLOSING: "mtmedia.image.closing",
  16992. IMAGE_CLOSED: "mtmedia.image.closed",
  16993. VIDEO_START: "mtmedia.video.start",
  16994. VIDEO_PAUSE: "mtmedia.video.pause",
  16995. VIDEO_ENDED: "mtmedia.video.end"
  16996. })
  16997. }
  16998. , {}],
  16999. 132: [function(e, t, i) {
  17000. "use strict";
  17001. t.exports = Object.freeze({
  17002. maxEmbedWidth: 350,
  17003. defaultAspectRatio: .75
  17004. })
  17005. }
  17006. , {}],
  17007. 133: [function(e, t, i) {
  17008. "use strict";
  17009. t.exports = Object.freeze({
  17010. TEXT: "text",
  17011. LINK: "link",
  17012. IMAGE: "photo",
  17013. VIDEO: "video",
  17014. RICH: "rich"
  17015. })
  17016. }
  17017. , {}],
  17018. 134: [function(e, t, i) {
  17019. "use strict";
  17020. function n(e) {
  17021. this.capabilities = {
  17022. links: {
  17023. enable: e.supportLinks,
  17024. keepLabels: e.keepLinkLabels
  17025. }
  17026. }
  17027. }
  17028. var r = e("./DescriptionChunkType");
  17029. n.prototype.parse = function(e, t) {
  17030. var i = []
  17031. , n = e.split("[").map(function(e, t) {
  17032. return 0 === t ? e : "[" + e
  17033. });
  17034. return n.forEach(function(e) {
  17035. var n = this.findMarkdown(e);
  17036. if (n) {
  17037. if (n.url.indexOf("javascript:") !== -1)
  17038. return;
  17039. this.addLinkChunk(i, n, t),
  17040. this.addTextChunk(i, e.slice(n.markdown.length))
  17041. } else
  17042. this.addTextChunk(i, e)
  17043. }
  17044. .bind(this)),
  17045. i
  17046. }
  17047. ,
  17048. n.prototype.findMarkdown = function(e) {
  17049. var t = /\[([^\]]*)\]\((.*)\)/
  17050. , i = e.match(t);
  17051. if (i) {
  17052. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17053. 0 !== r); )
  17054. o++;
  17055. var a = n.length - o;
  17056. return {
  17057. markdown: i[0].substring(0, i[0].length - a),
  17058. label: i[1],
  17059. url: i[2].substring(0, o)
  17060. }
  17061. }
  17062. }
  17063. ,
  17064. n.prototype.addTextChunk = function(e, t) {
  17065. 0 !== t.length && e.push({
  17066. type: r.TEXT,
  17067. text: t
  17068. })
  17069. }
  17070. ,
  17071. n.prototype.addLinkChunk = function(e, t) {
  17072. if (!this.capabilities.links.enable)
  17073. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17074. var i = {
  17075. label: t.label,
  17076. url: t.url
  17077. };
  17078. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17079. e.push({
  17080. type: r.LINK,
  17081. link: i
  17082. })
  17083. }
  17084. ,
  17085. t.exports = n
  17086. }
  17087. , {
  17088. "./DescriptionChunkType": 133
  17089. }],
  17090. 135: [function(e, t, i) {
  17091. (function(i) {
  17092. "use strict";
  17093. var n = e("../util/logger")
  17094. , r = new n(i)
  17095. , o = {
  17096. parseIdsFromChunkName: function(e, t) {
  17097. t.floorId = o.parseFloor(e),
  17098. t.roomId = o.parseRoom(e)
  17099. },
  17100. parseFloor: function(e) {
  17101. var t = e.match(/_group([0-9]+)/);
  17102. if (!t)
  17103. return 0;
  17104. try {
  17105. return parseInt(t[1], 10)
  17106. } catch (e) {
  17107. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17108. 0
  17109. }
  17110. },
  17111. parseRoom: function(e) {
  17112. var t = e.match(/_sub([0-9]+)/);
  17113. if (!t)
  17114. return -1;
  17115. try {
  17116. return parseInt(t[1], 10)
  17117. } catch (e) {
  17118. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17119. 0
  17120. }
  17121. }
  17122. };
  17123. t.exports = o
  17124. }
  17125. ).call(this, "/js/model/Chunks.js")
  17126. }
  17127. , {
  17128. "../util/logger": 189
  17129. }],
  17130. 136: [function(e, t, i) {
  17131. (function(i) {
  17132. "use strict";
  17133. function n(e) {
  17134. s.call(this),
  17135. this.model = e,
  17136. this.exploded = !1
  17137. }
  17138. var r = e("../objects/Floor")
  17139. , o = (e("../settings"),
  17140. e("../util/logger"))
  17141. , a = e("../util/transitions")
  17142. , s = e("../util/IndexedCollection")
  17143. , l = e("../util/common")
  17144. , c = e("../util/easing");
  17145. new o(i);
  17146. l.inherit(n, s),
  17147. n.prototype.add = function(e) {
  17148. s.prototype.add.call(this, e),
  17149. this.model.add(e)
  17150. }
  17151. ,
  17152. n.prototype.getIndex = function(e) {
  17153. return e.floorIndex
  17154. }
  17155. ,
  17156. n.prototype.build = function() {
  17157. this.list.forEach(function(e) {
  17158. e.build()
  17159. })
  17160. }
  17161. ,
  17162. n.prototype.size = function() {
  17163. return this.length
  17164. }
  17165. ,
  17166. n.prototype.sort = function() {
  17167. s.prototype.sort.call(this, function(e, t) {
  17168. return e.floorIndex - t.floorIndex
  17169. })
  17170. }
  17171. ,
  17172. n.prototype.nextFloor = function(e, t) {
  17173. return this.index[e.floorIndex + t] || null
  17174. }
  17175. ,
  17176. n.prototype.getFloorAtPoint = function(e) {
  17177. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17178. var r = this.list[n]
  17179. , o = r.distanceToPoint(e);
  17180. (!t || i > o) && (i = o,
  17181. t = r)
  17182. }
  17183. return t
  17184. }
  17185. ,
  17186. n.prototype.getOrMakeFloor = function(e) {
  17187. var t = this.index[e];
  17188. return t || (t = new r(this.model,e),
  17189. this.add(t)),
  17190. t
  17191. }
  17192. ,
  17193. n.prototype.hide = function() {
  17194. this.list.forEach(function(e) {
  17195. e.hide()
  17196. })
  17197. }
  17198. ,
  17199. n.prototype.show = function() {
  17200. this.list.forEach(function(e) {
  17201. e.show()
  17202. })
  17203. }
  17204. ,
  17205. n.prototype.names = function() {
  17206. return this.list.reduce(function(e, t) {
  17207. return e.concat(t.name)
  17208. }, [])
  17209. }
  17210. ,
  17211. n.prototype.toggleExplodeHorizontal = function() {
  17212. function e(e, t) {
  17213. r.copy(e.position),
  17214. e.position.x = i[e.floorIndex] * t,
  17215. e.position.y = 1 * e.floorIndex * t,
  17216. r.sub(e.position).multiplyScalar(-1),
  17217. e.panos.forEach(function(e) {
  17218. e.translate(r)
  17219. })
  17220. }
  17221. var t, i = [], n = 0;
  17222. this.list.forEach(function(e, r, o) {
  17223. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17224. n += t,
  17225. i[r] = n
  17226. }),
  17227. i = i.map(function(e) {
  17228. return e - n / 2
  17229. });
  17230. var r = this.list[0].position.clone();
  17231. this.exploded ? this.list.forEach(function(t) {
  17232. a.start(function(i) {
  17233. e(t, 1 - i)
  17234. }, 1500, null, 0, c.easeOutExpo)
  17235. }) : this.list.forEach(function(t) {
  17236. a.start(function(i) {
  17237. e(t, i)
  17238. }, 1500, null, 0, c.easeOutExpo)
  17239. }),
  17240. this.exploded = !this.exploded
  17241. }
  17242. ,
  17243. n.prototype.toggleExplodeVertical = function() {
  17244. function e(e, i) {
  17245. var n = n.copy(e.position);
  17246. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17247. n.sub(e.position).multiplyScalar(-1),
  17248. e.panos.forEach(function(e) {
  17249. e.translate(n)
  17250. })
  17251. }
  17252. var t = this.model.size;
  17253. this.list[0].position.clone();
  17254. this.exploded ? this.list.forEach(function(t) {
  17255. a.start(function(i) {
  17256. e(t, 1 - i)
  17257. }, 1500, null, 0, c.easeOutExpo)
  17258. }) : this.list.forEach(function(t) {
  17259. a.start(function(i) {
  17260. e(t, i)
  17261. }, 1500, null, 0, c.easeOutExpo)
  17262. }),
  17263. this.exploded = !this.exploded
  17264. }
  17265. ,
  17266. t.exports = n
  17267. }
  17268. ).call(this, "/js/model/FloorCollection.js")
  17269. }
  17270. , {
  17271. "../objects/Floor": 146,
  17272. "../settings": 166,
  17273. "../util/IndexedCollection": 175,
  17274. "../util/common": 185,
  17275. "../util/easing": 186,
  17276. "../util/logger": 189,
  17277. "../util/transitions": 195
  17278. }],
  17279. 137: [function(e, t, i) {
  17280. (function(i) {
  17281. "use strict";
  17282. function n() {
  17283. c.call(this)
  17284. }
  17285. var r = e("../settings")
  17286. , o = e("../util/logger")
  17287. , a = e("../enum/Viewmode")
  17288. , s = e("../objects/Snapshot")
  17289. , l = (e("../util/math"),
  17290. e("../util/common"))
  17291. , c = e("../util/IndexedCollection")
  17292. , h = new o(i);
  17293. l.inherit(n, c),
  17294. n.prototype.getImage = function(e) {
  17295. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17296. }
  17297. ,
  17298. n.prototype.filterByModesAndReel = function(e, t) {
  17299. for (var i = [], n = 0; n < t.length; n += 1) {
  17300. var r = t[n]
  17301. , o = this.index[r.sid];
  17302. o && i.push(o)
  17303. }
  17304. var s = e[a.DOLLHOUSE]
  17305. , l = e[a.FLOORPLAN];
  17306. i = i.filter(function(e) {
  17307. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17308. return !0;
  17309. var t;
  17310. try {
  17311. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17312. } catch (e) {
  17313. return h.debug(e.message),
  17314. !1
  17315. }
  17316. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17317. }),
  17318. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17319. this.list = i,
  17320. this.reIndex()
  17321. }
  17322. ,
  17323. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17324. if (0 === this.list.length)
  17325. return [];
  17326. var locations = [];
  17327. var deal = (info, container)=>{
  17328. var src = info.thumbnail_signed_src,
  17329. o = info.name || "";
  17330. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17331. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17332. let a = panos.get(info.metadata.scan_id);
  17333. if (a && !a.isAligned()) return
  17334. }
  17335. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17336. if (cameraMode === a.MESH) return
  17337. if(window.isLocal)src = manage.dealURL(src)
  17338. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17339. var l = {
  17340. cameraMode: cameraMode,
  17341. position: info.metadata.camera_position,
  17342. quaternion: info.metadata.camera_quaternion,
  17343. zoom: info.metadata.zoom,
  17344. panoId: info.metadata.scan_id,
  17345. orthoZoom: info.metadata.ortho_zoom,
  17346. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17347. thumbUrl: src,
  17348. name: n.filterImageName(o),
  17349. sid: info.sid
  17350. }
  17351. var item = new s(l);
  17352. item.momentTour = info.momentTour
  17353. container.push(item)
  17354. return item
  17355. }
  17356. }
  17357. this.list.forEach(image=>{
  17358. if(image.images){
  17359. var folder = $.extend({}, image )
  17360. folder.heroLocations = [];
  17361. image.images.list.forEach(child=>{
  17362. deal(child, folder.heroLocations);
  17363. })
  17364. folder.musicInfo = folder.musicInfo || {}
  17365. locations.push(folder)
  17366. delete folder.images;
  17367. delete folder.locations;
  17368. }else{
  17369. var item = deal(image, locations);
  17370. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17371. }
  17372. })
  17373. return locations
  17374. }
  17375. ,
  17376. n.prototype.getIndex = function(e) {
  17377. return e.sid
  17378. }
  17379. ,
  17380. n.filterImageName = function(e) {
  17381. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17382. }
  17383. ,
  17384. t.exports = n
  17385. }
  17386. ).call(this, "/js/model/ImageCollection.js")
  17387. }
  17388. , {
  17389. "../enum/Viewmode": 51,
  17390. "../objects/Snapshot": 153,
  17391. "../settings": 166,
  17392. "../util/IndexedCollection": 175,
  17393. "../util/common": 185,
  17394. "../util/logger": 189,
  17395. "../util/math": 190
  17396. }],
  17397. 138: [function(e, t, i) {
  17398. (function(i) {
  17399. "use strict";
  17400. function n() {
  17401. u.call(this)
  17402. }
  17403. var r = e("../label/Label")
  17404. , o = e("../settings")
  17405. , a = e("../util/logger")
  17406. , s = e("../util/math")
  17407. , l = e("../util/ajax")
  17408. , c = e("./RoomCollection")
  17409. , h = e("../util/common")
  17410. , u = e("../util/IndexedCollection");
  17411. new a(i);
  17412. h.inherit(n, u),
  17413. n.prototype.getIndex = function(e) {
  17414. return e.labelId
  17415. }
  17416. ,
  17417. n.prototype.associateWithRooms = function(e) {
  17418. this.forEach(function(t) {
  17419. e.forEach(function(e) {
  17420. e.roomId === t.roomId && (t.room = e)
  17421. })
  17422. })
  17423. }
  17424. ,
  17425. n.prototype.createFromLabelData = function(e) {
  17426. e.forEach(function(e) {
  17427. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17428. t = c.generateRoomId(e.floorId, t);
  17429. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17430. i.position = s.convertWorkshopVector(i.position),
  17431. this.add(i),
  17432. i.build()
  17433. }
  17434. .bind(this))
  17435. }
  17436. ,
  17437. n.prototype.load = function(e, t) {
  17438. return l.get(e, {
  17439. responseType: "json",
  17440. auth: t ? o.authorizationHeader : null
  17441. }).done(function(e) {
  17442. var t = [];
  17443. for (var i in e) {
  17444. var n = e[i];
  17445. t.push(n)
  17446. }
  17447. this.createFromLabelData(t)
  17448. }
  17449. .bind(this))
  17450. }
  17451. ,
  17452. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17453. var t = -1;
  17454. if (e) {
  17455. var i = e.split("_");
  17456. t = parseInt(i[0])
  17457. }
  17458. return t
  17459. }
  17460. ,
  17461. t.exports = n
  17462. }
  17463. ).call(this, "/js/model/LabelCollection.js")
  17464. }
  17465. , {
  17466. "../label/Label": 90,
  17467. "../settings": 166,
  17468. "../util/IndexedCollection": 175,
  17469. "../util/ajax": 181,
  17470. "../util/common": 185,
  17471. "../util/logger": 189,
  17472. "../util/math": 190,
  17473. "./RoomCollection": 141
  17474. }],
  17475. 139: [function(e, t, i) {
  17476. (function(i) {
  17477. "use strict";
  17478. function n(e, t) {
  17479. o.Object3D.call(this)
  17480. this.sid = window.number;//t.sid,
  17481. this.data = t,
  17482. this.options = e,
  17483. this.urls = new s(e.urlFiles),
  17484. this.isPublic = void 0 !== t.is_public && t.is_public,
  17485. //创建heroLocations
  17486. this.images = new _(this),
  17487. this.images.extend(t.images),
  17488. this.images.forEach((info)=>{
  17489. if(info.locations){
  17490. info.images = new _(this);
  17491. info.images.extend(info.locations)
  17492. }
  17493. })
  17494. this.heroLocations = []
  17495. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17496. this.outdoorPanoLocations = [],
  17497. this.floors = new d(this),
  17498. this.floorsEnabled = void 0 === e.floors || e.floors,
  17499. this.changingFloor = !1,
  17500. this.chunks = [],
  17501. this.panos = new A,
  17502. this.colliders = [],
  17503. this.loadPanosPromise = null,
  17504. this.loadMeshTexturesPromise = null,
  17505. this.auxDataPromise = null,
  17506. this.meshTexturesLoaded = !1,
  17507. this.meshTextures = [],
  17508. this.tags = {},
  17509. this.tagsShown = !1,
  17510. this.shouldShowtags = !1,
  17511. this.has360Views = !1,
  17512. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17513. this.supportedModes = {},
  17514. this.supportedModes[c.PANORAMA] = !0,
  17515. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17516. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17517. this.supportedModes[c.TRANSITIONING] = !0,
  17518. this.supportsTiles = this.configureTiling(),
  17519. // this.supportsVR = t.is_vr,
  17520. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17521. this.mode = c.DOLLHOUSE,
  17522. this.size = null,
  17523. this.center = null,
  17524. this.boundingBox = new o.Box3,
  17525. this.currentFloor = null,
  17526. this.allFloorsVisible = !0,
  17527. this.projectedPano0 = null,
  17528. this.projectedPano1 = null,
  17529. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17530. this.addFloor(new u(this,t,e.trim()))
  17531. }
  17532. .bind(this)),
  17533. this.waitQueue = [],
  17534. this.on("load", function(e) {
  17535. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17536. return !e.isLoadedCallback()
  17537. }),
  17538. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17539. }
  17540. .bind(this)),
  17541. this.setupCustomProperties()
  17542. this.hots = {};
  17543. }
  17544. function r() {
  17545. try {
  17546. var e = document.createElement("canvas")
  17547. , t = e.getContext("webgl");
  17548. t || (t = e.getContext("experimental-webgl"));
  17549. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17550. return i
  17551. } catch (e) {
  17552. return 0
  17553. }
  17554. }
  17555. var o = e("three")
  17556. , a = e("../util/ajax")
  17557. , s = e("../util/ModelUrls")
  17558. , l = e("../objects/BoundingTextureSkybox")
  17559. , c = e("../enum/Viewmode")
  17560. , h = e("../enum/RenderOrder")
  17561. , u = (e("../enum/AlignmentType"),
  17562. e("../objects/Floor"))
  17563. , d = e("./FloorCollection")
  17564. , p = e("../objects/Chunk")
  17565. , f = (e("../objects/Room"),
  17566. e("../objects/Snapshot"),
  17567. e("../label/Label"),
  17568. e("../util/math"),
  17569. e("../settings"))
  17570. ,ss = e("../shaders")
  17571. , g = e("../util/logger")
  17572. , m = e("../tag/tag")
  17573. , v = (e("../tag/tagManager"),
  17574. e("../objects/Panorama"))
  17575. , A = e("../util/PanoramaCollection")
  17576. , y = e("../loaders/ModelLoader")
  17577. , C = e("../loaders/ModelTextureLoader")
  17578. , I = e("../loaders/SweepDataLoader")
  17579. , E = e("../util/transitions")
  17580. , b = e("../util/common")
  17581. , es = e("../util/easing")
  17582. ,lerp = e("../util/lerp")
  17583. ,tex = e("../util/texture")
  17584. , w = e("./../util/browser")
  17585. , _ = e("./ImageCollection")
  17586. , T = e("./RoomCollection")
  17587. , x = e("./LabelCollection")
  17588. , S = e("./Chunks")
  17589. , M = e("./../util/showcase")
  17590. , R = e("../exception/BasicException")
  17591. , P = (e("../constants")
  17592. ,e("events").EventEmitter)
  17593. ,Hot = e("hot")
  17594. , O = new g(i);
  17595. n.prototype = Object.create(o.Object3D.prototype),
  17596. b.extend(n, P),
  17597. n.prototype.setupCustomProperties = function() {
  17598. var e = f.modelAlpha;
  17599. Object.defineProperty(this, "alpha", {
  17600. get: function() {
  17601. return e
  17602. },
  17603. set: function(t) {
  17604. e = t,
  17605. this.chunks.forEach(function(t) {
  17606. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17607. })
  17608. }
  17609. })
  17610. }
  17611. ,
  17612. n.prototype.configureTiling = function() {
  17613. var e = r();
  17614. if (e < 2048)
  17615. return !1;
  17616. O.warn("Max cube texture size: " + e);
  17617. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17618. var i = f.tiling.tilingFlagNames[t];
  17619. if ("1" === w.valueFromHash(i, null))
  17620. return !0;
  17621. if ("0" === w.valueFromHash(i, null))
  17622. return !1
  17623. }
  17624. //--------------------------------------------许钟文-------------------------------------------
  17625. //return true;
  17626. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17627. //--------------------------------------------e n d -------------------------------------------
  17628. }
  17629. ,
  17630. n.prototype.toggleAlpha = function() {
  17631. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17632. }
  17633. ,
  17634. n.prototype.load = function(e) {
  17635. var t = function() {
  17636. return $.when(this.loadPanos(), this.loadMesh())
  17637. }
  17638. , i = this.urls.init().then(t.bind(this));
  17639. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17640. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17641. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17642. }
  17643. ,
  17644. n.prototype.loadMesh = function() {
  17645. function e(e) {
  17646. O.error(e),
  17647. n.reject("loading-failed")
  17648. }
  17649. function t(e, t) {
  17650. n.notify(e, t)
  17651. }
  17652. function i(e, t) {
  17653. if (0 === e.length) {
  17654. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17655. r.supportedModes[c.DOLLHOUSE] = !1,
  17656. r.supportedModes[c.FLOORPLAN] = !1;
  17657. var i = new p({
  17658. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17659. });
  17660. i.material.visible = !1,
  17661. i.rotateX(-Math.PI / 2),
  17662. i.geometry.computeBoundingBox(),
  17663. e = [i]
  17664. }
  17665. e.forEach(function(e) {
  17666. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17667. r.addChunk(t, e)
  17668. }),
  17669. r.floors.sort(),
  17670. n.resolve(r)
  17671. }
  17672. var n = $.Deferred()
  17673. , r = this;
  17674. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17675. n.promise()
  17676. }
  17677. ,
  17678. n.prototype.loadMeshTextures = function() {
  17679. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17680. this.meshTexturesLoaded = !0
  17681. }
  17682. .bind(this)),
  17683. this.loadTexturesPromise)
  17684. }
  17685. ,
  17686. /* n.prototype.loadtags = function() {//xzw改
  17687. var e = $.Deferred();
  17688. if (!f.tags.enabled)
  17689. return e.resolve();
  17690. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17691. t = "data/" + this.sid + "/tags.json"
  17692. return a.get(t, {
  17693. responseType: "json",
  17694. auth: this.isPublic ? null : f.authorizationHeader
  17695. }).done(function(t) {
  17696. var i = 0
  17697. , n = 0;
  17698. for (var r in t) {
  17699. var o = t[r];
  17700. o.enabled && (n++,
  17701. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17702. i++))
  17703. }
  17704. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17705. e.resolve()
  17706. }
  17707. .bind(this)).fail(function() {
  17708. O.warn("Getting tags failed, not displaying tags."),
  17709. e.resolve()
  17710. }),
  17711. e
  17712. } */
  17713. n.prototype.shineHots = function(){ //xzw
  17714. E.trigger({
  17715. func: function(e) {
  17716. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17717. for(var i in this.hots){
  17718. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17719. }
  17720. }.bind(this),
  17721. cycling: true,
  17722. duration: 3000,
  17723. //easing: "easeInOutQuad",
  17724. name: "hotShine"
  17725. })
  17726. },
  17727. n.prototype.createHotItem = function(data, hots) {
  17728. var docFragment = document.createDocumentFragment();
  17729. var keyAry = Object.keys(data);
  17730. for(var i = 0; i < keyAry.length; i++){
  17731. var li = document.createElement('li');
  17732. var span = document.createElement('span');
  17733. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17734. // console.log(span.innerHTML);
  17735. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17736. li.appendChild(span);
  17737. docFragment.appendChild(li);
  17738. }
  17739. var ul = document.querySelector('#hotListContent ul');
  17740. ul.appendChild(docFragment);
  17741. console.log(docFragment);
  17742. }
  17743. n.prototype.loadOverlays = function(overlays){
  17744. var overlays = window.data2 && window.data2.overlays
  17745. overlays && overlays.forEach((info)=>{
  17746. new Overlay(info)
  17747. })
  17748. Overlay.load()
  17749. }
  17750. n.prototype.loadhots = function() {//xzw
  17751. var e = $.Deferred();
  17752. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17753. return a.get(t, {
  17754. responseType: "json",
  17755. auth: this.isPublic ? null : f.authorizationHeader
  17756. }).done(function(t) {
  17757. window.data2 = t;
  17758. if(!t){
  17759. console.error("data2 is null")
  17760. }else{
  17761. g_data2 = hotMatcher(t);
  17762. this.hotsCount = 0;
  17763. /* for(var i in t.hots){
  17764. this.hotsCount ++;
  17765. this.hots[i] = new Hot(i, t.hots[i], this);
  17766. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  17767. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  17768. };
  17769. window.hotData = t.hots
  17770. t.hots && this.createHotItem(t.hots, this.hots); */
  17771. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17772. window.hotData = {}
  17773. if(t.hots){
  17774. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  17775. sids.forEach((sid)=>{
  17776. this.hotsCount++,
  17777. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  17778. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  17779. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  17780. window.hotData[sid] = t.hots[sid];
  17781. })
  17782. }
  17783. this.createHotItem(window.hotData, this.hots);
  17784. g_index = w.valueFromHash("m");
  17785. /* if(t.tourAudio){
  17786. g_tourAudio = new Audio;
  17787. g_tourAudio.loop = false;
  17788. g_tourAudio.addEventListener('ended', function () {
  17789. var ev = document.createEvent("MouseEvent");
  17790. ev.initEvent("tourAudioEnded",true,true);
  17791. window.dispatchEvent(ev);
  17792. });
  17793. }; */
  17794. }
  17795. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17796. /* var dataJsPromise = $.Deferred();
  17797. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17798. a.get(dataJsUrl,{
  17799. responseType: "json",
  17800. auth: this.isPublic ? null : f.authorizationHeader
  17801. }).done(function(data) {
  17802. window.hotData = data;
  17803. this.createHotItem(data, this.hots);
  17804. for(let i in this.hots){//add
  17805. data[i] && this.hots[i].initStyleImg(data[i]);
  17806. }
  17807. dataJsPromise.resolve();
  17808. }.bind(this)).fail(function(){
  17809. console.log('Data.js is empty');
  17810. dataJsPromise.resolve();
  17811. }) */
  17812. e.resolve();
  17813. }.bind(this)).fail(function() {
  17814. console.log('没有热点');
  17815. e.resolve()
  17816. }),
  17817. e
  17818. }
  17819. ,
  17820. n.prototype.loadPanos = function() {
  17821. if (this.loadPanosPromise)
  17822. return this.loadPanosPromise;
  17823. var e = new I(this);
  17824. return this.loadPanosPromise = e.load().then(function(e) {
  17825. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17826. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17827. else console.log(e.uuid)
  17828. }
  17829. .bind(this))),
  17830. this.panos.extend(e.map(function(e) {
  17831. return new v(this,e.uuid,e,this.supportsTiles)
  17832. }
  17833. .bind(this))),
  17834. this.panos.forEach(function(e) {
  17835. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17836. var i = this.panos.get(t);
  17837. i && this.panos.setNeighbour(e, i, !0)
  17838. }
  17839. .bind(this)),
  17840. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17841. }
  17842. .bind(this)),
  17843. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17844. this.supportedModes[c.PANORAMA] = !1),
  17845. $.when(this)
  17846. }
  17847. .bind(this)),
  17848. this.loadPanosPromise
  17849. }
  17850. ,
  17851. n.prototype.loadHighlightReel = function() {//xzw
  17852. var e = $.Deferred()
  17853. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17854. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17855. return a.get(t, {
  17856. responseType: "json",
  17857. auth: this.isPublic ? null : f.authorizationHeader
  17858. }).done(function(t) {
  17859. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17860. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17861. e.resolve()
  17862. }
  17863. .bind(this)).fail(function() {
  17864. O.warn("Getting highlight reel failed, no highlights available"),
  17865. e.resolve()
  17866. }),
  17867. e
  17868. }
  17869. ,
  17870. n.prototype.waitForLoad = function(e, t) {
  17871. t() || (this.waitQueue.push({
  17872. object: e,
  17873. isLoadedCallback: t
  17874. }),
  17875. 1 === this.waitQueue.length && this.emit("waiting"))
  17876. }
  17877. ,
  17878. n.prototype.hide = function() {
  17879. this.floors.hide()
  17880. }
  17881. ,
  17882. n.prototype.show = function() {
  17883. this.floors.show()
  17884. }
  17885. ,
  17886. n.prototype.floorNames = function() {
  17887. return this.floors.names()
  17888. }
  17889. ,
  17890. n.prototype.warpDestFloors = function(e, t) {
  17891. if (!e || this.floors.length !== e.length)
  17892. return void this.toggleAllFloors(!0);
  17893. var i = e.findIndex(function(e) {
  17894. return e
  17895. }
  17896. .bind(this));
  17897. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17898. }
  17899. ,
  17900. n.prototype.setFloor = function(e, t, i) {
  17901. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17902. this.allFloorsVisible = !1,
  17903. this._setFloor(e, t, i)
  17904. }
  17905. ,
  17906. n.prototype.toggleAllFloors = function(e) {
  17907. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17908. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17909. this._setFloor(this.currentFloor)
  17910. }
  17911. ,
  17912. n.prototype._setFloor = function(e, t, i) {
  17913. t = t || this.mode,
  17914. this.emit("floor.changed", e, t, this.currentFloor),
  17915. this.currentFloor = e;
  17916. var n;
  17917. if (t === c.PANORAMA) {
  17918. if (this.show(),
  17919. this.shouldShowtags && this.tagsShown)
  17920. for (n in this.tags)
  17921. this.tags[n].show(f.showFloorDuration)
  17922. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17923. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17924. }
  17925. .bind(this)),
  17926. this.shouldShowtags && this.tagsShown))
  17927. for (n in this.tags) {
  17928. var r = this.tags[n];
  17929. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17930. }
  17931. var o = this
  17932. , a = e;
  17933. E.start(function() {}, f.showFloorDelay, function() {
  17934. o.floors.forEach(function(e) {
  17935. e.chunks.forEach(function(t) {
  17936. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17937. })
  17938. })
  17939. }
  17940. .bind(this))
  17941. }
  17942. ,
  17943. n.prototype.toggleExplode = function() {
  17944. this.floors.toggleExplodeHorizontal()
  17945. }
  17946. ,
  17947. n.prototype.toggleExplodeUp = function() {
  17948. this.floors.toggleExplodeVertical()
  17949. }
  17950. ,
  17951. n.prototype.nextFloor = function(e) {
  17952. return this.floors.nextFloor(this.currentFloor, e)
  17953. }
  17954. ,
  17955. n.prototype.addFloor = function(e) {
  17956. this.floors.add(e)
  17957. }
  17958. ,
  17959. n.prototype.getFloorAtPoint = function(e) {
  17960. return this.floors.getFloorAtPoint(e)
  17961. }
  17962. ,
  17963. n.prototype.getTagBySid = function(e) {
  17964. return this.tags[e]
  17965. }
  17966. ,
  17967. n.prototype.addChunk = function(e, t) {
  17968. this.floors.getOrMakeFloor(e).addChunk(t),
  17969. this.chunks.push(t)
  17970. }
  17971. ,
  17972. n.prototype.setMode = function(e) {
  17973. if (!this.supportedModes[e])
  17974. throw new R("Mode not supported for this model: " + e);
  17975. this.mode = e;
  17976. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17977. this.chunks.forEach(function(t) {
  17978. t.setMode(e)
  17979. })
  17980. }
  17981. ,
  17982. n.prototype.build = function() {
  17983. this.heroLocations = this.images.getHeroLocations(this.panos);
  17984. var e = function() {
  17985. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17986. }
  17987. .bind(this)();
  17988. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17989. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17990. }
  17991. .bind(this)) || e,
  17992. null === this.heroImage && O.warn("No hero image defined."),
  17993. this.currentFloor = this.floors.last(),
  17994. this.floors.build(),
  17995. this.colliders = this.floors.reduce(function(e, t) {
  17996. return e.concat(t.collider.children)
  17997. }, []),
  17998. this.panos.forEach(function(e) {
  17999. e.build1(),
  18000. e.on("enter", function() {
  18001. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18002. }
  18003. .bind(this))
  18004. }
  18005. .bind(this)),
  18006. this.panos.forEach(function(e) {
  18007. e.build2()
  18008. }),
  18009. this.floors.forEach(function(e) {
  18010. this.boundingBox.union(e.boundingBox)
  18011. }
  18012. .bind(this)),
  18013. this.size = this.boundingBox.size(),
  18014. this.center = this.boundingBox.center(),
  18015. this.floors.forEach(function(e) {
  18016. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18017. }
  18018. .bind(this)),
  18019. this.panos.populate_path_graph(),
  18020. this.skybox = new l(this.boundingBox),
  18021. this.skybox.matrixWorldNeedsUpdate = !0,
  18022. this.add(this.skybox);
  18023. setTimeout(function(){
  18024. this.hotsCount && this.shineHots();
  18025. }.bind(this),1300);//xzw 热点开始闪烁
  18026. for (var t in this.tags)
  18027. this.tags[t].build();
  18028. this.createFloorLogo()
  18029. return O.debug("Done building model"),
  18030. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18031. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18032. this.buildRooms(),
  18033. this.labels.associateWithRooms(this.rooms),
  18034. $.when(this)
  18035. }
  18036. ,
  18037. n.prototype.createFloorLogo = function(){
  18038. console.log('createFloorLogo')
  18039. if(this.floorLogos || !settings.floorlogoURL)return;
  18040. var url = settings.floorlogoURL
  18041. var map = tex.load(url);//可以追加done
  18042. this.floorLogos = [];
  18043. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18044. var material = new o.MeshBasicMaterial({
  18045. opacity:0,
  18046. map:map,
  18047. side: o.DoubleSide,
  18048. transparent: !0,
  18049. depthWrite: !1,
  18050. depthTest:false//改 在chunk\skybox外也可看到
  18051. });
  18052. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18053. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18054. //logo.scale.set(s,s,s);
  18055. logo.position.set(0,-1.5,0);
  18056. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18057. logo.renderOrder = 100;//cover the videoSkybox
  18058. //logo.layers.set(0)
  18059. this.add(logo);
  18060. this.floorLogos.push(logo);
  18061. }
  18062. this.floorLogos[1].visible = false;
  18063. }
  18064. n.prototype.adjustfloorLogoHeight = function(o){
  18065. var h = player.currentPano.floorPosition.y + 0.01;
  18066. this.floorLogos[1].position.setY(h);
  18067. this.floorLogos[0].position.setY(h);
  18068. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18069. },
  18070. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18071. if(!this.floorLogos) return;
  18072. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18073. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18074. if(!o.dur){//立刻
  18075. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18076. this.floorLogos[o.index].material.opacity = o.opa;
  18077. }else{
  18078. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18079. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18080. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18081. }
  18082. },
  18083. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18084. var lastQ, lastP;
  18085. var equals = function(v1, v2, min){
  18086. return Math.abs(v1-v2) < min
  18087. }
  18088. var isSame = function(now, last, k){//如果和上次相同就不改变
  18089. if(!last)return false;
  18090. var R = k.sceneRenderer;
  18091. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18092. //暂时:
  18093. var min = 0.0008
  18094. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18095. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18096. return same;
  18097. }
  18098. return function(Q, k){
  18099. if(!Q)return;
  18100. /* if(Config.ifFish && window.lowFPS){
  18101. this.fLCompute++;
  18102. if(R.AFPS < 38){
  18103. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18104. else if(k.flying && k.fLCompute%2 !=1) return;
  18105. k.fLCompute %= 4;
  18106. }else if(R.AFPS < 45){
  18107. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18108. else if(k.flying && k.fLCompute%2 !=1) return;
  18109. k.fLCompute %= 6;
  18110. }else{
  18111. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18112. //else if(k.flying && k.fLCompute%2 !=1) return;
  18113. k.fLCompute %= 2;
  18114. }
  18115. } */
  18116. var sameQ, sameP, quaternion, visible;
  18117. for(var i=0;i<2;i++){
  18118. var logo = this.floorLogos[i];
  18119. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18120. visible = true;
  18121. }
  18122. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18123. var c = k.cameraControls.activeControl;
  18124. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18125. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18126. for(var i=0;i<2;i++){
  18127. var logo = this.floorLogos[i];
  18128. if(!sameQ){
  18129. if(!quaternion){
  18130. var a = new THREE.Vector3(0,0,-1);
  18131. a.applyQuaternion(Q);
  18132. a.setY(0);
  18133. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18134. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18135. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18136. quaternion.multiply(a);
  18137. }
  18138. logo.quaternion.copy(quaternion);
  18139. }
  18140. }
  18141. }
  18142. }()
  18143. n.prototype.loadLabels = function() {//xzw
  18144. this.labels = new x(this);
  18145. var e = $.Deferred();
  18146. //加载俯视图的标签 注释这个备注就会加载
  18147. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18148. window.MP_PREFETCHED_MODELDATA.model.player_options.showLabels ? this.showingLabels = true : '';
  18149. if (!this.showingLabels)
  18150. return e.resolve();
  18151. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18152. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18153. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18154. O.warn("Getting labels failed, not displaying labels."),
  18155. e.resolve()
  18156. }),
  18157. e
  18158. }
  18159. ,
  18160. n.prototype.buildRooms = function() {
  18161. this.rooms = new T(this),
  18162. this.rooms.createFromChunks(this.chunks),
  18163. this.rooms.calcRoomBoundaries()
  18164. }
  18165. ,
  18166. n.prototype.updateProjectedPanos = function() {
  18167. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18168. }
  18169. ,
  18170. n.prototype.setProjectedPanos = function(e, t, i) {
  18171. void 0 !== i && null !== i || (i = !0),
  18172. i = !!i,
  18173. this.projectedPano0 = e,
  18174. this.projectedPano1 = t,
  18175. this.skybox.material.setProjectedPanos(e, t, i),
  18176. this.chunks.forEach(function(n) {
  18177. n.materialInside.setProjectedPanos(e, t, i)
  18178. })
  18179. }
  18180. ,
  18181. n.prototype.setSide = function(e) {
  18182. this.floors.forEach(function(t) {
  18183. t.collider.material.side = e
  18184. })
  18185. }
  18186. ,
  18187. n.prototype.heroCount = function() {
  18188. return this.heroLocations ? this.heroLocations.length : 0
  18189. }
  18190. ,
  18191. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18192. if (e[0] < 0)
  18193. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18194. null;
  18195. if (this.heroCount() < 1)
  18196. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18197. null;
  18198. var t = this.heroLocations[e[0]];
  18199. if(t.heroLocations && e[1]!=void 0){
  18200. t = t.heroLocations[e[1]];
  18201. }
  18202. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18203. null) : t
  18204. }
  18205. ,
  18206. n.prototype.findPanoramicHero = function() {
  18207. for (var e in this.heroLocations)
  18208. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18209. return this.heroLocations[e];
  18210. return null
  18211. }
  18212. ,
  18213. n.prototype.listImagePanos = function() {
  18214. var e = []
  18215. , t = this;
  18216. return this.images.forEach(function(i) {
  18217. if (i.metadata && i.metadata.scan_id) {
  18218. var n = t.panos.get(i.metadata.scan_id);
  18219. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18220. }
  18221. }),
  18222. e
  18223. }
  18224. ,
  18225. n.prototype.fadePanoMarkers = function(e, t) {
  18226. this.panos.fadeMarkerOpacity(e, t)
  18227. }
  18228. ,
  18229. n.prototype.setSweepVisibility = function(e) {
  18230. this.panos.forEach(function(t) {
  18231. t.marker && (t.marker.visible = e)
  18232. })
  18233. }
  18234. ,
  18235. n.prototype.outsideAllowed = function() {
  18236. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18237. }
  18238. ,
  18239. t.exports = n
  18240. }
  18241. ).call(this, "/js/model/Model.js")
  18242. }
  18243. , {
  18244. "../constants": 8,
  18245. "../enum/AlignmentType": 17,
  18246. "../enum/RenderOrder": 42,
  18247. "../enum/Viewmode": 51,
  18248. "../exception/BasicException": 55,
  18249. "../label/Label": 90,
  18250. "../loaders/ModelLoader": 105,
  18251. "../loaders/ModelTextureLoader": 106,
  18252. "../loaders/SweepDataLoader": 107,
  18253. "../tag/tag": 123,
  18254. "../tag/tagManager": 124,
  18255. "../objects/BoundingTextureSkybox": 143,
  18256. "../objects/Chunk": 144,
  18257. "../objects/Floor": 146,
  18258. "../objects/Panorama": 148,
  18259. "../objects/Room": 150,
  18260. "../objects/Snapshot": 153,
  18261. "../settings": 166,
  18262. "../shaders": 167,
  18263. "../util/ModelUrls": 177,
  18264. "../util/PanoramaCollection": 178,
  18265. "../util/ajax": 181,
  18266. "../util/common": 185,
  18267. "../util/easing": 186,
  18268. "../util/lerp": 188,
  18269. "../util/logger": 189,
  18270. "../util/math": 190,
  18271. "../util/texture": 194,
  18272. "../util/transitions": 195,
  18273. "./../util/browser": 182,
  18274. "./../util/showcase": 193,
  18275. "./Chunks": 135,
  18276. "./FloorCollection": 136,
  18277. "./ImageCollection": 137,
  18278. "./LabelCollection": 138,
  18279. "./RoomCollection": 141,
  18280. events: 202,
  18281. three: 217,
  18282. "hot": "hot"
  18283. }],
  18284. 140: [function(e, t, i) {
  18285. "use strict";
  18286. function n() {
  18287. this.modelMap = {},
  18288. this.activeModel = null,
  18289. this.modelCount = 0,
  18290. this.tileDownloader = null,
  18291. this.panoRenderer = null
  18292. }
  18293. var r = (e("three"),
  18294. e("../util/common"))
  18295. , o = e("../exception/BasicException")
  18296. , a = e("../enum/ModelManagerEvents")
  18297. , s = e("../enum/PanoRendererEvents")
  18298. , l = e("events").EventEmitter;
  18299. n.prototype.init = function(e, t, i) {
  18300. this.tileDownloader = e,
  18301. this.panoRenderer = t,
  18302. this.qualityManager = i,
  18303. this.bindEvents()
  18304. }
  18305. ,
  18306. n.prototype.bindEvents = function() {
  18307. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18308. }
  18309. ,
  18310. n.prototype.onTileRendered = function(e, t, i, n) {}
  18311. ,
  18312. n.prototype.addModel = function(e) {
  18313. this.modelMap[e.sid] = e,
  18314. 0 === this.modelCount && this.activateModel(e.sid),
  18315. this.modelCount++,
  18316. this.emit(a.ModelAdded)
  18317. }
  18318. ,
  18319. n.prototype.getModel = function(e) {
  18320. return this.modelMap[e]
  18321. }
  18322. ,
  18323. n.prototype.activateModel = function(e) {
  18324. var t = this.modelMap[e];
  18325. if (!t)
  18326. throw new o("Tried to activate invalid model!");
  18327. var i = this.activeModel;
  18328. this.activeModel = t,
  18329. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18330. this.tileDownloader.setUrls(t.urls),
  18331. t.panos.forEach(function(e) {
  18332. e.attachToPanoRenderer(this.panoRenderer),
  18333. e.tileDownloader = this.tileDownloader,
  18334. e.qualityManager = this.qualityManager
  18335. }
  18336. .bind(this)),
  18337. this.emit(a.ActiveModelChanged, {
  18338. oldModel: i,
  18339. model: t
  18340. })
  18341. }
  18342. ,
  18343. n.prototype.getActiveModel = function() {
  18344. return this.activeModel
  18345. }
  18346. ,
  18347. r.extend(n, l),
  18348. t.exports = n
  18349. }
  18350. , {
  18351. "../enum/ModelManagerEvents": 33,
  18352. "../enum/PanoRendererEvents": 35,
  18353. "../exception/BasicException": 55,
  18354. "../util/common": 185,
  18355. events: 202,
  18356. three: 217
  18357. }],
  18358. 141: [function(e, t, i) {
  18359. (function(i) {
  18360. "use strict";
  18361. function n() {
  18362. s.call(this)
  18363. }
  18364. var r = e("../objects/Room")
  18365. , o = (e("../settings"),
  18366. e("../util/logger"))
  18367. , a = (e("../util/transitions"),
  18368. e("../util/easing"),
  18369. e("../util/common"))
  18370. , s = e("../util/IndexedCollection")
  18371. , l = e("./Chunks");
  18372. new o(i);
  18373. a.inherit(n, s),
  18374. n.prototype.getIndex = function(e) {
  18375. return e.roomId
  18376. }
  18377. ,
  18378. n.prototype.calcRoomBoundaries = function() {
  18379. this.forEach(function(e) {
  18380. e.calcBoundaries()
  18381. })
  18382. }
  18383. ,
  18384. n.prototype.createFromChunks = function(e) {
  18385. var t = {
  18386. floorId: -1,
  18387. roomId: -1
  18388. }
  18389. , i = {};
  18390. e.forEach(function(e) {
  18391. l.parseIdsFromChunkName(e.name, t);
  18392. var o = i[t.roomId];
  18393. if (!o) {
  18394. var a = n.generateRoomId(t.floorId, t.roomId);
  18395. o = new r(t.floorId,a),
  18396. this.add(o),
  18397. i[t.roomId] = o
  18398. }
  18399. o.addChunk(e)
  18400. }
  18401. .bind(this)),
  18402. this.calcRoomBoundaries()
  18403. }
  18404. ,
  18405. n.generateRoomId = function(e, t) {
  18406. return e + "_" + t
  18407. }
  18408. ,
  18409. t.exports = n
  18410. }
  18411. ).call(this, "/js/model/RoomCollection.js")
  18412. }
  18413. , {
  18414. "../objects/Room": 150,
  18415. "../settings": 166,
  18416. "../util/IndexedCollection": 175,
  18417. "../util/common": 185,
  18418. "../util/easing": 186,
  18419. "../util/logger": 189,
  18420. "../util/transitions": 195,
  18421. "./Chunks": 135
  18422. }],
  18423. 142: [function(e, t, i) {
  18424. "use strict";
  18425. function n(e, t, i) {
  18426. e = e.clone().expandByScalar(0.01);//改
  18427. var n = e.size()
  18428. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18429. o.boundingBox = e,
  18430. r.Mesh.call(this, o, t),
  18431. this.position.copy(e.center()),
  18432. this.frustumCulled = !1,
  18433. i && this.add(new r.WireframeHelper(this))
  18434. }
  18435. var r = e("three");
  18436. n.prototype = Object.create(r.Mesh.prototype),
  18437. n.prototype.constructor = n,
  18438. t.exports = n
  18439. }
  18440. , {
  18441. three: 217
  18442. }],
  18443. 143: [function(e, t, i) {
  18444. (function(i) {
  18445. "use strict";
  18446. function n(e) {
  18447. h.time("Computing a nice bounding cubemap");
  18448. var t = new a({
  18449. side: r.BackSide,
  18450. transparent: !0
  18451. });
  18452. t.uniforms.modelAlpha.value = 0,
  18453. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18454. this.renderOrder = l.boundingSkybox,
  18455. o.call(this, e, t),
  18456. h.timeEnd("Computing a nice bounding cubemap")
  18457. }
  18458. var r = e("three")
  18459. , o = (e("../enum/Viewmode"),
  18460. e("../shaders"),
  18461. e("./BoundingMesh"))
  18462. , a = e("../materials/ModelTextureMaterial")
  18463. , s = e("../settings")
  18464. , l = e("../enum/RenderOrder")
  18465. , c = e("../util/logger")
  18466. , h = new c(i);
  18467. n.prototype = Object.create(o.prototype),
  18468. n.prototype.constructor = n,
  18469. t.exports = n
  18470. }
  18471. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18472. }
  18473. , {
  18474. "../enum/RenderOrder": 42,
  18475. "../enum/Viewmode": 51,
  18476. "../materials/ModelTextureMaterial": 118,
  18477. "../settings": 166,
  18478. "../shaders": 167,
  18479. "../util/logger": 189,
  18480. "./BoundingMesh": 142,
  18481. three: 217
  18482. }],
  18483. 144: [function(e, t, i) {
  18484. "use strict";
  18485. function n(e) {
  18486. this.materialInside = new s({
  18487. side: r.DoubleSide
  18488. });
  18489. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18490. this.materialOutside = new r.RawShaderMaterial({
  18491. fragmentShader: o.modelOutside.fragmentShader,
  18492. vertexShader: o.modelOutside.vertexShader,
  18493. uniforms: t,
  18494. side: r.FrontSide,
  18495. name: "chunkOut"
  18496. }),
  18497. r.Mesh.call(this, e.geometry, this.materialInside),
  18498. this.name = e.name || "",
  18499. this.textureName = e.textureName,
  18500. this.meshUrl = e.meshUrl
  18501. }
  18502. var r = e("three")
  18503. , o = e("../shaders")
  18504. , a = e("../enum/Viewmode")
  18505. , s = e("../materials/ModelTextureMaterial");
  18506. n.prototype = Object.create(r.Mesh.prototype),
  18507. n.prototype.setTextureMap = function(e) {
  18508. this.materialInside.uniforms.map.value = e,
  18509. this.materialOutside.uniforms.map.value = e
  18510. }
  18511. ,
  18512. n.prototype.setMode = function(e) {
  18513. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18514. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18515. t.transparent = this.material.transparent,
  18516. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18517. this.material = t
  18518. }
  18519. ,
  18520. t.exports = n
  18521. }
  18522. , {
  18523. "../enum/Viewmode": 51,
  18524. "../materials/ModelTextureMaterial": 118,
  18525. "../shaders": 167,
  18526. three: 217
  18527. }],
  18528. 145: [function(e, t, i) {
  18529. "use strict";
  18530. function n(e) {
  18531. this.chunksize = e || 10,
  18532. this.chunks = {},
  18533. this.boundingBoxes = {},
  18534. this.children = [],
  18535. this.offset = new r.Vector3(0,.5,0),
  18536. this.material = new r.MeshBasicMaterial({
  18537. color: 16777215 * Math.random(),
  18538. side: r.DoubleSide
  18539. })
  18540. }
  18541. var r = e("three");
  18542. e("../enum/Viewmode");
  18543. n.prototype.add = function(e) {
  18544. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18545. m ? (t = m.position.array,
  18546. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18547. n = e.faces);
  18548. var v = new r.Vector3;
  18549. if (i)
  18550. for (o = 0,
  18551. a = i.length; o < a; o += 3) {
  18552. var A = 3 * i[o]
  18553. , y = 3 * i[o + 1]
  18554. , C = 3 * i[o + 2];
  18555. s = (t[A] + t[y] + t[C]) / 3,
  18556. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18557. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18558. h = Math.floor(s / this.chunksize),
  18559. u = Math.floor(l / this.chunksize),
  18560. d = Math.floor(c / this.chunksize),
  18561. p = h + "." + u + "." + d,
  18562. p in this.chunks ? (g = this.chunks[p],
  18563. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18564. f = this.boundingBoxes[p] = new r.Box3),
  18565. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18566. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18567. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18568. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18569. }
  18570. else
  18571. for (o = 0,
  18572. a = t.length; o < a; o += 9)
  18573. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18574. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18575. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18576. h = Math.floor(s / this.chunksize),
  18577. u = Math.floor(l / this.chunksize),
  18578. d = Math.floor(c / this.chunksize),
  18579. p = h + "." + u + "." + d,
  18580. p in this.chunks ? (g = this.chunks[p],
  18581. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18582. f = this.boundingBoxes[p] = new r.Box3),
  18583. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18584. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18585. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18586. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18587. }
  18588. ,
  18589. n.prototype.build = function() {
  18590. var e = new r.Object3D;
  18591. e.material = this.material;
  18592. for (var t in this.chunks) {
  18593. var i = this.chunks[t]
  18594. , n = new r.BufferGeometry;
  18595. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18596. n.boundingBox = this.boundingBoxes[t];
  18597. var o = new r.Mesh(n,this.material);
  18598. o.material.visible = !1,
  18599. e.add(o),
  18600. this.chunks[t] = []
  18601. }
  18602. return e
  18603. }
  18604. ,
  18605. t.exports = n
  18606. }
  18607. , {
  18608. "../enum/Viewmode": 51,
  18609. three: 217
  18610. }],
  18611. 146: [function(e, t, i) {
  18612. "use strict";
  18613. var r = e("three")
  18614. , o = e("../settings")
  18615. , a = e("../util/common")
  18616. , s = e("../util/lerp")
  18617. , l = e("./ChunkedCollider")
  18618. , c = e("../util/transitions")
  18619. , h = e("../util/easing")
  18620. , u = (e("../objects/Panorama"),
  18621. e("../enum/RenderOrder"))
  18622. , d = e("../localization/localize");
  18623. function n(e, t, i) {
  18624. r.Object3D.call(this),
  18625. this.model = e,
  18626. this.floorIndex = t,
  18627. this.lang = o.languageTag,
  18628. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18629. this.panos = [],
  18630. this.chunks = [],
  18631. this.colliderBuilder = new l(3),
  18632. this.collider = null,
  18633. this.center = null,
  18634. this.boundingBox = new r.Box3,
  18635. this.size = null,
  18636. this.hidden = !1,
  18637. this.conservativeBoundingBox = new r.Box3,
  18638. this.debugColor = 16777215 * Math.random(),
  18639. this.transition = null
  18640. }
  18641. n.prototype = Object.create(r.Object3D.prototype),
  18642. n.prototype.enter = function(e) {
  18643. this.model.setFloor(this, e)
  18644. }
  18645. ,
  18646. n.prototype.hide = function(e) {
  18647. if (!this.hidden || this.transition) {
  18648. this.chunks.forEach(function(e) {
  18649. e.material.transparent = !0
  18650. }),
  18651. c.cancel(this.transition);
  18652. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18653. , i = e ? 0 : o.hideFloorDelay / t;
  18654. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18655. this.hidden = !0
  18656. }
  18657. .bind(this), i, h.easeInOutQuad)
  18658. }
  18659. }
  18660. ,
  18661. n.prototype.show = function(e) {
  18662. if (this.hidden || this.transition) {
  18663. this.hidden = !1,
  18664. c.cancel(this.transition);
  18665. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18666. , i = e ? 0 : o.showFloorDelay / t;
  18667. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18668. this.hidden || this.chunks.forEach(function(e) {
  18669. e.material.transparent = !1
  18670. })
  18671. }
  18672. .bind(this), i, h.easeInOutQuad)
  18673. }
  18674. }
  18675. ,
  18676. n.prototype.toggle = function(e, t) {
  18677. e = void 0 === e ? this.hidden : e,
  18678. e ? this.show(t) : this.hide(t)
  18679. }
  18680. ,
  18681. n.prototype.containsPoint = function(e) {
  18682. return this.collider.children.some(function(t) {
  18683. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18684. t.geometry.boundingBox.containsPoint(e)
  18685. })
  18686. }
  18687. ,
  18688. n.prototype.distanceToPoint = function(e) {
  18689. var t = null
  18690. , i = 1 / 0;
  18691. return this.collider.children.forEach(function(n) {
  18692. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18693. var r = n.geometry.boundingBox.distanceToPoint(e);
  18694. (!t || i > r) && (i = r,
  18695. t = n)
  18696. }),
  18697. i
  18698. }
  18699. ,
  18700. n.prototype.addChunk = function(e) {
  18701. e.renderOrder = u.ghostFloor,
  18702. this.add(e),
  18703. this.chunks.push(e),
  18704. this.boundingBox.union(e.geometry.boundingBox),
  18705. this.size = this.boundingBox.size(),
  18706. this.colliderBuilder.add(e.geometry)
  18707. }
  18708. ,
  18709. n.prototype.addPano = function(e) {
  18710. this.panos.push(e),
  18711. this.add(e.skyboxMesh),
  18712. e.marker && this.add(e.marker);
  18713. var t = new r.Vector3(1,1,1)
  18714. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18715. this.boundingBox.union(i)
  18716. }
  18717. ,
  18718. n.prototype.build = function() {
  18719. this.collider = this.colliderBuilder.build(!0),
  18720. this.add(this.collider),
  18721. this.center = this.boundingBox.center(),
  18722. this.conservativeBoundingBox.copy(this.boundingBox),
  18723. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18724. return e.geometry.boundingBox.min.y
  18725. }), 5),
  18726. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18727. return e.geometry.boundingBox.max.y
  18728. }), 5),
  18729. this.colliderBuilder = null
  18730. }
  18731. ,
  18732. n.prototype.toShortString = function() {
  18733. return a.nth(this.floorIndex + 1)
  18734. }
  18735. ,
  18736. n.prototype.toString = function() {
  18737. return this.name
  18738. }
  18739. ,
  18740. t.exports = n
  18741. }
  18742. , {
  18743. "../enum/RenderOrder": 42,
  18744. "../localization/localize": 108,
  18745. "./strings-cn-CN": 109,
  18746. "../objects/Panorama": 148,
  18747. "../settings": 166,
  18748. "../util/common": 185,
  18749. "../util/easing": 186,
  18750. "../util/lerp": 188,
  18751. "../util/transitions": 195,
  18752. "./ChunkedCollider": 145,
  18753. three: 217
  18754. }],
  18755. 147: [function(e, t, i) {
  18756. "use strict";
  18757. function n(e) {
  18758. this.player = e,
  18759. this.obj3d = null,
  18760. this.UP = new r.Vector3(0,1,0)
  18761. }
  18762. var r = e("three")
  18763. , o = e("../settings");
  18764. n.prototype.prefs = {
  18765. linewidth: 3,
  18766. height: .07,
  18767. opacity: .45,
  18768. endScale: .05
  18769. },
  18770. n.prototype.discard = function() {
  18771. if (this.obj3d) {
  18772. var e = this.obj3d.parent;
  18773. e && e.remove(this.obj3d)
  18774. }
  18775. this.obj3d = null
  18776. }
  18777. ,
  18778. n.prototype.draw = function() {
  18779. if (this.discard(),
  18780. o.showNeighbors) {
  18781. var e = this.player.currentPano.floor;
  18782. this.obj3d = new r.Object3D;
  18783. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18784. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18785. i.y += this.prefs.height;
  18786. var n = .1525
  18787. , a = .127
  18788. , s = .0127
  18789. , l = .1
  18790. , c = .19
  18791. , h = .2032
  18792. , u = .2286
  18793. , d = .255
  18794. , p = new r.Matrix4;
  18795. for (var f in t)
  18796. if (t[f]) {
  18797. var g = this.player.model.panos.get(f)
  18798. , m = (g.position.clone().sub(this.player.model.position),
  18799. g.position.clone().sub(g.floorPosition))
  18800. , v = g.floorPosition.clone().sub(this.player.model.position);
  18801. v.y += this.prefs.height;
  18802. var A = new r.Geometry;
  18803. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18804. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18805. p.identity().setPosition(m),
  18806. A.applyMatrix(p),
  18807. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18808. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18809. p.lookAt(v, i, this.UP).setPosition(v),
  18810. A.applyMatrix(p),
  18811. A.vertices.push(v, i);
  18812. var y = new r.Line(A,new r.LineBasicMaterial({
  18813. color: g.debugColor.getHex(),
  18814. transparent: !0,
  18815. opacity: this.prefs.opacity,
  18816. depthWrite: !1,
  18817. name: "sLine" + f,
  18818. linewidth: this.prefs.linewidth
  18819. }));
  18820. this.obj3d.add(y)
  18821. }
  18822. e.add(this.obj3d)
  18823. }
  18824. }
  18825. ,
  18826. n.prototype.update = function() {
  18827. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18828. }
  18829. ,
  18830. t.exports = n
  18831. }
  18832. , {
  18833. "../settings": 166,
  18834. three: 217
  18835. }],
  18836. 148: [function(e, t, i) {
  18837. (function(i) {
  18838. "use strict";
  18839. function n(e, t, i, n) {
  18840. this.model = e,
  18841. this.id = t,
  18842. this.alignmentType = i.alignmentType || l.ALIGNED,
  18843. this.neighbourUUIDs = i.neighbours || null,
  18844. this.neighbourPanos = null,
  18845. this.floor = null,
  18846. this.floorIndex = i.floor,
  18847. this.failedLoadingAt = 0,
  18848. this.maxLoadRetries = 4,
  18849. this.origin = i.position.clone(),
  18850. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18851. this.quaternion = i.quaternion.clone(),
  18852. this.skyboxMesh = new r.Mesh(E),
  18853. this.skyboxMesh.position.copy(this.position),
  18854. this.skyboxMesh.quaternion.copy(this.quaternion),
  18855. this.skyboxMesh.name = "skybox",
  18856. this.skyboxMesh.visible = !1,
  18857. this.skyboxMesh.updateMatrix(),
  18858. this.skyboxMesh.updateMatrixWorld(),
  18859. this.marker = null,
  18860. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  18861. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18862. map: w,
  18863. side: r.DoubleSide,
  18864. opacity: 0,
  18865. transparent: !0,
  18866. depthWrite: !1
  18867. })),
  18868. this.marker.visible = this.showFloorMarker,
  18869. this.marker.renderOrder = s.panoMarker,
  18870. this.marker.name = "marker",
  18871. this.marker.pano = this,
  18872. this.marker.layers.set(v.PANOMARKERS),
  18873. this.marker.updateMatrixWorld(),
  18874. a.colorMarkerOnLoad && this.on("load", function() {
  18875. this.marker.material.color.set(65280)
  18876. })),
  18877. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18878. this.floorPosition = i.puck ? i.puck.clone() : null,
  18879. this.tiled = n,
  18880. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18881. this.solidSkybox.flipY = !1,
  18882. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18883. this.solidSkybox.magFilter = r.LinearFilter,
  18884. this.solidSkybox.generateMipmaps = !1)),
  18885. this.zoomed = !1,
  18886. this.panoRenderer = null,
  18887. this.qualityManager = null,
  18888. this.tileDownloader = null,
  18889. this.tiledPanoRenderTarget = null,
  18890. this.minimumTiledPanoLoaded = !1,
  18891. this.highestPartialTileRenderOpCompleted = 0,
  18892. this.highestFullTileRenderOpCompleted = 0,
  18893. this.shouldRedrawOnBaseLoaded = !1,
  18894. this.lockUntilRenderingComplete = !1,
  18895. a.colorMarkerOnLoad && this.on("load", function() {
  18896. this.marker.material.color.set(65280)
  18897. });
  18898. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18899. var e = new r.TextureLoader;
  18900. e.setCrossOrigin(!0);
  18901. var g = e.load("images/texture.jpg");
  18902. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18903. color: 16777215,
  18904. transparent: !0,
  18905. opacity: .75,
  18906. map: g
  18907. })),
  18908. this.vrMarker.boluoType = "vr",
  18909. this.vrMarker.position.z = 1,
  18910. this.vrMarker.enabled = !0,
  18911. this.vrMarker.visible = !1,
  18912. window.vrMarkers = window.vrMarkers || [],
  18913. window.vrMarkers.push(this.vrMarker),
  18914. this.marker && this.marker.add(this.vrMarker),
  18915. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18916. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18917. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18918. this.adjustAngleEnable) {
  18919. var i = new r.Quaternion;
  18920. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18921. this.skyboxMesh.quaternion.multiply(i);
  18922. var m = new r.Quaternion;
  18923. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18924. this.skyboxMesh.quaternion.multiply(m);
  18925. var n = new r.Quaternion;
  18926. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18927. this.skyboxMesh.quaternion.multiply(n),
  18928. this.skyboxMesh.updateMatrix(),
  18929. this.skyboxMesh.updateMatrixWorld(),
  18930. this.model.updateProjectedPanos()
  18931. }
  18932. /**************************************************************************************************************************************/
  18933. }
  18934. var r = e("three")
  18935. , o = e("../util/logger")
  18936. , a = e("../settings")
  18937. , s = (e("../enum/Viewmode"),
  18938. e("../enum/RenderOrder"))
  18939. , l = e("../enum/AlignmentType")
  18940. , c = (e("../util/common"),
  18941. e("../util/transitions"))
  18942. , h = e("../util/lerp")
  18943. , u = e("../util/ajax")
  18944. , d = e("../util/texture")
  18945. , p = e("../util/panorama")
  18946. , f = (e("../enum/TileDownloaderEvents"),
  18947. e("../enum/PanoramaEvents"))
  18948. , g = e("../enum/PanoRendererEvents")
  18949. , m = e("../enum/PanoSizeClass")
  18950. , v = e("../enum/RenderLayers")
  18951. , A = (e("../scene/SceneRenderer"),
  18952. e("../enum/GLCubeFaces"),
  18953. e("../exception/BasicException"))
  18954. , y = e("../tile/TileUtils")
  18955. , C = e("events").EventEmitter
  18956. , I = new o(i)
  18957. , E = new r.SphereBufferGeometry(.1)
  18958. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18959. , w = d.load("./static/images/marker-256x256.png");
  18960. n.prototype = Object.create(C.prototype),
  18961. n.prototype.enter = function() {
  18962. var e = null;
  18963. return function() {
  18964. this.setZoomed(!1),
  18965. this.emit("enter", {
  18966. oldPano: e,
  18967. newPano: this
  18968. }),
  18969. e = this
  18970. }
  18971. }(),
  18972. n.prototype.exit = function() {
  18973. this.tiled ? (this.clearWaitDeferreds(),
  18974. this.minimumTiledPanoLoaded = !1,
  18975. this.tiledPanoRenderTarget = null,
  18976. this.setZoomed(!1),
  18977. this.panoRenderer.deactivateTiledPano(this),
  18978. this.highestPartialTileRenderOpCompleted = 0,
  18979. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18980. this.solidSkybox.loaded = !1,
  18981. this.solidSkybox.version = 0),
  18982. this.emit("exit")
  18983. }
  18984. ,
  18985. n.prototype.hoverOn = function(e) {
  18986. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18987. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18988. }
  18989. ,
  18990. n.prototype.hoverOff = function(e) {
  18991. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18992. }
  18993. ,
  18994. n.prototype.build1 = function() {
  18995. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  18996. this.floor.addPano(this),
  18997. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18998. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18999. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19000. }
  19001. ,
  19002. n.prototype.build2 = function() {
  19003. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19004. this.height = this.position.distanceTo(this.floorPosition),
  19005. this.placeMarker()
  19006. }
  19007. ,
  19008. n.prototype.interpolateFloorPosition = function() {
  19009. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19010. return !!e.floorPosition
  19011. }).sort(function(e, t) {
  19012. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19013. }
  19014. .bind(this))
  19015. , t = this.position.clone();
  19016. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19017. t
  19018. }
  19019. ,
  19020. n.prototype.raycastFloorPosition = function() {
  19021. I.warn("Performance warning: Raycasting to find floor position");
  19022. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19023. , t = e.intersectObjects(this.model.colliders);
  19024. return t.length ? t[0].point : null
  19025. }
  19026. ,
  19027. n.prototype.raycastToFindFloor = function() {
  19028. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19029. return function() {
  19030. I.warn("Performance warning: Raycasting to find floor index");
  19031. for (var t = 0; t < e.length; t++) {
  19032. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19033. , n = i.intersectObjects(this.model.colliders);
  19034. if (n.length)
  19035. return n[0].object.parent.parent
  19036. }
  19037. return null
  19038. }
  19039. }(),
  19040. n.prototype.placeMarker = function() {
  19041. this.marker && (this.marker.position.copy(this.floorPosition),
  19042. this.marker.position.y += .05,
  19043. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19044. }
  19045. ,
  19046. n.prototype.translate = function(e) {
  19047. this.position.add(e),
  19048. this.floorPosition.add(e)
  19049. }
  19050. ,
  19051. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19052. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19053. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19054. }
  19055. ,
  19056. n.prototype.attachToPanoRenderer = function(e) {
  19057. this.panoRenderer = e,
  19058. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19059. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19060. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19061. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19062. }
  19063. ;
  19064. var _ = {};
  19065. n.prototype.getWaitDeferred = function(e) {
  19066. var t = _[this.id];
  19067. t || (t = {},
  19068. _[this.id] = t);
  19069. var i = t[e];
  19070. return i || (i = {
  19071. deferred: $.Deferred(),
  19072. active: !1
  19073. },
  19074. t[e] = i),
  19075. i
  19076. }
  19077. ,
  19078. n.prototype.resetWaitDeferred = function(e) {
  19079. var t = this.getWaitDeferred(e);
  19080. t.active = !1,
  19081. t.deferred = $.Deferred()
  19082. }
  19083. ,
  19084. n.prototype.clearWaitDeferreds = function() {
  19085. var e = _[this.id];
  19086. e || (e = {},
  19087. _[this.id] = e);
  19088. for (var t in e)
  19089. if (e.hasOwnProperty(t)) {
  19090. var i = e[t];
  19091. i.active = !1,
  19092. i.deferred = $.Deferred()
  19093. }
  19094. }
  19095. ,
  19096. n.prototype.loadTiledPano = function() {
  19097. var e = (new r.Vector3,
  19098. [])
  19099. , t = [];
  19100. return function(i, n, r, o, a, s) {
  19101. null !== o && void 0 !== o || (o = !0),
  19102. null !== a && void 0 !== a || (a = !0);
  19103. var l = this.getWaitDeferred(i)
  19104. , c = l.deferred
  19105. , h = null
  19106. , u = null;
  19107. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19108. u = r.vFov)),
  19109. !this.isLoaded(i)) {
  19110. if (!l.active) {
  19111. if (l.active = !0,
  19112. r) {
  19113. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19114. e[this.id + ":" + i] = {
  19115. tileCount: 0,
  19116. targetTileCount: d
  19117. },
  19118. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19119. }
  19120. t[this.id] || (t[this.id] = !0,
  19121. this.on(f.LoadComplete, function(e, t) {
  19122. var i = this.getWaitDeferred(e).deferred;
  19123. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19124. this.resetWaitDeferred(e))
  19125. }
  19126. .bind(this)),
  19127. this.on(f.LoadFailed, function(e) {
  19128. var t = this.getWaitDeferred(e).deferred;
  19129. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19130. this.resetWaitDeferred(e))
  19131. }
  19132. .bind(this)),
  19133. this.on(f.TileLoaded, function(t, i, n) {
  19134. var r = this.getWaitDeferred(t).deferred;
  19135. if (r && "pending" === r.state()) {
  19136. r.notify(t, i, n);
  19137. var o = e[this.id + ":" + t];
  19138. o && (o.tileCount++,
  19139. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19140. r.resolve(t, n),
  19141. this.resetWaitDeferred(t)))
  19142. }
  19143. }
  19144. .bind(this)))
  19145. }
  19146. this.tileDownloader.clearForceQueue(),
  19147. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19148. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19149. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19150. }
  19151. return c.promise()
  19152. }
  19153. }(),
  19154. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19155. if (e === this.id) {
  19156. var n = this.qualityManager.getPanoSize(m.BASE);
  19157. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19158. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19159. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19160. }
  19161. }
  19162. ,
  19163. n.prototype.onTileRendered = function(e, t, i, n) {
  19164. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19165. }
  19166. ,
  19167. n.prototype.onPanoRendered = function(e, t, i, n) {
  19168. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19169. this.updateSkyboxForZoomLevel(),
  19170. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19171. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19172. this.emit("load", t),
  19173. this.model.emit("load", this),
  19174. this.emit(f.LoadComplete, t, i))
  19175. }
  19176. ,
  19177. n.prototype.setZoomed = function(e) {
  19178. this.zoomed = e,
  19179. this.updateSkyboxForZoomLevel()
  19180. }
  19181. ,
  19182. n.prototype.ensureSkyboxReadyForRender = function() {
  19183. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19184. this.solidSkybox.loaded = !0)
  19185. }
  19186. ,
  19187. n.prototype.updateSkyboxForZoomLevel = function() {
  19188. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19189. }
  19190. ,
  19191. n.prototype.getSkyboxTexture = function() {
  19192. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19193. }
  19194. ,
  19195. n.prototype.onTileRenderFail = function(e, t, i) {
  19196. e === this.id && this.emit(f.LoadFailed, t)
  19197. }
  19198. ,
  19199. n.prototype.isLoaded = function(e) {
  19200. if (this.tiled) {
  19201. if (e && "string" == typeof e)
  19202. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19203. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19204. }
  19205. if (e && "number" == typeof e)
  19206. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19207. return !!this.solidSkybox.high || e in this.solidSkybox
  19208. }
  19209. ,
  19210. n.prototype.loadCube = function(e) {
  19211. if (this.isLoaded(e))
  19212. return I.info("Skipping load of pano, already loaded"),
  19213. $.when();
  19214. this.emit("loading", e),
  19215. this.model.emit("loading", this);
  19216. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19217. , i = t.filter(function(e) {
  19218. return !e
  19219. });
  19220. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19221. e = "high",
  19222. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19223. var n = 0
  19224. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19225. return u.getImage(t[i])
  19226. }
  19227. .bind(this));
  19228. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19229. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19230. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19231. this.solidSkybox.low = null),
  19232. this.solidSkybox.needsUpdate = !0,
  19233. this.emit("load", e),
  19234. this.model.emit("load", this),
  19235. this
  19236. }
  19237. .bind(this), function() {
  19238. I.error("Downloading cubemap for pano", this.id, "failed"),
  19239. this.failedLoadingAt = Date.now()
  19240. }
  19241. .bind(this), function() {
  19242. return $.when(++n, 6)
  19243. })
  19244. }
  19245. ,
  19246. n.raycastsSkipped = 0,
  19247. n.raycastsDone = 0,
  19248. n.prototype.findNeighourPanos = function() {
  19249. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19250. this.model.panos.forEach(function(e) {
  19251. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19252. var t = this.position.distanceTo(e.position);
  19253. if (t > a.panoramaNeighbourMaxDistance)
  19254. return this.model.panos.setNeighbour(this, e, !1),
  19255. void n.raycastsSkipped++;
  19256. var i = e.position.clone().sub(this.position).normalize()
  19257. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19258. , s = o.intersectObjects(this.model.colliders);
  19259. n.raycastsDone++,
  19260. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19261. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19262. }
  19263. }
  19264. .bind(this)),
  19265. this.model.panos.neighbourMap[this.id]
  19266. }
  19267. ,
  19268. n.prototype.worldPosition = function() {
  19269. return this.position
  19270. }
  19271. ,
  19272. n.prototype.addTextSprite = function(e, t) {
  19273. this.removeTextSprite();
  19274. var i = document.createElement("canvas")
  19275. , n = i.getContext("2d");
  19276. i.width = 256,
  19277. i.height = 256;
  19278. var o = "Arial"
  19279. , a = 60;
  19280. n.font = "bold " + a + "px " + o,
  19281. n.fillStyle = "white";
  19282. var s = n.measureText(e).width;
  19283. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19284. var l = new r.Texture(i);
  19285. l.needsUpdate = !0;
  19286. var c = new r.SpriteMaterial({
  19287. map: l,
  19288. color: t || 16428055
  19289. });
  19290. this.text3d = new r.Sprite(c),
  19291. this.text3d.position.copy(this.skyboxMesh.position),
  19292. this.floor.add(this.text3d)
  19293. }
  19294. ,
  19295. n.prototype.removeTextSprite = function() {
  19296. this.text3d && (this.floor.remove(this.text3d),
  19297. this.text3d = null)
  19298. }
  19299. ,
  19300. n.prototype.isAligned = function() {
  19301. return this.alignmentType === l.ALIGNED
  19302. }
  19303. ,
  19304. n.filters = {
  19305. inDirection: function(e, t, i) {
  19306. return function(n) {
  19307. var r = n.position.clone().sub(e).normalize();
  19308. return r.dot(t) > i
  19309. }
  19310. },
  19311. inFloorDirection: function(e, t, i) {
  19312. return function(n) {
  19313. var r = n.floorPosition.clone().sub(e).normalize();
  19314. return r.dot(t) > i
  19315. }
  19316. },
  19317. inPanoDirection: function(e, t, i) {
  19318. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19319. function(n) {
  19320. var r = n.floorPosition.clone().sub(e).normalize()
  19321. , o = n.position.clone().sub(e).normalize();
  19322. return r.dot(t) > i || o.dot(t) > i
  19323. }
  19324. },
  19325. atFloor: function(e) {
  19326. return function(t) {
  19327. return !e || t.floor === e
  19328. }
  19329. },
  19330. not: function(e) {
  19331. return function(t) {
  19332. return t !== e
  19333. }
  19334. },
  19335. notIn: function(e) {
  19336. return function(t) {
  19337. return e.indexOf(t) === -1
  19338. }
  19339. },
  19340. isLoaded: function() {
  19341. return function(e) {
  19342. return e.isLoaded()
  19343. }
  19344. },
  19345. isNotLoaded: function() {
  19346. return function(e) {
  19347. return !e.isLoaded()
  19348. }
  19349. },
  19350. isCloseEnoughTo: function(e, t) {
  19351. return function(i) {
  19352. return e.distanceTo(i.floorPosition) < t
  19353. }
  19354. },
  19355. hasMinimumHeightDifferenceTo: function(e, t) {
  19356. return function(i) {
  19357. return Math.abs(i.position.y - e.y) > t
  19358. }
  19359. },
  19360. isNotBehindNormal: function(e, t) {
  19361. var i = new r.Vector3;
  19362. return t = t.clone(),
  19363. function(n) {
  19364. var r = i.copy(n.position).sub(e).normalize();
  19365. return r.dot(t) > 0
  19366. }
  19367. },
  19368. isNeighbourPanoTo: function(e) {
  19369. return function(t) {
  19370. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19371. }
  19372. },
  19373. isNeighbourOfNeighbourTo: function(e) {
  19374. return function(t) {
  19375. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19376. var n = e.model.panos.get(i);
  19377. return !!n && n.neighbourPanos[t.id]
  19378. })
  19379. }
  19380. },
  19381. isNotRecentlyFailed: function(e) {
  19382. return function(t) {
  19383. return Date.now() - t.failedLoadingAt > e
  19384. }
  19385. },
  19386. isOnVisibleFloor: function() {
  19387. return function(e) {
  19388. return !e.floor.hidden
  19389. }
  19390. },
  19391. isPanoAligned: function() {
  19392. return function(e) {
  19393. return e.isAligned()
  19394. }
  19395. }
  19396. },
  19397. n.sortFunctions = {
  19398. distanceToPoint: function(e) {
  19399. return function(t, i) {
  19400. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19401. }
  19402. },
  19403. floorDistanceToPoint: function(e) {
  19404. return function(t, i) {
  19405. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19406. }
  19407. },
  19408. choose: function(e) {
  19409. return function(t, i) {
  19410. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19411. }
  19412. }
  19413. },
  19414. n.scoreFunctions = {
  19415. distance: function(e, t) {
  19416. return t = t || a.navigation.distanceFactor,
  19417. function(i) {
  19418. return e ? e.position.distanceTo(i.position) * t : 0
  19419. }
  19420. },
  19421. distanceSquared: function(e, t) {
  19422. return t = t || a.navigation.distanceFactor,
  19423. function(i) {
  19424. return e ? e.position.distanceToSquared(i.position) * t : 0
  19425. }
  19426. },
  19427. direction: function(e, t) {
  19428. return function(i) {
  19429. var n = i.position.clone().sub(e).normalize();
  19430. return n.dot(t) * a.navigation.directionFactor
  19431. }
  19432. },
  19433. angle: function(e, t) {
  19434. return function(i) {
  19435. var n = i.position.clone().sub(e).normalize();
  19436. return n.angleTo(t) * a.navigation.angleFactor
  19437. }
  19438. },
  19439. inFieldOfView: function(e, t) {
  19440. return function(i) {
  19441. var n = i.position.clone().sub(e).normalize();
  19442. return n.dot(t) > .75 ? 10 : -1
  19443. }
  19444. },
  19445. optionality: function(e) {
  19446. return function(t) {
  19447. var i = t.neighbourUUIDs.filter(function(t) {
  19448. return !(t in e.neighbourUUIDs) && t !== e.id
  19449. });
  19450. return i.length * a.navigation.optionalityFactor
  19451. }
  19452. },
  19453. penalizeHeightDifferenceUnder: function(e, t) {
  19454. return function(i) {
  19455. return e.y - i.position.y < t ? -20 : 0
  19456. }
  19457. }
  19458. },
  19459. t.exports = n
  19460. }
  19461. ).call(this, "/js/objects/Panorama.js")
  19462. }
  19463. , {
  19464. "../enum/AlignmentType": 17,
  19465. "../enum/GLCubeFaces": 25,
  19466. "../enum/PanoRendererEvents": 35,
  19467. "../enum/PanoSizeClass": 36,
  19468. "../enum/PanoramaEvents": 37,
  19469. "../enum/RenderLayers": 41,
  19470. "../enum/RenderOrder": 42,
  19471. "../enum/TileDownloaderEvents": 45,
  19472. "../enum/Viewmode": 51,
  19473. "../exception/BasicException": 55,
  19474. "../scene/SceneRenderer": 158,
  19475. "../settings": 166,
  19476. "../tile/TileUtils": 174,
  19477. "../util/ajax": 181,
  19478. "../util/common": 185,
  19479. "../util/lerp": 188,
  19480. "../util/logger": 189,
  19481. "../util/panorama": 191,
  19482. "../util/texture": 194,
  19483. "../util/transitions": 195,
  19484. events: 202,
  19485. three: 217
  19486. }],
  19487. 149: [function(e, t, i) {
  19488. "use strict";
  19489. function n(e) {
  19490. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19491. t.map.value = d,
  19492. t.opacity.value = 0,
  19493. t.color.value.set(o.reticuleColor),
  19494. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19495. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19496. side: r.DoubleSide,
  19497. depthWrite: !1,
  19498. depthTest: !1,
  19499. transparent: !0,
  19500. vertexShader: c.waypoint.vertexShader,
  19501. fragmentShader: c.waypoint.fragmentShader,
  19502. uniforms: t,
  19503. name: "waypoint",
  19504. opacity: 0,
  19505. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19506. })),
  19507. this.layers.set(h.RETICULE),
  19508. this.renderOrder = u.reticule,
  19509. this.player = e,
  19510. this.direction = new r.Vector3,
  19511. this.hidden = !0,
  19512. this.mouseLastMoveTime = Date.now()
  19513. }
  19514. var r = e("three")
  19515. , o = e("../settings")
  19516. , a = e("../util/transitions")
  19517. , s = e("../util/texture")
  19518. , l = e("../util/lerp")
  19519. , c = e("../shaders")
  19520. , h = e("../enum/RenderLayers")
  19521. , u = e("../enum/RenderOrder")
  19522. , d = s.load("./static/images/reticule-256x256.png");
  19523. n.prototype = Object.create(r.Mesh.prototype),
  19524. n.prototype.move = function(e, t, i) {
  19525. this.hidden = i,
  19526. this.mouseLastMoveTime = Date.now()
  19527. }
  19528. ,
  19529. n.prototype.hide = function() {
  19530. this.hidden || (this.hidden = !0,
  19531. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19532. }
  19533. ,
  19534. n.prototype.show = function() {
  19535. this.hidden = !1,
  19536. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19537. }
  19538. ,
  19539. n.prototype.update = function() {
  19540. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19541. }
  19542. ,
  19543. n.prototype.updatePosition = function(e, t) {
  19544. if (!this.hidden) {
  19545. if (!t)
  19546. return this.hide();
  19547. var i = t.point
  19548. , n = e.distanceTo(i)
  19549. , r = 1 + .01 * n;
  19550. n < 1 && (r -= 1 - n),
  19551. this.show(),
  19552. this.scale.set(r, r, r),
  19553. this.direction = this.direction.multiplyScalar(.8),
  19554. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19555. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19556. this.lookAt(this.position.clone().add(this.direction))
  19557. }
  19558. }
  19559. ,
  19560. n.prototype.writeAstag = function() {
  19561. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19562. , t = new Date;
  19563. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19564. var i = {
  19565. enabled: !0,
  19566. version: "0",
  19567. created: t.toISOString(),
  19568. created_by: "APITest",
  19569. position: this.position.clone(),
  19570. stem: {
  19571. enabled: o.tags.pole.enabled,
  19572. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19573. },
  19574. label: "tag " + this.tagCount,
  19575. description: "Description " + e,
  19576. floor: function(e) {
  19577. if (e.currentFloor) {
  19578. var t = e.floors.indexOf(e.currentFloor);
  19579. return t > -1 ? t : void 0
  19580. }
  19581. }(this.player.model),
  19582. type: "info",
  19583. metadata: {
  19584. preferred_camera: {
  19585. mode: this.player.mode
  19586. }
  19587. }
  19588. };
  19589. console.log("--------------------------"),
  19590. console.log(JSON.stringify(i));
  19591. var n = this.player.model.addtag(e, i).build();
  19592. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19593. n.visible || n.show(o.tags.startup.fadeInDuration))
  19594. }
  19595. ,
  19596. t.exports = n
  19597. }
  19598. , {
  19599. "../enum/RenderLayers": 41,
  19600. "../enum/RenderOrder": 42,
  19601. "../settings": 166,
  19602. "../shaders": 167,
  19603. "../util/lerp": 188,
  19604. "../util/texture": 194,
  19605. "../util/transitions": 195,
  19606. three: 217
  19607. }],
  19608. 150: [function(e, t, i) {
  19609. "use strict";
  19610. function n(e, t) {
  19611. this.chunks = [],
  19612. this.floorId = e,
  19613. this.roomId = t,
  19614. this.position = new r.Vector3
  19615. }
  19616. var r = e("three");
  19617. n.prototype.addChunk = function(e) {
  19618. this.chunks.push(e)
  19619. }
  19620. ,
  19621. n.prototype.calcBoundaries = function() {
  19622. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19623. var s = this.chunks[a]
  19624. , l = s.geometry.attributes.position;
  19625. if (l)
  19626. for (var c = 0; c < l.array.length; c += 3)
  19627. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19628. t.add(e),
  19629. 0 === c ? (i.copy(e),
  19630. n.copy(e)) : (i.max(e),
  19631. n.min(e)),
  19632. o++
  19633. }
  19634. o > 0 ? (t.multiplyScalar(1 / o),
  19635. this.average = t) : this.average = null,
  19636. this.boundsMax = i,
  19637. this.boundsMin = n,
  19638. this.center = new r.Vector3,
  19639. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19640. }
  19641. ,
  19642. t.exports = n
  19643. }
  19644. , {
  19645. three: 217
  19646. }],
  19647. 151: [function(e, t, i) {
  19648. (function(i) {
  19649. "use strict";
  19650. function n(e, t, i) {
  19651. this.obj3d = null,
  19652. this.nodes = [],
  19653. this.colorHull = [],
  19654. this.shortPaths = {},
  19655. this.floorHull = null,
  19656. this.cameraHull = null,
  19657. this.floorPathDistance = 0,
  19658. this.floorCurvePoints = null,
  19659. this.floorCurveColors = null,
  19660. this.camCurvePoints = null,
  19661. this.warpDestHeroLoc = null,
  19662. this.warpDestPano = null,
  19663. this.warpPathPoints = null,
  19664. this.warpPathLengths = [0],
  19665. this.warpLength = 0,
  19666. this.closeWarpDistance = 4,
  19667. this.UP = A.UP.clone(),
  19668. this.longestStep = 0,
  19669. this.upcomingTransType = null,
  19670. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19671. this.prevNextDist = 0,
  19672. this.nextI = 0,
  19673. this.activeTransType = null,
  19674. this.lastTransType = null,
  19675. this.bunnyObj = null,
  19676. this.director = e,
  19677. this.player = t,
  19678. this.playerControls = i,
  19679. this.modelManager = t.modelManager,
  19680. this.updateModel(),
  19681. this.updateDefaultsFromModelData(),
  19682. this.bindEvents(),
  19683. this.warping = !1,
  19684. this.waitingToWarp = !1,
  19685. this.warpInterrupted = !1,
  19686. this.warpInterruptionBlackoutStyle = null,
  19687. this.warpInterruptionTravelTime = null
  19688. }
  19689. var r = e("three")
  19690. , o = e("../util/logger")
  19691. , a = e("../enum/Viewmode")
  19692. , s = e("../enum/RenderOrder")
  19693. , l = e("../enum/WarpStyle")
  19694. , c = e("../settings")
  19695. , h = e("../util/math")
  19696. , u = e("../util/lerp")
  19697. , d = e("../util/easing")
  19698. , p = e("../util/transitions")
  19699. , f = e("../objects/Snapshot")
  19700. , g = e("../effects")
  19701. , m = e("../shaders")
  19702. , v = (e("../gui/gui"),
  19703. e("../util/texture"))
  19704. , A = e("../enum/Vectors")
  19705. , y = (e("../model/ModelManager"),
  19706. new o(i))
  19707. , C = e("../enum/PlayerEvents")
  19708. , I = e("../enum/BlackoutStyle")
  19709. , E = e("../enum/ModelManagerEvents")
  19710. , b = e("../constants")
  19711. , w = {
  19712. path: v.loadBase64("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  19713. pathEnd: v.load("images/End.png"),
  19714. pathStart: 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")
  19715. };
  19716. n.prototype.setScene = function(e) {
  19717. this.createCpm(e),
  19718. this.createBunnyObj(e)
  19719. }
  19720. ,
  19721. n.prototype.updateModel = function() {
  19722. this.model = this.modelManager.getActiveModel()
  19723. }
  19724. ,
  19725. n.prototype.bindEvents = function() {
  19726. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19727. }
  19728. ,
  19729. n.prototype.updateDefaultsFromModelData = function() {
  19730. this.model.data
  19731. }
  19732. ,
  19733. n.prototype.pointPathDistance = function(e) {
  19734. for (var t = 0, i = 1; i < e.length; i += 1)
  19735. t += e[i - 1].distanceTo(e[i]);
  19736. return t
  19737. }
  19738. ,
  19739. n.prototype.pointPathLengths = function(e) {
  19740. for (var t = [0], i = 1; i < e.length; i += 1)
  19741. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19742. return t
  19743. }
  19744. ,
  19745. n.prototype.interpAlongPath = function(e, t, i) {
  19746. var n, o = new r.Vector3, a = t[t.length - 1];
  19747. if (i < 1) {
  19748. n = i * a;
  19749. for (var s = 1; s < t.length; s += 1)
  19750. if (t[s] > n) {
  19751. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19752. return o.copy(e[s]),
  19753. o.sub(e[s - 1]),
  19754. o.multiplyScalar(l),
  19755. o.add(e[s - 1]),
  19756. o
  19757. }
  19758. } else
  19759. o.copy(e[e.length - 1]);
  19760. return o
  19761. }
  19762. ,
  19763. n.prototype.pathHeight = function() {
  19764. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19765. }
  19766. ,
  19767. n.prototype.createBunnyObj = function(e) {
  19768. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19769. this.bunnyObj.visible = c.warp.showBunny),
  19770. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19771. e.add(this.bunnyObj)
  19772. }
  19773. ,
  19774. n.prototype.createCpm = function(e) {
  19775. if (!this.currentPanoMarker) {
  19776. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19777. t.material.uniforms.opacity.value = 0,
  19778. this.currentPanoMarker = {
  19779. mesh: t,
  19780. placed: !1
  19781. }
  19782. }
  19783. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19784. this.placeCpm(),
  19785. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19786. }
  19787. ,
  19788. n.prototype.placeCpm = function() {
  19789. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19790. var e = this.player.currentPano.floor;
  19791. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19792. e.add(this.currentPanoMarker.mesh)),
  19793. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19794. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19795. this.currentPanoMarker.placed = !0
  19796. } else
  19797. this.popOutCpm()
  19798. }
  19799. ,
  19800. n.prototype.fadeInCpm = function(e) {
  19801. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19802. }
  19803. ,
  19804. n.prototype.fadeOutCpm = function(e) {
  19805. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19806. }
  19807. ,
  19808. n.prototype.popInCpm = function() {
  19809. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19810. }
  19811. ,
  19812. n.prototype.popOutCpm = function() {
  19813. this.fadeOutCpm(2)
  19814. }
  19815. ,
  19816. n.prototype.brushPrefs = {
  19817. linewidth: 7,
  19818. strokeWidth: 15,
  19819. cvSegments: 48,
  19820. paveStep: .1,
  19821. paveWidth: .2,
  19822. lookBlendDist: 3,
  19823. maxTurn: r.Math.degToRad(2)
  19824. },
  19825. n.prototype.panoPathDistance = function(e) {
  19826. var t = this.model.panos;
  19827. if (!e || e.length < 2)
  19828. return 0;
  19829. for (var i = [], n = 0; n < e.length; n += 1)
  19830. i.push(t.get(e[n]).floorPosition);
  19831. return this.pointPathDistance(i)
  19832. }
  19833. ,
  19834. n.prototype.loadTileTexture = function(e) {
  19835. var t = v.load(e, function(t) {
  19836. t.wrapS = r.RepeatWrapping,
  19837. t.wrapT = r.RepeatWrapping,
  19838. t.needsUpdate = !0,
  19839. y.debug('path texture "' + e + '" is ready')
  19840. }, function() {
  19841. y.error('path texture "' + e + '" failed')
  19842. });
  19843. return t.mapping = r.UVMapping,
  19844. t
  19845. }
  19846. ,
  19847. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19848. var a = {
  19849. cameraMode: n,
  19850. position: e,
  19851. quaternion: t,
  19852. panoId: i,
  19853. orthoZoom: o,
  19854. floorVisibility: r,
  19855. thumbUrl: null,
  19856. name: null
  19857. };
  19858. return new f(a)
  19859. }
  19860. ,
  19861. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19862. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19863. }
  19864. ,
  19865. n.prototype.setWarpDestination = function(e) {
  19866. this.warpDestHeroLoc = e
  19867. }
  19868. ,
  19869. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19870. var t = this.getHeroDescriptorByHeroIndex(e);
  19871. return null !== t && (this.setWarpDestination(t),
  19872. !0)
  19873. }
  19874. ,
  19875. n.prototype.setWarpDestinationByPano = function(e, t) {
  19876. var i = this.model.panos.get(e.id);
  19877. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19878. }
  19879. ,
  19880. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19881. var i = this.model.panos.get(e);
  19882. if (i) {
  19883. t = t || new r.Quaternion;
  19884. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19885. return this.setWarpDestination(n),
  19886. !0
  19887. }
  19888. return !1
  19889. }
  19890. ,
  19891. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19892. var t = this.model.heroCount();
  19893. /* if (null !== this.warpDestHeroLoc && t < 2)
  19894. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19895. this.model.getHeroDescriptorByIndex(0); */
  19896. var i = this.model.getHeroDescriptorByIndex(e);
  19897. if (i) {
  19898. var n = i.isPano() ? i.panoId : i.cameraMode;
  19899. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19900. }
  19901. return i
  19902. }
  19903. ,
  19904. n.prototype.getHeroDescriptorByPano = function(e) {
  19905. var t = this.model.panos.get(e.id);
  19906. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19907. }
  19908. ,
  19909. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19910. var t = this.getHeroIndexFromPanoId(e);
  19911. return this.getHeroDescriptorByHeroIndex(t)
  19912. }
  19913. ,
  19914. n.prototype.getHeroIndexFromPanoId = function(e) {
  19915. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19916. var i = this.model.heroLocations[t]
  19917. , n = this.getHeroId(i);
  19918. if (n && n === e)
  19919. return t
  19920. }
  19921. return -1
  19922. }
  19923. ,
  19924. n.prototype.getHeroPano = function(e) {
  19925. if (null === e)
  19926. return y.warn("getHeroPano(): no destination"),
  19927. null;
  19928. var t = this.getHeroId(e)
  19929. , i = this.model.panos.get(t);
  19930. return void 0 === i && (i = null,
  19931. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19932. i
  19933. }
  19934. ,
  19935. n.prototype.getHeroId = function(e) {
  19936. return e.panoId
  19937. }
  19938. ,
  19939. n.prototype.setWarpDestPano = function() {
  19940. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19941. this.warpDestPano
  19942. }
  19943. ,
  19944. n.prototype.brushToWarpPano = function(e, t) {
  19945. if (this.discardPathObject(),
  19946. !this.setWarpDestPano())
  19947. return !1;
  19948. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19949. !this.warpDestPano)
  19950. return y.info("No brush"),
  19951. !1;
  19952. if (!this.player.currentPano)
  19953. return y.debug("No current pano, visibility undefined"),
  19954. !1;
  19955. if (!this.warpDestPano)
  19956. return y.info("No wPano, visibility undefined"),
  19957. !1;
  19958. if (!this.warpDestPano.isAligned())
  19959. return y.debug("Cannot brush to unaligned pano"),
  19960. !1;
  19961. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19962. , n = !0;
  19963. if (this.player.currentPano.id === this.warpDestPano.id)
  19964. y.debug("Already at destination pano");
  19965. else {
  19966. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19967. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19968. this.obj3d = new r.Object3D,
  19969. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19970. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19971. e = t) : (this.setPathHulls(this.nodes),
  19972. this.setFloorCurves(),
  19973. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19974. this.player.currentPano.floor.add(this.obj3d);
  19975. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19976. , s = e === l.STD;
  19977. if (!n && (i || s)) {
  19978. if (o) {
  19979. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19980. this.obj3d.add(h)
  19981. }
  19982. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19983. this.obj3d.add(u)
  19984. }
  19985. this.appearSlow()
  19986. }
  19987. return this.upcomingTransType = e,
  19988. !n
  19989. }
  19990. ,
  19991. n.prototype.findShortestPath = function(e, t) {
  19992. if (!e || !t)
  19993. return null;
  19994. var i = c.warp.walkExtraPanosDistance
  19995. , n = e.id + ":" + t.id + ":" + i;
  19996. if (this.shortPaths.hasOwnProperty(n))
  19997. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19998. var r = t.id + ":" + e.id + ":" + i;
  19999. if (this.shortPaths.hasOwnProperty(r))
  20000. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20001. var o = this.model.panos.aStarSearch(e, t);
  20002. return this.model.panos.includeNodesNearPath(o, i),
  20003. this.shortPaths[n] = o ? o.slice() : null,
  20004. o
  20005. }
  20006. ,
  20007. n.prototype.makePathHulls = function(e) {
  20008. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20009. t = u.get(e[0]),
  20010. r = t.floor.floorIndex;
  20011. for (var d = 0; d < e.length; d += 1)
  20012. t = u.get(e[d]),
  20013. i = t.floorPosition.clone().sub(this.model.position),
  20014. i.y += this.pathHeight(),
  20015. s.push(i),
  20016. l.push(t.position.clone()),
  20017. n = t.floor.floorIndex,
  20018. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20019. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20020. o > a && (a = o));
  20021. return a > this.longestStep && (this.longestStep = a,
  20022. y.debug("path contains " + a + " meter segment")),
  20023. {
  20024. floor: s,
  20025. camera: l,
  20026. color: h
  20027. }
  20028. }
  20029. ,
  20030. n.prototype.makeFloorCurves = function(e, t, i) {
  20031. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20032. , o = this.pointPathDistance(e) - 2 * n
  20033. , s = e.slice(0)
  20034. , l = s[1].clone().sub(s[0]);
  20035. l.y = 0,
  20036. l.normalize().multiplyScalar(n),
  20037. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20038. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20039. l.y = 0,
  20040. l.normalize().multiplyScalar(n),
  20041. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20042. var h = new r.CatmullRomCurve3(s)
  20043. , u = Math.floor(o / i);
  20044. u = 4 * Math.floor(u / 4),
  20045. u = Math.max(4, u);
  20046. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20047. f = 0,
  20048. d = g[A].distanceTo(e[0]);
  20049. for (var y = 1; y < e.length; y += 1)
  20050. v.copy(g[A]).sub(e[y]),
  20051. v.y *= 4,
  20052. p = v.length(),
  20053. p < d && (f = y);
  20054. m.push(t[f])
  20055. }
  20056. return {
  20057. distance: o,
  20058. points: g,
  20059. colors: m
  20060. }
  20061. }
  20062. ,
  20063. n.prototype.makeCameraCurvePoints = function(e, t) {
  20064. var i = this.pointPathDistance(e)
  20065. , n = new r.CatmullRomCurve3(e);
  20066. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20067. }
  20068. ,
  20069. n.prototype.makeCameraCurveTangents = function(e, t) {
  20070. var i = this.pointPathDistance(e)
  20071. , n = new r.CatmullRomCurve3(e)
  20072. , o = Math.max(2, Math.floor(i / t));
  20073. o || (o = 5);
  20074. for (var a = [], s = 0; s <= o; s++)
  20075. a.push(n.getTangentAt(s / o));
  20076. return a
  20077. }
  20078. ,
  20079. n.prototype.setPathHulls = function(e) {
  20080. var t = this.makePathHulls(e);
  20081. this.floorHull = t.floor,
  20082. this.cameraHull = t.camera,
  20083. this.colorHull = t.color
  20084. }
  20085. ,
  20086. n.prototype.setFloorCurves = function() {
  20087. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20088. this.floorPathDistance = e.distance,
  20089. this.floorCurvePoints = e.points,
  20090. this.floorCurveColors = e.colors
  20091. }
  20092. ,
  20093. n.prototype.setCameraCurvePoints = function() {
  20094. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20095. }
  20096. ,
  20097. n.prototype.chooseWarpPath = function(e) {
  20098. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20099. if (this.player.currentPano === this.warpDestPano || !e)
  20100. return this.warpPathPoints = null,
  20101. this.warpLength = 0,
  20102. !1;
  20103. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20104. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20105. t = this.warpDestPano.position.clone().sub(o.position),
  20106. i = t.clone().negate(),
  20107. t.multiplyScalar(.15).add(o.position),
  20108. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20109. t.y = o.position.y,
  20110. i.y = this.warpDestPano.position.y,
  20111. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20112. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20113. this.setCameraCurvePoints(),
  20114. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20115. this.warpLength = 0,
  20116. this.warpPathLengths = [0];
  20117. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20118. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20119. var p = s.length();
  20120. s.y *= c.warp.climbEffort;
  20121. var f = s.length() / p;
  20122. if (d > 1) {
  20123. s.setY(0).normalize(),
  20124. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20125. var g = Math.min(1, s.dot(l))
  20126. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20127. f = Math.max(m, f)
  20128. }
  20129. this.warpLength += p * f,
  20130. this.warpPathLengths[d] = this.warpLength
  20131. }
  20132. return !0
  20133. }
  20134. ,
  20135. n.prototype.drawPathRibbon = function(e, t) {
  20136. this.bunnyObj.visible = c.warp.showBunny;
  20137. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20138. h.copy(e[u]),
  20139. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20140. h.normalize(),
  20141. n.crossVectors(h, A.UP),
  20142. n.multiplyScalar(i);
  20143. var d = (new r.Vector3).copy(e[u]).add(o);
  20144. d.sub(n),
  20145. l.vertices.push(d),
  20146. d = (new r.Vector3).copy(e[u]).add(o),
  20147. d.add(n),
  20148. l.vertices.push(d)
  20149. }
  20150. var p, f = 0;
  20151. for (u = 0; u < e.length - 1; u += 1) {
  20152. var g = 2 * u
  20153. , v = f;
  20154. f += e[u + 1].distanceTo(e[u]);
  20155. var y = f
  20156. , C = t[u]
  20157. , I = t[u + 1];
  20158. p = new r.Face3(g,g + 1,g + 2),
  20159. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20160. l.faces.push(p),
  20161. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20162. p = new r.Face3(g + 2,g + 1,g + 3),
  20163. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20164. l.faces.push(p),
  20165. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20166. }
  20167. l.computeFaceNormals(),
  20168. l.computeVertexNormals();
  20169. var E, b;
  20170. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20171. b.map.value = w.path,
  20172. b.opacity.value = 0,
  20173. b.color.value.set(c.path.color),
  20174. E = new r.RawShaderMaterial({
  20175. side: r.DoubleSide,
  20176. depthWrite: !1,
  20177. transparent: !0,
  20178. vertexShader: m.ribbon.vertexShader,
  20179. fragmentShader: m.ribbon.fragmentShader,
  20180. uniforms: b,
  20181. name: "ribbonT",
  20182. opacity: 0
  20183. })) : E = new r.MeshBasicMaterial({
  20184. color: 16777215,
  20185. side: r.DoubleSide,
  20186. name: "ribbonOut",
  20187. vertexColors: r.VertexColors
  20188. });
  20189. var _ = new r.Mesh(l,E);
  20190. return _.name = "ribbon",
  20191. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20192. _
  20193. }
  20194. ,
  20195. n.prototype.drawPathPavement = function(e) {
  20196. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20197. s.copy(e[l]),
  20198. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20199. s.normalize(),
  20200. n.crossVectors(s, A.UP),
  20201. n.multiplyScalar(this.brushPrefs.paveWidth),
  20202. t = (new r.Vector3).copy(e[l]),
  20203. t.sub(n),
  20204. o.vertices.push(t),
  20205. o.vertices.push((new r.Vector3).copy(e[l])),
  20206. t = (new r.Vector3).copy(e[l]),
  20207. t.add(n),
  20208. o.vertices.push(t);
  20209. var h, u, d;
  20210. for (l = 0; l < e.length - 1; l += 1)
  20211. h = 3 * l + 1,
  20212. u = l * i,
  20213. d = u + i,
  20214. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20215. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20216. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20217. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20218. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20219. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20220. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20221. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20222. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20223. color: c.path.color,
  20224. side: r.DoubleSide,
  20225. transparent: !0,
  20226. depthWrite: !1,
  20227. opacity: 0,
  20228. name: "paveT",
  20229. map: w.path
  20230. }) : new r.MeshBasicMaterial({
  20231. color: c.path.color,
  20232. side: r.DoubleSide,
  20233. transparent: !0,
  20234. depthWrite: !1,
  20235. opacity: 1,
  20236. name: "paveO",
  20237. map: w.path
  20238. });
  20239. return new r.Mesh(o,p)
  20240. }
  20241. ,
  20242. n.prototype.hintPrefs = {
  20243. rad: .18,
  20244. width: .0125,
  20245. depth: .0625,
  20246. setBack: -.04,
  20247. markRad: .25,
  20248. markInnerRad: .16
  20249. },
  20250. n.prototype.makeWaypointObj = function(e, t) {
  20251. var i = new r.Geometry
  20252. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20253. , o = this.pathHeight();
  20254. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20255. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20256. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20257. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20258. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20259. s.map.value = e,
  20260. s.opacity.value = 0,
  20261. s.color.value.set(c.path.color);
  20262. var l = {
  20263. side: r.DoubleSide,
  20264. depthWrite: !1,
  20265. transparent: !0,
  20266. vertexShader: m.waypoint.vertexShader,
  20267. fragmentShader: m.waypoint.fragmentShader,
  20268. uniforms: s,
  20269. name: "waypoint",
  20270. opacity: 0
  20271. };
  20272. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20273. l.name = "wayPtOut");
  20274. var h = new r.RawShaderMaterial(l)
  20275. , u = new r.Mesh(i,h);
  20276. return u.name = t,
  20277. u
  20278. }
  20279. ,
  20280. n.prototype.makeStartMarker = function(e, t) {
  20281. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20282. i.y = 0,
  20283. i.normalize();
  20284. var n = Math.acos(i.x)
  20285. , o = this.makeWaypointObj(w.pathStart, "Start");
  20286. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20287. o.position.copy(e),
  20288. o
  20289. }
  20290. ,
  20291. n.prototype.makeEndMarker = function(e) {
  20292. var t = this.makeWaypointObj(w.pathEnd, "End")
  20293. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20294. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20295. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20296. t.position.copy(e),
  20297. t
  20298. }
  20299. ,
  20300. n.prototype.pathClean = function(e) {
  20301. if (e) {
  20302. for (var t in e.children)
  20303. this.pathClean(e.children[t]);
  20304. e.geometry && e.geometry.dispose(),
  20305. e.material && e.material.dispose()
  20306. }
  20307. }
  20308. ,
  20309. n.prototype.discardPathObject = function() {
  20310. if (this.obj3d) {
  20311. var e = this.obj3d.parent;
  20312. e && e.remove(this.obj3d),
  20313. this.pathClean(this.obj3d)
  20314. }
  20315. this.obj3d = null,
  20316. this.popInCpm()
  20317. }
  20318. ,
  20319. n.prototype.discardSlow = function() {
  20320. if (this.obj3d) {
  20321. if (this.player.mode !== a.PANORAMA)
  20322. return void this.discardPathObject();
  20323. for (var e, t = this, i = 0, n = function() {
  20324. this.discardPathObject()
  20325. }
  20326. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20327. e = t.obj3d.children[r],
  20328. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20329. i += 1,
  20330. n = null);
  20331. 0 === i && this.discardPathObject(),
  20332. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20333. }
  20334. }
  20335. ,
  20336. n.prototype.appearSlow = function() {
  20337. var e, t = this;
  20338. this.fadeOutCpm(c.path.fadeInTime);
  20339. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20340. e = t.obj3d.children[n],
  20341. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20342. }
  20343. ,
  20344. n.prototype.update = function() {
  20345. this.obj3d && this.obj3d.updateMatrixWorld()
  20346. }
  20347. ,
  20348. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20349. var t = r.Math.degToRad(c.warp.burnsAngle);
  20350. if (this.player.mode === a.PANORAMA) {
  20351. var i = this.burnsDir * t;
  20352. if (this.upcomingTransType === l.BLACK)
  20353. return i;
  20354. var n = e;
  20355. if (null === n)
  20356. return y.warn("Transition request for non-highlight"),
  20357. i;
  20358. var o = this.getHeroDescriptorByHeroIndex(n);
  20359. if (null === o)
  20360. return i;
  20361. if (!o.isPano())
  20362. return i;
  20363. var s = this.getHeroPano(o)
  20364. , h = this.playerControls.cameras[a.PANORAMA]
  20365. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20366. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20367. , p = function(e) {
  20368. var i = Math.acos(Math.min(1, e.dot(u)))
  20369. , n = (new r.Vector3).crossVectors(u, e);
  20370. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20371. };
  20372. if (s === this.player.currentPano)
  20373. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20374. var f = this.findShortestPath(this.player.currentPano, s);
  20375. if (void 0 === f || null === f || f.length < 1)
  20376. return y.debug("Empty path ahead..."),
  20377. i;
  20378. var g = this.makePathHulls(f)
  20379. , m = new r.CatmullRomCurve3(g.camera)
  20380. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20381. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20382. }
  20383. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20384. }
  20385. ,
  20386. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20387. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20388. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20389. var n = new r.Euler
  20390. , o = new r.Vector3;
  20391. y.debug("Starting wait: " + (void 0 !== t));
  20392. var s = this.calcBurnsAmount(e)
  20393. , h = function() {
  20394. this.endWarpState(),
  20395. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20396. t && t()
  20397. }
  20398. .bind(this)
  20399. , u = function(e, t) {
  20400. if (this.warpInterrupted)
  20401. return h(),
  20402. !0;
  20403. var r = t || 1e3 / 60;
  20404. if (c.warp.doBurns)
  20405. if (this.player.mode === a.PANORAMA) {
  20406. var l = this.playerControls.cameras[a.PANORAMA];
  20407. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20408. var u = r * s / i;
  20409. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20410. n.y += u,
  20411. o.set(0, 0, -1),
  20412. o.applyEuler(n),
  20413. o.add(l.position),
  20414. l.controls.lookAt(o),
  20415. l.controls.lookVector.copy(o)
  20416. ,l.lookAt(o)
  20417. } else
  20418. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20419. }
  20420. .bind(this);
  20421. this.startWarpState(),
  20422. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20423. }
  20424. ,
  20425. n.prototype.warpToNonPano = function(e) {
  20426. if (this.discardPathObject(),
  20427. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20428. var t = function() {
  20429. e && e()
  20430. }
  20431. .bind(this);
  20432. this.player.flyToNewMode({
  20433. mode: this.warpDestHeroLoc.cameraMode,
  20434. duration: c.warp.outsideTime,
  20435. warpDest: this.warpDestHeroLoc,
  20436. callback: t,
  20437. force: !0
  20438. })
  20439. } else
  20440. y.warn("no warp destination!!!"),
  20441. e && e()
  20442. }
  20443. ,
  20444. n.prototype._resetWarpShaderParams = function(e) {//
  20445. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20446. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20447. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20448. delete e.material.defines.newBlack;
  20449. e.material.needsUpdate = true
  20450. } */
  20451. }
  20452. ,
  20453. n.prototype._clearWarpShading = function() {
  20454. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20455. this._resetWarpShaderParams(e[t]),
  20456. e[t].visible = !0;
  20457. this._resetWarpShaderParams(this.model.skybox)
  20458. }
  20459. ,
  20460. n.prototype._warpStopFlying = function() {
  20461. this.activeTransType = null,
  20462. this.placeCpm()
  20463. }
  20464. ,
  20465. n.prototype._wrapupTravelOnlyBits = function() {
  20466. this._warpStopFlying(),
  20467. this.warpPathPoints && (this.player.currentPano.exit(),
  20468. this.warpDestPano.enter(),
  20469. this.player.currentPano = this.warpDestPano),
  20470. this.player.spider.draw(),
  20471. this.placeCpm()
  20472. }
  20473. ,
  20474. n.prototype._wrapupTravel = function(e) {
  20475. this._wrapupTravelOnlyBits(),
  20476. this.warpCameraAim(e)
  20477. }
  20478. ,
  20479. n.prototype._wrapupWarpShading = function(e) {
  20480. this._clearWarpShading(),
  20481. this._wrapupTravel(e)
  20482. }
  20483. ,
  20484. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20485. t !== I.END && this._clearWarpShading(),
  20486. this._wrapupTravelOnlyBits(),
  20487. this.upcomingTransType = null,
  20488. e && e()
  20489. }
  20490. ,
  20491. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20492. var i = this.warpDestHeroLoc.quaternion
  20493. , n = this.playerControls.cameras[a.PANORAMA]
  20494. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20495. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20496. , l = s.dot(o)
  20497. , u = r.Math.radToDeg(Math.acos(l))
  20498. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20499. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20500. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20501. m.y = h.constrainedTurn(m.y),
  20502. this.burnsDir = Math.sign(m.y);
  20503. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20504. , A = new r.Vector3
  20505. , C = function(e, t) {
  20506. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20507. v.y = g.y + e * m.y,
  20508. v.z = g.z + e * m.z,
  20509. A.set(0, 0, -1),
  20510. A.applyEuler(v),
  20511. A.add(n.position),
  20512. n.controls.lookAt(A),
  20513. n.controls.lookVector.copy(A),
  20514. void n.lookAt(A))
  20515. }
  20516. .bind(this);
  20517. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20518. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20519. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20520. ):
  20521. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20522. ,void (t && t())
  20523. ) */
  20524. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20525. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20526. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20527. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20528. ,void (t && t())
  20529. )
  20530. }
  20531. ,
  20532. n.prototype._warpBendAim = function(e, t, i, n) {
  20533. var o = n || 0
  20534. , s = this.playerControls.cameras[a.PANORAMA]
  20535. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20536. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20537. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20538. f.y = h.constrainedTurn(f.y);
  20539. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20540. f.x = g * Math.sign(f.x),
  20541. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20542. this.burnsDir = Math.sign(f.y),
  20543. g *= Math.sign(f.y),
  20544. f.y = g;
  20545. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20546. , v = new r.Vector3
  20547. , A = function(e, t) {
  20548. if (e < .5)
  20549. m.x = u.x + e * f.x,
  20550. m.y = u.y + e * f.y,
  20551. m.z = u.z + e * f.z;
  20552. else {
  20553. var i = (1 - e) * c.warp.softBendEnd;
  20554. m.x = l.x - i * f.x,
  20555. m.y = l.y - i * f.y,
  20556. m.z = l.z - i * f.z
  20557. }
  20558. v.set(0, 0, -1),
  20559. v.applyEuler(m),
  20560. v.add(s.position);
  20561. s.controls.lookAt(v),
  20562. s.controls.lookVector.copy(v),
  20563. s.lookAt(v);
  20564. }
  20565. .bind(this);
  20566. if(momentTourBlackNewType){
  20567. A(1)
  20568. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20569. }
  20570. ,
  20571. n.prototype._warpStepCameraAim = function(e, t, i) {
  20572. var n = this.playerControls.cameras[a.PANORAMA]
  20573. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20574. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20575. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20576. l.y = h.constrainedTurn(l.y),
  20577. this.burnsDir = Math.sign(l.y);
  20578. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20579. , f = new r.Vector3
  20580. , g = function(e, t) {
  20581. e < .5 ? u.copy(s) : u.copy(o),
  20582. f.set(0, 0, -1),
  20583. f.applyEuler(u),
  20584. f.add(n.position),
  20585. n.controls.lookAt(f),
  20586. n.controls.lookVector.copy(f),
  20587. n.lookAt(f)
  20588. }
  20589. .bind(this);
  20590. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20591. }
  20592. ,
  20593. n.prototype.setBurnsDir = function() {
  20594. var e = this.playerControls.cameras[a.PANORAMA]
  20595. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20596. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20597. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20598. n.y = h.constrainedTurn(n.y),
  20599. this.burnsDir = Math.sign(n.y)
  20600. }
  20601. ,
  20602. n.prototype.stepWarpPath = function(e, t) {
  20603. var i = this.playerControls.cameras[a.PANORAMA];
  20604. if (!this.warpPathPoints)
  20605. return i.position.copy(this.warpDestPano.position),
  20606. !0;
  20607. var n = this.warpPathPoints[0]
  20608. , o = this.warpDestPano.position;
  20609. if (null !== this.nodes && this.cameraHull.length > 1) {
  20610. var s = new r.Vector3;
  20611. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20612. i.position.copy(s)
  20613. } else
  20614. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20615. }
  20616. ,
  20617. n.prototype.interruptAndFastForward = function(e, t) {
  20618. this.warping && (this.warpInterrupted = !0,
  20619. this.warpInterruptionBlackoutStyle = e,
  20620. this.warpInterruptionTravelTime = t,
  20621. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20622. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20623. }
  20624. ,
  20625. n.prototype.warpCameraAim = function(e) {
  20626. var t = c.warp.minWarpTime;
  20627. if (this.upcomingTransType === l.BLACK)
  20628. t = c.warp.teleportTime;
  20629. else {
  20630. var i = this.playerControls.cameras[a.PANORAMA]
  20631. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20632. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20633. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20634. s.y = h.constrainedTurn(s.y);
  20635. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20636. t = Math.max(t, u)
  20637. }
  20638. var d = function() {
  20639. this._warpStopFlying(),
  20640. this.discardSlow(),
  20641. e && e()
  20642. }
  20643. .bind(this);
  20644. this._warpCameraAim(t, d)
  20645. }
  20646. ,
  20647. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20648. this.model.skybox.material.uniforms.blackout.value = n;
  20649. var r = u.uniform(this.model.skybox, "progress", 1)
  20650. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20651. , a = !1
  20652. , s = function() {
  20653. if (this.warpInterrupted)
  20654. return a = !0,
  20655. !0
  20656. }
  20657. .bind(this)
  20658. , l = function(e, t) {
  20659. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20660. !0) : void r(e, t)
  20661. }
  20662. .bind(this)
  20663. , h = function(e, t) {
  20664. return i && a ? (o(0),
  20665. !0) : void o(e, t)
  20666. }
  20667. .bind(this);
  20668. p.start(s, e, null, t, null, "safeHaltWatch"),
  20669. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20670. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20671. }
  20672. ,
  20673. n.prototype.warpTravel_STD = function(e) {
  20674. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20675. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20676. w += this.warpLength * c.warp.timePerMeter,
  20677. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20678. var _ = !1
  20679. , T = this.warpDestHeroLoc.quaternion
  20680. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20681. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20682. , M = S.dot(x)
  20683. , R = r.Math.radToDeg(Math.acos(M))
  20684. , P = function(e) {
  20685. var t = o
  20686. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20687. return i
  20688. }
  20689. , O = function() {
  20690. return E.lookAt(C, t, A.UP),
  20691. s.setFromRotationMatrix(E, c.warp.eOrder),
  20692. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20693. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20694. h.constrainedTurn(b.y)
  20695. }
  20696. .bind(this)
  20697. , L = function(e, t) {
  20698. if (this.warpInterrupted)
  20699. return _ = !0,
  20700. !0
  20701. }
  20702. .bind(this)
  20703. , D = function(e, t) {
  20704. return _ || !this.warpPathPoints ? (g.blur(0),
  20705. !0) : void g.blur(e)
  20706. }
  20707. .bind(this)
  20708. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20709. , B = function(e, t) {
  20710. return _ || !this.warpPathPoints ? (N(0),
  20711. !0) : void N(e, t)
  20712. }
  20713. .bind(this)
  20714. , F = function(e, t) {
  20715. if (!this.warpPathPoints)
  20716. return n.position.copy(this.warpDestPano.position),
  20717. !0;
  20718. if (_)
  20719. return !0;
  20720. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20721. n.position.copy(i),
  20722. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20723. }
  20724. .bind(this)
  20725. , V = function(e, n) {
  20726. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20727. !0)
  20728. }
  20729. .bind(this)
  20730. , U = function(e, o) {
  20731. if (_)
  20732. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20733. !0;
  20734. if (!this.warpPathPoints)
  20735. return !0;
  20736. var a = this.warpLength * e
  20737. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20738. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20739. c.warp.matchCam && (l *= 1 - u),
  20740. E.lookAt(C, t, A.UP),
  20741. s.setFromRotationMatrix(E, c.warp.eOrder),
  20742. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20743. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20744. b.y = h.constrainedTurn(b.y),
  20745. s.x = m.x + l * b.x,
  20746. s.y = m.y + l * b.y,
  20747. s.z = m.z + l * b.z,
  20748. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20749. b.y = h.constrainedTurn(b.y);
  20750. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20751. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20752. v.x = v.x + b.x * c.warp.turnFriction,
  20753. v.y = v.y + b.y * c.warp.turnFriction,
  20754. v.z = v.z + b.z * c.warp.turnFriction,
  20755. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20756. var p = t.clone().sub(C).normalize();
  20757. if (R < c.warp.maxAimRotation && u > 0) {
  20758. var g = 1 - u;
  20759. p.x = p.x * g + u * S.x,
  20760. p.y = p.y * g + u * S.y,
  20761. p.z = p.z * g + u * S.z,
  20762. p.normalize()
  20763. }
  20764. this.bunnyObj.position.copy(n.position).add(p),
  20765. f.set(0, 0, -1).applyEuler(v).normalize(),
  20766. f.multiplyScalar(8),
  20767. f.add(n.position),
  20768. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20769. n.controls.lookVector.copy(f),
  20770. n.lookAt(f))
  20771. }
  20772. .bind(this)
  20773. , k = function() {
  20774. _ ? (this.discardSlow(),
  20775. this.upcomingTransType = l.BLACK,
  20776. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20777. }
  20778. .bind(this);
  20779. V(0);
  20780. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20781. w += H;
  20782. var G = H / w;
  20783. this.warpCommonParameters(w, G, !0, I.NONE),
  20784. p.start(L, w, null, 0, null, "_haltWatcher"),
  20785. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20786. p.start(D, w, null, G, P, "blurring")),
  20787. p.start(B, w, null, G, P, "modelAlpha"),
  20788. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20789. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20790. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20791. }
  20792. ,
  20793. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20794. var r = e || 0;
  20795. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20796. if(momentTourBlackNewType){
  20797. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20798. var camera = this.playerControls.cameras[a.PANORAMA];
  20799. var end = this.warpDestHeroLoc.position
  20800. camera.position.copy(end)
  20801. setTimeout(()=>{
  20802. player.sceneRenderer.effects.transitionMaskPass.stop()
  20803. this.wrapupWarpShadingOnly(n, i);
  20804. },t)
  20805. }else{
  20806. var o = function() {
  20807. this.wrapupWarpShadingOnly(n, i);
  20808. }
  20809. .bind(this);
  20810. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20811. }
  20812. this.warpCommonParameters(t, r, !1, i)
  20813. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20814. if(window.momentTourBlackNewType){
  20815. e.material.uniforms.blackout.value = 5//i 改
  20816. //e.material.defines.newBlack = ''
  20817. //e.material.needsUpdate = true
  20818. }else{
  20819. e.material.uniforms.blackout.value = i
  20820. }
  20821. }),
  20822. this._warpBendAim(null, t, null, r);
  20823. }
  20824. ,
  20825. n.prototype.flightStepWalk = function(e, t, i) {
  20826. var n = .001
  20827. , o = 1
  20828. , a = 1.2
  20829. , s = new r.Vector3
  20830. , h = new r.Vector3
  20831. , u = function(e, t) {
  20832. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20833. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20834. h.copy(A.FORWARD),
  20835. this.player.getDirection(h),
  20836. s.copy(t).sub(e.position).normalize();
  20837. var l = s.dot(h)
  20838. , u = Math.acos(l)
  20839. , d = u / r;
  20840. return d > n && (r *= d / n,
  20841. u < o && (r *= a)),
  20842. r
  20843. };
  20844. return function(e, t, i) {
  20845. if (this.warpInterrupted)
  20846. i && i();
  20847. else if (this.activeTransType !== l.WALK)
  20848. this._clearWarpShading(),
  20849. this._warpStopFlying(),
  20850. this.player.spider.draw(),
  20851. this.placeCpm(),
  20852. i && i();
  20853. else if (this.player.currentPano !== e) {
  20854. var n = {
  20855. pano: e,
  20856. lookAtPoint: t,
  20857. duration: null,
  20858. maxDistanceOverride: c.warp.walkMaxDist,
  20859. skipWarpingCheck: !1,
  20860. constantMoveSpeed: !0
  20861. };
  20862. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20863. n.zoomLevel = this.warpDestHeroLoc.zoom
  20864. }
  20865. n.duration = u.call(this, e, t),
  20866. this.player.nonInterruptingFlyToPano(n, i)
  20867. } else
  20868. i && i()
  20869. }
  20870. }(),
  20871. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20872. return this.flightStepWalk.bind(this, e, t, i)
  20873. }
  20874. ,
  20875. n.prototype.warpTravel_WALK = function() {
  20876. var e = [];
  20877. return function(t) {
  20878. var i = this.player.model.panos;
  20879. e.length = 0;
  20880. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20881. var s = this.nodes[a]
  20882. , l = i.get(s);
  20883. a === this.nodes.length - 1;
  20884. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20885. n && o || (e.push(s),
  20886. n = l)
  20887. }
  20888. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20889. var h = e.length
  20890. , u = i.get(e[h - 1])
  20891. , d = new Array(h + 1);
  20892. d[d.length - 1] = function() {
  20893. t && t()
  20894. }
  20895. .bind(this);
  20896. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20897. var g = e[p];
  20898. u = i.get(g);
  20899. var m = new r.Vector3;
  20900. this.getLookAtForWalkingTourNode(e, p, m),
  20901. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20902. p--
  20903. }
  20904. d[0]()
  20905. }
  20906. }(),
  20907. n.prototype.getLookAtForWalkingTourNode = function() {
  20908. var e = new r.Vector3
  20909. , t = new r.Vector3
  20910. , i = new r.Vector3
  20911. , n = new r.Vector3
  20912. , o = new r.Vector3
  20913. , a = .65
  20914. , s = .75
  20915. , l = .2
  20916. , c = .4
  20917. , h = .2
  20918. , u = 3;
  20919. return function(r, d, p) {
  20920. var f = r.length;
  20921. if (d >= f)
  20922. return !1;
  20923. var g = 1
  20924. , m = 1;
  20925. t.set(0, 0, 0),
  20926. o.set(0, 0, 0);
  20927. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20928. if (v = this.player.model.panos.get(r[A]),
  20929. this.getOrientationForWalkingTourNode(r, A, i),
  20930. A === d && e.copy(i),
  20931. n.copy(i),
  20932. A > d) {
  20933. var y = n.dot(e) < a;
  20934. g *= y ? l : s,
  20935. m *= y ? h : c
  20936. }
  20937. i.multiplyScalar(g),
  20938. t.add(i),
  20939. o.lerp(v.position, m)
  20940. }
  20941. return t.normalize(),
  20942. p.copy(o),
  20943. p.add(t),
  20944. !0
  20945. }
  20946. }(),
  20947. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20948. var n = e.length;
  20949. if (t >= n)
  20950. return !1;
  20951. if (t === n - 1)
  20952. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20953. else {
  20954. var r = this.player.model.panos.get(e[t])
  20955. , o = this.player.model.panos.get(e[t + 1]);
  20956. i.copy(o.position).sub(r.position)
  20957. }
  20958. return i.normalize(),
  20959. !0
  20960. }
  20961. ,
  20962. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20963. if (this.activeTransType = this.upcomingTransType,
  20964. this.lastTransType = this.activeTransType,
  20965. this.upcomingTransType = null,
  20966. !e) {
  20967. var r = function() {
  20968. this._wrapupTravel(n)
  20969. }
  20970. .bind(this)
  20971. , o = {
  20972. pano: this.warpDestPano,
  20973. lookAtPoint: null,
  20974. duration: null,
  20975. maxDistanceOverride: null,
  20976. skipWarpingCheck: !1
  20977. };
  20978. return void this.player.flyToPano(o, r)
  20979. }
  20980. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20981. this._clearWarpShading(),
  20982. this._warpStopFlying(),
  20983. this.player.spider.draw(),
  20984. this.placeCpm(),
  20985. n && n()
  20986. }
  20987. .bind(this)) : this.warpTravel_STD(n)
  20988. }
  20989. ,
  20990. n.prototype.startWarpState = function() {
  20991. this.warping = !0,
  20992. this.warpInterrupted = !1,
  20993. this.warpInterruptionBlackoutStyle = null,
  20994. this.warpInterruptionTravelTime = null
  20995. }
  20996. ,
  20997. n.prototype.endWarpState = function() {
  20998. this.warping = !1
  20999. }
  21000. ,
  21001. n.prototype.warpToPano = function(e, t, i, n) {
  21002. if (this.warping)
  21003. return void y.warn("Cannot warp when already warping");
  21004. if (this.upcomingTransType = e,
  21005. this.activeTransType = null,
  21006. !this.setWarpDestPano())
  21007. return this.upcomingTransType = null,
  21008. void this.warpToNonPano(n);
  21009. if (this.player.mode !== a.PANORAMA)
  21010. return this.upcomingTransType = null,
  21011. this.discardSlow(),
  21012. void this.player.flyToNewMode({
  21013. mode: a.PANORAMA,
  21014. pano: this.warpDestPano,
  21015. duration: c.warp.outsideTime,
  21016. warpDest: this.warpDestHeroLoc,
  21017. callback: n,
  21018. force: !0
  21019. });
  21020. if (!this.warpDestPano)
  21021. return y.warn("no warp destination, callback dropped"),
  21022. void (this.upcomingTransType = null);
  21023. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21024. , o = this.chooseWarpPath(r);
  21025. if (o && this.upcomingTransType !== l.WALK) {
  21026. var s = function() {
  21027. this.waitingToWarp = !1,
  21028. this.warpToPano(e, t, i, n)
  21029. }
  21030. .bind(this);
  21031. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21032. return void (this.waitingToWarp = !0)
  21033. }
  21034. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21035. this.player.currentPano = this.warpDestPano,
  21036. this.placeCpm(),
  21037. this.fadeOutCpm(c.path.fadeOutTime),
  21038. this.player.spider.draw()),
  21039. y.debug("Warping to pano ", this.warpDestPano.position),
  21040. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21041. this.startWarpState();
  21042. var h = function() {
  21043. this.endWarpState(),
  21044. n && n()
  21045. }
  21046. .bind(this);
  21047. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21048. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21049. }
  21050. ,
  21051. t.exports = n
  21052. }
  21053. ).call(this, "/js/objects/ShowPath.js")
  21054. }
  21055. , {
  21056. "../constants": 8,
  21057. "../effects": 16,
  21058. "../enum/BlackoutStyle": 18,
  21059. "../enum/ModelManagerEvents": 33,
  21060. "../enum/PlayerEvents": 40,
  21061. "../enum/RenderOrder": 42,
  21062. "../enum/Vectors": 50,
  21063. "../enum/Viewmode": 51,
  21064. "../enum/WarpStyle": 52,
  21065. "../gui/gui": 65,
  21066. "../model/ModelManager": 140,
  21067. "../objects/Snapshot": 153,
  21068. "../settings": 166,
  21069. "../shaders": 167,
  21070. "../util/easing": 186,
  21071. "../util/lerp": 188,
  21072. "../util/logger": 189,
  21073. "../util/math": 190,
  21074. "../util/texture": 194,
  21075. "../util/transitions": 195,
  21076. three: 217
  21077. }],
  21078. 152: [function(e, t, i) {
  21079. "use strict";
  21080. function n() {
  21081. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21082. , t = new r.RawShaderMaterial({
  21083. fragmentShader: o.skysphere.fragmentShader,
  21084. vertexShader: o.skysphere.vertexShader,
  21085. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21086. side: r.BackSide,
  21087. name: "skysphere"
  21088. });
  21089. t.uniforms.radius.value = e.parameters.radius,
  21090. r.Mesh.call(this, e, t)
  21091. }
  21092. var r = e("three")
  21093. , o = e("../shaders")
  21094. , a = e("../settings");
  21095. n.prototype = Object.create(r.Mesh.prototype),
  21096. n.prototype.constructor = n,
  21097. t.exports = n
  21098. }
  21099. , {
  21100. "../settings": 166,
  21101. "../shaders": 167,
  21102. three: 217
  21103. }],
  21104. 153: [function(e, t, i) {
  21105. (function(i) {
  21106. "use strict";
  21107. function n(e) {
  21108. o.call(this, e),
  21109. this.sid = e.sid,//xzw add
  21110. this.panoId = e.panoId,
  21111. this.orthoZoom = e.orthoZoom,
  21112. this.floorVisibility = e.floorVisibility,
  21113. this.thumbUrl = e.thumbUrl,
  21114. this.name = e.name,
  21115. this.zoom = e.zoom
  21116. }
  21117. var r = (e("three"),
  21118. e("../util/logger"))
  21119. , o = (e("../settings"),
  21120. e("../enum/Viewmode"),
  21121. e("../util/common"),
  21122. e("../util/transitions"),
  21123. e("../util/lerp"),
  21124. e("../util/ajax"),
  21125. e("../util/texture"),
  21126. e("./View"));
  21127. e("events").EventEmitter,
  21128. new r(i);
  21129. n.prototype = Object.create(o.prototype),
  21130. n.prototype.isPano = function() {
  21131. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21132. }
  21133. ,
  21134. t.exports = n
  21135. }
  21136. ).call(this, "/js/objects/Snapshot.js")
  21137. }
  21138. , {
  21139. "../enum/Viewmode": 51,
  21140. "../settings": 166,
  21141. "../util/ajax": 181,
  21142. "../util/common": 185,
  21143. "../util/lerp": 188,
  21144. "../util/logger": 189,
  21145. "../util/texture": 194,
  21146. "../util/transitions": 195,
  21147. "./View": 154,
  21148. events: 202,
  21149. three: 217
  21150. }],
  21151. 154: [function(e, t, i) {
  21152. (function(i) {
  21153. "use strict";
  21154. function n(e) {
  21155. e = e || {},
  21156. this.position = new r.Vector3,
  21157. this.quaternion = new r.Quaternion,
  21158. this.update(e)
  21159. }
  21160. var r = e("three")
  21161. , o = e("../util/logger")
  21162. , a = (e("../settings"),
  21163. e("../enum/Viewmode"),
  21164. e("../util/common"),
  21165. e("../util/transitions"),
  21166. e("../util/lerp"),
  21167. e("../util/ajax"),
  21168. e("../util/texture"),
  21169. e("events").EventEmitter);
  21170. new o(i);
  21171. n.prototype = Object.create(a.prototype),
  21172. n.prototype.isValid = function() {
  21173. return !!this.cameraMode
  21174. }
  21175. ,
  21176. n.prototype.update = function(e) {
  21177. return this.cameraMode = e.cameraMode || this.cameraMode,
  21178. this.pano = e.pano || this.pano,
  21179. e.position && this.position.copy(e.position),
  21180. e.quaternion && this.quaternion.copy(e.quaternion),
  21181. this
  21182. }
  21183. ,
  21184. t.exports = n
  21185. }
  21186. ).call(this, "/js/objects/View.js")
  21187. }
  21188. , {
  21189. "../enum/Viewmode": 51,
  21190. "../settings": 166,
  21191. "../util/ajax": 181,
  21192. "../util/common": 185,
  21193. "../util/lerp": 188,
  21194. "../util/logger": 189,
  21195. "../util/texture": 194,
  21196. "../util/transitions": 195,
  21197. events: 202,
  21198. three: 217
  21199. }],
  21200. 155: [function(e, t, i) {//player.js
  21201. (function(i) {
  21202. "use strict";
  21203. function n(e) {
  21204. this.currentPano = null,
  21205. this.nextPano = null,
  21206. this.camera = null,
  21207. this.paused = !1,
  21208. this.flying = !1,
  21209. this.sceneIntersectionPlane = null,
  21210. this.target = new r.Vector3,
  21211. this.mouse = new r.Vector3(1.1,1.1,.5),
  21212. this.mouseAtMouseDown = new r.Vector2,
  21213. this.mouseCouldBeClickToMove = !1,
  21214. this.mouseLastMoveTime = Date.now(),
  21215. this.mouseDown = !1,
  21216. this.mouseDownTimer = null,
  21217. this.couldBeLongTap = !1,
  21218. this.containsMouse = !1, //
  21219. this.isTouchEvent = !1,
  21220. this.isPanoHover = !1,
  21221. this.reticule = new a(this),
  21222. this.panoMarkers = [],
  21223. this.spider = new h(this),
  21224. this.quaternion = new r.Quaternion,
  21225. this.position = new r.Vector3(15,10,15),
  21226. this.previousState = null,
  21227. this.lastInsideView = new c,
  21228. this.last360View = new c,
  21229. this.raycaster = new r.Raycaster,
  21230. this.intersect = null,
  21231. this.lastChangeTime = Date.now(),
  21232. this.history = new I,
  21233. this.cameraControls = null,
  21234. this.path = null,
  21235. this.model = null,
  21236. this.domElement = null,
  21237. this.cachedPanoCandidates = null,
  21238. this.basePanoSize = 0,
  21239. this.standardPanoSize = 0,
  21240. this.highPanoSize = 0,
  21241. this.ultraHighPanoSize = 0,
  21242. this.zoomLevel = 1,
  21243. this.zooming = 0,
  21244. this.zoomSpeed = .5,
  21245. this.scrollZoomSpeed = .06,
  21246. this.zoomSpeedAdjust = .05,
  21247. this.defaultZoomIncrement = .2,
  21248. this.baseFov = f.insideFOV,
  21249. this.zoomFov = this.baseFov,
  21250. this.zoomEnabled = !0,
  21251. this.preRenderingEnabled = !1,
  21252. this.setupCustomProperties(e),
  21253. this.zoomStats = new L
  21254. }
  21255. var r = e("three")
  21256. , o = e("./util/logger")
  21257. , a = e("./objects/Reticule")
  21258. , s = e("./objects/Panorama")
  21259. , l = e("./objects/ShowPath")
  21260. , c = e("./objects/View")
  21261. , h = (e("./objects/Snapshot"),
  21262. e("./objects/NSpider"))
  21263. , u = e("./enum/Viewmode")
  21264. , d = (e("./enum/TagStates"),
  21265. e("./enum/Vectors"))
  21266. , p = e("./enum/Keys")
  21267. , f = (e("./enum/AlignmentType"),
  21268. e("./settings"))
  21269. , g = e("./util/common")
  21270. , m = (e("./util/browser"),
  21271. e("./util/math"))
  21272. , v = e("./util/lerp")
  21273. , A = e("./util/easing")
  21274. , y = e("./util/transitions")
  21275. , C = e("events").EventEmitter
  21276. , I = (e("./shaders"),
  21277. e("./util/history"))
  21278. , E = (e("./util/camera"),
  21279. e("./model/ModelManager"),
  21280. e("./enum/PathDiscardMode"))
  21281. , b = e("./enum/PathDisplayMode")
  21282. , w = e("./enum/PlayerEvents")
  21283. , _ = e("./enum/ControlEvents")
  21284. , T = e("./enum/ModelManagerEvents")
  21285. , x = e("./enum/WarpStyle")
  21286. , S = e("./enum/BlackoutStyle")
  21287. , M = e("./exception/BasicException")
  21288. , R = e("./enum/PanoSizeClass")
  21289. , P = (e("./tile/TileDownloader"),
  21290. e("./tile/TilePrioritizer"))
  21291. , O = (e("./enum/PanoramaEvents"),
  21292. e("./enum/ZoomEvents"))
  21293. , L = e("./util/ZoomStats")
  21294. , D = e("./constants")
  21295. , N = e("./util/common")
  21296. , B = e("./util/cameraLight")
  21297. , Hot = e('hot')
  21298. , F = new o(i)
  21299. , V = Object.freeze({
  21300. FlyToPano: y.getUniqueId(),
  21301. FlyToNewMode: y.getUniqueId(),
  21302. FlyToSameMode: y.getUniqueId(),
  21303. FlyToViewFloor: y.getUniqueId(),
  21304. LookTransition: y.getUniqueId(),
  21305. ZoomTransition: y.getUniqueId()
  21306. });
  21307. n.prototype = Object.create(C.prototype),
  21308. n.prototype.init = function(e) {
  21309. window.player = this
  21310. this.modelManager = e.modelManager,
  21311. this.tileDownloader = e.tileDownloader,
  21312. this.panoRenderer = e.panoRenderer,
  21313. this.qualityManager = e.qualityManager,
  21314. this.domElement = e.container,
  21315. this.camera = e.camera,
  21316. this.tagManager = e.tagManager,
  21317. this.cameraControls = e.controls,
  21318. this.path = new l(e.director,this,e.controls),
  21319. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21320. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21321. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21322. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21323. this.tileDownloader.processPriorityQueue = !1,
  21324. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21325. this.bindEvents(e.container),
  21326. this.updateModel()
  21327. }
  21328. //xzw add: 截图
  21329. function dataURLtoBlob(dataurl) {
  21330. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21331. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21332. while(n--){
  21333. u8arr[n] = bstr.charCodeAt(n);
  21334. };
  21335. return new Blob([u8arr], {type:mime});
  21336. }
  21337. n.prototype.screenShot = function(o){
  21338. if(this.flying || this.flyingToTag) return;
  21339. var R = this.sceneRenderer;
  21340. R.updateScreenSize(o);
  21341. for(var i in this.model.panos.index){
  21342. if(!this.model.panos.index[i].marker) continue;
  21343. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21344. this.model.panos.index[i].marker.visible = false;
  21345. }
  21346. for(var i in this.model.hots){
  21347. this.model.hots[i].mesh.visible = false;
  21348. }
  21349. this.reticule.visible = false;
  21350. this.reticule.forceUnvisible = true;
  21351. this.path.currentPanoMarker.mesh.visible = false;
  21352. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21353. R.renderer.clear(true,true,true);
  21354. R.renderer.render(R.scene, R.camera);
  21355. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21356. o.f && o.f(imgData)
  21357. R.updateScreenSize({resize:true});
  21358. this.reticule.visible = true;
  21359. for(var i in this.model.hots){
  21360. this.model.hots[i].mesh.visible = true;
  21361. }
  21362. for(var i in this.model.panos.index){
  21363. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21364. }
  21365. this.path.currentPanoMarker.mesh.visible = true;
  21366. R.renderer.render(R.scene, R.camera);
  21367. }.bind(this),30) //这个数字不能太小
  21368. }
  21369. var scaleImg = e("scaleImg");
  21370. var ResizeImg = function(img, option){
  21371. var img2; //不能直接改img 否则可能触发第二次img.onload
  21372. var compress = function(ratio,type){
  21373. var image = img2 || img;
  21374. var c = document.createElement('canvas');
  21375. c.width = image.width; c.height = image.height;
  21376. var ctx = c.getContext('2d');
  21377. ctx.drawImage(image,0,0,image.width,image.height);
  21378. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21379. }
  21380. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21381. var image = img2 || img;
  21382. var blob = dataURLtoBlob(image.src);
  21383. if(option.maxWeight && blob.size > option.maxWeight){
  21384. compress(option.maxWeight/blob.size, "jpeg")
  21385. blob = dataURLtoBlob(image.src);
  21386. }
  21387. if(!img2){
  21388. img2 = new Image();
  21389. }
  21390. img2.base64Src = image.src;
  21391. img2.src = window.URL.createObjectURL(blob);
  21392. }
  21393. var oldSize = Math.max(img.width, img.height);
  21394. if(option.toType != "png"){//不是非要png的话
  21395. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21396. if(oldSize > option.maxSize){
  21397. compress(option.maxSize/oldSize, "jpeg");
  21398. }
  21399. reCom();
  21400. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21401. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21402. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21403. reCom();
  21404. }
  21405. }
  21406. }else{
  21407. //?貌似png会越压缩越大?
  21408. }
  21409. return img2 || img;
  21410. }
  21411. var _fixType=function(type) {
  21412. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21413. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21414. return 'image/' + r;
  21415. };
  21416. var saveFile=function(data, filename){
  21417. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21418. save_link.href = data;
  21419. save_link.download = filename;
  21420. var event = document.createEvent('MouseEvents');
  21421. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21422. save_link.dispatchEvent(event);
  21423. };
  21424. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21425. var info = this.getSnapAngleInfo();
  21426. var str = ',{\r\t' + info;
  21427. var arg = arguments[0];
  21428. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21429. if (arg && arg.__callback) {
  21430. return arg.__callback(imgData, info)
  21431. }
  21432. var img = new Image();
  21433. img.src = imgData;
  21434. img.onload = function(){
  21435. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21436. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21437. var filename = "snap" + (new Date()).getTime();
  21438. saveFile(img2.src,filename + ".jpg");
  21439. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21440. str +=('\r\t"sid":"'+filename+'",');
  21441. str +=('\r\t"name":"'+filename+'"\r}');
  21442. logData(str)
  21443. }
  21444. }});
  21445. }
  21446. ,
  21447. n.prototype.getSnapAngleInfo = function(){
  21448. var info = {};
  21449. var str = '"metadata":{';
  21450. var q = this.camera.quaternion.clone();
  21451. switch (this.mode) {
  21452. case "panorama":
  21453. info.scan_id = this.currentPano.id;
  21454. str += ('"scan_id":"'+this.currentPano.id+'",');
  21455. break;
  21456. case "floorplan":
  21457. info.camera_mode = 1;
  21458. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21459. q.multiply(this.camera.quaternion);
  21460. str += ('"camera_mode":1,');
  21461. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21462. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21463. break;
  21464. case "dollhouse":
  21465. info.camera_mode = 2;
  21466. str += ('"camera_mode":2,');
  21467. break;
  21468. }
  21469. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21470. console.log(info.camera_position)
  21471. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21472. /**fyz 对相机截屏的角度进行校对 */
  21473. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21474. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21475. out.x *= -1;
  21476. out.w *= -1;
  21477. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21478. }else{
  21479. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21480. }
  21481. info.zoom = this.zoomLevel;
  21482. console.log(info.camera_quaternion)
  21483. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21484. // fyz 扩展编辑页面, 加上导览点缩放值
  21485. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21486. return str;
  21487. }
  21488. //------end
  21489. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21490. if(!g_currentHot) return;
  21491. g_currentHot = null;
  21492. var hotPop = document.getElementById('popup');
  21493. hotPop.style.display = "none";
  21494. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21495. $("#popup iframe:last").remove();
  21496. var _bgaudio = document.getElementById("bgaudio");
  21497. //判断音乐是否暂停或者是否存在
  21498. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21499. {
  21500. //g_bgAudio.play();
  21501. manage.switchBgmState(true)
  21502. }; */
  21503. if(g_bgAudio && g_bgAudio.pauseByHot){
  21504. manage.switchBgmState(true)
  21505. }
  21506. //$('#player').off("click",this.closePopup);
  21507. return false
  21508. }
  21509. n.prototype.setupCustomProperties = function(e) {
  21510. var t = e || u.PANORAMA;
  21511. Object.defineProperty(this, "mode", {
  21512. get: function() {
  21513. return t
  21514. },
  21515. set: function(e) {
  21516. var i = t;
  21517. t = e,
  21518. this.onModeUpdated(i, t)
  21519. }
  21520. })
  21521. }
  21522. ,
  21523. n.prototype.isInMode = function() {
  21524. for (var e = 0; e < arguments.length; e++)
  21525. if (this.mode === arguments[e])
  21526. return !0;
  21527. return !1
  21528. }
  21529. ,
  21530. n.prototype.isOutsideMode = function(e) {
  21531. return e = e || this.mode,
  21532. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21533. }
  21534. ,
  21535. n.prototype.is360View = function(e, t) {
  21536. return e === u.PANORAMA && t && !t.isAligned()
  21537. }
  21538. ,
  21539. n.prototype.setScene = function(e) {
  21540. this.sceneIntersectionPlane = e.plane,
  21541. this.path.setScene(e),
  21542. this.moveReticuleToScene(e)
  21543. }
  21544. ,
  21545. n.prototype.moveReticuleToScene = function(e) {
  21546. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21547. e.add(this.reticule)
  21548. }
  21549. ,
  21550. n.prototype.updateModel = function() {
  21551. function e(e, t, n) {
  21552. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21553. }
  21554. function t(e, t) {
  21555. if (this.mode === u.DOLLHOUSE) {
  21556. var n = e ? this.model.center.y : n = t.center.y;
  21557. i.call(this, n)
  21558. }
  21559. }
  21560. function i(e) {
  21561. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21562. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21563. , n = t.position.y + (e - i.target.y)
  21564. , r = f.showFloorDuration + f.showFloorDelay;
  21565. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21566. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21567. }
  21568. this.model = this.modelManager.getActiveModel(),
  21569. this.model.on("floor.changed", e.bind(this)),
  21570. this.model.on("allfloors.toggled", t.bind(this)),
  21571. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21572. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21573. var e2 = this;
  21574. this.model.panos.list.forEach(function(a) {
  21575. a.vrMarker.addEventListener("click", function() {
  21576. e2.flyToPano({
  21577. pano: a
  21578. })
  21579. })
  21580. })
  21581. /********************************************************************************************************************************************/
  21582. }
  21583. ,
  21584. n.prototype.updateModelDependentData = function() {
  21585. this.cameraControls.setModelForControls(this.model),
  21586. this.getPanoMarkersFromModel(this.model)
  21587. }
  21588. ,
  21589. n.prototype.onModelChanged = function() {
  21590. this.updateModel(),
  21591. this.updateModelDependentData()
  21592. }
  21593. ,
  21594. n.prototype.getPanoMarkersFromModel = function(e) {
  21595. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21596. return t.marker ? e.concat(t.marker) : e
  21597. }, [])
  21598. }
  21599. ,
  21600. n.prototype.handleControlMove = function(e) {
  21601. this.emit(w.Move, e)
  21602. }
  21603. ,
  21604. n.prototype.handleControlInputStart = function(e) {
  21605. this.emit(w.InputStart, e)
  21606. }
  21607. ,
  21608. n.prototype.onModeUpdated = function(e, t) {
  21609. this.cameraControls.activateControls(t),
  21610. this.emit(w.ModeChanged, e, t)
  21611. }
  21612. ,
  21613. n.prototype.isWarping = function() {
  21614. return this.path.warping
  21615. }
  21616. ,
  21617. n.prototype.isWaitingToWarp = function() {
  21618. return this.path.waitingToWarp
  21619. }
  21620. ,
  21621. n.prototype.getLabelScaleFactor = function() {
  21622. if (this.isOutsideMode()) {
  21623. var e = 10
  21624. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21625. return t
  21626. }
  21627. return .5
  21628. }
  21629. ,
  21630. n.prototype.changeMusic = function() {//xzw add
  21631. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21632. g_playAudio = g_bgAudio;
  21633. //g_bgAudio.play();
  21634. manage.switchBgmState(true)
  21635. }else{
  21636. if(!g_play){
  21637. g_playAudio = g_bgAudio;
  21638. }else{//防止再次播放时重播一遍
  21639. g_playAudio = null;
  21640. }
  21641. } */
  21642. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21643. manage.switchBgmState(true)
  21644. } */
  21645. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21646. }
  21647. ,
  21648. n.prototype.bindEvents = function(e) {
  21649. e !== document && e.setAttribute("tabindex", -1),
  21650. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21651. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21652. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21653. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21654. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21655. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21656. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21657. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21658. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21659. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21660. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21661. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21662. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21663. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21664. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21665. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21666. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21667. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21668. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21669. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21670. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21671. // lzb
  21672. window.getSeft && getSeft(this);
  21673. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21674. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21675. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21676. }else{
  21677. $('#closepop').on("click",this.closePopup.bind(this));
  21678. }
  21679. }
  21680. ,
  21681. n.prototype.onMouseDown = function(e) {
  21682. e.currentTarget !== document && e.currentTarget.focus(),
  21683. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21684. this.updateIntersect())
  21685. }
  21686. ,
  21687. n.prototype.onMouseMove = function(e) {
  21688. this.isTouchEvent = !1,
  21689. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21690. }
  21691. ,
  21692. n.prototype.onMouseOver = function(e) {
  21693. this.containsMouse = !0,
  21694. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21695. }
  21696. ,
  21697. n.prototype.onMouseOut = function(e) {
  21698. this.containsMouse = !1
  21699. }
  21700. ,
  21701. n.prototype.onMouseUp = function(e) {
  21702. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21703. }
  21704. ,
  21705. n.prototype.onTouchStart = function(e) {
  21706. if (e.currentTarget !== document && e.currentTarget.focus(),
  21707. !this.mouseDown) {
  21708. this.couldBeLongTap = !0;
  21709. var t = g.average(e.changedTouches, "clientX")
  21710. , i = g.average(e.changedTouches, "clientY");
  21711. this.handleInputStart.call(this, t, i, !0),
  21712. this.mouseDownTimer = setTimeout(function() {
  21713. this.updateIntersect(),
  21714. this.handleInputEnd.call(this, t, i, !0)
  21715. }
  21716. .bind(this), f.input.longTapThreshold)
  21717. }
  21718. }
  21719. ,
  21720. n.prototype.onTouchMove = function(e) {
  21721. var t = g.average(e.changedTouches, "clientX")
  21722. , i = g.average(e.changedTouches, "clientY");
  21723. this.handleInputMove.call(this, t, i, !0)
  21724. }
  21725. ,
  21726. n.prototype.onTouchEnd = function(e) {
  21727. if (clearTimeout(this.mouseDownTimer),
  21728. this.mouseDown) {
  21729. this.couldBeLongTap = !1,
  21730. this.updateIntersect();
  21731. var t = g.average(e.changedTouches, "clientX")
  21732. , i = g.average(e.changedTouches, "clientY");
  21733. this.handleInputEnd.call(this, t, i, !0)
  21734. }
  21735. }
  21736. ,
  21737. n.prototype.onPointerDown = function(e) {
  21738. return e.currentTarget !== document && e.currentTarget.focus(),
  21739. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21740. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21741. void (this.mouseDownTimer = setTimeout(function() {
  21742. this.updateIntersect(),
  21743. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21744. }
  21745. .bind(this), f.input.longTapThreshold)))
  21746. }
  21747. ,
  21748. n.prototype.onPointerMove = function(e) {
  21749. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21750. }
  21751. ,
  21752. n.prototype.onPointerUp = function(e) {
  21753. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21754. this.couldBeLongTap = !1,
  21755. this.updateIntersect(),
  21756. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21757. }
  21758. ,
  21759. n.prototype.onPointerOut = function(e) {
  21760. this.mouseDown = !1
  21761. }
  21762. ,
  21763. n.prototype.onPointerCancel = function(e) {
  21764. this.mouseDown = !1
  21765. }
  21766. ,
  21767. n.prototype.onKeyDown = function(e) {
  21768. var t = function() {
  21769. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21770. }
  21771. .bind(this)
  21772. , i = e.which;
  21773. switch (i) {
  21774. case p.F:
  21775. t(),
  21776. this.changeFloor(-1);
  21777. break;
  21778. case p.R:
  21779. t(),
  21780. this.changeFloor(1)
  21781. }
  21782. if (this.mode === u.PANORAMA)
  21783. switch (i) {
  21784. case p.UPARROW:
  21785. case p.W:
  21786. this.flyLocalDirection(d.FORWARD.clone());
  21787. break;
  21788. case p.DOWNARROW:
  21789. case p.S:
  21790. this.flyLocalDirection(d.BACK.clone());
  21791. break;
  21792. case p.A:
  21793. this.flyLocalDirection(d.LEFT.clone());
  21794. break;
  21795. case p.D:
  21796. this.flyLocalDirection(d.RIGHT.clone())
  21797. }
  21798. }
  21799. ,
  21800. n.prototype.handleScrollPinchZoom = function() {
  21801. return function(e) {
  21802. var t = e
  21803. , i = this.zoomLevel;
  21804. this.zoomBy(t),
  21805. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21806. }
  21807. }(),
  21808. n.prototype.handleControlPinch = function(e) {
  21809. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21810. }
  21811. ,
  21812. n.prototype.handleControlScroll = function(e) {
  21813. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21814. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21815. }
  21816. ,
  21817. n.prototype.handleInputStart = function(e, t, i) {
  21818. //许钟文加
  21819. var pad = this.handelPadding(e, t);
  21820. e = pad.x;
  21821. t = pad.y;
  21822. this.isTouchEvent = i,
  21823. m.convertScreenPositionToNDC(e, t, this.mouse),
  21824. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21825. this.mouseCouldBeClickToMove = !0,
  21826. this.mouseDown = !0;
  21827. if (this.mouseCouldBeClickToMove) {
  21828. //window.DownInterface && new DownInterface().state(this,Hot);
  21829. window.Hotpoint && new Hotpoint().state(this,Hot);
  21830. }
  21831. /* this.overlayGroup.children.forEach((overlay)=>{
  21832. overlay.overlayType == "video" && overlay.visible && overlay.inSight() && overlay.videoControl(true)
  21833. }) */
  21834. }
  21835. ,
  21836. n.prototype.handelPadding = function(x, y) {
  21837. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21838. if (!this.pad)
  21839. this.pad = {
  21840. x: dom.getOffset("left", $("#player")[0]),
  21841. y: dom.getOffset("top", $("#player")[0])
  21842. }
  21843. return {
  21844. x: x - this.pad.x,
  21845. y: y - this.pad.y
  21846. }
  21847. }
  21848. n.prototype.handleInputMove = function(e, t, i) {
  21849. //许钟文加
  21850. var pad = this.handelPadding(e, t);
  21851. e = pad.x;
  21852. t = pad.y;
  21853. this.isTouchEvent = i,
  21854. m.convertScreenPositionToNDC(e, t, this.mouse),
  21855. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21856. this.couldBeLongTap = !1,
  21857. clearTimeout(this.mouseDownTimer)),
  21858. this.mouseLastMoveTime = Date.now(),
  21859. this.reticule.move(e, t, i)
  21860. }
  21861. ,
  21862. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21863. if (this.isTouchEvent = i,
  21864. this.mouseDown = !1,
  21865. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21866. !i && this.couldBeLongTap)
  21867. return !0;
  21868. if (this.handleLongTap())
  21869. return !0;
  21870. if (this.mouseCouldBeClickToMove) {
  21871. if (this.flying)
  21872. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21873. !0;
  21874. //add----
  21875. if(this.checkHotClick())//add
  21876. return !0;
  21877. if(this.hoveringPlane){
  21878. this.clickOverlay(this.hoveringPlane)
  21879. return;
  21880. }
  21881. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21882. this.history.invalidate(),
  21883. this.intersect)
  21884. return this.flyToPanoClosestToMouse();
  21885. if (this.mode === u.PANORAMA) {
  21886. var n = this.closestPanoInDirection(this.getMouseDirection());
  21887. return n ? this.flyToPano({
  21888. pano: n
  21889. }) : this.bump(this.getMouseDirection())
  21890. }
  21891. }
  21892. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21893. }
  21894. ,
  21895. n.prototype.handleLongTap = function() {
  21896. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21897. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21898. !0
  21899. }
  21900. ,
  21901. n.prototype.checktagClick = function() {
  21902. if (this.tagManager.intersectTag) {
  21903. var e = this.isTouchEvent
  21904. , t = this.tagManager.clickedOnTag(e, this);
  21905. return e || t || y.cancelById(V.LookTransition),
  21906. !0
  21907. }
  21908. if (this.tagManager.activeTag)
  21909. return this.tagManager.dismissActiveTag(),
  21910. !1
  21911. }
  21912. ,
  21913. n.prototype.rankedtagInDirection = function(e, t) {
  21914. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21915. }
  21916. ,
  21917. n.prototype.start = function(e) {
  21918. //-------------------
  21919. window.initOverlay(r)
  21920. this.model.loadOverlays()
  21921. initMenu()
  21922. //-------------------
  21923. var t = e.mode
  21924. , i = e.pano
  21925. , n = e.position
  21926. , rr = e.quaternion
  21927. , o = e.tag
  21928. , a = e.quickstart
  21929. , s = $.Deferred();
  21930. this.updateModelDependentData(),
  21931. this.updateFromControls(),
  21932. this.findDefaultViews();
  21933. var l = this.is360View(t, i);
  21934. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21935. s.done(function(e) {
  21936. this.emit(w.Ready, l, e, o)
  21937. }
  21938. .bind(this)),
  21939. s.promise()
  21940. }
  21941. ,
  21942. n.prototype.startOutside = function(e, t) {
  21943. var i = e.mode
  21944. , n = e.pano
  21945. , r = e.position
  21946. , o = e.quaternion
  21947. , a = e.zoom
  21948. , s = e.floorVisibility
  21949. , l = e.tag;
  21950. this.emit(w.StartOutside, f[i].transitionTime),
  21951. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21952. y.cancelById(V.FlyToViewFloor),
  21953. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21954. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21955. }
  21956. ,
  21957. n.prototype.startInside = function(e, t, i, n, r) {
  21958. r = r || $.Deferred(),
  21959. this.currentPano = e;
  21960. var o = e && !e.isAligned();
  21961. if (t = o ? e.position : t || e.position,
  21962. i = i || e.quaternion,
  21963. e) {
  21964. var a = this.startInside.bind(this, e, t, i, n, r);
  21965. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21966. return
  21967. }
  21968. //add
  21969. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21970. return this.mode = u.PANORAMA,
  21971. e.floor.enter(this.mode),
  21972. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21973. this.switchCameraMode(this.mode, i),
  21974. this.emit(w.StartInside, o),
  21975. r.resolve(!0),
  21976. r
  21977. }
  21978. ,
  21979. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21980. if (r = r || $.Deferred(),
  21981. this.dollhouseMode(),
  21982. !e)
  21983. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21984. r.resolve(!1),
  21985. r;
  21986. t = t || e.position;
  21987. var o = i || this.cameraControls.activeControl.camera.quaternion
  21988. , a = e.position;
  21989. return this.fitDollhouse(a, t, o),
  21990. setTimeout(function(t) {
  21991. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21992. var n = {
  21993. mode: u.PANORAMA,
  21994. pano: e,
  21995. quaternion: i,
  21996. callback: function() {
  21997. this.emit(w.FlyinFinished),
  21998. r.resolve(!0)
  21999. }
  22000. .bind(this)
  22001. };
  22002. this.flyToNewMode(n)
  22003. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22004. r
  22005. }
  22006. ,
  22007. n.prototype.checkAndWaitForPanoLoad = function() {
  22008. var e = {}
  22009. , t = {}
  22010. , i = 5e3
  22011. , n = function() {
  22012. for (var n in e)
  22013. if (e.hasOwnProperty(n) && e[n]) {
  22014. var r = performance.now() - t[n];
  22015. if (r < i)
  22016. return !0
  22017. }
  22018. return !1
  22019. };
  22020. return function(r, o, a, s, l, c, h, u, d, p) {
  22021. if (n())
  22022. return !0;
  22023. var f = function(t, i, n) {
  22024. N.delayOneFrame(function() {
  22025. e[t] = !1,
  22026. l && l(i, n)
  22027. }
  22028. .bind(this))
  22029. }
  22030. .bind(this, r.id)
  22031. , g = function(t, i) {
  22032. N.delayOneFrame(function() {
  22033. e[t] = !1,
  22034. c && c(i)
  22035. }
  22036. .bind(this))
  22037. }
  22038. .bind(this, r.id);
  22039. try {
  22040. return null !== u && void 0 !== u || (u = !0),
  22041. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22042. e[r.id] && (t[r.id] = performance.now()),
  22043. e[r.id]
  22044. } catch (n) {
  22045. throw e[r.id] = !1,
  22046. t[r.id] = performance.now() - i,
  22047. n
  22048. }
  22049. }
  22050. }(),
  22051. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22052. if (!e)
  22053. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22054. return r && this.model.waitForLoad(e, function() {
  22055. return e.isLoaded(i)
  22056. }),
  22057. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22058. !0)
  22059. }
  22060. ,
  22061. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22062. var e = new r.Vector3;
  22063. return function(t, i, n, r, o, a, s, l) {
  22064. if (!t)
  22065. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22066. return e.copy(d.FORWARD),
  22067. this.getDirection(e),
  22068. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22069. return t.isLoaded(i)
  22070. }),
  22071. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22072. n && n(e, t)
  22073. }
  22074. .bind(this)).fail(function(e) {
  22075. r && r(e)
  22076. }
  22077. .bind(this)).progress(function(e, t, i) {
  22078. o && o(e, t, i)
  22079. }
  22080. .bind(this)),
  22081. !0)
  22082. }
  22083. }(),
  22084. n.prototype.switchCameraMode = function(e, t) {
  22085. var i = this.cameraControls.controls[e]
  22086. , n = i.camera;
  22087. switch (e) {
  22088. case u.PANORAMA:
  22089. n.position.copy(this.currentPano.position);
  22090. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22091. i.lookAt(o.add(n.position));
  22092. break;
  22093. case u.DOLLHOUSE:
  22094. /* var a = this.position.clone();
  22095. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22096. n.position.copy(a),
  22097. i.target.copy(this.target.clone().setY(this.model.center.y));
  22098. break; */
  22099. //for多楼层 且 让模型刚好适应屏幕
  22100. var box = this.model.boundingBox.clone();
  22101. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22102. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22103. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22104. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22105. console.log(boxSize.x,distance, boxSize.length() / 2)
  22106. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22107. if(this.mode === u.PANORAMA){
  22108. i.target.copy(this.model.center);
  22109. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22110. }else{
  22111. i.target.copy(this.target.clone().setY(this.model.center.y))
  22112. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22113. }
  22114. vec.multiplyScalar(distance )
  22115. n.position.copy(i.target.clone().add(vec))
  22116. break
  22117. case u.FLOORPLAN:
  22118. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22119. i.target.copy(this.model.center).setY(0),
  22120. i.zoomToContain(this.model.size),
  22121. i.rotateToView(this.model.size, this.getDirection())
  22122. }
  22123. i.update(0)
  22124. }
  22125. ,
  22126. n.prototype.update = function() {
  22127. var e = (new r.Vector3,
  22128. {})
  22129. , t = [];
  22130. return function(i) {
  22131. this.updatePersistentZooming(i),
  22132. this.updateFromControls(i),
  22133. this.getCurrentNodePanos(t)
  22134. if(this.hasChanged(e) ) {
  22135. this.lastChangeTime = Date.now(),
  22136. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22137. this.emit(w.ViewChanged),
  22138. this.intersectHot && this.intersectHot.showTitle()
  22139. }
  22140. if(e.cameraChanged){
  22141. //this.controlVideosPlay()
  22142. for(var i in this.model.hots){
  22143. this.model.hots[i].update(this.camera)
  22144. }
  22145. if(this.mode == 'panorama')this.overlayGroup.children.forEach(overlay=>{
  22146. if(overlay.overlayType == "video"){
  22147. if(overlay.visible && overlay.inSight()){
  22148. overlay.videoControl(true)
  22149. }else{
  22150. overlay.videoControl(false)
  22151. }
  22152. }
  22153. })
  22154. //updateMenuPos()
  22155. }
  22156. this.model.supportsTiles && (this.updateTileDownloader(t),
  22157. this.updatePanoRenderer(t)),
  22158. this.updatePreRendering(t),
  22159. this.reticule.update(),
  22160. this.path.update(),
  22161. this.spider.update(),
  22162. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22163. this.updateControlLocks(),
  22164. this.model.supportsTiles && this.updateZoomPano()
  22165. }
  22166. }(),
  22167. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22168. var lastMode, lastPano;
  22169. return function(){
  22170. var mode = this.mode;
  22171. var pano = mode == "panorama" ? this.currentPano : "";
  22172. if(mode != "panorama" || pano != lastPano){
  22173. overlay.noBlock = null
  22174. }
  22175. this.overlayGroup.children.forEach((overlay)=>{
  22176. if(overlay.overlayType == "video" ){
  22177. var matrix = overlay.plane.matrixWorld;
  22178. var inSight = false;
  22179. var cameraDir = this.getDirection();
  22180. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22181. var vertexes = []
  22182. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22183. for(let i=0; i<4; i++){
  22184. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22185. vertexes.push(vertex)
  22186. if(overlay.noBlock == null){
  22187. if(!m.ifShelter(vertex)){
  22188. overlay.noBlock = true
  22189. }
  22190. inSight = true; break;
  22191. }else{
  22192. overlay.noBlock = true
  22193. }
  22194. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22195. inSight = true; break;
  22196. }
  22197. }
  22198. }
  22199. overlay.inSight = inSight
  22200. if(!inSight)overlay.plane.material.map.image.pause()
  22201. else overlay.plane.material.map.image.play()//maybe fail
  22202. }
  22203. })
  22204. lastMode = mode, lastPano = pano
  22205. }
  22206. }() */
  22207. n.prototype.updatePersistentZooming = function(e) {
  22208. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22209. }
  22210. ,
  22211. n.prototype.updateControlLocks = function() {
  22212. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22213. }
  22214. ,
  22215. n.prototype.updatePanoRenderer = function() {
  22216. var e = new r.Vector3;
  22217. return function(t) {
  22218. var i = this.nextPano || this.currentPano;
  22219. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22220. this.getDirection(e),
  22221. this.panoRenderer.updateDirection(e))
  22222. }
  22223. }(),
  22224. n.prototype.cleanupInactivePanos = function() {
  22225. var e = []
  22226. , t = [];
  22227. return function() {
  22228. e.length = 0,
  22229. e.push(this.currentPano),
  22230. this.nextPano && e.push(this.nextPano),
  22231. t.length = 0;
  22232. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22233. t.push(this.panoRenderer.activePanos[i]);
  22234. for (var n = 0; n < t.length; n++) {
  22235. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22236. r.id === e[a].id && (o = !1);
  22237. o && r.exit()
  22238. }
  22239. }
  22240. }(),
  22241. n.prototype.updatePreRendering = function() {
  22242. var e = {};
  22243. return function(t) {
  22244. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22245. var i = this.nextPano || this.currentPano;
  22246. if (i && t && t.length > 1) {
  22247. var n = t.findIndex(function(e) {
  22248. if (e.id === i.id)
  22249. return !0
  22250. });
  22251. if (n >= 0 && n + 1 < t.length) {
  22252. var r = t[n + 1];
  22253. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22254. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22255. window.setTimeout(function(t) {
  22256. e[t.id] = !1
  22257. }
  22258. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22259. }
  22260. .bind(this, r), f.tiling.panoPreRenderDelay),
  22261. e[r.id] = !0)
  22262. }
  22263. }
  22264. }
  22265. }
  22266. }(),
  22267. n.prototype.enablePreRendering = function() {
  22268. this.preRenderingEnabled = !0
  22269. }
  22270. ,
  22271. n.prototype.disablePreRendering = function() {
  22272. this.preRenderingEnabled = !1,
  22273. this.cleanupInactivePanos()
  22274. }
  22275. ,
  22276. n.prototype.updateTileDownloader = function() {
  22277. var e = new r.Vector3;
  22278. return function(t) {
  22279. var i = this.nextPano || this.currentPano;
  22280. i && (e.copy(d.FORWARD),
  22281. this.getDirection(e),
  22282. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22283. this.tileDownloader.processPriorityQueue = !0)
  22284. }
  22285. }(),
  22286. n.prototype.updateFromControls = function(e) {
  22287. null !== e && void 0 !== e || (e = 0),
  22288. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22289. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22290. this.position.copy(this.cameraControls.activeControl.camera.position),
  22291. this.target.copy(this.cameraControls.activeControl.target),
  22292. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22293. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22294. this.camera.position.copy(this.position),
  22295. this.camera.quaternion.copy(this.quaternion),
  22296. this.camera.updateMatrix(),
  22297. this.camera.updateMatrixWorld()
  22298. }
  22299. ,
  22300. n.prototype.hasChanged = function(e) {
  22301. /* if (!this.previousState)
  22302. return this.previousState = {
  22303. allFloorsVisible: this.model.allFloorsVisible,
  22304. position: this.position.clone(),
  22305. quaternion: this.quaternion.clone(),
  22306. mouse: this.mouse.clone(),
  22307. labelScaleFactor: this.getLabelScaleFactor(),
  22308. currentFloor: this.model.currentFloor,
  22309. projectionMatrix: this.camera.projectionMatrix.clone(),
  22310. worldMatrix: this.camera.matrixWorld.clone(),
  22311. mode: this.mode,
  22312. modelPosition: this.model.position.clone(),
  22313. modelCenter: this.model.center.clone(),
  22314. zoomLevel: this.zoomLevel
  22315. },
  22316. !0;
  22317. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22318. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22319. e.moved = !this.position.equals(this.previousState.position),
  22320. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22321. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22322. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22323. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22324. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22325. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22326. e.modeChanged = this.mode !== this.previousState.mode,
  22327. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22328. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22329. e.nextPanoActive = null !== this.nextPano,
  22330. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22331. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22332. this.previousState.position.copy(this.position),
  22333. this.previousState.quaternion.copy(this.quaternion),
  22334. this.previousState.mouse.copy(this.mouse),
  22335. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22336. this.previousState.currentFloor = this.model.currentFloor,
  22337. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22338. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22339. this.previousState.mode = this.mode,
  22340. this.previousState.modelPosition.copy(this.model.position),
  22341. this.previousState.modelCenter.copy(this.model.center),
  22342. this.previousState.zoomLevel = this.zoomLevel,
  22343. !t */
  22344. if (!this.previousState)
  22345. {
  22346. this.previousState = {
  22347. allFloorsVisible: this.model.allFloorsVisible,
  22348. position: this.position.clone(),
  22349. quaternion: this.quaternion.clone(),
  22350. mouse: this.mouse.clone(),
  22351. //labelScaleFactor: this.getLabelScaleFactor(),
  22352. currentFloor: this.model.currentFloor,
  22353. projectionMatrix: this.camera.projectionMatrix.clone(),
  22354. worldMatrix: this.camera.matrixWorld.clone(),
  22355. mode: this.mode,
  22356. modelPosition: this.model.position.clone(),
  22357. modelCenter: this.model.center.clone(),
  22358. zoomLevel: this.zoomLevel
  22359. };
  22360. return !0;
  22361. }
  22362. //许钟文改 分成相机是否改变cameraChanged 和其他
  22363. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22364. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22365. e.cameraChanged = !a;
  22366. /* if(!t){//主要判断相机是否旋转
  22367. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22368. }else e.cameraChanged2 = false */
  22369. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22370. e.moved = !this.position.equals(this.previousState.position),
  22371. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22372. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22373. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22374. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22375. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22376. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22377. e.modeChanged = this.mode !== this.previousState.mode,
  22378. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22379. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22380. e.nextPanoActive = null !== this.nextPano,
  22381. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22382. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22383. this.previousState.position.copy(this.position),
  22384. this.previousState.quaternion.copy(this.quaternion),
  22385. this.previousState.mouse.copy(this.mouse),
  22386. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22387. this.previousState.currentFloor = this.model.currentFloor,
  22388. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22389. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22390. this.previousState.mode = this.mode,
  22391. this.previousState.modelPosition.copy(this.model.position),
  22392. this.previousState.modelCenter.copy(this.model.center),
  22393. this.previousState.zoomLevel = this.zoomLevel;
  22394. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22395. return !t
  22396. }
  22397. ,
  22398. n.prototype.updateIntersect = function() {
  22399. var e = this.flying || this.isWarping()
  22400. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22401. , i = y.getById(V.LookTransition)
  22402. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22403. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22404. this.intersect = this.getMouseIntersect(); //xzw change
  22405. this.intersect && this.updateClosestPano(this.intersect),
  22406. // this.intersect && console.log(this.intersect.point),
  22407. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22408. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22409. }
  22410. ,
  22411. n.prototype.checkHotClick = function() {
  22412. if(this.intersectHot){
  22413. this.intersectHot.noAction || this.intersectHot.examine(this)
  22414. /* g_touraudio.pause();
  22415. g_bgaudio = false;
  22416. document.getElementById("bgaudio").pause();
  22417. var sWidth = document.body.scrollWidth;
  22418. var sHeight = document.body.scrollHeight;
  22419. var pop1 = document.getElementById('popup');
  22420. pop1.style.display = "block";
  22421. var myElement = document.createElement("iframe");
  22422. myElement.src = g_HotMeshes[i].hotLink;
  22423. myElement.id = "id1";
  22424. myElement.allowTransparency = "true";
  22425. myElement.style.width = "100%";
  22426. myElement.style.height = "100%";
  22427. myElement.scrolling = "no";
  22428. var element=document.getElementById("id1");
  22429. if (typeof(element)== "undefined" || element == null){
  22430. document.getElementById("popup").appendChild(myElement);
  22431. }
  22432. var oClose = document.getElementById("closepop");
  22433. oClose.onclick = function() {
  22434. pop1.style.display = "none";
  22435. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22436. $("#popup iframe:last").remove();
  22437. document.getElementById("bgaudio").play();
  22438. } */
  22439. return true;
  22440. }
  22441. },
  22442. n.prototype.getMouseDirection = function(e) {
  22443. e = e || this.mouse;
  22444. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22445. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22446. return i.sub(t).normalize()
  22447. }
  22448. ,
  22449. n.prototype.hoverOverlay = function(mesh){
  22450. if(!mesh){
  22451. this.hoveringPlane = null;
  22452. $("#player").css("cursor",this.currentCursor || "" );
  22453. }else{
  22454. var overlay = mesh.parent;
  22455. $("#player").css("cursor","pointer");
  22456. this.hoveringPlane = overlay;
  22457. return true;
  22458. }
  22459. },
  22460. n.prototype.clickOverlay = function(overlay){
  22461. if(this.openOverlay && !overlay)return;
  22462. var plane = overlay.plane;
  22463. if(overlay.overlayType == "video"){
  22464. if(plane.material.map.image.paused) plane.material.map.image.play()
  22465. else plane.material.map.image.pause()
  22466. }
  22467. /* if(window.EditOverlay &&EditOverlay.editing){
  22468. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22469. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22470. EditOverlay.endAddPlane();
  22471. EditOverlay.updateOverlayPanel(overlay)
  22472. EditOverlay.controlSelectOverlay(overlay)
  22473. return;
  22474. } */
  22475. },
  22476. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22477. e = e || this.mouse.clone(),
  22478. t = t || this.model.floors.reduce(function(e, t) {
  22479. return t.hidden ? e : e.concat(t.collider.children)
  22480. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22481. for(var i in this.model.hots){
  22482. t.push(this.model.hots[i].mesh);
  22483. }
  22484. this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType == "video")));
  22485. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22486. this.raycaster.set(i, this.getMouseDirection(e));
  22487. var n = this.raycaster.intersectObjects(t, true);//add true
  22488. // n[0] && console.log(n[0].point);
  22489. if(g_HotStatus=="add"){
  22490. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22491. console.log(points[0]);
  22492. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22493. }
  22494. this.intersectHot && this.intersectHot.hideTitle()
  22495. if (0 === n.length){
  22496. this.intersectHot = null; //add
  22497. if(g_HotStatus!="add") $("#player").css("cursor","");
  22498. return null;
  22499. }
  22500. var o = n[0];
  22501. if(o.object.type == "hotSprite"){ //add
  22502. this.intersectHot = o.object.belongHot;
  22503. this.intersectHot.showTitle()
  22504. this.intersectHot.noAction || $("#player").css("cursor","pointer");
  22505. return;
  22506. }
  22507. this.intersectHot = null;
  22508. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22509. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22510. if (o.face) {
  22511. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22512. var a = this.position.clone().sub(o.point);
  22513. a.dot(o.normal) < 0 && o.normal.negate(),
  22514. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22515. o.horizontal = o.normal.y > .8
  22516. }
  22517. // console.log(o.point);
  22518. return o
  22519. }
  22520. ,
  22521. n.prototype.updateClosestPano = function(e) {
  22522. var t = [s.filters.isPanoAligned()];
  22523. if (this.mode === u.PANORAMA) {
  22524. if (!this.currentPano)
  22525. return;
  22526. t.push(s.filters.not(this.currentPano)),
  22527. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22528. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22529. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22530. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22531. } else{
  22532. t.push((pano)=>{ // add
  22533. return this.checkHasNeighbor(pano)
  22534. })
  22535. t.push(s.filters.isOnVisibleFloor()),
  22536. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22537. }
  22538. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22539. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22540. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22541. this.closestPano = i) : this.isPanoHover = !1
  22542. }
  22543. ,
  22544. n.prototype.dollhouseMode = function(e, t) {
  22545. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22546. this.mode = u.DOLLHOUSE,
  22547. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22548. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22549. , n = new r.Vector3(15,10,15);
  22550. if (e && t) {
  22551. var o = d.FORWARD.clone().applyQuaternion(t)
  22552. , a = this.model.center.clone().sub(e)
  22553. , s = a.dot(o);
  22554. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22555. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22556. }
  22557. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22558. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22559. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22560. this.updateFromControls(),
  22561. this.model.alpha = 1,
  22562. this.model.skybox.material.uniforms.opacity.value = 0
  22563. }
  22564. ,
  22565. n.prototype.insideMode = function(e, t) {
  22566. var i = $.Deferred()
  22567. , n = t || null;
  22568. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22569. var r = [s.filters.isPanoAligned()];
  22570. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22571. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22572. this.flyToNewMode({
  22573. mode: u.PANORAMA,
  22574. pano: e,
  22575. callback: n
  22576. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22577. } else {
  22578. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22579. i.reject(o)
  22580. }
  22581. return i.promise()
  22582. }
  22583. ,
  22584. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22585. //if(urlHasValue('oldEntry')){
  22586. //搬自一代。
  22587. var maxY = this.model.boundingBox.max.y;
  22588. var n = d.FORWARD.clone().applyQuaternion(i)
  22589. , i = n.clone().add(e);
  22590. this.cameraControls.activeControl.target.copy(i),
  22591. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22592. //return;
  22593. /* //this.camera.position.copy(this.model.center);
  22594. //this.camera.updateMatrixWorld()
  22595. this.switchCameraMode("dollhouse", i) */
  22596. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22597. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22598. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22599. this.cameraControls.activeControl.target.copy(n).add(e);
  22600. var o = d.RIGHT.clone().applyQuaternion(i)
  22601. , a = d.UP.clone()
  22602. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22603. , l = this.model.boundingBox.max.clone()
  22604. , c = this.model.boundingBox.min.clone()
  22605. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22606. , u = 0
  22607. , p = 0
  22608. , g = 0;
  22609. h.forEach(function(e, t, i) {
  22610. var n = Math.abs(e.dot(o))
  22611. , r = e.dot(s);
  22612. n > u && (u = n,
  22613. p = r),
  22614. r > g && (g = r)
  22615. });
  22616. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22617. , v = s.clone().multiplyScalar(p).add(t)
  22618. , A = s.clone().multiplyScalar(g).add(t);
  22619. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22620. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22621. p = Math.max(p, 10),
  22622. g = Math.max(g, 10);
  22623. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22624. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22625. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22626. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22627. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22628. */
  22629. }
  22630. ,
  22631. n.prototype.floorplanMode = function(e, t, i) {
  22632. this.mode = u.FLOORPLAN;
  22633. var n = this.cameraControls.controls[u.FLOORPLAN];
  22634. n.reset();
  22635. var r = e ? e : this.model.center;
  22636. if (n.target.copy(r).setY(0),
  22637. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22638. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22639. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22640. t) {
  22641. var o = d.LEFT.clone().applyQuaternion(t);
  22642. n.rotateLeft(-Math.atan2(o.x, o.z))
  22643. } else
  22644. n.rotateToView(this.model.size, this.getDirection());
  22645. n.update(0)
  22646. }
  22647. ,
  22648. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22649. return e.skipWarpingCheck = !0,
  22650. this.flyToPano(e, t)
  22651. }
  22652. ,
  22653. n.prototype.updateMarkerVisi = function() {//加
  22654. if(this.mode != "panorama")return;
  22655. this.model.panos.list.forEach((pano)=>{
  22656. if(!pano.marker)return;
  22657. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22658. })
  22659. }
  22660. ,
  22661. n.prototype.updateHotVisible = function(pano){
  22662. var hots = this.model.hots;
  22663. pano = pano || this.currentPano;
  22664. for (var index in hots){
  22665. var visible;
  22666. if(this.mode != "panorama"){
  22667. visible = true;
  22668. }else{
  22669. //hots[index].mesh.material.depthTest = false;
  22670. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22671. }
  22672. hots[index].mesh.visible = visible;
  22673. }
  22674. }
  22675. n.prototype.flyToPano = function(e, t) {
  22676. var i = e.pano
  22677. , aim = e.lookAtPoint
  22678. , aimQua = e.quaternion //ADD
  22679. , o = e.duration
  22680. , a = e.aimDuration
  22681. , s = e.maxDistanceOverride
  22682. , l = e.skipWarpingCheck
  22683. , c = e.constantMoveSpeed
  22684. , h = null
  22685. , p = null
  22686. if (aim){
  22687. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22688. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22689. }
  22690. else aimQua = aimQua
  22691. var zoomLevel = e.zoomLevel || 1 //add
  22692. if(this.flying) return t && t(e)
  22693. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22694. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22695. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22696. t && t(),
  22697. !1;
  22698. if (this.updateLastView(),
  22699. this.mode !== u.PANORAMA) {
  22700. var m;
  22701. void this.flyToNewMode({
  22702. mode: u.PANORAMA,
  22703. pano: i,
  22704. duration: o,
  22705. quaternion: aimQua ,
  22706. callback: t
  22707. })
  22708. }
  22709. if (!i || (h = g.deepExtend(e),
  22710. p = function() {
  22711. N.delayOneFrame(function() {
  22712. this.flyToPano(h, t)
  22713. }
  22714. .bind(this))
  22715. }
  22716. .bind(this),
  22717. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22718. var C = function(e) {
  22719. t && t(e)
  22720. }
  22721. .bind(this);
  22722. this.currentPano || (this.currentPano = i,
  22723. this.path.placeCpm(),
  22724. this.path.fadeOutCpm(f.path.fadeOutTime),
  22725. this.spider.draw());
  22726. var I = o;
  22727. if ("number" != typeof o) {
  22728. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22729. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22730. }
  22731. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22732. zoomLevel !== this.zoomLevel)
  22733. switch (f.zoom.transitionStyle) {
  22734. case 1:
  22735. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22736. break;
  22737. case 2:
  22738. return h = g.deepExtend(e),
  22739. p = this.flyToPano.bind(this, h, t),
  22740. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22741. }
  22742. if (aimQua) {
  22743. y.cancelById(V.LookTransition),
  22744. I *= f.transition.aimSlowFactor;
  22745. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22746. , S = b.clone()
  22747. , M = new r.Vector3;
  22748. if (i === this.currentPano) {
  22749. var R = d.FORWARD.clone().applyQuaternion(b)
  22750. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22751. , O = R.angleTo(P);
  22752. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22753. void y.start(function(e) {
  22754. S.copy(b),
  22755. v.quaternion(S, aimQua)(e),
  22756. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22757. this.cameraControls.activeControl.lookAt(M)
  22758. }
  22759. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22760. }
  22761. }
  22762. if (i === this.currentPano )
  22763. return void C();
  22764. this.flying = !0;
  22765. var L = this.position.clone()
  22766. , D = this.currentPano;
  22767. F.debug("Flying to pano ", i.position),
  22768. this.emit(w.PanoChosen, this.currentPano, i),
  22769. this.emit(w.FlyingStarted, i.position, L, i, D)
  22770. //---------before fly--------------- add
  22771. this.updateHotVisible(i); //更新热点显示
  22772. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22773. Overlay.updateVisibles([this.currentPano, i])
  22774. updateMenuVisi(i, I)
  22775. //地标变化
  22776. if(this.model.floorLogos){
  22777. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22778. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22779. //this.model.adjustfloorLogoHeight();
  22780. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22781. this.model.floorLogos[1].visible = true;
  22782. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22783. }
  22784. //=======================================
  22785. aimQua && y.start(function(e) {
  22786. S.copy(b),
  22787. v.quaternion(S, aimQua)(e),
  22788. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22789. this.cameraControls.activeControl.lookAt(M)
  22790. }
  22791. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22792. var B = c ? null : A[f.transition.movementEasing];
  22793. this.nextPano = i,
  22794. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22795. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22796. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22797. this.flying = !1,
  22798. this.currentPano !== i && this.currentPano.exit(),
  22799. i.enter(),
  22800. this.currentPano = i,
  22801. this.nextPano = null,
  22802. this.path.placeCpm(),
  22803. this.path.fadeOutCpm(f.path.fadeOutTime),
  22804. this.spider.draw(),
  22805. this.emit(w.FlyingEnded, i.position, L, i, D),
  22806. this.updateMarkerVisi(),//add
  22807. C(e)
  22808. //add:
  22809. if(this.mode == "panorama" ){
  22810. if(this.model.floorLogos){
  22811. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22812. //this.model.adjustfloorLogoHeight()
  22813. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22814. this.model.floorLogos[1].visible = false;
  22815. }
  22816. //updateMenuVisi(this.currentPano)
  22817. Overlay.updateVisibles([this.currentPano])//add
  22818. }
  22819. }
  22820. .bind(this), 0, B, "camFly", V.FlyToPano)
  22821. }
  22822. }
  22823. ,
  22824. window._transitionPosId = 9999
  22825. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22826. y.cancelById(_transitionPosId)
  22827. var begin = function(object, pos, qua, scale){
  22828. if(pos){
  22829. if(!same(object.position, pos, 0.01)){
  22830. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22831. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22832. }
  22833. if(!same(object.quaternion, qua, 1e-6)){
  22834. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22835. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22836. }
  22837. if(!same(object.scale, scale, 0.001)){
  22838. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22839. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22840. }
  22841. }
  22842. }
  22843. var same = function(vec1, vec2, diff){
  22844. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22845. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22846. return s
  22847. }
  22848. this.overlayGroup.children.forEach(overlay=>{
  22849. var panoData = o.pano != void 0 && overlay.transformAtPanos[o.pano.id]
  22850. var useCustom = o.type == "beforeFlyOut" || !panoData
  22851. var pos = useCustom ? overlay.posCustom : panoData.pos;
  22852. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  22853. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  22854. overlay.getScaleBySize(panoData.width , panoData.height)
  22855. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  22856. begin(overlay, pos, qua, scale )
  22857. })
  22858. }
  22859. window._tranOutsideFocus = 4399
  22860. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22861. console.log("focusPoint")
  22862. if(this.mode == "floorplan"){
  22863. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22864. var control = this.cameraControls.controls.floorplan;
  22865. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22866. var currentScale = control.absoluteScale;
  22867. var currentTarget = control.target.clone()
  22868. y.cancelById(window._tranOutsideFocus, true);
  22869. y.start(function(progress){
  22870. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22871. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22872. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22873. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22874. }else if(player.mode == "dollhouse"){
  22875. var control = player.cameraControls.controls.dollhouse;
  22876. var radius = o.radius || 8;
  22877. var currentTarget = control.target.clone()
  22878. var dir = control.offset.clone().normalize()
  22879. var currentRadius = control.offset.length();
  22880. y.cancelById(window._tranOutsideFocus, true);
  22881. y.start(function(progress){
  22882. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22883. let radius_ = radius*progress+currentRadius*(1-progress)
  22884. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22885. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22886. }else if(this.mode == 'panorama'){
  22887. this.flyToPano({
  22888. lookAtPoint: o.aim.clone() ,
  22889. pano: this.currentPano,
  22890. aimDuration: o.dur || 600
  22891. })
  22892. }
  22893. }
  22894. n.prototype.fastForwardActivePanoFlight = function(e) {
  22895. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  22896. y.adjustSpeed(V.FlyToPano, e),
  22897. y.adjustSpeed(V.LookTransition, e)
  22898. }
  22899. ,
  22900. n.prototype.flyToPanoClosestToMouse = function() {
  22901. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22902. this.intersect && this.updateClosestPano(this.intersect)),
  22903. this.closestPano)
  22904. return this.flyToPano({
  22905. pano: this.closestPano
  22906. });
  22907. var e = this.getMouseDirection();
  22908. this.flyDirection(e) || this.flyToPano({
  22909. pano: this.currentPano
  22910. })
  22911. }
  22912. ,
  22913. n.prototype.flyLocalDirection = function(e) {
  22914. var t = this.getDirection(e)
  22915. , i = 1 === e.z ? .4 : .75
  22916. , n = 1 === Math.abs(e.x);
  22917. return this.flyDirection(t, i, n)
  22918. }
  22919. ,
  22920. n.prototype.flyDirection = function(e, t, i) {
  22921. this.closePopup();//xzw add
  22922. var n = $.Deferred();
  22923. this.history.invalidate();
  22924. var r = this.closestPanoInDirection(e, t, i);
  22925. return r ? this.flyToPano({
  22926. pano: r
  22927. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22928. n.resolve(!1)),
  22929. n.promise()
  22930. }
  22931. ,
  22932. n.prototype.closestPanoInDirection = function(e, t, i) {
  22933. return this.rankedPanoInDirection(0, e, t, i)
  22934. }
  22935. ,
  22936. n.prototype.rankedPanoInDirection = function() {
  22937. var e = {
  22938. pano: null,
  22939. candidates: []
  22940. };
  22941. return function(t, i, n, r) {
  22942. t || (t = 0),
  22943. n = void 0 !== n ? n : .75;
  22944. var o = r ? "angle" : "direction";
  22945. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22946. this.cachedPanoCandidates = e.candidates,
  22947. e.pano
  22948. }
  22949. }(),
  22950. n.prototype.bump = function(e) {
  22951. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22952. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22953. if (s)
  22954. t = function() {
  22955. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22956. }
  22957. .bind(this),
  22958. i = function() {
  22959. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22960. }
  22961. .bind(this);
  22962. else {
  22963. var l = this.camera.position.clone()
  22964. , c = e.clone();
  22965. this.raycaster.set(l, c);
  22966. var h = this.model.floors.reduce(function(e, t) {
  22967. return e.concat(t.collider.children)
  22968. }, [])
  22969. , d = this.raycaster.intersectObjects(h)
  22970. , p = d.length > 0 ? d[0].distance / 25 : .04
  22971. , g = l.clone().add(c.multiplyScalar(p));
  22972. t = function() {
  22973. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22974. }
  22975. .bind(this),
  22976. i = function() {
  22977. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22978. }
  22979. .bind(this)
  22980. }
  22981. n = function() {
  22982. this.flying = !1
  22983. }
  22984. .bind(this),
  22985. this.flying = !0,
  22986. t()
  22987. }
  22988. }
  22989. ,
  22990. n.prototype.changeFloor = function(e) {
  22991. if (!this.is360View(this.mode, this.currentPano))
  22992. if (this.mode === u.PANORAMA) {
  22993. var t = this.history.reversePano(e);
  22994. t && t.isAligned() ? this.flyToPano({
  22995. pano: t
  22996. }) : this.changeFloorByScore(e)
  22997. } else
  22998. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22999. }
  23000. ,
  23001. n.prototype.changeFloorByScore = function() {
  23002. var e = {
  23003. pano: null,
  23004. candidates: []
  23005. };
  23006. return function(t) {
  23007. var i = this.model.nextFloor(t);
  23008. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23009. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23010. this.history.push(t, this.currentPano),
  23011. this.flyToPano({
  23012. pano: e.pano
  23013. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23014. }
  23015. }(),
  23016. n.prototype.gotoFloor = function(e) {
  23017. var t = e - this.model.currentFloor.floorIndex;
  23018. this.changeFloor(t)
  23019. }
  23020. ,
  23021. n.prototype.getDirection = function(e) {
  23022. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23023. e.applyQuaternion(this.camera.quaternion)
  23024. }
  23025. ,
  23026. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23027. if (o = o || $.Deferred(),
  23028. this.mode === u.TRANSITIONING)
  23029. return F.warn("should not be transitioning here"),
  23030. n && n(!1),
  23031. o.reject().promise();
  23032. var a = i || !1
  23033. , s = i ? i.position : this.position
  23034. , l = this.position.clone()
  23035. , c = this.currentPano;
  23036. if (F.debug("New pose in mode " + this.mode),
  23037. !e || (retryCallback = function() {
  23038. N.delayOneFrame(function() {
  23039. this.flyToSameMode(e, t, i, n, o)
  23040. }
  23041. .bind(this))
  23042. }
  23043. .bind(this),
  23044. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23045. var h = function() {
  23046. this.emit(w.FlyingEnded, s, l, e, c),
  23047. n && n(!0)
  23048. }
  23049. .bind(this)
  23050. , d = f[this.mode]
  23051. , p = void 0 !== t ? t : d.transitionTime
  23052. , g = new r.Vector3
  23053. , C = new r.Vector3;
  23054. if (this.emit(w.FlyingStarted, s, l, e, c),
  23055. this.mode === u.PANORAMA)
  23056. F.warn("we should not be here for panorama views");
  23057. else if (this.mode === u.DOLLHOUSE)
  23058. if (a) {
  23059. var I = new r.Vector3(0,1,0);
  23060. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23061. this.model.warpDestFloors(i.floorVisibility),
  23062. C.copy(i.position);
  23063. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23064. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23065. , _ = b.intersectObjects(this.model.colliders)
  23066. , T = 3;
  23067. _.length ? (g.copy(_[0].point),
  23068. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23069. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23070. var x = (new r.Matrix4).lookAt(C, g, I)
  23071. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23072. , M = g.distanceTo(C)
  23073. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23074. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23075. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23076. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23077. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23078. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23079. this.path.burnsDir = Math.sign(L.y);
  23080. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23081. , B = new r.Vector3;
  23082. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23083. y.start(function(e, t) {
  23084. D.x = P.x + e * L.x,
  23085. D.y = P.y + e * L.y,
  23086. D.z = P.z + e * L.z;
  23087. var i = O + e * (M - O);
  23088. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23089. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23090. }
  23091. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23092. y.start(function(e, t) {
  23093. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23094. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23095. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23096. }
  23097. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23098. } else
  23099. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23100. else if (this.path.placeCpm(),
  23101. this.path.fadeInCpm(f.path.fadeInTime),
  23102. i) {
  23103. this.model.warpDestFloors(i.floorVisibility);
  23104. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23105. , k = this.cameraControls.controls[u.FLOORPLAN]
  23106. , H = k.target.clone()
  23107. , G = i.position.clone().sub(H)
  23108. , z = U.position.clone().sub(k.target)
  23109. , W = z.length()
  23110. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23111. , Y = Math.atan2(k.offset.x, k.offset.z)
  23112. , X = Math.atan2(j.x, j.z)
  23113. , Z = k.absoluteScale
  23114. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23115. y.start(function(e, t) {
  23116. k.target.copy(G).multiplyScalar(e).add(H);
  23117. var i = Y + (X - Y) * e;
  23118. k.offset.x = W * Math.sin(i),
  23119. k.offset.z = W * Math.cos(i),
  23120. U.position.copy(k.target).add(k.offset),
  23121. k.absoluteScale = Z + e * (q - Z),
  23122. k.update(),
  23123. this.quaternion.copy(U.quaternion),
  23124. this.position.copy(U.position),
  23125. this.target.copy(k.target),
  23126. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23127. }
  23128. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23129. } else
  23130. F.info("flyToSameMode() funny floorplan view? skipping");
  23131. return y.setTimeout(function(e) {
  23132. this.mode = e,
  23133. h(),
  23134. o.resolve(!0)
  23135. }
  23136. .bind(this, this.mode), p, V.FlyToSameMode),
  23137. this.mode = u.TRANSITIONING,
  23138. o.promise()
  23139. }
  23140. }
  23141. ,
  23142. n.prototype.flyToNewMode = function(e, t) {
  23143. e = e || {};
  23144. var i = e.mode
  23145. , n = e.pano
  23146. , o = e.duration
  23147. , a = e.warpDest
  23148. , s = e.callback
  23149. , l = e.force
  23150. , c = e.quaternion;
  23151. if (t = t || $.Deferred(),
  23152. this.isWarping())
  23153. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23154. s && s(!1),
  23155. t.reject("Cannot change mode during tour transition").promise();
  23156. if (this.mode === u.TRANSITIONING)
  23157. return s && s(!1),
  23158. t.reject("Cannot change mode during mode transition").promise();
  23159. if (i === this.mode)
  23160. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23161. t.promise()) : (s && s(!1),
  23162. t.reject("Already in " + i + " mode").promise());
  23163. var h = a || !1;
  23164. F.debug("Switching mode to " + i);
  23165. var d = function() {
  23166. N.delayOneFrame(function() {
  23167. this.flyToNewMode(e, t)
  23168. }
  23169. .bind(this))
  23170. }
  23171. .bind(this);
  23172. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23173. return t.promise();
  23174. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23175. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23176. this.model.waitForLoad(this.model, function() {
  23177. return this.model.meshTexturesLoaded;
  23178. }
  23179. .bind(this)),
  23180. this.model.loadMeshTextures().done(d),
  23181. t.promise();
  23182. this.history.invalidate(),
  23183. this.updateLastView();
  23184. var p = this.mode
  23185. , C = this.cameraControls.cameras[i];
  23186. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23187. var I = void 0 !== o ? o : e.transitionTime;
  23188. this.emit(w.ModeChanging, p, i, n),
  23189. n && (this.currentPano = n),
  23190. this.switchCameraMode(i, c),
  23191. y.cancelById(V.LookTransition);
  23192. //before fly---------------------
  23193. if(this.mode == "panorama"){
  23194. if(this.model.floorLogos){
  23195. this.model.floorLogos[0].visible = false;
  23196. this.model.floorLogos[1].visible = false;
  23197. }
  23198. updateMenuVisi(false, 400)
  23199. }
  23200. if(i == "panorama"){
  23201. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23202. updateMenuVisi(n, I)
  23203. }else{
  23204. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23205. }
  23206. //------------------------------------
  23207. var _ = (new r.Vector3).copy(this.position);
  23208. if (i === u.PANORAMA){
  23209. this.emit(w.PanoChosen, n, n),
  23210. setTimeout(function() {
  23211. n.floor.enter(i)
  23212. }
  23213. .bind(this), I / 2),
  23214. this.path.fadeOutCpm(f.path.fadeOutTime);
  23215. if(this.model.floorLogos){
  23216. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23217. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23218. }
  23219. }else if (i === u.DOLLHOUSE) {
  23220. if (h && (this.model.stayPut = !0),
  23221. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23222. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23223. this.path.placeCpm(),
  23224. this.path.fadeInCpm(f.path.fadeInTime),
  23225. h) {
  23226. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23227. _.set(15, 10, 15);
  23228. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23229. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23230. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23231. P.length ? (T.copy(P[0].point),
  23232. _.copy(a.position),
  23233. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23234. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23235. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23236. _.add(this.model.position),
  23237. C.position.copy(_),
  23238. this.cameraControls.controls[u.DOLLHOUSE].update()
  23239. }
  23240. } else if (this.path.placeCpm(),
  23241. this.path.fadeInCpm(f.path.fadeInTime),
  23242. a) {
  23243. this.model.warpDestFloors(a.floorVisibility);
  23244. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23245. , L = this.cameraControls.controls[u.FLOORPLAN]
  23246. , D = O.position.clone().sub(L.target)
  23247. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23248. , U = Math.atan2(B.x, B.z);
  23249. L.target.copy(a.position);
  23250. var k = D.length();
  23251. L.offset.x = k * Math.sin(U),
  23252. L.offset.y = 0,
  23253. L.offset.z = k * Math.cos(U),
  23254. O.position.copy(L.target).add(L.offset);
  23255. L.target.clone().sub(C.position);
  23256. C.quaternion.copy(a.quaternion),
  23257. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23258. L.absoluteScale = L.currentScale,
  23259. L.update()
  23260. } else
  23261. this.model.currentFloor.enter(i);
  23262. var H = this.currentPano
  23263. , G = this.position.clone();
  23264. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23265. this.flying = !0,
  23266. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23267. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23268. C.controls.update()),
  23269. e.blackoutStyle = S.FADEIN,
  23270. I = f.show360Views.transitionTime,
  23271. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23272. this.mode = i,
  23273. this.path && this.path.popOutCpm(),
  23274. e.blackoutStyle = S.END,
  23275. I = f.show360Views.transitionTime,
  23276. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23277. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23278. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23279. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23280. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23281. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23282. y.setTimeout(function() {
  23283. this.flying = !1,
  23284. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23285. this.currentPano.enter(),
  23286. this.path.placeCpm(),
  23287. this.path.fadeOutCpm(f.path.fadeOutTime),
  23288. this.spider.draw()),
  23289. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23290. this.mode = i,
  23291. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23292. //add:
  23293. this.updateMarkerVisi(),
  23294. (p === u.PANORAMA || i == u.PANORAMA) && this.updateHotVisible(),
  23295. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23296. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23297. this.model.floorLogos[0].visible = true
  23298. )
  23299. //updateMenuVisi(this.mode == u.PANORAMA && this.currentPano)
  23300. if(this.mode == u.PANORAMA){
  23301. Overlay.updateVisibles([this.currentPano])
  23302. }else{
  23303. Overlay.updateVisibles(true)
  23304. }
  23305. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23306. t.resolve())
  23307. }
  23308. .bind(this), I, V.FlyToNewMode),
  23309. this.mode = u.TRANSITIONING,
  23310. t.promise()
  23311. }
  23312. ,
  23313. n.prototype.fade360View = function(e, t, i) {
  23314. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23315. $(this.domElement).fadeOut(.5 * e, function() {
  23316. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23317. this.model.alpha = i.modelAlpha,
  23318. this.position.copy(t.position),
  23319. this.quaternion.copy(t.quaternion),
  23320. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23321. $(this.domElement).fadeIn(.5 * e)
  23322. }
  23323. .bind(this))
  23324. }
  23325. ,
  23326. n.prototype.findDefaultViews = function() {
  23327. this.findDefaultView(this.lastInsideView, !0),
  23328. this.findDefaultView(this.last360View, !1)
  23329. }
  23330. ,
  23331. n.prototype.findDefaultView = function(e, t) {
  23332. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23333. if (e.cameraMode !== u.PANORAMA)
  23334. return !1;
  23335. var i = r.get(e.panoId);
  23336. return i && i.isAligned() === t
  23337. });
  23338. o >= 0 ? (i = r.get(n[o].panoId),
  23339. e.update({
  23340. cameraMode: u.PANORAMA,
  23341. pano: i,
  23342. position: n[o].position,
  23343. quaternion: n[o].quaternion
  23344. })) : (o = r.list.findIndex(function(e) {
  23345. return e.isAligned() === t
  23346. }),
  23347. o >= 0 ? (i = r.list[o],
  23348. e.update({
  23349. cameraMode: u.PANORAMA,
  23350. pano: i,
  23351. position: i.position
  23352. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23353. }
  23354. ,
  23355. n.prototype.updateLastView = function() {
  23356. if (this.mode === u.PANORAMA) {
  23357. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23358. e.update({
  23359. pano: this.currentPano,
  23360. position: this.position,
  23361. quaternion: this.quaternion
  23362. })
  23363. }
  23364. }
  23365. ,
  23366. n.prototype.goToLastView = function(e, t) {
  23367. var i = $.Deferred()
  23368. , n = i.resolve.bind(i)
  23369. , r = i.reject.bind(i)
  23370. , o = e ? this.lastInsideView : this.last360View;
  23371. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23372. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23373. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23374. mode: o.cameraMode,
  23375. pano: o.pano,
  23376. quaternion: o.quaternion,
  23377. callback: t
  23378. }).done(n).fail(r),
  23379. i.promise()
  23380. }
  23381. ,
  23382. n.prototype.fadeToView = function(e, t, i, n) {
  23383. var r = $.Deferred()
  23384. , o = r.resolve.bind(r)
  23385. , a = r.reject.bind(r);
  23386. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23387. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23388. a("Cannot go to illegal view"),
  23389. r.promise();
  23390. var s = (f[t.cameraMode],
  23391. function() {
  23392. $(this.domElement).fadeIn(.5 * i),
  23393. n && n(),
  23394. o()
  23395. }
  23396. .bind(this))
  23397. , l = e ? S.FADEIN : S.END;
  23398. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23399. $(this.domElement).fadeOut(.5 * i, function() {
  23400. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23401. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23402. pano: t.pano,
  23403. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23404. duration: 0
  23405. }, s) : this.flyToNewMode({
  23406. mode: t.cameraMode,
  23407. quaternion: t.quaternion,
  23408. duration: 0,
  23409. callback: s
  23410. })
  23411. }
  23412. .bind(this)),
  23413. r.promise()
  23414. }
  23415. ,
  23416. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23417. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23418. this.flying)
  23419. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23420. o && o(),
  23421. !1;
  23422. null !== e && void 0 !== e || (e = b.Show),
  23423. this.history.invalidate()
  23424. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23425. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23426. return this.emit(w.WarpStarted, a, i, n, r),
  23427. n = n || S.MIDDLE,
  23428. this.path.warpToPano(i, n, r, function() {
  23429. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23430. this.emit(w.WarpEnded, i),
  23431. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23432. o && o()
  23433. }
  23434. .bind(this)),
  23435. e === b.Hide && this.path.discardPathObject(),
  23436. !0
  23437. }
  23438. ,
  23439. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23440. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23441. s && s(),
  23442. !1)
  23443. }
  23444. ,
  23445. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23446. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23447. a && a(),
  23448. !1)
  23449. }
  23450. ,
  23451. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23452. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23453. }
  23454. ,
  23455. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23456. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23457. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23458. t && t(),
  23459. !1)
  23460. }
  23461. ,
  23462. n.prototype.aimTourCamera = function(e, t, i, n) {
  23463. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23464. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23465. }
  23466. ,
  23467. n.prototype.showPathToHeroLocation = function(e) {
  23468. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23469. }
  23470. ,
  23471. n.prototype.tourInterlude = function(e, t) {
  23472. this.history.invalidate();
  23473. this.path.discardSlow();
  23474. //xzw:
  23475. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23476. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23477. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23478. var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23479. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23480. var timeEachItem = 2000;//假设每个item飞的时间
  23481. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23482. }
  23483. rotTime = Math.max(0, rotTime)
  23484. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23485. this.path.waitNextStep(e, function() {
  23486. t && t()
  23487. }.bind(this), rotTime)
  23488. }
  23489. ,
  23490. n.prototype.stopInterlude = function() {
  23491. this.interruptAndFastForward(null, 0)
  23492. }
  23493. ,
  23494. n.prototype.interruptAndFastForward = function(e, t) {
  23495. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23496. this.flying && this.emit(w.FlyingInterrupted),
  23497. this.path.interruptAndFastForward(e, t)
  23498. }
  23499. ,
  23500. n.prototype.setSize = function(e, t) {
  23501. var i = e / t;
  23502. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23503. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23504. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23505. for (var r in this.cameraControls.cameras) {
  23506. var o = this.cameraControls.cameras[r];
  23507. o.fov = this.baseFov * (1 / this.zoomLevel),
  23508. o.updateAspect(i)
  23509. }
  23510. }
  23511. ,
  23512. n.prototype.toJSON = function() {
  23513. var e = {};
  23514. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23515. e.camera_mode = u.toInt(this.mode),
  23516. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23517. return e.hidden ? 0 : 1
  23518. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23519. e) : e
  23520. }
  23521. ,
  23522. n.prototype.getCurrentNodePanos = function(e) {
  23523. this.model.panos.map;
  23524. if (e.length = 0, this.path.nodes){
  23525. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23526. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23527. if(this.path.nodes.length){
  23528. e.push(this.model.panos.get(this.path.nodes[0]))
  23529. }
  23530. if(this.path.nodes.length>1){
  23531. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23532. }
  23533. }else{
  23534. for (var t = 0; t < this.path.nodes.length; t++) {
  23535. var i = this.path.nodes[t];
  23536. e.push(this.model.panos.get(i))
  23537. }
  23538. }
  23539. }
  23540. }
  23541. ,
  23542. n.prototype.zoomIncrementally = function(e) {
  23543. var t = this.zoomLevel;
  23544. this.zoomTo(this.zoomLevel + e),
  23545. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23546. }
  23547. ,
  23548. n.prototype.zoomInIncrementally = function(e) {
  23549. e = e || this.defaultZoomIncrement,
  23550. this.zoomIncrementally(e)
  23551. }
  23552. ,
  23553. n.prototype.zoomOutIncrementally = function(e) {
  23554. e = e || -this.defaultZoomIncrement,
  23555. this.zoomIncrementally(e)
  23556. }
  23557. ,
  23558. n.prototype.zoomBy = function(e) {
  23559. this.zoomTo(this.zoomLevel * e)
  23560. }
  23561. ,
  23562. n.prototype.zoomIn = function() {
  23563. this.zoomBy(1 + this.zoomSpeed)
  23564. }
  23565. ,
  23566. n.prototype.zoomOut = function() {
  23567. this.zoomBy(1 - this.zoomSpeed)
  23568. }
  23569. ,
  23570. n.prototype.zoomTo = function(e, t) {
  23571. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23572. if (e < f.zoom.min && (e = f.zoom.min),
  23573. e > f.zoom.max && (e = f.zoom.max),
  23574. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23575. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23576. e === f.zoom.min && this.emit(O.ZoomMin)),
  23577. this.cameraControls.activeControl) {
  23578. var i = this.cameraControls.activeControl.camera;
  23579. this.zoomLevel = e,
  23580. i.fov = this.baseFov * (1 / this.zoomLevel),
  23581. i.updateProjectionMatrix(),
  23582. this.zoomFov = i.fov
  23583. }
  23584. }
  23585. }
  23586. ,
  23587. n.prototype.increaseZoomSpeed = function() {
  23588. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23589. }
  23590. ,
  23591. n.prototype.decreaseZoomSpeed = function() {
  23592. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23593. }
  23594. ,
  23595. n.prototype.clampZoomSpeed = function(e) {
  23596. return e < 0 ? 0 : e
  23597. }
  23598. ,
  23599. n.prototype.activatePersistentZooming = function(e) {
  23600. this.zooming = e ? 1 : -1
  23601. }
  23602. ,
  23603. n.prototype.deactivatePersistentZooming = function() {
  23604. this.zooming = 0
  23605. }
  23606. ,
  23607. n.prototype.zoomDefault = function() {
  23608. this.zoomTo(1, !0)
  23609. }
  23610. ,
  23611. window.fovTranId = 333;//add
  23612. n.prototype.smoothZoomToDefault = function(e, t) {
  23613. y.cancelById(window.fovTranId)
  23614. var i, n = this.zoomLevel,
  23615. r = function(e) {
  23616. e > 1 && (e = 1),
  23617. i = n * (1 - e) + e,
  23618. this.zoomTo(i, !0)
  23619. }.bind(this),
  23620. o = function() {
  23621. this.zoomDefault(),
  23622. t && window.setTimeout(t, 50)
  23623. }.bind(this);
  23624. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23625. }
  23626. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23627. y.cancelById(window.fovTranId)
  23628. console.log("smoothZoomFovTo "+zoomLevel)
  23629. var i,
  23630. n = this.zoomLevel,
  23631. aimLevel = zoomLevel || this.baseFov / fov
  23632. if (n == aimLevel) return
  23633. var fun = function (e) {
  23634. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23635. this.zoomTo(i, !0)
  23636. }.bind(this)
  23637. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23638. }
  23639. ,
  23640. n.prototype.updateZoomPano = function() {
  23641. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23642. var e = this.currentPano;
  23643. if (e) {
  23644. var t = this.zoomLevel > f.zoom.activationThreshold
  23645. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23646. , n = !i && !this.isWarping()
  23647. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23648. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23649. this.panoRenderer.setZoomingActive(r, e, !0);
  23650. var o = function(e, t) {
  23651. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23652. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23653. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23654. e.setZoomed(t)
  23655. }
  23656. .bind(this);
  23657. r && !e.zoomed ? (o(e, !0),
  23658. this.panoRenderer.enableUltraHighQualityMode(function() {
  23659. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23660. r && o(e, !0)
  23661. }
  23662. .bind(this))) : !t && e.zoomed && o(e, !1)
  23663. }
  23664. }
  23665. },
  23666. n.prototype.checkHasNeighbor = function(pano){//add
  23667. for(var i in pano.neighbourPanos ){
  23668. if(i == pano.id)continue;
  23669. if(pano.neighbourPanos[i]){
  23670. return true;
  23671. }
  23672. }
  23673. }
  23674. ,
  23675. t.exports = n
  23676. }
  23677. ).call(this, "/js/player.js")
  23678. }
  23679. , {
  23680. "./constants": 8,
  23681. "./enum/AlignmentType": 17,
  23682. "./enum/BlackoutStyle": 18,
  23683. "./enum/ControlEvents": 21,
  23684. "./enum/Keys": 30,
  23685. "./enum/ModelManagerEvents": 33,
  23686. "./enum/PanoSizeClass": 36,
  23687. "./enum/PanoramaEvents": 37,
  23688. "./enum/PathDiscardMode": 38,
  23689. "./enum/PathDisplayMode": 39,
  23690. "./enum/PlayerEvents": 40,
  23691. "./enum/TagStates": 44,
  23692. "./enum/Vectors": 50,
  23693. "./enum/Viewmode": 51,
  23694. "./enum/WarpStyle": 52,
  23695. "./enum/ZoomEvents": 53,
  23696. "./exception/BasicException": 55,
  23697. "./model/ModelManager": 140,
  23698. "./objects/NSpider": 147,
  23699. "./objects/Panorama": 148,
  23700. "./objects/Reticule": 149,
  23701. "./objects/ShowPath": 151,
  23702. "./objects/Snapshot": 153,
  23703. "./objects/View": 154,
  23704. "./settings": 166,
  23705. "./shaders": 167,
  23706. "./tile/TileDownloader": 171,
  23707. "./tile/TilePrioritizer": 172,
  23708. "./util/ZoomStats": 179,
  23709. "./util/browser": 182,
  23710. "./util/camera": 183,
  23711. "./util/cameraLight": 184,
  23712. "./util/common": 185,
  23713. "./util/easing": 186,
  23714. "./util/history": 187,
  23715. "./util/lerp": 188,
  23716. "./util/logger": 189,
  23717. "./util/math": 190,
  23718. "./util/transitions": 195,
  23719. "hot":"hot",
  23720. "scaleImg":"scaleImg",
  23721. events: 202,
  23722. three: 217
  23723. }],
  23724. "scaleImg":[function(t, e){// xzw
  23725. var OUTPUT = e;
  23726. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23727. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23728. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23729. return G.getImageData(0,0,s,f)}
  23730. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23731. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23732. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23733. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23734. else
  23735. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23736. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23737. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23738. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23739. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23740. W=new Float32Array(at);else
  23741. for(W=[],et=0;at>et;++et)
  23742. W[et]=0;for(b=0;w>b;b++)
  23743. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23744. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23745. delete p,h(),J=n(W)}
  23746. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23747. if("png-src"===i||"jpeg-src"===i)
  23748. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23749. return B}
  23750. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23751. OUTPUT.exports = c;
  23752. }, {}
  23753. ],
  23754. 156: [function(e, t, i) {
  23755. (function(i) {
  23756. "use strict";
  23757. function n(e, t) {
  23758. this.model = e,
  23759. this.panos = e.panos,
  23760. this.player = t,
  23761. this.imagePanos = this.listImagePanos(),
  23762. this.retryMinimumTime = 1e4
  23763. }
  23764. var r = (e("three"),
  23765. e("./enum/Viewmode"))
  23766. , o = (e("./settings"),
  23767. e("./objects/Panorama"))
  23768. , a = e("./util/logger")
  23769. , s = new a(i);
  23770. n.prototype.start = function() {
  23771. this.loadNextPano(function(e) {
  23772. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23773. setTimeout(function() {
  23774. this.start()
  23775. }
  23776. .bind(this), 1e3))
  23777. }
  23778. .bind(this))
  23779. }
  23780. ,
  23781. n.prototype.validLoadTarget = function(e) {
  23782. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23783. }
  23784. ,
  23785. n.prototype.listImagePanos = function() {
  23786. var e = []
  23787. , t = this;
  23788. return this.model.images.forEach(function(i) {
  23789. if (i.metadata && i.metadata.scan_id) {
  23790. var n = t.model.panos.get(i.metadata.scan_id);
  23791. n && !n.isLoaded("high") && e.push(n)
  23792. }
  23793. }),
  23794. e
  23795. }
  23796. ,
  23797. n.prototype.nextNotLoadedImage = function() {
  23798. for (; this.imagePanos.length > 0; ) {
  23799. var e = this.imagePanos[0];
  23800. if (!e.isLoaded("high"))
  23801. return e;
  23802. this.imagePanos.shift()
  23803. }
  23804. return null
  23805. }
  23806. ,
  23807. n.prototype.loadNextPano = function(e) {
  23808. var t, i, n = this.model.waitQueue.filter(function(e) {
  23809. return e.object instanceof o
  23810. });
  23811. n.length > 0 ? (t = n[0].object,
  23812. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23813. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23814. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23815. t = this.imagePanos[0],
  23816. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23817. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23818. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23819. s.debug("Preloading " + i + "-res pano " + t.id),
  23820. t.loadCube(i).done(e).fail(function() {
  23821. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23822. e()
  23823. })) : e && e(null)
  23824. }
  23825. ,
  23826. t.exports = n
  23827. }
  23828. ).call(this, "/js/preloaders.js")
  23829. }
  23830. , {
  23831. "./enum/Viewmode": 51,
  23832. "./objects/Panorama": 148,
  23833. "./settings": 166,
  23834. "./util/logger": 189,
  23835. three: 217
  23836. }],
  23837. 157: [function(e, t, i) {
  23838. (function(i) {
  23839. "use strict";
  23840. function n(e, t, i, n, r) {
  23841. this.qualityManager = e,
  23842. this.scene = t,
  23843. this.camera = i,
  23844. this.container = r,
  23845. this.controls = n,
  23846. this.controls.enabled = !0,
  23847. this.controls.locked = !0,
  23848. this.quickstartCamera = n.camera,
  23849. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23850. this.skybox = null
  23851. }
  23852. var r = e("three")
  23853. , o = e("../util/logger")
  23854. , a = e("../constants")
  23855. , s = (e("../util/transitions"),
  23856. e("../util/lerp"),
  23857. e("../util/easing"),
  23858. e("../enum/Vectors"))
  23859. , l = e("../enum/PanoSizeClass")
  23860. , c = (e("../materials/ModelTextureMaterial"),
  23861. e("../materials/CubemapMaterial"))
  23862. , h = (e("../cameras/PanoramaCamera"),
  23863. e("../controls/PanoramaControls"),
  23864. e("../tile/TileUtils"),
  23865. e("../util/camera"),
  23866. e("../util/cameraLight"))
  23867. , u = (e("../util/browser"),
  23868. e("../settings"),
  23869. e("../gui/helpManager"),
  23870. new o(i));
  23871. n.prototype.load = function(e) {
  23872. e.pano.shouldRedrawOnBaseLoaded = !0;
  23873. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23874. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23875. var a = this.qualityManager.getPanoSize(l.BASE)
  23876. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23877. if (e.pano.tiled) {
  23878. u.warn("Loading startPano, TILED", e.pano.id);
  23879. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23880. , p = this.quickstartCamera.fov;
  23881. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23882. t = e.pano.loadTiledPano(c, r, {
  23883. hFov: d,
  23884. vFov: p
  23885. }, !1, !1, !0),
  23886. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23887. } else
  23888. u.warn("Loading startPano", e.pano.id),
  23889. t = e.pano.loadCube("high");
  23890. return $.when(t).then(function() {
  23891. n.init(e.pano, e.quaternion),
  23892. e.pano.tiled ? i.done(function() {
  23893. e.pano.lockUntilRenderingComplete = !1,
  23894. this.controls.locked = !1
  23895. }
  23896. .bind(this)) : this.controls.locked = !1
  23897. }
  23898. .bind(this))
  23899. }
  23900. ,
  23901. n.prototype.init = function(e, t) {
  23902. u.info("Quickstart done loading, adding scene objects"),
  23903. e.lockUntilRenderingComplete = !0,
  23904. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23905. side: r.BackSide
  23906. })),
  23907. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23908. this.skybox.quaternion.copy(e.quaternion),
  23909. this.scene.add(this.skybox),
  23910. $(this.container).show()
  23911. }
  23912. ,
  23913. n.prototype.update = function(e) {
  23914. this.controls.update(e),
  23915. this.camera.copy(this.quickstartCamera)
  23916. }
  23917. ,
  23918. n.prototype.setSize = function(e, t) {
  23919. this.quickstartCamera.updateAspect(e / t)
  23920. }
  23921. ,
  23922. n.prototype.destroy = function() {
  23923. this.scene.remove(this.skybox)
  23924. }
  23925. ,
  23926. t.exports = n
  23927. }
  23928. ).call(this, "/js/scene/QuickstartManager.js")
  23929. }
  23930. , {
  23931. "../cameras/PanoramaCamera": 7,
  23932. "../constants": 8,
  23933. "../controls/PanoramaControls": 13,
  23934. "../enum/PanoSizeClass": 36,
  23935. "../enum/Vectors": 50,
  23936. "../gui/helpManager": 68,
  23937. "../materials/CubemapMaterial": 117,
  23938. "../materials/ModelTextureMaterial": 118,
  23939. "../settings": 166,
  23940. "../tile/TileUtils": 174,
  23941. "../util/browser": 182,
  23942. "../util/camera": 183,
  23943. "../util/cameraLight": 184,
  23944. "../util/easing": 186,
  23945. "../util/lerp": 188,
  23946. "../util/logger": 189,
  23947. "../util/transitions": 195,
  23948. three: 217
  23949. }],
  23950. 158: [function(e, t, i) {
  23951. "use strict";
  23952. function n(e, t, i) {
  23953. this.scene = e,
  23954. this.camera = t,
  23955. this.renderer = null,
  23956. this.effects = i,
  23957. this.animateCallback = null,
  23958. this.composer = null,
  23959. this.qualityManager = null,
  23960. e.renderWidth = 0,
  23961. e.renderHeight = 0,
  23962. this.updateClock = new r.Clock,
  23963. this.components = [],
  23964. this.updateListeners = [],
  23965. this.resizeListeners = [],
  23966. this.forceUpdateSize = !1,
  23967. this.started = !1,
  23968. this.textures = {},
  23969. this.suspendedObjects = []
  23970. }
  23971. var r = e("three")
  23972. , o = e("../shaders")
  23973. , a = e("../enum/SceneRendererEvents")
  23974. , s = e("../enum/GLTextureType")
  23975. , l = e("../enum/GLCubeFaces")
  23976. , c = e("../exception/BasicException")
  23977. , h = e("../exception/RendererCreationException")
  23978. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23979. , m = e("../util/browser")
  23980. /**************************************************************************************************************************************************/
  23981. , u = e("../settings")
  23982. , d = e("events").EventEmitter;
  23983. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23984. n.prototype = Object.create(d.prototype),
  23985. n.prototype.addComponent = function(e) {
  23986. this.components.push(e),
  23987. e.update && this.updateListeners.push(e),
  23988. e.setSize && (this.resizeListeners.push(e),
  23989. this.forceUpdateSize = !0)
  23990. }
  23991. ,
  23992. n.prototype.removeComponent = function(e) {
  23993. var t = function(t) {
  23994. return t !== e
  23995. };
  23996. this.components = this.components.filter(t),
  23997. this.updateListeners = this.updateListeners.filter(t),
  23998. this.resizeListeners = this.resizeListeners.filter(t)
  23999. }
  24000. ,
  24001. n.prototype.start = function(e) {
  24002. if (this.started)
  24003. throw new c("Can't start SceneRenderer, already started");
  24004. this.createContext(e),
  24005. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24006. m.isMobile() && this.boluoVrInit(),
  24007. /*******************************************************************************************************************************/
  24008. this.initComposer(),
  24009. this.started = !0,
  24010. (p = p.bind(this))()
  24011. }
  24012. ,
  24013. n.prototype.createContext = function(e) {
  24014. try {
  24015. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:true}),//透明
  24016. this.renderer.autoClear = !0,
  24017. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24018. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24019. this.renderer.setClearColor( 0x000000, 0 ); //透明
  24020. this.emit(a.ContextCreated)
  24021. } catch (e) {
  24022. throw new h("Unable to create a WebGL rendering context")
  24023. }
  24024. u.profiling.enabled && this.overrideTextures(),
  24025. e.appendChild(this.renderer.domElement)
  24026. /* window.stats = new Stats();
  24027. e.appendChild( stats.dom ); */
  24028. }
  24029. ,
  24030. n.prototype.overrideTextures = function() {
  24031. var e = this.renderer.context
  24032. , t = 0
  24033. , i = e.createTexture;
  24034. e.createTexture = function() {
  24035. var n = i.call(e);
  24036. return n.id = t++,
  24037. this.textures[n.id] = n,
  24038. n
  24039. }
  24040. .bind(this);
  24041. var n = e.texImage2D;
  24042. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24043. var d, p = this.getTextureTypeFromTarget(e, t);
  24044. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24045. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24046. h = a,
  24047. u = l,
  24048. o = u.naturalWidth,
  24049. a = u.naturalHeight,
  24050. n.call(e, t, i, r, c, h, u));
  24051. var f = this.textures[d.id];
  24052. f.width = p === s.TextureCube ? 6 * o : o,
  24053. f.height = a
  24054. }
  24055. .bind(this);
  24056. var r = e.deleteTexture;
  24057. e.deleteTexture = function(t) {
  24058. delete this.textures[t.id],
  24059. r.call(e, t)
  24060. }
  24061. .bind(this)
  24062. }
  24063. ,
  24064. n.prototype.updateTextureMemory = function() {
  24065. var e = null;
  24066. return function() {
  24067. var t = 0;
  24068. for (var i in this.textures) {
  24069. var n = this.textures[i];
  24070. n.width && n.height && (t += n.width * n.height * 4)
  24071. }
  24072. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24073. e = t
  24074. }
  24075. }(),
  24076. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24077. switch (t) {
  24078. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24079. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24080. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24081. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24082. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24083. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24084. return s.TextureCube;
  24085. case e.TEXTURE_2D:
  24086. return s.Texture2D;
  24087. default:
  24088. return null
  24089. }
  24090. }
  24091. ,
  24092. n.prototype.initComposer = function() {
  24093. this.composer = new r.EffectComposer(this.renderer),
  24094. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24095. //this.composer.addPass(this.effects.hblurPass),
  24096. //this.composer.addPass(this.effects.vblurPass)
  24097. this.composer.addPass(this.effects.transitionMaskPass)//add
  24098. }
  24099. ,
  24100. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24101. this.renderWidth = e,
  24102. this.renderHeight = t,
  24103. this.effects.aspect = e / t,
  24104. /* this.renderer.setSize(e, t), -----MP */
  24105. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24106. menuDiv.renderer2 && menuDiv.renderer2.setSize(e, t)
  24107. this.composer.setSize(e, t);
  24108. for (var i = 0; i < this.resizeListeners.length; i++)
  24109. this.resizeListeners[i].setSize(e, t)
  24110. }
  24111. ,
  24112. n.prototype.render = function() {
  24113. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24114. this.renderer.render(this.scene, this.camera)
  24115. if(menuDiv.renderer2 && menuDiv.objects.find(e=>e.object.element.style.display=='block')){
  24116. menuDiv.renderer2.render(menuDiv.scene2, this.camera )
  24117. }
  24118. }
  24119. /******************************************************************************************************徐世廷**********************************************************************/
  24120. var vrPermission = {};
  24121. var vrPermissionCallBack = function(info1,info2){
  24122. if(info1 == "reset"){
  24123. vrPermission = {};
  24124. }else{
  24125. vrPermission[info1] = info2
  24126. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24127. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24128. }
  24129. }
  24130. }
  24131. n.prototype.boluoVrInit = function() {
  24132. console.log("boluoVrInit")
  24133. this.isHuawei5X = m.detectHUAWEI5X(),
  24134. this.oldRenderer = this.renderer,
  24135. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24136. window.panoCamera = this.camera;
  24137. var a = this;
  24138. window._vrEnabled = !1,
  24139. Object.defineProperty(window, "vrEnabled", {
  24140. get: function() {
  24141. return window._vrEnabled
  24142. },
  24143. set: function(b) {
  24144. b = !!b,
  24145. b ? (a.renderer = a.newRenderer,
  24146. window.vrMarkers.forEach(function(a) {
  24147. a.visible = !0
  24148. })) : (a.renderer = a.oldRenderer,
  24149. window.vrMarkers.forEach(function(a) {
  24150. a.visible = !1
  24151. })),
  24152. a.cursor.visible = b,
  24153. a.setSize(window.innerWidth, window.innerHeight),
  24154. window._vrEnabled = b
  24155. if(b){
  24156. setTimeout(function(){
  24157. console.log("orientEnable"+window.orientEnable)
  24158. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24159. if(m.detectIOS()/* && m.detectSafari() */){
  24160. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24161. console.log("开始获取权限 major"+b.major)
  24162. if(b.major == 12 && b.minor>=2){
  24163. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24164. else{//app??
  24165. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24166. }
  24167. }else if(b.major >= 13){
  24168. if(!window.location.href.includes("https://")){
  24169. console.log("需要https");
  24170. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24171. return;
  24172. }
  24173. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24174. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24175. if(!window.vrEnabled || window.orientEnable)return;
  24176. vrPermissionCallBack("reset")
  24177. console.log(window.DeviceMotionEvent)
  24178. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24179. console.log("开始获取权限1")
  24180. ///注意:需要https 本地服务器permissionState会得到denied
  24181. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24182. console.log("permissionState1: "+permissionState)
  24183. vrPermissionCallBack("deviceMotion", permissionState)
  24184. }).catch(function(e){
  24185. vrPermissionCallBack("deviceMotion", false)
  24186. console.log(e)
  24187. })
  24188. }else{
  24189. console.log("window.DeviceMotionEvent undefined")
  24190. vrPermissionCallBack("deviceMotion", false)
  24191. }
  24192. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24193. console.log("开始获取权限2")
  24194. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24195. console.log("permissionState2: "+permissionState)
  24196. vrPermissionCallBack("deviceOrientation", permissionState)
  24197. }).catch(function(e){
  24198. vrPermissionCallBack("deviceOrientation", false)
  24199. console.log(e)
  24200. })
  24201. }else{
  24202. console.log("window.DeviceOrientationEvent undefined")
  24203. vrPermissionCallBack("deviceOrientation", false)
  24204. }
  24205. },hasFailed ? 0 : 150)
  24206. /* /* setTimeout(function(){
  24207. if(settings.vrEnabled && !window.orientEnable){
  24208. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24209. }
  24210. },4000) */
  24211. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24212. }else{
  24213. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24214. }
  24215. }else{
  24216. //已经触发了
  24217. }
  24218. },200);
  24219. }
  24220. }
  24221. }),
  24222. this.createCursor(.5, !1, 1, 16777215, 0);
  24223. var b = {
  24224. setSize: function(b, c) {
  24225. a.camera.aspect = b / c
  24226. }
  24227. };
  24228. this.resizeListeners.push(b),
  24229. this.vrLoadingInit()
  24230. }
  24231. ,
  24232. n.prototype.vrLoadingInit = function() {
  24233. var a = function(camera) {
  24234. var a = this
  24235. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24236. , c = new r.MeshBasicMaterial({
  24237. color: 4967932,
  24238. side: r.DoubleSide
  24239. })
  24240. , d = new r.Mesh(b,c);
  24241. this.mesh = d,
  24242. d.position.z = -2,
  24243. d.scale.set(.08, .08, .08),
  24244. d.visible = !1,
  24245. camera.add(d),
  24246. //window.player.camera.add(d),
  24247. a.enabled = !1,
  24248. this.update = function(b) {
  24249. 1 == a.enabled && (d.rotation.z += 15 * b)
  24250. }
  24251. }
  24252. , a = new a(this.camera);
  24253. window.Loading = a,
  24254. this.updateListeners.push(a)
  24255. }
  24256. ,
  24257. n.prototype.createCursor = function(a, b, c, d, e) {
  24258. var g, h = new r.SpriteMaterial({
  24259. opacity: c,
  24260. color: d,
  24261. transparent: b,
  24262. map: this.boluoGetTexture("images/cursor.png"),
  24263. needsUpdate: !0,
  24264. side: r.DoubleSide
  24265. });
  24266. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24267. h.map.repeat = new r.Vector2(1 / 17,1),
  24268. h.depthTest = !1,
  24269. h.blending = r.AdditiveBlending,
  24270. g = new r.Sprite(h),
  24271. // g.scale.set(a, a, a),
  24272. g.scale.set(.3,.3,.3)
  24273. g.position.z = -2,
  24274. g.visible = !1,
  24275. g.name = "cursor",
  24276. this.camera.add(g),
  24277. this.scene.add(this.camera),
  24278. this.cursor = g;
  24279. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24280. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24281. this.updateListeners.push(i)
  24282. }
  24283. ,
  24284. window.orientEnable = 0; //是否能触发deviceorientation
  24285. n.prototype.CursorAnimation = function(a, b, c) {
  24286. function d() {
  24287. g.orient = r.Math.degToRad(window.orientation || 0)
  24288. }
  24289. function e(a) {
  24290. if(!window.vrEnabled && window.orientEnable) return;
  24291. window.orientEnable || (window.orientEnable = 1);
  24292. var b = r.Math.degToRad(a.alpha)
  24293. , c = r.Math.degToRad(a.beta)
  24294. , d = r.Math.degToRad(a.gamma);
  24295. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24296. -1e3 === g.beta && (g.beta = c),
  24297. -1e3 === g.gamma && (g.gamma = d),
  24298. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24299. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24300. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24301. g.beta = c,
  24302. g.gamma = d),
  24303. n.vrDebug) {
  24304. $("#info-device-orientation").css("display", "block");
  24305. var e = "";
  24306. e += "alpha=(" + g.alpha + ")<BR/>",
  24307. e += "beta=(" + g.beta + ")<BR/>",
  24308. e += "gamma=" + g.gamma + "<BR/>",
  24309. document.getElementById("info-device-orientation").innerHTML = e
  24310. }
  24311. }
  24312. this.cursor = b,
  24313. this.raycaster = new r.Raycaster,
  24314. this.targetEventObj = {},
  24315. this.type = 1,
  24316. this.tweenFlag = !0;
  24317. var g = this;
  24318. this.target = c,
  24319. console.log(c.uuid),
  24320. this.euler = new r.Euler,
  24321. this.q0 = new r.Quaternion,
  24322. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24323. this.zee = new r.Vector3(0,0,1),
  24324. this.alpha = -1e3,
  24325. this.beta = -1e3,
  24326. this.gamma = -1e3,
  24327. this.orient = r.Math.degToRad(window.orientation || 0),
  24328. window.addEventListener("orientationchange", d),
  24329. window.addEventListener("deviceorientation", e),
  24330. this.setObjectQuaternion = function(a, b, d, e, f) {
  24331. g.euler.set(d, b, -e, "YXZ"),
  24332. a.setFromEuler(g.euler),
  24333. a.multiply(g.q1),
  24334. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24335. c.updateMatrixWorld()
  24336. }
  24337. ,
  24338. parent !== window && window.addEventListener("message", function(a) {
  24339. var b = JSON.parse(a.data)
  24340. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24341. b && b.alpha && b.beta && b.gamma && function(a) {
  24342. var c = r.Math.degToRad(b.alpha)
  24343. , d = r.Math.degToRad(b.beta)
  24344. , e = r.Math.degToRad(b.gamma);
  24345. a ? (-1e3 === g.alpha && (g.alpha = c),
  24346. -1e3 === g.beta && (g.beta = d),
  24347. -1e3 === g.gamma && (g.gamma = e),
  24348. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24349. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24350. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24351. g.beta = d,
  24352. g.gamma = e)
  24353. }(c)
  24354. }),
  24355. this.update = function(a) {
  24356. TWEEN.update();
  24357. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24358. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24359. this.triggerTargetEvent())
  24360. }
  24361. ,
  24362. this.triggerTargetEvent = function() {
  24363. var a = this.choseObj()
  24364. , b = a ? a.object : void 0;
  24365. this.targetEventObj.currentObj = b,
  24366. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24367. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24368. b && b.enabled && this.startAnimate(function() {
  24369. this.clickCallback(b)
  24370. }
  24371. .bind(this))) : this.type,
  24372. this.targetEventObj.lastObj = b)
  24373. }
  24374. ,
  24375. this.choseObj = function() {
  24376. this.raycaster.setFromCamera({
  24377. x: 0,
  24378. y: 0
  24379. }, c);
  24380. var a = (this.raycaster.ray,
  24381. window.vrMarkers)
  24382. , b = this.raycaster.intersectObjects(a);
  24383. if (b.length > 0)
  24384. return b[0]
  24385. }
  24386. ,
  24387. this.clickCallback = function(a) {
  24388. this.runTHREEAction(a, "onclick")
  24389. }
  24390. ,
  24391. this.runTHREEAction = function(a, b) {
  24392. switch (b) {
  24393. case "onclick":
  24394. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24395. a()
  24396. });
  24397. break;
  24398. case "onhover":
  24399. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24400. a()
  24401. });
  24402. break;
  24403. case "onout":
  24404. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24405. a()
  24406. })
  24407. }
  24408. }
  24409. ,
  24410. this.startAnimate = function(a) {
  24411. this.tweenFlag && this.initAnimation(a)
  24412. }
  24413. ,
  24414. this.initAnimation = function(a) {
  24415. var b = this
  24416. , c = this.cursor.material.map.offset
  24417. , d = function(a) {
  24418. return Math.floor(17 * a) / 17
  24419. };
  24420. b.tweenFlag = !1,
  24421. this.cursorAnimate = new TWEEN.Tween(c).to({
  24422. x: 1
  24423. }, 1e3).onStart(function() {
  24424. b.tweenFlag = !1
  24425. }).onStop(function() {
  24426. b.tweenFlag = !0,
  24427. this.x = 0,
  24428. c.x = 0
  24429. }).onUpdate(function() {}).onComplete(function() {
  24430. a(),
  24431. c.x = 0,
  24432. setTimeout(function() {
  24433. b.tweenFlag = !0
  24434. }, 1500)
  24435. }),
  24436. this.cursorAnimate.easing(d),
  24437. this.cursorAnimate.start()
  24438. }
  24439. ,
  24440. this.autoCursorPosition = function(a) {
  24441. // var b = Math.abs(a.distance - 10);
  24442. // this.cursor.position.z = -b,
  24443. // b /= 10;
  24444. // alert(b);
  24445. // this.cursor.scale.set(b, b, b)
  24446. this.cursor.scale.set(.3,.3,.3)
  24447. }
  24448. }
  24449. ,
  24450. n.prototype.vrRenderer = function(a, b, c) {
  24451. var d = new b.vrCamera(c);
  24452. d.bananaAspect = .8,
  24453. this.width,
  24454. this.height;
  24455. var b = this;
  24456. this.setSize = function(c, d) {
  24457. a.setSize.call(this, c, d),
  24458. b.width = c,
  24459. b.height = d
  24460. }
  24461. ,
  24462. this.render = function(b, c, e, f) {
  24463. window.cameraQua = c.quaternion.clone();
  24464. var g, h;
  24465. if (c.__RESS__SKIP__STEREO__)
  24466. return a.render(b, c, e, f);
  24467. if ("PerspectiveCamera" === c.type)
  24468. g = d.cameraL,
  24469. h = d.cameraR,
  24470. b.updateMatrixWorld(),
  24471. null === c.parent && c.updateMatrixWorld(),
  24472. d.vrCameraUpdate(c);
  24473. else {
  24474. if ("OrthographicCamera" !== c.type)
  24475. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24476. g = h = c
  24477. }
  24478. a.setScissorTest(!0),
  24479. a.setScissor(0, 0, this.width / 2, this.height),
  24480. a.setViewport(0, 0, this.width / 2, this.height),
  24481. a.render.call(this, b, g, e, f),
  24482. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24483. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24484. a.render.call(this, b, h, e, f),
  24485. a.setScissorTest(!1)
  24486. }
  24487. ,
  24488. this.__proto__ = {
  24489. __proto__: a
  24490. }
  24491. }
  24492. ,
  24493. n.prototype.vrCamera = function(a) {
  24494. this.type = "StereoCamera",
  24495. this._aspect = 1,
  24496. this._overlap = .064,
  24497. this.cameraL = new r.PerspectiveCamera,
  24498. this.cameraL.layers.enable(1),
  24499. this.cameraL.near = 0.01,//xzw add
  24500. this.cameraL.matrixAutoUpdate = !1,
  24501. this.cameraR = new r.PerspectiveCamera,
  24502. this.cameraR.layers.enable(2),
  24503. this.cameraR.near = 0.01,//xzw add
  24504. this.cameraR.matrixAutoUpdate = !1,
  24505. this.eyeRight = new r.Matrix4,
  24506. this.eyeLeft = new r.Matrix4,
  24507. this.vrCameraNeedsUpdate = !0,
  24508. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24509. Object.defineProperty(this, "bananaAspect", {
  24510. get: function() {
  24511. return this._aspect
  24512. },
  24513. set: function(a) {
  24514. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24515. this._aspect = a
  24516. }
  24517. }),
  24518. Object.defineProperty(this, "overlap", {
  24519. get: function() {
  24520. return this._overlap
  24521. },
  24522. set: function(a) {
  24523. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24524. this._overlap = a
  24525. }
  24526. }),
  24527. this.vrCameraUpdate = function(a) {
  24528. this.vrCameraNeedsUpdate = true;
  24529. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24530. this.vrCameraNeedsUpdate) {
  24531. this.vrCameraNeedsUpdate = !1,
  24532. //console.debug("vrCameraUpdate"),
  24533. this.bananaFocus = a.focus,
  24534. this.bananaFov = a.fov,
  24535. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24536. this.bananaNear = a.near,
  24537. this.bananaFar = a.far,
  24538. //console.debug(a.aspect),
  24539. this.bananaFocus = 10;
  24540. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24541. this.eyeLeft.elements[12] = -e,
  24542. this.eyeRight.elements[12] = e,
  24543. b = -g * this.bananaReal_aspect + f,
  24544. c = g * this.bananaReal_aspect + f,
  24545. d.elements[0] = 2 * this.bananaNear / (c - b),
  24546. d.elements[8] = (c + b) / (c - b),
  24547. this.cameraL.projectionMatrix.copy(d),
  24548. b = -g * this.bananaReal_aspect - f,
  24549. c = g * this.bananaReal_aspect - f,
  24550. d.elements[0] = 2 * this.bananaNear / (c - b),
  24551. d.elements[8] = (c + b) / (c - b),
  24552. this.cameraR.projectionMatrix.copy(d)
  24553. }
  24554. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24555. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24556. }
  24557. }
  24558. ,
  24559. n.prototype.boluoGetTexture = function(a) {
  24560. var b = new r.TextureLoader;
  24561. return b.crossOrigin = "anonymous",
  24562. b.load(a)
  24563. }
  24564. ,
  24565. /***********************************************************************************************************************************************************************************/
  24566. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24567. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24568. return function(o){
  24569. var render = false;
  24570. var ratio;
  24571. var w, h; //记录应当render的大小
  24572. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24573. w = o.width, h = o.height, render = true, ratio=1;
  24574. }else{
  24575. w = $('#player').width();
  24576. h = $('#player').height();
  24577. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24578. (w !== W || h !== H || this.forceUpdateSize) &&
  24579. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24580. }
  24581. if(render){
  24582. this.setSize(w, h, ratio);
  24583. this.forceUpdateSize = !1
  24584. }
  24585. }
  24586. }()
  24587. ,
  24588. n.prototype.updateComponents = function() {
  24589. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24590. this.updateListeners[t].update(e)
  24591. }
  24592. ,
  24593. n.prototype.suspend = function() {
  24594. this.started = !1,
  24595. this.suspendedObjects = this.scene.children.map(function(e) {
  24596. return this.scene.remove(e),
  24597. e
  24598. }
  24599. .bind(this)),
  24600. this.render()
  24601. }
  24602. ,
  24603. n.prototype.resume = function() {
  24604. this.suspendedObjects.forEach(function(e) {
  24605. this.scene.add(e)
  24606. }
  24607. .bind(this)),
  24608. this.suspendedObjects = [],
  24609. this.started = !0,
  24610. p()
  24611. }
  24612. ;
  24613. var p = function() {
  24614. this.started && (window.requestAnimationFrame(p),
  24615. this.updateScreenSize(), // fyz resize
  24616. this.updateComponents(),
  24617. this.updateTextureMemory(),
  24618. this.render(),
  24619. window.stats && (window.fps = stats.update()),
  24620. this.emit(a.AfterRender))
  24621. };
  24622. n.prototype.getImageData = function() {
  24623. var e = document.createElement("canvas")
  24624. , t = e.getContext("2d");
  24625. return function(i, n, r) {
  24626. return e.width === n && e.height === r || (e.width = n,
  24627. e.height = r),
  24628. t.drawImage(i, 0, 0, n, r),
  24629. t.getImageData(0, 0, n, r)
  24630. }
  24631. }(),
  24632. n.prototype.initSizedTexture2D = function(e, t, i) {
  24633. var n = this.renderer
  24634. , o = n.context
  24635. , a = n.state
  24636. , s = new r.Texture(null);
  24637. s.flipY = !1,
  24638. i !== !0 && (i = !1),
  24639. s.generateMipmaps = i;
  24640. var l = n.paramThreeToGL(s.format)
  24641. , c = n.paramThreeToGL(s.type)
  24642. , h = n.properties.get(s)
  24643. , u = o.createTexture();
  24644. a.bindTexture(o.TEXTURE_2D, u),
  24645. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24646. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24647. s.wrapS = t,
  24648. s.wrapT = t;
  24649. var d = n.paramThreeToGL(t);
  24650. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24651. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24652. i ? (s.magFilter = r.LinearFilter,
  24653. s.minFilter = r.LinearMipMapLinearFilter,
  24654. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24655. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24656. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24657. s.minFilter = r.LinearFilter,
  24658. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24659. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24660. a.bindTexture(o.TEXTURE_2D, null),
  24661. h.__webglTexture = u,
  24662. s
  24663. }
  24664. ,
  24665. n.prototype.initSizedCubeMap = function(e, t) {
  24666. var i = this.renderer
  24667. , n = i.context
  24668. , o = i.state
  24669. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24670. a.flipY = !1,
  24671. a.generateMipmaps = t;
  24672. var s = i.paramThreeToGL(a.format)
  24673. , l = i.paramThreeToGL(a.type)
  24674. , c = i.properties.get(a)
  24675. , h = n.createTexture();
  24676. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24677. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24678. for (var u = 0; u < 6; u++)
  24679. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24680. return t ? (a.magFilter = r.LinearFilter,
  24681. a.minFilter = r.LinearMipMapLinearFilter,
  24682. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24683. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24684. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24685. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24686. a.minFilter = r.LinearFilter,
  24687. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24688. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24689. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24690. c.__image__webglTextureCube = h,
  24691. a
  24692. }
  24693. ,
  24694. n.prototype.deallocateCubeTexture = function(e) {
  24695. var t = this.renderer
  24696. , i = t.context
  24697. , n = t.properties.get(e);
  24698. i.deleteTexture(n.__image__webglTextureCube)
  24699. }
  24700. ,
  24701. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24702. var a = this.renderer
  24703. , s = a.context
  24704. , l = a.state
  24705. , c = a.properties.get(t);
  24706. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24707. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24708. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24709. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24710. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24711. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24712. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24713. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24714. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24715. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24716. l.bindTexture(s.TEXTURE_2D, null)
  24717. }
  24718. ,
  24719. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24720. var s = this.renderer
  24721. , l = s.context
  24722. , c = s.state
  24723. , h = s.properties.get(t);
  24724. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24725. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24726. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24727. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24728. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24729. }
  24730. ,
  24731. n.prototype.rebuildMipMaps2D = function(e) {
  24732. var t = this.renderer
  24733. , i = t.context
  24734. , n = t.state;
  24735. t.properties.get(e);
  24736. i.generateMipmap(i.TEXTURE_2D),
  24737. n.bindTexture(i.TEXTURE_2D, null)
  24738. }
  24739. ,
  24740. n.prototype.rebuildMipMaps3D = function(e) {
  24741. var t = this.renderer
  24742. , i = t.context
  24743. , n = t.state
  24744. , r = t.properties.get(e);
  24745. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24746. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24747. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24748. }
  24749. ,
  24750. n.prototype.renderToCubeMap = function() {
  24751. var e = !1
  24752. , t = null
  24753. , i = null
  24754. , n = null
  24755. , a = null
  24756. , s = null
  24757. , l = 1;
  24758. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24759. var _ = this.renderer;
  24760. _.context;
  24761. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24762. i.position.z = 150,
  24763. t = new r.Scene,
  24764. t.add(i),
  24765. n = new r.ShaderMaterial({
  24766. uniforms: {
  24767. tDiffuse: {
  24768. type: "t",
  24769. value: null
  24770. },
  24771. alpha: {
  24772. type: "f",
  24773. value: 1
  24774. }
  24775. },
  24776. vertexShader: o.basicTextured.vertexShader,
  24777. fragmentShader: o.basicTextured.fragmentShader,
  24778. depthWrite: !1,
  24779. depthTest: !1,
  24780. side: r.DoubleSide
  24781. }),
  24782. a = new r.PlaneBufferGeometry(l,l),
  24783. s = new r.Mesh(a,n),
  24784. s.position.z = 0,
  24785. t.add(s),
  24786. e = !0);
  24787. var T = a.getAttribute("uv");
  24788. T.setDynamic(!0),
  24789. T.needsUpdate = !0;
  24790. var x = T.array
  24791. , S = p / u
  24792. , M = f / d
  24793. , R = g / u
  24794. , P = m / d;
  24795. x[0] = S,
  24796. x[1] = M + P,
  24797. x[2] = S + R,
  24798. x[3] = M + P,
  24799. x[4] = S,
  24800. x[5] = M,
  24801. x[6] = S + R,
  24802. x[7] = M;
  24803. var O = a.getAttribute("position");
  24804. O.setDynamic(!0),
  24805. O.needsUpdate = !0;
  24806. var L = O.array
  24807. , D = v / h.width - l / 2
  24808. , N = A / h.height - l / 2
  24809. , B = y / h.width
  24810. , F = C / h.height;
  24811. L[0] = D,
  24812. L[1] = N + F,
  24813. L[3] = D + B,
  24814. L[4] = N + F,
  24815. L[6] = D,
  24816. L[7] = N,
  24817. L[9] = D + B,
  24818. L[10] = N;
  24819. this.renderer.properties.get(c);
  24820. n.uniforms.tDiffuse.value = c,
  24821. n.blending = E || r.NoBlending,
  24822. n.transparent = !!b,
  24823. void 0 !== w && null !== w || (w = 1),
  24824. n.uniforms.alpha.value = w,
  24825. n.needUpdate = !0,
  24826. h.activeCubeFace = I,
  24827. h.viewport.set(0, 0, h.width, h.height);
  24828. var V = this.renderer.autoClear;
  24829. this.renderer.autoClear = !1,
  24830. this.renderer.render(t, i, h, !1),
  24831. this.renderer.autoClear = V
  24832. }
  24833. }(),
  24834. n.prototype.copyCubeMap = function() {
  24835. var e = !1
  24836. , t = null
  24837. , i = null
  24838. , a = null
  24839. , s = null
  24840. , l = null
  24841. , c = new r.Euler;
  24842. new r.Vector3;
  24843. return function(h, u, d, p, f, g, m, v, A) {
  24844. this.renderer;
  24845. if (!e) {
  24846. var y = 2;
  24847. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24848. i.position.set(0, 0, 0),
  24849. t = new r.Scene,
  24850. t.add(i),
  24851. a = new r.ShaderMaterial({
  24852. uniforms: {
  24853. tDiffuse: {
  24854. type: "t",
  24855. value: null
  24856. },
  24857. alpha: {
  24858. type: "f",
  24859. value: 1
  24860. }
  24861. },
  24862. vertexShader: o.copyCubeMap.vertexShader,
  24863. fragmentShader: o.copyCubeMap.fragmentShader,
  24864. depthWrite: !1,
  24865. depthTest: !1,
  24866. side: r.DoubleSide
  24867. }),
  24868. s = new r.BoxGeometry(y,y,y),
  24869. l = new r.Mesh(s,a),
  24870. t.add(l),
  24871. e = !0
  24872. }
  24873. for (var C = 0; C < 6; C++)
  24874. n.getCubeOrientationForCubeFace(C, c),
  24875. l.rotation.copy(c),
  24876. l.matrixWorldNeedsUpdate = !0,
  24877. l.updateMatrixWorld(),
  24878. a.uniforms.tDiffuse.value = h,
  24879. a.blending = m || r.NoBlending,
  24880. a.transparent = !!v,
  24881. void 0 !== A && null !== A || (A = 1),
  24882. a.uniforms.alpha.value = A,
  24883. a.needUpdate = !0,
  24884. u.activeCubeFace = C,
  24885. u.viewport.set(0, 0, f, g),
  24886. this.renderer.render(t, i, u, !1)
  24887. }
  24888. }(),
  24889. n.getLookAtForCubeFace = function(e, t) {
  24890. switch (e) {
  24891. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24892. t.set(1, 0, 0);
  24893. break;
  24894. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24895. t.set(-1, 0, 0);
  24896. break;
  24897. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24898. t.set(0, 1, 0);
  24899. break;
  24900. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24901. t.set(0, -1, 0);
  24902. break;
  24903. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24904. t.set(0, 0, 1);
  24905. break;
  24906. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24907. t.set(0, 0, -1)
  24908. }
  24909. }
  24910. ,
  24911. n.getCubeOrientationForCubeFace = function(e, t) {
  24912. switch (e) {
  24913. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24914. t.set(0, -Math.PI / 2, 0);
  24915. break;
  24916. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24917. t.set(0, Math.PI / 2, 0);
  24918. break;
  24919. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24920. t.set(Math.PI / 2, Math.PI, 0);
  24921. break;
  24922. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24923. t.set(-Math.PI / 2, Math.PI, 0);
  24924. break;
  24925. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24926. t.set(0, -Math.PI, 0);
  24927. break;
  24928. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24929. t.set(0, 0, 0)
  24930. }
  24931. }
  24932. ,
  24933. t.exports = n
  24934. }
  24935. , {
  24936. "../enum/GLCubeFaces": 25,
  24937. "../enum/GLTextureType": 26,
  24938. "../enum/SceneRendererEvents": 43,
  24939. "../exception/BasicException": 55,
  24940. "../exception/RendererCreationException": 57,
  24941. "../settings": 166,
  24942. "../shaders": 167,
  24943. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24944. "../util/browser": 182,
  24945. /************************************************************************************************************************************************/
  24946. events: 202,
  24947. three: 217
  24948. }],
  24949. 159: [function(e, t, i) {
  24950. "use strict";
  24951. function n(e) {
  24952. this.messenger = new a(e),
  24953. this.clientKey = null
  24954. }
  24955. var r = e("../util/ajax")
  24956. , o = e("./PostMessageType")
  24957. , a = e("./postmessage")
  24958. , s = e("./VersionInfo")
  24959. , l = e("events").EventEmitter
  24960. , c = window.location.origin + "/api/v1/user/";
  24961. n.prototype = Object.create(l.prototype),
  24962. n.prototype.bindEvents = function() {
  24963. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24964. }
  24965. ,
  24966. n.prototype.waitForConnection = function() {
  24967. var e = new Promise(function(e, t) {
  24968. this.messenger.on(o.CONNECT, function(i) {
  24969. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24970. }
  24971. .bind(this))
  24972. }
  24973. .bind(this));
  24974. return e
  24975. }
  24976. ,
  24977. n.prototype.onConnectionReceived = function(e) {
  24978. return this.messenger.setTarget(e.source, e.origin),
  24979. this.verifyConnection(e).then(function(t, i) {
  24980. this.messenger.send({
  24981. type: o.ACCEPT,
  24982. toId: e.fromId,
  24983. warning: i
  24984. }),
  24985. this.clientKey = t,
  24986. this.messenger.removeAllListeners(o.CONNECT),
  24987. this.bindEvents()
  24988. }
  24989. .bind(this), function(t) {
  24990. this.messenger.send({
  24991. type: o.REJECT,
  24992. toId: e.fromId,
  24993. reason: t
  24994. }),
  24995. this.messenger.setTarget()
  24996. }
  24997. .bind(this))
  24998. }
  24999. ,
  25000. n.prototype.verifyConnection = function(e) {
  25001. return new Promise(function(t, i) {
  25002. var n;
  25003. if (s.isDeprecated(e.sdkVersion))
  25004. n = "这个版本正在被弃用";
  25005. else if (!s.isSupported(e.sdkVersion))
  25006. return i("不支持此版本的SDK");
  25007. var o = {
  25008. cache: !1,
  25009. headers: {
  25010. "X-port-Application-Key": e.applicationKey,
  25011. "X-port-Referrer": e.origin
  25012. }
  25013. };
  25014. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25015. }
  25016. )
  25017. }
  25018. ,
  25019. n.prototype.onMessageReceived = function(e) {
  25020. if (this.validateClientApplicationKey(e.applicationKey)) {
  25021. var t = this;
  25022. e.onDone = function(i) {
  25023. i.toId = e.fromId,
  25024. i.uid = e.uid,
  25025. i.type = o.RESPONSE,
  25026. t.messenger.send(i)
  25027. }
  25028. ,
  25029. this.emit(o.ACTION, e)
  25030. }
  25031. }
  25032. ,
  25033. n.prototype.validateClientApplicationKey = function(e) {
  25034. return this.clientKey === e
  25035. }
  25036. ,
  25037. n.prototype.sendEvent = function(e, t) {
  25038. this.messenger.send({
  25039. type: o.EVENT,
  25040. eventType: e,
  25041. eventData: t
  25042. })
  25043. }
  25044. ,
  25045. t.exports = n
  25046. }
  25047. , {
  25048. "../util/ajax": 181,
  25049. "./PostMessageType": 160,
  25050. "./VersionInfo": 163,
  25051. "./postmessage": 165,
  25052. events: 202
  25053. }],
  25054. 160: [function(e, t, i) {
  25055. "use strict";
  25056. t.exports = Object.freeze({
  25057. CONNECT: "postmessage.connect",
  25058. ACCEPT: "postmessage.accept",
  25059. REJECT: "postmessage.reject",
  25060. ACTION: "postmessage.action",
  25061. RESPONSE: "postmessage.response",
  25062. EVENT: "postmessage.event"
  25063. })
  25064. }
  25065. , {}],
  25066. 161: [function(e, t, i) {
  25067. "use strict";
  25068. t.exports = Object.freeze({
  25069. MOVE: "sdk.move",
  25070. ENTER_PANO: "sdk.enterpano",
  25071. MODEL_LOADED: "sdk.modelloaded"
  25072. })
  25073. }
  25074. , {}],
  25075. 162: [function(e, t, i) {
  25076. "use strict";
  25077. t.exports = Object.freeze({
  25078. FLY: "transition.fly",
  25079. FADEOUT: "transition.fade",
  25080. INSTANT: "transition.instant"
  25081. })
  25082. }
  25083. , {}],
  25084. 163: [function(e, t, i) {
  25085. "use strict";
  25086. t.exports = {
  25087. current: "1.0",
  25088. supported: ["1.0"],
  25089. deprecated: [],
  25090. isSupported: function(e) {
  25091. return this.supported.indexOf(e) !== -1
  25092. },
  25093. isDeprecated: function(e) {
  25094. return this.deprecated.indexOf(e) !== -1
  25095. },
  25096. isValid: function(e) {
  25097. return this.isSupported(e) || this.isDeprecated(e)
  25098. }
  25099. }
  25100. }
  25101. , {}],
  25102. 164: [function(e, t, i) {
  25103. (function(i) {
  25104. "use strict";
  25105. function n(e, t, i) {
  25106. e && (e = e.toLowerCase().trim());
  25107. var n = new I.UP.clone
  25108. , r = Math.PI / 3
  25109. , o = Math.PI / 2;
  25110. switch (e) {
  25111. case "left":
  25112. i.copy(t),
  25113. i.applyAxisAngle(n, o);
  25114. break;
  25115. case "right":
  25116. i.copy(t),
  25117. i.applyAxisAngle(n, -o);
  25118. break;
  25119. case "forwardleft":
  25120. i.copy(t),
  25121. i.applyAxisAngle(n, r);
  25122. break;
  25123. case "forwardright":
  25124. i.copy(t),
  25125. i.applyAxisAngle(n, -r);
  25126. break;
  25127. case "forward":
  25128. default:
  25129. i.copy(t)
  25130. }
  25131. return i
  25132. }
  25133. function r(e, t) {
  25134. if (e) {
  25135. var i = {
  25136. pano: e,
  25137. lookAtPoint: null,
  25138. duration: null,
  25139. maxDistanceOverride: null,
  25140. skipWarpingCheck: !1
  25141. };
  25142. this.player.flyToPano(i, function() {
  25143. t && t({
  25144. success: !0,
  25145. message: "Transition complete."
  25146. })
  25147. })
  25148. } else
  25149. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25150. t && t({
  25151. success: !1,
  25152. error: "Unable to find pano."
  25153. })
  25154. }
  25155. function o(e, t) {
  25156. var i = this.findRankedPano(e, t);
  25157. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25158. null)
  25159. }
  25160. function a(e, t) {
  25161. var i = this.findRankedtag(e, t);
  25162. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25163. null)
  25164. }
  25165. function s(e, t) {
  25166. t.copy(I.FORWARD),
  25167. e.getDirection(t)
  25168. }
  25169. function l(e) {
  25170. function t(e) {
  25171. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25172. return {
  25173. x: c.Math.radToDeg(t._x),
  25174. y: c.Math.radToDeg(t._y),
  25175. z: c.Math.radToDeg(t._z)
  25176. }
  25177. }
  25178. var i = function(e) {
  25179. return e.alignmentType !== m.ALIGNED ? null : {
  25180. x: e.position.x,
  25181. y: e.position.y,
  25182. z: e.position.z
  25183. }
  25184. };
  25185. return {
  25186. panos: e.panos.list.map(function(n) {
  25187. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25188. return {
  25189. uuid: n.id,
  25190. aligned: n.alignmentType === m.ALIGNED,
  25191. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25192. position: i(n),
  25193. rotation: t(n),
  25194. thumbnail: r
  25195. }
  25196. })
  25197. }
  25198. }
  25199. var c = e("three")
  25200. , h = e("./ApiHost")
  25201. , u = e("../util/logger")
  25202. , d = e("../util/common")
  25203. , p = e("../util/math")
  25204. , f = e("../enum/ModelManagerEvents")
  25205. , g = e("./PostMessageType")
  25206. , m = e("../enum/AlignmentType")
  25207. , v = e("../enum/Direction")
  25208. , A = e("./TransitionStyles")
  25209. , y = e("../util/panorama")
  25210. , C = e("../enum/GLCubeFaces")
  25211. , I = e("../enum/Vectors")
  25212. , E = e("../enum/Viewmode")
  25213. , b = e("../enum/WarpStyle")
  25214. , w = (e("../enum/Keys"),
  25215. e("../enum/PlayerEvents"))
  25216. , _ = e("../sdk/SdkEvents")
  25217. , I = e("../enum/Vectors")
  25218. , T = e("../enum/ControlEvents")
  25219. , x = e("../enum/RenderLayers")
  25220. , S = (e("../constants"),
  25221. e("../settings"))
  25222. , M = e("../lib/jpeg_encoder")
  25223. , R = new u(i)
  25224. , P = function() {
  25225. var e = function e() {
  25226. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25227. e.player.getDirection(e.playerDirection),
  25228. e.projectVectors();
  25229. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25230. if (e.angleTravelled += Math.abs(t),
  25231. e.angleTravelled >= Math.abs(e.angle)) {
  25232. if (e.active = !1,
  25233. e.onDone) {
  25234. var i = e.onDone;
  25235. i()
  25236. }
  25237. } else
  25238. e.lastFacingDirection.copy(e.playerDirection),
  25239. window.setTimeout(e, 4)
  25240. };
  25241. return e.active = !1,
  25242. e.angle = 0,
  25243. e.angleTravelled = 0,
  25244. e.playerDirection = new c.Vector3,
  25245. e.lastFacingDirection = new c.Vector3,
  25246. e.onDone = null,
  25247. e.player = null,
  25248. e.start = function(t, i, n, r) {
  25249. e.active = !0,
  25250. t && i && (i = 0),
  25251. e.angle = t || i,
  25252. e.xAngle = t,
  25253. e.yAngle = i,
  25254. e.angleTravelled = 0,
  25255. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25256. n.getDirection(e.playerDirection),
  25257. e.lastFacingDirection.copy(e.playerDirection),
  25258. e.projectVectors(),
  25259. e.onDone = r,
  25260. e.player = n,
  25261. e()
  25262. }
  25263. ,
  25264. e.projectVectors = function() {
  25265. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25266. e.lastFacingDirection.projectOnPlane(I.UP))
  25267. }
  25268. ,
  25269. e
  25270. }()
  25271. , O = function() {
  25272. var e = new c.Vector3;
  25273. return function(t) {
  25274. t ? (e.copy(t.position),
  25275. e.add(t.discPosition),
  25276. p.projectPositionToCanvas(e, this.player.camera, e),
  25277. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25278. }
  25279. }()
  25280. , L = function() {
  25281. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25282. }
  25283. , D = function() {
  25284. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25285. }
  25286. , N = function(e) {
  25287. var t = new c.Vector3;
  25288. return function(e) {
  25289. var i = this.player.getDirection();
  25290. t.copy(i);
  25291. var n = t.y;
  25292. t.y = 0,
  25293. t.normalize();
  25294. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25295. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25296. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25297. 0;
  25298. this.player.mode === E.DOLLHOUSE && (r = -r);
  25299. var o = L.call(this) - .1
  25300. , a = D.call(this) + .1
  25301. , s = r + e;
  25302. s > o ? s = o : s < a && (s = a);
  25303. var l = s - r;
  25304. return e > 0 && l < .01 && (l = 0),
  25305. e < 0 && l > -.01 && (l = 0),
  25306. l
  25307. }
  25308. }()
  25309. , B = function() {
  25310. var e = new c.Euler;
  25311. return function(t) {
  25312. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25313. {
  25314. position: {
  25315. x: t.position.x,
  25316. y: t.position.y,
  25317. z: t.position.z
  25318. },
  25319. rotation: {
  25320. x: c.Math.radToDeg(e.x),
  25321. y: c.Math.radToDeg(e.y),
  25322. z: 0
  25323. },
  25324. pano: t.currentPano ? t.currentPano.id : null,
  25325. mode: t.mode
  25326. }
  25327. }
  25328. }()
  25329. , F = null;
  25330. t.exports = {
  25331. init: function(e, t, i, n, r) {
  25332. V.init(e, t, i, r),
  25333. F = new Promise(function(e, t) {
  25334. i.on(w.Ready, function() {
  25335. e()
  25336. })
  25337. }
  25338. .bind(this));
  25339. var o = new h(window)
  25340. , a = o.waitForConnection();
  25341. a.then(function(e) {
  25342. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25343. });
  25344. var s = function() {
  25345. var e = Date.now();
  25346. return function() {
  25347. if (!(Date.now() - e < 100)) {
  25348. var t = B(i);
  25349. o.sendEvent(_.MOVE, {
  25350. state: t
  25351. }),
  25352. e = Date.now()
  25353. }
  25354. }
  25355. }();
  25356. i.on(w.Move, s),
  25357. i.on(w.ViewChanged, s),
  25358. n.on(f.ActiveModelChanged, function(e) {
  25359. function t(e) {
  25360. var t, i = e.newPano.id;
  25361. e.oldPano && (t = e.oldPano.id),
  25362. i !== t && o.sendEvent(_.ENTER_PANO, {
  25363. oldPano: t,
  25364. newPano: i
  25365. })
  25366. }
  25367. var i = e.model
  25368. , n = e.oldModel;
  25369. V.model = i,
  25370. a.then(function() {
  25371. o.sendEvent(_.MODEL_LOADED, {
  25372. metadata: l(i)
  25373. })
  25374. }),
  25375. n && n.panos.forEach(function(e) {
  25376. e.removeEventListener("enter", t)
  25377. }),
  25378. i.panos.forEach(function(e) {
  25379. e.on("enter", t)
  25380. })
  25381. })
  25382. }
  25383. };
  25384. var V = {
  25385. director: null,
  25386. player: null,
  25387. controls: null,
  25388. sceneRenderer: null,
  25389. model: null,
  25390. init: function(e, t, i, n) {
  25391. this.director = e,
  25392. this.player = i,
  25393. this.controls = t,
  25394. this.sceneRenderer = n
  25395. },
  25396. handleToObject: {},
  25397. objectToHandle: {},
  25398. handleCount: 0,
  25399. onMessageReceive: function(e) {
  25400. if (e) {
  25401. var t = e.targetFunction
  25402. , i = e.params
  25403. , n = e.onDone;
  25404. t && this[t] && this[t](i, n)
  25405. }
  25406. },
  25407. waitForInit: function(e, t) {
  25408. F.then(t.bind({
  25409. success: !0,
  25410. message: "Init complete."
  25411. }))
  25412. },
  25413. moveToPano: function(e, t) {
  25414. var i = new c.Euler(0,0,0,"YXZ")
  25415. , n = new c.Quaternion;
  25416. return function(e, t) {
  25417. var r = e.pano
  25418. , o = e.rotation
  25419. , a = e.transition;
  25420. if (!this.model)
  25421. return t({
  25422. success: !1,
  25423. error: "The model has not been loaded yet"
  25424. });
  25425. var s = this.model.panos.get(r);
  25426. if (!s)
  25427. return t({
  25428. success: !1,
  25429. error: r + " does not exist in this model"
  25430. });
  25431. if (!o)
  25432. return t({
  25433. sucess: !1,
  25434. erorr: o + " is not a valid rotation"
  25435. });
  25436. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25437. console.log(o.z);
  25438. var l = {
  25439. success: !0,
  25440. message: r
  25441. };
  25442. if (a === A.FADEOUT)
  25443. n.setFromEuler(i),
  25444. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25445. else {
  25446. var h, u;
  25447. a === A.INSTANT && (h = 0,
  25448. u = 0);
  25449. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25450. this.player.flyToPano({
  25451. pano: s,
  25452. lookAtPoint: d,
  25453. duration: h,
  25454. aimDuration: u
  25455. }, t.bind(this, l))
  25456. }
  25457. }
  25458. }(),
  25459. moveInDirection: function(e, t) {
  25460. var i = e.direction;
  25461. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25462. void (t && t({
  25463. success: !1,
  25464. error: "Invalid direction."
  25465. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25466. t(e ? {
  25467. success: !0,
  25468. message: "moved " + i
  25469. } : {
  25470. success: !1,
  25471. error: "Cannot move in direction: " + i
  25472. })
  25473. })
  25474. },
  25475. getPose: function(e, t) {
  25476. this.player.camera.position,
  25477. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25478. return t({
  25479. success: !0,
  25480. message: B(this.player)
  25481. })
  25482. },
  25483. takeScreenShot: function() {
  25484. var e = new c.PerspectiveCamera
  25485. , t = new c.WebGLRenderTarget;
  25486. return function(i, n) {
  25487. if (!i.resolution)
  25488. return n({
  25489. success: !1,
  25490. error: "An invalid resolution was specified"
  25491. });
  25492. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25493. var r = this.sceneRenderer.renderer.getSize();
  25494. i.resolution.width = r.width,
  25495. i.resolution.height = r.height
  25496. }
  25497. e.layers.set(x.DEFAULT),
  25498. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25499. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25500. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25501. var o = i.resolution.width
  25502. , a = i.resolution.height
  25503. , s = o / a;
  25504. e.position.copy(this.sceneRenderer.camera.position),
  25505. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25506. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25507. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25508. t.setSize(o, a),
  25509. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25510. var l = new Uint8Array(o * a * 4);
  25511. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25512. var c = M.encode({
  25513. data: l,
  25514. width: o,
  25515. height: a,
  25516. heading: 180,
  25517. pitch: 0
  25518. }, {
  25519. quality: 75,
  25520. flipY: !0
  25521. })
  25522. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25523. n({
  25524. success: !0,
  25525. message: h
  25526. })
  25527. }
  25528. }(),
  25529. findRankedPano: function(e, t) {
  25530. var i = new c.Vector3
  25531. , r = new c.Vector3;
  25532. return function(e, t) {
  25533. s(this.player, r),
  25534. n(t, r, i);
  25535. var o = this.player.rankedPanoInDirection(e, i);
  25536. if (o) {
  25537. var a = this.objectToHandle[o.id];
  25538. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25539. this.handleToObject[a] = o),
  25540. a
  25541. }
  25542. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25543. -1
  25544. }
  25545. }(),
  25546. findRankedtag: function(e, t) {
  25547. var i = new c.Vector3
  25548. , r = new c.Vector3;
  25549. return function(e, t) {
  25550. s(this.player, r),
  25551. n(t, r, i);
  25552. var o = this.player.rankedtagInDirection(e, i);
  25553. if (o) {
  25554. var a = this.objectToHandle[o.sid];
  25555. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25556. this.handleToObject[a] = o),
  25557. a
  25558. }
  25559. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25560. -1
  25561. }
  25562. }(),
  25563. clickNearesttag: function(e) {
  25564. this.clickRankedtag(0, e)
  25565. },
  25566. clickRankedtag: function(e, t) {
  25567. var i = a.call(this, e, t);
  25568. i && O.call(this, i)
  25569. },
  25570. clickNearestPano: function(e, t) {
  25571. this.clickRankedPano(0, e, t)
  25572. },
  25573. clickRankedPano: function(e, t, i) {
  25574. var n = o.call(this, e, t);
  25575. n ? r.call(this, n, i) : i(null)
  25576. },
  25577. clickPano: function(e, t) {
  25578. var i = this.handleTable[e];
  25579. i ? r.call(this, i, t) : t(null)
  25580. },
  25581. rotateDirection: function() {
  25582. return function(e, t) {
  25583. var i = e.direction
  25584. , n = e.angle;
  25585. if (!P.active) {
  25586. var r = 0
  25587. , o = 0
  25588. , a = 0
  25589. , s = 0;
  25590. if (!n || isNaN(n))
  25591. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25592. void (t && t({
  25593. success: !1,
  25594. error: "Invalid rotation angle."
  25595. }));
  25596. if (this.player.mode === E.TRANSITIONING)
  25597. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25598. void (t && t({
  25599. success: !1,
  25600. error: "Cannot rotate while transitioning"
  25601. }));
  25602. if (i === v.RIGHT || i === v.LEFT)
  25603. i === v.RIGHT && (n = -n),
  25604. r = n > 0 ? -1 : 1,
  25605. a = n;
  25606. else {
  25607. if (i !== v.UP && i !== v.DOWN)
  25608. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25609. void (t && t({
  25610. success: !1,
  25611. error: "Invalid direction for rotation."
  25612. }));
  25613. if (this.player.mode === E.FLOORPLAN)
  25614. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25615. void (t && t({
  25616. success: !1,
  25617. error: "Cannot rotate " + i + " in floorplan mode"
  25618. }));
  25619. if (i === v.DOWN && (n = -n),
  25620. n = N.call(this, n),
  25621. 0 === n)
  25622. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25623. void (t && t({
  25624. success: !1,
  25625. error: "Already at maximum rotation in direction: " + i
  25626. }));
  25627. o = n > 0 ? 1 : -1,
  25628. s = n
  25629. }
  25630. var l = n;
  25631. n = c.Math.degToRad(n),
  25632. a = c.Math.degToRad(a),
  25633. s = c.Math.degToRad(s);
  25634. var h = this.controls.activeControl
  25635. , u = function() {
  25636. h.stopRotating(!0),
  25637. t && t({
  25638. success: !0,
  25639. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25640. })
  25641. };
  25642. h.startRotating(r, o),
  25643. P.start(a, s, this.player, u)
  25644. }
  25645. }
  25646. }(),
  25647. rotate: function() {
  25648. var e = new c.Vector3
  25649. , t = new c.Vector3;
  25650. return function(i, n) {
  25651. var r = i.xAngle
  25652. , o = i.yAngle;
  25653. if (!P.active) {
  25654. if (r = r || 0,
  25655. o = o || 0,
  25656. isNaN(r) || isNaN(o))
  25657. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25658. void (n && n({
  25659. success: !1,
  25660. error: "Invalid rotation angle."
  25661. }));
  25662. if (this.player.mode === E.TRANSITIONING)
  25663. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25664. void (n && n({
  25665. success: !1,
  25666. error: "Cannot rotate while transitioning"
  25667. }));
  25668. Math.abs(r) < .01 && (r = 0),
  25669. Math.abs(o) < .01 && (o = 0);
  25670. var a = o;
  25671. o = N.call(this, o),
  25672. r = -r;
  25673. var s = a > 0 ? "UP" : "DOWN";
  25674. if (!r && a && !o)
  25675. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25676. void (n && n({
  25677. success: !1,
  25678. error: "Already at maximum rotation in direction: " + s
  25679. }));
  25680. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25681. var l = o;
  25682. o = c.Math.degToRad(o),
  25683. r = c.Math.degToRad(r),
  25684. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25685. this.player.getDirection(e),
  25686. t.copy(e).applyAxisAngle(I.UP, r),
  25687. t.applyAxisAngle(I.RIGHT, o);
  25688. var h = (e.angleTo(t),
  25689. r > 0 ? -1 : r < 0 ? 1 : 0)
  25690. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25691. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25692. var d = this.controls.activeControl
  25693. , p = function() {
  25694. d.stopRotating(!0),
  25695. n && n({
  25696. success: !0,
  25697. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25698. })
  25699. };
  25700. d.startRotating(h, u),
  25701. P.start(r, o, this.player, p)
  25702. }
  25703. }
  25704. }(),
  25705. panCamera: function(e, t) {
  25706. function i(e) {
  25707. switch (r.removeAllListeners(T.AutoPanComplete),
  25708. r.removeAllListeners(T.AutoPanInterrupt),
  25709. r.removeAllListeners(T.AutoPanClamped),
  25710. e) {
  25711. case T.AutoPanInterrupt:
  25712. t({
  25713. success: !0,
  25714. message: "Camera panning interrupted."
  25715. });
  25716. break;
  25717. case T.AutoPanClamped:
  25718. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25719. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25720. return void t({
  25721. success: !1,
  25722. error: "Already at edge of current model bounds."
  25723. });
  25724. var i = "The view point is outside the bounds for the current model. ";
  25725. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25726. console.warn(i)
  25727. }
  25728. case T.AutoPanComplete:
  25729. t({
  25730. success: !0,
  25731. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25732. })
  25733. }
  25734. }
  25735. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25736. return t({
  25737. success: !1,
  25738. error: "Camera panning is not available in the current mode: " + this.player.mode
  25739. });
  25740. var n = e.position
  25741. , r = this.player.control;
  25742. r.setAutoPanPosition(n.x, n.z),
  25743. r.autoPan = !0;
  25744. var o = function(e, t) {
  25745. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25746. };
  25747. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25748. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25749. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25750. },
  25751. click: function(e, t) {
  25752. var i = e.x
  25753. , n = e.y
  25754. , r = e.percentage;
  25755. r === !0 && (i = i / 100 * $("#player").width(),
  25756. n = n / 100 * $("#player").height()),
  25757. this.player.handleInputStart(i, n),
  25758. this.player.updateIntersect(),
  25759. this.player.handleInputEnd(i, n)
  25760. },
  25761. mouseOver: function(e, t) {
  25762. var i = e.x
  25763. , n = e.y
  25764. , r = e.percentage;
  25765. r === !0 && (i = i / 100 * $("#player").width(),
  25766. n = n / 100 * $("#player").height()),
  25767. this.player.handleInputMove(i, n),
  25768. this.player.updateIntersect()
  25769. },
  25770. moveToMode: function(e, t) {
  25771. function i(e) {
  25772. t(e ? {
  25773. success: !1,
  25774. error: "Failed to load new mode: " + e
  25775. } : {
  25776. success: !0,
  25777. message: "Moved to new mode: " + n
  25778. })
  25779. }
  25780. var n = e.mode;
  25781. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25782. i()
  25783. }, function(e) {
  25784. i(e)
  25785. }) : t({
  25786. success: !1,
  25787. error: "Invalid mode selection"
  25788. })
  25789. }
  25790. }
  25791. }
  25792. ).call(this, "/js/sdk/automation.js")
  25793. }
  25794. , {
  25795. "../constants": 8,
  25796. "../enum/AlignmentType": 17,
  25797. "../enum/ControlEvents": 21,
  25798. "../enum/Direction": 22,
  25799. "../enum/GLCubeFaces": 25,
  25800. "../enum/Keys": 30,
  25801. "../enum/ModelManagerEvents": 33,
  25802. "../enum/PlayerEvents": 40,
  25803. "../enum/RenderLayers": 41,
  25804. "../enum/Vectors": 50,
  25805. "../enum/Viewmode": 51,
  25806. "../enum/WarpStyle": 52,
  25807. "../lib/jpeg_encoder": 94,
  25808. "../sdk/SdkEvents": 161,
  25809. "../settings": 166,
  25810. "../util/common": 185,
  25811. "../util/logger": 189,
  25812. "../util/math": 190,
  25813. "../util/panorama": 191,
  25814. "./ApiHost": 159,
  25815. "./PostMessageType": 160,
  25816. "./TransitionStyles": 162,
  25817. three: 217
  25818. }],
  25819. 165: [function(e, t, i) {
  25820. "use strict";
  25821. function n(e) {
  25822. this.sourceWindow = e,
  25823. this.targetWindow = null,
  25824. this.targetOrigin = null,
  25825. this.id = Math.floor(1e5 * Math.random()),
  25826. this.bindEvents()
  25827. }
  25828. var r = e("./PostMessageType")
  25829. , o = e("events").EventEmitter;
  25830. n.prototype = Object.create(o.prototype),
  25831. n.prototype.bindEvents = function() {
  25832. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25833. }
  25834. ,
  25835. n.prototype.setTarget = function(e, t) {
  25836. this.targetWindow = e,
  25837. this.targetOrigin = t
  25838. }
  25839. ,
  25840. n.prototype.onPostmessageReceived = function(e) {
  25841. var t = e.origin || e.originalEvent.origin
  25842. , i = e.source;
  25843. switch (e.data.type) {
  25844. case r.CONNECT:
  25845. break;
  25846. case r.RESPONSE:
  25847. if (this.id !== e.data.toId)
  25848. return;
  25849. default:
  25850. if (!this.validateMessageOrigin(t))
  25851. return
  25852. }
  25853. var n = e.data;
  25854. n.source = i,
  25855. n.origin = t,
  25856. n.timestamp = Date.now(),
  25857. this.emit(e.data.type, n)
  25858. }
  25859. ,
  25860. n.prototype.validateMessageOrigin = function(e) {
  25861. return "*" === this.targetOrigin || e === this.targetOrigin
  25862. }
  25863. ,
  25864. n.prototype.send = function(e) {
  25865. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25866. this.targetWindow.postMessage(e, this.targetOrigin))
  25867. }
  25868. ,
  25869. t.exports = n
  25870. }
  25871. , {
  25872. "./PostMessageType": 160,
  25873. events: 202
  25874. }],
  25875. 166: [function(e, t, i) {
  25876. "use strict";
  25877. var n = e("three")
  25878. , r = e("./util/browser")
  25879. , o = e("./enum/Viewmode")
  25880. , a = e("./enum/VROption")
  25881. , s = e("./enum/Colors")
  25882. , l = e("./enum/WarpStyle")
  25883. , c = e("./util/easing")
  25884. , h = e("./util/common")
  25885. , u = e("./util/showcase")
  25886. , d = e("./constants")
  25887. , p = {
  25888. debug: !1,
  25889. version: "2.25.6-0-gd87e5b1",
  25890. languageTag: r.valueFromHash("lang", null),
  25891. pageTitle: "四维虚拟漫游",
  25892. authorizationHeader: u.getAuthorizationHeader(),
  25893. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25894. logLevel: r.valueFromHash("log", 2),
  25895. skyboxRadius: 2500,
  25896. modelBoundsPadding: 5,
  25897. showNeighbors: !1,
  25898. brand: r.valueFromHash("brand", !0),
  25899. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25900. startHighlights: r.valueFromHash("hl", -1),
  25901. specialEdition: r.valueFromHash("bn", 0),
  25902. useWheel: r.valueFromHash("wh", !0),
  25903. crossOrigin: "anonymous",
  25904. fancierTransition: !1,
  25905. wireframe: !1,
  25906. skyboxWireframe: !1,
  25907. modelAlpha: 1,
  25908. highlightPanoSelection: !1,
  25909. showSweeps: !0,
  25910. showSkyboxes: !1,
  25911. showMesh: !0,
  25912. showFloors: !1,
  25913. showFloorDuration: 300,
  25914. showFloorDelay: 300,
  25915. hideFloorDuration: 300,
  25916. hideFloorDelay: 0,
  25917. reticuleOpacityTransitionTime: 250,
  25918. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25919. markerOpacityTransitionTime: 500,
  25920. guiAnimationSpeed: 250,
  25921. highlightAnimationDuration: 500,
  25922. modelComponentLoadSpinnerDelay: 150,
  25923. captureErrors: !1,
  25924. maxMobileTextures: 6,
  25925. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25926. startupFlyinDelay: 3e3,
  25927. dollhouseDefault: {
  25928. minDistance: 15,
  25929. maxDistance: 50,
  25930. minPolarAngle: n.Math.degToRad(10),
  25931. maxPolarAngle: n.Math.degToRad(90)
  25932. },
  25933. hideReticuleTimeout: 1e3,
  25934. analytics: {
  25935. inactivityThreshold: 30,
  25936. sessionTrackingRate: .15,
  25937. maxTrackedErrors: 20,
  25938. sessionDurationPingFrequency: 10,
  25939. sessionDurationTimeout: 15
  25940. },
  25941. flydown: {
  25942. movementEasing: "easeInOutQuad",
  25943. movementDelay: .001,
  25944. rotationEasing: "easeInOutQuad",
  25945. rotationDelay: .5,
  25946. modelTextureDelay: .75,
  25947. skyboxDelay: .75
  25948. },
  25949. transition: {
  25950. flySpeed: .001,
  25951. flyTime: 750,
  25952. flytimeMaxDistanceThreshold: 5,
  25953. flytimeDistanceMultiplier: 150,
  25954. aimTime: 1500,
  25955. aimSlowFactor: 1.5,
  25956. blur: 0.8,
  25957. movementEasing: "easeInOutQuad",
  25958. blendEasing: "easeInOutQuad",
  25959. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  25960. },
  25961. show360Views: {
  25962. enabled: !0,
  25963. transitionTime: 1e3
  25964. },
  25965. quickstart: {
  25966. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  25967. animation: 1400,
  25968. showTextDelay: 500,
  25969. fadeOutDelay: 3e3,
  25970. fovChange: 10
  25971. },
  25972. appConfig: {
  25973. webvr_version: null,
  25974. segment_key: null,
  25975. embedly_key: null,
  25976. branch_key: null,
  25977. keen_write_key: null,
  25978. keen_project_id: null
  25979. },
  25980. vr: {
  25981. enabled: !0,
  25982. allowWebVR: !1,
  25983. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25984. },
  25985. share: {
  25986. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25987. },
  25988. input: {
  25989. longTapThreshold: 200,
  25990. moveToleranceNDC: .08,
  25991. touchMoveThreshold: 25
  25992. },
  25993. help: {
  25994. modalStayDuration: 600
  25995. },
  25996. immersive: {
  25997. timeToShowAgain: 1250,
  25998. uiStayDuration: 600
  25999. },
  26000. tourInteraction: {
  26001. disabled: "0" === r.valueFromHash("tourcta", null),
  26002. showPauseButton: 1e3,
  26003. showModal: 1500,
  26004. allowNextClick: 200,
  26005. largeModal: "1" === r.valueFromHash("tourcta", null),
  26006. smallModal: "2" === r.valueFromHash("tourcta", null)
  26007. },
  26008. labels: {
  26009. enabled: !1,
  26010. hideUntilStart: !0,
  26011. fadeInDuration: 250,
  26012. fadeInDelay: 250,
  26013. fadeOutDuration: 250,
  26014. fadeOutDelay: 0,
  26015. zoomHideThreshhold: {
  26016. mobile: r.isSmallScreen() ? .45 : .6,
  26017. desktop: 2
  26018. },
  26019. zoomTruncateThreshhold: {
  26020. mobile: r.isSmallScreen() ? .35 : .45,
  26021. desktop: .85
  26022. },
  26023. minLengthForTruncate: 16,
  26024. truncateLength: 12,
  26025. truncateSuffix: "..."
  26026. },
  26027. tags: {
  26028. enabled: r.valueFromHash("mt", 1),
  26029. startup: {
  26030. hideUntilStart: !0,
  26031. fadeInDuration: 500,
  26032. fadeInDelay: 100
  26033. },
  26034. visibility: {
  26035. anyDistance: !0,
  26036. visibleDistance: 8,
  26037. cameraClearance: .1,
  26038. alphaTestLevel: .05,
  26039. hideViaFloor: !0,
  26040. hideOffScreenDisc: !1,
  26041. hideOffScreenObject: !1
  26042. },
  26043. disc: {
  26044. opacity: 1,
  26045. disabledOpacity: .5,
  26046. scale: {
  26047. nearBound: 1.5,
  26048. farBound: 4.8,
  26049. linkFarBound: !1,
  26050. linkPercent: 40,
  26051. maxSize: 80,
  26052. minSize: 40,
  26053. baseViewportSize: 800,
  26054. responsiveness: 100
  26055. }
  26056. },
  26057. pole: {
  26058. enabled: !0,
  26059. height: .5,
  26060. width: 2,
  26061. opacity: .5,
  26062. color: "white"
  26063. },
  26064. navigate: {
  26065. nearestPano: !0,
  26066. lineOfSight: !0,
  26067. reactivate: !0,
  26068. aimAt: "disc",
  26069. tiltTolerance: 25,
  26070. rotateSpeedFactor: .6
  26071. }
  26072. },
  26073. path: {
  26074. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26075. colorUp: s._desat(s.newBlue, .5),
  26076. colorDown: s._darken(s.newBlue, .35),
  26077. opacity: .5,
  26078. style: "ribbon",
  26079. height: .025,
  26080. ribbonWidth: .24,
  26081. outsideHeight: .5,
  26082. waypointRadius: .5,
  26083. waypointIndoorRadius: .24,
  26084. waypointPulse: 1e3,
  26085. typ: l.BLACK,
  26086. meshFree: r.valueFromHash("mf", 1),
  26087. mapGuides: r.valueFromHash("guides", !0),
  26088. fadeInTime: 400,
  26089. fadeOutTime: 300
  26090. },
  26091. warp: {
  26092. nearPanoDist: .1,
  26093. matchCam: !1,
  26094. blur: .33,
  26095. fastTime: 1500,
  26096. teleportTime: 1500,
  26097. outsideTime: 2e3,
  26098. lookAheadMax: .3,
  26099. lookAheadDist: 2.5,
  26100. softPushDist: .37,
  26101. softPushEnd: .3,
  26102. softBendAngle: 8,
  26103. softBendTilt: 4,
  26104. softBendEnd: .3,
  26105. doBurns: true, //r.valueFromHash("kb", !0),
  26106. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26107. minBurnsAngle: 35,
  26108. minDownAngle: -35,
  26109. maxTurnPerSec: 280,
  26110. maxAimPerSec: 35,
  26111. minRotation: 12,
  26112. maxAimRotation: 33.2,
  26113. turnFriction: .2,
  26114. flySpeed: .01,
  26115. minWarpTime: 1200,
  26116. warpInterruptionRedirectTime: 500,
  26117. tourStepDelay: r.valueFromHash("st", 0),
  26118. walkDelay: 0,
  26119. walkMaxDist: 50,
  26120. walkMinDist: .8,
  26121. walkSlideShowThreshhold: 3000,
  26122. walkExtraPanosDistance: .4,
  26123. timePerMeter: 1200,
  26124. motionLeadTime: 5000,
  26125. movementEasing: "easeInOutQuad",
  26126. blendEasing: "easeInOutQuad",
  26127. showBunny: !1,
  26128. loop: r.valueFromHash("lp", !1),
  26129. auto: r.valueFromHash("ts", -1),
  26130. eOrder: 'YXZ', //"YXZ",
  26131. stepFactor: .25,
  26132. brakeStrength: 2,
  26133. minBrakeAngle: .1,
  26134. maxBrakeAngle: 1.8,
  26135. climbEffort: 4
  26136. },
  26137. rotationFriction: .05,
  26138. rotationAccelerationInside: 4.5,
  26139. rotationAccelerationOutside: .15,
  26140. rotationAfterMoveMultiplier: 40,
  26141. rotationAfterMoveHistoryCount: 5,
  26142. panFriction: .09,
  26143. panAccelerationOutside: 60,
  26144. onload: r.valueFromHash("onload", o.PANORAMA),
  26145. zoomNearLimit: .1,
  26146. zoomFarLimit: 50,
  26147. navigation: {
  26148. panoScores: !1,
  26149. mouseDirection: !0,
  26150. filterStrictness: .75,
  26151. angleFactor: -30,
  26152. directionFactor: 10,
  26153. distanceFactor: -1,
  26154. optionalityFactor: 3
  26155. },
  26156. sdkInit: !1,
  26157. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26158. console: r.valueFromHash("console", !1),
  26159. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26160. panoramaNeighbourMaxDistance: 5,
  26161. panoFloorClickRadius: .35,
  26162. showScreenshotLocations: !1,
  26163. showAxis: !1,
  26164. showNeighbourRaycasts: !1,
  26165. colorMarkerOnLoad: !1,
  26166. colorMarkerByFloor: !1,
  26167. tiling: {
  26168. panoPreRenderRepeatDelay: 2500,
  26169. panoPreRenderDelay: 500,
  26170. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26171. tilingFlagNames: ["usetiles", "tiles"],
  26172. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26173. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26174. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26175. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26176. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26177. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26178. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26179. customCompression: r.valueFromHash("tilecustcomp", 0),
  26180. // mobileHighQualityOverride: !1,
  26181. mobileHighQualityOverride: 1,
  26182. allowUltraHighResolution: true
  26183. },
  26184. zoom: {
  26185. enabled: true,
  26186. forceOff: r.valueFromHash("nozoom", 0),
  26187. overridemax: r.valueFromHash("maxzoom", null),
  26188. overridemin: r.valueFromHash("minzoom", null),
  26189. max: d.highQualityMaxZoom,
  26190. min: 1,
  26191. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26192. activationThreshold: 1.1,
  26193. restoreTime: 500
  26194. },
  26195. profiling: {
  26196. enabled: r.valueFromHash("mem", !1)
  26197. }
  26198. };
  26199. p = h.deepExtend(p, d, {
  26200. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26201. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26202. panorama: {
  26203. transitionTime: 1e3,
  26204. modelAlpha: 0,
  26205. modelAlphaDelay: p.flydown.modelTextureDelay,
  26206. modelAlphaLength: 1,
  26207. skyboxOpacity: 1,
  26208. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26209. skyboxOpacityLength: .9,
  26210. fovLength: 1,
  26211. fovDelay: 0,
  26212. cameraMatrixDuration: .8,
  26213. cameraMatrixDelay: 0,
  26214. cameraMatrixEase: c.easeInCubic,
  26215. reticuleOpacity: 1,
  26216. markerOpacity: .3,
  26217. markerOpacityOnHover: 1
  26218. },
  26219. dollhouse: {
  26220. transitionTime: 1e3,
  26221. modelAlpha: 1,
  26222. modelAlphaDelay: 0,
  26223. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26224. skyboxOpacity: 0,
  26225. skyboxOpacityDelay: 0,
  26226. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26227. fovLength: 1,
  26228. fovDelay: 0,
  26229. cameraMatrixDuration: .8,
  26230. cameraMatrixDelay: .3,
  26231. cameraMatrixEase: c.easeInCubic,
  26232. reticuleOpacity: 1,
  26233. markerOpacity: 0,
  26234. markerOpacityOnHover: 0
  26235. },
  26236. floorplan: {
  26237. transitionTime: 1e3,
  26238. modelAlpha: 1,
  26239. modelAlphaDelay: 0,
  26240. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26241. skyboxOpacity: 0,
  26242. skyboxOpacityDelay: 0,
  26243. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26244. fovLength: 1,
  26245. fovDelay: 0,
  26246. cameraMatrixDuration: .5,
  26247. cameraMatrixDelay: 0,
  26248. cameraMatrixEase: c.easeOutCubic,
  26249. reticuleOpacity: 1,
  26250. markerOpacity: 0,
  26251. markerOpacityOnHover: 0,
  26252. cameraHeight: 50
  26253. },
  26254. transitioning: {
  26255. reticuleOpacity: 0,
  26256. markerOpacity: .3,
  26257. markerOpacityOnHover: 1
  26258. },
  26259. "floorplan-dollhouse": {
  26260. rotationDelay: 0,
  26261. rotationDuration: 1
  26262. },
  26263. "floorplan-panorama": {
  26264. rotationDelay: .5,
  26265. rotationDuration: 1
  26266. },
  26267. "dollhouse-panorama": {
  26268. rotationDelay: .5,
  26269. rotationDuration: 1
  26270. },
  26271. "dollhouse-floorplan": {
  26272. rotationDelay: 0,
  26273. rotationDuration: 1,
  26274. cameraMatrixDuration: 1.05,
  26275. cameraMatrixDelay: .5
  26276. },
  26277. "panorama-dollhouse": {
  26278. rotationDelay: 0,
  26279. rotationDuration: .5
  26280. },
  26281. "panorama-floorplan": {
  26282. transitionTime: 1500,
  26283. rotationDelay: 0,
  26284. rotationDuration: .5
  26285. }
  26286. }),
  26287. p.path.meshFree && (p.path.typ = l.WALK),
  26288. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26289. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26290. t.exports = p
  26291. }
  26292. , {
  26293. "./constants": 8,
  26294. "./enum/Colors": 19,
  26295. "./enum/VROption": 47,
  26296. "./enum/Viewmode": 51,
  26297. "./enum/WarpStyle": 52,
  26298. "./util/browser": 182,
  26299. "./util/common": 185,
  26300. "./util/easing": 186,
  26301. "./util/showcase": 193,
  26302. three: 217
  26303. }],
  26304. 167: [function(e, t, i) {
  26305. "use strict";
  26306. var n = e("three")
  26307. , r = e("./settings")
  26308. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26309. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26310. t.exports = {
  26311. basicTextured: {
  26312. uniforms: {
  26313. tDiffuse: {
  26314. type: "t",
  26315. value: null
  26316. },
  26317. alpha: {
  26318. type: "f",
  26319. value: 1
  26320. }
  26321. },
  26322. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26323. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26324. },
  26325. copyCubeMap: {
  26326. uniforms: {
  26327. tDiffuse: {
  26328. type: "t",
  26329. value: null
  26330. },
  26331. alpha: {
  26332. type: "f",
  26333. value: 1
  26334. }
  26335. },
  26336. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26337. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26338. },
  26339. cube: {
  26340. uniforms: {
  26341. map: {
  26342. type: "t",
  26343. value: null
  26344. },
  26345. opacity: {
  26346. type: "f",
  26347. value: 1
  26348. }
  26349. },
  26350. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26351. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26352. },
  26353. model: {
  26354. uniforms: {
  26355. map: {
  26356. type: "t",
  26357. value: null
  26358. },
  26359. modelAlpha: {
  26360. type: "f",
  26361. value: r.modelAlpha
  26362. },
  26363. opacity: {
  26364. type: "f",
  26365. value: 1
  26366. },
  26367. progress: {
  26368. type: "f",
  26369. value: 0
  26370. },
  26371. blackout: {
  26372. type: "i",
  26373. value: 0
  26374. },
  26375. pano0Map: {
  26376. type: "t",
  26377. value: null
  26378. },
  26379. pano0Position: {
  26380. type: "v3",
  26381. value: new n.Vector3
  26382. },
  26383. pano0Matrix: {
  26384. type: "m4",
  26385. value: new n.Matrix4
  26386. },
  26387. pano1Map: {
  26388. type: "t",
  26389. value: null
  26390. },
  26391. pano1Position: {
  26392. type: "v3",
  26393. value: new n.Vector3
  26394. },
  26395. pano1Matrix: {
  26396. type: "m4",
  26397. value: new n.Matrix4
  26398. }
  26399. },
  26400. vertexShader: o + `uniform vec3 pano0Position;
  26401. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26402. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26403. varying vec3 vWorldPosition0;
  26404. varying vec3 vWorldPosition1;
  26405. uniform int blackout;
  26406. void main() {
  26407. vUv = uv;
  26408. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26409. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26410. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26411. vWorldPosition0.x *= -1.0;
  26412. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26413. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26414. vWorldPosition1.x *= -1.0;
  26415. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26416. }`,
  26417. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26418. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26419. void main() {
  26420. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26421. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26422. vec4 colorFromPanos;
  26423. if (blackout == 5){
  26424. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26425. }else{
  26426. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26427. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26428. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26429. else if (blackout == 1) {
  26430. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26431. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26432. }
  26433. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26434. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26435. }
  26436. vec4 colorFromTexture = texture2D( map, vUv );
  26437. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26438. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26439. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26440. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26441. }`
  26442. },
  26443. hot:{
  26444. uniforms:{
  26445. color:{
  26446. type: "c",
  26447. value: new n.Color( 0xff2200 )
  26448. },
  26449. opac:{
  26450. type: "f",
  26451. value: 0
  26452. },
  26453. texture1:{
  26454. type: "t",
  26455. value: null
  26456. },
  26457. texture2:{
  26458. type: "t",
  26459. value: null
  26460. }
  26461. },
  26462. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26463. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26464. },
  26465. modelOutside: {
  26466. uniforms: {
  26467. map: {
  26468. type: "t",
  26469. value: null
  26470. },
  26471. opacity: {
  26472. type: "f",
  26473. value: 1
  26474. }
  26475. },
  26476. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26477. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26478. },
  26479. ribbon: {
  26480. uniforms: {
  26481. map: {
  26482. type: "t",
  26483. value: null
  26484. },
  26485. opacity: {
  26486. type: "f",
  26487. value: 1
  26488. },
  26489. color: {
  26490. type: "c",
  26491. value: new n.Color(r.path.color)
  26492. }
  26493. },
  26494. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26495. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26496. },
  26497. waypoint: {
  26498. uniforms: {
  26499. map: {
  26500. type: "t",
  26501. value: null
  26502. },
  26503. opacity: {
  26504. type: "f",
  26505. value: 1
  26506. },
  26507. pulse: {
  26508. type: "f",
  26509. value: 1
  26510. },
  26511. nearFade: {
  26512. type: "v2",
  26513. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26514. },
  26515. color: {
  26516. type: "c",
  26517. value: new n.Color(r.reticuleColor)
  26518. }
  26519. },
  26520. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26521. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26522. },
  26523. modelDebug: {
  26524. uniforms: {
  26525. map: {
  26526. type: "t",
  26527. value: null
  26528. },
  26529. modelAlpha: {
  26530. type: "f",
  26531. value: r.modelAlpha
  26532. },
  26533. depthmapRatio: {
  26534. type: "f",
  26535. value: 0
  26536. },
  26537. opacity: {
  26538. type: "f",
  26539. value: 1
  26540. },
  26541. progress: {
  26542. type: "f",
  26543. value: 0
  26544. },
  26545. considerOcclusion: {
  26546. type: "i",
  26547. value: r.fancierTransition
  26548. },
  26549. highlightPanoSelection: {
  26550. type: "i",
  26551. value: 0
  26552. },
  26553. useThirdPano: {
  26554. type: "i",
  26555. value: r.useThirdPano
  26556. },
  26557. pano0Map: {
  26558. type: "t",
  26559. value: null
  26560. },
  26561. pano0Depth: {
  26562. type: "t",
  26563. value: null
  26564. },
  26565. pano0Position: {
  26566. type: "v3",
  26567. value: new n.Vector3
  26568. },
  26569. pano0Matrix: {
  26570. type: "m4",
  26571. value: new n.Matrix4
  26572. },
  26573. pano0Weight: {
  26574. type: "f",
  26575. value: r.transition.pano0Weight
  26576. },
  26577. pano1Map: {
  26578. type: "t",
  26579. value: null
  26580. },
  26581. pano1Depth: {
  26582. type: "t",
  26583. value: null
  26584. },
  26585. pano1Position: {
  26586. type: "v3",
  26587. value: new n.Vector3
  26588. },
  26589. pano1Matrix: {
  26590. type: "m4",
  26591. value: new n.Matrix4
  26592. },
  26593. pano1Weight: {
  26594. type: "f",
  26595. value: r.transition.pano1Weight
  26596. },
  26597. pano2Map: {
  26598. type: "t",
  26599. value: null
  26600. },
  26601. pano2Depth: {
  26602. type: "t",
  26603. value: null
  26604. },
  26605. pano2Position: {
  26606. type: "v3",
  26607. value: new n.Vector3
  26608. },
  26609. pano2Matrix: {
  26610. type: "m4",
  26611. value: new n.Matrix4
  26612. },
  26613. pano2Weight: {
  26614. type: "f",
  26615. value: r.transition.pano2Weight
  26616. }
  26617. },
  26618. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26619. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26620. },
  26621. customDepth: {
  26622. uniforms: {
  26623. panoPosition: {
  26624. type: "v3",
  26625. value: new n.Vector3
  26626. }
  26627. },
  26628. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26629. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26630. },
  26631. skysphere: {
  26632. uniforms: {
  26633. radius: {
  26634. type: "f",
  26635. value: 0
  26636. }
  26637. },
  26638. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26639. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26640. },
  26641. tagDisc: {
  26642. uniforms: {
  26643. opacity: {
  26644. type: "f",
  26645. value: 0
  26646. },
  26647. color: {
  26648. type: "c",
  26649. value: new n.Color
  26650. },
  26651. bg: {
  26652. type: "t",
  26653. value: null
  26654. },
  26655. mask: {
  26656. type: "t",
  26657. value: null
  26658. }
  26659. },
  26660. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26661. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26662. }
  26663. }
  26664. }
  26665. , {
  26666. "./settings": 166,
  26667. three: 217
  26668. }],
  26669. 168: [function(e, t, i) {
  26670. (function(i) {
  26671. "use strict";
  26672. var n = e("three")
  26673. , r = (e("url"),
  26674. e("./util/ajax"))
  26675. , o = e("./settings")
  26676. , a = e("./util/logger")
  26677. , s = e("./util/math")
  26678. , l = e("./util/showcase")
  26679. , c = e("./objects/Panorama")
  26680. , h = new a(i)
  26681. , u = e("./model/Model")
  26682. , d = e("./shaders")
  26683. , p = e("./util/transitions")
  26684. , f = e("./objects/Chunk")
  26685. , g = e("./objects/Reticule")
  26686. , m = e("./objects/Skybox")
  26687. , v = e("./objects/Floor")
  26688. , A = e("./cameras/DollhouseCamera")
  26689. , y = e("./cameras/FloorplanCamera")
  26690. , C = e("./cameras/PanoramaCamera")
  26691. , I = e("./controls/DollhouseControls")
  26692. , E = e("./controls/FloorplanControls")
  26693. , b = e("./controls/PanoramaControls");
  26694. n.ImageUtils.crossOrigin = o.crossOrigin,
  26695. t.exports = {
  26696. shaders: d,
  26697. transitions: p,
  26698. Model: u,
  26699. Chunk: f,
  26700. Floor: v,
  26701. Skybox: m,
  26702. Reticule: g,
  26703. Panorama: c,
  26704. DollhouseCamera: A,
  26705. FloorplanCamera: y,
  26706. PanoramaCamera: C,
  26707. DollhouseControls: I,
  26708. FloorplanControls: E,
  26709. PanoramaControls: b,
  26710. getModel: function(e) {
  26711. if (!e.url)
  26712. throw 'getModel(): missing parameter "url"';
  26713. e.autoload = void 0 === e.autoload || e.autoload;
  26714. var t = l.parseSidUrl(e.url);
  26715. e.urlBase = t.urlBase,
  26716. e.urlModel = t.urlModel,
  26717. e.urlFiles = t.urlFiles;
  26718. var i = this._getPlatformError();
  26719. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26720. this._loadModel().then(this._buildModel.bind(this)))
  26721. },
  26722. _getPlatformError: function() {
  26723. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26724. },
  26725. _loadModel: function() {
  26726. return r.get(this.options.urlModel, {
  26727. responseType: "json",
  26728. prefetchFrom: "model",
  26729. auth: l.getAuthorizationHeader()
  26730. }).then(null, function() {
  26731. return h.warn("Model loading failed at initial metadata load"),
  26732. "loading-failed"
  26733. })
  26734. },
  26735. _buildModel: function(e) {
  26736. e = l.normalizeModeldata(e, s);
  26737. var t = new u(this.options,e);
  26738. return this.options.autoload ? t.load(!0) : $.when(t)
  26739. }
  26740. }
  26741. }
  26742. ).call(this, "/js/showcase.js")
  26743. }
  26744. , {
  26745. "./cameras/DollhouseCamera": 5,
  26746. "./cameras/FloorplanCamera": 6,
  26747. "./cameras/PanoramaCamera": 7,
  26748. "./controls/DollhouseControls": 10,
  26749. "./controls/FloorplanControls": 11,
  26750. "./controls/PanoramaControls": 13,
  26751. "./model/Model": 139,
  26752. "./objects/Chunk": 144,
  26753. "./objects/Floor": 146,
  26754. "./objects/Panorama": 148,
  26755. "./objects/Reticule": 149,
  26756. "./objects/Skybox": 152,
  26757. "./settings": 166,
  26758. "./shaders": 167,
  26759. "./util/ajax": 181,
  26760. "./util/logger": 189,
  26761. "./util/math": 190,
  26762. "./util/showcase": 193,
  26763. "./util/transitions": 195,
  26764. three: 217,
  26765. url: 208
  26766. }],
  26767. 169: [function(e, t, i) {
  26768. "use strict";
  26769. function n() {
  26770. var e = {
  26771. renderTarget: null,
  26772. inUse: !1,
  26773. size: -1,
  26774. pano: null
  26775. };
  26776. return e
  26777. }
  26778. function r(e) {
  26779. M.push(e)
  26780. }
  26781. function o(e) {
  26782. var t = n();
  26783. return t.inUse = !0,
  26784. t.size = e,
  26785. r(t),
  26786. t
  26787. }
  26788. function a(e) {
  26789. for (var t = 0; t < M.length; t++) {
  26790. var i = M[t];
  26791. if (!i.inUse && i.size === e)
  26792. return i.inUse = !0,
  26793. i
  26794. }
  26795. return null
  26796. }
  26797. function s(e) {
  26798. for (var t = 0; t < M.length; t++) {
  26799. var i = M[t];
  26800. if (i.renderTarget === e)
  26801. return i.inUse = !1,
  26802. !0
  26803. }
  26804. return !1
  26805. }
  26806. function l() {
  26807. this.tileDirectory = {},
  26808. this.activeRenderTargetDescriptors = {},
  26809. this.activePanos = [],
  26810. this.panoLODDescriptors = {},
  26811. this.panoDescriptors = {},
  26812. this.tileTrees = {},
  26813. this.sceneRenderer = null,
  26814. this.tileDownloader = null,
  26815. this.forceQueue = [],
  26816. this.uploadQueues = {},
  26817. this.uploadInterval = null,
  26818. this.uploadIntervalCancelled = !1,
  26819. this.usingTileOverlay = !1,
  26820. this.overlayTilesLoaded = !1,
  26821. this.overlayTileBase = null,
  26822. this.overlayTilesBasic = {},
  26823. this.overlayTilesEnhanced = {},
  26824. this.zoomRenderTarget = null,
  26825. this.zoomPano = null,
  26826. this.zoomingActive = !1,
  26827. this.zoomPanoId = null,
  26828. this.zoomPanoRenderingDisabled = !1,
  26829. this.direction = new h.Vector3,
  26830. this.initTime = -1,
  26831. this.maxBaseUploadsPerFrame = x,
  26832. this.maxNonBaseUploadsPerFrame = T
  26833. }
  26834. function c() {
  26835. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26836. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26837. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26838. }
  26839. var h = e("three")
  26840. , u = e("../exception/BasicException")
  26841. , d = e("../settings")
  26842. , p = e("../enum/PanoSizeClass")
  26843. , f = (e("../objects/Panorama"),
  26844. e("../enum/PanoRendererEvents"))
  26845. , g = e("../enum/SceneRendererEvents")
  26846. , m = e("../enum/TileDownloaderEvents")
  26847. , v = e("../enum/Vectors")
  26848. , A = (e("../enum/GLCubeFaces"),
  26849. e("../objects/Panorama"),
  26850. e("./TileTree"))
  26851. , y = (e("./TileDownloader"),
  26852. e("./TilePrioritizer"))
  26853. , C = e("./TileUtils")
  26854. , p = e("../enum/PanoSizeClass")
  26855. , I = (e("../util/browser"),
  26856. e("../util/panorama"))
  26857. , E = e("events").EventEmitter
  26858. , b = !1
  26859. , w = d.tiling.uploadIntervalDelay
  26860. , _ = d.tiling.initialIntervalDelay
  26861. , T = d.tiling.maxNonBaseUploadsPerFrame
  26862. , x = d.tiling.maxBaseUploadsPerFrame
  26863. , S = {
  26864. Base: 0,
  26865. Remaining: 1
  26866. }
  26867. , M = [];
  26868. l.prototype = Object.create(E.prototype),
  26869. l.prototype.init = function(e, t, i) {
  26870. this.sceneRenderer = e,
  26871. this.tileDownloader = t,
  26872. this.qualityManager = i,
  26873. this.bindEvents(),
  26874. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26875. this.initTime = performance.now()
  26876. }
  26877. ,
  26878. l.prototype.getActivePanoTextures = function(e) {
  26879. e = e || [];
  26880. for (var t = 0; t < M.length; t++) {
  26881. var i = M[t];
  26882. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26883. }
  26884. }
  26885. ,
  26886. l.prototype.hasQueuedTiles = function() {
  26887. var e = this.peekNextFromUploadQueue();
  26888. return null !== e && void 0 !== e
  26889. }
  26890. ,
  26891. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26892. return this.activeRenderTargetDescriptors[e]
  26893. }
  26894. ,
  26895. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26896. this.activeRenderTargetDescriptors[e] = t
  26897. }
  26898. ,
  26899. l.prototype.loadOverlayTiles = function() {
  26900. if (0 !== d.tiling.overlayStyle) {
  26901. var e = 0
  26902. , t = function(t, n, r) {
  26903. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26904. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26905. e++,
  26906. e === i.length && (this.overlayTilesLoaded = !0)
  26907. }
  26908. .bind(this)
  26909. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26910. i.forEach(function(e) {
  26911. this.tileDownloader.loadImage(e[0], 0, e[1])
  26912. }
  26913. .bind(this)),
  26914. this.usingTileOverlay = !0
  26915. } else
  26916. this.usingTileOverlay = !1
  26917. }
  26918. ,
  26919. l.prototype.bindEvents = function() {
  26920. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26921. }
  26922. ,
  26923. l.prototype.setupZoomRenderTarget = function() {
  26924. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26925. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26926. return;
  26927. var e = this.zoomRenderTarget;
  26928. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26929. e) {
  26930. var t = e.width
  26931. , i = this.zoomRenderTarget.width;
  26932. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26933. e.texture.dispose(),
  26934. e.texture.loaded = !1,
  26935. e.texture.version = 0,
  26936. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26937. e.texture = null
  26938. }
  26939. this.zoomPanoRenderingDisabled = !1
  26940. } else
  26941. this.zoomPanoRenderingDisabled = !0
  26942. }
  26943. ,
  26944. l.prototype.enableUltraHighQualityMode = function(e) {
  26945. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26946. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26947. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26948. t && (this.qualityManager.enableUltraHighQualityMode(),
  26949. this.setupZoomRenderTarget(),
  26950. e())
  26951. }
  26952. .bind(this))
  26953. }
  26954. }
  26955. ,
  26956. l.prototype.activateTiledPano = function(e, t, i) {
  26957. i && this.clearAllQueuedUploads();
  26958. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26959. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26960. this.linkAllTilesAndNodes(e);
  26961. var r = this.getActiveRenderTargetDescriptor(e.id)
  26962. , l = t;
  26963. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26964. !r || l !== r.size) {
  26965. if (r && s(r.renderTarget),
  26966. r = a(l),
  26967. !r) {
  26968. var c = this.initTiledPano(l, !1);
  26969. r = o(c.width),
  26970. r.renderTarget = c
  26971. }
  26972. r.pano = e,
  26973. this.resetPanoDescriptor(e.id),
  26974. this.resetPanoLODDescriptors(e.id),
  26975. this.resetRenderStatus(e.id, !0, !0)
  26976. }
  26977. this.setActiveRenderTargetDescriptor(e.id, r);
  26978. var h = i ? 0 : 1;
  26979. return this.updateActivePanos(e, h),
  26980. r.renderTarget
  26981. }
  26982. ,
  26983. l.prototype.deactivateTiledPano = function(e) {
  26984. var t = this.getActiveRenderTargetDescriptor(e.id);
  26985. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26986. this.setActiveRenderTargetDescriptor(e.id, null);
  26987. var i = this.getUploadQueueForPano(e.id);
  26988. this.clearUploadQueue(i),
  26989. this.updateActivePanos()
  26990. }
  26991. ,
  26992. l.prototype.updateActivePanos = function() {
  26993. var e = [];
  26994. return function(t, i) {
  26995. e.length = 0;
  26996. for (var n = 0; n < this.activePanos.length; n++) {
  26997. t && e.length === i && e.push(t);
  26998. var r = this.activePanos[n]
  26999. , o = this.getActiveRenderTargetDescriptor(r.id);
  27000. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27001. }
  27002. t && i >= e.length && e.push(t),
  27003. this.activePanos.length = 0,
  27004. this.activePanos.push.apply(this.activePanos, e)
  27005. }
  27006. }(),
  27007. l.prototype.getActivePanoCount = function() {
  27008. return this.activePanos.length
  27009. }
  27010. ,
  27011. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27012. var r = null;
  27013. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27014. for (var o = function(e, n, r, o) {
  27015. i && (n.tile.zoomUploaded = !1),
  27016. t && (n.tile.uploaded = !1)
  27017. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27018. var s = this.getTileTree(e, a);
  27019. s.breadthFirst({
  27020. callback: o.bind(this, a),
  27021. minLevel: r
  27022. })
  27023. }
  27024. }
  27025. ,
  27026. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27027. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27028. t.tile.zoomUploaded = t.tile.uploaded,
  27029. t.zoomCovered = t.covered
  27030. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27031. var r = this.getTileTree(e, n);
  27032. r.breadthFirst({
  27033. callback: i.bind(this, n),
  27034. maxLevel: t
  27035. })
  27036. }
  27037. }
  27038. ,
  27039. l.prototype.renderPanoTiles = function() {
  27040. var e = [];
  27041. return function(t, i, n, r) {
  27042. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27043. i = i || this.direction || v.FORWARD;
  27044. var o = this.getActiveRenderTargetDescriptor(t);
  27045. if (!this.isRenderTargetDescriptorValid(o))
  27046. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27047. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27048. var s = this.getTileTree(t, a);
  27049. e.length = 0,
  27050. s.breadthFirst({
  27051. saveVisited: e
  27052. });
  27053. for (var l = 0; l < e.length; l++) {
  27054. var c = e[l];
  27055. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27056. }
  27057. }
  27058. this.updateDirection(i)
  27059. }
  27060. }(),
  27061. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27062. return e && e.renderTarget
  27063. }
  27064. ,
  27065. l.prototype.isPanoActive = function(e) {
  27066. var t = this.getActiveRenderTargetDescriptor(e);
  27067. return this.isRenderTargetDescriptorValid(t)
  27068. }
  27069. ,
  27070. l.prototype.isPanoZoomed = function(e) {
  27071. return this.zoomingActive && this.zoomPanoId === e
  27072. }
  27073. ,
  27074. l.prototype.initTileTree = function(e, t, i) {
  27075. var n = this.tileTrees[e];
  27076. n || (n = [],
  27077. this.tileTrees[e] = n);
  27078. var r = n[t];
  27079. if (!r) {
  27080. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27081. r = new A(C.TILE_SIZE,o),
  27082. n[t] = r
  27083. }
  27084. }
  27085. ,
  27086. l.prototype.getTileTree = function(e, t) {
  27087. var i = this.tileTrees[e];
  27088. if (!i)
  27089. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27090. var n = i[t];
  27091. if (!n)
  27092. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27093. return n
  27094. }
  27095. ,
  27096. l.prototype.initTiledPano = function(e, t) {
  27097. var i = this.sceneRenderer.renderer
  27098. , n = (i.context,
  27099. new h.WebGLRenderTargetCube(e,e,{
  27100. stencilBuffer: !1
  27101. }))
  27102. , r = new h.CubeTexture([]);
  27103. n.texture = r,
  27104. r.image = [null, null, null, null, null, null],
  27105. r.flipY = !0,
  27106. t ? (r.generateMipmaps = !0,
  27107. r.magFilter = h.LinearFilter,
  27108. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27109. r.magFilter = h.LinearFilter,
  27110. r.minFilter = h.LinearFilter),
  27111. r.format = h.RGBAFormat,
  27112. i.setRenderTarget(n),
  27113. i.setRenderTarget(null);
  27114. var o = i.properties.get(r);
  27115. return o.__image__webglTextureCube = o.__webglTexture,
  27116. n
  27117. }
  27118. ,
  27119. l.prototype.getUploadQueueForPano = function(e) {
  27120. var t = this.uploadQueues[e];
  27121. return t || (t = [],
  27122. this.uploadQueues[e] = t),
  27123. t
  27124. }
  27125. ,
  27126. l.prototype.isTileUploaded = function(e) {
  27127. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27128. }
  27129. ,
  27130. l.prototype.setUploaded = function(e, t) {
  27131. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27132. }
  27133. ,
  27134. l.prototype.queueTileUpload = function(e, t, i) {
  27135. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27136. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27137. var r = this.getUploadQueueForPano(e.panoId);
  27138. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27139. e.uploadQueued = !0,
  27140. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27141. }
  27142. }
  27143. ,
  27144. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27145. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27146. }
  27147. ,
  27148. l.prototype.getTopUploadQueue = function() {
  27149. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27150. for (var n = 0; n < this.activePanos.length; n++)
  27151. if (e = this.activePanos[n],
  27152. t = this.getUploadQueueForPano(e.id),
  27153. t.length > 0)
  27154. switch (i) {
  27155. case S.Base:
  27156. if (0 === t[0].level)
  27157. return t;
  27158. break;
  27159. case S.Remaining:
  27160. return t
  27161. }
  27162. return null
  27163. }
  27164. ,
  27165. l.prototype.getNextFromUploadQueue = function() {
  27166. var e = function(e) {
  27167. var t = e.shift();
  27168. return t.uploadQueued = !1,
  27169. t
  27170. };
  27171. return function() {
  27172. if (this.forceQueue.length > 0)
  27173. return e(this.forceQueue);
  27174. var t = this.getTopUploadQueue();
  27175. return t && t.length > 0 ? e(t) : null
  27176. }
  27177. }(),
  27178. l.prototype.peekNextFromUploadQueue = function() {
  27179. if (this.forceQueue.length > 0)
  27180. return this.forceQueue[0];
  27181. var e = this.getTopUploadQueue();
  27182. return e && e.length > 0 ? e[0] : null
  27183. }
  27184. ,
  27185. l.prototype.clearAllQueuedUploads = function() {
  27186. this.clearAllUploadQueues(null, 0)
  27187. }
  27188. ,
  27189. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27190. this.clearAllUploadQueues(e, 0)
  27191. }
  27192. ,
  27193. l.prototype.clearAllUploadQueues = function(e, t) {
  27194. if (e)
  27195. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27196. this.clearUploadQueue(this.forceQueue, t, e);
  27197. else {
  27198. for (var i = 0; i < this.activePanos.length; i++) {
  27199. var n = this.activePanos[i];
  27200. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27201. }
  27202. this.clearUploadQueue(this.forceQueue, t)
  27203. }
  27204. }
  27205. ,
  27206. l.prototype.clearUploadQueue = function(e, t, i) {
  27207. void 0 !== t && null !== t || (t = 0);
  27208. for (var n = 0; n < e.length; ) {
  27209. var r = e[n];
  27210. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27211. e.splice(n, 1)) : n++
  27212. }
  27213. }
  27214. ,
  27215. l.prototype.refreshUploadInterval = function() {
  27216. var e = null;
  27217. return function(t) {
  27218. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27219. null !== t && void 0 !== t || (t = w),
  27220. b || (t = _),
  27221. this.uploadInterval = window.setTimeout(e, t),
  27222. this.uploadIntervalDelay = t)
  27223. }
  27224. }(),
  27225. l.prototype.update = function() {
  27226. var e = performance.now()
  27227. , t = 0;
  27228. return function() {
  27229. this.uploadIntervalCancelled = !0,
  27230. window.clearTimeout(this.uploadInterval),
  27231. this.uploadInterval = null;
  27232. var i = performance.now() - e;
  27233. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27234. e = performance.now()),
  27235. t++
  27236. }
  27237. }(),
  27238. l.prototype.updateUploadQueue = function(e, t) {
  27239. e || (e = 1);
  27240. for (var i = 0, n = 0; ; ) {
  27241. if (n >= t || i >= e)
  27242. break;
  27243. var r = this.getNextFromUploadQueue();
  27244. if (!r)
  27245. break;
  27246. if (0 !== r.level ? i++ : n++,
  27247. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27248. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27249. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27250. }
  27251. }
  27252. }
  27253. ,
  27254. l.prototype.updateDirection = function(e) {
  27255. if (e = e || this.direction) {
  27256. this.direction = e;
  27257. for (var t = 0; t < this.activePanos.length; t++) {
  27258. var i = this.activePanos[t]
  27259. , n = this.getUploadQueueForPano(i.id);
  27260. y.sortPanoTiles(n, i, this.direction)
  27261. }
  27262. }
  27263. }
  27264. ,
  27265. l.prototype.uploadTile = function() {
  27266. var e = {}
  27267. , t = (new h.Vector4,
  27268. d.tiling.overlayStyle);
  27269. return function(i, n) {
  27270. var r = i.panoId
  27271. , o = i.image
  27272. , a = i.tileSize
  27273. , s = i.panoSize
  27274. , l = i.tileIndex
  27275. , c = (i.faceTileIndex,
  27276. i.totalTiles)
  27277. , u = (i.face,
  27278. i.tileX)
  27279. , d = i.tileY
  27280. , p = !0
  27281. , g = !1
  27282. , m = (this.getPanoDescriptor(r),
  27283. this.getPanoLODDescriptor(r, s))
  27284. , v = this.getActiveRenderTargetDescriptor(r)
  27285. , A = v.renderTarget
  27286. , y = v.size;
  27287. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27288. y = this.qualityManager.getMaxZoomPanoSize()),
  27289. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27290. g = !1),
  27291. n || (this.anyUploaded(i.node) && (p = !1,
  27292. g = !0),
  27293. this.isTileUploaded(i) && (p = !1,
  27294. g = !1)),
  27295. p) {
  27296. var C = u * a
  27297. , I = d * a
  27298. , E = a / s * y
  27299. , b = C / s * y
  27300. , w = I / s * y;
  27301. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27302. var _ = e[a];
  27303. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27304. 1 === t || 2 === t) {
  27305. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27306. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27307. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27308. } else
  27309. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27310. m.uploadCount++,
  27311. this.emit(f.TileRenderSuccess, r, s, l, c),
  27312. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27313. this.setUploaded(i, !0),
  27314. this.addCoverageForNode(i.node)
  27315. } else
  27316. this.setUploaded(i, !1);
  27317. return i.uploadAttempted || (m.uploadAttempts++,
  27318. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27319. i.uploadAttempted = !0,
  27320. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27321. g
  27322. }
  27323. }(),
  27324. l.prototype.linkTileAndNode = function(e, t) {
  27325. t.tile = e,
  27326. e.node = t
  27327. }
  27328. ,
  27329. l.prototype.linkAllTilesAndNodes = function(e) {
  27330. for (var t = function(t, i, n, r, o) {
  27331. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27332. this.linkTileAndNode(a, n)
  27333. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27334. var n = this.getTileTree(e.id, i);
  27335. n.breadthFirst({
  27336. callback: t.bind(this, n, i)
  27337. })
  27338. }
  27339. }
  27340. ,
  27341. l.prototype.anyUploaded = function(e) {
  27342. if (!e)
  27343. return !1;
  27344. if (e.tile && this.isTileUploaded(e.tile))
  27345. return !0;
  27346. if (e.children)
  27347. for (var t = 0; t < e.children.length; t++) {
  27348. var i = e.children[t];
  27349. if (this.anyUploaded(i))
  27350. return !0
  27351. }
  27352. return !1
  27353. }
  27354. ,
  27355. l.prototype.setNodeCovered = function(e, t) {
  27356. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27357. }
  27358. ,
  27359. l.prototype.isNodeCovered = function(e) {
  27360. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27361. }
  27362. ,
  27363. l.prototype.addCoverageForNode = function(e) {
  27364. if (this.setNodeCovered(e, !0),
  27365. e.parent && e.covered) {
  27366. var t = e.parent;
  27367. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27368. }
  27369. }
  27370. ,
  27371. l.prototype.calcFullCoverage = function(e) {
  27372. var t = !1;
  27373. if (e.children)
  27374. for (var i = 0; i < e.children.length; i++) {
  27375. var n = e.children[i];
  27376. t = t || this.calcFullCoverage(n)
  27377. }
  27378. e.covered = e.tile.uploaded || t
  27379. }
  27380. ,
  27381. l.prototype.nodeSubcovered = function(e) {
  27382. if (!e.children)
  27383. return !1;
  27384. for (var t = 0; t < e.children.length; t++)
  27385. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27386. return !1;
  27387. return !0
  27388. }
  27389. ,
  27390. l.prototype.resetPanoDescriptor = function(e) {
  27391. this.getPanoDescriptor(e)
  27392. }
  27393. ,
  27394. l.prototype.getPanoDescriptor = function(e) {
  27395. var t = this.panoDescriptors[e];
  27396. return t || (t = {},
  27397. this.panoDescriptors[e] = t),
  27398. t
  27399. }
  27400. ,
  27401. l.prototype.resetPanoLODDescriptors = function(e) {
  27402. var t = this.getPanoLODDescriptors(e);
  27403. for (var i in t)
  27404. if (t.hasOwnProperty(i)) {
  27405. var n = t[i];
  27406. n.uploadCount = 0,
  27407. n.uploadAttempts = 0
  27408. }
  27409. }
  27410. ,
  27411. l.prototype.getPanoLODDescriptor = function(e, t) {
  27412. var i = this.getPanoLODDescriptors(e)
  27413. , n = i[t];
  27414. return n || (n = {
  27415. uploadCount: 0,
  27416. uploadAttempts: 0
  27417. },
  27418. i[t] = n),
  27419. n
  27420. }
  27421. ,
  27422. l.prototype.getPanoLODDescriptors = function(e) {
  27423. var t = this.panoLODDescriptors[e];
  27424. return t || (t = {},
  27425. this.panoLODDescriptors[e] = t),
  27426. t
  27427. }
  27428. ,
  27429. l.prototype.onTileDownloaded = function(e) {
  27430. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27431. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27432. if (i.downloaded = !0,
  27433. i.image = e.image,
  27434. i.panoSize = e.panoSize,
  27435. i.tileX = e.tileX,
  27436. i.tileY = e.tileY,
  27437. i.totalTiles = e.totalTiles,
  27438. i.tileIndex = e.tileIndex,
  27439. i.faceTileIndex = e.faceTileIndex,
  27440. i.face = e.face,
  27441. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27442. i.panoId = e.panoId,
  27443. i.tileSize = e.tileSize,
  27444. i.direction = (new h.Vector3).copy(e.direction),
  27445. i.node = null,
  27446. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27447. this.isPanoActive(i.panoId)) {
  27448. var n = this.getTileTree(i.panoId, i.face)
  27449. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27450. this.linkTileAndNode(i, r),
  27451. this.queueTileUpload(i, !0)
  27452. }
  27453. }
  27454. ,
  27455. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27456. var r = this.tileDirectory[e];
  27457. r || (r = {},
  27458. this.tileDirectory[e] = r);
  27459. var o = 16384 * t + 1024 * i + n
  27460. , a = r[o];
  27461. return a || (a = {
  27462. downloaded: !1,
  27463. uploaded: !1,
  27464. zoomUploaded: !1
  27465. },
  27466. r[o] = a),
  27467. a._key = e + ":" + t + ":" + i + ":" + n,
  27468. a._tileKey = o,
  27469. a
  27470. }
  27471. ,
  27472. l.prototype.setZoomingActive = function(e, t, i) {
  27473. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27474. this.zoomPanoId = t.id,
  27475. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27476. }
  27477. ,
  27478. l.prototype.updateZoomedPanoFromBase = function(e) {
  27479. if (!this.zoomPanoRenderingDisabled) {
  27480. var t = this.getActiveRenderTargetDescriptor(e.id);
  27481. if (t && t.renderTarget) {
  27482. var i = this.qualityManager.getMaxZoomPanoSize()
  27483. , n = t.renderTarget
  27484. , r = t.size;
  27485. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27486. this.copyBaseRenderStatusToZoomed(e.id)
  27487. }
  27488. }
  27489. }
  27490. ,
  27491. t.exports = l
  27492. }
  27493. , {
  27494. "../enum/GLCubeFaces": 25,
  27495. "../enum/PanoRendererEvents": 35,
  27496. "../enum/PanoSizeClass": 36,
  27497. "../enum/SceneRendererEvents": 43,
  27498. "../enum/TileDownloaderEvents": 45,
  27499. "../enum/Vectors": 50,
  27500. "../exception/BasicException": 55,
  27501. "../objects/Panorama": 148,
  27502. "../settings": 166,
  27503. "../util/browser": 182,
  27504. "../util/panorama": 191,
  27505. "./TileDownloader": 171,
  27506. "./TilePrioritizer": 172,
  27507. "./TileTree": 173,
  27508. "./TileUtils": 174,
  27509. events: 202,
  27510. three: 217
  27511. }],
  27512. 170: [function(e, t, i) {
  27513. "use strict";
  27514. function n(e, t, i) {
  27515. this.maxNavPanoSize = -1,
  27516. this.maxZoomPanoSize = -1,
  27517. this.devicePixelDensity = e,
  27518. this.deviceScreenSize = t,
  27519. this.clientBandwidth = i,
  27520. this.panoSizeClassMap = {},
  27521. this.useHighResolutionPanos = !0,
  27522. this.useUltraHighResolutionPanos = !1,
  27523. this.modelHasUltraHighPanos = !1
  27524. }
  27525. var r = e("../enum/PanoSizeClass")
  27526. , o = e("../settings")
  27527. , a = e("../util/browser")
  27528. , s = e("../constants")
  27529. , l = e("../util/showcase")
  27530. , c = e("../enum/ModelManagerEvents");
  27531. n.prototype.init = function(e) {
  27532. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27533. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27534. this.highSize = this.getPanoSize(r.HIGH),
  27535. this.standardSize = this.getPanoSize(r.STANDARD),
  27536. this.baseSize = this.getPanoSize(r.BASE),
  27537. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27538. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27539. this.updateMaximums(),
  27540. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27541. }
  27542. ,
  27543. n.prototype.updateFromModel = function(e) {
  27544. this.updateHighResolutionSettings(e),
  27545. this.updateUltraHighResolutionSettings(e)
  27546. }
  27547. ,
  27548. n.prototype.updateHighResolutionSettings = function(e) {
  27549. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27550. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27551. //this.useHighResolutionPanos = !0;
  27552. //----------------------e n d -----------------------------------------------------------------
  27553. this.updateMaximums()
  27554. }
  27555. ,
  27556. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27557. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27558. this.updateMaximums()
  27559. }
  27560. ,
  27561. n.prototype.enableUltraHighQualityMode = function() {
  27562. this.modelHasUltraHighPanos = !0,
  27563. this.updateUltraHighResolutionSettings(null)
  27564. }
  27565. ,
  27566. n.prototype.ultraHighQualityModeEnabled = function() {
  27567. return this.modelHasUltraHighPanos
  27568. }
  27569. ,
  27570. n.prototype.onModelChanged = function(e) {
  27571. this.updateFromModel(e.model),
  27572. this.updateMaximums()
  27573. }
  27574. ,
  27575. n.prototype.updateMaximums = function() {
  27576. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27577. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27578. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27579. }
  27580. ,
  27581. n.prototype.buildPanoSizeClassMap = function() {
  27582. this.panoSizeClassMap[r.BASE] = 512,
  27583. this.panoSizeClassMap[r.STANDARD] = 1024,
  27584. this.panoSizeClassMap[r.HIGH] = 2048,
  27585. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27586. }
  27587. ,
  27588. n.prototype.getPanoSize = function(e) {
  27589. return this.panoSizeClassMap[e]
  27590. }
  27591. ,
  27592. n.prototype.getMaxPossiblePanoSize = function() {
  27593. return this.getPanoSize(r.ULTRAHIGH)
  27594. }
  27595. ,
  27596. n.prototype.getMaxPanoSize = function() {
  27597. return this.maxZoomPanoSize
  27598. }
  27599. ,
  27600. n.prototype.getMaxNavPanoSize = function() {
  27601. return this.maxNavPanoSize
  27602. }
  27603. ,
  27604. n.prototype.getMaxZoomPanoSize = function() {
  27605. return this.maxZoomPanoSize
  27606. }
  27607. ,
  27608. n.prototype.detectMaxNavPanoSizeClass = function() {
  27609. if(settings.mobileNavHigh)return r.HIGH //改
  27610. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27611. }
  27612. ,
  27613. n.prototype.detectMaxNavPanoSize = function() {
  27614. var e = this.detectMaxNavPanoSizeClass();
  27615. return this.getPanoSize(e)
  27616. }
  27617. ,
  27618. n.prototype.detectMaxZoomPanoSize = function() {
  27619. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27620. }
  27621. ,
  27622. t.exports = n
  27623. }
  27624. , {
  27625. "../constants": 8,
  27626. "../enum/ModelManagerEvents": 33,
  27627. "../enum/PanoSizeClass": 36,
  27628. "../settings": 166,
  27629. "../util/browser": 182,
  27630. "../util/showcase": 193
  27631. }],
  27632. 171: [function(e, t, i) {
  27633. (function(i) {
  27634. "use strict";
  27635. function n(e) {
  27636. this.panos = null,
  27637. this.retryMinimumTime = 1e4,
  27638. this.urls = null,
  27639. this.panoLoadCallbacks = {},
  27640. this.downloadDescriptors = {},
  27641. this.priorityQueue = [],
  27642. this.forceQueue = [],
  27643. this.activeDownloads = [],
  27644. this.qualityManager = null,
  27645. this.tilePrioritizer = null,
  27646. this.refreshInterval = null,
  27647. this.processPriorityQueue = !1,
  27648. this.concurrentDownloads = e.concurrentDownloads || 1,
  27649. this.downloadTestResults = {}
  27650. }
  27651. var r = e("three")
  27652. , o = (e("../enum/Viewmode"),
  27653. e("../settings"))
  27654. , a = (e("../objects/Panorama"),
  27655. e("../util/logger"))
  27656. , s = (e("../enum/Vectors"),
  27657. e("../enum/PanoSizeClass"),
  27658. e("../enum/TileDownloaderEvents"))
  27659. , l = e("./TilePrioritizer")
  27660. , c = e("./TileUtils")
  27661. , h = (e("../enum/GLCubeFaces"),
  27662. e("../enum/DownloadStatus"))
  27663. , u = e("../util/panorama")
  27664. , d = e("../util/ajax")
  27665. , p = e("../ab")
  27666. , f = e("events").EventEmitter
  27667. , g = (new a(i),
  27668. Object.freeze({
  27669. Testing: 1,
  27670. Success: 2,
  27671. Fail: 3
  27672. }));
  27673. n.prototype = Object.create(f.prototype),
  27674. n.IDLE_REFRESH_DELAY = 500,
  27675. n.ACTIVE_REFRESH_DELAY = 16,
  27676. n.DOWNLOAD_RETRIES = 4,
  27677. n.prototype.init = function(e) {
  27678. this.qualityManager = e
  27679. }
  27680. ,
  27681. n.prototype.setUrls = function(e) {
  27682. this.urls = e
  27683. }
  27684. ,
  27685. n.prototype.setPanoData = function(e, t, i) {
  27686. this.panos = e,
  27687. this.imagePanos = t,
  27688. this.panoGroupId = i
  27689. }
  27690. ,
  27691. n.prototype.start = function() {
  27692. this.refreshUpdateInterval(0)
  27693. }
  27694. ,
  27695. n.prototype.stop = function() {
  27696. window.cancel(this.refreshInterval)
  27697. }
  27698. ,
  27699. n.prototype.refreshUpdateInterval = function(e) {
  27700. e || (e = 0),
  27701. this.refreshInterval = window.setTimeout(function() {
  27702. var e = this.update();
  27703. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27704. }
  27705. .bind(this), e)
  27706. }
  27707. ,
  27708. n.prototype.update = function() {
  27709. var e = this.forceQueue.length > 0;
  27710. return this.processQueueForDownloading(this.forceQueue),
  27711. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27712. this.priorityQueue.length > 0 && (e = !0),
  27713. this.processQueueForDownloading(this.priorityQueue)),
  27714. e
  27715. }
  27716. ,
  27717. n.prototype.forceQueueTilesForPano = function() {
  27718. var e = []
  27719. , t = [];
  27720. return function(i, n, r, o, a, s) {
  27721. e.length = 0;
  27722. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27723. var p = u[d];
  27724. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27725. }
  27726. if (r && e.length > 0) {
  27727. l.sortPanoTiles(e, i, r),
  27728. t.length = 0,
  27729. c.matchingTilesInDirection(i, n, r, o, a, t);
  27730. for (var f = 0, g = function(e) {
  27731. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27732. }; f < e.length; ) {
  27733. var m = e[f]
  27734. , v = t.findIndex(g);
  27735. v < 0 ? e.splice(f, 1) : f++
  27736. }
  27737. }
  27738. for (var A = 0; A < e.length; A++)
  27739. this.forceQueue.push(e[A]);
  27740. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27741. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27742. s && this.processQueueForDownloading(this.forceQueue, !0)
  27743. }
  27744. }(),
  27745. n.prototype.clearForceQueue = function() {
  27746. this.clearQueue(this.forceQueue)
  27747. }
  27748. ,
  27749. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27750. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27751. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27752. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27753. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27754. }
  27755. ,
  27756. n.prototype.clearQueue = function(e) {
  27757. this.setStatusForAllDescriptors(e, h.None),
  27758. e.length = 0
  27759. }
  27760. ,
  27761. n.prototype.clearFromQueue = function(e, t, i) {
  27762. for (var n = 0; n < e.length; n++) {
  27763. var r = e[n];
  27764. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27765. }
  27766. }
  27767. ,
  27768. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27769. for (var i = 0; i < e.length; i++) {
  27770. var n = e[i];
  27771. n && (n.status = t)
  27772. }
  27773. }
  27774. ,
  27775. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27776. for (var i = 0; i < e.length; i++) {
  27777. var n = e[i];
  27778. n && (n.status !== t ? n.status = t : e[i] = null)
  27779. }
  27780. }
  27781. ,
  27782. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27783. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27784. , n = i[t];
  27785. return n || (n = this.buildDownloadDescriptorArray(t),
  27786. i[t] = n,
  27787. this.initTileDownloadDescriptors(n, e, t)),
  27788. n
  27789. }
  27790. ,
  27791. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27792. var t = this.downloadDescriptors[e.id];
  27793. return t || (t = {},
  27794. this.downloadDescriptors[e.id] = t),
  27795. t
  27796. }
  27797. ,
  27798. n.prototype.processQueueForDownloading = function(e, t) {
  27799. if (this.cleanupActiveDownloads(),
  27800. this.activeDownloads.length < this.concurrentDownloads || t)
  27801. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27802. var o = e.shift();
  27803. o && (this.startDownload(o),
  27804. n++)
  27805. }
  27806. }
  27807. ,
  27808. n.prototype.testDownload = function(e, t, i) {
  27809. var n = this.downloadTestResults[e];
  27810. if (n)
  27811. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27812. this.downloadTestResults[e] = g.Testing;
  27813. var r = this.panos.list[0]
  27814. , o = this.getTileUrl(r.id, e, t, 0)
  27815. , a = function(t) {
  27816. this.downloadTestResults[e] = g.Success,
  27817. i(!0)
  27818. }
  27819. .bind(this)
  27820. , s = function() {
  27821. this.downloadTestResults[e] = g.Fail,
  27822. i(!1)
  27823. }
  27824. .bind(this);
  27825. this.loadImage(o, 0, a, s)
  27826. }
  27827. ,
  27828. n.prototype.startDownload = function(e) {
  27829. e.status = h.Downloading;
  27830. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27831. this.activeDownloads.push(e),
  27832. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27833. }
  27834. ,
  27835. n.prototype.downloadFailed = function(e, t) {}
  27836. ,
  27837. n.prototype.downloadComplete = function(e, t) {
  27838. if (e.panoGroupId === this.panoGroupId) {
  27839. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27840. e.status = h.Downloaded,
  27841. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27842. var n = {
  27843. panoId: e.pano.id,
  27844. image: t,
  27845. tileSize: e.tileSize,
  27846. panoSize: e.panoSize,
  27847. tileIndex: e.tileIndex,
  27848. faceTileIndex: e.faceTileIndex,
  27849. totalTiles: e.totalTiles,
  27850. face: e.face,
  27851. tileX: e.tileX,
  27852. tileY: e.tileY,
  27853. direction: e.direction
  27854. };
  27855. e.image = t,
  27856. this.emit(s.TileDownloadSuccess, n),
  27857. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27858. panoId: e.pano.id,
  27859. tileSize: e.tileSize,
  27860. panoSize: e.panoSize
  27861. },
  27862. this.emit(s.PanoDownloadComplete, n),
  27863. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27864. }
  27865. }
  27866. ,
  27867. n.prototype.cleanupActiveDownloads = function() {
  27868. var e = [];
  27869. return function() {
  27870. e.length = 0;
  27871. for (var t = 0; t < this.activeDownloads.length; t++) {
  27872. var i = this.activeDownloads[t];
  27873. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27874. }
  27875. this.activeDownloads.length = 0,
  27876. this.activeDownloads.push.apply(this.activeDownloads, e)
  27877. }
  27878. }(),
  27879. n.prototype.isPanoDownloaded = function(e, t) {
  27880. var i = this.getTileDownloadDescriptors(e, t);
  27881. if (i.length <= 0)
  27882. return !1;
  27883. for (var n = 0; n < i.length; n++) {
  27884. var r = i[n];
  27885. if (r.status !== h.Downloaded)
  27886. return !1
  27887. }
  27888. return !0
  27889. }
  27890. ,
  27891. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27892. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27893. this.panoLoadCallbacks[o] = {
  27894. onLoad: i,
  27895. onFail: n,
  27896. onProgress: r
  27897. }
  27898. }
  27899. ,
  27900. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27901. var i = e.id + ":" + t;
  27902. return this.panoLoadCallbacks[i]
  27903. }
  27904. ,
  27905. n.prototype.buildDownloadDescriptorArray = function(e) {
  27906. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27907. var r = this.buildDownloadDescriptor();
  27908. i.push(r)
  27909. }
  27910. return i
  27911. }
  27912. ,
  27913. n.prototype.buildDownloadDescriptor = function() {
  27914. var e = {
  27915. panoGroupId: null,
  27916. pano: null,
  27917. panoSize: -1,
  27918. tileSize: -1,
  27919. tileIndex: -1,
  27920. totalTiles: -1,
  27921. faceTileIndex: -1,
  27922. status: h.None,
  27923. url: null,
  27924. image: null,
  27925. direction: new r.Vector3,
  27926. face: -1,
  27927. cubeFace: -1,
  27928. tileX: -1,
  27929. tileY: -1
  27930. };
  27931. return e
  27932. }
  27933. ,
  27934. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27935. for (var n = 0; n < e.length; n++) {
  27936. var r = e[n];
  27937. this.initTileDownloadDescriptor(r, t, i, n)
  27938. }
  27939. }
  27940. ,
  27941. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27942. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27943. e.face = c.getFaceForTile(i, n),
  27944. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27945. e.panoGroupId = this.panoGroupId,
  27946. e.pano = t,
  27947. e.panoSize = i,
  27948. e.tileSize = r,
  27949. e.tileIndex = n,
  27950. e.totalTiles = c.getTileCountForSize(i),
  27951. e.status = h.None,
  27952. e.image = null,
  27953. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27954. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27955. }
  27956. ,
  27957. n.prototype.getTileUrl = function() {
  27958. var e = {
  27959. 256: "256",
  27960. 512: "512",
  27961. 1024: "1k",
  27962. 2048: "2k",
  27963. 4096: "4k"
  27964. }
  27965. , t = {
  27966. face: -1,
  27967. faceTileIndex: -1,
  27968. tileX: -1,
  27969. tileY: -1
  27970. };
  27971. return function(i, n, r, a) {
  27972. c.getTileLocation(n, a, t);
  27973. var s = Math.floor(n / r)
  27974. , l = s * s
  27975. , h = Math.floor(a / l)
  27976. , u = "";
  27977. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27978. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27979. return d = p.changeIfTileGenerating(d)
  27980. }
  27981. }(),
  27982. n.prototype.loadImage = function(e, t, i, n) {
  27983. d.getImage(e, t).then(function(e) {
  27984. i(e)
  27985. }).fail(n)
  27986. }
  27987. ,
  27988. t.exports = n
  27989. }
  27990. ).call(this, "/js/tile/TileDownloader.js")
  27991. }
  27992. , {
  27993. "../ab": 3,
  27994. "../enum/DownloadStatus": 24,
  27995. "../enum/GLCubeFaces": 25,
  27996. "../enum/PanoSizeClass": 36,
  27997. "../enum/TileDownloaderEvents": 45,
  27998. "../enum/Vectors": 50,
  27999. "../enum/Viewmode": 51,
  28000. "../objects/Panorama": 148,
  28001. "../settings": 166,
  28002. "../util/ajax": 181,
  28003. "../util/logger": 189,
  28004. "../util/panorama": 191,
  28005. "./TilePrioritizer": 172,
  28006. "./TileUtils": 174,
  28007. events: 202,
  28008. three: 217
  28009. }],
  28010. 172: [function(e, t, i) {
  28011. (function(i) {
  28012. "use strict";
  28013. function n(e, t, i, o, a) {
  28014. this.qualityManager = e,
  28015. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28016. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28017. this.baseSize = t,
  28018. this.standardSize = i,
  28019. this.highSize = o,
  28020. this.ultraHighSize = a,
  28021. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28022. }
  28023. var r = e("three")
  28024. , o = (e("../enum/Viewmode"),
  28025. e("../settings"),
  28026. e("../settings"),
  28027. e("../objects/Panorama"))
  28028. , a = e("../util/logger")
  28029. , s = (e("../enum/Vectors"),
  28030. e("../enum/PanoSizeClass"),
  28031. e("../enum/ModelManagerEvents"),
  28032. e("../enum/GLCubeFaces"),
  28033. e("../enum/DownloadStatus"))
  28034. , l = (e("../util/browser"),
  28035. e("./TileUtils"))
  28036. , c = e("../util/math")
  28037. , h = (e("events").EventEmitter,
  28038. new a(i),
  28039. Object.freeze({
  28040. None: 0,
  28041. DirectionalFOV: 1
  28042. }));
  28043. n.PriorityCriteria = function(e, t, i, n, o) {
  28044. this.pano = e,
  28045. this.cameraPosition = (new r.Vector3).copy(t),
  28046. this.cameraDir = (new r.Vector3).copy(i),
  28047. this.panoSpaceDir = (new r.Vector3).copy(n),
  28048. this.upcomingPanos = o,
  28049. this.copy = function(e) {
  28050. this.pano = e.pano,
  28051. this.cameraPosition.copy(e.cameraPosition),
  28052. this.cameraDir.copy(e.cameraDir),
  28053. this.panoSpaceDir.copy(e.panoSpaceDir),
  28054. this.upcomingPanos = o
  28055. }
  28056. ,
  28057. this.zoomingActive = !1
  28058. }
  28059. ,
  28060. n.DIRECTIONAL_FOV = 180,
  28061. n.DIRECTIONAL_FOV_NARROW = 120,
  28062. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28063. n.MAX_SCORED_PANOS_TOADD = 2,
  28064. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28065. n.DIRECTION_SCORE_STRICTNESS = .75,
  28066. n.appendQueue = function(e, t) {
  28067. if (e && t)
  28068. for (var i = 0; i < t.length; i++)
  28069. e.push(t[i])
  28070. }
  28071. ,
  28072. n.prototype.updateCriteria = function(e, t, i, n) {
  28073. this.priorityCriteria.pano = e,
  28074. this.priorityCriteria.cameraPosition.copy(t),
  28075. this.priorityCriteria.cameraDir.copy(i),
  28076. this.priorityCriteria.upcomingPanos = n,
  28077. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28078. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28079. }
  28080. ,
  28081. n.prototype.filterAndPrioritize = function() {
  28082. var e = []
  28083. , t = []
  28084. , i = [];
  28085. return function(r, o, a) {
  28086. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28087. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28088. var s = this.baseSize
  28089. , l = this.standardSize
  28090. , c = this.highSize
  28091. , h = this.ultraHighSize;
  28092. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28093. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28094. i.length = 0,
  28095. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28096. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28097. n.appendQueue(r, i),
  28098. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28099. i.length = 0,
  28100. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28101. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28102. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28103. n.appendQueue(r, i),
  28104. i.length = 0,
  28105. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28106. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28107. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28108. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28109. n.appendQueue(r, i),
  28110. this.queueTilesForPanos(r, e, a, s)
  28111. }
  28112. }(),
  28113. n.prototype.canDownloadSize = function(e) {
  28114. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28115. }
  28116. ,
  28117. n.prototype.populateNeighborPanos = function(e, t, i) {
  28118. i = i || [],
  28119. i.length = 0;
  28120. var n = t.getNeighbours(e);
  28121. for (var r in n)
  28122. if (n.hasOwnProperty(r)) {
  28123. var o = t.get(r);
  28124. i.push(o)
  28125. }
  28126. return i
  28127. }
  28128. ,
  28129. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28130. i = i || [],
  28131. i.length = 0;
  28132. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28133. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28134. , c = t.sortByScore(s, l);
  28135. if (c)
  28136. for (var h = 0; h < c.length && h < a; h++) {
  28137. var u = c[h].pano;
  28138. i.push(u)
  28139. }
  28140. return i
  28141. }
  28142. ,
  28143. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28144. for (var o = 0, a = 0; a < t.length; a++) {
  28145. var s = t[a]
  28146. , l = this.queueTilesForPano(e, i, s, n);
  28147. if (o += l > 0 ? 1 : 0,
  28148. r && o >= r)
  28149. break
  28150. }
  28151. return o
  28152. }
  28153. ,
  28154. n.prototype.queueTilesForPano = function() {
  28155. var e = {
  28156. filter: h.None
  28157. };
  28158. return function(t, i, n, r) {
  28159. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28160. }
  28161. }(),
  28162. n.prototype.queueTilesForPanosInDirection = function() {
  28163. var e = new r.Vector3;
  28164. return function(t, i, n, r, o, a, s, l) {
  28165. for (var h = 0, u = 0; u < n.length; u++) {
  28166. var d = n[u];
  28167. e.copy(d.position),
  28168. e.sub(o),
  28169. e.normalize();
  28170. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28171. , f = c.getFOVDotThreshold(s);
  28172. if (p >= f) {
  28173. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28174. if (h += g > 0 ? 1 : 0,
  28175. l && h >= l)
  28176. break
  28177. }
  28178. }
  28179. return h
  28180. }
  28181. }(),
  28182. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28183. for (var l = 0, c = 0; c < i.length; c++) {
  28184. var h = i[c]
  28185. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28186. if (l += u > 0 ? 1 : 0,
  28187. s && l >= s)
  28188. break
  28189. }
  28190. return l
  28191. }
  28192. ,
  28193. n.prototype.queueTilesInDirectionForPano = function() {
  28194. var e = {
  28195. filter: h.DirectionalFOV,
  28196. direction: new r.Vector3,
  28197. fov: 60
  28198. }
  28199. , t = new r.Vector3;
  28200. return function(i, n, r, o, a, s, c) {
  28201. return t.copy(s),
  28202. l.getRelativeDirection(r.quaternion, t),
  28203. e.direction.copy(t),
  28204. e.fov = c,
  28205. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28206. }
  28207. }(),
  28208. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28209. var e = [];
  28210. return function(t, i, n, r, o) {
  28211. var a = i.getTileDownloadDescriptors(n, r);
  28212. e.length = 0,
  28213. this.filterTileDownloadDescriptors(n, a, e, o);
  28214. for (var s = 0, l = 0; l < e.length; l++) {
  28215. var c = e[l];
  28216. c && (t.push(c),
  28217. s++)
  28218. }
  28219. return s
  28220. }
  28221. }(),
  28222. n.prototype.filterTileDownloadDescriptors = function() {
  28223. new r.Vector3;
  28224. return function(e, t, i, n) {
  28225. var r, o;
  28226. switch (n.filter) {
  28227. case h.DirectionalFOV:
  28228. for (r = 0; r < t.length; r++)
  28229. o = t[r],
  28230. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28231. break;
  28232. default:
  28233. for (r = 0; r < t.length; r++)
  28234. o = t[r],
  28235. i.push(o)
  28236. }
  28237. for (r = 0; r < i.length; r++)
  28238. o = i[r],
  28239. this.canIncludeDescriptor(o) || (i[r] = null)
  28240. }
  28241. }(),
  28242. n.prototype.canIncludeDescriptor = function(e) {
  28243. return e.status !== s.Downloading && e.status !== s.Downloaded
  28244. }
  28245. ,
  28246. n.prototype.canIncludePano = function(e, t) {
  28247. return !e.isLoaded(t)
  28248. }
  28249. ,
  28250. n.getFOVDotThreshold = function(e) {
  28251. return Math.cos(r.Math.degToRad(e / 2))
  28252. }
  28253. ;
  28254. var u = function() {
  28255. var e = function e(t, i) {
  28256. var n = e._panoSpaceDir
  28257. , r = e._fovThreshold
  28258. , o = e._fovThresholdNarrow
  28259. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28260. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28261. return t._dot = a,
  28262. i._dot = s,
  28263. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28264. };
  28265. return e._panoSpaceDir = new r.Vector3,
  28266. e._fovThreshold = -1,
  28267. e._fovThresholdNarrow = -1,
  28268. e
  28269. }();
  28270. n.sortPanoTiles = function(e, t, i) {
  28271. u._panoSpaceDir.copy(i),
  28272. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28273. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28274. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28275. e.sort(u)
  28276. }
  28277. ,
  28278. n.insertSortedPanoTile = function(e, t, i, r) {
  28279. u._panoSpaceDir.copy(r),
  28280. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28281. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28282. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28283. for (var o = -1, a = 0; a < e.length; a++) {
  28284. var s = u(t, e[a]);
  28285. if (s <= 0) {
  28286. o = a;
  28287. break
  28288. }
  28289. }
  28290. if (o === -1)
  28291. e[e.length] = t;
  28292. else {
  28293. for (var h = e.length; h > o; h--)
  28294. e[h] = e[h - 1];
  28295. e[o] = t
  28296. }
  28297. }
  28298. ,
  28299. n.prototype.setZoomingActive = function(e) {
  28300. e !== this.zoomingActive && (this.zoomingActive = e)
  28301. }
  28302. ,
  28303. t.exports = n
  28304. }
  28305. ).call(this, "/js/tile/TilePrioritizer.js")
  28306. }
  28307. , {
  28308. "../enum/DownloadStatus": 24,
  28309. "../enum/GLCubeFaces": 25,
  28310. "../enum/ModelManagerEvents": 33,
  28311. "../enum/PanoSizeClass": 36,
  28312. "../enum/Vectors": 50,
  28313. "../enum/Viewmode": 51,
  28314. "../objects/Panorama": 148,
  28315. "../settings": 166,
  28316. "../util/browser": 182,
  28317. "../util/logger": 189,
  28318. "../util/math": 190,
  28319. "./TileUtils": 174,
  28320. events: 202,
  28321. three: 217
  28322. }],
  28323. 173: [function(e, t, i) {
  28324. "use strict";
  28325. function n(e, t) {
  28326. this.levels = t,
  28327. this.tileSize = e,
  28328. this.root = null,
  28329. this.allNodes = [],
  28330. a(this)
  28331. }
  28332. function r(e, t) {
  28333. this.tree = e,
  28334. this.parent = t,
  28335. this.children = [],
  28336. this.id = ++u
  28337. }
  28338. function o(e, t, i, r, a, s, l, h) {
  28339. if (e) {
  28340. l = l || n.TraversalType.PreOrder;
  28341. var u = r * c + i;
  28342. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28343. s && s.push(e)),
  28344. e.children && 0 !== e.children.length) {
  28345. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28346. for (var g = 0; g < c; g++)
  28347. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28348. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28349. s && s.push(e))
  28350. }
  28351. }
  28352. }
  28353. function a(e) {
  28354. e.root = s(e, null, 0)
  28355. }
  28356. function s(e, t, i) {
  28357. if (i > e.levels)
  28358. return null;
  28359. var n = new r(e,t);
  28360. e.allNodes.push(n);
  28361. for (var o = 0; o < h; o++)
  28362. n.children[o] = s(e, n, i + 1);
  28363. return n
  28364. }
  28365. function l(e, t, i, n, r) {
  28366. if (!e)
  28367. return null;
  28368. if (0 === i)
  28369. return e;
  28370. if (!e.children || 0 === e.children.length)
  28371. return null;
  28372. var o = Math.pow(c, i)
  28373. , a = o / c
  28374. , s = n % a
  28375. , h = r % a
  28376. , u = Math.floor(r / a)
  28377. , d = Math.floor(n / a)
  28378. , p = u * c + d
  28379. , f = e.children[p];
  28380. return l(f, t + 1, i - 1, s, h)
  28381. }
  28382. var c = (e("three"),
  28383. e("./TileUtils"),
  28384. e("../objects/Panorama"),
  28385. e("../util/panorama"),
  28386. e("events").EventEmitter,
  28387. 2)
  28388. , h = c * c;
  28389. n.TraversalType = Object.freeze({
  28390. PreOrder: 0,
  28391. PostOrder: 1
  28392. });
  28393. var u = 0;
  28394. n.getLevelCountForSize = function(e, t) {
  28395. var i = 0;
  28396. for (t < e && (t = e); ; ) {
  28397. if (t /= c,
  28398. t < e)
  28399. break;
  28400. i++
  28401. }
  28402. return i
  28403. }
  28404. ,
  28405. n.getSizeForLevel = function(e, t) {
  28406. return Math.pow(c, t) * e
  28407. }
  28408. ,
  28409. n.prototype.getSubNode = function(e, t, i) {
  28410. (!t || e < this.tileSize) && (t = 0),
  28411. (!i || e < this.tileSize) && (i = 0),
  28412. e < this.tileSize && (e = this.tileSize);
  28413. var r = n.getLevelCountForSize(this.tileSize, e)
  28414. , o = l(this.root, 0, r, t, i);
  28415. return o
  28416. }
  28417. ,
  28418. n.prototype.breadthFirst = function(e) {
  28419. e = e || {};
  28420. var t = !!e.nullLevelEnd
  28421. , i = e.maxLevel
  28422. , n = e.minLevel
  28423. , r = e.callback
  28424. , o = e.saveVisited
  28425. , a = []
  28426. , s = {}
  28427. , l = 0
  28428. , c = 0;
  28429. for (a.push(this.root),
  28430. a.push(s); a.length > 0 && !(i && l > i); ) {
  28431. var h = a.shift();
  28432. if (h === s)
  28433. (!n || l >= n) && (r && t && r(null),
  28434. o && t && o.push(null)),
  28435. a.length > 0 && a.push(s),
  28436. l++,
  28437. c = 0;
  28438. else {
  28439. if (h.children)
  28440. for (var u = 0; u < h.children.length; u++) {
  28441. var d = h.children[u];
  28442. d && a.push(h.children[u])
  28443. }
  28444. var p = this.getFaceIndexFromNode(h);
  28445. (!n || l >= n) && (r && r(h, l, p),
  28446. o && o.push(h)),
  28447. c++
  28448. }
  28449. }
  28450. }
  28451. ,
  28452. n.prototype.getFaceIndexFromNode = function(e) {
  28453. if (!e)
  28454. return -1;
  28455. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28456. var o = i.parent;
  28457. if (!o)
  28458. break;
  28459. for (var a = -1, s = 0; s < o.children.length; s++)
  28460. o.children[s] === i && (a = s);
  28461. var l = a % c
  28462. , h = Math.floor(a / c);
  28463. n = l * t + n,
  28464. r = h * t + r,
  28465. t *= c,
  28466. i = o
  28467. }
  28468. return r * t + n
  28469. }
  28470. ,
  28471. n.prototype.depthFirst = function(e, t, i) {
  28472. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28473. }
  28474. ,
  28475. t.exports = n
  28476. }
  28477. , {
  28478. "../objects/Panorama": 148,
  28479. "../util/panorama": 191,
  28480. "./TileUtils": 174,
  28481. events: 202,
  28482. three: 217
  28483. }],
  28484. 174: [function(e, t, i) {
  28485. "use strict";
  28486. var n = e("../enum/GLCubeFaces")
  28487. , r = e("../util/MathLight")
  28488. , o = {};
  28489. o.TILE_SIZE = 512,
  28490. o.FACES_PER_PANO = 6,
  28491. o.LocationOnTile = {
  28492. Center: 0,
  28493. UpperLeft: 1,
  28494. UpperRight: 2,
  28495. LowerRight: 3,
  28496. LowerLeft: 4
  28497. },
  28498. o.getTileVector = function() {
  28499. return function(e, t, i, a, s, l, c, h) {
  28500. l = l || o.LocationOnTile.Center;
  28501. var u = e / t
  28502. , d = a / u;
  28503. s = -s + (u - 1);
  28504. var p = s / u
  28505. , f = t / e
  28506. , g = 2 * f
  28507. , m = g / 2
  28508. , v = 2 * d - 1 + m
  28509. , A = 2 * p - 1 + m;
  28510. switch (l) {
  28511. case o.LocationOnTile.UpperLeft:
  28512. v -= m,
  28513. A += m,
  28514. v += c * g;
  28515. break;
  28516. case o.LocationOnTile.UpperRight:
  28517. v += m,
  28518. A += m,
  28519. A -= c * g;
  28520. break;
  28521. case o.LocationOnTile.LowerRight:
  28522. v += m,
  28523. A -= m,
  28524. v -= c * g;
  28525. break;
  28526. case o.LocationOnTile.LowerLeft:
  28527. v -= m,
  28528. A -= m,
  28529. A += c * g;
  28530. break;
  28531. case o.LocationOnTile.Center:
  28532. }
  28533. switch (i) {
  28534. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28535. r.setVector(h, -1, A, -v);
  28536. break;
  28537. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28538. r.setVector(h, 1, A, v);
  28539. break;
  28540. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28541. r.setVector(h, -v, 1, -A);
  28542. break;
  28543. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28544. r.setVector(h, -v, -1, A);
  28545. break;
  28546. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28547. r.setVector(h, -v, A, 1);
  28548. break;
  28549. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28550. r.setVector(h, v, A, -1)
  28551. }
  28552. r.normalize(h)
  28553. }
  28554. }(),
  28555. o.getFaceForTile = function(e, t) {
  28556. var i = o.TILE_SIZE;
  28557. e < o.TILE_SIZE && (i = e);
  28558. var n = Math.floor(e / i)
  28559. , r = n * n;
  28560. return Math.floor(t / r)
  28561. }
  28562. ,
  28563. o.getTileLocation = function(e, t, i) {
  28564. var n = o.TILE_SIZE;
  28565. e < o.TILE_SIZE && (n = e);
  28566. var r = o.getFaceForTile(e, t)
  28567. , a = Math.floor(e / n)
  28568. , s = a * a
  28569. , l = t - r * s;
  28570. i.tileX = l % a,
  28571. i.tileY = Math.floor(l / a),
  28572. i.face = r,
  28573. i.faceTileIndex = l
  28574. }
  28575. ,
  28576. o.getTileCountForSize = function(e) {
  28577. if (e <= o.TILE_SIZE)
  28578. return o.FACES_PER_PANO;
  28579. var t = Math.floor(e / o.TILE_SIZE)
  28580. , i = t * t
  28581. , n = i * o.FACES_PER_PANO;
  28582. return n
  28583. }
  28584. ,
  28585. o.getRelativeDirection = function() {
  28586. var e = new r.Matrix4
  28587. , t = new r.Quaternion;
  28588. return function(i, n) {
  28589. t.copy(i),
  28590. t.inverse(),
  28591. e.makeRotationFromQuaternion(t),
  28592. e.applyToVector3(n),
  28593. r.normalize(n)
  28594. }
  28595. }(),
  28596. o.matchingTilesInDirection = function() {
  28597. var e = new r.Vector3
  28598. , t = new r.Vector3(0,0,-1)
  28599. , i = new r.Quaternion
  28600. , n = function(e, t) {
  28601. e.push({
  28602. face: t.face,
  28603. faceTileIndex: t.faceTileIndex,
  28604. tileX: t.tileX,
  28605. tileY: t.tileY
  28606. })
  28607. }
  28608. , a = function() {
  28609. var e = {
  28610. face: -1,
  28611. faceTileIndex: -1,
  28612. tileX: -1,
  28613. tileY: -1
  28614. };
  28615. return function(t, i, r) {
  28616. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28617. o.getTileLocation(t, l, e),
  28618. i && !i(e) || (s++,
  28619. r && n(r, e));
  28620. return s
  28621. }
  28622. }();
  28623. return function(n, s, l, c, h, u) {
  28624. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28625. o.getTileCountForSize(s);
  28626. if (!c && !h)
  28627. return a(s, null, u);
  28628. var p = !!h;
  28629. if (h = h || c,
  28630. h = Math.max(0, Math.min(h, 360)),
  28631. c = Math.max(0, Math.min(c, 360)),
  28632. r.copyVector(l, e),
  28633. o.getRelativeDirection(n.quaternion, e),
  28634. p) {
  28635. i.setFromUnitVectors(e, t);
  28636. var f = function(e) {
  28637. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28638. };
  28639. return a(s, f, u)
  28640. }
  28641. var g = function(t) {
  28642. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28643. };
  28644. return a(s, g, u)
  28645. }
  28646. }(),
  28647. o.isTileWithinFrustum = function() {
  28648. var e = new r.Vector3
  28649. , t = 1e-5;
  28650. return function(i, n, a, s, l, c, h, u) {
  28651. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28652. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28653. r.applyQuaternionToVector(c, e),
  28654. e.z >= -t)
  28655. I++;
  28656. else {
  28657. var w = -1 / e.z
  28658. , _ = e.x * w
  28659. , T = e.y * w;
  28660. T > d ? v++ : T < p && A++,
  28661. _ > f ? y++ : _ < g && C++,
  28662. E++
  28663. }
  28664. return A !== E && v !== E && y !== E && C !== E
  28665. }
  28666. }(),
  28667. o.isTileWithinFOV = function() {
  28668. var e = new r.Vector3
  28669. , t = new r.Vector3(0,1,0)
  28670. , i = new r.Vector3(1,0,0);
  28671. return function(n, a, s, l, c, h, u) {
  28672. var d = o.mapFaceToCubemapFace(s);
  28673. if (r.cross(h, t, i),
  28674. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28675. o.isWithinFOV(e, h, u, null))
  28676. return !0;
  28677. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28678. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28679. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28680. o.isWithinFOV(e, h, u, null))
  28681. return !0;
  28682. g += p
  28683. }
  28684. return !1
  28685. }
  28686. }(),
  28687. o.isWithinFOV = function() {
  28688. var e = new r.Vector3
  28689. , t = new r.Vector3;
  28690. return function(i, n, o, a) {
  28691. if (r.copyVector(i, t),
  28692. a) {
  28693. r.copyVector(a, e),
  28694. r.normalize(e);
  28695. var s = r.dot(e, i);
  28696. e.x *= s,
  28697. e.y *= s,
  28698. e.z *= s,
  28699. r.subVector(t, e)
  28700. }
  28701. var l = o / 2 * r.RADIANS_PER_DEGREE
  28702. , c = Math.cos(l)
  28703. , h = r.dot(t, n);
  28704. return h >= c
  28705. }
  28706. }(),
  28707. o.mapFaceToCubemapFace = function() {
  28708. var e = {
  28709. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28710. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28711. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28712. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28713. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28714. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28715. };
  28716. return function(t) {
  28717. return e[t]
  28718. }
  28719. }(),
  28720. t.exports = o
  28721. }
  28722. , {
  28723. "../enum/GLCubeFaces": 25,
  28724. "../util/MathLight": 176
  28725. }],
  28726. 175: [function(e, t, i) {
  28727. (function(i) {
  28728. "use strict";
  28729. function n() {
  28730. this.list = [],
  28731. this.index = {},
  28732. Object.defineProperty(this, "length", {
  28733. get: function() {
  28734. return this.list.length
  28735. }
  28736. })
  28737. }
  28738. var r = (e("./common"),
  28739. e("./logger"));
  28740. new r(i);
  28741. n.prototype.forEach = function(e) {
  28742. this.list.forEach(e)
  28743. }
  28744. ,
  28745. n.prototype.add = function(e) {
  28746. this.list.push(e),
  28747. this.index[this.getIndex(e)] = e
  28748. }
  28749. ,
  28750. n.prototype.getIndex = function(e) {
  28751. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28752. }
  28753. ,
  28754. n.prototype.extend = function(e) {
  28755. for (var t = 0; t < e.length; t++)
  28756. this.add(e[t])
  28757. }
  28758. ,
  28759. n.prototype.get = function(e) {
  28760. return this.index[e]
  28761. }
  28762. ,
  28763. n.prototype.first = function() {
  28764. return this.list[0]
  28765. }
  28766. ,
  28767. n.prototype.last = function() {
  28768. return this.list[this.list.length - 1]
  28769. }
  28770. ,
  28771. n.prototype.reIndex = function() {
  28772. this.index = {};
  28773. var e = this;
  28774. this.forEach(function(t) {
  28775. e.index[e.getIndex(t)] = t
  28776. })
  28777. }
  28778. ,
  28779. n.prototype.filter = function(e) {
  28780. var t = this.list.filter(e);
  28781. return this.reIndex(),
  28782. t
  28783. }
  28784. ,
  28785. n.prototype.reduce = function(e, t) {
  28786. return this.list.reduce(e, t)
  28787. }
  28788. ,
  28789. n.prototype.sort = function(e) {
  28790. return this.list.sort(e)
  28791. }
  28792. ,
  28793. n.prototype.indexOf = function(e) {
  28794. for (var t = 0; t < this.list.length; ++t)
  28795. if (this.list[t] === e)
  28796. return t;
  28797. return -1
  28798. }
  28799. ,
  28800. t.exports = n
  28801. }
  28802. ).call(this, "/js/util/IndexedCollection.js")
  28803. }
  28804. , {
  28805. "./common": 185,
  28806. "./logger": 189
  28807. }],
  28808. 176: [function(e, t, i) {
  28809. "use strict";
  28810. var n = e("../constants")
  28811. , r = {};
  28812. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28813. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28814. r.Vector3 = function(e, t, i) {
  28815. this.x = e || 0,
  28816. this.y = t || 0,
  28817. this.z = i || 0
  28818. }
  28819. ,
  28820. r.Matrix4 = function() {
  28821. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28822. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28823. }
  28824. ,
  28825. r.Matrix4.prototype = {
  28826. identity: function() {
  28827. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28828. this
  28829. },
  28830. copy: function(e) {
  28831. return this.elements.set(e.elements),
  28832. this
  28833. },
  28834. applyToVector3: function(e) {
  28835. var t = e.x
  28836. , i = e.y
  28837. , n = e.z
  28838. , r = this.elements;
  28839. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28840. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28841. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28842. this
  28843. },
  28844. getInverse: function(e, t) {
  28845. var i = this.elements
  28846. , n = e.elements
  28847. , r = n[0]
  28848. , o = n[1]
  28849. , a = n[2]
  28850. , s = n[3]
  28851. , l = n[4]
  28852. , c = n[5]
  28853. , h = n[6]
  28854. , u = n[7]
  28855. , d = n[8]
  28856. , p = n[9]
  28857. , f = n[10]
  28858. , g = n[11]
  28859. , m = n[12]
  28860. , v = n[13]
  28861. , A = n[14]
  28862. , y = n[15]
  28863. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28864. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28865. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28866. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28867. , w = r * C + o * I + a * E + s * b;
  28868. if (0 === w) {
  28869. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28870. if (t)
  28871. throw new Error(_);
  28872. return console.warn(_),
  28873. this.identity()
  28874. }
  28875. var T = 1 / w;
  28876. return i[0] = C * T,
  28877. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28878. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28879. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28880. i[4] = I * T,
  28881. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28882. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28883. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28884. i[8] = E * T,
  28885. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28886. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28887. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28888. i[12] = b * T,
  28889. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28890. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28891. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28892. this
  28893. },
  28894. makeRotationFromQuaternion: function(e) {
  28895. var t = this.elements
  28896. , i = e.x
  28897. , n = e.y
  28898. , r = e.z
  28899. , o = e.w
  28900. , a = i + i
  28901. , s = n + n
  28902. , l = r + r
  28903. , c = i * a
  28904. , h = i * s
  28905. , u = i * l
  28906. , d = n * s
  28907. , p = n * l
  28908. , f = r * l
  28909. , g = o * a
  28910. , m = o * s
  28911. , v = o * l;
  28912. return t[0] = 1 - (d + f),
  28913. t[4] = h - v,
  28914. t[8] = u + m,
  28915. t[1] = h + v,
  28916. t[5] = 1 - (c + f),
  28917. t[9] = p - g,
  28918. t[2] = u - m,
  28919. t[6] = p + g,
  28920. t[10] = 1 - (c + d),
  28921. t[3] = 0,
  28922. t[7] = 0,
  28923. t[11] = 0,
  28924. t[12] = 0,
  28925. t[13] = 0,
  28926. t[14] = 0,
  28927. t[15] = 1,
  28928. this
  28929. }
  28930. },
  28931. r.Quaternion = function(e, t, i, n) {
  28932. this._x = e || 0,
  28933. this._y = t || 0,
  28934. this._z = i || 0,
  28935. this._w = void 0 !== n ? n : 1
  28936. }
  28937. ,
  28938. r.Quaternion.prototype = {
  28939. get x() {
  28940. return this._x
  28941. },
  28942. set x(e) {
  28943. this._x = e
  28944. },
  28945. get y() {
  28946. return this._y
  28947. },
  28948. set y(e) {
  28949. this._y = e
  28950. },
  28951. get z() {
  28952. return this._z
  28953. },
  28954. set z(e) {
  28955. this._z = e
  28956. },
  28957. get w() {
  28958. return this._w
  28959. },
  28960. set w(e) {
  28961. this._w = e
  28962. },
  28963. copy: function(e) {
  28964. this._x = e.x,
  28965. this._y = e.y,
  28966. this._z = e.z,
  28967. this._w = e.w
  28968. },
  28969. inverse: function() {
  28970. return this.conjugate().normalize()
  28971. },
  28972. conjugate: function() {
  28973. return this._x *= -1,
  28974. this._y *= -1,
  28975. this._z *= -1,
  28976. this
  28977. },
  28978. length: function() {
  28979. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28980. },
  28981. normalize: function() {
  28982. var e = this.length();
  28983. return 0 === e ? (this._x = 0,
  28984. this._y = 0,
  28985. this._z = 0,
  28986. this._w = 1) : (e = 1 / e,
  28987. this._x = this._x * e,
  28988. this._y = this._y * e,
  28989. this._z = this._z * e,
  28990. this._w = this._w * e),
  28991. this
  28992. },
  28993. setFromAxisAngle: function(e, t) {
  28994. var i = t / 2
  28995. , n = Math.sin(i);
  28996. return this._x = e.x * n,
  28997. this._y = e.y * n,
  28998. this._z = e.z * n,
  28999. this._w = Math.cos(i),
  29000. this
  29001. },
  29002. setFromUnitVectors: function() {
  29003. var e, t, i = 1e-6;
  29004. return function(n, o) {
  29005. return void 0 === e && (e = new r.Vector3),
  29006. t = r.dot(n, o) + 1,
  29007. t < i ? (t = 0,
  29008. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29009. this._x = e.x,
  29010. this._y = e.y,
  29011. this._z = e.z,
  29012. this._w = t,
  29013. this.normalize()
  29014. }
  29015. }(),
  29016. multiply: function(e) {
  29017. return this.multiplyQuaternions(this, e)
  29018. },
  29019. premultiply: function(e) {
  29020. return this.multiplyQuaternions(e, this)
  29021. },
  29022. multiplyQuaternions: function(e, t) {
  29023. var i = e._x
  29024. , n = e._y
  29025. , r = e._z
  29026. , o = e._w
  29027. , a = t._x
  29028. , s = t._y
  29029. , l = t._z
  29030. , c = t._w;
  29031. return this._x = i * c + o * a + n * l - r * s,
  29032. this._y = n * c + o * s + r * a - i * l,
  29033. this._z = r * c + o * l + i * s - n * a,
  29034. this._w = o * c - i * a - n * s - r * l,
  29035. this
  29036. }
  29037. },
  29038. r.convertWorkshopVector = function(e) {
  29039. return new r.Vector3(-e.x,e.y,e.z)
  29040. }
  29041. ,
  29042. r.convertWorkshopQuaternion = function(e) {
  29043. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29044. }
  29045. ;
  29046. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29047. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29048. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29049. }
  29050. ,
  29051. r.convertWorkshopPanoramaQuaternion = function(e) {
  29052. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29053. }
  29054. ,
  29055. r.normalize = function(e) {
  29056. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29057. , i = Math.sqrt(t);
  29058. e.x /= i,
  29059. e.y /= i,
  29060. e.z /= i
  29061. }
  29062. ,
  29063. r.dot = function(e, t) {
  29064. return e.x * t.x + e.y * t.y + e.z * t.z
  29065. }
  29066. ,
  29067. r.cross = function(e, t, i) {
  29068. var n = e.x
  29069. , r = e.y
  29070. , o = e.z;
  29071. i.x = r * t.z - o * t.y,
  29072. i.y = o * t.x - n * t.z,
  29073. i.z = n * t.y - r * t.x
  29074. }
  29075. ,
  29076. r.setVector = function(e, t, i, n) {
  29077. e.x = t,
  29078. e.y = i,
  29079. e.z = n
  29080. }
  29081. ,
  29082. r.copyVector = function(e, t) {
  29083. t.x = e.x,
  29084. t.y = e.y,
  29085. t.z = e.z
  29086. }
  29087. ,
  29088. r.addVector = function(e, t) {
  29089. e.x += t.x,
  29090. e.y += t.y,
  29091. e.z += t.z
  29092. }
  29093. ,
  29094. r.subVector = function(e, t) {
  29095. e.x -= t.x,
  29096. e.y -= t.y,
  29097. e.z -= t.z
  29098. }
  29099. ,
  29100. r.applyQuaternionToVector = function(e, t) {
  29101. var i = t.x
  29102. , n = t.y
  29103. , r = t.z
  29104. , o = e.x
  29105. , a = e.y
  29106. , s = e.z
  29107. , l = e.w
  29108. , c = l * i + a * r - s * n
  29109. , h = l * n + s * i - o * r
  29110. , u = l * r + o * n - a * i
  29111. , d = -o * i - a * n - s * r;
  29112. t.x = c * l + d * -o + h * -s - u * -a,
  29113. t.y = h * l + d * -a + u * -o - c * -s,
  29114. t.z = u * l + d * -s + c * -a - h * -o
  29115. }
  29116. ,
  29117. r.angleBetweenVectors = function(e, t) {
  29118. return Math.acos(r.dot(e, t))
  29119. }
  29120. ,
  29121. t.exports = r
  29122. }
  29123. , {
  29124. "../constants": 8
  29125. }],
  29126. 177: [function(e, t, i) {
  29127. (function(i) {
  29128. "use strict";
  29129. function n(e) {
  29130. this.cache = null,
  29131. this.expires = 0
  29132. }
  29133. function r() {
  29134. this.baseUrl = null,
  29135. this.cache = null,
  29136. this.expires = 0
  29137. }
  29138. function o() {
  29139. this.baseUrl = null,
  29140. this.expires = 0
  29141. }
  29142. function a(e) {
  29143. this.initialLoadingPromise = null,
  29144. this.endpoint = e + "?type=3",
  29145. this.urlContainer = null,
  29146. this.authorizationHeader = h.getAuthorizationHeader(),
  29147. this.containerClasses = [o, r, n]
  29148. }
  29149. var s = e("./ajax")
  29150. , l = e("./logger")
  29151. , c = e("../constants")
  29152. , h = e("./showcase")
  29153. , u = (e("../ab"),
  29154. new l(i));
  29155. n.prototype = {
  29156. version: 1,
  29157. validate: function(e) {
  29158. return "catalog.json"in e && Object.keys(e).length > 0
  29159. },
  29160. update: function(e) {
  29161. return this.cache = e,
  29162. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29163. $.when()
  29164. },
  29165. get: function(e) {
  29166. return this.cache[e]
  29167. }
  29168. },
  29169. r.prototype = {
  29170. version: 2,
  29171. validate: function(e) {
  29172. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29173. },
  29174. update: function(e) {
  29175. return this.baseUrl = e["base.url"],
  29176. this.cache = e,
  29177. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29178. $.when()
  29179. },
  29180. get: function(e) {
  29181. var t = this.cache[e];
  29182. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29183. }
  29184. },
  29185. o.prototype = {
  29186. version: 3,
  29187. validate: function(e) {
  29188. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29189. },
  29190. update: function(e) {
  29191. return this.baseUrl = e.templates[0],
  29192. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29193. $.when()
  29194. },
  29195. get: function(e) {
  29196. return this.baseUrl.replace("{{filename}}", e)
  29197. }
  29198. },
  29199. a.prototype = {
  29200. init: function() {
  29201. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29202. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29203. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29204. this.refresh().done(function() {
  29205. u.debug("Refreshed")
  29206. }).fail(function() {
  29207. u.error("Failed url refresh, urls might go stale soon")
  29208. }))
  29209. }
  29210. .bind(this), c.signedUrlCheckInterval),
  29211. this.initialLoadingPromise = this.refresh(),
  29212. this.initialLoadingPromise)
  29213. },
  29214. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29215. e = e || {};
  29216. /*var t = void 0 === e.cache || e.cache;
  29217. return s.get( this.endpoint , { //file
  29218. responseType: "json",
  29219. prefetchFrom: t ? "files" : null,
  29220. cache: t,
  29221. auth: this.authorizationHeader
  29222. }).then(function(e) {
  29223. if (this.urlContainer && this.urlContainer.validate(e))
  29224. return this.urlContainer.update(e);
  29225. for (var i = 0; i < this.containerClasses.length; i++) {
  29226. var n = this.containerClasses[i]
  29227. , r = new n;
  29228. if (r.validate(e))
  29229. return u.info("Using urls version " + r.version),
  29230. this.urlContainer = r,
  29231. this.urlContainer.update(e)
  29232. }
  29233. return t ? this.refresh({
  29234. cache: !1
  29235. }) : $.Deferred().reject("missing-urls")
  29236. }
  29237. .bind(this), function(e) {
  29238. return "loading-failed"
  29239. }) */
  29240. return $.Deferred().resolve();
  29241. },
  29242. get: function(e) {
  29243. //return this.urlContainer.get(e)
  29244. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29245. }
  29246. },
  29247. t.exports = a
  29248. }
  29249. ).call(this, "/js/util/ModelUrls.js")
  29250. }
  29251. , {
  29252. "../ab": 3,
  29253. "../constants": 8,
  29254. "./ajax": 181,
  29255. "./logger": 189,
  29256. "./showcase": 193
  29257. }],
  29258. 178: [function(e, t, i) {
  29259. (function(i) {
  29260. "use strict";
  29261. function n() {
  29262. u.call(this),
  29263. this.neighbourMap = {},
  29264. this.map = null
  29265. }
  29266. var r = e("three")
  29267. , o = e("./common")
  29268. , a = e("../settings")
  29269. , s = e("../objects/Panorama")
  29270. , a = e("../settings")
  29271. , l = e("./aStar")
  29272. , c = e("./logger")
  29273. , h = new c(i)
  29274. , u = e("./IndexedCollection")
  29275. , d = e("./transitions");
  29276. o.inherit(n, u),
  29277. n.prototype.getIndex = function(e) {
  29278. return e.id
  29279. }
  29280. ,
  29281. n.prototype.find = function(e, t) {
  29282. var i = o.filterAll(this.list, e);
  29283. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29284. i = o.stableSort(i, e)
  29285. }),
  29286. i[0])
  29287. }
  29288. ,
  29289. n.prototype.sortByScore = function(e, t) {
  29290. var i = o.filterAll(this.list, e);
  29291. return 0 === i.length ? null : i = i.map(function(e) {
  29292. return {
  29293. pano: e,
  29294. score: t.reduce(function(t, i) {
  29295. return t + i(e)
  29296. }, 0)
  29297. }
  29298. }).sort(function(e, t) {
  29299. return t.score - e.score;
  29300. })
  29301. }
  29302. ,
  29303. n.prototype.lowestByScore = function(e, t, i) {
  29304. return this.findRankedByScore(0, e, t, i)
  29305. }
  29306. ,
  29307. n.prototype.findRankedByScore = function(e, t, i, n) {
  29308. n && (n.candidates = null,
  29309. n.pano = null),
  29310. e || (e = 0);
  29311. var r = this.sortByScore(t, i);
  29312. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29313. n.pano = r[e].pano),
  29314. r[e].pano)
  29315. }
  29316. ,
  29317. n.prototype.showPanoScores = function(e) {
  29318. this.list.forEach(function(e) {
  29319. e.removeTextSprite()
  29320. });
  29321. var t = 6344768;
  29322. e.forEach(function(e) {
  29323. e.pano.addTextSprite(e.score.toFixed(2), t),
  29324. t = 16428055
  29325. })
  29326. }
  29327. ,
  29328. n.prototype.isNeighbour = function(e, t) {
  29329. return this.neighbourMap[e.id][t.id]
  29330. }
  29331. ,
  29332. n.prototype.getNeighbours = function(e) {
  29333. return this.neighbourMap[e.id]
  29334. }
  29335. ,
  29336. n.prototype.setNeighbour = function(e, t, i) {
  29337. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29338. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29339. this.neighbourMap[e.id][e.id] = !0,
  29340. this.neighbourMap[t.id][t.id] = !0,
  29341. this.neighbourMap[e.id][t.id] = i,
  29342. this.neighbourMap[t.id][e.id] = i,
  29343. this.neighbourMap[e.id]
  29344. }
  29345. ,
  29346. n.prototype.findClosest = function(e, t) {
  29347. var i = [s.filters.isPanoAligned()];
  29348. return t && i.push(s.filters.inDirection(e, t, .75)),
  29349. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29350. }
  29351. ,
  29352. n.prototype.dualNeighbors = function(e, t) {
  29353. var i, n = [];
  29354. for (i in this.neighbourMap[e.id])
  29355. this.neighbourMap[t.id][i] && n.push(i);
  29356. return n
  29357. }
  29358. ,
  29359. n.prototype.populate_path_graph = function() {
  29360. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29361. for (e = 0; e < this.list.length; e += 1) {
  29362. o = this.list[e],
  29363. s = {},
  29364. l = !1,
  29365. i = o.neighbourPanos || o.findNeighourPanos();
  29366. for (t in i)
  29367. if (i[t]) {
  29368. a = this.index[t],
  29369. p.copy(o.floorPosition),
  29370. p.sub(a.floorPosition);
  29371. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29372. , v = (Math.abs(p.y) / Math.max(m, .01),
  29373. Math.max(0, Math.abs(p.y) - .2));
  29374. v > 0 ? (f += 1,
  29375. v = Math.pow(4 * v, 2),
  29376. m = Math.pow(m, 2),
  29377. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29378. n = p.length()),
  29379. s[a.id] = n,
  29380. l = !0
  29381. }
  29382. l ? u[o.id] = s : d += 1
  29383. }
  29384. this.map = u,
  29385. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29386. }
  29387. ,
  29388. n.prototype.aStarSearch = function(e, t) {
  29389. var i = Date.now()
  29390. , n = new l({
  29391. start: e,
  29392. isEnd: function(e) {
  29393. return e === t
  29394. },
  29395. neighbor: function(e) {
  29396. var t = e.neighbourPanos || e.findNeighourPanos()
  29397. , i = [];
  29398. for (var n in t)
  29399. t[n] && i.push(this.index[n]); //add: t[n] &&
  29400. return i
  29401. }
  29402. .bind(this),
  29403. distance: function(e, t) {
  29404. var i = this.map[e.id]
  29405. , n = i[t.id];
  29406. return n
  29407. }
  29408. .bind(this),
  29409. heuristic: function(e, t) {
  29410. return 1
  29411. }
  29412. .bind(this),
  29413. hash: function(e) {
  29414. return e.id
  29415. },
  29416. timeout: 5e3
  29417. });
  29418. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29419. "success" !== n.status)
  29420. return h.debug("Did not find A* path from " + e + " to " + t),
  29421. null;
  29422. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29423. var r = [];
  29424. return n.path.forEach(function(e) {
  29425. r.push(e.id)
  29426. }),
  29427. r
  29428. }
  29429. ,
  29430. n.prototype.includeNodesNearPath = function() {
  29431. var e = new r.Vector3
  29432. , t = new r.Vector3
  29433. , i = new r.Vector3
  29434. , n = new r.Vector3
  29435. , o = new r.Vector3
  29436. , a = new r.Vector3
  29437. , s = new r.Vector3
  29438. , l = new r.Vector3
  29439. , c = []
  29440. , h = new r.Vector3
  29441. , u = new r.Vector3;
  29442. return function(r, d) {
  29443. if (r)
  29444. for (var p = function(e, t, i) {
  29445. return o.copy(t).sub(e),
  29446. o.dot(i)
  29447. }, f = function(e, t) {
  29448. return p(h, e.position, i) - p(h, t.position, i)
  29449. }, g = 0; g < r.length - 1; ) {
  29450. var m = r[g]
  29451. , v = r[g + 1]
  29452. , A = this.index[m]
  29453. , y = this.index[v];
  29454. h.copy(A.position),
  29455. u.copy(y.position),
  29456. c.length = 0,
  29457. e.copy(u).sub(h),
  29458. i.copy(e).normalize();
  29459. for (var C = 0; C < this.list.length; C++) {
  29460. var I = this.list[C];
  29461. o.copy(I.position).sub(h);
  29462. var E = o.dot(i);
  29463. if (E > 0) {
  29464. s.copy(i),
  29465. s.multiplyScalar(E),
  29466. a.copy(o),
  29467. a.sub(s);
  29468. var b = a.length();
  29469. if (b < d) {
  29470. t.copy(e).negate(),
  29471. n.copy(t).normalize(),
  29472. l.copy(I.position).sub(u);
  29473. var w = l.dot(n);
  29474. w > 0 && c.push(I)
  29475. }
  29476. }
  29477. }
  29478. if (c.length > 0) {
  29479. c.sort(f);
  29480. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29481. r[_] = r[_ - c.length];
  29482. for (var T = 0; T < c.length; T++)
  29483. r[T + g + 1] = c[T].id
  29484. }
  29485. g += c.length + 1
  29486. }
  29487. }
  29488. }(),
  29489. n.prototype.fadeMarkerOpacity = function(e, t) {
  29490. var i = void 0 === e ? a.panorama.markerOpacity : e
  29491. , n = this.list.findIndex(function(e) {
  29492. return e.marker
  29493. });
  29494. if (!(n < 0)) {
  29495. var r = this.list[n].marker.material.opacity;
  29496. if (r !== e) {
  29497. var o = i - r;
  29498. d.trigger({
  29499. func: function(e, t) {
  29500. var i = r + e * o;
  29501. this.forEach(function(e) {
  29502. e.marker && (e.marker.material.opacity = i)
  29503. })
  29504. }
  29505. .bind(this),
  29506. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29507. name: "_fpm"
  29508. })
  29509. }
  29510. }
  29511. }
  29512. ,
  29513. t.exports = n
  29514. }
  29515. ).call(this, "/js/util/PanoramaCollection.js")
  29516. }
  29517. , {
  29518. "../objects/Panorama": 148,
  29519. "../settings": 166,
  29520. "./IndexedCollection": 175,
  29521. "./aStar": 180,
  29522. "./common": 185,
  29523. "./logger": 189,
  29524. "./transitions": 195,
  29525. three: 217
  29526. }],
  29527. 179: [function(e, t, i) {
  29528. "use strict";
  29529. function n() {
  29530. this.actionSequence = [],
  29531. this.actionSequenceInProgress = !1
  29532. }
  29533. function r(e, t, i, n) {
  29534. s.trackAlways("zoom_" + e, {
  29535. from: t,
  29536. to: i,
  29537. pano: n
  29538. })
  29539. }
  29540. function o(e, t) {
  29541. r("initial", 1, e, t)
  29542. }
  29543. function a(e, t, i) {
  29544. r("followup", e, t, i)
  29545. }
  29546. var s = e("../analytics");
  29547. n.prototype.reset = function(e) {
  29548. this.actionSequenceInProgress = !1,
  29549. this.actionSequence.length = 0
  29550. }
  29551. ,
  29552. n.prototype.addZoomAction = function() {
  29553. var e = null
  29554. , t = null
  29555. , i = !1
  29556. , n = function() {
  29557. if (e = null,
  29558. this.actionSequence.length > 0) {
  29559. var i = this.actionSequence[0].start
  29560. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29561. 1 === i ? o(n, t) : a(i, n, t)
  29562. }
  29563. this.reset()
  29564. };
  29565. return function(r, o, a) {
  29566. if (r !== o) {
  29567. i || (n = n.bind(this),
  29568. i = !0),
  29569. e && (window.clearTimeout(e),
  29570. e = null),
  29571. a === t && this.actionSequenceInProgress || (this.reset(),
  29572. t = a),
  29573. this.actionSequenceInProgress = !0;
  29574. var s = {
  29575. start: r,
  29576. end: o
  29577. };
  29578. this.actionSequence.push(s),
  29579. e = window.setTimeout(n, 150)
  29580. }
  29581. }
  29582. }(),
  29583. t.exports = n
  29584. }
  29585. , {
  29586. "../analytics": 4
  29587. }],
  29588. 180: [function(e, t, i) {
  29589. "use strict";
  29590. function n(e) {
  29591. void 0 === e.timeout && (e.timeout = 1 / 0);
  29592. var t = e.hash || o
  29593. , i = {
  29594. data: e.start,
  29595. g: 0,
  29596. h: e.heuristic(e.start)
  29597. }
  29598. , n = i;
  29599. i.f = i.h;
  29600. var h = new s
  29601. , u = new l(a)
  29602. , d = c();
  29603. u.push(i),
  29604. d.set(t(i.data), i);
  29605. for (var p = new Date; u.size(); ) {
  29606. if (new Date - p > e.timeout)
  29607. return {
  29608. status: "timeout",
  29609. cost: n.g,
  29610. path: r(n)
  29611. };
  29612. var f = u.pop();
  29613. if (d.delete(t(f.data)),
  29614. e.isEnd(f.data))
  29615. return {
  29616. status: "success",
  29617. cost: f.g,
  29618. path: r(f)
  29619. };
  29620. h.add(t(f.data));
  29621. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29622. var v = g[m];
  29623. if (!h.contains(t(v))) {
  29624. var A = f.g + e.distance(f.data, v)
  29625. , y = d.get(t(v))
  29626. , C = !1;
  29627. if (void 0 === y)
  29628. y = {
  29629. data: v
  29630. },
  29631. d.set(t(v), y);
  29632. else {
  29633. if (y.g < A)
  29634. continue;
  29635. C = !0
  29636. }
  29637. y.parent = f,
  29638. y.g = A,
  29639. y.h = e.heuristic(v),
  29640. y.f = A + y.h,
  29641. y.h < n.h && (n = y),
  29642. C ? u.heapify() : u.push(y)
  29643. }
  29644. }
  29645. }
  29646. return {
  29647. status: "noPath",
  29648. cost: n.g,
  29649. path: r(n)
  29650. }
  29651. }
  29652. function r(e) {
  29653. if (void 0 !== e.parent) {
  29654. var t = r(e.parent);
  29655. return t.push(e.data),
  29656. t
  29657. }
  29658. return [e.data]
  29659. }
  29660. function o(e) {
  29661. return e.toString()
  29662. }
  29663. function a(e, t) {
  29664. return e.f - t.f
  29665. }
  29666. var s = e("Set")
  29667. , l = e("heap")
  29668. , c = e("dict");
  29669. t.exports = n
  29670. }
  29671. , {
  29672. Set: 196,
  29673. dict: 210,
  29674. heap: 211
  29675. }],
  29676. 181: [function(e, t, i) {
  29677. (function(i) {
  29678. "use strict";
  29679. function n(e, t, i) {
  29680. var n = new XMLHttpRequest;
  29681. if (i && "withCredentials"in n)
  29682. n.open(e, t, i);
  29683. else if ("undefined" != typeof XDomainRequest)
  29684. n = new XDomainRequest,
  29685. n.open(e, t);
  29686. else {
  29687. if (i)
  29688. throw "Browser does not support CORS!";
  29689. n.open(e, t)
  29690. }
  29691. return n
  29692. }
  29693. function r(e, t, i) {
  29694. function o() {
  29695. u.warn("Retrying ", t),
  29696. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29697. }
  29698. function a(e, t) {
  29699. var i = e.response;
  29700. if ("json" === t && "object" != typeof i)
  29701. try {
  29702. i = JSON.parse(e.responseText)
  29703. } catch (e) {
  29704. return void c.reject({
  29705. error: "Failed parsing JSON"
  29706. })
  29707. }
  29708. else if ("image/jpeg" === t) {
  29709. var n = new Uint8Array(e.response)
  29710. , r = new Blob([n],{
  29711. type: "image/jpeg"
  29712. })
  29713. , o = URL.createObjectURL(r);
  29714. i = new Image,
  29715. i.src = o,
  29716. i.crossOrigin = "Anonymous",
  29717. i.onload = function() {
  29718. URL.revokeObjectURL(o)
  29719. }
  29720. }
  29721. return i
  29722. }
  29723. var s = n(e, t, !1);
  29724. if (i = i || {},
  29725. i.retries = void 0 !== i.retries ? i.retries : 0,
  29726. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29727. i.responseType)
  29728. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29729. s.responseType = i.responseType;
  29730. else {
  29731. if ("image/jpeg" !== i.responseType)
  29732. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29733. s.responseType = "arraybuffer"
  29734. }
  29735. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29736. i.auth && s.setRequestHeader("Authorization", i.auth),
  29737. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29738. s.setRequestHeader("Content-Type", "application/json")),
  29739. "object" == typeof i.headers)
  29740. for (var l in i.headers)
  29741. s.setRequestHeader(l, i.headers[l]);
  29742. var c = $.Deferred();
  29743. return s.onreadystatechange = function(e) {
  29744. if (4 === this.readyState)
  29745. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29746. i.retries++,
  29747. setTimeout(o, 1e3);
  29748. else if (200 === this.status) {
  29749. var t = a(this, i.responseType);
  29750. c.resolve(t)
  29751. } else
  29752. c.reject(this)
  29753. }
  29754. ,
  29755. s.onprogress = function(e) {
  29756. c.notify(e)
  29757. }
  29758. ,
  29759. s.send(i.data),
  29760. c.promise()
  29761. }
  29762. function o(e) {
  29763. return Object.keys(e).sort().map(function(t) {
  29764. return {
  29765. key: t,
  29766. value: e[t]
  29767. }
  29768. })
  29769. }
  29770. function a(e, t) {
  29771. var i = t.responseType || null
  29772. , n = t.auth || null
  29773. , r = t.prefetchFrom || null
  29774. , a = e + "__" + i + "__" + n + "__" + r;
  29775. return t.headers && o(t.headers).forEach(function(e) {
  29776. a += "__" + e.key + ":" + e.value
  29777. }),
  29778. a
  29779. }
  29780. function s(e, t) {
  29781. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29782. }
  29783. function l(e, t, i) {
  29784. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29785. }
  29786. var c = e("./logger")
  29787. , h = e("../ab")
  29788. , u = new c(i);
  29789. window.URL = window.URL || window.webkitURL,
  29790. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29791. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  29792. /* setTimeout(function() {//MP-- xzw delete
  29793. window.MP_REQUEST_CACHE = null,
  29794. window.MP_PREFETCHED_MODELDATA = {}
  29795. }, 6e4),
  29796. window.onpageshow = function(e) {
  29797. e.persisted && (window.MP_REQUEST_CACHE = null,
  29798. window.MP_PREFETCHED_MODELDATA = {})
  29799. } */
  29800. ,
  29801. t.exports = {
  29802. get: function(e, t) {
  29803. t = t || {};
  29804. var i = void 0 === t.cache || t.cache;
  29805. if (i) {
  29806. var n = s(e, t);
  29807. if (n)
  29808. return n
  29809. }
  29810. var o;
  29811. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  29812. i && l(e, t, o),
  29813. o
  29814. },
  29815. post: function(e, t) {
  29816. return r("POST", e, t)
  29817. },
  29818. patch: function(e, t) {
  29819. return r("PATCH", e, t)
  29820. },
  29821. getImage: function(e, t) {
  29822. function i() {
  29823. u.warn("Retrying ", e),
  29824. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29825. }
  29826. var n = $.Deferred()
  29827. , r = new Image
  29828. , o = this;
  29829. return e = h.changeIfImageOptimzing(e),
  29830. null !== t && void 0 !== t || (t = 3),
  29831. r.onerror = function() {
  29832. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29833. }
  29834. ,
  29835. r.onload = function() {
  29836. n.resolve(r)
  29837. }
  29838. ,
  29839. r.crossOrigin = "anonymous",
  29840. r.src = e,
  29841. n
  29842. }
  29843. }
  29844. }
  29845. ).call(this, "/js/util/ajax.js")
  29846. }
  29847. , {
  29848. "../ab": 3,
  29849. "./logger": 189
  29850. }],
  29851. 182: [function(e, t, i) {
  29852. "use strict";
  29853. function n(e, t) {
  29854. var i = window.navigator.userAgent
  29855. , n = i.match(e);
  29856. return n = n ? n[1].split(t) : [],
  29857. {
  29858. major: parseInt(n[0]) || 0,
  29859. minor: parseInt(n[1]) || 0,
  29860. patch: parseInt(n[2]) || 0
  29861. }
  29862. }
  29863. var r = e("../exception/DeviceMismatchException");
  29864. window.browser = t.exports = {
  29865. isFullscreen: function() {
  29866. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29867. },
  29868. supportsFullscreen: function() {
  29869. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29870. },
  29871. isPointerLocked: function() {
  29872. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29873. },
  29874. requestFullscreen: function(e, t) {
  29875. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29876. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29877. },
  29878. requestPointerLock: function() {
  29879. var e;
  29880. if (document.fullscreenElement)
  29881. e = document.fullscreenElement();
  29882. else if (document.mozFullscreenElement)
  29883. e = document.mozFullscreenElement();
  29884. else if (document.mozFullScreenElement)
  29885. e = document.mozFullScreenElement();
  29886. else {
  29887. if (!document.webkitFullscreenElement)
  29888. return;
  29889. e = document.webkitFullscreenElement()
  29890. }
  29891. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29892. e.requestPointerLock(),
  29893. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29894. },
  29895. exitPointerLock: function() {
  29896. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29897. document.exitPointerLock()
  29898. },
  29899. exitFullscreen: function() {
  29900. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29901. },
  29902. details: function() {
  29903. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29904. return e ? {
  29905. name: e[1],
  29906. version: parseInt(e[2]),
  29907. platform: navigator.platform
  29908. } : {}
  29909. },
  29910. is: function(e) {
  29911. return this.details() && this.details().name === e
  29912. },
  29913. inIframe: function() {
  29914. return window.parent !== window
  29915. },
  29916. aspectRatio: function() {
  29917. var e = $("#player").width() / $("#player").height();
  29918. return isFinite(e) ? e : 0
  29919. },
  29920. userAgent: function() {
  29921. return window.navigator.userAgent
  29922. },
  29923. isMobile: function() {
  29924. var e = navigator.userAgent || navigator.vendor || window.opera;
  29925. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29926. },
  29927. isLandscape: function() {
  29928. return this.isMobile && this.aspectRatio() > 1
  29929. },
  29930. isSmallScreen: function() {
  29931. var e = screen.width / window.devicePixelRatio;
  29932. return e < 240
  29933. },
  29934. detectIE: function() {
  29935. var e = window.navigator.userAgent
  29936. , t = e.indexOf("MSIE ");
  29937. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29938. },
  29939. detectSafari: function() {
  29940. var e = window.navigator.userAgent
  29941. , t = e.indexOf("Safari");
  29942. return t !== -1 && !this.detectChrome()
  29943. },
  29944. detectFirefox: function() {
  29945. var e = window.navigator.userAgent;
  29946. return e.indexOf("Firefox") !== -1
  29947. },
  29948. detectChrome: function() {
  29949. var e = window.navigator.userAgent;
  29950. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29951. },
  29952. detectOpera: function() {
  29953. var e = window.navigator.userAgent;
  29954. return e.indexOf("OPR") !== -1
  29955. },
  29956. detectIOS: function() {
  29957. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29958. },
  29959. detectIPad: function() {
  29960. var e = window.navigator.userAgent
  29961. , t = /iPad/;
  29962. return t.test(e)
  29963. },
  29964. detectIPod: function() {
  29965. var e = window.navigator.userAgent
  29966. , t = /iPod/;
  29967. return t.test(e)
  29968. },
  29969. detectIPhone: function() {
  29970. var e = window.navigator.userAgent
  29971. , t = /iPhone/;
  29972. return t.test(e)
  29973. },
  29974. detectAndroid: function() {
  29975. var e = window.navigator.userAgent;
  29976. return e.indexOf("Android") !== -1
  29977. },
  29978. detectAndroidMobile: function() {
  29979. var e = window.navigator.userAgent;
  29980. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29981. },
  29982. detectSamsungNative: function() {
  29983. var e = window.navigator.userAgent;
  29984. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29985. },
  29986. detectSamsungS6: function() {
  29987. var e = window.navigator.userAgent;
  29988. return e.indexOf("SM-G92") !== -1
  29989. },
  29990. /************************************************************fyz改from徐世廷*************************************************************/
  29991. detectHUAWEI5X: function() {
  29992. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29993. },
  29994. /*******************************************************************************************************************************/
  29995. detectWebVR: function() {
  29996. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29997. },
  29998. getVRDisplay: function() {
  29999. var e = $.Deferred();
  30000. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30001. t.length >= 1 && e.resolve(t[0]),
  30002. e.reject(null)
  30003. }),
  30004. e) : e.reject(null)
  30005. },
  30006. iosVersion: function() {
  30007. if (!this.detectIOS())
  30008. throw new r("Did not detect an iDevice");
  30009. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30010. , t = "_";
  30011. return n(e, t)
  30012. },
  30013. androidVersion: function() {
  30014. if (!this.detectAndroid())
  30015. throw new r("Did not detect an Android based device");
  30016. var e = /Android ((?:\d+\.?){1,3})/
  30017. , t = ".";
  30018. return n(e, t)
  30019. },
  30020. valueFromCookie: function(e, t) {
  30021. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30022. if (!i)
  30023. return t;
  30024. var n = i[1];
  30025. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30026. },
  30027. valueFromHash: function(e, t) {
  30028. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30029. , n = i.exec(window.location.href);
  30030. if (!n)
  30031. return t;
  30032. var r = n[1];
  30033. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30034. }
  30035. }
  30036. }
  30037. , {
  30038. "../exception/DeviceMismatchException": 56
  30039. }],
  30040. 183: [function(e, t, i) {
  30041. (function(i) {
  30042. "use strict";
  30043. function n(e, t) {
  30044. var i = r(t);
  30045. var replaceAll = function (str, f, e) {
  30046. //f全部替换成e
  30047. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30048. return str.replace(reg, e);
  30049. };
  30050. var urlFirstView = c.valueFromHash('firstView');
  30051. if(urlFirstView){
  30052. try{
  30053. urlFirstView = replaceAll(urlFirstView, "pano", '"pano"')
  30054. urlFirstView = replaceAll(urlFirstView, "qua:", '"qua":[')
  30055. urlFirstView = "{"+urlFirstView+"]}"
  30056. let info = JSON.parse(urlFirstView);
  30057. i.pano = t.list[info.pano] //panos.get(info.pano)
  30058. if(!i.pano){
  30059. urlFirstView = false
  30060. console.error('检测到firstView但是 找不到该pano')
  30061. }else{
  30062. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30063. i.zoom = -1;
  30064. i.mode = "panorama"
  30065. i.setByUrl = true
  30066. }
  30067. }catch(e){
  30068. urlFirstView = false
  30069. console.error('检测到firstView但是解析出错'+e)
  30070. }
  30071. }
  30072. if (Object.keys(i).length > 0)
  30073. return i;
  30074. if (e.heroImage)
  30075. i = o(e, t);
  30076. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30077. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30078. try {
  30079. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30080. i.position = n.camera.position,
  30081. //i.quaternion = n.camera.quaternion,
  30082. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30083. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30084. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30085. d.debug("Using camera_start"),
  30086. d.debug("Modeldata pano: ", i.pano.quaternion),
  30087. d.debug("Camera start pano: ", n.pano.quaternion)),
  30088. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30089. } catch (e) {
  30090. d.warn(e.message)
  30091. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30092. }
  30093. }
  30094. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30095. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30096. i.pano = t.findClosest(i.position),
  30097. i.quaternion = i.pano.quaternion),
  30098. 0 === Object.keys(i).length) {
  30099. var a = t.list[0];
  30100. a && (i.mode = h.PANORAMA,
  30101. i.pano = a,
  30102. i.position = a.position,
  30103. i.quaternion = a.quaternion,
  30104. d.info("Starting at 1st pano " + a.id))
  30105. }
  30106. return i.mode = i.mode || h.DOLLHOUSE,
  30107. i
  30108. }
  30109. function r(e) {
  30110. var t = c.valueFromHash("start", "")
  30111. , i = {};
  30112. if ("" !== t) {
  30113. d.debug("Start override found in parameters, trying to parse..."),
  30114. i = a(t) || {};
  30115. var n = c.valueFromHash("tag", null);
  30116. n && (i.tag = n),
  30117. i.panoId && (i.pano = e.get(i.panoId))
  30118. }
  30119. return i
  30120. }
  30121. function o(e, t) {
  30122. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30123. return {};
  30124. var i = {}
  30125. , n = e.heroImage.metadata;
  30126. d.debug("Using start position from thumbnail image"),
  30127. i.position = n.camera_position,
  30128. i.quaternion = n.camera_quaternion;
  30129. try {
  30130. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30131. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30132. } catch (e) {
  30133. d.debug(e.message)
  30134. }
  30135. return i
  30136. }
  30137. function a(e) {
  30138. return s.deserialize(e)
  30139. }
  30140. var s = e("../controls/serializer")
  30141. , l = e("../util/math")
  30142. , c = e("./browser")
  30143. , h = e("../enum/Viewmode")
  30144. , u = e("../util/logger")
  30145. , th = e("three")//xzw
  30146. , d = new u(i);
  30147. t.exports = {
  30148. getStartCameraOptions: n
  30149. }
  30150. }
  30151. ).call(this, "/js/util/camera.js")
  30152. }
  30153. , {
  30154. "../controls/serializer": 14,
  30155. "../enum/Viewmode": 51,
  30156. "../util/logger": 189,
  30157. "../util/math": 190,
  30158. "./browser": 182,
  30159. "three": 217
  30160. }],
  30161. 184: [function(e, t, i) {
  30162. "use strict";
  30163. function n(e, t, i) {
  30164. return o(e.fov, t, i)
  30165. }
  30166. var r = e("./MathLight")
  30167. , o = function(e, t, i) {
  30168. var n = t
  30169. , o = i
  30170. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30171. return a
  30172. }
  30173. , a = function(e, t, i) {
  30174. var n = t
  30175. , o = i
  30176. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30177. return a
  30178. }
  30179. , s = function(e, t, i, n) {
  30180. var r = o(e, i, n);
  30181. return r > t ? a(t, i, n) : e
  30182. };
  30183. t.exports = {
  30184. clampVFOV: s,
  30185. getHFOVForCamera: n,
  30186. getHFOVFromVFOV: o,
  30187. getVFOVFromHFOV: a
  30188. }
  30189. window.MathLight = t.exports
  30190. }
  30191. , {
  30192. "./MathLight": 176
  30193. }],
  30194. 185: [function(e, t, i) {
  30195. "use strict";
  30196. var n = e("three");
  30197. t.exports = {
  30198. delayOneFrame: function(e) {
  30199. window.setTimeout(e, 1)
  30200. },
  30201. normalizeUrl: function(e) {
  30202. return e.replace("https://", "http://")
  30203. },
  30204. domainFromUrl: function(e) {
  30205. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30206. return t ? t[3] : e
  30207. },
  30208. average: function(e, t) {
  30209. if (0 === e.length)
  30210. return null;
  30211. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30212. var o = t ? e[r][t] : e[r];
  30213. i += o,
  30214. n++
  30215. }
  30216. return i / n
  30217. },
  30218. countUnique: function(e) {
  30219. for (var t = {}, i = 0; i < e.length; i++)
  30220. t[e[i]] = 1 + (t[e[i]] || 0);
  30221. return Object.keys(t).length
  30222. },
  30223. averageVectors: function(e, t) {
  30224. var i = new n.Vector3;
  30225. if (0 === e.length)
  30226. return i;
  30227. for (var r = 0, o = 0; o < e.length; o++) {
  30228. var a = t ? e[o][t] : e[o];
  30229. i.add(a),
  30230. r++
  30231. }
  30232. return i.divideScalar(r)
  30233. },
  30234. equalLists: function(e, t) {
  30235. if (e.length !== t.length)
  30236. return !1;
  30237. for (var i = 0; i < e.length; i++)
  30238. if (e[i] !== t[i])
  30239. return !1;
  30240. return !0
  30241. },
  30242. lowerMedian: function(e, t) {
  30243. if (0 === e.length)
  30244. return null;
  30245. t = t || 2,
  30246. e.sort(function(e, t) {
  30247. return e - t
  30248. });
  30249. var i = Math.floor(e.length / t);
  30250. return e[i]
  30251. },
  30252. stableSort: function(e, t) {
  30253. return e.map(function(e, t) {
  30254. return {
  30255. value: e,
  30256. index: t
  30257. }
  30258. }).sort(function(e, i) {
  30259. var n = t(e.value, i.value);
  30260. return 0 !== n ? n : e.index - i.index
  30261. }).map(function(e) {
  30262. return e.value
  30263. })
  30264. },
  30265. filterAll: function(e, t) {
  30266. return e.filter(function(e) {
  30267. return t.every(function(t) {
  30268. return t(e)
  30269. })
  30270. })
  30271. },
  30272. formatDate: function(e) {
  30273. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30274. },
  30275. formatDatetime: function(e) {
  30276. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30277. },
  30278. randomString: function(e) {
  30279. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30280. t += i.charAt(Math.floor(Math.random() * i.length));
  30281. return t
  30282. },
  30283. uint8ToBase64: function(e, t) {
  30284. t && "number" == typeof t || (t = 8192);
  30285. for (var i = [], n = 0; n < e.length; n += t)
  30286. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30287. return btoa(i.join(""))
  30288. },
  30289. uuid4: function e(t) {
  30290. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30291. },
  30292. nth: function(e) {
  30293. return e %= 10,
  30294. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30295. },
  30296. extendObject: function(e, t) {
  30297. return Object.keys(t).forEach(function(i) {
  30298. e[i] = t[i]
  30299. }),
  30300. e
  30301. },
  30302. deepExtend: function e(t) {
  30303. t = t || {};
  30304. for (var i = 1; i < arguments.length; i++) {
  30305. var n = arguments[i];
  30306. if (n)
  30307. for (var r in n)
  30308. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30309. }
  30310. return t
  30311. },
  30312. inherit: function(e, t) {
  30313. e.prototype = Object.create(t.prototype),
  30314. e.prototype.constructor = e
  30315. },
  30316. extend: function(e, t) {
  30317. for (var i in t.prototype)
  30318. e.prototype[i] = t.prototype[i]
  30319. }
  30320. ,
  30321. getVisiblePano : function(position, options={}){//add
  30322. var visiblePanos = [];
  30323. var B = position.clone();
  30324. var panos = options.panos || player.model.panos.list;
  30325. panos.forEach((pano)=>{
  30326. if(!pano.isAligned())return;
  30327. var A = pano.position.clone();
  30328. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30329. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30330. if (!o || !o.length)visiblePanos.push(pano );
  30331. })
  30332. return visiblePanos
  30333. }
  30334. ,
  30335. sortByScore : function(list, request, rank) {
  30336. var i = this.filterAll(list, request);
  30337. return 0 === i.length ? null : i = i.map(function(e) {
  30338. return {
  30339. item: e,
  30340. score: rank.reduce(function(t, i) {
  30341. return t + i(e);
  30342. }, 0)
  30343. };
  30344. }).sort(function(e, t) {
  30345. return t.score - e.score;
  30346. });
  30347. }
  30348. },
  30349. Math.sign = function(e) {
  30350. return e < 0 ? -1 : 1
  30351. }
  30352. window.common = t.exports
  30353. }
  30354. , {
  30355. three: 217
  30356. }],
  30357. 186: [function(e, t, i) {
  30358. "use strict";
  30359. var n = {};
  30360. n.linearTween = function(e, t, i, n) {
  30361. return i * e / n + t
  30362. }
  30363. ,
  30364. n.easeInQuad = function(e, t, i, n) {
  30365. return e /= n,
  30366. i * e * e + t
  30367. }
  30368. ,
  30369. n.easeOutQuad = function(e, t, i, n) {
  30370. return e /= n,
  30371. -i * e * (e - 2) + t
  30372. }
  30373. ,
  30374. n.easeInOutQuad = function(e, t, i, n) {
  30375. return e /= n / 2,
  30376. e < 1 ? i / 2 * e * e + t : (e--,
  30377. -i / 2 * (e * (e - 2) - 1) + t)
  30378. }
  30379. ,
  30380. n.easeInCubic = function(e, t, i, n) {
  30381. return e /= n,
  30382. i * e * e * e + t
  30383. }
  30384. ,
  30385. n.easeOutCubic = function(e, t, i, n) {
  30386. return e /= n,
  30387. e--,
  30388. i * (e * e * e + 1) + t
  30389. }
  30390. ,
  30391. n.easeInOutCubic = function(e, t, i, n) {
  30392. return e /= n / 2,
  30393. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30394. i / 2 * (e * e * e + 2) + t)
  30395. }
  30396. ,
  30397. n.easeInQuart = function(e, t, i, n) {
  30398. return e /= n,
  30399. i * e * e * e * e + t
  30400. }
  30401. ,
  30402. n.easeOutQuart = function(e, t, i, n) {
  30403. return e /= n,
  30404. e--,
  30405. -i * (e * e * e * e - 1) + t
  30406. }
  30407. ,
  30408. n.easeInOutQuart = function(e, t, i, n) {
  30409. return e /= n / 2,
  30410. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30411. -i / 2 * (e * e * e * e - 2) + t)
  30412. }
  30413. ,
  30414. n.easeInQuint = function(e, t, i, n) {
  30415. return e /= n,
  30416. i * e * e * e * e * e + t
  30417. }
  30418. ,
  30419. n.easeOutQuint = function(e, t, i, n) {
  30420. return e /= n,
  30421. e--,
  30422. i * (e * e * e * e * e + 1) + t
  30423. }
  30424. ,
  30425. n.easeInOutQuint = function(e, t, i, n) {
  30426. return e /= n / 2,
  30427. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30428. i / 2 * (e * e * e * e * e + 2) + t)
  30429. }
  30430. ,
  30431. n.easeInSine = function(e, t, i, n) {
  30432. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30433. }
  30434. ,
  30435. n.easeOutSine = function(e, t, i, n) {
  30436. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30437. }
  30438. ,
  30439. n.easeInOutSine = function(e, t, i, n) {
  30440. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30441. }
  30442. ,
  30443. n.easeInExpo = function(e, t, i, n) {
  30444. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30445. }
  30446. ,
  30447. n.easeOutExpo = function(e, t, i, n) {
  30448. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30449. }
  30450. ,
  30451. n.easeInOutExpo = function(e, t, i, n) {
  30452. return e /= n / 2,
  30453. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30454. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30455. }
  30456. ,
  30457. n.easeInCirc = function(e, t, i, n) {
  30458. return e /= n,
  30459. -i * (Math.sqrt(1 - e * e) - 1) + t
  30460. }
  30461. ,
  30462. n.easeOutCirc = function(e, t, i, n) {
  30463. return e /= n,
  30464. e--,
  30465. i * Math.sqrt(1 - e * e) + t
  30466. }
  30467. ,
  30468. n.easeInOutCirc = function(e, t, i, n) {
  30469. return e /= n / 2,
  30470. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30471. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30472. }
  30473. ,
  30474. n.easeInElastic = function(e, t, i, n) {
  30475. var r = 1.70158
  30476. , o = 0
  30477. , a = i;
  30478. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30479. a < Math.abs(i) ? (a = i,
  30480. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30481. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30482. }
  30483. ,
  30484. n.easeOutElastic = function(e, t, i, n) {
  30485. var r = 1.70158
  30486. , o = 0
  30487. , a = i;
  30488. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30489. a < Math.abs(i) ? (a = i,
  30490. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30491. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30492. }
  30493. ,
  30494. n.easeInOutElastic = function(e, t, i, n) {
  30495. var r = 1.70158
  30496. , o = 0
  30497. , a = i;
  30498. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30499. a < Math.abs(i) ? (a = i,
  30500. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30501. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30502. }
  30503. ,
  30504. n.easeInBack = function(e, t, i, n, r) {
  30505. return void 0 === r && (r = 1.70158),
  30506. i * (e /= n) * e * ((r + 1) * e - r) + t
  30507. }
  30508. ,
  30509. n.easeOutBack = function(e, t, i, n, r) {
  30510. return void 0 === r && (r = 1.70158),
  30511. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30512. }
  30513. ,
  30514. n.easeInOutBack = function(e, t, i, n, r) {
  30515. return void 0 === r && (r = 1.70158),
  30516. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30517. }
  30518. ,
  30519. n.easeOutBounce = function(e, t, i, n) {
  30520. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30521. }
  30522. ,
  30523. n.easeInBounce = function(e, t, i, r) {
  30524. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30525. }
  30526. ,
  30527. n.easeInOutBounce = function(e, t, i, r) {
  30528. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30529. }
  30530. ,
  30531. t.exports = n
  30532. window.easing = n
  30533. }
  30534. , {}],
  30535. 187: [function(e, t, i) {
  30536. "use strict";
  30537. function n() {
  30538. this.events = [],
  30539. this.valid = !1
  30540. }
  30541. var r = e("../enum/Joystick");
  30542. n.prototype.push = function(e, t) {
  30543. this.events.push({
  30544. direction: e,
  30545. pano: t
  30546. }),
  30547. this.valid = !0
  30548. }
  30549. ,
  30550. n.prototype.pop = function(e) {
  30551. var t = this.events.pop();
  30552. return this.events.length < 1 && (this.valid = !1),
  30553. t
  30554. }
  30555. ,
  30556. n.prototype.peek = function() {
  30557. return this.events.length ? this.events[this.events.length - 1] : {
  30558. direction: null,
  30559. pano: null
  30560. }
  30561. }
  30562. ,
  30563. n.prototype.invalidate = function() {
  30564. this.events = [],
  30565. this.valid = !1
  30566. }
  30567. ,
  30568. n.prototype.reversePano = function(e) {
  30569. if (!this.valid)
  30570. return null;
  30571. var t = this.peek();
  30572. return r.opposite(e) === t.direction ? (this.pop(),
  30573. t.pano) : null
  30574. }
  30575. ,
  30576. t.exports = n
  30577. }
  30578. , {
  30579. "../enum/Joystick": 29
  30580. }],
  30581. 188: [function(e, t, i) {
  30582. "use strict";
  30583. window.lerp = t.exports = {
  30584. vector: function(e, t) {
  30585. var i = e.clone();
  30586. return t = t.clone(),
  30587. function(n) {
  30588. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30589. }
  30590. },
  30591. quaternion: function(e, t) {
  30592. var i = e.clone();
  30593. return function(n) {
  30594. e.copy(i).slerp(t, n)
  30595. }
  30596. },
  30597. property: function(e, t, i, n) {
  30598. var r = e[t];
  30599. return function(o) {
  30600. e[t] = r * (1 - o) + i * o,
  30601. n && n(e[t])
  30602. }
  30603. },
  30604. uniform: function(e, t, i) {
  30605. var n = e.material.uniforms[t].value;
  30606. return function(r) {
  30607. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30608. }
  30609. },
  30610. matrix4: function(e, t) {
  30611. var i = e.clone();
  30612. return function(n) {
  30613. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30614. r[s] = o[s] * (1 - n) + a[s] * n
  30615. }
  30616. },
  30617. allUniforms: function(e, t, i) {
  30618. var n = e.map(function(e) {
  30619. return this.uniform(e, t, i)
  30620. }
  30621. .bind(this));
  30622. return function(e) {
  30623. n.forEach(function(t) {
  30624. t(e)
  30625. })
  30626. }
  30627. }
  30628. }
  30629. }
  30630. , {}],
  30631. 189: [function(e, t, i) {
  30632. "use strict";
  30633. function n(e) {
  30634. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30635. if (n.consoleEnabled) {
  30636. var h = function(e) {
  30637. $("#debug-console").append("<p>" + e + "</p>"),
  30638. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30639. };
  30640. t = function(e) {
  30641. h(Array.prototype.slice.call(arguments).join(" "))
  30642. }
  30643. ,
  30644. i = function(e) {
  30645. h(Array.prototype.slice.call(arguments).join(" "))
  30646. }
  30647. ,
  30648. o = function(e) {
  30649. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30650. }
  30651. ,
  30652. a = function(e) {
  30653. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30654. }
  30655. } else
  30656. console.log ? (t = console.log,
  30657. i = console.info ? console.info : console.log,
  30658. o = console.warn ? console.warn : console.log,
  30659. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30660. ;
  30661. var u = function(e) {
  30662. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30663. }
  30664. , d = function(t, i) {
  30665. if (r) {
  30666. var o = Array.prototype.slice.call(t).join(" ");
  30667. r.captureMessage(o, {
  30668. level: i,
  30669. path: e,
  30670. timestamp: n.timestamp()
  30671. })
  30672. }
  30673. }
  30674. , p = function(t, i) {
  30675. if (r) {
  30676. var o = Array.prototype.slice.call(t).join(" ");
  30677. r.captureException(new Error(o), {
  30678. level: i,
  30679. path: e,
  30680. timestamp: n.timestamp()
  30681. })
  30682. }
  30683. };
  30684. return {
  30685. debug: function() {
  30686. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30687. },
  30688. info: function() {
  30689. n.level >= n.levels.info && i.apply(console, u(arguments))
  30690. },
  30691. warn: function() {
  30692. d(arguments, "warn"),
  30693. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30694. },
  30695. error: function() {
  30696. p(arguments, "error"),
  30697. n.level >= n.levels.error && a.apply(console, u(arguments))
  30698. },
  30699. v3str: function(e, t) {
  30700. var i = void 0 === t ? 2 : t;
  30701. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30702. },
  30703. eulstr: function(e, t) {
  30704. var i = void 0 === t ? 2 : t;
  30705. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30706. },
  30707. time: function(e) {
  30708. n.level >= n.levels.debug && (c[e] = Date.now())
  30709. },
  30710. timeEnd: function(e) {
  30711. if (n.level >= n.levels.debug) {
  30712. var t = c[e];
  30713. if (!t)
  30714. return;
  30715. var i = (Date.now() - t) / 1e3;
  30716. this.debug(e, i + "s")
  30717. }
  30718. }
  30719. }
  30720. }
  30721. var r = window.Raven;
  30722. n.timestamp = function() {
  30723. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30724. }
  30725. ,
  30726. n.levels = {
  30727. debug: 3,
  30728. info: 2,
  30729. warn: 1,
  30730. error: 0
  30731. },
  30732. n.level = n.levels.info,
  30733. t.exports = n
  30734. }
  30735. , {}],
  30736. 190: [function(e, t, i) {
  30737. "use strict";
  30738. var n = e("three")
  30739. , r = e("../enum/GLCubeFaces")
  30740. , o = e("../constants");
  30741. t.exports = {
  30742. convertVisionVector: function(e) {
  30743. return new n.Vector3(e.x,e.z,-e.y)
  30744. },
  30745. convertVisionQuaternion: function(e) {
  30746. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30747. },
  30748. convertWorkshopVector: function(e) {
  30749. return new n.Vector3(-e.x,e.y,e.z)
  30750. },
  30751. convertWorkshopQuaternion: function(e) {
  30752. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30753. },
  30754. convertWorkshopPanoramaQuaternion: function(e) {
  30755. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30756. },
  30757. convertWorkshopOrthoZoom: function(e) {// xzw
  30758. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30759. //return e;
  30760. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30761. },
  30762. toPrecision: function(e, t) {//xzw change
  30763. var f = function(e, t){
  30764. var i = Math.pow(10, t);
  30765. return Math.round(e * i) / i
  30766. }
  30767. if(e instanceof Array){
  30768. for(var s=0; s<e.length; s++){
  30769. e[s] = f(e[s],t);
  30770. }
  30771. return e;
  30772. }
  30773. else return f(e,t)
  30774. },
  30775. isEmptyQuaternion: function(e) {
  30776. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30777. },
  30778. projectPositionToCanvas: function(e, t, i) {
  30779. i = i || new n.Vector3,
  30780. i.copy(e);
  30781. var r = .5 * $("#player").width()
  30782. , o = .5 * $("#player").height();
  30783. return i.project(t),
  30784. i.x = i.x * r + r,
  30785. i.y = -(i.y * o) + o,
  30786. i
  30787. },
  30788. convertScreenPositionToNDC: function(e, t, i) {
  30789. return i = i || new n.Vector2,
  30790. i.x = e / $("#player").width() * 2 - 1,
  30791. i.y = 2 * -(t / $("#player").height()) + 1,
  30792. i
  30793. },
  30794. constrainedTurn: function(e) {
  30795. var t = e % (2 * Math.PI);
  30796. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30797. },
  30798. getFOVDotThreshold: function(e) {
  30799. return Math.cos(n.Math.degToRad(e / 2))
  30800. },
  30801. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30802. switch (e) {
  30803. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30804. i.set(1, t.y, t.x);
  30805. break;
  30806. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30807. i.set(-1, t.y, -t.x);
  30808. break;
  30809. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30810. i.set(-t.x, 1, -t.y);
  30811. break;
  30812. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30813. i.set(-t.x, -1, t.y);
  30814. break;
  30815. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30816. i.set(-t.x, t.y, 1);
  30817. break;
  30818. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30819. i.set(t.x, t.y, -1)
  30820. }
  30821. n && i.normalize()
  30822. },
  30823. //add:
  30824. getPos2d : function(point, camera, dom){
  30825. var camera = camera ;
  30826. var dom = dom;
  30827. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30828. var x,y;
  30829. x = (pos.x + 1) / 2 * dom.clientWidth;
  30830. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30831. var inSight = x <= dom.clientWidth && x >= 0
  30832. && y <= dom.clientHeight && y >= 0
  30833. return {
  30834. pos: new THREE.Vector2(x,y),
  30835. vector: pos,
  30836. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30837. inSight : inSight //在屏幕范围内可见
  30838. };
  30839. }
  30840. }
  30841. window.math = t.exports
  30842. }
  30843. , {
  30844. "../constants": 8,
  30845. "../enum/GLCubeFaces": 25,
  30846. three: 217
  30847. }],
  30848. 191: [function(e, t, i) {
  30849. "use strict";
  30850. function n(e, t, i) {
  30851. return a.map(function(n, o) {
  30852. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30853. }
  30854. .bind(this))
  30855. }
  30856. function r(e) {
  30857. return s[e]
  30858. }
  30859. var o = e("../enum/GLCubeFaces")
  30860. , a = [0, 1, 2, 3, 4, 5]
  30861. , s = {
  30862. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30863. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30864. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30865. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30866. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30867. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30868. };
  30869. t.exports = {
  30870. mapFaceToCubemapFace: r,
  30871. getCubemapUrls: n
  30872. }
  30873. }
  30874. , {
  30875. "../enum/GLCubeFaces": 25
  30876. }],
  30877. 192: [function(e, t, i) {
  30878. "use strict";
  30879. t.exports = {
  30880. captureErrors: function(e, t, i) {
  30881. if ("Raven"in window) {
  30882. Raven.config(e, t).install(),
  30883. i && Raven.setTagsContext(i);
  30884. var n = console.warn
  30885. , r = console.error;
  30886. console.warn = function() {
  30887. var e = Array.prototype.slice.call(arguments);
  30888. Raven.captureMessage(e.join(" "), {
  30889. level: "warning"
  30890. }),
  30891. n.apply(console, e)
  30892. }
  30893. ,
  30894. console.error = function() {
  30895. var e = Array.prototype.slice.call(arguments);
  30896. Raven.captureException(new Error(e.join(" ")), {
  30897. level: "error"
  30898. }),
  30899. r.apply(console, e)
  30900. }
  30901. } else
  30902. console.error("Raven not found, not capturing errors.")
  30903. }
  30904. }
  30905. }
  30906. , {}],
  30907. 193: [function(e, t, i) {
  30908. (function(i) {
  30909. "use strict";
  30910. var n = e("./browser")
  30911. , r = e("../constants")
  30912. , o = e("url")
  30913. , a = e("./logger")
  30914. , ss = e('three')
  30915. , s = new a(i)
  30916. , l = {
  30917. getAuthorizationHeader: function() {
  30918. var e = n.valueFromHash("auth");
  30919. if (e)
  30920. return e.replace(",", " ");
  30921. var t = n.valueFromCookie("token");
  30922. return t ? "Token " + t : null
  30923. },
  30924. parseSidUrl: function(e) {
  30925. var t, i;
  30926. t=g_Prefix;
  30927. if (e = e || "",
  30928. e.match(/^https?/)) {
  30929. var n = o.parse(e);
  30930. t = g_Prefix,
  30931. i = e
  30932. } else{
  30933. //xzw 原先的不能用
  30934. //t = window.location.protocol + "//" + window.location.host, //MP
  30935. t = g_Prefix
  30936. //i = t + "/api/player/models/" + e; //MP
  30937. i = t + "data/" + e;
  30938. }
  30939. return {
  30940. urlBase: t,
  30941. urlModel: i,
  30942. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30943. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30944. }
  30945. },
  30946. getModelIDFromQueryString: function() {
  30947. return n.valueFromHash("model") || n.valueFromHash("m")
  30948. },
  30949. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30950. e = JSON.parse(JSON.stringify(e));
  30951. var i = null;
  30952. if (e.images.forEach(function(n) {
  30953. if(!n.metadata) return;
  30954. if ("string" == typeof n.metadata)
  30955. try {
  30956. n.metadata = JSON.parse(n.metadata)
  30957. } catch (e) {
  30958. s.warn("Unable to parse image metadata"),
  30959. n.metadata = null
  30960. }
  30961. else{
  30962. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30963. }
  30964. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30965. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30966. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30967. }else{
  30968. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30969. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30970. n.metadata.zoom = n.metadata.zoom || 1;
  30971. }
  30972. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30973. }),
  30974. //icon初始视角的:
  30975. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30976. var n = {};
  30977. n.pano = {
  30978. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30979. position: t.convertWorkshopVector(i.scan_position),
  30980. uuid: i.scan_id
  30981. },
  30982. n.camera = {
  30983. quaternion: i.camera_quaternion,
  30984. position: i.camera_position
  30985. },
  30986. e.startPano = n
  30987. }
  30988. return e
  30989. },
  30990. */
  30991. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30992. e = JSON.parse(JSON.stringify(e));
  30993. var i = null;
  30994. var deal = function(n) {
  30995. if(!n.metadata) return;
  30996. if ("string" == typeof n.metadata)
  30997. try {
  30998. n.metadata = JSON.parse(n.metadata)
  30999. } catch (e) {
  31000. s.warn("Unable to parse image metadata"),
  31001. n.metadata = null
  31002. }
  31003. else{
  31004. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31005. }
  31006. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31007. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31008. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31009. }else{
  31010. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31011. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31012. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31013. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31014. }
  31015. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31016. }
  31017. //改
  31018. e.images.forEach(info=>{
  31019. if(info.locations){
  31020. info.locations.forEach(a=>deal(a))
  31021. }else{
  31022. deal(info)
  31023. }
  31024. })
  31025. //icon初始视角的:
  31026. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31027. var n = {};
  31028. n.pano = {
  31029. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31030. position: t.convertWorkshopVector(i.scan_position),
  31031. uuid: i.scan_id
  31032. },
  31033. n.camera = {
  31034. quaternion: i.camera_quaternion,
  31035. position: i.camera_position
  31036. },
  31037. e.startPano = n
  31038. }
  31039. return e
  31040. },
  31041. visionVersionToInt: function() {
  31042. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31043. return function(t) {
  31044. if (!t)
  31045. throw new Error("Vision version is required");
  31046. var i = e.exec(t);
  31047. if (null === i)
  31048. throw new Error("String is not a vision version: " + t);
  31049. return parseInt(i[1])
  31050. }
  31051. }(),
  31052. modelDataPromisesTiles: function(e) {
  31053. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31054. if (vision_version)
  31055. try {
  31056. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31057. } catch (t) {
  31058. s.warn("Invalid vision version: " + vision_version)
  31059. }
  31060. // var t = e.created ? new Date(e.created) : null;
  31061. // return t && t >= r.visionTilingStartDate
  31062. return false
  31063. }
  31064. };
  31065. t.exports = l
  31066. }
  31067. ).call(this, "/js/util/showcase.js")
  31068. }
  31069. , {
  31070. "../constants": 8,
  31071. "./browser": 182,
  31072. "./logger": 189,
  31073. three:217,
  31074. url: 208
  31075. }],
  31076. 194: [function(e, t, i) {
  31077. "use strict";
  31078. var n = e("../util/ajax")
  31079. , r = e("three")
  31080. , o = e("../settings")
  31081. , a = {};
  31082. t.exports = {
  31083. load: function(e, t, i) {
  31084. var s = a[e];
  31085. return s ? (t && setTimeout(function() {
  31086. t(s)
  31087. }, 1),
  31088. s) : (s = new r.Texture,
  31089. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31090. s.magFilter = r.LinearFilter,
  31091. s.generateMipmaps = !1),
  31092. s.sourceFile = e,
  31093. a[e] = s,
  31094. n.getImage(e).then(function(e) {
  31095. s.image = e,
  31096. s.needsUpdate = !0,
  31097. t && t(s)
  31098. }).fail(i),
  31099. s)
  31100. },
  31101. loadBase64: function(e, t) {
  31102. t = t || "png";
  31103. var i = new r.Texture;
  31104. return i.image = document.createElement("img"),
  31105. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31106. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31107. i.magFilter = r.LinearFilter,
  31108. i.generateMipmaps = !1),
  31109. i.needsUpdate = !0,
  31110. i
  31111. },
  31112. isLoaded: function(e) {
  31113. return !!a[e]
  31114. }
  31115. }
  31116. window.Texture = t.exports
  31117. }
  31118. , {
  31119. "../settings": 166,
  31120. "../util/ajax": 181,
  31121. three: 217
  31122. }],
  31123. 195: [function(e, t, i) {
  31124. "use strict";
  31125. var n = e("./easing");
  31126. window.transitions = t.exports = {
  31127. globalDone: null,
  31128. funcs: [],
  31129. counter: 0,
  31130. uniqueID: 0,
  31131. start: function(e, t, i, r, o, a, s) {
  31132. return r = r || 0,
  31133. this.funcs.push({
  31134. func: e,
  31135. current: -r * Math.abs(t),
  31136. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31137. done: i,
  31138. easing: o || n.linearTween,
  31139. cycling: t < 0,
  31140. running: !0,
  31141. debug: r < 0,
  31142. name: a || "T" + this.counter,
  31143. id: void 0 === s ? this.counter : s,
  31144. paused: !1
  31145. }),
  31146. e(0, 16),
  31147. this.counter += 1,
  31148. e
  31149. },
  31150. trigger: function(e) {
  31151. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31152. , i = e.func || function() {}
  31153. , r = void 0 === e.duration ? 0 : e.duration;
  31154. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31155. var o = e.done || null
  31156. , a = e.easing || n.linearTween
  31157. , s = e.name || "R" + this.counter
  31158. , l = void 0 === e.id ? this.counter : e.id;
  31159. return this.start(i, r, o, t, a, s, l)
  31160. },
  31161. setTimeout: function(e, t, i) {
  31162. var n = void 0 === i ? this.counter : i;
  31163. return this.trigger({
  31164. done: e,
  31165. duration: void 0 === t ? 0 : t,
  31166. name: "O" + this.counter,
  31167. id: n
  31168. })
  31169. },
  31170. pause: function() {
  31171. this.paused = !0
  31172. },
  31173. resume: function() {
  31174. this.paused = !1
  31175. },
  31176. update: function(e) {
  31177. this.funcs.forEach(function(t) {
  31178. if (!(t.paused || (t.current += 1e3 * e,
  31179. t.current < 0)))
  31180. if (t.current >= t.duration && !t.cycling) {
  31181. var i = t.easing(1, 0, 1, 1);
  31182. t.func(i, 1e3 * e),
  31183. t.done && t.done(),
  31184. t.running = !1
  31185. } else {
  31186. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31187. , r = t.func(n, 1e3 * e) || !1;
  31188. r && (t.done && t.done(),
  31189. t.running = !1)
  31190. }
  31191. });
  31192. var t = this.funcs.length;
  31193. this.funcs = this.funcs.filter(function(e) {
  31194. return e.running
  31195. });
  31196. var i = this.funcs.length;
  31197. if (t > 0 && 0 === i && this.globalDone) {
  31198. var n = this.globalDone;
  31199. this.globalDone = null,
  31200. n()
  31201. }
  31202. },
  31203. adjustSpeed: function(e, t) {
  31204. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31205. var r = i[n];
  31206. r.duration /= t,
  31207. r.current /= t
  31208. }
  31209. },
  31210. getById: function(e) {
  31211. return this.funcs.filter(function(t) {
  31212. return e === t.id
  31213. })
  31214. },
  31215. get: function(e) {
  31216. for (var t = 0; t < this.funcs.length; t += 1)
  31217. if (this.funcs[t].func === e)
  31218. return this.funcs[t];
  31219. return null
  31220. },
  31221. isRunning: function(e) {
  31222. var t = this.get(e);
  31223. return null !== t && t.running
  31224. },
  31225. countActive: function() {
  31226. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31227. e += this.funcs[t].running;
  31228. return e
  31229. },
  31230. listActive: function() {
  31231. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31232. this.funcs[t].running && e.push(this.funcs[t].name);
  31233. return e
  31234. },
  31235. done: function(e) {
  31236. this.globalDone = e
  31237. },
  31238. cancelById: function(e) {
  31239. var t = void 0 === e ? 0 : e;
  31240. this.funcs = this.funcs.filter(function(e) {
  31241. return e.id !== t
  31242. })
  31243. },
  31244. cancel: function(e) {
  31245. this.funcs = this.funcs.filter(function(t) {
  31246. return t.func !== e
  31247. })
  31248. },
  31249. getUniqueId: function() {
  31250. return this.uniqueID -= 1,
  31251. this.uniqueID
  31252. }
  31253. }
  31254. }
  31255. , {
  31256. "./easing": 186
  31257. }],
  31258. 196: [function(e, t, i) {
  31259. function n(e) {
  31260. if (this.set = {},
  31261. this.infContains = function() {
  31262. return !0
  31263. }
  31264. ,
  31265. "object" == typeof e)
  31266. if (e instanceof Array)
  31267. for (var t = 0; t < e.length; t++)
  31268. this.set[e[t]] = !0;
  31269. else
  31270. this.set = e;
  31271. else if ("function" == typeof e)
  31272. this.infContains = e;
  31273. else if ("undefined" != typeof e)
  31274. throw new Error("set must be either an array or an object.")
  31275. }
  31276. t.exports = n,
  31277. n.prototype.contains = function(e) {
  31278. return !!this.set[e]
  31279. }
  31280. ,
  31281. n.prototype.has = n.prototype.contains,
  31282. n.prototype.add = function(e) {
  31283. if (1 == arguments.length)
  31284. this.set[e] = !0;
  31285. else
  31286. for (var t = 0; t < arguments.length; t++)
  31287. this.set[arguments[t]] = !0
  31288. }
  31289. ,
  31290. n.prototype.addAll = function(e) {
  31291. if ("object" != typeof e && !(e instanceof Array))
  31292. throw new Error("arr must be an array.");
  31293. for (var t = 0; t < e.length; t++)
  31294. this.add(e[t])
  31295. }
  31296. ,
  31297. n.prototype.remove = function(e) {
  31298. if (1 == arguments.length)
  31299. delete this.set[e];
  31300. else
  31301. for (var t = 0; t < arguments.length; t++)
  31302. delete this.set[arguments[t]]
  31303. }
  31304. ,
  31305. n.prototype.delete = n.prototype.remove,
  31306. n.prototype.clear = function() {
  31307. this.set = {}
  31308. }
  31309. ,
  31310. n.prototype.size = function() {
  31311. return Object.keys(this.set).length
  31312. }
  31313. ,
  31314. n.prototype.toString = function() {
  31315. return "{" + Object.keys(this.set).toString() + "}"
  31316. }
  31317. ,
  31318. n.prototype.toArray = function() {
  31319. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31320. }
  31321. ,
  31322. n.prototype["*values"] = n.prototype.toArray
  31323. }
  31324. , {}],
  31325. 197: [function(e, t, i) {}
  31326. , {}],
  31327. 198: [function(e, t, i) {
  31328. (function(t) {
  31329. "use strict";
  31330. function n() {
  31331. try {
  31332. var e = new Uint8Array(1);
  31333. return e.__proto__ = {
  31334. __proto__: Uint8Array.prototype,
  31335. foo: function() {
  31336. return 42
  31337. }
  31338. },
  31339. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31340. } catch (e) {
  31341. return !1
  31342. }
  31343. }
  31344. function r() {
  31345. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31346. }
  31347. function o(e, t) {
  31348. if (r() < t)
  31349. throw new RangeError("Invalid typed array length");
  31350. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31351. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31352. e.length = t),
  31353. e
  31354. }
  31355. function a(e, t, i) {
  31356. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31357. return new a(e,t,i);
  31358. if ("number" == typeof e) {
  31359. if ("string" == typeof t)
  31360. throw new Error("If encoding is specified then the first argument must be a string");
  31361. return h(this, e)
  31362. }
  31363. return s(this, e, t, i)
  31364. }
  31365. function s(e, t, i, n) {
  31366. if ("number" == typeof t)
  31367. throw new TypeError('"value" argument must not be a number');
  31368. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31369. }
  31370. function l(e) {
  31371. if ("number" != typeof e)
  31372. throw new TypeError('"size" argument must be a number');
  31373. if (e < 0)
  31374. throw new RangeError('"size" argument must not be negative')
  31375. }
  31376. function c(e, t, i, n) {
  31377. return l(t),
  31378. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31379. }
  31380. function h(e, t) {
  31381. if (l(t),
  31382. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31383. !a.TYPED_ARRAY_SUPPORT)
  31384. for (var i = 0; i < t; ++i)
  31385. e[i] = 0;
  31386. return e
  31387. }
  31388. function u(e, t, i) {
  31389. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31390. !a.isEncoding(i))
  31391. throw new TypeError('"encoding" must be a valid string encoding');
  31392. var n = 0 | v(t, i);
  31393. e = o(e, n);
  31394. var r = e.write(t, i);
  31395. return r !== n && (e = e.slice(0, r)),
  31396. e
  31397. }
  31398. function d(e, t) {
  31399. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31400. e = o(e, i);
  31401. for (var n = 0; n < i; n += 1)
  31402. e[n] = 255 & t[n];
  31403. return e
  31404. }
  31405. function p(e, t, i, n) {
  31406. if (t.byteLength,
  31407. i < 0 || t.byteLength < i)
  31408. throw new RangeError("'offset' is out of bounds");
  31409. if (t.byteLength < i + (n || 0))
  31410. throw new RangeError("'length' is out of bounds");
  31411. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31412. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31413. e.__proto__ = a.prototype) : e = d(e, t),
  31414. e
  31415. }
  31416. function f(e, t) {
  31417. if (a.isBuffer(t)) {
  31418. var i = 0 | g(t.length);
  31419. return e = o(e, i),
  31420. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31421. e)
  31422. }
  31423. if (t) {
  31424. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31425. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31426. if ("Buffer" === t.type && $(t.data))
  31427. return d(e, t.data)
  31428. }
  31429. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31430. }
  31431. function g(e) {
  31432. if (e >= r())
  31433. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31434. return 0 | e
  31435. }
  31436. function m(e) {
  31437. return +e != e && (e = 0),
  31438. a.alloc(+e)
  31439. }
  31440. function v(e, t) {
  31441. if (a.isBuffer(e))
  31442. return e.length;
  31443. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31444. return e.byteLength;
  31445. "string" != typeof e && (e = "" + e);
  31446. var i = e.length;
  31447. if (0 === i)
  31448. return 0;
  31449. for (var n = !1; ; )
  31450. switch (t) {
  31451. case "ascii":
  31452. case "latin1":
  31453. case "binary":
  31454. return i;
  31455. case "utf8":
  31456. case "utf-8":
  31457. case void 0:
  31458. return j(e).length;
  31459. case "ucs2":
  31460. case "ucs-2":
  31461. case "utf16le":
  31462. case "utf-16le":
  31463. return 2 * i;
  31464. case "hex":
  31465. return i >>> 1;
  31466. case "base64":
  31467. return Z(e).length;
  31468. default:
  31469. if (n)
  31470. return j(e).length;
  31471. t = ("" + t).toLowerCase(),
  31472. n = !0
  31473. }
  31474. }
  31475. function A(e, t, i) {
  31476. var n = !1;
  31477. if ((void 0 === t || t < 0) && (t = 0),
  31478. t > this.length)
  31479. return "";
  31480. if ((void 0 === i || i > this.length) && (i = this.length),
  31481. i <= 0)
  31482. return "";
  31483. if (i >>>= 0,
  31484. t >>>= 0,
  31485. i <= t)
  31486. return "";
  31487. for (e || (e = "utf8"); ; )
  31488. switch (e) {
  31489. case "hex":
  31490. return L(this, t, i);
  31491. case "utf8":
  31492. case "utf-8":
  31493. return M(this, t, i);
  31494. case "ascii":
  31495. return P(this, t, i);
  31496. case "latin1":
  31497. case "binary":
  31498. return O(this, t, i);
  31499. case "base64":
  31500. return S(this, t, i);
  31501. case "ucs2":
  31502. case "ucs-2":
  31503. case "utf16le":
  31504. case "utf-16le":
  31505. return D(this, t, i);
  31506. default:
  31507. if (n)
  31508. throw new TypeError("Unknown encoding: " + e);
  31509. e = (e + "").toLowerCase(),
  31510. n = !0
  31511. }
  31512. }
  31513. function y(e, t, i) {
  31514. var n = e[t];
  31515. e[t] = e[i],
  31516. e[i] = n
  31517. }
  31518. function C(e, t, i, n, r) {
  31519. if (0 === e.length)
  31520. return -1;
  31521. if ("string" == typeof i ? (n = i,
  31522. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31523. i = +i,
  31524. isNaN(i) && (i = r ? 0 : e.length - 1),
  31525. i < 0 && (i = e.length + i),
  31526. i >= e.length) {
  31527. if (r)
  31528. return -1;
  31529. i = e.length - 1
  31530. } else if (i < 0) {
  31531. if (!r)
  31532. return -1;
  31533. i = 0
  31534. }
  31535. if ("string" == typeof t && (t = a.from(t, n)),
  31536. a.isBuffer(t))
  31537. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31538. if ("number" == typeof t)
  31539. return t &= 255,
  31540. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31541. throw new TypeError("val must be string, number or Buffer")
  31542. }
  31543. function I(e, t, i, n, r) {
  31544. function o(e, t) {
  31545. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31546. }
  31547. var a = 1
  31548. , s = e.length
  31549. , l = t.length;
  31550. if (void 0 !== n && (n = String(n).toLowerCase(),
  31551. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31552. if (e.length < 2 || t.length < 2)
  31553. return -1;
  31554. a = 2,
  31555. s /= 2,
  31556. l /= 2,
  31557. i /= 2
  31558. }
  31559. var c;
  31560. if (r) {
  31561. var h = -1;
  31562. for (c = i; c < s; c++)
  31563. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31564. if (h === -1 && (h = c),
  31565. c - h + 1 === l)
  31566. return h * a
  31567. } else
  31568. h !== -1 && (c -= c - h),
  31569. h = -1
  31570. } else
  31571. for (i + l > s && (i = s - l),
  31572. c = i; c >= 0; c--) {
  31573. for (var u = !0, d = 0; d < l; d++)
  31574. if (o(e, c + d) !== o(t, d)) {
  31575. u = !1;
  31576. break
  31577. }
  31578. if (u)
  31579. return c
  31580. }
  31581. return -1
  31582. }
  31583. function E(e, t, i, n) {
  31584. i = Number(i) || 0;
  31585. var r = e.length - i;
  31586. n ? (n = Number(n),
  31587. n > r && (n = r)) : n = r;
  31588. var o = t.length;
  31589. if (o % 2 !== 0)
  31590. throw new TypeError("Invalid hex string");
  31591. n > o / 2 && (n = o / 2);
  31592. for (var a = 0; a < n; ++a) {
  31593. var s = parseInt(t.substr(2 * a, 2), 16);
  31594. if (isNaN(s))
  31595. return a;
  31596. e[i + a] = s
  31597. }
  31598. return a
  31599. }
  31600. function b(e, t, i, n) {
  31601. return q(j(t, e.length - i), e, i, n)
  31602. }
  31603. function w(e, t, i, n) {
  31604. return q(Y(t), e, i, n)
  31605. }
  31606. function _(e, t, i, n) {
  31607. return w(e, t, i, n)
  31608. }
  31609. function T(e, t, i, n) {
  31610. return q(Z(t), e, i, n)
  31611. }
  31612. function x(e, t, i, n) {
  31613. return q(X(t, e.length - i), e, i, n)
  31614. }
  31615. function S(e, t, i) {
  31616. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31617. }
  31618. function M(e, t, i) {
  31619. i = Math.min(e.length, i);
  31620. for (var n = [], r = t; r < i; ) {
  31621. var o = e[r]
  31622. , a = null
  31623. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31624. if (r + s <= i) {
  31625. var l, c, h, u;
  31626. switch (s) {
  31627. case 1:
  31628. o < 128 && (a = o);
  31629. break;
  31630. case 2:
  31631. l = e[r + 1],
  31632. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31633. u > 127 && (a = u));
  31634. break;
  31635. case 3:
  31636. l = e[r + 1],
  31637. c = e[r + 2],
  31638. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31639. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31640. break;
  31641. case 4:
  31642. l = e[r + 1],
  31643. c = e[r + 2],
  31644. h = e[r + 3],
  31645. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31646. u > 65535 && u < 1114112 && (a = u))
  31647. }
  31648. }
  31649. null === a ? (a = 65533,
  31650. s = 1) : a > 65535 && (a -= 65536,
  31651. n.push(a >>> 10 & 1023 | 55296),
  31652. a = 56320 | 1023 & a),
  31653. n.push(a),
  31654. r += s
  31655. }
  31656. return R(n)
  31657. }
  31658. function R(e) {
  31659. var t = e.length;
  31660. if (t <= ee)
  31661. return String.fromCharCode.apply(String, e);
  31662. for (var i = "", n = 0; n < t; )
  31663. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31664. return i
  31665. }
  31666. function P(e, t, i) {
  31667. var n = "";
  31668. i = Math.min(e.length, i);
  31669. for (var r = t; r < i; ++r)
  31670. n += String.fromCharCode(127 & e[r]);
  31671. return n
  31672. }
  31673. function O(e, t, i) {
  31674. var n = "";
  31675. i = Math.min(e.length, i);
  31676. for (var r = t; r < i; ++r)
  31677. n += String.fromCharCode(e[r]);
  31678. return n
  31679. }
  31680. function L(e, t, i) {
  31681. var n = e.length;
  31682. (!t || t < 0) && (t = 0),
  31683. (!i || i < 0 || i > n) && (i = n);
  31684. for (var r = "", o = t; o < i; ++o)
  31685. r += W(e[o]);
  31686. return r
  31687. }
  31688. function D(e, t, i) {
  31689. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31690. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31691. return r
  31692. }
  31693. function N(e, t, i) {
  31694. if (e % 1 !== 0 || e < 0)
  31695. throw new RangeError("offset is not uint");
  31696. if (e + t > i)
  31697. throw new RangeError("Trying to access beyond buffer length")
  31698. }
  31699. function B(e, t, i, n, r, o) {
  31700. if (!a.isBuffer(e))
  31701. throw new TypeError('"buffer" argument must be a Buffer instance');
  31702. if (t > r || t < o)
  31703. throw new RangeError('"value" argument is out of bounds');
  31704. if (i + n > e.length)
  31705. throw new RangeError("Index out of range")
  31706. }
  31707. function F(e, t, i, n) {
  31708. t < 0 && (t = 65535 + t + 1);
  31709. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31710. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31711. }
  31712. function V(e, t, i, n) {
  31713. t < 0 && (t = 4294967295 + t + 1);
  31714. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31715. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31716. }
  31717. function U(e, t, i, n, r, o) {
  31718. if (i + n > e.length)
  31719. throw new RangeError("Index out of range");
  31720. if (i < 0)
  31721. throw new RangeError("Index out of range")
  31722. }
  31723. function k(e, t, i, n, r) {
  31724. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31725. J.write(e, t, i, n, 23, 4),
  31726. i + 4
  31727. }
  31728. function H(e, t, i, n, r) {
  31729. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31730. J.write(e, t, i, n, 52, 8),
  31731. i + 8
  31732. }
  31733. function G(e) {
  31734. if (e = z(e).replace(te, ""),
  31735. e.length < 2)
  31736. return "";
  31737. for (; e.length % 4 !== 0; )
  31738. e += "=";
  31739. return e
  31740. }
  31741. function z(e) {
  31742. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31743. }
  31744. function W(e) {
  31745. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31746. }
  31747. function j(e, t) {
  31748. t = t || 1 / 0;
  31749. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31750. if (i = e.charCodeAt(a),
  31751. i > 55295 && i < 57344) {
  31752. if (!r) {
  31753. if (i > 56319) {
  31754. (t -= 3) > -1 && o.push(239, 191, 189);
  31755. continue
  31756. }
  31757. if (a + 1 === n) {
  31758. (t -= 3) > -1 && o.push(239, 191, 189);
  31759. continue
  31760. }
  31761. r = i;
  31762. continue
  31763. }
  31764. if (i < 56320) {
  31765. (t -= 3) > -1 && o.push(239, 191, 189),
  31766. r = i;
  31767. continue
  31768. }
  31769. i = (r - 55296 << 10 | i - 56320) + 65536
  31770. } else
  31771. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31772. if (r = null,
  31773. i < 128) {
  31774. if ((t -= 1) < 0)
  31775. break;
  31776. o.push(i)
  31777. } else if (i < 2048) {
  31778. if ((t -= 2) < 0)
  31779. break;
  31780. o.push(i >> 6 | 192, 63 & i | 128)
  31781. } else if (i < 65536) {
  31782. if ((t -= 3) < 0)
  31783. break;
  31784. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31785. } else {
  31786. if (!(i < 1114112))
  31787. throw new Error("Invalid code point");
  31788. if ((t -= 4) < 0)
  31789. break;
  31790. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31791. }
  31792. }
  31793. return o
  31794. }
  31795. function Y(e) {
  31796. for (var t = [], i = 0; i < e.length; ++i)
  31797. t.push(255 & e.charCodeAt(i));
  31798. return t
  31799. }
  31800. function X(e, t) {
  31801. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31802. i = e.charCodeAt(a),
  31803. n = i >> 8,
  31804. r = i % 256,
  31805. o.push(r),
  31806. o.push(n);
  31807. return o
  31808. }
  31809. function Z(e) {
  31810. return Q.toByteArray(G(e))
  31811. }
  31812. function q(e, t, i, n) {
  31813. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31814. t[r + i] = e[r];
  31815. return r
  31816. }
  31817. function K(e) {
  31818. return e !== e
  31819. }
  31820. var Q = e("base64-js")
  31821. , J = e("ieee754")
  31822. , $ = e("isarray");
  31823. i.Buffer = a,
  31824. i.SlowBuffer = m,
  31825. i.INSPECT_MAX_BYTES = 50,
  31826. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31827. i.kMaxLength = r(),
  31828. a.poolSize = 8192,
  31829. a._augment = function(e) {
  31830. return e.__proto__ = a.prototype,
  31831. e
  31832. }
  31833. ,
  31834. a.from = function(e, t, i) {
  31835. return s(null, e, t, i)
  31836. }
  31837. ,
  31838. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31839. a.__proto__ = Uint8Array,
  31840. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31841. value: null,
  31842. configurable: !0
  31843. })),
  31844. a.alloc = function(e, t, i) {
  31845. return c(null, e, t, i)
  31846. }
  31847. ,
  31848. a.allocUnsafe = function(e) {
  31849. return h(null, e)
  31850. }
  31851. ,
  31852. a.allocUnsafeSlow = function(e) {
  31853. return h(null, e)
  31854. }
  31855. ,
  31856. a.isBuffer = function(e) {
  31857. return !(null == e || !e._isBuffer)
  31858. }
  31859. ,
  31860. a.compare = function(e, t) {
  31861. if (!a.isBuffer(e) || !a.isBuffer(t))
  31862. throw new TypeError("Arguments must be Buffers");
  31863. if (e === t)
  31864. return 0;
  31865. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31866. if (e[r] !== t[r]) {
  31867. i = e[r],
  31868. n = t[r];
  31869. break
  31870. }
  31871. return i < n ? -1 : n < i ? 1 : 0
  31872. }
  31873. ,
  31874. a.isEncoding = function(e) {
  31875. switch (String(e).toLowerCase()) {
  31876. case "hex":
  31877. case "utf8":
  31878. case "utf-8":
  31879. case "ascii":
  31880. case "latin1":
  31881. case "binary":
  31882. case "base64":
  31883. case "ucs2":
  31884. case "ucs-2":
  31885. case "utf16le":
  31886. case "utf-16le":
  31887. return !0;
  31888. default:
  31889. return !1
  31890. }
  31891. }
  31892. ,
  31893. a.concat = function(e, t) {
  31894. if (!$(e))
  31895. throw new TypeError('"list" argument must be an Array of Buffers');
  31896. if (0 === e.length)
  31897. return a.alloc(0);
  31898. var i;
  31899. if (void 0 === t)
  31900. for (t = 0,
  31901. i = 0; i < e.length; ++i)
  31902. t += e[i].length;
  31903. var n = a.allocUnsafe(t)
  31904. , r = 0;
  31905. for (i = 0; i < e.length; ++i) {
  31906. var o = e[i];
  31907. if (!a.isBuffer(o))
  31908. throw new TypeError('"list" argument must be an Array of Buffers');
  31909. o.copy(n, r),
  31910. r += o.length
  31911. }
  31912. return n
  31913. }
  31914. ,
  31915. a.byteLength = v,
  31916. a.prototype._isBuffer = !0,
  31917. a.prototype.swap16 = function() {
  31918. var e = this.length;
  31919. if (e % 2 !== 0)
  31920. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31921. for (var t = 0; t < e; t += 2)
  31922. y(this, t, t + 1);
  31923. return this
  31924. }
  31925. ,
  31926. a.prototype.swap32 = function() {
  31927. var e = this.length;
  31928. if (e % 4 !== 0)
  31929. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31930. for (var t = 0; t < e; t += 4)
  31931. y(this, t, t + 3),
  31932. y(this, t + 1, t + 2);
  31933. return this
  31934. }
  31935. ,
  31936. a.prototype.swap64 = function() {
  31937. var e = this.length;
  31938. if (e % 8 !== 0)
  31939. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31940. for (var t = 0; t < e; t += 8)
  31941. y(this, t, t + 7),
  31942. y(this, t + 1, t + 6),
  31943. y(this, t + 2, t + 5),
  31944. y(this, t + 3, t + 4);
  31945. return this
  31946. }
  31947. ,
  31948. a.prototype.toString = function() {
  31949. var e = 0 | this.length;
  31950. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31951. }
  31952. ,
  31953. a.prototype.equals = function(e) {
  31954. if (!a.isBuffer(e))
  31955. throw new TypeError("Argument must be a Buffer");
  31956. return this === e || 0 === a.compare(this, e)
  31957. }
  31958. ,
  31959. a.prototype.inspect = function() {
  31960. var e = ""
  31961. , t = i.INSPECT_MAX_BYTES;
  31962. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31963. this.length > t && (e += " ... ")),
  31964. "<Buffer " + e + ">"
  31965. }
  31966. ,
  31967. a.prototype.compare = function(e, t, i, n, r) {
  31968. if (!a.isBuffer(e))
  31969. throw new TypeError("Argument must be a Buffer");
  31970. if (void 0 === t && (t = 0),
  31971. void 0 === i && (i = e ? e.length : 0),
  31972. void 0 === n && (n = 0),
  31973. void 0 === r && (r = this.length),
  31974. t < 0 || i > e.length || n < 0 || r > this.length)
  31975. throw new RangeError("out of range index");
  31976. if (n >= r && t >= i)
  31977. return 0;
  31978. if (n >= r)
  31979. return -1;
  31980. if (t >= i)
  31981. return 1;
  31982. if (t >>>= 0,
  31983. i >>>= 0,
  31984. n >>>= 0,
  31985. r >>>= 0,
  31986. this === e)
  31987. return 0;
  31988. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31989. if (c[u] !== h[u]) {
  31990. o = c[u],
  31991. s = h[u];
  31992. break
  31993. }
  31994. return o < s ? -1 : s < o ? 1 : 0
  31995. }
  31996. ,
  31997. a.prototype.includes = function(e, t, i) {
  31998. return this.indexOf(e, t, i) !== -1
  31999. }
  32000. ,
  32001. a.prototype.indexOf = function(e, t, i) {
  32002. return C(this, e, t, i, !0)
  32003. }
  32004. ,
  32005. a.prototype.lastIndexOf = function(e, t, i) {
  32006. return C(this, e, t, i, !1)
  32007. }
  32008. ,
  32009. a.prototype.write = function(e, t, i, n) {
  32010. if (void 0 === t)
  32011. n = "utf8",
  32012. i = this.length,
  32013. t = 0;
  32014. else if (void 0 === i && "string" == typeof t)
  32015. n = t,
  32016. i = this.length,
  32017. t = 0;
  32018. else {
  32019. if (!isFinite(t))
  32020. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32021. t |= 0,
  32022. isFinite(i) ? (i |= 0,
  32023. void 0 === n && (n = "utf8")) : (n = i,
  32024. i = void 0)
  32025. }
  32026. var r = this.length - t;
  32027. if ((void 0 === i || i > r) && (i = r),
  32028. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32029. throw new RangeError("Attempt to write outside buffer bounds");
  32030. n || (n = "utf8");
  32031. for (var o = !1; ; )
  32032. switch (n) {
  32033. case "hex":
  32034. return E(this, e, t, i);
  32035. case "utf8":
  32036. case "utf-8":
  32037. return b(this, e, t, i);
  32038. case "ascii":
  32039. return w(this, e, t, i);
  32040. case "latin1":
  32041. case "binary":
  32042. return _(this, e, t, i);
  32043. case "base64":
  32044. return T(this, e, t, i);
  32045. case "ucs2":
  32046. case "ucs-2":
  32047. case "utf16le":
  32048. case "utf-16le":
  32049. return x(this, e, t, i);
  32050. default:
  32051. if (o)
  32052. throw new TypeError("Unknown encoding: " + n);
  32053. n = ("" + n).toLowerCase(),
  32054. o = !0
  32055. }
  32056. }
  32057. ,
  32058. a.prototype.toJSON = function() {
  32059. return {
  32060. type: "Buffer",
  32061. data: Array.prototype.slice.call(this._arr || this, 0)
  32062. }
  32063. }
  32064. ;
  32065. var ee = 4096;
  32066. a.prototype.slice = function(e, t) {
  32067. var i = this.length;
  32068. e = ~~e,
  32069. t = void 0 === t ? i : ~~t,
  32070. e < 0 ? (e += i,
  32071. e < 0 && (e = 0)) : e > i && (e = i),
  32072. t < 0 ? (t += i,
  32073. t < 0 && (t = 0)) : t > i && (t = i),
  32074. t < e && (t = e);
  32075. var n;
  32076. if (a.TYPED_ARRAY_SUPPORT)
  32077. n = this.subarray(e, t),
  32078. n.__proto__ = a.prototype;
  32079. else {
  32080. var r = t - e;
  32081. n = new a(r,void 0);
  32082. for (var o = 0; o < r; ++o)
  32083. n[o] = this[o + e]
  32084. }
  32085. return n
  32086. }
  32087. ,
  32088. a.prototype.readUIntLE = function(e, t, i) {
  32089. e |= 0,
  32090. t |= 0,
  32091. i || N(e, t, this.length);
  32092. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32093. n += this[e + o] * r;
  32094. return n
  32095. }
  32096. ,
  32097. a.prototype.readUIntBE = function(e, t, i) {
  32098. e |= 0,
  32099. t |= 0,
  32100. i || N(e, t, this.length);
  32101. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32102. n += this[e + --t] * r;
  32103. return n
  32104. }
  32105. ,
  32106. a.prototype.readUInt8 = function(e, t) {
  32107. return t || N(e, 1, this.length),
  32108. this[e]
  32109. }
  32110. ,
  32111. a.prototype.readUInt16LE = function(e, t) {
  32112. return t || N(e, 2, this.length),
  32113. this[e] | this[e + 1] << 8
  32114. }
  32115. ,
  32116. a.prototype.readUInt16BE = function(e, t) {
  32117. return t || N(e, 2, this.length),
  32118. this[e] << 8 | this[e + 1]
  32119. }
  32120. ,
  32121. a.prototype.readUInt32LE = function(e, t) {
  32122. return t || N(e, 4, this.length),
  32123. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32124. }
  32125. ,
  32126. a.prototype.readUInt32BE = function(e, t) {
  32127. return t || N(e, 4, this.length),
  32128. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32129. }
  32130. ,
  32131. a.prototype.readIntLE = function(e, t, i) {
  32132. e |= 0,
  32133. t |= 0,
  32134. i || N(e, t, this.length);
  32135. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32136. n += this[e + o] * r;
  32137. return r *= 128,
  32138. n >= r && (n -= Math.pow(2, 8 * t)),
  32139. n
  32140. }
  32141. ,
  32142. a.prototype.readIntBE = function(e, t, i) {
  32143. e |= 0,
  32144. t |= 0,
  32145. i || N(e, t, this.length);
  32146. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32147. o += this[e + --n] * r;
  32148. return r *= 128,
  32149. o >= r && (o -= Math.pow(2, 8 * t)),
  32150. o
  32151. }
  32152. ,
  32153. a.prototype.readInt8 = function(e, t) {
  32154. return t || N(e, 1, this.length),
  32155. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32156. }
  32157. ,
  32158. a.prototype.readInt16LE = function(e, t) {
  32159. t || N(e, 2, this.length);
  32160. var i = this[e] | this[e + 1] << 8;
  32161. return 32768 & i ? 4294901760 | i : i
  32162. }
  32163. ,
  32164. a.prototype.readInt16BE = function(e, t) {
  32165. t || N(e, 2, this.length);
  32166. var i = this[e + 1] | this[e] << 8;
  32167. return 32768 & i ? 4294901760 | i : i
  32168. }
  32169. ,
  32170. a.prototype.readInt32LE = function(e, t) {
  32171. return t || N(e, 4, this.length),
  32172. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32173. }
  32174. ,
  32175. a.prototype.readInt32BE = function(e, t) {
  32176. return t || N(e, 4, this.length),
  32177. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32178. }
  32179. ,
  32180. a.prototype.readFloatLE = function(e, t) {
  32181. return t || N(e, 4, this.length),
  32182. J.read(this, e, !0, 23, 4)
  32183. }
  32184. ,
  32185. a.prototype.readFloatBE = function(e, t) {
  32186. return t || N(e, 4, this.length),
  32187. J.read(this, e, !1, 23, 4)
  32188. }
  32189. ,
  32190. a.prototype.readDoubleLE = function(e, t) {
  32191. return t || N(e, 8, this.length),
  32192. J.read(this, e, !0, 52, 8)
  32193. }
  32194. ,
  32195. a.prototype.readDoubleBE = function(e, t) {
  32196. return t || N(e, 8, this.length),
  32197. J.read(this, e, !1, 52, 8)
  32198. }
  32199. ,
  32200. a.prototype.writeUIntLE = function(e, t, i, n) {
  32201. if (e = +e,
  32202. t |= 0,
  32203. i |= 0,
  32204. !n) {
  32205. var r = Math.pow(2, 8 * i) - 1;
  32206. B(this, e, t, i, r, 0)
  32207. }
  32208. var o = 1
  32209. , a = 0;
  32210. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32211. this[t + a] = e / o & 255;
  32212. return t + i
  32213. }
  32214. ,
  32215. a.prototype.writeUIntBE = function(e, t, i, n) {
  32216. if (e = +e,
  32217. t |= 0,
  32218. i |= 0,
  32219. !n) {
  32220. var r = Math.pow(2, 8 * i) - 1;
  32221. B(this, e, t, i, r, 0)
  32222. }
  32223. var o = i - 1
  32224. , a = 1;
  32225. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32226. this[t + o] = e / a & 255;
  32227. return t + i
  32228. }
  32229. ,
  32230. a.prototype.writeUInt8 = function(e, t, i) {
  32231. return e = +e,
  32232. t |= 0,
  32233. i || B(this, e, t, 1, 255, 0),
  32234. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32235. this[t] = 255 & e,
  32236. t + 1
  32237. }
  32238. ,
  32239. a.prototype.writeUInt16LE = function(e, t, i) {
  32240. return e = +e,
  32241. t |= 0,
  32242. i || B(this, e, t, 2, 65535, 0),
  32243. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32244. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32245. t + 2
  32246. }
  32247. ,
  32248. a.prototype.writeUInt16BE = function(e, t, i) {
  32249. return e = +e,
  32250. t |= 0,
  32251. i || B(this, e, t, 2, 65535, 0),
  32252. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32253. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32254. t + 2
  32255. }
  32256. ,
  32257. a.prototype.writeUInt32LE = function(e, t, i) {
  32258. return e = +e,
  32259. t |= 0,
  32260. i || B(this, e, t, 4, 4294967295, 0),
  32261. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32262. this[t + 2] = e >>> 16,
  32263. this[t + 1] = e >>> 8,
  32264. this[t] = 255 & e) : V(this, e, t, !0),
  32265. t + 4
  32266. }
  32267. ,
  32268. a.prototype.writeUInt32BE = function(e, t, i) {
  32269. return e = +e,
  32270. t |= 0,
  32271. i || B(this, e, t, 4, 4294967295, 0),
  32272. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32273. this[t + 1] = e >>> 16,
  32274. this[t + 2] = e >>> 8,
  32275. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32276. t + 4
  32277. }
  32278. ,
  32279. a.prototype.writeIntLE = function(e, t, i, n) {
  32280. if (e = +e,
  32281. t |= 0,
  32282. !n) {
  32283. var r = Math.pow(2, 8 * i - 1);
  32284. B(this, e, t, i, r - 1, -r)
  32285. }
  32286. var o = 0
  32287. , a = 1
  32288. , s = 0;
  32289. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32290. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32291. this[t + o] = (e / a >> 0) - s & 255;
  32292. return t + i
  32293. }
  32294. ,
  32295. a.prototype.writeIntBE = function(e, t, i, n) {
  32296. if (e = +e,
  32297. t |= 0,
  32298. !n) {
  32299. var r = Math.pow(2, 8 * i - 1);
  32300. B(this, e, t, i, r - 1, -r)
  32301. }
  32302. var o = i - 1
  32303. , a = 1
  32304. , s = 0;
  32305. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32306. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32307. this[t + o] = (e / a >> 0) - s & 255;
  32308. return t + i
  32309. }
  32310. ,
  32311. a.prototype.writeInt8 = function(e, t, i) {
  32312. return e = +e,
  32313. t |= 0,
  32314. i || B(this, e, t, 1, 127, -128),
  32315. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32316. e < 0 && (e = 255 + e + 1),
  32317. this[t] = 255 & e,
  32318. t + 1
  32319. }
  32320. ,
  32321. a.prototype.writeInt16LE = function(e, t, i) {
  32322. return e = +e,
  32323. t |= 0,
  32324. i || B(this, e, t, 2, 32767, -32768),
  32325. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32326. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32327. t + 2
  32328. }
  32329. ,
  32330. a.prototype.writeInt16BE = function(e, t, i) {
  32331. return e = +e,
  32332. t |= 0,
  32333. i || B(this, e, t, 2, 32767, -32768),
  32334. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32335. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32336. t + 2
  32337. }
  32338. ,
  32339. a.prototype.writeInt32LE = function(e, t, i) {
  32340. return e = +e,
  32341. t |= 0,
  32342. i || B(this, e, t, 4, 2147483647, -2147483648),
  32343. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32344. this[t + 1] = e >>> 8,
  32345. this[t + 2] = e >>> 16,
  32346. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32347. t + 4
  32348. }
  32349. ,
  32350. a.prototype.writeInt32BE = function(e, t, i) {
  32351. return e = +e,
  32352. t |= 0,
  32353. i || B(this, e, t, 4, 2147483647, -2147483648),
  32354. e < 0 && (e = 4294967295 + e + 1),
  32355. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32356. this[t + 1] = e >>> 16,
  32357. this[t + 2] = e >>> 8,
  32358. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32359. t + 4
  32360. }
  32361. ,
  32362. a.prototype.writeFloatLE = function(e, t, i) {
  32363. return k(this, e, t, !0, i)
  32364. }
  32365. ,
  32366. a.prototype.writeFloatBE = function(e, t, i) {
  32367. return k(this, e, t, !1, i)
  32368. }
  32369. ,
  32370. a.prototype.writeDoubleLE = function(e, t, i) {
  32371. return H(this, e, t, !0, i)
  32372. }
  32373. ,
  32374. a.prototype.writeDoubleBE = function(e, t, i) {
  32375. return H(this, e, t, !1, i)
  32376. }
  32377. ,
  32378. a.prototype.copy = function(e, t, i, n) {
  32379. if (i || (i = 0),
  32380. n || 0 === n || (n = this.length),
  32381. t >= e.length && (t = e.length),
  32382. t || (t = 0),
  32383. n > 0 && n < i && (n = i),
  32384. n === i)
  32385. return 0;
  32386. if (0 === e.length || 0 === this.length)
  32387. return 0;
  32388. if (t < 0)
  32389. throw new RangeError("targetStart out of bounds");
  32390. if (i < 0 || i >= this.length)
  32391. throw new RangeError("sourceStart out of bounds");
  32392. if (n < 0)
  32393. throw new RangeError("sourceEnd out of bounds");
  32394. n > this.length && (n = this.length),
  32395. e.length - t < n - i && (n = e.length - t + i);
  32396. var r, o = n - i;
  32397. if (this === e && i < t && t < n)
  32398. for (r = o - 1; r >= 0; --r)
  32399. e[r + t] = this[r + i];
  32400. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32401. for (r = 0; r < o; ++r)
  32402. e[r + t] = this[r + i];
  32403. else
  32404. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32405. return o
  32406. }
  32407. ,
  32408. a.prototype.fill = function(e, t, i, n) {
  32409. if ("string" == typeof e) {
  32410. if ("string" == typeof t ? (n = t,
  32411. t = 0,
  32412. i = this.length) : "string" == typeof i && (n = i,
  32413. i = this.length),
  32414. 1 === e.length) {
  32415. var r = e.charCodeAt(0);
  32416. r < 256 && (e = r)
  32417. }
  32418. if (void 0 !== n && "string" != typeof n)
  32419. throw new TypeError("encoding must be a string");
  32420. if ("string" == typeof n && !a.isEncoding(n))
  32421. throw new TypeError("Unknown encoding: " + n)
  32422. } else
  32423. "number" == typeof e && (e &= 255);
  32424. if (t < 0 || this.length < t || this.length < i)
  32425. throw new RangeError("Out of range index");
  32426. if (i <= t)
  32427. return this;
  32428. t >>>= 0,
  32429. i = void 0 === i ? this.length : i >>> 0,
  32430. e || (e = 0);
  32431. var o;
  32432. if ("number" == typeof e)
  32433. for (o = t; o < i; ++o)
  32434. this[o] = e;
  32435. else {
  32436. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32437. , l = s.length;
  32438. for (o = 0; o < i - t; ++o)
  32439. this[o + t] = s[o % l]
  32440. }
  32441. return this
  32442. }
  32443. ;
  32444. var te = /[^+\/0-9A-Za-z-_]/g
  32445. }
  32446. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32447. }
  32448. , {
  32449. "base64-js": 199,
  32450. ieee754: 200,
  32451. isarray: 201
  32452. }],
  32453. 199: [function(e, t, i) {
  32454. "use strict";
  32455. function n(e) {
  32456. var t = e.length;
  32457. if (t % 4 > 0)
  32458. throw new Error("Invalid string. Length must be a multiple of 4");
  32459. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32460. }
  32461. function r(e) {
  32462. return 3 * e.length / 4 - n(e)
  32463. }
  32464. function o(e) {
  32465. var t, i, r, o, a, s, l = e.length;
  32466. a = n(e),
  32467. s = new u(3 * l / 4 - a),
  32468. r = a > 0 ? l - 4 : l;
  32469. var c = 0;
  32470. for (t = 0,
  32471. i = 0; t < r; t += 4,
  32472. i += 3)
  32473. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32474. s[c++] = o >> 16 & 255,
  32475. s[c++] = o >> 8 & 255,
  32476. s[c++] = 255 & o;
  32477. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32478. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32479. s[c++] = o >> 8 & 255,
  32480. s[c++] = 255 & o),
  32481. s
  32482. }
  32483. function a(e) {
  32484. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32485. }
  32486. function s(e, t, i) {
  32487. for (var n, r = [], o = t; o < i; o += 3)
  32488. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32489. r.push(a(n));
  32490. return r.join("")
  32491. }
  32492. function l(e) {
  32493. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32494. o.push(s(e, l, l + a > h ? h : l + a));
  32495. return 1 === n ? (t = e[i - 1],
  32496. r += c[t >> 2],
  32497. r += c[t << 4 & 63],
  32498. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32499. r += c[t >> 10],
  32500. r += c[t >> 4 & 63],
  32501. r += c[t << 2 & 63],
  32502. r += "="),
  32503. o.push(r),
  32504. o.join("")
  32505. }
  32506. i.byteLength = r,
  32507. i.toByteArray = o,
  32508. i.fromByteArray = l;
  32509. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32510. c[p] = d[p],
  32511. h[d.charCodeAt(p)] = p;
  32512. h["-".charCodeAt(0)] = 62,
  32513. h["_".charCodeAt(0)] = 63
  32514. }
  32515. , {}],
  32516. 200: [function(e, t, i) {
  32517. i.read = function(e, t, i, n, r) {
  32518. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32519. for (u += d,
  32520. o = p & (1 << -h) - 1,
  32521. p >>= -h,
  32522. h += s; h > 0; o = 256 * o + e[t + u],
  32523. u += d,
  32524. h -= 8)
  32525. ;
  32526. for (a = o & (1 << -h) - 1,
  32527. o >>= -h,
  32528. h += n; h > 0; a = 256 * a + e[t + u],
  32529. u += d,
  32530. h -= 8)
  32531. ;
  32532. if (0 === o)
  32533. o = 1 - c;
  32534. else {
  32535. if (o === l)
  32536. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32537. a += Math.pow(2, n),
  32538. o -= c
  32539. }
  32540. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32541. }
  32542. ,
  32543. i.write = function(e, t, i, n, r, o) {
  32544. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32545. for (t = Math.abs(t),
  32546. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32547. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32548. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32549. l *= 2),
  32550. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32551. t * l >= 2 && (a++,
  32552. l /= 2),
  32553. a + u >= h ? (s = 0,
  32554. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32555. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32556. a = 0)); r >= 8; e[i + p] = 255 & s,
  32557. p += f,
  32558. s /= 256,
  32559. r -= 8)
  32560. ;
  32561. for (a = a << r | s,
  32562. c += r; c > 0; e[i + p] = 255 & a,
  32563. p += f,
  32564. a /= 256,
  32565. c -= 8)
  32566. ;
  32567. e[i + p - f] |= 128 * g
  32568. }
  32569. }
  32570. , {}],
  32571. 201: [function(e, t, i) {
  32572. var n = {}.toString;
  32573. t.exports = Array.isArray || function(e) {
  32574. return "[object Array]" == n.call(e)
  32575. }
  32576. }
  32577. , {}],
  32578. 202: [function(e, t, i) {
  32579. function n() {
  32580. this._events = this._events || {},
  32581. this._maxListeners = this._maxListeners || void 0
  32582. }
  32583. function r(e) {
  32584. return "function" == typeof e
  32585. }
  32586. function o(e) {
  32587. return "number" == typeof e
  32588. }
  32589. function a(e) {
  32590. return "object" == typeof e && null !== e
  32591. }
  32592. function s(e) {
  32593. return void 0 === e
  32594. }
  32595. t.exports = n,
  32596. n.EventEmitter = n,
  32597. n.prototype._events = void 0,
  32598. n.prototype._maxListeners = void 0,
  32599. n.defaultMaxListeners = 10,
  32600. n.prototype.setMaxListeners = function(e) {
  32601. if (!o(e) || e < 0 || isNaN(e))
  32602. throw TypeError("n must be a positive number");
  32603. return this._maxListeners = e,
  32604. this
  32605. }
  32606. ,
  32607. n.prototype.emit = function(e) {
  32608. var t, i, n, o, l, c;
  32609. if (this._events || (this._events = {}),
  32610. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32611. if (t = arguments[1],
  32612. t instanceof Error)
  32613. throw t;
  32614. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32615. throw h.context = t,
  32616. h
  32617. }
  32618. if (i = this._events[e],
  32619. s(i))
  32620. return !1;
  32621. if (r(i))
  32622. switch (arguments.length) {
  32623. case 1:
  32624. i.call(this);
  32625. break;
  32626. case 2:
  32627. i.call(this, arguments[1]);
  32628. break;
  32629. case 3:
  32630. i.call(this, arguments[1], arguments[2]);
  32631. break;
  32632. default:
  32633. o = Array.prototype.slice.call(arguments, 1),
  32634. i.apply(this, o)
  32635. }
  32636. else if (a(i))
  32637. for (o = Array.prototype.slice.call(arguments, 1),
  32638. c = i.slice(),
  32639. n = c.length,
  32640. l = 0; l < n; l++)
  32641. c[l].apply(this, o);
  32642. return !0
  32643. }
  32644. ,
  32645. n.prototype.addListener = function(e, t) {
  32646. var i;
  32647. if (!r(t))
  32648. throw TypeError("listener must be a function");
  32649. return this._events || (this._events = {}),
  32650. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32651. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32652. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32653. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32654. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32655. "function" == typeof console.trace && console.trace())),
  32656. this
  32657. }
  32658. ,
  32659. n.prototype.on = n.prototype.addListener,
  32660. n.prototype.once = function(e, t) {
  32661. function i() {
  32662. this.removeListener(e, i),
  32663. n || (n = !0,
  32664. t.apply(this, arguments))
  32665. }
  32666. if (!r(t))
  32667. throw TypeError("listener must be a function");
  32668. var n = !1;
  32669. return i.listener = t,
  32670. this.on(e, i),
  32671. this
  32672. }
  32673. ,
  32674. n.prototype.removeListener = function(e, t) {
  32675. var i, n, o, s;
  32676. if (!r(t))
  32677. throw TypeError("listener must be a function");
  32678. if (!this._events || !this._events[e])
  32679. return this;
  32680. if (i = this._events[e],
  32681. o = i.length,
  32682. n = -1,
  32683. i === t || r(i.listener) && i.listener === t)
  32684. delete this._events[e],
  32685. this._events.removeListener && this.emit("removeListener", e, t);
  32686. else if (a(i)) {
  32687. for (s = o; s-- > 0; )
  32688. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32689. n = s;
  32690. break
  32691. }
  32692. if (n < 0)
  32693. return this;
  32694. 1 === i.length ? (i.length = 0,
  32695. delete this._events[e]) : i.splice(n, 1),
  32696. this._events.removeListener && this.emit("removeListener", e, t)
  32697. }
  32698. return this
  32699. }
  32700. ,
  32701. n.prototype.removeAllListeners = function(e) {
  32702. var t, i;
  32703. if (!this._events)
  32704. return this;
  32705. if (!this._events.removeListener)
  32706. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32707. this;
  32708. if (0 === arguments.length) {
  32709. for (t in this._events)
  32710. "removeListener" !== t && this.removeAllListeners(t);
  32711. return this.removeAllListeners("removeListener"),
  32712. this._events = {},
  32713. this
  32714. }
  32715. if (i = this._events[e],
  32716. r(i))
  32717. this.removeListener(e, i);
  32718. else if (i)
  32719. for (; i.length; )
  32720. this.removeListener(e, i[i.length - 1]);
  32721. return delete this._events[e],
  32722. this
  32723. }
  32724. ,
  32725. n.prototype.listeners = function(e) {
  32726. var t;
  32727. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32728. }
  32729. ,
  32730. n.prototype.listenerCount = function(e) {
  32731. if (this._events) {
  32732. var t = this._events[e];
  32733. if (r(t))
  32734. return 1;
  32735. if (t)
  32736. return t.length
  32737. }
  32738. return 0
  32739. }
  32740. ,
  32741. n.listenerCount = function(e, t) {
  32742. return e.listenerCount(t)
  32743. }
  32744. }
  32745. , {}],
  32746. 203: [function(e, t, i) {
  32747. function n() {
  32748. throw new Error("setTimeout has not been defined")
  32749. }
  32750. function r() {
  32751. throw new Error("clearTimeout has not been defined")
  32752. }
  32753. function o(e) {
  32754. if (u === setTimeout)
  32755. return setTimeout(e, 0);
  32756. if ((u === n || !u) && setTimeout)
  32757. return u = setTimeout,
  32758. setTimeout(e, 0);
  32759. try {
  32760. return u(e, 0)
  32761. } catch (t) {
  32762. try {
  32763. return u.call(null, e, 0)
  32764. } catch (t) {
  32765. return u.call(this, e, 0)
  32766. }
  32767. }
  32768. }
  32769. function a(e) {
  32770. if (d === clearTimeout)
  32771. return clearTimeout(e);
  32772. if ((d === r || !d) && clearTimeout)
  32773. return d = clearTimeout,
  32774. clearTimeout(e);
  32775. try {
  32776. return d(e)
  32777. } catch (t) {
  32778. try {
  32779. return d.call(null, e)
  32780. } catch (t) {
  32781. return d.call(this, e)
  32782. }
  32783. }
  32784. }
  32785. function s() {
  32786. m && f && (m = !1,
  32787. f.length ? g = f.concat(g) : v = -1,
  32788. g.length && l())
  32789. }
  32790. function l() {
  32791. if (!m) {
  32792. var e = o(s);
  32793. m = !0;
  32794. for (var t = g.length; t; ) {
  32795. for (f = g,
  32796. g = []; ++v < t; )
  32797. f && f[v].run();
  32798. v = -1,
  32799. t = g.length
  32800. }
  32801. f = null,
  32802. m = !1,
  32803. a(e)
  32804. }
  32805. }
  32806. function c(e, t) {
  32807. this.fun = e,
  32808. this.array = t
  32809. }
  32810. function h() {}
  32811. var u, d, p = t.exports = {};
  32812. !function() {
  32813. try {
  32814. u = "function" == typeof setTimeout ? setTimeout : n
  32815. } catch (e) {
  32816. u = n
  32817. }
  32818. try {
  32819. d = "function" == typeof clearTimeout ? clearTimeout : r
  32820. } catch (e) {
  32821. d = r
  32822. }
  32823. }();
  32824. var f, g = [], m = !1, v = -1;
  32825. p.nextTick = function(e) {
  32826. var t = new Array(arguments.length - 1);
  32827. if (arguments.length > 1)
  32828. for (var i = 1; i < arguments.length; i++)
  32829. t[i - 1] = arguments[i];
  32830. g.push(new c(e,t)),
  32831. 1 !== g.length || m || o(l)
  32832. }
  32833. ,
  32834. c.prototype.run = function() {
  32835. this.fun.apply(null, this.array)
  32836. }
  32837. ,
  32838. p.title = "browser",
  32839. p.browser = !0,
  32840. p.env = {},
  32841. p.argv = [],
  32842. p.version = "",
  32843. p.versions = {},
  32844. p.on = h,
  32845. p.addListener = h,
  32846. p.once = h,
  32847. p.off = h,
  32848. p.removeListener = h,
  32849. p.removeAllListeners = h,
  32850. p.emit = h,
  32851. p.binding = function(e) {
  32852. throw new Error("process.binding is not supported")
  32853. }
  32854. ,
  32855. p.cwd = function() {
  32856. return "/"
  32857. }
  32858. ,
  32859. p.chdir = function(e) {
  32860. throw new Error("process.chdir is not supported")
  32861. }
  32862. ,
  32863. p.umask = function() {
  32864. return 0
  32865. }
  32866. }
  32867. , {}],
  32868. 204: [function(e, t, i) {
  32869. (function(e) {
  32870. !function(n) {
  32871. function r(e) {
  32872. throw new RangeError(L[e])
  32873. }
  32874. function o(e, t) {
  32875. for (var i = e.length, n = []; i--; )
  32876. n[i] = t(e[i]);
  32877. return n
  32878. }
  32879. function a(e, t) {
  32880. var i = e.split("@")
  32881. , n = "";
  32882. i.length > 1 && (n = i[0] + "@",
  32883. e = i[1]),
  32884. e = e.replace(O, ".");
  32885. var r = e.split(".")
  32886. , a = o(r, t).join(".");
  32887. return n + a
  32888. }
  32889. function s(e) {
  32890. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32891. t = e.charCodeAt(r++),
  32892. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32893. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32894. r--)) : n.push(t);
  32895. return n
  32896. }
  32897. function l(e) {
  32898. return o(e, function(e) {
  32899. var t = "";
  32900. return e > 65535 && (e -= 65536,
  32901. t += B(e >>> 10 & 1023 | 55296),
  32902. e = 56320 | 1023 & e),
  32903. t += B(e)
  32904. }).join("")
  32905. }
  32906. function c(e) {
  32907. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32908. }
  32909. function h(e, t) {
  32910. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32911. }
  32912. function u(e, t, i) {
  32913. var n = 0;
  32914. for (e = i ? N(e / T) : e >> 1,
  32915. e += N(e / t); e > D * w >> 1; n += E)
  32916. e = N(e / D);
  32917. return N(n + (D + 1) * e / (e + _))
  32918. }
  32919. function d(e) {
  32920. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32921. for (i = e.lastIndexOf(M),
  32922. i < 0 && (i = 0),
  32923. n = 0; n < i; ++n)
  32924. e.charCodeAt(n) >= 128 && r("not-basic"),
  32925. g.push(e.charCodeAt(n));
  32926. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32927. for (a = v,
  32928. s = 1,
  32929. h = E; o >= m && r("invalid-input"),
  32930. d = c(e.charCodeAt(o++)),
  32931. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32932. v += d * s,
  32933. p = h <= y ? b : h >= y + w ? w : h - y,
  32934. !(d < p); h += E)
  32935. f = E - p,
  32936. s > N(I / f) && r("overflow"),
  32937. s *= f;
  32938. t = g.length + 1,
  32939. y = u(v - a, t, 0 == a),
  32940. N(v / t) > I - A && r("overflow"),
  32941. A += N(v / t),
  32942. v %= t,
  32943. g.splice(v++, 0, A)
  32944. }
  32945. return l(g)
  32946. }
  32947. function p(e) {
  32948. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32949. for (e = s(e),
  32950. m = e.length,
  32951. t = S,
  32952. i = 0,
  32953. a = x,
  32954. l = 0; l < m; ++l)
  32955. g = e[l],
  32956. g < 128 && C.push(B(g));
  32957. for (n = o = C.length,
  32958. o && C.push(M); n < m; ) {
  32959. for (c = I,
  32960. l = 0; l < m; ++l)
  32961. g = e[l],
  32962. g >= t && g < c && (c = g);
  32963. for (v = n + 1,
  32964. c - t > N((I - i) / v) && r("overflow"),
  32965. i += (c - t) * v,
  32966. t = c,
  32967. l = 0; l < m; ++l)
  32968. if (g = e[l],
  32969. g < t && ++i > I && r("overflow"),
  32970. g == t) {
  32971. for (d = i,
  32972. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32973. !(d < f); p += E)
  32974. y = d - f,
  32975. A = E - f,
  32976. C.push(B(h(f + y % A, 0))),
  32977. d = N(y / A);
  32978. C.push(B(h(d, 0))),
  32979. a = u(i, v, n == o),
  32980. i = 0,
  32981. ++n
  32982. }
  32983. ++i,
  32984. ++t
  32985. }
  32986. return C.join("")
  32987. }
  32988. function f(e) {
  32989. return a(e, function(e) {
  32990. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32991. })
  32992. }
  32993. function g(e) {
  32994. return a(e, function(e) {
  32995. return P.test(e) ? "xn--" + p(e) : e
  32996. })
  32997. }
  32998. var m = "object" == typeof i && i && !i.nodeType && i
  32999. , v = "object" == typeof t && t && !t.nodeType && t
  33000. , A = "object" == typeof e && e;
  33001. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33002. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33003. overflow: "Overflow: input needs wider integers to process",
  33004. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33005. "invalid-input": "Invalid input"
  33006. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33007. if (y = {
  33008. version: "1.4.1",
  33009. ucs2: {
  33010. decode: s,
  33011. encode: l
  33012. },
  33013. decode: d,
  33014. encode: p,
  33015. toASCII: g,
  33016. toUnicode: f
  33017. },
  33018. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33019. define("punycode", function() {
  33020. return y
  33021. });
  33022. else if (m && v)
  33023. if (t.exports == m)
  33024. v.exports = y;
  33025. else
  33026. for (C in y)
  33027. y.hasOwnProperty(C) && (m[C] = y[C]);
  33028. else
  33029. n.punycode = y
  33030. }(this)
  33031. }
  33032. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33033. }
  33034. , {}],
  33035. 205: [function(e, t, i) {
  33036. "use strict";
  33037. function n(e, t) {
  33038. return Object.prototype.hasOwnProperty.call(e, t)
  33039. }
  33040. t.exports = function(e, t, i, o) {
  33041. t = t || "&",
  33042. i = i || "=";
  33043. var a = {};
  33044. if ("string" != typeof e || 0 === e.length)
  33045. return a;
  33046. var s = /\+/g;
  33047. e = e.split(t);
  33048. var l = 1e3;
  33049. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33050. var c = e.length;
  33051. l > 0 && c > l && (c = l);
  33052. for (var h = 0; h < c; ++h) {
  33053. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33054. m >= 0 ? (u = g.substr(0, m),
  33055. d = g.substr(m + 1)) : (u = g,
  33056. d = ""),
  33057. p = decodeURIComponent(u),
  33058. f = decodeURIComponent(d),
  33059. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33060. }
  33061. return a
  33062. }
  33063. ;
  33064. var r = Array.isArray || function(e) {
  33065. return "[object Array]" === Object.prototype.toString.call(e)
  33066. }
  33067. }
  33068. , {}],
  33069. 206: [function(e, t, i) {
  33070. "use strict";
  33071. function n(e, t) {
  33072. if (e.map)
  33073. return e.map(t);
  33074. for (var i = [], n = 0; n < e.length; n++)
  33075. i.push(t(e[n], n));
  33076. return i
  33077. }
  33078. var r = function(e) {
  33079. switch (typeof e) {
  33080. case "string":
  33081. return e;
  33082. case "boolean":
  33083. return e ? "true" : "false";
  33084. case "number":
  33085. return isFinite(e) ? e : "";
  33086. default:
  33087. return ""
  33088. }
  33089. };
  33090. t.exports = function(e, t, i, s) {
  33091. return t = t || "&",
  33092. i = i || "=",
  33093. null === e && (e = void 0),
  33094. "object" == typeof e ? n(a(e), function(a) {
  33095. var s = encodeURIComponent(r(a)) + i;
  33096. return o(e[a]) ? n(e[a], function(e) {
  33097. return s + encodeURIComponent(r(e))
  33098. }).join(t) : s + encodeURIComponent(r(e[a]))
  33099. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33100. }
  33101. ;
  33102. var o = Array.isArray || function(e) {
  33103. return "[object Array]" === Object.prototype.toString.call(e)
  33104. }
  33105. , a = Object.keys || function(e) {
  33106. var t = [];
  33107. for (var i in e)
  33108. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33109. return t
  33110. }
  33111. }
  33112. , {}],
  33113. 207: [function(e, t, i) {
  33114. "use strict";
  33115. i.decode = i.parse = e("./decode"),
  33116. i.encode = i.stringify = e("./encode")
  33117. }
  33118. , {
  33119. "./decode": 205,
  33120. "./encode": 206
  33121. }],
  33122. 208: [function(e, t, i) {
  33123. "use strict";
  33124. function n() {
  33125. this.protocol = null,
  33126. this.slashes = null,
  33127. this.auth = null,
  33128. this.host = null,
  33129. this.port = null,
  33130. this.hostname = null,
  33131. this.hash = null,
  33132. this.search = null,
  33133. this.query = null,
  33134. this.pathname = null,
  33135. this.path = null,
  33136. this.href = null
  33137. }
  33138. function r(e, t, i) {
  33139. if (e && c.isObject(e) && e instanceof n)
  33140. return e;
  33141. var r = new n;
  33142. return r.parse(e, t, i),
  33143. r
  33144. }
  33145. function o(e) {
  33146. return c.isString(e) && (e = r(e)),
  33147. e instanceof n ? e.format() : n.prototype.format.call(e)
  33148. }
  33149. function a(e, t) {
  33150. return r(e, !1, !0).resolve(t)
  33151. }
  33152. function s(e, t) {
  33153. return e ? r(e, !1, !0).resolveObject(t) : t
  33154. }
  33155. var l = e("punycode")
  33156. , c = e("./util");
  33157. i.parse = r,
  33158. i.resolve = a,
  33159. i.resolveObject = s,
  33160. i.format = o,
  33161. i.Url = n;
  33162. var h = /^([a-z0-9.+-]+:)/i
  33163. , u = /:[0-9]*$/
  33164. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33165. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33166. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33167. , g = ["'"].concat(f)
  33168. , m = ["%", "/", "?", ";", "#"].concat(g)
  33169. , v = ["/", "?", "#"]
  33170. , A = 255
  33171. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33172. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33173. , I = {
  33174. javascript: !0,
  33175. "javascript:": !0
  33176. }
  33177. , E = {
  33178. javascript: !0,
  33179. "javascript:": !0
  33180. }
  33181. , b = {
  33182. http: !0,
  33183. https: !0,
  33184. ftp: !0,
  33185. gopher: !0,
  33186. file: !0,
  33187. "http:": !0,
  33188. "https:": !0,
  33189. "ftp:": !0,
  33190. "gopher:": !0,
  33191. "file:": !0
  33192. }
  33193. , w = e("querystring");
  33194. n.prototype.parse = function(e, t, i) {
  33195. if (!c.isString(e))
  33196. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33197. var n = e.indexOf("?")
  33198. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33199. , o = e.split(r)
  33200. , a = /\\/g;
  33201. o[0] = o[0].replace(a, "/"),
  33202. e = o.join(r);
  33203. var s = e;
  33204. if (s = s.trim(),
  33205. !i && 1 === e.split("#").length) {
  33206. var u = d.exec(s);
  33207. if (u)
  33208. return this.path = s,
  33209. this.href = s,
  33210. this.pathname = u[1],
  33211. u[2] ? (this.search = u[2],
  33212. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33213. this.query = {}),
  33214. this
  33215. }
  33216. var p = h.exec(s);
  33217. if (p) {
  33218. p = p[0];
  33219. var f = p.toLowerCase();
  33220. this.protocol = f,
  33221. s = s.substr(p.length)
  33222. }
  33223. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33224. var _ = "//" === s.substr(0, 2);
  33225. !_ || p && E[p] || (s = s.substr(2),
  33226. this.slashes = !0)
  33227. }
  33228. if (!E[p] && (_ || p && !b[p])) {
  33229. for (var T = -1, x = 0; x < v.length; x++) {
  33230. var S = s.indexOf(v[x]);
  33231. S !== -1 && (T === -1 || S < T) && (T = S)
  33232. }
  33233. var M, R;
  33234. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33235. R !== -1 && (M = s.slice(0, R),
  33236. s = s.slice(R + 1),
  33237. this.auth = decodeURIComponent(M)),
  33238. T = -1;
  33239. for (var x = 0; x < m.length; x++) {
  33240. var S = s.indexOf(m[x]);
  33241. S !== -1 && (T === -1 || S < T) && (T = S)
  33242. }
  33243. T === -1 && (T = s.length),
  33244. this.host = s.slice(0, T),
  33245. s = s.slice(T),
  33246. this.parseHost(),
  33247. this.hostname = this.hostname || "";
  33248. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33249. if (!P)
  33250. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33251. var D = O[x];
  33252. if (D && !D.match(y)) {
  33253. for (var N = "", B = 0, F = D.length; B < F; B++)
  33254. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33255. if (!N.match(y)) {
  33256. var V = O.slice(0, x)
  33257. , U = O.slice(x + 1)
  33258. , k = D.match(C);
  33259. k && (V.push(k[1]),
  33260. U.unshift(k[2])),
  33261. U.length && (s = "/" + U.join(".") + s),
  33262. this.hostname = V.join(".");
  33263. break
  33264. }
  33265. }
  33266. }
  33267. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33268. P || (this.hostname = l.toASCII(this.hostname));
  33269. var H = this.port ? ":" + this.port : ""
  33270. , G = this.hostname || "";
  33271. this.host = G + H,
  33272. this.href += this.host,
  33273. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33274. "/" !== s[0] && (s = "/" + s))
  33275. }
  33276. if (!I[f])
  33277. for (var x = 0, L = g.length; x < L; x++) {
  33278. var z = g[x];
  33279. if (s.indexOf(z) !== -1) {
  33280. var W = encodeURIComponent(z);
  33281. W === z && (W = escape(z)),
  33282. s = s.split(z).join(W)
  33283. }
  33284. }
  33285. var j = s.indexOf("#");
  33286. j !== -1 && (this.hash = s.substr(j),
  33287. s = s.slice(0, j));
  33288. var Y = s.indexOf("?");
  33289. if (Y !== -1 ? (this.search = s.substr(Y),
  33290. this.query = s.substr(Y + 1),
  33291. t && (this.query = w.parse(this.query)),
  33292. s = s.slice(0, Y)) : t && (this.search = "",
  33293. this.query = {}),
  33294. s && (this.pathname = s),
  33295. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33296. this.pathname || this.search) {
  33297. var H = this.pathname || ""
  33298. , X = this.search || "";
  33299. this.path = H + X
  33300. }
  33301. return this.href = this.format(),
  33302. this
  33303. }
  33304. ,
  33305. n.prototype.format = function() {
  33306. var e = this.auth || "";
  33307. e && (e = encodeURIComponent(e),
  33308. e = e.replace(/%3A/i, ":"),
  33309. e += "@");
  33310. var t = this.protocol || ""
  33311. , i = this.pathname || ""
  33312. , n = this.hash || ""
  33313. , r = !1
  33314. , o = "";
  33315. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33316. this.port && (r += ":" + this.port)),
  33317. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33318. var a = this.search || o && "?" + o || "";
  33319. return t && ":" !== t.substr(-1) && (t += ":"),
  33320. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33321. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33322. n && "#" !== n.charAt(0) && (n = "#" + n),
  33323. a && "?" !== a.charAt(0) && (a = "?" + a),
  33324. i = i.replace(/[?#]/g, function(e) {
  33325. return encodeURIComponent(e)
  33326. }),
  33327. a = a.replace("#", "%23"),
  33328. t + r + i + a + n
  33329. }
  33330. ,
  33331. n.prototype.resolve = function(e) {
  33332. return this.resolveObject(r(e, !1, !0)).format()
  33333. }
  33334. ,
  33335. n.prototype.resolveObject = function(e) {
  33336. if (c.isString(e)) {
  33337. var t = new n;
  33338. t.parse(e, !1, !0),
  33339. e = t
  33340. }
  33341. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33342. var a = r[o];
  33343. i[a] = this[a]
  33344. }
  33345. if (i.hash = e.hash,
  33346. "" === e.href)
  33347. return i.href = i.format(),
  33348. i;
  33349. if (e.slashes && !e.protocol) {
  33350. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33351. var h = s[l];
  33352. "protocol" !== h && (i[h] = e[h])
  33353. }
  33354. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33355. i.href = i.format(),
  33356. i
  33357. }
  33358. if (e.protocol && e.protocol !== i.protocol) {
  33359. if (!b[e.protocol]) {
  33360. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33361. var p = u[d];
  33362. i[p] = e[p]
  33363. }
  33364. return i.href = i.format(),
  33365. i
  33366. }
  33367. if (i.protocol = e.protocol,
  33368. e.host || E[e.protocol])
  33369. i.pathname = e.pathname;
  33370. else {
  33371. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33372. ;
  33373. e.host || (e.host = ""),
  33374. e.hostname || (e.hostname = ""),
  33375. "" !== f[0] && f.unshift(""),
  33376. f.length < 2 && f.unshift(""),
  33377. i.pathname = f.join("/")
  33378. }
  33379. if (i.search = e.search,
  33380. i.query = e.query,
  33381. i.host = e.host || "",
  33382. i.auth = e.auth,
  33383. i.hostname = e.hostname || e.host,
  33384. i.port = e.port,
  33385. i.pathname || i.search) {
  33386. var g = i.pathname || ""
  33387. , m = i.search || "";
  33388. i.path = g + m
  33389. }
  33390. return i.slashes = i.slashes || e.slashes,
  33391. i.href = i.format(),
  33392. i
  33393. }
  33394. var v = i.pathname && "/" === i.pathname.charAt(0)
  33395. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33396. , y = A || v || i.host && e.pathname
  33397. , C = y
  33398. , I = i.pathname && i.pathname.split("/") || []
  33399. , f = e.pathname && e.pathname.split("/") || []
  33400. , w = i.protocol && !b[i.protocol];
  33401. if (w && (i.hostname = "",
  33402. i.port = null,
  33403. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33404. i.host = "",
  33405. e.protocol && (e.hostname = null,
  33406. e.port = null,
  33407. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33408. e.host = null),
  33409. y = y && ("" === f[0] || "" === I[0])),
  33410. A)
  33411. i.host = e.host || "" === e.host ? e.host : i.host,
  33412. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33413. i.search = e.search,
  33414. i.query = e.query,
  33415. I = f;
  33416. else if (f.length)
  33417. I || (I = []),
  33418. I.pop(),
  33419. I = I.concat(f),
  33420. i.search = e.search,
  33421. i.query = e.query;
  33422. else if (!c.isNullOrUndefined(e.search)) {
  33423. if (w) {
  33424. i.hostname = i.host = I.shift();
  33425. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33426. _ && (i.auth = _.shift(),
  33427. i.host = i.hostname = _.shift())
  33428. }
  33429. return i.search = e.search,
  33430. i.query = e.query,
  33431. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33432. i.href = i.format(),
  33433. i
  33434. }
  33435. if (!I.length)
  33436. return i.pathname = null,
  33437. i.search ? i.path = "/" + i.search : i.path = null,
  33438. i.href = i.format(),
  33439. i;
  33440. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33441. T = I[M],
  33442. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33443. S++) : S && (I.splice(M, 1),
  33444. S--);
  33445. if (!y && !C)
  33446. for (; S--; S)
  33447. I.unshift("..");
  33448. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33449. x && "/" !== I.join("/").substr(-1) && I.push("");
  33450. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33451. if (w) {
  33452. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33453. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33454. _ && (i.auth = _.shift(),
  33455. i.host = i.hostname = _.shift())
  33456. }
  33457. return y = y || i.host && I.length,
  33458. y && !R && I.unshift(""),
  33459. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33460. i.path = null),
  33461. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33462. i.auth = e.auth || i.auth,
  33463. i.slashes = i.slashes || e.slashes,
  33464. i.href = i.format(),
  33465. i
  33466. }
  33467. ,
  33468. n.prototype.parseHost = function() {
  33469. var e = this.host
  33470. , t = u.exec(e);
  33471. t && (t = t[0],
  33472. ":" !== t && (this.port = t.substr(1)),
  33473. e = e.substr(0, e.length - t.length)),
  33474. e && (this.hostname = e)
  33475. }
  33476. }
  33477. , {
  33478. "./util": 209,
  33479. punycode: 204,
  33480. querystring: 207
  33481. }],
  33482. 209: [function(e, t, i) {
  33483. "use strict";
  33484. t.exports = {
  33485. isString: function(e) {
  33486. return "string" == typeof e
  33487. },
  33488. isObject: function(e) {
  33489. return "object" == typeof e && null !== e
  33490. },
  33491. isNull: function(e) {
  33492. return null === e
  33493. },
  33494. isNullOrUndefined: function(e) {
  33495. return null == e
  33496. }
  33497. }
  33498. }
  33499. , {}],
  33500. 210: [function(e, t, i) {
  33501. "use strict";
  33502. function n(e) {
  33503. return l + e
  33504. }
  33505. function r(e) {
  33506. return e.substring(l.length)
  33507. }
  33508. function o(e, t) {
  33509. for (var i in t)
  33510. Object.defineProperty(e, i, {
  33511. value: t[i],
  33512. configurable: !0,
  33513. writable: !0
  33514. })
  33515. }
  33516. function a(e) {
  33517. if ("string" != typeof e)
  33518. throw new TypeError("key must be a string.")
  33519. }
  33520. var s = Object.prototype.hasOwnProperty
  33521. , l = "~";
  33522. t.exports = function(e) {
  33523. var t = Object.create(null)
  33524. , i = 0
  33525. , l = {};
  33526. return o(l, {
  33527. get: function(e, i) {
  33528. a(e);
  33529. var r = n(e);
  33530. return r in t ? t[r] : i
  33531. },
  33532. set: function(e, r) {
  33533. a(e);
  33534. var o = n(e);
  33535. return o in t || ++i,
  33536. t[o] = r
  33537. },
  33538. has: function(e) {
  33539. return a(e),
  33540. n(e)in t
  33541. },
  33542. delete: function(e) {
  33543. a(e);
  33544. var r = n(e);
  33545. return r in t && (--i,
  33546. delete t[r],
  33547. !0)
  33548. },
  33549. clear: function() {
  33550. t = Object.create(null),
  33551. i = 0
  33552. },
  33553. forEach: function(e, i) {
  33554. if ("function" != typeof e)
  33555. throw new TypeError("`callback` must be a function");
  33556. for (var n in t)
  33557. if (s.call(t, n)) {
  33558. var o = r(n)
  33559. , a = t[n];
  33560. e.call(i, a, o, l)
  33561. }
  33562. }
  33563. }),
  33564. Object.defineProperty(l, "size", {
  33565. get: function() {
  33566. return i
  33567. },
  33568. configurable: !0
  33569. }),
  33570. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33571. l.set(t, e[t])
  33572. }),
  33573. l
  33574. }
  33575. }
  33576. , {}],
  33577. 211: [function(e, t, i) {
  33578. t.exports = e("./lib/heap")
  33579. }
  33580. , {
  33581. "./lib/heap": 212
  33582. }],
  33583. 212: [function(e, t, i) {
  33584. (function() {
  33585. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33586. r = Math.floor,
  33587. u = Math.min,
  33588. n = function(e, t) {
  33589. return e < t ? -1 : e > t ? 1 : 0
  33590. }
  33591. ,
  33592. h = function(e, t, i, o, a) {
  33593. var s;
  33594. if (null == i && (i = 0),
  33595. null == a && (a = n),
  33596. i < 0)
  33597. throw new Error("lo must be non-negative");
  33598. for (null == o && (o = e.length); i < o; )
  33599. s = r((i + o) / 2),
  33600. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33601. return [].splice.apply(e, [i, i - i].concat(t)),
  33602. t
  33603. }
  33604. ,
  33605. s = function(e, t, i) {
  33606. return null == i && (i = n),
  33607. e.push(t),
  33608. g(e, 0, e.length - 1, i)
  33609. }
  33610. ,
  33611. a = function(e, t) {
  33612. var i, r;
  33613. return null == t && (t = n),
  33614. i = e.pop(),
  33615. e.length ? (r = e[0],
  33616. e[0] = i,
  33617. m(e, 0, t)) : r = i,
  33618. r
  33619. }
  33620. ,
  33621. c = function(e, t, i) {
  33622. var r;
  33623. return null == i && (i = n),
  33624. r = e[0],
  33625. e[0] = t,
  33626. m(e, 0, i),
  33627. r
  33628. }
  33629. ,
  33630. l = function(e, t, i) {
  33631. var r;
  33632. return null == i && (i = n),
  33633. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33634. t = r[0],
  33635. e[0] = r[1],
  33636. m(e, 0, i)),
  33637. t
  33638. }
  33639. ,
  33640. o = function(e, t) {
  33641. var i, o, a, s, l, c;
  33642. for (null == t && (t = n),
  33643. s = function() {
  33644. c = [];
  33645. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33646. c.push(t);
  33647. return c
  33648. }
  33649. .apply(this).reverse(),
  33650. l = [],
  33651. o = 0,
  33652. a = s.length; o < a; o++)
  33653. i = s[o],
  33654. l.push(m(e, i, t));
  33655. return l
  33656. }
  33657. ,
  33658. f = function(e, t, i) {
  33659. var r;
  33660. if (null == i && (i = n),
  33661. r = e.indexOf(t),
  33662. r !== -1)
  33663. return g(e, 0, r, i),
  33664. m(e, r, i)
  33665. }
  33666. ,
  33667. d = function(e, t, i) {
  33668. var r, a, s, c, h;
  33669. if (null == i && (i = n),
  33670. a = e.slice(0, t),
  33671. !a.length)
  33672. return a;
  33673. for (o(a, i),
  33674. h = e.slice(t),
  33675. s = 0,
  33676. c = h.length; s < c; s++)
  33677. r = h[s],
  33678. l(a, r, i);
  33679. return a.sort(i).reverse()
  33680. }
  33681. ,
  33682. p = function(e, t, i) {
  33683. var r, s, l, c, d, p, f, g, m, v;
  33684. if (null == i && (i = n),
  33685. 10 * t <= e.length) {
  33686. if (c = e.slice(0, t).sort(i),
  33687. !c.length)
  33688. return c;
  33689. for (l = c[c.length - 1],
  33690. g = e.slice(t),
  33691. d = 0,
  33692. f = g.length; d < f; d++)
  33693. r = g[d],
  33694. i(r, l) < 0 && (h(c, r, 0, null, i),
  33695. c.pop(),
  33696. l = c[c.length - 1]);
  33697. return c
  33698. }
  33699. for (o(e, i),
  33700. v = [],
  33701. s = p = 0,
  33702. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33703. v.push(a(e, i));
  33704. return v
  33705. }
  33706. ,
  33707. g = function(e, t, i, r) {
  33708. var o, a, s;
  33709. for (null == r && (r = n),
  33710. o = e[i]; i > t && (s = i - 1 >> 1,
  33711. a = e[s],
  33712. r(o, a) < 0); )
  33713. e[i] = a,
  33714. i = s;
  33715. return e[i] = o
  33716. }
  33717. ,
  33718. m = function(e, t, i) {
  33719. var r, o, a, s, l;
  33720. for (null == i && (i = n),
  33721. o = e.length,
  33722. l = t,
  33723. a = e[t],
  33724. r = 2 * t + 1; r < o; )
  33725. s = r + 1,
  33726. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33727. e[t] = e[r],
  33728. t = r,
  33729. r = 2 * t + 1;
  33730. return e[t] = a,
  33731. g(e, l, t, i)
  33732. }
  33733. ,
  33734. e = function() {
  33735. function e(e) {
  33736. this.cmp = null != e ? e : n,
  33737. this.nodes = []
  33738. }
  33739. return e.push = s,
  33740. e.pop = a,
  33741. e.replace = c,
  33742. e.pushpop = l,
  33743. e.heapify = o,
  33744. e.updateItem = f,
  33745. e.nlargest = d,
  33746. e.nsmallest = p,
  33747. e.prototype.push = function(e) {
  33748. return s(this.nodes, e, this.cmp)
  33749. }
  33750. ,
  33751. e.prototype.pop = function() {
  33752. return a(this.nodes, this.cmp)
  33753. }
  33754. ,
  33755. e.prototype.peek = function() {
  33756. return this.nodes[0]
  33757. }
  33758. ,
  33759. e.prototype.contains = function(e) {
  33760. return this.nodes.indexOf(e) !== -1
  33761. }
  33762. ,
  33763. e.prototype.replace = function(e) {
  33764. return c(this.nodes, e, this.cmp)
  33765. }
  33766. ,
  33767. e.prototype.pushpop = function(e) {
  33768. return l(this.nodes, e, this.cmp)
  33769. }
  33770. ,
  33771. e.prototype.heapify = function() {
  33772. return o(this.nodes, this.cmp)
  33773. }
  33774. ,
  33775. e.prototype.updateItem = function(e) {
  33776. return f(this.nodes, e, this.cmp)
  33777. }
  33778. ,
  33779. e.prototype.clear = function() {
  33780. return this.nodes = []
  33781. }
  33782. ,
  33783. e.prototype.empty = function() {
  33784. return 0 === this.nodes.length
  33785. }
  33786. ,
  33787. e.prototype.size = function() {
  33788. return this.nodes.length
  33789. }
  33790. ,
  33791. e.prototype.clone = function() {
  33792. var t;
  33793. return t = new e,
  33794. t.nodes = this.nodes.slice(0),
  33795. t
  33796. }
  33797. ,
  33798. e.prototype.toArray = function() {
  33799. return this.nodes.slice(0)
  33800. }
  33801. ,
  33802. e.prototype.insert = e.prototype.push,
  33803. e.prototype.top = e.prototype.peek,
  33804. e.prototype.front = e.prototype.peek,
  33805. e.prototype.has = e.prototype.contains,
  33806. e.prototype.copy = e.prototype.clone,
  33807. e
  33808. }(),
  33809. function(e, n) {
  33810. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33811. }(this, function() {
  33812. return e
  33813. })
  33814. }
  33815. ).call(this)
  33816. }
  33817. , {}],
  33818. 213: [function(e, t, i) {
  33819. !function(e) {
  33820. function i() {}
  33821. function n(e, t) {
  33822. return function() {
  33823. e.apply(t, arguments)
  33824. }
  33825. }
  33826. function r(e) {
  33827. if ("object" != typeof this)
  33828. throw new TypeError("Promises must be constructed via new");
  33829. if ("function" != typeof e)
  33830. throw new TypeError("not a function");
  33831. this._state = 0,
  33832. this._handled = !1,
  33833. this._value = void 0,
  33834. this._deferreds = [],
  33835. h(e, this)
  33836. }
  33837. function o(e, t) {
  33838. for (; 3 === e._state; )
  33839. e = e._value;
  33840. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33841. void r._immediateFn(function() {
  33842. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33843. if (null === i)
  33844. return void (1 === e._state ? a : s)(t.promise, e._value);
  33845. var n;
  33846. try {
  33847. n = i(e._value)
  33848. } catch (e) {
  33849. return void s(t.promise, e)
  33850. }
  33851. a(t.promise, n)
  33852. }))
  33853. }
  33854. function a(e, t) {
  33855. try {
  33856. if (t === e)
  33857. throw new TypeError("A promise cannot be resolved with itself.");
  33858. if (t && ("object" == typeof t || "function" == typeof t)) {
  33859. var i = t.then;
  33860. if (t instanceof r)
  33861. return e._state = 3,
  33862. e._value = t,
  33863. void l(e);
  33864. if ("function" == typeof i)
  33865. return void h(n(i, t), e)
  33866. }
  33867. e._state = 1,
  33868. e._value = t,
  33869. l(e)
  33870. } catch (t) {
  33871. s(e, t)
  33872. }
  33873. }
  33874. function s(e, t) {
  33875. e._state = 2,
  33876. e._value = t,
  33877. l(e)
  33878. }
  33879. function l(e) {
  33880. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33881. e._handled || r._unhandledRejectionFn(e._value)
  33882. });
  33883. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33884. o(e, e._deferreds[t]);
  33885. e._deferreds = null
  33886. }
  33887. function c(e, t, i) {
  33888. this.onFulfilled = "function" == typeof e ? e : null,
  33889. this.onRejected = "function" == typeof t ? t : null,
  33890. this.promise = i
  33891. }
  33892. function h(e, t) {
  33893. var i = !1;
  33894. try {
  33895. e(function(e) {
  33896. i || (i = !0,
  33897. a(t, e))
  33898. }, function(e) {
  33899. i || (i = !0,
  33900. s(t, e))
  33901. })
  33902. } catch (e) {
  33903. if (i)
  33904. return;
  33905. i = !0,
  33906. s(t, e)
  33907. }
  33908. }
  33909. var u = setTimeout;
  33910. r.prototype.catch = function(e) {
  33911. return this.then(null, e)
  33912. }
  33913. ,
  33914. r.prototype.then = function(e, t) {
  33915. var n = new this.constructor(i);
  33916. return o(this, new c(e,t,n)),
  33917. n
  33918. }
  33919. ,
  33920. r.all = function(e) {
  33921. var t = Array.prototype.slice.call(e);
  33922. return new r(function(e, i) {
  33923. function n(o, a) {
  33924. try {
  33925. if (a && ("object" == typeof a || "function" == typeof a)) {
  33926. var s = a.then;
  33927. if ("function" == typeof s)
  33928. return void s.call(a, function(e) {
  33929. n(o, e)
  33930. }, i)
  33931. }
  33932. t[o] = a,
  33933. 0 === --r && e(t)
  33934. } catch (e) {
  33935. i(e)
  33936. }
  33937. }
  33938. if (0 === t.length)
  33939. return e([]);
  33940. for (var r = t.length, o = 0; o < t.length; o++)
  33941. n(o, t[o])
  33942. }
  33943. )
  33944. }
  33945. ,
  33946. r.resolve = function(e) {
  33947. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33948. t(e)
  33949. }
  33950. )
  33951. }
  33952. ,
  33953. r.reject = function(e) {
  33954. return new r(function(t, i) {
  33955. i(e)
  33956. }
  33957. )
  33958. }
  33959. ,
  33960. r.race = function(e) {
  33961. return new r(function(t, i) {
  33962. for (var n = 0, r = e.length; n < r; n++)
  33963. e[n].then(t, i)
  33964. }
  33965. )
  33966. }
  33967. ,
  33968. r._immediateFn = "function" == typeof setImmediate && function(e) {
  33969. setImmediate(e)
  33970. }
  33971. || function(e) {
  33972. u(e, 0)
  33973. }
  33974. ,
  33975. r._unhandledRejectionFn = function(e) {
  33976. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33977. }
  33978. ,
  33979. r._setImmediateFn = function(e) {
  33980. r._immediateFn = e
  33981. }
  33982. ,
  33983. r._setUnhandledRejectionFn = function(e) {
  33984. r._unhandledRejectionFn = e
  33985. }
  33986. ,
  33987. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  33988. }(this)
  33989. }
  33990. , {}],
  33991. 214: [function(e, t, i) {
  33992. (function(i) {
  33993. !function(i, n) {
  33994. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  33995. }(this, function(t, n) {
  33996. "use strict";
  33997. var r = {};
  33998. return r.ByteBuffer = t,
  33999. r.Long = t.Long || null,
  34000. r.VERSION = "5.0.1",
  34001. r.WIRE_TYPES = {},
  34002. r.WIRE_TYPES.VARINT = 0,
  34003. r.WIRE_TYPES.BITS64 = 1,
  34004. r.WIRE_TYPES.LDELIM = 2,
  34005. r.WIRE_TYPES.STARTGROUP = 3,
  34006. r.WIRE_TYPES.ENDGROUP = 4,
  34007. r.WIRE_TYPES.BITS32 = 5,
  34008. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34009. r.TYPES = {
  34010. int32: {
  34011. name: "int32",
  34012. wireType: r.WIRE_TYPES.VARINT,
  34013. defaultValue: 0
  34014. },
  34015. uint32: {
  34016. name: "uint32",
  34017. wireType: r.WIRE_TYPES.VARINT,
  34018. defaultValue: 0
  34019. },
  34020. sint32: {
  34021. name: "sint32",
  34022. wireType: r.WIRE_TYPES.VARINT,
  34023. defaultValue: 0
  34024. },
  34025. int64: {
  34026. name: "int64",
  34027. wireType: r.WIRE_TYPES.VARINT,
  34028. defaultValue: r.Long ? r.Long.ZERO : void 0
  34029. },
  34030. uint64: {
  34031. name: "uint64",
  34032. wireType: r.WIRE_TYPES.VARINT,
  34033. defaultValue: r.Long ? r.Long.UZERO : void 0
  34034. },
  34035. sint64: {
  34036. name: "sint64",
  34037. wireType: r.WIRE_TYPES.VARINT,
  34038. defaultValue: r.Long ? r.Long.ZERO : void 0
  34039. },
  34040. bool: {
  34041. name: "bool",
  34042. wireType: r.WIRE_TYPES.VARINT,
  34043. defaultValue: !1
  34044. },
  34045. double: {
  34046. name: "double",
  34047. wireType: r.WIRE_TYPES.BITS64,
  34048. defaultValue: 0
  34049. },
  34050. string: {
  34051. name: "string",
  34052. wireType: r.WIRE_TYPES.LDELIM,
  34053. defaultValue: ""
  34054. },
  34055. bytes: {
  34056. name: "bytes",
  34057. wireType: r.WIRE_TYPES.LDELIM,
  34058. defaultValue: null
  34059. },
  34060. fixed32: {
  34061. name: "fixed32",
  34062. wireType: r.WIRE_TYPES.BITS32,
  34063. defaultValue: 0
  34064. },
  34065. sfixed32: {
  34066. name: "sfixed32",
  34067. wireType: r.WIRE_TYPES.BITS32,
  34068. defaultValue: 0
  34069. },
  34070. fixed64: {
  34071. name: "fixed64",
  34072. wireType: r.WIRE_TYPES.BITS64,
  34073. defaultValue: r.Long ? r.Long.UZERO : void 0
  34074. },
  34075. sfixed64: {
  34076. name: "sfixed64",
  34077. wireType: r.WIRE_TYPES.BITS64,
  34078. defaultValue: r.Long ? r.Long.ZERO : void 0
  34079. },
  34080. float: {
  34081. name: "float",
  34082. wireType: r.WIRE_TYPES.BITS32,
  34083. defaultValue: 0
  34084. },
  34085. enum: {
  34086. name: "enum",
  34087. wireType: r.WIRE_TYPES.VARINT,
  34088. defaultValue: 0
  34089. },
  34090. message: {
  34091. name: "message",
  34092. wireType: r.WIRE_TYPES.LDELIM,
  34093. defaultValue: null
  34094. },
  34095. group: {
  34096. name: "group",
  34097. wireType: r.WIRE_TYPES.STARTGROUP,
  34098. defaultValue: null
  34099. }
  34100. },
  34101. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34102. r.ID_MIN = 1,
  34103. r.ID_MAX = 536870911,
  34104. r.convertFieldsToCamelCase = !1,
  34105. r.populateAccessors = !0,
  34106. r.populateDefaults = !0,
  34107. r.Util = function() {
  34108. var t = {};
  34109. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34110. t.XHR = function() {
  34111. for (var e = [function() {
  34112. return new XMLHttpRequest
  34113. }
  34114. , function() {
  34115. return new ActiveXObject("Msxml2.XMLHTTP")
  34116. }
  34117. , function() {
  34118. return new ActiveXObject("Msxml3.XMLHTTP")
  34119. }
  34120. , function() {
  34121. return new ActiveXObject("Microsoft.XMLHTTP")
  34122. }
  34123. ], t = null, i = 0; i < e.length; i++) {
  34124. try {
  34125. t = e[i]()
  34126. } catch (e) {
  34127. continue
  34128. }
  34129. break
  34130. }
  34131. if (!t)
  34132. throw Error("XMLHttpRequest is not supported");
  34133. return t
  34134. }
  34135. ,
  34136. t.fetch = function(i, n) {
  34137. if (n && "function" != typeof n && (n = null),
  34138. t.IS_NODE) {
  34139. var r = e("fs");
  34140. if (n)
  34141. r.readFile(i, function(e, t) {
  34142. n(e ? null : "" + t)
  34143. });
  34144. else
  34145. try {
  34146. return r.readFileSync(i)
  34147. } catch (e) {
  34148. return null
  34149. }
  34150. } else {
  34151. var o = t.XHR();
  34152. if (o.open("GET", i, !!n),
  34153. o.setRequestHeader("Accept", "text/plain"),
  34154. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34155. !n)
  34156. return o.send(null),
  34157. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34158. if (o.onreadystatechange = function() {
  34159. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34160. }
  34161. ,
  34162. 4 == o.readyState)
  34163. return;
  34164. o.send(null)
  34165. }
  34166. }
  34167. ,
  34168. t.toCamelCase = function(e) {
  34169. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34170. return t.toUpperCase()
  34171. })
  34172. }
  34173. ,
  34174. t
  34175. }(),
  34176. r.Lang = {
  34177. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34178. RULE: /^(?:required|optional|repeated|map)$/,
  34179. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34180. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34181. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34182. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34183. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34184. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34185. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34186. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34187. NUMBER_OCT: /^0[0-7]+$/,
  34188. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34189. BOOL: /^(?:true|false)$/i,
  34190. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34191. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34192. WHITESPACE: /\s/,
  34193. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34194. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34195. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34196. },
  34197. r.DotProto = function(e, t) {
  34198. function i(e, i) {
  34199. var n = -1
  34200. , r = 1;
  34201. if ("-" == e.charAt(0) && (r = -1,
  34202. e = e.substring(1)),
  34203. t.NUMBER_DEC.test(e))
  34204. n = parseInt(e);
  34205. else if (t.NUMBER_HEX.test(e))
  34206. n = parseInt(e.substring(2), 16);
  34207. else {
  34208. if (!t.NUMBER_OCT.test(e))
  34209. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34210. n = parseInt(e.substring(1), 8)
  34211. }
  34212. if (n = r * n | 0,
  34213. !i && n < 0)
  34214. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34215. return n
  34216. }
  34217. function n(e) {
  34218. var i = 1;
  34219. if ("-" == e.charAt(0) && (i = -1,
  34220. e = e.substring(1)),
  34221. t.NUMBER_DEC.test(e))
  34222. return i * parseInt(e, 10);
  34223. if (t.NUMBER_HEX.test(e))
  34224. return i * parseInt(e.substring(2), 16);
  34225. if (t.NUMBER_OCT.test(e))
  34226. return i * parseInt(e.substring(1), 8);
  34227. if ("inf" === e)
  34228. return i * (1 / 0);
  34229. if ("nan" === e)
  34230. return NaN;
  34231. if (t.NUMBER_FLT.test(e))
  34232. return i * parseFloat(e);
  34233. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34234. }
  34235. function r(e, t, i) {
  34236. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34237. e[t].push(i))
  34238. }
  34239. var o = {}
  34240. , a = function(e) {
  34241. this.source = e + "",
  34242. this.index = 0,
  34243. this.line = 1,
  34244. this.stack = [],
  34245. this._stringOpen = null
  34246. }
  34247. , s = a.prototype;
  34248. s._readString = function() {
  34249. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34250. e.lastIndex = this.index - 1;
  34251. var i = e.exec(this.source);
  34252. if (!i)
  34253. throw Error("unterminated string");
  34254. return this.index = e.lastIndex,
  34255. this.stack.push(this._stringOpen),
  34256. this._stringOpen = null,
  34257. i[1]
  34258. }
  34259. ,
  34260. s.next = function() {
  34261. if (this.stack.length > 0)
  34262. return this.stack.shift();
  34263. if (this.index >= this.source.length)
  34264. return null;
  34265. if (null !== this._stringOpen)
  34266. return this._readString();
  34267. var e, i, n;
  34268. do {
  34269. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34270. if ("\n" === n && ++this.line,
  34271. ++this.index === this.source.length)
  34272. return null;
  34273. if ("/" === this.source.charAt(this.index))
  34274. if (++this.index,
  34275. "/" === this.source.charAt(this.index)) {
  34276. for (; "\n" !== this.source.charAt(++this.index); )
  34277. if (this.index == this.source.length)
  34278. return null;
  34279. ++this.index,
  34280. ++this.line,
  34281. e = !0
  34282. } else {
  34283. if ("*" !== (n = this.source.charAt(this.index)))
  34284. return "/";
  34285. do {
  34286. if ("\n" === n && ++this.line,
  34287. ++this.index === this.source.length)
  34288. return null;
  34289. i = n,
  34290. n = this.source.charAt(this.index)
  34291. } while ("*" !== i || "/" !== n);++this.index,
  34292. e = !0
  34293. }
  34294. } while (e);if (this.index === this.source.length)
  34295. return null;
  34296. var r = this.index;
  34297. t.DELIM.lastIndex = 0;
  34298. var o = t.DELIM.test(this.source.charAt(r++));
  34299. if (!o)
  34300. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34301. ++r;
  34302. var a = this.source.substring(this.index, this.index = r);
  34303. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34304. a
  34305. }
  34306. ,
  34307. s.peek = function() {
  34308. if (0 === this.stack.length) {
  34309. var e = this.next();
  34310. if (null === e)
  34311. return null;
  34312. this.stack.push(e)
  34313. }
  34314. return this.stack[0]
  34315. }
  34316. ,
  34317. s.skip = function(e) {
  34318. var t = this.next();
  34319. if (t !== e)
  34320. throw Error("illegal '" + t + "', '" + e + "' expected")
  34321. }
  34322. ,
  34323. s.omit = function(e) {
  34324. return this.peek() === e && (this.next(),
  34325. !0)
  34326. }
  34327. ,
  34328. s.toString = function() {
  34329. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34330. }
  34331. ,
  34332. o.Tokenizer = a;
  34333. var l = function(e) {
  34334. this.tn = new a(e),
  34335. this.proto3 = !1
  34336. }
  34337. , c = l.prototype;
  34338. return c.parse = function() {
  34339. var e, i, n = {
  34340. name: "[ROOT]",
  34341. package: null,
  34342. messages: [],
  34343. enums: [],
  34344. imports: [],
  34345. options: {},
  34346. services: []
  34347. }, r = !0;
  34348. try {
  34349. for (; e = this.tn.next(); )
  34350. switch (e) {
  34351. case "package":
  34352. if (!r || null !== n.package)
  34353. throw Error("unexpected 'package'");
  34354. if (e = this.tn.next(),
  34355. !t.TYPEREF.test(e))
  34356. throw Error("illegal package name: " + e);
  34357. this.tn.skip(";"),
  34358. n.package = e;
  34359. break;
  34360. case "import":
  34361. if (!r)
  34362. throw Error("unexpected 'import'");
  34363. e = this.tn.peek(),
  34364. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34365. e = this._readString(),
  34366. this.tn.skip(";"),
  34367. i || n.imports.push(e);
  34368. break;
  34369. case "syntax":
  34370. if (!r)
  34371. throw Error("unexpected 'syntax'");
  34372. this.tn.skip("="),
  34373. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34374. this.tn.skip(";");
  34375. break;
  34376. case "message":
  34377. this._parseMessage(n, null),
  34378. r = !1;
  34379. break;
  34380. case "enum":
  34381. this._parseEnum(n),
  34382. r = !1;
  34383. break;
  34384. case "option":
  34385. this._parseOption(n);
  34386. break;
  34387. case "service":
  34388. this._parseService(n);
  34389. break;
  34390. case "extend":
  34391. this._parseExtend(n);
  34392. break;
  34393. default:
  34394. throw Error("unexpected '" + e + "'")
  34395. }
  34396. } catch (e) {
  34397. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34398. e
  34399. }
  34400. return delete n.name,
  34401. n
  34402. }
  34403. ,
  34404. l.parse = function(e) {
  34405. return new l(e).parse()
  34406. }
  34407. ,
  34408. c._readString = function() {
  34409. var e, t, i = "";
  34410. do {
  34411. if (t = this.tn.next(),
  34412. "'" !== t && '"' !== t)
  34413. throw Error("illegal string delimiter: " + t);
  34414. i += this.tn.next(),
  34415. this.tn.skip(t),
  34416. e = this.tn.peek()
  34417. } while ('"' === e || '"' === e);return i
  34418. }
  34419. ,
  34420. c._readValue = function(e) {
  34421. var i = this.tn.peek();
  34422. if ('"' === i || "'" === i)
  34423. return this._readString();
  34424. if (this.tn.next(),
  34425. t.NUMBER.test(i))
  34426. return n(i);
  34427. if (t.BOOL.test(i))
  34428. return "true" === i.toLowerCase();
  34429. if (e && t.TYPEREF.test(i))
  34430. return i;
  34431. throw Error("illegal value: " + i)
  34432. }
  34433. ,
  34434. c._parseOption = function(e, i) {
  34435. var n = this.tn.next()
  34436. , r = !1;
  34437. if ("(" === n && (r = !0,
  34438. n = this.tn.next()),
  34439. !t.TYPEREF.test(n))
  34440. throw Error("illegal option name: " + n);
  34441. var o = n;
  34442. r && (this.tn.skip(")"),
  34443. o = "(" + o + ")",
  34444. n = this.tn.peek(),
  34445. t.FQTYPEREF.test(n) && (o += n,
  34446. this.tn.next())),
  34447. this.tn.skip("="),
  34448. this._parseOptionValue(e, o),
  34449. i || this.tn.skip(";")
  34450. }
  34451. ,
  34452. c._parseOptionValue = function(e, i) {
  34453. var n = this.tn.peek();
  34454. if ("{" !== n)
  34455. r(e.options, i, this._readValue(!0));
  34456. else
  34457. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34458. if (!t.NAME.test(n))
  34459. throw Error("illegal option name: " + i + "." + n);
  34460. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34461. }
  34462. }
  34463. ,
  34464. c._parseService = function(e) {
  34465. var i = this.tn.next();
  34466. if (!t.NAME.test(i))
  34467. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34468. var n = i
  34469. , r = {
  34470. name: n,
  34471. rpc: {},
  34472. options: {}
  34473. };
  34474. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34475. if ("option" === i)
  34476. this._parseOption(r);
  34477. else {
  34478. if ("rpc" !== i)
  34479. throw Error("illegal service token: " + i);
  34480. this._parseServiceRPC(r)
  34481. }
  34482. this.tn.omit(";"),
  34483. e.services.push(r)
  34484. }
  34485. ,
  34486. c._parseServiceRPC = function(e) {
  34487. var i = "rpc"
  34488. , n = this.tn.next();
  34489. if (!t.NAME.test(n))
  34490. throw Error("illegal rpc service method name: " + n);
  34491. var r = n
  34492. , o = {
  34493. request: null,
  34494. response: null,
  34495. request_stream: !1,
  34496. response_stream: !1,
  34497. options: {}
  34498. };
  34499. if (this.tn.skip("("),
  34500. n = this.tn.next(),
  34501. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34502. n = this.tn.next()),
  34503. !t.TYPEREF.test(n))
  34504. throw Error("illegal rpc service request type: " + n);
  34505. if (o.request = n,
  34506. this.tn.skip(")"),
  34507. n = this.tn.next(),
  34508. "returns" !== n.toLowerCase())
  34509. throw Error("illegal rpc service request type delimiter: " + n);
  34510. if (this.tn.skip("("),
  34511. n = this.tn.next(),
  34512. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34513. n = this.tn.next()),
  34514. o.response = n,
  34515. this.tn.skip(")"),
  34516. n = this.tn.peek(),
  34517. "{" === n) {
  34518. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34519. if ("option" !== n)
  34520. throw Error("illegal rpc service token: " + n);
  34521. this._parseOption(o)
  34522. }
  34523. this.tn.omit(";")
  34524. } else
  34525. this.tn.skip(";");
  34526. "undefined" == typeof e[i] && (e[i] = {}),
  34527. e[i][r] = o
  34528. }
  34529. ,
  34530. c._parseMessage = function(e, n) {
  34531. var r = !!n
  34532. , o = this.tn.next()
  34533. , a = {
  34534. name: "",
  34535. fields: [],
  34536. enums: [],
  34537. messages: [],
  34538. options: {},
  34539. services: [],
  34540. oneofs: {}
  34541. };
  34542. if (!t.NAME.test(o))
  34543. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34544. for (a.name = o,
  34545. r && (this.tn.skip("="),
  34546. n.id = i(this.tn.next()),
  34547. a.isGroup = !0),
  34548. o = this.tn.peek(),
  34549. "[" === o && n && this._parseFieldOptions(n),
  34550. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34551. if (t.RULE.test(o))
  34552. this._parseMessageField(a, o);
  34553. else if ("oneof" === o)
  34554. this._parseMessageOneOf(a);
  34555. else if ("enum" === o)
  34556. this._parseEnum(a);
  34557. else if ("message" === o)
  34558. this._parseMessage(a);
  34559. else if ("option" === o)
  34560. this._parseOption(a);
  34561. else if ("service" === o)
  34562. this._parseService(a);
  34563. else if ("extensions" === o)
  34564. a.extensions = this._parseExtensionRanges();
  34565. else if ("reserved" === o)
  34566. this._parseIgnored();
  34567. else if ("extend" === o)
  34568. this._parseExtend(a);
  34569. else {
  34570. if (!t.TYPEREF.test(o))
  34571. throw Error("illegal message token: " + o);
  34572. if (!this.proto3)
  34573. throw Error("illegal field rule: " + o);
  34574. this._parseMessageField(a, "optional", o)
  34575. }
  34576. return this.tn.omit(";"),
  34577. e.messages.push(a),
  34578. a
  34579. }
  34580. ,
  34581. c._parseIgnored = function() {
  34582. for (; ";" !== this.tn.peek(); )
  34583. this.tn.next();
  34584. this.tn.skip(";")
  34585. }
  34586. ,
  34587. c._parseMessageField = function(e, n, r) {
  34588. if (!t.RULE.test(n))
  34589. throw Error("illegal message field rule: " + n);
  34590. var o, a = {
  34591. rule: n,
  34592. type: "",
  34593. name: "",
  34594. options: {},
  34595. id: 0
  34596. };
  34597. if ("map" === n) {
  34598. if (r)
  34599. throw Error("illegal type: " + r);
  34600. if (this.tn.skip("<"),
  34601. o = this.tn.next(),
  34602. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34603. throw Error("illegal message field type: " + o);
  34604. if (a.keytype = o,
  34605. this.tn.skip(","),
  34606. o = this.tn.next(),
  34607. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34608. throw Error("illegal message field: " + o);
  34609. if (a.type = o,
  34610. this.tn.skip(">"),
  34611. o = this.tn.next(),
  34612. !t.NAME.test(o))
  34613. throw Error("illegal message field name: " + o);
  34614. a.name = o,
  34615. this.tn.skip("="),
  34616. a.id = i(this.tn.next()),
  34617. o = this.tn.peek(),
  34618. "[" === o && this._parseFieldOptions(a),
  34619. this.tn.skip(";")
  34620. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34621. "group" === r) {
  34622. var s = this._parseMessage(e, a);
  34623. if (!/^[A-Z]/.test(s.name))
  34624. throw Error("illegal group name: " + s.name);
  34625. a.type = s.name,
  34626. a.name = s.name.toLowerCase(),
  34627. this.tn.omit(";")
  34628. } else {
  34629. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34630. throw Error("illegal message field type: " + r);
  34631. if (a.type = r,
  34632. o = this.tn.next(),
  34633. !t.NAME.test(o))
  34634. throw Error("illegal message field name: " + o);
  34635. a.name = o,
  34636. this.tn.skip("="),
  34637. a.id = i(this.tn.next()),
  34638. o = this.tn.peek(),
  34639. "[" === o && this._parseFieldOptions(a),
  34640. this.tn.skip(";")
  34641. }
  34642. return e.fields.push(a),
  34643. a
  34644. }
  34645. ,
  34646. c._parseMessageOneOf = function(e) {
  34647. var i = this.tn.next();
  34648. if (!t.NAME.test(i))
  34649. throw Error("illegal oneof name: " + i);
  34650. var n, r = i, o = [];
  34651. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34652. n = this._parseMessageField(e, "optional", i),
  34653. n.oneof = r,
  34654. o.push(n.id);
  34655. this.tn.omit(";"),
  34656. e.oneofs[r] = o
  34657. }
  34658. ,
  34659. c._parseFieldOptions = function(e) {
  34660. this.tn.skip("[");
  34661. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34662. i || this.tn.skip(","),
  34663. this._parseOption(e, !0),
  34664. i = !1;
  34665. this.tn.next()
  34666. }
  34667. ,
  34668. c._parseEnum = function(e) {
  34669. var n = {
  34670. name: "",
  34671. values: [],
  34672. options: {}
  34673. }
  34674. , r = this.tn.next();
  34675. if (!t.NAME.test(r))
  34676. throw Error("illegal name: " + r);
  34677. for (n.name = r,
  34678. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34679. if ("option" === r)
  34680. this._parseOption(n);
  34681. else {
  34682. if (!t.NAME.test(r))
  34683. throw Error("illegal name: " + r);
  34684. this.tn.skip("=");
  34685. var o = {
  34686. name: r,
  34687. id: i(this.tn.next(), !0)
  34688. };
  34689. r = this.tn.peek(),
  34690. "[" === r && this._parseFieldOptions({
  34691. options: {}
  34692. }),
  34693. this.tn.skip(";"),
  34694. n.values.push(o)
  34695. }
  34696. this.tn.omit(";"),
  34697. e.enums.push(n)
  34698. }
  34699. ,
  34700. c._parseExtensionRanges = function() {
  34701. var t, i, r, o = [];
  34702. do {
  34703. for (i = []; ; ) {
  34704. switch (t = this.tn.next()) {
  34705. case "min":
  34706. r = e.ID_MIN;
  34707. break;
  34708. case "max":
  34709. r = e.ID_MAX;
  34710. break;
  34711. default:
  34712. r = n(t)
  34713. }
  34714. if (i.push(r),
  34715. 2 === i.length)
  34716. break;
  34717. if ("to" !== this.tn.peek()) {
  34718. i.push(r);
  34719. break
  34720. }
  34721. this.tn.next()
  34722. }
  34723. o.push(i)
  34724. } while (this.tn.omit(","));return this.tn.skip(";"),
  34725. o
  34726. }
  34727. ,
  34728. c._parseExtend = function(e) {
  34729. var i = this.tn.next();
  34730. if (!t.TYPEREF.test(i))
  34731. throw Error("illegal extend reference: " + i);
  34732. var n = {
  34733. ref: i,
  34734. fields: []
  34735. };
  34736. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34737. if (t.RULE.test(i))
  34738. this._parseMessageField(n, i);
  34739. else {
  34740. if (!t.TYPEREF.test(i))
  34741. throw Error("illegal extend token: " + i);
  34742. if (!this.proto3)
  34743. throw Error("illegal field rule: " + i);
  34744. this._parseMessageField(n, "optional", i)
  34745. }
  34746. return this.tn.omit(";"),
  34747. e.messages.push(n),
  34748. n
  34749. }
  34750. ,
  34751. c.toString = function() {
  34752. return "Parser at line " + this.tn.line
  34753. }
  34754. ,
  34755. o.Parser = l,
  34756. o
  34757. }(r, r.Lang),
  34758. r.Reflect = function(e) {
  34759. function i(i) {
  34760. if ("string" == typeof i && (i = e.TYPES[i]),
  34761. "undefined" == typeof i.defaultValue)
  34762. throw Error("default value for type " + i.name + " is not supported");
  34763. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34764. }
  34765. function n(t, i) {
  34766. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34767. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34768. if ("string" == typeof t)
  34769. return e.Long.fromString(t, i || !1, 10);
  34770. if ("number" == typeof t)
  34771. return e.Long.fromNumber(t, i || !1);
  34772. throw Error("not convertible to Long")
  34773. }
  34774. function r(t, i) {
  34775. var n = i.readVarint32()
  34776. , o = 7 & n
  34777. , a = n >>> 3;
  34778. switch (o) {
  34779. case e.WIRE_TYPES.VARINT:
  34780. do
  34781. n = i.readUint8();
  34782. while (128 === (128 & n));break;
  34783. case e.WIRE_TYPES.BITS64:
  34784. i.offset += 8;
  34785. break;
  34786. case e.WIRE_TYPES.LDELIM:
  34787. n = i.readVarint32(),
  34788. i.offset += n;
  34789. break;
  34790. case e.WIRE_TYPES.STARTGROUP:
  34791. r(a, i);
  34792. break;
  34793. case e.WIRE_TYPES.ENDGROUP:
  34794. if (a === t)
  34795. return !1;
  34796. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34797. case e.WIRE_TYPES.BITS32:
  34798. i.offset += 4;
  34799. break;
  34800. default:
  34801. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34802. }
  34803. return !0
  34804. }
  34805. var o = {}
  34806. , a = function(e, t, i) {
  34807. this.builder = e,
  34808. this.parent = t,
  34809. this.name = i,
  34810. this.className
  34811. }
  34812. , s = a.prototype;
  34813. s.fqn = function() {
  34814. for (var e = this.name, t = this; ; ) {
  34815. if (t = t.parent,
  34816. null == t)
  34817. break;
  34818. e = t.name + "." + e
  34819. }
  34820. return e
  34821. }
  34822. ,
  34823. s.toString = function(e) {
  34824. return (e ? this.className + " " : "") + this.fqn()
  34825. }
  34826. ,
  34827. s.build = function() {
  34828. throw Error(this.toString(!0) + " cannot be built directly")
  34829. }
  34830. ,
  34831. o.T = a;
  34832. var l = function(e, t, i, n, r) {
  34833. a.call(this, e, t, i),
  34834. this.className = "Namespace",
  34835. this.children = [],
  34836. this.options = n || {},
  34837. this.syntax = r || "proto2"
  34838. }
  34839. , c = l.prototype = Object.create(a.prototype);
  34840. c.getChildren = function(e) {
  34841. if (e = e || null,
  34842. null == e)
  34843. return this.children.slice();
  34844. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34845. this.children[i]instanceof e && t.push(this.children[i]);
  34846. return t
  34847. }
  34848. ,
  34849. c.addChild = function(e) {
  34850. var t;
  34851. if (t = this.getChild(e.name))
  34852. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34853. t.name = t.originalName;
  34854. else {
  34855. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34856. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34857. e.name = e.originalName
  34858. }
  34859. this.children.push(e)
  34860. }
  34861. ,
  34862. c.getChild = function(e) {
  34863. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34864. if (this.children[i][t] === e)
  34865. return this.children[i];
  34866. return null
  34867. }
  34868. ,
  34869. c.resolve = function(e, t) {
  34870. var i = "string" == typeof e ? e.split(".") : e
  34871. , n = this
  34872. , r = 0;
  34873. if ("" === i[r]) {
  34874. for (; null !== n.parent; )
  34875. n = n.parent;
  34876. r++
  34877. }
  34878. var a;
  34879. do {
  34880. do {
  34881. if (!(n instanceof o.Namespace)) {
  34882. n = null;
  34883. break
  34884. }
  34885. if (a = n.getChild(i[r]),
  34886. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34887. n = null;
  34888. break
  34889. }
  34890. n = a,
  34891. r++
  34892. } while (r < i.length);if (null != n)
  34893. break;
  34894. if (null !== this.parent)
  34895. return this.parent.resolve(e, t)
  34896. } while (null != n);return n
  34897. }
  34898. ,
  34899. c.qn = function(e) {
  34900. var t = []
  34901. , i = e;
  34902. do
  34903. t.unshift(i.name),
  34904. i = i.parent;
  34905. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34906. var r = t.slice(t.length - n);
  34907. if (e === this.resolve(r, e instanceof o.Namespace))
  34908. return r.join(".")
  34909. }
  34910. return e.fqn()
  34911. }
  34912. ,
  34913. c.build = function() {
  34914. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34915. e = i[n],
  34916. e instanceof l && (t[e.name] = e.build());
  34917. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34918. value: this.buildOpt()
  34919. }),
  34920. t
  34921. }
  34922. ,
  34923. c.buildOpt = function() {
  34924. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34925. var r = t[i]
  34926. , o = this.options[t[i]];
  34927. e[r] = o
  34928. }
  34929. return e
  34930. }
  34931. ,
  34932. c.getOption = function(e) {
  34933. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34934. }
  34935. ,
  34936. o.Namespace = l;
  34937. var h = function(t, i, n, r) {
  34938. if (this.type = t,
  34939. this.resolvedType = i,
  34940. this.isMapKey = n,
  34941. this.syntax = r,
  34942. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34943. throw Error("Invalid map key type: " + t.name)
  34944. }
  34945. , u = h.prototype;
  34946. h.defaultFieldValue = i,
  34947. u.verifyValue = function(i) {
  34948. function r(e, t) {
  34949. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34950. }
  34951. var o = this;
  34952. switch (this.type) {
  34953. case e.TYPES.int32:
  34954. case e.TYPES.sint32:
  34955. case e.TYPES.sfixed32:
  34956. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34957. i > 4294967295 ? 0 | i : i;
  34958. case e.TYPES.uint32:
  34959. case e.TYPES.fixed32:
  34960. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34961. i < 0 ? i >>> 0 : i;
  34962. case e.TYPES.int64:
  34963. case e.TYPES.sint64:
  34964. case e.TYPES.sfixed64:
  34965. if (e.Long)
  34966. try {
  34967. return n(i, !1)
  34968. } catch (e) {
  34969. r(typeof i, e.message)
  34970. }
  34971. else
  34972. r(typeof i, "requires Long.js");
  34973. case e.TYPES.uint64:
  34974. case e.TYPES.fixed64:
  34975. if (e.Long)
  34976. try {
  34977. return n(i, !0)
  34978. } catch (e) {
  34979. r(typeof i, e.message)
  34980. }
  34981. else
  34982. r(typeof i, "requires Long.js");
  34983. case e.TYPES.bool:
  34984. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34985. i;
  34986. case e.TYPES.float:
  34987. case e.TYPES.double:
  34988. return "number" != typeof i && r(typeof i, "not a number"),
  34989. i;
  34990. case e.TYPES.string:
  34991. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34992. "" + i;
  34993. case e.TYPES.bytes:
  34994. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34995. case e.TYPES.enum:
  34996. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34997. for (l = 0; l < a.length; l++) {
  34998. if (a[l].name == i)
  34999. return a[l].id;
  35000. if (a[l].id == i)
  35001. return a[l].id
  35002. }
  35003. if ("proto3" === this.syntax)
  35004. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35005. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35006. i;
  35007. r(i, "not a valid enum value");
  35008. case e.TYPES.group:
  35009. case e.TYPES.message:
  35010. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35011. i instanceof this.resolvedType.clazz)
  35012. return i;
  35013. if (i instanceof e.Builder.Message) {
  35014. var s = {};
  35015. for (var l in i)
  35016. i.hasOwnProperty(l) && (s[l] = i[l]);
  35017. i = s
  35018. }
  35019. return new this.resolvedType.clazz(i)
  35020. }
  35021. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35022. }
  35023. ,
  35024. u.calculateLength = function(i, n) {
  35025. if (null === n)
  35026. return 0;
  35027. var r;
  35028. switch (this.type) {
  35029. case e.TYPES.int32:
  35030. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35031. case e.TYPES.uint32:
  35032. return t.calculateVarint32(n);
  35033. case e.TYPES.sint32:
  35034. return t.calculateVarint32(t.zigZagEncode32(n));
  35035. case e.TYPES.fixed32:
  35036. case e.TYPES.sfixed32:
  35037. case e.TYPES.float:
  35038. return 4;
  35039. case e.TYPES.int64:
  35040. case e.TYPES.uint64:
  35041. return t.calculateVarint64(n);
  35042. case e.TYPES.sint64:
  35043. return t.calculateVarint64(t.zigZagEncode64(n));
  35044. case e.TYPES.fixed64:
  35045. case e.TYPES.sfixed64:
  35046. return 8;
  35047. case e.TYPES.bool:
  35048. return 1;
  35049. case e.TYPES.enum:
  35050. return t.calculateVarint32(n);
  35051. case e.TYPES.double:
  35052. return 8;
  35053. case e.TYPES.string:
  35054. return r = t.calculateUTF8Bytes(n),
  35055. t.calculateVarint32(r) + r;
  35056. case e.TYPES.bytes:
  35057. if (n.remaining() < 0)
  35058. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35059. return t.calculateVarint32(n.remaining()) + n.remaining();
  35060. case e.TYPES.message:
  35061. return r = this.resolvedType.calculate(n),
  35062. t.calculateVarint32(r) + r;
  35063. case e.TYPES.group:
  35064. return r = this.resolvedType.calculate(n),
  35065. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35066. }
  35067. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35068. }
  35069. ,
  35070. u.encodeValue = function(i, n, r) {
  35071. if (null === n)
  35072. return r;
  35073. switch (this.type) {
  35074. case e.TYPES.int32:
  35075. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35076. break;
  35077. case e.TYPES.uint32:
  35078. r.writeVarint32(n);
  35079. break;
  35080. case e.TYPES.sint32:
  35081. r.writeVarint32ZigZag(n);
  35082. break;
  35083. case e.TYPES.fixed32:
  35084. r.writeUint32(n);
  35085. break;
  35086. case e.TYPES.sfixed32:
  35087. r.writeInt32(n);
  35088. break;
  35089. case e.TYPES.int64:
  35090. case e.TYPES.uint64:
  35091. r.writeVarint64(n);
  35092. break;
  35093. case e.TYPES.sint64:
  35094. r.writeVarint64ZigZag(n);
  35095. break;
  35096. case e.TYPES.fixed64:
  35097. r.writeUint64(n);
  35098. break;
  35099. case e.TYPES.sfixed64:
  35100. r.writeInt64(n);
  35101. break;
  35102. case e.TYPES.bool:
  35103. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35104. break;
  35105. case e.TYPES.enum:
  35106. r.writeVarint32(n);
  35107. break;
  35108. case e.TYPES.float:
  35109. r.writeFloat32(n);
  35110. break;
  35111. case e.TYPES.double:
  35112. r.writeFloat64(n);
  35113. break;
  35114. case e.TYPES.string:
  35115. r.writeVString(n);
  35116. break;
  35117. case e.TYPES.bytes:
  35118. if (n.remaining() < 0)
  35119. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35120. var o = n.offset;
  35121. r.writeVarint32(n.remaining()),
  35122. r.append(n),
  35123. n.offset = o;
  35124. break;
  35125. case e.TYPES.message:
  35126. var a = (new t).LE();
  35127. this.resolvedType.encode(n, a),
  35128. r.writeVarint32(a.offset),
  35129. r.append(a.flip());
  35130. break;
  35131. case e.TYPES.group:
  35132. this.resolvedType.encode(n, r),
  35133. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35134. break;
  35135. default:
  35136. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35137. }
  35138. return r
  35139. }
  35140. ,
  35141. u.decode = function(t, i, n) {
  35142. if (i != this.type.wireType)
  35143. throw Error("Unexpected wire type for element");
  35144. var r, o;
  35145. switch (this.type) {
  35146. case e.TYPES.int32:
  35147. return 0 | t.readVarint32();
  35148. case e.TYPES.uint32:
  35149. return t.readVarint32() >>> 0;
  35150. case e.TYPES.sint32:
  35151. return 0 | t.readVarint32ZigZag();
  35152. case e.TYPES.fixed32:
  35153. return t.readUint32() >>> 0;
  35154. case e.TYPES.sfixed32:
  35155. return 0 | t.readInt32();
  35156. case e.TYPES.int64:
  35157. return t.readVarint64();
  35158. case e.TYPES.uint64:
  35159. return t.readVarint64().toUnsigned();
  35160. case e.TYPES.sint64:
  35161. return t.readVarint64ZigZag();
  35162. case e.TYPES.fixed64:
  35163. return t.readUint64();
  35164. case e.TYPES.sfixed64:
  35165. return t.readInt64();
  35166. case e.TYPES.bool:
  35167. return !!t.readVarint32();
  35168. case e.TYPES.enum:
  35169. return t.readVarint32();
  35170. case e.TYPES.float:
  35171. return t.readFloat();
  35172. case e.TYPES.double:
  35173. return t.readDouble();
  35174. case e.TYPES.string:
  35175. return t.readVString();
  35176. case e.TYPES.bytes:
  35177. if (o = t.readVarint32(),
  35178. t.remaining() < o)
  35179. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35180. return r = t.clone(),
  35181. r.limit = r.offset + o,
  35182. t.offset += o,
  35183. r;
  35184. case e.TYPES.message:
  35185. return o = t.readVarint32(),
  35186. this.resolvedType.decode(t, o);
  35187. case e.TYPES.group:
  35188. return this.resolvedType.decode(t, -1, n)
  35189. }
  35190. throw Error("[INTERNAL] Illegal decode type")
  35191. }
  35192. ,
  35193. u.valueFromString = function(i) {
  35194. if (!this.isMapKey)
  35195. throw Error("valueFromString() called on non-map-key element");
  35196. switch (this.type) {
  35197. case e.TYPES.int32:
  35198. case e.TYPES.sint32:
  35199. case e.TYPES.sfixed32:
  35200. case e.TYPES.uint32:
  35201. case e.TYPES.fixed32:
  35202. return this.verifyValue(parseInt(i));
  35203. case e.TYPES.int64:
  35204. case e.TYPES.sint64:
  35205. case e.TYPES.sfixed64:
  35206. case e.TYPES.uint64:
  35207. case e.TYPES.fixed64:
  35208. return this.verifyValue(i);
  35209. case e.TYPES.bool:
  35210. return "true" === i;
  35211. case e.TYPES.string:
  35212. return this.verifyValue(i);
  35213. case e.TYPES.bytes:
  35214. return t.fromBinary(i)
  35215. }
  35216. }
  35217. ,
  35218. u.valueToString = function(t) {
  35219. if (!this.isMapKey)
  35220. throw Error("valueToString() called on non-map-key element");
  35221. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35222. }
  35223. ,
  35224. o.Element = h;
  35225. var d = function(e, t, i, n, r, o) {
  35226. l.call(this, e, t, i, n, o),
  35227. this.className = "Message",
  35228. this.extensions = void 0,
  35229. this.clazz = null,
  35230. this.isGroup = !!r,
  35231. this._fields = null,
  35232. this._fieldsById = null,
  35233. this._fieldsByName = null
  35234. }
  35235. , p = d.prototype = Object.create(l.prototype);
  35236. p.build = function(i) {
  35237. if (this.clazz && !i)
  35238. return this.clazz;
  35239. var n = function(e, i) {
  35240. function n(i, r, o, a) {
  35241. if (null === i || "object" != typeof i) {
  35242. if (a && a instanceof e.Reflect.Enum) {
  35243. var s = e.Reflect.Enum.getName(a.object, i);
  35244. if (null !== s)
  35245. return s
  35246. }
  35247. return i
  35248. }
  35249. if (t.isByteBuffer(i))
  35250. return r ? i.toBase64() : i.toBuffer();
  35251. if (e.Long.isLong(i))
  35252. return o ? i.toString() : e.Long.fromValue(i);
  35253. var l;
  35254. if (Array.isArray(i))
  35255. return l = [],
  35256. i.forEach(function(e, t) {
  35257. l[t] = n(e, r, o, a)
  35258. }),
  35259. l;
  35260. if (l = {},
  35261. i instanceof e.Map) {
  35262. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35263. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35264. return l
  35265. }
  35266. var u = i.$type
  35267. , d = void 0;
  35268. for (var p in i)
  35269. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35270. return l
  35271. }
  35272. var r = i.getChildren(e.Reflect.Message.Field)
  35273. , o = i.getChildren(e.Reflect.Message.OneOf)
  35274. , a = function(n, s) {
  35275. e.Builder.Message.call(this);
  35276. for (var l = 0, c = o.length; l < c; ++l)
  35277. this[o[l].name] = null;
  35278. for (l = 0,
  35279. c = r.length; l < c; ++l) {
  35280. var h = r[l];
  35281. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35282. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35283. }
  35284. if (arguments.length > 0) {
  35285. var u;
  35286. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35287. for (l = 0,
  35288. c = arguments.length; l < c; ++l)
  35289. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35290. else
  35291. this.$set(n)
  35292. }
  35293. }
  35294. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35295. s.add = function(t, n, r) {
  35296. var o = i._fieldsByName[t];
  35297. if (!r) {
  35298. if (!o)
  35299. throw Error(this + "#" + t + " is undefined");
  35300. if (!(o instanceof e.Reflect.Message.Field))
  35301. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35302. if (!o.repeated)
  35303. throw Error(this + "#" + t + " is not a repeated field");
  35304. n = o.verifyValue(n, !0)
  35305. }
  35306. return null === this[t] && (this[t] = []),
  35307. this[t].push(n),
  35308. this
  35309. }
  35310. ,
  35311. s.$add = s.add,
  35312. s.set = function(t, n, r) {
  35313. if (t && "object" == typeof t) {
  35314. r = n;
  35315. for (var o in t)
  35316. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35317. return this
  35318. }
  35319. var a = i._fieldsByName[t];
  35320. if (r)
  35321. this[t] = n;
  35322. else {
  35323. if (!a)
  35324. throw Error(this + "#" + t + " is not a field: undefined");
  35325. if (!(a instanceof e.Reflect.Message.Field))
  35326. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35327. this[a.name] = n = a.verifyValue(n)
  35328. }
  35329. if (a && a.oneof) {
  35330. var s = this[a.oneof.name];
  35331. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35332. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35333. }
  35334. return this
  35335. }
  35336. ,
  35337. s.$set = s.set,
  35338. s.get = function(t, n) {
  35339. if (n)
  35340. return this[t];
  35341. var r = i._fieldsByName[t];
  35342. if (!(r && r instanceof e.Reflect.Message.Field))
  35343. throw Error(this + "#" + t + " is not a field: undefined");
  35344. if (!(r instanceof e.Reflect.Message.Field))
  35345. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35346. return this[r.name]
  35347. }
  35348. ,
  35349. s.$get = s.get;
  35350. for (var l = 0; l < r.length; l++) {
  35351. var c = r[l];
  35352. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35353. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35354. return e.toUpperCase().replace("_", "")
  35355. });
  35356. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35357. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35358. return "_" + e
  35359. })
  35360. , r = function(t, i) {
  35361. return this[e.name] = i ? t : e.verifyValue(t),
  35362. this
  35363. }
  35364. , o = function() {
  35365. return this[e.name]
  35366. };
  35367. null === i.getChild("set" + t) && (s["set" + t] = r),
  35368. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35369. null === i.getChild("get" + t) && (s["get" + t] = o),
  35370. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35371. }(c)
  35372. }
  35373. s.encode = function(e, n) {
  35374. "boolean" == typeof e && (n = e,
  35375. e = void 0);
  35376. var r = !1;
  35377. e || (e = new t,
  35378. r = !0);
  35379. var o = e.littleEndian;
  35380. try {
  35381. return i.encode(this, e.LE(), n),
  35382. (r ? e.flip() : e).LE(o)
  35383. } catch (t) {
  35384. throw e.LE(o),
  35385. t
  35386. }
  35387. }
  35388. ,
  35389. a.encode = function(e, t, i) {
  35390. return new a(e).encode(t, i)
  35391. }
  35392. ,
  35393. s.calculate = function() {
  35394. return i.calculate(this)
  35395. }
  35396. ,
  35397. s.encodeDelimited = function(e, n) {
  35398. var r = !1;
  35399. e || (e = new t,
  35400. r = !0);
  35401. var o = (new t).LE();
  35402. return i.encode(this, o, n).flip(),
  35403. e.writeVarint32(o.remaining()),
  35404. e.append(o),
  35405. r ? e.flip() : e
  35406. }
  35407. ,
  35408. s.encodeAB = function() {
  35409. try {
  35410. return this.encode().toArrayBuffer()
  35411. } catch (e) {
  35412. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35413. e
  35414. }
  35415. }
  35416. ,
  35417. s.toArrayBuffer = s.encodeAB,
  35418. s.encodeNB = function() {
  35419. try {
  35420. return this.encode().toBuffer()
  35421. } catch (e) {
  35422. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35423. e
  35424. }
  35425. }
  35426. ,
  35427. s.toBuffer = s.encodeNB,
  35428. s.encode64 = function() {
  35429. try {
  35430. return this.encode().toBase64()
  35431. } catch (e) {
  35432. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35433. e
  35434. }
  35435. }
  35436. ,
  35437. s.toBase64 = s.encode64,
  35438. s.encodeHex = function() {
  35439. try {
  35440. return this.encode().toHex()
  35441. } catch (e) {
  35442. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35443. e
  35444. }
  35445. }
  35446. ,
  35447. s.toHex = s.encodeHex,
  35448. s.toRaw = function(e, t) {
  35449. return n(this, !!e, !!t, this.$type)
  35450. }
  35451. ,
  35452. s.encodeJSON = function() {
  35453. return JSON.stringify(n(this, !0, !0, this.$type))
  35454. }
  35455. ,
  35456. a.decode = function(e, n, r) {
  35457. "string" == typeof n && (r = n,
  35458. n = -1),
  35459. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35460. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35461. var o = e.littleEndian;
  35462. try {
  35463. var a = i.decode(e.LE());
  35464. return e.LE(o),
  35465. a
  35466. } catch (t) {
  35467. throw e.LE(o),
  35468. t
  35469. }
  35470. }
  35471. ,
  35472. a.decodeDelimited = function(e, n) {
  35473. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35474. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35475. e.remaining() < 1)
  35476. return null;
  35477. var r = e.offset
  35478. , o = e.readVarint32();
  35479. if (e.remaining() < o)
  35480. return e.offset = r,
  35481. null;
  35482. try {
  35483. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35484. return e.offset += o,
  35485. a
  35486. } catch (t) {
  35487. throw e.offset += o,
  35488. t
  35489. }
  35490. }
  35491. ,
  35492. a.decode64 = function(e) {
  35493. return a.decode(e, "base64")
  35494. }
  35495. ,
  35496. a.decodeHex = function(e) {
  35497. return a.decode(e, "hex")
  35498. }
  35499. ,
  35500. a.decodeJSON = function(e) {
  35501. return new a(JSON.parse(e))
  35502. }
  35503. ,
  35504. s.toString = function() {
  35505. return i.toString()
  35506. }
  35507. ;
  35508. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35509. value: i.buildOpt()
  35510. }),
  35511. Object.defineProperty(s, "$options", {
  35512. value: a.$options
  35513. }),
  35514. Object.defineProperty(a, "$type", {
  35515. value: i
  35516. }),
  35517. Object.defineProperty(s, "$type", {
  35518. value: i
  35519. })),
  35520. a
  35521. }(e, this);
  35522. this._fields = [],
  35523. this._fieldsById = {},
  35524. this._fieldsByName = {};
  35525. for (var r, o = 0, a = this.children.length; o < a; o++)
  35526. if (r = this.children[o],
  35527. r instanceof A || r instanceof d || r instanceof E) {
  35528. if (n.hasOwnProperty(r.name))
  35529. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35530. n[r.name] = r.build()
  35531. } else if (r instanceof d.Field)
  35532. r.build(),
  35533. this._fields.push(r),
  35534. this._fieldsById[r.id] = r,
  35535. this._fieldsByName[r.name] = r;
  35536. else if (!(r instanceof d.OneOf || r instanceof I))
  35537. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35538. return this.clazz = n
  35539. }
  35540. ,
  35541. p.encode = function(e, t, i) {
  35542. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35543. n = this._fields[a],
  35544. r = e[n.name],
  35545. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35546. if (null !== o) {
  35547. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35548. throw l.encoded = t,
  35549. l
  35550. }
  35551. return t
  35552. }
  35553. ,
  35554. p.calculate = function(e) {
  35555. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35556. if (t = this._fields[r],
  35557. i = e[t.name],
  35558. t.required && null === i)
  35559. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35560. n += t.calculate(i, e)
  35561. }
  35562. return n
  35563. }
  35564. ,
  35565. p.decode = function(t, i, n) {
  35566. i = "number" == typeof i ? i : -1;
  35567. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35568. if (o = t.readVarint32(),
  35569. a = 7 & o,
  35570. s = o >>> 3,
  35571. a === e.WIRE_TYPES.ENDGROUP) {
  35572. if (s !== n)
  35573. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35574. break
  35575. }
  35576. if (l = this._fieldsById[s]) {
  35577. if (l.repeated && !l.options.packed)
  35578. h[l.name].push(l.decode(a, t));
  35579. else if (l.map) {
  35580. var u = l.decode(a, t);
  35581. h[l.name].set(u[0], u[1])
  35582. } else if (h[l.name] = l.decode(a, t),
  35583. l.oneof) {
  35584. var d = h[l.oneof.name];
  35585. null !== d && d !== l.name && (h[d] = null),
  35586. h[l.oneof.name] = l.name
  35587. }
  35588. } else
  35589. switch (a) {
  35590. case e.WIRE_TYPES.VARINT:
  35591. t.readVarint32();
  35592. break;
  35593. case e.WIRE_TYPES.BITS32:
  35594. t.offset += 4;
  35595. break;
  35596. case e.WIRE_TYPES.BITS64:
  35597. t.offset += 8;
  35598. break;
  35599. case e.WIRE_TYPES.LDELIM:
  35600. var p = t.readVarint32();
  35601. t.offset += p;
  35602. break;
  35603. case e.WIRE_TYPES.STARTGROUP:
  35604. for (; r(s, t); )
  35605. ;
  35606. break;
  35607. default:
  35608. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35609. }
  35610. }
  35611. for (var f = 0, g = this._fields.length; f < g; ++f)
  35612. if (l = this._fields[f],
  35613. null === h[l.name])
  35614. if ("proto3" === this.syntax)
  35615. h[l.name] = l.defaultValue;
  35616. else {
  35617. if (l.required) {
  35618. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35619. throw m.decoded = h,
  35620. m
  35621. }
  35622. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35623. }
  35624. return h
  35625. }
  35626. ,
  35627. o.Message = d;
  35628. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35629. a.call(this, t, i, s),
  35630. this.className = "Message.Field",
  35631. this.required = "required" === n,
  35632. this.repeated = "repeated" === n,
  35633. this.map = "map" === n,
  35634. this.keyType = r || null,
  35635. this.type = o,
  35636. this.resolvedType = null,
  35637. this.id = l,
  35638. this.options = c || {},
  35639. this.defaultValue = null,
  35640. this.oneof = h || null,
  35641. this.syntax = u || "proto2",
  35642. this.originalName = this.name,
  35643. this.element = null,
  35644. this.keyElement = null,
  35645. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35646. }
  35647. , g = f.prototype = Object.create(a.prototype);
  35648. g.build = function() {
  35649. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35650. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35651. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35652. }
  35653. ,
  35654. g.verifyValue = function(t, i) {
  35655. function n(e, t) {
  35656. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35657. }
  35658. i = i || !1;
  35659. var r = this;
  35660. if (null === t)
  35661. return this.required && n(typeof t, "required"),
  35662. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35663. null;
  35664. var o;
  35665. if (this.repeated && !i) {
  35666. Array.isArray(t) || (t = [t]);
  35667. var a = [];
  35668. for (o = 0; o < t.length; o++)
  35669. a.push(this.element.verifyValue(t[o]));
  35670. return a
  35671. }
  35672. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35673. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35674. this.element.verifyValue(t))
  35675. }
  35676. ,
  35677. g.hasWirePresence = function(t, i) {
  35678. if ("proto3" !== this.syntax)
  35679. return null !== t;
  35680. if (this.oneof && i[this.oneof.name] === this.name)
  35681. return !0;
  35682. switch (this.type) {
  35683. case e.TYPES.int32:
  35684. case e.TYPES.sint32:
  35685. case e.TYPES.sfixed32:
  35686. case e.TYPES.uint32:
  35687. case e.TYPES.fixed32:
  35688. return 0 !== t;
  35689. case e.TYPES.int64:
  35690. case e.TYPES.sint64:
  35691. case e.TYPES.sfixed64:
  35692. case e.TYPES.uint64:
  35693. case e.TYPES.fixed64:
  35694. return 0 !== t.low || 0 !== t.high;
  35695. case e.TYPES.bool:
  35696. return t;
  35697. case e.TYPES.float:
  35698. case e.TYPES.double:
  35699. return 0 !== t;
  35700. case e.TYPES.string:
  35701. return t.length > 0;
  35702. case e.TYPES.bytes:
  35703. return t.remaining() > 0;
  35704. case e.TYPES.enum:
  35705. return 0 !== t;
  35706. case e.TYPES.message:
  35707. return null !== t;
  35708. default:
  35709. return !0
  35710. }
  35711. }
  35712. ,
  35713. g.encode = function(i, n, r) {
  35714. if (null === this.type || "object" != typeof this.type)
  35715. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35716. if (null === i || this.repeated && 0 == i.length)
  35717. return n;
  35718. try {
  35719. if (this.repeated) {
  35720. var o;
  35721. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35722. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35723. n.ensureCapacity(n.offset += 1);
  35724. var a = n.offset;
  35725. for (o = 0; o < i.length; o++)
  35726. this.element.encodeValue(this.id, i[o], n);
  35727. var s = n.offset - a
  35728. , l = t.calculateVarint32(s);
  35729. if (l > 1) {
  35730. var c = n.slice(a, n.offset);
  35731. a += l - 1,
  35732. n.offset = a,
  35733. n.append(c)
  35734. }
  35735. n.writeVarint32(s, a - l)
  35736. } else
  35737. for (o = 0; o < i.length; o++)
  35738. n.writeVarint32(this.id << 3 | this.type.wireType),
  35739. this.element.encodeValue(this.id, i[o], n)
  35740. } else
  35741. this.map ? i.forEach(function(i, r, o) {
  35742. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35743. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35744. n.writeVarint32(a),
  35745. n.writeVarint32(8 | this.keyType.wireType),
  35746. this.keyElement.encodeValue(1, r, n),
  35747. n.writeVarint32(16 | this.type.wireType),
  35748. this.element.encodeValue(2, i, n)
  35749. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35750. this.element.encodeValue(this.id, i, n))
  35751. } catch (e) {
  35752. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35753. }
  35754. return n
  35755. }
  35756. ,
  35757. g.calculate = function(i, n) {
  35758. if (i = this.verifyValue(i),
  35759. null === this.type || "object" != typeof this.type)
  35760. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35761. if (null === i || this.repeated && 0 == i.length)
  35762. return 0;
  35763. var r = 0;
  35764. try {
  35765. if (this.repeated) {
  35766. var o, a;
  35767. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35768. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35769. a = 0,
  35770. o = 0; o < i.length; o++)
  35771. a += this.element.calculateLength(this.id, i[o]);
  35772. r += t.calculateVarint32(a),
  35773. r += a
  35774. } else
  35775. for (o = 0; o < i.length; o++)
  35776. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35777. r += this.element.calculateLength(this.id, i[o])
  35778. } else
  35779. this.map ? i.forEach(function(i, n, o) {
  35780. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35781. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35782. r += t.calculateVarint32(a),
  35783. r += a
  35784. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35785. r += this.element.calculateLength(this.id, i))
  35786. } catch (e) {
  35787. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35788. }
  35789. return r
  35790. }
  35791. ,
  35792. g.decode = function(t, i, n) {
  35793. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35794. if (!a)
  35795. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35796. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35797. o = i.readVarint32(),
  35798. o = i.offset + o;
  35799. for (var s = []; i.offset < o; )
  35800. s.push(this.decode(this.type.wireType, i, !0));
  35801. return s
  35802. }
  35803. if (this.map) {
  35804. var l = h.defaultFieldValue(this.keyType);
  35805. if (r = h.defaultFieldValue(this.type),
  35806. o = i.readVarint32(),
  35807. i.remaining() < o)
  35808. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35809. var c = i.clone();
  35810. for (c.limit = c.offset + o,
  35811. i.offset += o; c.remaining() > 0; ) {
  35812. var u = c.readVarint32();
  35813. t = 7 & u;
  35814. var d = u >>> 3;
  35815. if (1 === d)
  35816. l = this.keyElement.decode(c, t, d);
  35817. else {
  35818. if (2 !== d)
  35819. throw Error("Unexpected tag in map field key/value submessage");
  35820. r = this.element.decode(c, t, d)
  35821. }
  35822. }
  35823. return [l, r]
  35824. }
  35825. return this.element.decode(i, t, this.id)
  35826. }
  35827. ,
  35828. o.Message.Field = f;
  35829. var m = function(e, t, i, n, r, o, a) {
  35830. f.call(this, e, t, i, null, n, r, o, a),
  35831. this.extension
  35832. };
  35833. m.prototype = Object.create(f.prototype),
  35834. o.Message.ExtensionField = m;
  35835. var v = function(e, t, i) {
  35836. a.call(this, e, t, i),
  35837. this.fields = []
  35838. };
  35839. o.Message.OneOf = v;
  35840. var A = function(e, t, i, n, r) {
  35841. l.call(this, e, t, i, n, r),
  35842. this.className = "Enum",
  35843. this.object = null
  35844. };
  35845. A.getName = function(e, t) {
  35846. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35847. if (e[i = n[r]] === t)
  35848. return i;
  35849. return null
  35850. }
  35851. ;
  35852. var y = A.prototype = Object.create(l.prototype);
  35853. y.build = function(t) {
  35854. if (this.object && !t)
  35855. return this.object;
  35856. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35857. i[n[r].name] = n[r].id;
  35858. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35859. value: this.buildOpt(),
  35860. enumerable: !1
  35861. }),
  35862. this.object = i
  35863. }
  35864. ,
  35865. o.Enum = A;
  35866. var C = function(e, t, i, n) {
  35867. a.call(this, e, t, i),
  35868. this.className = "Enum.Value",
  35869. this.id = n
  35870. };
  35871. C.prototype = Object.create(a.prototype),
  35872. o.Enum.Value = C;
  35873. var I = function(e, t, i, n) {
  35874. a.call(this, e, t, i),
  35875. this.field = n
  35876. };
  35877. I.prototype = Object.create(a.prototype),
  35878. o.Extension = I;
  35879. var E = function(e, t, i, n) {
  35880. l.call(this, e, t, i, n),
  35881. this.className = "Service",
  35882. this.clazz = null
  35883. }
  35884. , b = E.prototype = Object.create(l.prototype);
  35885. b.build = function(i) {
  35886. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35887. for (var n = function(t) {
  35888. e.Builder.Service.call(this),
  35889. this.rpcImpl = t || function(e, t, i) {
  35890. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35891. }
  35892. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35893. !function(e) {
  35894. r[e.name] = function(n, r) {
  35895. try {
  35896. try {
  35897. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35898. } catch (e) {
  35899. if (!(e instanceof TypeError))
  35900. throw e
  35901. }
  35902. if (null === n || "object" != typeof n)
  35903. throw Error("Illegal arguments");
  35904. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35905. this.rpcImpl(e.fqn(), n, function(t, n) {
  35906. if (t)
  35907. return void r(t);
  35908. null === n && (n = "");
  35909. try {
  35910. n = e.resolvedResponseType.clazz.decode(n)
  35911. } catch (e) {}
  35912. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35913. })
  35914. } catch (e) {
  35915. setTimeout(r.bind(this, e), 0)
  35916. }
  35917. }
  35918. ,
  35919. n[e.name] = function(t, i, r) {
  35920. new n(t)[e.name](i, r)
  35921. }
  35922. ,
  35923. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35924. value: e.buildOpt()
  35925. }),
  35926. Object.defineProperty(r[e.name], "$options", {
  35927. value: n[e.name].$options
  35928. }))
  35929. }(o[a]);
  35930. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35931. value: i.buildOpt()
  35932. }),
  35933. Object.defineProperty(r, "$options", {
  35934. value: n.$options
  35935. }),
  35936. Object.defineProperty(n, "$type", {
  35937. value: i
  35938. }),
  35939. Object.defineProperty(r, "$type", {
  35940. value: i
  35941. })),
  35942. n
  35943. }(e, this)
  35944. }
  35945. ,
  35946. o.Service = E;
  35947. var w = function(e, t, i, n) {
  35948. a.call(this, e, t, i),
  35949. this.className = "Service.Method",
  35950. this.options = n || {}
  35951. }
  35952. , _ = w.prototype = Object.create(a.prototype);
  35953. _.buildOpt = c.buildOpt,
  35954. o.Service.Method = w;
  35955. var T = function(e, t, i, n, r, o, a, s) {
  35956. w.call(this, e, t, i, s),
  35957. this.className = "Service.RPCMethod",
  35958. this.requestName = n,
  35959. this.responseName = r,
  35960. this.requestStream = o,
  35961. this.responseStream = a,
  35962. this.resolvedRequestType = null,
  35963. this.resolvedResponseType = null
  35964. };
  35965. return T.prototype = Object.create(w.prototype),
  35966. o.Service.RPCMethod = T,
  35967. o
  35968. }(r),
  35969. r.Builder = function(t, i, n) {
  35970. function r(e) {
  35971. e.messages && e.messages.forEach(function(t) {
  35972. t.syntax = e.syntax,
  35973. r(t)
  35974. }),
  35975. e.enums && e.enums.forEach(function(t) {
  35976. t.syntax = e.syntax
  35977. })
  35978. }
  35979. var o = function(e) {
  35980. this.ns = new n.Namespace(this,null,""),
  35981. this.ptr = this.ns,
  35982. this.resolved = !1,
  35983. this.result = null,
  35984. this.files = {},
  35985. this.importRoot = null,
  35986. this.options = e || {}
  35987. }
  35988. , a = o.prototype;
  35989. return o.isMessage = function(e) {
  35990. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35991. }
  35992. ,
  35993. o.isMessageField = function(e) {
  35994. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35995. }
  35996. ,
  35997. o.isEnum = function(e) {
  35998. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35999. }
  36000. ,
  36001. o.isService = function(e) {
  36002. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36003. }
  36004. ,
  36005. o.isExtend = function(e) {
  36006. return "string" == typeof e.ref
  36007. }
  36008. ,
  36009. a.reset = function() {
  36010. return this.ptr = this.ns,
  36011. this
  36012. }
  36013. ,
  36014. a.define = function(e) {
  36015. if ("string" != typeof e || !i.TYPEREF.test(e))
  36016. throw Error("illegal namespace: " + e);
  36017. return e.split(".").forEach(function(e) {
  36018. var t = this.ptr.getChild(e);
  36019. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36020. this.ptr = t
  36021. }, this),
  36022. this
  36023. }
  36024. ,
  36025. a.create = function(e) {
  36026. if (!e)
  36027. return this;
  36028. if (Array.isArray(e)) {
  36029. if (0 === e.length)
  36030. return this;
  36031. e = e.slice()
  36032. } else
  36033. e = [e];
  36034. for (var i = [e]; i.length > 0; ) {
  36035. if (e = i.pop(),
  36036. !Array.isArray(e))
  36037. throw Error("not a valid namespace: " + JSON.stringify(e));
  36038. for (; e.length > 0; ) {
  36039. var r = e.shift();
  36040. if (o.isMessage(r)) {
  36041. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36042. , s = {};
  36043. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36044. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36045. }, this),
  36046. r.fields && r.fields.forEach(function(e) {
  36047. if (null !== a.getChild(0 | e.id))
  36048. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36049. if (e.options && "object" != typeof e.options)
  36050. throw Error("illegal field options in " + a.name + "#" + e.name);
  36051. var t = null;
  36052. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36053. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36054. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36055. t && t.fields.push(e),
  36056. a.addChild(e)
  36057. }, this);
  36058. var l = [];
  36059. if (r.enums && r.enums.forEach(function(e) {
  36060. l.push(e)
  36061. }),
  36062. r.messages && r.messages.forEach(function(e) {
  36063. l.push(e)
  36064. }),
  36065. r.services && r.services.forEach(function(e) {
  36066. l.push(e)
  36067. }),
  36068. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36069. this.ptr.addChild(a),
  36070. l.length > 0) {
  36071. i.push(e),
  36072. e = l,
  36073. l = null,
  36074. this.ptr = a,
  36075. a = null;
  36076. continue
  36077. }
  36078. l = null
  36079. } else if (o.isEnum(r))
  36080. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36081. r.values.forEach(function(e) {
  36082. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36083. }, this),
  36084. this.ptr.addChild(a);
  36085. else if (o.isService(r))
  36086. a = new n.Service(this,this.ptr,r.name,r.options),
  36087. Object.keys(r.rpc).forEach(function(e) {
  36088. var t = r.rpc[e];
  36089. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36090. }, this),
  36091. this.ptr.addChild(a);
  36092. else {
  36093. if (!o.isExtend(r))
  36094. throw Error("not a valid definition: " + JSON.stringify(r));
  36095. if (a = this.ptr.resolve(r.ref, !0))
  36096. r.fields.forEach(function(e) {
  36097. if (null !== a.getChild(0 | e.id))
  36098. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36099. if (a.extensions) {
  36100. var i = !1;
  36101. if (a.extensions.forEach(function(t) {
  36102. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36103. }),
  36104. !i)
  36105. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36106. }
  36107. var r = e.name;
  36108. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36109. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36110. , s = new n.Extension(this,this.ptr,e.name,o);
  36111. o.extension = s,
  36112. this.ptr.addChild(s),
  36113. a.addChild(o)
  36114. }, this);
  36115. else if (!/\.?google\.protobuf\./.test(r.ref))
  36116. throw Error("extended message " + r.ref + " is not defined")
  36117. }
  36118. r = null,
  36119. a = null
  36120. }
  36121. e = null,
  36122. this.ptr = this.ptr.parent
  36123. }
  36124. return this.resolved = !1,
  36125. this.result = null,
  36126. this
  36127. }
  36128. ,
  36129. a.import = function(i, n) {
  36130. var o = "/";
  36131. if ("string" == typeof n) {
  36132. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36133. this.files[n] === !0)
  36134. return this.reset();
  36135. this.files[n] = !0
  36136. } else if ("object" == typeof n) {
  36137. var a = n.root;
  36138. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36139. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36140. var s = a + o + n.file;
  36141. if (this.files[s] === !0)
  36142. return this.reset();
  36143. this.files[s] = !0
  36144. }
  36145. if (i.imports && i.imports.length > 0) {
  36146. var l, c = !1;
  36147. "object" == typeof n ? (this.importRoot = n.root,
  36148. c = !0,
  36149. l = this.importRoot,
  36150. n = n.file,
  36151. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36152. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36153. o = "\\") : l = "." : l = null;
  36154. for (var h = 0; h < i.imports.length; h++)
  36155. if ("string" == typeof i.imports[h]) {
  36156. if (!l)
  36157. throw Error("cannot determine import root");
  36158. var u = i.imports[h];
  36159. if ("google/protobuf/descriptor.proto" === u)
  36160. continue;
  36161. if (u = l + o + u,
  36162. this.files[u] === !0)
  36163. continue;
  36164. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36165. var d = t.Util.fetch(u);
  36166. if (null === d)
  36167. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36168. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36169. } else
  36170. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36171. return t + "_import" + h + "." + i
  36172. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36173. c && (this.importRoot = null)
  36174. }
  36175. i.package && this.define(i.package),
  36176. i.syntax && r(i);
  36177. var p = this.ptr;
  36178. return i.options && Object.keys(i.options).forEach(function(e) {
  36179. p.options[e] = i.options[e]
  36180. }),
  36181. i.messages && (this.create(i.messages),
  36182. this.ptr = p),
  36183. i.enums && (this.create(i.enums),
  36184. this.ptr = p),
  36185. i.services && (this.create(i.services),
  36186. this.ptr = p),
  36187. i.extends && this.create(i.extends),
  36188. this.reset()
  36189. }
  36190. ,
  36191. a.resolveAll = function() {
  36192. var e;
  36193. if (null == this.ptr || "object" == typeof this.ptr.type)
  36194. return this;
  36195. if (this.ptr instanceof n.Namespace)
  36196. this.ptr.children.forEach(function(e) {
  36197. this.ptr = e,
  36198. this.resolveAll()
  36199. }, this);
  36200. else if (this.ptr instanceof n.Message.Field) {
  36201. if (i.TYPE.test(this.ptr.type))
  36202. this.ptr.type = t.TYPES[this.ptr.type];
  36203. else {
  36204. if (!i.TYPEREF.test(this.ptr.type))
  36205. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36206. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36207. !e)
  36208. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36209. if (this.ptr.resolvedType = e,
  36210. e instanceof n.Enum) {
  36211. if (this.ptr.type = t.TYPES.enum,
  36212. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36213. throw Error("proto3 message cannot reference proto2 enum")
  36214. } else {
  36215. if (!(e instanceof n.Message))
  36216. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36217. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36218. }
  36219. }
  36220. if (this.ptr.map) {
  36221. if (!i.TYPE.test(this.ptr.keyType))
  36222. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36223. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36224. }
  36225. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36226. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36227. throw Error("illegal service type in " + this.ptr.toString(!0));
  36228. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36229. !(e && e instanceof t.Reflect.Message))
  36230. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36231. if (this.ptr.resolvedRequestType = e,
  36232. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36233. !(e && e instanceof t.Reflect.Message))
  36234. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36235. this.ptr.resolvedResponseType = e
  36236. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36237. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36238. return this.reset()
  36239. }
  36240. ,
  36241. a.build = function(e) {
  36242. if (this.reset(),
  36243. this.resolved || (this.resolveAll(),
  36244. this.resolved = !0,
  36245. this.result = null),
  36246. null === this.result && (this.result = this.ns.build()),
  36247. !e)
  36248. return this.result;
  36249. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36250. if (!i[t[n]]) {
  36251. i = null;
  36252. break
  36253. }
  36254. i = i[t[n]]
  36255. }
  36256. return i
  36257. }
  36258. ,
  36259. a.lookup = function(e, t) {
  36260. return e ? this.ns.resolve(e, t) : this.ns
  36261. }
  36262. ,
  36263. a.toString = function() {
  36264. return "Builder"
  36265. }
  36266. ,
  36267. o.Message = function() {}
  36268. ,
  36269. o.Enum = function() {}
  36270. ,
  36271. o.Service = function() {}
  36272. ,
  36273. o
  36274. }(r, r.Lang, r.Reflect),
  36275. r.Map = function(e, t) {
  36276. function i(e) {
  36277. var t = 0;
  36278. return {
  36279. next: function() {
  36280. return t < e.length ? {
  36281. done: !1,
  36282. value: e[t++]
  36283. } : {
  36284. done: !0
  36285. }
  36286. }
  36287. }
  36288. }
  36289. var n = function(e, i) {
  36290. if (!e.map)
  36291. throw Error("field is not a map");
  36292. if (this.field = e,
  36293. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36294. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36295. this.map = {},
  36296. Object.defineProperty(this, "size", {
  36297. get: function() {
  36298. return Object.keys(this.map).length
  36299. }
  36300. }),
  36301. i)
  36302. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36303. var o = this.keyElem.valueFromString(n[r])
  36304. , a = this.valueElem.verifyValue(i[n[r]]);
  36305. this.map[this.keyElem.valueToString(o)] = {
  36306. key: o,
  36307. value: a
  36308. }
  36309. }
  36310. }
  36311. , r = n.prototype;
  36312. return r.clear = function() {
  36313. this.map = {}
  36314. }
  36315. ,
  36316. r.delete = function(e) {
  36317. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36318. , i = t in this.map;
  36319. return delete this.map[t],
  36320. i
  36321. }
  36322. ,
  36323. r.entries = function() {
  36324. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36325. t.push([(e = this.map[n[r]]).key, e.value]);
  36326. return i(t)
  36327. }
  36328. ,
  36329. r.keys = function() {
  36330. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36331. e.push(this.map[t[n]].key);
  36332. return i(e)
  36333. }
  36334. ,
  36335. r.values = function() {
  36336. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36337. e.push(this.map[t[n]].value);
  36338. return i(e)
  36339. }
  36340. ,
  36341. r.forEach = function(e, t) {
  36342. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36343. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36344. }
  36345. ,
  36346. r.set = function(e, t) {
  36347. var i = this.keyElem.verifyValue(e)
  36348. , n = this.valueElem.verifyValue(t);
  36349. return this.map[this.keyElem.valueToString(i)] = {
  36350. key: i,
  36351. value: n
  36352. },
  36353. this
  36354. }
  36355. ,
  36356. r.get = function(e) {
  36357. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36358. if (t in this.map)
  36359. return this.map[t].value
  36360. }
  36361. ,
  36362. r.has = function(e) {
  36363. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36364. return t in this.map
  36365. }
  36366. ,
  36367. n
  36368. }(r, r.Reflect),
  36369. r.loadProto = function(e, t, i) {
  36370. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36371. t = void 0),
  36372. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36373. }
  36374. ,
  36375. r.protoFromString = r.loadProto,
  36376. r.loadProtoFile = function(e, t, i) {
  36377. if (t && "object" == typeof t ? (i = t,
  36378. t = null) : t && "function" == typeof t || (t = null),
  36379. t)
  36380. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36381. if (null === n)
  36382. return void t(Error("Failed to fetch file"));
  36383. try {
  36384. t(null, r.loadProto(n, i, e))
  36385. } catch (e) {
  36386. t(e)
  36387. }
  36388. });
  36389. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36390. return null === n ? null : r.loadProto(n, i, e)
  36391. }
  36392. ,
  36393. r.protoFromFile = r.loadProtoFile,
  36394. r.newBuilder = function(e) {
  36395. return e = e || {},
  36396. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36397. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36398. new r.Builder(e)
  36399. }
  36400. ,
  36401. r.loadJson = function(e, t, i) {
  36402. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36403. t = null),
  36404. t && "object" == typeof t || (t = r.newBuilder()),
  36405. "string" == typeof e && (e = JSON.parse(e)),
  36406. t.import(e, i),
  36407. t.resolveAll(),
  36408. t
  36409. }
  36410. ,
  36411. r.loadJsonFile = function(e, t, i) {
  36412. if (t && "object" == typeof t ? (i = t,
  36413. t = null) : t && "function" == typeof t || (t = null),
  36414. t)
  36415. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36416. if (null === n)
  36417. return void t(Error("Failed to fetch file"));
  36418. try {
  36419. t(null, r.loadJson(JSON.parse(n), i, e))
  36420. } catch (e) {
  36421. t(e)
  36422. }
  36423. });
  36424. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36425. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36426. }
  36427. ,
  36428. r
  36429. })
  36430. }
  36431. ).call(this, e("_process"))
  36432. }
  36433. , {
  36434. _process: 203,
  36435. bytebuffer: 215,
  36436. fs: 197,
  36437. path: 197
  36438. }],
  36439. 215: [function(e, t, i) {
  36440. !function(i, n) {
  36441. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36442. var t;
  36443. try {
  36444. t = e("long")
  36445. } catch (e) {}
  36446. return n(t)
  36447. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36448. }(this, function(e) {
  36449. "use strict";
  36450. function t(e) {
  36451. var t = 0;
  36452. return function() {
  36453. return t < e.length ? e.charCodeAt(t++) : null
  36454. }
  36455. }
  36456. function i() {
  36457. var e = []
  36458. , t = [];
  36459. return function() {
  36460. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36461. e.length = 0),
  36462. void Array.prototype.push.apply(e, arguments))
  36463. }
  36464. }
  36465. function n(e, t, i, n, r) {
  36466. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36467. for (u += d,
  36468. o = p & (1 << -h) - 1,
  36469. p >>= -h,
  36470. h += s; h > 0; o = 256 * o + e[t + u],
  36471. u += d,
  36472. h -= 8)
  36473. ;
  36474. for (a = o & (1 << -h) - 1,
  36475. o >>= -h,
  36476. h += n; h > 0; a = 256 * a + e[t + u],
  36477. u += d,
  36478. h -= 8)
  36479. ;
  36480. if (0 === o)
  36481. o = 1 - c;
  36482. else {
  36483. if (o === l)
  36484. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36485. a += Math.pow(2, n),
  36486. o -= c
  36487. }
  36488. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36489. }
  36490. function r(e, t, i, n, r, o) {
  36491. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36492. for (t = Math.abs(t),
  36493. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36494. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36495. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36496. l *= 2),
  36497. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36498. t * l >= 2 && (a++,
  36499. l /= 2),
  36500. a + u >= h ? (s = 0,
  36501. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36502. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36503. a = 0)); r >= 8; e[i + p] = 255 & s,
  36504. p += f,
  36505. s /= 256,
  36506. r -= 8)
  36507. ;
  36508. for (a = a << r | s,
  36509. c += r; c > 0; e[i + p] = 255 & a,
  36510. p += f,
  36511. a /= 256,
  36512. c -= 8)
  36513. ;
  36514. e[i + p - f] |= 128 * g
  36515. }
  36516. var o = function(e, t, i) {
  36517. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36518. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36519. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36520. !i) {
  36521. if (e |= 0,
  36522. e < 0)
  36523. throw RangeError("Illegal capacity");
  36524. t = !!t,
  36525. i = !!i
  36526. }
  36527. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36528. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36529. this.offset = 0,
  36530. this.markedOffset = -1,
  36531. this.limit = e,
  36532. this.littleEndian = t,
  36533. this.noAssert = i
  36534. };
  36535. o.VERSION = "5.0.1",
  36536. o.LITTLE_ENDIAN = !0,
  36537. o.BIG_ENDIAN = !1,
  36538. o.DEFAULT_CAPACITY = 16,
  36539. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36540. o.DEFAULT_NOASSERT = !1,
  36541. o.Long = e || null;
  36542. var a = o.prototype;
  36543. a.__isByteBuffer__,
  36544. Object.defineProperty(a, "__isByteBuffer__", {
  36545. value: !0,
  36546. enumerable: !1,
  36547. configurable: !1
  36548. });
  36549. var s = new ArrayBuffer(0)
  36550. , l = String.fromCharCode;
  36551. o.accessor = function() {
  36552. return Uint8Array
  36553. }
  36554. ,
  36555. o.allocate = function(e, t, i) {
  36556. return new o(e,t,i)
  36557. }
  36558. ,
  36559. o.concat = function(e, t, i, n) {
  36560. "boolean" != typeof t && "string" == typeof t || (n = i,
  36561. i = t,
  36562. t = void 0);
  36563. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36564. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36565. r = e[s].limit - e[s].offset,
  36566. r > 0 && (a += r);
  36567. if (0 === a)
  36568. return new o(0,i,n);
  36569. var c, h = new o(a,i,n);
  36570. for (s = 0; s < l; )
  36571. c = e[s++],
  36572. r = c.limit - c.offset,
  36573. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36574. h.offset += r);
  36575. return h.limit = h.offset,
  36576. h.offset = 0,
  36577. h
  36578. }
  36579. ,
  36580. o.isByteBuffer = function(e) {
  36581. return (e && e.__isByteBuffer__) === !0
  36582. }
  36583. ,
  36584. o.type = function() {
  36585. return ArrayBuffer
  36586. }
  36587. ,
  36588. o.wrap = function(e, t, i, n) {
  36589. if ("string" != typeof t && (n = i,
  36590. i = t,
  36591. t = void 0),
  36592. "string" == typeof e)
  36593. switch ("undefined" == typeof t && (t = "utf8"),
  36594. t) {
  36595. case "base64":
  36596. return o.fromBase64(e, i);
  36597. case "hex":
  36598. return o.fromHex(e, i);
  36599. case "binary":
  36600. return o.fromBinary(e, i);
  36601. case "utf8":
  36602. return o.fromUTF8(e, i);
  36603. case "debug":
  36604. return o.fromDebug(e, i);
  36605. default:
  36606. throw Error("Unsupported encoding: " + t)
  36607. }
  36608. if (null === e || "object" != typeof e)
  36609. throw TypeError("Illegal buffer");
  36610. var r;
  36611. if (o.isByteBuffer(e))
  36612. return r = a.clone.call(e),
  36613. r.markedOffset = -1,
  36614. r;
  36615. if (e instanceof Uint8Array)
  36616. r = new o(0,i,n),
  36617. e.length > 0 && (r.buffer = e.buffer,
  36618. r.offset = e.byteOffset,
  36619. r.limit = e.byteOffset + e.byteLength,
  36620. r.view = new Uint8Array(e.buffer));
  36621. else if (e instanceof ArrayBuffer)
  36622. r = new o(0,i,n),
  36623. e.byteLength > 0 && (r.buffer = e,
  36624. r.offset = 0,
  36625. r.limit = e.byteLength,
  36626. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36627. else {
  36628. if ("[object Array]" !== Object.prototype.toString.call(e))
  36629. throw TypeError("Illegal buffer");
  36630. r = new o(e.length,i,n),
  36631. r.limit = e.length;
  36632. for (var s = 0; s < e.length; ++s)
  36633. r.view[s] = e[s]
  36634. }
  36635. return r
  36636. }
  36637. ,
  36638. a.writeBitSet = function(e, t) {
  36639. var i = "undefined" == typeof t;
  36640. if (i && (t = this.offset),
  36641. !this.noAssert) {
  36642. if (!(e instanceof Array))
  36643. throw TypeError("Illegal BitSet: Not an array");
  36644. if ("number" != typeof t || t % 1 !== 0)
  36645. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36646. if (t >>>= 0,
  36647. t < 0 || t + 0 > this.buffer.byteLength)
  36648. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36649. }
  36650. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36651. for (t += this.writeVarint32(o, t); a--; )
  36652. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36653. this.writeByte(n, t++);
  36654. if (s < o) {
  36655. var l = 0;
  36656. for (n = 0; s < o; )
  36657. n |= (1 & !!e[s++]) << l++;
  36658. this.writeByte(n, t++)
  36659. }
  36660. return i ? (this.offset = t,
  36661. this) : t - r
  36662. }
  36663. ,
  36664. a.readBitSet = function(e) {
  36665. var t = "undefined" == typeof e;
  36666. t && (e = this.offset);
  36667. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36668. for (e += n.length; o--; )
  36669. i = this.readByte(e++),
  36670. s[a++] = !!(1 & i),
  36671. s[a++] = !!(2 & i),
  36672. s[a++] = !!(4 & i),
  36673. s[a++] = !!(8 & i),
  36674. s[a++] = !!(16 & i),
  36675. s[a++] = !!(32 & i),
  36676. s[a++] = !!(64 & i),
  36677. s[a++] = !!(128 & i);
  36678. if (a < r) {
  36679. var l = 0;
  36680. for (i = this.readByte(e++); a < r; )
  36681. s[a++] = !!(i >> l++ & 1)
  36682. }
  36683. return t && (this.offset = e),
  36684. s
  36685. }
  36686. ,
  36687. a.readBytes = function(e, t) {
  36688. var i = "undefined" == typeof t;
  36689. if (i && (t = this.offset),
  36690. !this.noAssert) {
  36691. if ("number" != typeof t || t % 1 !== 0)
  36692. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36693. if (t >>>= 0,
  36694. t < 0 || t + e > this.buffer.byteLength)
  36695. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36696. }
  36697. var n = this.slice(t, t + e);
  36698. return i && (this.offset += e),
  36699. n
  36700. }
  36701. ,
  36702. a.writeBytes = a.append,
  36703. a.writeInt8 = function(e, t) {
  36704. var i = "undefined" == typeof t;
  36705. if (i && (t = this.offset),
  36706. !this.noAssert) {
  36707. if ("number" != typeof e || e % 1 !== 0)
  36708. throw TypeError("Illegal value: " + e + " (not an integer)");
  36709. if (e |= 0,
  36710. "number" != typeof t || t % 1 !== 0)
  36711. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36712. if (t >>>= 0,
  36713. t < 0 || t + 0 > this.buffer.byteLength)
  36714. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36715. }
  36716. t += 1;
  36717. var n = this.buffer.byteLength;
  36718. return t > n && this.resize((n *= 2) > t ? n : t),
  36719. t -= 1,
  36720. this.view[t] = e,
  36721. i && (this.offset += 1),
  36722. this
  36723. }
  36724. ,
  36725. a.writeByte = a.writeInt8,
  36726. a.readInt8 = function(e) {
  36727. var t = "undefined" == typeof e;
  36728. if (t && (e = this.offset),
  36729. !this.noAssert) {
  36730. if ("number" != typeof e || e % 1 !== 0)
  36731. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36732. if (e >>>= 0,
  36733. e < 0 || e + 1 > this.buffer.byteLength)
  36734. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36735. }
  36736. var i = this.view[e];
  36737. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36738. t && (this.offset += 1),
  36739. i
  36740. }
  36741. ,
  36742. a.readByte = a.readInt8,
  36743. a.writeUint8 = function(e, t) {
  36744. var i = "undefined" == typeof t;
  36745. if (i && (t = this.offset),
  36746. !this.noAssert) {
  36747. if ("number" != typeof e || e % 1 !== 0)
  36748. throw TypeError("Illegal value: " + e + " (not an integer)");
  36749. if (e >>>= 0,
  36750. "number" != typeof t || t % 1 !== 0)
  36751. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36752. if (t >>>= 0,
  36753. t < 0 || t + 0 > this.buffer.byteLength)
  36754. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36755. }
  36756. t += 1;
  36757. var n = this.buffer.byteLength;
  36758. return t > n && this.resize((n *= 2) > t ? n : t),
  36759. t -= 1,
  36760. this.view[t] = e,
  36761. i && (this.offset += 1),
  36762. this
  36763. }
  36764. ,
  36765. a.writeUInt8 = a.writeUint8,
  36766. a.readUint8 = function(e) {
  36767. var t = "undefined" == typeof e;
  36768. if (t && (e = this.offset),
  36769. !this.noAssert) {
  36770. if ("number" != typeof e || e % 1 !== 0)
  36771. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36772. if (e >>>= 0,
  36773. e < 0 || e + 1 > this.buffer.byteLength)
  36774. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36775. }
  36776. var i = this.view[e];
  36777. return t && (this.offset += 1),
  36778. i
  36779. }
  36780. ,
  36781. a.readUInt8 = a.readUint8,
  36782. a.writeInt16 = function(e, t) {
  36783. var i = "undefined" == typeof t;
  36784. if (i && (t = this.offset),
  36785. !this.noAssert) {
  36786. if ("number" != typeof e || e % 1 !== 0)
  36787. throw TypeError("Illegal value: " + e + " (not an integer)");
  36788. if (e |= 0,
  36789. "number" != typeof t || t % 1 !== 0)
  36790. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36791. if (t >>>= 0,
  36792. t < 0 || t + 0 > this.buffer.byteLength)
  36793. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36794. }
  36795. t += 2;
  36796. var n = this.buffer.byteLength;
  36797. return t > n && this.resize((n *= 2) > t ? n : t),
  36798. t -= 2,
  36799. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36800. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36801. this.view[t + 1] = 255 & e),
  36802. i && (this.offset += 2),
  36803. this
  36804. }
  36805. ,
  36806. a.writeShort = a.writeInt16,
  36807. a.readInt16 = function(e) {
  36808. var t = "undefined" == typeof e;
  36809. if (t && (e = this.offset),
  36810. !this.noAssert) {
  36811. if ("number" != typeof e || e % 1 !== 0)
  36812. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36813. if (e >>>= 0,
  36814. e < 0 || e + 2 > this.buffer.byteLength)
  36815. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36816. }
  36817. var i = 0;
  36818. return this.littleEndian ? (i = this.view[e],
  36819. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36820. i |= this.view[e + 1]),
  36821. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36822. t && (this.offset += 2),
  36823. i
  36824. }
  36825. ,
  36826. a.readShort = a.readInt16,
  36827. a.writeUint16 = function(e, t) {
  36828. var i = "undefined" == typeof t;
  36829. if (i && (t = this.offset),
  36830. !this.noAssert) {
  36831. if ("number" != typeof e || e % 1 !== 0)
  36832. throw TypeError("Illegal value: " + e + " (not an integer)");
  36833. if (e >>>= 0,
  36834. "number" != typeof t || t % 1 !== 0)
  36835. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36836. if (t >>>= 0,
  36837. t < 0 || t + 0 > this.buffer.byteLength)
  36838. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36839. }
  36840. t += 2;
  36841. var n = this.buffer.byteLength;
  36842. return t > n && this.resize((n *= 2) > t ? n : t),
  36843. t -= 2,
  36844. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36845. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36846. this.view[t + 1] = 255 & e),
  36847. i && (this.offset += 2),
  36848. this
  36849. }
  36850. ,
  36851. a.writeUInt16 = a.writeUint16,
  36852. a.readUint16 = function(e) {
  36853. var t = "undefined" == typeof e;
  36854. if (t && (e = this.offset),
  36855. !this.noAssert) {
  36856. if ("number" != typeof e || e % 1 !== 0)
  36857. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36858. if (e >>>= 0,
  36859. e < 0 || e + 2 > this.buffer.byteLength)
  36860. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36861. }
  36862. var i = 0;
  36863. return this.littleEndian ? (i = this.view[e],
  36864. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36865. i |= this.view[e + 1]),
  36866. t && (this.offset += 2),
  36867. i
  36868. }
  36869. ,
  36870. a.readUInt16 = a.readUint16,
  36871. a.writeInt32 = function(e, t) {
  36872. var i = "undefined" == typeof t;
  36873. if (i && (t = this.offset),
  36874. !this.noAssert) {
  36875. if ("number" != typeof e || e % 1 !== 0)
  36876. throw TypeError("Illegal value: " + e + " (not an integer)");
  36877. if (e |= 0,
  36878. "number" != typeof t || t % 1 !== 0)
  36879. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36880. if (t >>>= 0,
  36881. t < 0 || t + 0 > this.buffer.byteLength)
  36882. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36883. }
  36884. t += 4;
  36885. var n = this.buffer.byteLength;
  36886. return t > n && this.resize((n *= 2) > t ? n : t),
  36887. t -= 4,
  36888. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36889. this.view[t + 2] = e >>> 16 & 255,
  36890. this.view[t + 1] = e >>> 8 & 255,
  36891. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36892. this.view[t + 1] = e >>> 16 & 255,
  36893. this.view[t + 2] = e >>> 8 & 255,
  36894. this.view[t + 3] = 255 & e),
  36895. i && (this.offset += 4),
  36896. this
  36897. }
  36898. ,
  36899. a.writeInt = a.writeInt32,
  36900. a.readInt32 = function(e) {
  36901. var t = "undefined" == typeof e;
  36902. if (t && (e = this.offset),
  36903. !this.noAssert) {
  36904. if ("number" != typeof e || e % 1 !== 0)
  36905. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36906. if (e >>>= 0,
  36907. e < 0 || e + 4 > this.buffer.byteLength)
  36908. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36909. }
  36910. var i = 0;
  36911. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36912. i |= this.view[e + 1] << 8,
  36913. i |= this.view[e],
  36914. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36915. i |= this.view[e + 2] << 8,
  36916. i |= this.view[e + 3],
  36917. i += this.view[e] << 24 >>> 0),
  36918. i |= 0,
  36919. t && (this.offset += 4),
  36920. i
  36921. }
  36922. ,
  36923. a.readInt = a.readInt32,
  36924. a.writeUint32 = function(e, t) {
  36925. var i = "undefined" == typeof t;
  36926. if (i && (t = this.offset),
  36927. !this.noAssert) {
  36928. if ("number" != typeof e || e % 1 !== 0)
  36929. throw TypeError("Illegal value: " + e + " (not an integer)");
  36930. if (e >>>= 0,
  36931. "number" != typeof t || t % 1 !== 0)
  36932. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36933. if (t >>>= 0,
  36934. t < 0 || t + 0 > this.buffer.byteLength)
  36935. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36936. }
  36937. t += 4;
  36938. var n = this.buffer.byteLength;
  36939. return t > n && this.resize((n *= 2) > t ? n : t),
  36940. t -= 4,
  36941. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36942. this.view[t + 2] = e >>> 16 & 255,
  36943. this.view[t + 1] = e >>> 8 & 255,
  36944. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36945. this.view[t + 1] = e >>> 16 & 255,
  36946. this.view[t + 2] = e >>> 8 & 255,
  36947. this.view[t + 3] = 255 & e),
  36948. i && (this.offset += 4),
  36949. this
  36950. }
  36951. ,
  36952. a.writeUInt32 = a.writeUint32,
  36953. a.readUint32 = function(e) {
  36954. var t = "undefined" == typeof e;
  36955. if (t && (e = this.offset),
  36956. !this.noAssert) {
  36957. if ("number" != typeof e || e % 1 !== 0)
  36958. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36959. if (e >>>= 0,
  36960. e < 0 || e + 4 > this.buffer.byteLength)
  36961. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36962. }
  36963. var i = 0;
  36964. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36965. i |= this.view[e + 1] << 8,
  36966. i |= this.view[e],
  36967. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36968. i |= this.view[e + 2] << 8,
  36969. i |= this.view[e + 3],
  36970. i += this.view[e] << 24 >>> 0),
  36971. t && (this.offset += 4),
  36972. i
  36973. }
  36974. ,
  36975. a.readUInt32 = a.readUint32,
  36976. e && (a.writeInt64 = function(t, i) {
  36977. var n = "undefined" == typeof i;
  36978. if (n && (i = this.offset),
  36979. !this.noAssert) {
  36980. if ("number" == typeof t)
  36981. t = e.fromNumber(t);
  36982. else if ("string" == typeof t)
  36983. t = e.fromString(t);
  36984. else if (!(t && t instanceof e))
  36985. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36986. if ("number" != typeof i || i % 1 !== 0)
  36987. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36988. if (i >>>= 0,
  36989. i < 0 || i + 0 > this.buffer.byteLength)
  36990. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36991. }
  36992. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36993. i += 8;
  36994. var r = this.buffer.byteLength;
  36995. i > r && this.resize((r *= 2) > i ? r : i),
  36996. i -= 8;
  36997. var o = t.low
  36998. , a = t.high;
  36999. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37000. this.view[i + 2] = o >>> 16 & 255,
  37001. this.view[i + 1] = o >>> 8 & 255,
  37002. this.view[i] = 255 & o,
  37003. i += 4,
  37004. this.view[i + 3] = a >>> 24 & 255,
  37005. this.view[i + 2] = a >>> 16 & 255,
  37006. this.view[i + 1] = a >>> 8 & 255,
  37007. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37008. this.view[i + 1] = a >>> 16 & 255,
  37009. this.view[i + 2] = a >>> 8 & 255,
  37010. this.view[i + 3] = 255 & a,
  37011. i += 4,
  37012. this.view[i] = o >>> 24 & 255,
  37013. this.view[i + 1] = o >>> 16 & 255,
  37014. this.view[i + 2] = o >>> 8 & 255,
  37015. this.view[i + 3] = 255 & o),
  37016. n && (this.offset += 8),
  37017. this
  37018. }
  37019. ,
  37020. a.writeLong = a.writeInt64,
  37021. a.readInt64 = function(t) {
  37022. var i = "undefined" == typeof t;
  37023. if (i && (t = this.offset),
  37024. !this.noAssert) {
  37025. if ("number" != typeof t || t % 1 !== 0)
  37026. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37027. if (t >>>= 0,
  37028. t < 0 || t + 8 > this.buffer.byteLength)
  37029. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37030. }
  37031. var n = 0
  37032. , r = 0;
  37033. this.littleEndian ? (n = this.view[t + 2] << 16,
  37034. n |= this.view[t + 1] << 8,
  37035. n |= this.view[t],
  37036. n += this.view[t + 3] << 24 >>> 0,
  37037. t += 4,
  37038. r = this.view[t + 2] << 16,
  37039. r |= this.view[t + 1] << 8,
  37040. r |= this.view[t],
  37041. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37042. r |= this.view[t + 2] << 8,
  37043. r |= this.view[t + 3],
  37044. r += this.view[t] << 24 >>> 0,
  37045. t += 4,
  37046. n = this.view[t + 1] << 16,
  37047. n |= this.view[t + 2] << 8,
  37048. n |= this.view[t + 3],
  37049. n += this.view[t] << 24 >>> 0);
  37050. var o = new e(n,r,!1);
  37051. return i && (this.offset += 8),
  37052. o
  37053. }
  37054. ,
  37055. a.readLong = a.readInt64,
  37056. a.writeUint64 = function(t, i) {
  37057. var n = "undefined" == typeof i;
  37058. if (n && (i = this.offset),
  37059. !this.noAssert) {
  37060. if ("number" == typeof t)
  37061. t = e.fromNumber(t);
  37062. else if ("string" == typeof t)
  37063. t = e.fromString(t);
  37064. else if (!(t && t instanceof e))
  37065. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37066. if ("number" != typeof i || i % 1 !== 0)
  37067. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37068. if (i >>>= 0,
  37069. i < 0 || i + 0 > this.buffer.byteLength)
  37070. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37071. }
  37072. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37073. i += 8;
  37074. var r = this.buffer.byteLength;
  37075. i > r && this.resize((r *= 2) > i ? r : i),
  37076. i -= 8;
  37077. var o = t.low
  37078. , a = t.high;
  37079. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37080. this.view[i + 2] = o >>> 16 & 255,
  37081. this.view[i + 1] = o >>> 8 & 255,
  37082. this.view[i] = 255 & o,
  37083. i += 4,
  37084. this.view[i + 3] = a >>> 24 & 255,
  37085. this.view[i + 2] = a >>> 16 & 255,
  37086. this.view[i + 1] = a >>> 8 & 255,
  37087. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37088. this.view[i + 1] = a >>> 16 & 255,
  37089. this.view[i + 2] = a >>> 8 & 255,
  37090. this.view[i + 3] = 255 & a,
  37091. i += 4,
  37092. this.view[i] = o >>> 24 & 255,
  37093. this.view[i + 1] = o >>> 16 & 255,
  37094. this.view[i + 2] = o >>> 8 & 255,
  37095. this.view[i + 3] = 255 & o),
  37096. n && (this.offset += 8),
  37097. this
  37098. }
  37099. ,
  37100. a.writeUInt64 = a.writeUint64,
  37101. a.readUint64 = function(t) {
  37102. var i = "undefined" == typeof t;
  37103. if (i && (t = this.offset),
  37104. !this.noAssert) {
  37105. if ("number" != typeof t || t % 1 !== 0)
  37106. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37107. if (t >>>= 0,
  37108. t < 0 || t + 8 > this.buffer.byteLength)
  37109. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37110. }
  37111. var n = 0
  37112. , r = 0;
  37113. this.littleEndian ? (n = this.view[t + 2] << 16,
  37114. n |= this.view[t + 1] << 8,
  37115. n |= this.view[t],
  37116. n += this.view[t + 3] << 24 >>> 0,
  37117. t += 4,
  37118. r = this.view[t + 2] << 16,
  37119. r |= this.view[t + 1] << 8,
  37120. r |= this.view[t],
  37121. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37122. r |= this.view[t + 2] << 8,
  37123. r |= this.view[t + 3],
  37124. r += this.view[t] << 24 >>> 0,
  37125. t += 4,
  37126. n = this.view[t + 1] << 16,
  37127. n |= this.view[t + 2] << 8,
  37128. n |= this.view[t + 3],
  37129. n += this.view[t] << 24 >>> 0);
  37130. var o = new e(n,r,!0);
  37131. return i && (this.offset += 8),
  37132. o
  37133. }
  37134. ,
  37135. a.readUInt64 = a.readUint64),
  37136. a.writeFloat32 = function(e, t) {
  37137. var i = "undefined" == typeof t;
  37138. if (i && (t = this.offset),
  37139. !this.noAssert) {
  37140. if ("number" != typeof e)
  37141. throw TypeError("Illegal value: " + e + " (not a number)");
  37142. if ("number" != typeof t || t % 1 !== 0)
  37143. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37144. if (t >>>= 0,
  37145. t < 0 || t + 0 > this.buffer.byteLength)
  37146. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37147. }
  37148. t += 4;
  37149. var n = this.buffer.byteLength;
  37150. return t > n && this.resize((n *= 2) > t ? n : t),
  37151. t -= 4,
  37152. r(this.view, e, t, this.littleEndian, 23, 4),
  37153. i && (this.offset += 4),
  37154. this
  37155. }
  37156. ,
  37157. a.writeFloat = a.writeFloat32,
  37158. a.readFloat32 = function(e) {
  37159. var t = "undefined" == typeof e;
  37160. if (t && (e = this.offset),
  37161. !this.noAssert) {
  37162. if ("number" != typeof e || e % 1 !== 0)
  37163. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37164. if (e >>>= 0,
  37165. e < 0 || e + 4 > this.buffer.byteLength)
  37166. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37167. }
  37168. var i = n(this.view, e, this.littleEndian, 23, 4);
  37169. return t && (this.offset += 4),
  37170. i
  37171. }
  37172. ,
  37173. a.readFloat = a.readFloat32,
  37174. a.writeFloat64 = function(e, t) {
  37175. var i = "undefined" == typeof t;
  37176. if (i && (t = this.offset),
  37177. !this.noAssert) {
  37178. if ("number" != typeof e)
  37179. throw TypeError("Illegal value: " + e + " (not a number)");
  37180. if ("number" != typeof t || t % 1 !== 0)
  37181. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37182. if (t >>>= 0,
  37183. t < 0 || t + 0 > this.buffer.byteLength)
  37184. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37185. }
  37186. t += 8;
  37187. var n = this.buffer.byteLength;
  37188. return t > n && this.resize((n *= 2) > t ? n : t),
  37189. t -= 8,
  37190. r(this.view, e, t, this.littleEndian, 52, 8),
  37191. i && (this.offset += 8),
  37192. this
  37193. }
  37194. ,
  37195. a.writeDouble = a.writeFloat64,
  37196. a.readFloat64 = function(e) {
  37197. var t = "undefined" == typeof e;
  37198. if (t && (e = this.offset),
  37199. !this.noAssert) {
  37200. if ("number" != typeof e || e % 1 !== 0)
  37201. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37202. if (e >>>= 0,
  37203. e < 0 || e + 8 > this.buffer.byteLength)
  37204. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37205. }
  37206. var i = n(this.view, e, this.littleEndian, 52, 8);
  37207. return t && (this.offset += 8),
  37208. i
  37209. }
  37210. ,
  37211. a.readDouble = a.readFloat64,
  37212. o.MAX_VARINT32_BYTES = 5,
  37213. o.calculateVarint32 = function(e) {
  37214. return e >>>= 0,
  37215. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37216. }
  37217. ,
  37218. o.zigZagEncode32 = function(e) {
  37219. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37220. }
  37221. ,
  37222. o.zigZagDecode32 = function(e) {
  37223. return e >>> 1 ^ -(1 & e) | 0
  37224. }
  37225. ,
  37226. a.writeVarint32 = function(e, t) {
  37227. var i = "undefined" == typeof t;
  37228. if (i && (t = this.offset),
  37229. !this.noAssert) {
  37230. if ("number" != typeof e || e % 1 !== 0)
  37231. throw TypeError("Illegal value: " + e + " (not an integer)");
  37232. if (e |= 0,
  37233. "number" != typeof t || t % 1 !== 0)
  37234. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37235. if (t >>>= 0,
  37236. t < 0 || t + 0 > this.buffer.byteLength)
  37237. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37238. }
  37239. var n, r = o.calculateVarint32(e);
  37240. t += r;
  37241. var a = this.buffer.byteLength;
  37242. for (t > a && this.resize((a *= 2) > t ? a : t),
  37243. t -= r,
  37244. e >>>= 0; e >= 128; )
  37245. n = 127 & e | 128,
  37246. this.view[t++] = n,
  37247. e >>>= 7;
  37248. return this.view[t++] = e,
  37249. i ? (this.offset = t,
  37250. this) : r
  37251. }
  37252. ,
  37253. a.writeVarint32ZigZag = function(e, t) {
  37254. return this.writeVarint32(o.zigZagEncode32(e), t)
  37255. }
  37256. ,
  37257. a.readVarint32 = function(e) {
  37258. var t = "undefined" == typeof e;
  37259. if (t && (e = this.offset),
  37260. !this.noAssert) {
  37261. if ("number" != typeof e || e % 1 !== 0)
  37262. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37263. if (e >>>= 0,
  37264. e < 0 || e + 1 > this.buffer.byteLength)
  37265. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37266. }
  37267. var i, n = 0, r = 0;
  37268. do {
  37269. if (!this.noAssert && e > this.limit) {
  37270. var o = Error("Truncated");
  37271. throw o.truncated = !0,
  37272. o
  37273. }
  37274. i = this.view[e++],
  37275. n < 5 && (r |= (127 & i) << 7 * n),
  37276. ++n
  37277. } while (0 !== (128 & i));return r |= 0,
  37278. t ? (this.offset = e,
  37279. r) : {
  37280. value: r,
  37281. length: n
  37282. }
  37283. }
  37284. ,
  37285. a.readVarint32ZigZag = function(e) {
  37286. var t = this.readVarint32(e);
  37287. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37288. t
  37289. }
  37290. ,
  37291. e && (o.MAX_VARINT64_BYTES = 10,
  37292. o.calculateVarint64 = function(t) {
  37293. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37294. var i = t.toInt() >>> 0
  37295. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37296. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37297. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37298. }
  37299. ,
  37300. o.zigZagEncode64 = function(t) {
  37301. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37302. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37303. }
  37304. ,
  37305. o.zigZagDecode64 = function(t) {
  37306. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37307. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37308. }
  37309. ,
  37310. a.writeVarint64 = function(t, i) {
  37311. var n = "undefined" == typeof i;
  37312. if (n && (i = this.offset),
  37313. !this.noAssert) {
  37314. if ("number" == typeof t)
  37315. t = e.fromNumber(t);
  37316. else if ("string" == typeof t)
  37317. t = e.fromString(t);
  37318. else if (!(t && t instanceof e))
  37319. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37320. if ("number" != typeof i || i % 1 !== 0)
  37321. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37322. if (i >>>= 0,
  37323. i < 0 || i + 0 > this.buffer.byteLength)
  37324. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37325. }
  37326. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37327. var r = o.calculateVarint64(t)
  37328. , a = t.toInt() >>> 0
  37329. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37330. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37331. i += r;
  37332. var c = this.buffer.byteLength;
  37333. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37334. i -= r,
  37335. r) {
  37336. case 10:
  37337. this.view[i + 9] = l >>> 7 & 1;
  37338. case 9:
  37339. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37340. case 8:
  37341. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37342. case 7:
  37343. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37344. case 6:
  37345. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37346. case 5:
  37347. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37348. case 4:
  37349. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37350. case 3:
  37351. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37352. case 2:
  37353. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37354. case 1:
  37355. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37356. }
  37357. return n ? (this.offset += r,
  37358. this) : r
  37359. }
  37360. ,
  37361. a.writeVarint64ZigZag = function(e, t) {
  37362. return this.writeVarint64(o.zigZagEncode64(e), t)
  37363. }
  37364. ,
  37365. a.readVarint64 = function(t) {
  37366. var i = "undefined" == typeof t;
  37367. if (i && (t = this.offset),
  37368. !this.noAssert) {
  37369. if ("number" != typeof t || t % 1 !== 0)
  37370. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37371. if (t >>>= 0,
  37372. t < 0 || t + 1 > this.buffer.byteLength)
  37373. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37374. }
  37375. var n = t
  37376. , r = 0
  37377. , o = 0
  37378. , a = 0
  37379. , s = 0;
  37380. if (s = this.view[t++],
  37381. r = 127 & s,
  37382. 128 & s && (s = this.view[t++],
  37383. r |= (127 & s) << 7,
  37384. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37385. r |= (127 & s) << 14,
  37386. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37387. r |= (127 & s) << 21,
  37388. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37389. o = 127 & s,
  37390. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37391. o |= (127 & s) << 7,
  37392. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37393. o |= (127 & s) << 14,
  37394. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37395. o |= (127 & s) << 21,
  37396. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37397. a = 127 & s,
  37398. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37399. a |= (127 & s) << 7,
  37400. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37401. throw Error("Buffer overrun");
  37402. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37403. return i ? (this.offset = t,
  37404. l) : {
  37405. value: l,
  37406. length: t - n
  37407. }
  37408. }
  37409. ,
  37410. a.readVarint64ZigZag = function(t) {
  37411. var i = this.readVarint64(t);
  37412. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37413. i
  37414. }
  37415. ),
  37416. a.writeCString = function(e, i) {
  37417. var n = "undefined" == typeof i;
  37418. n && (i = this.offset);
  37419. var r, o = e.length;
  37420. if (!this.noAssert) {
  37421. if ("string" != typeof e)
  37422. throw TypeError("Illegal str: Not a string");
  37423. for (r = 0; r < o; ++r)
  37424. if (0 === e.charCodeAt(r))
  37425. throw RangeError("Illegal str: Contains NULL-characters");
  37426. if ("number" != typeof i || i % 1 !== 0)
  37427. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37428. if (i >>>= 0,
  37429. i < 0 || i + 0 > this.buffer.byteLength)
  37430. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37431. }
  37432. o = h.calculateUTF16asUTF8(t(e))[1],
  37433. i += o + 1;
  37434. var a = this.buffer.byteLength;
  37435. return i > a && this.resize((a *= 2) > i ? a : i),
  37436. i -= o + 1,
  37437. h.encodeUTF16toUTF8(t(e), function(e) {
  37438. this.view[i++] = e
  37439. }
  37440. .bind(this)),
  37441. this.view[i++] = 0,
  37442. n ? (this.offset = i,
  37443. this) : o
  37444. }
  37445. ,
  37446. a.readCString = function(e) {
  37447. var t = "undefined" == typeof e;
  37448. if (t && (e = this.offset),
  37449. !this.noAssert) {
  37450. if ("number" != typeof e || e % 1 !== 0)
  37451. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37452. if (e >>>= 0,
  37453. e < 0 || e + 1 > this.buffer.byteLength)
  37454. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37455. }
  37456. var n, r = e, o = -1;
  37457. return h.decodeUTF8toUTF16(function() {
  37458. if (0 === o)
  37459. return null;
  37460. if (e >= this.limit)
  37461. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37462. return o = this.view[e++],
  37463. 0 === o ? null : o
  37464. }
  37465. .bind(this), n = i(), !0),
  37466. t ? (this.offset = e,
  37467. n()) : {
  37468. string: n(),
  37469. length: e - r
  37470. }
  37471. }
  37472. ,
  37473. a.writeIString = function(e, i) {
  37474. var n = "undefined" == typeof i;
  37475. if (n && (i = this.offset),
  37476. !this.noAssert) {
  37477. if ("string" != typeof e)
  37478. throw TypeError("Illegal str: Not a string");
  37479. if ("number" != typeof i || i % 1 !== 0)
  37480. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37481. if (i >>>= 0,
  37482. i < 0 || i + 0 > this.buffer.byteLength)
  37483. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37484. }
  37485. var r, o = i;
  37486. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37487. i += 4 + r;
  37488. var a = this.buffer.byteLength;
  37489. if (i > a && this.resize((a *= 2) > i ? a : i),
  37490. i -= 4 + r,
  37491. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37492. this.view[i + 2] = r >>> 16 & 255,
  37493. this.view[i + 1] = r >>> 8 & 255,
  37494. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37495. this.view[i + 1] = r >>> 16 & 255,
  37496. this.view[i + 2] = r >>> 8 & 255,
  37497. this.view[i + 3] = 255 & r),
  37498. i += 4,
  37499. h.encodeUTF16toUTF8(t(e), function(e) {
  37500. this.view[i++] = e
  37501. }
  37502. .bind(this)),
  37503. i !== o + 4 + r)
  37504. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37505. return n ? (this.offset = i,
  37506. this) : i - o
  37507. }
  37508. ,
  37509. a.readIString = function(e) {
  37510. var t = "undefined" == typeof e;
  37511. if (t && (e = this.offset),
  37512. !this.noAssert) {
  37513. if ("number" != typeof e || e % 1 !== 0)
  37514. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37515. if (e >>>= 0,
  37516. e < 0 || e + 4 > this.buffer.byteLength)
  37517. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37518. }
  37519. var i = e
  37520. , n = this.readUint32(e)
  37521. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37522. return e += r.length,
  37523. t ? (this.offset = e,
  37524. r.string) : {
  37525. string: r.string,
  37526. length: e - i
  37527. }
  37528. }
  37529. ,
  37530. o.METRICS_CHARS = "c",
  37531. o.METRICS_BYTES = "b",
  37532. a.writeUTF8String = function(e, i) {
  37533. var n = "undefined" == typeof i;
  37534. if (n && (i = this.offset),
  37535. !this.noAssert) {
  37536. if ("number" != typeof i || i % 1 !== 0)
  37537. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37538. if (i >>>= 0,
  37539. i < 0 || i + 0 > this.buffer.byteLength)
  37540. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37541. }
  37542. var r, o = i;
  37543. r = h.calculateUTF16asUTF8(t(e))[1],
  37544. i += r;
  37545. var a = this.buffer.byteLength;
  37546. return i > a && this.resize((a *= 2) > i ? a : i),
  37547. i -= r,
  37548. h.encodeUTF16toUTF8(t(e), function(e) {
  37549. this.view[i++] = e
  37550. }
  37551. .bind(this)),
  37552. n ? (this.offset = i,
  37553. this) : i - o
  37554. }
  37555. ,
  37556. a.writeString = a.writeUTF8String,
  37557. o.calculateUTF8Chars = function(e) {
  37558. return h.calculateUTF16asUTF8(t(e))[0]
  37559. }
  37560. ,
  37561. o.calculateUTF8Bytes = function(e) {
  37562. return h.calculateUTF16asUTF8(t(e))[1]
  37563. }
  37564. ,
  37565. o.calculateString = o.calculateUTF8Bytes,
  37566. a.readUTF8String = function(e, t, n) {
  37567. "number" == typeof t && (n = t,
  37568. t = void 0);
  37569. var r = "undefined" == typeof n;
  37570. if (r && (n = this.offset),
  37571. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37572. !this.noAssert) {
  37573. if ("number" != typeof e || e % 1 !== 0)
  37574. throw TypeError("Illegal length: " + e + " (not an integer)");
  37575. if (e |= 0,
  37576. "number" != typeof n || n % 1 !== 0)
  37577. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37578. if (n >>>= 0,
  37579. n < 0 || n + 0 > this.buffer.byteLength)
  37580. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37581. }
  37582. var a, s = 0, l = n;
  37583. if (t === o.METRICS_CHARS) {
  37584. if (a = i(),
  37585. h.decodeUTF8(function() {
  37586. return s < e && n < this.limit ? this.view[n++] : null
  37587. }
  37588. .bind(this), function(e) {
  37589. ++s,
  37590. h.UTF8toUTF16(e, a)
  37591. }),
  37592. s !== e)
  37593. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37594. return r ? (this.offset = n,
  37595. a()) : {
  37596. string: a(),
  37597. length: n - l
  37598. }
  37599. }
  37600. if (t === o.METRICS_BYTES) {
  37601. if (!this.noAssert) {
  37602. if ("number" != typeof n || n % 1 !== 0)
  37603. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37604. if (n >>>= 0,
  37605. n < 0 || n + e > this.buffer.byteLength)
  37606. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37607. }
  37608. var c = n + e;
  37609. if (h.decodeUTF8toUTF16(function() {
  37610. return n < c ? this.view[n++] : null
  37611. }
  37612. .bind(this), a = i(), this.noAssert),
  37613. n !== c)
  37614. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37615. return r ? (this.offset = n,
  37616. a()) : {
  37617. string: a(),
  37618. length: n - l
  37619. }
  37620. }
  37621. throw TypeError("Unsupported metrics: " + t)
  37622. }
  37623. ,
  37624. a.readString = a.readUTF8String,
  37625. a.writeVString = function(e, i) {
  37626. var n = "undefined" == typeof i;
  37627. if (n && (i = this.offset),
  37628. !this.noAssert) {
  37629. if ("string" != typeof e)
  37630. throw TypeError("Illegal str: Not a string");
  37631. if ("number" != typeof i || i % 1 !== 0)
  37632. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37633. if (i >>>= 0,
  37634. i < 0 || i + 0 > this.buffer.byteLength)
  37635. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37636. }
  37637. var r, a, s = i;
  37638. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37639. a = o.calculateVarint32(r),
  37640. i += a + r;
  37641. var l = this.buffer.byteLength;
  37642. if (i > l && this.resize((l *= 2) > i ? l : i),
  37643. i -= a + r,
  37644. i += this.writeVarint32(r, i),
  37645. h.encodeUTF16toUTF8(t(e), function(e) {
  37646. this.view[i++] = e
  37647. }
  37648. .bind(this)),
  37649. i !== s + r + a)
  37650. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37651. return n ? (this.offset = i,
  37652. this) : i - s
  37653. }
  37654. ,
  37655. a.readVString = function(e) {
  37656. var t = "undefined" == typeof e;
  37657. if (t && (e = this.offset),
  37658. !this.noAssert) {
  37659. if ("number" != typeof e || e % 1 !== 0)
  37660. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37661. if (e >>>= 0,
  37662. e < 0 || e + 1 > this.buffer.byteLength)
  37663. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37664. }
  37665. var i = e
  37666. , n = this.readVarint32(e)
  37667. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37668. return e += r.length,
  37669. t ? (this.offset = e,
  37670. r.string) : {
  37671. string: r.string,
  37672. length: e - i
  37673. }
  37674. }
  37675. ,
  37676. a.append = function(e, t, i) {
  37677. "number" != typeof t && "string" == typeof t || (i = t,
  37678. t = void 0);
  37679. var n = "undefined" == typeof i;
  37680. if (n && (i = this.offset),
  37681. !this.noAssert) {
  37682. if ("number" != typeof i || i % 1 !== 0)
  37683. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37684. if (i >>>= 0,
  37685. i < 0 || i + 0 > this.buffer.byteLength)
  37686. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37687. }
  37688. e instanceof o || (e = o.wrap(e, t));
  37689. var r = e.limit - e.offset;
  37690. if (r <= 0)
  37691. return this;
  37692. i += r;
  37693. var a = this.buffer.byteLength;
  37694. return i > a && this.resize((a *= 2) > i ? a : i),
  37695. i -= r,
  37696. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37697. e.offset += r,
  37698. n && (this.offset += r),
  37699. this
  37700. }
  37701. ,
  37702. a.appendTo = function(e, t) {
  37703. return e.append(this, t),
  37704. this
  37705. }
  37706. ,
  37707. a.assert = function(e) {
  37708. return this.noAssert = !e,
  37709. this
  37710. }
  37711. ,
  37712. a.capacity = function() {
  37713. return this.buffer.byteLength
  37714. }
  37715. ,
  37716. a.clear = function() {
  37717. return this.offset = 0,
  37718. this.limit = this.buffer.byteLength,
  37719. this.markedOffset = -1,
  37720. this
  37721. }
  37722. ,
  37723. a.clone = function(e) {
  37724. var t = new o(0,this.littleEndian,this.noAssert);
  37725. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37726. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37727. t.view = this.view),
  37728. t.offset = this.offset,
  37729. t.markedOffset = this.markedOffset,
  37730. t.limit = this.limit,
  37731. t
  37732. }
  37733. ,
  37734. a.compact = function(e, t) {
  37735. if ("undefined" == typeof e && (e = this.offset),
  37736. "undefined" == typeof t && (t = this.limit),
  37737. !this.noAssert) {
  37738. if ("number" != typeof e || e % 1 !== 0)
  37739. throw TypeError("Illegal begin: Not an integer");
  37740. if (e >>>= 0,
  37741. "number" != typeof t || t % 1 !== 0)
  37742. throw TypeError("Illegal end: Not an integer");
  37743. if (t >>>= 0,
  37744. e < 0 || e > t || t > this.buffer.byteLength)
  37745. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37746. }
  37747. if (0 === e && t === this.buffer.byteLength)
  37748. return this;
  37749. var i = t - e;
  37750. if (0 === i)
  37751. return this.buffer = s,
  37752. this.view = null,
  37753. this.markedOffset >= 0 && (this.markedOffset -= e),
  37754. this.offset = 0,
  37755. this.limit = 0,
  37756. this;
  37757. var n = new ArrayBuffer(i)
  37758. , r = new Uint8Array(n);
  37759. return r.set(this.view.subarray(e, t)),
  37760. this.buffer = n,
  37761. this.view = r,
  37762. this.markedOffset >= 0 && (this.markedOffset -= e),
  37763. this.offset = 0,
  37764. this.limit = i,
  37765. this
  37766. }
  37767. ,
  37768. a.copy = function(e, t) {
  37769. if ("undefined" == typeof e && (e = this.offset),
  37770. "undefined" == typeof t && (t = this.limit),
  37771. !this.noAssert) {
  37772. if ("number" != typeof e || e % 1 !== 0)
  37773. throw TypeError("Illegal begin: Not an integer");
  37774. if (e >>>= 0,
  37775. "number" != typeof t || t % 1 !== 0)
  37776. throw TypeError("Illegal end: Not an integer");
  37777. if (t >>>= 0,
  37778. e < 0 || e > t || t > this.buffer.byteLength)
  37779. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37780. }
  37781. if (e === t)
  37782. return new o(0,this.littleEndian,this.noAssert);
  37783. var i = t - e
  37784. , n = new o(i,this.littleEndian,this.noAssert);
  37785. return n.offset = 0,
  37786. n.limit = i,
  37787. n.markedOffset >= 0 && (n.markedOffset -= e),
  37788. this.copyTo(n, 0, e, t),
  37789. n
  37790. }
  37791. ,
  37792. a.copyTo = function(e, t, i, n) {
  37793. var r, a;
  37794. if (!this.noAssert && !o.isByteBuffer(e))
  37795. throw TypeError("Illegal target: Not a ByteBuffer");
  37796. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37797. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37798. n = "undefined" == typeof n ? this.limit : 0 | n,
  37799. t < 0 || t > e.buffer.byteLength)
  37800. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37801. if (i < 0 || n > this.buffer.byteLength)
  37802. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37803. var s = n - i;
  37804. return 0 === s ? e : (e.ensureCapacity(t + s),
  37805. e.view.set(this.view.subarray(i, n), t),
  37806. r && (this.offset += s),
  37807. a && (e.offset += s),
  37808. this)
  37809. }
  37810. ,
  37811. a.ensureCapacity = function(e) {
  37812. var t = this.buffer.byteLength;
  37813. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37814. }
  37815. ,
  37816. a.fill = function(e, t, i) {
  37817. var n = "undefined" == typeof t;
  37818. if (n && (t = this.offset),
  37819. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37820. "undefined" == typeof t && (t = this.offset),
  37821. "undefined" == typeof i && (i = this.limit),
  37822. !this.noAssert) {
  37823. if ("number" != typeof e || e % 1 !== 0)
  37824. throw TypeError("Illegal value: " + e + " (not an integer)");
  37825. if (e |= 0,
  37826. "number" != typeof t || t % 1 !== 0)
  37827. throw TypeError("Illegal begin: Not an integer");
  37828. if (t >>>= 0,
  37829. "number" != typeof i || i % 1 !== 0)
  37830. throw TypeError("Illegal end: Not an integer");
  37831. if (i >>>= 0,
  37832. t < 0 || t > i || i > this.buffer.byteLength)
  37833. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37834. }
  37835. if (t >= i)
  37836. return this;
  37837. for (; t < i; )
  37838. this.view[t++] = e;
  37839. return n && (this.offset = t),
  37840. this
  37841. }
  37842. ,
  37843. a.flip = function() {
  37844. return this.limit = this.offset,
  37845. this.offset = 0,
  37846. this
  37847. }
  37848. ,
  37849. a.mark = function(e) {
  37850. if (e = "undefined" == typeof e ? this.offset : e,
  37851. !this.noAssert) {
  37852. if ("number" != typeof e || e % 1 !== 0)
  37853. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37854. if (e >>>= 0,
  37855. e < 0 || e + 0 > this.buffer.byteLength)
  37856. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37857. }
  37858. return this.markedOffset = e,
  37859. this
  37860. }
  37861. ,
  37862. a.order = function(e) {
  37863. if (!this.noAssert && "boolean" != typeof e)
  37864. throw TypeError("Illegal littleEndian: Not a boolean");
  37865. return this.littleEndian = !!e,
  37866. this
  37867. }
  37868. ,
  37869. a.LE = function(e) {
  37870. return this.littleEndian = "undefined" == typeof e || !!e,
  37871. this
  37872. }
  37873. ,
  37874. a.BE = function(e) {
  37875. return this.littleEndian = "undefined" != typeof e && !e,
  37876. this
  37877. }
  37878. ,
  37879. a.prepend = function(e, t, i) {
  37880. "number" != typeof t && "string" == typeof t || (i = t,
  37881. t = void 0);
  37882. var n = "undefined" == typeof i;
  37883. if (n && (i = this.offset),
  37884. !this.noAssert) {
  37885. if ("number" != typeof i || i % 1 !== 0)
  37886. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37887. if (i >>>= 0,
  37888. i < 0 || i + 0 > this.buffer.byteLength)
  37889. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37890. }
  37891. e instanceof o || (e = o.wrap(e, t));
  37892. var r = e.limit - e.offset;
  37893. if (r <= 0)
  37894. return this;
  37895. var a = r - i;
  37896. if (a > 0) {
  37897. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37898. , l = new Uint8Array(s);
  37899. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37900. this.buffer = s,
  37901. this.view = l,
  37902. this.offset += a,
  37903. this.markedOffset >= 0 && (this.markedOffset += a),
  37904. this.limit += a,
  37905. i += a
  37906. } else {
  37907. new Uint8Array(this.buffer)
  37908. }
  37909. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37910. e.offset = e.limit,
  37911. n && (this.offset -= r),
  37912. this
  37913. }
  37914. ,
  37915. a.prependTo = function(e, t) {
  37916. return e.prepend(this, t),
  37917. this
  37918. }
  37919. ,
  37920. a.printDebug = function(e) {
  37921. "function" != typeof e && (e = console.log.bind(console)),
  37922. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37923. }
  37924. ,
  37925. a.remaining = function() {
  37926. return this.limit - this.offset
  37927. }
  37928. ,
  37929. a.reset = function() {
  37930. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37931. this.markedOffset = -1) : this.offset = 0,
  37932. this
  37933. }
  37934. ,
  37935. a.resize = function(e) {
  37936. if (!this.noAssert) {
  37937. if ("number" != typeof e || e % 1 !== 0)
  37938. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37939. if (e |= 0,
  37940. e < 0)
  37941. throw RangeError("Illegal capacity: 0 <= " + e)
  37942. }
  37943. if (this.buffer.byteLength < e) {
  37944. var t = new ArrayBuffer(e)
  37945. , i = new Uint8Array(t);
  37946. i.set(this.view),
  37947. this.buffer = t,
  37948. this.view = i
  37949. }
  37950. return this
  37951. }
  37952. ,
  37953. a.reverse = function(e, t) {
  37954. if ("undefined" == typeof e && (e = this.offset),
  37955. "undefined" == typeof t && (t = this.limit),
  37956. !this.noAssert) {
  37957. if ("number" != typeof e || e % 1 !== 0)
  37958. throw TypeError("Illegal begin: Not an integer");
  37959. if (e >>>= 0,
  37960. "number" != typeof t || t % 1 !== 0)
  37961. throw TypeError("Illegal end: Not an integer");
  37962. if (t >>>= 0,
  37963. e < 0 || e > t || t > this.buffer.byteLength)
  37964. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37965. }
  37966. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37967. this)
  37968. }
  37969. ,
  37970. a.skip = function(e) {
  37971. if (!this.noAssert) {
  37972. if ("number" != typeof e || e % 1 !== 0)
  37973. throw TypeError("Illegal length: " + e + " (not an integer)");
  37974. e |= 0
  37975. }
  37976. var t = this.offset + e;
  37977. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37978. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37979. return this.offset = t,
  37980. this
  37981. }
  37982. ,
  37983. a.slice = function(e, t) {
  37984. if ("undefined" == typeof e && (e = this.offset),
  37985. "undefined" == typeof t && (t = this.limit),
  37986. !this.noAssert) {
  37987. if ("number" != typeof e || e % 1 !== 0)
  37988. throw TypeError("Illegal begin: Not an integer");
  37989. if (e >>>= 0,
  37990. "number" != typeof t || t % 1 !== 0)
  37991. throw TypeError("Illegal end: Not an integer");
  37992. if (t >>>= 0,
  37993. e < 0 || e > t || t > this.buffer.byteLength)
  37994. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37995. }
  37996. var i = this.clone();
  37997. return i.offset = e,
  37998. i.limit = t,
  37999. i
  38000. }
  38001. ,
  38002. a.toBuffer = function(e) {
  38003. var t = this.offset
  38004. , i = this.limit;
  38005. if (!this.noAssert) {
  38006. if ("number" != typeof t || t % 1 !== 0)
  38007. throw TypeError("Illegal offset: Not an integer");
  38008. if (t >>>= 0,
  38009. "number" != typeof i || i % 1 !== 0)
  38010. throw TypeError("Illegal limit: Not an integer");
  38011. if (i >>>= 0,
  38012. t < 0 || t > i || i > this.buffer.byteLength)
  38013. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38014. }
  38015. if (!e && 0 === t && i === this.buffer.byteLength)
  38016. return this.buffer;
  38017. if (t === i)
  38018. return s;
  38019. var n = new ArrayBuffer(i - t);
  38020. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38021. n
  38022. }
  38023. ,
  38024. a.toArrayBuffer = a.toBuffer,
  38025. a.toString = function(e, t, i) {
  38026. if ("undefined" == typeof e)
  38027. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38028. switch ("number" == typeof e && (e = "utf8",
  38029. t = e,
  38030. i = t),
  38031. e) {
  38032. case "utf8":
  38033. return this.toUTF8(t, i);
  38034. case "base64":
  38035. return this.toBase64(t, i);
  38036. case "hex":
  38037. return this.toHex(t, i);
  38038. case "binary":
  38039. return this.toBinary(t, i);
  38040. case "debug":
  38041. return this.toDebug();
  38042. case "columns":
  38043. return this.toColumns();
  38044. default:
  38045. throw Error("Unsupported encoding: " + e)
  38046. }
  38047. }
  38048. ;
  38049. var c = function() {
  38050. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38051. i[t[n]] = n;
  38052. return e.encode = function(e, i) {
  38053. for (var n, r; null !== (n = e()); )
  38054. i(t[n >> 2 & 63]),
  38055. r = (3 & n) << 4,
  38056. null !== (n = e()) ? (r |= n >> 4 & 15,
  38057. i(t[63 & (r | n >> 4 & 15)]),
  38058. r = (15 & n) << 2,
  38059. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38060. i(t[63 & n])) : (i(t[63 & r]),
  38061. i(61))) : (i(t[63 & r]),
  38062. i(61),
  38063. i(61))
  38064. }
  38065. ,
  38066. e.decode = function(e, t) {
  38067. function n(e) {
  38068. throw Error("Illegal character code: " + e)
  38069. }
  38070. for (var r, o, a; null !== (r = e()); )
  38071. if (o = i[r],
  38072. "undefined" == typeof o && n(r),
  38073. null !== (r = e()) && (a = i[r],
  38074. "undefined" == typeof a && n(r),
  38075. t(o << 2 >>> 0 | (48 & a) >> 4),
  38076. null !== (r = e()))) {
  38077. if (o = i[r],
  38078. "undefined" == typeof o) {
  38079. if (61 === r)
  38080. break;
  38081. n(r)
  38082. }
  38083. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38084. null !== (r = e())) {
  38085. if (a = i[r],
  38086. "undefined" == typeof a) {
  38087. if (61 === r)
  38088. break;
  38089. n(r)
  38090. }
  38091. t((3 & o) << 6 >>> 0 | a)
  38092. }
  38093. }
  38094. }
  38095. ,
  38096. e.test = function(e) {
  38097. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38098. }
  38099. ,
  38100. e
  38101. }();
  38102. a.toBase64 = function(e, t) {
  38103. if ("undefined" == typeof e && (e = this.offset),
  38104. "undefined" == typeof t && (t = this.limit),
  38105. e |= 0,
  38106. t |= 0,
  38107. e < 0 || t > this.capacity || e > t)
  38108. throw RangeError("begin, end");
  38109. var n;
  38110. return c.encode(function() {
  38111. return e < t ? this.view[e++] : null
  38112. }
  38113. .bind(this), n = i()),
  38114. n()
  38115. }
  38116. ,
  38117. o.fromBase64 = function(e, i) {
  38118. if ("string" != typeof e)
  38119. throw TypeError("str");
  38120. var n = new o(e.length / 4 * 3,i)
  38121. , r = 0;
  38122. return c.decode(t(e), function(e) {
  38123. n.view[r++] = e
  38124. }),
  38125. n.limit = r,
  38126. n
  38127. }
  38128. ,
  38129. o.btoa = function(e) {
  38130. return o.fromBinary(e).toBase64()
  38131. }
  38132. ,
  38133. o.atob = function(e) {
  38134. return o.fromBase64(e).toBinary()
  38135. }
  38136. ,
  38137. a.toBinary = function(e, t) {
  38138. if ("undefined" == typeof e && (e = this.offset),
  38139. "undefined" == typeof t && (t = this.limit),
  38140. e |= 0,
  38141. t |= 0,
  38142. e < 0 || t > this.capacity() || e > t)
  38143. throw RangeError("begin, end");
  38144. if (e === t)
  38145. return "";
  38146. for (var i = [], n = []; e < t; )
  38147. i.push(this.view[e++]),
  38148. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38149. i = []);
  38150. return n.join("") + String.fromCharCode.apply(String, i)
  38151. }
  38152. ,
  38153. o.fromBinary = function(e, t) {
  38154. if ("string" != typeof e)
  38155. throw TypeError("str");
  38156. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38157. if (i = e.charCodeAt(n),
  38158. i > 255)
  38159. throw RangeError("illegal char code: " + i);
  38160. a.view[n++] = i
  38161. }
  38162. return a.limit = r,
  38163. a
  38164. }
  38165. ,
  38166. a.toDebug = function(e) {
  38167. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38168. if (i !== -1 && (t = this.view[i],
  38169. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38170. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38171. ++i,
  38172. e && i > 0 && i % 16 === 0 && i !== n) {
  38173. for (; r.length < 51; )
  38174. r += " ";
  38175. a += r + o + "\n",
  38176. r = o = ""
  38177. }
  38178. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38179. }
  38180. if (e && " " !== r) {
  38181. for (; r.length < 51; )
  38182. r += " ";
  38183. a += r + o + "\n"
  38184. }
  38185. return e ? a : r
  38186. }
  38187. ,
  38188. o.fromDebug = function(e, t, i) {
  38189. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38190. switch (n = e.charAt(l++)) {
  38191. case "!":
  38192. if (!i) {
  38193. if (u || d || p) {
  38194. f = !0;
  38195. break
  38196. }
  38197. u = d = p = !0
  38198. }
  38199. s.offset = s.markedOffset = s.limit = c,
  38200. h = !1;
  38201. break;
  38202. case "|":
  38203. if (!i) {
  38204. if (u || p) {
  38205. f = !0;
  38206. break
  38207. }
  38208. u = p = !0
  38209. }
  38210. s.offset = s.limit = c,
  38211. h = !1;
  38212. break;
  38213. case "[":
  38214. if (!i) {
  38215. if (u || d) {
  38216. f = !0;
  38217. break
  38218. }
  38219. u = d = !0
  38220. }
  38221. s.offset = s.markedOffset = c,
  38222. h = !1;
  38223. break;
  38224. case "<":
  38225. if (!i) {
  38226. if (u) {
  38227. f = !0;
  38228. break
  38229. }
  38230. u = !0
  38231. }
  38232. s.offset = c,
  38233. h = !1;
  38234. break;
  38235. case "]":
  38236. if (!i) {
  38237. if (p || d) {
  38238. f = !0;
  38239. break
  38240. }
  38241. p = d = !0
  38242. }
  38243. s.limit = s.markedOffset = c,
  38244. h = !1;
  38245. break;
  38246. case ">":
  38247. if (!i) {
  38248. if (p) {
  38249. f = !0;
  38250. break
  38251. }
  38252. p = !0
  38253. }
  38254. s.limit = c,
  38255. h = !1;
  38256. break;
  38257. case "'":
  38258. if (!i) {
  38259. if (d) {
  38260. f = !0;
  38261. break
  38262. }
  38263. d = !0
  38264. }
  38265. s.markedOffset = c,
  38266. h = !1;
  38267. break;
  38268. case " ":
  38269. h = !1;
  38270. break;
  38271. default:
  38272. if (!i && h) {
  38273. f = !0;
  38274. break
  38275. }
  38276. if (r = parseInt(n + e.charAt(l++), 16),
  38277. !i && (isNaN(r) || r < 0 || r > 255))
  38278. throw TypeError("Illegal str: Not a debug encoded string");
  38279. s.view[c++] = r,
  38280. h = !0
  38281. }
  38282. if (f)
  38283. throw TypeError("Illegal str: Invalid symbol at " + l)
  38284. }
  38285. if (!i) {
  38286. if (!u || !p)
  38287. throw TypeError("Illegal str: Missing offset or limit");
  38288. if (c < s.buffer.byteLength)
  38289. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38290. }
  38291. return s
  38292. }
  38293. ,
  38294. a.toHex = function(e, t) {
  38295. if (e = "undefined" == typeof e ? this.offset : e,
  38296. t = "undefined" == typeof t ? this.limit : t,
  38297. !this.noAssert) {
  38298. if ("number" != typeof e || e % 1 !== 0)
  38299. throw TypeError("Illegal begin: Not an integer");
  38300. if (e >>>= 0,
  38301. "number" != typeof t || t % 1 !== 0)
  38302. throw TypeError("Illegal end: Not an integer");
  38303. if (t >>>= 0,
  38304. e < 0 || e > t || t > this.buffer.byteLength)
  38305. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38306. }
  38307. for (var i, n = new Array(t - e); e < t; )
  38308. i = this.view[e++],
  38309. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38310. return n.join("")
  38311. }
  38312. ,
  38313. o.fromHex = function(e, t, i) {
  38314. if (!i) {
  38315. if ("string" != typeof e)
  38316. throw TypeError("Illegal str: Not a string");
  38317. if (e.length % 2 !== 0)
  38318. throw TypeError("Illegal str: Length not a multiple of 2")
  38319. }
  38320. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38321. if (n = parseInt(e.substring(s, s + 2), 16),
  38322. !i && (!isFinite(n) || n < 0 || n > 255))
  38323. throw TypeError("Illegal str: Contains non-hex characters");
  38324. a.view[l++] = n
  38325. }
  38326. return a.limit = l,
  38327. a
  38328. }
  38329. ;
  38330. var h = function() {
  38331. var e = {};
  38332. return e.MAX_CODEPOINT = 1114111,
  38333. e.encodeUTF8 = function(e, t) {
  38334. var i = null;
  38335. for ("number" == typeof e && (i = e,
  38336. e = function() {
  38337. return null
  38338. }
  38339. ); null !== i || null !== (i = e()); )
  38340. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38341. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38342. t(i >> 6 & 63 | 128),
  38343. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38344. t(i >> 12 & 63 | 128),
  38345. t(i >> 6 & 63 | 128),
  38346. t(63 & i | 128)),
  38347. i = null
  38348. }
  38349. ,
  38350. e.decodeUTF8 = function(e, t) {
  38351. for (var i, n, r, o, a = function(e) {
  38352. e = e.slice(0, e.indexOf(null));
  38353. var t = Error(e.toString());
  38354. throw t.name = "TruncatedError",
  38355. t.bytes = e,
  38356. t
  38357. }; null !== (i = e()); )
  38358. if (0 === (128 & i))
  38359. t(i);
  38360. else if (192 === (224 & i))
  38361. null === (n = e()) && a([i, n]),
  38362. t((31 & i) << 6 | 63 & n);
  38363. else if (224 === (240 & i))
  38364. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38365. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38366. else {
  38367. if (240 !== (248 & i))
  38368. throw RangeError("Illegal starting byte: " + i);
  38369. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38370. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38371. }
  38372. }
  38373. ,
  38374. e.UTF16toUTF8 = function(e, t) {
  38375. for (var i, n = null; ; ) {
  38376. if (null === (i = null !== n ? n : e()))
  38377. break;
  38378. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38379. n = null) : t(i)
  38380. }
  38381. null !== n && t(n)
  38382. }
  38383. ,
  38384. e.UTF8toUTF16 = function(e, t) {
  38385. var i = null;
  38386. for ("number" == typeof e && (i = e,
  38387. e = function() {
  38388. return null
  38389. }
  38390. ); null !== i || null !== (i = e()); )
  38391. i <= 65535 ? t(i) : (i -= 65536,
  38392. t((i >> 10) + 55296),
  38393. t(i % 1024 + 56320)),
  38394. i = null
  38395. }
  38396. ,
  38397. e.encodeUTF16toUTF8 = function(t, i) {
  38398. e.UTF16toUTF8(t, function(t) {
  38399. e.encodeUTF8(t, i)
  38400. })
  38401. }
  38402. ,
  38403. e.decodeUTF8toUTF16 = function(t, i) {
  38404. e.decodeUTF8(t, function(t) {
  38405. e.UTF8toUTF16(t, i)
  38406. })
  38407. }
  38408. ,
  38409. e.calculateCodePoint = function(e) {
  38410. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38411. }
  38412. ,
  38413. e.calculateUTF8 = function(e) {
  38414. for (var t, i = 0; null !== (t = e()); )
  38415. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38416. return i
  38417. }
  38418. ,
  38419. e.calculateUTF16asUTF8 = function(t) {
  38420. var i = 0
  38421. , n = 0;
  38422. return e.UTF16toUTF8(t, function(e) {
  38423. ++i,
  38424. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38425. }),
  38426. [i, n]
  38427. }
  38428. ,
  38429. e
  38430. }();
  38431. return a.toUTF8 = function(e, t) {
  38432. if ("undefined" == typeof e && (e = this.offset),
  38433. "undefined" == typeof t && (t = this.limit),
  38434. !this.noAssert) {
  38435. if ("number" != typeof e || e % 1 !== 0)
  38436. throw TypeError("Illegal begin: Not an integer");
  38437. if (e >>>= 0,
  38438. "number" != typeof t || t % 1 !== 0)
  38439. throw TypeError("Illegal end: Not an integer");
  38440. if (t >>>= 0,
  38441. e < 0 || e > t || t > this.buffer.byteLength)
  38442. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38443. }
  38444. var n;
  38445. try {
  38446. h.decodeUTF8toUTF16(function() {
  38447. return e < t ? this.view[e++] : null
  38448. }
  38449. .bind(this), n = i())
  38450. } catch (i) {
  38451. if (e !== t)
  38452. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38453. }
  38454. return n()
  38455. }
  38456. ,
  38457. o.fromUTF8 = function(e, i, n) {
  38458. if (!n && "string" != typeof e)
  38459. throw TypeError("Illegal str: Not a string");
  38460. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38461. , a = 0;
  38462. return h.encodeUTF16toUTF8(t(e), function(e) {
  38463. r.view[a++] = e
  38464. }),
  38465. r.limit = a,
  38466. r
  38467. }
  38468. ,
  38469. o
  38470. })
  38471. }
  38472. , {
  38473. long: 216
  38474. }],
  38475. 216: [function(e, t, i) {
  38476. !function(i, n) {
  38477. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38478. }(this, function() {
  38479. "use strict";
  38480. function e(e, t, i) {
  38481. this.low = 0 | e,
  38482. this.high = 0 | t,
  38483. this.unsigned = !!i
  38484. }
  38485. function t(e) {
  38486. return (e && e.__isLong__) === !0
  38487. }
  38488. function i(e, t) {
  38489. var i, n, o;
  38490. return t ? (e >>>= 0,
  38491. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38492. o && (l[e] = i),
  38493. i)) : (e |= 0,
  38494. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38495. o && (s[e] = i),
  38496. i))
  38497. }
  38498. function n(e, t) {
  38499. if (isNaN(e) || !isFinite(e))
  38500. return t ? m : g;
  38501. if (t) {
  38502. if (e < 0)
  38503. return m;
  38504. if (e >= d)
  38505. return I
  38506. } else {
  38507. if (e <= -p)
  38508. return E;
  38509. if (e + 1 >= p)
  38510. return C
  38511. }
  38512. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38513. }
  38514. function r(t, i, n) {
  38515. return new e(t,i,n)
  38516. }
  38517. function o(e, t, i) {
  38518. if (0 === e.length)
  38519. throw Error("empty string");
  38520. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38521. return g;
  38522. if ("number" == typeof t ? (i = t,
  38523. t = !1) : t = !!t,
  38524. i = i || 10,
  38525. i < 2 || 36 < i)
  38526. throw RangeError("radix");
  38527. var r;
  38528. if ((r = e.indexOf("-")) > 0)
  38529. throw Error("interior hyphen");
  38530. if (0 === r)
  38531. return o(e.substring(1), t, i).neg();
  38532. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38533. var h = Math.min(8, e.length - l)
  38534. , u = parseInt(e.substring(l, l + h), i);
  38535. if (h < 8) {
  38536. var d = n(c(i, h));
  38537. s = s.mul(d).add(n(u))
  38538. } else
  38539. s = s.mul(a),
  38540. s = s.add(n(u))
  38541. }
  38542. return s.unsigned = t,
  38543. s
  38544. }
  38545. function a(t) {
  38546. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38547. }
  38548. e.prototype.__isLong__,
  38549. Object.defineProperty(e.prototype, "__isLong__", {
  38550. value: !0,
  38551. enumerable: !1,
  38552. configurable: !1
  38553. }),
  38554. e.isLong = t;
  38555. var s = {}
  38556. , l = {};
  38557. e.fromInt = i,
  38558. e.fromNumber = n,
  38559. e.fromBits = r;
  38560. var c = Math.pow;
  38561. e.fromString = o,
  38562. e.fromValue = a;
  38563. var h = 1 << 24
  38564. , u = 4294967296
  38565. , d = 0x10000000000000000
  38566. , p = d / 2
  38567. , f = i(h)
  38568. , g = i(0);
  38569. e.ZERO = g;
  38570. var m = i(0, !0);
  38571. e.UZERO = m;
  38572. var v = i(1);
  38573. e.ONE = v;
  38574. var A = i(1, !0);
  38575. e.UONE = A;
  38576. var y = i(-1);
  38577. e.NEG_ONE = y;
  38578. var C = r(-1, 2147483647, !1);
  38579. e.MAX_VALUE = C;
  38580. var I = r(-1, -1, !0);
  38581. e.MAX_UNSIGNED_VALUE = I;
  38582. var E = r(0, -2147483648, !1);
  38583. e.MIN_VALUE = E;
  38584. var b = e.prototype;
  38585. return b.toInt = function() {
  38586. return this.unsigned ? this.low >>> 0 : this.low
  38587. }
  38588. ,
  38589. b.toNumber = function() {
  38590. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38591. }
  38592. ,
  38593. b.toString = function(e) {
  38594. if (e = e || 10,
  38595. e < 2 || 36 < e)
  38596. throw RangeError("radix");
  38597. if (this.isZero())
  38598. return "0";
  38599. if (this.isNegative()) {
  38600. if (this.eq(E)) {
  38601. var t = n(e)
  38602. , i = this.div(t)
  38603. , r = i.mul(t).sub(this);
  38604. return i.toString(e) + r.toInt().toString(e)
  38605. }
  38606. return "-" + this.neg().toString(e)
  38607. }
  38608. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38609. var l = a.div(o)
  38610. , h = a.sub(l.mul(o)).toInt() >>> 0
  38611. , u = h.toString(e);
  38612. if (a = l,
  38613. a.isZero())
  38614. return u + s;
  38615. for (; u.length < 6; )
  38616. u = "0" + u;
  38617. s = "" + u + s
  38618. }
  38619. }
  38620. ,
  38621. b.getHighBits = function() {
  38622. return this.high
  38623. }
  38624. ,
  38625. b.getHighBitsUnsigned = function() {
  38626. return this.high >>> 0
  38627. }
  38628. ,
  38629. b.getLowBits = function() {
  38630. return this.low
  38631. }
  38632. ,
  38633. b.getLowBitsUnsigned = function() {
  38634. return this.low >>> 0
  38635. }
  38636. ,
  38637. b.getNumBitsAbs = function() {
  38638. if (this.isNegative())
  38639. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38640. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38641. ;
  38642. return 0 != this.high ? t + 33 : t + 1
  38643. }
  38644. ,
  38645. b.isZero = function() {
  38646. return 0 === this.high && 0 === this.low
  38647. }
  38648. ,
  38649. b.isNegative = function() {
  38650. return !this.unsigned && this.high < 0
  38651. }
  38652. ,
  38653. b.isPositive = function() {
  38654. return this.unsigned || this.high >= 0
  38655. }
  38656. ,
  38657. b.isOdd = function() {
  38658. return 1 === (1 & this.low)
  38659. }
  38660. ,
  38661. b.isEven = function() {
  38662. return 0 === (1 & this.low)
  38663. }
  38664. ,
  38665. b.equals = function(e) {
  38666. return t(e) || (e = a(e)),
  38667. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38668. }
  38669. ,
  38670. b.eq = b.equals,
  38671. b.notEquals = function(e) {
  38672. return !this.eq(e)
  38673. }
  38674. ,
  38675. b.neq = b.notEquals,
  38676. b.lessThan = function(e) {
  38677. return this.comp(e) < 0
  38678. }
  38679. ,
  38680. b.lt = b.lessThan,
  38681. b.lessThanOrEqual = function(e) {
  38682. return this.comp(e) <= 0
  38683. }
  38684. ,
  38685. b.lte = b.lessThanOrEqual,
  38686. b.greaterThan = function(e) {
  38687. return this.comp(e) > 0
  38688. }
  38689. ,
  38690. b.gt = b.greaterThan,
  38691. b.greaterThanOrEqual = function(e) {
  38692. return this.comp(e) >= 0
  38693. }
  38694. ,
  38695. b.gte = b.greaterThanOrEqual,
  38696. b.compare = function(e) {
  38697. if (t(e) || (e = a(e)),
  38698. this.eq(e))
  38699. return 0;
  38700. var i = this.isNegative()
  38701. , n = e.isNegative();
  38702. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38703. }
  38704. ,
  38705. b.comp = b.compare,
  38706. b.negate = function() {
  38707. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38708. }
  38709. ,
  38710. b.neg = b.negate,
  38711. b.add = function(e) {
  38712. t(e) || (e = a(e));
  38713. var i = this.high >>> 16
  38714. , n = 65535 & this.high
  38715. , o = this.low >>> 16
  38716. , s = 65535 & this.low
  38717. , l = e.high >>> 16
  38718. , c = 65535 & e.high
  38719. , h = e.low >>> 16
  38720. , u = 65535 & e.low
  38721. , d = 0
  38722. , p = 0
  38723. , f = 0
  38724. , g = 0;
  38725. return g += s + u,
  38726. f += g >>> 16,
  38727. g &= 65535,
  38728. f += o + h,
  38729. p += f >>> 16,
  38730. f &= 65535,
  38731. p += n + c,
  38732. d += p >>> 16,
  38733. p &= 65535,
  38734. d += i + l,
  38735. d &= 65535,
  38736. r(f << 16 | g, d << 16 | p, this.unsigned)
  38737. }
  38738. ,
  38739. b.subtract = function(e) {
  38740. return t(e) || (e = a(e)),
  38741. this.add(e.neg())
  38742. }
  38743. ,
  38744. b.sub = b.subtract,
  38745. b.multiply = function(e) {
  38746. if (this.isZero())
  38747. return g;
  38748. if (t(e) || (e = a(e)),
  38749. e.isZero())
  38750. return g;
  38751. if (this.eq(E))
  38752. return e.isOdd() ? E : g;
  38753. if (e.eq(E))
  38754. return this.isOdd() ? E : g;
  38755. if (this.isNegative())
  38756. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38757. if (e.isNegative())
  38758. return this.mul(e.neg()).neg();
  38759. if (this.lt(f) && e.lt(f))
  38760. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38761. var i = this.high >>> 16
  38762. , o = 65535 & this.high
  38763. , s = this.low >>> 16
  38764. , l = 65535 & this.low
  38765. , c = e.high >>> 16
  38766. , h = 65535 & e.high
  38767. , u = e.low >>> 16
  38768. , d = 65535 & e.low
  38769. , p = 0
  38770. , m = 0
  38771. , v = 0
  38772. , A = 0;
  38773. return A += l * d,
  38774. v += A >>> 16,
  38775. A &= 65535,
  38776. v += s * d,
  38777. m += v >>> 16,
  38778. v &= 65535,
  38779. v += l * u,
  38780. m += v >>> 16,
  38781. v &= 65535,
  38782. m += o * d,
  38783. p += m >>> 16,
  38784. m &= 65535,
  38785. m += s * u,
  38786. p += m >>> 16,
  38787. m &= 65535,
  38788. m += l * h,
  38789. p += m >>> 16,
  38790. m &= 65535,
  38791. p += i * d + o * u + s * h + l * c,
  38792. p &= 65535,
  38793. r(v << 16 | A, p << 16 | m, this.unsigned)
  38794. }
  38795. ,
  38796. b.mul = b.multiply,
  38797. b.divide = function(e) {
  38798. if (t(e) || (e = a(e)),
  38799. e.isZero())
  38800. throw Error("division by zero");
  38801. if (this.isZero())
  38802. return this.unsigned ? m : g;
  38803. var i, r, o;
  38804. if (this.unsigned) {
  38805. if (e.unsigned || (e = e.toUnsigned()),
  38806. e.gt(this))
  38807. return m;
  38808. if (e.gt(this.shru(1)))
  38809. return A;
  38810. o = m
  38811. } else {
  38812. if (this.eq(E)) {
  38813. if (e.eq(v) || e.eq(y))
  38814. return E;
  38815. if (e.eq(E))
  38816. return v;
  38817. var s = this.shr(1);
  38818. return i = s.div(e).shl(1),
  38819. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38820. o = i.add(r.div(e)))
  38821. }
  38822. if (e.eq(E))
  38823. return this.unsigned ? m : g;
  38824. if (this.isNegative())
  38825. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38826. if (e.isNegative())
  38827. return this.div(e.neg()).neg();
  38828. o = g
  38829. }
  38830. for (r = this; r.gte(e); ) {
  38831. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38832. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38833. i -= h,
  38834. u = n(i, this.unsigned),
  38835. d = u.mul(e);
  38836. u.isZero() && (u = v),
  38837. o = o.add(u),
  38838. r = r.sub(d)
  38839. }
  38840. return o
  38841. }
  38842. ,
  38843. b.div = b.divide,
  38844. b.modulo = function(e) {
  38845. return t(e) || (e = a(e)),
  38846. this.sub(this.div(e).mul(e))
  38847. }
  38848. ,
  38849. b.mod = b.modulo,
  38850. b.not = function() {
  38851. return r(~this.low, ~this.high, this.unsigned)
  38852. }
  38853. ,
  38854. b.and = function(e) {
  38855. return t(e) || (e = a(e)),
  38856. r(this.low & e.low, this.high & e.high, this.unsigned)
  38857. }
  38858. ,
  38859. b.or = function(e) {
  38860. return t(e) || (e = a(e)),
  38861. r(this.low | e.low, this.high | e.high, this.unsigned)
  38862. }
  38863. ,
  38864. b.xor = function(e) {
  38865. return t(e) || (e = a(e)),
  38866. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38867. }
  38868. ,
  38869. b.shiftLeft = function(e) {
  38870. return t(e) && (e = e.toInt()),
  38871. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38872. }
  38873. ,
  38874. b.shl = b.shiftLeft,
  38875. b.shiftRight = function(e) {
  38876. return t(e) && (e = e.toInt()),
  38877. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38878. }
  38879. ,
  38880. b.shr = b.shiftRight,
  38881. b.shiftRightUnsigned = function(e) {
  38882. if (t(e) && (e = e.toInt()),
  38883. e &= 63,
  38884. 0 === e)
  38885. return this;
  38886. var i = this.high;
  38887. if (e < 32) {
  38888. var n = this.low;
  38889. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38890. }
  38891. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38892. }
  38893. ,
  38894. b.shru = b.shiftRightUnsigned,
  38895. b.toSigned = function() {
  38896. return this.unsigned ? r(this.low, this.high, !1) : this
  38897. }
  38898. ,
  38899. b.toUnsigned = function() {
  38900. return this.unsigned ? this : r(this.low, this.high, !0)
  38901. }
  38902. ,
  38903. b.toBytes = function(e) {
  38904. return e ? this.toBytesLE() : this.toBytesBE()
  38905. }
  38906. ,
  38907. b.toBytesLE = function() {
  38908. var e = this.high
  38909. , t = this.low;
  38910. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38911. }
  38912. ,
  38913. b.toBytesBE = function() {
  38914. var e = this.high
  38915. , t = this.low;
  38916. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38917. }
  38918. ,
  38919. e
  38920. })
  38921. }
  38922. , {}],
  38923. 217: [function(e, t, i) {
  38924. var n = {
  38925. REVISION: "75"
  38926. };
  38927. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38928. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38929. void 0 === Math.sign && (Math.sign = function(e) {
  38930. return e < 0 ? -1 : e > 0 ? 1 : +e
  38931. }
  38932. ),
  38933. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38934. get: function() {
  38935. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38936. }
  38937. }),
  38938. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38939. writable: !0,
  38940. configurable: !0,
  38941. value: function(e) {
  38942. "use strict";
  38943. if (void 0 === e || null === e)
  38944. throw new TypeError("Cannot convert first argument to object");
  38945. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38946. var r = arguments[i];
  38947. if (void 0 !== r && null !== r) {
  38948. r = Object(r);
  38949. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38950. var l = o[a]
  38951. , c = Object.getOwnPropertyDescriptor(r, l);
  38952. void 0 !== c && c.enumerable && (t[l] = r[l])
  38953. }
  38954. }
  38955. }
  38956. return t
  38957. }
  38958. }),
  38959. n.MOUSE = {
  38960. LEFT: 0,
  38961. MIDDLE: 1,
  38962. RIGHT: 2
  38963. },
  38964. n.CullFaceNone = 0,
  38965. n.CullFaceBack = 1,
  38966. n.CullFaceFront = 2,
  38967. n.CullFaceFrontBack = 3,
  38968. n.FrontFaceDirectionCW = 0,
  38969. n.FrontFaceDirectionCCW = 1,
  38970. n.BasicShadowMap = 0,
  38971. n.PCFShadowMap = 1,
  38972. n.PCFSoftShadowMap = 2,
  38973. n.FrontSide = 0,
  38974. n.BackSide = 1,
  38975. n.DoubleSide = 2,
  38976. n.FlatShading = 1,
  38977. n.SmoothShading = 2,
  38978. n.NoColors = 0,
  38979. n.FaceColors = 1,
  38980. n.VertexColors = 2,
  38981. n.NoBlending = 0,
  38982. n.NormalBlending = 1,
  38983. n.AdditiveBlending = 2,
  38984. n.SubtractiveBlending = 3,
  38985. n.MultiplyBlending = 4,
  38986. n.CustomBlending = 5,
  38987. n.AddEquation = 100,
  38988. n.SubtractEquation = 101,
  38989. n.ReverseSubtractEquation = 102,
  38990. n.MinEquation = 103,
  38991. n.MaxEquation = 104,
  38992. n.ZeroFactor = 200,
  38993. n.OneFactor = 201,
  38994. n.SrcColorFactor = 202,
  38995. n.OneMinusSrcColorFactor = 203,
  38996. n.SrcAlphaFactor = 204,
  38997. n.OneMinusSrcAlphaFactor = 205,
  38998. n.DstAlphaFactor = 206,
  38999. n.OneMinusDstAlphaFactor = 207,
  39000. n.DstColorFactor = 208,
  39001. n.OneMinusDstColorFactor = 209,
  39002. n.SrcAlphaSaturateFactor = 210,
  39003. n.NeverDepth = 0,
  39004. n.AlwaysDepth = 1,
  39005. n.LessDepth = 2,
  39006. n.LessEqualDepth = 3,
  39007. n.EqualDepth = 4,
  39008. n.GreaterEqualDepth = 5,
  39009. n.GreaterDepth = 6,
  39010. n.NotEqualDepth = 7,
  39011. n.MultiplyOperation = 0,
  39012. n.MixOperation = 1,
  39013. n.AddOperation = 2,
  39014. n.NoToneMapping = 0,
  39015. n.LinearToneMapping = 1,
  39016. n.ReinhardToneMapping = 2,
  39017. n.Uncharted2ToneMapping = 3,
  39018. n.CineonToneMapping = 4,
  39019. n.UVMapping = 300,
  39020. n.CubeReflectionMapping = 301,
  39021. n.CubeRefractionMapping = 302,
  39022. n.EquirectangularReflectionMapping = 303,
  39023. n.EquirectangularRefractionMapping = 304,
  39024. n.SphericalReflectionMapping = 305,
  39025. n.CubeUVReflectionMapping = 306,
  39026. n.CubeUVRefractionMapping = 307,
  39027. n.RepeatWrapping = 1e3,
  39028. n.ClampToEdgeWrapping = 1001,
  39029. n.MirroredRepeatWrapping = 1002,
  39030. n.NearestFilter = 1003,
  39031. n.NearestMipMapNearestFilter = 1004,
  39032. n.NearestMipMapLinearFilter = 1005,
  39033. n.LinearFilter = 1006,
  39034. n.LinearMipMapNearestFilter = 1007,
  39035. n.LinearMipMapLinearFilter = 1008,
  39036. n.UnsignedByteType = 1009,
  39037. n.ByteType = 1010,
  39038. n.ShortType = 1011,
  39039. n.UnsignedShortType = 1012,
  39040. n.IntType = 1013,
  39041. n.UnsignedIntType = 1014,
  39042. n.FloatType = 1015,
  39043. n.HalfFloatType = 1025,
  39044. n.UnsignedShort4444Type = 1016,
  39045. n.UnsignedShort5551Type = 1017,
  39046. n.UnsignedShort565Type = 1018,
  39047. n.AlphaFormat = 1019,
  39048. n.RGBFormat = 1020,
  39049. n.RGBAFormat = 1021,
  39050. n.LuminanceFormat = 1022,
  39051. n.LuminanceAlphaFormat = 1023,
  39052. n.RGBEFormat = n.RGBAFormat,
  39053. n.RGB_S3TC_DXT1_Format = 2001,
  39054. n.RGBA_S3TC_DXT1_Format = 2002,
  39055. n.RGBA_S3TC_DXT3_Format = 2003,
  39056. n.RGBA_S3TC_DXT5_Format = 2004,
  39057. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39058. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39059. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39060. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39061. n.RGB_ETC1_Format = 2151,
  39062. n.LoopOnce = 2200,
  39063. n.LoopRepeat = 2201,
  39064. n.LoopPingPong = 2202,
  39065. n.InterpolateDiscrete = 2300,
  39066. n.InterpolateLinear = 2301,
  39067. n.InterpolateSmooth = 2302,
  39068. n.ZeroCurvatureEnding = 2400,
  39069. n.ZeroSlopeEnding = 2401,
  39070. n.WrapAroundEnding = 2402,
  39071. n.TrianglesDrawMode = 0,
  39072. n.TriangleStripDrawMode = 1,
  39073. n.TriangleFanDrawMode = 2,
  39074. n.LinearEncoding = 3e3,
  39075. n.sRGBEncoding = 3001,
  39076. n.GammaEncoding = 3007,
  39077. n.RGBEEncoding = 3002,
  39078. n.LogLuvEncoding = 3003,
  39079. n.RGBM7Encoding = 3004,
  39080. n.RGBM16Encoding = 3005,
  39081. n.RGBDEncoding = 3006,
  39082. n.Color = function(e) {
  39083. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39084. }
  39085. ,
  39086. n.Color.prototype = {
  39087. constructor: n.Color,
  39088. r: 1,
  39089. g: 1,
  39090. b: 1,
  39091. set: function(e) {
  39092. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39093. this
  39094. },
  39095. setScalar: function(e) {
  39096. this.r = e,
  39097. this.g = e,
  39098. this.b = e
  39099. },
  39100. setHex: function(e) {
  39101. return e = Math.floor(e),
  39102. this.r = (e >> 16 & 255) / 255,
  39103. this.g = (e >> 8 & 255) / 255,
  39104. this.b = (255 & e) / 255,
  39105. this
  39106. },
  39107. setRGB: function(e, t, i) {
  39108. return this.r = e,
  39109. this.g = t,
  39110. this.b = i,
  39111. this
  39112. },
  39113. setHSL: function() {
  39114. function e(e, t, i) {
  39115. return i < 0 && (i += 1),
  39116. i > 1 && (i -= 1),
  39117. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39118. }
  39119. return function(t, i, r) {
  39120. if (t = n.Math.euclideanModulo(t, 1),
  39121. i = n.Math.clamp(i, 0, 1),
  39122. r = n.Math.clamp(r, 0, 1),
  39123. 0 === i)
  39124. this.r = this.g = this.b = r;
  39125. else {
  39126. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39127. , a = 2 * r - o;
  39128. this.r = e(a, o, t + 1 / 3),
  39129. this.g = e(a, o, t),
  39130. this.b = e(a, o, t - 1 / 3)
  39131. }
  39132. return this
  39133. }
  39134. }(),
  39135. setStyle: function(e) {
  39136. function t(t) {
  39137. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39138. }
  39139. var i;
  39140. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39141. var r, o = i[1], a = i[2];
  39142. switch (o) {
  39143. case "rgb":
  39144. case "rgba":
  39145. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39146. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39147. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39148. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39149. t(r[5]),
  39150. this;
  39151. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39152. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39153. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39154. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39155. t(r[5]),
  39156. this;
  39157. break;
  39158. case "hsl":
  39159. case "hsla":
  39160. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39161. var s = parseFloat(r[1]) / 360
  39162. , l = parseInt(r[2], 10) / 100
  39163. , c = parseInt(r[3], 10) / 100;
  39164. return t(r[5]),
  39165. this.setHSL(s, l, c)
  39166. }
  39167. }
  39168. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39169. var h = i[1]
  39170. , u = h.length;
  39171. if (3 === u)
  39172. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39173. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39174. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39175. this;
  39176. if (6 === u)
  39177. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39178. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39179. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39180. this
  39181. }
  39182. if (e && e.length > 0) {
  39183. var h = n.ColorKeywords[e];
  39184. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39185. }
  39186. return this
  39187. },
  39188. clone: function() {
  39189. return new this.constructor(this.r,this.g,this.b)
  39190. },
  39191. copy: function(e) {
  39192. return this.r = e.r,
  39193. this.g = e.g,
  39194. this.b = e.b,
  39195. this
  39196. },
  39197. copyGammaToLinear: function(e, t) {
  39198. return void 0 === t && (t = 2),
  39199. this.r = Math.pow(e.r, t),
  39200. this.g = Math.pow(e.g, t),
  39201. this.b = Math.pow(e.b, t),
  39202. this
  39203. },
  39204. copyLinearToGamma: function(e, t) {
  39205. void 0 === t && (t = 2);
  39206. var i = t > 0 ? 1 / t : 1;
  39207. return this.r = Math.pow(e.r, i),
  39208. this.g = Math.pow(e.g, i),
  39209. this.b = Math.pow(e.b, i),
  39210. this
  39211. },
  39212. convertGammaToLinear: function() {
  39213. var e = this.r
  39214. , t = this.g
  39215. , i = this.b;
  39216. return this.r = e * e,
  39217. this.g = t * t,
  39218. this.b = i * i,
  39219. this
  39220. },
  39221. convertLinearToGamma: function() {
  39222. return this.r = Math.sqrt(this.r),
  39223. this.g = Math.sqrt(this.g),
  39224. this.b = Math.sqrt(this.b),
  39225. this
  39226. },
  39227. getHex: function() {
  39228. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39229. },
  39230. getHexString: function() {
  39231. return ("000000" + this.getHex().toString(16)).slice(-6)
  39232. },
  39233. getHSL: function(e) {
  39234. var t, i, n = e || {
  39235. h: 0,
  39236. s: 0,
  39237. l: 0
  39238. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39239. if (l === s)
  39240. t = 0,
  39241. i = 0;
  39242. else {
  39243. var h = s - l;
  39244. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39245. s) {
  39246. case r:
  39247. t = (o - a) / h + (o < a ? 6 : 0);
  39248. break;
  39249. case o:
  39250. t = (a - r) / h + 2;
  39251. break;
  39252. case a:
  39253. t = (r - o) / h + 4
  39254. }
  39255. t /= 6
  39256. }
  39257. return n.h = t,
  39258. n.s = i,
  39259. n.l = c,
  39260. n
  39261. },
  39262. getStyle: function() {
  39263. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39264. },
  39265. offsetHSL: function(e, t, i) {
  39266. var n = this.getHSL();
  39267. return n.h += e,
  39268. n.s += t,
  39269. n.l += i,
  39270. this.setHSL(n.h, n.s, n.l),
  39271. this
  39272. },
  39273. add: function(e) {
  39274. return this.r += e.r,
  39275. this.g += e.g,
  39276. this.b += e.b,
  39277. this
  39278. },
  39279. addColors: function(e, t) {
  39280. return this.r = e.r + t.r,
  39281. this.g = e.g + t.g,
  39282. this.b = e.b + t.b,
  39283. this
  39284. },
  39285. addScalar: function(e) {
  39286. return this.r += e,
  39287. this.g += e,
  39288. this.b += e,
  39289. this
  39290. },
  39291. multiply: function(e) {
  39292. return this.r *= e.r,
  39293. this.g *= e.g,
  39294. this.b *= e.b,
  39295. this
  39296. },
  39297. multiplyScalar: function(e) {
  39298. return this.r *= e,
  39299. this.g *= e,
  39300. this.b *= e,
  39301. this
  39302. },
  39303. lerp: function(e, t) {
  39304. return this.r += (e.r - this.r) * t,
  39305. this.g += (e.g - this.g) * t,
  39306. this.b += (e.b - this.b) * t,
  39307. this
  39308. },
  39309. equals: function(e) {
  39310. return e.r === this.r && e.g === this.g && e.b === this.b
  39311. },
  39312. fromArray: function(e, t) {
  39313. return void 0 === t && (t = 0),
  39314. this.r = e[t],
  39315. this.g = e[t + 1],
  39316. this.b = e[t + 2],
  39317. this
  39318. },
  39319. toArray: function(e, t) {
  39320. return void 0 === e && (e = []),
  39321. void 0 === t && (t = 0),
  39322. e[t] = this.r,
  39323. e[t + 1] = this.g,
  39324. e[t + 2] = this.b,
  39325. e
  39326. }
  39327. },
  39328. n.ColorKeywords = {
  39329. aliceblue: 15792383,
  39330. antiquewhite: 16444375,
  39331. aqua: 65535,
  39332. aquamarine: 8388564,
  39333. azure: 15794175,
  39334. beige: 16119260,
  39335. bisque: 16770244,
  39336. black: 0,
  39337. blanchedalmond: 16772045,
  39338. blue: 255,
  39339. blueviolet: 9055202,
  39340. brown: 10824234,
  39341. burlywood: 14596231,
  39342. cadetblue: 6266528,
  39343. chartreuse: 8388352,
  39344. chocolate: 13789470,
  39345. coral: 16744272,
  39346. cornflowerblue: 6591981,
  39347. cornsilk: 16775388,
  39348. crimson: 14423100,
  39349. cyan: 65535,
  39350. darkblue: 139,
  39351. darkcyan: 35723,
  39352. darkgoldenrod: 12092939,
  39353. darkgray: 11119017,
  39354. darkgreen: 25600,
  39355. darkgrey: 11119017,
  39356. darkkhaki: 12433259,
  39357. darkmagenta: 9109643,
  39358. darkolivegreen: 5597999,
  39359. darkorange: 16747520,
  39360. darkorchid: 10040012,
  39361. darkred: 9109504,
  39362. darksalmon: 15308410,
  39363. darkseagreen: 9419919,
  39364. darkslateblue: 4734347,
  39365. darkslategray: 3100495,
  39366. darkslategrey: 3100495,
  39367. darkturquoise: 52945,
  39368. darkviolet: 9699539,
  39369. deeppink: 16716947,
  39370. deepskyblue: 49151,
  39371. dimgray: 6908265,
  39372. dimgrey: 6908265,
  39373. dodgerblue: 2003199,
  39374. firebrick: 11674146,
  39375. floralwhite: 16775920,
  39376. forestgreen: 2263842,
  39377. fuchsia: 16711935,
  39378. gainsboro: 14474460,
  39379. ghostwhite: 16316671,
  39380. gold: 16766720,
  39381. goldenrod: 14329120,
  39382. gray: 8421504,
  39383. green: 32768,
  39384. greenyellow: 11403055,
  39385. grey: 8421504,
  39386. honeydew: 15794160,
  39387. hotpink: 16738740,
  39388. indianred: 13458524,
  39389. indigo: 4915330,
  39390. ivory: 16777200,
  39391. khaki: 15787660,
  39392. lavender: 15132410,
  39393. lavenderblush: 16773365,
  39394. lawngreen: 8190976,
  39395. lemonchiffon: 16775885,
  39396. lightblue: 11393254,
  39397. lightcoral: 15761536,
  39398. lightcyan: 14745599,
  39399. lightgoldenrodyellow: 16448210,
  39400. lightgray: 13882323,
  39401. lightgreen: 9498256,
  39402. lightgrey: 13882323,
  39403. lightpink: 16758465,
  39404. lightsalmon: 16752762,
  39405. lightseagreen: 2142890,
  39406. lightskyblue: 8900346,
  39407. lightslategray: 7833753,
  39408. lightslategrey: 7833753,
  39409. lightsteelblue: 11584734,
  39410. lightyellow: 16777184,
  39411. lime: 65280,
  39412. limegreen: 3329330,
  39413. linen: 16445670,
  39414. magenta: 16711935,
  39415. maroon: 8388608,
  39416. mediumaquamarine: 6737322,
  39417. mediumblue: 205,
  39418. mediumorchid: 12211667,
  39419. mediumpurple: 9662683,
  39420. mediumseagreen: 3978097,
  39421. mediumslateblue: 8087790,
  39422. mediumspringgreen: 64154,
  39423. mediumturquoise: 4772300,
  39424. mediumvioletred: 13047173,
  39425. midnightblue: 1644912,
  39426. mintcream: 16121850,
  39427. mistyrose: 16770273,
  39428. moccasin: 16770229,
  39429. navajowhite: 16768685,
  39430. navy: 128,
  39431. oldlace: 16643558,
  39432. olive: 8421376,
  39433. olivedrab: 7048739,
  39434. orange: 16753920,
  39435. orangered: 16729344,
  39436. orchid: 14315734,
  39437. palegoldenrod: 15657130,
  39438. palegreen: 10025880,
  39439. paleturquoise: 11529966,
  39440. palevioletred: 14381203,
  39441. papayawhip: 16773077,
  39442. peachpuff: 16767673,
  39443. peru: 13468991,
  39444. pink: 16761035,
  39445. plum: 14524637,
  39446. powderblue: 11591910,
  39447. purple: 8388736,
  39448. red: 16711680,
  39449. rosybrown: 12357519,
  39450. royalblue: 4286945,
  39451. saddlebrown: 9127187,
  39452. salmon: 16416882,
  39453. sandybrown: 16032864,
  39454. seagreen: 3050327,
  39455. seashell: 16774638,
  39456. sienna: 10506797,
  39457. silver: 12632256,
  39458. skyblue: 8900331,
  39459. slateblue: 6970061,
  39460. slategray: 7372944,
  39461. slategrey: 7372944,
  39462. snow: 16775930,
  39463. springgreen: 65407,
  39464. steelblue: 4620980,
  39465. tan: 13808780,
  39466. teal: 32896,
  39467. thistle: 14204888,
  39468. tomato: 16737095,
  39469. turquoise: 4251856,
  39470. violet: 15631086,
  39471. wheat: 16113331,
  39472. white: 16777215,
  39473. whitesmoke: 16119285,
  39474. yellow: 16776960,
  39475. yellowgreen: 10145074
  39476. },
  39477. n.Quaternion = function(e, t, i, n) {
  39478. this._x = e || 0,
  39479. this._y = t || 0,
  39480. this._z = i || 0,
  39481. this._w = void 0 !== n ? n : 1
  39482. }
  39483. ,
  39484. n.Quaternion.prototype = {
  39485. constructor: n.Quaternion,
  39486. get x() {
  39487. return this._x
  39488. },
  39489. set x(e) {
  39490. this._x = e,
  39491. this.onChangeCallback()
  39492. },
  39493. get y() {
  39494. return this._y
  39495. },
  39496. set y(e) {
  39497. this._y = e,
  39498. this.onChangeCallback()
  39499. },
  39500. get z() {
  39501. return this._z
  39502. },
  39503. set z(e) {
  39504. this._z = e,
  39505. this.onChangeCallback()
  39506. },
  39507. get w() {
  39508. return this._w
  39509. },
  39510. set w(e) {
  39511. this._w = e,
  39512. this.onChangeCallback()
  39513. },
  39514. set: function(e, t, i, n) {
  39515. return this._x = e,
  39516. this._y = t,
  39517. this._z = i,
  39518. this._w = n,
  39519. this.onChangeCallback(),
  39520. this
  39521. },
  39522. clone: function() {
  39523. return new this.constructor(this._x,this._y,this._z,this._w)
  39524. },
  39525. copy: function(e) {
  39526. return this._x = e.x,
  39527. this._y = e.y,
  39528. this._z = e.z,
  39529. this._w = e.w,
  39530. this.onChangeCallback(),
  39531. this
  39532. },
  39533. setFromEuler: function(e, t) {
  39534. if (e instanceof n.Euler == !1)
  39535. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39536. var i = Math.cos(e._x / 2)
  39537. , r = Math.cos(e._y / 2)
  39538. , o = Math.cos(e._z / 2)
  39539. , a = Math.sin(e._x / 2)
  39540. , s = Math.sin(e._y / 2)
  39541. , l = Math.sin(e._z / 2)
  39542. , c = e.order;
  39543. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39544. this._y = i * s * o - a * r * l,
  39545. this._z = i * r * l + a * s * o,
  39546. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39547. this._y = i * s * o - a * r * l,
  39548. this._z = i * r * l - a * s * o,
  39549. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39550. this._y = i * s * o + a * r * l,
  39551. this._z = i * r * l + a * s * o,
  39552. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39553. this._y = i * s * o + a * r * l,
  39554. this._z = i * r * l - a * s * o,
  39555. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39556. this._y = i * s * o + a * r * l,
  39557. this._z = i * r * l - a * s * o,
  39558. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39559. this._y = i * s * o - a * r * l,
  39560. this._z = i * r * l + a * s * o,
  39561. this._w = i * r * o + a * s * l),
  39562. t !== !1 && this.onChangeCallback(),
  39563. this
  39564. },
  39565. setFromAxisAngle: function(e, t) {
  39566. var i = t / 2
  39567. , n = Math.sin(i);
  39568. return this._x = e.x * n,
  39569. this._y = e.y * n,
  39570. this._z = e.z * n,
  39571. this._w = Math.cos(i),
  39572. this.onChangeCallback(),
  39573. this
  39574. },
  39575. setFromRotationMatrix: function(e) {
  39576. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39577. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39578. this._w = .25 / t,
  39579. this._x = (h - l) * t,
  39580. this._y = (o - c) * t,
  39581. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39582. this._w = (h - l) / t,
  39583. this._x = .25 * t,
  39584. this._y = (r + a) / t,
  39585. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39586. this._w = (o - c) / t,
  39587. this._x = (r + a) / t,
  39588. this._y = .25 * t,
  39589. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39590. this._w = (a - r) / t,
  39591. this._x = (o + c) / t,
  39592. this._y = (l + h) / t,
  39593. this._z = .25 * t),
  39594. this.onChangeCallback(),
  39595. this
  39596. },
  39597. setFromUnitVectors: function() {
  39598. var e, t, i = 1e-6;
  39599. return function(r, o) {
  39600. return void 0 === e && (e = new n.Vector3),
  39601. t = r.dot(o) + 1,
  39602. t < i ? (t = 0,
  39603. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39604. this._x = e.x,
  39605. this._y = e.y,
  39606. this._z = e.z,
  39607. this._w = t,
  39608. this.normalize(),
  39609. this
  39610. }
  39611. }(),
  39612. inverse: function() {
  39613. return this.conjugate().normalize(),
  39614. this
  39615. },
  39616. conjugate: function() {
  39617. return this._x *= -1,
  39618. this._y *= -1,
  39619. this._z *= -1,
  39620. this.onChangeCallback(),
  39621. this
  39622. },
  39623. dot: function(e) {
  39624. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39625. },
  39626. lengthSq: function() {
  39627. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39628. },
  39629. length: function() {
  39630. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39631. },
  39632. normalize: function() {
  39633. var e = this.length();
  39634. return 0 === e ? (this._x = 0,
  39635. this._y = 0,
  39636. this._z = 0,
  39637. this._w = 1) : (e = 1 / e,
  39638. this._x = this._x * e,
  39639. this._y = this._y * e,
  39640. this._z = this._z * e,
  39641. this._w = this._w * e),
  39642. this.onChangeCallback(),
  39643. this
  39644. },
  39645. multiply: function(e, t) {
  39646. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39647. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39648. },
  39649. multiplyQuaternions: function(e, t) {
  39650. var i = e._x
  39651. , n = e._y
  39652. , r = e._z
  39653. , o = e._w
  39654. , a = t._x
  39655. , s = t._y
  39656. , l = t._z
  39657. , c = t._w;
  39658. return this._x = i * c + o * a + n * l - r * s,
  39659. this._y = n * c + o * s + r * a - i * l,
  39660. this._z = r * c + o * l + i * s - n * a,
  39661. this._w = o * c - i * a - n * s - r * l,
  39662. this.onChangeCallback(),
  39663. this
  39664. },
  39665. slerp: function(e, t) {
  39666. if (0 === t)
  39667. return this;
  39668. if (1 === t)
  39669. return this.copy(e);
  39670. var i = this._x
  39671. , n = this._y
  39672. , r = this._z
  39673. , o = this._w
  39674. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39675. if (a < 0 ? (this._w = -e._w,
  39676. this._x = -e._x,
  39677. this._y = -e._y,
  39678. this._z = -e._z,
  39679. a = -a) : this.copy(e),
  39680. a >= 1)
  39681. return this._w = o,
  39682. this._x = i,
  39683. this._y = n,
  39684. this._z = r,
  39685. this;
  39686. var s = Math.sqrt(1 - a * a);
  39687. if (Math.abs(s) < .001)
  39688. return this._w = .5 * (o + this._w),
  39689. this._x = .5 * (i + this._x),
  39690. this._y = .5 * (n + this._y),
  39691. this._z = .5 * (r + this._z),
  39692. this;
  39693. var l = Math.atan2(s, a)
  39694. , c = Math.sin((1 - t) * l) / s
  39695. , h = Math.sin(t * l) / s;
  39696. return this._w = o * c + this._w * h,
  39697. this._x = i * c + this._x * h,
  39698. this._y = n * c + this._y * h,
  39699. this._z = r * c + this._z * h,
  39700. this.onChangeCallback(),
  39701. this
  39702. },
  39703. equals: function(e) {
  39704. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39705. },
  39706. fromArray: function(e, t) {
  39707. return void 0 === t && (t = 0),
  39708. this._x = e[t],
  39709. this._y = e[t + 1],
  39710. this._z = e[t + 2],
  39711. this._w = e[t + 3],
  39712. this.onChangeCallback(),
  39713. this
  39714. },
  39715. toArray: function(e, t) {
  39716. return void 0 === e && (e = []),
  39717. void 0 === t && (t = 0),
  39718. e[t] = this._x,
  39719. e[t + 1] = this._y,
  39720. e[t + 2] = this._z,
  39721. e[t + 3] = this._w,
  39722. e
  39723. },
  39724. onChange: function(e) {
  39725. return this.onChangeCallback = e,
  39726. this
  39727. },
  39728. onChangeCallback: function() {}
  39729. },
  39730. Object.assign(n.Quaternion, {
  39731. slerp: function(e, t, i, n) {
  39732. return i.copy(e).slerp(t, n)
  39733. },
  39734. slerpFlat: function(e, t, i, n, r, o, a) {
  39735. var s = i[n + 0]
  39736. , l = i[n + 1]
  39737. , c = i[n + 2]
  39738. , h = i[n + 3]
  39739. , u = r[o + 0]
  39740. , d = r[o + 1]
  39741. , p = r[o + 2]
  39742. , f = r[o + 3];
  39743. if (h !== f || s !== u || l !== d || c !== p) {
  39744. var g = 1 - a
  39745. , m = s * u + l * d + c * p + h * f
  39746. , v = m >= 0 ? 1 : -1
  39747. , A = 1 - m * m;
  39748. if (A > Number.EPSILON) {
  39749. var y = Math.sqrt(A)
  39750. , C = Math.atan2(y, m * v);
  39751. g = Math.sin(g * C) / y,
  39752. a = Math.sin(a * C) / y
  39753. }
  39754. var I = a * v;
  39755. if (s = s * g + u * I,
  39756. l = l * g + d * I,
  39757. c = c * g + p * I,
  39758. h = h * g + f * I,
  39759. g === 1 - a) {
  39760. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39761. s *= E,
  39762. l *= E,
  39763. c *= E,
  39764. h *= E
  39765. }
  39766. }
  39767. e[t] = s,
  39768. e[t + 1] = l,
  39769. e[t + 2] = c,
  39770. e[t + 3] = h
  39771. }
  39772. }),
  39773. n.Vector2 = function(e, t) {
  39774. this.x = e || 0,
  39775. this.y = t || 0
  39776. }
  39777. ,
  39778. n.Vector2.prototype = {
  39779. constructor: n.Vector2,
  39780. get width() {
  39781. return this.x
  39782. },
  39783. set width(e) {
  39784. this.x = e
  39785. },
  39786. get height() {
  39787. return this.y
  39788. },
  39789. set height(e) {
  39790. this.y = e
  39791. },
  39792. set: function(e, t) {
  39793. return this.x = e,
  39794. this.y = t,
  39795. this
  39796. },
  39797. setScalar: function(e) {
  39798. return this.x = e,
  39799. this.y = e,
  39800. this
  39801. },
  39802. setX: function(e) {
  39803. return this.x = e,
  39804. this
  39805. },
  39806. setY: function(e) {
  39807. return this.y = e,
  39808. this
  39809. },
  39810. setComponent: function(e, t) {
  39811. switch (e) {
  39812. case 0:
  39813. this.x = t;
  39814. break;
  39815. case 1:
  39816. this.y = t;
  39817. break;
  39818. default:
  39819. throw new Error("index is out of range: " + e)
  39820. }
  39821. },
  39822. getComponent: function(e) {
  39823. switch (e) {
  39824. case 0:
  39825. return this.x;
  39826. case 1:
  39827. return this.y;
  39828. default:
  39829. throw new Error("index is out of range: " + e)
  39830. }
  39831. },
  39832. clone: function() {
  39833. return new this.constructor(this.x,this.y)
  39834. },
  39835. copy: function(e) {
  39836. return this.x = e.x,
  39837. this.y = e.y,
  39838. this
  39839. },
  39840. add: function(e, t) {
  39841. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39842. this.addVectors(e, t)) : (this.x += e.x,
  39843. this.y += e.y,
  39844. this)
  39845. },
  39846. addScalar: function(e) {
  39847. return this.x += e,
  39848. this.y += e,
  39849. this
  39850. },
  39851. addVectors: function(e, t) {
  39852. return this.x = e.x + t.x,
  39853. this.y = e.y + t.y,
  39854. this
  39855. },
  39856. addScaledVector: function(e, t) {
  39857. return this.x += e.x * t,
  39858. this.y += e.y * t,
  39859. this
  39860. },
  39861. sub: function(e, t) {
  39862. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39863. this.subVectors(e, t)) : (this.x -= e.x,
  39864. this.y -= e.y,
  39865. this)
  39866. },
  39867. subScalar: function(e) {
  39868. return this.x -= e,
  39869. this.y -= e,
  39870. this
  39871. },
  39872. subVectors: function(e, t) {
  39873. return this.x = e.x - t.x,
  39874. this.y = e.y - t.y,
  39875. this
  39876. },
  39877. multiply: function(e) {
  39878. return this.x *= e.x,
  39879. this.y *= e.y,
  39880. this
  39881. },
  39882. multiplyScalar: function(e) {
  39883. return isFinite(e) ? (this.x *= e,
  39884. this.y *= e) : (this.x = 0,
  39885. this.y = 0),
  39886. this
  39887. },
  39888. divide: function(e) {
  39889. return this.x /= e.x,
  39890. this.y /= e.y,
  39891. this
  39892. },
  39893. divideScalar: function(e) {
  39894. return this.multiplyScalar(1 / e)
  39895. },
  39896. min: function(e) {
  39897. return this.x = Math.min(this.x, e.x),
  39898. this.y = Math.min(this.y, e.y),
  39899. this
  39900. },
  39901. max: function(e) {
  39902. return this.x = Math.max(this.x, e.x),
  39903. this.y = Math.max(this.y, e.y),
  39904. this
  39905. },
  39906. clamp: function(e, t) {
  39907. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39908. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39909. this
  39910. },
  39911. clampScalar: function() {
  39912. var e, t;
  39913. return function(i, r) {
  39914. return void 0 === e && (e = new n.Vector2,
  39915. t = new n.Vector2),
  39916. e.set(i, i),
  39917. t.set(r, r),
  39918. this.clamp(e, t)
  39919. }
  39920. }(),
  39921. clampLength: function(e, t) {
  39922. var i = this.length();
  39923. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39924. this
  39925. },
  39926. floor: function() {
  39927. return this.x = Math.floor(this.x),
  39928. this.y = Math.floor(this.y),
  39929. this
  39930. },
  39931. ceil: function() {
  39932. return this.x = Math.ceil(this.x),
  39933. this.y = Math.ceil(this.y),
  39934. this
  39935. },
  39936. round: function() {
  39937. return this.x = Math.round(this.x),
  39938. this.y = Math.round(this.y),
  39939. this
  39940. },
  39941. roundToZero: function() {
  39942. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39943. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39944. this
  39945. },
  39946. negate: function() {
  39947. return this.x = -this.x,
  39948. this.y = -this.y,
  39949. this
  39950. },
  39951. dot: function(e) {
  39952. return this.x * e.x + this.y * e.y
  39953. },
  39954. lengthSq: function() {
  39955. return this.x * this.x + this.y * this.y
  39956. },
  39957. length: function() {
  39958. return Math.sqrt(this.x * this.x + this.y * this.y)
  39959. },
  39960. lengthManhattan: function() {
  39961. return Math.abs(this.x) + Math.abs(this.y)
  39962. },
  39963. normalize: function() {
  39964. return this.divideScalar(this.length())
  39965. },
  39966. angle: function() {
  39967. var e = Math.atan2(this.y, this.x);
  39968. return e < 0 && (e += 2 * Math.PI),
  39969. e
  39970. },
  39971. distanceTo: function(e) {
  39972. return Math.sqrt(this.distanceToSquared(e))
  39973. },
  39974. distanceToSquared: function(e) {
  39975. var t = this.x - e.x
  39976. , i = this.y - e.y;
  39977. return t * t + i * i
  39978. },
  39979. setLength: function(e) {
  39980. return this.multiplyScalar(e / this.length())
  39981. },
  39982. lerp: function(e, t) {
  39983. return this.x += (e.x - this.x) * t,
  39984. this.y += (e.y - this.y) * t,
  39985. this
  39986. },
  39987. lerpVectors: function(e, t, i) {
  39988. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39989. this
  39990. },
  39991. equals: function(e) {
  39992. return e.x === this.x && e.y === this.y
  39993. },
  39994. fromArray: function(e, t) {
  39995. return void 0 === t && (t = 0),
  39996. this.x = e[t],
  39997. this.y = e[t + 1],
  39998. this
  39999. },
  40000. toArray: function(e, t) {
  40001. return void 0 === e && (e = []),
  40002. void 0 === t && (t = 0),
  40003. e[t] = this.x,
  40004. e[t + 1] = this.y,
  40005. e
  40006. },
  40007. fromAttribute: function(e, t, i) {
  40008. return void 0 === i && (i = 0),
  40009. t = t * e.itemSize + i,
  40010. this.x = e.array[t],
  40011. this.y = e.array[t + 1],
  40012. this
  40013. },
  40014. rotateAround: function(e, t) {
  40015. var i = Math.cos(t)
  40016. , n = Math.sin(t)
  40017. , r = this.x - e.x
  40018. , o = this.y - e.y;
  40019. return this.x = r * i - o * n + e.x,
  40020. this.y = r * n + o * i + e.y,
  40021. this
  40022. }
  40023. },
  40024. n.Vector3 = function(e, t, i) {
  40025. this.x = e || 0,
  40026. this.y = t || 0,
  40027. this.z = i || 0
  40028. }
  40029. ,
  40030. n.Vector3.prototype = {
  40031. constructor: n.Vector3,
  40032. set: function(e, t, i) {
  40033. return this.x = e,
  40034. this.y = t,
  40035. this.z = i,
  40036. this
  40037. },
  40038. setScalar: function(e) {
  40039. return this.x = e,
  40040. this.y = e,
  40041. this.z = e,
  40042. this
  40043. },
  40044. setX: function(e) {
  40045. return this.x = e,
  40046. this
  40047. },
  40048. setY: function(e) {
  40049. return this.y = e,
  40050. this
  40051. },
  40052. setZ: function(e) {
  40053. return this.z = e,
  40054. this
  40055. },
  40056. setComponent: function(e, t) {
  40057. switch (e) {
  40058. case 0:
  40059. this.x = t;
  40060. break;
  40061. case 1:
  40062. this.y = t;
  40063. break;
  40064. case 2:
  40065. this.z = t;
  40066. break;
  40067. default:
  40068. throw new Error("index is out of range: " + e)
  40069. }
  40070. },
  40071. getComponent: function(e) {
  40072. switch (e) {
  40073. case 0:
  40074. return this.x;
  40075. case 1:
  40076. return this.y;
  40077. case 2:
  40078. return this.z;
  40079. default:
  40080. throw new Error("index is out of range: " + e)
  40081. }
  40082. },
  40083. clone: function() {
  40084. return new this.constructor(this.x,this.y,this.z)
  40085. },
  40086. copy: function(e) {
  40087. return this.x = e.x,
  40088. this.y = e.y,
  40089. this.z = e.z,
  40090. this
  40091. },
  40092. add: function(e, t) {
  40093. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40094. this.addVectors(e, t)) : (this.x += e.x,
  40095. this.y += e.y,
  40096. this.z += e.z,
  40097. this)
  40098. },
  40099. addScalar: function(e) {
  40100. return this.x += e,
  40101. this.y += e,
  40102. this.z += e,
  40103. this
  40104. },
  40105. addVectors: function(e, t) {
  40106. return this.x = e.x + t.x,
  40107. this.y = e.y + t.y,
  40108. this.z = e.z + t.z,
  40109. this
  40110. },
  40111. addScaledVector: function(e, t) {
  40112. return this.x += e.x * t,
  40113. this.y += e.y * t,
  40114. this.z += e.z * t,
  40115. this
  40116. },
  40117. sub: function(e, t) {
  40118. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40119. this.subVectors(e, t)) : (this.x -= e.x,
  40120. this.y -= e.y,
  40121. this.z -= e.z,
  40122. this)
  40123. },
  40124. subScalar: function(e) {
  40125. return this.x -= e,
  40126. this.y -= e,
  40127. this.z -= e,
  40128. this
  40129. },
  40130. subVectors: function(e, t) {
  40131. return this.x = e.x - t.x,
  40132. this.y = e.y - t.y,
  40133. this.z = e.z - t.z,
  40134. this
  40135. },
  40136. multiply: function(e, t) {
  40137. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40138. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40139. this.y *= e.y,
  40140. this.z *= e.z,
  40141. this)
  40142. },
  40143. multiplyScalar: function(e) {
  40144. return isFinite(e) ? (this.x *= e,
  40145. this.y *= e,
  40146. this.z *= e) : (this.x = 0,
  40147. this.y = 0,
  40148. this.z = 0),
  40149. this
  40150. },
  40151. multiplyVectors: function(e, t) {
  40152. return this.x = e.x * t.x,
  40153. this.y = e.y * t.y,
  40154. this.z = e.z * t.z,
  40155. this
  40156. },
  40157. applyEuler: function() {
  40158. var e;
  40159. return function(t) {
  40160. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40161. void 0 === e && (e = new n.Quaternion),
  40162. this.applyQuaternion(e.setFromEuler(t)),
  40163. this
  40164. }
  40165. }(),
  40166. applyAxisAngle: function() {
  40167. var e;
  40168. return function(t, i) {
  40169. return void 0 === e && (e = new n.Quaternion),
  40170. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40171. this
  40172. }
  40173. }(),
  40174. applyMatrix3: function(e) {
  40175. var t = this.x
  40176. , i = this.y
  40177. , n = this.z
  40178. , r = e.elements;
  40179. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40180. this.y = r[1] * t + r[4] * i + r[7] * n,
  40181. this.z = r[2] * t + r[5] * i + r[8] * n,
  40182. this
  40183. },
  40184. applyMatrix4: function(e) {
  40185. var t = this.x
  40186. , i = this.y
  40187. , n = this.z
  40188. , r = e.elements;
  40189. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40190. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40191. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40192. this
  40193. },
  40194. applyProjection: function(e) {
  40195. var t = this.x
  40196. , i = this.y
  40197. , n = this.z
  40198. , r = e.elements
  40199. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40200. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40201. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40202. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40203. this
  40204. },
  40205. applyQuaternion: function(e) {
  40206. var t = this.x
  40207. , i = this.y
  40208. , n = this.z
  40209. , r = e.x
  40210. , o = e.y
  40211. , a = e.z
  40212. , s = e.w
  40213. , l = s * t + o * n - a * i
  40214. , c = s * i + a * t - r * n
  40215. , h = s * n + r * i - o * t
  40216. , u = -r * t - o * i - a * n;
  40217. return this.x = l * s + u * -r + c * -a - h * -o,
  40218. this.y = c * s + u * -o + h * -r - l * -a,
  40219. this.z = h * s + u * -a + l * -o - c * -r,
  40220. this
  40221. },
  40222. project: function() {
  40223. var e;
  40224. return function(t) {
  40225. return void 0 === e && (e = new n.Matrix4),
  40226. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40227. this.applyProjection(e)
  40228. }
  40229. }(),
  40230. unproject: function() {
  40231. var e;
  40232. return function(t) {
  40233. return void 0 === e && (e = new n.Matrix4),
  40234. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40235. this.applyProjection(e)
  40236. }
  40237. }(),
  40238. transformDirection: function(e) {
  40239. var t = this.x
  40240. , i = this.y
  40241. , n = this.z
  40242. , r = e.elements;
  40243. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40244. this.y = r[1] * t + r[5] * i + r[9] * n,
  40245. this.z = r[2] * t + r[6] * i + r[10] * n,
  40246. this.normalize(),
  40247. this
  40248. },
  40249. divide: function(e) {
  40250. return this.x /= e.x,
  40251. this.y /= e.y,
  40252. this.z /= e.z,
  40253. this
  40254. },
  40255. divideScalar: function(e) {
  40256. return this.multiplyScalar(1 / e)
  40257. },
  40258. min: function(e) {
  40259. return this.x = Math.min(this.x, e.x),
  40260. this.y = Math.min(this.y, e.y),
  40261. this.z = Math.min(this.z, e.z),
  40262. this
  40263. },
  40264. max: function(e) {
  40265. return this.x = Math.max(this.x, e.x),
  40266. this.y = Math.max(this.y, e.y),
  40267. this.z = Math.max(this.z, e.z),
  40268. this
  40269. },
  40270. clamp: function(e, t) {
  40271. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40272. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40273. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40274. this
  40275. },
  40276. clampScalar: function() {
  40277. var e, t;
  40278. return function(i, r) {
  40279. return void 0 === e && (e = new n.Vector3,
  40280. t = new n.Vector3),
  40281. e.set(i, i, i),
  40282. t.set(r, r, r),
  40283. this.clamp(e, t)
  40284. }
  40285. }(),
  40286. clampLength: function(e, t) {
  40287. var i = this.length();
  40288. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40289. this
  40290. },
  40291. floor: function() {
  40292. return this.x = Math.floor(this.x),
  40293. this.y = Math.floor(this.y),
  40294. this.z = Math.floor(this.z),
  40295. this
  40296. },
  40297. ceil: function() {
  40298. return this.x = Math.ceil(this.x),
  40299. this.y = Math.ceil(this.y),
  40300. this.z = Math.ceil(this.z),
  40301. this
  40302. },
  40303. round: function() {
  40304. return this.x = Math.round(this.x),
  40305. this.y = Math.round(this.y),
  40306. this.z = Math.round(this.z),
  40307. this
  40308. },
  40309. roundToZero: function() {
  40310. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40311. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40312. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40313. this
  40314. },
  40315. negate: function() {
  40316. return this.x = -this.x,
  40317. this.y = -this.y,
  40318. this.z = -this.z,
  40319. this
  40320. },
  40321. dot: function(e) {
  40322. return this.x * e.x + this.y * e.y + this.z * e.z
  40323. },
  40324. lengthSq: function() {
  40325. return this.x * this.x + this.y * this.y + this.z * this.z
  40326. },
  40327. length: function() {
  40328. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40329. },
  40330. lengthManhattan: function() {
  40331. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40332. },
  40333. normalize: function() {
  40334. return this.divideScalar(this.length())
  40335. },
  40336. setLength: function(e) {
  40337. return this.multiplyScalar(e / this.length())
  40338. },
  40339. lerp: function(e, t) {
  40340. return this.x += (e.x - this.x) * t,
  40341. this.y += (e.y - this.y) * t,
  40342. this.z += (e.z - this.z) * t,
  40343. this
  40344. },
  40345. lerpVectors: function(e, t, i) {
  40346. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40347. this
  40348. },
  40349. cross: function(e, t) {
  40350. if (void 0 !== t)
  40351. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40352. this.crossVectors(e, t);
  40353. var i = this.x
  40354. , n = this.y
  40355. , r = this.z;
  40356. return this.x = n * e.z - r * e.y,
  40357. this.y = r * e.x - i * e.z,
  40358. this.z = i * e.y - n * e.x,
  40359. this
  40360. },
  40361. crossVectors: function(e, t) {
  40362. var i = e.x
  40363. , n = e.y
  40364. , r = e.z
  40365. , o = t.x
  40366. , a = t.y
  40367. , s = t.z;
  40368. return this.x = n * s - r * a,
  40369. this.y = r * o - i * s,
  40370. this.z = i * a - n * o,
  40371. this
  40372. },
  40373. projectOnVector: function() {
  40374. var e, t;
  40375. return function(i) {
  40376. return void 0 === e && (e = new n.Vector3),
  40377. e.copy(i).normalize(),
  40378. t = this.dot(e),
  40379. this.copy(e).multiplyScalar(t)
  40380. }
  40381. }(),
  40382. projectOnPlane: function() {
  40383. var e;
  40384. return function(t) {
  40385. return void 0 === e && (e = new n.Vector3),
  40386. e.copy(this).projectOnVector(t),
  40387. this.sub(e)
  40388. }
  40389. }(),
  40390. reflect: function() {
  40391. var e;
  40392. return function(t) {
  40393. return void 0 === e && (e = new n.Vector3),
  40394. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40395. }
  40396. }(),
  40397. angleTo: function(e) {
  40398. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40399. return Math.acos(n.Math.clamp(t, -1, 1))
  40400. },
  40401. distanceTo: function(e) {
  40402. return Math.sqrt(this.distanceToSquared(e))
  40403. },
  40404. distanceToSquared: function(e) {
  40405. var t = this.x - e.x
  40406. , i = this.y - e.y
  40407. , n = this.z - e.z;
  40408. return t * t + i * i + n * n
  40409. },
  40410. setFromSpherical: function(e) {
  40411. var t = Math.sin(e.phi) * e.radius;
  40412. return this.x = t * Math.sin(e.theta),
  40413. this.y = Math.cos(e.phi) * e.radius,
  40414. this.z = t * Math.cos(e.theta),
  40415. this
  40416. },
  40417. setFromMatrixPosition: function(e) {
  40418. return this.setFromMatrixColumn(e, 3)
  40419. },
  40420. setFromMatrixScale: function(e) {
  40421. var t = this.setFromMatrixColumn(e, 0).length()
  40422. , i = this.setFromMatrixColumn(e, 1).length()
  40423. , n = this.setFromMatrixColumn(e, 2).length();
  40424. return this.x = t,
  40425. this.y = i,
  40426. this.z = n,
  40427. this
  40428. },
  40429. setFromMatrixColumn: function(e, t) {
  40430. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40431. e = arguments[1],
  40432. t = arguments[0]),
  40433. this.fromArray(e.elements, 4 * t)
  40434. },
  40435. equals: function(e) {
  40436. return e.x === this.x && e.y === this.y && e.z === this.z
  40437. },
  40438. fromArray: function(e, t) {
  40439. return void 0 === t && (t = 0),
  40440. this.x = e[t],
  40441. this.y = e[t + 1],
  40442. this.z = e[t + 2],
  40443. this
  40444. },
  40445. toArray: function(e, t) {
  40446. return void 0 === e && (e = []),
  40447. void 0 === t && (t = 0),
  40448. e[t] = this.x,
  40449. e[t + 1] = this.y,
  40450. e[t + 2] = this.z,
  40451. e
  40452. },
  40453. fromAttribute: function(e, t, i) {
  40454. return void 0 === i && (i = 0),
  40455. t = t * e.itemSize + i,
  40456. this.x = e.array[t],
  40457. this.y = e.array[t + 1],
  40458. this.z = e.array[t + 2],
  40459. this
  40460. }
  40461. },
  40462. n.Vector4 = function(e, t, i, n) {
  40463. this.x = e || 0,
  40464. this.y = t || 0,
  40465. this.z = i || 0,
  40466. this.w = void 0 !== n ? n : 1
  40467. }
  40468. ,
  40469. n.Vector4.prototype = {
  40470. constructor: n.Vector4,
  40471. set: function(e, t, i, n) {
  40472. return this.x = e,
  40473. this.y = t,
  40474. this.z = i,
  40475. this.w = n,
  40476. this
  40477. },
  40478. setScalar: function(e) {
  40479. return this.x = e,
  40480. this.y = e,
  40481. this.z = e,
  40482. this.w = e,
  40483. this
  40484. },
  40485. setX: function(e) {
  40486. return this.x = e,
  40487. this
  40488. },
  40489. setY: function(e) {
  40490. return this.y = e,
  40491. this
  40492. },
  40493. setZ: function(e) {
  40494. return this.z = e,
  40495. this
  40496. },
  40497. setW: function(e) {
  40498. return this.w = e,
  40499. this
  40500. },
  40501. setComponent: function(e, t) {
  40502. switch (e) {
  40503. case 0:
  40504. this.x = t;
  40505. break;
  40506. case 1:
  40507. this.y = t;
  40508. break;
  40509. case 2:
  40510. this.z = t;
  40511. break;
  40512. case 3:
  40513. this.w = t;
  40514. break;
  40515. default:
  40516. throw new Error("index is out of range: " + e)
  40517. }
  40518. },
  40519. getComponent: function(e) {
  40520. switch (e) {
  40521. case 0:
  40522. return this.x;
  40523. case 1:
  40524. return this.y;
  40525. case 2:
  40526. return this.z;
  40527. case 3:
  40528. return this.w;
  40529. default:
  40530. throw new Error("index is out of range: " + e)
  40531. }
  40532. },
  40533. clone: function() {
  40534. return new this.constructor(this.x,this.y,this.z,this.w)
  40535. },
  40536. copy: function(e) {
  40537. return this.x = e.x,
  40538. this.y = e.y,
  40539. this.z = e.z,
  40540. this.w = void 0 !== e.w ? e.w : 1,
  40541. this
  40542. },
  40543. add: function(e, t) {
  40544. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40545. this.addVectors(e, t)) : (this.x += e.x,
  40546. this.y += e.y,
  40547. this.z += e.z,
  40548. this.w += e.w,
  40549. this)
  40550. },
  40551. addScalar: function(e) {
  40552. return this.x += e,
  40553. this.y += e,
  40554. this.z += e,
  40555. this.w += e,
  40556. this
  40557. },
  40558. addVectors: function(e, t) {
  40559. return this.x = e.x + t.x,
  40560. this.y = e.y + t.y,
  40561. this.z = e.z + t.z,
  40562. this.w = e.w + t.w,
  40563. this
  40564. },
  40565. addScaledVector: function(e, t) {
  40566. return this.x += e.x * t,
  40567. this.y += e.y * t,
  40568. this.z += e.z * t,
  40569. this.w += e.w * t,
  40570. this
  40571. },
  40572. sub: function(e, t) {
  40573. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40574. this.subVectors(e, t)) : (this.x -= e.x,
  40575. this.y -= e.y,
  40576. this.z -= e.z,
  40577. this.w -= e.w,
  40578. this)
  40579. },
  40580. subScalar: function(e) {
  40581. return this.x -= e,
  40582. this.y -= e,
  40583. this.z -= e,
  40584. this.w -= e,
  40585. this
  40586. },
  40587. subVectors: function(e, t) {
  40588. return this.x = e.x - t.x,
  40589. this.y = e.y - t.y,
  40590. this.z = e.z - t.z,
  40591. this.w = e.w - t.w,
  40592. this
  40593. },
  40594. multiplyScalar: function(e) {
  40595. return isFinite(e) ? (this.x *= e,
  40596. this.y *= e,
  40597. this.z *= e,
  40598. this.w *= e) : (this.x = 0,
  40599. this.y = 0,
  40600. this.z = 0,
  40601. this.w = 0),
  40602. this
  40603. },
  40604. applyMatrix4: function(e) {
  40605. var t = this.x
  40606. , i = this.y
  40607. , n = this.z
  40608. , r = this.w
  40609. , o = e.elements;
  40610. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40611. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40612. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40613. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40614. this
  40615. },
  40616. divideScalar: function(e) {
  40617. return this.multiplyScalar(1 / e)
  40618. },
  40619. setAxisAngleFromQuaternion: function(e) {
  40620. this.w = 2 * Math.acos(e.w);
  40621. var t = Math.sqrt(1 - e.w * e.w);
  40622. return t < 1e-4 ? (this.x = 1,
  40623. this.y = 0,
  40624. this.z = 0) : (this.x = e.x / t,
  40625. this.y = e.y / t,
  40626. this.z = e.z / t),
  40627. this
  40628. },
  40629. setAxisAngleFromRotationMatrix: function(e) {
  40630. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40631. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40632. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40633. return this.set(1, 0, 0, 0),
  40634. this;
  40635. t = Math.PI;
  40636. var v = (l + 1) / 2
  40637. , A = (d + 1) / 2
  40638. , y = (m + 1) / 2
  40639. , C = (c + u) / 4
  40640. , I = (h + f) / 4
  40641. , E = (p + g) / 4;
  40642. return v > A && v > y ? v < o ? (i = 0,
  40643. n = .707106781,
  40644. r = .707106781) : (i = Math.sqrt(v),
  40645. n = C / i,
  40646. r = I / i) : A > y ? A < o ? (i = .707106781,
  40647. n = 0,
  40648. r = .707106781) : (n = Math.sqrt(A),
  40649. i = C / n,
  40650. r = E / n) : y < o ? (i = .707106781,
  40651. n = .707106781,
  40652. r = 0) : (r = Math.sqrt(y),
  40653. i = I / r,
  40654. n = E / r),
  40655. this.set(i, n, r, t),
  40656. this
  40657. }
  40658. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40659. return Math.abs(b) < .001 && (b = 1),
  40660. this.x = (g - p) / b,
  40661. this.y = (h - f) / b,
  40662. this.z = (u - c) / b,
  40663. this.w = Math.acos((l + d + m - 1) / 2),
  40664. this
  40665. },
  40666. min: function(e) {
  40667. return this.x = Math.min(this.x, e.x),
  40668. this.y = Math.min(this.y, e.y),
  40669. this.z = Math.min(this.z, e.z),
  40670. this.w = Math.min(this.w, e.w),
  40671. this
  40672. },
  40673. max: function(e) {
  40674. return this.x = Math.max(this.x, e.x),
  40675. this.y = Math.max(this.y, e.y),
  40676. this.z = Math.max(this.z, e.z),
  40677. this.w = Math.max(this.w, e.w),
  40678. this
  40679. },
  40680. clamp: function(e, t) {
  40681. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40682. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40683. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40684. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40685. this
  40686. },
  40687. clampScalar: function() {
  40688. var e, t;
  40689. return function(i, r) {
  40690. return void 0 === e && (e = new n.Vector4,
  40691. t = new n.Vector4),
  40692. e.set(i, i, i, i),
  40693. t.set(r, r, r, r),
  40694. this.clamp(e, t)
  40695. }
  40696. }(),
  40697. floor: function() {
  40698. return this.x = Math.floor(this.x),
  40699. this.y = Math.floor(this.y),
  40700. this.z = Math.floor(this.z),
  40701. this.w = Math.floor(this.w),
  40702. this
  40703. },
  40704. ceil: function() {
  40705. return this.x = Math.ceil(this.x),
  40706. this.y = Math.ceil(this.y),
  40707. this.z = Math.ceil(this.z),
  40708. this.w = Math.ceil(this.w),
  40709. this
  40710. },
  40711. round: function() {
  40712. return this.x = Math.round(this.x),
  40713. this.y = Math.round(this.y),
  40714. this.z = Math.round(this.z),
  40715. this.w = Math.round(this.w),
  40716. this
  40717. },
  40718. roundToZero: function() {
  40719. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40720. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40721. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40722. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40723. this
  40724. },
  40725. negate: function() {
  40726. return this.x = -this.x,
  40727. this.y = -this.y,
  40728. this.z = -this.z,
  40729. this.w = -this.w,
  40730. this
  40731. },
  40732. dot: function(e) {
  40733. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40734. },
  40735. lengthSq: function() {
  40736. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40737. },
  40738. length: function() {
  40739. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40740. },
  40741. lengthManhattan: function() {
  40742. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40743. },
  40744. normalize: function() {
  40745. return this.divideScalar(this.length())
  40746. },
  40747. setLength: function(e) {
  40748. return this.multiplyScalar(e / this.length())
  40749. },
  40750. lerp: function(e, t) {
  40751. return this.x += (e.x - this.x) * t,
  40752. this.y += (e.y - this.y) * t,
  40753. this.z += (e.z - this.z) * t,
  40754. this.w += (e.w - this.w) * t,
  40755. this
  40756. },
  40757. lerpVectors: function(e, t, i) {
  40758. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40759. this
  40760. },
  40761. equals: function(e) {
  40762. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40763. },
  40764. fromArray: function(e, t) {
  40765. return void 0 === t && (t = 0),
  40766. this.x = e[t],
  40767. this.y = e[t + 1],
  40768. this.z = e[t + 2],
  40769. this.w = e[t + 3],
  40770. this
  40771. },
  40772. toArray: function(e, t) {
  40773. return void 0 === e && (e = []),
  40774. void 0 === t && (t = 0),
  40775. e[t] = this.x,
  40776. e[t + 1] = this.y,
  40777. e[t + 2] = this.z,
  40778. e[t + 3] = this.w,
  40779. e
  40780. },
  40781. fromAttribute: function(e, t, i) {
  40782. return void 0 === i && (i = 0),
  40783. t = t * e.itemSize + i,
  40784. this.x = e.array[t],
  40785. this.y = e.array[t + 1],
  40786. this.z = e.array[t + 2],
  40787. this.w = e.array[t + 3],
  40788. this
  40789. }
  40790. },
  40791. n.Euler = function(e, t, i, r) {
  40792. this._x = e || 0,
  40793. this._y = t || 0,
  40794. this._z = i || 0,
  40795. this._order = r || n.Euler.DefaultOrder
  40796. }
  40797. ,
  40798. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40799. n.Euler.DefaultOrder = "XYZ",
  40800. n.Euler.prototype = {
  40801. constructor: n.Euler,
  40802. get x() {
  40803. return this._x
  40804. },
  40805. set x(e) {
  40806. this._x = e,
  40807. this.onChangeCallback()
  40808. },
  40809. get y() {
  40810. return this._y
  40811. },
  40812. set y(e) {
  40813. this._y = e,
  40814. this.onChangeCallback()
  40815. },
  40816. get z() {
  40817. return this._z
  40818. },
  40819. set z(e) {
  40820. this._z = e,
  40821. this.onChangeCallback()
  40822. },
  40823. get order() {
  40824. return this._order
  40825. },
  40826. set order(e) {
  40827. this._order = e,
  40828. this.onChangeCallback()
  40829. },
  40830. set: function(e, t, i, n) {
  40831. return this._x = e,
  40832. this._y = t,
  40833. this._z = i,
  40834. this._order = n || this._order,
  40835. this.onChangeCallback(),
  40836. this
  40837. },
  40838. clone: function() {
  40839. return new this.constructor(this._x,this._y,this._z,this._order)
  40840. },
  40841. copy: function(e) {
  40842. return this._x = e._x,
  40843. this._y = e._y,
  40844. this._z = e._z,
  40845. this._order = e._order,
  40846. this.onChangeCallback(),
  40847. this
  40848. },
  40849. setFromRotationMatrix: function(e, t, i) {
  40850. var r = n.Math.clamp
  40851. , o = e.elements
  40852. , a = o[0]
  40853. , s = o[4]
  40854. , l = o[8]
  40855. , c = o[1]
  40856. , h = o[5]
  40857. , u = o[9]
  40858. , d = o[2]
  40859. , p = o[6]
  40860. , f = o[10];
  40861. return t = t || this._order,
  40862. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40863. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40864. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40865. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40866. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40867. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40868. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40869. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40870. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40871. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40872. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40873. this._z = Math.atan2(c, a)) : (this._x = 0,
  40874. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40875. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40876. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40877. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40878. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40879. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40880. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40881. this._order = t,
  40882. i !== !1 && this.onChangeCallback(),
  40883. this
  40884. },
  40885. setFromQuaternion: function() {
  40886. var e;
  40887. return function(t, i, r) {
  40888. return void 0 === e && (e = new n.Matrix4),
  40889. e.makeRotationFromQuaternion(t),
  40890. this.setFromRotationMatrix(e, i, r),
  40891. this
  40892. }
  40893. }(),
  40894. setFromVector3: function(e, t) {
  40895. return this.set(e.x, e.y, e.z, t || this._order)
  40896. },
  40897. reorder: function() {
  40898. var e = new n.Quaternion;
  40899. return function(t) {
  40900. e.setFromEuler(this),
  40901. this.setFromQuaternion(e, t)
  40902. }
  40903. }(),
  40904. equals: function(e) {
  40905. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40906. },
  40907. fromArray: function(e) {
  40908. return this._x = e[0],
  40909. this._y = e[1],
  40910. this._z = e[2],
  40911. void 0 !== e[3] && (this._order = e[3]),
  40912. this.onChangeCallback(),
  40913. this
  40914. },
  40915. toArray: function(e, t) {
  40916. return void 0 === e && (e = []),
  40917. void 0 === t && (t = 0),
  40918. e[t] = this._x,
  40919. e[t + 1] = this._y,
  40920. e[t + 2] = this._z,
  40921. e[t + 3] = this._order,
  40922. e
  40923. },
  40924. toVector3: function(e) {
  40925. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40926. },
  40927. onChange: function(e) {
  40928. return this.onChangeCallback = e,
  40929. this
  40930. },
  40931. onChangeCallback: function() {}
  40932. },
  40933. n.Line3 = function(e, t) {
  40934. this.start = void 0 !== e ? e : new n.Vector3,
  40935. this.end = void 0 !== t ? t : new n.Vector3
  40936. }
  40937. ,
  40938. n.Line3.prototype = {
  40939. constructor: n.Line3,
  40940. set: function(e, t) {
  40941. return this.start.copy(e),
  40942. this.end.copy(t),
  40943. this
  40944. },
  40945. clone: function() {
  40946. return (new this.constructor).copy(this)
  40947. },
  40948. copy: function(e) {
  40949. return this.start.copy(e.start),
  40950. this.end.copy(e.end),
  40951. this
  40952. },
  40953. center: function(e) {
  40954. var t = e || new n.Vector3;
  40955. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40956. },
  40957. delta: function(e) {
  40958. var t = e || new n.Vector3;
  40959. return t.subVectors(this.end, this.start)
  40960. },
  40961. distanceSq: function() {
  40962. return this.start.distanceToSquared(this.end)
  40963. },
  40964. distance: function() {
  40965. return this.start.distanceTo(this.end)
  40966. },
  40967. at: function(e, t) {
  40968. var i = t || new n.Vector3;
  40969. return this.delta(i).multiplyScalar(e).add(this.start)
  40970. },
  40971. closestPointToPointParameter: function() {
  40972. var e = new n.Vector3
  40973. , t = new n.Vector3;
  40974. return function(i, r) {
  40975. e.subVectors(i, this.start),
  40976. t.subVectors(this.end, this.start);
  40977. var o = t.dot(t)
  40978. , a = t.dot(e)
  40979. , s = a / o;
  40980. return r && (s = n.Math.clamp(s, 0, 1)),
  40981. s
  40982. }
  40983. }(),
  40984. closestPointToPoint: function(e, t, i) {
  40985. var r = this.closestPointToPointParameter(e, t)
  40986. , o = i || new n.Vector3;
  40987. return this.delta(o).multiplyScalar(r).add(this.start)
  40988. },
  40989. applyMatrix4: function(e) {
  40990. return this.start.applyMatrix4(e),
  40991. this.end.applyMatrix4(e),
  40992. this
  40993. },
  40994. equals: function(e) {
  40995. return e.start.equals(this.start) && e.end.equals(this.end)
  40996. }
  40997. },
  40998. n.Box2 = function(e, t) {
  40999. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41000. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41001. }
  41002. ,
  41003. n.Box2.prototype = {
  41004. constructor: n.Box2,
  41005. set: function(e, t) {
  41006. return this.min.copy(e),
  41007. this.max.copy(t),
  41008. this
  41009. },
  41010. setFromPoints: function(e) {
  41011. this.makeEmpty();
  41012. for (var t = 0, i = e.length; t < i; t++)
  41013. this.expandByPoint(e[t]);
  41014. return this
  41015. },
  41016. setFromCenterAndSize: function() {
  41017. var e = new n.Vector2;
  41018. return function(t, i) {
  41019. var n = e.copy(i).multiplyScalar(.5);
  41020. return this.min.copy(t).sub(n),
  41021. this.max.copy(t).add(n),
  41022. this
  41023. }
  41024. }(),
  41025. clone: function() {
  41026. return (new this.constructor).copy(this)
  41027. },
  41028. copy: function(e) {
  41029. return this.min.copy(e.min),
  41030. this.max.copy(e.max),
  41031. this
  41032. },
  41033. makeEmpty: function() {
  41034. return this.min.x = this.min.y = +(1 / 0),
  41035. this.max.x = this.max.y = -(1 / 0),
  41036. this
  41037. },
  41038. isEmpty: function() {
  41039. return this.max.x < this.min.x || this.max.y < this.min.y
  41040. },
  41041. center: function(e) {
  41042. var t = e || new n.Vector2;
  41043. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41044. },
  41045. size: function(e) {
  41046. var t = e || new n.Vector2;
  41047. return t.subVectors(this.max, this.min)
  41048. },
  41049. expandByPoint: function(e) {
  41050. return this.min.min(e),
  41051. this.max.max(e),
  41052. this
  41053. },
  41054. expandByVector: function(e) {
  41055. return this.min.sub(e),
  41056. this.max.add(e),
  41057. this
  41058. },
  41059. expandByScalar: function(e) {
  41060. return this.min.addScalar(-e),
  41061. this.max.addScalar(e),
  41062. this
  41063. },
  41064. containsPoint: function(e) {
  41065. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41066. },
  41067. containsBox: function(e) {
  41068. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41069. },
  41070. getParameter: function(e, t) {
  41071. var i = t || new n.Vector2;
  41072. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41073. },
  41074. intersectsBox: function(e) {
  41075. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41076. },
  41077. clampPoint: function(e, t) {
  41078. var i = t || new n.Vector2;
  41079. return i.copy(e).clamp(this.min, this.max)
  41080. },
  41081. distanceToPoint: function() {
  41082. var e = new n.Vector2;
  41083. return function(t) {
  41084. var i = e.copy(t).clamp(this.min, this.max);
  41085. return i.sub(t).length()
  41086. }
  41087. }(),
  41088. intersect: function(e) {
  41089. return this.min.max(e.min),
  41090. this.max.min(e.max),
  41091. this
  41092. },
  41093. union: function(e) {
  41094. return this.min.min(e.min),
  41095. this.max.max(e.max),
  41096. this
  41097. },
  41098. translate: function(e) {
  41099. return this.min.add(e),
  41100. this.max.add(e),
  41101. this
  41102. },
  41103. equals: function(e) {
  41104. return e.min.equals(this.min) && e.max.equals(this.max)
  41105. }
  41106. },
  41107. n.Box3 = function(e, t) {
  41108. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41109. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41110. }
  41111. ,
  41112. n.Box3.prototype = {
  41113. constructor: n.Box3,
  41114. set: function(e, t) {
  41115. return this.min.copy(e),
  41116. this.max.copy(t),
  41117. this
  41118. },
  41119. setFromArray: function(e) {
  41120. this.makeEmpty();
  41121. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41122. var c = e[s]
  41123. , h = e[s + 1]
  41124. , u = e[s + 2];
  41125. c < t && (t = c),
  41126. h < i && (i = h),
  41127. u < n && (n = u),
  41128. c > r && (r = c),
  41129. h > o && (o = h),
  41130. u > a && (a = u)
  41131. }
  41132. this.min.set(t, i, n),
  41133. this.max.set(r, o, a)
  41134. },
  41135. setFromPoints: function(e) {
  41136. this.makeEmpty();
  41137. for (var t = 0, i = e.length; t < i; t++)
  41138. this.expandByPoint(e[t]);
  41139. return this
  41140. },
  41141. setFromCenterAndSize: function() {
  41142. var e = new n.Vector3;
  41143. return function(t, i) {
  41144. var n = e.copy(i).multiplyScalar(.5);
  41145. return this.min.copy(t).sub(n),
  41146. this.max.copy(t).add(n),
  41147. this
  41148. }
  41149. }(),
  41150. setFromObject: function() {
  41151. var e;
  41152. return function(t) {
  41153. void 0 === e && (e = new n.Box3);
  41154. var i = this;
  41155. return this.makeEmpty(),
  41156. t.updateMatrixWorld(!0),
  41157. t.traverse(function(t) {
  41158. var n = t.geometry;
  41159. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41160. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41161. e.applyMatrix4(t.matrixWorld),
  41162. i.union(e)))
  41163. }),
  41164. this
  41165. }
  41166. }(),
  41167. clone: function() {
  41168. return (new this.constructor).copy(this)
  41169. },
  41170. copy: function(e) {
  41171. return this.min.copy(e.min),
  41172. this.max.copy(e.max),
  41173. this
  41174. },
  41175. makeEmpty: function() {
  41176. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41177. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41178. this
  41179. },
  41180. isEmpty: function() {
  41181. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41182. },
  41183. center: function(e) {
  41184. var t = e || new n.Vector3;
  41185. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41186. },
  41187. size: function(e) {
  41188. var t = e || new n.Vector3;
  41189. return t.subVectors(this.max, this.min)
  41190. },
  41191. expandByPoint: function(e) {
  41192. return this.min.min(e),
  41193. this.max.max(e),
  41194. this
  41195. },
  41196. expandByVector: function(e) {
  41197. return this.min.sub(e),
  41198. this.max.add(e),
  41199. this
  41200. },
  41201. expandByScalar: function(e) {
  41202. return this.min.addScalar(-e),
  41203. this.max.addScalar(e),
  41204. this
  41205. },
  41206. containsPoint: function(e) {
  41207. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41208. },
  41209. containsBox: function(e) {
  41210. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41211. },
  41212. getParameter: function(e, t) {
  41213. var i = t || new n.Vector3;
  41214. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41215. },
  41216. intersectsBox: function(e) {
  41217. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41218. },
  41219. intersectsSphere: function() {
  41220. var e;
  41221. return function(t) {
  41222. return void 0 === e && (e = new n.Vector3),
  41223. this.clampPoint(t.center, e),
  41224. e.distanceToSquared(t.center) <= t.radius * t.radius
  41225. }
  41226. }(),
  41227. intersectsPlane: function(e) {
  41228. var t, i;
  41229. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41230. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41231. i = e.normal.x * this.min.x),
  41232. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41233. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41234. i += e.normal.y * this.min.y),
  41235. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41236. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41237. i += e.normal.z * this.min.z),
  41238. t <= e.constant && i >= e.constant
  41239. },
  41240. clampPoint: function(e, t) {
  41241. var i = t || new n.Vector3;
  41242. return i.copy(e).clamp(this.min, this.max)
  41243. },
  41244. distanceToPoint: function() {
  41245. var e = new n.Vector3;
  41246. return function(t) {
  41247. var i = e.copy(t).clamp(this.min, this.max);
  41248. return i.sub(t).length()
  41249. }
  41250. }(),
  41251. getBoundingSphere: function() {
  41252. var e = new n.Vector3;
  41253. return function(t) {
  41254. var i = t || new n.Sphere;
  41255. return i.center = this.center(),
  41256. i.radius = .5 * this.size(e).length(),
  41257. i
  41258. }
  41259. }(),
  41260. intersect: function(e) {
  41261. return this.min.max(e.min),
  41262. this.max.min(e.max),
  41263. this
  41264. },
  41265. union: function(e) {
  41266. return this.min.min(e.min),
  41267. this.max.max(e.max),
  41268. this
  41269. },
  41270. applyMatrix4: function() {
  41271. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41272. return function(t) {
  41273. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41274. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41275. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41276. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41277. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41278. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41279. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41280. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41281. this.makeEmpty(),
  41282. this.setFromPoints(e),
  41283. this
  41284. }
  41285. }(),
  41286. translate: function(e) {
  41287. return this.min.add(e),
  41288. this.max.add(e),
  41289. this
  41290. },
  41291. equals: function(e) {
  41292. return e.min.equals(this.min) && e.max.equals(this.max)
  41293. }
  41294. },
  41295. n.Matrix3 = function() {
  41296. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41297. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41298. }
  41299. ,
  41300. n.Matrix3.prototype = {
  41301. constructor: n.Matrix3,
  41302. set: function(e, t, i, n, r, o, a, s, l) {
  41303. var c = this.elements;
  41304. return c[0] = e,
  41305. c[1] = n,
  41306. c[2] = a,
  41307. c[3] = t,
  41308. c[4] = r,
  41309. c[5] = s,
  41310. c[6] = i,
  41311. c[7] = o,
  41312. c[8] = l,
  41313. this
  41314. },
  41315. identity: function() {
  41316. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41317. this
  41318. },
  41319. clone: function() {
  41320. return (new this.constructor).fromArray(this.elements)
  41321. },
  41322. copy: function(e) {
  41323. var t = e.elements;
  41324. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41325. this
  41326. },
  41327. setFromMatrix4: function(e) {
  41328. var t = e.elements;
  41329. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41330. this
  41331. },
  41332. applyToVector3Array: function() {
  41333. var e;
  41334. return function(t, i, r) {
  41335. void 0 === e && (e = new n.Vector3),
  41336. void 0 === i && (i = 0),
  41337. void 0 === r && (r = t.length);
  41338. for (var o = 0, a = i; o < r; o += 3,
  41339. a += 3)
  41340. e.fromArray(t, a),
  41341. e.applyMatrix3(this),
  41342. e.toArray(t, a);
  41343. return t
  41344. }
  41345. }(),
  41346. applyToBuffer: function() {
  41347. var e;
  41348. return function(t, i, r) {
  41349. void 0 === e && (e = new n.Vector3),
  41350. void 0 === i && (i = 0),
  41351. void 0 === r && (r = t.length / t.itemSize);
  41352. for (var o = 0, a = i; o < r; o++,
  41353. a++)
  41354. e.x = t.getX(a),
  41355. e.y = t.getY(a),
  41356. e.z = t.getZ(a),
  41357. e.applyMatrix3(this),
  41358. t.setXYZ(e.x, e.y, e.z);
  41359. return t
  41360. }
  41361. }(),
  41362. multiplyScalar: function(e) {
  41363. var t = this.elements;
  41364. return t[0] *= e,
  41365. t[3] *= e,
  41366. t[6] *= e,
  41367. t[1] *= e,
  41368. t[4] *= e,
  41369. t[7] *= e,
  41370. t[2] *= e,
  41371. t[5] *= e,
  41372. t[8] *= e,
  41373. this
  41374. },
  41375. determinant: function() {
  41376. var e = this.elements
  41377. , t = e[0]
  41378. , i = e[1]
  41379. , n = e[2]
  41380. , r = e[3]
  41381. , o = e[4]
  41382. , a = e[5]
  41383. , s = e[6]
  41384. , l = e[7]
  41385. , c = e[8];
  41386. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41387. },
  41388. getInverse: function(e, t) {
  41389. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41390. var i = e.elements
  41391. , r = this.elements
  41392. , o = i[0]
  41393. , a = i[1]
  41394. , s = i[2]
  41395. , l = i[3]
  41396. , c = i[4]
  41397. , h = i[5]
  41398. , u = i[6]
  41399. , d = i[7]
  41400. , p = i[8]
  41401. , f = p * c - h * d
  41402. , g = h * u - p * l
  41403. , m = d * l - c * u
  41404. , v = o * f + a * g + s * m;
  41405. if (0 === v) {
  41406. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41407. if (t)
  41408. throw new Error(A);
  41409. return console.warn(A),
  41410. this.identity()
  41411. }
  41412. return r[0] = f,
  41413. r[1] = s * d - p * a,
  41414. r[2] = h * a - s * c,
  41415. r[3] = g,
  41416. r[4] = p * o - s * u,
  41417. r[5] = s * l - h * o,
  41418. r[6] = m,
  41419. r[7] = a * u - d * o,
  41420. r[8] = c * o - a * l,
  41421. this.multiplyScalar(1 / v)
  41422. },
  41423. transpose: function() {
  41424. var e, t = this.elements;
  41425. return e = t[1],
  41426. t[1] = t[3],
  41427. t[3] = e,
  41428. e = t[2],
  41429. t[2] = t[6],
  41430. t[6] = e,
  41431. e = t[5],
  41432. t[5] = t[7],
  41433. t[7] = e,
  41434. this
  41435. },
  41436. flattenToArrayOffset: function(e, t) {
  41437. var i = this.elements;
  41438. return e[t] = i[0],
  41439. e[t + 1] = i[1],
  41440. e[t + 2] = i[2],
  41441. e[t + 3] = i[3],
  41442. e[t + 4] = i[4],
  41443. e[t + 5] = i[5],
  41444. e[t + 6] = i[6],
  41445. e[t + 7] = i[7],
  41446. e[t + 8] = i[8],
  41447. e
  41448. },
  41449. getNormalMatrix: function(e) {
  41450. return this.setFromMatrix4(e).getInverse(this).transpose()
  41451. },
  41452. transposeIntoArray: function(e) {
  41453. var t = this.elements;
  41454. return e[0] = t[0],
  41455. e[1] = t[3],
  41456. e[2] = t[6],
  41457. e[3] = t[1],
  41458. e[4] = t[4],
  41459. e[5] = t[7],
  41460. e[6] = t[2],
  41461. e[7] = t[5],
  41462. e[8] = t[8],
  41463. this
  41464. },
  41465. fromArray: function(e) {
  41466. return this.elements.set(e),
  41467. this
  41468. },
  41469. toArray: function() {
  41470. var e = this.elements;
  41471. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41472. }
  41473. },
  41474. n.Matrix4 = function() {
  41475. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41476. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41477. }
  41478. ,
  41479. n.Matrix4.prototype = {
  41480. constructor: n.Matrix4,
  41481. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41482. var m = this.elements;
  41483. return m[0] = e,
  41484. m[4] = t,
  41485. m[8] = i,
  41486. m[12] = n,
  41487. m[1] = r,
  41488. m[5] = o,
  41489. m[9] = a,
  41490. m[13] = s,
  41491. m[2] = l,
  41492. m[6] = c,
  41493. m[10] = h,
  41494. m[14] = u,
  41495. m[3] = d,
  41496. m[7] = p,
  41497. m[11] = f,
  41498. m[15] = g,
  41499. this
  41500. },
  41501. identity: function() {
  41502. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41503. this
  41504. },
  41505. clone: function() {
  41506. return (new n.Matrix4).fromArray(this.elements)
  41507. },
  41508. copy: function(e) {
  41509. return this.elements.set(e.elements),
  41510. this
  41511. },
  41512. copyPosition: function(e) {
  41513. var t = this.elements
  41514. , i = e.elements;
  41515. return t[12] = i[12],
  41516. t[13] = i[13],
  41517. t[14] = i[14],
  41518. this
  41519. },
  41520. extractBasis: function(e, t, i) {
  41521. return e.setFromMatrixColumn(this, 0),
  41522. t.setFromMatrixColumn(this, 1),
  41523. i.setFromMatrixColumn(this, 2),
  41524. this
  41525. },
  41526. makeBasis: function(e, t, i) {
  41527. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41528. this
  41529. },
  41530. extractRotation: function() {
  41531. var e;
  41532. return function(t) {
  41533. void 0 === e && (e = new n.Vector3);
  41534. var i = this.elements
  41535. , r = t.elements
  41536. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41537. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41538. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41539. return i[0] = r[0] * o,
  41540. i[1] = r[1] * o,
  41541. i[2] = r[2] * o,
  41542. i[4] = r[4] * a,
  41543. i[5] = r[5] * a,
  41544. i[6] = r[6] * a,
  41545. i[8] = r[8] * s,
  41546. i[9] = r[9] * s,
  41547. i[10] = r[10] * s,
  41548. this
  41549. }
  41550. }(),
  41551. makeRotationFromEuler: function(e) {
  41552. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41553. var t = this.elements
  41554. , i = e.x
  41555. , r = e.y
  41556. , o = e.z
  41557. , a = Math.cos(i)
  41558. , s = Math.sin(i)
  41559. , l = Math.cos(r)
  41560. , c = Math.sin(r)
  41561. , h = Math.cos(o)
  41562. , u = Math.sin(o);
  41563. if ("XYZ" === e.order) {
  41564. var d = a * h
  41565. , p = a * u
  41566. , f = s * h
  41567. , g = s * u;
  41568. t[0] = l * h,
  41569. t[4] = -l * u,
  41570. t[8] = c,
  41571. t[1] = p + f * c,
  41572. t[5] = d - g * c,
  41573. t[9] = -s * l,
  41574. t[2] = g - d * c,
  41575. t[6] = f + p * c,
  41576. t[10] = a * l
  41577. } else if ("YXZ" === e.order) {
  41578. var m = l * h
  41579. , v = l * u
  41580. , A = c * h
  41581. , y = c * u;
  41582. t[0] = m + y * s,
  41583. t[4] = A * s - v,
  41584. t[8] = a * c,
  41585. t[1] = a * u,
  41586. t[5] = a * h,
  41587. t[9] = -s,
  41588. t[2] = v * s - A,
  41589. t[6] = y + m * s,
  41590. t[10] = a * l
  41591. } else if ("ZXY" === e.order) {
  41592. var m = l * h
  41593. , v = l * u
  41594. , A = c * h
  41595. , y = c * u;
  41596. t[0] = m - y * s,
  41597. t[4] = -a * u,
  41598. t[8] = A + v * s,
  41599. t[1] = v + A * s,
  41600. t[5] = a * h,
  41601. t[9] = y - m * s,
  41602. t[2] = -a * c,
  41603. t[6] = s,
  41604. t[10] = a * l
  41605. } else if ("ZYX" === e.order) {
  41606. var d = a * h
  41607. , p = a * u
  41608. , f = s * h
  41609. , g = s * u;
  41610. t[0] = l * h,
  41611. t[4] = f * c - p,
  41612. t[8] = d * c + g,
  41613. t[1] = l * u,
  41614. t[5] = g * c + d,
  41615. t[9] = p * c - f,
  41616. t[2] = -c,
  41617. t[6] = s * l,
  41618. t[10] = a * l
  41619. } else if ("YZX" === e.order) {
  41620. var C = a * l
  41621. , I = a * c
  41622. , E = s * l
  41623. , b = s * c;
  41624. t[0] = l * h,
  41625. t[4] = b - C * u,
  41626. t[8] = E * u + I,
  41627. t[1] = u,
  41628. t[5] = a * h,
  41629. t[9] = -s * h,
  41630. t[2] = -c * h,
  41631. t[6] = I * u + E,
  41632. t[10] = C - b * u
  41633. } else if ("XZY" === e.order) {
  41634. var C = a * l
  41635. , I = a * c
  41636. , E = s * l
  41637. , b = s * c;
  41638. t[0] = l * h,
  41639. t[4] = -u,
  41640. t[8] = c * h,
  41641. t[1] = C * u + b,
  41642. t[5] = a * h,
  41643. t[9] = I * u - E,
  41644. t[2] = E * u - I,
  41645. t[6] = s * h,
  41646. t[10] = b * u + C
  41647. }
  41648. return t[3] = 0,
  41649. t[7] = 0,
  41650. t[11] = 0,
  41651. t[12] = 0,
  41652. t[13] = 0,
  41653. t[14] = 0,
  41654. t[15] = 1,
  41655. this
  41656. },
  41657. makeRotationFromQuaternion: function(e) {
  41658. var t = this.elements
  41659. , i = e.x
  41660. , n = e.y
  41661. , r = e.z
  41662. , o = e.w
  41663. , a = i + i
  41664. , s = n + n
  41665. , l = r + r
  41666. , c = i * a
  41667. , h = i * s
  41668. , u = i * l
  41669. , d = n * s
  41670. , p = n * l
  41671. , f = r * l
  41672. , g = o * a
  41673. , m = o * s
  41674. , v = o * l;
  41675. return t[0] = 1 - (d + f),
  41676. t[4] = h - v,
  41677. t[8] = u + m,
  41678. t[1] = h + v,
  41679. t[5] = 1 - (c + f),
  41680. t[9] = p - g,
  41681. t[2] = u - m,
  41682. t[6] = p + g,
  41683. t[10] = 1 - (c + d),
  41684. t[3] = 0,
  41685. t[7] = 0,
  41686. t[11] = 0,
  41687. t[12] = 0,
  41688. t[13] = 0,
  41689. t[14] = 0,
  41690. t[15] = 1,
  41691. this
  41692. },
  41693. lookAt: function() {
  41694. var e, t, i;
  41695. return function(r, o, a) {
  41696. void 0 === e && (e = new n.Vector3),
  41697. void 0 === t && (t = new n.Vector3),
  41698. void 0 === i && (i = new n.Vector3);
  41699. var s = this.elements;
  41700. return i.subVectors(r, o).normalize(),
  41701. 0 === i.lengthSq() && (i.z = 1),
  41702. e.crossVectors(a, i).normalize(),
  41703. 0 === e.lengthSq() && (i.x += 1e-4,
  41704. e.crossVectors(a, i).normalize()),
  41705. t.crossVectors(i, e),
  41706. s[0] = e.x,
  41707. s[4] = t.x,
  41708. s[8] = i.x,
  41709. s[1] = e.y,
  41710. s[5] = t.y,
  41711. s[9] = i.y,
  41712. s[2] = e.z,
  41713. s[6] = t.z,
  41714. s[10] = i.z,
  41715. this
  41716. }
  41717. }(),
  41718. multiply: function(e, t) {
  41719. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41720. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41721. },
  41722. multiplyMatrices: function(e, t) {
  41723. var i = e.elements
  41724. , n = t.elements
  41725. , r = this.elements
  41726. , o = i[0]
  41727. , a = i[4]
  41728. , s = i[8]
  41729. , l = i[12]
  41730. , c = i[1]
  41731. , h = i[5]
  41732. , u = i[9]
  41733. , d = i[13]
  41734. , p = i[2]
  41735. , f = i[6]
  41736. , g = i[10]
  41737. , m = i[14]
  41738. , v = i[3]
  41739. , A = i[7]
  41740. , y = i[11]
  41741. , C = i[15]
  41742. , I = n[0]
  41743. , E = n[4]
  41744. , b = n[8]
  41745. , w = n[12]
  41746. , _ = n[1]
  41747. , T = n[5]
  41748. , x = n[9]
  41749. , S = n[13]
  41750. , M = n[2]
  41751. , R = n[6]
  41752. , P = n[10]
  41753. , O = n[14]
  41754. , L = n[3]
  41755. , D = n[7]
  41756. , N = n[11]
  41757. , B = n[15];
  41758. return r[0] = o * I + a * _ + s * M + l * L,
  41759. r[4] = o * E + a * T + s * R + l * D,
  41760. r[8] = o * b + a * x + s * P + l * N,
  41761. r[12] = o * w + a * S + s * O + l * B,
  41762. r[1] = c * I + h * _ + u * M + d * L,
  41763. r[5] = c * E + h * T + u * R + d * D,
  41764. r[9] = c * b + h * x + u * P + d * N,
  41765. r[13] = c * w + h * S + u * O + d * B,
  41766. r[2] = p * I + f * _ + g * M + m * L,
  41767. r[6] = p * E + f * T + g * R + m * D,
  41768. r[10] = p * b + f * x + g * P + m * N,
  41769. r[14] = p * w + f * S + g * O + m * B,
  41770. r[3] = v * I + A * _ + y * M + C * L,
  41771. r[7] = v * E + A * T + y * R + C * D,
  41772. r[11] = v * b + A * x + y * P + C * N,
  41773. r[15] = v * w + A * S + y * O + C * B,
  41774. this
  41775. },
  41776. multiplyToArray: function(e, t, i) {
  41777. var n = this.elements;
  41778. return this.multiplyMatrices(e, t),
  41779. i[0] = n[0],
  41780. i[1] = n[1],
  41781. i[2] = n[2],
  41782. i[3] = n[3],
  41783. i[4] = n[4],
  41784. i[5] = n[5],
  41785. i[6] = n[6],
  41786. i[7] = n[7],
  41787. i[8] = n[8],
  41788. i[9] = n[9],
  41789. i[10] = n[10],
  41790. i[11] = n[11],
  41791. i[12] = n[12],
  41792. i[13] = n[13],
  41793. i[14] = n[14],
  41794. i[15] = n[15],
  41795. this
  41796. },
  41797. multiplyScalar: function(e) {
  41798. var t = this.elements;
  41799. return t[0] *= e,
  41800. t[4] *= e,
  41801. t[8] *= e,
  41802. t[12] *= e,
  41803. t[1] *= e,
  41804. t[5] *= e,
  41805. t[9] *= e,
  41806. t[13] *= e,
  41807. t[2] *= e,
  41808. t[6] *= e,
  41809. t[10] *= e,
  41810. t[14] *= e,
  41811. t[3] *= e,
  41812. t[7] *= e,
  41813. t[11] *= e,
  41814. t[15] *= e,
  41815. this
  41816. },
  41817. applyToVector3Array: function() {
  41818. var e;
  41819. return function(t, i, r) {
  41820. void 0 === e && (e = new n.Vector3),
  41821. void 0 === i && (i = 0),
  41822. void 0 === r && (r = t.length);
  41823. for (var o = 0, a = i; o < r; o += 3,
  41824. a += 3)
  41825. e.fromArray(t, a),
  41826. e.applyMatrix4(this),
  41827. e.toArray(t, a);
  41828. return t
  41829. }
  41830. }(),
  41831. applyToBuffer: function() {
  41832. var e;
  41833. return function(t, i, r) {
  41834. void 0 === e && (e = new n.Vector3),
  41835. void 0 === i && (i = 0),
  41836. void 0 === r && (r = t.length / t.itemSize);
  41837. for (var o = 0, a = i; o < r; o++,
  41838. a++)
  41839. e.x = t.getX(a),
  41840. e.y = t.getY(a),
  41841. e.z = t.getZ(a),
  41842. e.applyMatrix4(this),
  41843. t.setXYZ(e.x, e.y, e.z);
  41844. return t
  41845. }
  41846. }(),
  41847. determinant: function() {
  41848. var e = this.elements
  41849. , t = e[0]
  41850. , i = e[4]
  41851. , n = e[8]
  41852. , r = e[12]
  41853. , o = e[1]
  41854. , a = e[5]
  41855. , s = e[9]
  41856. , l = e[13]
  41857. , c = e[2]
  41858. , h = e[6]
  41859. , u = e[10]
  41860. , d = e[14]
  41861. , p = e[3]
  41862. , f = e[7]
  41863. , g = e[11]
  41864. , m = e[15];
  41865. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41866. },
  41867. transpose: function() {
  41868. var e, t = this.elements;
  41869. return e = t[1],
  41870. t[1] = t[4],
  41871. t[4] = e,
  41872. e = t[2],
  41873. t[2] = t[8],
  41874. t[8] = e,
  41875. e = t[6],
  41876. t[6] = t[9],
  41877. t[9] = e,
  41878. e = t[3],
  41879. t[3] = t[12],
  41880. t[12] = e,
  41881. e = t[7],
  41882. t[7] = t[13],
  41883. t[13] = e,
  41884. e = t[11],
  41885. t[11] = t[14],
  41886. t[14] = e,
  41887. this
  41888. },
  41889. flattenToArrayOffset: function(e, t) {
  41890. var i = this.elements;
  41891. return e[t] = i[0],
  41892. e[t + 1] = i[1],
  41893. e[t + 2] = i[2],
  41894. e[t + 3] = i[3],
  41895. e[t + 4] = i[4],
  41896. e[t + 5] = i[5],
  41897. e[t + 6] = i[6],
  41898. e[t + 7] = i[7],
  41899. e[t + 8] = i[8],
  41900. e[t + 9] = i[9],
  41901. e[t + 10] = i[10],
  41902. e[t + 11] = i[11],
  41903. e[t + 12] = i[12],
  41904. e[t + 13] = i[13],
  41905. e[t + 14] = i[14],
  41906. e[t + 15] = i[15],
  41907. e
  41908. },
  41909. getPosition: function() {
  41910. var e;
  41911. return function() {
  41912. return void 0 === e && (e = new n.Vector3),
  41913. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41914. e.setFromMatrixColumn(this, 3)
  41915. }
  41916. }(),
  41917. setPosition: function(e) {
  41918. var t = this.elements;
  41919. return t[12] = e.x,
  41920. t[13] = e.y,
  41921. t[14] = e.z,
  41922. this
  41923. },
  41924. getInverse: function(e, t) {
  41925. var i = this.elements
  41926. , n = e.elements
  41927. , r = n[0]
  41928. , o = n[1]
  41929. , a = n[2]
  41930. , s = n[3]
  41931. , l = n[4]
  41932. , c = n[5]
  41933. , h = n[6]
  41934. , u = n[7]
  41935. , d = n[8]
  41936. , p = n[9]
  41937. , f = n[10]
  41938. , g = n[11]
  41939. , m = n[12]
  41940. , v = n[13]
  41941. , A = n[14]
  41942. , y = n[15]
  41943. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41944. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41945. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41946. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41947. , w = r * C + o * I + a * E + s * b;
  41948. if (0 === w) {
  41949. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41950. if (t)
  41951. throw new Error(_);
  41952. return console.warn(_),
  41953. this.identity()
  41954. }
  41955. return i[0] = C,
  41956. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41957. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41958. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41959. i[4] = I,
  41960. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41961. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41962. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41963. i[8] = E,
  41964. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41965. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41966. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41967. i[12] = b,
  41968. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41969. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41970. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41971. this.multiplyScalar(1 / w)
  41972. },
  41973. scale: function(e) {
  41974. var t = this.elements
  41975. , i = e.x
  41976. , n = e.y
  41977. , r = e.z;
  41978. return t[0] *= i,
  41979. t[4] *= n,
  41980. t[8] *= r,
  41981. t[1] *= i,
  41982. t[5] *= n,
  41983. t[9] *= r,
  41984. t[2] *= i,
  41985. t[6] *= n,
  41986. t[10] *= r,
  41987. t[3] *= i,
  41988. t[7] *= n,
  41989. t[11] *= r,
  41990. this
  41991. },
  41992. getMaxScaleOnAxis: function() {
  41993. var e = this.elements
  41994. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41995. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41996. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41997. return Math.sqrt(Math.max(t, i, n))
  41998. },
  41999. makeTranslation: function(e, t, i) {
  42000. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42001. this
  42002. },
  42003. makeRotationX: function(e) {
  42004. var t = Math.cos(e)
  42005. , i = Math.sin(e);
  42006. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42007. this
  42008. },
  42009. makeRotationY: function(e) {
  42010. var t = Math.cos(e)
  42011. , i = Math.sin(e);
  42012. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42013. this
  42014. },
  42015. makeRotationZ: function(e) {
  42016. var t = Math.cos(e)
  42017. , i = Math.sin(e);
  42018. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42019. this
  42020. },
  42021. makeRotationAxis: function(e, t) {
  42022. var i = Math.cos(t)
  42023. , n = Math.sin(t)
  42024. , r = 1 - i
  42025. , o = e.x
  42026. , a = e.y
  42027. , s = e.z
  42028. , l = r * o
  42029. , c = r * a;
  42030. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42031. this
  42032. },
  42033. makeScale: function(e, t, i) {
  42034. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42035. this
  42036. },
  42037. compose: function(e, t, i) {
  42038. return this.makeRotationFromQuaternion(t),
  42039. this.scale(i),
  42040. this.setPosition(e),
  42041. this
  42042. },
  42043. decompose: function() {
  42044. var e, t;
  42045. return function(i, r, o) {
  42046. void 0 === e && (e = new n.Vector3),
  42047. void 0 === t && (t = new n.Matrix4);
  42048. var a = this.elements
  42049. , s = e.set(a[0], a[1], a[2]).length()
  42050. , l = e.set(a[4], a[5], a[6]).length()
  42051. , c = e.set(a[8], a[9], a[10]).length()
  42052. , h = this.determinant();
  42053. h < 0 && (s = -s),
  42054. i.x = a[12],
  42055. i.y = a[13],
  42056. i.z = a[14],
  42057. t.elements.set(this.elements);
  42058. var u = 1 / s
  42059. , d = 1 / l
  42060. , p = 1 / c;
  42061. return t.elements[0] *= u,
  42062. t.elements[1] *= u,
  42063. t.elements[2] *= u,
  42064. t.elements[4] *= d,
  42065. t.elements[5] *= d,
  42066. t.elements[6] *= d,
  42067. t.elements[8] *= p,
  42068. t.elements[9] *= p,
  42069. t.elements[10] *= p,
  42070. r.setFromRotationMatrix(t),
  42071. o.x = s,
  42072. o.y = l,
  42073. o.z = c,
  42074. this
  42075. }
  42076. }(),
  42077. makeFrustum: function(e, t, i, n, r, o) {
  42078. var a = this.elements
  42079. , s = 2 * r / (t - e)
  42080. , l = 2 * r / (n - i)
  42081. , c = (t + e) / (t - e)
  42082. , h = (n + i) / (n - i)
  42083. , u = -(o + r) / (o - r)
  42084. , d = -2 * o * r / (o - r);
  42085. return a[0] = s,
  42086. a[4] = 0,
  42087. a[8] = c,
  42088. a[12] = 0,
  42089. a[1] = 0,
  42090. a[5] = l,
  42091. a[9] = h,
  42092. a[13] = 0,
  42093. a[2] = 0,
  42094. a[6] = 0,
  42095. a[10] = u,
  42096. a[14] = d,
  42097. a[3] = 0,
  42098. a[7] = 0,
  42099. a[11] = -1,
  42100. a[15] = 0,
  42101. this
  42102. },
  42103. makePerspective: function(e, t, i, r) {
  42104. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42105. , a = -o
  42106. , s = a * t
  42107. , l = o * t;
  42108. return this.makeFrustum(s, l, a, o, i, r)
  42109. },
  42110. makeOrthographic: function(e, t, i, n, r, o) {
  42111. var a = this.elements
  42112. , s = 1 / (t - e)
  42113. , l = 1 / (i - n)
  42114. , c = 1 / (o - r)
  42115. , h = (t + e) * s
  42116. , u = (i + n) * l
  42117. , d = (o + r) * c;
  42118. return a[0] = 2 * s,
  42119. a[4] = 0,
  42120. a[8] = 0,
  42121. a[12] = -h,
  42122. a[1] = 0,
  42123. a[5] = 2 * l,
  42124. a[9] = 0,
  42125. a[13] = -u,
  42126. a[2] = 0,
  42127. a[6] = 0,
  42128. a[10] = -2 * c,
  42129. a[14] = -d,
  42130. a[3] = 0,
  42131. a[7] = 0,
  42132. a[11] = 0,
  42133. a[15] = 1,
  42134. this
  42135. },
  42136. equals: function(e) {
  42137. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42138. if (t[n] !== i[n])
  42139. return !1;
  42140. return !0
  42141. },
  42142. fromArray: function(e) {
  42143. return this.elements.set(e),
  42144. this
  42145. },
  42146. toArray: function() {
  42147. var e = this.elements;
  42148. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42149. }
  42150. },
  42151. n.Ray = function(e, t) {
  42152. this.origin = void 0 !== e ? e : new n.Vector3,
  42153. this.direction = void 0 !== t ? t : new n.Vector3
  42154. }
  42155. ,
  42156. n.Ray.prototype = {
  42157. constructor: n.Ray,
  42158. set: function(e, t) {
  42159. return this.origin.copy(e),
  42160. this.direction.copy(t),
  42161. this
  42162. },
  42163. clone: function() {
  42164. return (new this.constructor).copy(this)
  42165. },
  42166. copy: function(e) {
  42167. return this.origin.copy(e.origin),
  42168. this.direction.copy(e.direction),
  42169. this
  42170. },
  42171. at: function(e, t) {
  42172. var i = t || new n.Vector3;
  42173. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42174. },
  42175. lookAt: function(e) {
  42176. this.direction.copy(e).sub(this.origin).normalize()
  42177. },
  42178. recast: function() {
  42179. var e = new n.Vector3;
  42180. return function(t) {
  42181. return this.origin.copy(this.at(t, e)),
  42182. this
  42183. }
  42184. }(),
  42185. closestPointToPoint: function(e, t) {
  42186. var i = t || new n.Vector3;
  42187. i.subVectors(e, this.origin);
  42188. var r = i.dot(this.direction);
  42189. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42190. },
  42191. distanceToPoint: function(e) {
  42192. return Math.sqrt(this.distanceSqToPoint(e))
  42193. },
  42194. distanceSqToPoint: function() {
  42195. var e = new n.Vector3;
  42196. return function(t) {
  42197. var i = e.subVectors(t, this.origin).dot(this.direction);
  42198. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42199. e.distanceToSquared(t))
  42200. }
  42201. }(),
  42202. distanceSqToSegment: function() {
  42203. var e = new n.Vector3
  42204. , t = new n.Vector3
  42205. , i = new n.Vector3;
  42206. return function(n, r, o, a) {
  42207. e.copy(n).add(r).multiplyScalar(.5),
  42208. t.copy(r).sub(n).normalize(),
  42209. i.copy(this.origin).sub(e);
  42210. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42211. if (m > 0)
  42212. if (s = d * f - p,
  42213. l = d * p - f,
  42214. h = u * m,
  42215. s >= 0)
  42216. if (l >= -h)
  42217. if (l <= h) {
  42218. var v = 1 / m;
  42219. s *= v,
  42220. l *= v,
  42221. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42222. } else
  42223. l = u,
  42224. s = Math.max(0, -(d * l + p)),
  42225. c = -s * s + l * (l + 2 * f) + g;
  42226. else
  42227. l = -u,
  42228. s = Math.max(0, -(d * l + p)),
  42229. c = -s * s + l * (l + 2 * f) + g;
  42230. else
  42231. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42232. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42233. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42234. l = Math.min(Math.max(-u, -f), u),
  42235. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42236. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42237. c = -s * s + l * (l + 2 * f) + g);
  42238. else
  42239. l = d > 0 ? -u : u,
  42240. s = Math.max(0, -(d * l + p)),
  42241. c = -s * s + l * (l + 2 * f) + g;
  42242. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42243. a && a.copy(t).multiplyScalar(l).add(e),
  42244. c
  42245. }
  42246. }(),
  42247. intersectSphere: function() {
  42248. var e = new n.Vector3;
  42249. return function(t, i) {
  42250. e.subVectors(t.center, this.origin);
  42251. var n = e.dot(this.direction)
  42252. , r = e.dot(e) - n * n
  42253. , o = t.radius * t.radius;
  42254. if (r > o)
  42255. return null;
  42256. var a = Math.sqrt(o - r)
  42257. , s = n - a
  42258. , l = n + a;
  42259. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42260. }
  42261. }(),
  42262. intersectsSphere: function(e) {
  42263. return this.distanceToPoint(e.center) <= e.radius
  42264. },
  42265. distanceToPlane: function(e) {
  42266. var t = e.normal.dot(this.direction);
  42267. if (0 === t)
  42268. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42269. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42270. return i >= 0 ? i : null
  42271. },
  42272. intersectPlane: function(e, t) {
  42273. var i = this.distanceToPlane(e);
  42274. return null === i ? null : this.at(i, t)
  42275. },
  42276. intersectsPlane: function(e) {
  42277. var t = e.distanceToPoint(this.origin);
  42278. if (0 === t)
  42279. return !0;
  42280. var i = e.normal.dot(this.direction);
  42281. return i * t < 0
  42282. },
  42283. intersectBox: function(e, t) {
  42284. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42285. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42286. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42287. n = (e.min.x - u.x) * l),
  42288. c >= 0 ? (r = (e.min.y - u.y) * c,
  42289. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42290. o = (e.min.y - u.y) * c),
  42291. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42292. (o < n || n !== n) && (n = o),
  42293. h >= 0 ? (a = (e.min.z - u.z) * h,
  42294. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42295. s = (e.min.z - u.z) * h),
  42296. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42297. (s < n || n !== n) && (n = s),
  42298. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42299. },
  42300. intersectsBox: function() {
  42301. var e = new n.Vector3;
  42302. return function(t) {
  42303. return null !== this.intersectBox(t, e)
  42304. }
  42305. }(),
  42306. intersectTriangle: function() {
  42307. var e = new n.Vector3
  42308. , t = new n.Vector3
  42309. , i = new n.Vector3
  42310. , r = new n.Vector3;
  42311. return function(n, o, a, s, l) {
  42312. t.subVectors(o, n),
  42313. i.subVectors(a, n),
  42314. r.crossVectors(t, i);
  42315. var c, h = this.direction.dot(r);
  42316. if (h > 0) {
  42317. if (s)
  42318. return null;
  42319. c = 1
  42320. } else {
  42321. if (!(h < 0))
  42322. return null;
  42323. c = -1,
  42324. h = -h
  42325. }
  42326. e.subVectors(this.origin, n);
  42327. var u = c * this.direction.dot(i.crossVectors(e, i));
  42328. if (u < 0)
  42329. return null;
  42330. var d = c * this.direction.dot(t.cross(e));
  42331. if (d < 0)
  42332. return null;
  42333. if (u + d > h)
  42334. return null;
  42335. var p = -c * e.dot(r);
  42336. return p < 0 ? null : this.at(p / h, l)
  42337. }
  42338. }(),
  42339. applyMatrix4: function(e) {
  42340. return this.direction.add(this.origin).applyMatrix4(e),
  42341. this.origin.applyMatrix4(e),
  42342. this.direction.sub(this.origin),
  42343. this.direction.normalize(),
  42344. this
  42345. },
  42346. equals: function(e) {
  42347. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42348. }
  42349. },
  42350. n.Sphere = function(e, t) {
  42351. this.center = void 0 !== e ? e : new n.Vector3,
  42352. this.radius = void 0 !== t ? t : 0
  42353. }
  42354. ,
  42355. n.Sphere.prototype = {
  42356. constructor: n.Sphere,
  42357. set: function(e, t) {
  42358. return this.center.copy(e),
  42359. this.radius = t,
  42360. this
  42361. },
  42362. setFromPoints: function() {
  42363. var e = new n.Box3;
  42364. return function(t, i) {
  42365. var n = this.center;
  42366. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42367. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42368. r = Math.max(r, n.distanceToSquared(t[o]));
  42369. return this.radius = Math.sqrt(r),
  42370. this
  42371. }
  42372. }(),
  42373. clone: function() {
  42374. return (new this.constructor).copy(this)
  42375. },
  42376. copy: function(e) {
  42377. return this.center.copy(e.center),
  42378. this.radius = e.radius,
  42379. this
  42380. },
  42381. empty: function() {
  42382. return this.radius <= 0
  42383. },
  42384. containsPoint: function(e) {
  42385. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42386. },
  42387. distanceToPoint: function(e) {
  42388. return e.distanceTo(this.center) - this.radius
  42389. },
  42390. intersectsSphere: function(e) {
  42391. var t = this.radius + e.radius;
  42392. return e.center.distanceToSquared(this.center) <= t * t
  42393. },
  42394. intersectsBox: function(e) {
  42395. return e.intersectsSphere(this)
  42396. },
  42397. intersectsPlane: function(e) {
  42398. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42399. },
  42400. clampPoint: function(e, t) {
  42401. var i = this.center.distanceToSquared(e)
  42402. , r = t || new n.Vector3;
  42403. return r.copy(e),
  42404. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42405. r.multiplyScalar(this.radius).add(this.center)),
  42406. r
  42407. },
  42408. getBoundingBox: function(e) {
  42409. var t = e || new n.Box3;
  42410. return t.set(this.center, this.center),
  42411. t.expandByScalar(this.radius),
  42412. t
  42413. },
  42414. applyMatrix4: function(e) {
  42415. return this.center.applyMatrix4(e),
  42416. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42417. this
  42418. },
  42419. translate: function(e) {
  42420. return this.center.add(e),
  42421. this
  42422. },
  42423. equals: function(e) {
  42424. return e.center.equals(this.center) && e.radius === this.radius
  42425. }
  42426. },
  42427. n.Frustum = function(e, t, i, r, o, a) {
  42428. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42429. }
  42430. ,
  42431. n.Frustum.prototype = {
  42432. constructor: n.Frustum,
  42433. set: function(e, t, i, n, r, o) {
  42434. var a = this.planes;
  42435. return a[0].copy(e),
  42436. a[1].copy(t),
  42437. a[2].copy(i),
  42438. a[3].copy(n),
  42439. a[4].copy(r),
  42440. a[5].copy(o),
  42441. this
  42442. },
  42443. clone: function() {
  42444. return (new this.constructor).copy(this)
  42445. },
  42446. copy: function(e) {
  42447. for (var t = this.planes, i = 0; i < 6; i++)
  42448. t[i].copy(e.planes[i]);
  42449. return this
  42450. },
  42451. setFromMatrix: function(e) {
  42452. var t = this.planes
  42453. , i = e.elements
  42454. , n = i[0]
  42455. , r = i[1]
  42456. , o = i[2]
  42457. , a = i[3]
  42458. , s = i[4]
  42459. , l = i[5]
  42460. , c = i[6]
  42461. , h = i[7]
  42462. , u = i[8]
  42463. , d = i[9]
  42464. , p = i[10]
  42465. , f = i[11]
  42466. , g = i[12]
  42467. , m = i[13]
  42468. , v = i[14]
  42469. , A = i[15];
  42470. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42471. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42472. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42473. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42474. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42475. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42476. this
  42477. },
  42478. intersectsObject: function() {
  42479. var e = new n.Sphere;
  42480. return function(t) {
  42481. var i = t.geometry;
  42482. return null === i.boundingSphere && i.computeBoundingSphere(),
  42483. e.copy(i.boundingSphere),
  42484. e.applyMatrix4(t.matrixWorld),
  42485. this.intersectsSphere(e)
  42486. }
  42487. }(),
  42488. intersectsSphere: function(e) {
  42489. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42490. var o = t[r].distanceToPoint(i);
  42491. if (o < n)
  42492. return !1
  42493. }
  42494. return !0
  42495. },
  42496. intersectsBox: function() {
  42497. var e = new n.Vector3
  42498. , t = new n.Vector3;
  42499. return function(i) {
  42500. for (var n = this.planes, r = 0; r < 6; r++) {
  42501. var o = n[r];
  42502. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42503. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42504. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42505. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42506. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42507. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42508. var a = o.distanceToPoint(e)
  42509. , s = o.distanceToPoint(t);
  42510. if (a < 0 && s < 0)
  42511. return !1
  42512. }
  42513. return !0
  42514. }
  42515. }(),
  42516. containsPoint: function(e) {
  42517. for (var t = this.planes, i = 0; i < 6; i++)
  42518. if (t[i].distanceToPoint(e) < 0)
  42519. return !1;
  42520. return !0
  42521. }
  42522. },
  42523. n.Plane = function(e, t) {
  42524. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42525. this.constant = void 0 !== t ? t : 0
  42526. }
  42527. ,
  42528. n.Plane.prototype = {
  42529. constructor: n.Plane,
  42530. set: function(e, t) {
  42531. return this.normal.copy(e),
  42532. this.constant = t,
  42533. this
  42534. },
  42535. setComponents: function(e, t, i, n) {
  42536. return this.normal.set(e, t, i),
  42537. this.constant = n,
  42538. this
  42539. },
  42540. setFromNormalAndCoplanarPoint: function(e, t) {
  42541. return this.normal.copy(e),
  42542. this.constant = -t.dot(this.normal),
  42543. this
  42544. },
  42545. setFromCoplanarPoints: function() {
  42546. var e = new n.Vector3
  42547. , t = new n.Vector3;
  42548. return function(i, n, r) {
  42549. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42550. return this.setFromNormalAndCoplanarPoint(o, i),
  42551. this
  42552. }
  42553. }(),
  42554. clone: function() {
  42555. return (new this.constructor).copy(this)
  42556. },
  42557. copy: function(e) {
  42558. return this.normal.copy(e.normal),
  42559. this.constant = e.constant,
  42560. this
  42561. },
  42562. normalize: function() {
  42563. var e = 1 / this.normal.length();
  42564. return this.normal.multiplyScalar(e),
  42565. this.constant *= e,
  42566. this
  42567. },
  42568. negate: function() {
  42569. return this.constant *= -1,
  42570. this.normal.negate(),
  42571. this
  42572. },
  42573. distanceToPoint: function(e) {
  42574. return this.normal.dot(e) + this.constant
  42575. },
  42576. distanceToSphere: function(e) {
  42577. return this.distanceToPoint(e.center) - e.radius
  42578. },
  42579. projectPoint: function(e, t) {
  42580. return this.orthoPoint(e, t).sub(e).negate()
  42581. },
  42582. orthoPoint: function(e, t) {
  42583. var i = this.distanceToPoint(e)
  42584. , r = t || new n.Vector3;
  42585. return r.copy(this.normal).multiplyScalar(i)
  42586. },
  42587. intersectLine: function() {
  42588. var e = new n.Vector3;
  42589. return function(t, i) {
  42590. var r = i || new n.Vector3
  42591. , o = t.delta(e)
  42592. , a = this.normal.dot(o);
  42593. if (0 !== a) {
  42594. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42595. if (!(s < 0 || s > 1))
  42596. return r.copy(o).multiplyScalar(s).add(t.start)
  42597. } else if (0 === this.distanceToPoint(t.start))
  42598. return r.copy(t.start)
  42599. }
  42600. }(),
  42601. intersectsLine: function(e) {
  42602. var t = this.distanceToPoint(e.start)
  42603. , i = this.distanceToPoint(e.end);
  42604. return t < 0 && i > 0 || i < 0 && t > 0
  42605. },
  42606. intersectsBox: function(e) {
  42607. return e.intersectsPlane(this)
  42608. },
  42609. intersectsSphere: function(e) {
  42610. return e.intersectsPlane(this)
  42611. },
  42612. coplanarPoint: function(e) {
  42613. var t = e || new n.Vector3;
  42614. return t.copy(this.normal).multiplyScalar(-this.constant)
  42615. },
  42616. applyMatrix4: function() {
  42617. var e = new n.Vector3
  42618. , t = new n.Vector3
  42619. , i = new n.Matrix3;
  42620. return function(n, r) {
  42621. var o = r || i.getNormalMatrix(n)
  42622. , a = e.copy(this.normal).applyMatrix3(o)
  42623. , s = this.coplanarPoint(t);
  42624. return s.applyMatrix4(n),
  42625. this.setFromNormalAndCoplanarPoint(a, s),
  42626. this
  42627. }
  42628. }(),
  42629. translate: function(e) {
  42630. return this.constant = this.constant - e.dot(this.normal),
  42631. this
  42632. },
  42633. equals: function(e) {
  42634. return e.normal.equals(this.normal) && e.constant === this.constant
  42635. }
  42636. },
  42637. n.Spherical = function(e, t, i) {
  42638. return this.radius = void 0 !== e ? e : 1,
  42639. this.phi = void 0 !== t ? t : 0,
  42640. this.theta = void 0 !== i ? i : 0,
  42641. this
  42642. }
  42643. ,
  42644. n.Spherical.prototype = {
  42645. constructor: n.Spherical,
  42646. set: function(e, t, i) {
  42647. this.radius = e,
  42648. this.phi = t,
  42649. this.theta = i
  42650. },
  42651. clone: function() {
  42652. return (new this.constructor).copy(this)
  42653. },
  42654. copy: function(e) {
  42655. return this.radius.copy(e.radius),
  42656. this.phi.copy(e.phi),
  42657. this.theta.copy(e.theta),
  42658. this
  42659. },
  42660. makeSafe: function() {
  42661. var e = 1e-6;
  42662. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42663. },
  42664. setFromVector3: function(e) {
  42665. return this.radius = e.length(),
  42666. 0 === this.radius ? (this.theta = 0,
  42667. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42668. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42669. this
  42670. }
  42671. },
  42672. n.Math = {
  42673. generateUUID: function() {
  42674. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42675. return function() {
  42676. for (var r = 0; r < 36; r++)
  42677. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42678. e = 15 & n,
  42679. n >>= 4,
  42680. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42681. return i.join("")
  42682. }
  42683. }(),
  42684. clamp: function(e, t, i) {
  42685. return Math.max(t, Math.min(i, e))
  42686. },
  42687. euclideanModulo: function(e, t) {
  42688. return (e % t + t) % t
  42689. },
  42690. mapLinear: function(e, t, i, n, r) {
  42691. return n + (e - t) * (r - n) / (i - t)
  42692. },
  42693. smoothstep: function(e, t, i) {
  42694. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42695. e * e * (3 - 2 * e))
  42696. },
  42697. smootherstep: function(e, t, i) {
  42698. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42699. e * e * e * (e * (6 * e - 15) + 10))
  42700. },
  42701. random16: function() {
  42702. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42703. Math.random()
  42704. },
  42705. randInt: function(e, t) {
  42706. return e + Math.floor(Math.random() * (t - e + 1))
  42707. },
  42708. randFloat: function(e, t) {
  42709. return e + Math.random() * (t - e)
  42710. },
  42711. randFloatSpread: function(e) {
  42712. return e * (.5 - Math.random())
  42713. },
  42714. degToRad: function() {
  42715. var e = Math.PI / 180;
  42716. return function(t) {
  42717. return t * e
  42718. }
  42719. }(),
  42720. radToDeg: function() {
  42721. var e = 180 / Math.PI;
  42722. return function(t) {
  42723. return t * e
  42724. }
  42725. }(),
  42726. isPowerOfTwo: function(e) {
  42727. return 0 === (e & e - 1) && 0 !== e
  42728. },
  42729. nearestPowerOfTwo: function(e) {
  42730. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42731. },
  42732. nextPowerOfTwo: function(e) {
  42733. return e--,
  42734. e |= e >> 1,
  42735. e |= e >> 2,
  42736. e |= e >> 4,
  42737. e |= e >> 8,
  42738. e |= e >> 16,
  42739. e++,
  42740. e
  42741. }
  42742. },
  42743. n.Spline = function(e) {
  42744. function t(e, t, i, n, r, o, a) {
  42745. var s = .5 * (i - e)
  42746. , l = .5 * (n - t);
  42747. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42748. }
  42749. this.points = e;
  42750. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42751. x: 0,
  42752. y: 0,
  42753. z: 0
  42754. };
  42755. this.initFromArray = function(e) {
  42756. this.points = [];
  42757. for (var t = 0; t < e.length; t++)
  42758. this.points[t] = {
  42759. x: e[t][0],
  42760. y: e[t][1],
  42761. z: e[t][2]
  42762. }
  42763. }
  42764. ,
  42765. this.getPoint = function(e) {
  42766. return i = (this.points.length - 1) * e,
  42767. r = Math.floor(i),
  42768. o = i - r,
  42769. d[0] = 0 === r ? r : r - 1,
  42770. d[1] = r,
  42771. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42772. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42773. l = this.points[d[0]],
  42774. c = this.points[d[1]],
  42775. h = this.points[d[2]],
  42776. u = this.points[d[3]],
  42777. a = o * o,
  42778. s = o * a,
  42779. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42780. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42781. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42782. p
  42783. }
  42784. ,
  42785. this.getControlPointsArray = function() {
  42786. var e, t, i = this.points.length, n = [];
  42787. for (e = 0; e < i; e++)
  42788. t = this.points[e],
  42789. n[e] = [t.x, t.y, t.z];
  42790. return n
  42791. }
  42792. ,
  42793. this.getLength = function(e) {
  42794. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42795. for (u[0] = 0,
  42796. e || (e = 100),
  42797. r = this.points.length * e,
  42798. c.copy(this.points[0]),
  42799. t = 1; t < r; t++)
  42800. i = t / r,
  42801. o = this.getPoint(i),
  42802. h.copy(o),
  42803. d += h.distanceTo(c),
  42804. c.copy(o),
  42805. a = (this.points.length - 1) * i,
  42806. s = Math.floor(a),
  42807. s !== l && (u[s] = d,
  42808. l = s);
  42809. return u[u.length] = d,
  42810. {
  42811. chunks: u,
  42812. total: d
  42813. }
  42814. }
  42815. ,
  42816. this.reparametrizeByArcLength = function(e) {
  42817. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42818. for (h.push(u.copy(this.points[0]).clone()),
  42819. t = 1; t < this.points.length; t++) {
  42820. for (s = d.chunks[t] - d.chunks[t - 1],
  42821. l = Math.ceil(e * s / d.total),
  42822. o = (t - 1) / (this.points.length - 1),
  42823. a = t / (this.points.length - 1),
  42824. i = 1; i < l - 1; i++)
  42825. r = o + i * (1 / l) * (a - o),
  42826. c = this.getPoint(r),
  42827. h.push(u.copy(c).clone());
  42828. h.push(u.copy(this.points[t]).clone())
  42829. }
  42830. this.points = h
  42831. }
  42832. }
  42833. ,
  42834. n.Triangle = function(e, t, i) {
  42835. this.a = void 0 !== e ? e : new n.Vector3,
  42836. this.b = void 0 !== t ? t : new n.Vector3,
  42837. this.c = void 0 !== i ? i : new n.Vector3
  42838. }
  42839. ,
  42840. n.Triangle.normal = function() {
  42841. var e = new n.Vector3;
  42842. return function(t, i, r, o) {
  42843. var a = o || new n.Vector3;
  42844. a.subVectors(r, i),
  42845. e.subVectors(t, i),
  42846. a.cross(e);
  42847. var s = a.lengthSq();
  42848. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42849. }
  42850. }(),
  42851. n.Triangle.barycoordFromPoint = function() {
  42852. var e = new n.Vector3
  42853. , t = new n.Vector3
  42854. , i = new n.Vector3;
  42855. return function(r, o, a, s, l) {
  42856. e.subVectors(s, o),
  42857. t.subVectors(a, o),
  42858. i.subVectors(r, o);
  42859. var c = e.dot(e)
  42860. , h = e.dot(t)
  42861. , u = e.dot(i)
  42862. , d = t.dot(t)
  42863. , p = t.dot(i)
  42864. , f = c * d - h * h
  42865. , g = l || new n.Vector3;
  42866. if (0 === f)
  42867. return g.set(-2, -1, -1);
  42868. var m = 1 / f
  42869. , v = (d * u - h * p) * m
  42870. , A = (c * p - h * u) * m;
  42871. return g.set(1 - v - A, A, v)
  42872. }
  42873. }(),
  42874. n.Triangle.containsPoint = function() {
  42875. var e = new n.Vector3;
  42876. return function(t, i, r, o) {
  42877. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42878. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42879. }
  42880. }(),
  42881. n.Triangle.prototype = {
  42882. constructor: n.Triangle,
  42883. set: function(e, t, i) {
  42884. return this.a.copy(e),
  42885. this.b.copy(t),
  42886. this.c.copy(i),
  42887. this
  42888. },
  42889. setFromPointsAndIndices: function(e, t, i, n) {
  42890. return this.a.copy(e[t]),
  42891. this.b.copy(e[i]),
  42892. this.c.copy(e[n]),
  42893. this
  42894. },
  42895. clone: function() {
  42896. return (new this.constructor).copy(this)
  42897. },
  42898. copy: function(e) {
  42899. return this.a.copy(e.a),
  42900. this.b.copy(e.b),
  42901. this.c.copy(e.c),
  42902. this
  42903. },
  42904. area: function() {
  42905. var e = new n.Vector3
  42906. , t = new n.Vector3;
  42907. return function() {
  42908. return e.subVectors(this.c, this.b),
  42909. t.subVectors(this.a, this.b),
  42910. .5 * e.cross(t).length()
  42911. }
  42912. }(),
  42913. midpoint: function(e) {
  42914. var t = e || new n.Vector3;
  42915. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42916. },
  42917. normal: function(e) {
  42918. return n.Triangle.normal(this.a, this.b, this.c, e)
  42919. },
  42920. plane: function(e) {
  42921. var t = e || new n.Plane;
  42922. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42923. },
  42924. barycoordFromPoint: function(e, t) {
  42925. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42926. },
  42927. containsPoint: function(e) {
  42928. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42929. },
  42930. equals: function(e) {
  42931. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42932. }
  42933. },
  42934. n.Interpolant = function(e, t, i, n) {
  42935. this.parameterPositions = e,
  42936. this._cachedIndex = 0,
  42937. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42938. this.sampleValues = t,
  42939. this.valueSize = i
  42940. }
  42941. ,
  42942. n.Interpolant.prototype = {
  42943. constructor: n.Interpolant,
  42944. evaluate: function(e) {
  42945. var t = this.parameterPositions
  42946. , i = this._cachedIndex
  42947. , n = t[i]
  42948. , r = t[i - 1];
  42949. e: {
  42950. t: {
  42951. var o;
  42952. i: {
  42953. n: if (!(e < n)) {
  42954. for (var a = i + 2; ; ) {
  42955. if (void 0 === n) {
  42956. if (e < r)
  42957. break n;
  42958. return i = t.length,
  42959. this._cachedIndex = i,
  42960. this.afterEnd_(i - 1, e, r)
  42961. }
  42962. if (i === a)
  42963. break;
  42964. if (r = n,
  42965. n = t[++i],
  42966. e < n)
  42967. break t
  42968. }
  42969. o = t.length;
  42970. break i
  42971. }
  42972. {
  42973. if (e >= r)
  42974. break e;
  42975. var s = t[1];
  42976. e < s && (i = 2,
  42977. r = s);
  42978. for (var a = i - 2; ; ) {
  42979. if (void 0 === r)
  42980. return this._cachedIndex = 0,
  42981. this.beforeStart_(0, e, n);
  42982. if (i === a)
  42983. break;
  42984. if (n = r,
  42985. r = t[--i - 1],
  42986. e >= r)
  42987. break t
  42988. }
  42989. o = i,
  42990. i = 0
  42991. }
  42992. }
  42993. for (; i < o; ) {
  42994. var l = i + o >>> 1;
  42995. e < t[l] ? o = l : i = l + 1
  42996. }
  42997. if (n = t[i],
  42998. r = t[i - 1],
  42999. void 0 === r)
  43000. return this._cachedIndex = 0,
  43001. this.beforeStart_(0, e, n);
  43002. if (void 0 === n)
  43003. return i = t.length,
  43004. this._cachedIndex = i,
  43005. this.afterEnd_(i - 1, r, e)
  43006. }
  43007. this._cachedIndex = i,
  43008. this.intervalChanged_(i, r, n)
  43009. }
  43010. return this.interpolate_(i, r, e, n)
  43011. },
  43012. settings: null,
  43013. DefaultSettings_: {},
  43014. getSettings_: function() {
  43015. return this.settings || this.DefaultSettings_
  43016. },
  43017. copySampleValue_: function(e) {
  43018. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43019. t[o] = i[r + o];
  43020. return t
  43021. },
  43022. interpolate_: function(e, t, i, n) {
  43023. throw new Error("call to abstract method")
  43024. },
  43025. intervalChanged_: function(e, t, i) {}
  43026. },
  43027. Object.assign(n.Interpolant.prototype, {
  43028. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43029. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43030. }),
  43031. n.CubicInterpolant = function(e, t, i, r) {
  43032. n.Interpolant.call(this, e, t, i, r),
  43033. this._weightPrev = -0,
  43034. this._offsetPrev = -0,
  43035. this._weightNext = -0,
  43036. this._offsetNext = -0
  43037. }
  43038. ,
  43039. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43040. constructor: n.CubicInterpolant,
  43041. DefaultSettings_: {
  43042. endingStart: n.ZeroCurvatureEnding,
  43043. endingEnd: n.ZeroCurvatureEnding
  43044. },
  43045. intervalChanged_: function(e, t, i) {
  43046. var r = this.parameterPositions
  43047. , o = e - 2
  43048. , a = e + 1
  43049. , s = r[o]
  43050. , l = r[a];
  43051. if (void 0 === s)
  43052. switch (this.getSettings_().endingStart) {
  43053. case n.ZeroSlopeEnding:
  43054. o = e,
  43055. s = 2 * t - i;
  43056. break;
  43057. case n.WrapAroundEnding:
  43058. o = r.length - 2,
  43059. s = t + r[o] - r[o + 1];
  43060. break;
  43061. default:
  43062. o = e,
  43063. s = i
  43064. }
  43065. if (void 0 === l)
  43066. switch (this.getSettings_().endingEnd) {
  43067. case n.ZeroSlopeEnding:
  43068. a = e,
  43069. l = 2 * i - t;
  43070. break;
  43071. case n.WrapAroundEnding:
  43072. a = 1,
  43073. l = i + r[1] - r[0];
  43074. break;
  43075. default:
  43076. a = e - 1,
  43077. l = t
  43078. }
  43079. var c = .5 * (i - t)
  43080. , h = this.valueSize;
  43081. this._weightPrev = c / (t - s),
  43082. this._weightNext = c / (l - i),
  43083. this._offsetPrev = o * h,
  43084. this._offsetNext = a * h
  43085. },
  43086. interpolate_: function(e, t, i, n) {
  43087. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43088. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43089. return r
  43090. }
  43091. }),
  43092. n.DiscreteInterpolant = function(e, t, i, r) {
  43093. n.Interpolant.call(this, e, t, i, r)
  43094. }
  43095. ,
  43096. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43097. constructor: n.DiscreteInterpolant,
  43098. interpolate_: function(e, t, i, n) {
  43099. return this.copySampleValue_(e - 1)
  43100. }
  43101. }),
  43102. n.LinearInterpolant = function(e, t, i, r) {
  43103. n.Interpolant.call(this, e, t, i, r)
  43104. }
  43105. ,
  43106. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43107. constructor: n.LinearInterpolant,
  43108. interpolate_: function(e, t, i, n) {
  43109. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43110. r[u] = o[l + u] * h + o[s + u] * c;
  43111. return r
  43112. }
  43113. }),
  43114. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43115. n.Interpolant.call(this, e, t, i, r)
  43116. }
  43117. ,
  43118. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43119. constructor: n.QuaternionLinearInterpolant,
  43120. interpolate_: function(e, t, i, r) {
  43121. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43122. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43123. return o
  43124. }
  43125. }),
  43126. n.Clock = function(e) {
  43127. this.autoStart = void 0 === e || e,
  43128. this.startTime = 0,
  43129. this.oldTime = 0,
  43130. this.elapsedTime = 0,
  43131. this.running = !1
  43132. }
  43133. ,
  43134. n.Clock.prototype = {
  43135. constructor: n.Clock,
  43136. start: function() {
  43137. this.startTime = performance.now(),
  43138. this.oldTime = this.startTime,
  43139. this.running = !0
  43140. },
  43141. stop: function() {
  43142. this.getElapsedTime(),
  43143. this.running = !1
  43144. },
  43145. getElapsedTime: function() {
  43146. return this.getDelta(),
  43147. this.elapsedTime
  43148. },
  43149. getDelta: function() {
  43150. var e = 0;
  43151. if (this.autoStart && !this.running && this.start(),
  43152. this.running) {
  43153. var t = performance.now();
  43154. e = .001 * (t - this.oldTime),
  43155. this.oldTime = t,
  43156. this.elapsedTime += e
  43157. }
  43158. return e
  43159. }
  43160. },
  43161. n.EventDispatcher = function() {}
  43162. ,
  43163. n.EventDispatcher.prototype = {
  43164. constructor: n.EventDispatcher,
  43165. apply: function(e) {
  43166. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43167. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43168. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43169. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43170. },
  43171. addEventListener: function(e, t) {
  43172. void 0 === this._listeners && (this._listeners = {});
  43173. var i = this._listeners;
  43174. void 0 === i[e] && (i[e] = []),
  43175. i[e].indexOf(t) === -1 && i[e].push(t)
  43176. },
  43177. hasEventListener: function(e, t) {
  43178. if (void 0 === this._listeners)
  43179. return !1;
  43180. var i = this._listeners;
  43181. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43182. },
  43183. removeEventListener: function(e, t) {
  43184. if (void 0 !== this._listeners) {
  43185. var i = this._listeners
  43186. , n = i[e];
  43187. if (void 0 !== n) {
  43188. var r = n.indexOf(t);
  43189. r !== -1 && n.splice(r, 1)
  43190. }
  43191. }
  43192. },
  43193. dispatchEvent: function(e) {
  43194. if (void 0 !== this._listeners) {
  43195. var t = this._listeners
  43196. , i = t[e.type];
  43197. if (void 0 !== i) {
  43198. e.target = this;
  43199. for (var n = [], r = i.length, o = 0; o < r; o++)
  43200. n[o] = i[o];
  43201. for (var o = 0; o < r; o++)
  43202. n[o].call(this, e)
  43203. }
  43204. }
  43205. }
  43206. },
  43207. n.Layers = function() {
  43208. this.mask = 1
  43209. }
  43210. ,
  43211. n.Layers.prototype = {
  43212. constructor: n.Layers,
  43213. set: function(e) {
  43214. this.mask = 1 << e
  43215. },
  43216. enable: function(e) {
  43217. this.mask |= 1 << e
  43218. },
  43219. toggle: function(e) {
  43220. this.mask ^= 1 << e
  43221. },
  43222. disable: function(e) {
  43223. this.mask &= ~(1 << e)
  43224. },
  43225. test: function(e) {
  43226. return 0 !== (this.mask & e.mask)
  43227. }
  43228. },
  43229. function(e) {
  43230. function t(e, t) {
  43231. return e.distance - t.distance
  43232. }
  43233. function i(e, t, n, r) {
  43234. if (e.visible !== !1 && (e.raycast(t, n),
  43235. r === !0))
  43236. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43237. i(o[a], t, n, !0)
  43238. }
  43239. e.Raycaster = function(t, i, n, r) {
  43240. this.ray = new e.Ray(t,i),
  43241. this.near = n || 0,
  43242. this.far = r || 1 / 0,
  43243. this.params = {
  43244. Mesh: {},
  43245. Line: {},
  43246. LOD: {},
  43247. Points: {
  43248. threshold: 1
  43249. },
  43250. Sprite: {}
  43251. },
  43252. Object.defineProperties(this.params, {
  43253. PointCloud: {
  43254. get: function() {
  43255. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43256. this.Points
  43257. }
  43258. }
  43259. })
  43260. }
  43261. ,
  43262. e.Raycaster.prototype = {
  43263. constructor: e.Raycaster,
  43264. linePrecision: 1,
  43265. set: function(e, t) {
  43266. this.ray.set(e, t)
  43267. },
  43268. setFromCamera: function(t, i) {
  43269. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43270. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43271. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43272. },
  43273. intersectObject: function(e, n) {
  43274. var r = [];
  43275. return i(e, this, r, n),
  43276. r.sort(t),
  43277. r
  43278. },
  43279. intersectObjects: function(e, n) {
  43280. var r = [];
  43281. if (Array.isArray(e) === !1)
  43282. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43283. r;
  43284. for (var o = 0, a = e.length; o < a; o++)
  43285. i(e[o], this, r, n);
  43286. return r.sort(t),
  43287. r
  43288. }
  43289. }
  43290. }(n),
  43291. n.Object3D = function() {
  43292. function e() {
  43293. o.setFromEuler(r, !1)
  43294. }
  43295. function t() {
  43296. r.setFromQuaternion(o, void 0, !1)
  43297. }
  43298. Object.defineProperty(this, "id", {
  43299. value: n.Object3DIdCount++
  43300. }),
  43301. this.uuid = n.Math.generateUUID(),
  43302. this.name = "",
  43303. this.type = "Object3D",
  43304. this.parent = null,
  43305. this.children = [],
  43306. this.up = n.Object3D.DefaultUp.clone();
  43307. var i = new n.Vector3
  43308. , r = new n.Euler
  43309. , o = new n.Quaternion
  43310. , a = new n.Vector3(1,1,1);
  43311. r.onChange(e),
  43312. o.onChange(t),
  43313. Object.defineProperties(this, {
  43314. position: {
  43315. enumerable: !0,
  43316. value: i
  43317. },
  43318. rotation: {
  43319. enumerable: !0,
  43320. value: r
  43321. },
  43322. quaternion: {
  43323. enumerable: !0,
  43324. value: o
  43325. },
  43326. scale: {
  43327. enumerable: !0,
  43328. value: a
  43329. },
  43330. modelViewMatrix: {
  43331. value: new n.Matrix4
  43332. },
  43333. normalMatrix: {
  43334. value: new n.Matrix3
  43335. }
  43336. }),
  43337. this.rotationAutoUpdate = !0,
  43338. this.matrix = new n.Matrix4,
  43339. this.matrixWorld = new n.Matrix4,
  43340. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43341. this.matrixWorldNeedsUpdate = !1,
  43342. this.layers = new n.Layers,
  43343. this.visible = !0,
  43344. this.castShadow = !1,
  43345. this.receiveShadow = !1,
  43346. this.frustumCulled = !0,
  43347. this.renderOrder = 0,
  43348. this.userData = {}
  43349. }
  43350. ,
  43351. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43352. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43353. n.Object3D.prototype = {
  43354. constructor: n.Object3D,
  43355. applyMatrix: function(e) {
  43356. this.matrix.multiplyMatrices(e, this.matrix),
  43357. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43358. },
  43359. setRotationFromAxisAngle: function(e, t) {
  43360. this.quaternion.setFromAxisAngle(e, t)
  43361. },
  43362. setRotationFromEuler: function(e) {
  43363. this.quaternion.setFromEuler(e, !0)
  43364. },
  43365. setRotationFromMatrix: function(e) {
  43366. this.quaternion.setFromRotationMatrix(e)
  43367. },
  43368. setRotationFromQuaternion: function(e) {
  43369. this.quaternion.copy(e)
  43370. },
  43371. rotateOnAxis: function() {
  43372. var e = new n.Quaternion;
  43373. return function(t, i) {
  43374. return e.setFromAxisAngle(t, i),
  43375. this.quaternion.multiply(e),
  43376. this
  43377. }
  43378. }(),
  43379. rotateX: function() {
  43380. var e = new n.Vector3(1,0,0);
  43381. return function(t) {
  43382. return this.rotateOnAxis(e, t)
  43383. }
  43384. }(),
  43385. rotateY: function() {
  43386. var e = new n.Vector3(0,1,0);
  43387. return function(t) {
  43388. return this.rotateOnAxis(e, t)
  43389. }
  43390. }(),
  43391. rotateZ: function() {
  43392. var e = new n.Vector3(0,0,1);
  43393. return function(t) {
  43394. return this.rotateOnAxis(e, t)
  43395. }
  43396. }(),
  43397. translateOnAxis: function() {
  43398. var e = new n.Vector3;
  43399. return function(t, i) {
  43400. return e.copy(t).applyQuaternion(this.quaternion),
  43401. this.position.add(e.multiplyScalar(i)),
  43402. this
  43403. }
  43404. }(),
  43405. translateX: function() {
  43406. var e = new n.Vector3(1,0,0);
  43407. return function(t) {
  43408. return this.translateOnAxis(e, t)
  43409. }
  43410. }(),
  43411. translateY: function() {
  43412. var e = new n.Vector3(0,1,0);
  43413. return function(t) {
  43414. return this.translateOnAxis(e, t)
  43415. }
  43416. }(),
  43417. translateZ: function() {
  43418. var e = new n.Vector3(0,0,1);
  43419. return function(t) {
  43420. return this.translateOnAxis(e, t)
  43421. }
  43422. }(),
  43423. localToWorld: function(e) {
  43424. return e.applyMatrix4(this.matrixWorld)
  43425. },
  43426. worldToLocal: function() {
  43427. var e = new n.Matrix4;
  43428. return function(t) {
  43429. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43430. }
  43431. }(),
  43432. lookAt: function() {
  43433. var e = new n.Matrix4;
  43434. return function(t) {
  43435. e.lookAt(t, this.position, this.up),
  43436. this.quaternion.setFromRotationMatrix(e)
  43437. }
  43438. }(),
  43439. add: function(e) {
  43440. if (arguments.length > 1) {
  43441. for (var t = 0; t < arguments.length; t++)
  43442. this.add(arguments[t]);
  43443. return this
  43444. }
  43445. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43446. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43447. e.parent = this,
  43448. e.dispatchEvent({
  43449. type: "added"
  43450. }),
  43451. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43452. this)
  43453. },
  43454. remove: function(e) {
  43455. if (arguments.length > 1)
  43456. for (var t = 0; t < arguments.length; t++)
  43457. this.remove(arguments[t]);
  43458. var i = this.children.indexOf(e);
  43459. i !== -1 && (e.parent = null,
  43460. e.dispatchEvent({
  43461. type: "removed"
  43462. }),
  43463. this.children.splice(i, 1))
  43464. },
  43465. getObjectById: function(e) {
  43466. return this.getObjectByProperty("id", e)
  43467. },
  43468. getObjectByName: function(e) {
  43469. return this.getObjectByProperty("name", e)
  43470. },
  43471. getObjectByProperty: function(e, t) {
  43472. if (this[e] === t)
  43473. return this;
  43474. for (var i = 0, n = this.children.length; i < n; i++) {
  43475. var r = this.children[i]
  43476. , o = r.getObjectByProperty(e, t);
  43477. if (void 0 !== o)
  43478. return o
  43479. }
  43480. },
  43481. getWorldPosition: function(e) {
  43482. var t = e || new n.Vector3;
  43483. return this.updateMatrixWorld(!0),
  43484. t.setFromMatrixPosition(this.matrixWorld)
  43485. },
  43486. getWorldQuaternion: function() {
  43487. var e = new n.Vector3
  43488. , t = new n.Vector3;
  43489. return function(i) {
  43490. var r = i || new n.Quaternion;
  43491. return this.updateMatrixWorld(!0),
  43492. this.matrixWorld.decompose(e, r, t),
  43493. r
  43494. }
  43495. }(),
  43496. getWorldRotation: function() {
  43497. var e = new n.Quaternion;
  43498. return function(t) {
  43499. var i = t || new n.Euler;
  43500. return this.getWorldQuaternion(e),
  43501. i.setFromQuaternion(e, this.rotation.order, !1)
  43502. }
  43503. }(),
  43504. getWorldScale: function() {
  43505. var e = new n.Vector3
  43506. , t = new n.Quaternion;
  43507. return function(i) {
  43508. var r = i || new n.Vector3;
  43509. return this.updateMatrixWorld(!0),
  43510. this.matrixWorld.decompose(e, t, r),
  43511. r
  43512. }
  43513. }(),
  43514. getWorldDirection: function() {
  43515. var e = new n.Quaternion;
  43516. return function(t) {
  43517. var i = t || new n.Vector3;
  43518. return this.getWorldQuaternion(e),
  43519. i.set(0, 0, 1).applyQuaternion(e)
  43520. }
  43521. }(),
  43522. raycast: function() {},
  43523. traverse: function(e) {
  43524. e(this);
  43525. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43526. t[i].traverse(e)
  43527. },
  43528. traverseVisible: function(e) {
  43529. if (this.visible !== !1) {
  43530. e(this);
  43531. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43532. t[i].traverseVisible(e)
  43533. }
  43534. },
  43535. traverseAncestors: function(e) {
  43536. var t = this.parent;
  43537. null !== t && (e(t),
  43538. t.traverseAncestors(e))
  43539. },
  43540. updateMatrix: function() {
  43541. this.matrix.compose(this.position, this.quaternion, this.scale),
  43542. this.matrixWorldNeedsUpdate = !0
  43543. },
  43544. updateMatrixWorld: function(e) {
  43545. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43546. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43547. this.matrixWorldNeedsUpdate = !1,
  43548. e = !0);
  43549. for (var t = 0, i = this.children.length; t < i; t++)
  43550. this.children[t].updateMatrixWorld(e)
  43551. },
  43552. toJSON: function(e) {
  43553. function t(e) {
  43554. var t = [];
  43555. for (var i in e) {
  43556. var n = e[i];
  43557. delete n.metadata,
  43558. t.push(n)
  43559. }
  43560. return t
  43561. }
  43562. var i = void 0 === e
  43563. , n = {};
  43564. i && (e = {
  43565. geometries: {},
  43566. materials: {},
  43567. textures: {},
  43568. images: {}
  43569. },
  43570. n.metadata = {
  43571. version: 4.4,
  43572. type: "Object",
  43573. generator: "Object3D.toJSON"
  43574. });
  43575. var r = {};
  43576. if (r.uuid = this.uuid,
  43577. r.type = this.type,
  43578. "" !== this.name && (r.name = this.name),
  43579. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43580. this.castShadow === !0 && (r.castShadow = !0),
  43581. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43582. this.visible === !1 && (r.visible = !1),
  43583. r.matrix = this.matrix.toArray(),
  43584. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43585. r.geometry = this.geometry.uuid),
  43586. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43587. r.material = this.material.uuid),
  43588. this.children.length > 0) {
  43589. r.children = [];
  43590. for (var o = 0; o < this.children.length; o++)
  43591. r.children.push(this.children[o].toJSON(e).object)
  43592. }
  43593. if (i) {
  43594. var a = t(e.geometries)
  43595. , s = t(e.materials)
  43596. , l = t(e.textures)
  43597. , c = t(e.images);
  43598. a.length > 0 && (n.geometries = a),
  43599. s.length > 0 && (n.materials = s),
  43600. l.length > 0 && (n.textures = l),
  43601. c.length > 0 && (n.images = c)
  43602. }
  43603. return n.object = r,
  43604. n
  43605. },
  43606. clone: function(e) {
  43607. return (new this.constructor).copy(this, e)
  43608. },
  43609. copy: function(e, t) {
  43610. if (void 0 === t && (t = !0),
  43611. this.name = e.name,
  43612. this.up.copy(e.up),
  43613. this.position.copy(e.position),
  43614. this.quaternion.copy(e.quaternion),
  43615. this.scale.copy(e.scale),
  43616. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43617. this.matrix.copy(e.matrix),
  43618. this.matrixWorld.copy(e.matrixWorld),
  43619. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43620. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43621. this.visible = e.visible,
  43622. this.castShadow = e.castShadow,
  43623. this.receiveShadow = e.receiveShadow,
  43624. this.frustumCulled = e.frustumCulled,
  43625. this.renderOrder = e.renderOrder,
  43626. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43627. t === !0)
  43628. for (var i = 0; i < e.children.length; i++) {
  43629. var n = e.children[i];
  43630. this.add(n.clone())
  43631. }
  43632. return this
  43633. }
  43634. },
  43635. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43636. n.Object3DIdCount = 0,
  43637. n.Face3 = function(e, t, i, r, o, a) {
  43638. this.a = e,
  43639. this.b = t,
  43640. this.c = i,
  43641. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43642. this.vertexNormals = Array.isArray(r) ? r : [],
  43643. this.color = o instanceof n.Color ? o : new n.Color,
  43644. this.vertexColors = Array.isArray(o) ? o : [],
  43645. this.materialIndex = void 0 !== a ? a : 0
  43646. }
  43647. ,
  43648. n.Face3.prototype = {
  43649. constructor: n.Face3,
  43650. clone: function() {
  43651. return (new this.constructor).copy(this)
  43652. },
  43653. copy: function(e) {
  43654. this.a = e.a,
  43655. this.b = e.b,
  43656. this.c = e.c,
  43657. this.normal.copy(e.normal),
  43658. this.color.copy(e.color),
  43659. this.materialIndex = e.materialIndex;
  43660. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43661. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43662. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43663. this.vertexColors[t] = e.vertexColors[t].clone();
  43664. return this
  43665. }
  43666. },
  43667. n.BufferAttribute = function(e, t) {
  43668. this.uuid = n.Math.generateUUID(),
  43669. this.array = e,
  43670. this.itemSize = t,
  43671. this.dynamic = !1,
  43672. this.updateRange = {
  43673. offset: 0,
  43674. count: -1
  43675. },
  43676. this.version = 0
  43677. }
  43678. ,
  43679. n.BufferAttribute.prototype = {
  43680. constructor: n.BufferAttribute,
  43681. get count() {
  43682. return this.array.length / this.itemSize
  43683. },
  43684. set needsUpdate(e) {
  43685. e === !0 && this.version++
  43686. },
  43687. setDynamic: function(e) {
  43688. return this.dynamic = e,
  43689. this
  43690. },
  43691. copy: function(e) {
  43692. return this.array = new e.array.constructor(e.array),
  43693. this.itemSize = e.itemSize,
  43694. this.dynamic = e.dynamic,
  43695. this
  43696. },
  43697. copyAt: function(e, t, i) {
  43698. e *= this.itemSize,
  43699. i *= t.itemSize;
  43700. for (var n = 0, r = this.itemSize; n < r; n++)
  43701. this.array[e + n] = t.array[i + n];
  43702. return this
  43703. },
  43704. copyArray: function(e) {
  43705. return this.array.set(e),
  43706. this
  43707. },
  43708. copyColorsArray: function(e) {
  43709. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43710. var a = e[r];
  43711. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43712. a = new n.Color),
  43713. t[i++] = a.r,
  43714. t[i++] = a.g,
  43715. t[i++] = a.b
  43716. }
  43717. return this
  43718. },
  43719. copyIndicesArray: function(e) {
  43720. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43721. var o = e[n];
  43722. t[i++] = o.a,
  43723. t[i++] = o.b,
  43724. t[i++] = o.c
  43725. }
  43726. return this
  43727. },
  43728. copyVector2sArray: function(e) {
  43729. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43730. var a = e[r];
  43731. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43732. a = new n.Vector2),
  43733. t[i++] = a.x,
  43734. t[i++] = a.y
  43735. }
  43736. return this
  43737. },
  43738. copyVector3sArray: function(e) {
  43739. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43740. var a = e[r];
  43741. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43742. a = new n.Vector3),
  43743. t[i++] = a.x,
  43744. t[i++] = a.y,
  43745. t[i++] = a.z
  43746. }
  43747. return this
  43748. },
  43749. copyVector4sArray: function(e) {
  43750. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43751. var a = e[r];
  43752. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43753. a = new n.Vector4),
  43754. t[i++] = a.x,
  43755. t[i++] = a.y,
  43756. t[i++] = a.z,
  43757. t[i++] = a.w
  43758. }
  43759. return this
  43760. },
  43761. set: function(e, t) {
  43762. return void 0 === t && (t = 0),
  43763. this.array.set(e, t),
  43764. this
  43765. },
  43766. getX: function(e) {
  43767. return this.array[e * this.itemSize]
  43768. },
  43769. setX: function(e, t) {
  43770. return this.array[e * this.itemSize] = t,
  43771. this
  43772. },
  43773. getY: function(e) {
  43774. return this.array[e * this.itemSize + 1]
  43775. },
  43776. setY: function(e, t) {
  43777. return this.array[e * this.itemSize + 1] = t,
  43778. this
  43779. },
  43780. getZ: function(e) {
  43781. return this.array[e * this.itemSize + 2]
  43782. },
  43783. setZ: function(e, t) {
  43784. return this.array[e * this.itemSize + 2] = t,
  43785. this
  43786. },
  43787. getW: function(e) {
  43788. return this.array[e * this.itemSize + 3]
  43789. },
  43790. setW: function(e, t) {
  43791. return this.array[e * this.itemSize + 3] = t,
  43792. this
  43793. },
  43794. setXY: function(e, t, i) {
  43795. return e *= this.itemSize,
  43796. this.array[e + 0] = t,
  43797. this.array[e + 1] = i,
  43798. this
  43799. },
  43800. setXYZ: function(e, t, i, n) {
  43801. return e *= this.itemSize,
  43802. this.array[e + 0] = t,
  43803. this.array[e + 1] = i,
  43804. this.array[e + 2] = n,
  43805. this
  43806. },
  43807. setXYZW: function(e, t, i, n, r) {
  43808. return e *= this.itemSize,
  43809. this.array[e + 0] = t,
  43810. this.array[e + 1] = i,
  43811. this.array[e + 2] = n,
  43812. this.array[e + 3] = r,
  43813. this
  43814. },
  43815. clone: function() {
  43816. return (new this.constructor).copy(this)
  43817. }
  43818. },
  43819. n.Int8Attribute = function(e, t) {
  43820. return new n.BufferAttribute(new Int8Array(e),t)
  43821. }
  43822. ,
  43823. n.Uint8Attribute = function(e, t) {
  43824. return new n.BufferAttribute(new Uint8Array(e),t)
  43825. }
  43826. ,
  43827. n.Uint8ClampedAttribute = function(e, t) {
  43828. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43829. }
  43830. ,
  43831. n.Int16Attribute = function(e, t) {
  43832. return new n.BufferAttribute(new Int16Array(e),t)
  43833. }
  43834. ,
  43835. n.Uint16Attribute = function(e, t) {
  43836. return new n.BufferAttribute(new Uint16Array(e),t)
  43837. }
  43838. ;
  43839. n.Int32Attribute = function(e, t) {
  43840. return new n.BufferAttribute(new Int32Array(e),t)
  43841. }
  43842. ;
  43843. n.Uint32Attribute = function(e, t) {
  43844. return new n.BufferAttribute(new Uint32Array(e),t)
  43845. }
  43846. ,
  43847. n.Float32Attribute = function(e, t) {
  43848. return new n.BufferAttribute(new Float32Array(e),t)
  43849. }
  43850. ,
  43851. n.Float64Attribute = function(e, t) {
  43852. return new n.BufferAttribute(new Float64Array(e),t)
  43853. }
  43854. ,
  43855. n.DynamicBufferAttribute = function(e, t) {
  43856. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43857. new n.BufferAttribute(e,t).setDynamic(!0)
  43858. }
  43859. ,
  43860. n.InstancedBufferAttribute = function(e, t, i) {
  43861. n.BufferAttribute.call(this, e, t),
  43862. this.meshPerAttribute = i || 1
  43863. }
  43864. ,
  43865. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43866. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43867. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43868. return n.BufferAttribute.prototype.copy.call(this, e),
  43869. this.meshPerAttribute = e.meshPerAttribute,
  43870. this
  43871. }
  43872. ,
  43873. n.InterleavedBuffer = function(e, t) {
  43874. this.uuid = n.Math.generateUUID(),
  43875. this.array = e,
  43876. this.stride = t,
  43877. this.dynamic = !1,
  43878. this.updateRange = {
  43879. offset: 0,
  43880. count: -1
  43881. },
  43882. this.version = 0
  43883. }
  43884. ,
  43885. n.InterleavedBuffer.prototype = {
  43886. constructor: n.InterleavedBuffer,
  43887. get length() {
  43888. return this.array.length
  43889. },
  43890. get count() {
  43891. return this.array.length / this.stride
  43892. },
  43893. set needsUpdate(e) {
  43894. e === !0 && this.version++
  43895. },
  43896. setDynamic: function(e) {
  43897. return this.dynamic = e,
  43898. this
  43899. },
  43900. copy: function(e) {
  43901. return this.array = new e.array.constructor(e.array),
  43902. this.stride = e.stride,
  43903. this.dynamic = e.dynamic,
  43904. this
  43905. },
  43906. copyAt: function(e, t, i) {
  43907. e *= this.stride,
  43908. i *= t.stride;
  43909. for (var n = 0, r = this.stride; n < r; n++)
  43910. this.array[e + n] = t.array[i + n];
  43911. return this
  43912. },
  43913. set: function(e, t) {
  43914. return void 0 === t && (t = 0),
  43915. this.array.set(e, t),
  43916. this
  43917. },
  43918. clone: function() {
  43919. return (new this.constructor).copy(this)
  43920. }
  43921. },
  43922. n.InstancedInterleavedBuffer = function(e, t, i) {
  43923. n.InterleavedBuffer.call(this, e, t),
  43924. this.meshPerAttribute = i || 1
  43925. }
  43926. ,
  43927. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43928. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43929. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43930. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43931. this.meshPerAttribute = e.meshPerAttribute,
  43932. this
  43933. }
  43934. ,
  43935. n.InterleavedBufferAttribute = function(e, t, i) {
  43936. this.uuid = n.Math.generateUUID(),
  43937. this.data = e,
  43938. this.itemSize = t,
  43939. this.offset = i
  43940. }
  43941. ,
  43942. n.InterleavedBufferAttribute.prototype = {
  43943. constructor: n.InterleavedBufferAttribute,
  43944. get length() {
  43945. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43946. this.array.length
  43947. },
  43948. get count() {
  43949. return this.data.count
  43950. },
  43951. setX: function(e, t) {
  43952. return this.data.array[e * this.data.stride + this.offset] = t,
  43953. this
  43954. },
  43955. setY: function(e, t) {
  43956. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43957. this
  43958. },
  43959. setZ: function(e, t) {
  43960. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43961. this
  43962. },
  43963. setW: function(e, t) {
  43964. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43965. this
  43966. },
  43967. getX: function(e) {
  43968. return this.data.array[e * this.data.stride + this.offset]
  43969. },
  43970. getY: function(e) {
  43971. return this.data.array[e * this.data.stride + this.offset + 1]
  43972. },
  43973. getZ: function(e) {
  43974. return this.data.array[e * this.data.stride + this.offset + 2]
  43975. },
  43976. getW: function(e) {
  43977. return this.data.array[e * this.data.stride + this.offset + 3]
  43978. },
  43979. setXY: function(e, t, i) {
  43980. return e = e * this.data.stride + this.offset,
  43981. this.data.array[e + 0] = t,
  43982. this.data.array[e + 1] = i,
  43983. this
  43984. },
  43985. setXYZ: function(e, t, i, n) {
  43986. return e = e * this.data.stride + this.offset,
  43987. this.data.array[e + 0] = t,
  43988. this.data.array[e + 1] = i,
  43989. this.data.array[e + 2] = n,
  43990. this
  43991. },
  43992. setXYZW: function(e, t, i, n, r) {
  43993. return e = e * this.data.stride + this.offset,
  43994. this.data.array[e + 0] = t,
  43995. this.data.array[e + 1] = i,
  43996. this.data.array[e + 2] = n,
  43997. this.data.array[e + 3] = r,
  43998. this
  43999. }
  44000. },
  44001. n.Geometry = function() {
  44002. Object.defineProperty(this, "id", {
  44003. value: n.GeometryIdCount++
  44004. }),
  44005. this.uuid = n.Math.generateUUID(),
  44006. this.name = "",
  44007. this.type = "Geometry",
  44008. this.vertices = [],
  44009. this.colors = [],
  44010. this.faces = [],
  44011. this.faceVertexUvs = [[]],
  44012. this.morphTargets = [],
  44013. this.morphNormals = [],
  44014. this.skinWeights = [],
  44015. this.skinIndices = [],
  44016. this.lineDistances = [],
  44017. this.boundingBox = null,
  44018. this.boundingSphere = null,
  44019. this.verticesNeedUpdate = !1,
  44020. this.elementsNeedUpdate = !1,
  44021. this.uvsNeedUpdate = !1,
  44022. this.normalsNeedUpdate = !1,
  44023. this.colorsNeedUpdate = !1,
  44024. this.lineDistancesNeedUpdate = !1,
  44025. this.groupsNeedUpdate = !1
  44026. }
  44027. ,
  44028. n.Geometry.prototype = {
  44029. constructor: n.Geometry,
  44030. applyMatrix: function(e) {
  44031. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44032. var o = this.vertices[i];
  44033. o.applyMatrix4(e)
  44034. }
  44035. for (var i = 0, r = this.faces.length; i < r; i++) {
  44036. var a = this.faces[i];
  44037. a.normal.applyMatrix3(t).normalize();
  44038. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44039. a.vertexNormals[s].applyMatrix3(t).normalize()
  44040. }
  44041. return null !== this.boundingBox && this.computeBoundingBox(),
  44042. null !== this.boundingSphere && this.computeBoundingSphere(),
  44043. this.verticesNeedUpdate = !0,
  44044. this.normalsNeedUpdate = !0,
  44045. this
  44046. },
  44047. rotateX: function() {
  44048. var e;
  44049. return function(t) {
  44050. return void 0 === e && (e = new n.Matrix4),
  44051. e.makeRotationX(t),
  44052. this.applyMatrix(e),
  44053. this
  44054. }
  44055. }(),
  44056. rotateY: function() {
  44057. var e;
  44058. return function(t) {
  44059. return void 0 === e && (e = new n.Matrix4),
  44060. e.makeRotationY(t),
  44061. this.applyMatrix(e),
  44062. this
  44063. }
  44064. }(),
  44065. rotateZ: function() {
  44066. var e;
  44067. return function(t) {
  44068. return void 0 === e && (e = new n.Matrix4),
  44069. e.makeRotationZ(t),
  44070. this.applyMatrix(e),
  44071. this
  44072. }
  44073. }(),
  44074. translate: function() {
  44075. var e;
  44076. return function(t, i, r) {
  44077. return void 0 === e && (e = new n.Matrix4),
  44078. e.makeTranslation(t, i, r),
  44079. this.applyMatrix(e),
  44080. this
  44081. }
  44082. }(),
  44083. scale: function() {
  44084. var e;
  44085. return function(t, i, r) {
  44086. return void 0 === e && (e = new n.Matrix4),
  44087. e.makeScale(t, i, r),
  44088. this.applyMatrix(e),
  44089. this
  44090. }
  44091. }(),
  44092. lookAt: function() {
  44093. var e;
  44094. return function(t) {
  44095. void 0 === e && (e = new n.Object3D),
  44096. e.lookAt(t),
  44097. e.updateMatrix(),
  44098. this.applyMatrix(e.matrix)
  44099. }
  44100. }(),
  44101. fromBufferGeometry: function(e) {
  44102. function t(e, t, r, o) {
  44103. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44104. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44105. , g = new n.Face3(e,t,r,a,f,o);
  44106. i.faces.push(g),
  44107. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44108. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44109. }
  44110. var i = this
  44111. , r = null !== e.index ? e.index.array : void 0
  44112. , o = e.attributes
  44113. , a = o.position.array
  44114. , s = void 0 !== o.normal ? o.normal.array : void 0
  44115. , l = void 0 !== o.color ? o.color.array : void 0
  44116. , c = void 0 !== o.uv ? o.uv.array : void 0
  44117. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44118. void 0 !== h && (this.faceVertexUvs[1] = []);
  44119. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44120. g += 2)
  44121. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44122. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44123. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44124. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44125. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44126. if (void 0 !== r) {
  44127. var m = e.groups;
  44128. if (m.length > 0)
  44129. for (var f = 0; f < m.length; f++)
  44130. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44131. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44132. else
  44133. for (var f = 0; f < r.length; f += 3)
  44134. t(r[f], r[f + 1], r[f + 2])
  44135. } else
  44136. for (var f = 0; f < a.length / 3; f += 3)
  44137. t(f, f + 1, f + 2);
  44138. return this.computeFaceNormals(),
  44139. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44140. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44141. this
  44142. },
  44143. center: function() {
  44144. this.computeBoundingBox();
  44145. var e = this.boundingBox.center().negate();
  44146. return this.translate(e.x, e.y, e.z),
  44147. e
  44148. },
  44149. normalize: function() {
  44150. this.computeBoundingSphere();
  44151. var e = this.boundingSphere.center
  44152. , t = this.boundingSphere.radius
  44153. , i = 0 === t ? 1 : 1 / t
  44154. , r = new n.Matrix4;
  44155. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44156. this.applyMatrix(r),
  44157. this
  44158. },
  44159. computeFaceNormals: function() {
  44160. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44161. var o = this.faces[i]
  44162. , a = this.vertices[o.a]
  44163. , s = this.vertices[o.b]
  44164. , l = this.vertices[o.c];
  44165. e.subVectors(l, s),
  44166. t.subVectors(a, s),
  44167. e.cross(t),
  44168. e.normalize(),
  44169. o.normal.copy(e)
  44170. }
  44171. },
  44172. computeVertexNormals: function(e) {
  44173. void 0 === e && (e = !0);
  44174. var t, i, r, o, a, s;
  44175. for (s = new Array(this.vertices.length),
  44176. t = 0,
  44177. i = this.vertices.length; t < i; t++)
  44178. s[t] = new n.Vector3;
  44179. if (e) {
  44180. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44181. for (r = 0,
  44182. o = this.faces.length; r < o; r++)
  44183. a = this.faces[r],
  44184. l = this.vertices[a.a],
  44185. c = this.vertices[a.b],
  44186. h = this.vertices[a.c],
  44187. u.subVectors(h, c),
  44188. d.subVectors(l, c),
  44189. u.cross(d),
  44190. s[a.a].add(u),
  44191. s[a.b].add(u),
  44192. s[a.c].add(u)
  44193. } else
  44194. for (r = 0,
  44195. o = this.faces.length; r < o; r++)
  44196. a = this.faces[r],
  44197. s[a.a].add(a.normal),
  44198. s[a.b].add(a.normal),
  44199. s[a.c].add(a.normal);
  44200. for (t = 0,
  44201. i = this.vertices.length; t < i; t++)
  44202. s[t].normalize();
  44203. for (r = 0,
  44204. o = this.faces.length; r < o; r++) {
  44205. a = this.faces[r];
  44206. var p = a.vertexNormals;
  44207. 3 === p.length ? (p[0].copy(s[a.a]),
  44208. p[1].copy(s[a.b]),
  44209. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44210. p[1] = s[a.b].clone(),
  44211. p[2] = s[a.c].clone())
  44212. }
  44213. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44214. },
  44215. computeMorphNormals: function() {
  44216. var e, t, i, r, o;
  44217. for (i = 0,
  44218. r = this.faces.length; i < r; i++)
  44219. for (o = this.faces[i],
  44220. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44221. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44222. e = 0,
  44223. t = o.vertexNormals.length; e < t; e++)
  44224. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44225. var a = new n.Geometry;
  44226. for (a.faces = this.faces,
  44227. e = 0,
  44228. t = this.morphTargets.length; e < t; e++) {
  44229. if (!this.morphNormals[e]) {
  44230. this.morphNormals[e] = {},
  44231. this.morphNormals[e].faceNormals = [],
  44232. this.morphNormals[e].vertexNormals = [];
  44233. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44234. for (i = 0,
  44235. r = this.faces.length; i < r; i++)
  44236. s = new n.Vector3,
  44237. l = {
  44238. a: new n.Vector3,
  44239. b: new n.Vector3,
  44240. c: new n.Vector3
  44241. },
  44242. c.push(s),
  44243. h.push(l)
  44244. }
  44245. var u = this.morphNormals[e];
  44246. a.vertices = this.morphTargets[e].vertices,
  44247. a.computeFaceNormals(),
  44248. a.computeVertexNormals();
  44249. var s, l;
  44250. for (i = 0,
  44251. r = this.faces.length; i < r; i++)
  44252. o = this.faces[i],
  44253. s = u.faceNormals[i],
  44254. l = u.vertexNormals[i],
  44255. s.copy(o.normal),
  44256. l.a.copy(o.vertexNormals[0]),
  44257. l.b.copy(o.vertexNormals[1]),
  44258. l.c.copy(o.vertexNormals[2])
  44259. }
  44260. for (i = 0,
  44261. r = this.faces.length; i < r; i++)
  44262. o = this.faces[i],
  44263. o.normal = o.__originalFaceNormal,
  44264. o.vertexNormals = o.__originalVertexNormals
  44265. },
  44266. computeTangents: function() {
  44267. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44268. },
  44269. computeLineDistances: function() {
  44270. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44271. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44272. this.lineDistances[i] = e
  44273. },
  44274. computeBoundingBox: function() {
  44275. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44276. this.boundingBox.setFromPoints(this.vertices)
  44277. },
  44278. computeBoundingSphere: function() {
  44279. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44280. this.boundingSphere.setFromPoints(this.vertices)
  44281. },
  44282. merge: function(e, t, i) {
  44283. if (e instanceof n.Geometry == !1)
  44284. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44285. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44286. void 0 === i && (i = 0),
  44287. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44288. for (var d = 0, p = s.length; d < p; d++) {
  44289. var f = s[d]
  44290. , g = f.clone();
  44291. void 0 !== t && g.applyMatrix4(t),
  44292. a.push(g)
  44293. }
  44294. for (d = 0,
  44295. p = c.length; d < p; d++) {
  44296. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44297. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44298. m.normal.copy(y.normal),
  44299. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44300. for (var E = 0, b = C.length; E < b; E++)
  44301. v = C[E].clone(),
  44302. void 0 !== r && v.applyMatrix3(r).normalize(),
  44303. m.vertexNormals.push(v);
  44304. m.color.copy(y.color);
  44305. for (var E = 0, b = I.length; E < b; E++)
  44306. A = I[E],
  44307. m.vertexColors.push(A.clone());
  44308. m.materialIndex = y.materialIndex + i,
  44309. l.push(m)
  44310. }
  44311. for (d = 0,
  44312. p = u.length; d < p; d++) {
  44313. var w = u[d]
  44314. , _ = [];
  44315. if (void 0 !== w) {
  44316. for (var E = 0, b = w.length; E < b; E++)
  44317. _.push(w[E].clone());
  44318. h.push(_)
  44319. }
  44320. }
  44321. },
  44322. mergeMesh: function(e) {
  44323. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44324. void this.merge(e.geometry, e.matrix))
  44325. },
  44326. mergeVertices: function() {
  44327. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44328. for (i = 0,
  44329. n = this.vertices.length; i < n; i++)
  44330. e = this.vertices[i],
  44331. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44332. void 0 === l[t] ? (l[t] = i,
  44333. c.push(this.vertices[i]),
  44334. h[i] = c.length - 1) : h[i] = h[l[t]];
  44335. var p = [];
  44336. for (i = 0,
  44337. n = this.faces.length; i < n; i++) {
  44338. r = this.faces[i],
  44339. r.a = h[r.a],
  44340. r.b = h[r.b],
  44341. r.c = h[r.c],
  44342. o = [r.a, r.b, r.c];
  44343. for (var f = -1, g = 0; g < 3; g++)
  44344. if (o[g] === o[(g + 1) % 3]) {
  44345. f = g,
  44346. p.push(i);
  44347. break
  44348. }
  44349. }
  44350. for (i = p.length - 1; i >= 0; i--) {
  44351. var m = p[i];
  44352. for (this.faces.splice(m, 1),
  44353. a = 0,
  44354. s = this.faceVertexUvs.length; a < s; a++)
  44355. this.faceVertexUvs[a].splice(m, 1)
  44356. }
  44357. var v = this.vertices.length - c.length;
  44358. return this.vertices = c,
  44359. v
  44360. },
  44361. sortFacesByMaterialIndex: function() {
  44362. function e(e, t) {
  44363. return e.materialIndex - t.materialIndex
  44364. }
  44365. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44366. t[n]._id = n;
  44367. t.sort(e);
  44368. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44369. a && a.length === i && (r = []),
  44370. s && s.length === i && (o = []);
  44371. for (var n = 0; n < i; n++) {
  44372. var l = t[n]._id;
  44373. r && r.push(a[l]),
  44374. o && o.push(s[l])
  44375. }
  44376. r && (this.faceVertexUvs[0] = r),
  44377. o && (this.faceVertexUvs[1] = o)
  44378. },
  44379. toJSON: function() {
  44380. function e(e, t, i) {
  44381. return i ? e | 1 << t : e & ~(1 << t)
  44382. }
  44383. function t(e) {
  44384. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44385. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44386. u.push(e.x, e.y, e.z),
  44387. d[t])
  44388. }
  44389. function i(e) {
  44390. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44391. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44392. p.push(e.getHex()),
  44393. f[t])
  44394. }
  44395. function n(e) {
  44396. var t = e.x.toString() + e.y.toString();
  44397. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44398. g.push(e.x, e.y),
  44399. m[t])
  44400. }
  44401. var r = {
  44402. metadata: {
  44403. version: 4.4,
  44404. type: "Geometry",
  44405. generator: "Geometry.toJSON"
  44406. }
  44407. };
  44408. if (r.uuid = this.uuid,
  44409. r.type = this.type,
  44410. "" !== this.name && (r.name = this.name),
  44411. void 0 !== this.parameters) {
  44412. var o = this.parameters;
  44413. for (var a in o)
  44414. void 0 !== o[a] && (r[a] = o[a]);
  44415. return r
  44416. }
  44417. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44418. var c = this.vertices[l];
  44419. s.push(c.x, c.y, c.z)
  44420. }
  44421. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44422. var v = this.faces[l]
  44423. , A = !0
  44424. , y = !1
  44425. , C = void 0 !== this.faceVertexUvs[0][l]
  44426. , I = v.normal.length() > 0
  44427. , E = v.vertexNormals.length > 0
  44428. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44429. , w = v.vertexColors.length > 0
  44430. , _ = 0;
  44431. if (_ = e(_, 0, 0),
  44432. _ = e(_, 1, A),
  44433. _ = e(_, 2, y),
  44434. _ = e(_, 3, C),
  44435. _ = e(_, 4, I),
  44436. _ = e(_, 5, E),
  44437. _ = e(_, 6, b),
  44438. _ = e(_, 7, w),
  44439. h.push(_),
  44440. h.push(v.a, v.b, v.c),
  44441. h.push(v.materialIndex),
  44442. C) {
  44443. var T = this.faceVertexUvs[0][l];
  44444. h.push(n(T[0]), n(T[1]), n(T[2]))
  44445. }
  44446. if (I && h.push(t(v.normal)),
  44447. E) {
  44448. var x = v.vertexNormals;
  44449. h.push(t(x[0]), t(x[1]), t(x[2]))
  44450. }
  44451. if (b && h.push(i(v.color)),
  44452. w) {
  44453. var S = v.vertexColors;
  44454. h.push(i(S[0]), i(S[1]), i(S[2]))
  44455. }
  44456. }
  44457. return r.data = {},
  44458. r.data.vertices = s,
  44459. r.data.normals = u,
  44460. p.length > 0 && (r.data.colors = p),
  44461. g.length > 0 && (r.data.uvs = [g]),
  44462. r.data.faces = h,
  44463. r
  44464. },
  44465. clone: function() {
  44466. return (new n.Geometry).copy(this)
  44467. },
  44468. copy: function(e) {
  44469. this.vertices = [],
  44470. this.faces = [],
  44471. this.faceVertexUvs = [[]];
  44472. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44473. this.vertices.push(t[i].clone());
  44474. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44475. this.faces.push(r[i].clone());
  44476. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44477. var o = e.faceVertexUvs[i];
  44478. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44479. for (var a = 0, s = o.length; a < s; a++) {
  44480. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44481. var d = l[h];
  44482. c.push(d.clone())
  44483. }
  44484. this.faceVertexUvs[i].push(c)
  44485. }
  44486. }
  44487. return this
  44488. },
  44489. dispose: function() {
  44490. this.dispatchEvent({
  44491. type: "dispose"
  44492. })
  44493. }
  44494. },
  44495. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44496. n.GeometryIdCount = 0,
  44497. n.DirectGeometry = function() {
  44498. Object.defineProperty(this, "id", {
  44499. value: n.GeometryIdCount++
  44500. }),
  44501. this.uuid = n.Math.generateUUID(),
  44502. this.name = "",
  44503. this.type = "DirectGeometry",
  44504. this.indices = [],
  44505. this.vertices = [],
  44506. this.normals = [],
  44507. this.colors = [],
  44508. this.uvs = [],
  44509. this.uvs2 = [],
  44510. this.groups = [],
  44511. this.morphTargets = {},
  44512. this.skinWeights = [],
  44513. this.skinIndices = [],
  44514. this.boundingBox = null,
  44515. this.boundingSphere = null,
  44516. this.verticesNeedUpdate = !1,
  44517. this.normalsNeedUpdate = !1,
  44518. this.colorsNeedUpdate = !1,
  44519. this.uvsNeedUpdate = !1,
  44520. this.groupsNeedUpdate = !1
  44521. }
  44522. ,
  44523. n.DirectGeometry.prototype = {
  44524. constructor: n.DirectGeometry,
  44525. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44526. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44527. computeFaceNormals: function() {
  44528. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44529. },
  44530. computeVertexNormals: function() {
  44531. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44532. },
  44533. computeGroups: function(e) {
  44534. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44535. var a = r[o];
  44536. a.materialIndex !== i && (i = a.materialIndex,
  44537. void 0 !== t && (t.count = 3 * o - t.start,
  44538. n.push(t)),
  44539. t = {
  44540. start: 3 * o,
  44541. materialIndex: i
  44542. })
  44543. }
  44544. void 0 !== t && (t.count = 3 * o - t.start,
  44545. n.push(t)),
  44546. this.groups = n
  44547. },
  44548. fromGeometry: function(e) {
  44549. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44550. if (c > 0) {
  44551. t = [];
  44552. for (var h = 0; h < c; h++)
  44553. t[h] = [];
  44554. this.morphTargets.position = t
  44555. }
  44556. var u, d = e.morphNormals, p = d.length;
  44557. if (p > 0) {
  44558. u = [];
  44559. for (var h = 0; h < p; h++)
  44560. u[h] = [];
  44561. this.morphTargets.normal = u
  44562. }
  44563. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44564. var A = i[h];
  44565. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44566. var y = A.vertexNormals;
  44567. if (3 === y.length)
  44568. this.normals.push(y[0], y[1], y[2]);
  44569. else {
  44570. var C = A.normal;
  44571. this.normals.push(C, C, C)
  44572. }
  44573. var I = A.vertexColors;
  44574. if (3 === I.length)
  44575. this.colors.push(I[0], I[1], I[2]);
  44576. else {
  44577. var E = A.color;
  44578. this.colors.push(E, E, E)
  44579. }
  44580. if (a === !0) {
  44581. var b = o[0][h];
  44582. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44583. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44584. }
  44585. if (s === !0) {
  44586. var b = o[1][h];
  44587. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44588. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44589. }
  44590. for (var w = 0; w < c; w++) {
  44591. var _ = l[w].vertices;
  44592. t[w].push(_[A.a], _[A.b], _[A.c])
  44593. }
  44594. for (var w = 0; w < p; w++) {
  44595. var T = d[w].vertexNormals[h];
  44596. u[w].push(T.a, T.b, T.c)
  44597. }
  44598. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44599. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44600. }
  44601. return this.computeGroups(e),
  44602. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44603. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44604. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44605. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44606. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44607. this
  44608. },
  44609. dispose: function() {
  44610. this.dispatchEvent({
  44611. type: "dispose"
  44612. })
  44613. }
  44614. },
  44615. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44616. n.BufferGeometry = function() {
  44617. Object.defineProperty(this, "id", {
  44618. value: n.GeometryIdCount++
  44619. }),
  44620. this.uuid = n.Math.generateUUID(),
  44621. this.name = "",
  44622. this.type = "BufferGeometry",
  44623. this.index = null,
  44624. this.attributes = {},
  44625. this.morphAttributes = {},
  44626. this.groups = [],
  44627. this.boundingBox = null,
  44628. this.boundingSphere = null,
  44629. this.drawRange = {
  44630. start: 0,
  44631. count: 1 / 0
  44632. }
  44633. }
  44634. ,
  44635. n.BufferGeometry.prototype = {
  44636. constructor: n.BufferGeometry,
  44637. getIndex: function() {
  44638. return this.index
  44639. },
  44640. setIndex: function(e) {
  44641. this.index = e
  44642. },
  44643. addAttribute: function(e, t) {
  44644. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44645. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44646. void this.setIndex(t)) : (this.attributes[e] = t,
  44647. this)
  44648. },
  44649. getAttribute: function(e) {
  44650. return this.attributes[e]
  44651. },
  44652. removeAttribute: function(e) {
  44653. return delete this.attributes[e],
  44654. this
  44655. },
  44656. addGroup: function(e, t, i) {
  44657. this.groups.push({
  44658. start: e,
  44659. count: t,
  44660. materialIndex: void 0 !== i ? i : 0
  44661. })
  44662. },
  44663. clearGroups: function() {
  44664. this.groups = []
  44665. },
  44666. setDrawRange: function(e, t) {
  44667. this.drawRange.start = e,
  44668. this.drawRange.count = t
  44669. },
  44670. applyMatrix: function(e) {
  44671. var t = this.attributes.position;
  44672. void 0 !== t && (e.applyToVector3Array(t.array),
  44673. t.needsUpdate = !0);
  44674. var i = this.attributes.normal;
  44675. if (void 0 !== i) {
  44676. var r = (new n.Matrix3).getNormalMatrix(e);
  44677. r.applyToVector3Array(i.array),
  44678. i.needsUpdate = !0
  44679. }
  44680. return null !== this.boundingBox && this.computeBoundingBox(),
  44681. null !== this.boundingSphere && this.computeBoundingSphere(),
  44682. this
  44683. },
  44684. rotateX: function() {
  44685. var e;
  44686. return function(t) {
  44687. return void 0 === e && (e = new n.Matrix4),
  44688. e.makeRotationX(t),
  44689. this.applyMatrix(e),
  44690. this
  44691. }
  44692. }(),
  44693. rotateY: function() {
  44694. var e;
  44695. return function(t) {
  44696. return void 0 === e && (e = new n.Matrix4),
  44697. e.makeRotationY(t),
  44698. this.applyMatrix(e),
  44699. this
  44700. }
  44701. }(),
  44702. rotateZ: function() {
  44703. var e;
  44704. return function(t) {
  44705. return void 0 === e && (e = new n.Matrix4),
  44706. e.makeRotationZ(t),
  44707. this.applyMatrix(e),
  44708. this
  44709. }
  44710. }(),
  44711. translate: function() {
  44712. var e;
  44713. return function(t, i, r) {
  44714. return void 0 === e && (e = new n.Matrix4),
  44715. e.makeTranslation(t, i, r),
  44716. this.applyMatrix(e),
  44717. this
  44718. }
  44719. }(),
  44720. scale: function() {
  44721. var e;
  44722. return function(t, i, r) {
  44723. return void 0 === e && (e = new n.Matrix4),
  44724. e.makeScale(t, i, r),
  44725. this.applyMatrix(e),
  44726. this
  44727. }
  44728. }(),
  44729. lookAt: function() {
  44730. var e;
  44731. return function(t) {
  44732. void 0 === e && (e = new n.Object3D),
  44733. e.lookAt(t),
  44734. e.updateMatrix(),
  44735. this.applyMatrix(e.matrix)
  44736. }
  44737. }(),
  44738. center: function() {
  44739. this.computeBoundingBox();
  44740. var e = this.boundingBox.center().negate();
  44741. return this.translate(e.x, e.y, e.z),
  44742. e
  44743. },
  44744. setFromObject: function(e) {
  44745. var t = e.geometry;
  44746. if (e instanceof n.Points || e instanceof n.Line) {
  44747. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44748. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44749. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44750. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44751. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44752. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44753. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44754. }
  44755. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44756. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44757. } else
  44758. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44759. return this
  44760. },
  44761. updateFromObject: function(e) {
  44762. var t = e.geometry;
  44763. if (e instanceof n.Mesh) {
  44764. var i = t.__directGeometry;
  44765. if (void 0 === i)
  44766. return this.fromGeometry(t);
  44767. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44768. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44769. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44770. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44771. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44772. t.verticesNeedUpdate = !1,
  44773. t.normalsNeedUpdate = !1,
  44774. t.colorsNeedUpdate = !1,
  44775. t.uvsNeedUpdate = !1,
  44776. t.groupsNeedUpdate = !1,
  44777. t = i
  44778. }
  44779. if (t.verticesNeedUpdate === !0) {
  44780. var r = this.attributes.position;
  44781. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44782. r.needsUpdate = !0),
  44783. t.verticesNeedUpdate = !1
  44784. }
  44785. if (t.normalsNeedUpdate === !0) {
  44786. var r = this.attributes.normal;
  44787. void 0 !== r && (r.copyVector3sArray(t.normals),
  44788. r.needsUpdate = !0),
  44789. t.normalsNeedUpdate = !1
  44790. }
  44791. if (t.colorsNeedUpdate === !0) {
  44792. var r = this.attributes.color;
  44793. void 0 !== r && (r.copyColorsArray(t.colors),
  44794. r.needsUpdate = !0),
  44795. t.colorsNeedUpdate = !1
  44796. }
  44797. if (t.uvsNeedUpdate) {
  44798. var r = this.attributes.uv;
  44799. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44800. r.needsUpdate = !0),
  44801. t.uvsNeedUpdate = !1
  44802. }
  44803. if (t.lineDistancesNeedUpdate) {
  44804. var r = this.attributes.lineDistance;
  44805. void 0 !== r && (r.copyArray(t.lineDistances),
  44806. r.needsUpdate = !0),
  44807. t.lineDistancesNeedUpdate = !1
  44808. }
  44809. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44810. this.groups = t.groups,
  44811. t.groupsNeedUpdate = !1),
  44812. this
  44813. },
  44814. fromGeometry: function(e) {
  44815. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44816. this.fromDirectGeometry(e.__directGeometry)
  44817. },
  44818. fromDirectGeometry: function(e) {
  44819. var t = new Float32Array(3 * e.vertices.length);
  44820. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44821. e.normals.length > 0) {
  44822. var i = new Float32Array(3 * e.normals.length);
  44823. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44824. }
  44825. if (e.colors.length > 0) {
  44826. var r = new Float32Array(3 * e.colors.length);
  44827. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44828. }
  44829. if (e.uvs.length > 0) {
  44830. var o = new Float32Array(2 * e.uvs.length);
  44831. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44832. }
  44833. if (e.uvs2.length > 0) {
  44834. var a = new Float32Array(2 * e.uvs2.length);
  44835. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44836. }
  44837. if (e.indices.length > 0) {
  44838. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44839. , l = new s(3 * e.indices.length);
  44840. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44841. }
  44842. this.groups = e.groups;
  44843. for (var c in e.morphTargets) {
  44844. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44845. var f = u[d]
  44846. , g = new n.Float32Attribute(3 * f.length,3);
  44847. h.push(g.copyVector3sArray(f))
  44848. }
  44849. this.morphAttributes[c] = h
  44850. }
  44851. if (e.skinIndices.length > 0) {
  44852. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44853. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44854. }
  44855. if (e.skinWeights.length > 0) {
  44856. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44857. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44858. }
  44859. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44860. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44861. this
  44862. },
  44863. computeBoundingBox: function() {
  44864. new n.Vector3;
  44865. return function() {
  44866. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44867. var e = this.attributes.position.array;
  44868. e && this.boundingBox.setFromArray(e),
  44869. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44870. this.boundingBox.max.set(0, 0, 0)),
  44871. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44872. }
  44873. }(),
  44874. computeBoundingSphere: function() {
  44875. var e = new n.Box3
  44876. , t = new n.Vector3;
  44877. return function() {
  44878. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44879. var i = this.attributes.position.array;
  44880. if (i) {
  44881. var r = this.boundingSphere.center;
  44882. e.setFromArray(i),
  44883. e.center(r);
  44884. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44885. t.fromArray(i, a),
  44886. o = Math.max(o, r.distanceToSquared(t));
  44887. this.boundingSphere.radius = Math.sqrt(o),
  44888. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44889. }
  44890. }
  44891. }(),
  44892. computeFaceNormals: function() {},
  44893. computeVertexNormals: function() {
  44894. var e = this.index
  44895. , t = this.attributes
  44896. , i = this.groups;
  44897. if (t.position) {
  44898. var r = t.position.array;
  44899. if (void 0 === t.normal)
  44900. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44901. else
  44902. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44903. o[a] = 0;
  44904. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44905. if (e) {
  44906. var v = e.array;
  44907. 0 === i.length && this.addGroup(0, v.length);
  44908. for (var A = 0, y = i.length; A < y; ++A)
  44909. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44910. l = 3 * v[a + 0],
  44911. c = 3 * v[a + 1],
  44912. h = 3 * v[a + 2],
  44913. d.fromArray(r, l),
  44914. p.fromArray(r, c),
  44915. f.fromArray(r, h),
  44916. g.subVectors(f, p),
  44917. m.subVectors(d, p),
  44918. g.cross(m),
  44919. u[l] += g.x,
  44920. u[l + 1] += g.y,
  44921. u[l + 2] += g.z,
  44922. u[c] += g.x,
  44923. u[c + 1] += g.y,
  44924. u[c + 2] += g.z,
  44925. u[h] += g.x,
  44926. u[h + 1] += g.y,
  44927. u[h + 2] += g.z
  44928. } else
  44929. for (var a = 0, s = r.length; a < s; a += 9)
  44930. d.fromArray(r, a),
  44931. p.fromArray(r, a + 3),
  44932. f.fromArray(r, a + 6),
  44933. g.subVectors(f, p),
  44934. m.subVectors(d, p),
  44935. g.cross(m),
  44936. u[a] = g.x,
  44937. u[a + 1] = g.y,
  44938. u[a + 2] = g.z,
  44939. u[a + 3] = g.x,
  44940. u[a + 4] = g.y,
  44941. u[a + 5] = g.z,
  44942. u[a + 6] = g.x,
  44943. u[a + 7] = g.y,
  44944. u[a + 8] = g.z;
  44945. this.normalizeNormals(),
  44946. t.normal.needsUpdate = !0
  44947. }
  44948. },
  44949. merge: function(e, t) {
  44950. if (e instanceof n.BufferGeometry == !1)
  44951. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44952. void 0 === t && (t = 0);
  44953. var i = this.attributes;
  44954. for (var r in i)
  44955. if (void 0 !== e.attributes[r])
  44956. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44957. u++)
  44958. a[u] = l[h];
  44959. return this
  44960. },
  44961. normalizeNormals: function() {
  44962. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44963. e = r[o],
  44964. t = r[o + 1],
  44965. i = r[o + 2],
  44966. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44967. r[o] *= n,
  44968. r[o + 1] *= n,
  44969. r[o + 2] *= n
  44970. },
  44971. toNonIndexed: function() {
  44972. if (null === this.index)
  44973. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44974. this;
  44975. var e = new n.BufferGeometry
  44976. , t = this.index.array
  44977. , i = this.attributes;
  44978. for (var r in i) {
  44979. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44980. c = t[u] * s;
  44981. for (var p = 0; p < s; p++)
  44982. l[h++] = a[c++]
  44983. }
  44984. e.addAttribute(r, new n.BufferAttribute(l,s))
  44985. }
  44986. return e
  44987. },
  44988. toJSON: function() {
  44989. var e = {
  44990. metadata: {
  44991. version: 4.4,
  44992. type: "BufferGeometry",
  44993. generator: "BufferGeometry.toJSON"
  44994. }
  44995. };
  44996. if (e.uuid = this.uuid,
  44997. e.type = this.type,
  44998. "" !== this.name && (e.name = this.name),
  44999. void 0 !== this.parameters) {
  45000. var t = this.parameters;
  45001. for (var i in t)
  45002. void 0 !== t[i] && (e[i] = t[i]);
  45003. return e
  45004. }
  45005. e.data = {
  45006. attributes: {}
  45007. };
  45008. var n = this.index;
  45009. if (null !== n) {
  45010. var r = Array.prototype.slice.call(n.array);
  45011. e.data.index = {
  45012. type: n.array.constructor.name,
  45013. array: r
  45014. }
  45015. }
  45016. var o = this.attributes;
  45017. for (var i in o) {
  45018. var a = o[i]
  45019. , r = Array.prototype.slice.call(a.array);
  45020. e.data.attributes[i] = {
  45021. itemSize: a.itemSize,
  45022. type: a.array.constructor.name,
  45023. array: r
  45024. }
  45025. }
  45026. var s = this.groups;
  45027. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45028. var l = this.boundingSphere;
  45029. return null !== l && (e.data.boundingSphere = {
  45030. center: l.center.toArray(),
  45031. radius: l.radius
  45032. }),
  45033. e
  45034. },
  45035. clone: function() {
  45036. return (new n.BufferGeometry).copy(this)
  45037. },
  45038. copy: function(e) {
  45039. var t = e.index;
  45040. null !== t && this.setIndex(t.clone());
  45041. var i = e.attributes;
  45042. for (var n in i) {
  45043. var r = i[n];
  45044. this.addAttribute(n, r.clone())
  45045. }
  45046. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45047. var l = o[a];
  45048. this.addGroup(l.start, l.count)
  45049. }
  45050. return this
  45051. },
  45052. dispose: function() {
  45053. this.dispatchEvent({
  45054. type: "dispose"
  45055. })
  45056. }
  45057. },
  45058. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45059. n.BufferGeometry.MaxIndex = 65535,
  45060. n.InstancedBufferGeometry = function() {
  45061. n.BufferGeometry.call(this),
  45062. this.type = "InstancedBufferGeometry",
  45063. this.maxInstancedCount = void 0
  45064. }
  45065. ,
  45066. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45067. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45068. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45069. this.groups.push({
  45070. start: e,
  45071. count: t,
  45072. instances: i
  45073. })
  45074. }
  45075. ,
  45076. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45077. var t = e.index;
  45078. null !== t && this.setIndex(t.clone());
  45079. var i = e.attributes;
  45080. for (var n in i) {
  45081. var r = i[n];
  45082. this.addAttribute(n, r.clone())
  45083. }
  45084. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45085. var l = o[a];
  45086. this.addGroup(l.start, l.count, l.instances)
  45087. }
  45088. return this
  45089. }
  45090. ,
  45091. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45092. n.Uniform = function(e, t) {
  45093. this.type = e,
  45094. this.value = t,
  45095. this.dynamic = !1
  45096. }
  45097. ,
  45098. n.Uniform.prototype = {
  45099. constructor: n.Uniform,
  45100. onUpdate: function(e) {
  45101. return this.dynamic = !0,
  45102. this.onUpdateCallback = e,
  45103. this
  45104. }
  45105. },
  45106. n.AnimationClip = function(e, t, i) {
  45107. this.name = e || n.Math.generateUUID(),
  45108. this.tracks = i,
  45109. this.duration = void 0 !== t ? t : -1,
  45110. this.duration < 0 && this.resetDuration(),
  45111. this.trim(),
  45112. this.optimize()
  45113. }
  45114. ,
  45115. n.AnimationClip.prototype = {
  45116. constructor: n.AnimationClip,
  45117. resetDuration: function() {
  45118. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45119. var r = this.tracks[i];
  45120. t = Math.max(t, r.times[r.times.length - 1])
  45121. }
  45122. this.duration = t
  45123. },
  45124. trim: function() {
  45125. for (var e = 0; e < this.tracks.length; e++)
  45126. this.tracks[e].trim(0, this.duration);
  45127. return this
  45128. },
  45129. optimize: function() {
  45130. for (var e = 0; e < this.tracks.length; e++)
  45131. this.tracks[e].optimize();
  45132. return this
  45133. }
  45134. },
  45135. Object.assign(n.AnimationClip, {
  45136. parse: function(e) {
  45137. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45138. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45139. return new n.AnimationClip(e.name,e.duration,t)
  45140. },
  45141. toJSON: function(e) {
  45142. for (var t = [], i = e.tracks, r = {
  45143. name: e.name,
  45144. duration: e.duration,
  45145. tracks: t
  45146. }, o = 0, a = i.length; o !== a; ++o)
  45147. t.push(n.KeyframeTrack.toJSON(i[o]));
  45148. return r
  45149. },
  45150. CreateFromMorphTargetSequence: function(e, t, i) {
  45151. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45152. var s = []
  45153. , l = [];
  45154. s.push((a + r - 1) % r, a, (a + 1) % r),
  45155. l.push(0, 1, 0);
  45156. var c = n.AnimationUtils.getKeyframeOrder(s);
  45157. s = n.AnimationUtils.sortedArray(s, 1, c),
  45158. l = n.AnimationUtils.sortedArray(l, 1, c),
  45159. 0 === s[0] && (s.push(r),
  45160. l.push(l[0])),
  45161. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45162. }
  45163. return new n.AnimationClip(e,-1,o)
  45164. },
  45165. findByName: function(e, t) {
  45166. for (var i = 0; i < e.length; i++)
  45167. if (e[i].name === t)
  45168. return e[i];
  45169. return null
  45170. },
  45171. CreateClipsFromMorphTargetSequences: function(e, t) {
  45172. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45173. var s = e[o]
  45174. , l = s.name.match(r);
  45175. if (l && l.length > 1) {
  45176. var c = l[1]
  45177. , h = i[c];
  45178. h || (i[c] = h = []),
  45179. h.push(s)
  45180. }
  45181. }
  45182. var u = [];
  45183. for (var c in i)
  45184. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45185. return u
  45186. },
  45187. parseAnimation: function(e, t, i) {
  45188. if (!e)
  45189. return console.error(" no animation in JSONLoader data"),
  45190. null;
  45191. for (var r = function(e, t, i, r, o) {
  45192. if (0 !== i.length) {
  45193. var a = []
  45194. , s = [];
  45195. n.AnimationUtils.flattenJSON(i, a, s, r),
  45196. 0 !== a.length && o.push(new e(t,a,s))
  45197. }
  45198. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45199. var u = c[h].keys;
  45200. if (u && 0 != u.length)
  45201. if (u[0].morphTargets) {
  45202. for (var d = {}, p = 0; p < u.length; p++)
  45203. if (u[p].morphTargets)
  45204. for (var f = 0; f < u[p].morphTargets.length; f++)
  45205. d[u[p].morphTargets[f]] = -1;
  45206. for (var g in d) {
  45207. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45208. var A = u[p];
  45209. m.push(A.time),
  45210. v.push(A.morphTarget === g ? 1 : 0)
  45211. }
  45212. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45213. }
  45214. s = d.length * (l || 1)
  45215. } else {
  45216. var y = ".bones[" + t[h].name + "]";
  45217. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45218. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45219. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45220. }
  45221. }
  45222. if (0 === o.length)
  45223. return null;
  45224. var C = new n.AnimationClip(a,s,o);
  45225. return C
  45226. }
  45227. }),
  45228. n.AnimationMixer = function(e) {
  45229. this._root = e,
  45230. this._initMemoryManager(),
  45231. this._accuIndex = 0,
  45232. this.time = 0,
  45233. this.timeScale = 1
  45234. }
  45235. ,
  45236. n.AnimationMixer.prototype = {
  45237. constructor: n.AnimationMixer,
  45238. clipAction: function(e, t) {
  45239. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45240. if (void 0 !== l) {
  45241. var c = l.actionByRoot[o];
  45242. if (void 0 !== c)
  45243. return c;
  45244. if (i = l.knownActions[0],
  45245. s = i._clip,
  45246. e !== a && e !== s)
  45247. throw new Error("Different clips with the same name detected!")
  45248. }
  45249. if (null === s)
  45250. return null;
  45251. var h = new n.AnimationMixer._Action(this,s,t);
  45252. return this._bindAction(h, i),
  45253. this._addInactiveAction(h, a, o),
  45254. h
  45255. },
  45256. existingAction: function(e, t) {
  45257. var i = t || this._root
  45258. , n = i.uuid
  45259. , r = "string" == typeof e ? e : e.name
  45260. , o = this._actionsByClip[r];
  45261. return void 0 !== o ? o.actionByRoot[n] || null : null
  45262. },
  45263. stopAllAction: function() {
  45264. var e = this._actions
  45265. , t = this._nActiveActions
  45266. , i = this._bindings
  45267. , n = this._nActiveBindings;
  45268. this._nActiveActions = 0,
  45269. this._nActiveBindings = 0;
  45270. for (var r = 0; r !== t; ++r)
  45271. e[r].reset();
  45272. for (var r = 0; r !== n; ++r)
  45273. i[r].useCount = 0;
  45274. return this
  45275. },
  45276. update: function(e) {
  45277. e *= this.timeScale;
  45278. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45279. var s = t[a];
  45280. s.enabled && s._update(n, e, r, o)
  45281. }
  45282. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45283. l[a].apply(o);
  45284. return this
  45285. },
  45286. getRoot: function() {
  45287. return this._root
  45288. },
  45289. uncacheClip: function(e) {
  45290. var t = this._actions
  45291. , i = e.name
  45292. , n = this._actionsByClip
  45293. , r = n[i];
  45294. if (void 0 !== r) {
  45295. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45296. var l = o[a];
  45297. this._deactivateAction(l);
  45298. var c = l._cacheIndex
  45299. , h = t[t.length - 1];
  45300. l._cacheIndex = null,
  45301. l._byClipCacheIndex = null,
  45302. h._cacheIndex = c,
  45303. t[c] = h,
  45304. t.pop(),
  45305. this._removeInactiveBindingsForAction(l)
  45306. }
  45307. delete n[i]
  45308. }
  45309. },
  45310. uncacheRoot: function(e) {
  45311. var t = e.uuid
  45312. , i = this._actionsByClip;
  45313. for (var n in i) {
  45314. var r = i[n].actionByRoot
  45315. , o = r[t];
  45316. void 0 !== o && (this._deactivateAction(o),
  45317. this._removeInactiveAction(o))
  45318. }
  45319. var a = this._bindingsByRootAndName
  45320. , s = a[t];
  45321. if (void 0 !== s)
  45322. for (var l in s) {
  45323. var c = s[l];
  45324. c.restoreOriginalState(),
  45325. this._removeInactiveBinding(c)
  45326. }
  45327. },
  45328. uncacheAction: function(e, t) {
  45329. var i = this.existingAction(e, t);
  45330. null !== i && (this._deactivateAction(i),
  45331. this._removeInactiveAction(i))
  45332. }
  45333. },
  45334. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45335. n.AnimationMixer._Action = function(e, t, i) {
  45336. this._mixer = e,
  45337. this._clip = t,
  45338. this._localRoot = i || null;
  45339. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45340. endingStart: n.ZeroCurvatureEnding,
  45341. endingEnd: n.ZeroCurvatureEnding
  45342. }, l = 0; l !== o; ++l) {
  45343. var c = r[l].createInterpolant(null);
  45344. a[l] = c,
  45345. c.settings = s
  45346. }
  45347. this._interpolantSettings = s,
  45348. this._interpolants = a,
  45349. this._propertyBindings = new Array(o),
  45350. this._cacheIndex = null,
  45351. this._byClipCacheIndex = null,
  45352. this._timeScaleInterpolant = null,
  45353. this._weightInterpolant = null,
  45354. this.loop = n.LoopRepeat,
  45355. this._loopCount = -1,
  45356. this._startTime = null,
  45357. this.time = 0,
  45358. this.timeScale = 1,
  45359. this._effectiveTimeScale = 1,
  45360. this.weight = 1,
  45361. this._effectiveWeight = 1,
  45362. this.repetitions = 1 / 0,
  45363. this.paused = !1,
  45364. this.enabled = !0,
  45365. this.clampWhenFinished = !1,
  45366. this.zeroSlopeAtStart = !0,
  45367. this.zeroSlopeAtEnd = !0
  45368. }
  45369. ,
  45370. n.AnimationMixer._Action.prototype = {
  45371. constructor: n.AnimationMixer._Action,
  45372. play: function() {
  45373. return this._mixer._activateAction(this),
  45374. this
  45375. },
  45376. stop: function() {
  45377. return this._mixer._deactivateAction(this),
  45378. this.reset()
  45379. },
  45380. reset: function() {
  45381. return this.paused = !1,
  45382. this.enabled = !0,
  45383. this.time = 0,
  45384. this._loopCount = -1,
  45385. this._startTime = null,
  45386. this.stopFading().stopWarping()
  45387. },
  45388. isRunning: function() {
  45389. this._startTime;
  45390. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45391. },
  45392. isScheduled: function() {
  45393. return this._mixer._isActiveAction(this)
  45394. },
  45395. startAt: function(e) {
  45396. return this._startTime = e,
  45397. this
  45398. },
  45399. setLoop: function(e, t) {
  45400. return this.loop = e,
  45401. this.repetitions = t,
  45402. this
  45403. },
  45404. setEffectiveWeight: function(e) {
  45405. return this.weight = e,
  45406. this._effectiveWeight = this.enabled ? e : 0,
  45407. this.stopFading()
  45408. },
  45409. getEffectiveWeight: function() {
  45410. return this._effectiveWeight
  45411. },
  45412. fadeIn: function(e) {
  45413. return this._scheduleFading(e, 0, 1)
  45414. },
  45415. fadeOut: function(e) {
  45416. return this._scheduleFading(e, 1, 0)
  45417. },
  45418. crossFadeFrom: function(e, t, i) {
  45419. this._mixer;
  45420. if (e.fadeOut(t),
  45421. this.fadeIn(t),
  45422. i) {
  45423. var n = this._clip.duration
  45424. , r = e._clip.duration
  45425. , o = r / n
  45426. , a = n / r;
  45427. e.warp(1, o, t),
  45428. this.warp(a, 1, t)
  45429. }
  45430. return this
  45431. },
  45432. crossFadeTo: function(e, t, i) {
  45433. return e.crossFadeFrom(this, t, i)
  45434. },
  45435. stopFading: function() {
  45436. var e = this._weightInterpolant;
  45437. return null !== e && (this._weightInterpolant = null,
  45438. this._mixer._takeBackControlInterpolant(e)),
  45439. this
  45440. },
  45441. setEffectiveTimeScale: function(e) {
  45442. return this.timeScale = e,
  45443. this._effectiveTimeScale = this.paused ? 0 : e,
  45444. this.stopWarping()
  45445. },
  45446. getEffectiveTimeScale: function() {
  45447. return this._effectiveTimeScale
  45448. },
  45449. setDuration: function(e) {
  45450. return this.timeScale = this._clip.duration / e,
  45451. this.stopWarping()
  45452. },
  45453. syncWith: function(e) {
  45454. return this.time = e.time,
  45455. this.timeScale = e.timeScale,
  45456. this.stopWarping()
  45457. },
  45458. halt: function(e) {
  45459. return this.warp(this._currentTimeScale, 0, e)
  45460. },
  45461. warp: function(e, t, i) {
  45462. var n = this._mixer
  45463. , r = n.time
  45464. , o = this._timeScaleInterpolant
  45465. , a = this.timeScale;
  45466. null === o && (o = n._lendControlInterpolant(),
  45467. this._timeScaleInterpolant = o);
  45468. var s = o.parameterPositions
  45469. , l = o.sampleValues;
  45470. return s[0] = r,
  45471. s[1] = r + i,
  45472. l[0] = e / a,
  45473. l[1] = t / a,
  45474. this
  45475. },
  45476. stopWarping: function() {
  45477. var e = this._timeScaleInterpolant;
  45478. return null !== e && (this._timeScaleInterpolant = null,
  45479. this._mixer._takeBackControlInterpolant(e)),
  45480. this
  45481. },
  45482. getMixer: function() {
  45483. return this._mixer
  45484. },
  45485. getClip: function() {
  45486. return this._clip
  45487. },
  45488. getRoot: function() {
  45489. return this._localRoot || this._mixer._root
  45490. },
  45491. _update: function(e, t, i, n) {
  45492. var r = this._startTime;
  45493. if (null !== r) {
  45494. var o = (e - r) * i;
  45495. if (o < 0 || 0 === i)
  45496. return;
  45497. this._startTime = null,
  45498. t = i * o
  45499. }
  45500. t *= this._updateTimeScale(e);
  45501. var a = this._updateTime(t)
  45502. , s = this._updateWeight(e);
  45503. if (s > 0)
  45504. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45505. l[h].evaluate(a),
  45506. c[h].accumulate(n, s)
  45507. },
  45508. _updateWeight: function(e) {
  45509. var t = 0;
  45510. if (this.enabled) {
  45511. t = this.weight;
  45512. var i = this._weightInterpolant;
  45513. if (null !== i) {
  45514. var n = i.evaluate(e)[0];
  45515. t *= n,
  45516. e > i.parameterPositions[1] && (this.stopFading(),
  45517. 0 === n && (this.enabled = !1))
  45518. }
  45519. }
  45520. return this._effectiveWeight = t,
  45521. t
  45522. },
  45523. _updateTimeScale: function(e) {
  45524. var t = 0;
  45525. if (!this.paused) {
  45526. t = this.timeScale;
  45527. var i = this._timeScaleInterpolant;
  45528. if (null !== i) {
  45529. var n = i.evaluate(e)[0];
  45530. t *= n,
  45531. e > i.parameterPositions[1] && (this.stopWarping(),
  45532. 0 === t ? this.pause = !0 : this.timeScale = t)
  45533. }
  45534. }
  45535. return this._effectiveTimeScale = t,
  45536. t
  45537. },
  45538. _updateTime: function(e) {
  45539. var t = this.time + e;
  45540. if (0 === e)
  45541. return t;
  45542. var i = this._clip.duration
  45543. , r = this.loop
  45544. , o = this._loopCount
  45545. , a = !1;
  45546. switch (r) {
  45547. case n.LoopOnce:
  45548. if (o === -1 && (this.loopCount = 0,
  45549. this._setEndings(!0, !0, !1)),
  45550. t >= i)
  45551. t = i;
  45552. else {
  45553. if (!(t < 0))
  45554. break;
  45555. t = 0
  45556. }
  45557. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45558. this._mixer.dispatchEvent({
  45559. type: "finished",
  45560. action: this,
  45561. direction: e < 0 ? -1 : 1
  45562. });
  45563. break;
  45564. case n.LoopPingPong:
  45565. a = !0;
  45566. case n.LoopRepeat:
  45567. if (o === -1 && (e > 0 ? (o = 0,
  45568. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45569. t >= i || t < 0) {
  45570. var s = Math.floor(t / i);
  45571. t -= i * s,
  45572. o += Math.abs(s);
  45573. var l = this.repetitions - o;
  45574. if (l < 0) {
  45575. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45576. t = e > 0 ? i : 0,
  45577. this._mixer.dispatchEvent({
  45578. type: "finished",
  45579. action: this,
  45580. direction: e > 0 ? 1 : -1
  45581. });
  45582. break
  45583. }
  45584. if (0 === l) {
  45585. var c = e < 0;
  45586. this._setEndings(c, !c, a)
  45587. } else
  45588. this._setEndings(!1, !1, a);
  45589. this._loopCount = o,
  45590. this._mixer.dispatchEvent({
  45591. type: "loop",
  45592. action: this,
  45593. loopDelta: s
  45594. })
  45595. }
  45596. if (r === n.LoopPingPong && 1 === (1 & o))
  45597. return this.time = t,
  45598. i - t
  45599. }
  45600. return this.time = t,
  45601. t
  45602. },
  45603. _setEndings: function(e, t, i) {
  45604. var r = this._interpolantSettings;
  45605. i ? (r.endingStart = n.ZeroSlopeEnding,
  45606. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45607. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45608. },
  45609. _scheduleFading: function(e, t, i) {
  45610. var n = this._mixer
  45611. , r = n.time
  45612. , o = this._weightInterpolant;
  45613. null === o && (o = n._lendControlInterpolant(),
  45614. this._weightInterpolant = o);
  45615. var a = o.parameterPositions
  45616. , s = o.sampleValues;
  45617. return a[0] = r,
  45618. s[0] = t,
  45619. a[1] = r + e,
  45620. s[1] = i,
  45621. this
  45622. }
  45623. },
  45624. Object.assign(n.AnimationMixer.prototype, {
  45625. _bindAction: function(e, t) {
  45626. var i = e._localRoot || this._root
  45627. , r = e._clip.tracks
  45628. , o = r.length
  45629. , a = e._propertyBindings
  45630. , s = e._interpolants
  45631. , l = i.uuid
  45632. , c = this._bindingsByRootAndName
  45633. , h = c[l];
  45634. void 0 === h && (h = {},
  45635. c[l] = h);
  45636. for (var u = 0; u !== o; ++u) {
  45637. var d = r[u]
  45638. , p = d.name
  45639. , f = h[p];
  45640. if (void 0 !== f)
  45641. a[u] = f;
  45642. else {
  45643. if (f = a[u],
  45644. void 0 !== f) {
  45645. null === f._cacheIndex && (++f.referenceCount,
  45646. this._addInactiveBinding(f, l, p));
  45647. continue
  45648. }
  45649. var g = t && t._propertyBindings[u].binding.parsedPath;
  45650. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45651. ++f.referenceCount,
  45652. this._addInactiveBinding(f, l, p),
  45653. a[u] = f
  45654. }
  45655. s[u].resultBuffer = f.buffer
  45656. }
  45657. },
  45658. _activateAction: function(e) {
  45659. if (!this._isActiveAction(e)) {
  45660. if (null === e._cacheIndex) {
  45661. var t = (e._localRoot || this._root).uuid
  45662. , i = e._clip.name
  45663. , n = this._actionsByClip[i];
  45664. this._bindAction(e, n && n.knownActions[0]),
  45665. this._addInactiveAction(e, i, t)
  45666. }
  45667. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45668. var s = r[o];
  45669. 0 === s.useCount++ && (this._lendBinding(s),
  45670. s.saveOriginalState())
  45671. }
  45672. this._lendAction(e)
  45673. }
  45674. },
  45675. _deactivateAction: function(e) {
  45676. if (this._isActiveAction(e)) {
  45677. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45678. var r = t[i];
  45679. 0 === --r.useCount && (r.restoreOriginalState(),
  45680. this._takeBackBinding(r))
  45681. }
  45682. this._takeBackAction(e)
  45683. }
  45684. },
  45685. _initMemoryManager: function() {
  45686. this._actions = [],
  45687. this._nActiveActions = 0,
  45688. this._actionsByClip = {},
  45689. this._bindings = [],
  45690. this._nActiveBindings = 0,
  45691. this._bindingsByRootAndName = {},
  45692. this._controlInterpolants = [],
  45693. this._nActiveControlInterpolants = 0;
  45694. var e = this;
  45695. this.stats = {
  45696. actions: {
  45697. get total() {
  45698. return e._actions.length
  45699. },
  45700. get inUse() {
  45701. return e._nActiveActions
  45702. }
  45703. },
  45704. bindings: {
  45705. get total() {
  45706. return e._bindings.length
  45707. },
  45708. get inUse() {
  45709. return e._nActiveBindings
  45710. }
  45711. },
  45712. controlInterpolants: {
  45713. get total() {
  45714. return e._controlInterpolants.length
  45715. },
  45716. get inUse() {
  45717. return e._nActiveControlInterpolants
  45718. }
  45719. }
  45720. }
  45721. },
  45722. _isActiveAction: function(e) {
  45723. var t = e._cacheIndex;
  45724. return null !== t && t < this._nActiveActions
  45725. },
  45726. _addInactiveAction: function(e, t, i) {
  45727. var n = this._actions
  45728. , r = this._actionsByClip
  45729. , o = r[t];
  45730. if (void 0 === o)
  45731. o = {
  45732. knownActions: [e],
  45733. actionByRoot: {}
  45734. },
  45735. e._byClipCacheIndex = 0,
  45736. r[t] = o;
  45737. else {
  45738. var a = o.knownActions;
  45739. e._byClipCacheIndex = a.length,
  45740. a.push(e)
  45741. }
  45742. e._cacheIndex = n.length,
  45743. n.push(e),
  45744. o.actionByRoot[i] = e
  45745. },
  45746. _removeInactiveAction: function(e) {
  45747. var t = this._actions
  45748. , i = t[t.length - 1]
  45749. , n = e._cacheIndex;
  45750. i._cacheIndex = n,
  45751. t[n] = i,
  45752. t.pop(),
  45753. e._cacheIndex = null;
  45754. var r = e._clip.name
  45755. , o = this._actionsByClip
  45756. , a = o[r]
  45757. , s = a.knownActions
  45758. , l = s[s.length - 1]
  45759. , c = e._byClipCacheIndex;
  45760. l._byClipCacheIndex = c,
  45761. s[c] = l,
  45762. s.pop(),
  45763. e._byClipCacheIndex = null;
  45764. var h = a.actionByRoot
  45765. , u = (t._localRoot || this._root).uuid;
  45766. delete h[u],
  45767. 0 === s.length && delete o[r],
  45768. this._removeInactiveBindingsForAction(e)
  45769. },
  45770. _removeInactiveBindingsForAction: function(e) {
  45771. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45772. var r = t[i];
  45773. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45774. }
  45775. },
  45776. _lendAction: function(e) {
  45777. var t = this._actions
  45778. , i = e._cacheIndex
  45779. , n = this._nActiveActions++
  45780. , r = t[n];
  45781. e._cacheIndex = n,
  45782. t[n] = e,
  45783. r._cacheIndex = i,
  45784. t[i] = r
  45785. },
  45786. _takeBackAction: function(e) {
  45787. var t = this._actions
  45788. , i = e._cacheIndex
  45789. , n = --this._nActiveActions
  45790. , r = t[n];
  45791. e._cacheIndex = n,
  45792. t[n] = e,
  45793. r._cacheIndex = i,
  45794. t[i] = r
  45795. },
  45796. _addInactiveBinding: function(e, t, i) {
  45797. var n = this._bindingsByRootAndName
  45798. , r = n[t]
  45799. , o = this._bindings;
  45800. void 0 === r && (r = {},
  45801. n[t] = r),
  45802. r[i] = e,
  45803. e._cacheIndex = o.length,
  45804. o.push(e)
  45805. },
  45806. _removeInactiveBinding: function(e) {
  45807. var t = this._bindings
  45808. , i = e.binding
  45809. , n = i.rootNode.uuid
  45810. , r = i.path
  45811. , o = this._bindingsByRootAndName
  45812. , a = o[n]
  45813. , s = t[t.length - 1]
  45814. , l = e._cacheIndex;
  45815. s._cacheIndex = l,
  45816. t[l] = s,
  45817. t.pop(),
  45818. delete a[r];
  45819. e: {
  45820. for (var c in a)
  45821. break e;
  45822. delete o[n]
  45823. }
  45824. },
  45825. _lendBinding: function(e) {
  45826. var t = this._bindings
  45827. , i = e._cacheIndex
  45828. , n = this._nActiveBindings++
  45829. , r = t[n];
  45830. e._cacheIndex = n,
  45831. t[n] = e,
  45832. r._cacheIndex = i,
  45833. t[i] = r
  45834. },
  45835. _takeBackBinding: function(e) {
  45836. var t = this._bindings
  45837. , i = e._cacheIndex
  45838. , n = --this._nActiveBindings
  45839. , r = t[n];
  45840. e._cacheIndex = n,
  45841. t[n] = e,
  45842. r._cacheIndex = i,
  45843. t[i] = r
  45844. },
  45845. _lendControlInterpolant: function() {
  45846. var e = this._controlInterpolants
  45847. , t = this._nActiveControlInterpolants++
  45848. , i = e[t];
  45849. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45850. i.__cacheIndex = t,
  45851. e[t] = i),
  45852. i
  45853. },
  45854. _takeBackControlInterpolant: function(e) {
  45855. var t = this._controlInterpolants
  45856. , i = e.__cacheIndex
  45857. , n = --this._nActiveControlInterpolants
  45858. , r = t[n];
  45859. e.__cacheIndex = n,
  45860. t[n] = e,
  45861. r.__cacheIndex = i,
  45862. t[i] = r
  45863. },
  45864. _controlInterpolantsResultBuffer: new Float32Array(1)
  45865. }),
  45866. n.AnimationObjectGroup = function(e) {
  45867. this.uuid = n.Math.generateUUID(),
  45868. this._objects = Array.prototype.slice.call(arguments),
  45869. this.nCachedObjects_ = 0;
  45870. var t = {};
  45871. this._indicesByUUID = t;
  45872. for (var i = 0, r = arguments.length; i !== r; ++i)
  45873. t[arguments[i].uuid] = i;
  45874. this._paths = [],
  45875. this._parsedPaths = [],
  45876. this._bindings = [],
  45877. this._bindingsIndicesByPath = {};
  45878. var o = this;
  45879. this.stats = {
  45880. objects: {
  45881. get total() {
  45882. return o._objects.length
  45883. },
  45884. get inUse() {
  45885. return this.total - o.nCachedObjects_
  45886. }
  45887. },
  45888. get bindingsPerObject() {
  45889. return o._bindings.length
  45890. }
  45891. }
  45892. }
  45893. ,
  45894. n.AnimationObjectGroup.prototype = {
  45895. constructor: n.AnimationObjectGroup,
  45896. add: function(e) {
  45897. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45898. var d = arguments[h]
  45899. , p = d.uuid
  45900. , f = o[p];
  45901. if (void 0 === f) {
  45902. f = i++,
  45903. o[p] = f,
  45904. t.push(d);
  45905. for (var g = 0, m = c; g !== m; ++g)
  45906. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45907. } else if (f < r) {
  45908. var v = t[f]
  45909. , A = --r
  45910. , y = t[A];
  45911. o[y.uuid] = f,
  45912. t[f] = y,
  45913. o[p] = A,
  45914. t[A] = d;
  45915. for (var g = 0, m = c; g !== m; ++g) {
  45916. var C = l[g]
  45917. , I = C[A]
  45918. , E = C[f];
  45919. C[f] = I,
  45920. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45921. C[A] = E
  45922. }
  45923. } else
  45924. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45925. }
  45926. this.nCachedObjects_ = r
  45927. },
  45928. remove: function(e) {
  45929. for (var t = this._objects, i = (t.length,
  45930. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45931. var l = arguments[a]
  45932. , c = l.uuid
  45933. , h = n[c];
  45934. if (void 0 !== h && h >= i) {
  45935. var u = i++
  45936. , d = t[u];
  45937. n[d.uuid] = h,
  45938. t[h] = d,
  45939. n[c] = u,
  45940. t[u] = l;
  45941. for (var p = 0, f = o; p !== f; ++p) {
  45942. var g = r[p]
  45943. , m = g[u]
  45944. , v = g[h];
  45945. g[h] = m,
  45946. g[u] = v
  45947. }
  45948. }
  45949. }
  45950. this.nCachedObjects_ = i
  45951. },
  45952. uncache: function(e) {
  45953. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45954. var c = arguments[s]
  45955. , h = c.uuid
  45956. , u = r[h];
  45957. if (void 0 !== u)
  45958. if (delete r[h],
  45959. u < n) {
  45960. var d = --n
  45961. , p = t[d]
  45962. , f = --i
  45963. , g = t[f];
  45964. r[p.uuid] = u,
  45965. t[u] = p,
  45966. r[g.uuid] = d,
  45967. t[d] = g,
  45968. t.pop();
  45969. for (var m = 0, v = a; m !== v; ++m) {
  45970. var A = o[m]
  45971. , y = A[d]
  45972. , C = A[f];
  45973. A[u] = y,
  45974. A[d] = C,
  45975. A.pop()
  45976. }
  45977. } else {
  45978. var f = --i
  45979. , g = t[f];
  45980. r[g.uuid] = u,
  45981. t[u] = g,
  45982. t.pop();
  45983. for (var m = 0, v = a; m !== v; ++m) {
  45984. var A = o[m];
  45985. A[u] = A[f],
  45986. A.pop()
  45987. }
  45988. }
  45989. }
  45990. this.nCachedObjects_ = n
  45991. },
  45992. subscribe_: function(e, t) {
  45993. var i = this._bindingsIndicesByPath
  45994. , r = i[e]
  45995. , o = this._bindings;
  45996. if (void 0 !== r)
  45997. return o[r];
  45998. var a = this._paths
  45999. , s = this._parsedPaths
  46000. , l = this._objects
  46001. , c = l.length
  46002. , h = this.nCachedObjects_
  46003. , u = new Array(c);
  46004. r = o.length,
  46005. i[e] = r,
  46006. a.push(e),
  46007. s.push(t),
  46008. o.push(u);
  46009. for (var d = h, p = l.length; d !== p; ++d) {
  46010. var f = l[d];
  46011. u[d] = new n.PropertyBinding(f,e,t)
  46012. }
  46013. return u
  46014. },
  46015. unsubscribe_: function(e) {
  46016. var t = this._bindingsIndicesByPath
  46017. , i = t[e];
  46018. if (void 0 !== i) {
  46019. var n = this._paths
  46020. , r = this._parsedPaths
  46021. , o = this._bindings
  46022. , a = o.length - 1
  46023. , s = o[a]
  46024. , l = e[a];
  46025. t[l] = i,
  46026. o[i] = s,
  46027. o.pop(),
  46028. r[i] = r[a],
  46029. r.pop(),
  46030. n[i] = n[a],
  46031. n.pop()
  46032. }
  46033. }
  46034. },
  46035. n.AnimationUtils = {
  46036. arraySlice: function(e, t, i) {
  46037. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46038. },
  46039. convertArray: function(e, t, i) {
  46040. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46041. },
  46042. isTypedArray: function(e) {
  46043. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46044. },
  46045. getKeyframeOrder: function(e) {
  46046. function t(t, i) {
  46047. return e[t] - e[i]
  46048. }
  46049. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46050. n[r] = r;
  46051. return n.sort(t),
  46052. n
  46053. },
  46054. sortedArray: function(e, t, i) {
  46055. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46056. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46057. r[a++] = e[s + l];
  46058. return r
  46059. },
  46060. flattenJSON: function(e, t, i, n) {
  46061. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46062. o = e[r++];
  46063. if (void 0 !== o) {
  46064. var a = o[n];
  46065. if (void 0 !== a)
  46066. if (Array.isArray(a)) {
  46067. do
  46068. a = o[n],
  46069. void 0 !== a && (t.push(o.time),
  46070. i.push.apply(i, a)),
  46071. o = e[r++];
  46072. while (void 0 !== o)
  46073. } else if (void 0 !== a.toArray) {
  46074. do
  46075. a = o[n],
  46076. void 0 !== a && (t.push(o.time),
  46077. a.toArray(i, i.length)),
  46078. o = e[r++];
  46079. while (void 0 !== o)
  46080. } else
  46081. do
  46082. a = o[n],
  46083. void 0 !== a && (t.push(o.time),
  46084. i.push(a)),
  46085. o = e[r++];
  46086. while (void 0 !== o)
  46087. }
  46088. }
  46089. },
  46090. n.KeyframeTrack = function(e, t, i, r) {
  46091. if (void 0 === e)
  46092. throw new Error("track name is undefined");
  46093. if (void 0 === t || 0 === t.length)
  46094. throw new Error("no keyframes in track named " + e);
  46095. this.name = e,
  46096. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46097. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46098. this.setInterpolation(r || this.DefaultInterpolation),
  46099. this.validate(),
  46100. this.optimize()
  46101. }
  46102. ,
  46103. n.KeyframeTrack.prototype = {
  46104. constructor: n.KeyframeTrack,
  46105. TimeBufferType: Float32Array,
  46106. ValueBufferType: Float32Array,
  46107. DefaultInterpolation: n.InterpolateLinear,
  46108. InterpolantFactoryMethodDiscrete: function(e) {
  46109. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46110. },
  46111. InterpolantFactoryMethodLinear: function(e) {
  46112. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46113. },
  46114. InterpolantFactoryMethodSmooth: function(e) {
  46115. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46116. },
  46117. setInterpolation: function(e) {
  46118. var t = void 0;
  46119. switch (e) {
  46120. case n.InterpolateDiscrete:
  46121. t = this.InterpolantFactoryMethodDiscrete;
  46122. break;
  46123. case n.InterpolateLinear:
  46124. t = this.InterpolantFactoryMethodLinear;
  46125. break;
  46126. case n.InterpolateSmooth:
  46127. t = this.InterpolantFactoryMethodSmooth
  46128. }
  46129. if (void 0 === t) {
  46130. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46131. if (void 0 === this.createInterpolant) {
  46132. if (e === this.DefaultInterpolation)
  46133. throw new Error(i);
  46134. this.setInterpolation(this.DefaultInterpolation)
  46135. }
  46136. return void console.warn(i)
  46137. }
  46138. this.createInterpolant = t
  46139. },
  46140. getInterpolation: function() {
  46141. switch (this.createInterpolant) {
  46142. case this.InterpolantFactoryMethodDiscrete:
  46143. return n.InterpolateDiscrete;
  46144. case this.InterpolantFactoryMethodLinear:
  46145. return n.InterpolateLinear;
  46146. case this.InterpolantFactoryMethodSmooth:
  46147. return n.InterpolateSmooth
  46148. }
  46149. },
  46150. getValueSize: function() {
  46151. return this.values.length / this.times.length
  46152. },
  46153. shift: function(e) {
  46154. if (0 !== e)
  46155. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46156. t[i] += e;
  46157. return this
  46158. },
  46159. scale: function(e) {
  46160. if (1 !== e)
  46161. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46162. t[i] *= e;
  46163. return this
  46164. },
  46165. trim: function(e, t) {
  46166. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46167. ++o;
  46168. for (; a !== -1 && i[a] > t; )
  46169. --a;
  46170. if (++a,
  46171. 0 !== o || a !== r) {
  46172. o >= a && (a = Math.max(a, 1),
  46173. o = a - 1);
  46174. var s = this.getValueSize();
  46175. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46176. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46177. }
  46178. return this
  46179. },
  46180. validate: function() {
  46181. var e = !0
  46182. , t = this.getValueSize();
  46183. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46184. e = !1);
  46185. var i = this.times
  46186. , r = this.values
  46187. , o = i.length;
  46188. 0 === o && (console.error("track is empty", this),
  46189. e = !1);
  46190. for (var a = null, s = 0; s !== o; s++) {
  46191. var l = i[s];
  46192. if ("number" == typeof l && isNaN(l)) {
  46193. console.error("time is not a valid number", this, s, l),
  46194. e = !1;
  46195. break
  46196. }
  46197. if (null !== a && a > l) {
  46198. console.error("out of order keys", this, s, l, a),
  46199. e = !1;
  46200. break
  46201. }
  46202. a = l
  46203. }
  46204. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46205. for (var s = 0, c = r.length; s !== c; ++s) {
  46206. var h = r[s];
  46207. if (isNaN(h)) {
  46208. console.error("value is not a valid number", this, s, h),
  46209. e = !1;
  46210. break
  46211. }
  46212. }
  46213. return e
  46214. },
  46215. optimize: function() {
  46216. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46217. var s = !1
  46218. , l = e[o]
  46219. , c = e[o + 1];
  46220. if (l !== c && (1 !== o || l !== l[0]))
  46221. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46222. var f = t[h + p];
  46223. if (f !== t[u + p] || f !== t[d + p]) {
  46224. s = !0;
  46225. break
  46226. }
  46227. }
  46228. if (s) {
  46229. if (o !== r) {
  46230. e[r] = e[o];
  46231. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46232. t[m + p] = t[g + p]
  46233. }
  46234. ++r
  46235. }
  46236. }
  46237. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46238. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46239. this
  46240. }
  46241. },
  46242. Object.assign(n.KeyframeTrack, {
  46243. parse: function(e) {
  46244. if (void 0 === e.type)
  46245. throw new Error("track type undefined, can not parse");
  46246. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46247. if (void 0 === e.times) {
  46248. console.warn("legacy JSON format detected, converting");
  46249. var i = []
  46250. , r = [];
  46251. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46252. e.times = i,
  46253. e.values = r
  46254. }
  46255. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46256. },
  46257. toJSON: function(e) {
  46258. var t, i = e.constructor;
  46259. if (void 0 !== i.toJSON)
  46260. t = i.toJSON(e);
  46261. else {
  46262. t = {
  46263. name: e.name,
  46264. times: n.AnimationUtils.convertArray(e.times, Array),
  46265. values: n.AnimationUtils.convertArray(e.values, Array)
  46266. };
  46267. var r = e.getInterpolation();
  46268. r !== e.DefaultInterpolation && (t.interpolation = r)
  46269. }
  46270. return t.type = e.ValueTypeName,
  46271. t
  46272. },
  46273. _getTrackTypeForValueTypeName: function(e) {
  46274. switch (e.toLowerCase()) {
  46275. case "scalar":
  46276. case "double":
  46277. case "float":
  46278. case "number":
  46279. case "integer":
  46280. return n.NumberKeyframeTrack;
  46281. case "vector":
  46282. case "vector2":
  46283. case "vector3":
  46284. case "vector4":
  46285. return n.VectorKeyframeTrack;
  46286. case "color":
  46287. return n.ColorKeyframeTrack;
  46288. case "quaternion":
  46289. return n.QuaternionKeyframeTrack;
  46290. case "bool":
  46291. case "boolean":
  46292. return n.BooleanKeyframeTrack;
  46293. case "string":
  46294. return n.StringKeyframeTrack
  46295. }
  46296. throw new Error("Unsupported typeName: " + e)
  46297. }
  46298. }),
  46299. n.PropertyBinding = function(e, t, i) {
  46300. this.path = t,
  46301. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46302. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46303. this.rootNode = e
  46304. }
  46305. ,
  46306. n.PropertyBinding.prototype = {
  46307. constructor: n.PropertyBinding,
  46308. getValue: function(e, t) {
  46309. this.bind(),
  46310. this.getValue(e, t)
  46311. },
  46312. setValue: function(e, t) {
  46313. this.bind(),
  46314. this.setValue(e, t)
  46315. },
  46316. bind: function() {
  46317. var e = this.node
  46318. , t = this.parsedPath
  46319. , i = t.objectName
  46320. , r = t.propertyName
  46321. , o = t.propertyIndex;
  46322. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46323. this.node = e),
  46324. this.getValue = this._getValue_unavailable,
  46325. this.setValue = this._setValue_unavailable,
  46326. !e)
  46327. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46328. if (i) {
  46329. var a = t.objectIndex;
  46330. switch (i) {
  46331. case "materials":
  46332. if (!e.material)
  46333. return void console.error(" can not bind to material as node does not have a material", this);
  46334. if (!e.material.materials)
  46335. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46336. e = e.material.materials;
  46337. break;
  46338. case "bones":
  46339. if (!e.skeleton)
  46340. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46341. e = e.skeleton.bones;
  46342. for (var s = 0; s < e.length; s++)
  46343. if (e[s].name === a) {
  46344. a = s;
  46345. break
  46346. }
  46347. break;
  46348. default:
  46349. if (void 0 === e[i])
  46350. return void console.error(" can not bind to objectName of node, undefined", this);
  46351. e = e[i]
  46352. }
  46353. if (void 0 !== a) {
  46354. if (void 0 === e[a])
  46355. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46356. e = e[a]
  46357. }
  46358. }
  46359. var l = e[r];
  46360. if (!l) {
  46361. var c = t.nodeName;
  46362. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46363. }
  46364. var h = this.Versioning.None;
  46365. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46366. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46367. this.targetObject = e);
  46368. var u = this.BindingType.Direct;
  46369. if (void 0 !== o) {
  46370. if ("morphTargetInfluences" === r) {
  46371. if (!e.geometry)
  46372. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46373. if (!e.geometry.morphTargets)
  46374. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46375. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46376. if (e.geometry.morphTargets[s].name === o) {
  46377. o = s;
  46378. break
  46379. }
  46380. }
  46381. u = this.BindingType.ArrayElement,
  46382. this.resolvedProperty = l,
  46383. this.propertyIndex = o
  46384. } else
  46385. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46386. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46387. this.resolvedProperty = l) : this.propertyName = r;
  46388. this.getValue = this.GetterByBindingType[u],
  46389. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46390. },
  46391. unbind: function() {
  46392. this.node = null,
  46393. this.getValue = this._getValue_unbound,
  46394. this.setValue = this._setValue_unbound
  46395. }
  46396. },
  46397. Object.assign(n.PropertyBinding.prototype, {
  46398. _getValue_unavailable: function() {},
  46399. _setValue_unavailable: function() {},
  46400. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46401. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46402. BindingType: {
  46403. Direct: 0,
  46404. EntireArray: 1,
  46405. ArrayElement: 2,
  46406. HasFromToArray: 3
  46407. },
  46408. Versioning: {
  46409. None: 0,
  46410. NeedsUpdate: 1,
  46411. MatrixWorldNeedsUpdate: 2
  46412. },
  46413. GetterByBindingType: [function(e, t) {
  46414. e[t] = this.node[this.propertyName]
  46415. }
  46416. , function(e, t) {
  46417. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46418. e[t++] = i[n]
  46419. }
  46420. , function(e, t) {
  46421. e[t] = this.resolvedProperty[this.propertyIndex]
  46422. }
  46423. , function(e, t) {
  46424. this.resolvedProperty.toArray(e, t)
  46425. }
  46426. ],
  46427. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46428. this.node[this.propertyName] = e[t]
  46429. }
  46430. , function(e, t) {
  46431. this.node[this.propertyName] = e[t],
  46432. this.targetObject.needsUpdate = !0
  46433. }
  46434. , function(e, t) {
  46435. this.node[this.propertyName] = e[t],
  46436. this.targetObject.matrixWorldNeedsUpdate = !0
  46437. }
  46438. ], [function(e, t) {
  46439. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46440. i[n] = e[t++]
  46441. }
  46442. , function(e, t) {
  46443. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46444. i[n] = e[t++];
  46445. this.targetObject.needsUpdate = !0
  46446. }
  46447. , function(e, t) {
  46448. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46449. i[n] = e[t++];
  46450. this.targetObject.matrixWorldNeedsUpdate = !0
  46451. }
  46452. ], [function(e, t) {
  46453. this.resolvedProperty[this.propertyIndex] = e[t]
  46454. }
  46455. , function(e, t) {
  46456. this.resolvedProperty[this.propertyIndex] = e[t],
  46457. this.targetObject.needsUpdate = !0
  46458. }
  46459. , function(e, t) {
  46460. this.resolvedProperty[this.propertyIndex] = e[t],
  46461. this.targetObject.matrixWorldNeedsUpdate = !0
  46462. }
  46463. ], [function(e, t) {
  46464. this.resolvedProperty.fromArray(e, t)
  46465. }
  46466. , function(e, t) {
  46467. this.resolvedProperty.fromArray(e, t),
  46468. this.targetObject.needsUpdate = !0
  46469. }
  46470. , function(e, t) {
  46471. this.resolvedProperty.fromArray(e, t),
  46472. this.targetObject.matrixWorldNeedsUpdate = !0
  46473. }
  46474. ]]
  46475. }),
  46476. n.PropertyBinding.Composite = function(e, t, i) {
  46477. var r = i || n.PropertyBinding.parseTrackName(t);
  46478. this._targetGroup = e,
  46479. this._bindings = e.subscribe_(t, r)
  46480. }
  46481. ,
  46482. n.PropertyBinding.Composite.prototype = {
  46483. constructor: n.PropertyBinding.Composite,
  46484. getValue: function(e, t) {
  46485. this.bind();
  46486. var i = this._targetGroup.nCachedObjects_
  46487. , n = this._bindings[i];
  46488. void 0 !== n && n.getValue(e, t)
  46489. },
  46490. setValue: function(e, t) {
  46491. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46492. i[n].setValue(e, t)
  46493. },
  46494. bind: function() {
  46495. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46496. e[t].bind()
  46497. },
  46498. unbind: function() {
  46499. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46500. e[t].unbind()
  46501. }
  46502. },
  46503. n.PropertyBinding.create = function(e, t, i) {
  46504. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46505. }
  46506. ,
  46507. n.PropertyBinding.parseTrackName = function(e) {
  46508. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46509. , i = t.exec(e);
  46510. if (!i)
  46511. throw new Error("cannot parse trackName at all: " + e);
  46512. i.index === t.lastIndex && t.lastIndex++;
  46513. var n = {
  46514. nodeName: i[3],
  46515. objectName: i[5],
  46516. objectIndex: i[7],
  46517. propertyName: i[9],
  46518. propertyIndex: i[11]
  46519. };
  46520. if (null === n.propertyName || 0 === n.propertyName.length)
  46521. throw new Error("can not parse propertyName from trackName: " + e);
  46522. return n
  46523. }
  46524. ,
  46525. n.PropertyBinding.findNode = function(e, t) {
  46526. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46527. return e;
  46528. if (e.skeleton) {
  46529. var i = function(e) {
  46530. for (var i = 0; i < e.bones.length; i++) {
  46531. var n = e.bones[i];
  46532. if (n.name === t)
  46533. return n
  46534. }
  46535. return null
  46536. }
  46537. , n = i(e.skeleton);
  46538. if (n)
  46539. return n
  46540. }
  46541. if (e.children) {
  46542. var r = function(e) {
  46543. for (var i = 0; i < e.length; i++) {
  46544. var n = e[i];
  46545. if (n.name === t || n.uuid === t)
  46546. return n;
  46547. var o = r(n.children);
  46548. if (o)
  46549. return o
  46550. }
  46551. return null
  46552. }
  46553. , o = r(e.children);
  46554. if (o)
  46555. return o
  46556. }
  46557. return null
  46558. }
  46559. ,
  46560. n.PropertyMixer = function(e, t, i) {
  46561. this.binding = e,
  46562. this.valueSize = i;
  46563. var n, r = Float64Array;
  46564. switch (t) {
  46565. case "quaternion":
  46566. n = this._slerp;
  46567. break;
  46568. case "string":
  46569. case "bool":
  46570. r = Array,
  46571. n = this._select;
  46572. break;
  46573. default:
  46574. n = this._lerp
  46575. }
  46576. this.buffer = new r(4 * i),
  46577. this._mixBufferRegion = n,
  46578. this.cumulativeWeight = 0,
  46579. this.useCount = 0,
  46580. this.referenceCount = 0
  46581. }
  46582. ,
  46583. n.PropertyMixer.prototype = {
  46584. constructor: n.PropertyMixer,
  46585. accumulate: function(e, t) {
  46586. var i = this.buffer
  46587. , n = this.valueSize
  46588. , r = e * n + n
  46589. , o = this.cumulativeWeight;
  46590. if (0 === o) {
  46591. for (var a = 0; a !== n; ++a)
  46592. i[r + a] = i[a];
  46593. o = t
  46594. } else {
  46595. o += t;
  46596. var s = t / o;
  46597. this._mixBufferRegion(i, r, 0, s, n)
  46598. }
  46599. this.cumulativeWeight = o
  46600. },
  46601. apply: function(e) {
  46602. var t = this.valueSize
  46603. , i = this.buffer
  46604. , n = e * t + t
  46605. , r = this.cumulativeWeight
  46606. , o = this.binding;
  46607. if (this.cumulativeWeight = 0,
  46608. r < 1) {
  46609. var a = 3 * t;
  46610. this._mixBufferRegion(i, n, a, 1 - r, t)
  46611. }
  46612. for (var s = t, l = t + t; s !== l; ++s)
  46613. if (i[s] !== i[s + t]) {
  46614. o.setValue(i, n);
  46615. break
  46616. }
  46617. },
  46618. saveOriginalState: function() {
  46619. var e = this.binding
  46620. , t = this.buffer
  46621. , i = this.valueSize
  46622. , n = 3 * i;
  46623. e.getValue(t, n);
  46624. for (var r = i, o = n; r !== o; ++r)
  46625. t[r] = t[n + r % i];
  46626. this.cumulativeWeight = 0
  46627. },
  46628. restoreOriginalState: function() {
  46629. var e = 3 * this.valueSize;
  46630. this.binding.setValue(this.buffer, e)
  46631. },
  46632. _select: function(e, t, i, n, r) {
  46633. if (n >= .5)
  46634. for (var o = 0; o !== r; ++o)
  46635. e[t + o] = e[i + o]
  46636. },
  46637. _slerp: function(e, t, i, r, o) {
  46638. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46639. },
  46640. _lerp: function(e, t, i, n, r) {
  46641. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46642. var s = t + a;
  46643. e[s] = e[s] * o + e[i + a] * n
  46644. }
  46645. }
  46646. },
  46647. n.BooleanKeyframeTrack = function(e, t, i) {
  46648. n.KeyframeTrack.call(this, e, t, i)
  46649. }
  46650. ,
  46651. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46652. constructor: n.BooleanKeyframeTrack,
  46653. ValueTypeName: "bool",
  46654. ValueBufferType: Array,
  46655. DefaultInterpolation: n.IntepolateDiscrete,
  46656. InterpolantFactoryMethodLinear: void 0,
  46657. InterpolantFactoryMethodSmooth: void 0
  46658. }),
  46659. n.NumberKeyframeTrack = function(e, t, i, r) {
  46660. n.KeyframeTrack.call(this, e, t, i, r)
  46661. }
  46662. ,
  46663. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46664. constructor: n.NumberKeyframeTrack,
  46665. ValueTypeName: "number"
  46666. }),
  46667. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46668. n.KeyframeTrack.call(this, e, t, i, r)
  46669. }
  46670. ,
  46671. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46672. constructor: n.QuaternionKeyframeTrack,
  46673. ValueTypeName: "quaternion",
  46674. DefaultInterpolation: n.InterpolateLinear,
  46675. InterpolantFactoryMethodLinear: function(e) {
  46676. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46677. },
  46678. InterpolantFactoryMethodSmooth: void 0
  46679. }),
  46680. n.StringKeyframeTrack = function(e, t, i, r) {
  46681. n.KeyframeTrack.call(this, e, t, i, r)
  46682. }
  46683. ,
  46684. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46685. constructor: n.StringKeyframeTrack,
  46686. ValueTypeName: "string",
  46687. ValueBufferType: Array,
  46688. DefaultInterpolation: n.IntepolateDiscrete,
  46689. InterpolantFactoryMethodLinear: void 0,
  46690. InterpolantFactoryMethodSmooth: void 0
  46691. }),
  46692. n.VectorKeyframeTrack = function(e, t, i, r) {
  46693. n.KeyframeTrack.call(this, e, t, i, r)
  46694. }
  46695. ,
  46696. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46697. constructor: n.VectorKeyframeTrack,
  46698. ValueTypeName: "vector"
  46699. }),
  46700. n.Audio = function(e) {
  46701. n.Object3D.call(this),
  46702. this.type = "Audio",
  46703. this.context = e.context,
  46704. this.source = this.context.createBufferSource(),
  46705. this.source.onended = this.onEnded.bind(this),
  46706. this.gain = this.context.createGain(),
  46707. this.gain.connect(e.getInput()),
  46708. this.autoplay = !1,
  46709. this.startTime = 0,
  46710. this.playbackRate = 1,
  46711. this.isPlaying = !1,
  46712. this.hasPlaybackControl = !0,
  46713. this.sourceType = "empty",
  46714. this.filter = null
  46715. }
  46716. ,
  46717. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46718. n.Audio.prototype.constructor = n.Audio,
  46719. n.Audio.prototype.getOutput = function() {
  46720. return this.gain
  46721. }
  46722. ,
  46723. n.Audio.prototype.load = function(e) {
  46724. var t = new n.AudioBuffer(this.context);
  46725. return t.load(e),
  46726. this.setBuffer(t),
  46727. this
  46728. }
  46729. ,
  46730. n.Audio.prototype.setNodeSource = function(e) {
  46731. return this.hasPlaybackControl = !1,
  46732. this.sourceType = "audioNode",
  46733. this.source = e,
  46734. this.connect(),
  46735. this
  46736. }
  46737. ,
  46738. n.Audio.prototype.setBuffer = function(e) {
  46739. var t = this;
  46740. return e.onReady(function(e) {
  46741. t.source.buffer = e,
  46742. t.sourceType = "buffer",
  46743. t.autoplay && t.play()
  46744. }),
  46745. this
  46746. }
  46747. ,
  46748. n.Audio.prototype.play = function() {
  46749. if (this.isPlaying === !0)
  46750. return void console.warn("THREE.Audio: Audio is already playing.");
  46751. if (this.hasPlaybackControl === !1)
  46752. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46753. var e = this.context.createBufferSource();
  46754. e.buffer = this.source.buffer,
  46755. e.loop = this.source.loop,
  46756. e.onended = this.source.onended,
  46757. e.start(0, this.startTime),
  46758. e.playbackRate.value = this.playbackRate,
  46759. this.isPlaying = !0,
  46760. this.source = e,
  46761. this.connect()
  46762. }
  46763. ,
  46764. n.Audio.prototype.pause = function() {
  46765. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46766. void (this.startTime = this.context.currentTime))
  46767. }
  46768. ,
  46769. n.Audio.prototype.stop = function() {
  46770. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46771. void (this.startTime = 0))
  46772. }
  46773. ,
  46774. n.Audio.prototype.connect = function() {
  46775. null !== this.filter ? (this.source.connect(this.filter),
  46776. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46777. }
  46778. ,
  46779. n.Audio.prototype.disconnect = function() {
  46780. null !== this.filter ? (this.source.disconnect(this.filter),
  46781. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46782. }
  46783. ,
  46784. n.Audio.prototype.getFilter = function() {
  46785. return this.filter
  46786. }
  46787. ,
  46788. n.Audio.prototype.setFilter = function(e) {
  46789. void 0 === e && (e = null),
  46790. this.isPlaying === !0 ? (this.disconnect(),
  46791. this.filter = e,
  46792. this.connect()) : this.filter = e
  46793. }
  46794. ,
  46795. n.Audio.prototype.setPlaybackRate = function(e) {
  46796. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46797. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46798. }
  46799. ,
  46800. n.Audio.prototype.getPlaybackRate = function() {
  46801. return this.playbackRate
  46802. }
  46803. ,
  46804. n.Audio.prototype.onEnded = function() {
  46805. this.isPlaying = !1
  46806. }
  46807. ,
  46808. n.Audio.prototype.setLoop = function(e) {
  46809. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46810. }
  46811. ,
  46812. n.Audio.prototype.getLoop = function() {
  46813. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46814. !1) : this.source.loop
  46815. }
  46816. ,
  46817. n.Audio.prototype.setVolume = function(e) {
  46818. this.gain.gain.value = e
  46819. }
  46820. ,
  46821. n.Audio.prototype.getVolume = function() {
  46822. return this.gain.gain.value
  46823. }
  46824. ,
  46825. n.AudioAnalyser = function(e, t) {
  46826. this.analyser = e.context.createAnalyser(),
  46827. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46828. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46829. e.getOutput().connect(this.analyser)
  46830. }
  46831. ,
  46832. n.AudioAnalyser.prototype = {
  46833. constructor: n.AudioAnalyser,
  46834. getData: function() {
  46835. return this.analyser.getByteFrequencyData(this.data),
  46836. this.data
  46837. }
  46838. },
  46839. n.AudioBuffer = function(e) {
  46840. this.context = e,
  46841. this.ready = !1,
  46842. this.readyCallbacks = []
  46843. }
  46844. ,
  46845. n.AudioBuffer.prototype.load = function(e) {
  46846. var t = this
  46847. , i = new XMLHttpRequest;
  46848. return i.open("GET", e, !0),
  46849. i.responseType = "arraybuffer",
  46850. i.onload = function(e) {
  46851. t.context.decodeAudioData(this.response, function(e) {
  46852. t.buffer = e,
  46853. t.ready = !0;
  46854. for (var i = 0; i < t.readyCallbacks.length; i++)
  46855. t.readyCallbacks[i](t.buffer);
  46856. t.readyCallbacks = []
  46857. })
  46858. }
  46859. ,
  46860. i.send(),
  46861. this
  46862. }
  46863. ,
  46864. n.AudioBuffer.prototype.onReady = function(e) {
  46865. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46866. }
  46867. ,
  46868. n.PositionalAudio = function(e) {
  46869. n.Audio.call(this, e),
  46870. this.panner = this.context.createPanner(),
  46871. this.panner.connect(this.gain)
  46872. }
  46873. ,
  46874. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46875. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46876. n.PositionalAudio.prototype.getOutput = function() {
  46877. return this.panner
  46878. }
  46879. ,
  46880. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46881. this.panner.refDistance = e
  46882. }
  46883. ,
  46884. n.PositionalAudio.prototype.getRefDistance = function() {
  46885. return this.panner.refDistance
  46886. }
  46887. ,
  46888. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46889. this.panner.rolloffFactor = e
  46890. }
  46891. ,
  46892. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46893. return this.panner.rolloffFactor
  46894. }
  46895. ,
  46896. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46897. this.panner.distanceModel = e
  46898. }
  46899. ,
  46900. n.PositionalAudio.prototype.getDistanceModel = function() {
  46901. return this.panner.distanceModel
  46902. }
  46903. ,
  46904. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46905. this.panner.maxDistance = e
  46906. }
  46907. ,
  46908. n.PositionalAudio.prototype.getMaxDistance = function() {
  46909. return this.panner.maxDistance
  46910. }
  46911. ,
  46912. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46913. var e = new n.Vector3;
  46914. return function(t) {
  46915. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46916. e.setFromMatrixPosition(this.matrixWorld),
  46917. this.panner.setPosition(e.x, e.y, e.z)
  46918. }
  46919. }(),
  46920. n.AudioListener = function() {
  46921. n.Object3D.call(this),
  46922. this.type = "AudioListener",
  46923. this.context = new (window.AudioContext || window.webkitAudioContext),
  46924. this.gain = this.context.createGain(),
  46925. this.gain.connect(this.context.destination),
  46926. this.filter = null
  46927. }
  46928. ,
  46929. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46930. n.AudioListener.prototype.constructor = n.AudioListener,
  46931. n.AudioListener.prototype.getInput = function() {
  46932. return this.gain
  46933. }
  46934. ,
  46935. n.AudioListener.prototype.removeFilter = function() {
  46936. null !== this.filter && (this.gain.disconnect(this.filter),
  46937. this.filter.disconnect(this.context.destination),
  46938. this.gain.connect(this.context.destination),
  46939. this.filter = null)
  46940. }
  46941. ,
  46942. n.AudioListener.prototype.setFilter = function(e) {
  46943. null !== this.filter ? (this.gain.disconnect(this.filter),
  46944. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46945. this.filter = e,
  46946. this.gain.connect(this.filter),
  46947. this.filter.connect(this.context.destination)
  46948. }
  46949. ,
  46950. n.AudioListener.prototype.getFilter = function() {
  46951. return this.filter
  46952. }
  46953. ,
  46954. n.AudioListener.prototype.setMasterVolume = function(e) {
  46955. this.gain.gain.value = e
  46956. }
  46957. ,
  46958. n.AudioListener.prototype.getMasterVolume = function() {
  46959. return this.gain.gain.value
  46960. }
  46961. ,
  46962. n.AudioListener.prototype.updateMatrixWorld = function() {
  46963. var e = new n.Vector3
  46964. , t = new n.Quaternion
  46965. , i = new n.Vector3
  46966. , r = new n.Vector3;
  46967. return function(o) {
  46968. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46969. var a = this.context.listener
  46970. , s = this.up;
  46971. this.matrixWorld.decompose(e, t, i),
  46972. r.set(0, 0, -1).applyQuaternion(t),
  46973. a.setPosition(e.x, e.y, e.z),
  46974. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46975. }
  46976. }(),
  46977. n.Camera = function() {
  46978. n.Object3D.call(this),
  46979. this.type = "Camera",
  46980. this.matrixWorldInverse = new n.Matrix4,
  46981. this.projectionMatrix = new n.Matrix4
  46982. }
  46983. ,
  46984. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46985. n.Camera.prototype.constructor = n.Camera,
  46986. n.Camera.prototype.getWorldDirection = function() {
  46987. var e = new n.Quaternion;
  46988. return function(t) {
  46989. var i = t || new n.Vector3;
  46990. return this.getWorldQuaternion(e),
  46991. i.set(0, 0, -1).applyQuaternion(e)
  46992. }
  46993. }(),
  46994. n.Camera.prototype.lookAt = function() {
  46995. var e = new n.Matrix4;
  46996. return function(t) {
  46997. e.lookAt(this.position, t, this.up),
  46998. this.quaternion.setFromRotationMatrix(e)
  46999. }
  47000. }(),
  47001. n.Camera.prototype.clone = function() {
  47002. return (new this.constructor).copy(this)
  47003. }
  47004. ,
  47005. n.Camera.prototype.copy = function(e) {
  47006. return n.Object3D.prototype.copy.call(this, e),
  47007. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47008. this.projectionMatrix.copy(e.projectionMatrix),
  47009. this
  47010. }
  47011. ,
  47012. n.CubeCamera = function(e, t, i) {
  47013. n.Object3D.call(this),
  47014. this.type = "CubeCamera";
  47015. var r = 90
  47016. , o = 1
  47017. , a = new n.PerspectiveCamera(r,o,e,t);
  47018. a.up.set(0, -1, 0),
  47019. a.lookAt(new n.Vector3(1,0,0)),
  47020. this.add(a);
  47021. var s = new n.PerspectiveCamera(r,o,e,t);
  47022. s.up.set(0, -1, 0),
  47023. s.lookAt(new n.Vector3(-1,0,0)),
  47024. this.add(s);
  47025. var l = new n.PerspectiveCamera(r,o,e,t);
  47026. l.up.set(0, 0, 1),
  47027. l.lookAt(new n.Vector3(0,1,0)),
  47028. this.add(l);
  47029. var c = new n.PerspectiveCamera(r,o,e,t);
  47030. c.up.set(0, 0, -1),
  47031. c.lookAt(new n.Vector3(0,-1,0)),
  47032. this.add(c);
  47033. var h = new n.PerspectiveCamera(r,o,e,t);
  47034. h.up.set(0, -1, 0),
  47035. h.lookAt(new n.Vector3(0,0,1)),
  47036. this.add(h);
  47037. var u = new n.PerspectiveCamera(r,o,e,t);
  47038. u.up.set(0, -1, 0),
  47039. u.lookAt(new n.Vector3(0,0,-1)),
  47040. this.add(u);
  47041. var d = {
  47042. format: n.RGBFormat,
  47043. magFilter: n.LinearFilter,
  47044. minFilter: n.LinearFilter
  47045. };
  47046. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47047. this.updateCubeMap = function(e, t) {
  47048. null === this.parent && this.updateMatrixWorld();
  47049. var i = this.renderTarget
  47050. , n = i.texture.generateMipmaps;
  47051. i.texture.generateMipmaps = !1,
  47052. i.activeCubeFace = 0,
  47053. e.render(t, a, i),
  47054. i.activeCubeFace = 1,
  47055. e.render(t, s, i),
  47056. i.activeCubeFace = 2,
  47057. e.render(t, l, i),
  47058. i.activeCubeFace = 3,
  47059. e.render(t, c, i),
  47060. i.activeCubeFace = 4,
  47061. e.render(t, h, i),
  47062. i.texture.generateMipmaps = n,
  47063. i.activeCubeFace = 5,
  47064. e.render(t, u, i),
  47065. e.setRenderTarget(null)
  47066. }
  47067. }
  47068. ,
  47069. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47070. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47071. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47072. n.Camera.call(this),
  47073. this.type = "OrthographicCamera",
  47074. this.zoom = 1,
  47075. this.left = e,
  47076. this.right = t,
  47077. this.top = i,
  47078. this.bottom = r,
  47079. this.near = void 0 !== o ? o : .1,
  47080. this.far = void 0 !== a ? a : 2e3,
  47081. this.updateProjectionMatrix()
  47082. }
  47083. ,
  47084. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47085. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47086. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47087. var e = (this.right - this.left) / (2 * this.zoom)
  47088. , t = (this.top - this.bottom) / (2 * this.zoom)
  47089. , i = (this.right + this.left) / 2
  47090. , n = (this.top + this.bottom) / 2;
  47091. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47092. }
  47093. ,
  47094. n.OrthographicCamera.prototype.copy = function(e) {
  47095. return n.Camera.prototype.copy.call(this, e),
  47096. this.left = e.left,
  47097. this.right = e.right,
  47098. this.top = e.top,
  47099. this.bottom = e.bottom,
  47100. this.near = e.near,
  47101. this.far = e.far,
  47102. this.zoom = e.zoom,
  47103. this
  47104. }
  47105. ,
  47106. n.OrthographicCamera.prototype.toJSON = function(e) {
  47107. var t = n.Object3D.prototype.toJSON.call(this, e);
  47108. return t.object.zoom = this.zoom,
  47109. t.object.left = this.left,
  47110. t.object.right = this.right,
  47111. t.object.top = this.top,
  47112. t.object.bottom = this.bottom,
  47113. t.object.near = this.near,
  47114. t.object.far = this.far,
  47115. t
  47116. }
  47117. ,
  47118. n.PerspectiveCamera = function(e, t, i, r) {
  47119. n.Camera.call(this),
  47120. this.type = "PerspectiveCamera",
  47121. this.focalLength = 10,
  47122. this.zoom = 1,
  47123. this.fov = void 0 !== e ? e : 50,
  47124. this.aspect = void 0 !== t ? t : 1,
  47125. this.near = void 0 !== i ? i : .1,
  47126. this.far = void 0 !== r ? r : 2e3,
  47127. this.updateProjectionMatrix()
  47128. }
  47129. ,
  47130. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47131. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47132. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47133. void 0 === t && (t = 24),
  47134. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47135. this.updateProjectionMatrix()
  47136. }
  47137. ,
  47138. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47139. this.fullWidth = e,
  47140. this.fullHeight = t,
  47141. this.x = i,
  47142. this.y = n,
  47143. this.width = r,
  47144. this.height = o,
  47145. this.updateProjectionMatrix()
  47146. }
  47147. ,
  47148. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47149. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47150. if (this.fullWidth) {
  47151. var t = this.fullWidth / this.fullHeight
  47152. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47153. , r = -i
  47154. , o = t * r
  47155. , a = t * i
  47156. , s = Math.abs(a - o)
  47157. , l = Math.abs(i - r);
  47158. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47159. } else
  47160. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47161. }
  47162. ,
  47163. n.PerspectiveCamera.prototype.copy = function(e) {
  47164. return n.Camera.prototype.copy.call(this, e),
  47165. this.focalLength = e.focalLength,
  47166. this.zoom = e.zoom,
  47167. this.fov = e.fov,
  47168. this.aspect = e.aspect,
  47169. this.near = e.near,
  47170. this.far = e.far,
  47171. this
  47172. }
  47173. ,
  47174. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47175. var t = n.Object3D.prototype.toJSON.call(this, e);
  47176. return t.object.focalLength = this.focalLength,
  47177. t.object.zoom = this.zoom,
  47178. t.object.fov = this.fov,
  47179. t.object.aspect = this.aspect,
  47180. t.object.near = this.near,
  47181. t.object.far = this.far,
  47182. t
  47183. }
  47184. ,
  47185. n.StereoCamera = function() {
  47186. this.type = "StereoCamera",
  47187. this.aspect = 1,
  47188. this.cameraL = new n.PerspectiveCamera,
  47189. this.cameraL.layers.enable(1),
  47190. this.cameraL.matrixAutoUpdate = !1,
  47191. this.cameraR = new n.PerspectiveCamera,
  47192. this.cameraR.layers.enable(2),
  47193. this.cameraR.matrixAutoUpdate = !1
  47194. }
  47195. ,
  47196. n.StereoCamera.prototype = {
  47197. constructor: n.StereoCamera,
  47198. update: function() {
  47199. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47200. return function(l) {
  47201. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47202. if (c) {
  47203. e = l.focalLength,
  47204. t = l.fov,
  47205. i = l.aspect * this.aspect,
  47206. r = l.near,
  47207. o = l.far;
  47208. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47209. s.elements[12] = -p,
  47210. a.elements[12] = p,
  47211. h = -g * i + f,
  47212. u = g * i + f,
  47213. d.elements[0] = 2 * r / (u - h),
  47214. d.elements[8] = (u + h) / (u - h),
  47215. this.cameraL.projectionMatrix.copy(d),
  47216. h = -g * i - f,
  47217. u = g * i - f,
  47218. d.elements[0] = 2 * r / (u - h),
  47219. d.elements[8] = (u + h) / (u - h),
  47220. this.cameraR.projectionMatrix.copy(d)
  47221. }
  47222. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47223. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47224. }
  47225. }()
  47226. },
  47227. n.Light = function(e, t) {
  47228. n.Object3D.call(this),
  47229. this.type = "Light",
  47230. this.color = new n.Color(e),
  47231. this.intensity = void 0 !== t ? t : 1,
  47232. this.receiveShadow = void 0
  47233. }
  47234. ,
  47235. n.Light.prototype = Object.create(n.Object3D.prototype),
  47236. n.Light.prototype.constructor = n.Light,
  47237. n.Light.prototype.copy = function(e) {
  47238. return n.Object3D.prototype.copy.call(this, e),
  47239. this.color.copy(e.color),
  47240. this.intensity = e.intensity,
  47241. this
  47242. }
  47243. ,
  47244. n.Light.prototype.toJSON = function(e) {
  47245. var t = n.Object3D.prototype.toJSON.call(this, e);
  47246. return t.object.color = this.color.getHex(),
  47247. t.object.intensity = this.intensity,
  47248. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47249. void 0 !== this.distance && (t.object.distance = this.distance),
  47250. void 0 !== this.angle && (t.object.angle = this.angle),
  47251. void 0 !== this.decay && (t.object.decay = this.decay),
  47252. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47253. t
  47254. }
  47255. ,
  47256. n.LightShadow = function(e) {
  47257. this.camera = e,
  47258. this.bias = 0,
  47259. this.radius = 1,
  47260. this.mapSize = new n.Vector2(512,512),
  47261. this.map = null,
  47262. this.matrix = new n.Matrix4
  47263. }
  47264. ,
  47265. n.LightShadow.prototype = {
  47266. constructor: n.LightShadow,
  47267. copy: function(e) {
  47268. return this.camera = e.camera.clone(),
  47269. this.bias = e.bias,
  47270. this.radius = e.radius,
  47271. this.mapSize.copy(e.mapSize),
  47272. this
  47273. },
  47274. clone: function() {
  47275. return (new this.constructor).copy(this)
  47276. }
  47277. },
  47278. n.AmbientLight = function(e, t) {
  47279. n.Light.call(this, e, t),
  47280. this.type = "AmbientLight",
  47281. this.castShadow = void 0
  47282. }
  47283. ,
  47284. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47285. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47286. n.DirectionalLight = function(e, t) {
  47287. n.Light.call(this, e, t),
  47288. this.type = "DirectionalLight",
  47289. this.position.set(0, 1, 0),
  47290. this.updateMatrix(),
  47291. this.target = new n.Object3D,
  47292. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47293. }
  47294. ,
  47295. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47296. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47297. n.DirectionalLight.prototype.copy = function(e) {
  47298. return n.Light.prototype.copy.call(this, e),
  47299. this.target = e.target.clone(),
  47300. this.shadow = e.shadow.clone(),
  47301. this
  47302. }
  47303. ,
  47304. n.HemisphereLight = function(e, t, i) {
  47305. n.Light.call(this, e, i),
  47306. this.type = "HemisphereLight",
  47307. this.castShadow = void 0,
  47308. this.position.set(0, 1, 0),
  47309. this.updateMatrix(),
  47310. this.groundColor = new n.Color(t)
  47311. }
  47312. ,
  47313. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47314. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47315. n.HemisphereLight.prototype.copy = function(e) {
  47316. return n.Light.prototype.copy.call(this, e),
  47317. this.groundColor.copy(e.groundColor),
  47318. this
  47319. }
  47320. ,
  47321. n.PointLight = function(e, t, i, r) {
  47322. n.Light.call(this, e, t),
  47323. this.type = "PointLight",
  47324. this.distance = void 0 !== i ? i : 0,
  47325. this.decay = void 0 !== r ? r : 1,
  47326. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47327. }
  47328. ,
  47329. n.PointLight.prototype = Object.create(n.Light.prototype),
  47330. n.PointLight.prototype.constructor = n.PointLight,
  47331. Object.defineProperty(n.PointLight.prototype, "power", {
  47332. get: function() {
  47333. return 4 * this.intensity * Math.PI
  47334. },
  47335. set: function(e) {
  47336. this.intensity = e / (4 * Math.PI)
  47337. }
  47338. }),
  47339. n.PointLight.prototype.copy = function(e) {
  47340. return n.Light.prototype.copy.call(this, e),
  47341. this.distance = e.distance,
  47342. this.decay = e.decay,
  47343. this.shadow = e.shadow.clone(),
  47344. this
  47345. }
  47346. ,
  47347. n.SpotLight = function(e, t, i, r, o, a) {
  47348. n.Light.call(this, e, t),
  47349. this.type = "SpotLight",
  47350. this.position.set(0, 1, 0),
  47351. this.updateMatrix(),
  47352. this.target = new n.Object3D,
  47353. this.distance = void 0 !== i ? i : 0,
  47354. this.angle = void 0 !== r ? r : Math.PI / 3,
  47355. this.penumbra = void 0 !== o ? o : 0,
  47356. this.decay = void 0 !== a ? a : 1,
  47357. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47358. }
  47359. ,
  47360. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47361. n.SpotLight.prototype.constructor = n.SpotLight,
  47362. Object.defineProperty(n.SpotLight.prototype, "power", {
  47363. get: function() {
  47364. return this.intensity * Math.PI
  47365. },
  47366. set: function(e) {
  47367. this.intensity = e / Math.PI
  47368. }
  47369. }),
  47370. n.SpotLight.prototype.copy = function(e) {
  47371. return n.Light.prototype.copy.call(this, e),
  47372. this.distance = e.distance,
  47373. this.angle = e.angle,
  47374. this.penumbra = e.penumbra,
  47375. this.decay = e.decay,
  47376. this.target = e.target.clone(),
  47377. this.shadow = e.shadow.clone(),
  47378. this
  47379. }
  47380. ,
  47381. n.Cache = {
  47382. enabled: !1,
  47383. files: {},
  47384. add: function(e, t) {
  47385. this.enabled !== !1 && (this.files[e] = t)
  47386. },
  47387. get: function(e) {
  47388. if (this.enabled !== !1)
  47389. return this.files[e]
  47390. },
  47391. remove: function(e) {
  47392. delete this.files[e]
  47393. },
  47394. clear: function() {
  47395. this.files = {}
  47396. }
  47397. },
  47398. n.Loader = function() {
  47399. this.onLoadStart = function() {}
  47400. ,
  47401. this.onLoadProgress = function() {}
  47402. ,
  47403. this.onLoadComplete = function() {}
  47404. }
  47405. ,
  47406. n.Loader.prototype = {
  47407. constructor: n.Loader,
  47408. crossOrigin: void 0,
  47409. extractUrlBase: function(e) {
  47410. var t = e.split("/");
  47411. return 1 === t.length ? "./" : (t.pop(),
  47412. t.join("/") + "/")
  47413. },
  47414. initMaterials: function(e, t, i) {
  47415. for (var n = [], r = 0; r < e.length; ++r)
  47416. n[r] = this.createMaterial(e[r], t, i);
  47417. return n
  47418. },
  47419. createMaterial: function() {
  47420. var e, t, i;
  47421. return function(r, o, a) {
  47422. function s(e, i, r, s, c) {
  47423. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47424. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47425. h = t.load(u)),
  47426. void 0 !== i && (h.repeat.fromArray(i),
  47427. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47428. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47429. void 0 !== r && h.offset.fromArray(r),
  47430. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47431. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47432. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47433. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47434. void 0 !== c && (h.anisotropy = c);
  47435. var p = n.Math.generateUUID();
  47436. return l[p] = h,
  47437. p
  47438. }
  47439. void 0 === e && (e = new n.Color),
  47440. void 0 === t && (t = new n.TextureLoader),
  47441. void 0 === i && (i = new n.MaterialLoader);
  47442. var l = {}
  47443. , c = {
  47444. uuid: n.Math.generateUUID(),
  47445. type: "MeshLambertMaterial"
  47446. };
  47447. for (var h in r) {
  47448. var u = r[h];
  47449. switch (h) {
  47450. case "DbgColor":
  47451. case "DbgIndex":
  47452. case "opticalDensity":
  47453. case "illumination":
  47454. break;
  47455. case "DbgName":
  47456. c.name = u;
  47457. break;
  47458. case "blending":
  47459. c.blending = n[u];
  47460. break;
  47461. case "colorAmbient":
  47462. case "mapAmbient":
  47463. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47464. break;
  47465. case "colorDiffuse":
  47466. c.color = e.fromArray(u).getHex();
  47467. break;
  47468. case "colorSpecular":
  47469. c.specular = e.fromArray(u).getHex();
  47470. break;
  47471. case "colorEmissive":
  47472. c.emissive = e.fromArray(u).getHex();
  47473. break;
  47474. case "specularCoef":
  47475. c.shininess = u;
  47476. break;
  47477. case "shading":
  47478. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47479. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47480. break;
  47481. case "mapDiffuse":
  47482. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47483. break;
  47484. case "mapDiffuseRepeat":
  47485. case "mapDiffuseOffset":
  47486. case "mapDiffuseWrap":
  47487. case "mapDiffuseAnisotropy":
  47488. break;
  47489. case "mapLight":
  47490. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47491. break;
  47492. case "mapLightRepeat":
  47493. case "mapLightOffset":
  47494. case "mapLightWrap":
  47495. case "mapLightAnisotropy":
  47496. break;
  47497. case "mapAO":
  47498. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47499. break;
  47500. case "mapAORepeat":
  47501. case "mapAOOffset":
  47502. case "mapAOWrap":
  47503. case "mapAOAnisotropy":
  47504. break;
  47505. case "mapBump":
  47506. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47507. break;
  47508. case "mapBumpScale":
  47509. c.bumpScale = u;
  47510. break;
  47511. case "mapBumpRepeat":
  47512. case "mapBumpOffset":
  47513. case "mapBumpWrap":
  47514. case "mapBumpAnisotropy":
  47515. break;
  47516. case "mapNormal":
  47517. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47518. break;
  47519. case "mapNormalFactor":
  47520. c.normalScale = [u, u];
  47521. break;
  47522. case "mapNormalRepeat":
  47523. case "mapNormalOffset":
  47524. case "mapNormalWrap":
  47525. case "mapNormalAnisotropy":
  47526. break;
  47527. case "mapSpecular":
  47528. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47529. break;
  47530. case "mapSpecularRepeat":
  47531. case "mapSpecularOffset":
  47532. case "mapSpecularWrap":
  47533. case "mapSpecularAnisotropy":
  47534. break;
  47535. case "mapAlpha":
  47536. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47537. break;
  47538. case "mapAlphaRepeat":
  47539. case "mapAlphaOffset":
  47540. case "mapAlphaWrap":
  47541. case "mapAlphaAnisotropy":
  47542. break;
  47543. case "flipSided":
  47544. c.side = n.BackSide;
  47545. break;
  47546. case "doubleSided":
  47547. c.side = n.DoubleSide;
  47548. break;
  47549. case "transparency":
  47550. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47551. c.opacity = u;
  47552. break;
  47553. case "depthTest":
  47554. case "depthWrite":
  47555. case "colorWrite":
  47556. case "opacity":
  47557. case "reflectivity":
  47558. case "transparent":
  47559. case "visible":
  47560. case "wireframe":
  47561. c[h] = u;
  47562. break;
  47563. case "vertexColors":
  47564. u === !0 && (c.vertexColors = n.VertexColors),
  47565. "face" === u && (c.vertexColors = n.FaceColors);
  47566. break;
  47567. default:
  47568. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47569. }
  47570. }
  47571. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47572. "MeshPhongMaterial" !== c.type && delete c.specular,
  47573. c.opacity < 1 && (c.transparent = !0),
  47574. i.setTextures(l),
  47575. i.parse(c)
  47576. }
  47577. }()
  47578. },
  47579. n.Loader.Handlers = {
  47580. handlers: [],
  47581. add: function(e, t) {
  47582. this.handlers.push(e, t)
  47583. },
  47584. get: function(e) {
  47585. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47586. var r = t[i]
  47587. , o = t[i + 1];
  47588. if (r.test(e))
  47589. return o
  47590. }
  47591. return null
  47592. }
  47593. },
  47594. n.XHRLoader = function(e) {
  47595. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47596. }
  47597. ,
  47598. n.XHRLoader.prototype = {
  47599. constructor: n.XHRLoader,
  47600. load: function(e, t, i, r) {
  47601. void 0 !== this.path && (e = this.path + e);
  47602. var o = this
  47603. , a = n.Cache.get(e);
  47604. if (void 0 !== a)
  47605. return t && setTimeout(function() {
  47606. t(a)
  47607. }, 0),
  47608. a;
  47609. var s = new XMLHttpRequest;
  47610. return s.overrideMimeType("text/plain"),
  47611. s.open("GET", e, !0),
  47612. s.addEventListener("load", function(i) {
  47613. var a = i.target.response;
  47614. n.Cache.add(e, a),
  47615. 200 === this.status ? (t && t(a),
  47616. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47617. t && t(a),
  47618. o.manager.itemEnd(e)) : (r && r(i),
  47619. o.manager.itemError(e))
  47620. }, !1),
  47621. void 0 !== i && s.addEventListener("progress", function(e) {
  47622. i(e)
  47623. }, !1),
  47624. s.addEventListener("error", function(t) {
  47625. r && r(t),
  47626. o.manager.itemError(e)
  47627. }, !1),
  47628. void 0 !== this.responseType && (s.responseType = this.responseType),
  47629. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47630. s.send(null),
  47631. o.manager.itemStart(e),
  47632. s
  47633. },
  47634. setPath: function(e) {
  47635. this.path = e
  47636. },
  47637. setResponseType: function(e) {
  47638. this.responseType = e
  47639. },
  47640. setWithCredentials: function(e) {
  47641. this.withCredentials = e
  47642. }
  47643. },
  47644. n.FontLoader = function(e) {
  47645. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47646. }
  47647. ,
  47648. n.FontLoader.prototype = {
  47649. constructor: n.FontLoader,
  47650. load: function(e, t, i, r) {
  47651. var o = new n.XHRLoader(this.manager);
  47652. o.load(e, function(e) {
  47653. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47654. }, i, r)
  47655. }
  47656. },
  47657. n.ImageLoader = function(e) {
  47658. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47659. }
  47660. ,
  47661. n.ImageLoader.prototype = {
  47662. constructor: n.ImageLoader,
  47663. load: function(e, t, i, r) {
  47664. void 0 !== this.path && (e = this.path + e);
  47665. var o = this
  47666. , a = n.Cache.get(e);
  47667. if (void 0 !== a)
  47668. return o.manager.itemStart(e),
  47669. t ? setTimeout(function() {
  47670. t(a),
  47671. o.manager.itemEnd(e)
  47672. }, 0) : o.manager.itemEnd(e),
  47673. a;
  47674. var s = document.createElement("img");
  47675. return s.addEventListener("load", function(i) {
  47676. n.Cache.add(e, this),
  47677. t && t(this),
  47678. o.manager.itemEnd(e)
  47679. }, !1),
  47680. void 0 !== i && s.addEventListener("progress", function(e) {
  47681. i(e)
  47682. }, !1),
  47683. s.addEventListener("error", function(t) {
  47684. r && r(t),
  47685. o.manager.itemError(e)
  47686. }, !1),
  47687. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47688. o.manager.itemStart(e),
  47689. s.src = e,
  47690. s
  47691. },
  47692. setCrossOrigin: function(e) {
  47693. this.crossOrigin = e
  47694. },
  47695. setPath: function(e) {
  47696. this.path = e
  47697. }
  47698. },
  47699. n.JSONLoader = function(e) {
  47700. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47701. e = void 0),
  47702. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47703. this.withCredentials = !1
  47704. }
  47705. ,
  47706. n.JSONLoader.prototype = {
  47707. constructor: n.JSONLoader,
  47708. get statusDomElement() {
  47709. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47710. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47711. this._statusDomElement
  47712. },
  47713. load: function(e, t, i, r) {
  47714. var o = this
  47715. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47716. , s = new n.XHRLoader(this.manager);
  47717. s.setWithCredentials(this.withCredentials),
  47718. s.load(e, function(i) {
  47719. var n = JSON.parse(i)
  47720. , r = n.metadata;
  47721. if (void 0 !== r) {
  47722. var s = r.type;
  47723. if (void 0 !== s) {
  47724. if ("object" === s.toLowerCase())
  47725. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47726. if ("scene" === s.toLowerCase())
  47727. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47728. }
  47729. }
  47730. var l = o.parse(n, a);
  47731. t(l.geometry, l.materials)
  47732. }, i, r)
  47733. },
  47734. setTexturePath: function(e) {
  47735. this.texturePath = e
  47736. },
  47737. parse: function(e, t) {
  47738. function i(t) {
  47739. function i(e, t) {
  47740. return e & 1 << t
  47741. }
  47742. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47743. if (void 0 !== e.uvs) {
  47744. for (r = 0; r < e.uvs.length; r++)
  47745. e.uvs[r].length && B++;
  47746. for (r = 0; r < B; r++)
  47747. s.faceVertexUvs[r] = []
  47748. }
  47749. for (l = 0,
  47750. c = L.length; l < c; )
  47751. E = new n.Vector3,
  47752. E.x = L[l++] * t,
  47753. E.y = L[l++] * t,
  47754. E.z = L[l++] * t,
  47755. s.vertices.push(E);
  47756. for (l = 0,
  47757. c = O.length; l < c; )
  47758. if (f = O[l++],
  47759. g = i(f, 0),
  47760. m = i(f, 1),
  47761. v = i(f, 3),
  47762. A = i(f, 4),
  47763. y = i(f, 5),
  47764. C = i(f, 6),
  47765. I = i(f, 7),
  47766. g) {
  47767. if (w = new n.Face3,
  47768. w.a = O[l],
  47769. w.b = O[l + 1],
  47770. w.c = O[l + 3],
  47771. _ = new n.Face3,
  47772. _.a = O[l + 1],
  47773. _.b = O[l + 2],
  47774. _.c = O[l + 3],
  47775. l += 4,
  47776. m && (p = O[l++],
  47777. w.materialIndex = p,
  47778. _.materialIndex = p),
  47779. a = s.faces.length,
  47780. v)
  47781. for (r = 0; r < B; r++)
  47782. for (S = e.uvs[r],
  47783. s.faceVertexUvs[r][a] = [],
  47784. s.faceVertexUvs[r][a + 1] = [],
  47785. o = 0; o < 4; o++)
  47786. d = O[l++],
  47787. R = S[2 * d],
  47788. P = S[2 * d + 1],
  47789. M = new n.Vector2(R,P),
  47790. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47791. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47792. if (A && (u = 3 * O[l++],
  47793. w.normal.set(D[u++], D[u++], D[u]),
  47794. _.normal.copy(w.normal)),
  47795. y)
  47796. for (r = 0; r < 4; r++)
  47797. u = 3 * O[l++],
  47798. x = new n.Vector3(D[u++],D[u++],D[u]),
  47799. 2 !== r && w.vertexNormals.push(x),
  47800. 0 !== r && _.vertexNormals.push(x);
  47801. if (C && (h = O[l++],
  47802. T = N[h],
  47803. w.color.setHex(T),
  47804. _.color.setHex(T)),
  47805. I)
  47806. for (r = 0; r < 4; r++)
  47807. h = O[l++],
  47808. T = N[h],
  47809. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47810. 0 !== r && _.vertexColors.push(new n.Color(T));
  47811. s.faces.push(w),
  47812. s.faces.push(_)
  47813. } else {
  47814. if (b = new n.Face3,
  47815. b.a = O[l++],
  47816. b.b = O[l++],
  47817. b.c = O[l++],
  47818. m && (p = O[l++],
  47819. b.materialIndex = p),
  47820. a = s.faces.length,
  47821. v)
  47822. for (r = 0; r < B; r++)
  47823. for (S = e.uvs[r],
  47824. s.faceVertexUvs[r][a] = [],
  47825. o = 0; o < 3; o++)
  47826. d = O[l++],
  47827. R = S[2 * d],
  47828. P = S[2 * d + 1],
  47829. M = new n.Vector2(R,P),
  47830. s.faceVertexUvs[r][a].push(M);
  47831. if (A && (u = 3 * O[l++],
  47832. b.normal.set(D[u++], D[u++], D[u])),
  47833. y)
  47834. for (r = 0; r < 3; r++)
  47835. u = 3 * O[l++],
  47836. x = new n.Vector3(D[u++],D[u++],D[u]),
  47837. b.vertexNormals.push(x);
  47838. if (C && (h = O[l++],
  47839. b.color.setHex(N[h])),
  47840. I)
  47841. for (r = 0; r < 3; r++)
  47842. h = O[l++],
  47843. b.vertexColors.push(new n.Color(N[h]));
  47844. s.faces.push(b)
  47845. }
  47846. }
  47847. function r() {
  47848. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47849. if (e.skinWeights)
  47850. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47851. var o = e.skinWeights[i]
  47852. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47853. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47854. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47855. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47856. }
  47857. if (e.skinIndices)
  47858. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47859. var h = e.skinIndices[i]
  47860. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47861. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47862. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47863. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47864. }
  47865. s.bones = e.bones,
  47866. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47867. }
  47868. function o(t) {
  47869. if (void 0 !== e.morphTargets)
  47870. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47871. s.morphTargets[i] = {},
  47872. s.morphTargets[i].name = e.morphTargets[i].name,
  47873. s.morphTargets[i].vertices = [];
  47874. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47875. var h = new n.Vector3;
  47876. h.x = a[l] * t,
  47877. h.y = a[l + 1] * t,
  47878. h.z = a[l + 2] * t,
  47879. o.push(h)
  47880. }
  47881. }
  47882. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47883. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47884. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47885. u[i].color.fromArray(d, 3 * i)
  47886. }
  47887. }
  47888. function a() {
  47889. var t = []
  47890. , i = [];
  47891. void 0 !== e.animation && i.push(e.animation),
  47892. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47893. for (var r = 0; r < i.length; r++) {
  47894. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47895. o && t.push(o)
  47896. }
  47897. if (s.morphTargets) {
  47898. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47899. t = t.concat(a)
  47900. }
  47901. t.length > 0 && (s.animations = t)
  47902. }
  47903. var s = new n.Geometry
  47904. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47905. if (i(l),
  47906. r(),
  47907. o(l),
  47908. a(),
  47909. s.computeFaceNormals(),
  47910. s.computeBoundingSphere(),
  47911. void 0 === e.materials || 0 === e.materials.length)
  47912. return {
  47913. geometry: s
  47914. };
  47915. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47916. return {
  47917. geometry: s,
  47918. materials: c
  47919. }
  47920. }
  47921. },
  47922. n.LoadingManager = function(e, t, i) {
  47923. var n = this
  47924. , r = !1
  47925. , o = 0
  47926. , a = 0;
  47927. this.onStart = void 0,
  47928. this.onLoad = e,
  47929. this.onProgress = t,
  47930. this.onError = i,
  47931. this.itemStart = function(e) {
  47932. a++,
  47933. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47934. r = !0
  47935. }
  47936. ,
  47937. this.itemEnd = function(e) {
  47938. o++,
  47939. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47940. o === a && (r = !1,
  47941. void 0 !== n.onLoad && n.onLoad())
  47942. }
  47943. ,
  47944. this.itemError = function(e) {
  47945. void 0 !== n.onError && n.onError(e)
  47946. }
  47947. }
  47948. ,
  47949. n.DefaultLoadingManager = new n.LoadingManager,
  47950. n.BufferGeometryLoader = function(e) {
  47951. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47952. }
  47953. ,
  47954. n.BufferGeometryLoader.prototype = {
  47955. constructor: n.BufferGeometryLoader,
  47956. load: function(e, t, i, r) {
  47957. var o = this
  47958. , a = new n.XHRLoader(o.manager);
  47959. a.load(e, function(e) {
  47960. t(o.parse(JSON.parse(e)))
  47961. }, i, r)
  47962. },
  47963. parse: function(e) {
  47964. var t = new n.BufferGeometry
  47965. , i = e.data.index
  47966. , r = {
  47967. Int8Array: Int8Array,
  47968. Uint8Array: Uint8Array,
  47969. Uint8ClampedArray: Uint8ClampedArray,
  47970. Int16Array: Int16Array,
  47971. Uint16Array: Uint16Array,
  47972. Int32Array: Int32Array,
  47973. Uint32Array: Uint32Array,
  47974. Float32Array: Float32Array,
  47975. Float64Array: Float64Array
  47976. };
  47977. if (void 0 !== i) {
  47978. var o = new r[i.type](i.array);
  47979. t.setIndex(new n.BufferAttribute(o,1))
  47980. }
  47981. var a = e.data.attributes;
  47982. for (var s in a) {
  47983. var l = a[s]
  47984. , o = new r[l.type](l.array);
  47985. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47986. }
  47987. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47988. if (void 0 !== c)
  47989. for (var h = 0, u = c.length; h !== u; ++h) {
  47990. var d = c[h];
  47991. t.addGroup(d.start, d.count, d.materialIndex)
  47992. }
  47993. var p = e.data.boundingSphere;
  47994. if (void 0 !== p) {
  47995. var f = new n.Vector3;
  47996. void 0 !== p.center && f.fromArray(p.center),
  47997. t.boundingSphere = new n.Sphere(f,p.radius)
  47998. }
  47999. return t
  48000. }
  48001. },
  48002. n.MaterialLoader = function(e) {
  48003. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48004. this.textures = {}
  48005. }
  48006. ,
  48007. n.MaterialLoader.prototype = {
  48008. constructor: n.MaterialLoader,
  48009. load: function(e, t, i, r) {
  48010. var o = this
  48011. , a = new n.XHRLoader(o.manager);
  48012. a.load(e, function(e) {
  48013. t(o.parse(JSON.parse(e)))
  48014. }, i, r)
  48015. },
  48016. setTextures: function(e) {
  48017. this.textures = e
  48018. },
  48019. getTexture: function(e) {
  48020. var t = this.textures;
  48021. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48022. t[e]
  48023. },
  48024. parse: function(e) {
  48025. var t = new n[e.type];
  48026. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48027. void 0 !== e.name && (t.name = e.name),
  48028. void 0 !== e.color && t.color.setHex(e.color),
  48029. void 0 !== e.roughness && (t.roughness = e.roughness),
  48030. void 0 !== e.metalness && (t.metalness = e.metalness),
  48031. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48032. void 0 !== e.specular && t.specular.setHex(e.specular),
  48033. void 0 !== e.shininess && (t.shininess = e.shininess),
  48034. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48035. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48036. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48037. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48038. void 0 !== e.shading && (t.shading = e.shading),
  48039. void 0 !== e.blending && (t.blending = e.blending),
  48040. void 0 !== e.side && (t.side = e.side),
  48041. void 0 !== e.opacity && (t.opacity = e.opacity),
  48042. void 0 !== e.transparent && (t.transparent = e.transparent),
  48043. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48044. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48045. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48046. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48047. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48048. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48049. void 0 !== e.size && (t.size = e.size),
  48050. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48051. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48052. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48053. t.transparent = !0),
  48054. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48055. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48056. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48057. void 0 !== e.normalScale) {
  48058. var i = e.normalScale;
  48059. Array.isArray(i) === !1 && (i = [i, i]),
  48060. t.normalScale = (new n.Vector2).fromArray(i)
  48061. }
  48062. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48063. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48064. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48065. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48066. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48067. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48068. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48069. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48070. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48071. t.combine = n.MultiplyOperation),
  48072. e.reflectivity && (t.reflectivity = e.reflectivity),
  48073. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48074. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48075. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48076. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48077. void 0 !== e.materials)
  48078. for (var r = 0, o = e.materials.length; r < o; r++)
  48079. t.materials.push(this.parse(e.materials[r]));
  48080. return t
  48081. }
  48082. },
  48083. n.ObjectLoader = function(e) {
  48084. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48085. this.texturePath = ""
  48086. }
  48087. ,
  48088. n.ObjectLoader.prototype = {
  48089. constructor: n.ObjectLoader,
  48090. load: function(e, t, i, r) {
  48091. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48092. var o = this
  48093. , a = new n.XHRLoader(o.manager);
  48094. a.load(e, function(e) {
  48095. o.parse(JSON.parse(e), t)
  48096. }, i, r)
  48097. },
  48098. setTexturePath: function(e) {
  48099. this.texturePath = e
  48100. },
  48101. setCrossOrigin: function(e) {
  48102. this.crossOrigin = e
  48103. },
  48104. parse: function(e, t) {
  48105. var i = this.parseGeometries(e.geometries)
  48106. , n = this.parseImages(e.images, function() {
  48107. void 0 !== t && t(a)
  48108. })
  48109. , r = this.parseTextures(e.textures, n)
  48110. , o = this.parseMaterials(e.materials, r)
  48111. , a = this.parseObject(e.object, i, o);
  48112. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48113. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48114. a
  48115. },
  48116. parseGeometries: function(e) {
  48117. var t = {};
  48118. if (void 0 !== e)
  48119. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48120. var s, l = e[o];
  48121. switch (l.type) {
  48122. case "PlaneGeometry":
  48123. case "PlaneBufferGeometry":
  48124. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48125. break;
  48126. case "BoxGeometry":
  48127. case "BoxBufferGeometry":
  48128. case "CubeGeometry":
  48129. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48130. break;
  48131. case "CircleGeometry":
  48132. case "CircleBufferGeometry":
  48133. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48134. break;
  48135. case "CylinderGeometry":
  48136. case "CylinderBufferGeometry":
  48137. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48138. break;
  48139. case "SphereGeometry":
  48140. case "SphereBufferGeometry":
  48141. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48142. break;
  48143. case "DodecahedronGeometry":
  48144. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48145. break;
  48146. case "IcosahedronGeometry":
  48147. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48148. break;
  48149. case "OctahedronGeometry":
  48150. s = new n.OctahedronGeometry(l.radius,l.detail);
  48151. break;
  48152. case "TetrahedronGeometry":
  48153. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48154. break;
  48155. case "RingGeometry":
  48156. case "RingBufferGeometry":
  48157. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48158. break;
  48159. case "TorusGeometry":
  48160. case "TorusBufferGeometry":
  48161. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48162. break;
  48163. case "TorusKnotGeometry":
  48164. case "TorusKnotBufferGeometry":
  48165. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48166. break;
  48167. case "LatheGeometry":
  48168. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48169. break;
  48170. case "BufferGeometry":
  48171. s = r.parse(l);
  48172. break;
  48173. case "Geometry":
  48174. s = i.parse(l.data, this.texturePath).geometry;
  48175. break;
  48176. default:
  48177. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48178. continue
  48179. }
  48180. s.uuid = l.uuid,
  48181. void 0 !== l.name && (s.name = l.name),
  48182. t[l.uuid] = s
  48183. }
  48184. return t
  48185. },
  48186. parseMaterials: function(e, t) {
  48187. var i = {};
  48188. if (void 0 !== e) {
  48189. var r = new n.MaterialLoader;
  48190. r.setTextures(t);
  48191. for (var o = 0, a = e.length; o < a; o++) {
  48192. var s = r.parse(e[o]);
  48193. i[s.uuid] = s
  48194. }
  48195. }
  48196. return i
  48197. },
  48198. parseAnimations: function(e) {
  48199. for (var t = [], i = 0; i < e.length; i++) {
  48200. var r = n.AnimationClip.parse(e[i]);
  48201. t.push(r)
  48202. }
  48203. return t
  48204. },
  48205. parseImages: function(e, t) {
  48206. function i(e) {
  48207. return r.manager.itemStart(e),
  48208. s.load(e, function() {
  48209. r.manager.itemEnd(e)
  48210. })
  48211. }
  48212. var r = this
  48213. , o = {};
  48214. if (void 0 !== e && e.length > 0) {
  48215. var a = new n.LoadingManager(t)
  48216. , s = new n.ImageLoader(a);
  48217. s.setCrossOrigin(this.crossOrigin);
  48218. for (var l = 0, c = e.length; l < c; l++) {
  48219. var h = e[l]
  48220. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48221. o[h.uuid] = i(u)
  48222. }
  48223. }
  48224. return o
  48225. },
  48226. parseTextures: function(e, t) {
  48227. function i(e) {
  48228. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48229. n[e])
  48230. }
  48231. var r = {};
  48232. if (void 0 !== e)
  48233. for (var o = 0, a = e.length; o < a; o++) {
  48234. var s = e[o];
  48235. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48236. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48237. var l = new n.Texture(t[s.image]);
  48238. l.needsUpdate = !0,
  48239. l.uuid = s.uuid,
  48240. void 0 !== s.name && (l.name = s.name),
  48241. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48242. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48243. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48244. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48245. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48246. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48247. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48248. l.wrapT = i(s.wrap[1])),
  48249. r[s.uuid] = l
  48250. }
  48251. return r
  48252. },
  48253. parseObject: function() {
  48254. var e = new n.Matrix4;
  48255. return function(t, i, r) {
  48256. function o(e) {
  48257. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48258. i[e]
  48259. }
  48260. function a(e) {
  48261. if (void 0 !== e)
  48262. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48263. r[e]
  48264. }
  48265. var s;
  48266. switch (t.type) {
  48267. case "Scene":
  48268. s = new n.Scene;
  48269. break;
  48270. case "PerspectiveCamera":
  48271. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48272. break;
  48273. case "OrthographicCamera":
  48274. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48275. break;
  48276. case "AmbientLight":
  48277. s = new n.AmbientLight(t.color,t.intensity);
  48278. break;
  48279. case "DirectionalLight":
  48280. s = new n.DirectionalLight(t.color,t.intensity);
  48281. break;
  48282. case "PointLight":
  48283. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48284. break;
  48285. case "SpotLight":
  48286. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48287. break;
  48288. case "HemisphereLight":
  48289. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48290. break;
  48291. case "Mesh":
  48292. var l = o(t.geometry)
  48293. , c = a(t.material);
  48294. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48295. break;
  48296. case "LOD":
  48297. s = new n.LOD;
  48298. break;
  48299. case "Line":
  48300. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48301. break;
  48302. case "PointCloud":
  48303. case "Points":
  48304. s = new n.Points(o(t.geometry),a(t.material));
  48305. break;
  48306. case "Sprite":
  48307. s = new n.Sprite(a(t.material));
  48308. break;
  48309. case "Group":
  48310. s = new n.Group;
  48311. break;
  48312. default:
  48313. s = new n.Object3D
  48314. }
  48315. if (s.uuid = t.uuid,
  48316. void 0 !== t.name && (s.name = t.name),
  48317. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48318. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48319. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48320. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48321. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48322. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48323. void 0 !== t.visible && (s.visible = t.visible),
  48324. void 0 !== t.userData && (s.userData = t.userData),
  48325. void 0 !== t.children)
  48326. for (var h in t.children)
  48327. s.add(this.parseObject(t.children[h], i, r));
  48328. if ("LOD" === t.type)
  48329. for (var u = t.levels, d = 0; d < u.length; d++) {
  48330. var p = u[d]
  48331. , h = s.getObjectByProperty("uuid", p.object);
  48332. void 0 !== h && s.addLevel(h, p.distance)
  48333. }
  48334. return s
  48335. }
  48336. }()
  48337. },
  48338. n.TextureLoader = function(e) {
  48339. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48340. }
  48341. ,
  48342. n.TextureLoader.prototype = {
  48343. constructor: n.TextureLoader,
  48344. load: function(e, t, i, r) {
  48345. var o = new n.Texture
  48346. , a = new n.ImageLoader(this.manager);
  48347. return a.setCrossOrigin(this.crossOrigin),
  48348. a.setPath(this.path),
  48349. a.load(e, function(e) {
  48350. o.image = e,
  48351. o.needsUpdate = !0,
  48352. void 0 !== t && t(o)
  48353. }, i, r),
  48354. o
  48355. },
  48356. setCrossOrigin: function(e) {
  48357. this.crossOrigin = e
  48358. },
  48359. setPath: function(e) {
  48360. this.path = e
  48361. }
  48362. },
  48363. n.CubeTextureLoader = function(e) {
  48364. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48365. }
  48366. ,
  48367. n.CubeTextureLoader.prototype = {
  48368. constructor: n.CubeTextureLoader,
  48369. load: function(e, t, i, r) {
  48370. function o(i) {
  48371. s.load(e[i], function(e) {
  48372. a.images[i] = e,
  48373. l++,
  48374. 6 === l && (a.needsUpdate = !0,
  48375. t && t(a))
  48376. }, void 0, r)
  48377. }
  48378. var a = new n.CubeTexture
  48379. , s = new n.ImageLoader(this.manager);
  48380. s.setCrossOrigin(this.crossOrigin),
  48381. s.setPath(this.path);
  48382. for (var l = 0, c = 0; c < e.length; ++c)
  48383. o(c);
  48384. return a
  48385. },
  48386. setCrossOrigin: function(e) {
  48387. this.crossOrigin = e
  48388. },
  48389. setPath: function(e) {
  48390. this.path = e
  48391. }
  48392. },
  48393. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48394. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48395. this._parser = null
  48396. }
  48397. ,
  48398. n.BinaryTextureLoader.prototype = {
  48399. constructor: n.BinaryTextureLoader,
  48400. load: function(e, t, i, r) {
  48401. var o = this
  48402. , a = new n.DataTexture
  48403. , s = new n.XHRLoader(this.manager);
  48404. return s.setResponseType("arraybuffer"),
  48405. s.load(e, function(e) {
  48406. var i = o._parser(e);
  48407. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48408. a.image.height = i.height,
  48409. a.image.data = i.data),
  48410. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48411. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48412. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48413. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48414. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48415. void 0 !== i.format && (a.format = i.format),
  48416. void 0 !== i.type && (a.type = i.type),
  48417. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48418. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48419. a.needsUpdate = !0,
  48420. t && t(a, i))
  48421. }, i, r),
  48422. a
  48423. }
  48424. },
  48425. n.CompressedTextureLoader = function(e) {
  48426. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48427. this._parser = null
  48428. }
  48429. ;
  48430. n.CompressedTextureLoader.prototype = {
  48431. constructor: n.CompressedTextureLoader,
  48432. load: function(e, t, i, r) {
  48433. function o(o) {
  48434. c.load(e[o], function(e) {
  48435. var i = a._parser(e, !0);
  48436. s[o] = {
  48437. width: i.width,
  48438. height: i.height,
  48439. format: i.format,
  48440. mipmaps: i.mipmaps
  48441. },
  48442. h += 1,
  48443. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48444. l.format = i.format,
  48445. l.needsUpdate = !0,
  48446. t && t(l))
  48447. }, i, r)
  48448. }
  48449. var a = this
  48450. , s = []
  48451. , l = new n.CompressedTexture;
  48452. l.image = s;
  48453. var c = new n.XHRLoader(this.manager);
  48454. if (c.setPath(this.path),
  48455. c.setResponseType("arraybuffer"),
  48456. Array.isArray(e))
  48457. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48458. o(u);
  48459. else
  48460. c.load(e, function(e) {
  48461. var i = a._parser(e, !0);
  48462. if (i.isCubemap)
  48463. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48464. s[o] = {
  48465. mipmaps: []
  48466. };
  48467. for (var c = 0; c < i.mipmapCount; c++)
  48468. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48469. s[o].format = i.format,
  48470. s[o].width = i.width,
  48471. s[o].height = i.height
  48472. }
  48473. else
  48474. l.image.width = i.width,
  48475. l.image.height = i.height,
  48476. l.mipmaps = i.mipmaps;
  48477. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48478. l.format = i.format,
  48479. l.needsUpdate = !0,
  48480. t && t(l)
  48481. }, i, r);
  48482. return l
  48483. },
  48484. setPath: function(e) {
  48485. this.path = e
  48486. }
  48487. };
  48488. n.Material = function() {
  48489. Object.defineProperty(this, "id", {
  48490. value: n.MaterialIdCount++
  48491. }),
  48492. this.uuid = n.Math.generateUUID(),
  48493. this.name = "",
  48494. this.type = "Material",
  48495. this.side = n.FrontSide,
  48496. this.opacity = 1,
  48497. this.transparent = !1,
  48498. this.blending = n.NormalBlending,
  48499. this.blendSrc = n.SrcAlphaFactor,
  48500. this.blendDst = n.OneMinusSrcAlphaFactor,
  48501. this.blendEquation = n.AddEquation,
  48502. this.blendSrcAlpha = null,
  48503. this.blendDstAlpha = null,
  48504. this.blendEquationAlpha = null,
  48505. this.depthFunc = n.LessEqualDepth,
  48506. this.depthTest = !0,
  48507. this.depthWrite = !0,
  48508. this.colorWrite = !0,
  48509. this.precision = null,
  48510. this.polygonOffset = !1,
  48511. this.polygonOffsetFactor = 0,
  48512. this.polygonOffsetUnits = 0,
  48513. this.alphaTest = 0,
  48514. this.premultipliedAlpha = !1,
  48515. this.overdraw = 0,
  48516. this.visible = !0,
  48517. this._needsUpdate = !0
  48518. }
  48519. ,
  48520. n.Material.prototype = {
  48521. constructor: n.Material,
  48522. get needsUpdate() {
  48523. return this._needsUpdate
  48524. },
  48525. set needsUpdate(e) {
  48526. e === !0 && this.update(),
  48527. this._needsUpdate = e
  48528. },
  48529. setValues: function(e) {
  48530. if (void 0 !== e)
  48531. for (var t in e) {
  48532. var i = e[t];
  48533. if (void 0 !== i) {
  48534. var r = this[t];
  48535. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48536. } else
  48537. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48538. }
  48539. },
  48540. toJSON: function(e) {
  48541. function t(e) {
  48542. var t = [];
  48543. for (var i in e) {
  48544. var n = e[i];
  48545. delete n.metadata,
  48546. t.push(n)
  48547. }
  48548. return t
  48549. }
  48550. var i = void 0 === e;
  48551. i && (e = {
  48552. textures: {},
  48553. images: {}
  48554. });
  48555. var r = {
  48556. metadata: {
  48557. version: 4.4,
  48558. type: "Material",
  48559. generator: "Material.toJSON"
  48560. }
  48561. };
  48562. if (r.uuid = this.uuid,
  48563. r.type = this.type,
  48564. "" !== this.name && (r.name = this.name),
  48565. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48566. .5 !== this.roughness && (r.roughness = this.roughness),
  48567. .5 !== this.metalness && (r.metalness = this.metalness),
  48568. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48569. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48570. void 0 !== this.shininess && (r.shininess = this.shininess),
  48571. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48572. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48573. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48574. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48575. r.bumpScale = this.bumpScale),
  48576. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48577. r.normalScale = this.normalScale.toArray()),
  48578. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48579. r.displacementScale = this.displacementScale,
  48580. r.displacementBias = this.displacementBias),
  48581. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48582. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48583. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48584. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48585. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48586. r.reflectivity = this.reflectivity),
  48587. void 0 !== this.size && (r.size = this.size),
  48588. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48589. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48590. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48591. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48592. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48593. this.opacity < 1 && (r.opacity = this.opacity),
  48594. this.transparent === !0 && (r.transparent = this.transparent),
  48595. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48596. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48597. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48598. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48599. i) {
  48600. var o = t(e.textures)
  48601. , a = t(e.images);
  48602. o.length > 0 && (r.textures = o),
  48603. a.length > 0 && (r.images = a)
  48604. }
  48605. return r
  48606. },
  48607. clone: function() {
  48608. return (new this.constructor).copy(this)
  48609. },
  48610. copy: function(e) {
  48611. return this.name = e.name,
  48612. this.side = e.side,
  48613. this.opacity = e.opacity,
  48614. this.transparent = e.transparent,
  48615. this.blending = e.blending,
  48616. this.blendSrc = e.blendSrc,
  48617. this.blendDst = e.blendDst,
  48618. this.blendEquation = e.blendEquation,
  48619. this.blendSrcAlpha = e.blendSrcAlpha,
  48620. this.blendDstAlpha = e.blendDstAlpha,
  48621. this.blendEquationAlpha = e.blendEquationAlpha,
  48622. this.depthFunc = e.depthFunc,
  48623. this.depthTest = e.depthTest,
  48624. this.depthWrite = e.depthWrite,
  48625. this.colorWrite = e.colorWrite,
  48626. this.precision = e.precision,
  48627. this.polygonOffset = e.polygonOffset,
  48628. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48629. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48630. this.alphaTest = e.alphaTest,
  48631. this.premultipliedAlpha = e.premultipliedAlpha,
  48632. this.overdraw = e.overdraw,
  48633. this.visible = e.visible,
  48634. this
  48635. },
  48636. update: function() {
  48637. this.dispatchEvent({
  48638. type: "update"
  48639. })
  48640. },
  48641. dispose: function() {
  48642. this.dispatchEvent({
  48643. type: "dispose"
  48644. })
  48645. }
  48646. },
  48647. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48648. n.MaterialIdCount = 0,
  48649. n.LineBasicMaterial = function(e) {
  48650. n.Material.call(this),
  48651. this.type = "LineBasicMaterial",
  48652. this.color = new n.Color(16777215),
  48653. this.linewidth = 1,
  48654. this.linecap = "round",
  48655. this.linejoin = "round",
  48656. this.blending = n.NormalBlending,
  48657. this.vertexColors = n.NoColors,
  48658. this.fog = !0,
  48659. this.setValues(e)
  48660. }
  48661. ,
  48662. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48663. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48664. n.LineBasicMaterial.prototype.copy = function(e) {
  48665. return n.Material.prototype.copy.call(this, e),
  48666. this.color.copy(e.color),
  48667. this.linewidth = e.linewidth,
  48668. this.linecap = e.linecap,
  48669. this.linejoin = e.linejoin,
  48670. this.vertexColors = e.vertexColors,
  48671. this.fog = e.fog,
  48672. this
  48673. }
  48674. ,
  48675. n.LineDashedMaterial = function(e) {
  48676. n.Material.call(this),
  48677. this.type = "LineDashedMaterial",
  48678. this.color = new n.Color(16777215),
  48679. this.linewidth = 1,
  48680. this.scale = 1,
  48681. this.dashSize = 3,
  48682. this.gapSize = 1,
  48683. this.blending = n.NormalBlending,
  48684. this.vertexColors = n.NoColors,
  48685. this.fog = !0,
  48686. this.setValues(e)
  48687. }
  48688. ,
  48689. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48690. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48691. n.LineDashedMaterial.prototype.copy = function(e) {
  48692. return n.Material.prototype.copy.call(this, e),
  48693. this.color.copy(e.color),
  48694. this.linewidth = e.linewidth,
  48695. this.scale = e.scale,
  48696. this.dashSize = e.dashSize,
  48697. this.gapSize = e.gapSize,
  48698. this.vertexColors = e.vertexColors,
  48699. this.fog = e.fog,
  48700. this
  48701. }
  48702. ,
  48703. n.MeshBasicMaterial = function(e) {
  48704. n.Material.call(this),
  48705. this.type = "MeshBasicMaterial",
  48706. this.color = new n.Color(16777215),
  48707. this.map = null,
  48708. this.aoMap = null,
  48709. this.aoMapIntensity = 1,
  48710. this.specularMap = null,
  48711. this.alphaMap = null,
  48712. this.envMap = null,
  48713. this.combine = n.MultiplyOperation,
  48714. this.reflectivity = 1,
  48715. this.refractionRatio = .98,
  48716. this.fog = !0,
  48717. this.shading = n.SmoothShading,
  48718. this.blending = n.NormalBlending,
  48719. this.wireframe = !1,
  48720. this.wireframeLinewidth = 1,
  48721. this.wireframeLinecap = "round",
  48722. this.wireframeLinejoin = "round",
  48723. this.vertexColors = n.NoColors,
  48724. this.skinning = !1,
  48725. this.morphTargets = !1,
  48726. this.setValues(e)
  48727. }
  48728. ,
  48729. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48730. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48731. n.MeshBasicMaterial.prototype.copy = function(e) {
  48732. return n.Material.prototype.copy.call(this, e),
  48733. this.color.copy(e.color),
  48734. this.map = e.map,
  48735. this.aoMap = e.aoMap,
  48736. this.aoMapIntensity = e.aoMapIntensity,
  48737. this.specularMap = e.specularMap,
  48738. this.alphaMap = e.alphaMap,
  48739. this.envMap = e.envMap,
  48740. this.combine = e.combine,
  48741. this.reflectivity = e.reflectivity,
  48742. this.refractionRatio = e.refractionRatio,
  48743. this.fog = e.fog,
  48744. this.shading = e.shading,
  48745. this.wireframe = e.wireframe,
  48746. this.wireframeLinewidth = e.wireframeLinewidth,
  48747. this.wireframeLinecap = e.wireframeLinecap,
  48748. this.wireframeLinejoin = e.wireframeLinejoin,
  48749. this.vertexColors = e.vertexColors,
  48750. this.skinning = e.skinning,
  48751. this.morphTargets = e.morphTargets,
  48752. this
  48753. }
  48754. ,
  48755. n.MeshLambertMaterial = function(e) {
  48756. n.Material.call(this),
  48757. this.type = "MeshLambertMaterial",
  48758. this.color = new n.Color(16777215),
  48759. this.map = null,
  48760. this.lightMap = null,
  48761. this.lightMapIntensity = 1,
  48762. this.aoMap = null,
  48763. this.aoMapIntensity = 1,
  48764. this.emissive = new n.Color(0),
  48765. this.emissiveIntensity = 1,
  48766. this.emissiveMap = null,
  48767. this.specularMap = null,
  48768. this.alphaMap = null,
  48769. this.envMap = null,
  48770. this.combine = n.MultiplyOperation,
  48771. this.reflectivity = 1,
  48772. this.refractionRatio = .98,
  48773. this.fog = !0,
  48774. this.blending = n.NormalBlending,
  48775. this.wireframe = !1,
  48776. this.wireframeLinewidth = 1,
  48777. this.wireframeLinecap = "round",
  48778. this.wireframeLinejoin = "round",
  48779. this.vertexColors = n.NoColors,
  48780. this.skinning = !1,
  48781. this.morphTargets = !1,
  48782. this.morphNormals = !1,
  48783. this.setValues(e)
  48784. }
  48785. ,
  48786. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48787. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48788. n.MeshLambertMaterial.prototype.copy = function(e) {
  48789. return n.Material.prototype.copy.call(this, e),
  48790. this.color.copy(e.color),
  48791. this.map = e.map,
  48792. this.lightMap = e.lightMap,
  48793. this.lightMapIntensity = e.lightMapIntensity,
  48794. this.aoMap = e.aoMap,
  48795. this.aoMapIntensity = e.aoMapIntensity,
  48796. this.emissive.copy(e.emissive),
  48797. this.emissiveMap = e.emissiveMap,
  48798. this.emissiveIntensity = e.emissiveIntensity,
  48799. this.specularMap = e.specularMap,
  48800. this.alphaMap = e.alphaMap,
  48801. this.envMap = e.envMap,
  48802. this.combine = e.combine,
  48803. this.reflectivity = e.reflectivity,
  48804. this.refractionRatio = e.refractionRatio,
  48805. this.fog = e.fog,
  48806. this.wireframe = e.wireframe,
  48807. this.wireframeLinewidth = e.wireframeLinewidth,
  48808. this.wireframeLinecap = e.wireframeLinecap,
  48809. this.wireframeLinejoin = e.wireframeLinejoin,
  48810. this.vertexColors = e.vertexColors,
  48811. this.skinning = e.skinning,
  48812. this.morphTargets = e.morphTargets,
  48813. this.morphNormals = e.morphNormals,
  48814. this
  48815. }
  48816. ,
  48817. n.MeshPhongMaterial = function(e) {
  48818. n.Material.call(this),
  48819. this.type = "MeshPhongMaterial",
  48820. this.color = new n.Color(16777215),
  48821. this.specular = new n.Color(1118481),
  48822. this.shininess = 30,
  48823. this.map = null,
  48824. this.lightMap = null,
  48825. this.lightMapIntensity = 1,
  48826. this.aoMap = null,
  48827. this.aoMapIntensity = 1,
  48828. this.emissive = new n.Color(0),
  48829. this.emissiveIntensity = 1,
  48830. this.emissiveMap = null,
  48831. this.bumpMap = null,
  48832. this.bumpScale = 1,
  48833. this.normalMap = null,
  48834. this.normalScale = new n.Vector2(1,1),
  48835. this.displacementMap = null,
  48836. this.displacementScale = 1,
  48837. this.displacementBias = 0,
  48838. this.specularMap = null,
  48839. this.alphaMap = null,
  48840. this.envMap = null,
  48841. this.combine = n.MultiplyOperation,
  48842. this.reflectivity = 1,
  48843. this.refractionRatio = .98,
  48844. this.fog = !0,
  48845. this.shading = n.SmoothShading,
  48846. this.blending = n.NormalBlending,
  48847. this.wireframe = !1,
  48848. this.wireframeLinewidth = 1,
  48849. this.wireframeLinecap = "round",
  48850. this.wireframeLinejoin = "round",
  48851. this.vertexColors = n.NoColors,
  48852. this.skinning = !1,
  48853. this.morphTargets = !1,
  48854. this.morphNormals = !1,
  48855. this.setValues(e)
  48856. }
  48857. ,
  48858. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48859. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48860. n.MeshPhongMaterial.prototype.copy = function(e) {
  48861. return n.Material.prototype.copy.call(this, e),
  48862. this.color.copy(e.color),
  48863. this.specular.copy(e.specular),
  48864. this.shininess = e.shininess,
  48865. this.map = e.map,
  48866. this.lightMap = e.lightMap,
  48867. this.lightMapIntensity = e.lightMapIntensity,
  48868. this.aoMap = e.aoMap,
  48869. this.aoMapIntensity = e.aoMapIntensity,
  48870. this.emissive.copy(e.emissive),
  48871. this.emissiveMap = e.emissiveMap,
  48872. this.emissiveIntensity = e.emissiveIntensity,
  48873. this.bumpMap = e.bumpMap,
  48874. this.bumpScale = e.bumpScale,
  48875. this.normalMap = e.normalMap,
  48876. this.normalScale.copy(e.normalScale),
  48877. this.displacementMap = e.displacementMap,
  48878. this.displacementScale = e.displacementScale,
  48879. this.displacementBias = e.displacementBias,
  48880. this.specularMap = e.specularMap,
  48881. this.alphaMap = e.alphaMap,
  48882. this.envMap = e.envMap,
  48883. this.combine = e.combine,
  48884. this.reflectivity = e.reflectivity,
  48885. this.refractionRatio = e.refractionRatio,
  48886. this.fog = e.fog,
  48887. this.shading = e.shading,
  48888. this.wireframe = e.wireframe,
  48889. this.wireframeLinewidth = e.wireframeLinewidth,
  48890. this.wireframeLinecap = e.wireframeLinecap,
  48891. this.wireframeLinejoin = e.wireframeLinejoin,
  48892. this.vertexColors = e.vertexColors,
  48893. this.skinning = e.skinning,
  48894. this.morphTargets = e.morphTargets,
  48895. this.morphNormals = e.morphNormals,
  48896. this
  48897. }
  48898. ,
  48899. n.MeshStandardMaterial = function(e) {
  48900. n.Material.call(this),
  48901. this.type = "MeshStandardMaterial",
  48902. this.color = new n.Color(16777215),
  48903. this.roughness = .5,
  48904. this.metalness = .5,
  48905. this.map = null,
  48906. this.lightMap = null,
  48907. this.lightMapIntensity = 1,
  48908. this.aoMap = null,
  48909. this.aoMapIntensity = 1,
  48910. this.emissive = new n.Color(0),
  48911. this.emissiveIntensity = 1,
  48912. this.emissiveMap = null,
  48913. this.bumpMap = null,
  48914. this.bumpScale = 1,
  48915. this.normalMap = null,
  48916. this.normalScale = new n.Vector2(1,1),
  48917. this.displacementMap = null,
  48918. this.displacementScale = 1,
  48919. this.displacementBias = 0,
  48920. this.roughnessMap = null,
  48921. this.metalnessMap = null,
  48922. this.alphaMap = null,
  48923. this.envMap = null,
  48924. this.envMapIntensity = 1,
  48925. this.refractionRatio = .98,
  48926. this.fog = !0,
  48927. this.shading = n.SmoothShading,
  48928. this.blending = n.NormalBlending,
  48929. this.wireframe = !1,
  48930. this.wireframeLinewidth = 1,
  48931. this.wireframeLinecap = "round",
  48932. this.wireframeLinejoin = "round",
  48933. this.vertexColors = n.NoColors,
  48934. this.skinning = !1,
  48935. this.morphTargets = !1,
  48936. this.morphNormals = !1,
  48937. this.setValues(e)
  48938. }
  48939. ,
  48940. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48941. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48942. n.MeshStandardMaterial.prototype.copy = function(e) {
  48943. return n.Material.prototype.copy.call(this, e),
  48944. this.color.copy(e.color),
  48945. this.roughness = e.roughness,
  48946. this.metalness = e.metalness,
  48947. this.map = e.map,
  48948. this.lightMap = e.lightMap,
  48949. this.lightMapIntensity = e.lightMapIntensity,
  48950. this.aoMap = e.aoMap,
  48951. this.aoMapIntensity = e.aoMapIntensity,
  48952. this.emissive.copy(e.emissive),
  48953. this.emissiveMap = e.emissiveMap,
  48954. this.emissiveIntensity = e.emissiveIntensity,
  48955. this.bumpMap = e.bumpMap,
  48956. this.bumpScale = e.bumpScale,
  48957. this.normalMap = e.normalMap,
  48958. this.normalScale.copy(e.normalScale),
  48959. this.displacementMap = e.displacementMap,
  48960. this.displacementScale = e.displacementScale,
  48961. this.displacementBias = e.displacementBias,
  48962. this.roughnessMap = e.roughnessMap,
  48963. this.metalnessMap = e.metalnessMap,
  48964. this.alphaMap = e.alphaMap,
  48965. this.envMap = e.envMap,
  48966. this.envMapIntensity = e.envMapIntensity,
  48967. this.refractionRatio = e.refractionRatio,
  48968. this.fog = e.fog,
  48969. this.shading = e.shading,
  48970. this.wireframe = e.wireframe,
  48971. this.wireframeLinewidth = e.wireframeLinewidth,
  48972. this.wireframeLinecap = e.wireframeLinecap,
  48973. this.wireframeLinejoin = e.wireframeLinejoin,
  48974. this.vertexColors = e.vertexColors,
  48975. this.skinning = e.skinning,
  48976. this.morphTargets = e.morphTargets,
  48977. this.morphNormals = e.morphNormals,
  48978. this
  48979. }
  48980. ,
  48981. n.MeshDepthMaterial = function(e) {
  48982. n.Material.call(this),
  48983. this.type = "MeshDepthMaterial",
  48984. this.morphTargets = !1,
  48985. this.wireframe = !1,
  48986. this.wireframeLinewidth = 1,
  48987. this.setValues(e)
  48988. }
  48989. ,
  48990. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48991. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48992. n.MeshDepthMaterial.prototype.copy = function(e) {
  48993. return n.Material.prototype.copy.call(this, e),
  48994. this.wireframe = e.wireframe,
  48995. this.wireframeLinewidth = e.wireframeLinewidth,
  48996. this
  48997. }
  48998. ,
  48999. n.MeshNormalMaterial = function(e) {
  49000. n.Material.call(this, e),
  49001. this.type = "MeshNormalMaterial",
  49002. this.wireframe = !1,
  49003. this.wireframeLinewidth = 1,
  49004. this.morphTargets = !1,
  49005. this.setValues(e)
  49006. }
  49007. ,
  49008. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49009. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49010. n.MeshNormalMaterial.prototype.copy = function(e) {
  49011. return n.Material.prototype.copy.call(this, e),
  49012. this.wireframe = e.wireframe,
  49013. this.wireframeLinewidth = e.wireframeLinewidth,
  49014. this
  49015. }
  49016. ,
  49017. n.MultiMaterial = function(e) {
  49018. this.uuid = n.Math.generateUUID(),
  49019. this.type = "MultiMaterial",
  49020. this.materials = e instanceof Array ? e : [],
  49021. this.visible = !0
  49022. }
  49023. ,
  49024. n.MultiMaterial.prototype = {
  49025. constructor: n.MultiMaterial,
  49026. toJSON: function(e) {
  49027. for (var t = {
  49028. metadata: {
  49029. version: 4.2,
  49030. type: "material",
  49031. generator: "MaterialExporter"
  49032. },
  49033. uuid: this.uuid,
  49034. type: this.type,
  49035. materials: []
  49036. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49037. var o = i[n].toJSON(e);
  49038. delete o.metadata,
  49039. t.materials.push(o)
  49040. }
  49041. return t.visible = this.visible,
  49042. t
  49043. },
  49044. clone: function() {
  49045. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49046. e.materials.push(this.materials[t].clone());
  49047. return e.visible = this.visible,
  49048. e
  49049. }
  49050. },
  49051. n.PointsMaterial = function(e) {
  49052. n.Material.call(this),
  49053. this.type = "PointsMaterial",
  49054. this.color = new n.Color(16777215),
  49055. this.map = null,
  49056. this.size = 1,
  49057. this.sizeAttenuation = !0,
  49058. this.blending = n.NormalBlending,
  49059. this.vertexColors = n.NoColors,
  49060. this.fog = !0,
  49061. this.setValues(e)
  49062. }
  49063. ,
  49064. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49065. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49066. n.PointsMaterial.prototype.copy = function(e) {
  49067. return n.Material.prototype.copy.call(this, e),
  49068. this.color.copy(e.color),
  49069. this.map = e.map,
  49070. this.size = e.size,
  49071. this.sizeAttenuation = e.sizeAttenuation,
  49072. this.vertexColors = e.vertexColors,
  49073. this.fog = e.fog,
  49074. this
  49075. }
  49076. ,
  49077. n.ShaderMaterial = function(e) {
  49078. n.Material.call(this),
  49079. this.type = "ShaderMaterial",
  49080. this.defines = {},
  49081. this.uniforms = {},
  49082. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49083. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49084. this.shading = n.SmoothShading,
  49085. this.linewidth = 1,
  49086. this.wireframe = !1,
  49087. this.wireframeLinewidth = 1,
  49088. this.fog = !1,
  49089. this.lights = !1,
  49090. this.vertexColors = n.NoColors,
  49091. this.skinning = !1,
  49092. this.morphTargets = !1,
  49093. this.morphNormals = !1,
  49094. this.extensions = {
  49095. derivatives: !1,
  49096. fragDepth: !1,
  49097. drawBuffers: !1,
  49098. shaderTextureLOD: !1
  49099. },
  49100. this.defaultAttributeValues = {
  49101. color: [1, 1, 1],
  49102. uv: [0, 0],
  49103. uv2: [0, 0]
  49104. },
  49105. this.index0AttributeName = void 0,
  49106. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49107. this.setValues(e))
  49108. }
  49109. ,
  49110. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49111. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49112. n.ShaderMaterial.prototype.copy = function(e) {
  49113. return n.Material.prototype.copy.call(this, e),
  49114. this.fragmentShader = e.fragmentShader,
  49115. this.vertexShader = e.vertexShader,
  49116. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49117. this.defines = e.defines,
  49118. this.shading = e.shading,
  49119. this.wireframe = e.wireframe,
  49120. this.wireframeLinewidth = e.wireframeLinewidth,
  49121. this.fog = e.fog,
  49122. this.lights = e.lights,
  49123. this.vertexColors = e.vertexColors,
  49124. this.skinning = e.skinning,
  49125. this.morphTargets = e.morphTargets,
  49126. this.morphNormals = e.morphNormals,
  49127. this.extensions = e.extensions,
  49128. this
  49129. }
  49130. ,
  49131. n.ShaderMaterial.prototype.toJSON = function(e) {
  49132. var t = n.Material.prototype.toJSON.call(this, e);
  49133. return t.uniforms = this.uniforms,
  49134. t.vertexShader = this.vertexShader,
  49135. t.fragmentShader = this.fragmentShader,
  49136. t
  49137. }
  49138. ,
  49139. n.RawShaderMaterial = function(e) {
  49140. n.ShaderMaterial.call(this, e),
  49141. this.type = "RawShaderMaterial"
  49142. }
  49143. ,
  49144. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49145. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49146. n.SpriteMaterial = function(e) {
  49147. n.Material.call(this),
  49148. this.type = "SpriteMaterial",
  49149. this.color = new n.Color(16777215),
  49150. this.map = null,
  49151. this.rotation = 0,
  49152. this.fog = !1,
  49153. this.setValues(e)
  49154. }
  49155. ,
  49156. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49157. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49158. n.SpriteMaterial.prototype.copy = function(e) {
  49159. return n.Material.prototype.copy.call(this, e),
  49160. this.color.copy(e.color),
  49161. this.map = e.map,
  49162. this.rotation = e.rotation,
  49163. this.fog = e.fog,
  49164. this
  49165. }
  49166. ,
  49167. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49168. Object.defineProperty(this, "id", {
  49169. value: n.TextureIdCount++
  49170. }),
  49171. this.uuid = n.Math.generateUUID(),
  49172. this.name = "",
  49173. this.sourceFile = "",
  49174. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49175. this.mipmaps = [],
  49176. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49177. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49178. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49179. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49180. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49181. this.anisotropy = void 0 !== c ? c : 1,
  49182. this.format = void 0 !== s ? s : n.RGBAFormat,
  49183. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49184. this.offset = new n.Vector2(0,0),
  49185. this.repeat = new n.Vector2(1,1),
  49186. this.generateMipmaps = !0,
  49187. this.premultiplyAlpha = !1,
  49188. this.flipY = !0,
  49189. this.unpackAlignment = 4,
  49190. this.encoding = n.LinearEncoding,
  49191. this.version = 0,
  49192. this.onUpdate = null
  49193. }
  49194. ,
  49195. n.Texture.DEFAULT_IMAGE = void 0,
  49196. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49197. n.Texture.prototype = {
  49198. constructor: n.Texture,
  49199. set needsUpdate(e) {
  49200. e === !0 && this.version++
  49201. },
  49202. clone: function() {
  49203. return (new this.constructor).copy(this)
  49204. },
  49205. copy: function(e) {
  49206. return this.image = e.image,
  49207. this.mipmaps = e.mipmaps.slice(0),
  49208. this.mapping = e.mapping,
  49209. this.wrapS = e.wrapS,
  49210. this.wrapT = e.wrapT,
  49211. this.magFilter = e.magFilter,
  49212. this.minFilter = e.minFilter,
  49213. this.anisotropy = e.anisotropy,
  49214. this.format = e.format,
  49215. this.type = e.type,
  49216. this.offset.copy(e.offset),
  49217. this.repeat.copy(e.repeat),
  49218. this.generateMipmaps = e.generateMipmaps,
  49219. this.premultiplyAlpha = e.premultiplyAlpha,
  49220. this.flipY = e.flipY,
  49221. this.unpackAlignment = e.unpackAlignment,
  49222. this.encoding = e.encoding,
  49223. this
  49224. },
  49225. toJSON: function(e) {
  49226. function t(e) {
  49227. var t;
  49228. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49229. t.width = e.width,
  49230. t.height = e.height,
  49231. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49232. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49233. }
  49234. if (void 0 !== e.textures[this.uuid])
  49235. return e.textures[this.uuid];
  49236. var i = {
  49237. metadata: {
  49238. version: 4.4,
  49239. type: "Texture",
  49240. generator: "Texture.toJSON"
  49241. },
  49242. uuid: this.uuid,
  49243. name: this.name,
  49244. mapping: this.mapping,
  49245. repeat: [this.repeat.x, this.repeat.y],
  49246. offset: [this.offset.x, this.offset.y],
  49247. wrap: [this.wrapS, this.wrapT],
  49248. minFilter: this.minFilter,
  49249. magFilter: this.magFilter,
  49250. anisotropy: this.anisotropy
  49251. };
  49252. if (void 0 !== this.image) {
  49253. var r = this.image;
  49254. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49255. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49256. uuid: r.uuid,
  49257. url: t(r)
  49258. }),
  49259. i.image = r.uuid
  49260. }
  49261. return e.textures[this.uuid] = i,
  49262. i
  49263. },
  49264. dispose: function() {
  49265. this.dispatchEvent({
  49266. type: "dispose"
  49267. })
  49268. },
  49269. transformUv: function(e) {
  49270. if (this.mapping === n.UVMapping) {
  49271. if (e.multiply(this.repeat),
  49272. e.add(this.offset),
  49273. e.x < 0 || e.x > 1)
  49274. switch (this.wrapS) {
  49275. case n.RepeatWrapping:
  49276. e.x = e.x - Math.floor(e.x);
  49277. break;
  49278. case n.ClampToEdgeWrapping:
  49279. e.x = e.x < 0 ? 0 : 1;
  49280. break;
  49281. case n.MirroredRepeatWrapping:
  49282. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49283. }
  49284. if (e.y < 0 || e.y > 1)
  49285. switch (this.wrapT) {
  49286. case n.RepeatWrapping:
  49287. e.y = e.y - Math.floor(e.y);
  49288. break;
  49289. case n.ClampToEdgeWrapping:
  49290. e.y = e.y < 0 ? 0 : 1;
  49291. break;
  49292. case n.MirroredRepeatWrapping:
  49293. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49294. }
  49295. this.flipY && (e.y = 1 - e.y)
  49296. }
  49297. }
  49298. },
  49299. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49300. n.TextureIdCount = 0,
  49301. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49302. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49303. this.needsUpdate = !0
  49304. }
  49305. ,
  49306. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49307. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49308. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49309. e = void 0 !== e ? e : [],
  49310. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49311. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49312. this.flipY = !1
  49313. }
  49314. ,
  49315. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49316. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49317. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49318. get: function() {
  49319. return this.image
  49320. },
  49321. set: function(e) {
  49322. this.image = e
  49323. }
  49324. }),
  49325. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49326. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49327. this.image = {
  49328. width: t,
  49329. height: i
  49330. },
  49331. this.mipmaps = e,
  49332. this.flipY = !1,
  49333. this.generateMipmaps = !1
  49334. }
  49335. ,
  49336. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49337. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49338. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49339. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49340. this.image = {
  49341. data: e,
  49342. width: t,
  49343. height: i
  49344. },
  49345. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49346. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49347. this.flipY = !1,
  49348. this.generateMipmaps = !1
  49349. }
  49350. ,
  49351. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49352. n.DataTexture.prototype.constructor = n.DataTexture,
  49353. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49354. function h() {
  49355. requestAnimationFrame(h),
  49356. e.readyState === e.HAVE_ENOUGH_DATA && (u.needsUpdate = !0)
  49357. }
  49358. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49359. this.generateMipmaps = !1;
  49360. var u = this;
  49361. h()
  49362. }
  49363. ,
  49364. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49365. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49366. n.Group = function() {
  49367. n.Object3D.call(this),
  49368. this.type = "Group"
  49369. }
  49370. ,
  49371. n.Group.prototype = Object.create(n.Object3D.prototype),
  49372. n.Group.prototype.constructor = n.Group,
  49373. n.Points = function(e, t) {
  49374. n.Object3D.call(this),
  49375. this.type = "Points",
  49376. this.geometry = void 0 !== e ? e : new n.Geometry,
  49377. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49378. color: 16777215 * Math.random()
  49379. })
  49380. }
  49381. ,
  49382. n.Points.prototype = Object.create(n.Object3D.prototype),
  49383. n.Points.prototype.constructor = n.Points,
  49384. n.Points.prototype.raycast = function() {
  49385. var e = new n.Matrix4
  49386. , t = new n.Ray
  49387. , i = new n.Sphere;
  49388. return function(r, o) {
  49389. function a(e, i) {
  49390. var n = t.distanceSqToPoint(e);
  49391. if (n < d) {
  49392. var a = t.closestPointToPoint(e);
  49393. a.applyMatrix4(c);
  49394. var l = r.ray.origin.distanceTo(a);
  49395. if (l < r.near || l > r.far)
  49396. return;
  49397. o.push({
  49398. distance: l,
  49399. distanceToRay: Math.sqrt(n),
  49400. point: a.clone(),
  49401. index: i,
  49402. face: null,
  49403. object: s
  49404. })
  49405. }
  49406. }
  49407. var s = this
  49408. , l = this.geometry
  49409. , c = this.matrixWorld
  49410. , h = r.params.Points.threshold;
  49411. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49412. i.copy(l.boundingSphere),
  49413. i.applyMatrix4(c),
  49414. r.ray.intersectsSphere(i) !== !1) {
  49415. e.getInverse(c),
  49416. t.copy(r.ray).applyMatrix4(e);
  49417. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49418. , d = u * u
  49419. , p = new n.Vector3;
  49420. if (l instanceof n.BufferGeometry) {
  49421. var f = l.index
  49422. , g = l.attributes
  49423. , m = g.position.array;
  49424. if (null !== f)
  49425. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49426. var C = v[A];
  49427. p.fromArray(m, 3 * C),
  49428. a(p, C)
  49429. }
  49430. else
  49431. for (var A = 0, I = m.length / 3; A < I; A++)
  49432. p.fromArray(m, 3 * A),
  49433. a(p, A)
  49434. } else
  49435. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49436. a(E[A], A)
  49437. }
  49438. }
  49439. }(),
  49440. n.Points.prototype.clone = function() {
  49441. return new this.constructor(this.geometry,this.material).copy(this)
  49442. }
  49443. ,
  49444. n.Line = function(e, t, i) {
  49445. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49446. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49447. this.type = "Line",
  49448. this.geometry = void 0 !== e ? e : new n.Geometry,
  49449. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49450. color: 16777215 * Math.random()
  49451. })))
  49452. }
  49453. ,
  49454. n.Line.prototype = Object.create(n.Object3D.prototype),
  49455. n.Line.prototype.constructor = n.Line,
  49456. n.Line.prototype.raycast = function() {
  49457. var e = new n.Matrix4
  49458. , t = new n.Ray
  49459. , i = new n.Sphere;
  49460. return function(r, o) {
  49461. var a = r.linePrecision
  49462. , s = a * a
  49463. , l = this.geometry
  49464. , c = this.matrixWorld;
  49465. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49466. i.copy(l.boundingSphere),
  49467. i.applyMatrix4(c),
  49468. r.ray.intersectsSphere(i) !== !1) {
  49469. e.getInverse(c),
  49470. t.copy(r.ray).applyMatrix4(e);
  49471. var h = new n.Vector3
  49472. , u = new n.Vector3
  49473. , d = new n.Vector3
  49474. , p = new n.Vector3
  49475. , f = this instanceof n.LineSegments ? 2 : 1;
  49476. if (l instanceof n.BufferGeometry) {
  49477. var g = l.index
  49478. , m = l.attributes
  49479. , v = m.position.array;
  49480. if (null !== g)
  49481. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49482. var I = A[y]
  49483. , E = A[y + 1];
  49484. h.fromArray(v, 3 * I),
  49485. u.fromArray(v, 3 * E);
  49486. var b = t.distanceSqToSegment(h, u, p, d);
  49487. if (!(b > s)) {
  49488. p.applyMatrix4(this.matrixWorld);
  49489. var w = r.ray.origin.distanceTo(p);
  49490. w < r.near || w > r.far || o.push({
  49491. distance: w,
  49492. point: d.clone().applyMatrix4(this.matrixWorld),
  49493. index: y,
  49494. face: null,
  49495. faceIndex: null,
  49496. object: this
  49497. })
  49498. }
  49499. }
  49500. else
  49501. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49502. h.fromArray(v, 3 * y),
  49503. u.fromArray(v, 3 * y + 3);
  49504. var b = t.distanceSqToSegment(h, u, p, d);
  49505. if (!(b > s)) {
  49506. p.applyMatrix4(this.matrixWorld);
  49507. var w = r.ray.origin.distanceTo(p);
  49508. w < r.near || w > r.far || o.push({
  49509. distance: w,
  49510. point: d.clone().applyMatrix4(this.matrixWorld),
  49511. index: y,
  49512. face: null,
  49513. faceIndex: null,
  49514. object: this
  49515. })
  49516. }
  49517. }
  49518. } else if (l instanceof n.Geometry)
  49519. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49520. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49521. if (!(b > s)) {
  49522. p.applyMatrix4(this.matrixWorld);
  49523. var w = r.ray.origin.distanceTo(p);
  49524. w < r.near || w > r.far || o.push({
  49525. distance: w,
  49526. point: d.clone().applyMatrix4(this.matrixWorld),
  49527. index: y,
  49528. face: null,
  49529. faceIndex: null,
  49530. object: this
  49531. })
  49532. }
  49533. }
  49534. }
  49535. }
  49536. }(),
  49537. n.Line.prototype.clone = function() {
  49538. return new this.constructor(this.geometry,this.material).copy(this)
  49539. }
  49540. ,
  49541. n.LineStrip = 0,
  49542. n.LinePieces = 1,
  49543. n.LineSegments = function(e, t) {
  49544. n.Line.call(this, e, t),
  49545. this.type = "LineSegments"
  49546. }
  49547. ,
  49548. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49549. n.LineSegments.prototype.constructor = n.LineSegments,
  49550. n.Mesh = function(e, t) {
  49551. n.Object3D.call(this),
  49552. this.type = "Mesh",
  49553. this.geometry = void 0 !== e ? e : new n.Geometry,
  49554. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49555. color: 16777215 * Math.random()
  49556. }),
  49557. this.drawMode = n.TrianglesDrawMode,
  49558. this.updateMorphTargets()
  49559. }
  49560. ,
  49561. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49562. n.Mesh.prototype.constructor = n.Mesh,
  49563. n.Mesh.prototype.setDrawMode = function(e) {
  49564. this.drawMode = e
  49565. }
  49566. ,
  49567. n.Mesh.prototype.updateMorphTargets = function() {
  49568. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49569. this.morphTargetBase = -1,
  49570. this.morphTargetInfluences = [],
  49571. this.morphTargetDictionary = {};
  49572. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49573. this.morphTargetInfluences.push(0),
  49574. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49575. }
  49576. }
  49577. ,
  49578. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49579. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49580. 0)
  49581. }
  49582. ,
  49583. n.Mesh.prototype.raycast = function() {
  49584. function e(e, t, i, r, o, a, s) {
  49585. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49586. o.multiplyScalar(m.x),
  49587. a.multiplyScalar(m.y),
  49588. s.multiplyScalar(m.z),
  49589. o.add(a).add(s),
  49590. o.clone()
  49591. }
  49592. function t(e, t, i, r, o, a, s) {
  49593. var l, c = e.material;
  49594. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49595. null === l)
  49596. return null;
  49597. A.copy(s),
  49598. A.applyMatrix4(e.matrixWorld);
  49599. var h = t.ray.origin.distanceTo(A);
  49600. return h < t.near || h > t.far ? null : {
  49601. distance: h,
  49602. point: A.clone(),
  49603. object: e
  49604. }
  49605. }
  49606. function i(i, r, o, a, h, u, d, m) {
  49607. s.fromArray(a, 3 * u),
  49608. l.fromArray(a, 3 * d),
  49609. c.fromArray(a, 3 * m);
  49610. var A = t(i, r, o, s, l, c, v);
  49611. return A && (h && (p.fromArray(h, 2 * u),
  49612. f.fromArray(h, 2 * d),
  49613. g.fromArray(h, 2 * m),
  49614. A.uv = e(v, s, l, c, p, f, g)),
  49615. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49616. A.faceIndex = u),
  49617. A
  49618. }
  49619. var r = new n.Matrix4
  49620. , o = new n.Ray
  49621. , a = new n.Sphere
  49622. , s = new n.Vector3
  49623. , l = new n.Vector3
  49624. , c = new n.Vector3
  49625. , h = new n.Vector3
  49626. , u = new n.Vector3
  49627. , d = new n.Vector3
  49628. , p = new n.Vector2
  49629. , f = new n.Vector2
  49630. , g = new n.Vector2
  49631. , m = new n.Vector3
  49632. , v = new n.Vector3
  49633. , A = new n.Vector3;
  49634. return function(m, A) {
  49635. var y = this.geometry
  49636. , C = this.material
  49637. , I = this.matrixWorld;
  49638. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49639. a.copy(y.boundingSphere),
  49640. a.applyMatrix4(I),
  49641. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49642. o.copy(m.ray).applyMatrix4(r),
  49643. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49644. var E, b;
  49645. if (y instanceof n.BufferGeometry) {
  49646. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49647. if (void 0 !== S.uv && (E = S.uv.array),
  49648. null !== x)
  49649. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49650. w = R[P],
  49651. _ = R[P + 1],
  49652. T = R[P + 2],
  49653. b = i(this, m, o, M, E, w, _, T),
  49654. b && (b.faceIndex = Math.floor(P / 3),
  49655. A.push(b));
  49656. else
  49657. for (var P = 0, O = M.length; P < O; P += 9)
  49658. w = P / 3,
  49659. _ = w + 1,
  49660. T = w + 2,
  49661. b = i(this, m, o, M, E, w, _, T),
  49662. b && (b.index = w,
  49663. A.push(b))
  49664. } else if (y instanceof n.Geometry) {
  49665. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49666. k.length > 0 && (E = k);
  49667. for (var H = 0, G = U.length; H < G; H++) {
  49668. var z = U[H]
  49669. , W = B === !0 ? F[z.materialIndex] : C;
  49670. if (void 0 !== W) {
  49671. if (L = V[z.a],
  49672. D = V[z.b],
  49673. N = V[z.c],
  49674. W.morphTargets === !0) {
  49675. var j = y.morphTargets
  49676. , Y = this.morphTargetInfluences;
  49677. s.set(0, 0, 0),
  49678. l.set(0, 0, 0),
  49679. c.set(0, 0, 0);
  49680. for (var X = 0, Z = j.length; X < Z; X++) {
  49681. var q = Y[X];
  49682. if (0 !== q) {
  49683. var K = j[X].vertices;
  49684. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49685. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49686. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49687. }
  49688. }
  49689. s.add(L),
  49690. l.add(D),
  49691. c.add(N),
  49692. L = s,
  49693. D = l,
  49694. N = c
  49695. }
  49696. if (b = t(this, m, o, L, D, N, v)) {
  49697. if (E) {
  49698. var Q = E[H];
  49699. p.copy(Q[0]),
  49700. f.copy(Q[1]),
  49701. g.copy(Q[2]),
  49702. b.uv = e(v, L, D, N, p, f, g)
  49703. }
  49704. b.face = z,
  49705. b.faceIndex = H,
  49706. A.push(b)
  49707. }
  49708. }
  49709. }
  49710. }
  49711. }
  49712. }
  49713. }(),
  49714. n.Mesh.prototype.clone = function() {
  49715. return new this.constructor(this.geometry,this.material).copy(this)
  49716. }
  49717. ,
  49718. n.Bone = function(e) {
  49719. n.Object3D.call(this),
  49720. this.type = "Bone",
  49721. this.skin = e
  49722. }
  49723. ,
  49724. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49725. n.Bone.prototype.constructor = n.Bone,
  49726. n.Bone.prototype.copy = function(e) {
  49727. return n.Object3D.prototype.copy.call(this, e),
  49728. this.skin = e.skin,
  49729. this
  49730. }
  49731. ,
  49732. n.Skeleton = function(e, t, i) {
  49733. if (this.useVertexTexture = void 0 === i || i,
  49734. this.identityMatrix = new n.Matrix4,
  49735. e = e || [],
  49736. this.bones = e.slice(0),
  49737. this.useVertexTexture) {
  49738. var r = Math.sqrt(4 * this.bones.length);
  49739. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49740. r = Math.max(r, 4),
  49741. this.boneTextureWidth = r,
  49742. this.boneTextureHeight = r,
  49743. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49744. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49745. } else
  49746. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49747. if (void 0 === t)
  49748. this.calculateInverses();
  49749. else if (this.bones.length === t.length)
  49750. this.boneInverses = t.slice(0);
  49751. else {
  49752. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49753. this.boneInverses = [];
  49754. for (var o = 0, a = this.bones.length; o < a; o++)
  49755. this.boneInverses.push(new n.Matrix4)
  49756. }
  49757. }
  49758. ,
  49759. n.Skeleton.prototype.calculateInverses = function() {
  49760. this.boneInverses = [];
  49761. for (var e = 0, t = this.bones.length; e < t; e++) {
  49762. var i = new n.Matrix4;
  49763. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49764. this.boneInverses.push(i)
  49765. }
  49766. }
  49767. ,
  49768. n.Skeleton.prototype.pose = function() {
  49769. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49770. e = this.bones[t],
  49771. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49772. for (var t = 0, i = this.bones.length; t < i; t++)
  49773. e = this.bones[t],
  49774. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49775. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49776. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49777. }
  49778. ,
  49779. n.Skeleton.prototype.update = function() {
  49780. var e = new n.Matrix4;
  49781. return function() {
  49782. for (var t = 0, i = this.bones.length; t < i; t++) {
  49783. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49784. e.multiplyMatrices(n, this.boneInverses[t]),
  49785. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49786. }
  49787. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49788. }
  49789. }(),
  49790. n.Skeleton.prototype.clone = function() {
  49791. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49792. }
  49793. ,
  49794. n.SkinnedMesh = function(e, t, i) {
  49795. n.Mesh.call(this, e, t),
  49796. this.type = "SkinnedMesh",
  49797. this.bindMode = "attached",
  49798. this.bindMatrix = new n.Matrix4,
  49799. this.bindMatrixInverse = new n.Matrix4;
  49800. var r = [];
  49801. if (this.geometry && void 0 !== this.geometry.bones) {
  49802. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49803. a = this.geometry.bones[s],
  49804. o = new n.Bone(this),
  49805. r.push(o),
  49806. o.name = a.name,
  49807. o.position.fromArray(a.pos),
  49808. o.quaternion.fromArray(a.rotq),
  49809. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49810. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49811. a = this.geometry.bones[s],
  49812. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49813. }
  49814. this.normalizeSkinWeights(),
  49815. this.updateMatrixWorld(!0),
  49816. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49817. }
  49818. ,
  49819. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49820. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49821. n.SkinnedMesh.prototype.bind = function(e, t) {
  49822. this.skeleton = e,
  49823. void 0 === t && (this.updateMatrixWorld(!0),
  49824. this.skeleton.calculateInverses(),
  49825. t = this.matrixWorld),
  49826. this.bindMatrix.copy(t),
  49827. this.bindMatrixInverse.getInverse(t)
  49828. }
  49829. ,
  49830. n.SkinnedMesh.prototype.pose = function() {
  49831. this.skeleton.pose()
  49832. }
  49833. ,
  49834. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49835. if (this.geometry instanceof n.Geometry)
  49836. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49837. var t = this.geometry.skinWeights[e]
  49838. , i = 1 / t.lengthManhattan();
  49839. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49840. }
  49841. else if (this.geometry instanceof n.BufferGeometry)
  49842. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49843. r.x = o.getX(e),
  49844. r.y = o.getY(e),
  49845. r.z = o.getZ(e),
  49846. r.w = o.getW(e);
  49847. var i = 1 / r.lengthManhattan();
  49848. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49849. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49850. }
  49851. }
  49852. ,
  49853. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49854. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49855. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49856. }
  49857. ,
  49858. n.SkinnedMesh.prototype.clone = function() {
  49859. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49860. }
  49861. ,
  49862. n.LOD = function() {
  49863. n.Object3D.call(this),
  49864. this.type = "LOD",
  49865. Object.defineProperties(this, {
  49866. levels: {
  49867. enumerable: !0,
  49868. value: []
  49869. },
  49870. objects: {
  49871. get: function() {
  49872. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49873. this.levels
  49874. }
  49875. }
  49876. })
  49877. }
  49878. ,
  49879. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49880. n.LOD.prototype.constructor = n.LOD,
  49881. n.LOD.prototype.addLevel = function(e, t) {
  49882. void 0 === t && (t = 0),
  49883. t = Math.abs(t);
  49884. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49885. ;
  49886. i.splice(n, 0, {
  49887. distance: t,
  49888. object: e
  49889. }),
  49890. this.add(e)
  49891. }
  49892. ,
  49893. n.LOD.prototype.getObjectForDistance = function(e) {
  49894. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49895. ;
  49896. return t[i - 1].object
  49897. }
  49898. ,
  49899. n.LOD.prototype.raycast = function() {
  49900. var e = new n.Vector3;
  49901. return function(t, i) {
  49902. e.setFromMatrixPosition(this.matrixWorld);
  49903. var n = t.ray.origin.distanceTo(e);
  49904. this.getObjectForDistance(n).raycast(t, i)
  49905. }
  49906. }(),
  49907. n.LOD.prototype.update = function() {
  49908. var e = new n.Vector3
  49909. , t = new n.Vector3;
  49910. return function(i) {
  49911. var n = this.levels;
  49912. if (n.length > 1) {
  49913. e.setFromMatrixPosition(i.matrixWorld),
  49914. t.setFromMatrixPosition(this.matrixWorld);
  49915. var r = e.distanceTo(t);
  49916. n[0].object.visible = !0;
  49917. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49918. n[o - 1].object.visible = !1,
  49919. n[o].object.visible = !0;
  49920. for (; o < a; o++)
  49921. n[o].object.visible = !1
  49922. }
  49923. }
  49924. }(),
  49925. n.LOD.prototype.copy = function(e) {
  49926. n.Object3D.prototype.copy.call(this, e, !1);
  49927. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49928. var o = t[i];
  49929. this.addLevel(o.object.clone(), o.distance)
  49930. }
  49931. return this
  49932. }
  49933. ,
  49934. n.LOD.prototype.toJSON = function(e) {
  49935. var t = n.Object3D.prototype.toJSON.call(this, e);
  49936. t.object.levels = [];
  49937. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49938. var a = i[r];
  49939. t.object.levels.push({
  49940. object: a.object.uuid,
  49941. distance: a.distance
  49942. })
  49943. }
  49944. return t
  49945. }
  49946. ,
  49947. n.Sprite = function() {
  49948. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49949. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49950. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49951. , r = new n.BufferGeometry;
  49952. return r.setIndex(new n.BufferAttribute(e,1)),
  49953. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49954. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49955. function(e) {
  49956. n.Object3D.call(this),
  49957. this.type = "Sprite",
  49958. this.geometry = r,
  49959. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49960. }
  49961. }(),
  49962. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49963. n.Sprite.prototype.constructor = n.Sprite,
  49964. n.Sprite.prototype.raycast = function() {
  49965. var e = new n.Vector3;
  49966. return function(t, i) {
  49967. e.setFromMatrixPosition(this.matrixWorld);
  49968. var n = t.ray.distanceSqToPoint(e)
  49969. , r = this.scale.x * this.scale.y;
  49970. n > r || i.push({
  49971. distance: Math.sqrt(n),
  49972. point: this.position,
  49973. face: null,
  49974. object: this
  49975. })
  49976. }
  49977. }(),
  49978. n.Sprite.prototype.clone = function() {
  49979. return new this.constructor(this.material).copy(this)
  49980. }
  49981. ,
  49982. n.Particle = n.Sprite,
  49983. n.LensFlare = function(e, t, i, r, o) {
  49984. n.Object3D.call(this),
  49985. this.lensFlares = [],
  49986. this.positionScreen = new n.Vector3,
  49987. this.customUpdateCallback = void 0,
  49988. void 0 !== e && this.add(e, t, i, r, o)
  49989. }
  49990. ,
  49991. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49992. n.LensFlare.prototype.constructor = n.LensFlare,
  49993. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49994. void 0 === t && (t = -1),
  49995. void 0 === i && (i = 0),
  49996. void 0 === a && (a = 1),
  49997. void 0 === o && (o = new n.Color(16777215)),
  49998. void 0 === r && (r = n.NormalBlending),
  49999. i = Math.min(i, Math.max(0, i)),
  50000. this.lensFlares.push({
  50001. texture: e,
  50002. size: t,
  50003. distance: i,
  50004. x: 0,
  50005. y: 0,
  50006. z: 0,
  50007. scale: 1,
  50008. rotation: 0,
  50009. opacity: a,
  50010. color: o,
  50011. blending: r
  50012. })
  50013. }
  50014. ,
  50015. n.LensFlare.prototype.updateLensFlares = function() {
  50016. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50017. for (e = 0; e < i; e++)
  50018. t = this.lensFlares[e],
  50019. t.x = this.positionScreen.x + n * t.distance,
  50020. t.y = this.positionScreen.y + r * t.distance,
  50021. t.wantedRotation = t.x * Math.PI * .25,
  50022. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50023. }
  50024. ,
  50025. n.LensFlare.prototype.copy = function(e) {
  50026. n.Object3D.prototype.copy.call(this, e),
  50027. this.positionScreen.copy(e.positionScreen),
  50028. this.customUpdateCallback = e.customUpdateCallback;
  50029. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50030. this.lensFlares.push(e.lensFlares[t]);
  50031. return this
  50032. }
  50033. ,
  50034. n.Scene = function() {
  50035. n.Object3D.call(this),
  50036. this.type = "Scene",
  50037. this.fog = null,
  50038. this.overrideMaterial = null,
  50039. this.autoUpdate = !0
  50040. }
  50041. ,
  50042. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50043. n.Scene.prototype.constructor = n.Scene,
  50044. n.Scene.prototype.copy = function(e, t) {
  50045. return n.Object3D.prototype.copy.call(this, e, t),
  50046. null !== e.fog && (this.fog = e.fog.clone()),
  50047. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50048. this.autoUpdate = e.autoUpdate,
  50049. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50050. this
  50051. }
  50052. ,
  50053. n.Fog = function(e, t, i) {
  50054. this.name = "",
  50055. this.color = new n.Color(e),
  50056. this.near = void 0 !== t ? t : 1,
  50057. this.far = void 0 !== i ? i : 1e3
  50058. }
  50059. ,
  50060. n.Fog.prototype.clone = function() {
  50061. return new n.Fog(this.color.getHex(),this.near,this.far)
  50062. }
  50063. ,
  50064. n.FogExp2 = function(e, t) {
  50065. this.name = "",
  50066. this.color = new n.Color(e),
  50067. this.density = void 0 !== t ? t : 25e-5
  50068. }
  50069. ,
  50070. n.FogExp2.prototype.clone = function() {
  50071. return new n.FogExp2(this.color.getHex(),this.density)
  50072. }
  50073. ,
  50074. n.ShaderChunk = {},
  50075. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50076. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50077. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50078. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50079. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50080. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50081. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50082. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50083. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50084. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50085. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50086. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50087. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50088. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50089. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50090. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50091. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50092. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50093. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50094. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50095. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50096. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50097. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50098. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50099. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50100. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50101. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50102. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50103. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50104. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50105. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50106. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50107. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50108. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50109. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50110. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50111. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50112. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50113. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50114. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50115. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50116. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50117. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50118. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50119. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50120. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50121. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50122. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50123. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50124. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50125. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50126. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50127. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50128. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50129. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50130. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50131. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50132. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50133. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50134. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50135. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50136. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50137. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50138. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50139. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50140. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50141. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50142. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50143. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50144. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50145. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50146. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50147. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50148. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50149. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50150. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50151. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50152. n.UniformsUtils = {
  50153. merge: function(e) {
  50154. for (var t = {}, i = 0; i < e.length; i++) {
  50155. var n = this.clone(e[i]);
  50156. for (var r in n)
  50157. t[r] = n[r]
  50158. }
  50159. return t
  50160. },
  50161. clone: function(e) {
  50162. var t = {};
  50163. for (var i in e) {
  50164. t[i] = {};
  50165. for (var r in e[i]) {
  50166. var o = e[i][r];
  50167. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50168. }
  50169. }
  50170. return t
  50171. }
  50172. },
  50173. n.UniformsLib = {
  50174. common: {
  50175. diffuse: {
  50176. type: "c",
  50177. value: new n.Color(15658734)
  50178. },
  50179. opacity: {
  50180. type: "f",
  50181. value: 1
  50182. },
  50183. map: {
  50184. type: "t",
  50185. value: null
  50186. },
  50187. offsetRepeat: {
  50188. type: "v4",
  50189. value: new n.Vector4(0,0,1,1)
  50190. },
  50191. specularMap: {
  50192. type: "t",
  50193. value: null
  50194. },
  50195. alphaMap: {
  50196. type: "t",
  50197. value: null
  50198. },
  50199. envMap: {
  50200. type: "t",
  50201. value: null
  50202. },
  50203. flipEnvMap: {
  50204. type: "f",
  50205. value: -1
  50206. },
  50207. reflectivity: {
  50208. type: "f",
  50209. value: 1
  50210. },
  50211. refractionRatio: {
  50212. type: "f",
  50213. value: .98
  50214. }
  50215. },
  50216. aomap: {
  50217. aoMap: {
  50218. type: "t",
  50219. value: null
  50220. },
  50221. aoMapIntensity: {
  50222. type: "f",
  50223. value: 1
  50224. }
  50225. },
  50226. lightmap: {
  50227. lightMap: {
  50228. type: "t",
  50229. value: null
  50230. },
  50231. lightMapIntensity: {
  50232. type: "f",
  50233. value: 1
  50234. }
  50235. },
  50236. emissivemap: {
  50237. emissiveMap: {
  50238. type: "t",
  50239. value: null
  50240. }
  50241. },
  50242. bumpmap: {
  50243. bumpMap: {
  50244. type: "t",
  50245. value: null
  50246. },
  50247. bumpScale: {
  50248. type: "f",
  50249. value: 1
  50250. }
  50251. },
  50252. normalmap: {
  50253. normalMap: {
  50254. type: "t",
  50255. value: null
  50256. },
  50257. normalScale: {
  50258. type: "v2",
  50259. value: new n.Vector2(1,1)
  50260. }
  50261. },
  50262. displacementmap: {
  50263. displacementMap: {
  50264. type: "t",
  50265. value: null
  50266. },
  50267. displacementScale: {
  50268. type: "f",
  50269. value: 1
  50270. },
  50271. displacementBias: {
  50272. type: "f",
  50273. value: 0
  50274. }
  50275. },
  50276. roughnessmap: {
  50277. roughnessMap: {
  50278. type: "t",
  50279. value: null
  50280. }
  50281. },
  50282. metalnessmap: {
  50283. metalnessMap: {
  50284. type: "t",
  50285. value: null
  50286. }
  50287. },
  50288. fog: {
  50289. fogDensity: {
  50290. type: "f",
  50291. value: 25e-5
  50292. },
  50293. fogNear: {
  50294. type: "f",
  50295. value: 1
  50296. },
  50297. fogFar: {
  50298. type: "f",
  50299. value: 2e3
  50300. },
  50301. fogColor: {
  50302. type: "c",
  50303. value: new n.Color(16777215)
  50304. }
  50305. },
  50306. lights: {
  50307. ambientLightColor: {
  50308. type: "fv",
  50309. value: []
  50310. },
  50311. directionalLights: {
  50312. type: "sa",
  50313. value: [],
  50314. properties: {
  50315. direction: {
  50316. type: "v3"
  50317. },
  50318. color: {
  50319. type: "c"
  50320. },
  50321. shadow: {
  50322. type: "i"
  50323. },
  50324. shadowBias: {
  50325. type: "f"
  50326. },
  50327. shadowRadius: {
  50328. type: "f"
  50329. },
  50330. shadowMapSize: {
  50331. type: "v2"
  50332. }
  50333. }
  50334. },
  50335. directionalShadowMap: {
  50336. type: "tv",
  50337. value: []
  50338. },
  50339. directionalShadowMatrix: {
  50340. type: "m4v",
  50341. value: []
  50342. },
  50343. spotLights: {
  50344. type: "sa",
  50345. value: [],
  50346. properties: {
  50347. color: {
  50348. type: "c"
  50349. },
  50350. position: {
  50351. type: "v3"
  50352. },
  50353. direction: {
  50354. type: "v3"
  50355. },
  50356. distance: {
  50357. type: "f"
  50358. },
  50359. coneCos: {
  50360. type: "f"
  50361. },
  50362. penumbraCos: {
  50363. type: "f"
  50364. },
  50365. decay: {
  50366. type: "f"
  50367. },
  50368. shadow: {
  50369. type: "i"
  50370. },
  50371. shadowBias: {
  50372. type: "f"
  50373. },
  50374. shadowRadius: {
  50375. type: "f"
  50376. },
  50377. shadowMapSize: {
  50378. type: "v2"
  50379. }
  50380. }
  50381. },
  50382. spotShadowMap: {
  50383. type: "tv",
  50384. value: []
  50385. },
  50386. spotShadowMatrix: {
  50387. type: "m4v",
  50388. value: []
  50389. },
  50390. pointLights: {
  50391. type: "sa",
  50392. value: [],
  50393. properties: {
  50394. color: {
  50395. type: "c"
  50396. },
  50397. position: {
  50398. type: "v3"
  50399. },
  50400. decay: {
  50401. type: "f"
  50402. },
  50403. distance: {
  50404. type: "f"
  50405. },
  50406. shadow: {
  50407. type: "i"
  50408. },
  50409. shadowBias: {
  50410. type: "f"
  50411. },
  50412. shadowRadius: {
  50413. type: "f"
  50414. },
  50415. shadowMapSize: {
  50416. type: "v2"
  50417. }
  50418. }
  50419. },
  50420. pointShadowMap: {
  50421. type: "tv",
  50422. value: []
  50423. },
  50424. pointShadowMatrix: {
  50425. type: "m4v",
  50426. value: []
  50427. },
  50428. hemisphereLights: {
  50429. type: "sa",
  50430. value: [],
  50431. properties: {
  50432. direction: {
  50433. type: "v3"
  50434. },
  50435. skyColor: {
  50436. type: "c"
  50437. },
  50438. groundColor: {
  50439. type: "c"
  50440. }
  50441. }
  50442. }
  50443. },
  50444. points: {
  50445. diffuse: {
  50446. type: "c",
  50447. value: new n.Color(15658734)
  50448. },
  50449. opacity: {
  50450. type: "f",
  50451. value: 1
  50452. },
  50453. size: {
  50454. type: "f",
  50455. value: 1
  50456. },
  50457. scale: {
  50458. type: "f",
  50459. value: 1
  50460. },
  50461. map: {
  50462. type: "t",
  50463. value: null
  50464. },
  50465. offsetRepeat: {
  50466. type: "v4",
  50467. value: new n.Vector4(0,0,1,1)
  50468. }
  50469. }
  50470. },
  50471. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50472. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50473. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50474. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50475. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50476. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50477. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50478. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50479. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50480. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50481. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50482. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50483. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50484. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50485. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50486. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50487. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50488. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50489. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50490. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50491. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50492. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50493. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50494. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50495. n.ShaderLib = {
  50496. basic: {
  50497. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50498. vertexShader: n.ShaderChunk.meshbasic_vert,
  50499. fragmentShader: n.ShaderChunk.meshbasic_frag
  50500. },
  50501. lambert: {
  50502. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50503. emissive: {
  50504. type: "c",
  50505. value: new n.Color(0)
  50506. }
  50507. }]),
  50508. vertexShader: n.ShaderChunk.meshlambert_vert,
  50509. fragmentShader: n.ShaderChunk.meshlambert_frag
  50510. },
  50511. phong: {
  50512. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50513. emissive: {
  50514. type: "c",
  50515. value: new n.Color(0)
  50516. },
  50517. specular: {
  50518. type: "c",
  50519. value: new n.Color(1118481)
  50520. },
  50521. shininess: {
  50522. type: "f",
  50523. value: 30
  50524. }
  50525. }]),
  50526. vertexShader: n.ShaderChunk.meshphong_vert,
  50527. fragmentShader: n.ShaderChunk.meshphong_frag
  50528. },
  50529. standard: {
  50530. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50531. emissive: {
  50532. type: "c",
  50533. value: new n.Color(0)
  50534. },
  50535. roughness: {
  50536. type: "f",
  50537. value: .5
  50538. },
  50539. metalness: {
  50540. type: "f",
  50541. value: 0
  50542. },
  50543. envMapIntensity: {
  50544. type: "f",
  50545. value: 1
  50546. }
  50547. }]),
  50548. vertexShader: n.ShaderChunk.meshstandard_vert,
  50549. fragmentShader: n.ShaderChunk.meshstandard_frag
  50550. },
  50551. points: {
  50552. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50553. vertexShader: n.ShaderChunk.points_vert,
  50554. fragmentShader: n.ShaderChunk.points_frag
  50555. },
  50556. dashed: {
  50557. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50558. scale: {
  50559. type: "f",
  50560. value: 1
  50561. },
  50562. dashSize: {
  50563. type: "f",
  50564. value: 1
  50565. },
  50566. totalSize: {
  50567. type: "f",
  50568. value: 2
  50569. }
  50570. }]),
  50571. vertexShader: n.ShaderChunk.linedashed_vert,
  50572. fragmentShader: n.ShaderChunk.linedashed_frag
  50573. },
  50574. depth: {
  50575. uniforms: {
  50576. mNear: {
  50577. type: "f",
  50578. value: 1
  50579. },
  50580. mFar: {
  50581. type: "f",
  50582. value: 2e3
  50583. },
  50584. opacity: {
  50585. type: "f",
  50586. value: 1
  50587. }
  50588. },
  50589. vertexShader: n.ShaderChunk.depth_vert,
  50590. fragmentShader: n.ShaderChunk.depth_frag
  50591. },
  50592. normal: {
  50593. uniforms: {
  50594. opacity: {
  50595. type: "f",
  50596. value: 1
  50597. }
  50598. },
  50599. vertexShader: n.ShaderChunk.normal_vert,
  50600. fragmentShader: n.ShaderChunk.normal_frag
  50601. },
  50602. cube: {
  50603. uniforms: {
  50604. tCube: {
  50605. type: "t",
  50606. value: null
  50607. },
  50608. tFlip: {
  50609. type: "f",
  50610. value: -1
  50611. }
  50612. },
  50613. vertexShader: n.ShaderChunk.cube_vert,
  50614. fragmentShader: n.ShaderChunk.cube_frag
  50615. },
  50616. equirect: {
  50617. uniforms: {
  50618. tEquirect: {
  50619. type: "t",
  50620. value: null
  50621. },
  50622. tFlip: {
  50623. type: "f",
  50624. value: -1
  50625. }
  50626. },
  50627. vertexShader: n.ShaderChunk.equirect_vert,
  50628. fragmentShader: n.ShaderChunk.equirect_frag
  50629. },
  50630. depthRGBA: {
  50631. uniforms: {},
  50632. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50633. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50634. },
  50635. distanceRGBA: {
  50636. uniforms: {
  50637. lightPos: {
  50638. type: "v3",
  50639. value: new n.Vector3(0,0,0)
  50640. }
  50641. },
  50642. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50643. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50644. }
  50645. },
  50646. n.WebGLRenderer = function(e) {
  50647. function t() {
  50648. return null === ye ? Oe : 1
  50649. }
  50650. function i(e, t, i, n) {
  50651. se === !0 && (e *= n,
  50652. t *= n,
  50653. i *= n),
  50654. Ye.clearColor(e, t, i, n)
  50655. }
  50656. function r() {
  50657. Ye.init(),
  50658. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50659. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50660. i(Se.r, Se.g, Se.b, Me)
  50661. }
  50662. function o() {
  50663. Ae = null,
  50664. be = null,
  50665. Ee = "",
  50666. Ie = -1,
  50667. Ye.reset()
  50668. }
  50669. function a(e) {
  50670. e.preventDefault(),
  50671. o(),
  50672. r(),
  50673. Xe.clear()
  50674. }
  50675. function s(e) {
  50676. var t = e.target;
  50677. t.removeEventListener("dispose", s),
  50678. h(t),
  50679. ke.textures--
  50680. }
  50681. function l(e) {
  50682. var t = e.target;
  50683. t.removeEventListener("dispose", l),
  50684. u(t),
  50685. ke.textures--
  50686. }
  50687. function c(e) {
  50688. var t = e.target;
  50689. t.removeEventListener("dispose", c),
  50690. d(t)
  50691. }
  50692. function h(e) {
  50693. var t = Xe.get(e);
  50694. if (e.image && t.__image__webglTextureCube)
  50695. Ge.deleteTexture(t.__image__webglTextureCube);
  50696. else {
  50697. if (void 0 === t.__webglInit)
  50698. return;
  50699. Ge.deleteTexture(t.__webglTexture)
  50700. }
  50701. Xe.delete(e)
  50702. }
  50703. function u(e) {
  50704. var t = Xe.get(e)
  50705. , i = Xe.get(e.texture);
  50706. if (e && void 0 !== i.__webglTexture) {
  50707. if (Ge.deleteTexture(i.__webglTexture),
  50708. e instanceof n.WebGLRenderTargetCube)
  50709. for (var r = 0; r < 6; r++)
  50710. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50711. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50712. else
  50713. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50714. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50715. Xe.delete(e.texture),
  50716. Xe.delete(e)
  50717. }
  50718. }
  50719. function d(e) {
  50720. p(e),
  50721. Xe.delete(e)
  50722. }
  50723. function p(e) {
  50724. var t = Xe.get(e).program;
  50725. e.program = void 0,
  50726. void 0 !== t && qe.releaseProgram(t)
  50727. }
  50728. function f(e, t, i, r) {
  50729. var o;
  50730. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50731. null === o))
  50732. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50733. void 0 === r && (r = 0),
  50734. Ye.initAttributes();
  50735. var a = i.attributes
  50736. , s = t.getAttributes()
  50737. , l = e.defaultAttributeValues;
  50738. for (var c in s) {
  50739. var h = s[c];
  50740. if (h >= 0) {
  50741. var u = a[c];
  50742. if (void 0 !== u) {
  50743. var d = u.itemSize
  50744. , p = Ze.getAttributeBuffer(u);
  50745. if (u instanceof n.InterleavedBufferAttribute) {
  50746. var f = u.data
  50747. , g = f.stride
  50748. , m = u.offset;
  50749. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50750. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50751. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50752. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50753. } else
  50754. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50755. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50756. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50757. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50758. } else if (void 0 !== l) {
  50759. var v = l[c];
  50760. if (void 0 !== v)
  50761. switch (v.length) {
  50762. case 2:
  50763. Ge.vertexAttrib2fv(h, v);
  50764. break;
  50765. case 3:
  50766. Ge.vertexAttrib3fv(h, v);
  50767. break;
  50768. case 4:
  50769. Ge.vertexAttrib4fv(h, v);
  50770. break;
  50771. default:
  50772. Ge.vertexAttrib1fv(h, v)
  50773. }
  50774. }
  50775. }
  50776. }
  50777. Ye.disableUnusedAttributes()
  50778. }
  50779. function g(e, t) {
  50780. return Math.abs(t[0]) - Math.abs(e[0])
  50781. }
  50782. function m(e, t) {
  50783. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50784. }
  50785. function v(e, t) {
  50786. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50787. }
  50788. function A(e, t, i, n, r) {
  50789. var o, a;
  50790. i.transparent ? (o = de,
  50791. a = ++pe) : (o = he,
  50792. a = ++ue);
  50793. var s = o[a];
  50794. void 0 !== s ? (s.id = e.id,
  50795. s.object = e,
  50796. s.geometry = t,
  50797. s.material = i,
  50798. s.z = Ve.z,
  50799. s.group = r) : (s = {
  50800. id: e.id,
  50801. object: e,
  50802. geometry: t,
  50803. material: i,
  50804. z: Ve.z,
  50805. group: r
  50806. },
  50807. o.push(s))
  50808. }
  50809. function y(e, t) {
  50810. if (e.visible !== !1) {
  50811. if (e.layers.test(t.layers))
  50812. if (e instanceof n.Light)
  50813. ce.push(e);
  50814. else if (e instanceof n.Sprite)
  50815. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50816. else if (e instanceof n.LensFlare)
  50817. me.push(e);
  50818. else if (e instanceof n.ImmediateRenderObject)
  50819. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50820. Ve.applyProjection(Fe)),
  50821. A(e, null, e.material, Ve.z, null);
  50822. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50823. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50824. var i = e.material;
  50825. if (i.visible === !0) {
  50826. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50827. Ve.applyProjection(Fe));
  50828. var r = Ze.update(e);
  50829. if (i instanceof n.MultiMaterial)
  50830. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50831. var c = o[s]
  50832. , h = a[c.materialIndex];
  50833. h.visible === !0 && A(e, r, h, Ve.z, c)
  50834. }
  50835. else
  50836. A(e, r, i, Ve.z, null)
  50837. }
  50838. }
  50839. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50840. y(u[s], t)
  50841. }
  50842. }
  50843. function C(e, t, i, r) {
  50844. for (var o = 0, a = e.length; o < a; o++) {
  50845. var s = e[o]
  50846. , l = s.object
  50847. , c = s.geometry
  50848. , h = void 0 === r ? s.material : r
  50849. , u = s.group;
  50850. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50851. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50852. l instanceof n.ImmediateRenderObject) {
  50853. E(h);
  50854. var d = w(t, i, h, l);
  50855. Ee = "",
  50856. l.render(function(e) {
  50857. ve.renderBufferImmediate(e, d, h)
  50858. })
  50859. } else
  50860. ve.renderBufferDirect(t, i, c, h, l, u)
  50861. }
  50862. }
  50863. function I(e, t, i) {
  50864. var r = Xe.get(e)
  50865. , o = qe.getParameters(e, Ue, t, i)
  50866. , a = qe.getProgramCode(e, o)
  50867. , s = r.program
  50868. , l = !0;
  50869. if (void 0 === s)
  50870. e.addEventListener("dispose", c);
  50871. else if (s.code !== a)
  50872. p(e);
  50873. else {
  50874. if (void 0 !== o.shaderID)
  50875. return;
  50876. l = !1
  50877. }
  50878. if (l) {
  50879. if (o.shaderID) {
  50880. var h = n.ShaderLib[o.shaderID];
  50881. r.__webglShader = {
  50882. name: e.type,
  50883. uniforms: n.UniformsUtils.clone(h.uniforms),
  50884. vertexShader: h.vertexShader,
  50885. fragmentShader: h.fragmentShader
  50886. }
  50887. } else
  50888. r.__webglShader = {
  50889. name: e.type,
  50890. uniforms: e.uniforms,
  50891. vertexShader: e.vertexShader,
  50892. fragmentShader: e.fragmentShader
  50893. };
  50894. e.__webglShader = r.__webglShader,
  50895. s = qe.acquireProgram(e, o, a),
  50896. r.program = s,
  50897. e.program = s
  50898. }
  50899. var u = s.getAttributes();
  50900. if (e.morphTargets) {
  50901. e.numSupportedMorphTargets = 0;
  50902. for (var d = 0; d < ve.maxMorphTargets; d++)
  50903. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50904. }
  50905. if (e.morphNormals) {
  50906. e.numSupportedMorphNormals = 0;
  50907. for (var d = 0; d < ve.maxMorphNormals; d++)
  50908. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50909. }
  50910. r.uniformsList = [];
  50911. var f = r.__webglShader.uniforms
  50912. , g = r.program.getUniforms();
  50913. for (var m in f) {
  50914. var v = g[m];
  50915. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50916. }
  50917. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50918. f.ambientLightColor.value = Ue.ambient,
  50919. f.directionalLights.value = Ue.directional,
  50920. f.spotLights.value = Ue.spot,
  50921. f.pointLights.value = Ue.point,
  50922. f.hemisphereLights.value = Ue.hemi,
  50923. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50924. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50925. f.spotShadowMap.value = Ue.spotShadowMap,
  50926. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50927. f.pointShadowMap.value = Ue.pointShadowMap,
  50928. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50929. r.hasDynamicUniforms = !1;
  50930. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50931. var C = r.uniformsList[A][0];
  50932. if (C.dynamic === !0) {
  50933. r.hasDynamicUniforms = !0;
  50934. break
  50935. }
  50936. }
  50937. }
  50938. function E(e) {
  50939. b(e),
  50940. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50941. Ye.setDepthFunc(e.depthFunc),
  50942. Ye.setDepthTest(e.depthTest),
  50943. Ye.setDepthWrite(e.depthWrite),
  50944. Ye.setColorWrite(e.colorWrite),
  50945. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50946. }
  50947. function b(e) {
  50948. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50949. Ye.setFlipSided(e.side === n.BackSide)
  50950. }
  50951. function w(e, t, i, r) {
  50952. xe = 0;
  50953. var o = Xe.get(i);
  50954. void 0 === o.program && (i.needsUpdate = !0),
  50955. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50956. i.needsUpdate && (I(i, t, r),
  50957. i.needsUpdate = !1);
  50958. var a = !1
  50959. , s = !1
  50960. , l = !1
  50961. , c = o.program
  50962. , h = c.getUniforms()
  50963. , u = o.__webglShader.uniforms;
  50964. if (c.id !== Ae && (Ge.useProgram(c.program),
  50965. Ae = c.id,
  50966. a = !0,
  50967. s = !0,
  50968. l = !0),
  50969. i.id !== Ie && (Ie = i.id,
  50970. s = !0),
  50971. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50972. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50973. e !== be && (be = e,
  50974. s = !0,
  50975. l = !0),
  50976. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50977. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50978. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50979. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50980. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50981. i.skinning)
  50982. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50983. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50984. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50985. if (void 0 !== h.boneTexture) {
  50986. var d = B();
  50987. Ge.uniform1i(h.boneTexture, d),
  50988. ve.setTexture(r.skeleton.boneTexture, d)
  50989. }
  50990. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50991. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50992. } else
  50993. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50994. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50995. t && i.fog && R(u, t),
  50996. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50997. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50998. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50999. u.mFar.value = e.far,
  51000. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51001. V(o.uniformsList)),
  51002. N(h, r),
  51003. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51004. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51005. c
  51006. }
  51007. function _(e, t, i) {
  51008. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51009. var a = e[r][0]
  51010. , s = a.onUpdateCallback;
  51011. void 0 !== s && (s.bind(a)(t, i),
  51012. n.push(e[r]))
  51013. }
  51014. V(n)
  51015. }
  51016. function T(e, t) {
  51017. e.opacity.value = t.opacity,
  51018. e.diffuse.value = t.color,
  51019. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51020. e.map.value = t.map,
  51021. e.specularMap.value = t.specularMap,
  51022. e.alphaMap.value = t.alphaMap,
  51023. t.aoMap && (e.aoMap.value = t.aoMap,
  51024. e.aoMapIntensity.value = t.aoMapIntensity);
  51025. var i;
  51026. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51027. void 0 !== i) {
  51028. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51029. var r = i.offset
  51030. , o = i.repeat;
  51031. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51032. }
  51033. e.envMap.value = t.envMap,
  51034. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51035. e.reflectivity.value = t.reflectivity,
  51036. e.refractionRatio.value = t.refractionRatio
  51037. }
  51038. function x(e, t) {
  51039. e.diffuse.value = t.color,
  51040. e.opacity.value = t.opacity
  51041. }
  51042. function S(e, t) {
  51043. e.dashSize.value = t.dashSize,
  51044. e.totalSize.value = t.dashSize + t.gapSize,
  51045. e.scale.value = t.scale
  51046. }
  51047. function M(e, t) {
  51048. if (e.diffuse.value = t.color,
  51049. e.opacity.value = t.opacity,
  51050. e.size.value = t.size * Oe,
  51051. e.scale.value = te.clientHeight / 2,
  51052. e.map.value = t.map,
  51053. null !== t.map) {
  51054. var i = t.map.offset
  51055. , n = t.map.repeat;
  51056. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51057. }
  51058. }
  51059. function R(e, t) {
  51060. e.fogColor.value = t.color,
  51061. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51062. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51063. }
  51064. function P(e, t) {
  51065. t.lightMap && (e.lightMap.value = t.lightMap,
  51066. e.lightMapIntensity.value = t.lightMapIntensity),
  51067. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51068. }
  51069. function O(e, t) {
  51070. e.specular.value = t.specular,
  51071. e.shininess.value = Math.max(t.shininess, 1e-4),
  51072. t.lightMap && (e.lightMap.value = t.lightMap,
  51073. e.lightMapIntensity.value = t.lightMapIntensity),
  51074. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51075. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51076. e.bumpScale.value = t.bumpScale),
  51077. t.normalMap && (e.normalMap.value = t.normalMap,
  51078. e.normalScale.value.copy(t.normalScale)),
  51079. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51080. e.displacementScale.value = t.displacementScale,
  51081. e.displacementBias.value = t.displacementBias)
  51082. }
  51083. function L(e, t) {
  51084. e.roughness.value = t.roughness,
  51085. e.metalness.value = t.metalness,
  51086. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51087. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51088. t.lightMap && (e.lightMap.value = t.lightMap,
  51089. e.lightMapIntensity.value = t.lightMapIntensity),
  51090. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51091. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51092. e.bumpScale.value = t.bumpScale),
  51093. t.normalMap && (e.normalMap.value = t.normalMap,
  51094. e.normalScale.value.copy(t.normalScale)),
  51095. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51096. e.displacementScale.value = t.displacementScale,
  51097. e.displacementBias.value = t.displacementBias),
  51098. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51099. }
  51100. function D(e, t) {
  51101. e.ambientLightColor.needsUpdate = t,
  51102. e.directionalLights.needsUpdate = t,
  51103. e.pointLights.needsUpdate = t,
  51104. e.spotLights.needsUpdate = t,
  51105. e.hemisphereLights.needsUpdate = t
  51106. }
  51107. function N(e, t) {
  51108. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51109. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51110. }
  51111. function B() {
  51112. var e = xe;
  51113. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51114. xe += 1,
  51115. e
  51116. }
  51117. function F(e, t, i, r) {
  51118. var o, a;
  51119. if ("1i" === t)
  51120. Ge.uniform1i(i, r);
  51121. else if ("1f" === t)
  51122. Ge.uniform1f(i, r);
  51123. else if ("2f" === t)
  51124. Ge.uniform2f(i, r[0], r[1]);
  51125. else if ("3f" === t)
  51126. Ge.uniform3f(i, r[0], r[1], r[2]);
  51127. else if ("4f" === t)
  51128. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51129. else if ("1iv" === t)
  51130. Ge.uniform1iv(i, r);
  51131. else if ("3iv" === t)
  51132. Ge.uniform3iv(i, r);
  51133. else if ("1fv" === t)
  51134. Ge.uniform1fv(i, r);
  51135. else if ("2fv" === t)
  51136. Ge.uniform2fv(i, r);
  51137. else if ("3fv" === t)
  51138. Ge.uniform3fv(i, r);
  51139. else if ("4fv" === t)
  51140. Ge.uniform4fv(i, r);
  51141. else if ("Matrix2fv" === t)
  51142. Ge.uniformMatrix2fv(i, !1, r);
  51143. else if ("Matrix3fv" === t)
  51144. Ge.uniformMatrix3fv(i, !1, r);
  51145. else if ("Matrix4fv" === t)
  51146. Ge.uniformMatrix4fv(i, !1, r);
  51147. else if ("i" === t)
  51148. Ge.uniform1i(i, r);
  51149. else if ("f" === t)
  51150. Ge.uniform1f(i, r);
  51151. else if ("v2" === t)
  51152. Ge.uniform2f(i, r.x, r.y);
  51153. else if ("v3" === t)
  51154. Ge.uniform3f(i, r.x, r.y, r.z);
  51155. else if ("v4" === t)
  51156. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51157. else if ("c" === t)
  51158. Ge.uniform3f(i, r.r, r.g, r.b);
  51159. else if ("s" === t) {
  51160. var s = e.properties;
  51161. for (var l in s) {
  51162. var c = s[l]
  51163. , h = i[l]
  51164. , u = r[l];
  51165. F(c, c.type, h, u)
  51166. }
  51167. } else if ("sa" === t)
  51168. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51169. for (var l in s) {
  51170. var c = s[l]
  51171. , h = i[d][l]
  51172. , u = r[d][l];
  51173. F(c, c.type, h, u)
  51174. }
  51175. else if ("iv1" === t)
  51176. Ge.uniform1iv(i, r);
  51177. else if ("iv" === t)
  51178. Ge.uniform3iv(i, r);
  51179. else if ("fv1" === t)
  51180. Ge.uniform1fv(i, r);
  51181. else if ("fv" === t)
  51182. Ge.uniform3fv(i, r);
  51183. else if ("v2v" === t) {
  51184. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51185. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51186. f += 2)
  51187. e._array[f + 0] = r[d].x,
  51188. e._array[f + 1] = r[d].y;
  51189. Ge.uniform2fv(i, e._array)
  51190. } else if ("v3v" === t) {
  51191. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51192. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51193. m += 3)
  51194. e._array[m + 0] = r[d].x,
  51195. e._array[m + 1] = r[d].y,
  51196. e._array[m + 2] = r[d].z;
  51197. Ge.uniform3fv(i, e._array)
  51198. } else if ("v4v" === t) {
  51199. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51200. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51201. v += 4)
  51202. e._array[v + 0] = r[d].x,
  51203. e._array[v + 1] = r[d].y,
  51204. e._array[v + 2] = r[d].z,
  51205. e._array[v + 3] = r[d].w;
  51206. Ge.uniform4fv(i, e._array)
  51207. } else if ("m2" === t)
  51208. Ge.uniformMatrix2fv(i, !1, r.elements);
  51209. else if ("m3" === t)
  51210. Ge.uniformMatrix3fv(i, !1, r.elements);
  51211. else if ("m3v" === t) {
  51212. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51213. for (var d = 0, g = r.length; d < g; d++)
  51214. r[d].flattenToArrayOffset(e._array, 9 * d);
  51215. Ge.uniformMatrix3fv(i, !1, e._array)
  51216. } else if ("m4" === t)
  51217. Ge.uniformMatrix4fv(i, !1, r.elements);
  51218. else if ("m4v" === t) {
  51219. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51220. for (var d = 0, g = r.length; d < g; d++)
  51221. r[d].flattenToArrayOffset(e._array, 16 * d);
  51222. Ge.uniformMatrix4fv(i, !1, e._array)
  51223. } else if ("t" === t) {
  51224. if (o = r,
  51225. a = B(),
  51226. Ge.uniform1i(i, a),
  51227. !o)
  51228. return;
  51229. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51230. } else if ("tv" === t) {
  51231. void 0 === e._array && (e._array = []);
  51232. for (var d = 0, g = e.value.length; d < g; d++)
  51233. e._array[d] = B();
  51234. Ge.uniform1iv(i, e._array);
  51235. for (var d = 0, g = e.value.length; d < g; d++)
  51236. o = e.value[d],
  51237. a = e._array[d],
  51238. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51239. } else
  51240. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51241. }
  51242. function V(e) {
  51243. for (var t = 0, i = e.length; t < i; t++) {
  51244. var n = e[t][0];
  51245. if (n.needsUpdate !== !1) {
  51246. var r = n.type
  51247. , o = e[t][1]
  51248. , a = n.value;
  51249. F(n, r, o, a)
  51250. }
  51251. }
  51252. }
  51253. function U(e, t) {
  51254. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51255. for (Ue.shadowsPointLight = 0,
  51256. i = 0,
  51257. r = e.length; i < r; i++)
  51258. if (o = e[i],
  51259. a = o.color,
  51260. s = o.intensity,
  51261. l = o.distance,
  51262. o instanceof n.AmbientLight)
  51263. c += a.r * s,
  51264. h += a.g * s,
  51265. u += a.b * s;
  51266. else if (o instanceof n.DirectionalLight) {
  51267. var A = Ke.get(o);
  51268. A.color.copy(o.color).multiplyScalar(o.intensity),
  51269. A.direction.setFromMatrixPosition(o.matrixWorld),
  51270. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51271. A.direction.sub(Ve),
  51272. A.direction.transformDirection(d),
  51273. A.shadow = o.castShadow,
  51274. o.castShadow && (A.shadowBias = o.shadow.bias,
  51275. A.shadowRadius = o.shadow.radius,
  51276. A.shadowMapSize = o.shadow.mapSize,
  51277. Ue.shadows[v++] = o),
  51278. Ue.directionalShadowMap[p] = o.shadow.map,
  51279. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51280. Ue.directional[p++] = A
  51281. } else if (o instanceof n.SpotLight) {
  51282. var A = Ke.get(o);
  51283. A.position.setFromMatrixPosition(o.matrixWorld),
  51284. A.position.applyMatrix4(d),
  51285. A.color.copy(a).multiplyScalar(s),
  51286. A.distance = l,
  51287. A.direction.setFromMatrixPosition(o.matrixWorld),
  51288. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51289. A.direction.sub(Ve),
  51290. A.direction.transformDirection(d),
  51291. A.coneCos = Math.cos(o.angle),
  51292. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51293. A.decay = 0 === o.distance ? 0 : o.decay,
  51294. A.shadow = o.castShadow,
  51295. o.castShadow && (A.shadowBias = o.shadow.bias,
  51296. A.shadowRadius = o.shadow.radius,
  51297. A.shadowMapSize = o.shadow.mapSize,
  51298. Ue.shadows[v++] = o),
  51299. Ue.spotShadowMap[g] = o.shadow.map,
  51300. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51301. Ue.spot[g++] = A
  51302. } else if (o instanceof n.PointLight) {
  51303. var A = Ke.get(o);
  51304. A.position.setFromMatrixPosition(o.matrixWorld),
  51305. A.position.applyMatrix4(d),
  51306. A.color.copy(o.color).multiplyScalar(o.intensity),
  51307. A.distance = o.distance,
  51308. A.decay = 0 === o.distance ? 0 : o.decay,
  51309. A.shadow = o.castShadow,
  51310. o.castShadow && (A.shadowBias = o.shadow.bias,
  51311. A.shadowRadius = o.shadow.radius,
  51312. A.shadowMapSize = o.shadow.mapSize,
  51313. Ue.shadows[v++] = o),
  51314. Ue.pointShadowMap[f] = o.shadow.map,
  51315. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51316. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51317. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51318. Ue.point[f++] = A
  51319. } else if (o instanceof n.HemisphereLight) {
  51320. var A = Ke.get(o);
  51321. A.direction.setFromMatrixPosition(o.matrixWorld),
  51322. A.direction.transformDirection(d),
  51323. A.direction.normalize(),
  51324. A.skyColor.copy(o.color).multiplyScalar(s),
  51325. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51326. Ue.hemi[m++] = A
  51327. }
  51328. Ue.ambient[0] = c,
  51329. Ue.ambient[1] = h,
  51330. Ue.ambient[2] = u,
  51331. Ue.directional.length = p,
  51332. Ue.spot.length = g,
  51333. Ue.point.length = f,
  51334. Ue.hemi.length = m,
  51335. Ue.shadows.length = v,
  51336. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51337. }
  51338. function k(e, t, i) {
  51339. var r;
  51340. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51341. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51342. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51343. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51344. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51345. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51346. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51347. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51348. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51349. r = We.get("EXT_texture_filter_anisotropic")) {
  51350. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51351. return;
  51352. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51353. return;
  51354. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51355. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51356. }
  51357. }
  51358. function H(e, t, i) {
  51359. void 0 === e.__webglInit && (e.__webglInit = !0,
  51360. t.addEventListener("dispose", s),
  51361. e.__webglTexture = Ge.createTexture(),
  51362. ke.textures++),
  51363. Ye.activeTexture(Ge.TEXTURE0 + i),
  51364. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51365. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51366. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51367. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51368. var r = G(t.image, je.maxTextureSize);
  51369. W(t) && z(r) === !1 && (r = j(r));
  51370. var o = z(r)
  51371. , a = ee(t.format)
  51372. , l = ee(t.type);
  51373. k(Ge.TEXTURE_2D, t, o);
  51374. var c, h = t.mipmaps;
  51375. if (t instanceof n.DataTexture)
  51376. if (h.length > 0 && o) {
  51377. for (var u = 0, d = h.length; u < d; u++)
  51378. c = h[u],
  51379. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51380. t.generateMipmaps = !1
  51381. } else
  51382. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51383. else if (t instanceof n.CompressedTexture)
  51384. for (var u = 0, d = h.length; u < d; u++)
  51385. c = h[u],
  51386. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51387. else if (h.length > 0 && o) {
  51388. for (var u = 0, d = h.length; u < d; u++)
  51389. c = h[u],
  51390. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51391. t.generateMipmaps = !1
  51392. } else
  51393. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51394. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51395. e.__version = t.version,
  51396. t.onUpdate && t.onUpdate(t)
  51397. }
  51398. function G(e, t) {
  51399. if (e.width > t || e.height > t) {
  51400. var i = t / Math.max(e.width, e.height)
  51401. , n = document.createElement("canvas");
  51402. n.width = Math.floor(e.width * i),
  51403. n.height = Math.floor(e.height * i);
  51404. var r = n.getContext("2d");
  51405. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51406. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51407. n
  51408. }
  51409. return e
  51410. }
  51411. function z(e) {
  51412. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51413. }
  51414. function W(e) {
  51415. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51416. }
  51417. function j(e) {
  51418. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51419. var t = document.createElement("canvas");
  51420. t.width = n.Math.nearestPowerOfTwo(e.width),
  51421. t.height = n.Math.nearestPowerOfTwo(e.height);
  51422. var i = t.getContext("2d");
  51423. return i.drawImage(e, 0, 0, t.width, t.height),
  51424. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51425. t
  51426. }
  51427. return e
  51428. }
  51429. function Y(e, t) {
  51430. var i = Xe.get(e);
  51431. if (6 === e.image.length)
  51432. if (e.version > 0 && i.__version !== e.version) {
  51433. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51434. i.__image__webglTextureCube = Ge.createTexture(),
  51435. ke.textures++),
  51436. Ye.activeTexture(Ge.TEXTURE0 + t),
  51437. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51438. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51439. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51440. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51441. var c = a[0]
  51442. , h = z(c)
  51443. , u = ee(e.format)
  51444. , d = ee(e.type);
  51445. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51446. for (var l = 0; l < 6; l++)
  51447. if (r)
  51448. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51449. p = f[g],
  51450. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51451. else
  51452. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51453. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51454. i.__version = e.version,
  51455. e.onUpdate && e.onUpdate(e)
  51456. } else
  51457. Ye.activeTexture(Ge.TEXTURE0 + t),
  51458. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51459. }
  51460. function X(e, t) {
  51461. Ye.activeTexture(Ge.TEXTURE0 + t),
  51462. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51463. }
  51464. function Z(e, t, i, n) {
  51465. var r = ee(t.texture.format)
  51466. , o = ee(t.texture.type);
  51467. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51468. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51469. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51470. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51471. }
  51472. function q(e, t) {
  51473. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51474. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51475. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51476. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51477. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51478. }
  51479. function K(e) {
  51480. var t = Xe.get(e)
  51481. , i = e instanceof n.WebGLRenderTargetCube;
  51482. if (i) {
  51483. t.__webglDepthbuffer = [];
  51484. for (var r = 0; r < 6; r++)
  51485. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51486. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51487. q(t.__webglDepthbuffer[r], e)
  51488. } else
  51489. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51490. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51491. q(t.__webglDepthbuffer, e);
  51492. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51493. }
  51494. function Q(e) {
  51495. var t = Xe.get(e)
  51496. , i = Xe.get(e.texture);
  51497. e.addEventListener("dispose", l),
  51498. i.__webglTexture = Ge.createTexture(),
  51499. ke.textures++;
  51500. var r = e instanceof n.WebGLRenderTargetCube
  51501. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51502. if (r) {
  51503. t.__webglFramebuffer = [];
  51504. for (var a = 0; a < 6; a++)
  51505. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51506. } else
  51507. t.__webglFramebuffer = Ge.createFramebuffer();
  51508. if (r) {
  51509. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51510. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51511. for (var a = 0; a < 6; a++)
  51512. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51513. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51514. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51515. } else
  51516. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51517. k(Ge.TEXTURE_2D, e.texture, o),
  51518. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51519. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51520. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51521. e.depthBuffer && K(e)
  51522. }
  51523. function J(e) {
  51524. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51525. , i = Xe.get(e.texture).__webglTexture;
  51526. Ye.bindTexture(t, i),
  51527. Ge.generateMipmap(t),
  51528. Ye.bindTexture(t, null)
  51529. }
  51530. function $(e) {
  51531. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51532. }
  51533. function ee(e) {
  51534. var t;
  51535. if (e === n.RepeatWrapping)
  51536. return Ge.REPEAT;
  51537. if (e === n.ClampToEdgeWrapping)
  51538. return Ge.CLAMP_TO_EDGE;
  51539. if (e === n.MirroredRepeatWrapping)
  51540. return Ge.MIRRORED_REPEAT;
  51541. if (e === n.NearestFilter)
  51542. return Ge.NEAREST;
  51543. if (e === n.NearestMipMapNearestFilter)
  51544. return Ge.NEAREST_MIPMAP_NEAREST;
  51545. if (e === n.NearestMipMapLinearFilter)
  51546. return Ge.NEAREST_MIPMAP_LINEAR;
  51547. if (e === n.LinearFilter)
  51548. return Ge.LINEAR;
  51549. if (e === n.LinearMipMapNearestFilter)
  51550. return Ge.LINEAR_MIPMAP_NEAREST;
  51551. if (e === n.LinearMipMapLinearFilter)
  51552. return Ge.LINEAR_MIPMAP_LINEAR;
  51553. if (e === n.UnsignedByteType)
  51554. return Ge.UNSIGNED_BYTE;
  51555. if (e === n.UnsignedShort4444Type)
  51556. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51557. if (e === n.UnsignedShort5551Type)
  51558. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51559. if (e === n.UnsignedShort565Type)
  51560. return Ge.UNSIGNED_SHORT_5_6_5;
  51561. if (e === n.ByteType)
  51562. return Ge.BYTE;
  51563. if (e === n.ShortType)
  51564. return Ge.SHORT;
  51565. if (e === n.UnsignedShortType)
  51566. return Ge.UNSIGNED_SHORT;
  51567. if (e === n.IntType)
  51568. return Ge.INT;
  51569. if (e === n.UnsignedIntType)
  51570. return Ge.UNSIGNED_INT;
  51571. if (e === n.FloatType)
  51572. return Ge.FLOAT;
  51573. if (t = We.get("OES_texture_half_float"),
  51574. null !== t && e === n.HalfFloatType)
  51575. return t.HALF_FLOAT_OES;
  51576. if (e === n.AlphaFormat)
  51577. return Ge.ALPHA;
  51578. if (e === n.RGBFormat)
  51579. return Ge.RGB;
  51580. if (e === n.RGBAFormat)
  51581. return Ge.RGBA;
  51582. if (e === n.LuminanceFormat)
  51583. return Ge.LUMINANCE;
  51584. if (e === n.LuminanceAlphaFormat)
  51585. return Ge.LUMINANCE_ALPHA;
  51586. if (e === n.AddEquation)
  51587. return Ge.FUNC_ADD;
  51588. if (e === n.SubtractEquation)
  51589. return Ge.FUNC_SUBTRACT;
  51590. if (e === n.ReverseSubtractEquation)
  51591. return Ge.FUNC_REVERSE_SUBTRACT;
  51592. if (e === n.ZeroFactor)
  51593. return Ge.ZERO;
  51594. if (e === n.OneFactor)
  51595. return Ge.ONE;
  51596. if (e === n.SrcColorFactor)
  51597. return Ge.SRC_COLOR;
  51598. if (e === n.OneMinusSrcColorFactor)
  51599. return Ge.ONE_MINUS_SRC_COLOR;
  51600. if (e === n.SrcAlphaFactor)
  51601. return Ge.SRC_ALPHA;
  51602. if (e === n.OneMinusSrcAlphaFactor)
  51603. return Ge.ONE_MINUS_SRC_ALPHA;
  51604. if (e === n.DstAlphaFactor)
  51605. return Ge.DST_ALPHA;
  51606. if (e === n.OneMinusDstAlphaFactor)
  51607. return Ge.ONE_MINUS_DST_ALPHA;
  51608. if (e === n.DstColorFactor)
  51609. return Ge.DST_COLOR;
  51610. if (e === n.OneMinusDstColorFactor)
  51611. return Ge.ONE_MINUS_DST_COLOR;
  51612. if (e === n.SrcAlphaSaturateFactor)
  51613. return Ge.SRC_ALPHA_SATURATE;
  51614. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51615. null !== t) {
  51616. if (e === n.RGB_S3TC_DXT1_Format)
  51617. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51618. if (e === n.RGBA_S3TC_DXT1_Format)
  51619. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51620. if (e === n.RGBA_S3TC_DXT3_Format)
  51621. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51622. if (e === n.RGBA_S3TC_DXT5_Format)
  51623. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51624. }
  51625. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51626. null !== t) {
  51627. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51628. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51629. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51630. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51631. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51632. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51633. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51634. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51635. }
  51636. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51637. null !== t && e === n.RGB_ETC1_Format)
  51638. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51639. if (t = We.get("EXT_blend_minmax"),
  51640. null !== t) {
  51641. if (e === n.MinEquation)
  51642. return t.MIN_EXT;
  51643. if (e === n.MaxEquation)
  51644. return t.MAX_EXT
  51645. }
  51646. return 0
  51647. }
  51648. console.log("THREE.WebGLRenderer", n.REVISION),
  51649. e = e || {};
  51650. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51651. , ie = void 0 !== e.context ? e.context : null
  51652. , ne = void 0 !== e.alpha && e.alpha
  51653. , re = void 0 === e.depth || e.depth
  51654. , oe = void 0 === e.stencil || e.stencil
  51655. , ae = void 0 !== e.antialias && e.antialias
  51656. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51657. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51658. , ce = []
  51659. , he = []
  51660. , ue = -1
  51661. , de = []
  51662. , pe = -1
  51663. , fe = new Float32Array(8)
  51664. , ge = []
  51665. , me = [];
  51666. this.domElement = te,
  51667. this.context = null,
  51668. this.autoClear = !0,
  51669. this.autoClearColor = !0,
  51670. this.autoClearDepth = !0,
  51671. this.autoClearStencil = !0,
  51672. this.sortObjects = !0,
  51673. this.gammaFactor = 2,
  51674. this.gammaInput = !1,
  51675. this.gammaOutput = !1,
  51676. this.physicallyCorrectLights = !1,
  51677. this.toneMapping = n.LinearToneMapping,
  51678. this.toneMappingExposure = 1,
  51679. this.toneMappingWhitePoint = 1,
  51680. this.maxMorphTargets = 8,
  51681. this.maxMorphNormals = 4,
  51682. this.autoScaleCubemaps = !0;
  51683. var ve = this
  51684. , Ae = null
  51685. , ye = null
  51686. , Ce = null
  51687. , Ie = -1
  51688. , Ee = ""
  51689. , be = null
  51690. , we = new n.Vector4
  51691. , _e = null
  51692. , Te = new n.Vector4
  51693. , xe = 0
  51694. , Se = new n.Color(0)
  51695. , Me = 0
  51696. , Re = te.width
  51697. , Pe = te.height
  51698. , Oe = 1
  51699. , Le = new n.Vector4(0,0,Re,Pe)
  51700. , De = !1
  51701. , Ne = new n.Vector4(0,0,Re,Pe)
  51702. , Be = new n.Frustum
  51703. , Fe = new n.Matrix4
  51704. , Ve = new n.Vector3
  51705. , Ue = {
  51706. hash: "",
  51707. ambient: [0, 0, 0],
  51708. directional: [],
  51709. directionalShadowMap: [],
  51710. directionalShadowMatrix: [],
  51711. spot: [],
  51712. spotShadowMap: [],
  51713. spotShadowMatrix: [],
  51714. point: [],
  51715. pointShadowMap: [],
  51716. pointShadowMatrix: [],
  51717. hemi: [],
  51718. shadows: [],
  51719. shadowsPointLight: 0
  51720. }
  51721. , ke = {
  51722. geometries: 0,
  51723. textures: 0
  51724. }
  51725. , He = {
  51726. calls: 0,
  51727. vertices: 0,
  51728. faces: 0,
  51729. points: 0
  51730. };
  51731. this.info = {
  51732. render: He,
  51733. memory: ke,
  51734. programs: null
  51735. };
  51736. var Ge;
  51737. try {
  51738. var ze = {
  51739. alpha: ne,
  51740. depth: re,
  51741. stencil: oe,
  51742. antialias: ae,
  51743. premultipliedAlpha: se,
  51744. preserveDrawingBuffer: le
  51745. };
  51746. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51747. null === Ge)
  51748. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51749. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51750. return {
  51751. rangeMin: 1,
  51752. rangeMax: 1,
  51753. precision: 1
  51754. }
  51755. }
  51756. ),
  51757. te.addEventListener("webglcontextlost", a, !1)
  51758. } catch (e) {
  51759. console.error("THREE.WebGLRenderer: " + e)
  51760. }
  51761. var We = new n.WebGLExtensions(Ge);
  51762. We.get("OES_texture_float"),
  51763. We.get("OES_texture_float_linear"),
  51764. We.get("OES_texture_half_float"),
  51765. We.get("OES_texture_half_float_linear"),
  51766. We.get("OES_standard_derivatives"),
  51767. We.get("ANGLE_instanced_arrays"),
  51768. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51769. var je = new n.WebGLCapabilities(Ge,We,e)
  51770. , Ye = new n.WebGLState(Ge,We,ee)
  51771. , Xe = new n.WebGLProperties
  51772. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51773. , qe = new n.WebGLPrograms(this,je)
  51774. , Ke = new n.WebGLLights;
  51775. this.info.programs = qe.programs;
  51776. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51777. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51778. r(),
  51779. this.context = Ge,
  51780. this.capabilities = je,
  51781. this.extensions = We,
  51782. this.properties = Xe,
  51783. this.state = Ye;
  51784. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51785. this.shadowMap = $e;
  51786. var et = new n.SpritePlugin(this,ge)
  51787. , tt = new n.LensFlarePlugin(this,me);
  51788. this.getContext = function() {
  51789. return Ge
  51790. }
  51791. ,
  51792. this.getContextAttributes = function() {
  51793. return Ge.getContextAttributes()
  51794. }
  51795. ,
  51796. this.forceContextLoss = function() {
  51797. We.get("WEBGL_lose_context").loseContext()
  51798. }
  51799. ,
  51800. this.getMaxAnisotropy = function() {
  51801. var e;
  51802. return function() {
  51803. if (void 0 !== e)
  51804. return e;
  51805. var t = We.get("EXT_texture_filter_anisotropic");
  51806. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51807. }
  51808. }(),
  51809. this.getPrecision = function() {
  51810. return je.precision
  51811. }
  51812. ,
  51813. this.getPixelRatio = function() {
  51814. return Oe
  51815. }
  51816. ,
  51817. this.setPixelRatio = function(e) {
  51818. void 0 !== e && (Oe = e,
  51819. this.setSize(Ne.z, Ne.w, !1))
  51820. }
  51821. ,
  51822. this.getSize = function() {
  51823. return {
  51824. width: Re,
  51825. height: Pe
  51826. }
  51827. }
  51828. ,
  51829. this.setSize = function(e, t, i, devicePixelRatio) {
  51830. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51831. Re = e,
  51832. Pe = t,
  51833. te.width = e * Oe,
  51834. te.height = t * Oe,
  51835. i !== !1 && (te.style.width = e + "px",
  51836. te.style.height = t + "px"),
  51837. this.setViewport(0, 0, e, t)
  51838. }
  51839. ,
  51840. this.setViewport = function(e, t, i, n) {
  51841. Ye.viewport(Ne.set(e, t, i, n))
  51842. }
  51843. ,
  51844. this.setScissor = function(e, t, i, n) {
  51845. Ye.scissor(Le.set(e, t, i, n))
  51846. }
  51847. ,
  51848. this.setScissorTest = function(e) {
  51849. Ye.setScissorTest(De = e)
  51850. }
  51851. ,
  51852. this.getClearColor = function() {
  51853. return Se
  51854. }
  51855. ,
  51856. this.setClearColor = function(e, t) {
  51857. Se.set(e),
  51858. Me = void 0 !== t ? t : 1,
  51859. i(Se.r, Se.g, Se.b, Me)
  51860. }
  51861. ,
  51862. this.getClearAlpha = function() {
  51863. return Me
  51864. }
  51865. ,
  51866. this.setClearAlpha = function(e) {
  51867. Me = e,
  51868. i(Se.r, Se.g, Se.b, Me)
  51869. }
  51870. ,
  51871. this.clear = function(e, t, i) {
  51872. var n = 0;
  51873. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51874. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51875. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51876. Ge.clear(n)
  51877. }
  51878. ,
  51879. this.clearColor = function() {
  51880. this.clear(!0, !1, !1)
  51881. }
  51882. ,
  51883. this.clearDepth = function() {
  51884. this.clear(!1, !0, !1)
  51885. }
  51886. ,
  51887. this.clearStencil = function() {
  51888. this.clear(!1, !1, !0)
  51889. }
  51890. ,
  51891. this.clearTarget = function(e, t, i, n) {
  51892. this.setRenderTarget(e),
  51893. this.clear(t, i, n)
  51894. }
  51895. ,
  51896. this.resetGLState = o,
  51897. this.dispose = function() {
  51898. te.removeEventListener("webglcontextlost", a, !1)
  51899. }
  51900. ,
  51901. this.renderBufferImmediate = function(e, t, i) {
  51902. Ye.initAttributes();
  51903. var r = Xe.get(e);
  51904. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51905. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51906. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51907. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51908. var o = t.getAttributes();
  51909. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51910. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51911. Ye.enableAttribute(o.position),
  51912. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51913. e.hasNormals) {
  51914. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51915. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51916. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51917. var l = e.normalArray
  51918. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51919. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51920. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51921. l[a + 0] = c,
  51922. l[a + 1] = h,
  51923. l[a + 2] = u,
  51924. l[a + 3] = c,
  51925. l[a + 4] = h,
  51926. l[a + 5] = u,
  51927. l[a + 6] = c,
  51928. l[a + 7] = h,
  51929. l[a + 8] = u
  51930. }
  51931. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51932. Ye.enableAttribute(o.normal),
  51933. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51934. }
  51935. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51936. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51937. Ye.enableAttribute(o.uv),
  51938. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51939. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51940. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51941. Ye.enableAttribute(o.color),
  51942. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51943. Ye.disableUnusedAttributes(),
  51944. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51945. e.count = 0
  51946. }
  51947. ,
  51948. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51949. E(o);
  51950. var l = w(e, i, o, a)
  51951. , c = !1
  51952. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51953. h !== Ee && (Ee = h,
  51954. c = !0);
  51955. var u = a.morphTargetInfluences;
  51956. if (void 0 !== u) {
  51957. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51958. var v = u[p];
  51959. d.push([v, p])
  51960. }
  51961. d.sort(g),
  51962. d.length > 8 && (d.length = 8);
  51963. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51964. var v = d[p];
  51965. if (fe[p] = v[0],
  51966. 0 !== v[0]) {
  51967. var y = v[1];
  51968. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51969. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51970. } else
  51971. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51972. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51973. }
  51974. var C = l.getUniforms();
  51975. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51976. c = !0
  51977. }
  51978. var y = r.index
  51979. , I = r.attributes.position;
  51980. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51981. var b;
  51982. null !== y ? (b = Je,
  51983. b.setIndex(y)) : b = Qe,
  51984. c && (f(o, l, r),
  51985. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51986. var _ = 0
  51987. , T = 1 / 0;
  51988. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51989. var x = r.drawRange.start
  51990. , S = r.drawRange.count
  51991. , M = null !== s ? s.start : 0
  51992. , R = null !== s ? s.count : 1 / 0
  51993. , P = Math.max(_, x, M)
  51994. , O = Math.min(_ + T, x + S, M + R) - 1
  51995. , L = Math.max(0, O - P + 1);
  51996. if (a instanceof n.Mesh)
  51997. if (o.wireframe === !0)
  51998. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51999. b.setMode(Ge.LINES);
  52000. else
  52001. switch (a.drawMode) {
  52002. case n.TrianglesDrawMode:
  52003. b.setMode(Ge.TRIANGLES);
  52004. break;
  52005. case n.TriangleStripDrawMode:
  52006. b.setMode(Ge.TRIANGLE_STRIP);
  52007. break;
  52008. case n.TriangleFanDrawMode:
  52009. b.setMode(Ge.TRIANGLE_FAN)
  52010. }
  52011. else if (a instanceof n.Line) {
  52012. var D = o.linewidth;
  52013. void 0 === D && (D = 1),
  52014. Ye.setLineWidth(D * t()),
  52015. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52016. } else
  52017. a instanceof n.Points && b.setMode(Ge.POINTS);
  52018. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52019. }
  52020. ,
  52021. this.render = function(e, t, i, r) {
  52022. if (t instanceof n.Camera == !1)
  52023. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52024. var o = e.fog;
  52025. if (Ee = "",
  52026. Ie = -1,
  52027. be = null,
  52028. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52029. null === t.parent && t.updateMatrixWorld(),
  52030. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52031. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52032. Be.setFromMatrix(Fe),
  52033. ce.length = 0,
  52034. ue = -1,
  52035. pe = -1,
  52036. ge.length = 0,
  52037. me.length = 0,
  52038. y(e, t),
  52039. he.length = ue + 1,
  52040. de.length = pe + 1,
  52041. ve.sortObjects === !0 && (he.sort(m),
  52042. de.sort(v)),
  52043. U(ce, t),
  52044. $e.render(e, t),
  52045. He.calls = 0,
  52046. He.vertices = 0,
  52047. He.faces = 0,
  52048. He.points = 0,
  52049. void 0 === i && (i = null),
  52050. this.setRenderTarget(i),
  52051. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52052. e.overrideMaterial) {
  52053. var a = e.overrideMaterial;
  52054. C(he, t, o, a),
  52055. C(de, t, o, a)
  52056. } else
  52057. Ye.setBlending(n.NoBlending),
  52058. C(he, t, o),
  52059. C(de, t, o);
  52060. if (et.render(e, t),
  52061. tt.render(e, t, Te),
  52062. i) {
  52063. var s = i.texture;
  52064. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52065. }
  52066. Ye.setDepthTest(!0),
  52067. Ye.setDepthWrite(!0),
  52068. Ye.setColorWrite(!0)
  52069. }
  52070. ,
  52071. this.setFaceCulling = function(e, t) {
  52072. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52073. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52074. Ye.enable(Ge.CULL_FACE))
  52075. }
  52076. ,
  52077. this.setTexture = function(e, t) {
  52078. var i = Xe.get(e);
  52079. if (e.version > 0 && i.__version !== e.version) {
  52080. var n = e.image;
  52081. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52082. }
  52083. Ye.activeTexture(Ge.TEXTURE0 + t),
  52084. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52085. }
  52086. ,
  52087. this.getCurrentRenderTarget = function() {
  52088. return ye
  52089. }
  52090. ,
  52091. this.setRenderTarget = function(e) {
  52092. ye = e,
  52093. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52094. var t, i = e instanceof n.WebGLRenderTargetCube;
  52095. if (e) {
  52096. var r = Xe.get(e);
  52097. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52098. we.copy(e.scissor),
  52099. _e = e.scissorTest,
  52100. Te.copy(e.viewport)
  52101. } else
  52102. t = null,
  52103. we.copy(Le).multiplyScalar(Oe),
  52104. _e = De,
  52105. Te.copy(Ne).multiplyScalar(Oe);
  52106. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52107. Ce = t),
  52108. Ye.scissor(we),
  52109. Ye.setScissorTest(_e),
  52110. Ye.viewport(Te),
  52111. i) {
  52112. var o = Xe.get(e.texture);
  52113. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52114. }
  52115. }
  52116. ,
  52117. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52118. if (e instanceof n.WebGLRenderTarget == !1)
  52119. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52120. var s = Xe.get(e).__webglFramebuffer;
  52121. if (s) {
  52122. var l = !1;
  52123. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52124. l = !0);
  52125. try {
  52126. var c = e.texture;
  52127. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52128. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52129. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52130. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52131. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52132. } finally {
  52133. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52134. }
  52135. }
  52136. }
  52137. }
  52138. ,
  52139. n.WebGLRenderTarget = function(e, t, i) {
  52140. this.uuid = n.Math.generateUUID(),
  52141. this.width = e,
  52142. this.height = t,
  52143. this.scissor = new n.Vector4(0,0,e,t),
  52144. this.scissorTest = !1,
  52145. this.viewport = new n.Vector4(0,0,e,t),
  52146. i = i || {},
  52147. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52148. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52149. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52150. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52151. }
  52152. ,
  52153. n.WebGLRenderTarget.prototype = {
  52154. constructor: n.WebGLRenderTarget,
  52155. setSize: function(e, t) {
  52156. this.width === e && this.height === t || (this.width = e,
  52157. this.height = t,
  52158. this.dispose()),
  52159. this.viewport.set(0, 0, e, t),
  52160. this.scissor.set(0, 0, e, t)
  52161. },
  52162. clone: function() {
  52163. return (new this.constructor).copy(this)
  52164. },
  52165. copy: function(e) {
  52166. return this.width = e.width,
  52167. this.height = e.height,
  52168. this.viewport.copy(e.viewport),
  52169. this.texture = e.texture.clone(),
  52170. this.depthBuffer = e.depthBuffer,
  52171. this.stencilBuffer = e.stencilBuffer,
  52172. this
  52173. },
  52174. dispose: function() {
  52175. this.dispatchEvent({
  52176. type: "dispose"
  52177. })
  52178. }
  52179. },
  52180. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52181. n.WebGLRenderTargetCube = function(e, t, i) {
  52182. n.WebGLRenderTarget.call(this, e, t, i),
  52183. this.activeCubeFace = 0,
  52184. this.activeMipMapLevel = 0
  52185. }
  52186. ,
  52187. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52188. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52189. n.WebGLBufferRenderer = function(e, t, i) {
  52190. function r(e) {
  52191. s = e
  52192. }
  52193. function o(t, n) {
  52194. e.drawArrays(s, t, n),
  52195. i.calls++,
  52196. i.vertices += n,
  52197. s === e.TRIANGLES && (i.faces += n / 3)
  52198. }
  52199. function a(r) {
  52200. var o = t.get("ANGLE_instanced_arrays");
  52201. if (null === o)
  52202. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52203. var a = r.attributes.position
  52204. , l = 0;
  52205. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52206. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52207. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52208. i.calls++,
  52209. i.vertices += l * r.maxInstancedCount,
  52210. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52211. }
  52212. var s;
  52213. this.setMode = r,
  52214. this.render = o,
  52215. this.renderInstances = a
  52216. }
  52217. ,
  52218. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52219. function n(e) {
  52220. s = e
  52221. }
  52222. function r(i) {
  52223. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52224. c = 4) : (l = e.UNSIGNED_SHORT,
  52225. c = 2)
  52226. }
  52227. function o(t, n) {
  52228. e.drawElements(s, n, l, t * c),
  52229. i.calls++,
  52230. i.vertices += n,
  52231. s === e.TRIANGLES && (i.faces += n / 3)
  52232. }
  52233. function a(n, r, o) {
  52234. var a = t.get("ANGLE_instanced_arrays");
  52235. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52236. i.calls++,
  52237. i.vertices += o * n.maxInstancedCount,
  52238. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52239. }
  52240. var s, l, c;
  52241. this.setMode = n,
  52242. this.setIndex = r,
  52243. this.render = o,
  52244. this.renderInstances = a
  52245. }
  52246. ,
  52247. n.WebGLExtensions = function(e) {
  52248. var t = {};
  52249. this.get = function(i) {
  52250. if (void 0 !== t[i])
  52251. return t[i];
  52252. var n;
  52253. switch (i) {
  52254. case "EXT_texture_filter_anisotropic":
  52255. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52256. break;
  52257. case "WEBGL_compressed_texture_s3tc":
  52258. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52259. break;
  52260. case "WEBGL_compressed_texture_pvrtc":
  52261. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52262. break;
  52263. case "WEBGL_compressed_texture_etc1":
  52264. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52265. break;
  52266. default:
  52267. n = e.getExtension(i)
  52268. }
  52269. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52270. t[i] = n,
  52271. n
  52272. }
  52273. }
  52274. ,
  52275. n.WebGLCapabilities = function(e, t, i) {
  52276. function n(t) {
  52277. if ("highp" === t) {
  52278. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52279. return "highp";
  52280. t = "mediump"
  52281. }
  52282. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52283. }
  52284. this.getMaxPrecision = n,
  52285. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52286. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52287. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52288. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52289. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52290. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52291. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52292. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52293. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52294. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52295. this.vertexTextures = this.maxVertexTextures > 0,
  52296. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52297. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52298. var r = n(this.precision);
  52299. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52300. this.precision = r),
  52301. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52302. }
  52303. ,
  52304. n.WebGLGeometries = function(e, t, i) {
  52305. function r(e) {
  52306. var t = e.geometry;
  52307. if (void 0 !== h[t.id])
  52308. return h[t.id];
  52309. t.addEventListener("dispose", o);
  52310. var r;
  52311. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52312. r = t._bufferGeometry),
  52313. h[t.id] = r,
  52314. i.memory.geometries++,
  52315. r
  52316. }
  52317. function o(e) {
  52318. var n = e.target
  52319. , r = h[n.id];
  52320. null !== r.index && s(r.index),
  52321. l(r.attributes),
  52322. n.removeEventListener("dispose", o),
  52323. delete h[n.id];
  52324. var a = t.get(n);
  52325. a.wireframe && s(a.wireframe),
  52326. t.delete(n);
  52327. var c = t.get(r);
  52328. c.wireframe && s(c.wireframe),
  52329. t.delete(r),
  52330. i.memory.geometries--
  52331. }
  52332. function a(e) {
  52333. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52334. }
  52335. function s(t) {
  52336. var i = a(t);
  52337. void 0 !== i && (e.deleteBuffer(i),
  52338. c(t))
  52339. }
  52340. function l(e) {
  52341. for (var t in e)
  52342. s(e[t])
  52343. }
  52344. function c(e) {
  52345. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52346. }
  52347. var h = {};
  52348. this.get = r
  52349. }
  52350. ,
  52351. n.WebGLLights = function() {
  52352. var e = {};
  52353. this.get = function(t) {
  52354. if (void 0 !== e[t.id])
  52355. return e[t.id];
  52356. var i;
  52357. switch (t.type) {
  52358. case "DirectionalLight":
  52359. i = {
  52360. direction: new n.Vector3,
  52361. color: new n.Color,
  52362. shadow: !1,
  52363. shadowBias: 0,
  52364. shadowRadius: 1,
  52365. shadowMapSize: new n.Vector2
  52366. };
  52367. break;
  52368. case "SpotLight":
  52369. i = {
  52370. position: new n.Vector3,
  52371. direction: new n.Vector3,
  52372. color: new n.Color,
  52373. distance: 0,
  52374. coneCos: 0,
  52375. penumbraCos: 0,
  52376. decay: 0,
  52377. shadow: !1,
  52378. shadowBias: 0,
  52379. shadowRadius: 1,
  52380. shadowMapSize: new n.Vector2
  52381. };
  52382. break;
  52383. case "PointLight":
  52384. i = {
  52385. position: new n.Vector3,
  52386. color: new n.Color,
  52387. distance: 0,
  52388. decay: 0,
  52389. shadow: !1,
  52390. shadowBias: 0,
  52391. shadowRadius: 1,
  52392. shadowMapSize: new n.Vector2
  52393. };
  52394. break;
  52395. case "HemisphereLight":
  52396. i = {
  52397. direction: new n.Vector3,
  52398. skyColor: new n.Color,
  52399. groundColor: new n.Color
  52400. }
  52401. }
  52402. return e[t.id] = i,
  52403. i
  52404. }
  52405. }
  52406. ,
  52407. n.WebGLObjects = function(e, t, i) {
  52408. function r(t) {
  52409. var i = u.get(t);
  52410. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52411. var r = i.index
  52412. , a = i.attributes;
  52413. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52414. for (var s in a)
  52415. o(a[s], e.ARRAY_BUFFER);
  52416. var l = i.morphAttributes;
  52417. for (var s in l)
  52418. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52419. o(c[h], e.ARRAY_BUFFER);
  52420. return i
  52421. }
  52422. function o(e, i) {
  52423. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52424. , o = t.get(r);
  52425. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52426. }
  52427. function a(t, i, n) {
  52428. t.__webglBuffer = e.createBuffer(),
  52429. e.bindBuffer(n, t.__webglBuffer);
  52430. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52431. e.bufferData(n, i.array, r),
  52432. t.version = i.version
  52433. }
  52434. function s(t, i, n) {
  52435. e.bindBuffer(n, t.__webglBuffer),
  52436. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52437. i.updateRange.count = 0),
  52438. t.version = i.version
  52439. }
  52440. function l(e) {
  52441. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52442. }
  52443. function c(i) {
  52444. var r = t.get(i);
  52445. if (void 0 !== r.wireframe)
  52446. return r.wireframe;
  52447. var a = []
  52448. , s = i.index
  52449. , l = i.attributes
  52450. , c = l.position;
  52451. if (null !== s)
  52452. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52453. var g = d[p + 0]
  52454. , m = d[p + 1]
  52455. , v = d[p + 2];
  52456. h(u, g, m) && a.push(g, m),
  52457. h(u, m, v) && a.push(m, v),
  52458. h(u, v, g) && a.push(v, g)
  52459. }
  52460. else
  52461. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52462. var g = p + 0
  52463. , m = p + 1
  52464. , v = p + 2;
  52465. a.push(g, m, m, v, v, g)
  52466. }
  52467. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52468. , y = new n.BufferAttribute(new A(a),1);
  52469. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52470. r.wireframe = y,
  52471. y
  52472. }
  52473. function h(e, t, i) {
  52474. if (t > i) {
  52475. var n = t;
  52476. t = i,
  52477. i = n
  52478. }
  52479. var r = e[t];
  52480. return void 0 === r ? (e[t] = [i],
  52481. !0) : r.indexOf(i) === -1 && (r.push(i),
  52482. !0)
  52483. }
  52484. var u = new n.WebGLGeometries(e,t,i);
  52485. this.getAttributeBuffer = l,
  52486. this.getWireframeAttribute = c,
  52487. this.update = r
  52488. }
  52489. ,
  52490. n.WebGLProgram = function() {
  52491. function e(e) {
  52492. switch (e) {
  52493. case n.LinearEncoding:
  52494. return ["Linear", "( value )"];
  52495. case n.sRGBEncoding:
  52496. return ["sRGB", "( value )"];
  52497. case n.RGBEEncoding:
  52498. return ["RGBE", "( value )"];
  52499. case n.RGBM7Encoding:
  52500. return ["RGBM", "( value, 7.0 )"];
  52501. case n.RGBM16Encoding:
  52502. return ["RGBM", "( value, 16.0 )"];
  52503. case n.RGBDEncoding:
  52504. return ["RGBD", "( value, 256.0 )"];
  52505. case n.GammaEncoding:
  52506. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52507. default:
  52508. throw new Error("unsupported encoding: " + e)
  52509. }
  52510. }
  52511. function t(t, i) {
  52512. var n = e(i);
  52513. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52514. }
  52515. function i(t, i) {
  52516. var n = e(i);
  52517. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52518. }
  52519. function r(e, t) {
  52520. var i;
  52521. switch (t) {
  52522. case n.LinearToneMapping:
  52523. i = "Linear";
  52524. break;
  52525. case n.ReinhardToneMapping:
  52526. i = "Reinhard";
  52527. break;
  52528. case n.Uncharted2ToneMapping:
  52529. i = "Uncharted2";
  52530. break;
  52531. case n.CineonToneMapping:
  52532. i = "OptimizedCineon";
  52533. break;
  52534. default:
  52535. throw new Error("unsupported toneMapping: " + t)
  52536. }
  52537. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52538. }
  52539. function o(e, t, i) {
  52540. e = e || {};
  52541. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52542. return n.filter(c).join("\n")
  52543. }
  52544. function a(e) {
  52545. var t = [];
  52546. for (var i in e) {
  52547. var n = e[i];
  52548. n !== !1 && t.push("#define " + i + " " + n)
  52549. }
  52550. return t.join("\n")
  52551. }
  52552. function s(e, t, i) {
  52553. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52554. var a = e.getActiveUniform(t, o)
  52555. , s = a.name
  52556. , l = e.getUniformLocation(t, s)
  52557. , c = f.exec(s);
  52558. if (c) {
  52559. var h = c[1]
  52560. , u = c[2]
  52561. , d = n[h];
  52562. d || (d = n[h] = {}),
  52563. d[u] = l
  52564. } else if (c = g.exec(s)) {
  52565. var p = c[1]
  52566. , v = c[2]
  52567. , A = c[3]
  52568. , y = n[p];
  52569. y || (y = n[p] = []);
  52570. var C = y[v];
  52571. C || (C = y[v] = {}),
  52572. C[A] = l
  52573. } else if (c = m.exec(s)) {
  52574. var p = c[1];
  52575. n[p] = l
  52576. } else
  52577. n[s] = l
  52578. }
  52579. return n
  52580. }
  52581. function l(e, t, i) {
  52582. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52583. var a = e.getActiveAttrib(t, o)
  52584. , s = a.name;
  52585. n[s] = e.getAttribLocation(t, s)
  52586. }
  52587. return n
  52588. }
  52589. function c(e) {
  52590. return "" !== e
  52591. }
  52592. function h(e, t) {
  52593. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52594. }
  52595. function u(e) {
  52596. function t(e, t) {
  52597. var i = n.ShaderChunk[t];
  52598. if (void 0 === i)
  52599. throw new Error("Can not resolve #include <" + t + ">");
  52600. return u(i)
  52601. }
  52602. var i = /#include +<([\w\d.]+)>/g;
  52603. return e.replace(i, t)
  52604. }
  52605. function d(e) {
  52606. function t(e, t, i, n) {
  52607. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52608. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52609. return r
  52610. }
  52611. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52612. return e.replace(i, t)
  52613. }
  52614. var p = 0
  52615. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52616. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52617. , m = /^([\w\d_]+)\[0\]$/;
  52618. return function(e, f, g, m) {
  52619. var v = e.context
  52620. , A = g.extensions
  52621. , y = g.defines
  52622. , C = g.__webglShader.vertexShader
  52623. , I = g.__webglShader.fragmentShader
  52624. , E = "SHADOWMAP_TYPE_BASIC";
  52625. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52626. var b = "ENVMAP_TYPE_CUBE"
  52627. , w = "ENVMAP_MODE_REFLECTION"
  52628. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52629. if (m.envMap) {
  52630. switch (g.envMap.mapping) {
  52631. case n.CubeReflectionMapping:
  52632. case n.CubeRefractionMapping:
  52633. b = "ENVMAP_TYPE_CUBE";
  52634. break;
  52635. case n.CubeUVReflectionMapping:
  52636. case n.CubeUVRefractionMapping:
  52637. b = "ENVMAP_TYPE_CUBE_UV";
  52638. break;
  52639. case n.EquirectangularReflectionMapping:
  52640. case n.EquirectangularRefractionMapping:
  52641. b = "ENVMAP_TYPE_EQUIREC";
  52642. break;
  52643. case n.SphericalReflectionMapping:
  52644. b = "ENVMAP_TYPE_SPHERE"
  52645. }
  52646. switch (g.envMap.mapping) {
  52647. case n.CubeRefractionMapping:
  52648. case n.EquirectangularRefractionMapping:
  52649. w = "ENVMAP_MODE_REFRACTION"
  52650. }
  52651. switch (g.combine) {
  52652. case n.MultiplyOperation:
  52653. _ = "ENVMAP_BLENDING_MULTIPLY";
  52654. break;
  52655. case n.MixOperation:
  52656. _ = "ENVMAP_BLENDING_MIX";
  52657. break;
  52658. case n.AddOperation:
  52659. _ = "ENVMAP_BLENDING_ADD"
  52660. }
  52661. }
  52662. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52663. g instanceof n.RawShaderMaterial ? (T = "",
  52664. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52665. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52666. C = u(C, m),
  52667. C = h(C, m),
  52668. I = u(I, m),
  52669. I = h(I, m),
  52670. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52671. I = d(I));
  52672. var O = T + C
  52673. , L = x + I
  52674. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52675. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52676. v.attachShader(P, D),
  52677. v.attachShader(P, N),
  52678. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52679. v.linkProgram(P);
  52680. var B = v.getProgramInfoLog(P)
  52681. , F = v.getShaderInfoLog(D)
  52682. , V = v.getShaderInfoLog(N)
  52683. , U = !0
  52684. , k = !0;
  52685. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52686. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52687. k && (this.diagnostics = {
  52688. runnable: U,
  52689. material: g,
  52690. programLog: B,
  52691. vertexShader: {
  52692. log: F,
  52693. prefix: T
  52694. },
  52695. fragmentShader: {
  52696. log: V,
  52697. prefix: x
  52698. }
  52699. }),
  52700. v.deleteShader(D),
  52701. v.deleteShader(N);
  52702. var H;
  52703. this.getUniforms = function() {
  52704. return void 0 === H && (H = s(v, P)),
  52705. H
  52706. }
  52707. ;
  52708. var G;
  52709. return this.getAttributes = function() {
  52710. return void 0 === G && (G = l(v, P)),
  52711. G
  52712. }
  52713. ,
  52714. this.destroy = function() {
  52715. v.deleteProgram(P),
  52716. this.program = void 0
  52717. }
  52718. ,
  52719. Object.defineProperties(this, {
  52720. uniforms: {
  52721. get: function() {
  52722. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52723. this.getUniforms()
  52724. }
  52725. },
  52726. attributes: {
  52727. get: function() {
  52728. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52729. this.getAttributes()
  52730. }
  52731. }
  52732. }),
  52733. this.id = p++,
  52734. this.code = f,
  52735. this.usedTimes = 1,
  52736. this.program = P,
  52737. this.vertexShader = D,
  52738. this.fragmentShader = N,
  52739. this
  52740. }
  52741. }(),
  52742. n.WebGLPrograms = function(e, t) {
  52743. function i(e) {
  52744. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52745. return 1024;
  52746. var i = t.maxVertexUniforms
  52747. , r = Math.floor((i - 20) / 4)
  52748. , o = r;
  52749. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52750. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52751. o
  52752. }
  52753. function r(e, t) {
  52754. var i;
  52755. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52756. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52757. i
  52758. }
  52759. var o = []
  52760. , a = {
  52761. MeshDepthMaterial: "depth",
  52762. MeshNormalMaterial: "normal",
  52763. MeshBasicMaterial: "basic",
  52764. MeshLambertMaterial: "lambert",
  52765. MeshPhongMaterial: "phong",
  52766. MeshStandardMaterial: "standard",
  52767. LineBasicMaterial: "basic",
  52768. LineDashedMaterial: "dashed",
  52769. PointsMaterial: "points"
  52770. }
  52771. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52772. this.getParameters = function(o, s, l, c) {
  52773. var h = a[o.type]
  52774. , u = i(c)
  52775. , d = e.getPrecision();
  52776. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52777. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52778. var p = {
  52779. shaderID: h,
  52780. precision: d,
  52781. supportsVertexTextures: t.vertexTextures,
  52782. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52783. map: !!o.map,
  52784. mapEncoding: r(o.map, e.gammaInput),
  52785. envMap: !!o.envMap,
  52786. envMapMode: o.envMap && o.envMap.mapping,
  52787. envMapEncoding: r(o.envMap, e.gammaInput),
  52788. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52789. lightMap: !!o.lightMap,
  52790. aoMap: !!o.aoMap,
  52791. emissiveMap: !!o.emissiveMap,
  52792. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52793. bumpMap: !!o.bumpMap,
  52794. normalMap: !!o.normalMap,
  52795. displacementMap: !!o.displacementMap,
  52796. roughnessMap: !!o.roughnessMap,
  52797. metalnessMap: !!o.metalnessMap,
  52798. specularMap: !!o.specularMap,
  52799. alphaMap: !!o.alphaMap,
  52800. combine: o.combine,
  52801. vertexColors: o.vertexColors,
  52802. fog: l,
  52803. useFog: o.fog,
  52804. fogExp: l instanceof n.FogExp2,
  52805. flatShading: o.shading === n.FlatShading,
  52806. sizeAttenuation: o.sizeAttenuation,
  52807. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52808. skinning: o.skinning,
  52809. maxBones: u,
  52810. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52811. morphTargets: o.morphTargets,
  52812. morphNormals: o.morphNormals,
  52813. maxMorphTargets: e.maxMorphTargets,
  52814. maxMorphNormals: e.maxMorphNormals,
  52815. numDirLights: s.directional.length,
  52816. numPointLights: s.point.length,
  52817. numSpotLights: s.spot.length,
  52818. numHemiLights: s.hemi.length,
  52819. pointLightShadows: s.shadowsPointLight,
  52820. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52821. shadowMapType: e.shadowMap.type,
  52822. toneMapping: e.toneMapping,
  52823. physicallyCorrectLights: e.physicallyCorrectLights,
  52824. premultipliedAlpha: o.premultipliedAlpha,
  52825. alphaTest: o.alphaTest,
  52826. doubleSided: o.side === n.DoubleSide,
  52827. flipSided: o.side === n.BackSide
  52828. };
  52829. return p
  52830. }
  52831. ,
  52832. this.getProgramCode = function(e, t) {
  52833. var i = [];
  52834. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52835. i.push(e.vertexShader)),
  52836. void 0 !== e.defines)
  52837. for (var n in e.defines)
  52838. i.push(n),
  52839. i.push(e.defines[n]);
  52840. for (var r = 0; r < s.length; r++) {
  52841. var o = s[r];
  52842. i.push(o),
  52843. i.push(t[o])
  52844. }
  52845. return i.join()
  52846. }
  52847. ,
  52848. this.acquireProgram = function(t, i, r) {
  52849. for (var a, s = 0, l = o.length; s < l; s++) {
  52850. var c = o[s];
  52851. if (c.code === r) {
  52852. a = c,
  52853. ++a.usedTimes;
  52854. break
  52855. }
  52856. }
  52857. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52858. o.push(a)),
  52859. a
  52860. }
  52861. ,
  52862. this.releaseProgram = function(e) {
  52863. if (0 === --e.usedTimes) {
  52864. var t = o.indexOf(e);
  52865. o[t] = o[o.length - 1],
  52866. o.pop(),
  52867. e.destroy()
  52868. }
  52869. }
  52870. ,
  52871. this.programs = o
  52872. }
  52873. ,
  52874. n.WebGLProperties = function() {
  52875. var e = {};
  52876. this.get = function(t) {
  52877. var i = t.uuid
  52878. , n = e[i];
  52879. return void 0 === n && (n = {},
  52880. e[i] = n),
  52881. n
  52882. }
  52883. ,
  52884. this.delete = function(t) {
  52885. delete e[t.uuid]
  52886. }
  52887. ,
  52888. this.clear = function() {
  52889. e = {}
  52890. }
  52891. }
  52892. ,
  52893. n.WebGLShader = function() {
  52894. function e(e) {
  52895. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52896. t[i] = i + 1 + ": " + t[i];
  52897. return t.join("\n")
  52898. }
  52899. return function(t, i, n) {
  52900. var r = t.createShader(i);
  52901. return t.shaderSource(r, n),
  52902. t.compileShader(r),
  52903. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52904. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52905. r
  52906. }
  52907. }(),
  52908. n.WebGLShadowMap = function(e, t, i) {
  52909. function r(e, t, i, r) {
  52910. var o = e.geometry
  52911. , a = null
  52912. , s = v
  52913. , l = e.customDepthMaterial;
  52914. if (i && (s = A,
  52915. l = e.customDistanceMaterial),
  52916. l)
  52917. a = l;
  52918. else {
  52919. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52920. , h = e instanceof n.SkinnedMesh && t.skinning
  52921. , u = 0;
  52922. c && (u |= f),
  52923. h && (u |= g),
  52924. a = s[u]
  52925. }
  52926. return a.visible = t.visible,
  52927. a.wireframe = t.wireframe,
  52928. a.wireframeLinewidth = t.wireframeLinewidth,
  52929. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52930. a
  52931. }
  52932. function o(e, t, i) {
  52933. if (e.visible !== !1) {
  52934. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52935. var r = e.material;
  52936. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52937. p.push(e))
  52938. }
  52939. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52940. o(a[s], t, i)
  52941. }
  52942. }
  52943. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52944. var x = 0 !== (T & f)
  52945. , S = 0 !== (T & g)
  52946. , M = new n.ShaderMaterial({
  52947. uniforms: b,
  52948. vertexShader: E.vertexShader,
  52949. fragmentShader: E.fragmentShader,
  52950. morphTargets: x,
  52951. skinning: S
  52952. });
  52953. v[T] = M;
  52954. var R = new n.ShaderMaterial({
  52955. defines: {
  52956. USE_SHADOWMAP: ""
  52957. },
  52958. uniforms: _,
  52959. vertexShader: w.vertexShader,
  52960. fragmentShader: w.fragmentShader,
  52961. morphTargets: x,
  52962. skinning: S
  52963. });
  52964. A[T] = R
  52965. }
  52966. var P = this;
  52967. this.enabled = !1,
  52968. this.autoUpdate = !0,
  52969. this.needsUpdate = !1,
  52970. this.type = n.PCFShadowMap,
  52971. this.cullFace = n.CullFaceFront,
  52972. this.render = function(f, g) {
  52973. var m, v, A = t.shadows;
  52974. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52975. s.clearColor(1, 1, 1, 1),
  52976. s.disable(a.BLEND),
  52977. s.enable(a.CULL_FACE),
  52978. a.frontFace(a.CCW),
  52979. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52980. s.setDepthTest(!0),
  52981. s.setScissorTest(!1);
  52982. for (var E = 0, b = A.length; E < b; E++) {
  52983. var w = A[E]
  52984. , _ = w.shadow
  52985. , T = _.camera;
  52986. if (h.copy(_.mapSize),
  52987. w instanceof n.PointLight) {
  52988. m = 6,
  52989. v = !0;
  52990. var x = h.x
  52991. , S = h.y;
  52992. I[0].set(2 * x, S, x, S),
  52993. I[1].set(0, S, x, S),
  52994. I[2].set(3 * x, S, x, S),
  52995. I[3].set(x, S, x, S),
  52996. I[4].set(3 * x, 0, x, S),
  52997. I[5].set(x, 0, x, S),
  52998. h.x *= 4,
  52999. h.y *= 2
  53000. } else
  53001. m = 1,
  53002. v = !1;
  53003. if (null === _.map) {
  53004. var M = {
  53005. minFilter: n.NearestFilter,
  53006. magFilter: n.NearestFilter,
  53007. format: n.RGBAFormat
  53008. };
  53009. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53010. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53011. T.updateProjectionMatrix()
  53012. }
  53013. var R = _.map
  53014. , O = _.matrix;
  53015. d.setFromMatrixPosition(w.matrixWorld),
  53016. T.position.copy(d),
  53017. e.setRenderTarget(R),
  53018. e.clear();
  53019. for (var L = 0; L < m; L++) {
  53020. if (v) {
  53021. u.copy(T.position),
  53022. u.add(y[L]),
  53023. T.up.copy(C[L]),
  53024. T.lookAt(u);
  53025. var D = I[L];
  53026. s.viewport(D)
  53027. } else
  53028. u.setFromMatrixPosition(w.target.matrixWorld),
  53029. T.lookAt(u);
  53030. T.updateMatrixWorld(),
  53031. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53032. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53033. O.multiply(T.projectionMatrix),
  53034. O.multiply(T.matrixWorldInverse),
  53035. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53036. l.setFromMatrix(c),
  53037. p.length = 0,
  53038. o(f, g, T);
  53039. for (var N = 0, B = p.length; N < B; N++) {
  53040. var F = p[N]
  53041. , V = i.update(F)
  53042. , U = F.material;
  53043. if (U instanceof n.MultiMaterial)
  53044. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53045. var W = k[G]
  53046. , j = H[W.materialIndex];
  53047. if (j.visible === !0) {
  53048. var Y = r(F, j, v, d);
  53049. e.renderBufferDirect(T, null, V, Y, F, W)
  53050. }
  53051. }
  53052. else {
  53053. var Y = r(F, U, v, d);
  53054. e.renderBufferDirect(T, null, V, Y, F, null)
  53055. }
  53056. }
  53057. }
  53058. }
  53059. var X = e.getClearColor()
  53060. , Z = e.getClearAlpha();
  53061. e.setClearColor(X, Z),
  53062. s.enable(a.BLEND),
  53063. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53064. P.needsUpdate = !1
  53065. }
  53066. }
  53067. }
  53068. ,
  53069. n.WebGLState = function(e, t, i) {
  53070. var r = this
  53071. , o = new n.Vector4
  53072. , a = new Uint8Array(16)
  53073. , s = new Uint8Array(16)
  53074. , l = new Uint8Array(16)
  53075. , c = {}
  53076. , h = null
  53077. , u = null
  53078. , d = null
  53079. , p = null
  53080. , f = null
  53081. , g = null
  53082. , m = null
  53083. , v = null
  53084. , A = !1
  53085. , y = null
  53086. , C = null
  53087. , I = null
  53088. , E = null
  53089. , b = null
  53090. , w = null
  53091. , _ = null
  53092. , T = null
  53093. , x = null
  53094. , S = null
  53095. , M = null
  53096. , R = null
  53097. , P = null
  53098. , O = null
  53099. , L = null
  53100. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53101. , N = void 0
  53102. , B = {}
  53103. , F = new n.Vector4
  53104. , V = null
  53105. , U = null
  53106. , k = new n.Vector4
  53107. , H = new n.Vector4
  53108. , G = e.createTexture();
  53109. e.bindTexture(e.TEXTURE_2D, G),
  53110. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53111. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53112. this.init = function() {
  53113. this.clearColor(0, 0, 0, 1),
  53114. this.clearDepth(1),
  53115. this.clearStencil(0),
  53116. this.enable(e.DEPTH_TEST),
  53117. e.depthFunc(e.LEQUAL),
  53118. e.frontFace(e.CCW),
  53119. e.cullFace(e.BACK),
  53120. this.enable(e.CULL_FACE),
  53121. this.enable(e.BLEND),
  53122. e.blendEquation(e.FUNC_ADD),
  53123. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53124. }
  53125. ,
  53126. this.initAttributes = function() {
  53127. for (var e = 0, t = a.length; e < t; e++)
  53128. a[e] = 0
  53129. }
  53130. ,
  53131. this.enableAttribute = function(i) {
  53132. if (a[i] = 1,
  53133. 0 === s[i] && (e.enableVertexAttribArray(i),
  53134. s[i] = 1),
  53135. 0 !== l[i]) {
  53136. var n = t.get("ANGLE_instanced_arrays");
  53137. n.vertexAttribDivisorANGLE(i, 0),
  53138. l[i] = 0
  53139. }
  53140. }
  53141. ,
  53142. this.enableAttributeAndDivisor = function(t, i, n) {
  53143. a[t] = 1,
  53144. 0 === s[t] && (e.enableVertexAttribArray(t),
  53145. s[t] = 1),
  53146. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53147. l[t] = i)
  53148. }
  53149. ,
  53150. this.disableUnusedAttributes = function() {
  53151. for (var t = 0, i = s.length; t < i; t++)
  53152. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53153. s[t] = 0)
  53154. }
  53155. ,
  53156. this.enable = function(t) {
  53157. c[t] !== !0 && (e.enable(t),
  53158. c[t] = !0)
  53159. }
  53160. ,
  53161. this.disable = function(t) {
  53162. c[t] !== !1 && (e.disable(t),
  53163. c[t] = !1)
  53164. }
  53165. ,
  53166. this.getCompressedTextureFormats = function() {
  53167. if (null === h && (h = [],
  53168. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53169. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53170. h.push(i[n]);
  53171. return h
  53172. }
  53173. ,
  53174. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53175. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53176. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53177. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53178. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53179. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53180. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53181. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53182. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53183. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53184. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53185. u = t,
  53186. A = h),
  53187. t === n.CustomBlending ? (s = s || r,
  53188. l = l || o,
  53189. c = c || a,
  53190. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53191. d = r,
  53192. g = s),
  53193. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53194. p = o,
  53195. f = a,
  53196. m = l,
  53197. v = c)) : (d = null,
  53198. p = null,
  53199. f = null,
  53200. g = null,
  53201. m = null,
  53202. v = null)
  53203. }
  53204. ,
  53205. this.setDepthFunc = function(t) {
  53206. if (y !== t) {
  53207. if (t)
  53208. switch (t) {
  53209. case n.NeverDepth:
  53210. e.depthFunc(e.NEVER);
  53211. break;
  53212. case n.AlwaysDepth:
  53213. e.depthFunc(e.ALWAYS);
  53214. break;
  53215. case n.LessDepth:
  53216. e.depthFunc(e.LESS);
  53217. break;
  53218. case n.LessEqualDepth:
  53219. e.depthFunc(e.LEQUAL);
  53220. break;
  53221. case n.EqualDepth:
  53222. e.depthFunc(e.EQUAL);
  53223. break;
  53224. case n.GreaterEqualDepth:
  53225. e.depthFunc(e.GEQUAL);
  53226. break;
  53227. case n.GreaterDepth:
  53228. e.depthFunc(e.GREATER);
  53229. break;
  53230. case n.NotEqualDepth:
  53231. e.depthFunc(e.NOTEQUAL);
  53232. break;
  53233. default:
  53234. e.depthFunc(e.LEQUAL)
  53235. }
  53236. else
  53237. e.depthFunc(e.LEQUAL);
  53238. y = t
  53239. }
  53240. }
  53241. ,
  53242. this.setDepthTest = function(t) {
  53243. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53244. }
  53245. ,
  53246. this.setDepthWrite = function(t) {
  53247. C !== t && (e.depthMask(t),
  53248. C = t)
  53249. }
  53250. ,
  53251. this.setColorWrite = function(t) {
  53252. I !== t && (e.colorMask(t, t, t, t),
  53253. I = t)
  53254. }
  53255. ,
  53256. this.setStencilFunc = function(t, i, n) {
  53257. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53258. b = t,
  53259. w = i,
  53260. _ = n)
  53261. }
  53262. ,
  53263. this.setStencilOp = function(t, i, n) {
  53264. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53265. T = t,
  53266. x = i,
  53267. S = n)
  53268. }
  53269. ,
  53270. this.setStencilTest = function(t) {
  53271. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53272. }
  53273. ,
  53274. this.setStencilWrite = function(t) {
  53275. E !== t && (e.stencilMask(t),
  53276. E = t)
  53277. }
  53278. ,
  53279. this.setFlipSided = function(t) {
  53280. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53281. M = t)
  53282. }
  53283. ,
  53284. this.setLineWidth = function(t) {
  53285. t !== R && (e.lineWidth(t),
  53286. R = t)
  53287. }
  53288. ,
  53289. this.setPolygonOffset = function(t, i, n) {
  53290. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53291. !t || P === i && O === n || (e.polygonOffset(i, n),
  53292. P = i,
  53293. O = n)
  53294. }
  53295. ,
  53296. this.getScissorTest = function() {
  53297. return L
  53298. }
  53299. ,
  53300. this.setScissorTest = function(t) {
  53301. L = t,
  53302. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53303. }
  53304. ,
  53305. this.activeTexture = function(t) {
  53306. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53307. N !== t && (e.activeTexture(t),
  53308. N = t)
  53309. }
  53310. ,
  53311. this.bindTexture = function(t, i) {
  53312. void 0 === N && r.activeTexture();
  53313. var n = B[N];
  53314. void 0 === n && (n = {
  53315. type: void 0,
  53316. texture: void 0
  53317. },
  53318. B[N] = n),
  53319. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53320. n.type = t,
  53321. n.texture = i)
  53322. }
  53323. ,
  53324. this.compressedTexImage2D = function() {
  53325. try {
  53326. e.compressedTexImage2D.apply(e, arguments)
  53327. } catch (e) {
  53328. console.error(e)
  53329. }
  53330. }
  53331. ,
  53332. this.texImage2D = function() {
  53333. try {
  53334. e.texImage2D.apply(e, arguments)
  53335. } catch (e) {
  53336. console.error(e)
  53337. }
  53338. }
  53339. ,
  53340. this.clearColor = function(t, i, n, r) {
  53341. o.set(t, i, n, r),
  53342. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53343. F.copy(o))
  53344. }
  53345. ,
  53346. this.clearDepth = function(t) {
  53347. V !== t && (e.clearDepth(t),
  53348. V = t)
  53349. }
  53350. ,
  53351. this.clearStencil = function(t) {
  53352. U !== t && (e.clearStencil(t),
  53353. U = t)
  53354. }
  53355. ,
  53356. this.scissor = function(t) {
  53357. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53358. k.copy(t))
  53359. }
  53360. ,
  53361. this.viewport = function(t) {
  53362. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53363. H.copy(t))
  53364. }
  53365. ,
  53366. this.reset = function() {
  53367. for (var t = 0; t < s.length; t++)
  53368. 1 === s[t] && (e.disableVertexAttribArray(t),
  53369. s[t] = 0);
  53370. c = {},
  53371. h = null,
  53372. N = void 0,
  53373. B = {},
  53374. u = null,
  53375. I = null,
  53376. C = null,
  53377. E = null,
  53378. M = null
  53379. }
  53380. }
  53381. ,
  53382. n.LensFlarePlugin = function(e, t) {
  53383. function i() {
  53384. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53385. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53386. o = p.createBuffer(),
  53387. a = p.createBuffer(),
  53388. p.bindBuffer(p.ARRAY_BUFFER, o),
  53389. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53390. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53391. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53392. u = p.createTexture(),
  53393. d = p.createTexture(),
  53394. f.bindTexture(p.TEXTURE_2D, u),
  53395. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53396. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53397. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53398. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53399. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53400. f.bindTexture(p.TEXTURE_2D, d),
  53401. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53402. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53403. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53404. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53405. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53406. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53407. var i;
  53408. i = h ? {
  53409. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53410. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53411. } : {
  53412. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53413. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53414. },
  53415. s = r(i),
  53416. l = {
  53417. vertex: p.getAttribLocation(s, "position"),
  53418. uv: p.getAttribLocation(s, "uv")
  53419. },
  53420. c = {
  53421. renderType: p.getUniformLocation(s, "renderType"),
  53422. map: p.getUniformLocation(s, "map"),
  53423. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53424. opacity: p.getUniformLocation(s, "opacity"),
  53425. color: p.getUniformLocation(s, "color"),
  53426. scale: p.getUniformLocation(s, "scale"),
  53427. rotation: p.getUniformLocation(s, "rotation"),
  53428. screenPosition: p.getUniformLocation(s, "screenPosition")
  53429. }
  53430. }
  53431. function r(t) {
  53432. var i = p.createProgram()
  53433. , n = p.createShader(p.FRAGMENT_SHADER)
  53434. , r = p.createShader(p.VERTEX_SHADER)
  53435. , o = "precision " + e.getPrecision() + " float;\n";
  53436. return p.shaderSource(n, o + t.fragmentShader),
  53437. p.shaderSource(r, o + t.vertexShader),
  53438. p.compileShader(n),
  53439. p.compileShader(r),
  53440. p.attachShader(i, n),
  53441. p.attachShader(i, r),
  53442. p.linkProgram(i),
  53443. i
  53444. }
  53445. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53446. this.render = function(r, g, m) {
  53447. if (0 !== t.length) {
  53448. var v = new n.Vector3
  53449. , A = m.w / m.z
  53450. , y = .5 * m.z
  53451. , C = .5 * m.w
  53452. , I = 16 / m.w
  53453. , E = new n.Vector2(I * A,I)
  53454. , b = new n.Vector3(1,1,0)
  53455. , w = new n.Vector2(1,1);
  53456. void 0 === s && i(),
  53457. p.useProgram(s),
  53458. f.initAttributes(),
  53459. f.enableAttribute(l.vertex),
  53460. f.enableAttribute(l.uv),
  53461. f.disableUnusedAttributes(),
  53462. p.uniform1i(c.occlusionMap, 0),
  53463. p.uniform1i(c.map, 1),
  53464. p.bindBuffer(p.ARRAY_BUFFER, o),
  53465. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53466. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53467. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53468. f.disable(p.CULL_FACE),
  53469. f.setDepthWrite(!1);
  53470. for (var _ = 0, T = t.length; _ < T; _++) {
  53471. I = 16 / m.w,
  53472. E.set(I * A, I);
  53473. var x = t[_];
  53474. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53475. v.applyMatrix4(g.matrixWorldInverse),
  53476. v.applyProjection(g.projectionMatrix),
  53477. b.copy(v),
  53478. w.x = b.x * y + y,
  53479. w.y = b.y * C + C,
  53480. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53481. f.activeTexture(p.TEXTURE0),
  53482. f.bindTexture(p.TEXTURE_2D, null),
  53483. f.activeTexture(p.TEXTURE1),
  53484. f.bindTexture(p.TEXTURE_2D, u),
  53485. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53486. p.uniform1i(c.renderType, 0),
  53487. p.uniform2f(c.scale, E.x, E.y),
  53488. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53489. f.disable(p.BLEND),
  53490. f.enable(p.DEPTH_TEST),
  53491. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53492. f.activeTexture(p.TEXTURE0),
  53493. f.bindTexture(p.TEXTURE_2D, d),
  53494. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53495. p.uniform1i(c.renderType, 1),
  53496. f.disable(p.DEPTH_TEST),
  53497. f.activeTexture(p.TEXTURE1),
  53498. f.bindTexture(p.TEXTURE_2D, u),
  53499. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53500. x.positionScreen.copy(b),
  53501. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53502. p.uniform1i(c.renderType, 2),
  53503. f.enable(p.BLEND);
  53504. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53505. var R = x.lensFlares[S];
  53506. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53507. b.y = R.y,
  53508. b.z = R.z,
  53509. I = R.size * R.scale / m.w,
  53510. E.x = I * A,
  53511. E.y = I,
  53512. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53513. p.uniform2f(c.scale, E.x, E.y),
  53514. p.uniform1f(c.rotation, R.rotation),
  53515. p.uniform1f(c.opacity, R.opacity),
  53516. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53517. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53518. e.setTexture(R.texture, 1),
  53519. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53520. }
  53521. }
  53522. }
  53523. f.enable(p.CULL_FACE),
  53524. f.enable(p.DEPTH_TEST),
  53525. f.setDepthWrite(!0),
  53526. e.resetGLState()
  53527. }
  53528. }
  53529. }
  53530. ,
  53531. n.SpritePlugin = function(e, t) {
  53532. function i() {
  53533. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53534. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53535. a = d.createBuffer(),
  53536. s = d.createBuffer(),
  53537. d.bindBuffer(d.ARRAY_BUFFER, a),
  53538. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53539. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53540. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53541. l = r(),
  53542. c = {
  53543. position: d.getAttribLocation(l, "position"),
  53544. uv: d.getAttribLocation(l, "uv")
  53545. },
  53546. h = {
  53547. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53548. uvScale: d.getUniformLocation(l, "uvScale"),
  53549. rotation: d.getUniformLocation(l, "rotation"),
  53550. scale: d.getUniformLocation(l, "scale"),
  53551. color: d.getUniformLocation(l, "color"),
  53552. map: d.getUniformLocation(l, "map"),
  53553. opacity: d.getUniformLocation(l, "opacity"),
  53554. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53555. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53556. fogType: d.getUniformLocation(l, "fogType"),
  53557. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53558. fogNear: d.getUniformLocation(l, "fogNear"),
  53559. fogFar: d.getUniformLocation(l, "fogFar"),
  53560. fogColor: d.getUniformLocation(l, "fogColor"),
  53561. alphaTest: d.getUniformLocation(l, "alphaTest")
  53562. };
  53563. var i = document.createElement("canvas");
  53564. i.width = 8,
  53565. i.height = 8;
  53566. var o = i.getContext("2d");
  53567. o.fillStyle = "white",
  53568. o.fillRect(0, 0, 8, 8),
  53569. u = new n.Texture(i),
  53570. u.needsUpdate = !0
  53571. }
  53572. function r() {
  53573. var t = d.createProgram()
  53574. , i = d.createShader(d.VERTEX_SHADER)
  53575. , n = d.createShader(d.FRAGMENT_SHADER);
  53576. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53577. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53578. d.compileShader(i),
  53579. d.compileShader(n),
  53580. d.attachShader(t, i),
  53581. d.attachShader(t, n),
  53582. d.linkProgram(t),
  53583. t
  53584. }
  53585. function o(e, t) {
  53586. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53587. }
  53588. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53589. this.render = function(r, v) {
  53590. if (0 !== t.length) {
  53591. void 0 === l && i(),
  53592. d.useProgram(l),
  53593. p.initAttributes(),
  53594. p.enableAttribute(c.position),
  53595. p.enableAttribute(c.uv),
  53596. p.disableUnusedAttributes(),
  53597. p.disable(d.CULL_FACE),
  53598. p.enable(d.BLEND),
  53599. d.bindBuffer(d.ARRAY_BUFFER, a),
  53600. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53601. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53602. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53603. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53604. p.activeTexture(d.TEXTURE0),
  53605. d.uniform1i(h.map, 0);
  53606. var A = 0
  53607. , y = 0
  53608. , C = r.fog;
  53609. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53610. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53611. d.uniform1f(h.fogFar, C.far),
  53612. d.uniform1i(h.fogType, 1),
  53613. A = 1,
  53614. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53615. d.uniform1i(h.fogType, 2),
  53616. A = 2,
  53617. y = 2)) : (d.uniform1i(h.fogType, 0),
  53618. A = 0,
  53619. y = 0);
  53620. for (var I = 0, E = t.length; I < E; I++) {
  53621. var b = t[I];
  53622. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53623. b.z = -b.modelViewMatrix.elements[14]
  53624. }
  53625. t.sort(o);
  53626. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53627. var b = t[I]
  53628. , _ = b.material;
  53629. d.uniform1f(h.alphaTest, _.alphaTest),
  53630. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53631. b.matrixWorld.decompose(f, g, m),
  53632. w[0] = m.x,
  53633. w[1] = m.y;
  53634. var T = 0;
  53635. r.fog && _.fog && (T = y),
  53636. A !== T && (d.uniform1i(h.fogType, T),
  53637. A = T),
  53638. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53639. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53640. d.uniform2f(h.uvScale, 1, 1)),
  53641. d.uniform1f(h.opacity, _.opacity),
  53642. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53643. d.uniform1f(h.rotation, _.rotation),
  53644. d.uniform2fv(h.scale, w),
  53645. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53646. p.setDepthTest(_.depthTest),
  53647. p.setDepthWrite(_.depthWrite),
  53648. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53649. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53650. }
  53651. p.enable(d.CULL_FACE),
  53652. e.resetGLState()
  53653. }
  53654. }
  53655. }
  53656. ,
  53657. Object.defineProperties(n.Box2.prototype, {
  53658. empty: {
  53659. value: function() {
  53660. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53661. this.isEmpty()
  53662. }
  53663. },
  53664. isIntersectionBox: {
  53665. value: function(e) {
  53666. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53667. this.intersectsBox(e)
  53668. }
  53669. }
  53670. }),
  53671. Object.defineProperties(n.Box3.prototype, {
  53672. empty: {
  53673. value: function() {
  53674. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53675. this.isEmpty()
  53676. }
  53677. },
  53678. isIntersectionBox: {
  53679. value: function(e) {
  53680. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53681. this.intersectsBox(e)
  53682. }
  53683. },
  53684. isIntersectionSphere: {
  53685. value: function(e) {
  53686. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53687. this.intersectsSphere(e)
  53688. }
  53689. }
  53690. }),
  53691. Object.defineProperties(n.Matrix3.prototype, {
  53692. multiplyVector3: {
  53693. value: function(e) {
  53694. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53695. e.applyMatrix3(this)
  53696. }
  53697. },
  53698. multiplyVector3Array: {
  53699. value: function(e) {
  53700. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53701. this.applyToVector3Array(e)
  53702. }
  53703. }
  53704. }),
  53705. Object.defineProperties(n.Matrix4.prototype, {
  53706. extractPosition: {
  53707. value: function(e) {
  53708. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53709. this.copyPosition(e)
  53710. }
  53711. },
  53712. setRotationFromQuaternion: {
  53713. value: function(e) {
  53714. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53715. this.makeRotationFromQuaternion(e)
  53716. }
  53717. },
  53718. multiplyVector3: {
  53719. value: function(e) {
  53720. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53721. e.applyProjection(this)
  53722. }
  53723. },
  53724. multiplyVector4: {
  53725. value: function(e) {
  53726. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53727. e.applyMatrix4(this)
  53728. }
  53729. },
  53730. multiplyVector3Array: {
  53731. value: function(e) {
  53732. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53733. this.applyToVector3Array(e)
  53734. }
  53735. },
  53736. rotateAxis: {
  53737. value: function(e) {
  53738. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53739. e.transformDirection(this)
  53740. }
  53741. },
  53742. crossVector: {
  53743. value: function(e) {
  53744. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53745. e.applyMatrix4(this)
  53746. }
  53747. },
  53748. translate: {
  53749. value: function(e) {
  53750. console.error("THREE.Matrix4: .translate() has been removed.")
  53751. }
  53752. },
  53753. rotateX: {
  53754. value: function(e) {
  53755. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53756. }
  53757. },
  53758. rotateY: {
  53759. value: function(e) {
  53760. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53761. }
  53762. },
  53763. rotateZ: {
  53764. value: function(e) {
  53765. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53766. }
  53767. },
  53768. rotateByAxis: {
  53769. value: function(e, t) {
  53770. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53771. }
  53772. }
  53773. }),
  53774. Object.defineProperties(n.Plane.prototype, {
  53775. isIntersectionLine: {
  53776. value: function(e) {
  53777. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53778. this.intersectsLine(e)
  53779. }
  53780. }
  53781. }),
  53782. Object.defineProperties(n.Quaternion.prototype, {
  53783. multiplyVector3: {
  53784. value: function(e) {
  53785. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53786. e.applyQuaternion(this)
  53787. }
  53788. }
  53789. }),
  53790. Object.defineProperties(n.Ray.prototype, {
  53791. isIntersectionBox: {
  53792. value: function(e) {
  53793. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53794. this.intersectsBox(e)
  53795. }
  53796. },
  53797. isIntersectionPlane: {
  53798. value: function(e) {
  53799. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53800. this.intersectsPlane(e)
  53801. }
  53802. },
  53803. isIntersectionSphere: {
  53804. value: function(e) {
  53805. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53806. this.intersectsSphere(e)
  53807. }
  53808. }
  53809. }),
  53810. Object.defineProperties(n.Vector3.prototype, {
  53811. setEulerFromRotationMatrix: {
  53812. value: function() {
  53813. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53814. }
  53815. },
  53816. setEulerFromQuaternion: {
  53817. value: function() {
  53818. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53819. }
  53820. },
  53821. getPositionFromMatrix: {
  53822. value: function(e) {
  53823. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53824. this.setFromMatrixPosition(e)
  53825. }
  53826. },
  53827. getScaleFromMatrix: {
  53828. value: function(e) {
  53829. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53830. this.setFromMatrixScale(e)
  53831. }
  53832. },
  53833. getColumnFromMatrix: {
  53834. value: function(e, t) {
  53835. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53836. this.setFromMatrixColumn(e, t)
  53837. }
  53838. }
  53839. }),
  53840. n.Face4 = function(e, t, i, r, o, a, s) {
  53841. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53842. new n.Face3(e,t,i,o,a,s)
  53843. }
  53844. ,
  53845. n.Vertex = function(e, t, i) {
  53846. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53847. new n.Vector3(e,t,i)
  53848. }
  53849. ,
  53850. Object.defineProperties(n.Object3D.prototype, {
  53851. eulerOrder: {
  53852. get: function() {
  53853. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53854. this.rotation.order
  53855. },
  53856. set: function(e) {
  53857. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53858. this.rotation.order = e
  53859. }
  53860. },
  53861. getChildByName: {
  53862. value: function(e) {
  53863. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53864. this.getObjectByName(e)
  53865. }
  53866. },
  53867. renderDepth: {
  53868. set: function(e) {
  53869. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53870. }
  53871. },
  53872. translate: {
  53873. value: function(e, t) {
  53874. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53875. this.translateOnAxis(t, e)
  53876. }
  53877. },
  53878. useQuaternion: {
  53879. get: function() {
  53880. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53881. },
  53882. set: function(e) {
  53883. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53884. }
  53885. }
  53886. }),
  53887. Object.defineProperties(n, {
  53888. PointCloud: {
  53889. value: function(e, t) {
  53890. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53891. new n.Points(e,t)
  53892. }
  53893. },
  53894. ParticleSystem: {
  53895. value: function(e, t) {
  53896. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53897. new n.Points(e,t)
  53898. }
  53899. }
  53900. }),
  53901. Object.defineProperties(n.Light.prototype, {
  53902. onlyShadow: {
  53903. set: function(e) {
  53904. console.warn("THREE.Light: .onlyShadow has been removed.")
  53905. }
  53906. },
  53907. shadowCameraFov: {
  53908. set: function(e) {
  53909. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53910. this.shadow.camera.fov = e
  53911. }
  53912. },
  53913. shadowCameraLeft: {
  53914. set: function(e) {
  53915. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53916. this.shadow.camera.left = e
  53917. }
  53918. },
  53919. shadowCameraRight: {
  53920. set: function(e) {
  53921. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53922. this.shadow.camera.right = e
  53923. }
  53924. },
  53925. shadowCameraTop: {
  53926. set: function(e) {
  53927. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53928. this.shadow.camera.top = e
  53929. }
  53930. },
  53931. shadowCameraBottom: {
  53932. set: function(e) {
  53933. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53934. this.shadow.camera.bottom = e
  53935. }
  53936. },
  53937. shadowCameraNear: {
  53938. set: function(e) {
  53939. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53940. this.shadow.camera.near = e
  53941. }
  53942. },
  53943. shadowCameraFar: {
  53944. set: function(e) {
  53945. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53946. this.shadow.camera.far = e
  53947. }
  53948. },
  53949. shadowCameraVisible: {
  53950. set: function(e) {
  53951. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53952. }
  53953. },
  53954. shadowBias: {
  53955. set: function(e) {
  53956. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53957. this.shadow.bias = e
  53958. }
  53959. },
  53960. shadowDarkness: {
  53961. set: function(e) {
  53962. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53963. }
  53964. },
  53965. shadowMapWidth: {
  53966. set: function(e) {
  53967. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53968. this.shadow.mapSize.width = e
  53969. }
  53970. },
  53971. shadowMapHeight: {
  53972. set: function(e) {
  53973. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53974. this.shadow.mapSize.height = e
  53975. }
  53976. }
  53977. }),
  53978. Object.defineProperties(n.BufferAttribute.prototype, {
  53979. length: {
  53980. get: function() {
  53981. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53982. this.array.length
  53983. }
  53984. }
  53985. }),
  53986. Object.defineProperties(n.BufferGeometry.prototype, {
  53987. drawcalls: {
  53988. get: function() {
  53989. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53990. this.groups
  53991. }
  53992. },
  53993. offsets: {
  53994. get: function() {
  53995. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53996. this.groups
  53997. }
  53998. },
  53999. addIndex: {
  54000. value: function(e) {
  54001. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54002. this.setIndex(e)
  54003. }
  54004. },
  54005. addDrawCall: {
  54006. value: function(e, t, i) {
  54007. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54008. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54009. this.addGroup(e, t)
  54010. }
  54011. },
  54012. clearDrawCalls: {
  54013. value: function() {
  54014. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54015. this.clearGroups()
  54016. }
  54017. },
  54018. computeTangents: {
  54019. value: function() {
  54020. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54021. }
  54022. },
  54023. computeOffsets: {
  54024. value: function() {
  54025. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54026. }
  54027. }
  54028. }),
  54029. Object.defineProperties(n.Material.prototype, {
  54030. wrapAround: {
  54031. get: function() {
  54032. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54033. },
  54034. set: function(e) {
  54035. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54036. }
  54037. },
  54038. wrapRGB: {
  54039. get: function() {
  54040. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54041. new n.Color
  54042. }
  54043. }
  54044. }),
  54045. Object.defineProperties(n, {
  54046. PointCloudMaterial: {
  54047. value: function(e) {
  54048. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54049. new n.PointsMaterial(e)
  54050. }
  54051. },
  54052. ParticleBasicMaterial: {
  54053. value: function(e) {
  54054. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54055. new n.PointsMaterial(e)
  54056. }
  54057. },
  54058. ParticleSystemMaterial: {
  54059. value: function(e) {
  54060. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54061. new n.PointsMaterial(e)
  54062. }
  54063. }
  54064. }),
  54065. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54066. metal: {
  54067. get: function() {
  54068. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54069. !1
  54070. },
  54071. set: function(e) {
  54072. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54073. }
  54074. }
  54075. }),
  54076. Object.defineProperties(n.ShaderMaterial.prototype, {
  54077. derivatives: {
  54078. get: function() {
  54079. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54080. this.extensions.derivatives
  54081. },
  54082. set: function(e) {
  54083. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54084. this.extensions.derivatives = e
  54085. }
  54086. }
  54087. }),
  54088. Object.defineProperties(n.WebGLRenderer.prototype, {
  54089. supportsFloatTextures: {
  54090. value: function() {
  54091. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54092. this.extensions.get("OES_texture_float")
  54093. }
  54094. },
  54095. supportsHalfFloatTextures: {
  54096. value: function() {
  54097. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54098. this.extensions.get("OES_texture_half_float")
  54099. }
  54100. },
  54101. supportsStandardDerivatives: {
  54102. value: function() {
  54103. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54104. this.extensions.get("OES_standard_derivatives")
  54105. }
  54106. },
  54107. supportsCompressedTextureS3TC: {
  54108. value: function() {
  54109. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54110. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54111. }
  54112. },
  54113. supportsCompressedTexturePVRTC: {
  54114. value: function() {
  54115. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54116. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54117. }
  54118. },
  54119. supportsBlendMinMax: {
  54120. value: function() {
  54121. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54122. this.extensions.get("EXT_blend_minmax")
  54123. }
  54124. },
  54125. supportsVertexTextures: {
  54126. value: function() {
  54127. return this.capabilities.vertexTextures
  54128. }
  54129. },
  54130. supportsInstancedArrays: {
  54131. value: function() {
  54132. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54133. this.extensions.get("ANGLE_instanced_arrays")
  54134. }
  54135. },
  54136. enableScissorTest: {
  54137. value: function(e) {
  54138. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54139. this.setScissorTest(e)
  54140. }
  54141. },
  54142. initMaterial: {
  54143. value: function() {
  54144. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54145. }
  54146. },
  54147. addPrePlugin: {
  54148. value: function() {
  54149. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54150. }
  54151. },
  54152. addPostPlugin: {
  54153. value: function() {
  54154. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54155. }
  54156. },
  54157. updateShadowMap: {
  54158. value: function() {
  54159. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54160. }
  54161. },
  54162. shadowMapEnabled: {
  54163. get: function() {
  54164. return this.shadowMap.enabled
  54165. },
  54166. set: function(e) {
  54167. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54168. this.shadowMap.enabled = e
  54169. }
  54170. },
  54171. shadowMapType: {
  54172. get: function() {
  54173. return this.shadowMap.type
  54174. },
  54175. set: function(e) {
  54176. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54177. this.shadowMap.type = e
  54178. }
  54179. },
  54180. shadowMapCullFace: {
  54181. get: function() {
  54182. return this.shadowMap.cullFace
  54183. },
  54184. set: function(e) {
  54185. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54186. this.shadowMap.cullFace = e
  54187. }
  54188. }
  54189. }),
  54190. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54191. wrapS: {
  54192. get: function() {
  54193. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54194. this.texture.wrapS
  54195. },
  54196. set: function(e) {
  54197. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54198. this.texture.wrapS = e
  54199. }
  54200. },
  54201. wrapT: {
  54202. get: function() {
  54203. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54204. this.texture.wrapT
  54205. },
  54206. set: function(e) {
  54207. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54208. this.texture.wrapT = e
  54209. }
  54210. },
  54211. magFilter: {
  54212. get: function() {
  54213. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54214. this.texture.magFilter
  54215. },
  54216. set: function(e) {
  54217. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54218. this.texture.magFilter = e
  54219. }
  54220. },
  54221. minFilter: {
  54222. get: function() {
  54223. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54224. this.texture.minFilter
  54225. },
  54226. set: function(e) {
  54227. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54228. this.texture.minFilter = e
  54229. }
  54230. },
  54231. anisotropy: {
  54232. get: function() {
  54233. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54234. this.texture.anisotropy
  54235. },
  54236. set: function(e) {
  54237. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54238. this.texture.anisotropy = e
  54239. }
  54240. },
  54241. offset: {
  54242. get: function() {
  54243. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54244. this.texture.offset
  54245. },
  54246. set: function(e) {
  54247. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54248. this.texture.offset = e
  54249. }
  54250. },
  54251. repeat: {
  54252. get: function() {
  54253. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54254. this.texture.repeat
  54255. },
  54256. set: function(e) {
  54257. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54258. this.texture.repeat = e
  54259. }
  54260. },
  54261. format: {
  54262. get: function() {
  54263. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54264. this.texture.format
  54265. },
  54266. set: function(e) {
  54267. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54268. this.texture.format = e
  54269. }
  54270. },
  54271. type: {
  54272. get: function() {
  54273. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54274. this.texture.type
  54275. },
  54276. set: function(e) {
  54277. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54278. this.texture.type = e
  54279. }
  54280. },
  54281. generateMipmaps: {
  54282. get: function() {
  54283. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54284. this.texture.generateMipmaps
  54285. },
  54286. set: function(e) {
  54287. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54288. this.texture.generateMipmaps = e
  54289. }
  54290. }
  54291. }),
  54292. n.GeometryUtils = {
  54293. merge: function(e, t, i) {
  54294. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54295. var r;
  54296. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54297. r = t.matrix,
  54298. t = t.geometry),
  54299. e.merge(t, r, i)
  54300. },
  54301. center: function(e) {
  54302. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54303. e.center()
  54304. }
  54305. },
  54306. n.ImageUtils = {
  54307. crossOrigin: void 0,
  54308. loadTexture: function(e, t, i, r) {
  54309. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54310. var o = new n.TextureLoader;
  54311. o.setCrossOrigin(this.crossOrigin);
  54312. var a = o.load(e, i, void 0, r);
  54313. return t && (a.mapping = t),
  54314. a
  54315. },
  54316. loadTextureCube: function(e, t, i, r) {
  54317. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54318. var o = new n.CubeTextureLoader;
  54319. o.setCrossOrigin(this.crossOrigin);
  54320. var a = o.load(e, i, void 0, r);
  54321. return t && (a.mapping = t),
  54322. a
  54323. },
  54324. loadCompressedTexture: function() {
  54325. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54326. },
  54327. loadCompressedTextureCube: function() {
  54328. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54329. }
  54330. },
  54331. n.Projector = function() {
  54332. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54333. this.projectVector = function(e, t) {
  54334. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54335. e.project(t)
  54336. }
  54337. ,
  54338. this.unprojectVector = function(e, t) {
  54339. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54340. e.unproject(t)
  54341. }
  54342. ,
  54343. this.pickingRay = function(e, t) {
  54344. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54345. }
  54346. }
  54347. ,
  54348. n.CanvasRenderer = function() {
  54349. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54350. this.domElement = document.createElement("canvas"),
  54351. this.clear = function() {}
  54352. ,
  54353. this.render = function() {}
  54354. ,
  54355. this.setClearColor = function() {}
  54356. ,
  54357. this.setSize = function() {}
  54358. }
  54359. ,
  54360. n.MeshFaceMaterial = n.MultiMaterial,
  54361. n.CurveUtils = {
  54362. tangentQuadraticBezier: function(e, t, i, n) {
  54363. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54364. },
  54365. tangentCubicBezier: function(e, t, i, n, r) {
  54366. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54367. },
  54368. tangentSpline: function(e, t, i, n, r) {
  54369. var o = 6 * e * e - 6 * e
  54370. , a = 3 * e * e - 4 * e + 1
  54371. , s = -6 * e * e + 6 * e
  54372. , l = 3 * e * e - 2 * e;
  54373. return o + a + s + l
  54374. },
  54375. interpolate: function(e, t, i, n, r) {
  54376. var o = .5 * (i - e)
  54377. , a = .5 * (n - t)
  54378. , s = r * r
  54379. , l = r * s;
  54380. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54381. }
  54382. },
  54383. n.SceneUtils = {
  54384. createMultiMaterialObject: function(e, t) {
  54385. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54386. i.add(new n.Mesh(e,t[r]));
  54387. return i
  54388. },
  54389. detach: function(e, t, i) {
  54390. e.applyMatrix(t.matrixWorld),
  54391. t.remove(e),
  54392. i.add(e)
  54393. },
  54394. attach: function(e, t, i) {
  54395. var r = new n.Matrix4;
  54396. r.getInverse(i.matrixWorld),
  54397. e.applyMatrix(r),
  54398. t.remove(e),
  54399. i.add(e)
  54400. }
  54401. },
  54402. n.ShapeUtils = {
  54403. area: function(e) {
  54404. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54405. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54406. return .5 * i
  54407. },
  54408. triangulate: function() {
  54409. function e(e, t, i, n, r, o) {
  54410. var a, s, l, c, h, u, d, p, f;
  54411. if (s = e[o[t]].x,
  54412. l = e[o[t]].y,
  54413. c = e[o[i]].x,
  54414. h = e[o[i]].y,
  54415. u = e[o[n]].x,
  54416. d = e[o[n]].y,
  54417. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54418. return !1;
  54419. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54420. for (g = u - c,
  54421. m = d - h,
  54422. v = s - u,
  54423. A = l - d,
  54424. y = c - s,
  54425. C = h - l,
  54426. a = 0; a < r; a++)
  54427. if (p = e[o[a]].x,
  54428. f = e[o[a]].y,
  54429. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54430. E = f - l,
  54431. b = p - c,
  54432. w = f - h,
  54433. _ = p - u,
  54434. T = f - d,
  54435. M = g * w - m * b,
  54436. x = y * E - C * I,
  54437. S = v * T - A * _,
  54438. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54439. return !1;
  54440. return !0
  54441. }
  54442. return function(t, i) {
  54443. var r = t.length;
  54444. if (r < 3)
  54445. return null;
  54446. var o, a, s, l = [], c = [], h = [];
  54447. if (n.ShapeUtils.area(t) > 0)
  54448. for (a = 0; a < r; a++)
  54449. c[a] = a;
  54450. else
  54451. for (a = 0; a < r; a++)
  54452. c[a] = r - 1 - a;
  54453. var u = r
  54454. , d = 2 * u;
  54455. for (a = u - 1; u > 2; ) {
  54456. if (d-- <= 0)
  54457. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54458. i ? h : l;
  54459. if (o = a,
  54460. u <= o && (o = 0),
  54461. a = o + 1,
  54462. u <= a && (a = 0),
  54463. s = a + 1,
  54464. u <= s && (s = 0),
  54465. e(t, o, a, s, u, c)) {
  54466. var p, f, g, m, v;
  54467. for (p = c[o],
  54468. f = c[a],
  54469. g = c[s],
  54470. l.push([t[p], t[f], t[g]]),
  54471. h.push([c[o], c[a], c[s]]),
  54472. m = a,
  54473. v = a + 1; v < u; m++,
  54474. v++)
  54475. c[m] = c[v];
  54476. u--,
  54477. d = 2 * u
  54478. }
  54479. }
  54480. return i ? h : l
  54481. }
  54482. }(),
  54483. triangulateShape: function(e, t) {
  54484. function i(e, t, i) {
  54485. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54486. }
  54487. function r(e, t, n, r, o) {
  54488. var a = t.x - e.x
  54489. , s = t.y - e.y
  54490. , l = r.x - n.x
  54491. , c = r.y - n.y
  54492. , h = e.x - n.x
  54493. , u = e.y - n.y
  54494. , d = s * l - a * c
  54495. , p = s * h - a * u;
  54496. if (Math.abs(d) > Number.EPSILON) {
  54497. var f;
  54498. if (d > 0) {
  54499. if (p < 0 || p > d)
  54500. return [];
  54501. if (f = c * h - l * u,
  54502. f < 0 || f > d)
  54503. return []
  54504. } else {
  54505. if (p > 0 || p < d)
  54506. return [];
  54507. if (f = c * h - l * u,
  54508. f > 0 || f < d)
  54509. return []
  54510. }
  54511. if (0 === f)
  54512. return !o || 0 !== p && p !== d ? [e] : [];
  54513. if (f === d)
  54514. return !o || 0 !== p && p !== d ? [t] : [];
  54515. if (0 === p)
  54516. return [n];
  54517. if (p === d)
  54518. return [r];
  54519. var g = f / d;
  54520. return [{
  54521. x: e.x + g * a,
  54522. y: e.y + g * s
  54523. }]
  54524. }
  54525. if (0 !== p || c * h !== l * u)
  54526. return [];
  54527. var m = 0 === a && 0 === s
  54528. , v = 0 === l && 0 === c;
  54529. if (m && v)
  54530. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54531. if (m)
  54532. return i(n, r, e) ? [e] : [];
  54533. if (v)
  54534. return i(e, t, n) ? [n] : [];
  54535. var A, y, C, I, E, b, w, _;
  54536. return 0 !== a ? (e.x < t.x ? (A = e,
  54537. C = e.x,
  54538. y = t,
  54539. I = t.x) : (A = t,
  54540. C = t.x,
  54541. y = e,
  54542. I = e.x),
  54543. n.x < r.x ? (E = n,
  54544. w = n.x,
  54545. b = r,
  54546. _ = r.x) : (E = r,
  54547. w = r.x,
  54548. b = n,
  54549. _ = n.x)) : (e.y < t.y ? (A = e,
  54550. C = e.y,
  54551. y = t,
  54552. I = t.y) : (A = t,
  54553. C = t.y,
  54554. y = e,
  54555. I = e.y),
  54556. n.y < r.y ? (E = n,
  54557. w = n.y,
  54558. b = r,
  54559. _ = r.y) : (E = r,
  54560. w = r.y,
  54561. b = n,
  54562. _ = n.y)),
  54563. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54564. }
  54565. function o(e, t, i, n) {
  54566. var r = t.x - e.x
  54567. , o = t.y - e.y
  54568. , a = i.x - e.x
  54569. , s = i.y - e.y
  54570. , l = n.x - e.x
  54571. , c = n.y - e.y
  54572. , h = r * s - o * a
  54573. , u = r * c - o * l;
  54574. if (Math.abs(h) > Number.EPSILON) {
  54575. var d = l * s - c * a;
  54576. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54577. }
  54578. return u > 0
  54579. }
  54580. function a(e, t) {
  54581. function i(e, t) {
  54582. var i = A.length - 1
  54583. , n = e - 1;
  54584. n < 0 && (n = i);
  54585. var r = e + 1;
  54586. r > i && (r = 0);
  54587. var a = o(A[e], A[n], A[r], s[t]);
  54588. if (!a)
  54589. return !1;
  54590. var l = s.length - 1
  54591. , c = t - 1;
  54592. c < 0 && (c = l);
  54593. var h = t + 1;
  54594. return h > l && (h = 0),
  54595. a = o(s[t], s[c], s[h], A[e]),
  54596. !!a
  54597. }
  54598. function n(e, t) {
  54599. var i, n, o;
  54600. for (i = 0; i < A.length; i++)
  54601. if (n = i + 1,
  54602. n %= A.length,
  54603. o = r(e, t, A[i], A[n], !0),
  54604. o.length > 0)
  54605. return !0;
  54606. return !1
  54607. }
  54608. function a(e, i) {
  54609. var n, o, a, s, l;
  54610. for (n = 0; n < y.length; n++)
  54611. for (o = t[y[n]],
  54612. a = 0; a < o.length; a++)
  54613. if (s = a + 1,
  54614. s %= o.length,
  54615. l = r(e, i, o[a], o[s], !0),
  54616. l.length > 0)
  54617. return !0;
  54618. return !1
  54619. }
  54620. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54621. y.push(I);
  54622. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54623. if (w--,
  54624. w < 0) {
  54625. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54626. break
  54627. }
  54628. for (c = b; c < A.length; c++) {
  54629. h = A[c],
  54630. l = -1;
  54631. for (var I = 0; I < y.length; I++)
  54632. if (d = y[I],
  54633. p = h.x + ":" + h.y + ":" + d,
  54634. void 0 === C[p]) {
  54635. s = t[d];
  54636. for (var _ = 0; _ < s.length; _++)
  54637. if (u = s[_],
  54638. i(c, _) && !n(h, u) && !a(h, u)) {
  54639. l = _,
  54640. y.splice(I, 1),
  54641. f = A.slice(0, c + 1),
  54642. g = A.slice(c),
  54643. m = s.slice(l),
  54644. v = s.slice(0, l + 1),
  54645. A = f.concat(m).concat(v).concat(g),
  54646. b = c;
  54647. break
  54648. }
  54649. if (l >= 0)
  54650. break;
  54651. C[p] = !0
  54652. }
  54653. if (l >= 0)
  54654. break
  54655. }
  54656. }
  54657. return A
  54658. }
  54659. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54660. Array.prototype.push.apply(f, t[g]);
  54661. for (s = 0,
  54662. l = f.length; s < l; s++)
  54663. u = f[s].x + ":" + f[s].y,
  54664. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54665. p[u] = s;
  54666. var v = a(e, t)
  54667. , A = n.ShapeUtils.triangulate(v, !1);
  54668. for (s = 0,
  54669. l = A.length; s < l; s++)
  54670. for (h = A[s],
  54671. c = 0; c < 3; c++)
  54672. u = h[c].x + ":" + h[c].y,
  54673. d = p[u],
  54674. void 0 !== d && (h[c] = d);
  54675. return A.concat()
  54676. },
  54677. isClockWise: function(e) {
  54678. return n.ShapeUtils.area(e) < 0
  54679. },
  54680. b2: function() {
  54681. function e(e, t) {
  54682. var i = 1 - e;
  54683. return i * i * t
  54684. }
  54685. function t(e, t) {
  54686. return 2 * (1 - e) * e * t
  54687. }
  54688. function i(e, t) {
  54689. return e * e * t
  54690. }
  54691. return function(n, r, o, a) {
  54692. return e(n, r) + t(n, o) + i(n, a)
  54693. }
  54694. }(),
  54695. b3: function() {
  54696. function e(e, t) {
  54697. var i = 1 - e;
  54698. return i * i * i * t
  54699. }
  54700. function t(e, t) {
  54701. var i = 1 - e;
  54702. return 3 * i * i * e * t
  54703. }
  54704. function i(e, t) {
  54705. var i = 1 - e;
  54706. return 3 * i * e * e * t
  54707. }
  54708. function n(e, t) {
  54709. return e * e * e * t
  54710. }
  54711. return function(r, o, a, s, l) {
  54712. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54713. }
  54714. }()
  54715. },
  54716. n.Curve = function() {}
  54717. ,
  54718. n.Curve.prototype = {
  54719. constructor: n.Curve,
  54720. getPoint: function(e) {
  54721. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54722. null
  54723. },
  54724. getPointAt: function(e) {
  54725. var t = this.getUtoTmapping(e);
  54726. return this.getPoint(t)
  54727. },
  54728. getPoints: function(e) {
  54729. e || (e = 5);
  54730. var t, i = [];
  54731. for (t = 0; t <= e; t++)
  54732. i.push(this.getPoint(t / e));
  54733. return i
  54734. },
  54735. getSpacedPoints: function(e) {
  54736. e || (e = 5);
  54737. var t, i = [];
  54738. for (t = 0; t <= e; t++)
  54739. i.push(this.getPointAt(t / e));
  54740. return i
  54741. },
  54742. getLength: function() {
  54743. var e = this.getLengths();
  54744. return e[e.length - 1]
  54745. },
  54746. getLengths: function(e) {
  54747. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54748. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54749. return this.cacheArcLengths;
  54750. this.needsUpdate = !1;
  54751. var t, i, n = [], r = this.getPoint(0), o = 0;
  54752. for (n.push(0),
  54753. i = 1; i <= e; i++)
  54754. t = this.getPoint(i / e),
  54755. o += t.distanceTo(r),
  54756. n.push(o),
  54757. r = t;
  54758. return this.cacheArcLengths = n,
  54759. n
  54760. },
  54761. updateArcLengths: function() {
  54762. this.needsUpdate = !0,
  54763. this.getLengths()
  54764. },
  54765. getUtoTmapping: function(e, t) {
  54766. var i, n = this.getLengths(), r = 0, o = n.length;
  54767. i = t ? t : e * n[o - 1];
  54768. for (var a, s = 0, l = o - 1; s <= l; )
  54769. if (r = Math.floor(s + (l - s) / 2),
  54770. a = n[r] - i,
  54771. a < 0)
  54772. s = r + 1;
  54773. else {
  54774. if (!(a > 0)) {
  54775. l = r;
  54776. break
  54777. }
  54778. l = r - 1
  54779. }
  54780. if (r = l,
  54781. n[r] === i) {
  54782. var c = r / (o - 1);
  54783. return c
  54784. }
  54785. var h = n[r]
  54786. , u = n[r + 1]
  54787. , d = u - h
  54788. , p = (i - h) / d
  54789. , c = (r + p) / (o - 1);
  54790. return c
  54791. },
  54792. getTangent: function(e) {
  54793. var t = 1e-4
  54794. , i = e - t
  54795. , n = e + t;
  54796. i < 0 && (i = 0),
  54797. n > 1 && (n = 1);
  54798. var r = this.getPoint(i)
  54799. , o = this.getPoint(n)
  54800. , a = o.clone().sub(r);
  54801. return a.normalize()
  54802. },
  54803. getTangentAt: function(e) {
  54804. var t = this.getUtoTmapping(e);
  54805. return this.getTangent(t)
  54806. }
  54807. },
  54808. n.Curve.create = function(e, t) {
  54809. return e.prototype = Object.create(n.Curve.prototype),
  54810. e.prototype.constructor = e,
  54811. e.prototype.getPoint = t,
  54812. e
  54813. }
  54814. ,
  54815. n.CurvePath = function() {
  54816. this.curves = [],
  54817. this.autoClose = !1
  54818. }
  54819. ,
  54820. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54821. n.CurvePath.prototype.constructor = n.CurvePath,
  54822. n.CurvePath.prototype.add = function(e) {
  54823. this.curves.push(e)
  54824. }
  54825. ,
  54826. n.CurvePath.prototype.closePath = function() {
  54827. var e = this.curves[0].getPoint(0)
  54828. , t = this.curves[this.curves.length - 1].getPoint(1);
  54829. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54830. }
  54831. ,
  54832. n.CurvePath.prototype.getPoint = function(e) {
  54833. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54834. if (i[n] >= t) {
  54835. var r = i[n] - t
  54836. , o = this.curves[n]
  54837. , a = 1 - r / o.getLength();
  54838. return o.getPointAt(a)
  54839. }
  54840. n++
  54841. }
  54842. return null
  54843. }
  54844. ,
  54845. n.CurvePath.prototype.getLength = function() {
  54846. var e = this.getCurveLengths();
  54847. return e[e.length - 1]
  54848. }
  54849. ,
  54850. n.CurvePath.prototype.getCurveLengths = function() {
  54851. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54852. return this.cacheLengths;
  54853. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54854. t += this.curves[i].getLength(),
  54855. e.push(t);
  54856. return this.cacheLengths = e,
  54857. e
  54858. }
  54859. ,
  54860. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54861. var t = this.getPoints(e);
  54862. return this.createGeometry(t)
  54863. }
  54864. ,
  54865. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54866. var t = this.getSpacedPoints(e);
  54867. return this.createGeometry(t)
  54868. }
  54869. ,
  54870. n.CurvePath.prototype.createGeometry = function(e) {
  54871. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54872. var o = e[i];
  54873. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54874. }
  54875. return t
  54876. }
  54877. ,
  54878. n.Font = function(e) {
  54879. this.data = e
  54880. }
  54881. ,
  54882. n.Font.prototype = {
  54883. constructor: n.Font,
  54884. generateShapes: function(e, t, i) {
  54885. function r(e) {
  54886. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54887. var c = o(i[l], n, r);
  54888. r += c.offset,
  54889. s.push(c.path)
  54890. }
  54891. return s
  54892. }
  54893. function o(e, t, r) {
  54894. var o = a.glyphs[e] || a.glyphs["?"];
  54895. if (o) {
  54896. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54897. if (o.o)
  54898. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54899. var _ = E[b++];
  54900. switch (_) {
  54901. case "m":
  54902. s = E[b++] * t + r,
  54903. l = E[b++] * t,
  54904. A.moveTo(s, l);
  54905. break;
  54906. case "l":
  54907. s = E[b++] * t + r,
  54908. l = E[b++] * t,
  54909. A.lineTo(s, l);
  54910. break;
  54911. case "q":
  54912. if (c = E[b++] * t + r,
  54913. h = E[b++] * t,
  54914. p = E[b++] * t + r,
  54915. f = E[b++] * t,
  54916. A.quadraticCurveTo(p, f, c, h),
  54917. v = y[y.length - 1]) {
  54918. u = v.x,
  54919. d = v.y;
  54920. for (var T = 1; T <= i; T++) {
  54921. var x = T / i;
  54922. C(x, u, p, c),
  54923. C(x, d, f, h)
  54924. }
  54925. }
  54926. break;
  54927. case "b":
  54928. if (c = E[b++] * t + r,
  54929. h = E[b++] * t,
  54930. p = E[b++] * t + r,
  54931. f = E[b++] * t,
  54932. g = E[b++] * t + r,
  54933. m = E[b++] * t,
  54934. A.bezierCurveTo(p, f, g, m, c, h),
  54935. v = y[y.length - 1]) {
  54936. u = v.x,
  54937. d = v.y;
  54938. for (var T = 1; T <= i; T++) {
  54939. var x = T / i;
  54940. I(x, u, p, g, c),
  54941. I(x, d, f, m, h)
  54942. }
  54943. }
  54944. }
  54945. }
  54946. return {
  54947. offset: o.ha * t,
  54948. path: A
  54949. }
  54950. }
  54951. }
  54952. void 0 === t && (t = 100),
  54953. void 0 === i && (i = 4);
  54954. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54955. Array.prototype.push.apply(l, s[c].toShapes());
  54956. return l
  54957. }
  54958. },
  54959. n.Path = function(e) {
  54960. n.CurvePath.call(this),
  54961. this.actions = [],
  54962. e && this.fromPoints(e)
  54963. }
  54964. ,
  54965. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54966. n.Path.prototype.constructor = n.Path,
  54967. n.Path.prototype.fromPoints = function(e) {
  54968. this.moveTo(e[0].x, e[0].y);
  54969. for (var t = 1, i = e.length; t < i; t++)
  54970. this.lineTo(e[t].x, e[t].y)
  54971. }
  54972. ,
  54973. n.Path.prototype.moveTo = function(e, t) {
  54974. this.actions.push({
  54975. action: "moveTo",
  54976. args: [e, t]
  54977. })
  54978. }
  54979. ,
  54980. n.Path.prototype.lineTo = function(e, t) {
  54981. var i = this.actions[this.actions.length - 1].args
  54982. , r = i[i.length - 2]
  54983. , o = i[i.length - 1]
  54984. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54985. this.curves.push(a),
  54986. this.actions.push({
  54987. action: "lineTo",
  54988. args: [e, t]
  54989. })
  54990. }
  54991. ,
  54992. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54993. var o = this.actions[this.actions.length - 1].args
  54994. , a = o[o.length - 2]
  54995. , s = o[o.length - 1]
  54996. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54997. this.curves.push(l),
  54998. this.actions.push({
  54999. action: "quadraticCurveTo",
  55000. args: [e, t, i, r]
  55001. })
  55002. }
  55003. ,
  55004. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55005. var s = this.actions[this.actions.length - 1].args
  55006. , l = s[s.length - 2]
  55007. , c = s[s.length - 1]
  55008. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55009. this.curves.push(h),
  55010. this.actions.push({
  55011. action: "bezierCurveTo",
  55012. args: [e, t, i, r, o, a]
  55013. })
  55014. }
  55015. ,
  55016. n.Path.prototype.splineThru = function(e) {
  55017. var t = Array.prototype.slice.call(arguments)
  55018. , i = this.actions[this.actions.length - 1].args
  55019. , r = i[i.length - 2]
  55020. , o = i[i.length - 1]
  55021. , a = [new n.Vector2(r,o)];
  55022. Array.prototype.push.apply(a, e);
  55023. var s = new n.SplineCurve(a);
  55024. this.curves.push(s),
  55025. this.actions.push({
  55026. action: "splineThru",
  55027. args: t
  55028. })
  55029. }
  55030. ,
  55031. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55032. var a = this.actions[this.actions.length - 1].args
  55033. , s = a[a.length - 2]
  55034. , l = a[a.length - 1];
  55035. this.absarc(e + s, t + l, i, n, r, o)
  55036. }
  55037. ,
  55038. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55039. this.absellipse(e, t, i, i, n, r, o)
  55040. }
  55041. ,
  55042. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55043. var l = this.actions[this.actions.length - 1].args
  55044. , c = l[l.length - 2]
  55045. , h = l[l.length - 1];
  55046. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55047. }
  55048. ,
  55049. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55050. var c = [e, t, i, r, o, a, s, l || 0]
  55051. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55052. this.curves.push(h);
  55053. var u = h.getPoint(1);
  55054. c.push(u.x),
  55055. c.push(u.y),
  55056. this.actions.push({
  55057. action: "ellipse",
  55058. args: c
  55059. })
  55060. }
  55061. ,
  55062. n.Path.prototype.getSpacedPoints = function(e) {
  55063. e || (e = 40);
  55064. for (var t = [], i = 0; i < e; i++)
  55065. t.push(this.getPoint(i / e));
  55066. return this.autoClose && t.push(t[0]),
  55067. t
  55068. }
  55069. ,
  55070. n.Path.prototype.getPoints = function(e) {
  55071. e = e || 12;
  55072. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55073. var A = this.actions[m]
  55074. , y = A.action
  55075. , C = A.args;
  55076. switch (y) {
  55077. case "moveTo":
  55078. g.push(new n.Vector2(C[0],C[1]));
  55079. break;
  55080. case "lineTo":
  55081. g.push(new n.Vector2(C[0],C[1]));
  55082. break;
  55083. case "quadraticCurveTo":
  55084. t = C[2],
  55085. i = C[3],
  55086. a = C[0],
  55087. s = C[1],
  55088. g.length > 0 ? (h = g[g.length - 1],
  55089. l = h.x,
  55090. c = h.y) : (h = this.actions[m - 1].args,
  55091. l = h[h.length - 2],
  55092. c = h[h.length - 1]);
  55093. for (var I = 1; I <= e; I++) {
  55094. var E = I / e;
  55095. u = p(E, l, a, t),
  55096. d = p(E, c, s, i),
  55097. g.push(new n.Vector2(u,d))
  55098. }
  55099. break;
  55100. case "bezierCurveTo":
  55101. t = C[4],
  55102. i = C[5],
  55103. a = C[0],
  55104. s = C[1],
  55105. r = C[2],
  55106. o = C[3],
  55107. g.length > 0 ? (h = g[g.length - 1],
  55108. l = h.x,
  55109. c = h.y) : (h = this.actions[m - 1].args,
  55110. l = h[h.length - 2],
  55111. c = h[h.length - 1]);
  55112. for (var I = 1; I <= e; I++) {
  55113. var E = I / e;
  55114. u = f(E, l, a, r, t),
  55115. d = f(E, c, s, o, i),
  55116. g.push(new n.Vector2(u,d))
  55117. }
  55118. break;
  55119. case "splineThru":
  55120. h = this.actions[m - 1].args;
  55121. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55122. , w = [b]
  55123. , _ = e * C[0].length;
  55124. w = w.concat(C[0]);
  55125. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55126. g.push(T.getPointAt(I / _));
  55127. break;
  55128. case "arc":
  55129. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55130. var E = I / N;
  55131. L || (E = 1 - E),
  55132. x = P + E * D,
  55133. u = S + R * Math.cos(x),
  55134. d = M + R * Math.sin(x),
  55135. g.push(new n.Vector2(u,d))
  55136. }
  55137. break;
  55138. case "ellipse":
  55139. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55140. 0 !== k && (B = Math.cos(k),
  55141. F = Math.sin(k));
  55142. for (var I = 1; I <= N; I++) {
  55143. var E = I / N;
  55144. if (L || (E = 1 - E),
  55145. x = P + E * D,
  55146. u = S + V * Math.cos(x),
  55147. d = M + U * Math.sin(x),
  55148. 0 !== k) {
  55149. var H = u
  55150. , G = d;
  55151. u = (H - S) * B - (G - M) * F + S,
  55152. d = (H - S) * F + (G - M) * B + M
  55153. }
  55154. g.push(new n.Vector2(u,d))
  55155. }
  55156. }
  55157. }
  55158. var z = g[g.length - 1];
  55159. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55160. this.autoClose && g.push(g[0]),
  55161. g
  55162. }
  55163. ,
  55164. n.Path.prototype.toShapes = function(e, t) {
  55165. function i(e) {
  55166. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55167. var a = e[r]
  55168. , s = a.args
  55169. , l = a.action;
  55170. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55171. i = new n.Path),
  55172. i[l].apply(i, s)
  55173. }
  55174. return 0 !== i.actions.length && t.push(i),
  55175. t
  55176. }
  55177. function r(e) {
  55178. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55179. var o = e[i]
  55180. , a = new n.Shape;
  55181. a.actions = o.actions,
  55182. a.curves = o.curves,
  55183. t.push(a)
  55184. }
  55185. return t
  55186. }
  55187. function o(e, t) {
  55188. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55189. var a = t[r]
  55190. , s = t[o]
  55191. , l = s.x - a.x
  55192. , c = s.y - a.y;
  55193. if (Math.abs(c) > Number.EPSILON) {
  55194. if (c < 0 && (a = t[o],
  55195. l = -l,
  55196. s = t[r],
  55197. c = -c),
  55198. e.y < a.y || e.y > s.y)
  55199. continue;
  55200. if (e.y === a.y) {
  55201. if (e.x === a.x)
  55202. return !0
  55203. } else {
  55204. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55205. if (0 === h)
  55206. return !0;
  55207. if (h < 0)
  55208. continue;
  55209. n = !n
  55210. }
  55211. } else {
  55212. if (e.y !== a.y)
  55213. continue;
  55214. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55215. return !0
  55216. }
  55217. }
  55218. return n
  55219. }
  55220. var a = n.ShapeUtils.isClockWise
  55221. , s = i(this.actions);
  55222. if (0 === s.length)
  55223. return [];
  55224. if (t === !0)
  55225. return r(s);
  55226. var l, c, h, u = [];
  55227. if (1 === s.length)
  55228. return c = s[0],
  55229. h = new n.Shape,
  55230. h.actions = c.actions,
  55231. h.curves = c.curves,
  55232. u.push(h),
  55233. u;
  55234. var d = !a(s[0].getPoints());
  55235. d = e ? !d : d;
  55236. var p, f = [], g = [], m = [], v = 0;
  55237. g[v] = void 0,
  55238. m[v] = [];
  55239. for (var A = 0, y = s.length; A < y; A++)
  55240. c = s[A],
  55241. p = c.getPoints(),
  55242. l = a(p),
  55243. l = e ? !l : l,
  55244. l ? (!d && g[v] && v++,
  55245. g[v] = {
  55246. s: new n.Shape,
  55247. p: p
  55248. },
  55249. g[v].s.actions = c.actions,
  55250. g[v].s.curves = c.curves,
  55251. d && v++,
  55252. m[v] = []) : m[v].push({
  55253. h: c,
  55254. p: p[0]
  55255. });
  55256. if (!g[0])
  55257. return r(s);
  55258. if (g.length > 1) {
  55259. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55260. f[E] = [];
  55261. for (var E = 0, b = g.length; E < b; E++)
  55262. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55263. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55264. o(T.p, g[S].p) && (E !== S && I.push({
  55265. froms: E,
  55266. tos: S,
  55267. hole: _
  55268. }),
  55269. x ? (x = !1,
  55270. f[S].push(T)) : C = !0);
  55271. x && f[E].push(T)
  55272. }
  55273. I.length > 0 && (C || (m = f))
  55274. }
  55275. for (var M, A = 0, R = g.length; A < R; A++) {
  55276. h = g[A].s,
  55277. u.push(h),
  55278. M = m[A];
  55279. for (var P = 0, O = M.length; P < O; P++)
  55280. h.holes.push(M[P].h)
  55281. }
  55282. return u
  55283. }
  55284. ,
  55285. n.Shape = function() {
  55286. n.Path.apply(this, arguments),
  55287. this.holes = []
  55288. }
  55289. ,
  55290. n.Shape.prototype = Object.create(n.Path.prototype),
  55291. n.Shape.prototype.constructor = n.Shape,
  55292. n.Shape.prototype.extrude = function(e) {
  55293. return new n.ExtrudeGeometry(this,e)
  55294. }
  55295. ,
  55296. n.Shape.prototype.makeGeometry = function(e) {
  55297. return new n.ShapeGeometry(this,e)
  55298. }
  55299. ,
  55300. n.Shape.prototype.getPointsHoles = function(e) {
  55301. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55302. t[i] = this.holes[i].getPoints(e);
  55303. return t
  55304. }
  55305. ,
  55306. n.Shape.prototype.extractAllPoints = function(e) {
  55307. return {
  55308. shape: this.getPoints(e),
  55309. holes: this.getPointsHoles(e)
  55310. }
  55311. }
  55312. ,
  55313. n.Shape.prototype.extractPoints = function(e) {
  55314. return this.extractAllPoints(e)
  55315. }
  55316. ,
  55317. n.LineCurve = function(e, t) {
  55318. this.v1 = e,
  55319. this.v2 = t
  55320. }
  55321. ,
  55322. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55323. n.LineCurve.prototype.constructor = n.LineCurve,
  55324. n.LineCurve.prototype.getPoint = function(e) {
  55325. var t = this.v2.clone().sub(this.v1);
  55326. return t.multiplyScalar(e).add(this.v1),
  55327. t
  55328. }
  55329. ,
  55330. n.LineCurve.prototype.getPointAt = function(e) {
  55331. return this.getPoint(e)
  55332. }
  55333. ,
  55334. n.LineCurve.prototype.getTangent = function(e) {
  55335. var t = this.v2.clone().sub(this.v1);
  55336. return t.normalize()
  55337. }
  55338. ,
  55339. n.QuadraticBezierCurve = function(e, t, i) {
  55340. this.v0 = e,
  55341. this.v1 = t,
  55342. this.v2 = i
  55343. }
  55344. ,
  55345. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55346. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55347. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55348. var t = n.ShapeUtils.b2;
  55349. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55350. }
  55351. ,
  55352. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55353. var t = n.CurveUtils.tangentQuadraticBezier;
  55354. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55355. }
  55356. ,
  55357. n.CubicBezierCurve = function(e, t, i, n) {
  55358. this.v0 = e,
  55359. this.v1 = t,
  55360. this.v2 = i,
  55361. this.v3 = n
  55362. }
  55363. ,
  55364. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55365. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55366. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55367. var t = n.ShapeUtils.b3;
  55368. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55369. }
  55370. ,
  55371. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55372. var t = n.CurveUtils.tangentCubicBezier;
  55373. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55374. }
  55375. ,
  55376. n.SplineCurve = function(e) {
  55377. this.points = void 0 == e ? [] : e
  55378. }
  55379. ,
  55380. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55381. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55382. n.SplineCurve.prototype.getPoint = function(e) {
  55383. var t = this.points
  55384. , i = (t.length - 1) * e
  55385. , r = Math.floor(i)
  55386. , o = i - r
  55387. , a = t[0 === r ? r : r - 1]
  55388. , s = t[r]
  55389. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55390. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55391. , h = n.CurveUtils.interpolate;
  55392. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55393. }
  55394. ,
  55395. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55396. this.aX = e,
  55397. this.aY = t,
  55398. this.xRadius = i,
  55399. this.yRadius = n,
  55400. this.aStartAngle = r,
  55401. this.aEndAngle = o,
  55402. this.aClockwise = a,
  55403. this.aRotation = s || 0
  55404. }
  55405. ,
  55406. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55407. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55408. n.EllipseCurve.prototype.getPoint = function(e) {
  55409. var t = this.aEndAngle - this.aStartAngle;
  55410. t < 0 && (t += 2 * Math.PI),
  55411. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55412. var i;
  55413. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55414. var r = this.aX + this.xRadius * Math.cos(i)
  55415. , o = this.aY + this.yRadius * Math.sin(i);
  55416. if (0 !== this.aRotation) {
  55417. var a = Math.cos(this.aRotation)
  55418. , s = Math.sin(this.aRotation)
  55419. , l = r
  55420. , c = o;
  55421. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55422. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55423. }
  55424. return new n.Vector2(r,o)
  55425. }
  55426. ,
  55427. n.ArcCurve = function(e, t, i, r, o, a) {
  55428. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55429. }
  55430. ,
  55431. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55432. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55433. n.LineCurve3 = n.Curve.create(function(e, t) {
  55434. this.v1 = e,
  55435. this.v2 = t
  55436. }, function(e) {
  55437. var t = new n.Vector3;
  55438. return t.subVectors(this.v2, this.v1),
  55439. t.multiplyScalar(e),
  55440. t.add(this.v1),
  55441. t
  55442. }),
  55443. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55444. this.v0 = e,
  55445. this.v1 = t,
  55446. this.v2 = i
  55447. }, function(e) {
  55448. var t = n.ShapeUtils.b2;
  55449. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55450. }),
  55451. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55452. this.v0 = e,
  55453. this.v1 = t,
  55454. this.v2 = i,
  55455. this.v3 = n
  55456. }, function(e) {
  55457. var t = n.ShapeUtils.b3;
  55458. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55459. }),
  55460. n.SplineCurve3 = n.Curve.create(function(e) {
  55461. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55462. this.points = void 0 == e ? [] : e
  55463. }, function(e) {
  55464. var t = this.points
  55465. , i = (t.length - 1) * e
  55466. , r = Math.floor(i)
  55467. , o = i - r
  55468. , a = t[0 == r ? r : r - 1]
  55469. , s = t[r]
  55470. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55471. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55472. , h = n.CurveUtils.interpolate;
  55473. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55474. }),
  55475. n.CatmullRomCurve3 = function() {
  55476. function e() {}
  55477. var t = new n.Vector3
  55478. , i = new e
  55479. , r = new e
  55480. , o = new e;
  55481. return e.prototype.init = function(e, t, i, n) {
  55482. this.c0 = e,
  55483. this.c1 = i,
  55484. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55485. this.c3 = 2 * e - 2 * t + i + n
  55486. }
  55487. ,
  55488. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55489. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55490. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55491. s *= o,
  55492. l *= o,
  55493. this.init(t, i, s, l)
  55494. }
  55495. ,
  55496. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55497. this.init(t, i, r * (i - e), r * (n - t))
  55498. }
  55499. ,
  55500. e.prototype.calc = function(e) {
  55501. var t = e * e
  55502. , i = t * e;
  55503. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55504. }
  55505. ,
  55506. n.Curve.create(function(e) {
  55507. this.points = e || [],
  55508. this.closed = !1
  55509. }, function(e) {
  55510. var a, s, l, c, h = this.points;
  55511. c = h.length,
  55512. c < 2 && console.log("duh, you need at least 2 points"),
  55513. a = (c - (this.closed ? 0 : 1)) * e,
  55514. s = Math.floor(a),
  55515. l = a - s,
  55516. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55517. l = 1);
  55518. var u, d, p, f;
  55519. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55520. u = t),
  55521. d = h[s % c],
  55522. p = h[(s + 1) % c],
  55523. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55524. f = t),
  55525. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55526. var g = "chordal" === this.type ? .5 : .25
  55527. , m = Math.pow(u.distanceToSquared(d), g)
  55528. , v = Math.pow(d.distanceToSquared(p), g)
  55529. , A = Math.pow(p.distanceToSquared(f), g);
  55530. v < 1e-4 && (v = 1),
  55531. m < 1e-4 && (m = v),
  55532. A < 1e-4 && (A = v),
  55533. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55534. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55535. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55536. } else if ("catmullrom" === this.type) {
  55537. var y = void 0 !== this.tension ? this.tension : .5;
  55538. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55539. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55540. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55541. }
  55542. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55543. return C
  55544. })
  55545. }(),
  55546. n.ClosedSplineCurve3 = function(e) {
  55547. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55548. n.CatmullRomCurve3.call(this, e),
  55549. this.type = "catmullrom",
  55550. this.closed = !0
  55551. }
  55552. ,
  55553. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55554. n.BoxGeometry = function(e, t, i, r, o, a) {
  55555. n.Geometry.call(this),
  55556. this.type = "BoxGeometry",
  55557. this.parameters = {
  55558. width: e,
  55559. height: t,
  55560. depth: i,
  55561. widthSegments: r,
  55562. heightSegments: o,
  55563. depthSegments: a
  55564. },
  55565. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55566. this.mergeVertices()
  55567. }
  55568. ,
  55569. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55570. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55571. n.CubeGeometry = n.BoxGeometry,
  55572. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55573. function s(e, t, i) {
  55574. var n = 0;
  55575. return n += e * t * 2,
  55576. n += e * i * 2,
  55577. n += i * t * 2,
  55578. 4 * n
  55579. }
  55580. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55581. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55582. for (var L = O * b - _, D = 0; D < x; D++) {
  55583. var N = D * E - w;
  55584. P[e] = N * r,
  55585. P[t] = L * o,
  55586. P[i] = T,
  55587. p[m] = P.x,
  55588. p[m + 1] = P.y,
  55589. p[m + 2] = P.z,
  55590. P[e] = 0,
  55591. P[t] = 0,
  55592. P[i] = l > 0 ? 1 : -1,
  55593. f[m] = P.x,
  55594. f[m + 1] = P.y,
  55595. f[m + 2] = P.z,
  55596. g[v] = D / h,
  55597. g[v + 1] = 1 - O / u,
  55598. m += 3,
  55599. v += 2,
  55600. M += 1
  55601. }
  55602. for (O = 0; O < u; O++)
  55603. for (D = 0; D < h; D++) {
  55604. var B = y + D + x * O
  55605. , F = y + D + x * (O + 1)
  55606. , V = y + (D + 1) + x * (O + 1)
  55607. , U = y + (D + 1) + x * O;
  55608. d[A] = B,
  55609. d[A + 1] = F,
  55610. d[A + 2] = U,
  55611. d[A + 3] = F,
  55612. d[A + 4] = V,
  55613. d[A + 5] = U,
  55614. A += 6,
  55615. R += 6
  55616. }
  55617. c.addGroup(C, R, I),
  55618. C += R,
  55619. y += M
  55620. }
  55621. n.BufferGeometry.call(this),
  55622. this.type = "BoxBufferGeometry",
  55623. this.parameters = {
  55624. width: e,
  55625. height: t,
  55626. depth: i,
  55627. widthSegments: r,
  55628. heightSegments: o,
  55629. depthSegments: a
  55630. };
  55631. var c = this;
  55632. r = Math.floor(r) || 1,
  55633. o = Math.floor(o) || 1,
  55634. a = Math.floor(a) || 1;
  55635. var h = s(r, o, a)
  55636. , u = h / 4 * 6
  55637. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55638. , p = new Float32Array(3 * h)
  55639. , f = new Float32Array(3 * h)
  55640. , g = new Float32Array(2 * h)
  55641. , m = 0
  55642. , v = 0
  55643. , A = 0
  55644. , y = 0
  55645. , C = 0;
  55646. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55647. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55648. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55649. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55650. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55651. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55652. this.setIndex(new n.BufferAttribute(d,1)),
  55653. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55654. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55655. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55656. }
  55657. ,
  55658. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55659. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55660. n.CircleGeometry = function(e, t, i, r) {
  55661. n.Geometry.call(this),
  55662. this.type = "CircleGeometry",
  55663. this.parameters = {
  55664. radius: e,
  55665. segments: t,
  55666. thetaStart: i,
  55667. thetaLength: r
  55668. },
  55669. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55670. }
  55671. ,
  55672. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55673. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55674. n.CircleBufferGeometry = function(e, t, i, r) {
  55675. n.BufferGeometry.call(this),
  55676. this.type = "CircleBufferGeometry",
  55677. this.parameters = {
  55678. radius: e,
  55679. segments: t,
  55680. thetaStart: i,
  55681. thetaLength: r
  55682. },
  55683. e = e || 50,
  55684. t = void 0 !== t ? Math.max(3, t) : 8,
  55685. i = void 0 !== i ? i : 0,
  55686. r = void 0 !== r ? r : 2 * Math.PI;
  55687. var o = t + 2
  55688. , a = new Float32Array(3 * o)
  55689. , s = new Float32Array(3 * o)
  55690. , l = new Float32Array(2 * o);
  55691. s[2] = 1,
  55692. l[0] = .5,
  55693. l[1] = .5;
  55694. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55695. h += 3,
  55696. u += 2) {
  55697. var d = i + c / t * r;
  55698. a[h] = e * Math.cos(d),
  55699. a[h + 1] = e * Math.sin(d),
  55700. s[h + 2] = 1,
  55701. l[u] = (a[h] / e + 1) / 2,
  55702. l[u + 1] = (a[h + 1] / e + 1) / 2
  55703. }
  55704. for (var p = [], h = 1; h <= t; h++)
  55705. p.push(h, h + 1, 0);
  55706. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55707. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55708. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55709. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55710. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55711. }
  55712. ,
  55713. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55714. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55715. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55716. function c() {
  55717. var e = (r + 1) * (o + 1);
  55718. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55719. e
  55720. }
  55721. function h() {
  55722. var e = r * o * 2 * 3;
  55723. return a === !1 && (e += 2 * r * 3),
  55724. e
  55725. }
  55726. function u() {
  55727. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55728. for (c = 0; c <= o; c++) {
  55729. var p = []
  55730. , f = c / o
  55731. , b = f * (t - e) + e;
  55732. for (a = 0; a <= r; a++) {
  55733. var w = a / r;
  55734. u.x = b * Math.sin(w * l + s),
  55735. u.y = -f * i + E,
  55736. u.z = b * Math.cos(w * l + s),
  55737. m.setXYZ(y, u.x, u.y, u.z),
  55738. h.copy(u),
  55739. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55740. h.z = Math.cos(w * l + s)),
  55741. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55742. v.setXYZ(y, h.x, h.y, h.z),
  55743. A.setXY(y, w, 1 - f),
  55744. p.push(y),
  55745. y++
  55746. }
  55747. I.push(p)
  55748. }
  55749. for (a = 0; a < r; a++)
  55750. for (c = 0; c < o; c++) {
  55751. var _ = I[c][a]
  55752. , T = I[c + 1][a]
  55753. , x = I[c + 1][a + 1]
  55754. , S = I[c][a + 1];
  55755. g.setX(C, _),
  55756. C++,
  55757. g.setX(C, T),
  55758. C++,
  55759. g.setX(C, S),
  55760. C++,
  55761. g.setX(C, T),
  55762. C++,
  55763. g.setX(C, x),
  55764. C++,
  55765. g.setX(C, S),
  55766. C++
  55767. }
  55768. }
  55769. function d(i) {
  55770. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55771. for (a = y,
  55772. o = 1; o <= r; o++)
  55773. m.setXYZ(y, 0, E * p, 0),
  55774. v.setXYZ(y, 0, p, 0),
  55775. i === !0 ? (h.x = o / r,
  55776. h.y = 0) : (h.x = (o - 1) / r,
  55777. h.y = 1),
  55778. A.setXY(y, h.x, h.y),
  55779. y++;
  55780. for (c = y,
  55781. o = 0; o <= r; o++) {
  55782. var f = o / r;
  55783. u.x = d * Math.sin(f * l + s),
  55784. u.y = E * p,
  55785. u.z = d * Math.cos(f * l + s),
  55786. m.setXYZ(y, u.x, u.y, u.z),
  55787. v.setXYZ(y, 0, p, 0),
  55788. A.setXY(y, f, i === !0 ? 1 : 0),
  55789. y++
  55790. }
  55791. for (o = 0; o < r; o++) {
  55792. var I = a + o
  55793. , b = c + o;
  55794. i === !0 ? (g.setX(C, b),
  55795. C++,
  55796. g.setX(C, b + 1),
  55797. C++,
  55798. g.setX(C, I),
  55799. C++) : (g.setX(C, b + 1),
  55800. C++,
  55801. g.setX(C, b),
  55802. C++,
  55803. g.setX(C, I),
  55804. C++)
  55805. }
  55806. }
  55807. n.BufferGeometry.call(this),
  55808. this.type = "CylinderBufferGeometry",
  55809. this.parameters = {
  55810. radiusTop: e,
  55811. radiusBottom: t,
  55812. height: i,
  55813. radialSegments: r,
  55814. heightSegments: o,
  55815. openEnded: a,
  55816. thetaStart: s,
  55817. thetaLength: l
  55818. },
  55819. e = void 0 !== e ? e : 20,
  55820. t = void 0 !== t ? t : 20,
  55821. i = void 0 !== i ? i : 100,
  55822. r = Math.floor(r) || 8,
  55823. o = Math.floor(o) || 1,
  55824. a = void 0 !== a && a,
  55825. s = void 0 !== s ? s : 0,
  55826. l = void 0 !== l ? l : 2 * Math.PI;
  55827. var p = c()
  55828. , f = h()
  55829. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55830. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55831. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55832. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55833. , y = 0
  55834. , C = 0
  55835. , I = []
  55836. , E = i / 2;
  55837. u(),
  55838. a === !1 && (e > 0 && d(!0),
  55839. t > 0 && d(!1)),
  55840. this.setIndex(g),
  55841. this.addAttribute("position", m),
  55842. this.addAttribute("normal", v),
  55843. this.addAttribute("uv", A)
  55844. }
  55845. ,
  55846. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55847. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55848. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55849. n.Geometry.call(this),
  55850. this.type = "CylinderGeometry",
  55851. this.parameters = {
  55852. radiusTop: e,
  55853. radiusBottom: t,
  55854. height: i,
  55855. radialSegments: r,
  55856. heightSegments: o,
  55857. openEnded: a,
  55858. thetaStart: s,
  55859. thetaLength: l
  55860. },
  55861. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55862. this.mergeVertices()
  55863. }
  55864. ,
  55865. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55866. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55867. n.EdgesGeometry = function(e, t) {
  55868. function i(e, t) {
  55869. return e - t
  55870. }
  55871. n.BufferGeometry.call(this),
  55872. t = void 0 !== t ? t : 1;
  55873. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55874. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55875. r.fromBufferGeometry(e)) : r = e.clone(),
  55876. r.mergeVertices(),
  55877. r.computeFaceNormals();
  55878. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55879. for (var p = h[u], f = 0; f < 3; f++) {
  55880. a[0] = p[l[f]],
  55881. a[1] = p[l[(f + 1) % 3]],
  55882. a.sort(i);
  55883. var g = a.toString();
  55884. void 0 === s[g] ? s[g] = {
  55885. vert1: a[0],
  55886. vert2: a[1],
  55887. face1: u,
  55888. face2: void 0
  55889. } : s[g].face2 = u
  55890. }
  55891. var m = [];
  55892. for (var g in s) {
  55893. var v = s[g];
  55894. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55895. var A = c[v.vert1];
  55896. m.push(A.x),
  55897. m.push(A.y),
  55898. m.push(A.z),
  55899. A = c[v.vert2],
  55900. m.push(A.x),
  55901. m.push(A.y),
  55902. m.push(A.z)
  55903. }
  55904. }
  55905. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55906. }
  55907. ,
  55908. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55909. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55910. n.ExtrudeGeometry = function(e, t) {
  55911. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55912. this.type = "ExtrudeGeometry",
  55913. e = Array.isArray(e) ? e : [e],
  55914. this.addShapeList(e, t),
  55915. void this.computeFaceNormals())
  55916. }
  55917. ;
  55918. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55919. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55920. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55921. for (var i = e.length, n = 0; n < i; n++) {
  55922. var r = e[n];
  55923. this.addShape(r, t)
  55924. }
  55925. }
  55926. ,
  55927. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55928. function i(e, t, i) {
  55929. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55930. t.clone().multiplyScalar(i).add(e)
  55931. }
  55932. function r(e, t, i) {
  55933. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55934. if (Math.abs(d) > Number.EPSILON) {
  55935. var p = Math.sqrt(u)
  55936. , f = Math.sqrt(c * c + h * h)
  55937. , g = t.x - l / p
  55938. , m = t.y + s / p
  55939. , v = i.x - h / f
  55940. , A = i.y + c / f
  55941. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55942. r = g + s * y - e.x,
  55943. o = m + l * y - e.y;
  55944. var C = r * r + o * o;
  55945. if (C <= 2)
  55946. return new n.Vector2(r,o);
  55947. a = Math.sqrt(C / 2)
  55948. } else {
  55949. var I = !1;
  55950. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55951. I ? (r = -l,
  55952. o = s,
  55953. a = Math.sqrt(u)) : (r = s,
  55954. o = l,
  55955. a = Math.sqrt(u / 2))
  55956. }
  55957. return new n.Vector2(r / a,o / a)
  55958. }
  55959. function o() {
  55960. if (C) {
  55961. var e = 0
  55962. , t = z * e;
  55963. for (Y = 0; Y < W; Y++)
  55964. G = N[Y],
  55965. c(G[2] + t, G[1] + t, G[0] + t);
  55966. for (e = E + 2 * y,
  55967. t = z * e,
  55968. Y = 0; Y < W; Y++)
  55969. G = N[Y],
  55970. c(G[0] + t, G[1] + t, G[2] + t)
  55971. } else {
  55972. for (Y = 0; Y < W; Y++)
  55973. G = N[Y],
  55974. c(G[2], G[1], G[0]);
  55975. for (Y = 0; Y < W; Y++)
  55976. G = N[Y],
  55977. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55978. }
  55979. }
  55980. function a() {
  55981. var e = 0;
  55982. for (s(B, e),
  55983. e += B.length,
  55984. x = 0,
  55985. S = L.length; x < S; x++)
  55986. T = L[x],
  55987. s(T, e),
  55988. e += T.length
  55989. }
  55990. function s(e, t) {
  55991. var i, n;
  55992. for (Y = e.length; --Y >= 0; ) {
  55993. i = Y,
  55994. n = Y - 1,
  55995. n < 0 && (n = e.length - 1);
  55996. var r = 0
  55997. , o = E + 2 * y;
  55998. for (r = 0; r < o; r++) {
  55999. var a = z * r
  56000. , s = z * (r + 1)
  56001. , l = t + i + a
  56002. , c = t + n + a
  56003. , u = t + n + s
  56004. , d = t + i + s;
  56005. h(l, c, u, d, e, r, o, i, n)
  56006. }
  56007. }
  56008. }
  56009. function l(e, t, i) {
  56010. M.vertices.push(new n.Vector3(e,t,i))
  56011. }
  56012. function c(e, t, i) {
  56013. e += R,
  56014. t += R,
  56015. i += R,
  56016. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56017. var r = _.generateTopUV(M, e, t, i);
  56018. M.faceVertexUvs[0].push(r)
  56019. }
  56020. function h(e, t, i, r, o, a, s, l, c) {
  56021. e += R,
  56022. t += R,
  56023. i += R,
  56024. r += R,
  56025. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56026. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56027. var h = _.generateSideWallUV(M, e, t, i, r);
  56028. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56029. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56030. }
  56031. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56032. b && (u = b.getSpacedPoints(E),
  56033. w = !0,
  56034. C = !1,
  56035. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56036. p = new n.Vector3,
  56037. f = new n.Vector3,
  56038. g = new n.Vector3),
  56039. C || (y = 0,
  56040. v = 0,
  56041. A = 0);
  56042. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56043. if (D) {
  56044. for (O = O.reverse(),
  56045. x = 0,
  56046. S = L.length; x < S; x++)
  56047. T = L[x],
  56048. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56049. D = !1
  56050. }
  56051. var N = n.ShapeUtils.triangulateShape(O, L)
  56052. , B = O;
  56053. for (x = 0,
  56054. S = L.length; x < S; x++)
  56055. T = L[x],
  56056. O = O.concat(T);
  56057. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56058. Z++,
  56059. q++)
  56060. Z === X && (Z = 0),
  56061. q === X && (q = 0),
  56062. j[Y] = r(B[Y], B[Z], B[q]);
  56063. var K, Q = [], J = j.concat();
  56064. for (x = 0,
  56065. S = L.length; x < S; x++) {
  56066. for (T = L[x],
  56067. K = [],
  56068. Y = 0,
  56069. X = T.length,
  56070. Z = X - 1,
  56071. q = Y + 1; Y < X; Y++,
  56072. Z++,
  56073. q++)
  56074. Z === X && (Z = 0),
  56075. q === X && (q = 0),
  56076. K[Y] = r(T[Y], T[Z], T[q]);
  56077. Q.push(K),
  56078. J = J.concat(K)
  56079. }
  56080. for (F = 0; F < y; F++) {
  56081. for (U = F / y,
  56082. k = v * (1 - U),
  56083. V = A * Math.sin(U * Math.PI / 2),
  56084. Y = 0,
  56085. X = B.length; Y < X; Y++)
  56086. H = i(B[Y], j[Y], V),
  56087. l(H.x, H.y, -k);
  56088. for (x = 0,
  56089. S = L.length; x < S; x++)
  56090. for (T = L[x],
  56091. K = Q[x],
  56092. Y = 0,
  56093. X = T.length; Y < X; Y++)
  56094. H = i(T[Y], K[Y], V),
  56095. l(H.x, H.y, -k)
  56096. }
  56097. for (V = A,
  56098. Y = 0; Y < z; Y++)
  56099. H = C ? i(O[Y], J[Y], V) : O[Y],
  56100. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56101. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56102. g.copy(u[0]).add(f).add(p),
  56103. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56104. var $;
  56105. for ($ = 1; $ <= E; $++)
  56106. for (Y = 0; Y < z; Y++)
  56107. H = C ? i(O[Y], J[Y], V) : O[Y],
  56108. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56109. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56110. g.copy(u[$]).add(f).add(p),
  56111. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56112. for (F = y - 1; F >= 0; F--) {
  56113. for (U = F / y,
  56114. k = v * (1 - U),
  56115. V = A * Math.sin(U * Math.PI / 2),
  56116. Y = 0,
  56117. X = B.length; Y < X; Y++)
  56118. H = i(B[Y], j[Y], V),
  56119. l(H.x, H.y, m + k);
  56120. for (x = 0,
  56121. S = L.length; x < S; x++)
  56122. for (T = L[x],
  56123. K = Q[x],
  56124. Y = 0,
  56125. X = T.length; Y < X; Y++)
  56126. H = i(T[Y], K[Y], V),
  56127. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56128. }
  56129. o(),
  56130. a()
  56131. }
  56132. ,
  56133. n.ExtrudeGeometry.WorldUVGenerator = {
  56134. generateTopUV: function(e, t, i, r) {
  56135. var o = e.vertices
  56136. , a = o[t]
  56137. , s = o[i]
  56138. , l = o[r];
  56139. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56140. },
  56141. generateSideWallUV: function(e, t, i, r, o) {
  56142. var a = e.vertices
  56143. , s = a[t]
  56144. , l = a[i]
  56145. , c = a[r]
  56146. , h = a[o];
  56147. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56148. }
  56149. },
  56150. n.ShapeGeometry = function(e, t) {
  56151. n.Geometry.call(this),
  56152. this.type = "ShapeGeometry",
  56153. Array.isArray(e) === !1 && (e = [e]),
  56154. this.addShapeList(e, t),
  56155. this.computeFaceNormals()
  56156. }
  56157. ,
  56158. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56159. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56160. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56161. for (var i = 0, n = e.length; i < n; i++)
  56162. this.addShape(e[i], t);
  56163. return this
  56164. }
  56165. ,
  56166. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56167. void 0 === t && (t = {});
  56168. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56169. if (p) {
  56170. for (u = u.reverse(),
  56171. i = 0,
  56172. r = d.length; i < r; i++)
  56173. o = d[i],
  56174. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56175. p = !1
  56176. }
  56177. var f = n.ShapeUtils.triangulateShape(u, d);
  56178. for (i = 0,
  56179. r = d.length; i < r; i++)
  56180. o = d[i],
  56181. u = u.concat(o);
  56182. var g, m, v = u.length, A = f.length;
  56183. for (i = 0; i < v; i++)
  56184. g = u[i],
  56185. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56186. for (i = 0; i < A; i++) {
  56187. m = f[i];
  56188. var y = m[0] + c
  56189. , C = m[1] + c
  56190. , I = m[2] + c;
  56191. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56192. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56193. }
  56194. }
  56195. ,
  56196. n.LatheBufferGeometry = function(e, t, i, r) {
  56197. n.BufferGeometry.call(this),
  56198. this.type = "LatheBufferGeometry",
  56199. this.parameters = {
  56200. points: e,
  56201. segments: t,
  56202. phiStart: i,
  56203. phiLength: r
  56204. },
  56205. t = Math.floor(t) || 12,
  56206. i = i || 0,
  56207. r = r || 2 * Math.PI,
  56208. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56209. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56210. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56211. for (a = 0; a <= t; a++) {
  56212. var A = i + a * g * r
  56213. , y = Math.sin(A)
  56214. , C = Math.cos(A);
  56215. for (s = 0; s <= e.length - 1; s++)
  56216. m.x = e[s].x * y,
  56217. m.y = e[s].y,
  56218. m.z = e[s].x * C,
  56219. u.setXYZ(p, m.x, m.y, m.z),
  56220. v.x = a / t,
  56221. v.y = s / (e.length - 1),
  56222. d.setXY(p, v.x, v.y),
  56223. p++
  56224. }
  56225. for (a = 0; a < t; a++)
  56226. for (s = 0; s < e.length - 1; s++) {
  56227. o = s + a * e.length;
  56228. var I = o
  56229. , E = o + e.length
  56230. , b = o + e.length + 1
  56231. , w = o + 1;
  56232. h.setX(f, I),
  56233. f++,
  56234. h.setX(f, E),
  56235. f++,
  56236. h.setX(f, w),
  56237. f++,
  56238. h.setX(f, E),
  56239. f++,
  56240. h.setX(f, b),
  56241. f++,
  56242. h.setX(f, w),
  56243. f++
  56244. }
  56245. if (this.setIndex(h),
  56246. this.addAttribute("position", u),
  56247. this.addAttribute("uv", d),
  56248. this.computeVertexNormals(),
  56249. r === 2 * Math.PI) {
  56250. var _ = this.attributes.normal.array
  56251. , T = new n.Vector3
  56252. , x = new n.Vector3
  56253. , S = new n.Vector3;
  56254. for (o = t * e.length * 3,
  56255. a = 0,
  56256. s = 0; a < e.length; a++,
  56257. s += 3)
  56258. T.x = _[s + 0],
  56259. T.y = _[s + 1],
  56260. T.z = _[s + 2],
  56261. x.x = _[o + s + 0],
  56262. x.y = _[o + s + 1],
  56263. x.z = _[o + s + 2],
  56264. S.addVectors(T, x).normalize(),
  56265. _[s + 0] = _[o + s + 0] = S.x,
  56266. _[s + 1] = _[o + s + 1] = S.y,
  56267. _[s + 2] = _[o + s + 2] = S.z
  56268. }
  56269. }
  56270. ,
  56271. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56272. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56273. n.LatheGeometry = function(e, t, i, r) {
  56274. n.Geometry.call(this),
  56275. this.type = "LatheGeometry",
  56276. this.parameters = {
  56277. points: e,
  56278. segments: t,
  56279. phiStart: i,
  56280. phiLength: r
  56281. },
  56282. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56283. this.mergeVertices()
  56284. }
  56285. ,
  56286. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56287. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56288. n.PlaneGeometry = function(e, t, i, r) {
  56289. n.Geometry.call(this),
  56290. this.type = "PlaneGeometry",
  56291. this.parameters = {
  56292. width: e,
  56293. height: t,
  56294. widthSegments: i,
  56295. heightSegments: r
  56296. },
  56297. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56298. }
  56299. ,
  56300. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56301. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56302. n.PlaneBufferGeometry = function(e, t, i, r) {
  56303. n.BufferGeometry.call(this),
  56304. this.type = "PlaneBufferGeometry",
  56305. this.parameters = {
  56306. width: e,
  56307. height: t,
  56308. widthSegments: i,
  56309. heightSegments: r
  56310. };
  56311. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56312. for (var y = A * d - a, C = 0; C < c; C++) {
  56313. var I = C * u - o;
  56314. p[m] = I,
  56315. p[m + 1] = -y,
  56316. f[m + 2] = 1,
  56317. g[v] = C / s,
  56318. g[v + 1] = 1 - A / l,
  56319. m += 3,
  56320. v += 2
  56321. }
  56322. m = 0;
  56323. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56324. for (var C = 0; C < s; C++) {
  56325. var b = C + c * A
  56326. , w = C + c * (A + 1)
  56327. , _ = C + 1 + c * (A + 1)
  56328. , T = C + 1 + c * A;
  56329. E[m] = b,
  56330. E[m + 1] = w,
  56331. E[m + 2] = T,
  56332. E[m + 3] = w,
  56333. E[m + 4] = _,
  56334. E[m + 5] = T,
  56335. m += 6
  56336. }
  56337. this.setIndex(new n.BufferAttribute(E,1)),
  56338. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56339. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56340. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56341. }
  56342. ,
  56343. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56344. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56345. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56346. n.BufferGeometry.call(this),
  56347. this.type = "RingBufferGeometry",
  56348. this.parameters = {
  56349. innerRadius: e,
  56350. outerRadius: t,
  56351. thetaSegments: i,
  56352. phiSegments: r,
  56353. thetaStart: o,
  56354. thetaLength: a
  56355. },
  56356. e = e || 20,
  56357. t = t || 50,
  56358. o = void 0 !== o ? o : 0,
  56359. a = void 0 !== a ? a : 2 * Math.PI,
  56360. i = void 0 !== i ? Math.max(3, i) : 8,
  56361. r = void 0 !== r ? Math.max(1, r) : 1;
  56362. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56363. for (l = 0; l <= r; l++) {
  56364. for (c = 0; c <= i; c++)
  56365. s = o + c / i * a,
  56366. C.x = A * Math.cos(s),
  56367. C.y = A * Math.sin(s),
  56368. p.setXYZ(m, C.x, C.y, C.z),
  56369. f.setXYZ(m, 0, 0, 1),
  56370. I.x = (C.x / t + 1) / 2,
  56371. I.y = (C.y / t + 1) / 2,
  56372. g.setXY(m, I.x, I.y),
  56373. m++;
  56374. A += y
  56375. }
  56376. for (l = 0; l < r; l++) {
  56377. var E = l * (i + 1);
  56378. for (c = 0; c < i; c++) {
  56379. s = c + E;
  56380. var b = s
  56381. , w = s + i + 1
  56382. , _ = s + i + 2
  56383. , T = s + 1;
  56384. d.setX(v, b),
  56385. v++,
  56386. d.setX(v, w),
  56387. v++,
  56388. d.setX(v, _),
  56389. v++,
  56390. d.setX(v, b),
  56391. v++,
  56392. d.setX(v, _),
  56393. v++,
  56394. d.setX(v, T),
  56395. v++
  56396. }
  56397. }
  56398. this.setIndex(d),
  56399. this.addAttribute("position", p),
  56400. this.addAttribute("normal", f),
  56401. this.addAttribute("uv", g)
  56402. }
  56403. ,
  56404. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56405. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56406. n.RingGeometry = function(e, t, i, r, o, a) {
  56407. n.Geometry.call(this),
  56408. this.type = "RingGeometry",
  56409. this.parameters = {
  56410. innerRadius: e,
  56411. outerRadius: t,
  56412. thetaSegments: i,
  56413. phiSegments: r,
  56414. thetaStart: o,
  56415. thetaLength: a
  56416. },
  56417. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56418. }
  56419. ,
  56420. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56421. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56422. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56423. n.Geometry.call(this),
  56424. this.type = "SphereGeometry",
  56425. this.parameters = {
  56426. radius: e,
  56427. widthSegments: t,
  56428. heightSegments: i,
  56429. phiStart: r,
  56430. phiLength: o,
  56431. thetaStart: a,
  56432. thetaLength: s
  56433. },
  56434. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56435. }
  56436. ,
  56437. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56438. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56439. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56440. n.BufferGeometry.call(this),
  56441. this.type = "SphereBufferGeometry",
  56442. this.parameters = {
  56443. radius: e,
  56444. widthSegments: t,
  56445. heightSegments: i,
  56446. phiStart: r,
  56447. phiLength: o,
  56448. thetaStart: a,
  56449. thetaLength: s
  56450. },
  56451. e = e || 50,
  56452. t = Math.max(3, Math.floor(t) || 8),
  56453. i = Math.max(2, Math.floor(i) || 6),
  56454. r = void 0 !== r ? r : 0,
  56455. o = void 0 !== o ? o : 2 * Math.PI,
  56456. a = void 0 !== a ? a : 0,
  56457. s = void 0 !== s ? s : Math.PI;
  56458. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56459. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56460. var C = y / t
  56461. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56462. , E = e * Math.cos(a + A * s)
  56463. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56464. g.set(I, E, b).normalize(),
  56465. h.setXYZ(p, I, E, b),
  56466. u.setXYZ(p, g.x, g.y, g.z),
  56467. d.setXY(p, C, 1 - A),
  56468. v.push(p),
  56469. p++
  56470. }
  56471. f.push(v)
  56472. }
  56473. for (var w = [], m = 0; m < i; m++)
  56474. for (var y = 0; y < t; y++) {
  56475. var _ = f[m][y + 1]
  56476. , T = f[m][y]
  56477. , x = f[m + 1][y]
  56478. , S = f[m + 1][y + 1];
  56479. (0 !== m || a > 0) && w.push(_, T, S),
  56480. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56481. }
  56482. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56483. this.addAttribute("position", h),
  56484. this.addAttribute("normal", u),
  56485. this.addAttribute("uv", d),
  56486. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56487. }
  56488. ,
  56489. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56490. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56491. n.TextGeometry = function(e, t) {
  56492. t = t || {};
  56493. var i = t.font;
  56494. if (i instanceof n.Font == !1)
  56495. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56496. new n.Geometry;
  56497. var r = i.generateShapes(e, t.size, t.curveSegments);
  56498. t.amount = void 0 !== t.height ? t.height : 50,
  56499. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56500. void 0 === t.bevelSize && (t.bevelSize = 8),
  56501. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56502. n.ExtrudeGeometry.call(this, r, t),
  56503. this.type = "TextGeometry"
  56504. }
  56505. ,
  56506. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56507. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56508. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56509. n.BufferGeometry.call(this),
  56510. this.type = "TorusBufferGeometry",
  56511. this.parameters = {
  56512. radius: e,
  56513. tube: t,
  56514. radialSegments: i,
  56515. tubularSegments: r,
  56516. arc: o
  56517. },
  56518. e = e || 100,
  56519. t = t || 40,
  56520. i = Math.floor(i) || 8,
  56521. r = Math.floor(r) || 6,
  56522. o = o || 2 * Math.PI;
  56523. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56524. for (a = 0; a <= i; a++)
  56525. for (s = 0; s <= r; s++) {
  56526. var C = s / r * o
  56527. , I = a / i * Math.PI * 2;
  56528. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56529. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56530. A.z = t * Math.sin(I),
  56531. u[f] = A.x,
  56532. u[f + 1] = A.y,
  56533. u[f + 2] = A.z,
  56534. v.x = e * Math.cos(C),
  56535. v.y = e * Math.sin(C),
  56536. y.subVectors(A, v).normalize(),
  56537. d[f] = y.x,
  56538. d[f + 1] = y.y,
  56539. d[f + 2] = y.z,
  56540. p[g] = s / r,
  56541. p[g + 1] = a / i,
  56542. f += 3,
  56543. g += 2
  56544. }
  56545. for (a = 1; a <= i; a++)
  56546. for (s = 1; s <= r; s++) {
  56547. var E = (r + 1) * a + s - 1
  56548. , b = (r + 1) * (a - 1) + s - 1
  56549. , w = (r + 1) * (a - 1) + s
  56550. , _ = (r + 1) * a + s;
  56551. h[m] = E,
  56552. h[m + 1] = b,
  56553. h[m + 2] = _,
  56554. h[m + 3] = b,
  56555. h[m + 4] = w,
  56556. h[m + 5] = _,
  56557. m += 6
  56558. }
  56559. this.setIndex(new n.BufferAttribute(h,1)),
  56560. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56561. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56562. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56563. }
  56564. ,
  56565. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56566. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56567. n.TorusGeometry = function(e, t, i, r, o) {
  56568. n.Geometry.call(this),
  56569. this.type = "TorusGeometry",
  56570. this.parameters = {
  56571. radius: e,
  56572. tube: t,
  56573. radialSegments: i,
  56574. tubularSegments: r,
  56575. arc: o
  56576. },
  56577. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56578. }
  56579. ,
  56580. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56581. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56582. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56583. function s(e, t, i, n, r) {
  56584. var o = Math.cos(e)
  56585. , a = Math.sin(e)
  56586. , s = i / t * e
  56587. , l = Math.cos(s);
  56588. r.x = n * (2 + l) * .5 * o,
  56589. r.y = n * (2 + l) * a * .5,
  56590. r.z = n * Math.sin(s) * .5
  56591. }
  56592. n.BufferGeometry.call(this),
  56593. this.type = "TorusKnotBufferGeometry",
  56594. this.parameters = {
  56595. radius: e,
  56596. tube: t,
  56597. tubularSegments: i,
  56598. radialSegments: r,
  56599. p: o,
  56600. q: a
  56601. },
  56602. e = e || 100,
  56603. t = t || 40,
  56604. i = Math.floor(i) || 64,
  56605. r = Math.floor(r) || 8,
  56606. o = o || 2,
  56607. a = a || 3;
  56608. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56609. for (l = 0; l <= i; ++l) {
  56610. var T = l / i * o * Math.PI * 2;
  56611. for (s(T, o, a, e, I),
  56612. s(T + .01, o, a, e, E),
  56613. w.subVectors(E, I),
  56614. _.addVectors(E, I),
  56615. b.crossVectors(w, _),
  56616. _.crossVectors(b, w),
  56617. b.normalize(),
  56618. _.normalize(),
  56619. c = 0; c <= r; ++c) {
  56620. var x = c / r * Math.PI * 2
  56621. , S = -t * Math.cos(x)
  56622. , M = t * Math.sin(x);
  56623. A.x = I.x + (S * _.x + M * b.x),
  56624. A.y = I.y + (S * _.y + M * b.y),
  56625. A.z = I.z + (S * _.z + M * b.z),
  56626. p.setXYZ(m, A.x, A.y, A.z),
  56627. y.subVectors(A, I).normalize(),
  56628. f.setXYZ(m, y.x, y.y, y.z),
  56629. C.x = l / i,
  56630. C.y = c / r,
  56631. g.setXY(m, C.x, C.y),
  56632. m++
  56633. }
  56634. }
  56635. for (c = 1; c <= i; c++)
  56636. for (l = 1; l <= r; l++) {
  56637. var R = (r + 1) * (c - 1) + (l - 1)
  56638. , P = (r + 1) * c + (l - 1)
  56639. , O = (r + 1) * c + l
  56640. , L = (r + 1) * (c - 1) + l;
  56641. d.setX(v, R),
  56642. v++,
  56643. d.setX(v, P),
  56644. v++,
  56645. d.setX(v, L),
  56646. v++,
  56647. d.setX(v, P),
  56648. v++,
  56649. d.setX(v, O),
  56650. v++,
  56651. d.setX(v, L),
  56652. v++
  56653. }
  56654. this.setIndex(d),
  56655. this.addAttribute("position", p),
  56656. this.addAttribute("normal", f),
  56657. this.addAttribute("uv", g)
  56658. }
  56659. ,
  56660. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56661. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56662. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56663. n.Geometry.call(this),
  56664. this.type = "TorusKnotGeometry",
  56665. this.parameters = {
  56666. radius: e,
  56667. tube: t,
  56668. tubularSegments: i,
  56669. radialSegments: r,
  56670. p: o,
  56671. q: a
  56672. },
  56673. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56674. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56675. this.mergeVertices()
  56676. }
  56677. ,
  56678. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56679. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56680. n.TubeGeometry = function(e, t, i, r, o, a) {
  56681. function s(e, t, i) {
  56682. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56683. }
  56684. n.Geometry.call(this),
  56685. this.type = "TubeGeometry",
  56686. this.parameters = {
  56687. path: e,
  56688. segments: t,
  56689. radius: i,
  56690. radialSegments: r,
  56691. closed: o,
  56692. taper: a
  56693. },
  56694. t = t || 64,
  56695. i = i || 1,
  56696. r = r || 8,
  56697. o = o || !1,
  56698. a = a || n.TubeGeometry.NoTaper;
  56699. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56700. for (this.tangents = D,
  56701. this.normals = N,
  56702. this.binormals = B,
  56703. v = 0; v < P; v++)
  56704. for (M[v] = [],
  56705. u = v / (P - 1),
  56706. m = e.getPointAt(u),
  56707. l = D[v],
  56708. c = N[v],
  56709. h = B[v],
  56710. p = i * a(u),
  56711. A = 0; A < r; A++)
  56712. d = A / r * 2 * Math.PI,
  56713. f = -p * Math.cos(d),
  56714. g = p * Math.sin(d),
  56715. O.copy(m),
  56716. O.x += f * c.x + g * h.x,
  56717. O.y += f * c.y + g * h.y,
  56718. O.z += f * c.z + g * h.z,
  56719. M[v][A] = s(O.x, O.y, O.z);
  56720. for (v = 0; v < t; v++)
  56721. for (A = 0; A < r; A++)
  56722. y = o ? (v + 1) % t : v + 1,
  56723. C = (A + 1) % r,
  56724. I = M[v][A],
  56725. E = M[y][A],
  56726. b = M[y][C],
  56727. w = M[v][C],
  56728. _ = new n.Vector2(v / t,A / r),
  56729. T = new n.Vector2((v + 1) / t,A / r),
  56730. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56731. S = new n.Vector2(v / t,(A + 1) / r),
  56732. this.faces.push(new n.Face3(I,E,w)),
  56733. this.faceVertexUvs[0].push([_, T, S]),
  56734. this.faces.push(new n.Face3(E,b,w)),
  56735. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56736. this.computeFaceNormals(),
  56737. this.computeVertexNormals()
  56738. }
  56739. ,
  56740. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56741. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56742. n.TubeGeometry.NoTaper = function(e) {
  56743. return 1
  56744. }
  56745. ,
  56746. n.TubeGeometry.SinusoidalTaper = function(e) {
  56747. return Math.sin(Math.PI * e)
  56748. }
  56749. ,
  56750. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56751. function r() {
  56752. f[0] = new n.Vector3,
  56753. g[0] = new n.Vector3,
  56754. a = Number.MAX_VALUE,
  56755. s = Math.abs(p[0].x),
  56756. l = Math.abs(p[0].y),
  56757. c = Math.abs(p[0].z),
  56758. s <= a && (a = s,
  56759. d.set(1, 0, 0)),
  56760. l <= a && (a = l,
  56761. d.set(0, 1, 0)),
  56762. c <= a && d.set(0, 0, 1),
  56763. m.crossVectors(p[0], d).normalize(),
  56764. f[0].crossVectors(p[0], m),
  56765. g[0].crossVectors(p[0], f[0])
  56766. }
  56767. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56768. for (this.tangents = p,
  56769. this.normals = f,
  56770. this.binormals = g,
  56771. h = 0; h < A; h++)
  56772. u = h / (A - 1),
  56773. p[h] = e.getTangentAt(u),
  56774. p[h].normalize();
  56775. for (r(),
  56776. h = 1; h < A; h++)
  56777. f[h] = f[h - 1].clone(),
  56778. g[h] = g[h - 1].clone(),
  56779. m.crossVectors(p[h - 1], p[h]),
  56780. m.length() > Number.EPSILON && (m.normalize(),
  56781. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56782. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56783. g[h].crossVectors(p[h], f[h]);
  56784. if (i)
  56785. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56786. o /= A - 1,
  56787. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56788. h = 1; h < A; h++)
  56789. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56790. g[h].crossVectors(p[h], f[h])
  56791. }
  56792. ,
  56793. n.PolyhedronGeometry = function(e, t, i, r) {
  56794. function o(e) {
  56795. var t = e.normalize().clone();
  56796. t.index = u.vertices.push(t) - 1;
  56797. var i = l(e) / 2 / Math.PI + .5
  56798. , r = c(e) / Math.PI + .5;
  56799. return t.uv = new n.Vector2(i,1 - r),
  56800. t
  56801. }
  56802. function a(e, t, i, r) {
  56803. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56804. u.faces.push(o),
  56805. C.copy(e).add(t).add(i).divideScalar(3);
  56806. var a = l(C);
  56807. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56808. }
  56809. function s(e, t) {
  56810. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56811. l[h] = [];
  56812. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56813. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56814. }
  56815. for (var h = 0; h < i; h++)
  56816. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56817. var m = Math.floor(g / 2);
  56818. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56819. }
  56820. }
  56821. function l(e) {
  56822. return Math.atan2(e.z, -e.x)
  56823. }
  56824. function c(e) {
  56825. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56826. }
  56827. function h(e, t, i) {
  56828. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56829. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56830. e.clone()
  56831. }
  56832. n.Geometry.call(this),
  56833. this.type = "PolyhedronGeometry",
  56834. this.parameters = {
  56835. vertices: e,
  56836. indices: t,
  56837. radius: i,
  56838. detail: r
  56839. },
  56840. i = i || 1,
  56841. r = r || 0;
  56842. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56843. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56844. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56845. m++) {
  56846. var v = f[t[d]]
  56847. , A = f[t[d + 1]]
  56848. , y = f[t[d + 2]];
  56849. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56850. }
  56851. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56852. s(g[d], r);
  56853. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56854. var I = this.faceVertexUvs[0][d]
  56855. , E = I[0].x
  56856. , b = I[1].x
  56857. , w = I[2].x
  56858. , _ = Math.max(E, b, w)
  56859. , T = Math.min(E, b, w);
  56860. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56861. b < .2 && (I[1].x += 1),
  56862. w < .2 && (I[2].x += 1))
  56863. }
  56864. for (var d = 0, p = this.vertices.length; d < p; d++)
  56865. this.vertices[d].multiplyScalar(i);
  56866. this.mergeVertices(),
  56867. this.computeFaceNormals(),
  56868. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56869. }
  56870. ,
  56871. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56872. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56873. n.DodecahedronGeometry = function(e, t) {
  56874. var i = (1 + Math.sqrt(5)) / 2
  56875. , r = 1 / i
  56876. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56877. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56878. n.PolyhedronGeometry.call(this, o, a, e, t),
  56879. this.type = "DodecahedronGeometry",
  56880. this.parameters = {
  56881. radius: e,
  56882. detail: t
  56883. }
  56884. }
  56885. ,
  56886. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56887. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56888. n.IcosahedronGeometry = function(e, t) {
  56889. var i = (1 + Math.sqrt(5)) / 2
  56890. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56891. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56892. n.PolyhedronGeometry.call(this, r, o, e, t),
  56893. this.type = "IcosahedronGeometry",
  56894. this.parameters = {
  56895. radius: e,
  56896. detail: t
  56897. }
  56898. }
  56899. ,
  56900. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56901. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56902. n.OctahedronGeometry = function(e, t) {
  56903. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56904. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56905. n.PolyhedronGeometry.call(this, i, r, e, t),
  56906. this.type = "OctahedronGeometry",
  56907. this.parameters = {
  56908. radius: e,
  56909. detail: t
  56910. }
  56911. }
  56912. ,
  56913. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56914. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56915. n.TetrahedronGeometry = function(e, t) {
  56916. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56917. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56918. n.PolyhedronGeometry.call(this, i, r, e, t),
  56919. this.type = "TetrahedronGeometry",
  56920. this.parameters = {
  56921. radius: e,
  56922. detail: t
  56923. }
  56924. }
  56925. ,
  56926. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56927. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56928. n.ParametricGeometry = function(e, t, i) {
  56929. n.Geometry.call(this),
  56930. this.type = "ParametricGeometry",
  56931. this.parameters = {
  56932. func: e,
  56933. slices: t,
  56934. stacks: i
  56935. };
  56936. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56937. for (r = 0; r <= i; r++)
  56938. for (l = r / i,
  56939. o = 0; o <= t; o++)
  56940. s = o / t,
  56941. a = e(s, l),
  56942. c.push(a);
  56943. var p, f, g, m, v, A, y, C;
  56944. for (r = 0; r < i; r++)
  56945. for (o = 0; o < t; o++)
  56946. p = r * d + o,
  56947. f = r * d + o + 1,
  56948. g = (r + 1) * d + o + 1,
  56949. m = (r + 1) * d + o,
  56950. v = new n.Vector2(o / t,r / i),
  56951. A = new n.Vector2((o + 1) / t,r / i),
  56952. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56953. C = new n.Vector2(o / t,(r + 1) / i),
  56954. h.push(new n.Face3(p,f,m)),
  56955. u.push([v, A, C]),
  56956. h.push(new n.Face3(f,g,m)),
  56957. u.push([A.clone(), y, C.clone()]);
  56958. this.computeFaceNormals(),
  56959. this.computeVertexNormals()
  56960. }
  56961. ,
  56962. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56963. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56964. n.WireframeGeometry = function(e) {
  56965. function t(e, t) {
  56966. return e - t
  56967. }
  56968. n.BufferGeometry.call(this);
  56969. var i = [0, 0]
  56970. , r = {}
  56971. , o = ["a", "b", "c"];
  56972. if (e instanceof n.Geometry) {
  56973. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56974. for (var d = s[h], p = 0; p < 3; p++) {
  56975. i[0] = d[o[p]],
  56976. i[1] = d[o[(p + 1) % 3]],
  56977. i.sort(t);
  56978. var f = i.toString();
  56979. void 0 === r[f] && (c[2 * l] = i[0],
  56980. c[2 * l + 1] = i[1],
  56981. r[f] = !0,
  56982. l++)
  56983. }
  56984. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56985. for (var p = 0; p < 2; p++) {
  56986. var m = a[c[2 * h + p]]
  56987. , v = 6 * h + 3 * p;
  56988. g[v + 0] = m.x,
  56989. g[v + 1] = m.y,
  56990. g[v + 2] = m.z
  56991. }
  56992. this.addAttribute("position", new n.BufferAttribute(g,3))
  56993. } else if (e instanceof n.BufferGeometry)
  56994. if (null !== e.index) {
  56995. var A = e.index.array
  56996. , a = e.attributes.position
  56997. , y = e.groups
  56998. , l = 0;
  56999. 0 === y.length && e.addGroup(0, A.length);
  57000. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57001. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57002. for (var p = 0; p < 3; p++) {
  57003. i[0] = A[h + p],
  57004. i[1] = A[h + (p + 1) % 3],
  57005. i.sort(t);
  57006. var f = i.toString();
  57007. void 0 === r[f] && (c[2 * l] = i[0],
  57008. c[2 * l + 1] = i[1],
  57009. r[f] = !0,
  57010. l++)
  57011. }
  57012. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57013. for (var p = 0; p < 2; p++) {
  57014. var v = 6 * h + 3 * p
  57015. , T = c[2 * h + p];
  57016. g[v + 0] = a.getX(T),
  57017. g[v + 1] = a.getY(T),
  57018. g[v + 2] = a.getZ(T)
  57019. }
  57020. this.addAttribute("position", new n.BufferAttribute(g,3))
  57021. } else {
  57022. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57023. for (var p = 0; p < 3; p++) {
  57024. var v = 18 * h + 6 * p
  57025. , S = 9 * h + 3 * p;
  57026. g[v + 0] = a[S],
  57027. g[v + 1] = a[S + 1],
  57028. g[v + 2] = a[S + 2];
  57029. var T = 9 * h + 3 * ((p + 1) % 3);
  57030. g[v + 3] = a[T],
  57031. g[v + 4] = a[T + 1],
  57032. g[v + 5] = a[T + 2]
  57033. }
  57034. this.addAttribute("position", new n.BufferAttribute(g,3))
  57035. }
  57036. }
  57037. ,
  57038. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57039. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57040. n.AxisHelper = function(e) {
  57041. e = e || 1;
  57042. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57043. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57044. , r = new n.BufferGeometry;
  57045. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57046. r.addAttribute("color", new n.BufferAttribute(i,3));
  57047. var o = new n.LineBasicMaterial({
  57048. vertexColors: n.VertexColors
  57049. });
  57050. n.LineSegments.call(this, r, o)
  57051. }
  57052. ,
  57053. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57054. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57055. n.ArrowHelper = function() {
  57056. var e = new n.Geometry;
  57057. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57058. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57059. return t.translate(0, -.5, 0),
  57060. function(i, r, o, a, s, l) {
  57061. n.Object3D.call(this),
  57062. void 0 === a && (a = 16776960),
  57063. void 0 === o && (o = 1),
  57064. void 0 === s && (s = .2 * o),
  57065. void 0 === l && (l = .2 * s),
  57066. this.position.copy(r),
  57067. this.line = new n.Line(e,new n.LineBasicMaterial({
  57068. color: a
  57069. })),
  57070. this.line.matrixAutoUpdate = !1,
  57071. this.add(this.line),
  57072. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57073. color: a
  57074. })),
  57075. this.cone.matrixAutoUpdate = !1,
  57076. this.add(this.cone),
  57077. this.setDirection(i),
  57078. this.setLength(o, s, l)
  57079. }
  57080. }(),
  57081. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57082. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57083. n.ArrowHelper.prototype.setDirection = function() {
  57084. var e, t = new n.Vector3;
  57085. return function(i) {
  57086. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57087. e = Math.acos(i.y),
  57088. this.quaternion.setFromAxisAngle(t, e))
  57089. }
  57090. }(),
  57091. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57092. void 0 === t && (t = .2 * e),
  57093. void 0 === i && (i = .2 * t),
  57094. this.line.scale.set(1, Math.max(0, e - t), 1),
  57095. this.line.updateMatrix(),
  57096. this.cone.scale.set(i, t, i),
  57097. this.cone.position.y = e,
  57098. this.cone.updateMatrix()
  57099. }
  57100. ,
  57101. n.ArrowHelper.prototype.setColor = function(e) {
  57102. this.line.material.color.set(e),
  57103. this.cone.material.color.set(e)
  57104. }
  57105. ,
  57106. n.BoxHelper = function(e) {
  57107. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57108. , i = new Float32Array(24)
  57109. , r = new n.BufferGeometry;
  57110. r.setIndex(new n.BufferAttribute(t,1)),
  57111. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57112. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57113. color: 16776960
  57114. })),
  57115. void 0 !== e && this.update(e)
  57116. }
  57117. ,
  57118. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57119. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57120. n.BoxHelper.prototype.update = function() {
  57121. var e = new n.Box3;
  57122. return function(t) {
  57123. if (e.setFromObject(t),
  57124. !e.isEmpty()) {
  57125. var i = e.min
  57126. , n = e.max
  57127. , r = this.geometry.attributes.position
  57128. , o = r.array;
  57129. o[0] = n.x,
  57130. o[1] = n.y,
  57131. o[2] = n.z,
  57132. o[3] = i.x,
  57133. o[4] = n.y,
  57134. o[5] = n.z,
  57135. o[6] = i.x,
  57136. o[7] = i.y,
  57137. o[8] = n.z,
  57138. o[9] = n.x,
  57139. o[10] = i.y,
  57140. o[11] = n.z,
  57141. o[12] = n.x,
  57142. o[13] = n.y,
  57143. o[14] = i.z,
  57144. o[15] = i.x,
  57145. o[16] = n.y,
  57146. o[17] = i.z,
  57147. o[18] = i.x,
  57148. o[19] = i.y,
  57149. o[20] = i.z,
  57150. o[21] = n.x,
  57151. o[22] = i.y,
  57152. o[23] = i.z,
  57153. r.needsUpdate = !0,
  57154. this.geometry.computeBoundingSphere()
  57155. }
  57156. }
  57157. }(),
  57158. n.BoundingBoxHelper = function(e, t) {
  57159. var i = void 0 !== t ? t : 8947848;
  57160. this.object = e,
  57161. this.box = new n.Box3,
  57162. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57163. color: i,
  57164. wireframe: !0
  57165. }))
  57166. }
  57167. ,
  57168. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57169. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57170. n.BoundingBoxHelper.prototype.update = function() {
  57171. this.box.setFromObject(this.object),
  57172. this.box.size(this.scale),
  57173. this.box.center(this.position)
  57174. }
  57175. ,
  57176. n.CameraHelper = function(e) {
  57177. function t(e, t, n) {
  57178. i(e, n),
  57179. i(t, n)
  57180. }
  57181. function i(e, t) {
  57182. r.vertices.push(new n.Vector3),
  57183. r.colors.push(new n.Color(t)),
  57184. void 0 === a[e] && (a[e] = []),
  57185. a[e].push(r.vertices.length - 1)
  57186. }
  57187. var r = new n.Geometry
  57188. , o = new n.LineBasicMaterial({
  57189. color: 16777215,
  57190. vertexColors: n.FaceColors
  57191. })
  57192. , a = {}
  57193. , s = 16755200
  57194. , l = 16711680
  57195. , c = 43775
  57196. , h = 16777215
  57197. , u = 3355443;
  57198. t("n1", "n2", s),
  57199. t("n2", "n4", s),
  57200. t("n4", "n3", s),
  57201. t("n3", "n1", s),
  57202. t("f1", "f2", s),
  57203. t("f2", "f4", s),
  57204. t("f4", "f3", s),
  57205. t("f3", "f1", s),
  57206. t("n1", "f1", s),
  57207. t("n2", "f2", s),
  57208. t("n3", "f3", s),
  57209. t("n4", "f4", s),
  57210. t("p", "n1", l),
  57211. t("p", "n2", l),
  57212. t("p", "n3", l),
  57213. t("p", "n4", l),
  57214. t("u1", "u2", c),
  57215. t("u2", "u3", c),
  57216. t("u3", "u1", c),
  57217. t("c", "t", h),
  57218. t("p", "c", u),
  57219. t("cn1", "cn2", u),
  57220. t("cn3", "cn4", u),
  57221. t("cf1", "cf2", u),
  57222. t("cf3", "cf4", u),
  57223. n.LineSegments.call(this, r, o),
  57224. this.camera = e,
  57225. this.camera.updateProjectionMatrix(),
  57226. this.matrix = e.matrixWorld,
  57227. this.matrixAutoUpdate = !1,
  57228. this.pointMap = a,
  57229. this.update()
  57230. }
  57231. ,
  57232. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57233. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57234. n.CameraHelper.prototype.update = function() {
  57235. function e(e, n, a, s) {
  57236. r.set(n, a, s).unproject(o);
  57237. var l = i[e];
  57238. if (void 0 !== l)
  57239. for (var c = 0, h = l.length; c < h; c++)
  57240. t.vertices[l[c]].copy(r)
  57241. }
  57242. var t, i, r = new n.Vector3, o = new n.Camera;
  57243. return function() {
  57244. t = this.geometry,
  57245. i = this.pointMap;
  57246. var n = 1
  57247. , r = 1;
  57248. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57249. e("c", 0, 0, -1),
  57250. e("t", 0, 0, 1),
  57251. e("n1", -n, -r, -1),
  57252. e("n2", n, -r, -1),
  57253. e("n3", -n, r, -1),
  57254. e("n4", n, r, -1),
  57255. e("f1", -n, -r, 1),
  57256. e("f2", n, -r, 1),
  57257. e("f3", -n, r, 1),
  57258. e("f4", n, r, 1),
  57259. e("u1", .7 * n, 1.1 * r, -1),
  57260. e("u2", .7 * -n, 1.1 * r, -1),
  57261. e("u3", 0, 2 * r, -1),
  57262. e("cf1", -n, 0, 1),
  57263. e("cf2", n, 0, 1),
  57264. e("cf3", 0, -r, 1),
  57265. e("cf4", 0, r, 1),
  57266. e("cn1", -n, 0, -1),
  57267. e("cn2", n, 0, -1),
  57268. e("cn3", 0, -r, -1),
  57269. e("cn4", 0, r, -1),
  57270. t.verticesNeedUpdate = !0
  57271. }
  57272. }(),
  57273. n.DirectionalLightHelper = function(e, t) {
  57274. n.Object3D.call(this),
  57275. this.light = e,
  57276. this.light.updateMatrixWorld(),
  57277. this.matrix = e.matrixWorld,
  57278. this.matrixAutoUpdate = !1,
  57279. t = t || 1;
  57280. var i = new n.Geometry;
  57281. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57282. var r = new n.LineBasicMaterial({
  57283. fog: !1
  57284. });
  57285. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57286. this.lightPlane = new n.Line(i,r),
  57287. this.add(this.lightPlane),
  57288. i = new n.Geometry,
  57289. i.vertices.push(new n.Vector3, new n.Vector3),
  57290. r = new n.LineBasicMaterial({
  57291. fog: !1
  57292. }),
  57293. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57294. this.targetLine = new n.Line(i,r),
  57295. this.add(this.targetLine),
  57296. this.update()
  57297. }
  57298. ,
  57299. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57300. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57301. n.DirectionalLightHelper.prototype.dispose = function() {
  57302. this.lightPlane.geometry.dispose(),
  57303. this.lightPlane.material.dispose(),
  57304. this.targetLine.geometry.dispose(),
  57305. this.targetLine.material.dispose()
  57306. }
  57307. ,
  57308. n.DirectionalLightHelper.prototype.update = function() {
  57309. var e = new n.Vector3
  57310. , t = new n.Vector3
  57311. , i = new n.Vector3;
  57312. return function() {
  57313. e.setFromMatrixPosition(this.light.matrixWorld),
  57314. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57315. i.subVectors(t, e),
  57316. this.lightPlane.lookAt(i),
  57317. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57318. this.targetLine.geometry.vertices[1].copy(i),
  57319. this.targetLine.geometry.verticesNeedUpdate = !0,
  57320. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57321. }
  57322. }(),
  57323. n.EdgesHelper = function(e, t, i) {
  57324. var r = void 0 !== t ? t : 16777215;
  57325. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57326. color: r
  57327. })),
  57328. this.matrix = e.matrixWorld,
  57329. this.matrixAutoUpdate = !1
  57330. }
  57331. ,
  57332. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57333. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57334. n.FaceNormalsHelper = function(e, t, i, r) {
  57335. this.object = e,
  57336. this.size = void 0 !== t ? t : 1;
  57337. var o = void 0 !== i ? i : 16776960
  57338. , a = void 0 !== r ? r : 1
  57339. , s = 0
  57340. , l = this.object.geometry;
  57341. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57342. var c = new n.BufferGeometry
  57343. , h = new n.Float32Attribute(2 * s * 3,3);
  57344. c.addAttribute("position", h),
  57345. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57346. color: o,
  57347. linewidth: a
  57348. })),
  57349. this.matrixAutoUpdate = !1,
  57350. this.update()
  57351. }
  57352. ,
  57353. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57354. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57355. n.FaceNormalsHelper.prototype.update = function() {
  57356. var e = new n.Vector3
  57357. , t = new n.Vector3
  57358. , i = new n.Matrix3;
  57359. return function() {
  57360. this.object.updateMatrixWorld(!0),
  57361. i.getNormalMatrix(this.object.matrixWorld);
  57362. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57363. var u = s[c]
  57364. , d = u.normal;
  57365. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57366. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57367. r.setXYZ(l, e.x, e.y, e.z),
  57368. l += 1,
  57369. r.setXYZ(l, t.x, t.y, t.z),
  57370. l += 1
  57371. }
  57372. return r.needsUpdate = !0,
  57373. this
  57374. }
  57375. }(),
  57376. n.GridHelper = function(e, t) {
  57377. var i = new n.Geometry
  57378. , r = new n.LineBasicMaterial({
  57379. vertexColors: n.VertexColors
  57380. });
  57381. this.color1 = new n.Color(4473924),
  57382. this.color2 = new n.Color(8947848);
  57383. for (var o = -e; o <= e; o += t) {
  57384. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57385. var a = 0 === o ? this.color1 : this.color2;
  57386. i.colors.push(a, a, a, a)
  57387. }
  57388. n.LineSegments.call(this, i, r)
  57389. }
  57390. ,
  57391. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57392. n.GridHelper.prototype.constructor = n.GridHelper,
  57393. n.GridHelper.prototype.setColors = function(e, t) {
  57394. this.color1.set(e),
  57395. this.color2.set(t),
  57396. this.geometry.colorsNeedUpdate = !0
  57397. }
  57398. ,
  57399. n.HemisphereLightHelper = function(e, t) {
  57400. n.Object3D.call(this),
  57401. this.light = e,
  57402. this.light.updateMatrixWorld(),
  57403. this.matrix = e.matrixWorld,
  57404. this.matrixAutoUpdate = !1,
  57405. this.colors = [new n.Color, new n.Color];
  57406. var i = new n.SphereGeometry(t,4,2);
  57407. i.rotateX(-Math.PI / 2);
  57408. for (var r = 0, o = 8; r < o; r++)
  57409. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57410. var a = new n.MeshBasicMaterial({
  57411. vertexColors: n.FaceColors,
  57412. wireframe: !0
  57413. });
  57414. this.lightSphere = new n.Mesh(i,a),
  57415. this.add(this.lightSphere),
  57416. this.update()
  57417. }
  57418. ,
  57419. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57420. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57421. n.HemisphereLightHelper.prototype.dispose = function() {
  57422. this.lightSphere.geometry.dispose(),
  57423. this.lightSphere.material.dispose()
  57424. }
  57425. ,
  57426. n.HemisphereLightHelper.prototype.update = function() {
  57427. var e = new n.Vector3;
  57428. return function() {
  57429. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57430. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57431. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57432. this.lightSphere.geometry.colorsNeedUpdate = !0
  57433. }
  57434. }(),
  57435. n.PointLightHelper = function(e, t) {
  57436. this.light = e,
  57437. this.light.updateMatrixWorld();
  57438. var i = new n.SphereGeometry(t,4,2)
  57439. , r = new n.MeshBasicMaterial({
  57440. wireframe: !0,
  57441. fog: !1
  57442. });
  57443. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57444. n.Mesh.call(this, i, r),
  57445. this.matrix = this.light.matrixWorld,
  57446. this.matrixAutoUpdate = !1
  57447. }
  57448. ,
  57449. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57450. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57451. n.PointLightHelper.prototype.dispose = function() {
  57452. this.geometry.dispose(),
  57453. this.material.dispose()
  57454. }
  57455. ,
  57456. n.PointLightHelper.prototype.update = function() {
  57457. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57458. }
  57459. ,
  57460. n.SkeletonHelper = function(e) {
  57461. this.bones = this.getBoneList(e);
  57462. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57463. var r = this.bones[i];
  57464. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57465. t.vertices.push(new n.Vector3),
  57466. t.colors.push(new n.Color(0,0,1)),
  57467. t.colors.push(new n.Color(0,1,0)))
  57468. }
  57469. t.dynamic = !0;
  57470. var o = new n.LineBasicMaterial({
  57471. vertexColors: n.VertexColors,
  57472. depthTest: !1,
  57473. depthWrite: !1,
  57474. transparent: !0
  57475. });
  57476. n.LineSegments.call(this, t, o),
  57477. this.root = e,
  57478. this.matrix = e.matrixWorld,
  57479. this.matrixAutoUpdate = !1,
  57480. this.update()
  57481. }
  57482. ,
  57483. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57484. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57485. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57486. var t = [];
  57487. e instanceof n.Bone && t.push(e);
  57488. for (var i = 0; i < e.children.length; i++)
  57489. t.push.apply(t, this.getBoneList(e.children[i]));
  57490. return t
  57491. }
  57492. ,
  57493. n.SkeletonHelper.prototype.update = function() {
  57494. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57495. var a = this.bones[o];
  57496. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57497. e.vertices[r].setFromMatrixPosition(i),
  57498. i.multiplyMatrices(t, a.parent.matrixWorld),
  57499. e.vertices[r + 1].setFromMatrixPosition(i),
  57500. r += 2)
  57501. }
  57502. e.verticesNeedUpdate = !0,
  57503. e.computeBoundingSphere()
  57504. }
  57505. ,
  57506. n.SpotLightHelper = function(e) {
  57507. n.Object3D.call(this),
  57508. this.light = e,
  57509. this.light.updateMatrixWorld(),
  57510. this.matrix = e.matrixWorld,
  57511. this.matrixAutoUpdate = !1;
  57512. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57513. t.translate(0, -.5, 0),
  57514. t.rotateX(-Math.PI / 2);
  57515. var i = new n.MeshBasicMaterial({
  57516. wireframe: !0,
  57517. fog: !1
  57518. });
  57519. this.cone = new n.Mesh(t,i),
  57520. this.add(this.cone),
  57521. this.update()
  57522. }
  57523. ,
  57524. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57525. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57526. n.SpotLightHelper.prototype.dispose = function() {
  57527. this.cone.geometry.dispose(),
  57528. this.cone.material.dispose()
  57529. }
  57530. ,
  57531. n.SpotLightHelper.prototype.update = function() {
  57532. var e = new n.Vector3
  57533. , t = new n.Vector3;
  57534. return function() {
  57535. var i = this.light.distance ? this.light.distance : 1e4
  57536. , n = i * Math.tan(this.light.angle);
  57537. this.cone.scale.set(n, n, i),
  57538. e.setFromMatrixPosition(this.light.matrixWorld),
  57539. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57540. this.cone.lookAt(t.sub(e)),
  57541. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57542. }
  57543. }(),
  57544. n.VertexNormalsHelper = function(e, t, i, r) {
  57545. this.object = e,
  57546. this.size = void 0 !== t ? t : 1;
  57547. var o = void 0 !== i ? i : 16711680
  57548. , a = void 0 !== r ? r : 1
  57549. , s = 0
  57550. , l = this.object.geometry;
  57551. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57552. var c = new n.BufferGeometry
  57553. , h = new n.Float32Attribute(2 * s * 3,3);
  57554. c.addAttribute("position", h),
  57555. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57556. color: o,
  57557. linewidth: a
  57558. })),
  57559. this.matrixAutoUpdate = !1,
  57560. this.update()
  57561. }
  57562. ,
  57563. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57564. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57565. n.VertexNormalsHelper.prototype.update = function() {
  57566. var e = new n.Vector3
  57567. , t = new n.Vector3
  57568. , i = new n.Matrix3;
  57569. return function() {
  57570. var r = ["a", "b", "c"];
  57571. this.object.updateMatrixWorld(!0),
  57572. i.getNormalMatrix(this.object.matrixWorld);
  57573. var o = this.object.matrixWorld
  57574. , a = this.geometry.attributes.position
  57575. , s = this.object.geometry;
  57576. if (s instanceof n.Geometry)
  57577. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57578. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57579. var m = l[p[r[f]]]
  57580. , v = p.vertexNormals[f];
  57581. e.copy(m).applyMatrix4(o),
  57582. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57583. a.setXYZ(h, e.x, e.y, e.z),
  57584. h += 1,
  57585. a.setXYZ(h, t.x, t.y, t.z),
  57586. h += 1
  57587. }
  57588. else if (s instanceof n.BufferGeometry)
  57589. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57590. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57591. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57592. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57593. a.setXYZ(h, e.x, e.y, e.z),
  57594. h += 1,
  57595. a.setXYZ(h, t.x, t.y, t.z),
  57596. h += 1;
  57597. return a.needsUpdate = !0,
  57598. this
  57599. }
  57600. }(),
  57601. n.WireframeHelper = function(e, t) {
  57602. var i = void 0 !== t ? t : 16777215;
  57603. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57604. color: i
  57605. })),
  57606. this.matrix = e.matrixWorld,
  57607. this.matrixAutoUpdate = !1
  57608. }
  57609. ,
  57610. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57611. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57612. n.ImmediateRenderObject = function(e) {
  57613. n.Object3D.call(this),
  57614. this.material = e,
  57615. this.render = function(e) {}
  57616. }
  57617. ,
  57618. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57619. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57620. n.MorphBlendMesh = function(e, t) {
  57621. n.Mesh.call(this, e, t),
  57622. this.animationsMap = {},
  57623. this.animationsList = [];
  57624. var i = this.geometry.morphTargets.length
  57625. , r = "__default"
  57626. , o = 0
  57627. , a = i - 1
  57628. , s = i / 1;
  57629. this.createAnimation(r, o, a, s),
  57630. this.setAnimationWeight(r, 1)
  57631. }
  57632. ,
  57633. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57634. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57635. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57636. var r = {
  57637. start: t,
  57638. end: i,
  57639. length: i - t + 1,
  57640. fps: n,
  57641. duration: (i - t) / n,
  57642. lastFrame: 0,
  57643. currentFrame: 0,
  57644. active: !1,
  57645. time: 0,
  57646. direction: 1,
  57647. weight: 1,
  57648. directionBackwards: !1,
  57649. mirroredLoop: !1
  57650. };
  57651. this.animationsMap[e] = r,
  57652. this.animationsList.push(r)
  57653. }
  57654. ,
  57655. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57656. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57657. var s = r.morphTargets[o]
  57658. , l = s.name.match(i);
  57659. if (l && l.length > 1) {
  57660. var c = l[1];
  57661. n[c] || (n[c] = {
  57662. start: 1 / 0,
  57663. end: -(1 / 0)
  57664. });
  57665. var h = n[c];
  57666. o < h.start && (h.start = o),
  57667. o > h.end && (h.end = o),
  57668. t || (t = c)
  57669. }
  57670. }
  57671. for (var c in n) {
  57672. var h = n[c];
  57673. this.createAnimation(c, h.start, h.end, e)
  57674. }
  57675. this.firstAnimation = t
  57676. }
  57677. ,
  57678. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57679. var t = this.animationsMap[e];
  57680. t && (t.direction = 1,
  57681. t.directionBackwards = !1)
  57682. }
  57683. ,
  57684. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57685. var t = this.animationsMap[e];
  57686. t && (t.direction = -1,
  57687. t.directionBackwards = !0)
  57688. }
  57689. ,
  57690. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57691. var i = this.animationsMap[e];
  57692. i && (i.fps = t,
  57693. i.duration = (i.end - i.start) / i.fps)
  57694. }
  57695. ,
  57696. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57697. var i = this.animationsMap[e];
  57698. i && (i.duration = t,
  57699. i.fps = (i.end - i.start) / i.duration)
  57700. }
  57701. ,
  57702. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57703. var i = this.animationsMap[e];
  57704. i && (i.weight = t)
  57705. }
  57706. ,
  57707. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57708. var i = this.animationsMap[e];
  57709. i && (i.time = t)
  57710. }
  57711. ,
  57712. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57713. var t = 0
  57714. , i = this.animationsMap[e];
  57715. return i && (t = i.time),
  57716. t
  57717. }
  57718. ,
  57719. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57720. var t = -1
  57721. , i = this.animationsMap[e];
  57722. return i && (t = i.duration),
  57723. t
  57724. }
  57725. ,
  57726. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57727. var t = this.animationsMap[e];
  57728. t ? (t.time = 0,
  57729. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57730. }
  57731. ,
  57732. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57733. var t = this.animationsMap[e];
  57734. t && (t.active = !1)
  57735. }
  57736. ,
  57737. n.MorphBlendMesh.prototype.update = function(e) {
  57738. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57739. var r = this.animationsList[t];
  57740. if (r.active) {
  57741. var o = r.duration / r.length;
  57742. r.time += r.direction * e,
  57743. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57744. r.time > r.duration && (r.time = r.duration,
  57745. r.directionBackwards = !0),
  57746. r.time < 0 && (r.time = 0,
  57747. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57748. r.time < 0 && (r.time += r.duration));
  57749. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57750. , s = r.weight;
  57751. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57752. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57753. this.morphTargetInfluences[a] = 0,
  57754. r.lastFrame = r.currentFrame,
  57755. r.currentFrame = a);
  57756. var l = r.time % o / o;
  57757. r.directionBackwards && (l = 1 - l),
  57758. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57759. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57760. }
  57761. }
  57762. }
  57763. ,
  57764. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57765. i.THREE = n) : this.THREE = n
  57766. }
  57767. , {}]
  57768. }, {}, [116]);
  57769. function initTransitionPass(THREE){
  57770. THREE.TransitionPass = function ( scene, camera ) {
  57771. this.renderScene = scene;
  57772. this.renderCamera = camera;
  57773. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  57774. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57775. format: THREE.RGBAFormat
  57776. });
  57777. this.coverTex = this.coverRenderTarget.texture;
  57778. this.enabled = false;
  57779. this.oldClearColor = new THREE.Color();
  57780. this.oldClearAlpha = 1;
  57781. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  57782. this.scene = new THREE.Scene();
  57783. this.material = this.getMaskMaterial()
  57784. var copyShader = THREE.CopyShader;
  57785. this.materialCopy = new THREE.ShaderMaterial( {
  57786. uniforms: this.copyUniforms,
  57787. vertexShader: copyShader.vertexShader,
  57788. fragmentShader: copyShader.fragmentShader,
  57789. blending: THREE.NoBlending,
  57790. depthTest: false,
  57791. depthWrite: false,
  57792. transparent: true
  57793. } );
  57794. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  57795. this.quad.frustumCulled = false; // Avoid getting clipped
  57796. this.scene.add( this.quad );
  57797. }
  57798. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  57799. constructor: THREE.TransitionPass,
  57800. setSize: function ( width, height ) {
  57801. this.coverRenderTarget.setSize( width, height );
  57802. },
  57803. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  57804. var oldAutoClear = renderer.autoClear;
  57805. renderer.autoClear = false;
  57806. var uniforms = this.quad.material.uniforms
  57807. uniforms.bgTex.value = readBuffer.texture;
  57808. uniforms.coverTex.value = this.coverTex;
  57809. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  57810. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  57811. uniforms.screenRatio.value *= uniforms.screenRatio.value
  57812. renderer.render( this.scene, this.camera);
  57813. renderer.autoClear = oldAutoClear;
  57814. },
  57815. start:function(sceneRenderer){
  57816. this.enabled = true
  57817. //draw coverTex
  57818. this.quad.material.uniforms.progress.value = 1;
  57819. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  57820. },
  57821. stop:function(){
  57822. this.enabled = false
  57823. }
  57824. ,
  57825. getMaskMaterial :function(){
  57826. return new THREE.ShaderMaterial( {
  57827. uniforms: {
  57828. coverTex: {
  57829. type: "t",
  57830. value: null
  57831. },
  57832. bgTex: {
  57833. type: "t",
  57834. value: null
  57835. },
  57836. progress:{
  57837. type: "f",
  57838. value: 0
  57839. },
  57840. screenRatio:{
  57841. type: "f",
  57842. value: 1
  57843. }
  57844. },
  57845. vertexShader: `
  57846. varying vec2 vUv;
  57847. void main()
  57848. {
  57849. vUv = uv;
  57850. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  57851. }
  57852. `,
  57853. fragmentShader: `
  57854. uniform sampler2D coverTex;
  57855. uniform sampler2D bgTex;
  57856. uniform float progress;
  57857. uniform float screenRatio;
  57858. varying vec2 vUv;
  57859. void main() {
  57860. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  57861. const float minRadius = 0.0 ;
  57862. float radius = sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio);
  57863. float diff = 0.15;
  57864. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  57865. float radiusOut = radiusIn + diff;
  57866. if(radius < radiusIn) {
  57867. gl_FragColor = texture2D(bgTex, vUv);
  57868. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  57869. }else if(radius>radiusOut){
  57870. gl_FragColor = texture2D(coverTex, vUv) ;
  57871. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  57872. }else{
  57873. vec4 color1 = texture2D(bgTex, vUv);
  57874. vec4 color2 = texture2D(coverTex, vUv);
  57875. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  57876. gl_FragColor = mix(color1, color2, rotio);
  57877. }
  57878. }
  57879. `
  57880. } );
  57881. },
  57882. }
  57883. }
  57884. /**
  57885. * Based on http://www.emagix.net/academic/mscs-project/item/camera-sync-with-css3-and-webgl-threejs
  57886. * @author mrdoob / http://mrdoob.com/
  57887. * @author yomotsu / https://yomotsu.net/
  57888. */
  57889. function getCSS3DObject(){
  57890. THREE.CSS3DObject = function ( element ) {
  57891. THREE.Object3D.call( this );
  57892. this.element = element;
  57893. this.element.style.position = 'absolute';
  57894. this.addEventListener( 'removed', function () {
  57895. if ( this.element.parentNode !== null ) {
  57896. this.element.parentNode.removeChild( this.element );
  57897. }
  57898. } );
  57899. };
  57900. THREE.CSS3DObject.prototype = Object.create( THREE.Object3D.prototype );
  57901. THREE.CSS3DObject.prototype.constructor = THREE.CSS3DObject;
  57902. THREE.CSS3DSprite = function ( element ) {
  57903. THREE.CSS3DObject.call( this, element );
  57904. };
  57905. THREE.CSS3DSprite.prototype = Object.create( THREE.CSS3DObject.prototype );
  57906. THREE.CSS3DSprite.prototype.constructor = THREE.CSS3DSprite;
  57907. //
  57908. THREE.CSS3DRenderer = function () {
  57909. console.log( 'THREE.CSS3DRenderer', THREE.REVISION );
  57910. var _width, _height;
  57911. var _widthHalf, _heightHalf;
  57912. var matrix = new THREE.Matrix4();
  57913. var cache = {
  57914. camera: { fov: 0, style: '' },
  57915. objects: new WeakMap()
  57916. };
  57917. var domElement = document.createElement( 'div' );
  57918. domElement.style.overflow = 'hidden';
  57919. this.domElement = domElement;
  57920. var cameraElement = document.createElement( 'div' );
  57921. cameraElement.style.WebkitTransformStyle = 'preserve-3d';
  57922. cameraElement.style.transformStyle = 'preserve-3d';
  57923. domElement.appendChild( cameraElement );
  57924. var isIE = /Trident/i.test( navigator.userAgent );
  57925. this.getSize = function () {
  57926. return {
  57927. width: _width,
  57928. height: _height
  57929. };
  57930. };
  57931. this.setSize = function ( width, height ) {
  57932. _width = width;
  57933. _height = height;
  57934. _widthHalf = _width / 2;
  57935. _heightHalf = _height / 2;
  57936. domElement.style.width = width + 'px';
  57937. domElement.style.height = height + 'px';
  57938. cameraElement.style.width = width + 'px';
  57939. cameraElement.style.height = height + 'px';
  57940. };
  57941. function epsilon( value ) {
  57942. return Math.abs( value ) < 1e-10 ? 0 : value;
  57943. }
  57944. function getCameraCSSMatrix( matrix ) {
  57945. var elements = matrix.elements;
  57946. return 'matrix3d(' +
  57947. epsilon( elements[ 0 ] ) + ',' +
  57948. epsilon( - elements[ 1 ] ) + ',' +
  57949. epsilon( elements[ 2 ] ) + ',' +
  57950. epsilon( elements[ 3 ] ) + ',' +
  57951. epsilon( elements[ 4 ] ) + ',' +
  57952. epsilon( - elements[ 5 ] ) + ',' +
  57953. epsilon( elements[ 6 ] ) + ',' +
  57954. epsilon( elements[ 7 ] ) + ',' +
  57955. epsilon( elements[ 8 ] ) + ',' +
  57956. epsilon( - elements[ 9 ] ) + ',' +
  57957. epsilon( elements[ 10 ] ) + ',' +
  57958. epsilon( elements[ 11 ] ) + ',' +
  57959. epsilon( elements[ 12 ] ) + ',' +
  57960. epsilon( - elements[ 13 ] ) + ',' +
  57961. epsilon( elements[ 14 ] ) + ',' +
  57962. epsilon( elements[ 15 ] ) +
  57963. ')';
  57964. }
  57965. function getObjectCSSMatrix( matrix, cameraCSSMatrix ) {
  57966. var elements = matrix.elements;
  57967. /* var matrix3d = 'matrix3d(' +
  57968. epsilon( elements[ 0 ] ) + ',' +
  57969. epsilon( elements[ 1 ] ) + ',' +
  57970. epsilon( elements[ 2 ] ) + ',' +
  57971. epsilon( elements[ 3 ] ) + ',' +
  57972. epsilon( - elements[ 4 ] ) + ',' +
  57973. epsilon( - elements[ 5 ] ) + ',' +
  57974. epsilon( - elements[ 6 ] ) + ',' +
  57975. epsilon( - elements[ 7 ] ) + ',' +
  57976. epsilon( elements[ 8 ] ) + ',' +
  57977. epsilon( elements[ 9 ] ) + ',' +
  57978. epsilon( elements[ 10 ] ) + ',' +
  57979. epsilon( elements[ 11 ] ) + ',' +
  57980. epsilon( elements[ 12 ] ) + ',' +
  57981. epsilon( elements[ 13 ] ) + ',' +
  57982. epsilon( elements[ 14 ] ) + ',' +
  57983. epsilon( elements[ 15 ] ) +
  57984. ')'; */
  57985. var matrix3d = 'matrix3d(' +
  57986. epsilon( elements[ 0 ] ) + ',' +
  57987. epsilon( elements[ 1 ] ) + ',' +
  57988. epsilon( elements[ 2 ] ) + ',' +
  57989. epsilon( elements[ 3 ] ) + ',' +
  57990. epsilon( - elements[ 4 ] ) + ',' +
  57991. epsilon( - elements[ 5 ] ) + ',' +
  57992. epsilon( - elements[ 6 ] ) + ',' +
  57993. epsilon( - elements[ 7 ] ) + ',' +
  57994. epsilon( elements[ 8 ] ) + ',' +
  57995. epsilon( elements[ 9 ] ) + ',' +
  57996. epsilon( elements[ 10 ] ) + ',' +
  57997. epsilon( elements[ 11 ] ) + ',' +
  57998. epsilon( elements[ 12 ] ) + ',' +
  57999. epsilon( elements[ 13 ] ) + ',' +
  58000. epsilon( elements[ 14 ] ) + ',' +
  58001. epsilon( elements[ 15 ] ) +
  58002. ')';
  58003. if ( isIE ) {
  58004. return 'translate(-50%,-50%)' +
  58005. 'translate(' + _widthHalf + 'px,' + _heightHalf + 'px)' +
  58006. cameraCSSMatrix +
  58007. matrix3d;
  58008. }
  58009. return 'translate(-50%,-50%)' + matrix3d;
  58010. }
  58011. function renderObject( object, camera, cameraCSSMatrix ) {
  58012. if ( object instanceof THREE.CSS3DObject && object.element.style.display == 'block') {
  58013. var style;
  58014. if ( object instanceof THREE.CSS3DSprite ) {
  58015. // http://swiftcoder.wordpress.com/2008/11/25/constructing-a-billboard-matrix/
  58016. matrix.copy( camera.matrixWorldInverse );
  58017. matrix.transpose();
  58018. matrix.copyPosition( object.matrixWorld );
  58019. matrix.scale( object.scale );
  58020. matrix.elements[ 3 ] = 0;
  58021. matrix.elements[ 7 ] = 0;
  58022. matrix.elements[ 11 ] = 0;
  58023. matrix.elements[ 15 ] = 1;
  58024. style = getObjectCSSMatrix( matrix, cameraCSSMatrix );
  58025. } else {
  58026. //style = getObjectCSSMatrix( object.matrixWorld, cameraCSSMatrix );
  58027. style = getObjectCSSMatrix( object.matrixWorld, cameraCSSMatrix ) + " scale(0.001)"; //许钟文 加 object.baseScale针对小数,先在elem放大,然后这里缩小
  58028. }
  58029. var element = object.element;
  58030. var cachedStyle = cache.objects.get( object );
  58031. if ( cachedStyle === undefined || cachedStyle !== style ) {
  58032. element.style.WebkitTransform = style;
  58033. element.style.transform = style;
  58034. var objectData = { style: style };
  58035. if ( isIE ) {
  58036. objectData.distanceToCameraSquared = getDistanceToSquared( camera, object );
  58037. }
  58038. cache.objects.set( object, objectData );
  58039. }
  58040. if ( element.parentNode !== cameraElement ) {
  58041. cameraElement.appendChild( element );
  58042. }
  58043. }
  58044. for ( var i = 0, l = object.children.length; i < l; i ++ ) {
  58045. renderObject( object.children[ i ], camera, cameraCSSMatrix );
  58046. }
  58047. }
  58048. var getDistanceToSquared = function () {
  58049. var a = new THREE.Vector3();
  58050. var b = new THREE.Vector3();
  58051. return function ( object1, object2 ) {
  58052. a.setFromMatrixPosition( object1.matrixWorld );
  58053. b.setFromMatrixPosition( object2.matrixWorld );
  58054. return a.distanceToSquared( b );
  58055. };
  58056. }();
  58057. function filterAndFlatten( scene ) {
  58058. var result = [];
  58059. scene.traverse( function ( object ) {
  58060. if ( object instanceof THREE.CSS3DObject ) result.push( object );
  58061. } );
  58062. return result;
  58063. }
  58064. function zOrder( scene ) {
  58065. var sorted = filterAndFlatten( scene ).sort( function ( a, b ) {
  58066. var distanceA = cache.objects.get( a ).distanceToCameraSquared;
  58067. var distanceB = cache.objects.get( b ).distanceToCameraSquared;
  58068. return distanceA - distanceB;
  58069. } );
  58070. var zMax = sorted.length;
  58071. for ( var i = 0, l = sorted.length; i < l; i ++ ) {
  58072. sorted[ i ].element.style.zIndex = zMax - i;
  58073. }
  58074. }
  58075. this.render = function ( scene, camera ) {
  58076. var fov = camera.projectionMatrix.elements[ 5 ] * _heightHalf;
  58077. if ( cache.camera.fov !== fov ) {
  58078. if ( camera.type == "PerspectiveCamera" /* camera.isPerspectiveCamera */) {
  58079. domElement.style.WebkitPerspective = fov + 'px';
  58080. domElement.style.perspective = fov + 'px';
  58081. }
  58082. cache.camera.fov = fov;
  58083. }
  58084. scene.updateMatrixWorld();
  58085. if ( camera.parent === null ) camera.updateMatrixWorld();
  58086. if ( camera.type == "OrthographicCamera" /* camera.isOrthographicCamera */ ) {
  58087. var tx = - ( camera.right + camera.left ) / 2;
  58088. var ty = ( camera.top + camera.bottom ) / 2;
  58089. }
  58090. var cameraCSSMatrix = camera.type == "OrthographicCamera" /* camera.isOrthographicCamera */ ?
  58091. 'scale(' + fov + ')' + 'translate(' + epsilon( tx ) + 'px,' + epsilon( ty ) + 'px)' + getCameraCSSMatrix( camera.matrixWorldInverse ) :
  58092. 'translateZ(' + fov + 'px)' + getCameraCSSMatrix( camera.matrixWorldInverse );
  58093. var style = cameraCSSMatrix +
  58094. 'translate(' + _widthHalf + 'px,' + _heightHalf + 'px)';
  58095. if ( cache.camera.style !== style && ! isIE ) {
  58096. cameraElement.style.WebkitTransform = style;
  58097. cameraElement.style.transform = style;
  58098. cache.camera.style = style;
  58099. }
  58100. renderObject( scene, camera, cameraCSSMatrix );
  58101. if ( isIE ) {
  58102. // IE10 and 11 does not support 'preserve-3d'.
  58103. // Thus, z-order in 3D will not work.
  58104. // We have to calc z-order manually and set CSS z-index for IE.
  58105. // FYI: z-index can't handle object intersection
  58106. zOrder( scene );
  58107. }
  58108. };
  58109. };
  58110. }
  58111. /*
  58112. 笔记:
  58113. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58114. */